diff --git a/src/Gui/Language/FreeCAD_af.qm b/src/Gui/Language/FreeCAD_af.qm index 2ffd3f186a..f66c1fd2c2 100644 Binary files a/src/Gui/Language/FreeCAD_af.qm and b/src/Gui/Language/FreeCAD_af.qm differ diff --git a/src/Gui/Language/FreeCAD_af.ts b/src/Gui/Language/FreeCAD_af.ts index 4defa59ab5..3b0616c4b4 100644 --- a/src/Gui/Language/FreeCAD_af.ts +++ b/src/Gui/Language/FreeCAD_af.ts @@ -5379,6 +5379,10 @@ In die linkeraansig is %1 punte gekies, in die regteraansig is %2 punte gekies.< Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_ar.qm b/src/Gui/Language/FreeCAD_ar.qm index bd0ae77c3e..4e8bdcce1c 100644 Binary files a/src/Gui/Language/FreeCAD_ar.qm and b/src/Gui/Language/FreeCAD_ar.qm differ diff --git a/src/Gui/Language/FreeCAD_ar.ts b/src/Gui/Language/FreeCAD_ar.ts index 02850159d6..4d5d076484 100644 --- a/src/Gui/Language/FreeCAD_ar.ts +++ b/src/Gui/Language/FreeCAD_ar.ts @@ -5380,6 +5380,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_ca.qm b/src/Gui/Language/FreeCAD_ca.qm index 7a2d152569..161689649c 100644 Binary files a/src/Gui/Language/FreeCAD_ca.qm and b/src/Gui/Language/FreeCAD_ca.qm differ diff --git a/src/Gui/Language/FreeCAD_ca.ts b/src/Gui/Language/FreeCAD_ca.ts index f64f0b70c9..2b97938acf 100644 --- a/src/Gui/Language/FreeCAD_ca.ts +++ b/src/Gui/Language/FreeCAD_ca.ts @@ -136,7 +136,7 @@ Paste expressions - Paste expressions + Enganxar expresions Make link group @@ -160,19 +160,19 @@ Insert measurement - Insert measurement + Inserir dimensió Insert text document - Insert text document + Afegeix document de text Add a part - Add a part + Afegeix una part Add a group - Add a group + Afegir un grup Align @@ -508,11 +508,11 @@ while doing a left or right click and move the mouse up or down " - " + " " - " + " @@ -693,7 +693,7 @@ while doing a left or right click and move the mouse up or down Verbose description of the new property. - Verbose description of the new property. + Descripció detallada de la nova propietat. Documentation @@ -705,15 +705,15 @@ In this case the prefix will be automatically trimmed when shown in the property However, the property is still used in a script with the full name, like 'obj.Group_Name'. If this is not ticked, then the property must be uniquely named, and it is accessed like 'obj.Name'. - Prefix the property name with the group name in the form 'Group_Name' to avoid conflicts with an existing property. -In this case the prefix will be automatically trimmed when shown in the property editor. -However, the property is still used in a script with the full name, like 'obj.Group_Name'. + Prefixa el nom de la propietat amb el nom del group de la manera 'Grup_Nom' per evitar conflictes amb propietats ja existents. +En aquest cas el prefix s'escapçarà automàticament quan es mostri en l'editor de propietats. +Tanmateix, la propietat se segueix utilitzant en els scripts amb el nom sencer 'obj.Grup_Nom'. -If this is not ticked, then the property must be uniquely named, and it is accessed like 'obj.Name'. +Si no està activat, la propietat ha de tenir un nom únic, i s'accedeix a ella mitjançant 'obj.Nom'. Prefix group name - Prefix group name + Prefixa el nom del grup @@ -1102,7 +1102,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces %1 module not loaded - %1 module not loaded + El mòdul %1 no s'ha carregat @@ -2104,7 +2104,7 @@ Specify another directory, please. Program version: - Program version: + Versió del programa: @@ -2194,7 +2194,7 @@ Specify another directory, please. If enabled, then 3D view selection will be synchronized with full object hierarchy. - If enabled, then 3D view selection will be synchronized with full object hierarchy. + Si està activada, la selecció de la vista 3D es sincronitzarà amb la jerarquia completa de l'objecte. @@ -2336,19 +2336,19 @@ de la consola Python al tauler de Vista d'informes Include a timecode for each report - Include a timecode for each report + Inclou el temps per cada informe Include a timecode for each entry - Include a timecode for each entry + Inclou el temps per a cada entrada Normal messages will be recorded - Normal messages will be recorded + Es gravarà el registre de missatges Record normal messages - Record normal messages + Grava els missatges @@ -2593,12 +2593,12 @@ mida de la caixa contenidora de l'objecte 3D que es mostra actualment. Axis cross will be shown by default at file opening or creation - Axis cross will be shown by default at file -opening or creation + Els eixos de coordenades es mostraran per defecte +en obrir o crear un arxiu Show axis cross by default - Show axis cross by default + Mostra els eixos de coordenades per defecte Pick radius (px): @@ -2608,17 +2608,17 @@ opening or creation Area for picking elements in 3D view. Larger value eases to pick things, but can make small features impossible to select. - Area for picking elements in 3D view. -Larger value eases to pick things, but can make small features impossible to select. + Àrea per a seleccionar elements en vista 3D. +Un valor més gran en facilita la selecció, però pot fer que les propietats xicotetes no es puguin seleccionar. This option is useful for troubleshooting graphics card and driver problems. Changing this option requires a restart of the application. - This option is useful for troubleshooting graphics card and driver problems. + Aquesta opció és útil per investigar problemes amb la targeta gràfica i el controlador. -Changing this option requires a restart of the application. +Modificar aquesta opció requereix reiniciar l'aplicació. Use software OpenGL @@ -3244,7 +3244,7 @@ També podeu utilitzar la forma: Joan Peris <joan@peris.com> Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Bancs de treball descarregats <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> @@ -3252,7 +3252,7 @@ També podeu utilitzar la forma: Joan Peris <joan@peris.com> Load Selected - Load Selected + Carregar Selecció <html><head/><body><p>Available unloaded workbenches</p></body></html> @@ -3335,31 +3335,31 @@ També podeu utilitzar la forma: Joan Peris <joan@peris.com> Recent macros menu - Recent macros menu + Menú de macros recents Size of recent macro list - Size of recent macro list + Mida de la llista de macros recents How many macros should be listed in recent macros list - How many macros should be listed in recent macros list + Indica la quantitat de macros s’han d’enumerar en la llista de macros recents Shortcut count - Shortcut count + Comptador d'accessos directes How many recent macros should have shortcuts - How many recent macros should have shortcuts + Quants macros recents han de tenir deceres Keyboard Modifiers - Keyboard Modifiers + Modificadors de teclat Keyboard modifiers, default = Ctrl+Shift+ - Keyboard modifiers, default = Ctrl+Shift+ + Tecles modificadores, per defecte = Ctrl+Maj+ @@ -3546,27 +3546,27 @@ Mouse tilting is not disabled by this setting. Default camera orientation - Default camera orientation + Orientació de la càmera per defecte Default camera orientation when creating a new document or selecting the home view - Default camera orientation when creating a new document or selecting the home view + Orientació de la càmera per defecte en crear un nou document o en seleccionar la vista inicial Rotation mode - Rotation mode + Mode de rotació Window center - Window center + Centre de la finestra Drag at cursor - Drag at cursor + Zoom en el cursor Object center - Object center + Centre de l'objecte @@ -3593,7 +3593,7 @@ Mouse tilting is not disabled by this setting. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Afegir caselles de selecció a l'arbre del document @@ -4676,23 +4676,23 @@ La columna 'Estat? mostra si el document es pot recuperar. Normal messages - Normal messages + Missatges normals Log messages - Log messages + Resgistre de missatges Warnings - Warnings + Avisos Errors - Errors + Errors Show report view on - Show report view on + Mostra la vista de l'informe si @@ -4858,14 +4858,14 @@ Do you want to save your changes? Gui::ExpressionLineEdit Exact match - Exact match + Coincidència exacta Gui::ExpressionTextEdit Exact match - Exact match + Coincidència exacta @@ -5357,6 +5357,10 @@ How do you want to proceed? Expression... Expressió... + + Auto expand + Auto expandir + Gui::PropertyEditor::PropertyModel @@ -5502,7 +5506,7 @@ Do you want to exit without saving your data? Gui::RecentMacrosAction Run macro %1 (Shift+click to edit) shortcut: %2 - Run macro %1 (Shift+click to edit) shortcut: %2 + Corre la macro %1 (Maj+clic per editar) drecera: %2 File not found @@ -6079,18 +6083,18 @@ Do you want to specify another directory? (but must be executed) - (but must be executed) + (però s'ha d'executar) Gui::VectorListEditor Vectors - Vectors + Vectors Table - Table + Taula ... @@ -6865,14 +6869,14 @@ Pyhsical path: Document: - + Document: Path: - - Path: + +Camí: Identical physical path @@ -6888,7 +6892,7 @@ Document: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Hi ha hagut greus errors en carregar l'arxiu. Pot ser que s'hagin modificat dades o no s'hagin recuperat. Guardar el projecte molt probablement resulti en pèrdua de dades. Workbenches @@ -7379,7 +7383,7 @@ Document: Donate to FreeCAD development - Donate to FreeCAD development + Contribueix al desenvolupament @@ -8123,11 +8127,11 @@ Document: Recent macros - Recent macros + Macros recents Recent macro list - Recent macro list + Llista de macros recents @@ -8824,7 +8828,7 @@ Document: Home - Home + Inici Set to default home view diff --git a/src/Gui/Language/FreeCAD_cs.qm b/src/Gui/Language/FreeCAD_cs.qm index dc4f273274..e25e2af276 100644 Binary files a/src/Gui/Language/FreeCAD_cs.qm and b/src/Gui/Language/FreeCAD_cs.qm differ diff --git a/src/Gui/Language/FreeCAD_cs.ts b/src/Gui/Language/FreeCAD_cs.ts index 1d68de224d..96bf28633f 100644 --- a/src/Gui/Language/FreeCAD_cs.ts +++ b/src/Gui/Language/FreeCAD_cs.ts @@ -5374,6 +5374,10 @@ V pravém pohledu jsou %2 body vybrány. Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_de.qm b/src/Gui/Language/FreeCAD_de.qm index 5aa5362eb3..aeba333c39 100644 Binary files a/src/Gui/Language/FreeCAD_de.qm and b/src/Gui/Language/FreeCAD_de.qm differ diff --git a/src/Gui/Language/FreeCAD_de.ts b/src/Gui/Language/FreeCAD_de.ts index c1bba6b3ce..1d92f59f8c 100644 --- a/src/Gui/Language/FreeCAD_de.ts +++ b/src/Gui/Language/FreeCAD_de.ts @@ -1478,8 +1478,8 @@ Siehe FreeCAD Wiki für Details über das Bild. Choose your preference for toolbar icon size. You can adjust this according to your screen size or personal taste - Wählen Sie Ihre Präferenz für die Größe der Symbolleiste aus. Sie können -entsprechend Ihrer Bildschirmgröße oder Ihrem persönlichen Geschmack anpassen + Legt die Größe der Schaltflächen innerhalb der Symbolleisten fest. Sie können diese +entsprechend Ihrer Bildschirmgröße oder Ihrem persönlichen Geschmack anpassen. Tree view mode: @@ -1546,7 +1546,7 @@ horizontal space in Python console TreeView and PropertyView - BaumAnsicht und EigenschaftsAnsicht + Baumansicht und Eigenschaftsansicht Both @@ -3240,23 +3240,23 @@ Sie können auch das Formular verwenden: John Doe <john@doe.com>Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Nicht geladene Arbeitsbereiche <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Laden Sie die ausgewählten Arbeitsbereich und fügen Sie ihre Einstellungs-Fenster dem Einstellungs-Dialog hinzu.</p></body></html> Load Selected - Load Selected + Lädt die Auswahl <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Deaktivierte Arbeitsbereiche</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Um Ressourcen zu schonen, lädt FreeCAD keine Arbeitsbereiche solange sie nicht verwendet werden. Wenn sie geladen werden, haben Sie Zugriff auf die zusätzlichen Einstellungen.</p><p>Die folgenden Arbeitsbereiche sind in Ihrer Installation verfügbar, aber noch nicht geladen:</p></body></html> @@ -3591,7 +3591,7 @@ Das Neigen der Maus wird durch diese Einstellung nicht deaktiviert. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Checkboxen für die Auswahl im Dokumentenbaum hinzufügen @@ -5359,6 +5359,10 @@ How do you want to proceed? Expression... Ausdruck... + + Auto expand + Automatisch erweitern + Gui::PropertyEditor::PropertyModel @@ -6901,7 +6905,7 @@ Dokument: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Es gab schwerwiegende Fehler beim Laden der Datei. Einige Daten wurden möglicherweise geändert oder konnten nicht wiederhergestellt werden. Das Speichern des Projekts wird höchstwahrscheinlich zu Datenverlust führen. Workbenches @@ -7351,7 +7355,7 @@ Dokument: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Wählen Sie die Objekte aus, bevor Sie Export wählen. @@ -7392,7 +7396,7 @@ Dokument: Donate to FreeCAD development - Donate to FreeCAD development + Spende, um Entwicklung zu unterstützen diff --git a/src/Gui/Language/FreeCAD_el.qm b/src/Gui/Language/FreeCAD_el.qm index 3a8af626d9..e23519758b 100644 Binary files a/src/Gui/Language/FreeCAD_el.qm and b/src/Gui/Language/FreeCAD_el.qm differ diff --git a/src/Gui/Language/FreeCAD_el.ts b/src/Gui/Language/FreeCAD_el.ts index f8616392a5..547e1fbdde 100644 --- a/src/Gui/Language/FreeCAD_el.ts +++ b/src/Gui/Language/FreeCAD_el.ts @@ -5379,6 +5379,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_es-ES.qm b/src/Gui/Language/FreeCAD_es-ES.qm index 3ac4bbb02d..9e21c0b61d 100644 Binary files a/src/Gui/Language/FreeCAD_es-ES.qm and b/src/Gui/Language/FreeCAD_es-ES.qm differ diff --git a/src/Gui/Language/FreeCAD_es-ES.ts b/src/Gui/Language/FreeCAD_es-ES.ts index 8f020d90e1..c30e413197 100644 --- a/src/Gui/Language/FreeCAD_es-ES.ts +++ b/src/Gui/Language/FreeCAD_es-ES.ts @@ -329,7 +329,7 @@ %1 help files not found (%2). You might need to install the %1 documentation package. - %1 archivos de ayuda no encontrados (%2). Puede necesitar instalar el %1 de paquetes de la documentación. + %1 archivos de ayuda no encontrados (%2). Puede necesitar instalar el paquete de documentación %1. Unable to launch Qt Assistant (%1) @@ -486,7 +486,7 @@ mientras hace clic con el botón izquierdo o derecho y mueve el ratón hacia arr This software uses open source components whose copyright and other proprietary rights belong to their respective owners: - Este software utiliza componentes de código abierto cuyos derechos de autor y otros derechos de propiedad pertenecen a sus respectivos propietarios: + Este software utiliza componentes de código abierto, cuyos derechos de autor y otros derechos de propiedad pertenecen a sus respectivos propietarios: License @@ -583,7 +583,7 @@ mientras hace clic con el botón izquierdo o derecho y mueve el ratón hacia arr Adjust to view direction - Ajustar para ver la dirección + Ajuste a la dirección de la vista Direction @@ -737,7 +737,7 @@ Si esto no está marcado, entonces la propiedad debe ser nombrada de forma únic Site: - Sitio: + Sitio web: %1 at %2 @@ -806,7 +806,7 @@ Si esto no está marcado, entonces la propiedad debe ser nombrada de forma únic Tool tip: - Punta de la herramienta: + sugerencia: Menu text: @@ -1171,11 +1171,11 @@ Si esto no está marcado, entonces la propiedad debe ser nombrada de forma únic Line width: - Ancho de la línea: + Ancho de línea: Point size: - Tamaño del punto: + Tamaño de punto: Material @@ -1270,7 +1270,7 @@ Si esto no está marcado, entonces la propiedad debe ser nombrada de forma únic Obsidian - Obsidian + Obsidiana Pewter @@ -3251,23 +3251,23 @@ También puede utilizar el formulario: John Doe <john@doe.com>Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Bancos de trabajo descargados <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Cargar los bancos de trabajo seleccionados, añadiendo sus ventanas de preferencia al diálogo de preferencias.</p></body></html> Load Selected - Load Selected + Cargar Seleccionado <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Bancos de trabajo disponibles</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Para preservar recursos, FreeCAD no carga los bancos de trabajo hasta que se usen. Cargarlos puede proporcionar acceso a preferencias adicionales relacionadas con su funcionalidad.</p><p>Los siguientes bancos de trabajo están disponibles en su instalación, pero aún no están cargados:</p></body></html> @@ -3600,7 +3600,7 @@ Mouse tilting is not disabled by this setting. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Añadir casillas de selección en el árbol del documentos @@ -5368,6 +5368,10 @@ How do you want to proceed? Expression... Expresión... + + Auto expand + Auto expandir + Gui::PropertyEditor::PropertyModel @@ -5708,11 +5712,11 @@ Do you want to specify another directory? Point size: - Tamaño del punto: + Tamaño de punto: Line width: - Ancho de la línea: + Ancho de línea: Transparency: @@ -5854,7 +5858,7 @@ Do you want to specify another directory? Afrikaans - Africaans + Africano Norwegian @@ -6907,7 +6911,7 @@ Documento: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Hubo errores graves al cargar el archivo. Algunos datos pueden haber sido modificados o no recuperados. Guardar el proyecto muy probablemente resultará en la pérdida de datos. Workbenches @@ -7357,7 +7361,7 @@ Documento: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Seleccione los objetos a exportar antes de elegir Exportar. @@ -7398,7 +7402,7 @@ Documento: Donate to FreeCAD development - Donate to FreeCAD development + Donar para apoyar el desarrollo diff --git a/src/Gui/Language/FreeCAD_eu.qm b/src/Gui/Language/FreeCAD_eu.qm index e43c689684..ce5226bd6d 100644 Binary files a/src/Gui/Language/FreeCAD_eu.qm and b/src/Gui/Language/FreeCAD_eu.qm differ diff --git a/src/Gui/Language/FreeCAD_eu.ts b/src/Gui/Language/FreeCAD_eu.ts index c4e58c449c..15993389c9 100644 --- a/src/Gui/Language/FreeCAD_eu.ts +++ b/src/Gui/Language/FreeCAD_eu.ts @@ -3258,23 +3258,23 @@ Honako forma ere erabili dezakezu: Jon Inor <jon@inor.com> Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Deskargatutako lan-mahaiak <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Kargatu hautatutako lan-mahaiak eta gehitu haien hobespen-leihoak hobespenen elkarrizketa-koadroari.</p></body></html> Load Selected - Load Selected + Kargatu hautatua <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Deskargatutako lan-mahai erabilgarriak</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Baliabideak aurrezteko, FreeCADek ez ditu laneko mahaiak kargatzen haiek erabili nahi diren arte. Kargatzen direnean, haien funtzionaltasunari lotutako hobespen gehigarriak agertuko dira.</p><p>Honako laneko mahaiak daude erabilgarri zure instalazioan (oraindik kargatu gabe daude):</p></body></html> @@ -3609,7 +3609,7 @@ Ezarpen honek ez du desgaitzen sagu bidezko inklinazioa. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Gehitu hautapenerako kontrol-laukiak dokumentu-zuhaitzean @@ -5380,6 +5380,10 @@ Nola jarraitu nahi duzu? Expression... Adierazpena... + + Auto expand + Hedatu automatikoki + Gui::PropertyEditor::PropertyModel @@ -6922,7 +6926,7 @@ Bide-izena: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Errore larriak gertatu dira fitxategia kargatzean. Zenbait datu aldatuta agertu daitezke edo ez dira berreskuratu. Proiektua gordetzen bada, ziur aski datuak galduko dira. Workbenches @@ -7372,7 +7376,7 @@ Bide-izena: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Hautatu esportatuko diren objektuak 'Esportatu' aukeratu baino lehen. @@ -7413,7 +7417,7 @@ Bide-izena: Donate to FreeCAD development - Donate to FreeCAD development + Lagundu diruz FreeCADen garapenean diff --git a/src/Gui/Language/FreeCAD_fi.qm b/src/Gui/Language/FreeCAD_fi.qm index f94ecf33b5..8ddc5370a0 100644 Binary files a/src/Gui/Language/FreeCAD_fi.qm and b/src/Gui/Language/FreeCAD_fi.qm differ diff --git a/src/Gui/Language/FreeCAD_fi.ts b/src/Gui/Language/FreeCAD_fi.ts index e4097f4f25..1a42eeac35 100644 --- a/src/Gui/Language/FreeCAD_fi.ts +++ b/src/Gui/Language/FreeCAD_fi.ts @@ -60,15 +60,15 @@ App::Property The displayed size of the origin - The displayed size of the origin + Alkuperäisen näytetty koko Visual size of the feature - Visual size of the feature + Ominaisuuden visuaalinen koko <empty> - <empty> + <empty> Angle @@ -91,11 +91,11 @@ CmdTestConsoleOutput Standard-Test - Standard-Test + Standardi-testi Test console output - Test console output + Testaa konsolin ulostulo @@ -136,43 +136,43 @@ Paste expressions - Paste expressions + Liitä lausekkeet Make link group - Make link group + Tee linkki ryhmä Make link - Make link + Tee linkki Make sub-link - Make sub-link + Tee alilinkki Import links - Import links + Tuo linkkejä Import all links - Import all links + Tuo kaikki linkit Insert measurement - Insert measurement + Lisää mittaus Insert text document - Insert text document + Lisää tekstiasiakirja Add a part - Add a part + Lisää osa Add a group - Add a group + Lisää ryhmä Align @@ -188,7 +188,7 @@ Link Transform - Link Transform + Linkitä Muunnos Measure distance @@ -235,18 +235,18 @@ Global Sensitivity: - Global Sensitivity: + Yleinen herkkyys: DlgExpressionInput Formula editor - Formula editor + Kaavan muokkain Result: - Result: + Tulos: Ok @@ -254,11 +254,11 @@ &Clear - &Clear + &Tyhjennä Revert to last calculated value (as constant) - Revert to last calculated value (as constant) + Palauta viimeiseen laskettuun arvoon (vakiona) @@ -329,7 +329,7 @@ %1 help files not found (%2). You might need to install the %1 documentation package. - %1 help files not found (%2). You might need to install the %1 documentation package. + %1 ohjetta ei löytynyt (%2). Saatat joutua asentamaan %1 dokumentaatiopaketin. Unable to launch Qt Assistant (%1) @@ -340,7 +340,7 @@ Gui::AutoSaver Please wait until the AutoRecovery file has been saved... - Please wait until the AutoRecovery file has been saved... + Odota kunnes AutoRecovery-tiedosto on tallennettu... @@ -374,13 +374,12 @@ Press middle+left or middle+right button - Press middle+left or middle+right button + Paina keski-+vasen tai keski-+oikea painike Scroll middle mouse button or keep middle button depressed while doing a left or right click and move the mouse up or down - Scroll middle mouse button or keep middle button depressed -while doing a left or right click and move the mouse up or down + Vieritä hiiren keskipainiketta tai pidä keskimmäistä painiketta painettuna kun painat vasenta tai oikeata hiiren nappia ja liikutat samalla hiirtä ylös tai alas @@ -467,34 +466,34 @@ while doing a left or right click and move the mouse up or down Credits - Credits + Krediitit FreeCAD would be nowhere without their efforts: - FreeCAD would be nowhere without their efforts: + FreeCAD ei olisi missään ilman heidän ponnistelujaan: License - License + Lisenssi Gui::Dialog::AboutDialog Libraries - Libraries + Kirjastot This software uses open source components whose copyright and other proprietary rights belong to their respective owners: - This software uses open source components whose copyright and other proprietary rights belong to their respective owners: + Tämä ohjelmisto käyttää avoimen lähdekoodin komponentteja, joiden tekijänoikeudet ja muut omistusoikeudet kuuluvat niiden omistajille: License - License + Lisenssi Collection - Collection + Kokoelma @@ -509,18 +508,18 @@ while doing a left or right click and move the mouse up or down " - " + " " - " + " Gui::Dialog::CameraDialog Camera settings - Camera settings + Kameran asetukset Orientation @@ -528,23 +527,23 @@ while doing a left or right click and move the mouse up or down Q0 - Q0 + Q0 Q1 - Q1 + Q1 Q2 - Q2 + Q2 Q3 - Q3 + Q3 Current view - Current view + Nykyinen Näkymä @@ -678,7 +677,7 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::DlgAddProperty Add property - Add property + Lisää ominaisuus Type @@ -694,7 +693,7 @@ while doing a left or right click and move the mouse up or down Verbose description of the new property. - Verbose description of the new property. + Kirjoita kuvaus uudesta ominaisuudesta. Documentation @@ -706,15 +705,15 @@ In this case the prefix will be automatically trimmed when shown in the property However, the property is still used in a script with the full name, like 'obj.Group_Name'. If this is not ticked, then the property must be uniquely named, and it is accessed like 'obj.Name'. - Prefix the property name with the group name in the form 'Group_Name' to avoid conflicts with an existing property. -In this case the prefix will be automatically trimmed when shown in the property editor. -However, the property is still used in a script with the full name, like 'obj.Group_Name'. + Nimeä etuliitteeksi ominaisuuden nimeen ryhmän nimi lomakkeessa 'Group_Name' välttääksesi ristiriidat olemassa olevan ominaisuuden kanssa. +Tässä tapauksessa etuliite leikataan automaattisesti, kun se näytetään ominaisuus-muokkaajassa. +Ominaisuutta käytetään kuitenkin koko nimellä komentosarjassa, kuten 'obj.Group_Name'. -If this is not ticked, then the property must be uniquely named, and it is accessed like 'obj.Name'. +Jos tämä ei ole rastitettuna, ominaisuus on nimettävä ainutlaatuisesti, ja se on käytettävissä kuten 'obj.Name'. Prefix group name - Prefix group name + Etuliitteenä ryhmän nimi @@ -756,7 +755,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces CheckBox - CheckBox + Valintaruutu @@ -989,15 +988,15 @@ If this is not ticked, then the property must be uniquely named, and it is acces The shortcut '%1' is defined more than once. This could result in unexpected behaviour. - The shortcut '%1' is defined more than once. This could result in unexpected behaviour. + Pikakuvake '%1' on määritelty useammin kuin kerran. Tämä voi johtaa odottamattomaan käyttäytymiseen. The shortcut '%1' is already assigned to '%2'. - The shortcut '%1' is already assigned to '%2'. + Pikakuvake '%1' on jo määritetty '%2':ksi. Do you want to override it? - Do you want to override it? + Haluatko korvata sen? @@ -1103,7 +1102,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces %1 module not loaded - %1 module not loaded + %1 moduulia ei ole ladattu @@ -1365,39 +1364,39 @@ If this is not ticked, then the property must be uniquely named, and it is acces Code lines will be numbered - Code lines will be numbered + Koodirivit numeroidaan Pressing <Tab> will insert amount of defined indent size - Pressing <Tab> will insert amount of defined indent size + Painamalla <Tab> lisätään määritetyn sisennyksen kokoa Tabulator raster (how many spaces) - Tabulator raster (how many spaces) + Tabulaattori rasteri (kuinka monta välilyöntiä) How many spaces will be inserted when pressing <Tab> - How many spaces will be inserted when pressing <Tab> + Kuinka monta välilyöntiä lisätään painettaessa <Tab> Pressing <Tab> will insert a tabulator with defined tab size - Pressing <Tab> will insert a tabulator with defined tab size + Painamalla <Tab> lisätään määrittelyn suuruinen sisennys Display items - Display items + Näytä kohteet Font size to be used for selected code type - Font size to be used for selected code type + Kirjasimen koko, jota käytetään valittuun koodityyppiin Color and font settings will be applied to selected type - Color and font settings will be applied to selected type + Väri- ja fonttiasetukset otetaan käyttöön valitussa tyypissä Font family to be used for selected code type - Font family to be used for selected code type + Kirjasinperhe, jota käytetään valittuun koodityyppiin Color: @@ -1456,35 +1455,35 @@ If this is not ticked, then the property must be uniquely named, and it is acces Enable word wrap - Enable word wrap + Ota käyttöön sana wrap (kääri) Language of the application's user interface - Language of the application's user interface + Sovelluksen käyttöliittymän kieli How many files should be listed in recent files list - How many files should be listed in recent files list + Kuinka monta tiedostoa listataan viimeaikaisten tiedostojen luettelossa Background of the main window will consist of tiles of a special image. See the FreeCAD Wiki for details about the image. - Background of the main window will consist of tiles of a special image. -See the FreeCAD Wiki for details about the image. + Pääikkunan tausta koostuu erikoiskuvan laatoista. +Katso FreeCAD Wiki saadaksesi lisätietoja kuvasta. Style sheet how user interface will look like - Style sheet how user interface will look like + Tyylisivu, miltä käyttöliittymä näyttää Choose your preference for toolbar icon size. You can adjust this according to your screen size or personal taste - Choose your preference for toolbar icon size. You can adjust -this according to your screen size or personal taste + Valitse haluamasi työkalupalkin kuvakkeen koko. Voit säätää +tätä näytön koon tai henkilökohtaisen maun mukaan Tree view mode: - Tree view mode: + Puunäkymän tila: Customize how tree view is shown in the panel (restart required). @@ -1492,31 +1491,31 @@ this according to your screen size or personal taste 'ComboView': combine tree view and property view into one panel. 'TreeView and PropertyView': split tree view and property view into separate panel. 'Both': keep all three panels, and you can have two sets of tree view and property view. - Customize how tree view is shown in the panel (restart required). + Mukauta miten puunäkymä näkyy paneelissa (vaatii uudelleenkäynnistyksen). -'ComboView': combine tree view and property view into one panel. -'TreeView and PropertyView': split tree view and property view into separate panel. -'Both': keep all three panels, and you can have two sets of tree view and property view. +'ComboView': Yhdistä puunäkymä ja ominaisuusnäkymä yhdeksi paneeliksi. +'TreeView and PropertyView': Jaa puunäkymä ja ominaisuusnäkymä erilliseen paneeliin. +'Both': säilytä kaikki kolme paneelia, ja sinulla voi olla kaksi kappaletta puu- ja ominaisuusnäkymiä. A Splash screen is a small loading window that is shown when FreeCAD is launching. If this option is checked, FreeCAD will display the splash screen - A Splash screen is a small loading window that is shown -when FreeCAD is launching. If this option is checked, FreeCAD will -display the splash screen + Väläysikkuna on pieni latausikkuna, joka näkyy +kun FreeCAD on käynnistymässä. Jos tämä valinta on valittuna, FreeCAD näyttää +väläysikkunan. Choose which workbench will be activated and shown after FreeCAD launches - Choose which workbench will be activated and shown -after FreeCAD launches + Valitse, mikä työpöytä aktivoituu ja näytetään +FreeCAD käynnistyksen jälkeen Words will be wrapped when they exceed available horizontal space in Python console - Words will be wrapped when they exceed available -horizontal space in Python console + Sanat kutistetaan kun ne ylittävät käytettävissä olevan +vaakatilan Python-konsolissa @@ -1527,23 +1526,23 @@ horizontal space in Python console Small (%1px) - Small (%1px) + Pieni (%1px) Medium (%1px) - Medium (%1px) + Keskitaso (%1px) Large (%1px) - Large (%1px) + Suuri (%1px) Extra large (%1px) - Extra large (%1px) + Erittäin suuri (%1px) Custom (%1px) - Custom (%1px) + Mukautettu (%1px) Combo View @@ -1551,11 +1550,11 @@ horizontal space in Python console TreeView and PropertyView - TreeView and PropertyView + Puunäkymä ja ominaisuusnäkymä Both - Both + Molemmat @@ -1608,15 +1607,15 @@ horizontal space in Python console User macros - User macros + Käyttäjän makrot System macros - System macros + Järjestelmän makrot User macros location: - User macros location: + Käyttäjän makrojen sijainti: Rename @@ -1624,15 +1623,15 @@ horizontal space in Python console Duplicate - Duplicate + Monista Addons... - Addons... + Lisäosat... Toolbar - Toolbar + Työkalupalkki @@ -1677,21 +1676,21 @@ Tämä tiedosto on jo olemassa. Read-only - Read-only + Vain luku Renaming Macro File - Renaming Macro File + Uudelleennimetään Makrotiedosto Enter new name: - Enter new name: + Syötä uusi nimi: '%1' already exists. - '%1' - already exists. + '%1' + on jo olemassa. Rename Failed @@ -1700,64 +1699,64 @@ Tämä tiedosto on jo olemassa. Failed to rename to '%1'. Perhaps a file permission error? - Failed to rename to '%1'. -Perhaps a file permission error? + Ei voitu nimetä uudelleen '%1'. +Ehkä tiedoston käyttöoikeusvirhe? Duplicate Macro - Duplicate Macro + Monista makro Duplicate Failed - Duplicate Failed + Monistaminen epäonnistui Failed to duplicate to '%1'. Perhaps a file permission error? - Failed to duplicate to '%1'. -Perhaps a file permission error? + Ei voitu monistaa '%1':ksi. +Ehkä tiedoston käyttöoikeusvirhe? Do not show again - Do not show again + Älä näytä uudestaan Guided Walkthrough - Guided Walkthrough + Opastettu kävelykierros This will guide you in setting up this macro in a custom global toolbar. Instructions will be in red text inside the dialog. Note: your changes will be applied when you next switch workbenches - This will guide you in setting up this macro in a custom global toolbar. Instructions will be in red text inside the dialog. + Tämä opastaa sinua asettamaan tämän makron mukautettuun yleiseen työkaluriviin. Ohjeet ovat punaisella tekstillä ikkunan sisällä. -Note: your changes will be applied when you next switch workbenches +Huomautus: muutokset otetaan käyttöön, kun seuraavan kerran vaihdat työpöytiä Walkthrough, dialog 1 of 2 - Walkthrough, dialog 1 of 2 + kävelykierros, valintaikkuna 1 (2:sta) Walkthrough instructions: Fill in missing fields (optional) then click Add, then Close - Walkthrough instructions: Fill in missing fields (optional) then click Add, then Close + Kävelykierros: Täytä puuttuvat kentät (valinnainen) ja napsauta Lisää ja sulje Walkthrough, dialog 1 of 1 - Walkthrough, dialog 1 of 1 + kävelykierros, valintaikkuna 1 (1:stä) Walkthrough, dialog 2 of 2 - Walkthrough, dialog 2 of 2 + kävelykierros, valintaikkuna 2 (2:sta) Walkthrough instructions: Click right arrow button (->), then Close. - Walkthrough instructions: Click right arrow button (->), then Close. + Kävelyohjeet: Napsauta oikeaa nuolinäppäintä (->), ja sulje se. Walkthrough instructions: Click New, then right arrow (->) button, then Close. - Walkthrough instructions: Click New, then right arrow (->) button, then Close. + Kävelyohjeet: Klikkaa uusi, napsauta oikeaa nuolinäppäintä (->), ja sulje se. @@ -1892,14 +1891,14 @@ Määritä toinen hakemisto, ole hyvä. HTML files - HTML files + HTML-tiedostot Gui::Dialog::DlgParameter Parameter Editor - Parametrimuokkain + Parametrieditori Save to disk @@ -1915,23 +1914,23 @@ Määritä toinen hakemisto, ole hyvä. Find... - Find... + Etsi... Sorted - Sorted + Lajiteltu Quick search - Quick search + Pikahaku Type in a group name to find it - Type in a group name to find it + Kirjoita ryhmän nimi löytääksesi sen Search Group - Search Group + Etsi Ryhmää @@ -1942,39 +1941,39 @@ Määritä toinen hakemisto, ole hyvä. Find what: - Find what: + Etsi mitä: Look at - Look at + Katso Groups - Groups + Ryhmät Names - Names + Nimet Values - Values + Arvot Match whole string only - Match whole string only + Osumat vain kokonaisiin sanoihin Find Next - Find Next + Etsi seuraava Not found - Not found + Ei löydy Can't find the text: %1 - Can't find the text: %1 + Ei löydy tekstiä: %1 @@ -2013,7 +2012,7 @@ Määritä toinen hakemisto, ole hyvä. Search Group - Search Group + Etsi Ryhmää @@ -2039,11 +2038,11 @@ Määritä toinen hakemisto, ole hyvä. Do you want to clear all your user settings? - Do you want to clear all your user settings? + Haluatko tyhjentää kaikki käyttäjän asetukset? If you agree all your settings will be cleared. - If you agree all your settings will be cleared. + Jos hyväksyt, kaikki asetuksesi poistetaan. @@ -2110,7 +2109,7 @@ Määritä toinen hakemisto, ole hyvä. Program version: - Program version: + Ohjelman versio: @@ -2165,7 +2164,7 @@ Määritä toinen hakemisto, ole hyvä. Project file - Project file + Projektin tiedosto @@ -2180,15 +2179,15 @@ Määritä toinen hakemisto, ole hyvä. A search pattern to filter the results above - A search pattern to filter the results above + Hakumalli yllä olevien tulosten suodattamiseksi Filter by type - Filter by type + Suodata tyypin mukaan Sync sub-object selection - Sync sub-object selection + Synkronoi aliobjektin valinta Reset @@ -2200,7 +2199,7 @@ Määritä toinen hakemisto, ole hyvä. If enabled, then 3D view selection will be synchronized with full object hierarchy. - If enabled, then 3D view selection will be synchronized with full object hierarchy. + Jos käytössä, 3D-näkymän valinta synkronoidaan koko objektin hierarkiaan. @@ -2259,103 +2258,103 @@ Määritä toinen hakemisto, ole hyvä. Python interpreter - Python interpreter + Python tulkki Log messages will be recorded - Log messages will be recorded + Loki viestit tallennetaan Warnings will be recorded - Warnings will be recorded + Varoitukset kirjataan Error messages will be recorded - Error messages will be recorded + Virheraportit kirjataan When an error has occurred, the Report View dialog becomes visible on-screen while displaying the error - When an error has occurred, the Report View dialog becomes visible -on-screen while displaying the error + Kun virhe on tapahtunut, ilmoitusnäkymävalintaikkuna tulee näkyviin +näytöllä samalla kun virhe näytetään Show report view on error - Show report view on error + Näytä raportin näkymä virheen löytyessä When a warning has occurred, the Report View dialog becomes visible on-screen while displaying the warning - When a warning has occurred, the Report View dialog becomes visible -on-screen while displaying the warning + Kun viaroitus on ilmennyt, ilmoitusnäkymävalintaikkuna tulee näkyviin +näytöllä samalla kun varoitus näytetään Show report view on warning - Show report view on warning + Näytä raportin näkymä varoituksessa When a normal message has occurred, the Report View dialog becomes visible on-screen while displaying the message - When a normal message has occurred, the Report View dialog becomes visible -on-screen while displaying the message + Kun normaali viesti on ilmestynytt, ilmoitusnäkymä-ikkuna tulee näkyviin +näytöllä samalla kun viesti näytetään Show report view on normal message - Show report view on normal message + Näytä raportin näkymä normaalissa viestissä When a log message has occurred, the Report View dialog becomes visible on-screen while displaying the log message - When a log message has occurred, the Report View dialog becomes visible -on-screen while displaying the log message + Kun lokiviesti on ilmaantunut, ilmoitusnäkymän ikkuna tulee näkyviin +näytöllä samalla kun lokiviesti näytetään Show report view on log message - Show report view on log message + Näytä raporttinäkymä lokiviestissä Font color for normal messages in Report view panel - Font color for normal messages in Report view panel + Tavallisten viestien kirjasinväri raporttinäkymäpaneelissa Font color for log messages in Report view panel - Font color for log messages in Report view panel + Lokiviestien kirjasimen väri Raportin näkymäpaneelissa Font color for warning messages in Report view panel - Font color for warning messages in Report view panel + Kirjasimen väri varoitusviesteille Raportin näkymäpaneelissa Font color for error messages in Report view panel - Font color for error messages in Report view panel + Kirjasimen väri virheviesteille raporttinäkymäpaneelissa Internal Python output will be redirected from Python console to Report view panel - Internal Python output will be redirected -from Python console to Report view panel + Sisäinen Python- tuloste ohjataan uudelleen +Python- konsolista raporttinäkymäpaneeliin Internal Python error messages will be redirected from Python console to Report view panel - Internal Python error messages will be redirected -from Python console to Report view panel + Sisäiset Pythonin virheviestit ohjataan uudelleen +Python-konsolista Raporttinäkymäpaneeliin Include a timecode for each report - Include a timecode for each report + Sisällytä kunkin raportin aikakoodi Include a timecode for each entry - Include a timecode for each entry + Sisällytä aikakoodi jokaiselle tietuelle Normal messages will be recorded - Normal messages will be recorded + Tavalliset viestit tallennetaan Record normal messages - Record normal messages + Tallenna normaalit viestit @@ -2445,15 +2444,15 @@ from Python console to Report view panel Or&thographic rendering - Or&thographic rendering + Ortografinen renderointi Perspective renderin&g - Perspective renderin&g + Perspektiivinen renderöinti&g Marker size: - Marker size: + Markerin koko: General @@ -2462,26 +2461,26 @@ from Python console to Report view panel Main coordinate system will always be shown in lower right corner within opened files - Main coordinate system will always be shown in -lower right corner within opened files + Pääkoordinaattijärjestelmä näkyy aina +oikeassa alakulmassa avatuissa tiedostoissa Time needed for last operation and resulting frame rate will be shown at the lower left corner in opened files - Time needed for last operation and resulting frame rate -will be shown at the lower left corner in opened files + Viimeisimmälle toiminnalle tarvittava aika ja tuloksena saatava kehysnopeus +näytetään vasemmassa alakulmassa avatuissa tiedostoissa If checked, application will remember which workbench is active for each tab of the viewport - If checked, application will remember which workbench is active for each tab of the viewport + Jos valittu, sovellus muistaa, mikä työpöytä on aktiivinen kullekin näkymän välilehdelle Remember active workbench by tab - Remember active workbench by tab + Muista aktiivinen työpöytä välilehdellä Rendering - Rendering + Renderöinti If selected, Vertex Buffer Objects (VBO) will be used. @@ -2494,24 +2493,24 @@ can be rendered directly by GPU. Note: Sometimes this feature may lead to a host of different issues ranging from graphical anomalies to GPU crash bugs. Remember to report this setting as enabled when seeking support on the FreeCAD forums - If selected, Vertex Buffer Objects (VBO) will be used. -A VBO is an OpenGL feature that provides methods for uploading -vertex data (position, normal vector, color, etc.) to the graphics card. -VBOs offer substantial performance gains because the data resides -in the graphics memory rather than the system memory and so it -can be rendered directly by GPU. + Jos valittu, käytetään Vertexin puskurin objekteja (VBO). +VBO on OpenGL ominaisuus, joka tarjoaa menetelmiä ladata +huippupiste tiedot (sijainti, normaali vektori, väri jne.) näytönohjaimelle. +VBOs tarjoaa merkittäviä suorituskyvyn hyötyjä, koska tiedot sijaitsevat +grafiikkamuistissa eikä järjestelmän muistissa ja siksi sen +voi GPU renderöidä suoraan. -Note: Sometimes this feature may lead to a host of different -issues ranging from graphical anomalies to GPU crash bugs. Remember to -report this setting as enabled when seeking support on the FreeCAD forums +Huomautus: Joskus tämä ominaisuus voi johtaa useisiin eri +ongelmiin, jotka vaihtelevat graafisista poikkeavuuksista GPU-kaatumisvikoihin. Muista +raportoida tämä asetuksen olleen käytössä, kun haet tukea FreeCAD foorumeilta Use OpenGL VBO (Vertex Buffer Object) - Use OpenGL VBO (Vertex Buffer Object) + Käytä OpenGL VBO (Vertex Buffer Object) Render cache - Render cache + Renderöi välimuisti 'Render Caching' is another way to say 'Rendering Acceleration'. @@ -2521,13 +2520,13 @@ There are 3 options available to achieve this: 3) 'Centralized', manually turn off cache in all nodes of all view provider, and only cache at the scene graph root node. This offers the fastest rendering speed but slower response to any scene changes. - 'Render Caching' is another way to say 'Rendering Acceleration'. -There are 3 options available to achieve this: -1) 'Auto' (default), let Coin3D decide where to cache. -2) 'Distributed', manually turn on cache for all view provider root node. -3) 'Centralized', manually turn off cache in all nodes of all view provider, and -only cache at the scene graph root node. This offers the fastest rendering speed -but slower response to any scene changes. + 'Render Caching' on toinen tapa sanoa 'Rendering Acceleration'. +Tämän saavuttamiseksi on käytettävissä 3 vaihtoehtoa: +1) 'Auto' (oletus), anna Coin3D päättää mistä välimuisti. +2) 'Jaetut', ota välimuisti manuaalisesti käyttöön kaikille näkymän tarjoajien juuripalvelimelle. +3) 'Keskitetty', sammuta välimuisti manuaalisesti kaikkien näkymien tarjoajien solmujen kautta ja +vain tallenna välimuistiin näkymien graafisen juurisolmun kohdalla. Tämä tarjoaa nopeimman renderöinti nopeuden +mutta hitaamman vasteen kaikkiin näkymien muutoksiin. Auto @@ -2535,140 +2534,139 @@ but slower response to any scene changes. Distributed - Distributed + Jaettu Centralized - Centralized + Keskitetty What kind of multisample anti-aliasing is used - What kind of multisample anti-aliasing is used + Millaista multisample reunan pehmennystä käytetään Transparent objects: - Transparent objects: + Läpinäkyvät objektit: Render types of transparent objects - Render types of transparent objects + Renderöinti tyypit läpinäkyville kohteille One pass - One pass + Yksi kulku Backface pass - Backface pass + Taustan läpikulku Size of vertices in the Sketcher workbench - Size of vertices in the Sketcher workbench + Huippupisteiden (Vertex) koko Sketcher työpöydällä Eye to eye distance for stereo modes - Eye to eye distance for stereo modes + Silmien välinen etäisyys stereotiloja varten Eye-to-eye distance used for stereo projections. The specified value is a factor that will be multiplied with the bounding box size of the 3D object that is currently displayed. - Eye-to-eye distance used for stereo projections. -The specified value is a factor that will be multiplied with the -bounding box size of the 3D object that is currently displayed. + Silmien välinen etäisyys, jota käytetään stereoprojektioihin. +Määritetty arvo on tekijä, joka kerrotaan koolla, mikä on nyt näytettävää 3D-objektia rajaavan laatikon koko. Backlight is enabled with the defined color - Backlight is enabled with the defined color + Taustavalo on käytössä määritetyllä värillä Backlight color - Backlight color + Taustavalon väri Intensity - Intensity + Voimakkuus Intensity of the backlight - Intensity of the backlight + Taustavalon voimakkuus Objects will be projected in orthographic projection - Objects will be projected in orthographic projection + Objektit projisoidaan ortografinen projektioon Objects will appear in a perspective projection - Objects will appear in a perspective projection + Objektit tulevat näkyviin perspektiivi projektiossa Axis cross will be shown by default at file opening or creation - Axis cross will be shown by default at file -opening or creation + Akselien ylitys näkyy oletusarvoisesti tiedoston +avaamisessa tai luomisessa Show axis cross by default - Show axis cross by default + Näytä akselin ylitys oletuksena Pick radius (px): - Pick radius (px): + Poimi säde (px): Area for picking elements in 3D view. Larger value eases to pick things, but can make small features impossible to select. - Area for picking elements in 3D view. -Larger value eases to pick things, but can make small features impossible to select. + Alue elementtien keräämiseen 3D-näkymästä. +Suurempi arvo helpottaa asioiden valitsemista, mutta pienet ominaisuudet voivat olla mahdottomia valita. This option is useful for troubleshooting graphics card and driver problems. Changing this option requires a restart of the application. - This option is useful for troubleshooting graphics card and driver problems. + Tämä valinta on hyödyllinen näytönohjaimen ja driver: ien ongelmien vianetsinnässä. -Changing this option requires a restart of the application. +Tämän vaihtoehdon muuttaminen vaatii sovelluksen uudelleenkäynnistyksen. Use software OpenGL - Use software OpenGL + Käytä OpenGL- ohjelmistoa Gui::Dialog::DlgSettings3DViewImp Anti-aliasing - Anti-aliasing + Reunanpehmennys Open a new viewer or restart %1 to apply anti-aliasing changes. - Open a new viewer or restart %1 to apply anti-aliasing changes. + Avaa uusi katsoja tai käynnistä %1 uudelleen ottaaksesi käyttöön reunanpehmennys-muutoksia. 5px - 5px + 5px 7px - 7px + 7px 9px - 9px + 9px 11px - 11px + 11px 13px - 13px + 13px 15px - 15px + 15px @@ -2814,7 +2812,7 @@ Changing this option requires a restart of the application. Maximum number of backup files to keep when resaving document - Maximum number of backup files to keep when resaving document + Enimmäismäärä säilytettäviä varmuuskopiotiedostoja asiakirjan uudelleen tallennuksessa Document objects @@ -2874,55 +2872,55 @@ Changing this option requires a restart of the application. Run AutoRecovery at startup - Run AutoRecovery at startup + Suorita automaattinen AutoRecovery käynnistettäessä Save AutoRecovery information every - Save AutoRecovery information every + Tallenna automaattisen palautuksen tiedot joka Add the program logo to the generated thumbnail - Add the program logo to the generated thumbnail + Lisää ohjelman logo luotuun pienoiskuvaan The application will create a new document when started - The application will create a new document when started + Sovellus luo uuden dokumentin, kun ohjelma käynnistetään Compression level for FCStd files - Compression level for FCStd files + FCStd-tiedostojen pakkaustaso All changes in documents are stored so that they can be undone/redone - All changes in documents are stored so that they can be undone/redone + Kaikki muutokset asiakirjoihin tallennetaan niin, että ne voidaan kumota/uudelleenpalauttaa How many Undo/Redo steps should be recorded - How many Undo/Redo steps should be recorded + Kuinka monta kumota/uudelleen-teko vaihetta pitäisi tallentaa (uno/redo) Allow user aborting document recomputation by pressing ESC. This feature may slightly increase recomputation time. - Allow user aborting document recomputation by pressing ESC. -This feature may slightly increase recomputation time. + Salli käyttäjän keskeyttää asiakirjan uudelleenlaskenta painamalla ESC. +Tämä ominaisuus saattaa hieman pidentää uudelleenlaskenta-aikaa. Allow aborting recomputation - Allow aborting recomputation + Salli uudelleenlaskennan keskeyttäminen If there is a recovery file available the application will automatically run a file recovery when it is started. - If there is a recovery file available the application will -automatically run a file recovery when it is started. + Jos on palautustiedosto olemassa, sovellus suorittaa +automaattisesti tiedoston palautuksen, kun sovellus käynnistyy. How often a recovery file is written - How often a recovery file is written + Kuinka usein palautustiedosto on kirjoitettu A thumbnail will be stored when document is saved - A thumbnail will be stored when document is saved + Pienoiskuva tallennetaan, kun asiakirja on tallennettu Size @@ -2931,34 +2929,34 @@ automatically run a file recovery when it is started. Sets the size of the thumbnail that is stored in the document. Common sizes are 128, 256 and 512 - Sets the size of the thumbnail that is stored in the document. -Common sizes are 128, 256 and 512 + Asettaa dokumentissa säilytettävän pienoiskuvan koon. +Yleiset koot ovat 128, 256 ja 512 The program logo will be added to the thumbnail - The program logo will be added to the thumbnail + Ohjelman logo lisätään pienoiskuvakkeeseen How many backup files will be kept when saving document - How many backup files will be kept when saving document + Kuinka monta varmuuskopiotiedostoa säilytetään asiakirjaa tallennettaessa Backup files will get extension '.FCbak' and file names get date suffix according to the specified format - Backup files will get extension '.FCbak' and file names -get date suffix according to the specified format + Varmuuskopiotiedostot saavat tiedostopäätteen '.FCbak' ja tiedostonimet +saavat mukaan päivämäärän määritellyn muodon mukaan Use date and FCBak extension - Use date and FCBak extension + Käytä päivämäärää ja FCBak-tiedostopäätettä Date format - Date format + Päiväyksen muoto Allow objects to have same label/name - Allow objects to have same label/name + Salli objekteilla olla sama etiketti/nimi Enable partial loading of external linked documents. @@ -2966,70 +2964,70 @@ Then only referenced objects and their dependencies will be loaded when a linked document is auto-opened together with the main document. A partially loaded document cannot be edited. Double click the document icon in the tree view to fully reload it. - Enable partial loading of external linked documents. -Then only referenced objects and their dependencies will be loaded -when a linked document is auto-opened together with the main document. -A partially loaded document cannot be edited. Double click the document -icon in the tree view to fully reload it. + Ota käyttöön ulkoisten linkitettyjen asiakirjojen osittainen lataus. +Sitten vain viitatut objektit ja niiden riippuvuudet ladataan +kun linkitetty asiakirja avataan automaattisesti yhdessä pääasiakirjan kanssa. +Osittain ladattua asiakirjaa ei voi muokata. Kaksoisnapsauta dokumentin +pienoiskuvaketta puunäkymässä ladataksesi se kokonaan. Disable partial loading of external linked objects - Disable partial loading of external linked objects + Poista käytöstä ulkoisten linkitettyjen kohteiden osittainen lataus All documents that will be created will get the specified author name. Keep blank for anonymous. You can also use the form: John Doe <john@doe.com> - All documents that will be created will get the specified author name. -Keep blank for anonymous. -You can also use the form: John Doe <john@doe.com> + Kaikki asiakirjat, jotka luodaan, saavat määritetyn tekijän nimen. +Säilytä tyhjänä nimettömyyttä varten. +Voit myös käyttää muotoa: John Doe <john@doe.com> The field 'Last modified by' will be set to specified author when saving the file - The field 'Last modified by' will be set to specified author when saving the file + Kenttä 'Viimeksi muokannut' asetetaan määriteltyyn tekijään kun tallennettaan tiedostoa Default company name to use for new files - Default company name to use for new files + Yrityksen oletusnimi, jota käytetään uusiin tiedostoihin Default license for new documents - Default license for new documents + Oletuslisenssi uusille asiakirjoille Creative Commons Attribution - Creative Commons Attribution + CreativeCommons ominaisuudet Creative Commons Attribution-ShareAlike - Creative Commons Attribution-ShareAlike + CreativeCommons ominaisuudet-JaaSamankaltaisia Creative Commons Attribution-NoDerivatives - Creative Commons Attribution-NoDerivatives + CreativeCommons ominaisuudet-EiJohdannaisia Creative Commons Attribution-NonCommercial - Creative Commons Attribution-NonCommercial + CreativeCommons ominaisuudet-EiKaupallinen Creative Commons Attribution-NonCommercial-ShareAlike - Creative Commons Attribution-NonCommercial-ShareAlike + CreativeCommons ominaisuudet-EiKaupallinen-JaaSamankaltaisia Creative Commons Attribution-NonCommercial-NoDerivatives - Creative Commons Attribution-NonCommercial-NoDerivatives + CreativeCommons ominaisuudet-EiKaupallinen-EiJohdannaisia URL describing more about the license - URL describing more about the license + URL-osoite, joka kuvaa lisenssiä tarkemmin Gui::Dialog::DlgSettingsDocumentImp The format of the date to use. - The format of the date to use. + Käytettävän päivämäärän muoto. Default @@ -3037,7 +3035,7 @@ You can also use the form: John Doe <john@doe.com> Format - Format + Formaatti @@ -3219,61 +3217,61 @@ You can also use the form: John Doe <john@doe.com> Transparent - Transparent + Läpinäkyvä Add watermark - Add watermark + Lisää vesileima Creation method: - Creation method: + Luomisen menetelmä: Gui::Dialog::DlgSettingsImageImp Offscreen (New) - Offscreen (New) + Offscreen (Uusi) Offscreen (Old) - Offscreen (Old) + Offscreen (vanha) Framebuffer (custom) - Framebuffer (custom) + Kehyspuskuri (säädettävä) Framebuffer (as is) - Framebuffer (as is) + Kehyspuskuri (kuten on) Pixel buffer - Pixel buffer + Pikselipuskuri Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Lataamattomat työpöydät <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Lataa valitut työpöydät lisäämällä niiden asetusikkunat asetusten ikkunaan.</p></body></html> Load Selected - Load Selected + Lataa valitut <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Saatavilla olevat ladattavat työpenkit</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Resurssien säilyttämiseksi FreeCAD ei lataa työpöytiä ennen kuin niitä käytetään. Niiden lataaminen voi tarjota pääsyn niiden toiminnallisuuteen liittyviin lisämieltymyksiin.</p><p>Seuraavat työpöydät ovat saatavilla asennuksessasi, mutta niitä ei ole vielä ladattu:</p></body></html> @@ -3324,55 +3322,55 @@ You can also use the form: John Doe <john@doe.com> Record GUI commands - Record GUI commands + Tallenna graafisen käyttöliittymän (GUI) komentoja Variables defined by macros are created as local variables - Variables defined by macros are created as local variables + Makrojen määrittelemät muuttujat luodaan paikallisiksi muuttujiksi Commands executed by macro scripts are shown in Python console - Commands executed by macro scripts are shown in Python console + Makroskriptien suorittamat komennot näytetään Python-konsolissa Recorded macros will also contain user interface commands - Recorded macros will also contain user interface commands + Tallennetut makrot sisältävät myös käyttöliittymäkomennot Recorded macros will also contain user interface commands as comments - Recorded macros will also contain user interface commands as comments + Tallennetut makrot sisältävät myös käyttöliittymäkomentoja kommentteina The directory in which the application will search for macros - The directory in which the application will search for macros + Hakemisto, josta sovellus hakee makroja Recent macros menu - Recent macros menu + Viimeaikaisten makrojen valikko Size of recent macro list - Size of recent macro list + Viimeisten makrojen listan koko How many macros should be listed in recent macros list - How many macros should be listed in recent macros list + Kuinka monta tiedostoa listataan viimeaikaisten tiedostojen luettelossa Shortcut count - Shortcut count + Pikakuvakkeiden määrä How many recent macros should have shortcuts - How many recent macros should have shortcuts + Kuinka monella viimeaikaisella makrolla pitäisi olla pikakuvakkeita Keyboard Modifiers - Keyboard Modifiers + Näppäimistön muokkaajat Keyboard modifiers, default = Ctrl+Shift+ - Keyboard modifiers, default = Ctrl+Shift+ + Näppäimistön muokkaajat, oletus = Ctrl+Shift+ @@ -3383,23 +3381,23 @@ You can also use the form: John Doe <john@doe.com> Navigation cube - Navigation cube + Navigointi kuutio Steps by turn - Steps by turn + Kierroksen askelten lukumäärä Number of steps by turn when using arrows (default = 8 : step angle = 360/8 = 45 deg) - Number of steps by turn when using arrows (default = 8 : step angle = 360/8 = 45 deg) + Askelten lukumäärä kääntymisessä, kun käytetään nuolia (oletus = 8 : askelkulma = 360/8 = 45 astetta ) Corner - Corner + Nurkka Corner where navigation cube is shown - Corner where navigation cube is shown + Kulma, jossa navigointikuutio näytetään Top left @@ -3424,8 +3422,8 @@ You can also use the form: John Doe <john@doe.com> List the mouse button configs for each chosen navigation setting. Select a set and then press the button to view said configurations. - List the mouse button configs for each chosen navigation setting. -Select a set and then press the button to view said configurations. + Listaa hiiren painike asetukset kunkin valitun navigointiasetuksen osalta. +Valitse sarja ja paina sitten painiketta nähdäksesi mainitut asetukset. Mouse... @@ -3433,7 +3431,7 @@ Select a set and then press the button to view said configurations. Navigation settings set - Navigation settings set + Navigoinnin asetukset Orbit style @@ -3443,9 +3441,9 @@ Select a set and then press the button to view said configurations.Rotation orbit style. Trackball: moving the mouse horizontally will rotate the part around the y-axis Turntable: the part will be rotated around the z-axis. - Rotation orbit style. -Trackball: moving the mouse horizontally will rotate the part around the y-axis -Turntable: the part will be rotated around the z-axis. + Kiertymisen tyyli. +Ohjauspallo: hiiren liikuttaminen vaakasuunnassa pyörittää y-akselin ympärillä olevaa osaa +Levylautanen: osaa käännetään z-akselin ympärille. Turntable @@ -3457,13 +3455,13 @@ Turntable: the part will be rotated around the z-axis. New document scale - New document scale + Uusi dokumentin skaalaus Sets camera zoom for new documents. The value is the diameter of the sphere to fit on the screen. - Sets camera zoom for new documents. -The value is the diameter of the sphere to fit on the screen. + Asettaa kameran zoomaus uusille dokumenteille. +Arvo on pallon halkaisija, joka mahtuu ruudulle. mm @@ -3471,7 +3469,7 @@ The value is the diameter of the sphere to fit on the screen. Enable animated rotations - Enable animated rotations + Käytä animoituja kiertoja Enable animation @@ -3479,7 +3477,7 @@ The value is the diameter of the sphere to fit on the screen. Zoom operations will be performed at position of mouse pointer - Zoom operations will be performed at position of mouse pointer + Zoomaus toiminnot suoritetaan hiiren osoittimen kohdassa Zoom at cursor @@ -3492,12 +3490,12 @@ The value is the diameter of the sphere to fit on the screen. How much will be zoomed. Zoom step of '1' means a factor of 7.5 for every zoom step. - How much will be zoomed. -Zoom step of '1' means a factor of 7.5 for every zoom step. + Kuinka paljon zoomataan. +Zoomausaskel '1' tarkoittaa kerrointa 7,5 jokaista zoomausaskelta kohden. Direction of zoom operations will be inverted - Direction of zoom operations will be inverted + Suurennuksen suunta käännetään ylösalaisin Invert zoom @@ -3507,17 +3505,17 @@ Zoom step of '1' means a factor of 7.5 for every zoom step. Prevents view tilting when pinch-zooming. Affects only gesture navigation style. Mouse tilting is not disabled by this setting. - Prevents view tilting when pinch-zooming. -Affects only gesture navigation style. -Mouse tilting is not disabled by this setting. + Estää näkymän kallistamalla kun pinch-zoomaus. +Vaikuttaa vain ele navigointi tyyliin. +Hiiren kallistaminen ei ole pois käytöstä tällä asetuksella. Disable touchscreen tilt gesture - Disable touchscreen tilt gesture + Poista kosketusnäytön kallistusele käytöstä Rotations in 3D will use current cursor position as center for rotation - Rotations in 3D will use current cursor position as center for rotation + Kiertäminen 3D: ssä käyttää nykyistä kursorin sijaintia pyörimisen keskipisteenä Isometric @@ -3561,27 +3559,27 @@ Mouse tilting is not disabled by this setting. Default camera orientation - Default camera orientation + Kameran oletussuunta Default camera orientation when creating a new document or selecting the home view - Default camera orientation when creating a new document or selecting the home view + Kameran oletussuunta luotaessa uutta asiakirjaa tai valitsemalla kotinäkymä Rotation mode - Rotation mode + Kierto tila Window center - Window center + Ikkunan keskipiste Drag at cursor - Drag at cursor + Vedä kohdistimeen Object center - Object center + Objektin keskipiste @@ -3592,23 +3590,23 @@ Mouse tilting is not disabled by this setting. Auto switch to the 3D view containing the selected item - Auto switch to the 3D view containing the selected item + Vaihda automaattisesti 3D-näkymään, joka sisältää valitun kohteen Auto expand tree item when the corresponding object is selected in 3D view - Auto expand tree item when the corresponding object is selected in 3D view + Laajenna puun kohde automaattisesti kun vastaava objekti on valittu 3D-näkymässä Preselect the object in 3D view when mouse over the tree item - Preselect the object in 3D view when mouse over the tree item + Esivalitse objekti 3D-näkymässä, kun hiiri on puu kohteen yllä Record selection in tree view in order to go back/forward using navigation button - Record selection in tree view in order to go back/forward using navigation button + Tallenna valinta puunäkymään, jotta voit siirtyä takaisin/eteenpäin navigointipainikkeella Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Lisää valintalaatikot asiakirjapuuhun @@ -3651,71 +3649,71 @@ Mouse tilting is not disabled by this setting. Building Euro (cm/m²/m³) - Building Euro (cm/m²/m³) + Rakennus Euro (cm/m²/m³) Metric small parts & CNC(mm, mm/min) - Metric small parts & CNC(mm, mm/min) + Metriset pienet osat & CNC(mm, mm/min) Minimum fractional inch: - Minimum fractional inch: + Pienin murto-osa tuumaa: 1/2" - 1/2" + 1/2" 1/4" - 1/4" + 1/4" 1/8" - 1/8" + 1/8" 1/16" - 1/16" + 1/16" 1/32" - 1/32" + 1/32" 1/64" - 1/64" + 1/64" 1/128" - 1/128" + 1/128" Unit system: - Unit system: + Yksikköjärjestelmä: Number of decimals that should be shown for numbers and dimensions - Number of decimals that should be shown for numbers and dimensions + Numeroiden ja mittojen osalta esitettävä desimaalien määrä Unit system that should be used for all parts the application - Unit system that should be used for all parts the application + Yksikköjärjestelmä, jota olisi käytettävä kaikissa sovelluksen osissa Minimum fractional inch to be displayed - Minimum fractional inch to be displayed + Pienin tuuman murtoluku, joka näytetään Building US (ft-in/sqft/cft) - Building US (ft-in/sqft/cft) + US (ft-in/sqft/cft) Imperial for Civil Eng (ft, ft/sec) - Imperial for Civil Eng (ft, ft/sec) + Imperial for Civil Eng (ft, ft/sec) FEM (mm, N, sec) - FEM (mm, N, sec) + FEM (mm, N, sek) @@ -3754,43 +3752,43 @@ Mouse tilting is not disabled by this setting. Object being edited - Object being edited + Objektin muokkaus Active container - Active container + Aktiivinen säiliö Enable preselection and highlight by specified color - Enable preselection and highlight by specified color + Ota esivalinta ja korostus käyttöön määrätyllä värillä Enable selection highlighting and use specified color - Enable selection highlighting and use specified color + Ota valinnan korostus käyttöön ja käytä määriteltyä väriä Background color for the model view - Background color for the model view + Taustan väri mallinäkymässä Background will have selected color - Background will have selected color + Taustalla on valittu väri Color gradient will get selected color as middle color - Color gradient will get selected color as middle color + Värisävy saa valitun värin keskiväriseksi Bottom color - Bottom color + Alareunan väri Background will have selected color gradient - Background will have selected color gradient + Taustalla on valittu värigradientti Top color - Top color + Yläreunan väri Tree view @@ -3798,11 +3796,11 @@ Mouse tilting is not disabled by this setting. Background color for objects in tree view that are currently edited - Background color for objects in tree view that are currently edited + Taustan väri puunäkymässä oleville kohteille, joita juuri muokataan Background color for active containers in tree view - Background color for active containers in tree view + Aktiivisten säiliöiden taustaväri puunäkymässä @@ -3828,7 +3826,7 @@ Mouse tilting is not disabled by this setting. Quantity: - Quantity: + Määrä: Copy @@ -3840,81 +3838,81 @@ Mouse tilting is not disabled by this setting. Input the source value and unit - Input the source value and unit + Syötä lähdearvo ja yksikkö Input here the unit for the result - Input here the unit for the result + Syötä yksikkö tähän saadaksesi tuloksen Result - Result + Tulos List of last used calculations To add a calculation press Return in the value input field - List of last used calculations -To add a calculation press Return in the value input field + Luettelo viimeisimmistä käytetyistä laskelmista +Paina arvojen syöttökentässä Return lisätäksesi laskelman Quantity - Quantity + Määrä Unit system: - Unit system: + Yksikköjärjestelmä: Unit system to be used for the Quantity The preference system is the one set in the general preferences. - Unit system to be used for the Quantity -The preference system is the one set in the general preferences. + Yksikköjärjestelmä, jota käytetään määrissä +Oletussjärjestelmä on määritetty yleisissä asetuksissa. Decimals: - Decimals: + Desimaalit: Decimals for the Quantity - Decimals for the Quantity + Määrän desimaalit Unit category: - Unit category: + Yksikön luokka: Unit category for the Quantity - Unit category for the Quantity + Yksikköluokka määrälle Copy the result into the clipboard - Copy the result into the clipboard + Kopioi tulos leikepöydälle Gui::Dialog::DlgUnitsCalculator unknown unit: - unknown unit: + tuntematon yksikkö: unit mismatch - unit mismatch + yksikkö ei täsmää Gui::Dialog::DlgWorkbenches Workbenches - Workbenches + Työpöydät Enabled workbenches - Enabled workbenches + Valitut työpöydät Disabled workbenches - Disabled workbenches + Poistetut työpöydät Move down @@ -3922,7 +3920,7 @@ The preference system is the one set in the general preferences. <html><head/><body><p><span style=" font-weight:600;">Move the selected item down.</span></p><p>The item will be moved down</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Move the selected item down.</span></p><p>The item will be moved down</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Siirrä valittu kohde alas.</span></p><p>Kohde siirretään alaspäin</p></body></html> Move left @@ -3930,7 +3928,7 @@ The preference system is the one set in the general preferences. <html><head/><body><p><span style=" font-weight:600;">Remove the selected workbench from enabled workbenches</span></p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Remove the selected workbench from enabled workbenches</span></p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Poista valittu työpöytä käytössä olevista työpöydistä</span></p></body></html> Move right @@ -3938,11 +3936,11 @@ The preference system is the one set in the general preferences. <html><head/><body><p><span style=" font-weight:600;">Move the selected workbench to enabled workbenches.</span></p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Move the selected workbench to enabled workbenches.</span></p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Siirrä valittu työpöytä käytössä oleviin työpöytiin</span></p></body></html> Sort enabled workbenches - Sort enabled workbenches + Järjestä käytössä olevat työpöydät Move up @@ -3950,19 +3948,19 @@ The preference system is the one set in the general preferences. <html><head/><body><p><span style=" font-weight:600;">Move the selected item up.</span></p><p>The item will be moved up.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Move the selected item up.</span></p><p>The item will be moved up.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Siirrä valittu kohde ylös.</span></p><p>Kohde siirretään ylöspäin</p></body></html> Add all to enabled workbenches - Add all to enabled workbenches + Lisää kaikki käytössä oleviin työpöytiin <p>Sort enabled workbenches</p> - <p>Sort enabled workbenches</p> + <p>Järjestä käytössä olevat työpöydät</p> <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Note:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> The changes become active the next time you start the application</span></p></body></html> - <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Note:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> The changes become active the next time you start the application</span></p></body></html> + <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Huomio:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> Muutokset tulevat voimaan seuraavan kerran, kun lataat kyseisen sovelluksen</span></p></body></html> @@ -3976,15 +3974,15 @@ The preference system is the one set in the general preferences. Gui::Dialog::DocumentRecovery Document Recovery - Document Recovery + Asiakirjan palautus Status of recovered documents: - Status of recovered documents: + Takaisin palautettujen asiakirjojen tilanne: Document Name - Document Name + Asiakirjan nimi Status @@ -3992,23 +3990,23 @@ The preference system is the one set in the general preferences. Start Recovery - Start Recovery + Aloita palautus Not yet recovered - Not yet recovered + Ei vielä palautettu Unknown problem occurred - Unknown problem occurred + Tuntematon virhe tapahtui Failed to recover - Failed to recover + Palautus epäonnistui Successfully recovered - Successfully recovered + Onnistuneesti palautettu Finish @@ -4016,7 +4014,7 @@ The preference system is the one set in the general preferences. Cleanup... - Cleanup... + Siivous... Delete @@ -4024,39 +4022,39 @@ The preference system is the one set in the general preferences. Cleanup - Cleanup + Siivous Are you sure you want to delete the selected transient directories? - Are you sure you want to delete the selected transient directories? + Oletko varma, että haluat poistaa valitut tilapäiset hakemistot? When deleting the selected transient directory you won't be able to recover any files afterwards. - When deleting the selected transient directory you won't be able to recover any files afterwards. + Kun poistat valitut tilapäiset hakemistot, et voi palauttaa mitään tiedostoja myöhemmin. Are you sure you want to delete all transient directories? - Are you sure you want to delete all transient directories? + Oletko varma, että haluat poistaa kaikki tilapäiset hakemistot? Finished - Finished + Valmis Transient directories deleted. - Transient directories deleted. + Tilapäiset hakemistot poistettu. Press 'Start Recovery' to start the recovery process of the document listed below. The 'Status' column shows whether the document could be recovered. - Press 'Start Recovery' to start the recovery process of the document listed below. + Paina 'Start Recovery' aloittaaksesi alla olevan asiakirjan palautusprosessin. -The 'Status' column shows whether the document could be recovered. +'Status' -sarake näyttää, voidaanko asiakirja palauttaa. When deleting all transient directories you won't be able to recover any files afterwards. - When deleting all transient directories you won't be able to recover any files afterwards. + Kun poistat kaikki tilapäiset hakemistot, et voi palauttaa mitään tiedostoja myöhemmin. @@ -4075,7 +4073,7 @@ The 'Status' column shows whether the document could be recovered. Error opening saved file: %1 - Error opening saved file: %1 + Virhe avattaessa tallennettua tiedostoa: %1 Error saving: %1 @@ -4281,7 +4279,7 @@ The 'Status' column shows whether the document could be recovered. Do you really want to remove this parameter group? - Do you really want to remove this parameter group? + Haluatko varmasti poistaa tämän muuttujaryhmän? @@ -4403,55 +4401,55 @@ The 'Status' column shows whether the document could be recovered. Axial: - Axial: + Aksiaalinen: Apply axial - Apply axial + Käytä aksiaalista Shift click for opposite direction - Shift click for opposite direction + Vaihto + klikkaa vastakkaiseen suuntaan Selected points - Selected points + Valitut pisteet Apply incremental changes - Apply incremental changes + Käytä inkrementaalisia muutoksia Please select 1, 2, or 3 points before clicking this button. A point may be on a vertex, face, or edge. If on a face or edge the point used will be the point at the mouse position along face or edge. If 1 point is selected it will be used as the center of rotation. If 2 points are selected the midpoint between them will be the center of rotation and a new custom axis will be created, if needed. If 3 points are selected the first point becomes the center of rotation and lies on the vector that is normal to the plane defined by the 3 points. Some distance and angle information is provided in the report view, which can be useful when aligning objects. For your convenience when Shift + click is used the appropriate distance or angle is copied to the clipboard. - Please select 1, 2, or 3 points before clicking this button. A point may be on a vertex, face, or edge. If on a face or edge the point used will be the point at the mouse position along face or edge. If 1 point is selected it will be used as the center of rotation. If 2 points are selected the midpoint between them will be the center of rotation and a new custom axis will be created, if needed. If 3 points are selected the first point becomes the center of rotation and lies on the vector that is normal to the plane defined by the 3 points. Some distance and angle information is provided in the report view, which can be useful when aligning objects. For your convenience when Shift + click is used the appropriate distance or angle is copied to the clipboard. + Valitse 1, 2 tai 3 pistettä ennen kuin napsautat tätä painiketta. Piste voi olla kärkipisteessä, pintanäkymässä tai reunassa. Jos käytetty piste on pintanäkymässä tai reunassa, niin käytetään kohtaa hiiren sijainnissa pitkin pintanäkymää tai reunaa. Jos 1 piste on valittuna, sitä käytetään pyörimisen keskipisteenä. Jos 2 pistettä on valittuna, niin niiden välinen keskikohta on kiertämisen keskipiste ja tarvittaessa luodaan uusi mukautettu akseli. Jos on 3 pistettä valittuna, niin ensimmäinen kohta tulee kiertämisen keskipisteeksi ja se sijaitsee vektorilla, joka on normaali 3 pisteen määrittelemällä tasolla. Raportissa esitetään joitakin etäisyys- ja kulmatietoja, jotka voivat olla hyödyllisiä kohdistettaessa kohteita. Mukavuutesi vuoksi, kun Shift + napsautusta käytetään, niin sopiva etäisyys tai kulma kopioidaan leikepöydälle. Around y-axis: - Around y-axis: + Y-akselin ympärillä: Around z-axis: - Around z-axis: + Z-akselin ympärillä: Around x-axis: - Around x-axis: + X-akselin ympärillä: Rotation around the x-axis - Rotation around the x-axis + Pyöritys x-akselin ympäri Rotation around the y-axis - Rotation around the y-axis + Pyöritys y-akselin ympäri Rotation around the z-axis - Rotation around the z-axis + Kierto z-akselin ympäri Euler angles (xy'z'') - Euler angles (xy'z'') + Euler kulmat (xy'z') @@ -4469,11 +4467,11 @@ The 'Status' column shows whether the document could be recovered. Gui::Dialog::RemoteDebugger Attach to remote debugger - Attach to remote debugger + Liitä etä-vianetsintään winpdb - winpdb + winpdb Password: @@ -4481,19 +4479,19 @@ The 'Status' column shows whether the document could be recovered. VS Code - VS Code + VS Koodi Address: - Address: + Osoite: Port: - Port: + Portti: Redirect output - Redirect output + Uudelleenohjaa tuloste @@ -4580,15 +4578,15 @@ The 'Status' column shows whether the document could be recovered. Gui::DlgObjectSelection Object selection - Object selection + Kohteen valinta The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. - The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. + Valitut objektit sisältävät muita riippuvuuksia. Valitse vietävät objektit. Kaikki riippuvuudet valitaan oletuksena automaattisesti. Dependency - Dependency + Riippuvuudet Document @@ -4600,11 +4598,11 @@ The 'Status' column shows whether the document could be recovered. State - State + Tila Hierarchy - Hierarchy + Arvojärjestys Selected @@ -4612,7 +4610,7 @@ The 'Status' column shows whether the document could be recovered. Partial - Partial + Osittainen @@ -4684,31 +4682,31 @@ The 'Status' column shows whether the document could be recovered. Plain Text Files - Plain Text Files + Pelkät tekstitiedostot Display message types - Display message types + Näytä viestityypit Normal messages - Normal messages + Tavalliset viestit Log messages - Log messages + Loki viestit Warnings - Warnings + Varoitukset Errors - Errors + Virheet Show report view on - Show report view on + Näytä raportin näkymä @@ -4770,39 +4768,39 @@ The 'Status' column shows whether the document could be recovered. To python console - To python console + Python konsoliin Reveals this object and its subelements in the python console. - Reveals this object and its subelements in the python console. + Paljastaa tämän objektin ja sen alaelementit python-konsolissa. Mark to recompute - Mark to recompute + Merkitse laskettavaksi uudelleen Mark this object to be recomputed - Mark this object to be recomputed + Merkitse tämä objekti laskettavaksi uudelleen Selection View - Selection View + Valintanäkymä The number of selected items - The number of selected items + Valittujen kohteiden määrä Duplicate subshape - Duplicate subshape + Monista alimuoto Creates a standalone copy of this subshape in the document - Creates a standalone copy of this subshape in the document + Luo dokumentissa itsenäisen kopion tästä alimuodosta Picked object list - Picked object list + Valitun objektin luettelo @@ -4865,7 +4863,7 @@ Do you want to save your changes? FreeCAD macro - FreeCAD macro + FreeCAD makro PDF file @@ -4876,14 +4874,14 @@ Do you want to save your changes? Gui::ExpressionLineEdit Exact match - Exact match + Tarkka osuma Gui::ExpressionTextEdit Exact match - Exact match + Tarkka osuma @@ -4946,19 +4944,19 @@ Do you want to save your changes? Gui::GestureNavigationStyle Tap OR click left mouse button. - Tap OR click left mouse button. + Napauta TAI klikkaa hiiren vasenta painiketta. Drag screen with two fingers OR press right mouse button. - Drag screen with two fingers OR press right mouse button. + Vedä näyttöä kahdella sormella TAI paina hiiren oikeaa painiketta. Drag screen with one finger OR press left mouse button. In Sketcher && other edit modes, hold Alt in addition. - Drag screen with one finger OR press left mouse button. In Sketcher && other edit modes, hold Alt in addition. + Vedä näyttöä yhdellä sormella TAI paina hiiren vasenta painiketta. Sketcher && muut muokkaustilat, pidä Alt pohjassa lisäksi. Pinch (place two fingers on the screen && drag them apart from || towards each other) OR scroll middle mouse button OR PgUp/PgDown on keyboard. - Pinch (place two fingers on the screen && drag them apart from || towards each other) OR scroll middle mouse button OR PgUp/PgDown on keyboard. + Nipistä (aseta kaksi sormea näytölle ja vedä niitä erilleen tai kohti toisiaan) TAI vieritä hiiren keskipainiketta TAI PgUp/PgDown näppäimistöllä. @@ -4969,27 +4967,27 @@ Do you want to save your changes? PNG format - PNG format + PNG muoto Bitmap format - Bitmap format + Bitmap muoto GIF format - GIF format + GIF muoto JPG format - JPG format + JPG muoto SVG format - SVG format + SVG muoto PDF format - PDF format + PDF muoto Graphviz not found @@ -4997,7 +4995,7 @@ Do you want to save your changes? Graphviz couldn't be found on your system. - Graphviz couldn't be found on your system. + Graphvizia ei löytynyt järjestelmästäsi. Read more about it here. @@ -5005,7 +5003,7 @@ Do you want to save your changes? Do you want to specify its installation path if it's already installed? - Do you want to specify its installation path if it's already installed? + Haluatko määrittää sen asennuspolun, jos se on jo asennettu? Graphviz installation path @@ -5111,11 +5109,11 @@ Do you want to save your changes? Macro file doesn't exist - Macro file doesn't exist + Makrotiedostoa ei ole olemassa No such macro file: '%1' - No such macro file: '%1' + Ei sellaista makrotiedostoa: '%1' @@ -5146,13 +5144,13 @@ Do you want to save your changes? The exported object contains external link. Please save the documentat least once before exporting. - The exported object contains external link. Please save the documentat least once before exporting. + Viety objekti sisältää ulkoisen linkin. Tallenna asiakirja vähintään kerran ennen vientiä. To link to external objects, the document must be saved at least once. Do you want to save the document now? - To link to external objects, the document must be saved at least once. -Do you want to save the document now? + Linkittääksesi ulkoisiin objekteihin, asiakirja on tallennettava vähintään kerran. +Haluatko tallentaa asiakirjan nyt? @@ -5247,26 +5245,26 @@ How do you want to proceed? Gui::MayaGestureNavigationStyle Tap OR click left mouse button. - Tap OR click left mouse button. + Napauta TAI klikkaa hiiren vasenta painiketta. Drag screen with two fingers OR press ALT + middle mouse button. - Drag screen with two fingers OR press ALT + middle mouse button. + Vedä näyttöä kahdella sormella TAI paina ALT + hiiren keskipainiketta. Drag screen with one finger OR press ALT + left mouse button. In Sketcher and other edit modes, hold Alt in addition. - Drag screen with one finger OR press ALT + left mouse button. In Sketcher and other edit modes, hold Alt in addition. + Vedä näyttö yhdellä sormella TAI paina ALT + hiiren vasenta painiketta. Sketcherissä ja muissa muokkaustiloissa, pidä Alt pohjassa lisäksi. Pinch (place two fingers on the screen and drag them apart from or towards each other) OR scroll middle mouse button OR press ALT + right mouse button OR PgUp/PgDown on keyboard. - Pinch (place two fingers on the screen and drag them apart from or towards each other) OR scroll middle mouse button OR press ALT + right mouse button OR PgUp/PgDown on keyboard. + Nipistä (aseta kaksi sormea näytölle ja vedä niitä erilleen tai kohti toisiaan) TAI vieritä hiiren keskipainiketta TAI paina ALT + hiiren oikeaa painiketta TAI PgUp/PgDown näppäimistöllä. Gui::NetworkRetriever Download started... - Download started... + Lataus on alkanut... @@ -5277,11 +5275,11 @@ How do you want to proceed? Press CTRL and middle mouse button - Press CTRL and middle mouse button + Paina SHIFT ja hiiren keskipainiketta Press CTRL and right mouse button - Press CTRL and right mouse button + Paina CTRL ja hiiren oikeata painiketta Press CTRL and left mouse button @@ -5337,7 +5335,7 @@ How do you want to proceed? Gui::PropertyEditor::LinkLabel Change the linked object - Change the linked object + Vaihda linkitetty objekti @@ -5359,23 +5357,27 @@ How do you want to proceed? property - property + ominaisuus Show all - Show all + Näytä kaikki Add property - Add property + Lisää ominaisuus Remove property - Remove property + Poista ominaisuus Expression... - Expression... + Ilmaisu... + + + Auto expand + Laajenna automaattisesti @@ -5477,7 +5479,7 @@ Do you want to exit without saving your data? Macro Files - Macro Files + Makrotiedostot All Files @@ -5485,11 +5487,11 @@ Do you want to exit without saving your data? Save history - Save history + Tallenna historia Saves Python history across %1 sessions - Saves Python history across %1 sessions + Tallentaa Pythonin historian %1 istunnon aikana @@ -5522,7 +5524,7 @@ Do you want to exit without saving your data? Gui::RecentMacrosAction Run macro %1 (Shift+click to edit) shortcut: %2 - Run macro %1 (Shift+click to edit) shortcut: %2 + Suorita makro %1 (Shift+click muokataksesi) pikavalinta: %2 File not found @@ -5658,22 +5660,22 @@ Haluatko valita toisen hakemiston? Gui::TaskCSysDragger Increments - Increments + Lisäykset Translation Increment: - Translation Increment: + Käännöksen lisäys: Rotation Increment: - Rotation Increment: + Käännöksen lisäys: Gui::TaskElementColors Set element color - Set element color + Aseta elementin väri TextLabel @@ -5681,7 +5683,7 @@ Haluatko valita toisen hakemiston? Recompute after commit - Recompute after commit + Laske uudelleen toimituksen jälkeen Remove @@ -5693,19 +5695,19 @@ Haluatko valita toisen hakemiston? Remove all - Remove all + Poista kaikki Hide - Hide + Piilota Box select - Box select + Laatikkovalinta On-top when selected - On-top when selected + Päällimmäisenä, kun on valittu @@ -5768,15 +5770,15 @@ Haluatko valita toisen hakemiston? Gui::TextDocumentEditorView Text updated - Text updated + Teksti päivitetty The text of the underlying object has changed. Discard changes and reload the text from the object? - The text of the underlying object has changed. Discard changes and reload the text from the object? + Alaolevan kohteen teksti on muuttunut. Hylkää muutokset ja lataa teksti uudelleen kohteesta? Yes, reload. - Yes, reload. + Kyllä, lataa uudelleen. Unsaved document @@ -5784,7 +5786,7 @@ Haluatko valita toisen hakemiston? Do you want to save your changes before closing? - Do you want to save your changes before closing? + Haluatko tallentaa muutokset ennen poistumista? If you don't save, your changes will be lost. @@ -5792,7 +5794,7 @@ Haluatko valita toisen hakemiston? Edit text - Edit text + Muokkaa tekstiä @@ -5842,15 +5844,15 @@ Haluatko valita toisen hakemiston? Chinese Simplified - Chinese Simplified + Kiina (yksinkertaistettu) Chinese Traditional - Chinese Traditional + Perinteinen kiina Korean - Korean + Korealainen Russian @@ -5870,7 +5872,7 @@ Haluatko valita toisen hakemiston? Portuguese, Brazilian - Portuguese, Brazilian + portugali (Brasilia) Portuguese @@ -5922,43 +5924,43 @@ Haluatko valita toisen hakemiston? Basque - Basque + Baski Catalan - Catalan + Katalaani Galician - Galician + Galician Kabyle - Kabyle + Kabyyli Filipino - Filipino + Filippiini Indonesian - Indonesian + Indonesia Lithuanian - Lithuanian + Liettua Valencian - Valencian + Valencian Arabic - Arabic + Arabialainen Vietnamese - Vietnamese + Vietnamin kieli @@ -6023,31 +6025,31 @@ Haluatko valita toisen hakemiston? Skip recomputes - Skip recomputes + Ohita uudelleenlaskenta Enable or disable recomputations of document - Enable or disable recomputations of document + Ota käyttöön tai poista käytöstä asiakirjan uudelleenlaskenta Mark to recompute - Mark to recompute + Merkitse laskettavaksi uudelleen Mark this object to be recomputed - Mark this object to be recomputed + Merkitse tämä objekti laskettavaksi uudelleen %1, Internal name: %2 - %1, Internal name: %2 + %1, Sisäinen nimi: %2 Search... - Search... + Etsi... Search for objects - Search for objects + Etsi objekteja Description @@ -6055,66 +6057,66 @@ Haluatko valita toisen hakemiston? Show hidden items - Show hidden items + Näytä piilotetut kohteet Show hidden tree view items - Show hidden tree view items + Näytä piilotetut puunäkymän kohteet Hide item - Hide item + Piilota kohde Hide the item in tree - Hide the item in tree + Piilota kohde puussa Close document - Close document + Sulje asiakirja Close the document - Close the document + Sulje asiakirja Reload document - Reload document + Lataa asiakirja uudelleen Reload a partially loaded document - Reload a partially loaded document + Lataa osittain ladattu asiakirja uudelleen Allow partial recomputes - Allow partial recomputes + Salli osittainen uudelleenlaskenta Enable or disable recomputating editing object when 'skip recomputation' is enabled - Enable or disable recomputating editing object when 'skip recomputation' is enabled + Ota käyttöön tai poista käytöstä kohteen uudelleenlaskenta kun 'ohita uudelleenlaskenta' on käytössä Recompute object - Recompute object + Uudelleenlaske kohde Recompute the selected object - Recompute the selected object + Uudelleenlaske valittu kohde (but must be executed) - (but must be executed) + (mutta on suoritettava) Gui::VectorListEditor Vectors - Vectors + Vektorit Table - Table + Taulukko ... @@ -6151,27 +6153,27 @@ Haluatko valita toisen hakemiston? MAC_APPLICATION_MENU Services - Services + Palvelut Hide %1 - Hide %1 + Piilota %1 Hide Others - Hide Others + Piilota Muut Show All - Show All + Näytä Kaikki Preferences... - Preferences... + Asetukset... Quit %1 - Quit %1 + Lopeta %1 About %1 @@ -6315,7 +6317,7 @@ Haluatko valita toisen hakemiston? DAG View - DAG View + DAG Näkymä @@ -6648,15 +6650,15 @@ Huomaa, että piste johon klikkaat vaikuttaa. Save a copy of the document under new filename... - Save a copy of the document under new filename... + Tallenna kopio asiakirjasta uudelle tiedostonimelle... Frozen views - Frozen views + Jäädytetyt näkymät Saving document failed - Saving document failed + Asiakirjan tallennus epäonnistui Document @@ -6668,7 +6670,7 @@ Huomaa, että piste johon klikkaat vaikuttaa. Not allowed to delete system-wide macros - Not allowed to delete system-wide macros + Järjestelmän laajuisten makrojen poistaminen ei ole sallittua Origin @@ -6676,19 +6678,19 @@ Huomaa, että piste johon klikkaat vaikuttaa. Delete group content? - Delete group content? + Poista ryhmän sisältö? The %1 is not empty, delete its content as well? - The %1 is not empty, delete its content as well? + The %1 ei ole tyhjä, poista myös sen sisältö? Export failed - Export failed + Vienti epäonnistui Split - Split + Jaa osiin Translation: @@ -6700,211 +6702,211 @@ Huomaa, että piste johon klikkaat vaikuttaa. Toggle active part - Toggle active part + Vaihda aktiivinen osa Edit text - Edit text + Muokkaa tekstiä The exported object contains external link. Please save the documentat least once before exporting. - The exported object contains external link. Please save the documentat least once before exporting. + Viety objekti sisältää ulkoisen linkin. Tallenna asiakirja vähintään kerran ennen vientiä. Delete failed - Delete failed + Poistaminen epäonnistui Dependency error - Dependency error + Riippuvuus virhe Copy selected - Copy selected + Kopioi valitut Copy active document - Copy active document + Kopioi aktiivinen asiakirja Copy all documents - Copy all documents + Kopioi kaikki asiakirjat Paste - Paste + Liitä Expression error - Expression error + Lauseke virhe Failed to parse some of the expressions. Please check the Report View for more details. - Failed to parse some of the expressions. -Please check the Report View for more details. + Joitakin lausekkeita ei voitu jäsentää. +Ole hyvä ja tarkista raporttinäkymä saadaksesi lisätietoja. Failed to paste expressions - Failed to paste expressions + Lausekkeiden liittäminen epäonnistui Simple group - Simple group + Yksinkertainen ryhmä Group with links - Group with links + Ryhmä, jolla on linkkejä Group with transform links - Group with transform links + Ryhmä jossa muuntuvia (transform) linkkejä Create link group failed - Create link group failed + Linkkiryhmän luonti epäonnistui Create link failed - Create link failed + Linkin luonti epäonnistui Failed to create relative link - Failed to create relative link + Suhteellisen linkin luominen epäonnistui Unlink failed - Unlink failed + Linkin poisto epäonnistui Replace link failed - Replace link failed + Linkin korvaaminen epäonnistui Failed to import links - Failed to import links + Linkkien tuominen epäonnistui Failed to import all links - Failed to import all links + Kaikkien linkkien tuominen epäonnistui Invalid name - Invalid name + Virheellinen nimi The property name or group name must only contain alpha numericals, underscore, and must not start with a digit. - The property name or group name must only contain alpha numericals, -underscore, and must not start with a digit. + Ominaisuuden nimi tai ryhmän nimi saa sisältää vain alfa numeerisia merkkejä, +alaviivoja, eikä se saa alkaa numerolla. The property '%1' already exists in '%2' - The property '%1' already exists in '%2' + Ominaisuus '%1' on jo olemassa '%2':ssa Add property - Add property + Lisää ominaisuus Failed to add property to '%1': %2 - Failed to add property to '%1': %2 + Ominaisuutta ei voitu lisätä kohteeseen '%1': %2 Save dependent files - Save dependent files + Tallenna riippuvaiset tiedostot The file contains external dependencies. Do you want to save the dependent files, too? - The file contains external dependencies. Do you want to save the dependent files, too? + Tiedosto sisältää ulkoisia riippuvuuksia. Haluatko tallentaa myös riippuvaiset tiedostot? Failed to save document - Failed to save document + Asiakirjan tallennus epäonnistui Documents contains cyclic dependencies. Do you still want to save them? - Documents contains cyclic dependencies. Do you still want to save them? + Asiakirjat sisältävät syklisiä riippuvuuksia. Haluatko silti tallentaa ne? Undo - Undo + Kumoa Redo - Redo + Tee uudelleen There are grouped transactions in the following documents with other preceding transactions - There are grouped transactions in the following documents with other preceding transactions + Seuraavissa asiakirjoissa on ryhmiteltyjä yhteistoimintoja muiden edeltävien yhteistoimintojen kanssa Choose 'Yes' to roll back all preceding transactions. Choose 'No' to roll back in the active document only. Choose 'Abort' to abort - Choose 'Yes' to roll back all preceding transactions. -Choose 'No' to roll back in the active document only. -Choose 'Abort' to abort + Valitse 'Kyllä' palataksesi kaikkiin edeltäviin yhteistoimintoihin. +Valitse 'Ei' palataksesi vain aktiiviseen asiakirjaan. +Valitse 'Abort' keskeyttääksesi Do you want to save your changes to document before closing? - Do you want to save your changes to document before closing? + Haluatko tallentaa asiakirjan muutokset ennen sulkemista? Apply answer to all - Apply answer to all + Käytä samaa vastausta kaikkiin Drag & drop failed - Drag & drop failed + Vedä & pudota epäonnistui Override colors... - Override colors... + Ohita värejä... Identical physical path detected. It may cause unwanted overwrite of existing document! - Identical physical path detected. It may cause unwanted overwrite of existing document! + Identtinen fyysinen polku havaittu. Se voi aiheuttaa olemassa olevan asiakirjan ei-toivotun ylikirjoittamisen! Are you sure you want to continue? - Are you sure you want to continue? + Oletko varma että haluat jatkaa? Please check report view for more... - + -Please check report view for more... +Ole hyvä ja tarkista raportti nähdäksesi lisää... Pyhsical path: - + -Pyhsical path: +Fyysinen polku: Document: - -Document: + +Asiakirja: Path: - - Path: + + Polku: Identical physical path - Identical physical path + Identtinen fyysinen polku Error @@ -6912,26 +6914,26 @@ Document: There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. - There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. + Tiedoston latauksessa tapahtui virheitä. Joitakin tietoja on ehkä muutettu tai niitä ei ole palautettu lainkaan. Katso raporttinäkymää, josta saa tarkempaa tietoa asiaan liittyvistä kohteista. There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Tiedostoa ladattaessa tapahtui vakavia virheitä. Joitakin tietoja on ehkä muutettu tai niitä ei ole palautettu lainkaan. Projektin tallentaminen johtaa mitä todennäköisimmin tietojen menettämiseen. Workbenches - Workbenches + Työpöydät SelectionFilter Not allowed: - Not allowed: + Ei sallittu: Selection not allowed by filter - Selection not allowed by filter + Suodatin ei salli valintaa @@ -6942,7 +6944,7 @@ Document: Box element selection - Box element selection + Laatikon elementin valinta @@ -7294,7 +7296,7 @@ Document: List of available dock panels - List of available dock panels + Luettelo saatavilla olevista telakkapaneeleista @@ -7309,7 +7311,7 @@ Document: Change the draw style of the objects - Change the draw style of the objects + Muuta objektien piirtotyyliä @@ -7343,7 +7345,7 @@ Document: Activates or Deactivates the selected object's edit mode - Activates or Deactivates the selected object's edit mode + Aktivoi tai deaktivoi valitun objektin muokkaustila @@ -7366,7 +7368,7 @@ Document: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Valitse haluamasi vietävät objektit ennen kuin valitset viennin. @@ -7377,7 +7379,7 @@ Document: Expression actions - Expression actions + Lausekkeen toiminnot @@ -7407,7 +7409,7 @@ Document: Donate to FreeCAD development - Donate to FreeCAD development + Lahjoita FreeCADin kehittämiselle @@ -7520,11 +7522,11 @@ Document: Create group - Create group + Luo ryhmä Create a new group for ordering objects - Create a new group for ordering objects + Luo uusi ryhmä kohteiden tilaamista varten @@ -7588,7 +7590,7 @@ Document: Link actions - Link actions + Linkin toiminnot @@ -7599,11 +7601,11 @@ Document: Import links - Import links + Tuo linkkejä Import selected external link(s) - Import selected external link(s) + Tuo valitut ulkoiset linkit @@ -7614,11 +7616,11 @@ Document: Import all links - Import all links + Tuo kaikki linkit Import all links of the active document - Import all links of the active document + Tuo kaikki aktiivisen asiakirjan linkit @@ -7629,11 +7631,11 @@ Document: Make link - Make link + Tee linkki Create a link to the selected object(s) - Create a link to the selected object(s) + Luo linkki valittuihin kohteisiin @@ -7644,11 +7646,11 @@ Document: Make link group - Make link group + Tee linkki ryhmä Create a group of links - Create a group of links + Luo ryhmä linkeille @@ -7659,11 +7661,11 @@ Document: Make sub-link - Make sub-link + Tee alilinkki Create a sub-object or sub-element link - Create a sub-object or sub-element link + Luo aliobjekti tai alielementti linkki @@ -7674,11 +7676,11 @@ Document: Replace with link - Replace with link + Korvaa linkillä Replace the selected object(s) with link - Replace the selected object(s) with link + Korvaa valittu objekti tai objektit linkillä @@ -7689,11 +7691,11 @@ Document: Link navigation - Link navigation + Linkeissä liikkuminen Link navigation actions - Link navigation actions + Linkeissä liikkumisen toiminnot @@ -7704,11 +7706,11 @@ Document: Select all links - Select all links + Valitse kaikki linkit Select all links to the current selected object - Select all links to the current selected object + Valitse kaikki linkit valittuun kohteeseen @@ -7719,11 +7721,11 @@ Document: Go to linked object - Go to linked object + Siirry linkitettyyn objektiin Select the linked object and switch to its owner document - Select the linked object and switch to its owner document + Valitse linkitetty objekti ja vaihda sen omistaja-asiakirjaan @@ -7734,11 +7736,11 @@ Document: Go to the deepest linked object - Go to the deepest linked object + Siirry syvimpään linkitettyyn objektiin Select the deepest linked object and switch to its owner document - Select the deepest linked object and switch to its owner document + Valitse syvin linkitetty objekti ja vaihda sen omistaja-asiakirjaan @@ -7749,11 +7751,11 @@ Document: Unlink - Unlink + Pura linkki Strip on level of link - Strip on level of link + Poista linkin taso @@ -7764,11 +7766,11 @@ Document: Attach to remote debugger... - Attach to remote debugger... + Liitä etä-vianetsintään... Attach to a remotely running debugger - Attach to a remotely running debugger + Liitä virheenjäljityslaitteeseen etäyhteyden kautta @@ -7971,11 +7973,11 @@ Document: Create part - Create part + Luo osa Create a new part and make it active - Create a new part and make it active + Luo uusi osa ja tee se aktiiviseksi @@ -8151,11 +8153,11 @@ Document: Recent macros - Recent macros + Viimeisimmät makrot Recent macro list - Recent macro list + Viimeisten makrojen luettelo @@ -8196,11 +8198,11 @@ Document: Revert - Revert + Palauta Reverts to the saved version of this file - Reverts to the saved version of this file + Palauttaa tämän tiedoston tallennettuun versioon @@ -8226,11 +8228,11 @@ Document: Save All - Save All + Tallenna kaikki Save all opened document - Save all opened document + Tallenna kaikki avatut asiakirjat @@ -8256,11 +8258,11 @@ Document: Save a &Copy... - Save a &Copy... + Tallenna kopio &C... Save a copy of the active document under a new file name - Save a copy of the active document under a new file name + Tallenna kopio asiakirjasta uudelle tiedostonimelle @@ -8286,11 +8288,11 @@ Document: &Back - &Back + Takaisin &B Go back to previous selection - Go back to previous selection + Siirry edelliseen valintaan @@ -8301,11 +8303,11 @@ Document: &Bounding box - &Bounding box + &Kehykset Show selection bounding box - Show selection bounding box + Näytä valintaa rajaava laatikko @@ -8316,11 +8318,11 @@ Document: &Forward - &Forward + Eteenpäin Repeat the backed selection - Repeat the backed selection + Toista tallennettu valinta @@ -8346,11 +8348,11 @@ Document: Select visible objects - Select visible objects + Valitse näkyvät objektit Select visible objects in the active document - Select visible objects in the active document + Valitse aktiivisen asiakirjan näkyvät objektit @@ -8361,11 +8363,11 @@ Document: &Send to Python Console - &Send to Python Console + &Lähetä Python-konsoliin Sends the selected object to the Python console - Sends the selected object to the Python console + Lähettää valitun objektin Python-konsoliin @@ -8436,11 +8438,11 @@ Document: Add text document - Add text document + Lisää tekstiasiakirja Add text document to active document - Add text document to active document + Lisää tekstiasiakirja aktiiviseen asiakirjaan @@ -8612,11 +8614,11 @@ Document: Collapse selected item - Collapse selected item + Kutista valittu kohde Collapse currently selected tree items - Collapse currently selected tree items + Tiivistä valitut puukohteet @@ -8627,11 +8629,11 @@ Document: Expand selected item - Expand selected item + Laajenna valittu kohde Expand currently selected tree items - Expand currently selected tree items + Laajenna valitut puukohteet @@ -8642,11 +8644,11 @@ Document: Select all instances - Select all instances + Valitse kaikki instanssit Select all instances of the current selected object - Select all instances of the current selected object + Valitse kaikki valitun objektin ilmentymät @@ -8657,11 +8659,11 @@ Document: TreeView actions - TreeView actions + Puunäkymän (TreeView) toiminnot TreeView behavior options and actions - TreeView behavior options and actions + Puunäkymän käyttäytymisvaihtoehdot ja toiminnot @@ -8736,7 +8738,7 @@ Document: Creates a new view window for the active document - Creates a new view window for the active document + Luo uuden näkymäikkunan aktiiviselle dokumentille @@ -8751,7 +8753,7 @@ Document: Set to dimetric view - Set to dimetric view + Aseta dimetriseen näkymään @@ -8852,11 +8854,11 @@ Document: Home - Home + Koti Set to default home view - Set to default home view + Aseta oletuskotinäkymään @@ -8871,7 +8873,7 @@ Document: Set to isometric view - Set to isometric view + Aseta isometriseksi näkymäksi @@ -9002,11 +9004,11 @@ Document: Restore saved camera - Restore saved camera + Palauta tallennettu kamera Restore saved camera settings - Restore saved camera settings + Palauta tallennetut kameran asetukset @@ -9036,7 +9038,7 @@ Document: Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Kierrä näkymää 90° vastapäivään @@ -9051,7 +9053,7 @@ Document: Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Kierrä näkymää 90° myötäpäivään @@ -9062,11 +9064,11 @@ Document: Save current camera - Save current camera + Tallenna nykyinen kamera Save current camera settings - Save current camera settings + Tallenna nykyiset kameran asetukset @@ -9096,7 +9098,7 @@ Document: Set to trimetric view - Set to trimetric view + Aseta trimetriseen näkymään @@ -9182,7 +9184,7 @@ Document: Display the main window in fullscreen mode - Display the main window in fullscreen mode + Näytä pääikkuna koko näytön tilassa @@ -9219,82 +9221,82 @@ Document: StdTreeCollapseDocument Collapse/Expand - Collapse/Expand + Tiivistä/Laajenna Expand active document and collapse all others - Expand active document and collapse all others + Laajenna aktiivinen asiakirja ja kutista kaikki muut TreeView - TreeView + Puunäkymä StdTreeDrag TreeView - TreeView + Puunäkymä Initiate dragging - Initiate dragging + Käynnistä vetämällä Initiate dragging of current selected tree items - Initiate dragging of current selected tree items + Aloita valitun puun nimikkeiden vetäminen StdTreeMultiDocument Display all documents in the tree view - Display all documents in the tree view + Näytä kaikki asiakirjat puunäkymässä TreeView - TreeView + Puunäkymä Multi document - Multi document + Useita asiakirjoja StdTreePreSelection TreeView - TreeView + Puunäkymä Pre-selection - Pre-selection + Esivalinta Preselect the object in 3D view when mouse over the tree item - Preselect the object in 3D view when mouse over the tree item + Esivalitse objekti 3D-näkymässä, kun hiiri on puu kohteen yllä StdTreeRecordSelection TreeView - TreeView + Puunäkymä Record selection - Record selection + Tallennuksen valinta Record selection in tree view in order to go back/forward using navigation button - Record selection in tree view in order to go back/forward using navigation button + Tallenna valinta puunäkymään, jotta voit siirtyä takaisin/eteenpäin navigointipainikkeella StdTreeSelection TreeView - TreeView + Puunäkymä Go to selection @@ -9309,60 +9311,60 @@ Document: StdTreeSingleDocument Only display the active document in the tree view - Only display the active document in the tree view + Näytä vain aktiivinen asiakirja puunäkymässä TreeView - TreeView + Puunäkymä Single document - Single document + Yksi asiakirja StdTreeSyncPlacement TreeView - TreeView + Puunäkymä Sync placement - Sync placement + Synkronoi sijoitus Auto adjust placement on drag and drop objects across coordinate systems - Auto adjust placement on drag and drop objects across coordinate systems + Säädä automaattisesti sijoitusta vedä ja pudota -kohteissa koordinaattijärjestelmien välillä StdTreeSyncSelection TreeView - TreeView + Puunäkymä Sync selection - Sync selection + Synkronoi valinta Auto expand tree item when the corresponding object is selected in 3D view - Auto expand tree item when the corresponding object is selected in 3D view + Laajenna puun kohde automaattisesti kun vastaava objekti on valittu 3D-näkymässä StdTreeSyncView TreeView - TreeView + Puunäkymä Sync view - Sync view + Synkronoi näkymä Auto switch to the 3D view containing the selected item - Auto switch to the 3D view containing the selected item + Vaihda automaattisesti 3D-näkymään, joka sisältää valitun kohteen @@ -9480,9 +9482,9 @@ Document: Are you sure you want to continue? - The following referencing objects might break. + Seuraavat viitstut objektit saattavat hajota. -Are you sure you want to continue? +Oletko varma, että haluat jatkaa? @@ -9491,7 +9493,7 @@ Are you sure you want to continue? These items are selected for deletion, but are not in the active document. - These items are selected for deletion, but are not in the active document. + Nämä kohteet on valittu poistettaviksi, mutta ne eivät ole aktiivisessa asiakirjassa. @@ -9545,19 +9547,19 @@ Are you sure you want to continue? Hidden line - Hidden line + Piilotettu viiva Hidden line mode - Hidden line mode + Piilotettu rivi tila No shading - No shading + Ei varjostusta No shading mode - No shading mode + Ei varjostustilaa @@ -9569,8 +9571,8 @@ Are you sure you want to continue? To link to external objects, the document must be saved at least once. Do you want to save the document now? - To link to external objects, the document must be saved at least once. -Do you want to save the document now? + Linkittääksesi ulkoisiin objekteihin, asiakirja on tallennettava vähintään kerran. +Haluatko tallentaa asiakirjan nyt? @@ -9587,21 +9589,21 @@ Do you want to save the document now? Please check the Report View for more details. Do you still want to proceed? - The document contains dependency cycles. -Please check the Report View for more details. + Asiakirja sisältää riippuvuussyklejä. +Ole hyvä ja tarkista raporttinäkymä saadaksesi lisätietoja. -Do you still want to proceed? +Haluatko silti jatkaa? Std_Revert This will discard all the changes since last file save. - This will discard all the changes since last file save. + Tämä hylkää kaikki muutokset viimeisimmän tiedostotallennuksen jälkeen. Revert document - Revert document + Palauta asiakirja Do you want to continue? @@ -9616,40 +9618,40 @@ Do you still want to proceed? Set NaviCube to Isometric mode - Set NaviCube to Isometric mode + Aseta navigointi-kuutio isometriseen tilaan ViewOrthographicCmd Orthographic - Orthographic + Ortograafinen Set View to Orthographic mode - Set View to Orthographic mode + Aseta näkymä Ortograafiseen tilaan ViewPerspectiveCmd Perspective - Perspective + Perspektiivi Set View to Perspective mode - Set View to Perspective mode + Aseta näkymä perspektiiviseen tilaan ViewZoomToFitCmd Zoom to fit - Zoom to fit + Sovita ruutuun Zoom so that model fills the view - Zoom so that model fills the view + Zoomaus niin, että malli täyttää näkymän diff --git a/src/Gui/Language/FreeCAD_fil.qm b/src/Gui/Language/FreeCAD_fil.qm index a095fb2b37..8d154091dd 100644 Binary files a/src/Gui/Language/FreeCAD_fil.qm and b/src/Gui/Language/FreeCAD_fil.qm differ diff --git a/src/Gui/Language/FreeCAD_fil.ts b/src/Gui/Language/FreeCAD_fil.ts index 3591fc0414..a96420dafd 100644 --- a/src/Gui/Language/FreeCAD_fil.ts +++ b/src/Gui/Language/FreeCAD_fil.ts @@ -5379,6 +5379,10 @@ Paano mo gustong magpatuloy? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_fr.qm b/src/Gui/Language/FreeCAD_fr.qm index 62942e1460..48d8a0e7c8 100644 Binary files a/src/Gui/Language/FreeCAD_fr.qm and b/src/Gui/Language/FreeCAD_fr.qm differ diff --git a/src/Gui/Language/FreeCAD_fr.ts b/src/Gui/Language/FreeCAD_fr.ts index d6ce3563f5..f7f2a88ace 100644 --- a/src/Gui/Language/FreeCAD_fr.ts +++ b/src/Gui/Language/FreeCAD_fr.ts @@ -3252,23 +3252,23 @@ Vous pouvez également utiliser la forme : John Doe <john@doe.com>Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Ateliers non chargés <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Charger les ateliers sélectionnés, en ajoutant leurs fenêtres de préférences dans la boîte de dialogue des préférences.</p></body></html> Load Selected - Load Selected + Charger la sélection <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Ateliers non chargés disponibles</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Pour préserver les ressources, FreeCAD ne charge pas les ateliers tant qu'ils ne sont pas utilisés. Le chargement de ceux-ci peut donner accès à des préférences supplémentaires liées à leurs fonctionnalités.</p><p>Les ateliers suivants sont disponibles dans votre installation, mais ne sont pas encore chargés :</p></body></html> @@ -3601,7 +3601,7 @@ Mouse tilting is not disabled by this setting. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Ajouter des cases à cocher pour la sélection dans l'arborescence des documents @@ -5369,6 +5369,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Expansion automatique + Gui::PropertyEditor::PropertyModel @@ -6906,7 +6910,7 @@ Document : There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Il y a eu de sérieuses erreurs lors du chargement du fichier. Certaines données ont peut-être été modifiées ou pas du tout récupérées. L'enregistrement du projet entraînera très probablement une perte de données. Workbenches @@ -7356,7 +7360,7 @@ Document : Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Sélectionnez les objets à exporter avant de choisir Exporter. @@ -7397,7 +7401,7 @@ Document : Donate to FreeCAD development - Donate to FreeCAD development + Faire un don pour soutenir le développement de FreeCAD diff --git a/src/Gui/Language/FreeCAD_gl.qm b/src/Gui/Language/FreeCAD_gl.qm index bef7acc464..3f25107cd2 100644 Binary files a/src/Gui/Language/FreeCAD_gl.qm and b/src/Gui/Language/FreeCAD_gl.qm differ diff --git a/src/Gui/Language/FreeCAD_gl.ts b/src/Gui/Language/FreeCAD_gl.ts index 75c4e28bb1..bb7cc130b5 100644 --- a/src/Gui/Language/FreeCAD_gl.ts +++ b/src/Gui/Language/FreeCAD_gl.ts @@ -136,43 +136,43 @@ Paste expressions - Paste expressions + Colar expresións Make link group - Make link group + Facer un grupo de ligazóns Make link - Make link + Crear ligazón Make sub-link - Make sub-link + Crear unha sub-ligazón Import links - Import links + Importar ligazón Import all links - Import all links + Importar todas as ligazóns Insert measurement - Insert measurement + Inserir medición Insert text document - Insert text document + Inserir documento de texto Add a part - Add a part + Engadir unha peza Add a group - Add a group + Engadir un grupo Align @@ -188,7 +188,7 @@ Link Transform - Link Transform + Transformar ligazón Measure distance @@ -254,11 +254,11 @@ &Clear - &Clear + &Limpar Revert to last calculated value (as constant) - Revert to last calculated value (as constant) + Reverter ó último valor calculado (como constante) @@ -493,7 +493,7 @@ while doing a left or right click and move the mouse up or down Collection - Collection + Colección @@ -508,11 +508,11 @@ while doing a left or right click and move the mouse up or down " - " + " " - " + " @@ -677,7 +677,7 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::DlgAddProperty Add property - Add property + Engadir propiedade Type @@ -693,7 +693,7 @@ while doing a left or right click and move the mouse up or down Verbose description of the new property. - Verbose description of the new property. + Descrición detallada da nova propiedade. Documentation @@ -705,15 +705,15 @@ In this case the prefix will be automatically trimmed when shown in the property However, the property is still used in a script with the full name, like 'obj.Group_Name'. If this is not ticked, then the property must be uniquely named, and it is accessed like 'obj.Name'. - Prefix the property name with the group name in the form 'Group_Name' to avoid conflicts with an existing property. -In this case the prefix will be automatically trimmed when shown in the property editor. -However, the property is still used in a script with the full name, like 'obj.Group_Name'. + Prefixe o nome da propiedade co nome do grupo no formato 'Group_Name' para evitar conflitos cas propiedades existentes. +Neste caso o prefixo cortarase automaticamente cando se mostre no editor de propiedades. +Sen embargo, a propiedade aínda se usa nun script co nome completo, como 'obj.Group_Name'. -If this is not ticked, then the property must be uniquely named, and it is accessed like 'obj.Name'. +Se non marca esta opción, entón a propiedade debe nomearse de forma única, e accédese como 'obj.Name'. Prefix group name - Prefix group name + Nome do grupo de prefixo @@ -1102,7 +1102,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces %1 module not loaded - %1 module not loaded + Módulo %1 non cargado @@ -1364,7 +1364,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Code lines will be numbered - Code lines will be numbered + As liñas de código serán numeradas Pressing <Tab> will insert amount of defined indent size @@ -1554,7 +1554,7 @@ horizontal space in Python console Both - Both + Ambos @@ -1631,7 +1631,7 @@ horizontal space in Python console Toolbar - Toolbar + Barra de ferramentas @@ -1718,7 +1718,7 @@ Pode ser un erro de permiso do ficheiro? Do not show again - Do not show again + Non volver amosar Guided Walkthrough @@ -4439,19 +4439,19 @@ A columna 'Estado' amosa se é posible recuperar o documento. Rotation around the x-axis - Rotation around the x-axis + Rotación ó redor do eixe x Rotation around the y-axis - Rotation around the y-axis + Rotación ó redor do eixe y Rotation around the z-axis - Rotation around the z-axis + Rotación ó redor do eixe z Euler angles (xy'z'') - Euler angles (xy'z'') + Ángulos de Euler (xy'z'') @@ -4469,11 +4469,11 @@ A columna 'Estado' amosa se é posible recuperar o documento. Gui::Dialog::RemoteDebugger Attach to remote debugger - Attach to remote debugger + Anexar ó depurador remoto winpdb - winpdb + winpdb Password: @@ -4481,19 +4481,19 @@ A columna 'Estado' amosa se é posible recuperar o documento. VS Code - VS Code + Código VS Address: - Address: + Enderezo: Port: - Port: + Porto: Redirect output - Redirect output + Redirixir saída @@ -4580,15 +4580,15 @@ A columna 'Estado' amosa se é posible recuperar o documento. Gui::DlgObjectSelection Object selection - Object selection + Selección de obxecto The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. - The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. + Os obxectos seleccionados conteñen outras dependencias. Por favor, seleccione os obxectos a exportar. Por defecto selecciónanse todas as dependencias automaticamente. Dependency - Dependency + Dependencia Document @@ -4600,11 +4600,11 @@ A columna 'Estado' amosa se é posible recuperar o documento. State - State + Estado Hierarchy - Hierarchy + Xerarquía Selected @@ -4612,7 +4612,7 @@ A columna 'Estado' amosa se é posible recuperar o documento. Partial - Partial + Parcial @@ -4688,27 +4688,27 @@ A columna 'Estado' amosa se é posible recuperar o documento. Display message types - Display message types + Amosar tipos de mensaxes Normal messages - Normal messages + Mensaxes normais Log messages - Log messages + Mensaxes de rexistro Warnings - Warnings + Avisos Errors - Errors + Erros Show report view on - Show report view on + Amosar a vista do informe en @@ -4802,7 +4802,7 @@ A columna 'Estado' amosa se é posible recuperar o documento. Picked object list - Picked object list + Lista de obxectos seleccionados @@ -4877,14 +4877,14 @@ Quere gardar os cambios? Gui::ExpressionLineEdit Exact match - Exact match + Coincidencia exacta Gui::ExpressionTextEdit Exact match - Exact match + Coincidencia exacta @@ -5363,23 +5363,27 @@ No lado dereito escolléronse %2. property - property + propiedade Show all - Show all + Amosar todo Add property - Add property + Engadir propiedade Remove property - Remove property + Eliminar propiedade Expression... - Expression... + Expresión... + + + Auto expand + Auto expand @@ -5927,35 +5931,35 @@ Quere especificar outro directorio? Basque - Basque + Éuscaro Catalan - Catalan + Catalán Galician - Galician + Galego Kabyle - Kabyle + Cabilo Filipino - Filipino + Filipino Indonesian - Indonesian + Indonesio Lithuanian - Lithuanian + Lituano Valencian - Valencian + Valenciano Arabic @@ -6115,11 +6119,11 @@ Quere especificar outro directorio? Gui::VectorListEditor Vectors - Vectors + Vectores Table - Table + Táboa ... @@ -6716,23 +6720,23 @@ Be aware the point where you click matters. Delete failed - Delete failed + Erro ao eliminar Dependency error - Dependency error + Erro de dependencia Copy selected - Copy selected + Copiar o seleccionado Copy active document - Copy active document + Copiar o documento activo Copy all documents - Copy all documents + Copiar todos os documentos Paste @@ -6740,7 +6744,7 @@ Be aware the point where you click matters. Expression error - Expression error + Erro de expresión Failed to parse some of the expressions. @@ -6808,7 +6812,7 @@ underscore, and must not start with a digit. Add property - Add property + Engadir propiedade Failed to add property to '%1': %2 @@ -7603,7 +7607,7 @@ Document: Import links - Import links + Importar ligazón Import selected external link(s) @@ -7618,7 +7622,7 @@ Document: Import all links - Import all links + Importar todas as ligazóns Import all links of the active document @@ -7633,7 +7637,7 @@ Document: Make link - Make link + Crear ligazón Create a link to the selected object(s) @@ -7648,7 +7652,7 @@ Document: Make link group - Make link group + Facer un grupo de ligazóns Create a group of links @@ -7663,7 +7667,7 @@ Document: Make sub-link - Make sub-link + Crear unha sub-ligazón Create a sub-object or sub-element link diff --git a/src/Gui/Language/FreeCAD_hr.qm b/src/Gui/Language/FreeCAD_hr.qm index c235be449d..88e12a9236 100644 Binary files a/src/Gui/Language/FreeCAD_hr.qm and b/src/Gui/Language/FreeCAD_hr.qm differ diff --git a/src/Gui/Language/FreeCAD_hr.ts b/src/Gui/Language/FreeCAD_hr.ts index acae839d58..1a0c6359d8 100644 --- a/src/Gui/Language/FreeCAD_hr.ts +++ b/src/Gui/Language/FreeCAD_hr.ts @@ -5425,6 +5425,10 @@ Kako želite nastaviti? Expression... Izraz... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_hu.qm b/src/Gui/Language/FreeCAD_hu.qm index 67d51de979..790851f8f3 100644 Binary files a/src/Gui/Language/FreeCAD_hu.qm and b/src/Gui/Language/FreeCAD_hu.qm differ diff --git a/src/Gui/Language/FreeCAD_hu.ts b/src/Gui/Language/FreeCAD_hu.ts index adcabc51a1..57a3ca3a0c 100644 --- a/src/Gui/Language/FreeCAD_hu.ts +++ b/src/Gui/Language/FreeCAD_hu.ts @@ -140,11 +140,11 @@ Make link group - Make link group + Hivatkozás csoport létrehozása Make link - Make link + Hivatkozás létrehozása Make sub-link @@ -152,11 +152,11 @@ Import links - Import links + Hivatkozások importálása Import all links - Import all links + Összes hivatkozás importálása Insert measurement @@ -172,7 +172,7 @@ Add a group - Add a group + Csoport hozzáadása Align @@ -188,7 +188,7 @@ Link Transform - Link Transform + Átalakítások hivatkozása Measure distance @@ -318,7 +318,7 @@ Fixed object - Fix tárgy + Rögzített tárgy @@ -3250,23 +3250,23 @@ Használhatja az űrlapot is: Gipsz Jakab <gipsz@jakab.hu> Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Betöltetlen munkafelületek <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>A kijelölt munkafelületek betöltése, a beállítási ablakaik hozzáadása a beállítások párbeszédpanelhez.</p></body></html> Load Selected - Load Selected + Kiválasztottak betöltése <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Elérhető betöltetlen munkafelületek</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Az erőforrások megőrzése érdekében a FreeCAD nem tölti be a munkafelületeket, amíg nem használják őket. A betöltésük hozzáférést biztosíthat a funkciójukhoz kapcsolódó további beállításokhoz.</p><p>A következő munkafelületek érhetők el a telepítéshez, de még nincsenek betöltve:</p></body></html> @@ -3601,7 +3601,7 @@ Mouse tilting is not disabled by this setting. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Jelölőnégyzetek hozzáadása kijelöléshez a dokumentumfában @@ -4573,7 +4573,7 @@ Az 'Állapot' oszlop tájékoztatja a visszaállítás sikerességéről.Gui::DlgObjectSelection Object selection - Object selection + Objektumok kijelölése The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. @@ -5374,6 +5374,10 @@ a jobboldali nézetben %2 pont lett jelölve. Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel @@ -6747,19 +6751,19 @@ Please check the Report View for more details. Simple group - Simple group + Egyszerű csoport Group with links - Group with links + Csoport hivatkozásokkal Group with transform links - Group with transform links + Csoport átalakított hivatkozásokkal Create link group failed - Create link group failed + Hivatkozás csoport létrehozása nem sikerült Create link failed @@ -6775,7 +6779,7 @@ Please check the Report View for more details. Replace link failed - Replace link failed + Hivatkozás cseréje nem sikerült Failed to import links @@ -6913,7 +6917,7 @@ Document: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + A fájl betöltése közben súlyos hibák történtek. Előfordulhat, hogy néhány adat módosult, vagy egyáltalán nem állt helyre. A terv mentése valószínűleg adatvesztést eredményez. Workbenches @@ -7363,7 +7367,7 @@ Document: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Az Exportálás gomb kiválasztása előtt jelölje ki az exportálandó objektumokat. @@ -7404,7 +7408,7 @@ Document: Donate to FreeCAD development - Donate to FreeCAD development + Adományozás a FreeCAD fejlesztőknek @@ -7585,7 +7589,7 @@ Document: Link actions - Link actions + Hivatkozás műveletek @@ -7596,11 +7600,11 @@ Document: Import links - Import links + Hivatkozások importálása Import selected external link(s) - Import selected external link(s) + Kiválasztott külső hivatkozás(ok) importálása @@ -7611,11 +7615,11 @@ Document: Import all links - Import all links + Összes hivatkozás importálása Import all links of the active document - Import all links of the active document + Összes hivatkozás importálása az aktív dokumentumba @@ -7626,11 +7630,11 @@ Document: Make link - Make link + Hivatkozás létrehozása Create a link to the selected object(s) - Create a link to the selected object(s) + Hivatkozás létrehozása a kiválasztott objektum(ok)-hoz @@ -7641,11 +7645,11 @@ Document: Make link group - Make link group + Hivatkozás csoport létrehozása Create a group of links - Create a group of links + Hivatkozások csoportjának létrehozása @@ -7671,11 +7675,11 @@ Document: Replace with link - Replace with link + Csere hivatkozással Replace the selected object(s) with link - Replace the selected object(s) with link + Kiválasztott objektum(ok) cseréje hivatkozással @@ -7701,11 +7705,11 @@ Document: Select all links - Select all links + Összes hivatkozás kijelölése Select all links to the current selected object - Select all links to the current selected object + Kiválasztott objektum összes hivatkozásának a kiválasztása @@ -7716,7 +7720,7 @@ Document: Go to linked object - Go to linked object + Ugrás a hivatkozott objektumra Select the linked object and switch to its owner document @@ -7731,7 +7735,7 @@ Document: Go to the deepest linked object - Go to the deepest linked object + Ugrás a legmélyebben hivatkozott objektumra Select the deepest linked object and switch to its owner document @@ -7746,7 +7750,7 @@ Document: Unlink - Unlink + Hivatkozás megszüntetése Strip on level of link diff --git a/src/Gui/Language/FreeCAD_id.qm b/src/Gui/Language/FreeCAD_id.qm index 9a92289f16..277dfb2389 100644 Binary files a/src/Gui/Language/FreeCAD_id.qm and b/src/Gui/Language/FreeCAD_id.qm differ diff --git a/src/Gui/Language/FreeCAD_id.ts b/src/Gui/Language/FreeCAD_id.ts index 45ba015e53..88455da93d 100644 --- a/src/Gui/Language/FreeCAD_id.ts +++ b/src/Gui/Language/FreeCAD_id.ts @@ -5367,6 +5367,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_it.qm b/src/Gui/Language/FreeCAD_it.qm index b7a9433bce..c932694fed 100644 Binary files a/src/Gui/Language/FreeCAD_it.qm and b/src/Gui/Language/FreeCAD_it.qm differ diff --git a/src/Gui/Language/FreeCAD_it.ts b/src/Gui/Language/FreeCAD_it.ts index 669d0fd5a8..ae914a0b18 100644 --- a/src/Gui/Language/FreeCAD_it.ts +++ b/src/Gui/Language/FreeCAD_it.ts @@ -3255,23 +3255,23 @@ Si può anche utilizzare il modulo: John Doe <john@doe.com> Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Ambienti di lavoro scaricati <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Carica i workbenches selezionati, aggiungendo le loro finestre di preferenze alle impostazioni di preferenze.</p></body></html> Load Selected - Load Selected + Carica la selezione <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Ambienti di lavoro disponibili non caricati</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Per preservare le risorse, FreeCAD non carica gli ambienti di lavoro finché non vengono utilizzati. Il loro caricamento può fornire l'accesso a preferenze aggiuntive relative alla loro funzionalità.</p><p>I seguenti ambienti di lavoro sono disponibili nella tua installazione, ma non sono ancora caricati:</p></body></html> @@ -3606,7 +3606,7 @@ Questa impostazione non disabilitata l'inclinazione tramite mouse. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Aggiunge caselle di selezione nell'albero del modello @@ -5374,6 +5374,10 @@ How do you want to proceed? Expression... Espressione... + + Auto expand + Espansione automatica + Gui::PropertyEditor::PropertyModel @@ -6916,7 +6920,7 @@ Documento: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Ci sono stati errori gravi durante il caricamento del file. Alcuni dati potrebbero essere stati modificati o non recuperati affatto. Il salvataggio del progetto molto probabilmente si tradurrà in perdita di dati. Workbenches @@ -7366,7 +7370,7 @@ Documento: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Selezionare gli oggetti da esportare prima di scegliere Esporta. @@ -7407,7 +7411,7 @@ Documento: Donate to FreeCAD development - Donate to FreeCAD development + Dona per contribuire allo sviluppo di FreeCAD diff --git a/src/Gui/Language/FreeCAD_ja.qm b/src/Gui/Language/FreeCAD_ja.qm index 827d980f28..a721b0af2b 100644 Binary files a/src/Gui/Language/FreeCAD_ja.qm and b/src/Gui/Language/FreeCAD_ja.qm differ diff --git a/src/Gui/Language/FreeCAD_ja.ts b/src/Gui/Language/FreeCAD_ja.ts index 81f5ae9294..9a4786e73f 100644 --- a/src/Gui/Language/FreeCAD_ja.ts +++ b/src/Gui/Language/FreeCAD_ja.ts @@ -5345,6 +5345,10 @@ How do you want to proceed? Expression... 条件式... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_kab.qm b/src/Gui/Language/FreeCAD_kab.qm index 9974e23e32..cb9b3e1fe5 100644 Binary files a/src/Gui/Language/FreeCAD_kab.qm and b/src/Gui/Language/FreeCAD_kab.qm differ diff --git a/src/Gui/Language/FreeCAD_kab.ts b/src/Gui/Language/FreeCAD_kab.ts index 743bc2f64a..cc1e83f5ba 100644 --- a/src/Gui/Language/FreeCAD_kab.ts +++ b/src/Gui/Language/FreeCAD_kab.ts @@ -5376,6 +5376,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_ko.qm b/src/Gui/Language/FreeCAD_ko.qm index 966720e82d..4ab9a910ce 100644 Binary files a/src/Gui/Language/FreeCAD_ko.qm and b/src/Gui/Language/FreeCAD_ko.qm differ diff --git a/src/Gui/Language/FreeCAD_ko.ts b/src/Gui/Language/FreeCAD_ko.ts index 822a1f157f..b73dc3a1bd 100644 --- a/src/Gui/Language/FreeCAD_ko.ts +++ b/src/Gui/Language/FreeCAD_ko.ts @@ -1625,15 +1625,15 @@ horizontal space in Python console Duplicate - Duplicate + 복제 Addons... - Addons... + 애드온... Toolbar - Toolbar + 도구 모음 @@ -1681,7 +1681,7 @@ This file already exists. Renaming Macro File - Renaming Macro File + 매크로 파일 이름 바꾸기 Enter new name: @@ -1695,7 +1695,7 @@ This file already exists. Rename Failed - Rename Failed + 이름 변경 실패 Failed to rename to '%1'. @@ -5378,6 +5378,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_lt.qm b/src/Gui/Language/FreeCAD_lt.qm index 7c965f8e9a..c501f76534 100644 Binary files a/src/Gui/Language/FreeCAD_lt.qm and b/src/Gui/Language/FreeCAD_lt.qm differ diff --git a/src/Gui/Language/FreeCAD_lt.ts b/src/Gui/Language/FreeCAD_lt.ts index 623e0ed15a..31833a269d 100644 --- a/src/Gui/Language/FreeCAD_lt.ts +++ b/src/Gui/Language/FreeCAD_lt.ts @@ -5376,6 +5376,10 @@ dešiniajame pasirinkta %2 taškų(-ai). Expression... Išraiška... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_nl.qm b/src/Gui/Language/FreeCAD_nl.qm index 4272d8a124..d1a490b91c 100644 Binary files a/src/Gui/Language/FreeCAD_nl.qm and b/src/Gui/Language/FreeCAD_nl.qm differ diff --git a/src/Gui/Language/FreeCAD_nl.ts b/src/Gui/Language/FreeCAD_nl.ts index 37257db7b4..891761d90e 100644 --- a/src/Gui/Language/FreeCAD_nl.ts +++ b/src/Gui/Language/FreeCAD_nl.ts @@ -164,15 +164,15 @@ Insert text document - Insert text document + Tekst document invoegen Add a part - Add a part + Voeg een onderdeel toe Add a group - Add a group + Een groep toevoegen Align @@ -188,7 +188,7 @@ Link Transform - Link Transform + Koppeling transformeren Measure distance @@ -508,11 +508,11 @@ while doing a left or right click and move the mouse up or down " - " + " " - " + " @@ -2197,7 +2197,7 @@ Kies een andere map, alstublieft. If enabled, then 3D view selection will be synchronized with full object hierarchy. - If enabled, then 3D view selection will be synchronized with full object hierarchy. + Indien ingeschakeld, dan zal de 3D-weergaveselectie gesynchroniseerd worden met de volledige objecthiërarchie. @@ -2348,11 +2348,11 @@ van de Python-console naar het rapportweergavepaneel Normal messages will be recorded - Normal messages will be recorded + Normale berichten worden opgenomen Record normal messages - Record normal messages + Neem normale berichten op @@ -2616,21 +2616,20 @@ het openen of aanmaken van bestand Area for picking elements in 3D view. Larger value eases to pick things, but can make small features impossible to select. - Area for picking elements in 3D view. -Larger value eases to pick things, but can make small features impossible to select. - + Ruimte voor het selecteren van elementen in 3D-weergave. +Grotere waarde vergemakkelijkt de selectie van dingen, maar kan de selectie van kleine functies onmogelijk maken. This option is useful for troubleshooting graphics card and driver problems. Changing this option requires a restart of the application. - This option is useful for troubleshooting graphics card and driver problems. + Deze optie is handig voor het oplossen van problemen met grafische kaarten en stuurprogramma. -Changing this option requires a restart of the application. +Het wijzigen van deze optie vereist een herstart van de toepassing. Use software OpenGL - Use software OpenGL + Gebruik software OpenGL @@ -3254,23 +3253,23 @@ U kunt ook het formulier gebruiken: John Doe <john@doe.com> Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Ongeladen werkbanken <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Laad de geselecteerde werkbanken, waarbij de voorkeur vensters wordt toegevoegd aan het voorkeuren dialoog.</p></body></html> Load Selected - Load Selected + Laad geselecteerde <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Beschikbare niet-ingeladen werkbanken</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Om werkgeheugen te sparen, laadt FreeCAD geen werkbanken totdat ze worden gebruikt. Het laden ervan kan toegang bieden tot extra voorkeuren met betrekking tot hun functionaliteit.</p><p>De volgende werkbanken zijn beschikbaar in uw installatie, maar zijn nog niet ingeladen:</p></body></html> @@ -3345,31 +3344,31 @@ U kunt ook het formulier gebruiken: John Doe <john@doe.com> Recent macros menu - Recent macros menu + Recente macro's menu Size of recent macro list - Size of recent macro list + Grootte van recente macro lijst How many macros should be listed in recent macros list - How many macros should be listed in recent macros list + Hoeveel macro's moeten worden weergegeven in recente macro's lijst Shortcut count - Shortcut count + Aantal snelkoppelingen How many recent macros should have shortcuts - How many recent macros should have shortcuts + Hoeveel recente macro's hebben snelkoppelingen Keyboard Modifiers - Keyboard Modifiers + Toetsenbord aanpassers Keyboard modifiers, default = Ctrl+Shift+ - Keyboard modifiers, default = Ctrl+Shift+ + Toetsenbord aanpassingen, standaard = Ctrl+Shift+ @@ -3566,19 +3565,19 @@ De kanteling van de muis wordt niet uitgeschakeld door deze instelling. Rotation mode - Rotation mode + Draai modus Window center - Window center + Venster midden Drag at cursor - Drag at cursor + Sleep bij cursor Object center - Object center + Object midden @@ -3605,7 +3604,7 @@ De kanteling van de muis wordt niet uitgeschakeld door deze instelling. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Selectievakjes voor selectie in documentstructuur toevoegen @@ -3712,7 +3711,7 @@ De kanteling van de muis wordt niet uitgeschakeld door deze instelling. FEM (mm, N, sec) - FEM (mm, N, sec) + FEM (mm, N, sec) @@ -4683,27 +4682,27 @@ The 'Status' column shows whether the document could be recovered. Display message types - Display message types + Toon berichttypes Normal messages - Normal messages + Normale berichten Log messages - Log messages + Log berichten Warnings - Warnings + Waarschuwingen Errors - Errors + Foutmeldingen Show report view on - Show report view on + Rapportweergave weergeven @@ -4870,14 +4869,14 @@ Wilt u uw wijzigingen opslaan? Gui::ExpressionLineEdit Exact match - Exact match + Exacte overeenkomst Gui::ExpressionTextEdit Exact match - Exact match + Exacte overeenkomst @@ -5371,6 +5370,10 @@ How do you want to proceed? Expression... Uitdrukking... + + Auto expand + Automatisch uitbreiden + Gui::PropertyEditor::PropertyModel @@ -5516,7 +5519,7 @@ Do you want to exit without saving your data? Gui::RecentMacrosAction Run macro %1 (Shift+click to edit) shortcut: %2 - Run macro %1 (Shift+click to edit) shortcut: %2 + Voer macro %1 uit (Shift+klik om te bewerken) snelkoppeling: %2 File not found @@ -6858,7 +6861,7 @@ Kies 'Afbreken' om af te breken Identical physical path detected. It may cause unwanted overwrite of existing document! - Identical physical path detected. It may cause unwanted overwrite of existing document! + Identiek fysiek pad gedetecteerd. Het kan ongewenste overschrijvingen van bestaand document veroorzaken! @@ -6870,33 +6873,33 @@ Kies 'Afbreken' om af te breken Please check report view for more... - + -Please check report view for more... +Controleer de rapportweergave voor meer... Pyhsical path: - + -Pyhsical path: +Fysiek pad: Document: - + Document: Path: - - Path: + + Traject: Identical physical path - Identical physical path + Identische fysieke pad Error @@ -6908,7 +6911,7 @@ Document: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Er zijn ernstige fouten opgetreden tijdens het laden van het bestand. Sommige gegevens zijn mogelijk gewijzigd of helemaal niet hersteld. Het opslaan van het project zal waarschijnlijk leiden tot data-verlies. Workbenches @@ -7358,7 +7361,7 @@ Document: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Selecteer de objecten om te exporteren voordat u voor export kiest. @@ -7399,7 +7402,7 @@ Document: Donate to FreeCAD development - Donate to FreeCAD development + Doneer voor verdere ontwikkeling van FreeCAD @@ -8143,11 +8146,11 @@ Document: Recent macros - Recent macros + Recente macro's Recent macro list - Recent macro list + Recente macro lijst @@ -8994,11 +8997,11 @@ Document: Restore saved camera - Restore saved camera + Opgeslagen camera herstellen Restore saved camera settings - Restore saved camera settings + Opgeslagen camera-instellingen herstellen @@ -9054,11 +9057,11 @@ Document: Save current camera - Save current camera + Huidige camera opslaan Save current camera settings - Save current camera settings + Huidige camera-instellingen opslaan @@ -9483,7 +9486,7 @@ Weet u zeker dat u wilt doorgaan? These items are selected for deletion, but are not in the active document. - These items are selected for deletion, but are not in the active document. + Deze items worden geselecteerd voor verwijdering, maar staan niet in het actieve document. diff --git a/src/Gui/Language/FreeCAD_no.qm b/src/Gui/Language/FreeCAD_no.qm index 78854e024e..c8e2fd1574 100644 Binary files a/src/Gui/Language/FreeCAD_no.qm and b/src/Gui/Language/FreeCAD_no.qm differ diff --git a/src/Gui/Language/FreeCAD_no.ts b/src/Gui/Language/FreeCAD_no.ts index 78ac3491de..8432907a9b 100644 --- a/src/Gui/Language/FreeCAD_no.ts +++ b/src/Gui/Language/FreeCAD_no.ts @@ -5376,6 +5376,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_pl.qm b/src/Gui/Language/FreeCAD_pl.qm index df34da73bb..0a9ebfbc89 100644 Binary files a/src/Gui/Language/FreeCAD_pl.qm and b/src/Gui/Language/FreeCAD_pl.qm differ diff --git a/src/Gui/Language/FreeCAD_pl.ts b/src/Gui/Language/FreeCAD_pl.ts index 855432e513..02cb09ebc9 100644 --- a/src/Gui/Language/FreeCAD_pl.ts +++ b/src/Gui/Language/FreeCAD_pl.ts @@ -235,7 +235,7 @@ Global Sensitivity: - Globalna czułość: + Czułość globalna: @@ -269,7 +269,7 @@ Ico - Ico + Ikonka Filename @@ -307,7 +307,7 @@ Move down - Przesuń w dół + Przenieś w dół @@ -333,7 +333,7 @@ Unable to launch Qt Assistant (%1) - Nie można uruchomić Qt Assistant (%1) + Nie można uruchomić Asystenta Qt (%1) @@ -419,7 +419,7 @@ while doing a left or right click and move the mouse up or down Finish editing - Zakończ modyfikację + Zakończ edycję Finish editing object @@ -1034,7 +1034,7 @@ Jeśli ta opcja nie jest zaznaczona, własność musi być jednoznacznie nazwana Move down - Przesuń w dół + Przenieś w dół <b>Move the selected item down.</b><p>The item will be moved within the hierarchy level.</p> @@ -1147,7 +1147,7 @@ Jeśli ta opcja nie jest zaznaczona, własność musi być jednoznacznie nazwana Spaceball Buttons - Przyciski Spaceball'a + Przyciski Spaceball Reset @@ -1703,7 +1703,7 @@ Być może odmowa dostępu do pliku? Duplicate Macro - Duplikuj Makro + Duplikuj Makroinstrukcje Duplicate Failed @@ -1712,7 +1712,7 @@ Być może odmowa dostępu do pliku? Failed to duplicate to '%1'. Perhaps a file permission error? - Nie można zduplikować do '%1'. + Nie można powielić do '%1'. Możliwy błąd dostępu do pliku? @@ -1837,7 +1837,7 @@ Uwaga: Twoje zmiany zostaną zastosowane przy następnym przełączeniu środowi Specular color: - Kolor wziernika: + Kolor odbicia: Shininess: @@ -1857,7 +1857,7 @@ Uwaga: Twoje zmiany zostaną zastosowane przy następnym przełączeniu środowi Emissive color: - Kolor emisyjny + Kolor emisji: @@ -1872,7 +1872,7 @@ Uwaga: Twoje zmiany zostaną zastosowane przy następnym przełączeniu środowi Location of start page - Lokalizacja strony początkowej + Lokalizacja strony startowej @@ -1926,7 +1926,7 @@ Proszę podać inny katalog. Type in a group name to find it - Wpisz nazwę grupy, aby ją znaleźć + Wpisz nazwę grupy, do odszukania Search Group @@ -2101,7 +2101,7 @@ Proszę podać inny katalog. License URL - URL licencji + Adres URL licencji Open in browser @@ -2680,15 +2680,15 @@ Zmiana tej opcji wymaga ponownego uruchomienia aplikacji. red-yellow-green-cyan-blue - czerwono-żółto-zielono-błękitny-niebieski + czerwono-żółto-zielono-błękitno-niebieski blue-cyan-green-yellow-red - niebiesko-błękitny-zielono-żółto-czerwony + niebiesko-błękitno-zielono-żółto-czerwony white-black - biało-czarne + biało-czarny black-white @@ -2736,7 +2736,7 @@ Zmiana tej opcji wymaga ponownego uruchomienia aplikacji. Parameter range - zakres parametru + Zakres parametru Mi&nimum: @@ -2807,7 +2807,7 @@ Zmiana tej opcji wymaga ponownego uruchomienia aplikacji. Save thumbnail into project file when saving document - Podczas zapisywania dokumentu zapisz miniaturę do pliku projektu + Podczas zapisywania dokumentu dołącz miniaturkę do pliku projektu Maximum number of backup files to keep when resaving document @@ -2867,7 +2867,7 @@ Zmiana tej opcji wymaga ponownego uruchomienia aplikacji. License URL - URL licencji + Adres URL licencji Run AutoRecovery at startup @@ -2963,8 +2963,8 @@ when a linked document is auto-opened together with the main document. A partially loaded document cannot be edited. Double click the document icon in the tree view to fully reload it. Włącz częściowe ładowanie zewnętrznych powiązanych dokumentów. -Wtedy tylko obiekty i ich zależności zostaną załadowane -, gdy połączony dokument zostanie automatycznie otwarty razem z głównym dokumentem. +Obiekty i ich zależności zostaną załadowane tylko wtedy, +gdy dokument połączony zostanie otworzony automatycznie razem z dokumentem głównym. Częściowo załadowany dokument nie może być edytowany. Kliknij dwukrotnie ikonę dokumentu w widoku drzewa, aby go w pełni przeładować. @@ -3253,23 +3253,23 @@ Możesz również skorzystać z formatki: John Doe <john@doe.com>Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Niezaładowane Środowiska pracy <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Załaduj wybrane Środowiska pracy, dodając ich konfigurację do okna preferencji głównych.</p></body></html> Load Selected - Load Selected + Załaduj wybrane <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Dostępne niezaładowane Środowiska pracy</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Aby oszczędzać zasoby, FreeCAD nie ładuje Środowisk pracy, dopóki nie zostaną użyte. Ich załadowanie może zapewnić dostęp do dodatkowych preferencji związanych z ich funkcjonalnością.</p><p>Następujące Środowiska pracy są dostępne w twojej instalacji, ale nie są jeszcze załadowane:</p></body></html> @@ -3596,15 +3596,15 @@ Obracanie przy pomocy myszki nie jest blokowane. Preselect the object in 3D view when mouse over the tree item - Zaznacz obiekt w widoku 3D kiedy kursor myszki znajduje się nad pozycją drzewa + Wyróżnij obiekt w oknie widoku 3D, gdy kursor myszki znajduje się nad pozycją drzewa Record selection in tree view in order to go back/forward using navigation button - Zapisuj zaznaczenie w widoku drzewa, aby wrócić/ponowić za pomocą przycisku nawigacji + Zapisuj zaznaczenie w widoku drzewa, aby cofnąć/ponowić za pomocą przycisku nawigacji Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Dodaj pola wyboru do zaznaczenia w drzewie dokumentu @@ -3635,7 +3635,7 @@ Obracanie przy pomocy myszki nie jest blokowane. US customary (in/lb) - US zwyczajowe (in/lb) + Zwyczajowy USA (in/lb) Number of decimals: @@ -3651,7 +3651,7 @@ Obracanie przy pomocy myszki nie jest blokowane. Metric small parts & CNC(mm, mm/min) - Małe części metryczne & CNC(mm, mm/min) + Małe części metryczne & CNC (mm, mm/min) Minimum fractional inch: @@ -3711,7 +3711,7 @@ Obracanie przy pomocy myszki nie jest blokowane. FEM (mm, N, sec) - FEM (mm, N, s) + MES (mm, N, s) @@ -3868,7 +3868,7 @@ System preferencji to ten, który jest ustawiony w preferencjach ogólnych. Decimals: - Miejsca po przecinku: + Miejsca dziesiętne: Decimals for the Quantity @@ -3914,7 +3914,7 @@ System preferencji to ten, który jest ustawiony w preferencjach ogólnych. Move down - Przesuń w dół + Przenieś w dół <html><head/><body><p><span style=" font-weight:600;">Move the selected item down.</span></p><p>The item will be moved down</p></body></html> @@ -3926,7 +3926,7 @@ System preferencji to ten, który jest ustawiony w preferencjach ogólnych. <html><head/><body><p><span style=" font-weight:600;">Remove the selected workbench from enabled workbenches</span></p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Usuń wybrane środowisko z listy włączonych</span></p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Usuń wybrane środowisko pracy z listy włączonych</span></p></body></html> Move right @@ -3934,7 +3934,7 @@ System preferencji to ten, który jest ustawiony w preferencjach ogólnych. <html><head/><body><p><span style=" font-weight:600;">Move the selected workbench to enabled workbenches.</span></p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Przenieś wybrane środowisko do listy włączonych</span></p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Przenieś wybrane środowisko pracy do listy włączonych</span></p></body></html> Sort enabled workbenches @@ -3988,11 +3988,11 @@ System preferencji to ten, który jest ustawiony w preferencjach ogólnych. Start Recovery - Uruchomienie Odzyskiwania + Uruchomienie odzyskiwania Not yet recovered - Nie zostało jeszcze odzyskane + Jeszcze nie odzyskano Unknown problem occurred @@ -4000,11 +4000,11 @@ System preferencji to ten, który jest ustawiony w preferencjach ogólnych. Failed to recover - Nie udało się odzyskać + Odzyskiwanie nie powiodło się Successfully recovered - Udało się odzyskać + Pomyślnie odzyskano Finish @@ -4083,19 +4083,19 @@ Kolumna "Stan" pokazuje, czy dokument może być odzyskany. seconds - sekundy + sekund minutes - minuty + minut - %4 %5 remaining - -pozostało %4 %5 + - pozostało %4 %5 %1 of %2 (%3/sec) %4 - %1 %2 (%3/sek) %4 + %1 z %2 (%3/s) %4 ? @@ -4130,11 +4130,11 @@ Kolumna "Stan" pokazuje, czy dokument może być odzyskany. 0 Items - 0 przedmiotów + 0 pozycji Download Manager - Menadżer pobierania plików + Menedżer pobierania 1 Download @@ -4149,11 +4149,11 @@ Kolumna "Stan" pokazuje, czy dokument może być odzyskany. Gui::Dialog::IconDialog Icon folders - Folder ikon + Folder ikonek Add icon folder - Dodaj folder ikon + Dodaj folder ikonek @@ -4391,7 +4391,7 @@ Kolumna "Stan" pokazuje, czy dokument może być odzyskany. There are input fields with incorrect input, please ensure valid placement values! - Nadal są polami z nieprawidłowymi danymi wejściowymi, proszę zapewnić prawidłowe rozmieszczenie wartości! + Istnieją pola wejściowe z niepoprawnymi danymi, proszę zapewnić prawidłowe rozmieszczenie wartości! Use center of mass @@ -4664,7 +4664,7 @@ Kolumna "Stan" pokazuje, czy dokument może być odzyskany. Save Report Output - Zapisz raport końcowy + Zapisz raport Go to end @@ -4790,7 +4790,7 @@ Kolumna "Stan" pokazuje, czy dokument może być odzyskany. Duplicate subshape - Duplikuj podsymbol + Zduplikowany kształt podrzędny Creates a standalone copy of this subshape in the document @@ -4989,7 +4989,7 @@ Do you want to save your changes? Graphviz not found - Graphviz nie znaleziono + Graphviz - nie znaleziono Graphviz couldn't be found on your system. @@ -5001,7 +5001,7 @@ Do you want to save your changes? Do you want to specify its installation path if it's already installed? - Czy chcesz określić ścieżkę instalacji, jeśli jest już zainstalowane? + Czy chcesz określić ścieżkę instalacji, jeśli już jest zainstalowany? Graphviz installation path @@ -5009,11 +5009,11 @@ Do you want to save your changes? Graphviz failed - Graphviz nie powiodło się + Graphviz - nie powiodło się Graphviz failed to create an image file - Graphviz nie można utworzyć pliku obrazu + Graphviz - nie można utworzyć pliku obrazu @@ -5111,7 +5111,7 @@ Do you want to save your changes? No such macro file: '%1' - Nie ma takiego pliku makro: '%1' + Nie ma takiego pliku makroinstrukcji: '%1' @@ -5208,7 +5208,8 @@ a na prawym widoku wybrano %2 punkt(ów). The alignment failed. How do you want to proceed? - Wyrównanie nie powiodło się. Jak chcesz kontynuować? + Wyrównanie nie powiodło się. +Jak chcesz kontynuować? Retry @@ -5373,6 +5374,10 @@ How do you want to proceed? Expression... Wyrażenie ... + + Auto expand + Rozwijaj automatycznie + Gui::PropertyEditor::PropertyModel @@ -5405,7 +5410,7 @@ How do you want to proceed? The application is still running. Do you want to exit without saving your data? - Aplikacja jest wciąż uruchomiona. Czy chcesz wyjść bez zapisywania danych? + Aplikacja jest wciąż uruchomiona. Czy chcesz zakończyć bez zapisywania danych? Python console @@ -5473,7 +5478,7 @@ Do you want to exit without saving your data? Macro Files - Pliki makro + Plik makrodefinicji All Files @@ -5610,7 +5615,7 @@ Do you want to specify an existing directory? You don't have write permission to '%1' Do you want to specify another directory? - Nie masz uprawnienie do zapisu do '%1' Czy chcesz określić inny katalog? + Nie masz uprawnienie do zapisu w '%1' Czy chcesz określić inny katalog? Stop downloading @@ -5621,11 +5626,11 @@ Do you want to specify another directory? Gui::StdCmdPythonHelp Tools - Narzędzia + Przybory Automatic python modules documentation - Automatyczna dokumentacja modułów Pythona + Dokumentacja automatyczna modułów Python Opens a browser to show the Python modules documentation @@ -5999,7 +6004,7 @@ Do you want to specify another directory? Finish editing - Zakończ modyfikację + Zakończ edycję Finish editing object @@ -6467,7 +6472,7 @@ Do you want to continue? Existing group - Grupa istniejąca + Istniejąca grupa The group '%1' already exists. @@ -6629,7 +6634,7 @@ Be aware the point where you click matters. Do you want to save your changes to document '%1' before closing? - Czy chcesz zapisać swoje zmiany do dokumentu "%1" przed zamknięciem? + Czy chcesz zapisać zmiany do dokumentu "%1" przed zamknięciem? If you don't save, your changes will be lost. @@ -6905,7 +6910,7 @@ Dokument: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Podczas ładowania pliku wystąpiły poważne błędy. Niektóre dane mogły zostać zmodyfikowane lub w ogóle nie zostały odzyskane. Zapisanie projektu najprawdopodobniej spowoduje utratę danych. Workbenches @@ -6927,7 +6932,7 @@ Dokument: StdBoxElementSelection Standard-View - Normalny widok + Widok standardowy Box element selection @@ -6938,7 +6943,7 @@ Dokument: StdBoxSelection Standard-View - Normalny widok + Widok standardowy Box selection @@ -7039,7 +7044,7 @@ Dokument: StdCmdAxisCross Standard-View - Normalny widok + Widok standardowy Toggle axis cross @@ -7095,7 +7100,7 @@ Dokument: StdCmdCommandLine Tools - Narzędzia + Przybory Start command &line... @@ -7144,7 +7149,7 @@ Dokument: &Delete - Usuń + &Usuń Deletes the selected objects @@ -7155,7 +7160,7 @@ Dokument: StdCmdDemoMode Standard-View - Normalny widok + Widok standardowy View turntable... @@ -7170,7 +7175,7 @@ Dokument: StdCmdDependencyGraph Tools - Narzędzia + Przybory Dependency graph... @@ -7185,11 +7190,11 @@ Dokument: StdCmdDlgCustomize Tools - Narzędzia + Przybory Cu&stomize... - Dostosuj... + Do&stosuj... Customize toolbars and command bars @@ -7245,7 +7250,7 @@ Dokument: StdCmdDlgParameter Tools - Narzędzia + Przybory E&dit parameters ... @@ -7260,7 +7265,7 @@ Dokument: StdCmdDlgPreferences Tools - Narzędzia + Przybory &Preferences ... @@ -7268,7 +7273,7 @@ Dokument: Opens a Dialog to edit the preferences - Otwórz okno zmian preferncji + Otwórz okno zmian preferencji @@ -7283,14 +7288,14 @@ Dokument: List of available dock panels - Lista dostępnych paneli zadokowanych + Lista dostępnych zadokowanych paneli StdCmdDrawStyle Standard-View - Normalny widok + Widok standardowy Draw style @@ -7332,7 +7337,7 @@ Dokument: Activates or Deactivates the selected object's edit mode - Aktywuje lub Deaktywuje tryb edycji zaznaczonych obiektów + Aktywuje lub wyłącza tryb edycji dla zaznaczonych obiektów @@ -7355,7 +7360,7 @@ Dokument: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Wybierz obiekty do eksportowania przed wyborem eksportu. @@ -7396,7 +7401,7 @@ Dokument: Donate to FreeCAD development - Donate to FreeCAD development + Wesprzyj rozwój FreeCAD @@ -7407,15 +7412,15 @@ Dokument: FreeCAD FAQ - FAQ FreeCAD + Często zadawane pytania dotyczące FreeCAD Frequently Asked Questions on the FreeCAD website - Najczęściej Zadawane Pytania na stronie FreeCAD (FAQ) + Najczęściej zadawane pytania na witrynie FreeCAD Frequently Asked Questions - Najczęściej Zadawane Pytania (FAQ) + Często Zadawane Pytania @@ -7445,15 +7450,15 @@ Dokument: Python scripting documentation - Dokumentacja skryptów Python + Dokumentacja skryptów środowiska Python Python scripting documentation on the FreeCAD website - Dokumentacja skryptów Python na stronie FreeCAD + Dokumentacja skryptów środowiska Python na stronie FreeCAD PowerUsers documentation - Dokumentacja PowerUsers + Dokumentacja Power użytkownika @@ -7490,7 +7495,7 @@ Dokument: StdCmdFreezeViews Standard-View - Normalny widok + Widok standardowy Freeze display @@ -7520,7 +7525,7 @@ Dokument: StdCmdHideObjects Standard-View - Normalny widok + Widok standardowy Hide all objects @@ -7535,7 +7540,7 @@ Dokument: StdCmdHideSelection Standard-View - Normalny widok + Widok standardowy Hide selection @@ -7697,7 +7702,7 @@ Dokument: Select all links to the current selected object - Zaznacz wszystkie linki dla aktualnie wybranego obiektu + Zaznacz wszystkie łącza dla aktualnie wybranego obiektu @@ -7809,7 +7814,7 @@ Dokument: Stop debugging of macro - Zatrzymaj debugowanie makra + Zatrzymaj debugowanie makrodefinicji @@ -7824,7 +7829,7 @@ Dokument: Stop the macro recording session - Zakończ sesję nagrywania makra + Zakończ sesję nagrywania makrodefinicji @@ -7918,7 +7923,7 @@ Dokument: The website where the help is maintained - Strona, gdzie udzielana jest pomoc + Witryna, gdzie udzielana jest pomoc @@ -7990,7 +7995,7 @@ Dokument: Placement... - Położenie... + Umiejscowienie... Place the selected objects @@ -8005,7 +8010,7 @@ Dokument: &Print... - Drukuj... + &Drukuj Print the document @@ -8020,11 +8025,11 @@ Dokument: &Export PDF... - &Eksportuj do PDF... + Eksportuj do &PDF... Export the document as PDF - Wyeksportuj dokument jako PDF + Wyeksportuj dokument do PDF @@ -8054,7 +8059,7 @@ Dokument: Project i&nformation... - Informacja o projekcie + I&nformacja o projekcie... Show details of the currently active project @@ -8065,7 +8070,7 @@ Dokument: StdCmdProjectUtil Tools - Narzędzia + Przybory Project utility... @@ -8073,7 +8078,7 @@ Dokument: Utility to extract or create project files - Narzędzie do wyodrębnienia lub tworzenia plików projektu w programie + Narzędzie do rozpakowywania lub tworzenia plików projektu @@ -8084,11 +8089,11 @@ Dokument: Python Website - Witryna Pythona + Witryna środowiska Python The official Python website - Oficjalna witryna Pythona + Oficjalna witryna środowiska Python @@ -8099,7 +8104,7 @@ Dokument: E&xit - Zakończ (&X) + &Zakończ Quits the application @@ -8170,11 +8175,11 @@ Dokument: &Refresh - Odśwież (&R) + &Odśwież Recomputes the current active document - Ponownie obliczenie bieżącego aktywnego dokumentu + Przelicza aktywny dokument @@ -8256,7 +8261,7 @@ Dokument: StdCmdSceneInspector Tools - Narzędzia + Przybory Scene inspector... @@ -8331,7 +8336,7 @@ Dokument: StdCmdSelectVisibleObjects Standard-View - Normalny widok + Widok standardowy Select visible objects @@ -8361,7 +8366,7 @@ Dokument: StdCmdSetAppearance Standard-View - Normalny widok + Widok standardowy Appearance... @@ -8376,7 +8381,7 @@ Dokument: StdCmdShowObjects Standard-View - Normalny widok + Widok standardowy Show all objects @@ -8391,7 +8396,7 @@ Dokument: StdCmdShowSelection Standard-View - Normalny widok + Widok standardowy Show selection @@ -8421,7 +8426,7 @@ Dokument: StdCmdTextDocument Tools - Narzędzia + Przybory Add text document @@ -8436,7 +8441,7 @@ Dokument: StdCmdTextureMapping Tools - Narzędzia + Przybory Texture mapping... @@ -8672,7 +8677,7 @@ Dokument: StdCmdUnitsCalculator Tools - Narzędzia + Przybory &Units calculator... @@ -8702,7 +8707,7 @@ Dokument: StdCmdViewBottom Standard-View - Normalny widok + Widok standardowy Bottom @@ -8916,7 +8921,7 @@ Dokument: Stereo Off - Wyłącz stereoskopowy + Wyłącz widok trójwymiarowy Switch stereo viewing off @@ -9085,7 +9090,7 @@ Dokument: Set to trimetric view - Ustaw widok anizometryczny + Ustaw widok trójwymiarowy @@ -9111,7 +9116,7 @@ Dokument: &What's This? - Co to jest? + &Co to jest? What's This @@ -9126,7 +9131,7 @@ Dokument: &Windows... - Okna... + &Okna... Windows list @@ -9141,7 +9146,7 @@ Dokument: Activates this window - Uaktywnia okno + Aktywuje to okno @@ -9152,7 +9157,7 @@ Dokument: Workbench - Środowisko pracy + Środowiska pracy Switch between workbenches @@ -9261,7 +9266,7 @@ Dokument: Preselect the object in 3D view when mouse over the tree item - Zaznacz obiekt w widoku 3D kiedy kursor myszki znajduje się nad pozycją drzewa + Wyróżnij obiekt w oknie widoku 3D, gdy kursor myszki znajduje się nad pozycją drzewa @@ -9276,7 +9281,7 @@ Dokument: Record selection in tree view in order to go back/forward using navigation button - Zapisuj zaznaczenie w widoku drzewa, aby wrócić/ponowić za pomocą przycisku nawigacji + Zapisuj zaznaczenie w widoku drzewa, aby cofnąć/ponowić za pomocą przycisku nawigacji @@ -9291,7 +9296,7 @@ Dokument: Scroll to first selected item - Przewiń do pierwszego zaznaczonego elementu + Przejdź do pierwszego zaznaczonego elementu @@ -9358,7 +9363,7 @@ Dokument: StdViewBoxZoom Standard-View - Normalny widok + Widok standardowy Box zoom @@ -9377,7 +9382,7 @@ Dokument: Display the active view either in fullscreen, in undocked or docked mode - Wyświetlanie aktywnego widoku zarówno na pełnym ekranie, w trybie oddokowanym lub zadokowanym + Wyświetl aktywny widok w trybie pełnoekranowym, w trybie niezadokowanym lub zadokowanym @@ -9399,7 +9404,7 @@ Dokument: StdViewFullscreen Standard-View - Normalny widok + Widok standardowy Fullscreen @@ -9429,7 +9434,7 @@ Dokument: StdViewUndock Standard-View - Normalny widok + Widok standardowy Undocked @@ -9444,22 +9449,22 @@ Dokument: StdViewZoomIn Standard-View - Normalny widok + Widok standardowy Zoom In - Powiększ + Przybliż StdViewZoomOut Standard-View - Normalny widok + Widok standardowy Zoom Out - Pomniejsz + Oddal @@ -9542,11 +9547,11 @@ Czy na pewno kontynuować? No shading - Brak cieniowania + Bez cieniowania No shading mode - Tryb braku cieniowania + Tryb bez cieniowania @@ -9605,7 +9610,7 @@ Czy nadal chcesz kontynuować? Set NaviCube to Isometric mode - Ustaw NaviCube w trybie Izometrycznym + Ustaw kostkę nawigacyjną w trybie Izometrycznym @@ -9616,7 +9621,7 @@ Czy nadal chcesz kontynuować? Set View to Orthographic mode - Ustaw widok w Trybie Ortogonalnym + Ustaw widok w trybie ortogonalnym @@ -9627,7 +9632,7 @@ Czy nadal chcesz kontynuować? Set View to Perspective mode - Ustaw Widok w trybie Perspektywy + Ustaw widok na tryb perspektywy @@ -9645,7 +9650,7 @@ Czy nadal chcesz kontynuować? Workbench &File - Plik + &Plik &Edit @@ -9657,7 +9662,7 @@ Czy nadal chcesz kontynuować? &Stereo - &Stereo + &Widok trójwymiarowy &Zoom @@ -9705,7 +9710,7 @@ Czy nadal chcesz kontynuować? Special Ops - Specjalne opcje + Opcje specjalne @@ -9728,14 +9733,13 @@ p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><span style=" font-size:20pt; font-weight:600;">iisTaskPanel</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Created for Qt 4.3.x</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:20pt; font-weight:600;"><span style=" font-size:12pt;">Stworzone dlaQt 4.3.x</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> - +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:12pt; font-weight:600;">www.ii-system.com</p></body></html> Choose the style of the Task Panel - Wybierz styl Panelu zadań + Wybierz styl panelu zadań Default diff --git a/src/Gui/Language/FreeCAD_pt-BR.qm b/src/Gui/Language/FreeCAD_pt-BR.qm index 1de6f63ee6..88c90059b2 100644 Binary files a/src/Gui/Language/FreeCAD_pt-BR.qm and b/src/Gui/Language/FreeCAD_pt-BR.qm differ diff --git a/src/Gui/Language/FreeCAD_pt-BR.ts b/src/Gui/Language/FreeCAD_pt-BR.ts index f4a823cf50..5b95ba72ac 100644 --- a/src/Gui/Language/FreeCAD_pt-BR.ts +++ b/src/Gui/Language/FreeCAD_pt-BR.ts @@ -2289,58 +2289,56 @@ na tela enquanto exibe o aviso When a normal message has occurred, the Report View dialog becomes visible on-screen while displaying the message - When a normal message has occurred, the Report View dialog becomes visible -on-screen while displaying the message + Quando ocorre uma notificação, o Painel de Relatório aparece enquanto a notificação é exibida Show report view on normal message - Show report view on normal message + Mostrar painel de relatório em notificações When a log message has occurred, the Report View dialog becomes visible on-screen while displaying the log message - When a log message has occurred, the Report View dialog becomes visible -on-screen while displaying the log message + Quando uma mensagem de registro ocorreu, o Painel de Relatório aparece enquanto a mensagem de registro é exibida Show report view on log message - Show report view on log message + Mostrar painel de relatório nas mensagens de registro Font color for normal messages in Report view panel - Font color for normal messages in Report view panel + Cor da fonte para notificações no painel de Relatório Font color for log messages in Report view panel - Font color for log messages in Report view panel + Cor da fonte para mensagens de registro no painel de Relatório Font color for warning messages in Report view panel - Font color for warning messages in Report view panel + Cor da fonte para mensagens de aviso no painel de Relatório Font color for error messages in Report view panel - Font color for error messages in Report view panel + Cor da fonte para mensagens de erro no painel de Relatório Internal Python output will be redirected from Python console to Report view panel - Internal Python output will be redirected -from Python console to Report view panel + A saída interna do Python será redirecionada +do console Python para o painel de Relatórios Internal Python error messages will be redirected from Python console to Report view panel - Internal Python error messages will be redirected -from Python console to Report view panel + Mensagens de erro internas do Python serão redirecionadas +do console Python para o painel de Relatórios Include a timecode for each report - Include a timecode for each report + Incluir uma marca temporal para cada relatório Include a timecode for each entry - Include a timecode for each entry + Incluir uma marca temporal para cada entrada Normal messages will be recorded @@ -2455,18 +2453,18 @@ from Python console to Report view panel Main coordinate system will always be shown in lower right corner within opened files - Main coordinate system will always be shown in -lower right corner within opened files + O sistema de coordenadas principais sempre será mostrado no +canto inferior direito dentro dos arquivos abertos Time needed for last operation and resulting frame rate will be shown at the lower left corner in opened files - Time needed for last operation and resulting frame rate -will be shown at the lower left corner in opened files + O tempo necessário para a última operação e a taxa de quadros +serão mostrados no canto inferior esquerdo nos arquivos abertos If checked, application will remember which workbench is active for each tab of the viewport - If checked, application will remember which workbench is active for each tab of the viewport + Se marcada, a aplicação irá lembrar qual bancada de trabalho está ativa para cada guia da janela de visualização Remember active workbench by tab @@ -2487,16 +2485,15 @@ can be rendered directly by GPU. Note: Sometimes this feature may lead to a host of different issues ranging from graphical anomalies to GPU crash bugs. Remember to report this setting as enabled when seeking support on the FreeCAD forums - If selected, Vertex Buffer Objects (VBO) will be used. -A VBO is an OpenGL feature that provides methods for uploading -vertex data (position, normal vector, color, etc.) to the graphics card. -VBOs offer substantial performance gains because the data resides -in the graphics memory rather than the system memory and so it -can be rendered directly by GPU. + Quando selecionado, serão utilizados objetos da memória tampão de vértice (VBO). +Um VBO é um recurso OpenGL que fornece métodos para carregar dados de um vértice (posição, vetor normal, cor, etc.) para a placa de vídeo. +VBOs oferecem ganhos substanciais de desempenho porque os dados residem +na memória gráfica em vez da memória do sistema e eles +podem então ser processados diretamente pela GPU. -Note: Sometimes this feature may lead to a host of different -issues ranging from graphical anomalies to GPU crash bugs. Remember to -report this setting as enabled when seeking support on the FreeCAD forums +Nota: Às vezes, este recurso pode levar a uma série de diferentes +problemas que variam de anomalias gráficas a erros de falha da GPU. Lembre-se de +relatar esta configuração como ativada ao buscar suporte nos fóruns do FreeCAD Use OpenGL VBO (Vertex Buffer Object) @@ -2514,13 +2511,12 @@ There are 3 options available to achieve this: 3) 'Centralized', manually turn off cache in all nodes of all view provider, and only cache at the scene graph root node. This offers the fastest rendering speed but slower response to any scene changes. - 'Render Caching' is another way to say 'Rendering Acceleration'. -There are 3 options available to achieve this: -1) 'Auto' (default), let Coin3D decide where to cache. -2) 'Distributed', manually turn on cache for all view provider root node. -3) 'Centralized', manually turn off cache in all nodes of all view provider, and -only cache at the scene graph root node. This offers the fastest rendering speed -but slower response to any scene changes. + 'Render Caching' é uma outra forma de dizer 'Aceleração de Renderização'. +Existem 3 opções disponíveis para conseguir isso: +1) 'Auto' (padrão), deixe Coin3D decidir onde fazer o cache; +2) 'Distribuído', ativa manualmente o cache para todos os nós raiz do provedor de vizualização; +3) 'Centralizado', desliga manualmente o cache em todos os nós do provedor de visualização e +apenas realiza o cache no nó raiz do gráfico da cena. Isto oferece a maior velocidade de renderização mas uma resposta mais lenta para qualquer mudança de cena. Auto @@ -2536,7 +2532,7 @@ but slower response to any scene changes. What kind of multisample anti-aliasing is used - What kind of multisample anti-aliasing is used + Que tipo de anti-aliasing de múltiplas amostras é usado Transparent objects: @@ -2544,35 +2540,35 @@ but slower response to any scene changes. Render types of transparent objects - Render types of transparent objects + Renderizar tipos de objetos transparentes One pass - One pass + Uma etápa Backface pass - Backface pass + Etapa para as faces ocultas Size of vertices in the Sketcher workbench - Size of vertices in the Sketcher workbench + Tamanho dos vértices na bancada de esboço Eye to eye distance for stereo modes - Eye to eye distance for stereo modes + Distância entre olhos para modos estéreo Eye-to-eye distance used for stereo projections. The specified value is a factor that will be multiplied with the bounding box size of the 3D object that is currently displayed. - Eye-to-eye distance used for stereo projections. -The specified value is a factor that will be multiplied with the -bounding box size of the 3D object that is currently displayed. + Distância entre olhos para modos estéreo. +O valor especificado é um fator que será multiplicado com o +tamanho da caixa delimitadora do objeto 3D que está sendo exibido. Backlight is enabled with the defined color - Backlight is enabled with the defined color + A luz de fundo está habilitada com a cor definida Backlight color @@ -2588,17 +2584,16 @@ bounding box size of the 3D object that is currently displayed. Objects will be projected in orthographic projection - Objects will be projected in orthographic projection + Objetos serão projetados em projeção ortográfica Objects will appear in a perspective projection - Objects will appear in a perspective projection + Objetos aparecerão em uma projeção de perspectiva Axis cross will be shown by default at file opening or creation - Axis cross will be shown by default at file -opening or creation + Cruzamento de eixo será exibido por padrão na abertura ou criação do arquivo Show axis cross by default @@ -2612,21 +2607,21 @@ opening or creation Area for picking elements in 3D view. Larger value eases to pick things, but can make small features impossible to select. - Area for picking elements in 3D view. -Larger value eases to pick things, but can make small features impossible to select. + Área para escolher elementos na vista 3D. +Valores maiores facilitam a seleção mas podem impedir que objetos pequenos sejam selecionados. This option is useful for troubleshooting graphics card and driver problems. Changing this option requires a restart of the application. - This option is useful for troubleshooting graphics card and driver problems. + Esta opção é útil para solucionar problemas gráficos e problemas com drivers. -Changing this option requires a restart of the application. +Mudar esta opção requer uma reinicialização da aplicação. Use software OpenGL - Use software OpenGL + Utilizar software OpenGL @@ -2879,15 +2874,15 @@ Changing this option requires a restart of the application. The application will create a new document when started - The application will create a new document when started + A aplicação irá criar um novo documento quando iniciada Compression level for FCStd files - Compression level for FCStd files + Nível de compressão para arquivos FCStd All changes in documents are stored so that they can be undone/redone - All changes in documents are stored so that they can be undone/redone + Todas as alterações nos documentos são armazenadas para que possam ser desfeitas/refeitas How many Undo/Redo steps should be recorded @@ -2896,26 +2891,26 @@ Changing this option requires a restart of the application. Allow user aborting document recomputation by pressing ESC. This feature may slightly increase recomputation time. - Allow user aborting document recomputation by pressing ESC. -This feature may slightly increase recomputation time. + Permitir que o usuário aborte o recálculo dos documentos pressionando ESC. +Este recurso pode aumentar ligeiramente o tempo de recálculo. Allow aborting recomputation - Allow aborting recomputation + Permitir abortação de recálculo If there is a recovery file available the application will automatically run a file recovery when it is started. - If there is a recovery file available the application will -automatically run a file recovery when it is started. + Se houver um arquivo de recuperação disponível, a aplicação +executará automaticamente uma recuperação de arquivo quando for iniciada. How often a recovery file is written - How often a recovery file is written + Com que frequência um arquivo de recuperação é escrito A thumbnail will be stored when document is saved - A thumbnail will be stored when document is saved + Uma miniatura será armazenada quando o documento for salvo Size @@ -2924,26 +2919,26 @@ automatically run a file recovery when it is started. Sets the size of the thumbnail that is stored in the document. Common sizes are 128, 256 and 512 - Sets the size of the thumbnail that is stored in the document. -Common sizes are 128, 256 and 512 + Define o tamanho da miniatura armazenada no documento. +Tamanhos comuns são 128, 256 e 512 The program logo will be added to the thumbnail - The program logo will be added to the thumbnail + O logotipo do programa será adicionado à miniatura How many backup files will be kept when saving document - How many backup files will be kept when saving document + Quantos arquivos de backup serão mantidos ao salvar o documento Backup files will get extension '.FCbak' and file names get date suffix according to the specified format - Backup files will get extension '.FCbak' and file names -get date suffix according to the specified format + Os arquivos de backup obterão a extensão '.FCbak' e os nomes de arquivos +obterão um sufixo de data de acordo com o formato especificado Use date and FCBak extension - Use date and FCBak extension + Usar a data e a extensão FCBak Date format @@ -2951,7 +2946,7 @@ get date suffix according to the specified format Allow objects to have same label/name - Allow objects to have same label/name + Permitir que os objetos tenham a mesma etiqueta/nome Enable partial loading of external linked documents. @@ -2959,70 +2954,70 @@ Then only referenced objects and their dependencies will be loaded when a linked document is auto-opened together with the main document. A partially loaded document cannot be edited. Double click the document icon in the tree view to fully reload it. - Enable partial loading of external linked documents. -Then only referenced objects and their dependencies will be loaded -when a linked document is auto-opened together with the main document. -A partially loaded document cannot be edited. Double click the document -icon in the tree view to fully reload it. + Habilitar carregamento parcial de documentos externos vinculados. +Então somente objetos referenciados e suas dependências serão carregados +quando um documento vinculado for aberto automaticamente com o documento principal. +Um documento parcialmente carregado não pode ser editado. Dê um duplo clique no ícone do documento +na arborescência para recarregá-lo completamente. Disable partial loading of external linked objects - Disable partial loading of external linked objects + Desativar carregamento parcial de objetos externos vinculados All documents that will be created will get the specified author name. Keep blank for anonymous. You can also use the form: John Doe <john@doe.com> - All documents that will be created will get the specified author name. -Keep blank for anonymous. -You can also use the form: John Doe <john@doe.com> + Todos os documentos criados receberão o nome do autor especificado. +Deixe vazio para ser anônimo. +Você também pode usar o formulário: João Silva <joao@silva.com> The field 'Last modified by' will be set to specified author when saving the file - The field 'Last modified by' will be set to specified author when saving the file + O campo 'Última modificação por' será configurado como autor especificado ao salvar o arquivo Default company name to use for new files - Default company name to use for new files + O nome de empresa padrão a ser usado para novos arquivos Default license for new documents - Default license for new documents + Licença padrão para novos arquivos Creative Commons Attribution - Creative Commons Attribution + Atribuição Creative Commons (CC) Creative Commons Attribution-ShareAlike - Creative Commons Attribution-ShareAlike + Atribuição Creative Commons-Compartilhalgual Creative Commons Attribution-NoDerivatives - Creative Commons Attribution-NoDerivatives + Atribuição Creative Commons-SemDerivações Creative Commons Attribution-NonCommercial - Creative Commons Attribution-NonCommercial + Atribuição Creative Commons-NãoComercial Creative Commons Attribution-NonCommercial-ShareAlike - Creative Commons Attribution-NonCommercial-ShareAlike + Atribuição Creative Commons-NãoComercial-Compartilhalgual Creative Commons Attribution-NonCommercial-NoDerivatives - Creative Commons Attribution-NonCommercial-NoDerivatives + Atribuição Creative Commons-NãoComercial-SemDerivações URL describing more about the license - URL describing more about the license + URL descrevendo mais sobre a licença Gui::Dialog::DlgSettingsDocumentImp The format of the date to use. - The format of the date to use. + O formato da data a ser utilizada. Default @@ -3030,7 +3025,7 @@ You can also use the form: John Doe <john@doe.com> Format - Format + Formato @@ -3227,46 +3222,46 @@ You can also use the form: John Doe <john@doe.com> Gui::Dialog::DlgSettingsImageImp Offscreen (New) - Offscreen (New) + Offscreen (Novo) Offscreen (Old) - Offscreen (Old) + Offscreen (Antigo) Framebuffer (custom) - Framebuffer (custom) + Framebuffer (personalizado) Framebuffer (as is) - Framebuffer (as is) + Framebuffer (como é) Pixel buffer - Pixel buffer + Buffer de píxeis Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Bancadas não carregadas <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Carregue as bancadas selecionadas, adicionando suas janelas de preferência ao diálogo de preferências.</p></body></html> Load Selected - Load Selected + Carregar Selecionados <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Bancadas não carregadas disponíveis</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Para preservar os recursos, o FreeCAD não carrega bancadas até que sejam usadas. Carregá-las pode fornecer acesso a preferências adicionais relacionadas à sua funcionalidade.</p><p>As seguintes bancadas estão disponíveis em sua instalação, mas ainda não foram carregadas:</p></body></html> @@ -3321,39 +3316,39 @@ You can also use the form: John Doe <john@doe.com> Variables defined by macros are created as local variables - Variables defined by macros are created as local variables + Variáveis definidas por macros são criadas como variáveis locais Commands executed by macro scripts are shown in Python console - Commands executed by macro scripts are shown in Python console + Comandos executados por scripts de macro são mostrados no console do Python Recorded macros will also contain user interface commands - Recorded macros will also contain user interface commands + Macros gravarão também comandos de interface Recorded macros will also contain user interface commands as comments - Recorded macros will also contain user interface commands as comments + Macros gravados também conterão comandos de interface de usuário como comentários The directory in which the application will search for macros - The directory in which the application will search for macros + O diretório em que o aplicativo irá procurar por macros Recent macros menu - Recent macros menu + Menu de macros recentes Size of recent macro list - Size of recent macro list + Tamanho da lista de macros recentes How many macros should be listed in recent macros list - How many macros should be listed in recent macros list + Quantas macros devem ser mostrados na lista de macros recentes Shortcut count - Shortcut count + Contagem de atalhos How many recent macros should have shortcuts @@ -3365,7 +3360,7 @@ You can also use the form: John Doe <john@doe.com> Keyboard modifiers, default = Ctrl+Shift+ - Keyboard modifiers, default = Ctrl+Shift+ + Modificadores de teclado, padrão = Ctrl+Shift+ @@ -3384,7 +3379,7 @@ You can also use the form: John Doe <john@doe.com> Number of steps by turn when using arrows (default = 8 : step angle = 360/8 = 45 deg) - Number of steps by turn when using arrows (default = 8 : step angle = 360/8 = 45 deg) + Número de passos por giro usando setas (padrão = 8: ângulo de giro = 360/8 = 45 graus) Corner @@ -3417,8 +3412,8 @@ You can also use the form: John Doe <john@doe.com> List the mouse button configs for each chosen navigation setting. Select a set and then press the button to view said configurations. - List the mouse button configs for each chosen navigation setting. -Select a set and then press the button to view said configurations. + Mostra as configurações dos botões do mouse para cada configuração de navegação escolhida. +Selecione um conjunto e, em seguida, pressione o botão para visualizar as referidas configurações. Mouse... @@ -3426,7 +3421,7 @@ Select a set and then press the button to view said configurations. Navigation settings set - Navigation settings set + Configurações de navegação definidas Orbit style @@ -3436,9 +3431,9 @@ Select a set and then press the button to view said configurations.Rotation orbit style. Trackball: moving the mouse horizontally will rotate the part around the y-axis Turntable: the part will be rotated around the z-axis. - Rotation orbit style. -Trackball: moving the mouse horizontally will rotate the part around the y-axis -Turntable: the part will be rotated around the z-axis. + Estilo de rotação da câmera. +Trackball: mover o mouse horizontalmente irá girar a câmera em torno do eixo y +Turntable: a câmera será girada em torno do eixo z. Turntable @@ -3450,13 +3445,13 @@ Turntable: the part will be rotated around the z-axis. New document scale - New document scale + Escala dos novos documentos Sets camera zoom for new documents. The value is the diameter of the sphere to fit on the screen. - Sets camera zoom for new documents. -The value is the diameter of the sphere to fit on the screen. + Define o zoom da câmera para novos documentos. +O valor é o diâmetro de uma esfera que caberia na tela. mm @@ -3472,7 +3467,7 @@ The value is the diameter of the sphere to fit on the screen. Zoom operations will be performed at position of mouse pointer - Zoom operations will be performed at position of mouse pointer + Operações de zoom serão realizadas a partir da posição do cursor do mouse Zoom at cursor @@ -3485,12 +3480,12 @@ The value is the diameter of the sphere to fit on the screen. How much will be zoomed. Zoom step of '1' means a factor of 7.5 for every zoom step. - How much will be zoomed. -Zoom step of '1' means a factor of 7.5 for every zoom step. + A força do zoom. +Um valor de '1' significa um fator de 7,5 em cada etapa de zoom. Direction of zoom operations will be inverted - Direction of zoom operations will be inverted + A direção das operações de zoom será invertida Invert zoom @@ -3500,9 +3495,9 @@ Zoom step of '1' means a factor of 7.5 for every zoom step. Prevents view tilting when pinch-zooming. Affects only gesture navigation style. Mouse tilting is not disabled by this setting. - Prevents view tilting when pinch-zooming. -Affects only gesture navigation style. -Mouse tilting is not disabled by this setting. + Impede a inclinação da vista quando estiver fazendo zoom. +Afeta somente o estilo de navegação por gesto. +A inclinação do mouse não está afetada por esta configuração. Disable touchscreen tilt gesture @@ -3510,7 +3505,7 @@ Mouse tilting is not disabled by this setting. Rotations in 3D will use current cursor position as center for rotation - Rotations in 3D will use current cursor position as center for rotation + Rotações de câmera usarão a posição atual do cursor como centro de rotação Isometric @@ -3562,19 +3557,19 @@ Mouse tilting is not disabled by this setting. Rotation mode - Rotation mode + Modo de rotação Window center - Window center + Centro da janela Drag at cursor - Drag at cursor + Arraste no cursor Object center - Object center + Centro do objeto @@ -3585,23 +3580,23 @@ Mouse tilting is not disabled by this setting. Auto switch to the 3D view containing the selected item - Auto switch to the 3D view containing the selected item + Ir automaticamente para a vista 3D que contém o item selecionado Auto expand tree item when the corresponding object is selected in 3D view - Auto expand tree item when the corresponding object is selected in 3D view + Expande automaticamente o item na árvore quando o objeto correspondente for selecionado na vista 3D Preselect the object in 3D view when mouse over the tree item - Preselect the object in 3D view when mouse over the tree item + Pré-selecionar o objeto na vista 3D quando o mouse passa sobre o item na árvore Record selection in tree view in order to go back/forward using navigation button - Record selection in tree view in order to go back/forward using navigation button + Lembrar a seleção na árvore para voltar/avançar usando os botões de navegação Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Adicionar caixas de seleção para seleção na árvore do documento @@ -3688,27 +3683,27 @@ Mouse tilting is not disabled by this setting. Number of decimals that should be shown for numbers and dimensions - Number of decimals that should be shown for numbers and dimensions + Número de decimais que devem ser mostrados em números e dimensões Unit system that should be used for all parts the application - Unit system that should be used for all parts the application + O sistema de unidades a ser usado em todas as partes do aplicativo Minimum fractional inch to be displayed - Minimum fractional inch to be displayed + Polegada fracionária mínima a ser exibida Building US (ft-in/sqft/cft) - Building US (ft-in/sqft/cft) + Construção US (ft-in/sqft/cft) Imperial for Civil Eng (ft, ft/sec) - Imperial for Civil Eng (ft, ft/sec) + Imperial para Eng Civil (ft, ft/seg) FEM (mm, N, sec) - FEM (mm, N, sec) + FEM (mm, N, seg) @@ -3763,7 +3758,7 @@ Mouse tilting is not disabled by this setting. Background color for the model view - Background color for the model view + Cor de fundo para a vista 3D Background will have selected color @@ -3771,19 +3766,19 @@ Mouse tilting is not disabled by this setting. Color gradient will get selected color as middle color - Color gradient will get selected color as middle color + A cor do gradiente usará a cor selecionada como cor do meio Bottom color - Bottom color + Cor inferior Background will have selected color gradient - Background will have selected color gradient + O fundo terá o gradiente de cor selecionado Top color - Top color + Cor superior Tree view @@ -3791,11 +3786,11 @@ Mouse tilting is not disabled by this setting. Background color for objects in tree view that are currently edited - Background color for objects in tree view that are currently edited + Cor de fundo para objetos na árvore que estão editados Background color for active containers in tree view - Background color for active containers in tree view + Cor de fundo para contêineres ativos na árvore @@ -3833,25 +3828,25 @@ Mouse tilting is not disabled by this setting. Input the source value and unit - Input the source value and unit + Insira o valor e a unidade da fonte Input here the unit for the result - Input here the unit for the result + Insira aqui a unidade desejada para o resultado Result - Result + Resultado List of last used calculations To add a calculation press Return in the value input field - List of last used calculations -To add a calculation press Return in the value input field + Lista dos últimos cálculos usados +Para adicionar um cálculo, pressione Enter no campo de entrada de valor Quantity - Quantity + Quantidade Unit system: @@ -3860,39 +3855,39 @@ To add a calculation press Return in the value input field Unit system to be used for the Quantity The preference system is the one set in the general preferences. - Unit system to be used for the Quantity -The preference system is the one set in the general preferences. + Sistema de unidades a ser usado para a Quantidade +O sistema de preferências é aquele que está configurado nas preferências gerais. Decimals: - Decimals: + Decimais: Decimals for the Quantity - Decimals for the Quantity + Decimais para a quantidade Unit category: - Unit category: + Categoria da unidade: Unit category for the Quantity - Unit category for the Quantity + Categoria da unidade da quantidade Copy the result into the clipboard - Copy the result into the clipboard + Copiar o resultado para a área de transferência Gui::Dialog::DlgUnitsCalculator unknown unit: - unknown unit: + unidade desconhecida: unit mismatch - unit mismatch + incompatibilidade de unidade @@ -3955,7 +3950,7 @@ The preference system is the one set in the general preferences. <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Note:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> The changes become active the next time you start the application</span></p></body></html> - <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Note:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> The changes become active the next time you start the application</span></p></body></html> + <html><head/><body><p><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:600;">Nota:</span><span style=" font-family:'MS Shell Dlg 2'; font-size:8pt;"> As mudanças terão efeito após reiniciar a aplicação</span></p></body></html> @@ -4272,7 +4267,7 @@ The 'Status' column shows whether the document could be recovered. Do you really want to remove this parameter group? - Do you really want to remove this parameter group? + Você realmente deseja remover este grupo de parâmetros? @@ -4418,31 +4413,31 @@ The 'Status' column shows whether the document could be recovered. Around y-axis: - Around y-axis: + Em torno do eixo Y: Around z-axis: - Around z-axis: + Em torno do eixo Z: Around x-axis: - Around x-axis: + Em torno do eixo X: Rotation around the x-axis - Rotation around the x-axis + Rotação em torno do eixo x Rotation around the y-axis - Rotation around the y-axis + Rotação em torno do eixo y Rotation around the z-axis - Rotation around the z-axis + Rotação em torno do eixo z Euler angles (xy'z'') - Euler angles (xy'z'') + Ângulos de Euler (XY'Z") @@ -4460,11 +4455,11 @@ The 'Status' column shows whether the document could be recovered. Gui::Dialog::RemoteDebugger Attach to remote debugger - Attach to remote debugger + Anexar ao depurador remoto winpdb - winpdb + winpdb Password: @@ -4472,19 +4467,19 @@ The 'Status' column shows whether the document could be recovered. VS Code - VS Code + VS Code Address: - Address: + Endereço: Port: - Port: + Porta: Redirect output - Redirect output + Redirecionar saída @@ -4571,15 +4566,15 @@ The 'Status' column shows whether the document could be recovered. Gui::DlgObjectSelection Object selection - Object selection + Seleção de objetos The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. - The selected objects contain other dependencies. Please select which objects to export. All dependencies are auto selected by default. + Os objetos selecionados contêm outras dependências. Por favor, selecione quais objetos exportar. Todas as dependências são selecionadas automaticamente por padrão. Dependency - Dependency + Dependência Document @@ -4591,11 +4586,11 @@ The 'Status' column shows whether the document could be recovered. State - State + Estado Hierarchy - Hierarchy + Hierarquia Selected @@ -4603,7 +4598,7 @@ The 'Status' column shows whether the document could be recovered. Partial - Partial + Parcial @@ -4793,7 +4788,7 @@ The 'Status' column shows whether the document could be recovered. Picked object list - Picked object list + Lista de objetos escolhidos @@ -5137,13 +5132,13 @@ Deseja salvar as alterações? The exported object contains external link. Please save the documentat least once before exporting. - The exported object contains external link. Please save the documentat least once before exporting. + O objeto exportado contém links externos. Salve o documento pelo menos uma vez antes de exportar. To link to external objects, the document must be saved at least once. Do you want to save the document now? - To link to external objects, the document must be saved at least once. -Do you want to save the document now? + Para vincular a objetos externos, o documento deve ser salvo pelo menos uma vez. +Deseja salvar o documento agora? @@ -5351,11 +5346,11 @@ Deseja prosseguir? property - property + propriedade Show all - Show all + Mostrar todos Add property @@ -5363,11 +5358,15 @@ Deseja prosseguir? Remove property - Remove property + Remover propriedade Expression... - Expression... + Expressão... + + + Auto expand + Expandir automaticamente @@ -5477,11 +5476,11 @@ Do you want to exit without saving your data? Save history - Save history + Salvar o histórico Saves Python history across %1 sessions - Saves Python history across %1 sessions + Salvar histórico do Python em %1 sessões @@ -5514,7 +5513,7 @@ Do you want to exit without saving your data? Gui::RecentMacrosAction Run macro %1 (Shift+click to edit) shortcut: %2 - Run macro %1 (Shift+click to edit) shortcut: %2 + Executar macro %1 (Shift+clique para editar) atalho: %2 File not found @@ -5661,7 +5660,7 @@ Do you want to specify another directory? Gui::TaskElementColors Set element color - Set element color + Definir a cor do elemento TextLabel @@ -5669,7 +5668,7 @@ Do you want to specify another directory? Recompute after commit - Recompute after commit + Recalcular após o commit Remove @@ -5681,19 +5680,19 @@ Do you want to specify another directory? Remove all - Remove all + Remover todos Hide - Hide + Ocultar Box select - Box select + Seleção por caixa On-top when selected - On-top when selected + Acima quando selecionado @@ -5910,7 +5909,7 @@ Do you want to specify another directory? Basque - Basque + Basco Catalan @@ -5918,11 +5917,11 @@ Do you want to specify another directory? Galician - Galician + Galego Kabyle - Kabyle + Kabyle Filipino @@ -5938,7 +5937,7 @@ Do you want to specify another directory? Valencian - Valencian + Valenciano Arabic @@ -6047,7 +6046,7 @@ Do you want to specify another directory? Show hidden tree view items - Show hidden tree view items + Mostrar itens ocultos na árvore Hide item @@ -6071,23 +6070,23 @@ Do you want to specify another directory? Reload a partially loaded document - Reload a partially loaded document + Recarregar um documento parcialmente carregado Allow partial recomputes - Allow partial recomputes + Permitir recálculos parciais Enable or disable recomputating editing object when 'skip recomputation' is enabled - Enable or disable recomputating editing object when 'skip recomputation' is enabled + Ativar ou desativar o recálculo do objeto editado quando a opção 'pular recálculo' estiver ativada Recompute object - Recompute object + Recalcular o objeto Recompute the selected object - Recompute the selected object + Recalcula o objeto selecionado (but must be executed) @@ -6692,11 +6691,11 @@ Be aware the point where you click matters. The exported object contains external link. Please save the documentat least once before exporting. - The exported object contains external link. Please save the documentat least once before exporting. + O objeto exportado contém links externos. Salve o documento pelo menos uma vez antes de exportar. Delete failed - Delete failed + Falha ao apagar Dependency error @@ -6704,7 +6703,7 @@ Be aware the point where you click matters. Copy selected - Copy selected + Copiar a seleção Copy active document @@ -6720,13 +6719,13 @@ Be aware the point where you click matters. Expression error - Expression error + Erro de expressão Failed to parse some of the expressions. Please check the Report View for more details. - Failed to parse some of the expressions. -Please check the Report View for more details. + Falha ao analisar algumas das expressões. +Veja o painel de relatório para mais detalhes. Failed to paste expressions @@ -6742,27 +6741,27 @@ Please check the Report View for more details. Group with transform links - Group with transform links + Grupo com vínculos de transformação Create link group failed - Create link group failed + Falha ao criar um grupo de vínculos Create link failed - Create link failed + Falha ao criar um vínculo Failed to create relative link - Failed to create relative link + Falha ao criar um vínculo relativo Unlink failed - Unlink failed + Falha ao desvincular Replace link failed - Replace link failed + A substituição de vínculo falhou Failed to import links @@ -6770,7 +6769,7 @@ Please check the Report View for more details. Failed to import all links - Failed to import all links + Falha ao importar todos os vínculos Invalid name @@ -6779,12 +6778,12 @@ Please check the Report View for more details. The property name or group name must only contain alpha numericals, underscore, and must not start with a digit. - The property name or group name must only contain alpha numericals, -underscore, and must not start with a digit. + O nome da propriedade ou nome de grupo só deve conter números, letras, +ou underscore e não deve começar com um número. The property '%1' already exists in '%2' - The property '%1' already exists in '%2' + A propriedade '%1' já existe em '%2' Add property @@ -6792,23 +6791,23 @@ underscore, and must not start with a digit. Failed to add property to '%1': %2 - Failed to add property to '%1': %2 + Falha ao adicionar uma propriedade a '%1': %2 Save dependent files - Save dependent files + Salvar arquivos dependentes The file contains external dependencies. Do you want to save the dependent files, too? - The file contains external dependencies. Do you want to save the dependent files, too? + O arquivo contém dependências externas. Deseja também salvar os arquivos dependentes? Failed to save document - Failed to save document + Falha ao salvar o documento Documents contains cyclic dependencies. Do you still want to save them? - Documents contains cyclic dependencies. Do you still want to save them? + Os documentos contêm dependências cíclicas. Deseja salvá-los mesmo assim? Undo @@ -6820,37 +6819,37 @@ underscore, and must not start with a digit. There are grouped transactions in the following documents with other preceding transactions - There are grouped transactions in the following documents with other preceding transactions + Existem transações agrupadas com outras transações anteriores nos seguintes documentos Choose 'Yes' to roll back all preceding transactions. Choose 'No' to roll back in the active document only. Choose 'Abort' to abort - Choose 'Yes' to roll back all preceding transactions. -Choose 'No' to roll back in the active document only. -Choose 'Abort' to abort + Escolha 'Sim' para reverter todas as transações anteriores. +Escolha 'Não' para reverter apenas no documento ativo. +Escolha 'Abortar' para cancelar Do you want to save your changes to document before closing? - Do you want to save your changes to document before closing? + Deseja salvar suas alterações no documento antes de fechar? Apply answer to all - Apply answer to all + Aplicar esta resposta a todos Drag & drop failed - Drag & drop failed + Arrastar & soltar falhou Override colors... - Override colors... + Substituir cores... Identical physical path detected. It may cause unwanted overwrite of existing document! - Identical physical path detected. It may cause unwanted overwrite of existing document! + Caminho físico idêntico detectado. Isso pode apagar os dados de um documento existente! @@ -6862,9 +6861,9 @@ Choose 'Abort' to abort Please check report view for more... - + -Please check report view for more... +Veja o painel de relatório para mais... @@ -6900,7 +6899,7 @@ Documento: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Ocorreram erros graves ao carregar o arquivo. Alguns dados podem ter sido modificados ou não recuperados. Salvar o projeto provavelmente resultará em perda de dados. Workbenches @@ -6926,7 +6925,7 @@ Documento: Box element selection - Box element selection + Seleção do elementos por caixa @@ -7293,7 +7292,7 @@ Documento: Change the draw style of the objects - Change the draw style of the objects + Mudar o estilo de representação dos objetos @@ -7350,7 +7349,7 @@ Documento: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Selecione os objetos a serem exportados antes de escolher Exportar. @@ -7361,7 +7360,7 @@ Documento: Expression actions - Expression actions + Ações de expressão @@ -7391,7 +7390,7 @@ Documento: Donate to FreeCAD development - Donate to FreeCAD development + Doe para o desenvolvimento do FreeCAD @@ -7572,7 +7571,7 @@ Documento: Link actions - Link actions + Ações de vínculos @@ -7587,7 +7586,7 @@ Documento: Import selected external link(s) - Import selected external link(s) + Importar vínculos externos selecionados @@ -7602,7 +7601,7 @@ Documento: Import all links of the active document - Import all links of the active document + Importar todos os vínculos do documento ativo @@ -7617,7 +7616,7 @@ Documento: Create a link to the selected object(s) - Create a link to the selected object(s) + Criar um vínculo para o(s) objeto(s) selecionado(s) @@ -7632,7 +7631,7 @@ Documento: Create a group of links - Create a group of links + Criar um grupo de vínculos @@ -7647,7 +7646,7 @@ Documento: Create a sub-object or sub-element link - Create a sub-object or sub-element link + Criar um vínculo para sub-objeto ou sub-elemento @@ -7658,11 +7657,11 @@ Documento: Replace with link - Replace with link + Substituir por vínculo Replace the selected object(s) with link - Replace the selected object(s) with link + Substituir o(s) objeto(s) selecionado(s) por um vínculo @@ -7673,11 +7672,11 @@ Documento: Link navigation - Link navigation + Navegação em vínculos Link navigation actions - Link navigation actions + Ações de navegação em vínculos @@ -7692,7 +7691,7 @@ Documento: Select all links to the current selected object - Select all links to the current selected object + Selecionar todos os vínculos para o objeto selecionado @@ -7707,7 +7706,7 @@ Documento: Select the linked object and switch to its owner document - Select the linked object and switch to its owner document + Seleciona o objeto vinculado e muda para o documento onde ele está inserido @@ -7718,11 +7717,11 @@ Documento: Go to the deepest linked object - Go to the deepest linked object + Ir para o mais profundo objeto vinculado Select the deepest linked object and switch to its owner document - Select the deepest linked object and switch to its owner document + Seleciona o objeto mais profundo vinculado e muda para o documento onde está inserido @@ -7737,7 +7736,7 @@ Documento: Strip on level of link - Strip on level of link + Retirar um nível do vínculo @@ -7748,11 +7747,11 @@ Documento: Attach to remote debugger... - Attach to remote debugger... + Anexar ao depurador remoto... Attach to a remotely running debugger - Attach to a remotely running debugger + Anexar a um depurador remoto já funcionando @@ -8274,7 +8273,7 @@ Documento: Go back to previous selection - Go back to previous selection + Voltar para a seleção anterior @@ -8285,11 +8284,11 @@ Documento: &Bounding box - &Bounding box + &Caixa delimitadora Show selection bounding box - Show selection bounding box + Mostrar caixa delimitadora da seleção @@ -8300,11 +8299,11 @@ Documento: &Forward - &Forward + &Avançar Repeat the backed selection - Repeat the backed selection + Repetir a seleção salva @@ -8600,7 +8599,7 @@ Documento: Collapse currently selected tree items - Collapse currently selected tree items + Recolher itens selecionados na árvore @@ -8615,7 +8614,7 @@ Documento: Expand currently selected tree items - Expand currently selected tree items + Expandir itens selecionados na árvore @@ -8630,7 +8629,7 @@ Documento: Select all instances of the current selected object - Select all instances of the current selected object + Selecionar todas as instâncias do objeto selecionado @@ -8641,11 +8640,11 @@ Documento: TreeView actions - TreeView actions + Ações da árvore TreeView behavior options and actions - TreeView behavior options and actions + Opções e ações da árvore @@ -8836,11 +8835,11 @@ Documento: Home - Home + Vista inicial Set to default home view - Set to default home view + Definir como vista inicial padrão @@ -8986,11 +8985,11 @@ Documento: Restore saved camera - Restore saved camera + Restaurar câmera salva Restore saved camera settings - Restore saved camera settings + Restaurar configurações salvas da câmera @@ -9020,7 +9019,7 @@ Documento: Rotate the view by 90° counter-clockwise - Rotate the view by 90° counter-clockwise + Gire a vista por 90° no sentido anti-horário @@ -9035,7 +9034,7 @@ Documento: Rotate the view by 90° clockwise - Rotate the view by 90° clockwise + Girar a vista por 90° no sentido horário @@ -9046,11 +9045,11 @@ Documento: Save current camera - Save current camera + Salvar a câmera atual Save current camera settings - Save current camera settings + Salvar as configurações atuais da câmera @@ -9211,22 +9210,22 @@ Documento: TreeView - TreeView + Árvore StdTreeDrag TreeView - TreeView + Árvore Initiate dragging - Initiate dragging + Iniciar arrastamento Initiate dragging of current selected tree items - Initiate dragging of current selected tree items + Iniciar arrastamento dos itens selecionados da árvore @@ -9237,7 +9236,7 @@ Documento: TreeView - TreeView + Árvore Multi document @@ -9248,7 +9247,7 @@ Documento: StdTreePreSelection TreeView - TreeView + Árvore Pre-selection @@ -9256,14 +9255,14 @@ Documento: Preselect the object in 3D view when mouse over the tree item - Preselect the object in 3D view when mouse over the tree item + Pré-selecionar o objeto na vista 3D quando o mouse passa sobre o item na árvore StdTreeRecordSelection TreeView - TreeView + Árvore Record selection @@ -9271,14 +9270,14 @@ Documento: Record selection in tree view in order to go back/forward using navigation button - Record selection in tree view in order to go back/forward using navigation button + Lembrar a seleção na árvore para voltar/avançar usando os botões de navegação StdTreeSelection TreeView - TreeView + Árvore Go to selection @@ -9297,7 +9296,7 @@ Documento: TreeView - TreeView + Árvore Single document @@ -9308,45 +9307,45 @@ Documento: StdTreeSyncPlacement TreeView - TreeView + Árvore Sync placement - Sync placement + Sincronizar posição Auto adjust placement on drag and drop objects across coordinate systems - Auto adjust placement on drag and drop objects across coordinate systems + Ajustar posicionamento automaticamente ao arrastar e soltar objetos entre sistemas de coordenadas StdTreeSyncSelection TreeView - TreeView + Árvore Sync selection - Sync selection + Sincronizar seleção Auto expand tree item when the corresponding object is selected in 3D view - Auto expand tree item when the corresponding object is selected in 3D view + Expande automaticamente o item na árvore quando o objeto correspondente for selecionado na vista 3D StdTreeSyncView TreeView - TreeView + Árvore Sync view - Sync view + Sincronizar vista Auto switch to the 3D view containing the selected item - Auto switch to the 3D view containing the selected item + Ir automaticamente para a vista 3D que contém o item selecionado @@ -9464,9 +9463,9 @@ Documento: Are you sure you want to continue? - The following referencing objects might break. + Os seguintes objetos referenciados podem quebrar. -Are you sure you want to continue? +Tem certeza que deseja continuar? @@ -9475,7 +9474,7 @@ Are you sure you want to continue? These items are selected for deletion, but are not in the active document. - These items are selected for deletion, but are not in the active document. + Estes itens estão selecionados para exclusão, mas não estão no documento ativo. @@ -9553,8 +9552,8 @@ Are you sure you want to continue? To link to external objects, the document must be saved at least once. Do you want to save the document now? - To link to external objects, the document must be saved at least once. -Do you want to save the document now? + Para vincular a objetos externos, o documento deve ser salvo pelo menos uma vez. +Deseja salvar o documento agora? @@ -9571,10 +9570,10 @@ Do you want to save the document now? Please check the Report View for more details. Do you still want to proceed? - The document contains dependency cycles. -Please check the Report View for more details. + O documento contém ciclos de dependência. +Veja mais detalhes no painel de relatório. -Do you still want to proceed? +Deseja prosseguir mesmo assim? diff --git a/src/Gui/Language/FreeCAD_pt-PT.qm b/src/Gui/Language/FreeCAD_pt-PT.qm index 98f0849300..dd9100b4a5 100644 Binary files a/src/Gui/Language/FreeCAD_pt-PT.qm and b/src/Gui/Language/FreeCAD_pt-PT.qm differ diff --git a/src/Gui/Language/FreeCAD_pt-PT.ts b/src/Gui/Language/FreeCAD_pt-PT.ts index 9d427d017f..d80836f8e7 100644 --- a/src/Gui/Language/FreeCAD_pt-PT.ts +++ b/src/Gui/Language/FreeCAD_pt-PT.ts @@ -5373,6 +5373,10 @@ Como pretende continuar? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_ro.qm b/src/Gui/Language/FreeCAD_ro.qm index 9a384d55a0..83208012ca 100644 Binary files a/src/Gui/Language/FreeCAD_ro.qm and b/src/Gui/Language/FreeCAD_ro.qm differ diff --git a/src/Gui/Language/FreeCAD_ro.ts b/src/Gui/Language/FreeCAD_ro.ts index b5fa1d65a1..8bdca2540d 100644 --- a/src/Gui/Language/FreeCAD_ro.ts +++ b/src/Gui/Language/FreeCAD_ro.ts @@ -5372,6 +5372,10 @@ Cum doresti sa continuam? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_ru.qm b/src/Gui/Language/FreeCAD_ru.qm index fe4fabbb11..ba5f4c7c7f 100644 Binary files a/src/Gui/Language/FreeCAD_ru.qm and b/src/Gui/Language/FreeCAD_ru.qm differ diff --git a/src/Gui/Language/FreeCAD_ru.ts b/src/Gui/Language/FreeCAD_ru.ts index 25d93167bb..f9f77d1c12 100644 --- a/src/Gui/Language/FreeCAD_ru.ts +++ b/src/Gui/Language/FreeCAD_ru.ts @@ -136,7 +136,7 @@ Paste expressions - Paste expressions + Вставить выражения Make link group @@ -160,19 +160,19 @@ Insert measurement - Insert measurement + Вставить измерение Insert text document - Insert text document + Вставить текстовый документ Add a part - Add a part + Добавить деталь Add a group - Add a group + Добавить группу Align @@ -188,7 +188,7 @@ Link Transform - Link Transform + Преобразование ссылок Measure distance @@ -2620,13 +2620,13 @@ Larger value eases to pick things, but can make small features impossible to sel This option is useful for troubleshooting graphics card and driver problems. Changing this option requires a restart of the application. - This option is useful for troubleshooting graphics card and driver problems. + Эта опция полезна для диагностики графических карт и проблем с драйвером. -Changing this option requires a restart of the application. +Изменение этой опции требует перезапуска приложения. Use software OpenGL - Use software OpenGL + Использовать программное обеспечение OpenGL @@ -3255,23 +3255,23 @@ Opening mode: If you defined a hinge in this component or any other earlier in t Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Выгруженные верстаки <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Загрузить выбранные верстаки, добавляя их окна настроек в диалог настроек.</p></body></html> Load Selected - Load Selected + Загрузить выбранный <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Доступные выгруженные верстаки</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Чтобы сохранить ресурсы, FreeCAD не загружает верстаки до тех пор, пока они не будут использованы. Загрузка их может обеспечить доступ к дополнительным настройкам, связанным с их функциональностью.</p><p>В вашей установке доступны следующие верстаки, но еще не загружены:</p></body></html> @@ -3575,7 +3575,7 @@ Mouse tilting is not disabled by this setting. Drag at cursor - Drag at cursor + Перенести к курсору Object center @@ -3606,7 +3606,7 @@ Mouse tilting is not disabled by this setting. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Добавить флажки для выделения в дереве документов @@ -5376,6 +5376,10 @@ How do you want to proceed? Expression... Выражение... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel @@ -6912,7 +6916,7 @@ Document: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + При загрузке файла возникли серьезные ошибки. Некоторые данные могли быть изменены или не восстановлены вообще. Сохранение проекта скорее всего приведет к потере данных. Workbenches @@ -7362,7 +7366,7 @@ Document: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Выберите объекты для экспорта перед выбором Экспорта. @@ -7403,7 +7407,7 @@ Document: Donate to FreeCAD development - Donate to FreeCAD development + Пожертвовать на разработку FreeCAD diff --git a/src/Gui/Language/FreeCAD_sk.qm b/src/Gui/Language/FreeCAD_sk.qm index fe0267910e..50d517f57a 100644 Binary files a/src/Gui/Language/FreeCAD_sk.qm and b/src/Gui/Language/FreeCAD_sk.qm differ diff --git a/src/Gui/Language/FreeCAD_sk.ts b/src/Gui/Language/FreeCAD_sk.ts index 21358c87aa..7f51b0c220 100644 --- a/src/Gui/Language/FreeCAD_sk.ts +++ b/src/Gui/Language/FreeCAD_sk.ts @@ -211,7 +211,7 @@ Enable Translations - Zapnúť preklady + Povoliť preklady Enable Rotations @@ -254,7 +254,7 @@ &Clear - &Vyčistiť + Vy&mazať Revert to last calculated value (as constant) @@ -269,7 +269,7 @@ Ico - Ico + Ikona Filename @@ -325,7 +325,7 @@ Gui::Assistant %1 Help - %1 Pomoc + %1 Pomocník %1 help files not found (%2). You might need to install the %1 documentation package. @@ -333,7 +333,7 @@ Unable to launch Qt Assistant (%1) - Nepodarilo sa spustiť asistenta Qt(%1) + Nepodarilo sa spustiť asistenta Qt (%1) @@ -397,7 +397,7 @@ while doing a left or right click and move the mouse up or down &Cancel - Zrušiť + &Zrušiť @@ -419,11 +419,11 @@ while doing a left or right click and move the mouse up or down Finish editing - Koniec editácie + Dokončiť úpravu Finish editing object - Dokončiť editáciu objektu + Dokončí upravovanie objektu @@ -493,7 +493,7 @@ while doing a left or right click and move the mouse up or down Collection - Collection + Zbierka @@ -578,11 +578,11 @@ while doing a left or right click and move the mouse up or down View - Pohľad + Zobrazenie Adjust to view direction - Prispôsobiť smeru pohľadu + Upraviť podľa smeru zobrazenia Direction @@ -616,7 +616,7 @@ while doing a left or right click and move the mouse up or down Fullscreen - Celá obrazovka + Na celú obrazovka Enable timer @@ -644,7 +644,7 @@ while doing a left or right click and move the mouse up or down Stop - Stop + Zastaviť Close @@ -655,7 +655,7 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::DlgActivateWindow Choose Window - Vyberte okno + Zvoľte okno &Activate @@ -720,7 +720,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Gui::Dialog::DlgAuthorization Authorization - Autorizácia + Overenie totožnosti Password: @@ -762,7 +762,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Gui::Dialog::DlgChooseIcon Choose Icon - Vyberte ikonu + Zvoľte ikonu Icon folders... @@ -777,7 +777,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Setup Custom Macros - Nastaviť vlastné Makrá + Nastavenie vlastných makier Macro: @@ -793,7 +793,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Accelerator: - Urýchľovač: + Akcelerátor: What's this: @@ -864,7 +864,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Please specify the menu text first. - Najskôr určite text menu. + Prosím, najskôr určte text ponuky. No item selected @@ -937,11 +937,11 @@ If this is not ticked, then the property must be uniquely named, and it is acces Alt+A - Alt + A + Alt+A &Reset - Obnoviť + &Obnoviť Alt+R @@ -949,7 +949,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Re&set All - Obnoviť všetko + O&bnoviť všetko Alt+S @@ -961,7 +961,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Clear - Vyčistiť + Vymazať @@ -1102,7 +1102,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces %1 module not loaded - %1 module not loaded + Modul %1 nie je načítaný @@ -1113,7 +1113,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces &Help - Pomoc + &Pomocník &Close @@ -1151,22 +1151,22 @@ If this is not ticked, then the property must be uniquely named, and it is acces Reset - Reset + Obnoviť Gui::Dialog::DlgDisplayProperties Display properties - Vlastnosti obrazovky + Vlastnosti zobrazenia Display - Obrazovka + Zobrazenie Transparency: - Priesvitnosť: + Priehľadnosť: Line width: @@ -1186,11 +1186,11 @@ If this is not ticked, then the property must be uniquely named, and it is acces Viewing mode - Prezerací mód + Režim zobrazenia Plot mode: - Kresliaci mód: + Režim kreslenia: @@ -1198,7 +1198,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Line transparency: - Priesvitnosť čiary: + Priehľadnosť čiary: Line color: @@ -1241,7 +1241,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Chrome - Chrome + Chróm Emerald @@ -1281,7 +1281,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Plastic - Plastické + Plast Ruby @@ -1316,7 +1316,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Options - Možnosti + Voľby Enable line numbers @@ -1340,11 +1340,11 @@ If this is not ticked, then the property must be uniquely named, and it is acces Indent size: - Veľkosť zarážky: + Veľkosť odsadenia: Keep tabs - Pamätať si karty + Uchovať karty Family: @@ -1415,11 +1415,11 @@ If this is not ticked, then the property must be uniquely named, and it is acces Enable splash screen at start up - Pri štarte povoliť úvodnú obrazovku + Pri spúšťaní povoliť úvodnú obrazovku Auto load module after start up: - Po štarte automaticky nahrať modul: + Po štarte automaticky načítať modul: Language @@ -1435,7 +1435,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Size of recent file list - Veľkosť zoznamu obľúbených: + Veľkosť zoznamu nedávnych súborov Size of toolbar icons: @@ -1443,7 +1443,7 @@ If this is not ticked, then the property must be uniquely named, and it is acces Enable tiled background - Zapnúť kachličkové pozadie + Povoliť dlaždicové pozadie Style sheet: @@ -1451,15 +1451,15 @@ If this is not ticked, then the property must be uniquely named, and it is acces Python console - Konzola Python + Konzola jazyka Python Enable word wrap - Zapnúť zalamovanie slov + Povoliť zalamovanie slov Language of the application's user interface - Jazyk užívateľského rozhrania aplikácie + Jazyk používateľského rozhrania aplikácie How many files should be listed in recent files list @@ -1468,12 +1468,12 @@ If this is not ticked, then the property must be uniquely named, and it is acces Background of the main window will consist of tiles of a special image. See the FreeCAD Wiki for details about the image. - Pozadie hlavného okna bude tvorené kachličkami špeciálneho obrázku. -Pozri FreeCAD Wiki pre detaily ohľadom obrázku. + Pozadie hlavného okna bude pozostávať z dlaždíc so špeciálnym obrázkom. +Pre podrobnosti o obrázku si prezrite Wiki aplikácie FreeCAD. Style sheet how user interface will look like - Štýl ako bude vyzerať užívateľské rozhranie + Štýl ako bude vyzerať používateľské rozhranie Choose your preference for toolbar icon size. You can adjust @@ -1482,7 +1482,7 @@ this according to your screen size or personal taste Tree view mode: - Mód stromového zobrazenia: + Režim stromového zobrazenia: Customize how tree view is shown in the panel (restart required). @@ -1500,12 +1500,15 @@ this according to your screen size or personal taste A Splash screen is a small loading window that is shown when FreeCAD is launching. If this option is checked, FreeCAD will display the splash screen - Zobrazenie oznámenia (Splash screen) je malé okno zobrazované pri spúštaní aplikácie. Ak je táto možnosť zaškrtnutá, FreeCAD bude zobrazovať toto okno pri jeho spúšťaní. + Úvodná obrazovka je malé okno načítavania, ktoré je zorazené +počas spúšťania aplikácie FreeCAD. Ak je táto voľba zaškrtnutá, +aplikácia FreeCAD zobrazí úvodnú obrazovku Choose which workbench will be activated and shown after FreeCAD launches - Vyberte ktoré pracovné prostredie bude aktivované a zobrazené po spustení FreeCADu + Zvoľte, ktorý pracovný priestor bude aktivovaný a zobrazený +po spustení aplikácie FreeCAD Words will be wrapped when they exceed available @@ -1541,7 +1544,7 @@ horizontal space in Python console Combo View - Zobraziť Pole so zoznamom + Kombinované zobrazenie TreeView and PropertyView @@ -1582,7 +1585,7 @@ horizontal space in Python console Execute - Vykonať + Spustiť Close @@ -1626,7 +1629,7 @@ horizontal space in Python console Toolbar - Toolbar + Panel nástrojov @@ -1684,8 +1687,8 @@ Tento súbor už existuje. '%1' already exists. - '%1' - already exists. + „%1“ + už existuje. Rename Failed @@ -1713,7 +1716,7 @@ Perhaps a file permission error? Do not show again - Do not show again + Nezobrazovať znovu Guided Walkthrough @@ -1766,7 +1769,7 @@ Note: your changes will be applied when you next switch workbenches Stop - Stop + Zastaviť Cancel @@ -1797,7 +1800,7 @@ Note: your changes will be applied when you next switch workbenches Existing macro - Existujúce makrá + Existujúce makro The macro '%1' already exists. Do you want to overwrite? @@ -1909,19 +1912,19 @@ Určite iný adresár. Find... - Find... + Nájsť... Sorted - Sorted + Usporiadané Quick search - Quick search + Rýchle hľadanie Type in a group name to find it - Type in a group name to find it + Zadajte názov skupiny pre jej nájdenie Search Group @@ -1936,7 +1939,7 @@ Určite iný adresár. Find what: - Find what: + Čo nájsť: Look at @@ -2029,11 +2032,11 @@ Určite iný adresár. Clear user settings - Clear user settings + Vymazať používateľské nastavenia Do you want to clear all your user settings? - Do you want to clear all your user settings? + Chcete vymazať všetky vaše používateľské nastavenia? If you agree all your settings will be cleared. @@ -2104,7 +2107,7 @@ Určite iný adresár. Program version: - Program version: + Verzia programu: @@ -2159,7 +2162,7 @@ Určite iný adresár. Project file - Project file + Súbor projektu @@ -2178,7 +2181,7 @@ Určite iný adresár. Filter by type - Filter by type + Filtrovať podľa typu Sync sub-object selection @@ -2186,11 +2189,11 @@ Určite iný adresár. Reset - Reset + Obnoviť Clear - Vyčistiť + Vymazať If enabled, then 3D view selection will be synchronized with full object hierarchy. @@ -2372,7 +2375,7 @@ from Python console to Report view panel Accept changes - Akceptovať zmeny + Prijať zmeny Discard changes @@ -2384,7 +2387,7 @@ from Python console to Report view panel Help - Pomoc + Pomocník Select a file @@ -2415,7 +2418,7 @@ from Python console to Report view panel Anti-Aliasing - Anti-Aliasing + Vyhladzovanie None @@ -2427,7 +2430,7 @@ from Python console to Report view panel MSAA 2x - MSAA 2x + MSAA 2x MSAA 4x @@ -2439,7 +2442,7 @@ from Python console to Report view panel Or&thographic rendering - Or&thographic rendering + Or&tografické vykresľovanie Perspective renderin&g @@ -2745,7 +2748,7 @@ Zmena tejto voľby vyžaduje reštart aplikácie. &Labels: - Menovky: + &Menovky: &Decimals: @@ -2805,7 +2808,7 @@ Zmena tejto voľby vyžaduje reštart aplikácie. Save thumbnail into project file when saving document - Pri ukladaní projektu uložiť aj miniatúry + Pri ukladaní dokumentu uložiť miniatúru do súboru projektu Maximum number of backup files to keep when resaving document @@ -2817,7 +2820,7 @@ Zmena tejto voľby vyžaduje reštart aplikácie. Allow duplicate object labels in one document - V dokumente povoliť duplikovať menovky objektu + Umožniť duplikovanie menoviek objektov v jednom dokumente Maximum Undo/Redo steps @@ -2877,7 +2880,7 @@ Zmena tejto voľby vyžaduje reštart aplikácie. Add the program logo to the generated thumbnail - Add the program logo to the generated thumbnail + Pridať logo programu do vygenerovanej miniatúry The application will create a new document when started @@ -2917,7 +2920,7 @@ automatically run a file recovery when it is started. A thumbnail will be stored when document is saved - A thumbnail will be stored when document is saved + Miniatúra bude uložená spolu s dokumentom Size @@ -2926,12 +2929,12 @@ automatically run a file recovery when it is started. Sets the size of the thumbnail that is stored in the document. Common sizes are 128, 256 and 512 - Sets the size of the thumbnail that is stored in the document. -Common sizes are 128, 256 and 512 + Nastaví veľkosť miniatúry, ktorá je uložená v dokumente. +Zaužívané veľkosti sú 128, 256 a 512 The program logo will be added to the thumbnail - The program logo will be added to the thumbnail + Logo programu bude pridané do miniatúry How many backup files will be kept when saving document @@ -2949,7 +2952,7 @@ get date suffix according to the specified format Date format - Date format + Formát dátumu Allow objects to have same label/name @@ -3138,7 +3141,7 @@ You can also use the form: John Doe <john@doe.com> &Width: - Šírka: + Šír&ka: Current screen @@ -3146,15 +3149,15 @@ You can also use the form: John Doe <john@doe.com> Icon 32 x 32 - Ikona 32 x 32 + Ikona 32 x 32 Icon 64 x 64 - Ikona 64 x 64 + Ikon 64 x 64 Icon 128 x 128 - Ikona 128 x 128 + Ikona 128 x 128 Standard sizes: @@ -3162,7 +3165,7 @@ You can also use the form: John Doe <john@doe.com> &Height: - Výška: + &Výška: Aspect ratio: @@ -3170,7 +3173,7 @@ You can also use the form: John Doe <john@doe.com> &Screen - Obrazovka + O&brazovka Alt+S @@ -3595,7 +3598,7 @@ Mouse tilting is not disabled by this setting. Preselect the object in 3D view when mouse over the tree item - Preselect the object in 3D view when mouse over the tree item + Predčasne vybrať objekt v 3D zobrazení, keď je kurzor myši nad položku zo stromu Record selection in tree view in order to go back/forward using navigation button @@ -3729,7 +3732,7 @@ Mouse tilting is not disabled by this setting. Enable preselection highlighting - Povoliť zvýraznenie predvoľby + Povoliť zvýraznenie predčasného výberu Background color @@ -3737,7 +3740,7 @@ Mouse tilting is not disabled by this setting. Middle color - Stredná farba + Prostredná farba Color gradient @@ -3749,55 +3752,55 @@ Mouse tilting is not disabled by this setting. Object being edited - Object being edited + Upravovaný objekt Active container - Active container + Aktívny kontajner Enable preselection and highlight by specified color - Enable preselection and highlight by specified color + Povoliť predčasný výber a zvýrazniť ho určenou farbou Enable selection highlighting and use specified color - Enable selection highlighting and use specified color + Povoliť zvýraznenie výberu a použiť určenú farbu Background color for the model view - Background color for the model view + Farba pozadia pre zobrazenie modelu Background will have selected color - Background will have selected color + Pozadie bude vo vybranej farbe Color gradient will get selected color as middle color - Color gradient will get selected color as middle color + Farebný prechod získa vybranú farbu ako prostrednú farbu Bottom color - Bottom color + Spodná farba Background will have selected color gradient - Background will have selected color gradient + Pozadie bude vo farbe vybraného farebného prechodu Top color - Top color + Vrchná farba Tree view - Zobraziť Strom + Zobrazenie stromu Background color for objects in tree view that are currently edited - Background color for objects in tree view that are currently edited + Farba pozadia objektov v stromovom zobrazení, ktoré sú momentálne upravované Background color for active containers in tree view - Background color for active containers in tree view + Farba pozadia aktívnych kontajnerov v stromovom zobrazení @@ -3811,7 +3814,7 @@ Mouse tilting is not disabled by this setting. Gui::Dialog::DlgUnitCalculator Units calculator - Units calculator + Kalkulačka jednotiek as: @@ -3827,7 +3830,7 @@ Mouse tilting is not disabled by this setting. Copy - Kópia + Kopírovať Close @@ -3843,7 +3846,7 @@ Mouse tilting is not disabled by this setting. Result - Result + Výsledok List of last used calculations @@ -3853,7 +3856,7 @@ To add a calculation press Return in the value input field Quantity - Quantity + Množstvo Unit system: @@ -4213,7 +4216,7 @@ The 'Status' column shows whether the document could be recovered. Rotation: - Rotácia: + Otočenie: Zooming: @@ -4354,7 +4357,7 @@ The 'Status' column shows whether the document could be recovered. Rotation: - Rotácia: + Otočenie: Angle: @@ -4378,7 +4381,7 @@ The 'Status' column shows whether the document could be recovered. Reset - Reset + Obnoviť Close @@ -4414,7 +4417,7 @@ The 'Status' column shows whether the document could be recovered. Apply incremental changes - Apply incremental changes + Použiť prírastkové zmeny Please select 1, 2, or 3 points before clicking this button. A point may be on a vertex, face, or edge. If on a face or edge the point used will be the point at the mouse position along face or edge. If 1 point is selected it will be used as the center of rotation. If 2 points are selected the midpoint between them will be the center of rotation and a new custom axis will be created, if needed. If 3 points are selected the first point becomes the center of rotation and lies on the vector that is normal to the plane defined by the 3 points. Some distance and angle information is provided in the report view, which can be useful when aligning objects. For your convenience when Shift + click is used the appropriate distance or angle is copied to the clipboard. @@ -4629,11 +4632,11 @@ The 'Status' column shows whether the document could be recovered. Gui::DockWnd::ComboView Combo View - Zobraziť Pole so zoznamom + Kombinované zobrazenie Model - Model + Model Tasks @@ -4651,11 +4654,11 @@ The 'Status' column shows whether the document could be recovered. Gui::DockWnd::ReportOutput Options - Možnosti + Voľby Clear - Vyčistiť + Vymazať Save As... @@ -4714,7 +4717,7 @@ The 'Status' column shows whether the document could be recovered. Python console - Konzola Python + Konzola jazyka Python @@ -4729,7 +4732,7 @@ The 'Status' column shows whether the document could be recovered. Clears the search field - Clears the search field + Vymaže pole vyhľadávania Select only @@ -4773,11 +4776,11 @@ The 'Status' column shows whether the document could be recovered. Mark to recompute - Mark to recompute + Označiť na prepočítanie Mark this object to be recomputed - Mark this object to be recomputed + Označí tento objekt na prepočítanie Selection View @@ -4808,7 +4811,7 @@ The 'Status' column shows whether the document could be recovered. Labels & Attributes - Menovky & Atribúty + Menovky a atribúty @@ -4832,12 +4835,12 @@ Toto bolo upravené mimo editora zdroja. Chcete to načítať? The document has been modified. Do you want to save your changes? - Dokument bol upravovaný. -Chcete uložiť zmeny? + Dokument bol zmenený. +Chcete uložiť vaše zmeny? Export PDF - Export do PDF + Exportovať PDF untitled[*] @@ -4845,15 +4848,15 @@ Chcete uložiť zmeny? - Editor - -Editor + - Editor %1 chars removed - %1 znakov odstránené + %1 znakov odstránených %1 chars added - %1 znakov pridané + %1 znakov pridaných Formatted @@ -5057,7 +5060,7 @@ Chcete uložiť zmeny? Gui::LocationDialog Wrong direction - Chybný smer + Nesprávny smer Direction must not be the null vector @@ -5297,7 +5300,7 @@ How do you want to proceed? Clear list - Clear list + Vymazať zoznam @@ -5374,12 +5377,16 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel Property - Vlastnosti + Vlastnosť Value @@ -5390,7 +5397,7 @@ How do you want to proceed? Gui::PropertyView View - Pohľad + Zobrazenie Data @@ -5411,7 +5418,7 @@ Chcete skončiť bez uloženia vašich údajov? Python console - Konzola Python + Konzola jazyka Python Unhandled PyCXX exception. @@ -5471,19 +5478,19 @@ Chcete skončiť bez uloženia vašich údajov? Clear console - Clear console + Vymazať konzolu Macro Files - Macro Files + Súbory makier All Files - All Files + Všetky súbory Save history - Save history + Uložiť históriu Saves Python history across %1 sessions @@ -5569,7 +5576,7 @@ Chcete skončiť bez uloženia vašich údajov? Gui::StdCmdDescription Help - Pomoc + Pomocník Des&cription @@ -5584,11 +5591,11 @@ Chcete skončiť bez uloženia vašich údajov? Gui::StdCmdDownloadOnlineHelp Help - Pomoc + Pomocník Download online help - Stiahnuť online Pomoc + Stiahnuť online pomocníka Download %1's online help @@ -5614,13 +5621,13 @@ Prajete si zadať existujúci adresár? You don't have write permission to '%1' Do you want to specify another directory? - Nemáte povolenie pre zápis do '%1' + Nemáte oprávnenie pre zápis do adresára „%1“ -Prajete si zadať iný adresár? +Chcete určiť iný adresár? Stop downloading - Zastaviť sťahovanie + Zastaviť preberanie @@ -5656,22 +5663,22 @@ Prajete si zadať iný adresár? Gui::TaskCSysDragger Increments - Increments + Prírastky Translation Increment: - Translation Increment: + Prírastok prekladu: Rotation Increment: - Rotation Increment: + Prírastok otočenia: Gui::TaskElementColors Set element color - Set element color + Nastaviť farbu prvku TextLabel @@ -5679,7 +5686,7 @@ Prajete si zadať iný adresár? Recompute after commit - Recompute after commit + Prepočítať po vykonaní Remove @@ -5691,7 +5698,7 @@ Prajete si zadať iný adresár? Remove all - Remove all + Odstrániť všetko Hide @@ -5710,7 +5717,7 @@ Prajete si zadať iný adresár? Gui::TaskView::TaskAppearance Plot mode: - Kresliaci mód: + Režim kreslenia: Point size: @@ -5722,7 +5729,7 @@ Prajete si zadať iný adresár? Transparency: - Priesvitnosť: + Priehľadnosť: Appearance @@ -5782,11 +5789,11 @@ Prajete si zadať iný adresár? Do you want to save your changes before closing? - Do you want to save your changes before closing? + Chcete pred zavretím uložiť vaše zmeny? If you don't save, your changes will be lost. - If you don't save, your changes will be lost. + Ak nevykonáte uloženie, vaše zmeny budú stratené. Edit text @@ -5848,7 +5855,7 @@ Prajete si zadať iný adresár? Korean - Korean + Kórejčina Russian @@ -5868,7 +5875,7 @@ Prajete si zadať iný adresár? Portuguese, Brazilian - Portuguese, Brazilian + Portugalčina (Brazília) Portuguese @@ -5920,31 +5927,31 @@ Prajete si zadať iný adresár? Basque - Basque + Baskičtina Catalan - Catalan + Katalánčina Galician - Galician + Galčina Kabyle - Kabyle + Kabylčina Filipino - Filipino + Filipínčina Indonesian - Indonesian + Indonézština Lithuanian - Lithuanian + Litovčina Valencian @@ -5952,18 +5959,18 @@ Prajete si zadať iný adresár? Arabic - Arabic + Arabčina Vietnamese - Vietnamese + Vietnamčina Gui::TreeDockWidget Tree view - Zobraziť Strom + Zobrazenie stromu @@ -5997,7 +6004,7 @@ Prajete si zadať iný adresár? Labels & Attributes - Menovky & Atribúty + Menovky a atribúty Application @@ -6005,11 +6012,11 @@ Prajete si zadať iný adresár? Finish editing - Koniec editácie + Dokončiť úpravu Finish editing object - Dokončiť editáciu objektu + Dokončí upravovanie objektu Activate document @@ -6021,23 +6028,23 @@ Prajete si zadať iný adresár? Skip recomputes - Skip recomputes + Vynechať prepočítavanie Enable or disable recomputations of document - Enable or disable recomputations of document + Povolí alebo zakáže prepočty dokumentu Mark to recompute - Mark to recompute + Označiť na prepočítanie Mark this object to be recomputed - Mark this object to be recomputed + Označí tento objekt na prepočítanie %1, Internal name: %2 - %1, Internal name: %2 + %1, Interný názov: %2 Search... @@ -6045,7 +6052,7 @@ Prajete si zadať iný adresár? Search for objects - Search for objects + Vyhľadá objekty Description @@ -6053,55 +6060,55 @@ Prajete si zadať iný adresár? Show hidden items - Show hidden items + Zobraziť skryté položky Show hidden tree view items - Show hidden tree view items + Zobrazí skryté položky v stromovom zobrazení Hide item - Hide item + Skryť položku Hide the item in tree - Hide the item in tree + Skryť položku v strome Close document - Close document + Zavrieť dokument Close the document - Close the document + Zavrie dokument Reload document - Reload document + Znovu načítať dokument Reload a partially loaded document - Reload a partially loaded document + Znovu načíta čiastočne načítaný dokument Allow partial recomputes - Allow partial recomputes + Umožniť čiastočné prepočítanie Enable or disable recomputating editing object when 'skip recomputation' is enabled - Enable or disable recomputating editing object when 'skip recomputation' is enabled + Povolí alebo zakáže prepočet upravovaného objektu, keď je povolená voľba „vynechať prepočítanie“ Recompute object - Recompute object + Prepočítať objekt Recompute the selected object - Recompute the selected object + Prepočítať vybraný objekt (but must be executed) - (but must be executed) + (ale musí byť spustený) @@ -6123,7 +6130,7 @@ Prajete si zadať iný adresár? Gui::View3DInventor Export PDF - Export do PDF + Exportovať PDF PDF file @@ -6131,18 +6138,18 @@ Prajete si zadať iný adresár? Opening file failed - Opening file failed + Otvorenie zlyhalo Can't open file '%1' for writing. - Can't open file '%1' for writing. + Nedá sa otvoriť súbor „%1“ na zápis. Gui::WorkbenchGroup Select the '%1' workbench - Vyberte pracovné prostredie '%1' + Vyberte pracovný priestor „%1“ @@ -6173,7 +6180,7 @@ Prajete si zadať iný adresár? About %1 - O aplikácií %1 + O aplikácii %1 @@ -6274,18 +6281,18 @@ Prajete si zadať iný adresár? Input in line %1 is not a number - Input in line %1 is not a number + Vstup na riadku %1 nie je číslo QDockWidget Tree view - Zobraziť Strom + Zobrazenie stromu Property view - Zobrazenie vlastností + Zobrazenie vlastnosti Selection view @@ -6293,11 +6300,11 @@ Prajete si zadať iný adresár? Report view - Zobrazenie zostavy + Zobrazenie hlásenia Combo View - Zobraziť Pole so zoznamom + Kombinované zobrazenie Toolbox @@ -6305,11 +6312,11 @@ Prajete si zadať iný adresár? Python console - Konzola Python + Konzola jazyka Python Display properties - Vlastnosti obrazovky + Vlastnosti zobrazenia DAG View @@ -6324,7 +6331,7 @@ Prajete si zadať iný adresár? Display - Obrazovka + Zobrazenie Unknown filetype @@ -6340,7 +6347,7 @@ Prajete si zadať iný adresár? Workbench failure - Zlyhanie pracovného prostredia + Zlyhanie pracovného priestoru %1 @@ -6356,23 +6363,23 @@ Prajete si zadať iný adresár? Import file - Import súboru + Importovať súbor Export file - Export súboru + Exportovať súbor Printing... - Tlač... + Tlačí sa... Cannot load workbench - Nedá sa načítať pracovné prostredie + Nedá sa načítať pracovný priestor A general error occurred while loading the workbench - Počas načítania pracovného prostredia prišlo k zásadnej chybe + Počas načítania pracovného priestoru prišlo k zásadnej chybe Save views... @@ -6388,7 +6395,7 @@ Prajete si zadať iný adresár? Clear views - Vyčistiť zobrazenia + Vymazať zobrazenia Restore view &%1 @@ -6405,7 +6412,7 @@ Prajete si zadať iný adresár? Importing the restored views would clear the already stored views. Do you want to continue? - Importovanie obnovených zobrazení môže zmazať predtým uložené zobrazenia. + Importovanie obnovených zobrazení môže vymazať predtým uložené zobrazenia. Chcete pokračovať? @@ -6414,7 +6421,7 @@ Chcete pokračovať? Cannot open file '%1'. - Nedá sa otvoriť súbor '%1'. + Nedá sa otvoriť súbor „%1“. files @@ -6438,7 +6445,7 @@ Chcete pokračovať? Enter your text: - Zadajte text: + Zadajte váš text: New integer item @@ -6446,7 +6453,7 @@ Chcete pokračovať? Enter your number: - Zadajte číslo: + Zadajte vaše číslo: New unsigned item @@ -6462,7 +6469,7 @@ Chcete pokračovať? Choose an item: - Vyberte položku: + Zvoľte položku: Rename group @@ -6470,7 +6477,7 @@ Chcete pokračovať? The group '%1' cannot be renamed. - Nemožno premenovať skupinu '%1'. + Skupina „%1“ sa nedá premenovať. Existing group @@ -6506,7 +6513,7 @@ Chcete pokračovať? Clear - Vyčistiť + Vymazať Cancel @@ -6590,7 +6597,7 @@ Prosím otvorte okno prehliadača a zadajte tam: http://localhost:%1. Help - Pomoc + Pomocník Unable to load documentation. @@ -6600,7 +6607,7 @@ Pre jej načítanie je potrebné Qt 4.4 alebo vyššie. Exporting PDF... - Exportujem PDF... + Exportuje sa PDF... Wrong selection @@ -6640,11 +6647,11 @@ Buďte opatrní pri klikaní na body. Do you want to save your changes to document '%1' before closing? - Do you want to save your changes to document '%1' before closing? + Chcete pred zavretím uložiť vaše zmeny v dokumente „%1“? If you don't save, your changes will be lost. - If you don't save, your changes will be lost. + Ak nevykonáte uloženie, vaše zmeny budú stratené. Save a copy of the document under new filename... @@ -6672,7 +6679,7 @@ Buďte opatrní pri klikaní na body. Origin - Origin + Pôvodné Delete group content? @@ -6688,7 +6695,7 @@ Buďte opatrní pri klikaní na body. Split - Split + Rozdeliť Translation: @@ -6696,7 +6703,7 @@ Buďte opatrní pri klikaní na body. Rotation: - Rotácia: + Otočenie: Toggle active part @@ -6848,7 +6855,7 @@ Choose 'Abort' to abort Do you want to save your changes to document before closing? - Do you want to save your changes to document before closing? + Chcete pred zavretím uložiť vaše zmeny v dokumente? Apply answer to all @@ -6960,22 +6967,22 @@ Dokument: StdCmdAbout Help - Pomoc + Pomocník &About %1 - O &aplikácií %1 + O &aplikácii %1 About %1 - O aplikácií %1 + O aplikácii %1 StdCmdAboutQt Help - Pomoc + Pomocník About &Qt @@ -6994,11 +7001,11 @@ Dokument: Ne&xt - Ďalej + &Nasledujúce Activate next window - Aktivuje ďalšie okno + Aktivuje nasledujúce okno @@ -7009,11 +7016,11 @@ Dokument: Pre&vious - Predchádzajúce + &Predchádzajúce Activate previous window - Zobrazí predchádzajúce okno + Aktivuje predchádzajúce okno @@ -7095,7 +7102,7 @@ Dokument: Close Al&l - Zavrieť všetko + Zavri&eť všetko Close all windows @@ -7200,7 +7207,7 @@ Dokument: Cu&stomize... - Prispôs&obenie... + Prispôs&obiť... Customize toolbars and command bars @@ -7215,7 +7222,7 @@ Dokument: Opens a dialog to let you execute a recorded macro - Otvorí dialógové okno a umožní spustiť nahrané makro + Otvorí dialógové okno a umožní spustiť zaznamenané makro Macro @@ -7260,7 +7267,7 @@ Dokument: E&dit parameters ... - E&ditovať parametre... + &Upraviť parametre... Opens a Dialog to edit the parameters @@ -7286,7 +7293,7 @@ Dokument: StdCmdDockViewMenu View - Pohľad + Zobrazenie Panels @@ -7335,11 +7342,11 @@ Dokument: Toggle &Edit mode - Toggle &Edit mode + Prepnúť &režim úprav Toggles the selected object's edit mode - Toggles the selected object's edit mode + Prepne režim úprav pre vybraný objekt Activates or Deactivates the selected object's edit mode @@ -7354,19 +7361,19 @@ Dokument: &Export... - &Export... + &Exportovať... Export an object in the active document - Export objektu v aktívnom dokumente + Exportuje objektu v aktívnom dokumente No selection - bez výberu + Žiadny výber Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Pred spustením exportu zvoľte objekty na exportovanie. @@ -7392,14 +7399,14 @@ Dokument: Recompute feature or document - Prepočítať funkciu alebo dokument + Prepočíta funkciu alebo dokument StdCmdFreeCADDonation Help - Pomoc + Pomocník Donate @@ -7414,7 +7421,7 @@ Dokument: StdCmdFreeCADFAQ Help - Pomoc + Pomocník FreeCAD FAQ @@ -7433,7 +7440,7 @@ Dokument: StdCmdFreeCADForum Help - Pomoc + Pomocník FreeCAD Forum @@ -7452,7 +7459,7 @@ Dokument: StdCmdFreeCADPowerUserHub Help - Pomoc + Pomocník Python scripting documentation @@ -7471,7 +7478,7 @@ Dokument: StdCmdFreeCADUserHub Help - Pomoc + Pomocník Users documentation @@ -7486,7 +7493,7 @@ Dokument: StdCmdFreeCADWebsite Help - Pomoc + Pomocník FreeCAD Website @@ -7494,7 +7501,7 @@ Dokument: The FreeCAD website - Internetová stránka programu FreeCAD + Webová stránka aplikácie FreeCAD @@ -7584,7 +7591,7 @@ Dokument: StdCmdLinkActions View - Pohľad + Zobrazenie Link actions @@ -7685,7 +7692,7 @@ Dokument: StdCmdLinkSelectActions View - Pohľad + Zobrazenie Link navigation @@ -7842,7 +7849,7 @@ Dokument: StdCmdMeasureDistance View - Pohľad + Zobrazenie Measure distance @@ -7910,7 +7917,7 @@ Dokument: StdCmdOnlineHelp Help - Pomoc + Pomocník Show help to the application @@ -7921,7 +7928,7 @@ Dokument: StdCmdOnlineHelpWebsite Help - Pomoc + Pomocník Help Website @@ -7956,11 +7963,11 @@ Dokument: Cannot open file - Cannot open file + Nedá sa otvoriť súbor Loading the file %1 is not supported - Loading the file %1 is not supported + Načítanie súboru %1 nie je podporované @@ -7975,7 +7982,7 @@ Dokument: Create a new part and make it active - Vytvoriť novú časť a aktivovať ju + Vytvorí novú časť a aktivuje ju @@ -8031,7 +8038,7 @@ Dokument: &Export PDF... - &Export do PDF... + &Exportovať PDF... Export the document as PDF @@ -8069,7 +8076,7 @@ Dokument: Show details of the currently active project - Zobraziť podrobnosti o práve aktívnom projekte + Zobrazí podrobnosti o práve aktívnom projekte @@ -8091,7 +8098,7 @@ Dokument: StdCmdPythonWebsite Help - Pomoc + Pomocník Python Website @@ -8110,11 +8117,11 @@ Dokument: E&xit - Koniec + S&končiť Quits the application - Ukončí program + Ukončí aplikáciu @@ -8136,11 +8143,11 @@ Dokument: Recent files - Obľúbené súbory + Nedávne súbory Recent file list - Zoznam obľúbených súborov + Zoznam nedávnych súborov @@ -8185,7 +8192,7 @@ Dokument: Recomputes the current active document - Prepočíta aktuálny a aktívny dokument + Prepočíta momentálne aktívny dokument @@ -8282,7 +8289,7 @@ Dokument: StdCmdSelBack View - Pohľad + Zobrazenie &Back @@ -8297,7 +8304,7 @@ Dokument: StdCmdSelBoundingBox View - Pohľad + Zobrazenie &Bounding box @@ -8312,7 +8319,7 @@ Dokument: StdCmdSelForward View - Pohľad + Zobrazenie &Forward @@ -8417,7 +8424,7 @@ Dokument: StdCmdStatusBar View - Pohľad + Zobrazenie Status bar @@ -8537,7 +8544,7 @@ Dokument: Toggle selectability - Prepínač výberu + Prepnúť výber Toggles the property of the objects to get selected in the 3D-View @@ -8552,7 +8559,7 @@ Dokument: Toggle visibility - Prepínač viditeľnosti + Prepnúť viditeľnosť Toggles visibility @@ -8563,7 +8570,7 @@ Dokument: StdCmdToolBarMenu View - Pohľad + Zobrazenie Tool&bars @@ -8608,7 +8615,7 @@ Dokument: StdCmdTreeCollapse View - Pohľad + Zobrazenie Collapse selected item @@ -8623,7 +8630,7 @@ Dokument: StdCmdTreeExpand View - Pohľad + Zobrazenie Expand selected item @@ -8638,7 +8645,7 @@ Dokument: StdCmdTreeSelectAllInstances View - Pohľad + Zobrazenie Select all instances @@ -8653,7 +8660,7 @@ Dokument: StdCmdTreeViewActions View - Pohľad + Zobrazenie TreeView actions @@ -8687,18 +8694,18 @@ Dokument: &Units calculator... - &Units calculator... + Kalkulačka &jednotiek... Start the units calculator - Start the units calculator + Spustí kalkulačku jednotiek StdCmdUserInterface View - Pohľad + Zobrazenie Dock views @@ -8721,7 +8728,7 @@ Dokument: Set to bottom view - Nastaví na pohľad z dola + Nastaví na pohľad zospodu @@ -8807,11 +8814,11 @@ Dokument: Fit all - Ukáž všetko + Prispôsobiť všetko Fits the whole content on the screen - Prispôsobí zobrazenie celého obsahu a ukáže na obrazovke + Prispôsobí celý obsah obrazovke @@ -8841,7 +8848,7 @@ Dokument: Set to front view - Nastaví na pohľad z predu + Nastaví na pohľad spredu @@ -8976,7 +8983,7 @@ Dokument: Set to left view - Nastaviť pohľad z ľava + Nastaví na pohľad zľava @@ -8991,7 +8998,7 @@ Dokument: Set to rear view - Nastaví pohľad zo zadu + Nastaví na pohľad zozadu @@ -9021,7 +9028,7 @@ Dokument: Set to right view - Nastaví pohľad z prava + Nastaví na pohľad sprava @@ -9081,7 +9088,7 @@ Dokument: Set to top view - Nastaví pohľad z hora + Nastaví na pohľad zhora @@ -9118,7 +9125,7 @@ Dokument: StdCmdWhatsThis Help - Pomoc + Pomocník &What's This? @@ -9159,15 +9166,15 @@ Dokument: StdCmdWorkbench View - Pohľad + Zobrazenie Workbench - Pracovné prostredie + Pracovný priestor Switch between workbenches - Prepne medzi pracovnými prostrediami + Prepne medzi pracovnými priestormi @@ -9178,11 +9185,11 @@ Dokument: Fullscreen - Celá obrazovka + Na celú obrazovka Display the main window in fullscreen mode - Display the main window in fullscreen mode + Zobrazí hlavné okno v režime na celú obrazovku @@ -9208,7 +9215,7 @@ Dokument: Perspective view - Perspektívne zobrazenie + Perspektívny pohľad Switches to perspective view mode @@ -9268,11 +9275,11 @@ Dokument: Pre-selection - Pre-selection + Predčasný výber Preselect the object in 3D view when mouse over the tree item - Preselect the object in 3D view when mouse over the tree item + Predčasne vybrať objekt v 3D zobrazení, keď je kurzor myši nad položku zo stromu @@ -9384,11 +9391,11 @@ Dokument: Docked - Prichytené + Ukotvené Display the active view either in fullscreen, in undocked or docked mode - Zobrazuje aktívny pohľad v celo-obrazovom režime buď neukotvené, alebo ukotvené + Zobrazí aktívne okno buď v režime na celú obrazovku, v ukotvenom alebo neukotvenom režime @@ -9403,7 +9410,7 @@ Dokument: Display the active view either in fullscreen, in undocked or docked mode - Zobrazuje aktívny pohľad v celo-obrazovom režime buď neukotvené, alebo ukotvené + Zobrazí aktívne okno buď v režime na celú obrazovku, v ukotvenom alebo neukotvenom režime @@ -9414,11 +9421,11 @@ Dokument: Fullscreen - Celá obrazovka + Na celú obrazovka Display the active view either in fullscreen, in undocked or docked mode - Zobrazuje aktívny pohľad v celo-obrazovom režime buď neukotvené, alebo ukotvené + Zobrazí aktívne okno buď v režime na celú obrazovku, v ukotvenom alebo neukotvenom režime @@ -9448,7 +9455,7 @@ Dokument: Display the active view either in fullscreen, in undocked or docked mode - Zobrazuje aktívny pohľad v celo-obrazovom režime buď neukotvené, alebo ukotvené + Zobrazí aktívne okno buď v režime na celú obrazovku, v ukotvenom alebo neukotvenom režime @@ -9597,7 +9604,7 @@ Do you still want to proceed? Std_Revert This will discard all the changes since last file save. - This will discard all the changes since last file save. + Týmto sa zahodia všetky zmeny od posledného uloženia súboru. Revert document @@ -9660,7 +9667,7 @@ Do you still want to proceed? &Edit - &Editovať + &Upraviť Standard views @@ -9680,7 +9687,7 @@ Do you still want to proceed? &View - Zobrazenie + Zo&brazenie &Tools @@ -9692,7 +9699,7 @@ Do you still want to proceed? &Windows - Okná + O&kná &On-line help @@ -9700,7 +9707,7 @@ Do you still want to proceed? &Help - Pomoc + &Pomocník File @@ -9712,7 +9719,7 @@ Do you still want to proceed? View - Pohľad + Zobrazenie Special Ops diff --git a/src/Gui/Language/FreeCAD_sl.qm b/src/Gui/Language/FreeCAD_sl.qm index db19b30f46..cbb07ad1b1 100644 Binary files a/src/Gui/Language/FreeCAD_sl.qm and b/src/Gui/Language/FreeCAD_sl.qm differ diff --git a/src/Gui/Language/FreeCAD_sl.ts b/src/Gui/Language/FreeCAD_sl.ts index c837da36c0..5ddb8eb7af 100644 --- a/src/Gui/Language/FreeCAD_sl.ts +++ b/src/Gui/Language/FreeCAD_sl.ts @@ -3257,23 +3257,23 @@ Lahko uporabite tudi obliko: Neznanec <ne@znanec.com> Gui::Dialog::DlgSettingsLazyLoaded Unloaded Workbenches - Unloaded Workbenches + Odložena delovna okolja <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> - <html><head/><body><p>Load the selected workbenches, adding their preference windows to the preferences dialog.</p></body></html> + <html><head/><body><p>Naloži izbrana delovna okolja in njihova prednastavitvena okna dodaj k pogovornemu oknu s prednastavitvami.</p></body></html> Load Selected - Load Selected + Naloži izbrano <html><head/><body><p>Available unloaded workbenches</p></body></html> - <html><head/><body><p>Available unloaded workbenches</p></body></html> + <html><head/><body><p>Odložena delovna okolja, ki so na voljo</p></body></html> <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> - <html><head/><body><p>To preserve resources, FreeCAD does not load workbenches until they are used. Loading them may provide access to additional preferences related to their functionality.</p><p>The following workbenches are available in your installation, but are not yet loaded:</p></body></html> + <html><head/><body><p>Zaradi varčevanja z viri FreeCAD ne naloži delovnih okolij, dokler se jih ne uporabi. Če jih naložite, vam bodo lahko na voljo dodatne prednastavitve, ki so povezane z njihovimi zmožnostmi.</p><p>V vaši namestitvi so na voljo naslednja delovna okolja, ki niso še naložena:</p></body></html> @@ -3608,7 +3608,7 @@ S to nastavitvijo nagibanje z miško ni onemogočeno. Add checkboxes for selection in document tree - Add checkboxes for selection in document tree + Za izbiranje po drevesu dokumenta dodaj označna polja @@ -5377,6 +5377,10 @@ Kako želite nadaljevati? Expression... Izraz ... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel @@ -6919,7 +6923,7 @@ Dokument: There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Pri nalaganju datoteke je prišlo do resnih napak. Določeni podatki so bili lahko spremenjeni ali pa sploh niso bili obnovljeni. Če projekt shranite, bo najverjetneje prišlo do izgube podatkov. Workbenches @@ -7369,7 +7373,7 @@ Dokument: Select the objects to export before choosing Export. - Select the objects to export before choosing Export. + Izberite predmete, ki jih želite izvoziti, preden izberete Izvoz. @@ -7410,7 +7414,7 @@ Dokument: Donate to FreeCAD development - Donate to FreeCAD development + Darujte FreeCADovemu razvoju diff --git a/src/Gui/Language/FreeCAD_sr.qm b/src/Gui/Language/FreeCAD_sr.qm index 42e62c9363..060d585057 100644 Binary files a/src/Gui/Language/FreeCAD_sr.qm and b/src/Gui/Language/FreeCAD_sr.qm differ diff --git a/src/Gui/Language/FreeCAD_sr.ts b/src/Gui/Language/FreeCAD_sr.ts index 3d8b97f5cc..4c7fe3f520 100644 --- a/src/Gui/Language/FreeCAD_sr.ts +++ b/src/Gui/Language/FreeCAD_sr.ts @@ -5377,6 +5377,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel @@ -5819,27 +5823,27 @@ Do you want to specify another directory? Gui::Translator English - English + Енглески German - German + Немачки Spanish - Spanish + Шпански French - French + Француски Italian - Italian + Италијански Japanese - Japanese + Јапански Chinese Simplified @@ -5855,19 +5859,19 @@ Do you want to specify another directory? Russian - Russian + Руски Swedish - Swedish + Шведски Afrikaans - Afrikaans + Африкански Norwegian - Norwegian + Норвешки Portuguese, Brazilian @@ -5875,51 +5879,51 @@ Do you want to specify another directory? Portuguese - Portuguese + Португалски Dutch - Dutch + Холандски Ukrainian - Ukrainian + Украински Finnish - Finnish + Фински Croatian - Croatian + Хрватски Polish - Polish + Пољски Czech - Czech + Чешки Hungarian - Hungarian + Мађарски Romanian - Romanian + Румунски Slovak - Slovak + Словачки Turkish - Turkish + Турски Slovenian - Slovenian + Словеначки Basque @@ -6915,7 +6919,7 @@ Document: There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. - There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. + Дошло је до грешака приликом учитавања датотеке. Неки подаци су можда измењени или уопште нису опорављени. У приказу извештаја потражите одређеније информације о предметима у питању. There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. @@ -7406,7 +7410,7 @@ Document: Donate - Donate + Прилози Donate to FreeCAD development diff --git a/src/Gui/Language/FreeCAD_sv-SE.qm b/src/Gui/Language/FreeCAD_sv-SE.qm index e5ffbe178a..ad34741302 100644 Binary files a/src/Gui/Language/FreeCAD_sv-SE.qm and b/src/Gui/Language/FreeCAD_sv-SE.qm differ diff --git a/src/Gui/Language/FreeCAD_sv-SE.ts b/src/Gui/Language/FreeCAD_sv-SE.ts index dafea68278..9feedc0d60 100644 --- a/src/Gui/Language/FreeCAD_sv-SE.ts +++ b/src/Gui/Language/FreeCAD_sv-SE.ts @@ -140,11 +140,11 @@ Make link group - Make link group + Skapa länkgrupp Make link - Make link + Skapa länk Make sub-link @@ -152,11 +152,11 @@ Import links - Import links + Importera länkar Import all links - Import all links + Importera alla länkar Insert measurement @@ -164,7 +164,7 @@ Insert text document - Insert text document + Infoga textdokument Add a part @@ -172,7 +172,7 @@ Add a group - Add a group + Lägg till en grupp Align @@ -512,7 +512,7 @@ while doing a left or right click and move the mouse up or down " - " + " @@ -677,7 +677,7 @@ while doing a left or right click and move the mouse up or down Gui::Dialog::DlgAddProperty Add property - Add property + Lägg till egenskap Type @@ -1930,7 +1930,7 @@ Ange en annan katalog. Search Group - Search Group + Sök grupp @@ -2012,7 +2012,7 @@ Ange en annan katalog. Search Group - Search Group + Sök grupp @@ -4690,7 +4690,7 @@ The 'Status' column shows whether the document could be recovered. Normal messages - Normal messages + Normala meddelanden Log messages @@ -5359,7 +5359,7 @@ Hur vill du fortsätta? property - property + egenskap Show all @@ -5367,16 +5367,20 @@ Hur vill du fortsätta? Add property - Add property + Lägg till egenskap Remove property - Remove property + Ta bort egenskap Expression... Uttryck... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel @@ -6080,7 +6084,7 @@ Vill du ange en annan katalog? Reload document - Reload document + Ladda om dokument Reload a partially loaded document @@ -6807,7 +6811,7 @@ underscore, and must not start with a digit. Add property - Add property + Lägg till egenskap Failed to add property to '%1': %2 @@ -6896,8 +6900,8 @@ Pyhsical path: Document: - -Document: + +Dokument: @@ -7602,7 +7606,7 @@ Document: Import links - Import links + Importera länkar Import selected external link(s) @@ -7617,7 +7621,7 @@ Document: Import all links - Import all links + Importera alla länkar Import all links of the active document @@ -7632,7 +7636,7 @@ Document: Make link - Make link + Skapa länk Create a link to the selected object(s) @@ -7647,11 +7651,11 @@ Document: Make link group - Make link group + Skapa länkgrupp Create a group of links - Create a group of links + Skapa en grupp länkar @@ -7677,7 +7681,7 @@ Document: Replace with link - Replace with link + Ersätt med länk Replace the selected object(s) with link @@ -9065,7 +9069,7 @@ Document: Save current camera - Save current camera + Spara aktuell kamera Save current camera settings diff --git a/src/Gui/Language/FreeCAD_tr.qm b/src/Gui/Language/FreeCAD_tr.qm index 7f4826bd99..780afc4057 100644 Binary files a/src/Gui/Language/FreeCAD_tr.qm and b/src/Gui/Language/FreeCAD_tr.qm differ diff --git a/src/Gui/Language/FreeCAD_tr.ts b/src/Gui/Language/FreeCAD_tr.ts index 291de39ce4..9f7a86eb23 100644 --- a/src/Gui/Language/FreeCAD_tr.ts +++ b/src/Gui/Language/FreeCAD_tr.ts @@ -5370,6 +5370,10 @@ sağ görünümde %2 nokta seçili. Expression... İfade... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_uk.qm b/src/Gui/Language/FreeCAD_uk.qm index a06ef27a25..b0ae71a3dd 100644 Binary files a/src/Gui/Language/FreeCAD_uk.qm and b/src/Gui/Language/FreeCAD_uk.qm differ diff --git a/src/Gui/Language/FreeCAD_uk.ts b/src/Gui/Language/FreeCAD_uk.ts index ce236326d9..037ebf335b 100644 --- a/src/Gui/Language/FreeCAD_uk.ts +++ b/src/Gui/Language/FreeCAD_uk.ts @@ -5373,6 +5373,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_val-ES.qm b/src/Gui/Language/FreeCAD_val-ES.qm index 3332efc4de..66ec48427c 100644 Binary files a/src/Gui/Language/FreeCAD_val-ES.qm and b/src/Gui/Language/FreeCAD_val-ES.qm differ diff --git a/src/Gui/Language/FreeCAD_val-ES.ts b/src/Gui/Language/FreeCAD_val-ES.ts index 70524cbb6a..a90137d01a 100644 --- a/src/Gui/Language/FreeCAD_val-ES.ts +++ b/src/Gui/Language/FreeCAD_val-ES.ts @@ -5359,6 +5359,10 @@ How do you want to proceed? Expression... Expressió... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_vi.qm b/src/Gui/Language/FreeCAD_vi.qm index 42ed1458dc..a336f09614 100644 Binary files a/src/Gui/Language/FreeCAD_vi.qm and b/src/Gui/Language/FreeCAD_vi.qm differ diff --git a/src/Gui/Language/FreeCAD_vi.ts b/src/Gui/Language/FreeCAD_vi.ts index 865f5de54b..9687d1054b 100644 --- a/src/Gui/Language/FreeCAD_vi.ts +++ b/src/Gui/Language/FreeCAD_vi.ts @@ -5380,6 +5380,10 @@ Bạn muốn tiến hành như thế nào? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_zh-CN.qm b/src/Gui/Language/FreeCAD_zh-CN.qm index 3f8eedfe64..f7ec6f9a42 100644 Binary files a/src/Gui/Language/FreeCAD_zh-CN.qm and b/src/Gui/Language/FreeCAD_zh-CN.qm differ diff --git a/src/Gui/Language/FreeCAD_zh-CN.ts b/src/Gui/Language/FreeCAD_zh-CN.ts index 6bf645fc16..89b95fb2d9 100644 --- a/src/Gui/Language/FreeCAD_zh-CN.ts +++ b/src/Gui/Language/FreeCAD_zh-CN.ts @@ -5363,6 +5363,10 @@ How do you want to proceed? Expression... 表达式... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Gui/Language/FreeCAD_zh-TW.qm b/src/Gui/Language/FreeCAD_zh-TW.qm index 4fefa05a65..84cd9cc114 100644 Binary files a/src/Gui/Language/FreeCAD_zh-TW.qm and b/src/Gui/Language/FreeCAD_zh-TW.qm differ diff --git a/src/Gui/Language/FreeCAD_zh-TW.ts b/src/Gui/Language/FreeCAD_zh-TW.ts index 23de322d9a..3d9b863851 100644 --- a/src/Gui/Language/FreeCAD_zh-TW.ts +++ b/src/Gui/Language/FreeCAD_zh-TW.ts @@ -5364,6 +5364,10 @@ How do you want to proceed? Expression... Expression... + + Auto expand + Auto expand + Gui::PropertyEditor::PropertyModel diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_af.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_af.ts index 74e535b378..504e8c3c12 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_af.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_af.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Unable to fetch the code of this macro. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager Addon manager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - + Checking for updates... Checking for updates... - + Apply Pas toe - + update(s) update(s) - + No update available No update available - + Macro successfully installed. The macro is now available from the Macros dialog. Macro successfully installed. The macro is now available from the Macros dialog. - + Unable to install Unable to install - + Addon successfully removed. Please restart FreeCAD Addon successfully removed. Please restart FreeCAD - + Unable to remove this addon Unable to remove this addon - + Macro successfully removed. Macro successfully removed. - + Macro could not be removed. Macro could not be removed. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. This addon is already installed. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download Error: Unable to download - + Successfully installed Successfully installed - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Installed - + Update available Update available - + Restart required Restart required - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Workbenches - + Macros Makros - + Execute Voer uit - + Downloading info... Downloading info... - + Update all Update all - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close Maak toe - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ar.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_ar.ts index 6eab6b376a..6653d268f9 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_ar.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_ar.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. غير قادر على جلب رمز هذا الماكرو. - + Unable to retrieve a description for this macro. غير قادر على استرداد وصف لهذا الماكرو. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! الإضافات التي يمكن تثبيتها هنا ليست رسميا جزءا من FreeCAD، ولا يتم مراجعتها من قبل فريق FreeCAD. تأكد من معرفة ما تقوم بتثبيته! - + Addon manager مدير الملحق - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. يجب إعادة تشغيل FreeCAD حتى تصبح التغييرات نافذة المفعول. اضغط على موافق لإعادة تشغيل FreeCad الآن، أو إلغاء الأمر لإعادة التشغيل لاحقًا. - + Checking for updates... يتم الآن التحقق من وجود تحديثات... - + Apply Apply - + update(s) تحديث (تحديثات) - + No update available لا يوجد تحديث متوفر - + Macro successfully installed. The macro is now available from the Macros dialog. تم تثبيت الماكرو بنجاح. الماكرو متوفر الآن من مربع حوار وحدات الماكرو. - + Unable to install غير قادر على التثبيت - + Addon successfully removed. Please restart FreeCAD تمت إزالة الملحق بنجاح. الرجاء إعادة تشغيل FreeCad - + Unable to remove this addon تعذر إزالة هذا الملحق - + Macro successfully removed. تمت إزالة الماكرو بنجاح. - + Macro could not be removed. Macro could not be removed. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. This addon is already installed. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download Error: Unable to download - + Successfully installed Successfully installed - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Installed - + Update available Update available - + Restart required Restart required - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Workbenches - + Macros وحدات الماكرو - + Execute تنفيد - + Downloading info... Downloading info... - + Update all Update all - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close إغلاق - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ca.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_ca.ts index c20349a811..44a595955b 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_ca.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_ca.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Localització de la instal·lació @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. No es pot obtindre el codi d'aquesta macro. - + Unable to retrieve a description for this macro. No es pot recuperar una descripció d'aquesta macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Els complements que es poden instal·lar aquí no formen part oficialment de FreeCAD, i l'equip de FreeCAD no els pot revisar. Assegureu-vos que sabeu què esteu instal·lant! - + Addon manager Gestor d'extensions - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Cal que reinicis FreeCAD per què els canvis s'efectuin. Premi Acceptar per reinciciar-lo ara, o bé, Cancel·lar per fer-ho més tard. - + Checking for updates... Buscant actualitzacions... - + Apply Aplicar - + update(s) actualització(ns) - + No update available No hi ha actualizacions disponibles - + Macro successfully installed. The macro is now available from the Macros dialog. S'ha instal·lat la macro correctament. La macro ja està disponible des del quadre de diàleg Macros. - + Unable to install No es pot instal·lar - + Addon successfully removed. Please restart FreeCAD Extensió eliminada exitosament. Si-us-plau, reinicieu FreeCAD - + Unable to remove this addon No es pot esborrar l'extensió - + Macro successfully removed. S'ha eliminat la macro correctament. - + Macro could not be removed. No s'ha pogut eliminar la macro. - + Unable to download addon list. No es pot descarregar la llista d'extensions. - + Workbenches list was updated. Banc de treball actualitzat. - + Outdated GitPython detected, consider upgrading with pip. S'ha detectat GitPython obsolet, plantegeu-vos l'actualització amb pip. - + List of macros successfully retrieved. La llista de macos s'ha recuperat correctament. - + Retrieving description... S'està recuperant la descripció... - + Retrieving info from S'està recuperant informació de - + An update is available for this addon. Hi ha una actualització disponible per a aquest complement. - + This addon is already installed. Aquest complement ja s'ha instal·lat. - + Retrieving info from git S'està recuperant informació de git - + Retrieving info from wiki S'està recuperant informació del wiki - + GitPython not found. Using standard download instead. No s'ha trobat GitPython. En lloc seu s'utilitza la descàrrega estàndard. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. La vostra versió de python n'o sembla ser compatible amb els fitxers ZIP. No es pot procedir. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. El banc de treball s'ha instal·lat correctament. Reinicieu FreeCAD per aplicar els canvis. - + Missing workbench Falta el banc de treball - + Missing python module Manca el mòdul python - + Missing optional python module (doesn't prevent installing) Manca el mòdul python opcional (n'o impedeix la instal·lació) - + Some errors were found that prevent to install this workbench S'han trobat alguns errors que impedeixen instal·lar aquest banc de treball - + Please install the missing components first. Si us plau, instal·leu primer els components que manquen. - + Error: Unable to download S'ha produït un error: no es pot baixar - + Successfully installed S'ha instal·lat correctament - + GitPython not installed! Cannot retrieve macros from git No s'ha instal·lat GitPython! No es poden recuperar les macros de git - + Installed S'ha instal·lat - + Update available Hi ha una actualització disponible - + Restart required S'ha de reiniciar - + This macro is already installed. Aquesta macro ja s'ha instal·lat. - + A macro has been installed and is available under Macro -> Macros menu S'ha instal·lat una macro i està disponible en el menú Macro -> Macros - + This addon is marked as obsolete Aquest complement està marcat com a obsolet - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Normalment significa que ja no és mantingut i que algun complement més avançat d'aquesta llista ofereix la mateixa funcionalitat. - + Error: Unable to locate zip from S'ha produït un error: no s'ha pogut localitzar el zip des de - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,129 +280,129 @@ Dialog - + Workbenches Bancs de treball - + Macros Macros - + Execute Executa - + Downloading info... S'està baixant la informació... - + Update all Actualitza-ho tot - + Executes the selected macro, if installed Executa la macro seleccionada, si està instal·lada - + Uninstalls a selected macro or workbench Desinstal·la la macro seleccionada o el banc de treball - + Installs or updates the selected macro or workbench Instal·la o actualitza la macro seleccionada o el banc de treball - + Download and apply all available updates Baixa i aplica totes les actualitzacions disponibles - + Custom repositories (one per line): Repositoris personalitzats (un per línia): - + Sets configuration options for the Addon Manager Estableix les opcions de configuració per al gestor de complements - + Configure... Configura... - + Addon manager options Opcions del gestor de complements - + Uninstall selected Desinstal·la la selecció - + Install/update selected Instal·la/actualitza la selecció - + Close Tanca - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) Si aquesta opció està seleccionada, en llançar el gestor de complements, es comprovarà si hi ha actualitzacions disponibles per als components instal·lats (requereix que el paquet GitPython estiga instal·lat en el sistema) - + Automatically check for updates at start (requires GitPython) Comprova automàticament si hi ha actualitzacions en iniciar (requereix GitPithon) - + Proxy Servidor intermediari - + No proxy Sense servidor intermediari - + User system proxy Servidor intermediari del sistema de l'usuari - + User defined proxy : Servidor intermediari definit per l'usuari : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -412,12 +412,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Gestor de complements - + Manage external workbenches and macros Gestiona els bancs de treball i les macros externs diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_cs.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_cs.ts index 43336b0e80..44f2b39d0d 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_cs.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_cs.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Umístění instalace @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Nelze načíst kód tohoto makra. - + Unable to retrieve a description for this macro. Nelze načíst popis tohto makra. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager Správce rozšíření - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - + Checking for updates... Hledání aktualizací... - + Apply Použít - + update(s) aktualizace - + No update available Nejsou k dispozici žádné aktualizace - + Macro successfully installed. The macro is now available from the Macros dialog. Macro successfully installed. The macro is now available from the Macros dialog. - + Unable to install Nelze nainstalovat - + Addon successfully removed. Please restart FreeCAD Addon successfully removed. Please restart FreeCAD - + Unable to remove this addon Tento doplněk nelze odstranit - + Macro successfully removed. Macro successfully removed. - + Macro could not be removed. Macro could not be removed. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Načítání popisu... - + Retrieving info from Načítání informací z - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. Toto rozšíření je již nainstalováno. - + Retrieving info from git Načítání informací z gitu - + Retrieving info from wiki Načítání informací z wiki - + GitPython not found. Using standard download instead. GitPython nenalezen. Použijte standardní způsob stažení. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Chybějící modul python - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download Chyba: Nelze stáhnout - + Successfully installed Successfully installed - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Nainstalováno - + Update available Dostupná aktualizace - + Restart required Je vyžadován restart - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Pracovní prostředí - + Macros Makra - + Execute Spustit - + Downloading info... Stahování informací... - + Update all Aktualizovat vše - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close Zavřít - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_de.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_de.ts index be0f74129b..1c573a27ff 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_de.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_de.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installationsort @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Der Code dieses Makros kann nicht abgerufen werden. - + Unable to retrieve a description for this macro. Eine Beschreibung für dieses Makro kann nicht abgerufen werden. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Die Addons, die hier installiert werden können, sind nicht offiziell Teil von FreeCAD und werden nicht vom FreeCAD Team überprüft. Stellen Sie sicher, dass Sie wissen, was Sie installieren! - + Addon manager Addon-Manager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Sie müssen FreeCAD neu starten, um die Änderungen anzuwenden. Drücken Sie Ok, um FreeCAD jetzt neu zu starten, oder Abbrechen, um später neu zu starten. - + Checking for updates... Nach Updates suchen... - + Apply Übernehmen - + update(s) update(s) - + No update available Kein Update verfügbar - + Macro successfully installed. The macro is now available from the Macros dialog. Das Makro wurde erfolgreich installiert. Es ist nun im Macros-Dialog verfügbar. - + Unable to install Kann nicht installiert werden - + Addon successfully removed. Please restart FreeCAD Das Addon wurde erfolgreich entfernt. Bitte starten Sie FreeCAD neu - + Unable to remove this addon Dieses Addon konnte nicht entfernt werden - + Macro successfully removed. Das Makro wurde erfolgreich entfernt. - + Macro could not be removed. Das Makro konnte nicht entfernt werden. - + Unable to download addon list. Die Addon-Liste konnte nicht geladen werden. - + Workbenches list was updated. Die Liste der Arbeitsumgebungen wurde aktualisiert. - + Outdated GitPython detected, consider upgrading with pip. Es wurde eine veraltete GitPython-Version erkannt, erwäge das Upgrade mit Pip. - + List of macros successfully retrieved. Die Makro-Liste wurde erfolgreich abgerufen. - + Retrieving description... Beschreibung wird abgerufen... - + Retrieving info from Informationen werden abgerufen von - + An update is available for this addon. Für dieses Addon ist ein Update verfügbar. - + This addon is already installed. Dieses Addon ist bereits installiert. - + Retrieving info from git Informationen werden von Git abgerufen - + Retrieving info from wiki Informationen werden aus den Wiki abgerufen - + GitPython not found. Using standard download instead. GitPython wurde nicht gefunden. Stattdessen wird der Standarddownload verwendet. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Ihre Version von Python scheint ZIP-Dateien nicht zu unterstützen. Aktion kann nicht fortgesetzt werden. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Arbeitsbreich erfolgreich installiert. Bitte starten Sie FreeCAD neu, um die Änderungen anzuwenden. - + Missing workbench Fehlender Arbeitsbereich - + Missing python module Fehlendes Python-Modul - + Missing optional python module (doesn't prevent installing) Fehlendes optionales Python-Modul (verhindert nicht die Installation) - + Some errors were found that prevent to install this workbench Es wurden einige Fehler gefunden, die die Installation dieses Arbeitsbereiches verhindern - + Please install the missing components first. Bitte installieren Sie zuerst die fehlenden Komponenten. - + Error: Unable to download Fehler: Download nicht möglich - + Successfully installed Installation erfolgreich - + GitPython not installed! Cannot retrieve macros from git GitPython is nicht installiert! Makros können nicht von git abgerufen werden - + Installed Installiert - + Update available Update verfügbar - + Restart required Neustart erforderlich - + This macro is already installed. Dieses Makro ist bereits installiert. - + A macro has been installed and is available under Macro -> Macros menu Ein Makro wurde installiert und ist verfügbar unter Makro -> Makros-Menü - + This addon is marked as obsolete Dieses Add-on ist als veraltet markiert - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Dies bedeutet normalerweise, dass es nicht mehr gewartet wird, und einige erweiterte Add-on in dieser Liste die gleiche Funktionalität bieten. - + Error: Unable to locate zip from Fehler: Zip-Datei kann nicht gefunden werden von - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Ein Fehler ist bei der Git-Makro Abfrage aufgetreten, möglicherweise befindet sich die ausführbare Git-Datei nicht in dem Pfad - + This addon is marked as Python 2 Only Dieses Addon ist als nur für Python 2 gekennzeichnet - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Diese Workbench wird möglicherweise nicht mehr gewartet und die Installation auf einem Python-3-System wird höchstwahrscheinlich zu Fehlern beim Start oder während der Nutzung führen. - + User requested updating a Python 2 workbench on a system running Python 3 - Der Benutzer hat die Aktualisierung einer Python-2-Workbench auf einem System mit Python 3 angefordert - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Arbeitsbreich erfolgreich aktualisiert. Bitte starten Sie FreeCAD neu, um die Änderungen zu übernehmen. - + User requested installing a Python 2 workbench on a system running Python 3 - Der Benutzer hat die Installation einer Python-2-Workbench auf einem System mit Python 3 angefordert - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Anscheinend ist ein Problem beim Verbinden mit dem Wiki aufgetreten, daher kann die Wiki-Makroliste zu diesem Zeitpunkt nicht abgerufen werden - + Raw markdown displayed Unbearbeitetes Markdown angezeigt - + Python Markdown library is missing. Python Markdown Bibliothek fehlt. @@ -280,129 +280,129 @@ Dialog - + Workbenches Arbeitsbereiche - + Macros Makros - + Execute Ausführen - + Downloading info... Info wird heruntergeladen... - + Update all Alle aktualisieren - + Executes the selected macro, if installed Führt das ausgewählte Makro aus, wenn es installiert ist - + Uninstalls a selected macro or workbench Deinstalliert ein ausgewähltes Makro oder Arbeitsbereich - + Installs or updates the selected macro or workbench Installiert oder aktualisiert das ausgewählte Makro oder den gewählten Arbeitsbereich - + Download and apply all available updates Alle verfügbaren Updates herunterladen und anwenden - + Custom repositories (one per line): Eigene Ablageordner (einer pro Zeile): - + Sets configuration options for the Addon Manager Setzt Konfigurationsoptionen für den Addon Manager - + Configure... Einstellungen - + Addon manager options Addon-Manager-Optionen - + Uninstall selected Ausgewählte deinstallieren - + Install/update selected Ausgewählte installieren/aktualisieren - + Close Schließen - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) Wenn diese Option ausgewählt ist, werden installierte Addons beim Starten des Addon-Manager auf verfügbare Updates überprüft. (benötigt das installierte GitPython Paket auf ihrem System) - + Automatically check for updates at start (requires GitPython) Automatisch beim Start nach Updates suchen (benötigt GitPython) - + Proxy Proxy - + No proxy Kein Proxy - + User system proxy Benutzer-System-Proxy - + User defined proxy : Benutzerdefinierter Proxy: - + Addon Manager Addon-Manager - + Close the Addon Manager Addon-Manager schließen - + You can use this window to specify additional addon repositories to be scanned for available addons Dieses Fenster kann verwendet werden, um zusätzliche Addon-Ablageordner auszuwählen, die nach verfügbaren Addons durchsucht werden @@ -411,12 +411,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon-Manager - + Manage external workbenches and macros Externe Arbeitsbereiche und Makros verwalten diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_el.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_el.ts index 7fdeb7fc46..b5e336756a 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_el.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_el.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Unable to fetch the code of this macro. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager Addon manager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Πρέπει να γίνει επανεκκίνηση του FreeCad για να εφαρμοστούν οι αλλαγές. Πατήστε Ok για να επανεκκινήσετε το FreeCAD τώρα, ή Cancel για να γίνει επανεκκίνηση αργότερα. - + Checking for updates... Έλεγχος για ενημερώσεις... - + Apply Εφαρμογή - + update(s) ενημέρωση(-εις) - + No update available Δεν υπάρχει διαθέσιμη ενημέρωση - + Macro successfully installed. The macro is now available from the Macros dialog. Macro successfully installed. The macro is now available from the Macros dialog. - + Unable to install Δεν είναι δυνατή η εγκατάσταση - + Addon successfully removed. Please restart FreeCAD Addon successfully removed. Please restart FreeCAD - + Unable to remove this addon Unable to remove this addon - + Macro successfully removed. Macro successfully removed. - + Macro could not be removed. Macro could not be removed. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. This addon is already installed. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download Σφάλμα: Δεν είναι δυνατή η λήψη - + Successfully installed Επιτυχής εγκατάσταση - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Εγκατεστημένο - + Update available Update available - + Restart required Απαιτείται επανεκκίνηση - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Πάγκοι Εργασίας - + Macros Μακροεντολές - + Execute Εκτέλεση - + Downloading info... Γίνεται λήψη πληροφοριών... - + Update all Ενημέρωση όλων - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close Κλείσιμο - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_es-ES.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_es-ES.ts index 94ab6a81d0..d4ab227e25 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_es-ES.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_es-ES.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Ubicación de la instalación @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. No se puede obtener el código de esta macro. - + Unable to retrieve a description for this macro. No se puede recuperar una descripción para esta macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Los complementos que se pueden instalar aquí no son oficialmente parte de FreeCAD, y no han sido revisados por el equipo de FreeCAD. ¡Asegúrese de que sabe lo que está instalando! - + Addon manager Administrador de complementos - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Debe reiniciar FreeCAD para que los cambios surtan efecto. Pulse Ok para reiniciar FreeCAD ahora, o Cancelar para reiniciar más tarde. - + Checking for updates... Buscando actualizaciones... - + Apply Aplicar - + update(s) actualización(es) - + No update available Ninguna actualización disponible - + Macro successfully installed. The macro is now available from the Macros dialog. Macro instalado correctamente. La macro está disponible ahora en el diálogo Macros. - + Unable to install No se puede instalar - + Addon successfully removed. Please restart FreeCAD Complemento eliminado correctamente. Reinicia FreeCAD - + Unable to remove this addon No se puede eliminar este complemento - + Macro successfully removed. Macro eliminado correctamente. - + Macro could not be removed. No se pudo quitar el Macro. - + Unable to download addon list. No se puede descargar la lista de complementos. - + Workbenches list was updated. Lista de entornos de trabajo actualizada. - + Outdated GitPython detected, consider upgrading with pip. Detectado GitPython caducado, considere actualizar con pip. - + List of macros successfully retrieved. La lista de macros fue recuperada con éxito. - + Retrieving description... Recuperando la descripción... - + Retrieving info from Recuperando información de - + An update is available for this addon. Una actualización está disponible para este complemento. - + This addon is already installed. Este complemento ya está instalado. - + Retrieving info from git Recuperando información de git - + Retrieving info from wiki Recuperando información de wiki - + GitPython not found. Using standard download instead. GitPython no encontrado. Utilizando descarga estándar en su lugar. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Su versión de python no parece ser compatible con archivos ZIP. No es posible proceder. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. El entorno de trabajo se ha instalado correctamente. Reinicie FreeCAD para aplicar los cambios. - + Missing workbench Falta el entorno de trabajo - + Missing python module Falta módulo python - + Missing optional python module (doesn't prevent installing) Falta módulo opcional de python (no impide la instalación) - + Some errors were found that prevent to install this workbench Se han encontrado algunos errores que impiden instalar este entorno de trabajo - + Please install the missing components first. Por favor, instale los componentes que faltan primero. - + Error: Unable to download Error: No se puede descargar - + Successfully installed Se ha instalado correctamente - + GitPython not installed! Cannot retrieve macros from git ¡GitPython no instalado! No se pueden recuperar macros desde git - + Installed Instalado - + Update available Actualización disponible - + Restart required Es necesario reiniciar - + This macro is already installed. Esta macro ya está instalada. - + A macro has been installed and is available under Macro -> Macros menu Una macro ha sido instalada y está disponible en el menú Macro -> Macros - + This addon is marked as obsolete Este complemento está marcado como obsoleto - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Esto generalmente significa que ya no está mantenido, y algún complemento más avanzado en esta lista proporciona la misma funcionalidad. - + Error: Unable to locate zip from Error: No se puede localizar zip desde - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Algo salió mal con la recuperación de instrucciones de Git, posiblemente el ejecutable de Git no está en la ruta - + This addon is marked as Python 2 Only Este complemento está marcado solo con Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Este banco de trabajo ya no se mantiene, instalarlo en un sistema con Python 3 probablemente provocará errores al ejecutarse o utilizarse. - + User requested updating a Python 2 workbench on a system running Python 3 - El usuario solicita actualizar un banco de trabajo con Python 2 en un sistema que ejecuta Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Banco de trabajo actualizado con éxito. Reinicie FreeCAD para aplicar los cambios. - + User requested installing a Python 2 workbench on a system running Python 3 - El usuario solicita instalar un banco de trabajo Python 2 en un sistema que ejecuta Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Parece ser un problema al conectarse a la Wiki, por lo tanto no puede recuperar la lista de macros del Wiki en este momento - + Raw markdown displayed Markdown sin procesar mostrado - + Python Markdown library is missing. Falta la biblioteca Python Markdown. @@ -280,87 +280,87 @@ Dialog - + Workbenches Espacios de trabajo - + Macros Macros - + Execute Ejecutar - + Downloading info... Descargando información... - + Update all Actualizar todo - + Executes the selected macro, if installed Ejecuta la macro seleccionada, si está instalada - + Uninstalls a selected macro or workbench Desinstala una macro o entorno de trabajo seleccionado - + Installs or updates the selected macro or workbench Instala o actualiza la macro o el entorno de trabajo seleccionado - + Download and apply all available updates Descargar y aplicar todas las actualizaciones disponibles - + Custom repositories (one per line): Repositorios personalizados (uno por línea): - + Sets configuration options for the Addon Manager Establece opciones de configuración para el Administrador de complementos - + Configure... Configurar... - + Addon manager options Opciones de administrador de complementos - + Uninstall selected Desinstalar el seleccionado - + Install/update selected Instalar/actualizar el seleccionado - + Close Cerrar - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -368,42 +368,42 @@ installed addons will be checked for available updates (esto requiere el paquete GitPython instalado en tu sistema) - + Automatically check for updates at start (requires GitPython) Comprobar automáticamente actualizaciones al inicio (requiere GitPython) - + Proxy Proxy - + No proxy Sin proxy - + User system proxy Proxy del usuario de sistema - + User defined proxy : Proxy definido por el usuario : - + Addon Manager Gestor de complementos - + Close the Addon Manager Cerrar el gestor de complementos - + You can use this window to specify additional addon repositories to be scanned for available addons Puede usar esta ventana para especificar repositorios de complementos adicionales @@ -413,12 +413,12 @@ a ser escaneados para los complementos disponibles Std_AddonMgr - + &Addon manager &Administrador de complementos - + Manage external workbenches and macros Administrar entornos de trabajo y macros externas diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_eu.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_eu.ts index 540f1f1100..d5eeef77cc 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_eu.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_eu.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Instalatutako kokapena @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Ezin izan da makro honen kodea eskuratu. - + Unable to retrieve a description for this macro. Ezin izan da makro honen deskribapen bat eskuratu. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Hemen instalatu daitezkeen makroak ez dira FreeCADen makro ofizialak eta FreeCAD taldeak ez ditu gainbegiratzen. Ziurtatu badakizula zer ari zaren instalatzen! - + Addon manager Gehigarrien kudeatzailea - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. FreeCAD berrabiarazi behar da aldaketak indarrean sartu daitezen. Sakatu 'Ados' FreeCAD orain berrabiarazteko edo 'Utzi' geroago berrabiarazteko. - + Checking for updates... Eguneraketak bilatzen... - + Apply Aplikatu - + update(s) eguneraketa - + No update available Ez dago eguneraketarik eskuragarri - + Macro successfully installed. The macro is now available from the Macros dialog. Makroa ongi instalatu da. Orain makroa erabilgarri dago 'Makroak' elkarrizketa-koadroan. - + Unable to install Ezin izan da instalatu - + Addon successfully removed. Please restart FreeCAD Gehigarria ongi kendu da. Berrabiarazi FreeCAD - + Unable to remove this addon Ezin izan da gehigarri hau kendu - + Macro successfully removed. Makroa ongi kendu da. - + Macro could not be removed. Makroa ezin izan da kendu. - + Unable to download addon list. Ezin izan da gehigarrien zerrenda deskargatu. - + Workbenches list was updated. Lan-mahaien zerrenda eguneratu da. - + Outdated GitPython detected, consider upgrading with pip. GitPython zaharkitua detektatu da, eguneratu ezazu pip bidez. - + List of macros successfully retrieved. Makroen zerrenda ongi atzitu da. - + Retrieving description... Deskribapena atzitzen... - + Retrieving info from Informazioa berreskuratzen hemendik - + An update is available for this addon. Eguneraketa bat eskuragarri dago gehigarri honetarako. - + This addon is already installed. Gehigarri hau instalatuta dago. - + Retrieving info from git Informazioa atzitzen git biltegitik - + Retrieving info from wiki Informazioa atzitzen wikitik - + GitPython not found. Using standard download instead. GitPython ez da aurkitu. Deskarga estandarra erabiltzen. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Badirudi zure Python bertsioak ez duela ZIP fitxategirik onartzen. Ezin da jarraitu. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Lan-mahaia ongi instalatu da. Berrabiarazi FreeCAD aldaketak aplikatzeko. - + Missing workbench Lan-mahaia falta da - + Missing python module Python modulua falta da - + Missing optional python module (doesn't prevent installing) Aukerako Python modulua falta da (ez du instalazioa eragozten) - + Some errors were found that prevent to install this workbench Lan-mahai hau instalatzea eragozten duten zenbait errore aurkitu dira - + Please install the missing components first. Instalatu falta diren osagaiak. - + Error: Unable to download Errorea: Ezin da deskargatu - + Successfully installed Ongi instalatu da - + GitPython not installed! Cannot retrieve macros from git GitPython ez dago instalatuta! Ezin dira makroak atzitu git biltegitik - + Installed Instalatuta - + Update available Eguneraketa eskuragarri - + Restart required Berrabiaraztea beharrezkoa da - + This macro is already installed. Makro hau instalatuta dago. - + A macro has been installed and is available under Macro -> Macros menu Makro bat instalatu da eta 'Makroa -> Makroak' menuan erabilgarri dago - + This addon is marked as obsolete Gehigarri hau zaharkituta dago - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Horrek esan nahi du ez dela mantentzen eta zerrenda honetako gehigarri aurreratuagoren batek funtzionaltasun bera eskaintzen duela. - + Error: Unable to locate zip from Errorea: Ezin izan da ZIP fitxategia aurkitu - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Zerbait gaizki atera da Git makroak atzitzean, ziur aski Git exekutagarria ez dago bidean - + This addon is marked as Python 2 Only Gehigarri hau Python 2 bertsiorako soilik da - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Lan-mahai honek beharbada ez du jadanik mantenimendurik eta Python 3 duen sistema batean instalatzen bada erroreak sortu ditzake bai abioan bai erabiltzen ari denean. - + User requested updating a Python 2 workbench on a system running Python 3 - Erabiltzaileak Python 2 lan-mahai bat eguneratzea eskatu du Python 3 duen sistema batean - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Lan-mahaia ongi eguneratu da. Berrabiarazi FreeCAD aldaketak aplikatzeko. - + User requested installing a Python 2 workbench on a system running Python 3 - Erabiltzaileak Python 2 lan-mahai bat instalatzea eskatu du Python 3 duen sistema batean - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Badirudi arazo bat dagoela wikiarekin konektatzean, ezin da atzitu wikiko makroen zerrenda momentu honetan - + Raw markdown displayed Markdown gordina bistaratzen ari da. - + Python Markdown library is missing. Python Markdown liburutegia falta da. @@ -280,87 +280,87 @@ Dialog - + Workbenches Lan-mahaiak - + Macros Makroak - + Execute Exekutatu - + Downloading info... Informazioa deskargatzen... - + Update all Eguneratu dena - + Executes the selected macro, if installed Hautatutako makroa exekutatzen du, instalatuta badago - + Uninstalls a selected macro or workbench Hautatutako makroa edo lan-mahaia desinstalatzen du - + Installs or updates the selected macro or workbench Hautatutako makroa edo lan-mahaia instalatzen edo eguneratzen du - + Download and apply all available updates Deskargatu eta aplikatu erabilgarri dauden eguneraketa guztiak - + Custom repositories (one per line): Biltegi pertsonalizatuak (bat lerroko): - + Sets configuration options for the Addon Manager Gehigarrien kudeatzailearen konfigurazio-aukerak ezartzen ditu - + Configure... Konfiguratu... - + Addon manager options Gehigarrien kudeatzailearen aukerak - + Uninstall selected Desinstalazioa hautatu da - + Install/update selected Instalazioa/eguneraketa hautatu da - + Close Itxi - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ denean gehigarrien eguneraketarik dagoen begiratuko da (GitPython paketeak instalatuta egon behar du zure sisteman) - + Automatically check for updates at start (requires GitPython) Automatikoki egiaztatu abioan eguneraketarik dagoen (GitPython behar du) - + Proxy Proxya - + No proxy Proxyrik ez - + User system proxy Erabili sistemaren proxya - + User defined proxy : Erabilitzaileak definitutako proxya: - + Addon Manager Gehigarrien kudeatzailea - + Close the Addon Manager Itxi gehigarren kudeatzailea - + You can use this window to specify additional addon repositories to be scanned for available addons Leiho honetan biltegi gehiago zehaztu daitezke @@ -414,12 +414,12 @@ gehigarri erabilgarri gehiago bilatzeko Std_AddonMgr - + &Addon manager &Gehigarrien kudeatzailea - + Manage external workbenches and macros Kudeatu kanpoko lan-mahaiak eta makroak diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_fi.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_fi.qm index 45fcf1c7f3..828cf1d781 100644 Binary files a/src/Mod/AddonManager/Resources/translations/AddonManager_fi.qm and b/src/Mod/AddonManager/Resources/translations/AddonManager_fi.qm differ diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_fi.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_fi.ts index 2048411d2d..1545155a2f 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_fi.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_fi.ts @@ -1,427 +1,427 @@ - + AddonInstaller - + Installed location - Installed location + Asennettu sijainti AddonsInstaller - + Unable to fetch the code of this macro. - Unable to fetch the code of this macro. + Tämän makrokoodin noutaminen ei onnistunut. - + Unable to retrieve a description for this macro. - Unable to retrieve a description for this macro. + Kuvausta tälle makrolle ei voitu noutaa. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! + Lisäosat, jotka voidaan asentaa täällä, eivät ole virallisesti osa FreeCAD: iä, eikä niitä ole tarkistettu FreeCAD tiimissä. Varmista, että tiedät mitä olet asentamassa! - + Addon manager - Addon manager + Lisäosien Hallinta - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. + Sinun on käynnistettävä FreeCAD uudelleen, jotta muutokset tulevat voimaan. Paina Ok käynnistäksesi FreeCAD nyt, tai Peruuta käynnistääksesi myöhemmin uudelleen. - + Checking for updates... - Checking for updates... + Tarkistetaan päivityksiä... - + Apply Käytä - + update(s) - update(s) + päivitykset - + No update available - No update available + Päivityksiä ei saatavana - + Macro successfully installed. The macro is now available from the Macros dialog. - Macro successfully installed. The macro is now available from the Macros dialog. + Makro asennettu onnistuneesti. Makro on nyt saatavilla Macko- ikkunasta. - + Unable to install - Unable to install + Ei voi asentaa - + Addon successfully removed. Please restart FreeCAD - Addon successfully removed. Please restart FreeCAD + Lisäosa poistettu. Käynnistä FreeCAD uudelleen - + Unable to remove this addon - Unable to remove this addon + Lisäosaa ei voida poistaa - + Macro successfully removed. - Macro successfully removed. + Makro poistettu onnistuneesti. - + Macro could not be removed. - Macro could not be removed. + Makroa ei voitu poistaa. - + Unable to download addon list. - Unable to download addon list. + Lisäosien luetteloa ei voida ladata. - + Workbenches list was updated. - Workbenches list was updated. + Työpöytien luettelo on päivitetty. - + Outdated GitPython detected, consider upgrading with pip. - Outdated GitPython detected, consider upgrading with pip. + Vanhentunut GitPython havaittu, harkitse päivitystä pip: n kanssa. - + List of macros successfully retrieved. - List of macros successfully retrieved. + Luettelo makroista noudettu. - + Retrieving description... - Retrieving description... + Haetaan kuvausta... - + Retrieving info from - Retrieving info from + Haetaan tietoja - + An update is available for this addon. - An update is available for this addon. + Päivitys on saatavilla tälle lisäosalle. - + This addon is already installed. - This addon is already installed. + Tämä lisäosa on jo asennettu. - + Retrieving info from git - Retrieving info from git + Haetaan tietoja git: stä - + Retrieving info from wiki - Retrieving info from wiki + Haetaan tietoja wikistä - + GitPython not found. Using standard download instead. - GitPython not found. Using standard download instead. + GitPythonia ei löytynyt. Käytetään sen sijaan standardilatausta. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. - Your version of python doesn't appear to support ZIP files. Unable to proceed. + Sinun versiota pythonista ei ' löydy tukeakseen ZIP tiedostoja. Ei voida edetä. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. - Workbench successfully installed. Please restart FreeCAD to apply the changes. + Työpöytä asennettu onnistuneesti. Käynnistä FreeCAD uudelleen ottaaksesi muutokset käyttöön. - + Missing workbench - Missing workbench + Työpöytä puuttuu - + Missing python module - Missing python module + Python moduuli puuttuu - + Missing optional python module (doesn't prevent installing) - Missing optional python module (doesn't prevent installing) + Valinnainen python-moduuli puuttuu (se ' estää asennuksen) - + Some errors were found that prevent to install this workbench - Some errors were found that prevent to install this workbench + Joitakin virheitä havaittiin, mikä estää tämän työpöydän asentamisen - + Please install the missing components first. - Please install the missing components first. + Asenna ensin puuttuvat komponentit. - + Error: Unable to download - Error: Unable to download + Virhe: Lataaminen epäonnistui - + Successfully installed - Successfully installed + Asennettu onnistuneesti - + GitPython not installed! Cannot retrieve macros from git - GitPython not installed! Cannot retrieve macros from git + GitPythonia ei ole asennettu! Makroja ei voi noutaa git: stä - + Installed - Installed + Asennettu - + Update available - Update available + Päivitys saatavilla - + Restart required - Restart required + Uudelleenkäynnistys vaaditaan - + This macro is already installed. - This macro is already installed. + Tämä makro on jo asennettu. - + A macro has been installed and is available under Macro -> Macros menu - A macro has been installed and is available under Macro -> Macros menu + Makro on asennettu ja se on saatavilla makro -> Makro -valikosta - + This addon is marked as obsolete - This addon is marked as obsolete + Tämä lisäosa on merkitty vanhentuneeksi - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. + Tämä tarkoittaa yleensä sitä, että sitä ei enää ylläpidetä ja että tässä luettelossa on edistyneempiä lisäosia, mitkä tekevät saman toiminnallisuuden. - + Error: Unable to locate zip from - Error: Unable to locate zip from + Virhe: Zip -tiedostoa ei voitu paikantaa - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path + Jotain meni pieleen Git Makron noutamisessa, ehkä Git-ohjelma ei ole polulla - + This addon is marked as Python 2 Only - This addon is marked as Python 2 Only + Tämä lisäosa on merkitty vain Python 2: lle - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. + Tätä työpöytää ei voida enää ylläpitää ja sen asentaminen Python 3 -järjestelmään johtaa todennäköisemmin virheisiin käynnistyksessä tai käytön aikana. - + User requested updating a Python 2 workbench on a system running Python 3 - - User requested updating a Python 2 workbench on a system running Python 3 - + Käyttäjä pyysi Python 2 -työpöydän päivittämistä Python 3 -järjestelmään - + Workbench successfully updated. Please restart FreeCAD to apply the changes. - Workbench successfully updated. Please restart FreeCAD to apply the changes. + Työpöytä asennettu onnistuneesti. Käynnistä FreeCAD uudelleen ottaaksesi muutokset käyttöön. - + User requested installing a Python 2 workbench on a system running Python 3 - - User requested installing a Python 2 workbench on a system running Python 3 - + Käyttäjä pyysi Python 2 -työpöydän asentamista Python 3 -järjestelmässä - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time + Näyttää siltä, että kyseessä on Wikiin yhdistämiseen liittyvä ongelma, joten Wiki makro -listaa ei voida hakea tällä hetkellä - + Raw markdown displayed - Raw markdown displayed + Raw Markdown (muokkaamaton) näytetään - + Python Markdown library is missing. - Python Markdown library is missing. + Python Markdown kirjasto puuttuu. Dialog - + Workbenches - Workbenches + Työpöydät - + Macros Makrot - + Execute Suorita - + Downloading info... - Downloading info... + Ladataan tietoja... - + Update all - Update all + Päivitä kaikki - + Executes the selected macro, if installed - Executes the selected macro, if installed + Suorittaa valitun makron, jos asennettu - + Uninstalls a selected macro or workbench - Uninstalls a selected macro or workbench + Poistaa valitun makron tai työpöydän - + Installs or updates the selected macro or workbench - Installs or updates the selected macro or workbench + Asentaa tai päivittää valitun makron tai työpöydän - + Download and apply all available updates - Download and apply all available updates + Lataa ja käytä kaikkia saatavilla olevia päivityksiä - + Custom repositories (one per line): - Custom repositories (one per line): + Mukautetut repot (yksi riviä kohti): - + Sets configuration options for the Addon Manager - Sets configuration options for the Addon Manager + Asettaa liitännäishallinnan asetukset - + Configure... - Configure... + Asetukset... - + Addon manager options - Addon manager options + Liitännäishallinnan asetukset - + Uninstall selected - Uninstall selected + Poista valitut - + Install/update selected - Install/update selected + Asenna/päivitä valittu - + Close Sulje - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) - If this option is selected, when launching the Addon Manager, -installed addons will be checked for available updates -(this requires the GitPython package installed on your system) + Jos tämä ominaisuus on valittuna ja kun käynnistät liittännäishallinnan, +asennetut lisäosat tarkistetaan saatavilla oleville päivityksille +(tämä vaatii, että järjestelmään on asennettuna GitPython-paketti) - + Automatically check for updates at start (requires GitPython) - Automatically check for updates at start (requires GitPython) + Tarkista päivitykset automaattisesti alussa (vaatii GitPython: in) - + Proxy - Proxy + Välityspalvelin - + No proxy - No proxy + Ei välityspalvelinta - + User system proxy - User system proxy + Käyttäjäjärjestelmän välityspalvelin - + User defined proxy : - User defined proxy : + Käyttäjän määrittämä välityspalvelin: - + Addon Manager - Addon Manager + Lisäosien Hallinta - + Close the Addon Manager - Close the Addon Manager + Sulje lisäosien hallinta - + You can use this window to specify additional addon repositories to be scanned for available addons - You can use this window to specify additional addon repositories -to be scanned for available addons + Voit käyttää tätä ikkunaa määrittääksesi ylimääräisiä lisätietovarastoja +jotta ne voidaan skannata käytettävissä oleville lisäosille Std_AddonMgr - + &Addon manager - &Addon manager + &Lisäosien hallinta - + Manage external workbenches and macros - Manage external workbenches and macros + Hallitse ulkoisia työpöytiä ja makroja diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_fil.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_fil.ts index 81f72e29b4..8b38c0ddef 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_fil.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_fil.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Unable to fetch the code of this macro. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager Addon manager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - + Checking for updates... Checking for updates... - + Apply Apply - + update(s) update(s) - + No update available No update available - + Macro successfully installed. The macro is now available from the Macros dialog. Macro successfully installed. The macro is now available from the Macros dialog. - + Unable to install Unable to install - + Addon successfully removed. Please restart FreeCAD Addon successfully removed. Please restart FreeCAD - + Unable to remove this addon Unable to remove this addon - + Macro successfully removed. Macro successfully removed. - + Macro could not be removed. Macro could not be removed. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. This addon is already installed. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download Error: Unable to download - + Successfully installed Successfully installed - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Installed - + Update available Update available - + Restart required Restart required - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Mga workbench - + Macros Mga Macro - + Execute Ipatupad - + Downloading info... Downloading info... - + Update all Update all - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close Sarado - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_fr.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_fr.ts index d40e56b512..3ae2e283f6 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_fr.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_fr.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Emplacement installé @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Impossible de récupérer le code de cette macro. - + Unable to retrieve a description for this macro. Impossible de retrouver la description de cette macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Les addons que peuvent être installés ici ne font pas partie de FreeCAD, et ne sont pas officiellement approuvés par l'équipe de FreeCAD. Assurez-vous de savoir ce que vous installez ! - + Addon manager Gestionnaire de Greffons - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Vous devez redémarrer FreeCAD pour que les changements prennent effet. Appuyez sur Ok pour redémarrer FreeCAD maintenant, ou Annuler pour redémarrer plus tard. - + Checking for updates... Recherche de mises à jour... - + Apply Appliquer - + update(s) mise(s) à jour - + No update available Aucune mise à jour disponible - + Macro successfully installed. The macro is now available from the Macros dialog. Macro installée avec succès. Elle est maintenant disponible dans le menu Macro. - + Unable to install Impossible d'installer - + Addon successfully removed. Please restart FreeCAD Addon installé avec succès. Veuillez redémarrer FreeCAD - + Unable to remove this addon Impossible de désinstaller ce greffon - + Macro successfully removed. Macro désinstallée avec succès. - + Macro could not be removed. La macro n'a pas pu être désinstallée. - + Unable to download addon list. Impossible de télécharger la liste des greffons. - + Workbenches list was updated. La liste des ateliers a été mise à jour. - + Outdated GitPython detected, consider upgrading with pip. La version de GitPython est obsolète, envisagez de mettre à jour avec pip. - + List of macros successfully retrieved. Liste des macros récupérée avec succès. - + Retrieving description... Récupération de la description... - + Retrieving info from Récupération des informations de - + An update is available for this addon. Une mise à jour est disponible pour ce greffon. - + This addon is already installed. Ce greffon est déjà installé. - + Retrieving info from git Récupération des informations depuis git - + Retrieving info from wiki Récupération des informations depuis le wiki - + GitPython not found. Using standard download instead. GitPython est introuvable. Utilisation du téléchargement standard. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Votre version de Python semble ne pas supporter les fichiers ZIP. Impossible de continuer. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Atelier installé avec succès. Veuillez redémarrer FreeCAD pour appliquer les modifications. - + Missing workbench Atelier manquant - + Missing python module Module Python manquant - + Missing optional python module (doesn't prevent installing) Un module Python optionnel est manquant (mais n'empêche pas l'installation) - + Some errors were found that prevent to install this workbench Des erreurs sont survenues et empêchent l'installation de cet atelier - + Please install the missing components first. Veuillez d'abord installer les composants manquants. - + Error: Unable to download Erreur : impossible de télécharger - + Successfully installed Installation réussie - + GitPython not installed! Cannot retrieve macros from git GitPython n'est pas installé. Impossible de récupérer les macros depuis git - + Installed Installé - + Update available Mise à jour disponible - + Restart required Redémarrage requis - + This macro is already installed. Cette macro est déjà installée. - + A macro has been installed and is available under Macro -> Macros menu Une macro a été installée et est disponible dans le menu Macro -> Macros - + This addon is marked as obsolete Ce greffon est marqué comme obsolète - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Cela signifie généralement qu'il n'est plus maintenu, et que d'autres greffons plus perfectionnés proposant les mêmes fonctionnalités sont disponibles. - + Error: Unable to locate zip from Erreur: Impossible de localiser le zip de - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Une erreur s'est produite lors de la Récupération de Macro Git, peut-être que l'exécutable Git n'est pas dans le chemin d'accès - + This addon is marked as Python 2 Only Cet addon est indiqué pour Python 2 uniquement - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Cet atelier peut ne plus être maintenu et l'installer sur un système Python 3 entraînera très probablement des erreurs au démarrage ou en cours d'utilisation. - + User requested updating a Python 2 workbench on a system running Python 3 - L'utilisateur a demandé la mise à jour d'un atelier Python 2 sur un système Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Atelier mis à jour avec succès. Veuillez redémarrer FreeCAD pour appliquer les modifications. - + User requested installing a Python 2 workbench on a system running Python 3 - L'utilisateur a demandé l'installation d'un atelier Python 2 sur un système exécutant Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Il semble y avoir un problème de connexion au Wiki, la liste des macros du Wiki ne peut donc pas être récupérée pour le moment - + Raw markdown displayed Affichage du Markdown brut - + Python Markdown library is missing. La bibliothèque Python Markdown est manquante. @@ -280,87 +280,87 @@ Dialog - + Workbenches Ateliers - + Macros Macros - + Execute Lancer - + Downloading info... Téléchargement des informations... - + Update all Tout mettre à jour - + Executes the selected macro, if installed Exécuter la macro sélectionnée, si elle est installée - + Uninstalls a selected macro or workbench Désinstalle une macro ou un atelier sélectionné - + Installs or updates the selected macro or workbench Installe ou met à jour la macro ou l'atelier sélectionnés - + Download and apply all available updates Télécharger et installer toutes les mises à jour disponibles - + Custom repositories (one per line): Dépôts personnalisés (un par ligne) : - + Sets configuration options for the Addon Manager Définit les options de configuration pour le gestionnaire d'addon - + Configure... Configurer... - + Addon manager options Options du gestionnaire d'addon - + Uninstall selected Désinstaller la sélection - + Install/update selected Installer/mettre à jour la sélection - + Close Fermer - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ les mises à jour disponibles des greffons installés seront vérifiées (cela nécessite l'installation du paquet GitPython sur votre système) - + Automatically check for updates at start (requires GitPython) Vérifier automatiquement les mises à jour au démarrage (nécessite GitPython) - + Proxy Relai - + No proxy Aucun relai - + User system proxy Relai de système utilisateur - + User defined proxy : Relai défini par l'utilisateur : - + Addon Manager Gestionnaire d'extensions - + Close the Addon Manager Fermer le Gestionnaire d'Addon - + You can use this window to specify additional addon repositories to be scanned for available addons Vous pouvez utiliser cette fenêtre pour spécifier des répertoires d'addon complémentaires à analyser pour les addons disponibles @@ -413,12 +413,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Gestionnaire d'Addon - + Manage external workbenches and macros Gérer les ateliers et macros externes diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_gl.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_gl.ts index 35ef26cd8f..f2c01c5872 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_gl.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_gl.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Imposible recuperar o código desta macro. - + Unable to retrieve a description for this macro. Imposible recuperar a descrición para esta macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! As addons que se poden instalar aqui non son parte oficial de FreeCAD, e non son revisadas polo equipo de FreeCAD. Está certo de que sabes o que estás instalando! - + Addon manager Xestión de complementos - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Tes que reiniciar FreeCAD para que os trocos teñan efecto. Preme Ok para reiniciar FreeCAD agora, ou Cancelar para reiniciar despois. - + Checking for updates... Comprobando actualizacións... - + Apply Aplicar - + update(s) actualizar - + No update available Sen actualización dispoñible - + Macro successfully installed. The macro is now available from the Macros dialog. Macro instalada correctamente. A macro está agora dispoñible dende o diálogo macros. - + Unable to install Non se pode instalar - + Addon successfully removed. Please restart FreeCAD Addon correctamente eliminado. Fai o favor de reiniciar FreeCAD - + Unable to remove this addon Non se pode eliminar este addon - + Macro successfully removed. A macro foi removida con éxito. - + Macro could not be removed. A macro non pode ser removida. - + Unable to download addon list. Non se pode descargar a lista de addon. - + Workbenches list was updated. A lista de bancos de traballo foi actualizada. - + Outdated GitPython detected, consider upgrading with pip. Detectado GitPython caducado, considera actualizar con pip. - + List of macros successfully retrieved. Lista de macros recuperada con éxito. - + Retrieving description... Recuperando descrición... - + Retrieving info from Recuperando información dende - + An update is available for this addon. Unha actualización está dispoñible para este engadido. - + This addon is already installed. Este engadido xa está instalado. - + Retrieving info from git Recuperando información dende git - + Retrieving info from wiki Recuperando información dende wiki - + GitPython not found. Using standard download instead. GitPython non atopado. Utilizando descarga estándard no seu lugar. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. A túa versión de python non parece ser compatible con ficheiros ZIP. Non é posible proceder. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. O banco de traballo instalado correctamente. Fai o favor de reiniciar FreeCAD para aplicar os trocos. - + Missing workbench Perdido banco de traballo - + Missing python module Perdido módulo python - + Missing optional python module (doesn't prevent installing) Módulo python opcional perdido (non impide a instalación) - + Some errors were found that prevent to install this workbench Algúns erros atopados que impiden instalar este banco de traballo - + Please install the missing components first. Fai o favor de instalar os compoñentes que falta primeiro. - + Error: Unable to download Erro: A descarga non vai - + Successfully installed Instalado con éxito - + GitPython not installed! Cannot retrieve macros from git GitPyton non instalado! Non se pode recuperar macros dende o git - + Installed Instalado - + Update available Actualización dispoñible - + Restart required Require reinicio - + This macro is already installed. Esta macro xa está instalada. - + A macro has been installed and is available under Macro -> Macros menu Unha macro foi instalada e está dispoñible baixo o menú Macros Macro -> - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Bancos de traballo - + Macros Macros - + Execute Executar - + Downloading info... Descargando información... - + Update all Actualizar todo - + Executes the selected macro, if installed Executa a macro escolmada, se está instalada - + Uninstalls a selected macro or workbench Desinstala unha macro escolmada ou banco de traballo - + Installs or updates the selected macro or workbench Instalar ou actualizar a macro escolmada ou banco de traballo - + Download and apply all available updates Descargar e aplicar tódalas actualizacións dispoñibles - + Custom repositories (one per line): Repositorios persoais (un por liña): - + Sets configuration options for the Addon Manager Conxunto de opcións de configuración para o Xestor de Engadidos - + Configure... Configurar... - + Addon manager options Opcións do xestor de engadidos - + Uninstall selected Desinstalar escolmado - + Install/update selected Instalar/actualizar escolmado - + Close Pechar - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Xestión de complementos - + Manage external workbenches and macros Xestionar bancos de traballo externos e macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_hr.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_hr.ts index 8c6b1c1348..9738ae44e2 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_hr.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_hr.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Mjesto instaliranja @@ -12,273 +12,273 @@ AddonsInstaller - + Unable to fetch the code of this macro. Neuspijeli pokušaj dohvaćanja koda ove makro naredbe. - + Unable to retrieve a description for this macro. Neuspijeli pokušaj dohvaćanja opisa ove makro naredbe. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Dodaci koji se ovdje mogu instalirati nisu službeni dio FreeCAD programa, i nisu ispitani od FreeCAD tima. Budite sigurni da znate što će se instalirati! - + Addon manager Upravitelj dodataka - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Morate ponovo pokrenuti FreeCAD da bi promjene stupile na snagu. Pritisnite OK za ponovno pokretanje programa FreeCAD sada ili Odustani za kasnije ponovno pokretanje. - + Checking for updates... Provjeri ima li ažuriranja... - + Apply Primijeni - + update(s) ažuriranje(a) - + No update available Nema dostupnih ažuriranja - + Macro successfully installed. The macro is now available from the Macros dialog. Makro je uspješno instaliran. Makronaredba je sada dostupna iz dijaloškog okvira Makronaredbe. - + Unable to install Nije moguće instaliratii - + Addon successfully removed. Please restart FreeCAD Dodatak uspješno uklonjen. Molimo ponovo pokrenite FreeCAD - + Unable to remove this addon Nije moguće ukloniti dodatak - + Macro successfully removed. Makro je uspješno uklonjen. - + Macro could not be removed. Nije moguće ukloniti Makro. - + Unable to download addon list. Nije moguće preuzeti popis dodataka. - + Workbenches list was updated. Popis radnih površina je ažuriran. - + Outdated GitPython detected, consider upgrading with pip. Otkriven je zastarjeli GitPython, razmislite o nadogradnji s pip. - + List of macros successfully retrieved. Popis makronaredbi uspješno je dohvaćen. - + Retrieving description... Dohvaćanje opisa... - + Retrieving info from Dohvaćanje informacije od - + An update is available for this addon. Dostupno ažuriranje za ovaj dodatak. - + This addon is already installed. Ovaj dodatak je već instaliran. - + Retrieving info from git Dohvaćanje informacije od git - + Retrieving info from wiki Dohvaćanje informacije od wiki-a - + GitPython not found. Using standard download instead. GitPython nije pronađen. Upotreba standardnog preuzimanja. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Vaša verzija python-a ne podržava ZIP datoteke. Nije moguće nastaviti. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Radna površina je uspješno instalirana. Ponovo pokrenite FreeCAD da biste primijenili promjene. - + Missing workbench Nedostaje radna površina - + Missing python module Nedostaje python modul - + Missing optional python module (doesn't prevent installing) Nedostaje neobvezan python modul (neće se spriječiti instalacija) - + Some errors were found that prevent to install this workbench Pronađene su neke pogreške koje sprečavaju instalaciju ove radne površine - + Please install the missing components first. Prvo instalirajte nedostajuće dijelove. - + Error: Unable to download Greška: Ne mogu preuzeti - + Successfully installed Uspješno instaliran - + GitPython not installed! Cannot retrieve macros from git GitPython se nije instalirao! Ne mogu se dohvatiti makronaredbe iz git-a - + Installed Instalirano - + Update available Dostupno ažuriranje - + Restart required Potrebno je ponovo pokretanje - + This macro is already installed. Ova makronaredba je već instalirana. - + A macro has been installed and is available under Macro -> Macros menu Makronaredba je instalirana i dostupna je pod Makro -> Makros-Izborniku - + This addon is marked as obsolete Ovaj dodatak je označen kao zastario - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. To obično znači da se više ne održava, a neki napredniji dodatak na ovom popisu pruža istu funkciju. - + Error: Unable to locate zip from Greška: Nije moguće locirati zip od - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Nešto je pošlo po zlu s dohvaćanjem Git Macro-a, možda Git izvršni program nije u poveznici - + This addon is marked as Python 2 Only Taj je dodatak označen samo za Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Ova radna ploča se više ne može održavati i instaliranje na Python 3 sustav vjerojatno će rezultirati pogreškama pri pokretanju ili tijekom upotrebe. - + User requested updating a Python 2 workbench on a system running Python 3 - Korisnik je zatražio ažuriranje radne površine Python 2 na sustavu koji pokreće Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench je uspješno ažuriran. Ponovo pokrenite FreeCAD da biste primijenili promjene. - + User requested installing a Python 2 workbench on a system running Python 3 - Korisnik je zatražio instaliranje radne stanice Python 2 na sustav koji radi s Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Čini se da je problem povezivanje s Wiki-em, stoga trenutačno ne može dohvatiti popis makronaredbi Wiki-a - + Raw markdown displayed Prikazan čisti markdown kod - + Python Markdown library is missing. Nedostaje Python Markdown biblioteka. @@ -286,87 +286,87 @@ Dialog - + Workbenches Radne površine - + Macros Makronaredbe - + Execute Izvršiti - + Downloading info... Preuzimanje informacija... - + Update all Ažuriraj sve - + Executes the selected macro, if installed Izvodi odabranu makronaredbu, ako je instalirana - + Uninstalls a selected macro or workbench Deinstaliraj označenu makronaredbu ili radnu površinu - + Installs or updates the selected macro or workbench Instaliraj ili ažuriraj odabranu makronaredbu ili radnu površinu - + Download and apply all available updates Preuzmite i primijenite sva dostupna ažuriranja - + Custom repositories (one per line): Prilagođeni repozitorij (jedan po retku): - + Sets configuration options for the Addon Manager Postavlja opcije postavki za Upravljač dodataka - + Configure... Podesi... - + Addon manager options Opcije uređivača dodataka - + Uninstall selected Deinstaliraj označeno - + Install/update selected Instaliraj/ažuriraj odabrano - + Close Zatvori - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -375,42 +375,42 @@ instalirani dodaci će se provjeriti na dostupna ažuriranja (za ovo je potreban paket GitPython instaliran na vašem sustavu) - + Automatically check for updates at start (requires GitPython) Automatski provjeri ima li ažuriranaj prilikom pokretanja(zahtijeva GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : Korisnički definiran proxy : - + Addon Manager Upravitelj dodataka - + Close the Addon Manager Zatvori Upravitelja dodataka - + You can use this window to specify additional addon repositories to be scanned for available addons Možete koristiti ovaj prozor da biste odredili dodatna spremišta dodataka @@ -420,12 +420,12 @@ kako bi se skenirali svi dostupni dodaci Std_AddonMgr - + &Addon manager &Uređivač dodataka - + Manage external workbenches and macros Upravljanje sa vanjskim radnim površinama i makronaredbama diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_hu.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_hu.ts index d5f3ac8f20..f4eed11420 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_hu.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_hu.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Telepített hely @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Nem sikerült beolvasni a makró kódját. - + Unable to retrieve a description for this macro. Nem olvasható be a makró leírása. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Az itt telepíthető bővítmények hivatalosan nem részei a FreeCAD-nek, és azokat nem vizsgáljfelül a FreeCAD csapata. Győződjön meg róla, hogy ismeri, amit telepíteni akar! - + Addon manager Kiegészítők kezelője - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. A módosítások érvénybe léptetéséhez újra kell indítania a FreeCAD programot. A FreeCAD újraindításához nyomja meg az Ok gombot, vagy a Mégse gombra indítsa újra később. - + Checking for updates... Frissítés keresése... - + Apply Alkalmaz - + update(s) frissítés(ek) - + No update available Nem érhető el frissítés - + Macro successfully installed. The macro is now available from the Macros dialog. A makró telepítése sikeresen megtörtént. A makró már elérhető a makrók párbeszédpanelről. - + Unable to install Nem telepíthető - + Addon successfully removed. Please restart FreeCAD Az kiegészítő sikeresen eltávolítva. Indítsa újra a FreeCAD - + Unable to remove this addon A kiegészítő eltávolítása nem lehetséges - + Macro successfully removed. Makró sikeresen törölve. - + Macro could not be removed. Makró eltávolítása sikertelen. - + Unable to download addon list. A kiegészítő letöltése sikertelen. - + Workbenches list was updated. A munkafelületek listája frissítve. - + Outdated GitPython detected, consider upgrading with pip. Elavult GitPython észlelve, fontolja meg a frissítés a pip-el. - + List of macros successfully retrieved. A sikeresen beolvasott makrók listája. - + Retrieving description... Leírások lekérdezése... - + Retrieving info from Információ beolvasása ettől - + An update is available for this addon. Ehhez a kiegészítőhöz egy frissítés érhető el. - + This addon is already installed. Ez a kiegészítő már telepítve van. - + Retrieving info from git Információ beolvasása git-ből - + Retrieving info from wiki Információ beolvasása wiki-ből - + GitPython not found. Using standard download instead. GitPython nem található. Szokásos letöltési hely használata. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. A Python verziója úgy tűnik, nem támogatja a zip fájlokat. Nem folytatható. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Munkafelület sikeresen telepítve. A változtatások alkalmazásához indítsa újra a FreeCAD programot. - + Missing workbench Hiányzó munkafelület - + Missing python module Hiányzó python modul - + Missing optional python module (doesn't prevent installing) Hiányzó kiegészítő python modul (nem állítja meg a telepítése) - + Some errors were found that prevent to install this workbench Néhány hibát talált, amely megakadályozza, hogy telepítse ezt a munkafelületet - + Please install the missing components first. Kérem először telepítse a hiányzó összetevőket. - + Error: Unable to download Hiba: Nem lehet letölteni - + Successfully installed Sikeresen telepítve - + GitPython not installed! Cannot retrieve macros from git GitPython nincs telepítve! Nem olvashatók be a makrók a git-ből - + Installed Telepítve - + Update available Frissítés elérhető - + Restart required Újraindítás szükséges - + This macro is already installed. Ez a makró már telepítve van. - + A macro has been installed and is available under Macro -> Macros menu A makró telepítve van, és elérhető a Makró -> Makrók menüben - + This addon is marked as obsolete Ez a bővítmény elavultként jelölt - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Ez általában azt jelenti, hogy már nem tartják karban, és a lista néhány fejlettebb bővítménye ugyanazokat a funkciókat nyújtja. - + Error: Unable to locate zip from Hiba: Nem található a zip formátum - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Valami elromlott a Git makró visszakeresésnél, esetleg a futtatható Git nincs az elérési úton - + This addon is marked as Python 2 Only Ez a bővítmény csak Python 2-ként van megjelölve - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Előfordulhat, hogy ez a munkafelület már nem karbantartható, és a Python 3 rendszerre való telepítése több mint valószínű, hogy hibákat fog eredményezni indításkor vagy használat közben. - + User requested updating a Python 2 workbench on a system running Python 3 - A felhasználó egy Python 2 munkaterület frissítését kérte egy Python 3-at futtató rendszeren - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. A munkaterület frissítése sikeresen megtörtént. A módosítások alkalmazásához indítsa újra a FreeCAD programot. - + User requested installing a Python 2 workbench on a system running Python 3 - A felhasználó python 2 munkafelület telepítését kérte egy Python 3-at futtató rendszeren - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Úgy tűnik, hogy a wikihez való kapcsolódási probléma, ezért jelenleg nem lehet beolvasni a Wiki makrólistát - + Raw markdown displayed Nyers leíró megjelenítése - + Python Markdown library is missing. Python leíró könyvtár hiányzik. @@ -280,87 +280,87 @@ Dialog - + Workbenches Munkafelületek - + Macros Makrók - + Execute Végrehajtás - + Downloading info... Letöltési infó... - + Update all Összes frissítése - + Executes the selected macro, if installed A kijelölt makró végrehajtása, ha telepítve van - + Uninstalls a selected macro or workbench Kijelölt makró vagy munkafelület eltávolítása - + Installs or updates the selected macro or workbench A kijelölt makró vagy munkafelület telepítése vagy frissítése - + Download and apply all available updates Az összes elérhető frissítés letöltése és alkalmazása - + Custom repositories (one per line): Egyéni tárolók (soronként egy): - + Sets configuration options for the Addon Manager A bővítmény-kezelő konfigurációs beállításainak megadása - + Configure... Konfigurálás... - + Addon manager options Bővítmény kezelő beállítások - + Uninstall selected Kijelöltek eltávolítása - + Install/update selected Kijelöltek telepítése/frissítése - + Close Bezárás - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ telepített bővítményeket a rendszer ellenőrzi az elérhető frissítésekre (ehhez a rendszerre telepített GitPython csomagra van szükség) - + Automatically check for updates at start (requires GitPython) Automatikusan nézze meg a frissítéseket az indításkor (gitpython szükséges) - + Proxy Proxy - + No proxy Nincs proxy - + User system proxy Felhasználói rendszer proxy - + User defined proxy : Felhasználó által meghatározott proxy: - + Addon Manager Kiegészítők kezelője - + Close the Addon Manager Kiegészítők kezelőjének bezárása - + You can use this window to specify additional addon repositories to be scanned for available addons Ebben az ablakban további kiegészítő tárolókat adhat meg @@ -414,12 +414,12 @@ a rendelkezésre álló bővítmények beolvasásához Std_AddonMgr - + &Addon manager Kiegészítők kezelője - + Manage external workbenches and macros Külső munkafelületek és makrók kezelése diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_id.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_id.qm index 16731175f4..17c4abebb2 100644 Binary files a/src/Mod/AddonManager/Resources/translations/AddonManager_id.qm and b/src/Mod/AddonManager/Resources/translations/AddonManager_id.qm differ diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_id.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_id.ts index 75f6987d9e..78ed0029ea 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_id.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_id.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Lokasi pemasangan @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Tidak dapat mengambil kode makro ini. - + Unable to retrieve a description for this macro. Tidak dapat mengambil deskripsi untuk makro ini. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! AddOn yang dapat diinstal di sini bukan bagian resmi dari FreeCAD dan tidak ditinjau oleh tim FreeCAD. Pastikan Anda tahu betul AddOn yang Anda instal! - + Addon manager Manajer addon - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Anda harus memulai ulang FreeCAD agar perubahan diterapkan. Tekan OK untuk memulai kembali FreeCAD sekarang atau Batal untuk memulai kembali nanti. - + Checking for updates... Memeriksa pembaruan... - + Apply Apply - + update(s) pembaruan - + No update available Tidak ada pembaruan yang tersedia - + Macro successfully installed. The macro is now available from the Macros dialog. Makro berhasil diinstal. Makro sekarang tersedia dari dialog makro. - + Unable to install - Tidak dapat menginstal + Tidak dapat memasang - + Addon successfully removed. Please restart FreeCAD Addon berhasil dihapus. Silakan mulai kembali FreeCAD - + Unable to remove this addon Tidak dapat menghapus addon ini. - + Macro successfully removed. Makro berhasil di hapus - + Macro could not be removed. Makro tidak dapat dihapus. - + Unable to download addon list. Tidak dapat mengunduh daftar addon. - + Workbenches list was updated. Daftar meja kerja sudah diperbarui. - + Outdated GitPython detected, consider upgrading with pip. GitPython yang kedaluwarsa terdeteksi, pertimbangkan untuk meningkatkan dengan pip. - + List of macros successfully retrieved. Daftar makro berhasil diambil. - + Retrieving description... Mengambil deskripsi... - + Retrieving info from Mengambil info dari - + An update is available for this addon. Pembaruan tersedia untuk addon ini. - + This addon is already installed. Addon ini sudah diinstal. - + Retrieving info from git Mengambil info dari git - + Retrieving info from wiki Mengambil info dari wiki - + GitPython not found. Using standard download instead. GitPython tidak ditemukan. Sebaliknya, gunakan unduhan standar. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Versi python Anda tampaknya tidak mendukung file ZIP. Tidak dapat melanjutkan. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Meja kerja berhasil diinstal. Silakan mulai kembali FreeCAD untuk menerapkan perubahan. - + Missing workbench Meja kerja tidak ada - + Missing python module Modul python tidak ada - + Missing optional python module (doesn't prevent installing) Modul python opsional tidak ada (tidak mencegah penginstalan) - + Some errors were found that prevent to install this workbench Beberapa kesalahan ditemukan yang mencegah untuk menginstal meja kerja ini - + Please install the missing components first. Silakan instal komponen yang hilang terlebih dahulu. - + Error: Unable to download Kesalahan: Tidak dapat mengunduh - + Successfully installed Berhasil diinstal - + GitPython not installed! Cannot retrieve macros from git GitPython tidak diinstal! Tidak dapat mengambil makro dari git - + Installed Telah diinstal - + Update available Pembaruan tersedia - + Restart required Mulai ulang diperlukan - + This macro is already installed. Makro ini sudah diinstal. - + A macro has been installed and is available under Macro -> Macros menu Sebuah makro sudah diinstal dan tersedia di bawah menu Makro -> Makro - + This addon is marked as obsolete Addon ini ditandai sebagai usang - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Addon ini biasanya tidak lagi dipertahankan dan beberapa addon lebih canggih di daftar ini menyediakan fungsionalitas yang sama. - + Error: Unable to locate zip from Kesalahan: Tidak dapat menemukan zip dari - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. + Meja kerja ini tidak lagi diurus dan memasangnya pada sistem Python 3 mungkin akan lebih sering menyebabkan galat saat memulai atau saat menggunakan. - + User requested updating a Python 2 workbench on a system running Python 3 - - User requested updating a Python 2 workbench on a system running Python 3 - + Pengguna minta memperbaharui meja kerja Python 2 di sistem yang menjalankan Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. - Workbench successfully updated. Please restart FreeCAD to apply the changes. + Meja kerja berhasil diperbaharui. Tolong mulai ulang FreeCAD untuk menerapkan perubahan. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Workbenches - + Macros Makro - + Execute Menjalankan - + Downloading info... Mengunduh info... - + Update all Perbarui semua - + Executes the selected macro, if installed Menjalankan makro yang dipilih, jika diinstal - + Uninstalls a selected macro or workbench Menghapus instalasi makro atau meja kerja yang dipilih - + Installs or updates the selected macro or workbench Menginstal atau memperbarui makro atau meja kerja yang dipilih - + Download and apply all available updates Unduh dan terapkan semua pembaruan yang tersedia - + Custom repositories (one per line): Ruang penyimpanan khusus (satu per baris): - + Sets configuration options for the Addon Manager Menetapkan opsi konfigurasi untuk Manajer Addon - + Configure... Mengonfigurasikan... - + Addon manager options Opsi addon manajer - + Uninstall selected Hapus instalasi yang dipilih - + Install/update selected Instal/perbarui yang dipilih - + Close Dekat - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ addon yang terinstal akan diperiksa untuk pembaruan yang tersedia (ini membutuhkan paket GitPython yang diinstal di sistem Anda) - + Automatically check for updates at start (requires GitPython) Secara otomatis memeriksa pembaruan di awal (memerlukan GitPython) - + Proxy Proxy - + No proxy Tanpa proxy - + User system proxy Proxy sistem pengguna - + User defined proxy : Proxy yang ditentukan pengguna: - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Manajer Addon - + Manage external workbenches and macros Kelola meja kerja dan makro eksternal diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_it.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_it.ts index befee9cddc..726a24e58f 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_it.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_it.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Percorso di installazione @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Impossibile recuperare il codice di questa macro. - + Unable to retrieve a description for this macro. Impossibile recuperare una descrizione per questa macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Gli addons che possono essere installati da qui non sono parte ufficiale di FreeCAD e non sono revisionati dal team FreeCAD. Accertarsi di sapere cosa si sta installando! - + Addon manager Addon manager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Per rendere effettive le modifiche è necessario riavviare FreeCAD. Premere Ok per riavviare FreeCAD ora, o Annulla per riavviare più tardi. - + Checking for updates... Controllo aggiornamenti... - + Apply Applica - + update(s) aggiornamento/i - + No update available Nessun aggiornamento disponibile - + Macro successfully installed. The macro is now available from the Macros dialog. Macro installata con successo. Ora la macro è disponibile dalla finestra di dialogo Macro. - + Unable to install Impossibile installare - + Addon successfully removed. Please restart FreeCAD Addon rimosso con successo. Si prega di riavviare FreeCAD - + Unable to remove this addon Impossibile rimuovere questo addon - + Macro successfully removed. Macro rimossa con successo. - + Macro could not be removed. Impossibile rimuovere la macro. - + Unable to download addon list. Impossibile scaricare la lista degli addon. - + Workbenches list was updated. Elenco degli ambienti di lavoro aggiornato. - + Outdated GitPython detected, consider upgrading with pip. Rilevato GitPython obsoleto, considerare di aggiornarlo con pip. - + List of macros successfully retrieved. Lista delle macro recuperata con successo. - + Retrieving description... Recupero descrizione... - + Retrieving info from Recupero informazioni da - + An update is available for this addon. Per questo addon è disponibile un aggiornamento. - + This addon is already installed. Questo addon è già installato. - + Retrieving info from git Recupero informazioni da git - + Retrieving info from wiki Recupero informazioni dal wiki - + GitPython not found. Using standard download instead. GitPython non trovato. In sostituzione, usare il download standard. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Sembra che la versione di python non supporti i file ZIP. Impossibile procedere. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Ambiente di lavoro installato correttamente. Riavviare FreeCAD per applicare le modifiche. - + Missing workbench Ambiente di lavoro mancante - + Missing python module Modulo python mancante - + Missing optional python module (doesn't prevent installing) Modulo Python opzionale mancante (ma non impedisce l'installazione) - + Some errors were found that prevent to install this workbench Sono stati trovati alcuni errori che impediscono di installare questo ambiente di lavoro - + Please install the missing components first. Si prega di installare prima i componenti mancanti. - + Error: Unable to download Errore: download impossibile - + Successfully installed Installazione riuscita - + GitPython not installed! Cannot retrieve macros from git GitPython non installato! Impossibile recuperare la macro da git - + Installed Installato - + Update available Aggiornamento disponibile - + Restart required Riavvio richiesto - + This macro is already installed. Questa macro è già installata. - + A macro has been installed and is available under Macro -> Macros menu Una macro è stata installata ed è disponibile sotto Macro -> menu Macros - + This addon is marked as obsolete Questo addon è contrassegnato come obsoleto - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Questo di solito significa che non è più mantenuto e alcuni addon in questa lista forniscono la stessa funzionalità. - + Error: Unable to locate zip from Errore: Impossibile individuare zip da - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Qualcosa è andato storto con il recupero della macro da Git, forse l'eseguibile Git non è nel percorso - + This addon is marked as Python 2 Only Questo componente aggiuntivo è contrassegnato come solo con Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Questo ambiente potrebbe non essere più mantenuto e installarlo su un sistema Python 3 causerà probabilmente errori all'avvio o durante l'uso. - + User requested updating a Python 2 workbench on a system running Python 3 - L'utente ha richiesto l'aggiornamento di un ambiente di lavoro in Python 2 su un sistema che esegue Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Ambiente di lavoro aggiornato correttamente. Riavviare FreeCAD per applicare le modifiche. - + User requested installing a Python 2 workbench on a system running Python 3 - L'utente ha richiesto l'installazione di un ambiente di lavoro in Python 2 su un sistema che esegue Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Sembra esserci un problema di connessione al Wiki, quindi in questo momento non è possibile recuperare l'elenco delle macro - + Raw markdown displayed Visualizza il sorgente Markdown - + Python Markdown library is missing. Manca la libreria Python Markdown. @@ -280,87 +280,87 @@ Dialog - + Workbenches Ambienti di lavoro - + Macros Macro - + Execute Esegui - + Downloading info... Download informazioni... - + Update all Aggiorna tutto - + Executes the selected macro, if installed Esegue la macro selezionata, se installata - + Uninstalls a selected macro or workbench Disinstalla un ambiente di lavoro o una macro selezionata - + Installs or updates the selected macro or workbench Installa o aggiorna l'ambiente di lavoro selezionato - + Download and apply all available updates Scarica e applica tutti gli aggiornamenti disponibili - + Custom repositories (one per line): Repository personalizzati (uno per riga): - + Sets configuration options for the Addon Manager Imposta le opzioni di configurazione per Addon Manager - + Configure... Configura... - + Addon manager options Opzioni di Addon manager - + Uninstall selected Disinstalla selezionati - + Install/update selected Installa/aggiorna selezionati - + Close Chiudi - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ gli addons installati verranno controllati per gli aggiornamenti disponibili (questo richiede che il pacchetto GitPython sia installato sul sistema) - + Automatically check for updates at start (requires GitPython) Controlla automaticamente gli aggiornamenti all'avvio (richiede GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy Usa il proxy di rete del sistema - + User defined proxy : Proxy definito dall'utente : - + Addon Manager Addon manager - + Close the Addon Manager Chiude Addon manager - + You can use this window to specify additional addon repositories to be scanned for available addons È possibile utilizzare questa finestra per specificare ulteriori repository di addon @@ -414,12 +414,12 @@ da scansionare per gli addon disponibili Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Gestisce gli ambienti di lavoro e le macro esterne diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ja.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_ja.ts index 85371fd078..d17881f8b5 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_ja.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_ja.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location インストール場所 @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. このマクロのコードがフェッチできません。 - + Unable to retrieve a description for this macro. このマクロについての説明を受信することができません。 - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! ここからインストールできますアドオンは、FreeCAD公式の一部ではないゆえにFreeCADチームによってレビューがなされていない。あなたが何をインストールしようとしているかを確認して下さい! - + Addon manager アドオンマネージャー - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. 変更を有効にするためには、「Ok」を押してFreeCADを今すぐ再起動する必要がありますか、とりあえず「キャンセル」を押して再起動を後回しにしておくこともできます。 - + Checking for updates... アップデートを確認中… - + Apply 適用する - + update(s) アップデート - + No update available 利用可能なアップデートはありません - + Macro successfully installed. The macro is now available from the Macros dialog. マクロのインストールが成功しました。このマクロは、マクロダイアログよりすぐに利用できます。 - + Unable to install インストールできません - + Addon successfully removed. Please restart FreeCAD アドオンの削除が成功しました。FreeCADを再起動してください。 - + Unable to remove this addon このアドオンを削除できません - + Macro successfully removed. マクロを削除しました - + Macro could not be removed. マクロを削除できませんでした - + Unable to download addon list. アドオンの一覧をダウンロードできませんでした。 - + Workbenches list was updated. ワークベンチの一覧を更新しました。 - + Outdated GitPython detected, consider upgrading with pip. 古い GitPython が見つかりました。pip によるアップグレードを検討してください。 - + List of macros successfully retrieved. マクロの一覧を取り込むことに成功しました。 - + Retrieving description... 説明の取り込み中 - + Retrieving info from 情報を取り込み中 - + An update is available for this addon. このアドオンでアップデートが利用可能です。 - + This addon is already installed. このアドオンは既にインストールされています。 - + Retrieving info from git Gitからの情報を取り込み中 - + Retrieving info from wiki Wikiからの情報を取得しています - + GitPython not found. Using standard download instead. GitPythonが見つかりません。代わりに標準のダウンロードを使用しています。 - + Your version of python doesn't appear to support ZIP files. Unable to proceed. 利用しているPythonのバージョンではZIPファイルをサポートしていないようです。ゆえに続行できません。 - + Workbench successfully installed. Please restart FreeCAD to apply the changes. ワークベンチのインストールが成功しました。 FreeCADを再起動して変更を有効にしてください。 - + Missing workbench ワークベンチが見当たりません - + Missing python module Pythonが見当たりません - + Missing optional python module (doesn't prevent installing) オプションのPythonモジュールが見つかりません(インストールは停止されません) - + Some errors were found that prevent to install this workbench エラーが発生したためこのワークベンチをインストールすることができません - + Please install the missing components first. 先ずは、見当たらないコンポーネントをインストールしてください。 - + Error: Unable to download エラー: ダウンロードできませんでした - + Successfully installed インストールが完了しました - + GitPython not installed! Cannot retrieve macros from git GitPythonがインストールされていませんでした!よってマクロをgitより取り戻すことができません - + Installed インストール済み - + Update available アップデートを利用できます - + Restart required 再起動が必要です - + This macro is already installed. このマクロは既にインストールされています。 - + A macro has been installed and is available under Macro -> Macros menu マクロがインストールされました。メニューのマクロ -> マクロから利用できます。 - + This addon is marked as obsolete このアドオンは非推奨に設定されています - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. 通常はすでにメンテナンスがされていないことを意味します。このリストにあるさらに高度なアドオンが同じ機能を提供している場合があります。 - + Error: Unable to locate zip from エラー: ZIP ファイルを以下から配置できません。 - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Git マクロの取得に問題が発生しました。おそらく Git 実行ファイルがパス中にありません。 - + This addon is marked as Python 2 Only このアドオンは Python 2 専用として記されています - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. このワークベンチは保守されておらず、Python 3 システムにインストールすると起動時や使用中にエラーが発生する可能性が高くなります。 - + User requested updating a Python 2 workbench on a system running Python 3 - ユーザーが Python 3 を実行しているシステムで Python 2 用ワークベンチの更新を要求しました - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. ワークベンチの更新が成功しました。 FreeCADを再起動して変更を有効にしてください。 - + User requested installing a Python 2 workbench on a system running Python 3 - ユーザーが Python 3 を実行しているシステムで Python 2 用ワークベンチのインストールを要求しました - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Wikiへの接続で問題が発生したため、現時点ではWikiのマクロリストを取得できません。 - + Raw markdown displayed 未加工のマークダウンを表示 - + Python Markdown library is missing. Python Markdown ライブラリがありません。 @@ -280,129 +280,129 @@ Dialog - + Workbenches ワークベンチ - + Macros マクロ - + Execute 実行 - + Downloading info... ダウンロード情報.... - + Update all すべてアップデート - + Executes the selected macro, if installed インストールされている場合、選択したマクロを実行 - + Uninstalls a selected macro or workbench 選択されていますマクロ又はワークベンチをアンインストールします - + Installs or updates the selected macro or workbench 選択したマクロ、ワークベンチをインストールまたは更新 - + Download and apply all available updates 利用可能な全てのアップデートをダウンロードして適用する - + Custom repositories (one per line): カスタム・レポジトリー(1行に1つ): - + Sets configuration options for the Addon Manager アドオン・マネージャーの構成オプションを設定 - + Configure... 設定... - + Addon manager options アドオン・マネージャーのオプション - + Uninstall selected 選択をアンインストールする - + Install/update selected 選択をインストール/更新する - + Close 閉じる - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) このオプションが選択されている場合、アドオン・マネージャーの起動時にインストールされているアドオンに利用可能な更新があるかがチェックされます(システムにGitPythonパッケージがインストールされている必要があります) - + Automatically check for updates at start (requires GitPython) 開始時に更新を自動確認 (GitPython が必要) - + Proxy プロキシ - + No proxy プロキシを使用しない - + User system proxy ユーザーシステムプロキシ - + User defined proxy : ユーザー定義プロキシ: - + Addon Manager アドオン・マネージャー - + Close the Addon Manager アドオン・マネージャーを閉じる - + You can use this window to specify additional addon repositories to be scanned for available addons このウィンドウを使用して、利用可能なアドオンをスキャンさせる追加のアドオン・レポジトリーを指定できます @@ -411,12 +411,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager アドオンマネージャー(&A) - + Manage external workbenches and macros 外部のワークベンチとマクロを管理 diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_kab.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_kab.ts index 91af20dc91..bb5b52ed7d 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_kab.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_kab.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Unable to fetch the code of this macro. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager Addon manager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - + Checking for updates... Checking for updates... - + Apply Apply - + update(s) update(s) - + No update available No update available - + Macro successfully installed. The macro is now available from the Macros dialog. Macro successfully installed. The macro is now available from the Macros dialog. - + Unable to install Unable to install - + Addon successfully removed. Please restart FreeCAD Addon successfully removed. Please restart FreeCAD - + Unable to remove this addon Unable to remove this addon - + Macro successfully removed. Macro successfully removed. - + Macro could not be removed. Macro could not be removed. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. This addon is already installed. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download Error: Unable to download - + Successfully installed Successfully installed - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Installed - + Update available Update available - + Restart required Restart required - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Ateliers - + Macros Macros - + Execute Lancer - + Downloading info... Downloading info... - + Update all Update all - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close Fermer - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ko.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_ko.ts index babea7ae5f..35b6d8b148 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_ko.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_ko.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Unable to fetch the code of this macro. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager 추가 기능 관리 - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. 추가기능을 사용하려면 FreeCAD를 재시작해야 합니다. 지금 바로 재시작하려면 OK버튼, 나중에 재시작하려면 취소버튼을 누르세요. - + Checking for updates... 업데이트 확인 중... - + Apply 적용 - + update(s) 업데이트 - + No update available 사용가능한 업데이트가 없습니다. - + Macro successfully installed. The macro is now available from the Macros dialog. 매크로가 설치되었습니다. 이제 매크로 창을 열어 사용할 수 있습니다. - + Unable to install 설치할 수 없습니다. - + Addon successfully removed. Please restart FreeCAD 추가기능이 제거되었습니다. FreeCAD를 다시 시작 해주세요. - + Unable to remove this addon 이 추가기능을 제거할 수 없습니다. - + Macro successfully removed. 매크로가 제거되었습니다. - + Macro could not be removed. 매크로를 제거할 수 없습니다. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. 작업대 목록이 갱신되었습니다. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. 이 추가기능을 업데이트 할 수 있습니다. - + This addon is already installed. 이 추가기능은 이미 설치되어 있습니다. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. 설치완료.새로 추가한 작업대를 사용하려면 FreeCAD를 다시 시작하세요. - + Missing workbench Missing workbench - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download 오류: 내려받을 수 없음 - + Successfully installed 설치 완료 - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed 설치됨 - + Update available 사용 가능한 업데이트가 있습니다 - + Restart required 다시 시작 필요 - + This macro is already installed. 이 매크로는 이미 설치되어 있습니다. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches 워크벤치 - + Macros 매크로 - + Execute 실행 - + Downloading info... Downloading info... - + Update all 모두 업데이트 - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench 선택한 매크로 또는 작업대 제거 - + Installs or updates the selected macro or workbench 선택된 매크로/작업대 설치 또는 업데이트 - + Download and apply all available updates 가능한 업데이트를 내려받고 적용 - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options 추가 관리 옵션 - + Uninstall selected 선택된 항목 제거 - + Install/update selected Install/update selected - + Close 닫기 - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_lt.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_lt.ts index e7ad4d5231..7ea0560698 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_lt.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_lt.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Unable to fetch the code of this macro. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager Addon manager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - + Checking for updates... Checking for updates... - + Apply Pritaikyti - + update(s) update(s) - + No update available No update available - + Macro successfully installed. The macro is now available from the Macros dialog. Macro successfully installed. The macro is now available from the Macros dialog. - + Unable to install Unable to install - + Addon successfully removed. Please restart FreeCAD Addon successfully removed. Please restart FreeCAD - + Unable to remove this addon Unable to remove this addon - + Macro successfully removed. Macro successfully removed. - + Macro could not be removed. Macro could not be removed. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. This addon is already installed. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download Error: Unable to download - + Successfully installed Successfully installed - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Installed - + Update available Update available - + Restart required Restart required - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Darbastaliai - + Macros Makrokomandos - + Execute Vykdyti - + Downloading info... Downloading info... - + Update all Update all - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close Užverti - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_nl.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_nl.qm index e13dd2d153..b0b72a62a4 100644 Binary files a/src/Mod/AddonManager/Resources/translations/AddonManager_nl.qm and b/src/Mod/AddonManager/Resources/translations/AddonManager_nl.qm differ diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_nl.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_nl.ts index 836e2e651d..db9b15fe05 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_nl.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_nl.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Geïnstalleerde locatie @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. De code van de macro kan niet worden opgehaald. - + Unable to retrieve a description for this macro. De beschrijving van deze macro kan niet worden opgehaald. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! De addons die geïnstalleerd kunnen worden maken niet officiëel onderdeel uit van FreeCAD en zijn niet gereviewed door het FreeCad team. Zorg ervoor dat je weet wat je installeert! - + Addon manager Uitbreidingsmanager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Je moet FreeCAD opnieuw starten om de wijzigingen door te voeren. Klik Ok om FreeCAD nu opnieuw te starten, of Cancel om dit later te doen. - + Checking for updates... Zoeken naar updates... - + Apply Toepassen - + update(s) update(s) - + No update available Geen update beschikbaar - + Macro successfully installed. The macro is now available from the Macros dialog. Macro succesvol geïnstalleerd. De macro is nu beschikbaar via het Macros-venster. - + Unable to install Installeren niet mogelijk - + Addon successfully removed. Please restart FreeCAD Addon succesvol verwijderd. Herstart aub FreeCAD - + Unable to remove this addon Deze addon kan niet worden verwijderd - + Macro successfully removed. Macro succesvol verwijderd. - + Macro could not be removed. Macro kon niet worden verwijderd. - + Unable to download addon list. Addon lijst kan niet worden opgehaald. - + Workbenches list was updated. Werkbankenlijst is bijgewerkt. - + Outdated GitPython detected, consider upgrading with pip. Verouderde GitPython gevonden, overweeg een upgrade met pip. - + List of macros successfully retrieved. Lijst van macro's succesvol opgehaald. - + Retrieving description... Omschrijving ophalen... - + Retrieving info from Informatie ophalen van - + An update is available for this addon. Er is een update beschikbaar voor deze addon. - + This addon is already installed. Deze addon is al geïnstalleerd. - + Retrieving info from git Informatie ophalen van git - + Retrieving info from wiki Informatie ophalen van wiki - + GitPython not found. Using standard download instead. GitPython niet gevonden. Standaard download wordt nu gebruikt. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Je versie van Python lijkt geen ZIP-bestanden te ondersteunen. Verder gaan niet mogelijk. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Werkbank succesvol geïnstalleerd. Herstart FreeCAD om de wijzigingen toe te passen. - + Missing workbench Werkbank ontbreekt - + Missing python module Ontbrekende python module - + Missing optional python module (doesn't prevent installing) Ontbrekende optionele python module (voorkomt niet het installeren) - + Some errors were found that prevent to install this workbench Er zijn enkele fouten gevonden die voorkomen dat deze werkbank wordt geïnstalleerd - + Please install the missing components first. Installeer eerst de ontbrekende componenten. - + Error: Unable to download Fout: Kan niet downloaden - + Successfully installed Succesvol geïnstalleerd - + GitPython not installed! Cannot retrieve macros from git GitPython niet geïnstalleerd! Macro's kunnen niet worden opgehaald van git - + Installed Geïnstalleerd - + Update available Update beschikbaar - + Restart required Opnieuw opstarten vereist - + This macro is already installed. Deze macro is al geïnstalleerd. - + A macro has been installed and is available under Macro -> Macros menu Een macro is geïnstalleerd en is beschikbaar onder Macro -> Macro' s menu - + This addon is marked as obsolete Deze uitbreiding is gemarkeerd als verouderd - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Dit betekent gewoonlijk dat het niet meer onderhouden wordt, en een geavanceerdere uitbreidingen in deze lijst biedt dezelfde functionaliteit. - + Error: Unable to locate zip from Fout: Kan zip niet vinden vanuit - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Werkbanken - + Macros Macro's - + Execute Uitvoeren - + Downloading info... Info downloaden... - + Update all Alles bijwerken - + Executes the selected macro, if installed Voert de geselecteerde macro uit, indien geïnstalleerd - + Uninstalls a selected macro or workbench Verwijder een geselecteerde macro of werkbank - + Installs or updates the selected macro or workbench Installeert of de geselecteerde macro of werkbank, of werkt deze bij - + Download and apply all available updates Download en pas alle beschikbare updates toe - + Custom repositories (one per line): Aangepaste opslagplaatsen (één per lijn): - + Sets configuration options for the Addon Manager Stelt de configuratieopties voor de uitbreidingsmanager in - + Configure... Configureer... - + Addon manager options Opties voor de uitbreidingsmanager - + Uninstall selected Verwijder geselecteerde - + Install/update selected Geselecteerde installeren/bijwerken - + Close Sluiten - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ geïnstalleerde uitbreidingen gecontroleerd worden op beschikbare updates (dit vereist het GitPython-pakket dat op uw systeem geïnstalleerd is) - + Automatically check for updates at start (requires GitPython) Controleer automatisch op updates bij het opstarten (vereist GitPython) - + Proxy Proxy - + No proxy Geen proxy - + User system proxy Proxy van gebruikerssysteem - + User defined proxy : Gebruikergedefinieerde proxy : - + Addon Manager - Addon Manager + Uitbreidingsmanager - + Close the Addon Manager - Close the Addon Manager + Sluit uitbreidingsmanager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Uitbreidingsmanager - + Manage external workbenches and macros Externe werkbanken en macro's beheren diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_no.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_no.ts index 2e9073d9e7..5cd1c23bcb 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_no.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_no.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installasjonssted @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Kan ikke hente koden for denne makroen. - + Unable to retrieve a description for this macro. Kan ikke hente en beskrivelse for denne makroen. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Programtilleggene som kan installeres her, er ikke offisielt en del av FreeCAD, og er ikke vurdert av FreeCAD-teamet. Vær sikker på at du vet hva du installerer! - + Addon manager Håndterer for tilleggsmoduler - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Du må starte FreeCAD på nytt for at endringene skal tre i kraft. Trykk OK for å starte FreeCAD på nytt, eller Avbryt å starte på nytt senere. - + Checking for updates... Ser etter oppdateringer... - + Apply Bruk - + update(s) oppdatering(er) - + No update available Ingen oppdatering tilgjengelig - + Macro successfully installed. The macro is now available from the Macros dialog. Makro installert. Makroen er nå tilgjengelig i Makrodialogen. - + Unable to install Kunne ikke installere - + Addon successfully removed. Please restart FreeCAD Tillegg fjernet. Start FreeCAD på nytt - + Unable to remove this addon Kan ikke fjerne dette tillegget - + Macro successfully removed. Makroen er fjernet. - + Macro could not be removed. Makroen kunne ikke fjernes. - + Unable to download addon list. Kunne ikke laste ned liste over tilleggsmoduler. - + Workbenches list was updated. Liste over arbeidsbenker ble oppdatert. - + Outdated GitPython detected, consider upgrading with pip. Utdatert GitPython oppdaget, vurder oppgradering med pip. - + List of macros successfully retrieved. Makroliste hentet. - + Retrieving description... Henter beskrivelse... - + Retrieving info from Henter informasjon fra - + An update is available for this addon. En oppdatering er tilgjengelig for denne tilleggsmodulen. - + This addon is already installed. Denne tilleggsmoduler er allerede installert. - + Retrieving info from git Henter informasjon fra git - + Retrieving info from wiki Henter informasjon fra wiki - + GitPython not found. Using standard download instead. GitPython ble ikke funnet. Bruker standard nedlasting. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Den installerte versjonen av Python støtter ikke ZIP-filer. Kan ikke fortsette. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Arbeidsbenken er installert. Start FreeCAD på nytt for at den skal bli tilgjengelig. - + Missing workbench Arbeidsbenken mangler - + Missing python module Python-modul mangler - + Missing optional python module (doesn't prevent installing) Python-modul mangler (hindrer ikke installering) - + Some errors were found that prevent to install this workbench Noen feil ble funnet som hindrer installering av denne arbeidsbenken - + Please install the missing components first. Vennligst installer manglende komponenter først. - + Error: Unable to download Feil: Kan ikke lastes ned - + Successfully installed Installert - + GitPython not installed! Cannot retrieve macros from git GitPython er ikke installert! Kan ikke hente makroer fra git - + Installed Installert - + Update available Oppdatering tilgjengelig - + Restart required Omstart nødvendig - + This macro is already installed. Denne makroen er allerede installert. - + A macro has been installed and is available under Macro -> Macros menu En makro er installert og er tilgjengelig under Makro -> Makroer menyen - + This addon is marked as obsolete Denne tilleggsmodulen er merket utdatert - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Dette betyr vanligvis at den ikke lenger vedlikeholdes og at andre mer avanserte tilleggsmoduler i denne listen gir samme funksjonalitet. - + Error: Unable to locate zip from Feil: Finner ikke zip-filen fra - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Noe gikk galt med Git Macro-nedlastingen, muligens er ikke Git lagt til søkestien - + This addon is marked as Python 2 Only Denne tilleggsmodulen er markert som kun for Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Denne arbeidsbenken vedlikeholdes ikke lenger og vil sannsynligvis gi problemer om den installeres på et system med Python 3. - + User requested updating a Python 2 workbench on a system running Python 3 - Brukeren forsøkte å oppdatere en arbeidsbenk for Python 2 på et system med Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Arbeidsbenken er oppdatert. Start FreeCAD på nytt for å se endringene. - + User requested installing a Python 2 workbench on a system running Python 3 - Brukeren forsøkte å installer en arbeidsbenk for Python 2 på et system med Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Makrolisten fra Wiki kan ikke hentes, sannsynligvis på grunn av et tilkoblingsproblem - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,129 +280,129 @@ Dialog - + Workbenches Workbenches - + Macros Makroer - + Execute Kjør - + Downloading info... Laster ned informasjon... - + Update all Oppdater alt - + Executes the selected macro, if installed Den valgte makroen kjøres hvis den er installert - + Uninstalls a selected macro or workbench Den valgte makroen eller arbeidsbenken fjernes fra fra systemet - + Installs or updates the selected macro or workbench Den valgte makroen eller arbeidsbenken installeres eller oppdateres - + Download and apply all available updates Last ned og legg till alle tilgjengelige oppdateringer - + Custom repositories (one per line): Egendefinerte repositorier (ett per linje): - + Sets configuration options for the Addon Manager Viser konfigurasjonsvalg for håndtereren av tilleggsmoduler - + Configure... Konfigurer... - + Addon manager options Valg for håndterer av tilleggsmoduler - + Uninstall selected Avinstaller valgte - + Install/update selected Installer/oppdater valgte - + Close Lukk - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) Håndtereren for tilleggsmoduler ser etter tilgjengelige oppdateringer når den starter hvis dette alternativet er valgt (krever at pakken GitPython er installert på systemet) - + Automatically check for updates at start (requires GitPython) Se etter oppdateringer ved oppstart (krever GitPython) - + Proxy Mellomtjener - + No proxy Ikke bruk mellomtjener - + User system proxy Mellomtjener for brukersystem - + User defined proxy : Brukerdefinert mellomtjener: - + Addon Manager Håndterer for tilleggsmoduler - + Close the Addon Manager Lukk håndtereren for tilleggsmoduler - + You can use this window to specify additional addon repositories to be scanned for available addons Du kan spesifisere flere repositorier som skal søkes for tilleggsmoduler i dette vinduet @@ -411,12 +411,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Håndterer for tilleggsmoduler - + Manage external workbenches and macros Håndter eksterne arbeidsbenker og makroer diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_pl.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_pl.ts index a85bb9a783..6a1ed6a68e 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_pl.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_pl.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Miejsce instalacji @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Nie można pobrać kodu makrodefinicji. - + Unable to retrieve a description for this macro. Nie można pobrać opisu makrodefinicji. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Dodatki, które mogą być zainstalowane, nie są oficjalnie częścią FreeCAD, i nie są sprawdzane przez zespół FreeCAD. Upewnij się, że wiesz, co instalujesz! - + Addon manager Menedżer dodatków - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Musisz zrestartować program FreeCAD, aby zmiany odniosły skutek. Naciśnij Ok, aby zrestartować FreeCAD teraz, lub Anuluj, aby zrestartować program później. - + Checking for updates... Sprawdzanie aktualizacji... - + Apply Zastosuj - + update(s) aktualizacja - + No update available Brak dostępnych aktualizacji - + Macro successfully installed. The macro is now available from the Macros dialog. Makro pomyślnie zainstalowane. Makro jest teraz dostępne w oknie dialogowym Makro. - + Unable to install Nie można zainstalować - + Addon successfully removed. Please restart FreeCAD Pomyślnie usunięto. Proszę zrestartować FreeCAD - + Unable to remove this addon Nie można usunąć tego dodatku - + Macro successfully removed. Makro zostało pomyślnie usunięte. - + Macro could not be removed. Nie można usunąć makra. - + Unable to download addon list. Nie można pobrać listy dodatków. - + Workbenches list was updated. Lista Środowisk pracy została zaktualizowana. - + Outdated GitPython detected, consider upgrading with pip. Wykryto przestarzały GitPython, rozważ aktualizację za pomocą programu pip. - + List of macros successfully retrieved. Pomyślnie pobrano listę makrodefinicji. - + Retrieving description... Pobieranie opisu... - + Retrieving info from Pobieranie informacji z - + An update is available for this addon. Aktualizacja jest dostępna dla tego dodatku. - + This addon is already installed. Ten dodatek jest już zainstalowany. - + Retrieving info from git Pobieranie informacji z git - + Retrieving info from wiki Pobieranie informacji z Wiki - + GitPython not found. Using standard download instead. Nie znaleziono GitPython. Zamiast tego użyto standardowego pobierania. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Twoja wersja Pythona nie' obsługuje plików ZIP. Nie można kontynuować. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Środowisko pracy zainstalowano pomyślnie. Uruchom ponownie FreeCAD, aby zastosować zmiany. - + Missing workbench Nieistniejące Środowisko pracy - + Missing python module Nieistniejący moduł Pyton - + Missing optional python module (doesn't prevent installing) Brakuje opcjonalnego modułu Python (nie przeszkadza w instalacji) - + Some errors were found that prevent to install this workbench Znaleziono pewne błędy, które uniemożliwiają zainstalowanie tego środowiska - + Please install the missing components first. Proszę najpierw zainstalować brakujące komponenty. - + Error: Unable to download Błąd: Nie można pobrać - + Successfully installed Zainstalowano pomyślnie - + GitPython not installed! Cannot retrieve macros from git GitPython nie jest zainstalowany! Nie można pobrać makrodefinicji z git - + Installed Zainstalowano - + Update available Dostępna aktualizacja - + Restart required Wymagany restart - + This macro is already installed. Moduł jest już zainstalowany. - + A macro has been installed and is available under Macro -> Macros menu Makro zostało zainstalowane i jest dostępne w menu Macrodefinicji -> Menu makrodefinicji - + This addon is marked as obsolete Ten dodatek jest oznaczony jako przestarzały - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Oznacza to, że zazwyczaj nie jest on już utrzymywany, a niektóre bardziej zaawansowane dodatki z tej listy zapewniają tę samą funkcjonalność. - + Error: Unable to locate zip from Błąd: nie można znaleźć pliku Zip z - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Coś poszło nie tak z pobieraniem makr Git, prawdopodobnie plik wykonywalny Git nie występuje w podanej lokalizacjii - + This addon is marked as Python 2 Only Ten dodatek jest oznaczony tylko jako Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Te środowisko pracy nie może być dłużej utrzymywane, a zainstalowanie go w systemie Python 3 z dużym prawdopodobieństwem doprowadzi do błędów podczas uruchamiania lub podczas użytkowania. - + User requested updating a Python 2 workbench on a system running Python 3 - Użytkownik poprosił o zaktualizowanie Środowiska pracy Python 2 w systemie z obsługą Pythona 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Środowisko pracy zaktualizowano pomyślnie. Uruchom ponownie FreeCAD, aby zastosować zmiany. - + User requested installing a Python 2 workbench on a system running Python 3 - Użytkownik poprosił o zainstalowanie Środowiska pracy Python 2 w systemie z obsługą Pythona 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Wygląda na to, że występuje problem z połączeniem się z Wiki, dlatego nie można obecnie pobrać listy makrodefinicji dostępnej na Wiki - + Raw markdown displayed Wyświetlono surowy format markdown - + Python Markdown library is missing. Brakuje biblioteki Markdown środowiska Python. @@ -280,87 +280,87 @@ Dialog - + Workbenches Środowiska pracy - + Macros Makrodefinicje - + Execute Wykonaj - + Downloading info... Pobieranie informacji... - + Update all Aktualizuj wszystko - + Executes the selected macro, if installed Rozpoczyna wykonywanie wybranego makra, jeśli jest zainstalowane - + Uninstalls a selected macro or workbench Odinstalowuje wybrane makrodefinicje lub środowisko pracy - + Installs or updates the selected macro or workbench Instaluje lub aktualizuje wybrane makrodefinicje lub środowisko pracy - + Download and apply all available updates Pobierz i zainstaluj wszystkie dostępne aktualizacje - + Custom repositories (one per line): Repozytoria użytkownika (jedno na linię): - + Sets configuration options for the Addon Manager Ustawia opcje konfiguracji dla Menedżera dodatków - + Configure... Konfiguruj... - + Addon manager options Opcje menedżera dodatków - + Uninstall selected Odinstaluj wybrane - + Install/update selected Zainstaluj/zaktualizuj wybrane - + Close Zamknij - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ zainstalowane dodatki zostaną sprawdzone pod kątem dostępnych aktualizacji (wymaga to zainstalowanego pakietu GitPython w systemie) - + Automatically check for updates at start (requires GitPython) Automatycznie sprawdzaj aktualizacje podczas uruchomienia (wymaga GitPython) - + Proxy Proxy - + No proxy Brak proxy - + User system proxy Proxy systemu użytkownika - + User defined proxy : Proxy zdefiniowane przez użytkownika: - + Addon Manager Menedżer dodatków - + Close the Addon Manager Zamknij Menedżera dodatków - + You can use this window to specify additional addon repositories to be scanned for available addons Możesz użyć tego okna, aby określić dodatkowe repozytoria dodatków które @@ -414,12 +414,12 @@ zostaną użyte w poszukiwaniu dostępnych dodatków Std_AddonMgr - + &Addon manager &Menedżer dodatków - + Manage external workbenches and macros Zarządzaj zewnętrznymi Środowiskami pracy i makrodefinicjami diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.qm index b08bcbfb66..6aa239b05b 100644 Binary files a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.qm and b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.qm differ diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.ts index 7ad344a330..428d0f626e 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-BR.ts @@ -1,278 +1,278 @@ - + AddonInstaller - + Installed location - Installed location + Localização instalada AddonsInstaller - + Unable to fetch the code of this macro. Incapaz de buscar o código desta macro. - + Unable to retrieve a description for this macro. Não é possível exibir uma descrição deste macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Os adicionais que podem ser instalados aqui não são, oficialmente, parte do FreeCAD e não foram revisados pelo time FreeCAD. Tenha certeza do que você esta instalando! - + Addon manager Gestor de Suplementos - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Reinicie o FreeCAD para que as mudanças tenham efeito. OK para reiniciar ou Cancelar para reiniciar mais tarde. - + Checking for updates... Verificando por atualizações... - + Apply Aplicar - + update(s) atualizar - + No update available Sem atualização disponível - + Macro successfully installed. The macro is now available from the Macros dialog. Macro instalada com sucesso. Estará disponível na caixa de diálogos Macro. - + Unable to install Incapaz de instalar - + Addon successfully removed. Please restart FreeCAD Extensão removida com sucesso. Reinicie o FreeCAD - + Unable to remove this addon Incapaz de remover este suplemento - + Macro successfully removed. Macro removida com êxito. - + Macro could not be removed. A macro não pode ser removida. - + Unable to download addon list. Incapaz de baixar a list de suplmentos. - + Workbenches list was updated. Lista de workbenches atualizada. - + Outdated GitPython detected, consider upgrading with pip. GitPython desatualizado detectado, considere atualizar com pip. - + List of macros successfully retrieved. Lista de macros obtida com sucesso. - + Retrieving description... Recuperando descrição... - + Retrieving info from Recuperando informações de - + An update is available for this addon. Uma atualização para esta extensão está disponível. - + This addon is already installed. Esta extensão já está instalada. - + Retrieving info from git Recuperando informações do git - + Retrieving info from wiki Recuperando informações da wiki - + GitPython not found. Using standard download instead. GitPython não encontrado. Usando o download padrão em vez disso. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Sua versão do python parece não suportar arquivos ZIP. Não é possível prosseguir. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Bancada de trabalho instalada. Reinicie o FreeCAD para aplicar as alterações. - + Missing workbench Bancada de trabalho não localizada - + Missing python module Modulo Python não localizado - + Missing optional python module (doesn't prevent installing) Faltando módulo python opcional (não impede a instalação) - + Some errors were found that prevent to install this workbench Foram encontrados alguns erros que impedem a instalação desta bancada de trabalho - + Please install the missing components first. Por favor, primeiro instale os componentes faltantes. - + Error: Unable to download Erro: Não foi possível baixar - + Successfully installed Instalado com sucesso - + GitPython not installed! Cannot retrieve macros from git GitPython não instalado! Não é possível recuperar macros do git - + Installed Instalado - + Update available Atualização Disponível - + Restart required Reinicialização necessária - + This macro is already installed. Esta macro já está instalada. - + A macro has been installed and is available under Macro -> Macros menu Uma macro foi instalada e está disponível no menu Macros - + This addon is marked as obsolete - This addon is marked as obsolete + Essa extensão está marcada como obsoleta - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. + Isso geralmente significa que ela não é mais mantida, e outra extensão mais avançada nesta lista fornece a mesma funcionalidade. - + Error: Unable to locate zip from - Error: Unable to locate zip from + Erro: Não foi possível localizar o zip de - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path + Algo deu errado com o Git Macro Retrieval, possivelmente o executável Git não está no caminho - + This addon is marked as Python 2 Only - This addon is marked as Python 2 Only + Esta extensão é marcada como apenas para Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. + Esta bancada não pode mais ser mantida e instalá-la em um sistema Python 3 irá mais do que provavelmente resultar em erros na inicialização ou quando em uso. - + User requested updating a Python 2 workbench on a system running Python 3 - - User requested updating a Python 2 workbench on a system running Python 3 - + O usuário solicitou a atualização de uma bancada de trabalho Python 2 em um sistema que usa Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. - Workbench successfully updated. Please restart FreeCAD to apply the changes. + Bancada atualizada com sucesso. Por favor, reinicie o FreeCAD para aplicar as alterações. - + User requested installing a Python 2 workbench on a system running Python 3 - - User requested installing a Python 2 workbench on a system running Python 3 - + O usuário solicitou a instalação de uma bancada de trabalho Python 2 em um sistema que usa Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time + Parece haver um problema conectando ao Wiki, portanto não foi possível recuperar a lista de macros Wiki neste momento - + Raw markdown displayed Marcação bruta exibida - + Python Markdown library is missing. Biblioteca Python Markdown está faltando. @@ -280,146 +280,145 @@ Dialog - + Workbenches Bancadas de trabalho - + Macros Macros - + Execute Executar - + Downloading info... Baixando informações... - + Update all Atualizar todos - + Executes the selected macro, if installed Executa a macro selecionada, se instalada - + Uninstalls a selected macro or workbench Desinstala uma macro ou bancada de trabalho selecionada - + Installs or updates the selected macro or workbench Instala ou atualiza a macro ou bancada de trabalho selecionada - + Download and apply all available updates Baixar e aplicar todas as atualizações disponíveis - + Custom repositories (one per line): Repositórios personalizados (um por linha): - + Sets configuration options for the Addon Manager Define as opções de configuração para o Gerenciador de Extensões - + Configure... Configurar... - + Addon manager options Opções de gerenciamento de Extensões - + Uninstall selected Desinstalar selecionado(s) - + Install/update selected Instalar/atualizar selecionado(s) - + Close Fechar - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) - If this option is selected, when launching the Addon Manager, -installed addons will be checked for available updates -(this requires the GitPython package installed on your system) + Se esta opção for selecionada, ao iniciar o Gerenciador de Complementos, +addons instalados serão verificados para há atualizações disponíveis +(requer o pacote do GitPython instalado em seu sistema) - + Automatically check for updates at start (requires GitPython) - Automatically check for updates at start (requires GitPython) + Verificar automaticamente por atualizações na inicialização (requer python-git) - + Proxy - Proxy + Proxy - + No proxy - No proxy + Sem proxy - + User system proxy - User system proxy + Proxy do sistema do usuário - + User defined proxy : - User defined proxy : + Proxy definido pelo usuário : - + Addon Manager - Addon Manager + Gerenciador de Extensões - + Close the Addon Manager - Close the Addon Manager + Fechar o Gerenciador de Extensões - + You can use this window to specify additional addon repositories to be scanned for available addons - You can use this window to specify additional addon repositories -to be scanned for available addons + Você pode usar esta janela para especificar repositórios adicionais de extensões a serem verificados para as extensões disponíveis Std_AddonMgr - + &Addon manager Gerenciador de Extensões - + Manage external workbenches and macros Gerenciar bancadas e macros externos diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.ts index 5120f13c7f..eebcbbb415 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_pt-PT.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Caminho de instalação @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Não foi possível alcançar o código desta macro. - + Unable to retrieve a description for this macro. Não foi possível encontrar uma descrição para esta macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Os complementos que podem ser instalados aqui não fazem oficialmente parte do FreeCAD e não são revistos pela equipe do FreeCAD. Certifique-se que conhece o que está a instalar! - + Addon manager Gestor de extras - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Reinicie o FreeCAD para que as alterações tenham efeito. Ok para reiniciar ou Cancelar para reiniciar mais tarde. - + Checking for updates... A procurar atualizações... - + Apply Aplicar - + update(s) atualizar(s) - + No update available Sem atualizações disponíveis - + Macro successfully installed. The macro is now available from the Macros dialog. Macro instalada com sucesso. A macro está disponível na caixa de diálogo das Macros. - + Unable to install Impossível instalar - + Addon successfully removed. Please restart FreeCAD Extra removido com sucesso. Por favor, reinicie o FreeCAD - + Unable to remove this addon Não foi possível remover este extra - + Macro successfully removed. Macro removida com sucesso. - + Macro could not be removed. A macro não pode ser removida. - + Unable to download addon list. Incapaz de descarregar a lista de extras. - + Workbenches list was updated. A lista de Bancadas de Trabalho foi atualizada. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. Lista de macros atualizada com sucesso. - + Retrieving description... Obtendo descrição... - + Retrieving info from Obtendo informações de - + An update is available for this addon. Uma atualização está disponível para esse extra. - + This addon is already installed. Este extra já está instalado. - + Retrieving info from git Obtendo informações do git - + Retrieving info from wiki Obtendo informações da wiki - + GitPython not found. Using standard download instead. GitPython não foi encontrado. Em vez disso, será usado o descarregamento padrão. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Bancada de trabalho instalada com sucesso. Por favor, reinicie o FreeCAD para aplicar as alterações. - + Missing workbench Bancada de trabalho em falta - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Foram encontrados erros que impedem a instalação desta bancada de trabalho - + Please install the missing components first. Por favor, instale os componentes em falta primeiro. - + Error: Unable to download Erro: Não foi possível descarregar - + Successfully installed Instalado com sucesso - + GitPython not installed! Cannot retrieve macros from git GitPython não está instalado! Não é possível descarregar macros do git - + Installed Instalado - + Update available Atualização disponível - + Restart required Reinicio necessário - + This macro is already installed. Esta macro já está instalada. - + A macro has been installed and is available under Macro -> Macros menu Uma macro foi instalada e está disponível no menu Macro -> Macros - + This addon is marked as obsolete Este extra está marcado como obsoleto - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Isto geralmente significa que já não é mantido, e algum extra mais atualizado nesta lista fornece a mesma funcionalidade. - + Error: Unable to locate zip from Erro: Não foi possível localizar o zip de - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Bancadas de trabalho - + Macros Macros - + Execute Executar - + Downloading info... Descarregando informações... - + Update all Atualizar tudo - + Executes the selected macro, if installed Executa a macro selecionada, se instalada - + Uninstalls a selected macro or workbench Desinstala uma macro ou bancada de trabalho selecionada - + Installs or updates the selected macro or workbench Instala ou atualiza a macro selecionada ou a bancada de trabalho - + Download and apply all available updates Baixar e aplicar todas as atualizações disponíveis - + Custom repositories (one per line): Repositórios personalizados (um por linha): - + Sets configuration options for the Addon Manager Define as opções de configuração para o Gestor de extras - + Configure... Configurar... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close Fechar - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ro.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_ro.ts index 01293080eb..5e00a5001e 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_ro.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_ro.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Locația unde s-a efectuat instalarea @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Nu se poate recupera codul acestui macro. - + Unable to retrieve a description for this macro. Nu s-a putut găsi o descriere pentru acest macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Programele de tip addon ce pot fi instalate aici nu fac parte oficial din FreeCAD, și nu sunt revizionate de echipa FreeCAD. Asigurați-vă că programele instalate sunt sigure! - + Addon manager Manager de addon - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Trebuie să reporniți FreeCAD pentru ca modificările să aibă efect. Apăsați Ok pentru a reporni FreeCAD acum, sau Anulați pentru a reporni mai târziu. - + Checking for updates... Verifica actualizări... - + Apply Aplică - + update(s) actualizare - + No update available Nu există actualizări disponibile - + Macro successfully installed. The macro is now available from the Macros dialog. Macro instalat cu succes. Macro este acum disponibil din dialogul Macros. - + Unable to install Nu se poate instala - + Addon successfully removed. Please restart FreeCAD Addon a fost eliminat. Vă rugăm să reporniţi FreeCAD - + Unable to remove this addon Imposibil de eliminat acest addon - + Macro successfully removed. Macro șters cu succes. - + Macro could not be removed. Macro nu a putut fi eliminat. - + Unable to download addon list. Imposibil de descărcat lista de adăugări. - + Workbenches list was updated. Lista atelierelor a fost actualizată. - + Outdated GitPython detected, consider upgrading with pip. GitPython vechi detectat, luați în considerare actualizarea cu pip. - + List of macros successfully retrieved. Lista macro-urilor recuperate cu succes. - + Retrieving description... Recuperez descrierea... - + Retrieving info from Preluarea informațiilor de la - + An update is available for this addon. O actualizare este disponibilă pentru acest addon. - + This addon is already installed. Acest addon este deja instalat. - + Retrieving info from git Preluare informații de la git - + Retrieving info from wiki Preluare informații de la wiki - + GitPython not found. Using standard download instead. GitPython nu a fost găsit. Se folosește descarcarea standard în schimb. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Versiunea dumneavoastră de Pyton nu suportă fișierele de tip ZIP. Nu se poate continua. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Ambientul de lucru fost instalat cu succes. Reporniţi FreeCAD pentru a aplica modificările. - + Missing workbench Lipsește ambientul de lucru - + Missing python module Lipsește modulul Python - + Missing optional python module (doesn't prevent installing) Modulul opțional Python lipsește (nu împiedică instalarea) - + Some errors were found that prevent to install this workbench Au fost găsite unele erori care împiedică instalarea ambientului de lucru - + Please install the missing components first. Vă rugăm instalați mai întâi componentele lipsă. - + Error: Unable to download Eroare: Imposibil de descărcat - + Successfully installed Instalat cu succes - + GitPython not installed! Cannot retrieve macros from git GitPython nu este instalat! Nu se pot recupera macro-urile din git - + Installed Instalat - + Update available Actualizare disponibila - + Restart required Repornire necesară - + This macro is already installed. Acest macro este deja instalat. - + A macro has been installed and is available under Macro -> Macros menu Un macro a fost instalat și este disponibil sub meniul Macro -> Macros - + This addon is marked as obsolete Acest addon este marcat ca expirat - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. De obicei acest lucru inseamnă că nu mai este menținut, iar unele addon-uri mai avansate oferă aceleași funcții. - + Error: Unable to locate zip from Eroare: Nu se poate localiza zip de la - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Ceva nu a mers bine cu Git Macro Retrieval, probabil executabilul Git nu se află in adresă - + This addon is marked as Python 2 Only Acest supliment este marcat ca Python 2 doar - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Acest ambient de lucru nu mai poate fi întreținut și instalarea sa pe un sistem Python 3 va cauza mai mult decât probabil erori la pornire sau în timpul utilizării. - + User requested updating a Python 2 workbench on a system running Python 3 - Utilizatorul a solicitat actualizarea unui ambient de lucru Python 2 pe un sistem care rulează Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Ambientul de lucru fost instalat cu succes. Reporniţi FreeCAD pentru a aplica modificările. - + User requested installing a Python 2 workbench on a system running Python 3 - Utilizatorul a solicitat actualizarea unui ambient de lucru Python 2 pe un sistem care rulează Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Pare că există o problemă in conectarea la Wiki, prin urmare momentan nu se poate prelua lista de macro Wiki - + Raw markdown displayed Marcaj brut afișat - + Python Markdown library is missing. Lipsește biblioteca Python Markdown. @@ -280,87 +280,87 @@ Dialog - + Workbenches Banc de lucru - + Macros Macro-uri - + Execute Execută - + Downloading info... Se descarcă informațiile... - + Update all Actualizeaza toate modulele - + Executes the selected macro, if installed Execută macroul selectat, dacă este instalat - + Uninstalls a selected macro or workbench Dezinstalează un macro sau un ambient de lucru selectat - + Installs or updates the selected macro or workbench Instalează sau actualizează macro-ul sau ambientul de lucru - + Download and apply all available updates Descarcă și aplică toate actualizările disponibile - + Custom repositories (one per line): Repo-uri personalizate (unul pe linie): - + Sets configuration options for the Addon Manager Definirea opțiunilor de configurare pentru Addon Manager - + Configure... Configurează... - + Addon manager options Opțiuni pentru managerul de addon-uri - + Uninstall selected Dezinstalează selectarea - + Install/update selected Instalare/actualizare selecția - + Close Închide - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ addon-urile instalate vor fi verificate pentru actualizările disponibile (acest lucru necesită pachetul GitPython instalat pe sistemul dumneavoastră) - + Automatically check for updates at start (requires GitPython) Verificare automată a actualizărilor la deschidere (necesită GitPython) - + Proxy Proxy - + No proxy Fără proxy - + User system proxy Proxy sistem utilizator - + User defined proxy : Proxy definit de utilizator: - + Addon Manager Manager de addon - + Close the Addon Manager Închide Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons Puteți utiliza această fereastră pentru a specifica depozite addon suplimentare @@ -414,12 +414,12 @@ pentru a fi scanate pentru suplimentele disponibile Std_AddonMgr - + &Addon manager &Manager de addon - + Manage external workbenches and macros Gestionează ambientele de lucru și macro-urile externe diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_ru.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_ru.ts index 9586447ff9..a28e34aa8f 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_ru.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_ru.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Место установки @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Не удается получить код этого макроса. - + Unable to retrieve a description for this macro. Не удается получить описание для этого макроса. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Дополнения, которые могут быть установлены отсюда, официально не являются частью FreeCAD и не проверяются командой FreeCAD. Убедитесь, что вы знаете, что устанавливаете! - + Addon manager Менеджер дополнений - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Вы должны перезапустить FreeCAD для применения изменений. Нажмите Ok, чтобы перезапустить FreeCAD сейчас, или Отменить, чтобы перезапустить позже. - + Checking for updates... Проверка обновлений... - + Apply Применить - + update(s) обновление (обновления) - + No update available Нет доступных обновлений - + Macro successfully installed. The macro is now available from the Macros dialog. Макрос успешно установлен. Макрос теперь доступен в диалоге Макросы. - + Unable to install Не удалось установить - + Addon successfully removed. Please restart FreeCAD Дополнение успешно удалено. Пожалуйста, перезапустите FreeCAD - + Unable to remove this addon Не удается удалить это дополнение - + Macro successfully removed. Макрос успешно удален. - + Macro could not be removed. Макрос не может быть удален. - + Unable to download addon list. Не удается загрузить список дополнений. - + Workbenches list was updated. Список рабочих окружений обновлен. - + Outdated GitPython detected, consider upgrading with pip. Обнаружен устаревший GitPython, рассмотрите обновление с помощью pip. - + List of macros successfully retrieved. Список макросов успешно получен. - + Retrieving description... Получение описания... - + Retrieving info from Получение информации от - + An update is available for this addon. Для этого дополнения доступно обновление. - + This addon is already installed. Это дополнение уже установлено. - + Retrieving info from git Получение информации из git - + Retrieving info from wiki Получение информации из вики - + GitPython not found. Using standard download instead. GitPython не найден. Вместо этого используется стандартная загрузка. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. По-видимому, ваша версия python не поддерживает ZIP файлы. Продолжение невозможно. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Рабочее окружение успешно установлено. Пожалуйста, перезапустите FreeCAD для применения изменений. - + Missing workbench Отсутствует рабочее окружение - + Missing python module Отсутствует модуль python - + Missing optional python module (doesn't prevent installing) Отсутствует дополнительный модуль python (не запрещает установку) - + Some errors were found that prevent to install this workbench Найдены некоторые ошибки, которые мешают установке этого рабочего окружения - + Please install the missing components first. Сначала установите недостающие компоненты. - + Error: Unable to download Ошибка: Не удалось загрузить - + Successfully installed Успешно установлено - + GitPython not installed! Cannot retrieve macros from git GitPython не установлен! Не удается получить макрос из git - + Installed Установлен - + Update available Доступно обновление - + Restart required Требуется перезапуск - + This macro is already installed. Этот макрос уже установлен. - + A macro has been installed and is available under Macro -> Macros menu Макрос установлен и доступен меню Макросы -> макрос - + This addon is marked as obsolete Это дополнение помечено как устаревшее - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Это обычно означает, что оно больше не поддерживается, и некоторые более продвинутые дополнения в этом списке обеспечивают те же функции. - + Error: Unable to locate zip from Ошибка: Не удается найти zip из - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Что-то пошло не так при запросе макроса с сайта Git. Возможно исполняемый файл Git не находится в нужном месте - + This addon is marked as Python 2 Only Это дополнение помечено Только для Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Этот верстак больше не может быть поддержан, и установка его на систему с Python 3, вероятно, вызовет ошибки при запуске или во время использования. - + User requested updating a Python 2 workbench on a system running Python 3 - Пользователь запросил обновление рабочего стола Python 2 на системе, запущенной с Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Верстак успешно обновлен. Перезапустите FreeCAD, чтобы применить изменения. - + User requested installing a Python 2 workbench on a system running Python 3 - Пользователь запросил установить верстак для Python 2 на системе Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Возможно, возникла проблема при подключении к Wiki, поэтому в данный момент не удается получить список Wiki-макросов - + Raw markdown displayed Показана исходная разметка - + Python Markdown library is missing. Библиотека Python Markdown отсутствует. @@ -280,129 +280,129 @@ Dialog - + Workbenches Рабочие окружения - + Macros Макрос - + Execute Выполнить - + Downloading info... Загрузка информации... - + Update all Обновить все - + Executes the selected macro, if installed Выполняет выбранный макрос, если установлен - + Uninstalls a selected macro or workbench Удаление выбранного макроса или рабочего окружения - + Installs or updates the selected macro or workbench Устанавливает или обновляет выбранный макрос или рабочее окружение - + Download and apply all available updates Скачать и применить все доступные обновления - + Custom repositories (one per line): Дополнительные репозитории (один в строке): - + Sets configuration options for the Addon Manager Настроить параметры конфигурации для менеджера дополнений - + Configure... Настроить... - + Addon manager options Настройки менеджера дополнений - + Uninstall selected Удалить выбранные - + Install/update selected Установка/обновление выбранных - + Close Закрыть - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) Если эта опция выбрана, при запуске менеджера дополнений, установленные дополнения будут проверены на наличие доступных обновлений (требуется пакет GitPython, установленный в вашей системе) - + Automatically check for updates at start (requires GitPython) Автоматически проверять обновления при запуске (требуется GitPython) - + Proxy Прокси-сервер - + No proxy Нет - + User system proxy Системный прокси-сервер пользователя - + User defined proxy : Заданный пользователем прокси-сервер: - + Addon Manager Менеджер дополнений - + Close the Addon Manager Закрыть Менеджер дополнений - + You can use this window to specify additional addon repositories to be scanned for available addons Вы можете использовать это окно для указания дополнительных репозиториев дополнений @@ -412,12 +412,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Менеджер дополнений - + Manage external workbenches and macros Управление внешними рабочими окружениями и макросами diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_sk.qm b/src/Mod/AddonManager/Resources/translations/AddonManager_sk.qm index 712152b578..3e03841bbf 100644 Binary files a/src/Mod/AddonManager/Resources/translations/AddonManager_sk.qm and b/src/Mod/AddonManager/Resources/translations/AddonManager_sk.qm differ diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_sk.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_sk.ts index 58255aeb20..8ae4a381ce 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_sk.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_sk.ts @@ -1,427 +1,427 @@ - + AddonInstaller - + Installed location - Installed location + Umiestnenie po inštalácii AddonsInstaller - + Unable to fetch the code of this macro. - Kód tohto makra sa nepodarilo načítať. + Nie je možné získať kód tohto makra. - + Unable to retrieve a description for this macro. - Popis tohto makra sa nepodarilo načítať. + Nie je možné prijať popis pre toto makro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - Doplnky, ktoré tu môžete nainštalovať, nie sú oficiálne súčasťou FreeCADu a tím FreeCAD ich neskúma. Uistite sa, že viete, čo inštalujete! + Doplnky, ktoré tu môžete nainštalovať, nie sú oficiálnou súčasťou aplikácie FreeCAD a nie sú skontrolované tímom aplikácie FreeCAD. Uistite sa, že viete, čo inštalujete! - + Addon manager - Správca Addonov + Správca doplnkov - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - Aby sa zmeny prejavili, musíte reštartovať FreeCAD. Stlačte Ok pre reštartovanie FreeCADu teraz, alebo Zrušiť pre reštartovanie neskôr. + Aby sa zmeny prejavili, musíte reštartovať aplikáciu FreeCAD. Stlačením tlačidla Ok reštartujete aplikáciu FreeCAD ihneď, alebo tlačidlom Zrušiť vykonáte reštart neskôr. - + Checking for updates... - Kontrola aktualizácií... + Kontrolujú sa aktualizácie... - + Apply Použiť - + update(s) - update(s) + aktualizácia(e/í) - + No update available - Neboli nájdené žiadne aktualizácie + Nie sú dostupné žiadne aktualizácie - + Macro successfully installed. The macro is now available from the Macros dialog. - Makro bolo úspešne nainštalované. Makro je teraz k dispozícii v dialógovom okne Makrá. + Makro bolo úspešne nainštalované a je teraz dostupné v dialógovom okne Makrá. - + Unable to install - Nemožno nainštalovať + Nie je možné vykonať inštaláciu - + Addon successfully removed. Please restart FreeCAD - Addon bol úspešne odstránený. Reštartujte FreeCAD + Doplnok bol úspešne odstránený. Prosím, reštartujte aplikáciu FreeCAD - + Unable to remove this addon - Unable to remove this addon + Nie je možné odstrániť tento doplnok - + Macro successfully removed. - Macro successfully removed. + Makro bolo úspešne odstránené. - + Macro could not be removed. - Macro could not be removed. + Makro sa nepodarilo odstrániť. - + Unable to download addon list. - Unable to download addon list. + Nie je možné prevziať zoznam doplnkov. - + Workbenches list was updated. - Workbenches list was updated. + Zoznam pracovných priestorov bol aktualizovaný. - + Outdated GitPython detected, consider upgrading with pip. - Outdated GitPython detected, consider upgrading with pip. + Bola zistená zastaraná knižnica GitPython. Zvážte jej aktualizáciu pomocou programu pip. - + List of macros successfully retrieved. - List of macros successfully retrieved. + Zoznam makier bol úspešne prijatý. - + Retrieving description... - Retrieving description... + Prijíma sa popis... - + Retrieving info from - Retrieving info from + Prijímajú sa informácie z lokality - + An update is available for this addon. - An update is available for this addon. + Je dostupná aktualizácia tohto doplnku. - + This addon is already installed. - This addon is already installed. + Tento doplnok je už nainštalovaný. - + Retrieving info from git - Retrieving info from git + Prijímajú sa informácie z git - + Retrieving info from wiki - Retrieving info from wiki + Prijímajú sa informácie z wiki - + GitPython not found. Using standard download instead. - GitPython not found. Using standard download instead. + Knižnica GitPython sa nenašla. Použije sa namiesto toho štandardné preberanie. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. - Your version of python doesn't appear to support ZIP files. Unable to proceed. + Zdá sa, že vaša verzia jazyka python nepodporuje súbory ZIP. Nie je možné pokračovať. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. - Workbench successfully installed. Please restart FreeCAD to apply the changes. + Pracovný priestor bol úspešne nainštalovaný. Aby sa prejavili zmeny, prosím, reštartujte aplikáciu FreeCAD. - + Missing workbench - Missing workbench + Chýba pracovný priestor - + Missing python module - Missing python module + Chýba modul jazyka python - + Missing optional python module (doesn't prevent installing) - Missing optional python module (doesn't prevent installing) + Chýba voliteľný modul jazyka python (inštalácii nebude zabránené) - + Some errors were found that prevent to install this workbench - Some errors were found that prevent to install this workbench + Našli sa nejaké chyby, ktoré zabránili inštalácii tohto pracovného priestoru - + Please install the missing components first. - Please install the missing components first. + Prosím, najskôr nainštalujte chýbajúce súčasti. - + Error: Unable to download - Error: Unable to download + Chyba: Nie je možné prevziať - + Successfully installed - Successfully installed + Inštalácia úspešná - + GitPython not installed! Cannot retrieve macros from git - GitPython not installed! Cannot retrieve macros from git + Knižnica GitPython nie je nainštalovaná! Nedajú sa prijať makrá z git - + Installed - Installed + Nainštalované - + Update available - Update available + Dostupná aktualizácie - + Restart required - Restart required + Vyžadovaný reštart - + This macro is already installed. - This macro is already installed. + Toto makro je už nainštalované. - + A macro has been installed and is available under Macro -> Macros menu - A macro has been installed and is available under Macro -> Macros menu + Makro bolo nainštalované a je dostupné v ponuke Makro -> Makrá - + This addon is marked as obsolete - This addon is marked as obsolete + Tento doplnok je označený ako zastaraný - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. + To obvykle znamená, že už nie je udržiavaný, a že niektorý pokročilejší doplnok z tohto zoznamu poskytuje rovnaké funkcie. - + Error: Unable to locate zip from - Error: Unable to locate zip from + Chyba: Nie je možné lokalizovať súbor zip z lokality - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path + Niekde nastala chyba počas získavania makra zo systému Git, pravdepodobne spustiteľný súbor systému Git nie je v PATH - + This addon is marked as Python 2 Only - This addon is marked as Python 2 Only + Tento doplnok je označený ako kompatibilný iba s jazykom Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. + Tento pracovný priestor nemusí byť už udržiavaný a jeho inštalácia v systéme s jazykom Python verzie 3 bude mať pravdepodobne za následok chyby pri spúšťaní alebo počas používania. - + User requested updating a Python 2 workbench on a system running Python 3 - - User requested updating a Python 2 workbench on a system running Python 3 - + Používateľ požiadal o aktualizáciu pracovného priestoru jazyka Python 2 v systéme s jazykom Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. - Workbench successfully updated. Please restart FreeCAD to apply the changes. + Pracovný priestor bol úspešne aktualizovaný. Prosím, reštartujte aplikáciu FreeCAD na uplatnenie zmien. - + User requested installing a Python 2 workbench on a system running Python 3 - - User requested installing a Python 2 workbench on a system running Python 3 - + Používateľ požiadal o inštaláciu pracovného priestoru jazyka Python 2 v systéme s jazykom Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Vypadá byť problém s pripojením na Wiki, preto nie je momentálne možné načítať zoznam makier - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. - Python Markdown library is missing. + Chýba knižnica Markdown jazyka Python. Dialog - + Workbenches Workbenches - + Macros Makrá - + Execute - Vykonať + Spustiť - + Downloading info... - Downloading info... + Preberajú sa informácie... - + Update all - Update all + Aktualizovať všetko - + Executes the selected macro, if installed - Executes the selected macro, if installed + Spustí vybrané makro, ak je nainštalované - + Uninstalls a selected macro or workbench - Uninstalls a selected macro or workbench + Odinštaluje vybrané makro alebo pracovný priestor - + Installs or updates the selected macro or workbench - Installs or updates the selected macro or workbench + Nainštaluje alebo aktualizuje vybrané makro alebo pracovný priestor - + Download and apply all available updates - Download and apply all available updates + Preberie a aplikuje všetky dostupné aktualizácie - + Custom repositories (one per line): - Custom repositories (one per line): + Vlastné repozitáre (jeden na riadok): - + Sets configuration options for the Addon Manager - Sets configuration options for the Addon Manager + Nastaví voľby konfigurácie správcu doplnkov - + Configure... - Configure... + Konfigurovať... - + Addon manager options - Addon manager options + Voľby správcu doplnkov - + Uninstall selected - Uninstall selected + Odinštalovať vybrané - + Install/update selected - Install/update selected + Inštalovať/aktualizovať vybrané - + Close Zavrieť - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) - If this option is selected, when launching the Addon Manager, -installed addons will be checked for available updates -(this requires the GitPython package installed on your system) + Ak je vybraná táto voľba, správca doplnkov po spustení skontroluje +dostupné aktualizácie nainštalovaných doplnkov (táto akcia vyžaduje +nainštalovanú knižnicu GitPython vo vašom systéme) - + Automatically check for updates at start (requires GitPython) - Automatically check for updates at start (requires GitPython) + Automaticky skontrolovať aktualizácie po spustení (vyžaduje GitPython) - + Proxy - Proxy + Proxy - + No proxy - No proxy + Bez proxy - + User system proxy - User system proxy + Proxy systému používateľa - + User defined proxy : - User defined proxy : + Proxy určená používateľom: - + Addon Manager - Addon Manager + Správca doplnkov - + Close the Addon Manager - Close the Addon Manager + Zavrie správcu doplnkov - + You can use this window to specify additional addon repositories to be scanned for available addons - You can use this window to specify additional addon repositories -to be scanned for available addons + Toto okno môžete použiť na určenie dodatočných repozitárov +s doplnkami, v ktorých budú vyhľadané dostupné doplnky Std_AddonMgr - + &Addon manager - &Addon manager + &Správca doplnkov - + Manage external workbenches and macros - Manage external workbenches and macros + Spravuje externé pracovné priestory a makrá diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_sl.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_sl.ts index 87f87b3d4f..686fe9de9e 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_sl.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_sl.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Mesto namestitve @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Kode tega makra ni mogoče pridobiti. - + Unable to retrieve a description for this macro. Opisa tega makra ni mogoče pridobiti. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Dodatki, ki jih je tukaj mogoče namestiti, niso uradno del FreeCADA in jih osebje FreeCADA ni pregledalo. Zato poskrbite, da pred namestitivijo izdelek poznate! - + Addon manager Upravljalnik dodatkov - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Za uveljavitev sprememb je potrebno FreeCAD ponovno zaganti. Za takojšen ponovni zagon klinite V redu, če želite ponovno zagnati kasneje, pa kliknite Prekliči. - + Checking for updates... Preverjam za posodobitve... - + Apply Uveljavi - + update(s) posodobitev(-ve) - + No update available Posodobitev ni na voljo - + Macro successfully installed. The macro is now available from the Macros dialog. Makro uspešno nameščen. Sedaj je dostopen skozi pogovorno okno Makri. - + Unable to install Ni mogoče namestiti - + Addon successfully removed. Please restart FreeCAD Dodatek uspešno odstranjen. Ponovno zaženite FreeCAD - + Unable to remove this addon Tega dodatka ni mogoče odstraniti - + Macro successfully removed. Makro uspešno odstranjen. - + Macro could not be removed. Makra ni bilo mogoče odstraniti. - + Unable to download addon list. Seznama dodatkov ni bilo mogoče prenesti. - + Workbenches list was updated. Seznam delovnih okolij je bil posodobljen. - + Outdated GitPython detected, consider upgrading with pip. Zaznan je zastarel GitPython; razmislite o nadgraditivi s pip-om. - + List of macros successfully retrieved. Seznam makrov uspšno pridobljen. - + Retrieving description... Pridobivanje opisov ... - + Retrieving info from Pridobivanje podatkov iz - + An update is available for this addon. Posodobitev za ta dodatek je na voljo. - + This addon is already installed. Ta dodatek je že nameščen. - + Retrieving info from git Pridobivanje podatkov iz git-a - + Retrieving info from wiki Pridobivanje podatkov iz wiki strani - + GitPython not found. Using standard download instead. GitPython ni mogoče najti. Namesto tega je običajno prenašanje. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Kot kaže, vaša različica Pythona ne podpira datotek ZIP. Ni mogoče nadaljevati. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Delovno okolje uspešno nameščeno. Za uveljavitev sprememb ponovno zaženite FreeCAD. - + Missing workbench Manjkajoče delovno oklje - + Missing python module Manjkajoči Pythonov modul - + Missing optional python module (doesn't prevent installing) Manjkajoči neobvezni Pythonov modul (ne ustavi namestitve) - + Some errors were found that prevent to install this workbench Najdene so bile določene napake, ki preprečujejo namestitev tega delovnega okolja - + Please install the missing components first. Namestite najprej manjkajoče sestavine. - + Error: Unable to download Napaka: Ni mogoče prenesti - + Successfully installed Uspešno nameščeno - + GitPython not installed! Cannot retrieve macros from git GitPython ni nameščen! Makrov ni mogoče pridobiti iz git-a - + Installed Nameščeno - + Update available Posodobitev je na voljo - + Restart required Potreben ponovni zagon - + This macro is already installed. Ta makro je že nameščen. - + A macro has been installed and is available under Macro -> Macros menu Makro je bil namščen in je dosegljiv preko menija Makro -> Makri - + This addon is marked as obsolete Ta dodatek je označen kot zastarel - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. To ponavadi pomeni, da ni več vzdrževan in naprednejši dodatek s tega seznama nudi enake zmožnosti. - + Error: Unable to locate zip from Napaka: Ni mogoče najti zipa od - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Pri pridobivanju Git makra se je nekje zalomilo. Najverjetneje Git-ove izvršljive datoteke ni na tej poti - + This addon is marked as Python 2 Only Ta dodatek je označen, da je le za Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. To delovno okolje lahko ni več vzdrževano in namestitev v Python 3 okolje bo najverjetneje prinesla napake pri zagonu ali med delovanjem. - + User requested updating a Python 2 workbench on a system running Python 3 - Uporabnik je zaprosil posodobitev Python 2 delovnega okolja na okolje, ki se izvaja v Pythonu 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Delovno okolje je uspešno posodobljeno. Za uveljavitev sprememb ponovno zaženite FreeCAD. - + User requested installing a Python 2 workbench on a system running Python 3 - Uporabnik je zaprosil namestitev Python 2 delovnega okolja na okolje, ki se izvaja v Pythonu 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Kaže, da je težava v povezavi z Wiki, zaradi česa trenutno ni mogoče pridobiti seznama Wiki makrov - + Raw markdown displayed Prikazan surov Markdown - + Python Markdown library is missing. Knjižnica Python Markdowna manjka. @@ -280,87 +280,87 @@ Dialog - + Workbenches Delovna okolja - + Macros Makri - + Execute Izvedi - + Downloading info... Prenašanje podatkov ... - + Update all Posodobi vse - + Executes the selected macro, if installed Izvedi izbrani makro, če je nameščen - + Uninstalls a selected macro or workbench Odnamesti izbrani makro ali delovno okolje - + Installs or updates the selected macro or workbench Namesti ali posodobi izbrani makro ali delovno okolje - + Download and apply all available updates Prenesi in uporabi vse razpoložljive posodobitve - + Custom repositories (one per line): Skladišča po meri (eno na vrstico): - + Sets configuration options for the Addon Manager Nastavi konfiguracijske možnosti za Upravljalnik dodatkov - + Configure... Nastavi ... - + Addon manager options Možnosti upravljalnika dodatkov - + Uninstall selected Odstrani izbrano - + Install/update selected Namesti/posodobi izbrano - + Close Zapri - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ za nameščene dodatke preverjena razpoložljivost posodobitev (potrebna je nameščenost paketa GitPython v vašem okolju) - + Automatically check for updates at start (requires GitPython) Samodejno preverjanje za posodobitve ob zagonu (potreben GitPython) - + Proxy Posredniški strežnik - + No proxy Ni posredniškega strežnika - + User system proxy Posredniški strežnik uporabniškega okolja - + User defined proxy : Posredniški strežnik, ki ga določi uporabnik: - + Addon Manager Upravljalnik dodatkov - + Close the Addon Manager Zapri upravljalnik dodatkov - + You can use this window to specify additional addon repositories to be scanned for available addons To okno lahko uporabite za določanje dodatnih skladišč dodatkov, @@ -414,12 +414,12 @@ v katerih se preišče za morebitno razpoložljive dodatke Std_AddonMgr - + &Addon manager &Upravljalnik dodatkov - + Manage external workbenches and macros Upravljaj z zunanjimi delovnimi okolji in makri diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_sr.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_sr.ts index 47c379bbf5..851ab3acb9 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_sr.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_sr.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Unable to fetch the code of this macro. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager Addon manager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - + Checking for updates... Checking for updates... - + Apply Примени - + update(s) update(s) - + No update available No update available - + Macro successfully installed. The macro is now available from the Macros dialog. Macro successfully installed. The macro is now available from the Macros dialog. - + Unable to install Unable to install - + Addon successfully removed. Please restart FreeCAD Addon successfully removed. Please restart FreeCAD - + Unable to remove this addon Unable to remove this addon - + Macro successfully removed. Macro successfully removed. - + Macro could not be removed. Macro could not be removed. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. This addon is already installed. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download Error: Unable to download - + Successfully installed Successfully installed - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Installed - + Update available Update available - + Restart required Restart required - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Workbenches - + Macros Макронаредбе - + Execute Изврши - + Downloading info... Downloading info... - + Update all Update all - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close Zatvori - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_sv-SE.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_sv-SE.ts index d2a3394b20..419cbd50e5 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_sv-SE.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_sv-SE.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Det gick inte att hämta en beskrivning för det här makrot. @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Kan inte hämta koden för detta makro. - + Unable to retrieve a description for this macro. Kan inte hämta en beskrivning för detta makro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Tilläggen som kan installeras är inte en officiell del av FreeCAD, och granskas inte av FreeCAD-teamet. Var säker på att du vet vad du installerar! - + Addon manager Tilläggs hanterare - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Du måste starta om FreeCAD för att ändringar ska börja gälla. Tryck Ok för att starta om FreeCAD nu, eller Avbryt för att starta om senare. - + Checking for updates... Letar efter uppdateringar... - + Apply Verkställ - + update(s) uppdatering(ar) - + No update available Inga uppdateringar tillgängliga - + Macro successfully installed. The macro is now available from the Macros dialog. Makrot installerades. Makrot är nu tillgängligt från makrodialogfönstret. - + Unable to install Kan inte installera - + Addon successfully removed. Please restart FreeCAD Tillägget togs bort. Vänligen starta om FreeCAD - + Unable to remove this addon Kan inte ta bort detta tillägg - + Macro successfully removed. Makrot togs bort. - + Macro could not be removed. Makrot kunde inte tas bort. - + Unable to download addon list. Kan inte hämta tilläggslista. - + Workbenches list was updated. Arbetsytelista uppdaterades. - + Outdated GitPython detected, consider upgrading with pip. Utdaterad GitPython detekterad, överväg att uppgradera med pip. - + List of macros successfully retrieved. Makrolista hämtades. - + Retrieving description... Hämtar beskrivning... - + Retrieving info from Hämtar information från - + An update is available for this addon. En uppdatering är tillgänglig för detta tillägg. - + This addon is already installed. Det här tillägget är redan installerat. - + Retrieving info from git Hämtar information från git - + Retrieving info from wiki Hämtar information från wiki - + GitPython not found. Using standard download instead. GitPython hittades inte. Vanlig nedladdning används istället. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Din version av Python verkar inte stöda ZIP-filer. Kan inte fortsätta. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Arbetsytan installerades. Vänligen starta om FreeCAD för att den ska bli tillgänglig i programmet. - + Missing workbench Hittar inte arbetsyta - + Missing python module Hittar inte Python-modul - + Missing optional python module (doesn't prevent installing) Hittar inte frivillig Python-modul (förhindrar inte installation) - + Some errors were found that prevent to install this workbench Några fel hittades som förhindrar installationen av denna arbetsyta - + Please install the missing components first. Vänligen installera de saknade komponenterna först. - + Error: Unable to download Fel: Kan inte ladda ned - + Successfully installed Installationen lyckades - + GitPython not installed! Cannot retrieve macros from git GitPython inte installerad! Kan inte hämta makron från git - + Installed Installerad - + Update available Uppdatering tillgänglig - + Restart required Omstart krävs - + This macro is already installed. Det här makrot är redan installerat. - + A macro has been installed and is available under Macro -> Macros menu Ett makro har installerats och är tillgängligt under menyn Makro -> Makron - + This addon is marked as obsolete Detta addon är markerat som föråldrat - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Det betyder oftast att den inte längre underhålls, och vissa mer avancerade addon i den här listan ger samma funktionalitet. - + Error: Unable to locate zip from Fel: Det gick inte att hitta zip från - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Något gick fel med Git Macro Retrieval, möjligen Git körbara är inte i sökvägen - + This addon is marked as Python 2 Only Detta addon är markerat som Endast Python 2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Denna arbetsbänk får inte längre underhållas och installera den på ett Python 3-system kommer mer än sannolikt resultera i fel vid start eller när den används. - + User requested updating a Python 2 workbench on a system running Python 3 - Användaren begärde att uppdatera en Python 2-arbetsbänk på ett system som kör Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench uppdateras med lyckat resultat. Vänligen starta om FreeCAD för att tillämpa ändringarna. - + User requested installing a Python 2 workbench on a system running Python 3 - Användaren begärde att installera en Python 2-arbetsbänk på ett system som kör Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Verkar vara ett problem som ansluter till Wiki, kan därför inte hämta Wiki makro lista för tillfället - + Raw markdown displayed Råmarkering visas - + Python Markdown library is missing. Python Markdown-biblioteket saknas. @@ -280,87 +280,87 @@ Dialog - + Workbenches Arbetsbänkar - + Macros Makron - + Execute Utför - + Downloading info... Laddar ned information... - + Update all Uppdatera allt - + Executes the selected macro, if installed Kör det markerade makrot, om det är installerat - + Uninstalls a selected macro or workbench Avinstallerar ett markerat makro eller arbetsyta - + Installs or updates the selected macro or workbench Installerar eller uppdaterar det markerade makrot eller arbetsytan - + Download and apply all available updates Ladda ned och installera alla tillgängliga uppdateringar - + Custom repositories (one per line): Egna förråd (ett per rad): - + Sets configuration options for the Addon Manager Visar konfigurationsval för tilläggshanteraren - + Configure... Konfigurera... - + Addon manager options Val för tilläggshanterare - + Uninstall selected Avinstallera markerad(e) - + Install/update selected Installera/uppdatera markerad(e) - + Close Stäng - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installerade addons kommer att kontrolleras för tillgängliga uppdateringar (detta kräver GitPython paket installerat på ditt system) - + Automatically check for updates at start (requires GitPython) Automatiskt söka efter uppdateringar vid start (kräver GitPython) - + Proxy Proxy - + No proxy Ingen proxy - + User system proxy Proxy för användarsystem - + User defined proxy : Användardefinierad proxy : - + Addon Manager Tilläggshanterare - + Close the Addon Manager Stäng Addon-hanteraren - + You can use this window to specify additional addon repositories to be scanned for available addons Du kan använda det här fönstret för att ange ytterligare addon-databaser @@ -414,12 +414,12 @@ ska skannas efter tillgängliga addons Std_AddonMgr - + &Addon manager &Tilläggs hanterare - + Manage external workbenches and macros Hantera externa arbetsytor och makron diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_tr.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_tr.ts index 384a498132..c02366df1f 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_tr.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_tr.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Yükleme konumu @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Bu makronun kodu getirilemedi. - + Unable to retrieve a description for this macro. Bu makro için bir tanım alınamadı. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Yüklenebilecek eklentiler FreeCAD'in resmi bir parçası değildir ve FreeCAD takımı tarafından incelenmemektedir. Ne yüklediğinizi bildiğinizden emin olun! - + Addon manager Eklenti Yöneticisi - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Değişikliklerin geçerli olması için FreeCAD'i yeniden başlatmalısınız. FreeCAD'i şimdi yeniden başlatmak için Tamam'a, ya da daha sonra yeniden başlatmak için İptal'e basın. - + Checking for updates... Güncellemeler kontrol ediliyor... - + Apply Uygula - + update(s) Güncelleştirme(ler) - + No update available Güncelleştirme Yok - + Macro successfully installed. The macro is now available from the Macros dialog. Makro başarıyla yüklendi. Bu makroya makro iletişim kutusundan ulaşılabilir. - + Unable to install Yüklenemiyor - + Addon successfully removed. Please restart FreeCAD Eklenti başarıyla kaldırıldı. Lütfen FreeCAD'i yeniden başlatın - + Unable to remove this addon Bu eklenti kaldırılamıyor - + Macro successfully removed. Makro başarıyla kaldırıldı. - + Macro could not be removed. Makro kaldırılamıyor. - + Unable to download addon list. Eklenti listesi indirilemiyor. - + Workbenches list was updated. Çalışma Tezgahı listesi güncelleştirildi. - + Outdated GitPython detected, consider upgrading with pip. Geçmiş sürüme ait GitPython tespit edildi. Pip ile güncelleştirmeyi değerlendirin. - + List of macros successfully retrieved. Makroların listesi başarı ile alındı. - + Retrieving description... Tanım alınıyor... - + Retrieving info from Bilgi alınıyor - + An update is available for this addon. Bu eklenti için bir güncelleştirme mevcuttur. - + This addon is already installed. Bu eklenti halihazırda yüklüdür. - + Retrieving info from git Git'ten bilgi alınıyor - + Retrieving info from wiki Wiki'den bilgi alınıyor - + GitPython not found. Using standard download instead. GitPython bulunamadı. Standart yüklemeyi kullanmayı deneyin. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Sizin Python versiyonunuz ZIP dosyalarını desteklemiyor olabilir. İşlem yapılamadı. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Çalışma Tezgahı başarı ile yüklendi. Değişikliklerin geçerli olması için lütfen FreeCAD'i yeniden başlatın. - + Missing workbench Eksik Çalışma Tezgahı - + Missing python module Eksik Python Modülü - + Missing optional python module (doesn't prevent installing) Eksik opsiyonel pyhton modülü (yüklemeye engel değil) - + Some errors were found that prevent to install this workbench Bu Çalışma Tezgahı'nın yüklenmesini engelleyen bazı hatalar bulundu - + Please install the missing components first. Lüften önce eksik bileşenleri yükleyin. - + Error: Unable to download Hata: İndirilemiyor - + Successfully installed Başarıyla Yüklendi - + GitPython not installed! Cannot retrieve macros from git GitPython kurulu değil! Makrolar Git'ten alınamıyor - + Installed Yüklendi - + Update available Güncelleştirme Mevcut - + Restart required Yeniden başlatma gerekli - + This macro is already installed. Bu makro zaten yüklü. - + A macro has been installed and is available under Macro -> Macros menu Bir makro yüklendi ve buna makro->makrolar menüsü altından ulaşılabilir - + This addon is marked as obsolete Bu eklenti eskimiş olarak işaretleniyor - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Bu ifade genellikle, eklentinin artık sürdürülmediği ve bu listedeki bazı daha gelişmiş eklentilerin aynı işlevselliği sunacağı anlamına gelmektedir. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Git Makro Çağırma ile ilgili bir şeyler ters gitti; muhtemelen Git çalıştırılabilir, adres yolunda değil - + This addon is marked as Python 2 Only Bu eklenti, Sadece Python 2 olarak işaretleniyor - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. Bu tezgah artık sürdürülemeyebilir ve bunu Python 3 sistemine yüklemek, başlangıç hatalarında veya kullanım sırasında daha iyi sonuç verecektir. - + User requested updating a Python 2 workbench on a system running Python 3 - Kullanıcı, Python 3 çalıştıran bir sistemde bir Python 2 tezgahını güncellemek istedi - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Tezgah başarıyla güncellendi. Değişikliklerin uygulanması için lütfen FreeCAD' i yeniden başlatın. - + User requested installing a Python 2 workbench on a system running Python 3 - Kullanıcı, Python 3 çalıştıran bir sistemde bir Python 2 tezgahını yüklemek istedi - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Wiki'ye bağlanma sorunu gibi görünüyor, bu nedenle şu anda Wiki makro listesi alınamıyor - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown kitaplığı eksik. @@ -280,87 +280,87 @@ Dialog - + Workbenches Tezgah - + Macros Makrolar - + Execute Çalıştır - + Downloading info... Bilgi indiriliyor... - + Update all Tümünü güncelle - + Executes the selected macro, if installed Seçili makro eğer yüklüyse çalıştırılacak - + Uninstalls a selected macro or workbench Seçili makroyu veya Çalışma Tezgahını kaldırır - + Installs or updates the selected macro or workbench Seçili makroyu veya Çalışma Tezgahını yükler veya günceller - + Download and apply all available updates Tüm geçerli güncellemeleri yükle ve uygula - + Custom repositories (one per line): Özel depolar (her satır için bir adet): - + Sets configuration options for the Addon Manager Eklenti Yöneticisi için yapılandırma seçeneklerini ayarla - + Configure... Yapılandırma... - + Addon manager options Eklenti yöneticisi ayarları - + Uninstall selected Seçilenleri Kaldır - + Install/update selected Seçilenleri Yükle/Güncelle - + Close Kapat - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ yüklü eklentiler, kullanılabilir güncellemeler için denetlenecektir (Sisteminizde yüklü GitPython paketi olması gerekir) - + Automatically check for updates at start (requires GitPython) Güncelleştirmeleri başlangıçta otomatik denetle (GitPython gerektirir) - + Proxy Vekil Sunucu - + No proxy Vekil sunucu yok - + User system proxy Kullanıcı sistem vekil sunucusu - + User defined proxy : Kullanıcı tanımlı vekil sunucu: - + Addon Manager Eklenti Yöneticisi - + Close the Addon Manager Eklenti Yöneticisi' ni kapat - + You can use this window to specify additional addon repositories to be scanned for available addons Bu pencereyi, mevcut eklentilerin taranması için ilave eklenti depolarını @@ -414,12 +414,12 @@ belirtmede kullanabilirsiniz Std_AddonMgr - + &Addon manager &Eklenti Yöneticisi - + Manage external workbenches and macros Harici Çalışma Tezgahlarını ve Makroları yönet diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_uk.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_uk.ts index 250536de72..869a32c3b2 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_uk.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_uk.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Unable to fetch the code of this macro. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager Менеджер додатків - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - + Checking for updates... Перевірка наявності оновлень... - + Apply Застосувати - + update(s) оновлення - + No update available Оновлень немає - + Macro successfully installed. The macro is now available from the Macros dialog. Макрос успішно встановлений. Відтепер цей макрос доступний у діалоговому вікні Макроси. - + Unable to install Встановити не вдалося - + Addon successfully removed. Please restart FreeCAD Додаток успішно видалений. Перезапустіть FreeCAD, будь ласка - + Unable to remove this addon Неможливо видалити цей додаток - + Macro successfully removed. Макрос успішно видалений. - + Macro could not be removed. Макрос не може бути видалений. - + Unable to download addon list. Неможливо завантажити перелік додатків. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Отримання опису... - + Retrieving info from Retrieving info from - + An update is available for this addon. Для цього додатка наявне оновлення. - + This addon is already installed. Цей додаток вже встановлений. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Відсутній модуль python - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download Помилка: завантаження неможливе - + Successfully installed Successfully installed - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Installed - + Update available Update available - + Restart required Restart required - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Робочі середовища - + Macros Макроси - + Execute Виконати - + Downloading info... Downloading info... - + Update all Оновити все - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close Закрити - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Менеджер додатків - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_val-ES.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_val-ES.ts index 321880a3e2..929363accb 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_val-ES.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_val-ES.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Ubicació instal·lada @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. No es pot obtindre el codi d'aquesta macro. - + Unable to retrieve a description for this macro. No es pot recuperar una descripció d'aquesta macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! Els complements que es poden instal·lar ací no formen part oficialment de FreeCAD, i l'equip de FreeCAD no els pot revisar. Assegureu-vos que sabeu què esteu instal·lant. - + Addon manager Gestor de complements - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. Heu de reiniciar FreeCAD perquè els canvis siguen efectius. Premeu D'acord per reiniciar FreeCAD ara o bé Cancel·la per reiniciar-lo després. - + Checking for updates... S'estan buscant actualitzacions... - + Apply Aplica - + update(s) actualitzacions - + No update available No hi ha cap actualització disponible - + Macro successfully installed. The macro is now available from the Macros dialog. S'ha instal·lat la macro correctament. La macro ja està disponible des del quadre de diàleg Macros. - + Unable to install No es pot instal·lar - + Addon successfully removed. Please restart FreeCAD S'ha eliminat el complement correctament. Reinicieu FreeCAD - + Unable to remove this addon No es pot eliminar aquest complement - + Macro successfully removed. S'ha eliminat la macro correctament. - + Macro could not be removed. No s'ha pogut eliminar la macro. - + Unable to download addon list. No es pot baixar la llista de complements. - + Workbenches list was updated. S'ha actualitzat la llista de bancs de treball. - + Outdated GitPython detected, consider upgrading with pip. S'ha detectat GitPython obsolet, plantegeu-vos l'actualització amb pip. - + List of macros successfully retrieved. La llista de macos s'ha recuperat correctament. - + Retrieving description... S'està recuperant la descripció... - + Retrieving info from S'està recuperant informació de - + An update is available for this addon. Hi ha una actualització disponible per a aquest complement. - + This addon is already installed. Aquest complement ja s'ha instal·lat. - + Retrieving info from git S'està recuperant informació de git - + Retrieving info from wiki S'està recuperant informació del wiki - + GitPython not found. Using standard download instead. No s'ha trobat GitPython. En lloc seu s'utilitza la descàrrega estàndard. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. La vostra versió de python n'o sembla ser compatible amb els fitxers ZIP. No es pot procedir. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. El banc de treball s'ha instal·lat correctament. Reinicieu FreeCAD per aplicar els canvis. - + Missing workbench Falta el banc de treball - + Missing python module Falta el mòdul python - + Missing optional python module (doesn't prevent installing) Falta el mòdul python opcional (n'o impedeix la instal·lació) - + Some errors were found that prevent to install this workbench S'han trobat alguns errors que impedeixen instal·lar aquest banc de treball - + Please install the missing components first. Instal·leu primer els components que falten. - + Error: Unable to download S'ha produït un error: no es pot baixar - + Successfully installed S'ha instal·lat correctament - + GitPython not installed! Cannot retrieve macros from git No s'ha instal·lat GitPython. No es poden recuperar les macros de git - + Installed S'ha instal·lat - + Update available Hi ha una actualització disponible - + Restart required S'ha de reiniciar - + This macro is already installed. Aquesta macro ja s'ha instal·lat. - + A macro has been installed and is available under Macro -> Macros menu S'ha instal·lat una macro i està disponible en el menú Macro -> Macros - + This addon is marked as obsolete Aquest complement està marcat com a obsolet - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. Normalment significa que ja no és mantingut i que algun complement més avançats d'aquesta llista ofereix la mateixa funcionalitat. - + Error: Unable to locate zip from S'ha produït un error: no s'ha pogut localitzar el zip des de - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,129 +280,129 @@ Dialog - + Workbenches Bancs de treball - + Macros Macros - + Execute Executa - + Downloading info... S'està baixant la informació... - + Update all Actualitza-ho tot - + Executes the selected macro, if installed Executa la macro seleccionada, si està instal·lada - + Uninstalls a selected macro or workbench Desinstal·la la macro seleccionada o el banc de treball - + Installs or updates the selected macro or workbench Instal·la o actualitza la macro seleccionada o el banc de treball - + Download and apply all available updates Baixa i aplica totes les actualitzacions disponibles - + Custom repositories (one per line): Repositoris personalitzats (un per línia): - + Sets configuration options for the Addon Manager Estableix les opcions de configuració per al gestor de complements - + Configure... Configura... - + Addon manager options Opcions del gestor de complements - + Uninstall selected Desinstal·la la selecció - + Install/update selected Instal·la/actualitza la selecció - + Close Tanca - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) Si aquesta opció està seleccionada, en llançar el gestor de complements, es comprovarà si hi ha actualitzacions disponibles per als components instal·lats (requereix que el paquet GitPython estiga instal·lat en el sistema) - + Automatically check for updates at start (requires GitPython) Comprova automàticament si hi ha actualitzacions en iniciar (requereix GitPithon) - + Proxy Servidor intermediari - + No proxy Sense servidor intermediari - + User system proxy Servidor intermediari del sistema de l'usuari - + User defined proxy : Servidor intermediari definit per l'usuari : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -412,12 +412,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Gestor de complements - + Manage external workbenches and macros Gestiona els bancs de treball i les macros externs diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_vi.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_vi.ts index 3cdd0d6aff..7a7bc1774a 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_vi.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_vi.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location Installed location @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. Unable to fetch the code of this macro. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager Addon manager - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - + Checking for updates... Kiểm tra cập nhật... - + Apply Áp dụng - + update(s) cập nhật - + No update available Không có bản cập nhật - + Macro successfully installed. The macro is now available from the Macros dialog. Macro successfully installed. The macro is now available from the Macros dialog. - + Unable to install Unable to install - + Addon successfully removed. Please restart FreeCAD Addon successfully removed. Please restart FreeCAD - + Unable to remove this addon Unable to remove this addon - + Macro successfully removed. Macro successfully removed. - + Macro could not be removed. Macro could not be removed. - + Unable to download addon list. Unable to download addon list. - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. This addon is already installed. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench Missing workbench - + Missing python module Thiếu môđun python - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Vui lòng cài đặt các thành phần còn thiếu trước đã. - + Error: Unable to download Lỗi: Không thể tải về - + Successfully installed Cài đặt thành công - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed Đã cài đặt - + Update available Cập nhật sẵn có - + Restart required Yêu cầu khởi động máy - + This macro is already installed. Vĩ lệnh này đã được cài đặt. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete This addon is marked as obsolete - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from Error: Unable to locate zip from - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches Bàn làm việc - + Macros Macro - + Execute Thực thi - + Downloading info... Thông tin tải xuống... - + Update all Cập nhật tất cả - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Cấu hình... - + Addon manager options Addon manager options - + Uninstall selected Gỡ bỏ cái đã chọn - + Install/update selected Cài đặt/Nâng cấp cái đã chọn - + Close Đóng - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_zh-CN.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_zh-CN.ts index d7e3b0e2e4..6858c189ec 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_zh-CN.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_zh-CN.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location 安装位置 @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. 无法获取此宏的代码。 - + Unable to retrieve a description for this macro. 无法获取此宏的描述。 - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! 在此安装的插件不是 FreeCAD 的官方内容,也未经 FreeCAD 团队审核。请确保您知道您所安装的内容! - + Addon manager 插件管理器 - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. 必须重新启动FreeCAD,以便更改生效。按确认立即重启FreeCAD,如您要稍后再重启,请按取消。 - + Checking for updates... 正在检查更新... - + Apply 应用 - + update(s) 更新(s) - + No update available 已是最新版本 - + Macro successfully installed. The macro is now available from the Macros dialog. 宏安装成功。可以从宏对话框中访问。 - + Unable to install 无法安装 - + Addon successfully removed. Please restart FreeCAD 插件已被成功删除。请重新启动FreeCAD - + Unable to remove this addon 无法删除此插件 - + Macro successfully removed. 宏被成功删除。 - + Macro could not be removed. 无法删除宏。 - + Unable to download addon list. 无法下载插件列表。 - + Workbenches list was updated. 工作台列表已更新。 - + Outdated GitPython detected, consider upgrading with pip. 检测到过时的 GitPython,建议您使用pip进行升级。 - + List of macros successfully retrieved. 成功获取了宏列表。 - + Retrieving description... 正在获取描述... - + Retrieving info from 获取信息 - + An update is available for this addon. 此插件可以更新。 - + This addon is already installed. 此插件已经被安装。 - + Retrieving info from git 从 git 获取信息 - + Retrieving info from wiki 从维基获取信息 - + GitPython not found. Using standard download instead. 找不到 GitPython。改用标准下载。 - + Your version of python doesn't appear to support ZIP files. Unable to proceed. 您的 python 版本似乎不支持 ZIP 文件。无法继续。 - + Workbench successfully installed. Please restart FreeCAD to apply the changes. 工作台安装成功。请重新启动 FreeCAD 以应用更改。 - + Missing workbench 缺少工作台 - + Missing python module 缺少 python 模块 - + Missing optional python module (doesn't prevent installing) 缺少可选的 python 模块 (没有阻止安装) - + Some errors were found that prevent to install this workbench 发现一些错误,无法安装这个工作台 - + Please install the missing components first. 请先安装丢失的组件。 - + Error: Unable to download 错误:无法下载 - + Successfully installed 成功安装了 - + GitPython not installed! Cannot retrieve macros from git GitPython 未安装!无法从 git 检索宏 - + Installed 已安装 - + Update available 有可用的更新 - + Restart required 需要重启 - + This macro is already installed. 此宏已经安装。 - + A macro has been installed and is available under Macro -> Macros menu 宏已经安装,可以在宏 -> 宏菜单下使用 - + This addon is marked as obsolete 该插件被标记为已过时 - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. 这通常意味着不再维护它,并且此列表中的一些更高级的插件提供了相同的功能。 - + Error: Unable to locate zip from 错误:无法从中找到邮政编码 - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only This addon is marked as Python 2 Only - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches 工作台 - + Macros - + Execute 执行 - + Downloading info... 正在下载信息... - + Update all 更新所有 - + Executes the selected macro, if installed 如果已安装,执行所选的宏 - + Uninstalls a selected macro or workbench 卸载选定的宏或工作台 - + Installs or updates the selected macro or workbench 安装或更新选定的宏或工作台 - + Download and apply all available updates 下载和应用所有可用的更新 - + Custom repositories (one per line): 自定义仓库(每行一个): - + Sets configuration options for the Addon Manager 设置插件管理器的配置选项 - + Configure... 配置... - + Addon manager options 插件管理器选项 - + Uninstall selected 卸载所选 - + Install/update selected 安装/更新所选 - + Close 关闭 - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (这需要在系统上安装 GitPython 软件包) - + Automatically check for updates at start (requires GitPython) 在启动时自动检查更新(需要 GitPython) - + Proxy 代理 - + No proxy 无代理 - + User system proxy 使用系统代理 - + User defined proxy : 使用默认代理: - + Addon Manager 插件管理器 - + Close the Addon Manager 关闭插件管理器 - + You can use this window to specify additional addon repositories to be scanned for available addons 您可以使用此窗口指定其他插件仓库来 @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &插件管理器 - + Manage external workbenches and macros 管理外部工作台和宏 diff --git a/src/Mod/AddonManager/Resources/translations/AddonManager_zh-TW.ts b/src/Mod/AddonManager/Resources/translations/AddonManager_zh-TW.ts index a25f2e2e34..ab4c93e384 100644 --- a/src/Mod/AddonManager/Resources/translations/AddonManager_zh-TW.ts +++ b/src/Mod/AddonManager/Resources/translations/AddonManager_zh-TW.ts @@ -1,10 +1,10 @@ - + AddonInstaller - + Installed location 安裝位置 @@ -12,267 +12,267 @@ AddonsInstaller - + Unable to fetch the code of this macro. 無法取得這個巨集的程式碼. - + Unable to retrieve a description for this macro. Unable to retrieve a description for this macro. - + The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! The addons that can be installed here are not officially part of FreeCAD, and are not reviewed by the FreeCAD team. Make sure you know what you are installing! - + Addon manager 附加元件管理器 - + You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. You must restart FreeCAD for changes to take effect. Press Ok to restart FreeCAD now, or Cancel to restart later. - + Checking for updates... 檢查更新... - + Apply 應用 - + update(s) 更新 - + No update available 沒有可用的更新 - + Macro successfully installed. The macro is now available from the Macros dialog. Macro successfully installed. The macro is now available from the Macros dialog. - + Unable to install 無法安裝 - + Addon successfully removed. Please restart FreeCAD Addon successfully removed. Please restart FreeCAD - + Unable to remove this addon 無法移附這個附件 - + Macro successfully removed. 巨集成功的移除 - + Macro could not be removed. 巨集無法被移除 - + Unable to download addon list. 無法下載附加元件清單 - + Workbenches list was updated. Workbenches list was updated. - + Outdated GitPython detected, consider upgrading with pip. Outdated GitPython detected, consider upgrading with pip. - + List of macros successfully retrieved. List of macros successfully retrieved. - + Retrieving description... Retrieving description... - + Retrieving info from Retrieving info from - + An update is available for this addon. An update is available for this addon. - + This addon is already installed. This addon is already installed. - + Retrieving info from git Retrieving info from git - + Retrieving info from wiki Retrieving info from wiki - + GitPython not found. Using standard download instead. GitPython not found. Using standard download instead. - + Your version of python doesn't appear to support ZIP files. Unable to proceed. Your version of python doesn't appear to support ZIP files. Unable to proceed. - + Workbench successfully installed. Please restart FreeCAD to apply the changes. Workbench successfully installed. Please restart FreeCAD to apply the changes. - + Missing workbench 遺失的工作台 - + Missing python module Missing python module - + Missing optional python module (doesn't prevent installing) Missing optional python module (doesn't prevent installing) - + Some errors were found that prevent to install this workbench Some errors were found that prevent to install this workbench - + Please install the missing components first. Please install the missing components first. - + Error: Unable to download 錯誤: 無法下載 - + Successfully installed 安裝成功 - + GitPython not installed! Cannot retrieve macros from git GitPython not installed! Cannot retrieve macros from git - + Installed 己安裝 - + Update available 有更新可用 - + Restart required 必須重啟 - + This macro is already installed. This macro is already installed. - + A macro has been installed and is available under Macro -> Macros menu A macro has been installed and is available under Macro -> Macros menu - + This addon is marked as obsolete 這個附件己被標記為丟棄 - + This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. This usually means it is no longer maintained, and some more advanced addon in this list provides the same functionality. - + Error: Unable to locate zip from 錯誤: 無法取得本地的郵遞區號 - + Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path Something went wrong with the Git Macro Retrieval, possibly the Git executable is not in the path - + This addon is marked as Python 2 Only 這個附件元件標記只能用在Python2 - + This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. This workbench may no longer be maintained and installing it on a Python 3 system will more than likely result in errors at startup or while in use. - + User requested updating a Python 2 workbench on a system running Python 3 - User requested updating a Python 2 workbench on a system running Python 3 - - + Workbench successfully updated. Please restart FreeCAD to apply the changes. Workbench successfully updated. Please restart FreeCAD to apply the changes. - + User requested installing a Python 2 workbench on a system running Python 3 - User requested installing a Python 2 workbench on a system running Python 3 - - + Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time Appears to be an issue connecting to the Wiki, therefore cannot retrieve Wiki macro list at this time - + Raw markdown displayed Raw markdown displayed - + Python Markdown library is missing. Python Markdown library is missing. @@ -280,87 +280,87 @@ Dialog - + Workbenches 工作臺 - + Macros 巨集 - + Execute 執行 - + Downloading info... Downloading info... - + Update all Update all - + Executes the selected macro, if installed Executes the selected macro, if installed - + Uninstalls a selected macro or workbench Uninstalls a selected macro or workbench - + Installs or updates the selected macro or workbench Installs or updates the selected macro or workbench - + Download and apply all available updates Download and apply all available updates - + Custom repositories (one per line): Custom repositories (one per line): - + Sets configuration options for the Addon Manager Sets configuration options for the Addon Manager - + Configure... Configure... - + Addon manager options Addon manager options - + Uninstall selected Uninstall selected - + Install/update selected Install/update selected - + Close 關閉 - + If this option is selected, when launching the Addon Manager, installed addons will be checked for available updates (this requires the GitPython package installed on your system) @@ -369,42 +369,42 @@ installed addons will be checked for available updates (this requires the GitPython package installed on your system) - + Automatically check for updates at start (requires GitPython) Automatically check for updates at start (requires GitPython) - + Proxy Proxy - + No proxy No proxy - + User system proxy User system proxy - + User defined proxy : User defined proxy : - + Addon Manager Addon Manager - + Close the Addon Manager Close the Addon Manager - + You can use this window to specify additional addon repositories to be scanned for available addons You can use this window to specify additional addon repositories @@ -414,12 +414,12 @@ to be scanned for available addons Std_AddonMgr - + &Addon manager &Addon manager - + Manage external workbenches and macros Manage external workbenches and macros diff --git a/src/Mod/Arch/Resources/translations/Arch_af.qm b/src/Mod/Arch/Resources/translations/Arch_af.qm index c5c272e474..6ca4632a03 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_af.qm and b/src/Mod/Arch/Resources/translations/Arch_af.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_af.ts b/src/Mod/Arch/Resources/translations/Arch_af.ts index 32cf7e7726..5ea9f34b9b 100644 --- a/src/Mod/Arch/Resources/translations/Arch_af.ts +++ b/src/Mod/Arch/Resources/translations/Arch_af.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Die intervalle tussen asse - + The angles of each axis Die hoeke van elke as - + The length of the axes Die lengte van die asse - + The size of the axis bubbles The size of the axis bubbles - + The numbering style Die nommerstyl - + The type of this building Die tipe van hierdie gebou - + The base object this component is built upon Die basis objek waarop hierdie komponent gebou is - + The object this component is cloning Die objek wat deur hierdie komponent gekloon word - + Other shapes that are appended to this object Ander vorms wat aangeheg is aan hierdie objek - + Other shapes that are subtracted from this object Ander vorms wat afgetrek word van hierdie objek - + An optional description for this component 'N opsionele beskrywing vir hierdie komponent - + An optional tag for this component 'n Opsionele merker vir hierdie komponent - + A material for this object 'n Materiaal vir hierdie objek - + Specifies if this object must move together when its host is moved Spesifiseer Indien hierdie voorwerp moet saam skuif wanneer sy gasheer verskuif word - + The area of all vertical faces of this object Die area van alle vertikale aansigte van hierdie objek - + The area of the projection of this object onto the XY plane Die area van die projeksie van hierdie objek op die XY vlak - + The perimeter length of the horizontal area Die omtrek lengte van die horisontale oppervlakte - + The model description of this equipment Die model beskrywing van hierdie toerusting - + Additional snap points for this equipment Additional snap points for this equipment - + The electric power needed by this equipment in Watts Die elektriese krag benodig deur hierdie toerusting in Watts - + The height of this object Die hoogte van hierdie objek - + The computed floor area of this floor Die berekende vloeroppervlak van hierdie vloer - + The placement of this object Die plasing van hierdie objek - + The profile used to build this frame Die profiel wat gebruik word om hierdie raam te bou - + Specifies if the profile must be aligned with the extrusion wires Specifies if the profile must be aligned with the extrusion wires - + An offset vector between the base sketch and the frame An offset vector between the base sketch and the frame - + Crossing point of the path on the profile. Kruispunt van die pad op die profiel. - + The rotation of the profile around its extrusion axis Die rotasie van die profiel om sy extrusie as - + The length of this element, if not based on a profile Die lengte van hierdie element, indien nie gebaseer op 'n profiel nie - + The width of this element, if not based on a profile Die breedte van hierdie element, indien nie gebaseer op 'n profiel nie - + The thickness or extrusion depth of this element Die dikte of extrusie diepte van hierdie element - + The number of sheets to use Die aantal blaaie om te gebruik - + The offset between this panel and its baseline The offset between this panel and its baseline - + The length of waves for corrugated elements Die lengte van golwe vir gegolfde elemente - + The height of waves for corrugated elements Die hoogte van golwe vir gegolfde elemente - + The direction of waves for corrugated elements Die rigting van golwe vir gegolfde elemente - + The type of waves for corrugated elements Die tipe van golwe vir gegolfde elemente - + The area of this panel Die oppervlak van hierdie paneel - + The facemaker type to use to build the profile of this object Die aansigmaker tipe om te gebruik om die profiel van hierdie objek te bou - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Die normale extrusie rigting van hierdie voorwerp (behou (0,0,0) vir outomatiese normaallyn) - + The linked object Die geskakelde objek - + The line width of the rendered objects Die lyn breedte van die ingeklede voorwerpe - + The color of the panel outline Die kleur van die paneel buitelyn - + The size of the tag text Die grootte van die merker teks - + The color of the tag text Die kleur van die merker teks - + The X offset of the tag text The X offset of the tag text - + The Y offset of the tag text The Y offset of the tag text - + The font of the tag text The font of the tag text - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label The text to display. Can be %tag%, %label% or %description% to display the panel tag or label - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + The diameter of this pipe, if not based on a profile The diameter of this pipe, if not based on a profile - + The length of this pipe, if not based on an edge The length of this pipe, if not based on an edge - + An optional closed profile to base this pipe on An optional closed profile to base this pipe on - + Offset from the start point Offset from the start point - + Offset from the end point Offset from the end point - + The curvature radius of this connector The curvature radius of this connector - + The pipes linked by this connector The pipes linked by this connector - + The type of this connector The type of this connector - + The length of this element The length of this element - + The width of this element The width of this element - + The height of this element The height of this element - + The structural nodes of this element The structural nodes of this element - + The size of the chamfer of this element The size of the chamfer of this element - + The dent length of this element The dent length of this element - + The dent height of this element The dent height of this element - + The dents of this element The dents of this element - + The chamfer length of this element The chamfer length of this element - + The base length of this element The base length of this element - + The groove depth of this element The groove depth of this element - + The groove height of this element The groove height of this element - + The spacing between the grooves of this element The spacing between the grooves of this element - + The number of grooves of this element The number of grooves of this element - + The dent width of this element The dent width of this element - + The type of this slab The type of this slab - + The size of the base of this element The size of the base of this element - + The number of holes in this element The number of holes in this element - + The major radius of the holes of this element The major radius of the holes of this element - + The minor radius of the holes of this element The minor radius of the holes of this element - + The spacing between the holes of this element The spacing between the holes of this element - + The length of the down floor of this element The length of the down floor of this element - + The number of risers in this element The number of risers in this element - + The riser height of this element The riser height of this element - + The tread depth of this element The tread depth of this element - + Outside Diameter Outside Diameter - + Wall thickness Wall thickness - + Width of the beam Width of the beam - + Height of the beam Height of the beam - + Thickness of the web Thickness of the web - + Thickness of the flanges Thickness of the flanges - + Thickness of the sides Thickness of the sides - + Thickness of the webs Thickness of the webs - + Thickness of the flange Thickness of the flange - + The diameter of the bar The diameter of the bar - + The distance between the border of the beam and the first bar (concrete cover). The distance between the border of the beam and the first bar (concrete cover). - + The distance between the border of the beam and the last bar (concrete cover). The distance between the border of the beam and the last bar (concrete cover). - + The amount of bars The amount of bars - + The spacing between the bars The spacing between the bars - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - + The description column The description column - + The values column The values column - + The units column The units column - + The objects column The objects column - + The filter column The filter column - + The spreadsheet to print the results to The spreadsheet to print the results to - + If false, non-solids will be cut too, with possible wrong results. If false, non-solids will be cut too, with possible wrong results. - + The display length of this section plane The display length of this section plane - + The display height of this section plane The display height of this section plane - + The size of the arrows of this section plane The size of the arrows of this section plane - + Show the cut in the 3D view Show the cut in the 3D view - + The rendering mode to use The rendering mode to use - + If cut geometry is shown or not If cut geometry is shown or not - + If cut geometry is filled or not If cut geometry is filled or not - + The size of the texts inside this object The size of the texts inside this object - + If checked, source objects are displayed regardless of being visible in the 3D model If checked, source objects are displayed regardless of being visible in the 3D model - + The base terrain of this site The base terrain of this site - + The postal or zip code of this site The postal or zip code of this site - + The city of this site The city of this site - + The country of this site The country of this site - + The latitude of this site The latitude of this site - + Angle between the true North and the North direction in this document Angle between the true North and the North direction in this document - + The elevation of level 0 of this site The elevation of level 0 of this site - + The perimeter length of this terrain The perimeter length of this terrain - + The volume of earth to be added to this terrain The volume of earth to be added to this terrain - + The volume of earth to be removed from this terrain The volume of earth to be removed from this terrain - + An extrusion vector to use when performing boolean operations An extrusion vector to use when performing boolean operations - + Remove splitters from the resulting shape Remove splitters from the resulting shape - + Show solar diagram or not Show solar diagram or not - + The scale of the solar diagram The scale of the solar diagram - + The position of the solar diagram The position of the solar diagram - + The color of the solar diagram The color of the solar diagram - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - + The computed floor area of this space The computed floor area of this space - + The finishing of the floor of this space The finishing of the floor of this space - + The finishing of the walls of this space The finishing of the walls of this space - + The finishing of the ceiling of this space The finishing of the ceiling of this space - + Objects that are included inside this space, such as furniture Objects that are included inside this space, such as furniture - + The type of this space The type of this space - + The thickness of the floor finish The thickness of the floor finish - + The number of people who typically occupy this space The number of people who typically occupy this space - + The electric power needed to light this space in Watts The electric power needed to light this space in Watts - + The electric power needed by the equipment of this space in Watts The electric power needed by the equipment of this space in Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space If True, Equipment Power will be automatically filled by the equipment included in this space - + The type of air conditioning of this space The type of air conditioning of this space - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data - + The name of the font The name of the font - + The color of the area text The color of the area text - + The size of the text font The size of the text font - + The size of the first line of text The size of the first line of text - + The space between the lines of text The space between the lines of text - + The position of the text. Leave (0,0,0) for automatic position The position of the text. Leave (0,0,0) for automatic position - + The justification of the text The justification of the text - + The number of decimals to use for calculated texts The number of decimals to use for calculated texts - + Show the unit suffix Show the unit suffix - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points The size of the node points - + The color of the nodes line The color of the nodes line - + The type of structural node The type of structural node - + Axes systems this structure is built on Axes systems this structure is built on - + The element numbers to exclude when this structure is based on axes The element numbers to exclude when this structure is based on axes - + If true the element are aligned with axes If true the element are aligned with axes - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The width of this wall. Not used if this wall is based on a face The width of this wall. Not used if this wall is based on a face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + The normal direction of this window The normal direction of this window - + The area of this window The area of this window - + An optional higher-resolution mesh or shape for this object An optional higher-resolution mesh or shape for this object - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material A description for this material - + The transparency value of this material The transparency value of this material - + The color of this material The color of this material - + The list of layer names The list of layer names - + The list of layer materials The list of layer materials - + The list of layer thicknesses The list of layer thicknesses - + The line color of the projected objects The line color of the projected objects - + The color of the cut faces (if turned on) The color of the cut faces (if turned on) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic The number of the wire that defines the hole. A value of 0 means automatic - + The label of each axis The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of - + An optional axis or axis system on which this object should be duplicated An optional axis or axis system on which this object should be duplicated - + The type of edges to consider The type of edges to consider - + If true, geometry is fused, otherwise a compound If true, geometry is fused, otherwise a compound - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. - + The allowed angles this object can be rotated to when placed on sheets The allowed angles this object can be rotated to when placed on sheets - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar The structure object that hosts this rebar - + The custom spacing of rebar The custom spacing of rebar - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts The font size of texts - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file The font file - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Komponente - + Components of this object Komponente van hierdie voorwerp - + Axes Asse - + Create Axis Skep As - + Remove Verwyder - + Add Voeg by - + Axis As - + Distance Afstand - + Angle Hoek - + is not closed is nie gesluit nie - + is not valid is nie geldig nie - + doesn't contain any solid bevat nie enige soliede nie - + contains a non-closed solid bevat 'n nie-geslote soliede - + contains faces that are not part of any solid bevat vlakke wat nie deel is van 'n soliede nie - + Grouping Groepering - + Ungrouping Verdeel groepe - + Split Mesh Deel maas op - + Mesh to Shape Maas na Vorm - + Base component Basiskomponent - + Additions Toevoegings - + Subtractions Aftrekkings - + Objects Voorwerpe - + Roof Dak - + Create Roof Skep dak - + Unable to create a roof Nie in staat om 'n dak te skep nie - + Page Bladsy - + View of Aansig van - + Create Section Plane Skep snydingsvlak - + Create Site Skep ligging - + Create Structure Skep struktuur - + Create Wall Skep muur - + Width Breedte - + Height Hoogte - + This mesh is an invalid solid Hierdie maas is 'n ongeldig soliede - + Create Window Skep venster - + Edit Wysig - + Create/update component Skep/opdateer die komponent - + Base 2D object Basis 2D-komponent - + Wires Drade - + Create new component Skep 'n nuwe komponent - + Name Naam - + Type Soort - + Thickness Dikte - + Error: Couldn't determine character encoding Fout: Kon nie karakterenkodering bepaal nie - + file %s successfully created. lêer %s suksesvol geskep. - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Frame Frame - + Create Frame Create Frame - + Create Rebar Create Rebar - + Create Space Create Space - + Create Stairs Create Stairs - + Length Lengte - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Merge Wall - + Please select only wall objects Please select only wall objects - + Merge Walls Merge Walls - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - + Create Structural System Create Structural System - + Object doesn't have settable IFC Attributes Object doesn't have settable IFC Attributes - + Disabling Brep force flag of object Disabling Brep force flag of object - + Enabling Brep force flag of object Enabling Brep force flag of object - + has no solid has no solid - + has an invalid shape has an invalid shape - + has a null shape has a null shape - + Cutting Cutting - + Create Equipment Create Equipment - + You must select exactly one base object You must select exactly one base object - + The selected object must be a mesh The selected object must be a mesh - + This mesh has more than 1000 facets. This mesh has more than 1000 facets. - + This operation can take a long time. Proceed? This operation can take a long time. Proceed? - + The mesh has more than 500 facets. This will take a couple of minutes... The mesh has more than 500 facets. This will take a couple of minutes... - + Create 3 views Create 3 views - + Create Panel Create Panel - + Id Id - + IdRel IdRel - + Cut Plane Cut Plane - + Cut Plane options Cut Plane options - + Behind Behind - + Front Vooraansig - + Angle (deg) Angle (deg) - + Run (mm) Run (mm) - + Thickness (mm) Thickness (mm) - + Overhang (mm) Overhang (mm) - + Height (mm) Height (mm) - + Create Component Create Component - + Create material Create material - + Walls can only be based on Part or Mesh objects Walls can only be based on Part or Mesh objects - + Set text position Set text position - + Category Kategorie - + Key Key - + Value Waarde - + Unit Eenheid - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building Create Building - + Group Groep - + Create Floor Create Floor - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools Gereedskap - + Edit views positions Edit views positions - + Create Pipe Create Pipe - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer Chamfer - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes Number of holes - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Level - + Rotation Rotation - + Offset Verplasing - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File Import CSV File - + Export CSV File Export CSV File - + Schedule Schedule - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door Door - + Hinge Hinge - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material Materiaal - + New layer New layer - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Create Grid - + Label Label - + Axis system components Axis system components - + Grid Grid - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face This object has no face - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey Survey - + Set description Set description - + Clear Maak skoon - + Copy Length Copy Length - + Copy Area Copy Area - + Export CSV Export CSV - + Description Beskrywing - + Area Area - + Total Total - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Component - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Eienskap - + Add property... Add property... - + Add property set... Add property set... - + New... Nuwe... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Profiel - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Center - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Add selected - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Links - + Right Regs - + Use sketches Use sketches - + Structure Struktuur - + Window Venster - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Create Project - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Create Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Muur - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... Choose preset... - + Name Naam - + Description Beskrywing - + Color Color - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material The color of this material - + Transparency Transparency - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 views from mesh - + Creates 3 views (top, front, side) from a mesh-based object Creates 3 views (top, front, side) from a mesh-based object @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Voeg komponent by - + Adds the selected components to the active object Voeg die gekose komponente by die aktiewe voorwerp @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis As - + Grid Grid - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Bou - + Creates a building object including selected objects. Skep 'n bouvoorwerp wat die gekose voorwerpe insluit. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Check - + Checks the selected objects for problems Checks the selected objects for problems @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids Closes holes in open shapes, turning them solids @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Component - + Creates an undefined architectural component Creates an undefined architectural component @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cut with plane - + Cut an object with a plane Cut an object with a plane - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipment - + Creates an equipment object from a selected object (Part or Mesh) Creates an equipment object from a selected object (Part or Mesh) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Level - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material Materiaal @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Merge Walls - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Maas na Vorm - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Pipe - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profiel - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projek - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Verwyder komponent - + Remove the selected components from their parents, or create a hole in a component Verwyder die gekose komponente van hulle moederkomponente, of skep 'n gat in 'n komponent @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Verwyder Vorm van Boog - + Removes cubic shapes from Arch components Verwyder kubiese vorms van boogkomponente @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Dak - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Schedule - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Snitvlak - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Kies nie-menigvoudige mase - + Selects all non-manifold meshes from the document or from the selected groups Selekteer al die nie-menigvoudige mase van die dokument of van die gekose groepe @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Plek - + Creates a site object including selected objects. Skep 'n plaaslike voorwerp wat die gekose voorwerpe insluit. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Deel maas op - + Splits selected meshes into independent components Deel gekose mase op in onafhanklike komponente @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Stairs @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Struktuur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Skep 'n struktuurvoorwerp opnuut of van 'n gekose voorwerp (skets, draad, oppervlak of soliede) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Survey - + Starts survey Starts survey @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Toggle IFC Brep flag - + Force an object to be exported as Brep or not Force an object to be exported as Brep or not @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Muur - + Creates a wall object from scratch or from a selected object (wire, face or solid) Skep 'n muurvoorwerp van nuuts of van 'n gekose voorwerp (draad, vlak of soliede) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Venster - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Connect - + Idle Ledig - + Open in browser Open in browser - + Project Projek - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Laai af - + Available revisions: Available revisions: - + Open Maak oop - + Upload Upload - + Root object: Root object: - + Comment Opmerking @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Beskrywing - + A description for this operation A description for this operation - + Unit Eenheid - + Objects Voorwerpe - + Filter Filter - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear Maak skoon - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Import - + Export Voer uit - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: Wagwoord: - + Dialog Dialoog - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Eienskap - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Writing camera position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Draft - + Import-Export Import-Export @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Status - + Log Log - + Refresh Verfris - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Kies alles - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Name: - + Composition: Composition: - + Add Voeg by - + Up Up - + Down Down - + Del Del - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes Vorms - + Add selected Add selected - + Remove Verwyder - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance Toleransie - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start Start - + Stop Stop - + Preview Voorskou - + Total thickness Total thickness - + Invert Inverteer @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Algemene instellings - + This is the default color for new Wall objects Hierdie is die verstekkleur vir nuwe muurvoorwerpe - + This is the default color for new Structure objects Hierdie is die verstekkleur vir nuwe struktuurvoorwerpe - + 2D rendering 2D rendering - + Show debug information during 2D rendering Show debug information during 2D rendering - + Show renderer debug messages Show renderer debug messages - + Cut areas line thickness ratio Cut areas line thickness ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Wydte: - + Height: Hoogte: - + Color: Color: - + Length: Lengte: - + Diameter Diameter - + Offset Verplasing - + The default width for new windows The default width for new windows - + The default height for new windows The default height for new windows - + Thickness: Thickness: - + The default thickness for new windows The default thickness for new windows - + Frame color: Frame color: - + Glass color: Glass color: - + Auto-join walls Auto-join walls - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - + Join walls base sketches when possible Join walls base sketches when possible - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces If this is checked, conversion is faster but the result might still contain triangulated faces - + Fast conversion Fast conversion - + Tolerance: Tolerance: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces Force flat faces - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - + Cut method Cut method - + Show debug messages Show debug messages - + Separate openings Separate openings - + Prefix names with ID number Prefix names with ID number - + Scaling factor Scaling factor - + Defaults Defaults - + Walls Walls - + mm mm - + Structures Structures - + Rebars Rebars - + Windows Vensters - + Transparency: Deursigtigheid: - + 30, 10 30, 10 - + Stairs Stairs - + Number of steps: Number of steps: - + Panels Panels - + mm mm - + Thickness Dikte - + Force export as Brep Force export as Brep - + Bim server Bim server - + Address Address - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Export options - + General options General options - + Import options Import options - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: Root element: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin Builtin - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation Tessellasie - + Netgen mesher options Netgen mesher options - + Grading Grading - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Tweede orde - + Allows optimization Allows optimization - + Optimize Optimize - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Survey - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Pipes - + Diameter: Diameter: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerance value to use when checking if 2 adjacent faces as planar - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Solid - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Line color - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Arch tools @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Draft - + Utilities Utilities - + &Arch &Arch - + Creation Creation - + Annotation Aantekening - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_ar.qm b/src/Mod/Arch/Resources/translations/Arch_ar.qm index 4a13a73d00..3bd88e4bc5 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ar.qm and b/src/Mod/Arch/Resources/translations/Arch_ar.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ar.ts b/src/Mod/Arch/Resources/translations/Arch_ar.ts index 9eb7929406..babe8ecda9 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ar.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ar.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes المسافات الفاصلة بين المحاور - + The angles of each axis زوايا كل محور - + The length of the axes طول المحاور - + The size of the axis bubbles حجم فقاعات المحور - + The numbering style نمط الترقيم - + The type of this building نوع هذا المبنى - + The base object this component is built upon العنصر الأساسي الذي تم بناء هذا المكون عليه - + The object this component is cloning الكائن هو استنساخ هذا المكون - + Other shapes that are appended to this object الأشكال الأخرى التي تم إلحاقها بهذا الكائن - + Other shapes that are subtracted from this object الأشكال الأخرى التي تم إستخراجها من هذا الكائن - + An optional description for this component وصف اختياري لهذا المكون - + An optional tag for this component علامة اختيارية لهذا المكون - + A material for this object مادة لهذا الكائن - + Specifies if this object must move together when its host is moved حدد ما إذا كان يجب نقل هذا الكائن معا عند نقل مضيفه - + The area of all vertical faces of this object مساحة كل الوجوه العمودية من هذا الكائن - + The area of the projection of this object onto the XY plane منطقة الإسقاط لهذا الكائن على سطح مستو XY - + The perimeter length of the horizontal area طول محيط المنطقة الأفقية - + The model description of this equipment وصف نموذجي لهذه المعدات - + Additional snap points for this equipment النقاط المسك إضافية لهذه المعدات - + The electric power needed by this equipment in Watts الطاقة الكهربائية اللازمة لهذه المعدات بالواط - + The height of this object ارتفاع هذا الكائن - + The computed floor area of this floor مساحة أرضية المحسوبة من هذه الطابق - + The placement of this object موضع هذا الكائن - + The profile used to build this frame المَلفّ الشَخصي للمستخدم لبناء هذا الإطار - + Specifies if the profile must be aligned with the extrusion wires حدد إذا كان المَلفّ الشَخصي يجب أن تكون متوائمة مع الأسلاك بثق - + An offset vector between the base sketch and the frame ازاحة بين الرسمة الأساسية و الأطار - + Crossing point of the path on the profile. نفطة عبور المسار في الملف الشخصي. - + The rotation of the profile around its extrusion axis دوران الشحصية حول محور بثقها - + The length of this element, if not based on a profile طول هذا العنصر، إذا كان لا يستند إلى الملف الشخصي - + The width of this element, if not based on a profile عرض هذا العنصر، إذا كان لا يستند إلى الملف الشخصي - + The thickness or extrusion depth of this element سمك او عمق هذا العنصر - + The number of sheets to use عدد الاوراق التي سيتم استخدامها - + The offset between this panel and its baseline الإزاحة بين هذه اللوحة وخط اساسها - + The length of waves for corrugated elements طول الموجات لعناصر المموج - + The height of waves for corrugated elements إرتفاع الموجات لعناصر المموج - + The direction of waves for corrugated elements إتجاه الموجات لعناصر المموج - + The type of waves for corrugated elements نوع الموجات لعناصر المموج - + The area of this panel منطقة هذه اللوحة - + The facemaker type to use to build the profile of this object نوع صانع الوجه الذي سيتم استخدامه لإنشاء ملف تعريفي لهذا الكائن - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) إتجاه البثق العادي لهذا الكائن (يبقي (0،0،0) بالنسبة للتلقائي العادي) - + The linked object الكائن المرتبط - + The line width of the rendered objects عرض الخط من الكائنات المطلية - + The color of the panel outline لون مخطط لوحة الخطوط العريضة - + The size of the tag text حجم نص العلامة - + The color of the tag text لون نص العلامة - + The X offset of the tag text الإزاحة X لنص العلامة - + The Y offset of the tag text الإزاحة Y لنص العلامة - + The font of the tag text نوع الخط لنص العلامة - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label النص ااذي ييظهر. يمكن أن يكون %tag% أو %label% أو %description% لعرض لوحة العلامة أو التسمية - + The position of the tag text. Keep (0,0,0) for center position موضع علامة النص. تبقى (0,0,0) للموضع في الوسط - + The rotation of the tag text دوران علامة النص - + A margin inside the boundary هامش داخل الحدود - + Turns the display of the margin on/off تشغيل عرض الهامش مشغل/موقف - + The linked Panel cuts قطع مجموعة اللوحات - + The tag text to display نص العلامة التي ستعرض - + The width of the sheet عرض الورقة - + The height of the sheet طول الورقة - + The fill ratio of this sheet نسبة ملء هذه الورقة - + The diameter of this pipe, if not based on a profile قطر هذا الأنبوب، إن لم يكن على أساس لمحة - + The length of this pipe, if not based on an edge طول هذا الأنبوب، إن لم يكن على أساس الحافة - + An optional closed profile to base this pipe on ملف اختياري مغلق لإسناد هذه الأنابيب - + Offset from the start point إزاحة من نقطة البداية - + Offset from the end point إزاحة من نقطة النهاية - + The curvature radius of this connector نصف قطر انحناء هذا الموصل - + The pipes linked by this connector الأنابيب المرتبطة بهذا الموصل - + The type of this connector نوع هذا الموصل - + The length of this element طول هذا العنصر - + The width of this element عرض هذا العنصر - + The height of this element ارتفاع هذا العنصر - + The structural nodes of this element العقد الهيكلية لهذا العنصر - + The size of the chamfer of this element حجم الشطب لهذا العنصر - + The dent length of this element طول دنت لهذا العنصر - + The dent height of this element ارتفاع دنت لهذا العنصر - + The dents of this element خدوش هذا العنصر - + The chamfer length of this element طول شطب هذا العنصر - + The base length of this element طول قاعدة هذا العنصر - + The groove depth of this element عمق أخدود هذا العنصر - + The groove height of this element ارتفاع أخدود هذا العنصر - + The spacing between the grooves of this element التباعد بين أخاديد هذا العنصر - + The number of grooves of this element عدد أخاديد هذا العنصر - + The dent width of this element عرض خدش هذا العنصر - + The type of this slab نوع هذه البلاطة - + The size of the base of this element حجم القاعدة لهذا العنصر - + The number of holes in this element عدد الفتحات في هذا العنصر - + The major radius of the holes of this element نصف قطر الدائرة الرئيسية لثقوب هذا العنصر - + The minor radius of the holes of this element نصف قطر الدائرة الثانوي لثقوب هذا العنصر - + The spacing between the holes of this element التباعد بين الثقوب لهذا العنصر - + The length of the down floor of this element طول الطابق السفلي لهذا العنصر - + The number of risers in this element عدد أخاديد هذا العنصر - + The riser height of this element ارتفاع قائمة هذا العنصر - + The tread depth of this element العمق المنبسط لهذا العنصر - + Outside Diameter القطر الخارجي - + Wall thickness سمك الحائط - + Width of the beam عرض الحزمة - + Height of the beam ارتفاع الحزمة - + Thickness of the web سماكة الويب - + Thickness of the flanges سماكة الحواف - + Thickness of the sides سماكة الجانبين - + Thickness of the webs سماكة صفحات ويب - + Thickness of the flange سماكة الحافة - + The diameter of the bar قطر الشريط - + The distance between the border of the beam and the first bar (concrete cover). المسافة بين حدود الحزمة والشريط الأول (غطاء خرساني). - + The distance between the border of the beam and the last bar (concrete cover). المسافة بين حدود الحزمة وآخر شريط (غطاء خرساني). - + The amount of bars كمية من القضبان - + The spacing between the bars التباعد بين القضبان - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. اتجاه لاستخدام لنشر القضبان. إبقاء (0،0،0) للاتجاه التلقائي. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. الشريحة التي ستطبق على زاوية المظهر الجانبي للقاعدة. يتم ضرب هذه القيمة في قطر الشريط. - + The description column عمود الوصف - + The values column عمود القيم - + The units column عمود الوحدات - + The objects column عمود الكائنات - + The filter column عمود التصفية - + The spreadsheet to print the results to جدول البيانات لطباعة النتائج ل - + If false, non-solids will be cut too, with possible wrong results. إذا كان خطأ، سيتم قطع المواد غير الصلبة أيضا، مع نتائج خاطئة محتملة. - + The display length of this section plane عرض طول هذا القسم - + The display height of this section plane عرض ارتفاع هذا القسم - + The size of the arrows of this section plane حجم أسهم هذا القسم - + Show the cut in the 3D view عرض القطع في في عرض ثلاثي الأبعاد - + The rendering mode to use وضع تقديم للاستخدام - + If cut geometry is shown or not إذا تم عرض اقتطاع الهندسة أم لا - + If cut geometry is filled or not إذا تم ملء اقتطاع الهندسة أم لا - + The size of the texts inside this object حجم النصوص داخل هذا الكائن - + If checked, source objects are displayed regardless of being visible in the 3D model إذا تم تحديدها، يتم عرض مصدر الكائنات بغض النظر عن كونها مرئية في نموذج 3D - + The base terrain of this site التضاريس الأساسية لهذا الموقع - + The postal or zip code of this site الرمز البريدي أو الرقم البريدي لهذا الموقع - + The city of this site المدينة من هذا الموقع - + The country of this site البلاد من هذا الموقع - + The latitude of this site خط العرض لهذا الموقع - + Angle between the true North and the North direction in this document زاوية بين الشمال الحقيقي واتجاه الشمال في هذه الوثيقة - + The elevation of level 0 of this site ارتفاع مستوى 0 من هذا الموقع - + The perimeter length of this terrain طول محيط هذه التضاريس - + The volume of earth to be added to this terrain حجم الأرض الذي سيضاف إلى هذه التضاريس - + The volume of earth to be removed from this terrain حجم الأرض المراد إزالته من هذه التضاريس - + An extrusion vector to use when performing boolean operations ناقلات البثق لاستخدامها عند تنفيذ عمليات منطقية - + Remove splitters from the resulting shape إزالة الشقوق من الشكل الناتج - + Show solar diagram or not عرض الرسم التخطيطي الشمسي أم لا - + The scale of the solar diagram مقياس الرسم الشمسي - + The position of the solar diagram موضع الرسم الشمسي - + The color of the solar diagram لون الرسم التخطيطي الشمسي - + The objects that make the boundaries of this space object الكائنات التي تصنع حدود هذا الكائن الفضائي - + The computed floor area of this space مساحة الأرض المحسوبة من هذا الفضاء - + The finishing of the floor of this space الانتهاء من أرض هذا الفضاء - + The finishing of the walls of this space الانتهاء من جدران هذا الفضاء - + The finishing of the ceiling of this space الانتهاء من سقف هذا الفضاء - + Objects that are included inside this space, such as furniture الكائنات التي يتم تضمينها داخل هذه المساحة، مثل الأثاث - + The type of this space نوع هذه المساحة - + The thickness of the floor finish سمك الأرضيات النهاية - + The number of people who typically occupy this space عدد الأشخاص الذين يشغلون هذه المساحة عادة - + The electric power needed to light this space in Watts الطاقة الكهربائية اللازمة لإضاءة هذا الفضاء بالواط - + The electric power needed by the equipment of this space in Watts الطاقة الكهربائية التي تحتاجها المعدات من هذا الفضاء بالواط - + If True, Equipment Power will be automatically filled by the equipment included in this space إذا كان صحيح، سيتم ملء معدات الطاقة تلقائيا من المعدات المدرجة في هذا الفضاء - + The type of air conditioning of this space نوع من تكييف الهواء من هذا الفضاء - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data النص المراد إظهاره. استخدم ceiling, $walls, $floor, $tag, $label, $area$ لإدراج البيانات ذات الصلة - + The name of the font اسم الخط - + The color of the area text لون نص المنطقة - + The size of the text font حجم خط النص - + The size of the first line of text حجم السطر الأول من النص - + The space between the lines of text المسافة بين سطور النص - + The position of the text. Leave (0,0,0) for automatic position موقف النص. إترك (0،0،0) لموقف تلقائي - + The justification of the text تبرير النص - + The number of decimals to use for calculated texts عدد الكسور العشرية التي سيتم استخدامها للنصوص المحسوبة - + Show the unit suffix عرض لاحقة الوحدة - + The length of these stairs, if no baseline is defined طول هذا الدرج، إذا لم يتم تحديد خط الأساس - + The width of these stairs عرض هذا الدرج - + The total height of these stairs الارتفاع الكلي لهذا الدرج - + The alignment of these stairs on their baseline, if applicable محاذاة هذا الدرج على خط الأساس، إن وجدت - + The number of risers in these stairs عدد القوائم في هذه الأدراج - + The depth of the treads of these stairs عمق معالجة هذا الدرج - + The height of the risers of these stairs ارتفاع القوائم في هذه الأدراج - + The size of the nosing حجم حرف الدرج - + The thickness of the treads سمك سطح الدرج - + The type of landings of these stairs نوع هبوط هذا الدرج - + The type of winders in these stairs نوع اللفافات في هذا الدرج - + The type of structure of these stairs نوع هيكل هذا الدرج - + The thickness of the massive structure or of the stringers سمك الهيكل الضخم أو من المراسلين - + The width of the stringers عرض الحصائر - + The offset between the border of the stairs and the structure الإزاحة بين حدود الدرج والهيكل - + An optional extrusion path for this element مسار بثق اختياري لهذا العنصر - + The height or extrusion depth of this element. Keep 0 for automatic ارتفاع أو قذف عمق هذا العنصر. حافظ على 0 تلقائيا - + A description of the standard profile this element is based upon وصف للملف المعياري الذي يستند إليه هذا العنصر - + Offset distance between the centerline and the nodes line إزاحة المسافة بين خط الوسط وخط العقد - + If the nodes are visible or not إذا كانت العقد مرئية أم لا - + The width of the nodes line عرض خط العقد - + The size of the node points حجم نقاط العقدة - + The color of the nodes line لون خط العقد - + The type of structural node نوع العقدة الهيكلية - + Axes systems this structure is built on أنظمة المحاور بنيت على هذا الهيكل - + The element numbers to exclude when this structure is based on axes أرقام العنصر الذي سيستبعد عندما يستند هذا الهيكل على المحاور - + If true the element are aligned with axes إذا كان صحيح يتم محاذاة العنصر مع المحاور - + The length of this wall. Not used if this wall is based on an underlying object طول هذا الجدار. لا يستخدم إذا كان هذا الجدار يستند إلى كائن أساسي - + The width of this wall. Not used if this wall is based on a face عرض هذا الجدار. لا يستخدم إذا كان هذا الجدار على أساس وجه - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid ارتفاع هذا الجدار. حافظ على 0 تلقائيا. لا يستخدم إذا كان هذا الجدار على أساس الصلابة - + The alignment of this wall on its base object, if applicable محاذاة هذا الجدار على قاعدة كائنه ، إذا كان قابل للتطبيق - + The face number of the base object used to build this wall رقم وجه الكائن الأساسي المستخدم لبناء هذا الجدار - + The offset between this wall and its baseline (only for left and right alignments) الإزاحة بين هذا الجدار وخط الأساس (فقط لمحاذاة اليسار واليمين) - + The normal direction of this window الاتجاه العادي لهذه النافذة - + The area of this window منطقة هذه النافذة - + An optional higher-resolution mesh or shape for this object شبكة اختيارية عالية الدقة أو شكل لهذا العنصر - + An optional additional placement to add to the profile before extruding it موضع إضافي اختياري للإضافة إلى الملف الشخصي قبل طرده - + Opens the subcomponents that have a hinge defined لفتح المكونات الفرعية التي تحتوي على مفصل محدد - + A standard code (MasterFormat, OmniClass,...) كود قياسي (MasterFormat, OmniClass,...) - + A description for this material وصف لهذه المادة - + The transparency value of this material قيمة الشفافية لهذه المادة - + The color of this material لون هذه المادة - + The list of layer names قائمة طبقة الأسماء - + The list of layer materials قائمة طبقة المواد - + The list of layer thicknesses لائحة سُمك الطبقات - + The line color of the projected objects لون خط الأجسام المتوقعة - + The color of the cut faces (if turned on) لون أسطح القطع (إذا كانت مشغلة) - + The overlap of the stringers above the bottom of the treads تداخل الحصائر مع أسفل النوائم - + The number of the wire that defines the hole. A value of 0 means automatic رقم السلك الذي يعرف الثقب. عند استخدام القيمة 0 يتم حساب القيمة أتوماتيكيا - + The label of each axis تسمية كل محور - + If true, show the labels إذا كان ذلك صحيحا، اعرض التسميات - + A transformation to apply to each label تحويل يتم تطبيقه على كل تصنيف - + The axes this system is made of محاور هذا النظام تتكون من - + An optional axis or axis system on which this object should be duplicated محور اختياري أو نظام محوري الذي سيكرر هذا الكائن عليه - + The type of edges to consider نوع الحواف للنظر فيها - + If true, geometry is fused, otherwise a compound إذا كان صحيحا، الهندسة تنصهر، وإلا مركب - + If True, the object is rendered as a face, if possible. إذا كان صحيحا، يتم عرض الكائن كوجه، إذا كان ذلك ممكنا. - + The allowed angles this object can be rotated to when placed on sheets الزوايا المسموح بها هذا الكائن يمكن أن تكون استدارة في حين وضعها على ورقة - + Specifies an angle for the wood grain (Clockwise, 0 is North) تحدد زاوية لحبوب الخشب (عقارب الساعة، 0 هو الشمال) - + Specifies the scale applied to each panel view. يحدد المقياس المطبق على كل مشاهدة للوحة. - + A list of possible rotations for the nester قائمة بالتناوبات المحتملة للنيستر - + Turns the display of the wood grain texture on/off تحويل عرض ملمس حبوب الخشب مشغل/موقف - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. المسافة الكلية لتوزيع الأسياخ خلالها. ضع 0 لحسابها أتوماتيكيا باستخدام الحجم من شكل المضيف. - + List of placement of all the bars قائمة بموضع جميع الأشرطة - + The structure object that hosts this rebar عنصر الهيكل الذي يستضيف حديد التسليح - + The custom spacing of rebar تباعد العرف من حديد التسليح - + Shape of rebar شكل حديد التسليح - + Shows plan opening symbols if available يعرض الرموز المفتوحة للخطة إذا كانت متوفرة - + Show elevation opening symbols if available يعرض الرموز المفتوحة للإرتفاع إذا كانت متوفرة - + The objects that host this window الكائنات التي تستضيف هذه النافذة - + An optional custom bubble number عدد اختياري من الفقاعات المخصصة - + The type of line to draw this axis نوع الخط لرسم هذا المحور - + Where to add bubbles to this axis: Start, end, both or none أين تُضاف الفقاعات إلى المحور: في البداية أو عند النهاية أو في كليهما - + The line width to draw this axis عرض الخط الذي سيرسم به المحور - + The color of this axis لون هذا المحور - + The number of the first axis رقم المحور الأول - + The font to use for texts الخط الذي سيتم استعماله في النصوص - + The font size حجم الخط - + The placement of this axis system وضع المحور - + The level of the (0,0,0) point of this level مستوى النقطة (0,0,0) من هذا المستوى - + The shape of this object هيئة هذا العنصر - + The line width of this object عرض الخط لهذا العنصر - + An optional unit to express levels وحدة اختيارية للتعبير عن المستويات - + A transformation to apply to the level mark تحول لتطبيقه على مستوى العلامة - + If true, show the level إذا كان صحيحاً، أظهر المستوى - + If true, show the unit on the level tag إذا كان صحيحاً، أظهر الوحدة على بطاقة المستوى - + If true, when activated, the working plane will automatically adapt to this level إذا كان صحيحا، عند تفعيله، فسيتكيف سطح العمل تلقائياً مع هذا المستوى - + The font to be used for texts الخط الذي سيتم استخدامه للنصوص - + The font size of texts حجم الخط للنصوص - + Camera position data associated with this object بيانات موضع الصَّوَّارة المرتبطة بهذا العنصر - + If set, the view stored in this object will be restored on double-click في حالة الضبط، سيتم استعادة العرض المخزن في هذا العنصر بنقرة مزدوجة - + The individual face colors ألوان الوجه الفردية - + If set to True, the working plane will be kept on Auto mode إذا تم ضبطه على صحيح، سيتم الاحتفاظ بسطح العمل في الوضع التلقائي - + An optional standard (OmniClass, etc...) code for this component معيار اختياري (OmniClass، إلى آخره...) رمز لهذا المكون - + The URL of the product page of this equipment رابط صفحة المنتج لهذه المعدات - + A URL where to find information about this material رابط يتوفر على معلومات حول هذه المادة - + The horizontal offset of waves for corrugated elements الإزاحة الأفقية لموجات العناصر المموجة - + If the wave also affects the bottom side or not إذا كانت الموجة تؤثر أيضًا على الجانب السفلي أم لا - + The font file ملف الخط - + An offset value to move the cut plane from the center point قيمة إزاحة لتحريك سطح القص من نقطة المركز - + Length of a single rebar طول قضيب حديد التسليح - + Total length of all rebars الطول الإجمالي لقضبان حديد التسليح - + The base file this component is built upon الملف الأساسي الذي تم بناء هذا المكون عليه - + The part to use from the base file الجزء المراد استخدامه من الملف الأساسي - + The latest time stamp of the linked file أحدث طابع زمني للملف المرتبط - + If true, the colors from the linked file will be kept updated إذا كان هذا صحيحًا، فسيتم تحديث الألوان من الملف المرتبط - + The objects that must be considered by this section plane. Empty means the whole document. العناصر التي يجب النظر فيها من قبل قسم السطح هذا. فارغة يعني كل المستند. - + The transparency of this object شفافية هذا العنصر - + The color of this object لون هذا العنصر - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) المسافة بين سطح القطع وقطع العرض الأصلي (حافظ على قيمة صغيرة جدا ولكن مختلفة عن الصفر) - + The street and house number of this site, with postal box or apartment number if needed رقم الشارع والمنزل في هذا الموقع، مع الصندوق البريدي أو رقم الشقة إذا لزم الأمر - + The region, province or county of this site المنطقة، الجهة أو الإقليم في هذا الموقع - + A url that shows this site in a mapping website رابط يقوم بعرض هذا الموقع على موقع الكتروني مُخْتَصّ بالخرائط - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates إزاحة اختيارية بين أصل النموذج (0,0,0) والنقطة التي تشير إليها الإحداثيات الجغرافية - + Specifies if this space is internal or external يحدد ما إذا كان هذا الحجم داخلي أم خارجي - + The width of a Landing (Second edge and after - First edge follows Width property) عرض الهبوط (الحافة الثانية وبعدها - الحافة الأولى تتبع خاصية العرض) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in تشير نسبة بلونديل إلى سلم مريح ويجب أن تتراوح بين 62 و 64 سم أو 24.5 و 25.5 بوصة - + The depth of the landing of these stairs عمق هبوط هذا السلم - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length عمق مداس هذا السلم - إجباري بغض النظر عن الطول أو طول الحافة - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height ارتفاع صعود هذا السلم - إجباري بغض النظر عن الارتفاع أو ارتفاع الحافة - + The direction of flight after landing اتجاه الرحلة بعد الهبوط - + The 'absolute' top level of a flight of stairs leads to يؤدي المستوى الأعلى "المطلق" للسلم إلى - + The 'left outline' of stairs "المخطط الأيسر" للسلم - + The 'left outline' of all segments of stairs "المخطط الأيسر" لجميع أجزاء السلم - + Enable this to make the wall generate blocks تمكين هذا لجعل الجدار ينشئ كتل - + The length of each block طول كل كتلة - + The height of each block ارتفاع كل كتلة - + The horizontal offset of the first line of blocks الإزاحة الأفقية للخط الأول من الكتل - + The horizontal offset of the second line of blocks الإزاحة الأفقية للخط الثاني من الكتل - + The size of the joints between each block مقاس الروابط بين كل جزء - + The number of entire blocks العدد الإجمالي للكتل - + The number of broken blocks عدد الأجزاء المكسورة - + The components of this window مكونات هذه النافذة - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. عمق الحفرة الذي تصنعها هذه النافذة في الكائن المضيف. إذا 0، فسيتم حساب القيمة تلقائيًا. - + An optional object that defines a volume to be subtracted from hosts of this window كائن اختياري يحدد الحجم الذي سيتم أخذه من مضيفي هذه النافذة - + The width of this window عرض هذه النافذة - + The height of this window ارتفاع هذه النافذة - + The preset number this window is based on العدد المحدد مسبقا والذي تعتمد عليه هته النافدة - + The frame size of this window المقاس المرجعي لهذه النافذة - + The offset size of this window مقاس الإزاحة لهذه النافذة - + The width of louvre elements عرض عناصر الفتحة - + The space between louvre elements المسافة بين عناصر الفتحة - + The number of the wire that defines the hole. If 0, the value will be calculated automatically عدد الأسلاك التي تعرّف الحفرة. إذا 0، فسيتم حساب القيمة تلقائيًا - + Specifies if moving this object moves its base instead يحدد ما إذا كان نقل هذا الكائن يحرك قاعدته بدلاً من ذلك - + A single section of the fence مقطع واحد من السور - + A single fence post سياج مفرد - + The Path the fence should follow مسار السور يجب أن يتبع - + The number of sections the fence is built of عدد المقاطع التي تم بناء السور منها - + The number of posts used to build the fence عدد الوظائف المستخدمة لبناء السور - + The type of this object نوع هذا العنصر - + IFC data بيانات مؤسسة التمويل الدولي - + IFC properties of this object خصائص و معاير IFC لهذا العنصر - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it إذا كانت صحيحه إنقر مرتين على هذا العنصر للتفعيل - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components المكونات - + Components of this object مكونات لهاذا الكائن - + Axes محاور - + Create Axis انشاء محوار - + Remove إزالة - + Add إضافة - + Axis محور - + Distance Distance - + Angle الزاوية - + is not closed ليست مغلقة - + is not valid غير صالح - + doesn't contain any solid لا تحتوي على أي صلابة - + contains a non-closed solid يحتوي على صلابة غير مغلقة - + contains faces that are not part of any solid يحتوي على وجوه ليست جزأ من أي صلابة - + Grouping التجميع - + Ungrouping فك التجميع - + Split Mesh Split Mesh - + Mesh to Shape Mesh to Shape - + Base component عنصر أساسي - + Additions إضافات - + Subtractions الطرح - + Objects الكائنات - + Roof سقف - + Create Roof إنشاء سقف - + Unable to create a roof غير قادر على إنشاء سقف - + Page صفحة - + View of نظرا ل - + Create Section Plane إنشاء قسم الخطة - + Create Site إنشاء موقع - + Create Structure إنشاء هيكل - + Create Wall إنشاء جدار - + Width العرض - + Height الارتفاع - + This mesh is an invalid solid هذه الشبكة صلابتها غير صالحة - + Create Window إنشاء نافذة - + Edit تعديل - + Create/update component إنشاء / تحديث المكون - + Base 2D object Base 2D object - + Wires Wires - + Create new component إنشاء مكون جديد - + Name الإسم - + Type النوع - + Thickness سمك - + Error: Couldn't determine character encoding خطأ: تعذر تحديد تشفير الأحرف - + file %s successfully created. تم انشاء الملف بنجاح. - + Add space boundary أضف حدود المساحة - + Remove space boundary إزالة حدود المساحة - + Please select a base object الرجاء تحديد كائن أساسي - + Fixtures تركيبات - + Frame إطار - + Create Frame إنشاء إطار - + Create Rebar إنشاء حديد التسليح - + Create Space إنشاء فضاء - + Create Stairs إنشاء الدرج - + Length الطول - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape تعذر حساب شكل - + Merge Wall دمج الجدار - + Please select only wall objects الرجاء تحديد أجسام الحائط فقط - + Merge Walls دمج الجدران - + Distances (mm) and angles (deg) between axes المسافات (بالـ mm) والزوايا (بالـ °) بين المحاور - + Error computing the shape of this object حدث خطأ أثناء حساب شكل هذا الكائن - + Create Structural System إنشاء النظام الهيكلي - + Object doesn't have settable IFC Attributes لا يحتوي الكائن على سمات IFC قابلة للتعيين - + Disabling Brep force flag of object Disabling Brep force flag of object - + Enabling Brep force flag of object Enabling Brep force flag of object - + has no solid ليس لديه صلابة - + has an invalid shape له شكل غير صالح - + has a null shape له شكل فارغ - + Cutting تقطيع - + Create Equipment إنشاء المعدات - + You must select exactly one base object يجب تحديد كائن أساسي واحد بالضبط - + The selected object must be a mesh يجب أن يكون العنصر المحدد شبكة - + This mesh has more than 1000 facets. هذه الشبكة لديها أكثر من 1000 جوانب. - + This operation can take a long time. Proceed? قد تستغرق هذه العملية وقتا طويلا. تقدم؟ - + The mesh has more than 500 facets. This will take a couple of minutes... شبكة لديها أكثر من 500 الأوجه. سيستغرق ذلك بضع دقائق... - + Create 3 views إنشاء 3 طرق عرض - + Create Panel إنشاء لوحة - + Id الرقم التعريفي - + IdRel IdRel - + Cut Plane اقتطاع سطح - + Cut Plane options خيارات اقتطاع السطح - + Behind خلف - + Front أمام - + Angle (deg) زاوية (درجة) - + Run (mm) تشغيل (مم) - + Thickness (mm) سمك (مم) - + Overhang (mm) المتدرج (مم) - + Height (mm) الارتفاع (مم) - + Create Component إنشاء مكون - + Create material إنشاء المواد - + Walls can only be based on Part or Mesh objects الجدران يمكن ان تقوم على جزء أو شبكة الكائنات فقط - + Set text position تعيين موضع النص - + Category فئة - + Key مفتاح - + Value القيمة - + Unit وحدة - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building إنشاء مبنى - + Group مجموعة - + Create Floor إنشاء أرضية - + Create Panel Cut إنشاء لوحة الاقتطاع - + Create Panel Sheet إنشاء ورقة لوحة - + Facemaker returned an error صانع الوجه أعاد خطأ - + Tools أدوات - + Edit views positions تعديل مواضع المشاهدات - + Create Pipe إنشاء أنبوب - + Create Connector إنشاء موصل - + Precast elements عناصر مسبقة الصب - + Slab type نوع البلاطة - + Chamfer شطف الحافة - + Dent length طول السن - + Dent width عرض السن - + Dent height ارتفاع السن - + Slab base قاعدة البلاطة - + Number of holes عدد الثقوب - + Major diameter of holes قطر كبير من الثقوب - + Minor diameter of holes قطر صغير من الثقوب - + Spacing between holes التباعد بين الثقوب - + Number of grooves عدد الأخاديد - + Depth of grooves عمق الأخاديد - + Height of grooves ارتفاع الأخاديد - + Spacing between grooves التباعد بين الأخاديد - + Number of risers Number of risers - + Length of down floor طول الطابق السفلي - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list قائمة الأسِنَّة - + Add dent إضافة سن - + Remove dent Remove dent - + Slant مائل - + Level المستوى - + Rotation الدوران - + Offset إزاحة - + Unable to retrieve value from object تعذر استرداد القيمة من الكائن - + Import CSV File استيراد ملف CSV - + Export CSV File تصدير ملف CSV - + Schedule جدول - - There is no valid object in the selection. -Site creation aborted. - لا يوجد أي عنصر صالح وسط هذه الخيارات. -تم إلغاء إنشاء الموقع. - - - + Node Tools Node Tools - + Reset nodes إعادة تشغيل العقد - + Edit nodes تعديل العُقَد - + Extend nodes تمديد العُقَد - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes وصل العُقَد - + Connects nodes of this element with the nodes of another element ربط عُقَد هذا العنصر مع عُقَد عنصر أخر - + Toggle all nodes تبديل كل العقد - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door الباب - + Hinge مفصل - + Opening mode وضع الافتتاح - + Get selected edge احصل على الحافة المحددة - + Press to retrieve the selected edge اضغط لاسترداد الحافة المحددة - + Which side to cut أي جانب اقتطاع - + You must select a base shape object and optionally a mesh object يجب تحديد كائن الشكل الأساسي واختياريا كائن الشبكة - + Create multi-material إنشاء لوازم متعددة - + Material المادة - + New layer طبقة جديدة - + Wall Presets... إعدادات الحائط المسبقة... - + Hole wire ثقب الأسلاك - + Pick selected اختر المحدد - + Create Axis System إنشاء نظام المحور - + Create Grid إنشاء الشبكة - + Label عنوان - + Axis system components مكونات نظام المحور - + Grid شبكة - + Total width العرض الكلي - + Total height الإرتفاع الإجمالي - + Add row اضف الصف - + Del row احذف الصف - + Add col إضافة عمود - + Del col حذف عمود - + Create span Create span - + Remove span Remove span - + Rows الصفوف - + Columns الأعمدة - + This object has no face لا يتوفر هذا العنصر على أي وجه - + Space boundaries حدود الفضاء - + Error: Unable to modify the base object of this wall خطأ: تَعَذّر تعديل العنصر القاعدي لهذا الجدار - + Window elements عناصر النافذة - + Survey Survey - + Set description كتابة الوصف - + Clear مسح - + Copy Length نسخ الطول - + Copy Area نسخ المنطقة - + Export CSV تصدير الـ CSV - + Description الوصف - + Area المنطقة - + Total المجموع - + Hosts Hosts - + Only axes must be selected يجب اختيار المحاور فقط - + Please select at least one axis المرجو اختيار محور واحد على الأقل - + Auto height is larger than height الإرتفاع الإفتراضي أكبر من الإرتفاع - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width العرض الإفتراضي أكبر من العرض - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - لا يوجد أي عنصر صالح وسط هذه الخيارات. -تم إلغاء إنشاء المبنى. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found كل شيئ جيد! لم يتم العثور على أية مشاكل - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component مكون - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Property - + Add property... Add property... - + Add property set... Add property set... - + New... جديد... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - لا يوجد أي عنصر صالح وسط هذه الخيارات. -تم إلغاء إنشاء الطابق. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile الملف الشخصي - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center مركز - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - المرجو أن تقوم باختيار عناصر المباني فقط أو لا تقوم بالإختيار على الإطلاق! -الموقع لا يسمح باستقبال أي عنصر ما عدا المباني. -العناصر الأخرى سوف يتم إزالتها من قائمة الإختيارات. -ملاحظة: يمكنك تغيير هته الخاصية في التفضيلات. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure العنصر الذي تم اختياره ليس بهيكل - + The chosen object has no structural nodes لا يتوفر العنصر الذي تم اختياره على أي عُقَد هيكلية - + One of these objects has more than 2 nodes يتوفر أحد هذه العناصر على أكثر من عقدتين - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. تم العثور على التقاطع. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component تعذّر إنشاء المكون - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire رقم السلك(wire) الذي سيحدد الثقب في عنصر المضيف. إذا كانت القيمة هي 0 فسوف يتم اتخاد السلك الأكبر بطريقة تلقائية - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object إن باستطاعة هذا المُصَدّر حاليا أن يقوم بتصدير عنصر موقع واحد فقط - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell تَعَذّر تحديد موقع IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. لم يتم العثور على مخطط الـ IFC، لقد تم تعطيل استيراد الـ IFC. - + Error: IfcOpenShell is not installed خطأ: IfcOpenShell غير مُثَبّت - + Error: your IfcOpenShell version is too old خطأ: إن نسخة الـ IfcOpenShell الخاصة بك قديمة جدا - + Successfully written تمت كتابته بنجاح - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported تم الإستيراد بنجاح - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected اضف اختيارك - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left يسار - + Right يمين - + Use sketches Use sketches - + Structure الهيكل - + Window النافذة - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project إنشاء مشروع - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Create Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall الجدار - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... Choose preset... - + Name الإسم - + Description الوصف - + Color لون - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document قم بنسخ القيم من مادة موجودة في المستند - + The name/label of this material The name/label of this material - + An optional description for this material وصف إختياري لهذه المادة - + The color of this material لون هذه المادة - + Transparency الشفافية - + A transparency value for this material قيمة الشفافية لهذه المادة - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser يقوم بفتح الرابط في المتصفح - + A URL describing this material الـ URL الذي يقوم بوصف هذه المادة - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 views from mesh - + Creates 3 views (top, front, side) from a mesh-based object أنشئ 3 وجهات (أعلى، الجبهة، الجانب) من كائن يستند إلى الشبكة @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component إضافة عنصر - + Adds the selected components to the active object لإضافة المكونات المحددة إلى العنصر النشط @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis محور - + Grid شبكة - + Creates a customizable grid object لإنشاء كائن شبكة قابل للتخصيص - + Creates a set of axes ينشئ مجموعة من المحاور @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System نظام المحور - + Creates an axis system from a set of axes ينشئ نظام محور إنطلاقا من مجموعة محاور @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools أدوات المحور @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building البناء - + Creates a building object including selected objects. Creates a building object including selected objects. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check التحقق - + Checks the selected objects for problems للتحقق من الكائنات المحددة للمشاكل @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component مكون استنساخ - + Clones an object as an undefined architectural component يستنسخ كائن كمكون معماري غير معروف @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes إغلاق الثقوب - + Closes holes in open shapes, turning them solids إغلاق الثقوب في الأشكال المفتوحة، وتحويلها إلى صلبة @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component مكون - + Creates an undefined architectural component ينشئ مكون معماري غير معروف @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane الاقتطاع مع السطح - + Cut an object with a plane اقتطاع كائن مع السطح - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment المعدات - + Creates an equipment object from a selected object (Part or Mesh) يقوم بإنشاء عنصر معدات إنطلاقا من العنصر الذي تم اختياره(جزء أو شبكة) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level المستوى - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame إطار - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows عدد الصفوف - + The number of columns عدد الأعمدة - + The sizes for rows أحجام الصفوف - + The sizes of columns أحجام الأعمدة - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid العرض الكلي لهذه الشبكة - + The total height of this grid الارتفاع الكلي لهذه الشبكة - + Creates automatic column divisions (set to 0 to disable) ينشئ تقسيم الأعمدة التلقائية (تعيين 0 للتعطيل) - + Creates automatic row divisions (set to 0 to disable) ينشئ تقسيم الصف التلقائي (تعيين 0 للتعطيل) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide مؤشرات الوجوه التي سيتم إخفائها @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... إنشاء جدول البيانات IFC... - + Creates a spreadsheet to store IFC properties of an object. يقوم بإنشاء جدول للبيانات لتخزين خصائص عنصر. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material المادة @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls دمج الجدران - + Merges the selected walls, if possible القيام بدمج الجدران المختارة، إن كان ذلك ممكنا @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Mesh to Shape - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material متعدد المواد - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels يقوم بإنشاء عروض ثنائية الأبعاد للوحات التي تم اختيارها - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Pipe - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector الموصل @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools أدوات الأنبوب @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile الملف الشخصي - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project المشروع - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component إزالة المُكَوّن - + Remove the selected components from their parents, or create a hole in a component إزالة المكونات المختارة من أصولهم، أو إنشاء ثقب في أحَد المكونات @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Remove Shape from Arch - + Removes cubic shapes from Arch components Removes cubic shapes from Arch components @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof سقف - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule جدول - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Section Plane - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups Selects all non-manifold meshes from the document or from the selected groups @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site الموقع - + Creates a site object including selected objects. Creates a site object including selected objects. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space الفضاء - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object ينشئ كائن الدرج @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Split Mesh - + Splits selected meshes into independent components Splits selected meshes into independent components @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs الدرج @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure الهيكل - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Survey - + Starts survey بدء الاستطلاع @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Toggle IFC Brep flag - + Force an object to be exported as Brep or not Force an object to be exported as Brep or not @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall الجدار - + Creates a wall object from scratch or from a selected object (wire, face or solid) Creates a wall object from scratch or from a selected object (wire, face or solid) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window النافذة - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server خادم - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect الاتصال - + Idle خامل - + Open in browser الفتح في المتصفح - + Project المشروع - + The list of projects present on the Bim Server قائمة المشاريع الموجودة على خادم بيم - + Download تنزيل - + Available revisions: المراجعات المتاحة: - + Open فتح - + Upload رفع - + Root object: كائن الجذر: - + Comment التعليق @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition تعريف الجدول - + Description الوصف - + A description for this operation وصف لهذه العملية - + Unit وحدة - + Objects الكائنات - + Filter فلترة - + Adds a line below the selected line/cell يُضِيفُ خط أسفل الخط/الخلية التي تم اختيارها - + Deletes the selected line حذف السطر المحدد - + Clears the whole list مسح القائمة بأكملها - + Clear مسح - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file يقوم باستيراد محتويات ملف الـ CSV - + Import استيراد - + Export Export - + BimServer Login BimServer Login - + Login (email): تسجيل الدخول (البريد الإلكتروني): - + Password: كلمة المرور: - + Dialog مربع الحوار - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Property - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row اضف الصف - + Del row احذف الصف - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4844,7 +4863,7 @@ a certain property. الخاصيه المراد إستعادتها من كل كائن يمكن عدها لحصر العناصر وأسماء الخصائص مثل الطول او الشكل والحجم لإستعادة خاصية معينه. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4855,45 +4874,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position كتابة موضع الكاميرا - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft مسودة - + Import-Export إستيراد-تصدير @@ -4901,212 +4925,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Status - + Log سجل - + Refresh تحديث - + List of files to be committed: قائمة الملفات التي سيتم ارتكابها: - + Diff الفرق - + Select all تحديد الكل - + Commit ارتكب - + Commit message إرسال رسالة - + Remote repositories المستودعات عن بعد - + Pull سحب - + Push دفع - + Multimaterial definition تعريف متعدد المواد - + Copy existing... Copy existing... - + Edit definition تعديل التعريف - + Name: اسم: - + Composition: تكوين: - + Add إضافة - + Up أعلى - + Down اسفل - + Del حذف - + Nesting التعشيش - + Container حاوية - + Pick selected اختر المحدد - + Shapes الأشكال - + Add selected اضف اختيارك - + Remove إزالة - + Nesting parameters معلمات التعشيش - + Rotations الدوران - + Tolerance Tolerance - + Arcs subdivisions رسم - + Closer than this, two points are considered equal وأقرب إلى ذلك، تعتبر نقطتان متساويتين - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes قائمة مفصولة بفواصل من الزوايا لمحاولة تدوير الأشكال - + 0,90,180,270 0,90,180,270 - + Nesting operation عملية التعشيش - + pass %p تمرير p% - + Start البدء - + Stop إيقاف - + Preview المعاينة - + Total thickness Total thickness - + Invert عكس @@ -5114,696 +5138,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings الإعدادات العامة - + This is the default color for new Wall objects هذا هو اللون الافتراضي لأجسام الحائط الجديدة - + This is the default color for new Structure objects هذا هو اللون الافتراضي لكائنات هيكل جديد - + 2D rendering 2D rendering - + Show debug information during 2D rendering إظهار معلومات تصحيح الأخطاء أثناء عملية التصيير ثنائي الأبعاد - + Show renderer debug messages عرض رسائل مصحح الأخطاء - + Cut areas line thickness ratio إقتطاع مناطق نسبة سمك الخط - + Specifies how many times the viewed line thickness must be applied to cut lines Specifies how many times the viewed line thickness must be applied to cut lines - + Width: العرض: - + Height: الإرتفاع: - + Color: لون: - + Length: Length: - + Diameter قطر الدائرة - + Offset إزاحة - + The default width for new windows العرض الافتراضي للنوافذ الجديدة - + The default height for new windows الارتفاع الافتراضي للنوافذ الجديدة - + Thickness: السماكة: - + The default thickness for new windows السمك الافتراضي للنوافذ الجديدة - + Frame color: لون الاطار: - + Glass color: لون الزجاج: - + Auto-join walls الانضمام التلقائي للجدران - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one إذا قمت بهذا الإختيار، فعند ارتباط جدارين متشابهين، فإن رسومات الجدارين سوف تجتمع معا، والجدارين سيندمجان ليصبحا جدارا واحدا - + Join walls base sketches when possible Join walls base sketches when possible - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces إذا تم تحديد هذا الخيار، فإن التحويل سيكون أسرع لكن النتيجة قد لا تزال تحتوي على وجوه مثلثة - + Fast conversion تحويل سريع - + Tolerance: تفاوت: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces فرض وجوه مسطحة - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation إذا تم تحديد هذا الخيار، فسوف يتم تنفيذ الثقب في الأوجه عن طريق الإقتطاع(subtraction) عوضا عن استخدام توجيه الأسلاك - + Cut method أسلوب الاقتطاع - + Show debug messages عرض رسائل تصحيح الأخطاء - + Separate openings فتحات منفصلة - + Prefix names with ID number Prefix names with ID number - + Scaling factor عامل التحجيم - + Defaults الافتراضي - + Walls الجدران - + mm مم - + Structures الهياكل - + Rebars حديد التسليح - + Windows النوافد - + Transparency: الشفافية: - + 30, 10 30، 10 - + Stairs الدرج - + Number of steps: عدد الخطوات: - + Panels لوحات - + mm مم - + Thickness سمك - + Force export as Brep Force export as Brep - + Bim server Bim server - + Address العنوان - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options خيارات التصدير - + General options الخيارات العامة - + Import options إستيراد الخيارات - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD قم بتحديد نوع العناصر التي سيتم إنشائها على FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all مجمع واحد للجميع - + Do not import structural objects لا تستورد الأجسام الهيكلية - + Root element: عنصر الجذر: - + Detect extrusions كشف البثق - + Mesher Mesher - + Builtin Builtin - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation Tessellation - + Netgen mesher options Netgen mesher options - + Grading الدرجات - + Segments per edge شرائح لكل حافة - + Segments per radius شرائح لكل نصف قطر دائرة - + Second order Second order - + Allows optimization يسمح بالتحسين - + Optimize تحسين - + Allow quads السماح بالرباعية - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating ضم الأوجه القبلية عند التثليث - + Object creation إنشاء الكائن - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) توجد هنالك طريقتين ممكنتين لتجنب التبعية الدائرية: قم بإنشاء عنصر(object) أو أكثر (غير محدد) أو قم بحذف الشكل الهندسي الخارجي للرسمة الأساسية (محدد) - + Remove external geometry of base sketches when needed إزالة الهندسة الخارجية من الرسومات الأساسية عند الحاجة - + Create clones when objects have shared geometry إنشاء النسخ عندما يكون للكائنات هندسة مشتركة - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. إذا تم تحديد هذا الخيار، إذا أصبح عنصر(object) ما عبارة عن إقتطاع(Subtraction) أو إضافة لعنصر قوس، فسوف يستلم لون التشييد في المسودة. - + Apply Draft construction style to subcomponents تطبيق مسودة نمط البناء على المكونات الفرعية - + Symbol line thickness ratio رمز سمك نسبة الخط - + Pattern scale مقياس النمط - + Open in external browser فتح في متصفح خارجي - + Survey Survey - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) إذا قمت بتحديد هذا الإختيار، فإن النص الذي سيوضع في الحافظة(clipboard) سيتضمن الوحدة. على خلاف ذلك، سيكون عبارة عن رقم بسيط معبر عنه بالوحدات الداخلية (مليمترات) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes انابيب - + Diameter: قطر الدائرة: - + Split walls made of multiple layers تقسيم الجدران المصنوعة من طبقات متعددة - + Split multilayer walls تقسيم الجدران المتعددة الطبقات - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern نمط الهندسة المخفية - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerance value to use when checking if 2 adjacent faces as planar - + Fit view while importing تناسب العرض أثناء الاستيراد - + Export full FreeCAD parametric model تصدير نموذج FreeCAD بارامتري كامل - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces الواجهات - + Interval between file checks for references Interval between file checks for references - + seconds ثواني - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid صلب - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color لون الخط - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5812,24 +5836,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5838,44 +5862,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5884,12 +5908,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5900,26 +5924,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5930,7 +5954,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5941,19 +5965,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5962,160 +5986,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6124,7 +6148,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6135,7 +6159,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6150,7 +6174,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6169,12 +6193,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6185,7 +6209,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6193,7 +6217,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools أدوات القوس @@ -6201,32 +6225,32 @@ are placed in a 'Group' instead. arch - + &Draft &مسودة - + Utilities خدمات - + &Arch &Arch - + Creation Creation - + Annotation تعليق توضيحي - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_ca.qm b/src/Mod/Arch/Resources/translations/Arch_ca.qm index 8fe873ecf9..f067f439ff 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ca.qm and b/src/Mod/Arch/Resources/translations/Arch_ca.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ca.ts b/src/Mod/Arch/Resources/translations/Arch_ca.ts index 320fe387fe..83daf1c07a 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ca.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ca.ts @@ -1,3669 +1,3624 @@ - + App::Property - + The intervals between axes Els intervals entre els eixos - + The angles of each axis Els angles de cada eix - + The length of the axes La longitud dels eixos - + The size of the axis bubbles - La mida de les bombolles d'eix + La mida de les bombolles de l'eix - + The numbering style L'estil de numeració - + The type of this building - El tipus d'aquest montatge + El tipus d'aquest edifici - + The base object this component is built upon L'objecte base sobre el qual es construeix aquest component - + The object this component is cloning L'objecte que aquest component clona - + Other shapes that are appended to this object Altres formes que s'afegeixen a aquest objecte - + Other shapes that are subtracted from this object Altres formes que són substretes d'aquest objecte - + An optional description for this component Una descripció opcional per aquest component - + An optional tag for this component Una etiqueta opcional per a aquest component - + A material for this object Un material per a aquest objecte - + Specifies if this object must move together when its host is moved Especifica si aquest objecte s'ha de moure juntament amb el seu amfitrió quan aquest es mou - + The area of all vertical faces of this object L'àrea de totes les cares verticals d'aquest objecte - + The area of the projection of this object onto the XY plane L'àrea de la projecció d'aquest objecte en el pla XY - + The perimeter length of the horizontal area La longitud del perímetre de l'àrea horitzontal - + The model description of this equipment La descripció del model d'aquest equipament - + Additional snap points for this equipment Punts d'ajust addicionals d'aquest equipament - + The electric power needed by this equipment in Watts La potència elèctrica necessària d'aquest equipament en Watts - + The height of this object L'altura d'aquest objecte - + The computed floor area of this floor L'àrea calculada d'aquesta planta - + The placement of this object La posició d'aquest objecte - + The profile used to build this frame El perfil utilitzat per construir aquest marc - + Specifies if the profile must be aligned with the extrusion wires Especifica si el perfil ha d'estar alineat amb els cables d'extrusió - + An offset vector between the base sketch and the frame Un vector de desplaçament entre la base de l'esbós i el marc - + Crossing point of the path on the profile. - Punt de creuament del camí en el perfil + Punt d'encreuament del camí en el perfil - + The rotation of the profile around its extrusion axis La rotació del perfil al voltant de l'eix d'extrusió - + The length of this element, if not based on a profile La longitud d'aquest element, si no està basat en un perfil - + The width of this element, if not based on a profile L'amplària d'aquest element, si no està basada en un perfil - + The thickness or extrusion depth of this element El gruix o profunditat d'extrusió d'aquest element - + The number of sheets to use El nombre de fulls que s'ha d'utilitzar - + The offset between this panel and its baseline El desplaçament entre aquest tauler i la seua línia base - + The length of waves for corrugated elements La longitud de les ones per als elements corrugats - + The height of waves for corrugated elements L'alçària de les ones per als elements corrugats - + The direction of waves for corrugated elements La direcció de les ones per als elements corrugats - + The type of waves for corrugated elements El tipus d'ones per als elements corrugats - + The area of this panel L'àrea d'aquest tauler - + The facemaker type to use to build the profile of this object El tipus de generador de cares que s'ha d'utilitzar per a construir el perfil d'aquest objecte - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) La direcció d'extrusió normal d'aquest objecte (mantín (0,0,0) per a automàtica) - + The linked object L'objecte enllaçat - + The line width of the rendered objects L'amplària de la línia dels objectes renderitzats - + The color of the panel outline El color del contorn del tauler - + The size of the tag text La mida del text de l'etiqueta - + The color of the tag text El color del text de l'etiqueta - + The X offset of the tag text El desplaçament en X del text de l'etiqueta - + The Y offset of the tag text El desplaçament en Y del text de l'etiqueta - + The font of the tag text El tipus de lletra del text de l'etiqueta - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label El text que s'ha de mostrar. Pot ser %tag%, %label% o %description% per a mostrar l'etiqueta del tauler o l'etiqueta - + The position of the tag text. Keep (0,0,0) for center position La posició del text. Deixeu (0,0,0) per a la posició automàtica al centre - + The rotation of the tag text La rotació del text de l'etiqueta - + A margin inside the boundary Un marge dins del límit - + Turns the display of the margin on/off Activa o desactiva la visualització del marge - + The linked Panel cuts Els talls del tauler enllaçat - + The tag text to display El text de l'etiqueta que s'ha de mostrar - + The width of the sheet L'amplària del full - + The height of the sheet L'alçària del full - + The fill ratio of this sheet La relació d'emplenament d'aquest full - + The diameter of this pipe, if not based on a profile El diàmetre d'aquest tub, si no està basat en un perfil - + The length of this pipe, if not based on an edge La longitud d'aquest tub, si no està basada en una aresta - + An optional closed profile to base this pipe on Un perfil tancat opcional sobre el qual es basa aquest tub - + Offset from the start point Desplaçament des del punt d'inici - + Offset from the end point Desplaçament des del punt final - + The curvature radius of this connector El radi de curvatura d'aquest connector - + The pipes linked by this connector Els tubs enllaçats per aquest connector - + The type of this connector El tipus d'aquest connector - + The length of this element La longitud d'aquest element - + The width of this element L'amplària d'aquest element - + The height of this element L'alçària d'aquest element - + The structural nodes of this element Els nodes estructurals d'aquest element - + The size of the chamfer of this element La mida del xamfrà d'aquest element - + The dent length of this element La longitud de l'aleta d'aquest element - + The dent height of this element L'alçària de l'aleta d'aquest element - + The dents of this element Les aletes d'aquest element - + The chamfer length of this element La longitud del xamfrà d'aquest element - + The base length of this element La longitud de base d'aquest element - + The groove depth of this element La profunditat de la ranura d'aquest element - + The groove height of this element L'alçària de la ranura d'aquest element - + The spacing between the grooves of this element L'espaiat entre les ranures d'aquest element - + The number of grooves of this element El nombre de ranures d'aquest element - + The dent width of this element L'amplària de l'aleta d'aquest element - + The type of this slab El tipus de llosa - + The size of the base of this element La mida de la base d'aquest element - + The number of holes in this element El nombre de forats en aquest element - + The major radius of the holes of this element El radi major dels forats d'aquest element - + The minor radius of the holes of this element El radi menor dels forats d'aquest element - + The spacing between the holes of this element L'espaiat entre els forats d'aquest element - + The length of the down floor of this element La longitud de la planta baixa d'aquest element - + The number of risers in this element El nombre de contrapetges en aquest element - + The riser height of this element L'alçària de la contrapetja d'aquest element - + The tread depth of this element La profunditat de l'estesa d'aquest element - + Outside Diameter Diàmetre exterior - + Wall thickness Gruix del mur - + Width of the beam Amplària de la biga - + Height of the beam Alçària de la biga - + Thickness of the web Gruix de l'ànima - + Thickness of the flanges Gruix de les ales - + Thickness of the sides Gruix dels costats - + Thickness of the webs Gruix de les ànimes - + Thickness of the flange Gruix de l'ala - + The diameter of the bar El diàmetre de la barra - + The distance between the border of the beam and the first bar (concrete cover). La distància entre la vora de la biga i la primera barra (coberta de formigó). - + The distance between the border of the beam and the last bar (concrete cover). La distància entre la vora de la biga i l'última barra (coberta de formigó) - + The amount of bars La quantitat de barres - + The spacing between the bars L'espaiat entre les barres - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. La direcció que s'ha d'utiñitzar per a estendre les barres. Mantín (0,0,0) per a direcció automàtica. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. L'arredoniment que s'ha d'aplicar a l'angle del perfil de base. Aquest valor es multiplica pel diámetre de la barra. - + The description column La columna de descripció - + The values column La columna de valors - + The units column La columna d'unitats - + The objects column La columna d'objectes - + The filter column La columna de filtre - + The spreadsheet to print the results to El full de càlcul en què s'imprimeixen els resultats - + If false, non-solids will be cut too, with possible wrong results. Si és fals, els objectes no sòlids també es tallaran, amb possibles resultats erronis - + The display length of this section plane La longigud que es visualitza del pla de secció - + The display height of this section plane L'alçària que es visualitza del pla de secció - + The size of the arrows of this section plane La mida de les fletxes del pla de secció - + Show the cut in the 3D view Mostra el tall en la vista 3D - + The rendering mode to use El mode de renderització que s'ha d'utilitzar - + If cut geometry is shown or not Si es mostra o no la geometria de tall - + If cut geometry is filled or not Si s'ompli o no la geometria de tall - + The size of the texts inside this object La mida dels textos dins d'aquest objecte - + If checked, source objects are displayed regardless of being visible in the 3D model Si està marcada, els objectes d'origen es mostren independentment que siguen visibles en el model 3D - + The base terrain of this site El terreny base del lloc - + The postal or zip code of this site El codi postal del lloc - + The city of this site La ciutat del lloc - + The country of this site El país del lloc - + The latitude of this site La latitud del lloc - + Angle between the true North and the North direction in this document Angle entre el nord geogràfic i el nord en aquest document - + The elevation of level 0 of this site L'elevació del nivell 0 of this site - + The perimeter length of this terrain La longitud del perímetre d'aquest terreny - + The volume of earth to be added to this terrain El volum de terra que s'afegeix al terreny - + The volume of earth to be removed from this terrain El volum de terra que se suprimeix del terreny - + An extrusion vector to use when performing boolean operations Un vector d'extrusió que s'utilitza quan es realitzen operacions booleanes - + Remove splitters from the resulting shape Suprimeix els separadors de la forma resultant - + Show solar diagram or not Mostra o no el diagrama solar - + The scale of the solar diagram L'escala del diagrama solar - + The position of the solar diagram La posició del diagrama solar - + The color of the solar diagram El color del diagrama solar - + The objects that make the boundaries of this space object Els objectes que fan els límits de l'objecte espai - + The computed floor area of this space L'àrea del terra calculada d'aquest espai - + The finishing of the floor of this space L'acabat del terra d'aquest espai - + The finishing of the walls of this space L'acabat dels murs d'aquest espai - + The finishing of the ceiling of this space L'acabat del sostre d'aquest espai - + Objects that are included inside this space, such as furniture Objectes que s'inclouen en aquest espai, com ara mobiliari - + The type of this space El tipus d'espai - + The thickness of the floor finish El gruix de l'acabat del terra - + The number of people who typically occupy this space El nombre de persones que ocupa generalment aquest espai - + The electric power needed to light this space in Watts La potència elèctrica necessària per a il·luminar aquest espai, en watts - + The electric power needed by the equipment of this space in Watts La potència elèctrica necessària per als equipaments d'aquest espai, en watts - + If True, Equipment Power will be automatically filled by the equipment included in this space Si s'estableix a cert, la potència elèctrica de l'equipament s'omplirà automàticament pels equipaments d'aquest espai - + The type of air conditioning of this space El tipus d'aire condicionat d'aquest espai - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data El text que s'ha de mostrar. Utilitzeu $area, $label, $tag, $floor, $walls, $ceiling per a inserir les dades corresponents - + The name of the font El nom del tipus de lletra - + The color of the area text El color de l'àrea de text - + The size of the text font La mida del tipus de lletra del text - + The size of the first line of text La mida de la primera línia del text - + The space between the lines of text L'espaiat entre les línies de text - + The position of the text. Leave (0,0,0) for automatic position La posició del text. Deixeu (0,0,0) per a la posició automàtica al centre - + The justification of the text La justificació del text - + The number of decimals to use for calculated texts El nombre de decimals que s'ha d'utilitzar per als textos calculats - + Show the unit suffix Mostra el sufix de la unitat - + The length of these stairs, if no baseline is defined La longitud de l'escala, si no s'ha definit cap línia de base - + The width of these stairs L'amplària de l'escala - + The total height of these stairs L'alçària total de l'escala - + The alignment of these stairs on their baseline, if applicable L'alineació de l'escala sobre la seua línia de base, si correspon - + The number of risers in these stairs El nombre de contrapetges de l'escala - + The depth of the treads of these stairs La profunditat de les esteses de l'escala - + The height of the risers of these stairs L'alçària de les contrapetges de l'escala - + The size of the nosing La mida del nas d'esglaó - + The thickness of the treads El gruix dels esglaons - + The type of landings of these stairs El tipus de replà de l'escala - + The type of winders in these stairs El tipus d'esglaó corbat de l'escala - + The type of structure of these stairs El tipus d'estructura de l'escala - + The thickness of the massive structure or of the stringers El gruix de l'estructura massiva o dels muntants d'escala - + The width of the stringers L'amplària dels muntants d'escala - + The offset between the border of the stairs and the structure La distància entre la vora de l'escala i l'estructura - + An optional extrusion path for this element Un camí opcional d'extrusió per a aquest element - + The height or extrusion depth of this element. Keep 0 for automatic L'alçària o profunditat d'extrusió d'aquest element. Mantín 0 per a automàtica - + A description of the standard profile this element is based upon Una descripció del perfil estàndard en què es basa aquest element - + Offset distance between the centerline and the nodes line Distància de separació entre la línia central i la línia de nodes - + If the nodes are visible or not Si els nodes són visibles o no - + The width of the nodes line L'amplària de la línia de nodes - + The size of the node points La mida dels punts de node - + The color of the nodes line El color de la línia de nodes - + The type of structural node El tipus de node estructural - + Axes systems this structure is built on Sistema d'eixos sobre el qual està construïda aquesta estructura - + The element numbers to exclude when this structure is based on axes El nombre d'elements que s'han d'excloure quan l'estructura es basa en eixos - + If true the element are aligned with axes Si s'estableix a cert, l'element s'alinea amb els eixos - + The length of this wall. Not used if this wall is based on an underlying object La longitud del mur. No s'utilitza si el mur es basa en un objecte subjacent - + The width of this wall. Not used if this wall is based on a face L'amplària del mur. No s'utilitza si el mur es basa en una cara - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid L'alçària del mur. Manteniu 0 per a automàtica. No s'utilitza si el mur es basa en un sòlid - + The alignment of this wall on its base object, if applicable L'alineació del mur sobre el seu objecte de base, si correspon - + The face number of the base object used to build this wall El número de la cara de l'objecte de base utilitzat per a construir el mur - + The offset between this wall and its baseline (only for left and right alignments) La distància entre el mur i la seua línia de base (només per a les alineacions dreta i esquerra) - + The normal direction of this window La direcció normal de la finestra - + The area of this window L'àrea de la finestra - + An optional higher-resolution mesh or shape for this object Una malla o forma opcional en alta resolució per a aquest objecte - + An optional additional placement to add to the profile before extruding it Un emplaçament opcional addicional per a afegir al perfil abans d'extrudir-lo - + Opens the subcomponents that have a hinge defined Obri els subcomponents que tenen una frontissa definida - + A standard code (MasterFormat, OmniClass,...) Un codi estàndard (MasterFormat, OmniClass,...) - + A description for this material Una descripció d'aquest material - + The transparency value of this material El valor de transparència d'aquest material - + The color of this material El color d'aquest material - + The list of layer names La llista dels noms de capa - + The list of layer materials La llista dels materials de capa - + The list of layer thicknesses La llista dels gruixos de capa - + The line color of the projected objects El color de la línia dels objectes projectats - + The color of the cut faces (if turned on) El color de les cares retallades (si està activat) - + The overlap of the stringers above the bottom of the treads La superposició dels muntants d'escala sobre la part inferior de les esteses - + The number of the wire that defines the hole. A value of 0 means automatic El nombre de filferros que defineix el forat. Un valor de 0 significa automàtic - + The label of each axis L'etiqueta de cada eix - + If true, show the labels Si s'estableix a cert, es mostren les etiquetes - + A transformation to apply to each label Una transformació que s'aplica a cada etiqueta - + The axes this system is made of Els eixos que formen aquest sistema - + An optional axis or axis system on which this object should be duplicated Un eix opcional o sistema d'eixos sobre el qual s'ha de duplicar aquest objecte - + The type of edges to consider El tipus d'arestes que cal tindre en compte - + If true, geometry is fused, otherwise a compound Si s'estableix a cert, la geometria és fusionada, en cas contrari un compost - + If True, the object is rendered as a face, if possible. Si s'estableix a cert, l'objecte es renderitza com a cara, si és possible. - + The allowed angles this object can be rotated to when placed on sheets Els angles permesos per a girar aquest objecte quan es col·loca en fulls - + Specifies an angle for the wood grain (Clockwise, 0 is North) Especifica un angle per a la veta (sentit horari, 0 és nord) - + Specifies the scale applied to each panel view. Especifica l'escala aplicada a cada vista de tauler. - + A list of possible rotations for the nester Una llista de les possibles rotacions per a l'operació d'imbricació - + Turns the display of the wood grain texture on/off Activa/desactiva la visualització de la textura de veta - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. La distància total per a estendre les armadures corrugades per damunt. Manteniu 0 per a utilitzar automàticament la mida de la forma amfitrió. - + List of placement of all the bars Llista d'emplaçaments de totes les barres - + The structure object that hosts this rebar L'objecte estructuta que allotja aquesta armadura corrugada - + The custom spacing of rebar L'espaiat personalitzat de l'armadura corrugada - + Shape of rebar Forma de l'armadura corrugada - + Shows plan opening symbols if available Mostra els símbols d'obertura de la planta, si està disponible - + Show elevation opening symbols if available Mostra els símbols d'obertura de l'elevació, si està disponible - + The objects that host this window Els objectes que acollirà aquesta finestra - + An optional custom bubble number Un número opcional de bombolla personalitzada - + The type of line to draw this axis El tipus de línia per dibuixar aquest eix - + Where to add bubbles to this axis: Start, end, both or none On afegir bombolles a l'eix: Principi, final, ambdós o cap - + The line width to draw this axis El gruix de la línia per dibuixar aquest eix - + The color of this axis El color d'aquest eix - + The number of the first axis El número del primer eix - + The font to use for texts La tipografia a utilitzar pels texts - + The font size La mida de la tipografia - + The placement of this axis system La posició del sistema d'eixos - + The level of the (0,0,0) point of this level El nivell del punt (0,0,0) d'aquest nivell - + The shape of this object La forma d'aquest objecte - + The line width of this object El gruix de la línia d'aquest objecte - + An optional unit to express levels Una unitat opcional per expressar nivells - + A transformation to apply to the level mark Una transformació per aplicar a la marca de nivell - + If true, show the level Si és cert, mostra el nivell - + If true, show the unit on the level tag Si és cert, mostra la unitat en l'etiqueta de nivell - + If true, when activated, the working plane will automatically adapt to this level Si és cert, quan s'activi, el pla de treball s'adaptarà automàticament a aquest nivell - + The font to be used for texts La tipografia a utilitzar pels texts - + The font size of texts La mida de la tipografia dels texts - + Camera position data associated with this object Dades de posició de la càmera associades amb aquest objecte - + If set, the view stored in this object will be restored on double-click Si s'estableix, la vista emmagatzemada en aquest objecte es restaurarà fent doble clic - + The individual face colors Els colors de la cara individual - + If set to True, the working plane will be kept on Auto mode Si s'establert en Cert, el pla de treball es mantindrà en mode Automàtic - + An optional standard (OmniClass, etc...) code for this component Un codi opcional (OmniClass, etc) per a aquest component - + The URL of the product page of this equipment La URL de la pàgina del producte d'aquest equipament - + A URL where to find information about this material La URL on trobar informació sobre aquest material - + The horizontal offset of waves for corrugated elements El desplaçament horitzontal de les ones per a elements corrugats - + If the wave also affects the bottom side or not Si la ona també afecta la a part inferior o no - + The font file El fitxer de la tipografia - + An offset value to move the cut plane from the center point Un valor d'òfset per moure el pla de tall des del punt central - + Length of a single rebar Longitud d'una única armadura - + Total length of all rebars Longitud total de totes les armadures - + The base file this component is built upon El fitxer base on aquest component està basat - + The part to use from the base file La part a utilitzar de l'arxiu base - + The latest time stamp of the linked file L'última marca d'hora del fitxer enllaçat - + If true, the colors from the linked file will be kept updated Si és cert, els colors de l'arxiu vinculat es mantindran actualitzats - + The objects that must be considered by this section plane. Empty means the whole document. Els objectes que han de ser considerats amb aquest pla de secció. Buit significa tot el document. - + The transparency of this object La transparència d'aquest objecte - + The color of this object El color d'aquest objecte - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) La distancia entre el pla de tall i la vista actual de tall (mantenir aquest valor molt baix però no a zero) - + The street and house number of this site, with postal box or apartment number if needed El carrer i el número d'aquest lloc, amb el número d'apartament si és necessari - + The region, province or county of this site La població, província o país del lloc - + A url that shows this site in a mapping website Una URL que mostra aquest lloc en un lloc web de mapeig - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Un desplaçament opcional entre l'origen del model (0,0,0) i el punt indicat per les coordenades geogràfiques - + Specifies if this space is internal or external Especifica si aquest espai és intern o extern - + The width of a Landing (Second edge and after - First edge follows Width property) L'amplària d'un replà (segona aresta i següents - La primera aresta segueix la propietat d'amplària) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in La proporció Blondel indica escales confortables i ha d'estar entre 62 i 64 cm o 24.5 i 25.5 polzades - + The depth of the landing of these stairs La profunditat del replà d'aquestes escales - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length La profunditat de l'estesa de les escales - Reforçada independentment de la llargària o de la llargària de l'aresta - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height L'alçària de la contrapetja de les escales - Reforçada independentment de l'alçària o de l'alçària de l'aresta - + The direction of flight after landing La direcció d'un tram d'escala després d'un replà - + The 'absolute' top level of a flight of stairs leads to El nivell superior 'absolut' del voladís de les escales condueix a - + The 'left outline' of stairs L 'esquema esquerra' de les escales - + The 'left outline' of all segments of stairs L 'esquema esquerra' de tots els segments de les escales - + Enable this to make the wall generate blocks Habilita aquesta opció per fer que la paret generi blocs - + The length of each block La longitud de cada bloc - + The height of each block L'altura de cada bloc - + The horizontal offset of the first line of blocks El desplaçament horitzontal de la primera línia de blocs - + The horizontal offset of the second line of blocks El desplaçament horitzontal de la segona línia de blocs - + The size of the joints between each block La mida de juntes entre cada bloc - + The number of entire blocks El nombre de blocs sencers - + The number of broken blocks El nombre de blocs trencats - + The components of this window Els components d'aquesta finestra - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. La profunditat del forat que aquesta finestra fa al seu objecte amfitrió. So és 0, el valor es calcularà automàticament. - + An optional object that defines a volume to be subtracted from hosts of this window Un objecte opcional que defineix un volum a sostreure des de l'amfitrió d'aquesta finestra - + The width of this window L'amplària d'aquesta finestra - + The height of this window L'alçada d'aquesta finestra - + The preset number this window is based on El número preestablert en que es basa aquesta finestra - + The frame size of this window La mida del marc d'aquest finestra - + The offset size of this window La mida d'òfset d'aquesta finestra - + The width of louvre elements L'amplària dels elements louvre - + The space between louvre elements L'espai entre elements louvre - + The number of the wire that defines the hole. If 0, the value will be calculated automatically El nombre de filferros que defineix el forat. Posant 0 es calcularà automàticament - + Specifies if moving this object moves its base instead Especifica si en moure aquest objecte es mou la seva base en el seu lloc - + A single section of the fence Una única secció de tanca - + A single fence post Un únic pal de la tanca - + The Path the fence should follow El camí que ha de seguir la tanca - + The number of sections the fence is built of El nombre de seccions amb què es construeix la tanca - + The number of posts used to build the fence El nombre de pals utilitzats per a construir la tanca - + The type of this object El tipus d'aquest objecte - + IFC data Dades IFC - + IFC properties of this object Propietats IFC d'aquest objecte - + Description of IFC attributes are not yet implemented No s'ha implementat encara la descripció dels atributs IFC - + If True, resulting views will be clipped to the section plane area. Si es cert, les vistes que en resulten es retallaran en la zona del pla de la secció. - + If true, the color of the objects material will be used to fill cut areas. Si és cert, el color dels objectes s'utilitzarà per a emplenar les zones retallades. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Quan s'estableix com «Nord vertader», tota la geometria gira per a coincidir amb el vertader nord d'aquest lloc - + Show compass or not Mostra o no la brúixola - + The rotation of the Compass relative to the Site La rotació de la brúixola relativa al Lloc - + The position of the Compass relative to the Site placement La posició de la brúixola en relació al posicionament del Lloc - + Update the Declination value based on the compass rotation Actualitza el valor de la declinació basat en el gir de la brúixola - + The thickness of the risers La grossària de les contrapetges - + The 'right outline' of all segments of stairs El «contorn dret» de tots els segments de les escales - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Si és vertader, mostra els objectes continguts en aquesta part de la construcció que adoptaran aquests ajustos de de línia, color i transparència - + The line width of child objects L'amplària de la línia dels objectes fills - + The line color of child objects El color de la línia dels objectes fills - + The shape color of child objects El color de la forma dels objectes fills - + The transparency of child objects La transparència dels objectes fills - + When true, the fence will be colored like the original post and section. Si és cert, la tanca s'acolorirà com el pal i la secció originals. - + If true, the height value propagates to contained objects Si és cert, el valor de l'alçària s'estén als objectes continguts - + This property stores an inventor representation for this object Aquesta propietat emmagatzema una representació d'inventor per a aquest objecte - + If true, display offset will affect the origin mark too Si és cert, el desplaçament de la visualització afectarà també la marca d'origen - + If true, the object's label is displayed Si és cert, es visualitza l'etiqueta de l'objecte - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Si està activada, la representació de l’inventor d’aquest objecte es guardarà en el fitxer FreeCAD, i permetrà fer-ne referència en altres fitxers en mode lleuger. - + A slot to save the inventor representation of this object, if enabled Una espai per a guardar la representació de l’inventor d’aquest objecte, si està habilitada - + Cut the view above this level Retalla la vista per damunt d’aquest nivell - + The distance between the level plane and the cut line Distància entre el pla de nivell i la línia de tall - + Turn cutting on when activating this level Activa el tall quan s'activi aquest nivell - + Use the material color as this object's shape color, if available Utilitza el color del material com a color de la forma d’aquest objecte, si està disponible - + The number of vertical mullions El nombre de panells verticals - + If the profile of the vertical mullions get aligned with the surface or not Indica si el perfil dels panells verticals s'alinea o no amb la superfície - + The number of vertical sections of this curtain wall El nombre de panells verticals d'aquest mur de tancament - + A profile for vertical mullions (disables vertical mullion size) Un perfil per als panells verticals (desactiva la mida dels panells verticals) - + The number of horizontal mullions El nombre de panells horitzontals - + If the profile of the horizontal mullions gets aligned with the surface or not Indica si el perfil dels panells horitzontals s'alinea o no amb la superfície - + The number of horizontal sections of this curtain wall El nombre de panells horitzontals d'aquest mur de tancament - + A profile for horizontal mullions (disables horizontal mullion size) Un perfil per als panells horitzontals (desactiva la mida dels panells horitzontals) - + The number of diagonal mullions El nombre de panells diagonals - + The size of the diagonal mullions, if any, if no profile is used La mida dels panells diagonals, si n'hi ha, si no s'utilitza cap perfil - + A profile for diagonal mullions, if any (disables horizontal mullion size) Un perfil per als panells diagonals, si n'hi ha (desactiva la mida dels panells horitzontals) - + The number of panels El nombre de panells - + The thickness of the panels La grossària dels panells - + Swaps horizontal and vertical lines Intercanvia les línies verticals i horitzontals - + Perform subtractions between components so none overlap Realitza restes entre els components perquè no se superposen - + Centers the profile over the edges or not Centra el perfil sobre les vores o no - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall La referència de direcció vertical que ha d'utilitzar aquest objecte per a deduir les direccions verticals/horitzontals. Manteniu-ho prop de la direcció vertical real del mur de tancament - + The wall thickness of this pipe, if not based on a profile La grossària de la paret d'aquest tub, si no està basat en un perfil - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation La manera en què s'inclouen els objectes referenciats en el document actual. «Normal» inclou la forma, «Transitori» descarta la forma quan l'objecte està desactivat (mida de fitxer més xicoteta), «Lleuger» no importa la forma, sinó només la representació d'OpenInventor - + If True, a spreadsheet containing the results is recreated when needed Si és cert, es recrea, quan és necessari, un full de càlcul que conté els resultats - + If True, additional lines with each individual object are added to the results Si és cert, s’afegeixen línies addicionals amb cada objecte individual als resultats - + The time zone where this site is located El fus horari on es troba aquest lloc - + The angle of the truss L'angle de l'encavallada - + The slant type of this truss Tipus d'inclinació d'aquesta encavallada - + The normal direction of this truss La direcció normal d'aquesta encavallada - + The height of the truss at the start position L'alçària de l'encavallada en la posició inicial - + The height of the truss at the end position L'alçària de l'encavallada en la posició final - + An optional start offset for the top strut Una separació final opcional per al puntal superior - + An optional end offset for the top strut Una separació final opcional per al puntal superior - + The height of the main top and bottom elements of the truss L'alçària dels elements principals superiors i inferiors de l'encavallada - + The width of the main top and bottom elements of the truss L'amplària dels elements principals superiors i inferiors de l'encavallada - + The type of the middle element of the truss El tipus de l'element central de l'encavallada - + The direction of the rods La direcció de les barres - + The diameter or side of the rods El diàmetre o el costat de les barres - + The number of rod sections El nombre de seccions de barra - + If the truss has a rod at its endpoint or not Indica si l'encavallada té una barra en el seu extrem o no - + How to draw the rods Com dibuixar les barres - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Això substitueix l’atribut d’amplària per a establir l’amplària de cada segment de mur. S'ignora si l'objecte base proporciona informació d'amplària, amb el mètode getWidths (). (El primer valor substitueix l'atribut d'«amplària» del primer segment de la paret; si un valor és zero, se seguirà el primer valor d'«OverrideWidth») - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Això substitueix l’atribut d’alineació per a establir l’alineació de cada segment de mur. S'ignora si l'objecte base proporciona l'alineació de la informació amb el mètode getAligns (). (El primer valor substituirà l'atribut d'«Alineació» del primer segment del mur; si un valor no és «esquerra, dreta, centre", se seguirà el primer valor d'«OverrideAlign») - + The area of this wall as a simple Height * Length calculation L’àrea d’aquest mur com a simple càlcul d'alçària * llargària - + If True, double-clicking this object in the tree activates it - If True, double-clicking this object in the tree activates it + Si és cert, un doble clic sobre aquest objecte en l’arbre, l'activa - + An optional host object for this curtain wall Un objecte hoste opcional per aquest mur cortina - + The height of the curtain wall, if based on an edge L'alçària del mur cortina, si basada en una vora - + The height of the vertical mullions profile, if no profile is used L'alçària del perfil dels muntants verticals, si cap perfil és emprat - + The width of the vertical mullions profile, if no profile is used L'amplària del perfil dels muntants verticals, si cap perfil és emprat - + The height of the horizontal mullions profile, if no profile is used L'alçària del perfil dels muntants horitzontals, si cap perfil és emprat - + The width of the horizontal mullions profile, if no profile is used L'amplària del perfil dels muntants horitzontals, si cap perfil és emprat - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Un fitxer opcional EPW per a La localització d'aquesta web. Busqueu a la pàgina de documentació per sapiguer com obtenir una - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Mostra La Rosa del vents o l'oculta. Fa servir una escala solar. Necesita el module Ladybug - + The rebar mark La marca de reforç - + The color of this material when cut - The color of this material when cut + El color d'aquest material quan s'escapça - + The list of angles of the roof segments - The list of angles of the roof segments + La llista d'angles dels segments de la teulada - + The list of horizontal length projections of the roof segments - The list of horizontal length projections of the roof segments + La llista de les longituts de les projeccions horitzontals del segments de teulada - + The list of IDs of the relative profiles of the roof segments - The list of IDs of the relative profiles of the roof segments + La llista dels IDs dels perfils relatius dels segments de teulada - + The list of thicknesses of the roof segments - The list of thicknesses of the roof segments + La llista de gruixos dels segments de teulada - + The list of overhangs of the roof segments - The list of overhangs of the roof segments + La llista de voladissos dels segments de teulada - + The list of calculated heights of the roof segments - The list of calculated heights of the roof segments + La llista d'alçades calculades dels segments de teulada - + The face number of the base object used to build the roof - The face number of the base object used to build the roof + El número de cara de l'objecte base utilitzat per construir la teulada - + The total length of the ridges and hips of the roof - The total length of the ridges and hips of the roof + La longitud total dels canals i cobertores de la teulada - + The total length of the borders of the roof - The total length of the borders of the roof + La longitud total de les vores de la teulada - + Specifies if the direction of the roof should be flipped - Specifies if the direction of the roof should be flipped + Especifica si la direcció de la teulada hauria de ser invertida - + Show the label in the 3D view - Show the label in the 3D view + Mostra l'etiqueta a la vista 3D Arch - + Components Components - + Components of this object Components d'aquest objecte - + Axes Eixos - + Create Axis Crea l'eix - + Remove Elimina - + Add Afig - + Axis Eix - + Distance Distance - + Angle Angle - + is not closed no està tancat - + is not valid no és vàlid - + doesn't contain any solid no conté cap sòlid - + contains a non-closed solid conté un sòlid no tancat - + contains faces that are not part of any solid conté cares que no formen part de cap sòlid - + Grouping Agrupa - + Ungrouping Desagrupa - + Split Mesh Divideix la malla - + Mesh to Shape Malla a forma - + Base component Component de base - + Additions Adicions - + Subtractions Subtraccions - + Objects Objectes - + Roof Sostre - + Create Roof Crea un sostre - + Unable to create a roof No es pot crear un sostre. - + Page Pàgina - + View of Vista de - + Create Section Plane Crea un pla de secció - + Create Site Crea un lloc - + Create Structure Crea una estructura - + Create Wall Crea un mur - + Width Amplària - + Height Alçària - + This mesh is an invalid solid Aquesta malla no és un sòlid vàlid. - + Create Window Crea una finestra - + Edit Edita - + Create/update component Crea/actualitza el component - + Base 2D object Objecte base 2D - + Wires Filferros - + Create new component Crea un component nou - + Name Nom - + Type Tipus - + Thickness Gruix - + Error: Couldn't determine character encoding Error: no s'ha pogut determinar la codificació de caràcters - + file %s successfully created. el fitxer %s s'ha creat correctament. - + Add space boundary Afig un límit espacial - + Remove space boundary Suprimeix el límit espacial - + Please select a base object Seleccioneu un objecte base - + Fixtures Accessoris - + Frame Marc - + Create Frame Crea un marc - + Create Rebar Crea una armadura corrugada - + Create Space Crea un espai - + Create Stairs Crea escales - + Length Longitud - + Error: The base shape couldn't be extruded along this tool object Error: la forma base no s'ha pogut extrudir al llarg de l'objecte guia - + Couldn't compute a shape No s'ha pogut calcular la forma. - + Merge Wall Fusionar Mur - + Please select only wall objects Seleccioneu només objectes mur - + Merge Walls Fusiona els murs - + Distances (mm) and angles (deg) between axes Distàncies (mm) i angles (graus) entre eixos - + Error computing the shape of this object S'ha produït un error en calcular la forma de l'objecte - + Create Structural System Crea un sistema estructural - + Object doesn't have settable IFC Attributes L'objecte no té atributs d'IFC configurables - + Disabling Brep force flag of object Desactiva l'indicador de Brep forçat de l'objecte - + Enabling Brep force flag of object Activa l'indicador de Brep forçat de l'objecte - + has no solid no té cap sòlid - + has an invalid shape té una forma invàlida - + has a null shape té una forma nul·la - + Cutting Tall - + Create Equipment Crea l'equipament - + You must select exactly one base object Heu de seleccionar exactament un objecte base - + The selected object must be a mesh L'objecte seleccionat ha de ser una malla - + This mesh has more than 1000 facets. La malla té més de 1000 triangles. - + This operation can take a long time. Proceed? Aquesta operació pot durar molt de temps. Voleu continuar? - + The mesh has more than 500 facets. This will take a couple of minutes... La malla té més de 500 triangles. L'operació tardarà un parell de minuts... - + Create 3 views Crea 3 vistes - + Create Panel Crea un tauler - + Id Id - + IdRel IdRel - + Cut Plane Pla de tall - + Cut Plane options Opcions del pla de tall - + Behind Darrere - + Front Alçat - + Angle (deg) Angle (graus) - + Run (mm) Distància (mm) - + Thickness (mm) Gruix (mm) - + Overhang (mm) Ràfec (mm) - + Height (mm) Alçària (mm) - + Create Component Crea un component - + Create material Crea material - + Walls can only be based on Part or Mesh objects Els murs només es poden crear a partir d'objectes peça o malla - + Set text position Estableix la posició del text - + Category Categoria - + Key Clau - + Value Valor - + Unit Unitat - + Create IFC properties spreadsheet Crea el full de càlcul de propietats IFC - + Create Building Crea un edifici - + Group Grup - + Create Floor Crea el terra - + Create Panel Cut Crea un tall de tauler - + Create Panel Sheet Crea un full de tauler - + Facemaker returned an error El generador de cares ha retornat un error. - + Tools Eines - + Edit views positions Edita les posicions de les vistes - + Create Pipe Crea un tub - + Create Connector Crea un connector - + Precast elements Elements prefabricats - + Slab type Tipus de llosa - + Chamfer Xamfrà - + Dent length Longitud de l'aleta - + Dent width Amplària de l'aleta - + Dent height Alçària de l'aleta - + Slab base Base de llosa - + Number of holes Nombre de forats - + Major diameter of holes Diàmetre major dels forats - + Minor diameter of holes Diàmetre menor dels forats - + Spacing between holes Espaiat entre forats - + Number of grooves Nombre de ranures - + Depth of grooves Profunditat de les ranures - + Height of grooves Alçària de les ranures - + Spacing between grooves Espaiat entre ranures - + Number of risers Nombre de contrapetges - + Length of down floor Longitud de la planta baixa - + Height of risers Alçària de les contrapetges - + Depth of treads Profunditat de les esteses - + Precast options Opcions de prefabricats - + Dents list Llista d'aletes - + Add dent Afig una aleta - + Remove dent Elimina l'aleta - + Slant Inclinació - + Level Nivell - + Rotation Rotació - + Offset Equidistancia (ofset) - + Unable to retrieve value from object No s'ha pogut recuperar el valor d'aquest objecte - + Import CSV File Importa el fitxer CSV - + Export CSV File Exporta el fitxer CSV - + Schedule Guió - - There is no valid object in the selection. -Site creation aborted. - No hi ha cap objecte vàlid en la selecció. S'avorta la creació del lloc. - - - + Node Tools Eines de node - + Reset nodes Reinicialitza els nodes - + Edit nodes Edita els nodes - + Extend nodes Estén els nodes - + Extends the nodes of this element to reach the nodes of another element Estén els nodes d'aquest element per a arribar als nodes d'un altre element - + Connect nodes Connecta els nodes - + Connects nodes of this element with the nodes of another element Connecta els nodes d'aquest element amb els nodes d'un altre element - + Toggle all nodes Commuta tots els nodes - + Toggles all structural nodes of the document on/off Activa/desactiva en el document tots els nodes estructurals - + Intersection found. S'ha trobat una intersecció. - + Door Porta - + Hinge Frontissa - + Opening mode Mode d'obertura - + Get selected edge Obtín la vora seleccionada - + Press to retrieve the selected edge Premeu per a recuperar la vora seleccionada - + Which side to cut Quin costat s'ha de tallar - + You must select a base shape object and optionally a mesh object Heu de seleccionar un objecte forma de base i opcionalment un objecte malla - + Create multi-material Crea material múltiple - + Material Material - + New layer Capa nova - + Wall Presets... Murs predefinits... - + Hole wire Filferro de forat - + Pick selected Tria el seleccionat - + Create Axis System Crea un sistema d'eixos - + Create Grid Crea una quadrícula - + Label Etiqueta - + Axis system components Components del sistema d'eixos - + Grid Quadrícula - + Total width Amplària total - + Total height Alçària total - + Add row Afig una fila - + Del row Suprimeix la fila - + Add col Afig una columna - + Del col Suprimeix la columna - + Create span Crea una extensió - + Remove span Suprimeix l'extensió - + Rows Files - + Columns Columnes - + This object has no face Aquest objecte no té cap cara - + Space boundaries Límits de l'espai - + Error: Unable to modify the base object of this wall Error: No es pot modificar l'objecte base d'aquest mur - + Window elements Elements de finestra - + Survey Recollida de dades - + Set description Estableix una descripció - + Clear Neteja - + Copy Length Còpia la longitud - + Copy Area Còpia d'àrea - + Export CSV Exporta a format CSV - + Description Descripció - + Area Àrea - + Total Total - + Hosts Amfitrions - + Only axes must be selected Només seleccionar eixos - + Please select at least one axis Seleccioneu com a mínim un eix - + Auto height is larger than height L'alçada automàtica és més gran que l'alçada - + Total row size is larger than height La mida total de la fila és més gran que l'alçada - + Auto width is larger than width L'amplada automàtica és més gran que l'amplada - + Total column size is larger than width La mida total de la columna és més gran que l'amplada - - There is no valid object in the selection. -Building creation aborted. - No hi ha cap objecte vàlid en la selecció. S'avorta la creació de la construcció. - - - + BuildingPart ObjecteConstrucció - + Create BuildingPart Crea un ObjecteConstrucció - + Invalid cutplane Pla de tall no vàlid - + All good! No problems found Tot correcte. No s'ha trobat cap problema - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: L'objecte no té atribut IfcProperties. Cancel·la la creació de full de càlcul per a l'objecte: - + Toggle subcomponents Commuta els subcomponents - + Closing Sketch edit Tancant l'edició Esbós - + Component Component - + Edit IFC properties Edita les propietats IFC - + Edit standard code Edita codi estàndard - + Property Propietat - + Add property... Afegeix propietat... - + Add property set... Afegeix conjunt de propietats... - + New... Nou... - + New property Propietat nova - + New property set Nou conjunt de propietats - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Podeu col·locar qualsevol cosa en un objecte Planta excepte els objectes Lloc, Construcció i Planta, ja que l'objecte Planta no els accepta. Els objectes Lloc, Construcció i Planta s'eliminaran de la selecció. Podeu canviar això en les preferències. - - - - There is no valid object in the selection. -Floor creation aborted. - No hi ha cap objecte vàlid en la selecció. S'interromp la creació de la planta. - - - + Crossing point not found in profile. Punt d'encreuament no trobat en el perfil. - + Error computing shape of S'ha produït un error en calcular la forma de - + Please select exactly 2 or 3 Pipe objects Seleccioneu exactament 2 o 3 objectes Tub - + Please select only Pipe objects Seleccioneu només objectes Tub - + Unable to build the base path No s'ha pogut construir el camí de base - + Unable to build the profile No s'ha pogut construir el perfil - + Unable to build the pipe No s'ha pogut construir el tub - + The base object is not a Part L'objecte base no és una Peça - + Too many wires in the base shape Hi ha massa filferros en la forma base - + The base wire is closed El filferro base està tancat - + The profile is not a 2D Part El perfil no és una Peça 2D - + The profile is not closed El perfil no està tancat - + Only the 3 first wires will be connected Només es connectaran els 3 primers filferros - + Common vertex not found Vèrtex comú no trobat - + Pipes are already aligned Els tubs ja estan alineats - + At least 2 pipes must align S'han d'alinear com a mínim 2 tubs - + Profile Perfil - + Please select a base face on a structural object Seleccioneu una cara base en un objecte d'estructura - + Create external reference Crear referències externes - + Section plane settings Configuració del pla de secció - + Objects seen by this section plane: Objectes vists per aquest pla de secció: - + Section plane placement: Posicionament del pla de secció: - + Rotate X Rotar X - + Rotate Y Rotar Y - + Rotate Z Rotar Z - + Resize Redimensionar - + Center Centre - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Si us plau, seleccioneu només Edificis o res! -Només s'accepten edificis. -Qualsevol altre objecte serà eliminat de la selecció. -Nota: Ho podeu canviar a les preferències. - - - + Choose another Structure object: Tria un altre objecte estructura: - + The chosen object is not a Structure L'objecte triat no és una Estructura - + The chosen object has no structural nodes L'objecte triat no té nodes estructurals - + One of these objects has more than 2 nodes Un d'aquests objectes té més de 2 nodes - + Unable to find a suitable intersection point No s'ha pogut trobar un punt d'intersecció adequat - + Intersection found. Intersecció trobada. - + The selected wall contains no subwall to merge El mur seleccionat no conté cap submur per a fusionar - + Cannot compute blocks for wall No es poden calcular els blocs per a la paret - + Choose a face on an existing object or select a preset Trieu una cara en un objecte existent o seleccioneu una preselecció - + Unable to create component No es pot crear el component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire El nombre de fils que defineixen un forat en l'objecte. Un valor de zero automàticament adoptarà el cable més gran - + + default + per defecte - + If this is checked, the default Frame value of this window will be added to the value entered here Si està marcada, el valor per defecte del Marc d'aquesta finestra s'afegirà al valor introduït aquí - + If this is checked, the default Offset value of this window will be added to the value entered here Si està marcada, el valor per defecte del Desplaçament d'aquesta finestra s'afegirà al valor introduït aquí - + pycollada not found, collada support is disabled. no s'ha trobat el mòdul «pycollada», el suport per a «collada» està inhabilitat. - + This exporter can currently only export one site object Aquest exportador actualment només pot exportar un objecte lloc - + Error: Space '%s' has no Zone. Aborting. Error: l'espai '%s' no té Zona. Operació avortada. - + Couldn't locate IfcOpenShell No s'ha pogut localitzar IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell no s'ha trobat o està inhabilitat, s'utilitzarà l'analitzador intern. - + IFC Schema not found, IFC import disabled. Esquema d'IFC no trobat, la importació IFC s'ha desactivat. - + Error: IfcOpenShell is not installed Error: IfcOpenShell no està instal·lat - + Error: your IfcOpenShell version is too old Error: la versió d'IfcOpenShell es massa antiga - + Successfully written Escrit correctament - + Found a shape containing curves, triangulating S'ha trobat una forma que conté corbes, s'està triangulant - + Successfully imported S'ha importat correctament - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Podeu col·locar qualsevol cosa en un objecte Construcció excepte els objectes Lloc i Construcció ja que els objectes Construcció no els accepta. Els objectes Lloc i Construcció s'eliminaran de la selecció. Podeu canviar això en les preferències. - - - + Remove highlighted objects from the list above Elimina els objectes ressaltats de la llista anterior - + Add selected Afig el seleccionat - + Add selected object(s) to the scope of this section plane Afegeix l'objecte o els objectes seleccionats a l'àmbit d'aquest pla de secció - + Rotates the plane along the X axis Gira el pla al llarg de l'eix X - + Rotates the plane along the Y axis Gira el pla al llarg de l'eix Y - + Rotates the plane along the Z axis Gira el pla al llarg de l'eix Z - + Resizes the plane to fit the objects in the list above Canvia la mida del pla per a ajustar els objectes en la llista anterior - + Centers the plane on the objects in the list above Centra el pla sobre els objectes de la llista anterior - + First point of the beam Primer punt de la biga - + Base point of column Punt d'origen de la columna - + Next point Punt següent - + Structure options Opcions de l'estructura - + Drawing mode Mode de dibuix - + Beam Biga - + Column Columna - + Preset Preconfiguració - + Switch L/H Canvia L/H - + Switch L/W Canvia L/W - + Con&tinue Con&tinua - + First point of wall Primer punt del mur - + Wall options Opcions del mur - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Aquesta llista mostra tots els objectes multimaterials d'aquest document. Creeu-ne alguns per a definir els tipus de mur. - + Alignment Alineació - + Left Esquerra - + Right Dreta - + Use sketches Utilitzi esbossos - + Structure Estructura - + Window Finestra - + Window options Opcions de la finestra - + Auto include in host object Inclou automàticament en l'objecte amfitrió - + Sill height Alçària de l'ampit - + Curtain Wall Mur de tancament - + Please select only one base object or none Seleccioneu només un objecte base o cap - + Create Curtain Wall Crea un mur de tancament - + Total thickness Grossària total - + depends on the object depèn de l'objecte - + Create Project Crea un projecte - + Unable to recognize that file type No es pot reconèixer el tipus de fitxer - + Truss Encavallada - + Create Truss Crea una encavallada - + Arch Arquitectura - + Rebar tools Eines d'armadura corrugada - + Create profile Crea un perfil - + Profile settings Preferències del perfil - + Create Profile Crea un perfil - + Shapes elevation Elevación de formas - + Choose which field provides shapes elevations: Escull quin paràmetre proporciona elevació a las formes: - + No shape found in this file No es troba cap forma en aquest arxiu - + Shapefile module not found Módul Shapefil no trobat - + Error: Unable to download from: Error: incapaç de descarregar de: - + Could not download shapefile module. Aborting. No s'ha pogut descarregar el módul shapefile. Avortant. - + Shapefile module not downloaded. Aborting. Módul Shapefile no descarregat. Avortant. - + Shapefile module not found. Aborting. Módul Shapefile no trobat. Avortant. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: La llibreria de Shapefile pot ser descarregada de la següent URL e instalada a la seva carpeta de macros: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. La llibreria de Python de shapefile no s'ha trobat al sistema. Vols descarregar-la ara desde <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? Será colocada a la yerba carpeta de macros. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3675,156 +3630,217 @@ You can change that in the preferences. If Angle = 0 and Run = 0 then the profile is identical to the relative profile. If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. If Run = 0 then the run is calculated so that the height is the same as the relative profile. - Parameters of the roof profiles : -* Angle : slope in degrees relative to the horizontal. -* Run : horizontal distance between the wall and the ridge. -* Thickness : thickness of the roof. -* Overhang : horizontal distance between the eave and the wall. -* Height : height of the ridge above the base (calculated automatically). -* IdRel : Id of the relative profile used for automatic calculations. ---- -If Angle = 0 and Run = 0 then the profile is identical to the relative profile. -If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. -If Run = 0 then the run is calculated so that the height is the same as the relative profile. + Paràmetres dels perfils de la teulada: +* Angle: pendent en graus comparat amb l'horitzontal. +* Distància: distància exterior entre el mur i el cavalló de la teulada. +* Gruix: gruix del lateral de la teulada. +* Ràfec: distància exterior entre el canaló i el mur. +* Alçària: alçària del cavalló de la teulada (calculat automàticament) +* IdRel: Id del perfil relatiu per als càlculs automàtics. +--- +Si Angle = 0 i Distància = 0 aleshores el perfil és idèntic al perfil relatiu. +Si Angle = 0 aleshores l'angle es calcula de manera que l'alçària siga la mateixa que la del perfil relatiu. +Si Distància = 0 aleshores la distància es calcula de manera que l'alçària siga la mateixa que la del perfil relatiu. - + Wall Mur - + This window has no defined opening - This window has no defined opening + Aquesta finestra no té obertura definida - + Invert opening direction - Invert opening direction + Invertir direcció d'obertura - + Invert hinge position - Invert hinge position + Invertir posició de la frontissa + + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Podeu col·locar qualsevol cosa en un objecte Construcció excepte els objectes Lloc i Construcció ja que els objectes Construcció no els accepta. Els objectes Lloc i Construcció s'eliminaran de la selecció. Podeu canviar això en les preferències. + + + + There is no valid object in the selection. + +Building creation aborted. + No hi ha cap objecte vàlid en la selecció. S'avorta la creació de la construcció. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Si us plau, seleccioneu només Edificis o res! +Només s'accepten edificis. +Qualsevol altre objecte serà eliminat de la selecció. +Nota: Ho podeu canviar a les preferències. + + + + There is no valid object in the selection. + +Site creation aborted. + No hi ha cap objecte vàlid en la selecció. S'avorta la creació del lloc. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Podeu col·locar qualsevol cosa en un objecte Planta excepte els objectes Lloc, Construcció i Planta. +L'objecte Planta no accepta els Objectes Lloc, Construcció i Planta. +Els objectes Lloc, Construcció i Planta s'eliminaran de la selecció. +Podeu canviar això en les preferències. + + + + There is no valid object in the selection. + +Floor creation aborted. + No hi ha cap objecte vàlid en la selecció. +S'interromp la creació de la planta. ArchMaterial - + Arch material Material d'arquitectura - + Choose preset... Tria un dels predefinits... - + Name Nom - + Description Descripció - + Color Color - + URL URL - + Copy existing... Còpia existent... - + Choose a preset card Trieu un ajust predefinit - + Copy values from an existing material in the document Copia en el document els valors d'un material existent - + The name/label of this material El nom/l'etiqueta d'aquest material - + An optional description for this material Una descripció opcional d'aquest material - + The color of this material El color d'aquest material - + Transparency Transparència - + A transparency value for this material Un valor de transparència per a aquest material - + Standard code Codi estàndard - + A standard (MasterFormat, Omniclass...) code for this material Un codi estàndard (MasterFormat, Omniclass...) per a aquest material - + Opens the URL in a browser Obri l'URL en un navegador - + A URL describing this material Un URL que descriu aquest material - + Opens a browser dialog to choose a class from a BIM standard S'obre un quadre de diàleg del navegador per triar una classe d'un estàndard BIM - + Father Pare - + Section Color - Section Color + Color de la Secció Arch_3Views - + 3 views from mesh 3 vistes de la malla - + Creates 3 views (top, front, side) from a mesh-based object Crea 3 vistes (planta, alçat, perfil) d'un objecte basat en una malla @@ -3832,12 +3848,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Afig un component - + Adds the selected components to the active object Afig els components seleccionats a l'objecte actiu @@ -3845,22 +3861,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Eix - + Grid Quadrícula - + Creates a customizable grid object Crea un objecte quadrícula personalitzable - + Creates a set of axes Crea un conjunt d'eixos @@ -3868,12 +3884,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Sistema d'eixos - + Creates an axis system from a set of axes Crea un sistema d'eixos a partir d'un conjunt d'eixos @@ -3881,7 +3897,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Eines d'eixos @@ -3889,12 +3905,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Construcció - + Creates a building object including selected objects. Crea una construcció incloent-hi els objectes seleccionats @@ -3902,12 +3918,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart ObjecteConstrucció - + Creates a BuildingPart object including selected objects Crea un BuildingPart incloent-hi els objectes seleccionats @@ -3915,12 +3931,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Comprova - + Checks the selected objects for problems Comprova si els objectes seleccionats presenten algun problema @@ -3928,12 +3944,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clona el component - + Clones an object as an undefined architectural component Clona un objecte com a component arquitectònic no definit @@ -3941,12 +3957,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Tanca els forats - + Closes holes in open shapes, turning them solids Tanca els forats en les formes obertes, així les converteix en sòlids @@ -3954,12 +3970,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Component - + Creates an undefined architectural component Crea un component arquitectònic no definit @@ -3967,12 +3983,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Mur de tancament - + Creates a curtain wall object from selected line or from scratch Crea un objecte mur de tancament des de la línia seleccionada o des de zero @@ -3980,22 +3996,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Talla segons un pla - + Cut an object with a plane Talla un objecte segons un pla - + Cut with a line Retalla amb un línia - + Cut an object with a line with normal workplane Talla un objecte amb una línia amb un pla de treball normal @@ -4003,12 +4019,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipament - + Creates an equipment object from a selected object (Part or Mesh) Crea un objecte d'equipament a partir d'un objecte seleccionat (peça o malla) @@ -4016,12 +4032,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Tanca - + Creates a fence object from a selected section, post and path Crea un objecte tanca a partir d'una secció, pal i camí seleccionats @@ -4029,12 +4045,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Nivell - + Creates a Building Part object that represents a level, including selected objects Crea un objecte de peça de construcció que representa un nivell, inclou els objectes seleccionats @@ -4042,12 +4058,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Marc - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Crea un objecte marc a partir d'un objecte 2D pla (els camins d'extrusió) i un perfil. Assegureu-vos que els objectes s'han seleccionat en aquest ordre @@ -4055,62 +4071,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows El nombre de files - + The number of columns El nombre de columnes - + The sizes for rows La mida de les files - + The sizes of columns La mida de les columnes - + The span ranges of cells that are merged together L'abast de cel·les que es fusionen juntes - + The type of 3D points produced by this grid object El tipus de punts 3D produïts per aquest objecte quadrícula - + The total width of this grid L'amplària total d'aquesta quadrícula - + The total height of this grid L'alçària total d'aquesta quadrícula - + Creates automatic column divisions (set to 0 to disable) Crea automàticament divisions de columna (establiu-ho a 0 per a inhabilitar-ho) - + Creates automatic row divisions (set to 0 to disable) Crea automàticament divisions de fila (establiu-ho a 0 per a inhabilitar-ho) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not En mode de punt mitjà de l'aresta, si la quadrícula ha de reorientar els seus fills a llarg de les normals de l'aresta o no - + The indices of faces to hide Els índexs de les cares que s'han d'amagar @@ -4118,12 +4134,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Crea un full de càlcul IFC... - + Creates a spreadsheet to store IFC properties of an object. Crea un full de càlcul per a emmagatzemar les propietats IFC d'un objecte. @@ -4131,12 +4147,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Crea o edita la definició del material del objecte seleccionat - + Material Material @@ -4144,7 +4160,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Eines de materials @@ -4152,12 +4168,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Fusiona els murs - + Merges the selected walls, if possible Fusiona els murs seleccionats, si és possible @@ -4165,12 +4181,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Malla a forma - + Turns selected meshes into Part Shape objects Transforma les malles seleccionades en formes de peça @@ -4178,12 +4194,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multimaterial - + Creates or edits multi-materials Crea o edita multimaterials @@ -4191,12 +4207,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Imbricació - + Nests a series of selected shapes in a container Imbrica una sèrie de formes seleccionades en un contenidor @@ -4204,12 +4220,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Tauler - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Crea un tauler a partir de zero o d'un objecte seleccionat (esbós, línia, cara o sòlid) @@ -4217,7 +4233,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Eines de tauler @@ -4225,7 +4241,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Tall de tauler @@ -4233,17 +4249,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Crea vistes 2D dels taulers seleccionats - + Panel Sheet Full de tauler - + Creates a 2D sheet which can contain panel cuts Crea un full 2D que pot contindre talls de tauler @@ -4251,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Tub - + Creates a pipe object from a given Wire or Line Crea un objecte tub a partir d'una línia o filferro donats - + Creates a connector between 2 or 3 selected pipes Crea un connector entre 2 o 3 tubs seleccionats @@ -4269,7 +4285,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4277,7 +4293,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Eines de tub @@ -4285,12 +4301,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Perfil - + Creates a profile object Crea un objecte de perfil @@ -4298,12 +4314,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projecte - + Creates a project entity aggregating the selected sites. Crea una entitat projecte que agrega els llocs seleccionats. @@ -4311,12 +4327,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Crea una barra d'armadura de la cara seleccionada d'un objecte estructural - + Custom Rebar Armadura corrugada personalitzada @@ -4324,12 +4340,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Referència externa - + Creates an external reference object Crea un objecte de referència externa @@ -4337,12 +4353,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Elimina el component - + Remove the selected components from their parents, or create a hole in a component Elimina les components seleccionats dels seus pares, o crea un forat en un component @@ -4350,12 +4366,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Suprimeix la forma de l'arquitectura - + Removes cubic shapes from Arch components Suprimeix les formes cúbiques dels components de l'arquitectura @@ -4363,12 +4379,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Sostre - + Creates a roof object from the selected wire. Crea un objecte teulada a partir del filferro seleccionat @@ -4376,12 +4392,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Guió - + Creates a schedule to collect data from the model Crea una guia per a recollir dades a partir del model @@ -4389,12 +4405,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Pla de secció - + Creates a section plane object, including the selected objects Crea un pla de secció incloent-hi els objectes seleccionats @@ -4402,12 +4418,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Selecciona malles de no-multiplicitat - + Selects all non-manifold meshes from the document or from the selected groups Selecciona totes les malles de no-multiplicitat del document o dels grups seleccionats @@ -4415,12 +4431,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Lloc - + Creates a site object including selected objects. Crea un lloc incloent-hi els objectes seleccionats @@ -4428,17 +4444,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Espai - + Creates a space object from selected boundary objects Crea un objecte espai determinat pels objectes límit seleccionats - + Creates a stairs object Crea un objecte escala @@ -4446,12 +4462,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Divideix la malla - + Splits selected meshes into independent components Divideix les malles seleccionades en components independents @@ -4459,7 +4475,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Escales @@ -4467,12 +4483,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Estructura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea una estructura a partir de zero o d'un objecte seleccionat (esbós, línia, cara o sòlid) @@ -4480,12 +4496,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Recollida de dades - + Starts survey Inicia la recollida de dades @@ -4493,12 +4509,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Commuta l'indicador de Brep IFC - + Force an object to be exported as Brep or not Imposa (o no) que un objecte s'exporte com a Brep @@ -4506,12 +4522,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Commuta els subcomponents - + Shows or hides the subcomponents of this object Mostra o amaga els subcomponents de l'objecte @@ -4519,12 +4535,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Encavallada - + Creates a truss object from selected line or from scratch Crea un objecte encavallada des de la línia seleccionada o des de zero @@ -4532,12 +4548,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Mur - + Creates a wall object from scratch or from a selected object (wire, face or solid) Crea un mur a partir de zero o d'un objecte seleccionat (línia, cara o sòlid) @@ -4545,12 +4561,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Finestra - + Creates a window object from a selected object (wire, rectangle or sketch) Crea una finestra a partir d'un objecte seleccionat (filferro, rectangle o esbós) @@ -4558,77 +4574,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer Servidor Bim - + Server Servidor - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences El nom del BimServer al qual us connecteu actualment. Podeu canviar els paràmetres en les preferències d'arquitectura - + Bim Server Servidor Bim - + Connect Connecta - + Idle Inactiu - + Open in browser Obri en el navegador - + Project Projecte - + The list of projects present on the Bim Server La llista de projectes present en el servidor Bim - + Download Descarregar - + Available revisions: Revisions disponibles: - + Open Obri - + Upload Puja - + Root object: Objecte arrel: - + Comment Comentari @@ -4636,257 +4652,257 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Definició de guia - + Description Descripció - + A description for this operation Una descripció d'aquesta operació - + Unit Unitat - + Objects Objectes - + Filter Filtre - + Adds a line below the selected line/cell Afig una línia davall de la cel·la/línia seleccionada - + Deletes the selected line Elimina la línia seleccionada - + Clears the whole list Neteja tota la llista - + Clear Neteja - + Put selected objects into the "Objects" column of the selected row Col·loca els objectes seleccionats en la columna «Objectes» de la fila seleccionada - + Imports the contents of a CSV file Importa el contingut d'un fitxer CSV - + Import Importa - + Export Export - + BimServer Login Accés al BimServer - + Login (email): Accés (correu electrònic): - + Password: Contrasenya: - + Dialog Diàleg - + BimServer URL: URL del servidor Bim: - + Keep me logged in across FreeCAD sessions Mantín-me connectat durant les sessions del FreeCAD sessions - + IFC properties editor Editor de propietats IFC - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Deixà això buit per a generar-ne un en exportar - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Llista de propietats IFC per a aquest objecte. Feu doble clic per a editar, arrossegueu i deixeu anar per a reorganitzar - + Delete selected property/set Suprimir la propietat/grup seleccionat - + Force exporting geometry as BREP Força l'exportació de la geometria com BREP - + Force export full FreeCAD parametric data Força l'exportació completa de dades paramètriques de FreeCAD - + Schedule name: Nom de la programació: - + Property Propietat - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Una unitat opcional per a expressar el valor resultant. Ex: m ^ 3 (també podeu escriure m³ o m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Si aquesta opció està activada, es mantindrà un full de càlcul associat amb els resultats juntament amb aquest objecte de programació - + Associate spreadsheet Full de càlcul associat - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Si aquesta opció està activada, s’ompliran línies addicionals amb cada objecte que s'ha tingut en compte. Si no, només els totals. - + Detailed results Resultats detallats - + Add row Afig una fila - + Del row Suprimeix la fila - + Add selection Afegir la selecció - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Això exporta els resultats a un fitxer CSV o Markdown. </p><p><span style=" font-weight:600;">Nota per a l'exportació CSV:</span></p><p>A Libreoffice, podeu mantindre enllaçat aquest fitxer CSV fent clic amb el botó dret en la barra de pestanyes de fulls -&gt; Full nou -&gt; Des del fitxer -&gt; Enllaç (Nota: a partir de LibreOffice v5.4.5.1, el camí correcte ara és: Barra de pestanyes de fulls -&gt; Insereix full... -&gt; Des del fitxer -&gt; Navega...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve a certain property. - The property to retrieve from each object. -Can be "Count" to count the objects, or property names -like "Length" or "Shape.Volume" to retrieve -a certain property. + La propietat a recuperar de cada objecte. +Pot ser «Compta» per a comptar els objectes o noms de la propietat +com «longitud» o «forma.volum» per a recuperar +una propietat determinada. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. Leave blank to use all objects from the document - An optional semicolon (;) separated list of object names -(internal names, not labels), to be considered by this operation. -If the list contains groups, children will be added. -Leave blank to use all objects from the document + Una llista opcional separada per punt i coma (;) de noms d'objectes +(noms interns, no etiquetes) que s'han de considerar en aquesta situació. +Si la llista conté grups, s’afegiran els fills. +Deixeu en blanc per a utilitzar tots els objectes del document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Escrivint la posició de la càmera - + Draft creation tools Eines de creació d'esborrany - + Draft annotation tools Eines d'anotació d'esborrany - + Draft modification tools Eines de modificació de l'esborrany - + Draft Calat - + Import-Export Importació-exportació @@ -4894,212 +4910,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Estat - + Log Registre - + Refresh Actualitza - + List of files to be committed: Llista dels fitxers que s'han de confirmar: - + Diff Diferència - + Select all Selecciona-ho tot - + Commit Confirma - + Commit message Missatge de confirmació - + Remote repositories Repositoris remots - + Pull Rep - + Push Envia - + Multimaterial definition Definició de multimaterial - + Copy existing... Còpia existent... - + Edit definition Edita la definició - + Name: Nom: - + Composition: Composició: - + Add Afig - + Up Amunt - + Down Avall - + Del Supr - + Nesting Imbricació - + Container Contenidor - + Pick selected Tria el seleccionat - + Shapes Formes - + Add selected Afig el seleccionat - + Remove Elimina - + Nesting parameters Paràmetres d'imbricació - + Rotations Rotacions - + Tolerance Tolerància - + Arcs subdivisions Subdivisions dels arcs - + Closer than this, two points are considered equal Més a prop d'aquest valor, dos punts es consideren iguals - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value El nombre de segments en què es divideixen les arestes no lineals, per als càlculs. Si se superposen formes corbes, proveu d'augmentar aquest valor - + A comma-separated list of angles to try and rotate the shapes Una llista d'angles separats per comes per a provar i girar les formes - + 0,90,180,270 0,90,180,270 - + Nesting operation Operació d'imbricació - + pass %p passa %p - + Start Inicia - + Stop Para - + Preview Previsualització - + Total thickness Grossària total - + Invert Inverteix @@ -5107,717 +5123,717 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Configuració general - + This is the default color for new Wall objects Aquest és el color per defecte per als nous objectes mur - + This is the default color for new Structure objects Aquest és el color per defecte per als nous objectes estructura - + 2D rendering Renderització 2D - + Show debug information during 2D rendering Mostra la informació de depuració durant la renderització 2D - + Show renderer debug messages Mostra missatges de depuració del renderitzador - + Cut areas line thickness ratio Relació del gruix de les línies d'àrees de tall - + Specifies how many times the viewed line thickness must be applied to cut lines Especifica quantes vegades el gruix de la línia visualitzada s'ha d'aplicar per a tallar línies - + Width: Amplada: - + Height: Alçada: - + Color: Color: - + Length: Longitud: - + Diameter Diàmetre - + Offset Equidistancia (ofset) - + The default width for new windows L'amplària per defecte per a les finestres noves - + The default height for new windows L'alçària per defecte per a les finestres noves - + Thickness: Gruix: - + The default thickness for new windows El gruix per defecte per a les finestres noves - + Frame color: Color del mar: - + Glass color: Color del vidre: - + Auto-join walls Unió automàtica de murs - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Si està marcada, quan es connecten dos murs similars, els seus esbossos subjacents s'uniran, i els dos murs es convertiran en un únic mur. - + Join walls base sketches when possible Uneix els esbossos base dels murs quan siga possible - + Mesh to Shape Conversion Conversió de malla a forma - + If this is checked, conversion is faster but the result might still contain triangulated faces Si està marcada, la conversió és més ràpida però el resultat encara pot contindre cares triangulars - + Fast conversion Conversió ràpida - + Tolerance: Tolerància: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Si està marcada, s'imposarà que els grups de cares planes siguen al mateix pla, i això pot donar lloc a buits i resultats no sòlids - + Force flat faces Imposa cares planes - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Si està marcada, els forats en les cares es realitzaran per subtracció en lloc d'utilitzar l'orientació dels fils - + Cut method Mètode de tall - + Show debug messages Mostra els missatges de depuració - + Separate openings Separa les obertures - + Prefix names with ID number Prefixa els noms amb el número d'ID - + Scaling factor Factor d'escala - + Defaults Valors per defecte - + Walls Murs - + mm mm - + Structures Estructures - + Rebars Armadures corrugades - + Windows Finestres - + Transparency: Transparència: - + 30, 10 30, 10 - + Stairs Escales - + Number of steps: Nombre de passos: - + Panels Taulers - + mm mm - + Thickness Gruix - + Force export as Brep Imposa l'exportació com a Brep - + Bim server Servidor Bim - + Address Adreça - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Opcions d'exportació - + General options Opcions generals - + Import options Opcions d'importació - + Import arch IFC objects as Importa objectes d'arquitectura IFC com a - + Specifies what kind of objects will be created in FreeCAD Defineix el tipus d'objectes que es crearan en el FreeCAD - + Parametric Arch objects Objectes d'arquitectura paramètrics - + Non-parametric Arch objects Objectes d'arquitectura no paramètrics - + Simple Part shapes Formes simples de peça - + One compound per floor Un element compost per planta - + Do not import Arch objects - No importes objectes del mòdul d'Arquitectura + No importis objectes del mòdul d'Arquitectura - + Import struct IFC objects as Importa objectes d'estructura IFC com a - + One compound for all Un element compost per a tot - + Do not import structural objects No importes objectes estructurals - + Root element: Element arrel: - + Detect extrusions Detecta les extrusions - + Mesher Generador de malles - + Builtin Integrat - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opcions dels generadors de malles integrat i Mefisto - + Tessellation Tessel·lació - + Netgen mesher options Opcions del generador de malles Netgen - + Grading Gradació - + Segments per edge Segments per aresta - + Segments per radius Segments per radi - + Second order Segon ordre - + Allows optimization Permet l'optimització - + Optimize Optimitza - + Allow quads Permet quadrilàters - + Use triangulation options set in the DAE options page Utilitza les opcions de triangulació establides en la pàgina d'opcions del DAE - + Use DAE triangulation options Utililtza les opcions de triangulació DAE - + Join coplanar facets when triangulating Uneix facetes coplanars durant la triangulació - + Object creation Creació d'objectes - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Hi ha dues estratègies possibles per a evitar dependències circulars: crear un objecte més (no marcada) o suprimir la geometria externa de l'esbós de base (marcada) - + Remove external geometry of base sketches when needed Suprimeix la geometria externa dels esbossos de base si és necessari - + Create clones when objects have shared geometry Crea clons si els objectes tenen geometria compartida - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - Si està marcada, quan un objecte es converteix en subtracció o addició d'un objecte arquitectura, rebrà el color de construcció d'esborrany + Si està marcada, quan un objecte es converteix en sostracció o addició d'un objecte arquitectura, rebrà el color de construcció d'esborrany. - + Apply Draft construction style to subcomponents Aplica l'estil de construcció d'esborrany als subcomponents - + Symbol line thickness ratio Relació del símbol fr gruix de línia - + Pattern scale Escala del patró - + Open in external browser Obri en un navegador extern - + Survey Recollida de dades - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Si està marcada, el text col·locat al porta-retalls inclourà la unitat. En cas costrari, hi haurà un nombre simple expressat en unitats internes (mil·límetres) - + Include unit when sending measurements to clipboard Inclou les unitats quan s'envien mesures al porta-retalls - + Pipes Tubs - + Diameter: Diàmetre: - + Split walls made of multiple layers Separa els murs fets de múltiples capes - + Split multilayer walls Separa els murs multicapa - + Use IfcOpenShell serializer if available Utilitzeu el serialitzador IfcOpenShell, si està disponible - + Export 2D objects as IfcAnnotations Exporta objectes 2D com a objects as a anotacions Ifc - + Hidden geometry pattern Patró de geometria amagada - + Tolerance value to use when checking if 2 adjacent faces as planar El valor de tolerància utilitzat quan es comprova si dues cares adjacents estan situades al mateix pla - + Fit view while importing Ajusta la vista durant la importació - + Export full FreeCAD parametric model Exporta un model paramètric complet de FreeCAD - + Do not compute areas for object with more than: No calcular àrees per objecte amb més que: - + faces cares - + Interval between file checks for references Interval entre comprovacions d'arxiu per si hi ha referències - + seconds segons - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Per defecte, els nous objectes tindran la propietat "Moure amb l'amfitrió" establida a fals, el que significa que no es poden moure quan el seu objecte amfitrió es desplaça. - + Set "Move with host" property to True by default Estableix la propietat "Moure amb l'amfitrió" a vertader de forma predeterminada - + Use sketches Utilitzi esbossos - + Helpers (grids, axes, etc...) Ajudes (quadrícules, eixos, etc...) - + Exclude list: Llista d'exclusió: - + Reuse similar entities Reutilitza entitats similars - + Disable IfcRectangleProfileDef Desactiva IfcRectangleProfileDef - + Set "Move base" property to True by default Estableix la propietat "Mou la base" com a vertadera per defecte - + IFC version Versió IFC - + The IFC version will change which attributes and products are supported La versió IFC canviarà quins atributs i productes són compatibles - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Espais - + Line style: Estil de línia: - + Solid Sòlid - + Dashed Discontínua - + Dotted Puntejada - + Dashdot Guió punt - + Line color Color de línia - + Import full FreeCAD parametric definitions if available Importa les definicions paramètriques completes si estan disponibles - + Auto-detect and export as standard cases when applicable Detecta automàticament i exporta com a cas estàndard quan sigui aplicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Si aquesta opció està marcada, quan un objecte d'arquitectura conté un material, l'objecte prendrà el color del material. Això es pot canviar a cada objecte. - + Use material color as shape color Utilitza el color del material com a color de la forma - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Aquesta és la propietat «traç-matriu de guions» SVG que s'aplica a les projeccions d'objectes amagats. - + Scaling factor for patterns used by object that have a Footprint display mode Factor d'escala per als patrons utilitzats per l'objecte que té un mode de visualització basat en l'empremta - + The URL of a bim server instance (www.bimserver.org) to connect to. L'URL d'un servidor Bim (www.bimserver.org) al qual connectar-se. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench Si aquesta opció està seleccionada, el botó «Obri BimServer en el navegador» obrirà la interfície del servidor Bim en un navegador extern en lloc d'un banc de treball web de FreeCAD - + All dimensions in the file will be scaled with this factor Totes les dimensions del fitxer s’escalaran amb aquest factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Programa de malla que s'ha d'utilitzar. Si utilitzeu Netgen, assegureu-vos que estigui disponible. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Valor de la tessel·lació a utilitzar amb els programes de malla Builtin i Mefisto. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5826,55 +5842,55 @@ Aquest valor descriu amb quina velocitat disminueix la mida de la malla. La gradació de la mida de la malla local h(x) està vinculat a |Δh(x)| ≤ 1/valor. - + Maximum number of segments per edge Nombre màxim de segments per aresta - + Number of segments per radius Nombre de segments per radi - + Allow a second order mesh Permet malla de segon ordre - + Allow quadrilateral faces Permet cares quadrilàteres - + IFC export Exportació IFC - + Show this dialog when exporting Mostra aquest diàleg en exportar - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. A alguns visualitzadors d'IFC no els agraden els objectes exportats com a extrusions. Utilitzeu aquesta funcionalitat per a forçar que tots els objectes s'exporten com a geometria BREP. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. Quan s'exporten objectes sense ID únic (UID), l'UID generat s'emmagatzemarà dins de l'objecte FreeCAD per a reutilitzar-lo la pròxima vegada que s'exporti l'objecte. Això porta a diferències més xicotetes entre les versions de fitxers. - + Store IFC unique ID in FreeCAD objects Emmagatzema l'ID únic d'IFC dins de l'objecte FreeCAD - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5882,24 +5898,24 @@ Note: The serializer is still an experimental feature! IFCOpenShell és una biblioteca que permet importar fitxers IFC. La seva funcionalitat de serialitzador permet donar-li una forma OCC i produirà una geometria IFC adequada: NURBS, facetes o qualsevol altra cosa. Nota: El serialitzador no deixa de ser una característica experimental! - + 2D objects will be exported as IfcAnnotation Els objectes 2D s’exportaran com a IfcAnnation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Totes les propietats d'objecte de FreeCAD s'emmagatzemaran dins dels objectes exportats, i això permet tornar a crear un model paramètric complet en tornar a importar. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Quan sigui possible, s'utilitzaran entitats semblants sols una vegada en el fitxer, si és possible. Això pot reduir molt la mida del fitxer, però el farà menys llegible. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5907,7 +5923,7 @@ If this is your case, you can disable this and then all profiles will be exporte Si és possible, els objectes IFC que són rectangles extrudits s'exportaran com a IfcRectangleProfileDef. Tanmateix, algunes altres aplicacions poden tindre problemes per a importar aqueixa entitat. Si és així, ho podeu deshabilitar i tots els perfils s'exportaran com a IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5915,189 +5931,189 @@ as standard cases when the necessary conditions are met. Alguns tipus d'IFC com ara IfcWall o IfcBeam, tenen versions estàndards especials com IfcWallStandardCase o IfcBeamStandardCase. Si aquesta opció està activada, FreeCAD exportarà automàticament aquests objectes com a casos estàndards quan es compleixin les condicions necessàries. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Si no es troba cap lloc en el document FreeCAD, se n'afegirà un per defecte. Un lloc no és obligatori, però una pràctica habitual és tenir-ne almenys un al fitxer. - + Add default site if one is not found in the document Afegeix un lloc per defecte si no se'n troba cap en el document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. Si no es troba cap construcció en el document FreeCAD, se n'afegirà una per defecte. Advertència: L'estàndard IFC demana almenys una construcció en cada fitxer. Si desactiveu aquesta opció, produireu un fitxer IFC no estàndard. Tanmateix, a FreeCAD, creiem que tindre una construcció no hauria de ser obligatori, i aquesta opció està ací perquè tinguem l'oportunitat de mostrar el nostre punt de vista a l'opinió pública i intentem convéncer-ne la resta. - + Add default building if one is not found in the document (no standard) Afegeix una construcció per defecte si no se'n troba cap en el document (no estàndard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Si no es troba cap pis de construcció en el document FreeCAD, se n'afegirà un per defecte. Un pis de construcció no és obligatori, però una pràctica habitual és tenir-ne almenys un al fitxer. - + Add default building storey if one is not found in the document Afegeix un pis de construcció per defecte si no se'n troba cap en el document - + IFC file units Unitats de fitxer IFC - + Metric Sistema mètric decimal - + Imperial Sistema anglosaxó d'unitats - + IFC import Importació IFC - + Show this dialog when importing Mostra aquest diàleg en importar - + Shows verbose debug messages during import and export of IFC files in the Report view panel Mostra missatges detallats de depuració durant la importació i exportació de fitxers IFC en el tauler de visualització de l'informe - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Els clons s'utilitzen quan els objectes comparteixen geometria Un objecte és l'objecte base, els altres són clons. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Només s’importaran subtipus de l’element especificat. Mantingueu l’element IfcProduct per a importar tots els elements de construcció. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Les obertures s’importaran com a subtraccions, en cas contrari les obertures ja s'hauran sostret dels murs - + The importer will try to detect extrusions. Note that this might slow things down. L’importador intentarà detectar extrusions. Tingueu en compte que això podria alentir les coses. - + Object names will be prefixed with the IFC ID number Els noms d'objectes tindran com a prefix el número d'ID IFC - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Si es troben diversos materials amb el mateix nom i color en el fitxer IFC, es consideraran com un únic material. - + Merge materials with same name and same color Fusiona materials amb el mateix nom i el mateix color - + Each object will have their IFC properties stored in a spreadsheet object Cada objecte tindrà les seues propietats IFC emmagatzemades en un full de càlcul - + Import IFC properties in spreadsheet Importa les propietats IFC en un full de càlcul - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. Els fitxers IFC poden contenir una geometria poc neta o no sòlida. Si es selecciona aquesta opció, tota la geometria s’importa, independentment de la seva validesa. - + Allow invalid shapes Permet formes no vàlides - + Comma-separated list of IFC entities to be excluded from imports Llista separada per comes d'entitats IFC que s'han d'excloure de la importació - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Ajusta la vista durant la importació dels objectes importats. Això farà més lenta la importació però podeu veure-la. - + Creates a full parametric model on import using stored FreeCAD object properties Crea un model paramètric complet en la importació mitjançant propietats d’objecte FreeCAD emmagatzemades - + Export type Export type - + Standard model Model estàndard - + Structural analysis Anàlisi estructural - + Standard + structural Estàndard + estructural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - Curved shapes that cannot be represented as curves in IFC -are decomposed into flat facets. -If this is checked, an additional calculation is done to join coplanar facets. + Les formes corbes que no es poden representar com a corbes en IFC +es descomponen en facetes planes. +Si aquesta opció està marcada, es realitzarà un càlcul addicional per a unir les facetes coplanars. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. - Standard + structural: both types of models. - The type of objects that you wish to export: -- Standard model: solid objects. -- Structural analysis: wireframe model for structural calculations. -- Standard + structural: both types of models. + El tipus d'objecte que es vol exportar: +- Model estàndard: objectes sòlids. +- Anàlisi estructural: model de filferro per càlculs estructurals. +- Estàndard + estructural: Ambdós tipus de models. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6112,7 +6128,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6121,41 +6137,41 @@ for example, 3 if you have a 4-core CPU. Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - EXPERIMENTAL -The number of cores to use in multicore mode. -Keep 0 to disable multicore mode. -The maximum value should be your number of cores minus 1, -for example, 3 if you have a 4-core CPU. + EXPERIMENTAL +El nombre de nuclis que s’han d’utilitzar en mode multi-nucli. +Mantingueu-lo a 0 per a desactivar el mode multi-nucli. +El valor màxim ha de ser el nombre de nuclis menys u, +per exemple, 3 en una CPU de 4 nuclis. -Set it to 1 to use multicore mode in single-core mode; this is safer -if you start getting crashes when you set multiple cores. +Limiteu-lo a 1 per a utilitzar el mode multi-nucli en mode nucli únic; +és més segur si teniu fallades utilitzant múltiples nuclis. - + Number of cores to use (experimental) - Number of cores to use (experimental) + Nombre de nuclis a utilitzar (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' -objects that are usually found in an IFC file are not imported, and all objects -are placed in a 'Group' instead. -'Buildings' and 'Storeys' are still imported if there is more than one. + Si aquesta opció està marcada, per defecte els objectes 'Projecte', 'Lloc', 'Construcció' i 'Pisos' +que normalment es troben en un fitxer IFC no s'importen i tots els objectes +es col·loquen en un grup. +'Construcció' i 'Pisos' continuen important-se si n'hi ha més d'un. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' - Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' + Substitueix 'Projecte', 'Lloc', 'Construcció' i 'Pis' per 'Grup' Workbench - + Arch tools Eines d'arquitectura @@ -6163,32 +6179,32 @@ are placed in a 'Group' instead. arch - + &Draft & Esborrany - + Utilities Utilitats - + &Arch &Arquitectura - + Creation Creació - + Annotation Anotació - + Modification Modificació diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.qm b/src/Mod/Arch/Resources/translations/Arch_cs.qm index 92ae478411..6625735ef0 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_cs.qm and b/src/Mod/Arch/Resources/translations/Arch_cs.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_cs.ts b/src/Mod/Arch/Resources/translations/Arch_cs.ts index ca41019f5a..d76f88b488 100644 --- a/src/Mod/Arch/Resources/translations/Arch_cs.ts +++ b/src/Mod/Arch/Resources/translations/Arch_cs.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Rozestup os - + The angles of each axis Úhly každé osy - + The length of the axes Délka os - + The size of the axis bubbles Velikost bublin os - + The numbering style Styl číslování - + The type of this building Typ tohoto sestavení - + The base object this component is built upon Základní objekt je postaven na komponentě - + The object this component is cloning Objekt této komponenty je klonován - + Other shapes that are appended to this object Další tvary přidané k tomuto objektu - + Other shapes that are subtracted from this object Další tvary odebrané z objektu - + An optional description for this component Volitelný popis pro tuto komponentu - + An optional tag for this component Volitelný tag pro tuto komponentu - + A material for this object Materiál objektu - + Specifies if this object must move together when its host is moved Určuje, jestli se má tento objekt přesunout spolu s jeho nadřazeným objektem - + The area of all vertical faces of this object Oblast všech svislých ploch tohoto objektu - + The area of the projection of this object onto the XY plane Oblasti průmětu tohoto objektu na rovinu XY - + The perimeter length of the horizontal area Délka obvodu vodorovné plochy - + The model description of this equipment Popis modelu tohoto zařízení - + Additional snap points for this equipment Další uchopovací body pro toto zařízení - + The electric power needed by this equipment in Watts Elektrický výkon potřebný pro provoz zařízení ve Wattech - + The height of this object Výška tohoto objektu - + The computed floor area of this floor Vypočtená půdorysná plocha - + The placement of this object Umístění tohoto objektu - + The profile used to build this frame Profil použitý k vytvoření tohoto rámu - + Specifies if the profile must be aligned with the extrusion wires Určuje, zda musí být profil zarovnán ve směru vysunutí - + An offset vector between the base sketch and the frame Vektor posunu mezi základním náčrtem a rámcem - + Crossing point of the path on the profile. Body křížení cesty a profilu - + The rotation of the profile around its extrusion axis Rotace profilu okolo osy vysunutí - + The length of this element, if not based on a profile Délka tohoto prvku, není-li založena na profilu - + The width of this element, if not based on a profile Šířka tohoto prvku, není-li založena na profilu - + The thickness or extrusion depth of this element Tloušťka nebo hloubka vysunutí tohoto elementu - + The number of sheets to use Počet listů k použití - + The offset between this panel and its baseline Odsazení mezi tímto panelem a jeho zádkladní linií - + The length of waves for corrugated elements Délka vlny pro vlnité prvky - + The height of waves for corrugated elements Výška vlny pro vlnité prvky - + The direction of waves for corrugated elements Směr vln pro vlnité prvky - + The type of waves for corrugated elements Typ vln pro vlnité prvky - + The area of this panel Oblast tohoto panelu - + The facemaker type to use to build the profile of this object Typ plochy použitý pro sestavení profilu tohoto objektu - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Normálový směr vytažení tohoto objektu (pro (0,0,0) automatická normála) - + The linked object Propojený objekt - + The line width of the rendered objects Tloušťka čar vykreslených objektů - + The color of the panel outline Barva obrysu panelu - + The size of the tag text Velikost textu značky - + The color of the tag text Barva textu značky - + The X offset of the tag text Posun textu značky ve směru X - + The Y offset of the tag text Posun textu značky ve směru Y - + The font of the tag text Typ písma textu značky - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Text k zobrazení. Pro tag, štítek nebo popis panelu použijte %tag%, %label% nebo %description% - + The position of the tag text. Keep (0,0,0) for center position Pozice textu. Použij (0,0,0) pro vystředění - + The rotation of the tag text Otočení textu značky - + A margin inside the boundary Okraj v ohraničení - + Turns the display of the margin on/off Zapne nebo vypne zobrazení okraje - + The linked Panel cuts Provázaný řez - + The tag text to display Zobrazený text značky - + The width of the sheet Šířka listu - + The height of the sheet Výška listu - + The fill ratio of this sheet Poměr zaplnění tohoto listu - + The diameter of this pipe, if not based on a profile Průměr této trubice, není-li založena na profilu - + The length of this pipe, if not based on an edge Délka této trubice, není-li založena na hraně - + An optional closed profile to base this pipe on Volitelný uzavřený profil na kterém má začínat toto potrubí - + Offset from the start point Odsazení od počátečního bodu - + Offset from the end point Odsazení od koncového bodu - + The curvature radius of this connector Poloměr zaoblení tohoto konektoru - + The pipes linked by this connector Potrubí propojené tímto konektorem - + The type of this connector Typ tohoto konektoru - + The length of this element Délka tohoto prvku - + The width of this element Šířka tohoto prvku - + The height of this element Výška tohoto prvku - + The structural nodes of this element Konstrukční uzly tohoto prvku - + The size of the chamfer of this element Velikost zkosení tohoto prvku - + The dent length of this element Délka drážky tohoto prvku - + The dent height of this element Hloubka drážky tohoto prvku - + The dents of this element Drážky tohoto prvku - + The chamfer length of this element Délka zkosení tohoto prvku - + The base length of this element Základní délka tohoto prvku - + The groove depth of this element Hloubka drážky tohoto prvku - + The groove height of this element Výška drážky tohoto prvku - + The spacing between the grooves of this element Vzdálenost mezi otvory tohoto prvku - + The number of grooves of this element Počet drážek tohoto prvku - + The dent width of this element Délka drážky tohoto prvku - + The type of this slab Typ této desky - + The size of the base of this element Velikost základny tohoto prvku - + The number of holes in this element Počet otvorů v tomto prvku - + The major radius of the holes of this element Hlavní poloměr otvorů tohoto prvku - + The minor radius of the holes of this element Vedlejší poloměr otvorů tohoto prvku - + The spacing between the holes of this element Vzdálenost mezi otvory tohoto prvku - + The length of the down floor of this element Délka podlahy tohoto prvku - + The number of risers in this element Počet schodišťových stupňů - + The riser height of this element Výška schodového stupně - + The tread depth of this element Hloubka schodnice - + Outside Diameter Vnější průměr - + Wall thickness Tloušťka stěny - + Width of the beam Šířka paprsku - + Height of the beam Výška paprsku - + Thickness of the web Tloušťka sítě - + Thickness of the flanges Tloušťka příruby - + Thickness of the sides Tloušťka stran - + Thickness of the webs Tloušťka síťí - + Thickness of the flange Tloušťka příruby - + The diameter of the bar Průměr tyče - + The distance between the border of the beam and the first bar (concrete cover). Vzdálenost mezi ohraničením nosníku a prvního pruhu (betonu). - + The distance between the border of the beam and the last bar (concrete cover). Vzdálenost poslední výstuže od konce nosníku (betonová krycí vrstva). - + The amount of bars Počet tyčí - + The spacing between the bars Rozestupy mezi tyčemi - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - The direction to use to spread the bars. Keep (0,0,0) for automatic direction. + Směr použít k rozprostření tyč. Udržujte (0,0,0) pro automatický směr. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. + Zaoblení aplikující na úhel základního profilu. Tato hodnota se vynásobí průměrem tyče. - + The description column Sloupec Popisu - + The values column Sloupec hodnot - + The units column Sloupec jednotek - + The objects column Sloupec objektů - + The filter column Sloupec filtru - + The spreadsheet to print the results to Tabulka pro výstup výsledků - + If false, non-solids will be cut too, with possible wrong results. - If false, non-solids will be cut too, with possible wrong results. + Pokud nepravda, ne-objemová tělesa budou také ořezána s možnými chybnými výsledky. - + The display length of this section plane - The display length of this section plane + Zobrazená délka této roviny řezu - + The display height of this section plane - The display height of this section plane + Zobrazená výka této roviny řezu - + The size of the arrows of this section plane - The size of the arrows of this section plane + Velikost šipek této roviny řezu - + Show the cut in the 3D view Zobrazit řez v 3D pohledu - + The rendering mode to use Režim vykreslování - + If cut geometry is shown or not - If cut geometry is shown or not + Je-li zobrazena řezaná geometrie, nebo ne - + If cut geometry is filled or not - If cut geometry is filled or not + Pokud je řezaná geometrie vyplněna, nebo ne - + The size of the texts inside this object Velikost textů uvnitř tohoto objektu - + If checked, source objects are displayed regardless of being visible in the 3D model If checked, source objects are displayed regardless of being visible in the 3D model - + The base terrain of this site Základní profil tohoto staveniště - + The postal or zip code of this site The postal or zip code of this site - + The city of this site The city of this site - + The country of this site The country of this site - + The latitude of this site The latitude of this site - + Angle between the true North and the North direction in this document Úhel mezi severem a severním směrem v tomto dokumentu - + The elevation of level 0 of this site The elevation of level 0 of this site - + The perimeter length of this terrain The perimeter length of this terrain - + The volume of earth to be added to this terrain The volume of earth to be added to this terrain - + The volume of earth to be removed from this terrain The volume of earth to be removed from this terrain - + An extrusion vector to use when performing boolean operations An extrusion vector to use when performing boolean operations - + Remove splitters from the resulting shape Remove splitters from the resulting shape - + Show solar diagram or not Zobrazit/Nezobrazit osvícení sluncem - + The scale of the solar diagram The scale of the solar diagram - + The position of the solar diagram The position of the solar diagram - + The color of the solar diagram The color of the solar diagram - + The objects that make the boundaries of this space object Objekty, které vymezují hranice tohoto prostoru - + The computed floor area of this space Vypočtená podlahová plocha tohoto prostoru - + The finishing of the floor of this space Konečná úprava podlahy tohoto prostoru - + The finishing of the walls of this space Konečná úprava stěn tohoto prostoru - + The finishing of the ceiling of this space Konečná úprava stropu tohoto prostoru - + Objects that are included inside this space, such as furniture Objekty, které jsou uvnitř tohoto prostoru, např. nábytek - + The type of this space Typ tohoto prostoru - + The thickness of the floor finish Tloušťka konečné úpravy podlahy - + The number of people who typically occupy this space Počet lidí, kteří většinou tento prostor obývají - + The electric power needed to light this space in Watts Elektrický příkon potřebný k osvětlení tohoto prostoru ve Wattech - + The electric power needed by the equipment of this space in Watts Elektrický příkon vybavení tohoto prostoru, ve Wattech - + If True, Equipment Power will be automatically filled by the equipment included in this space If True, Equipment Power will be automatically filled by the equipment included in this space - + The type of air conditioning of this space Typ klimatizace prostoru - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Text, který se má zobrazit. Použij $area, $label, $tag, $floor, $walls, $ceiling pro vložení příslušných údajů - + The name of the font Název fontu - + The color of the area text The color of the area text - + The size of the text font Velikost fontu - + The size of the first line of text Velikost prvního řádku textu - + The space between the lines of text Mezery mezi řádky textu - + The position of the text. Leave (0,0,0) for automatic position Pozice textu. Použij (0,0,0) pro automatickou pozici - + The justification of the text The justification of the text - + The number of decimals to use for calculated texts The number of decimals to use for calculated texts - + Show the unit suffix Show the unit suffix - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs Šířka těchto schodů - + The total height of these stairs Celková výška těchto schodů - + The alignment of these stairs on their baseline, if applicable Zarovnání tohoto schodiště k jeho základní linii, je-li aplikovatelné - + The number of risers in these stairs Počet schodišťových stupňů - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points The size of the node points - + The color of the nodes line The color of the nodes line - + The type of structural node The type of structural node - + Axes systems this structure is built on Axes systems this structure is built on - + The element numbers to exclude when this structure is based on axes The element numbers to exclude when this structure is based on axes - + If true the element are aligned with axes If true the element are aligned with axes - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The width of this wall. Not used if this wall is based on a face The width of this wall. Not used if this wall is based on a face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + The normal direction of this window The normal direction of this window - + The area of this window The area of this window - + An optional higher-resolution mesh or shape for this object An optional higher-resolution mesh or shape for this object - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material A description for this material - + The transparency value of this material The transparency value of this material - + The color of this material The color of this material - + The list of layer names The list of layer names - + The list of layer materials The list of layer materials - + The list of layer thicknesses The list of layer thicknesses - + The line color of the projected objects The line color of the projected objects - + The color of the cut faces (if turned on) The color of the cut faces (if turned on) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic The number of the wire that defines the hole. A value of 0 means automatic - + The label of each axis The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of - + An optional axis or axis system on which this object should be duplicated An optional axis or axis system on which this object should be duplicated - + The type of edges to consider The type of edges to consider - + If true, geometry is fused, otherwise a compound If true, geometry is fused, otherwise a compound - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. - + The allowed angles this object can be rotated to when placed on sheets The allowed angles this object can be rotated to when placed on sheets - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar The structure object that hosts this rebar - + The custom spacing of rebar The custom spacing of rebar - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts Písmo použité pro texty - + The font size Velikost písma - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts Písmo použité pro texty - + The font size of texts Velikost písma textů - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file Soubor fontu - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Komponenty - + Components of this object Díly tohoto objektu - + Axes Osy - + Create Axis Vytvořit osu - + Remove Odstranit - + Add Přidat - + Axis Osa - + Distance Distance - + Angle Úhel - + is not closed není uzavřeno - + is not valid není platný - + doesn't contain any solid neobsahuje žádné těleso - + contains a non-closed solid obsahuje neuzavřené těleso - + contains faces that are not part of any solid obsahuje plochy které nejsou součástí žádného tělesa - + Grouping Seskupování - + Ungrouping Rozdělit skupinu - + Split Mesh Rozdělit síť - + Mesh to Shape Síť na Tvar - + Base component Základní díl - + Additions Sečtení - + Subtractions Rozdíl - + Objects Objekty - + Roof Střecha - + Create Roof Vytvořit střechu - + Unable to create a roof Nelze vytvořit střechu - + Page Stránka - + View of Pohled na - + Create Section Plane Vytvoření roviny řezu - + Create Site Vytvořit parcelu - + Create Structure Vytvořit strukturu - + Create Wall Vytvořit zeď - + Width Šířka - + Height Výška - + This mesh is an invalid solid Tato síť netvoří platné těleso - + Create Window Vytvořit okno - + Edit Upravit - + Create/update component Vytvořit/aktualizovat díl - + Base 2D object Základní 2D objekt - + Wires Dráty - + Create new component Vytvořit nový díl - + Name Jméno - + Type Typ - + Thickness Tloušťka - + Error: Couldn't determine character encoding Chyba: Nelze určit kódování znaků - + file %s successfully created. soubor %s byl úspěšně vytvořen. - + Add space boundary Přidat hranici prostoru - + Remove space boundary Odstranit hranici prostoru - + Please select a base object Vyber základní objekt - + Fixtures Armatury - + Frame Rám - + Create Frame Vytvořit rám - + Create Rebar Vytvoř výztuž - + Create Space Vytvořit prostor - + Create Stairs Vytvořit schody - + Length Délka - + Error: The base shape couldn't be extruded along this tool object Chyba: Základní tvar nemůže být vysunut podél tohoto objektu - + Couldn't compute a shape Nemohu vyřešit plochu - + Merge Wall Sloučit stěnu - + Please select only wall objects Prosím vyberte pouze objekty stěny - + Merge Walls Sloučit stěny - + Distances (mm) and angles (deg) between axes Vzdálenosti (mm) a úhly (deg) mezi osami - + Error computing the shape of this object Chyba při výpočtu tvaru tohoto objektu - + Create Structural System Vytvořit konstrukční systém - + Object doesn't have settable IFC Attributes Objekt nemá nastavitelné IFC atributy - + Disabling Brep force flag of object Vypnutí vynuceného značení objektů Brep - + Enabling Brep force flag of object Zapnutí vynuceného značení objektů Brep - + has no solid nemá objemové těleso - + has an invalid shape nemá platný tvar - + has a null shape má neplatný tvar - + Cutting Řez - + Create Equipment Vytvořit vybavení - + You must select exactly one base object Musíte vybrat právě jeden základní objekt - + The selected object must be a mesh Vybraným objektem musí být síť - + This mesh has more than 1000 facets. Tato síť má více než 1000 ploch. - + This operation can take a long time. Proceed? Tato operace může trvat dlouho. Pokračovat? - + The mesh has more than 500 facets. This will take a couple of minutes... Síť má více než 500 ploch. Bude to trvat několik minut... - + Create 3 views Vytvořit 3 pohledy - + Create Panel Vytvořit panel - + Id ID - + IdRel IdRel - + Cut Plane Řezná rovina - + Cut Plane options Možnosti řezné roviny - + Behind Za - + Front Přední - + Angle (deg) Úhel (deg) - + Run (mm) Horizontální rozměr (mm) - + Thickness (mm) Tloušťka (mm) - + Overhang (mm) Přesah (mm) - + Height (mm) Výška (mm) - + Create Component Vytvořit komponentu - + Create material Vytvořit materiál - + Walls can only be based on Part or Mesh objects Zdi mohou být založeny jen na objektech součásti nebo sítě - + Set text position Nastavit pozici textu - + Category Kategorie - + Key Klíč - + Value Hodnota - + Unit Jednotka - + Create IFC properties spreadsheet Vytvořit tabulku IFC vlastností - + Create Building Vytvořit budovu - + Group Skupina - + Create Floor Create Floor - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools Nástroje - + Edit views positions Edit views positions - + Create Pipe Create Pipe - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer Sražení - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes Number of holes - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Level - + Rotation Rotation - + Offset Odstup - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File Importovat soubor CSV - + Export CSV File Exportovat soubor CSV - + Schedule Schedule - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door Dveře - + Hinge Hinge - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material Materiál - + New layer New layer - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Create Grid - + Label Label - + Axis system components Axis system components - + Grid Mřížka - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face This object has no face - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey Prohlížení - + Set description Set description - + Clear Vyčistit - + Copy Length Copy Length - + Copy Area Copy Area - + Export CSV Exportovat CSV - + Description Popis - + Area Area - + Total Total - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Komponenta - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Vlastnost - + Add property... Add property... - + Add property set... Add property set... - + New... Nový... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Profil - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Střed - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Přidat vybrané - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Vlevo - + Right Vpravo - + Use sketches Use sketches - + Structure Struktura - + Window Okno - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Create Project - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Create Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Ve vašem systému nebyla nalezena shapefile knihovna pythonu. Přejete si ji stáhnout z <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? Bude uložena do složky maker. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Zeď - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Architektonický materiál - + Choose preset... Vyberte předvolbu... - + Name Jméno - + Description Popis - + Color Barva - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material The color of this material - + Transparency Průhlednost - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 zobrazení ze sítě - + Creates 3 views (top, front, side) from a mesh-based object Vytvoří 3 pohledy (z hora, přední a boční) síťového objektu @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Přidat komponentu - + Adds the selected components to the active object Přidá vybrané komponenty do aktivního objektu @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Osa - + Grid Mřížka - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Budova - + Creates a building object including selected objects. Vytvoří objekt budovy včetně vybraných objektů. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Zkontroluj - + Checks the selected objects for problems Zkontroluje vybrané objekty na problémy @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Uzavřít díry - + Closes holes in open shapes, turning them solids Uzavřít díry v otevřených plochách, vytvoření tělesa @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Komponenta - + Creates an undefined architectural component Vytvoří nedefinovanou architektonickou komponentu @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Řez rovinou - + Cut an object with a plane Provede řez objektu rovinou - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Vybavení - + Creates an equipment object from a selected object (Part or Mesh) Vytvoří vybavení objektu z vybraného objektu (Díl nebo Síť) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Level - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Rám - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Vytvořit tabulku IFC... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Vytvoří nebo upraví definici materiálu vybraného objektu. - + Material Materiál @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Sloučit stěny - + Merges the selected walls, if possible Sloučí vybrané zdi @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Síť na Tvar - + Turns selected meshes into Part Shape objects Převede vybrané objekty sítě na objekty tvaru @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Vytvoří objekt panelu kompoletně nebo z vybraného objektu (náčrt, drát, povrch nebo těleso) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Potrubí - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profil - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projekt - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Vytvoří vyztužující prut z vybrané plochy konstrukčního objektu - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Odstranit komponent - + Remove the selected components from their parents, or create a hole in a component Odstranit vybrané komponenty z jejich rodičů, nebo vytvořit díry v komponentě @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Odstranění Tvaru ze Stavby - + Removes cubic shapes from Arch components Odstraní krychlové tvary z komponent Stavby @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Střecha - + Creates a roof object from the selected wire. Vytvoří objekt střechy z vybraného drátu. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Schedule - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Rovina řezu - + Creates a section plane object, including the selected objects Vytvoří objekt roviny řezu, který zahrnuje vybrané objekty @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Vyberte non-manifold sítě - + Selects all non-manifold meshes from the document or from the selected groups Vybere všechny non-manifold sítě z dokumentu nebo z vybraných skupin @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Parcela - + Creates a site object including selected objects. Vytvoří objekt parcely zahrnující vybrané objekty. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Prostor - + Creates a space object from selected boundary objects Vytvoří objekt prostoru z vybraných hraničních objektů - + Creates a stairs object Vytvoří objekt schodů @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Rozdělit síť - + Splits selected meshes into independent components Rozdělí vybrané sítě na nezávislé komponenty @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Schodiště @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Vytvoří konstrukční objekt kompoletně nebo z vybraného objektu (náčrt, drát, povrch nebo těleso) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Prohlížení - + Starts survey Začne prohlížení @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Přepnout IFC Brep znak - + Force an object to be exported as Brep or not Vynutit nebo ne nevynutit export objektu jako Brep @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Zeď - + Creates a wall object from scratch or from a selected object (wire, face or solid) Vytvoří objekt zdi kompletně nebo z vybraného objektu (drát, povrch nebo těleso) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Okno - + Creates a window object from a selected object (wire, rectangle or sketch) Vytvoří objekt okna z vybraného objektu (drát obdélník nebo náčrt) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Connect - + Idle Nečinný - + Open in browser Otevři v prohlížeči - + Project Projekt - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Stáhnout - + Available revisions: Available revisions: - + Open Otevřít - + Upload Upload - + Root object: Root object: - + Comment Komentář @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Popis - + A description for this operation A description for this operation - + Unit Jednotka - + Objects Objekty - + Filter Filtr - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear Vyčistit - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Import - + Export Export - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: Heslo: - + Dialog Dialogové okno - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Vlastnost - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Zápis polohy kamery - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Ponor - + Import-Export Import-Export @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Status - + Log Log - + Refresh Aktualizovat - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Vybrat vše - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Název: - + Composition: Composition: - + Add Přidat - + Up Up - + Down Down - + Del Del - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes Útvar - + Add selected Přidat vybrané - + Remove Odstranit - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance Odchylka - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start Start - + Stop Stop - + Preview Náhled - + Total thickness Total thickness - + Invert Převrátit @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Obecná nastavení - + This is the default color for new Wall objects Toto je výchozí barva pro nové objekty zdí - + This is the default color for new Structure objects Toto je přednastavená barva pro nový objekt struktury - + 2D rendering 2D vykreslování - + Show debug information during 2D rendering Zobrazit ladicí informace během 2D vykreslování - + Show renderer debug messages Zobrazit ladící zprávy vykreslování - + Cut areas line thickness ratio Poměr tlouštěk čar řezajících plochy - + Specifies how many times the viewed line thickness must be applied to cut lines Určuje kolikanásobně se má zobrazit tloušťka řezných čar - + Width: Šířka: - + Height: Výška: - + Color: Barva: - + Length: Délka: - + Diameter Průměr - + Offset Odstup - + The default width for new windows Výchozí šířka pro nová okna - + The default height for new windows Výchozí výška pro nová okna - + Thickness: Tloušťka: - + The default thickness for new windows Výchozí tloušťka pro nová okna - + Frame color: Barva rámu: - + Glass color: Barva skla: - + Auto-join walls Automatické slučování zdí - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Je-li zaškrtnuto, při spojení dvou podobných zdí budou jejich výchozí náčrty spojeny do jednoho a obě zdi budou sloučeny do jedné - + Join walls base sketches when possible Sloučit základní náčrty zdí, pokud je to možné - + Mesh to Shape Conversion Převedení sítě na tvar - + If this is checked, conversion is faster but the result might still contain triangulated faces Je-li zaškrtnuto, konverze je rychlejší, ale výsledek může stále obsahovat trojúhelníkové stěny - + Fast conversion Rychlá konverze - + Tolerance: Tolerance: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Je-li zaškrtnuto, skupiny plochých stěn budou vyhlazeny, což může vést k mezerám a ne-tělesovým výsledkům - + Force flat faces Umělé rovinné plochy - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Při zaškrtnutí díry v plochách budou provedeny odečtením, jinak orientací drátu - + Cut method Metoda řezu - + Show debug messages Zobrazit zprávy ladění - + Separate openings Separovat otvory - + Prefix names with ID number Předřaď jménu ID - + Scaling factor Měřítko - + Defaults Výchozí hodnoty - + Walls Zdi - + mm mm - + Structures Struktury - + Rebars Výztuže - + Windows Okna - + Transparency: Průhlednost: - + 30, 10 30, 10 - + Stairs Schodiště - + Number of steps: Počet kroků: - + Panels Panely - + mm mm - + Thickness Tloušťka - + Force export as Brep Vynutit export jako Brep - + Bim server Bim server - + Address Adresa - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Možnosti exportu - + General options Obecné nastavení - + Import options Možnosti importu - + Import arch IFC objects as Importovat arch IFC objekty jako - + Specifies what kind of objects will be created in FreeCAD Určuje, jaký druh objektů bude vytvořen v FreeCAD - + Parametric Arch objects Parametrické Arch objekty - + Non-parametric Arch objects Neparametrické Arch objekty - + Simple Part shapes Jednoduché tvary součásti - + One compound per floor Jedna složenina na patro - + Do not import Arch objects Neimportujte Arch objekty - + Import struct IFC objects as Import objektů IFC struct jako - + One compound for all Jedna složenina pro všechno - + Do not import structural objects Neimportovat stavební objekty - + Root element: Kořenový prvek: - + Detect extrusions Detekovat vytažení - + Mesher Algoritmus síťování - + Builtin Vestavěný - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Možnosti Mefisto a vestavěného síťovacího algoritmu - + Tessellation Plátování - + Netgen mesher options Možnosti síťovacího algoritmu Netgen - + Grading Stupňování - + Segments per edge Segmentů na hraně - + Segments per radius Segmentů na poloměru - + Second order Druhý stupeň - + Allows optimization Povolí optimalizaci - + Optimize Optimalizovat - + Allow quads Povolit čtyřúhelníky - + Use triangulation options set in the DAE options page Použít možnosti triangulace nastavení na straně nastavení DAE - + Use DAE triangulation options Použít triangulaci nastavení DAE - + Join coplanar facets when triangulating Sloučit koplanární plochy při triangulaci - + Object creation Vytvoření objektu - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Dvě možné strategie pro předejití kruhových závislostí: Vytovřit jeden další objekt (nezaškrtnuto) nebo odstranit vnější geometrii základního náčrtu (zaškrtnuto) - + Remove external geometry of base sketches when needed Odstranit vnější geometrii základních náčrtů, když je potřeba - + Create clones when objects have shared geometry Vytovřit klony, když mají objekty společnou geometrii - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Prohlížení - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Pipes - + Diameter: Průměr: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Hodnota tolerance používaná při kontrole, zda jsou dvě přilehlé stěny rovinné - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds sekundy - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version Verze IFC - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Styl čáry: - + Solid Těleso - + Dashed Čárkovaný - + Dotted Tečkovaný - + Dashdot Čerchovaný - + Line color Barva čáry - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Architektonické nástroje @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Návrh - + Utilities Nástroje - + &Arch &Arch - + Creation Creation - + Annotation Vysvětlivka - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_de.qm b/src/Mod/Arch/Resources/translations/Arch_de.qm index 0c45ceccee..0716a189f4 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_de.qm and b/src/Mod/Arch/Resources/translations/Arch_de.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_de.ts b/src/Mod/Arch/Resources/translations/Arch_de.ts index c9d117cfdf..e24bf61ee8 100644 --- a/src/Mod/Arch/Resources/translations/Arch_de.ts +++ b/src/Mod/Arch/Resources/translations/Arch_de.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Die Intervalle zwischen den Achsen - + The angles of each axis Die Winkel jeder Achse - + The length of the axes Die Länge der Achsen - + The size of the axis bubbles Die Größe der Achsen-Blasen - + The numbering style Das Nummerierungsformat - + The type of this building Der Typ von diesem Gebäude - + The base object this component is built upon Das Basisobjekt, auf dem diese Komponente aufgebaut ist - + The object this component is cloning Das Objekt wird von dieser Komponente geklont - + Other shapes that are appended to this object Andere Formen, die an dieses Objekt angehängt werden - + Other shapes that are subtracted from this object Andere Formen, die von diesem Objekt abgezogen werden - + An optional description for this component Eine optionale Beschreibung für diese Komponente - + An optional tag for this component Eine optionale Markierung für diese Komponente - + A material for this object Ein Material für dieses Objekt - + Specifies if this object must move together when its host is moved Gibt an, ob dieses Objekt mitbewegt werden muss, wenn das Grundobjekt verschoben wird - + The area of all vertical faces of this object Die Gesamtfläche aller vertikalen Flächen dieses Objekts - + The area of the projection of this object onto the XY plane Die Fläche der Projektion des Objekts auf der XY-Ebene - + The perimeter length of the horizontal area Der Umfang des horizontalen Bereichs - + The model description of this equipment Die Modellbeschreibung für diese Ausstattung - + Additional snap points for this equipment Zusätzliche Einrastpunkte für dieses Gerät - + The electric power needed by this equipment in Watts Die elektrische Leistung in Watt, die dieses Gerät benötigt - + The height of this object Die Höhe dieses Objektes - + The computed floor area of this floor Die berechnete Bodenfläche dieses Bodens - + The placement of this object Die Platzierung dieses Objekts - + The profile used to build this frame Das zum Bau dieses Rahmens verwendete Profil - + Specifies if the profile must be aligned with the extrusion wires Gibt an, ob das Profil mit den extrusion wires ausgerichtet werden muss - + An offset vector between the base sketch and the frame Ein Versatzvektor zwischen der Basisskizze und dem Rahmen - + Crossing point of the path on the profile. Übergangspunkt des Weges auf dem Profil. - + The rotation of the profile around its extrusion axis Die Drehung des Profils um seine Extrusionsachse - + The length of this element, if not based on a profile Die Länge dieses Elements, wenn nicht auf einem Profil basierend - + The width of this element, if not based on a profile Die Breite dieses Elements, wenn nicht auf einem Profil basierend - + The thickness or extrusion depth of this element Die Dicke oder Extrusionstiefe dieses Elements - + The number of sheets to use Die Anzahl der zu verwendenden Blätter - + The offset between this panel and its baseline Der Versatz zwischen diesem Panel und seiner Grundlinie - + The length of waves for corrugated elements Die Länge der Wellen für gewellte Elemente - + The height of waves for corrugated elements Die Wellenhöhe für gewellte Elemente - + The direction of waves for corrugated elements Die Richtung der Wellen für gewellte Elemente - + The type of waves for corrugated elements Die Art der Wellen für gewellte Elemente - + The area of this panel Der Bereich dieses Panels - + The facemaker type to use to build the profile of this object Der zu verwendende Facemaker-Typ, um das Profil dieses Objekts zu bauen - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Die normalisierte Extrusionsrichtung dieses Objekts (behalte (0,0,0) für automatische Normale) - + The linked object Das verknüpfte Objekt - + The line width of the rendered objects Die Linienbreite der gerenderten Objekte - + The color of the panel outline Die Farbe des Panels Umriss - + The size of the tag text Die Größe des Tag-Textes - + The color of the tag text Die Farbe des Tag-Textes - + The X offset of the tag text Der X-Offset des Tag-Textes - + The Y offset of the tag text Der Y-Offset des Tag-Textes - + The font of the tag text Die Schriftart des Tag-Textes - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Der anzuzeigende Text. Kann %tag%,%label% oder %description% sein, um das Panel-Tag oder Label anzuzeigen - + The position of the tag text. Keep (0,0,0) for center position Die Position des Kennzeichnungstext. Für Zentrierung (0,0,0) belassen - + The rotation of the tag text Die Drehung des Tag-Textes - + A margin inside the boundary Ein Rand innerhalb der Grenze - + Turns the display of the margin on/off Schaltet die Anzeige des Randes ein / aus - + The linked Panel cuts Die verknüpften Panel-Schnitte - + The tag text to display Der anzuzeigende Tag-Text - + The width of the sheet Die Breite des Blattes - + The height of the sheet Die Höhe des Blattes - + The fill ratio of this sheet Das Füllverhältnis dieses Blattes - + The diameter of this pipe, if not based on a profile Der Durchmesser dieses Rohres, wenn nicht auf einem Profil basierend - + The length of this pipe, if not based on an edge Die Länge dieses Rohres, wenn nicht auf einer Kante basierend - + An optional closed profile to base this pipe on Ein optionales geschlossenes Profil um dieses Rohr darauf zu basieren - + Offset from the start point Offset vom Startpunkt aus - + Offset from the end point Versatz vom Endpunkt aus - + The curvature radius of this connector Der Krümmungsradius dieses Verbinders - + The pipes linked by this connector Die durch diesen Verbinder verknüpften Rohre - + The type of this connector Der Typ dieses Verbinders - + The length of this element Die Länge dieses Elements - + The width of this element Die Breite dieses Elements - + The height of this element Die Höhe dieses Elements - + The structural nodes of this element Die Strukturknoten dieses Elements - + The size of the chamfer of this element Die Größe der Abrundung dieses Elements - + The dent length of this element Die Dellenlänge dieses Elements - + The dent height of this element Die Dellenhöhe dieses Elements - + The dents of this element Die Dellen dieses Elements - + The chamfer length of this element Die Fasenlänge dieses Elements - + The base length of this element Die Grundlänge dieses Elements - + The groove depth of this element Die Rillentiefe dieses Elements - + The groove height of this element Die Rillenhöhe dieses Elements - + The spacing between the grooves of this element Der Abstand zwischen den Nuten dieses Elements - + The number of grooves of this element Die Anzahl der Rillen dieses Elements - + The dent width of this element Die Dellenbreite dieses Elements - + The type of this slab Die Art dieser Platte - + The size of the base of this element Die Größe der Basis dieses Elements - + The number of holes in this element Die Anzahl der Löcher in diesem Element - + The major radius of the holes of this element Der Hauptradius der Löcher dieses Elements - + The minor radius of the holes of this element Der kleinere Radius der Löcher dieses Elements - + The spacing between the holes of this element Der Abstand zwischen den Löchern dieses Elements - + The length of the down floor of this element Die Länge des unteren Geschosses dieses Elements - + The number of risers in this element Die Anzahl der Stufen in diesem Element - + The riser height of this element Die Stufenhöhe dieses Elements - + The tread depth of this element Die Stufentiefe dieses Elements - + Outside Diameter Außendurchmesser - + Wall thickness Wandstärke - + Width of the beam Breite des Trägers - + Height of the beam Höhe des Trägers - + Thickness of the web Dicke der Bahn - + Thickness of the flanges Dicke der Flansche - + Thickness of the sides Dicke der Seiten - + Thickness of the webs Dicke der Bahnen - + Thickness of the flange Dicke des Flansches - + The diameter of the bar Der Durchmesser des Stahlstabes - + The distance between the border of the beam and the first bar (concrete cover). Der Abstand zwischen dem Rand des Balkens und dem ersten Stahlstab (Betonüberdeckung). - + The distance between the border of the beam and the last bar (concrete cover). Der Abstand zwischen dem Rand des Trägers und dem letzten Stahlstab (Betonüberdeckung). - + The amount of bars Die Anzahl der Stahlstäbe - + The spacing between the bars Der Abstand zwischen den Stahlstäben - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Grundrichtung zur Stabverteilung. (0,0,0) beibehalten für die automatische Richtung. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Das Filet das auf den Winkel des Grundprofils angewendet wird. Dieser Wert wird mit dem Stabdurchmesser multipliziert. - + The description column Die Beschreibungsspalte - + The values column Die Werte Spalte - + The units column Die Einheitenspalte - + The objects column Die Objektspalte - + The filter column Die Filterspalte - + The spreadsheet to print the results to Die Kalkulationstabelle, um die Ergebnisse zu drucken - + If false, non-solids will be cut too, with possible wrong results. Wenn falsch, werden nicht-Feststoffe auch zugeschnitten, mit möglichen falschen Ergebnissen. - + The display length of this section plane Die Anzeigelänge dieser Sektionsebene - + The display height of this section plane Die Anzeigehöhe dieser Sektionsebene - + The size of the arrows of this section plane Die Größe der Pfeile dieser Sektionsebene - + Show the cut in the 3D view Zeigen Sie den Schnitt in der 3D-Ansicht - + The rendering mode to use Der zu verwendende Rendering-Modus - + If cut geometry is shown or not Ob die Schnittgeometrie angezeigt wird oder nicht - + If cut geometry is filled or not Ob die schnitt Geometrie gefüllt ist oder nicht - + The size of the texts inside this object Die Textgröße in diesem Objekt - + If checked, source objects are displayed regardless of being visible in the 3D model Wenn aktiviert, werden Quellobjekte angezeigt, unabhängig davon, ob sie im 3D-Modell sichtbar sind - + The base terrain of this site Die Grundgelände dieses Grundstücks - + The postal or zip code of this site Die Postleitzahl oder die Postleitzahl dieses Grundstücks - + The city of this site Die Stadt dieses Grundstücks - + The country of this site Das Land dieses Grundstücks - + The latitude of this site Der Breitengrad dieses Grundstücks - + Angle between the true North and the North direction in this document Winkel zwischen der wahren Nord und Nordrichtung in diesem Dokument - + The elevation of level 0 of this site Die Höhe der Ebene 0 dieses Grundstücks - + The perimeter length of this terrain Die Umfangslänge dieses Geländes - + The volume of earth to be added to this terrain Das Volumen der Erde, das diesem Gelände hinzugefügt werden soll - + The volume of earth to be removed from this terrain Das Volumen der Erde das von diesem Gelände entfernt werden soll - + An extrusion vector to use when performing boolean operations Ein Extrusionsvektor, der bei der Durchführung von Booleschen Operationen verwendet werden soll - + Remove splitters from the resulting shape Entfernen von Spaltern aus der resultierenden Form - + Show solar diagram or not Solar-Diagramm anzeigen oder nicht - + The scale of the solar diagram Die Skala des Solardiagramms - + The position of the solar diagram Die Position des Solardiagramms - + The color of the solar diagram Die Farbe des Solardiagramms - + The objects that make the boundaries of this space object Die Objekte, die die Grenzen dieses Raumobjekts ausmachen - + The computed floor area of this space Die berechnete Bodenfläche dieses Raumes - + The finishing of the floor of this space Die Fertigstellung des Bodens dieses Raumes - + The finishing of the walls of this space Die Fertigstellung der Wände dieses Raumes - + The finishing of the ceiling of this space Die Fertigstellung der Decke dieses Raumes - + Objects that are included inside this space, such as furniture Objekte, die in diesem Raum enthalten sind, wie Möbel - + The type of this space Die Art dieses Raumes - + The thickness of the floor finish Die Dicke der Bodenbeschichtung - + The number of people who typically occupy this space Die Anzahl der Personen, die diesen Raum typischerweise besetzen - + The electric power needed to light this space in Watts Die notwendige elektrische Energie in Watt, um diesen Raum zu beleuchten - + The electric power needed by the equipment of this space in Watts Die elektrische Leistung in Watt, die dieses Gerät benötigt - + If True, Equipment Power will be automatically filled by the equipment included in this space Wenn True, wird die Ausrüstungsenergie, automatisch durch die enthaltene Ausrüstung in den Raum gefüllt - + The type of air conditioning of this space Die Art der Klimaanlage dieses Raumes - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Der zu zeigende Text. Verwenden Sie $area, $label, $tag, $floor, $walls, $ceiling, um die entsprechenden Daten einzufügen - + The name of the font Der Name der Schriftart - + The color of the area text Die Farbe des Bereichstextes - + The size of the text font Die Größe der Textschriftart - + The size of the first line of text Die Größe der ersten Zeile des Textes - + The space between the lines of text Der Abstand zwischen den Textzeilen - + The position of the text. Leave (0,0,0) for automatic position Die Position des Textes. Belassen von (0,0,0) für automatische Position - + The justification of the text Die Begründung des Textes - + The number of decimals to use for calculated texts Die Anzahl der Dezimalstellen, die für berechnete Texte verwendet werden sollen - + Show the unit suffix Einheitensuffix anzeigen - + The length of these stairs, if no baseline is defined Die Länge dieser Treppen, wenn keine Grundlinie definiert ist - + The width of these stairs Die Breite dieser Treppen - + The total height of these stairs Die Gesamthöhe dieser Treppe - + The alignment of these stairs on their baseline, if applicable Die Ausrichtung dieser Treppen auf ihrer Grundlinie, falls zutreffend - + The number of risers in these stairs Die Anzahl der Steigungen in dieser Treppe - + The depth of the treads of these stairs Die Tiefe der Stufen dieser Treppe - + The height of the risers of these stairs Die Höhe der Stufen dieser Treppe - + The size of the nosing Die Größe der Nase - + The thickness of the treads Die Dicke der Laufflächen - + The type of landings of these stairs Die Art der Landung dieser Treppe - + The type of winders in these stairs Die Art der Wicklungen in diesen Treppen - + The type of structure of these stairs Die Art der Struktur dieser Treppe - + The thickness of the massive structure or of the stringers Die Dicke der massiven Struktur oder der Stringer - + The width of the stringers Die Breite der Stringer - + The offset between the border of the stairs and the structure Der Versatz zwischen der Grenze der Treppe und der Struktur - + An optional extrusion path for this element Ein optionaler Extrusionspfad für dieses Element - + The height or extrusion depth of this element. Keep 0 for automatic Die Höhe oder Extrusionstiefe dieses Elements. Behalten Sie 0 automatisch - + A description of the standard profile this element is based upon Eine Beschreibung des Standardprofils dieses Elements basiert darauf - + Offset distance between the centerline and the nodes line Versatzabstand zwischen der Mittellinie und der Knotenlinie - + If the nodes are visible or not Ob die Knoten sichtbar sind oder nicht - + The width of the nodes line Die Breite der Knotenlinie - + The size of the node points Die Größe der Knotenpunkte - + The color of the nodes line Die Farbe der Knotenlinie - + The type of structural node Die Art des Strukturknotens - + Axes systems this structure is built on Achsen-Systeme auf dem diese Struktur aufgebaut ist - + The element numbers to exclude when this structure is based on axes Die Elementanzahl, die ausgeschlossen werden sollen, wenn diese Struktur auf Achsen basiert - + If true the element are aligned with axes Wenn wahr, wird das Element an Achsen ausgerichtet - + The length of this wall. Not used if this wall is based on an underlying object Die Länge dieser Mauer. Nicht verwendet, wenn diese Wand auf einem zugrunde liegenden Objekt basiert - + The width of this wall. Not used if this wall is based on a face Die Breite dieser Mauer. Nicht verwendet, wenn diese Wand auf einer Fläche basiert - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Die Höhe dieser Mauer. 0 für automatisch. Nicht verwendet, wenn diese Wand auf einem Solid basiert - + The alignment of this wall on its base object, if applicable Die Ausrichtung dieser Wand auf ihrem Grundobjekt, falls zutreffend - + The face number of the base object used to build this wall Die Flächenanzahl des Basisobjekts, das verwendet wurde, um diese Wand zu bauen - + The offset between this wall and its baseline (only for left and right alignments) Der Versatz zwischen dieser Wand und ihrer Grundlinie (nur für linke und rechte Ausrichtung) - + The normal direction of this window Die normale Ausrichtung dieses Fensters - + The area of this window Der Bereich dieses Fensters - + An optional higher-resolution mesh or shape for this object Ein optional höher auflösendes Netz oder Form für dieses Objekt - + An optional additional placement to add to the profile before extruding it Eine optionale zusätzliche Platzierung, um das Profil vor dem Extrudieren hinzuzufügen - + Opens the subcomponents that have a hinge defined Öffnet die Unterkomponenten, die ein Scharnier definiert haben - + A standard code (MasterFormat, OmniClass,...) Ein Standard-Code (MasterFormat, OmniClass,...) - + A description for this material Eine Beschreibung für dieses Material - + The transparency value of this material Der Transparenz-Wert dieses Materials - + The color of this material Die Farbe dieses Materials - + The list of layer names Die Liste der Ebenen-Namen - + The list of layer materials Liste der Ebenen-Materialien - + The list of layer thicknesses Die Liste der Schichtdicken - + The line color of the projected objects Linienfarbe projizierter Objekte - + The color of the cut faces (if turned on) Die Farbe der Schnittflächen (sofern aktiviert) - + The overlap of the stringers above the bottom of the treads Die Überlappung der Reihe oberhalb der Unterseite des Profils - + The number of the wire that defines the hole. A value of 0 means automatic Die Anzahl der Kanten, die das Loch definieren. Der Wert 0 bedeutet automatisch - + The label of each axis Die Beschriftung der einzelnen Achsen - + If true, show the labels Wenn aktiv, zeigen Sie die Bezeichnungen an - + A transformation to apply to each label Eine Transformation anzuwenden auf jede Bezeichnung - + The axes this system is made of Die Achsen aus denen dieses System besteht - + An optional axis or axis system on which this object should be duplicated Eine optionale Achse oder Achsensystem, auf die dieses Objekt dupliziert werden sollen - + The type of edges to consider Die Art der Kanten, die berücksichtigt werden müssen - + If true, geometry is fused, otherwise a compound Wenn true, wird die Geometrie verschmolzen oder verbunden - + If True, the object is rendered as a face, if possible. Wenn True, wird das Objekt möglichst als Fläche gerendert. - + The allowed angles this object can be rotated to when placed on sheets Die erlaubten Winkel des Objekts können gedreht werden, wenn es auf Sheets platziert wird - + Specifies an angle for the wood grain (Clockwise, 0 is North) Gibt einen Winkel für die Holzmaserung an (im Uhrzeigersinn, 0 ist Norden) - + Specifies the scale applied to each panel view. Gibt die Skalierung an, die auf jede Panelansicht angewendet wird. - + A list of possible rotations for the nester Eine Liste möglicher Rotationen für den Satz - + Turns the display of the wood grain texture on/off Schaltet die Anzeige der Holzmaserung ein / aus - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Die Gesamtentfernung zum Überspannen der Bewehrungsstäbe. Behalten Sie 0 bei, um die usprüngliche Form automatisch zu verwenden. - + List of placement of all the bars Liste der Platzierung aller Gitter - + The structure object that hosts this rebar Das Strukturobjekt, bezüglich des Wirtes des Stabes - + The custom spacing of rebar Die benutzerdefinierten Abstand der Bewehrung - + Shape of rebar Form von Bewehrung - + Shows plan opening symbols if available Zeigt Zeichnungssymbole, falls verfügbar - + Show elevation opening symbols if available Zeige Elevationsöffnung, falls verfügbar - + The objects that host this window Die Objekte, die dieses Fenster teilen - + An optional custom bubble number Eine optionale benutzerdefinierte Nummer - + The type of line to draw this axis Art der Linie - + Where to add bubbles to this axis: Start, end, both or none Wo sollen Blasen an den Achsen hinzugefügt werden: Start, Ende, Beidseitig oder Nirgendwo - + The line width to draw this axis Breite der Linie - + The color of this axis Die Farbe dieser Achse - + The number of the first axis Die Nummer der ersten Achse - + The font to use for texts Die Schriftart für Texte - + The font size Die Schriftgröße - + The placement of this axis system Die Platzierung des Achsensystems - + The level of the (0,0,0) point of this level Die Ebene des (0,0,0) Punktes dieser Ebene - + The shape of this object Die Form dieses Objekts - + The line width of this object Die Linienbreite des Objekts - + An optional unit to express levels Eine optionale Einheit zum Ausdrücken von Ebenen - + A transformation to apply to the level mark Eine Transformation, die auf die Ebenenmarkierung angewendet werden soll - + If true, show the level Wenn ja, zeige die Ebene - + If true, show the unit on the level tag Wenn wahr, zeige die Einheit im Ebenen-Tag an - + If true, when activated, the working plane will automatically adapt to this level Wenn diese Option aktiviert ist, passt sich die Arbeitsebene automatisch an diese Ebene an - + The font to be used for texts Die Schriftart für Texte - + The font size of texts Die Schriftart für Texte - + Camera position data associated with this object Kamerapositionsdaten, die diesem Objekt zugeordnet sind - + If set, the view stored in this object will be restored on double-click Wenn gesetzt, wird die in diesem Objekt gespeicherte Ansicht durch Doppelklick wiederhergestellt - + The individual face colors Individuelle Schriftfarbe für Flächen - + If set to True, the working plane will be kept on Auto mode Bei Einstellung auf True bleibt die Arbeitsebene im Auto-Modus - + An optional standard (OmniClass, etc...) code for this component Ein optionaler Standardcode (OmniClass usw.) für diese Komponente - + The URL of the product page of this equipment Die URL zur Produtkwebseite dieses Apparates - + A URL where to find information about this material Eine URL wo Infomartionen zu diesem Material zu finden sind - + The horizontal offset of waves for corrugated elements Der horizontale Versatz für Wellen von gewellten Elementen - + If the wave also affects the bottom side or not Ob die Wellen auch die Unterseite beeinflussen sollen - + The font file Die Schriftdatei - + An offset value to move the cut plane from the center point Ein Versatzwert, um die Schnittebene vom Mittelpunkt aus zu verschieben - + Length of a single rebar Länge eines einzelnen Bewehrungsstabes - + Total length of all rebars Gesamtlänge aller Bewehrungsstäbe - + The base file this component is built upon Die Basisdatei, auf der diese Komponente basiert - + The part to use from the base file Der zu verwendende Teil aus der Basisdatei - + The latest time stamp of the linked file Der neueste Zeitstempel der verknüpften Datei - + If true, the colors from the linked file will be kept updated Bei wahr werden die Farben der verknüpften Datei automatisch aktualisiert - + The objects that must be considered by this section plane. Empty means the whole document. Die Objekte, die von dieser Schnittebene berücksichtigt werden müssen. Leer bedeutet das ganze Dokument. - + The transparency of this object Die Transparenz dieses Objekts - + The color of this object Die Farbe dieses Objekts - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Die Entfernung zwischen der Schnitt-Ebene und der tatsächlichen Anzeige-Ebene (nutze einen sehr kleinen Wert ungleich 0) - + The street and house number of this site, with postal box or apartment number if needed Die Straße und Hausnummer dieses Grundstücks, falls erforderlich, mit Postfach- oder Wohnungsnummer - + The region, province or county of this site Die Region, Provinz oder Verwaltungsbezirk dieses Grundstücks - + A url that shows this site in a mapping website Eine url für diese Seite in der Karten-Webseite - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Ein optionaler Abstand zwischen dem (0,0,0) Modellursprung und dem Punkt, der durch die Geokoordinaten angegeben ist - + Specifies if this space is internal or external Gibt an, ob dieser Raum intern oder extern ist - + The width of a Landing (Second edge and after - First edge follows Width property) Die Breite eines Podest (zweite Kante und folgende - die erste Kante basiert auf der Breiten Eigenschaft) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Das Steigungsverhältnis sollte für bequeme Stiegen im Bereich zwischen 62 - 64cm bzw. 24.5 - 25.5in liegen - + The depth of the landing of these stairs Podesttiefe dieser Treppe - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Die Tiefe der Trittstufen dieser Treppe. Gesetzt ohne Rücksicht auf Länge oder Kantenlänge - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Die Höhe der Setzstufen dieser Treppe. Gesetzt ohne Rücksicht auf Höhe oder Kantenhöhe - + The direction of flight after landing Die Treppenlaufrichtung nach dem Podest - + The 'absolute' top level of a flight of stairs leads to Absolute Höhe des höchsten Punkts der Treppe - + The 'left outline' of stairs Die "linke Aussenlinie" der Treppe - + The 'left outline' of all segments of stairs Die "linke Aussenlinie" aller Segmente der Treppe - + Enable this to make the wall generate blocks Aktivieren um aus der Wand Blöcke zu erstellen - + The length of each block Die Länge der einzelnen Blöcke - + The height of each block Die Höhe der einzelnen Blöcke - + The horizontal offset of the first line of blocks Der horizontale Offset der ersten Blockreihe - + The horizontal offset of the second line of blocks Der horizontale Offset der zweiten Blockreihe - + The size of the joints between each block Die Größe der Fugen zwischen einzelnen Blöcken - + The number of entire blocks Die Gesamtanzahl der Blöcke - + The number of broken blocks Die Anzahl der gestrichelten Blöcke - + The components of this window Die (Bau)teile dieses Fensters - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Die Tiefe des Loches, welches dieses Fenster in seinem Wirtsobjekt macht. Sollte es 0 sein, wird der Wert automatisch kalkuliert. - + An optional object that defines a volume to be subtracted from hosts of this window Ein optionales Objekt, das ein Volumen definiert, das vom Ursprung dieses Fensters subtrahiert wird - + The width of this window Die Breite dieses Fensters - + The height of this window Die Höhe dieses Fensters - + The preset number this window is based on Die Voreinstellungsnummer, auf der dieses Fenster basiert - + The frame size of this window Die Rahmengröße dieses Fensters - + The offset size of this window Der Versatz dieses Fensters - + The width of louvre elements Die Breite der Gitterelemente - + The space between louvre elements Der Abstand zwischen den Gitterelementen - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Die Anzahl der Kanten, die das Loch definieren. Der Wert 0 bedeutet automatisch - + Specifies if moving this object moves its base instead Bestimmt, ob das Verschieben dieses Objekts, stattdessen seine Basis bewegt - + A single section of the fence Ein einzelner Abschnitt des Zauns - + A single fence post Ein einzelner Zaun-Pfosten - + The Path the fence should follow Der Pfad, dem der Zaun folgen soll - + The number of sections the fence is built of Die Anzahl der Abschnitte aus denen der Zaun besteht - + The number of posts used to build the fence Die Anzahl der Pfosten, die für den Zaun verwendet werden - + The type of this object Der Typ dieses Objekts - + IFC data IFC-Daten - + IFC properties of this object IFC-Eigenschaften dieses Objekts - + Description of IFC attributes are not yet implemented Beschreibung der IFC-Attribute sind noch nicht implementiert - + If True, resulting views will be clipped to the section plane area. Wenn wahr, werden die entstehenden Ansichten durch den Bereich der Schnittebene begrenzt. - + If true, the color of the objects material will be used to fill cut areas. Wenn wahr, wird die Farbe des Objektmaterials verwendet, um Schnittflächen zu füllen. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Wenn 'True North' eingestellt ist, wird die Geometrie so gedreht, dass sie dem absoluten Norden des Grundstücks entspricht - + Show compass or not Kompass anzeigen oder nicht - + The rotation of the Compass relative to the Site Relative Drehung des Kompasses zum Grundstück - + The position of the Compass relative to the Site placement Relative Positionierung des Kompasses zum Grundstück - + Update the Declination value based on the compass rotation Aktualisieren Sie den Deklinationswert basierend auf der Kompassausrichtung - + The thickness of the risers Die Dicke der Setzstufen - + The 'right outline' of all segments of stairs Die "rechte Aussenlinie" aller Segmente der Treppe - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Wenn wahr, zeig die in diesem Gebäude Building Part befindlichen Objekte, welche die Linien-, Farb- und Transparenz-Einstellungen übernehmen werden - + The line width of child objects Die Linienbreite von Kindobjekten - + The line color of child objects Die Linienfarbe der Kindobjekte - + The shape color of child objects Die Füllfarbe der Kindobjekte - + The transparency of child objects Die Transparenz der Kindobjekte - + When true, the fence will be colored like the original post and section. Wenn wahr, wird der Zaun wie der ursprüngliche Pfosten und Abschnitt gefärbt. - + If true, the height value propagates to contained objects Wenn aktiviert, wird der Höhenwert auf enthaltene Objekte übertragen - + This property stores an inventor representation for this object Diese Eigenschaft speichert eine Entwicklerdarstellung für dieses Objekt - + If true, display offset will affect the origin mark too Wenn aktiviert, wird der Anzeige-Versatz auch das Ursprungszeichen beeinflussen - + If true, the object's label is displayed Wenn aktiviert, wird die Bezeichnung des Objekts angezeigt - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Falls aktiviert, wird die Inventar-Darstellung dieses Objekts in der FreeCAD-Datei gespeichert und erlaubt die Darstellung in anderen Projekten im Drahtgitter-Modus. - + A slot to save the inventor representation of this object, if enabled Wenn aktiviert: Ein Objekt-Speicherplatz für die Inventar-Darstellung - + Cut the view above this level Unterdrückt die Ansicht oberhalb dieser Ebene - + The distance between the level plane and the cut line Der Abstand zwischen der Grundriss-Ebene und Schnittlinie - + Turn cutting on when activating this level Mit Aktivierung der Grundrissebene wird das Schnittwerkzeug aktiviert - + Use the material color as this object's shape color, if available Ist die Materialfarbe verfügbar wird diese als Körperfarbe verwendet - + The number of vertical mullions Die Anzahl vertikaler Pfosten - + If the profile of the vertical mullions get aligned with the surface or not Ob das Profil der vertikalen Fassaden-Riegel zur Oberfläche ausgerichtet wird - + The number of vertical sections of this curtain wall Die Anzahn der vertikalen Teile dieser Vorhangfassade - + A profile for vertical mullions (disables vertical mullion size) Profil für vertikale Fassaden-Riegel (deaktiviert vertikale Riegel Abmessung) - + The number of horizontal mullions Anzahl der horizontalen Riegel - + If the profile of the horizontal mullions gets aligned with the surface or not Ob das Profil der horizontalen Sprossen zur Oberfläche ausgerichtet wird - + The number of horizontal sections of this curtain wall Die Anzahl horizontaler Teile dieser Vorhangfassade - + A profile for horizontal mullions (disables horizontal mullion size) Profil für horizontale Fassaden-Riegel (deaktiviert Riegel Abmessung) - + The number of diagonal mullions Anzahl der diagonalen Riegel - + The size of the diagonal mullions, if any, if no profile is used Die Abmessung der diagonalen Fassaden-Riegel, wenn kein Profil gewählt wird - + A profile for diagonal mullions, if any (disables horizontal mullion size) Profil für diagonale Fassaden-Riegel (deaktiviert Riegel Abmessung) - + The number of panels Die Anzahl der Panele - + The thickness of the panels Die Dicke der Panele - + Swaps horizontal and vertical lines Tauscht horizontale und vertikale Linien - + Perform subtractions between components so none overlap Führt Substraktionen zwischen den Komponenten durch, sodass keine Überlappungen bestehen - + Centers the profile over the edges or not Profil über Kanten zentrieren oder nicht - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Die vom Object genutzte Referenz, um vertikale/horizontale Richtungen zu ermitteln. Halte es nahe an der Richtung deiner Vorhangswand - + The wall thickness of this pipe, if not based on a profile Die Wandstärke dieses Rohrs, wenn nicht auf einem Profil basierend - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation Arten wie referenzierte Objekte im Aktuellen Dokument eingebunden sind: 'Normal' erhält die Form. 'Transient' verwirft die Form, wenn das Objekt ausgeschaltet wird (kleinere Dateigröße). 'Haarlinie' importiert nicht die Form, sondern nur die OpenInventor Darstellung - + If True, a spreadsheet containing the results is recreated when needed Wenn wahr - wird bei Bedarf eine Ergebnistabelle neu erstellt - + If True, additional lines with each individual object are added to the results Falls zutreffend, werden je Objekt zusätzliche Zeilen zur Ergebnistabelle hinzugefügt - + The time zone where this site is located Die Zeitzone, in der sich dieses Grundstück befindet - + The angle of the truss Der Winkel der Träger - + The slant type of this truss Die Schräge dieses Trägers - + The normal direction of this truss Die normale Ausrichtung des Trägers - + The height of the truss at the start position Die Höhe des Trägers an der Startposition - + The height of the truss at the end position Die Träger-Höhe an der End-Position - + An optional start offset for the top strut Ein optionaler Start-Offset für die oberen Strebe - + An optional end offset for the top strut Ein optionaler End-Offset für die oberen Strebe - + The height of the main top and bottom elements of the truss Die Höhe der oberen und unteren Elemente des Trägers - + The width of the main top and bottom elements of the truss Die Breite der oberen und unteren Elemente des Trägers - + The type of the middle element of the truss Der Typ des mittleren Elements des Trägers - + The direction of the rods Die Richtung der Stäbe - + The diameter or side of the rods Der Durchmesser oder die Seite der Stäbe - + The number of rod sections Die Anzahl der Stababschnitte - + If the truss has a rod at its endpoint or not Ob die Traverse einen Stab an ihrem Endpunkt hat oder nicht - + How to draw the rods Wie man die Stäbe zeichnen kann - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Setzt die Wandstärke für jedes Segment (überschreibt das Wandstärke Attribut). Wird ignoriert, wenn das Grund-Objekt die Breite mittels getWidths() erhält. (Der erste Wert überschreibt das Wandstärke Attribut für das 1. Segment der Wand. Ist ein Wert null wird der erste Wert von 'OverrideWidth' übernommen) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Setzt die Wandstärke für jedes Segment (überschreibt das Wandstärke Attribut). Wird ignoriert, wenn das Grund-Objekt die Breite mittels getWidths() erhält. (Der erste Wert überschreibt das Wandstärke Attribut für das 1. Segment der Wand. Ist ein Wert null wird der erste Wert von 'OverrideWidth' übernommen) - + The area of this wall as a simple Height * Length calculation Die Wandläche als einfache Höhe * Längenberechnung - + If True, double-clicking this object in the tree activates it Wenn wahr, aktiviert ein Doppelklick im Baum das jeweilige Objekt - + An optional host object for this curtain wall Ein optionales Ursprungs-Objekt für diese Vorhangwand - + The height of the curtain wall, if based on an edge Die Höhe der Vorhangfasade, wenn sie auf einer Kante basiert - + The height of the vertical mullions profile, if no profile is used Die Höhe der vertikalen Fassaden-Riegel, wenn kein Profil gewählt wird - + The width of the vertical mullions profile, if no profile is used Die Breite der vertikalen Fassaden-Riegel, wenn kein Profil gewählt wird - + The height of the horizontal mullions profile, if no profile is used Die Höhe der horizontalen Fassaden-Riegel, wenn kein Profil gewählt wird - + The width of the horizontal mullions profile, if no profile is used Die Breite der horizontalen Fassaden-Riegel, wenn kein Profil gewählt wird - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Eine optionale EPW-Datei für den Standort dieses Grundstücks. Verweisen Sie auf die Dokumentation des Grundstücks, um eine zu erhalten - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Zeige Windrosendiagramm oder nicht. Verwendet Solardiagrammskala. Benötigt Ladybug-Modul - + The rebar mark Die Betonstahl Markierung - + The color of this material when cut Die Farbe dieses Materials beim Schneiden - + The list of angles of the roof segments Die Liste der Winkel der Dachsegmente - + The list of horizontal length projections of the roof segments Liste der horizontalen Längenprojektionen der Dachsegmente - + The list of IDs of the relative profiles of the roof segments Liste der IDs der relativen Profile der Dachsegmente - + The list of thicknesses of the roof segments Liste der Dicken der Dachsegmente - + The list of overhangs of the roof segments Liste vom Überstand der Dachsegmente - + The list of calculated heights of the roof segments Liste der berechneten Höhen der Dachsegmente - + The face number of the base object used to build the roof Flächenanzahl des Basisobjekts, das zum Bau des Daches verwendet wird - + The total length of the ridges and hips of the roof First- und Gratlängen des gesamten Daches - + The total length of the borders of the roof Gesamtlänge des Daches (Traufe und Ortgang) - + Specifies if the direction of the roof should be flipped Bestimmt, ob die Richtung des Dachs gedreht werden soll - + Show the label in the 3D view Label in der 3D-Ansicht anzeigen @@ -2017,1655 +2017,1609 @@ Arch - + Components Komponenten - + Components of this object Komponenten dieses Objektes - + Axes Achsen - + Create Axis Achse erzeugen - + Remove Entfernen - + Add Hinzufügen - + Axis Achse - + Distance Abstand - + Angle Winkel - + is not closed ist nicht geschlossen - + is not valid ist ungültig - + doesn't contain any solid Enthält keinen Volumenkörper - + contains a non-closed solid Enthält einen nicht geschlossenen Volumenkörper - + contains faces that are not part of any solid Enthält Flächen, die nicht Teil eines Volumenkörpers sind - + Grouping Gruppierung - + Ungrouping Aufheben der Gruppierung - + Split Mesh Netz zerlegen - + Mesh to Shape Wandelt Netz in Form um - + Base component Basiskomponente - + Additions Ergänzungen - + Subtractions Subtraktionen - + Objects Objekte - + Roof Dach - + Create Roof Dach erzeugen - + Unable to create a roof Konnte kein Dach erstellen - + Page Seite - + View of Ansicht von - + Create Section Plane Schnittebene erzeugen - + Create Site Grundstück erstellen - + Create Structure Struktur erzeugen - + Create Wall Wand erzeugen - + Width Breite - + Height Höhe - + This mesh is an invalid solid Dieses Polygonnetz ist ein ungültiger Volumenkörper - + Create Window Fenster erzeugen - + Edit Bearbeiten - + Create/update component Erstelle / aktualisiere Komponente - + Base 2D object 2D Basisobjekt - + Wires Kantenzüge - + Create new component Neue Komponente erstellen - + Name Name - + Type Typ - + Thickness Dicke - + Error: Couldn't determine character encoding Fehler: Konnte Zeichencodierung nicht bestimmen - + file %s successfully created. Datei %s erfolgreich erzeugt. - + Add space boundary Hinzufügen von Raum-Grenzen - + Remove space boundary Raum-Grenzen entfernen - + Please select a base object Bitte wählen Sie ein Basisobjekt - + Fixtures Armaturen - + Frame Rahmen - + Create Frame Rahmen erstellen - + Create Rebar Bewehrung erstellen - + Create Space Raum erzeugen - + Create Stairs Treppe erstellen - + Length Länge - + Error: The base shape couldn't be extruded along this tool object Fehler: Die Basisform konnte nicht entlang des Hilfsobjektes extrudiert werden - + Couldn't compute a shape Form konnte nicht berechnet werden - + Merge Wall Wand zusammenfügen - + Please select only wall objects Bitte wählen Sie nur Wand Objekte - + Merge Walls Wände zusammenfügen - + Distances (mm) and angles (deg) between axes Abstand (mm) und Winkel (deg) zwischen den Achsen - + Error computing the shape of this object Fehler, die Form des Objektes konnte nicht ermittelt werden - + Create Structural System Erstelle ein Strukturelles System - + Object doesn't have settable IFC Attributes Objekt hat keine festlegbaren IFC Attribute - + Disabling Brep force flag of object Deaktiviere erzwungene Darstellung durch Begrenzungsflächen für dieses Objekt - + Enabling Brep force flag of object Aktiviere erzwungene Darstellung durch Begrenzungsflächen für dieses Objekt - + has no solid enthält keinen Volumenkörper - + has an invalid shape hat eine ungültige Form - + has a null shape hat eine ungültige Form - + Cutting Schneiden - + Create Equipment Erstellt Ausstattung - + You must select exactly one base object Sie dürfen nur ein Basisobjekt auswählen - + The selected object must be a mesh Das ausgewählte Objekt muss ein Netz sein - + This mesh has more than 1000 facets. Dieses Netz hat mehr als 1000 Flächen. - + This operation can take a long time. Proceed? Dieser Vorgang kann etwas länger dauern. Fortfahren? - + The mesh has more than 500 facets. This will take a couple of minutes... Dieses Netz hat mehr als 500 Facetten. Der Vorgang dauert ein paar Minuten... - + Create 3 views 3 Ansichten erstellen - + Create Panel Erzeuge Paneel - + Id ID - + IdRel IdRel - + Cut Plane Schnittebene - + Cut Plane options Schnittebenen Optionen - + Behind Hinter - + Front Vorne - + Angle (deg) Winkel (Grad) - + Run (mm) Länge (mm) - + Thickness (mm) Dicke (mm) - + Overhang (mm) Überhang (mm) - + Height (mm) Höhe (mm) - + Create Component Komponente erstellen - + Create material Material erstellen - + Walls can only be based on Part or Mesh objects Wände konnen nur auf Volumenkörper oder Netz-Körper aufbauen - + Set text position Textposition festlegen - + Category Kategorie - + Key Schlüssel - + Value Wert - + Unit Einheit - + Create IFC properties spreadsheet Erstelle Kalkulationstabelle für IFC-Eigenschaften - + Create Building Gebäude erstellen - + Group Gruppe - + Create Floor Boden erstellen - + Create Panel Cut Panel Cut Erstellen - + Create Panel Sheet Panel Sheet Erstellen - + Facemaker returned an error Facemaker hat einen Fehler zurückgegeben - + Tools Werkzeuge - + Edit views positions Ansichtspositionen bearbeiten - + Create Pipe Rohr erstellen - + Create Connector Verbinder erstellen - + Precast elements Vorgefertigte Elemente - + Slab type Platten Art - + Chamfer Fase - + Dent length Dellen Länge - + Dent width Dellen Breite - + Dent height Dellen Höhe - + Slab base Brammenbasis - + Number of holes Anzahl der Löcher - + Major diameter of holes Hauptdurchmesser von Löchern - + Minor diameter of holes Kerndurchmesser der Löcher - + Spacing between holes Abstand zwischen den Löchern - + Number of grooves Anzahl der Rillen - + Depth of grooves Tiefe der Rillen - + Height of grooves Höhe der Rillen - + Spacing between grooves Abstand zwischen den Rillen - + Number of risers Anzahl der Steigungen - + Length of down floor Länge des Boden unten - + Height of risers Höhe der Steigungen - + Depth of treads Tiefe der Stufen - + Precast options Vorgefertigte Optionen - + Dents list Beulen Liste - + Add dent Delle hinzufügen - + Remove dent Delle entfernen - + Slant Schräge - + Level Ebene - + Rotation Drehung - + Offset Versetzen - + Unable to retrieve value from object Unfähig Wert von Objekt abzurufen - + Import CSV File CSV-Datei importieren - + Export CSV File CSV-Datei exportieren - + Schedule Zeitplan - - There is no valid object in the selection. -Site creation aborted. - Es gibt kein gültiges Objekt in der Auswahl. Grundstück-Erstellung abgebrochen. - - - + Node Tools Knotenwerkzeuge - + Reset nodes Knoten zurücksetzen - + Edit nodes Knoten bearbeiten - + Extend nodes Knoten erweitern - + Extends the nodes of this element to reach the nodes of another element Verlängert die Knoten dieses Elements, um die Knoten eines anderen Elements zu erreichen - + Connect nodes Knoten verbinden - + Connects nodes of this element with the nodes of another element Verbindet Knoten dieses Elements mit den Knoten eines anderen Elements - + Toggle all nodes Alle Knoten umschalten - + Toggles all structural nodes of the document on/off Schaltet alle Strukturknoten des Dokuments ein / aus - + Intersection found. Schnittpunkt gefunden. - + Door Tür - + Hinge Scharnier - + Opening mode Öffnungsmodus - + Get selected edge Ausgewählte Kante erhalten - + Press to retrieve the selected edge Drücken, um die ausgewählte Kante zu erhalten - + Which side to cut Welche Seite zu schneiden - + You must select a base shape object and optionally a mesh object Sie müssen ein Basisformobjekt und optional ein Meshobjekt auswählen - + Create multi-material Multi-Material erstellen - + Material Material - + New layer Neue Ebene - + Wall Presets... Voreinstellung Wand... - + Hole wire Lochkantenzug - + Pick selected Ausgewählte wählen - + Create Axis System Achsensystem erstellen - + Create Grid Raster erzeugen - + Label Bezeichnung - + Axis system components Achsensystemkomponenten - + Grid Raster - + Total width Gesamtbreite - + Total height Gesamthöhe - + Add row Zeile hinzufügen - + Del row Zeile entfernen - + Add col Spalte hinzufügen - + Del col Spalte entfernen - + Create span Erstelle Spannweite - + Remove span Entferne Spannweite - + Rows Zeilen - + Columns Spalten - + This object has no face Dieses Objekt hat keine Fläche - + Space boundaries Flächenbegrenzungen - + Error: Unable to modify the base object of this wall Error: Der Grundriss dieser Wand konnte nicht geändert werden - + Window elements Fensterelemente - + Survey Messen - + Set description Beschreibung erstellen - + Clear Löschen - + Copy Length Länge kopieren - + Copy Area Fläche kopieren - + Export CSV Als CSV exportieren - + Description Beschreibung - + Area Fläche - + Total Summe - + Hosts Ursprung - + Only axes must be selected Nur Achsen dürfen ausgewählt werden - + Please select at least one axis Bitte wähle mindestens eine Achse - + Auto height is larger than height Die automatische Höhe ist größer als die manuelle Höhe - + Total row size is larger than height Gesamte Zeilengröße ist größer als die Höhe - + Auto width is larger than width Auto-Breite ist größer als manuelle Breite - + Total column size is larger than width Die Gesamtspaltengröße ist größer als die Breite - - There is no valid object in the selection. -Building creation aborted. - Es gibt kein gültiges Objekt in der Auswahl. Gebäudeerstellung abgebrochen. - - - + BuildingPart Gebäudeteil - + Create BuildingPart Gebäudeteil erstellen - + Invalid cutplane Ungültige Schnittebene - + All good! No problems found Alles gut! Keine Probleme gefunden - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Das Objekt weist kein IFC-Eigenschaften Attribut auf. Die Erstellung einer Kalulationstabelle für dieses Objekt abbrechen: - + Toggle subcomponents Unterkomponenten umschalten - + Closing Sketch edit Schließe Skizzenbearbeitung - + Component Komponente - + Edit IFC properties IFC Eigenschaften bearbeiten - + Edit standard code Standardcode bearbeiten - + Property Eigenschaft - + Add property... Eigenschaft hinzufügen... - + Add property set... Neue Eigenschaften-Gruppe... - + New... Neu... - + New property Neue Eigenschaft - + New property set Neue Eigenschaften-Gruppe - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Sie können alle außer die folgenden Objekte unterbringen: Grundstück, Gebäude und Geschoss. Das Geschossobjekt akzeptiert keine Grundstück-, Gebäude- oder Geschossobjekte. Grundstücke-, Gebäude- und Geschossobjekte werden aus der Auswahl entfernt. Sie können das in den Einstellungen ändern. - - - - There is no valid object in the selection. -Floor creation aborted. - Es gibt kein gültiges Objekt in der Auswahl. Bodenerstellung abgebrochen. - - - + Crossing point not found in profile. Kreuzungs-Punkt im Profil nicht gefunden. - + Error computing shape of Fehler beim berechnen der Fläche - + Please select exactly 2 or 3 Pipe objects Bitte wähle genau 2 oder 3 Rohrobjekte aus - + Please select only Pipe objects Bitte wähle nur Rohrobjekte aus - + Unable to build the base path Basispfad kann nicht erstellt werden - + Unable to build the profile Profil kann nicht erstellt werden - + Unable to build the pipe Rohr nicht erstellt werden - + The base object is not a Part Das Basisobjekt ist kein Teil - + Too many wires in the base shape Zu viele Drähte in der Grundform - + The base wire is closed Der Basisdraht ist geschlossen - + The profile is not a 2D Part Das Profil ist kein 2D Teil - + The profile is not closed Das Profil ist nicht geschlossen - + Only the 3 first wires will be connected Nur die ersten 3 Drähte werden verbunden - + Common vertex not found Gemeinsamer Eckpunkt nicht gefunden - + Pipes are already aligned Rohre sind bereits ausgerichtet - + At least 2 pipes must align Mindestens 2 Rohre müssen ausgerichtet sein - + Profile Profil - + Please select a base face on a structural object Bitte eine Basisfläche auf einem Strukturelement auswählen - + Create external reference Externe Referenz erstellen - + Section plane settings Einstellungen Schnittebene - + Objects seen by this section plane: Objekte, die von dieser Schnittebene gesehen werden: - + Section plane placement: Platzierung der Schnittebene: - + Rotate X Drehen X - + Rotate Y Drehen Y - + Rotate Z Drehen Z - + Resize Größe ändern - + Center Mittelpunkt - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Bitte nur Bauobjekte oder nichts auswählen! -Das Grundstück darf kein anderes Objekt akzeptieren als Gebäude. Andere Objekte werden aus der Auswahl entfernt. Sie können das in den Einstellungen ändern. - - - + Choose another Structure object: Wählen Sie ein anderes Strukturobjekt aus: - + The chosen object is not a Structure Das ausgewählte Objekt ist keine Struktur - + The chosen object has no structural nodes Das ausgewählte Objekt hat keine Strukturknoten - + One of these objects has more than 2 nodes Eines dieser Objekte hat mehr als 2 Knoten - + Unable to find a suitable intersection point Ein geeigneter Schnittpunkt kann nicht gefunden werden - + Intersection found. Schnittpunkt gefunden. - + The selected wall contains no subwall to merge Die ausgewählte Wand enthält keine darunterliegende Wand zum Zusammenführen - + Cannot compute blocks for wall Blöcke für die Wand können nicht berechnet werden - + Choose a face on an existing object or select a preset Wählen Sie die Oberfläche eines vorhandenen Objekts oder wählen Sie eine Vorgabe - + Unable to create component Konnte Komponente nicht erstellen - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Die Nummer des Kantenzuges der das Loch im Host-Objekt definiert. Der Wert Null wählt automatisch den größten Kantenzug aus - + + default + Standard - + If this is checked, the default Frame value of this window will be added to the value entered here Wenn diese Option aktiviert ist, wird der Standard Rahmenwert dieses Fensters zu dem hier eingegebenen Wert hinzugefügt - + If this is checked, the default Offset value of this window will be added to the value entered here Wenn diese Option aktiviert ist, wird der Standard Versatzwert dieses Fensters zu dem hier eingegebenen Wert addiert - + pycollada not found, collada support is disabled. pycollada nicht gefunden, die Collada-Unterstützung wurde deaktiviert. - + This exporter can currently only export one site object Diese Export Funktion kann momentan nur ein Grundstückobjekt exportieren - + Error: Space '%s' has no Zone. Aborting. Fehler: Raum '%s' hat keine Zone. Breche ab. - + Couldn't locate IfcOpenShell IfcOpenShell konnte nicht gefunden werden - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell nicht verfügbar oder deaktiviert, Rückgriff auf internen Parser. - + IFC Schema not found, IFC import disabled. IFC Schema nicht gefunden, IFC importieren deaktiviert. - + Error: IfcOpenShell is not installed Fehler: IfcOpenShell ist nicht installiert - + Error: your IfcOpenShell version is too old Fehler: Ihre IfcOpenShell-Version ist veraltet - + Successfully written Erfolgreich geschrieben - + Found a shape containing curves, triangulating Form mit Kurven gefunden, Trianguliere (annäherung mittels Geraden) - + Successfully imported Erfolgreich importiert - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Sie können alles außer Grundstücks- und Gebäudeobjekte in einem Gebäude-Objekt platzieren. -Ein Gebäude-Objekt ist nicht erlaubt, Grundstücks- und Gebäudeobjekte zu akzeptieren. -Grundstücks- und Gebäudeobjekte werden aus der Auswahl entfernt. -Sie können das in den Einstellungen ändern. - - - + Remove highlighted objects from the list above Markierte Objekte aus der oben genannten Liste entfernen - + Add selected Auswahl hinzufügen - + Add selected object(s) to the scope of this section plane Ausgewählte Objekte in den Bereich dieser Schnittebene hinzufügen - + Rotates the plane along the X axis Rotiert die Ebene entlang X-Achse - + Rotates the plane along the Y axis Rotiert die Ebene entlang Y-Achse - + Rotates the plane along the Z axis Rotiert die Ebene entlang Z-Achse - + Resizes the plane to fit the objects in the list above Ändert die Ausdehnung der Ebene, um sie den Objekten in der oben genannten Liste anzupassen - + Centers the plane on the objects in the list above Verschiebt die Ebene, in die Mitte der in der oben genannten Liste befindlichen Objekte - + First point of the beam Erster Punkt des Trägers - + Base point of column Säulenbasispunkt - + Next point Nächster Punkt - + Structure options Strukturoptionen - + Drawing mode Zeichnungsmodus - + Beam Träger - + Column Säule - + Preset Voreinstellung - + Switch L/H Tausche L und H - + Switch L/W Tausche L und B - + Con&tinue Wiederholen - + First point of wall Erster Punkt der Wand - + Wall options Wandoptionen - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Diese Liste zeigt alle Multi-Material-Objekte dieses Dokuments. Erstellen Sie solche, um Wandtypen zu definieren. - + Alignment Ausrichtung - + Left Links - + Right Rechts - + Use sketches Benutze Skizzen - + Structure Struktur - + Window Fenster - + Window options Fensteroptionen - + Auto include in host object Automatisch in Host-Objekt einfügen - + Sill height Einstiegshöhe - + Curtain Wall Vorhandene Fassade - + Please select only one base object or none Bitte wählen Sie nur ein Basisobjekt oder keines - + Create Curtain Wall Erstelle Vorhang-Fassade - + Total thickness Gesamtstärke - + depends on the object hängt vom Objekt ab - + Create Project Projekt erstellen - + Unable to recognize that file type Dateityp nicht erkannt - + Truss Traverse - + Create Truss Traverse erstellen - + Arch Arch - + Rebar tools Betonstahl-Werkzeug - + Create profile Profil erstellen - + Profile settings Profileinstellungen - + Create Profile Profil erstellen - + Shapes elevation Höhe Abstecken - + Choose which field provides shapes elevations: Wählen Sie das Feld mit der Höhe der Formen aus: - + No shape found in this file Keine Form in dieser Datei gefunden - + Shapefile module not found Form-Modul nicht gefunden - + Error: Unable to download from: Fehler: Download nicht möglich von: - + Could not download shapefile module. Aborting. Vorgang abgebrochen: Konnte Shapefile Modul nicht herunterladen. - + Shapefile module not downloaded. Aborting. Vorgang abgebrochen: Shapefile-Modul nicht heruntergeladen. - + Shapefile module not found. Aborting. Vorgang abgebrochen: Shapefile-Modul nicht gefunden. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: Die Shapefile Bibliothek kann von der folgenden URL heruntergeladen und im Makroordner installiert werden: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Die Shapefile Python Bibliothek wurde auf Deinem System nicht gefunden. Möchtest Du sie jetzt von <a href="https://github.com/GeospatialPython/pyshp">https://github. om/GeospatialPython/pyshp</a>herunterladen? Sie wird im Makroordner abgelegt. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3690,130 +3644,208 @@ Wenn Winkel = 0 dann wird der Winkel so berechnet, dass die Höhe gleich dem rel Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem relativen Profil ist. - + Wall Wand - + This window has no defined opening Das Fenster hat keine definierte Öffnung - + Invert opening direction Öffnungsrichtung umkehren - + Invert hinge position Scharnierposition umkehren + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Sie können alles außer Grundstücks- und Gebäudeobjekte in einem Gebäude-Objekt platzieren. + +Gebäude-Objekt ist nicht erlaubt, Grundstücks- und Gebäudeobjekte zu akzeptieren. + +Grundstücks- und Gebäudeobjekte werden aus der Auswahl entfernt. + +Sie können das in den Einstellungen ändern. + + + + There is no valid object in the selection. + +Building creation aborted. + Es gibt kein gültiges Objekt in der Auswahl. + +Gebäudeerstellung abgebrochen. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Bitte nur Bauobjekte oder nichts auswählen! + +Der Standort darf kein anderes Objekt akzeptieren als Gebäude. + +Andere Objekte werden aus der Auswahl entfernt. + +Anmerkung: Sie können das in den Einstellungen ändern. + + + + There is no valid object in the selection. + +Site creation aborted. + Es gibt kein gültiges Objekt in der Auswahl. + +Seiten-Erstellung abgebrochen. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Sie können alles außer die folgenden Objekte unterbringen: Standort, Gebäude und Geschoss. + +Das Geschossobjekt akzeptiert kein Standort-, Gebäude oder Geschossobjekte. + +Standort-, Gebäude- und Geschossobjekte werden aus der Auswahl entfernt. + +Sie können das in den Einstellungen ändern. + + + + There is no valid object in the selection. + +Floor creation aborted. + Es gibt kein gültiges Objekt in der Auswahl. + +Geschosserstellung abgebrochen. + ArchMaterial - + Arch material Arch Material - + Choose preset... Voreinstellungen wählen... - + Name Name - + Description Beschreibung - + Color Farbe - + URL URL - + Copy existing... Kopiere bestehende... - + Choose a preset card Wählen Sie eine Voreinstellung - + Copy values from an existing material in the document Kopieren Sie Werte aus einem bestehenden Material in dieses Dokument - + The name/label of this material Die Bezeichnung dieses Materials - + An optional description for this material Eine optionale Beschreibung für dieses Material - + The color of this material Die Farbe dieses Materials - + Transparency Tranparenz - + A transparency value for this material Ein Transparenz-Wert für dieses Materials - + Standard code Standard-code - + A standard (MasterFormat, Omniclass...) code for this material Ein Standard Muster(MasterFormat, Omniclass...) für dieses Material - + Opens the URL in a browser Öffnet die URL in einem browser - + A URL describing this material Eine Pfad, wo dieses Material zufinden ist - + Opens a browser dialog to choose a class from a BIM standard Öffnet einen Browser Dialog, um eine Klasse aus einem BIM-Standard auszuwählen - + Father Vater - + Section Color Farbe der Schnittlinie @@ -3821,12 +3853,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_3Views - + 3 views from mesh 3 Ansichten aus Netz - + Creates 3 views (top, front, side) from a mesh-based object Erstellt von 3 Ansichten (Oben, Vorne, Seite) aus einem netz-basierten Objekt @@ -3834,12 +3866,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Add - + Add component Komponente hinzufügen - + Adds the selected components to the active object Fügt ausgewählte Komponenten zu den aktiven Objekten hinzu @@ -3847,22 +3879,22 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Axis - + Axis Achse - + Grid Raster - + Creates a customizable grid object Erstellt ein anpassbares Rasterobjekt - + Creates a set of axes Erstellt einen Satz von Achsen @@ -3870,12 +3902,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_AxisSystem - + Axis System Achsensystem - + Creates an axis system from a set of axes Erstellt ein Achsensystem aus einem Satz von Achsen @@ -3883,7 +3915,7 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_AxisTools - + Axis tools Achsenwerkzeuge @@ -3891,12 +3923,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Building - + Building Gebäude - + Creates a building object including selected objects. Erzeugt ein Gebäudeobjekt, einschließlich der ausgewählten Objekte. @@ -3904,12 +3936,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_BuildingPart - + BuildingPart Gebäudeteil - + Creates a BuildingPart object including selected objects Erzeugt ein Gebäudeteil Objekt mit ausgewählten Objekten @@ -3917,12 +3949,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Check - + Check Überprüfung - + Checks the selected objects for problems Überprüft die ausgewählten Objekte auf Probleme @@ -3930,12 +3962,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_CloneComponent - + Clone component Clone Komponente - + Clones an object as an undefined architectural component Klont ein Objekt als undefinierte architektonische Komponente @@ -3943,12 +3975,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_CloseHoles - + Close holes Schließt Löcher - + Closes holes in open shapes, turning them solids Schließt Löcher in offenen Formen und wandelt sie in Volumenkörper um @@ -3956,12 +3988,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Component - + Component Komponente - + Creates an undefined architectural component Erstellt eine undefinierte Architekturkomponente @@ -3969,12 +4001,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_CurtainWall - + Curtain Wall Vorhandene Fassade - + Creates a curtain wall object from selected line or from scratch Erstellt ein Vorhang-Fassaden-Objekt von der ausgewählten Linie oder von Grund auf @@ -3982,22 +4014,22 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_CutPlane - + Cut with plane Schneiden in einer Ebene - + Cut an object with a plane Schneiden eines Objekts in einer Ebene - + Cut with a line Mit einer Linie schneiden - + Cut an object with a line with normal workplane Beschneidet ein Objekt mit einer Linie mit normaler Ebene @@ -4005,12 +4037,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Equipment - + Equipment Ausstattung - + Creates an equipment object from a selected object (Part or Mesh) Erstellt eine Ausstattung vom ausgewählten Objekt (Teil oder Netz) @@ -4018,12 +4050,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Fence - + Fence Zaun - + Creates a fence object from a selected section, post and path Erstellt ein Zaun-Objekt aus einem ausgewählten Abschnitt, Pfosten und Pfad @@ -4031,12 +4063,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Floor - + Level Ebene - + Creates a Building Part object that represents a level, including selected objects Erzeugt ein Bauwerkobjekt, repräsentiert eine Ebene, einschließlich ausgewählter Objekte @@ -4044,12 +4076,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Frame - + Frame Rahmen - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Erstellt ein Rahmenobjekt aus einem ebenen 2D-Objekt (Extrusionsweg (e)) und einem Profil. Stellen Sie sicher, dass Objekte in dieser Reihenfolge ausgewählt sind. @@ -4057,62 +4089,62 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Grid - + The number of rows Anzahl von Zeilen - + The number of columns Anzahl von Spalten - + The sizes for rows Größe von Zeilen - + The sizes of columns Größe von Spalten - + The span ranges of cells that are merged together Die Spannweite von Zellen, die zusammengeführt werden - + The type of 3D points produced by this grid object Die Art der 3D-Punkte, die von diesem Rasterobjekt erzeugt wird - + The total width of this grid Die Gesamtbreite dieses Gitters - + The total height of this grid Die Gesamthöhe dieses Rasters - + Creates automatic column divisions (set to 0 to disable) Erstellt automatische Spaltenteilungen (zum Deaktivieren auf 0 gesetzt) - + Creates automatic row divisions (set to 0 to disable) Erstellt automatische Zeileneinteilungen (zum Deaktivieren auf 0 gesetzt) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Wenn im "edge midpoint mode" das Ursprungsgitter entlang der normalen Kannten neu orientieren muss oder nicht - + The indices of faces to hide Den Inhalt der Planfläche verbergen @@ -4120,12 +4152,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_IfcSpreadsheet - + Create IFC spreadsheet... Erstelle IFC Kalulationstabelle... - + Creates a spreadsheet to store IFC properties of an object. Erstellt eine Kalulationstabelle um IFC-Eigenschaften eines Objekts zu speichern. @@ -4133,12 +4165,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Material - + Creates or edits the material definition of a selected object. Erstellt oder bearbeitet die Materialeigenschaften eines markierten Objekts. - + Material Material @@ -4146,7 +4178,7 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_MaterialTools - + Material tools Materialwerkzeuge @@ -4154,12 +4186,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_MergeWalls - + Merge Walls Wände zusammenfügen - + Merges the selected walls, if possible Führt die ausgewählten Wände zusammen, wenn möglich @@ -4167,12 +4199,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_MeshToShape - + Mesh to Shape Wandelt Netz in Form um - + Turns selected meshes into Part Shape objects Wandelt gewählte Netze in Part Form Objekte um @@ -4180,12 +4212,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_MultiMaterial - + Multi-Material Mehrfach-Material - + Creates or edits multi-materials Erstellt oder bearbeitet Multimaterialien @@ -4193,12 +4225,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Nest - + Nest Verschachtelung - + Nests a series of selected shapes in a container Bettet eine Reihe ausgewählter Formen in einem Container ein @@ -4206,12 +4238,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Panel - + Panel Paneel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Erstellt ein Paneel von Grund auf neu oder auf Basis eines ausgewählten Objekts (Skizze, Kantenzug, Fläche oder Volumenkörper) @@ -4219,7 +4251,7 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_PanelTools - + Panel tools Panel-Werkzeuge @@ -4227,7 +4259,7 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Panel_Cut - + Panel Cut Tafelschnitt @@ -4235,17 +4267,17 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Panel_Sheet - + Creates 2D views of selected panels Erstellt 2D-Ansichten von ausgewählten Panels - + Panel Sheet Panel Blatt - + Creates a 2D sheet which can contain panel cuts Erstellt ein 2D-Blatt, das Tafelschnitte enthalten kann @@ -4253,17 +4285,17 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Pipe - + Pipe Rohr - + Creates a pipe object from a given Wire or Line Erstellt ein Rohrobjekt aus einem vorgegebenen Draht oder einer Linie - + Creates a connector between 2 or 3 selected pipes Erstellt eine Verbindung zwischen 2 oder 3 ausgewählten Rohren @@ -4271,7 +4303,7 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_PipeConnector - + Connector Verbinder @@ -4279,7 +4311,7 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_PipeTools - + Pipe tools Rohrwerkzeuge @@ -4287,12 +4319,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Profile - + Profile Profil - + Creates a profile object Erzeugt ein Profil-Objekt @@ -4300,12 +4332,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Project - + Project Projekt - + Creates a project entity aggregating the selected sites. Erstellt eine Projekt-Instanz; die ausgewählten Grundstücke werden zusammenfasst. @@ -4313,12 +4345,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Erzeugt einen Bewehrungsstab basierend auf der markierten Fläche eines Strukturobjektes - + Custom Rebar Benutzerdefinierter Stab @@ -4326,12 +4358,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Reference - + External reference Externe Referenz - + Creates an external reference object Externes Referenzobjekt erstellen @@ -4339,12 +4371,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Remove - + Remove component Komponente entfernen - + Remove the selected components from their parents, or create a hole in a component Entferne die ausgewählten Komponenten von ihrem Elternobjekt, oder erstelle ein Loch in einer Komponente @@ -4352,12 +4384,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_RemoveShape - + Remove Shape from Arch Entfernt Formen aus Architektur - + Removes cubic shapes from Arch components Entfernt kubische Formen von Architektur-Komponenten @@ -4365,12 +4397,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Roof - + Roof Dach - + Creates a roof object from the selected wire. Erstellt ein Dach-Objekt aus dem gewählten Kantenzug. @@ -4378,12 +4410,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Schedule - + Schedule Zeitplan - + Creates a schedule to collect data from the model Erstellt einen Zeitplan, um Daten aus dem Modell zu sammeln @@ -4391,12 +4423,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_SectionPlane - + Section Plane Schnittebene - + Creates a section plane object, including the selected objects Erstellt eine Schnittebene, einschließlich der ausgewählten Objekte @@ -4404,12 +4436,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_SelectNonSolidMeshes - + Select non-manifold meshes Wähle nicht-mehrfache Polygonnetze - + Selects all non-manifold meshes from the document or from the selected groups Wählt alle nichtmannigfaltigen Polygonnetze aus dem Dokument oder aus der ausgewählten Gruppe @@ -4417,12 +4449,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Site - + Site Grundstück - + Creates a site object including selected objects. Erzeugt ein Grundstücksobjekt inklusive der ausgewählten Objekte. @@ -4430,17 +4462,17 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Space - + Space Raum - + Creates a space object from selected boundary objects Erstellt ein Raum-Objekt aus ausgewählten Begrenzungsobjekten - + Creates a stairs object Erstellt ein Treppen-Objekt @@ -4448,12 +4480,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_SplitMesh - + Split Mesh Netz zerlegen - + Splits selected meshes into independent components Zerlegt ausgewählte Netze in unabhängige Komponenten @@ -4461,7 +4493,7 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Stairs - + Stairs Treppe @@ -4469,12 +4501,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Structure - + Structure Struktur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Erzeugt ein Strukturobjekt von Grund auf neu oder von einem ausgewählten Objekt (Skizze, Kantenzug, Oberfläche oder Volumenkörper) @@ -4482,12 +4514,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Survey - + Survey Messen - + Starts survey Messen starten @@ -4495,12 +4527,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag IFC Brep Kennzeichen Umschalten - + Force an object to be exported as Brep or not Erzwingen den Exports eines Objekts als Brep (oder nicht) @@ -4508,12 +4540,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_ToggleSubs - + Toggle subcomponents Unterkomponenten umschalten - + Shows or hides the subcomponents of this object Zeigt oder verbirgt die Unterkomponenten dieses Objekts @@ -4521,12 +4553,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Truss - + Truss Traverse - + Creates a truss object from selected line or from scratch Erstellt ein Traversenobjekt von der ausgewählten Linie oder von Grund auf @@ -4534,12 +4566,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Wall - + Wall Wand - + Creates a wall object from scratch or from a selected object (wire, face or solid) Erzeuge ein Wandobjekt von Grund auf neu oder von einem ausgewählten Objekt (Kantenzug, Oberfläche oder Volumenkörper) @@ -4547,12 +4579,12 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Arch_Window - + Window Fenster - + Creates a window object from a selected object (wire, rectangle or sketch) Erstellt ein Fensterobjekt von einem ausgewählten Objekt (Kantenzug, Rechteck oder Skizze) @@ -4560,77 +4592,77 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Der Name des BimServers, mit dem Sie sich gerade verbinden. Ändern Sie die Einstellungen in den Arch Voreinstellungen - + Bim Server Bim Server - + Connect Verbinden - + Idle Leerlauf - + Open in browser Im Browser öffnen - + Project Projekt - + The list of projects present on the Bim Server Die Liste der auf dem Bim Server vorhandenen Projekte - + Download Herunterladen - + Available revisions: Verfügbare Revisionen: - + Open Öffnen - + Upload Hochladen - + Root object: Wurzelobjekt: - + Comment Kommentieren @@ -4638,197 +4670,192 @@ Wenn Länge = 0 dann wird der Länge so berechnet, dass die Höhe gleich dem rel Dialog - + Schedule definition Plandefinition - + Description Beschreibung - + A description for this operation Eine Beschreibung für diesen Vorgang - + Unit Einheit - + Objects Objekte - + Filter Filter - + Adds a line below the selected line/cell Fügt eine Zeile unterhalb der ausgewählten Zeile / Zelle hinzu - + Deletes the selected line Löscht die ausgewählte Linie - + Clears the whole list Löscht die gesamte Liste - + Clear Löschen - + Put selected objects into the "Objects" column of the selected row Setzen Sie ausgewählte Objekte in die Spalte "Objekte" der ausgewählten Zeile - + Imports the contents of a CSV file Importiert den Inhalt einer CSV-Datei - + Import Importieren - + Export Exportieren - + BimServer Login BimServer Login - + Login (email): Anmeldung (E-Mail-Adresse): - + Password: Kennwort: - + Dialog Dialog - + BimServer URL: Bim Server URL: - + Keep me logged in across FreeCAD sessions Ich möchte sitzungsübergreifend bei FreeCAD angemeldet bleiben - + IFC properties editor IFC Eigenschaftseditor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Lassen Sie dieses Feld leer, um beim Export den Wert zu generieren - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Liste der IFC-Eigenschaften für dieses Objekt. Doppelklicken zum Bearbeiten, ziehen und ablegen, um sie neu anzuordnen - + Delete selected property/set Ausgewählte Eigenschaft löschen - + Force exporting geometry as BREP Erzwinge das Exportieren der Geometrie als BREP - + Force export full FreeCAD parametric data Erzwinge den Export als voll parametrisiertes FreeCAD Modell - + Schedule name: Bezeichnung Bauzeitenplan: - + Property Eigenschaft - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Eine optionale Einheit, um den resultierenden Wert auszudrücken. Bsp: m^3 (auch m³ oder m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Wenn aktiviert, wird die verknüpfte Ergebnis-Tabelle zusammen mit diesem Terminobjekt fortgeführt - + Associate spreadsheet Tabelle verknüpfen - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Falls aktiviert werden zusätzliche Zeilen zu jedem betrachteten Objekt erstellt. Wenn nicht, werden nur die Summen ermittelt. - + Detailed results Detaillierte Ergebnisse - + Add row Zeile hinzufügen - + Del row Zeile entfernen - + Add selection Auswahl hinzufügen - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Exportiert die Ergebnisse in eine CSV- oder Markdown-Datei. </p><p><span style=" font-weight:600;">Hinweis für CSV-Export:</span></p><p>In Libreoffice können sie diese CSV-Datei verlinken, indem Sie mit der rechten Maustaste auf die Tabellenleiste klicken -&gt; Tabelle einfügen -&gt; Aus Datei erstellen -&gt; Link (Hinweis: ab LibreOffice v5.4.5.1 Der richtige Pfad ist jetzt: Tabellenleiste -&gt; Tabelle einfügen... -&gt; Aus Datei erstellen -&gt; Durchsuchen...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4838,7 +4865,7 @@ a certain property. 'Länge', 'Volumen' etc. für bestimmte Objekt-Eigenschaften - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4848,7 +4875,7 @@ Leave blank to use all objects from the document Deaktivieren um alle Objekte des Dokuments zu verwenden - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <p>Eine optionale Filter-Liste - Trennzeichen Semikolon (;) - BEREICH:WERT. . &Uuml;bereinstimmende Elemente werden gefiltert Mit '!' wird der Filter inveritert (Ausschluss der &uuml;bereinstimmenden Treffer). Beispiele zul&auml;ssiger Filter (Gro&szlig;-/Kleinschreibung sensitiv):</p> <p><span style="font-weight: 600;">Name:Wall</span> - Wird nur Objekte mit 'wall' als Namens-Bestandteil filtern&nbsp; (interner name)</p> @@ -4860,40 +4887,45 @@ Deaktivieren um alle Objekte des Dokuments zu verwenden <p>Bleibt das Feld leer - wird kein Filter angewendet</p> - + Unnamed schedule Unbenannter Bauzeitenplan + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Exportiert die Ergebnisse in eine CSV- oder Markdown-Datei. </p><p><span style=" font-weight:600;">Hinweis für CSV-Export:</span></p><p>In Libreoffice können sie diese CSV-Datei verlinken, indem Sie mit der rechten Maustaste auf die Tabellenleiste klicken -&gt; Tabelle einfügen -&gt; Aus Datei erstellen -&gt; Link (Hinweis: ab LibreOffice v6.x der richtige Pfad ist jetzt: Tabellenleiste -&gt; Tabelle einfügen... -&gt; Aus Datei erstellen -&gt; Durchsuchen...)</p></body></html> + Draft - + Writing camera position Kameraposition schreiben - + Draft creation tools Werkzeuge zur Erstellung von Entwürfen - + Draft annotation tools Werkzeuge zur Beschriftung von Entwürfen - + Draft modification tools Werkzeuge zur Bearbeitung von Entwürfen - + Draft Tiefgang - + Import-Export Import / Export @@ -4901,212 +4933,212 @@ Deaktivieren um alle Objekte des Dokuments zu verwenden Form - + Git Select a feature from the list - + Status Status - + Log Protokoll - + Refresh Aktualisieren - + List of files to be committed: Liste der zu committenden Dateien: - + Diff Diff - + Select all Alles auswählen - + Commit Commit - + Commit message Commit Nachricht - + Remote repositories Remote-Repositories - + Pull Pull - + Push Push - + Multimaterial definition Mehrfach-Material Definition - + Copy existing... Kopiere bestehende... - + Edit definition Definition bearbeiten - + Name: Name: - + Composition: Komposition: - + Add Hinzufügen - + Up Hoch - + Down Runter - + Del Entf - + Nesting Verschachtelung - + Container Container - + Pick selected Ausgewählte wählen - + Shapes Formen - + Add selected Auswahl hinzufügen - + Remove Entfernen - + Nesting parameters Verschachtelungsparameter - + Rotations Drehungen - + Tolerance Toleranz - + Arcs subdivisions Bogenunterteilung - + Closer than this, two points are considered equal Wenn 2 Punkte nah beieinander liegen, werden sie als gleich betrachtet - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Anzahl der Segmente, die für Berechnungen der nichtlinearen Kanten kalkuliert werden sollen. Wenn sich gekrümmte Formen überlappen, erhöhen Sie diesen Wert - + A comma-separated list of angles to try and rotate the shapes Eine kommagetrennte Liste von Winkeln, um die Formen zu drehen und zu prüfen - + 0,90,180,270 0,90,180,270 - + Nesting operation Schachtelungsvorgang - + pass %p abgelaufen %p - + Start Start - + Stop Beenden - + Preview Vorschau - + Total thickness Gesamtstärke - + Invert Umkehren @@ -5114,718 +5146,718 @@ Deaktivieren um alle Objekte des Dokuments zu verwenden Gui::Dialog::DlgSettingsArch - + General settings Allgemeine Einstellungen - + This is the default color for new Wall objects Dies ist die Standardfarbe für neue Wandobjekte - + This is the default color for new Structure objects Dies ist die Standardfarbe für neue Strukturobjekte - + 2D rendering 2D Rendering - + Show debug information during 2D rendering Debuginformationen während des 2D-Renderns anzeigen - + Show renderer debug messages Renderer-Debug-Nachrichten anzeigen - + Cut areas line thickness ratio Flächen Linien Dicke Verhältnis schneiden - + Specifies how many times the viewed line thickness must be applied to cut lines Gibt an wie oft die Linienstärke angewendet werden muss um Linien zu durchtrennen - + Width: Breite: - + Height: Höhe: - + Color: Farbe: - + Length: Länge: - + Diameter Durchmesser - + Offset Versetzen - + The default width for new windows Die Standardbreite für neue Fenster - + The default height for new windows Die Standardhöhe für neue Fenster - + Thickness: Dicke: - + The default thickness for new windows Die Standarddicke für neue Fenster - + Frame color: Rahmenfarbe: - + Glass color: Glasfarbe: - + Auto-join walls Wände automatisch verbinden - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Wenn aktiviert; Werden zwei ähnlichen Wände verbunden so werden die zugrundeliegenden Skizzen auch vereinigen. Die beiden Wände werden zu einer Wand - + Join walls base sketches when possible Vereinige die Basisskizzen von Wänden wenn möglich - + Mesh to Shape Conversion Netz zu Form umwandeln - + If this is checked, conversion is faster but the result might still contain triangulated faces Wenn aktiviert, ist die Umwandlung schneller, aber das Ergebnis kann noch triangulierte Flächen enthalten - + Fast conversion Schnelle Umwandlung - + Tolerance: Toleranz: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Wenn diese Option aktiviert ist wird die Planheit von Flächen erzwungen, was zu Lücken und ungültigen Ergebnissen führen kann - + Force flat faces Erzwinge plane Flächen - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Wenn aktiviert, werden Löcher in Flächen durch Subtraktion anstatt durch Verwendung der Kantenrichtung realisiert - + Cut method Schnittmethode - + Show debug messages Debugmeldungen anzeigen - + Separate openings Separate Öffnungen - + Prefix names with ID number Setze ID-Nummer vor die Namen - + Scaling factor Skalierungsfaktor - + Defaults Standardwerte - + Walls Wände - + mm mm - + Structures Strukturen - + Rebars Bewehrungen - + Windows Fenster - + Transparency: Transparenz: - + 30, 10 30, 10 - + Stairs Treppe - + Number of steps: Anzahl der Stufen: - + Panels Paneele - + mm mm - + Thickness Dicke - + Force export as Brep Export als Brep erzwingen - + Bim server BIM Server - + Address Adresse - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Export Einstellungen - + General options Allgemeine Einstellungen - + Import options Import Einstellungen - + Import arch IFC objects as Importiere architektonische IFC-Objekte als - + Specifies what kind of objects will be created in FreeCAD Legt fest, welcher Objekttyp in FreeCAD erstellt wird - + Parametric Arch objects Parametrische Arch-Objekte - + Non-parametric Arch objects Nichtparametrische Arch-Objekte - + Simple Part shapes Einfache Grundkörper-Formen - + One compound per floor ein Verbundobjekt für alle Objekte eines Geschosses - + Do not import Arch objects architektonische IFC-Objekte nicht importieren - + Import struct IFC objects as Importiere analytische IFC-Objekte als - + One compound for all ein Verbundobjekt für alle Objekte - + Do not import structural objects Keine Struktur-Objekte importieren - + Root element: Root-Element: - + Detect extrusions Erkenne Extrusionen - + Mesher Netzgenerator - + Builtin Intern - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Optionen des internen und des Mefisto- Netzgenerators - + Tessellation Tessellierung - + Netgen mesher options Optionen des Netgen Netzgenerators - + Grading Netzverfeinerungsfaktor - + Segments per edge Unterteilungen je Kante - + Segments per radius Unterteilung je Radius - + Second order Zweite Ordnung - + Allows optimization Nutze Optimierung - + Optimize Optimieren - + Allow quads Nutze Vierecke - + Use triangulation options set in the DAE options page Verwende triangulationsoptionen des DAE-Optionen-Tabs - + Use DAE triangulation options Verwende DAE triangulationsoptionen - + Join coplanar facets when triangulating Vereinige planparallele Netzelemente während Netzgenerierung - + Object creation Objekterstellung - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Zwei mögliche Strategien um kreisförmige Abhängigkeiten zu vermeiden: Erstelle ein weiteres Objekt (deaktiviert) oder entferne die externe Geometrie der Grundskizze (aktiviert) - + Remove external geometry of base sketches when needed Entferne bei Bedarf die externe Geometrie der Grundskizze - + Create clones when objects have shared geometry Erstelle Klone wenn Objekte eine geteilte Geometrie besitzen - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Wenn dies aktiviert ist, wenn ein Objekt auf ein Bogen-Objekt Subtrahiert oder Addiert wird, erhält es die Entwurfskonstruktionsfarbe. - + Apply Draft construction style to subcomponents Anwenden des Entwurf Konstruktionsstil auf Unterkomponenten - + Symbol line thickness ratio Symbol Linienstärke Verhältnis - + Pattern scale Muster Skala - + Open in external browser In externem Browser öffnen - + Survey Messen - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Wenn diese Option aktiviert ist, wird der Text, der in der Zwischenablage gespeichert wird das Gerät enthalten. Andernfalls wird es eine einfache Zahl ausgedrückt in internen Einheiten (Millimeter) - + Include unit when sending measurements to clipboard Gerät beim Senden von Messungen in die Zwischenablage einschließen - + Pipes Rohre - + Diameter: Durchmesser: - + Split walls made of multiple layers Trenne Wände die aus mehreren Schichten bestehen - + Split multilayer walls Trenne multilayer Wände - + Use IfcOpenShell serializer if available Verwende IfcOpenShell Serializer, falls verfügbar - + Export 2D objects as IfcAnnotations Exportiere 2D-Objekte als IfcAnnotations - + Hidden geometry pattern Verstecktes Geometrie Muster - + Tolerance value to use when checking if 2 adjacent faces as planar Toleranz, die verwendet wird um zu prüfen, ob zwei angrenzende Flächen koplanar sind - + Fit view while importing Ansicht beim Importieren anpassen - + Export full FreeCAD parametric model Export eines voll parametisierten FreeCAD model - + Do not compute areas for object with more than: Berechnen Sie keine Bereiche für Objekte mit mehr als: - + faces Flächen - + Interval between file checks for references Intervall zwischen Dateiprüfungen für Referenzen - + seconds Sekunden - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Standardmäßig ist die Eigenschaft "Move with host" für neue Objekte auf False gesetzt, d. h. sie werden nicht verschoben, wenn ihr Hostobjekt verschoben wird. - + Set "Move with host" property to True by default Setzen Sie die Eigenschaft "Mit Host verschieben" standardmäßig auf "True" - + Use sketches Benutze Skizzen - + Helpers (grids, axes, etc...) Helfer (Gitter, Achsen, etc...) - + Exclude list: Ausschluss Liste: - + Reuse similar entities Verwende ähnliche Objekte erneut - + Disable IfcRectangleProfileDef IfcRectangleProfileDef Deaktivieren - + Set "Move base" property to True by default Setzen Sie die Eigenschaft "Mit Basis verschieben" standardmäßig auf "Wahr" - + IFC version IFC-Version - + The IFC version will change which attributes and products are supported Die IFC-Version beeinflusst, welche Eigenschaften und Produkte unterstützt werden - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Leerzeichen - + Line style: Linienstil: - + Solid Vollkörper - + Dashed Gestrichelt - + Dotted Gepunktet - + Dashdot Strich-Punkt - + Line color Linienfarbe - + Import full FreeCAD parametric definitions if available Importiere vollständige FreeCAD parametrische Definitionen wenn verfügbar - + Auto-detect and export as standard cases when applicable Automatische Erkennung und Export als Standardfälle, wenn anwendbar - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Wenn diese Option aktiviert ist, sofern ein Architekturobjekt ein Material hat, nimmt das Objekt die Farbe des Materials an. Dies kann für jedes Objekt überschrieben werden. - + Use material color as shape color Materialfarbe als Formfarbe verwenden - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Dies ist die 'gestrichelte Linie' Eigenschaft welche auf die Projektionen verdeckter Objekte angewandt wird. - + Scaling factor for patterns used by object that have a Footprint display mode Skalierungsfaktor für Muster, die von einem Objekt verwendet werden, das einen Footprint-Anzeigemodus aufweist - + The URL of a bim server instance (www.bimserver.org) to connect to. Die URL der BIM-Server-Instanz (www.bimserver.org) zu der eine Verbindung aufgebaut werden soll. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench Wenn dies aktiviert ist, öffnet die "Open BimServer in browser" Schaltfläche das Bim Server Interface in einem externen Browser anstelle des FreeCAD Web-Arbeitsbereichs - + All dimensions in the file will be scaled with this factor Alle Dimensionen in der Datei werden mit diesem Faktor skaliert - + Meshing program that should be used. If using Netgen, make sure that it is available. Vernetzungs-Programm, das verwendet werden soll. Wenn Netgen verwendet wird, stellen Sie sicher, dass es verfügbar ist. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Vernetzungsfaktor, der mit dem Builtin und dem Mefisto Meshing-Programm verwendet wird. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5834,43 +5866,43 @@ Dieser Wert beschreibt, wie schnell die Maschengröße sinkt. Der Farbverlauf der lokalen Maschengröße h(x) ist durch |Δh(x)| ≤ 1/value gebunden. - + Maximum number of segments per edge Maximale Anzahl von Segmenten pro Kante - + Number of segments per radius Anzahl der Segmente pro Radius - + Allow a second order mesh Erlaube ein Netz zweiter Ordnung - + Allow quadrilateral faces Vierseitige Flächen erlauben - + IFC export IFC-Export - + Show this dialog when exporting Diesen Dialog beim Exportieren anzeigen - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Einige IFC-Betrachter haben Probleme mit Objekten die als Extrusionen exportiert werden. Mit dieser Einstellung werden alle Objekte als BREP-Geometrie exportiert. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5878,12 +5910,12 @@ is exported. This leads to smaller differences between file versions. was zu kleineren Unterschieden zwischen den Dateiversionen führt. - + Store IFC unique ID in FreeCAD objects Speichern der eindeutigen IFC ID in FreeCAD Objekten - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5894,24 +5926,24 @@ eine adäquate IFC-Geometrie hervorbringen: NURBS, facettiert oder alles andere. Hinweis: Der Serializer ist immer noch eine experimentelle Funktion! - + 2D objects will be exported as IfcAnnotation 2D-Objekte werden als IfcAnnotation exportiert - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Alle FreeCAD-Objekteigenschaften werden in den exportierten Objekten gespeichert, so dass beim erneutem Importieren ein vollständiges parametrisches Modell erstellt werden kann. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Wenn möglich werden gleiche Objekte nur einmal in der Datei verwendet. Dies kann die Dateigröße erheblich reduzieren, macht sie jedoch für den Menschen weniger lesbar. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5919,7 +5951,7 @@ If this is your case, you can disable this and then all profiles will be exporte Wenn möglich, werden IFC-Objekte, die extrudierte Rechtecke sind, als IfcRectangleProfileDef exportiert. Einige andere Anwendungen haben jedoch möglicherweise Probleme beim Importieren dieser Entität. In diesem Fall können Sie dies hier deaktivieren und alle Profile werden als IfcArbitraryClosedProfileDef exportiert. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5927,182 +5959,182 @@ as standard cases when the necessary conditions are met. Einige IFC-Typen wie IfcWall oder IfcBeam haben spezielle Standardfälle wie IfcWallStandardCase oder IfcBeamStandardCase. Wenn diese Option aktiviert ist, wird FreeCAD solche Objekte automatisch als Standardfall exportieren, wenn die erforderlichen Bedingungen erfüllt sind. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Wenn kein Grundstück im FreeCAD-Dokument gefunden wird, wird ein Standard-Grundstück hinzugefügt. Ein Grundstück ist nicht verpflichtend, aber es ist eine übliche Praxis, mindestens eines in der Datei zu haben. - + Add default site if one is not found in the document Füge Standard-Grundstück hinzu, wenn keins im Dokument gefunden wurde - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. Wenn kein Gebäude im FreeCAD-Dokument gefunden wird, wird ein Standardmäßiges hinzugefügt. Warnung: Der IFC-Standard verlangt in jeder Datei mindestens ein Gebäude. Wenn Sie diese Option deaktivieren, erzeugen Sie eine nicht IFC-Standardmäßige-Datei. Wir bei FreeCAD sind jedoch der Meinung, dass ein Gebäude nicht zwingend erforderlich sein sollte. Daher diese Option, welche uns die Möglichkeit gibt, der Welt unseren Standpunkt zu zeigen - und eventuell andere zu überzeugen. - + Add default building if one is not found in the document (no standard) Füge Standardgebäude hinzu, wenn keins im Dokument gefunden wurde (kein Standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Wenn kein Gebäudegeschoss im FreeCAD-Dokument gefunden wird, wird ein Standard-Gebäudegeschoss hinzugefügt. Ein Gebäudegeschoss ist nicht verpflichtend, aber es ist eine übliche Praxis, mindestens eines in der Datei zu haben. - + Add default building storey if one is not found in the document Füge Standard-Gebäusegeschoss hinzu, wenn keins im Dokument gefunden wurde - + IFC file units IFC-Dateieinheiten - + Metric Metrisch - + Imperial Imperial - + IFC import IFC Import - + Show this dialog when importing Diesen Dialog beim Importieren anzeigen - + Shows verbose debug messages during import and export of IFC files in the Report view panel Zeigt ausführliche Debug-Meldungen beim Import und Export von IFC-Dateien in der Berichtsansicht an - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Wenn Objekte gemeinsame Geometrie haben, werden Klone verwendet Ein Objekt ist das Bezugsobjekt, die restlichen sind Klone. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Nur Subtypen des angegebenen Elements werden importiert. Um alle Bauteile zu importieren den Eintrag auf "IfcProduct" belassen. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Öffnungen werden als Subtraktionen importiert, falls nicht werden Wände mit Öffnungen importiert - + The importer will try to detect extrusions. Note that this might slow things down. Der Importer wird versuchen, Extrusionen zu erkennen. Dies kann den Vorgang verlangsamen. - + Object names will be prefixed with the IFC ID number IFC-ID-Nummern werden der Objektnamen vorangestellt - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Wenn mehrere Materialien mit dem gleichen Namen und Farbe in der IFC-Datei gefunden werden, werden sie als ein Material behandelt. - + Merge materials with same name and same color Materialien mit gleichem Namen und gleicher Farbe zusammenführen - + Each object will have their IFC properties stored in a spreadsheet object Die IFC-Eigenschaften eines jeden Objekts werden in einer Kalkulationstabelle gespeichert - + Import IFC properties in spreadsheet Importiere IFC-Eigenschaften in eine Kalkulationstabelle - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC Dateien können unsaubere oder nicht geschlossene Gemoetrie enthalten. Wenn angewählt, wird die gesamte Geometrie ungeachtet ihrer Gültigkeit importiert. - + Allow invalid shapes Ungültige Formen erlauben - + Comma-separated list of IFC entities to be excluded from imports Liste mit IFC Objekten, die vom Importieren ausgeschlossen werden, durch Kommas getrennt - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Ansicht während des Imports anpassen. Langsamer, jedoch lässt sich das Importieren beobachten. - + Creates a full parametric model on import using stored FreeCAD object properties Erstellt beim Impoerieren ein voll parametrisches Modell unter Nutzung gespeicherter FreeCAD Objekte - + Export type Exporttyp - + Standard model Standardmodell - + Structural analysis Strukturanalyse - + Standard + structural Standardmodell + Strukturanalyse - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. Geschwungene Formen, die in IFC nicht als Wölbung dargestellt werden können, werden als ebene Facetten zerlegt. Wenn diese Option aktiviert ist, wird eine zusätzliche Berechnung durchgeführt um koplanare Facetten zu verbinden. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6113,7 +6145,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6123,7 +6155,7 @@ unit to work with when opening the file. Die Einheit, in die deine IFC-Datei exportiert wird. Bitte beachte, dass IFC-Daten im metrischen System erzeugt werden. Imperiale Einheiten werden durch Umwandlung erzeugt. Beim Öffnen bieten einige BIM-Anwendungen die Möglichkeit das Maß-System zu wählen, mit dem gearbeiten werden sollen. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6141,12 +6173,12 @@ zum Beispiel, 3 sein, wenn Du ein 4-Core-Rechner hast. Bei instabilem Rechner: Setze 1, um den Multicore-Modus im Single-Core-Modus zu verwenden. - + Number of cores to use (experimental) Anzahl der zu verwendenden Kerne (experimentell) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6154,7 +6186,7 @@ are placed in a 'Group' instead. Wenn diese Option aktiviert ist, wird das Standard-Projekt, die Grundstücks-, Gebäude- und Geschoss-Objekte, die normalerweise in einer IFC-Datei enthalten sind, nicht importiert. Alle Objekte werden in einer Gruppe abgelegt. Gebäude und Stockwerke werden dennoch importiert, wenn es mehr als eins gibt. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Projekt, Grundstück, Gebäude und Stockwerk durch Gruppe ersetzen' @@ -6162,7 +6194,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Arch Werkzeuge @@ -6170,32 +6202,32 @@ are placed in a 'Group' instead. arch - + &Draft &Entwurf - + Utilities Dienstprogramme - + &Arch &Arch - + Creation Erstellung - + Annotation Anmerkung - + Modification Änderung diff --git a/src/Mod/Arch/Resources/translations/Arch_el.qm b/src/Mod/Arch/Resources/translations/Arch_el.qm index e1d98665ef..9343784e92 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_el.qm and b/src/Mod/Arch/Resources/translations/Arch_el.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_el.ts b/src/Mod/Arch/Resources/translations/Arch_el.ts index 49c4146b6e..cb87125663 100644 --- a/src/Mod/Arch/Resources/translations/Arch_el.ts +++ b/src/Mod/Arch/Resources/translations/Arch_el.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Τα διαστήματα μεταξύ αξόνων - + The angles of each axis Οι γωνίες του κάθε άξονα - + The length of the axes Το μήκος των αξόνων - + The size of the axis bubbles Το μέγεθος των φυσαλίδων άξονα - + The numbering style Ο τύπος μορφοποίησης αρίθμησης - + The type of this building Ο τύπος αυτού του κτιρίου - + The base object this component is built upon Το αντικείμενο βάσης πάνω στο οποίο είναι κτισμένο αυτό το στοιχείο - + The object this component is cloning Το αντικείμενο που κλωνοποιεί αυτό το εξάρτημα - + Other shapes that are appended to this object Άλλα σχήματα που είναι προσαρτημένα σε αυτό το αντικείμενο - + Other shapes that are subtracted from this object Άλλα σχήματα που έχουν αφαιρεθεί από αυτό το αντικείμενο - + An optional description for this component Μια προαιρετική περιγραφή για αυτό το εξάρτημα - + An optional tag for this component Μια προαιρετική ετικέτα για αυτό το εξάρτημα - + A material for this object Ένα υλικό για αυτό το αντικείμενο - + Specifies if this object must move together when its host is moved Καθορίζει αν το συγκεκριμένο αντικείμενο πρέπει επίσης να μετακινηθεί όταν μετακινείται το γονικό αντικείμενο - + The area of all vertical faces of this object Το εμβαδόν όλων των κατακόρυφων όψεων αυτού του αντικειμένου - + The area of the projection of this object onto the XY plane Το εμβαδόν της προβολής αυτού του αντικειμένου στο επίπεδο ΧΥ - + The perimeter length of the horizontal area Το μήκος της περιμέτρου της οριζόντιας επιφάνειας - + The model description of this equipment Η περιγραφή του μοντέλου αυτού του εξοπλισμού - + Additional snap points for this equipment Επιπρόσθετα σημεία προσκόλλησης για αυτόν τον εξοπλισμό - + The electric power needed by this equipment in Watts Η ηλεκτρική ισχύς που απαιτείται από αυτόν τον εξοπλισμό σε Watt - + The height of this object Το ύψος αυτού του αντικειμένου - + The computed floor area of this floor Το υπολογισμένο εμβαδόν αυτού του ορόφου - + The placement of this object Η τοποθέτηση αυτού του αντικειμένου - + The profile used to build this frame Το προφίλ που χρησιμοποιείται για την κατασκευή αυτού του πλαισίου - + Specifies if the profile must be aligned with the extrusion wires Καθορίζει εάν το προφίλ πρέπει να ευθυγραμμίζεται με τα σύρματα επέκτασης - + An offset vector between the base sketch and the frame Ένα διάνυσμα μετατόπισης μεταξύ του σκαριφήματος βάσης και του πλαισίου - + Crossing point of the path on the profile. Σημείο διέλευσης της διαδρομής στο προφίλ. - + The rotation of the profile around its extrusion axis Η περιστροφή του προφίλ γύρω από τον άξονα επέκτασής του - + The length of this element, if not based on a profile Το μήκος αυτού του στοιχείου, αν δεν βασίζεται σε κάποιο προφίλ - + The width of this element, if not based on a profile Το πλάτος αυτού του στοιχείου, αν δεν βασίζεται σε κάποιο προφίλ - + The thickness or extrusion depth of this element Το πάχος ή βάθος επέκτασης αυτού του στοιχείου - + The number of sheets to use Ο αριθμός των φύλλων προς χρήση - + The offset between this panel and its baseline H απόσταση μεταξύ αυτού του πίνακα και της βασικής γραμμής του - + The length of waves for corrugated elements Το μήκος των κυμάτων για κυματοειδή στοιχεία - + The height of waves for corrugated elements Το ύψος των κυμάτων για κυματοειδή στοιχεία - + The direction of waves for corrugated elements Η διεύθυνση των κυμάτων για κυματοειδή στοιχεία - + The type of waves for corrugated elements Ο τύπος των κυμάτων για κυματοειδή στοιχεία - + The area of this panel Το εμβαδόν αυτού του πάνελ - + The facemaker type to use to build the profile of this object Ο τύπος facemaker που θα χρησιμοποιηθεί για την δημιουργία του προφίλ αυτού του αντικειμένου - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Η κανονική διεύθυνση επέκτασης αυτού του αντικειμένου (κρατήστε το (0,0,0) για αυτόματη κανονική επιλογή) - + The linked object Το συνδεδεμένο αντικείμενο - + The line width of the rendered objects Το πλάτος γραμμής των παρεχόμενων αντικειμένων - + The color of the panel outline Το χρώμα του περιγράμματος του πάνελ - + The size of the tag text Το μέγεθος του κειμένου ετικέτας - + The color of the tag text Το χρώμα του κειμένου ετικέτας - + The X offset of the tag text Η μετατόπιση κατά X του κειμένου ετικέτας - + The Y offset of the tag text Η μετατόπιση κατά Y του κειμένου ετικέτας - + The font of the tag text Η γραμματοσειρά του κειμένου ετικέτας - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Το κείμενο προς εμφάνιση. Μπορεί να είναι %tag%, %label% ή %description% για να εμφανίσετε την περιγραφή ή την ετικέτα του πίνακα - + The position of the tag text. Keep (0,0,0) for center position Η θέση του κειμένου ετικέτας. Κρατήστε το (0,0,0) για αυτόματη κεντρική τοποθέτηση - + The rotation of the tag text Η περιστροφή του κειμένου ετικέτας - + A margin inside the boundary Ένα περιθώριο μέσα στο όριο - + Turns the display of the margin on/off Απενεργοποιεί ή ενεργοποιεί την εμφάνιση του περιθωρίου - + The linked Panel cuts Τα συνδεδεμένα περιγράμματα περικοπής των Πάνελ - + The tag text to display Το κείμενο ετικέτας προς εμφάνιση - + The width of the sheet Το πλάτος του φύλλου - + The height of the sheet Το ύψος του φύλλου - + The fill ratio of this sheet Η αναλογία πλήρωσης του εν λόγω φύλλου - + The diameter of this pipe, if not based on a profile Η διάμετρος αυτού του αγωγού, εάν δεν βασίζεται σε κάποιο προφίλ - + The length of this pipe, if not based on an edge Το μήκος αυτού του αγωγού, εάν δεν βασίζεται σε κάποια ακμή - + An optional closed profile to base this pipe on Ένα προαιρετικό κλειστό προφίλ για τη στήριξη αυτού του αγωγού - + Offset from the start point Μετατόπιση από το σημείο εκκίνησης - + Offset from the end point Μετατόπιση από το τελικό σημείο - + The curvature radius of this connector Η ακτίνα καμπυλότητας αυτής της υποδοχής - + The pipes linked by this connector Οι αγωγοί που συνδέονται μέσω αυτής της υποδοχής - + The type of this connector Ο τύπος αυτής της υποδοχής - + The length of this element Το μήκος αυτού του στοιχείου - + The width of this element Το πλάτος αυτού του στοιχείου - + The height of this element Το ύψος αυτού του στοιχείου - + The structural nodes of this element Οι δομικοί κόμβοι αυτού του στοιχείου - + The size of the chamfer of this element Το μέγεθος της λοξότμησης αυτού του στοιχείου - + The dent length of this element Το μήκος κοιλώματος αυτού του στοιχείου - + The dent height of this element Το ύψος κοιλώματος αυτού του στοιχείου - + The dents of this element Τα κοιλώματα αυτού του στοιχείου - + The chamfer length of this element Το μήκος λοξότμησης αυτού του στοιχείου - + The base length of this element Το μήκος βάσης αυτού του στοιχείου - + The groove depth of this element Το βάθος ράβδωσης αυτού του στοιχείου - + The groove height of this element Το ύψος ράβδωσης αυτού του στοιχείου - + The spacing between the grooves of this element Η απόσταση μεταξύ των ραβδώσεων αυτού του στοιχείου - + The number of grooves of this element Ο αριθμός των ραβδώσεων αυτού του στοιχείου - + The dent width of this element Το πλάτος κοιλώματος αυτού του στοιχείου - + The type of this slab O τύπος αυτής της πλάκας - + The size of the base of this element Το μέγεθος της βάσης αυτού του στοιχείου - + The number of holes in this element Ο αριθμός των οπών σε αυτό το στοιχείο - + The major radius of the holes of this element Η μεγάλη ακτίνα των οπών αυτού του στοιχείου - + The minor radius of the holes of this element Η μικρή ακτίνα των οπών αυτού του στοιχείου - + The spacing between the holes of this element Η απόσταση μεταξύ των οπών αυτού του στοιχείου - + The length of the down floor of this element Το μήκος του κάτω ορόφου αυτού του στοιχείου - + The number of risers in this element Ο αριθμός των βαθμίδων σε αυτό το στοιχείο - + The riser height of this element Το ύψος σκαλοπατιού αυτού του στοιχείου - + The tread depth of this element Το πλάτος σκαλοπατιού αυτού του στοιχείου - + Outside Diameter Εξωτερική διάμετρος - + Wall thickness Πάχος τοίχου - + Width of the beam Πλάτος της δοκού - + Height of the beam Ύψος της δοκού - + Thickness of the web Πάχος της μεμβράνης - + Thickness of the flanges Πάχος των πελμάτων - + Thickness of the sides Πάχος των πλευρών - + Thickness of the webs Πάχος των μεμβρανών - + Thickness of the flange Πάχος του πέλματος - + The diameter of the bar Η διάμετρος της ράβδου - + The distance between the border of the beam and the first bar (concrete cover). Η απόσταση μεταξύ του ορίου της δοκού και της πρώτης ράβδου (κάλυμμα σκυροδέματος). - + The distance between the border of the beam and the last bar (concrete cover). Η απόσταση μεταξύ του ορίου της δοκού και της τελευταίας ράβδου (κάλυμμα σκυροδέματος). - + The amount of bars Το πλήθος ράβδων - + The spacing between the bars Η απόσταση μεταξύ των ράβδων - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Η κατεύθυνση προς την οποία θα διαμοιραστούν οι ράβδοι. Κρατήστε το (0,0,0) για αυτόματη κατεύθυνση. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Το στρογγύλεμα που θα εφαρμοστεί στη γωνία του βασικού προφίλ. Αυτή η τιμή πολλαπλασιάζεται με τη διάμετρο της ράβδου. - + The description column Η στήλη περιγραφής - + The values column Η στήλη τιμών - + The units column Η στήλη μονάδων - + The objects column Η στήλη αντικειμένων - + The filter column Η στήλη φίλτρων - + The spreadsheet to print the results to Το υπολογιστικό φύλλο στο οποίο να εκτυπωθούν τα αποτελέσματα - + If false, non-solids will be cut too, with possible wrong results. Aν αυτό είναι ψευδές, θα περικοπούν και τα μη στερεά στοιχεία, με πιθανώς λανθασμένα αποτελέσματα. - + The display length of this section plane Το μήκος εμφάνισης αυτού του επιπέδου τομής - + The display height of this section plane Το ύψος εμφάνισης αυτού του επιπέδου τομής - + The size of the arrows of this section plane Το μέγεθος των βελών αυτού του επιπέδου τομής - + Show the cut in the 3D view Εμφανίστε την περικοπή σε τρισδιάστατη προβολή - + The rendering mode to use Η λειτουργία αποτύπωσης προς χρήση - + If cut geometry is shown or not Αν η κομμένη γεωμετρική οντότητα απεικονίζεται ή όχι - + If cut geometry is filled or not Αν η κομμένη γεωμετρική οντότητα είναι γεμάτη ή όχι - + The size of the texts inside this object Το μέγεθος των κειμένων μέσα σε αυτό το αντικείμενο - + If checked, source objects are displayed regardless of being visible in the 3D model Εάν επιλεχθούν, τα πηγαία αντικείμενα εμφανίζονται ανεξάρτητα από το αν είναι ορατά στο τρισδιάστατο μοντέλο - + The base terrain of this site Το βασικό έδαφος αυτής της τοποθεσίας - + The postal or zip code of this site Ο ταχυδρομικός κώδικας αυτής της τοποθεσίας - + The city of this site Η πόλη στην οποία βρίσκεται αυτή η τοποθεσία - + The country of this site Η χώρα στην οποία βρίσκεται αυτή η τοποθεσία - + The latitude of this site Το γεωγραφικό πλάτος αυτής της τοποθεσίας - + Angle between the true North and the North direction in this document Γωνία μεταξύ της πραγματικής διεύθυνσης του Βορρά και της διεύθυνσης του Βορρά σε αυτό το έγγραφο - + The elevation of level 0 of this site Η ανύψωση του επιπέδου 0 σε αυτήν την τοποθεσία - + The perimeter length of this terrain Το μήκος της περιμέτρου αυτού του τμήματος εδάφους - + The volume of earth to be added to this terrain Ο όγκος του χώματος που θα προστεθεί σε αυτό το τμήμα εδάφους - + The volume of earth to be removed from this terrain Ο όγκος του χώματος που θα αφαιρεθεί από αυτό το τμήμα εδάφους - + An extrusion vector to use when performing boolean operations Ένα διάνυσμα επέκτασης προς χρήση όταν εκτελούνται πράξεις άλγεβρας Boole - + Remove splitters from the resulting shape Κατάργηση διαχωριστών από το σχήμα που προκύπτει - + Show solar diagram or not Εμφανίστε το ηλιακό διάγραμμα ή όχι - + The scale of the solar diagram Η κλίμακα του ηλιακού διαγράμματος - + The position of the solar diagram Η θέση του ηλιακού διαγράμματος - + The color of the solar diagram Το χρώμα του ηλιακού διαγράμματος - + The objects that make the boundaries of this space object Τα αντικείμενα που αποτελούν τα όρια αυτού του κενού χώρου - + The computed floor area of this space Το υπολογισμένο εμβαδόν δαπέδου αυτού του χώρου - + The finishing of the floor of this space Το φινίρισμα του δαπέδου αυτού του χώρου - + The finishing of the walls of this space Το φινίρισμα των τοίχων αυτού του χώρου - + The finishing of the ceiling of this space Το φινίρισμα της οροφής αυτού του χώρου - + Objects that are included inside this space, such as furniture Αντικείμενα που περιέχονται μέσα σε αυτόν τον χώρο, όπως έπιπλα - + The type of this space Ο τύπος αυτού του χώρου - + The thickness of the floor finish Το πάχος φινιρίσματος του δαπέδου - + The number of people who typically occupy this space Ο αριθμός των ανθρώπων που συνήθως καταλαμβάνουν αυτόν τον χώρο - + The electric power needed to light this space in Watts Η ηλεκτρική ισχύς που απαιτείται για να φωτίσει αυτόν τον χώρο σε Watt - + The electric power needed by the equipment of this space in Watts Η ηλεκτρική ενέργεια που απαιτείται από τον εξοπλισμό αυτού του χώρου σε Watt - + If True, Equipment Power will be automatically filled by the equipment included in this space Αν αυτό είναι αληθές, η απαραίτητη ισχύς θα παρέχεται αυτόματα από τον εξοπλισμό που περιέχεται σε αυτόν τον χώρο - + The type of air conditioning of this space Ο τύπος κλιματισμού αυτού του χώρου - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Το κείμενο προς εμφάνιση. Χρησιμοποιήστε $area, $label, $tag, $floor, $walls, $ceiling για να εισαγάγετε τα αντίστοιχα δεδομένα - + The name of the font Το όνομα της γραμματοσειράς - + The color of the area text Το χρώμα του κειμένου περιοχής - + The size of the text font Το μέγεθος της γραμματοσειράς κειμένου - + The size of the first line of text Το μέγεθος της πρώτης γραμμής του κειμένου - + The space between the lines of text Το κενό μεταξύ των γραμμών του κειμένου - + The position of the text. Leave (0,0,0) for automatic position Η θέση του κειμένου. Κρατήστε το (0,0,0) για αυτόματη τοποθέτηση - + The justification of the text Η αιτιολόγηση του κειμένου - + The number of decimals to use for calculated texts Ο αριθμός των δεκαδικών ψηφίων προς χρήση για κείμενα υπολογισμένων διαστάσεων - + Show the unit suffix Εμφανίστε την κατάληξη μονάδας - + The length of these stairs, if no baseline is defined Το μήκος των σκαλιών, αν δεν έχει οριστεί γραμμή βάσης - + The width of these stairs Το πλάτος των σκαλιών - + The total height of these stairs Το συνολικό ύψος των σκαλιών - + The alignment of these stairs on their baseline, if applicable Η ευθυγράμμιση αυτών των σκαλιών με τη γραμμή βάσης τους, αν είναι εφικτό - + The number of risers in these stairs Ο αριθμός των βαθμίδων σε αυτά τα σκαλιά - + The depth of the treads of these stairs Το πλάτος των βαθμίδων αυτών των σκαλιών - + The height of the risers of these stairs Το ύψος των βαθμίδων αυτών των σκαλιών - + The size of the nosing Το μέγεθος της οριζόντιας πρόσοψης σκαλιού - + The thickness of the treads Το πάχος των σκαλοπατιών - + The type of landings of these stairs Ο τύπος των βάσεων στήριξης αυτών των σκαλιών - + The type of winders in these stairs Ο τύπος περιέλιξης αυτών των σκαλιών - + The type of structure of these stairs Ο τύπος δομής αυτών των σκαλιών - + The thickness of the massive structure or of the stringers Το πάχος της μαζικής δομής ή των χορδιστών - + The width of the stringers Το πλάτος των χορδιστών - + The offset between the border of the stairs and the structure Η απόσταση μεταξύ του ορίου των σκαλιών και της κατασκευής - + An optional extrusion path for this element Μια προαιρετική διαδρομή επέκτασης για αυτό το στοιχείο - + The height or extrusion depth of this element. Keep 0 for automatic Το ύψος ή βάθος επέκτασης αυτού του στοιχείου. Κρατήστε το 0 για αυτόματη επιλογή - + A description of the standard profile this element is based upon Μια περιγραφή του τυπικού προφίλ στο οποίο βασίζεται αυτό το στοιχείο - + Offset distance between the centerline and the nodes line Απόσταση μεταξύ της κεντρικής γραμμής και της γραμμής κόμβων - + If the nodes are visible or not Αν οι κόμβοι είναι ορατοί ή όχι - + The width of the nodes line Το πλάτος της γραμμής κόμβων - + The size of the node points Το μέγεθος των σημείων κόμβων - + The color of the nodes line Το χρώμα της γραμμής κόμβων - + The type of structural node Ο τύπος δομικού κόμβου - + Axes systems this structure is built on Συστήματα αξόνων στα οποία είναι χτισμένη αυτή η κατασκευή - + The element numbers to exclude when this structure is based on axes Οι αριθμοί στοιχείων που θα εξαιρεθούν όταν η εν λόγω κατασκευή βασίζεται σε άξονες - + If true the element are aligned with axes Αν αυτό είναι αληθές, τα στοιχεία είναι ευθυγραμμισμένα με άξονες - + The length of this wall. Not used if this wall is based on an underlying object Το μήκος αυτού του τοίχου. Δεν χρησιμοποιείται αν ο εν λόγω τοίχος βασίζεται σε κάποιο υποκείμενο στοιχείο - + The width of this wall. Not used if this wall is based on a face Το πλάτος αυτού του τοίχου. Δεν χρησιμοποιείται αν ο εν λόγω τοίχος βασίζεται σε κάποια όψη - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Το ύψος αυτού του τοίχου. Κρατήστε το 0 για αυτόματη επιλογή. Δεν χρησιμοποιείται αν ο εν λόγω τοίχος βασίζεται σε κάποιο στερεό στοιχείο - + The alignment of this wall on its base object, if applicable Η ευθυγράμμιση αυτού του τοίχου πάνω στο αντικείμενο βάσης του, αν είναι εφαρμόσιμο - + The face number of the base object used to build this wall Ο αριθμός όψης του αντικειμένου βάσης που χρησιμοποιήθηκε για την κατασκευή αυτού του τοίχου - + The offset between this wall and its baseline (only for left and right alignments) Η απόσταση μεταξύ του εν λόγω τοίχου και της βασικής γραμμής του (μόνο για ευθυγραμμίσεις στον οριζόντιο άξονα) - + The normal direction of this window Η κανονική κατεύθυνση αυτού του παραθύρου - + The area of this window Το εμβαδόν αυτού του παραθύρου - + An optional higher-resolution mesh or shape for this object Ένα προαιρετικό πλέγμα ή σχήμα υψηλότερης ανάλυσης για αυτό το αντικείμενο - + An optional additional placement to add to the profile before extruding it Μια προαιρετική πρόσθετη τοποθέτηση για το προφίλ πριν την επέκταση - + Opens the subcomponents that have a hinge defined Ανοίγει τα υποσυστήματα που έχουν έναν ορισμένο εύκαμπτο σύνδεσμο - + A standard code (MasterFormat, OmniClass,...) Ένας καθιερωμένος κώδικας (MasterFormat, OmniClass,...) - + A description for this material Μια περιγραφή για αυτό το υλικό - + The transparency value of this material Η τιμή διαφάνειας αυτού του υλικού - + The color of this material Το χρώμα αυτού του υλικού - + The list of layer names Η λίστα με τα ονόματα στρωμάτων - + The list of layer materials Η λίστα με τα υλικά στρωμάτων - + The list of layer thicknesses Η λίστα με τα πάχη στρωμάτων - + The line color of the projected objects Το χρώμα γραμμής των προβεβλημένων αντικειμένων - + The color of the cut faces (if turned on) Το χρώμα των κομμένων όψεων (αν είναι ενεργοποιημένο) - + The overlap of the stringers above the bottom of the treads Η επικάλυψη των χορδιστών πάνω από τη βάση των σκαλοπατιών - + The number of the wire that defines the hole. A value of 0 means automatic Ο αριθμός του σύρματος που ορίζει την οπή. Μια τιμή 0 θα σημάνει αυτόματη επιλογή - + The label of each axis Η ετικέτα του κάθε άξονα - + If true, show the labels Αν αυτό είναι αληθές, εμφανίστε τις ετικέτες - + A transformation to apply to each label Ένας μετασχηματισμός για εφαρμογή σε κάθε ετικέτα - + The axes this system is made of Οι άξονες από τους οποίους αποτελείται αυτό το σύστημα - + An optional axis or axis system on which this object should be duplicated Ένας προαιρετικός άξονας ή σύστημα αξόνων στο οποίο θα πρέπει να αντιγραφεί αυτό το αντικείμενο - + The type of edges to consider Ο τύπος των ακμών προς μελέτη - + If true, geometry is fused, otherwise a compound Αν αυτό είναι αληθές, η γεωμετρική οντότητα είναι συγχωνευμένη, αλλιώς είναι σύνθετο σχήμα - + If True, the object is rendered as a face, if possible. Αν αυτό είναι αληθές, το αντικείμενο αποδίδεται ως όψη, αν αυτό είναι εφικτό. - + The allowed angles this object can be rotated to when placed on sheets Οι επιτρεπόμενες γωνίες κατά τις οποίες μπορεί να περιστραφεί αυτό το αντικείμενο όταν είναι τοποθετημένο πάνω σε φύλλα - + Specifies an angle for the wood grain (Clockwise, 0 is North) Καθορίζει μια γωνία για τους ρόζους ξύλου (Δεξιόστροφα, 0 για τη διεύθυνση του Βορρά) - + Specifies the scale applied to each panel view. Καθορίζει την κλίμακα που εφαρμόζεται σε κάθε προβολή πάνελ. - + A list of possible rotations for the nester Μια λίστα με πιθανές περιστροφές για τη βάση στήριξης - + Turns the display of the wood grain texture on/off Ενεργοποιεί ή απενεργοποιεί την απεικόνιση της υφής ρόζων ξύλου - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Η συνολική απόσταση την οποία θα καλύψουν οι οπλισμοί. Κρατήστε το 0 για να χρησιμοποιήσετε αυτόματα το μέγεθος του γονικού σχήματος. - + List of placement of all the bars Λίστα τοποθέτησης όλων των ράβδων - + The structure object that hosts this rebar Τα δομικό στοιχείο που φιλοξενεί αυτόν τον οπλισμό - + The custom spacing of rebar Η προσαρμοσμένη απόσταση του οπλισμού - + Shape of rebar Σχήμα του οπλισμού - + Shows plan opening symbols if available Εμφανίζει τα σύμβολα ανοίγματος σχεδίου αν διατίθενται - + Show elevation opening symbols if available Εμφανίστε τα σύμβολα ανοίγματος ανύψωσης αν διατίθενται - + The objects that host this window Τα αντικείμενα που φιλοξενούν αυτό το παράθυρο - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis Ο τύπος γραμμής για τη σχεδίαση αυτού του άξονα - + Where to add bubbles to this axis: Start, end, both or none Πού να προσθέσετε φυσαλίδες σε αυτόν τον άξονα: Έναρξη, τέλος, και τα δύο ή καθόλου - + The line width to draw this axis Το πάχος γραμμής για τη σχεδίαση αυτού του άξονα - + The color of this axis Το χρώμα αυτού του άξονα - + The number of the first axis Ο αριθμός του πρώτου άξονα - + The font to use for texts Η γραμματοσειρά προς χρήση για κείμενα - + The font size Το μέγεθος γραμματοσειράς - + The placement of this axis system Η τοποθέτηση αυτού του συστήματος αξόνων - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object Το σχήμα αυτού του αντικειμένου - + The line width of this object Το πλάτος γραμμής αυτού του αντικειμένου - + An optional unit to express levels Μια προαιρετική μονάδα για την έκφραση των επιπέδων - + A transformation to apply to the level mark Ένας μετασχηματισμός για εφαρμογή σε κάθε ετικέτα - + If true, show the level Εάν είναι αληθές, εμφάνισε το επίπεδο - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts Η γραμματοσειρά που θα χρησιμοποιείται για τα κείμενα - + The font size of texts Το μέγεθος της γραμματοσειράς των κειμένων - + Camera position data associated with this object Τα δεδομένα θέσης κάμερας συνδέονται με αυτό το αντικείμενο - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode Εάν οριστεί σε Αληθές, το επίπεδο εργασίας θα διατηρηθεί στην Αυτόματη λειτουργία - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment Η διεύθυνση URL της σελίδας προϊόντος αυτού του εξοπλισμού - + A URL where to find information about this material Μια διεύθυνση URL όπου μπορείτε να βρείτε πληροφορίες για αυτό το υλικό - + The horizontal offset of waves for corrugated elements Η οριζόντια μετατόπιση κυμάτων για κυματοειδή στοιχεία - + If the wave also affects the bottom side or not Αν το κύμα επηρεάζει και την κάτω πλευρά ή όχι - + The font file Το αρχείο γραμματοσειράς - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Μήκος μιας μεμονωμένης ενισχυτικής ράβδου - + Total length of all rebars Συνολικό μήκος όλων των ενισχυτικών ράβδων - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object Η διαφάνεια αυτού του αντικειμένου - + The color of this object Το χρώμα αυτού του αντικειμένου - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Η απόσταση μεταξύ του κομμένου επιπέδου και της πραγματικής προβολής περικοπής (κρατήστε μια πολύ μικρή τιμή αλλά όχι μηδέν) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website Μια διεύθυνση URL που εμφανίζει αυτήν την τοποθεσία σε ιστοσελίδα χαρτογράφησης - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Μια προαιρετική απόσταση μεταξύ του σημείου τομής των αξόνων του μοντέλου (0,0,0) και του σημείου που υποδεικνύεται από τις γεωγραφικές συντεταγμένες - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Η αναλογία Blondel συνιστά ευρύχωρα σκαλιά που θα πρέπει να κυμαίνονται μεταξύ 62 και 64cm ή 24.5 και 25.5in - + The depth of the landing of these stairs Το βάθος των βαθμίδων αυτών των σκαλιών - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Ενεργοποιήστε αυτό προκειμένου να κάνετε τον τοίχο να δημιουργήσει φραγμούς - + The length of each block Το μήκος κάθε φραγμού - + The height of each block Το ύψος κάθε φραγμού - + The horizontal offset of the first line of blocks Η οριζόντια μετατόπιση της πρώτης σειράς φραγμών - + The horizontal offset of the second line of blocks Η οριζόντια μετατόπιση της δεύτερης σειράς φραγμών - + The size of the joints between each block Το μέγεθος των αρθρώσεων μεταξύ των φραγμών - + The number of entire blocks Ο αριθμός των πλήρων φραγμών - + The number of broken blocks Ο αριθμός των σπασμένων φραγμών - + The components of this window Τα στοιχεία αυτού του παραθύρου - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Το βάθος της οπής που δημιουργεί αυτό το παράθυρο στο γονικό του αντικείμενο. Αν είναι 0, η τιμή θα υπολογίζεται αυτόματα. - + An optional object that defines a volume to be subtracted from hosts of this window Ένα προαιρετικό αντικείμενο που καθορίζει έναν όγκο προς αφαίρεση από τα γονικά στοιχεία αυτού του παραθύρου - + The width of this window Το πλάτος του παραθύρου - + The height of this window Το ύψος του παραθύρου - + The preset number this window is based on Ο προεπιλεγμένος αριθμός στον οποίο βασίζεται αυτό το παράθυρο - + The frame size of this window Το μέγεθος του πλαισίου του παραθύρου - + The offset size of this window Το αποτύπωμα αυτού του παραθύρου - + The width of louvre elements Το πλάτος των περσίδων - + The space between louvre elements Η απόσταση μεταξύ των περσίδων - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Ο αριθμός του σύρματος που ορίζει την οπή. Μια τιμή 0 θα σημάνει αυτόματη επιλογή - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object Ο τύπος αυτού του αντικειμένου - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects Η γραμμή πλάτους των παιδικών αντικειμένων - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1662 +2017,1609 @@ Arch - + Components Στοιχεία - + Components of this object Στοιχεία αυτού του αντικειμένου - + Axes Άξονες - + Create Axis Δημιουργήστε Άξονα - + Remove Αφαίρεση - + Add Προσθήκη - + Axis Άξονας - + Distance Distance - + Angle Γωνία - + is not closed δεν είναι κλειστό - + is not valid δεν είναι έγκυρο - + doesn't contain any solid δεν περιέχει κανένα στερεό - + contains a non-closed solid περιέχει ένα μη κλειστό στερεό στοιχείο - + contains faces that are not part of any solid περιέχει όψεις που δεν είναι μέρος κανενός στερεού στοιχείου - + Grouping Ομαδοποίηση - + Ungrouping Κατάργηση ομαδοποίησης - + Split Mesh Διαιρέστε Πλέγμα - + Mesh to Shape Από Πλέγμα σε Σχήμα - + Base component Βασικό εξάρτημα - + Additions Προσθήκες - + Subtractions Αφαιρέσεις - + Objects Αντικείμενα - + Roof Οροφή - + Create Roof Δημιουργήστε Οροφή - + Unable to create a roof Αδύνατη η δημιουργία οροφής - + Page Σελίδα - + View of Προβολή - + Create Section Plane Δημιουργήστε επίπεδο τομής - + Create Site Δημιουργήστε Τοποθεσία - + Create Structure Δημιουργήστε Δομή - + Create Wall Δημιουργήστε Τοίχο - + Width Πλάτος - + Height Ύψος - + This mesh is an invalid solid Αυτό το πλέγμα είναι ένα μη έγκυρο στερεό στοιχείο - + Create Window Δημιουργήστε Παράθυρο - + Edit Επεξεργασία - + Create/update component Δημιουργήστε/ενημερώστε στοιχείο - + Base 2D object Δισδιάστατο αντικείμενο βάσης - + Wires Σύρματα - + Create new component Δημιουργήστε νέο εξάρτημα - + Name Όνομα - + Type Τύπος - + Thickness Πάχος - + Error: Couldn't determine character encoding Σφάλμα: Αδύνατος ο καθορισμός της κωδικοποίησης χαρακτήρων - + file %s successfully created. το αρχείο %s δημιουργήθηκε με επιτυχία. - + Add space boundary Προσθέστε χωρικό όριο - + Remove space boundary Αφαιρέστε χωρικό όριο - + Please select a base object Παρακαλώ επιλέξτε ένα αντικείμενο βάσης - + Fixtures Προσαρτήσεις - + Frame Πλαίσιο - + Create Frame Δημιουργήστε Πλαίσιο - + Create Rebar Δημιουργήστε Οπλισμό - + Create Space Δημιουργήστε Χώρο - + Create Stairs Δημιουργήστε Σκάλες - + Length Μήκος - + Error: The base shape couldn't be extruded along this tool object Σφάλμα: Αδύνατη η επέκταση του σχήματος βάσης κατά μήκος αυτού του αντικειμένου-εργαλείου - + Couldn't compute a shape Αδύνατος ο υπολογισμός σχήματος - + Merge Wall Συγχωνεύστε Τοίχο - + Please select only wall objects Παρακαλώ επιλέξτε μόνο στοιχεία τοιχοποιίας - + Merge Walls Συγχωνεύστε Τοίχους - + Distances (mm) and angles (deg) between axes Αποστάσεις (mm) και γωνίες (°) μεταξύ αξόνων - + Error computing the shape of this object Σφάλμα υπολογισμού του σχήματος αυτού του αντικειμένου - + Create Structural System Δημιουργήστε Δομικό Σύστημα - + Object doesn't have settable IFC Attributes Το αντικείμενο δεν έχει ρυθμιζόμενα χαρακτηριστικά IFC - + Disabling Brep force flag of object Απενεργοποίηση δείκτη Brep force του αντικειμένου - + Enabling Brep force flag of object Ενεργοποίηση δείκτη Brep force του αντικειμένου - + has no solid δεν έχει κανένα στερεό στοιχείο - + has an invalid shape έχει ένα μη έγκυρο σχήμα - + has a null shape έχει κενό σχήμα - + Cutting Περικοπή - + Create Equipment Δημιουργήστε Εξοπλισμό - + You must select exactly one base object Πρέπει να επιλέξετε ακριβώς ένα αντικείμενο βάσης - + The selected object must be a mesh Το επιλεγμένο αντικείμενο πρέπει να είναι ένα πλέγμα - + This mesh has more than 1000 facets. Αυτό το πλέγμα έχει περισσότερες από 1000 όψεις. - + This operation can take a long time. Proceed? Αυτή η λειτουργία μπορεί να διαρκέσει για ένα μεγάλο χρονικό διάστημα. Θέλετε να προχωρήσετε; - + The mesh has more than 500 facets. This will take a couple of minutes... Το πλέγμα έχει περισσότερες από 500 όψεις. Αυτό θα διαρκέσει μερικά λεπτά... - + Create 3 views Δημιουργήστε 3 όψεις - + Create Panel Δημιουργήστε Πάνελ - + Id Id - + IdRel IdRel - + Cut Plane Περικοπή Επιπέδου - + Cut Plane options Επιλογές Περικοπής Επιπέδου - + Behind Πίσω από - + Front Εμπρόσθια - + Angle (deg) Γωνία (μοίρες) - + Run (mm) Διαδρομή (χιλιοστά) - + Thickness (mm) Πάχος (χιλιοστά) - + Overhang (mm) Προεξοχή (χιλιοστά) - + Height (mm) Ύψος (χιλιοστά) - + Create Component Δημιουργήστε Στοιχείο - + Create material Δημιουργήστε υλικό - + Walls can only be based on Part or Mesh objects Οι τοίχοι μπορούν να βασίζονται μόνο σε εξαρτήματα ή πλέγματα - + Set text position Καθορίστε τη θέση κειμένου - + Category Κατηγορία - + Key Κλειδί - + Value Τιμή - + Unit Μονάδα - + Create IFC properties spreadsheet Δημιουργήστε υπολογιστικό φύλλο ιδιοτήτων IFC - + Create Building Δημιουργήστε Κτίριο - + Group Ομάδα - + Create Floor Δημιουργήστε Δάπεδο - + Create Panel Cut Δημιουργήστε Περίγραμμα Περικοπής Πάνελ - + Create Panel Sheet Δημιουργήστε Φύλλο Περικοπής Πάνελ - + Facemaker returned an error Το Facemaker επέστρεψε ένα σφάλμα - + Tools Εργαλεία - + Edit views positions Επεξεργαστείτε τις θέσεις προβολής - + Create Pipe Δημιουργήστε Αγωγό - + Create Connector Δημιουργήστε Υποδοχή - + Precast elements Προκατασκευασμένα στοιχεία - + Slab type Τύπος πλάκας - + Chamfer Λοξότμηση - + Dent length Μήκος κοιλώματος - + Dent width Πλάτος κοιλώματος - + Dent height Ύψος κοιλώματος - + Slab base Βάση πλάκας - + Number of holes Αριθμός οπών - + Major diameter of holes Μεγάλη διάμετρος των οπών - + Minor diameter of holes Μικρή διάμετρος των οπών - + Spacing between holes Απόσταση μεταξύ των οπών - + Number of grooves Αριθμός ραβδώσεων - + Depth of grooves Βάθος ραβδώσεων - + Height of grooves Ύψος ραβδώσεων - + Spacing between grooves Απόσταση μεταξύ των ραβδώσεων - + Number of risers Αριθμός των βαθμίδων - + Length of down floor Μήκος του κάτω δαπέδου - + Height of risers Ύψος των βαθμίδων - + Depth of treads Πλάτος των σκαλοπατιών - + Precast options Προκατασκευασμένες επιλογές - + Dents list Λίστα κοιλωμάτων - + Add dent Προσθέστε κοίλωμα - + Remove dent Αφαιρέστε κοίλωμα - + Slant Κλίση - + Level Επίπεδο - + Rotation Περιστροφή - + Offset Μετατοπίστε - + Unable to retrieve value from object Αδύνατη η ανάκτηση τιμής από το αντικείμενο - + Import CSV File Εισάγετε Αρχείο CSV - + Export CSV File Εξαγάγετε Αρχείο CSV - + Schedule Χρονοδιάγραμμα - - There is no valid object in the selection. -Site creation aborted. - Δεν υπάρχει κάποιο έγκυρο αντικείμενο στην επιλογή. Η δημιουργία τοποθεσίας ματαιώθηκε. - - - + Node Tools Εργαλεία Κόμβων - + Reset nodes Επαναφέρετε κόμβους - + Edit nodes Επεξεργαστείτε κόμβους - + Extend nodes Επεκτείνετε κόμβους - + Extends the nodes of this element to reach the nodes of another element Επεκτείνει τους κόμβους αυτού του στοιχείου ώστε να φτάσουν τους κόμβους κάποιου άλλου στοιχείου - + Connect nodes Ενώστε κόμβους - + Connects nodes of this element with the nodes of another element Ενώνει τους κόμβους αυτού του στοιχείου με κόμβους κάποιου άλλου στοιχείου - + Toggle all nodes Εναλλαγή της λειτουργίας όλων των κόμβων - + Toggles all structural nodes of the document on/off Ενεργοποιεί ή απενεργοποιεί όλους τους δομικούς κόμβους του εγγράφου - + Intersection found. Σημείο τομής βρέθηκε. - + Door Πόρτα - + Hinge Εύκαμπτος σύνδεσμος - + Opening mode Λειτουργία ανοίγματος - + Get selected edge Λάβετε την επιλεγμένη ακμή - + Press to retrieve the selected edge Πιέστε για να ανακτήσετε την επιλεγμένη ακμή - + Which side to cut Ποια πλευρά να περικοπεί - + You must select a base shape object and optionally a mesh object Πρέπει να επιλέξετε ένα σχήμα αντικειμένου βάσης και προαιρετικά ένα πλέγμα - + Create multi-material Δημιουργήστε σύνθετο υλικό - + Material Υλικό - + New layer Νέο στρώμα - + Wall Presets... Προεπιλογές Τοίχου... - + Hole wire Σύρμα οπής - + Pick selected Διαλέξτε τα επιλεγμένα - + Create Axis System Δημιουργήστε Σύστημα Αξόνων - + Create Grid Δημιουργήστε Κάναβο - + Label Ετικέτα - + Axis system components Στοιχεία του συστήματος αξόνων - + Grid Κάναβος - + Total width Συνολικό πλάτος - + Total height Συνολικό ύψος - + Add row Προσθέστε σειρά - + Del row Διαγράψτε σειρά - + Add col Προσθέστε στήλη - + Del col Διαγράψτε στήλη - + Create span Δημιουργήστε χώρο - + Remove span Αφαιρέστε χώρο - + Rows Σειρές - + Columns Στήλες - + This object has no face Αυτό το αντικείμενο δεν έχει καμία όψη - + Space boundaries Όρια χώρου - + Error: Unable to modify the base object of this wall Σφάλμα: Δεν μπορείτε να τροποποιήσετε το αντικείμενο βάση αυτού του τοίχου - + Window elements Στοιχεία παραθύρου - + Survey Επισκόπηση - + Set description Καθορίστε περιγραφή - + Clear Εκκαθάριση - + Copy Length Αντιγράψτε Μήκος - + Copy Area Αντιγράψτε Εμβαδόν - + Export CSV Εξαγάγετε CSV - + Description Περιγραφή - + Area Εμβαδόν - + Total Σύνολο - + Hosts Γονικά στοιχεία - + Only axes must be selected Μόνο άξονες πρέπει να επιλεχθούν - + Please select at least one axis Παρακαλώ επιλέξτε τουλάχιστον έναν άξονα - + Auto height is larger than height Το αυτόματο ύψος είναι μεγαλύτερο από το ύψος - + Total row size is larger than height Το συνολικό μέγεθος σειράς είναι μεγαλύτερο από το ύψος - + Auto width is larger than width Το αυτόματο πλάτος είναι μεγαλύτερο από το πλάτος - + Total column size is larger than width Το συνολικό μέγεθος στήλης είναι μεγαλύτερο από το πλάτος - - There is no valid object in the selection. -Building creation aborted. - Δεν υπάρχει κάποιο έγκυρο αντικείμενο στην επιλογή. -Η δημιουργία κτιρίου ματαιώθηκε. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Μη έγκυρο επίπεδο προς περικοπή - + All good! No problems found Όλα καλά! Δεν βρέθηκαν προβλήματα - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Το αντικείμενο δεν έχει κάποιο χαρακτηριστικό ιδιοτήτων IFC. Ακυρώστε τη δημιουργία υπολογιστικού φύλλου για το αντικείμενο: - + Toggle subcomponents Εναλλαγή υποσυστημάτων - + Closing Sketch edit Κλείσιμο επεξεργασίας σκαριφήματος - + Component Στοιχείο - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Ιδιότητα - + Add property... Προσθήκη ιδιότητας... - + Add property set... Add property set... - + New... Νέο... - + New property Νέα ιδιότητα - + New property set Νέο σύνολο ιδιοτήτων - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Μπορείτε να τοποθετήσετε οτιδήποτε εκτός από Χωρικά στοιχεία, Οικοδομικά στοιχεία ή στοιχεία Δαπέδου μέσα σε ένα στοιχείο Δαπέδου. -Τα στοιχεία Δαπέδου δεν μπορούν να δεχτούν Χωρικά στοιχεία ή Οικοδομικά στοιχεία. -Τα Χωρικά στοιχεία, τα Οικοδομικά στοιχεία και τα στοιχεία Δαπέδου θα αφαιρεθούν από την επιλογή. -Αυτό μπορείτε να το αλλάξετε στις προτιμήσεις. - - - - There is no valid object in the selection. -Floor creation aborted. - Δεν υπάρχει κάποιο έγκυρο αντικείμενο στην επιλογή. -Η δημιουργία δαπέδου ματαιώθηκε. - - - + Crossing point not found in profile. Δεν βρέθηκε σημείο διέλευσης στο προφίλ. - + Error computing shape of Σφάλμα υπολογισμού σχήματος του - + Please select exactly 2 or 3 Pipe objects Παρακαλώ επιλέξτε ακριβώς 2 ή 3 στοιχεία Αγωγού - + Please select only Pipe objects Παρακαλώ επιλέξτε μόνο στοιχεία Αγωγού - + Unable to build the base path Αδύνατη η κατασκευή της διαδρομής βάσης - + Unable to build the profile Αδύνατη η κατασκευή του προφίλ - + Unable to build the pipe Αδύνατη η κατασκευή του αγωγού - + The base object is not a Part Το αντικείμενο βάσης δεν είναι κάποιο εξάρτημα - + Too many wires in the base shape Πάρα πολλά καλώδια στο βασικό σχήμα - + The base wire is closed Το καλώδιο βάσης είναι κλειστό - + The profile is not a 2D Part Το προφίλ δεν είναι δισδιάστατο εξάρτημα - + The profile is not closed Το προφίλ δεν είναι κλειστό - + Only the 3 first wires will be connected Μόνο τα 3 πρώτα καλώδια θα συνδεθούν - + Common vertex not found Δεν βρέθηκε κοινή κορυφή - + Pipes are already aligned Οι αγωγοί είναι ήδη ευθυγραμμισμένοι - + At least 2 pipes must align Τουλάχιστον 2 αγωγοί θα πρέπει να ευθυγραμμιστούν - + Profile Προφίλ - + Please select a base face on a structural object Παρακαλώ επιλέξτε μια όψη βάσης σε ένα δομικό στοιχείο - + Create external reference Δημιουργία εξωτερικής αναφοράς - + Section plane settings Section plane settings - + Objects seen by this section plane: Αντικείμενα που φαίνονται από αυτό το επίπεδο τομής: - + Section plane placement: Section plane placement: - + Rotate X Περιστροφή Υ - + Rotate Y Περιστροφή Υ - + Rotate Z Περιστροφή Ζ - + Resize Αλλαγή μεγέθους - + Center Κέντρο - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Παρακαλώ επιλέξτε μόνο Οικοδομικά στοιχεία ή τίποτα απολύτως! -Το Χωρικό στοιχείο δεν μπορεί να δεχτεί κανένα άλλο στοιχείο εκτός από Οικοδομικά στοιχεία. -Τα υπόλοιπα στοιχεία θα αφαιρεθούν από την επιλογή. -Σημείωση: Αυτό μπορείτε να το αλλάξετε στις προτιμήσεις. - - - + Choose another Structure object: Επιλέξτε κάποιο άλλο Δομικό στοιχείο: - + The chosen object is not a Structure Το επιλεγμένο στοιχείο δεν είναι Δομή - + The chosen object has no structural nodes Το επιλεγμένο στοιχείο δεν έχει δομικούς κόμβους - + One of these objects has more than 2 nodes Ένα από αυτά τα αντικείμενα έχει περισσότερους από 2 κόμβους - + Unable to find a suitable intersection point Αδύνατη η εύρεση κατάλληλου σημείου τομής - + Intersection found. Σημείο τομής βρέθηκε. - + The selected wall contains no subwall to merge Ο επιλεγμένος τοίχος δεν περιέχει κάποιο υπόβαθρο για να συγχωνεύσετε - + Cannot compute blocks for wall Αδύνατος ο υπολογισμός των φραγμών για τον τοίχο - + Choose a face on an existing object or select a preset Διαλέξτε μια όψη σε ένα υπάρχον αντικείμενο ή επιλέξτε μια προεπιλεγμένη - + Unable to create component Αδύνατη η δημιουργία εξαρτήματος - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Ο αριθμός του σύρματος που ορίζει μια οπή στο γονικό αντικείμενο. Η τιμή μηδέν θα συνεπάγεται την αυτόματη επιλογή του μεγαλύτερου σύρματος - + + default + προεπιλογή - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. Η βιβλιοθήκη pycollada δεν βρέθηκε, η υποστήριξη αρχείων collada είναι απενεργοποιημένη. - + This exporter can currently only export one site object Αυτός ο εξαγωγέας μπορεί να εξαγάγει μόνο ένα χωρικό στοιχείο - + Error: Space '%s' has no Zone. Aborting. Σφάλμα: Ο χώρος '%s' δεν έχει καμία Ζώνη. Ματαίωση. - + Couldn't locate IfcOpenShell Αδύνατος ο εντοπισμός της εργαλειοθήκης IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. Η εργαλειοθήκη IfcOpenShell δεν βρέθηκε ή απενεργοποιήθηκε, επαναφορά στον εσωτερικό αναλυτή. - + IFC Schema not found, IFC import disabled. Σχέδιο IFC δεν βρέθηκε, η εισαγωγή του IFC απενεργοποιήθηκε. - + Error: IfcOpenShell is not installed Σφάλμα: Η εργαλειοθήκη IfcOpenShell δεν είναι εγκατεστημένη - + Error: your IfcOpenShell version is too old Σφάλμα: Η έκδοση της IfcOpenShell εργαλειοθήκης σας είναι πολύ παλιά - + Successfully written Γράφτηκε με επιτυχία - + Found a shape containing curves, triangulating Βρέθηκε σχήμα που περιέχει καμπύλες, τριγωνοποίηση σε εξέλιξη - + Successfully imported Εισήχθη με επιτυχία - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Μπορείτε να τοποθετήσετε οτιδήποτε εκτός από Χωρικά ή Οικοδομικά στοιχεία μέσα σε ένα Οικοδομικό στοιχείο. -Το Οικοδομικό στοιχείο δεν μπορεί να δεχτεί Χωρικά και Οικοδομικά στοιχεία. -Τα Χωρικά και τα Οικοδομικά στοιχεία θα αφαιρεθούν από την επιλογή. -Αυτό μπορείτε να το αλλάξετε στις προτιμήσεις. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Προσθήκη επιλεγμένων - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Περιστρέψτε το επίπεδο στον άξονα X - + Rotates the plane along the Y axis Περιστρέψτε το επίπεδο στον άξονα Y - + Rotates the plane along the Z axis Περιστρέψτε το επίπεδο στον άξονα Z - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Επόμενο σημείο - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Δοκός - + Column Στήλη - + Preset Προκαθορισμένο - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Συνεχίσ&τε - + First point of wall Πρώτο σημείο του πίνακα - + Wall options Επιλογές τοίχου - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Ευθυγράμμιση - + Left Αριστερά - + Right Δεξιά - + Use sketches Χρησιμοποιήστε σκαριφήματα - + Structure Κατασκευή - + Window Παράθυρο - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Δημιουργήστε Έργο - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Δημιουργήστε Προφίλ - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3697,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Τοίχος - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Αρχιτεκτονικό υλικό - + Choose preset... Επιλέξετε προκαθορισμένο... - + Name Όνομα - + Description Περιγραφή - + Color Χρώμα - + URL Διεύθυνση URL - + Copy existing... Αντιγράψτε το υπάρχον... - + Choose a preset card Επιλέξτε μια προκαθορισμένη κάρτα - + Copy values from an existing material in the document Αντιγράψτε τιμές από ένα υπάρχον υλικό στο έγγραφο - + The name/label of this material Το όνομα/ετικέτα αυτού του υλικού - + An optional description for this material Μια προαιρετική περιγραφή για αυτό το υλικό - + The color of this material Το χρώμα αυτού του υλικού - + Transparency Διαφάνεια - + A transparency value for this material Μια τιμή διαφάνειας για αυτό το υλικό - + Standard code Καθιερωμένος κώδικας - + A standard (MasterFormat, Omniclass...) code for this material Ένας καθιερωμένος (MasterFormat, OmniClass...) κώδικας για αυτό το υλικό - + Opens the URL in a browser Ανοίγει την διεύθυνση URL σε έναν περιηγητή - + A URL describing this material Μια διεύθυνση URL που περιγράφει αυτό το υλικό - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Πατέρας - + Section Color Section Color @@ -3828,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 όψεις από πλέγμα - + Creates 3 views (top, front, side) from a mesh-based object Δημιουργεί 3 όψεις (κορυφή, μέτωπο, πλευρά) από ένα αντικείμενο που βασίζεται σε πλέγμα @@ -3841,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Προσθέστε εξάρτημα - + Adds the selected components to the active object Προσθέτει τα επιλεγμένα εξαρτήματα στο ενεργό αντικείμενο @@ -3854,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Άξονας - + Grid Κάναβος - + Creates a customizable grid object Δημιουργεί έναν προσαρμόσιμο κάναβο - + Creates a set of axes Δημιουργεί ένα ζεύγος αξόνων @@ -3877,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Σύστημα Αξόνων - + Creates an axis system from a set of axes Δημιουργεί ένα σύστημα αξόνων από ένα ζεύγος αξόνων @@ -3890,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Εργαλεία άξονα @@ -3898,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Κτίριο - + Creates a building object including selected objects. Δημιουργεί ένα οικοδομικό στοιχείο συμπεριλαμβάνοντας επιλεγμένα στοιχεία. @@ -3911,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3924,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Έλεγχος - + Checks the selected objects for problems Ελέγχει τα επιλεγμένα αντικείμενα για προβλήματα @@ -3937,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Κλωνοποιήστε εξάρτημα - + Clones an object as an undefined architectural component Κλωνοποιεί ένα αντικείμενο ως ένα απροσδιόριστο αρχιτεκτονικό στοιχείο @@ -3950,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Κλείστε τις οπές - + Closes holes in open shapes, turning them solids Κλείνει τις οπές σε ανοιχτά σχήματα, μετατρέποντας τα σε στερεά στοιχεία @@ -3963,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Στοιχείο - + Creates an undefined architectural component Δημιουργεί ένα απροσδιόριστο αρχιτεκτονικό στοιχείο @@ -3976,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3989,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Περικοπή με επίπεδο - + Cut an object with a plane Περικόψτε ένα αντικείμενο με ένα επίπεδο - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4012,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Εξοπλισμός - + Creates an equipment object from a selected object (Part or Mesh) Δημιουργεί ένα στοιχείο εξοπλισμού από ένα επιλεγμένο αντικείμενο (Εξάρτημα ή Πλέγμα) @@ -4025,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4038,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Επίπεδο - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4051,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Πλαίσιο - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Δημιουργεί ένα στοιχείο πλαισίου από ένα επίπεδο δισδιάστατο αντικείμενο (διαδρομή(-ες) επέκτασης) και ένα προφίλ. Βεβαιωθείτε πως τα αντικείμενα έχουν επιλεχθεί με αυτήν την σειρά. @@ -4064,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Ο αριθμός σειρών - + The number of columns Ο αριθμός των στηλών - + The sizes for rows Τα μεγέθη για σειρές - + The sizes of columns Τα μεγέθη των στηλών - + The span ranges of cells that are merged together Το εύρος αποστάσεων των κελιών που έχουν συγχωνευθεί - + The type of 3D points produced by this grid object Ο τύπος των τρισδιάστατων σημείων που παράγονται από αυτόν τον κάναβο - + The total width of this grid Το συνολικό πλάτος αυτού του κανάβου - + The total height of this grid Το συνολικό ύψος αυτού του κανάβου - + Creates automatic column divisions (set to 0 to disable) Δημιουργεί αυτόματες κατηγορίες στηλών (ορίστε 0 για απενεργοποίηση) - + Creates automatic row divisions (set to 0 to disable) Δημιουργεί αυτόματες κατηγορίες σειρών (ορίστε 0 για απενεργοποίηση) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Όταν βρίσκεστε σε λειτουργία μέσου σημείου ακμής, εάν αυτός ο κάναβος θα πρέπει να αναπροσανατολίσει τα θυγατρικά στοιχεία του κατά μήκος των καθέτων διανυσμάτων ακμών ή όχι - + The indices of faces to hide Οι δείκτες όψεων προς απόκρυψη @@ -4127,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Δημιουργήστε υπολογιστικό φύλλο IFC... - + Creates a spreadsheet to store IFC properties of an object. Δημιουργεί ένα υπολογιστικό φύλλο για αποθήκευση των ιδιοτήτων IFC ενός αντικειμένου. @@ -4140,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Δημιουργεί ή επεξεργάζεται τον υλικό ορισμό ενός επιλεγμένου αντικειμένου. - + Material Υλικό @@ -4153,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Εργαλεία υλικών @@ -4161,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Συγχωνεύστε Τοίχους - + Merges the selected walls, if possible Συγχωνεύει τους επιλεγμένους τοίχους, αν είναι εφικτό @@ -4174,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Από Πλέγμα σε Σχήμα - + Turns selected meshes into Part Shape objects Μετατρέπει επιλεγμένα πλέγματα σε εξαρτήματα @@ -4187,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Σύνθετο Υλικό - + Creates or edits multi-materials Δημιουργεί ή επεξεργάζεται σύνθετα υλικά @@ -4200,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Βάση στήριξης - + Nests a series of selected shapes in a container Ενθέτει μια σειρά από επιλεγμένα σχήματα σε ένα κιβώτιο @@ -4213,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Πάνελ - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Δημιουργεί εάν στοιχείο πάνελ από την αρχή ή από κάποιο επιλεγμένο στοιχείο (σκαρίφημα, σύρμα, επιφάνεια ή στερεό στοιχείο) @@ -4226,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Εργαλεία πάνελ @@ -4234,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Περίγραμμα Περικοπής Πάνελ @@ -4242,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Δημιουργεί δισδιάστατες προβολές των επιλεγμένων πάνελ - + Panel Sheet Φύλλο περικοπής πάνελ - + Creates a 2D sheet which can contain panel cuts Δημιουργεί ένα δισδιάστατο φύλλο που μπορεί να περιέχει περιγράμματα περικοπής των πάνελ @@ -4260,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Δημιουργία αντικειμένου χωρίς πάτωμα και οροφή - + Creates a pipe object from a given Wire or Line Δημιουργεί ένα στοιχείο αγωγού από κάποιο δεδομένο σύρμα ή κάποια δεδομένη γραμμή - + Creates a connector between 2 or 3 selected pipes Δημιουργεί μια υποδοχή μεταξύ 2 ή 3 επιλεγμένων αγωγών @@ -4278,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Υποδοχή @@ -4286,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Εργαλεία αγωγού @@ -4294,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Προφίλ - + Creates a profile object Creates a profile object @@ -4307,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Έργο - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4320,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Δημιουργεί μια ενισχυτική ράβδο από την επιλεγμένη επιφάνεια ενός δομικού στοιχείου - + Custom Rebar Προσαρμοσμένος οπλισμός @@ -4333,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Εξωτερική αναφορά - + Creates an external reference object Creates an external reference object @@ -4346,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Αφαιρέστε στοιχείο - + Remove the selected components from their parents, or create a hole in a component Αφαιρέστε τα επιλεγμένα στοιχεία από τα γονικά τους στοιχεία, ή δημιουργήστε μια οπή σε ένα στοιχείο @@ -4359,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Αφαιρέστε Σχήμα από Αρχιτεκτονικό στοιχείο - + Removes cubic shapes from Arch components Αφαιρεί κυβικά σχήματα από Αρχιτεκτονικά στοιχεία @@ -4372,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Οροφή - + Creates a roof object from the selected wire. Δημιουργεί ένα στοιχείο οροφής από το επιλεγμένο σύρμα. @@ -4385,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Χρονοδιάγραμμα - + Creates a schedule to collect data from the model Δημιουργεί ένα χρονοδιάγραμμα για τη συλλογή δεδομένων από το μοντέλο @@ -4398,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Επίπεδο Τομής - + Creates a section plane object, including the selected objects Δημιουργεί ένα στοιχείο επιπέδου τομής, συμπεριλαμβάνοντας τα επιλεγμένα στοιχεία @@ -4411,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Επιλέξτε μη-πολλαπλά πλέγματα - + Selects all non-manifold meshes from the document or from the selected groups Επιλέγει όλα τα μη-πολλαπλά πλέγματα από το έγγραφο ή από τις επιλεγμένες ομάδες @@ -4424,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Τοποθεσία - + Creates a site object including selected objects. Δημιουργεί μια τοποθεσία συμπεριλαμβάνοντας επιλεγμένα στοιχεία. @@ -4437,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Χώρος - + Creates a space object from selected boundary objects Δημιουργεί κενό χώρο από επιλεγμένα στοιχεία ορίων - + Creates a stairs object Δημιουργεί ένα στοιχείο σκαλιών @@ -4455,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Διαιρέστε Πλέγμα - + Splits selected meshes into independent components Διαιρεί επιλεγμένα πλέγματα σε ανεξάρτητες συνιστώσες @@ -4468,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Σκαλιά @@ -4476,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Κατασκευή - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Δημιουργεί ένα δομικό στοιχείο από την αρχή ή από κάποιο επιλεγμένο στοιχείο (σκαρίφημα, σύρμα, επιφάνεια ή στερεό στοιχείο) @@ -4489,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Επισκόπηση - + Starts survey Εκκινεί την επισκόπηση @@ -4502,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Εναλλαγή του δείκτη IFC Brep - + Force an object to be exported as Brep or not Επιβάλλετε την εξαγωγή ενός στοιχείου ως Brep ή όχι @@ -4515,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Εναλλαγή υποσυστημάτων - + Shows or hides the subcomponents of this object Εμφανίζει ή αποκρύπτει τα υποσυστήματα αυτού του στοιχείου @@ -4528,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4541,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Τοίχος - + Creates a wall object from scratch or from a selected object (wire, face or solid) Δημιουργήστε ένα στοιχείο τοιχοποιίας από την αρχή ή από κάποιο επιλεγμένο στοιχείο (σύρμα, επιφάνεια ή στερεό στοιχείο) @@ -4554,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Παράθυρο - + Creates a window object from a selected object (wire, rectangle or sketch) Δημιουργεί ένα στοιχείο παραθύρου από ένα επιλεγμένο στοιχείο (σύρμα, ορθογώνιο ή σκαρίφημα) @@ -4567,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer Διακομιστής Bim - + Server Διακομιστής - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Το όνομα του διακομιστή Bim στον οποίο συνδέεστε αυτή τη στιγμή. Αλλάξτε τις ρυθμίσεις στις Αρχιτεκτονικές Προτιμήσεις - + Bim Server Διακομιστής Bim - + Connect Συνδεθείτε - + Idle Σε αδράνεια - + Open in browser Ανοίξτε σε περιηγητή - + Project Έργο - + The list of projects present on the Bim Server Η λίστα με τα προγράμματα που υπάρχουν στον Διακομιστή Bim - + Download Λήψη - + Available revisions: Διαθέσιμες αναθεωρήσεις: - + Open Άνοιγμα - + Upload Μεταφόρτωση - + Root object: Αντικείμενο ρίζας: - + Comment Σχόλιο @@ -4645,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Ορισμός χρονοδιαγράμματος - + Description Περιγραφή - + A description for this operation Μια περιγραφή για αυτήν την λειτουργία - + Unit Μονάδα - + Objects Αντικείμενα - + Filter Φίλτρο - + Adds a line below the selected line/cell Προσθέτει μια γραμμή κάτω από την επιλεγμένη γραμμή/κελί - + Deletes the selected line Διαγράφει την επιλεγμένη γραμμή - + Clears the whole list Απαλείφει ολόκληρη τη λίστα - + Clear Εκκαθάριση - + Put selected objects into the "Objects" column of the selected row Τοποθετήστε τα επιλεγμένα αντικείμενα στην στήλη ''Αντικείμενα'' της επιλεγμένης σειράς - + Imports the contents of a CSV file Εισάγει τα περιεχόμενα ενός αρχείου CSV - + Import Εισάγετε - + Export Εξαγωγή - + BimServer Login Σύνδεση στο διακομιστή Bim - + Login (email): Σύνδεση (ηλεκτρονικό ταχυδρομείο): - + Password: Κωδικός Πρόσβασης: - + Dialog Διάλογος - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Ιδιότητα - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Προσθέστε σειρά - + Del row Διαγράψτε σειρά - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4846,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4857,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Θέση κάμερας εγγραφής - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Βύθισμα - + Import-Export Εισαγωγή-Εξαγωγή @@ -4903,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Κατάσταση - + Log Καταγραφή - + Refresh Ανανέωση - + List of files to be committed: Λίστα με αρχεία που πρέπει να αποτεθούν: - + Diff Διαφορά - + Select all Επιλογή όλων - + Commit Αποθέστε - + Commit message Μήνυμα απόθεσης - + Remote repositories Απομακρυσμένες αποθήκες - + Pull Κατεβάστε περιεχόμενο από απομακρυσμένη αποθήκη - + Push Μεταφέρετε περιεχόμενο σε απομακρυσμένη αποθήκη - + Multimaterial definition Ορισμός σύνθετου υλικού - + Copy existing... Αντιγράψτε το υπάρχον... - + Edit definition Επεξεργασία ορισμού - + Name: Όνομα: - + Composition: Σύνθεση: - + Add Προσθήκη - + Up Πάνω - + Down Κάτω - + Del Διαγραφή - + Nesting Ένθεση - + Container Κιβώτιο - + Pick selected Διαλέξτε τα επιλεγμένα - + Shapes Σχήματα - + Add selected Προσθήκη επιλεγμένων - + Remove Αφαίρεση - + Nesting parameters Παράμετροι ένθεσης - + Rotations Περιστροφές - + Tolerance Ανοχή - + Arcs subdivisions Υποδιαιρέσεις τόξων - + Closer than this, two points are considered equal Εγγύτερα από αυτό, δύο σημεία θεωρούνται ίσα - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Ο αριθμός των τμημάτων στα οποία να διαιρεθούν οι μη γραμμικές ακμές, για τους υπολογισμούς. Εάν επικαλύπτονται καμπύλα σχήματα, δοκιμάστε να αυξήσετε αυτήν την τιμή - + A comma-separated list of angles to try and rotate the shapes Μια λίστα γωνιών που διαχωρίζονται με κόμμα για να προσπαθήσετε να περιστρέψετε τα σχήματα - + 0,90,180,270 0,90,180,270 - + Nesting operation Λειτουργία ένθεσης - + pass %p περάστε %p - + Start Εκκίνηση - + Stop Διακοπή - + Preview Προεπισκόπηση - + Total thickness Total thickness - + Invert Αντιστροφή @@ -5116,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Γενικές ρυθμίσεις - + This is the default color for new Wall objects Αυτό είναι το προεπιλεγμένο χρώμα για νέα στοιχεία τοιχοποιίας - + This is the default color for new Structure objects Αυτό είναι το προεπιλεγμένο χρώμα για νέα δομικά στοιχεία - + 2D rendering Δισδιάστατη αποτύπωση - + Show debug information during 2D rendering Εμφάνιση πληροφοριών εντοπισμού σφαλμάτων κατά την δισδιάστατη αποτύπωση - + Show renderer debug messages Εμφάνιση μηνυμάτων εντοπισμού σφαλμάτων αποτύπωσης - + Cut areas line thickness ratio Αναλογία πάχους γραμμής περικοπτόμενων περιοχών - + Specifies how many times the viewed line thickness must be applied to cut lines Καθορίζει το πόσες φορές θα πρέπει να εφαρμόζεται το προβεβλημένο πάχος γραμμής στις γραμμές περικοπής - + Width: Πλάτος: - + Height: Ύψος: - + Color: Χρώμα: - + Length: Μήκος: - + Diameter Διάμετρος - + Offset Μετατοπίστε - + The default width for new windows Το προεπιλεγμένο πλάτος για νέα παράθυρα - + The default height for new windows Το προεπιλεγμένο ύψος για τα νέα παράθυρα - + Thickness: Πάχος: - + The default thickness for new windows Το προεπιλεγμένο πάχος για τα νέα παράθυρα - + Frame color: Χρώμα πλαισίου: - + Glass color: Χρώμα γυαλιού: - + Auto-join walls Αυτόματη σύνδεση τοίχων - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Αν αυτό έχει επιλεχθεί, όταν 2 παρόμοιοι τοίχοι συνδέονται, τα υποκείμενα σκαριφήματά τους θα ενώνονται σε ένα, και οι δύο τοίχοι θα γίνονται ένας - + Join walls base sketches when possible Ενώστε τα σκαριφήματα βάσης των τοίχων όποτε είναι εφικτό - + Mesh to Shape Conversion Μετατροπή Πλέγματος σε Σχήμα - + If this is checked, conversion is faster but the result might still contain triangulated faces Αν αυτό έχει επιλεχθεί, η μετατροπή είναι ταχύτερη αλλά το αποτέλεσμα ενδέχεται να περιέχει ακόμα τριγωνοποιημένες όψεις - + Fast conversion Γρήγορη μετατροπή - + Tolerance: Ανοχή: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Αν αυτό έχει επιλεχθεί, επίπεδες ομάδες όψεων θα ισοπεδωθούν, προκαλώντας πιθανά κενά και μη στερεά αποτελέσματα - + Force flat faces Χρήση επιπέδων όψεων - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Αν αυτό έχει επιλεχθεί, οι οπές στις όψεις θα εφαρμοστούν με αφαίρεση αντί της χρήσης προσανατολισμού συρμάτων - + Cut method Μέθοδος περικοπής - + Show debug messages Εμφάνιση μηνυμάτων εντοπισμού σφαλμάτων - + Separate openings Διαχωρισμός ανοιγμάτων - + Prefix names with ID number Ονόματα προθεμάτων με αριθμό ID - + Scaling factor Συντελεστής κλίμακας - + Defaults Προεπιλεγμένα - + Walls Τοίχοι - + mm χιλιοστά - + Structures Κατασκευές - + Rebars Οπλισμοί - + Windows Παράθυρα - + Transparency: Διαφάνεια: - + 30, 10 30, 10 - + Stairs Σκαλιά - + Number of steps: Αριθμός σκαλιών: - + Panels Πάνελ - + mm χιλιοστά - + Thickness Πάχος - + Force export as Brep Δύναμη εξαγωγής ως Brep - + Bim server Διακομιστής Bim - + Address Διεύθυνση - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Επιλογές εξαγωγής - + General options Γενικές επιλογές - + Import options Επιλογές εισαγωγής - + Import arch IFC objects as Εισάγετε αρχιτεκτονικά στοιχεία IFC ως - + Specifies what kind of objects will be created in FreeCAD Προσδιορίζει τι είδους στοιχεία θα δημιουργηθούν στο FreeCAD - + Parametric Arch objects Παραμετρικά Αρχιτεκτονικά στοιχεία - + Non-parametric Arch objects Μη παραμετρικά Αρχιτεκτονικά στοιχεία - + Simple Part shapes Απλά σχήματα Εξαρτημάτων - + One compound per floor Ένα σύνθετο σχήμα ανά όροφο - + Do not import Arch objects Μην εισάγετε Αρχιτεκτονικά στοιχεία - + Import struct IFC objects as Εισάγετε δομικά στοιχεία IFC ως - + One compound for all Ένα σύνθετο σχήμα για όλα - + Do not import structural objects Μην εισάγετε δομικά στοιχεία - + Root element: Στοιχείο ρίζας: - + Detect extrusions Εντοπίστε επεκτάσεις - + Mesher Πλεγματοποιητής - + Builtin Eνσωματωμένο - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Ενσωματωμένες και mefisto επιλογές πλεγματοποιητή - + Tessellation Ψηφίδωση - + Netgen mesher options Επιλογές πλεγματοποιητή netgen - + Grading Διαβάθμιση - + Segments per edge Τμήματα ανά ακμή - + Segments per radius Τμήματα ανά ακτίνα - + Second order Δεύτερης τάξης - + Allows optimization Επιτρέπει τη βελτιστοποίηση - + Optimize Βελτιστοποιήστε - + Allow quads Να επιτραπούν τα τετράπλευρα - + Use triangulation options set in the DAE options page Χρησιμοποιήστε τις επιλογές τριγωνοποίησης που έχουν οριστεί στη σελίδα επιλογών DAE - + Use DAE triangulation options Χρησιμοποιήστε τις επιλογές τριγωνοποίησης DAE - + Join coplanar facets when triangulating Ενώστε συνεπίπεδες όψεις κατά την τριγωνοποίηση - + Object creation Δημιουργία αντικειμένου - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Δύο πιθανές στρατηγικές για την αποφυγή κυκλικών εξαρτήσεων: Δημιουργήστε ένα ακόμα αντικείμενο (μη επιλεγμένο) ή αφαιρέστε την εξωτερική γεωμετρία του σκαριφήματος βάσης (επιλεγμένο) - + Remove external geometry of base sketches when needed Αφαιρέστε την εξωτερική γεωμετρία των σκαριφημάτων βάσης όποτε είναι απαραίτητο - + Create clones when objects have shared geometry Δημιουργήστε κλώνους σε περιπτώσεις που αντικείμενα έχουν κοινή γεωμετρία - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Αν αυτό έχει επιλεχθεί, όταν ένα αντικείμενο γίνεται Αφαίρεση ή Προσθήκη κάποιου Αρχιτεκτονικού στοιχείου, θα λαμβάνει το χρώμα Κατασκευής του Προσχεδίου. - + Apply Draft construction style to subcomponents Εφαρμόστε τον τύπο μορφοποίησης κατασκευής του Προσχεδίου σε υποσυστήματα - + Symbol line thickness ratio Σύμβολο αναλογίας πάχους γραμμής - + Pattern scale Κλίμακα μοτίβου - + Open in external browser Ανοίξτε σε εξωτερικό περιηγητή - + Survey Επισκόπηση - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Αν αυτό έχει επιλεχθεί, το κείμενο που τοποθετείται στο πρόχειρο θα συμπεριλαμβάνει τη μονάδα. Διαφορετικά, θα είναι ένας απλός αριθμός εκφρασμένος σε εσωτερικές μονάδες (χιλιοστά) - + Include unit when sending measurements to clipboard Συμπεριλάβετε μονάδα όταν στέλνετε μετρήσεις στο πρόχειρο - + Pipes Αγωγοί - + Diameter: Διάμετρος: - + Split walls made of multiple layers Διαιρέστε τοίχους που αποτελούνται από πολλαπλά στρώματα - + Split multilayer walls Διαιρέστε πολυστρωματικούς τοίχους - + Use IfcOpenShell serializer if available Χρησιμοποιήστε το IfcOpenShell πρόγραμμα σειριοποίησης αν διατίθεται - + Export 2D objects as IfcAnnotations Εξαγάγετε δισδιάστατα αντικείμενα ως Περιγραφές Ifc - + Hidden geometry pattern Μοτίβο κρυφής γεωμετρίας - + Tolerance value to use when checking if 2 adjacent faces as planar Τιμή ανοχής για χρήση όταν ελέγχετε αν 2 παρακείμενες όψεις είναι επίπεδες - + Fit view while importing Προσαρμόστε την προβολή κατά την εισαγωγή - + Export full FreeCAD parametric model Εξαγάγετε πλήρες παραμετρικό μοντέλο FreeCAD - + Do not compute areas for object with more than: Μην υπολογίσετε εμβαδά για το αντικείμενο με περισσότερα από: - + faces όψεις - + Interval between file checks for references Διάστημα μεταξύ ελέγχο αρχείων για αναφορές - + seconds δευτερόλεπτα - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Χρησιμοποιήστε σκαριφήματα - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Αποκλείστε λίστα: - + Reuse similar entities Επαναχρησιμοποίηση παρόμοιων οντοτήτων - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Στερεό - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Χρώμα γραμμής - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5814,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5840,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5886,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5902,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5932,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5943,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5964,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6126,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6137,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6152,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6171,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6187,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6195,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Αρχιτεκτονικά εργαλεία @@ -6203,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Προσχέδιο - + Utilities Βοηθήματα - + &Arch &Αρχιτεκτονικό - + Creation Creation - + Annotation Σχολιασμός - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm index f24032b406..019a42e210 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_es-ES.qm and b/src/Mod/Arch/Resources/translations/Arch_es-ES.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts index cb830969ba..6a42daa496 100644 --- a/src/Mod/Arch/Resources/translations/Arch_es-ES.ts +++ b/src/Mod/Arch/Resources/translations/Arch_es-ES.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Los intervalos entre ejes - + The angles of each axis Los ángulos de cada eje - + The length of the axes La longitud de los ejes - + The size of the axis bubbles Tamaño de los ejes - + The numbering style El estilo de numeración - + The type of this building Tipo de este edificio - + The base object this component is built upon El objeto base sobre el que se construye este componente - + The object this component is cloning El objeto de este componente se esta clonando - + Other shapes that are appended to this object Otras formas que están anexadas a este objeto - + Other shapes that are subtracted from this object Otras formas que están extraídas de este objeto - + An optional description for this component Una descripción opcional para este componente - + An optional tag for this component Una etiqueta opcional para este componente - + A material for this object Un material para este objeto - + Specifies if this object must move together when its host is moved Especifica si este objeto tiene que moverse junto, cuando su huésped es movido - + The area of all vertical faces of this object El área de todas caras verticales de este objeto - + The area of the projection of this object onto the XY plane El área de la proyección de este objeto sobre el plano XY - + The perimeter length of the horizontal area La longitud del perímetro del área horizontal - + The model description of this equipment La descripción del modelo de este equipo - + Additional snap points for this equipment Puntos adicionales de ajuste de este equipo - + The electric power needed by this equipment in Watts Potencia eléctrica necesaria por este equipo en Watts - + The height of this object La altura de este objeto - + The computed floor area of this floor La superficie calculada para este piso - + The placement of this object La posición de este objeto - + The profile used to build this frame El perfil utilizado para crear este marco - + Specifies if the profile must be aligned with the extrusion wires Especifica si el perfil debe estar alineado con los alambres de extrusión - + An offset vector between the base sketch and the frame Un vector de desfase entre el bosquejo de la base y el marco - + Crossing point of the path on the profile. Punto de cruce en la trayectoria sobre el perfil. - + The rotation of the profile around its extrusion axis Rotación del perfil alrededor de su eje de extrusión - + The length of this element, if not based on a profile La longitud de este elemento, si no está basado en un perfil - + The width of this element, if not based on a profile La anchura de este elemento, si no está basado en un perfil - + The thickness or extrusion depth of this element El espesor o profundidad de extrusión de este elemento - + The number of sheets to use El número de hojas a usar - + The offset between this panel and its baseline La separación entre este panel y su línea base - + The length of waves for corrugated elements La longitud de ondas para elementos corrugados - + The height of waves for corrugated elements La altura de ondas para elementos corrugados - + The direction of waves for corrugated elements La dirección de ondas para elementos corrugados - + The type of waves for corrugated elements El tipo de ondas para elementos corrugados - + The area of this panel El área de este panel - + The facemaker type to use to build the profile of this object El tipo facemaker se usa para construir el perfil de este objeto - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Dirección de extrusión normal de este objeto (mantener (0,0,0) para normal automática) - + The linked object El objeto vinculado - + The line width of the rendered objects La anchura de la línea de los objetos renderizados - + The color of the panel outline El color del contorno de panel - + The size of the tag text El tamaño del texto de la etiqueta - + The color of the tag text El color del texto de la etiqueta - + The X offset of the tag text El desplazamiento en X del texto de la etiqueta - + The Y offset of the tag text El desplazamiento en Y del texto de la etiqueta - + The font of the tag text La fuente de la etiqueta de texto - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label El texto a mostrar. Puede ser %tag%, %label% o %description% para mostrar la etiqueta del panel o la etiqueta - + The position of the tag text. Keep (0,0,0) for center position La posicion del texto de la etiqueta. Mantenga (0,0,0) para la posicion de centro - + The rotation of the tag text La rotación del texto de la etiqueta - + A margin inside the boundary Un margen dentro de los límites - + Turns the display of the margin on/off Activa o desactiva la visualización del margen - + The linked Panel cuts Los cortes del panel vinculado - + The tag text to display El texto de la etiqueta para mostrar - + The width of the sheet El ancho de la hoja - + The height of the sheet El alto de la hoja - + The fill ratio of this sheet La relacion de llenado de esta hoja - + The diameter of this pipe, if not based on a profile El diametro de este tubo, si no está basado en un perfil - + The length of this pipe, if not based on an edge La longitud de este tubo, si no esta basado en un borde - + An optional closed profile to base this pipe on Un perfil cerrado opcional para la base de este tubo - + Offset from the start point Contrarrestar desde el punto de inicio - + Offset from the end point Contrarrestar d3sde el punto final - + The curvature radius of this connector El radio de curvatura de este conector - + The pipes linked by this connector Los tubos unidos por este conector - + The type of this connector El tipo de este conector - + The length of this element La longitud de este elemento - + The width of this element El ancho de este elemento - + The height of this element La altura de este elemento - + The structural nodes of this element Los nodos estructurales de este elemento - + The size of the chamfer of this element El tamaño del bisel de este elemento - + The dent length of this element La longitud de la hendidura de este elemento - + The dent height of this element La altura de la hendidura de este elemento - + The dents of this element Las hendiduras de este elemento - + The chamfer length of this element La longitud del bisel de este elemento - + The base length of this element El largo de la base de este elemento - + The groove depth of this element La profundidad de la ranura de este elemento - + The groove height of this element La altura de la ranura de este elemento - + The spacing between the grooves of this element La separación entre las ranuras de este elemento - + The number of grooves of this element El número de ranuras de este elemento - + The dent width of this element El ancho de la hendidura de este elemento - + The type of this slab El tipo de esta losa - + The size of the base of this element El tamaño de la base de este elemento - + The number of holes in this element El número de orificios en este elemento - + The major radius of the holes of this element El mayor radio de los orificios de este elemento - + The minor radius of the holes of this element El radio mayor de los orificios de este elemento - + The spacing between the holes of this element La separación entre los orificios de este elemento - + The length of the down floor of this element La longitud de la planta baja de este elemento - + The number of risers in this element La cantidad de contrahuellas en este elemento - + The riser height of this element La altura de la cotrahuella de este elemento - + The tread depth of this element La profundidad de la huella de este elemento - + Outside Diameter Diámetro externo - + Wall thickness Grosor de la pared - + Width of the beam Ancho de viga - + Height of the beam Altura de la viga - + Thickness of the web Espesor de los lados - + Thickness of the flanges Espesor de las bridas - + Thickness of the sides Espesor de los lados - + Thickness of the webs Espesor de los lados - + Thickness of the flange Espesor de la brida - + The diameter of the bar El diámetro de la barra - + The distance between the border of the beam and the first bar (concrete cover). La distancia entre el borde de la viga y la primera barra (cubierta de hormigón). - + The distance between the border of the beam and the last bar (concrete cover). La distancia entre el borde de la viga y la última barra (cubierta concreta). - + The amount of bars La cantidad de barras - + The spacing between the bars El espacio entre barras - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. La dirección a utilizar para difundir las barras. Mantener (0,0,0) para la dirección automática. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. El redondeo para aplicar en el ángulo del perfil base. Este valor se multiplica por el diámetro de la barra. - + The description column La columna de descripción - + The values column La columna de valores - + The units column La columna de unidades - + The objects column La columna de objetos - + The filter column La columna del filtro - + The spreadsheet to print the results to La hoja de cálculo para imprimir los resultados - + If false, non-solids will be cut too, with possible wrong results. Si es false, los objetos no sólidos se cortarán, con posibles resultados equivocados. - + The display length of this section plane Mostrar la longitud del plano de sección - + The display height of this section plane Mostrar la altura de este plano de sección - + The size of the arrows of this section plane El tamaño de las flechas de este plano de sección - + Show the cut in the 3D view Mostrar el corte en la vista 3D - + The rendering mode to use El modo de renderizado a utilizar - + If cut geometry is shown or not Si la geometría de corte se muestra o no - + If cut geometry is filled or not Si el corte de la geometría está lleno o no - + The size of the texts inside this object El tamaño de los textos dentro de este objeto - + If checked, source objects are displayed regardless of being visible in the 3D model Si está marcada, se muestran objetos de origen sin importar ser visible en el modelo 3D - + The base terrain of this site El terreno base de este sitio - + The postal or zip code of this site Código postal de este sitio - + The city of this site La ciudad de este sitio - + The country of this site El país de este sitio - + The latitude of this site La latitud de este sitio - + Angle between the true North and the North direction in this document Ángulo entre el norte verdadero y la dirección del norte en este documento - + The elevation of level 0 of this site La elevación del nivel 0 de este sitio - + The perimeter length of this terrain La longitud del perímetro de este terreno - + The volume of earth to be added to this terrain El volumen de tierra que se añade a este terreno - + The volume of earth to be removed from this terrain El volumen de tierra de este terreno - + An extrusion vector to use when performing boolean operations Un vector de extrusión a utilizar al realizar operaciones booleanas - + Remove splitters from the resulting shape Quite los separadores de la forma resultante - + Show solar diagram or not Mostrar diagrama solar o no - + The scale of the solar diagram La escala del diagrama solar - + The position of the solar diagram La posición del diagrama solar - + The color of the solar diagram El color del diagrama solar - + The objects that make the boundaries of this space object Los objetos que hacen que los límites de este objeto espacial - + The computed floor area of this space El área del suelo calculada para este espacio - + The finishing of the floor of this space El acabado del suelo en este espacio - + The finishing of the walls of this space El acabado de las paredes en este espacio - + The finishing of the ceiling of this space El acabado del techo en este espacio - + Objects that are included inside this space, such as furniture Objetos que están dentro de este espacio, como muebles - + The type of this space El tipo de este espacio - + The thickness of the floor finish El grosor del acabado del pavimento - + The number of people who typically occupy this space El número de personas que normalmente ocupan este espacio - + The electric power needed to light this space in Watts La energía eléctrica necesaria para iluminar este espacio en vatios - + The electric power needed by the equipment of this space in Watts Potencia eléctrica necesaria para este equipo de este espacio en Vatios - + If True, Equipment Power will be automatically filled by the equipment included in this space Si es Verdadero, la Potencia del Equipo será automáticamente llenada por el equipo incluido en este espacio - + The type of air conditioning of this space El tipo de aire acondicionado de este espacio - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data El texto a mostra. Utilizar $area, $label, $tag, $floor, $walls, $ceiling para insertar los datos correspondientes - + The name of the font El nombre de la fuente - + The color of the area text El color del área de texto - + The size of the text font El tamaño de la fuente de texto - + The size of the first line of text El tamaño de la primera línea de texto - + The space between the lines of text El espacio entre las líneas de texto - + The position of the text. Leave (0,0,0) for automatic position La posición del texto. Dejar (0,0,0) para posicion automática - + The justification of the text La justificación del texto - + The number of decimals to use for calculated texts El número de decimales a utilizar para textos calculados - + Show the unit suffix Mostrar el sufijo de unidad - + The length of these stairs, if no baseline is defined La longitud de las escaleras, si no hay línea de base se define - + The width of these stairs El ancho de las escaleras - + The total height of these stairs La altura total de las escaleras - + The alignment of these stairs on their baseline, if applicable La alineación de las escaleras en su base, si corresponde - + The number of risers in these stairs El numero de peldaños en esta escalera - + The depth of the treads of these stairs La profundidad de los peldaños en esta escalera - + The height of the risers of these stairs La altura de los peldaños en esta escalera - + The size of the nosing El tamaño del borde o proyectura del peldaño - + The thickness of the treads El espesor de los peldaños - + The type of landings of these stairs El tipo de simientos o bases de estas escaleras - + The type of winders in these stairs El numero de peldaños en esta escalera - + The type of structure of these stairs El tipo de estructura de estas escaleras - + The thickness of the massive structure or of the stringers El espesor de la estructura masiva o de los soportes - + The width of the stringers El ancho de los soportes - + The offset between the border of the stairs and the structure La distancia entre el borde de las escaleras y la estructura - + An optional extrusion path for this element Una ruta de extrusión opcional para este elemento - + The height or extrusion depth of this element. Keep 0 for automatic La altura o profundidad de extrusión de este elemento. Mantener 0 para automático - + A description of the standard profile this element is based upon Una descripcion del perfil estándar en el que este elemento se basa - + Offset distance between the centerline and the nodes line Una distancia de separación entre la linea central y las lineas punteadas - + If the nodes are visible or not Si los nodos son visibles o no - + The width of the nodes line El ancho de la línea de los nodos - + The size of the node points El tamaño de los puntos de nodo - + The color of the nodes line El color de la línea de nodos - + The type of structural node El tipo de nodo estructural - + Axes systems this structure is built on Los sistemas de ejes de esta estructura estan basados en - + The element numbers to exclude when this structure is based on axes El numero de elementos a excluir cuando esta estructura esta basada en ejes - + If true the element are aligned with axes Si true el elemento está alineado con los ejes - + The length of this wall. Not used if this wall is based on an underlying object La longitud de este muro. No usado si esta pared se basa en un objeto subyacente - + The width of this wall. Not used if this wall is based on a face La anchura de esta pared. No usado si esta pared se basa en una cara - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid La altura de esta pared. Dejar el 0 para automático. No usado si esta pared se basa en un sólido - + The alignment of this wall on its base object, if applicable La alineación de este muro sobre su objeto base, si corresponde - + The face number of the base object used to build this wall El número de caras del objeto base utilizado para construir esta pared - + The offset between this wall and its baseline (only for left and right alignments) El desplazamiento entre esta pared y su línea de base (sólo para alineaciones de izquierda y derecha) - + The normal direction of this window La dirección normal de esta ventana - + The area of this window El área de esta ventana - + An optional higher-resolution mesh or shape for this object Una malla de alta resolución o forma opcional para este objeto - + An optional additional placement to add to the profile before extruding it Una colocación adicional opcional para añadir al perfil antes de extruirlo - + Opens the subcomponents that have a hinge defined Abre los subcomponentes que tienen una bisagra definida - + A standard code (MasterFormat, OmniClass,...) Un código estándar (MasterFormat, OmniClass,...) - + A description for this material Una descripción de este material - + The transparency value of this material El valor de transparencia de este material - + The color of this material El color de este material - + The list of layer names La lista de los nombres de capa - + The list of layer materials La lista de materiales por capa - + The list of layer thicknesses La lista de espesores por capa - + The line color of the projected objects El color de línea de los objetos proyectados - + The color of the cut faces (if turned on) El color de las caras cortadas (si está encendido) - + The overlap of the stringers above the bottom of the treads La superposicion de los largueros sobre la parte inferior de los peldaños - + The number of the wire that defines the hole. A value of 0 means automatic El número del cable que define el agujero. Un valor de 0 significa automático - + The label of each axis La etiqueta de cada eje - + If true, show the labels Si verdadero, muestra las etiquetas - + A transformation to apply to each label Una transformación para aplicar a cada etiqueta - + The axes this system is made of Los ejes de que esta hecho este sistema - + An optional axis or axis system on which this object should be duplicated Un eje o sistemas de ejes opcional en el cual este objeto se debe duplicar - + The type of edges to consider Los tipos de ejes a considerar - + If true, geometry is fused, otherwise a compound Si verdadero, la geometría se fusiona, si no se genera un compuesto - + If True, the object is rendered as a face, if possible. Si es verdadero, el objeto es renderizado como una cara, si es posible. - + The allowed angles this object can be rotated to when placed on sheets Los ángulos en que este objeto puede ser rotado cuando es colocado en las hojas - + Specifies an angle for the wood grain (Clockwise, 0 is North) Especifica un ángulo para el grano de madera (en sentido horario, 0 es del norte) - + Specifies the scale applied to each panel view. Especifica la escala aplicada a cada vista del panel. - + A list of possible rotations for the nester Una lista de posibles rotaciones para el nester - + Turns the display of the wood grain texture on/off Activa o desactiva la textura del grano de madera - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. La distancia total donde se colocarán las varillas. 0 para automáticamente usar la geometría del objeto padre. - + List of placement of all the bars Lista de colocación de todas las varillas - + The structure object that hosts this rebar El Objeto de Estructura que contiene esta varilla - + The custom spacing of rebar El espacio personalizado de la varilla - + Shape of rebar Forma de la varilla - + Shows plan opening symbols if available Muestra los símbolos de apertura de la planta si está disponible - + Show elevation opening symbols if available Muestra los símbolos de apertura de la elevación si están disponibles - + The objects that host this window Los objetos que alberga esta ventana - + An optional custom bubble number Un opcional número personalizado de burbuja - + The type of line to draw this axis El tipo de línea para dibujar este eje - + Where to add bubbles to this axis: Start, end, both or none A donde añadir burbujas a este eje: Inicio, final, ambos o ninguno - + The line width to draw this axis El grosor de la linea para dibujar este eje - + The color of this axis El color de este eje - + The number of the first axis El número del primer eje - + The font to use for texts La tipografía a usar para los textos - + The font size El tamaño de la tipografía - + The placement of this axis system La posición de este sistema de ejes - + The level of the (0,0,0) point of this level El nivel del punto (0,0,0) de este nivel - + The shape of this object La forma de este objeto - + The line width of this object El ancho de la linea de este objeto - + An optional unit to express levels Una unidad opcional para expresar niveles - + A transformation to apply to the level mark Una transformación para aplicar a la marca de nivel - + If true, show the level Si es verdadero, muestra el nivel - + If true, show the unit on the level tag Si es verdadero, muestra la unidad en la etiqueta de nivel - + If true, when activated, the working plane will automatically adapt to this level Si es verdadero, cuando está activado, el plano de trabajo se adaptará automáticamente a este nivel - + The font to be used for texts La fuente que se utilizará para los textos - + The font size of texts El tamaño de la fuente de los textos - + Camera position data associated with this object Datos de posición de cámara asociados con este objeto - + If set, the view stored in this object will be restored on double-click Si se establece, la vista almacenada en este objeto se restaurará al hacer doble clic - + The individual face colors Los colores de la cara individual - + If set to True, the working plane will be kept on Auto mode Si es establecido en True, el plano de trabajo se mantendrá en modo automático - + An optional standard (OmniClass, etc...) code for this component Un código estándar opcional (OmniClass, etc...) para este componente - + The URL of the product page of this equipment La URL de la página del producto de este equipo - + A URL where to find information about this material Una URL en donde encontrar información acerca de este material - + The horizontal offset of waves for corrugated elements El desplazamiento horizontal de las ondas para elementos corrugados - + If the wave also affects the bottom side or not Si la onda también afecta la parte inferior o no - + The font file El archivo de la tipografía - + An offset value to move the cut plane from the center point Un valor de desplazamiento para mover el plano de corte desde el punto central - + Length of a single rebar Longitud de un solo refuerzo - + Total length of all rebars Longitud total de todos los refuerzos - + The base file this component is built upon El archivo base sobre el que está construido este componente - + The part to use from the base file La parte a usar del archivo base - + The latest time stamp of the linked file La última marca de tiempo del archivo vinculado - + If true, the colors from the linked file will be kept updated Si es verdadero, los colores del archivo vinculado se mantendrán actualizados - + The objects that must be considered by this section plane. Empty means the whole document. Los objetos que deben ser considerados por este plano de sección. Vacío significa todo el documento. - + The transparency of this object La transparencia de este objeto - + The color of this object El color de este objeto - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) La distancia entre el plano de corte y la vista actual de corte (mantener esto a un valor muy bajo pero no cero) - + The street and house number of this site, with postal box or apartment number if needed La calle y el número de casa de este sitio, con número postal o número de apartamento si es necesario - + The region, province or county of this site La región, provincia o condado de este sitio - + A url that shows this site in a mapping website Un url que muestra este sitio en un sitio web de mapas - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Un desplazamiento opcional entre el origen del modelo (0,0,0) y el punto indicado por las coordenadas geográficas - + Specifies if this space is internal or external Especifica si este espacio es interno o externo - + The width of a Landing (Second edge and after - First edge follows Width property) El ancho de un Rellano (Segundo borde y siguiente- El primer borde sigue la propiedad Ancho) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in La proporción Blondel indica escaleras cómodas y debe estar entre 62 y 64 cm o 24.5 y 25.5 pulgadas - + The depth of the landing of these stairs La profundidad del rellano de estas escaleras - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length La profundidad de los peldaños de estas escaleras: reforzada independientemente de la Longitud o de la Longitud del borde - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height La altura de los contrahuellas de estas escaleras - reforzada independientemente de la Altura o la Altura del borde - + The direction of flight after landing La dirección de un tramo de escalera después del rellano - + The 'absolute' top level of a flight of stairs leads to El nivel superior 'absoluto' al que conduce que un tramo de escaleras - + The 'left outline' of stairs El 'contorno izquierdo' de escaleras - + The 'left outline' of all segments of stairs El 'contorno izquierdo' de todos los segmentos de escaleras - + Enable this to make the wall generate blocks Permitir esto para hacer bloques de pared generados - + The length of each block La longitud de cada bloque - + The height of each block El alto de cada bloque - + The horizontal offset of the first line of blocks El desplazamiento horizontal de la primera linea de bloques - + The horizontal offset of the second line of blocks El desplazamiento horizontal de la segunda linea de bloques - + The size of the joints between each block El tamaño de las juntas entre cada bloque - + The number of entire blocks El número de bloques enteros - + The number of broken blocks El número de bloques rotos - + The components of this window Los componentes de esta ventana - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. La profundidad del agujero que esta ventana hace en su objeto anfitrión. Si es 0, el valor se calculará automáticamente. - + An optional object that defines a volume to be subtracted from hosts of this window Un objeto opcional que define un volumen a ser sustraído desde el anfitrión de esta ventana - + The width of this window El ancho de esta ventana - + The height of this window El alto de esta ventana - + The preset number this window is based on El número preestablecido en el que es basado esta ventana - + The frame size of this window El tamaño del marco de esta ventana - + The offset size of this window El tamaño del margen de esta ventana - + The width of louvre elements El ancho de las rejillas - + The space between louvre elements El espacio entre las rejillas - + The number of the wire that defines the hole. If 0, the value will be calculated automatically El número de mallas que define el agujero. Si es 0, el valor será calculado automáticamente - + Specifies if moving this object moves its base instead Especifica si mover este objeto mueve su base en su lugar - + A single section of the fence Una sola sección de la valla - + A single fence post Un solo poste de valla - + The Path the fence should follow La trayectoria que debe seguir la valla - + The number of sections the fence is built of El número de secciones de las que se construye la valla - + The number of posts used to build the fence El número de postes usados para construir la valla - + The type of this object La tipo de este objeto - + IFC data Datos IFC - + IFC properties of this object Propiedades IFC de este objeto - + Description of IFC attributes are not yet implemented La descripción de los atributos IFC aún no se han implementado - + If True, resulting views will be clipped to the section plane area. Si es verdadero, las vistas resultantes se verán acopladas al área de plano de sección. - + If true, the color of the objects material will be used to fill cut areas. Si es verdadero, el color del material de los objetos se utilizará para llenar las áreas cortadas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Cuando se configura en 'True North' toda la geometría será rotada para coincidir con el verdadero norte de este sitio - + Show compass or not Mostrar brújula o no - + The rotation of the Compass relative to the Site La rotación de la brújula relativa al Sitio - + The position of the Compass relative to the Site placement La posición de la Compañía relativa a la colocación del Sitio - + Update the Declination value based on the compass rotation Actualizar el valor de declinación basado en la rotación de brújula - + The thickness of the risers El espesor de las contrahuellas - + The 'right outline' of all segments of stairs El 'contorno derecho' de todos los segmentos de escaleras - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Si es verdadero, mostrar los objetos contenidos en esta Parte del Edificio que adoptarán estos ajustes de línea, color y transparencia - + The line width of child objects Ancho de línea de los objetos hijo - + The line color of child objects El color de línea de los objetos hijo - + The shape color of child objects El color de la forma de los objetos hijo - + The transparency of child objects La transparencia de los objetos hijo - + When true, the fence will be colored like the original post and section. Cuando sea verdadero, la valla se colorará como el poste y sección original. - + If true, the height value propagates to contained objects Si es verdadero, el valor de la altura se transfiere a los objetos contenidos - + This property stores an inventor representation for this object Esta propiedad almacena una representación del inventor para este objeto - + If true, display offset will affect the origin mark too Si es verdadero, cuando está activado, DisplayOffset también afectará la marca de origen - + If true, the object's label is displayed Si es verdadero, se muestra la etiqueta del objeto - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Si esto está habilitado, la representación inventor de este objeto se guardará en el archivo FreeCAD, permitiendo referenciarlo en otros archivos en modo ligero. - + A slot to save the inventor representation of this object, if enabled Una ranura para guardar la representación del inventor de este objeto, si está habilitado - + Cut the view above this level Cortar la vista sobre este nivel - + The distance between the level plane and the cut line La distancia entre el plano de nivel y la línea de corte - + Turn cutting on when activating this level Activar corte al activar este nivel - + Use the material color as this object's shape color, if available Usa el color del material como color de forma de este objeto, si está disponible - + The number of vertical mullions El número de paneles verticales - + If the profile of the vertical mullions get aligned with the surface or not Si el perfil de los paneles verticales se alinea con la superficie o no - + The number of vertical sections of this curtain wall El número de secciones verticales de este muro cortina - + A profile for vertical mullions (disables vertical mullion size) Un perfil para paneles verticales (deshabilita el tamaño vertical de los paneles) - + The number of horizontal mullions El número de paneles verticales - + If the profile of the horizontal mullions gets aligned with the surface or not Si el perfil de los paneles horizontales resulta alineado con la superficie o no - + The number of horizontal sections of this curtain wall El número de secciones horizontales de este muro cortina - + A profile for horizontal mullions (disables horizontal mullion size) Un perfil para paneles horizontales (deshabilita el tamaño horizontal del panel) - + The number of diagonal mullions El número de paneles diagonales - + The size of the diagonal mullions, if any, if no profile is used El tamaño de los parteluces diagonales, si hay, en caso de que ningún perfil sea usado - + A profile for diagonal mullions, if any (disables horizontal mullion size) Un perfil de los parteluces diagonales (deshabilita el tamaño horizontal del parteluz) - + The number of panels Número de paneles - + The thickness of the panels El espesor de los paneles - + Swaps horizontal and vertical lines Intercambia líneas horizontales y verticales - + Perform subtractions between components so none overlap Realizar sustracciones entre componentes de modo que no se solapen - + Centers the profile over the edges or not Centra el perfil sobre los bordes o no - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall La referencia de la dirección vertical utilizada por este objeto deduciendo las direcciones verticales/horizontales. Úselo cerca de la dirección vertical de su muro cortina - + The wall thickness of this pipe, if not based on a profile El grosor de la pared de este tubo, no está basado en un perfil - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation La forma en que los objetos referenciados se incluyen en el documento actual. 'Normal' incluye la forma, 'Transisi' descarta la forma cuando el objeto se apaga (tamaño de archivo más pequeño), 'Lightweight' no importa la forma, sino sólo la representación OpenInventor - + If True, a spreadsheet containing the results is recreated when needed Si es verdadero, una hoja de cálculo que contiene los resultados es recreada cuando es necesario - + If True, additional lines with each individual object are added to the results Si es verdadero, se añaden líneas adicionales con cada objeto individual a los resultados - + The time zone where this site is located La zona horaria donde se encuentra este sitio - + The angle of the truss El ángulo de esta cercha - + The slant type of this truss El tipo de inclinación de esta estructura truss - + The normal direction of this truss La dirección normal de esta estructura - + The height of the truss at the start position La altura de la estructura en la posición inicial - + The height of the truss at the end position La altura de la estructura en la posición final - + An optional start offset for the top strut Un offset de inicio opcional para el puntal superior - + An optional end offset for the top strut Un offset final opcional para el puntal superior - + The height of the main top and bottom elements of the truss La altura de los elementos principales superior e inferior de la estructura truss - + The width of the main top and bottom elements of the truss La anchura de los elementos principales superior e inferior de la estructura truss - + The type of the middle element of the truss El tipo de la estructura intermedia de la estructura truss - + The direction of the rods La dirección de los travesaños - + The diameter or side of the rods El diámetro o el lado de los travesaños - + The number of rod sections El número de secciones de travesaños - + If the truss has a rod at its endpoint or not Si la estructura truss tiene un travesaño en su extremo o no - + How to draw the rods Cómo dibujar los travesaños - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Esto anula el atributo Ancho para establecer el ancho de cada segmento de pared. Ignorado si el objeto Base proporciona información de anclas, con el método getWidths(). (El primer valor anular el atributo 'Ancho' para el primer segmento de pared; si un valor es cero, se seguirá el 1er valor de 'Ancho de Ancho') - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Esto anula el atributo Ancho para establecer el ancho de cada segmento de pared. Ignorado si el objeto Base proporciona información de anclas, con el método getWidths(). (El primer valor anular el atributo 'Ancho' para el primer segmento de pared; si un valor es cero, se seguirá el 1er valor de 'Ancho de Ancho') - + The area of this wall as a simple Height * Length calculation El área de esta pared como una altura simple * Cálculo de longitud - + If True, double-clicking this object in the tree activates it Si es «True», al hacer doble clic en este objeto en el árbol, se activa - + An optional host object for this curtain wall Un objeto huésped opcional para este muro cortina - + The height of the curtain wall, if based on an edge La altura del muro cortina, si se establece desde una arista - + The height of the vertical mullions profile, if no profile is used El tamaño de los paneles verticales, si no se utiliza ningún perfil - + The width of the vertical mullions profile, if no profile is used El tamaño de los paneles verticales, si no se utiliza ningún perfil - + The height of the horizontal mullions profile, if no profile is used La altura del perfil de los paneles horizontales, si no se utiliza ningún perfil - + The width of the horizontal mullions profile, if no profile is used La anchura del perfil de los paneles horizontales, si no se utiliza ningún perfil - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Un archivo EPW opcional para la ubicación de este sitio. Consulte la documentación del sitio para saber cómo obtener uno - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Mostrar diagrama de rosa de viento o no. Usa una escala de diagrama solar. Necesita el módulo Ladybug - + The rebar mark La marca de refuerzo - + The color of this material when cut El color de este material cuando se corta - + The list of angles of the roof segments La lista de ángulos de los segmentos de techo - + The list of horizontal length projections of the roof segments La lista de proyecciones de la longitud horizontal de los segmentos de techo - + The list of IDs of the relative profiles of the roof segments La lista de IDs de los perfiles relativos de los segmentos del techo - + The list of thicknesses of the roof segments La lista de grosores de los segmentos de techo - + The list of overhangs of the roof segments La lista de voladizos de los segmentos de techo - + The list of calculated heights of the roof segments La lista de alturas calculadas de los segmentos de techo - + The face number of the base object used to build the roof El número de caras del objeto base utilizado para construir el techo - + The total length of the ridges and hips of the roof La longitud total de crestas y de lados del techo - + The total length of the borders of the roof La longitud total de los bordes del techo - + Specifies if the direction of the roof should be flipped Especifica si la dirección del techo debe ser invertida - + Show the label in the 3D view Mostrar la etiqueta en la vista 3D @@ -2017,1659 +2017,1609 @@ Arch - + Components Componentes - + Components of this object Componentes de este objeto - + Axes Ejes - + Create Axis Crear eje - + Remove Quitar - + Add Añadir - + Axis Eje - + Distance Distancia - + Angle Ángulo - + is not closed no está cerrada - + is not valid no es válido - + doesn't contain any solid no contiene ningún sólido - + contains a non-closed solid contiene un sólido no cerrado - + contains faces that are not part of any solid contiene caras que no son parte de ningún sólido - + Grouping Agrupación - + Ungrouping Desagrupar - + Split Mesh Dividir malla - + Mesh to Shape Malla a forma - + Base component Componente de base - + Additions Agregados - + Subtractions Sustracciones - + Objects Objetos - + Roof Techo - + Create Roof Crear techo - + Unable to create a roof No se puede crear un techo - + Page Página - + View of Vista de - + Create Section Plane Crear el plano de sección - + Create Site Crear sitio - + Create Structure Crear estructura - + Create Wall Crear muro - + Width Ancho - + Height Altura - + This mesh is an invalid solid Esta malla es un sólido no válido - + Create Window Crear la ventana - + Edit Editar - + Create/update component Crear/actualizar componente - + Base 2D object Objeto base 2D - + Wires Alambres - + Create new component Crear nuevo componente - + Name Nombre - + Type Tipo - + Thickness Espesor - + Error: Couldn't determine character encoding Error: No se pudo determinar la codificación de caracteres - + file %s successfully created. archivo %s creado correctamente. - + Add space boundary Añadir límite espacial - + Remove space boundary Remover límite espacial - + Please select a base object Por favor, seleccione un objeto base - + Fixtures Encuentros - + Frame Marco - + Create Frame Crear Marco - + Create Rebar Crear Ferralla - + Create Space Crear Espacio - + Create Stairs Crear Escaleras - + Length Longitud - + Error: The base shape couldn't be extruded along this tool object Error: La figura base no pudo ser extruída a lo largo del objeto guía - + Couldn't compute a shape No se pudo procesar una figura - + Merge Wall Unir Muro - + Please select only wall objects Por favor seleccione sólo objetos muro - + Merge Walls Unir Muros - + Distances (mm) and angles (deg) between axes Distancias (mm) y ángulos (grados) entre ejes - + Error computing the shape of this object Error al calcular la forma del objeto - + Create Structural System Crear sistema estructural - + Object doesn't have settable IFC Attributes Objeto no tiene atributos configurables de IFC - + Disabling Brep force flag of object Desactivar indicador de fuerza Brep del objeto - + Enabling Brep force flag of object Activar indicador de fuerza Brep del objeto - + has no solid No tiene ningún sólido - + has an invalid shape tiene una forma no válida - + has a null shape tiene una forma nula - + Cutting Corte - + Create Equipment Crear equipo - + You must select exactly one base object Debes seleccionar exactamente un objeto base - + The selected object must be a mesh El objeto seleccionado debe ser una malla - + This mesh has more than 1000 facets. Esta malla tiene más de 1000 triángulos. - + This operation can take a long time. Proceed? La operación puede tomar bastante tiempo ¿Desea continuar? - + The mesh has more than 500 facets. This will take a couple of minutes... La malla tiene más de 500 triángulos. Esto puede tardar unos minutos... - + Create 3 views Crear 3 vistas - + Create Panel Crear Panel - + Id Identificación - + IdRel IdRel - + Cut Plane Plano de corte - + Cut Plane options Opciones del plano de corte - + Behind Desde atras - + Front Alzado - + Angle (deg) Ángulo (grados) - + Run (mm) Distancia (mm) - + Thickness (mm) Espesor (mm) - + Overhang (mm) Proyección (mm) - + Height (mm) Altura (mm) - + Create Component Crear componente - + Create material Crear material - + Walls can only be based on Part or Mesh objects Las paredes sólo pueden basarse en objetos de tipo malla o parte - + Set text position Establecer la posición del texto - + Category Categoría - + Key Clave - + Value Valor - + Unit Unidad - + Create IFC properties spreadsheet Crear la hoja de cálculo de propiedades IFC - + Create Building Crear edificio - + Group Grupo - + Create Floor Crear Suelo - + Create Panel Cut Crear corte de Panel - + Create Panel Sheet Crear hoja de Panel - + Facemaker returned an error Facemaker devolvió un error - + Tools Herramientas - + Edit views positions Editar vista de posición - + Create Pipe Crear Tubería - + Create Connector Crear Conector - + Precast elements Elementos prefabricados - + Slab type Tipo de baldosa - + Chamfer Chaflán - + Dent length Longitud de la abolladura - + Dent width Ancho de la abolladura - + Dent height Alto de la abolladura - + Slab base Base de baldosa - + Number of holes Número de agujeros - + Major diameter of holes Mayor diámetro de agujeros - + Minor diameter of holes Menor diámetro de agujeros - + Spacing between holes Espacio entre agujeros - + Number of grooves Número de ranuras - + Depth of grooves Profundidad de las ranuras - + Height of grooves Altura de las ranuras - + Spacing between grooves Espaciamiento entre ranuras - + Number of risers Número de contrahuellas - + Length of down floor Longitud de la planta baja - + Height of risers Altura de contrahuellas - + Depth of treads Profundidad de peldaños - + Precast options Opciones de prefabricado - + Dents list Lista de abolladuras - + Add dent Agregar abolladura - + Remove dent Remover abolladura - + Slant Inclinación - + Level Nivel - + Rotation Rotación - + Offset Equidistancia - + Unable to retrieve value from object No se puede recuperar el valor del objeto - + Import CSV File Importar archivo CSV - + Export CSV File Exportar archivo CSV - + Schedule Planificación - - There is no valid object in the selection. -Site creation aborted. - No hay ningún objeto válido en la selección. La creación del sitio será abortada. - - - + Node Tools Herramientas de Nodos - + Reset nodes Reiniciar nodos - + Edit nodes Editar nodos - + Extend nodes Extender nodos - + Extends the nodes of this element to reach the nodes of another element Extiende los nodos de este elemento para que alcancen los nodos de otro elemento - + Connect nodes Conectar nodos - + Connects nodes of this element with the nodes of another element Conecta los nodos de este elemento con los nodos de otro elemento - + Toggle all nodes Conmuta todos los nodos - + Toggles all structural nodes of the document on/off Cambia todos los nodos estructurales del documento a encendido/apagado - + Intersection found. Intersección encontrada. - + Door Puerta - + Hinge Bisagra - + Opening mode Modo de apertura - + Get selected edge Obtener la arista seleccionada - + Press to retrieve the selected edge Presione para recuperar la arista seleccionada - + Which side to cut Qué lado cortar - + You must select a base shape object and optionally a mesh object Debe seleccionar un objeto de forma base y opcionalmente un objeto de malla - + Create multi-material Crear multi-material - + Material Material - + New layer Nueva capa - + Wall Presets... Ajustes preestablecidos de la pared... - + Hole wire Agujero - + Pick selected Elegir lo seleccionado - + Create Axis System Crear sistema de ejes - + Create Grid Crear cuadrícula - + Label Etiqueta - + Axis system components Componentes del sistema de ejes - + Grid Rejilla - + Total width Ancho total - + Total height Altura total - + Add row Agregar fila - + Del row Borrar Fila - + Add col Agregar Columna - + Del col Borrar Columna - + Create span Crear Claro - + Remove span Quitar Claro - + Rows Filas - + Columns Columnas - + This object has no face Este objeto no tiene cara - + Space boundaries Fronteras de espacio - + Error: Unable to modify the base object of this wall Error: No se puede modificar el objeto base de esta pared - + Window elements Elementos de la ventana - + Survey Encuesta - + Set description Descripción set - + Clear Limpiar - + Copy Length Longitud de la copia - + Copy Area Área de copiado - + Export CSV Exportar CSV - + Description Descripción - + Area Área - + Total Total - + Hosts Hosts - + Only axes must be selected Sólamente deben seleccionarse ejes - + Please select at least one axis Por favor seleccione al menos un eje - + Auto height is larger than height El alto automático es mayor que el alto - + Total row size is larger than height El tamaño total de la fila es mayor que el alto - + Auto width is larger than width El ancho automático es mayor que el ancho - + Total column size is larger than width El total de columnas es mayor que el ancho - - There is no valid object in the selection. -Building creation aborted. - No hay objeto válido en la selección. -Creación del edificio abortada. - - - + BuildingPart BuildingPart - + Create BuildingPart Crear un BuildingPart - + Invalid cutplane Plano de corte no válido - + All good! No problems found ¡Todo bien! No se encontraron problemas - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: El objeto no contiene el atributo IfcProperties. Cancelar la creación de hojas de cálculo para el objeto: - + Toggle subcomponents Alternar subcomponentes - + Closing Sketch edit Cerrando edición del esquema - + Component Componente - + Edit IFC properties Editar las propiedades de IFC - + Edit standard code Editar el código estándar - + Property Propiedades - + Add property... Añadir propiedad... - + Add property set... Añadir conjunto de propiedades... - + New... Nuevo... - + New property Nueva propiedad - + New property set Nuevo conjunto de propiedades - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Puede colocar cualquier cosa que no sean los siguientes objetos: Sitio, Edificio y Planta: en un objeto Planta. -El objeto de Planta no tiene permitido aceptar objetos de Sitio, Edificios, o Planta. -Los objetos de Sitio, Edificio y Planta se eliminarán de la selección. -Puedes cambiar eso en las preferencias. - - - - There is no valid object in the selection. -Floor creation aborted. - No hay un objeto válido en la selección. - - - + Crossing point not found in profile. Punto de corte no encontrado en el perfil. - + Error computing shape of Error al calcular la forma de - + Please select exactly 2 or 3 Pipe objects Por favor selecciones exactamente 2 o 3 objetos de tubería - + Please select only Pipe objects Por favor, seleccione sólo los objetos de tubería - + Unable to build the base path No se puede generar la trayectoria base - + Unable to build the profile No se puede generar el perfil - + Unable to build the pipe No se puede generar la tubería - + The base object is not a Part El objeto base no es una Parte - + Too many wires in the base shape Demasiados cables en la forma base - + The base wire is closed El alambre base está cerrado - + The profile is not a 2D Part El perfil no es una Pieza 2D - + The profile is not closed El perfil no está cerrado - + Only the 3 first wires will be connected Solo los 3 primeros alambres se conectarán - + Common vertex not found Vértice común no encontrado - + Pipes are already aligned Tuberías ya están alineadas - + At least 2 pipes must align Al menos dos tubos deben estar alineados - + Profile Perfíl - + Please select a base face on a structural object Por favor seleccione una cara base en un objeto estructural - + Create external reference Crear refencia externa - + Section plane settings Ajustes de plano de sección - + Objects seen by this section plane: Objetos vistos por esta seccion del plano: - + Section plane placement: Ubicación de plano de sección: - + Rotate X Rotar X - + Rotate Y Rotar Y - + Rotate Z Rotar Z - + Resize Redimensionar - + Center Centro - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Por favor seleccione edificios o nada! El sitio no tiene permitido aceptar otro objeto ademas de edificios. Otros objetos será removidos de la selección. -Nota: Tu puedes cambiar esto en las preferencias. - - - + Choose another Structure object: Elija otro objeto de la estructura: - + The chosen object is not a Structure El objeto elegido no es una Estructura - + The chosen object has no structural nodes El objeto escogido no tiene nodos estructurales - + One of these objects has more than 2 nodes Uno de estos objetos tiene más de 2 nodos - + Unable to find a suitable intersection point No se puede encontrar un punto de intersección adecuado - + Intersection found. Intersección encontrada. - + The selected wall contains no subwall to merge La pared seleccionada no contiene subparedes para unir - + Cannot compute blocks for wall No se puede calcular los bloques para la pared - + Choose a face on an existing object or select a preset Elige una cara en un objeto existente o seleccione por defecto - + Unable to create component No se ha podido crear el componente - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire El número del alambre que define un agujero en el objeto huésped. Un valor de cero adoptará automáticamente el alambre más grande - + + default + por defecto - + If this is checked, the default Frame value of this window will be added to the value entered here Si se marca esta opción, el valor predeterminado del Marco de esta ventana se agregará al valor ingresado aquí - + If this is checked, the default Offset value of this window will be added to the value entered here Si se marca esta opción, el valor predeterminado de Offset de esta ventana se agregará al valor ingresado aquí - + pycollada not found, collada support is disabled. no se ha encontrado el módulo pycollada, deshabilitado. - + This exporter can currently only export one site object Este exportador actualmente puede exportar sólo un objeto de sitio - + Error: Space '%s' has no Zone. Aborting. Error: El espacio '%s' no tiene ninguna zona. Abortar. - + Couldn't locate IfcOpenShell No se pudo localizar IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. No se encuentra o está deshabilitado IfcOpenShell, cambiando a parser interno. - + IFC Schema not found, IFC import disabled. Esquema de IFC no encontrado, IFC importación desactivada. - + Error: IfcOpenShell is not installed Error: IfcOpenShell no está instalado - + Error: your IfcOpenShell version is too old Error: la versión de IfcOpenShell está obsoleta - + Successfully written Escrito exitosamente - + Found a shape containing curves, triangulating Se ha encontrado una forma que contiene curvas, triangulando - + Successfully imported Importados con éxito - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Puedes poner cualquier cosa excepto objetos de Sitio y de Edificio en un objeto de Edificio. -El objeto de Edificio no tiene permitido aceptar objetos de Sitio y Edificio. -Objetos de Sitio y de Edificio serán removidos de la selección. -Tu puedes cambiar esto en las preferencias. - - - + Remove highlighted objects from the list above Eliminar objetos resaltados de la lista anterior - + Add selected Añadir la selección - + Add selected object(s) to the scope of this section plane Añadir objeto(s) seleccionado al alcance de este plano de sección - + Rotates the plane along the X axis Rota el plano a lo largo del eje X - + Rotates the plane along the Y axis Rota el plano a lo largo del eje Y - + Rotates the plane along the Z axis Rota el plano a lo largo del eje Z - + Resizes the plane to fit the objects in the list above Redimensiona el plano para encajar los objetos en la lista anterior - + Centers the plane on the objects in the list above Centra el plano en los objetos de la lista anterior - + First point of the beam Primer punto de la viga - + Base point of column Punto base de columna - + Next point Siguiente punto - + Structure options Opciones de la estructura - + Drawing mode Modo dibujo - + Beam Viga - + Column Columna - + Preset Configuración Preestablecida - + Switch L/H Cambiar L/H - + Switch L/W Cambiar L/W - + Con&tinue Repetir - + First point of wall Primer punto del muro - + Wall options Opciones de muro - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Esta lista muestra todos los objetos MultiMaterials de este documento. Crea algunos para definir tipos de muro. - + Alignment Alineación - + Left Izquierda - + Right Derecha - + Use sketches Utilizar bocetos - + Structure Estructura - + Window Ventana - + Window options Opciones de ventana - + Auto include in host object Auto incluir en el objeto anfitrión - + Sill height Altura de solera - + Curtain Wall Muro cortina - + Please select only one base object or none Por favor, escoja solo un objeto base o ninguno - + Create Curtain Wall Crear muro cortina - + Total thickness Espesor total - + depends on the object depende del objeto - + Create Project Crea un proyecto - + Unable to recognize that file type No se puede reconocer ese tipo de archivo - + Truss Estructura Truss - + Create Truss Crear estructura truss - + Arch Arch - + Rebar tools Reiniciar herramientas - + Create profile Crear un nuevo perfil - + Profile settings Configuración del perfil - + Create Profile Crear Perfil - + Shapes elevation Altura de las formas - + Choose which field provides shapes elevations: Elegir qué campo proporciona elevaciones de formas: - + No shape found in this file Forma no encontrada en este archivo - + Shapefile module not found Módulo Shapefile no encontrado - + Error: Unable to download from: Error: No se puede descargar de: - + Could not download shapefile module. Aborting. No se pudo descargar el módulo Shapefile. Abortando. - + Shapefile module not downloaded. Aborting. Módulo Shapefile no descargado. Abortando. - + Shapefile module not found. Aborting. Módulo Shapefile no encontrado. Abortando. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: La biblioteca shapefile puede descargarse desde la siguiente URL e instalarse en la carpeta de macros: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. La biblioteca python shapefile no se encontró en su sistema. ¿Desea descargarla ahora desde <a href="https://github.com/GeospatialPython/pyshp">https://github. om/GeospatialPython/pyshp</a>? Será colocada en tu carpeta de macros. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3694,130 +3644,208 @@ Si Angulo = 0 entonces el angulo es calculado de forma que la altura sea igual a Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igual a la del perfil relativo. - + Wall Muro - + This window has no defined opening Esta ventana no tiene una apertura definida - + Invert opening direction Invertir la dirección de apertura - + Invert hinge position Invertir la posición de la bisagra + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Puedes poner cualquier cosa menos objetos de sitio y construcción en un objeto de construcción. + +El objeto de construcción no tiene permitido aceptar objetos de sitio y de construcción. + +Los objetos del sitio y de la construcción serán removidos de la selección. + +Puedes cambiarlo en las preferencias. + + + + There is no valid object in the selection. + +Building creation aborted. + No hay ningún objeto válido en la selección. + +Creación de construcción cancelada. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + ¡Por favor, selecciona sólo objetos de Edificio o nada en absoluto! + +El Sitio no está autorizado a aceptar ningún otro objeto además de la Construcción. + +Otros objetos serán removidos de la selección. + +Nota: Puedes cambiarlo en las preferencias. + + + + There is no valid object in the selection. + +Site creation aborted. + No hay ningún objeto válido en la selección. + +Creación del sitio abortada. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Puede poner cualquier cosa menos los siguientes objetos: Sitio, Edificio, y Planta - en un objeto de Piso. + +El objeto de piso no puede aceptar objetos de sitio, edificio o piso. + +Los objetos del sitio, la construcción y el piso se eliminarán de la selección. + +Puedes cambiarlo en las preferencias. + + + + There is no valid object in the selection. + +Floor creation aborted. + No hay ningún objeto válido en la selección. + +Creación de piso cancelada. + ArchMaterial - + Arch material Material de arquitecto - + Choose preset... Elegir actual... - + Name Nombre - + Description Descripción - + Color Color - + URL URL - + Copy existing... Copia existente... - + Choose a preset card Elija un ajuste preestablecido - + Copy values from an existing material in the document Copia en el documento valores de un material existente - + The name/label of this material El nombre/etiqueta de este material - + An optional description for this material Una descripción opcional de este material - + The color of this material El color de este material - + Transparency Transparencia - + A transparency value for this material Un valor de transparencia para este material - + Standard code Código estándar - + A standard (MasterFormat, Omniclass...) code for this material Un código estándar (MasterFormat, Omniclass...) para este material - + Opens the URL in a browser Abre la URL en un navegador - + A URL describing this material Una URL que describe este material - + Opens a browser dialog to choose a class from a BIM standard Abre un cuadro de diálogo del navegador para elegir una clase de un estándar BIM - + Father Padre - + Section Color Color de Sección @@ -3825,12 +3853,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_3Views - + 3 views from mesh 3 vistas de la malla - + Creates 3 views (top, front, side) from a mesh-based object Crea 3 vistas(planta,alzado,perfil) de un objeto basado en una malla @@ -3838,12 +3866,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Add - + Add component Agregar componente - + Adds the selected components to the active object Añade los componentes seleccionados al objeto activo @@ -3851,22 +3879,22 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Axis - + Axis Eje - + Grid Rejilla - + Creates a customizable grid object Crea un objeto cuadrícula personalizable - + Creates a set of axes Crea un conjunto de ejes @@ -3874,12 +3902,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_AxisSystem - + Axis System Sistema de ejes - + Creates an axis system from a set of axes Crea un sistema de ejes desde un conjunto de ejes @@ -3887,7 +3915,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_AxisTools - + Axis tools Herramientas de ejes @@ -3895,12 +3923,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Building - + Building Construcción - + Creates a building object including selected objects. Crea un objeto de construcción, incluyendo los objetos seleccionados. @@ -3908,12 +3936,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Crea un objeto BuildingPart incluyendo los objetos seleccionados @@ -3921,12 +3949,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Check - + Check Verifica - + Checks the selected objects for problems Verificar problemas de los objetos seleccionados @@ -3934,12 +3962,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_CloneComponent - + Clone component Clonar componente - + Clones an object as an undefined architectural component Crea un objeto como un componente arquitectónico indefinido @@ -3947,12 +3975,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_CloseHoles - + Close holes Cerrar agujeros - + Closes holes in open shapes, turning them solids Cierra agujeros en formas abiertas, convirtiéndolas en sólidos @@ -3960,12 +3988,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Component - + Component Componente - + Creates an undefined architectural component Crea un Componente arquitectónico indefinido @@ -3973,12 +4001,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_CurtainWall - + Curtain Wall Muro cortina - + Creates a curtain wall object from selected line or from scratch Crea un muro cortina desde la línea seleccionada o desde cero @@ -3986,22 +4014,22 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_CutPlane - + Cut with plane Corte con plano - + Cut an object with a plane Cortar un objeto con un plano - + Cut with a line Cortar con una línea - + Cut an object with a line with normal workplane Cortar un objeto con una línea con un plano de trabajo normal @@ -4009,12 +4037,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Equipment - + Equipment Equipamiento - + Creates an equipment object from a selected object (Part or Mesh) Crea un objeto de equipamiento desde un objeto selecciona(Parte o Malla) @@ -4022,12 +4050,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Fence - + Fence Valla - + Creates a fence object from a selected section, post and path Crea un objeto de valla de una sección seleccionada, poste y ruta @@ -4035,12 +4063,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Floor - + Level Nivel - + Creates a Building Part object that represents a level, including selected objects Crea un objeto Parte de Construcción que representa un nivel, incluyendo los objetos seleccionados @@ -4048,12 +4076,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Frame - + Frame Marco - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Crea un objeto de estructura a parftir de un objeto 2D plano (la trayectoria de extrusión) y un perfil. Asegúrese de que los objetos son seleccionados en ese orden. @@ -4061,62 +4089,62 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Grid - + The number of rows El número de filas - + The number of columns El número de columnas - + The sizes for rows Los tamaños de las filas - + The sizes of columns Los tamaños de las columnas - + The span ranges of cells that are merged together Los rangos de anchura de las celdas que se fusionan - + The type of 3D points produced by this grid object El tipo de puntos 3D producidos por este objeto cuadrícula - + The total width of this grid El ancho total de esta cuadrícula - + The total height of this grid La altura total de esta cuadrícula - + Creates automatic column divisions (set to 0 to disable) Crea divisiones de columna automática (establecer a 0 para desactivar) - + Creates automatic row divisions (set to 0 to disable) Crea divisiones de fila automáticas (establecer a 0 para desactivar) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not En modo punto medio de la arista, si esta cuadrícula debe reorientar a sus hijos a lo largo de las normales de las aristas o no - + The indices of faces to hide Los índices de las caras a ocultar @@ -4124,12 +4152,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_IfcSpreadsheet - + Create IFC spreadsheet... Crear la hoja de cálculo IFC... - + Creates a spreadsheet to store IFC properties of an object. Crea una hoja de cálculo para almacenar las propiedades IFC de un objeto. @@ -4137,12 +4165,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Material - + Creates or edits the material definition of a selected object. Crea o edita la definición del material de un objeto seleccionado. - + Material Material @@ -4150,7 +4178,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_MaterialTools - + Material tools Herramientas de material @@ -4158,12 +4186,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_MergeWalls - + Merge Walls Unir Muros - + Merges the selected walls, if possible Une las paredes seleccionadas si es posible @@ -4171,12 +4199,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_MeshToShape - + Mesh to Shape Malla a forma - + Turns selected meshes into Part Shape objects Convierte las mallas seleccionadas en convierte en objetos forma de pieza @@ -4184,12 +4212,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Crea o edita multi-materiales @@ -4197,12 +4225,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Nest - + Nest Nido - + Nests a series of selected shapes in a container Anida una serie de formas seleccionadas en un recipiente @@ -4210,12 +4238,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Crea un objeto de estructura desde cero o a partir de un objeto seleccionado (croquis, contorno, cara o sólido) @@ -4223,7 +4251,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_PanelTools - + Panel tools Herramientas de panel @@ -4231,7 +4259,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Panel_Cut - + Panel Cut Corte de panel @@ -4239,17 +4267,17 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Panel_Sheet - + Creates 2D views of selected panels Crea vistas 2D de los paneles seleccionados - + Panel Sheet Hoja de panel - + Creates a 2D sheet which can contain panel cuts Crea un plano 2D que puede contener cortes de panel @@ -4257,17 +4285,17 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Pipe - + Pipe Tubo - + Creates a pipe object from a given Wire or Line Crea un objeto tuberia a partir de una linea dada - + Creates a connector between 2 or 3 selected pipes Crea una conexión entre 2 o 3 tubos seleccionados @@ -4275,7 +4303,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_PipeConnector - + Connector Conector @@ -4283,7 +4311,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_PipeTools - + Pipe tools Herramientas de tubería @@ -4291,12 +4319,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Profile - + Profile Perfíl - + Creates a profile object Crea un objeto de perfil @@ -4304,12 +4332,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Project - + Project Proyecto - + Creates a project entity aggregating the selected sites. Crea una entidad de proyecto que agrega los sitios seleccionados. @@ -4317,12 +4345,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Crea una barra de refuerzo de la cara seleccionada de un objeto estructural - + Custom Rebar Refuerzo personalizado @@ -4330,12 +4358,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Reference - + External reference Referencia externa - + Creates an external reference object Crea un objeto de referencia externa @@ -4343,12 +4371,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Remove - + Remove component Eliminar componente - + Remove the selected components from their parents, or create a hole in a component Eliminar los componentes seleccionados de sus padres, o crear un agujero en un componente @@ -4356,12 +4384,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_RemoveShape - + Remove Shape from Arch Eliminar forma de arco - + Removes cubic shapes from Arch components Quita formas cúbicas de componentes Arco @@ -4369,12 +4397,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Roof - + Roof Techo - + Creates a roof object from the selected wire. Crea un objeto de tejado desde un alambre seleccionado. @@ -4382,12 +4410,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Schedule - + Schedule Planificación - + Creates a schedule to collect data from the model Crea un horario para recoger los datos desde el modelo @@ -4395,12 +4423,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_SectionPlane - + Section Plane Plano de sección - + Creates a section plane object, including the selected objects Crea una sección plana de un objeto, incluidos los objetos seleccionados @@ -4408,12 +4436,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_SelectNonSolidMeshes - + Select non-manifold meshes Seleccionar mallas no-múltiples - + Selects all non-manifold meshes from the document or from the selected groups Selecciona todas las mallas no-múltiples del documento o de los grupos seleccionados @@ -4421,12 +4449,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Site - + Site Situación - + Creates a site object including selected objects. Crea un objeto de situación, incluyendo los objetos seleccionados. @@ -4434,17 +4462,17 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Space - + Space Espacio - + Creates a space object from selected boundary objects Crea un objeto espacio determinado por los objetos frontera seleccionados - + Creates a stairs object Crea un objeto escalera @@ -4452,12 +4480,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_SplitMesh - + Split Mesh Dividir malla - + Splits selected meshes into independent components Divide las mallas seleccionadas en componentes independientes @@ -4465,7 +4493,7 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Stairs - + Stairs Escaleras @@ -4473,12 +4501,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Structure - + Structure Estructura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea un objeto de estructura a partir de cero o a partir de un objeto seleccionado (croquis, contorno, cara o sólido) @@ -4486,12 +4514,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Survey - + Survey Encuesta - + Starts survey Iniciar encuesta @@ -4499,12 +4527,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Alternar IFG Brep flag - + Force an object to be exported as Brep or not Forzar a un objeto para ser exportado como Brep o no @@ -4512,12 +4540,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_ToggleSubs - + Toggle subcomponents Alternar subcomponentes - + Shows or hides the subcomponents of this object Muestra u oculta los subcomponentes de este objeto @@ -4525,12 +4553,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Truss - + Truss Estructura Truss - + Creates a truss object from selected line or from scratch Crea una travesaños truss desde la línea seleccionada o desde cero @@ -4538,12 +4566,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Wall - + Wall Muro - + Creates a wall object from scratch or from a selected object (wire, face or solid) Crea un objeto muro desde cero o a partir de un objeto seleccionado (contorno, cara o sólido) @@ -4551,12 +4579,12 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Arch_Window - + Window Ventana - + Creates a window object from a selected object (wire, rectangle or sketch) Crea una ventana al objeto de un objeto seleccionado (alambre, rectángulo o sketch) @@ -4564,77 +4592,77 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu BimServer - + BimServer BIMserver - + Server Servidor - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences El nombre del servidor Bim al que se está conectando actualmente. Cambiar la configuración en Arch Preferences - + Bim Server Servidor BIM - + Connect Conectar - + Idle Inactivo - + Open in browser Abrir en navegador - + Project Proyecto - + The list of projects present on the Bim Server La lista de proyectos presentes en el servidor Bim - + Download Descarga - + Available revisions: Revisiones disponibles: - + Open Abrir - + Upload Subida - + Root object: Objeto raíz: - + Comment Comentar @@ -4642,197 +4670,192 @@ Si Distancia = 0 entonces la distancia es calcula de forma que la altura sea igu Dialog - + Schedule definition Definición de planificación - + Description Descripción - + A description for this operation Una descripción para esta operación - + Unit Unidad - + Objects Objetos - + Filter Filtro - + Adds a line below the selected line/cell Agrega una línea debajo de la línea/celda seleccionada - + Deletes the selected line Borra la línea seleccionada - + Clears the whole list Limpiar la lista entera - + Clear Limpiar - + Put selected objects into the "Objects" column of the selected row Poner los objetos seleccionados en la columna de «Objetos» de la fila seleccionada - + Imports the contents of a CSV file Importa el contenido de un archivo CSV - + Import Importar - + Export Exportar - + BimServer Login Inicio de sesión de BimServer - + Login (email): Inicio de sesión (correo electronico): - + Password: Contraseña: - + Dialog Diálogo - + BimServer URL: Dirección URL de BIMServer: - + Keep me logged in across FreeCAD sessions Mantenerme conectado a través de sesiones de FreeCAD - + IFC properties editor Editor de propiedades IFC - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Deja esto vacío para generar uno al exportar - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Lista de propiedades IFC para este objeto. Haga doble clic para editar, arrastrar y soltar para reorganizar - + Delete selected property/set Eliminar el conjunto de propiedades seleccionado - + Force exporting geometry as BREP Forzar exportar geometría como BREP - + Force export full FreeCAD parametric data Forzar exportación de datos paramétricos completos de FreeCAD - + Schedule name: Nombre del programa: - + Property Propiedades - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Una unidad opcional para expresar el valor resultante. Ej: m^3 (también puede escribir m³ o m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Si esto está habilitado, una hoja de cálculo asociada que contiene los resultados se mantendrá junto con este objeto de programa - + Associate spreadsheet Asociar hoja de cálculo - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Si se activa esta opción, se rellenarán líneas adicionales con cada objeto considerado. Si no, sólo los totales. - + Detailed results Resultados detallados - + Add row Agregar fila - + Del row Borrar Fila - + Add selection Añadir selección - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Esto exporta los resultados a un archivo CSV o Markdown. </p><p><span style=" font-weight:600;">Nota para exportar CSV:</span></p><p>En Libreoffice, puede mantener este archivo CSV enlazado haciendo clic derecho en la barra de pestañas de hojas -&gt; Nueva hoja -&gt; Del archivo -&gt; Enlace (Nota: a partir de LibreOffice v5.4.5.1 la ruta correcta ahora es: Barra de pestañas de hojas -&gt; Insertar Hoja... -&gt; Desde archivo -&gt; Buscar...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4843,7 +4866,7 @@ como "Length" o "Shape.Volume" para recuperar una determinada propiedad. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4854,7 +4877,7 @@ Si la lista contiene grupos, se añadirán hijos. Deje en blanco para usar todos los objetos del documento - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> Una lista de propiedades separadas por punto y coma (;) opcionales: filtra los valores. Anteponer el símbolo ! al nombre de una propiedad invierte el efecto del filtro (excluye los objetos que coinciden con el filtro. Aquellos objetos que contengan el valor darán coincidencia. Ejemplos de válido de filtro (sin distinguir entre mayúsculas o minúsculas) !Name: Pared. Sólo considerara aquellos objetos que NO contengan Pared en el campo Name (dentro de Name). @@ -4863,40 +4886,45 @@ Ifc Type: Pared. Sólo considerará aquellos objetos cuyo Tipo de Ifc es Pared. !Tag:Pared. Sólo considerará aquellos objetos que el campo Tag NO sea Pared. Si este campo queda vacío no se aplica ningún filtro - + Unnamed schedule Programa sin nombre + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Esto exporta los resultados a un archivo CSV o Markdown. </p><p><span style=" font-weight:600;">Nota para exportar CSV:</span></p><p>En Libreoffice, se puede mantener este archivo CSV enlazado haciendo clic derecho en la barra de pestañas de hojas -&gt; Nueva hoja -&gt; Del archivo -&gt; Enlace (Nota: a partir de LibreOffice v5.. la ruta correcta ahora es: Barra de pestañas de hojas -&gt; Insertar Hoja... -&gt; Desde archivo -&gt; Buscar...)</p></body></html> + Draft - + Writing camera position Escribir posición de la cámara - + Draft creation tools Herramientas de creación de borradores - + Draft annotation tools Herramientas de anotación de borrador - + Draft modification tools Herramientas de modificación de borrador - + Draft Calado - + Import-Export Importar/Exportar @@ -4904,212 +4932,212 @@ Ifc Type: Pared. Sólo considerará aquellos objetos cuyo Tipo de Ifc es Pared. Form - + Git Git - + Status Estado - + Log Registro - + Refresh Actualizar pantalla - + List of files to be committed: Lista de archivos a ser entregados: - + Diff Dif - + Select all Seleccionar todo - + Commit Cometer - + Commit message Crear mensaje - + Remote repositories Repositorios remotos - + Pull Tirar - + Push Presiona - + Multimaterial definition Definición de multimaterial - + Copy existing... Copia existente... - + Edit definition Editar definición - + Name: Nombre: - + Composition: Composición: - + Add Añadir - + Up Arriba - + Down Abajo - + Del Supr - + Nesting Anidación - + Container Contenedor - + Pick selected Elegir lo seleccionado - + Shapes Formas - + Add selected Añadir la selección - + Remove Quitar - + Nesting parameters Parámetros de anidación - + Rotations Rotaciones - + Tolerance Tolerancia - + Arcs subdivisions Subdivisiones de arcos - + Closer than this, two points are considered equal Más cercanos a esto, dos puntos se consideran iguales - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value El número de segmentos para dividir los bordes no lineales, para los cálculos. Si las curvas se solapan con las formas, intente aumentar este valor - + A comma-separated list of angles to try and rotate the shapes Una lista separada por comas de los ángulos para probar y rotar las formas - + 0,90,180,270 0,90,180,270 - + Nesting operation Operación de anidación - + pass %p pase %p - + Start Inicio - + Stop Parar - + Preview Pre-visualizar - + Total thickness Espesor total - + Invert Invertido @@ -5117,695 +5145,695 @@ Ifc Type: Pared. Sólo considerará aquellos objetos cuyo Tipo de Ifc es Pared. Gui::Dialog::DlgSettingsArch - + General settings Opciones generales - + This is the default color for new Wall objects Este es el color predeterminado para los nuevos objetos Pared - + This is the default color for new Structure objects Este es el color predeterminado para los nuevos objetos Estructura - + 2D rendering Representación 2D - + Show debug information during 2D rendering Mostrar información de depuración durante la representación 2D - + Show renderer debug messages Mostrar mensajes de depuración del renderizador - + Cut areas line thickness ratio Relación entre anchos de línea de áreas de corte - + Specifies how many times the viewed line thickness must be applied to cut lines Especifica cuántas veces el grosor de la línea visualizada debe aplicarse para cortar líneas - + Width: Ancho: - + Height: Altura: - + Color: Color: - + Length: Longitud: - + Diameter Diámetro - + Offset Equidistancia - + The default width for new windows La anchura por defecto para nuevas ventanas - + The default height for new windows La altura por defecto para nuevas ventanas - + Thickness: Grosor: - + The default thickness for new windows El grosos por defecto para nuevas ventanas - + Frame color: Color de marco: - + Glass color: Color de cristal: - + Auto-join walls Unión automática de Muros - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Si está seleccionado, cuando dos paredes similares estén conectadas, sus bocetos se unirán y las dos paredes se convertirán en una sola - + Join walls base sketches when possible Unir los bocetos base de las paredes cuando sea posible - + Mesh to Shape Conversion Conversión de Malla a Forma - + If this is checked, conversion is faster but the result might still contain triangulated faces Si está seleccionado, la conversión será más rápida pero el resultado puede contener aún caras triangulares - + Fast conversion Conversión rápida - + Tolerance: Tolerancia: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Si está seleccionado, se forzará la conversión de grupos de caras planas a planos, pudiendo aparecer huecos y resultados no sólidos - + Force flat faces Forzar caras planas - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Si marca esta opción, los agujeros en las caras serán realizadas por sustraccion en lugar de utilizar la orientación de Wires - + Cut method Método de corte - + Show debug messages Mostrar mensajes de depuración - + Separate openings Aberturas separadas - + Prefix names with ID number Nombres con prefijo ID number - + Scaling factor Factor de escala - + Defaults Valores por defecto - + Walls Paredes - + mm mm - + Structures Estructuras - + Rebars armaduras - + Windows Ventanas - + Transparency: Transparencia: - + 30, 10 30,10 - + Stairs Escaleras - + Number of steps: Numero de pasos: - + Panels Paneles - + mm mm - + Thickness Espesor - + Force export as Brep Forzar exportar como Brep - + Bim server - Servidor Bim + Servidor BIM - + Address Dirección - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Opciones de exportación - + General options Opciones Generales - + Import options Importar opciones - + Import arch IFC objects as Importar arcos de objeto IFC como - + Specifies what kind of objects will be created in FreeCAD Especifica qué objetos se crearán en FreeCAD - + Parametric Arch objects Objetos Arch paramétricos - + Non-parametric Arch objects Objetos Arch no-paramétricos - + Simple Part shapes Formas de piezas simples - + One compound per floor Uno compuesto por piso - + Do not import Arch objects No importar arcos de objetos - + Import struct IFC objects as Importar estructura de objeto IFC como - + One compound for all Uno compuesto por todos - + Do not import structural objects No importar objetos estructurales - + Root element: Elemento raíz: - + Detect extrusions Detectar extruciones - + Mesher Mesher - + Builtin Incorporado - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opciones de incorporado y mefisto mesher - + Tessellation Teselado - + Netgen mesher options Opciones de netgen mesher - + Grading Calificación - + Segments per edge Segmentos por borde - + Segments per radius Segmentos por radio - + Second order De segundo orden - + Allows optimization Permitir optimización - + Optimize Optimizar - + Allow quads Permitir cuadrados - + Use triangulation options set in the DAE options page Usar opciones de triangulación que figuran en la página de opciones DAE - + Use DAE triangulation options Utiliar opciones de triangulación DAE - + Join coplanar facets when triangulating Unir facetas coplanares cuando triangule - + Object creation Creación de objeto - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Dos estrategias posibles para evitar dependencias circulares: Crear un objeto más (sin comprobar) o remover la geometría externa del croquis base (comprobado) - + Remove external geometry of base sketches when needed Remover la geometría externa de los croquis base cuando sea necesario - + Create clones when objects have shared geometry Crear clones cuando los objetos tengan una geometría compartida - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Si se marca esto, cuando un objeto se convierte en Subtracción o Adición de un objeto Arquitectural, recibirá el color de Construction preliminar. - + Apply Draft construction style to subcomponents Aplica estilos de construccion preliminar a subcomponentes - + Symbol line thickness ratio Relación de espesor de línea de símbolos - + Pattern scale Escala de patrón - + Open in external browser Abrir en navegador externo - + Survey Encuesta - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Si esta casilla está marcado, el texto que se coloca en el portapapeles incluirá la unidad. De lo contrario, será un número simple expresado en unidades internas (milímetros) - + Include unit when sending measurements to clipboard Incluir unidad al enviar las medidas al portapapeles - + Pipes Tuberías - + Diameter: Diámetro: - + Split walls made of multiple layers Dividir las paredes hechas de multiples capas - + Split multilayer walls Separar muros multicapas - + Use IfcOpenShell serializer if available Utilizar serializador IfcOpenShell si está disponible - + Export 2D objects as IfcAnnotations Exportar objetos 2D como IfcAnnotations - + Hidden geometry pattern Patrón de geometría oculto - + Tolerance value to use when checking if 2 adjacent faces as planar Valor de tolerancia a utilizar para comprobar si se enfrenta a 2 adyacentes son planas - + Fit view while importing Ajustar la vista durante la importación - + Export full FreeCAD parametric model Exportar un modelo paramétrico completo de FreeCAD - + Do not compute areas for object with more than: No calcular áreas de objeto con más de: - + faces caras - + Interval between file checks for references Intervalo entre comprobaciones de archivos para referencias - + seconds segundos - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Por defecto, nuevos objetos tendrán su propiedad "Mover con el huésped" establecida en Falso, que significa que no se mueven cuando se desplaza el objeto huésped. - + Set "Move with host" property to True by default Establecer propiedad de "Mover con el huésped" en Verdadero de forma predeterminada - + Use sketches Utilizar bocetos - + Helpers (grids, axes, etc...) Asistentes (rejillas, ejes, etcetera...) - + Exclude list: Excluir lista: - + Reuse similar entities Reutilizar entidades similares - + Disable IfcRectangleProfileDef Desactivar IfcRectangleProfileDef - + Set "Move base" property to True by default Configurar la propiedad "Mover base" a True por defecto - + IFC version Versión IFC - + The IFC version will change which attributes and products are supported La versión de IFC cambiará qué atributos y productos son compatibles - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Espacios - + Line style: Estilo de línea: - + Solid Sólido - + Dashed Discontinua - + Dotted Discontinua - + Dashdot DashDot - + Line color Color de línea - + Import full FreeCAD parametric definitions if available Importar definiciones paramétricas completas de FreeCAD si están disponibles - + Auto-detect and export as standard cases when applicable Auto-detectar y exportar como casos estándar cuando corresponda - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Si se selecciona esta opción, cuando un objeto Arco tiene un material, el objeto tomará el color del material. Esto se puede anular para cada objeto. - + Use material color as shape color Usa el color del material como color de forma - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Esta es la propiedad SVG trazo-matriz de puntos que se aplica a las proyecciones de objetos ocultos. - + Scaling factor for patterns used by object that have a Footprint display mode Factor de escala para los patrones utilizados por el objeto que tienen modo de visualización de huella - + The URL of a bim server instance (www.bimserver.org) to connect to. URL de una instancia de servidor bim (www.bimserver.org) a la que conectar. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5814,24 +5842,24 @@ abrirá la interfaz del servidor Bim en un navegador externo en lugar del banco de trabajo web FreeCAD - + All dimensions in the file will be scaled with this factor Todas las dimensiones del archivo se escalarán con este factor. - + Meshing program that should be used. If using Netgen, make sure that it is available. Programa de Meshing que debe ser utilizado. Si utiliza Netgen, asegúrese de que está disponible. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Valor de Tessellation para usar con el Construido y el programa de mallado Mefisto. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5840,43 +5868,43 @@ Este valor describe la velocidad con la que disminuye el tamaño de la malla. El gradiente del tamaño de la malla local h(x) está enlazado por |► h(x)| ► 1/valor. - + Maximum number of segments per edge Número máximo de segmentos por arista - + Number of segments per radius Número de segmentos por radio - + Allow a second order mesh Permitir una malla de segundo orden - + Allow quadrilateral faces Permitir caras cuadrilaterales - + IFC export Exportar IFC - + Show this dialog when exporting Mostrar este diálogo al exportar - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Algunos visores IFC no admiten los objetos exportados como extrusiones. Utilice esto para forzar todos los objetos a ser exportados como geometría BREP. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5884,12 +5912,12 @@ is exported. This leads to smaller differences between file versions. Esto lleva a diferencias más pequeñas entre las versiones de ficheros. - + Store IFC unique ID in FreeCAD objects Almacenar ID único IFC en objetos FreeCAD - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5900,25 +5928,25 @@ producirá una geometría IFC adecuada: NURBS, facetada, o cualquier otra cosa. Nota: ¡El serializador sigue siendo una característica experimental! - + 2D objects will be exported as IfcAnnotation Los objetos 2D serán exportados como IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Todas las propiedades del objeto FreeCAD se almacenarán dentro de los objetos exportados, permitiendo recrear un modelo paramétrico completo al reimportar. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Cuando sea posible, se utilizarán entidades similares una sola vez en el archivo si es posible. Esto puede reducir mucho el tamaño del archivo, pero lo hará menos fácil de leer. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5928,7 +5956,7 @@ Sin embargo, algunas otras aplicaciones podrían tener problemas para importar e Si este es su caso, puede desactivar esto y luego todos los perfiles se exportarán como IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5939,19 +5967,19 @@ Si esta opción está activada, FreeCAD exportará automáticamente tales objeto como casos estándar cuando se cumplan las condiciones necesarias. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Si no se encuentra ningún sitio en el documento FreeCAD, se añadirá uno por defecto. Un sitio no es obligatorio pero una práctica común es tener al menos uno en el archivo. - + Add default site if one is not found in the document Añadir sitio predeterminado si no se encuentra uno en el documento - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5960,160 +5988,160 @@ Advertencia: El estándar IFC solicita al menos un edificio en cada archivo. Al Sin embargo, en FreeCAD, creemos que tener un edificio no debe ser obligatorio, y esta opción está ahí para tener la oportunidad de demostrar nuestro punto de vista. - + Add default building if one is not found in the document (no standard) Añadir edificio por defecto si no se encuentra uno en el documento (no estándar) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Si no se encuentra ninguna planta de edificio en el documento FreeCAD, se añadirá una por defecto. Una planta de edificio no es obligatoria sino una práctica común para tener al menos una en el archivo. - + Add default building storey if one is not found in the document Añadir una planta de edificio predeterminada si no se encuentra una en el documento - + IFC file units Unidades de archivo IFC - + Metric Métrico - + Imperial Imperial - + IFC import Importar IFC - + Show this dialog when importing Mostrar este diálogo al importar - + Shows verbose debug messages during import and export of IFC files in the Report view panel Muestra mensajes de depuración detallados durante la importación y exportación de de archivos IFC en el panel de vista de Informe - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Los clones se utilizan cuando los objetos tienen geometría compartida Un objeto es el objeto base, los otros son clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Solo se importarán los subtipos del elemento especificado. Mantenga el elemento IfcProduct para importar todos los elementos de construcción. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Las aperturas se importarán como restos, de lo contrario las formas de pared ya tendrán sus aberturas restadas - + The importer will try to detect extrusions. Note that this might slow things down. El importador intentará detectar extrusiones. Tenga en cuenta que esto podría ralentizar las cosas. - + Object names will be prefixed with the IFC ID number Los nombres de objetos serán precedidos por el número ID de IFC - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Si se encuentran varios materiales con el mismo nombre y color en el archivo IFC, serán tratados como uno solo. - + Merge materials with same name and same color Combina materiales con el mismo nombre y el mismo color - + Each object will have their IFC properties stored in a spreadsheet object Cada objeto tendrá sus propiedades IFC almacenadas en un objeto de hoja de cálculo - + Import IFC properties in spreadsheet Importar propiedades IFC en hoja de cálculo - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. Los archivos IFC pueden contener geometría sucia o no sólida. Si esta opción está marcada, toda la geometría es importada, independientemente de su validez. - + Allow invalid shapes Permitir formas inválidas - + Comma-separated list of IFC entities to be excluded from imports Lista separada por comas de entidades IFC que serán excluidas de las importaciones - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Ajustar la vista durante la importación en los objetos importados. Esto ralentizará la importación, pero uno puede ver la importación. - + Creates a full parametric model on import using stored FreeCAD object properties Crea un modelo paramétrico completo al importar usando propiedades de objeto FreeCAD almacenadas - + Export type Tipo de exportación - + Standard model Modelo estándar - + Structural analysis Análisis estructural - + Standard + structural Estándar + estructural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6122,7 +6150,7 @@ se descomponen en facetas planas. Si se marca esta opción, se hará un cálculo adicional para unir las facetas coplanares. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6133,7 +6161,7 @@ Si se marca esta opción, se hará un cálculo adicional para unir las facetas c - Estándar + Estructural: ambos tipos de modelos. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6145,7 +6173,7 @@ Nota: esos archivos IFC siempre estarán escritos en unidades del sistema métri En cualquier caso, algunas aplicaciones BIM usarán este factor para elegir con cual unidad trabajará cuando abra el achivo. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6164,12 +6192,12 @@ Establezca 1 para usar modo de único núcleo en el modo multinúcleos esto es más seguro si comienzas a obtener fallos cuando estableces múltiples núcleos. - + Number of cores to use (experimental) Número de núcleos a utilizar (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6180,7 +6208,7 @@ se colocan en 'Group' en su lugar. 'Building' y 'Storeys"' siguen siendo importados si hay más de uno. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Reemplazar 'Project', 'Site', 'Building' y 'Store' con 'Group' @@ -6188,7 +6216,7 @@ se colocan en 'Group' en su lugar. Workbench - + Arch tools Herramientas de arquitectura @@ -6196,32 +6224,32 @@ se colocan en 'Group' en su lugar. arch - + &Draft &Bosquejo - + Utilities Utilidades - + &Arch &Arch - + Creation Creación - + Annotation Anotación - + Modification Modificación diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.qm b/src/Mod/Arch/Resources/translations/Arch_eu.qm index 609b9adb50..5e7ba1f04d 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_eu.qm and b/src/Mod/Arch/Resources/translations/Arch_eu.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_eu.ts b/src/Mod/Arch/Resources/translations/Arch_eu.ts index 9d36b6cfd4..882cc93b6f 100644 --- a/src/Mod/Arch/Resources/translations/Arch_eu.ts +++ b/src/Mod/Arch/Resources/translations/Arch_eu.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Ardatzen arteko tarteak - + The angles of each axis Ardatz bakoitzaren angeluak - + The length of the axes Ardatzen luzera - + The size of the axis bubbles Ardatzaren burbuilen tamaina - + The numbering style Zenbakitze-estiloa - + The type of this building Eraikin honen mota - + The base object this component is built upon Osagai hau eraikitzeko erabili den oinarri-objektua - + The object this component is cloning Osagai hau klonatzen ari den objektua - + Other shapes that are appended to this object Objektu honi erantsitako beste forma batzuk - + Other shapes that are subtracted from this object Objektu honi kendutako beste forma batzuk - + An optional description for this component Osagai honen aukerako deskribapen bat - + An optional tag for this component Osagai honentzako aukerako etiketa bat - + A material for this object Objektu honentzako material bat - + Specifies if this object must move together when its host is moved Objektuaren ostalaria mugitzen denean objektua ere harekin mugitu behar den adierazten du - + The area of all vertical faces of this object Objektu honen aurpegi bertikal guztien area - + The area of the projection of this object onto the XY plane Objektu honen proiekzioaren area XY planoan - + The perimeter length of the horizontal area Area horizontalaren perimetroaren luzera - + The model description of this equipment Ekipamendu honen ereduaren deskribapena - + Additional snap points for this equipment Atxikitze-puntu gehigarriak ekipamendu honentzako - + The electric power needed by this equipment in Watts Ekipamendu honek behar duen energia elektrikoa, watt-etan - + The height of this object Objektu honen altuera - + The computed floor area of this floor Solairu honetan kalkulatutako zoru-area - + The placement of this object Objektu honen kokapena - + The profile used to build this frame Marko hau eraikitzeko erabilitako profila - + Specifies if the profile must be aligned with the extrusion wires Profila estrusio-alanbreekin lerrokatu behar den adierazten du - + An offset vector between the base sketch and the frame Oinarrizko krokisaren eta markoaren arteko desplazamendu-bektore bat - + Crossing point of the path on the profile. Bideak profila zeharkatzen duen puntua. - + The rotation of the profile around its extrusion axis Profilaren biraketa bere estrusio-ardatzaren inguruan - + The length of this element, if not based on a profile Elementu honen luzera, profil batean oinarrituta ez badago - + The width of this element, if not based on a profile Elementu honen luzera, profil batean oinarrituta ez badago - + The thickness or extrusion depth of this element Elementu honen lodiera edo estrusio-sakonera - + The number of sheets to use Erabiliko den orri kopurua - + The offset between this panel and its baseline Panel honen eta bere oinarri-lerroaren arteko desplazamendua - + The length of waves for corrugated elements Elementu izurtuen uhin-luzera - + The height of waves for corrugated elements Elementu izurtuen uhin-altuera - + The direction of waves for corrugated elements Elementu izurtuen ehun-norabidea - + The type of waves for corrugated elements Elementu izurtuen uhin mota - + The area of this panel Panel honen area - + The facemaker type to use to build the profile of this object Objektu honen profila eraikitzeko erabiliko den aurpegi-sortzailearen mota - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Objektu honen estrusio-norabide normala (mantendu (0,0,0) normal automatikorako) - + The linked object Estekatutako objektua - + The line width of the rendered objects Errendatutako objektuen lerro-luzera - + The color of the panel outline Panel-eskemaren kolorea - + The size of the tag text Etaiketa-testuaren tamaina - + The color of the tag text Etiketa-testuaren kolorea - + The X offset of the tag text Etiketa-testuaren X desplazamendua - + The Y offset of the tag text Etiketa-testuaren Y desplazamendua - + The font of the tag text Etiketa-testuaren letra-tipoa - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Erakutsiko den testua. Hauteko bat izan daiteke: %tag%, %label% edo %description%. Panelaren etiketa (tag zein label) erakusten du - + The position of the tag text. Keep (0,0,0) for center position Etiketa-testuaren posizioa. Utzi (0,0,0) erdian kokatzeko - + The rotation of the tag text Etiketa-testuaren biraketa - + A margin inside the boundary Marjina bat mugaren barruan - + Turns the display of the margin on/off Marjinaren bistaratzea aktibatzen/desaktibatzen du - + The linked Panel cuts Estekatutako panel-mozketak - + The tag text to display Erakutsiko den etiketa-testua - + The width of the sheet Orriaren zabalera - + The height of the sheet Orriaren altuera - + The fill ratio of this sheet Orri honen betetze-erlazioa - + The diameter of this pipe, if not based on a profile Hodi honen diametroa, profil batean oinarrituta ez badago - + The length of this pipe, if not based on an edge Hodi honen luzera, ertz batean oinarrituta ez badago - + An optional closed profile to base this pipe on Aukerako profil itxi bat, hodi honek oinarritzat izango duena - + Offset from the start point Desplazamendua hasiera-puntutik - + Offset from the end point Desplazamendua amaiera-puntutik - + The curvature radius of this connector Konektore honen kurbadura-erradioa - + The pipes linked by this connector Konektore honek lotzen dituen hodiak - + The type of this connector Konektore honen mota - + The length of this element Elementu honen luzera - + The width of this element Elementu honen zabalera - + The height of this element Elementu honen altuera - + The structural nodes of this element Elementu honen egiturazko nodoak - + The size of the chamfer of this element Elementu honen alakaren tamaina - + The dent length of this element Elementu honen mailatu-luzera - + The dent height of this element Elementu honen mailatu-altuera - + The dents of this element Elementu honen mailatuak - + The chamfer length of this element Elementu honen alaka-luzera - + The base length of this element Elementu honen oinarri-luzera - + The groove depth of this element Elementu honen arteka-sakonera - + The groove height of this element Elementu honen arteka-altuera - + The spacing between the grooves of this element Elementu honen arteken arteko tartea - + The number of grooves of this element Elementu honen arteka kopurua - + The dent width of this element Elementu honen mailatu-zabalera - + The type of this slab Xafla honen mota - + The size of the base of this element Elementu honen oinarriaren tamaina - + The number of holes in this element Elementu honen zulo kopurua - + The major radius of the holes of this element Elementu honetako zuloen erradio handia - + The minor radius of the holes of this element Elementu honetako zuloen erradio txikia - + The spacing between the holes of this element Elementu honen zuloen arteko tartea - + The length of the down floor of this element Elementu honen beheko solairuaren luzera - + The number of risers in this element Elementu honetako kontramaila kopurua - + The riser height of this element Elementu honen kontramaila-altuera - + The tread depth of this element Elementu honen mailagain-sakonera - + Outside Diameter Kanpoko diametroa - + Wall thickness Pareta-lodiera - + Width of the beam Habearen zabalera - + Height of the beam Habearen altuera - + Thickness of the web Sarearen lodiera - + Thickness of the flanges Briden lodiera - + Thickness of the sides Alboen lodiera - + Thickness of the webs Sareen lodiera - + Thickness of the flange Bridaren lodiera - + The diameter of the bar Hagaren diametroa - + The distance between the border of the beam and the first bar (concrete cover). Habearen ertzaren eta lehen hagaren arteko distantzia (hormigoizko estalkia). - + The distance between the border of the beam and the last bar (concrete cover). Habearen ertzaren eta azken hagaren arteko distantzia (hormigoizko estalkia). - + The amount of bars Haga kopurua - + The spacing between the bars Hagen arteko tartea - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Hagak hedatzeko erabiliko den norabidea. Mantentu (0,0,0) norabide automatikoa erabiltzeko. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Oinarri-profilaren angeluari aplikatuko zaion biribiltzea. Balio hau hagaren diametroarekin biderkatzen da. - + The description column Deskribapen-zutabea - + The values column Balioen zutabea - + The units column Unitateen zutabea - + The objects column Objektuen zutabea - + The filter column Iragazki-zutabea - + The spreadsheet to print the results to Emaitzak inprimatzeko erabiliko den kalkulu-orria - + If false, non-solids will be cut too, with possible wrong results. Gezurra bada, solidoak ez direnak ere moztuko dira, eta emaitzak okerrak izan daitezke. - + The display length of this section plane Sekzio-plano honen bistaratze-luzera - + The display height of this section plane Sekzio-plano honen bistaratze-altuera - + The size of the arrows of this section plane Sekzio-plano honen gezien tamaina - + Show the cut in the 3D view Erakutsi moztea 3D bistan - + The rendering mode to use Erabiliko den errendatze-modua - + If cut geometry is shown or not Mozte-geometria erakutsiko den ala ez - + If cut geometry is filled or not Mozte-geometria beteta dagoen ala ez - + The size of the texts inside this object Objektu honen barruko testuen tamaina - + If checked, source objects are displayed regardless of being visible in the 3D model Markatuta badago, iturburu-objektuak erakutsi egingo dira, 3D ereduan ikusgarriak izan zein ez - + The base terrain of this site Gune honen oinarri-lurrazala - + The postal or zip code of this site Gune honen posta-kodea - + The city of this site Gune honen hiria - + The country of this site Gune honen herrialdea - + The latitude of this site Gune honen latitudea - + Angle between the true North and the North direction in this document Benetako iparraren eta dokumentu honen iparraren arteko angelua - + The elevation of level 0 of this site Gunen honen 0 mailaren garaiera - + The perimeter length of this terrain Lurrazal honen perimetro-luzera - + The volume of earth to be added to this terrain Lurrazal honi gehituko zaion lur-bolumena - + The volume of earth to be removed from this terrain Lurrazal honi kenduko zaion lur-bolumena - + An extrusion vector to use when performing boolean operations Boolear eragiketak egitean erabiliko den estrusio-bektore bat - + Remove splitters from the resulting shape Kendu emaitza gisa sortu den formaren zatitzaileak - + Show solar diagram or not Erakutsi edo ez eguzki-diagrama - + The scale of the solar diagram Eguzki-diagramaren eskala - + The position of the solar diagram Eguzki-diagramaren posizioa - + The color of the solar diagram Eguzki-diagramaren kolorea - + The objects that make the boundaries of this space object Espazio-objektu hau mugatzen dituzten objektuak - + The computed floor area of this space Espazio honetan kalkulatutako solairu-area - + The finishing of the floor of this space Espazio honetako zoruaren akabera - + The finishing of the walls of this space Espazio honetako pareten akabera - + The finishing of the ceiling of this space Espazio honetako sabaiaren akabera - + Objects that are included inside this space, such as furniture Espazio honetan dauden objektuak, esaterako altzariak - + The type of this space Espazio honen mota - + The thickness of the floor finish Zoru-akaberaren lodiera - + The number of people who typically occupy this space Espazio honetan normalean egoten den pertsona kopurua - + The electric power needed to light this space in Watts Espazio hau argiztatzeko behar den indar elektrikoa, watt-etan - + The electric power needed by the equipment of this space in Watts Espazio honetako ekipamenduak behar duen energia elektrikoa, watt-etan - + If True, Equipment Power will be automatically filled by the equipment included in this space Egia bada, ekipamendu-energia automatikoki beteko da espazio honetan sartutako ekipamenduarekin - + The type of air conditioning of this space Espazio honetako aire egokituaren mota - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Erakutsiko den testua. Erabili $area, $label, $tag, $floor, $walls, $ceiling bakoitzari dagokion datua txertatzeko - + The name of the font Letra-tipoaren izena - + The color of the area text Area-testuaren kolorea - + The size of the text font Testuaren letra-tamaina - + The size of the first line of text Testuaren lehen lerroaren tamaina - + The space between the lines of text Testu-lerroen arteko tartea - + The position of the text. Leave (0,0,0) for automatic position Testuaren posizioa. Utzi (0,0,0) posizio automatikorako - + The justification of the text Testuaren justifikazioa - + The number of decimals to use for calculated texts Testu kalkulatuetan erabiliko den dezimal kopurua - + Show the unit suffix Erakutsi unitate-atzizkia - + The length of these stairs, if no baseline is defined Eskailera honen luzera, oinarri-lerroa definitu ez bada - + The width of these stairs Eskailera honen zabalera - + The total height of these stairs Eskailera honen altuera osoa - + The alignment of these stairs on their baseline, if applicable Eskailera honen lerrokatzea bere oinarri-lerroarekin, ezarri behar bada - + The number of risers in these stairs Eskailera honen kontramailu kopurua - + The depth of the treads of these stairs Eskailera honen mailagainen sakonera - + The height of the risers of these stairs Eskailera honen mailagainen altuera - + The size of the nosing Maila-sudurraren tamaina - + The thickness of the treads Mailagainen lodiera - + The type of landings of these stairs Eskailera honen buru mota - + The type of winders in these stairs Eskailera honen maila asimetrikoen mota - + The type of structure of these stairs Eskailera honen egitura mota - + The thickness of the massive structure or of the stringers Egitura masiboaren edo zankabeen lodiera - + The width of the stringers Zankabeen zabalera - + The offset between the border of the stairs and the structure Eskailera-ertzaren eta egituraren arteko desplazamendua - + An optional extrusion path for this element Aukerako estrusio-bide bat elementu honetarako - + The height or extrusion depth of this element. Keep 0 for automatic Elementu honen altuera edo estrusio-sakonera. Mantendu 0 balio automatikoa erabiltzeko - + A description of the standard profile this element is based upon Elementu honek oinarritzat duen profil estandarraren deskribapena - + Offset distance between the centerline and the nodes line Erdiko lerroaren eta nodo-lerroen arteko desplazamendu-distantzia - + If the nodes are visible or not Nodoak ikusgai dauden ala ez - + The width of the nodes line Nodo-lerroaren zabalera - + The size of the node points Nodo-puntuen tamaina - + The color of the nodes line Nodo-lerroaren kolorea - + The type of structural node Egitura-nodoaren mota - + Axes systems this structure is built on Egitura honen oinarria diren ardatz-sistemak - + The element numbers to exclude when this structure is based on axes Egitura hau ardatzetan oinarrituta dagoenean baztertuko diren elementuen zenbakiak - + If true the element are aligned with axes Egia bada, elementuak ardatzekin lerrokatuta daude - + The length of this wall. Not used if this wall is based on an underlying object Pareta honen luzera. Ez erabili pareta hau azpiko objektu batean oinarriturik badago - + The width of this wall. Not used if this wall is based on a face Pareta honen zabalera. Ez erabili aurpegi batean oinarriturik badago - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Pareta honen altuera. Mantendu 0 automatiko egiteko. Ez erabili pareta hau solido batean oinarriturik badago - + The alignment of this wall on its base object, if applicable Pareta honen lerrokatzea bere oinarri-objektuarekiko, aplikagarria bada - + The face number of the base object used to build this wall Pareta hau eraikitzeko erabili den oinarri-objektuaren aurpegi kopurua - + The offset between this wall and its baseline (only for left and right alignments) Pareta honen eta bere oinarri-lerroaren arteko desplazamendua (ezkerreko eta eskuineko lerrokatzeetarako soilik) - + The normal direction of this window Leiho honen norabide normala - + The area of this window Leiho honen area - + An optional higher-resolution mesh or shape for this object Bereizmen handiagoko amaraun edo forma bat, aukerakoa, objektu honentzat - + An optional additional placement to add to the profile before extruding it Aukerako kokapen gehigarri bat, profilari gehituko zaiona hura estruitu baino lehen - + Opens the subcomponents that have a hinge defined Gontz bat definituta duten azpiosagaiak irekitzen ditu - + A standard code (MasterFormat, OmniClass,...) Kode estandarra (MasterFormat, OmniClass,...) - + A description for this material Material honen deskribapena - + The transparency value of this material Material honen gardentasun-balioa - + The color of this material Material honen kolorea - + The list of layer names Geruza-izenen zerrenda - + The list of layer materials Geruza-materialen zerrenda - + The list of layer thicknesses Geruza-lodieren zerrenda - + The line color of the projected objects Proiektatutako objektuen lerro-kolorea - + The color of the cut faces (if turned on) Mozte-aurpegien kolorea (aktibatuta badago) - + The overlap of the stringers above the bottom of the treads Zankabeen gainjartzea mailagainen behealdearen gainetik - + The number of the wire that defines the hole. A value of 0 means automatic Zuloa definitzen duen alanbrearen zenbakia. 0 balioak automatikoa esan nahi du - + The label of each axis Ardatz bakoitzaren etiketa - + If true, show the labels Egia bada, erakutsi etiketak - + A transformation to apply to each label Etiketa bakoitzari aplikatuko zaio transformazio bat - + The axes this system is made of Sistema hau osatzen duten ardatzak - + An optional axis or axis system on which this object should be duplicated Aukerako ardatz bat, edo ardatz-sistema bat, objektu hau bikoizteko - + The type of edges to consider Kontuan hartuko den ertz mota - + If true, geometry is fused, otherwise a compound Egia bada, geometria fusionatuko da, bestela konposatu bat - + If True, the object is rendered as a face, if possible. Egia bada, objektua aurpegi modura errendatuko da, posible bada. - + The allowed angles this object can be rotated to when placed on sheets Objektu hau biratzeko erabil daitezkeen angelu baimenduak, objektua orrietan kokatzen denean - + Specifies an angle for the wood grain (Clockwise, 0 is North) Angelu bat adierazten du egur-zainetarako (erlojuaren noranzkoan, 0 iparraldea da) - + Specifies the scale applied to each panel view. Panel-bista bakoitzari aplikatutako eskala zehazten du. - + A list of possible rotations for the nester Habiaratzailearen balizko biraketen zerrenda bat - + Turns the display of the wood grain texture on/off Egur-zainen testura aktibatzen/desaktibatzen du - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Armadura-barren arteko argiek izango duten distantzia osoa. Utzi 0 balioa ostalariaren formaren tamaina automatikoki erabiltzeko. - + List of placement of all the bars Barra guztien kokapen-zerrenda - + The structure object that hosts this rebar Armadura-barra hau ostatatzen duen egitura-objektua - + The custom spacing of rebar Armadura-barraren tarte pertsonalizatua - + Shape of rebar Armadura-barraren forma - + Shows plan opening symbols if available Erakutsi plano-irekiguneen ikurrak, erabilgarri badaude - + Show elevation opening symbols if available Erakutsi garaiera-irekiguneen ikurrak, erabilgarri badaude - + The objects that host this window Leiho honen ostalaria diren objektuak - + An optional custom bubble number Aukerazko burbuila zenbaki pertsonalizatua - + The type of line to draw this axis Ardatz hau marrazteko erabiliko den lerro mota - + Where to add bubbles to this axis: Start, end, both or none Non gehituko dira burbuilak ardatz honetan: hasieran, amaieran, bietan edo inon ere ez - + The line width to draw this axis Ardatz hau marrazteko erabiliko den lerro-zabalera - + The color of this axis Ardatz honen kolorea - + The number of the first axis Lehen ardatzaren zenbakia - + The font to use for texts Testuetarako erabiliko den letra-tipoa - + The font size Letra-tamaina - + The placement of this axis system Ardatz-sistema honen kokapena - + The level of the (0,0,0) point of this level Maila honetako (0,0,0) puntuaren maila - + The shape of this object Objektu honen forma - + The line width of this object Objektu honen lerro-zabalera - + An optional unit to express levels Mailak adierazteko aukerazko unitatea - + A transformation to apply to the level mark Mailako markari aplikatzeko eraldaketa - + If true, show the level Egia bada, erakutsi maila - + If true, show the unit on the level tag Egia bada, erakutsi mailako etiketaren unitatea - + If true, when activated, the working plane will automatically adapt to this level Egia bada, aktiboa dagoenean, laneko planoa automatikoki egokituko da maila horretara - + The font to be used for texts Testuetarako erabiliko den letra-tipoa - + The font size of texts Testuen letra-tamaina - + Camera position data associated with this object Objektu honi lotutako kameraren posizio datuak - + If set, the view stored in this object will be restored on double-click Ezartzen bada, objektu honetan gordetako ikuspegia berrezarriko da klik bikoitza egitean - + The individual face colors Aurpegiko kolore indibidualak - + If set to True, the working plane will be kept on Auto mode Egia ezarri bada, laneko planoa modu automatikoan mantenduko da - + An optional standard (OmniClass, etc...) code for this component Osagai honentzako aukerazko kode estandarra (OmniClass, eta abar) - + The URL of the product page of this equipment Ekipamendu honen produktu-orriaren URLa - + A URL where to find information about this material Material honi buruzko informazioa aurkitzeko URL bat - + The horizontal offset of waves for corrugated elements Elementu izurtuen ehunen desplazamendu horizontala - + If the wave also affects the bottom side or not Uhinak beheko aldeari ere eragiten dion ala ez - + The font file Letra-tipoaren fitxategia - + An offset value to move the cut plane from the center point Mozte-planoa puntu zentraletik mugitzeko desplazamendu-balioa - + Length of a single rebar Armadura-barra bakar baten luzera - + Total length of all rebars Armadura-barra guztien luzera osoa - + The base file this component is built upon Osagai hau eraikita dagoen oinarrizko fitxategia - + The part to use from the base file Oinarrizko fitxategitik erabili behar den zatia - + The latest time stamp of the linked file Estekatutako objektuaren azken denbora-marka - + If true, the colors from the linked file will be kept updated Egia bada, estekatutako fitxategiarekin koloreak eguneratuta mantenduko dira - + The objects that must be considered by this section plane. Empty means the whole document. Sekzio-plano honek kontuan hartu behar diren objektuak. Hutsik badago, dokumentu osoa hartuko da. - + The transparency of this object Objektu honen gardentasuna - + The color of this object Objektu honen kolorea - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Mozte-planoaren eta uneko bistaren moztearen arteko distantzia (balio horrek oso txikia izan behar du, baina ez zero) - + The street and house number of this site, with postal box or apartment number if needed Gune honen kalearen eta atariaren zenbakia, posta-kodea edo etxebizitza zenbakia barne, beharrezkoa bada - + The region, province or county of this site Gune honen eskualdea edo probintzia - + A url that shows this site in a mapping website Gune hau mapatze-webgune batean erakutsiko duen URL bat - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Ereduaren (0,0,0) jatorriaren eta geokoordinatuek adierazten duten puntuaren arteko aukerako desplazamendu bat - + Specifies if this space is internal or external Espazio hau barrukoa ala kanpokoa den zehazten du - + The width of a Landing (Second edge and after - First edge follows Width property) Eskailera-buruaren zabalera (bigarren ertza eta ondorengoak - lehen ertzak zabaleraren propietatea jarraitzen du) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Blondel-en proportzioak eskaileraren erosotasuna adierazten du eta 62 eta 64 cm artekoa izan beharko luke - + The depth of the landing of these stairs Eskailera honen buruaren sakonera - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Eskailera hauen mailagainen sakonera - Behartua, altuera edo ertzaren altuera kontuan hartu gabe - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Eskailera hauen kontramailen altuera - Behartua, altuera edo ertzaren altuera kontuan hartu gabe - + The direction of flight after landing Hegaldiaren norabidea lurreratu ondoren - + The 'absolute' top level of a flight of stairs leads to Eskaileren hegaldi baten goi maila 'absolutuak' hona darama: - + The 'left outline' of stairs Eskaileren 'ezkerreko eskema' - + The 'left outline' of all segments of stairs Eskaileraren segmentu guztien 'ezkerreko eskema' - + Enable this to make the wall generate blocks Gaitu hau paretak blokeak sor ditzan - + The length of each block Bloke bakoitzaren luzera - + The height of each block Bloke bakoitzaren altuera - + The horizontal offset of the first line of blocks Blokeen lehen lerroaren desplazamendu horizontala - + The horizontal offset of the second line of blocks Blokeen bigarren lerroaren desplazamendu horizontala - + The size of the joints between each block Blokeen arteko elkarguneen tamaina - + The number of entire blocks Bloke osoen kopurua - + The number of broken blocks Bloke hautsien kopurua - + The components of this window Leiho honen osagaiak - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Leiho honek bere ostalari-objektuan egiten duen zuloaren sakonera. 0 bada, balioa automatikoki kalkulatuko da. - + An optional object that defines a volume to be subtracted from hosts of this window Aukerako objektu bat, leiho honen ostalarietatik kenduko den bolumena definitzen duena - + The width of this window Leiho honen zabalera - + The height of this window Leiho honen altuera - + The preset number this window is based on Leiho honek oinarri gisa duen aurrezarpen-zenbakia - + The frame size of this window Leiho honen marko-tamaina - + The offset size of this window Leiho honen desplazamendu-tamaina - + The width of louvre elements Zursare-elementuen zabalera - + The space between louvre elements Zursare-elementuen arteko espazioa - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Zuloa definitzen duen alanbrearen zenbakia. 0 bada, balioa automatikoki kalkulatuko da - + Specifies if moving this object moves its base instead Objektu hau mugitzeak bere oinarria mugituko duen zehazten du - + A single section of the fence Hesiaren sekzio bakarra - + A single fence post Hesiaren zutoin bakarra - + The Path the fence should follow Hesiak jarriatu behako lukeen bidea - + The number of sections the fence is built of Hesiak duen sekzio kopurua - + The number of posts used to build the fence Hesia eraikitzeko erabilitako zutoin kopurua - + The type of this object Objektu honen mota - + IFC data IFC datuak - + IFC properties of this object Objektu honen IFC propietateak - + Description of IFC attributes are not yet implemented IFC atributuen deskribapena ez da oraindik garatu - + If True, resulting views will be clipped to the section plane area. Egia bada, emaitzako bistak sekzio-planoaren areara moztuko dira. - + If true, the color of the objects material will be used to fill cut areas. Egia bada, objektuen materialaren kolorea mozte-areak betetzeko erabiliko da. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site 'Benetako iparra' ezarrita dagoenean, geometria osoa biratuko da gune honen benetako iparrarekin bat etortzeko - + Show compass or not Erakutsi iparrorratza edo ez - + The rotation of the Compass relative to the Site Iparrorratzaren biraketa gunearekiko - + The position of the Compass relative to the Site placement Iparrorratzaren posizioa gunearen kokalekuarekiko - + Update the Declination value based on the compass rotation Eguneratu deklinazioaren balioa iparrorratzaren biraketan oinarrituta - + The thickness of the risers Kontramailen lodiera - + The 'right outline' of all segments of stairs Eskaileraren segmentu guztien 'eskuineko eskema' - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Egia bada, eraikin-pieza honek dituen objektuek lerro, kolore eta gardentasuneko ezarpen hauek hartuko dituzte - + The line width of child objects Objektu haurren lerro-zabalera - + The line color of child objects Objektu haurren lerro-kolorea - + The shape color of child objects Objektu haurren forma-kolorea - + The transparency of child objects Objektu haurren gardentasuna - + When true, the fence will be colored like the original post and section. Egia denean, hesia jatorrizko zutoina eta sekzioa bezala koloreztatuko da. - + If true, the height value propagates to contained objects Egia bada, altuera-balioa osagaiak barruan dituen objektuetara hedatzen da - + This property stores an inventor representation for this object Propietate honek objektu honen asmatzaile-adierazpen bat gordetzen du - + If true, display offset will affect the origin mark too Egia bada, pantailaren desplazamenduak jatorriaren markari ere eragingo dio - + If true, the object's label is displayed Egia bada, objektuaren etiketa bistaratuko da - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Hau gaituta badago, objektu honen asmatzaile-adierazpena FreeCAD fitxategian gordeko da, eta beste fitxategi batzuetan modu arinean erreferentziatzea ahalbidetuko da. - + A slot to save the inventor representation of this object, if enabled Objektu honen asmatzaile-adierazpena gordetzeko arteka bat, gaituta badago - + Cut the view above this level Moztu bista maila honen gainetik - + The distance between the level plane and the cut line Maila-planoaren eta mozte-lerroaren arteko distantzia - + Turn cutting on when activating this level Aktibatu moztea maila hau aktibatzen denean - + Use the material color as this object's shape color, if available Erabili materialaren kolorea objektu honen formaren kolore gisa, erabilgarri badago - + The number of vertical mullions Mainel bertikalen kopurua - + If the profile of the vertical mullions get aligned with the surface or not Mainel bertikalen profila gainazalarekin lerrokatuta geratzen den ala ez - + The number of vertical sections of this curtain wall Errezel-pareta honen sekzio bertikalen kopurua - + A profile for vertical mullions (disables vertical mullion size) Mainel bertikaletarako profila (mainelen tamaina bertikala desgaitzen du) - + The number of horizontal mullions Mainel horizontalen kopurua - + If the profile of the horizontal mullions gets aligned with the surface or not Mainel horizontalen profila gainazalarekin lerrokatuta geratzen den ala ez - + The number of horizontal sections of this curtain wall Errezel-pareta honen sekzio horizontalen kopurua - + A profile for horizontal mullions (disables horizontal mullion size) Mainel horizontaletarako profila (mainelen tamaina horizontala desgaitzen du) - + The number of diagonal mullions Zeharkako mainelen kopurua - + The size of the diagonal mullions, if any, if no profile is used Zeharkako mainelen tamaina, halakorik bada, profilik erabiltzen ez bada - + A profile for diagonal mullions, if any (disables horizontal mullion size) Zeharkako maineletarako profila, halakorik bada (mainelen tamaina horizontala desgaitzen du) - + The number of panels Panel kopurua - + The thickness of the panels Panelen lodiera - + Swaps horizontal and vertical lines Lerro horizontalak eta bertikalak trukatzen ditu - + Perform subtractions between components so none overlap Gauzatu osagaien arteko kenketak, gainjartzerik egon ez dadin - + Centers the profile over the edges or not Profila ertzen gainean zentratzen du edo ez - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Objektu honek norabide bertikalak/horizontalak ondorioztatzeko erabiliko duen erreferentziako norabide bertikala. Mantendu ezazu zure errezel-paretaren uneko norabide bertikaletik hurbil. - + The wall thickness of this pipe, if not based on a profile Hodi honen pareta-lodiera, profil batean oinarrituta ez badago - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation Erreferentziatutako objektuak uneko dokumentuan nola dauden sartuta. 'Normala' aukerak forma sartzen du, 'Iragankorra' aukerak forma baztertzen du objektua desaktibatzen denean (fitxategi-tamaina txikiagoa), 'Arina' aukerak ez du forma inportatzen, OpenInventor adierazpena baizik. - + If True, a spreadsheet containing the results is recreated when needed Egia bada, emaitzak dituen kalkulu-orri bat birsortzen da beharrezkoa denean - + If True, additional lines with each individual object are added to the results Egia bada, banakako objektu bakoitza duten lerro gehigarria eransten zaizkie emaitzei - + The time zone where this site is located Gune hau kokatutako dagoen ordu-eremua - + The angle of the truss Zurajearen angelua - + The slant type of this truss Zuraje honen makurdura mota - + The normal direction of this truss Zuraje honen norabide normala - + The height of the truss at the start position Zurajearen altuera hasierako posizioan - + The height of the truss at the end position Zurajearen altuera amaierako posizioan - + An optional start offset for the top strut Goiko ostikorako aukerako hasierako desplazamendu bat - + An optional end offset for the top strut Goiko ostikorako aukerako amaierako desplazamendu bat - + The height of the main top and bottom elements of the truss Zurajearen goiko eta beheko elementu nagusien altuera - + The width of the main top and bottom elements of the truss Zurajearen goiko eta beheko elementu nagusien zabalera - + The type of the middle element of the truss Zurajearen erdiko elementuaren mota - + The direction of the rods Hagen norabidea - + The diameter or side of the rods Hagen diametroa edo aldea - + The number of rod sections Haga-sekzioen kopurua - + If the truss has a rod at its endpoint or not Zurajeak hagarik duen ala ez amaiera-puntuan - + How to draw the rods Nola marraztu hagak - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Honek zabalera-atributua gainidazten du, paretaren segmentu bakoitzeko zabalera ezartzeko. Ez ikusiarena egiten zaio oinarri-objektuak zabaleren informazioa ematen badu getWidths() metodoarekin. Lehen balioak paretaren lehen segmentuaren 'Zabalera' atributua gainidazten du; balio bat zero bada, zabalera gainidaztearen lehen balioak jarraituko dio. - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Honek lerrokatze-atributua gainidazten du, paretaren segmentu bakoitzeko lerrokatzea ezartzeko. Ez ikusiarena egiten zaio oinarri-objektuak lerrokatzearen informazioa ematen badu getAligns() metodoarekin. Lehen balioak paretaren lehen segmentuaren 'Lerrokatzea' atributua gainidazten du; balio bat zero bada, lerrokatzea gainidaztearen lehen balioak jarraituko dio. - + The area of this wall as a simple Height * Length calculation Pareta honen area, altuera*luzera kalkulu sinple gisa - + If True, double-clicking this object in the tree activates it Egia bada, zuhaitzean objektu honen gainean klik bikoitza eginda aktibatu egiten da - + An optional host object for this curtain wall Errezel-pareta honetarako aukerako ostalari-objektu bat - + The height of the curtain wall, if based on an edge Errezel-paretaren altuera, ertz batean oinarrituta badago - + The height of the vertical mullions profile, if no profile is used Mainel bertikalen profilaren altuera, profilik erabiltzen ez bada - + The width of the vertical mullions profile, if no profile is used Mainel bertikalen profilaren zabalera, profilik erabiltzen ez bada - + The height of the horizontal mullions profile, if no profile is used Mainel horizontalen profilaren altuera, profilik erabiltzen ez bada - + The width of the horizontal mullions profile, if no profile is used Mainel horizontalen profilaren zabalera, profilik erabiltzen ez bada - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Aukerako EPW fitxategia gune honen kokalekurako. Begiratu gunearen dokumentazioa bat nola lortu jakiteko - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Erakutsi edo ez haize-arrosaren diagrama. Eguzki-diagramaren eskala darabil. Ladybug modulua behar du - + The rebar mark Armadura-barraren marka - + The color of this material when cut Material honen kolorea mozten denean - + The list of angles of the roof segments Teilatu-segmentuen angeluen zerrenda - + The list of horizontal length projections of the roof segments Teilatu-segmentuen luzera-proiekzio horizontalen zerrenda - + The list of IDs of the relative profiles of the roof segments Teilatu-segmentuen profil erlatiboen IDen zerrenda - + The list of thicknesses of the roof segments Teilatu-segmentuen lodieren zerrenda - + The list of overhangs of the roof segments Teilatu-segmentuen hegalen zerrenda - + The list of calculated heights of the roof segments Teilatu-segmentuen altuera kalkulatuen zerrenda - + The face number of the base object used to build the roof Teilatua eraikitzeko erabili den oinarri-objektuaren aurpegi kopurua - + The total length of the ridges and hips of the roof Teilatuaren gailurren eta isurkien luzera totala - + The total length of the borders of the roof Teilatuaren ertzen luzera totala - + Specifies if the direction of the roof should be flipped Teilatuaren norabidea irauli behar den ala ez zehazten du - + Show the label in the 3D view Erakutsi etiketa 3D bistan @@ -2017,1663 +2017,1609 @@ Arch - + Components Osagaiak - + Components of this object Objektu honen osagaiak - + Axes Ardatzak - + Create Axis Sortu ardatza - + Remove Kendu - + Add Gehitu - + Axis Ardatza - + Distance Distantzia - + Angle Angelua - + is not closed ez dago itxita - + is not valid ez du balio - + doesn't contain any solid ez dauka solidorik - + contains a non-closed solid itxi gabeko solidoa dauka - + contains faces that are not part of any solid inongo solidoren zati ez diren aurpegiak dauzka - + Grouping Elkartu - + Ungrouping Banandu - + Split Mesh Zatitu amarauna - + Mesh to Shape Amarauna formara - + Base component Oinarrizko osagaia - + Additions Gehiketak - + Subtractions Kenketak - + Objects Objektuak - + Roof Estalkia - + Create Roof Sortu estalkia - + Unable to create a roof Ezin da estalkia sortu - + Page Orrialdea - + View of Honen ikuspegia - + Create Section Plane Sortu ebakidura-planoa - + Create Site Sortu gunea - + Create Structure Sortu azpiegitura - + Create Wall Sortu pareta - + Width Zabalera - + Height Altuera - + This mesh is an invalid solid Amaraun hau solido baliogabea da - + Create Window Sortu Leiho - + Edit Editatu - + Create/update component Sortu/eguneratu osagaia - + Base 2D object 2D-oinarri objektua - + Wires Alanbreak - + Create new component Osagai berria sortu - + Name Izena - + Type Mota - + Thickness Lodiera - + Error: Couldn't determine character encoding Errore: Karaktere kodeketa ezin da zehaztu - + file %s successfully created. %s fitxategia zuzen sortua. - + Add space boundary Gehitu espazio-muga - + Remove space boundary Kendu espazio-muga - + Please select a base object Hautatu oinarri-objektu bat - + Fixtures Finkapenak - + Frame Markoa - + Create Frame Sortu markoa - + Create Rebar Sortu armadura-barra - + Create Space Sortu espazioa - + Create Stairs Sortu eskailera - + Length Luzera - + Error: The base shape couldn't be extruded along this tool object Errorea: Oinarri-forma ezin da estruitu tresna-objektu honetan zehar - + Couldn't compute a shape Ezin izan da forma bat kalkulatu - + Merge Wall Fusionatu pareta - + Please select only wall objects Hautatu pareta-objektuak soilik - + Merge Walls Fusionatu paretak - + Distances (mm) and angles (deg) between axes Ardatzen arteko distantziak (mm) eta angeluak (deg) - + Error computing the shape of this object Errorea objektu honen forma kalkulatzean - + Create Structural System Sortu egiturazko sistema - + Object doesn't have settable IFC Attributes Objektuak ez du IFC atributu ezargarririk - + Disabling Brep force flag of object Objektuaren Brep indarraren bandera desgaitzen - + Enabling Brep force flag of object Objektuaren Brep indarraren bandera gaitzen - + has no solid ez du solidorik - + has an invalid shape baliogabeko forma du - + has a null shape forma nulua du - + Cutting Moztea - + Create Equipment Sortu ekipamendua - + You must select exactly one base object Oinarri-objektu bakar bat hautatu behar duzu - + The selected object must be a mesh Hautatutako objektuak amarauna izan behar du - + This mesh has more than 1000 facets. Amaraun honek 1.000 alde baino gehiago ditu. - + This operation can take a long time. Proceed? Eragiketa honek denbora luzea behar dezaka. Jarraitu? - + The mesh has more than 500 facets. This will take a couple of minutes... Amaraunak 500 alde baino gehiago ditu. Minutu pare bat beharko da eragiketarako... - + Create 3 views Sortu 3 bista - + Create Panel Sortu panela - + Id Id - + IdRel IdRel - + Cut Plane Mozte-planoa - + Cut Plane options Mozte-planoaren aukerak - + Behind Atzean - + Front Aurrekoa - + Angle (deg) Angelua (graduak) - + Run (mm) Distantzia (mm) - + Thickness (mm) Lodiera (mm) - + Overhang (mm) Hegala (mm) - + Height (mm) Altuera (mm) - + Create Component Sortu osagaia - + Create material Sortu materiala - + Walls can only be based on Part or Mesh objects Pareten oinarrizko objektuak piezak edo amaraunak soilik izan daitezke - + Set text position Ezarri testuaren posizioa - + Category Kategoria - + Key Gakoa - + Value Balioa - + Unit Unitatea - + Create IFC properties spreadsheet Sortu IFC propietateen kalkulu-orria - + Create Building Sortu eraikina - + Group Taldea - + Create Floor Sortu solairua - + Create Panel Cut Sortu panel-mozketa - + Create Panel Sheet Sortu panel-orria - + Facemaker returned an error Aurpegi-sortzaileak errorea eman du - + Tools Tresnak - + Edit views positions Editatu bisten posizioak - + Create Pipe Sortu hodia - + Create Connector Sortu konektorea - + Precast elements Aurrefabrikazio-elementuak - + Slab type Xafla mota - + Chamfer Alaka - + Dent length Mailatu-luzera - + Dent width Mailatu-zabalera - + Dent height Mailatu-altuera - + Slab base Xafla-oinarria - + Number of holes Zulo kopurua - + Major diameter of holes Zuloen diametro handiena - + Minor diameter of holes Zuloen diametro txikiena - + Spacing between holes Zuloen arteko tartea - + Number of grooves Arteka kopurua - + Depth of grooves Arteken sakonera - + Height of grooves Arteken altuera - + Spacing between grooves Arteken arteko tartea - + Number of risers Kontramaila kopurua - + Length of down floor Beheko solairuaren luzera - + Height of risers Kontramailen altuera - + Depth of treads Kontramailen sakonera - + Precast options Aurrefabrikatze-aukerak - + Dents list Mailatuen zerrenda - + Add dent Gehitu mailatua - + Remove dent Kendu mailatua - + Slant Makurdura - + Level Maila - + Rotation Biraketa - + Offset Desplazamendua - + Unable to retrieve value from object Ezin izan da balio atzitu objektutik - + Import CSV File Inportatu CSV fitxategia - + Export CSV File Esportatu CSV fitxategia - + Schedule Programazioa - - There is no valid object in the selection. -Site creation aborted. - Ez dago baliozko objekturik hautapenean. -Gunearen sorrera utzi egin da. - - - + Node Tools Nodo-tresnak - + Reset nodes Berrezarri nodoak - + Edit nodes Editatu nodoak - + Extend nodes Luzatu nodoak - + Extends the nodes of this element to reach the nodes of another element Elementu honen nodoak luzatzen ditu beste elementu bateko nodoetara iristeko - + Connect nodes Konektatu nodoak - + Connects nodes of this element with the nodes of another element Elementu honen nodoak beste elementu bateko nodoekin konektatzen ditu - + Toggle all nodes Txandakatu nodo guztiak - + Toggles all structural nodes of the document on/off Dokumentuaren egitura-nodo guztiak aktibatzen/desaktibatzen ditu - + Intersection found. Ebakidura aurkitu da. - + Door Atea - + Hinge Gontza - + Opening mode Irekitze modua - + Get selected edge Hartu hautatutako ertza - + Press to retrieve the selected edge Sakatu hautatutako ertza atzitzeko - + Which side to cut Zein alde moztuko den - + You must select a base shape object and optionally a mesh object Oinarrizko forma-objektu bat eta, aukeran, amaraun-objektu bat hautatu behar dituzu - + Create multi-material Sortu material anitzekoa - + Material Materiala - + New layer Geruza berria - + Wall Presets... Pareta-aurrezarpenak... - + Hole wire Zulo-alanbrea - + Pick selected Hartu hautatua - + Create Axis System Sortu ardatz-sistema - + Create Grid Sortu sareta - + Label Etiketa - + Axis system components Ardatz-sistemaren osagaiak - + Grid Sareta - + Total width Zabalera totala - + Total height Altuera totala - + Add row Gehitu errenkada - + Del row Ezabatu errenkada - + Add col Gehitu zutabea - + Del col Ezabatu zutabea - + Create span Sortu argia - + Remove span Kendu argia - + Rows Errenkadak - + Columns Zutabeak - + This object has no face Objektu honek ez dauka aurpegirik - + Space boundaries Espazio-mugak - + Error: Unable to modify the base object of this wall Errorea: Ezin izan da aldatu pareta honen oinarri-objektua - + Window elements Leiho-elementuak - + Survey Lur-neurketa - + Set description Ezarri deskribapena - + Clear Garbitu - + Copy Length Kopiatu luzera - + Copy Area Kopiatu area - + Export CSV Esportatu CSVa - + Description Deskribapena - + Area Area - + Total Totala - + Hosts Ostalariak - + Only axes must be selected Ardatzak soilik hautatu behar dira - + Please select at least one axis Hautatu gutxienez ardatz bat - + Auto height is larger than height Altuera automatikoa altuera baino luzeagoa da - + Total row size is larger than height Errenkada-tamaina totala altuera baino luzeagoa da - + Auto width is larger than width Zabalera automatikoa zabalera baino luzeagoa da - + Total column size is larger than width Zutabe-tamaina totala zabalera baino luzeagoa da - - There is no valid object in the selection. -Building creation aborted. - Ez dago baliozko objekturik hautapenean. -Eraikinaren sorrera utzi egin da. - - - + BuildingPart Eraikin-zatia - + Create BuildingPart Sortu eraikin-zatia - + Invalid cutplane Baliogabeko mozte-planoa - + All good! No problems found Ederto! Ez dugu arazorik aurkitu - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Objektuak ez du IfcProperties atributurik. Utzi kalkulu-orria sortzeari honako objekturako: - + Toggle subcomponents Txandakatu azpiosagaiak - + Closing Sketch edit Krokisaren edizioa ixten - + Component Osagaia - + Edit IFC properties Editatu IFC propietateak - + Edit standard code Editatu kode estandarra - + Property Propietatea - + Add property... Gehitu propietatea... - + Add property set... Gehitu propietate multzoa... - + New... Berria... - + New property Propietate berria - + New property set Propietate multzo berria - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Edozer jar dezakezu, honako objektuak salbu: gunea, eraikina eta solairua, solairu-objektu batean. -Solairu-objektuak ez ditu onartzen guneak, eraikinak edo solairuak. -Guneak, eraikinak eta solairuak kendu egingo dira hautapenetik. -Portaera hori hobespenetan aldatu daiteke. - - - - There is no valid object in the selection. -Floor creation aborted. - Ez dago baliozko objekturik hautapenean. -Solairuaren sorrera utzi egin da. - - - + Crossing point not found in profile. Zeharkatze-puntua ez da aurkitu profilean. - + Error computing shape of Errorea honen forma kalkulatzean: - + Please select exactly 2 or 3 Pipe objects Hautatu 2 edo 3 hodi-objektu soilik - + Please select only Pipe objects Hautatu hodi-objektuak soilik - + Unable to build the base path Ezin izan da oinarri-bidea eraiki - + Unable to build the profile Ezin izan da profila eraiki - + Unable to build the pipe Ezin izan da hodia eraiki - + The base object is not a Part Oinarri-objektua ez da pieza bat - + Too many wires in the base shape Oinarri-formak alanbre gehiegi ditu - + The base wire is closed Oinarri-alanbrea itxita dago - + The profile is not a 2D Part Profila ez da 2D pieza bat - + The profile is not closed Profila ez dago itxita - + Only the 3 first wires will be connected Lehen 3 alanbreak soilik konektatuko dira - + Common vertex not found Ez da erpin komunik aurkitu - + Pipes are already aligned Hodiak dagoeneko lerrokatuta daude - + At least 2 pipes must align Gutxienez 2 hodik egon behar dute lerrokatuta - + Profile Profila - + Please select a base face on a structural object Hautatu oinarri-aurpegi bat egiturazko objektu batean - + Create external reference Sortu kanpoko erreferentzia - + Section plane settings Sekzio-planoaren ezarpenak - + Objects seen by this section plane: Sekzio-plano honek ikusten dituen objektuak: - + Section plane placement: Sekzio-planoaren kokapena: - + Rotate X Biratu X - + Rotate Y Biratu Y - + Rotate Z Biratu Z - + Resize Aldatu tamaina - + Center Zentroa - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Hautatu eraikin-objektuak edo ezer ere ez! -Gune-objektuek eraikinak besterik ez dute onartzen. -Beste objektuak kendu egingo dira hautapenetik. -Portaera hori aldatu egin daiteke hobespenetan. - - - + Choose another Structure object: Aukeratu beste egitura-objektu bat: - + The chosen object is not a Structure Aukeratutako objektua ez da egitura bat - + The chosen object has no structural nodes Aukeratutako objektuak ez du egitura-nodorik - + One of these objects has more than 2 nodes Objektu hauetako batek 2 nodo baino gehiago ditu - + Unable to find a suitable intersection point Ezin izan da ebakidura-puntu egoki bat aurkitu - + Intersection found. Ebakidura aurkitu da. - + The selected wall contains no subwall to merge Hautatutako paretak ez dauka azpiparetarik fusionatzeko - + Cannot compute blocks for wall Ezin dira blokeak kalkulatu paretarako - + Choose a face on an existing object or select a preset Aukeratu lehendik dagoen objektu baten aurpegi bat edo hautatu aurrezarpen bat - + Unable to create component Ezin izan da osagaia sortu - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Ostalari-objektuan zulo bat definitzen duen alanbrearen zenbakia. Zero balioak alanbrerik luzeena hartuko du automatikoki - + + default + lehenetsia - + If this is checked, the default Frame value of this window will be added to the value entered here Hau markatuta badago, leiho honen markoaren balio lehenetsia hemen sartutako balioari gehituko zaio - + If this is checked, the default Offset value of this window will be added to the value entered here Hau markatuta badago, leiho honen desplazamenduaren balio lehenetsia hemen sartutako balioari gehituko zaio - + pycollada not found, collada support is disabled. Ez da pycollada aurkitu, collada euskarria desgaitu da. - + This exporter can currently only export one site object Esportatzaile honek gune-objektu bat baizik ezin du esportatu une honetan - + Error: Space '%s' has no Zone. Aborting. Errorea: '%s' espazioak ez du zonarik. Abortatzen. - + Couldn't locate IfcOpenShell Ezin izan da IfcOpenShell aurkitu - + IfcOpenShell not found or disabled, falling back on internal parser. Ez da IfcOpenShell aurkitu edo desgaituta dago, barne-analizatzailea erabiliko da. - + IFC Schema not found, IFC import disabled. IFC eskema ez daaurkitu, IFC inportazioa desgaitu da. - + Error: IfcOpenShell is not installed Errorea: IfcOpenShell ez dago instalatuta - + Error: your IfcOpenShell version is too old Errorea: zure IfcOpenShell bertsioa zaharregia da - + Successfully written Ongi idatzi da - + Found a shape containing curves, triangulating Kurbak dituen forma bat aurkitu da, triangelukatzen - + Successfully imported Ongi inportatu da - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Edozer jar dezakezu eraikin-objektu batean, guneak eta eraikinak salbu. -Eraikin-objektuek ez dute onartzen gunerik edo eraikinik. -Guneak eta eraikinak hautapenetik kendu egingo dira. -Portaera hori aldatu egin daiteke hobespenetan. - - - + Remove highlighted objects from the list above Kendu nabarmendutako objektuak goiko zerrendatik - + Add selected Gehitu hautatuak - + Add selected object(s) to the scope of this section plane Gehitu hautatutako objektua(k) sekzio-plano honen esparrura - + Rotates the plane along the X axis Planoa X ardatzean biratzen du - + Rotates the plane along the Y axis Planoa Y ardatzean biratzen du - + Rotates the plane along the Z axis Planoa Z ardatzean biratzen du - + Resizes the plane to fit the objects in the list above Planoa goiko zerrendako objektuekin doitzeko biratzen du - + Centers the plane on the objects in the list above Planoa goiko zerrendako objektuetan zentratzen du - + First point of the beam Habearen lehen puntua - + Base point of column Zutabearen oinarri-puntua - + Next point Hurrengo puntua - + Structure options Egitura-aukerak - + Drawing mode Marrazte modua - + Beam Habea - + Column Zutabea - + Preset Aurrezarpena - + Switch L/H Txandakatu L/A - + Switch L/W Txandakatu L/Z - + Con&tinue Ja&rraitu - + First point of wall Paretaren lehen puntua - + Wall options Pareta-aukerak - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Zerrenda honek dokumentuko material anitzeko objektu guztiak erakusten ditu. Sortu batzuk pareta motak definitzeko. - + Alignment Lerrokatzea - + Left Ezkerrekoa - + Right Eskuinekoa - + Use sketches Erabili krokisak - + Structure Egitura - + Window Leihoa - + Window options Leiho-aukerak - + Auto include in host object Sartu automatikoki ostalari-objektuan - + Sill height Leiho-barrenaren altuera - + Curtain Wall Errezel-pareta - + Please select only one base object or none Hautatu oinarri-objektu bakar bat edo bat ere ez - + Create Curtain Wall Sortu errezel-pareta - + Total thickness Lodiera osoa - + depends on the object objektuaren araberakoa da - + Create Project Sortu proiektua - + Unable to recognize that file type Ez da fitxategi mota hori ezagutzen - + Truss Zurajea - + Create Truss Sortu zurajea - + Arch Arkitektura - + Rebar tools Armadura-barren tresnak - + Create profile Sortu profila - + Profile settings Profilaren ezarpenak - + Create Profile Sortu profila - + Shapes elevation Formen garaiera - + Choose which field provides shapes elevations: Aukeratu zein eremuk emango dituen formen garaierak: - + No shape found in this file Ez da formarik aurkitu fitxategi honetan - + Shapefile module not found Shapefile modulua ez da aurkitu - + Error: Unable to download from: Errorea: Ezin da deskargatu hemendik: - + Could not download shapefile module. Aborting. Ezin izan da shapefile modulua deskargatu. Abortatzen. - + Shapefile module not downloaded. Aborting. Shapefile modulua ez da deskargatu. Abortatzen. - + Shapefile module not found. Aborting. Shapefile modulua ez da aurkitu. Abortatzen. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: Shapefile liburutegia hurrengo URLtik deskargatu daiteke, zure makroen karpetan instalatu dadin: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Pythonen shapefile liburutegia ez da aurkitu sisteman. Deskargatu nahi al duzu <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a> gunetik? Zure makroen karpetan kokatuko da. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ Angelua = 0 bada, orduan angelua kalkulatzen da altuera profil erlatiboaren berd Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboaren berdina izan dadin. - + Wall Pareta - + This window has no defined opening Leiho honek ez du irekierarik definituta - + Invert opening direction Alderantzikatu irekitze-norabidea - + Invert hinge position Alderantzikatu gontzaren kokalekua + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Edozer jar dezakezu eraikin-objektu batean, guneak eta eraikinak salbu. + +Eraikin-objektuek ez dute onartzen gunerik edo eraikinik. + +Guneak eta eraikinak hautapenetik kenduko dira. + +Portaera hori hobespenetan aldatu daiteke. + + + + There is no valid object in the selection. + +Building creation aborted. + Ez dago baliozko objekturik hautapenean. + +Eraikinaren sorrera utzi egin da. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Hautatu eraikin-objektuak edo ezer ere ez! + +Gune-objektuek eraikinak besterik ez dute onartzen. + +Beste objektuak kendu egingo dira hautapenetik. + +Portaera hori hobespenetan aldatu daiteke. + + + + There is no valid object in the selection. + +Site creation aborted. + Ez dago baliozko objekturik hautapenean. + +Gunearen sorrera utzi egin da. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Edozer jar dezakezu, honako objektuak salbu: gunea, eraikina eta solairua, solairu-objektu batean. + +Solairu-objektuak ez ditu onartzen guneak, eraikinak edo solairuak. + +Guneak, eraikinak eta solairuak kendu egingo dira hautapenetik. + +Portaera hori hobespenetan aldatu daiteke. + + + + There is no valid object in the selection. + +Floor creation aborted. + Ez dago baliozko objekturik hautapenean. + +Solairuaren sorrera utzi egin da. + ArchMaterial - + Arch material Arkitektura-materiala - + Choose preset... Hautatu aurrezarpena... - + Name Izena - + Description Deskribapena - + Color Kolorea - + URL URLa - + Copy existing... Kopiatu lehendik dagoen... - + Choose a preset card Hautatu aurrezarpen-txartel bat - + Copy values from an existing material in the document Kopiatu lehendik dagoen material baten balioak dokumentuan - + The name/label of this material Material honen izena/etiketa - + An optional description for this material Material honen aukerako deskribapen bat - + The color of this material Material honen kolorea - + Transparency Gardentasuna - + A transparency value for this material Material honen gardentasun-balioa - + Standard code Kode estandarra - + A standard (MasterFormat, Omniclass...) code for this material Material honentzako kode estandar bat (MasterFormat, Omniclass...) - + Opens the URL in a browser URLa nabigatzaile batean irekitzen du - + A URL describing this material Material hau deskribatzen duen URL bat - + Opens a browser dialog to choose a class from a BIM standard Nabigatzailearen elkarrizketa-koadro bat irekitzen du BIM estandar bateko klase bat aukeratzeko - + Father Aita - + Section Color Sekzioaren kolorea @@ -3829,12 +3853,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_3Views - + 3 views from mesh Amaraunaren 3 bista - + Creates 3 views (top, front, side) from a mesh-based object Amaraun batean oinarritutako objektu batetik 3 bista (goikoa, aurrekoa, albokoa) sortzen ditu @@ -3842,12 +3866,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Add - + Add component Gehitu osagaia - + Adds the selected components to the active object Hautatutako osagaiak objektu aktiboari gehitzen dizkio @@ -3855,22 +3879,22 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Axis - + Axis Ardatza - + Grid Sareta - + Creates a customizable grid object Sareta-objektu pertsonalizatua sortzen du - + Creates a set of axes Ardatz multzo bat sortzen du @@ -3878,12 +3902,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_AxisSystem - + Axis System Ardatz-sistema - + Creates an axis system from a set of axes Ardatz-sistema bat sortzen du ardatz multzo batetik abiatuta @@ -3891,7 +3915,7 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_AxisTools - + Axis tools Ardatz-tresnak @@ -3899,12 +3923,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Building - + Building Eraikina - + Creates a building object including selected objects. Eraikin-objektu bat sortzen du hautatutako objektuak barne hartuz. @@ -3912,12 +3936,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_BuildingPart - + BuildingPart Eraikin-zatia - + Creates a BuildingPart object including selected objects Eraikin-zatia den objektu bat sortzen du hautatutako objektuak barne hartuz @@ -3925,12 +3949,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Check - + Check Egiaztatu - + Checks the selected objects for problems Hautatutako objektuak aztertzen ditu arazoak dituzten aurkitzeko @@ -3938,12 +3962,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_CloneComponent - + Clone component Klonatu osagaia - + Clones an object as an undefined architectural component Objektu bat klonatzen du arkitektura-osagai definitu gabea sortzeko @@ -3951,12 +3975,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_CloseHoles - + Close holes Itxi zuloak - + Closes holes in open shapes, turning them solids Forma irekietako zuloak ixten ditu eta haiek solido bihurtzen ditu @@ -3964,12 +3988,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Component - + Component Osagaia - + Creates an undefined architectural component Definitu gabeko arkitektura-osagai bat sortzen du @@ -3977,12 +4001,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_CurtainWall - + Curtain Wall Errezel-pareta - + Creates a curtain wall object from selected line or from scratch Errezel-paretaren objektu bat sortzen du hautatutako lerroa erabilita edo zerotik hasita @@ -3990,22 +4014,22 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_CutPlane - + Cut with plane Moztu planoarekin - + Cut an object with a plane Moztu objektu bat plano batekin - + Cut with a line Moztu lerro batekin - + Cut an object with a line with normal workplane Moztu objektu bat laneko plano normala duen lerro batekin @@ -4013,12 +4037,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Equipment - + Equipment Ekipamendua - + Creates an equipment object from a selected object (Part or Mesh) Ekipamendu-objektu bat sortzen du hautatutako objektu batetik (pieza edo amarauna) abiatuta @@ -4026,12 +4050,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Fence - + Fence Hesia - + Creates a fence object from a selected section, post and path Hesi-objektu bat sortzen du hautatutako sekzio, zutoin eta bide bat erabilita @@ -4039,12 +4063,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Floor - + Level Maila - + Creates a Building Part object that represents a level, including selected objects Maila bat ordezkatzen duen eraikin-pieza motako objektu bat sortzen du, hautatutako objektuak sartuta @@ -4052,12 +4076,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Frame - + Frame Markoa - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Marko-objektu bat sortzen du 2D objektu planar batetik (estrusio-bide(eta)tik) eta profil batetik abiatuta. Ziurtatu objektuak ordena horretan hautatzen dituzula. @@ -4065,62 +4089,62 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Grid - + The number of rows Errenkada kopurua - + The number of columns Zutabe kopurua - + The sizes for rows Errenkaden tamainak - + The sizes of columns Zutabeen tamainak - + The span ranges of cells that are merged together Elkarrekin fusionatu diren gelaxken bitarte-barrutiak - + The type of 3D points produced by this grid object Sareta-objektu honek sortutako 3D puntuen mota - + The total width of this grid Sareta honen zabalera totala - + The total height of this grid Sareta honen altuera totala - + Creates automatic column divisions (set to 0 to disable) Zutabe-zatiketa automatikoak sortzen ditu (ezarri 0 desgaitzeko) - + Creates automatic row divisions (set to 0 to disable) Errenkada-zatiketa automatikoak sortzen ditu (ezarri 0 desgaitzeko) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Ertzen erdiko puntuen moduan egonez gero, sareta honek bere haurrak ertzen normaletan zehar orientatu behar dituen ala ez - + The indices of faces to hide Ezkutatuko diren aurpegien indizeak @@ -4128,12 +4152,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_IfcSpreadsheet - + Create IFC spreadsheet... Sortu IFC kalkulu-orria... - + Creates a spreadsheet to store IFC properties of an object. Kalkulu-orri bat sortzen du objektu baten IFC propietateak gordetzeko. @@ -4141,12 +4165,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Material - + Creates or edits the material definition of a selected object. Hautatutako objektu baten material-definizioa sortzen edo editatzen du. - + Material Materiala @@ -4154,7 +4178,7 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_MaterialTools - + Material tools Material-tresnak @@ -4162,12 +4186,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_MergeWalls - + Merge Walls Fusionatu paretak - + Merges the selected walls, if possible Hautatutako paretak fusionatzen ditu, posible bada @@ -4175,12 +4199,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_MeshToShape - + Mesh to Shape Amarauna formara - + Turns selected meshes into Part Shape objects Hautatutako amaraunak piezen forma-objektu bihurtzen ditu @@ -4188,12 +4212,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_MultiMaterial - + Multi-Material Material anitzekoa - + Creates or edits multi-materials Material anitzekoa sortzen edo editatzen du @@ -4201,12 +4225,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Nest - + Nest Habiaratu - + Nests a series of selected shapes in a container Habiaratu hautatutako forma multzo bat edukiontzi batean @@ -4214,12 +4238,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Panel - + Panel Panela - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Panel-objektu bat sortzen du, zerotik hasita edo hautatutako krokis, alanbre, aurpegi edo solido batetik @@ -4227,7 +4251,7 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_PanelTools - + Panel tools Panel-tresnak @@ -4235,7 +4259,7 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Panel_Cut - + Panel Cut Panel-mozketa @@ -4243,17 +4267,17 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Panel_Sheet - + Creates 2D views of selected panels Hautatutako panelen 2D bistak sortzen ditu - + Panel Sheet Panel-orria - + Creates a 2D sheet which can contain panel cuts Panel-mozketak izan ditzakeen 2D orri bat sortzen du @@ -4261,17 +4285,17 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Pipe - + Pipe Hodia - + Creates a pipe object from a given Wire or Line Hodi-objektu bat sortzen du emandako alanbre edo lerro batetik - + Creates a connector between 2 or 3 selected pipes Hautatutako 2 edo 3 hodiren arteko konektorea sortzen du @@ -4279,7 +4303,7 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_PipeConnector - + Connector Konektorea @@ -4287,7 +4311,7 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_PipeTools - + Pipe tools Hodi-tresnak @@ -4295,12 +4319,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Profile - + Profile Profila - + Creates a profile object Profil-objektu bat sortzen du @@ -4308,12 +4332,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Project - + Project Proiektua - + Creates a project entity aggregating the selected sites. Proiektu-entitate bat sortzen du hautatutako guneak batuta. @@ -4321,12 +4345,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Indartze-haga bat sortzen du egiturazko objektu batean hautatutako aurpegitik abiatuta - + Custom Rebar Armadura-barra pertsonalizatua @@ -4334,12 +4358,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Reference - + External reference Kanpoko erreferentzia - + Creates an external reference object Kanpoko erreferentzia-objektu bat sortzen du @@ -4347,12 +4371,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Remove - + Remove component Kendu osagaia - + Remove the selected components from their parents, or create a hole in a component Kendu hautatutako osagaiak haien gurasoetatik, edo sortu zulo bat osagai batean @@ -4360,12 +4384,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_RemoveShape - + Remove Shape from Arch Kendu forma arkitekturatik - + Removes cubic shapes from Arch components Forma kubikoak kentzen ditu arkitektura-osagaietatik @@ -4373,12 +4397,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Roof - + Roof Estalkia - + Creates a roof object from the selected wire. Teilatu-objektu bat sortzen du hautatutako alanbrea erabiliz. @@ -4386,12 +4410,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Schedule - + Schedule Programazioa - + Creates a schedule to collect data from the model Programazio bat sortzen du eredutik datuak biltzeko @@ -4399,12 +4423,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_SectionPlane - + Section Plane Sekzio-planoa - + Creates a section plane object, including the selected objects Sekzio-plano bat sortzen du, hautatutako objektuak barne hartuz @@ -4412,12 +4436,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_SelectNonSolidMeshes - + Select non-manifold meshes Hautatu anizkoitzak ez diren amaraunak - + Selects all non-manifold meshes from the document or from the selected groups Hautatu anizkoitzak ez diren amaraun guztiak, dokumentuan edo hautatutako taldeetan @@ -4425,12 +4449,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Site - + Site Gunea - + Creates a site object including selected objects. Gune-objektu bat sortzen du hautatutako objektuak barne hartuz. @@ -4438,17 +4462,17 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Space - + Space Espazioa - + Creates a space object from selected boundary objects Espazio-objektu bat sortzen du hautatutako muga-objektutik abiatuz - + Creates a stairs object Eskailera-objektu bat sortzen du @@ -4456,12 +4480,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_SplitMesh - + Split Mesh Zatitu amarauna - + Splits selected meshes into independent components Hautatutako amaraunak osagai independenteetan zatitzen ditu @@ -4469,7 +4493,7 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Stairs - + Stairs Eskailera @@ -4477,12 +4501,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Structure - + Structure Egitura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Egitura-objektu bat sortzen du, zerotik hasita edo hautatutako krokis, alanbre, aurpegi edo solido batetik @@ -4490,12 +4514,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Survey - + Survey Lur-neurketa - + Starts survey Lur-neurketa abiarazten du @@ -4503,12 +4527,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Txandakatu IFC Brep bandera - + Force an object to be exported as Brep or not Behartu objektu bat Brep gisa, edo ez, esportatua izan dadin @@ -4516,12 +4540,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_ToggleSubs - + Toggle subcomponents Txandakatu azpiosagaiak - + Shows or hides the subcomponents of this object Objektu honen azpiosagaiak erakusten edo ezkutatzen ditu @@ -4529,12 +4553,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Truss - + Truss Zurajea - + Creates a truss object from selected line or from scratch Zuraje-objektu bat sortzen du hautatutako lerroa erabilita edo zerotik hasita @@ -4542,12 +4566,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Wall - + Wall Pareta - + Creates a wall object from scratch or from a selected object (wire, face or solid) Pareta-objektu bat sortzen du, zerotik hasita edo hautatutako alanbre, aurpegi edo solido batetik @@ -4555,12 +4579,12 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Arch_Window - + Window Leihoa - + Creates a window object from a selected object (wire, rectangle or sketch) Leiho-objektu bat sortzen du hautatutako alanbre, laukizuzen edo krokis batetik @@ -4568,77 +4592,77 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare BimServer - + BimServer BimServer - + Server Zerbitzaria - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Unean konektatuta zauden BimServer zerbitzariaren izena. Aldatu ezarpenak arkitektura-ezarpenetan - + Bim Server Bim Server - + Connect Konektatu - + Idle Inaktibo - + Open in browser Ireki nabigatzailean - + Project Proiektua - + The list of projects present on the Bim Server Bim Server zerbitzarian dauden proiektuen zerrenda - + Download Deskargatu - + Available revisions: Eskuragarri dauden berrikuspenak: - + Open Ireki - + Upload Igo - + Root object: Erro-objektua: - + Comment Iruzkina @@ -4646,197 +4670,192 @@ Distantzia = 0 bada, orduan distantzia kalkulatzen da altuera profil erlatiboare Dialog - + Schedule definition Programazioaren definizioa - + Description Deskribapena - + A description for this operation Eragiketa honen deskribapena - + Unit Unitatea - + Objects Objektuak - + Filter Iragazkia - + Adds a line below the selected line/cell Lerro bat gehitzen du hautatutako lerroaren/gelaxkaren azpian - + Deletes the selected line Hautatutako lerroa ezabatzen du - + Clears the whole list Zerrenda osoa garbitzen du - + Clear Garbitu - + Put selected objects into the "Objects" column of the selected row Jarri hautatutako objektuak hautatutako errenkadaren "Objektuak" zutabean - + Imports the contents of a CSV file CSV fitxategi baten edukiak inportatzen ditu - + Import Inportatu - + Export Esportatu - + BimServer Login BimServer-eko saio-hasiera - + Login (email): Saio-hasiera (posta elektronikoa): - + Password: Pasahitza: - + Dialog Elkarrizketa-koadroa - + BimServer URL: Bim zerbitzariaren URLa: - + Keep me logged in across FreeCAD sessions Mantendu saioa hasita FreeCAD saio batetik bestera - + IFC properties editor IFC propietateen editorea - + IFC UUID: IFC UUIDa: - + Leave this empty to generate one at export Utzi hau hutsik esportazioan bat sortzeko - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Objektu honen IFC propietateen zerrenda. Egin klik bikoitza editatzeko, arrastatu eta jaregin ordenatzeko - + Delete selected property/set Ezabatu hautatutako propietatea/multzoa - + Force exporting geometry as BREP Behartu geometria BREP gisa esportatu dadin - + Force export full FreeCAD parametric data Behartu FreeCADen datu erabat parametrikoen esportazioa - + Schedule name: Programazioaren izena: - + Property Propietatea - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Aukerako unitate bat emaitza adieazteko. Adibidez: m^3 (m³ edo m3 ere idatzi daiteke) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Gaituta badago, emaitzak dituen kalkulu-orri elkartu bat mantenduko da programazio-objektuarekin batera - + Associate spreadsheet Kalkulu-orri elkartua - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Hau aktibatuta badago, lerro gehigarriak beteko dira kontuan hartutako objektu bakoitzeko. Ez badago, totalak soilik. - + Detailed results Emaitza xeheak - + Add row Gehitu errenkada - + Del row Ezabatu errenkada - + Add selection Gehitu hautapena - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Honek CSV edo Markdown fitxategi batera esportatzen ditu emaitzak. </p><p><span style=" font-weight:600;">Oharra CSV esportaziorako:</span></p><p>Libreofficen, CSV fitxategi hau estekatuta mantendu daiteke 'Orriak' fitxa-barran eskuineko klik eginda eta gero -&gt;Orri berria -&gt; Fitxategitik -&gt; Esteka erabilita (Oharra: LibreOffice v5.4.5.1 bertsiotik aurrera, bide zuzena honakoa da: 'Orriak' fitxa-barra -&gt; Txertatu orria... -&gt; Fitxategitik -&gt; Arakatu...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ edo "Shape.Volume" bezalako propietate-izenak propietate jakin bat atzitzeko. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ har daitezen. Zerrendak taldeak baditu, haurrak ere gehituko dira. Utzi hutsik dokumentuko objektu guztiak erabili daitezen. - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>Propietatea:balioa iragazkien zerrenda bat, puntu eta komaz (;) bereizitakoa. Erantsi aurretik ! ikurra propietate-izen bati iragazkiaren eragina alderantzikatzeko (iragazkiaren bat datozen objektuak kanpoan uzteko). Balio daukaten propietateak bat etorriko dira. Baliozko iragazkien adibideak (beti maiuskulak eta minuskulak kontuan hartzen dira):</p><p><span style=" font-weight:600;">Izena:Pareta</span> - Izenean (barneko izenean) &quot;pareta&quot; duten objektuak soilik hartuko dira kontuan</p><p><span style=" font-weight:600;">!Izena:Pareta</span> - Izenean (barneko izenean) &quot;pareta&quot; EZ duten objektuak soilik hartuko dira kontuan</p><p><span style=" font-weight:600;">Deskribapena:Leihoa</span> - Deskribapenean &quot;leihoa&quot; duten objektuak soilik hartuko dira kontuan</p><p><span style=" font-weight:600;">!Etiketak:Leihoa</span> - Etiketan &quot;leihoa&quot; EZ duten objektuak soilik hartuko dira kontuan</p><p><span style=" font-weight:600;">IfcType:Pareta</span> - Ifc mota &quot;pareta&quot; duten objektuak soilik hartuko dira kontuan</p><p><span style=" font-weight:600;">!Etiketa:Pareta</span> - Etiketan &quot;Paerta&quot; EZ duten objektuak soilik hartuko dira kontuan</p><p>Eremu hau hutsik uzten bada, ez da iragazkirik aplikatuko</p></body></html> - + Unnamed schedule Izenik gabeko programazioa + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Honek CSV edo Markdown fitxategi batera esportatzen ditu emaitzak. </p><p><span style=" font-weight:600;">Oharra CSV esportaziorako:</span></p><p>Libreofficen, CSV fitxategi hau estekatuta mantendu daiteke 'Orriak' fitxa-barran eskuineko klik eginda eta gero -&gt;Orri berria -&gt; Fitxategitik -&gt; Esteka erabilita (Oharra: LibreOffice v6.x bertsiotik aurrera, bide zuzena honakoa da: Orria -&gt; Txertatu orria... -&gt; Fitxategitik -&gt; Arakatu...)</p></body></html> + Draft - + Writing camera position Kamera-kokapena idazten - + Draft creation tools Zirriborroak sortzeko tresnak - + Draft annotation tools Zirriborroetan oharpenak sartzeko tresnak - + Draft modification tools Zirriborroak aldatzeko tresnak - + Draft Zirriborroa - + Import-Export Inportatu-Esportatu @@ -4904,212 +4928,212 @@ Utzi hutsik dokumentuko objektu guztiak erabili daitezen. Form - + Git Git - + Status Egoera - + Log Egunkaria - + Refresh Freskatu - + List of files to be committed: Igorriko diren fitxategien zerrenda: - + Diff Diff - + Select all Hautatu dena - + Commit Igorri - + Commit message Igorpen-mezua - + Remote repositories Urruneko biltegiak - + Pull Pull - + Push Push - + Multimaterial definition Material anitzekoaren definizioa - + Copy existing... Kopiatu lehendik dagoen... - + Edit definition Editatu definizioa - + Name: Izena: - + Composition: Konposizioa: - + Add Gehitu - + Up Gora - + Down Behera - + Del Del - + Nesting Habiaratzea - + Container Edukiontzia - + Pick selected Hartu hautatua - + Shapes Formak - + Add selected Gehitu hautatuak - + Remove Kendu - + Nesting parameters Habiaratze-parametroak - + Rotations Biraketak - + Tolerance Tolerantzia - + Arcs subdivisions Arku-zatiketak - + Closer than this, two points are considered equal Hau baino distantzia laburragoan, bi puntu berdinak direla kontsideratzen da - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Linealak ez diren ertzak zatitzeko erabiliko den segmentu kopurua, kalkuluak egiteko. Kurbatutako formak gainjarrita badaude, saiatu balio hau handitzen - + A comma-separated list of angles to try and rotate the shapes Angeluen zerrenda bat, komaz banandua, formak biratzeko - + 0,90,180,270 0,90,180,270 - + Nesting operation Habiaratze-eragiketa - + pass %p igaro %p - + Start Hasi - + Stop Gelditu - + Preview Aurrebista - + Total thickness Lodiera osoa - + Invert Alderantzikatu @@ -5117,696 +5141,696 @@ Utzi hutsik dokumentuko objektu guztiak erabili daitezen. Gui::Dialog::DlgSettingsArch - + General settings Ezarpen orokorrak - + This is the default color for new Wall objects Pareta-objektu berrietarako kolore lehenetsia da hau - + This is the default color for new Structure objects Egitura-objektu berrietarako kolore lehenetsia da hau - + 2D rendering 2D errendatzea - + Show debug information during 2D rendering Erakutsi arazketa-informazioa 2D errendatzean zehar - + Show renderer debug messages Erakutsi errendatzailearen arazketa-mezuak - + Cut areas line thickness ratio Mozte-areen lerroaren lodiera-erlazioa - + Specifies how many times the viewed line thickness must be applied to cut lines Bistaratutako lerroaren lodiera lerroak mozteko zenbat aldiz aplikatu behar den adierazten du - + Width: Zabalera: - + Height: Altuera: - + Color: Kolorea: - + Length: Luzera: - + Diameter Diametroa - + Offset Desplazamendua - + The default width for new windows Leiho berrien zabalera lehenetsia - + The default height for new windows Leiho berrien altuera lehenetsia - + Thickness: Lodiera: - + The default thickness for new windows Leiho berrien lodiera lehenetsia - + Frame color: Markoaren kolorea: - + Glass color: Beira-kolorea: - + Auto-join walls Pareten elkartze automatikoa - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Hau markatuta dagoenean, antzeko 2 pareta konektatzen badira, haien azpiko krokisak batean fusionatuko dira, eta bi paretak bat bihurtuko dira - + Join walls base sketches when possible Elkartu pareten oinarri-krokisak, posible denean - + Mesh to Shape Conversion Amarauna forma bihurtzea - + If this is checked, conversion is faster but the result might still contain triangulated faces Hau markatuta badago, bihurketa azkarragoa da baina emaitzak aurpegi triangeluarrak izan ditzake - + Fast conversion Bihurketa azkarra - + Tolerance: Tolerantzia: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Hau markatuta badago, aurpegien talde lauak derrigorrean lautuko dira, eta horrek zirrikituak eta solidoak ez diren emaitzak eragin ditzake - + Force flat faces Behartu aurpegi lauak - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Hau markatuta badago, aurpegietako zuloak kenketa bidez sortuko dira, alanbreen orientazioa erabili ordez - + Cut method Mozte-metodoa - + Show debug messages Erakutsi arazketa-mezuak - + Separate openings Banandu irekiguneak - + Prefix names with ID number Aurrizki-izenak ID zenbakiarekin - + Scaling factor Eskalatze-faktorea - + Defaults Lehenetsiak - + Walls Paretak - + mm mm - + Structures Egiturak - + Rebars Armadura-barrak - + Windows Leihoak - + Transparency: Gardentasuna: - + 30, 10 30, 10 - + Stairs Eskailera - + Number of steps: Maila kopurua: - + Panels Panelak - + mm mm - + Thickness Lodiera - + Force export as Brep Behartu Brep gisa esportatzea - + Bim server Bim zerbitzaria - + Address Helbidea - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Esportazio-aukerak - + General options Aukera orokorrak - + Import options Inportazio-aukerak - + Import arch IFC objects as Inportatu IFC arkitektura-objektuak honela - + Specifies what kind of objects will be created in FreeCAD FreeCADen zein objektu mota sortuko den adierazten du - + Parametric Arch objects Arkitektura-objektu parametrikoak - + Non-parametric Arch objects Arkitektura-objektu ez parametrikoak - + Simple Part shapes Pieza-forma sinpleak - + One compound per floor Konposatu bat solairuko - + Do not import Arch objects Ez inportatu arkitektura-objektuak - + Import struct IFC objects as Inportatu IFC egitura-objektuak honela: - + One compound for all Konposatu bat denerako - + Do not import structural objects Ez inportatu egitura-objektuak - + Root element: Erro-elementua: - + Detect extrusions Detektatu estrusioak - + Mesher Amaraun-sortzailea - + Builtin Integratua - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Barneko amaraun-sortzailearen eta mefisto amaraun-sortzailearen aukerak - + Tessellation Teselazioa - + Netgen mesher options Netgen amaraun-sortzailearen aukerak - + Grading Graduazioa - + Segments per edge Segmentuak ertz bakoitzeko - + Segments per radius Segmentuak erradio bakoitzeko - + Second order Bigarren ordena - + Allows optimization Optimizazioa onartzen du - + Optimize Optimizatu - + Allow quads Onartu karratuak - + Use triangulation options set in the DAE options page Erabili DAE aukeren orrian ezarritako triangelaketa-aukerak - + Use DAE triangulation options Erabili DAE triangelaketa-aukerak - + Join coplanar facets when triangulating Elkartu alderdi planokideak triangelaketa egitean - + Object creation Objektu-sorrera - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Mendekotasun zirkularrak saihesteko bi estrategia posible: Objektu bat gehiago sortzea (markatu gabe) edo oinarri-krokisaren kanpo-geometria kentzea (markatuta) - + Remove external geometry of base sketches when needed Kendu oinarri-krokisen kanpo-geometria, beharrezkoa denean - + Create clones when objects have shared geometry Sortu klonak objektuek geometria partekatua dutenean - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Hau markatuta badago, objektu bat arkitektura-objektu baten kenketa edo batuketa bihurtzen denean, zirriborro-eraikuntzaren kolorea jasoko du. - + Apply Draft construction style to subcomponents Aplikatu zirriborroen eraikuntza-estiloa azpiosagaiei - + Symbol line thickness ratio Ikur-lerroaren lodiera-erlazioa - + Pattern scale Eredu-eskala - + Open in external browser Ireki kanpoko nabigatzailean - + Survey Lur-neurketa - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Hau markatuta badago, arbelean kopiatuko den testuak unitatea ere barne hartuko du. Bestela, barne-unitatean (milimetroak) adierazitako zenbaki sinple bat izango da - + Include unit when sending measurements to clipboard Neurketak arbelera bidaltzen direnean, unitatea ere sartu - + Pipes Hodiak - + Diameter: Diametroa: - + Split walls made of multiple layers Zatitu hainbat geruzaz osatutako paretak - + Split multilayer walls Zatitu geruza anitzeko paretak - + Use IfcOpenShell serializer if available Erabili IfcOpenShell serializatzailea, erabilgarri badago - + Export 2D objects as IfcAnnotations Esportatu 2D objektuak IfcAnnotation modura - + Hidden geometry pattern Ezkutuko geometria-eredua - + Tolerance value to use when checking if 2 adjacent faces as planar Elkarren alboko 2 aurpegi planarrak diren egiaztatzean erabiliko den tolerantzia-balioa - + Fit view while importing Doitu ikuspegia inportatzean - + Export full FreeCAD parametric model Esportatu FreeCADen eredu erabat parametrikoa - + Do not compute areas for object with more than: Ez kalkulatu areak objektuarentzat honako hau baino gehiago badira: - + faces aurpegiak - + Interval between file checks for references Erreferentzia bila fitxategiak aztertzeko denbora-tartea - + seconds segundo - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Modu lehenetsian, objektu berrien "Mugitu ostalariarekin" propietatearen balioa 'Faltsua' izango da; horrek esan nahi du ez direla mugituko haien objektu ostalaria mugitzen denean. - + Set "Move with host" property to True by default Ezarri "Mugitu ostalariarekin" propietatean 'Egia' balioa modu lehenetsian - + Use sketches Erabili krokisak - + Helpers (grids, axes, etc...) Laguntzaileak (saretak, ardatzak, etab.) - + Exclude list: Baztertze-zerrenda: - + Reuse similar entities Berrerabili antzeko entitateak - + Disable IfcRectangleProfileDef Desgaitu IfcRectangleProfileDef - + Set "Move base" property to True by default Ezarri "Mugitu oinarria" propietatean 'Egia' balioa modu lehenetsian - + IFC version IFC bertsioa - + The IFC version will change which attributes and products are supported IFC bertsioak aldatu egingo du zein atributu eta zein produktu onartzen den - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Espazioak - + Line style: Lerro-estiloa: - + Solid Solidoa - + Dashed Marratua - + Dotted Puntukatua - + Dashdot Marra-puntua - + Line color Lerro-kolorea - + Import full FreeCAD parametric definitions if available Inportatu FreeCADen definizio parametriko osoak, erabilgarri badaude - + Auto-detect and export as standard cases when applicable Detektatu automatikoki eta esportatu kasu estandar gisa, aplikagarria denean - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Hau markatuta badago, arkitektura-objektu batek material bat badu, objektuak materialaren kolorea hartuko du. Objektu bakoitzak ezarpen hori gainidatzi dezake. - + Use material color as shape color Erabili materialaren kolorea formari kolorea emateko - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Ezkutuko objektuen proiekzioei aplikatuko zaien SVG marra mota da hau. - + Scaling factor for patterns used by object that have a Footprint display mode Aztarnen bistaratze modua duten objektuek erabilitako ereduen eskala-faktorea - + The URL of a bim server instance (www.bimserver.org) to connect to. BimServer zerbitzari-instantzia baten URLa (www.bimserver.org), konexioa sortzeko. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ botoiak Bim Server interfazea kanpoko nabigatzaile batean irekiko du, FreeCADen web lan-mahaian ireki ordez - + All dimensions in the file will be scaled with this factor Fitxategiko kota guztiak faktore honen arabera eskalatuko dira - + Meshing program that should be used. If using Netgen, make sure that it is available. Amarauna sortzeko erabiliko den programa. Netgen aukeratzen bada, ziurtatu erabilgarri dagoela. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Barneko amaraun-sortzailearekin eta mefisto amaraun-sortzailearekin erabiliko den teselazio-balioa. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ Balio horrek adierazten du zein abiaduran txikituko den amaraunaren tamaina. Amaraun lokalaren tamainaren h(x) gradienteak |Δh(x)| ≤ 1/balioa formularen muga du. - + Maximum number of segments per edge Segmentu kopuru maximoa ertz bakoitzeko - + Number of segments per radius Segmentu kopurua erradio bakoitzeko - + Allow a second order mesh Onartu bigarren mailako amarauna - + Allow quadrilateral faces Onartu lau aldeko aurpegiak - + IFC export IFC esportazioa - + Show this dialog when exporting Erakutsi elkarrizketa-koadro hau esportatzean - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Zenbait IFC bisorek ez dituzte gustuko estrusio gisa esportatutako objektuak. Erabili hau objektu guztiak BREP geometria gisa esportatuak izan daitezen behartzeko. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ objektuaren barruan gordeko da objektu hori berriro esportatu behar denerako, eta horrek diferentzia txikiak sortzen ditu fitxategi-bertsioen artean. - + Store IFC unique ID in FreeCAD objects Gorde IFC ID bakarrak FreeCAD objektuetan - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,24 +5927,24 @@ egokiak sortzen dira: NURBS, aurpegiduna edo beste edozein. Oharra: Serializatzailea eginbide esperimentala da oraindik! - + 2D objects will be exported as IfcAnnotation 2D objektuak IfcAnnotation modura esportatuko dira - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. FreeCAD objektu-propietate guztiak esportatutako objektuen barruan gordeko dira, objektuak berriro inportatzean eredu parametriko osoa birsortu ahal izateko. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Antzeko entitateak behin bakarrik erabiliko dira fitxategian, posible bada. Horrek fitxategiaren tamaina txikiagotuko du, baina irakurtzeko zailagoa izango da. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5931,7 +5955,7 @@ Hala ere, beste aplikazio batzuk arazoak dituzte entitate hori inportatzeko. Zure kasua bada, hemen desgaitu dezakezu portaera hori, profil guztiak IfcArbitraryClosedProfileDef gisa esportatzeko. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5942,19 +5966,19 @@ Aukera hau aktibatutako badago, GreeCADek automatikoki esportatuko ditu objektu horiek kasu estandar gisa, derrigorrezko baldintzak betetzen direnean. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Gunerik ez bada aurkitzen FreeCAD dokumentuan, gune lehenetsia gehituko da. Ez da derrigorrezkoa gune bat izatea, baina normalean gutxienez bat izaten da fitxategian. - + Add default site if one is not found in the document Gehitu gune lehenetsia dokumentuak ez badu bat - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5963,160 +5987,160 @@ Abisua: IFC estandarrak eskatzen du fitxategi bakoitzak gutxienez eraikin bat iz Hala ere, FreeCADen uste dugu ez litzatekeela derrigorrezkoa izan beharko eraikin bat edukitzea, eta aukera honen bidez gure ikuspuntua erakusteko modua dugu. - + Add default building if one is not found in the document (no standard) Gehitu eraikin lehenetsia dokumentuan ez bada halakorik aurkitzen (ez da estandarra) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Eraikin-solairurik ez bada aurkitzen FreeCAD dokumentuan, lehenetsia gehituko da. Ez da derrigorrezkoa eraikin-solairu bat izatea, baina normalean gutxienez bat izaten da fitxategian. - + Add default building storey if one is not found in the document Gehitu eraikin-solairu lehenetsia dokumentuak ez badu bat - + IFC file units IFC fitxategiaren unitateak - + Metric Metrikoa - + Imperial Inperiala - + IFC import IFC inportazioa - + Show this dialog when importing Erakutsi elkarrizketa-koadro hau inportatzean - + Shows verbose debug messages during import and export of IFC files in the Report view panel Arazketa-mezu xehatuak erakusten ditu txosten-bisten panelean IFC fitxategien inportazioan eta esportazioan - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Klonak erabiltzen dira objektuek geometria partekatua dutenean. Objektu bat oinarri-objektua da, besteak klonak dira. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Zehaztutako elementuaren azpimotak soilik inportatuko dira. Mantendu IfcProduct elementua eraikin-elementu guztiak inportatzeko. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Irekiguneak kenketa modura inportatuko dira; bestela, pareta-formek dagoeneko kenduta izango dituzte beren irekiguneak - + The importer will try to detect extrusions. Note that this might slow things down. Inportatzailea estrusioak detektatzen saiatuko da. Kontuan izan horrek abiadura moteldu dezakeela. - + Object names will be prefixed with the IFC ID number Objektu-izenek IFC ID zenbakia izango dute aurrizkitzat - + If several materials with the same name and color are found in the IFC file, they will be treated as one. IFC fitxategian izen eta kolore bera duten hainbat material aurkitzen badira, material bakartzat hartuko dira. - + Merge materials with same name and same color Fusionatu izen eta kolore bera duten materialak - + Each object will have their IFC properties stored in a spreadsheet object Objektu bakoitzak bere IFC propietateak kalkulu-orrien objektu batean gordeko ditu - + Import IFC properties in spreadsheet Inportatu IFC propietateak kalkulu-orrira - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC fitxategiek geometria zikinak edo solidoak ez direnak eduki ditzakete. Aukera hau markatuta badago, geometria guztiak inportatuko dira, haien baliozkotasuna kontuan hartu gabe. - + Allow invalid shapes Onartu forma baliogabeak - + Comma-separated list of IFC entities to be excluded from imports Inportatuko ez diren IFC entitateen zerrenda bat, komaz banandutakoa - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Doitu ikuspegia objektuak inportatzean. Inportazioa motelduko da, baina inportazioa behatu daiteke. - + Creates a full parametric model on import using stored FreeCAD object properties Eredu parametriko osoa sortzen du inportazioan, biltegiratutako FreeCAD objektu-propietateak erabilita - + Export type Esportazio mota - + Standard model Eredu estandarra - + Structural analysis Egituren analisia - + Standard + structural Estandarra + egiturak - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6125,7 +6149,7 @@ lauetan deskonposatuko dira. Hau markatuta badago, kalkulu bat gehiago egin behar da alderdi planokideak elkartzeko. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6136,7 +6160,7 @@ kalkulu bat gehiago egin behar da alderdi planokideak elkartzeko. - Estandarra eta egiturazkoa: bi eredu motak. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6151,7 +6175,7 @@ besterik ez dira. Hala ere, zenbait BIM aplikaziok faktore hori erabiliko dute fitxategia irekitzean zein unitatetan egingo duten lan aukeratzeko. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6170,12 +6194,12 @@ Ezarri 1 nukleo anitzeko moduan nukleo bakarra erabili nahi baduzu; seguruagoa da nukleo anitzeko moduan kraskadurak gertatzen badira. - + Number of cores to use (experimental) Erabiliko den nukleo kopurua (esperimentala) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6186,7 +6210,7 @@ objektu guztiak 'taldea' objektu batean kokatuko dira. 'Eraikinak' eta 'solairuak', bat baino gehiago badaude, inportatu egingo dira. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Ordeztu 'proiektua', 'gunea', 'eraikina' eta 'solairua' objektuak 'taldea' objektuarekin @@ -6194,7 +6218,7 @@ objektu guztiak 'taldea' objektu batean kokatuko dira. Workbench - + Arch tools Arkitektura-tresnak @@ -6202,32 +6226,32 @@ objektu guztiak 'taldea' objektu batean kokatuko dira. arch - + &Draft &Zirriborroa - + Utilities Utilitateak - + &Arch &Arkitektura - + Creation Sorrera - + Annotation Oharpena - + Modification Aldaketa diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.qm b/src/Mod/Arch/Resources/translations/Arch_fi.qm index 569ae09db1..6c75137cc3 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fi.qm and b/src/Mod/Arch/Resources/translations/Arch_fi.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fi.ts b/src/Mod/Arch/Resources/translations/Arch_fi.ts index 563bbabf2e..f7bba65d00 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fi.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fi.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Akselien välit - + The angles of each axis Jokaisen akselin kulmat - + The length of the axes Akselien pituus - + The size of the axis bubbles Akselikuplien koko - + The numbering style Numerointityyli - + The type of this building Tämän rakennuksen tyyppi - + The base object this component is built upon - The base object this component is built upon + Tämän komponentin perusobjekti on rakennettu - + The object this component is cloning - The object this component is cloning + Objekti, jota tämä komponentti on kloonaa - + Other shapes that are appended to this object - Other shapes that are appended to this object + Muut muodot, jotka liitetään tähän kohteeseen - + Other shapes that are subtracted from this object - Other shapes that are subtracted from this object + Muut muodot, jotka vähennetään tästä kohteesta - + An optional description for this component Valinnainen kuvaus tälle komponentille - + An optional tag for this component Valinnainen tunniste tälle osalle - + A material for this object Tämän objektin materiaali - + Specifies if this object must move together when its host is moved - Specifies if this object must move together when its host is moved + Määrittää, onko tämän kohteen siirryttävä yhdessä, kun sen isäntää siirretään - + The area of all vertical faces of this object - The area of all vertical faces of this object + Tämän objektin kaikkien pystysuuntaisten näkymäpintojen alue - + The area of the projection of this object onto the XY plane - The area of the projection of this object onto the XY plane + Tämän objektin projektio pinta-ala XY tasoon päin - + The perimeter length of the horizontal area - The perimeter length of the horizontal area + Vaakatason alueen pituus - + The model description of this equipment - The model description of this equipment + Tämän laitteen mallin kuvaus - + Additional snap points for this equipment - Additional snap points for this equipment + Lisälaajennus pisteet tälle laitteelle - + The electric power needed by this equipment in Watts - The electric power needed by this equipment in Watts + Tämän laitteen tarvitsema sähköteho watteina - + The height of this object Tämän kohteen korkeus - + The computed floor area of this floor - The computed floor area of this floor + Laskettu lattia-ala tässä kerrospohjassa - + The placement of this object Tämän kohteen sijoittelu - + The profile used to build this frame - The profile used to build this frame + Profiili, jota käytetään tämän kehyksen rakentamiseen - + Specifies if the profile must be aligned with the extrusion wires - Specifies if the profile must be aligned with the extrusion wires + Määrittelee, onko profiili sovitettava puristuslankojen kanssa - + An offset vector between the base sketch and the frame - An offset vector between the base sketch and the frame + Reitin vektori alustan ja kehyksen välillä - + Crossing point of the path on the profile. - Crossing point of the path on the profile. + Työstettävänä olevan polun ylityspiste (Crossing point). - + The rotation of the profile around its extrusion axis - The rotation of the profile around its extrusion axis + Profiilin kierto sen puristusakselin ympärillä - + The length of this element, if not based on a profile - The length of this element, if not based on a profile + Tämän elementin pituus, jos se ei perustu profiiliin - + The width of this element, if not based on a profile - The width of this element, if not based on a profile + Tämän elementin leveys, jos se ei perustu profiiliin - + The thickness or extrusion depth of this element - The thickness or extrusion depth of this element + Tämän osan paksuus tai puristussyvyys - + The number of sheets to use - The number of sheets to use + Käytettävien sivujen lukumäärä - + The offset between this panel and its baseline - The offset between this panel and its baseline + Tämän paneelin ja sen perustason välinen siirtymä - + The length of waves for corrugated elements - The length of waves for corrugated elements + Aallonpituus aaltomuotoisiin esineisiin - + The height of waves for corrugated elements - The height of waves for corrugated elements + Aallonkorkeus aaltomuotoisiin esineisiin - + The direction of waves for corrugated elements - The direction of waves for corrugated elements + Aallonsuunta aaltomuotoisiin esineisiin - + The type of waves for corrugated elements - The type of waves for corrugated elements + Aallon muoto aaltomuotoisiin esineisiin - + The area of this panel - The area of this panel + Tämän ikkunan pinta-ala - + The facemaker type to use to build the profile of this object - The facemaker type to use to build the profile of this object + Näkymäpinnan tyyppi, jota käytetään tämän kohteen profiiliin - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - The normal extrusion direction of this object (keep (0,0,0) for automatic normal) + Tämän objektin normaali puristussuunta (pidä (0,0,0) jos haluat normaalin suunnan määräytyvän automaattisesti) - + The linked object - The linked object + Linkitetty objekti - + The line width of the rendered objects - The line width of the rendered objects + Rivin leveys renderöidyille kohteille - + The color of the panel outline - The color of the panel outline + Alueen tekstin väri - + The size of the tag text - The size of the tag text + Tekstin koko - + The color of the tag text - The color of the tag text + Alueen tekstin väri - + The X offset of the tag text - The X offset of the tag text + Ilmoitustekstin X-siirtymä - + The Y offset of the tag text - The Y offset of the tag text + Ilmoitustekstin Y-siirtymä - + The font of the tag text - The font of the tag text + Ilmoitustekstin fontti - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label - The text to display. Can be %tag%, %label% or %description% to display the panel tag or label + Näytettävä teksti. Voi olla %tag%, %label% tai %description% näyttääksesi paneelin ilmoituksen tai tunnisteen - + The position of the tag text. Keep (0,0,0) for center position - The position of the tag text. Keep (0,0,0) for center position + Tekstin sijainti. Jätä (0,0,0) automaattista sijoittelua varten - + The rotation of the tag text - The rotation of the tag text + Ilmoitustekstin kiertyminen - + A margin inside the boundary - A margin inside the boundary + Raja-alueen sisällä oleva marginaali - + Turns the display of the margin on/off - Turns the display of the margin on/off + Vaihtaa marginaalin näytön päälle/pois - + The linked Panel cuts - The linked Panel cuts + Linkitetyt paneelin leikkaukset - + The tag text to display - The tag text to display + Näytettävä ilmoituksen teksti - + The width of the sheet - The width of the sheet + Arkin leveys - + The height of the sheet - The height of the sheet + Levyn korkeus - + The fill ratio of this sheet - The fill ratio of this sheet + Täyttöaste tällä arkilla - + The diameter of this pipe, if not based on a profile - The diameter of this pipe, if not based on a profile + Tämän putken halkaisija, jos se ei perustu profiiliin - + The length of this pipe, if not based on an edge - The length of this pipe, if not based on an edge + Tämän putken pituus, jos se ei perustu reunaan - + An optional closed profile to base this pipe on - An optional closed profile to base this pipe on + Valinnainen suljettu profiili tämän putken määrittelyksi - + Offset from the start point - Offset from the start point + Siirtymä aloituspisteestä - + Offset from the end point - Offset from the end point + Siirtymä päätepisteestä - + The curvature radius of this connector - The curvature radius of this connector + Tämän liittimen kaarevuussäde - + The pipes linked by this connector - The pipes linked by this connector + Tämän liittimen yhdistämät putket - + The type of this connector - The type of this connector + Tämän liittimen tyyppi - + The length of this element - The length of this element + Tämän elementin pituus - + The width of this element - The width of this element + Tämän elementin leveys - + The height of this element - The height of this element + Tämän elementin korkeus - + The structural nodes of this element - The structural nodes of this element + Tämän elementin rakenteelliset solmupisteet - + The size of the chamfer of this element - The size of the chamfer of this element + Tämän elementin viisteen koko - + The dent length of this element - The dent length of this element + Tämän elementin ulokkeen pituus - + The dent height of this element - The dent height of this element + Tämän elementin ulokkeen korkeus - + The dents of this element - The dents of this element + Tämän elementin ulokkeet - + The chamfer length of this element - The chamfer length of this element + Tämän elementin viisteen pituus - + The base length of this element - The base length of this element + Tämän elementin peruspituus - + The groove depth of this element - The groove depth of this element + Tämän elementin uran syvyys - + The groove height of this element - The groove height of this element + Tämän elementin uran korkeus - + The spacing between the grooves of this element - The spacing between the grooves of this element + Tämän elementin urien välinen etäisyys - + The number of grooves of this element - The number of grooves of this element + Tämän elementin urien lukumäärä - + The dent width of this element - The dent width of this element + Tämän elementin ulokkeen leveys - + The type of this slab - The type of this slab + Tämän laatan tyyppi - + The size of the base of this element - The size of the base of this element + Tämän elementin perustan koko - + The number of holes in this element - The number of holes in this element + Tämän elementin reikien määrä - + The major radius of the holes of this element - The major radius of the holes of this element + Tämän elementin reikien tärkein (major) säde - + The minor radius of the holes of this element - The minor radius of the holes of this element + Tämän elementin reikien pienin (minor) säde - + The spacing between the holes of this element - The spacing between the holes of this element + Tämän elementin reikien välinen etäisyys - + The length of the down floor of this element - The length of the down floor of this element + Tämän elementin alimman kerroksen pituus - + The number of risers in this element - The number of risers in this element + Porrasaskelmien lukumäärä tässä elementissä - + The riser height of this element - The riser height of this element + Porrasaskelman korkeus tässä elementissä - + The tread depth of this element - The tread depth of this element + Porrasaskelman syvyys tässä elementissä - + Outside Diameter - Outside Diameter + Ulkopuolen halkaisija - + Wall thickness - Wall thickness + Seinän paksuus - + Width of the beam - Width of the beam + Palkin leveys - + Height of the beam - Height of the beam + Palkin korkeus - + Thickness of the web - Thickness of the web + Kalvon paksuus - + Thickness of the flanges - Thickness of the flanges + Laipan paksuus - + Thickness of the sides - Thickness of the sides + Sivujen paksuus - + Thickness of the webs - Thickness of the webs + Kalvojen paksuus - + Thickness of the flange - Thickness of the flange + Laipan paksuus - + The diameter of the bar - The diameter of the bar + Riman halkaisija - + The distance between the border of the beam and the first bar (concrete cover). - The distance between the border of the beam and the first bar (concrete cover). + Palkin reunan ja ensimmäisen riman välinen etäisyys (betonin suoja). - + The distance between the border of the beam and the last bar (concrete cover). - The distance between the border of the beam and the last bar (concrete cover). + Palkin reunan ja viimeisen riman välinen etäisyys (betonin suoja). - + The amount of bars - The amount of bars + Rimojen määrä - + The spacing between the bars - The spacing between the bars + Rimojen välinen etäisyys - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - The direction to use to spread the bars. Keep (0,0,0) for automatic direction. + Käytetty suunta rimojen levittämiseen. Pidä (0,0,0) automaattista suunnan ohjausta varten. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. + Täyte, joka levitetty pohjaprofiilin kulmaan. Tämä arvo kerrotaan riman halkaisijalla. - + The description column - The description column + Kuvauksen sarake - + The values column - The values column + Arvojen sarake - + The units column - The units column + Yksikköjen sarake - + The objects column - The objects column + Esineiden sarake - + The filter column - The filter column + Suodattimen sarake - + The spreadsheet to print the results to - The spreadsheet to print the results to + Laskentataulukko, jonka avulla tulokset tulostetaan - + If false, non-solids will be cut too, with possible wrong results. - If false, non-solids will be cut too, with possible wrong results. + Jos epätosi, niin ei-kiinteät leikataan myös, myös mahdollisten väärien tuloksien tuloksien kanssa. - + The display length of this section plane - The display length of this section plane + Tämän lohkotason näytön pituus - + The display height of this section plane - The display height of this section plane + Tämän lohkotason näytön korkeus - + The size of the arrows of this section plane - The size of the arrows of this section plane + Nuolien koko tässä lohkotasossa - + Show the cut in the 3D view - Show the cut in the 3D view + Näytä leikkaus 3D-näkymässä - + The rendering mode to use - The rendering mode to use + Käytettävä renderointitila - + If cut geometry is shown or not - If cut geometry is shown or not + Näytetäänkö leikkausgeometria vai ei näytetä - + If cut geometry is filled or not - If cut geometry is filled or not + Onko leikkausgeometria täytetty vai ei ole - + The size of the texts inside this object - The size of the texts inside this object + Tämän objektin sisällä olevien tekstien koko - + If checked, source objects are displayed regardless of being visible in the 3D model - If checked, source objects are displayed regardless of being visible in the 3D model + Jos valittu, lähdeobjektit näytetään riippumatta siitä, että ne näkyvät 3D-mallissa - + The base terrain of this site - The base terrain of this site + Tämän kohteen maasto - + The postal or zip code of this site - The postal or zip code of this site + Tämän sivuston posti- tai postinumero - + The city of this site - The city of this site + Tämän sivuston kaupunki - + The country of this site - The country of this site + Tämän sivuston maa - + The latitude of this site - The latitude of this site + Tämän sivuston leveysaste - + Angle between the true North and the North direction in this document - Angle between the true North and the North direction in this document + Kulma todellisen pohjoisen ja pohjoisen välillä tässä asiakirjassa - + The elevation of level 0 of this site - The elevation of level 0 of this site + Korkeustason kohoama tämän sivuston 0-tasolla - + The perimeter length of this terrain - The perimeter length of this terrain + Tämän maaston koko pituus - + The volume of earth to be added to this terrain - The volume of earth to be added to this terrain + Maan tilavuus, joka lisätään tähän maastoon - + The volume of earth to be removed from this terrain - The volume of earth to be removed from this terrain + Maan tilavuus, joka on tarkoitus poistaa tästä maastosta - + An extrusion vector to use when performing boolean operations - An extrusion vector to use when performing boolean operations + Puristusvektori, jota käytetään boolean toiminnan suorittamisessa - + Remove splitters from the resulting shape - Remove splitters from the resulting shape + Poista jakajat tulevasta muodosta - + Show solar diagram or not - Show solar diagram or not + Näytä aurinkokuva tai ei - + The scale of the solar diagram - The scale of the solar diagram + Aurinkokuvan kaavion mittakaava - + The position of the solar diagram - The position of the solar diagram + Aurinkokuvan kaavion sijainti - + The color of the solar diagram - The color of the solar diagram + Auringon kaavion väri - + The objects that make the boundaries of this space object - The objects that make the boundaries of this space object + Kohteet, jotka tekevät tämän tilakohteen rajat - + The computed floor area of this space - The computed floor area of this space + Laskettu lattia-ala tässä tilassa - + The finishing of the floor of this space - The finishing of the floor of this space + Tämän tilan lattian viimeistely - + The finishing of the walls of this space - The finishing of the walls of this space + Tämän tilan seinien viimeistely - + The finishing of the ceiling of this space - The finishing of the ceiling of this space + Tämän tilan sisäkaton viimeistely - + Objects that are included inside this space, such as furniture - Objects that are included inside this space, such as furniture + Esineet, jotka sisältyvät tähän tilaan, kuten huonekalut - + The type of this space - The type of this space + Tämän tilan tyyppi - + The thickness of the floor finish - The thickness of the floor finish + Lattian viimeistelyn paksuus - + The number of people who typically occupy this space - The number of people who typically occupy this space + Ihmisten lukumäärä, joka tyypillisesti on tässä tilassa - + The electric power needed to light this space in Watts - The electric power needed to light this space in Watts + Tämän laitteen tarvitsema sähköteho watteina - + The electric power needed by the equipment of this space in Watts - The electric power needed by the equipment of this space in Watts + Tämän tilan laitteiden tarvitsema sähköteho watteina - + If True, Equipment Power will be automatically filled by the equipment included in this space - If True, Equipment Power will be automatically filled by the equipment included in this space + Jos on totta, laitteiden tehotarve täytetään automaattisesti laitteilla, jotka sisältyvät tähän tilaan - + The type of air conditioning of this space - The type of air conditioning of this space + Tämän tilan ilmastointilaitteen tyyppi - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data - The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data + Näytettävä teksti. Käytä $area, $label, $tag, $floor, $walls, $ceiling lisätäksesi vastaavat tiedot - + The name of the font Fontin nimi - + The color of the area text - The color of the area text + Alueen tekstin väri - + The size of the text font - The size of the text font + Tekstin kirjaimiston koko - + The size of the first line of text - The size of the first line of text + Ensimmäinen tekstirivin koko - + The space between the lines of text - The space between the lines of text + Tekstin riviväli - + The position of the text. Leave (0,0,0) for automatic position - The position of the text. Leave (0,0,0) for automatic position + Tekstin sijainti. Jätä (0,0,0) automaattiseen sijaintiin - + The justification of the text - The justification of the text + Tekstin tasaus - + The number of decimals to use for calculated texts - The number of decimals to use for calculated texts + Laskutuloksissa käytettävien desimaalien lukumäärä - + Show the unit suffix - Show the unit suffix + Näytä yksikön jälkipääte - + The length of these stairs, if no baseline is defined - The length of these stairs, if no baseline is defined + Näiden portaiden pituus, jos peruslinjaa ei ole määritelty - + The width of these stairs - The width of these stairs + Näiden portaiden leveys - + The total height of these stairs - The total height of these stairs + Näiden portaiden kokonaiskorkeus - + The alignment of these stairs on their baseline, if applicable - The alignment of these stairs on their baseline, if applicable + Näiden portaiden tasaus peruslinjaan, jos on soveltuva - + The number of risers in these stairs - The number of risers in these stairs + Porrasnousujen lukumäärä näissä portaissa - + The depth of the treads of these stairs - The depth of the treads of these stairs + Näiden porrasaskelmien pintojen syvyys - + The height of the risers of these stairs - The height of the risers of these stairs + Näiden porrasaskelminen nousukorkeus - + The size of the nosing - The size of the nosing + Askelman ulokkeen suuruus - + The thickness of the treads - The thickness of the treads + Pinnoitteiden paksuus - + The type of landings of these stairs - The type of landings of these stairs + Porrastasojen tyyppi - + The type of winders in these stairs - The type of winders in these stairs + Näiden portaiden käännöstyyppi - + The type of structure of these stairs - The type of structure of these stairs + Näiden portaiden rakennetyyppi - + The thickness of the massive structure or of the stringers - The thickness of the massive structure or of the stringers + Massiivisen rakenteen tai jäykisteiden paksuus - + The width of the stringers - The width of the stringers + Jäykisteiden leveys - + The offset between the border of the stairs and the structure - The offset between the border of the stairs and the structure + Portaiden rajan ja rakenteen välinen siirtymä - + An optional extrusion path for this element - An optional extrusion path for this element + Valinnainen puristuspolku tälle elementille - + The height or extrusion depth of this element. Keep 0 for automatic - The height or extrusion depth of this element. Keep 0 for automatic + Tämän elementin korkeus tai puristussyvyys. Pidä 0 automaattiseen toimintoon - + A description of the standard profile this element is based upon - A description of the standard profile this element is based upon + Standardiprofiilin kuvaus tämän elementin perustana on - + Offset distance between the centerline and the nodes line - Offset distance between the centerline and the nodes line + Siirtymän etäisyys keskilinjan ja solmukohtien välisen linjan välillä - + If the nodes are visible or not - If the nodes are visible or not + Onko solmukohdat näkyvissä, kyllä tai ei - + The width of the nodes line - The width of the nodes line + Solmukohtien suoran leveys - + The size of the node points - The size of the node points + Solmupisteiden koko - + The color of the nodes line - The color of the nodes line + Solmukohtien linjan väri - + The type of structural node - The type of structural node + Rakenteellisen solmun tyyppi - + Axes systems this structure is built on - Axes systems this structure is built on + Akselijärjestelmä johon tämä rakenne perustuu - + The element numbers to exclude when this structure is based on axes - The element numbers to exclude when this structure is based on axes + Elementtien määrä, joita ei huomioida kun tämä rakenne perustuu akseleihin - + If true the element are aligned with axes If true the element are aligned with axes - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The width of this wall. Not used if this wall is based on a face The width of this wall. Not used if this wall is based on a face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + The normal direction of this window The normal direction of this window - + The area of this window Tämän ikkunan pinta-ala - + An optional higher-resolution mesh or shape for this object An optional higher-resolution mesh or shape for this object - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material - A description for this material + Tämän materiaalin kuvaus - + The transparency value of this material - The transparency value of this material + Tämän materiaalin läpinäkyvyysarvo - + The color of this material - The color of this material + Tämän materiaalin väri - + The list of layer names - The list of layer names + Kerroksien nimien luettelo - + The list of layer materials - The list of layer materials + Kerroksen materiaalien luettelo - + The list of layer thicknesses - The list of layer thicknesses + Kerroksen paksuuksien luettelo - + The line color of the projected objects - The line color of the projected objects + Projisoitujen kohteiden rivin väri - + The color of the cut faces (if turned on) - The color of the cut faces (if turned on) + Leikkauksen tahkojen väri (jos käytössä) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic - The number of the wire that defines the hole. A value of 0 means automatic + Reikää määrittävän lankojen lukumäärä. Arvo 0 tarkoittaa automaattista määrittelyä - + The label of each axis - The label of each axis + Kunkin akselin tunniste - + If true, show the labels - If true, show the labels + Jos tosi, näytä tunnisteet - + A transformation to apply to each label - A transformation to apply to each label + Kussakin etiketissä sovellettava muutos - + The axes this system is made of - The axes this system is made of + Tämän järjestelmän akselit on valmistettu - + An optional axis or axis system on which this object should be duplicated - An optional axis or axis system on which this object should be duplicated + Valinnainen akseli- tai akselijärjestelmä, jossa tämä objekti on monistettava - + The type of edges to consider - The type of edges to consider + Harkittava reunojen tyyppi - + If true, geometry is fused, otherwise a compound - If true, geometry is fused, otherwise a compound + Jos tosi, geometria yhdistetään, muuten yhdiste - + If True, the object is rendered as a face, if possible. - If True, the object is rendered as a face, if possible. + Jos tosi, objekti renderöidään näyttöpinnaksi, jos mahdollista. - + The allowed angles this object can be rotated to when placed on sheets - The allowed angles this object can be rotated to when placed on sheets + Tämän objektin sallittu kulma voidaan kiertää, kun se asetetaan arkeille - + Specifies an angle for the wood grain (Clockwise, 0 is North) - Specifies an angle for the wood grain (Clockwise, 0 is North) + Määrittää puun syiden kulman (myötäpäivään, 0 on pohjoinen) - + Specifies the scale applied to each panel view. - Specifies the scale applied to each panel view. + Määrittää kuhunkin paneelinäkymään sovellettavan asteikon. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar The structure object that hosts this rebar - + The custom spacing of rebar The custom spacing of rebar - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size - The font size + Kirjasimen koko - + The placement of this axis system - The placement of this axis system + Tämän akselijärjestelmän sijoittelu - + The level of the (0,0,0) point of this level - The level of the (0,0,0) point of this level + Tämän tason (0,0,0) taso - + The shape of this object - The shape of this object + Tämän objektin muoto - + The line width of this object - The line width of this object + Tämän objektin viivan leveys - + An optional unit to express levels - An optional unit to express levels + Valinnainen yksikkö tasojen ilmaisemiseksi - + A transformation to apply to the level mark - A transformation to apply to the level mark + Transformaatio, joka koskee tasomerkkiä - + If true, show the level - If true, show the level + Jos tosi, näytä taso - + If true, show the unit on the level tag - If true, show the unit on the level tag + Jos tosi, näytä yksikkö tason tagissa - + If true, when activated, the working plane will automatically adapt to this level - If true, when activated, the working plane will automatically adapt to this level + Jos tosi, kun se aktivoituu, työtaso mukautuu automaattisesti tälle tasolle - + The font to be used for texts - The font to be used for texts + Kirjasin, jota käytetään teksteissä - + The font size of texts - The font size of texts + Tekstien kirjasinkoko - + Camera position data associated with this object - Camera position data associated with this object + Kameran sijaintitiedot liittyvät tähän objektiin - + If set, the view stored in this object will be restored on double-click - If set, the view stored in this object will be restored on double-click + Jos asetettu, tähän objektiin tallennettu näkymä palautetaan kaksoisklikkauksella - + The individual face colors - The individual face colors + Yksittäiset näkymäpintojen värit - + If set to True, the working plane will be kept on Auto mode - If set to True, the working plane will be kept on Auto mode + Jos valinta on totta, työtaso säilytetään automaattisessa tilassa - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file The font file - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Osat - + Components of this object Tämän objektin osat - + Axes Akselit - + Create Axis Luo akseli - + Remove Poista - + Add Lisää - + Axis Akseli - + Distance Etäisyys - + Angle Kulma - + is not closed ei ole suljettu - + is not valid ei ole kelvollinen - + doesn't contain any solid ei sisällä yhtään monitahokasta - + contains a non-closed solid sisältää avoimen monitahokkaan - + contains faces that are not part of any solid sisältää tahkoja jotka eivät ole minkään monitahokkaan osana - + Grouping Ryhmittely - + Ungrouping Ryhmittelyn purkaminen - + Split Mesh Jaa verkko - + Mesh to Shape Verkko Muodolle - + Base component Perusosa - + Additions Lisäykset - + Subtractions Vähennykset - + Objects Objektit - + Roof Katto - + Create Roof Luo katto - + Unable to create a roof Kattoa ei voi luoda - + Page Sivu - + View of Näkymä - + Create Section Plane Luo lohkotaso - + Create Site Luo kohde - + Create Structure Luo rakenne - + Create Wall Luo seinä - + Width Leveys - + Height Korkeus - + This mesh is an invalid solid Tämä verkkopinta ei ole monitahokas - + Create Window Luo ikkuna - + Edit Muokkaa - + Create/update component Luo/päivitä osa - + Base 2D object Perustana oleva 2D objekti - + Wires Langat - + Create new component Luo uusi komponentti - + Name Nimi - + Type Tyyppi - + Thickness Paksuus - + Error: Couldn't determine character encoding Virhe: Käytettyä merkistökoodausta ei pystytä tunnistamaan - + file %s successfully created. tiedoston %s luominen onnistui. - + Add space boundary Lisää tilan raja - + Remove space boundary Poista tilan raja - + Please select a base object Valitse peruskohde - + Fixtures Kalusteet - + Frame Kehys - + Create Frame Luo kehys - + Create Rebar Luo raudoitustanko - + Create Space Luo tilaa - + Create Stairs Luo portaat - + Length Pituus - + Error: The base shape couldn't be extruded along this tool object Virhe: Pohjamuotoa ei voitu puristaa pitkin tätä työkalun kohdetta - + Couldn't compute a shape Ei voitu laskea muotoa - + Merge Wall Yhdistä seinä - + Please select only wall objects Valitse vain seinäkohteita - + Merge Walls Yhdistä seinät - + Distances (mm) and angles (deg) between axes Etäisyydet (mm) ja kulmat (astetta) akselien väliselle - + Error computing the shape of this object Virhe laskettaessa tämän kohteen muotoa - + Create Structural System Luo rakenteellinen järjestelmä - + Object doesn't have settable IFC Attributes Kohteessa ei ole asetettavia IFC määritteitä - + Disabling Brep force flag of object Kytkee pois kohteen Brep voiman lipun - + Enabling Brep force flag of object Kytkee päälle kohteen Brep voiman lipun - + has no solid ei ole yhtenäinen - + has an invalid shape on virheellinen muoto - + has a null shape on tyhjä muoto - + Cutting Leikataan - + Create Equipment Luo laitteisto - + You must select exactly one base object Valitse tasan yksi peruskohde - + The selected object must be a mesh Valitun kohteen on oltava verkkopinta - + This mesh has more than 1000 facets. Tällä verkkopinnalla on yli 1000 sivupintaa. - + This operation can take a long time. Proceed? Tämä toiminto voi kestää kauan. Jatketaanko? - + The mesh has more than 500 facets. This will take a couple of minutes... Tällä verkkopinnalla on yli 500 sivupintaa. Tämä kestää vain pari minuuttia... - + Create 3 views Luo 3 näkymää - + Create Panel Luo paneeli - + Id Tunnus - + IdRel IdRel - + Cut Plane Leikkaa taso - + Cut Plane options Leikkaa taso -asetukset - + Behind Takana - + Front Etupuoli - + Angle (deg) Kulma (astetta) - + Run (mm) Juoksu (mm) - + Thickness (mm) Paksuus (mm) - + Overhang (mm) Ylitys (mm) - + Height (mm) Korkeus (mm) - + Create Component Create Component - + Create material Luo materiaali - + Walls can only be based on Part or Mesh objects Walls can only be based on Part or Mesh objects - + Set text position Set text position - + Category Kategoria - + Key Key - + Value Arvo - + Unit Yksikkö - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building Luo rakennus - + Group Ryhmä - + Create Floor Luo lattia - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools Työkalut - + Edit views positions Edit views positions - + Create Pipe Create Pipe - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer Viiste - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes Number of holes - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Level - + Rotation Rotation - + Offset Siirtymä - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File Tuo CSV-tiedosto - + Export CSV File Vie CSV-tiedosto - + Schedule Schedule - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door Ovi - + Hinge Sarana - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Leikattava sivu - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material Materiaali - + New layer Uusi kerros - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Create Grid - + Label Label - + Axis system components Axis system components - + Grid Ruudukko - + Total width Yhteiskorkeus - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face This object has no face - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey Tutkimus - + Set description Aseta kuvaus - + Clear Tyhjennä - + Copy Length Kopioi pituus - + Copy Area Copy Area - + Export CSV Vie CSV - + Description Kuvaus - + Area Area - + Total Total - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Component - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Ominaisuus - + Add property... Add property... - + Add property set... Add property set... - + New... Uusi ... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Profiili - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Keskikohta - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Lisää valitut - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Vasen - + Right Oikea - + Use sketches Käytä luonnoksia - + Structure Rakenne - + Window Ikkuna - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Luo projekti - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Luo profiili - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Seinä - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... Valitse esiasetus... - + Name Nimi - + Description Kuvaus - + Color Väri - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material - The color of this material + Tämän materiaalin väri - + Transparency Läpinäkyvyys - + A transparency value for this material Tämän materiaalin läpinäkyvyysarvo - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3d näkymiä verkkopinnasta - + Creates 3 views (top, front, side) from a mesh-based object Luo 3 näkymää (ylhäältä, edessä, sivulta) verkkopintaan pohjautuvasta kohteesta @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Lisää osa - + Adds the selected components to the active object Lisää valitut osat Aktiiviseen objektiin @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Akseli - + Grid Ruudukko - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Akselityökalut @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Rakennus - + Creates a building object including selected objects. Luo rakennuksen objekti, sisältäen valitut objektit. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Tarkista - + Checks the selected objects for problems Tarkistaa valitut objektit ongelmien varalta @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Sulje reiät - + Closes holes in open shapes, turning them solids Sulkee reijät avoimissa muodoissa tehden niistä monitahokkaita @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Component - + Creates an undefined architectural component Creates an undefined architectural component @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Leikkaa tasolla - + Cut an object with a plane Kohteen leikkaaminen tasolla - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Varusteet - + Creates an equipment object from a selected object (Part or Mesh) Luo varustekohteen valitusta kohteesta (osa tai verkkopinta) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Level - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Kehys - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material Materiaali @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Yhdistä seinät - + Merges the selected walls, if possible Yhdistää valitut seinät, jos mahdollista @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Verkko Muodolle - + Turns selected meshes into Part Shape objects Muuttaa valitut verkkopinnat Osa Muoto (Part Shape) objekteiksi @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Monimateriaalinen - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Paneeli - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Luo paneelikohteen tyhjästä tai valitusta kohteesta (luonnos, lanka, näkymäpinta tai monitahokas) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Paneelin työkalut @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Putki - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profiili - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projekti - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Luo betoniterästangon valitusta rakenteellisen kohteen näkymäpinnasta - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Poista osa - + Remove the selected components from their parents, or create a hole in a component Poistaa valitut komponentit vanhemmiltaan tai luo reiän komponentissa @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Muodon poistaminen Arkkitehtuurista - + Removes cubic shapes from Arch components Poistaa kuutiomuodot Arkkitehtuurisista komponenteista @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Katto - + Creates a roof object from the selected wire. Luo kattokohteen valitusta lankakuvasta. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Schedule - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Osan taso - + Creates a section plane object, including the selected objects Luo lohkotaso-objektin ottaen mukaan valitut objektit @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Valitse ei-moninaiset verkot - + Selects all non-manifold meshes from the document or from the selected groups Valitsee kaikki ei-moninaiset verkot asiakirjasta tai valituista ryhmistä @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Sijainti - + Creates a site object including selected objects. Luo objektin sijainnin, sisältäen valitut objektit. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Tila - + Creates a space object from selected boundary objects Luo tilakohteen valituista rajakohteista - + Creates a stairs object Luo porras -kohde @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Jaa verkko - + Splits selected meshes into independent components Jakaa valitut verkot riippumattomiin komponentteihin @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Portaat @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Rakenne - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Luo rakenne-objektin piirrosta tai valitusta objektista (sketsi, lanka, pinta tai monitahokas) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Tutkimus - + Starts survey Aloittaa tutkimuksen @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Näytä tai piilota IFC Brep lippu - + Force an object to be exported as Brep or not Pakota kohde vietäväksi Brep -muodossa tai ei @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Seinä - + Creates a wall object from scratch or from a selected object (wire, face or solid) Luo seinä-objektin piirroista tai valitusta objektista (lanka, pinta tai kiinteä) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Ikkuna - + Creates a window object from a selected object (wire, rectangle or sketch) Luo ikkunaobjektin valitusta objektista (lanka, suorakaide tai luonnos) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Palvelin - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Yhdistä - + Idle Joutokäynti - + Open in browser Avaa selaimessa - + Project Projekti - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Lataa ohjelma - + Available revisions: Available revisions: - + Open Avaa - + Upload Lähetä - + Root object: Root object: - + Comment Kommentti @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Kuvaus - + A description for this operation A description for this operation - + Unit Yksikkö - + Objects Objektit - + Filter Suodatin - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear Tyhjennä - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Tuonti - + Export Vie - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: Salasana: - + Dialog Dialogi - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Ominaisuus - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Writing camera position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft - Vedos (vesirajasta pohjaan) + Syväys (vesirajasta pohjaan) - + Import-Export Tuo/Vie @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Tila - + Log Log - + Refresh Päivitä - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Valitse kaikki - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Nimi: - + Composition: Composition: - + Add Lisää - + Up Ylös - + Down Alas - + Del Del - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes Muodot - + Add selected Lisää valitut - + Remove Poista - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance Toleranssi - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start - Start + Aloita - + Stop Pysäytä - + Preview Esikatselu - + Total thickness Total thickness - + Invert Käännä @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Yleiset asetukset - + This is the default color for new Wall objects Tämä on oletusarvoinen väri uusille seinäobjekteille - + This is the default color for new Structure objects Tämä on oletusarvoinen väri uusille rakenneobjekteille - + 2D rendering 2D renderöinti - + Show debug information during 2D rendering Näytä debug tietoja 2D renderöinnin aikana - + Show renderer debug messages Näytä renderöijän debug viestit - + Cut areas line thickness ratio Leikkaavan alueen viivan paksuuden suhde - + Specifies how many times the viewed line thickness must be applied to cut lines Määrittää montko kertaa näytetyn viivan paksuutta pitää soveltaa leikattuihin viivoihin - + Width: Leveys: - + Height: Korkeus: - + Color: Väri: - + Length: Pituus: - + Diameter Halkaisija - + Offset Siirtymä - + The default width for new windows Oletusleveys uusille ikkunoille - + The default height for new windows Oletuskorkeus uusille ikkunoille - + Thickness: Paksuus: - + The default thickness for new windows Uusien ikkunoiden oletuspaksuus - + Frame color: Kehyksen väri: - + Glass color: Lasin väri: - + Auto-join walls Seinien liittäminen automaattisesti - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Jos tämä on valittuna, niin 2:n samanlaisen seinän liitoksessa niiden taustalla olevat luonnokset yhdistetään yhdeksi ja kaksi seinää muuttuvat yhdeksi - + Join walls base sketches when possible Liitä seinien pohjaluonnokset mahdollisuuksien mukaan - + Mesh to Shape Conversion Verkkopinnasta muodoksi muunnos - + If this is checked, conversion is faster but the result might still contain triangulated faces Jos tämä on valittu, muuntaminen on nopeampi mutta tulos saattaa vielä sisältää kolmioituja näkymäpintoja - + Fast conversion Nopea muuntaminen - + Tolerance: Toleranssi: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Jos tämä on valittuna, näkymien tasoryhmiä pakotetaan litteäksi, jolloin seurauksena voi olla mahdollisia aukkoja ja ei-ehjiä tuloksia - + Force flat faces Pakota tasomaiset näkymät - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Jos tämä on valittuna, reiät näkymissä esitetään mielummin vähentämällä kuin käyttämällä langoitussuuntaa - + Cut method Leikkaus menetelmä - + Show debug messages Näytä debug-viestit - + Separate openings Erillinen aukot - + Prefix names with ID number Lisää tunnusnumero nimien eteen - + Scaling factor Skaalauskerroin - + Defaults Oletusarvot - + Walls Seinät - + mm mm - + Structures Rakenteet - + Rebars Raudoitustangot - + Windows Ikkunat - + Transparency: Läpinäkyvyys: - + 30, 10 30, 10 - + Stairs Portaat - + Number of steps: Askelten määrä: - + Panels Paneelit - + mm mm - + Thickness Paksuus - + Force export as Brep Pakota vienti Brep muodossa - + Bim server Bim server - + Address Osoite - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Vientiasetukset - + General options Yleiset asetukset - + Import options Tuontiasetukset - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: Root element: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin Sisäänrakennettu - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation Geometrian pilkkominen - + Netgen mesher options Netgen mesher options - + Grading Grading - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Toinen järjestys - + Allows optimization Allows optimization - + Optimize Optimoi - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Kohteen luonti - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Tutkimus - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Putket - + Diameter: Halkaisija: - + Split walls made of multiple layers Erota useista kerroksista tehdyt seinät - + Split multilayer walls Erota monikerroksiset seinät - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Piilotettu geometrinen kuvio - + Tolerance value to use when checking if 2 adjacent faces as planar Tätä toleranssiarvoa käytetään, kun tarkistetaan, onko 2 viereistä näkymäpintaa tasossa - + Fit view while importing Sovita näkymään tuotaessa - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Käytä luonnoksia - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Jätä pois luettelo: - + Reuse similar entities Käytä samankaltaisia kokonaisuuksia uudelleen - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC versio - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Tilat - + Line style: Viivan tyyli: - + Solid Monitahokas - + Dashed Katkoviiva - + Dotted Pisteviiva - + Dashdot Katkopisteviiva - + Line color Viivan väri - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Käytä materiaalin väriä muodon värinä - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC-vienti - + Show this dialog when exporting Näytä tämä ikkuna vietäessä - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Lisää oletusrakennus, jos asiakirjasta ei sellaista löydy (ei standardia) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC tiedostoyksiköt - + Metric Metrinen - + Imperial Brittiläinen - + IFC import IFC-tuonti - + Show this dialog when importing Näytä tämä ikkuna tuotaessa - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Tuo IFC ominaisuudet laskentataulukossa - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC-tiedostot voivat sisältää epäpuhtaita tai ei-kiinteitä geometrioita. Jos tämä valinta on valittuna, kaikki geometria tuodaan, niiden pätevyydestä riippumatta. - + Allow invalid shapes Salli virheelliset muodot - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Viennin tyyppi - + Standard model Vakiomalli - + Structural analysis Rakenteellinen analyysi - + Standard + structural Standardi + rakenteellinen - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Kaari työkalut @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Vedos - + Utilities Apuvälineet - + &Arch &Kaari - + Creation Creation - + Annotation Huomautus - + Modification Muokkaus diff --git a/src/Mod/Arch/Resources/translations/Arch_fil.qm b/src/Mod/Arch/Resources/translations/Arch_fil.qm index 33b385c20b..63ea369aa3 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fil.qm and b/src/Mod/Arch/Resources/translations/Arch_fil.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fil.ts b/src/Mod/Arch/Resources/translations/Arch_fil.ts index dda4a96908..fe3ed8130b 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fil.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fil.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Mga agwat sa bawat axes - + The angles of each axis Mga anggulo ng bawat axis - + The length of the axes Ang haba ng mga axes - + The size of the axis bubbles Ang sukat ng axis bubbles - + The numbering style Ang estilo sa pagnuumero - + The type of this building Ang uri ng pagbuo - + The base object this component is built upon Ang basehan ng pagbuo ng bahaging ito - + The object this component is cloning Ang bagay na i-cloning ng bahaging ito - + Other shapes that are appended to this object Iba pang hugis na naidagdag sa bagay na ito - + Other shapes that are subtracted from this object Iba pang hugis na naibawas sa bagay na ito - + An optional description for this component Opsyonal na paglalarawan sa bahaging ito - + An optional tag for this component Opsyonal na tag para sa bahaging ito - + A material for this object Materyales para sa bagay na ito - + Specifies if this object must move together when its host is moved Tumutukoy kung ang bagay na ito ay dapat sabay na gumalaw kapag ang host ay ginalaw - + The area of all vertical faces of this object Ang lugar nang lahat ng patayong mukha ng bagay na ito - + The area of the projection of this object onto the XY plane Ang lugar ng projection ng bagay na ito papunta sa XY plane - + The perimeter length of the horizontal area Ang haba ng perimeter ng pahalang na lugar - + The model description of this equipment Ang Modelong paglalarawan ng kagamitang ito - + Additional snap points for this equipment Karagdagang snap na puntos para sa kagamitang ito - + The electric power needed by this equipment in Watts Ang kuryenteng kailangan ng kagamitang ito sa Watts - + The height of this object Ang taas ng bagay na ito - + The computed floor area of this floor Ang nakalkulang kabuuang sukat ng sahig ng palapag na ito - + The placement of this object Ang kinatatayuan ng mga bagay na ito - + The profile used to build this frame Ang propayl na ginamit sa pagbuo ng balangkas na ito - + Specifies if the profile must be aligned with the extrusion wires Tukuyin kung ang propayl ay dapat na nakalinya kasama ng mga ekstursyon na mga kable - + An offset vector between the base sketch and the frame Ang Isang balikong tugano sa pagitan ng patungan ng desinyo at ng kuwadro - + Crossing point of the path on the profile. Nagkrus ang mga daanan sa propayl na ito. - + The rotation of the profile around its extrusion axis Ang pag-ikot ng mga propayl sa palibot ng eksturyon ng aksis - + The length of this element, if not based on a profile Ang haba ng elementong ito, ay kung hindi naka base sa propayl - + The width of this element, if not based on a profile Ang lapad ng elementong ito, kung hindi naka base sa profile - + The thickness or extrusion depth of this element Ang kapal o lalim ng extrusion ng elementong ito - + The number of sheets to use Ang bilang ng mga sheet na gagamitin - + The offset between this panel and its baseline Ang offset sa pagitan ng panel na ito at ng baseline - + The length of waves for corrugated elements Ang haba ng mag alon para sa mga elementong corrugated - + The height of waves for corrugated elements Ang taas ng mga alon para sa mga elementong corrugated - + The direction of waves for corrugated elements Ang direksyon ng mga alon para sa mga elementong corrugated - + The type of waves for corrugated elements Ang uri ng mga alon para sa mga elementong corrugated - + The area of this panel Ang lugar ng panel na ito - + The facemaker type to use to build the profile of this object Ang uri ng facemaker na gagamitin para sa pagbuo ng profile ng bagay na ito - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Ang normal na direksyon ng extrusion ng bagay na ito (keep (0,0,0) para sa automatic normal) - + The linked object Ang naka-link na bagay - + The line width of the rendered objects Ang lapad ng linya ng rendered na mga bagay - + The color of the panel outline Ang kulay ng panel outline - + The size of the tag text Ang laki ng tag text - + The color of the tag text Ang kulay ng tag text - + The X offset of the tag text Ang X offset ng tag text - + The Y offset of the tag text Ang Y offset ng tag text - + The font of the tag text Ang font ng tag text - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Ang text na i-display. Pwedeng %tag%, %label% or %description% para i-display ang panel tag o label - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text Ang rotation ng tag text - + A margin inside the boundary Isang margin sa loob ng boundary - + Turns the display of the margin on/off Binubuksan ang display ng margin sa patay/bukas - + The linked Panel cuts Ang naka-link na Panel cuts - + The tag text to display Ang tag text upang i-display - + The width of the sheet Ang lapad ng sheet - + The height of the sheet Ang taas ng sheet - + The fill ratio of this sheet Ang fill ratio ng sheet na ito - + The diameter of this pipe, if not based on a profile Ang diametro ng pipe na ito, kung hindi nakabase sa isang profile - + The length of this pipe, if not based on an edge Ang haba ng pipe na ito, kung hindi naka base sa isang edge - + An optional closed profile to base this pipe on Isang opsyonal na saradong profile para i-base ang pipe na ito - + Offset from the start point I-offset mula sa umpisang point - + Offset from the end point I-offset mula sa huling point - + The curvature radius of this connector Ang curvature radius ng connector na ito - + The pipes linked by this connector Ang mga pipe na naka linked sa pamamagitan ng connector na ito - + The type of this connector Ang uri ng connector na ito - + The length of this element Ang haba ng sangkap na ito - + The width of this element Ang lawig ng elementong ito - + The height of this element Ang tugatog ng elementong ito - + The structural nodes of this element Ang estruktural node ng elementong ito - + The size of the chamfer of this element Ang sukat ng chamfer ng sangkap na ito - + The dent length of this element Ang dentong haba ng sangkap na ito - + The dent height of this element Ang Ukit ng taas ng sangkap na ito - + The dents of this element Ang mga dento ng sangkap na ito - + The chamfer length of this element Ang haba ng chamfer ng sangkap na ito - + The base length of this element Ang batayang haba ng elementong ito - + The groove depth of this element Ang uka lalim ng elementong ito - + The groove height of this element Ang uka taas ng elementong ito - + The spacing between the grooves of this element Ang pagitan sa pagitan ng mga grooves ng elementong ito - + The number of grooves of this element Ang bilang ng mga grooves ng elementong ito - + The dent width of this element Ang lapad ng dent ng elementong ito - + The type of this slab Ang uri ng slab na ito - + The size of the base of this element Ang sukat ng base ng elementong ito - + The number of holes in this element Ang bilang ng mga butas sa kasangkapang ito - + The major radius of the holes of this element Ang mga pangunahing radius ng mga butas ng elementong ito - + The minor radius of the holes of this element Ang menor de edad radius ng mga butas ng kasangkapang ito - + The spacing between the holes of this element Ang espasyo sa pagitan ng mga butas ng elementong ito - + The length of the down floor of this element Ang haba ng down na palapag ng sangkap na ito - + The number of risers in this element Ang bilang ng mga risers sa kasangkapang ito - + The riser height of this element Ang taas ng riser ng kasangkapang ito - + The tread depth of this element Ang pagtapak ng lalim ng elementong ito - + Outside Diameter Sa labas ng Diameter - + Wall thickness Sinsin ng pader - + Width of the beam Lapad ng sinag - + Height of the beam Taas ng sinag - + Thickness of the web Kapal ng pahina - + Thickness of the flanges Kapal ng mga flanges - + Thickness of the sides Kapal ng mga gilid - + Thickness of the webs Kapal ng mga webs - + Thickness of the flange Kapal ng flange - + The diameter of the bar Ang dyametro ng bar - + The distance between the border of the beam and the first bar (concrete cover). Ang distansya sa pagitan ng border ng beam at ng unang bar (kongkretong takip). - + The distance between the border of the beam and the last bar (concrete cover). Ang distansya sa pagitan ng border ng beam at ng huling bar (kongkretong takip). - + The amount of bars Ang bilang ng mga bar - + The spacing between the bars Ang pagitan sa pagitan ng mga bar - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Ang direksyon na gagamitin sa pag kalat ng mga bar. Panatilihin(0,0,0) para sa direksyong awtomatiko. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Ang fillet na iaaplay sa anggulo ng base profile. Ang halaga nito ay pinarami ng bar diameter. - + The description column Ang haligi ng paglalarawan - + The values column Ang haligi ng mga halaga - + The units column Ang hanay ng mga hilera - + The objects column Ang haligi ng bagay - + The filter column Ang haligi ng filter - + The spreadsheet to print the results to Ang spreadsheet upang maemprenta ang mga resulta - + If false, non-solids will be cut too, with possible wrong results. Kung mali, ang mga di-solido ay pumutol din, na may posibleng mga maling resulta. - + The display length of this section plane Ang haba ng displey ng seksyon na ito ay patag - + The display height of this section plane Ang haba ng displey ng seksyon na ito ay patag - + The size of the arrows of this section plane Ang sukat ng palaso sa sekyon na ito ay patag - + Show the cut in the 3D view Ipakita ang hiwa sa tatlong dimensyong tanaw - + The rendering mode to use Ang maglalapat sa paraan ng paggamit - + If cut geometry is shown or not Kapag hiniwa ang heometriya ito ba ay magpapakita o hindi - + If cut geometry is filled or not Kapag hiniwa ang heometriya ito ba ay tambak o hindi - + The size of the texts inside this object Ang sukat ng mga teksto sa loob ng bagay na ito - + If checked, source objects are displayed regardless of being visible in the 3D model Kapag tsek, ang pinagmulan ng bagay ay ipamalas ng hindi alintana ang pagiging tatlong dimensyong modelo na nakikita - + The base terrain of this site Ang pinakamababa na potograpiya sa sayt na ito - + The postal or zip code of this site Ang poste o kaya haginit na kodigo sa sayt na ito - + The city of this site Ang siyudad sa sayt na ito - + The country of this site Ang bansa sa sayt na ito - + The latitude of this site Ang latitud sa sayt na ito - + Angle between the true North and the North direction in this document Anggulo sa pagitan ng totoong hilaga at ang hilagang direksyon ng dokumentong ito - + The elevation of level 0 of this site Ang layog ng antas 0 sa sayt na ito - + The perimeter length of this terrain Ang haba ng paligid ng potograpiyang ito - + The volume of earth to be added to this terrain Ang dami ng mundo na idinagdag sa potograpiya na ito - + The volume of earth to be removed from this terrain Ang dami ng mundo na tinanggal sa potograpiya na ito - + An extrusion vector to use when performing boolean operations Ang ekstursyong bektor na gamit sa pagganap sa operasyon ng bolyan - + Remove splitters from the resulting shape Tanggalin ang nabiak sa resulta ng hugis - + Show solar diagram or not Ipakita ang plano ng solar o hindi - + The scale of the solar diagram Ang isakala ng plano ng solar - + The position of the solar diagram Ang posisyon ng plano ng solar - + The color of the solar diagram Ang kulay ng plano ng solar - + The objects that make the boundaries of this space object Ang bagay na ginawa sa pagitan ng agwat ng bagay na ito - + The computed floor area of this space Ang sahig na nakalkula sa lugar ng puwang na ito - + The finishing of the floor of this space Ang pagtatapos ng sahig sa puwang na ito - + The finishing of the walls of this space Ang pagtatapos ng haligi sa puwang na ito - + The finishing of the ceiling of this space Ang pagtatapos ng kisame sa puwang na ito - + Objects that are included inside this space, such as furniture Ang mga bagay na kasama sa loob ng puwang na ito ay, mga kasangkapan - + The type of this space Ang tipo ng puwang na ito - + The thickness of the floor finish Ang kapal ng sahig na natapos - + The number of people who typically occupy this space Ang bilang ng mga taong karaniwang sumakop sa puwang na ito - + The electric power needed to light this space in Watts Ang kapangyarihan ng kuryente ay kailangang mapailaw ang mga puwang na ito sa wats - + The electric power needed by the equipment of this space in Watts Ang kapangyarihan ng kuryente ay kailangang sa mga kagamitan sa luagar na ito sa wats - + If True, Equipment Power will be automatically filled by the equipment included in this space Kung totoo, ang kagamitang kapangyarihan ay awtomatikong napuno ng mga kagamitan na kasama sa lugar na ito - + The type of air conditioning of this space Ang uri ng erkon sa espasyong ito - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Ang teksto upang ipakita ay. Gamitin ang $area, $label, $tag, $floor, $walls, $ceiling upang ipasok ang kani kanilang datus - + The name of the font Ang pangalan ng titik - + The color of the area text Ang kulay ng lugar ng teksto - + The size of the text font Ang sukat ng teksto ng titik - + The size of the first line of text Ang sukat ng unang linya ng teksto - + The space between the lines of text Ang espasyo sa pagitan ng mga linya ng teksto - + The position of the text. Leave (0,0,0) for automatic position Ang posisyon ng teksto ay. Iwanan ng (0,0,0) para sa awtomatikong posisyon - + The justification of the text Ang ikaaaring-ganap ng teksto - + The number of decimals to use for calculated texts Ang bilang ng mga desimal na gagamitin para sa kinakalkula na mga teksto - + Show the unit suffix Ipakita ang suffix ng unit - + The length of these stairs, if no baseline is defined Ang haba ng mga hagdan na ito, kung walang baseline ang natukoy - + The width of these stairs Ang lawig ng hagdan - + The total height of these stairs Ang lahat taas ng mga hagdan na ito - + The alignment of these stairs on their baseline, if applicable Ang pagkakahanay ng mga hagdan na ito sa kanilang baseline, kung mai-akma - + The number of risers in these stairs Ang bilang ng mga panel sa mga hagdan na ito - + The depth of the treads of these stairs Ang lalim ng mga treads ng mga hagdan - + The height of the risers of these stairs Ang taas ng mga panel ng mga hagdan na ito - + The size of the nosing Ang sukat ng nosing - + The thickness of the treads Ang tibay ng mga treads - + The type of landings of these stairs Ang uri ng mga landings ng mga hagdan na ito - + The type of winders in these stairs Ang uri ng winders sa mga hagdan na ito - + The type of structure of these stairs Ang uri ng gusali ng mga hagdan na ito - + The thickness of the massive structure or of the stringers Ang kapal ng napakalakingur gusali o ng mga stringers - + The width of the stringers Ang lawig ng mga stringers - + The offset between the border of the stairs and the structure Ang offset sa pagitan ng hangganan ng hagdan at kayarian - + An optional extrusion path for this element Isang opsyonal na landas ng pagpilit para sa sangkap na ito - + The height or extrusion depth of this element. Keep 0 for automatic Ang tugatog o pagpilit ng lalim ng elementong ito. Panatilihin ang 0 para sa awtomatikong - + A description of the standard profile this element is based upon Isang paglalarawan ng karaniwang profile elementong ito ay batay sa - + Offset distance between the centerline and the nodes line I-offset ang distansya sa pagitan ng centerline at node line - + If the nodes are visible or not Kung ang mga node ay nakikita o hindi - + The width of the nodes line Ang lawig ng linya ng node - + The size of the node points Ang laki ng mga puntos ng noda - + The color of the nodes line Ang kulay ng mga linya ng node - + The type of structural node Ang uri ng estruktural noda - + Axes systems this structure is built on Ang mga sistema ng Axes na istraktura na ito ay itinayo - + The element numbers to exclude when this structure is based on axes Ang mga numero ng elemento upang ibukod kapag ang kayarian na ito ay batay sa mga axes - + If true the element are aligned with axes Kung totoo ang mga elemento ay nakaayon sa mga palakol - + The length of this wall. Not used if this wall is based on an underlying object Ang haba ng pader na ito ay. Wag gamitin kapag ang pader ay nakabase sa nasa-ilalim na bagay - + The width of this wall. Not used if this wall is based on a face Ang lawak ng pader na ito. Hindi ginamit kung ang pader na ito ay batay sa isang mukha - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Ang taas ng pader na ito. Panatilihin ang 0 para sa awtomatikong. Hindi ginamit kung ang pader na ito ay batay sa isang solid - + The alignment of this wall on its base object, if applicable Ang pag-pila ng pader na ito sa base object nito, kung naaangkop - + The face number of the base object used to build this wall Ang harapang bilang ng base object na ginamit upang itayo ang pader na ito - + The offset between this wall and its baseline (only for left and right alignments) Ang offset sa pagitan ng pader na ito at pangunahing linya nito (para lamang sa kaliwa at kanang alignment) - + The normal direction of this window Ang normal na tutunguan ng window na ito - + The area of this window Ang lugar ng bintana na ito - + An optional higher-resolution mesh or shape for this object Isang hindi sapilitan na mas mataas na resolution mesh o hugis para sa bagay na ito - + An optional additional placement to add to the profile before extruding it Isang hindi sapilitanna karagdagang pagkakalagay upang idagdag sa profile bago extruding ito - + Opens the subcomponents that have a hinge defined Binubuksan ang mga subcomponent na tinukoy ng bisagra - + A standard code (MasterFormat, OmniClass,...) Isang karaniwang code (MasterFormat, OmniClass,...) - + A description for this material Isang paglalarawan para sa materyal na ito - + The transparency value of this material Ang halaga ng transparency ng materyal na ito - + The color of this material Ang kolor ng materyal na ito - + The list of layer names Ang listahan ng mga pangalan ng hanay - + The list of layer materials Ang listahan ng mga haany na gamit - + The list of layer thicknesses Ang listahan ng mga hanay thicknesses - + The line color of the projected objects Ang kulay ng linya ng inaasahang layunin - + The color of the cut faces (if turned on) Ang kulay ng mga mukha ng cut (kung naka-on) - + The overlap of the stringers above the bottom of the treads Ang overlap ng stringers sa itaas ng ibaba ng treads - + The number of the wire that defines the hole. A value of 0 means automatic Ang bilang ng kawad na tumutukoy sa butas. Ang isang halaga ng 0 ay nangangahulugang awtomatiko - + The label of each axis Ang etiketa ng bawat axis - + If true, show the labels Kung tama ipakita ang etiketa - + A transformation to apply to each label Isang pagbabago na ilalapat sa bawat label - + The axes this system is made of Ang mga axes na ito ay ginawa ng sistema - + An optional axis or axis system on which this object should be duplicated Ang isang hindi sapilitan na axis o axis system kung saan ang bagay na ito ay dapat na doblehin - + The type of edges to consider Ang uri ng mga kanto upang isaalang-alang - + If true, geometry is fused, otherwise a compound Kung totoo, ang Heometría ay fused, sa kabilang banda ay isang compound - + If True, the object is rendered as a face, if possible. Kung tama, ang bagay ay isinasalin bilang isang mukha, kung maaari. - + The allowed angles this object can be rotated to when placed on sheets Ang pinapayagang mga anggulo ang bagay na ito ay maaaring i-ikot kapag inilagay sa mga sheet - + Specifies an angle for the wood grain (Clockwise, 0 is North) Tinutukoy ang anggulo para sa butil ng kahoy (Clockwise, 0 ay North) - + Specifies the scale applied to each panel view. Tinutukoy ang laki na inilalapat sa bawat view ng panel. - + A list of possible rotations for the nester Isang listahan ng mga posibleng pag-ikot para sa nester - + Turns the display of the wood grain texture on/off Binubuksan ang display ng kahoy grain texture sa on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Ang kabuuang agwat upang mapalawak ang mga rebelde. Panatilihin ang 0 upang awtomatikong gamitin ang sukat ng hugis ng host. - + List of placement of all the bars Listahan ng paglalagay ng kabuohan ng mga bar - + The structure object that hosts this rebar Ang bagay na istraktura na nagho-host ng rebar na ito - + The custom spacing of rebar Ang custom spacing ng rebar - + Shape of rebar Hugis ng rebar - + Shows plan opening symbols if available Ipinapakita ang mga simbolo ng pagbubukas ng plano kung magagamit - + Show elevation opening symbols if available Ipakita ang mga simbolo ng pagbubukas ng elevation kung magagamit - + The objects that host this window Ang mga bagay na nag-aanya sa mga bintanang ito - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts The font size of texts - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file The font file - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Haba ng isang rebar - + Total length of all rebars Kabuuang haba ng lahat ng rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1662 +2017,1609 @@ Arch - + Components Mga component - + Components of this object Ang mga bahagi ng mga bagay na ito - + Axes Palakol - + Create Axis Gumawa ng aksis - + Remove Ihiwalay - + Add Magdugtong - + Axis Aksis - + Distance Distance - + Angle Anggulo - + is not closed hindi sarado - + is not valid hindi katanggap tanggap - + doesn't contain any solid hindi naglalaman ng kahit solido - + contains a non-closed solid naglalaman ng hindi saradong solido - + contains faces that are not part of any solid naglalaman ng mga anyo na hindi parte ng mga kahit anong solido - + Grouping Pagpapangkat - + Ungrouping Paghihiwalay - + Split Mesh Biak na mesh - + Mesh to Shape Hugis para sa mata - + Base component Batayang sangkap - + Additions Mga karagdagan - + Subtractions Pagbabawas - + Objects Mga bagay - + Roof Bubong - + Create Roof Gumawa ng bubong - + Unable to create a roof Hindi makalikha ng bubong - + Page Pahina - + View of Tingin ng mga - + Create Section Plane Gumawa ng mga bahaging patag - + Create Site Gumawa ng sayt - + Create Structure Gunawa ng istraktura - + Create Wall Gumawa ng pader - + Width Lapad - + Height Taas - + This mesh is an invalid solid Ang matang ito ay imbalidong solido - + Create Window Gumawa ng bintana - + Edit I-edit - + Create/update component Gumawa ng/bagong bahagi - + Base 2D object Patungan ng 2D na mga bagay - + Wires Mga kable - + Create new component Gumawa ng mga bagong bahagi - + Name Pangalan - + Type Uri - + Thickness Kapal - + Error: Couldn't determine character encoding Mali: Hindi matukoy ang karakter ng pagkakainkowd - + file %s successfully created. matagumpay na pagkakagawa sa payl %s. - + Add space boundary Dagdagan ang hangganan ng espasyo - + Remove space boundary Alisin ang mga hangganan ng espasyo - + Please select a base object Pakiusap pumili ng isa sa mga patungan ng bagay - + Fixtures Kabit-kabit - + Frame Kuwadro - + Create Frame Gumawa ng Kuwadro - + Create Rebar Gumawa ng mga Konteksto - + Create Space Gumawa ng espasyo - + Create Stairs Gumawa ng mga Hagdanan - + Length Haba - + Error: The base shape couldn't be extruded along this tool object Mali: Ang hugis ng patungan ay hindi magiging akma sa kahabaan ng kasangkapan na mga bagay - + Couldn't compute a shape Hindi makwenta ang isang hugis - + Merge Wall Pinagsamang Pader - + Please select only wall objects Pakiusap pumili lamang ng mga bagay sa pader - + Merge Walls Pinagsamang Pader - + Distances (mm) and angles (deg) between axes Ang distansya ng (mm) at anggulo ay (deg) sa pagitan ng palakol - + Error computing the shape of this object Mali ang pagkakakwenta sa hugis ng mga bagay na ito - + Create Structural System Gumawa ng sistema para sa mga istruktura - + Object doesn't have settable IFC Attributes Ang mga bagay ay walang katangian ng mga sitabol na IFC - + Disabling Brep force flag of object Ipahinto ang puwersa ng brep na bandila sa mga bagay - + Enabling Brep force flag of object Paganahin ang puwersa ng brep na bandila sa mga bagay - + has no solid walang solido - + has an invalid shape may hugis na imbalido - + has a null shape may hugis na wala - + Cutting Paghiwa - + Create Equipment Gumawa ng mga kagamitan - + You must select exactly one base object Dapat mong piliin ang eksaktong isang base object - + The selected object must be a mesh Ang napiling bagay ay dapat na isang mata - + This mesh has more than 1000 facets. Ang mesh na ito ay may higit sa 1000 mga facet. - + This operation can take a long time. Proceed? Maaaring magtagal ang operasyon na ito. Magpatuloy? - + The mesh has more than 500 facets. This will take a couple of minutes... Ang mesh ay may higit sa 500 facet. Magtatagal ito ng ilang minuto... - + Create 3 views Lumikha ng 3 tanawin - + Create Panel Bumuo ng panel - + Id Pagkakakilanlan - + IdRel IdRel - + Cut Plane Hati ng Patag - + Cut Plane options Hatiin ang mga opsiyon ng patag - + Behind Sa likod - + Front Harap - + Angle (deg) Anggulo (deg) - + Run (mm) Tumakbo (mm) - + Thickness (mm) Kapal (mm) - + Overhang (mm) Umbok (mm) - + Height (mm) Taas (mm) - + Create Component Gumawa ng mga sangkap - + Create material Gumawa ng mga materyales - + Walls can only be based on Part or Mesh objects Ang mga pader ay nakabase lang sa mga parte ng mga bagay sa mata - + Set text position Magtakda ng mga posisyon ng teksto - + Category Kategorya - + Key Susi - + Value Halaga - + Unit Unit - + Create IFC properties spreadsheet Gumawa ng katangian ng spreadsheet - + Create Building Gumawa ng mga gusali - + Group Grupo - + Create Floor Gumawa ng sahig - + Create Panel Cut Gumawa panig sa paghiwa - + Create Panel Sheet Gumawa ng panig na pelyigo - + Facemaker returned an error Ang taga-ayos na nagbalik ng mali - + Tools Mga tool - + Edit views positions I-edit ang mga posisyon ng mga pananaw - + Create Pipe Gumawa ng tubo - + Create Connector Gumawa ng mga koneksyon - + Precast elements Pagbubuo ng elemento - + Slab type Uri ng laha - + Chamfer Chamfer - + Dent length Haba ng yupi - + Dent width Lapad ng yupi - + Dent height Taas ng yupi - + Slab base Patungan ng laha - + Number of holes Bilang ng mga butas - + Major diameter of holes Pangunahing diyametro ng mga butas - + Minor diameter of holes Munting diyametro ng mga butas - + Spacing between holes Epasyo sa pagitan ng mga butas - + Number of grooves Bilang ng mga ukit - + Depth of grooves Lalim ng mga ukit - + Height of grooves Taas ng mga ukit - + Spacing between grooves Epasyo sa pagitan ng mga ukit - + Number of risers Bilang ng lawak - + Length of down floor Haba ng pababa sa sahig - + Height of risers Taas ng lawak - + Depth of treads Lalim ng mga yapak - + Precast options Pagpipilian ng ihahagis - + Dents list Listahan ng mga yupi - + Add dent Dagdagan ang yupi - + Remove dent Tanggalin ang mga yupi - + Slant Tagilid - + Level Antas - + Rotation Pag-ikot - + Offset Tabingi - + Unable to retrieve value from object Walang kakayahan na maibalik muli ang halaga sa mga bagay na ito - + Import CSV File Mag angkat ng CSV sa hanay - + Export CSV File Mga padala ng mga CSV sa hanay - + Schedule Talaan - - There is no valid object in the selection. -Site creation aborted. - Ang mga bagay na imbalido ay wala sa mga pagpipilian. Naudlot ang pagkakagawa sa sayt. - - - + Node Tools Mga kasangkapan sa noda - + Reset nodes I-reset ang mga noda - + Edit nodes I-edit ang mga noda - + Extend nodes Pahabain ang mga noda - + Extends the nodes of this element to reach the nodes of another element Pahabain ang mga noda sa elementong ito upang maabot ang mga noda ng ibang elemento - + Connect nodes Ikonekta ang mga noda - + Connects nodes of this element with the nodes of another element Ikonekta ang mga noda sa elementong ito kasama ang mga noda isa ibang elemento - + Toggle all nodes Itagel ang lahat ng noda - + Toggles all structural nodes of the document on/off I-tagel ang lahat ng nayari na noda sa mga bukas/sarado na dokumento - + Intersection found. Natagpuan ang interseksyon. - + Door Pintuan - + Hinge Bisagra - + Opening mode Bukas na kalakaran - + Get selected edge Kuhain ang napiling talim - + Press to retrieve the selected edge Pindutin para maibilaik ang mga napiling bahagi ng - + Which side to cut Saang bahagi ang puputolin - + You must select a base shape object and optionally a mesh object Kailangan mong pumili ng mga bagay na base sa hugis at hindi sa pilitan na mga mesh na bagay - + Create multi-material Gumawa ng iba't ibang materyales - + Material Bagay - + New layer Bagong latag - + Wall Presets... Pagkakagawa sa pader... - + Hole wire Butas ng kable - + Pick selected Pumili ng napili - + Create Axis System Gumawa ng sistema axis - + Create Grid Gumawa ng Grid - + Label Magtanda - + Axis system components Mga sangkap ng Axis sistema - + Grid Grid - + Total width Kabuuang lawak - + Total height Kabuuang tugatog - + Add row Magdagdag ng hilera - + Del row Del hilera - + Add col Magpuno ng col - + Del col Del hanay - + Create span Gumawa Dangkal - + Remove span Alisin ang dangkal - + Rows Mga Hanay - + Columns Hilera - + This object has no face Ang bagay na ito ay walang harap - + Space boundaries Mga hangganan ng puwang - + Error: Unable to modify the base object of this wall Error: Hindi ma-modify ang base bagay ng pader na ito - + Window elements Mga pasimulang aral ng window - + Survey Pagsisiyasat - + Set description Itakda ang paglalarawan - + Clear Malinaw - + Copy Length Kopyahin ang Haba - + Copy Area Kopyahin ang Lugar - + Export CSV -I-luwas ang CSV - + Description Paglalarawan - + Area Laki - + Total Kabuuan - + Hosts Mga panauhin - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents I-tagel ang iba't ibang bahagi - + Closing Sketch edit Closing Sketch edit - + Component Isa sa bumubuò - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Property - + Add property... Add property... - + Add property set... Add property set... - + New... Bago... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Profile - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Sentro - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Matagumpay na naimport - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Idagdag ang mga napili - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Kaliwa - + Right Kanan - + Use sketches Use sketches - + Structure Istraktura - + Window Window - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Lumikha ng Proyekto - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Lumikha ng Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3697,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Pader - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Materyal na arch - + Choose preset... Piliin ang preset... - + Name Pangalan - + Description Paglalarawan - + Color Kolor - + URL URL - + Copy existing... Kupyahin ang sumubra... - + Choose a preset card Pumili ng preset na baraha - + Copy values from an existing material in the document Kopyahin ang mga halaga mula sa isang umiiral nang materyal sa dokumento - + The name/label of this material Ang pangalan/etiketa ng mga materyales na ito - + An optional description for this material Isang pagpili upang ilarawan ang mga materyales na ito - + The color of this material Ang kolor ng materyal na ito - + Transparency Aninag - + A transparency value for this material Ang halaga ng aninag sa mga materyales na ito - + Standard code Pamantan na kowd - + A standard (MasterFormat, Omniclass...) code for this material Ang pamantayan na (MasterFormat, Omniclass...) kowd para sa mga materyales na ito - + Opens the URL in a browser Bukas ang URL sa brawser na ito - + A URL describing this material Ang URL ay naglalarawan sa mga materyales na ito - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3828,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh Tatlong tingin galang sa mata - + Creates 3 views (top, front, side) from a mesh-based object Gumawa ng tatlong tanawin para sa (taas, harap, gilid) galing sa patungan ng mga bagay @@ -3841,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Magdagdag ng mga sangkap - + Adds the selected components to the active object Idagdag ang mga piling sangkap sa mga aktibong bagay @@ -3854,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Aksis - + Grid Grid - + Creates a customizable grid object Gumawa ng mga bagay na nababago ang parilya - + Creates a set of axes Lumilikha ng pangkat ng akses @@ -3877,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Sistema ng mga aksis - + Creates an axis system from a set of axes Lumilikha ng sistema ng aksis sa pangkat ng mga aksis @@ -3890,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Mga kasangkapan na aksis @@ -3898,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Gusali - + Creates a building object including selected objects. Gumawa ng mga bagay sa gusali kabilang ang mga nabiling bagay. @@ -3911,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3924,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Tsek - + Checks the selected objects for problems Para sa mga problema tsekan ang mga napiling bagay @@ -3937,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Kopya ng mga sangkap - + Clones an object as an undefined architectural component Gumawa ng kopya ng mga bagay para sa mga arkitektura na sangkap na hindi naipaliwanag @@ -3950,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Saradong butas - + Closes holes in open shapes, turning them solids Tinatanggal ang mga butas sa bukas na mga hugis, nagiging mga solido @@ -3963,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Isa sa bumubuò - + Creates an undefined architectural component Lumilikha ng hindi natukoy na arkitektural na bahagi @@ -3976,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3989,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Hiwain ang eroplano - + Cut an object with a plane Kunin ang isang bagay na may eroplano - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4012,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Aparato - + Creates an equipment object from a selected object (Part or Mesh) Gumawa ng isang bagay na kagamitan mula sa isang napiling bagay (Bahagi o Mesh) @@ -4025,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4038,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Antas - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4051,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Kuwadro - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Gumawa ng bagay na kwadro na ng galing sa bagay na planar 2D (ang mga ekstrusyon na (daanan)) at ang propayl. Siguraduhin na ang mga bagay na napili ay nasa order na yan. @@ -4064,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Ang bilang ng mga hanay - + The number of columns Ang bilang ng mga hilera - + The sizes for rows Ang mga sukat para sa hanay - + The sizes of columns Ang mga sukat para sa hilera - + The span ranges of cells that are merged together Ang haba ng tinatanatagal ng mga cells sa pagsasanabi na magkasama - + The type of 3D points produced by this grid object Ang uri ng 3D na ito ay nagawa sa pamamagitan ng mga bagay na parilya - + The total width of this grid Ang kabuuang lapad ng parilya na ito - + The total height of this grid Ang kabuuang taas ng parilya na ito - + Creates automatic column divisions (set to 0 to disable) Gumawa ng hanay na awtomatikong dibisyon (itinakda sa 0 upang hindi mapagana) - + Creates automatic row divisions (set to 0 to disable) Gumawa ng hilera na awtomatikong dibisyon (itinakda sa 0 upang hindi mapagana) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Kapag nasa gilid ng gituldok na paraan, kailangan masabihan ang mga bata na nasa kahabaan ng gilid kung normal ba o hindi - + The indices of faces to hide Ang indeks ng mukha para itago ang @@ -4127,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Gumawa ng IFC spreadsyit... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4140,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Gumawa o i-edit ang materyales na kahulugahan ng napiling bagay. - + Material Bagay @@ -4153,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Kagamitan na materyales @@ -4161,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Pinagsamang Pader - + Merges the selected walls, if possible Kung maaring pagsamahin ang mga napiling haligi @@ -4174,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Hugis para sa mata - + Turns selected meshes into Part Shape objects Pagiiba ng napiling mesyes papunta sa bahagi ng mga bagay na hugis @@ -4187,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Iba't ibang materyales - + Creates or edits multi-materials Gumawa o i-edit ang iba't ibang materyales @@ -4200,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Pugad - + Nests a series of selected shapes in a container Mag pugad ng isang serye ng mga napiling mga hugis sa lalagyanan @@ -4213,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panig - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Gumawa ng isang panig ng mga bagay na nag mula sa simula o mula sa mga bagay na pagpipilian (disenyo, kable, mukha o solido) @@ -4226,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Mga kasangkapan ng panig @@ -4234,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Hati ng panig @@ -4242,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Gumawa ng 2D tanaw sa napiling panig - + Panel Sheet Panig ng pelyigo - + Creates a 2D sheet which can contain panel cuts Gumawa ng isang 2D na pelyigo na naglalaman ng mga pagbawas ng panig @@ -4260,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Pipe - + Creates a pipe object from a given Wire or Line Gumawa ng isang tubo na bagay na mula sa ibinigay na kable o guhit - + Creates a connector between 2 or 3 selected pipes Gumawa ng koneksyon sa pagitan ng dalawa o tatlong mga tubo @@ -4278,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Koneksyon @@ -4286,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Mga kasangkapan ng tubo @@ -4294,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profile - + Creates a profile object Creates a profile object @@ -4307,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Proyekto - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4320,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Gumawa ng isang malakas na bar na nagmula sa mga pagpipilian sa hinaharap ng mga bagay na istraktural - + Custom Rebar Pasadya na bar @@ -4333,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4346,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Alisin ang mga sangkap - + Remove the selected components from their parents, or create a hole in a component Alisin ang mga napiling bahagi na mula sa kanilang mga magulang, o gumawa ng butas sa isang bahagi @@ -4359,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Alisin ang mga hugis mula sa arko - + Removes cubic shapes from Arch components Alisin ang mga hugis kubiko mula sa bahagi ng arko @@ -4372,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Bubong - + Creates a roof object from the selected wire. Gumawa ng bubong na bagay na nagmula sa napiling kable. @@ -4385,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Talaan - + Creates a schedule to collect data from the model Gumawa ng iskedyul upang makolekta ang mga datos mula sa modelo @@ -4398,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Patag na bahagi - + Creates a section plane object, including the selected objects Gumawa ng isang patag na bahagi na bagay, kabilang ang mga bagay na napili @@ -4411,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Pumili ng hindi maraming mesyes - + Selects all non-manifold meshes from the document or from the selected groups Piliin ang lahat ng hindi maraming mesyes na mula sa dokumento o mula sa mga napiling grupo @@ -4424,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Sayt - + Creates a site object including selected objects. Gumawa ng isang bagay sa sayt kabilang ang mga napiling bagay. @@ -4437,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Espasyo - + Creates a space object from selected boundary objects Gumawa ng espasyo na bagay na mula sa napiling hangganan na mga bagay - + Creates a stairs object Gumawa ng mga hagdan na bagay @@ -4455,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Biak na mesh - + Splits selected meshes into independent components Pagkakahati sa mga napiling meshes patungo sa pagkakahiwalay na mga bahagi @@ -4468,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Mga hagdanan @@ -4476,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Istraktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Gumawa ng istraktura na mga bagay na nag mula sa simula o mula sa mga bagay na pagpippilian (disenyo, kable, mukha o solido) @@ -4489,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Pagsisiyasat - + Starts survey Simulan ang pagsisiyasat @@ -4502,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag I-tagel ang IFC at brep na watawat - + Force an object to be exported as Brep or not Pwersahin ang mga bagay upang mapalabas bilang brep o kaya ay hindi @@ -4515,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents I-tagel ang iba't ibang bahagi - + Shows or hides the subcomponents of this object Ipakita o itago ang mga iba't ibang bahagi ng mga bagay na ito @@ -4528,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4541,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Pader - + Creates a wall object from scratch or from a selected object (wire, face or solid) Gumawa ng isang pader ng mga bagay na nag mula sa simula o mula sa mga bagay na pagpipilian (kable, mukha o solido) @@ -4554,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Window - + Creates a window object from a selected object (wire, rectangle or sketch) Gumawa ng isang bintana ng mga bagay na nag mula sa simula o mula sa mga bagay na pagpipilian (kable, parihaba o disenyo) @@ -4567,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer Bimserber - + Server Serber - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Ang pangalan ng Bimserber ay kasalukuyang naka konekta sa. Baguhin ang paglalagay sa kagustuhan ng arko - + Bim Server Bim Serber - + Connect Konektado - + Idle Idle - + Open in browser Buksan sa browser - + Project Proyekto - + The list of projects present on the Bim Server Ang kasalukuyang listahan ng mga projects sa Bim Serber - + Download Download - + Available revisions: Mga bagong napapakinabangan: - + Open Buksan - + Upload I-aplod - + Root object: Pinagmulan ng bagay: - + Comment Komento @@ -4645,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Kahulugan ng iskedyul - + Description Paglalarawan - + A description for this operation Ang paliwanag sa mga operasyong ito - + Unit Unit - + Objects Mga bagay - + Filter Salain - + Adds a line below the selected line/cell Magdagdag pa ng isang linya sa ibaba sa mga napiling linya/selda - + Deletes the selected line Burahin ang mga napiling linya - + Clears the whole list Malinaw ang buong listahan - + Clear Malinaw - + Put selected objects into the "Objects" column of the selected row Ilagay ang mga bagay na napili sa "Mga bagay" na naka hilera at mga napili sa hanay - + Imports the contents of a CSV file I-angkat ang mga nilalaman ng isang CSV payl - + Import Angkat - + Export Export - + BimServer Login I-login ang Bimserber - + Login (email): Ipasok ang (email): - + Password: Password: - + Dialog Diyalogo - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Property - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Magdagdag ng hilera - + Del row Del hilera - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4846,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4857,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Pagsusulat ng posisyon ng kamera - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Draft - + Import-Export Import-Export @@ -4903,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Katayuan - + Log Kalap - + Refresh I-refresh - + List of files to be committed: Listahan ng mga payl para maging katiwala: - + Diff Dip - + Select all Piliin Lahat - + Commit Ipagkatiwala - + Commit message Magbilin ng mensahe - + Remote repositories Malalayong repositoryo - + Pull Hilahin - + Push Itulak - + Multimaterial definition Kahulugan ng mga iba't ibang materyales - + Copy existing... Kupyahin ang sumubra... - + Edit definition I-edit ang kahulugan - + Name: Pangalan: - + Composition: Komposisyon: - + Add Magdugtong - + Up Itaas - + Down Ibaba - + Del Del - + Nesting Mga pugad - + Container Lalagyan - + Pick selected Pumili ng napili - + Shapes Mga hugis - + Add selected Idagdag ang mga napili - + Remove Ihiwalay - + Nesting parameters Sadyang-sukat ng mga pugad - + Rotations Mga Pag-ikot - + Tolerance Pahintulot - + Arcs subdivisions Subdibisyon ng mga arko - + Closer than this, two points are considered equal May malapit kaysa ito, Ang dalawang puntos ay itinuturing na magkaparehas - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Para sa mga kalkulasyon ang bilang ng mga bahagi upang mahati ang mga hindi tuwid na gilid. Kung pagpapatungin ang ukit at mga hugis, subukan na itaas ang halaga ng mga to - + A comma-separated list of angles to try and rotate the shapes Ang mga listahan ng mga anggulo ay pinag hiwalay ng kuwait upang masubukan ang pagikot ng mga hugis - + 0,90,180,270 0,90,180,270 - + Nesting operation Operasyon sa mga pugad - + pass %p pumasa ang %p - + Start Simula - + Stop Tigil - + Preview Preview - + Total thickness Total thickness - + Invert Invert @@ -5116,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Pangkalahatang paglalagay - + This is the default color for new Wall objects Ito ay ang pangunahing kulay para sa mga bagong bagay sa pader - + This is the default color for new Structure objects Ito ay ang pangunahing kulay para sa mga bagong bagay sa istraktura - + 2D rendering Pagbubuo sa 2D - + Show debug information during 2D rendering Ipakita ang mga maling impormasyon habang ginagawa ang 2D - + Show renderer debug messages Ipakira ang mga ibinigay na mga maling mensahe - + Cut areas line thickness ratio Gupitin ang mga lugar na makakapal ang linya - + Specifies how many times the viewed line thickness must be applied to cut lines Tukuyin kung gaano karaming oras tinignan ang kapal ng linya ay dapat nailagay upang putulin ang mga linya - + Width: Lapad: - + Height: Taas: - + Color: Kulay: - + Length: Length: - + Diameter Diyametro - + Offset Tabingi - + The default width for new windows Ang pangunahing lapad para sa mga bagong binatana - + The default height for new windows Ang pangunahing taas para sa mga bagong binatana - + Thickness: Kapal: - + The default thickness for new windows Ang pangunahing kapal para sa mga bagong bintana - + Frame color: Kulay ng kuwadro: - + Glass color: Kulay ng salamin: - + Auto-join walls Awtomatikong-pagsali ng mga pader - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Kung ito ay susuruin, ang dalawang magkatulad na pader ay konektado, kanilang pinagbatayan sa desinyo kapag nagsanib bilang isa, at ay dalawang pader ay magiging isa - + Join walls base sketches when possible Kung maaari isali ang pader base sa desinyo - + Mesh to Shape Conversion Humarap para sa paguusap sa mga hugis - + If this is checked, conversion is faster but the result might still contain triangulated faces Kung ito ay susuruin, ang paguusap ay mabilis pero ang resulta ay naglalaman parin ng mga tatsulok na mukha - + Fast conversion Mabilis na paguusap - + Tolerance: Pahintulot: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Kung ito ay susuruin, Ang mga grupo na pantay ang mga mukha ay puwerang niyupi, na nagreresulta sa posibleng pagitan ng hindi solidong resulta - + Force flat faces Puwersa ng mga pantay na mukha - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Kung ito ay susuruin, Ang mga butas sa mukha ay isinasagawa sa pamamagitan ng pagbabawas sa halip na paggamit sa mga kable na na oryentasyon - + Cut method Hatiin ang mga pamamaraan - + Show debug messages Ipakita ang mga maling mensahe - + Separate openings Ihawalay ang pagbubukas - + Prefix names with ID number Mga pangalan na panlapi na may kasamang bilang ng pagkakakilanlan - + Scaling factor Pag-iskala ng panganib - + Defaults Mga pagkukulang - + Walls Mga pader - + mm mm - + Structures Mga istraktura - + Rebars Rebars - + Windows Mga Windows - + Transparency: Aninag: - + 30, 10 Tatlumpo 30, Sampu 10 - + Stairs Mga hagdanan - + Number of steps: Bilang ng mga hakbang: - + Panels Panig - + mm mm - + Thickness Kapal - + Force export as Brep Pilitin na i-angkat bilang isang Brep - + Bim server Bim Serber - + Address Direksyon - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options I-eksport ang mga opsyon - + General options Opsyon sa pangkalahatan - + Import options Magpasok ng mga opsyon - + Import arch IFC objects as Magpasok ng mga bagay na arko IF bilang - + Specifies what kind of objects will be created in FreeCAD Tinutukoy kung anong uri ng mga bagay ang gagawin sa FreeCAD - + Parametric Arch objects Sadyang sukatin ang mga bagay na arko - + Non-parametric Arch objects Hindi mga nasukat na mga bagay na arko - + Simple Part shapes Parte ng mga simpleng hugis - + One compound per floor Isang may halo kada palapag - + Do not import Arch objects Huwag magpasok ng mga arko na bagay - + Import struct IFC objects as Magpasok ng estruktural na IFC na mga bagay bilang - + One compound for all Isang pagsasama para sa lahat - + Do not import structural objects Huwag magpasok ng estruktural na mga bagay - + Root element: Pinagmulan ng mga elemeto: - + Detect extrusions Alamin ang ekstursyon - + Mesher Mesher - + Builtin Buoin - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Buoin at gawin ang mga opsyon ng mesher - + Tessellation Tessellation - + Netgen mesher options Mga opsiyon sa mesher ng Netgen - + Grading Paggagrado - + Segments per edge Ang mga bahagi kada gilid - + Segments per radius Ang mga bahagi kada lawak - + Second order Pangalawang order - + Allows optimization Payagan na makapag optimisyon - + Optimize Palakasin - + Allow quads Payagan ang mga apatan - + Use triangulation options set in the DAE options page Gamitin ang mga opsyon ng mga tatsulok na magtakda ng mga pahina ng mga opsyon ng DAE - + Use DAE triangulation options Gamitin ang mga opsyon sa tatsulok na DAE - + Join coplanar facets when triangulating Sumali sa koplanar na aspeto habang nag huhugis tatsulok - + Object creation Paglikha sa mga bagay - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Dalawang posibleng mga estratehiya upang maiwasan ang mga dependency sa bilog: Lumikha ng isa pang bagay (walang check) o alisin ang panlabas na geometry ng base sketch (naka-check) - + Remove external geometry of base sketches when needed Alisin ang panlabas na Heometría ng base sketch kung kinakailangan - + Create clones when objects have shared geometry Gumawa ng mga kagaya kapag ang mga bagay ay ibabahagi sa heometriya - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Kung ito ay naka-check, kapag ang isang bagay ay nagiging pagbabawas o Pagdagdag ng isang bagay na Arch, makakatanggap ito ng kulay ng Draft Construction. - + Apply Draft construction style to subcomponents Gamitin ang estilo at plano ng kontruksyon sa mga iba't ibang bahagi - + Symbol line thickness ratio Lawak ng simbolo ng kapal ng linya - + Pattern scale Anyo ang iskwala - + Open in external browser Buksan sa panlabas na pananaliksik - + Survey Pagsisiyasat - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Kung ito ay naka-check, ang teksto na nakalagay sa clipboard ay isasama ang yunit. Kung hindi, ito ay isang simpleng numero na ipinahayag sa mga panloob na yunit (millimeters) - + Include unit when sending measurements to clipboard Isama ang mga bahagi habang nagpapadala ng mga sukat sa klipbord - + Pipes Mga tubo - + Diameter: Diyametro: - + Split walls made of multiple layers Nahati ang mga pader na gawa sa maraming patong - + Split multilayer walls Nahati ang maraming patong na pader - + Use IfcOpenShell serializer if available Gamitin ang IfcOpenShell na tag tatak kung pwede - + Export 2D objects as IfcAnnotations I-export ang 2D na bagay bilang IfcAnnotations - + Hidden geometry pattern Nakatagong anyo ng heometrya - + Tolerance value to use when checking if 2 adjacent faces as planar Halaga ng pagpapahintulot na gagamitin kapag tinitingnan kung may 2 magkakaharap na mukha bilang planar - + Fit view while importing Ipagkasya habang ini-import - + Export full FreeCAD parametric model I-export ang buong FreeCad at parametrikong modelo - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Listahan sa Hindi kasali: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Solid - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Kulay ng linya - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5814,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5840,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5886,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5902,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5932,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5943,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5964,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6126,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6137,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6152,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6171,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6187,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6195,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Kagamitang Arko @@ -6203,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Draft - + Utilities Mga kagamitan - + &Arch At arko - + Creation Creation - + Annotation Annotation - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.qm b/src/Mod/Arch/Resources/translations/Arch_fr.qm index f74ea0d096..bb3ee13df6 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_fr.qm and b/src/Mod/Arch/Resources/translations/Arch_fr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_fr.ts b/src/Mod/Arch/Resources/translations/Arch_fr.ts index d33d19f73a..3db3643e99 100644 --- a/src/Mod/Arch/Resources/translations/Arch_fr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_fr.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Les intervalles entre les axes - + The angles of each axis Les angles de chaque axe - + The length of the axes La longueur des axes - + The size of the axis bubbles La taille des bulles d'axes - + The numbering style Le style de numérotation - + The type of this building Le type de ce bâtiment - + The base object this component is built upon L’objet de base sur lequel ce composant repose - + The object this component is cloning L’objet que ce composant clone - + Other shapes that are appended to this object Autres formes ajoutées à cet objet - + Other shapes that are subtracted from this object Autres formes soustraites de cet objet - + An optional description for this component Une description facultative pour ce composant - + An optional tag for this component Une balise facultative pour ce composant - + A material for this object Un matériau pour cet objet - + Specifies if this object must move together when its host is moved Spécifie si cet objet doit se déplacer avec son hôte lorsqu'il est déplacé - + The area of all vertical faces of this object - L'aire géomérique de toutes les faces verticales de cet objet + L'aire géométrique de toutes les faces verticales de cet objet - + The area of the projection of this object onto the XY plane Surface projetée de l'objet sur un plan XY - + The perimeter length of the horizontal area - Périmètre de la surface horizontal + Périmètre de la surface horizontale - + The model description of this equipment La description du modèle de cet équipement - + Additional snap points for this equipment Points d’accrochage supplémentaires pour cet équipement - + The electric power needed by this equipment in Watts La puissance électrique nécessaire à cet équipement en Watts - + The height of this object La hauteur de cet objet - + The computed floor area of this floor La surface de plancher calculée de cet étage - + The placement of this object Le positionnement de cet objet - + The profile used to build this frame Le profil utilisé pour construire ce cadre - + Specifies if the profile must be aligned with the extrusion wires Spécifie si le profil doit être aligné avec les chemins d’extrusion - + An offset vector between the base sketch and the frame Un vecteur de décalage entre l'esquisse de base et le cadre - + Crossing point of the path on the profile. Intersection du chemin sur le profil. - + The rotation of the profile around its extrusion axis La rotation du profil autour de son axe d’extrusion - + The length of this element, if not based on a profile La longueur de cet élément, si il n'est pas basé sur un profil - + The width of this element, if not based on a profile La largeur de cet élément, si il n'est pas basé sur un profil - + The thickness or extrusion depth of this element L'épaisseur ou la profondeur d'extrusion de cet élément - + The number of sheets to use - Le nombre de feuilles utilisées + Nombre d'épaisseurs à utiliser - + The offset between this panel and its baseline Le décalage entre ce panneau et sa ligne de base - + The length of waves for corrugated elements La longueur d’ondes pour tôles ondulées - + The height of waves for corrugated elements La hauteur d’ondes pour tôles ondulées - + The direction of waves for corrugated elements La direction d’ondes pour tôles ondulées - + The type of waves for corrugated elements Le type d’ondes pour tôles ondulées - + The area of this panel La surface du panneau - + The facemaker type to use to build the profile of this object Le type de générateur de face à utiliser pour créer le profil de cet objet - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) La direction d'extrusion normale de cet objet (mettre (0,0,0) pour normale automatique) - + The linked object L’objet lié - + The line width of the rendered objects La largeur de la ligne des objets rendus - + The color of the panel outline La couleur du contour du panneau - + The size of the tag text La taille du texte de l'étiquette - + The color of the tag text La couleur du texte de l'étiqutte - + The X offset of the tag text Le décalage X du texte de l'étiquette - + The Y offset of the tag text Le décalage Y de l'étiquette - + The font of the tag text La police du texte de l'étiquette - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Le texte à afficher. Peut être %tag% , %label% ou %description% pour afficher le panneau ou l'étiquette - + The position of the tag text. Keep (0,0,0) for center position La position du texte de l'étiquette. Laisser (0,0,0) pour un centrage automatique - + The rotation of the tag text La rotation du texte de l'étiquette - + A margin inside the boundary Une marge dans la limite - + Turns the display of the margin on/off Active ou désactive l'affichage de la marge - + The linked Panel cuts Les découpes de Panneaux liées - + The tag text to display Le texte du tag à afficher - + The width of the sheet La largeur de la feuille - + The height of the sheet L'épaisseur de la plaque - + The fill ratio of this sheet Taux de remplissage de la plaque - + The diameter of this pipe, if not based on a profile Le diamètre du tube, si non spécifié par un profil - + The length of this pipe, if not based on an edge La longueur du tube, si non spécifiée par une arrête - + An optional closed profile to base this pipe on Un profil fermé optionnel sur lequel baser ce tube - + Offset from the start point Décalage depuis le point de depart - + Offset from the end point Décalage depuis le point final - + The curvature radius of this connector Le rayon de courbure de ce connecteur - + The pipes linked by this connector Les tubes reliés par ce connecteur - + The type of this connector Le type de ce connecteur - + The length of this element La longueur de cet élément - + The width of this element La largeur de cet élément - + The height of this element La hauteur de cet élément - + The structural nodes of this element Les nœuds structurels de cet élément - + The size of the chamfer of this element La taille du chanfrein de cet élément - + The dent length of this element La longueur de la dent de cet élément - + The dent height of this element La hauteur de la dent de cet élément - + The dents of this element Les dents de cet élément - + The chamfer length of this element La longueur du chamfrein de cet élément - + The base length of this element La longueur de base de cet élément - + The groove depth of this element La profondeur de rainure de cet élément - + The groove height of this element La hauteur de rainure de cet élément - + The spacing between the grooves of this element L’espacement entre les rainures de cet élément - + The number of grooves of this element Le nombre de rainures de cet élément - + The dent width of this element La largeur de la dent de cet élément - + The type of this slab Le type de cette dalle - + The size of the base of this element La taille de la base de cet élément - + The number of holes in this element Le nombre de trous dans cet élément - + The major radius of the holes of this element Le grand axe des trous de cet élément - + The minor radius of the holes of this element Le petit axe des trous de cet élément - + The spacing between the holes of this element L’espacement entre les trous de cet élément - + The length of the down floor of this element La longueur au sol de cet élément - + The number of risers in this element Le nombre de contremarches dans cet élément - + The riser height of this element La hauteur de contremarche de cet élément - + The tread depth of this element La profondeur de filetage de cet élément - + Outside Diameter Diamètre extérieur - + Wall thickness Épaisseur de paroi - + Width of the beam Largeur du faisceau - + Height of the beam Hauteur de la poutre - + Thickness of the web Épaisseur de l'âme - + Thickness of the flanges Épaisseur des brides - + Thickness of the sides Épaisseur des côtés - + Thickness of the webs Épaisseur des âmes - + Thickness of the flange Épaisseur de la bride - + The diameter of the bar Le diamètre de la barre - + The distance between the border of the beam and the first bar (concrete cover). La distance entre le bord de la poutre et la première barre (enrobage en béton). - + The distance between the border of the beam and the last bar (concrete cover). La distance entre le bord de la poutre et la dernière barre (enrobage en béton). - + The amount of bars La quantité de barres - + The spacing between the bars L’espacement entre les barres - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. La direction dans laquelle répartir les barres. Laisser à (0,0,0) pour la direction automatique. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Le congé à appliquer à l’angle du profil de base. Cette valeur est multipliée par le diamètre de la barre. - + The description column La colonne de description - + The values column La colonne des valeurs - + The units column La colonne des unités - + The objects column La colonne des objets - + The filter column La colonne de filtre - + The spreadsheet to print the results to La feuille de calcul où imprimer les résultats - + If false, non-solids will be cut too, with possible wrong results. Si « false », les éléments non pleins seront également coupés, avec de possibles mauvais résultats. - + The display length of this section plane La longueur d'affichage de ce plan de coupe - + The display height of this section plane La hauteur affichée de ce plan de coupe - + The size of the arrows of this section plane La taille des flèches de ce plan de coupe - + Show the cut in the 3D view Montrer la coupe dans la vue 3D - + The rendering mode to use Le mode de rendu à utiliser - + If cut geometry is shown or not Si la géométrie de la coupe est affichée ou non - + If cut geometry is filled or not Si la géométrie de la coupe est remplie ou non - + The size of the texts inside this object La taille des textes à l’intérieur de cet objet - + If checked, source objects are displayed regardless of being visible in the 3D model Si cochée, les objets source sont affichés quelle que soit leur visibilité dans le modèle 3D - + The base terrain of this site La forme de base de ce site - + The postal or zip code of this site Le code postal ou zip de cet emplacement - + The city of this site La ville de cet emplacement - + The country of this site Le pays de cet emplacement - + The latitude of this site La latitude de ce site - + Angle between the true North and the North direction in this document Angle entre le Nord vrai et la direction du Nord dans ce document - + The elevation of level 0 of this site L’altitude du niveau 0 de ce site - + The perimeter length of this terrain Le périmètre de ce terrain - + The volume of earth to be added to this terrain Le volume de terre à ajouter à ce type de terrain - + The volume of earth to be removed from this terrain Le volume de terre à enlever de ce terrain - + An extrusion vector to use when performing boolean operations Un vecteur d’extrusion à utiliser lors de l’exécution des opérations booléennes - + Remove splitters from the resulting shape Retirez les répartiteurs de la forme résultante - + Show solar diagram or not Afficher le diagramme solaire ou non - + The scale of the solar diagram L’échelle du diagramme solaire - + The position of the solar diagram La position du diagramme solaire - + The color of the solar diagram La couleur du diagramme solaire - + The objects that make the boundaries of this space object Les objets qui constituent les limites de cet espace objet - + The computed floor area of this space La surface calculée du sol de cet espace - + The finishing of the floor of this space La finition du sol de cet espace - + The finishing of the walls of this space La finition des murs de cet espace - + The finishing of the ceiling of this space La finition du plafond de cet espace - + Objects that are included inside this space, such as furniture Objets qui sont inclus à l’intérieur de cet espace, tels que des meubles - + The type of this space Le type de cet espace - + The thickness of the floor finish L’épaisseur de la finition de sol - + The number of people who typically occupy this space Le nombre de personnes qui occupent généralement cet espace - + The electric power needed to light this space in Watts La puissance électrique en Watts nécessaire pour éclairer cet espace - + The electric power needed by the equipment of this space in Watts La puissance électrique nécessaire par les équipements dans cet espace en Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space Si Vrai, la puissance des équipements sera automatiquement remplie par cette des équipements dans cet espace - + The type of air conditioning of this space Le type de climatisation de cet espace - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Le texte à afficher. Utilisez $area, $label, $tag, $floor, $walls, $ceiling pour insérer les données respectives - + The name of the font Le nom de la police - + The color of the area text La couleur de la zone de texte - + The size of the text font La taille de la police de texte - + The size of the first line of text La taille de la première ligne de texte - + The space between the lines of text L'espace entre les lignes de texte - + The position of the text. Leave (0,0,0) for automatic position La position du texte. Laisser (0,0,0) pour un positionnement automatique - + The justification of the text La justification du texte - + The number of decimals to use for calculated texts Le nombre de décimales à utiliser pour les textes calculés - + Show the unit suffix Afficher le suffixe de l'unité - + The length of these stairs, if no baseline is defined La longueur de ces escaliers, si aucune ligne de base n'est définie - + The width of these stairs La largeur de ces escaliers - + The total height of these stairs La hauteur totale de ces escaliers - + The alignment of these stairs on their baseline, if applicable L'alignement de ces escaliers sur leur ligne de base, le cas échéant - + The number of risers in these stairs Le nombre de marches dans ces escaliers - + The depth of the treads of these stairs La profondeur des marches de ces escaliers - + The height of the risers of these stairs La hauteur des marches de ces escaliers - + The size of the nosing La taille du nez de marche - + The thickness of the treads L’épaisseur des marches - + The type of landings of these stairs Le type de palier de ces escaliers - + The type of winders in these stairs Le type de tournant de ces escaliers - + The type of structure of these stairs Le type de structure de ces escaliers - + The thickness of the massive structure or of the stringers L’épaisseur de la structure massive ou des longerons - + The width of the stringers La largeur des longerons - + The offset between the border of the stairs and the structure Le décalage entre la bordure de l’escalier et la structure - + An optional extrusion path for this element Un chemin d'extrusion optionnel pour cet élément - + The height or extrusion depth of this element. Keep 0 for automatic La hauteur ou profondeur d’extrusion de cet élément. Laisser à 0 pour réglage automatique - + A description of the standard profile this element is based upon Une description du profil standard sur lequel cet élément est fondé - + Offset distance between the centerline and the nodes line Décalage entre la ligne centrale et la ligne des nœuds - + If the nodes are visible or not Si les nœuds sont visibles ou pas - + The width of the nodes line La largeur de la ligne des nœuds - + The size of the node points La taille des nœuds - + The color of the nodes line La couleur de la ligne de nœuds - + The type of structural node Le type du nœud - + Axes systems this structure is built on Les systèmes d'axes sur lesquels cette structure est construite - + The element numbers to exclude when this structure is based on axes Le nombre d’élément à exclure lorsque cette structure est basée sur les axes - + If true the element are aligned with axes Si VRAI, l'élément est aligné avec les axes - + The length of this wall. Not used if this wall is based on an underlying object La longueur de ce mur. Pas utilisé si ce mur est basé sur un objet sous-jacent - + The width of this wall. Not used if this wall is based on a face La largeur de ce mur. Pas utilisé si ce mur est basé sur une surface - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid La hauteur de ce mur. Laisser à 0 pour automatique. Inutilisé si ce mur est basé sur un solide - + The alignment of this wall on its base object, if applicable L’alignement de ce mur sur son objet de base, le cas échéant - + The face number of the base object used to build this wall Le numéro de la surface de l’objet de base utilisé pour construire ce mur - + The offset between this wall and its baseline (only for left and right alignments) Le décalage entre ce mur et sa ligne de référence (uniquement pour les alignements à gauche et à droite) - + The normal direction of this window La direction normale à cette fenêtre - + The area of this window L'aire de cette fenêtre - + An optional higher-resolution mesh or shape for this object Une forme ou un maillage haute-résolution facultatif de cet objet - + An optional additional placement to add to the profile before extruding it Un placement additionnel facultatif à ajouter au profil avant de l'extruder - + Opens the subcomponents that have a hinge defined Ouvre les sous-composants qui ont une charnière définie - + A standard code (MasterFormat, OmniClass,...) Un référentiel standard (MasterFormat, OmniClass,...) - + A description for this material Une description pour ce matériau - + The transparency value of this material La transparence de ce matériau - + The color of this material La couleur de ce matériau - + The list of layer names Liste des noms de calques - + The list of layer materials Liste des calques "matériaux" - + The list of layer thicknesses La liste des épaisseurs de couche - + The line color of the projected objects La couleur de la ligne des objets projetés - + The color of the cut faces (if turned on) La couleur des faces coupées (si activé) - + The overlap of the stringers above the bottom of the treads Le chevauchement des poutres au-dessus du bas des semelles - + The number of the wire that defines the hole. A value of 0 means automatic Le numéro du fil qui définit le trou. Une valeur de 0 signifie automatique - + The label of each axis Label des axes - + If true, show the labels Si vrai, afficher les étiquettes - + A transformation to apply to each label Une transformation à appliquer à chaque étiquette - + The axes this system is made of Les axes sur lesquels ce système est constitué - + An optional axis or axis system on which this object should be duplicated Un axe optionnel ou un système d’axe sur lequel cet objet devrait être dupliqué - + The type of edges to consider Le type des bords à considérer - + If true, geometry is fused, otherwise a compound Si vrai, la géométrie est fusionnée, sinon un composé - + If True, the object is rendered as a face, if possible. Si Vrai, l’objet est restitué comme une face, si possible. - + The allowed angles this object can be rotated to when placed on sheets Les angles autorisés dont cet objet peut être tourné lorsqu’il est placé sur des feuilles - + Specifies an angle for the wood grain (Clockwise, 0 is North) Définit l’angle pour le grain du bois (dans le sens horaire, 0 est le nord) - + Specifies the scale applied to each panel view. Spécifie l’échelle appliquée à chaque vue du panneau. - + A list of possible rotations for the nester Une liste des rotations possibles pour le module de calepinage. - + Turns the display of the wood grain texture on/off Active ou désactive l’affichage de la texture de grain de bois - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. La distance totale pour passer par dessus les ronds à béton. Garder le 0 pour utiliser automatiquement la taille de la forme hôte. - + List of placement of all the bars Liste de placement de toutes les barres - + The structure object that hosts this rebar La structure objet qui héberge cette armature - + The custom spacing of rebar L’espacement personnalisé de l'armature - + Shape of rebar Forme de l'armature - + Shows plan opening symbols if available Affiche les symboles de début du plan si disponible - + Show elevation opening symbols if available Affiche les symboles d'élévation du début du plan s’ils sont disponibles - + The objects that host this window Les objets qui supportent cette fenêtre - + An optional custom bubble number Un nombre optionnel de bulles personnalisées - + The type of line to draw this axis Le type de ligne dessiner cet axe - + Where to add bubbles to this axis: Start, end, both or none Où ajouter des bulles à cet axe : début, fin, tous les deux ou aucun - + The line width to draw this axis La largeur de la ligne pour dessiner cet axe - + The color of this axis La couleur de cet axe - + The number of the first axis Le numéro du premier axe - + The font to use for texts La police à utiliser pour les textes - + The font size Taille de police - + The placement of this axis system La mise en place de ce système d'axe - + The level of the (0,0,0) point of this level Le niveau du point (0,0,0) de cet étage - + The shape of this object La forme de cet objet - + The line width of this object La largeur de la ligne des objets - + An optional unit to express levels Une unité optionnelle pour indiquer les niveaux - + A transformation to apply to the level mark Une transformation à appliquer aux marques des niveaux - + If true, show the level Si vrai, affiche le niveau - + If true, show the unit on the level tag Si vrai, affiche les unités dans l'étiquette de niveau - + If true, when activated, the working plane will automatically adapt to this level Si vrai et quand il sera activé, le plan de travail s'adaptera à ce niveau - + The font to be used for texts La police à utiliser pour les textes - + The font size of texts La taille de police des textes - + Camera position data associated with this object Données de position de caméra associées à cet objet - + If set, the view stored in this object will be restored on double-click Si activé, la vue enregistrée dans cet objet sera restaurée par un double-clic - + The individual face colors Les couleurs du face individuel - + If set to True, the working plane will be kept on Auto mode Si défini comme Vrai, le plan de travail sera maintenu en mode Automatique - + An optional standard (OmniClass, etc...) code for this component Un code standard optionnel (OmniClass, etc ...) pour ce composant - + The URL of the product page of this equipment L’URL de la page produit de cet équipement - + A URL where to find information about this material Une URL où trouver des informations sur ce matériau - + The horizontal offset of waves for corrugated elements Le décalage horizontal de vagues pour tôles ondulées - + If the wave also affects the bottom side or not Si la vague touche également la face inférieure ou pas - + The font file Le fichier de police - + An offset value to move the cut plane from the center point Une valeur de décalage pour déplacer le plan de coupe depuis le point central - + Length of a single rebar Longueur d’une seule armature - + Total length of all rebars Longueur totale de toutes les armatures - + The base file this component is built upon Le fichier de base sur lequel ce composant est construit - + The part to use from the base file La pièce à utiliser à partir du fichier de base - + The latest time stamp of the linked file Le dernier horodatage du fichier lié - + If true, the colors from the linked file will be kept updated Si vrai, les couleurs du fichier lié resteront mises à jour - + The objects that must be considered by this section plane. Empty means the whole document. Les objets qui doivent être pris en compte par ce plan de coupe. Vide signifie tous les objets du document. - + The transparency of this object La transparence de cet objet - + The color of this object La couleur de cet objet - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) La distance entre le plan de coupe et de la vue réelle coupé (cela garde une valeur très faible mais pas nulle) - + The street and house number of this site, with postal box or apartment number if needed La rue et numéro de cet emplacement, avec le numéro de boîte postale ou d'appartement si nécessaire - + The region, province or county of this site La région, la province ou le departament de ce site - + A url that shows this site in a mapping website Une Url qui indique ce site dans un site de cartographie - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Un décalage optionnel entre l'origine du modèle (0,0,0) et le point indiqué par les géocoordonnées - + Specifies if this space is internal or external Indique si cet espace est interne ou externe - + The width of a Landing (Second edge and after - First edge follows Width property) La largeur d'un socle (deuxième bord et suivant - premier bord basé sur la propriété de profondeur d'atterrissage) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Le ratio de Blondel indique escalier confortable et devrait se situer entre 62 et 64 cm ou 24,5 et 25,5 po - + The depth of the landing of these stairs La profondeur des marches de ces escaliers - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length La profondeur des marches de ces escaliers - Forcées indépendamment de la longueur ou de la longueur du bord - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height La hauteur des contremarches de ces escaliers - appliquée quelle que soit la hauteur ou la hauteur du bord - + The direction of flight after landing La direction du vol après l’atterrissage - + The 'absolute' top level of a flight of stairs leads to Le niveau supérieur « absolu » d’une volée d’escalier mène à - + The 'left outline' of stairs Le « schéma de gauche » des escaliers - + The 'left outline' of all segments of stairs Le « schéma de gauche » de tous les segments de l’escalier - + Enable this to make the wall generate blocks Cocher ceci pour rendre le mur à générer les blocs - + The length of each block La longueur de chaque bloc - + The height of each block La hauteur de chaque bloc - + The horizontal offset of the first line of blocks Le décalage horizontal de la première ligne de blocs - + The horizontal offset of the second line of blocks Le décalage horizontal de la deuxième ligne de blocs - + The size of the joints between each block La taille des joints entre chaque bloc - + The number of entire blocks Le nombre de blocs entiers - + The number of broken blocks Le nombre de blocs cassés - + The components of this window Les composants de cette fenêtre - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. La profondeur du trou qui fait de cette fenêtre dans son objet hôte. Si 0, la valeur sera calculée automatiquement. - + An optional object that defines a volume to be subtracted from hosts of this window Un objet facultatif qui définit un volume à soustraire des hôtes de cette fenêtre - + The width of this window La largeur de cette fenêtre - + The height of this window La hauteur de cette fenêtre - + The preset number this window is based on Cette fenêtre est basée sur le numéro de préréglage - + The frame size of this window La taille de la trame de cette fenêtre - + The offset size of this window La décalage taille de cette fenêtre - + The width of louvre elements La largeur des éléments du louvre - + The space between louvre elements L’espace entre les éléments du louvre - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Le numéro du fil qui définit le trou. Si 0, la valeur sera calculée automatiquement - + Specifies if moving this object moves its base instead Spécifie si le déplacement de cet objet déplace sa base à la place - + A single section of the fence Une seule section de la clôture - + A single fence post Un seul poteau de clôture - + The Path the fence should follow Le chemin que la clôture doit suivre - + The number of sections the fence is built of Le nombre de sections avec lesquelles la clôture est construite - + The number of posts used to build the fence Le nombre de poteaux utilisés pour construire la clôture - + The type of this object Le type de cet objet - + IFC data Données IFC - + IFC properties of this object Propriétés IFC de cet objet - + Description of IFC attributes are not yet implemented La description des attributs IFC n'est pas encore implémentée - + If True, resulting views will be clipped to the section plane area. Si vrai, les vues résultantes seront restreintes à la zone du plan de section. - + If true, the color of the objects material will be used to fill cut areas. Si vrai, la couleur des objets sera utilisée pour remplir des zones coupées. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Quand défini sur 'Vrai Nord' toute la géométrie sera pivotée pour correspondre au vrai nord de ce site - + Show compass or not Afficher la boussole ou non - + The rotation of the Compass relative to the Site La rotation de la Boussole par rapport au Site - + The position of the Compass relative to the Site placement La position de la Boussole par rapport à l'emplacement du Site - + Update the Declination value based on the compass rotation Mettre à jour la valeur de la déclinaison en fonction de la rotation de la boussole - + The thickness of the risers L’épaisseur des contre-marches - + The 'right outline' of all segments of stairs Le « schéma de droite » de tous les segments de l’escalier - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Si vrai, afficher les objets contenus dans cette Pièce de Construction adopteront ces paramètres de ligne, de couleur et de transparence - + The line width of child objects Largeur de ligne des objets enfants - + The line color of child objects Couleur de la ligne des objets enfants - + The shape color of child objects Couleur de forme des objets enfants - + The transparency of child objects Transparence des objets enfants - + When true, the fence will be colored like the original post and section. Si vrai, la clôture sera mise à la couleur du poteau et de la section d'origine. - + If true, the height value propagates to contained objects Si vrai, la valeur de hauteur se propage vers des objets contenus - + This property stores an inventor representation for this object Cette propriété stocke une représentation d'Inventor pour cet objet - + If true, display offset will affect the origin mark too Si vrai, le décalage d'affichage affectera également la marque d'origine - + If true, the object's label is displayed Si vrai, l'étiquette de l'objet est affichée - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Si cette option est activée, la représentation Inventor de cet objet sera enregistrée dans le fichier FreeCAD, permettant de le référencer dans un autre fichier en mode alléger. - + A slot to save the inventor representation of this object, if enabled Un emplacement pour sauvegarder la représentation Inventor de cet objet, si activé - + Cut the view above this level Couper la vue au-dessus de ce niveau - + The distance between the level plane and the cut line La distance entre le plan de niveau et la ligne de coupe - + Turn cutting on when activating this level Activez le section quand activer ce niveau - + Use the material color as this object's shape color, if available Utilisez le couleur matériel comme le couleur de la forme de cet objet, si disponsible - + The number of vertical mullions Nombre de mullions verticaux - + If the profile of the vertical mullions get aligned with the surface or not Si le profil des mullions verticaux est aligné sur la surface ou non - + The number of vertical sections of this curtain wall Nombre de sections verticales de ce mur-rideau - + A profile for vertical mullions (disables vertical mullion size) Un profil pour les mullions verticaux (désactive la taille du mullion vertical) - + The number of horizontal mullions Nombre de mullions horizontaux - + If the profile of the horizontal mullions gets aligned with the surface or not Si le profil des mullions horizontaux est aligné sur la surface ou non - + The number of horizontal sections of this curtain wall Nombre de sections horizontales de ce mur-rideau - + A profile for horizontal mullions (disables horizontal mullion size) Profil pour les mullions horizontaux (désactive la taille du mullion horizontal) - + The number of diagonal mullions Nombre de mullions diagonaux - + The size of the diagonal mullions, if any, if no profile is used Taille des mullions diagonaux, le cas échéant, si aucun profil n’est utilisé - + A profile for diagonal mullions, if any (disables horizontal mullion size) Profil pour les mullions diagonaux, s’il y en a (désactive la taille du mullion horizontal) - + The number of panels Nombre de panneaux - + The thickness of the panels Épaisseur des panneaux - + Swaps horizontal and vertical lines Échanger les lignes horizontales et verticales - + Perform subtractions between components so none overlap Effectuer des soustractions entre les composants afin qu’il n’y ait pas de chevauchements - + Centers the profile over the edges or not Centrer le profil sur les bords ou non - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Référence de direction verticale à utiliser par cet objet pour déduire les directions verticales/horizontales. À conserver proche de la direction verticale réelle de votre mur-rideau - + The wall thickness of this pipe, if not based on a profile Épaisseur de paroi de ce tube, s’il n’est pas basé sur un profil - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation Le façon dont les objets référencés sont inclus dans le document actuel. 'Normal' inclut la forme, 'Transitoire' écarte la forme quand l'objet est éteint (plus petite taille du fichier), 'Léger' n'importe pas la forme mais seulement la representation OpenInvestor - + If True, a spreadsheet containing the results is recreated when needed Si vrai, un tableur qui contien les résultats, est récreé quand nécessaire - + If True, additional lines with each individual object are added to the results Si vrai, les lignes additionnelles avec chaque objet individuel sont ajoutées aux résultats - + The time zone where this site is located Le fuseau horaire où cette site est située - + The angle of the truss Angle de la ferme - + The slant type of this truss Type d’inclinaison de cette ferme - + The normal direction of this truss Direction de la normale de cette ferme - + The height of the truss at the start position Hauteur de la ferme à la position de départ - + The height of the truss at the end position Hauteur de la ferme à la position de fin - + An optional start offset for the top strut Décalage de début optionnel pour la contrefiche supérieure - + An optional end offset for the top strut Décalage de fin optionnel pour la contrefiche supérieure - + The height of the main top and bottom elements of the truss Hauteur des éléments principaux du dessus et du bas de la ferme - + The width of the main top and bottom elements of the truss Largeur des éléments principaux du dessus et du bas de la ferme - + The type of the middle element of the truss Type de l’élément central de la ferme - + The direction of the rods Direction des barres - + The diameter or side of the rods Diamètre ou côté des barres - + The number of rod sections Nombre de sections de la tige - + If the truss has a rod at its endpoint or not Indique si la ferme à une tige à son extrémité ou pas - + How to draw the rods Comment dessiner les barres - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Cela écrasera la valeur actuelle de la largeur pour définir la largeur de chaque segment du mur. La commande sera ignorée si la largeur de l'objet de base a été paramétrée avec la méthode getWidths(). (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Ceci remplace l'attribut Align pour définir Align de chaque segment de mur. Ignoré si l'objet Base fournit l'information du Align, avec la méthode getAligns(). (La 1ère valeur remplace l'attribut 'Align' pour le 1er segment de mur; si une valeur n'est pas 'Left, Right, Center', 1ère valeur de 'OverrideAlign' sera suivie) - + The area of this wall as a simple Height * Length calculation Surface du mur avec un simple calcul Hauteur * Longueur - + If True, double-clicking this object in the tree activates it Si Vrai, double-cliquer sur cet objet dans l'arborescence le rend actif - + An optional host object for this curtain wall Un objet hôte optionnel pour ce mur de rideaux - + The height of the curtain wall, if based on an edge La hauteur du mur rideau si elle est basée sur une arête - + The height of the vertical mullions profile, if no profile is used La hauteur du profil des meneaux si aucun profil n'est utilisé - + The width of the vertical mullions profile, if no profile is used La largeur du profil des meneaux si aucun profil n'est utilisé - + The height of the horizontal mullions profile, if no profile is used La hauteur du profil des meneaux si aucun profil n'est utilisé - + The width of the horizontal mullions profile, if no profile is used La hauteur du profil des meneaux si aucun profil n'est utilisé - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Un fichier EPW facultatif pour la localisation de cet emplacement. Reportez-vous à la documentation de l'emplacement pour savoir comment en obtenir un - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Affiche ou non le diagramme de la rose des vents. Utilise l'échelle du diagramme solaire. Nécessite le module Ladybug - + The rebar mark La marque des barres d'armature - + The color of this material when cut La couleur de ce matériau lorsqu'il est coupé - + The list of angles of the roof segments La liste des angles des segments de toit - + The list of horizontal length projections of the roof segments La liste des longueurs des projections horizontales pour chaque pan de toit - + The list of IDs of the relative profiles of the roof segments La liste des IDs des profils relatifs aux segments de toit - + The list of thicknesses of the roof segments La liste des épaisseurs des segments de toit - + The list of overhangs of the roof segments La liste des surplombs des segments de toit - + The list of calculated heights of the roof segments La liste des hauteurs calculées des segments de toit - + The face number of the base object used to build the roof Le numéro de face de l'objet de base utilisé pour construire le toit - + The total length of the ridges and hips of the roof La longueur totale des faîtages et des arêtiers du toit - + The total length of the borders of the roof La longueur totale des bordures du toit - + Specifies if the direction of the roof should be flipped Spécifie si le sens du toit doit être inversé - + Show the label in the 3D view Afficher le libellé dans la vue 3D @@ -2017,1653 +2017,1609 @@ Arch - + Components Composants - + Components of this object Composants de cet objet - + Axes Axes - + Create Axis Création d'un système d'axes - + Remove Enlever - + Add Ajouter - + Axis Axe - + Distance Distance - + Angle Angle - + is not closed n'est pas fermé - + is not valid n'est pas valide - + doesn't contain any solid ne contient aucun solide - + contains a non-closed solid contient un solide non fermé - + contains faces that are not part of any solid contient des faces qui ne font pas partie d'un solide - + Grouping Regroupement - + Ungrouping Dégroupement - + Split Mesh Diviser un maillage - + Mesh to Shape Maillage vers Forme - + Base component Composant de base - + Additions Additions - + Subtractions Soustractions - + Objects Objets - + Roof Toiture - + Create Roof Création d'une toiture - + Unable to create a roof Impossible de créer une toiture - + Page Feuille - + View of Vue de - + Create Section Plane Création d'un plan de coupe - + Create Site Création d'un Site - + Create Structure Création d'une structure - + Create Wall Création d'un mur - + Width Largeur - + Height Hauteur - + This mesh is an invalid solid Ce maillage n'est pas un solide valide - + Create Window Création d'une fenêtre - + Edit Éditer - + Create/update component Créer ou mettre le composant à jour - + Base 2D object Objet 2D de base - + Wires Filaires - + Create new component Créer un nouveau composant - + Name Nom - + Type Type - + Thickness Épaisseur - + Error: Couldn't determine character encoding Erreur : impossible de déterminer l'encodage de caractères - + file %s successfully created. Le fichier %s a été correctement créé. - + Add space boundary Ajouter une frontière spatiale - + Remove space boundary Enlever une frontière spatiale - + Please select a base object Veuillez sélectionner un objet de base - + Fixtures Accessoires - + Frame Ossature - + Create Frame Créer une ossature - + Create Rebar Créer des barres d'armature - + Create Space Créer un Espace - + Create Stairs Créer un escalier - + Length Longueur - + Error: The base shape couldn't be extruded along this tool object Erreur : la forme support ne peut pas être extrudée le long de cet objet - + Couldn't compute a shape Forme incalculable - + Merge Wall Fusionner le mur - + Please select only wall objects Veuillez sélectionner uniquement des objets Murs - + Merge Walls Fusionner des murs - + Distances (mm) and angles (deg) between axes Distances (mm) et angles (degrés) entre les axes - + Error computing the shape of this object Erreur lors du calcul de la forme de cet objet - + Create Structural System Créer un système structurel - + Object doesn't have settable IFC Attributes L'objet n'a pas d'Attributs IFC définissables - + Disabling Brep force flag of object Désactivation du marqueur de forçage Brep de l'objet - + Enabling Brep force flag of object Activation du marqueur de forçage Brep de l'objet - + has no solid n'a aucun solide - + has an invalid shape a une forme non valide - + has a null shape a une forme nulle - + Cutting Coupe - + Create Equipment Créer un Equipement - + You must select exactly one base object Vous devez sélectionner exactement un objet de base - + The selected object must be a mesh L'objet sélectionné doit être un maillage - + This mesh has more than 1000 facets. Ce maillage a plus de 1000 facettes. - + This operation can take a long time. Proceed? Cette opération peut prendre longtemps. Poursuivre ? - + The mesh has more than 500 facets. This will take a couple of minutes... Le maillage a plus de 500 facettes. Cela va prendre quelques minutes... - + Create 3 views Créer 3 vues - + Create Panel Créer Panneau - + Id ID - + IdRel IdRel - + Cut Plane Plan de coupe - + Cut Plane options Options du plan de coupe - + Behind Derrière - + Front Face - + Angle (deg) Angle (deg) - + Run (mm) Largeur (mm) - + Thickness (mm) Épaisseur (mm) - + Overhang (mm) Débord (mm) - + Height (mm) Hauteur (mm) - + Create Component Créer un composant - + Create material Créer un matériau - + Walls can only be based on Part or Mesh objects Les murs ne peuvent être créés qu'à l'aide d'objets Part ou Mesh - + Set text position Position du texte - + Category Catégorie - + Key Clé - + Value Valeur - + Unit Unité - + Create IFC properties spreadsheet Création d'une feuille de calcul de propriétés Ifc - + Create Building Créer bâtiment - + Group Groupe - + Create Floor Créer le plancher - + Create Panel Cut Créer le plan de coupe - + Create Panel Sheet Créer la Feuille de Panneau - + Facemaker returned an error FaceMaker a retouné une erreur - + Tools Outils - + Edit views positions Modifier les positions de vues - + Create Pipe Créer un tuyau - + Create Connector Créez le connecteur - + Precast elements Éléments préfabriqués - + Slab type Type de dalle - + Chamfer Chanfrein - + Dent length Longueur de l'entaille - + Dent width Largeur de l'entaille - + Dent height Hauteur de l'entaille - + Slab base Dalle de base - + Number of holes Nombre de trous - + Major diameter of holes Grand diamètre des trous - + Minor diameter of holes Petit diamètre des trous - + Spacing between holes Espacement entre les trous - + Number of grooves Nombre de rainures - + Depth of grooves Profondeur des rainures - + Height of grooves Hauteur de rainures - + Spacing between grooves Espacement entre les rainures - + Number of risers Nombre de contremarches - + Length of down floor Longueur de l'étage inférieur - + Height of risers Hauteur des contremarches - + Depth of treads Profondeur des marches - + Precast options Options de béton préfabriqué - + Dents list Liste des entailles - + Add dent Ajouter une entaille - + Remove dent Enlever une bosse - + Slant Inclinaison - + Level Niveau - + Rotation Rotation - + Offset Décalage - + Unable to retrieve value from object Impossible de récupérer la valeur d’objet - + Import CSV File Importer un fichier CSV - + Export CSV File Exporter vers un fichier CSV - + Schedule Planification - - There is no valid object in the selection. -Site creation aborted. - Il n’y a pas d’objet valide dans la sélection. Création de l"emplacement abandonnée. - - - + Node Tools Outil de nœud - + Reset nodes Réinitialiser les nœuds - + Edit nodes Modifier des nœuds - + Extend nodes Étendre les nœuds - + Extends the nodes of this element to reach the nodes of another element Étend les nœuds de cet élément pour atteindre les nœuds d’un autre élément - + Connect nodes Connecter les nœuds - + Connects nodes of this element with the nodes of another element Relie les nœuds de cet élément avec les nœuds d’un autre élément - + Toggle all nodes Activer/désactiver tous les nœuds - + Toggles all structural nodes of the document on/off Active/désactive tous les noeuds structurels du document - + Intersection found. Intersection trouvée. - + Door Porte - + Hinge Charnière - + Opening mode Mode d’ouverture - + Get selected edge Obtenir l’arête sélectionnée - + Press to retrieve the selected edge Appuyez sur pour récupérer l’arête sélectionnée - + Which side to cut Quel côté couper - + You must select a base shape object and optionally a mesh object Vous devez sélectionner un objet forme de base et éventuellement un objet maillé - + Create multi-material Créer des matériaux multiples - + Material Matériau - + New layer Nouveau calque - + Wall Presets... Préréglages de mur... - + Hole wire Fil de trou - + Pick selected Choix sélectionné - + Create Axis System Créer le système d’axe - + Create Grid Créer la grille - + Label Étiquette - + Axis system components Composants du système d’axes - + Grid Grille - + Total width Largeur totale - + Total height Hauteur totale - + Add row Ajout de ligne - + Del row Effacer ligne - + Add col Ajouter col - + Del col Effacer col - + Create span Créer un Espace - + Remove span Supprimer l'espace - + Rows Lignes - + Columns Colonnes - + This object has no face Cet objet n’a pas de face - + Space boundaries Limites de l’espace - + Error: Unable to modify the base object of this wall Erreur : Impossible de modifier l’objet base de ce mur - + Window elements Éléments de la fenêtre - + Survey Prise de cotes - + Set description Rédigez une description - + Clear Effacer - + Copy Length Copier la longueur - + Copy Area Copier la surface - + Export CSV Exporter CSV - + Description Description - + Area Surface - + Total Total - + Hosts Hôtes - + Only axes must be selected Seuls les axes doivent être sélectionnés - + Please select at least one axis Veuillez sélectionner au moins un axe - + Auto height is larger than height La hauteur automatique est plus grand que la hauteur - + Total row size is larger than height Taille totale de la ligne est plus grande que la hauteur - + Auto width is larger than width Largeur automatique est plus grande que la largeur - + Total column size is larger than width La taille totale de la colonne est plus grande que la largeur - - There is no valid object in the selection. -Building creation aborted. - Il n’y a pas d’objet valide dans la sélection. -Création de la construction abandonnée. - - - + BuildingPart Partie de bâtiment - + Create BuildingPart Créer une Partie de bâtiment - + Invalid cutplane Plan de coupe non valide - + All good! No problems found Tout est bon ! Aucun problème trouvé - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: L'objet ne possède pas l'attribut IfcProperties. Annuler la création de la feuille de calcul pour l'objet: - + Toggle subcomponents Activer/désactiver sous-composants - + Closing Sketch edit Clôture édition de l'esquisse - + Component Composant - + Edit IFC properties Éditer les propriétés IFC - + Edit standard code Éditer le code standard - + Property Propriété - + Add property... Ajouter une propriété... - + Add property set... Ajouter un ensemble de propriétés... - + New... Nouveau... - + New property Nouvelle propriété - + New property set Nouvel ensemble de propriétés - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Vous pouvez mettre n'importe quoi sauf les objets suivants: Site, Construction et Sol - dans un objet sol . L'objet sol n'est pas autorisé à accepter des objets Site, Construction ou Sol. Les objets Site, Construction et Sol seront supprimés de la sélection. Vous pouvez changer cela dans les préférences. - - - - There is no valid object in the selection. -Floor creation aborted. - Il n’y a pas d’objet valide dans la sélection. -Création de plancher abandonnée. - - - + Crossing point not found in profile. Point de passage non trouvé dans le profil. - + Error computing shape of Erreur lors du calcul de la forme de - + Please select exactly 2 or 3 Pipe objects Veuillez sélectionner 2 ou 3 objets Tuyau exactement - + Please select only Pipe objects Veuillez sélectionner uniquement des objets Tuyau - + Unable to build the base path Impossible de générer le chemin de base - + Unable to build the profile Impossible de générer le profil - + Unable to build the pipe Impossible de construire le tuyau - + The base object is not a Part L’objet de base n’est pas une Pièce - + Too many wires in the base shape Trop de lignes dans la forme de base - + The base wire is closed Le ligne de base est fermée - + The profile is not a 2D Part Le profil n’est pas un Part 2D - + The profile is not closed Le profil n’est pas fermé - + Only the 3 first wires will be connected Seules 3 premières lignes seront connectées - + Common vertex not found Sommet commun introuvable - + Pipes are already aligned Tuyaux déjà alignés - + At least 2 pipes must align Au moins 2 tuyaux doivent être alignés - + Profile Profil - + Please select a base face on a structural object Veuillez sélectionner une face support sur un objet de structure - + Create external reference Créer une référence externe - + Section plane settings Réglage du plan de coupe - + Objects seen by this section plane: Objets vus dans ce plan de coupe : - + Section plane placement: Emplacement du plan de coupe : - + Rotate X Rotation X - + Rotate Y Rotation Y - + Rotate Z Rotation Z - + Resize Redimensionner - + Center Centre - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Veuillez sélectionner uniquement les objets de Bâtiment ou rien ! Emplacement ne sont pas autorisés à accepter d’autre objet que Bâtiment. Les autres objets seront supprimés de la sélection. Vous pouvez modifier cela dans les préférences. - - - + Choose another Structure object: Choisir un autre objet Structure : - + The chosen object is not a Structure L’objet sélectionné n’est pas une Structure - + The chosen object has no structural nodes L’objet sélectionné n’a pas de nœud structurel - + One of these objects has more than 2 nodes Un de ces objets possède plus de 2 nœuds - + Unable to find a suitable intersection point Impossible de trouver un point d’intersection adapté - + Intersection found. Intersection trouvée. - + The selected wall contains no subwall to merge Le mur sélectionné ne contient pas de sous-mur à fusionner - + Cannot compute blocks for wall Ne peut pas calculer les blocs pour mur - + Choose a face on an existing object or select a preset Choisissez une face sur un objet existant, ou sélectionnez un paramètre prédéfini - + Unable to create component Impossible de créer le composant - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Le numéro du fil qui définit un trou dans l’objet hôte. Une valeur de zéro adoptera automatiquement le fil plus gros - + + default + défaut - + If this is checked, the default Frame value of this window will be added to the value entered here Si cette case est cochée, la valeur par défaut du cadre de cette fenêtre s’ajoutera à la valeur entrée ici - + If this is checked, the default Offset value of this window will be added to the value entered here Si cette case est cochée, la valeur par défaut du décalage de cette fenêtre s’ajoutera à la valeur entrée ici - + pycollada not found, collada support is disabled. pycollada introuvable, le support de collada est désactivé. - + This exporter can currently only export one site object Cet exportateur ne peut actuellement exporter qu'un seul objet emplacement - + Error: Space '%s' has no Zone. Aborting. Erreur : l'Espace « %s » n’a aucune Zone. Abandon. - + Couldn't locate IfcOpenShell Impossible de localiser IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell est introuvable ou désactivé, bascule sur analyseur interne. - + IFC Schema not found, IFC import disabled. IFC Schema introuvable, import IFC désactivé. - + Error: IfcOpenShell is not installed Erreur : IfcOpenShell n'est pas installé - + Error: your IfcOpenShell version is too old Erreur : votre version de IfcOpenShell est trop ancienne - + Successfully written Écrit avec succès - + Found a shape containing curves, triangulating Une forme contenant des courbes a été trouvé : triangulation en cours - + Successfully imported Importé avec succès - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Vous pouvez mettre n’importe quoi sauf les objets Emplacement et Bâtiment dans un objet Bâtiment. Les objets Bâtiment ne sont pas autorisés à accepter un objet Emplacement ou Bâtiment. Les objets Site ou Bâtiment seront supprimés de la sélection. Vous pouvez modifier cela dans les préférences. - - - + Remove highlighted objects from the list above Supprimer les objets en surbrillance de la liste ci-dessus - + Add selected Ajouter la sélection - + Add selected object(s) to the scope of this section plane Ajouter un(des) objet(s) sélectionné(s) au champ d'application de ce plan de coupe - + Rotates the plane along the X axis Rotation du plan autour de l'axe X - + Rotates the plane along the Y axis Rotation du plan autour de l'axe Y - + Rotates the plane along the Z axis Rotation du plan autour de l'axe Z - + Resizes the plane to fit the objects in the list above Redimensionner le plan pour l'adapter aux objets de la liste ci-dessus - + Centers the plane on the objects in the list above Centrer le plan sur les objets de la liste ci-dessus - + First point of the beam Premier point de la poutre - + Base point of column Point de base de la colonne - + Next point Point suivant - + Structure options Options de la structure - + Drawing mode Mode de tracé - + Beam Poutre - + Column Colonne - + Preset Préréglage - + Switch L/H Échanger L/H - + Switch L/W Échanger L/l - + Con&tinue Pour&suivre - + First point of wall Premier point du mur - + Wall options Options du mur - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Cette liste montre tous les objets multi-matériaux de ce document. Créez-en quelques-uns pour définir les types de murs. - + Alignment Alignement - + Left Gauche - + Right Droit - + Use sketches Utiliser des croquis - + Structure Structure - + Window Fenêtre - + Window options Options de la fenêtre - + Auto include in host object Inclure automatiquement dans l'objet hôte - + Sill height Hauteur d'allège - + Curtain Wall Mur-rideau - + Please select only one base object or none Veuillez sélectionner un seul objet de base ou aucun - + Create Curtain Wall Créer un Mur-Rideau - + Total thickness L'épaisseur global - + depends on the object dépend sur l'objet - + Create Project Crée un projet - + Unable to recognize that file type Incapable de reconnaître cette type du fichier - + Truss Ferme - + Create Truss Créer une ferme - + Arch L'arcade - + Rebar tools Outils pour les armatures - + Create profile Créer un profilé - + Profile settings Paramètres du profilé - + Create Profile Créer un contour - + Shapes elevation Formes de l'élévation - + Choose which field provides shapes elevations: Choisissez le champ qui fournit les élévations des formes: - + No shape found in this file Aucune forme trouvée dans ce fichier - + Shapefile module not found Module Shapefile introuvable - + Error: Unable to download from: Erreur: impossible de télécharger depuis: - + Could not download shapefile module. Aborting. Impossible de télécharger le module shapefile. Abandon. - + Shapefile module not downloaded. Aborting. Le module Shapefile n'a pas été téléchargé. Abandon. - + Shapefile module not found. Aborting. Module Shapefile non trouvé. Abandon. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: La bibliothèque shapefile peut être téléchargée à partir de l'URL suivante et installée dans votre dossier macros : - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. La bibliothèque python shapefile n'a pas été trouvée sur votre système. Voulez-vous la télécharger maintenant à partir de <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a> ? Elle sera placée dans votre dossier de macros. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3688,130 +3644,198 @@ Si Angle = 0 alors l'angle est calculé de sorte que la hauteur soit la même qu Si Course = 0 alors la course est calculée de façon à ce que la hauteur du profil soit la même que celle du profil relatif. - + Wall Mur - + This window has no defined opening Cette fenêtre n'a pas d'ouverture définie - + Invert opening direction Inverser la direction d'ouverture - + Invert hinge position Inverser la position de la charnière + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Vous pouvez mettre n’importe quoi sauf les objets Site et Building dans un objet Building. +Un objets Building n'est pas autorisés à accepter des objets Site et Building. +Les objets Site ou Building seront supprimés de la sélection. +Vous pouvez modifier cela dans les préférences. + + + + There is no valid object in the selection. + +Building creation aborted. + Il n’y a pas d’objet valide dans la sélection. + +Création du bâtiment abandonnée. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Veuillez sélectionner uniquement les objets de Bâtiment ou rien du tout! +Site n'est pas pas autorisés à accepter d’autre objet que Bâtiment. +Les autres objets seront supprimés de la sélection. +Vous pouvez modifier cela dans les préférences. + + + + There is no valid object in the selection. + +Site creation aborted. + Il n’y a pas d’objet valide dans la sélection. +Création du site abandonnée. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Vous pouvez mettre n'importe quoi sauf les objets suivants: Site, Bâtiment et Etage - dans un objet Etage. +L'objet Etage n'est pas autorisé à accepter des objets Site, Bâtiment ou Etage. +Les objets Site, Bâtiment et Etage seront supprimés de la sélection. +Vous pouvez changer cela dans les préférences. + + + + There is no valid object in the selection. + +Floor creation aborted. + Il n’y a pas d’objet valide dans la sélection. + +Création d'étage abandonnée. + ArchMaterial - + Arch material Matériel Arch - + Choose preset... Faire le choix prédéfini... - + Name Nom - + Description Description - + Color Couleur - + URL URL - + Copy existing... Copier l’existant... - + Choose a preset card Choisir une carte prédéfinie - + Copy values from an existing material in the document Copier des valeurs d’un matériau existant dans le document - + The name/label of this material Le nom / l’étiquette de ce matériau - + An optional description for this material Une description facultative de ce matériau - + The color of this material La couleur de ce matériau - + Transparency Transparence - + A transparency value for this material Une valeur de transparence pour ce matériau - + Standard code Code standard - + A standard (MasterFormat, Omniclass...) code for this material Un code standard (MasterFormat, Omniclass...) pour ce matériau - + Opens the URL in a browser Ouvre l’URL dans un navigateur - + A URL describing this material URL décrivant ce matériau - + Opens a browser dialog to choose a class from a BIM standard Ouvre une fenêtre de navigateur pour choisir une classe dans un BIM standard - + Father Parent - + Section Color Couleur de la section @@ -3819,12 +3843,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_3Views - + 3 views from mesh 3 vues depuis un maillage - + Creates 3 views (top, front, side) from a mesh-based object Créer 3 vues (haut, avant, côté) à partir d'un objet de maillage @@ -3832,12 +3856,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Add - + Add component Ajouter un composant - + Adds the selected components to the active object Ajoute les composants sélectionnés à l'objet actif @@ -3845,22 +3869,22 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Axis - + Axis Axe - + Grid Grille - + Creates a customizable grid object Crée un objet grille personnalisable - + Creates a set of axes Crée un ensemble d’axes @@ -3868,12 +3892,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_AxisSystem - + Axis System Système d’axe - + Creates an axis system from a set of axes Crée un système d’axe à partir d’un ensemble d’axes @@ -3881,7 +3905,7 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_AxisTools - + Axis tools Outils pour les axes @@ -3889,12 +3913,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Building - + Building Bâtiment - + Creates a building object including selected objects. Crée un objet bâtiment à partir des objets sélectionnés. @@ -3902,12 +3926,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_BuildingPart - + BuildingPart Partie de bâtiment - + Creates a BuildingPart object including selected objects Crée un objet Partie de bâtiment à partir des objets sélectionnés @@ -3915,12 +3939,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Check - + Check Vérifier - + Checks the selected objects for problems Vérifie si les objets sélectionnés présentent un problème @@ -3928,12 +3952,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_CloneComponent - + Clone component Composant de clone - + Clones an object as an undefined architectural component Clone un objet comme un élément architectural indéfini @@ -3941,12 +3965,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_CloseHoles - + Close holes Fermer les trous - + Closes holes in open shapes, turning them solids Convertit les formes ouvertes en solides, en fermant leurs trous @@ -3954,12 +3978,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Component - + Component Composant - + Creates an undefined architectural component Crée un élément architectural non défini @@ -3967,12 +3991,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_CurtainWall - + Curtain Wall Mur-rideau - + Creates a curtain wall object from selected line or from scratch Crée un objet mur-rideau à partir de la ligne sélectionnée ou à partir de zéro @@ -3980,22 +4004,22 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_CutPlane - + Cut with plane Couper selon un plan - + Cut an object with a plane Couper un objet selon un plan - + Cut with a line Coupez avec une ligne - + Cut an object with a line with normal workplane Coupez une objet avec une ligne avec le plan normal de travail @@ -4003,12 +4027,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Equipment - + Equipment Équipement - + Creates an equipment object from a selected object (Part or Mesh) Créer un objet d'équipement à partir d'un objet sélectionné (Part ou Mesh) @@ -4016,12 +4040,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Fence - + Fence Clôture - + Creates a fence object from a selected section, post and path Créer un objet clôture à partir de la section sélectionnée, du poteau et du chemin @@ -4029,12 +4053,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Floor - + Level Niveau - + Creates a Building Part object that represents a level, including selected objects Cree une objet de Part de Construction, que représente un niveau, y compris les objets choisis @@ -4042,12 +4066,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Frame - + Frame Ossature - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Crée un objet forme à partir d’un objet plan 2D (le(s) chemin(s) de l’extrusion) et un profil. Assurez-vous que les objets sont sélectionnés dans cet ordre. @@ -4055,62 +4079,62 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Grid - + The number of rows Le nombre de lignes - + The number of columns Le nombre de colonnes - + The sizes for rows Les tailles pour les lignes - + The sizes of columns Les tailles des colonnes - + The span ranges of cells that are merged together L' espace des rangées de cellules qui sont fusionnées - + The type of 3D points produced by this grid object Le type de points 3D, produit par cet objet grille - + The total width of this grid La largeur totale de cette grille - + The total height of this grid La hauteur totale de cette grille - + Creates automatic column divisions (set to 0 to disable) Crée des divisions de colonne automatique (définie sur 0 pour désactiver) - + Creates automatic row divisions (set to 0 to disable) Crée des divisions de ligne automatique (définie sur 0 pour désactiver) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Quand en mode de point médian d'arête si cette grille doit réorienter ses enfants le long de perpendiculaires à l'arête ou pas - + The indices of faces to hide Les indices de face à cacher @@ -4118,12 +4142,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_IfcSpreadsheet - + Create IFC spreadsheet... Créer une feuille de calcul Ifc... - + Creates a spreadsheet to store IFC properties of an object. Crée une feuille de calcul pour stocker les propriétés IFC d'un objet. @@ -4131,12 +4155,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Material - + Creates or edits the material definition of a selected object. Créer ou modifier la définition du matériau de l'objet sélectionné. - + Material Matériau @@ -4144,7 +4168,7 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_MaterialTools - + Material tools Outils pour les matériaux @@ -4152,12 +4176,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_MergeWalls - + Merge Walls Fusionner des murs - + Merges the selected walls, if possible Fusionne les murs sélectionnés, si possible @@ -4165,12 +4189,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_MeshToShape - + Mesh to Shape Maillage vers Forme - + Turns selected meshes into Part Shape objects Transforme les maillages sélectionnées en formes @@ -4178,12 +4202,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_MultiMaterial - + Multi-Material Matériaux multiples - + Creates or edits multi-materials Crée ou modifie des matériaux multiples @@ -4191,12 +4215,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Nest - + Nest Calepinage - + Nests a series of selected shapes in a container Effectue le calepinage des formes séléctionnées dans un conteneur @@ -4204,12 +4228,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Panel - + Panel Panneau - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Crée un objet Panneau à partir de zéro ou d'un objet sélectionné (croquis, filaire, face ou solide) @@ -4217,7 +4241,7 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_PanelTools - + Panel tools Outils pour panneaux @@ -4225,7 +4249,7 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Panel_Cut - + Panel Cut Panneau de coupe @@ -4233,17 +4257,17 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Panel_Sheet - + Creates 2D views of selected panels Crée des vues 2D de surfaces choisies - + Panel Sheet Panneau de feuille - + Creates a 2D sheet which can contain panel cuts Crée une feuille 2D qui peut contenir des morceaux de panneau @@ -4251,17 +4275,17 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Pipe - + Pipe Tuyau - + Creates a pipe object from a given Wire or Line Crée un objet tube à partir d’un fil ou une ligne donnée - + Creates a connector between 2 or 3 selected pipes Crée un connecteur entre 2 ou 3 tuyaux sélectionnés @@ -4269,7 +4293,7 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_PipeConnector - + Connector Connecteur @@ -4277,7 +4301,7 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_PipeTools - + Pipe tools Outils pour la tuyauterie @@ -4285,12 +4309,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Profile - + Profile Profil - + Creates a profile object Crée un objet profilé @@ -4298,12 +4322,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Project - + Project Projet - + Creates a project entity aggregating the selected sites. Cree une entité de projet qui agrége les sites choisis. @@ -4311,12 +4335,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Crée une barre de renfort par rapport à la face sélectionnée d'un objet structurel - + Custom Rebar Armature personnalisée @@ -4324,12 +4348,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Reference - + External reference Référence externe - + Creates an external reference object Crée un objet de référence externe @@ -4337,12 +4361,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Remove - + Remove component Enlever une composante - + Remove the selected components from their parents, or create a hole in a component Retirer les composants sélectionnés de leurs parents, ou créer un trou dans un composant @@ -4350,12 +4374,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_RemoveShape - + Remove Shape from Arch Supprimer la forme - + Removes cubic shapes from Arch components Supprime les formes cubiques des composants Arch @@ -4363,12 +4387,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Roof - + Roof Toiture - + Creates a roof object from the selected wire. Créer un objet Toiture à partir du filaire sélectionné. @@ -4376,12 +4400,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Schedule - + Schedule Planification - + Creates a schedule to collect data from the model Crée une planification pour collecter les données du modèle @@ -4389,12 +4413,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_SectionPlane - + Section Plane Plan de section - + Creates a section plane object, including the selected objects Crée un plan de coupe à partir des objets sélectionnés @@ -4402,12 +4426,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_SelectNonSolidMeshes - + Select non-manifold meshes Sélectionner les maillages non-manifold - + Selects all non-manifold meshes from the document or from the selected groups Sélectionne tous les maillages non-manifold du document ou des groupes sélectionnés @@ -4415,12 +4439,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Site - + Site Site - + Creates a site object including selected objects. Crée un objet site à partir des objets sélectionnés. @@ -4428,17 +4452,17 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Space - + Space Espace - + Creates a space object from selected boundary objects Crée un objet dans l'espace du contour formé par les objets sélectionnés - + Creates a stairs object Crée un objet escalier @@ -4446,12 +4470,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_SplitMesh - + Split Mesh Diviser une maille - + Splits selected meshes into independent components Divise les maillages sélectionnés en composantes indépendantes @@ -4459,7 +4483,7 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Stairs - + Stairs Escalier @@ -4467,12 +4491,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Structure - + Structure Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crée un objet de structure à partir de zéro ou d'un objet sélectionné (esquisse, ligne, face ou solide) @@ -4480,12 +4504,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Survey - + Survey Prise de cotes - + Starts survey Démarre l'étude @@ -4493,12 +4517,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Activer/désactiver le marqueur Brep IFC - + Force an object to be exported as Brep or not Force (ou non) un objet à être exporté en tant que Brep @@ -4506,12 +4530,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_ToggleSubs - + Toggle subcomponents Activer/désactiver sous-composants - + Shows or hides the subcomponents of this object Affiche ou masque les sous-composants de cet objet @@ -4519,12 +4543,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Truss - + Truss Ferme - + Creates a truss object from selected line or from scratch Crée un objet ferme à partir de la ligne sélectionnée ou à partir de zéro @@ -4532,12 +4556,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Wall - + Wall Mur - + Creates a wall object from scratch or from a selected object (wire, face or solid) Crée un objet mur partir de zéro ou d'un objet sélectionné (une ligne, une face ou un solide) @@ -4545,12 +4569,12 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Arch_Window - + Window Fenêtre - + Creates a window object from a selected object (wire, rectangle or sketch) Crée une fenêtre a partir d'un objet sélectionné (filaire, rectangle ou esquisse) @@ -4558,77 +4582,77 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr BimServer - + BimServer BimServer - + Server Serveur - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Le nom du BimServer auquel vous vous connectez. Changez la configuration des les Préférences Arch - + Bim Server Serveur BIM - + Connect Connecte - + Idle Inactif - + Open in browser Ouvrir dans le navigateur - + Project Projet - + The list of projects present on the Bim Server La liste des projets présents sur le serveur Bim - + Download Télécharger - + Available revisions: Révisions disponibles : - + Open Ouvrir - + Upload Envoyer - + Root object: Objet racine : - + Comment Commentaire @@ -4636,197 +4660,192 @@ Si Course = 0 alors la course est calculée de façon à ce que la hauteur du pr Dialog - + Schedule definition Définition du programme - + Description Description - + A description for this operation Une description cette action - + Unit Unité - + Objects Objets - + Filter Filtre - + Adds a line below the selected line/cell Ajoute une ligne au-dessous de la ligne/cellule sélectionnée - + Deletes the selected line Supprimer la ligne sélectionnée - + Clears the whole list Efface toute la liste - + Clear Effacer - + Put selected objects into the "Objects" column of the selected row Mettre les objets sélectionnés dans la colonne « Objets » de la ligne sélectionnée - + Imports the contents of a CSV file Importe le contenu d’un fichier CSV - + Import Importation - + Export Exporter - + BimServer Login Identifiant BimServer - + Login (email): Identifiant (email) : - + Password: Mot de passe : - + Dialog Fenêtre de dialogue - + BimServer URL: URL du serveur BIM : - + Keep me logged in across FreeCAD sessions Rester connecté entre les sessions FreeCAD - + IFC properties editor Éditeur de propriétés IFC - + IFC UUID: IFC UUID : - + Leave this empty to generate one at export Laissez ceci vide pour en générer un à l'exportation - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Liste des propriétés IFC pour cet objet. Double-cliquez pour modifier, glissez et déposez pour réorganiser - + Delete selected property/set Supprimez la propriété/l'ensemble sélectionné - + Force exporting geometry as BREP Force l’export de la géométrie en BREP - + Force export full FreeCAD parametric data Forcer l'export complet du modèle paramétrique FreeCAD - + Schedule name: Nom de programme: - + Property Propriété - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Un élément facultatif pour expliquer la valeur résultante. Ex. m^3 (vous pouvez aussi écrire m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Si c'est permis, un tableur associé y compris les résultats sera maintenu ensemble avec cet objet de programme - + Associate spreadsheet Tableur associé - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Si c'est allumé, les lignes additionelles sera emplies avec chaque objet considéré. Si pas, seulement les totals. - + Detailed results Résultats détaillés - + Add row Ajout de ligne - + Del row Effacer ligne - + Add selection Ajoutez la sélection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Ceci exporte les résultats vers un fichier CSV ou Markdown. </p><p><span style=" font-weight:600;">Note pour l'exportation CSV :</span></p><p>Dans Libreoffice, vous pouvez garder ce fichier CSV lié en cliquant avec le bouton droit sur la barre d'onglets des Feuilles -&gt; Nouvelle feuille -&gt; À partir du fichier -&gt; Lien (Note : depuis LibreOffice v5.4.5.1 le chemin correct est maintenant : la barre d'onglets des feuilles -&gt; Insérer une Feuille... -&gt; À partir d'un fichier -&gt; Parcourir...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4836,7 +4855,7 @@ Peut avoir la valeur « Compter » pour compter les objets, ou les noms de prop comme « Longueur » ou « Forme.Volume » pour récupérer une certaine propriété. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4844,45 +4863,50 @@ Leave blank to use all objects from the document Liste optionnelle de noms d’objets séparés par des points-virgules (;) (noms internes et pas étiquettes) à considérer pour cette opération. Si la liste contient des groupes, les enfants seront ajoutés. Laissez vide pour utiliser tous les objets du document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>Une liste à séparateur point-virgule (;) optionnel de filtres property:value. Préfixer ! à un nom de propriété pour inverser l'effet du filtre (exclure les objets qui correspondent au filtre). Les objets dont la propriété contient la valeur seront retenus. Exemples de filtres valides (tout est insensible à la casse) :</p><p><span style=" font-weight:600 ;">Nom:Mur</span> - Ne prendra en compte que les objets avec &quot;Mur&quot ; dans leur nom (nom interne)</p><p><span style=" font-weight:600 ;"> ! Nom:Mur</span> - Ne prend en compte que les objets qui n'ont pas &quot;Mur&quot ; dans leur nom (nom interne)</p><p><span style=" font-weight:600 ;">Description:Fen</span> - Ne prend en compte que les objets ayant &quot;Fen&quot ; dans leur description</p><p><span style=" font-weight:600 ;"> ! Label:Fen</span> - Ne prend en compte que les objets qui n'ont pas &quot;Fen&quot ; dans leur label</p><p><span style=" font-weight:600 ;">IfcType:Mur</span> - Ne prend en compte que les objets dont le Type Ifc est &quot;Mur&quot;</p><p><span style=" font-weight:600 ;"> ! Tag:Mur</span> - Ne prend en compte que les objets dont le tag n'est PAS &quot;Mur&quot;</p><p>Si vous laissez ce champ vide, aucun filtrage n'est appliqué</p></body></html> - + Unnamed schedule Planification non nommée + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Ceci exporte les résultats vers un fichier CSV ou Markdown. </p><p><span style=" font-weight:600;">Note pour l'exportation CSV :</span></p><p>Dans Libreoffice, vous pouvez garder ce fichier CSV lié en cliquant avec le bouton droit sur la barre d'onglets des Feuilles -&gt; Nouvelle feuille -&gt; À partir du fichier -&gt; Lien (Note : depuis LibreOffice v5.. le chemin correct est maintenant : Feuille -&gt; Insérer une Feuille... -&gt; À partir d'un fichier -&gt; Parcourir...)</p></body></html> + Draft - + Writing camera position Écrire la position de la caméra - + Draft creation tools Outils de création d'esquisse - + Draft annotation tools Outils d'annotation d'esquisse - + Draft modification tools Outils de modification d'esquisse - + Draft Tirant d'eau - + Import-Export Importer-Exporter @@ -4890,212 +4914,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status État - + Log Journal - + Refresh Actualiser - + List of files to be committed: Liste des fichiers à engager: - + Diff Différence - + Select all Tout sélectionner - + Commit Appliquer - + Commit message Valider le message - + Remote repositories Dépôts distants - + Pull Tirer - + Push Pousser - + Multimaterial definition Définition multi-matériaux - + Copy existing... Copier l’existant... - + Edit definition Modifier la définition - + Name: Nom: - + Composition: Composition: - + Add Ajouter - + Up Haut - + Down Bas - + Del Sup - + Nesting Emboîtement - + Container Conteneur - + Pick selected Choix sélectionné - + Shapes Formes - + Add selected Ajouter la sélection - + Remove Enlever - + Nesting parameters Paramètres d'imbrication - + Rotations Rotation - + Tolerance Tolérance - + Arcs subdivisions Subdivisions d’arcs - + Closer than this, two points are considered equal Distance en-dessous de laquelle deux points sont considérés comme identiques - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Le nombre de segments pour diviser les bords non linéaires en, pour les calculs. Si les formes courbes se chevauchent, essayez d'augmenter cette valeur - + A comma-separated list of angles to try and rotate the shapes Une liste d'angles séparés par des virgules pour essayer de faire pivoter les formes - + 0,90,180,270 0,90,180,270 - + Nesting operation Opération de calepinage - + pass %p passer %p - + Start Début - + Stop Arrêter - + Preview Aperçu - + Total thickness L'épaisseur global - + Invert Inverser @@ -5103,773 +5127,773 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Paramètres généraux - + This is the default color for new Wall objects Ceci est la couleur par défaut des nouveaux objets Mur - + This is the default color for new Structure objects Ceci est la couleur par défaut des nouveaux objets Structure - + 2D rendering Rendu 2D - + Show debug information during 2D rendering Afficher les informations de débogage pendant le rendu 2D - + Show renderer debug messages Messages de débogage du moteur de rendu - + Cut areas line thickness ratio Proportion d'épaisseur des lignes en coupe - + Specifies how many times the viewed line thickness must be applied to cut lines Spécifie combien de fois l'épaisseur des lignes en vue doit être appliquée aux lignes en coupe - + Width: Largeur : - + Height: Hauteur : - + Color: Couleur: - + Length: Longueur : - + Diameter Diamètre - + Offset Décalage - + The default width for new windows Largeur par défaut des nouvelles fenêtres - + The default height for new windows Hauteur par défaut des nouvelles fenêtres - + Thickness: Épaisseur : - + The default thickness for new windows L'épaisseur par défaut pour de nouvelles fenêtres - + Frame color: Couleur d'encadrement : - + Glass color: Couleur du verre : - + Auto-join walls Jonction automatique de murs - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Si cette case est cochée, lorsque 2 murs semblables sont reliés, les esquisses correspondantes sont assemblées en une seule et ne forment plus qu'une seule paroi - + Join walls base sketches when possible Relier les esquisses de base des murs quand c'est possible - + Mesh to Shape Conversion Conversion Maillage vers Solide - + If this is checked, conversion is faster but the result might still contain triangulated faces Si cette case est cochée, la conversion est plus rapide mais le résultat pourrait encore contenir des faces triangulées - + Fast conversion Conversion rapide - + Tolerance: Tolérance : - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Si cette case est cochée, le programme force les groupements de faces planes à être dans un même plan ; il peut en résulter des solutions de continuité et des parties non pleines - + Force flat faces Forcer les faces à être coplanaires - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Si cette case est cochée, les trous dans les faces seront réalisés par une soustraction plutôt qu'à l'aide de l'orientation des arêtes - + Cut method Méthode de soustraction - + Show debug messages Afficher les messages de débogage - + Separate openings Séparer des ouvertures - + Prefix names with ID number Préfixe des noms avec numéro ID - + Scaling factor Facteur d'échelle - + Defaults Valeurs par défaut - + Walls Murs - + mm mm - + Structures Structures - + Rebars Armatures - + Windows Fenêtres - + Transparency: Transparence : - + 30, 10 30, 10 - + Stairs Escalier - + Number of steps: Nombre de marches : - + Panels Panneaux - + mm mm - + Thickness Épaisseur - + Force export as Brep Forcer l'export en Brep - + Bim server Serveur BIM - + Address Adresse - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Options d'export - + General options Options générales - + Import options Options d'import - + Import arch IFC objects as Importer des objets d'architecture IFC comme - + Specifies what kind of objects will be created in FreeCAD Définit le type des objets qui seront créés dans FreeCAD - + Parametric Arch objects Objets Arch à paramétrer - + Non-parametric Arch objects Objets Arch non paramétrables - + Simple Part shapes Formes de pièce simples - + One compound per floor Un élément composé par plancher - + Do not import Arch objects Ne pas importer d'objets Arch - + Import struct IFC objects as Importer en tant qu'objets de structure IFC - + One compound for all Un élément composé pour tout - + Do not import structural objects Ne pas importer les objets structurels - + Root element: Élément racine : - + Detect extrusions Détecter les extrusions - + Mesher Mailleur - + Builtin Builtin - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Options des mailleurs Builtin et Mefisto - + Tessellation Tessellation - + Netgen mesher options Options de Netgen - + Grading Progressivité - + Segments per edge Segments par arête - + Segments per radius Segments par rayon - + Second order Second ordre - + Allows optimization Autoriser les optimisations - + Optimize Optimiser - + Allow quads Autoriser les quadrangles - + Use triangulation options set in the DAE options page Utiliser l'option de triangulation actif dans les options du DAE - + Use DAE triangulation options Utiliser les options de triangulation DAE - + Join coplanar facets when triangulating Joindre les faces coplanaires pendant la triangulation - + Object creation Création d'objets - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Deux stratégies possibles afin d'éviter des dépendances circulaires : créer un objet intermédiaire en plus (non cochée) ou supprimer les géométries externe des esquisses de base (cochée) - + Remove external geometry of base sketches when needed Supprimer les géométries externes des esquisses de base si nécessaire - + Create clones when objects have shared geometry Créez des clones quand les objets partagent une géométrie - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Si cette option est activée, lorsqu’un objet devient soustraction ou Addition d’un objet Arch, il recevra la couleur de la Construction du projet. - + Apply Draft construction style to subcomponents Appliquer le style de construction de projet vers des sous-composants - + Symbol line thickness ratio Epaisseur de ligne des symboles - + Pattern scale Échelle du motif - + Open in external browser Ouvrir dans un navigateur externe - + Survey Prise de cotes - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Si cette case est cochée, le texte qui est placé dans le presse-papiers inclura l’unité. Sinon, ce sera une simple unité interne exprimé sous forme de numéro (millimètres) - + Include unit when sending measurements to clipboard Inclure l’unité lors de l’envoi des mesures dans le presse-papiers - + Pipes Tuyaux - + Diameter: Diamètre : - + Split walls made of multiple layers Parois fendues en plusieurs couches - + Split multilayer walls Parois multicouches fendues - + Use IfcOpenShell serializer if available Utiliser le sérialiseur IfcOpenShell si disponible - + Export 2D objects as IfcAnnotations Exporter des objets 2D comme IfcAnnotations - + Hidden geometry pattern Modèle géométrique caché - + Tolerance value to use when checking if 2 adjacent faces as planar Valeur de la tolérance admise pour la vérification de la co-planéité deux faces adjacentes - + Fit view while importing Ajustement de vue lors de l’importation - + Export full FreeCAD parametric model Exporter le modèle paramétrique complet FreeCAD - + Do not compute areas for object with more than: Calculer pas de zones d’objet avec plus de : - + faces faces - + Interval between file checks for references Intervalle entre les vérifications du fichier de références - + seconds secondes - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Par défaut, la propriété "Bouge avec son objet de base" d'un nouvel objet a pour valeur "Désactivé"; ce qui signifie qu'il ne se déplacera pas quand l'objet, à partir duquel il a été créé, sera déplacé. - + Set "Move with host" property to True by default Positionne par défaut la propriété "Bouge avec son objet de base" a "Activé" - + Use sketches Utiliser des croquis - + Helpers (grids, axes, etc...) Guides (grilles, axes, etc....) - + Exclude list: Exclure la liste: - + Reuse similar entities Réutiliser les entités similaires - + Disable IfcRectangleProfileDef Désactiver IfcRectangleProfileDef - + Set "Move base" property to True by default Définir la propriété « Déplacer la base » à Vrai par défaut - + IFC version Version d’IFC - + The IFC version will change which attributes and products are supported La version d’IFC changera les attributs et produits pris en charge - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Espaces - + Line style: Type de ligne : - + Solid Solide - + Dashed Tirets - + Dotted Pointillés - + Dashdot Trait-point - + Line color Couleur de ligne - + Import full FreeCAD parametric definitions if available Importer des définitions paramétriques FreeCAD complètes si disponibles - + Auto-detect and export as standard cases when applicable Détecter automatiquement et exporter comme cas standards lorsque cela est applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Si c'est coché, quand un objet Arcade a un matériel, l'objet prendra le couleur du matériel. Cela peut être remplacé pour chaque objet. - + Use material color as shape color Utiliser la couleur du matériau comme couleur de forme - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Il s'agit de la propriété SVG « stroke-dasharray » à appliquer pour les projections d'objets cachés. - + Scaling factor for patterns used by object that have a Footprint display mode Le facteur d'échelle des motifs utilisés par l'objet n'ont pas de mode d'affichage. - + The URL of a bim server instance (www.bimserver.org) to connect to. L'URL d'une instance d'un serveur BIM (www.bimserver.org) auquel se connecter. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench Si sélectionné, le bouton "Ouvrir le serveur Bim" s'ouvrira dans un navigateur externe au lieu de FreeCAD Web workbench - + All dimensions in the file will be scaled with this factor Toutes les dimensions du fichier seront mises à l'échelle avec ce facteur - + Meshing program that should be used. If using Netgen, make sure that it is available. Programme de maillage qui doit être utilisé. Si vous utilisez Netgen, assurez-vous qu'il est disponible. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Valeur de tessellation à utiliser avec le programme de maillage intégré et Mefisto. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. Valeur de graduation à utiliser pour le maillage à l'aide de Netgen. Cette valeur décrit la rapidité à laquelle le maillage diminue. Le gradient du maillage local h(x) est lié par |Δh(x)| ≤ 1/valeur. - + Maximum number of segments per edge Nombre maximal de segments par arête - + Number of segments per radius Nombre de segments par rayon - + Allow a second order mesh Permet le maillage de seconde ordre - + Allow quadrilateral faces Permet les surfaces quadrilatères - + IFC export Exportation IFC - + Show this dialog when exporting Afficher cette boîte de dialogue lors de l’exportation - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Certains visualiseurs IFC n'aiment pas les objets exportés en tant qu'extrusions. Utiliser cette fonctionnalité pour forcer tous les objets à être exportés avec une géométrie BREP. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. Quand l'exportation des objets se fait sans UID, l’UID généré sera stocké à l’intérieur de l’objet FreeCAD pour le réutiliser la prochaine fois que cet objet est exporté. Cela génère des petites différences entre les versions. - + Store IFC unique ID in FreeCAD objects Enregistre l'identifiant unique IFC dans l'objet FreeCAD - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5877,26 +5901,26 @@ Note: The serializer is still an experimental feature! IFCOpenShell est une bibliothèque qui permet d'importer des fichiers IFC. Sa fonctionnalité de sérialisation permet de lui donner une forme OCC et de produire une géométrie IFC adéquate : NURBS, à facettes ou autre. Remarque : le sérialiseur est encore au stade expérimental! - + 2D objects will be exported as IfcAnnotation Les objets 2D seront exportés en tant qu'IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Toutes les propriétés de l'objet FreeCAD seront stockées dans les objets exportés, permettant de recréer un modèle paramétrique complet lors de la réimportation. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Lorsque cela est possible, les entités similaires ne seront utilisées qu'une seule fois dans le fichier. Cela peut réduire considérablement la taille du fichier, mais le rendre moins lisible. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5904,7 +5928,7 @@ If this is your case, you can disable this and then all profiles will be exporte Lorsque c'est possible, les objets IFC, qui sont des rectangles extrudés, seront exportés en tant que IfcRectangleProfileDef. Cependant, certaines applications pourraient avoir des problèmes pour importer cette entité. Si c'est votre cas, vous pouvez le désactiver, alors tous les profils seront exportés sous la forme IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5912,172 +5936,172 @@ as standard cases when the necessary conditions are met. Certains IFC tels que IfcWall ou IfcBeam ont des versions standard spéciales comme IfcWallStandardCase ou IfcBeamStandardCase. Si cette option est activée, FreeCAD exportera automatiquement ces objets en tant que cas standards lorsque les conditions nécessaires seront remplies. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Si aucun site n'est trouvé dans le document FreeCAD, un site par défaut sera ajouté. Un site n'est pas obligatoire, mais la pratique courante est d'en avoir au moins un dans le fichier. - + Add default site if one is not found in the document Ajouter un site par défaut si aucun n'est trouvé dans le document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. Si aucun bâtiment n'est trouvé dans le document FreeCAD, un bâtiment par défaut sera ajouté. Attention : Le standard IFC demande au moins un bâtiment dans chaque fichier. En désactivant cette option, vous produirez un fichier IFC non standard. Cependant, chez FreeCAD, nous pensons qu'avoir un bâtiment ne devrait pas être obligatoire et cette option est là pour avoir une chance de démontrer notre point de vue. - + Add default building if one is not found in the document (no standard) Ajoute un bâtiment par défaut si aucun n'est trouvé dans le document (pas de standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Si aucun étage de bâtiment n'est trouvé dans le document FreeCAD, un étage par défaut sera ajouté. Un étage n'est pas obligatoire, mais il est courant d'en avoir au moins un dans le fichier. - + Add default building storey if one is not found in the document Ajoutez l'étage par défaut de bâtiment si un n'est pas trouvé dans le document - + IFC file units Les éléments de fichier IFC - + Metric Métrique - + Imperial Impérial - + IFC import Importation IFC - + Show this dialog when importing Afficher cette boîte de dialogue lors de l’importation - + Shows verbose debug messages during import and export of IFC files in the Report view panel Afficher les messages de débogage pendant l'import et l'export des fichiers IFC dans le panneau rapport - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Les clones sont utilisés lorsque des objets partagent la même géométrie. Un object est la base/source, les autres sont des clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Seuls les sous-types de l'élément spécifié seront importés. Conservez l'élément IfcProduct pour importer tous les éléments de construction. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Les ouvertures seront importées sous forme de soustractions, sinon les formes des murs auront déjà leurs ouvertures soustraites - + The importer will try to detect extrusions. Note that this might slow things down. L'importateur essayera de détecter les extrusions. Notez que cela ralentit peut-être les affaires. - + Object names will be prefixed with the IFC ID number Les noms des objets seront préfixés avec l'identifiant IFC - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Si plusieurs matériels avec les mêmes noms et couleurs sont trouvés dans le fichier IFC, ils seront soufrés comme un. - + Merge materials with same name and same color Fusionner les matériaux avec le même nom et la même couleur - + Each object will have their IFC properties stored in a spreadsheet object Chaque objet aura ses propriétés IFC stockées dans un objet tableur - + Import IFC properties in spreadsheet Importer les propriétés IFC dans la feuille de calcul - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. Les fichiers IFC peuvent contenir une géométrie non propre ou non solide. Si cette option est cochée, toute la géométrie est importée, quelle que soit leur validité. - + Allow invalid shapes Autoriser les formes non valides - + Comma-separated list of IFC entities to be excluded from imports Une liste, séparée par des virgules, des entités IFC à exclure lors de l'importation - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Ajuster la vue lors de l'importation sur les objets importés. Cela ralentira l'importation mais on pourra observé l'importation. - + Creates a full parametric model on import using stored FreeCAD object properties Crée un modèle paramétrique complet à l'importation en utilisant les propriétés stockées de l'objet FreeCAD - + Export type Type d'export - + Standard model Modèle standard - + Structural analysis Analyse structurelle - + Standard + structural Standard + structurel - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6085,7 +6109,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6096,7 +6120,7 @@ Si cette case est cochée, des calculs supplémentaires seront exécutés pour j - Standard + structurel: les deux types de modèles. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6109,7 +6133,7 @@ Remarquez que les fichiers IFC sont TOUJOURS écrits en unités métriques. Les Cependant, certaines applications BIM utiliseront ce facteur pour choisir l'unité avec laquelle travailler lors de l'ouverture du fichier. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6126,12 +6150,12 @@ La valeur maximale doit être votre nombre de cœurs moins 1, par exemple, 3 si Mettez la valeur 1 pour utiliser le mode multicœur en mode monocœur. C'est plus sûr si vous commencez à avoir des plantages lorsque vous définissez plusieurs cœurs. - + Number of cores to use (experimental) Nombre de cœurs à utiliser (expérimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6140,7 +6164,7 @@ are placed in a 'Group' instead. Les objets "Bâtiments" et "Étages" sont toujours importés s'il y en a plus d'un. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Remplacer "Projet", "Site", "Bâtiment" et "Étages" par un "Groupe" @@ -6148,7 +6172,7 @@ Les objets "Bâtiments" et "Étages" sont toujours importés s'il y en a plus d' Workbench - + Arch tools Outils Arch @@ -6156,32 +6180,32 @@ Les objets "Bâtiments" et "Étages" sont toujours importés s'il y en a plus d' arch - + &Draft &Draft - + Utilities Utilitaires - + &Arch &Architecture - + Creation Création - + Annotation Annotation - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_gl.qm b/src/Mod/Arch/Resources/translations/Arch_gl.qm index 66629347c5..c9850c7b52 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_gl.qm and b/src/Mod/Arch/Resources/translations/Arch_gl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_gl.ts b/src/Mod/Arch/Resources/translations/Arch_gl.ts index 415ddf53d4..f7961d45d6 100644 --- a/src/Mod/Arch/Resources/translations/Arch_gl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_gl.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Os intervalos entre os eixos - + The angles of each axis Os ángulos de cada eixo - + The length of the axes A lonxitude dos eixos - + The size of the axis bubbles O tamaño das boias do eixo - + The numbering style O estilo de numeración - + The type of this building O tipo desta construción - + The base object this component is built upon O obxecto de base, sobre o cal este compoñente é construído - + The object this component is cloning O obxecto do que este compoñente é clonado - + Other shapes that are appended to this object Outras formas que están anexadas a este obxecto - + Other shapes that are subtracted from this object Outras formas que están subtraídas deste obxecto - + An optional description for this component Unha descrición opcional para este compoñente - + An optional tag for this component Unha etiqueta opcional para este compoñente - + A material for this object Un material para este obxecto - + Specifies if this object must move together when its host is moved Especifica se este obxecto ten que moverse cando o seu hóspede o fai - + The area of all vertical faces of this object A área de tódalas caras verticais deste obxecto - + The area of the projection of this object onto the XY plane A área da proxección deste obxecto sobre o plano XY - + The perimeter length of the horizontal area A lonxitude do perímetro da área horizontal - + The model description of this equipment A descrición do modelo deste equipamento - + Additional snap points for this equipment Puntos adicionais de fixación deste equipamento - + The electric power needed by this equipment in Watts Potencia eléctrica precisada por este equipamento en Watts - + The height of this object A altura deste obxecto - + The computed floor area of this floor A área de chan calculada para este andar - + The placement of this object A situación deste obxecto - + The profile used to build this frame O perfil usado para construír esta estrutura - + Specifies if the profile must be aligned with the extrusion wires Especifica se o perfil debe de estar aliñado coas arestas de extrusión - + An offset vector between the base sketch and the frame Un vector de desprazamento entre o esbozo da base e a estrutura - + Crossing point of the path on the profile. Punto de cruzamento da traxectoria sobre o perfil. - + The rotation of the profile around its extrusion axis A rotación do perfil arredor do seu eixo de extrusión - + The length of this element, if not based on a profile A lonxitude deste elemento, se non está baseado nun perfil - + The width of this element, if not based on a profile A largura deste elemento, se non está baseado nun perfil - + The thickness or extrusion depth of this element O grosor ou fondura de extrusión deste elemento - + The number of sheets to use A cantidade de follas a usar - + The offset between this panel and its baseline A separación entre este panel mais a súa liña base - + The length of waves for corrugated elements A lonxitude das ondas para elementos corrugados - + The height of waves for corrugated elements A altura das ondas para elementos corrugados - + The direction of waves for corrugated elements A dirección das ondas para elementos corrugados - + The type of waves for corrugated elements O tipo de ondas para elementos corrugados - + The area of this panel A área deste panel - + The facemaker type to use to build the profile of this object O tipo de facedor de caras para usar na construción do perfil deste proxecto - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) A dirección de extrusión normal deste obxecto (manter (0,0,0) para normal automática) - + The linked object O obxecto ligado - + The line width of the rendered objects A largura da liña dos obxectos renderizados - + The color of the panel outline A cor da contorna do panel - + The size of the tag text O tamaño do texto da etiqueta - + The color of the tag text A cor do texto da etiqueta - + The X offset of the tag text O desprazamento X do texto da etiqueta - + The Y offset of the tag text O desprazamento Y do texto da etiqueta - + The font of the tag text A fonte do texto da etiqueta - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label O texto a amosar. Pode ser %tag%, %label% ou %description% para ver a etiqueta do panel - + The position of the tag text. Keep (0,0,0) for center position A posición da etiqueta de texto. Mantida (0,0,0) para posición centrada - + The rotation of the tag text A rotación do texto da etiqueta - + A margin inside the boundary Unha marxe dentro da contorna - + Turns the display of the margin on/off Activa ou desactiva a visualización da marxe - + The linked Panel cuts Os tallados do Panel conectados - + The tag text to display O texto a amosar na etiqueta - + The width of the sheet A largura da folla - + The height of the sheet A altura da folla - + The fill ratio of this sheet A proporción de recheo desta folla - + The diameter of this pipe, if not based on a profile O diámetro deste tubo, se non está baseado nun perfil - + The length of this pipe, if not based on an edge A lonxitude deste tubo, se non está baseado nun bordo - + An optional closed profile to base this pipe on Un perfil pechado opcional no que se basee este tubo - + Offset from the start point Desprazamento respecto do punto inicial - + Offset from the end point Desprazamento respecto do punto final - + The curvature radius of this connector O raio de curvatura deste conector - + The pipes linked by this connector Os tubos ligados por este conector - + The type of this connector O tipo deste conector - + The length of this element A lonxitude deste elemento - + The width of this element A largura deste elemento - + The height of this element A altura deste elemento - + The structural nodes of this element Os nós estruturais deste elemento - + The size of the chamfer of this element As dimensións do chafrán deste elemento - + The dent length of this element A lonxitude do canzorro deste elemento - + The dent height of this element A altura do canzorro deste elemento - + The dents of this element Os canzorros deste elemento - + The chamfer length of this element As lonxitude do chafrán deste elemento - + The base length of this element As lonxitude da base deste elemento - + The groove depth of this element A fondura da rañura deste elemento - + The groove height of this element A altura da rañura deste elemento - + The spacing between the grooves of this element O espazado entre rañuras deste elemento - + The number of grooves of this element A cantidade de rañuras deste elemento - + The dent width of this element A largura do canzorro deste elemento - + The type of this slab O tipo deste forxado - + The size of the base of this element As dimensións da base deste elemento - + The number of holes in this element A cantidade de furados deste elemento - + The major radius of the holes of this element O raio maior dos furados deste elemento - + The minor radius of the holes of this element O raio menor dos furados deste elemento - + The spacing between the holes of this element O espazado entre furados deste elemento - + The length of the down floor of this element A lonxitude do chan inferior deste elemento - + The number of risers in this element A cantidade de tabicas deste elemento - + The riser height of this element A altura da tabica deste elemento - + The tread depth of this element A fondura de chanzo deste elemento - + Outside Diameter Diámetro exterior - + Wall thickness Grosor da parede - + Width of the beam Largura da trabe - + Height of the beam Altura da trabe - + Thickness of the web Grosor da tea - + Thickness of the flanges Grosor dos flancos - + Thickness of the sides Grosor dos lados - + Thickness of the webs Grosor das teas - + Thickness of the flange Grosor do flanco - + The diameter of the bar O diámetro da barra - + The distance between the border of the beam and the first bar (concrete cover). A distancia entre o bordo da trabe e a primeira correa (cuberta de formigón). - + The distance between the border of the beam and the last bar (concrete cover). A distancia entre o bordo da trabe e a derradeira correa (cuberta de formigón). - + The amount of bars A cantidade de correas - + The spacing between the bars O espazado entre correas - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. A dirección a usar para estender as correas. Manteña (0,0,0) para a dirección automática. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. O arredondado a aplicar para o ángulo do perfil de base. Este valor multiplícase polo diámetro da barra. - + The description column A columna de descrición - + The values column A columna de valores - + The units column A columna de unidades - + The objects column A columna de obxectos - + The filter column A columna de filtros - + The spreadsheet to print the results to A folla de cálculo para imprimir os resultados - + If false, non-solids will be cut too, with possible wrong results. Se é falso, os non-sólidos serán cortados tamén, con posibles resultados errados. - + The display length of this section plane A lonxitude visualizada deste plano de corte - + The display height of this section plane A altura visualizada deste plano de corte - + The size of the arrows of this section plane O tamaño das frechas deste plano de corte - + Show the cut in the 3D view Amosar o corte na visualización 3D - + The rendering mode to use O xeito de renderización para usar - + If cut geometry is shown or not Se se amosa ou non a xeometría do corte - + If cut geometry is filled or not Se se enche ou non a xeometría do corte - + The size of the texts inside this object O tamaño dos textos dentro deste obxecto - + If checked, source objects are displayed regardless of being visible in the 3D model Se é marcada, os obxectos de orixe amósanse independentemente de seren visibles no modelo 3D - + The base terrain of this site O chan de base deste lugar - + The postal or zip code of this site O correo ou código postal deste lugar - + The city of this site A cidade deste lugar - + The country of this site O país deste lugar - + The latitude of this site A latitude deste lugar - + Angle between the true North and the North direction in this document Ángulo entre o Norte verdadeiro e a dirección Norte neste documento - + The elevation of level 0 of this site A elevación do nivel 0 deste lugar - + The perimeter length of this terrain A lonxitude do perímetro deste terreo - + The volume of earth to be added to this terrain O volume de terra para ser engadido a este terreo - + The volume of earth to be removed from this terrain O volume de terra para ser rexeitado deste terreo - + An extrusion vector to use when performing boolean operations Un vector de extrusión para usar cando se fan operacións booleanas - + Remove splitters from the resulting shape Desbotar divisores da forma resultante - + Show solar diagram or not Amosar ou non o diagrama solar - + The scale of the solar diagram A escala do diagrama solar - + The position of the solar diagram A posición do diagrama solar - + The color of the solar diagram A cor do diagrama solar - + The objects that make the boundaries of this space object Os obxectos que conforman as fronteiras deste obxecto espacial - + The computed floor area of this space A área de chan calculada para este espazo - + The finishing of the floor of this space O acabado do chan deste espazo - + The finishing of the walls of this space O acabado das paredes deste espazo - + The finishing of the ceiling of this space O acabado do teito deste espazo - + Objects that are included inside this space, such as furniture Obxectos que están incluídos dentro deste espazo, tal coma mobles - + The type of this space O tipo deste espazo - + The thickness of the floor finish O grosor do acabado do chan - + The number of people who typically occupy this space O número de persoas que normalmente ocupan este espazo - + The electric power needed to light this space in Watts A potencia eléctrica precisada para alumar este espazo en Watts - + The electric power needed by the equipment of this space in Watts Potencia eléctrica precisada para os equipamentos deste espazo en Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space Se é Verdadeiro, Equipo de Enerxía será automaticamente cuberto polos equipamentos incluídos neste espazo - + The type of air conditioning of this space O tipo de climatización deste espazo - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data O texto para amosar. Use $area, $label, $tag, $floor, $walls, $ceiling para introducir os datos respectivos - + The name of the font O nome da fonte - + The color of the area text A cor da área de texto - + The size of the text font O tamaño da fonte do texto - + The size of the first line of text O tamaño da primeira liña do texto - + The space between the lines of text O espazado entre liñas do texto - + The position of the text. Leave (0,0,0) for automatic position A situación do texto. Deixar (0,0,0) para posición automática - + The justification of the text A xustificación do texto - + The number of decimals to use for calculated texts A cantidade de decimais a usar para textos de cálculo - + Show the unit suffix Amosar o sufixo de unidade - + The length of these stairs, if no baseline is defined A lonxitude destas escaleiras, se non se define unha liña de base - + The width of these stairs A largura destas escaleiras - + The total height of these stairs A altura total destas escaleiras - + The alignment of these stairs on their baseline, if applicable O aliñamento destas escaleiras na súa liña de base, se é aplicábel - + The number of risers in these stairs O número de tabicas nestas escaleiras - + The depth of the treads of these stairs A fondura dos chanzos destas escaleiras - + The height of the risers of these stairs A altura dos chanzos destas escaleiras - + The size of the nosing O tamaño do bocel - + The thickness of the treads O grosor dos chanzos - + The type of landings of these stairs O tipo de beirís destas escaleiras - + The type of winders in these stairs O tipo de chanzos nestas escaleiras - + The type of structure of these stairs O tipo de estrutura destas escaleiras - + The thickness of the massive structure or of the stringers O grosor da estrutura maciza ou das longarinas - + The width of the stringers A largura das longarinas - + The offset between the border of the stairs and the structure A separación entre o bordo da escaleira e a estrutura - + An optional extrusion path for this element Un camiño de extrusión opcional para este elemento - + The height or extrusion depth of this element. Keep 0 for automatic A altura ou fondura de extrusión deste elemento. Manter 0 para automática - + A description of the standard profile this element is based upon Unha descrición do perfil estándar sobre o cal este elemento está baseado - + Offset distance between the centerline and the nodes line Distancia de separación entre a liña central e a liña de nós - + If the nodes are visible or not Se os nós son visibles ou non - + The width of the nodes line A largura da liña de nós - + The size of the node points O tamaño da liña de nós - + The color of the nodes line A cor da liña de nós - + The type of structural node O tipo de nó estrutural - + Axes systems this structure is built on Sistema de eixos sobre o que está construída esta estrutura - + The element numbers to exclude when this structure is based on axes Os números de elemento para desbotar cando esta estrutura está baseada en eixos - + If true the element are aligned with axes Se é verdadeiro, os elementos son aliñados cos eixos - + The length of this wall. Not used if this wall is based on an underlying object A lonxitude desta parede. Non se emprega se esta parede está baseada sobre un obxecto subxacente - + The width of this wall. Not used if this wall is based on a face A largura desta parede. Non se emprega se esta parede está baseada nunha cara - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid A altura desta parede. Manteña 0 para automática. Non usada se esta parede está baseada nun sólido - + The alignment of this wall on its base object, if applicable O aliñamento desta parede no seu obxecto de base, se é aplicábel - + The face number of the base object used to build this wall Número de caras do obxecto base usado para construír esta parede - + The offset between this wall and its baseline (only for left and right alignments) A separación entre esta parede e a súa liña de base (só para aliñacións esquerda e dereita) - + The normal direction of this window A dirección normal desta fiestra - + The area of this window A área desta fiestra - + An optional higher-resolution mesh or shape for this object Unha malla ou forma de alta resolución para este obxecto - + An optional additional placement to add to the profile before extruding it Unha situación opcional a maiores para engadir ó perfil antes de ser extruído - + Opens the subcomponents that have a hinge defined Abre os sub-compoñentes que teñen un gonzo definido - + A standard code (MasterFormat, OmniClass,...) Un código estándar (MasterFormat, OmniClass,...) - + A description for this material Unha descrición para este material - + The transparency value of this material Valor de transparencia deste material - + The color of this material A cor deste material - + The list of layer names Lista dos nomes de capa - + The list of layer materials Lista dos materiais da capa - + The list of layer thicknesses Lista dos grosores de capa - + The line color of the projected objects Cor de liña dos obxectos proxectados - + The color of the cut faces (if turned on) Cor das caras talladas (se está activado) - + The overlap of the stringers above the bottom of the treads Remonte das banceiras na parte inferior dos chanzos - + The number of the wire that defines the hole. A value of 0 means automatic O número de arames que define o burato. Un valor de 0 significa automático - + The label of each axis Etiqueta de cada eixo - + If true, show the labels Se é certo, amosa etiquetas - + A transformation to apply to each label Unha transformación para aplicar a cada etiqueta - + The axes this system is made of Eixos de que esta feito este sistema - + An optional axis or axis system on which this object should be duplicated Un eixo opcional ou sistema de eixos no cal este obxecto se debe duplicar - + The type of edges to consider Tipo de eixos a ter en conta - + If true, geometry is fused, otherwise a compound Se é certo, a xeometría fusiónase, se non xera un composto - + If True, the object is rendered as a face, if possible. Se é Certo, o obxecto renderízase como cara, se se pode. - + The allowed angles this object can be rotated to when placed on sheets Ángulos permitidos nos que este obxecto pode ser virado cando é colocado nas follas - + Specifies an angle for the wood grain (Clockwise, 0 is North) Especifica un ángulo para a vea da madeira (en sentido horario, 0 é o norte) - + Specifies the scale applied to each panel view. Especifica a escala aplicada a cada vista do panel. - + A list of possible rotations for the nester Unha lista de posibles rotacións para imbricación - + Turns the display of the wood grain texture on/off Activa e amosa a textura da vea da madeira on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Distancia total onde se colocarán as barras de reforzo. Manter 0 para usar automaticamente a xeometría do obxecto pai. - + List of placement of all the bars Lista de colocación de tódalas barras - + The structure object that hosts this rebar Obxecto de estrutura que contén esta barra de reforzo - + The custom spacing of rebar Espazo persoalizado da barra corrugada - + Shape of rebar Forma da barra - + Shows plan opening symbols if available Amosa os símbolos de apertura da planta se está dispoñible - + Show elevation opening symbols if available Amosa os símbolos de apertura do alzado se está dispoñible - + The objects that host this window Obxectos que acolle esta fiestra - + An optional custom bubble number Un número de burbulla persoal opcional - + The type of line to draw this axis O tipo de liña para trazar este eixo - + Where to add bubbles to this axis: Start, end, both or none Onde engade burbullas a este eixo: principio, final, ambos ou ningún - + The line width to draw this axis A largura da liña do trazo deste eixo - + The color of this axis A cor do eixo - + The number of the first axis Número do primeiro eixo - + The font to use for texts Fonte a usar nos textos - + The font size Tamaño da fonte - + The placement of this axis system Situación do sistema de eixos - + The level of the (0,0,0) point of this level O nivel do punto (0,0,0) deste nivel - + The shape of this object A forma desde obxecto - + The line width of this object Largura da lixa desde obxecto - + An optional unit to express levels Unha unidade opcional para expresar niveis - + A transformation to apply to the level mark Unha transformación a aplicar á marca de nivel - + If true, show the level Sendo verdadeiro, amosa o nivel - + If true, show the unit on the level tag Se é certo, amosa a unidade na etiqueta de nivel - + If true, when activated, the working plane will automatically adapt to this level Se é certo, cando estea activado, o plano de traballo adaptarase automaticamente a este nivel - + The font to be used for texts Fonte a usar nos textos - + The font size of texts Tamaño da fonte nos textos - + Camera position data associated with this object Datos de posición da cámara asociados con este obxecto - + If set, the view stored in this object will be restored on double-click Activado, a vista almacenada neste obxecto restáurase ao facer dobre clic - + The individual face colors Cores para faces individuais - + If set to True, the working plane will be kept on Auto mode Definido como certo, o plano de traballo será mantido en modo automático - + An optional standard (OmniClass, etc...) code for this component Un código estándar opcional (OmniClass, etc...) para este compoñente - + The URL of the product page of this equipment A URL da páxina do produto desde equipamento - + A URL where to find information about this material Unha URL onde atopar información sobre este material - + The horizontal offset of waves for corrugated elements O desprazamento horizontal das ondas de elementos engurrados - + If the wave also affects the bottom side or not Se a onda tamén afecta á parte inferior ou non - + The font file O ficheiro fonte - + An offset value to move the cut plane from the center point Un valor de desprazamento para mover un plano de tallada dende o punto central - + Length of a single rebar Lonxitude dunha barra de reforzo senlleira - + Total length of all rebars Lonxitude dotal de tódolos reforzos - + The base file this component is built upon O ficheiro base sobre o que está construído este compoñente - + The part to use from the base file A peza a usar dende o ficheiro base - + The latest time stamp of the linked file A última marca de tempo do ficheiro ligado - + If true, the colors from the linked file will be kept updated Se é certo, as cores dende o ficheiro ligado manteranse actualizadas - + The objects that must be considered by this section plane. Empty means the whole document. Os obxectos que deben ser considerados por este plano de corte. Baleiro significa todo o documento. - + The transparency of this object A transparencia deste obxecto - + The color of this object A cor deste obxecto - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) A distancia entre o plano de corte mais a vista actual de corte (mantén isto nun valor baixo pero non cero) - + The street and house number of this site, with postal box or apartment number if needed A rúa e o número da casa desde sitio, con número postal ou número de apartamento se é necesario - + The region, province or county of this site A rexión, provincia ou país deste sitio - + A url that shows this site in a mapping website Unha url que amosa este sitio nun sitio web de mapa - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Desprazamento opcional entre a orixe (0,0,0) mais o punto indicado por xeo-coordenadas - + Specifies if this space is internal or external Especifica se este espazo é interno ou externo - + The width of a Landing (Second edge and after - First edge follows Width property) A largura dun relanzo (Segundo bordo e seguinte - o Primeiro bordo segue a propiedade Largura) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in A proporción Blondel indica escaleiras cómodas e debe estar entre 62 e 64 cm ou 24,5 e 25,5 polgadas - + The depth of the landing of these stairs A profundidade do relanzo das escaleiras - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length A fondura das pegadas destas escaleiras - Aplicado sen importar a lonxitude ou a lonxitude do bordo - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height A altura das tabicas destas escaleiras - Aplicado sen importar a altura ou a altura do bordo - + The direction of flight after landing A dirección dun treito de escaleira despois do relanzo - + The 'absolute' top level of a flight of stairs leads to O nivel superior 'absoluto' ao que conduce un treito de escaleiras - + The 'left outline' of stairs A 'contorna esquerda' das escaleiras - + The 'left outline' of all segments of stairs A 'contorna esquerda' de tódolos segmentos das escaleiras - + Enable this to make the wall generate blocks Habilitar isto para facer bloques de parede xerados - + The length of each block A lonxitude de cada bloque - + The height of each block O alto de cada bloque - + The horizontal offset of the first line of blocks Desprazamento horizontal da primeira liña de bloques - + The horizontal offset of the second line of blocks Desprazamento horizontal da segunda liña de bloques - + The size of the joints between each block Tamaño das unións entre cada bloque - + The number of entire blocks O número de bloques enteiros - + The number of broken blocks O número de bloques rompidos - + The components of this window Compoñentes desta fiestra - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. A fondura do burato que fai esta fiestra no obxecto hóspede. Se é 0, o valor calcularase automaticamente. - + An optional object that defines a volume to be subtracted from hosts of this window O obxecto opcional que define un volume a ser subtraído dende o hóspede desta fiestra - + The width of this window Largura da fiestra - + The height of this window Altura da fiestra - + The preset number this window is based on O número preestablecido no que está baseado esta fiestra - + The frame size of this window O tamaño da estrutura desta fiestra - + The offset size of this window O tamaño do desprazamento desta fiestra - + The width of louvre elements Largura dos elementos da persiana - + The space between louvre elements Espazo entre os elementos da persiana - + The number of the wire that defines the hole. If 0, the value will be calculated automatically O número de arames que define o burato. Se é 0, o valor será calculado automaticamente - + Specifies if moving this object moves its base instead Especifica se movendo este obxecto moves a base no seu lugar - + A single section of the fence Unha sección sinxela dun valado - + A single fence post Un único fito de valado - + The Path the fence should follow A Traxectoria que o valado debe seguir - + The number of sections the fence is built of O número de seccións que farán o valado - + The number of posts used to build the fence O número de fitos usados ao facer o valado - + The type of this object O tipo desde obxecto - + IFC data IFC data - + IFC properties of this object IFC propiedades deste obxecto - + Description of IFC attributes are not yet implemented Descrición dos atributos IFC aínda non estando implementados - + If True, resulting views will be clipped to the section plane area. Se é Certo, os resultados das vistas serán recortados á área do plano de corte. - + If true, the color of the objects material will be used to fill cut areas. Se é verdadeiro, a cor dos obxectos materiais será usada para raiar áreas de tallada. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Cando o conxunto 'Norte Verdadeiro' está activado a xeometría se xirará para que coincida co norte verdadeiro deste sitio - + Show compass or not Amosar compás ou non - + The rotation of the Compass relative to the Site A rotación do Compás relativo deste Sitio - + The position of the Compass relative to the Site placement A posición do Compás relativo á colocación do Sitio - + Update the Declination value based on the compass rotation Actualizar a Declaración do valor baseado na rotación do compás - + The thickness of the risers Grosor do desnivel - + The 'right outline' of all segments of stairs A 'contorna correcta' de tódolos segmentos das escaleiras - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Se é verdadeiro, amosa obxectos contidos no Part Building que adoptarán esa liña, cor e axustes de transparencia - + The line width of child objects Largura da liña de obxectos fillos - + The line color of child objects A cor da liña de obxectos fillos - + The shape color of child objects A cor da forma de obxectos fillos - + The transparency of child objects A transparencia de obxectos fillos - + When true, the fence will be colored like the original post and section. Cando sexa certo, o valado será coloreado como o poste orixinal e a sección. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1659 +2017,1609 @@ Arch - + Components Compoñentes - + Components of this object Compoñentes deste obxecto - + Axes Eixos - + Create Axis Crear eixo - + Remove Rexeitar - + Add Engadir - + Axis Eixo - + Distance Distance - + Angle Ángulo - + is not closed non está pechada - + is not valid non é válido - + doesn't contain any solid non contén ningún sólido - + contains a non-closed solid contén un sólido non pechado - + contains faces that are not part of any solid contén caras que non son parte de ningún sólido - + Grouping Agrupar - + Ungrouping Desagrupar - + Split Mesh Dividir Malla - + Mesh to Shape Malla para Forma - + Base component Compoñente de base - + Additions Adicións - + Subtractions Subtraccións - + Objects Obxectos - + Roof Lousado - + Create Roof Crear tellado ou lousado - + Unable to create a roof Non se pode crear un tellado - + Page Páxina - + View of Vista de - + Create Section Plane Facer plano de corte - + Create Site Crear sitio - + Create Structure Crear estrutura - + Create Wall Crear parede - + Width Largura - + Height Altura - + This mesh is an invalid solid Esta malla é un sólido non válido - + Create Window Crear a fiestra - + Edit Editar - + Create/update component Crear/actualizar compoñente - + Base 2D object Obxecto base 2D - + Wires Arames - + Create new component Crear novo compoñente - + Name Nome - + Type Tipo - + Thickness Grosor - + Error: Couldn't determine character encoding Erro: Non se puido determinar a codificación de caracteres - + file %s successfully created. ficheiro %s creado con éxito. - + Add space boundary Engadir límite do espazo - + Remove space boundary Desbotar límite do espazo - + Please select a base object Por favor, escolme un obxecto base - + Fixtures Accesorios - + Frame Estrutura - + Create Frame Crear estrutura - + Create Rebar Crear armazón - + Create Space Crear espazo - + Create Stairs Crear escaleiras - + Length Lonxitude - + Error: The base shape couldn't be extruded along this tool object Erro: A forma base non pode ser extruída ó longo deste obxecto - + Couldn't compute a shape Non foi posíbel calcular unha forma - + Merge Wall Unir parede - + Please select only wall objects Por favor, escolla só obxectos parede - + Merge Walls Unir Paredes - + Distances (mm) and angles (deg) between axes Distancias (mm) e ángulos (graos) entre eixos - + Error computing the shape of this object Erro ó calcular a forma do obxecto - + Create Structural System Crear sistema estrutural - + Object doesn't have settable IFC Attributes O obxecto non ten atributos IFC que se poidan configurar - + Disabling Brep force flag of object Desactivar o indicador de forzado Brep do obxecto - + Enabling Brep force flag of object Activar o indicador de forzado Brep do obxecto - + has no solid non hai ningún sólido - + has an invalid shape ten unha forma inválida - + has a null shape ten unha forma nula - + Cutting Tallado - + Create Equipment Crear equipamento - + You must select exactly one base object Debe de escolmar unicamente un obxecto de base - + The selected object must be a mesh O obxecto escollido debe de ser unha malla - + This mesh has more than 1000 facets. Esta malla ten máis de 1000 triángulos. - + This operation can take a long time. Proceed? Esta operación pode tardar moito. Seguimos? - + The mesh has more than 500 facets. This will take a couple of minutes... Esta malla ten máis de 500 triángulos. Isto vai levar uns poucos minutos... - + Create 3 views Crear 3 vistas - + Create Panel Crear auga - + Id Id - + IdRel IdRel - + Cut Plane Plano de corte - + Cut Plane options Opcións do plano de corte - + Behind Detrás - + Front Fronte - + Angle (deg) Ángulo (graos) - + Run (mm) Carreira (mm) - + Thickness (mm) Grosor (mm) - + Overhang (mm) Beiril (mm) - + Height (mm) Altura (mm) - + Create Component Crear compoñente - + Create material Crear material - + Walls can only be based on Part or Mesh objects As paredes só poden basearse en obxectos Peza ou Malla - + Set text position Estabelecer a posición do texto - + Category Categoría - + Key Chave - + Value Valor - + Unit Unidade - + Create IFC properties spreadsheet Crear a folla de cálculo de propiedades IFC - + Create Building Construír edificio - + Group Grupo - + Create Floor Construír Andar - + Create Panel Cut Facer corte no panel - + Create Panel Sheet Facer folla no panel - + Facemaker returned an error O facedor de caras devolveu un erro - + Tools Ferramentas - + Edit views positions Editar as posicións das vistas - + Create Pipe Crear un tubo - + Create Connector Crear conectador - + Precast elements Elementos prefabricados - + Slab type Tipo de lousa - + Chamfer Chafrán - + Dent length Lonxitude do canzorro - + Dent width Largura do canzorro - + Dent height Altura do canzorro - + Slab base Lousa de base - + Number of holes Número de furados - + Major diameter of holes Diámetro maior dos furados - + Minor diameter of holes Diámetro menor dos furados - + Spacing between holes Espazado entre furados - + Number of grooves Número de rañuras - + Depth of grooves Fondura das rañuras - + Height of grooves Altura das rañuras - + Spacing between grooves Espazado entre rañuras - + Number of risers Número de tabicas - + Length of down floor Lonxitude do baixo - + Height of risers Altura de tabicas - + Depth of treads Fondura dos chanzos - + Precast options Opcións de prefabricado - + Dents list Listaxe de canzorros - + Add dent Engadir canzorro - + Remove dent Desbotar canzorro - + Slant Inclinación - + Level Nivel - + Rotation Rotación - + Offset Separación - + Unable to retrieve value from object Non se pode recuperar o valor deste obxecto - + Import CSV File Importar ficheiro CSV - + Export CSV File Exportar ficheiro CSV - + Schedule Listaxe - - There is no valid object in the selection. -Site creation aborted. - Non hai ningún obxecto válido na selección. Construción do sitio abortada. - - - + Node Tools Ferramentas de nós - + Reset nodes Restaurar nós - + Edit nodes Editar nós - + Extend nodes Estender nós - + Extends the nodes of this element to reach the nodes of another element Estende os nós dese elemento para acadar os nós de outro elemento - + Connect nodes Conectar nós - + Connects nodes of this element with the nodes of another element Liga nós deste elemento cos nós doutro elemento - + Toggle all nodes Alternar tódolos nós - + Toggles all structural nodes of the document on/off Alterna tódolos nós estruturais do documento aceso/apagado - + Intersection found. Intersección atopada. - + Door Porta - + Hinge Gonzo - + Opening mode Xeito de apertura - + Get selected edge Coller bordo escolmado - + Press to retrieve the selected edge Prema para recuperar o bordo escolmado - + Which side to cut Que lado tallar - + You must select a base shape object and optionally a mesh object Debe de escolmar un obxecto forma de base e opcionalmente un obxecto malla - + Create multi-material Crea multi-material - + Material Material - + New layer Nova capa - + Wall Presets... Definicións de muros... - + Hole wire Burato - + Pick selected Elixir o escolmado - + Create Axis System Crea Sistema de Eixos - + Create Grid Crear Grella - + Label Etiqueta - + Axis system components Compoñentes do sistema de eixos - + Grid Grella - + Total width Largura total - + Total height Altura total - + Add row Engadir ringleira - + Del row Borrar ringleira - + Add col Engadir columna - + Del col Borrar columna - + Create span Crear van - + Remove span Quitar van - + Rows Ringleiras - + Columns Columnas - + This object has no face Este obxecto non ten cara - + Space boundaries Fronteiras de espazo - + Error: Unable to modify the base object of this wall Erro: Non se pode modificar o obxecto base desta parede - + Window elements Elementos da fiestra - + Survey Colleita de datos - + Set description Descrición do conxunto - + Clear Baleirar - + Copy Length Copiar Lonxitude - + Copy Area Copiar Área - + Export CSV Exportar CSV - + Description Descrición - + Area Área - + Total Total - + Hosts Hosts - + Only axes must be selected Soamente deben escolmarse eixos - + Please select at least one axis Por favor escolma polo menos un eixo - + Auto height is larger than height A altura automática é maior que o alto - + Total row size is larger than height O tamaño total da fila é maior que a altura - + Auto width is larger than width A largura automática é maior que a largura - + Total column size is larger than width O tamaño total das columnas é maior que a largura - - There is no valid object in the selection. -Building creation aborted. - Non hai un obxecto válido na escolma. -Creación do edificio abortada. - - - + BuildingPart BuildingPart - + Create BuildingPart Crear BuildingPart - + Invalid cutplane Plano de corte inválido - + All good! No problems found Todo ben! Non se atoparon problemas - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: O obxecto non ten o atributo IfcProperties. Cancelar a creación de follas de cálculo para o obxecto: - + Toggle subcomponents Alternar sub-compoñentes - + Closing Sketch edit Pechando editor de esbozos - + Component Compoñente - + Edit IFC properties Editar propiedades IFC - + Edit standard code Editar código estándar - + Property Propiedade - + Add property... Engadir propiedade... - + Add property set... Engadir conxunto de propiedades... - + New... Novo... - + New property Propiedade nova - + New property set Novo conxunto de propiedades - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Podes poñer nun obxecto de calquera tipo os seguintes: Sitio, Edificio e Andar - nun obxecto Andar. Obxecto Andar non permite aceptar Sitio, Edificio ou obxectos Andar. -Sitio, Edificio e obxectos Andar serán removidos dende a selección. -Podes trocar esas preferencias. - - - - There is no valid object in the selection. -Floor creation aborted. - Non hai un obxecto válido na escolma. - - - + Crossing point not found in profile. Punto de cruce non atopado no perfil. - + Error computing shape of Erro ao calcular a forma de - + Please select exactly 2 or 3 Pipe objects Por favor, escolme unicamente 2 ou 3 obxectos de tubo - + Please select only Pipe objects Por favor, escolme só obxectos Tubo - + Unable to build the base path Incapaz de construír a traxectoria de base - + Unable to build the profile Incapaz de construír o perfil - + Unable to build the pipe Incapaz de construír o tubo - + The base object is not a Part O obxecto base non é unha Peza - + Too many wires in the base shape Arames demais na forma base - + The base wire is closed O arame base está pechado - + The profile is not a 2D Part O perfil non é unha peza 2D - + The profile is not closed O perfil non está pechado - + Only the 3 first wires will be connected Só os 3 primeiros arames han ser conectados - + Common vertex not found Vértice común non atopado - + Pipes are already aligned Os tubos xa están aliñados - + At least 2 pipes must align Polo menos 2 tubos deben estar aliñados - + Profile Perfil - + Please select a base face on a structural object Por favor escolme unha face base nun obxecto estrutural - + Create external reference Crear referencia externa - + Section plane settings Axustes do plano de corte - + Objects seen by this section plane: Obxectos vistos por este plano de corte: - + Section plane placement: Situación do Plano de corte: - + Rotate X Rotar X - + Rotate Y Rotar Y - + Rotate Z Rotar Z - + Resize Redimensionar - + Center Centro - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Fai o favor de escolmar edificios ou nada! -O sitio non permite aceptar outro obxecto ademais de edificios. -Outros obxectos serán desbotados da escolma. -Nota: podes trocar isto nas preferencias. - - - + Choose another Structure object: Escolmar outro obxecto Estrutura: - + The chosen object is not a Structure O obxecto escolmado non é unha Estrutura - + The chosen object has no structural nodes O obxecto escollido non ten nós estruturais - + One of these objects has more than 2 nodes Un destes obxectos ten máis de 2 nós - + Unable to find a suitable intersection point Incapaz de atopar un punto de intersección axeitado - + Intersection found. Intersección atopada. - + The selected wall contains no subwall to merge A parede escolmada non contén ningunha sub-parede para fundir - + Cannot compute blocks for wall Non se pode calcular os bloques para a parede - + Choose a face on an existing object or select a preset Escolme unha face nun obxecto existente ou escolme un pre-definido - + Unable to create component Non é posíbel crear o compoñente - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire O número de arame que define un burato no obxecto hóspede. Un valor de cero adoptará automáticamente o arame máis grande - + + default + por defecto - + If this is checked, the default Frame value of this window will be added to the value entered here Se se marca, a Estrutura predeterminada desta fiestra engadírase ao valor ingresado aquí - + If this is checked, the default Offset value of this window will be added to the value entered here Se se marca esta opción, o valor predeterminado de desprazamento desta fiestra engadírase ao valor ingresado aquí - + pycollada not found, collada support is disabled. non se atopou pycollada, o soporte de collada está inhabilitado. - + This exporter can currently only export one site object Este exportador actualmente só pode exportar un obxecto de tipo Sitio - + Error: Space '%s' has no Zone. Aborting. Erro: O espazo '%s' non ten Zona. Abortando. - + Couldn't locate IfcOpenShell Non se puido localizar IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. Non se atopou IfcOpenShell ou está inhabilitado, volvendo para o analizador interno. - + IFC Schema not found, IFC import disabled. Non se atopou o esquema IFC, a importación de IFC está desactivada. - + Error: IfcOpenShell is not installed Erro: IfcOpenShell non está instalado - + Error: your IfcOpenShell version is too old Erro: a súa versión de IfcOpenShell é moi vella - + Successfully written Gravado con éxito - + Found a shape containing curves, triangulating Atopouse unha forma que contén curvas, triangulando - + Successfully imported Importados con éxito - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Podes poñer calquera obxecto pero obxectos Sitio e Edificio nun obxecto Edificio. Obxecto Edificio non permite aceptar obxectos Sitio e Edificio. -Obxectos Sitio e Edificio serán removidos dende a selección. -Podes trocar esas preferencias. - - - + Remove highlighted objects from the list above Remover obxectos destacados dende a lista de enriba - + Add selected Engadir escolma - + Add selected object(s) to the scope of this section plane Engadir obxecto(s) escolmados ao ámbito de aplicación deste plano de sección - + Rotates the plane along the X axis Rotar o plano ao longo do eixe X - + Rotates the plane along the Y axis Rotar o plano ao longo do eixe Y - + Rotates the plane along the Z axis Rotar o plano ao longo do eixe Z - + Resizes the plane to fit the objects in the list above Redimensiona o plano para que os obxectos da lista de enriba collan - + Centers the plane on the objects in the list above Centra o plano na lista de obxectos de enriba - + First point of the beam Primeiro punto da trabe - + Base point of column Punto da base da columna - + Next point Seguinte punto - + Structure options Opcións da estrutura - + Drawing mode Modo debuxo - + Beam Trabe - + Column Columna - + Preset Predefinido - + Switch L/H Trocar L/H - + Switch L/W Trocar L/W - + Con&tinue &Seguir - + First point of wall Primeiro punto da parede - + Wall options Opcións da parede - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Esta lista amosa tódolos obxectos MultiMateriais deste documento. Crea un novo para definir tipos de paredes. - + Alignment Aliñamento - + Left Esquerda - + Right Dereita - + Use sketches Usar esbozos - + Structure Estrutura - + Window Fiestra - + Window options Opcións de fiestra - + Auto include in host object Incluír automaticamente no obxecto hóspede - + Sill height Altura do limiar - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Facer proxecto - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Crear perfil - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3694,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Parede - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Material de arquitectura - + Choose preset... Escolme predeterminado... - + Name Nome - + Description Descrición - + Color Cor - + URL URL - + Copy existing... Copia existente... - + Choose a preset card Elixa un axuste preestablecido - + Copy values from an existing material in the document Copiar valores dende un material existente no documento - + The name/label of this material Nome/etiqueta deste material - + An optional description for this material Descrición opcional deste material - + The color of this material A cor deste material - + Transparency Transparencia - + A transparency value for this material Valor de transparencia para este material - + Standard code Código estándar - + A standard (MasterFormat, Omniclass...) code for this material Código estándar (MasterFormat, Omniclass...) para este material - + Opens the URL in a browser Abre o URL nun navegador - + A URL describing this material Unha URL describindo este material - + Opens a browser dialog to choose a class from a BIM standard Abre un cadro de diálogo no navegador para elixir unha clase de standard BIM - + Father Pai - + Section Color Section Color @@ -3825,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 vistas da malla - + Creates 3 views (top, front, side) from a mesh-based object Crea 3 vistas (superior, frontal, lateral) dun obxecto baseado en malla @@ -3838,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Engadir compoñente - + Adds the selected components to the active object Engade os compoñentes escolmados para o obxecto activo @@ -3851,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Eixo - + Grid Grella - + Creates a customizable grid object Crea un obxecto de grella persoal - + Creates a set of axes Crea un conxunto de eixos @@ -3874,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Sistema de eixos - + Creates an axis system from a set of axes Crea un sistema de eixos a partir dun conxunto de eixos @@ -3887,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Ferramentas de eixos @@ -3895,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Edificio - + Creates a building object including selected objects. Crea un obxecto Edificio, incluíndo os obxectos escolmados. @@ -3908,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Crea un obxecto BuildingPart incluíndo os obxectos escolmados @@ -3921,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Comprobar - + Checks the selected objects for problems Verifica os obxectos escolmados para ver se hai problemas @@ -3934,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clonar compoñente - + Clones an object as an undefined architectural component Clona un obxecto coma un compoñente arquitectónico indefinido @@ -3947,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Pechar furados - + Closes holes in open shapes, turning them solids Pecha furados en formas abertas, tornándoos en sólidos @@ -3960,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Compoñente - + Creates an undefined architectural component Crea un compoñente arquitectónico indeterminado @@ -3973,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3986,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Tallar cun plano - + Cut an object with a plane Talla un obxecto cun plano - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4009,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipamento - + Creates an equipment object from a selected object (Part or Mesh) Crea un equipamento a partir dun obxecto escolmado (Peza ou Malla) @@ -4022,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Valado - + Creates a fence object from a selected section, post and path Crea un obxecto valado dende unha sección escolmada, fito e traxectoria @@ -4035,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Nivel - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4048,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Estrutura - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Fai un obxecto estrutura a partir dun obxecto 2D planar (o(s) camiño(s) de extrusión) mais un perfil. Asegúrese de escoller os obxectos nesta orde. @@ -4061,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Número de ringleiras - + The number of columns Número de columnas - + The sizes for rows Tamaños das filas - + The sizes of columns Tamaños das columnas - + The span ranges of cells that are merged together Rangos de extensión das celas que se fusionan - + The type of 3D points produced by this grid object Tipo de puntos 3D producidos por este obxecto grella - + The total width of this grid Largura total desta grella - + The total height of this grid Altura total desta grella - + Creates automatic column divisions (set to 0 to disable) Crea divisións automáticas na columna (poñer 0 para desactivar) - + Creates automatic row divisions (set to 0 to disable) Crea divisións de ringleira automáticas (poñer a 0 para desactivar) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Cando no modo punto medio da aresta, se esta grella debe reorientar aos seus fillos ao longo das normais ó bordo ou non - + The indices of faces to hide Índices das caras a agochar @@ -4124,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Crea unha folla de cálculo IFC... - + Creates a spreadsheet to store IFC properties of an object. Crea unha folla de cálculo para almacenar as propiedades Ifc dun obxecto. @@ -4137,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Estabelece ou edita a definición do material dun obxecto escolmado. - + Material Material @@ -4150,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Ferramentas de material @@ -4158,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Unir Paredes - + Merges the selected walls, if possible Une as paredes escolmadas, se é posible @@ -4171,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Malla para Forma - + Turns selected meshes into Part Shape objects Torna as mallas escolmadas en obxectos Forma de Peza @@ -4184,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Crea ou edita multi-materiais @@ -4197,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Imbricación - + Nests a series of selected shapes in a container Aniña unha serie de formas escolmadas nun colector @@ -4210,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Crea un obxecto Panel dende cero ou a partir dun obxecto escolmado (esbozo, arame, cara ou sólido) @@ -4223,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Ferramentas de panel @@ -4231,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Corte de panel @@ -4239,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Crea a vista 2D do panel escollido - + Panel Sheet Folla de panel - + Creates a 2D sheet which can contain panel cuts Crea unha folla 2D que pode conter tallas do panel @@ -4257,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Tubo - + Creates a pipe object from a given Wire or Line Crea un obxecto tubo dun determinado arame ou liña - + Creates a connector between 2 or 3 selected pipes Fai un conector entre 2 ou 3 tubos escolmados @@ -4275,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Conector @@ -4283,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Ferramentas de tubo @@ -4291,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Perfil - + Creates a profile object Creates a profile object @@ -4304,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Proxecto - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4317,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Crea unha armazón de reforzo da cara escolmada dun obxecto estrutural - + Custom Rebar Barra de reforzo personalizada @@ -4330,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Referencia externa - + Creates an external reference object Crea un obxecto de referencia externa @@ -4343,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Rexeitar compoñente - + Remove the selected components from their parents, or create a hole in a component Desbota os compoñentes escolmados dos seus pais, ou fai un furado nun compoñente @@ -4356,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Rexeitar Forma de Arquitectura - + Removes cubic shapes from Arch components Desbota formas cúbicas de compoñentes Arquitectónicos @@ -4369,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Lousado - + Creates a roof object from the selected wire. Crea un obxecto de tellado a partir do arame escolmado. @@ -4382,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Listaxe - + Creates a schedule to collect data from the model Crea unha listaxe para recoller datos a partir do modelo @@ -4395,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Plano de corte - + Creates a section plane object, including the selected objects Crea un obxecto Plano de corte, incluíndo os obxectos escolmados @@ -4408,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Escolmar mallas non-múltiples - + Selects all non-manifold meshes from the document or from the selected groups Escolma tódalas mallas non múltiples do documento ou dos grupos escolmados @@ -4421,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Sitio - + Creates a site object including selected objects. Crea un obxecto Sitio, incluíndo os obxectos escolmados. @@ -4434,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Espazo - + Creates a space object from selected boundary objects Crea un obxecto espazo a partir de obxectos de fronteira escolmados - + Creates a stairs object Fai un obxecto escaleira @@ -4452,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Dividir Malla - + Splits selected meshes into independent components Divide as mallas escolmadas en compoñentes independentes @@ -4465,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Escaleiras @@ -4473,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea un obxecto Estrutura desde cero ou a partir dun obxecto escolmado (esbozo, arame, cara ou sólido) @@ -4486,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Colleita de datos - + Starts survey Arrinca a colleita de datos @@ -4499,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Alternar marcador IFC Brep - + Force an object to be exported as Brep or not Forza un obxecto a ser exportado como Brep ou non @@ -4512,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Alternar sub-compoñentes - + Shows or hides the subcomponents of this object Amosa ou agocha os sub-compoñentes deste obxecto @@ -4525,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4538,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Parede - + Creates a wall object from scratch or from a selected object (wire, face or solid) Crea un obxecto Parede desde cero ou a partir dun obxecto escolmado (esbozo, arame, cara ou sólido) @@ -4551,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Fiestra - + Creates a window object from a selected object (wire, rectangle or sketch) Crea un obxecto Fiestra a partir dun obxecto escolmado (esbozo, arame ou rectángulo) @@ -4564,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer Servidor Bim - + Server Servidor - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences O nome do Servidor Bim ó que está conectando. Cambiar as opcións nas preferencias de Arquitectura - + Bim Server Servidor Bim - + Connect Conectar - + Idle Inactivo - + Open in browser Abrir no buscador - + Project Proxecto - + The list of projects present on the Bim Server A listaxe de proxectos presentes no servidor Bim - + Download Descargar - + Available revisions: Revisións dispoñíbeis: - + Open Abrir - + Upload Subir - + Root object: Obxecto raíz: - + Comment Comentario @@ -4642,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Definición da listaxe - + Description Descrición - + A description for this operation Unha descrición desta operación - + Unit Unidade - + Objects Obxectos - + Filter Filtro - + Adds a line below the selected line/cell Engade unha liña por baixo da liña/cela escolmada - + Deletes the selected line Desbota a liña escolmada - + Clears the whole list Baleira a listaxe enteira - + Clear Baleirar - + Put selected objects into the "Objects" column of the selected row Pon os obxectos escolmados na ringleira escollida da columna "obxectos" - + Imports the contents of a CSV file Importa o contido dun ficheiro CSV - + Import Importar - + Export Export - + BimServer Login Acceso ó servidor Bim - + Login (email): Acceso (email): - + Password: Contrasinal: - + Dialog Xanela de diálogo - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Mantéñame ligado durante as sesións FreeCAD - + IFC properties editor Editor de propiedades de IFC - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Deixa baleiro isto para xerar un para exportar - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Lista de propiedades IFC para este obxecto. Dobre clic para editar, arrastrar e soltar para reorganizar - + Delete selected property/set Borrar escolmado propiedade/conxunto - + Force exporting geometry as BREP Forzar exportación de xeometría como BREP - + Force export full FreeCAD parametric data Forzar exportar datos paramétricos completos de FreeCAD - + Schedule name: Schedule name: - + Property Propiedade - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Engadir ringleira - + Del row Borrar ringleira - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4843,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4854,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Escribir posición da cámara - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Calado - + Import-Export Importar-Exportar @@ -4900,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Estado - + Log Rexistro - + Refresh Refrescar - + List of files to be committed: Listaxe de ficheiros para migrar: - + Diff Diferenzas - + Select all Escolmar todo - + Commit Migrar - + Commit message Mensaxe de migración - + Remote repositories Repositorios remotos - + Pull Turrar - + Push Empurrar - + Multimaterial definition Definición de multimaterial - + Copy existing... Copia existente... - + Edit definition Editar definición - + Name: Nome: - + Composition: Composición: - + Add Engadir - + Up Enriba - + Down Embaixo - + Del Des - + Nesting Aniñado - + Container Contedor - + Pick selected Elixir o escolmado - + Shapes Formas - + Add selected Engadir escolma - + Remove Rexeitar - + Nesting parameters Parámetros de aniñado - + Rotations Rotacións - + Tolerance Tolerancia - + Arcs subdivisions Subdivisións de arcos - + Closer than this, two points are considered equal Máis pretos a estes, dous puntos considéranse iguais - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Cantidade de segmentos en que se dividen os bordos non lineais, para cálculos. Se as formas curvas se sobrepoñen, tentar aumentar este valor - + A comma-separated list of angles to try and rotate the shapes Unha lista separada por comas dos ángulos para probar e rotar as formas - + 0,90,180,270 0,90,180,270 - + Nesting operation Operación de aniñado - + pass %p pase %p - + Start Inicio - + Stop Parar - + Preview Pre-visualizar - + Total thickness Total thickness - + Invert Inverter @@ -5113,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Configuración xeral - + This is the default color for new Wall objects Esta é a cor por defecto para obxectos Parede novos - + This is the default color for new Structure objects Esta é a cor por defecto para obxectos Estrutura novos - + 2D rendering Renderización 2D - + Show debug information during 2D rendering Amosa información do depurador durante a renderización 2D - + Show renderer debug messages Amosar mensaxes do depurador de renderización - + Cut areas line thickness ratio Relación áreas de corte grosor da liña - + Specifies how many times the viewed line thickness must be applied to cut lines Especifica o número de veces que debe aplicarse o grosor da liña vista ás liñas de corte - + Width: Ancho: - + Height: Alto: - + Color: Cor: - + Length: Lonxitude: - + Diameter Diámetro - + Offset Separación - + The default width for new windows Largura predeterminada para novas fiestras - + The default height for new windows Altura predeterminada para novas fiestras - + Thickness: Grosor: - + The default thickness for new windows Grosor predeterminado para novas fiestras - + Frame color: Cor da estrutura: - + Glass color: Cor do vidro: - + Auto-join walls Xuntar paredes automaticamente - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Se isto está marcado, cando 2 paredes similares están sendo conectadas, os seus bosquexos subxacentes serán unidos nun só, e as dúas paredes faranse unha - + Join walls base sketches when possible Xuntar os esbozos base das paredes, sempre que sexa posible - + Mesh to Shape Conversion Conversión de Malla a Forma - + If this is checked, conversion is faster but the result might still contain triangulated faces Se isto está marcado, a conversión é máis rápida, pero o resultado aínda pode seguir contendo caras trianguladas - + Fast conversion Conversión decontado - + Tolerance: Tolerancia: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Se isto está marcado, grupos planos de facetas serán forzados a achanzarse, obtendo posibles lagoas e resultados non sólidos - + Force flat faces Forzar facetas planas - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Se isto está marcado, os buratos nas caras han ser interpretados por subtracción en paga de usar arames de orientación - + Cut method Método de tallado - + Show debug messages Amosar mensaxes de depuración - + Separate openings Separar aberturas - + Prefix names with ID number Engadir prefixo co número ID ós nomes - + Scaling factor Factor de escala - + Defaults Por defecto - + Walls Paredes - + mm mm - + Structures Estruturas - + Rebars Armazóns - + Windows Fiestras - + Transparency: Transparencia: - + 30, 10 30, 10 - + Stairs Escaleiras - + Number of steps: Numero de pasos: - + Panels Paneis - + mm mm - + Thickness Grosor - + Force export as Brep Forzar exportación como Brep - + Bim server Servidor Bim - + Address Enderezo - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Opcións de exportación - + General options Opcións xerais - + Import options Opcións de importación - + Import arch IFC objects as Importar obxectos IFC de arquitectura como - + Specifies what kind of objects will be created in FreeCAD Especifica que tipo de obxectos serán creados no FreeCAD - + Parametric Arch objects Obxectos de Arquitectura paramétricos - + Non-parametric Arch objects Obxectos de Arquitectura non paramétricos - + Simple Part shapes Formas simples de Peza - + One compound per floor Un composto por andar - + Do not import Arch objects Non importar obxectos de arquitectura - + Import struct IFC objects as Importar obxectos IFC estruturais como - + One compound for all Un composto para todos - + Do not import structural objects Non importar obxectos estruturais - + Root element: Elemento raíz: - + Detect extrusions Detectar extrusións - + Mesher Xerador de malla - + Builtin Incorporado - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opcións dos xeradores de mallas incorporados e mefisto - + Tessellation Teselado - + Netgen mesher options Opcións do xerador de mallas Netgen - + Grading Clasificación - + Segments per edge Segmentos por bordo - + Segments per radius Segmentos por raio - + Second order Segunda orde - + Allows optimization Permitir optimización - + Optimize Optimizar - + Allow quads Permitir cadrados - + Use triangulation options set in the DAE options page Usa as opcións de triangulación estabelecidas na páxina de opcións DAE - + Use DAE triangulation options Usa as opcións de triangulación DAE - + Join coplanar facets when triangulating Xuntar facetas planares ó triangular - + Object creation Creación de obxecto - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Dúas estratexias posibles para evitar dependencias circulares: crear un obxecto a maiores (non marcada) ou rexeitar a xeometría exterior do esbozo base (marcada) - + Remove external geometry of base sketches when needed Desbotar a xeometría externa dos esbozos de base cando sexa preciso - + Create clones when objects have shared geometry Crear clones cando os obxectos teñan unha xeometría compartida - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Se isto está marcado, cando a un obxecto se lle fai subtracción ou adición dun obxecto Arquitectónico, ha recibir a cor do bosquexo da construción. - + Apply Draft construction style to subcomponents Aplique o estilo de construción Bosquexo ós subcompoñentes - + Symbol line thickness ratio Relación símbolo grosor da liña - + Pattern scale Escala do patrón - + Open in external browser Abrir nun buscador externo - + Survey Colleita de datos - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Se isto está marcado, o texto que é colocado no portapapeis incluirá a unidade. Pola contra, haberá un número simple expresado en unidades internas (milímetros) - + Include unit when sending measurements to clipboard Incluír unidade cando se mandan as medicións para o portapapeis - + Pipes Tubos - + Diameter: Diámetro: - + Split walls made of multiple layers Paredes de división feitas de múltiples capas - + Split multilayer walls Dividir con paredes multicapa - + Use IfcOpenShell serializer if available Use o serializador IfcOpenShell se está dispoñible - + Export 2D objects as IfcAnnotations Exportar obxectos 2D como anotacións Ifc - + Hidden geometry pattern Patrón de xeometría agochado - + Tolerance value to use when checking if 2 adjacent faces as planar Valor de tolerancia para usar cando se comproba se 2 facetas adxacentes son planares - + Fit view while importing Axustar a vista durante a importación - + Export full FreeCAD parametric model Exportar un modelo paramétrico completo de FreeCAD - + Do not compute areas for object with more than: Non calcular áreas de obxecto con máis de: - + faces faces - + Interval between file checks for references Intervalo entre comprobacións de ficheiros para referencias - + seconds segundos - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Por defecto, os novos obxectos terán de seu a propiedade "Mover co hóspede" establecida como Falso, o que significa que non se moven cando se despraza o obxecto hóspede. - + Set "Move with host" property to True by default Establecer por defecto a propiedade "mover co hóspede" a Verdadeiro - + Use sketches Usar esbozos - + Helpers (grids, axes, etc...) Axudas (grellas, eixos, etc...) - + Exclude list: Excluír lista: - + Reuse similar entities Volver usar entidades semellantes - + Disable IfcRectangleProfileDef Desactivar IfcRectangleProfileDef - + Set "Move base" property to True by default Define a propiedade "Mover base" a Verdadeiro por defecto - + IFC version IFC versión - + The IFC version will change which attributes and products are supported A versión IFC pode trocar atributos e produtos sendo soportados - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Espazos - + Line style: Estilo de liña: - + Solid Sólido - + Dashed Liña de trazo - + Dotted Liña de puntos - + Dashdot TrazoPunto - + Line color Cor de liña - + Import full FreeCAD parametric definitions if available Importar parámetros completos definidos de FreeCAD se é posible - + Auto-detect and export as standard cases when applicable Auto detecta e exporta como estándar cando sexa aplicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5811,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5837,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5883,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5899,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5929,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5940,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5961,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6123,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6134,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6149,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6168,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6184,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6192,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Ferramentas de Arquitectura @@ -6200,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Bosquexo - + Utilities Utilidades - + &Arch &Arquitectura - + Creation Creation - + Annotation Apuntamento - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.qm b/src/Mod/Arch/Resources/translations/Arch_hr.qm index 52181dde2e..f3c37d2a50 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_hr.qm and b/src/Mod/Arch/Resources/translations/Arch_hr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_hr.ts b/src/Mod/Arch/Resources/translations/Arch_hr.ts index 1b15bd1470..fdae33717f 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hr.ts @@ -1,2048 +1,2048 @@ - + App::Property - + The intervals between axes Razmaci između osi - + The angles of each axis Kutevi svake osi - + The length of the axes Dužina osi - + The size of the axis bubbles Veličina osi mjehurića - + The numbering style Stil numeriranja - + The type of this building Vrsta ove zgrade - + The base object this component is built upon Osnovni objekt ove komponente je izgrađena na - + The object this component is cloning Cilj ove komponente je kloniranje - + Other shapes that are appended to this object Drugi oblici koji su ovisni o ovom objektu - + Other shapes that are subtracted from this object Drugi oblici koji se oduzimaju od ovog objekta - + An optional description for this component Dodatni opis komponente - + An optional tag for this component Neobavezna oznaka za ovu komponentu - + A material for this object Materijal za ovaj objekt - + Specifies if this object must move together when its host is moved Određuje dali se objekt mora premjestiti kad se domacin premjesti - + The area of all vertical faces of this object podrucje svih vertikalnih lica objekta - + The area of the projection of this object onto the XY plane Područje projekcije predmeta na ravnini XY - + The perimeter length of the horizontal area Opseg duljine vodoravnog područja - + The model description of this equipment nacin opisa ove opreme - + Additional snap points for this equipment Dodatni "snap point" za opremu - + The electric power needed by this equipment in Watts Električne energije potrebna u ovoj opremi - + The height of this object Visina ovog objekta - + The computed floor area of this floor izracun poda i povrsine poda - + The placement of this object polozaj objekta - + The profile used to build this frame Profil koji se koristi za izgradnju tog okvira - + Specifies if the profile must be aligned with the extrusion wires Određuje ako profil mora biti usklađen s ekstruzije žice - + An offset vector between the base sketch and the frame Pomak vektor između bazne skice i okvira - + Crossing point of the path on the profile. Točka križanja staza na profilu. - + The rotation of the profile around its extrusion axis Zakretanja profila oko svoje osi istiskivanja (extrusion) - + The length of this element, if not based on a profile Dužina ovog elementa, ako se ne temelji na profilu - + The width of this element, if not based on a profile Širina ovog elementa, ako se ne temelji na profilu - + The thickness or extrusion depth of this element Debljina ili dubina istiskivanja ovog elementa - + The number of sheets to use Broj listova za korištenje - + The offset between this panel and its baseline Pomak između ove ploče i osnovice - + The length of waves for corrugated elements Dužina valova za valovite elemente - + The height of waves for corrugated elements Visina valova za valovite elemente - + The direction of waves for corrugated elements Smjer valova za valovite elemente - + The type of waves for corrugated elements Vrsta valova za valovite elemente - + The area of this panel Područje ove ploče - + The facemaker type to use to build the profile of this object Vrsta dotjeravanja izgleda, koristi se za izgradnju profila ovog objekta - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Smjer normalnog istiskivanja objekta (zadrži (0,0,0) za automatsko normalno) - + The linked object Povezani objekt - + The line width of the rendered objects Širine crte iscrtanih objekata - + The color of the panel outline Boja obruba ploče - + The size of the tag text Veličina teksta oznake - + The color of the tag text Boja oznake teksta - + The X offset of the tag text X pomak teksta oznake - + The Y offset of the tag text Y pomak teksta oznake - + The font of the tag text Pismo teksta oznake - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Tekst za prikaz. Može biti %tag%, %label% ili %description% za prikaz oznake ploče ili natpisa - + The position of the tag text. Keep (0,0,0) for center position Položaj oznake teksta. Zadržati (0,0,0) za automatsko središnji položaj - + The rotation of the tag text Zakretanje teksta oznake - + A margin inside the boundary Margine unutar granica - + Turns the display of the margin on/off Prebacuje prikazivanje margina na uključeno/isključeno - + The linked Panel cuts Povezani izrezi ploče (Panel cuts) - + The tag text to display Tekst oznake za prikaz - + The width of the sheet Širina lista - + The height of the sheet Visina lista - + The fill ratio of this sheet Omjer popunjavanja ovog lista - + The diameter of this pipe, if not based on a profile Promjer cijevi, ako se ne temelji na profilu - + The length of this pipe, if not based on an edge Dužina cijevi, ako se ne temelji na rubu - + An optional closed profile to base this pipe on Opcionalni zatvoreni profil koji će temeljiti tu cijev - + Offset from the start point Pomak od početne točke - + Offset from the end point Pomak od krajnje točke - + The curvature radius of this connector Radijus zakrivljenosti ove spojnice - + The pipes linked by this connector Cijevi povezane sa ovom spojnicom - + The type of this connector Tip ove spojnice - + The length of this element Dužina ovog elementa - + The width of this element Širina ovog elementa - + The height of this element Visina ovog elementa - + The structural nodes of this element Strukturni čvorovi ovog elementa - + The size of the chamfer of this element Veličina skošenja ovog elementa - + The dent length of this element Dužina ulupljenja ovog elementa - + The dent height of this element Visina ulupljenja ovog elementa - + The dents of this element Ulupljenja ovog elementa - + The chamfer length of this element Dužina žlijeba ulupljenja ovog elementa - + The base length of this element Dužina baze ovog elementa - + The groove depth of this element Dubina žlijeba ovog elementa - + The groove height of this element Visina žlijeba ovog elementa - + The spacing between the grooves of this element Razmak među žlijebovima ovog elementa - + The number of grooves of this element Broj žljebova ovog elementa - + The dent width of this element Širina ulupljenja ovog elementa - + The type of this slab Vrsta ove ploče - + The size of the base of this element Veličina baze ovog elementa - + The number of holes in this element Broj rupa u ovom elementu - + The major radius of the holes of this element Glavni radijus rupa ovog elementa - + The minor radius of the holes of this element Sporedni radijus rupa ovog elementa - + The spacing between the holes of this element Razmak između rupa ovog elementa - + The length of the down floor of this element Duljina donjeg poda ovog elementa - + The number of risers in this element Broj uspona u ovom elementu - + The riser height of this element Visina uspona ovoga elementa - + The tread depth of this element Dubina profila ovoga elementa - + Outside Diameter Vanjski promjer - + Wall thickness Debljina zida - + Width of the beam Širina nosača (grede) - + Height of the beam Visina nosača (grede) - + Thickness of the web Debljina mreže - + Thickness of the flanges Debljina prirubnica - + Thickness of the sides Debljina od strana - + Thickness of the webs Debljina mreža - + Thickness of the flange Debljina prirubnice - + The diameter of the bar Promjer šipke - + The distance between the border of the beam and the first bar (concrete cover). Udaljenost od ruba grede i prve (armaturne) šipke (betonski poklopac). - + The distance between the border of the beam and the last bar (concrete cover). Udaljenost od ruba nosača i zadnje (armaturne) šipke (betonski poklopac). - + The amount of bars Količina šipki - + The spacing between the bars Razmak između šipki - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Smjer kojim će se širiti šipke. Zadrži (0,0,0) za automatski smjer. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Obrubi za primjenu na kutu osnovnog profila. Ova vrijednost se množi sa promjerom šipke. - + The description column Opisni stupac - + The values column Stupac vrijednosti - + The units column Stupac mjernih jedinica - + The objects column Stupac objekata - + The filter column Stupac filtera - + The spreadsheet to print the results to Proračunska tablica za ispis rezultata na - + If false, non-solids will be cut too, with possible wrong results. Ako je netočno, ne krute tvari će se rezati također, s moguće lošim rezultatom. - + The display length of this section plane Dužina prikaza ovog djela ravni - + The display height of this section plane Visina prikaza ovog djela ravni - + The size of the arrows of this section plane Veličina strelica ovog dijela ravni - + Show the cut in the 3D view Prikaži presjek u 3D pogledu - + The rendering mode to use Mod iscrtavanja koji se koristi - + If cut geometry is shown or not Da li je geometrija rezanja prikazana ili ne - + If cut geometry is filled or not Da li je geometrija rezanja ispunjena ili ne - + The size of the texts inside this object Veličina tekstova unutar ovog objekta - + If checked, source objects are displayed regardless of being visible in the 3D model Ako je označeno, izvorni objekti prikazuju se bez obzira jesu li vidljivi u 3D modelu - + The base terrain of this site Osnovni teren ove parcele - + The postal or zip code of this site Poštansku adresu ili poštanski broj ovog mjesta - + The city of this site Grad ovog mjesta - + The country of this site Zemlje ovog mjesta - + The latitude of this site Zemljopisna širina ovog mjesta - + Angle between the true North and the North direction in this document Kut između zemljopisnog sjevera i smjera sjever u ovom dokumentu - + The elevation of level 0 of this site Visina ovog mjesta - + The perimeter length of this terrain Opseg ovog terena - + The volume of earth to be added to this terrain Volumen zemlje koja će biti dodana ovom terenu - + The volume of earth to be removed from this terrain Volumen zemlje koja će biti uklonjena sa ovog terena - + An extrusion vector to use when performing boolean operations Vektor ekstrudiranja koji se koristi kod booleovih operacija - + Remove splitters from the resulting shape Ukloni procijepe iz stvorenog oblika - + Show solar diagram or not Prikaži ili nemoj prikazati solarni diagram - + The scale of the solar diagram Skala solarnog diagrama - + The position of the solar diagram Pozicija solarnog diagrama - + The color of the solar diagram Boja solarnog diagrama - + The objects that make the boundaries of this space object Predmeti koji čine granice ovog prostora - + The computed floor area of this space Izračunata podna površina ovog prostora - + The finishing of the floor of this space Završna obrada poda ovog prostora - + The finishing of the walls of this space Završna obrada zidova ovog prostora - + The finishing of the ceiling of this space Završna obrada stropa ovog prostora - + Objects that are included inside this space, such as furniture Objekti koji su uključeni u ovaj prostor, kao što su namještaj - + The type of this space Tip ovog prostora - + The thickness of the floor finish Debljina završne obrade poda - + The number of people who typically occupy this space Broj ljudi koji obično koristi ovaj prostor - + The electric power needed to light this space in Watts Električna energija potrebna za osvijetljene ovog prostora u vatima (Watts) - + The electric power needed by the equipment of this space in Watts Električna energija potrebna za opremu ovog prostora u vatima (Watts) - + If True, Equipment Power will be automatically filled by the equipment included in this space Ako je istina, snaga opreme biti će automatski ispunjena za opremu uključenu u ovaj prostor - + The type of air conditioning of this space Tip klima uređaja ovog prostora - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Tekst za prikaz. Koristi $area, $label, $tag, $floor, $walls, $ceiling za umetanje odgovarajućih podataka - + The name of the font Ime pisma - + The color of the area text Boja područja teksta - + The size of the text font Veličina pisma teksta - + The size of the first line of text Veličina prvog reda teksta - + The space between the lines of text Razmak između redaka teksta - + The position of the text. Leave (0,0,0) for automatic position Položaj teksta. Ostavite (0,0,0) za automatsku poziciju - + The justification of the text Poravnavanje teksta - + The number of decimals to use for calculated texts Broj decimala koji se koristi kod teksta proračuna - + Show the unit suffix Pokaži dodatak mjerne jedinice (unit suffix) - + The length of these stairs, if no baseline is defined Dužina ove stepenice, ako osnovica nije definirana - + The width of these stairs Širina ovih stuba - + The total height of these stairs Ukupna visina ovih stuba - + The alignment of these stairs on their baseline, if applicable Poravnavanje ovih stepenica na njihov osnovni pravac, ako je primjenljivo - + The number of risers in these stairs Broj stepenika u ovim stubama - + The depth of the treads of these stairs Dubina gazišta stepenica - + The height of the risers of these stairs Visina stepenika u ovim stubama - + The size of the nosing Veličina poruba - + The thickness of the treads Debljina profila - + The type of landings of these stairs Vrsta odmorišta stubišta - + The type of winders in these stairs Vrsta zavoja stubišta - + The type of structure of these stairs Vrsta strukture stepenica stubišta - + The thickness of the massive structure or of the stringers Debljine masivne građevine ili poveza - + The width of the stringers Širina nosača stepeništa - + The offset between the border of the stairs and the structure Razmak između ruba stepeništa i objekta (zida ili sl.) - + An optional extrusion path for this element Opcionalni put izguravanja (extrusion) za ovaj element - + The height or extrusion depth of this element. Keep 0 for automatic Visine ili ekstruzije dubina ovog elementa. Držite 0 za automatsko - + A description of the standard profile this element is based upon Opis standardnog profila ovog elementa temelji se na - + Offset distance between the centerline and the nodes line Udaljenost od centralne linije i čvora - + If the nodes are visible or not Da li su čvorovi vidljivi ili nisu - + The width of the nodes line Širina linije čvorova - + The size of the node points Veličina točke čvora - + The color of the nodes line Boja linije čvorova - + The type of structural node Vrsta strukturnog čvora - + Axes systems this structure is built on Sustavi osi na kojima se gradi ova struktura - + The element numbers to exclude when this structure is based on axes Broj elementa koje treba isključiti kada se ova struktura temelji na osima - + If true the element are aligned with axes Ako je "true", element je poravnat sa osi - + The length of this wall. Not used if this wall is based on an underlying object Dužina ovog zida. Ne koristiti ako se zid temelji na podlozi objekta - + The width of this wall. Not used if this wall is based on a face Širina zida. Ne koristiti ako se zid temelji na licu - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Visina ovog zida. Držite 0 za automatsko. Ne koristiti ako se zid temelji na krutom tijelu - + The alignment of this wall on its base object, if applicable Poravnavanje ovih zidova na njihov osnovni pravac, ako je primjenljivo - + The face number of the base object used to build this wall Broj naličja osnovnog objekta korišten za izgradnju zida - + The offset between this wall and its baseline (only for left and right alignments) Odmak ozmeđu zida i osnovne linije (samo za lijevo i desno poravnanje) - + The normal direction of this window Normalan smjer ovog prozora - + The area of this window Područje ovog prozora - + An optional higher-resolution mesh or shape for this object Jedna opcionalna mreža veće rezolucije ili oblik za ovaj objekt - + An optional additional placement to add to the profile before extruding it Opcionalno dodatni prostor da biste ga dodali profilu prije istiskivanja - + Opens the subcomponents that have a hinge defined Otvoriti podkomponentu za dohvatiti definiciju šarke - + A standard code (MasterFormat, OmniClass,...) Standard kod (MasterFormat, OmniClass,...) - + A description for this material Opis za ovaj materijal - + The transparency value of this material Vrijednosti prozirnosti za ovaj materijal - + The color of this material Boja ovog materijala - + The list of layer names Lista imena slojeva - + The list of layer materials Lista materijala sloja - + The list of layer thicknesses Lista debljina slojeva - + The line color of the projected objects Boja linije projiciranih objekata - + The color of the cut faces (if turned on) Boja za lice rezanja (ako je uključeno) - + The overlap of the stringers above the bottom of the treads Preklapanje reda poveza iznad dna profila - + The number of the wire that defines the hole. A value of 0 means automatic Broj profila koji definiraju otvore. Vrijednost 0 je podrazumijevana - + The label of each axis Oznaka svake osi - + If true, show the labels Ako je to istina, Pokaži oznake - + A transformation to apply to each label Transformacije primijeniti na svaku oznaku - + The axes this system is made of Ovaj sistem se sastoji od osi - + An optional axis or axis system on which this object should be duplicated Opcionalna Os ili sustav Osi na kojem će objekt biti dupliciran - + The type of edges to consider Vrstu rubova uzeti u obzir - + If true, geometry is fused, otherwise a compound Ako je istina, geometrija je stopljena, inače je spoj - + If True, the object is rendered as a face, if possible. Ako je istina, objekt će biti iscrtan kao naličje, ako je moguće. - + The allowed angles this object can be rotated to when placed on sheets Dopušteni kutovi ovog objekta se mogu zakrenuti kada su postavljeni na listovima - + Specifies an angle for the wood grain (Clockwise, 0 is North) Određuje kut za zrno drveta (kazaljke, 0 je sjever) - + Specifies the scale applied to each panel view. Određuje skaliranje primijenjeno na svaki pogled ploče. - + A list of possible rotations for the nester Popis mogućih rotacije za umetnute oblike - + Turns the display of the wood grain texture on/off Prebacuje prikazivanje tekstura zrna drva na uključeno/isključeno - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Ukupna udaljenost raspona u čelićnoj u konstrukciji. Držite 0 za automatsku veličinu. - + List of placement of all the bars Lista položaja svih šipki - + The structure object that hosts this rebar Struktura objekta koji sadrži ovu čeličnu armaturu - + The custom spacing of rebar Korisničko prilagođeni razmak čelične armature - + Shape of rebar Oblik čelične armature - + Shows plan opening symbols if available Pokazuje otvorene simbole plana ako su dostupni - + Show elevation opening symbols if available Pokažite simbole visine otvaranja ako su dostupni - + The objects that host this window Objekte koji dijele ovaj prozor - + An optional custom bubble number Jedan opcionalni broj definiran od korisnika - + The type of line to draw this axis Tip linija za crtanje ove Osi - + Where to add bubbles to this axis: Start, end, both or none Gdje dodati mjehurića na ovoj Osi: početak, kraj, oboje ili ništa - + The line width to draw this axis Širina crte za crtanje ove Osi - + The color of this axis Boja ove osi - + The number of the first axis Broj prve osi - + The font to use for texts Font za tekstove - + The font size Veličina fonta - + The placement of this axis system Postavljanje sustava Osi - + The level of the (0,0,0) point of this level Nivo (0,0,0) točke ovog Nivoa - + The shape of this object Oblik ovog objekta - + The line width of this object Debljina linije ovog objekta - + An optional unit to express levels Jedna opcionalna jedinica za izraz Nivoa - + A transformation to apply to the level mark Transformacija koja se primjenjuje na oznaku nivoa - + If true, show the level Ako je to istina, Pokaži razinu - + If true, show the unit on the level tag Ako je to istina, pokaži jedinice na razini oznake - + If true, when activated, the working plane will automatically adapt to this level Ako je istina, kada se aktivira, radna ravnina automatski će se prilagoditi na ovu razinu - + The font to be used for texts Font za tekstove - + The font size of texts Veličina fonta tekstova - + Camera position data associated with this object Podaci položaja kamere vezani uz ovaj objekt - + If set, the view stored in this object will be restored on double-click Ako je postavljeno, pogled spremljen u taj objekt bit će vraćen sa dvoklikom - + The individual face colors Individualne boje lica - + If set to True, the working plane will be kept on Auto mode Ako postavljeno na istinit, radna ravnina će biti zadržana u automatskom načinu rada - + An optional standard (OmniClass, etc...) code for this component Neobavezni standardni kod (OmniClass, itd...) za tu komponentu - + The URL of the product page of this equipment URL stranice proizvoda ove opreme - + A URL where to find information about this material URL gdje pronaći informacije za ovaj materijal - + The horizontal offset of waves for corrugated elements Horizontalni pomak valova odabranih elemenata - + If the wave also affects the bottom side or not Ako val također utječe na donju stranu ili ne - + The font file Datoteka pisma - + An offset value to move the cut plane from the center point Vrijednost pomaka za pomicanje ravnine skraćivanja od središnje točke - + Length of a single rebar Dužina (jedne) armature - + Total length of all rebars Ukupna dužina armature - + The base file this component is built upon Osnovna datoteka na kojoj je izgrađena ova komponenta - + The part to use from the base file Dio za korištenje iz osnovne datoteke - + The latest time stamp of the linked file Najnovija vremenska oznaka povezane datoteke - + If true, the colors from the linked file will be kept updated Ako je istina, boje iz povezane datoteke će biti automatski ažurirane - + The objects that must be considered by this section plane. Empty means the whole document. Objekti koji se razmatraju po dijelu ravni. Prazno znači čitav dokument. - + The transparency of this object Prozirnost ovog objekta - + The color of this object Boja ovog objekta - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Udaljenost između ravnine rezanja i aktualnog pogleda rezanja (mala vrijednost ali ne nula) - + The street and house number of this site, with postal box or apartment number if needed Ulica i kućni broj ovog mjesta, ako je potrebno sa brojem poštanskog sandučića ili apartmana - + The region, province or county of this site Regija, provincija ili županija ovog mjesta - + A url that shows this site in a mapping website Url koji pokazuje ovo mjesto na mapiranoj web-stranici - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Opcionalni pomak između porijekla modela (0,0,0) i mjesta označenog na geokoordinatama - + Specifies if this space is internal or external Određuje dali je ovaj prostor unutarnji ili vanjski - + The width of a Landing (Second edge and after - First edge follows Width property) Širina među-etaže (drugi rub i nakon - prvog ruba slijedi oznaka širine) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Blondela omjer označava Udobne stube i trebao bi biti između 62 i 64cm ili 24.5 i 25.5in - + The depth of the landing of these stairs Dubina gazišta stepenica - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Dubina gazišta stepenice - provodi se bez obzira na dužinu ili duljine ruba - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Visina gazišta stepenice - provodi se bez obzira na dužinu ili duljine ruba - + The direction of flight after landing Smjer stubišta nakon među-etaže - + The 'absolute' top level of a flight of stairs leads to 'Apsolutna' najviša razina stubišta vodi do - + The 'left outline' of stairs 'Lijeva vanjska linija' stepenica - + The 'left outline' of all segments of stairs 'Lijeva vanjska linija' svih segmenata stepenica - + Enable this to make the wall generate blocks Omogućiti ovo da se od zida generiraju blokovi - + The length of each block Dužina svakog bloka - + The height of each block Visina svakog bloka - + The horizontal offset of the first line of blocks Horizontalni pomak prvog reda blokova - + The horizontal offset of the second line of blocks Horizontalni pomak drugog reda blokova - + The size of the joints between each block Veličina pukotina između svakog bloka - + The number of entire blocks Konačni broj blokova - + The number of broken blocks Broj šatiranih blokova - + The components of this window Sastavni dijelovi ovog prozora - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Dubina rupe koju čini ovaj prozor u domaćin-objektu. Ako je 0, vrijednost će se automatski izračunati. - + An optional object that defines a volume to be subtracted from hosts of this window Opcionalni objekt koji definira volumen koji če biti oduzet od domaćina ovog prozora - + The width of this window Širina prozora - + The height of this window Visina prozora - + The preset number this window is based on Unaprijed postavljeni broj za ovaj prozor je na temelju - + The frame size of this window Veličinu okvira prozora - + The offset size of this window Veličina pomaka ovog prozora - + The width of louvre elements Širina elemenata louvre - + The space between louvre elements Razmak između louvre elemenata - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Broj žice koja definira rupu. Ako je vrijednost 0 izračunat će se automatski - + Specifies if moving this object moves its base instead Određuje dali se pomicanjem ovog objekta miče i njegova baza - + A single section of the fence Segment ograde - + A single fence post Pojedinačni stup ograde - + The Path the fence should follow Put kojeg bi ograda trebala pratiti - + The number of sections the fence is built of Broj segmenata od kojih je ograda napravljena - + The number of posts used to build the fence Broj stupova korištenih u gradnji ograde - + The type of this object Tip ovog objekta - + IFC data IFC-podaci - + IFC properties of this object IFC svojstva ovog objekta - + Description of IFC attributes are not yet implemented Opis IFC atributa još nije ugrađeno - + If True, resulting views will be clipped to the section plane area. Ako je točno, rezultirajući prikazi bit će izrezani na područje ravnine odjeljka. - + If true, the color of the objects material will be used to fill cut areas. Ako je istina, boja predmeta materijala upotrijebit će se za popunjavanje izrezanih područja. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Kada je postavljeno na "True North", cijela će se geometrija zakrenuti tako da odgovara pravom sjeveru ove stranice - + Show compass or not Pokaži kompas ili ne - + The rotation of the Compass relative to the Site Rotacija Kompasa u odnosu na Položaj - + The position of the Compass relative to the Site placement Rotacija Kompasa u odnosu na Položaj mjesta - + Update the Declination value based on the compass rotation Ažurirajte vrijednost odstupanja na temelju rotacije kompasa - + The thickness of the risers Debljina od uspona - + The 'right outline' of all segments of stairs 'Desna vanjska linija' svih segmenata stepenica - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Ako je istina, prikazani objekti iz ovog građevinskog dijela usvajaju ove postavke linije, boje i prozirnosti - + The line width of child objects Debljina linije objekata potomaka - + The line color of child objects Boja linije objekata potomaka - + The shape color of child objects Boja oblika objekata potomaka - + The transparency of child objects Prozirnost objekata potomaka - + When true, the fence will be colored like the original post and section. Kad je istina, ograda će biti obojena poput originalnog stupa i odjeljka. - + If true, the height value propagates to contained objects Ako je točno, vrijednost visine prenosi se u sadržane objekte - + This property stores an inventor representation for this object Ova osobina pohranjuje reprezentaciju izumitelja za ovaj objekt - + If true, display offset will affect the origin mark too Ako je istina, pomak prikaza će utjecati i na oznaku podrijetla - + If true, the object's label is displayed Ako je točno, prikazuje se oznaka objekta - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Ako je ovo omogućeno, izumiteljski prikaz ovog objekta bit će spremljen u datoteci FreeCAD, omogućujući da se u jednostavnom načinu referencira na druge datoteke. - + A slot to save the inventor representation of this object, if enabled Ako je omogućen, prazno mjesto za spremanje objekta izumiteljskog reprezentacijskog prikaza - + Cut the view above this level Izrežite pogled iznad ove razine - + The distance between the level plane and the cut line Udaljenost između ravnine nivoa i linije reza - + Turn cutting on when activating this level Uključite rezanje kad aktivirate ovu razinu - + Use the material color as this object's shape color, if available Koristite boju materijala kao boju oblika ovog objekta, ako je dostupna - + The number of vertical mullions Broj okomitih pregrada - + If the profile of the vertical mullions get aligned with the surface or not Dali se profil okomitih pregrada poravnava s površinom ili ne - + The number of vertical sections of this curtain wall Broj okomitih presjeka ove viseće vanjske fasade - + A profile for vertical mullions (disables vertical mullion size) Profil za okomite pregrade (onemogućuje veličinu okomitih pregrada) - + The number of horizontal mullions Broj vodoravnih pregrada - + If the profile of the horizontal mullions gets aligned with the surface or not Dali se profil vodoravnih pregrada poravnava s površinom ili ne - + The number of horizontal sections of this curtain wall Broj vodoravnih presjeka ove viseće vanjske fasade - + A profile for horizontal mullions (disables horizontal mullion size) Profil za vodoravne pregrade (onemogućuje veličinu vodoravnih pregrada) - + The number of diagonal mullions Broj dijagonalnih pregrada - + The size of the diagonal mullions, if any, if no profile is used Veličina dijagonalnih pregrada, ako se ne koristi profil - + A profile for diagonal mullions, if any (disables horizontal mullion size) Profil za dijagonalne pregrade (onemogućuje veličinu dijagonalnih pregrada) - + The number of panels Broj panela - + The thickness of the panels Debljina panela - + Swaps horizontal and vertical lines Zamjenjuje vodoravne i okomite linije - + Perform subtractions between components so none overlap Izvršite oduzimanja između komponenti, tako da se niti jedno ne preklapa - + Centers the profile over the edges or not Centriraj profil preko rubova ili ne - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Okomita referenca smjera koju ovaj objekt koristi za utvrđivanje okomitih / vodoravnih smjerova. Držite je blizu aktualnog okomitog smjera viseće vanjske fasade - + The wall thickness of this pipe, if not based on a profile Debljina ove cijevi, ako se ne temelji na profilu - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation Način kako su referentni objekti uključeni u trenutni dokument. 'Normalno' uključuje oblik, 'Prolazno' odbacuje oblik kada je objekt isključen (manja veličina datoteke), 'Lagano' ne uvodi oblik, već samo OpenInventor prezentaciju - + If True, a spreadsheet containing the results is recreated when needed Ako je istina, proračunska tablica s rezultatima se rekreira po potrebi - + If True, additional lines with each individual object are added to the results Ako je Istina, pojedinačnim objektu dodaju se dodatni redovi u tablicu rezultata - + The time zone where this site is located Vremenska zona u kojoj se nalazi ovo mjesto - + The angle of the truss Kut nosača - + The slant type of this truss Kosina nosača - + The normal direction of this truss Normalan smjer ovog nosača - + The height of the truss at the start position Visina nosača u početnom položaju - + The height of the truss at the end position Visina nosača u krajnjem položaju - + An optional start offset for the top strut Opcionalni početni pomak za gornji nosač - + An optional end offset for the top strut Opcionalni krajnji pomak za gornji nosač - + The height of the main top and bottom elements of the truss Visina glavnih gornjih i donjih elemenata nosača - + The width of the main top and bottom elements of the truss Širina glavnih gornjih i donjih elemenata nosača - + The type of the middle element of the truss Tip srednjeg elementa nosača - + The direction of the rods Smjer šipki - + The diameter or side of the rods Promjer ili strana od šipki - + The number of rod sections Broj odjeljaka šipke - + If the truss has a rod at its endpoint or not Ako poprečna greda ima šipku u svojoj krajnjoj točki ili ne - + How to draw the rods Kako crtati šipke - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Ovo nadjačava atribut Širina kako bi se postavila širina svakog segmenta zida. Zanemareno je ako Osnovni objekt pruža informacije o širini, pomoću metode getWidths (). (1. vrijednost nadjačava atribut 'Širina' za 1. segment zida; ako je vrijednost nula, slijedi se prva vrijednost 'OverrideWidth') - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Ovo nadjačava atribut Poravnaj za postavljanje poravnanja svakog segmenta zida. Zanemareno ako Osnovni objekt pruža informacije o poravnavanju, pomoću metode getAligns (). (1. vrijednost nadjačava atribut 'Poravnaj' za 1. segment zida; ako vrijednost nije 'Lijevo, Desno, Središte', slijedi se prva vrijednost 'OverrideAlign') - + The area of this wall as a simple Height * Length calculation Područje ovog zida kao jednostavan izračun Visina * Duljina - + If True, double-clicking this object in the tree activates it Ako je točno, dvostrukim klikom na ovaj objekt u stablu aktivira se - + An optional host object for this curtain wall Opcionalni domaćin objekt za ovu viseću vanjsku fasadu - + The height of the curtain wall, if based on an edge Visina viseće vanjske fasade, ako se temelji na rubu - + The height of the vertical mullions profile, if no profile is used Visina profila vertikalnih mullionsa, ako se ne koristi profil - + The width of the vertical mullions profile, if no profile is used Širina profila vertikalnih mullionsa, ako se ne koristi profil - + The height of the horizontal mullions profile, if no profile is used Visina profila horizontalnih mullionsa, ako se ne koristi profil - + The width of the horizontal mullions profile, if no profile is used Širina profila horizontalnih mullionsa, ako se ne koristi profil - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Neobvezna EPW datoteka za lokaciju ove web stranice. Pogledajte dokumentaciju web mjesta kako biste saznali kako je dobiti - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Prikaži dijagram wind rose ili ne. Koristi solarnu ljestvicu dijagrama. Potreban je modul Ladybug - + The rebar mark Oznaka čelične armature - + The color of this material when cut Boja ovog materijala pri rezanju - + The list of angles of the roof segments Popis kutova krovnih segmenata - + The list of horizontal length projections of the roof segments Popis vodoravnih projekcija duljine segmenata krova - + The list of IDs of the relative profiles of the roof segments Popis ID-a relativnih profila krovnih segmenata - + The list of thicknesses of the roof segments Popis debljina krovnih segmenata - + The list of overhangs of the roof segments Popis prevjesa krovnih segmenata - + The list of calculated heights of the roof segments Popis izračunatih visina krovnih segmenata - + The face number of the base object used to build the roof Broj lica osnovnog objekta koji se koristi za izgradnju krova - + The total length of the ridges and hips of the roof Ukupna duljina grebena i bokova krova - + The total length of the borders of the roof Ukupna duljina granica krova - + Specifies if the direction of the roof should be flipped Određuje treba li okretati smjer krova - + Show the label in the 3D view Prikaži oznaku u 3D pogledu @@ -2050,1671 +2050,1617 @@ Arch - + Components Komponente - + Components of this object Komponente ovog objekta - + Axes Osi - + Create Axis Stvaranje osi - + Remove Ukloniti - + Add Dodaj - + Axis Osi - + Distance Udaljenost - + Angle Kut - + is not closed nije zatvoren - + is not valid nije valjano - + doesn't contain any solid ne sadrži niti jedno čvrsto tijelo - + contains a non-closed solid Sadrži otvoreno čvrsto tijelo - + contains faces that are not part of any solid sadrži površine koje nisu dio niti jednog tijela - + Grouping Grupiranje - + Ungrouping Razgrupiranje - + Split Mesh Podijeli Mesh - + Mesh to Shape Mesh u oblik - + Base component Temeljna komponenta - + Additions Dodatci - + Subtractions Oduzimanje - + Objects Objekti - + Roof Krov - + Create Roof Izradi krov - + Unable to create a roof Nemoguće izraditi krov - + Page Stranica - + View of Pogled od - + Create Section Plane Izradi ravninu presjeka - + Create Site Izgradi posjed - + Create Structure Izgradi Strukturu - + Create Wall Izgradi zid - + Width Širina - + Height Visina - + This mesh is an invalid solid Ova mreža nije ispravno tijelo - + Create Window Napravi prozor - + Edit Uredi - + Create/update component Napravi/osvježi komponentu - + Base 2D object Temeljni 2D objekt - + Wires Žice - + Create new component Izradi novu komponentu - + Name Ime - + Type Tip - + Thickness Debljina - + Error: Couldn't determine character encoding Greška: Nije moguće odrediti način enkodiranja - + file %s successfully created. datoteka %s je uspješno izrađena. - + Add space boundary Dodavanje granice prostora - + Remove space boundary Uklanjanje granice prostora - + Please select a base object Odaberite osnovni objekt - + Fixtures Armatura - + Frame Okvir - + Create Frame Izradi okvir - + Create Rebar Izgradi Građevinsko željezo - + Create Space Stvori prostor - + Create Stairs Napravi stepenište - + Length Dužina - + Error: The base shape couldn't be extruded along this tool object Pogreška: Osnovni oblik nije mogao biti istisnut uzduž pomoćnog objekta - + Couldn't compute a shape Oblik se nije mogao izračunati - + Merge Wall Spajanje zida - + Please select only wall objects Odaberite samo objekte zidova - + Merge Walls Spajanje zidova - + Distances (mm) and angles (deg) between axes Udaljenosti (mm) i kut (stupnjeva) između osi - + Error computing the shape of this object Pogreška u proračunu oblika ovog objekta - + Create Structural System Pravljenje Strukturnih sustava - + Object doesn't have settable IFC Attributes Objekt nema IFC atribute - + Disabling Brep force flag of object Onemogućiti Brep oznaku sile objekta - + Enabling Brep force flag of object Omogućiti Brep oznaku sile objekta - + has no solid je bez čvrstog tijela - + has an invalid shape ima jedan neispravan oblik - + has a null shape ima jedan neispravan oblik - + Cutting Rezanje - + Create Equipment Stvaranje opreme - + You must select exactly one base object Morate odabrati točno jedan osnovni objekt - + The selected object must be a mesh Odabrani objekt mora da bude mreža - + This mesh has more than 1000 facets. Mreža ima više od 1000 izbrušenih ploha. - + This operation can take a long time. Proceed? Ovaj postupak mogao bi trajati dugo vremena. Nastaviti? - + The mesh has more than 500 facets. This will take a couple of minutes... Mreža ima više od 500 strana. To će potrajati nekoliko minuta... - + Create 3 views Stvaranje 3 prikaza - + Create Panel Stvaranje ploče - + Id ID - + IdRel IdRel - + Cut Plane Ravnina Rezanja - + Cut Plane options Ravnina rezanja opcije - + Behind Iza - + Front Ispred - + Angle (deg) Kut (stupnjeva) - + Run (mm) Pokreni (mm) - + Thickness (mm) Debljina (mm) - + Overhang (mm) Izbočenje (mm) - + Height (mm) Visina (mm) - + Create Component Izradi komponentu - + Create material Stvori materijal - + Walls can only be based on Part or Mesh objects Zidovi mogu temeljiti samo na objektima dijelovi ili mreže - + Set text position Postavi tekst na poziciju - + Category Kategorija - + Key Ključ - + Value Vrijednost - + Unit Jedinica - + Create IFC properties spreadsheet Izradi IFC tablice svojstva - + Create Building Izradi Zgradu - + Group Grupa - + Create Floor Izradi Hodnik - + Create Panel Cut Izradi presjek panela - + Create Panel Sheet Izradi nacrt panela - + Facemaker returned an error Graditelj lica je vratio pogrešku - + Tools Alati - + Edit views positions Uređivanje prikaza položaja - + Create Pipe Napravi Cijev - + Create Connector Napravi Spojnik - + Precast elements Montažni elementi - + Slab type Vrsta Ploče - + Chamfer Zarubljenje - + Dent length Dužina udubljenja - + Dent width Širina udubljenja - + Dent height Visina udubljenja - + Slab base Osnova Ploče - + Number of holes Broj rupa - + Major diameter of holes Veliki promjer rupe - + Minor diameter of holes Manji promjer rupe - + Spacing between holes Razmak između rupa - + Number of grooves Broj utora - + Depth of grooves Dubina utora - + Height of grooves Visina utora - + Spacing between grooves Razmak između utora - + Number of risers Broj uzvišenja - + Length of down floor Duljina doljnjeg poda - + Height of risers Visina uzvišenja - + Depth of treads Dubina gazišta - + Precast options Montažne opcije - + Dents list Lista udubljenja - + Add dent Dodaj udubljenje - + Remove dent Ukloni udubljenje - + Slant Kosina - + Level Razina - + Rotation Rotacija - + Offset Pomak - + Unable to retrieve value from object Nije moguće dohvatiti vrijednost iz objekta - + Import CSV File Uvoz CSV datoteke - + Export CSV File Izvoz CSV datoteke - + Schedule Raspored - - There is no valid object in the selection. -Site creation aborted. - Ne postoji valjani objekt u odabiru. -Stvaranje stranice prekinuto. - - - + Node Tools Alati Čvora - + Reset nodes Resetiraj čvorove - + Edit nodes Uređivanje čvorova - + Extend nodes Proširi čvorove - + Extends the nodes of this element to reach the nodes of another element Produžuje čvorove ovog elementa da dohvate čvorove drugog elementa - + Connect nodes Povezivanje čvorova - + Connects nodes of this element with the nodes of another element Povezuje čvorove ovog elementa sa čvorovima drugog elementa - + Toggle all nodes Uključi/isključi sve čvorove - + Toggles all structural nodes of the document on/off Uključuje/isključuje sve strukturne čvorove dokumenta - + Intersection found. Sjecište našao. - + Door Vrata - + Hinge Šarka - + Opening mode Način otvaranja - + Get selected edge Zadrži odabrani rub - + Press to retrieve the selected edge Pritisnite da biste dohvatili odabrani rub - + Which side to cut Koju stranu da režem - + You must select a base shape object and optionally a mesh object Odaberite osnovni oblik objekta i ako želite objekt mreže - + Create multi-material Stvaranje više materijala - + Material Materijal - + New layer Novi sloj - + Wall Presets... Zid predlošci... - + Hole wire Šuplja žica - + Pick selected Pokupi odabrano - + Create Axis System Stvaranje Osi sustava - + Create Grid Stvaranje rešetke - + Label Oznaka - + Axis system components Komponente sustava Osi - + Grid Rešetka - + Total width Ukupna širina - + Total height Ukupna visina - + Add row Dodaj red - + Del row Ukloni red - + Add col Dodaj red - + Del col Ukloni red - + Create span Stvori prostor - + Remove span Ukloni prostor - + Rows Redovi - + Columns Stupci - + This object has no face Ovaj objekt nema lice - + Space boundaries Granice prostora - + Error: Unable to modify the base object of this wall Pogreška: Nije moguće izmijeniti osnovni objekt ovog zida - + Window elements Elementi prozora - + Survey Istraživanje - + Set description Postavi opis - + Clear Brisanje - + Copy Length Kopira dužinu - + Copy Area Područje kopiranja - + Export CSV Izvoz CSV - + Description Opis - + Area Područje - + Total Ukupno - + Hosts Domaćini - + Only axes must be selected Samo osi trebaju biti odabrane - + Please select at least one axis Molimo odaberite najmanje jednu os - + Auto height is larger than height Automatska visina je veća od visine - + Total row size is larger than height Ukupna veličina redka je veča od visine - + Auto width is larger than width Auto širina je veća od širine - + Total column size is larger than width Ukupna veličina stupca je veča od širine - - There is no valid object in the selection. -Building creation aborted. - Ne postoji valjani objekt u odabiru. -Stvaranje zgrade prekinuto. - - - + BuildingPart Ugradni dio - + Create BuildingPart Kreiraj Ugradni dio - + Invalid cutplane Pogrešna ravnina rezanja - + All good! No problems found Sve u redu! Nema problema - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Objekt nema atribut IfcProperties. Prekinuto stvaranje proračunske tablice za objekt: - + Toggle subcomponents Uključivanje/isključivanje podsastavnice - + Closing Sketch edit Zatvori uređivanje skice - + Component Komponenta - + Edit IFC properties Uredi IFC osobine - + Edit standard code Uredi standardni kod - + Property Svojstva - + Add property... Dodaj svojstvo... - + Add property set... Dodaj skup svojstava... - + New... Novi ... - + New property Novo svojstvo - + New property set Skup novih svojstava - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Možete staviti sve osim mjesta stajanja, zgrade, etaže u objekt etaže. -Objektu etaže nije dopušteno da prihvati mjesta stajanja i objekte zgrade ili objekt etaže. -Mjesto stajanja, zgrada i etaža uklanjaju se iz odabira. -To možete promijeniti u postavkama. - - - - There is no valid object in the selection. -Floor creation aborted. - Ne postoji valjani objekt u odabiru. -Stvaranje zgrade prekinuto. - - - + Crossing point not found in profile. Točka križanja nije pronađena u profilu. - + Error computing shape of Pogreška u računanju oblika - + Please select exactly 2 or 3 Pipe objects Odaberite samo 2 ili 3 objekta cijevi - + Please select only Pipe objects Odaberite samo objekte cijevi - + Unable to build the base path Nije moguće izgraditi osnovnu stazu - + Unable to build the profile Nije moguće izgraditi profil - + Unable to build the pipe Nije moguće izgraditi cijev - + The base object is not a Part Osnovni objekt nije jedan dio - + Too many wires in the base shape Previše žica u baznom obliku - + The base wire is closed Bazna žica je zatvorena - + The profile is not a 2D Part Profil nije 2D dio - + The profile is not closed Profil nije zatvoren - + Only the 3 first wires will be connected Samo prve 3 žice će biti povezane - + Common vertex not found Zajednički vrh nije pronađen - + Pipes are already aligned Cijevi su već dodane - + At least 2 pipes must align Najmanje 2 cijevi mora se dodati - + Profile Profil - + Please select a base face on a structural object Odaberite osnovno lice na strukturni objekt - + Create external reference Stvaranje vanjske reference - + Section plane settings Postavke odsječka ravni - + Objects seen by this section plane: Objekti viđeni sa ovog djela ravni: - + Section plane placement: Položaj odsječka ravni: - + Rotate X Rotiraj X - + Rotate Y Rotiraj Y - + Rotate Z Rotiraj Z - + Resize Promjena veličine - + Center Središte - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Molimo odaberite samo objekte zgrada ili baš ništa! -Mjestu nije dozvoljeno da prihvati bilo koji drugi objekt osim zgrade. -Drugi objekti će biti uklonjeni iz odabira. -Zabilješka: Vi to možete promijeniti u postavkama. - - - + Choose another Structure object: Odaberite drugi strukturni objekt: - + The chosen object is not a Structure Odabrani objekt nije struktura - + The chosen object has no structural nodes Odabrani objekt nema strukturna čvorišta - + One of these objects has more than 2 nodes Jedan od tih objekata ima više od 2 čvorišta - + Unable to find a suitable intersection point Nije moguće pronaći prikladno sjecište - + Intersection found. Sjecište našao. - + The selected wall contains no subwall to merge Odabrani zid sadrži pomoćni za spajanje - + Cannot compute blocks for wall Ne može izračunati blokove za zid - + Choose a face on an existing object or select a preset Odaberite lice na postojećem objektu ili odaberite predložak - + Unable to create component Nije moguće stvoriti komponentu - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Broj žice ruba koji definira rupu u glavnom objektu. Vrijednost nula će automatski prihvatiti najdužu žicu ruba - + + default + zadano - + If this is checked, the default Frame value of this window will be added to the value entered here Ako je to označeno, zadana vrijednost nosača prozora će biti dodana vrijednosti upisanoj ovdje - + If this is checked, the default Offset value of this window will be added to the value entered here Ako je to označeno, zadana vrijednost pomaka prozora će biti dodana vrijednosti upisanoj ovdje - + pycollada not found, collada support is disabled. pycollada nije pronađena, collada podrška je onemogućena. - + This exporter can currently only export one site object Ovaj alat izvoza može trenutno izvesti samo jedan objekt mjesta - + Error: Space '%s' has no Zone. Aborting. Pogreška: Prostor '%s' nema zonu. Prekida se. - + Couldn't locate IfcOpenShell Ne mogu pronaći IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. Ako IfcOpenShell nije pronađen ili je isključen, vraća se na interni analizator. - + IFC Schema not found, IFC import disabled. IFC shema nije pronađena, IFC uvoz onemogućen. - + Error: IfcOpenShell is not installed Pogreška: IfcOpenShell nije instaliran - + Error: your IfcOpenShell version is too old Pogreška: IfcOpenShell inačica je prestara - + Successfully written Uspješno napisan - + Found a shape containing curves, triangulating Pronađen oblik sa krivuljama, triangulacija (približavanje pomoću pravca) - + Successfully imported Uspješno uvezen - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Možete staviti sve osim Parcele i Zgrade u objekt Zgrade. -Objektu zgrade nije dopušteno da prihvati Parcele i objekte Zgrade. -Parcela i Zgrada uklanjaju se iz odabira. -To možete promijeniti u postavkama. - - - + Remove highlighted objects from the list above Ukloni istaknute objekte sa liste iznad - + Add selected Dodaj odabrano - + Add selected object(s) to the scope of this section plane Dodajte odabrane objekte u područje ovog djela ravni - + Rotates the plane along the X axis Rotiraj ravninu uzduž X osi - + Rotates the plane along the Y axis Rotiraj ravninu uzduž Y osi - + Rotates the plane along the Z axis Rotiraj ravninu uzduž Z osi - + Resizes the plane to fit the objects in the list above Promijeni veličinu ravnine radi postavljanja objekata na gornji popis - + Centers the plane on the objects in the list above Centrira ravninu na objekte na gornjem popisu - + First point of the beam Prva točka nosača - + Base point of column Bazna točka stupca - + Next point Sljedeća točka - + Structure options Opcije strukture - + Drawing mode Način crtanja - + Beam Nosač (greda) - + Column Stupci - + Preset Šablon - + Switch L/H Prebaci L/H - + Switch L/W Prebaci L/W - + Con&tinue Nastavi - + First point of wall Prva točka zida - + Wall options Opcije zida - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Ova lista prikazuje sve višeslojne objekte ovoga dokumenta. Stvorite ovakve za definiranje tipova zidova. - + Alignment Poravnanje - + Left Lijevo - + Right Desno - + Use sketches Koristite skice - + Structure Struktura - + Window Prozor - + Window options Opcije prozora - + Auto include in host object Automatski dodano u host (glavno računalo) objekt - + Sill height Visina prozorske klupčice - + Curtain Wall Viseća vanjska fasada - + Please select only one base object or none Odaberite samo jedan osnovni objekt ili nijedan - + Create Curtain Wall Stvori viseću vanjsku fasadu - + Total thickness Konačna debljina - + depends on the object ovisi o objektu - + Create Project Stvori projekt - + Unable to recognize that file type Nije moguće prepoznati vrstu datoteka - + Truss Poprečna greda - + Create Truss Stvori poprečnu gredu - + Arch Arhitekt - + Rebar tools Građevinsko željezo Alat - + Create profile Izradi profil - + Profile settings Postavke profila - + Create Profile Izradi profil - + Shapes elevation Podizanje oblika - + Choose which field provides shapes elevations: Odaberite koje polje pruža podizanje oblika - + No shape found in this file U ovoj datoteci nije pronađen oblik - + Shapefile module not found Modul Datoteka Oblika nije pronađen - + Error: Unable to download from: Pogreška: Preuzimanje nije moguće s: - + Could not download shapefile module. Aborting. Nije moguće preuzeti modul Datoteka Oblika. Prekid. - + Shapefile module not downloaded. Aborting. Datoteka Oblika modul nije učitan. Prekid. - + Shapefile module not found. Aborting. Datoteka Oblika modul nije pronađen. Prekid. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: Biblioteka Datoteka Oblika može se preuzeti sa sljedećeg URL-a i instalirati u mapu makronaredbi: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Python biblioteka Datoteke Oblika nije pronađena u vašem sustavu. Želite li je sada preuzeti sa <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? Bit će smještena u mapi makronaredbi. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3739,134 +3685,212 @@ Ako je Kut = 0, tada se kut izračunava tako da je visina jednaka relativnom pro Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativnom profilu. - + Wall Zid - + This window has no defined opening Ovaj prozor nema definiran otvor - + Invert opening direction Obrnuti smjer otvaranja - + Invert hinge position Preokrenite položaj šarke + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arhitekt materijal - + Choose preset... Odaberite predložak... - + Name Ime - + Description Opis - + Color Boja - + URL URL - + Copy existing... Kopiranje postojećih... - + Choose a preset card Odaberite predložak kartice - + Copy values from an existing material in the document Kopiraj vrijednosti od postojećeg materijala u ovaj dokument - + The name/label of this material Ime/oznaka ovog materijala - + An optional description for this material Dodatni opis za ovaj materijal - + The color of this material Boja ovog materijala - + Transparency Prozirnost - + A transparency value for this material Vrijednosti prozirnosti za ovaj materijal - + Standard code Standardni kod - + A standard (MasterFormat, Omniclass...) code for this material Standardni (MasterFormat, Omniclass...) kod za ovaj materijal - + Opens the URL in a browser Otvori ovu stranicu u pregledniku - + A URL describing this material Jedna URL poveznica gdje se može naći materijal - + Opens a browser dialog to choose a class from a BIM standard Otvara dijaloški okvir preglednika za odabir klase iz BIM standarda - + Father Otac - + Section Color Boja odjeljka @@ -3874,12 +3898,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_3Views - + 3 views from mesh 3 pregleda iz mreže - + Creates 3 views (top, front, side) from a mesh-based object Stvaranje 3 prikaza (od gore, s prijeda, sa strane) mrežnoga objekta @@ -3887,12 +3911,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Add - + Add component Dodaj komponentu - + Adds the selected components to the active object Dodaje odabrane komponente aktivnom objektu @@ -3900,22 +3924,22 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Axis - + Axis Osi - + Grid Rešetka - + Creates a customizable grid object Izradi prilagodljiv objekt rešetke - + Creates a set of axes Stvara skup osi @@ -3923,12 +3947,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_AxisSystem - + Axis System Osi sustava - + Creates an axis system from a set of axes Stvara sustav osi iz skupa osi @@ -3936,7 +3960,7 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_AxisTools - + Axis tools Alati Osi @@ -3944,12 +3968,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Building - + Building Zgrada - + Creates a building object including selected objects. Stvara Zgradu, uključujući odabrane objekte. @@ -3957,12 +3981,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_BuildingPart - + BuildingPart Ugradni dio - + Creates a BuildingPart object including selected objects Stvori objekt zgrade sa odabranim objektima @@ -3970,12 +3994,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Check - + Check Provjeri - + Checks the selected objects for problems Provjerava probleme na selektiranim objektima @@ -3983,12 +4007,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_CloneComponent - + Clone component Kloniraj komponentu - + Clones an object as an undefined architectural component Klonira objekt kao nedefiniranu arhitektonsku komponentu @@ -3996,12 +4020,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_CloseHoles - + Close holes Zatvori rupe - + Closes holes in open shapes, turning them solids Zatvara rupe u otvorenim oblicima i pretvara ih u 3D tijela @@ -4009,12 +4033,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Component - + Component Komponenta - + Creates an undefined architectural component Stvara nedefiniranu graditeljsku komponentu @@ -4022,12 +4046,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_CurtainWall - + Curtain Wall Viseća vanjska fasada - + Creates a curtain wall object from selected line or from scratch Stvara objekt viseće vanjske fasade iz odabrane linije ili ispočetka @@ -4035,22 +4059,22 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_CutPlane - + Cut with plane Izreži s ravninom - + Cut an object with a plane Izreži objekt s ravninom - + Cut with a line Izrežite linijom - + Cut an object with a line with normal workplane Izrežite predmet linijom s normalnom radnom plohom @@ -4058,12 +4082,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Equipment - + Equipment Oprema - + Creates an equipment object from a selected object (Part or Mesh) Stvara objekt opreme iz odabranog objekta (dio ili mreža) @@ -4071,12 +4095,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Fence - + Fence Ograda - + Creates a fence object from a selected section, post and path Stvara objekt ograde iz odabranog odjeljka, stupa i putanje @@ -4084,12 +4108,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Floor - + Level Razina - + Creates a Building Part object that represents a level, including selected objects Stvara objekt građevinskog dijela koji predstavlja razinu, uključujući odabrane objekte @@ -4097,12 +4121,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Frame - + Frame Okvir - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Stvara objekt okvira iz objekta 2D ravne (ekstrudirane(ih) putnje(a)) i profila. Provjerite da li su objekti odabrani tim redoslijedom. @@ -4110,62 +4134,62 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Grid - + The number of rows Broj redova - + The number of columns Broj stupaca - + The sizes for rows Veličine redova - + The sizes of columns Veličine stupaca - + The span ranges of cells that are merged together Raspon ćelija koje će biti zajedno spojene - + The type of 3D points produced by this grid object Tip 3D točaka stvorenih sa ovim objektom rešetke - + The total width of this grid Krajnja širina rešetke - + The total height of this grid Krajnja visina rešetke - + Creates automatic column divisions (set to 0 to disable) Stvara automatsku podjelu stupca (postavite na 0 za onemogućiti) - + Creates automatic row divisions (set to 0 to disable) Stvara automatsku podjelu redova (postavite na 0 za onemogućiti) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Ako ste u modu središnje točke ruba, da li ova mreža mora preorijentirati svoje potomke uzduž normale ruba ili ne - + The indices of faces to hide Indeksi naličja za sakrivanje @@ -4173,12 +4197,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_IfcSpreadsheet - + Create IFC spreadsheet... Stvaranje IFC proračunske tablice... - + Creates a spreadsheet to store IFC properties of an object. Stvara proračunsku tablicu za spremanje IFC svojstava objekta. @@ -4186,12 +4210,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Material - + Creates or edits the material definition of a selected object. Stvara ili uređuje osobine materijala za odabrani objekt. - + Material Materijal @@ -4199,7 +4223,7 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_MaterialTools - + Material tools Alati materijala @@ -4207,12 +4231,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_MergeWalls - + Merge Walls Spajanje zidova - + Merges the selected walls, if possible Spoji odabrane zidove ako je moguće @@ -4220,12 +4244,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_MeshToShape - + Mesh to Shape Mesh u oblik - + Turns selected meshes into Part Shape objects Pretvara odabrane mreže u čvrste dijelove @@ -4233,12 +4257,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_MultiMaterial - + Multi-Material Višeslojni-Materijal - + Creates or edits multi-materials Stvori ili uredi višeslojni-materijal @@ -4246,12 +4270,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Nest - + Nest Uklopiti - + Nests a series of selected shapes in a container Gnijezdi niz odabranih oblika u kontejner @@ -4259,12 +4283,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Panel - + Panel Ploča - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Stvara objekt panel od početka ili iz odabranog objekta (skica, žica, lice ili krutina) @@ -4272,7 +4296,7 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_PanelTools - + Panel tools Alati Pregrade @@ -4280,7 +4304,7 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Panel_Cut - + Panel Cut Rez Ploča @@ -4288,17 +4312,17 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Panel_Sheet - + Creates 2D views of selected panels Kreira 2D prikaz odabranih ploča - + Panel Sheet Lista Ploča - + Creates a 2D sheet which can contain panel cuts Kreira 2D list koji može sadržavati rezove ploča @@ -4306,17 +4330,17 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Pipe - + Pipe Cijev - + Creates a pipe object from a given Wire or Line Stvara objekt cijevi od dodijeljene žice ili linije - + Creates a connector between 2 or 3 selected pipes Stvara poveznik između 2 ili 3 odabrane cijevi @@ -4324,7 +4348,7 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_PipeConnector - + Connector Spajalica @@ -4332,7 +4356,7 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_PipeTools - + Pipe tools Alati Cijevi @@ -4340,12 +4364,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Profile - + Profile Profil - + Creates a profile object Napravi objekt profila @@ -4353,12 +4377,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Project - + Project Projekt - + Creates a project entity aggregating the selected sites. Stvara projektni entitet koji objedinjuje odabrane web lokacije. @@ -4366,12 +4390,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Stvara šipku armature na osnovu odabranog lica od strukturnog objekta - + Custom Rebar Prilagođeno građevinsko željezo @@ -4379,12 +4403,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Reference - + External reference Vanjska referenca - + Creates an external reference object Stvara objekt vanjske reference @@ -4392,12 +4416,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Remove - + Remove component Ukloni komponentu - + Remove the selected components from their parents, or create a hole in a component Ukloni odabrane komponente iz njihovih roditelja, ili stvori rupu u komponenti @@ -4405,12 +4429,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_RemoveShape - + Remove Shape from Arch Ukloni oblik iz Arhitekta - + Removes cubic shapes from Arch components Uklanja prostorne oblike iz komponenti Arhitekt @@ -4418,12 +4442,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Roof - + Roof Krov - + Creates a roof object from the selected wire. Stvara objekt krovišta iz odabrane žice. @@ -4431,12 +4455,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Schedule - + Schedule Raspored - + Creates a schedule to collect data from the model Stvara plan za prikupljanje podataka iz modela @@ -4444,12 +4468,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_SectionPlane - + Section Plane Ravnina odjeljka - + Creates a section plane object, including the selected objects Kreira plohu presjeka, ukljućujući odabrane objekte @@ -4457,12 +4481,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_SelectNonSolidMeshes - + Select non-manifold meshes Odaberite jednostruke MESH-eve - + Selects all non-manifold meshes from the document or from the selected groups Odabire sve jednostruke MESH-eve iz dokumenta ili iz odabrane grupe @@ -4470,12 +4494,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Site - + Site Mjesto - + Creates a site object including selected objects. Stvara Mjesto, uključujući odabrane objekte. @@ -4483,17 +4507,17 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Space - + Space Prostor - + Creates a space object from selected boundary objects Stvara objekt prostora iz odabranih objekata međa - + Creates a stairs object Napravi objekt stepeništa @@ -4501,12 +4525,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_SplitMesh - + Split Mesh Podijeli Mesh - + Splits selected meshes into independent components Dijeli odabrane MESH-eve u nezavisne komponente @@ -4514,7 +4538,7 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Stairs - + Stairs Stube @@ -4522,12 +4546,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Structure - + Structure Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Stvara strukture objekta od nule ili od odabranog objekta (skica, žica, površina ili tijelo) @@ -4535,12 +4559,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Survey - + Survey Istraživanje - + Starts survey Počinje istraživanje @@ -4548,12 +4572,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Uključi/isključi IFC Brep oznaku - + Force an object to be exported as Brep or not Nametni da li će objekt biti izvežen kao Brep ili neće @@ -4561,12 +4585,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_ToggleSubs - + Toggle subcomponents Uključivanje/isključivanje podsastavnice - + Shows or hides the subcomponents of this object Prikazuje ili skriva podsastavnice ovoga objekta @@ -4574,12 +4598,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Truss - + Truss Poprečna greda - + Creates a truss object from selected line or from scratch Stvara objekt poprečne grede iz odabrane linije ili ispočetka @@ -4587,12 +4611,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Wall - + Wall Zid - + Creates a wall object from scratch or from a selected object (wire, face or solid) Stvara zid objekt od nule ili od odabranog objekta (žice, površine ili tijela) @@ -4600,12 +4624,12 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Arch_Window - + Window Prozor - + Creates a window object from a selected object (wire, rectangle or sketch) Kreira prozor od selektiranog objekta (žica, pravokutnik ili skica) @@ -4613,77 +4637,77 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Naziv BimServera koji je trenutno povezan. Promjeni postavke u postavkama Arhitekt - + Bim Server Bim Server - + Connect Poveži - + Idle Mirovanje - + Open in browser Otvori u pregledniku - + Project Projekt - + The list of projects present on the Bim Server Popis projekata prisutnih na BIM poslužitelju - + Download Preuzmi - + Available revisions: Dostupne revizije: - + Open Otvori - + Upload Slanje - + Root object: Korijenski objekt: - + Comment Komentar @@ -4691,199 +4715,194 @@ Ako je Run = 0, tada se proračun izračunava tako da je visina jednaka relativn Dialog - + Schedule definition Definicija rasporeda - + Description Opis - + A description for this operation Opis za ovu operaciju - + Unit Jedinica - + Objects Objekti - + Filter Filter - + Adds a line below the selected line/cell Dodaje redak ispod odabranog retka/ćelije - + Deletes the selected line Brisanje označene linije - + Clears the whole list Brisanje cijele liste - + Clear Brisanje - + Put selected objects into the "Objects" column of the selected row Staviti odabrane predmete u "Objekti" stupac za odabrani redak - + Imports the contents of a CSV file Uvoz sadržaja CSV datoteke - + Import Uvoz - + Export Izvoz - + BimServer Login BimServer prijava - + Login (email): Prijava (email): - + Password: Lozinka: - + Dialog Dijalog - + BimServer URL: Bim Server URL: - + Keep me logged in across FreeCAD sessions Ostanite prijavljeni na FreeCAD sesijama - + IFC properties editor Uređivač IFC svojstava - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Ostavite ovdje prazno da bi kod izvoza stvorili jedan - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Popis IFC svojstava za ovaj objekt. Dvaput kliknite za uređivanje, povucite i ispustite za reorganizaciju - + Delete selected property/set Brisanje odabranog skupa svojstava - + Force exporting geometry as BREP Prisili izvoznu geometriju kao BREP - + Force export full FreeCAD parametric data Prisili Izvoz svih FreeCAD parametarskih podataka - + Schedule name: Naziv rasporeda satnice: - + Property Svojstva - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Opcionalna mjerna jedinica za izražavanje dobivene vrijednosti. Npr: m ^ 3 (možete napisati i m³ ili m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Ako je to omogućeno, zajedno s ovim objektom rasporeda bit će održana povezana proračunska tablica s rezultatima - + Associate spreadsheet Poveži proračunske tablice - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Ako je ovo uključeno, dodatni se redovi popunjavaju sa svakim razmatranim objektom. Ako ne, samo zbrojevi. - + Detailed results Detaljni rezultati - + Add row Dodaj red - + Del row Ukloni red - + Add selection Dodaj odabrano - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Rezultati se izvoze u CSV ili Markdown datoteku.</p><p><span style=" font-weight:600;">Bilješke za CSV izvoz:</span> </p><p>U Libreofficeu možete održati vezu ove CSV datoteke desnim klikom na Listovi na traci s karticama -&gt; Novi list -&gt; Iz datoteke -&gt; Poveznica (Napomena: Od LibreOffice v5.4.5.1, točan put je sada: Listovi na traci s karticama -&gt; Umetni list... -&gt; Iz datoteke -&gt; Pretraživati...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4896,7 +4915,7 @@ određeno svojstvo. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4907,46 +4926,51 @@ Ako popis sadrži grupe, bit će dodani potomci. Ostavite prazno da biste koristili sve predmete iz dokumenta - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>Opcionalna točka zarez (;) lista odvajanja vrijednosti :filtri vrijednosti. Dodaj! na ime svojstva, za invertiranje učinka filtara (izuzeti objekte koji se podudaraju s filtrom). Objekti čije svojstvo sadrži vrijednost će se uskladiti. Primjeri valjanih filtara (neosjetljivo na velika i mala slova):</p><p><span style=" font-weight:600;">Ime:Zid</span>- Razmatrat će samo predmete sa&quot;Zid&quot; u svom imenu (interni naziv)</p><p><span style=" font-weight:600;">!Ime:Zid</span>- Razmotrit će samo predmete kod kojih NEMA &quot;zid&quot; u svom imenu (interni naziv)</p><p><span style=" font-weight:600;">Opis:Dobitak</span>- Razmatrat će samo predmete sa &quot;dobitak&quot; u svom opisu</p><p><span style=" font-weight:600;">!Opis:Dobitak</span>- Razmotrit će samo predmete kojih NEMAJU &quot;dobitak&quot; u njihovoj oznaci</p><p><span style=" font-weight:600;">IfcTip:Zid</span>- Razmotrit će samo predmete čiji Ifc Tip je &quot;Zid&quot;</p><p><span style=" font-weight:600;">!Oznaka:Zid</span> - Razmotrit će samo predmete čija oznaka NIJE &quot;Zid&quot;</p><p>Ako ovo polje ostavite prazno, filtriranje se ne primjenjuje </p></body></html> - + Unnamed schedule Neimenovani raspored + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Zapiši položaj kamere - + Draft creation tools Alati kreiranja Nacrta - + Draft annotation tools Alati napomena Nacrta - + Draft modification tools Alati izmjena Nacrta - + Draft Skica - + Import-Export Uvoz / izvoz @@ -4954,212 +4978,212 @@ Ostavite prazno da biste koristili sve predmete iz dokumenta Form - + Git Git - + Status Stanje - + Log Zapisnik - + Refresh Osvježi - + List of files to be committed: Lista datoteka koje će biti poslane: - + Diff Razlika - + Select all Označi sve - + Commit Upućivanje - + Commit message Pošalji poruku - + Remote repositories Izdvojena spremišta podataka - + Pull Povući - + Push Guranje - + Multimaterial definition Definicija složenog materijala - + Copy existing... Kopiranje postojećih... - + Edit definition Uređivanje definicije - + Name: Naziv: - + Composition: Sastav: - + Add Dodaj - + Up Gore - + Down Dolje - + Del Obriši - + Nesting Umetanje - + Container Kontejner - + Pick selected Pokupi odabrano - + Shapes Oblici - + Add selected Dodaj odabrano - + Remove Ukloniti - + Nesting parameters Parametri umetanja - + Rotations Rotacije - + Tolerance Tolerancija - + Arcs subdivisions Luk podpodjele - + Closer than this, two points are considered equal Bliže od ove dvije točke smatra se jednako - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Broj segmenata za podjelu nelinearnih ivica za izračun. Ako se zakrivljeni oblici preklapaju, pokušajte povećati ovu vrijednost - + A comma-separated list of angles to try and rotate the shapes Jedan zarezom odvojena lista kutova za ispitivanje i za rotiranje oblika - + 0,90,180,270 0,90,180,270 - + Nesting operation Operacija Gniježđenja - + pass %p prošao %p - + Start Počni - + Stop Stop - + Preview Pregled - + Total thickness Konačna debljina - + Invert Invertiraj @@ -5167,678 +5191,678 @@ Ostavite prazno da biste koristili sve predmete iz dokumenta Gui::Dialog::DlgSettingsArch - + General settings Glavne postavke - + This is the default color for new Wall objects Ovo je zadana boja za zid - + This is the default color for new Structure objects Ovo je zadana boja za strukture - + 2D rendering 2D renderiranje - + Show debug information during 2D rendering Prikaži debug informacije tijekom 2D renderiranja - + Show renderer debug messages Prikaži debug poruke renderera - + Cut areas line thickness ratio Debljina linije prilikom rezanja - + Specifies how many times the viewed line thickness must be applied to cut lines Označava koliko puta debljina linije mora biti primjenjena da bi se linija presjekla - + Width: Širina: - + Height: Visina: - + Color: Boja: - + Length: Duljina: - + Diameter Promjer - + Offset Pomak - + The default width for new windows Zadana širina za nove prozore - + The default height for new windows Zadana visina za nove prozore - + Thickness: Debljina: - + The default thickness for new windows Zadana debljina za nove prozore - + Frame color: Boja okvira: - + Glass color: Boja stakla: - + Auto-join walls Automatski dodaje zid - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Ako je ovo uključeno, ako su 2 slična zida spojena, njihove skice osnove će biti spojene u jednu, i dva zida će postati jedan - + Join walls base sketches when possible Dodajte skice baze zida, ako je moguće - + Mesh to Shape Conversion Pretvorba mreže u oblik - + If this is checked, conversion is faster but the result might still contain triangulated faces Ako je ovo uključeno, pretvorba je brža ali rezultati mogu sadržavati triangulirana naličja - + Fast conversion Brza pretvorba - + Tolerance: Tolerancija: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Ako je ovo uključeno, ravne grupe naličja će biti prisilno poravnavane što može dovesti do greške kod stvaranja tijela - + Force flat faces Prinudi ravna lica - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Ako je ovo uključeno, rupe u naličjima će biti napravljene radije oduzimanjem nego korištenjem orijentacijske žice ruba - + Cut method Metoda rezanja - + Show debug messages Prikaži poruke ispravljanja grešaka - + Separate openings Odvojeni otvori - + Prefix names with ID number Prefiks imena sa ID brojem - + Scaling factor Faktoe skaliranja - + Defaults Zadano - + Walls Zidovi - + mm mm - + Structures Strukture - + Rebars Građevinsko željezo - + Windows Windows - + Transparency: Prozirnost: - + 30, 10 30, 10 - + Stairs Stube - + Number of steps: Broj koraka: - + Panels Ploče - + mm mm - + Thickness Debljina - + Force export as Brep Prisili izvoz kao Brep - + Bim server Bim Server - + Address Adresa - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Postavke izvoza - + General options Opće postavke - + Import options Postavke uvoza - + Import arch IFC objects as Uvoz arhitekt IFC objekata kao - + Specifies what kind of objects will be created in FreeCAD Određuje koja vrsta objekata će se izraditi u FreeCAD-u - + Parametric Arch objects Parametarski Arhitekt objekti - + Non-parametric Arch objects Ne Parametarski Arhitekt objekti - + Simple Part shapes Dijelovi jednostavnog oblika - + One compound per floor Jedan složeni objekt po katu - + Do not import Arch objects Nemoj uvesti Arhitekt objekte - + Import struct IFC objects as Uvoz strukturnog IFC objekata kao - + One compound for all Jedan složeni objekt za sve objekte - + Do not import structural objects Nemoj uvesti objekte strukture - + Root element: Root element: - + Detect extrusions Otkrij ekstrudiranje - + Mesher Izgradnja mreže - + Builtin Ugrađen - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opcije ugrađenog i mefisto graditelja mreže - + Tessellation Mozaik - + Netgen mesher options Netgen generator mreže opcije - + Grading Stupnjevanje - + Segments per edge Elemenata po rubu - + Segments per radius Elemenata po polumjeru - + Second order Drugog stupnja - + Allows optimization Koristi optimiranje - + Optimize Optimiziraj - + Allow quads Koristi kvadrate - + Use triangulation options set in the DAE options page Upotrijebite opcije triangulacije postavljene na stranici opcija DAE - + Use DAE triangulation options Upotrijebite opcije triangulacije - + Join coplanar facets when triangulating Spoji komplanarne (u istoj ravni) izbrušene plohe kod triangulacije (približavanje pomoću rani) - + Object creation Stvaranje objekta - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Dvije moguće strategije kako bi se izbjegle kružne ovisnosti: Izradi jedan objekt više (deaktivirano) ili ukloni vanjsku geometriju osnovne skice (aktivirano) - + Remove external geometry of base sketches when needed Po potrebi uklonite vanjsku geometriju osnovnih skica - + Create clones when objects have shared geometry Stvori klonove kada objekti dijele geometriju - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Ako ovaj je uključeno, kada se objekt mijenja oduzimanjem ili dodavanjem na Arhitekt objekt, poprimit će konstrukcijsku boju Nacrta. - + Apply Draft construction style to subcomponents Primijeni stil crtanja gradnje na pod-komponente - + Symbol line thickness ratio Omjer linije i debljine simbola - + Pattern scale Skaliranje Uzorka - + Open in external browser Otvori u vanjskom pregledniku - + Survey Istraživanje - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Ako je ovo potvrđeno, tekst koji se stavlja u međuspremnik uključuje mjernu jedinicu. Inače će to biti jednostavan broj izražen u unutarnjim mjernim jedinicama (milimetrima) - + Include unit when sending measurements to clipboard Uključite mjernu jedinicu prilikom slanja mjerenja u međuspremnik - + Pipes Cijevi - + Diameter: Promjer: - + Split walls made of multiple layers Podijeli zidove napravljene od višestrukih slojeva - + Split multilayer walls Razdjeli višestruke zidove - + Use IfcOpenShell serializer if available Upotrijebite IfcOpenShell serializer ako je dostupan - + Export 2D objects as IfcAnnotations Izvezi 2D objekte kao IfcAnnotations - + Hidden geometry pattern Uzorak skrivene Geometrije - + Tolerance value to use when checking if 2 adjacent faces as planar Vrijednost tolerancije koja se koristi prilikom provjere jesu li 2 susjedna lica ravna kao ravna - + Fit view while importing Prilagodi prikaz prilikom uvoza - + Export full FreeCAD parametric model Izvezi potpuni FreeCAD parametarski model - + Do not compute areas for object with more than: Nemojte praviti izračun područja za objekte sa više od: - + faces naličja - + Interval between file checks for references Interval između provjere datoteka za reference - + seconds sekundi - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Prema novim postavkama, za nove će objekte svojstvo "Premjestiti s domaćinom" postavljeno na Netočno, što znači da se neće pomaknuti kad se njihov domaćin premjesti. - + Set "Move with host" property to True by default Postavlja "Pomakni osnovu" svojstvo na istinito kao zadano - + Use sketches Koristite skice - + Helpers (grids, axes, etc...) Pomagači (rešetke, osi, itd...) - + Exclude list: Lista isključenja: - + Reuse similar entities Ponovno korištenje sličnih subjekata - + Disable IfcRectangleProfileDef Onemogući IfcRectangleProfileDef - + Set "Move base" property to True by default Postavjla "Pomakni osnovu" svojstvo na istinito kao zadano - + IFC version IFC verzija - + The IFC version will change which attributes and products are supported IFC verzija određuje koji su atributi i produkti podržani - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Razmaci - + Line style: Stil crte: - + Solid Čvrsto tijelo - + Dashed Iscrtkano - + Dotted Točkasto - + Dashdot Crtica Točka - + Line color Boja linije - + Import full FreeCAD parametric definitions if available Uvezi punu definiciju FreeCAD parametara ako je dostupno - + Auto-detect and export as standard cases when applicable Automatsko otkrivanje i izvoz kao standardni slučajevi kad je to primjenjivo - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Ako je ovo označeno, ako objekt Luka ima materijal, objekt će poprimiti boju materijala. Ovo se može nadjačati za svaki objekt. - + Use material color as shape color Koristi boju materijala kao boju oblika - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Ovo je SVG stroke-dasharray svojstvo koje treba primijeniti @@ -5846,18 +5870,18 @@ na projekcije skrivenih objekata. - + Scaling factor for patterns used by object that have a Footprint display mode Faktor skaliranja za uzorke korištene od objekta koji imaju način prikaza Otisak - + The URL of a bim server instance (www.bimserver.org) to connect to. URL instance bim poslužitelja (www.bimserver.org) za povezivanje. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5867,12 +5891,12 @@ umjesto Web radne površine FreeCAD-a - + All dimensions in the file will be scaled with this factor Sve dimenzije u datoteci bit će skalirane ovim faktorom - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program koji treba koristiti. @@ -5880,12 +5904,12 @@ Ako koristite Netgen, provjerite je li dostupan. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Vrijednost popločivanja za upotrebu s ugrađenim i Mefisto programom umreženja. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5895,45 +5919,45 @@ Gradijent veličine lokalne mreže h (x) vezan je | Δh (x) | ≤ 1 / vrijednost - + Maximum number of segments per edge Maksimalni broj podijela po rubu - + Number of segments per radius Broj segmenata po polumjeru - + Allow a second order mesh Dozvoli mrežu drugog reda - + Allow quadrilateral faces Dopustite četverokutna lica - + IFC export IFC izvoz - + Show this dialog when exporting Prikaži ovaj dijaloški okvir prilikom izvoza - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Neki preglednici IFC-a ne vole predmete koji se izvoze kao ekstrudiranje. Upotrijebite ovo za prisiljavanje svih predmeta koji se eksportiraju kao BREP geometrije. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5943,12 +5967,12 @@ kada se izvozi. To dovodi do manjih razlika između verzija datoteka. - + Store IFC unique ID in FreeCAD objects Pohranite IFC jedinstveni ID u FreeCAD objektima - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5960,25 +5984,25 @@ Napomena: Serijali su i dalje eksperimentalna svojstva! - + 2D objects will be exported as IfcAnnotation 2D objekata izvest će se u obliku IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Ako je to označeno, sva FreeCAD svojstva objekta će biti pohranjena unutar izvezenog objekta, dopuštajući da se kod ponovnog uvoza napravi potpuni parametarski model. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Ako je moguće, slični entiteti upotrijebit će se samo jednom u datoteci ako je moguće. Ovo može znatno smanjiti veličinu datoteke, ali će je učiniti manje čitljivom. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5986,7 +6010,7 @@ If this is your case, you can disable this and then all profiles will be exporte Ako je moguće, IFC objekti koji su istisnuti kao pravokutnik su izvezeni kao IfcRectangleProfileDef. Međutim poznato je da neke druge aplikacije imaju problem kod uvoza te jezgre. Ako je to vaš slučaj vi ovdje možete to isključiti i svi profili će biti izvezeni kao IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5994,7 +6018,7 @@ as standard cases when the necessary conditions are met. Neke vrste IFC-a, poput IfcWall ili IfcBeam, imaju posebne standardne verzije poput IfcWallStandardCase ili IfcBeamStandardCase. Ako je ova opcija uključena, FreeCAD će automatski izvesti takve objekte kao standardne slučajeve kada su ispunjeni potrebni uvjeti. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Ako u FreeCAD dokumentu nije pronađeno web mjesto, bit će dodano zadano. @@ -6002,12 +6026,12 @@ Web mjesto nije obvezno, ali uobičajena je praksa da u datoteci postoji barem j - + Add default site if one is not found in the document Dodaje zadanu parcelu ako nijedna nije pronađena u dokumentu - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -6016,12 +6040,12 @@ However, at FreeCAD, we believe having a building should not be mandatory, and t Međutim, u FreeCAD-u smatramo da zgrada ne bi trebala biti obvezna, a ova mogućnost postoji pa imamo priliku pokazati svoje stajalište svijetu. - + Add default building if one is not found in the document (no standard) Dodaje zadanu zgradu ako nijedna nije pronađena u dokumentu (nije standardno) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Ako u FreeCAD dokumentu nije pronađena etaža zgrade, bit će dodana zadana. @@ -6029,37 +6053,37 @@ Etaža zgrade nije obvezna, ali uobičajena je praksa da u datoteci postoji bare - + Add default building storey if one is not found in the document Dodaje zadanu etažu zgrade ako nijedna nije pronađena u dokumentu - + IFC file units Mjerne jedinice datoteke IFC - + Metric Metrički - + Imperial Imperijalni - + IFC import IFC uvoz - + Show this dialog when importing Prikaži ovaj dijaloški okvir prilikom uvoza - + Shows verbose debug messages during import and export of IFC files in the Report view panel Prikazuje složene poruke za uklanjanje pogrešaka tijekom uvoza i izvoza @@ -6067,7 +6091,7 @@ IFC datoteka na ploči Prikaza Izvješća - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Klonovi se koriste kada objekti imaju zajedničku geometriju @@ -6075,7 +6099,7 @@ Jedan je objekt osnovni, drugi su klonovi. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Uvest će se samo podtipovi navedenog elementa. @@ -6083,13 +6107,13 @@ Zadržite element IfcProduct za uvoz svih građevinskih elemenata. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Otvori će biti uvezeni kao oduzimanje, u suprotnom oblik zida će biti uvezen sa otvorima - + The importer will try to detect extrusions. Note that this might slow things down. Uvoznik će pokušati otkriti istiskivanja. @@ -6097,12 +6121,12 @@ Imajte na umu da bi to moglo usporiti stvari. - + Object names will be prefixed with the IFC ID number Nazivi objekata bit će prefiksirani s IFC ID brojem - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Ako se u IFC datoteci nađe nekoliko materijala s istim nazivom i bojom, @@ -6110,37 +6134,37 @@ tretirat će ih se kao jedno. - + Merge materials with same name and same color Spajanje materijala istog imena i iste boje - + Each object will have their IFC properties stored in a spreadsheet object Za svaki će se objekt IFC svojstva pohraniti u objekt proračunske tablice - + Import IFC properties in spreadsheet Uvoz IFC svojstava u proračunsku tablicu - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC datoteke mogu sadržavati nečistu ili ne-čvrstu geometriju. Ako je ova opcija potvrđena, uvodi se sva geometrija, bez obzira na njihovu valjanost. - + Allow invalid shapes Dozvoli neispravne oblike - + Comma-separated list of IFC entities to be excluded from imports Popis subjekata IFC-a odvojen zarezima koji se isključuju iz uvoza - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Prilagođeni prikaz tijekom uvoza na uvezene predmete. @@ -6148,34 +6172,34 @@ Uvoz će usporiti, ali možete gledati uvoz. - + Creates a full parametric model on import using stored FreeCAD object properties Stvara puni parametarski model pri uvozu koristeći pohranjena Svojstva objekta FreeCAD-a - + Export type Tip izvoza - + Standard model Standardni model - + Structural analysis Analiza strukture - + Standard + structural Standardno + strukturno - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6184,7 +6208,7 @@ raspadaju se u ravne plohe. Ako je to potvrđeno, radi se dodatni izračun za pridruživanje koplanarnim plohama. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6197,7 +6221,7 @@ Ako je to potvrđeno, radi se dodatni izračun za pridruživanje koplanarnim plo - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6213,7 +6237,7 @@ jedinice s kojom treba raditi prilikom otvaranja datoteke. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6231,14 +6255,14 @@ na primjer, 3 ako imate 4-jezgreni CPU. Postavite ga na 1 za upotrebu multicore načina u single-core načinu; to je sigurnije ako pokrenete rušenje kod postavljanja više jezgara. - + Number of cores to use (experimental) Broj jezgara koje se koriste (eksperimentalno) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6248,7 +6272,7 @@ umjesto toga smješteni su u "Grupu". "Zgrade" i "Etaže" i dalje se uvoze ako ih ima više. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Zamijenite "Projekt", "Mjesto", "Zgrada" i "Etaža" s "Grupa" @@ -6258,7 +6282,7 @@ umjesto toga smješteni su u "Grupu". Workbench - + Arch tools Arhitekt Alati @@ -6266,32 +6290,32 @@ umjesto toga smješteni su u "Grupu". arch - + &Draft &Nacrt - + Utilities Uslužni programi - + &Arch &Arhitekt - + Creation Stvaranje - + Annotation Anotacija - + Modification Modifikacija diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.qm b/src/Mod/Arch/Resources/translations/Arch_hu.qm index 9398d83ee5..a411fc9239 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_hu.qm and b/src/Mod/Arch/Resources/translations/Arch_hu.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_hu.ts b/src/Mod/Arch/Resources/translations/Arch_hu.ts index 38e02bcbb8..7380daf083 100644 --- a/src/Mod/Arch/Resources/translations/Arch_hu.ts +++ b/src/Mod/Arch/Resources/translations/Arch_hu.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Tengelyek közötti meghatározott közök - + The angles of each axis Minden egyes tengely szöge - + The length of the axes A tengelyek hossza - + The size of the axis bubbles A tengely buborékok mérete - + The numbering style Számozási stílus - + The type of this building Ennek az épületnek a típusa - + The base object this component is built upon Ennek az összetevőnek az alap objektuma ebből épült - + The object this component is cloning Ennek az összetevőnek a tárgyát klónozza - + Other shapes that are appended to this object Ehhez a tárgyhoz csatolt egyéb alakzatok - + Other shapes that are subtracted from this object Ebből a tárgyból kivált egyéb alakzatok - + An optional description for this component Egy lehetséges leírás ehhez az összetevőhöz - + An optional tag for this component Egy lehetséges címke ehhez az összetevőhöz - + A material for this object Egy anyag ehhez a tárgyhoz - + Specifies if this object must move together when its host is moved Itt adható meg, ha ennek a tárgynak együtt kell mozognia a gazda áthelyezésével - + The area of all vertical faces of this object Ennek az objektumnak az összes függőleges felületének területe - + The area of the projection of this object onto the XY plane Ennek az objektumnak az XY síkra vetített vetületének területe - + The perimeter length of the horizontal area A vízszintes terület kerületének hossza - + The model description of this equipment Ennek a berendezési tárgynak a modell leírása - + Additional snap points for this equipment Ennek a felszerelésnek a további hozzáigazító pontjai - + The electric power needed by this equipment in Watts Ehhez az eszközhöz szükséges elektromos áram Wattban - + The height of this object Ennek a tárgynak a magassága - + The computed floor area of this floor Ennek a szint területnek a számított alapterülete - + The placement of this object Ennek az objektumnak az elhelyezése - + The profile used to build this frame Ennek a keretnek az építéséhez használt profil - + Specifies if the profile must be aligned with the extrusion wires Itt adható meg, ha a felületet összhangba kell hozni a kihúzás dróthálókkal - + An offset vector between the base sketch and the frame Egy eltolási vektor az alap vázlat és a keret között - + Crossing point of the path on the profile. Kereszteződési pont a profil felületén az útvonalban. - + The rotation of the profile around its extrusion axis A profil felület forgása a kihúzási tengelye körül - + The length of this element, if not based on a profile Ennek az elemnek a hossza, ha nem profilon áll - + The width of this element, if not based on a profile Ennek az elemnek a szélessége, ha nem profilon áll - + The thickness or extrusion depth of this element Ennek az elemnek a vastagsága vagy kihúzás mélysége - + The number of sheets to use A használandó burkolólapok száma - + The offset between this panel and its baseline A panel és az alapvonala közötti eltolás - + The length of waves for corrugated elements Hullámos elemek hullámainak hossza - + The height of waves for corrugated elements Hullámos elemek hullámainak magassága - + The direction of waves for corrugated elements Hullámos elemek hullámainak iránya - + The type of waves for corrugated elements Hullámos elemek hullámainak típusa - + The area of this panel Ennek a panelnek a területe - + The facemaker type to use to build the profile of this object Ennek az objektumnak a felület profiljához használt felületlétrehozó típus - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Ennek az objektumnak a normál kihúzás iránya (automatikus normál (0,0,0) megtartása) - + The linked object A kapcsolt objektum - + The line width of the rendered objects A megjelenített objektumok vonalvastagsága - + The color of the panel outline A panel körvonalának színe - + The size of the tag text Címkeszöveg mérete - + The color of the tag text Címkeszöveg színe - + The X offset of the tag text Címkeszöveg X eltolása - + The Y offset of the tag text Címkeszöveg Y eltolása - + The font of the tag text A címkeszöveg betűtípusa - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label A szöveg megjelenítéséhez. Lehet %tag%, %label% vagy %description% a panel címke vagy felirat megjelenítéséhez - + The position of the tag text. Keep (0,0,0) for center position A címke szöveg helyzete. Hagyja (0,0,0) értéken a középre pozicionáláshoz - + The rotation of the tag text A címkeszöveg elfordulása - + A margin inside the boundary Szegélyen belüli határ - + Turns the display of the margin on/off Szegélyek kijelzésének be/ki kapcsolása - + The linked Panel cuts A csatolt kivágó panel - + The tag text to display Megjelenítendő címkeszöveg - + The width of the sheet Burkolólapok szélessége - + The height of the sheet Burkolólapok magassága - + The fill ratio of this sheet Ennek a burkolólapnak a kitöltési aránya - + The diameter of this pipe, if not based on a profile Ennek a csőnek az átmérője, ha nem felület profilon áll - + The length of this pipe, if not based on an edge Ennek a csőnek a hossza, ha nem élen áll - + An optional closed profile to base this pipe on Egy választható zárt felület profil, mely a cső alapjául szolgál - + Offset from the start point Eltolás a kezdőponttól - + Offset from the end point Eltolás a végponttól - + The curvature radius of this connector Ennek a csatlakozónak a görbületi sugara - + The pipes linked by this connector Ehhez a csatlakozóhoz csatlakozó csövek - + The type of this connector Ennek a csatlakozónak a típusa - + The length of this element Ennek az elemnek a hossza - + The width of this element Ennek az elemnek a szélessége - + The height of this element Ennek az elemnek a magassága - + The structural nodes of this element Ennek az elemnek a szerkezeti csomópontjai - + The size of the chamfer of this element Ennek az elemnek a letörés mértéke - + The dent length of this element Ezen az elemen a mélyedés hossza - + The dent height of this element Ezen az elemen a mélyedés magassága - + The dents of this element Ezen az elemen a mélyedések - + The chamfer length of this element Ezen az elemen a letörés hossza - + The base length of this element Ennek az elemnek az alap hossza - + The groove depth of this element Ennek az elemnek a horony hossza - + The groove height of this element Ennek az elemnek a horony magassága - + The spacing between the grooves of this element Ezen az elemen a barázdák távolsága - + The number of grooves of this element Ezen az elemen a barázdák száma - + The dent width of this element Ezen az elemen a mélyedés szélessége - + The type of this slab Ennek a burkolólapnak a típusa - + The size of the base of this element Ennek az elem alapnak a nagysága - + The number of holes in this element Ezen az elemen a furatok száma - + The major radius of the holes of this element Ezen az elemen a furatok fő sugara - + The minor radius of the holes of this element Ezen az elemen a furatok alárendelt sugara - + The spacing between the holes of this element Ennek az elemnek a furatok közötti térközei - + The length of the down floor of this element Ennek az elemnek az alsó szinti hossza - + The number of risers in this element Ezen az elemen az emelkedések száma - + The riser height of this element Ezen az elemen lévő emelkedések magassága - + The tread depth of this element Ennek az elemnek a futófelület mélysége - + Outside Diameter Külső átmérő - + Wall thickness Falvastagság - + Width of the beam Gerenda szélessége - + Height of the beam Gerenda magassága - + Thickness of the web Háló vastagsága - + Thickness of the flanges Peremek vastagsága - + Thickness of the sides Oldalak vastagsága - + Thickness of the webs Hálók vastagsága - + Thickness of the flange Perem vastagsága - + The diameter of the bar Sáv átmérője - + The distance between the border of the beam and the first bar (concrete cover). A gerenda szélének és az első gerenda (beton fedlap) közti távolság. - + The distance between the border of the beam and the last bar (concrete cover). A gerenda határának és az utolsó sáv (beton fedlap) közötti távolság. - + The amount of bars Sávok mennyisége - + The spacing between the bars A sávok közötti térköz - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Irány a sávok szórásához. Tartsa (0,0,0) az automatikus irányhoz. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Az alap felület profil szögéhez használ kívánt lekerekítés. Ezt az értéket megszorozza a a sáv átmérőjével. - + The description column A leírás oszlop - + The values column Az érték(ek) oszlop - + The units column Az egység(ek) oszlop - + The objects column A tárgy(ak) oszlop - + The filter column A szűrő(k) oszlop - + The spreadsheet to print the results to A táblázat az eredmények nyomtatásához - + If false, non-solids will be cut too, with possible wrong results. Ha hamis, nem szilárd testeket is elvág, lehetséges rossz eredménnyel. - + The display length of this section plane A metszősík megjelenítési hossza - + The display height of this section plane A metszősík megjelenítési magassága - + The size of the arrows of this section plane Metszősík nyilainak a nagysága - + Show the cut in the 3D view A vágás 3D-s nézetének megjelenítése - + The rendering mode to use A használandó igazító mód - + If cut geometry is shown or not Ha a levágott geometria megjelenik vagy sem - + If cut geometry is filled or not Ha a levágott geometria kitöltött vagy sem - + The size of the texts inside this object A szöveg vastagsága ebben az objektumban - + If checked, source objects are displayed regardless of being visible in the 3D model Ha be van jelölve, a forrásobjektumok megjelenik függetlenül attól, hogy látható legyen, a 3D-s modellben - + The base terrain of this site Az alap domborzat, ezen az oldalon - + The postal or zip code of this site Ennek a területnek a postai vagy irányítószáma - + The city of this site Ehhez a városhoz tartozik a terület - + The country of this site Ehhez az országhoz tartozik a terület - + The latitude of this site Ehhez a területhez tartozó szélesség - + Angle between the true North and the North direction in this document A valódi észak és az ebben a dokumentumban lévő északi irány közti különbség - + The elevation of level 0 of this site Ennek az oldalnak a magassági 0 szintje - + The perimeter length of this terrain Ennek a terepnek a kerület hossza - + The volume of earth to be added to this terrain Ehhez a terephez adandó föld térfogata - + The volume of earth to be removed from this terrain Ebből a terepből kivonandó föld térfogata - + An extrusion vector to use when performing boolean operations Logikai művelet végzése során használatos kihúzási vektor - + Remove splitters from the resulting shape Távolítsa el az eredményül kapott alakzat darabolóit - + Show solar diagram or not Szoláris ábrát megjeleníti vagy nem - + The scale of the solar diagram Szoláris diagram léptéke - + The position of the solar diagram Szoláris diagram helyzete - + The color of the solar diagram Szoláris diagram színe - + The objects that make the boundaries of this space object A tárgyakat, amelyek a térben lévő tárgyak határait alkotják - + The computed floor area of this space Ennek a területnek a számított szint alapterülete - + The finishing of the floor of this space Ennek a terület aljzatának a burkolata - + The finishing of the walls of this space Ennek a terület falának a burkolata - + The finishing of the ceiling of this space Ennek a terület mennyezetének a burkolata - + Objects that are included inside this space, such as furniture Tárgyak, melyek szerepelnek ebben a térben, mint például a bútorok - + The type of this space Ennek a térnek a típusa - + The thickness of the floor finish Padlóburkolat vastagsága - + The number of people who typically occupy this space Az emberek, akik általában elfoglalják ezt a teret - + The electric power needed to light this space in Watts A villamos energia Wattban amely szükséges ennek a helynek a megvilágításához - + The electric power needed by the equipment of this space in Watts Ehhez az eszközhöz ebben a helyiségben szükséges elektromos áram Wattban - + If True, Equipment Power will be automatically filled by the equipment included in this space Ha igaz, a felszerelt energiát a területen szereplő berendezések alapján automatikusan számítja - + The type of air conditioning of this space Ennek a helynek a légkondicionáló típusa - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data A szöveg megjelenítéséhez. $area, $label, $tag, $floor, $walls, $ceiling segítségével illessze be a megfelelő adatokat - + The name of the font Betűtípus neve - + The color of the area text A terület szöveg színe - + The size of the text font A betűtípus mérete - + The size of the first line of text A szöveg első sorának a mérete - + The space between the lines of text A szövegsorok közötti térköz - + The position of the text. Leave (0,0,0) for automatic position A szöveg helyzete. Hagyja (0,0,0) értéken az automatikus pozicionáláshoz - + The justification of the text A szöveges indoklása - + The number of decimals to use for calculated texts A számításhoz használt szövegek tizedesjegyek száma - + Show the unit suffix Mértékegység utótag megjelenítése - + The length of these stairs, if no baseline is defined A lépcsők hosszai, ha alapvonal nem lett kijelölve - + The width of these stairs Ezeknek a lépcsőknek a szélessége - + The total height of these stairs Ezeknek a lépcsőknek a teljes magassága - + The alignment of these stairs on their baseline, if applicable A lépcsők alapvonalhoz való igazítása, ha lehetséges - + The number of risers in these stairs A lépcsők emelkedéseinek száma - + The depth of the treads of these stairs A lépcső futófelületek mélységei - + The height of the risers of these stairs A lépcső emelkedéseinek magassága - + The size of the nosing Az orommagassága - + The thickness of the treads A futófelület vastagsága - + The type of landings of these stairs A lépcsők pihenőinek típusai - + The type of winders in these stairs A lépcsők elhúzásainak típusa - + The type of structure of these stairs A lépcsők szerkezetének típusa - + The thickness of the massive structure or of the stringers A masszív szerkezet vagy az aljzat húrok vastagsága - + The width of the stringers A vázhúrok szélessége - + The offset between the border of the stairs and the structure Az eltolás a lépcső szegélye és a szerkezet között - + An optional extrusion path for this element Egy választható kihúzási útvonalat ehhez az elemhez - + The height or extrusion depth of this element. Keep 0 for automatic Ez az elem magassága vagy kihúzás nagysága. 0 megtartása automatikushoz - + A description of the standard profile this element is based upon A szokásos profil leírása amin ez az elem alapszik - + Offset distance between the centerline and the nodes line A középtengely és az egyenes csomópontok közti eltolás - + If the nodes are visible or not Ha a csomópontok láthatók vagy nem - + The width of the nodes line A csomópont egyenes vastagsága - + The size of the node points A csomópont pontok mérete - + The color of the nodes line A csomópont vonal színe - + The type of structural node Szerkezeti csomópont típusa - + Axes systems this structure is built on Ez a struktúrának erre a tengelyek rendszerre épül - + The element numbers to exclude when this structure is based on axes A kihúzandó elemek száma, ha az tengelyeken alapul - + If true the element are aligned with axes Ha igaz, akkor az elem tengelyekkel igazodik - + The length of this wall. Not used if this wall is based on an underlying object Ez a fal hossza. Nem használható, ha ennek a falnak alapjául más aláhúzott objektum szolgál - + The width of this wall. Not used if this wall is based on a face Ez a fal szélessége. Nem használható, ha ennek a falnak alapjául más felület szolgál - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Ennek a falnak a magassága. Automatikushoz legyen 0. Nem használt, amennyiben ez a fal szilárd testen áll - + The alignment of this wall on its base object, if applicable Ennek a falnak az alap objektumhoz való igazítása, ha lehetséges - + The face number of the base object used to build this wall Ennek a falnak a felépítéséhez használt alap objektumok száma - + The offset between this wall and its baseline (only for left and right alignments) Ennek a falnak és a kiindulási pontja (csak a bal és jobb nyomvonalak) közötti eltolás - + The normal direction of this window Ennek az ablaknak a normál iránya - + The area of this window Ennek az ablaknak a területe - + An optional higher-resolution mesh or shape for this object Egy választható magasabb felbontású háló vagy alakzat ehhez az objektumhoz - + An optional additional placement to add to the profile before extruding it Egy választható kiegészítő elhelyezés a profil hozzáadásához, mielőtt kihúzná - + Opens the subcomponents that have a hinge defined Megnyitja az al-összetevőket, melyekhez egy zsanér van meghatározva - + A standard code (MasterFormat, OmniClass,...) Egy szabványos kód (MasterFormat, OmniClass,...) - + A description for this material Egy leírás ehhez az anyaghoz - + The transparency value of this material Az átlátszóság értéke ehhez az anyaghoz - + The color of this material Ennek az anyagnak a színe - + The list of layer names A réteg neveknek a listája - + The list of layer materials Réteg anyagok listája - + The list of layer thicknesses A réteg vastagságok listája - + The line color of the projected objects A vetített objektumok vonal színe - + The color of the cut faces (if turned on) Vágott felületek színe (ha be van kapcsolva) - + The overlap of the stringers above the bottom of the treads Az átfedés a futófelület aljától a tartógerendák tetejéig - + The number of the wire that defines the hole. A value of 0 means automatic A lyukakat meghatározó dróthálók száma. A 0 érték azt jelenti, hogy automatikus - + The label of each axis Minden egyes tengely címkéje - + If true, show the labels Ha igaz, mutatja a feliratokat - + A transformation to apply to each label Egy átalakítás mely az összes címkére vonatkozik - + The axes this system is made of Tengelyek melyekre a rendszer épült - + An optional axis or axis system on which this object should be duplicated Egy választható tengely vagy tengely rendszer, amelyre ezt az objektumot meg kell kettőzni - + The type of edges to consider Élek megfontolandó típusa - + If true, geometry is fused, otherwise a compound Ha igaz, geometriát összeolvaszt, egyébként egyesít - + If True, the object is rendered as a face, if possible. Ha igaz, az objektumot felületként képzi, ha lehetséges. - + The allowed angles this object can be rotated to when placed on sheets Ennek az objektumnak a megengedett szögei forgathatóak, ha lapokra helyezett - + Specifies an angle for the wood grain (Clockwise, 0 is North) Itt adhatja meg a fa illesztés szögét (jobbra, 0 az Észak) - + Specifies the scale applied to each panel view. Itt adhatja meg az összes panel nézetre alkalmazott léptéket. - + A list of possible rotations for the nester Egy lista a fészkek lehetséges forgatásáról - + Turns the display of the wood grain texture on/off Fa illesztés textúra kijelzésének be/ki kapcsolása - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Az betonacél feletti kiforgatáshoz a teljes távolság. Hagyja meg a 0 értéket az automatikushoz a kiszolgáló alakzat méretének használatához. - + List of placement of all the bars Az összes sáv elhelyezésének listája - + The structure object that hosts this rebar Ennek a betonacélnak a hordozó szerkezeti objektuma - + The custom spacing of rebar Betonacél egyedi térközzel - + Shape of rebar Betonacél alakja - + Shows plan opening symbols if available Kijelzi a terv nyitó szimbólumait, ha rendelkezésre állnak - + Show elevation opening symbols if available Kijelzi a magassági nyitó szintek szimbólumait, ha rendelkezésre állnak - + The objects that host this window Az objektumok, amelyek ebben az ablakban benne vannak - + An optional custom bubble number Egy kötelező egyéni buborék szám - + The type of line to draw this axis Ennek a tengelynek a rajzolásához használt egyenes típusa - + Where to add bubbles to this axis: Start, end, both or none Hová tegye a buborékot a tengelyhez: kezdete, vége, mindkettő vagy egyiksem - + The line width to draw this axis Ennek a tengelynek a rajzolásához használt egyenes szélessége - + The color of this axis Ennek a tengelynek a színe - + The number of the first axis Az első tengely száma - + The font to use for texts A szöveghez használandó betűtípus - + The font size A betűméret - + The placement of this axis system Ennek a tengely rendszernek az elhelyezése - + The level of the (0,0,0) point of this level Ennek a szintnek a (0,0,0) pont szintje - + The shape of this object Ennek a tárgynak az alakja - + The line width of this object Ennek a tárgynak a vonalvastagsága - + An optional unit to express levels Egy választható mértékegység a szintek kifejezéséhez - + A transformation to apply to the level mark Egy átalakítás mely az összes szint jelölő címkére vonatkozik - + If true, show the level Ha igaz, akkor mutatja a szintet - + If true, show the unit on the level tag Ha az érték igaz, az egység megjelenítése a szint cimkén - + If true, when activated, the working plane will automatically adapt to this level Ha igaz, amikor aktivált, a munka sík automatikusan alkalmazkodik ehhez a szinthez - + The font to be used for texts A szöveghez használt betűtípus - + The font size of texts A szövegek betűmérete - + Camera position data associated with this object Az objektumhoz társított kamera pozíció adatok - + If set, the view stored in this object will be restored on double-click Ha meghatározott, az objektumhoz tárolt nézet visszaáll dupla kattintásra - + The individual face colors Az egyéni felület színek - + If set to True, the working plane will be kept on Auto mode Ha értéke True, a munka síkot auto módban tartja - + An optional standard (OmniClass, etc...) code for this component Egy választható szabvány (OmniClass, stb.) kód ehhez az összetevőhöz - + The URL of the product page of this equipment Ennek a felszerelés termék oldalának az url elérési címe - + A URL where to find information about this material Egy URL ahol megtalálom az információt erről az anyagról - + The horizontal offset of waves for corrugated elements A hullámos elemek hullámainak vízszintes eltolása - + If the wave also affects the bottom side or not Ha a hullám érinti az alsó oldalt, vagy nem - + The font file A betűkészlet fájl - + An offset value to move the cut plane from the center point Egy eltolás érték a vágott sík elmozdulásához a középponttól - + Length of a single rebar Egyetlen betonacél hossza - + Total length of all rebars Összes betonacél teljes hossza - + The base file this component is built upon Összetevő alap fájlja ebből épült - + The part to use from the base file Az alap fájlból felhasznált alkatrész - + The latest time stamp of the linked file A linkelt fájl legutóbbi időbélyege - + If true, the colors from the linked file will be kept updated Ha az érték igaz, a csatolt fájlból felhasznált szín folyamatosan frissül - + The objects that must be considered by this section plane. Empty means the whole document. Objektum a metszés nézethez. Üresen hagyva az egész dokumentumot jelenti. - + The transparency of this object Ennek a tárgynak az átláthatósága - + The color of this object Ennek a tárgynak a színe - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) A tényleges vágás és a kivágási sík közötti távolság (hagyja nagyon kis méretűre, de ne legyen nulla) - + The street and house number of this site, with postal box or apartment number if needed Ennek a területnek az utca és házszáma, posta fiókkal vagy a lakás számmal szükség esetén - + The region, province or county of this site Ehhez a területhez tartozó régió, tartomány vagy megye - + A url that shows this site in a mapping website Egy Url cím ami leképzett weboldalon jeleníti meg ezt az oldalt - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates A modell (0,0,0) eredetű és a geocoordináták által megjelölt pont közötti választható eltolás - + Specifies if this space is internal or external Itt adható meg, ha ez a terület belső vagy külső - + The width of a Landing (Second edge and after - First edge follows Width property) Pihenő szélessége (a második él és ami utána van - az első él a Szélesség tulajdonság alapján) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Blondel arány a kényelmes lépcsőt jelzi, aminek 62 és 64cm között kell lennie vagy 24.5 és 25.5 inch köztinek - + The depth of the landing of these stairs Pihenő mélysége ezeken a lépcsőkön - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Ezen lépcsők futófelületeinek mélysége - eröltetett a hossztól vagy élhosztól függetlenül - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Ezen lépcsők futófelületeinek magassága - erőltetett a magasságtól vagy élmagasságtól függetlenül - + The direction of flight after landing Lépcső járat iránya a pihenő után - + The 'absolute' top level of a flight of stairs leads to Az 'abszolút' felső szint ahova a lépcső vezet - + The 'left outline' of stairs A lépcső 'bal körvonala' - + The 'left outline' of all segments of stairs A 'bal oldali körvonala' a lépcső összes szegmensének - + Enable this to make the wall generate blocks Engedélyezze ezt, hogy a fal hozza létre a blokkokat - + The length of each block Minden egyes blokk hossza - + The height of each block Minden egyes blokk magassága - + The horizontal offset of the first line of blocks Az első sor blokkok vízszintes eltolása - + The horizontal offset of the second line of blocks A második sor blokkjainak vízszintes eltolása - + The size of the joints between each block A blokkok közti fugák mérete - + The number of entire blocks Az összes blokkok száma - + The number of broken blocks A hibás blokkok száma - + The components of this window Ennek az ablaknak az összetevői - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. A nyílás mélysége melyet ez az ablak képez a hordozó felületen. Ha az értéke 0 akkor automatikusan számolja ki. - + An optional object that defines a volume to be subtracted from hosts of this window A választható tárgy, mely meghatározza a területet amit az ablak a gazda területből kivesz - + The width of this window Ennek az ablaknak a szélessége - + The height of this window Ennek az ablaknak a magassága - + The preset number this window is based on Az előre beállított szám ami ennek az ablaknak az alapja - + The frame size of this window Ennek az ablaknak a keret mérete - + The offset size of this window Ennek az ablaknak az eltolás mérete - + The width of louvre elements Zsalu elemek szélessége - + The space between louvre elements Zsalu elemek közötti távolság - + The number of the wire that defines the hole. If 0, the value will be calculated automatically A furatokat meghatározó dróthálók száma. Ha értéke 0, akkor automatikusan kiszámítja - + Specifies if moving this object moves its base instead Megadja, hogy az objektum áthelyezése helyett áthelyezi-e annak alapját - + A single section of the fence A kerítés egyetlen szakasza - + A single fence post Egyetlen kerítés oszlop - + The Path the fence should follow Az útvonal melyet a kerítésnek követnie kell - + The number of sections the fence is built of A kerítést felépítő szakaszok száma - + The number of posts used to build the fence A kerítés építésére használt oszlopok száma - + The type of this object Ennek a tárgynak a típusa - + IFC data IFC Ipari alapítvány adatok - + IFC properties of this object Az objektum IFC Ipari alapítvány tulajdonságai - + Description of IFC attributes are not yet implemented Az IFC-attribútumok leírása még nincs megvalósítva - + If True, resulting views will be clipped to the section plane area. Ha az érték Igaz, a rendszer az eredményül kapott nézeteket a metszősík területére levágja. - + If true, the color of the objects material will be used to fill cut areas. Az elemhez tartozó anyag színének használata metszeti kitöltésként. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Ha beállított az "igazi Észak" az egész geometria lesz forgatva, hogy megfeleljen az oldal igazi északi részéhez - + Show compass or not Tájoló megjelenítésének ki/be kapcsolása - + The rotation of the Compass relative to the Site Az iránytű forgatása az oldalhoz viszonyítva - + The position of the Compass relative to the Site placement Az iránytű elhelyezkedése az oldal elhelyezkedéséhez viszonyítva - + Update the Declination value based on the compass rotation A deklináció értékének frissítése az iránytű forgatásának alapján - + The thickness of the risers Az emelkedés vastagsága - + The 'right outline' of all segments of stairs A 'jobb oldali körvonala' a lépcső összes szegmensének - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Ha az érték igaz, akkor az ebben az Építőrészben lévő objektumok a beállított sor-, szín- és áttetszőségi értékeket fogják alkalmazni - + The line width of child objects Az al objektumok vonalvastagsága - + The line color of child objects Az al objektumok vonal színe - + The shape color of child objects Az al objektumok alakzat színe - + The transparency of child objects Az al objektumok átláthatósága - + When true, the fence will be colored like the original post and section. Ha igaz, a kerítés olyan színű lesz, mint az eredeti oszlop és a szakasz. - + If true, the height value propagates to contained objects Ha igaz, a magasság értéke a tartalmazott objektumokra is kiterjed - + This property stores an inventor representation for this object Ez a tulajdonság az objektum feltaláló kilétét tárolja - + If true, display offset will affect the origin mark too Ha igaz, a megjelenítési eltolás az eredeti jelet is érinti - + If true, the object's label is displayed Ha igaz, az objektum címkéje megjelenik - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Ha ez engedélyezve van, az objektum feltaláló kiléte a FreeCAD fájlba kerül, lehetővé téve, hogy más fájlokban is hivatkozzon az egyszerű módban. - + A slot to save the inventor representation of this object, if enabled Egy tároló a tárgy feltalálójának kiléte mentéséhez, ha engedélyezve van - + Cut the view above this level Vágja le a nézetet ezen szint felett - + The distance between the level plane and the cut line A szintsík és a vágási vonal közötti távolság - + Turn cutting on when activating this level Ezen szint aktiválásakor a vágás bekapcsolása - + Use the material color as this object's shape color, if available Az anyagszín használata az objektum alakzatszíneként, ha rendelkezésre áll - + The number of vertical mullions Függőleges osztók száma - + If the profile of the vertical mullions get aligned with the surface or not Ha a függőleges osztók profilja a felülethez igazodik, vagy nem - + The number of vertical sections of this curtain wall A függönyfal függőleges szakaszainak száma - + A profile for vertical mullions (disables vertical mullion size) Profil függőleges osztók (letiltja a függőleges osztó méretét) - + The number of horizontal mullions A vízszintes osztók száma - + If the profile of the horizontal mullions gets aligned with the surface or not Ha a vízszintes osztók profilja a felülethez igazodik, vagy nem - + The number of horizontal sections of this curtain wall Ennek a függöny falnak a vízszintes szakaszainak a száma - + A profile for horizontal mullions (disables horizontal mullion size) A profil vízszintes osztói (letiltja a vízszintes osztók méretét) - + The number of diagonal mullions A függőleges osztók száma - + The size of the diagonal mullions, if any, if no profile is used Az átlós osztók mérete, ha vannak ilyenek, ha nem akkor a profit használja - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profil átlós osztói, ha van ilyen (letiltja a vízszintes osztó méretet) - + The number of panels A panelek száma - + The thickness of the panels A panelek vastagsága - + Swaps horizontal and vertical lines Vízszintes és függőleges vonalak felcserélése - + Perform subtractions between components so none overlap Kivonások végrehajtása az összetevők között, hogy ne fedjék egymást - + Centers the profile over the edges or not Középre igazítja a hossz-szelvényt a szélek fölé, vagy sem - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Az objektum által a függőleges/vízszintes irányok kikövetkeztetésére használandó függőleges irányhivatkozás. Tartsa közel a függönyfal tényleges függőleges irányához - + The wall thickness of this pipe, if not based on a profile Ennek a csőnek a falvastagsága,, ha nem a profilon alapul - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation A hivatkozott objektumok aktuális dokumentumba való beillesztésének módja. A "Normál" magában foglalja az alakzatot, a "Tranziens" elveti az alakzatot, amikor az objektum ki van kapcsolva (kisebb fájlméret), a "Lightweight" nem importálja az alakzatot, hanem csak az OpenInventor ábrázolást - + If True, a spreadsheet containing the results is recreated when needed Ha igaz, szükség esetén újra létrejön az eredményeket tartalmazó számolótábla - + If True, additional lines with each individual object are added to the results Ha Igaz, az egyes objektumokkal rendelkező további sorok hozzáadódnak az eredményekhez - + The time zone where this site is located Az adott (földrajzi!) hely időzónája - + The angle of the truss A kereszttartó szöge - + The slant type of this truss Ennek a kereszttartónak a dőlés típusa - + The normal direction of this truss Ennek a kereszttartónak az aktuális iránya - + The height of the truss at the start position A kereszttartó magassága a kezdő pozícióban - + The height of the truss at the end position A kereszttartó magassága a véghelyzetben - + An optional start offset for the top strut Opcionális indítási eltolás a felső támasztáshoz - + An optional end offset for the top strut Opcionális végeltolás a felső támasztáshoz - + The height of the main top and bottom elements of the truss A kereszttartó fő felső és alsó elemei magassága - + The width of the main top and bottom elements of the truss A kereszttartó fő felső és alsó elemei szélessége - + The type of the middle element of the truss A kereszttartó középső elemének típusa - + The direction of the rods A rudak iránya - + The diameter or side of the rods A rudak átmérője vagy oldala - + The number of rod sections A rúdszelvények száma - + If the truss has a rod at its endpoint or not Ha a tartó végpontján van rúd, vagy nincs - + How to draw the rods Hogyan rajzolja a rudakat - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Ez felülírja a Width attribútumot, hogy a fal minden egyes szakaszának szélességét beállítsa. Figyelmen kívül hagyva, ha az Alap objektum szélességi információt ad meg a getWidths() metódussal. (Az első érték felülbírálja a "Width" attribútumot a fal első szegmenséhez; ha az érték nulla, akkor az "OverrideWidth" első értéke következik) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Ez felülbírálja az Align attribútumot, hogy a fal minden egyes szegmensének Igazítását beállítsa. Figyelmen kívül hagyva, ha az alapobjektum Aligns információt ad meg a getAligns() metódussal. (Az első érték felülbírálja az "Align" attribútumot a fal első szegmenséhez; ha az érték nem "Balra, Jobbra, Középre", akkor a "OverrideAlign" első értéke a következő) - + The area of this wall as a simple Height * Length calculation A fal felülete, egyszerűen a Magasság*Hosszúság képlet szerint - + If True, double-clicking this object in the tree activates it Ha igaz, az objektumra duplán kattintva a fán aktiválja azt - + An optional host object for this curtain wall Opcionális gazdatárgy ehhez a függönyfalhoz - + The height of the curtain wall, if based on an edge A függönyfal magassága, ha élen fekszik - + The height of the vertical mullions profile, if no profile is used A függőleges osztók profiljának magassága, ha nem használ profilt - + The width of the vertical mullions profile, if no profile is used A függőleges osztók hossz-szelvényszélessége, ha nincs hossz-szelvény - + The height of the horizontal mullions profile, if no profile is used A vízszintes osztók profiljának magassága, ha nem használ profilt - + The width of the horizontal mullions profile, if no profile is used A vízszintes osztók profiljának szélessége, ha nincs profil - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Egy opcionális EPW fájl ennek az területnek a helyzetéhez. A webhely dokumentációjában megtudhatja, hogyan szerezhet be egyet - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Mutassa a szél rózsa diagramot, vagy sem. Napenergia diagram léptéket használ. Szükséges a katicabogár modul - + The rebar mark A betonacél jel - + The color of this material when cut A színe ennek az anyagnak, ha vágott - + The list of angles of the roof segments Tető szegmensek szögeinek listája - + The list of horizontal length projections of the roof segments Tető szegmensek vízszintes hossz vetületeinek listája - + The list of IDs of the relative profiles of the roof segments Tető szegmensek relatív profilojai azonosítóinak listája - + The list of thicknesses of the roof segments Tető szegmensek vastagságának listája - + The list of overhangs of the roof segments Tető szegmensek túlnyúlásainak listája - + The list of calculated heights of the roof segments Tetőszakaszok számított magasságainak listája - + The face number of the base object used to build the roof A tető építéséhez használt alapobjektum felületeinek száma - + The total length of the ridges and hips of the roof A tető orom éleknek és tető éleknek a teljes hossza - + The total length of the borders of the roof A tetőhöz tartozó szegélyeknek a teljes hossza - + Specifies if the direction of the roof should be flipped Megadja, hogy a tető irányát tükrözni kell-e - + Show the label in the 3D view A címke megjelenítése 3D nézetben @@ -2017,1663 +2017,1609 @@ Arch - + Components Összetevők - + Components of this object Az objektum elemei - + Axes Tengelyek - + Create Axis Tengelyek létrehozása - + Remove Törlés - + Add Hozzáad - + Axis Tengely - + Distance Távolság - + Angle Szög - + is not closed nincs lezárva - + is not valid Érvénytelen - + doesn't contain any solid nem tartalmazhat semmilyen szilárd testet - + contains a non-closed solid le nem zárt szilárd testet tartalmaz - + contains faces that are not part of any solid tartalmaz felületet, amelyek nem tartoznak semmilyen szilárd testhez - + Grouping Csoportosítás - + Ungrouping Csoportbontás - + Split Mesh Háló felosztása - + Mesh to Shape Hálókat alakzatokká - + Base component Alap-összetevő - + Additions Kiegészítők - + Subtractions Kivonás - + Objects Objektumok - + Roof Tető - + Create Roof Tető létrehozása - + Unable to create a roof Nem lehet létrehozni tetőt - + Page Oldal - + View of Nézete a - + Create Section Plane Szakasz sík létrehozása - + Create Site Oldal létrehozása - + Create Structure Struktúra létrehozása - + Create Wall Fal létrehozása - + Width Szélesség - + Height Magasság - + This mesh is an invalid solid A háló egy érvénytelen szilárd test - + Create Window Ablak létrehozása - + Edit Szerkesztés - + Create/update component Létrehozni/frissíteni összetevőt - + Base 2D object Alap 2D objektumot - + Wires Drótvázak - + Create new component Új összetevő létrehozásához - + Name Név - + Type Típus - + Thickness Vastagság - + Error: Couldn't determine character encoding Hiba: Nem állapítható meg a karakterkódolás - + file %s successfully created. a program sikeresen létrehozta a %s fájl. - + Add space boundary Hely határvonal hozzáadása - + Remove space boundary Távolítsa el a hely határvonalán - + Please select a base object Kérjük válassza ki az alap tárgyat - + Fixtures Berendezési tárgyak - + Frame Keret - + Create Frame Keret létrehozása - + Create Rebar Új betonacél létrehozása - + Create Space Térköz létrehozása - + Create Stairs Lépcső létrehozása - + Length Hossz - + Error: The base shape couldn't be extruded along this tool object Hiba: Az alap alakzatot nem lehet kihúzni ennek az eszköz objektumnak a mentén - + Couldn't compute a shape Nem tudott létrehozni alakzatot - + Merge Wall Fal egyesítése - + Please select only wall objects Kérem csak fal objektumokat válasszon ki - + Merge Walls Falak egyesítése - + Distances (mm) and angles (deg) between axes Tengelyek közti távolságok (mm) és szögek (fokban) - + Error computing the shape of this object Hiba a tárgy alakjának számítása közben - + Create Structural System Szerkezeti rendszer létrehozása - + Object doesn't have settable IFC Attributes Objektum nem rendelkezik beállítható IFC-jellemzőkkel - + Disabling Brep force flag of object Brep erő zászló letiltása a tárgyon - + Enabling Brep force flag of object Brep erő jelző engedélyezése a tárgyon - + has no solid nem szilárd test - + has an invalid shape egy érvénytelen alak - + has a null shape van egy null alakja - + Cutting Vágás - + Create Equipment Berendezési tárgy létrehozás - + You must select exactly one base object Pontosan egy alap tárgyat kell kijelölnie - + The selected object must be a mesh A kijelölt objektumnak hálónak kell lennie - + This mesh has more than 1000 facets. Ez a háló több mint 1000 élből áll. - + This operation can take a long time. Proceed? Ez a művelet hosszú ideig tarthat. Folytatja? - + The mesh has more than 500 facets. This will take a couple of minutes... A háló több mint 500 élből áll. Ez eltart egy pár percig... - + Create 3 views 3 nézet létrehozása - + Create Panel Panel létrehozása - + Id Azonosító - + IdRel IdRel - + Cut Plane Vágási sík - + Cut Plane options Vágási sík beállítások - + Behind Mögött - + Front Elölnézet - + Angle (deg) Szög (fok) - + Run (mm) Futás (mm) - + Thickness (mm) Vastagság (mm) - + Overhang (mm) Túlnyúlás (mm) - + Height (mm) Magasság (mm) - + Create Component Összetevő létrehozás - + Create material Anyag létrehozás - + Walls can only be based on Part or Mesh objects Falat csak az Alkotórész vagy Háló objektumhoz húzhat - + Set text position Szöveg helyzetének beállítása - + Category Kategória - + Key Kulcs - + Value Érték - + Unit Egység - + Create IFC properties spreadsheet IFC tulajdonság számolótábla létrehozása - + Create Building Épület létrehozása - + Group Csoport - + Create Floor Szint létrehozás - + Create Panel Cut Panel kivágás létrehozása - + Create Panel Sheet Panel lap létrehozása - + Facemaker returned an error Felületlétrehozás hibával tért vissza - + Tools Eszközök - + Edit views positions Nézet pozíciók szerkesztése - + Create Pipe Cső létrehozása - + Create Connector Csatlakozó létrehozása - + Precast elements Előre gyártott elemek - + Slab type Burkolólap típusa - + Chamfer Letörés - + Dent length Mélyedés hossza - + Dent width Mélyedés szélessége - + Dent height Mélyedés magassága - + Slab base Lap kiindulópontja - + Number of holes Furatok száma - + Major diameter of holes Lyukak fő átmérője - + Minor diameter of holes Lyukak alárendelt átmérője - + Spacing between holes Lyukak közötti térköz - + Number of grooves Barázdák száma - + Depth of grooves Barázdák mélysége - + Height of grooves Barázdák magassága - + Spacing between grooves Barázdák közötti térköz - + Number of risers Emelkedések száma - + Length of down floor Alsó szint hossza - + Height of risers Emelkedések magassága - + Depth of treads Futófelület mélysége - + Precast options Előregyártott alkatrész gyártás opciók - + Dents list Mélyedések listája - + Add dent Mélyedés hozzáadása - + Remove dent Mélyedés eltávolítása - + Slant Ferde - + Level Szint - + Rotation Forgatás - + Offset Eltolás - + Unable to retrieve value from object Nem sikerült lekérdezni az objektum értékét - + Import CSV File CSV fájl importálás - + Export CSV File CSV fájl exportálás - + Schedule Ütemezés - - There is no valid object in the selection. -Site creation aborted. - Nem található érvényes objektum a kiválasztásban. -Oldal létrehozás megszakítva. - - - + Node Tools Csomópont eszközök - + Reset nodes Csomópontok alaphelyzetbe állítása - + Edit nodes Csomópontok szerkesztése - + Extend nodes Csomópontok kiterjesztése - + Extends the nodes of this element to reach the nodes of another element Kiterjeszti ennek az elemnek a csomópontjait, hogy elérje a csomópontjait egy másik elemnek - + Connect nodes Csomópntok csatlakoztatása - + Connects nodes of this element with the nodes of another element Csatlakoztatja ennek az elemnek a csomópontjait egy másik elem csomópontjaival - + Toggle all nodes Összes csomópont átkapcsolása - + Toggles all structural nodes of the document on/off A dokumentum összes szerkezeti csomópontjának átkapcsolása - + Intersection found. Metszéspont található. - + Door Ajtó - + Hinge Zsanér - + Opening mode Nyitás módja - + Get selected edge Kiválasztott élt kapja - + Press to retrieve the selected edge Nyomja meg a kiválasztott él lekéréséhez - + Which side to cut Melyik oldalon vágjon - + You must select a base shape object and optionally a mesh object Ki kell választania egy alap alakzat objektumot, és tetszés szerint még egy háló objektumot - + Create multi-material Több részből álló anyag létrehozás - + Material Anyag - + New layer Új réteg - + Wall Presets... Fal előre beállított értékei... - + Hole wire Drótháló lyuk - + Pick selected Véletlenszerűen kiválasztott - + Create Axis System Tengelyrendszer létrehozása - + Create Grid Rács létrehozása - + Label Címke - + Axis system components Tengely rendszer komponensei - + Grid Rács - + Total width Teljes szélesség - + Total height Teljes magasság - + Add row Sor hozzáadás - + Del row Sor törlés - + Add col Oszlop hozzáadás - + Del col Oszlop törlés - + Create span Kiforgatás létrehozás - + Remove span Kiforgatás eltávolítás - + Rows Sorok - + Columns Oszlopok - + This object has no face Ennek az objektumnak nincs felülete - + Space boundaries Terület határvonal - + Error: Unable to modify the base object of this wall Hiba: Nem lehet módosítani ennek a falnak az alap objektumát - + Window elements Ablak elemek - + Survey Felmérés - + Set description Leírás megadása - + Clear Törlés - + Copy Length Másolás hossza - + Copy Area Másolási terület - + Export CSV Exportálás CSV-be - + Description Leírás - + Area Terület - + Total Összesen - + Hosts Állomások - + Only axes must be selected Csak tengelyeket kell kijelölni - + Please select at least one axis Kérlek válassz legalább egy tengelyt - + Auto height is larger than height Automatikus magasság nagyobb, mint a magasság - + Total row size is larger than height Teljes sor mérete nagyobb, mint a magasság - + Auto width is larger than width Automatikus szélessége nagyobb, mint a szélesség - + Total column size is larger than width Teljes oszlop mérete nagyobb, mint a szélesség - - There is no valid object in the selection. -Building creation aborted. - Nem található érvényes objektum a kiválasztásban. -Épület létrehozás megszakítva. - - - + BuildingPart Épületrész - + Create BuildingPart Épületrész létrehozása - + Invalid cutplane Érvénytelen kivágási síkfelület - + All good! No problems found Minden jó! nincs probléma - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Az objektum nem rendelkezik IfcProperties attribútummal. Mégse hozzon létre számolótáblát ehhez az objektumhoz: - + Toggle subcomponents Al-összetevők ki-/ bekapcsolása - + Closing Sketch edit Vázlat szerkesztés bezárása - + Component Összetevő - + Edit IFC properties IFC tulajdonságok szerkesztése - + Edit standard code Szabványos kód szerkesztése - + Property Tulajdonság - + Add property... Tulajdonság hozzádása... - + Add property set... Tulajdonság készlet hozzádása... - + New... Új... - + New property Új tulajdonság - + New property set Új tulajdonság készlet - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Bármin tehet a Szint objektumba, csak a következő objektumokból: Telket, Épületet vagy Szintet. -Szint objektumnak tilos Telek, Épület, vagy Szint objektumok elfogadása. -Telek, Épület és Szint objektumokat eltávolítja a kijelölésből. -A testreszabásokban módosíthatja ezt. - - - - There is no valid object in the selection. -Floor creation aborted. - Nem található érvényes objektum a kiválasztásban. -Padló létrehozása megszakítva. - - - + Crossing point not found in profile. Keresztezési pont a profilban nem található. - + Error computing shape of Számítási hiba ennél az alakzatnál - + Please select exactly 2 or 3 Pipe objects Kérjük, válasszon ki pontosan 2 vagy 3 cső objektumot - + Please select only Pipe objects Kérem csak egy objektumot válasszon - + Unable to build the base path Nem sikerült létrehozni az alap útvonalat - + Unable to build the profile Nem sikerült felépíteni a profilt - + Unable to build the pipe Nem sikerült felépíteni a csövet - + The base object is not a Part Az alap objektum nem alkatrész - + Too many wires in the base shape Túl sok drótváz az alap alakzatban - + The base wire is closed Az alap drótváz zárt - + The profile is not a 2D Part A felület profil nem 2D alkatrész - + The profile is not closed A profil nem zárt - + Only the 3 first wires will be connected Csak az első 3 drótváz lesz csatlakoztatva - + Common vertex not found Nem található közös végpont - + Pipes are already aligned Csövek már összeigazítottak - + At least 2 pipes must align Legalább 2 csövet igazítani kell - + Profile Profil - + Please select a base face on a structural object Válasszon egy alap nézetet a tárgy szerkezetén - + Create external reference Külső hivatkozás készítése - + Section plane settings Metszősík beállítások - + Objects seen by this section plane: Metszősík által látható tárgyak: - + Section plane placement: Metszősík elhelyezése: - + Rotate X Forgatás X - + Rotate Y Forgatás Y - + Rotate Z Forgatás Z - + Resize Átméretezés - + Center Középre - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Kérjük válasszon vagy épület objektumokat vagy semmit! -A terület kizárólag épület objektumot fogad el. -Más objektum eltávolításra kerül a kiválasztásból. -Megjegyzés: Megváltoztathatja a beállításokban. - - - + Choose another Structure object: Válasszon ki egy másik szerkezeti objektumot: - + The chosen object is not a Structure A kiválasztott objektum nem szerkezet - + The chosen object has no structural nodes A kiválasztott objektumnak nincsenek szerkezeti csomópontjai - + One of these objects has more than 2 nodes Egy ezek közül az objektumok közül több mint 2 csomóponttal rendelkezik - + Unable to find a suitable intersection point Nem képes találni egy megfelelő metszéspontot - + Intersection found. Metszéspont található. - + The selected wall contains no subwall to merge A kijelölt fal nem tartalmaz összeegyeztethető fal részleteket - + Cannot compute blocks for wall Képtelen blokkokat számolni a falhoz - + Choose a face on an existing object or select a preset Válasszon egy felületet a meglévő objektumon vagy válasszon egy előre beállítottat - + Unable to create component Nem sikerült létrehozni egy összetevőt - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire A hordozó objektumon lévő furat meghatározásához használt drótháló száma. A nulla értékkel automatikusan a legnagyobb dróthálót fogadja el - + + default + alapértelmezett - + If this is checked, the default Frame value of this window will be added to the value entered here Ha ez be van jelölve, az ablak keret alapérték hozzáadódik az itt megadott értékhez - + If this is checked, the default Offset value of this window will be added to the value entered here Ha ez be van jelölve, az ablak eltolás alapérték hozzáadódik az itt megadott értékhez - + pycollada not found, collada support is disabled. pycollada nem található, collada támogatás letiltva. - + This exporter can currently only export one site object Ez az exportáló jelenleg csak egy terület objektumot exportál - + Error: Space '%s' has no Zone. Aborting. Hiba: '%s' térköznek nincs zónája. Megszakítás. - + Couldn't locate IfcOpenShell IfcOpenShell nem található - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell nem található vagy le van tiltva, a belső értelmező lesz használva helyette. - + IFC Schema not found, IFC import disabled. IFC séma nem található, IFC importáló kikapcsolva. - + Error: IfcOpenShell is not installed Hiba: IfcOpenShell nincs telepítve - + Error: your IfcOpenShell version is too old Hiba: a IfcOpenShell verziója túl régi - + Successfully written Sikeresen kiírva - + Found a shape containing curves, triangulating Találtam egy görbét tartalmazó alakzatot, háromszögesítés - + Successfully imported Sikeresen importálva - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Bármin tehet az Épület objektumba, csak nem Telket vagy Épületet. -Épület objektumnak tilos Telek és Épület objektumok elfogadása. -Telek és épület objektumok el lesznek távolítva a kijelölésből. -Módosíthatja ezt a beállításokban. - - - + Remove highlighted objects from the list above Kijelölt elemek eltávolítása a fenti listából - + Add selected Kiválasztott hozzáadása - + Add selected object(s) to the scope of this section plane Kijelölt elem(ek) hozzáadása a metszősík hatóköréhez - + Rotates the plane along the X axis Sík forgatása az X tengely körül - + Rotates the plane along the Y axis Sík forgatása az Y tengely körül - + Rotates the plane along the Z axis Sík forgatása a Z tengely körül - + Resizes the plane to fit the objects in the list above Sík átméretezése a fenti listában szereplő elemekre - + Centers the plane on the objects in the list above Sík középpontja a fenti listában szereplő elemeken - + First point of the beam Gerenda első beépítési pontja - + Base point of column Oszlop alappontja - + Next point Következő pont - + Structure options Tartószerkezeti lehetőségek - + Drawing mode Rajzolási mód - + Beam Gerenda - + Column Pillér - + Preset Előre beállított - + Switch L/H Kapcsoló H/M - + Switch L/W Kapcsoló H/SZ - + Con&tinue Folytatás - + First point of wall Fal első pontja - + Wall options Fal lehetőségek - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. MultiMaterial elemek a dokumentumban. Fal típusok definiálásához. - + Alignment Igazítás - + Left Bal - + Right Jobb - + Use sketches Vázlatok használata - + Structure Felépítés - + Window Ablak - + Window options Ablak beállítások - + Auto include in host object Kiszolgáló objektum automatikus hozzáadása - + Sill height Könyöklő magassága - + Curtain Wall Függönyfal - + Please select only one base object or none Csak egy alapobjektumot jelöljön ki, vagy egyiket sem - + Create Curtain Wall Függönyfal létrehozás - + Total thickness Teljes vastagság - + depends on the object az objektumtól függ - + Create Project Projekt létrehozása - + Unable to recognize that file type Ismeretlen file-típus - + Truss Kereszttartó - + Create Truss Kereszttartó létrehozás - + Arch Építészeti - + Rebar tools Betonacél eszközök - + Create profile Profil létrehozás - + Profile settings Profil beállításai - + Create Profile Profil létrehozása - + Shapes elevation Alakzat emelkedése - + Choose which field provides shapes elevations: Válassza ki, hogy melyik mező adja meg az alakzatok magasságát: - + No shape found in this file A fájlban nincsenek alakzatok - + Shapefile module not found Alakzat modul nem található - + Error: Unable to download from: Hiba: Nem lehet letölteni innen: - + Could not download shapefile module. Aborting. Alakzat modul nem letölthető. Megszakítja a folyamatot. - + Shapefile module not downloaded. Aborting. Alakzat modul nincs letöltve. Megszakítva. - + Shapefile module not found. Aborting. Alakzat modul nem található. Megszakítva. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: Az alakzatfájltár a következő URL-címről tölthető le, és a makrók mappájába telepíthető: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Alakzatmodul python könyvtár nem található a rendszeren. Szeretné most letölteni a <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? A makrók mappájába kerül. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ Ha szög = 0, akkor a szöget úgy kell kiszámítani, hogy a magasság megegyez Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság megegyezik a relatív profillal. - + Wall Fal - + This window has no defined opening - This window has no defined opening + Ennek az ablakban nincs meghatározva a nyitása - + Invert opening direction - Invert opening direction + Nyitásirány megfordítása - + Invert hinge position - Invert hinge position + Zsanér pozíció megfordítása + + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Bármin tehet az Épület objektumba, csak nem Telket vagy Épületet. + +Épület objektumnak tilos Telek és Épület objektumok elfogadása. + +Telek és épület objektumok eltávolításra kerülnek a kijelölésből. + +Ezt módosíthatja a beállításokban. + + + + There is no valid object in the selection. + +Building creation aborted. + Nem található érvényes objektum a kiválasztásban. + +Épület létrehozás megszakítva. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Kérjük válasszon vagy épület objektumokat vagy semmit sem! + +A terület kizárólag épület objektumot fogad el. + +Más objektum eltávolításra kerül a kiválasztásból. + +Megjegyzés: Megváltoztathatja a beállításokban. + + + + There is no valid object in the selection. + +Site creation aborted. + Nem található érvényes objektum a kiválasztásban. + +Oldal létrehozás megszakítva. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Bármin tehet a Szint objektumba, de csak a következő objektumokból: Telket, Épületet vagy Szintet. + +Szint objektumnak tilos Telek, Épület, vagy Szint objektumok elfogadása. + +Telek, Épület és Szint objektumokat eltávolítja a kijelölésből. + +A testreszabásokban módosíthatja ezt. + + + + There is no valid object in the selection. + +Floor creation aborted. + Nem található érvényes objektum a kiválasztásban. + +Szint létrehozása megszakítva. ArchMaterial - + Arch material Építészeti anyag - + Choose preset... Előre beállítás választása... - + Name Név - + Description Leírás - + Color Szín - + URL URL - + Copy existing... Másolja a meglévőt... - + Choose a preset card Válasszon egy előre beállított kártyát - + Copy values from an existing material in the document Értékek másolása a dokumentumban egy meglévő anyagról - + The name/label of this material Ennek az anyagnak a neve/címkéje - + An optional description for this material Erre az anyagra egy választható leírás - + The color of this material Ennek az anyagnak a színe - + Transparency Áttetszőség - + A transparency value for this material Az áttetszőség értéke ehhez az anyaghoz - + Standard code Szabványos kód - + A standard (MasterFormat, Omniclass...) code for this material Ennek az anyagnak a szabványos kódja (MasterFormat, Omniclass...) - + Opens the URL in a browser Megnyitja az URL-t a böngészőben - + A URL describing this material Egy URL, amely leírja ezt az anyagot - + Opens a browser dialog to choose a class from a BIM standard Megnyit egy párbeszédpanelt, osztályt választani a BIM standardból - + Father Apa - + Section Color Szakasz színe @@ -3829,12 +3853,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_3Views - + 3 views from mesh 3 nézet a hálóból - + Creates 3 views (top, front, side) from a mesh-based object 3 nézet (felső, első, oldalsó) létrehozása a háló-kiindulópontú tárgyból @@ -3842,12 +3866,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Add - + Add component Összetevő hozzáadása - + Adds the selected components to the active object A kijelölt összetevőket hozzáadja az aktív objektumhoz @@ -3855,22 +3879,22 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Axis - + Axis Tengely - + Grid Rács - + Creates a customizable grid object Létrehoz egy testre szabható rács objektumot - + Creates a set of axes Létrehoz egy tengely csoportot @@ -3878,12 +3902,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_AxisSystem - + Axis System Tengely rendszer - + Creates an axis system from a set of axes Létrehoz egy tengely rendszert a meghatározott tengelyekről @@ -3891,7 +3915,7 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_AxisTools - + Axis tools Tengely eszközök @@ -3899,12 +3923,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Building - + Building Épület - + Creates a building object including selected objects. Létrehoz egy épület objektumot, beleértve a kijelölt objektumokat. @@ -3912,12 +3936,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_BuildingPart - + BuildingPart Épületrész - + Creates a BuildingPart object including selected objects Épületrész létrehozása a kiválasztott tárgyakból @@ -3925,12 +3949,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Check - + Check Ellenőrzés - + Checks the selected objects for problems Ellenőrzi a kijelölt objektumok problémáit @@ -3938,12 +3962,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_CloneComponent - + Clone component Összetevő klónozása - + Clones an object as an undefined architectural component Klónoz egy objektumot egy nem definiált építészeti összetevőként @@ -3951,12 +3975,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_CloseHoles - + Close holes Furatok bezárása - + Closes holes in open shapes, turning them solids Bezárja a nyitott alakzatokat, szilárd testé változtatja azokat @@ -3964,12 +3988,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Component - + Component Összetevő - + Creates an undefined architectural component Létrehoz egy meghatározatlan építészeti összetevőt @@ -3977,12 +4001,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_CurtainWall - + Curtain Wall Függönyfal - + Creates a curtain wall object from selected line or from scratch Függönyfal objektumlétrehozás a kijelölt vonalból vagy vázlatból @@ -3990,22 +4014,22 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_CutPlane - + Cut with plane Síkkal vágja - + Cut an object with a plane Egy síkkal elvágja az objektumot - + Cut with a line Vágás vonallal - + Cut an object with a line with normal workplane Objektum vágása normál munkasíkkal rendelkező vonallal @@ -4013,12 +4037,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Equipment - + Equipment Felszerelési tárgy - + Creates an equipment object from a selected object (Part or Mesh) Egy Felszerelési objektumot hoz létre egy kijelölt objektumból (Alkatrész vagy Háló) @@ -4026,12 +4050,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Fence - + Fence Kerítés - + Creates a fence object from a selected section, post and path Kerítésobjektum létrehozása a kijelölt szakaszból, oszlopból és útvonalból @@ -4039,12 +4063,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Floor - + Level Szint - + Creates a Building Part object that represents a level, including selected objects Létrehoz egy szinttel jelölt épületrész objektumot, beleértve a kijelölt objektumokat is @@ -4052,12 +4076,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Frame - + Frame Keret - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Létrehoz egy keret objektumot egy síkbeli 2D objektumból (a kihúzás útvonala(k)) és egy felület profil. Győződjön meg róla, objektumok kijelölése ebben a sorrendben történt. @@ -4065,62 +4089,62 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Grid - + The number of rows A sorok száma - + The number of columns Az oszlopok száma - + The sizes for rows Mértek a sorokhoz - + The sizes of columns Méretek az oszlopokhoz - + The span ranges of cells that are merged together Az összefőzött cellák kitöltési határai - + The type of 3D points produced by this grid object A rács tárgy által létrehozott 3D pontok típusa - + The total width of this grid Ennek a rácsnak a teljes szélessége - + The total height of this grid Ennek a rácsnak a teljes magassága - + Creates automatic column divisions (set to 0 to disable) Automatikus oszlop kiosztást hoz létre (állítsa 0-ra a kikapcsoláshoz) - + Creates automatic row divisions (set to 0 to disable) Automatikus sor kiosztást hoz létre (állítsa 0-ra a kikapcsoláshoz) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Az élfelezőpont módban, ha a rácsnak el kell fordítania az elágazásait a normál él mentén, vagy sem - + The indices of faces to hide A felületek jelöléseinek elrejtése @@ -4128,12 +4152,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_IfcSpreadsheet - + Create IFC spreadsheet... IFC számolótábla létrehozása... - + Creates a spreadsheet to store IFC properties of an object. Készít egy számolótáblát egy objektum ifc tulajdonságainak tárolására. @@ -4141,12 +4165,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Material - + Creates or edits the material definition of a selected object. A kiválasztott tárgy anyag meghatározását hozza létre vagy szerkeszti. - + Material Anyag @@ -4154,7 +4178,7 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_MaterialTools - + Material tools Anyag eszközök @@ -4162,12 +4186,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_MergeWalls - + Merge Walls Falak egyesítése - + Merges the selected walls, if possible Egyesíti a kijelölt falakat, ha lehetséges @@ -4175,12 +4199,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_MeshToShape - + Mesh to Shape Hálókat alakzatokká - + Turns selected meshes into Part Shape objects A kiválasztott hálókat alakzat objektumokká alakítja @@ -4188,12 +4212,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_MultiMaterial - + Multi-Material Több részből álló anyag - + Creates or edits multi-materials Létrehozza vagy szerkeszti a több részből álló anyagokat @@ -4201,12 +4225,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Nest - + Nest Háló - + Nests a series of selected shapes in a container Kiválasztott alakzatok háló sorozatát konténerbe @@ -4214,12 +4238,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Panel tárgyat hoz létre a semmiből vagy egy kijelölt objektumból (vázlat, drót, felület vagy szilárd test) @@ -4227,7 +4251,7 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_PanelTools - + Panel tools Panel eszközök @@ -4235,7 +4259,7 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Panel_Cut - + Panel Cut Panel vágó @@ -4243,17 +4267,17 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Panel_Sheet - + Creates 2D views of selected panels Létrehoz 2D nézeteket a kijelölt panelekből - + Panel Sheet Panel lap - + Creates a 2D sheet which can contain panel cuts Létrehoz egy 2D-s lapot, amely tartalmazhat panel vágásokat @@ -4261,17 +4285,17 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Pipe - + Pipe Cső - + Creates a pipe object from a given Wire or Line Cső objektumot hoz létre egy adott dróthálóból vagy a egyenesből - + Creates a connector between 2 or 3 selected pipes Létrehoz egy csatlakozást, 2 vagy 3 kijelölt csövek között @@ -4279,7 +4303,7 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_PipeConnector - + Connector Csatlakozó @@ -4287,7 +4311,7 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_PipeTools - + Pipe tools Cső eszközök @@ -4295,12 +4319,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Profile - + Profile Profil - + Creates a profile object Létrehoz egy profil objektumot @@ -4308,12 +4332,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Project - + Project Terv - + Creates a project entity aggregating the selected sites. A kijelölt helyeket összesítő szerkezetet hoz létre. @@ -4321,12 +4345,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Létrehoz egy betonacél megerősítést a szerkezeti tárgy kijelölt felületéről - + Custom Rebar Egyedi betonacél @@ -4334,12 +4358,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Reference - + External reference Külső hivatkozás - + Creates an external reference object Egy külső referencia-objektumot hoz létre @@ -4347,12 +4371,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Remove - + Remove component Összetevő törlése - + Remove the selected components from their parents, or create a hole in a component A kijelölt alkatrészek eltávolítása a szülőktől, vagy egy lyuk létrehozása alkatrészen @@ -4360,12 +4384,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_RemoveShape - + Remove Shape from Arch Alakzat elhagyása az Építészet-ből - + Removes cubic shapes from Arch components Eltávolítja a harmadfokú alakzatokat az Arch alkatrészekből @@ -4373,12 +4397,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Roof - + Roof Tető - + Creates a roof object from the selected wire. Egy tető objektumot hoz létre a kijelölt drótvázból. @@ -4386,12 +4410,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Schedule - + Schedule Ütemezés - + Creates a schedule to collect data from the model Létrehoz egy ütemezést adatgyűjtéshez a modellből @@ -4399,12 +4423,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_SectionPlane - + Section Plane Rész sík - + Creates a section plane object, including the selected objects Létrehoz egy szakasz sík objektumot, beleértve a kijelölt objektumokat @@ -4412,12 +4436,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_SelectNonSolidMeshes - + Select non-manifold meshes Válassza ki a nem-sokrétű hálózatot - + Selects all non-manifold meshes from the document or from the selected groups Kiválasztja az összes nem-sokrétű hálózatot a dokumentumból vagy a kijelölt csoportokból @@ -4425,12 +4449,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Site - + Site Oldal - + Creates a site object including selected objects. Létrehoz egy Oldal objektumot, beleértve a kijelölt objektumokat. @@ -4438,17 +4462,17 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Space - + Space Térköz - + Creates a space object from selected boundary objects Létrehoz egy Terület-objektumot a határoló objektumokból - + Creates a stairs object Lépcső objektumot hoz létre @@ -4456,12 +4480,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_SplitMesh - + Split Mesh Háló felosztása - + Splits selected meshes into independent components A kiválasztott hálót független összetevőkre osztja @@ -4469,7 +4493,7 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Stairs - + Stairs Lépcsők @@ -4477,12 +4501,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Structure - + Structure Felépítés - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Létrehoz egy objektum struktúrát vázlatból vagy egy kijelölt objektumból (vázlat, vonal, felület vagy szilárd test) @@ -4490,12 +4514,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Survey - + Survey Felmérés - + Starts survey Felmérés indítása @@ -4503,12 +4527,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag IFC Brep jelölő zászló - + Force an object to be exported as Brep or not Erőltessen egy tárgyat Brep exportálásra vagy sem @@ -4516,12 +4540,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_ToggleSubs - + Toggle subcomponents Al-összetevők ki-/ bekapcsolása - + Shows or hides the subcomponents of this object Megjeleníti vagy elrejti ennek az objektumnak az al-összetevőit @@ -4529,12 +4553,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Truss - + Truss Kereszttartó - + Creates a truss object from selected line or from scratch Kereszttartó objektum létrehozása a kijelölt vonalból vagy a semmiből @@ -4542,12 +4566,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Wall - + Wall Fal - + Creates a wall object from scratch or from a selected object (wire, face or solid) Létrehoz egy falat objektumot vázlatból vagy egy kijelölt objektumból (vonal, felület vagy test) @@ -4555,12 +4579,12 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Arch_Window - + Window Ablak - + Creates a window object from a selected object (wire, rectangle or sketch) Ablak objektumot hoz létre a kijelölt objektumból (vonalas, téglalap vagy vázlat) @@ -4568,77 +4592,77 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m BimServer - + BimServer BimServer - + Server Szerver - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences A BimServer neve amihez jelenleg csatlakozik. Az Arch-beállításokban módosítatja - + Bim Server Bim szerver - + Connect Csatlakozás - + Idle Üresjárati - + Open in browser Megnyitás böngészőben - + Project Terv - + The list of projects present on the Bim Server A Bim-kiszolgálón lévő projektek listája - + Download Letöltés - + Available revisions: Elérhető változatok: - + Open Megnyit - + Upload Feltöltés - + Root object: Legfelső szintű objektum: - + Comment Megjegyzés @@ -4646,197 +4670,192 @@ Ha Futás = 0, akkor a futás kiszámítása úgy történik, hogy a magasság m Dialog - + Schedule definition Menetrend meghatározása - + Description Leírás - + A description for this operation Egy leírás ehhez a művelethez - + Unit Egység - + Objects Objektumok - + Filter Szűrő - + Adds a line below the selected line/cell Hozzáad egy egyenest a kiválasztott egyenes/cella alá - + Deletes the selected line Törli a kijelölt egyenest - + Clears the whole list Törli a teljes listát - + Clear Törlés - + Put selected objects into the "Objects" column of the selected row A kijelölt objektumokat hozzáadja a kiválasztott sor "Tárgyak" oszlopához - + Imports the contents of a CSV file Importálja a CSV fájl tartalmát - + Import Importálás - + Export Export - + BimServer Login BimServer bejelentkezés - + Login (email): Belépés (email): - + Password: Jelszó: - + Dialog Párbeszédablak - + BimServer URL: BIMszerver URL-cím: - + Keep me logged in across FreeCAD sessions Maradjak bejelentkezve a FreeCAD munkamenetek közt - + IFC properties editor IFC tulajdonság szerkesztő - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Hagyja üresen, egy létrehozásához exportáláskor - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize A tárgy IFC tulajdonságainak listája. Szerkesztés dupla kattintással, átrendezés fogd és vidd módszerrel - + Delete selected property/set Kiválasztott tulajdonságkészlet törlése - + Force exporting geometry as BREP Geometria exportálása BREP-be kényszerítve - + Force export full FreeCAD parametric data Teljes FreeCAD parametrikus adat exportálás kényszerítése - + Schedule name: Ütemtezés neve: - + Property Tulajdonság - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Az eredményül kapott érték kifejezésére egy opcionális mértékegység. Pl.: m^3 (m³ vagy m3 is írhat) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Ha ez engedélyezve van, az eredményeket tartalmazó társított táblázat ezzel az ütemezési objektummal együtt megmarad - + Associate spreadsheet Táblázat hozzákapcsolás - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Ha ez be van kapcsolva, a program további sorokat tölt ki minden egyes figyelembe vett objektummal. Ha nem, csak az összegek szerepelnek. - + Detailed results Részletes eredmények - + Add row Sor hozzáadás - + Del row Sor törlés - + Add selection Kiválasztott hozzáadása - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Az eredményeket CSV- vagy Markdown-fájlba exportálja.</p> <p><span style=" font-weight:600;">Megjegyzés CSV-exportáláshoz:</span></p><p>A Libreoffice-ben a CSV-fájlt összekapcsolva hagyja a jobb gombbal a Lapok fülre kattintva -&gt; Új lap -&gt; Fájlból -&gt; Link (Megjegyzés: a LibreOffice v5.4.5.1-es verzióhoz a helyes elérési út most: A Lapok lap füle -&gt; Lap beszúrása...-&gt; Fájlból -&gt; Keresés...) </p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ vagy tulajdonságnevek, pl. "Hossz" vagy "Alakzat.Térfogat" egy bizonyos tulajdonság. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ Ha a lista csoportokat tartalmaz, az alcsoportok hozzáadódnak. Hagyja üresen a dokumentum összes objektumának használatát - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>Választható pontosvesszővel (;) elválasztott tulajdonságlista:értékszűrők. Előkészület! egy tulajdonság nevéhez, hogy megfordítsa a fájlkezelő hatását (zárja ki a szűrőnek megfelelő objektumokat). Azok az objektumok, amelyek tulajdonsága az értéket tartalmazza, egyeztetésre kerülnek. Példák érvényes szűrőkre (minden kis- és nagybetű megkülönböztetése):</p><p><span style=" font-weight:600;">Név:Fall</span> - Csak a nevükben &quot;fal&quot; a nevükben (belső név) </p><p><span style=" font-weight:600;">! Név:Fal</span> - Csak azokat az objektumokat veszi figyelembe, amelyek nem rendelkeznek &quot;fal&quot; szóval a nevükben (belső név) </p><p><span style=" font-weight:600;">Leírás:Nyer</span> - Csak a &quot;nyer&quot; szóval a leírásukban</p><p><span style=" font-weight:600;">! Felirat:Nyer</span> - Csak azokat az objektumokat veszi figyelembe, amelyek nem rendelkeznek &quot;nyer&quot; szóval a címkéjükben</p><p><span style=" font-weight:600;">IfcType:Fal</span> - Csak azokat az objektumokat veszi figyelembe, amelyek ifc típusa &quot;Fal&quot;</p><p><span style=" font-weight:600;">! Címke:Fal</span> - Csak azokat az objektumokat veszi figyelembe, amelyek címkéje NEM &quot;Fal&quot;</p><p>Ha üresen hagyja ezt a mezőt, nem alkalmaz szűrést</p></body></html> - + Unnamed schedule Névtelen ütemezés + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Az eredményeket CSV- vagy Markdown-fájlba exportálja.</p> <p><span style=" font-weight:600;">Megjegyzés CSV-exportáláshoz:</span></p><p>A Libreoffice-ben ezt a CSV-fájlt összekapcsolva hagyja a jobb gombbal a Lapok fülre kattintva -&gt; Új lap -&gt; Fájlból -&gt; Link (Megjegyzés: a LibreOffice v6.x-es verzióhoz a helyes elérési út most: Lapok -&gt; Lap beszúrása,,,-&gt; Fájlból -&gt; Keresés...) </p></body></html> + Draft - + Writing camera position Kamera helyzet írása - + Draft creation tools Tervrajzkészítő eszközök - + Draft annotation tools Tervrajz megjegyzési eszközök - + Draft modification tools Tervrajz módosítási eszközök - + Draft Tervrajz - + Import-Export Importálás-Exportálás @@ -4904,212 +4928,212 @@ Hagyja üresen a dokumentum összes objektumának használatát Form - + Git Git - + Status Állapot - + Log Napló - + Refresh Frissítés - + List of files to be committed: Közzétett fájlok listája: - + Diff Eltérés - + Select all Összes kijelölése - + Commit Közzététel - + Commit message Üzenet közzététele - + Remote repositories Távoli tárolók - + Pull Kihúzni - + Push Megnyomni - + Multimaterial definition Multimaterial meghatározása - + Copy existing... Másolja a meglévőt... - + Edit definition Definíciójának szerkesztése - + Name: Név: - + Composition: Összetétel: - + Add Hozzáad - + Up Fel - + Down Le - + Del Törlés - + Nesting Hálózás - + Container Tároló - + Pick selected Véletlenszerűen kiválasztott - + Shapes Alakzatok - + Add selected Kiválasztott hozzáadása - + Remove Törlés - + Nesting parameters Hálózás paraméterei - + Rotations Forgatás - + Tolerance Tűrés - + Arcs subdivisions Ív felosztás - + Closer than this, two points are considered equal Közelebb, mint ennek a két pontnak az egyenlősége - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value A nem lineáris élek szegmensekké osztásának száma, számításokhoz. Ha az ívelt formák átfedésben vannak, próbálja meg, ezt az értéket növelni - + A comma-separated list of angles to try and rotate the shapes Szögek vesszővel ellátott listája az alakzatok kipróbálásához és forgatásához - + 0,90,180,270 0,90,180,270 - + Nesting operation Hálózó művelet - + pass %p áthalad %p - + Start Kezdő időpont - + Stop Megállít - + Preview Előnézet - + Total thickness Teljes vastagság - + Invert Invertálás @@ -5117,696 +5141,696 @@ Hagyja üresen a dokumentum összes objektumának használatát Gui::Dialog::DlgSettingsArch - + General settings Általános beállítások - + This is the default color for new Wall objects Ez az alapértelmezett szín az új fal tárgyaknak - + This is the default color for new Structure objects Ez az alapértelmezett szín az új struktúra tárgyakhoz - + 2D rendering 2D-leképezés - + Show debug information during 2D rendering Hibakeresési információ megjelenítése a 2D visszaadás során - + Show renderer debug messages Hibakeresési üzenetek megjelenítése a leképzéshez - + Cut areas line thickness ratio Területek vonal vastagság arányának levágása - + Specifies how many times the viewed line thickness must be applied to cut lines Itt adható meg, a látható vonal vastagságból hányat kell alkalmazni a kivágás végrehalytásához - + Width: Szélesség: - + Height: Magasság: - + Color: Szín: - + Length: Hossz: - + Diameter Átmérő - + Offset Eltolás - + The default width for new windows Az új ablakokhoz az új alapértelmezett szélesség - + The default height for new windows Az új ablakokhoz az új alapértelmezett magasság - + Thickness: Vastagság: - + The default thickness for new windows Az új ablakokhoz az új alapértelmezett mélység - + Frame color: Keret színe: - + Glass color: Üveg színe: - + Auto-join walls Falak autó-összekötése - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Ha ez bejelölt, miközben 2 hasonló falat csatlakoztat, az aláhúzott vázlatokat eggyé csatlakoztatja, és egy fal lesz a kettőből - + Join walls base sketches when possible Ha lehetséges csatlakoztassa a fal vázlat alapjait - + Mesh to Shape Conversion Hálót alakzattá alakítja - + If this is checked, conversion is faster but the result might still contain triangulated faces Ha bejelölt, konvertálás gyorsabb, de az eredmény még mindig tartalmazhat háromszögelésű felületeket - + Fast conversion Gyors átalakítás - + Tolerance: Tűrés: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Ha ez bejelölt, a lapos felület csoportok lapítottá-erőltetettek, amik térközzel rendelkező és nem-szilárdtest eredményűek lehetnek - + Force flat faces Lapos felületek eröltetése - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Ha ez bejelölt, felületeken lyukakat hajt végre dróthálós orientáció használata helyett - + Cut method Vágási módszer - + Show debug messages Hibakeresési üzenetek megjelenítése - + Separate openings Elkülönült nyílások - + Prefix names with ID number Előtag nevek, ID azonosító számmal - + Scaling factor Lépték tényező - + Defaults Alapértelmezések - + Walls Falak - + mm mm - + Structures Építőelemek - + Rebars Betonacélok - + Windows Ablak - + Transparency: Átlátszóság: - + 30, 10 30, 10 - + Stairs Lépcsők - + Number of steps: Lépcsők száma: - + Panels Panelek - + mm mm - + Thickness Vastagság - + Force export as Brep Erőltetett Exportálás Brep-ként - + Bim server Bim szerver - + Address Cím - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Exportálási beállítások - + General options Általános beállítások - + Import options Importálási beállítások - + Import arch IFC objects as Építészeti IFC objektumok importálása - + Specifies what kind of objects will be created in FreeCAD Itt adható meg, milyen típusú objektumok fog létrehozni a FreeCAD-ben - + Parametric Arch objects Parametrikus építészeti objektumok - + Non-parametric Arch objects Nem-parametrikus építészeti objektumok - + Simple Part shapes Egyszerű alkatrész alakzatok - + One compound per floor Szintenként egy összetevő - + Do not import Arch objects Ne importálja az építészeti objektumok - + Import struct IFC objects as Struct IFC objektumok importálása mint - + One compound for all Egy összetétel mindenhez - + Do not import structural objects Ne importálja a szerkezeti tárgyakat - + Root element: Gyökér elem: - + Detect extrusions Kihúzások felismerése - + Mesher Hálógeneráló - + Builtin Beépített - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Beépített és Mephisto háló generáló lehetőségek - + Tessellation Mozaik - + Netgen mesher options Netgen hálólétrehozó lehetőségek - + Grading Hálófinomítás osztályzás érték - + Segments per edge Élenkénti szakaszok - + Segments per radius Sugarankénti szakaszok - + Second order Második sorrend - + Allows optimization Optimalizálás engedélyezése - + Optimize Optimalizál - + Allow quads Négyzetek engedélyezése - + Use triangulation options set in the DAE options page DAE beállítások lapon található háromszögelés beállításokat használjon - + Use DAE triangulation options DAE háromszögelés beállításokat használjon - + Join coplanar facets when triangulating Csatlakozzon párhuzamos sík felületeket háromszögelésnél - + Object creation Objektum létrehozása - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Két lehetséges stratégiát a körkörös függőségi viszony elkerülésére: Hozzon létre még egy objektumot (bejelöletlen) vagy távolítsa el az alap vázlat külső geometriáját (bejelölt) - + Remove external geometry of base sketches when needed Távolítsa el az alap vázlatok külső geometriáit, ha szükséges - + Create clones when objects have shared geometry Klónok létrehozása, ha a tárgyak rendelkeznek megosztott geometriával - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Ha bejelölt, akkor, ha egy objektum az Építészeti objektum kivonása vagy hozzáadása lesz, akkor az az Építési vázlat színét kapja meg. - + Apply Draft construction style to subcomponents Al összetevőkhöz tervezet építési stílus alkalmazása - + Symbol line thickness ratio Szimbólum egyenes vastagságának aránya - + Pattern scale Minta léptéke - + Open in external browser Megnyitás külső böngészőben - + Survey Felmérés - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Ha bejelölt, a vágólapra helyezett szöveg magában foglalja a mértékegységet is. Ellenkező esetben lesz egy egyszerű belső mértékegységben kifejezett szám (milliméter) - + Include unit when sending measurements to clipboard Mértékegység hozzárendelése, ha a méreteket vágólapra küldi - + Pipes Csövek - + Diameter: Átmérő: - + Split walls made of multiple layers Több rétegű falak felosztása - + Split multilayer walls Többrétegű falak felosztása - + Use IfcOpenShell serializer if available IfcOpenShell szerializáló használata, ha elérhető - + Export 2D objects as IfcAnnotations 2D objektumok exportálása mint IfcAnnotations - + Hidden geometry pattern Rejtett geometriai minta - + Tolerance value to use when checking if 2 adjacent faces as planar 2 szomszédos felület síkbeli ellenőrzésekor használt tűrés érték - + Fit view while importing Nézetbe illesztés az importáláskor - + Export full FreeCAD parametric model Teljes FreeCAD parametrikus modell export - + Do not compute areas for object with more than: Ne számítson tárgy területeket nagyobbat mint: - + faces felületek - + Interval between file checks for references Referenciák fájl ellenőrzései között eltelt idő - + seconds másodpercek - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Alapértelmezés szerint az új objektumok a "Mozogassa a kiszolgálóval" tulajdonság értéke hamis lesz, ami azt jelenti, hogy nem fog elmozdulni, ha a kiszolgáló objektumát mozgatja. - + Set "Move with host" property to True by default Alapértelmezés szerint "Mozogassa a kiszolgálóval" tulajdonságot állítsa Igazra - + Use sketches Vázlatok használata - + Helpers (grids, axes, etc...) Segítők (rácsok, tengelyek, stb...) - + Exclude list: Kizárási lista: - + Reuse similar entities Hasonló szerkezetek újra használása - + Disable IfcRectangleProfileDef IfcRectangleProfileDef letiltása - + Set "Move base" property to True by default Alapértelmezés szerint "Alap mozgatása" tulajdonságot állítsa Igazra - + IFC version IFC verzió - + The IFC version will change which attributes and products are supported Az IFC verziója megváltoztatja a támogatott tulajdonságokat és termékeket - + IFC4 IFC4 - + IFC2X3 IFC2x3 - + Spaces Térközök - + Line style: Vonalstílus: - + Solid Szilárd test - + Dashed Szaggatott - + Dotted Pontozott - + Dashdot Pont-vonal - + Line color Vonalszín - + Import full FreeCAD parametric definitions if available Teljes FreeCAD paraméteres definíciók importálása, ha léteznek - + Auto-detect and export as standard cases when applicable Automatikus felismerés és exportálás szabványos esetként, ha szükséges - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Ha ez be van jelölve, ha egy Építészeti objektumnak van anyaga, az objektum az anyag színét veszi fel. Ez minden objektum esetében felülbírálható. - + Use material color as shape color Anyagszín használata alakzatszínként - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Ez az alkalmazandó SVG körvonal-szaggatott tömb tulajdonság a rejtett tárgyak kivetítéseihez. - + Scaling factor for patterns used by object that have a Footprint display mode Méretezési tényező az objektum által használt mintákhoz, lábnyom megjelenítési mód - + The URL of a bim server instance (www.bimserver.org) to connect to. A bik kiszolgáló URL-címe (www.bimserver.org), amelyhez csatlakozni szeretne. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ gomb megnyitja a Bim Server felületet egy külső böngészőben a FreeCAD webes munkaasztal helyett - + All dimensions in the file will be scaled with this factor A fájl összes dimenziója ezzel a tényezővel méretezett - + Meshing program that should be used. If using Netgen, make sure that it is available. Hálólétrehozó program, amelyet használni kell. Netgen használata esetén győződjön meg arról, hogy az elérhető. - + Tessellation value to use with the Builtin and the Mefisto meshing program. A beépített és a Mefisto hálólétrehozó programmal használandó vonalazási érték. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ Ez az érték azt írja le, hogy milyen gyorsan csökken a hálóméret. A h(x) helyi háló méret esése közelít |Δh(x)| ≤ 1/érték. - + Maximum number of segments per edge A szegmensek maximális száma per él - + Number of segments per radius Sugarankénti szakaszok száma - + Allow a second order mesh Másod rendezésű háló engedélyezése - + Allow quadrilateral faces Négyoldalú lapok engedélyezése - + IFC export IFC exportálás - + Show this dialog when exporting A párbeszédpanel megjelenítése exportáláskor - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Egyes IFC-megjelenítők nem szeretik a kihúzásként exportált objektumokat. Ezzel kényszerítheti az összes objektum BREP geometriaként történő exportálását. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ a FreeCAD objektumon belül tárolt,, hogy legközelebb újra felhasználhassa a exportálásához. Ez kisebb különbségeket eredményez a fájlverziók között. - + Store IFC unique ID in FreeCAD objects IFC egyedi azonosító tárolása FreeCAD-objektumokban - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ megfelelő IFC geometriát eredményez: NURBS, sokoldalú, vagy bármi más. Megjegyzés: A szerializáló még mindig kísérleti funkció! - + 2D objects will be exported as IfcAnnotation A 2D objektumok exportálása ifcAnnotation néven - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. A FreeCAD objektum összes tulajdonsága az exportált objektumokon belül kerül letárolva, lehetővé teszi a teljes parametrikus modell újbóli létrehozását az újraimportáláskor. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Ha lehetséges, a hasonló entitásokat csak egyszer használja a fájlban, ha lehetséges. Ez sokkal csökkentheti a fájlméretet, de kevésbé olvashatóvá teszi. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ Előfordulhat azonban, hogy más alkalmazások importálása nem okoz problémá Ha ez az Ön esete, letilthatja ezt, majd az összes profil ifcArbitraryClosedProfileDef néven lesz exportálva. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ Ha ez a beállítás be van kapcsolva, a FreeCAD automatikusan exportálja az il szokásos esetben, ha a szükséges feltételek teljesülnek. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Ha nem található hely a FreeCAD dokumentumban, a program egy alapértelmezettet ad hozzá. A hely nem kötelező, de általános gyakorlat, hogy legalább egy van a fájlban. - + Add default site if one is not found in the document Alapértelmezett hely hozzáadása, ha nem található meg a dokumentumban - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Figyelmeztetés: Az IFC szabvány minden fájlban legalább egy épületet kér. Azonban a FreeCAD esetében, úgy véljük, miután az épület nem kötelező, és ez a lehetőség adott, hogy bemutassa az a nézőpontból. - + Add default building if one is not found in the document (no standard) Alapértelmezett épület hozzáadása, ha nem található meg a dokumentumban (nem szabványos) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Ha a FreeCAD dokumentumban nem található épületszint, a program egy alapértelmezett et ad hozzá. Az épületemelet nem kötelező, de bevett gyakorlat, hogy legalább egy van a fájlban. - + Add default building storey if one is not found in the document Alapértelmezett épületszint hozzáadása, ha nem található meg a dokumentumban - + IFC file units IFC fájl mértékegységek - + Metric Metrikus - + Imperial Angolszász - + IFC import IFC exportálás - + Show this dialog when importing A párbeszédpanel megjelenítése importáláskor - + Shows verbose debug messages during import and export of IFC files in the Report view panel Részletes hibakeresési üzenetek megjelenítése importálás és exportálás közben IFC-fájlok megjelenítése a Jelentés nézet panelen - + Clones are used when objects have shared geometry One object is the base object, the others are clones. A klónok akkor használatosak, ha az objektumok megosztott geometriával rendelkeznek Az egyik objektum az alapobjektum, a többi klón. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. A program csak a megadott elem altípusait importálja. Tartsa meg az IfcProduct elemet az összes építőelem importálásához. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted A nyílások kivonásként lesznek importálva, ellenkező esetben fali alakzatok már kivonják a nyílásaikat - + The importer will try to detect extrusions. Note that this might slow things down. Az importőr megpróbálja észlelni a kihúzásokat. Ne feledje, hogy ez lelassíthatja a dolgokat. - + Object names will be prefixed with the IFC ID number Az objektumnevek az IFC azonosítószámmal előrögzítettek - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Ha az IFC-fájlban több azonos nevű és színű anyag található, egyként fogják kezelni őket. - + Merge materials with same name and same color Azonos nevű és színű anyagok egyesítése - + Each object will have their IFC properties stored in a spreadsheet object Minden objektum IFC-tulajdonságait táblázat objektumban tárolja - + Import IFC properties in spreadsheet Ifc tulajdonságok importálása egy táblázatba - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. Az IFC-fájlok tisztázatlan vagy nem szilárd geometriát tartalmazhatnak. Ha ez a beállítás be van jelölve, a program az összes geometriát importálja, függetlenül azok érvényességétől. - + Allow invalid shapes Érvénytelen alakzatok engedélyezése - + Comma-separated list of IFC entities to be excluded from imports Az importból kizárandó IFC szerkezet vesszővel tagolt listája - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Nézet igazítása az importált objektumok importálása közben. Ez lelassítja az importálást, de meg lehet nézni az importálást. - + Creates a full parametric model on import using stored FreeCAD object properties Teljes parametrikus modellt hoz létre a tárolt FreeCAD objektum tulajdonságaival - + Export type Exportálás típusa - + Standard model Szabványos modell - + Structural analysis Szerkezeti elemzés - + Standard + structural Alapértelmezett + szerkezeti - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ lapos felületekre bontják. Ha ez be van jelölve, egy további számítás történik a sík felületek összekapcsolásához. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ Ha ez be van jelölve, egy további számítás történik a sík felületek ös - Alapértelmezett + szerkezeti: mindkét típusú modellek. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ Egyes BIM alkalmazások azonban ezt a tényezőt arra használják, hogy kiválasszák a mértékegységet a fájl megnyitásakor. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ például 3, ha van egy 4-magos CPU. ha több mag beállításakor összeomlik. - + Number of cores to use (experimental) A használandó magok száma (kísérleti) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. Az 'Épületek' és az 'Emeletek' még mindig importálva vannak, ha egynél több van. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' A 'Terv', a 'Terület', a 'Épület' és a 'Emelet' kicserélése 'Csoport' -ra @@ -6196,7 +6220,7 @@ Az 'Épületek' és az 'Emeletek' még mindig importálva vannak, ha egynél tö Workbench - + Arch tools Építészeti eszközök @@ -6204,32 +6228,32 @@ Az 'Épületek' és az 'Emeletek' még mindig importálva vannak, ha egynél tö arch - + &Draft Tervrajz - + Utilities Kiegészítők - + &Arch Építészet - + Creation Létrehozás - + Annotation Jegyzet - + Modification Módosítás diff --git a/src/Mod/Arch/Resources/translations/Arch_id.qm b/src/Mod/Arch/Resources/translations/Arch_id.qm index 08e5175321..8d614a534b 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_id.qm and b/src/Mod/Arch/Resources/translations/Arch_id.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_id.ts b/src/Mod/Arch/Resources/translations/Arch_id.ts index 8a33f4688e..a7b8ee361b 100644 --- a/src/Mod/Arch/Resources/translations/Arch_id.ts +++ b/src/Mod/Arch/Resources/translations/Arch_id.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Interval antar sumbu - + The angles of each axis Sudut setiap sumbu - + The length of the axes Panjang sumbu - + The size of the axis bubbles Ukuran gelembung sumbu - + The numbering style Gaya penomoran - + The type of this building Jenis bangunan ini - + The base object this component is built upon Objek dasar komponen ini dibangun di atas - + The object this component is cloning Tujuan komponen ini adalah kloning - + Other shapes that are appended to this object Bentuk-bentuk lain yang ditambahkan ke objek ini - + Other shapes that are subtracted from this object Bentuk-bentuk lain yang akan dikurangi dari objek ini - + An optional description for this component Deskripsi opsional untuk komponen ini - + An optional tag for this component Tag opsional untuk komponen ini - + A material for this object Bahan untuk objek ini - + Specifies if this object must move together when its host is moved Menentukan jika objek ini harus bergerak bersama-sama ketika asal-usulnya pindah - + The area of all vertical faces of this object Daerah wajah-wajah vertikal yang semua objek ini - + The area of the projection of this object onto the XY plane Daerah proyeksi objek ini ke bidang XY - + The perimeter length of the horizontal area Panjang perimeter daerah horisontal - + The model description of this equipment Deskripsi model dari peralatan ini - + Additional snap points for this equipment Poin tambahan snap untuk peralatan ini - + The electric power needed by this equipment in Watts Tenaga listrik yang dibutuhkan oleh peralatan ini di watt - + The height of this object Ketinggian objek ini - + The computed floor area of this floor Daerah dihitung lantai lantai ini - + The placement of this object Penempatan objek ini - + The profile used to build this frame Profil yang digunakan untuk membangun kerangka ini - + Specifies if the profile must be aligned with the extrusion wires Menentukan jika profil harus selaras dengan kabel ekstrusi - + An offset vector between the base sketch and the frame Vektor offset antara sketsa dasar dan bingkai - + Crossing point of the path on the profile. Titik persimpangan jalan pada profil. - + The rotation of the profile around its extrusion axis Rotasi profil di sekitar sumbu ekstrusi - + The length of this element, if not based on a profile Panjang elemen ini, jika tidak didasarkan pada profil - + The width of this element, if not based on a profile Lebar elemen ini, jika tidak didasarkan pada profil - + The thickness or extrusion depth of this element Ketebalan atau ekstrusi kedalaman elemen ini - + The number of sheets to use Jumlah lembar untuk menggunakan - + The offset between this panel and its baseline Offset antara panel ini dan dasar yang - + The length of waves for corrugated elements Panjang gelombang untuk unsur-unsur yang bergelombang - + The height of waves for corrugated elements Ketinggian gelombang untuk unsur-unsur yang bergelombang - + The direction of waves for corrugated elements Arah gelombang untuk unsur-unsur yang bergelombang - + The type of waves for corrugated elements Jenis gelombang untuk unsur-unsur yang bergelombang - + The area of this panel Wilayah dari panel ini - + The facemaker type to use to build the profile of this object Tipe facemaker menggunakan untuk membangun profil objek ini - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Arah normal ekstrusi objek ini (tetap (0,0,0) untuk otomatis normal) - + The linked object Objek terkait - + The line width of the rendered objects Lebar garis benda-benda yang diberikan - + The color of the panel outline Warna garis panel - + The size of the tag text Ukuran teks tag - + The color of the tag text Warna teks tag - + The X offset of the tag text Offset X teks tag - + The Y offset of the tag text Offset Y teks tag - + The font of the tag text Font teks tag - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Teks untuk ditampilkan. Dapat %tag%, %label% atau %description% untuk menampilkan panel tag atau label - + The position of the tag text. Keep (0,0,0) for center position Posisi teks tag. Menjaga (0,0,0) untuk posisi tengah - + The rotation of the tag text Rotasi teks tag - + A margin inside the boundary Margin yang di dalam batas - + Turns the display of the margin on/off Mengubah tampilan margin/mematikan - + The linked Panel cuts Pemotongan Panel terkait - + The tag text to display Teks tag untuk menampilkan - + The width of the sheet Lebar dari lembaran - + The height of the sheet Ketinggian lembaran - + The fill ratio of this sheet Rasio mengisi lembar ini - + The diameter of this pipe, if not based on a profile Diameter pipa ini, jika tidak didasarkan pada profil - + The length of this pipe, if not based on an edge Panjang pipa ini, jika tidak didasarkan pada tepi - + An optional closed profile to base this pipe on Profil tertutup opsional untuk mendasarkan pipa ini - + Offset from the start point Offset dari titik awal - + Offset from the end point Offset dari titik akhir - + The curvature radius of this connector Jari-jari kelengkungan konektor ini - + The pipes linked by this connector Pipa dihubungkan oleh konektor ini - + The type of this connector Tipe Konektor ini - + The length of this element Panjang elemen ini - + The width of this element Lebar dari elemen ini - + The height of this element Tinggi dari elemen ini - + The structural nodes of this element Struktural node elemen ini - + The size of the chamfer of this element Ukuran Talang elemen ini - + The dent length of this element Panjang penyok elemen ini - + The dent height of this element Ketinggian penyok elemen ini - + The dents of this element Penyok elemen ini - + The chamfer length of this element Panjang Talang elemen ini - + The base length of this element Panjang dasar elemen ini - + The groove depth of this element Kedalaman alur elemen ini - + The groove height of this element Ketinggian alur elemen ini - + The spacing between the grooves of this element Jarak antara alur elemen ini - + The number of grooves of this element Jumlah alur elemen ini - + The dent width of this element Lebar penyok elemen ini - + The type of this slab Jenis lempengan ini - + The size of the base of this element Ukuran dasar elemen ini - + The number of holes in this element Jumlah lubang dalam elemen ini - + The major radius of the holes of this element Jari-jari besar lubang elemen ini - + The minor radius of the holes of this element Jari-jari kecil lubang elemen ini - + The spacing between the holes of this element Jarak antara lubang elemen ini - + The length of the down floor of this element Panjang lantai bawah elemen ini - + The number of risers in this element Jumlah anak tangga di elemen ini - + The riser height of this element Penambah tinggi elemen ini - + The tread depth of this element Kedalaman pijakan elemen ini - + Outside Diameter Diameter luar - + Wall thickness Ketebalan dinding - + Width of the beam Lebar balok - + Height of the beam Tinggi balok - + Thickness of the web Ketebalan jaring - + Thickness of the flanges Ketebalan flensa - + Thickness of the sides Tebal sisi - + Thickness of the webs Ketebalan jaring - + Thickness of the flange Ketebalan pinggiran roda - + The diameter of the bar Garis tengah batang - + The distance between the border of the beam and the first bar (concrete cover). Jarak antara pinggiran balok dan tiang pertama (penutup beton). - + The distance between the border of the beam and the last bar (concrete cover). Jarak antara pinggiran balok dan tiang terakhir (penutup beton). - + The amount of bars Jumlah tiang - + The spacing between the bars Jarak antar tiang - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Arah yang digunakan untuk menyebarkan Batang - Bars. Gunakan (0,0,0) untuk arah otomatis. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Isian nilai untuk diterapkan terhadap sudut profil dasar. Nilai ini dikalikan dengan diameter (garis tengah) batang. - + The description column Kolom penjelasan - + The values column Kolom nilai - + The units column Kolom unit - + The objects column Kolom objek - + The filter column Kolom filter - + The spreadsheet to print the results to Spreadsheet untu mencetak hasil - + If false, non-solids will be cut too, with possible wrong results. Jika salah, non-padat akan dipotong juga, dengan kemungkinan hasil yang salah. - + The display length of this section plane Panjang tampilan bidang bagian ini - + The display height of this section plane Tinggi tampilan bidang bagian ini - + The size of the arrows of this section plane Ukuran panah bidang bagian ini - + Show the cut in the 3D view Menunjukkan potongan dalam tampilan 3D - + The rendering mode to use Mode penyiapan yang dipakai - + If cut geometry is shown or not Jika potongan geometri digunakan atau tidak - + If cut geometry is filled or not Jika potongan geometri diisi atau tidak - + The size of the texts inside this object Ukuran teks didalam objek ini - + If checked, source objects are displayed regardless of being visible in the 3D model Kalau dicentang, sumber objek ditampilkan tanpa memperhatikan untuk menjadi tampil dalam model 3D - + The base terrain of this site Lahan dasar dari tempat ini - + The postal or zip code of this site Kode pos atau kode Zip tempat ini - + The city of this site Kota tempat ini - + The country of this site Negara tempat ini - + The latitude of this site Garis lintang tempat ini - + Angle between the true North and the North direction in this document Sudut antara utara sebenarnya dengan arah utara yang ditunjuk oleh dokumen ini - + The elevation of level 0 of this site Ketinggian level 0 tempat ini - + The perimeter length of this terrain Panjang batas pinggir, lahan ini - + The volume of earth to be added to this terrain Volume bumi yang ditambahkan ke tempat ini - + The volume of earth to be removed from this terrain Volume bumi yang dibuang dari tempat ini - + An extrusion vector to use when performing boolean operations Vektor ekstrusi yang digunakan saat melakukan operasi boolean - + Remove splitters from the resulting shape Menghilangkan pemisah dari bentuk yang dihasilkan - + Show solar diagram or not Menampilkan diagram matahari atau tidak - + The scale of the solar diagram Skala diagram matahari - + The position of the solar diagram Posisi diagram matahari - + The color of the solar diagram Warna diagram matahari - + The objects that make the boundaries of this space object Objek-objek yang membuat batas-batas dari ruang objek ini - + The computed floor area of this space Bidang lantai yang diukur dari ruang ini - + The finishing of the floor of this space Bentuk akhir lantai dari ruang ini - + The finishing of the walls of this space Bentuk akhir dinding dari ruang ini - + The finishing of the ceiling of this space Bentuk akhir langit-langit dari ruang ini - + Objects that are included inside this space, such as furniture Objek yang termasuk dalam ruang ini, seperti furnitur - + The type of this space Jenis ruang ini - + The thickness of the floor finish Ketebalan lantai selesai - + The number of people who typically occupy this space Jumlah orang yang biasanya menempati ruang ini - + The electric power needed to light this space in Watts Tenaga listrik yang dibutuhkan untuk menyalakan ruang ini di Watts - + The electric power needed by the equipment of this space in Watts Tenaga listrik yang dibutuhkan oleh peralatan ruang ini di Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space Jika Benar, Power Peralatan akan otomatis terisi oleh peralatan yang termasuk dalam ruang ini - + The type of air conditioning of this space Tipe Ac dari ruang ini - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Teks ini untuk menunjukkan penggunaan $area, $label, $tag, $floor, $walls, $ceiling untuk memasukkan data masing-masing - + The name of the font Nama font - + The color of the area text Warna teks area - + The size of the text font Ukuran teksnya - + The size of the first line of text Ukuran baris pertama dari teks - + The space between the lines of text Ruang antara garis teks - + The position of the text. Leave (0,0,0) for automatic position Posisi teks. Tinggalkan (0,0,0) untuk posisi otomatis - + The justification of the text Pembenaran teks - + The number of decimals to use for calculated texts Jumlah desimal yang digunakan untuk teks yang dihitung - + Show the unit suffix Tampilkan akhiran unit - + The length of these stairs, if no baseline is defined Panjang tangga ini, jika tidak ada garis dasar yang ditentukan - + The width of these stairs The lebar tangga ini - + The total height of these stairs Tinggi total tangga ini - + The alignment of these stairs on their baseline, if applicable Penyelarasan tangga ini pada baseline mereka, jika ada - + The number of risers in these stairs Jumlah anak tangga di tangga ini - + The depth of the treads of these stairs Kedalaman tapak tangga ini - + The height of the risers of these stairs Tinggi anak tangga tangga ini - + The size of the nosing Ukuran dari nosing - + The thickness of the treads Ketebalan tapaknya - + The type of landings of these stairs Jenis pendaratan tangga ini - + The type of winders in these stairs Jenis winder di tangga ini - + The type of structure of these stairs Jenis struktur tangga ini - + The thickness of the massive structure or of the stringers Ketebalan struktur masif atau stringer - + The width of the stringers lebar dari stringer - + The offset between the border of the stairs and the structure mengimbangi antara perbatasan tangga dan struktur - + An optional extrusion path for this element Sebuah ekstrusi opsional jalan untuk elemen ini - + The height or extrusion depth of this element. Keep 0 for automatic Ketinggian atau kedalaman ekstrusi dari elemen ini. Simpan 0 untuk otomatis - + A description of the standard profile this element is based upon Penjelasan tentang profil standar yang menjadi dasar elemen ini - + Offset distance between the centerline and the nodes line Offset jarak antara garis tengah dan garis nodes - + If the nodes are visible or not Jika nodanya terlihat atau tidak - + The width of the nodes line Lebar dari node baris - + The size of the node points Ukuran titik simpul - + The color of the nodes line Warna garis nodes - + The type of structural node Jenis simpul struktural - + Axes systems this structure is built on Sistem sumbu struktur ini dibangun di atas - + The element numbers to exclude when this structure is based on axes Nomor elemen untuk dikecualikan saat struktur ini didasarkan pada sumbu - + If true the element are aligned with axes Jika benar elemennya sejajar dengan sumbu - + The length of this wall. Not used if this wall is based on an underlying object Panjang dinding ini. Tidak digunakan jika dinding ini didasarkan pada objek yang mendasarinya - + The width of this wall. Not used if this wall is based on a face Lebar dinding ini. Tidak digunakan jika dinding ini didasarkan pada wajah - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Tinggi dinding ini. Simpan 0 untuk otomatis. Tidak digunakan jika dinding ini berdasarkan padatan - + The alignment of this wall on its base object, if applicable Penyelarasan dinding ini pada objek dasarnya, jika dapat diterapkan - + The face number of the base object used to build this wall Jumlah permukaan dari objek dasar yang digunakan untuk membangun dinding ini - + The offset between this wall and its baseline (only for left and right alignments) Nilai penutup selisih, antara dinding dan garis dasarnya (hanya untuk rata kiri dan kanan) - + The normal direction of this window Arah normal jendela ini - + The area of this window Wilayah jendela ini - + An optional higher-resolution mesh or shape for this object Pilihan resolusi lebih tinggi - kerapatan atau bentuk untuk objek ini - + An optional additional placement to add to the profile before extruding it Sebuah pilihan penempatan tambahan, untuk ditambahkan pada profil, sebelum mengextrusinya - + Opens the subcomponents that have a hinge defined Membuka subkomponen yang memiliki sebuah keterkaitan yang didefinisikan - + A standard code (MasterFormat, OmniClass,...) Kode standard (MasterFormat, OmniClass,....) - + A description for this material Penjelasan untuk bahan ini - + The transparency value of this material Nilai transparansi dari bahan ini - + The color of this material Warna bahan ini - + The list of layer names Daftar dari lapisan nama-nama - + The list of layer materials Daftar dari lapisan bahan-bahan - + The list of layer thicknesses Daftar dari lapisan ketebalan - + The line color of the projected objects Warna garis benda-benda yang diproyeksikan - + The color of the cut faces (if turned on) Warna permukaan potong (jika diaktifkan) - + The overlap of the stringers above the bottom of the treads Tumpang tindih stringer di atas bagian bawah tapak - + The number of the wire that defines the hole. A value of 0 means automatic Jumlah kabel yang mendefinisikan lubang. Nilai 0 berarti otomatis - + The label of each axis The label masing-masing sumbu - + If true, show the labels Jika benar, tunjukkan labelnya - + A transformation to apply to each label Transformasi berlaku untuk setiap label - + The axes this system is made of Sumbu sistem ini terbuat dari - + An optional axis or axis system on which this object should be duplicated Sumbu opsional atau sumbu sistem dimana objek ini harus diduplikasi - + The type of edges to consider Jenis ujungnya perlu dipertimbangkan - + If true, geometry is fused, otherwise a compound Jika benar, geometri menyatu, jika tidak senyawa - + If True, the object is rendered as a face, if possible. Jika Benar, objek itu diberikan sebagai wajah, jika memungkinkan. - + The allowed angles this object can be rotated to when placed on sheets Sudut yang diijinkan objek ini dapat diputar pada saat ditempatkan pada lembaran - + Specifies an angle for the wood grain (Clockwise, 0 is North) Menentukan sudut untuk butiran kayu (Searah jarum jam, 0 adalah Utara) - + Specifies the scale applied to each panel view. Menentukan skala yang diterapkan pada setiap tampilan panel. - + A list of possible rotations for the nester Daftar kemungkinan rotasi untuk nester - + Turns the display of the wood grain texture on/off Mengubah tampilan tekstur / onggokan butiran kayu - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Jarak total untuk membentang di atas tulangan. Jauhkan 0 untuk secara otomatis menggunakan ukuran bentuk host. - + List of placement of all the bars Daftar penempatan semua bar - + The structure object that hosts this rebar Struktur objek yang host rebar ini - + The custom spacing of rebar Jarak khusus dari rebar - + Shape of rebar Bentuk rebar - + Shows plan opening symbols if available Menunjukkan simbol pembuka rencana jika tersedia - + Show elevation opening symbols if available Tampilkan simbol pembuka ketinggian jika tersedia - + The objects that host this window Objek yang meng-host jendela ini - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis Tipe garis untuk menggambar sumbu ini - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis Lebar garis untuk menggambar sumbu ini - + The color of this axis Warna sumbu ini - + The number of the first axis Angka dari sumbu pertama - + The font to use for texts Font yang digunakan untuk teks - + The font size Ukuran font - + The placement of this axis system Penempatan sistem sumbu ini - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts Font untuk teks - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file The font file - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Panjang satu tulangan - + Total length of all rebars Panjang total semua tulangan - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object - The transparency of this object + Transparansi objek ini - + The color of this object - The color of this object + Warna objek ini - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block - The length of each block + Panjang setiap blok - + The height of each block - The height of each block + Tinggi setiap blok - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Komponen - + Components of this object Components of this object - + Axes Axes - + Create Axis Create Axis - + Remove Menghapus - + Add Menambahkan - + Axis Axis - + Distance Distance - + Angle Sudut - + is not closed is not closed - + is not valid is not valid - + doesn't contain any solid doesn't contain any solid - + contains a non-closed solid contains a non-closed solid - + contains faces that are not part of any solid contains faces that are not part of any solid - + Grouping Grouping - + Ungrouping Ungrouping - + Split Mesh Split Mesh - + Mesh to Shape Mesh ke Bentuk - + Base component Base component - + Additions Additions - + Subtractions Subtractions - + Objects Objects - + Roof Atap - + Create Roof Membuat Atap - + Unable to create a roof Tidak dapat membuat atap - + Page Halaman - + View of Pemandangan dari - + Create Section Plane Membuat bidang bagian - + Create Site Membuat situs - + Create Structure Buat struktur - + Create Wall Membuat Dinding - + Width Lebar - + Height Tinggi - + This mesh is an invalid solid Mesh ini adalah solid yang tidak valid - + Create Window Membuat Jendela - + Edit Edit - + Create/update component Membuat/pembaruan komponen - + Base 2D object Dasar objek 2D - + Wires Kabel - + Create new component Membuat komponen baru - + Name Nama - + Type Jenis - + Thickness Thickness - + Error: Couldn't determine character encoding Kesalahan: Tidak dapat menentukan character encoding - + file %s successfully created. %s file berhasil dibuat. - + Add space boundary Tambahkan pembatas ruang - + Remove space boundary Hapus pembatas ruang - + Please select a base object Silahkan pilih sebuah objek dasar - + Fixtures Peralatan tetap - + Frame Bingkai - + Create Frame Membuat Frame - + Create Rebar Membuat Rebar - + Create Space Membuat ruang - + Create Stairs Membuat tangga - + Length Panjangnya - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Merge Wall - + Please select only wall objects Silahkan pilih hanya benda dinding - + Merge Walls Gabungkan Dinding - + Distances (mm) and angles (deg) between axes Jarak (mm) dan sudut (deg) antar sumbu - + Error computing the shape of this object Kesalahan menghitung bentuk objek ini - + Create Structural System Buat Sistem Struktural - + Object doesn't have settable IFC Attributes Objek tidak memiliki atribut IFC yang dapat disetel - + Disabling Brep force flag of object Menonaktifkan bendera gaya Brep objek - + Enabling Brep force flag of object Mengaktifkan kekuatan bendera gaya Brep - + has no solid tidak memiliki solid - + has an invalid shape memiliki bentuk yang tidak benar - + has a null shape memiliki bentuk nol - + Cutting Pemotongan - + Create Equipment Buat Peralatan - + You must select exactly one base object Anda harus memilih tepat satu objek dasar - + The selected object must be a mesh Objek yang dipilih haruslah jala - + This mesh has more than 1000 facets. Jaring ini memiliki lebih dari 1000 faset. - + This operation can take a long time. Proceed? Operasi ini bisa memakan waktu lama. Memproses? - + The mesh has more than 500 facets. This will take a couple of minutes... Jala itu memiliki lebih dari 500 faset. Ini akan memakan waktu beberapa menit... - + Create 3 views Buat 3 tampilan - + Create Panel Buat Panel - + Id Id - + IdRel IdRel - + Cut Plane Potong alamat - + Cut Plane options Pilihan Potong alamat - + Behind Dibelakang - + Front Depan - + Angle (deg) Angle (deg) - + Run (mm) Jalankan (mm) - + Thickness (mm) Ketebalan (mm) - + Overhang (mm) Overhang (mm) - + Height (mm) Tinggi (mm) - + Create Component Buat Komponen - + Create material Buat materi - + Walls can only be based on Part or Mesh objects Dinding hanya dapat didasarkan pada Bagian atau Mesh benda - + Set text position Atur posisi teks - + Category Kategori - + Key Kunci - + Value Nilai - + Unit Satuan - + Create IFC properties spreadsheet Buat spreadsheet properti IFC - + Create Building Buat Gedung - + Group Kelompok - + Create Floor Buat Lantai - + Create Panel Cut Buat Panel Potong - + Create Panel Sheet Buat Lembar Panel - + Facemaker returned an error Facemaker mengembalikan sebuah kesalahan - + Tools Alat - + Edit views positions Edit posisi tampilan - + Create Pipe Buat Pipa - + Create Connector Buat Konektor - + Precast elements Elemen pracetak - + Slab type Tipe slab - + Chamfer Talang - + Dent length Panjang dent - + Dent width Lebar Dent - + Dent height Tinggi badan - + Slab base Alas slab - + Number of holes Jumlah lubang - + Major diameter of holes Diameter lubang yang besar - + Minor diameter of holes Diameter lubang kecil - + Spacing between holes Jarak antar lubang - + Number of grooves Jumlah alur - + Depth of grooves Kedalaman alur - + Height of grooves Tinggi alur - + Spacing between grooves Jarak antar alur - + Number of risers Jumlah anak tangga - + Length of down floor Panjang lantai bawah - + Height of risers Tinggi anak tangga - + Depth of treads Kedalaman tapak - + Precast options Pilihan pracetak - + Dents list Daftar dents - + Add dent Tambahkan penyok - + Remove dent Hapus penyok - + Slant Miring - + Level Tingkat - + Rotation Perputaran - + Offset Mengimbangi - + Unable to retrieve value from object Tidak dapat mengambil nilai dari objek - + Import CSV File Impor File CSV - + Export CSV File Ekspor File CSV - + Schedule Susunan acara - - There is no valid object in the selection. -Site creation aborted. - Tidak ada objek yang valid dalam seleksi. -Pembuatan situs dibatalkan. - - - + Node Tools Alat node - + Reset nodes Setel ulang node - + Edit nodes Mengedit node - + Extend nodes Memperpanjang node - + Extends the nodes of this element to reach the nodes of another element Memperpanjang simpul elemen ini untuk mencapai simpul elemen lain - + Connect nodes Hubungkan node - + Connects nodes of this element with the nodes of another element Menghubungkan simpul elemen ini dengan simpul elemen lain - + Toggle all nodes Toggle semua node - + Toggles all structural nodes of the document on/off Mengaktifkan semua simpul struktur dokumen secara hidup/mati - + Intersection found. Persimpangan ditemukan. - + Door Pintu - + Hinge Engsel - + Opening mode Mode pembuka - + Get selected edge Dapatkan tepi yang dipilih - + Press to retrieve the selected edge Tekan untuk mengambil tepi yang dipilih - + Which side to cut Sisi mana yang harus dipotong - + You must select a base shape object and optionally a mesh object Anda harus memilih objek bentuk dasar dan secara opsional merupakan objek mesh - + Create multi-material Buat multi-materi - + Material Bahan - + New layer Layer baru - + Wall Presets... Preset Dinding ... - + Hole wire Kawat lubang - + Pick selected Pilih yang dipilih - + Create Axis System Buat Sistem Axis - + Create Grid Buat Grid - + Label Label - + Axis system components Komponen sistem sumbu - + Grid Kisi - + Total width Lebar total - + Total height Tinggi total - + Add row Menambahkan baris - + Del row Del baris - + Add col Tambahkan col - + Del col Del col - + Create span Buat span - + Remove span Hapus span - + Rows Baris - + Columns Kolom - + This object has no face Objek ini tidak memiliki wajah - + Space boundaries Batas ruang - + Error: Unable to modify the base object of this wall Kesalahan: Tidak dapat memodifikasi objek dasar dinding ini - + Window elements Elemen jendela - + Survey Survei - + Set description Tetapkan deskripsi - + Clear Bersih - + Copy Length Salin Panjang - + Copy Area Area fotokopi - + Export CSV Ekspor CSV - + Description Description - + Area Daerah - + Total Total - + Hosts Hosts - + Only axes must be selected Hanya sumbu yang harus dipilih - + Please select at least one axis Silakan pilih setidaknya satu sumbu - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Sumbu potong tidak valid - + All good! No problems found Bagus! Tidak ada masalah ditemukan - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Obyek tidak memiliki atribut IfcProperties. Membatalkan spreadsheet penciptaan untuk obyek: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Komponen - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Milik - + Add property... Add property... - + Add property set... Add property set... - + New... Baru... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Silahkan pilih 2 atau 3 obyek pipa - + Please select only Pipe objects Silahkan pilih hanya satu obyek pipa - + Unable to build the base path Unable to build the base path - + Unable to build the profile Tidak dapat membangun profil - + Unable to build the pipe Tidak dapat membangun pipa - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed Profilnya tidak ditutup - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Profil - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Pusat - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Berhasil diimpor - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Tambahkan yang dipilih - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Kiri - + Right Kanan - + Use sketches Use sketches - + Structure Struktur - + Window Jendela - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Buat Proyek - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Buat profil - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Dinding - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Bahan arch - + Choose preset... Pilih preset... - + Name Nama - + Description Description - + Color Warna - + URL URL - + Copy existing... Salin yang ada... - + Choose a preset card Pilih kartu preset - + Copy values from an existing material in the document Salin nilai dari bahan yang ada ke dalam dokumen - + The name/label of this material Nama / label dari bahan ini - + An optional description for this material Enjelasan opsional untuk materi ini - + The color of this material Warna bahan ini - + Transparency Transparansi - + A transparency value for this material Nilai transparansi untuk materi ini - + Standard code Kode standar - + A standard (MasterFormat, Omniclass...) code for this material Kode standar (MasterFormat, Omniclass...) untuk materi ini - + Opens the URL in a browser Membuka URL di browser - + A URL describing this material URL yang menjelaskan materi ini - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 dilihat dari mesh - + Creates 3 views (top, front, side) from a mesh-based object Membuat 3 tampilan (atas, depan, samping) dari objek berbasis jaring @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Tambahkan komponen - + Adds the selected components to the active object Menambahkan komponen yang dipilih ke objek yang aktif @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Axis - + Grid Kisi - + Creates a customizable grid object Membuat objek grid yang dapat disesuaikan - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Sistem Sumbu - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Alat sumbu @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Bangunan - + Creates a building object including selected objects. Membuat objek bangunan termasuk objek yang dipilih. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Memeriksa - + Checks the selected objects for problems Memeriksa objek yang dipilih untuk masalah @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Komponen klon - + Clones an object as an undefined architectural component Klon objek sebagai komponen arsitektur undefined @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Tutup lubang - + Closes holes in open shapes, turning them solids Menutup lubang dalam bentuk terbuka, mengubahnya menjadi padatan @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Komponen - + Creates an undefined architectural component Membuat komponen arsitektur yang tidak terdefinisi @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Potong dengan pesawat - + Cut an object with a plane Potong benda dengan pesawat - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Peralatan - + Creates an equipment object from a selected object (Part or Mesh) Membuat objek peralatan dari objek yang dipilih ( Bagian atau Mesh) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Tingkat - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Bingkai - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Membuat objek bingkai dari objek 2D planar (jalur ekstrusi) dan profil. Pastikan objek dipilih dalam urutan itu. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Jumlah baris - + The number of columns Jumlah kolom - + The sizes for rows Ukuran untuk baris - + The sizes of columns Ukuran kolom - + The span ranges of cells that are merged together Rentang rentang sel yang digabungkan bersama - + The type of 3D points produced by this grid object Tipe titik 3D yang dihasilkan oleh objek grid ini - + The total width of this grid Lebar total grid ini - + The total height of this grid Tinggi total grid ini - + Creates automatic column divisions (set to 0 to disable) Membuat divisi kolom otomatis ( diatur ke 0 untuk menonaktifkan) - + Creates automatic row divisions (set to 0 to disable) Membuat divisi baris otomatis ( diatur ke 0 untuk menonaktifkan) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Saat dalam mode midpoint tepi, jika grid ini harus mengarahkan kembali anak-anaknya di sepanjang garis normal atau tidak - + The indices of faces to hide Indeks wajah untuk disembunyikan @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Buat spreadsheet IFC... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Membuat atau mengedit definisi materi dari objek yang dipilih. - + Material Bahan @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Alat material @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Gabungkan Dinding - + Merges the selected walls, if possible Gabungkan dinding yang dipilih, jika memungkinkan @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Mesh ke Bentuk - + Turns selected meshes into Part Shape objects Ternyata jerat dipilih ke Bagian Shape objek @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi Material - + Creates or edits multi-materials Membuat atau mengedit multi-bahan @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Sarang - + Nests a series of selected shapes in a container Sarang serangkaian bentuk yang dipilih dalam wadah @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Membuat objek panel dari nol atau dari objek yang dipilih ( sketsa, kawat, wajah atau padat) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Alat panel @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Potong @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Membuat tampilan 2D panel yang dipilih - + Panel Sheet Lembar Panel - + Creates a 2D sheet which can contain panel cuts Menciptakan lembaran 2D yang bisa berisi potongan panel @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Pipa - + Creates a pipe object from a given Wire or Line Membuat benda pipa dari Wire atau Line tertentu - + Creates a connector between 2 or 3 selected pipes Membuat konektor antara 2 atau 3 pipa yang dipilih @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Konektor @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Alat pipa @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profil - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Proyek - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Membuat bar Penguat dari wajah yang dipilih dari suatu benda struktural - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Hapus komponen - + Remove the selected components from their parents, or create a hole in a component Lepaskan komponen yang dipilih dari orang tua mereka, atau buat lubang di komponen @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Hapus Bentuk dari Arch - + Removes cubic shapes from Arch components Menghapus bentuk kubik dari komponen Arch @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Atap - + Creates a roof object from the selected wire. Membuat benda atap dari kawat yang dipilih. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Susunan acara - + Creates a schedule to collect data from the model Membuat jadwal untuk mengumpulkan data dari model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Bagian pesawat - + Creates a section plane object, including the selected objects Membuat bagian objek pesawat, termasuk objek yang dipilih @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Pilih jaring tak banyak - + Selects all non-manifold meshes from the document or from the selected groups Memilih semua jerat yang tidak bermanuver dari dokumen atau dari kelompok yang dipilih @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Situs - + Creates a site object including selected objects. Membuat objek situs termasuk objek yang dipilih. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Ruang - + Creates a space object from selected boundary objects Membuat objek spasi dari objek batas yang dipilih - + Creates a stairs object Menciptakan objek tangga @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Split Mesh - + Splits selected meshes into independent components Perpecahan jala yang dipilih menjadi komponen independen @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Tangga @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Struktur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Membuat objek struktur dari nol atau dari objek yang dipilih (sketsa, kawat, wajah atau padat) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Survei - + Starts survey Mulai survei @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Beralih bendera IFC Brep - + Force an object to be exported as Brep or not Pakai benda yang akan diekspor sebagai Brep atau tidak @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Menunjukkan atau menyembunyikan subkomponen dari objek ini @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Dinding - + Creates a wall object from scratch or from a selected object (wire, face or solid) Membuat benda dinding dari nol atau dari objek yang dipilih ( kawat, wajah atau padat) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Jendela - + Creates a window object from a selected object (wire, rectangle or sketch) Membuat objek jendela dari objek yang dipilih ( kawat, persegi panjang atau sketsa) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Nama BimServer yang sedang Anda hubungkan. Ubah pengaturan di Arch Preferences - + Bim Server Bim Server - + Connect Menghubungkan - + Idle Siaga - + Open in browser Buka di browser - + Project Proyek - + The list of projects present on the Bim Server Daftar proyek yang ada di Bim Server - + Download Unduh - + Available revisions: Tersedia revisi: - + Open Buka - + Upload Mengunggah - + Root object: Objek akar: - + Comment Komentar @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Jadwal definisi - + Description Description - + A description for this operation Deskripsi untuk operasi ini - + Unit Satuan - + Objects Objects - + Filter Menyaring - + Adds a line below the selected line/cell Tambahkan garis di bawah garis / sel yang dipilih - + Deletes the selected line Menghapus baris yang dipilih - + Clears the whole list Menghapus seluruh daftar - + Clear Bersih - + Put selected objects into the "Objects" column of the selected row Masukkan objek yang dipilih ke kolom "Objek" pada baris yang dipilih - + Imports the contents of a CSV file Impor isi file CSV - + Import Impor - + Export Export - + BimServer Login Masuk BimServer - + Login (email): Masuk (email): - + Password: Kata sandi: - + Dialog Dialog - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Milik - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Menambahkan baris - + Del row Del baris - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Menulis posisi kamera - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Konsep - + Import-Export Ekspor Impor @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Status - + Log Log - + Refresh Menyegarkan - + List of files to be committed: Daftar file yang akan dilakukan: - + Diff Diff - + Select all Pilih Semua - + Commit Melakukan - + Commit message Pesan komit - + Remote repositories Repositori jarak jauh - + Pull Tarik - + Push Dorong - + Multimaterial definition Definisi multimaterial - + Copy existing... Salin yang ada... - + Edit definition Edit definisi - + Name: Nama: - + Composition: Komposisi: - + Add Menambahkan - + Up Naik - + Down Turun - + Del Del - + Nesting Bersarang - + Container Wadah - + Pick selected Pilih yang dipilih - + Shapes Bentuk - + Add selected Tambahkan yang dipilih - + Remove Menghapus - + Nesting parameters Parameter sarang - + Rotations Rotasi - + Tolerance Toleransi - + Arcs subdivisions Subdivisi busur - + Closer than this, two points are considered equal Lebih dekat dari ini, dua poin dianggap sama - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Jumlah segmen untuk membagi tepi non linier menjadi, untuk perhitungan. Jika bentuk melengkung tumpang tindih, coba naikkan nilai ini - + A comma-separated list of angles to try and rotate the shapes Daftar sudut yang dipisahkan koma untuk mencoba dan memutar bentuknya - + 0,90,180,270 0,90,180,270 - + Nesting operation Operasi bersarang - + pass %p lulus % p - + Start Mulai - + Stop Berhenti - + Preview Pratinjau - + Total thickness Total thickness - + Invert Membalikkan @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Pengaturan Umum - + This is the default color for new Wall objects Ini adalah warna default untuk objek Wall baru - + This is the default color for new Structure objects Ini adalah warna default untuk objek Struktur baru - + 2D rendering Rendering 2D - + Show debug information during 2D rendering Tampilkan informasi debug selama rendering 2D - + Show renderer debug messages Tampilkan pesan debug renderer - + Cut areas line thickness ratio Rangka ketebalan garis potong - + Specifies how many times the viewed line thickness must be applied to cut lines Menentukan berapa kali ketebalan garis yang dilihat harus diterapkan untuk memotong garis - + Width: Lebar: - + Height: Tinggi: - + Color: Warna: - + Length: Length: - + Diameter Diameter - + Offset Mengimbangi - + The default width for new windows Standar lebar untuk jendela baru - + The default height for new windows standar tinggi untuk jendela baru - + Thickness: Ketebalan: - + The default thickness for new windows standar ketebalan untuk jendela baru - + Frame color: Warna bingkai: - + Glass color: Warna kaca: - + Auto-join walls Gabung otomatis dinding - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Jika ini diperiksa, bila 2 dinding serupa dihubungkan, sketsa dasar mereka akan digabungkan menjadi satu, dan kedua dinding akan menjadi satu - + Join walls base sketches when possible Bergabunglah dengan sketsa dasar dinding bila memungkinkan - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces Jika ini dicentang, konversi lebih cepat namun hasilnya mungkin masih mengandung wajah triangulasi - + Fast conversion Konversi cepat - + Tolerance: Toleransi: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Jika ini diperiksa, kelompok datar wajah akan diratakan dengan rata, menghasilkan kemungkinan kesenjangan dan hasil yang tidak padat - + Force flat faces Pakailah wajah datar - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Jika ini diperiksa, lubang di wajah akan dilakukan dengan pengurangan daripada menggunakan orientasi kabel - + Cut method Potong metode - + Show debug messages Tampilkan pesan debug - + Separate openings Bukaan terpisah - + Prefix names with ID number Nama awalan dengan nomor ID - + Scaling factor Faktor penskalaan - + Defaults Default - + Walls Dinding - + mm mm - + Structures Struktur - + Rebars Rebars - + Windows Windows - + Transparency: Transparansi: - + 30, 10 30, 10 - + Stairs Tangga - + Number of steps: Jumlah langkah-langkahnya: - + Panels Panel - + mm mm - + Thickness Thickness - + Force export as Brep Paksa ekspor sebagai Brep - + Bim server Bim server - + Address Alamat - + http://localhost:8082 http: // localhost: 8082 - + DAE DAE - + Export options Pilihan ekspor - + General options Pilihan umum - + Import options Pilihan impor - + Import arch IFC objects as Import arch objek IFC sebagai - + Specifies what kind of objects will be created in FreeCAD Menentukan jenis objek yang akan dibuat di FreeCAD - + Parametric Arch objects Objek Parametrik Arch - + Non-parametric Arch objects Objek lengkung Non-parametrik - + Simple Part shapes Bentuk Bagian Sederhana - + One compound per floor Satu senyawa per lantai - + Do not import Arch objects Jangan mengimpor objek Arch - + Import struct IFC objects as Impor struct IFC sebagai objek - + One compound for all Impor struct Ifc sebagai objek - + Do not import structural objects Jangan mengimpor benda struktural - + Root element: Elemen akar: - + Detect extrusions Mendeteksi ekstrusi - + Mesher Mesher - + Builtin Dibangun - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin dan Mefisto mesher pilihan - + Tessellation Tessellation - + Netgen mesher options Pilihan netgen mesher - + Grading Grading - + Segments per edge Segmen per tepi - + Segments per radius Segmen per radius - + Second order Pesanan kedua - + Allows optimization Memungkinkan pengoptimalan - + Optimize Mengoptimalkan - + Allow quads Biarkan paha depan - + Use triangulation options set in the DAE options page Gunakan opsi triangulasi ditetapkan di halaman pilihan DAE - + Use DAE triangulation options Gunakan opsi triangulasi DAE - + Join coplanar facets when triangulating Bergabunglah dengan aspek coplanar saat melakukan triangulasi - + Object creation Pembuatan objek - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Dua strategi yang mungkin untuk menghindari ketergantungan melingkar: Buat satu objek lagi (tidak dicentang) atau lepaskan geometri luar sketsa dasar (dicentang) - + Remove external geometry of base sketches when needed Hapus geometri eksternal dari sketsa dasar bila diperlukan - + Create clones when objects have shared geometry Buat klon saat objek memiliki geometri bersama - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Jika ini dicentang, ketika sebuah objek menjadi Pengurangan atau Penambahan objek Arch, ia akan menerima warna Draft Construction. - + Apply Draft construction style to subcomponents Terapkan draf gaya konstruksi untuk subkomponen - + Symbol line thickness ratio Rasio ketebalan garis simbol - + Pattern scale Skala pola - + Open in external browser Buka di browser eksternal - + Survey Survei - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Jika ini dicentang, teks yang akan ditempatkan di clipboard akan mencakup unit. Jika tidak, itu akan menjadi angka sederhana yang dinyatakan dalam unit internal (milimeter) - + Include unit when sending measurements to clipboard Sertakan unit saat mengirim pengukuran ke clipboard - + Pipes Pipa - + Diameter: Diameter: - + Split walls made of multiple layers Dinding split terbuat dari beberapa lapisan - + Split multilayer walls Split dinding multilayer - + Use IfcOpenShell serializer if available Gunakan serializer IfcOpenShell jika tersedia - + Export 2D objects as IfcAnnotations Ekspor objek 2D sebagai IfcAnnotations - + Hidden geometry pattern Pola geometri tersembunyi - + Tolerance value to use when checking if 2 adjacent faces as planar Nilai toleransi digunakan saat memeriksa apakah 2 wajah berdekatan seperti planar - + Fit view while importing Sesuaikan tampilan saat mengimpor - + Export full FreeCAD parametric model Ekspor model paramater penuh FreeCAD - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Padat - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Line warna - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Alat lengkung @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Konsep - + Utilities Utilitas - + &Arch & Lengkungan - + Creation Creation - + Annotation Anotasi - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_it.qm b/src/Mod/Arch/Resources/translations/Arch_it.qm index fdeeba32f0..94c03169a0 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_it.qm and b/src/Mod/Arch/Resources/translations/Arch_it.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_it.ts b/src/Mod/Arch/Resources/translations/Arch_it.ts index 2ede6f1b85..7130fcd099 100644 --- a/src/Mod/Arch/Resources/translations/Arch_it.ts +++ b/src/Mod/Arch/Resources/translations/Arch_it.ts @@ -1,3673 +1,3625 @@ - + App::Property - + The intervals between axes La distanza tra gli assi - + The angles of each axis Gli angoli di ciascun asse - + The length of the axes La lunghezza degli assi - + The size of the axis bubbles La dimensione delle bolle dell'asse - + The numbering style Lo stile di numerazione - + The type of this building Tipo di edificio - + The base object this component is built upon Oggetto di base su cui è costruito questo componente - + The object this component is cloning Oggetto di cui questo componente è il clone - + Other shapes that are appended to this object Altre forme che vengono aggiunte a questo oggetto - + Other shapes that are subtracted from this object Altre forme che sono sottratte da questo oggetto - + An optional description for this component Descrizione facoltativa per questo componente - + An optional tag for this component Tag opzionale per questo componente - + A material for this object Un materiale per questo oggetto - + Specifies if this object must move together when its host is moved Specifica se questo oggetto deve essere spostato con il suo host quando quest'ultimo viene spostato - + The area of all vertical faces of this object L'area di tutte le facce verticali di questo oggetto - + The area of the projection of this object onto the XY plane L'area della proiezione di questo oggetto sul piano XY - + The perimeter length of the horizontal area La lunghezza del perimetro dell'area orizzontale - + The model description of this equipment La descrizione del modello di questo arredo - + Additional snap points for this equipment Punti di ancoraggio supplementari per questo arredo - + The electric power needed by this equipment in Watts L'energia richiesta da questa apparecchiatura in watt - + The height of this object L'altezza di questo oggetto - + The computed floor area of this floor La superficie del piano calcolata per questo piano - + The placement of this object Il posizionamento di questo oggetto - + The profile used to build this frame Il profilo utilizzato per costruire questo telaio - + Specifies if the profile must be aligned with the extrusion wires Specifica se il profilo deve essere allineato con i contorni dell'estrusione - + An offset vector between the base sketch and the frame Un vettore offset tra lo schizzo di base e la struttura - + Crossing point of the path on the profile. Punto di passaggio del tracciato sul profilo. - + The rotation of the profile around its extrusion axis La rotazione del profilo attorno al suo asse di estrusione - + The length of this element, if not based on a profile La lunghezza di questo elemento, se non è basato su un profilo - + The width of this element, if not based on a profile La larghezza di questo elemento, se non è basato su un profilo - + The thickness or extrusion depth of this element La profondità o lo spessore di estrusione di questo elemento - + The number of sheets to use Il numero di fogli da utilizzare - + The offset between this panel and its baseline Lo scostamento tra questo pannello e la sua linea di base - + The length of waves for corrugated elements La lunghezza delle onde per elementi corrugati - + The height of waves for corrugated elements L'altezza delle onde per elementi corrugati - + The direction of waves for corrugated elements La direzione delle onde per elementi corrugati - + The type of waves for corrugated elements Il tipo di onde per elementi corrugati - + The area of this panel L'area di questo pannello - + The facemaker type to use to build the profile of this object Il tipo di Crea facce da utilizzare per creare il profilo di questo oggetto - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) La direzione di estrusione normale di questo oggetto (lasciare (0, 0,0) per normale in automatico) - + The linked object L'oggetto collegato - + The line width of the rendered objects La larghezza della linea degli oggetti resi - + The color of the panel outline Il colore del contorno del pannello - + The size of the tag text La dimensione del testo del contrassegno - + The color of the tag text Il colore del testo del contrassegno - + The X offset of the tag text L'offset X del testo del contrassegno - + The Y offset of the tag text L'offset Y del testo del contrassegno - + The font of the tag text Il tipo di carattere del testo del contrassegno - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Il testo da visualizzare. Può essere %tag%, %label% o %description% per visualizzare il contrassegno o l'etichetta del pannello - + The position of the tag text. Keep (0,0,0) for center position Posizione del testo del contrassegno. Lasciare (0, 0,0) per posizionarlo automaticamente in centro - + The rotation of the tag text La rotazione del testo del contrassegno - + A margin inside the boundary Un margine all'interno del contorno - + Turns the display of the margin on/off Attiva o disattiva la visualizzazione del margine - + The linked Panel cuts Le sagome di pannello collegate - + The tag text to display Il testo del contrassegno da visualizzare - + The width of the sheet La larghezza del foglio - + The height of the sheet L'altezza del foglio - + The fill ratio of this sheet La percentuale della superficie del foglio che viene riempito dalle sagome, automatica - + The diameter of this pipe, if not based on a profile Il diametro di questo tubo, se non è basato su un profilo - + The length of this pipe, if not based on an edge La lunghezza di questo tubo, se non è basato su un profilo - + An optional closed profile to base this pipe on Un profilo opzionale chiuso su cui basare questo tubo - + Offset from the start point Offset rispetto al punto iniziale - + Offset from the end point Offset rispetto al punto finale - + The curvature radius of this connector Il raggio di curvatura di questo raccordo - + The pipes linked by this connector I tubi collegati da questo raccordo - + The type of this connector Il tipo di raccordo - + The length of this element La lunghezza di questo elemento - + The width of this element La larghezza di questo elemento - + The height of this element L'altezza di questo elemento - + The structural nodes of this element I nodi strutturali di questo elemento - + The size of the chamfer of this element La dimensione dello smusso di questo elemento - + The dent length of this element La lunghezza della mensola di questo elemento - + The dent height of this element L'altezza della mensola di questo elemento - + The dents of this element Le mensole di questo elemento - + The chamfer length of this element La lunghezza dello smusso di questo elemento - + The base length of this element La lunghezza della base di questo elemento - + The groove depth of this element La profondità della scanalatura di questo elemento - + The groove height of this element L'altezza della scanalatura di questo elemento - + The spacing between the grooves of this element La spaziatura tra le scanalature di questo elemento - + The number of grooves of this element Il numero di scanalature di questo elemento - + The dent width of this element La larghezza della mensola di questo elemento - + The type of this slab Il tipo di lastra - + The size of the base of this element La dimensione della base di questo elemento - + The number of holes in this element Il numero di fori in questo elemento - + The major radius of the holes of this element Il raggio maggiore dei fori di questo elemento - + The minor radius of the holes of this element Il raggio minore dei fori di questo elemento - + The spacing between the holes of this element La spaziatura tra i fori di questo elemento - + The length of the down floor of this element La lunghezza del pianerottolo di partenza di questo elemento - + The number of risers in this element Il numero delle alzate in questo elemento - + The riser height of this element Il valore dell'alzata di questo elemento - + The tread depth of this element La profondità della pedata di questo elemento - + Outside Diameter Diametro esterno - + Wall thickness Spessore del muro - + Width of the beam Larghezza della trave - + Height of the beam Altezza della trave - + Thickness of the web Spessore della trama - + Thickness of the flanges Spessore delle flange - + Thickness of the sides Spessore dei lati - + Thickness of the webs Spessore delle trame - + Thickness of the flange Spessore della flangia - + The diameter of the bar Il diametro della barra - + The distance between the border of the beam and the first bar (concrete cover). La distanza tra i bordi della trave e la prima barra (copertura del cemento). - + The distance between the border of the beam and the last bar (concrete cover). La distanza tra il bordo della trave e l'ultima barra (copriferro). - + The amount of bars La quantità di barre - + The spacing between the bars La spaziatura tra le barre - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. La direzione di utilizzare per estendere le barre. Mantenere (0,0,0) per direzione automatica. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. La raggiatura da applicare all'angolo del profilo base. Questo valore è moltiplicato per il diametro della barra. - + The description column La colonna Descrizione - + The values column La colonna di valori - + The units column La colonna delle unità - + The objects column La colonna degli oggetti - + The filter column La colonna dei filtri - + The spreadsheet to print the results to Il foglio di calcolo dove stampare i risultati - + If false, non-solids will be cut too, with possible wrong results. Se false, verranno tagliati anche i non solidi, con possibili risultati sbagliati. - + The display length of this section plane La lunghezza di visualizzazione di questo piano di sezione - + The display height of this section plane La larghezza di visualizzazione di questo piano di sezione - + The size of the arrows of this section plane La dimensione delle frecce di questo piano di sezione - + Show the cut in the 3D view Visualizza la sezione nella vista 3D - + The rendering mode to use La modalità di rendering da utilizzare - + If cut geometry is shown or not Se la geometria di taglio è visualizzata o meno - + If cut geometry is filled or not Se la geometria deve essere riempita o non - + The size of the texts inside this object La dimensione dei testi all'interno di questo oggetto - + If checked, source objects are displayed regardless of being visible in the 3D model Se selezionata, gli oggetti di origine vengono visualizzati indipendentemente dall'essere visibili nel modello 3D - + The base terrain of this site Il terreno di base di questo sito - + The postal or zip code of this site Il codice postale di questo sito - + The city of this site La città di questo sito - + The country of this site Il paese di questo sito - + The latitude of this site La latitudine di questo sito - + Angle between the true North and the North direction in this document Angolo tra il Nord vero e la direzione nord in questo documento - + The elevation of level 0 of this site L'elevazione del livello 0 di questo sito - + The perimeter length of this terrain La lunghezza del perimetro di questo terreno - + The volume of earth to be added to this terrain Il volume di terra da aggiungere a questo terreno - + The volume of earth to be removed from this terrain Il volume di terra che deve essere rimosso da questo terreno - + An extrusion vector to use when performing boolean operations Un vettore di estrusione da utilizzare quando si eseguono le operazioni booleane - + Remove splitters from the resulting shape Eliminare dalla geometria le parti sezionate - + Show solar diagram or not Visualizza o nasconde il diagramma solare - + The scale of the solar diagram La scala del diagramma solare - + The position of the solar diagram La posizione del diagramma solare - + The color of the solar diagram Il colore del diagramma solare - + The objects that make the boundaries of this space object Gli oggetti che creano i contorni di questo oggetto Spazio - + The computed floor area of this space La superficie del pavimento calcolata per questo spazio - + The finishing of the floor of this space La finitura per il pavimento di questo spazio - + The finishing of the walls of this space La finitura per i muri di questo spazio - + The finishing of the ceiling of this space La finitura per il soffitto di questo spazio - + Objects that are included inside this space, such as furniture Oggetti che sono inclusi come arredo all'interno di questo spazio - + The type of this space Il tipo di spazio - + The thickness of the floor finish Lo spessore del piano di finitura - + The number of people who typically occupy this space Il numero di persone che in genere occupano questo spazio - + The electric power needed to light this space in Watts L'energia in watt necessaria per illuminare questo spazio - + The electric power needed by the equipment of this space in Watts La potenza in watt necessaria per gli apparecchi di questo spazio - + If True, Equipment Power will be automatically filled by the equipment included in this space Se true, la Potenza Apparecchi viene compilata automaticamente con le apparecchiature contenute in questo spazio - + The type of air conditioning of this space Il tipo di aria condizionata di questo spazio - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Testo da mostrare. Per inserire i rispettivi dati utilizzare $area, $label, $tag, $floor, $walls, $ceiling - + The name of the font Il nome del font - + The color of the area text Colore del testo per la zona - + The size of the text font La dimensione del font di testo - + The size of the first line of text La dimensione della prima riga di testo - + The space between the lines of text Lo spazio tra le righe di testo - + The position of the text. Leave (0,0,0) for automatic position La posizione del testo che descrive questo spazio. Lasciare (0, 0,0) per posizionarlo automaticamente - + The justification of the text La giustificazione del testo - + The number of decimals to use for calculated texts Il numero di decimali da utilizzare per i testi calcolati - + Show the unit suffix Visualizza il suffisso dell'unità - + The length of these stairs, if no baseline is defined La lunghezza di queste scale, se non è definita nessuna linea guida - + The width of these stairs La larghezza di queste scale - + The total height of these stairs L'altezza totale di queste scale - + The alignment of these stairs on their baseline, if applicable L'allineamento di queste scale sulla loro linea guida, se applicabile - + The number of risers in these stairs Il numero di alzate in queste scale - + The depth of the treads of these stairs La profondità della pedata di queste scale - + The height of the risers of these stairs Il valore delle alzate di queste scale - + The size of the nosing La dimensione della sporgenza di sovrapposizione - + The thickness of the treads Lo spessore dello scalino - + The type of landings of these stairs Il tipo di pianerottoli di queste scale - + The type of winders in these stairs Il tipo di rampa curva in queste scale - + The type of structure of these stairs Il tipo di struttura di queste scale - + The thickness of the massive structure or of the stringers Lo spessore della struttura massiccia o dei montanti - + The width of the stringers La larghezza dei montanti - + The offset between the border of the stairs and the structure La distanza tra il bordo degli scalini e la struttura o i montanti - + An optional extrusion path for this element Un tracciato di estrusione opzionale per questo elemento - + The height or extrusion depth of this element. Keep 0 for automatic L'altezza o la profondità di estrusione di questo elemento. Lasciare 0 per automatico - + A description of the standard profile this element is based upon Una descrizione del profilo standard su cui è basato questo elemento - + Offset distance between the centerline and the nodes line Distanza di offset tra la linea centrale e la linea dei nodi - + If the nodes are visible or not Se i nodi sono visibili o no - + The width of the nodes line La larghezza della linea dei nodi - + The size of the node points La dimensione dei punti nodo - + The color of the nodes line Il colore della linea dei nodi - + The type of structural node Il tipo di nodo strutturale - + Axes systems this structure is built on Sistemi di assi su cui è costruita questa struttura - + The element numbers to exclude when this structure is based on axes Il numero d'ordine degli elementi da escludere quando questa struttura è basata su assi - + If true the element are aligned with axes Se true gli elementi sono allineati con gli assi - + The length of this wall. Not used if this wall is based on an underlying object La lunghezza di questo muro. Non usata se questo muro è basato su un oggetto sottostante - + The width of this wall. Not used if this wall is based on a face La larghezza di questo muro. Non è usata se questo muro è basato su una faccia - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid L'altezza di questo muro. Lasciare 0 per automatico. Non usata se questo muro è basato su un solido - + The alignment of this wall on its base object, if applicable L'allineamento di questo muro sul suo oggetto di base, se applicabile - + The face number of the base object used to build this wall Il numero di faccia dell'oggetto base utilizzato per costruire questo muro - + The offset between this wall and its baseline (only for left and right alignments) L'offset tra questo muro e la sua linea guida (solo per gli allineamenti destro e sinistro) - + The normal direction of this window Direzione normale di questa finestra - + The area of this window L'area di questa finestra - + An optional higher-resolution mesh or shape for this object Un opzionale mesh ad alta risoluzione o forma per questo oggetto - + An optional additional placement to add to the profile before extruding it Un opzionale posizionamento supplementare da aggiungere al profilo prima di estruderlo - + Opens the subcomponents that have a hinge defined Apre i componenti con una cerniera definita - + A standard code (MasterFormat, OmniClass,...) Un codice standard (MasterFormat, OmniClass,...) - + A description for this material Una descrizione per questo materiale - + The transparency value of this material Il valore di trasparenza di questo materiale - + The color of this material Il colore di questo materiale - + The list of layer names L'elenco dei nomi degli strati - + The list of layer materials L'elenco dei materiali degli strati - + The list of layer thicknesses L'elenco degli spessori degli strati - + The line color of the projected objects Il colore della linea degli oggetti proiettati - + The color of the cut faces (if turned on) Il colore delle facce tagliate (se attivato) - + The overlap of the stringers above the bottom of the treads Il sormonto delle traverse sopra il sotto dei gradini - + The number of the wire that defines the hole. A value of 0 means automatic Il numero del profilo che definisce il foro. Il valore 0 indica automatico - + The label of each axis L'etichetta di ogni asse - + If true, show the labels Se vero, mostra le etichette - + A transformation to apply to each label Una trasformazione da applicare a ogni etichetta - + The axes this system is made of Gli assi di che formano questo sistema - + An optional axis or axis system on which this object should be duplicated L'asse o il sistema di riferimento opzionale su cui l'oggetto deve essere duplicato - + The type of edges to consider Il tipo di spigolo da considerare - + If true, geometry is fused, otherwise a compound Se vero, la geometria è fusa, altrimenti è un composto - + If True, the object is rendered as a face, if possible. Se vero, l'oggetto è renderizzato come faccia, se possibile. - + The allowed angles this object can be rotated to when placed on sheets Gli angoli ammessi su cui questo oggetto può essere ruotato quando è piazzato sui fogli - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifica un angolo per la venatura del legno (Orario, 0 è il nord) - + Specifies the scale applied to each panel view. Specifica la scala applicata a ogni pannello di vista. - + A list of possible rotations for the nester Un elenco di possibili rotazioni per il nester - + Turns the display of the wood grain texture on/off Attiva o disattiva la visualizzazione della texture della venatura del legno - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. La distanza totale su cui distribuire l'armatura. Tenere 0 per utilizzare automaticamente la dimensione della forma ospite. - + List of placement of all the bars Lista di piazzamento di tutte le barre - + The structure object that hosts this rebar L'oggetto struttura che ospita questa armatura - + The custom spacing of rebar La spaziatura personalizzata dell'armatura - + Shape of rebar Forma dell'armatura - + Shows plan opening symbols if available Mostra i simboli di apertura dell'impianto se possibile - + Show elevation opening symbols if available Visualizza i simboli di elevazione dall'inizio del piano, se disponibili - + The objects that host this window Gli oggetti che ospitano questa finestra - + An optional custom bubble number Un numero di bolla personalizzato opzionale - + The type of line to draw this axis Il tipo di linea per disegnare questo asse - + Where to add bubbles to this axis: Start, end, both or none Dove aggiungere le bolle a questo asse: inizio, fine, entrambi o nessuno - + The line width to draw this axis Lo spessore di linea per disegnare questo asse - + The color of this axis Il colore di questo asse - + The number of the first axis Il numero del primo asse - + The font to use for texts Il tipo di carattere da utilizzare per i testi - + The font size La dimensione del carattere - + The placement of this axis system Il posizionamento di questo sistema di assi - + The level of the (0,0,0) point of this level Il livello del punto (0, 0,0) di questo livello - + The shape of this object La forma di questo oggetto - + The line width of this object Lo spessore della linea di questo oggetto - + An optional unit to express levels Un'unità opzionale per esprimere i livelli - + A transformation to apply to the level mark Trasformazione da applicare al segno di livello - + If true, show the level Se true, visualizza il livello - + If true, show the unit on the level tag Se true, visualizza l'unità nell'etichetta del livello - + If true, when activated, the working plane will automatically adapt to this level Se true, quando attivato, il piano di lavoro si adatta automaticamente a questo livello - + The font to be used for texts Il tipo di carattere da utilizzare per i testi - + The font size of texts La dimensione del carattere dei testi - + Camera position data associated with this object Dati di posizione della fotocamera associati a questo oggetto - + If set, the view stored in this object will be restored on double-click Se abilitato, la vista salvata in questo oggetto viene ripristinata facendo doppio clic - + The individual face colors I colori delle singole facce - + If set to True, the working plane will be kept on Auto mode Se impostato su True, il piano di lavoro viene mantenuto in modalità Auto - + An optional standard (OmniClass, etc...) code for this component Un codice standard opzionale (OmniClass, ecc...) per questo componente - + The URL of the product page of this equipment L'url della pagina di questo prodotto - + A URL where to find information about this material Un URL dove trovare informazioni su questo materiale - + The horizontal offset of waves for corrugated elements L'offset orizzontale delle onde per elementi corrugati - + If the wave also affects the bottom side or not Se l'onda si propaga anche sul lato inferiore o no - + The font file Il file di font - + An offset value to move the cut plane from the center point Un valore di offset per spostare il piano di taglio dal punto centrale - + Length of a single rebar Lunghezza di una singola barra - + Total length of all rebars Lunghezza totale di tutte le barre - + The base file this component is built upon Il file su cui si basa questo componente - + The part to use from the base file La parte da utilizzare dal file di base - + The latest time stamp of the linked file La marca temporale più recente del file collegato - + If true, the colors from the linked file will be kept updated Se true, i colori dal file collegato verranno mantenuti aggiornati - + The objects that must be considered by this section plane. Empty means the whole document. Gli oggetti che devono essere considerati da questo piano di sezione. Vuoto significa tutto il documento. - + The transparency of this object La trasparenza di questo oggetto - + The color of this object Il colore di questo oggetto - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) La distanza tra il piano di taglio e la vista di taglio attuale (tenere questo un valore molto piccolo ma non zero) - + The street and house number of this site, with postal box or apartment number if needed La via e il numero civico di questo sito, con il codice postale o il numero dell'appartamento se necessario - + The region, province or county of this site La regione, la provincia o il paese di questo sito - + A url that shows this site in a mapping website Un indirizzo Internet che indica questo sito geografico in un sito web di mappatura - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Un offset facoltativo tra l'origine del modello (0, 0,0) e il punto indicato dalle coordinate geografiche - + Specifies if this space is internal or external Specifica se questo spazio è interno o esterno - + The width of a Landing (Second edge and after - First edge follows Width property) La larghezza del pianerottolo (secondo bordo e successivi - Il primo bordo è definito dalla proprietà Larghezza) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Il rapporto di Blondel indica scalini comodi e dovrebbe essere compreso tra 62 e 64 cm o 24.5 e 25,5 in - + The depth of the landing of these stairs La profondità della pedata di queste scale - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length La profondità delle pedate di queste scale - applicate indipendentemente dalla lunghezza o dalla lunghezza del bordo - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height L'alzata di queste scale - indipendentemente dall'altezza o dall'altezza del bordo - + The direction of flight after landing Direzione della scala dopo il pianerottolo - + The 'absolute' top level of a flight of stairs leads to Il livello "assoluto" a cui porta una rampa di scale - + The 'left outline' of stairs Il "contorno sinistro" delle scale - + The 'left outline' of all segments of stairs Il "contorno sinistro" di tutti i segmenti delle scale - + Enable this to make the wall generate blocks Abilitare questo per far sì che il muro generi i blocchi - + The length of each block La lunghezza di ciascun blocco - + The height of each block L'altezza di ogni blocco - + The horizontal offset of the first line of blocks L'offset orizzontale della prima linea di blocchi - + The horizontal offset of the second line of blocks L'offset orizzontale della seconda linea di blocchi - + The size of the joints between each block Le dimensioni dei giunti tra ogni blocco - + The number of entire blocks Il numero di blocchi interi - + The number of broken blocks Il numero di blocchi tagliati - + The components of this window I componenti di questa finestra - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. La profondità del foro che questa finestra crea nel suo oggetto ospitante. Se è 0, il valore viene calcolato automaticamente. - + An optional object that defines a volume to be subtracted from hosts of this window Un oggetto opzionale che definisce un volume da sottrarre per ospitare questa finestra - + The width of this window La larghezza della finestra - + The height of this window L'altezza di questa finestra - + The preset number this window is based on Il numero di preselezione su cui si basa questa finestra - + The frame size of this window Le dimensioni del telaio della finestra - + The offset size of this window La dimensione dell'offset di questa finestra - + The width of louvre elements La larghezza delle lamelle - + The space between louvre elements Lo spazio tra le lamelle - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Il numero del profilo che definisce il foro. Se è 0, il valore viene calcolato automaticamente - + Specifies if moving this object moves its base instead Specificare se lo spostamento di questo oggetto sposta anche la sua base - + A single section of the fence Una singola sezione della recinzione - + A single fence post Un singolo piantone della recinzione - + The Path the fence should follow Il percorso che la recinzione deve seguire - + The number of sections the fence is built of Il numero di sezioni di cui è costituita la recinzione - + The number of posts used to build the fence Il numero di piantoni usati per costruire la recinzione - + The type of this object La forma di questo oggetto - + IFC data Dati IFC - + IFC properties of this object Proprietà IFC di questo oggetto - + Description of IFC attributes are not yet implemented La descrizione degli attributi IFC non è ancora implementata - + If True, resulting views will be clipped to the section plane area. Se vero, le visualizzazioni risultanti verranno ritagliate nell'area di piano della sezione. - + If true, the color of the objects material will be used to fill cut areas. Se vero, il colore del materiale degli oggetti verrà utilizzato per riempire le aree tagliate. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Quando impostato su 'Vero Nord' l'intera geometria sarà ruotata per coincidere con il vero nord di questo sito - + Show compass or not Mostra la bussola o no - + The rotation of the Compass relative to the Site La rotazione della bussola relativa al sito - + The position of the Compass relative to the Site placement La posizione della bussola relativa al posizionamento del sito - + Update the Declination value based on the compass rotation Aggiorna il valore del Declinazione in base alla rotazione della bussola - + The thickness of the risers Lo spessore delle alzate - + The 'right outline' of all segments of stairs Il "giusto contorno" di tutti i segmenti delle scale - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Se è vero, mostra gli oggetti contenuti in questa Parte di edificio adottando queste impostazioni di linea, colore e trasparenza - + The line width of child objects La larghezza della linea degli oggetti figlio - + The line color of child objects Colore della linea degli oggetti figlio - + The shape color of child objects Colore della forma degli oggetti figlio - + The transparency of child objects La trasparenza degli oggetti figli - + When true, the fence will be colored like the original post and section. Quando è vero, la recinzione è colorata come il piantone e la sezione originali. - + If true, the height value propagates to contained objects Se vero, il valore dell'altezza si propaga agli oggetti contenuti - + This property stores an inventor representation for this object Questa proprietà memorizza una rappresentazione inventor per questo oggetto - + If true, display offset will affect the origin mark too Se è vero, quando attivato, l'offset della visualizzazione influisce anche sul segno di origine - + If true, the object's label is displayed Se vero, viene visualizzata l'etichetta dell'oggetto - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Se abilitato, la rappresentazione inventor di questo oggetto verrà salvata nel file FreeCAD, consentendo il riferimento ad esso in un altro file in modalità leggera. - + A slot to save the inventor representation of this object, if enabled Uno slot per salvare la rappresentazione inventor di questo oggetto, se abilitato - + Cut the view above this level Taglia la vista sopra questo livello - + The distance between the level plane and the cut line La distanza tra il piano del livello e la linea di taglio - + Turn cutting on when activating this level Attiva il taglio quando si attiva questo livello - + Use the material color as this object's shape color, if available Utilizza il colore del materiale come colore della forma di questo oggetto, se disponibile - + The number of vertical mullions Il numero di montanti verticali - + If the profile of the vertical mullions get aligned with the surface or not Se il profilo dei montanti verticali deve essere allineato o meno alla superficie - + The number of vertical sections of this curtain wall Il numero di sezioni verticali di questa facciata continua - + A profile for vertical mullions (disables vertical mullion size) Un profilo per i montanti verticali (disabilita la dimensione del montante verticale) - + The number of horizontal mullions Il numero di montanti orizzontali - + If the profile of the horizontal mullions gets aligned with the surface or not Se il profilo dei montanti orizzontali deve essere allineato o meno alla superficie - + The number of horizontal sections of this curtain wall Il numero di sezioni orizzontali di questa facciata continua - + A profile for horizontal mullions (disables horizontal mullion size) Un profilo per i montanti orizzontali (disabilita la dimensione del montante orizzontale) - + The number of diagonal mullions Il numero di montanti diagonali - + The size of the diagonal mullions, if any, if no profile is used La dimensione dei montanti diagonali, se non viene utilizzato alcun profilo - + A profile for diagonal mullions, if any (disables horizontal mullion size) Un profilo per i montanti diagonali, se presente (disabilita la dimensione del montante orizzontale) - + The number of panels Il numero di pannelli - + The thickness of the panels Lo spessore dei pannelli - + Swaps horizontal and vertical lines Scambia le linee orizzontali e verticali - + Perform subtractions between components so none overlap Eseguire delle sottrazioni tra i componenti in modo che non ci siano sovrapposizioni - + Centers the profile over the edges or not Centrare o meno il profilo sui bordi - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Il riferimento alla direzione verticale che verrà utilizzato da questo oggetto per dedurre le direzioni verticale/orizzontale. Tenerlo vicino all'effettiva direzione verticale della facciata continua - + The wall thickness of this pipe, if not based on a profile Lo spessore della parete di questo tubo, se non è basato su un profilo - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation Il modo in cui gli oggetti referenziati sono inclusi nel documento corrente. 'Normale' include la forma, 'Transient' scarta la forma quando l'oggetto è disattivato (dimensione più piccola), 'Lightweight' non importa la forma ma solo la rappresentazione di OpenInventor - + If True, a spreadsheet containing the results is recreated when needed Se True, quando è necessario viene ricreato un foglio di calcolo contenente i risultati - + If True, additional lines with each individual object are added to the results Se True, ai risultati vengono aggiunte delle linee aggiuntive con ogni singolo oggetto - + The time zone where this site is located Il fuso orario in cui si trova questo sito - + The angle of the truss L'angolo della travatura - + The slant type of this truss Il tipo di inclinazione di questa capriata - + The normal direction of this truss La direzione della normale di questa capriata - + The height of the truss at the start position L'altezza della travatura nella posizione iniziale - + The height of the truss at the end position L'altezza della travatura nella posizione finale - + An optional start offset for the top strut Un offset iniziale opzionale per il montante superiore - + An optional end offset for the top strut Un offset finale opzionale per il montante superiore - + The height of the main top and bottom elements of the truss L'altezza degli elementi principali superiori e inferiori della travatura - + The width of the main top and bottom elements of the truss La larghezza degli elementi principali superiori e inferiori della travatura - + The type of the middle element of the truss Il tipo di elemento centrale della travatura - + The direction of the rods La direzione delle aste - + The diameter or side of the rods Il diametro o il lato delle aste - + The number of rod sections Il numero di sezioni dell'asta - + If the truss has a rod at its endpoint or not Se la Travatura ha un'asta al suo punto finale o meno - + How to draw the rods Come disegnare le aste - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Questo sovrascrive l'attributo Larghezza per impostare la larghezza di ciascun segmento di muro. Ignorato se l'oggetto base fornisce informazioni sulla larghezza, con il metodo getWidths (). (Il 1° valore sovrascive l'attributo 'Larghezza' per il 1° segmento del muro; se un valore è zero, verrà usato il 1° valore di 'OverrideWidth') - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Questo sovrascive l'attributo Allinea per impostare l'allineamento di ciascun segmento di muro. Ignorato se l'oggetto base fornisce informazioni sull'allineamento con il metodo getAligns (). (Il 1° valore sostituisce l'attributo "Allinea" per il 1° segmento del muro; se un valore non è "Sinistra, Destra, Centro", verrà usato il 1° valore di "OverrideAlign") - + The area of this wall as a simple Height * Length calculation L'area di questo muro come una semplice calcolo di lunghezza * altezza - + If True, double-clicking this object in the tree activates it Se è True, facendo doppio clic su questo oggetto nell'albero lo si rende attivo - + An optional host object for this curtain wall Un oggetto opzionale che ospita questa facciata continua - + The height of the curtain wall, if based on an edge L'altezza della facciata continua, se basata su un bordo - + The height of the vertical mullions profile, if no profile is used L'altezza del profilo dei montanti verticali, se non viene utilizzato alcun profilo - + The width of the vertical mullions profile, if no profile is used La larghezza del profilo dei montanti verticali, se non viene utilizzato alcun profilo - + The height of the horizontal mullions profile, if no profile is used L'altezza del profilo dei montanti orizzontali, se non viene utilizzato alcun profilo - + The width of the horizontal mullions profile, if no profile is used La larghezza del profilo dei montanti orizzontali, se non viene utilizzato alcun profilo - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Un file EPW opzionale per la posizione di questo sito. Fare riferimento alla documentazione del Sito per sapere come ottenerne uno - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Mostra o nasconde il diagramma della rosa dei venti. Usa la scala del grafico solare. Richiede il modulo Ladybug - + The rebar mark Il segno dell'armatura - + The color of this material when cut Il colore di questo materiale quando tagliato - + The list of angles of the roof segments Lista degli angoli dei segmenti del tetto - + The list of horizontal length projections of the roof segments Lista delle proiezioni della lunghezza orizzontale dei segmenti del tetto - + The list of IDs of the relative profiles of the roof segments Elenco degli ID dei profili relativi dei segmenti del tetto - + The list of thicknesses of the roof segments Elenco degli spessori dei segmenti del tetto - + The list of overhangs of the roof segments Elenco delle sporgenze dei segmenti del tetto - + The list of calculated heights of the roof segments Elenco delle altezze calcolate dei segmenti del tetto - + The face number of the base object used to build the roof Numero di faccia dell'oggetto base utilizzato per costruire il tetto - + The total length of the ridges and hips of the roof - The total length of the ridges and hips of the roof + La lunghezza totale dei colmi e dei finachi di falda di questo tetto - + The total length of the borders of the roof - The total length of the borders of the roof + La lunghezza totale dei bordi di questo tetto - + Specifies if the direction of the roof should be flipped - Specifies if the direction of the roof should be flipped + Specifica se la direzione del tetto deve essere capovolta - + Show the label in the 3D view - Show the label in the 3D view + Mostra l'etichetta nella vista 3D Arch - + Components Componenti - + Components of this object Componenti di questo oggetto - + Axes Assi - + Create Axis Crea Asse - + Remove Rimuovi - + Add Aggiungi - + Axis Asse - + Distance Distanza - + Angle Angolo - + is not closed non è chiuso - + is not valid non è valido - + doesn't contain any solid non contiene nessun solido - + contains a non-closed solid contiene un solido non chiuso - + contains faces that are not part of any solid contiene delle facce che non fanno parte di nessun solido - + Grouping Raggruppa - + Ungrouping Separa - + Split Mesh Dividi Mesh - + Mesh to Shape Da Mesh a Forma - + Base component Componente base - + Additions Aggiunte - + Subtractions Sottrazioni - + Objects Oggetti - + Roof Tetto - + Create Roof Crea Tetto - + Unable to create a roof Impossibile creare un tetto - + Page Pagina - + View of Vista di - + Create Section Plane Crea Piano di sezione - + Create Site Crea Sito - + Create Structure Crea Struttura - + Create Wall Crea un muro - + Width Larghezza - + Height Altezza - + This mesh is an invalid solid Questa mesh non è un solido valido - + Create Window Crea Finestra - + Edit Modifica - + Create/update component Crea o aggiorna componente - + Base 2D object Oggetto 2D di base - + Wires Polilinea - + Create new component Crea nuovo componente - + Name Nome - + Type Tipo - + Thickness Spessore - + Error: Couldn't determine character encoding Errore: impossibile determinare la codifica dei caratteri - + file %s successfully created. file %s creato con successo. - + Add space boundary Aggiungi limite di spazio - + Remove space boundary Rimuovi il limite di spazio - + Please select a base object Selezionare un oggetto base - + Fixtures Infissi - + Frame Carpenteria - + Create Frame Crea Telaio - + Create Rebar Crea Armatura - + Create Space Crea spazio - + Create Stairs Crea scale - + Length Lunghezza - + Error: The base shape couldn't be extruded along this tool object Errore: La forma base non può essere estrusa lungo questo oggetto strumento - + Couldn't compute a shape Non è possibile computare una forma - + Merge Wall Unisci i muri - + Please select only wall objects Selezionare solo gli oggetti muro - + Merge Walls Unisci i muri - + Distances (mm) and angles (deg) between axes Distanze (mm) ed angoli (gradi) tra gli assi - + Error computing the shape of this object Errore di calcolo della forma di questo oggetto - + Create Structural System Crea sistema strutturale - + Object doesn't have settable IFC Attributes L'oggetto non ha attributi IFC impostabili - + Disabling Brep force flag of object Disabilita la rappresentazione Brep forzata dell'oggetto - + Enabling Brep force flag of object Abilita la rappresentazione Brep forzata dell'oggetto - + has no solid non ha nessun solido - + has an invalid shape ha una forma non valida - + has a null shape ha una forma nulla - + Cutting Taglio - + Create Equipment Crea Accessorio - + You must select exactly one base object È necessario selezionare un solo oggetto base - + The selected object must be a mesh L'oggetto selezionato deve essere mesh - + This mesh has more than 1000 facets. Questa mesh ha più di 1000 sfaccettature. - + This operation can take a long time. Proceed? Questa operazione può richiedere molto tempo. Procedere? - + The mesh has more than 500 facets. This will take a couple of minutes... La mesh ha più di 500 sfaccettature. Questo richiederà alcuni minuti... - + Create 3 views Crea 3 viste - + Create Panel Crea pannello - + Id Id - + IdRel IdRel - + Cut Plane Piano di taglio - + Cut Plane options Opzioni piano di taglio - + Behind Dietro - + Front Di fronte - + Angle (deg) Angolo (gradi) - + Run (mm) Larghezza (mm) - + Thickness (mm) Spessore (mm) - + Overhang (mm) Sbalzo (mm) - + Height (mm) Altezza (mm) - + Create Component Crea componente - + Create material Crea materiale - + Walls can only be based on Part or Mesh objects I muri possono essere basati solo su oggetti Parte o Mesh - + Set text position Posizione del testo - + Category Categoria - + Key Chiave - + Value Valore - + Unit Unità - + Create IFC properties spreadsheet Crea un foglio di calcolo di proprietà IFC - + Create Building Crea un edificio - + Group Gruppo - + Create Floor Crea un piano - + Create Panel Cut Crea una sagoma di pannello - + Create Panel Sheet Crea un foglio di pannello - + Facemaker returned an error FaceMaker ha restituito un errore - + Tools Strumenti - + Edit views positions Modifica le posizioni delle viste - + Create Pipe Crea un tubo - + Create Connector Crea un raccordo - + Precast elements Elementi predefiniti - + Slab type Tipo di lastra - + Chamfer Smusso - + Dent length Lunghezza mensola - + Dent width Larghezza mensola - + Dent height Altezza mensola - + Slab base Base lastra - + Number of holes Numero di fori - + Major diameter of holes Diametro maggiore dei fori - + Minor diameter of holes Diametro minore dei fori - + Spacing between holes Spazio tra i fori - + Number of grooves Numero di scanalature - + Depth of grooves Profondità delle scanalature - + Height of grooves Altezza delle scanalature - + Spacing between grooves Spazio tra le scanalature - + Number of risers Numero di alzate - + Length of down floor Lunghezza del pianerottolo - + Height of risers Altezza delle alzate - + Depth of treads Profondità delle pedate - + Precast options Opzioni dei prefabbricati - + Dents list Elenco delle mensole - + Add dent Aggiungi mensola - + Remove dent Rimuovi mensola - + Slant Rastrematura - + Level Livello - + Rotation Rotazione - + Offset Offset - + Unable to retrieve value from object Impossibile recuperare il valore dall'oggetto - + Import CSV File Importa un file CSV - + Export CSV File Esporta file CSV - + Schedule Scheda - - There is no valid object in the selection. -Site creation aborted. - Nella selezione non esiste alcun oggetto valido. Creazione del sito interrotta. - - - + Node Tools Strumenti di nodo - + Reset nodes Reimposta i nodi - + Edit nodes Modifica i nodi - + Extend nodes Estendi i nodi - + Extends the nodes of this element to reach the nodes of another element Estende i nodi di questo elemento per raggiungere i nodi di un altro elemento - + Connect nodes Collega i nodi - + Connects nodes of this element with the nodes of another element Collega i nodi di questo elemento con i nodi di un altro elemento - + Toggle all nodes Attiva o disattiva tutti i nodi - + Toggles all structural nodes of the document on/off Attiva o disattiva tutti i nodi strutturali del documento - + Intersection found. Intersezione trovata. - + Door Porta - + Hinge Cerniera - + Opening mode Modalità di apertura - + Get selected edge Ottenere il bordo selezionato - + Press to retrieve the selected edge Premere per recuperare il bordo selezionato - + Which side to cut Quale lato tagliare - + You must select a base shape object and optionally a mesh object È necessario selezionare un oggetto forma di base e, facoltativamente, un oggetto mesh - + Create multi-material Crea un multi-materiale - + Material Materiale - + New layer Nuovo strato - + Wall Presets... Muri predefiniti... - + Hole wire Contorno del foro - + Pick selected Usa selezionata - + Create Axis System Crea un sistema di riferimento - + Create Grid Crea griglia - + Label Etichetta - + Axis system components Componenti del sistema di riferimento - + Grid Griglia - + Total width Larghezza totale - + Total height Altezza totale - + Add row Aggiungi riga - + Del row Cancella riga - + Add col Aggiungi colonna - + Del col Cancella colonna - + Create span Crea luce - + Remove span Rimuovi luce - + Rows Righe - + Columns Colonne - + This object has no face Questo oggetto non ha facce - + Space boundaries Confini dello spazio - + Error: Unable to modify the base object of this wall Errore: impossibile modificare l'oggetto base di questo muro - + Window elements Elementi della finestra - + Survey Ispeziona - + Set description Imposta una descrizione - + Clear Pulisci - + Copy Length Copia la lunghezza - + Copy Area Copia l'area - + Export CSV Esporta CSV - + Description Descrizione - + Area Area - + Total Totale - + Hosts Ospiti - + Only axes must be selected Devono essere selezionati solo degli assi - + Please select at least one axis Selezionare almeno un asse - + Auto height is larger than height L'altezza automatica è maggiore dell'altezza - + Total row size is larger than height La misura totale delle righe è maggiore dell'altezza - + Auto width is larger than width La larghezza automatica è maggiore della larghezza - + Total column size is larger than width La dimensione totale della colonna è maggiore della larghezza - - There is no valid object in the selection. -Building creation aborted. - Nella selezione non esiste alcun oggetto valido. Creazione dell'edificio interrotta. - - - + BuildingPart Parte di edificio - + Create BuildingPart Crea una Parte di edificio - + Invalid cutplane Piano di taglio non valido - + All good! No problems found Tutto bene! Nessun problema riscontrato - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: L'oggetto non possiede attributi IfcProperties. Annullare la creazione del foglio di calcolo per l'oggetto: - + Toggle subcomponents Attiva o disattiva i sottocomponenti - + Closing Sketch edit Chiudi modifica Sketch - + Component Componente - + Edit IFC properties Edita le proprietà IFC - + Edit standard code Edita il codice standard - + Property Proprietà - + Add property... Aggiungi proprietà... - + Add property set... Aggiungi un set di proprietà... - + New... Nuovo... - + New property Nuova proprietà - + New property set Nuovo set di proprietà - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Dentro un oggetto Piano è possibile inserire qualsiasi cosa tranne: un oggetto Sito, Edificio o Piano. -Gli oggetti Piano non possono accettare degli oggetti Sito, Edificio o Piano. -Gli oggetti Sito, Edificio o Piano saranno rimossi dalla selezione. -È possibile modificare questa impostazione nelle preferenze. - - - - There is no valid object in the selection. -Floor creation aborted. - Nella selezione non esiste alcun oggetto valido. Creazione del piano interrotta. - - - + Crossing point not found in profile. Nel profilo non è stato trovato nessun Punto di incrocio. - + Error computing shape of Errore nel calcolo della forma di - + Please select exactly 2 or 3 Pipe objects Selezionare correttamente 2 o 3 oggetti tubo - + Please select only Pipe objects Selezionare solo degli oggetti tubo - + Unable to build the base path Impossibile generare il tracciato di base - + Unable to build the profile Impossibile generare il profilo - + Unable to build the pipe Impossibile generare il tubo - + The base object is not a Part L'oggetto di base non è un oggetto Parte - + Too many wires in the base shape Troppi wire nella forma base - + The base wire is closed Il contorno di base è chiuso - + The profile is not a 2D Part Il profilo non è una Parte 2D - + The profile is not closed Il profilo non è chiuso - + Only the 3 first wires will be connected Saranno collegati solo i primi 3 contorni - + Common vertex not found Vertice comune non trovato - + Pipes are already aligned I tubi sono già allineati - + At least 2 pipes must align Almeno 2 tubi devono essere allineati - + Profile Profilo - + Please select a base face on a structural object Selezionare una faccia di base su un oggetto struttura - + Create external reference Crea riferimenti esterni - + Section plane settings Impostazioni del piano di sezione - + Objects seen by this section plane: Oggetti visti in questo piano di sezione: - + Section plane placement: Posizione del piano di sezione: - + Rotate X Rotazione X - + Rotate Y Rotazione Y - + Rotate Z Rotazione Z - + Resize Ridimensiona - + Center Centro - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Selezionare solo degli oggetti Edificio o niente del tutto!. Sito non accetta altri oggetti diversi da Edificio. Gli altri oggetti saranno rimossi dalla selezione. Si può cambiare questa impostazione nelle preferenze. - - - + Choose another Structure object: Scegliere un altro oggetto struttura: - + The chosen object is not a Structure L'oggetto selezionato non è una struttura - + The chosen object has no structural nodes L'oggetto scelto non ha nodi strutturali - + One of these objects has more than 2 nodes Uno di questi oggetti possiede più di 2 nodi - + Unable to find a suitable intersection point Impossibile trovare un punto di intersezione adatto - + Intersection found. Intersezione trovata. - + The selected wall contains no subwall to merge Il muro selezionato non contiene nessun sotto-muro da unire - + Cannot compute blocks for wall Non è possibile calcolare i blocchi per il muro - + Choose a face on an existing object or select a preset Scegliere una faccia su un oggetto esistente o selezionare un preimpostato - + Unable to create component Impossibile creare il componente - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Il numero del contorno che definisce un foro nell'oggetto ospite. Il valore zero adotta automaticamente il contorno più grande - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here Se è selezionato, il valore Frame predefinito di questa finestra viene aggiunto al valore inserito qui - + If this is checked, the default Offset value of this window will be added to the value entered here Se è selezionato, il valore Offset predefinito di questa finestra viene aggiunto al valore inserito qui - + pycollada not found, collada support is disabled. pycollada non trovato, il supporto a collada è disabilitato. - + This exporter can currently only export one site object Questo esportatore attualmente può esportare solo un oggetto sito - + Error: Space '%s' has no Zone. Aborting. Errore: lo spazio '%s' non contiene nessuna zona. Operazione interrotta. - + Couldn't locate IfcOpenShell Impossibile trovare IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell non trovato o disabilitato, si ripiega sul parser interno. - + IFC Schema not found, IFC import disabled. Schema IFC non trovato, importazione IFC disabilitata. - + Error: IfcOpenShell is not installed Errore: IfcOpenShell non è installato - + Error: your IfcOpenShell version is too old Errore: la versione IfcOpenShell è troppo vecchia - + Successfully written Scritto correttamente - + Found a shape containing curves, triangulating Trovata una forma contenente curve, sarà triangolata - + Successfully imported Importazione riuscita - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Dentro un oggetto Edificio è possibile inserire qualsiasi cosa tranne: un oggetto Sito o Edificio. -Gli oggetti Edificio non possono accettare degli oggetti Sito o Edificio. -Gli oggetti Sito e Edificio saranno rimossi dalla selezione. -È possibile modificare questa impostazione nelle preferenze. - - - + Remove highlighted objects from the list above Rimuovi gli oggetti evidenziati dalla lista precedente - + Add selected Aggiungi la selezione - + Add selected object(s) to the scope of this section plane Aggiungi oggetto(i) selezionato(i) allo spazio di questo piano sezione - + Rotates the plane along the X axis Ruota il piano lungo l'asse X - + Rotates the plane along the Y axis Ruota il piano lungo l'asse Y - + Rotates the plane along the Z axis Ruota il piano lungo l'asse Z - + Resizes the plane to fit the objects in the list above Ridimensiona il piano per adattare gli oggetti nella lista precedente - + Centers the plane on the objects in the list above Centra il piano sugli oggetti nella lista precedente - + First point of the beam Primo punto della trave - + Base point of column Punto di base della colonna - + Next point Punto successivo - + Structure options Opzioni struttura - + Drawing mode Modalità di disegno - + Beam Trave - + Column Colonna - + Preset Preimpostato - + Switch L/H Scambia L/H - + Switch L/W Scambia L/W - + Con&tinue Con&tinua - + First point of wall Primo punto del muro - + Wall options Opzioni di Muro - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Questa lista mostra tutti gli oggetti MultiMateriale di questo documento. Creane alcuni per definire i tipi di muri. - + Alignment Allineamento - + Left A sinistra - + Right A destra - + Use sketches Utilizza gli schizzi - + Structure Struttura - + Window Finestra - + Window options Opzioni finestra - + Auto include in host object Includi automaticamente nell'oggetto ospite - + Sill height Altezza del davanzale - + Curtain Wall Facciata continua - + Please select only one base object or none Si prega di selezionare un solo oggetto base o nessuno - + Create Curtain Wall Crea una facciata continua - + Total thickness Spessore totale - + depends on the object dipende dall'oggetto - + Create Project Crea Progetto - + Unable to recognize that file type Impossibile riconoscere questo tipo di file - + Truss Travatura - + Create Truss Crea una travatura - + Arch Arch - + Rebar tools Strumenti armatura - + Create profile Crea un profilo - + Profile settings Impostazioni del profilo - + Create Profile Profilo - + Shapes elevation Altezza delle forme - + Choose which field provides shapes elevations: Scegliere quale campo fornisce l'altezze delle forme: - + No shape found in this file In questo file non è stata trovata nessuna forma - + Shapefile module not found Modulo Shapefile non trovato - + Error: Unable to download from: Errore: impossibile scaricare da: - + Could not download shapefile module. Aborting. Impossibile scaricare il modulo shapefile. Chiusura in corso. - + Shapefile module not downloaded. Aborting. Modulo Shapefile non scaricato. Chiusura in corso. - + Shapefile module not found. Aborting. Modulo Shapefile non trovato. Chiusura in corso. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: La libreria shapefile può essere scaricata dal seguente URL e installata nella cartella delle macro: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. In questo sistema la libreria python shapefile non è stata trovata. Vuoi scaricarla subito da <a href="https://github.com/GeospatialPython/pyshp">https://github. om/GeospatialPython/pyshp</a>? Sarà posizionata nella cartella delle macro. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3679,156 +3631,234 @@ Gli oggetti Sito e Edificio saranno rimossi dalla selezione. If Angle = 0 and Run = 0 then the profile is identical to the relative profile. If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. If Run = 0 then the run is calculated so that the height is the same as the relative profile. - Parameters of the roof profiles : -* Angle : slope in degrees relative to the horizontal. -* Run : horizontal distance between the wall and the ridge. -* Thickness : thickness of the roof. -* Overhang : horizontal distance between the eave and the wall. -* Height : height of the ridge above the base (calculated automatically). -* IdRel : Id of the relative profile used for automatic calculations. + Parametri dei profili del tetto : +* Angolo : pendenza in gradi rispetto all'orizzontale. +* Base: distanza orizzontale tra la parete e il colmo. +* Spessore: spessore del tetto. +* Linda : distanza orizzontale tra la gronda e la parete. +* Altezza: altezza del colmo al di sopra della Base (calcolata automaticamente). +* IdRel : Id del profilo relativo utilizzato per i calcoli automatici. --- -If Angle = 0 and Run = 0 then the profile is identical to the relative profile. -If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. -If Run = 0 then the run is calculated so that the height is the same as the relative profile. +Se Angolo = 0 e Base = 0 allora il profilo è identico al profilo relativo. +Se Angolo = 0 allora l'angolo viene calcolato in modo che l'altezza sia uguale al profilo relativo. +Se Base = 0 allora la Base viene calcolata in modo che l'altezza sia la stessa del profilo relativo. - + Wall Muro - + This window has no defined opening - This window has no defined opening + Questa finestra non ha alcuna apertura definita - + Invert opening direction - Invert opening direction + Inverti direzione di apertura - + Invert hinge position - Invert hinge position + Inverti posizione cerniera + + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Puoi mettere qualsiasi cosa tranne gli oggetti Sito e Edificio in un oggetto Edificio. + +L'oggetto Edificio non può accettare oggetti Sito e Edificio. + +Gli oggetti Sito e Edificio verranno rimossi dalla selezione. + +È possibile modificarlo nelle preferenze. + + + + There is no valid object in the selection. + +Building creation aborted. + Non c'è un oggetto valido nella selezione. + +Creazione costruzione interrotta. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Si prega di selezionare solo gli oggetti di costruzione! + +Il Sito non è autorizzato ad accettare nessun altro oggetto oltre a Edificio. + +Altri oggetti verranno rimossi dalla selezione. + +Nota: È possibile modificarlo nelle preferenze. + + + + There is no valid object in the selection. + +Site creation aborted. + Non c'è un oggetto valido nella selezione. + +Creazione del Sito interrotta. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + È possibile mettere tutto tranne i seguenti oggetti: Sito, Edificio e Livello - in un oggetto Livello. + +L'oggetto Livello non può accettare oggetti Sito, Edificio o Pavimento. + +Gli oggetti Sito, Edificio e Livello verranno rimossi dalla selezione. + +È possibile modificarlo nelle preferenze. + + + + There is no valid object in the selection. + +Floor creation aborted. + Non c'è un oggetto valido nella selezione. + +Creazione del Livello interrotta. ArchMaterial - + Arch material Materiale Arch - + Choose preset... Scegliere predefinito... - + Name Nome - + Description Descrizione - + Color Colore - + URL Url - + Copy existing... Copia esistente... - + Choose a preset card Scegliere una scheda preimpostata - + Copy values from an existing material in the document Copia i valora da un materiale esistente nel documento - + The name/label of this material L'etichetta nome di questo materiale - + An optional description for this material Una descrizione facoltativa per questo materiale - + The color of this material Il colore di questo materiale - + Transparency Trasparenza - + A transparency value for this material Un valore di trasparenza per questo materiale - + Standard code Codice standard - + A standard (MasterFormat, Omniclass...) code for this material Un codice standard (MasterFormat, Omniclass...) per questo materiale - + Opens the URL in a browser Apre l'URL in un browser - + A URL describing this material Un URL che descrive questo materiale - + Opens a browser dialog to choose a class from a BIM standard Apre una finestra del browser per scegliere una classe BIM standard - + Father Genitore - + Section Color - Section Color + Colore Sezione Arch_3Views - + 3 views from mesh 3 viste da mesh - + Creates 3 views (top, front, side) from a mesh-based object Crea 3 viste (superiore, anteriore, laterale) di un oggetto mesh @@ -3836,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Aggiungi componente - + Adds the selected components to the active object Aggiunge i componenti selezionati all'oggetto attivo @@ -3849,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Asse - + Grid Griglia - + Creates a customizable grid object Crea un oggetto griglia personalizzato - + Creates a set of axes Crea un set di assi @@ -3872,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Sistema di assi - + Creates an axis system from a set of axes Crea un sistema di assi da un set di assi @@ -3885,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Assi @@ -3893,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Edificio - + Creates a building object including selected objects. Crea un oggetto Edificio che contiene gli oggetti selezionati. @@ -3906,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart Parte di edificio - + Creates a BuildingPart object including selected objects Crea un oggetto Parte di edificio che comprende gli oggetti selezionati @@ -3919,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Controlla - + Checks the selected objects for problems Controlla se gli oggetti selezionati hanno dei problemi @@ -3932,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clona componente - + Clones an object as an undefined architectural component Duplica un oggetto come un componente architettonico indefinito @@ -3945,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Chiudi fori - + Closes holes in open shapes, turning them solids Chiude i fori nelle forme aperte, trasformandole in solidi @@ -3958,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Componente - + Creates an undefined architectural component Crea un componente architettonico non definito @@ -3971,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Facciata continua - + Creates a curtain wall object from selected line or from scratch Crea un oggetto facciata continua dalla linea selezionata o da zero @@ -3984,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Taglio con un piano - + Cut an object with a plane Taglia un oggetto con un piano - + Cut with a line Taglio con una linea - + Cut an object with a line with normal workplane Taglia un oggetto con una linea con un normale piano di lavoro @@ -4007,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Arredo - + Creates an equipment object from a selected object (Part or Mesh) Crea un oggetto di arredo da un oggetto selezionato (Parte o Mesh) @@ -4020,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Recinzione - + Creates a fence object from a selected section, post and path Crea un oggetto recinzione da una sezione, un piantone e un percorso selezionati @@ -4033,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Livello - + Creates a Building Part object that represents a level, including selected objects Crea un oggetto Parte di edificio che rappresenta un livello, compresi gli oggetti selezionati @@ -4046,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Telaio - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Crea un oggetto di carpenteria (frame) da un oggetto 2D planare (il percorso(i) di estrusione e un profilo). Assicurarsi che gli oggetti vengano selezionati in tale ordine. @@ -4059,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Il numero di righe - + The number of columns Il numero di colonne - + The sizes for rows Dimensioni delle righe - + The sizes of columns Dimensioni delle colonne - + The span ranges of cells that are merged together Gli intervalli di celle unite per creare le luci - + The type of 3D points produced by this grid object Il tipo di punti 3D prodotto da questo oggetto griglia - + The total width of this grid La larghezza totale di questa griglia - + The total height of this grid L'altezza totale di questa griglia - + Creates automatic column divisions (set to 0 to disable) Divide automaticamente le colonne con la larghezza impostata quì (0 per disabilitare) - + Creates automatic row divisions (set to 0 to disable) Divide automaticamente le righe con la l'altezza impostata quì (0 per disabilitare) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Se questa griglia, quando è in modalità punto medio del bordo, deve riposizionare i suoi figli lungo le normali al bordo o no - + The indices of faces to hide Gli indici delle facce da nascondere @@ -4122,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Crea un foglio di calcolo IFC... - + Creates a spreadsheet to store IFC properties of an object. Crea un foglio di calcolo per archiviare le proprietà ifc di un oggetto. @@ -4135,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Crea o modifica la definizione del materiale di un oggetto selezionato. - + Material Materiale @@ -4148,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Materiali @@ -4156,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Unisci i muri - + Merges the selected walls, if possible Unisce i muri selezionati, se possibile @@ -4169,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Da Mesh a Forma - + Turns selected meshes into Part Shape objects Trasforma le mesh selezionate in oggetti Part Shape @@ -4182,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-materiale - + Creates or edits multi-materials Crea o modifica multi-materiali @@ -4195,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nido - + Nests a series of selected shapes in a container Nidifica in un contenitore una serie di forme selezionate @@ -4208,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Pannello - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Crea un oggetto Panello da zero o da un oggetto selezionato (schizzo, contorno, faccia o solido) @@ -4221,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Strumenti pannello @@ -4229,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Sagoma pannello @@ -4237,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Crea le viste 2D dei pannelli selezionati - + Panel Sheet Foglio pannello - + Creates a 2D sheet which can contain panel cuts Crea un foglio 2D che può contenere le sagome pannello @@ -4255,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Tubo - + Creates a pipe object from a given Wire or Line Crea un oggetto tubo da una data polilinea o linea - + Creates a connector between 2 or 3 selected pipes Crea un raccordo tra 2 o 3 tubi selezionati @@ -4273,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Raccordo @@ -4281,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Tubazioni @@ -4289,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profilo - + Creates a profile object Crea un oggetto profilo @@ -4302,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Progetto - + Creates a project entity aggregating the selected sites. Crea un'entità progetto che aggrega i siti selezionati. @@ -4315,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Crea una barra di rinforzo dalla faccia selezionata di un oggetto strutturale - + Custom Rebar Armatura personalizzata @@ -4328,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Riferimento esterno - + Creates an external reference object Crea un oggetto di riferimento esterno @@ -4341,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Rimuovi componente - + Remove the selected components from their parents, or create a hole in a component Rimuove i componenti selezionati dai loro genitori, o crea un buco in un componente @@ -4354,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Rimuovi Forma da Arch - + Removes cubic shapes from Arch components Rimuove le forme cubiche dai componenti Arch @@ -4367,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Tetto - + Creates a roof object from the selected wire. Crea un oggetto tetto dal contorno selezionato. @@ -4380,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Scheda - + Creates a schedule to collect data from the model Crea una sheda per raccogliere i dati dal modello @@ -4393,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Piano di sezione - + Creates a section plane object, including the selected objects Crea un oggetto piano di sezione che comprende gli oggetti selezionati @@ -4406,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Seleziona le mesh non-manifold - + Selects all non-manifold meshes from the document or from the selected groups Seleziona tutte le mesh non-manifold nel documento o nei gruppi selezionati @@ -4419,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Sito - + Creates a site object including selected objects. Crea un oggetto sito che contiene gli oggetti selezionati. @@ -4432,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Spazio - + Creates a space object from selected boundary objects Crea un oggetto spazio del contorno degli oggetti selezionati - + Creates a stairs object Crea un oggetto scale @@ -4450,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Dividi Mesh - + Splits selected meshes into independent components Divide le Mesh selezionate in componenti indipendenti @@ -4463,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Scale @@ -4471,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Struttura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea un oggetto struttura da zero o da un oggetto selezionato (schizzo, wire, faccia o solido) @@ -4484,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Ispeziona - + Starts survey Avvia ispezione @@ -4497,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Attiva/Disattiva IFC Brep - + Force an object to be exported as Brep or not Forza, o non, l'esportazione di un oggetto come Brep @@ -4510,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Attiva o disattiva i sottocomponenti - + Shows or hides the subcomponents of this object Mostra o nasconde i sottocomponenti di questo oggetto @@ -4523,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Travatura - + Creates a truss object from selected line or from scratch Crea un oggetto travatura dalla linea selezionata o da zero @@ -4536,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Muro - + Creates a wall object from scratch or from a selected object (wire, face or solid) Crea un oggetto Muro da zero o da un oggetto selezionato (wire, faccia o solido) @@ -4549,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Finestra - + Creates a window object from a selected object (wire, rectangle or sketch) Crea un oggetto finestra da un oggetto selezionato (wire, rettangolo o sketch) @@ -4562,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer ServerBim - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Il nome del ServerBim a cui si è attualmente connessi. Modificare le impostazioni in Preferenze di Arch - + Bim Server Server Bim - + Connect Connetti - + Idle Inattivo - + Open in browser Apri nel browser - + Project Progetto - + The list of projects present on the Bim Server L'elenco dei progetti presenti sul Server Bim - + Download Download - + Available revisions: Revisioni disponibili: - + Open Apri - + Upload Upload - + Root object: Oggetto radice: - + Comment Commento @@ -4640,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Definizione della scheda - + Description Descrizione - + A description for this operation Una descrizione per questa operazione - + Unit Unità - + Objects Oggetti - + Filter Filtro - + Adds a line below the selected line/cell Aggiunge una riga sotto la riga o la cella selezionata - + Deletes the selected line Elimina la riga selezionata - + Clears the whole list Cancella l'intero elenco - + Clear Pulisci - + Put selected objects into the "Objects" column of the selected row Mette gli oggetti selezionati nella colonna "Oggetti" della riga selezionata - + Imports the contents of a CSV file Importa il contenuto di un file CSV - + Import Importa - + Export Esporta - + BimServer Login BimServer Login - + Login (email): Login (e-mail): - + Password: Password: - + Dialog Finestra di dialogo - + BimServer URL: URL del server BIM: - + Keep me logged in across FreeCAD sessions Rimani connesso attraverso le sessioni di FreeCAD - + IFC properties editor Editor di proprietà IFC - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Lascia questo campo vuoto per generarne uno all'esportazione - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Elenco di proprietà IFC per questo oggetto. Fare doppio clic per modificare, drag and drop per riorganizzare - + Delete selected property/set Elimina la proprietà o il set selezionato - + Force exporting geometry as BREP Forza l'esportazione della geometria come BREP - + Force export full FreeCAD parametric data Forza l'esportazione completa dei dati parametrici di FreeCAD - + Schedule name: Nome della scheda: - + Property Proprietà - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Un'unità opzionale per esprimere il valore risultante. Es: m^3 (si può anche scrivere m³ o m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Se questa opzione è abilitata, insieme a questo oggetto scheda verrà gestito un foglio di calcolo associato contenente i risultati - + Associate spreadsheet Associa un foglio di calcolo - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Se questa opzione è attivata, verranno riempite delle linee aggiuntive con ogni oggetto considerato. In caso contrario, solo i totali. - + Detailed results Risultati dettagliati - + Add row Aggiungi riga - + Del row Cancella riga - + Add selection Aggiungi la selezione - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Questo esporta i risultati in un file CSV o Markdown. </p><p><span style=" font-weight:600;">Nota per l'esportazione CSV:</span></p><p>In Libreoffice, è possibile mantenere collegato questo file CSV facendo clic con il tasto destro sulla barra delle schede foglio -&gt; Nuovo foglio -&gt; Da file -&gt; Link (Nota: a partire da LibreOffice v5..5.1 il percorso corretto ora è: Barra delle schede -&gt; Inserisci Foglio... -&gt; Da file -&gt; Sfoglia...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4841,7 +4866,7 @@ come "Length" o "Shape.Volume" per recuperare una certa proprietà. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4852,45 +4877,50 @@ Se l'elenco contiene dei gruppi, verranno aggiunti i loro componenti. Lasciare vuoto per utilizzare tutti gli oggetti del documento - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>Un elenco di filtri proprietà:valore separato da punti e virgola (;). Anteporre ! al nome di una proprietà per invertire l'effetto del filtro (per escludere gli oggetti che corrispondono al filtro). Verranno considerati gli oggetti la cui proprietà contiene il valore. Esempi di filtri validi (fare distinzione tra maiuscole e minuscole):</p><p><span style=" font-weight:600;">Name:Wall</span> - Considererà solo gli oggetti con &quot;wall&quot; nel loro nome (nome interno)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Considererà solo gli oggetti che NON hanno &quot;wall&quot; nel loro nome (nome interno)</p><p><span style=" font-weight:600;">Descrizione:Win</span> - Considererà solo gli oggetti con &quot;win&quot; nella loro descrizione</p><p><span style=" font-weight:600;">!Label:Win</span> - Considererà solo oggetti che NON hanno &quot;win&quot; nella loro etichetta</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Considererà solo gli oggetti il cui tipo Ifc è &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Considererà solo gli oggetti il cui tag NON è &quot;Wall&quot;</p><p>Se si lascia vuoto questo campo, non viene applicato alcun filtro</p></body></html> - + Unnamed schedule - Unnamed schedule + Scheda senza nome + + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Questo esporta i risultati in un file CSV o Markdown. </p><p><span style=" font-weight:600;">Nota per l'esportazione CSV:</span></p><p>In Libreoffice, è possibile mantenere questo file CSV collegato facendo clic destro sulla barra scheda Fogli -&gt; Nuovo foglio -&gt; Da file -&gt; Link (Nota: a partire da LibreOffice v6. il percorso corretto ora è: Foglio -&gt; Inserisci Foglio... -&gt; Da file -&gt; Sfoglia...)</p></body></html> Draft - + Writing camera position Scrivere la posizione della camera - + Draft creation tools Strumenti di creazione Draft - + Draft annotation tools Strumenti di annotazioni Draft - + Draft modification tools Strumenti di modifica Draft - + Draft Pescaggio - + Import-Export Importa/Esporta @@ -4898,212 +4928,212 @@ Lasciare vuoto per utilizzare tutti gli oggetti del documento Form - + Git Git - + Status Stato - + Log Registro - + Refresh Aggiorna - + List of files to be committed: Elenco dei file di cui eseguire il commit: - + Diff Diff - + Select all Seleziona tutto - + Commit Commit - + Commit message Messaggio di commit - + Remote repositories Repository remoti - + Pull Pull - + Push Push - + Multimaterial definition Definizione di multi-materiale - + Copy existing... Copia esistente... - + Edit definition Modificare la definizione - + Name: Nome: - + Composition: Composizione: - + Add Aggiungi - + Up - + Down Giù - + Del Elimina - + Nesting Nidificazione - + Container Contenitore - + Pick selected Usa selezionata - + Shapes Forme - + Add selected Aggiungi la selezione - + Remove Rimuovi - + Nesting parameters Parametri di nidificazione - + Rotations Rotazioni - + Tolerance Tolleranza - + Arcs subdivisions Suddivisioni di archi - + Closer than this, two points are considered equal Se più vicini di così i punti verranno considerati identici - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Il numero di segmenti in cui dividere i bordi non lineari, per eseguire i calcoli. Se le curve si sovrappongono alle forme, provare ad aumentare questo valore - + A comma-separated list of angles to try and rotate the shapes Un elenco di angoli delimitati da virgole per provare a ruotare le forme - + 0,90,180,270 0,90,180,270 - + Nesting operation Operazione di nidificazione - + pass %p vagliato %p - + Start Inizio - + Stop Ferma - + Preview Anteprima - + Total thickness Spessore totale - + Invert Inverti @@ -5111,718 +5141,718 @@ Lasciare vuoto per utilizzare tutti gli oggetti del documento Gui::Dialog::DlgSettingsArch - + General settings Impostazioni generali - + This is the default color for new Wall objects Questo è il colore predefinito per i nuovi oggetti Muro - + This is the default color for new Structure objects Questo è il colore predefinito per i nuovi oggetti Struttura - + 2D rendering Rendering 2D - + Show debug information during 2D rendering Visualizza le informazioni di debug durante il rendering 2D - + Show renderer debug messages Visualizza i messaggi di debug del render - + Cut areas line thickness ratio Rapporto di spessore per le linee di taglio delle aree - + Specifies how many times the viewed line thickness must be applied to cut lines Specifica quante volte lo spessore di linea visualizzato deve essere applicato alle linee di taglio - + Width: Larghezza: - + Height: Altezza: - + Color: Colore: - + Length: Lunghezza: - + Diameter Diametro - + Offset Offset - + The default width for new windows La larghezza predefinita per le nuove finestre - + The default height for new windows L'altezza predefinita per le nuove finestre - + Thickness: Spessore: - + The default thickness for new windows Lo spessore predefinito per le nuove finestre - + Frame color: Colore cornice: - + Glass color: Colore vetro: - + Auto-join walls Unisci automaticamente i muri - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Se selezionato, quando vengono connessi 2 muri simili, i loro schizzi sono uniti in uno solo, e i due muri diventano un muro unico - + Join walls base sketches when possible Unisci gli schizzi di base dei muri, quando possibile - + Mesh to Shape Conversion Conversione da mesh a forma - + If this is checked, conversion is faster but the result might still contain triangulated faces Se selezionato, la conversione è più veloce ma il risultato potrebbe ancora contenere facce triangolate - + Fast conversion Conversione veloce - + Tolerance: Tolleranza: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Se selezionato, i gruppi di facce piane saranno appiattiti forzatamente, con conseguente possibili lacune e risultati non solidi - + Force flat faces Forza facce piane - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Se selezionato, i fori nelle facce sono creati mediante sottrazione invece di utilizzare l'orientamento degli spigoli - + Cut method Metodo di taglio - + Show debug messages Visualizza i messaggi di debug - + Separate openings Separa aperture - + Prefix names with ID number Prefisso dei nomi con numero ID - + Scaling factor Fattore di scala - + Defaults Predefiniti - + Walls Muri - + mm mm - + Structures Strutture - + Rebars Armature - + Windows Finestre - + Transparency: Trasparenza: - + 30, 10 30, 10 - + Stairs Scale - + Number of steps: Numero di gradini: - + Panels Pannelli - + mm mm - + Thickness Spessore - + Force export as Brep Forza l'esportazione come Brep - + Bim server Server Bim - + Address Indirizzo - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Opzioni di esportazione - + General options Opzioni generali - + Import options Opzioni di importazione - + Import arch IFC objects as Importa gli oggetti IFC di Arch come - + Specifies what kind of objects will be created in FreeCAD Specifica che tipo di oggetto verrà creato in FreeCAD - + Parametric Arch objects Oggetti parametrici di Arch - + Non-parametric Arch objects Oggetti Arch non-parametrici - + Simple Part shapes Forme semplici di Parte - + One compound per floor Un composto per piano - + Do not import Arch objects Non importare gli oggetti Arch - + Import struct IFC objects as Importa gli oggetti struttura IFC come - + One compound for all Un composto per tutti - + Do not import structural objects Non importare gli oggetti strutturali - + Root element: Elemento radice: - + Detect extrusions Rileva le estrusioni - + Mesher Mesher - + Builtin Incorporato - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opzioni del mesher incorporato e di mefisto - + Tessellation Tessellazione - + Netgen mesher options Opzioni del mesher Netgen - + Grading Raffinatezza - + Segments per edge Segmenti per i bordi - + Segments per radius Segmenti per i raggi - + Second order Secondo ordine - + Allows optimization Consentire di ottimizzare - + Optimize Ottimizza - + Allow quads Consenti i quadrilateri - + Use triangulation options set in the DAE options page Utilizza le opzioni di triangolazione impostate nella pagina delle opzioni di DAE - + Use DAE triangulation options Utilizza le opzioni di triangolazione DAE - + Join coplanar facets when triangulating Unisci le facce complanari durante la triangolazione - + Object creation Creazione di un oggetto - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Per evitare le dipendenze circolari sono possibili due strategie: creare un oggetto intermedio in più (non controllato) oppure rimuovere la geometria esterna dagli schizzi di base (controllato) - + Remove external geometry of base sketches when needed Rimuovi la geometria esterna degli schizzi di base quando è necessario - + Create clones when objects have shared geometry Crea dei cloni quando gli oggetti condividono la geometria - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Selezionando questa opzione, quando un oggetto diventa sottrazione o aggiunta di un oggetto Arch, riceve il colore di costruzione di Draft. - + Apply Draft construction style to subcomponents Applica lo stile di costruzione di Draft ai sottocomponenti - + Symbol line thickness ratio Rapporto di spessore tra linea e simbolo - + Pattern scale Scala del modello - + Open in external browser Apri nel browser esterno - + Survey Ispeziona - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Selezionando questa opzione, il testo che viene copiato negli Appunti di include l'unità. In caso contrario, è un semplice numero espresso in unità interna (millimetri) - + Include unit when sending measurements to clipboard Includi l'unità quando le misure vengono copiate agli appunti - + Pipes Tubazioni - + Diameter: Diametro: - + Split walls made of multiple layers Divide i muri formati da strati multipli - + Split multilayer walls Dividi i muri multistrato - + Use IfcOpenShell serializer if available Se è disponibile, utilizza il serializzatore IfcOpenShell - + Export 2D objects as IfcAnnotations Esporta gli oggetti 2D come IfcAnnotations - + Hidden geometry pattern Modello di geometria nascosta - + Tolerance value to use when checking if 2 adjacent faces as planar Valore di tolleranza da utilizzare quando si verifica se 2 facce adiacenti sono planari - + Fit view while importing Adatta la vista durante l'importazione - + Export full FreeCAD parametric model Esporta il modello parametrico completo di FreeCAD - + Do not compute areas for object with more than: Non calcolare le aree per gli oggetti con più di: - + faces facce - + Interval between file checks for references Intervallo tra le verifiche dei file di riferimento - + seconds secondi - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Per impostazione predefinita, i nuovi oggetti avranno la proprietà "Sposta con host" impostata su False, il che significa che non si sposteranno quando il loro oggetto host viene spostato. - + Set "Move with host" property to True by default Imposta la proprietà "Sposta con l'host" su True, per impostazione predefinita - + Use sketches Utilizza gli schizzi - + Helpers (grids, axes, etc...) Guide (griglie, assi, ecc...) - + Exclude list: Lista delle esclusioni: - + Reuse similar entities Riutilizza le entità simili - + Disable IfcRectangleProfileDef Disabilita IfcRectangleProfileDef - + Set "Move base" property to True by default Imposta la proprietà "Sposta base" su vero, per impostazione predefinita - + IFC version Versione IFC - + The IFC version will change which attributes and products are supported La versione IFC cambierà in base agli attributi e prodotti supportati - + IFC4 IFCC4 - + IFC2X3 IFC2X3 - + Spaces Ambienti - + Line style: Stile linea: - + Solid Solido - + Dashed Tratteggiato - + Dotted Puntinato - + Dashdot Tratteggio puntinato - + Line color Colore della linea - + Import full FreeCAD parametric definitions if available Importa le definizioni parametriche complete di FreeCAD, se disponibili - + Auto-detect and export as standard cases when applicable Rileva automaticamente ed esporta come casi standard quando applicabile - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Se selezionato, quando un oggetto Arch ha un materiale, l'oggetto prende il colore del materiale. Può essere sovrascritto per ogni oggetto. - + Use material color as shape color Usa il colore del materiale come colore della forma - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Questa è la proprietà stroke-dasharray SVG che si applica alle proiezioni degli oggetti nascosti. - + Scaling factor for patterns used by object that have a Footprint display mode Fattore di scala per i tratteggi utilizzati dagli oggetti che hanno una modalità di visualizzazione basata sull'ingombro - + The URL of a bim server instance (www.bimserver.org) to connect to. L'URL di un'istanza del server bim (www.bimserver.org) a cui connettersi. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench Se questa opzione è selezionata, il pulsante "Apri server Bim nel browser" apre l'interfaccia Bim Server in un browser esterno invece di aprirla nell'ambiente Web di FreeCAD - + All dimensions in the file will be scaled with this factor Tutte le dimensioni del file verranno ridimensionate con questo fattore - + Meshing program that should be used. If using Netgen, make sure that it is available. Programma di mesh che dovrebbe essere utilizzato. Se si utilizza Netgen, accertarsi che sia disponibile. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Valore di tessellazione da utilizzare con il programma di mesh integrato e con Mefisto. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5831,44 +5861,44 @@ Questo valore descrive la velocità con cui diminuisce la dimensione della mesh. Il gradiente della dimensione della maglia locale h(x) è limitato da |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Numero massimo di segmenti per bordo - + Number of segments per radius Numero di segmenti per raggio - + Allow a second order mesh Consenti mesh di secondo ordine - + Allow quadrilateral faces Consenti facce quadrilatere - + IFC export Esportazione IFC - + Show this dialog when exporting Mostra questa finestra durante l'esportazione - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Ad alcuni visualizzatori IFC non piacciono gli oggetti esportati come estrusioni. Utilizzare questo per forzare l'esportazione di tutti gli oggetti come geometria BREP. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5877,12 +5907,12 @@ verrà memorizzato all'interno dell'oggetto FreeCAD per il riutilizzo la prossim verrà esportato. Questo porta a minori differenze tra le versioni dei file. - + Store IFC unique ID in FreeCAD objects Memorizza l'ID univoco IFC negli oggetti FreeCAD - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5893,26 +5923,26 @@ produrrà un'adeguata geometria IFC: NURBS, sfaccettato o qualsiasi altra cosa. Nota: il serializzatore è ancora una funzione sperimentale! - + 2D objects will be exported as IfcAnnotation Gli oggetti 2D verranno esportati come IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Tutte le proprietà dell'oggetto FreeCAD verranno memorizzate all'interno degli oggetti esportati, consentendo di ricreare un modello parametrico completo durante la reimportazione. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Quando possibile, nel file le entità simili verranno utilizzate solo una volta. Questo può ridurre notevolmente la dimensione del file, ma lo renderà meno leggibile. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5923,7 +5953,7 @@ Tuttavia, alcune altre applicazioni potrebbero avere problemi nell'importare tal Se questo è il vostro caso, potete disabilitare questo e allora tutti i profili verranno esportati come IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5934,19 +5964,19 @@ Se questa opzione è attiva, FreeCAD esporta automaticamente tali oggetti come casi standard quando vengono soddisfatte le condizioni necessarie. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Se non viene trovato alcun sito nel documento di FreeCAD, ne verrà aggiunto uno predefinito. Un sito non è obbligatorio, ma è pratica comune averne almeno uno nel file. - + Add default site if one is not found in the document Aggiungi un sito predefinito se non ne viene trovato nessuno nel documento - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5955,158 +5985,158 @@ Attenzione: lo standard IFC richiede almeno un edificio in ogni file. Disattivan Tuttavia, in FreeCAD, riteniamo che avere un edificio non debba essere obbligatorio, e questa opzione è presente per avere la possibilità di dimostrare il nostro punto di vista. - + Add default building if one is not found in the document (no standard) Aggiungi un edificio predefinito se non si trova nel documento (non standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Se nel documento FreeCAD non viene trovato alcun piano di edificio, ne verrà aggiunto uno predefinito. Un piano di edificio non è obbligatorio, ma è una pratica comune averne almeno uno nel file. - + Add default building storey if one is not found in the document Aggiungi un piano di edificio predefinito se non ne viene trovato uno nel documento - + IFC file units Unità di file IFC - + Metric Metrico - + Imperial Imperiale - + IFC import Importazione IFC - + Show this dialog when importing Mostra questa finestra durante l'importazione - + Shows verbose debug messages during import and export of IFC files in the Report view panel Mostra messaggi di debug dettagliati nel pannello Vista Report durante l'importazione ed l'esportazione dei file IFC - + Clones are used when objects have shared geometry One object is the base object, the others are clones. I cloni vengono utilizzati quando gli oggetti condividono la geometria Un oggetto è l'oggetto di base, gli altri sono cloni. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Verranno importati solo i tipi dell'elemento specificato. Mantenere l'elemento IfcProduct per importare tutti gli elementi della costruzione. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Le aperture verranno importate come elementi sottrazioni, altrimenti le aperture saranno già sottratte dalle forme muro - + The importer will try to detect extrusions. Note that this might slow things down. L'importatore cercherà di rilevare le estrusioni. Notare che questo potrebbe rallentare le operazioni. - + Object names will be prefixed with the IFC ID number I nomi degli oggetti saranno preceduti dal numero IFC ID - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Se nel file IFC vengono trovati materiali diversi con lo stesso nome, essi verranno considerati come uno solo. - + Merge materials with same name and same color Unisci i materiali con lo stesso nome e lo stesso colore - + Each object will have their IFC properties stored in a spreadsheet object Ogni oggetto avrà le sue proprietà IFC memorizzate in un oggetto foglio di calcolo - + Import IFC properties in spreadsheet Importa le proprietà IFC nel foglio di calcolo - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. I file IFC possono contenere geometria non pulita o non solida. Se questa opzione è selezionata, viene importata tutta la geometria, indipendentemente dalla sua validità. - + Allow invalid shapes Consenti forme non valide - + Comma-separated list of IFC entities to be excluded from imports Elenco separato da virgole delle entità IFC da escludere dalle importazioni - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Adatta la vista durante l'importazione degli oggetti importati. Questo rallenta l'importazione, ma permette di vedere l'importazione. - + Creates a full parametric model on import using stored FreeCAD object properties Crea un modello completamente parametrico all'importazione utilizzando le proprietà dell'oggetto FreeCAD memorizzate - + Export type Tipo di esportazione - + Standard model Modello standard - + Structural analysis Analisi strutturale - + Standard + structural Standard + strutturale - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6115,7 +6145,7 @@ sono decomposte in sfaccettature piatte. Se selezionato, viene eseguito un calcolo aggiuntivo per unire le sfaccettature coplanari. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6126,7 +6156,7 @@ Se selezionato, viene eseguito un calcolo aggiuntivo per unire le sfaccettature - Standard + strutturale: entrambi i tipi di modelli. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6136,7 +6166,7 @@ unit to work with when opening the file. Le unità in cui si desidera esportare il file IFC. Si noti che i file IFC sono SEMPRE scritti in unità metriche. Le unità imperiali sono solo un fattore di conversione applicato su di esse. Ma alcune applicazioni BIM utilizzano questo fattore all'apertura del file per scegliere con quale unità lavorare. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6155,12 +6185,12 @@ Impostare 1 per utilizzare la modalità multicore in modalità single-core; ques se si ottengono dei crash quando si impostano più core. - + Number of cores to use (experimental) Numero di core da usare (sperimentale) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6168,7 +6198,7 @@ are placed in a 'Group' instead. Se questa opzione è selezionata, gli oggetti Progetto, Sito, Edificio e Piano predefiniti che normalmente si trovano in un file IFC non vengono importati e tutti gli oggetti vengono inseriti in un Gruppo. Gli edifici e i piani vengono comunque importati se ce n'è più di uno. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Sostituisci 'Progetto', 'Sito', 'Edificio' e 'Piano' con un 'Gruppo' @@ -6176,7 +6206,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Strumenti di Arch @@ -6184,32 +6214,32 @@ are placed in a 'Group' instead. arch - + &Draft &Draft - + Utilities Utilità - + &Arch &Arch - + Creation Creazione - + Annotation Annotazione - + Modification Modifica diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.qm b/src/Mod/Arch/Resources/translations/Arch_ja.qm index 616854af8e..dd8bafe487 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ja.qm and b/src/Mod/Arch/Resources/translations/Arch_ja.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ja.ts b/src/Mod/Arch/Resources/translations/Arch_ja.ts index be271b8e54..bebfcc6ecc 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ja.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ja.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes 軸の間隔 - + The angles of each axis 各軸の角度 - + The length of the axes 軸の長さ - + The size of the axis bubbles 軸バブルのサイズ - + The numbering style 番号付けのスタイル - + The type of this building この建物の種類 - + The base object this component is built upon このコンポーネントのベースオブジェクトは地面です - + The object this component is cloning このコンポーネントからクローンされたオブジェクト - + Other shapes that are appended to this object このオブジェクトに追加される他のシェイプ - + Other shapes that are subtracted from this object このオブジェクトから減算される他のシェイプ - + An optional description for this component このコンポーネントのオプション説明 - + An optional tag for this component このコンポーネントのオプション・タグ - + A material for this object このオブジェクトのマテリアル - + Specifies if this object must move together when its host is moved ホストの移動時にこのオブジェクトが一緒に移動する必要があるかどうかを指定 - + The area of all vertical faces of this object このオブジェクトのすべての垂直面の面積 - + The area of the projection of this object onto the XY plane このオブジェクトのXY平面上への投影の面積 - + The perimeter length of the horizontal area 水平領域の外周の長さ - + The model description of this equipment この設備のモデル説明 - + Additional snap points for this equipment この設備の追加スナップ点 - + The electric power needed by this equipment in Watts この設備に必要な電力ワット数 - + The height of this object このオブジェクトの高さ - + The computed floor area of this floor このフロアの床面積の計算 - + The placement of this object このオブジェクトの配置 - + The profile used to build this frame このフレームの構築で使用されるプロファイル - + Specifies if the profile must be aligned with the extrusion wires プロファイルを押し出しワイヤーと連携させるかどうかを指定 - + An offset vector between the base sketch and the frame ベーススケッチとフレームの間のオフセットベクトル - + Crossing point of the path on the profile. プロファイル上のパスの交点 - + The rotation of the profile around its extrusion axis プロファイルの押し出し軸周りの回転 - + The length of this element, if not based on a profile プロファイルに基づいていない場合、この要素の長さ - + The width of this element, if not based on a profile プロファイルに基づいていない場合、この要素の幅 - + The thickness or extrusion depth of this element この要素の厚み、または押し出し量 - + The number of sheets to use 使用するシートの数 - + The offset between this panel and its baseline パネルとそのベースライン間のオフセット - + The length of waves for corrugated elements 波形要素の波の長さ - + The height of waves for corrugated elements 波形要素の波の高さ - + The direction of waves for corrugated elements 波形要素の波の方向 - + The type of waves for corrugated elements 波形要素の波の種類 - + The area of this panel このパネルの面積 - + The facemaker type to use to build the profile of this object このオブジェクトのプロファイル構築で使用するフェイスメーカーの種類 - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) このオブジェクトの法線押し出し方向(法線自動設定を行う場合は(0,0,0)のままにしてください) - + The linked object リンクされたオブジェクト - + The line width of the rendered objects 描画オブジェクトの線の幅 - + The color of the panel outline パネルのアウトラインの色 - + The size of the tag text タグテキストのサイズ - + The color of the tag text タグテキストの色 - + The X offset of the tag text タグテキストの X オフセット - + The Y offset of the tag text タグテキストの Y オフセット - + The font of the tag text タグテキストのフォント - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label 表示されるテキスト。%tag%、%label%、%description%を使用してパネルタグ、ラベルを表示できます。 - + The position of the tag text. Keep (0,0,0) for center position タグテキストの位置。中央に配置する場合は (0,0,0) としてください。 - + The rotation of the tag text タグテキストの回転角 - + A margin inside the boundary 境界の内側のマージン - + Turns the display of the margin on/off オン/オフの余白の表示します。 - + The linked Panel cuts リンクされたパネルカット - + The tag text to display 表示するタグテキスト - + The width of the sheet シートの幅 - + The height of the sheet シートの高さ - + The fill ratio of this sheet このシートの記入率 - + The diameter of this pipe, if not based on a profile プロファイルに基づいていない場合、このパイプの直径 - + The length of this pipe, if not based on an edge エッジに基づいていない場合、このパイプの長さ - + An optional closed profile to base this pipe on このパイプの元となるオプションの閉じたプロファイル - + Offset from the start point 始点からのオフセット - + Offset from the end point 終点からのオフセット - + The curvature radius of this connector このコネクターの曲率半径 - + The pipes linked by this connector このコネクターで結ばれるパイプ - + The type of this connector このコネクターの種類 - + The length of this element この要素の長さ - + The width of this element この要素の幅 - + The height of this element この要素の高さ - + The structural nodes of this element この要素の構造ノード - + The size of the chamfer of this element この要素の面取りのサイズ - + The dent length of this element この要素の凹みの長さ - + The dent height of this element この要素の凹みの高さ - + The dents of this element この要素の凹み - + The chamfer length of this element この要素の面取りの長さ - + The base length of this element この要素の基礎の長さ - + The groove depth of this element この要素の溝の深さ - + The groove height of this element この要素の溝の高さ - + The spacing between the grooves of this element この要素の溝の間隔 - + The number of grooves of this element この要素内の溝の数 - + The dent width of this element この要素の凹みの幅 - + The type of this slab このスラブの種類 - + The size of the base of this element この要素の基礎のサイズ - + The number of holes in this element この要素内の穴の数 - + The major radius of the holes of this element この要素の穴の長半径 - + The minor radius of the holes of this element この要素の穴の短半径 - + The spacing between the holes of this element この要素の穴の間隔 - + The length of the down floor of this element この要素の床下の長さ - + The number of risers in this element この要素内の蹴上げの数 - + The riser height of this element この要素の蹴上げの高さ - + The tread depth of this element この要素の踏み面の長さ - + Outside Diameter 外側の直径 - + Wall thickness 壁の厚さ - + Width of the beam 母屋の幅 - + Height of the beam 母屋の高さ - + Thickness of the web 腹板の厚み - + Thickness of the flanges フランジの厚み - + Thickness of the sides 壁板の厚み - + Thickness of the webs 腹板の厚み - + Thickness of the flange フランジの厚み - + The diameter of the bar バーの直径 - + The distance between the border of the beam and the first bar (concrete cover). 梁の縁と最初のバー(コンクリートカバー)の間の距離 - + The distance between the border of the beam and the last bar (concrete cover). 梁の縁と最後のバー(コンクリートカバー)の間の距離 - + The amount of bars バーの総数 - + The spacing between the bars バーの間隔 - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. バーを広げるときに使用する方向。自動設定する場合は (0,0,0) としてください。 - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. ベースプロファイルの角に適用されるフィレット。この値にはバーの直径が乗じられます。 - + The description column 説明の列 - + The values column 値の列 - + The units column 単位の列 - + The objects column オブジェクトの列 - + The filter column フィルターの列 - + The spreadsheet to print the results to 結果出力先のスプレッドシート - + If false, non-solids will be cut too, with possible wrong results. False の場合、非ソリッドも切断され、不正な結果となる可能性があります。 - + The display length of this section plane この断面平面の表示長さ - + The display height of this section plane この断面平面の表示高さ - + The size of the arrows of this section plane この断面平面の矢印のサイズ - + Show the cut in the 3D view 3Dビューでカットを表示 - + The rendering mode to use 使用するレンダリングモード - + If cut geometry is shown or not カット・ジオメトリーを表示するかどうか - + If cut geometry is filled or not カット・ジオメトリーを塗りつぶすかどうか - + The size of the texts inside this object このオブジェクト内部のテキストの幅 - + If checked, source objects are displayed regardless of being visible in the 3D model チェックされている場合、ソースオブジェクトが3Dモデル内で表示されているかどうかに関わらず表示されます。 - + The base terrain of this site このサイトの基礎地形 - + The postal or zip code of this site このサイトの郵便番号 - + The city of this site このサイトのある都市 - + The country of this site このサイトのある国 - + The latitude of this site このサイトの緯度 - + Angle between the true North and the North direction in this document このドキュメントでの真北と北方向の間の角度 - + The elevation of level 0 of this site このサイトの標高 - + The perimeter length of this terrain この地形の外周長さ - + The volume of earth to be added to this terrain この地形に追加する土の量 - + The volume of earth to be removed from this terrain この地形から取り除く土の量 - + An extrusion vector to use when performing boolean operations ブーリアン演算を実行するときに使用する押し出しベクトル - + Remove splitters from the resulting shape 結果シェイプからスプリッターを削除 - + Show solar diagram or not 天空図の表示・非表示 - + The scale of the solar diagram 天空図の尺度 - + The position of the solar diagram 天空図の位置 - + The color of the solar diagram 天空図の色 - + The objects that make the boundaries of this space object このスペースオブジェクトの境界を定義するオブジェクト - + The computed floor area of this space この空間の床面積計算結果 - + The finishing of the floor of this space この空間の床仕上げ - + The finishing of the walls of this space この空間の壁面仕上げ - + The finishing of the ceiling of this space この空間の天井仕上げ - + Objects that are included inside this space, such as furniture この空間内に含まれる家具などのオブジェクト - + The type of this space このスペースの種類 - + The thickness of the floor finish 床仕上げ材の厚み - + The number of people who typically occupy this space 通常このスペースを占有する人間の数 - + The electric power needed to light this space in Watts このスペースの照明に必要となる電力ワット数 - + The electric power needed by the equipment of this space in Watts このスペースの設備に必要となる電力ワット数 - + If True, Equipment Power will be automatically filled by the equipment included in this space Trueの場合、設備電力はこのスペースに含まれる設備から自動的に設定されます。 - + The type of air conditioning of this space このスペースの空調設備の種類 - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data 表示されるテキスト。$area、$label、$tag、$floor、$walls、$ceilingを使用して各データを挿入してください。 - + The name of the font フォントの名前 - + The color of the area text エリアの文字色 - + The size of the text font テキストフォントのサイズ - + The size of the first line of text テキストの最初の行のサイズ - + The space between the lines of text テキストの行間隔 - + The position of the text. Leave (0,0,0) for automatic position テキスト位置。自動配置の場合は (0,0,0) としてください。 - + The justification of the text テキストの両端揃え - + The number of decimals to use for calculated texts 計算結果テキストで使用する小数点以下桁数 - + Show the unit suffix 単位表記を表示 - + The length of these stairs, if no baseline is defined ベースラインが定義されていない場合、これらの階段の長さ - + The width of these stairs 階段の幅 - + The total height of these stairs 階段の全高 - + The alignment of these stairs on their baseline, if applicable これらの階段に適用可能な場合は、ベースラインで位置合わせする - + The number of risers in these stairs 階段の段数 - + The depth of the treads of these stairs 階段の踏み板の奥行き - + The height of the risers of these stairs 階段の蹴上げ高さ - + The size of the nosing 段鼻のサイズ - + The thickness of the treads 踏み板の厚み - + The type of landings of these stairs これらの階段の踊り場のタイプ - + The type of winders in these stairs これらの階段の段のタイプ - + The type of structure of these stairs これらの階段の構造のタイプ - + The thickness of the massive structure or of the stringers 大規模な構造または横梁の厚み - + The width of the stringers 横梁の幅 - + The offset between the border of the stairs and the structure 階段境界線と構造の間のオフセット - + An optional extrusion path for this element この要素のオプション押し出し経路 - + The height or extrusion depth of this element. Keep 0 for automatic この要素の高さまたは押し出し深さ。自動設定する場合は0のままにしてください。 - + A description of the standard profile this element is based upon この要素の基となる標準プロファイルの説明 - + Offset distance between the centerline and the nodes line 中心線と節点ラインの間のオフセット距離 - + If the nodes are visible or not 節点を表示するかどうか - + The width of the nodes line 節点ラインの幅 - + The size of the node points 節点のサイズ - + The color of the nodes line 節点ラインの色 - + The type of structural node 構造ノードの種類 - + Axes systems this structure is built on この構造体の座標系 - + The element numbers to exclude when this structure is based on axes 軸に基づいてこの構造体を押し出す場合に押し出す要素の数 - + If true the element are aligned with axes Trueの場合、要素を軸方向に整列 - + The length of this wall. Not used if this wall is based on an underlying object 壁の長さ。壁が基礎となるオブジェクトに基づいている場合には使用されません。 - + The width of this wall. Not used if this wall is based on a face この壁の幅。この壁が面に基づく場合は使用されません。 - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid この壁の高さ。自動設定する場合は0のままにしてください。この壁がソリッドに基づく場合は使用されません - + The alignment of this wall on its base object, if applicable 適用可能な場合、この壁のベースオブジェクトに対する位置 - + The face number of the base object used to build this wall この壁の作成に使用されているベースオブジェクトの面の数 - + The offset between this wall and its baseline (only for left and right alignments) この壁とそのベースラインとの間のオフセット(左揃え、右揃えの時のみ) - + The normal direction of this window このウィンドウの法線方向 - + The area of this window この窓の面積 - + An optional higher-resolution mesh or shape for this object このオブジェクトのオプションの高解像度メッシュまたはシェイプ - + An optional additional placement to add to the profile before extruding it 押し出す前にプロファイルに追加するオプションの追加配置 - + Opens the subcomponents that have a hinge defined ヒンジが定義されているサブコンポーネントを開く - + A standard code (MasterFormat, OmniClass,...) 標準コード (MasterFormat、OmniClass、...) - + A description for this material このマテリアルの説明 - + The transparency value of this material このマテリアルの透明度 - + The color of this material このマテリアルの色 - + The list of layer names レイヤー名のリスト - + The list of layer materials レイヤー・マテリアルのリスト - + The list of layer thicknesses レイヤー厚みのリスト - + The line color of the projected objects 投影オブジェクトの線の色 - + The color of the cut faces (if turned on) カット面の色(有効な場合) - + The overlap of the stringers above the bottom of the treads 踏み板の底部上の側桁の重なり - + The number of the wire that defines the hole. A value of 0 means automatic 穴を定義するワイヤーの数。値0の場合は自動になります。 - + The label of each axis 各軸のラベル - + If true, show the labels Trueの場合、ラベルを表示 - + A transformation to apply to each label 各ラベルに適用する変換 - + The axes this system is made of このシステムを構成する軸 - + An optional axis or axis system on which this object should be duplicated このオブジェクトが複製されるオプション軸または軸システム - + The type of edges to consider 考慮するエッジの種類 - + If true, geometry is fused, otherwise a compound Trueの場合、ジオメトリは結合され、それ以外の場合は複合化されます。 - + If True, the object is rendered as a face, if possible. Trueの場合、可能であればオブジェクトを面としてレンダリング - + The allowed angles this object can be rotated to when placed on sheets シート上に配置された場合にこのオブジェクトの回転で許容される角度 - + Specifies an angle for the wood grain (Clockwise, 0 is North) 木目の角度を指定(時計回り、0が北方向) - + Specifies the scale applied to each panel view. 各パネルビューに適用される尺度を指定 - + A list of possible rotations for the nester 入れ子に対して可能な回転のリスト - + Turns the display of the wood grain texture on/off 木目テクスチャ表示のオン/オフを切り替え - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. 鉄筋が覆う長さの合計距離。ホスト形状のサイズを自動で使用する場合は0のままにしてください。 - + List of placement of all the bars すべてのバーの配置のリスト - + The structure object that hosts this rebar この鉄筋を持つ構造オブジェクト - + The custom spacing of rebar 鉄筋のユーザー設定間隔 - + Shape of rebar 鉄筋の形状 - + Shows plan opening symbols if available 利用可能な場合、平面図オープンのシンボルを表示 - + Show elevation opening symbols if available 利用可能な場合、立面図オープンのシンボルを表示 - + The objects that host this window この窓を持つオブジェクト - + An optional custom bubble number オプションのカスタムバブル番号 - + The type of line to draw this axis 軸を描画する線の種類 - + Where to add bubbles to this axis: Start, end, both or none この軸にバブルを追加する場所:開始、終了、両方、またはなし - + The line width to draw this axis この軸を描画する線幅 - + The color of this axis 軸の色 - + The number of the first axis 第1軸の番号 - + The font to use for texts 文字に使用するフォント - + The font size フォントサイズ - + The placement of this axis system 軸システムの配置 - + The level of the (0,0,0) point of this level このレベルの (0,0,0) 点レベル - + The shape of this object このオブジェクトの形 - + The line width of this object オブジェクトの線幅 - + An optional unit to express levels レベルを表すオプションの単位 - + A transformation to apply to the level mark レベルマークに適用する変換 - + If true, show the level Trueの場合、レベルを表示 - + If true, show the unit on the level tag Trueの場合、レベルタグ上に単位を表示 - + If true, when activated, the working plane will automatically adapt to this level ここをtureにした場合、アクティブになっているとき、作業平面が自動的にこちらのレベルに適合させられます - + The font to be used for texts テキストに使用するフォント - + The font size of texts テキストの文字サイズ - + Camera position data associated with this object このオブジェクトに関連しているカメラ位置のデータ - + If set, the view stored in this object will be restored on double-click 設定すると、このオブジェクトに保存されているビューがダブルクリックで復元できます。 - + The individual face colors 各面の色 - + If set to True, the working plane will be kept on Auto mode True に設定すると、作業平面が自動モードのままになります。 - + An optional standard (OmniClass, etc...) code for this component このコンポーネントのオプションの標準 (OmniClass など) コード。 - + The URL of the product page of this equipment この機器の製品ページURL - + A URL where to find information about this material このマテリアルに関する情報を見つけるためのURL - + The horizontal offset of waves for corrugated elements 波形要素の水平方向のオフセット - + If the wave also affects the bottom side or not 波が下側に影響してもしなくても - + The font file フォントファイル - + An offset value to move the cut plane from the center point このオフセット値は、中心点から断面まで(を、どれくらい離すか)の距離です。 - + Length of a single rebar ひとつの鉄筋の長さ - + Total length of all rebars すべての鉄筋の合計長さ - + The base file this component is built upon このコンポーネントのベースファイル - + The part to use from the base file ベースファイルから使用する部分 - + The latest time stamp of the linked file リンク先ファイルの最新タイムスタンプ - + If true, the colors from the linked file will be kept updated ここをTrueにした場合に、リンクしているファイルの色は更新された状態になります - + The objects that must be considered by this section plane. Empty means the whole document. この切断面の対象となるオブジェクト。空はドキュメント全体が対象。 - + The transparency of this object オブジェクトの透過度 - + The color of this object このオブジェクトの色 - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) 切断面と実際のビュー切断面の間の距離(ゼロでない非常に小さな値を設定してください) - + The street and house number of this site, with postal box or apartment number if needed このサイトが所在する通りの名称と番地、必要に応じて郵便受け番号やアパート名、棟番号も - + The region, province or county of this site このサイトが所在する地域、都道府県 (州省) あるいは郡 (市町村) - + A url that shows this site in a mapping website 地図ウェブサイトでこのサイトを表示するためのURL - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates モデル原点 (0, 0, 0) と塵座標によって表される点との間のオプションオフセット距離 - + Specifies if this space is internal or external 指定すると、このスペースが内部あるいは外部となる - + The width of a Landing (Second edge and after - First edge follows Width property) 踊り場の幅(2番目以降 - 1番目は、幅のプロパティに従います) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in ブロンデル比によれば快適な階段では 62 cm から64 cm または 24.5 インチから 25.5 インチの間の値でなければなりません - + The depth of the landing of these stairs 階段の踊り場の奥行き - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length 階段の踏み面の奥行き - 長さ、エッジ長とは無関係に適用 - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height 階段の蹴り上げの高さ - 高さ、エッジの高さとは無関係に適用 - + The direction of flight after landing 踊り場から次の踊り場(階) へ登る方向 - + The 'absolute' top level of a flight of stairs leads to 階段の「絶対的な」最上階が繋がるところ - + The 'left outline' of stairs 階段の「左側の輪郭」 - + The 'left outline' of all segments of stairs 階段の全セグメントの「左側の輪郭」 - + Enable this to make the wall generate blocks 壁によってブロックを生成させる場合は有効化 - + The length of each block 各ブロックの長さ - + The height of each block 各ブロックの高さ - + The horizontal offset of the first line of blocks ブロックの最初の線の水平オフセット - + The horizontal offset of the second line of blocks ブロックの2番目の線の水平オフセット - + The size of the joints between each block 各ブロック間のジョイントのサイズ - + The number of entire blocks 全体のブロック数 - + The number of broken blocks 壊れたブロックの数 - + The components of this window このウィンドウのコンポーネント - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. このウィンドウがホストオブジェクト内で作る穴の深さ。 0の場合、値は自動的に計算されます。 - + An optional object that defines a volume to be subtracted from hosts of this window このウィンドウのホストから減算するボリュームを定義するオプションのオブジェクト - + The width of this window この窓の幅 - + The height of this window この窓の高さ - + The preset number this window is based on このウィンドウのプリセット番号 - + The frame size of this window この窓の枠サイズ - + The offset size of this window この窓のオフセットサイズ - + The width of louvre elements ルーバー要素の幅 - + The space between louvre elements ルーバー要素の間隔 - + The number of the wire that defines the hole. If 0, the value will be calculated automatically 穴を定義するワイヤーの数。0の場合、この値は自動計算されます。 - + Specifies if moving this object moves its base instead このオブジェクトを移動すると、代わりにベースが移動するかどうかを指定します。 - + A single section of the fence 単一のフェンスセクション - + A single fence post 単一のフェンスポスト - + The Path the fence should follow フェンスが辿るパス - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence フェンスの設置に使用する支柱の数 - + The type of this object このオブジェクトのタイプ - + IFC data IFCデータ - + IFC properties of this object このオブジェクトのIFCプロパティ - + Description of IFC attributes are not yet implemented IFC属性の説明はまだ実装されていません - + If True, resulting views will be clipped to the section plane area. ここがTrue の場合、結果ビューは断面平面エリアでクリップされます。 - + If true, the color of the objects material will be used to fill cut areas. ここがtrue の場合、オブジェクト素材の色がカット領域の塗りつぶしに用いられます。 - + When set to 'True North' the whole geometry will be rotated to match the true north of this site 真北に設定した時に、全体のジオメトリーがこのサイトの真北に合わせて回転します - + Show compass or not 方位磁針の表示と非表示 - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers 踏み板の厚み - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings ここがTureの場合に、このビルディング部品に含まれたオブジェクトが、線や色、透明度、何れかの設定で表示されます - + The line width of child objects 子オブジェクトの線幅 - + The line color of child objects 子オブジェクトの線の色 - + The shape color of child objects 子オブジェクトのシェイプの色 - + The transparency of child objects 子オブジェクトの透明度 - + When true, the fence will be colored like the original post and section. ここがTureの場合に、フェンスはオリジナルの支柱やセクションのように色付けされます。 - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too True にした場合、表示オフセットは原点マークにも影響します - + If true, the object's label is displayed ここをTureにした場合、オブジェクトのラベルが表示されます - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. ここが有効な場合、このオブジェクトのインベンター表現がFreeCADファイルに保存され、軽量モードで他のファイルを参照することができます。 - + A slot to save the inventor representation of this object, if enabled 有効な場合、このオブジェクトのインベンター表現を保存するためのスロット - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line 平面の水準と切断線の間の距離 - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available 材質の色が利用可能な場合は、このオブジェクトのシェイプ色に用います - + The number of vertical mullions 縦方立の数 - + If the profile of the vertical mullions get aligned with the surface or not 垂直方向の方立のプロファイルがサーフェスで整列するかどうか - + The number of vertical sections of this curtain wall この帳壁の垂直セクションの数 - + A profile for vertical mullions (disables vertical mullion size) 縦方立のプロファイル(縦方立のサイズを無効にする) - + The number of horizontal mullions 横方立の数 - + If the profile of the horizontal mullions gets aligned with the surface or not 水平方向の方立のプロファイルがサーフェスで整列するかどうか - + The number of horizontal sections of this curtain wall この帳壁の水平セクションの数 - + A profile for horizontal mullions (disables horizontal mullion size) 横方立のプロファイル(横方立のサイズを無効にする) - + The number of diagonal mullions 斜め方立の数 - + The size of the diagonal mullions, if any, if no profile is used プロファイルが使用されていない場合、斜め方立のサイズです。 - + A profile for diagonal mullions, if any (disables horizontal mullion size) 斜め方立のプロファイル(横方向のマルチオンサイズを無効にする) - + The number of panels パネルの数 - + The thickness of the panels パネルの厚み - + Swaps horizontal and vertical lines 水平線と垂直線を入れ替えます - + Perform subtractions between components so none overlap 重なりがなくなるように、コンポーネント間の減算を実行します。 - + Centers the profile over the edges or not プロファイルをエッジ上の中央揃えにするか否か - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall このオブジェクトで使用される垂直方向の参照は、垂直/水平の方向を推定します。それには帳壁をほぼ垂直方向に近づけておきます。 - + The wall thickness of this pipe, if not based on a profile プロファイルに基づいていない場合、このパイプの管壁の厚さ - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation 参照されているオブジェクトが現在のドキュメントに含まれる方法。 「Normal」ではシェイプが含まれています。オブジェクトがオフになったとき、「Transient」ではシェイプを破棄します(ファイルサイズが小さい) 。「Lightweight」ではシェイプをインポートしませんけど、OpenInventorリプレゼンテーションのみインポートします。 - + If True, a spreadsheet containing the results is recreated when needed ここを True にすると、結果を含むスプレッドシートが必要に応じて再作成されます - + If True, additional lines with each individual object are added to the results ここがTrue の場合、個々のオブジェクトに追加される線は、結果にも追加されています。 - + The time zone where this site is located このサイトが存在する所のタイムゾーン - + The angle of the truss トラスの角度 - + The slant type of this truss このトラスの傾材タイプ - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position 始端位置でのトラスの高さ - + The height of the truss at the end position 終端位置でのトラスの高さ - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss 主トラスの上部と下部の高さ - + The width of the main top and bottom elements of the truss 主トラスの上部と下部の幅 - + The type of the middle element of the truss トラスの中央要素のタイプ - + The direction of the rods ロッドの方向 - + The diameter or side of the rods ロッドのサイドまたは直径 - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not トラスの端の納まりに金物(rod)を有しているか否か - + How to draw the rods ロッドの描画方法 - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) これは Width 属性をオーバーライドして、壁の各セグメントの幅を設定します。Base オブジェクトの幅の情報がgetWidths() メソッドによって決定される場合は無視されます。 (1 番目の値は壁の 1 番目のセグメントの 'Width' 属性を上書きします。もし値が0(零) の場合、'OverrideWidth' の 1 番目の値に従います) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) これにより、壁の各セグメントのAlign 属性をAlign に設定します。 Base オブジェクトのアライメント情報をgetAligns() メソッドによって決定される場合は無視します。 (1 番目の値は壁の 1 番目のセグメントの 'Align' 属性を上書きします; 値が 'Left, Right, Center' でない場合、'OverrideAlign' の1番目の値に従います) - + The area of this wall as a simple Height * Length calculation この壁の面積 (area) は、単純に「高さ×長さ」の計算となります - + If True, double-clicking this object in the tree activates it ここを True にした場合、ツリー内でこのオブジェクトをダブルクリックするとアクティブになります - + An optional host object for this curtain wall この帳壁におけるオプションのホストオブジェクト - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used プロファイルが使用されていない場合、斜め方立の高さです。 - + The width of the vertical mullions profile, if no profile is used プロファイルが使用されていない場合、斜め方立の幅です。 - + The height of the horizontal mullions profile, if no profile is used プロファイルが使用されていない場合、横方立の高さです。 - + The width of the horizontal mullions profile, if no profile is used プロファイルが使用されていない場合、横方立の幅です。 - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one このサイトの場所に関するオプションのEPWファイルです。入手するための方法に就いては、サイトのドキュメントを参照してください。 - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module 風配図を表示するか否か。 太陽線図の尺度が用いられます。これには Ladybugモジュールを必要とします。 - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1660 +2017,1609 @@ Arch - + Components コンポーネント - + Components of this object このオブジェクトのコンポーネント - + Axes - + Create Axis 軸を作成 - + Remove 削除 - + Add 追加 - + Axis - + Distance 距離 - + Angle 角度 - + is not closed が閉じていません - + is not valid は無効です - + doesn't contain any solid ソリッドが含まれていません - + contains a non-closed solid 閉じていないソリッドが含まれています - + contains faces that are not part of any solid どのソリッドにも属していない面が含まれています - + Grouping グループ化 - + Ungrouping グループ化の解除 - + Split Mesh メッシュを分割 - + Mesh to Shape メッシュからシェイプへ - + Base component 基本コンポーネント - + Additions 加算 - + Subtractions 減算 - + Objects オブジェクト - + Roof 屋根 - + Create Roof 屋根を作成 - + Unable to create a roof 屋根を作成できません - + Page ページ - + View of 表示 - + Create Section Plane 断面平面を作成 - + Create Site サイトを作成 - + Create Structure 構造体を作成 - + Create Wall 壁を作成 - + Width - + Height 高さ - + This mesh is an invalid solid このメッシュは無効なソリッドです - + Create Window 窓を作成 - + Edit 編集 - + Create/update component コンポーネントを作成/更新する - + Base 2D object ベース2Dオブジェクト - + Wires ワイヤー - + Create new component 新しいコンポーネントを作成 - + Name 名前 - + Type タイプ - + Thickness 厚み - + Error: Couldn't determine character encoding エラー: 文字エンコーディングが判別できませんでした - + file %s successfully created. ファイル %s が正常に作成されました。 - + Add space boundary スペース境界を追加 - + Remove space boundary スペース境界を削除 - + Please select a base object ベース オブジェクトを選択してください - + Fixtures 取り付け具 - + Frame 軸組 - + Create Frame 軸組の作成 - + Create Rebar 異形鉄筋を作成 - + Create Space スペースを作成 - + Create Stairs 階段を作成 - + Length 長さ - + Error: The base shape couldn't be extruded along this tool object エラー: ベースシェイプをこのツールオブジェクトに沿って押し出すことはできません - + Couldn't compute a shape シェイプを計算できません - + Merge Wall 壁を統合 - + Please select only wall objects 壁オブジェクトのみを選択してください - + Merge Walls 壁を統合 - + Distances (mm) and angles (deg) between axes 軸の間の距離 (mm) と角度 (度) - + Error computing the shape of this object このオブジェクトのシェイプ計算でエラーが発生しました。 - + Create Structural System 構造システムを作成 - + Object doesn't have settable IFC Attributes オブジェクトに設定可能な IFC 属性がありません - + Disabling Brep force flag of object オブジェクトの Brep 強制フラグを無効化 - + Enabling Brep force flag of object オブジェクトの Brep 強制フラグを有効化 - + has no solid ソリッドではありません - + has an invalid shape 無効な形状があります - + has a null shape 形状がありません - + Cutting 切断 - + Create Equipment 調度品を作成 - + You must select exactly one base object ベース・オブジェクトを1つだけ選択してください ! - + The selected object must be a mesh 選択されたオブジェクトはメッシュである必要があります - + This mesh has more than 1000 facets. このメッシュには 1000 個以上のファセットがあります。 - + This operation can take a long time. Proceed? この操作には、長時間かかることがあります。続行しますか? - + The mesh has more than 500 facets. This will take a couple of minutes... メッシュに 500 個以上のファセットがあります。処理に数分かかります… - + Create 3 views 3面図を作成 - + Create Panel パネルを作成 - + Id Id - + IdRel IdRel - + Cut Plane カット面 - + Cut Plane options カット面オプション - + Behind 背面 - + Front 正面図 - + Angle (deg) 角度 (度) - + Run (mm) 踏面の奥行き (mm) - + Thickness (mm) 厚み (mm) - + Overhang (mm) 張り出し (mm) - + Height (mm) 高さ (mm) - + Create Component コンポーネントを作成 - + Create material マテリアルを作成 - + Walls can only be based on Part or Mesh objects 壁はパートオブジェクトまたはメッシュオブジェクトのみをベースとして持つことができます - + Set text position テキスト位置を設定 - + Category カテゴリ - + Key キー名 - + Value - + Unit 単位 - + Create IFC properties spreadsheet IFCプロパティー・スプレッドシートを作成 - + Create Building 建物を作成 - + Group グループ - + Create Floor フロアを作成 - + Create Panel Cut パネルカットを作成 - + Create Panel Sheet パネルシートを作成 - + Facemaker returned an error フェイスメーカーがエラーを返しました。 - + Tools ツール - + Edit views positions ビューの位置を編集 - + Create Pipe パイプを作成 - + Create Connector コネクターを作成 - + Precast elements プレキャスト要素 - + Slab type スラブの種類 - + Chamfer 面取り - + Dent length 凹みの長さ - + Dent width 凹みの幅 - + Dent height 凹みの高さ - + Slab base スラブ基礎 - + Number of holes 穴の数 - + Major diameter of holes 穴の大径 - + Minor diameter of holes 穴の小径 - + Spacing between holes 穴の間隔 - + Number of grooves 溝の数 - + Depth of grooves 溝の深さ - + Height of grooves 溝の高さ - + Spacing between grooves 溝の間隔 - + Number of risers 蹴上げの数 - + Length of down floor 床下の長さ - + Height of risers 蹴上げの高さ - + Depth of treads 踏み板の奥行き - + Precast options プレキャスト オプション - + Dents list 凹みリスト - + Add dent 凹みを追加 - + Remove dent 凹みを削除 - + Slant 傾斜 - + Level レベル - + Rotation 回転 - + Offset オフセット - + Unable to retrieve value from object オブジェクトから値を取得できません - + Import CSV File CSVファイルをインポート - + Export CSV File CSVファイルをエクスポート - + Schedule スケジュール - - There is no valid object in the selection. -Site creation aborted. - 選択対象に有効なオブジェクトがありません。 -サイト作成は中止されます。 - - - + Node Tools ノードツール - + Reset nodes ノードをリセット - + Edit nodes ノードを編集 - + Extend nodes ノードを拡張 - + Extends the nodes of this element to reach the nodes of another element 他の要素のノードに到達する様にこの要素のノードを拡張します。 - + Connect nodes 節点を接続 - + Connects nodes of this element with the nodes of another element この要素の節点を別の要素の節点と接続 - + Toggle all nodes すべての節点を切り替え - + Toggles all structural nodes of the document on/off ドキュメントの全ての構造ノードのオン/オフを切り替え - + Intersection found. 交差が見つかりました。 - + Door ドア - + Hinge ヒンジ - + Opening mode オープニングモード - + Get selected edge 選択エッジを取得 - + Press to retrieve the selected edge 選択したエッジを取得するにはキーを押します - + Which side to cut 切断する側 - + You must select a base shape object and optionally a mesh object ベースシェイプオブジェクト、また必要に応じてメッシュオブジェクトを選択する必要があります。 - + Create multi-material 複合マテリアルを作成 - + Material マテリアル - + New layer 新規レイヤー - + Wall Presets... 壁のプリセット... - + Hole wire ホールワイヤー - + Pick selected ピック選択 - + Create Axis System 軸システムを作成 - + Create Grid グリッドを作成 - + Label ラベル - + Axis system components 軸システムの成分 - + Grid グリッド - + Total width 全体の幅 - + Total height 全体の高さ - + Add row 行を追加 - + Del row 行を削除 - + Add col 列を追加 - + Del col 列を削除 - + Create span スパンを作成 - + Remove span スパンを削除 - + Rows - + Columns - + This object has no face このオブジェクトには面がありません - + Space boundaries スペース境界 - + Error: Unable to modify the base object of this wall エラー: この壁のベース オブジェクトを変更できません - + Window elements 窓要素 - + Survey 調査 - + Set description 説明を設定 - + Clear クリア - + Copy Length 長さをコピー - + Copy Area 面積をコピー - + Export CSV CSVをエクスポート - + Description 説明 - + Area 面積 - + Total 合計 - + Hosts ホスト - + Only axes must be selected 軸のみを選択する必要があります。 - + Please select at least one axis 少なくとも1つの軸を選択してください - + Auto height is larger than height 自動高さが高さよりも大きいです - + Total row size is larger than height 行の合計サイズが高さよりも大きいです - + Auto width is larger than width 自動設定幅が幅よりも大きいです - + Total column size is larger than width 列の合計サイズが幅よりも大きいです - - There is no valid object in the selection. -Building creation aborted. - 選択対象に有効なオブジェクトがありません。 -ビルディング作成は中止されます。 - - - + BuildingPart ビルディング・パート - + Create BuildingPart ビルディング・パートを作成 - + Invalid cutplane 切断面が無効です - + All good! No problems found すべて良好!問題は見つかりませんでした - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: オブジェクトにIfcProperties属性がありません。このオブジェクトのためのスプレッドシート作成をキャンセルしてください: - + Toggle subcomponents サブコンポーネントを切り替え - + Closing Sketch edit スケッチ編集を終了 - + Component コンポーネント - + Edit IFC properties IFCプロパティーの編集 - + Edit standard code 標準コードを編集 - + Property プロパティ - + Add property... プロパティを追加... - + Add property set... プロパティセットを追加... - + New... 新規... - + New property 新規プロパティ - + New property set 新規プロパティセット - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - 次のオブジェクト以外であれば、あなたは何でも配置できます: サイト、ビルディング、フロア。 -フロア・オブジェクトには、サイト、ビルディングあるいはフロア・オブジェクトを配置することができません。 -よって、サイト、ビルディング、フロアを選択範囲から除外してください。 -これはプレファレンス設定より変更できます。 - - - - There is no valid object in the selection. -Floor creation aborted. - 選択対象に有効なオブジェクトがありません。 -フロア作成は中止されます。 - - - + Crossing point not found in profile. プロファイル中に交差点が見つかりません。 - + Error computing shape of シェイプの計算エラー: - + Please select exactly 2 or 3 Pipe objects 2つまたは3つのパイプオブジェクトを選択してください - + Please select only Pipe objects パイプオブジェクトのみを選択してください - + Unable to build the base path ベース・パスを構築できません。 - + Unable to build the profile プロファイルを構築できません。 - + Unable to build the pipe パイプを構築できません。 - + The base object is not a Part ベースオブジェクトがパートではありません - + Too many wires in the base shape ベースシェイプ内のワイヤーの数が多すぎます。 - + The base wire is closed 基礎となるワイヤーが閉じています - + The profile is not a 2D Part プロファイルが2Dパートではありません - + The profile is not closed プロファイルが閉じていません - + Only the 3 first wires will be connected 最初の3つのワイヤーのみが接続されます。 - + Common vertex not found 共通の頂点が見つかりません。 - + Pipes are already aligned パイプはすでに整列しています。 - + At least 2 pipes must align 少なくとも2つのパイプを配置する必要があります - + Profile プロファイル - + Please select a base face on a structural object 構造オブジェクト上から基準面を選択してください - + Create external reference 外部参照を作成 - + Section plane settings 断面平面の設定 - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X X軸で回転 - + Rotate Y Y軸で回転 - + Rotate Z Z軸で回転 - + Resize リサイズ - + Center 中心 - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - ビルディングオブジェクトを選択するか、何も選択しないでください!サイトはビルディング以外のオブジェクトを持つことができません。その他のオブジェクトは選択対象から除かれます。この動作はユーザー設定から変更できます。 - - - + Choose another Structure object: 別の構造体オブジェクトを選択: - + The chosen object is not a Structure 選択されたオブジェクトが構造体ではありません。 - + The chosen object has no structural nodes 選択されたオブジェクトは構造ノードを持ちません。 - + One of these objects has more than 2 nodes これらのオブジェクトのひとつが複数の節点を持っています。 - + Unable to find a suitable intersection point 適切な交差点を見つけることができません - + Intersection found. 交差が見つかりました。 - + The selected wall contains no subwall to merge 選択した壁は統合できる下位の壁を含んでいません - + Cannot compute blocks for wall 壁用のブロックを計算できません。 - + Choose a face on an existing object or select a preset 既存オブジェクトにある面を選択するか、プリセットを選択 - + Unable to create component コンポーネントを作成できません - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire ホストオブジェクトでの穴を定義するワイヤーの数。値0では自動的に最大のワイヤーとなります。 - + + default + デフォルト - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada が見つかりません。collada のサポートは無効です。 - + This exporter can currently only export one site object このエクスポーターは、現在は1つのサイトオブジェクトのみエクスポートできます - + Error: Space '%s' has no Zone. Aborting. エラー: スペース'%s'にはゾーンがありません。中止します。 - + Couldn't locate IfcOpenShell IfcOpenShell が見つかりません - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShellが見つからないか、もしくは無効です。内部パーサーに処理を戻します。 - + IFC Schema not found, IFC import disabled. IFCデータ構造が見つかりません。IFCのインポートは無効です。 - + Error: IfcOpenShell is not installed エラー: IfcOpenShellがインストールされていません。 - + Error: your IfcOpenShell version is too old エラー: IfcOpenShellバージョンが古すぎます。 - + Successfully written 書き込み成功 - + Found a shape containing curves, triangulating 三角分割および曲線を含む図形が見つかりました - + Successfully imported インポート成功 - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - ビルディングオブジェクト内には、サイトオブジェクトとビルディングオブジェクト以外であれば配置できます。 -ビルディングオブジェクトでは、サイトオブジェクトとビルディングオブジェクトを受け入れることができません。 -サイトオブジェクトとビルディングオブジェクトは選択対象から除外されます。 -この動作はユーザー設定から変更できます。 - - - + Remove highlighted objects from the list above リスト上からハイライトしたオブジェクトを削除します - + Add selected 選択追加 - + Add selected object(s) to the scope of this section plane 選択したオブジェクト(複数可) をこの断面平面のスコープに追加 - + Rotates the plane along the X axis X軸に沿って平面を回転 - + Rotates the plane along the Y axis Y軸に沿って平面を回転 - + Rotates the plane along the Z axis Z軸に沿って平面を回転 - + Resizes the plane to fit the objects in the list above リスト上のオブジェクトがフィットするように平面のサイズを変更します - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode ドローイング・モード - + Beam 母屋材 - + Column Column - + Preset プリセット - + Switch L/H 長さ/高さの入れ替え - + Switch L/W 長さ/幅の入れ替え - + Con&tinue 続行 (&T) - + First point of wall First point of wall - + Wall options 壁のオプション - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. このリストには、このドキュメントの多重オブジェクトの全てが表示されます。壁のタイプを定義するために作成します。 - + Alignment Alignment - + Left 左面図 - + Right 右面図 - + Use sketches スケッチを使用 - + Structure 構造体 - + Window ウィンドウ - + Window options 窓のオプション - + Auto include in host object ホストオブジェクトへ自動的に含める - + Sill height 敷居の高さ - + Curtain Wall 帳壁 - + Please select only one base object or none ベースオブジェクトを1つだけ選択するか、何も選択しないでください。 - + Create Curtain Wall 帳壁を作成 - + Total thickness Total thickness - + depends on the object オブジェクトによって異なる - + Create Project プロジェクトを作成 - + Unable to recognize that file type そのファイルの種類を認識できません - + Truss トラス - + Create Truss トラスを作成 - + Arch Arch - + Rebar tools 鉄筋ツール - + Create profile プロファイルを作成 - + Profile settings プロファイル設定 - + Create Profile プロファイルを作成 - + Shapes elevation シェイプの立面図 - + Choose which field provides shapes elevations: どのフィールドにシェイプの立面図を表示するかを選択: - + No shape found in this file このファイルにはシェイプが見つかりません - + Shapefile module not found Shapefileモジュールが見つかりません - + Error: Unable to download from: エラー: ダウンロードできませんでした: - + Could not download shapefile module. Aborting. Shapefileモジュールをダウンロードできませんでした。中止しています。 - + Shapefile module not downloaded. Aborting. シェイプファイルモジュールがダウンロードされていません。中止します。 - + Shapefile module not found. Aborting. Shapefileモジュールが見つかりません。中止します。 - + The shapefile library can be downloaded from the following URL and installed in your macros folder: Shapefile ライブラリは、以下の URL からダウンロードし、マクロフォルダにインストールできます。 - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3695,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material 建材の品質表示 - + Choose preset... プリセットを選択... - + Name 名前 - + Description 説明 - + Color - + URL URL - + Copy existing... コピーが存在しています... - + Choose a preset card あらかじめ設定されたカードを選択 - + Copy values from an existing material in the document ドキュメント内の既存のマテリアルから値をコピー - + The name/label of this material このマテリアルの名前/ラベル - + An optional description for this material このマテリアルのオプション説明 - + The color of this material このマテリアルの色 - + Transparency 透明度 - + A transparency value for this material このマテリアルの透明度 - + Standard code 標準コード - + A standard (MasterFormat, Omniclass...) code for this material このマテリアルのための標準 (MasterFormat、Omniclass.) コード - + Opens the URL in a browser このURLをブラウザーで開く - + A URL describing this material このマテリアルの説明のURL - + Opens a browser dialog to choose a class from a BIM standard ブラウザダイアログを開き、BIM標準からクラスを選択します。 - + Father Father - + Section Color Section Color @@ -3826,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh メッシュの3面図 - + Creates 3 views (top, front, side) from a mesh-based object メッシュベースのオブジェクトから3面図(平面図、正面図、側面図)を作成 @@ -3839,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component コンポーネントを追加 - + Adds the selected components to the active object 選択したコンポーネントをアクティブなオブジェクトに追加します @@ -3852,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis - + Grid グリッド - + Creates a customizable grid object カスタマイズ可能なグリッドオブジェクトを作成 - + Creates a set of axes 軸セットを作成 @@ -3875,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System 軸システム - + Creates an axis system from a set of axes 軸セットから軸システムを作成 @@ -3888,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools 軸ツール @@ -3896,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building ビルディング - + Creates a building object including selected objects. 選択されているオブジェクトを含むビルディングオブジェクトを作成します @@ -3909,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart ビルディング・パート - + Creates a BuildingPart object including selected objects 選択したオブジェクトを含むBuildingPartオブジェクトを作成 @@ -3922,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check チェック - + Checks the selected objects for problems 選択されているオブジェクトの問題を確認します @@ -3935,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component コンポーネントのクローン - + Clones an object as an undefined architectural component オブジェクトを未定義建築コンポーネントとしてクローン @@ -3948,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes 穴をふさぐ - + Closes holes in open shapes, turning them solids 開いたシェイプの穴をふさいでソリッドにします @@ -3961,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component コンポーネント - + Creates an undefined architectural component 未定義建築コンポーネントを作成 @@ -3974,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall 帳壁 - + Creates a curtain wall object from selected line or from scratch 選択した線またはスクラッチから帳壁ブジェクトを作成 @@ -3987,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane 平面で切断 - + Cut an object with a plane オブジェクトを平面で切断 - + Cut with a line 平面で切断 - + Cut an object with a line with normal workplane 通常のワークプレーンを持つ線でオブジェクトを切断 @@ -4010,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment 設備品 - + Creates an equipment object from a selected object (Part or Mesh) 選択されたオブジェクト (部品またはメッシュ) から設備オブジェクトを作成します @@ -4023,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence フェンス - + Creates a fence object from a selected section, post and path 選択したセクション、ポスト及びパスからフェンスオブジェクトを作成します。 @@ -4036,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level レベル - + Creates a Building Part object that represents a level, including selected objects 選択したオブジェクトを含むレベルを代表するビルディング部品のオブジェクトを作成します。 @@ -4049,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame 軸組 - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. 平面の2Dオブジェクト(押し出したパス)からフレームオブジェクトを作成します。順序に従ってオブジェクトが選択されていることを確認してください。 @@ -4062,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows 行数 - + The number of columns 列数 - + The sizes for rows 行サイズ - + The sizes of columns 列サイズ - + The span ranges of cells that are merged together 結合されたセルのスパンの範囲 - + The type of 3D points produced by this grid object このグリッドオブジェクトによって作成された3D点の種類 - + The total width of this grid このグリッドの全体の幅 - + The total height of this grid このグリッドの全体の高さ - + Creates automatic column divisions (set to 0 to disable) 自動列分割を作成(0に設定すると無効化) - + Creates automatic row divisions (set to 0 to disable) 自動行分割を作成(0に設定すると無効化) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not エッジ中点モードの場合、このグリッドがその子をエッジ法線にそって方向転換するかどうか - + The indices of faces to hide 非表示にする面の番号 @@ -4125,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... IFCスプレッドシートを作成... - + Creates a spreadsheet to store IFC properties of an object. オブジェクトのIFCプロパティーを保存するためのスプレッドシートを作成 @@ -4138,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. 選択されているオブジェクトのマテリアル定義を作成、または編集 - + Material マテリアル @@ -4151,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools マテリアル・ツール @@ -4159,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls 壁を統合 - + Merges the selected walls, if possible 可能な場合、選択した壁を結合 @@ -4172,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape メッシュからシェイプへ - + Turns selected meshes into Part Shape objects 選択されているメッシュをパートシェイプオブジェクトへ変換します @@ -4185,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material マルチ・マテリアル - + Creates or edits multi-materials マルチ・マテリアルの作成・編集 @@ -4198,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest ネスト - + Nests a series of selected shapes in a container コンテナー内の選択されている一連のシェイプを入れ子に変更 @@ -4211,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel パネル - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) スクラッチまたは選択されているオブジェクト(スケッチ、ワイヤー、面、ソリッド)からパネルオブジェクトを作成します @@ -4224,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools パネル・ツール @@ -4232,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut パネルカット @@ -4240,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels 選択したパネルの2Dビューを作成 - + Panel Sheet パネルシート - + Creates a 2D sheet which can contain panel cuts パネルカットを含むことができる2Dシートを作成 @@ -4258,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe パイプ - + Creates a pipe object from a given Wire or Line 指定されたワイヤーまたは線分からパイプオブジェクトを作成 - + Creates a connector between 2 or 3 selected pipes 2つまたは3つの選択したパイプ間にコネクターを作成 @@ -4276,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector コネクター @@ -4284,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools パイプツール @@ -4292,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile プロファイル - + Creates a profile object プロファイル・オブジェクトを作成 @@ -4305,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project プロジェクト - + Creates a project entity aggregating the selected sites. 選択したサイトを集約しているプロジェクト・エンティティーを作成します。 @@ -4318,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object 構造オブジェクトの選択した面から異形鉄筋を作成します - + Custom Rebar ユーザー設定による鉄筋 @@ -4331,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference 外部参照 - + Creates an external reference object 外部参照オブジェクトを作成します @@ -4344,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component コンポーネントの削除 - + Remove the selected components from their parents, or create a hole in a component 選択されているオブジェクトを親オブジェクトから取り除くか、またはコンポーネントに穴を作成します @@ -4357,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Archからシェイプを削除します。 - + Removes cubic shapes from Arch components Archコンポーネントから立方体シェイプを取り除きます @@ -4370,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof 屋根 - + Creates a roof object from the selected wire. 選択されワイヤーから屋根オブジェクトを作成します。 @@ -4383,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule スケジュール - + Creates a schedule to collect data from the model モデルからデータを収集してスケジュールを作成 @@ -4396,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane 断面 - + Creates a section plane object, including the selected objects 選択されたオブジェクトを含む断面オブジェクトを作成します @@ -4409,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes ノンマニフォールドメッシュを選択 - + Selects all non-manifold meshes from the document or from the selected groups ドキュメントまたは選択されているグループから全てのノンマニフォールドメッシュを選択 @@ -4422,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site サイト - + Creates a site object including selected objects. 選択されているオブジェクトを含むサイトオブジェクトを作成します @@ -4435,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space スペース - + Creates a space object from selected boundary objects 選択した境界オブジェクトから空間オブジェクトを作成します - + Creates a stairs object 階段オブジェクトを作成 @@ -4453,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh メッシュを分割 - + Splits selected meshes into independent components 選択されたメッシュを分割して独立したコンポーネントにします @@ -4466,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs 階段 @@ -4474,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure 構造体 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) スクラッチまたは選択されているオブジェクト(スケッチ、ワイヤー、面、ソリッド)から構造体オブジェクトを作成します @@ -4487,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey 調査 - + Starts survey 調査開始 @@ -4500,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag IFC Brep フラグの切り替え - + Force an object to be exported as Brep or not オブジェクトを強制的に Brep としてエクスポートするかどうか @@ -4513,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents サブコンポーネントを切り替え - + Shows or hides the subcomponents of this object このオブジェクトのサブコンポーネントを表示/非表示 @@ -4526,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss トラス - + Creates a truss object from selected line or from scratch 選択した線またはスクラッチからトラスオブジェクトを作成 @@ -4539,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall - + Creates a wall object from scratch or from a selected object (wire, face or solid) スクラッチまたは選択されているオブジェクト(ワイヤー、面、ソリッド)から壁オブジェクトを作成します @@ -4552,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window ウィンドウ - + Creates a window object from a selected object (wire, rectangle or sketch) 選択されているオブジェクト(ワイヤー、長方形、スケッチ)から窓オブジェクトを作成します @@ -4565,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BIMサーバー - + Server サーバー - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences 現在接続しているBIMサーバーの名前。建築ワークベンチの設定で変更します。 - + Bim Server BIMサーバー - + Connect 接続 - + Idle 待機中 - + Open in browser ブラウザで開く - + Project プロジェクト - + The list of projects present on the Bim Server Bimサーバー上のプロジェクトのリスト - + Download ダウンロード - + Available revisions: 使用可能なリビジョン: - + Open 開く - + Upload アップロード - + Root object: ルートオブジェクト: - + Comment コメント @@ -4643,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition スケジュール定義 - + Description 説明 - + A description for this operation この工程の説明 - + Unit 単位 - + Objects オブジェクト - + Filter フィルター - + Adds a line below the selected line/cell 選択した行/セルの下に行を追加 - + Deletes the selected line 選択した線を削除 - + Clears the whole list リスト全体をクリア - + Clear クリア - + Put selected objects into the "Objects" column of the selected row 選択した行の「オブジェクト」列に選択したオブジェクトを配置 - + Imports the contents of a CSV file CSVファイルの内容をインポート - + Import インポート - + Export エクスポート - + BimServer Login BIMサーバーにログイン - + Login (email): ログイン(Eメール): - + Password: パスワード: - + Dialog ダイアログ - + BimServer URL: BimサーバーのURL: - + Keep me logged in across FreeCAD sessions FreeCADセッション中の間では、ログインしたままにする - + IFC properties editor IFCプロパティ・エディタ - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export ここを空欄のままにしておくと、エクスポートする都度に生成されます - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize このオブジェクトにおけるIFCプロパティの一覧。ダブルクリックすると編集、ドラッグ&ドロップすると再編成できます - + Delete selected property/set 選択されているプロパティ/セットを削除 - + Force exporting geometry as BREP 強制的にジオメトリをBREPとしてエクスポートさせる - + Force export full FreeCAD parametric data 強制的に完全なFreeCADパラメトリックデータとしてエクスポートさせる - + Schedule name: スケジュール名: - + Property プロパティ - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) 結果の値を表すオプションの単位。例: m^3 (m³ または m3 と書くこともできます) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object ここを有効にすると、関連するスプレッドシートに含められる結果が、スケジュールオブジェクトと共に保持されるようになります - + Associate spreadsheet スプレッドシートに関連付け - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. ここをオンにすると、追加の行は各オブジェクトで満されると見なされます。そうでない場合は、合計のみです。 - + Detailed results 詳細な結果 - + Add row 行を追加 - + Del row 行を削除 - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>これにより、結果が CSV ファイルまたは Markdown ファイルにエクスポートされます。 </p><p><span style=" font-weight:600;">CSV エクスポートの留意事項:</span></p><p>Libreoffice では以下の手順で、この CSV ファイルをリンクしたままにできます。シートのタブバーを右クリック -&gt; 新規シート -&gt; ファイルから -&gt; リンク (注意事項: LibreOffice v5.4.5.1 以降では以下の手順が正しい: シートのタブバー -&gt; シートを挿入(S)... -&gt; ファイルから作成(F) -&gt; 検索(B)...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4841,7 +4863,7 @@ a certain property. 各オブジェクトから取得(retrieve)するプロパティ。"Count"とするとオブジェクトを数え、"Length" あるいは "Shape.Volume" のようにすると特定のプロパティを取得します。 - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4851,45 +4873,50 @@ Leave blank to use all objects from the document ドキュメントから全てのオブジェクトを利用するには、空欄のママにします。 - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>オプションのセミコロン (;) で区切られた property:value フィルターのリスト。また ! をプロパティ名の前につけると(フィルタに一致するオブジェクトを除外して)フィルター効果を反転させます。 プロパティに値が含まれているオブジェクトが一致します。有効なフィルタの例 (すべて大文字と小文字を区別しない):</p><p><span style=" font-weight:600;">Name:Wall</span> -名前に &quot;wall&quot; (内部名)が<strong>含まれていない</strong>オブジェクトのみ対象にします。</p><p><span style=" font-weight:600;">!Name:Wall</span> - 名前に &quot;wall&quot; (内部名)が含まれているオブジェクトのみ対象にします。</p><p><span style=" font-weight:600;">Description:Win</span> - 説明に &quot;win&quot; (内部名)が含まれている説明のみ対象にします。</p><p><span style=" font-weight:600;">!Label:Win</span> - ラベルに &quot;win&quot; が<strong>含まれていない</strong>オブジェクトを対象にします。l</p><p><span style=" font-weight:600;">IfcType:Wall</span> - IFCタイプが &quot;Wall&quot; であオブジェクトのみ対象にします。</p><p><span style=" font-weight:600;">!Tag:Wall</span> - タグが &quot;Wall&quot; <strong>でない</strong>オブジェクトのみ対象にします。</p><p>このフィールドを空欄のママにすると、フィルタは適用されません。</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position カメラ位置を書き込み - + Draft creation tools ドラフト作成ツール - + Draft annotation tools ドラフト注釈ツール - + Draft modification tools ドラフト修正ツール - + Draft 喫水 - + Import-Export インポート/エクスポート @@ -4897,212 +4924,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status ステータス - + Log ログ - + Refresh 更新 - + List of files to be committed: コミットされるファイルのリスト: - + Diff 差分 - + Select all すべて選択 - + Commit コミット - + Commit message コミットメッセージ - + Remote repositories リモートリポジトリー - + Pull プル - + Push プッシュ - + Multimaterial definition 複合マテリアルの定義 - + Copy existing... コピーが存在しています... - + Edit definition 定義を編集 - + Name: 名前: - + Composition: コンポジション: - + Add 追加 - + Up 上へ - + Down 下へ - + Del 削除 - + Nesting ネスト - + Container コンテナー - + Pick selected ピック選択 - + Shapes 図形 - + Add selected 選択追加 - + Remove 削除 - + Nesting parameters ネストパラメーター - + Rotations 回転 - + Tolerance 公差 - + Arcs subdivisions 円弧の分割 - + Closer than this, two points are considered equal これより近い2点は等しいと見なされます - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value 計算のための非直線エッジの分割セグメント数。曲線形状が重なっている場合はこの値を増やしてみてください。 - + A comma-separated list of angles to try and rotate the shapes シェイプの回転を試す角度のカンマ区切りのリスト - + 0,90,180,270 0,90,180,270 - + Nesting operation 入れ子操作 - + pass %p %p をパス - + Start 開始 - + Stop 停止 - + Preview プレビュー - + Total thickness Total thickness - + Invert 反転 @@ -5110,718 +5137,718 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings 全般的な設定 - + This is the default color for new Wall objects 新しい壁オブジェクトのデフォルト色です。 - + This is the default color for new Structure objects 新しい構造体オブジェクトのデフォルト色です。 - + 2D rendering 2Dレンダリング - + Show debug information during 2D rendering 2Dレンダリング中にデバッグ情報を表示 - + Show renderer debug messages レンダラーのデバッグメッセージを表示 - + Cut areas line thickness ratio 領域カットラインの太さ比 - + Specifies how many times the viewed line thickness must be applied to cut lines 表示ライン太さの何倍をカットラインに適用するかを指定 - + Width: 幅: - + Height: 高さ: - + Color: 色: - + Length: 長さ: - + Diameter 直径 - + Offset オフセット - + The default width for new windows 新規窓の既定幅 - + The default height for new windows 新規窓の既定高 - + Thickness: 厚さ: - + The default thickness for new windows 新規窓の既定の厚み - + Frame color: 軸組の色: - + Glass color: ガラスの色: - + Auto-join walls 壁の自動結合 - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one チェックされている場合、2つの同じような壁がつながっている時にはその元となるスケッチを1つに結合し、2つの壁を1つにします。 - + Join walls base sketches when possible 可能な場合には壁のベーススケッチを結合 - + Mesh to Shape Conversion メッシュをシェイプに変換します - + If this is checked, conversion is faster but the result might still contain triangulated faces チェックされている場合、変換が高速になりますが結果に3角形面が残る可能性があります。 - + Fast conversion 高速変換 - + Tolerance: 許容範囲: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results チェックされている場合、面のフラット・グループが強制的に平滑化されます。処理の結果に段差が含まれたり、非ソリッドな結果となる場合があります。 - + Force flat faces 強制的に平滑化 - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation チェックされている場合、面に開いた穴はワイヤー方向を使わずに減算によって処理されます。 - + Cut method 切断方法 - + Show debug messages デバッグ情報を表示 - + Separate openings 開口部を識別 - + Prefix names with ID number ID番号の接頭辞 - + Scaling factor スケーリング係数 - + Defaults 既定の値 - + Walls - + mm mm - + Structures 構造体 - + Rebars 鉄筋 - + Windows ウィンドウ - + Transparency: 透明度: - + 30, 10 30, 10 - + Stairs 階段 - + Number of steps: ステップ数: - + Panels パネル - + mm mm - + Thickness 厚み - + Force export as Brep Brepとして強制エクスポート - + Bim server BIMサーバー - + Address アドレス - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options エクスポート・オプション - + General options 一般設定 - + Import options インポート・オプション - + Import arch IFC objects as 建築IFCオブジェクトを以下の様にインポート - + Specifies what kind of objects will be created in FreeCAD FreeCADで作成するオブジェクトの種類を指定 - + Parametric Arch objects パラメトリックな建築オブジェクト - + Non-parametric Arch objects 非パラメトリックな建築オブジェクト - + Simple Part shapes 単純な部品形状 - + One compound per floor フロアあたりひとつのコンパウンド - + Do not import Arch objects 建築オブジェクトをインポートできません - + Import struct IFC objects as 構造化IFCオブジェクトを以下の様にインポート - + One compound for all 全てでひとつのコンパウンド - + Do not import structural objects 構造オブジェクトはインポートできません - + Root element: ルート要素: - + Detect extrusions 押し出しを検出 - + Mesher メッシャー - + Builtin ビルトイン - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options 組み込みメッシャー、mefistoメッシャーのオプション - + Tessellation テッセレーション - + Netgen mesher options Netgenメッシュオプション - + Grading 粒度 - + Segments per edge エッジあたりのセグメント - + Segments per radius 半径あたりのセグメント - + Second order 2次精度 - + Allows optimization 最適化を許可 - + Optimize 最適化 - + Allow quads 4角形を許可 - + Use triangulation options set in the DAE options page DAEオプションページで三角形分割オプションを使用 - + Use DAE triangulation options DAE三角形分割オプションを使用 - + Join coplanar facets when triangulating 三角形分割時に同一平面上の面を結合 - + Object creation オブジェクトの作成 - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) 循環依存関係を回避するためにとり得る2つの戦略: 複数のオブジェクトを作成(非チェック)またはベーススケッチの外部ジオメトリを削除(チェック) - + Remove external geometry of base sketches when needed 必要な場合はベーススケッチの外部ジオメトリーを削除 - + Create clones when objects have shared geometry オブジェクトがジオメトリーを共有している場合、クローンを作成 - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. チェックされている場合、オブジェクトが建築オブジェクトの減算または加算の時にドラフト構築色になります。 - + Apply Draft construction style to subcomponents サブコンポーネントにドラフト構築スタイルを適用 - + Symbol line thickness ratio シンボル線の太さ比 - + Pattern scale パターンの尺度 - + Open in external browser 外部ブラウザーで開く - + Survey 調査 - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) チェックされている場合、クリップボードに配置されるテキストに単位が含まれます。チェックされていない場合は内部単位(ミリメートル)で表された数字のみが配置されます。 - + Include unit when sending measurements to clipboard クリップボードに寸法を送信する際に単位を含める - + Pipes パイプ - + Diameter: 直径: - + Split walls made of multiple layers 複数の層で作られた壁を分割 - + Split multilayer walls 多層壁を分割 - + Use IfcOpenShell serializer if available 利用可能な場合にはIfcOpenShellシリアライザーを使用 - + Export 2D objects as IfcAnnotations 2DオブジェクトをIfcAnnotationsとしてエクスポート - + Hidden geometry pattern ジオメトリーパターンを非表示 - + Tolerance value to use when checking if 2 adjacent faces as planar 隣り合う2面が同一平面上にあるかどうか調べる際に使用する許容値 - + Fit view while importing インポート中に表示をフィット - + Export full FreeCAD parametric model 完全なFreeCADパラメトリックモデルをエクスポート - + Do not compute areas for object with more than: 以下よりも広い場合はオブジェクトの面積を計算しない: - + faces - + Interval between file checks for references 参照中のファイルをチェックする間隔 - + seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. 既定で、新しいオブジェクトでは "Move with host" プロパティが False に設定されておりますので、つまりホストオブジェクトが移動されたときにも移動されないことを意味しています。 - + Set "Move with host" property to True by default "Move with host" プロパティのデフォルトをTrueに設定 - + Use sketches スケッチを使用 - + Helpers (grids, axes, etc...) 補助オブジェクト (グリッド、座標軸など...) - + Exclude list: 除外リスト: - + Reuse similar entities 類似のエンティティを再利用する - + Disable IfcRectangleProfileDef IfcRectangleProfileDef を無効にする - + Set "Move base" property to True by default "Move base" プロパティのデフォルトをTrueに設定 - + IFC version IFC バージョン - + The IFC version will change which attributes and products are supported IFCバージョンによっては、サポートされている属性および製品が変わります - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces スペース - + Line style: 線のスタイル: - + Solid ソリッド - + Dashed 破線 - + Dotted 点線 - + Dashdot 一点鎖線 - + Line color 線の色 - + Import full FreeCAD parametric definitions if available 利用可能な場合は、完全な FreeCAD パラメトリック定義をインポート - + Auto-detect and export as standard cases when applicable 自動検出とエクスポートをするときに標準ケースが適用できる場合 - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. ここにチェックが入っている場合、Archオブジェクトに材質が有されている場合に、オブジェクトは材質の色を取り入れます。これは各オブジェクトに対して上書きすることができます。 - + Use material color as shape color シェイプの色にマテリアルの色を用いる - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. これは、非表示オブジェクトの投影に適用する SVG stroke-dasharray プロパティです。 - + Scaling factor for patterns used by object that have a Footprint display mode フットプリント表示モードを持つオブジェクトによって使用されるパターンの尺度係数 - + The URL of a bim server instance (www.bimserver.org) to connect to. BMIサーバーへ接続するインスタンス (www.bimserver.org) のURL。 - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench これが選択されている場合に、「ブラウザーでBIMサーバーを開く」ボタンを押すとFreeCADウェブワークベンチの代わりに外部ブラウザーでBIMサーバーインターフェイスが開かれます。 - + All dimensions in the file will be scaled with this factor ファイル内の全ての寸法において、この係数による尺度となります - + Meshing program that should be used. If using Netgen, make sure that it is available. 利用すべきメッシュ作成プログラム。 Netgen を利用する場合は、利用可能であることを確認してください。 - + Tessellation value to use with the Builtin and the Mefisto meshing program. 組み込みメッシャーおよび、Mefistoメッシュプログラムで使用されるテセレーション値. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5830,55 +5857,55 @@ The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge エッジあたりのセグメントの最大数 - + Number of segments per radius 半径あたりのセグメント数 - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces 四辺形の面を許可する - + IFC export IFC エクスポート - + Show this dialog when exporting エクスポート時にこのダイアログを表示する - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. 一部のIFCビューワーでは押し出し部品としてエクスポートされたオブジェクトを読み取れないことがあります。これを使用するとすべてのオブジェクトを強制的にBREPジオメトリーとしてエクスポートします。 - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. 一意のID (UID) の無いオブジェクトをエクスポートする場合、生成されたUIDがFreeCADオブジェクトの内部に保存され、そのオブジェクトを次回エクスポートする場合に再使用されます。これによってバージョン間の差分を小さくできます。 - + Store IFC unique ID in FreeCAD objects FreeCADオブジェクトにIFC一意のIDを保存 - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5888,25 +5915,25 @@ Note: The serializer is still an experimental feature! 注: シリアライザはまだ実験的な機能です。 - + 2D objects will be exported as IfcAnnotation 2D オブジェクトは IfcAnnotation としてエクスポートされます - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. 全ての FreeCADオブジェクトプロパティがエクスポートされたオブジェクトに保存されており、再インポートの際には完全なパラメトリックモデルを再作成することができます。 - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. 可能であれば、同様のエンティティはファイル内で一度だけ使用されます。 これはファイルサイズを大幅に減らすことができますが、読みにくくなります。 - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5917,7 +5944,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5926,19 +5953,19 @@ as standard cases when the necessary conditions are met. このオプションが入っている時に、必要条件に合致したならばFreeCADはオブジェクトを自動的にエクスポートします - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. FreeCAD ドキュメントにサイトが見つからない場合、既定のサイトが追加されます。 サイトは必須ではありませんが、一般的な方法としては、ファイル内に少なくとも1つ以上のサイトを含めることです。 - + Add default site if one is not found in the document ドキュメントに未記載の場合は、既定のサイトを付加します。 - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5947,158 +5974,158 @@ However, at FreeCAD, we believe having a building should not be mandatory, and t 但し、FreeCADにおいては、ビルディング含めることを義務的に要求すべきではないと考えており、このオプションはプロジェクトチームの見解を実証するために設けてあります。 - + Add default building if one is not found in the document (no standard) ドキュメントに未記載の場合は、既定のビルディングを付加します。(標準ではない) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. ビルディングのストーリーがFreeCAD ドキュメントに見つからない場合、既定の一つが追加されます。 ビルディングのストーリーは必須ではありませんが、一般的な方法としては、ファイル内に少なくとも一つ以上を含めます。 - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFCファイルの単位 - + Metric メートル法 - + Imperial 帝国単位 - + IFC import IFC インポート - + Show this dialog when importing インポート時にこのダイアログを表示する - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. インポーターが、押し出しを検出しようとします。 これは物事が遅くなる可能性があることに注意してください。 - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. 同じ名前や色を持つ幾つかの材料がIFC ファイル内に見つかった場合には、同一のものとして扱われます。 - + Merge materials with same name and same color 同じ名前で同じ色のマテリアルをマージ - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet スプレッドシートにIFCプロパティをインポート - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFCファイルには、妥当でなかったり非ソリッドのジオメトリーが含まれていることがあります。このオプションにチェックが入っている場合、妥当性に関係なくすべてのジオメトリーがインポートされます。 - + Allow invalid shapes 無効なシェイプを許可する - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties インポート時に読み込まれたFreeCADオブジェクトのプロパティを使用して、完全なパラメトリックモデルを作成します - + Export type エクスポートの種類 - + Standard model Standard model - + Structural analysis 構造解析 - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6107,7 +6134,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6118,7 +6145,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6133,7 +6160,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6151,12 +6178,12 @@ if you start getting crashes when you set multiple cores. これに1を設定するとシングルコア・モードでマルチコア・モードが用いられます;マルチコアが設定してある場合に、いつそやクラッシュが始まても安全です。 - + Number of cores to use (experimental) 使用するCPUコアの数 (実験的) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6167,7 +6194,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6175,7 +6202,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Archツール @@ -6183,32 +6210,32 @@ are placed in a 'Group' instead. arch - + &Draft ドラフト(&D) - + Utilities ユーティリティ - + &Arch &Arch - + Creation 作成 (&C) - + Annotation 注釈 - + Modification 変更(&M) diff --git a/src/Mod/Arch/Resources/translations/Arch_kab.qm b/src/Mod/Arch/Resources/translations/Arch_kab.qm index 7712397582..aa1bdd4d44 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_kab.qm and b/src/Mod/Arch/Resources/translations/Arch_kab.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_kab.ts b/src/Mod/Arch/Resources/translations/Arch_kab.ts index bb35620bd5..263a4c5705 100644 --- a/src/Mod/Arch/Resources/translations/Arch_kab.ts +++ b/src/Mod/Arch/Resources/translations/Arch_kab.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Igrazalen gar igellusen - + The angles of each axis Tiɣemmar n yal agellus - + The length of the axes Teɣzi n igellusen - + The size of the axis bubbles Tiddi n tcuftin n igellusen - + The numbering style Aɣanib n wuṭṭunen - + The type of this building Annaw n wezdaɣ-a - + The base object this component is built upon The base object this component is built upon - + The object this component is cloning The object this component is cloning - + Other shapes that are appended to this object Other shapes that are appended to this object - + Other shapes that are subtracted from this object Other shapes that are subtracted from this object - + An optional description for this component An optional description for this component - + An optional tag for this component An optional tag for this component - + A material for this object A material for this object - + Specifies if this object must move together when its host is moved Specifies if this object must move together when its host is moved - + The area of all vertical faces of this object The area of all vertical faces of this object - + The area of the projection of this object onto the XY plane The area of the projection of this object onto the XY plane - + The perimeter length of the horizontal area The perimeter length of the horizontal area - + The model description of this equipment The model description of this equipment - + Additional snap points for this equipment Additional snap points for this equipment - + The electric power needed by this equipment in Watts The electric power needed by this equipment in Watts - + The height of this object The height of this object - + The computed floor area of this floor The computed floor area of this floor - + The placement of this object The placement of this object - + The profile used to build this frame The profile used to build this frame - + Specifies if the profile must be aligned with the extrusion wires Specifies if the profile must be aligned with the extrusion wires - + An offset vector between the base sketch and the frame An offset vector between the base sketch and the frame - + Crossing point of the path on the profile. Crossing point of the path on the profile. - + The rotation of the profile around its extrusion axis The rotation of the profile around its extrusion axis - + The length of this element, if not based on a profile The length of this element, if not based on a profile - + The width of this element, if not based on a profile The width of this element, if not based on a profile - + The thickness or extrusion depth of this element The thickness or extrusion depth of this element - + The number of sheets to use The number of sheets to use - + The offset between this panel and its baseline The offset between this panel and its baseline - + The length of waves for corrugated elements The length of waves for corrugated elements - + The height of waves for corrugated elements The height of waves for corrugated elements - + The direction of waves for corrugated elements The direction of waves for corrugated elements - + The type of waves for corrugated elements The type of waves for corrugated elements - + The area of this panel The area of this panel - + The facemaker type to use to build the profile of this object The facemaker type to use to build the profile of this object - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - + The linked object The linked object - + The line width of the rendered objects The line width of the rendered objects - + The color of the panel outline The color of the panel outline - + The size of the tag text The size of the tag text - + The color of the tag text The color of the tag text - + The X offset of the tag text The X offset of the tag text - + The Y offset of the tag text The Y offset of the tag text - + The font of the tag text The font of the tag text - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label The text to display. Can be %tag%, %label% or %description% to display the panel tag or label - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + The diameter of this pipe, if not based on a profile The diameter of this pipe, if not based on a profile - + The length of this pipe, if not based on an edge The length of this pipe, if not based on an edge - + An optional closed profile to base this pipe on An optional closed profile to base this pipe on - + Offset from the start point Offset from the start point - + Offset from the end point Offset from the end point - + The curvature radius of this connector The curvature radius of this connector - + The pipes linked by this connector The pipes linked by this connector - + The type of this connector The type of this connector - + The length of this element The length of this element - + The width of this element The width of this element - + The height of this element The height of this element - + The structural nodes of this element The structural nodes of this element - + The size of the chamfer of this element The size of the chamfer of this element - + The dent length of this element The dent length of this element - + The dent height of this element The dent height of this element - + The dents of this element The dents of this element - + The chamfer length of this element The chamfer length of this element - + The base length of this element The base length of this element - + The groove depth of this element The groove depth of this element - + The groove height of this element The groove height of this element - + The spacing between the grooves of this element The spacing between the grooves of this element - + The number of grooves of this element The number of grooves of this element - + The dent width of this element The dent width of this element - + The type of this slab The type of this slab - + The size of the base of this element The size of the base of this element - + The number of holes in this element The number of holes in this element - + The major radius of the holes of this element The major radius of the holes of this element - + The minor radius of the holes of this element The minor radius of the holes of this element - + The spacing between the holes of this element The spacing between the holes of this element - + The length of the down floor of this element The length of the down floor of this element - + The number of risers in this element The number of risers in this element - + The riser height of this element The riser height of this element - + The tread depth of this element The tread depth of this element - + Outside Diameter Outside Diameter - + Wall thickness Wall thickness - + Width of the beam Width of the beam - + Height of the beam Height of the beam - + Thickness of the web Thickness of the web - + Thickness of the flanges Thickness of the flanges - + Thickness of the sides Thickness of the sides - + Thickness of the webs Thickness of the webs - + Thickness of the flange Thickness of the flange - + The diameter of the bar The diameter of the bar - + The distance between the border of the beam and the first bar (concrete cover). The distance between the border of the beam and the first bar (concrete cover). - + The distance between the border of the beam and the last bar (concrete cover). The distance between the border of the beam and the last bar (concrete cover). - + The amount of bars The amount of bars - + The spacing between the bars The spacing between the bars - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - + The description column The description column - + The values column The values column - + The units column The units column - + The objects column The objects column - + The filter column The filter column - + The spreadsheet to print the results to The spreadsheet to print the results to - + If false, non-solids will be cut too, with possible wrong results. If false, non-solids will be cut too, with possible wrong results. - + The display length of this section plane The display length of this section plane - + The display height of this section plane The display height of this section plane - + The size of the arrows of this section plane The size of the arrows of this section plane - + Show the cut in the 3D view Show the cut in the 3D view - + The rendering mode to use The rendering mode to use - + If cut geometry is shown or not If cut geometry is shown or not - + If cut geometry is filled or not If cut geometry is filled or not - + The size of the texts inside this object The size of the texts inside this object - + If checked, source objects are displayed regardless of being visible in the 3D model If checked, source objects are displayed regardless of being visible in the 3D model - + The base terrain of this site The base terrain of this site - + The postal or zip code of this site The postal or zip code of this site - + The city of this site The city of this site - + The country of this site The country of this site - + The latitude of this site The latitude of this site - + Angle between the true North and the North direction in this document Angle between the true North and the North direction in this document - + The elevation of level 0 of this site The elevation of level 0 of this site - + The perimeter length of this terrain The perimeter length of this terrain - + The volume of earth to be added to this terrain The volume of earth to be added to this terrain - + The volume of earth to be removed from this terrain The volume of earth to be removed from this terrain - + An extrusion vector to use when performing boolean operations An extrusion vector to use when performing boolean operations - + Remove splitters from the resulting shape Remove splitters from the resulting shape - + Show solar diagram or not Show solar diagram or not - + The scale of the solar diagram The scale of the solar diagram - + The position of the solar diagram The position of the solar diagram - + The color of the solar diagram The color of the solar diagram - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - + The computed floor area of this space The computed floor area of this space - + The finishing of the floor of this space The finishing of the floor of this space - + The finishing of the walls of this space The finishing of the walls of this space - + The finishing of the ceiling of this space The finishing of the ceiling of this space - + Objects that are included inside this space, such as furniture Objects that are included inside this space, such as furniture - + The type of this space The type of this space - + The thickness of the floor finish The thickness of the floor finish - + The number of people who typically occupy this space The number of people who typically occupy this space - + The electric power needed to light this space in Watts The electric power needed to light this space in Watts - + The electric power needed by the equipment of this space in Watts The electric power needed by the equipment of this space in Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space If True, Equipment Power will be automatically filled by the equipment included in this space - + The type of air conditioning of this space The type of air conditioning of this space - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data - + The name of the font The name of the font - + The color of the area text The color of the area text - + The size of the text font The size of the text font - + The size of the first line of text The size of the first line of text - + The space between the lines of text The space between the lines of text - + The position of the text. Leave (0,0,0) for automatic position The position of the text. Leave (0,0,0) for automatic position - + The justification of the text The justification of the text - + The number of decimals to use for calculated texts The number of decimals to use for calculated texts - + Show the unit suffix Show the unit suffix - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points The size of the node points - + The color of the nodes line The color of the nodes line - + The type of structural node The type of structural node - + Axes systems this structure is built on Axes systems this structure is built on - + The element numbers to exclude when this structure is based on axes The element numbers to exclude when this structure is based on axes - + If true the element are aligned with axes If true the element are aligned with axes - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The width of this wall. Not used if this wall is based on a face The width of this wall. Not used if this wall is based on a face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + The normal direction of this window The normal direction of this window - + The area of this window The area of this window - + An optional higher-resolution mesh or shape for this object An optional higher-resolution mesh or shape for this object - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material A description for this material - + The transparency value of this material The transparency value of this material - + The color of this material The color of this material - + The list of layer names The list of layer names - + The list of layer materials The list of layer materials - + The list of layer thicknesses The list of layer thicknesses - + The line color of the projected objects The line color of the projected objects - + The color of the cut faces (if turned on) The color of the cut faces (if turned on) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic The number of the wire that defines the hole. A value of 0 means automatic - + The label of each axis The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of - + An optional axis or axis system on which this object should be duplicated An optional axis or axis system on which this object should be duplicated - + The type of edges to consider The type of edges to consider - + If true, geometry is fused, otherwise a compound If true, geometry is fused, otherwise a compound - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. - + The allowed angles this object can be rotated to when placed on sheets The allowed angles this object can be rotated to when placed on sheets - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar The structure object that hosts this rebar - + The custom spacing of rebar The custom spacing of rebar - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts The font size of texts - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file The font file - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Isuddas - + Components of this object Components of this object - + Axes Axes - + Create Axis Create Axis - + Remove Kkes - + Add Rnu - + Axis Agellus - + Distance Ameccaq - + Angle Tiɣmeṛt - + is not closed ur imdil ara - + is not valid mačči d ameɣtu - + doesn't contain any solid doesn't contain any solid - + contains a non-closed solid contains a non-closed solid - + contains faces that are not part of any solid contains faces that are not part of any solid - + Grouping Grouping - + Ungrouping Ungrouping - + Split Mesh Split Mesh - + Mesh to Shape Mesh to Shape - + Base component Base component - + Additions Additions - + Subtractions Subtractions - + Objects Objects - + Roof Ssqef - + Create Roof Rnu ssqef - + Unable to create a roof Unable to create a roof - + Page Asebter - + View of Timeẓri n - + Create Section Plane Create Section Plane - + Create Site Create Site - + Create Structure Create Structure - + Create Wall Create Wall - + Width Tehri - + Height Awrir - + This mesh is an invalid solid This mesh is an invalid solid - + Create Window Create Window - + Edit Ẓreg - + Create/update component Create/update component - + Base 2D object Base 2D object - + Wires Wires - + Create new component Create new component - + Name Isem - + Type Anaw - + Thickness Tuzert - + Error: Couldn't determine character encoding Error: Couldn't determine character encoding - + file %s successfully created. file %s successfully created. - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Frame Taɣessa - + Create Frame Create Frame - + Create Rebar Create Rebar - + Create Space Create Space - + Create Stairs Create Stairs - + Length Teɣzi - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Smezdi iɣraben - + Please select only wall objects Please select only wall objects - + Merge Walls Smezdi iɣraben - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - + Create Structural System Create Structural System - + Object doesn't have settable IFC Attributes Object doesn't have settable IFC Attributes - + Disabling Brep force flag of object Disabling Brep force flag of object - + Enabling Brep force flag of object Enabling Brep force flag of object - + has no solid has no solid - + has an invalid shape has an invalid shape - + has a null shape has a null shape - + Cutting Cutting - + Create Equipment Create Equipment - + You must select exactly one base object You must select exactly one base object - + The selected object must be a mesh The selected object must be a mesh - + This mesh has more than 1000 facets. This mesh has more than 1000 facets. - + This operation can take a long time. Proceed? This operation can take a long time. Proceed? - + The mesh has more than 500 facets. This will take a couple of minutes... The mesh has more than 500 facets. This will take a couple of minutes... - + Create 3 views Create 3 views - + Create Panel Create Panel - + Id Id - + IdRel IdRel - + Cut Plane Cut Plane - + Cut Plane options Cut Plane options - + Behind Behind - + Front Udem - + Angle (deg) Angle (deg) - + Run (mm) Run (mm) - + Thickness (mm) Thickness (mm) - + Overhang (mm) Overhang (mm) - + Height (mm) Height (mm) - + Create Component Create Component - + Create material Create material - + Walls can only be based on Part or Mesh objects Walls can only be based on Part or Mesh objects - + Set text position Set text position - + Category Taggayt - + Key Tasarut - + Value Azal - + Unit Anaw - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building Create Building - + Group Agraw - + Create Floor Create Floor - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools Ifecka - + Edit views positions Edit views positions - + Create Pipe Create Pipe - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer Erẓ tiɣmert - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes Number of holes - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Level - + Rotation Rotation - + Offset Asiẓi - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File Import CSV File - + Export CSV File Export CSV File - + Schedule Schedule - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door Door - + Hinge Hinge - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material Afaris - + New layer New layer - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Create Grid - + Label Label - + Axis system components Axis system components - + Grid Tamezzut - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face This object has no face - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey Aḥedqis - + Set description Set description - + Clear Sfeḍ - + Copy Length Copy Length - + Copy Area Copy Area - + Export CSV Export CSV - + Description Aglam - + Area Area - + Total Total - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Asuddis - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Propriété - + Add property... Add property... - + Add property set... Add property set... - + New... Nouveau... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Profil - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Centre - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Add selected - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Gauche - + Right Droit - + Use sketches Use sketches - + Structure Taɣessa - + Window Window - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Crée un projet - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Créer un profil - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Aɣrab - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... Choose preset... - + Name Isem - + Description Aglam - + Color Ini - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material Ini n ufaris-agi - + Transparency Transparency - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 views from mesh - + Creates 3 views (top, front, side) from a mesh-based object Creates 3 views (top, front, side) from a mesh-based object @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Rnu asuddis - + Adds the selected components to the active object Adds the selected components to the active object @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Agellus - + Grid Tamezzut - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Building - + Creates a building object including selected objects. Creates a building object including selected objects. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Senqed - + Checks the selected objects for problems Checks the selected objects for problems @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids Closes holes in open shapes, turning them solids @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Asuddis - + Creates an undefined architectural component Creates an undefined architectural component @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cut with plane - + Cut an object with a plane Cut an object with a plane - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipment - + Creates an equipment object from a selected object (Part or Mesh) Creates an equipment object from a selected object (Part or Mesh) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Level - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Taɣessa - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material Afaris @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Smezdi iɣraben - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Mesh to Shape - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Agalis - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Tasenfart - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profil - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Project - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Kkes asuddis - + Remove the selected components from their parents, or create a hole in a component Remove the selected components from their parents, or create a hole in a component @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Remove Shape from Arch - + Removes cubic shapes from Arch components Removes cubic shapes from Arch components @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Ssqef - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Aɣawas - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Section Plane - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups Selects all non-manifold meshes from the document or from the selected groups @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Adig - + Creates a site object including selected objects. Creates a site object including selected objects. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Split Mesh - + Splits selected meshes into independent components Splits selected meshes into independent components @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Sellum @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Taɣessa - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Survey - + Starts survey Bdu aḥedqis @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Toggle IFC Brep flag - + Force an object to be exported as Brep or not Force an object to be exported as Brep or not @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Aɣrab - + Creates a wall object from scratch or from a selected object (wire, face or solid) Creates a wall object from scratch or from a selected object (wire, face or solid) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Asfaylu - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Connect - + Idle Insa - + Open in browser Ldi degi iminig - + Project Asenfaṛ - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Sider - + Available revisions: Available revisions: - + Open Ldi - + Upload Upload - + Root object: Root object: - + Comment Awennit @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Aglam - + A description for this operation A description for this operation - + Unit Anaw - + Objects Tiɣawsiwin - + Filter Filter - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear Sfeḍ - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Kter - + Export Sifeḍ - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: Awal uffir: - + Dialog Asfaylu n udiwenni - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Propriété - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Writing camera position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Tirant d'eau - + Import-Export Importer-Exporter @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Addad - + Log Log - + Refresh Smiren - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Fren meṛṛa - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Nɣel ayen yellan... - + Edit definition Edit definition - + Name: Name: - + Composition: Composition: - + Add Rnu - + Up Up - + Down Down - + Del Kkes - + Nesting Nesting - + Container Container - + Pick selected Ddem ayen yettwafernen - + Shapes Talɣiwin - + Add selected Add selected - + Remove Kkes - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance Tasurfa - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start Bdu - + Stop Seḥbes - + Preview Taskant - + Total thickness Total thickness - + Invert Inverser @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Iɣewwaṛen imuta - + This is the default color for new Wall objects This is the default color for new Wall objects - + This is the default color for new Structure objects This is the default color for new Structure objects - + 2D rendering 2D rendering - + Show debug information during 2D rendering Show debug information during 2D rendering - + Show renderer debug messages Show renderer debug messages - + Cut areas line thickness ratio Cut areas line thickness ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Tehri: - + Height: Awrir: - + Color: Ini: - + Length: Teɣzi: - + Diameter Diameter - + Offset Asiẓi - + The default width for new windows The default width for new windows - + The default height for new windows The default height for new windows - + Thickness: Tuzert: - + The default thickness for new windows The default thickness for new windows - + Frame color: Frame color: - + Glass color: Glass color: - + Auto-join walls Auto-join walls - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - + Join walls base sketches when possible Join walls base sketches when possible - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces If this is checked, conversion is faster but the result might still contain triangulated faces - + Fast conversion Fast conversion - + Tolerance: Tasurfa: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces Force flat faces - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - + Cut method Cut method - + Show debug messages Show debug messages - + Separate openings Separate openings - + Prefix names with ID number Prefix names with ID number - + Scaling factor Scaling factor - + Defaults Defaults - + Walls Iɣraben - + mm mm - + Structures Structures - + Rebars Rebars - + Windows Isfuyla - + Transparency: Tafrawant: - + 30, 10 30, 10 - + Stairs Sellum - + Number of steps: Number of steps: - + Panels Igalisen - + mm mm - + Thickness Tuzert - + Force export as Brep Force export as Brep - + Bim server Bim server - + Address Tansa - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Export options - + General options General options - + Import options Import options - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: Root element: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin Yesleɣ - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation Tessellation - + Netgen mesher options Netgen mesher options - + Grading Grading - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Asmizzwer wis sin - + Allows optimization Allows optimization - + Optimize Sefrer - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Aḥedqis - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Pipes - + Diameter: Diameter: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerance value to use when checking if 2 adjacent faces as planar - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Solide - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Ini n yizirig - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Arch tools @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Unuɣ - + Utilities Utilities - + &Arch &Arch - + Creation Creation - + Annotation Annotation - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_ko.qm b/src/Mod/Arch/Resources/translations/Arch_ko.qm index 057ac15251..375c77f574 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ko.qm and b/src/Mod/Arch/Resources/translations/Arch_ko.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ko.ts b/src/Mod/Arch/Resources/translations/Arch_ko.ts index 53675db9a6..58910878d5 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ko.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ko.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes 축 사이의 간격 - + The angles of each axis 각 축의 각도 - + The length of the axes 축의 길이 - + The size of the axis bubbles 축 거품의 크기 - + The numbering style 번호 매기기 스타일 - + The type of this building 건물의 종류 - + The base object this component is built upon 이 컴포넌트의 기본 오브젝트 를 구축함 - + The object this component is cloning 객체 구성 요소가 복제됨 - + Other shapes that are appended to this object 이 객체에 덧붙인 다른 모양 - + Other shapes that are subtracted from this object 이 객체에서 뺀 다른 모양 - + An optional description for this component 이 구성 요소에 대한 선택적 설명 - + An optional tag for this component 이 구성 요소의 선택적 태그 - + A material for this object 이 오브젝트의 재질 - + Specifies if this object must move together when its host is moved 호스트가 이동 될 때이 오브젝트가 함께 이동해야하는지 여부를 지정합니다. - + The area of all vertical faces of this object 이 오브젝트의 수직면 모든 면적 - + The area of the projection of this object onto the XY plane XY 평면 위에 이 오브젝트의 투영 면적 - + The perimeter length of the horizontal area 수평 면적의 둘레 길이 - + The model description of this equipment 이 장비의 모델 설명 - + Additional snap points for this equipment 이 장비를 위한 추가적인 스냅 포인트 - + The electric power needed by this equipment in Watts 이 장비에 필요한 와트 단위 전력 - + The height of this object 이 오브젝트의 높이 - + The computed floor area of this floor 이 층의 계산된 바닥 면적 - + The placement of this object 이 오브젝트의 배치 - + The profile used to build this frame 이 프로파일은 이 프레임을 만드는데 사용된다. - + Specifies if the profile must be aligned with the extrusion wires 프로파일이 돌출 와이어와 정렬되어야하는지 여부를 지정합니다. - + An offset vector between the base sketch and the frame 기본 스케치와 프레임 사이의 백터값 오프셋 - + Crossing point of the path on the profile. 프로파일에 있는 경로에 교차점이 있습니다. - + The rotation of the profile around its extrusion axis 돌출 축 주위의 종단 회전 - + The length of this element, if not based on a profile 프로파일에서 지원하지 않는 경우, 요소의 폭임. - + The width of this element, if not based on a profile 프로파일에서 지원하지 않는 경우, 요소의 길이임. - + The thickness or extrusion depth of this element 요소의 두께 또는 돌출 깊이 - + The number of sheets to use 사용할 시트 수 - + The offset between this panel and its baseline 이 패널과 기준선 사이의 오프셋 - + The length of waves for corrugated elements 골판 원소의 파장 길이 - + The height of waves for corrugated elements 골판 원소의 파장 길이 - + The direction of waves for corrugated elements 골판 원소의 파장 길이 - + The type of waves for corrugated elements 골판 원소의 파장 유형 - + The area of this panel 패널 면적 - + The facemaker type to use to build the profile of this object 이 객체의 프로파일을 작성하는 데 사용할 페이스메이커 유형 - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) 객체의 일반적인 돌출 방향(자동의 경우 (0,0,0)를 유지) - + The linked object 연결된 개체 - + The line width of the rendered objects The line width of the rendered objects - + The color of the panel outline The color of the panel outline - + The size of the tag text The size of the tag text - + The color of the tag text The color of the tag text - + The X offset of the tag text The X offset of the tag text - + The Y offset of the tag text The Y offset of the tag text - + The font of the tag text The font of the tag text - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label The text to display. Can be %tag%, %label% or %description% to display the panel tag or label - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + The diameter of this pipe, if not based on a profile The diameter of this pipe, if not based on a profile - + The length of this pipe, if not based on an edge The length of this pipe, if not based on an edge - + An optional closed profile to base this pipe on An optional closed profile to base this pipe on - + Offset from the start point 시작점에서부터 간격 - + Offset from the end point 끝점에서부터 간격 - + The curvature radius of this connector The curvature radius of this connector - + The pipes linked by this connector The pipes linked by this connector - + The type of this connector The type of this connector - + The length of this element The length of this element - + The width of this element The width of this element - + The height of this element 오브젝트 높이 - + The structural nodes of this element The structural nodes of this element - + The size of the chamfer of this element The size of the chamfer of this element - + The dent length of this element The dent length of this element - + The dent height of this element The dent height of this element - + The dents of this element The dents of this element - + The chamfer length of this element The chamfer length of this element - + The base length of this element The base length of this element - + The groove depth of this element The groove depth of this element - + The groove height of this element The groove height of this element - + The spacing between the grooves of this element The spacing between the grooves of this element - + The number of grooves of this element The number of grooves of this element - + The dent width of this element The dent width of this element - + The type of this slab The type of this slab - + The size of the base of this element The size of the base of this element - + The number of holes in this element The number of holes in this element - + The major radius of the holes of this element The major radius of the holes of this element - + The minor radius of the holes of this element The minor radius of the holes of this element - + The spacing between the holes of this element The spacing between the holes of this element - + The length of the down floor of this element The length of the down floor of this element - + The number of risers in this element The number of risers in this element - + The riser height of this element The riser height of this element - + The tread depth of this element The tread depth of this element - + Outside Diameter 바깥 지름 - + Wall thickness 벽 두께 - + Width of the beam 빔 폭 - + Height of the beam 빔 높이 - + Thickness of the web Thickness of the web - + Thickness of the flanges Thickness of the flanges - + Thickness of the sides Thickness of the sides - + Thickness of the webs Thickness of the webs - + Thickness of the flange 플랜지 두께 - + The diameter of the bar 막대 지름 - + The distance between the border of the beam and the first bar (concrete cover). The distance between the border of the beam and the first bar (concrete cover). - + The distance between the border of the beam and the last bar (concrete cover). The distance between the border of the beam and the last bar (concrete cover). - + The amount of bars The amount of bars - + The spacing between the bars The spacing between the bars - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - + The description column The description column - + The values column The values column - + The units column The units column - + The objects column The objects column - + The filter column The filter column - + The spreadsheet to print the results to The spreadsheet to print the results to - + If false, non-solids will be cut too, with possible wrong results. If false, non-solids will be cut too, with possible wrong results. - + The display length of this section plane The display length of this section plane - + The display height of this section plane The display height of this section plane - + The size of the arrows of this section plane The size of the arrows of this section plane - + Show the cut in the 3D view Show the cut in the 3D view - + The rendering mode to use The rendering mode to use - + If cut geometry is shown or not If cut geometry is shown or not - + If cut geometry is filled or not If cut geometry is filled or not - + The size of the texts inside this object The size of the texts inside this object - + If checked, source objects are displayed regardless of being visible in the 3D model If checked, source objects are displayed regardless of being visible in the 3D model - + The base terrain of this site The base terrain of this site - + The postal or zip code of this site The postal or zip code of this site - + The city of this site The city of this site - + The country of this site The country of this site - + The latitude of this site The latitude of this site - + Angle between the true North and the North direction in this document Angle between the true North and the North direction in this document - + The elevation of level 0 of this site The elevation of level 0 of this site - + The perimeter length of this terrain The perimeter length of this terrain - + The volume of earth to be added to this terrain The volume of earth to be added to this terrain - + The volume of earth to be removed from this terrain The volume of earth to be removed from this terrain - + An extrusion vector to use when performing boolean operations An extrusion vector to use when performing boolean operations - + Remove splitters from the resulting shape Remove splitters from the resulting shape - + Show solar diagram or not Show solar diagram or not - + The scale of the solar diagram The scale of the solar diagram - + The position of the solar diagram The position of the solar diagram - + The color of the solar diagram The color of the solar diagram - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - + The computed floor area of this space The computed floor area of this space - + The finishing of the floor of this space The finishing of the floor of this space - + The finishing of the walls of this space The finishing of the walls of this space - + The finishing of the ceiling of this space The finishing of the ceiling of this space - + Objects that are included inside this space, such as furniture Objects that are included inside this space, such as furniture - + The type of this space The type of this space - + The thickness of the floor finish The thickness of the floor finish - + The number of people who typically occupy this space The number of people who typically occupy this space - + The electric power needed to light this space in Watts The electric power needed to light this space in Watts - + The electric power needed by the equipment of this space in Watts The electric power needed by the equipment of this space in Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space If True, Equipment Power will be automatically filled by the equipment included in this space - + The type of air conditioning of this space The type of air conditioning of this space - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data - + The name of the font 글꼴 이름 - + The color of the area text The color of the area text - + The size of the text font The size of the text font - + The size of the first line of text The size of the first line of text - + The space between the lines of text The space between the lines of text - + The position of the text. Leave (0,0,0) for automatic position The position of the text. Leave (0,0,0) for automatic position - + The justification of the text The justification of the text - + The number of decimals to use for calculated texts The number of decimals to use for calculated texts - + Show the unit suffix Show the unit suffix - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs 계단폭 - + The total height of these stairs 계단 전체 높이 - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points The size of the node points - + The color of the nodes line The color of the nodes line - + The type of structural node The type of structural node - + Axes systems this structure is built on Axes systems this structure is built on - + The element numbers to exclude when this structure is based on axes The element numbers to exclude when this structure is based on axes - + If true the element are aligned with axes If true the element are aligned with axes - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The width of this wall. Not used if this wall is based on a face The width of this wall. Not used if this wall is based on a face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + The normal direction of this window The normal direction of this window - + The area of this window 창문 면적 - + An optional higher-resolution mesh or shape for this object An optional higher-resolution mesh or shape for this object - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material A description for this material - + The transparency value of this material 투명한 정도 - + The color of this material 색깔 - + The list of layer names The list of layer names - + The list of layer materials The list of layer materials - + The list of layer thicknesses The list of layer thicknesses - + The line color of the projected objects The line color of the projected objects - + The color of the cut faces (if turned on) The color of the cut faces (if turned on) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic The number of the wire that defines the hole. A value of 0 means automatic - + The label of each axis The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of - + An optional axis or axis system on which this object should be duplicated An optional axis or axis system on which this object should be duplicated - + The type of edges to consider The type of edges to consider - + If true, geometry is fused, otherwise a compound If true, geometry is fused, otherwise a compound - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. - + The allowed angles this object can be rotated to when placed on sheets The allowed angles this object can be rotated to when placed on sheets - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar The structure object that hosts this rebar - + The custom spacing of rebar The custom spacing of rebar - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis 이 축의 색깔 - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size 글꼴 크기 - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts 글자의 글꼴 크기 - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file 글꼴 파일 - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window 창틀 크기 - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site 딱 벽만 선택하세요 - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Components - + Components of this object 이 객체의 구성 요소 - + Axes - + Create Axis 축 만들기 - + Remove 제거 - + Add 추가 - + Axis - + Distance Distance - + Angle - + is not closed 가 닫히지 않습니다. - + is not valid 유효하지 않습니다 - + doesn't contain any solid 모든 솔리드를 포함 하지 않는다 - + contains a non-closed solid -닫힌 솔리드를 포함 - + contains faces that are not part of any solid 모든 솔리드에 속하지 않는 면을 포함 - + Grouping 그룹화 - + Ungrouping 그룹 해제 - + Split Mesh Split Mesh - + Mesh to Shape Mesh to Shape - + Base component 기본 구성 요소 - + Additions 추가 - + Subtractions 감산 - + Objects 오브젝트 - + Roof 지붕 - + Create Roof 지붕 만들기 - + Unable to create a roof 지붕을 만들 수 없습니다 - + Page Page - + View of 보기 - + Create Section Plane 단면 평면을 만들기 - + Create Site 사이트 만들기 - + Create Structure 구조 만들기 - + Create Wall 벽 만들기 - + Width 너비 - + Height 높이 - + This mesh is an invalid solid 이 메시는 유효하지 않은 솔리드입니다 - + Create Window 창 만들기 - + Edit 편집 - + Create/update component 구성 요소 만들기/갱신 - + Base 2D object 기본 개체 - + Wires 전선 - + Create new component 새 구성 요소 만들기 - + Name 이름 - + Type 타입 - + Thickness 두께 - + Error: Couldn't determine character encoding 오류: 문자 인코딩을 확인할 수 없습니다. - + file %s successfully created. %s 파일 생성 성공. - + Add space boundary 공간 경계 추가 - + Remove space boundary 공간 경계 제거 - + Please select a base object 기본 개체를 선택 하십시오 - + Fixtures Fixtures - + Frame 프레임 - + Create Frame 프레임 생성 - + Create Rebar Create Rebar - + Create Space 공간 만들기 - + Create Stairs 계단 만들기 - + Length 거리 - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape 셰이프를 계산할 수 없습니다 - + Merge Wall 벽 합치기 - + Please select only wall objects Please select only wall objects - + Merge Walls 벽 합치기 - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object 이 개체의 모양을 계산하는 데에 오류가 생겼습니다 - + Create Structural System Create Structural System - + Object doesn't have settable IFC Attributes Object doesn't have settable IFC Attributes - + Disabling Brep force flag of object Disabling Brep force flag of object - + Enabling Brep force flag of object Enabling Brep force flag of object - + has no solid has no solid - + has an invalid shape has an invalid shape - + has a null shape has a null shape - + Cutting 절단 - + Create Equipment Create Equipment - + You must select exactly one base object You must select exactly one base object - + The selected object must be a mesh The selected object must be a mesh - + This mesh has more than 1000 facets. This mesh has more than 1000 facets. - + This operation can take a long time. Proceed? 이 작업은 시간이 오래 걸릴 수 있습니다. 그래도 진행하시겠습니까? - + The mesh has more than 500 facets. This will take a couple of minutes... The mesh has more than 500 facets. This will take a couple of minutes... - + Create 3 views Create 3 views - + Create Panel Create Panel - + Id Id - + IdRel IdRel - + Cut Plane Cut Plane - + Cut Plane options Cut Plane options - + Behind Behind - + Front 전면 - + Angle (deg) 각도 - + Run (mm) 실행 (mm) - + Thickness (mm) 두께(mm) - + Overhang (mm) Overhang (mm) - + Height (mm) 높이(mm) - + Create Component 구성 요소 만들기 - + Create material 자료 만들기 - + Walls can only be based on Part or Mesh objects Walls can only be based on Part or Mesh objects - + Set text position 글자 위치 설정 - + Category 카테고리 - + Key Key - + Value - + Unit 단위 - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building 건물 만들기 - + Group 그룹 - + Create Floor 바닥 만들기 - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools 도구 - + Edit views positions Edit views positions - + Create Pipe Create Pipe - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer 생성: 모따기(Chamfer) - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes 구멍들 갯수 - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Level - + Rotation 회전 - + Offset Offset - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File CSV 파일 가져오기 - + Export CSV File CSV 파일로 내보내기 - + Schedule 일정 - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes 노드 연결 - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door - + Hinge 경첩 - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material 재료 - + New layer 새 레이어 - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid 그리드 만들기 - + Label Label - + Axis system components Axis system components - + Grid 격자 - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face 면이 없음 - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey Survey - + Set description Set description - + Clear 지우기 - + Copy Length Copy Length - + Copy Area Copy Area - + Export CSV CSV로 내보내기 - + Description 설명 - + Area 면적 - + Total 합계 - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found 완벽합니다! - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Component - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property 속성 - + Add property... 속성 추가하기 - + Add property set... Add property set... - + New... 신규 ... - + New property 새로운 속성 - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned 파이프는 이미 정렬되어 있어요. - + At least 2 pipes must align At least 2 pipes must align - + Profile 프로필 - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings 단면 설정 - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center 센터 - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported 가져오기 성공 - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Add selected - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment 정렬 - + Left 왼쪽 - + Right 오른쪽 - + Use sketches Use sketches - + Structure Structure - + Window 작업창 - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Create Project - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Create Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... 설정 된 선택... - + Name 이름 - + Description 설명 - + Color 색상 - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material 색깔 - + Transparency 투명한 정도 - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser 브라우저에서 URL열기 - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 views from mesh - + Creates 3 views (top, front, side) from a mesh-based object Creates 3 views (top, front, side) from a mesh-based object @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Add component - + Adds the selected components to the active object Adds the selected components to the active object @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis - + Grid 격자 - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Building - + Creates a building object including selected objects. Creates a building object including selected objects. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Check - + Checks the selected objects for problems Checks the selected objects for problems @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids Closes holes in open shapes, turning them solids @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Component - + Creates an undefined architectural component Creates an undefined architectural component @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cut with plane - + Cut an object with a plane Cut an object with a plane - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipment - + Creates an equipment object from a selected object (Part or Mesh) Creates an equipment object from a selected object (Part or Mesh) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Level - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame 프레임 - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material 재료 @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools 재료 도구들 @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls 벽 합치기 - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Mesh to Shape - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Pipe - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools 파이프 도구들 @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile 프로필 - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project 프로젝트 - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference 외부 참조 - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Remove component - + Remove the selected components from their parents, or create a hole in a component Remove the selected components from their parents, or create a hole in a component @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Remove Shape from Arch - + Removes cubic shapes from Arch components Removes cubic shapes from Arch components @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof 지붕 - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule 일정 - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane 단면 - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups Selects all non-manifold meshes from the document or from the selected groups @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Site - + Creates a site object including selected objects. Creates a site object including selected objects. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space 공간 - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Split Mesh - + Splits selected meshes into independent components Splits selected meshes into independent components @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs 계단 @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Survey - + Starts survey Starts survey @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Toggle IFC Brep flag - + Force an object to be exported as Brep or not Force an object to be exported as Brep or not @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall - + Creates a wall object from scratch or from a selected object (wire, face or solid) Creates a wall object from scratch or from a selected object (wire, face or solid) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window 작업창 - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect 연결 - + Idle 유휴 상태 - + Open in browser 브라우저에서 열기 - + Project 프로젝트 - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download 다운로드 - + Available revisions: Available revisions: - + Open 열기 - + Upload Upload - + Root object: Root object: - + Comment Comment @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description 설명 - + A description for this operation A description for this operation - + Unit 단위 - + Objects 오브젝트 - + Filter 필터 - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear 지우기 - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import 가져오기 - + Export Export - + BimServer Login BimServer Login - + Login (email): 로그인(이메일) - + Password: 비밀번호: - + Dialog 다이얼로그 - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property 속성 - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Writing camera position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft 흘수 - + Import-Export 가져오기 내보내기 @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status 상태 - + Log Log - + Refresh 새로 고침 - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all 모두 선택 - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Name: - + Composition: Composition: - + Add 추가 - + Up Up - + Down Down - + Del Del - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes 모양 - + Add selected Add selected - + Remove 제거 - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance 공차 - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start 시작 - + Stop 중지 - + Preview Preview - + Total thickness Total thickness - + Invert Invert @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings 일반 설정 - + This is the default color for new Wall objects This is the default color for new Wall objects - + This is the default color for new Structure objects This is the default color for new Structure objects - + 2D rendering 2D rendering - + Show debug information during 2D rendering Show debug information during 2D rendering - + Show renderer debug messages Show renderer debug messages - + Cut areas line thickness ratio Cut areas line thickness ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Specifies how many times the viewed line thickness must be applied to cut lines - + Width: 너비: - + Height: 높이: - + Color: Color: - + Length: 길이: - + Diameter 직경 - + Offset Offset - + The default width for new windows The default width for new windows - + The default height for new windows The default height for new windows - + Thickness: 두께: - + The default thickness for new windows The default thickness for new windows - + Frame color: Frame color: - + Glass color: Glass color: - + Auto-join walls Auto-join walls - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - + Join walls base sketches when possible Join walls base sketches when possible - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces If this is checked, conversion is faster but the result might still contain triangulated faces - + Fast conversion Fast conversion - + Tolerance: Tolerance: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces Force flat faces - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - + Cut method Cut method - + Show debug messages Show debug messages - + Separate openings Separate openings - + Prefix names with ID number Prefix names with ID number - + Scaling factor Scaling factor - + Defaults Defaults - + Walls Walls - + mm mm - + Structures Structures - + Rebars Rebars - + Windows - + Transparency: 투명도: - + 30, 10 30, 10 - + Stairs 계단 - + Number of steps: Number of steps: - + Panels Panels - + mm mm - + Thickness 두께 - + Force export as Brep Force export as Brep - + Bim server Bim server - + Address 주소 - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Export options - + General options General options - + Import options Import options - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: Root element: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin 분할 갯수 - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation 공간 분할 - + Netgen mesher options Netgen mesher options - + Grading Grading - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Second order - + Allows optimization Allows optimization - + Optimize 최적화 - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Survey - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Pipes - + Diameter: 직경: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerance value to use when checking if 2 adjacent faces as planar - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid 복합체 - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color 선 색 - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Arch tools @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft 드래프트(&D) - + Utilities Utilities - + &Arch &Arch - + Creation Creation - + Annotation Annotation - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_lt.qm b/src/Mod/Arch/Resources/translations/Arch_lt.qm index 95c3de6425..9c70d5efb2 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_lt.qm and b/src/Mod/Arch/Resources/translations/Arch_lt.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_lt.ts b/src/Mod/Arch/Resources/translations/Arch_lt.ts index 298c49742a..9506617bb8 100644 --- a/src/Mod/Arch/Resources/translations/Arch_lt.ts +++ b/src/Mod/Arch/Resources/translations/Arch_lt.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Tarpai tarp ašių - + The angles of each axis Kiekvienos iš ašių kampai - + The length of the axes Ašių ilgiai - + The size of the axis bubbles Ašių rutulių dydžiai - + The numbering style Numeravimo stilius - + The type of this building Šio pastato rūšis - + The base object this component is built upon Objektas, iš kurio buvo sukurta ši dalis - + The object this component is cloning Objektas, kurį klonuoja ši dalis - + Other shapes that are appended to this object Kiti pavidalai, pridėti prie šio objekto - + Other shapes that are subtracted from this object Kiti pavidalai, kurie yra išimti iš šio objekto - + An optional description for this component Pasirinktinis šios dalies aprašas - + An optional tag for this component Pasirinktinė šios dalies žymė - + A material for this object Medžiaga šiam objektui - + Specifies if this object must move together when its host is moved Nurodoma, jei šis objektas turi judėti kartu judinant pagrindinį objektą - + The area of all vertical faces of this object Visų šio objekto statmenų sienų plotas - + The area of the projection of this object onto the XY plane Šio objekto projekcijos į XY plokštumą plotas - + The perimeter length of the horizontal area Horizontalios srities apimtis - + The model description of this equipment Šios įrangos modelio aprašas - + Additional snap points for this equipment Papildomi kibimo taškai šiai įrangai - + The electric power needed by this equipment in Watts Elektrinė galia, reikalinga šiai įrangai (Vatais) - + The height of this object Šio objekto aukštis - + The computed floor area of this floor Apskaičiuotasis šių grindų plotas - + The placement of this object Šio objekto išdėstymas - + The profile used to build this frame Profilis naudotas sukurti šiam rėmeliui - + Specifies if the profile must be aligned with the extrusion wires Nurodoma, jei profilis turi būti lygiuotas su išstūmimo kontūru - + An offset vector between the base sketch and the frame Poslinkio tarp pagrindinio brėžinio ir rėmelio vektorius - + Crossing point of the path on the profile. Kreivės ir profilio sankirtos taškas. - + The rotation of the profile around its extrusion axis Profilio posūkio kampas aplink jo išstūmimo ašį - + The length of this element, if not based on a profile Šio elemento ilgis, jei jis nėra ant profilio - + The width of this element, if not based on a profile Šio elemento plotis, jei jis nėra ant profilio - + The thickness or extrusion depth of this element Šio elemento storis arba išstūmimo gylis - + The number of sheets to use Naudotinas lapų skaičius - + The offset between this panel and its baseline Atstumas tarp šio skydelio ir jo pagrindo linijos - + The length of waves for corrugated elements Banguotų elementų bangos ilgis - + The height of waves for corrugated elements Banguotų elementų bangos aukštis - + The direction of waves for corrugated elements Banguotų elementų bangų kryptis - + The type of waves for corrugated elements Banguotų elementų bangos pavidalas - + The area of this panel Šio skydelio plotas - + The facemaker type to use to build the profile of this object Sienų kūriklio, naudojamo šio objekto profiliui sukurti, rūšis - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Šio objekto išstūmimo krypties normalė (palikite (0,0,0) automatiniam normalės parinkimui) - + The linked object Susietas objektas - + The line width of the rendered objects Atvaizduotų objektų linijos storis - + The color of the panel outline Skydelio rėmelio spalva - + The size of the tag text Žymelės teksto dydis - + The color of the tag text Žymelės teksto spalva - + The X offset of the tag text Žymelės teksto postūmis X kryptimi - + The Y offset of the tag text Žymelės teksto postūmis Y kryptimi - + The font of the tag text Žymelės šriftas - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Rodytinas tekstas. Gali būti %tag%, %label% arba %description% atvaizduoti skydelio žymelę arba etiketę - + The position of the tag text. Keep (0,0,0) for center position Teksto etiketės pozicija. (0,0,0) – centrinė pozicija - + The rotation of the tag text Žymelės teksto posūkis - + A margin inside the boundary Paraštė ribų viduje - + Turns the display of the margin on/off Įjungia arba išjungia paraščių rodymą - + The linked Panel cuts Susietos skydelio iškarpos - + The tag text to display Rodytinas žymelės tekstas - + The width of the sheet Lapo plotis - + The height of the sheet Lapo aukštis - + The fill ratio of this sheet Šio lapo užpildymo koeficientas - + The diameter of this pipe, if not based on a profile Šio vamzdžio skersmuo, jei jis nėra ant profilio - + The length of this pipe, if not based on an edge Šio vamzdžio ilgis, jei jis nėra ant briaunos - + An optional closed profile to base this pipe on Pasirinktinis uždarasis profilis šio vamzdžio pagrindui - + Offset from the start point Atstumas nuo pradinio taško - + Offset from the end point Atstumas nuo galinio taško - + The curvature radius of this connector Šios jungties kreivumo spindulys - + The pipes linked by this connector Vamzdžiai, sujungt šia jungtimi - + The type of this connector Šios jungties rūšis - + The length of this element Šio elemento ilgis - + The width of this element Šio elemento plotis - + The height of this element Šio elemento aukštis - + The structural nodes of this element Šį elementą sudarantys mazgai - + The size of the chamfer of this element Šio elemento nuožulos dydis - + The dent length of this element Šio elemento įdubos ilgis - + The dent height of this element Šio elemento įdubos aukštis - + The dents of this element Šio elemento įdubos - + The chamfer length of this element Šio elemento nuožulos ilgis - + The base length of this element Šio elemento pagrindinis ilgis - + The groove depth of this element Šio elemento griovelio gylis - + The groove height of this element Šio elemento griovelio gylis - + The spacing between the grooves of this element Tarpas tarp šio elemento griovelių - + The number of grooves of this element Šio elemento griovelių skaičius - + The dent width of this element Šio elemento įdubos plotis - + The type of this slab Šios plokštės rūšis - + The size of the base of this element Šio elemento pagrindo dydis - + The number of holes in this element Skylių skaičius šiame elemente - + The major radius of the holes of this element Šio elemento skylių didysis spindulys - + The minor radius of the holes of this element Šio elemento skylių mažasis spindulys - + The spacing between the holes of this element Tarpas tarp šio elemento skylių - + The length of the down floor of this element Šio elemento apatinio pagrindo ilgis - + The number of risers in this element Šio elemento pakilimų skaičius - + The riser height of this element Šio elemento pakilimo aukštis - + The tread depth of this element Šio elemento pado gylis - + Outside Diameter Išorinis skersmuo - + Wall thickness Sienelių storis - + Width of the beam Sijos plotis - + Height of the beam Sijos auktštis - + Thickness of the web Tinklo storis - + Thickness of the flanges Jungių storis - + Thickness of the sides Sienelių storis - + Thickness of the webs Tinklų storis - + Thickness of the flange Jungės storis - + The diameter of the bar Strypo skersmuo - + The distance between the border of the beam and the first bar (concrete cover). Sijos betono apsauginio sluoksnio storis iki pirmos armatūros. - + The distance between the border of the beam and the last bar (concrete cover). Atstumas tarp sijos rėmelio ir paskutiniojo strypo (betoninės dangos). - + The amount of bars Strypų skaičius - + The spacing between the bars Tarpas tarp strypų - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Strypų paskirstymo kryptis. Palikti (0,0,0) automatiniam nustatymui. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Siūlės, taikomos prie pagrindo, spindulys. Ši reikšmė išreiškiama strypo skersmens dalimi. - + The description column Aprašo stulpelis - + The values column Reikšmių stulpelis - + The units column Matavimo vienetų stulpelis - + The objects column Objektų stulpelis - + The filter column Atrankos stulpelis - + The spreadsheet to print the results to Skaičiuoklės lakštas rezultatų spausdinimui - + If false, non-solids will be cut too, with possible wrong results. Jei nurodyta „Netiesa“, nepilnaviduriai kūnai bus taip pat pjaustomi, galimai klaidingai. - + The display length of this section plane Pjūvio plokštumos ilgio rodmuo - + The display height of this section plane Pjūvio plokštumos aukščio rodmuo - + The size of the arrows of this section plane Pjūvio plokštumos rodyklių dydis - + Show the cut in the 3D view Rodyti pjūvį 3D vaizde - + The rendering mode to use Naudoti atvaizdavimo būdą - + If cut geometry is shown or not Jeigu iškirpta geometrija yra vaizduojama arba ne - + If cut geometry is filled or not Jeigu iškirpta geometrija yra užpildyta arba ne - + The size of the texts inside this object Rašmenų dydis šio objekto viduje - + If checked, source objects are displayed regardless of being visible in the 3D model Jeigu patikrinta, šaltinio objektai yra vaizduojami neatsižvelgiant į tai kaip jie rodomi 3D modelyje - + The base terrain of this site Vietos reljefo pagrindas - + The postal or zip code of this site Vietos pašto kodas - + The city of this site Vietos miestas - + The country of this site Vietos šalis - + The latitude of this site Vietos platuma. - + Angle between the true North and the North direction in this document Kampas tarp tikrosios šiaurės ir šiaurės krypties šiame dokumente - + The elevation of level 0 of this site Vietos cokolinio aukšto aukštis virš jūros lygio - + The perimeter length of this terrain Šios vietovės perimetro ilgis - + The volume of earth to be added to this terrain Pridedamas grunto tūris ant reljefo - + The volume of earth to be removed from this terrain Nuimamas grunto tūris nuo reljefo - + An extrusion vector to use when performing boolean operations Išstūmimo kryptis naudojama atliekant dvejetainius veiksmus - + Remove splitters from the resulting shape Pašalinti dalytuvus galutiniame kūne - + Show solar diagram or not Rodyti ar slėpti saulės pakilimo kampo grafiką - + The scale of the solar diagram Saulės pakilimo grafiko mastelis - + The position of the solar diagram Saulės posvyrio kampo grafiko padėtis - + The color of the solar diagram Saulės pakilimo grafiko spalva - + The objects that make the boundaries of this space object Objektai, kurie sudaro šis srities ribas - + The computed floor area of this space Apskaičiuotas aukšto plotas šioje erdvėje - + The finishing of the floor of this space Aukšto apdaila šioje erdvėje - + The finishing of the walls of this space Sienų apdaila šioje erdvėje - + The finishing of the ceiling of this space Lubų apdaila šioje erdvėje - + Objects that are included inside this space, such as furniture Objektai, esantys šioje erdvėje, pvz., baldai - + The type of this space Šios erdvės rūšis - + The thickness of the floor finish Visas grindų storis - + The number of people who typically occupy this space Žmonių skaičius, kuris paprastai užima šią vietą - + The electric power needed to light this space in Watts Elektrinė galia, reikalinga šiai erdvei apšviesti W - + The electric power needed by the equipment of this space in Watts Elektros galia reikalinga šios erdvės įranginiams Vatais (W) - + If True, Equipment Power will be automatically filled by the equipment included in this space Jei nurodyta „Tiesa“, Įrangos galia bus savaime įtraukta į įrangos, įtrauktos į šią erdvę, savybes - + The type of air conditioning of this space Šios erdvės vėdinimo įrangos tipas - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Rodyti tekstą. Įterpti atitinkamus duomenis naudokite $area, $label, $tag, $floor, $walls, $ceiling - + The name of the font Šrifto pavadinimas - + The color of the area text Teksto pagrindo spalva - + The size of the text font Teksto šrifto dydis - + The size of the first line of text Pirmosios teksto eilutės dydis - + The space between the lines of text Atstumas tarp teksto eilučių - + The position of the text. Leave (0,0,0) for automatic position Teksto padėtis. Palikite (0,0,0) padėčiai savaime nustatyti - + The justification of the text Teksto lygiavimas - + The number of decimals to use for calculated texts Skaičių kiekis po kablelio skaičiuojamiems tekstams - + Show the unit suffix Rodyti priesagą - + The length of these stairs, if no baseline is defined Laiptų ilgis, kai bazės linija nenurodyta - + The width of these stairs Laiptų plotis - + The total height of these stairs Bendras laiptų aukštis - + The alignment of these stairs on their baseline, if applicable Laiptų lygiavimas ant bazės linijos, jeigu galimas - + The number of risers in these stairs Laiptų popakopių kiekis - + The depth of the treads of these stairs Laiptų pakopų gylis - + The height of the risers of these stairs Laiptų popakopių aukštis - + The size of the nosing Pakopos nosies ilgis - + The thickness of the treads Pakopos storis - + The type of landings of these stairs Laiptų aikštelių tipas - + The type of winders in these stairs Laiptų vėduoklių tipas - + The type of structure of these stairs Laiptų konstrukcijos tipas - + The thickness of the massive structure or of the stringers Betoninio laiptatakio konstrukcijos storis - + The width of the stringers Laiptasijos plotis - + The offset between the border of the stairs and the structure Atstumas tarp laiptų rėmelio ir struktūros - + An optional extrusion path for this element Galimas papildomas tūrio išstūmimo kelias šiam elementui - + The height or extrusion depth of this element. Keep 0 for automatic Elemento aukštis arba išstūmimo gylis. Reikšmė 0 automatinis - + A description of the standard profile this element is based upon Standartinio profilio aprašymas pagal elementą - + Offset distance between the centerline and the nodes line Postūmio atstumas tarp centrinės linijos ir mazgų linijos - + If the nodes are visible or not Jeigu mazgas yra matomas arba ne - + The width of the nodes line Mazgo linijų plotis - + The size of the node points Mazgo taškų dydis - + The color of the nodes line Mazgo linijos spalva - + The type of structural node Konstrukcijų mazgo tipas - + Axes systems this structure is built on Ašių sistema pagal sukurtą konstrukciją - + The element numbers to exclude when this structure is based on axes Neįtrauktų elementų skaičius kai ši konstrukcija yra sukurta ant ašių - + If true the element are aligned with axes Jei nurodyta „Tiesa“, elementas bus sutapdintas su ašimis - + The length of this wall. Not used if this wall is based on an underlying object Sienos ilgis. Nenaudojamas jeigu siena sukurta ant po ja esančio objekto - + The width of this wall. Not used if this wall is based on a face Sienos storis. Nenaudojamas jeigu siena kuriama ant paviršiaus - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Sienos aukštis. Reikšmė 0 automatinis. Nenaudojama jeigu siena sukurta pilnaviduriais tūriais - + The alignment of this wall on its base object, if applicable Sienos lygiavimas ant bazės objekto, jeigu galimas - + The face number of the base object used to build this wall Bazinio objekto plokštumų skaičius sienai sukurti - + The offset between this wall and its baseline (only for left and right alignments) Postūmis tarp šios sienos ir jos pagrindo linijos (tik kairinei arba dešininei lygiuotei) - + The normal direction of this window Lango kryptis (vidus-laukas) - + The area of this window Lango plotas - + An optional higher-resolution mesh or shape for this object Galimas šiam objektui didesnis-detalumas plokštumų tinklui ar formai - + An optional additional placement to add to the profile before extruding it Pasirinktinis papildomas išdėstymas, pridedamas prie skerspjūvio, panaudojamas prieš išstumiant tai - + Opens the subcomponents that have a hinge defined Atidaro subkomponentus kurie turi nustatytus vyrius-lankstus - + A standard code (MasterFormat, OmniClass,...) Standartinis kodas (MasterFormat, OmniClass,...) - + A description for this material Medžiagos aprašymas - + The transparency value of this material Medžiagos permatomumo dydis - + The color of this material Šios medžiagos spalva - + The list of layer names Sluoksnio pavadinimų kiekis - + The list of layer materials Sluoksnio medžiagų sąrašas - + The list of layer thicknesses Sluoksnio storių sąrašas - + The line color of the projected objects Projekciniuose vaizduose rodomo objekto linijų spalva - + The color of the cut faces (if turned on) Pjūvyje rodomų paviršių spalva (jeigu įjungta) - + The overlap of the stringers above the bottom of the treads Laiptasijų užleidimas virš pakopų apačios - + The number of the wire that defines the hole. A value of 0 means automatic Laidų kiekis nustatantis skylę. Reikšmė 0 automatinis - + The label of each axis Ašies pavadinimas - + If true, show the labels Jei nurodyta „Tiesa“, tai rodyti žymas - + A transformation to apply to each label Atlikti pakeitimus kiekvienai etiketei - + The axes this system is made of Sistemos ašys sukurtos iš - + An optional axis or axis system on which this object should be duplicated Galimos ašys arba ašių sistema ant kurių objektas gali būti duplikuojamas - + The type of edges to consider Nagrinėjamų kraštinių rūšis - + If true, geometry is fused, otherwise a compound Jei nurodyta „Tiesa“, geometrija bus sulieta į vientisą, kitu atveju ji bus sudėtinė - + If True, the object is rendered as a face, if possible. Jei nurodyta „Tiesa“, daiktas bus atvaizduojamas kaip siena, jei tik tai įmanoma. - + The allowed angles this object can be rotated to when placed on sheets Galimi objekto pasukimo kampai keliant į brėžinius - + Specifies an angle for the wood grain (Clockwise, 0 is North) Nurodykite medžio gyslų pasvirimo kampą ( Pagal laikrodžio rodyklę, 0 Šiaurė) - + Specifies the scale applied to each panel view. Apibūdina mastelį priskirtą kiekviename lentelės vaizde. - + A list of possible rotations for the nester Nutūpimui įmanomų pasvirimo kampų sąrašas - + Turns the display of the wood grain texture on/off Įjungti/Išjugti medžio gyslų tekstūros vaizdavimą - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Didžiausias atstumas tarp tolimiausių armatūrų. Reikšmė 0 automatinis parinkimas pagal armuojamo tūrio formą. - + List of placement of all the bars Strypų sudėliojimo sąrašas - + The structure object that hosts this rebar Objekto konstrukcija kuri turi armavimą - + The custom spacing of rebar Individualus atstumas tarp armatūrų - + Shape of rebar Armatūros lankstinio forma - + Shows plan opening symbols if available Rodyti plane angų žymėjimus jeigu galima - + Show elevation opening symbols if available Rodyti fasaduose angų žymėjimus jeigu galima - + The objects that host this window Objektai kurie laiko langą - + An optional custom bubble number Papildomas individualus burbulo skaičius - + The type of line to draw this axis Brėžiamos ašies linijos tipas - + Where to add bubbles to this axis: Start, end, both or none Kur įterpti burbulus ašims: Pradžioje, pabaigoje, abiejuose galuose ar neįterpti - + The line width to draw this axis Brėžiamos ašies linijos plotis - + The color of this axis Ašies spalva - + The number of the first axis Pirmos ašies skaičius - + The font to use for texts Šriftas naudojamas raštui - + The font size Šrifto dydis - + The placement of this axis system Ašių sistemos įterpimo vieta - + The level of the (0,0,0) point of this level Taško lygis (0,0,0) šiame lygyje - + The shape of this object Objekto forma - + The line width of this object Objekto linijos plotis - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark Transformacija atliekama lygio ženklui - + If true, show the level Jei tiesa, rodyti lygį - + If true, show the unit on the level tag Jei tiesa, rodyti lygio etikės vienetus - + If true, when activated, the working plane will automatically adapt to this level Jei tiesa, kai aktyvuota, darbo plokštuma automatiškai prisitaikys prie šio lygio - + The font to be used for texts Šriftas naudojamas raštui - + The font size of texts Rašmenų šrifto dydis - + Camera position data associated with this object Kameros padėties duomenys, susieti su šiuo objektu - + If set, the view stored in this object will be restored on double-click Jei nustatyta, vaizdas saugomas objekte bus sugrąžintas spragtelėjus du kartus - + The individual face colors Atskiro paviršiaus spalvos - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file Šrifto rinkmena - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block Bloko aukštis - + The horizontal offset of the first line of blocks Horizontalus atsitraukimas nuo pirmos blokų linijos - + The horizontal offset of the second line of blocks Horizontalus atsitraukimas nuo antros blokų linijos - + The size of the joints between each block Jungties tarp blokų dydis - + The number of entire blocks Visų blokų skaičius - + The number of broken blocks Išskaidytų blokų skaičius - + The components of this window Lango komponentai - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Lango angos gylis. Reikšmė 0 bus suskaičiuota automatiškai. - + An optional object that defines a volume to be subtracted from hosts of this window Galimas tūrinis objektas iškerpamas iš sienos langui - + The width of this window Lango plotis - + The height of this window Lango aukštis - + The preset number this window is based on Kuriamo lango nustatymų ruošinio skaičius - + The frame size of this window Lango rėmo dydis - + The offset size of this window Lango atsitraukimo dydis - + The width of louvre elements Ventiliacijos grotelių plotis - + The space between louvre elements Atstumas tarp ventiliacijos grotelių - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Laidų kiekis nustatantis skylę. Reikšmė 0 dydis bus suskaičiuotas automatiškai - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1662 +2017,1609 @@ Arch - + Components Dalys - + Components of this object Objekto komponentai - + Axes Ašys - + Create Axis Kurti ašį - + Remove Pašalinti - + Add Pridėti - + Axis Ašis - + Distance Distance - + Angle Kampas - + is not closed neuždarytas - + is not valid negalioja - + doesn't contain any solid nėra jokių pilnavidurių tūrių - + contains a non-closed solid turi neuždarą pilnavidurį tūrį - + contains faces that are not part of any solid turi plokštumas kurios nepriklauso pilnaviduriams tūriams - + Grouping Grupavimas - + Ungrouping Išgrupavimas - + Split Mesh Skelti tinklą - + Mesh to Shape Mesh to Shape - + Base component Bazės komponentas - + Additions Pridėjimai - + Subtractions Iškirpti vieną iš kito - + Objects Objektai - + Roof Stogas - + Create Roof Kurti stogą - + Unable to create a roof Nepavyko sukurti stogo - + Page Puslapis - + View of Vaizdas - + Create Section Plane Sukurti pjūvio plokštumą - + Create Site Kurti sklypą - + Create Structure Kurti konstrukciją - + Create Wall Kurti sieną - + Width Plotis - + Height Aukštis - + This mesh is an invalid solid Šis plokštumų tinklas netinkamas pilnaviduriui tūriui - + Create Window Kurti langą - + Edit Taisyti - + Create/update component Kurti/atnaujinti komponentą - + Base 2D object Bazė 2D objektas - + Wires Laidai - + Create new component Kurti naują komponentą - + Name Pavadinimas - + Type Rūšis - + Thickness Storis - + Error: Couldn't determine character encoding Error: Couldn't determine character encoding - + file %s successfully created. file %s successfully created. - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Frame Frame - + Create Frame Create Frame - + Create Rebar Create Rebar - + Create Space Create Space - + Create Stairs Create Stairs - + Length Length - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Merge Wall - + Please select only wall objects Please select only wall objects - + Merge Walls Merge Walls - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - + Create Structural System Create Structural System - + Object doesn't have settable IFC Attributes Object doesn't have settable IFC Attributes - + Disabling Brep force flag of object Disabling Brep force flag of object - + Enabling Brep force flag of object Enabling Brep force flag of object - + has no solid has no solid - + has an invalid shape has an invalid shape - + has a null shape has a null shape - + Cutting Cutting - + Create Equipment Create Equipment - + You must select exactly one base object You must select exactly one base object - + The selected object must be a mesh The selected object must be a mesh - + This mesh has more than 1000 facets. This mesh has more than 1000 facets. - + This operation can take a long time. Proceed? This operation can take a long time. Proceed? - + The mesh has more than 500 facets. This will take a couple of minutes... The mesh has more than 500 facets. This will take a couple of minutes... - + Create 3 views Create 3 views - + Create Panel Create Panel - + Id Id - + IdRel IdRel - + Cut Plane Cut Plane - + Cut Plane options Cut Plane options - + Behind Behind - + Front Iš priekio - + Angle (deg) Angle (deg) - + Run (mm) Run (mm) - + Thickness (mm) Thickness (mm) - + Overhang (mm) Overhang (mm) - + Height (mm) Height (mm) - + Create Component Create Component - + Create material Create material - + Walls can only be based on Part or Mesh objects Sienos gali būti kuriamos tik ant Dalių arba Plokštumų tinklo objektų - + Set text position Nustatyti teksto padėtį - + Category Kategorija - + Key Raktažodis - + Value Reikšmė - + Unit Vienetas - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building Kurti pastatą - + Group Grupė - + Create Floor Kurti grindis - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools Priemonės - + Edit views positions Keisti vaizdų padėtis - + Create Pipe Kurti vamzdį - + Create Connector Kurti prijungimą - + Precast elements Gelžbetonio elementai - + Slab type Plokštės tipas - + Chamfer Chamfer - + Dent length Įdubimo ilgis - + Dent width Įdubimo plotis - + Dent height Įdubimo aukštis - + Slab base Plokštės bazė - + Number of holes Skylių skaičius - + Major diameter of holes Didysis skylės diametras - + Minor diameter of holes Mažasis skylės diametras - + Spacing between holes Atstumas tarp skylių - + Number of grooves Griovelių skaičius - + Depth of grooves Griovelių gylis - + Height of grooves Griovelių aukštis - + Spacing between grooves Atstumas tarp griovelių - + Number of risers Popakopių skaičius - + Length of down floor Length of down floor - + Height of risers Popakopių aukštis - + Depth of treads Pakopų gylis - + Precast options Gelžbetonio pasirinktys - + Dents list Įdubimų sąrašas - + Add dent Įterpti įdubimą - + Remove dent Pašalinti įdubimą - + Slant Nuožulnumas - + Level Lygis - + Rotation Sukimas - + Offset Offset - + Unable to retrieve value from object Nepavyko gauti reikšmės dydžio iš objekto - + Import CSV File Importuoti CSV formatą - + Export CSV File Eksportuoti CSV formatu - + Schedule Žiniaraštis - - There is no valid object in the selection. -Site creation aborted. - Nei vienas iš surinktų objektų netinkamas. Sklypo kūrimas atšaukiamas. - - - + Node Tools Mazgo Įrankiai - + Reset nodes Atitaisyti mazgus - + Edit nodes Redaguoti mazgus - + Extend nodes Tęsti mazgus - + Extends the nodes of this element to reach the nodes of another element Elemento mazgai tęsiami, kol pasiekia prijungto kito elemento mazgus - + Connect nodes Sujungti mazgus - + Connects nodes of this element with the nodes of another element Sujungia elemento mazgus su kito elemento mazgais - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Susikirtimas surastas. - + Door Durys - + Hinge Vyriai/Lankstai - + Opening mode Angos būsena - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Kurią pusę kirpti - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material Medžiaga - + New layer New layer - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Create Grid - + Label Label - + Axis system components Axis system components - + Grid Tinklelis - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face This object has no face - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey Survey - + Set description Set description - + Clear Išvalyti - + Copy Length Copy Length - + Copy Area Copy Area - + Export CSV Export CSV - + Description Aprašymas - + Area Plotas - + Total Viso - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Component - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Savybė - + Add property... Add property... - + Add property set... Add property set... - + New... Naujas... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Nerasta jokia įprastinė viršūnė - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Profilis - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Vidurys - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Add selected - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Iš kairės - + Right Iš dešinės - + Use sketches Use sketches - + Structure Structure - + Window Langas - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Create Project - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Create Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3697,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Wall - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... Choose preset... - + Name Pavadinimas - + Description Aprašymas - + Color Spalva - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material Šios medžiagos spalva - + Transparency Transparency - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3828,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 views from mesh - + Creates 3 views (top, front, side) from a mesh-based object Creates 3 views (top, front, side) from a mesh-based object @@ -3841,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Add component - + Adds the selected components to the active object Prijungia pasirinktas dalis prie taisomo daikto @@ -3854,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Ašis - + Grid Tinklelis - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3877,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3890,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3898,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Building - + Creates a building object including selected objects. Creates a building object including selected objects. @@ -3911,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3924,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Check - + Checks the selected objects for problems Checks the selected objects for problems @@ -3937,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Klonuoja daiktą ir padarydamas jį neapibrėžta architektūrine detale @@ -3950,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids Closes holes in open shapes, turning them solids @@ -3963,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Component - + Creates an undefined architectural component Sukuria neapibrėžtą architektūrinę detalę @@ -3976,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3989,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cut with plane - + Cut an object with a plane Cut an object with a plane - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4012,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipment - + Creates an equipment object from a selected object (Part or Mesh) Creates an equipment object from a selected object (Part or Mesh) @@ -4025,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4038,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Lygis - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4051,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4064,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4127,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4140,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material Medžiaga @@ -4153,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4161,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Merge Walls - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -4174,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Mesh to Shape - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects @@ -4187,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4200,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4213,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4226,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4234,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4242,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4260,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Pipe - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4278,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4286,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4294,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profilis - + Creates a profile object Creates a profile object @@ -4307,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projektas - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4320,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4333,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4346,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Remove component - + Remove the selected components from their parents, or create a hole in a component Remove the selected components from their parents, or create a hole in a component @@ -4359,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Remove Shape from Arch - + Removes cubic shapes from Arch components Removes cubic shapes from Arch components @@ -4372,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Stogas - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4385,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Žiniaraštis - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4398,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Section Plane - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -4411,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups Selects all non-manifold meshes from the document or from the selected groups @@ -4424,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Site - + Creates a site object including selected objects. Creates a site object including selected objects. @@ -4437,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -4455,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Skelti tinklą - + Splits selected meshes into independent components Skelia pasirinktus tinklus į nepriklausomas sudedamąsias dalis @@ -4468,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Stairs @@ -4476,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) @@ -4489,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Survey - + Starts survey Starts survey @@ -4502,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Toggle IFC Brep flag - + Force an object to be exported as Brep or not Force an object to be exported as Brep or not @@ -4515,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4528,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4541,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Wall - + Creates a wall object from scratch or from a selected object (wire, face or solid) Creates a wall object from scratch or from a selected object (wire, face or solid) @@ -4554,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Langas - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -4567,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Connect - + Idle Neveiklus - + Open in browser Atidaryti naršyklėje - + Project Projektas - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Atsisiųsti - + Available revisions: Available revisions: - + Open Atverti - + Upload Upload - + Root object: Root object: - + Comment Pastaba @@ -4645,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Aprašymas - + A description for this operation A description for this operation - + Unit Vienetas - + Objects Objektai - + Filter Filter - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear Išvalyti - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Įkelti - + Export Export - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: Slaptažodis: - + Dialog Dialogas - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Savybė - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4846,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4857,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Writing camera position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Grimzlė - + Import-Export Import-Export @@ -4903,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Būklė - + Log Log - + Refresh Atnaujinti - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Pažymėti visus - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Name: - + Composition: Sudėtis: - + Add Pridėti - + Up Up - + Down Down - + Del Del - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes Shapes - + Add selected Add selected - + Remove Pašalinti - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance Leidžiamoji nuokrypa - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start Pradėti - + Stop Stabdyti - + Preview Peržiūrėti - + Total thickness Total thickness - + Invert Apgręžti @@ -5116,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings General settings - + This is the default color for new Wall objects This is the default color for new Wall objects - + This is the default color for new Structure objects This is the default color for new Structure objects - + 2D rendering 2D rendering - + Show debug information during 2D rendering Show debug information during 2D rendering - + Show renderer debug messages Show renderer debug messages - + Cut areas line thickness ratio Cut areas line thickness ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Plotis: - + Height: Aukštis: - + Color: Spalva: - + Length: Length: - + Diameter Diameter - + Offset Offset - + The default width for new windows The default width for new windows - + The default height for new windows The default height for new windows - + Thickness: Thickness: - + The default thickness for new windows The default thickness for new windows - + Frame color: Rėmo spalva: - + Glass color: Stiklo spalva: - + Auto-join walls Auto-join walls - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - + Join walls base sketches when possible Join walls base sketches when possible - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces If this is checked, conversion is faster but the result might still contain triangulated faces - + Fast conversion Fast conversion - + Tolerance: Leidžiamoji nuokrypa: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces Force flat faces - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - + Cut method Cut method - + Show debug messages Show debug messages - + Separate openings Separate openings - + Prefix names with ID number Prefix names with ID number - + Scaling factor Scaling factor - + Defaults Defaults - + Walls Walls - + mm mm - + Structures Structures - + Rebars Rebars - + Windows Langai - + Transparency: Paviršiaus permatomumas: - + 30, 10 30, 10 - + Stairs Stairs - + Number of steps: Number of steps: - + Panels Panels - + mm mm - + Thickness Storis - + Force export as Brep Force export as Brep - + Bim server Bim server - + Address Address - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Export options - + General options General options - + Import options Import options - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: Root element: - + Detect extrusions Detect extrusions - + Mesher Tinklo audyklė - + Builtin Builtin - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Įtaisyto ir „mefisto“ tinklo audyklių parinktys - + Tessellation Mozaika - + Netgen mesher options „Netgen“ tinklo audyklės parinktys - + Grading Grading - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Second order - + Allows optimization Allows optimization - + Optimize Optimize - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Jeigu tai pažymėta, kai daiktas tampa atimtiniu ar pridėtiniu architektūriniu daiktu, jis taps pagalbinio braižyklės daikto spalvos. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Survey - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Pipes - + Diameter: Diameter: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Leidžiamojo nuokrypio vertė, naudojama tikrinant, ar kaimyninės sienos yra plokštumoje - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Pilnaviduris daiktas - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Linijos spalva - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5814,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Kūno pavidalo vertimo į daugiasienį tinklą dydis, naudojamas vidinėje „Mefisto“ tinklo audyklėje. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5840,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5886,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5902,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5932,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5943,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5964,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6126,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6137,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6152,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6171,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6187,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6195,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Arch tools @@ -6203,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Draft - + Utilities Utilities - + &Arch &Arch - + Creation Creation - + Annotation Santrauka - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.qm b/src/Mod/Arch/Resources/translations/Arch_nl.qm index 7e5d93a8f4..e75e48b6b5 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_nl.qm and b/src/Mod/Arch/Resources/translations/Arch_nl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_nl.ts b/src/Mod/Arch/Resources/translations/Arch_nl.ts index 3186d4cc16..7fcd6dfc35 100644 --- a/src/Mod/Arch/Resources/translations/Arch_nl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_nl.ts @@ -1,3678 +1,3624 @@ - + App::Property - + The intervals between axes De intervallen tussen de assen - + The angles of each axis De hoeken van elke as - + The length of the axes De lengte van de assen - + The size of the axis bubbles De grootte van de asballonnetjes - + The numbering style De nummeringsstijl - + The type of this building Het type van dit gebouw - + The base object this component is built upon Het basis object is gebaseerd op - + The object this component is cloning Het object dit van dit onderdeel klonen - + Other shapes that are appended to this object Andere vormen die gehecht zijn aan dit object - + Other shapes that are subtracted from this object Andere vormen die afgetrokken zijn van dit object - + An optional description for this component Een optionele omschrijving voor dit onderdeel - + An optional tag for this component Een optionele tag voor dit onderdeel - + A material for this object Een materiaal voor dit object - + Specifies if this object must move together when its host is moved Geeft aan of dit object samen met de gastheer (host) moet worden verplaatst - + The area of all vertical faces of this object Het gebied van alle verticale vlakken van dit object - + The area of the projection of this object onto the XY plane Het gebied van de projectie van dit object op het XY-vlak - + The perimeter length of the horizontal area De omtrek lengte van het horizontale gebied - + The model description of this equipment De beschrijving van het model van deze apparatuur - + Additional snap points for this equipment Extra snap punten voor deze apparatuur - + The electric power needed by this equipment in Watts De elektrische stroom die nodig is voor dit gebruiksvoorwerp in Watt - + The height of this object De hoogte van dit object - + The computed floor area of this floor De berekende oppervlakte van deze vloer - + The placement of this object De plaatsing van dit object - + The profile used to build this frame Het gebruikte profiel om dit geraamte te bouwen - + Specifies if the profile must be aligned with the extrusion wires Geeft aan of het profiel moet worden uitgelijnd met de extrusiedraden - + An offset vector between the base sketch and the frame Een offset vector tussen de basis schets en het frame - + Crossing point of the path on the profile. Kruispunt van het pad met het profiel. - + The rotation of the profile around its extrusion axis De rotatie van het profiel om de extrusie as - + The length of this element, if not based on a profile De lengte van dit element, indien niet gebaseerd op een profiel - + The width of this element, if not based on a profile De breedte van dit element, indien niet gebaseerd op een profiel - + The thickness or extrusion depth of this element De dikte of extrusie diepte van dit element - + The number of sheets to use Het aantal platen te gebruiken - + The offset between this panel and its baseline De offset tussen dit paneel en de basislijn - + The length of waves for corrugated elements De golflengte van gerimpelde elementen - + The height of waves for corrugated elements De amplitude van gerimpelde elementen - + The direction of waves for corrugated elements De golfrichting van gerimpelde elementen - + The type of waves for corrugated elements Het type golf voor gerimpelde elementen - + The area of this panel Het gebied van dit venster - + The facemaker type to use to build the profile of this object Het type facemaker dat moet worden gebruikt om het profiel van dit object te maken - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) De normale extrusierichting van dit opject (houd (0,0,0) voor automatische normaal) - + The linked object Het gekoppelde object - + The line width of the rendered objects De lijndikte van de weergegeven objecten - + The color of the panel outline De kleur van de paneelrand - + The size of the tag text De grootte van de label tekst - + The color of the tag text De kleur van de tag tekst - + The X offset of the tag text De X offset van de tag tekst - + The Y offset of the tag text De Y offset van de tag tekst - + The font of the tag text De font van de tag tekst - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label De tekst om weer te gegeven. Kan %tag%, %label% of %description% zijn om het tag- of labelvenster weer te geven - + The position of the tag text. Keep (0,0,0) for center position De positie van de tag tekst. (0,0,0) aanhouden voor middenpositie - + The rotation of the tag text De rotatie van de tag tekst - + A margin inside the boundary Een marge binnen de grens - + Turns the display of the margin on/off Schakelt de weergave van de marge aan/uit - + The linked Panel cuts De gekoppelde paneeluitsnijdingen - + The tag text to display Het tag tekst weer te geven - + The width of the sheet De breedte van de plaat - + The height of the sheet De hoogte van de plaat - + The fill ratio of this sheet De opvulling verhouding van de plaat - + The diameter of this pipe, if not based on a profile De breedte van deze buis, indien niet gebaseerd op een profiel - + The length of this pipe, if not based on an edge De lengte van deze buis, indien niet gebaseerd op een rand - + An optional closed profile to base this pipe on Een optionele gesloten profiel om de buis op te baseren - + Offset from the start point De afstand van het beginpunt - + Offset from the end point De afstand van het eindpunt - + The curvature radius of this connector De krommingsstraal van deze verbinding - + The pipes linked by this connector De buizen die verbonden zijn door deze verbinding - + The type of this connector De type van deze verbinding - + The length of this element De lengte van dit element - + The width of this element De breedte van dit element - + The height of this element De hoogte van dit element - + The structural nodes of this element De structuur knooppunten van dit element - + The size of the chamfer of this element Afschuiningsgrootte van dit element - + The dent length of this element De deuk lengte van dit element - + The dent height of this element De deuk hoogte van dit element - + The dents of this element De deuken van dit element - + The chamfer length of this element De afschuiningslengte van dit element - + The base length of this element De basis lengte van dit element - + The groove depth of this element De groef diepte van dit element - + The groove height of this element De groef hoogte van dit element - + The spacing between the grooves of this element De afstand tussen de groeven van dit element - + The number of grooves of this element Het aantal groeven van dit element - + The dent width of this element De deuk breedte van dit element - + The type of this slab Het type van deze plaat - + The size of the base of this element De grootte van de basis van dit element - + The number of holes in this element Het aantal gaten in dit element - + The major radius of the holes of this element De hoofdstraal van de gaten van dit element - + The minor radius of the holes of this element De substraal van de gaten van dit element - + The spacing between the holes of this element De afstand tussen de gaten van dit element - + The length of the down floor of this element De lengte van de ondervloer van dit element - + The number of risers in this element Het aantal optreden in dit element - + The riser height of this element De hoogte van de verhoging in dit element - + The tread depth of this element De spoed diepte van dit element - + Outside Diameter Buitendiameter - + Wall thickness Wanddikte - + Width of the beam Breedte van de balk - + Height of the beam Hoogte van de balk - + Thickness of the web Dichtheid van het web - + Thickness of the flanges Dikte van de flenzen - + Thickness of the sides Dikte van de zijkanten - + Thickness of the webs Dikte van de webs - + Thickness of the flange Dikte van de flens - + The diameter of the bar De diameter van de staaf - + The distance between the border of the beam and the first bar (concrete cover). De afstand tussen de rand van de balk en de eerste staaf (betondekking). - + The distance between the border of the beam and the last bar (concrete cover). De afstand tussen de grens van de balk en de laatste staaf (beton dekking). - + The amount of bars De hoeveelheid staven - + The spacing between the bars De tussenruimte tussen de staven - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. De richting om de staven te verspreiden. Houdt (0,0,0) voor automatische richting. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. De toe te passen hoek van het basisprofiel. Deze waarde wordt vermenigvuldigd met de staafdiameter. - + The description column De kolom met beschrijvingen - + The values column De kolom met waarden - + The units column De eenhedenkolom - + The objects column De objectenkolom - + The filter column De filterkolom - + The spreadsheet to print the results to Het werkblad om de resultaten van af te drukken - + If false, non-solids will be cut too, with possible wrong results. Wanneer onwaar, dan zullen de non-volumemodellen ook geknipt worden met mogelijke onjuiste resultaten. - + The display length of this section plane De weergavelengte van dit sectievlak - + The display height of this section plane De weergavehoogte van dit sectievlak - + The size of the arrows of this section plane De grootte van de pijlen van dit sectievlak - + Show the cut in the 3D view Toon de snede in 3D-weergave - + The rendering mode to use De rendermethode te gebruiken - + If cut geometry is shown or not Na het knippen zal de geometrie wel of niet worden weergegeven - + If cut geometry is filled or not Na het knippen zal de geometrie wel of niet worden weergegeven - + The size of the texts inside this object De grootte van de teksten binnen dit object - + If checked, source objects are displayed regardless of being visible in the 3D model Indien aangevinkt, worden bronobjecten weergegeven ongeacht de zichtbaarheid in het 3D-model - + The base terrain of this site Het basis terrein van deze plaats - + The postal or zip code of this site De postcode van deze site - + The city of this site De stad van deze site - + The country of this site Het land van deze site - + The latitude of this site De breedtegraad van deze site - + Angle between the true North and the North direction in this document Hoek tussen het ware noorden en de noordrichting van dit project - + The elevation of level 0 of this site De peilhoogte van level 0 van dit terrein - + The perimeter length of this terrain De lengte van de omtrek van dit terrein - + The volume of earth to be added to this terrain Het volume aan grond dat wordt toegevoegd aan dit terrein - + The volume of earth to be removed from this terrain Het volume aan grond dat wordt verwijderd van dit terrein - + An extrusion vector to use when performing boolean operations Een extrusie vector gebruiken bij het uitvoeren van booleaanse operatie - + Remove splitters from the resulting shape Splitters uit de resulterende vorm verwijderen - + Show solar diagram or not Zonnediagram tonen of niet - + The scale of the solar diagram Schaal van het zonnediagram - + The position of the solar diagram Positie van het zonnediagram - + The color of the solar diagram Kleur van het zonnediagram - + The objects that make the boundaries of this space object De objecten die de grens vormen van dit ruimteobject - + The computed floor area of this space De berekende oppervlakte van deze ruimte - + The finishing of the floor of this space De afwerking van de vloer in deze ruimte - + The finishing of the walls of this space De afwerking van de wanden in deze ruimte - + The finishing of the ceiling of this space De afwerking van het plafond in deze ruimte - + Objects that are included inside this space, such as furniture Objecten die zich in deze ruimte bevinden, zoals bijvoorbeeld meubels - + The type of this space Het type van deze ruimte - + The thickness of the floor finish De dikte van de afwerkvloer - + The number of people who typically occupy this space Het aantal mensen dat meestal deze ruimte bezetten - + The electric power needed to light this space in Watts Het benodigde elektrisch vermogen om deze ruimte te verlichten in Watt - + The electric power needed by the equipment of this space in Watts Het elektrisch vermogen van de apparaten in deze ruimte in Watt - + If True, Equipment Power will be automatically filled by the equipment included in this space Wanneer waar, dan wordt het vermogen van de apparatuur automatisch gevuld door de apparatuur die aanwezig is in in deze ruimte - + The type of air conditioning of this space Het type airconditioning in deze ruimte - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data De tekst weergeven. Gebruik $area, $label, $tag, $floor, $walls, $ceiling om de betrokken gegevens in te voegen - + The name of the font De naam van het lettertype - + The color of the area text De kleur van het gebied tekst - + The size of the text font De grootte van het lettertype - + The size of the first line of text De grootte van de eerste regel tekst - + The space between the lines of text De ruimte tussen de lijnen tekst - + The position of the text. Leave (0,0,0) for automatic position De positie van de tekst. (0,0,0) behouden voor automatisch positioneren - + The justification of the text De uitvulling van de tekst - + The number of decimals to use for calculated texts Het aantal te gebruiken decimalen voor berekende tekst - + Show the unit suffix Eenheid-achtervoegsel tonen - + The length of these stairs, if no baseline is defined De lengte van deze trap, als er geen basislijn is - + The width of these stairs De breedte van deze trap - + The total height of these stairs De totale hoogte van deze trap - + The alignment of these stairs on their baseline, if applicable De richting van deze trap op zijn basislijn, indien beschikbaar - + The number of risers in these stairs Het aantal optreden van de trap - + The depth of the treads of these stairs Diepte van de treden - + The height of the risers of these stairs De hoogte van de optreden van deze trap - + The size of the nosing De breedte van de wel - + The thickness of the treads Dikte van de treden - + The type of landings of these stairs Het soort plateau van deze trap - + The type of winders in these stairs De soort draaïng van deze trap - + The type of structure of these stairs Het structuur type van deze trap - + The thickness of the massive structure or of the stringers De dikte van de massieve constructie of de trapboom - + The width of the stringers De breedte van de trapbomen - + The offset between the border of the stairs and the structure De afstand tussen de rand van de trap en de structuur - + An optional extrusion path for this element Een optionele 3D route voor dit element - + The height or extrusion depth of this element. Keep 0 for automatic De hoogte of 3D-diepte van dit element. Houd 0 voor automatisch - + A description of the standard profile this element is based upon Een beschrijving van het standaardprofiel waar dit element op gebaseerd is - + Offset distance between the centerline and the nodes line De afstand tussen de middellijn en de knooppunten-lijn - + If the nodes are visible or not Als de nodes zichtbaar zijn of niet - + The width of the nodes line De breedte van de lijn van het knooppunt - + The size of the node points De omvang van het knooppunt - + The color of the nodes line De kleur van de nodes lijn - + The type of structural node Het soort structurele knooppunt - + Axes systems this structure is built on Assenstelsel waarop deze structuur gebouwd is - + The element numbers to exclude when this structure is based on axes Het aantal elementen dat wordt uitgesloten wanneer deze structuur gebaseerd is op assen - + If true the element are aligned with axes Wanneer waar, dan wordt het element uigelijnd met de assen - + The length of this wall. Not used if this wall is based on an underlying object De lengte van deze muur. Dit wordt niet gebruikt als deze muur is gebaseerd op een onderliggend object - + The width of this wall. Not used if this wall is based on a face De breedte van deze muur. Ongebruikt wanneer deze muur is gebaseerd op een onderliggend object - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid De hoogte van deze muur. Gebruik 0 voor automatisch. Ongebruikt als deze muur is gebaseerd op een volumemodel - + The alignment of this wall on its base object, if applicable De richting van deze muur ten opzichte van zijn basisobject, indien toepasbaar - + The face number of the base object used to build this wall Het vlaknummer van het basisobject dat wordt gebruikt om deze muur op te bouwen - + The offset between this wall and its baseline (only for left and right alignments) De tussenafstand tussen deze muur en zijn basislijn (alleen voor links en rechtse uitlijningen) - + The normal direction of this window De normale richting van dit venster - + The area of this window Het gebied van dit venster - + An optional higher-resolution mesh or shape for this object Een optionele hogere resolutie gaas of vorm voor dit object - + An optional additional placement to add to the profile before extruding it Een optionele extra plaatsing toevoegen aan het profiel voor het verdikken - + Opens the subcomponents that have a hinge defined Opent de subonderdelen die een scharnier gedefinieerd hebben - + A standard code (MasterFormat, OmniClass,...) Een standaard code (MasterFormat, OmniClass,...) - + A description for this material Een beschrijving van dit materiaal - + The transparency value of this material De transparantiewaarde van dit materiaal - + The color of this material De kleur van dit materiaal - + The list of layer names De lijst met namen van lagen - + The list of layer materials De lijst met materialen van lagen - + The list of layer thicknesses De lijst met diktes van lagen - + The line color of the projected objects De lijnkleur van de geprojecteerde objecten - + The color of the cut faces (if turned on) De kleur van de oppervlaktes van de doorsnede (indien ingeschakeld) - + The overlap of the stringers above the bottom of the treads De wel van de trede - + The number of the wire that defines the hole. A value of 0 means automatic Het nummer van de draad die het gat definieert. Een waarde van 0 betekent automatisch - + The label of each axis Het label van elke as - + If true, show the labels Wanneer correct, laat de labels zien - + A transformation to apply to each label Een verandering aanbrengen op elk etiket - + The axes this system is made of De assen waar dit systeem uit bestaat - + An optional axis or axis system on which this object should be duplicated Een optionele as of as-systeem waarop dit object moet worden gedupliceerd - + The type of edges to consider Het type randen te overwegen - + If true, geometry is fused, otherwise a compound Wanneer waar dan wordt de geometrie versmolten, anders een mengsel - + If True, the object is rendered as a face, if possible. Wanneer waar, dan wordt het object weergegeven als een vlak, indien mogelijk. - + The allowed angles this object can be rotated to when placed on sheets De toegestane hoeken waarom dit object kan worden gedraaid wanneer geplaatst op blad - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifiteert een hoek voor de houtnerf (Met de klok mee, 0 is Noord) - + Specifies the scale applied to each panel view. Specificeerd de schaal welke wordt toegepast op elke weergave van het Configuratiescherm. - + A list of possible rotations for the nester Een lijst van mogelijke rotaties voor de nester - + Turns the display of the wood grain texture on/off Schakelt de weergave van de houtnerf-structuur in of uit - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. De totale overspanning van de rails. 0 om automtisch de de grootte van de basisvorm te gebruiken. - + List of placement of all the bars Lijst van plaatsing van alle balken - + The structure object that hosts this rebar De object-structuur waar deze wapening op rust - + The custom spacing of rebar De aangepaste afstand van de wapening - + Shape of rebar Vorm van de wapening - + Shows plan opening symbols if available Toont openings plan van symbolen indien beschikbaar - + Show elevation opening symbols if available Toon verhoogde openings symbolen indien beschikbaar - + The objects that host this window De objecten die dit venster verzorgen - + An optional custom bubble number Een optionele aangepaste bel nummer - + The type of line to draw this axis Het type lijn om deze as te tekenen - + Where to add bubbles to this axis: Start, end, both or none Waar aan deze as bellen toe te voegen: Begin, eind, beide of geen - + The line width to draw this axis De lijnbreedte van de te tekenen as - + The color of this axis De kleur van deze as - + The number of the first axis Het nummer van de eerste as - + The font to use for texts Het lettertype dat wordt gebruikt voor teksten - + The font size De groote van het lettertype - + The placement of this axis system De plaatsing van dit as-systeem - + The level of the (0,0,0) point of this level Het niveau van het (0,0,0) punt van dit niveau - + The shape of this object De vorm van dit object - + The line width of this object De lijnbreedte van dit object - + An optional unit to express levels Een optionele eenheid om niveaus in uit te drukken - + A transformation to apply to the level mark Een transformatie om toe te passen op de niveau markering - + If true, show the level Wanneer waar, toon het niveau - + If true, show the unit on the level tag Wanneer waar, toon de eenheid op de niveau markering - + If true, when activated, the working plane will automatically adapt to this level Wanneer waar, als geactiveerd, dan zal het werkvlak zich automatisch aanpassen aan dit niveau - + The font to be used for texts Het lettertype dat wordt gebruikt voor teksten - + The font size of texts De tekengrootte van teksten - + Camera position data associated with this object Camera positiegegevens geassioceerd met dit object - + If set, the view stored in this object will be restored on double-click Wanneer geactiveerd dan zal de weergave welke is opgeslagen in dit object hersteld worden bij een dubbelklik - + The individual face colors De individuele kleuren van de aanzichten - + If set to True, the working plane will be kept on Auto mode Wanneer ingesteld als Waar, dan blijft het werkvlak in de Automatische stand - + An optional standard (OmniClass, etc...) code for this component Een optioneel standaard (OmniClass, etc...) code voor dit onderdeel - + The URL of the product page of this equipment De URL van de productpagina van deze apparatuur - + A URL where to find information about this material Een URL waar informatie over dit materiaal te vinden is - + The horizontal offset of waves for corrugated elements De hotizontale offset van de golven voor gerimpelde elementen - + If the wave also affects the bottom side or not Of de golf de onderkant wel of niet beïnvloed - + The font file Het lettertype bestand - + An offset value to move the cut plane from the center point Een offset waarde om het geknipte vlak te verplaatsen vanuit het middelpunt - + Length of a single rebar Betonijzer lengte - + Total length of all rebars Totale lengte van alle wapening - + The base file this component is built upon Het basisbestand waar dit component op gebouwd is - + The part to use from the base file Het deel wat van het basisbestand gebruikt moet worden - + The latest time stamp of the linked file De meest recente tijdsmarkering van het gekoppelde bestand - + If true, the colors from the linked file will be kept updated Wanneer waar, dan worden de kleuren van het gelinkte bestand up-to-date gehouden - + The objects that must be considered by this section plane. Empty means the whole document. De objecten die door dit sectievlak moeten worden overwogen. Leeg betekent het hele document. - + The transparency of this object De mate van doorzichtigheid van dit object - + The color of this object De kleur van dit object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) De afstand tussen te knippen vlak en de werkelijke weergegeven knip (Houd dit een zeer lage waarde maar niet nul) - + The street and house number of this site, with postal box or apartment number if needed De straat en huisnummer van deze plek met brievenbus of appartementnummer indien benodigd - + The region, province or county of this site De regio, provincie of het land van deze plek - + A url that shows this site in a mapping website Een url die deze bouwterrein weergeeft in een mappingwebsite - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Een optionele offset tussen de oorsprong van het model (0,0,0) en het punt aangegeven door de geo-coördinaten - + Specifies if this space is internal or external Geeft aan of deze ruimte intern of extern is - + The width of a Landing (Second edge and after - First edge follows Width property) De breedte van een Landing (Tweede rand en daarna - De eerste rand volgt de breedte eigenschap) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in De verhouding van Blondel geeft een comfortabele trap aan en moet tussen de 62 en 64 cm of 24,5 en 25,5 inch zijn - + The depth of the landing of these stairs De diepte van de overloop van deze trap - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Traptrede diepte van deze trap - aanhouden ongeacht lengte of rand-lengte - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height De hoogte van de optreden van deze trap - Blijven gehandhaafd ongeacht de hoogte of de randhoogte - + The direction of flight after landing De richting van van vlucht na de landing - + The 'absolute' top level of a flight of stairs leads to Het 'absolute' hoogste niveau van een vlucht van de trap leidt tot - + The 'left outline' of stairs De 'linker contour' van de trap - + The 'left outline' of all segments of stairs De 'linker contour' van alle segmenten van de trap - + Enable this to make the wall generate blocks Activeer dit om de muur blokken te laten genereren - + The length of each block De lengte van ieder blok - + The height of each block De lengte van ieder blok - + The horizontal offset of the first line of blocks De horizontale compensatie van de eerste regel van blokken - + The horizontal offset of the second line of blocks De horizontale compensatie van de tweede regel van blokken - + The size of the joints between each block De grootte van de verbindingen tussen elk blok - + The number of entire blocks Het aantal hele blokken - + The number of broken blocks Het aantal gebroken blokken - + The components of this window De componenten van dit raam - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. De diepte van het gat dat dit raam maakt in zijn host-object. Wanneer deze 0 is dan wordt de waarde automatisch berekend. - + An optional object that defines a volume to be subtracted from hosts of this window Een optioneel object dat een van de hosts van dit venster af te trekken volume definieert - + The width of this window Breedte van dit kozijn - + The height of this window Hoogte van dit kozijn - + The preset number this window is based on Het voorkeuzenummer waar dit venster op gebaseerd is - + The frame size of this window De grootte van het frame van dit raam - + The offset size of this window De compensatie grootte van dit raam - + The width of louvre elements De breedte van de lamellen - + The space between louvre elements De ruimte tussen de lamellen - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Het nummer van de draad die het gat definieert. Wanneer deze op 0 staat dan wordt de waarde automatisch berekend - + Specifies if moving this object moves its base instead Specificeert als het verplaatsen van dit object zijn basis verplaatst - + A single section of the fence Een enkele sectie van de hek - + A single fence post Een enkele hek post - + The Path the fence should follow Het pad dat de hek moet volgen - + The number of sections the fence is built of Het aantal secties waaruit het hek is opgebouwd - + The number of posts used to build the fence Het aantal palen dat gebruikt wordt om de hek te bouwen - + The type of this object Het type van dit object - + IFC data IFC-gegevens - + IFC properties of this object IFC eigenschappen van dit object - + Description of IFC attributes are not yet implemented De beschrijving van IFC-attributen zijn nog niet geïmplementeerd - + If True, resulting views will be clipped to the section plane area. Indien waar, zullen de resulterende weergaven worden afgeknipt naar het gebied van de sectievlak. - + If true, the color of the objects material will be used to fill cut areas. Indien waar, zal de kleur van het objectmateriaal gebruikt worden om snijgebieden te vullen. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Wanneer ingesteld op 'Echte Noorde' wordt de hele geometrie gedraaid die overeenkomt met het ware noorden van dit bouwterrein - + Show compass or not Toon kompas of niet - + The rotation of the Compass relative to the Site De rotatie van het kompas ten opzichte van het bouwterrein - + The position of the Compass relative to the Site placement De positie van het kompas ten opzichte van de plaatsing van het bouwterrein - + Update the Declination value based on the compass rotation Update de declinatiewaarde op basis van de kompasrotatie - + The thickness of the risers De dikte van de optreden - + The 'right outline' of all segments of stairs De 'juiste omlijning' van alle trapsegmenten - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Indien waar, toon de objecten in dit gebouwonderdeel vervat die deze lijn-, kleur- en transparantie-instellingen zullen aannemen - + The line width of child objects De lijnbreedte van kinderobjecten - + The line color of child objects De lijnkleur van kinderobjecten - + The shape color of child objects De kleur van de vorm van kinderobjecten - + The transparency of child objects De transparantie van kinderobjecten - + When true, the fence will be colored like the original post and section. Wanneer waar, zal het hek gekleurd worden zoals de originele paal en sectie. - + If true, the height value propagates to contained objects Indien waar, verspreidt zich de hoogtewaarde naar ingesloten objecten - + This property stores an inventor representation for this object Deze eigenschap bewaart een uitvinderrepresentatie voor dit object - + If true, display offset will affect the origin mark too Indien waar, zal de weergave van de verschuiving beginpuntmarkering ook beïnvloeden - + If true, the object's label is displayed Indien waar, als geactiveerd, dan zal de label van het object worden weergegeven - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Als dit is ingeschakeld, zal de uitvinderrepresentatie van dit object worden opgeslagen in het FreeCAD-bestand, waardoor het in andere bestanden in de lichtgewichtmodus kan worden gerefereerd. - + A slot to save the inventor representation of this object, if enabled Een sleuf voor het opslaan van de uitvinderrepresentatie van dit object, indien ingeschakeld - + Cut the view above this level Snij de weergave boven dit niveau - + The distance between the level plane and the cut line De afstand tussen het niveausvlak en de snijlijn - + Turn cutting on when activating this level Schakel snijden in bij het activeren van dit niveau - + Use the material color as this object's shape color, if available Gebruik de materiaalkleur als de vormkleur van dit object, indien beschikbaar - + The number of vertical mullions Het aantal verticale montanten - + If the profile of the vertical mullions get aligned with the surface or not Als het profiel van de verticale montanten al dan niet uitgelijnd wordt met het oppervlak - + The number of vertical sections of this curtain wall Het aantal verticale secties van deze gordijnmuur - + A profile for vertical mullions (disables vertical mullion size) Een profiel voor verticale montanten (schakelt verticale montantgrootte uit) - + The number of horizontal mullions Het aantal horizontale montanten - + If the profile of the horizontal mullions gets aligned with the surface or not Als het profiel van de horizontale montanten al dan niet uitgelijnd wordt met het oppervlak - + The number of horizontal sections of this curtain wall Het aantal horizontale secties van deze gordijnmuur - + A profile for horizontal mullions (disables horizontal mullion size) Een profiel voor horizontale montanten (schakelt horizontale montantgrootte uit) - + The number of diagonal mullions Het aantal diagonale montanten - + The size of the diagonal mullions, if any, if no profile is used De grootte van de diagonale montanten, indien aanwezig, als er geen profiel wordt gebruikt - + A profile for diagonal mullions, if any (disables horizontal mullion size) Een profiel voor diagonale montanten, indien aanwezig (schakelt horizontale montantgrootte uit) - + The number of panels Het aantal panelen - + The thickness of the panels De dikte van de panelen - + Swaps horizontal and vertical lines Wisselt horizontale en verticale lijnen - + Perform subtractions between components so none overlap Voer aftrekkingen uit tussen de componenten, zodat er geen overlapping is - + Centers the profile over the edges or not Centreert het profiel wel of niet over de randen - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall De verticale richtingsreferentie die door dit object moet worden gebruikt om verticale/horizontale richtingen af te leiden. Houd het dicht bij de eigenlijke verticale richting van uw gordijnmuur - + The wall thickness of this pipe, if not based on a profile De wanddikte van deze buis, indien niet gebaseerd op een profiel - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation De manier waarop de objecten waarnaar wordt verwezen in het huidige document worden opgenomen. 'Normaal' omvat de vorm, 'Tijdelijk' legt de vorm weg wanneer het object is uitgeschakeld (kleinere bestandsgrootte), 'Lichtgewicht' importeert de vorm niet, maar alleen de OpenInventor-representatie - + If True, a spreadsheet containing the results is recreated when needed Indien waar, wordt er indien nodig een rekenblad met resultaten opnieuw aangemaakt - + If True, additional lines with each individual object are added to the results Indien waar, worden extra lijnen met elk individueel object toegevoegd aan de resultaten - + The time zone where this site is located De tijdzone waar deze site zich bevindt - + The angle of the truss De hoek van dit vakwerk - + The slant type of this truss Het type schuinte van dit vakwerk - + The normal direction of this truss De normale richting van dit vakwerk - + The height of the truss at the start position De hoogte van het vakwerk op de beginpositie - + The height of the truss at the end position De hoogte van het vakwerk op de eindpositie - + An optional start offset for the top strut Een optionele startverschuiving voor de bovenste steunbalk - + An optional end offset for the top strut Een optionele eindverschuiving voor de bovenste steunbalk - + The height of the main top and bottom elements of the truss De hoogte van de hoofd- en onderste elementen van het vakwerk - + The width of the main top and bottom elements of the truss De breedte van de hoofd- en onderste elementen van het vakwerk - + The type of the middle element of the truss Het type van het middelste element van het vakwerk - + The direction of the rods De richting van de staven - + The diameter or side of the rods De diameter of zijkant van de staven - + The number of rod sections Het aantal staafsecties - + If the truss has a rod at its endpoint or not Als het vakwerk wel of niet een staaf op het eindpunt heeft - + How to draw the rods Hoe de staven te tekenen - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Dit overschrijft het Breedte-attribuut om de breedte van elk segment van de muur in te stellen. Genegeerd als het basisobject informatie over de breedte geeft, met de getWidths() methode. (Het 1e waarde overschrijft het 'Breedte'-attribuut voor het 1e segment van de muur; als een waarde nul is, wordt de 1e waarde van 'OverrideWidth' gevolgd) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Dit overschrijft het uitlijningsattribuut om de uitlijning van elk segment van de muur in te stellen. Genegeerd als Basisobject Informatie uitlijnen geeft, met de getAligns() methode. (De 1e waarde overschrijft het attribuut 'Uitlijnen' voor het 1e segment van de muur; als een waarde niet 'Links, Rechts, Midden' is, wordt de 1e waarde van 'OverrideAlign' gevolgd) - + The area of this wall as a simple Height * Length calculation Het gebied van deze muur als een simpele hoogte * lengteberekening - + If True, double-clicking this object in the tree activates it Indien waar, wordt dit object actief door op het te dubbelklikken in de boomstructuur - + An optional host object for this curtain wall Een optioneel hostobject voor deze gordijnwand - + The height of the curtain wall, if based on an edge De hoogte van de gordijnwand, indien gebaseerd op een rand - + The height of the vertical mullions profile, if no profile is used De hoogte van het verticale roedeprofiel, als geen profiel wordt gebruikt - + The width of the vertical mullions profile, if no profile is used De breedtevan het verticale roedeprofiel, als geen profiel wordt gebruikt - + The height of the horizontal mullions profile, if no profile is used De hoogte van het horisontale roedeprofiel, als geen profiel wordt gebruikt - + The width of the horizontal mullions profile, if no profile is used De breedte van het horizontale roedeprofiel, als geen profiel wordt gebruikt - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Een optioneel EPW-bestand voor de locatie van deze site. Raadpleeg de Site documentatie om te weten hoe je er een kunt verkrijgen - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Toon windroos diagram of niet. Gebruikt zonnediagram verde; omg. Ladybug module noodzakelijk - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments - The list of angles of the roof segments + De lijst met hoeken van de daksegmenten - + The list of horizontal length projections of the roof segments - The list of horizontal length projections of the roof segments + Een lijst van de horizontale lengte projecties voor elk daksegmenten - + The list of IDs of the relative profiles of the roof segments - The list of IDs of the relative profiles of the roof segments + De lijst met ID's van de relatieve profielen van de daksegmenten - + The list of thicknesses of the roof segments - The list of thicknesses of the roof segments + De lijst van diktes van de daksegmenten - + The list of overhangs of the roof segments - The list of overhangs of the roof segments + De lijst van overstekken van de daksegmenten - + The list of calculated heights of the roof segments - The list of calculated heights of the roof segments + De lijst van berekende hoogtes van de daksegmenten - + The face number of the base object used to build the roof - The face number of the base object used to build the roof + Het vlak nummer van het basis object dat wordt gebruikt om het dak te maken - + The total length of the ridges and hips of the roof - The total length of the ridges and hips of the roof + De totale lengte van de randen en schilden van het dak - + The total length of the borders of the roof - The total length of the borders of the roof + De totale lengte van de randen van het dak - + Specifies if the direction of the roof should be flipped - Specifies if the direction of the roof should be flipped + Geeft de richting aan van het dak moet worden omgedraaid - + Show the label in the 3D view - Show the label in the 3D view + Toon het label in de 3D-weergave Arch - + Components Componenten - + Components of this object Onderdelen van dit object - + Axes Assen - + Create Axis Maak as - + Remove Verwijderen - + Add Toevoegen - + Axis As - + Distance Afstand - + Angle Hoek - + is not closed is niet gesloten - + is not valid is niet geldig - + doesn't contain any solid bevat geen solid - + contains a non-closed solid bevat een niet-gesloten solid - + contains faces that are not part of any solid bevat vlakken die niet deel uitmaken van een volumemodel - + Grouping Groeperen - + Ungrouping Degroeperen - + Split Mesh Net splitten - + Mesh to Shape Net naar Vorm - + Base component Basiscomponent - + Additions Toevoegingen - + Subtractions Aftrekken - + Objects Objecten - + Roof Dak - + Create Roof Maak dak - + Unable to create a roof Onmogelijk om een dak te maken - + Page Pagina - + View of Weergave van - + Create Section Plane Sectievlak maken - + Create Site Ondergrond maken - + Create Structure Structuur aanmaken - + Create Wall Muur maken - + Width Breedte - + Height Hoogte - + This mesh is an invalid solid Dit net vormt een ongeldig volumemodel - + Create Window Maak venster - + Edit Bewerken - + Create/update component Component maken of bijwerken - + Base 2D object 2D basisobject - + Wires Draden - + Create new component Maak nieuw component - + Name Naam - + Type Type - + Thickness Dikte - + Error: Couldn't determine character encoding Fout: Kan de tekencodering niet bepalen - + file %s successfully created. bestand %s met succes aangemaakt. - + Add space boundary Ruimtegrens toevoegen - + Remove space boundary Ruimtegrens verwijderen - + Please select a base object Selecteer een basisobject - + Fixtures Bevestigingen - + Frame Frame - + Create Frame Frame maken - + Create Rebar Wapening maken - + Create Space Ruimte maken - + Create Stairs Trap maken - + Length Lengte - + Error: The base shape couldn't be extruded along this tool object Fout: De basis vorm kon niet worden verdreven langszij dit werktuig object - + Couldn't compute a shape Kon geen vorm berekenen - + Merge Wall Muren samenvoegen - + Please select only wall objects Selecteer alleen muur objecten - + Merge Walls Wanden samenvoegen - + Distances (mm) and angles (deg) between axes Afstanden (mm) en hoeken (graden) tussen assen - + Error computing the shape of this object Fout tijdens de berekening van de vorm van dit object - + Create Structural System Creëer Structureel Systeem - + Object doesn't have settable IFC Attributes Object heeft geen instelbare IFC Attributen - + Disabling Brep force flag of object Zet de Brep forceer stand van het object uit - + Enabling Brep force flag of object Zet de Brep forceer stand van het object aan - + has no solid heeft geen volumemodel - + has an invalid shape heeft een ongeldige vorm - + has a null shape heeft een null vorm - + Cutting Snijden - + Create Equipment Creëer Uitrusting - + You must select exactly one base object U moet precies één basisobject selecteren - + The selected object must be a mesh Het geselecteerde object moet een maas zijn - + This mesh has more than 1000 facets. Deze maas heeft meer dan 1000 facetten. - + This operation can take a long time. Proceed? Deze bewerking kan erg lang duren. Doorgaan? - + The mesh has more than 500 facets. This will take a couple of minutes... De maas heeft meer dan 500 facetten. Dit gaat een aantal minuten duren... - + Create 3 views Creëer 3 aanzichten - + Create Panel Creëer paneel - + Id Id - + IdRel IdRel - + Cut Plane Knip Vlak - + Cut Plane options Knip Vlak opties - + Behind Achter - + Front Voorkant - + Angle (deg) Hoek (graden) - + Run (mm) Uitvoering (mm) - + Thickness (mm) Dikte (mm) - + Overhang (mm) Overhang (mm) - + Height (mm) Hoogte (mm) - + Create Component Creëer Component - + Create material Creëer materiaal - + Walls can only be based on Part or Mesh objects Wanden kunnen alleen worden gebaseerd op geheel of gedeeltelijk Maas objecten - + Set text position Positie van de tekst instellen - + Category Categorie - + Key Sleutel - + Value Waarde - + Unit Eenheid - + Create IFC properties spreadsheet IFC eigenschappen werkblad maken - + Create Building Creëer gebouw - + Group Groep - + Create Floor Maak vloer - + Create Panel Cut Creëer een panneel knip - + Create Panel Sheet Maak een paneel plaat - + Facemaker returned an error Facemaker gaf een foutmelding - + Tools Gereedschap - + Edit views positions Positie weergaven bewerken - + Create Pipe Creëer buis - + Create Connector Creëer verbinding - + Precast elements Prefab elementen - + Slab type Soort flap - + Chamfer Afschuining - + Dent length Deuklengte - + Dent width Deukbreedte - + Dent height Deukhoogte - + Slab base Falp basis - + Number of holes Aantal gaten - + Major diameter of holes Grote diameter van de gaten - + Minor diameter of holes Kleine diameter van de gaten - + Spacing between holes Afstand tussen de gaten - + Number of grooves Aantal groeven - + Depth of grooves Diepte van de groeven - + Height of grooves Hoogte van de groeven - + Spacing between grooves Afstand tussen de groeven - + Number of risers Aantal optreden - + Length of down floor Lengte van de ondervloer - + Height of risers Hoogte van de optreden - + Depth of treads Diepte van de aantrede - + Precast options Prefab opties - + Dents list Deuken lijst - + Add dent Deuk toevoegen - + Remove dent Deuk verwijderen - + Slant Schuinte - + Level Niveau - + Rotation Rotatie - + Offset Verschuiving - + Unable to retrieve value from object Het bepalen van de waarde van het object is niet mogelijk - + Import CSV File Importeer CSV bestand - + Export CSV File Exporteren als CSV bestand - + Schedule Planning - - There is no valid object in the selection. -Site creation aborted. - Er bestaat geen geldige object in de selectie. -Plaats creatie afgebroken. - - - + Node Tools Knooppunt gereedschap - + Reset nodes Herstel knooppunten - + Edit nodes Bewerk knooppunten - + Extend nodes Knooppunten uitbreiden - + Extends the nodes of this element to reach the nodes of another element Breidt de knooppunten van dit element uit om de knooppunten van een ander element te bereiken - + Connect nodes Knooppunten verbinden - + Connects nodes of this element with the nodes of another element Verbindt knooppunten van dit element met het knooppunt van een ander element - + Toggle all nodes Alle knooppunten in-/ uitschakelen - + Toggles all structural nodes of the document on/off Alle structurele knooppunten van het document in-/ uitschakelen - + Intersection found. Kruispunt gevonden. - + Door Deur - + Hinge Scharnier - + Opening mode Openings mode - + Get selected edge Krijg de geselcteerde rand - + Press to retrieve the selected edge Druk om de geselecteerde rand terug te halen - + Which side to cut Welke kant te knippen - + You must select a base shape object and optionally a mesh object U moet een basis vormobject en een optioneel netobject selecteren - + Create multi-material Creëer multi-materiaal - + Material Materiaal - + New layer Nieuwe laag - + Wall Presets... Voorinstellingen muur... - + Hole wire Draad gat - + Pick selected Neem geselecteerde - + Create Axis System Creëer as-systeem - + Create Grid Creëer grid - + Label Label - + Axis system components Onderdelen van het as-systeem - + Grid Raster - + Total width Totale breedte - + Total height Totale hoogte - + Add row Rij toevoegen - + Del row Rij verwijderen - + Add col Kolom toevoegen - + Del col Kolom verwijderen - + Create span Maak overspanning - + Remove span Verwijder overspanning - + Rows Rijen - + Columns Kolommen - + This object has no face Dit object heeft geen oppervlak - + Space boundaries Begrensde ruimte - + Error: Unable to modify the base object of this wall Fout: Veranderen van de basis van deze muur is niet mogelijk - + Window elements Venster elementen - + Survey Enquête - + Set description Vul omschrijving in - + Clear Wissen - + Copy Length Lengte kopiëren - + Copy Area Kopieer gebied - + Export CSV Exporteer CSV - + Description Omschrijving - + Area Oppervlakte - + Total Totaal - + Hosts Gastheer - + Only axes must be selected Alleen de assen moeten worden geselecteerd - + Please select at least one axis Selecteer alstublieft minimaal 1 as - + Auto height is larger than height Automatisch geselecteerde hoogte is groter dan object hoogte - + Total row size is larger than height Totale rij maat is groter dan de object hoogte - + Auto width is larger than width Automatische breedte is groter dan object breedte - + Total column size is larger than width Totale kolommaat is groter dan object breedte - - There is no valid object in the selection. -Building creation aborted. - Er is geen geldig object geselecteerd. -Er wordt geen Gebouw gemaakt. - - - + BuildingPart Gebouwonderdeel - + Create BuildingPart Maak een gebouwonderdeel - + Invalid cutplane Ongeldig snijvlak - + All good! No problems found Alle goed! Geen problemen gevonden - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Het object heeft geen IndustriesFoundationClassesProperties. Spreadsheet annuleren voor: - + Toggle subcomponents Wissel tussen sub-onderdelen - + Closing Sketch edit Schetsbewerking sluiten - + Component Onderdeel - + Edit IFC properties Bewerk de IFC-eigenschappen - + Edit standard code Wijzig standaard code - + Property Eigenschap - + Add property... Voeg eigenschap toe... - + Add property set... Voeg eigenschapset toe... - + New... Nieuw... - + New property Nieuwe eigenschap - + New property set Nieuwe eigenschapset - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Je kan van alles in een vloerobject plaatsen, behalve: een bouwterrein, een gebouw en een vloer. -Een vloerobject mag geen bouwterrein, gebouw of vloerobjecten aanvaarden. -Een bouwterrein, gebouw en vloerobjecten zullen uit de selectie verwijderd worden. -Dat kan veranderd worden in de voorkeuren. - - - - There is no valid object in the selection. -Floor creation aborted. - Er is geen geldig object geselecteerd. -Vloer object wordt niet gemaakt. - - - + Crossing point not found in profile. Geen kruispunt gevonden in profiel. - + Error computing shape of Fout bij de berekening van de vorm van - + Please select exactly 2 or 3 Pipe objects Selecteer 2 of 3 leiding objecten - + Please select only Pipe objects Selecteer alleen Leiding objecten - + Unable to build the base path Het bouwen van een basispad niet mogelijk - + Unable to build the profile Profiel bouwen niet mogelijk - + Unable to build the pipe Leiding object bouwen niet mogelijk - + The base object is not a Part Het basis object is geen Onderdeel - + Too many wires in the base shape Teveel draden in de basis vorm - + The base wire is closed De basis draad is gesloten - + The profile is not a 2D Part Het profiel is geen 2D Onderdeel - + The profile is not closed Het profiel is niet gesloten - + Only the 3 first wires will be connected Alleen de 3 eerste draden worden verbonden - + Common vertex not found Gemeenschappelijk hoeksnijpunt niet gevonden - + Pipes are already aligned Buizen zijn al parallel - + At least 2 pipes must align Tenminste 2 buizen moeten parallel lopen - + Profile Profiel - + Please select a base face on a structural object Selecteer een basis vlak op een structueel object - + Create external reference Maak externe verwijzing - + Section plane settings Doorsnede instellingen - + Objects seen by this section plane: Objecten zichtbaar in deze doorsnede: - + Section plane placement: Plaats doorsnede: - + Rotate X Rotatie X - + Rotate Y Rotatie Y - + Rotate Z Rotatie Z - + Resize Grootte aanpassen - + Center Middelpunt - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Kies alstublieft alleen Gebouw-object of niets! -Bouwterrein geen andere objecten bevatten, behalve Gebouw-object. -Andere objecten worden verwijderd uit de selectie. -Opmerking: U kunt dat veranderen in de voorkeuren. - - - + Choose another Structure object: Kies een andere Structuur-object: - + The chosen object is not a Structure Het gekozen object is geen Structuur-object - + The chosen object has no structural nodes Het gekozen object heeft geen structurele knooppunten - + One of these objects has more than 2 nodes Een van deze objecten heeft meer dan 2 knooppunten - + Unable to find a suitable intersection point Kan geen geschikte snijpunt vinden - + Intersection found. Snijpunt gevonden. - + The selected wall contains no subwall to merge De geselecteerde muur bevat geen submuur om mee samen te voegen - + Cannot compute blocks for wall Kan geen blokken voor muur berekenen - + Choose a face on an existing object or select a preset Kies een vlak op een bestaand object of selecteer een voorinstelling - + Unable to create component Er kan geen component gemaakt worden - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Het nummer van de draad, die een gat in het gastheer-object, definieert. Een waarde van nul zal automatisch de grootste draad aannemen - + + default + standaard - + If this is checked, the default Frame value of this window will be added to the value entered here Als u dit selectievakje aanvinkt, zal de standaard Frame-waarde van dit venster worden toegevoegd aan de waarde die u hier invoert - + If this is checked, the default Offset value of this window will be added to the value entered here Als u dit selectievakje aanvinkt, zal de standaard Frame-waarde van dit venster worden toegevoegd aan de waarde die u hier invoert - + pycollada not found, collada support is disabled. pycollada niet gevonden, collada ondersteuning wordt uitgeschakeld. - + This exporter can currently only export one site object Deze exporteur kan momenteel slechts één siteobject exporteren - + Error: Space '%s' has no Zone. Aborting. Fout: Ruimte '%s' heeft geen Zone. Handeling wordt afgebroken. - + Couldn't locate IfcOpenShell Kon geen IfcOpenShell vinden - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell niet gevonden of uitgeschakeld, vallen terug op interne parser. - + IFC Schema not found, IFC import disabled. IFC Schema niet gevonden, IFC import is uitgeschakeld. - + Error: IfcOpenShell is not installed Fout: IfcOpenShell is niet geïnstalleerd - + Error: your IfcOpenShell version is too old Fout: uw IfcOpenShell versie is te oud - + Successfully written Met succes geschreven - + Found a shape containing curves, triangulating Een shape met bochten gevonden, berekenen gestart - + Successfully imported Succesvol geïmporteerd - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Je kan alles in een gebouwobject plaatsen, behalve: een bouwterrein en gebouwobjecten. -Een gebouwobject mag geen bouwterrein en gebouwobjecten aanvaarden. -Een bouwterrein en gebouwobjecten zullen uit de selectie verwijderd worden. -Dat kan veranderd worden in de voorkeuren. - - - + Remove highlighted objects from the list above Verwijder de gemarkeerde objecten uit de bovenstaande lijst - + Add selected Voeg geselecteerde toe - + Add selected object(s) to the scope of this section plane Voeg het(de) geselecteerde object(en) toe aan het bereik van dit sectievlak - + Rotates the plane along the X axis Draait het vlak langs de X-as - + Rotates the plane along the Y axis Draait het vlak langs de Y-as - + Rotates the plane along the Z axis Draait het vlak langs de Z-as - + Resizes the plane to fit the objects in the list above Past de grootte van het vlak aan om te passen aan de objecten in de bovenstaande lijst - + Centers the plane on the objects in the list above Centreert het vlak op de objecten in de bovenstaande lijst - + First point of the beam Eerste punt van de balk - + Base point of column Basispunt van de kolom - + Next point Volgend punt - + Structure options Structuuropties - + Drawing mode Tekenmodus - + Beam Balk - + Column Kolom - + Preset Voorinstelling - + Switch L/H Wissel L/H om - + Switch L/W Wissel L/B om - + Con&tinue Verder&gaan - + First point of wall Eerste punt van de muur - + Wall options Muuropties - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Deze lijst toont alle MultiMaterialen objecten van dit document. Maak er enkele aan om de wandtypen te definiëren. - + Alignment Uitlijning - + Left Links - + Right Rechts - + Use sketches Gebruik schetsen - + Structure Structuur - + Window Venster - + Window options Vensteropties - + Auto include in host object Automatisch opnemen in het gastheer-object - + Sill height Dorpelhoogte - + Curtain Wall Gordijnmuur - + Please select only one base object or none Gelieve enkel een vlak of een basisobject te kiezen - + Create Curtain Wall Gordijnmuur aanmaken - + Total thickness Totale dikte - + depends on the object afhankelijk van het object - + Create Project Project aanmaken - + Unable to recognize that file type Kan dat bestandstype niet herkennen - + Truss Vakwerk - + Create Truss Vakwerk aanmaken - + Arch Boog - + Rebar tools Vlechtgereedschap - + Create profile Profiel aanmaken - + Profile settings Profielinstellingen - + Create Profile Profiel aanmaken - + Shapes elevation Hoogte van de vorm - + Choose which field provides shapes elevations: Kies welk veld hoogte van vormen aangeeft: - + No shape found in this file Geen vorm gevonden in dit bestand - + Shapefile module not found Vormbestand -module niet gevonden - + Error: Unable to download from: Fout: Kan niet downloaden van: - + Could not download shapefile module. Aborting. Kan vormbestand- module niet downloaden. Afbreken. - + Shapefile module not downloaded. Aborting. Shapefile module niet gedownload. Afbreken. - + Shapefile module not found. Aborting. Shapefile module niet gevonden. Afbreken. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: De vorm bibliotheek kan vanaf de volgende URL worden gedownload en worden geïnstalleerd in je macro's map: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. + De vormbestand python bibliotheek werd niet op uw systeem gevonden. Wilt u dit nu downloaden van <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? Het zal in uw macro's map worden geplaatst. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3684,156 +3630,234 @@ Dat kan veranderd worden in de voorkeuren. If Angle = 0 and Run = 0 then the profile is identical to the relative profile. If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. If Run = 0 then the run is calculated so that the height is the same as the relative profile. - Parameters of the roof profiles : -* Angle : slope in degrees relative to the horizontal. -* Run : horizontal distance between the wall and the ridge. -* Thickness : thickness of the roof. -* Overhang : horizontal distance between the eave and the wall. -* Height : height of the ridge above the base (calculated automatically). -* IdRel : Id of the relative profile used for automatic calculations. ---- -If Angle = 0 and Run = 0 then the profile is identical to the relative profile. -If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. -If Run = 0 then the run is calculated so that the height is the same as the relative profile. + Parameters van de profielen van het dak: +* Hoek : helling in graden ten opzichte van het horizontaal. +* Run : horizontale afstand tussen de muur en de nok. +* Dikte : dikte van het dak. +* Overhang : horizontale afstand tussen de dakgoten de muur. +* Hoogte : Hoogte van de nok (automatisch berekend) + * IdRel : Identificatie voor relatief profiel voor automatische berekening. +--- +Als Hoek = 0 en Run = 0 dan is het profiel identiek ten opzichte van het relatieve profiel. +Als Hoek = 0 dan is de hoek zo berekend dat de hoogte hetzelfde is als die van het relatieve profiel. +Als uitvoering = 0 dan is de uitvoering zo berekend dat de hoogte hetzelfde is als die van het relatieve profiel. - + Wall Muur - + This window has no defined opening - This window has no defined opening + Het raam heeft geen gedefiniëerde opening - + Invert opening direction - Invert opening direction + Draai openingsrichting om - + Invert hinge position - Invert hinge position + Draai scharnier positie om + + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Je kunt alles in een Gebouw object plaatsen, Behalve: Bouwterrein en Gebouw objecten. + +Gebouw object kan geen Bouwterrein en Gebouw objecten accepteren. + +Bouwterrein en Gebouw objecten worden verwijderd uit selectie. + +Je kunt dit aanpassen in de voorkeuren. + + + + There is no valid object in the selection. + +Building creation aborted. + Er is geen Geschikt object in de selectie. + +Gebouw creatie afgebroken. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Selecteer alleen Gebouw objecten of niets! + +BouwterreinObject is accepteerd alleen Gebouwobject. + +Andere objecten worden verwijderd uit selectie. + +Je kunt dit aanpassen in de voorkeuren. + + + + There is no valid object in the selection. + +Site creation aborted. + Er is geen geschikt object in de selectie. + +Gebieds-object aanmaak is afgebroken. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Je kunt alles in het Vloer object plaatsen behalve, Bouwterrein, gebouw en vloer objecten. + +Vloer object kan geen Bouwterrein, Gebouw en vloer objecten accepteren. + +Bouwterrein, Gebouw en Vloerobjecten worden verwijderd van de selectie. + +Je kunt dit aanpassen in de voorkeuren. + + + + There is no valid object in the selection. + +Floor creation aborted. + Er is geen geldig object geselecteerd. + +Vloer object wordt niet gemaakt. ArchMaterial - + Arch material Arch materiaal - + Choose preset... Kies voorinstelling... - + Name Naam - + Description Omschrijving - + Color Kleur - + URL URL - + Copy existing... Kopiëer bestaande... - + Choose a preset card Kies een voorkeurinstelling om te laden - + Copy values from an existing material in the document Kopieer waarden van een bestaande materiaal in het document - + The name/label of this material De naam/label van dit materiaal - + An optional description for this material Een optionele omschrijving voor dit materiaal - + The color of this material De kleur van dit materiaal - + Transparency Transparantie - + A transparency value for this material De transparantiewaarde van dit materiaal - + Standard code Standaardcode - + A standard (MasterFormat, Omniclass...) code for this material Een standaard (MasterFormat, Omniclass...) code voor dit materiaal - + Opens the URL in a browser Deze URL in een browser openen - + A URL describing this material Een URL dit materiaal beschrijvend - + Opens a browser dialog to choose a class from a BIM standard Opent een browser dialoog venster om een klasse uit een BIM standaard te kiezen - + Father Vader - + Section Color - Section Color + Doorsnede kleur Arch_3Views - + 3 views from mesh 3 aanzichten van mesh - + Creates 3 views (top, front, side) from a mesh-based object Maakt 3 aanzichten (bovenkant, voorkant, zijkant) van een mesh-gebaseerd object @@ -3841,12 +3865,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Voeg component toe - + Adds the selected components to the active object De geselecteerde onderdelen toevoegen aan het actieve object @@ -3854,22 +3878,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis As - + Grid Raster - + Creates a customizable grid object Maakt een aanpasbaar grid object - + Creates a set of axes Maakt een verzameling assen @@ -3877,12 +3901,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Assen systeem - + Creates an axis system from a set of axes Maakt een assen systeem van een 2 assen @@ -3890,7 +3914,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Assen gereedschap @@ -3898,12 +3922,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Gebouw - + Creates a building object including selected objects. Maakt een gebouwobject inclusief geselecteerde objecten. @@ -3911,12 +3935,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart Gebouwonderdeel - + Creates a BuildingPart object including selected objects Maak een Gebouwonderdeel object inclusief geselecteerde objecten @@ -3924,12 +3948,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Controleer - + Checks the selected objects for problems Controleer de geselecteerde objecten op problemen @@ -3937,12 +3961,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Kloon onderdeel - + Clones an object as an undefined architectural component Kloont een object als een niet-gedefinieerde architectonisch onderdeel @@ -3950,12 +3974,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Sluit gaten - + Closes holes in open shapes, turning them solids Kloont gaten in open vormen, maakt er volumemodellen van @@ -3963,12 +3987,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Onderdeel - + Creates an undefined architectural component Maakt een ongedefineert architectonisch onderdeel @@ -3976,12 +4000,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Gordijnmuur - + Creates a curtain wall object from selected line or from scratch Maakt een gordijnmuurobject aan uit een geselecteerde lijn of uit het niets @@ -3989,22 +4013,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Snij met vlak - + Cut an object with a plane Snij een object met een vlak - + Cut with a line Snij met een lijn - + Cut an object with a line with normal workplane Snij een object met een lijn met een normaal werkvlak af @@ -4012,12 +4036,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Uitrusting - + Creates an equipment object from a selected object (Part or Mesh) Maakt een apparatuur-object van een geselecteerd object (geheel of gedeeltelijk Mesh) @@ -4025,12 +4049,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Hek - + Creates a fence object from a selected section, post and path Maakt een hekobject aan vanaf een geselecteerde sectie, paal en traject @@ -4038,12 +4062,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Niveau - + Creates a Building Part object that represents a level, including selected objects Maakt een Bouwdeel-object aan dat een niveau vertegenwoordigt, inclusief geselecteerde objecten @@ -4051,12 +4075,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Hiermee maakt u een frame-object van een platte 2D-object (de extrusie-pad(en)) en een profiel. Zorg ervoor dat objecten zijn geselecteerd in die volgorde. @@ -4064,62 +4088,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Aantal rijen - + The number of columns Aantal kolommen - + The sizes for rows De grootte van rijen - + The sizes of columns De grootte van kolommen - + The span ranges of cells that are merged together Het bereik van cellen die zijn samengevoegd - + The type of 3D points produced by this grid object Het type van 3D-punten geproduceerd door dit grid object - + The total width of this grid De totale breedte van dit grid - + The total height of this grid De totale hoogte van dit grid - + Creates automatic column divisions (set to 0 to disable) Verdeel de kolombreedte automatisch (stel in op 0 om niet te gebruiken) - + Creates automatic row divisions (set to 0 to disable) Verdeelt automatische rij divisies (ingesteld op 0 om onbruikbaar te maken) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Wanneer in de rand middelpunt modus, als dit raster moet de onderliggende onderdelen heroriënteren langs de rand normalen of niet - + The indices of faces to hide De indexcijfers van de te verbergen vlakken @@ -4127,12 +4151,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... IFC rekenblad aanmaken... - + Creates a spreadsheet to store IFC properties of an object. Maakt een rekenblad voor het bewaren van IFC eigenschappen van een object. @@ -4140,12 +4164,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Maakt of bewerkt de materiële definitie van een geselecteerd object. - + Material Materiaal @@ -4153,7 +4177,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Materiële hulpmiddelen @@ -4161,12 +4185,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Wanden samenvoegen - + Merges the selected walls, if possible Voegt de geselecteerde wanden samen, indien mogelijk @@ -4174,12 +4198,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Net naar Vorm - + Turns selected meshes into Part Shape objects De geselecteerde meshes worden verandert in Onderdeel Vorm objecten @@ -4187,12 +4211,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Meerdere materialen - + Creates or edits multi-materials Maakt of bewerkt meerdere materialen @@ -4200,12 +4224,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Een aantal geselecteerde vormen worden in een container genest @@ -4213,12 +4237,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Deelvenster - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Maakt een Paneel object vanaf niets of van een geselecteerd object (schets, draad, vlak of volumemodel) @@ -4226,7 +4250,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Vlak gereedschappen @@ -4234,7 +4258,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Paneel snede @@ -4242,17 +4266,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Maakt 2D aanzichten van geselecteerde panelen - + Panel Sheet Paneel plaat - + Creates a 2D sheet which can contain panel cuts Maakt een 2D blad dat opgeknipte panelen kan bevatten @@ -4260,17 +4284,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Pijp - + Creates a pipe object from a given Wire or Line Maakt u een buis-object van een bepaalde draad of lijn - + Creates a connector between 2 or 3 selected pipes Hiermee maakt u een verbindingslijn tussen 2 of 3 geselecteerde buizen @@ -4278,7 +4302,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4286,7 +4310,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Buis gereedschappen @@ -4294,12 +4318,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profiel - + Creates a profile object Maakt een profielobject aan @@ -4307,12 +4331,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Project - + Creates a project entity aggregating the selected sites. Maakt een projectentiteit aan die de geselecteerde sites samenvoegt. @@ -4320,12 +4344,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Maakt een Wapeningsstaaf van het geselecteerde vlak bij een constructief-object - + Custom Rebar Aangepaste betonstaal @@ -4333,12 +4357,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Externe verwijzing - + Creates an external reference object Maakt een extern referentie-object @@ -4346,12 +4370,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Verwijderen component - + Remove the selected components from their parents, or create a hole in a component Verwijder de geselecteerde onderdelen van hun ouders, of maak een gat in een component @@ -4359,12 +4383,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Vorm verwijderen - + Removes cubic shapes from Arch components Verwijdert kubieke vormen uit Arch-componenten @@ -4372,12 +4396,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Dak - + Creates a roof object from the selected wire. Maakt een dak-object van de geselecteerde draad. @@ -4385,12 +4409,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Planning - + Creates a schedule to collect data from the model Maakt een schema om gegevens te verzamelen van het model @@ -4398,12 +4422,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Sectieplan - + Creates a section plane object, including the selected objects Maakt een sectie vlak object, inclusief de geselecteerde objecten @@ -4411,12 +4435,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Niet-manifold netten selecteren - + Selects all non-manifold meshes from the document or from the selected groups Selecteert alle niet-manifold netten van het document of van de geselecteerde groepen @@ -4424,12 +4448,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Zijde - + Creates a site object including selected objects. Maakt een bouwterrein object met geselecteerde objecten inbegrepen. @@ -4437,17 +4461,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Ruimte - + Creates a space object from selected boundary objects Maakt u een ruimte-object van de geselecteerde grens objecten - + Creates a stairs object Maakt een trap @@ -4455,12 +4479,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Net splitten - + Splits selected meshes into independent components Splits geselecteerde netten in onafhankelijke componenten @@ -4468,7 +4492,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Trap @@ -4476,12 +4500,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Structuur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Maak een structuurobject vanaf nul of van een geselecteerd object (schets, draad, vlak of volumemodel) @@ -4489,12 +4513,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Enquête - + Starts survey Start enquête @@ -4502,12 +4526,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag IFC Brep vlag in-/ uitschakelen - + Force an object to be exported as Brep or not Dwing een object geëxporteerd te worden als Brep of niet @@ -4515,12 +4539,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Wissel tussen sub-onderdelen - + Shows or hides the subcomponents of this object Toont of verbergt de subonderdelen voor dit object @@ -4528,12 +4552,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Vakwerk - + Creates a truss object from selected line or from scratch Maakt een vakwerkobject aan uit een geselecteerde lijn of uit het niets @@ -4541,12 +4565,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Muur - + Creates a wall object from scratch or from a selected object (wire, face or solid) Maak een muurobject vanaf nul of van een geselecteerd object (draad, vlak of volumemodel) @@ -4554,12 +4578,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Venster - + Creates a window object from a selected object (wire, rectangle or sketch) Maakt een raam-object van een geselecteerd object (draad, rechthoek of schets) @@ -4567,77 +4591,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences De naam van de BimServer waarmee u momenteel bent verbonden. verander Instellingen in de Boog voorkeuren - + Bim Server Bim Server - + Connect Verbinden - + Idle Inactief - + Open in browser In browser openen - + Project Project - + The list of projects present on the Bim Server De lijst met projecten aanwezig op de Bim-Server - + Download Downloaden - + Available revisions: Beschikbare herzieningen: - + Open Openen - + Upload Verzenden - + Root object: Hoofdobject: - + Comment Commentaar @@ -4645,197 +4669,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schema definitie - + Description Omschrijving - + A description for this operation Een beschrijving voor deze operatie - + Unit Eenheid - + Objects Objecten - + Filter Filter - + Adds a line below the selected line/cell Voegt een regel onder de geselecteerde lijn/cel - + Deletes the selected line Verwijder de geselecteerde lijn - + Clears the whole list Hiermee wist u de hele lijst - + Clear Wissen - + Put selected objects into the "Objects" column of the selected row Zet geselecteerde objecten in de kolom "Objecten" van de geselecteerde rij - + Imports the contents of a CSV file Hiermee importeert u de inhoud van een CSV-bestand - + Import Importeren - + Export Exporteren - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: Wachtwoord: - + Dialog Dialoog - + BimServer URL: BIM server URL: - + Keep me logged in across FreeCAD sessions Houd mij aangemeld voor alle FreeCAD sessies - + IFC properties editor IFC Eigenschappen-editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Laat dit leeg om bij export te genereren - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Lijst van IFC eigenschappen voor dit object. Dubbelklikken om te bewerken, slepen en neerzetten om te reorganiseren - + Delete selected property/set Verwijder geselecteerde eigenschap/set - + Force exporting geometry as BREP Exporteer geometrie als BREP - + Force export full FreeCAD parametric data Exporteer volledige FreeCAD parametrische gegevens - + Schedule name: Naam van het schema: - + Property Eigenschap - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Een optionele eenheid om de resulterende waarde uit te drukken. Ex: m^3 (u kunt ook m³ of m3 schrijven) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Als dit ingeschakeld is, wordt een bijbehorend rekenblad met de resultaten samen met dit schema-object onderhouden - + Associate spreadsheet Bijhorend rekenblad - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Indien deze is ingeschakeld, worden extra lijnen gevuld met elk object dat in aanmerking wordt genomen. Zo niet, dan alleen de totalen. - + Detailed results Gedetailleerde resultaten - + Add row Rij toevoegen - + Del row Rij verwijderen - + Add selection Selectie toevoegen - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Dit exporteert de resultaten naar een CSV- of Markdown-bestand. </p><p><span style=" font-weight:600;">Opmerking voor de CSV-export:</span></p><p>In Libreoffice kunt u dit CSV-bestand gekoppeld houden door met de rechtermuisknop te klikken op de tabbalk van de platen -&gt; Nieuwe plaat -&gt; Vanuit bestand -&gt; Link (Opmerking: vanaf LibreOffice v5.4.5.1 is het juiste pad nu: Platentabbalk -&gt; Voeg plaat in... -&gt; Vanuit bestand -&gt; Bladeren...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4846,7 +4865,7 @@ als "Lengte" of "Vorm.Volume" om een bepaalde eigenschap op te halen. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4857,45 +4876,50 @@ Als de lijst groepen bevat, worden kinderen toegevoegd. Laat deze leeg om alle objecten uit het document te gebruiken - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> + <html><head/><body><p>Een optionele puntkomma (;) gescheiden lijst van eigenschappen:waardefilters. Plaats een ! voor een eigenschapsnaam om het effect van het filter om te keren (sluit objecten uit die overeenkomen met het filter). Objecten waarvan de eigenschap de waarde bevat zullen worden gematcht. Voorbeelden van geldige filters (alles is hoofdlettergevoelig):</p><p><span style=" font-weight:600;">Naam:Muur</span> - Zal alleen objecten aanmerken met met &quot;muur&quot; in hun naam (interne naam)</p><p><span style=" font-weight:600;">!Naam: Muur</span> - Zal alleen objecten in aanmerking nemen die NIET &quot;muur&quot; in hun naam (interne naam) hebben</p><p><span style=" font-weight:600;">Beschrijvingl:Win</span> - Zal alleen objecten in aanmerking nemen met &quot;win&quot; in hun beschrijving</p><p><span style=" font-weight:600;">!Label:Win</span> - Zal alleen objecten in aanmerking nemen die geen &quot;win&quot; in hun label hebben</p><p><span style=" font-weight:600;">IfcType:Muur</span> - Zal alleen objecten in aanmerking nemen die Ifc Type is &quot;Muur&quot;</p><p><span style=" font-weight:600;">!label:Muur</span> - Zal alleen objecten in aanmerking nemen waarvan de tag NIET &quot;Muur&quot;</p><p>is. Als u dit veld leeg laat, wordt er geen filtering toegepast</p></body></html> - + Unnamed schedule - Unnamed schedule + Naamloos schema + + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Dit exporteert de resultaten naar een CSV- of Markdown-bestand. </p><p><span style=" font-weight:600;">Opmerking voor de CSV-export:</span></p><p>In Libreoffice kunt u dit CSV-bestand gekoppeld houden door met de rechtermuisknop te klikken op de tabbalk van de platen -&gt; Nieuwe plaat -&gt; Vanuit bestand -&gt; Link (Opmerking: vanaf LibreOffice v5.. is het juiste pad nu: Platentabbalk -&gt; Voeg plaat in... -&gt; Vanuit bestand -&gt; Bladeren...)</p></body></html> Draft - + Writing camera position Camerapositie schrijven - + Draft creation tools Ontwerpaanmaakgereedschap - + Draft annotation tools Ontwerpannotatiegereedschap - + Draft modification tools Ontwerpwijzigingsgereedschap - + Draft Schets - + Import-Export Importeren-Exporteren @@ -4903,212 +4927,212 @@ Laat deze leeg om alle objecten uit het document te gebruiken Form - + Git Git - + Status Status - + Log Log - + Refresh Vernieuwen - + List of files to be committed: Lijst van bestanden die moeten worden vastgelegd: - + Diff Diff - + Select all Alles selecteren - + Commit Commit - + Commit message Dien bericht in - + Remote repositories Remote repositories - + Pull Trek - + Push Druk - + Multimaterial definition Multimaterial definitie - + Copy existing... Kopiëer bestaande... - + Edit definition Bewerk definitie - + Name: Naam: - + Composition: Samenstelling: - + Add Toevoegen - + Up Omhoog - + Down Naar beneden - + Del Verwijder - + Nesting Nesten - + Container Container - + Pick selected Neem geselecteerde - + Shapes Vormen - + Add selected Voeg geselecteerde toe - + Remove Verwijderen - + Nesting parameters Nest parameters - + Rotations Omwentelingen - + Tolerance Tolerantie - + Arcs subdivisions Boog onderverdelingen - + Closer than this, two points are considered equal Dichter dan dit, de twee punten worden als gelijk beschouwd - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Het aantal segmenten om niet-lineaire randen in te delen, voor berekeningen. Als geblokkeerde vormen overlappen, probeer deze waarde te verhogen - + A comma-separated list of angles to try and rotate the shapes Een door komma gescheiden lijst van hoeken om de vormen te proberen te draaien - + 0,90,180,270 0,90,180,270 - + Nesting operation Nest operatie - + pass %p %p doorgeven - + Start Start - + Stop Stop - + Preview Voorbeeldweergave - + Total thickness Totale dikte - + Invert Omkeren @@ -5116,696 +5140,696 @@ Laat deze leeg om alle objecten uit het document te gebruiken Gui::Dialog::DlgSettingsArch - + General settings Algemene instellingen - + This is the default color for new Wall objects Dit is de standaardkleur voor nieuwe muur objecten - + This is the default color for new Structure objects Dit is de standaardkleur voor nieuwe structuur objecten - + 2D rendering 2D rendering - + Show debug information during 2D rendering Toon debug-informatie tijdens de 2D weergave - + Show renderer debug messages Toon debugberichten van de renderer - + Cut areas line thickness ratio Snijd gebiedslijn dikte naar ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Geeft aan hoeveel keer de bekeken lijndikte moet worden toegepast om lijnen te snijden - + Width: Breedte: - + Height: Hoogte: - + Color: Kleur: - + Length: Lengte: - + Diameter Diameter - + Offset Verschuiving - + The default width for new windows De standaardbreedte voor nieuwe ramen - + The default height for new windows De standaardhoogte voor nieuwe ramen - + Thickness: Dikte: - + The default thickness for new windows De standaarddikte voor nieuwe ramen - + Frame color: Kozijnkleur: - + Glass color: Glaskleur: - + Auto-join walls Wanden automatisch samenvoegen - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Als dit wordt gecontroleerd, wanneer 2 vergelijkbare wanden worden verbonden, zullen hun onderliggende schetsen samengevoegd worden tot één, en worden de twee wanden één - + Join walls base sketches when possible Voeg indien mogelijk basisschetsen van de wanden samen - + Mesh to Shape Conversion Mesh naar Shape Conversie - + If this is checked, conversion is faster but the result might still contain triangulated faces Als dit aangevinkt is, is de conversie sneller, maar het resultaat kan nog steeds driehoekige gezichten bevatten - + Fast conversion Snelle omzetting - + Tolerance: Tolerantie: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Als dit aangevinkt wordt, worden vlakke groepen gezichten geforceerd platgedrukt, wat resulteert in mogelijke gaten en niet-solide resultaten - + Force flat faces Forceer platte vlaken - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Als dit aangevinkt wordt, worden de gaten in de gezichten met behulp van aftrekking uitgevoerd in plaats van met behulp van draden - + Cut method Knip methode - + Show debug messages Foutopsporingsberichten weergeven - + Separate openings Aparte openingen - + Prefix names with ID number Voorvoegsel namen met id-nummer - + Scaling factor Schaalfactor - + Defaults Standaardwaarden - + Walls Wanden - + mm mm - + Structures Structuren - + Rebars Wapening - + Windows Vensters - + Transparency: Transparantie: - + 30, 10 30, 10 - + Stairs Trap - + Number of steps: Aantal stappen: - + Panels Panelen - + mm mm - + Thickness Dikte - + Force export as Brep Force export as Brep - + Bim server Bim Server - + Address Adres - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Exportopties - + General options Algemene opties - + Import options Importeeropties - + Import arch IFC objects as IFC-objecten importeren als - + Specifies what kind of objects will be created in FreeCAD Geeft aan wat voor soort objecten gemaakt zullen worden in FreeCAD - + Parametric Arch objects Parametrische Arch-objecten - + Non-parametric Arch objects Niet-parametrische Arch-objecten - + Simple Part shapes Eenvoudige deelvormen - + One compound per floor Een samenstelling per verdieping - + Do not import Arch objects Arch-objecten niet importeren - + Import struct IFC objects as Structurele IFC-objecten importeren als - + One compound for all Een samenstelling voor alles - + Do not import structural objects Structurele objecten niet importeren - + Root element: Hoofdelement: - + Detect extrusions Extrusies detecteren - + Mesher Mesher - + Builtin Ingebouwd - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Ingebouwde en mefisto mesher-opties - + Tessellation Mozaïekwerk - + Netgen mesher options Netgen mesher-opties - + Grading Gradering - + Segments per edge Segmenten per rand - + Segments per radius Segmenten per straal - + Second order Tweede orde - + Allows optimization Optimalisatie toestaan - + Optimize Optimaliseren - + Allow quads Vierhoeken toestaan - + Use triangulation options set in the DAE options page Gebruik triangulatieopties die in de DAE-optiespagina ingesteld zijn - + Use DAE triangulation options Gebruik DAE-triangulatieopties - + Join coplanar facets when triangulating Coplanaire facetten verbinden bij het trianguleren - + Object creation Objectcreatie - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Twee mogelijke strategieën om circulaire afhankelijkheden te vermijden: Maak nog een object aan (niet aangevinkt) of verwijder de externe geometrie van de basisschets (aangevinkt) - + Remove external geometry of base sketches when needed Externe geometrie van basisschetsen verwijderen indien nodig - + Create clones when objects have shared geometry Klonen maken wanneer objecten een gedeelde geometrie hebben - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Als dit is aangevinkt, wanneer een object wordt afgetrokken van of toegevoegd aan een boogobject, krijgt het de kleur van de conceptconstructie. - + Apply Draft construction style to subcomponents Conceptconstructiestijl toepassen op subcomponenten - + Symbol line thickness ratio Lijndikte-verhouding van het symbool - + Pattern scale Patroonschaal - + Open in external browser Openen in externe browser - + Survey Enquête - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Indien aangevinkt, zal de tekst die in het klembord wordt geplaatst de eenheid bevatten. Anders zal het een eenvoudig getal zijn, uitgedrukt in interne eenheden (millimeters) - + Include unit when sending measurements to clipboard Eenheid opnemen bij het verzenden van metingen naar het klembord - + Pipes Buizen - + Diameter: Diameter: - + Split walls made of multiple layers Splits wanden bestaande uit meerdere lagen - + Split multilayer walls Splits meerlaagse wanden - + Use IfcOpenShell serializer if available IfcOpenShell serializer gebruiken indien beschikbaar - + Export 2D objects as IfcAnnotations 2D-objecten exporteren als IfcAnnotations - + Hidden geometry pattern Verborgen geometriepatroon - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerantiewaarde te gebruiken bij het controleren of 2 aangrenzende vlakken als plat zijn - + Fit view while importing Weergave aanpassen tijdens het importeren - + Export full FreeCAD parametric model Exporteer het volledige FreeCAD parametrische model - + Do not compute areas for object with more than: Bereken geen gebieden voor objecten met meer dan: - + faces vlakken - + Interval between file checks for references Interval tussen bestandscontroles voor referenties - + seconds seconden - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Standaard zullen nieuwe objecten hun eigenschap "Verplaatsen met host" op Onwaar ingesteld zijn, wat betekent dat ze niet zullen bewegen wanneer hun host-object wordt verplaatst. - + Set "Move with host" property to True by default Stel de eigenschap "Verplaatsen met host" standaard in op Waar - + Use sketches Gebruik schetsen - + Helpers (grids, axes, etc...) Helpers (rasters, assen, enz...) - + Exclude list: Lijst uitsluiten: - + Reuse similar entities Gelijkaardige entiteiten hergebruiken - + Disable IfcRectangleProfileDef IfcRectangleProfileDef uitschakelen - + Set "Move base" property to True by default Stel de eigenschap "Verplaats basis" standaard in op Waar - + IFC version IFC-versie - + The IFC version will change which attributes and products are supported De IFC-versie zal veranderen welke attributen en producten worden ondersteund - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Ruimtes - + Line style: Lijnstijl: - + Solid Volumemodel - + Dashed Gestreept - + Dotted Gestippeld - + Dashdot Streep-stip - + Line color Lijnkleur - + Import full FreeCAD parametric definitions if available Importeer de volledige FreeCAD parametrische definities indien beschikbaar - + Auto-detect and export as standard cases when applicable Automatisch detecteren en exporteren als standaardgevallen indien van toepassing - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Als dit aangevinkt is, zal het object, wanneer een boogobject een materiaal heeft, de kleur van het materiaal aannemen. Dit kan voor elk object worden overschreven. - + Use material color as shape color Gebruik materiaalkleur als vormkleur - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Dit is de eigenschap van de SVG stroke-dasharray om toe te passen op projecties van verborgen voorwerpen. - + Scaling factor for patterns used by object that have a Footprint display mode Schaalfactor voor patronen die gebruikt worden door objecten met een Footprint-weergavemodus - + The URL of a bim server instance (www.bimserver.org) to connect to. De URL van een bim server instantie (www.bimserver.org) waarmee verbinding kan worden gemaakt. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5814,24 +5838,24 @@ knop de Bim-server interface in een externe browser openen in plaats van de FreeCAD webwerkbank - + All dimensions in the file will be scaled with this factor Alle afmetingen in het bestand zullen met deze factor worden geschaald - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshingprogramma dat moet worden gebruikt. Als Netgen wordt gebruikt, zorg er dan voor dat het beschikbaar is. - + Tessellation value to use with the Builtin and the Mefisto meshing program. De te gebruiken tessellatiewaarde met het ingebouwde en mefisto-meshingprogramma. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5840,44 +5864,44 @@ Deze waarde beschrijft hoe snel de meshgrootte afneemt. De gradiënt van de lokale meshgrootte h(x) is begrensd door |h(x)| ≤ 1/waarde. - + Maximum number of segments per edge Het maximale aantal segmenten per rand - + Number of segments per radius Aantal segmenten per straal - + Allow a second order mesh Een tweede ordermesh toestaan - + Allow quadrilateral faces Vierzijdige vlakken toestaan - + IFC export IFC-export - + Show this dialog when exporting Toon dit dialoogvenster bij het exporteren - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Sommige IFC-kijkers houden niet van objecten die als extrusies geëxporteerd worden. Gebruik dit om alle objecten te forceren om geëxporteerd te worden als BREP geometrie. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5886,12 +5910,12 @@ opgeslagen in het FreeCAD-object voor hergebruik bij de volgende keer dat het ob wordt geëxporteerd, wat kleinere verschillen tussen versies geeft. - + Store IFC unique ID in FreeCAD objects IFC universal ID opslaan in FreeCAD-objecten - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5902,26 +5926,26 @@ voldoende IFC-geometrie produceren: NURBS, met facetten of iets anders. Opmerking: De serializer is nog steeds een experimenteel kenmerk! - + 2D objects will be exported as IfcAnnotation 2D-objecten worden geëxporteerd als IfcAnnotatie - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Alle eigenschappen van FreeCAD-objecten worden opgeslagen in de geëxporteerde objecten, waardoor een volledig parametrisch model kan worden aangemaakt bij het opnieuw importeren. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Indien mogelijk, zullen soortgelijke entiteiten slechts eenmaal in het bestand worden gebruikt. Dit kan de bestandsgrootte veel kleiner maken, maar zal het minder goed leesbaar maken voor mensen. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5932,7 +5956,7 @@ Sommige andere toepassingen kunnen echter problemen hebben met het importeren va Als dit uw geval is, kunt u dit hier uitschakelen en dan worden alle profielen geëxporteerd als IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5943,19 +5967,19 @@ Als deze optie ingeschakeld is, zal FreeCAD deze objecten automatisch exporteren als standaardgevallen wanneer de nodige voorwaarden vervuld zijn. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Als er geen bouwterrein wordt gevonden in het FreeCAD-document, zal er een standaard bouwterrein worden toegevoegd. Een bouwterrein is niet verplicht, maar het is gebruikelijk om er minstens één in het bestand te hebben. - + Add default site if one is not found in the document Voeg standaard bouwterrein toe als er geen wordt gevonden in het document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5964,160 +5988,160 @@ Waarschuwing: De IFC-standaard vraagt om minstens één gebouw in elk bestand. D Bij FreeCAD zijn we echter van mening dat het hebben van een gebouw niet verplicht zou moeten zijn, en deze optie is er om een kans te hebben om ons standpunt kenbaar te maken. - + Add default building if one is not found in the document (no standard) Voeg standaardgebouw toe als er geen gebouw in het document wordt gevonden (geen standaard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Als er geen gebouwverdieping wordt gevonden in het FreeCAD-document, zal er één standaard worden toegevoegd. Een gebouwverdieping is niet verplicht, maar het is gebruikelijk om er minstens één in het bestand te hebben. - + Add default building storey if one is not found in the document Voeg de standaard gebouwverdieping toe als deze niet in het document wordt gevonden - + IFC file units IFC-bestandseenheden - + Metric Metriek - + Imperial Imperial - + IFC import IFC-import - + Show this dialog when importing Toon dit dialoogvenster bij het importeren - + Shows verbose debug messages during import and export of IFC files in the Report view panel Toont uitgebreide debug-berichten tijdens het importeren en exporteren van IFC-bestanden in het rapportweergavepaneel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Klonen worden gebruikt wanneer objecten een gedeelde geometrie hebben Een object is het basisobject, de andere zijn klonen. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Alleen subtypen van het opgegeven element zullen worden geïmporteerd. Bewaar waarde als IfcProduct om alle bouwelementen te importeren. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openingen worden als aftrekkingen geïmporteerd, anders worden de openingen van muurvormen al afgetrokken - + The importer will try to detect extrusions. Note that this might slow things down. De importeur zal proberen extrusies op te sporen. Merk op dat dit tot vertraging kan leiden. - + Object names will be prefixed with the IFC ID number De objectnamen zullen voorafgegaan worden door het IFC-ID-nummer - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Als er meerdere materialen met dezelfde naam in het IFC-bestand gevonden worden, zullen deze als één behandeld worden. - + Merge materials with same name and same color Voeg materialen met dezelfde naam en dezelfde kleur samen - + Each object will have their IFC properties stored in a spreadsheet object De IFC-eigenschappen van elk object zullen opgeslagen worden in een rekenbladobject - + Import IFC properties in spreadsheet Importeer IFC-eigenschappen in rekenblad - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC-bestanden kunnen onreine of niet-vaste geometrie bevatten. Als deze optie is aangevinkt, wordt alle geometrie geïmporteerd, ongeacht hun geldigheid. - + Allow invalid shapes Ongeldige vormen toestaan - + Comma-separated list of IFC entities to be excluded from imports Een door komma's gescheiden lijst van Ifc-entiteiten die van de invoer uitgesloten moeten worden - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Weergave aanpassen tijdens het importeren van de geïmporteerde objecten. Dit zal het importeren vertragen, maar men kan er wel naar kijken. - + Creates a full parametric model on import using stored FreeCAD object properties Creëert een volledig parametrisch model bij het importeren met behulp van opgeslagen FreeCAD-objecteigenschappen - + Export type Exporttype - + Standard model Standaard model - + Structural analysis Structurele analyse - + Standard + structural Standaard + structureel - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6126,33 +6150,31 @@ kunnen worden weergegeven, worden uit platte facetten samengesteld. Als dit is geselecteerd, wordt een extra berekening uitgevoerd om coplanaire facetten aan elkaar te koppelen. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. - Standard + structural: both types of models. - The type of objects that you wish to export: -- Standard model: solid objects. -- Structural analysis: wireframe model for structural calculations. -- Standard + structural: both types of models. + Het type objecten dat u wilt exporteren: +- Standaard model: solid objecten. +- Structurele analyse: draadmodel voor structurele berekeningen. +- Standaard + structuur: beide soorten modellen. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units are only a conversion factor applied on top of them. However, some BIM applications will use this factor to choose which unit to work with when opening the file. - The units you want your IFC file to be exported to. + De Eenheden waarin het IFC bestand in wordt geexporteerd. -Note that IFC files are ALWAYS written in metric units; imperial units -are only a conversion factor applied on top of them. -However, some BIM applications will use this factor to choose which -unit to work with when opening the file. +Merk op dat de IFC bestanden ALTIJD metrisch worden opgeslagen; Engelse maten zijn slechts een conversie factor bovenop de metrische afmentingen. +Echter, sommige BIM programma's zullen deze conversie factor gebruiken bij het kiezen van de Eenheid tijdens het openen van het bestand. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6161,22 +6183,21 @@ for example, 3 if you have a 4-core CPU. Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - EXPERIMENTAL -The number of cores to use in multicore mode. -Keep 0 to disable multicore mode. -The maximum value should be your number of cores minus 1, -for example, 3 if you have a 4-core CPU. + Experimenteel +Het aantal processor kernen te gebruiken in multicore modus. +Hou 0 om multicore modus uit te zetten. +De maximum waarde is het aantal processorkernen van je computer minus 1, +bijvoorbeeld, 3 in het geval van een 4 kerns processor. -Set it to 1 to use multicore mode in single-core mode; this is safer -if you start getting crashes when you set multiple cores. +Set de waarde naar 1 om multicore modus te gebruiken in single-core modus; Dit is veiliger in het geval dat je crashes ervaart wanneer u in multicore modus bent. - + Number of cores to use (experimental) Aantal te gebruiken kernen (experimenteel) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6184,15 +6205,15 @@ are placed in a 'Group' instead. Als deze optie is aangevinkt, worden de standaard project-, bouwterrein-, gebouw- en verdiepingsobjecten die meestal in een IFC-bestand worden gevonden, niet geïmporteerd en worden alle objecten in een groep geplaatst. Gebouwen en verdiepingen worden nog steeds geïmporteerd als er meer dan één is. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' - Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' + Vervang project, bouwterrein, gebouw en verdieping door groep' Workbench - + Arch tools Arch-gereedschappen @@ -6200,32 +6221,32 @@ are placed in a 'Group' instead. arch - + &Draft &Schets - + Utilities Hulpmiddelen - + &Arch &Arch - + Creation Creatie - + Annotation Aantekening - + Modification Wijziging diff --git a/src/Mod/Arch/Resources/translations/Arch_no.qm b/src/Mod/Arch/Resources/translations/Arch_no.qm index 480ead0005..63c342d842 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_no.qm and b/src/Mod/Arch/Resources/translations/Arch_no.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_no.ts b/src/Mod/Arch/Resources/translations/Arch_no.ts index b6b275ccd1..febfd631a7 100644 --- a/src/Mod/Arch/Resources/translations/Arch_no.ts +++ b/src/Mod/Arch/Resources/translations/Arch_no.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Intervall mellom akser - + The angles of each axis Vinklene til hver akse - + The length of the axes Lengden på aksene - + The size of the axis bubbles Størrelsen på aksehodene - + The numbering style Nummereringsstilen - + The type of this building Byggets type - + The base object this component is built upon Hovedobjektet som denne komponenten bygger på - + The object this component is cloning Objektet som denne komponenten kloner - + Other shapes that are appended to this object Andre former som er lagt til dette objektet - + Other shapes that are subtracted from this object Andre former som er trukket fra dette objektet - + An optional description for this component En valgfri beskrivelse av denne komponenten - + An optional tag for this component En valgfri tag for denne komponenten - + A material for this object Et materiale for dette objektet - + Specifies if this object must move together when its host is moved Angir om dette objektet skal flyttes sammen med hovedobjekt når hovedobjekt flyttes - + The area of all vertical faces of this object Arealet av alle vertikale flater på dette objektet - + The area of the projection of this object onto the XY plane Arealet av projeksjonen av dette objektet på XY-planet - + The perimeter length of the horizontal area Omkretsen av det horisontale området - + The model description of this equipment Modell beskrivelsen av dette utstyret - + Additional snap points for this equipment Flere snap punkter for dette utstyret - + The electric power needed by this equipment in Watts Strøm som kreves av dette utstyret i watt - + The height of this object Høyden av dette objektet - + The computed floor area of this floor Det kalkulerte etasjearealet av denne etasjen - + The placement of this object Plasseringen av dette objektet - + The profile used to build this frame Profilen benyttet for å bygge denne rammen - + Specifies if the profile must be aligned with the extrusion wires Angir om profilen må være justert til kantlinjene av ekstruderingen - + An offset vector between the base sketch and the frame En offset vektor mellom grunnskisse og rammen - + Crossing point of the path on the profile. Krysningspunktet mellom sti og profil. - + The rotation of the profile around its extrusion axis Rotasjonen av profilet rundt ekstruderingsaksen - + The length of this element, if not based on a profile Lengden av dette elementet, om det ikke baseres på et profil - + The width of this element, if not based on a profile Bredden av dette elementet, om det ikke baseres på et profil - + The thickness or extrusion depth of this element Tykkelsen eller ekstruderingsdybden av dette elementet - + The number of sheets to use Antall ark som skal benyttes - + The offset between this panel and its baseline Avstanden mellom dette panelet og dets grunnlinje - + The length of waves for corrugated elements Bølgelenden for korrugerte elementer - + The height of waves for corrugated elements Bølgehøyden for korrugerte elementer - + The direction of waves for corrugated elements Bølgeretningen for korrugerte elementer - + The type of waves for corrugated elements Bølgetypen for korrugerte elementer - + The area of this panel Arealet av panelet - + The facemaker type to use to build the profile of this object The facemaker type to use to build the profile of this object - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - + The linked object Det koblede objektet - + The line width of the rendered objects Linjebredden på de tegnede objektene - + The color of the panel outline The color of the panel outline - + The size of the tag text Størrelsen på merketeksten - + The color of the tag text Fargen på merketeksten - + The X offset of the tag text X forskyvning av merketekst - + The Y offset of the tag text Y forskyvning av merketekst - + The font of the tag text Fonten til merketeksten - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Teksten som skal vises. Kan være %tag%, %label% eller %description% for å vise merketekst, etiketten eller beskrivelsen - + The position of the tag text. Keep (0,0,0) for center position Plassering av merketekst. Behold (0,0,0) for senterposisjon - + The rotation of the tag text Rotasjon av merketeksten - + A margin inside the boundary En marg innenfor grenselinjen - + Turns the display of the margin on/off Skrur visning av margen av/på - + The linked Panel cuts De koblede panelkuttene - + The tag text to display Merketeksten som skal vises - + The width of the sheet Bredden på arket - + The height of the sheet Høyden på arket - + The fill ratio of this sheet Innfyllingsforholdet på arket - + The diameter of this pipe, if not based on a profile Diameteren av dette røret, hvis det ikke er basert på en profil - + The length of this pipe, if not based on an edge The length of this pipe, if not based on an edge - + An optional closed profile to base this pipe on An optional closed profile to base this pipe on - + Offset from the start point Offset from the start point - + Offset from the end point Offset from the end point - + The curvature radius of this connector The curvature radius of this connector - + The pipes linked by this connector The pipes linked by this connector - + The type of this connector The type of this connector - + The length of this element The length of this element - + The width of this element The width of this element - + The height of this element Høyden på dette elementet - + The structural nodes of this element The structural nodes of this element - + The size of the chamfer of this element The size of the chamfer of this element - + The dent length of this element The dent length of this element - + The dent height of this element The dent height of this element - + The dents of this element The dents of this element - + The chamfer length of this element The chamfer length of this element - + The base length of this element The base length of this element - + The groove depth of this element The groove depth of this element - + The groove height of this element The groove height of this element - + The spacing between the grooves of this element The spacing between the grooves of this element - + The number of grooves of this element The number of grooves of this element - + The dent width of this element The dent width of this element - + The type of this slab The type of this slab - + The size of the base of this element The size of the base of this element - + The number of holes in this element The number of holes in this element - + The major radius of the holes of this element The major radius of the holes of this element - + The minor radius of the holes of this element The minor radius of the holes of this element - + The spacing between the holes of this element The spacing between the holes of this element - + The length of the down floor of this element The length of the down floor of this element - + The number of risers in this element The number of risers in this element - + The riser height of this element The riser height of this element - + The tread depth of this element The tread depth of this element - + Outside Diameter Outside Diameter - + Wall thickness Wall thickness - + Width of the beam Width of the beam - + Height of the beam Height of the beam - + Thickness of the web Thickness of the web - + Thickness of the flanges Thickness of the flanges - + Thickness of the sides Thickness of the sides - + Thickness of the webs Thickness of the webs - + Thickness of the flange Thickness of the flange - + The diameter of the bar The diameter of the bar - + The distance between the border of the beam and the first bar (concrete cover). The distance between the border of the beam and the first bar (concrete cover). - + The distance between the border of the beam and the last bar (concrete cover). The distance between the border of the beam and the last bar (concrete cover). - + The amount of bars The amount of bars - + The spacing between the bars The spacing between the bars - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - + The description column The description column - + The values column The values column - + The units column The units column - + The objects column The objects column - + The filter column The filter column - + The spreadsheet to print the results to The spreadsheet to print the results to - + If false, non-solids will be cut too, with possible wrong results. If false, non-solids will be cut too, with possible wrong results. - + The display length of this section plane The display length of this section plane - + The display height of this section plane The display height of this section plane - + The size of the arrows of this section plane The size of the arrows of this section plane - + Show the cut in the 3D view Show the cut in the 3D view - + The rendering mode to use The rendering mode to use - + If cut geometry is shown or not If cut geometry is shown or not - + If cut geometry is filled or not If cut geometry is filled or not - + The size of the texts inside this object The size of the texts inside this object - + If checked, source objects are displayed regardless of being visible in the 3D model If checked, source objects are displayed regardless of being visible in the 3D model - + The base terrain of this site The base terrain of this site - + The postal or zip code of this site The postal or zip code of this site - + The city of this site The city of this site - + The country of this site The country of this site - + The latitude of this site The latitude of this site - + Angle between the true North and the North direction in this document Angle between the true North and the North direction in this document - + The elevation of level 0 of this site The elevation of level 0 of this site - + The perimeter length of this terrain The perimeter length of this terrain - + The volume of earth to be added to this terrain The volume of earth to be added to this terrain - + The volume of earth to be removed from this terrain The volume of earth to be removed from this terrain - + An extrusion vector to use when performing boolean operations An extrusion vector to use when performing boolean operations - + Remove splitters from the resulting shape Remove splitters from the resulting shape - + Show solar diagram or not Show solar diagram or not - + The scale of the solar diagram The scale of the solar diagram - + The position of the solar diagram The position of the solar diagram - + The color of the solar diagram The color of the solar diagram - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - + The computed floor area of this space The computed floor area of this space - + The finishing of the floor of this space The finishing of the floor of this space - + The finishing of the walls of this space The finishing of the walls of this space - + The finishing of the ceiling of this space The finishing of the ceiling of this space - + Objects that are included inside this space, such as furniture Objects that are included inside this space, such as furniture - + The type of this space The type of this space - + The thickness of the floor finish The thickness of the floor finish - + The number of people who typically occupy this space The number of people who typically occupy this space - + The electric power needed to light this space in Watts The electric power needed to light this space in Watts - + The electric power needed by the equipment of this space in Watts The electric power needed by the equipment of this space in Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space If True, Equipment Power will be automatically filled by the equipment included in this space - + The type of air conditioning of this space The type of air conditioning of this space - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data - + The name of the font The name of the font - + The color of the area text The color of the area text - + The size of the text font The size of the text font - + The size of the first line of text The size of the first line of text - + The space between the lines of text The space between the lines of text - + The position of the text. Leave (0,0,0) for automatic position The position of the text. Leave (0,0,0) for automatic position - + The justification of the text The justification of the text - + The number of decimals to use for calculated texts The number of decimals to use for calculated texts - + Show the unit suffix Show the unit suffix - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points The size of the node points - + The color of the nodes line The color of the nodes line - + The type of structural node The type of structural node - + Axes systems this structure is built on Axes systems this structure is built on - + The element numbers to exclude when this structure is based on axes The element numbers to exclude when this structure is based on axes - + If true the element are aligned with axes If true the element are aligned with axes - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The width of this wall. Not used if this wall is based on a face The width of this wall. Not used if this wall is based on a face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + The normal direction of this window The normal direction of this window - + The area of this window The area of this window - + An optional higher-resolution mesh or shape for this object An optional higher-resolution mesh or shape for this object - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material A description for this material - + The transparency value of this material The transparency value of this material - + The color of this material The color of this material - + The list of layer names The list of layer names - + The list of layer materials The list of layer materials - + The list of layer thicknesses The list of layer thicknesses - + The line color of the projected objects The line color of the projected objects - + The color of the cut faces (if turned on) The color of the cut faces (if turned on) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic The number of the wire that defines the hole. A value of 0 means automatic - + The label of each axis The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of - + An optional axis or axis system on which this object should be duplicated An optional axis or axis system on which this object should be duplicated - + The type of edges to consider The type of edges to consider - + If true, geometry is fused, otherwise a compound If true, geometry is fused, otherwise a compound - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. - + The allowed angles this object can be rotated to when placed on sheets The allowed angles this object can be rotated to when placed on sheets - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar The structure object that hosts this rebar - + The custom spacing of rebar The custom spacing of rebar - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts The font size of texts - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file The font file - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Komponenter - + Components of this object Elementer i dette objektet - + Axes Akser - + Create Axis Opprette akse - + Remove Fjern - + Add Legg til - + Axis Akse - + Distance Avstand - + Angle Vinkel - + is not closed er ikke lukket - + is not valid er ikke gyldig - + doesn't contain any solid inneholder ingen solid - + contains a non-closed solid inneholder en ulukket solid - + contains faces that are not part of any solid inneholder flater som ikke er en del av noen solid - + Grouping Gruppering - + Ungrouping Deler opp gruppe - + Split Mesh Del opp nett - + Mesh to Shape Nett til figur - + Base component Grunnkomponent - + Additions Tillegg - + Subtractions Fratrekk - + Objects Objekter - + Roof Tak - + Create Roof Opprett tak - + Unable to create a roof Kan ikke opprette et tak - + Page Side - + View of Visning av - + Create Section Plane Lag inndelingsplan - + Create Site Opprett byggeplass - + Create Structure Opprett struktur - + Create Wall Opprett vegg - + Width Bredde - + Height Høyde - + This mesh is an invalid solid This mesh is an invalid solid - + Create Window Lag vindu - + Edit Rediger - + Create/update component Opprett/oppdater komponent - + Base 2D object Base 2D object - + Wires Wires - + Create new component Opprett ny komponent - + Name Navn - + Type Type - + Thickness Tykkelse - + Error: Couldn't determine character encoding Feil: Kunne ikke finne tegnkoding - + file %s successfully created. filen %s er opprettet. - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Velg et grunnobjekt - + Fixtures Fastsettingselementer - + Frame Ramme - + Create Frame Lag ramme - + Create Rebar Lag armering - + Create Space Create Space - + Create Stairs Lag trapper - + Length Lengde - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Merge Wall - + Please select only wall objects Please select only wall objects - + Merge Walls Merge Walls - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - + Create Structural System Create Structural System - + Object doesn't have settable IFC Attributes Object doesn't have settable IFC Attributes - + Disabling Brep force flag of object Disabling Brep force flag of object - + Enabling Brep force flag of object Enabling Brep force flag of object - + has no solid has no solid - + has an invalid shape has an invalid shape - + has a null shape has a null shape - + Cutting Cutting - + Create Equipment Create Equipment - + You must select exactly one base object You must select exactly one base object - + The selected object must be a mesh The selected object must be a mesh - + This mesh has more than 1000 facets. This mesh has more than 1000 facets. - + This operation can take a long time. Proceed? This operation can take a long time. Proceed? - + The mesh has more than 500 facets. This will take a couple of minutes... The mesh has more than 500 facets. This will take a couple of minutes... - + Create 3 views Create 3 views - + Create Panel Create Panel - + Id Id - + IdRel IdRel - + Cut Plane Cut Plane - + Cut Plane options Cut Plane options - + Behind Behind - + Front Front - + Angle (deg) Vinkel (grader) - + Run (mm) Run (mm) - + Thickness (mm) Thickness (mm) - + Overhang (mm) Overhang (mm) - + Height (mm) Height (mm) - + Create Component Create Component - + Create material Create material - + Walls can only be based on Part or Mesh objects Walls can only be based on Part or Mesh objects - + Set text position Set text position - + Category Kategori - + Key Key - + Value Verdi - + Unit Enhet - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building Create Building - + Group Gruppe - + Create Floor Create Floor - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools Verktøy - + Edit views positions Edit views positions - + Create Pipe Create Pipe - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer Skråskjær - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes Number of holes - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Level - + Rotation Rotation - + Offset Avsetting - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File Import CSV File - + Export CSV File Export CSV File - + Schedule Schedule - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door Door - + Hinge Hinge - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material Materiale - + New layer New layer - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Create Grid - + Label Label - + Axis system components Axis system components - + Grid Rutenett - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face This object has no face - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey Survey - + Set description Set description - + Clear Tøm - + Copy Length Copy Length - + Copy Area Copy Area - + Export CSV Export CSV - + Description Beskrivelse - + Area Area - + Total Total - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Component - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Egenskap - + Add property... Add property... - + Add property set... Add property set... - + New... Ny... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Profil - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Midtstill - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Add selected - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Venstre - + Right Høyre - + Use sketches Use sketches - + Structure Structure - + Window Vindu - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Create Project - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Create Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Wall - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... Choose preset... - + Name Navn - + Description Beskrivelse - + Color Farge - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material The color of this material - + Transparency Transparency - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 visninger fra mesh - + Creates 3 views (top, front, side) from a mesh-based object Creates 3 views (top, front, side) from a mesh-based object @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Legg til komponent - + Adds the selected components to the active object Legger til de valgte komponentene i det aktive objektet @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Akse - + Grid Rutenett - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Building - + Creates a building object including selected objects. Creates a building object including selected objects. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Check - + Checks the selected objects for problems Checks the selected objects for problems @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids Closes holes in open shapes, turning them solids @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Component - + Creates an undefined architectural component Creates an undefined architectural component @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cut with plane - + Cut an object with a plane Cut an object with a plane - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipment - + Creates an equipment object from a selected object (Part or Mesh) Creates an equipment object from a selected object (Part or Mesh) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Level - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Ramme - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material Materiale @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Merge Walls - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Mesh to Shape - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Pipe - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profil - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Prosjekt - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Remove component - + Remove the selected components from their parents, or create a hole in a component Remove the selected components from their parents, or create a hole in a component @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Remove Shape from Arch - + Removes cubic shapes from Arch components Removes cubic shapes from Arch components @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Tak - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Schedule - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Section Plane - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups Selects all non-manifold meshes from the document or from the selected groups @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Site - + Creates a site object including selected objects. Creates a site object including selected objects. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Split Mesh - + Splits selected meshes into independent components Splits selected meshes into independent components @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Stairs @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Structure - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Survey - + Starts survey Starts survey @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Toggle IFC Brep flag - + Force an object to be exported as Brep or not Force an object to be exported as Brep or not @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Wall - + Creates a wall object from scratch or from a selected object (wire, face or solid) Creates a wall object from scratch or from a selected object (wire, face or solid) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Vindu - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Connect - + Idle Inaktiv - + Open in browser Åpne i nettleser - + Project Prosjekt - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Download - + Available revisions: Available revisions: - + Open Åpne - + Upload Upload - + Root object: Root object: - + Comment Kommentar @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Beskrivelse - + A description for this operation A description for this operation - + Unit Enhet - + Objects Objekter - + Filter Filter - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear Tøm - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Importer - + Export Eksporter - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: Passord: - + Dialog Dialog - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Egenskap - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Writing camera position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Draft - + Import-Export Import-Export @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Status - + Log Log - + Refresh Oppdater - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Velg alle - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Name: - + Composition: Composition: - + Add Legg til - + Up Up - + Down Down - + Del Del - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes Figurer - + Add selected Add selected - + Remove Fjern - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance Toleranse - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start Start - + Stop Stopp - + Preview Forhåndsvisning - + Total thickness Total thickness - + Invert Inverter @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Generelle innstillinger - + This is the default color for new Wall objects This is the default color for new Wall objects - + This is the default color for new Structure objects This is the default color for new Structure objects - + 2D rendering 2D-gjengivelse - + Show debug information during 2D rendering Show debug information during 2D rendering - + Show renderer debug messages Show renderer debug messages - + Cut areas line thickness ratio Cut areas line thickness ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Bredde: - + Height: Høyde: - + Color: Color: - + Length: Lengde: - + Diameter Diameter - + Offset Avsetting - + The default width for new windows The default width for new windows - + The default height for new windows The default height for new windows - + Thickness: Thickness: - + The default thickness for new windows The default thickness for new windows - + Frame color: Frame color: - + Glass color: Glass color: - + Auto-join walls Auto-join walls - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - + Join walls base sketches when possible Join walls base sketches when possible - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces If this is checked, conversion is faster but the result might still contain triangulated faces - + Fast conversion Fast conversion - + Tolerance: Tolerance: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces Force flat faces - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - + Cut method Cut method - + Show debug messages Show debug messages - + Separate openings Separate openings - + Prefix names with ID number Prefix names with ID number - + Scaling factor Scaling factor - + Defaults Defaults - + Walls Walls - + mm mm - + Structures Structures - + Rebars Rebars - + Windows Vinduer - + Transparency: Gjennomsiktighet: - + 30, 10 30, 10 - + Stairs Stairs - + Number of steps: Antall trinn: - + Panels Panels - + mm mm - + Thickness Tykkelse - + Force export as Brep Force export as Brep - + Bim server Bim server - + Address Address - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Export options - + General options General options - + Import options Import options - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: Root element: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin Builtin - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation Tessellasjon - + Netgen mesher options Netgen mesher options - + Grading Grading - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Second order - + Allows optimization Allows optimization - + Optimize Optimize - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Survey - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Pipes - + Diameter: Diameter: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerance value to use when checking if 2 adjacent faces as planar - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Solid - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Linjefarge - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Ark.-verktøy @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Draft - + Utilities Utilities - + &Arch &Arch - + Creation Creation - + Annotation Merknad - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.qm b/src/Mod/Arch/Resources/translations/Arch_pl.qm index 8df1df8ce4..65e11344b9 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pl.qm and b/src/Mod/Arch/Resources/translations/Arch_pl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pl.ts b/src/Mod/Arch/Resources/translations/Arch_pl.ts index d9f7d5e017..e7bd9ebba7 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pl.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Odstępy pomiędzy osiami - + The angles of each axis Kąty każdej osi - + The length of the axes Długość osi - + The size of the axis bubbles Rozmiar bąbelków osi - + The numbering style Styl numeracji - + The type of this building Typ tego budynku - + The base object this component is built upon Obiekt bazowy, na podstawie którego ten komponent jest zbudowany - + The object this component is cloning Obiekt jest klonowany przez ten komponent - + Other shapes that are appended to this object Inne kształty dołączone do obiektu - + Other shapes that are subtracted from this object Inne kształty odejmowane od obiektu - + An optional description for this component Opcjonalny opis dla tego komponentu - + An optional tag for this component Opcjonalna etykieta dla tego komponentu - + A material for this object Materiał dla tego obiektu - + Specifies if this object must move together when its host is moved Określa, czy obiekt musi poruszać się razem z hostem - + The area of all vertical faces of this object Powierzchnia wszystkich pionowych fasetek tego obiektu - + The area of the projection of this object onto the XY plane Powierzchnia rzutu tego obiektu na płaszczyznę XY - + The perimeter length of the horizontal area Długosc obwodu płaszczyzny poziomej - + The model description of this equipment Opis modelu tego urządzenia - + Additional snap points for this equipment Dodatkowe punkty przyciągania do tego sprzętu - + The electric power needed by this equipment in Watts Potrzebna moc elektryczna obiektu w Watach [W] - + The height of this object Wysokość tego obiektu - + The computed floor area of this floor Obliczona powierzchnia rzutu tego piętra - + The placement of this object Położenie tego obiektu - + The profile used to build this frame Profil używany do budowy tej ramki - + Specifies if the profile must be aligned with the extrusion wires Określa, jeśli profil musi być wyrównany ze szkieletem - + An offset vector between the base sketch and the frame Wektor przesunięcia pomiędzy podstawowym szkicem a obrysem - + Crossing point of the path on the profile. Punkt przecięcia ścieżki na profilu - + The rotation of the profile around its extrusion axis Obrót profilu wokół jego osi wytłaczania - + The length of this element, if not based on a profile Długość tego elementu, jeśli nie w oparciu o profil - + The width of this element, if not based on a profile Szerokość tego elementu, jeśli nie w oparciu o profil - + The thickness or extrusion depth of this element Grubość lub głębokość tego elementu - + The number of sheets to use Liczba arkuszy do użycia - + The offset between this panel and its baseline Przesunięcie pomiędzy tym panelem i jej wyjściową - + The length of waves for corrugated elements Długość fali elementów falistych - + The height of waves for corrugated elements Wysokość fal elementów falistych - + The direction of waves for corrugated elements Kierunek fal elementów falistych - + The type of waves for corrugated elements Rodzaj fal elementów falistych - + The area of this panel Obszar tego panelu - + The facemaker type to use to build the profile of this object Typ facemakera jest używany do utworzenia profilu tego obiektu - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Normalny kierunek wytłaczania tego obiektu (utrzymaj (0,0,0) dla typowego automatycznie) - + The linked object Obiekt połączony - + The line width of the rendered objects Gruboć linii renderowanych obiektów - + The color of the panel outline Kolor konturu panelu - + The size of the tag text Rozmiar czcionki dla etykiety tekstowej - + The color of the tag text Kolor etykiety tekstowej - + The X offset of the tag text Przesunięcie X tekstu znacznika - + The Y offset of the tag text Przesunięcie Y tekstu znacznika - + The font of the tag text Czcionka etykiety tekstowej - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Tekst do wyświetlenia. Może być %tag%, %label% lub %description%, aby wyświetlić panel znacznik lub etykietę - + The position of the tag text. Keep (0,0,0) for center position Pozycja napisu. Wprowadź (0,0,0) zaby wyśrodkować - + The rotation of the tag text Obrót tekstu znacznika - + A margin inside the boundary Margines wewnątrz obwiedni - + Turns the display of the margin on/off Przełącza wyświetlanie marginesu wł./wył. - + The linked Panel cuts Połączony Panel wycięcia - + The tag text to display Tekst znacznika do wyświetlenia - + The width of the sheet Szerokość arkusza - + The height of the sheet Wysokość arkusza - + The fill ratio of this sheet Współczynnik wypełnienia tego arkusza - + The diameter of this pipe, if not based on a profile Średnica tej rury, jeśli nie jest oparta na profilu - + The length of this pipe, if not based on an edge Długość tej rury, jeśli nie jest oparta się na krawędzi - + An optional closed profile to base this pipe on Opcjonalny zamknięty profil jako podstawa tej rury - + Offset from the start point Odsunięcie od punktu początkowego - + Offset from the end point Odsunięcie od punktu końcowego - + The curvature radius of this connector Promień krzywizny tego złącza - + The pipes linked by this connector Rury połączone tym złączem - + The type of this connector Typ tego złącza - + The length of this element Długość tego elementu - + The width of this element Szerokość tego elementu - + The height of this element Wysokość tego elementu - + The structural nodes of this element Węzły konstrukcyjne tego elementu - + The size of the chamfer of this element Wielkość fazowania tego elementu - + The dent length of this element Długość wygięcia elementu - + The dent height of this element Wysokość wygięcia elementu - + The dents of this element Wygięcie tego elementu - + The chamfer length of this element Długość fazy tego elementu - + The base length of this element Długość podstawy tego elementu - + The groove depth of this element Głębokość rowka tego elementu - + The groove height of this element Wysokość rowka tego elementu - + The spacing between the grooves of this element Odstępy między rowkami tego elementu - + The number of grooves of this element Liczba rowków tego elementu - + The dent width of this element Szerokość wygięcia tego elementu - + The type of this slab Typ tej płyty - + The size of the base of this element Rozmiar podstawy tego elementu - + The number of holes in this element Ilość otworów w tym elemencie - + The major radius of the holes of this element Większy promień otworów w tym elemencie - + The minor radius of the holes of this element Mniejszy promień otworów w tym elemencie - + The spacing between the holes of this element Odstępy między otworami tego elementu - + The length of the down floor of this element Długość zsunięcia piętra tego elementu - + The number of risers in this element Ilość stopni w tym elemencie - + The riser height of this element Wysokość stopnia tego elementu - + The tread depth of this element Głębokość bieżnika tego elementu - + Outside Diameter Średnica zewnętrzna - + Wall thickness Grubość ścianki - + Width of the beam Szerokość belki - + Height of the beam Wysokość belki - + Thickness of the web Grubość środnika - + Thickness of the flanges Grubość półek - + Thickness of the sides Grubość boków - + Thickness of the webs Grubość środników - + Thickness of the flange Grubość półki - + The diameter of the bar Średnica pręta - + The distance between the border of the beam and the first bar (concrete cover). Odległość pomiędzy granicą belki a pierwszej zapory (konkretne pokrycie). - + The distance between the border of the beam and the last bar (concrete cover). Odległość pomiędzy granicą belki a ostatniej zapory zapory (konkretne pokrycie). - + The amount of bars Ilość prętów - + The spacing between the bars Odstępy między prętami - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Kierunek, w którym należy rozłożyć pręty. Zachowaj (0,0,0) dla automatycznego kierunku. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Zaokrąglenie należy zastosować do kąta profilu podstawowego. Ta wartość jest mnożona przez średnicę pręta. - + The description column Kolumna opisu - + The values column Kolumna wartości - + The units column Kolumna jednostek - + The objects column Kolumna obiektów - + The filter column Kolumna filtra - + The spreadsheet to print the results to Arkusz do wydrukowania wyników - + If false, non-solids will be cut too, with possible wrong results. Jeśli ma wartość Fałsz, elementy inne niż bryły również zostaną wycięte, co może prowadzić do nieprawidłowych wyników. - + The display length of this section plane Widoczna długość tej płaszczyzny przekroju - + The display height of this section plane Widoczna wysokość tej płaszczyzny przekroju - + The size of the arrows of this section plane Rozmiar strzałek na tej płaszczyźnie przekroju - + Show the cut in the 3D view Pokaż cięcie w widoku 3D - + The rendering mode to use Tryb renderowania - + If cut geometry is shown or not Jeżeli pokazana jest geometria cięcia, czy nie - + If cut geometry is filled or not Jeśli geometria cięcia jest wypełniona lub nie - + The size of the texts inside this object Rozmiar tekstów wewnątrz tego obiektu - + If checked, source objects are displayed regardless of being visible in the 3D model Jeśli jest zaznaczone, obiekty źródłowe są wyświetlane niezależnie od tego, czy są widoczne w modelu 3D - + The base terrain of this site Podstawowy teren tej witryny - + The postal or zip code of this site Kod pocztowy działki tej budowlanej - + The city of this site Działka budowlana w obrębie miasta - + The country of this site Działka budowlana w obrębie kraju - + The latitude of this site Szerokość geograficzna działki - + Angle between the true North and the North direction in this document Kat pomiędzy kierunkiem północy geograficznej a północa w tym projekcie - + The elevation of level 0 of this site Wysokość bezwzględna terenu n. p. m. - 0,00 projektu - + The perimeter length of this terrain Długość obwodu tego terenu - + The volume of earth to be added to this terrain Objętość ziemi, która ma zostać dodana do tego terenu - + The volume of earth to be removed from this terrain Objętość ziemi, która ma zostać usunięta z tego terenu - + An extrusion vector to use when performing boolean operations Wektor do wytłaczania do użycia podczas wykonywania operacji wartości logicznych - + Remove splitters from the resulting shape Usuń rozgałęźniki z wynikowego kształtu - + Show solar diagram or not Pokaż wykres słońca lub nie - + The scale of the solar diagram Skala wykresu słońca - + The position of the solar diagram Położenie wykresu słońca - + The color of the solar diagram Kolor wykresu słońca - + The objects that make the boundaries of this space object Obiekty, które tworzą granice tego obiektu przestrzeni - + The computed floor area of this space Obliczona powierzchnia piętra w tej przestrzeni - + The finishing of the floor of this space Wykończenie piętra tej przestrzeni - + The finishing of the walls of this space Wykończenie ścian tej przestrzeni - + The finishing of the ceiling of this space Wykończenie sufitu tej przestrzeni - + Objects that are included inside this space, such as furniture Obiekty znajdujące się w tej przestrzeni, takie jak meble - + The type of this space Rodzaj pomieszczenia - + The thickness of the floor finish Grubość wykończenia podłogi - + The number of people who typically occupy this space Ilość osób zwykle przebywajacych w pomieszczeniu - + The electric power needed to light this space in Watts Moc elektryczna w watach potrzebna do oświetlenia tej przestrzeni - + The electric power needed by the equipment of this space in Watts Zapotrzebowanie mocy elektrycznej dla tego urzadzeń w tym pomieszczeniu - + If True, Equipment Power will be automatically filled by the equipment included in this space Jeśli True, moc urządzenia zostanie automatycznie wypełniona przez sprzęt znajdujący się w tym miejscu - + The type of air conditioning of this space Rodzaj klimatyzacji tej przestrzeni - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Tekst do pokazania. Użyj $area, $label, $tag, $floor, $walls, $ceiling aby wstawić odpowiednie dane - + The name of the font Nazwa czcionki - + The color of the area text Kolor obszaru tekstu - + The size of the text font Rozmiar czcionki - + The size of the first line of text Rozmiar pierwszego wiersza tekstu - + The space between the lines of text Odstęp między wierszami tekstu - + The position of the text. Leave (0,0,0) for automatic position Położenie tekstu. Pozostaw (0,0,0) jako pozycja automatyczna - + The justification of the text Justowanie tekstu - + The number of decimals to use for calculated texts Liczba miejsc dziesiętnych w tekstach obliczanych - + Show the unit suffix Pokaż symbol jednostki - + The length of these stairs, if no baseline is defined Długość schodów, jeśli linia bazowa nie jest wyznaczona - + The width of these stairs Szerokość tych schodów - + The total height of these stairs Całkowita wysokość tych schodów - + The alignment of these stairs on their baseline, if applicable Wyrównanie tych schodów na linii bazowej, jeśli dotyczy - + The number of risers in these stairs Liczba pionów na tych schodach - + The depth of the treads of these stairs Głębokość stopni tych schodów - + The height of the risers of these stairs Wysokość pionów tych schodów - + The size of the nosing Wielkość nosa - + The thickness of the treads Grubość bieżników - + The type of landings of these stairs Typ spocznika tych schodów - + The type of winders in these stairs Typ kręconych schodów na tych schodach - + The type of structure of these stairs Typ struktury tych schodów - + The thickness of the massive structure or of the stringers Grubość masywnej konstrukcji lub podłużnic - + The width of the stringers Szerokość podłużnic - + The offset between the border of the stairs and the structure Przesunięcie między krawędzią schodów a konstrukcją - + An optional extrusion path for this element Opcjonalna ścieżka wytłaczania dla tego elementu - + The height or extrusion depth of this element. Keep 0 for automatic Wysokość lub głębokość wytłaczania tego elementu. Zachowaj 0 dla automatycznego - + A description of the standard profile this element is based upon Opis profilu standardowego, na którym opiera się ten element - + Offset distance between the centerline and the nodes line Odległość przesunięcia między linią środkową a linią węzłów - + If the nodes are visible or not Jeśli węzły są widoczne, czy nie - + The width of the nodes line Szerokość linii węzłów - + The size of the node points Rozmiar punktów węzła - + The color of the nodes line Kolor linii węzłów - + The type of structural node Typ węzła strukturalnego - + Axes systems this structure is built on Systemy osi, na których struktura jest zbudowana - + The element numbers to exclude when this structure is based on axes Numery elementów są do wykluczenia, gdy ta struktura jest oparta na osiach - + If true the element are aligned with axes Jeśli to prawda, element jest wyrównany z osiami - + The length of this wall. Not used if this wall is based on an underlying object Długość tej ściany. Nieużywane, jeśli ściana opiera się na ukrytym obiekcie - + The width of this wall. Not used if this wall is based on a face Szerokość tej ściany. Nieużywane, jeśli ściana opiera się na ścianie - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Wysokość tej ściany. Zachowaj 0 dla automatycznego. Nieużywane, jeśli ściana jest oparta na bryle - + The alignment of this wall on its base object, if applicable Wyrównanie tej ściany na jej obiekcie bazowym, jeśli dotyczy - + The face number of the base object used to build this wall Numer ściany bazowego obiektu użytego do zbudowania tej ściany - + The offset between this wall and its baseline (only for left and right alignments) Przesunięcie między tą ścianą a linią bazową (tylko w przypadku wyrównania w lewo i w prawo) - + The normal direction of this window Zwykły kierunek tego okna - + The area of this window Obszar tego okna - + An optional higher-resolution mesh or shape for this object Opcjonalne wyższej rozdzielczości siatki lub kształt dla tego obiektu - + An optional additional placement to add to the profile before extruding it Opcjonalne dodatkowe miejsce docelowe do dodania do profilu przed jego wytłoczeniem - + Opens the subcomponents that have a hinge defined Otwiera podskładniki, które mają zdefiniowane zawias - + A standard code (MasterFormat, OmniClass,...) Kody standardowe (MasterFormat, OmniClass,...) - + A description for this material Opis materiału - + The transparency value of this material Wartość przeźroczystości tego materiału - + The color of this material Kolor materiału - + The list of layer names Listę nazw warstw - + The list of layer materials Lista materiałów warstwowych - + The list of layer thicknesses Lista grubości warstw - + The line color of the projected objects Kolor linii rzutowanych obiektów - + The color of the cut faces (if turned on) Kolor przyciętych powierzchni (jeśli jest włączony) - + The overlap of the stringers above the bottom of the treads Nakładanie się podłużnic powyżej dołu bieżnika - + The number of the wire that defines the hole. A value of 0 means automatic Numer przewodu definiującego otwór. Wartość 0 oznacza automatyczną - + The label of each axis Etykieta każdej osi - + If true, show the labels Jeśli true, Pokaż etykiety - + A transformation to apply to each label Transformacja do zastosowania dla każdej etykiety - + The axes this system is made of Osie, z których składa się ten system - + An optional axis or axis system on which this object should be duplicated Opcjonalne osi lub osi systemu, na których ten obiekt powinien być wzorowany - + The type of edges to consider Rodzaj krawędzi do rozważenia - + If true, geometry is fused, otherwise a compound Jeśli jest to prawda, geometria jest zespolona, w przeciwnym razie kształt złożony - + If True, the object is rendered as a face, if possible. Jeśli Prawda, obiekt jest renderowany jako ściana, jeśli to możliwe. - + The allowed angles this object can be rotated to when placed on sheets Dopuszczalne kąty rotacji obiektu umieszczonego go na arkuszach - + Specifies an angle for the wood grain (Clockwise, 0 is North) Określa kąt dla włókien drewna (Zgodnie z ruchem wskazówek zegara, 0 oznacza północ) - + Specifies the scale applied to each panel view. Określa skalę stosowaną do każdego widoku panelowego. - + A list of possible rotations for the nester Lista możliwych rotacji dla nestera - + Turns the display of the wood grain texture on/off Włącza/wyłącza wyświetlanie tekstury włókien drewna - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Całkowita odległość do rozpiętości prętów zbrojeniowych. Zachowaj 0, aby automatycznie używać rozmiaru kształtu obiektu głównego. - + List of placement of all the bars Lista rozmieszczenia wszystkich belek - + The structure object that hosts this rebar Obiekt konstrukcji obsługujący to zbrojenie - + The custom spacing of rebar Niestandardowe odstępy prętów zbrojeniowych - + Shape of rebar Kształt zbrojenia - + Shows plan opening symbols if available Wyświetla symbole otwierające płaszczyznę, jeśli są dostępne - + Show elevation opening symbols if available Wyświetl symbole otwierające elewację, jeśli są dostępne - + The objects that host this window Obiekty, które obsługują to okno - + An optional custom bubble number Opcjonalny numer chmurki z adnotacją - + The type of line to draw this axis Typ linii do rysowania osi - + Where to add bubbles to this axis: Start, end, both or none Gdzie dodać oznaczenia balonikowe dla osi: Początek, koniec, oba lub brak - + The line width to draw this axis Szerokość linii do rysowania osi - + The color of this axis Kolor tej osi - + The number of the first axis Numer pierwszej osi - + The font to use for texts Czcionka dla tekstów - + The font size Rozmiar czcionki - + The placement of this axis system Umiejscowienie systemu osi - + The level of the (0,0,0) point of this level Poziom koty (0,0,0) piętra - + The shape of this object Kształt tego obiektu - + The line width of this object Szerokość linii tego obiektu - + An optional unit to express levels Opcjonalna jednostka do wyrażenia poziomów - + A transformation to apply to the level mark Transformacja, która ma być zastosowana do zaznaczenia kondygnacji - + If true, show the level Jeżeli prawda, pokaż kondygnację - + If true, show the unit on the level tag Jeżeli prawda, pokazuje znaczniki jednostki kondygnacji - + If true, when activated, the working plane will automatically adapt to this level Jeżeli prawda, wtedy aktywuje się, płaszczyzna robocza automatycznie dostosowuje się do tej kondygnacji - + The font to be used for texts Czcionka dla tekstów - + The font size of texts Rozmiar czcionka dla tekstów - + Camera position data associated with this object Pozycja kamery związana z tym obiektem - + If set, the view stored in this object will be restored on double-click Jeśli ustawiona, widok zapisany w tym obiekcie zostanie przywrócony po dwukrotnym kliknięciu - + The individual face colors Indywidualny kolor czcionki - + If set to True, the working plane will be kept on Auto mode Przy ustawieniu True płaszczyzna robocza pozostanie w trybie automatycznego dopasowania - + An optional standard (OmniClass, etc...) code for this component Opcjonalny kod standardowy (Omniclass, itd...) dla tego komponentu - + The URL of the product page of this equipment Łącze URL strony produktu tego urządzenia - + A URL where to find information about this material Łącze URL, gdzie można znaleźć informacje na temat tego materiału - + The horizontal offset of waves for corrugated elements Poziome przesunięcie fal dla elementów falistych - + If the wave also affects the bottom side or not Czy fala wpływa również na dolną stronę, czy nie - + The font file Plik czcionki - + An offset value to move the cut plane from the center point Odsunięcie płaszczyzny przekroju od punktu środkowego - + Length of a single rebar Długość pojedynczego zbrojenia - + Total length of all rebars Całkowita długość wszystkich prętów zbrojeniowych - + The base file this component is built upon Plik bazowy, na którym zbudowany jest komponent - + The part to use from the base file Część do użycia z pliku podstawowego - + The latest time stamp of the linked file Data ostatniej modyfikacji połączonego pliku - + If true, the colors from the linked file will be kept updated Jeśli prawda, kolory z połączonego pliku będą aktualizowane - + The objects that must be considered by this section plane. Empty means the whole document. Obiekty, które muszą być uwzględnione w tej płaszczyźnie przekroju. Jeśli pole pozostanie puste, cały dokument zostanie uwzględniony. - + The transparency of this object Przezroczystość tego obiektu - + The color of this object Kolor tego obiektu - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Odległość między płaszczyzną cięcia i rzeczywistym widokiem cięcia (zachowaj bardzo małą wartość, ale nie zerową) - + The street and house number of this site, with postal box or apartment number if needed Ulica i numer domu danej lokalizacji, z kodem pocztowym lub numerem mieszkania w razie potrzeby - + The region, province or county of this site Region, prowincja lub hrabstwo tej lokalizacji - + A url that shows this site in a mapping website Łącze url, które pokazuje tę budowę w witrynie internetowej - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Opcjonalne przesunięcie między odniesieniem połlożenia modelu (0,0,0) a punktem wskazanym przez współrzędne geocentryczne - + Specifies if this space is internal or external Określa, czy ta przestrzeń jest wewnętrzna czy zewnętrzna - + The width of a Landing (Second edge and after - First edge follows Width property) Szerokość Spocznika (Druga krawędź i dalej - Pierwsza krawędź jest zgodna z ustawieniem Szerokości) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Wskaźnik Blondel wskazuje wygodne schody i powinien wynosić od 62 do 64 cm lub 24.5 i 25.5 cala - + The depth of the landing of these stairs Głębokość stopnicy dla tych schodów - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Głębokość stopni schodów - Wymuszona niezależnie od Długości lub Długości krawędzi - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height - The height of the risers of these stairs - Enforced regardless of Height or edge's Height + Wysokość stopni tych schodów - wymuszona niezależnie od wysokości lub wysokości krawędzi - + The direction of flight after landing - The direction of flight after landing + Kierunek klatki schodowej po wyjściu - + The 'absolute' top level of a flight of stairs leads to Najwyższa kondygnacja schodami prowadzi do - + The 'left outline' of stairs "Lewy zarys" schodów - + The 'left outline' of all segments of stairs "Lewy zarys" wszystkich segmentów schodów - + Enable this to make the wall generate blocks Włącz to, aby ściana generowała bloki - + The length of each block Długość każdego bloku - + The height of each block Wysokość każdego bloku - + The horizontal offset of the first line of blocks Przesunięcie poziome pierwszej linii bloków - + The horizontal offset of the second line of blocks Przesunięcie poziome drugiej linii bloków - + The size of the joints between each block Rozmiar złącza między każdym blokiem - + The number of entire blocks Liczba całych bloków - + The number of broken blocks Liczba złamanych bloków - + The components of this window Komponenty tego okna - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Głębokość otworu, które to okno tworzy w obiekcie obsługującym. Jeśli 0, wartość zostanie obliczona automatycznie. - + An optional object that defines a volume to be subtracted from hosts of this window Opcjonalny obiekt, który określa zawartość do odjęcia od obsługującego to okno - + The width of this window Szerokość tego okna - + The height of this window Wysokość tego okna - + The preset number this window is based on Numer ustawienia wstępnego, na którym oparte jest to okno - + The frame size of this window Rozmiar ramy tego okna - + The offset size of this window Przesunięcie tego okna - + The width of louvre elements Szerokość elementów rastrowych - + The space between louvre elements Przestrzeń między elementami żaluzji - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Numer drutu definiującego otwór. Jeśli 0, wartość zostanie obliczona automatycznie - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence - A single section of the fence + Pojedynczy odcinek ogrodzenia - + A single fence post - A single fence post + Pojedynczy słupek ogrodzenia - + The Path the fence should follow - The Path the fence should follow + Ścieżka, którą powinno przebiegać ogrodzenie - + The number of sections the fence is built of Liczba sekcji, z których ogrodzenie jest zbudowane - + The number of posts used to build the fence - The number of posts used to build the fence + Liczba słupków użytych do budowy ogrodzenia - + The type of this object Typ tego obiektu - + IFC data Dane IFC - + IFC properties of this object Właściwości IFC tego obiektu - + Description of IFC attributes are not yet implemented Opis atrybutów IFC nie jest jeszcze zaimplementowany - + If True, resulting views will be clipped to the section plane area. Jeśli prawda, wynikowe wyświetlenia zostaną przycięte do obszaru płaszczyzny przekroju. - + If true, the color of the objects material will be used to fill cut areas. - If true, the color of the objects material will be used to fill cut areas. + Jeśli prawda, kolor materiału obiektu zostanie użyty do wypełnienia wyciętych obszarów. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Pokaż lub ukryj kompas - + The rotation of the Compass relative to the Site - The rotation of the Compass relative to the Site + Obrót kompasu względem terenu - + The position of the Compass relative to the Site placement - The position of the Compass relative to the Site placement + Położenie kompasu względem lokalizacji terenu - + Update the Declination value based on the compass rotation - Update the Declination value based on the compass rotation + Zaktualizuj wartość Deklinacji w oparciu o obrót kompasu - + The thickness of the risers Grubość podstopni - + The 'right outline' of all segments of stairs - The 'right outline' of all segments of stairs + „Właściwy zarys” wszystkich stopni schodów - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - If true, show the objects contained in this Building Part will adopt these line, color and transparency settings + Jeśli prawda, pokaż obiekty zawarte w tej części budynku przyjmą te linie, ustawienia kolorów i przezroczystości - + The line width of child objects Szerokość linii obiektów podrzędnych - + The line color of child objects Kolor linii obiektów podrzędnych - + The shape color of child objects Kolor kształtu obiektów podrzędnych - + The transparency of child objects Przezroczystość obiektów podrzędnych - + When true, the fence will be colored like the original post and section. Jeśli to prawda, ogrodzenie będzie pokolorowane jak oryginalny słupek i przekrój. - + If true, the height value propagates to contained objects - If true, the height value propagates to contained objects + Jeśli prawda, wartość wysokości rozszerza się na zamknięte obiekty - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too Jeśli wartość ta wynosi true, przesunięcie wyświetlania będzie miało również wpływ na symbol odniesienia położenia - + If true, the object's label is displayed - If true, the object's label is displayed + Jeśli prawda, etykieta obiektu jest wyświetlana - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Jeśli ta opcja jest włączona, reprezentacja inventor tego obiektu zostanie zapisana w pliku FreeCAD, umożliwiając odniesienie do niego w innych plikach w trybie uproszczonym. - + A slot to save the inventor representation of this object, if enabled - A slot to save the inventor representation of this object, if enabled + Miejsce do zapisania reprezentacji wynalazcy tego obiektu, jeśli jest włączone - + Cut the view above this level - Cut the view above this level + Wytnij widok powyżej tego poziomu - + The distance between the level plane and the cut line - The distance between the level plane and the cut line + Odległość między płaszczyzną poziomą a linią cięcia - + Turn cutting on when activating this level - Turn cutting on when activating this level + Włącz cięcie podczas aktywacji tego poziomu - + Use the material color as this object's shape color, if available - Use the material color as this object's shape color, if available + Użyj koloru materiału jako koloru kształtu tego obiektu, jeśli dostępne - + The number of vertical mullions - The number of vertical mullions + Liczba szprosów pionowych - + If the profile of the vertical mullions get aligned with the surface or not - If the profile of the vertical mullions get aligned with the surface or not + Czy profil szprosów pionowych jest wyrównany z powierzchnią czy nie - + The number of vertical sections of this curtain wall - The number of vertical sections of this curtain wall + Liczba pionowych sekcji ściany osłonowej - + A profile for vertical mullions (disables vertical mullion size) - A profile for vertical mullions (disables vertical mullion size) + Profil dla szprosów pionowych (wyłącza rozmiar szprosów pionowych) - + The number of horizontal mullions - The number of horizontal mullions + Liczba szprosów poziomych - + If the profile of the horizontal mullions gets aligned with the surface or not - If the profile of the horizontal mullions gets aligned with the surface or not + Czy profil szprosów poziomych jest wyrównany z powierzchnią czy nie - + The number of horizontal sections of this curtain wall - The number of horizontal sections of this curtain wall + Liczba sekcji poziomych ściany osłonowej - + A profile for horizontal mullions (disables horizontal mullion size) - A profile for horizontal mullions (disables horizontal mullion size) + Profil dla szprosów poziomych (wyłącza rozmiar szprosów poziomych) - + The number of diagonal mullions - The number of diagonal mullions + Liczba szprosów ukośnych - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels Liczba paneli - + The thickness of the panels Grubość paneli - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Wykonaj odejmowanie pomiędzy komponentami tak, aby żaden z nich nie nakładał się na siebie - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation Sposób, w jaki obiekty, do których istnieją odniesienia, są dołączone w bieżącym dokumencie. „Normalny” zawiera kształt, „Przejściowy” odrzuca kształt, gdy obiekt jest wyłączony (mniejszy rozmiar pliku), „Lekki” nie importuje kształtu, a jedynie reprezentację OpenInventor - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss Kąt kratownicy - + The slant type of this truss The slant type of this truss - + The normal direction of this truss - The normal direction of this truss + Zwykły kierunek tego wiązara - + The height of the truss at the start position - The height of the truss at the start position + Wysokość wiązara w pozycji początkowej - + The height of the truss at the end position - The height of the truss at the end position + Wysokość wiązara w pozycji końcowej - + An optional start offset for the top strut - An optional start offset for the top strut + Opcjonalne przesunięcie początkowe dla górnej kolumny - + An optional end offset for the top strut - An optional end offset for the top strut + Opcjonalne przesunięcie końcowe dla górnej kolumny - + The height of the main top and bottom elements of the truss - The height of the main top and bottom elements of the truss + Wysokość głównych górnych i dolnych elementów kratownicy - + The width of the main top and bottom elements of the truss Szerokość głównego górnego i dolnego elementu kratownicy - + The type of the middle element of the truss Typ środkowego elementu kratownicy - + The direction of the rods Kierunek prętów - + The diameter or side of the rods Średnica lub bok prętów - + The number of rod sections Liczba części prętów - + If the truss has a rod at its endpoint or not Wskazuje, czy kratownica zakończona jest prętem, czy nie - + How to draw the rods Jak narysować pręty - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Nadpisuje atrybut szerokości poszczególnych segmentów ściany. Nie zostanie uwzględnione, jeśli obiekt podstawowy zawiera już informacje o szerokościach, dane metodą getWidths(). (Pierwsza wartość zastępuje atrybut 'Szerokość' dla pierwszego segmentu ściany; jeśli wartość jest równa zeru, pierwsza wartość 'Nadpisana' zostanie użyta) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) + Nadpisuje atrybut szerokości poszczególnych segmentów ściany. Nie zostanie uwzględnione, jeśli obiekt podstawowy zawiera już informacje o szerokościach, dane metodą getWidths(). (Pierwsza wartość zastępuje atrybut 'Szerokość' dla pierwszego segmentu ściany; jeśli wartość jest równa zeru, pierwsza wartość 'Nadpisana' zostanie użyta) - + The area of this wall as a simple Height * Length calculation - The area of this wall as a simple Height * Length calculation + Powierzchnia tej ściany jako prosta wysokość * Obliczenie długości - + If True, double-clicking this object in the tree activates it Jeśli ma wartość Prawda, podwójne kliknięcie tego obiektu w drzewie aktywuje go - + An optional host object for this curtain wall - An optional host object for this curtain wall + Opcjonalny obiekt hosta dla tej ściany kurtynowej - + The height of the curtain wall, if based on an edge Wysokość ściany kurtynowej, jeśli opiera się na krawędzi - + The height of the vertical mullions profile, if no profile is used - The height of the vertical mullions profile, if no profile is used + Wysokość profilu słupków pionowych, jeśli nie jest używany żaden profil - + The width of the vertical mullions profile, if no profile is used Szerokość pionowego profilu mullionów, jeśli żaden profil nie jest używany - + The height of the horizontal mullions profile, if no profile is used - The height of the horizontal mullions profile, if no profile is used + Wysokość profilu rygli poziomych, jeśli nie jest używany żaden profil - + The width of the horizontal mullions profile, if no profile is used - The width of the horizontal mullions profile, if no profile is used + Szerokość profilu rygli poziomych, jeśli nie jest używany żaden profil - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one + Opcjonalny plik EPW dla lokalizacji tej witryny. Sprawdź dokumentację witryny, aby dowiedzieć się, jak ją uzyskać - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Pokaż schemat róży wiatru lub nie. Używa skali wykresu słonecznego. Wymaga modułu Ladybug - + The rebar mark Znacznik pręta zbrojeniowego - + The color of this material when cut Kolor materiału w przekroju - + The list of angles of the roof segments Lista nachyleń segmentów dachu - + The list of horizontal length projections of the roof segments - The list of horizontal length projections of the roof segments + Lista rzutów poziomych długości segmentów dachu - + The list of IDs of the relative profiles of the roof segments - The list of IDs of the relative profiles of the roof segments + Lista identyfikatorów względnych profili segmentów dachu - + The list of thicknesses of the roof segments - The list of thicknesses of the roof segments + Lista grubości segmentów dachu - + The list of overhangs of the roof segments - The list of overhangs of the roof segments + Lista przeciążeń segmentów dachu - + The list of calculated heights of the roof segments - The list of calculated heights of the roof segments + Lista obliczonych wysokości segmentów dachu - + The face number of the base object used to build the roof - The face number of the base object used to build the roof + Numer ściany obiektu podstawowego użytego do budowy dachu - + The total length of the ridges and hips of the roof - The total length of the ridges and hips of the roof + Całkowita długość kalenic i krawędzi połaci dachowych - + The total length of the borders of the roof Całkowita długość kalenic dachu - + Specifies if the direction of the roof should be flipped Określa, czy należy odwrócić nachylenie dachu - + Show the label in the 3D view Pokaż etykietę w widoku 3D @@ -2017,1663 +2017,1609 @@ Arch - + Components Fragmenty - + Components of this object Składniki obiektu - + Axes Osie - + Create Axis - Utwórz Osie + Utwórz oś - + Remove Skasuj - + Add Dodaj - + Axis - + Distance Odległość - + Angle Kąt - + is not closed nie jest zamknięty - + is not valid nie jest prawidłowy - + doesn't contain any solid nie zawiera żadnych stałych - + contains a non-closed solid zawiera niezamkniętą bryłę - + contains faces that are not part of any solid zawiera fronty, które nie należą do żadnej bryły - + Grouping Grupowanie - + Ungrouping Rozgrupowanie - + Split Mesh Rozdziel siatkę - + Mesh to Shape Zazębia oczka siatki do kształtu - + Base component Podstawowy składnik - + Additions Dodatki - + Subtractions Różnice - + Objects Obiekty - + Roof Dach - + Create Roof Tworzenie dachu - + Unable to create a roof Nie można utworzyć dachu - + Page Strona - + View of Widok - + Create Section Plane Utwórz płaszczyznę przekroju - + Create Site - Tworzenie witryny + Utwórz lokalizację - + Create Structure Utwórz strukturę - + Create Wall Utwórz ścianę - + Width Szerokość - + Height Wysokość - + This mesh is an invalid solid Ta siatka nie jest poprawną bryłą - + Create Window Utwórz Okno - + Edit Edycja - + Create/update component Utwórz/uaktualnij komponent - + Base 2D object Podstawowy obiekt 2D - + Wires Przewody - + Create new component Utwórz nowy komponent - + Name Nazwa - + Type Typ - + Thickness Grubość - + Error: Couldn't determine character encoding Błąd: Nie można określić kodowania znaków - + file %s successfully created. plik %s utworzony pomyślnie. - + Add space boundary Dodaj granicę przestrzni - + Remove space boundary Usuń granicę przestrzeni - + Please select a base object Wybierz obiekt bazowy - + Fixtures Okucia - + Frame Rama - + Create Frame Utwórz ramę - + Create Rebar Stwórz Zbrojenie - + Create Space Utwórz przestrzeń - + Create Stairs Tworzenie schodów - + Length Długość - + Error: The base shape couldn't be extruded along this tool object Błąd: Krzywa bazowa nie może być wyciągnięta za pomocą tego narzędzia wzdłuż obiektu - + Couldn't compute a shape Nie można obliczyć kształtu - + Merge Wall Scal ścianę - + Please select only wall objects Proszę wybrać tylko elementy typu ściana - + Merge Walls Scal ściany - + Distances (mm) and angles (deg) between axes Odległości (mm) i kąty (stopnie) pomiędzy osiami - + Error computing the shape of this object Błąd obliczeń kształtu tego obiektu - + Create Structural System Stwórz System Konstrukcyjny - + Object doesn't have settable IFC Attributes Obiekt nie posiada ustawialnych Atrybutów IFC - + Disabling Brep force flag of object Wyłączenie wymuszenia flagi Brep obiektu - + Enabling Brep force flag of object Włączenie wymuszenia flagi Brep obiektu - + has no solid nie ma geometrii pełnej - + has an invalid shape ma nieprawidłowy kształt - + has a null shape ma kształt zerowy - + Cutting Cięcie - + Create Equipment Tworzenie urządzeń - + You must select exactly one base object Należy wybrać dokładnie jeden obiekt bazowy - + The selected object must be a mesh Wybrany obiekt musi być siatką - + This mesh has more than 1000 facets. Ta siatka składa się z ponad 1000 powierzchni. - + This operation can take a long time. Proceed? Operacja ta może zająć dużo czasu. Czy kontynuować? - + The mesh has more than 500 facets. This will take a couple of minutes... Siatka składa się z ponad 500 płaszczyzn. Zajmie to kilka minut... - + Create 3 views Tworzenie 3 widokow - + Create Panel Tworzenie Panelu - + Id Numer ID - + IdRel IdRel - + Cut Plane Płaszczyzna cięcia - + Cut Plane options Opcje płaszczyzny cięcia - + Behind Za - + Front Od przodu - + Angle (deg) Kąt (stopnie) - + Run (mm) Wymiar poziomy (mm) - + Thickness (mm) Grubość (mm) - + Overhang (mm) Nawis (mm) - + Height (mm) Wysokość (mm) - + Create Component Tworzenie komponentu - + Create material Tworzenie materiału - + Walls can only be based on Part or Mesh objects Ściany mogą być oparta wyłącznie na obiektach Części lub Siatki - + Set text position Ustal położenie tekstu - + Category Kategoria - + Key Klucz - + Value Wartość - + Unit Jednostka - + Create IFC properties spreadsheet Stwórz arkusz właściwości IFC - + Create Building Utwórz Budynek - + Group Grupa - + Create Floor Utwórz Piętro - + Create Panel Cut Utwórz Cięcie Panelu - + Create Panel Sheet Utwórz Arkusz Panelu - + Facemaker returned an error Facemaker zwrócił błąd - + Tools - Narzędzia + Przybory - + Edit views positions Edytuj pozycje widoków - + Create Pipe Utwórz Pipe - + Create Connector Utwórz złącze - + Precast elements Prefabrykowane elementy - + Slab type Typ płyty - + Chamfer Fazka - + Dent length Długość wycięcia - + Dent width Szerokość wycięcia - + Dent height Wysokość wycięcia - + Slab base Podstawa płyty - + Number of holes Liczba otworów - + Major diameter of holes Główna średnica otworów - + Minor diameter of holes Drobna średnica otworów - + Spacing between holes Odstępy między otworami - + Number of grooves Liczba rowków - + Depth of grooves Głębokość rowków - + Height of grooves Wysokość rowków - + Spacing between grooves Przestrzeń pomiędzy rowkami - + Number of risers Liczba pionów - + Length of down floor Długość dolnej podłogi - + Height of risers Wysokość pionów - + Depth of treads Głębokość stopni - + Precast options Opcje prefabrykacji - + Dents list Lista wycięć - + Add dent Dodaj wygięcie - + Remove dent Usuń wygięcie - + Slant Nachylenie - + Level Kondygnacja - + Rotation Obrót - + Offset Odsunięcie - + Unable to retrieve value from object Nie można pobrać wartości z obiektu - + Import CSV File Zaimportuj plik CSV - + Export CSV File Eksportuj plik CSV - + Schedule Harmonogram - - There is no valid object in the selection. -Site creation aborted. - W zaznaczeniu nie ma prawidłowego obiektu. -Tworzenie witryny zostało przerwane. - - - + Node Tools Narzędzia węzłowe - + Reset nodes Zresetuj węzły - + Edit nodes Edytuj węzły - + Extend nodes Rozszerz węzły - + Extends the nodes of this element to reach the nodes of another element Rozszerza punkty węzłowe tego elementu aby dosięgnąć punktów węzłowych innego elementu - + Connect nodes Połącz punkty węzłowe - + Connects nodes of this element with the nodes of another element Połącz punkty węzłowe tego elementu z punktami węzłowymi innego elementu - + Toggle all nodes Przełącz wszystkie węzły - + Toggles all structural nodes of the document on/off Włącza/Wyłącza wszystkie węzły konstrukcyjne dokumentu - + Intersection found. Znaleziono przecięcie. - + Door Drzwi - + Hinge Zawias - + Opening mode Tryb otwierania - + Get selected edge Zdobądź wybraną krawędź - + Press to retrieve the selected edge Naciśnij, aby pobrać wybraną krawędź - + Which side to cut Która strona jest do ucięcia - + You must select a base shape object and optionally a mesh object Musisz wybrać obiekt kształtu bazowego i opcjonalnie obiekt siatki - + Create multi-material Utwórz multi-material - + Material Materiał - + New layer Nowa warstwa - + Wall Presets... Ustawienia wstępne dla ściany... - + Hole wire Szkielet otworu - + Pick selected Wybierz zaznaczone - + Create Axis System Tworzenie systemu osi - + Create Grid Utwórz siatkę - + Label Etykieta - + Axis system components Składniki systemu osi - + Grid Siatka - + Total width Szerokość całkowita - + Total height Wysokość całkowita - + Add row Dodaj wiersz - + Del row Usuń wiersz - + Add col Dodaj kolumnę - + Del col Usuń kolumnę - + Create span Utwórz zakres - + Remove span Usuń zakres - + Rows Wiersze - + Columns Kolumny - + This object has no face Obiekt nie ma powierzchni - + Space boundaries Granice przestrzeni - + Error: Unable to modify the base object of this wall Błąd: Nie można zmodyfikować obiektu podstawowego tej ściany - + Window elements Elementy okna - + Survey Badanie - + Set description Wprowadź opis - + Clear Wyczyść - + Copy Length Skopiuj Długość - + Copy Area Obszar kopiowania - + Export CSV Eksportuj CSV - + Description Opis - + Area Obszar - + Total Łącznie - + Hosts Obsługujący - + Only axes must be selected Należy wybrać tylko osie - + Please select at least one axis Zaznacz przynajmniej jedną oś - + Auto height is larger than height Automatyczna wysokość jest większa niż wielkość - + Total row size is larger than height Rozmiar wiersza jest większy niż wysokość - + Auto width is larger than width Automatyczna szerokość jest większa niż szerokość - + Total column size is larger than width Łączny rozmiar kolumny jest większy niż szerokość - - There is no valid object in the selection. -Building creation aborted. - W zaznaczeniu nie ma prawidłowego obiektu. -Tworzenie budynku zostało przerwane. - - - + BuildingPart Część Budynku - + Create BuildingPart Utwórz Część Budynku - + Invalid cutplane Nieprawidłowa płaszczyzna cięcia - + All good! No problems found Wszystko w porządku! Nie znaleziono żadnych problemów - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Obiekt nie posiada atrybutu ifcWłaściwości. Anuluj tworzenie arkusza kalkulacyjnego dla obiektu: - + Toggle subcomponents Podskładniki przełączania - + Closing Sketch edit Zamykanie edycji Rysunku - + Component Komponent - + Edit IFC properties Edytuj właściwości IFC - + Edit standard code Edytuj kod standardowy - + Property Własność - + Add property... Dodaj właściwość... - + Add property set... Dodaj zestaw właściwości... - + New... Nowy... - + New property Nowa właściwość - + New property set Nowy zestaw właściwości - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - W zaznaczeniu nie ma prawidłowego obiektu. -Tworzenie piętra zostało przerwane. - - - + Crossing point not found in profile. W profilu nie znaleziono punktu przecięcia. - + Error computing shape of Błąd obliczania kształtu - + Please select exactly 2 or 3 Pipe objects Wybierz dokładnie 2 lub 3 obiekty Rur - + Please select only Pipe objects Proszę wybrać tylko obiekty Rur - + Unable to build the base path Nie można zbudować ścieżki podstawowej - + Unable to build the profile Nie można zbudować profilu - + Unable to build the pipe Nie można zbudować rury - + The base object is not a Part Obiekt podstawowy nie jest Częścią - + Too many wires in the base shape Zbyt wiele drutów w kształcie podstawy - + The base wire is closed Drut podstawowy jest zamknięty - + The profile is not a 2D Part Profil nie jest częścią 2D - + The profile is not closed Profil nie jest zamknięty - + Only the 3 first wires will be connected Tylko 3 pierwsze druty zostaną połączone - + Common vertex not found Nie znaleziono wspólnego wierzchołka - + Pipes are already aligned Rury są już wyrównane - + At least 2 pipes must align Co najmniej 2 rury muszą zostać wyrównane - + Profile Profil - + Please select a base face on a structural object Wybierz powierzchnię bazową na obiekcie strukturalnym - + Create external reference Stwórz zewnętrzne odniesienie - + Section plane settings Ustawienia płaszczyzny przekroju - + Objects seen by this section plane: Obiekty widoczene w tej płaszczyźnie przekroju: - + Section plane placement: Umiejscowienie płaszczyzny przekroju: - + Rotate X Obróć X - + Rotate Y Obróć Y - + Rotate Z Obróć Z - + Resize Zmień rozmiar - + Center Wyśrodkowane - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Wybierz tylko obiekty typu Budynek albo nie zaznaczaj niczego! -Lokalizacja nie może zawierać innego obiektu niż Budynek. -Inne obiekty zostaną usunięte z zaznaczenia. -Uwaga: Możesz to zmienić w preferencjach. - - - + Choose another Structure object: Wybierz inny obiekt Konstrukcji: - + The chosen object is not a Structure Wybrany obiekt nie jest Konstrukcją - + The chosen object has no structural nodes Wybrany obiekt nie posiada węzłów konstrukcyjnych - + One of these objects has more than 2 nodes Jeden z tych obiektów ma więcej niż 2 węzły - + Unable to find a suitable intersection point Nie można znaleźć odpowiedniego punktu przecięcia - + Intersection found. Znaleziono przecięcie. - + The selected wall contains no subwall to merge Wybrana płaszczyzna nie zawiera podpłaszczyzny do scalenia - + Cannot compute blocks for wall Nie można obliczyć bloków dla płaszczyzny - + Choose a face on an existing object or select a preset Wybierz płaszczyznę na istniejącym obiekcie albo wybierz ustawienie wstępne - + Unable to create component Nie można utworzyć komponentu - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Numer drutu definiującego otwór w obiekcie obsługującym. Wartość zero automatycznie przyjmie największy drut - + + default + domyślny - + If this is checked, the default Frame value of this window will be added to the value entered here - If this is checked, the default Frame value of this window will be added to the value entered here + Jeśli to pole jest zaznaczone, domyślna wartość ramki dla tego okna zostanie dodana do wartości wprowadzonej tutaj - + If this is checked, the default Offset value of this window will be added to the value entered here - If this is checked, the default Offset value of this window will be added to the value entered here + Jeśli to pole jest zaznaczone, domyślna wartość tego okna zostanie dodana do wartości wprowadzonej tutaj - + pycollada not found, collada support is disabled. nie znaleziono pycollada, obsługa collada jest wyłączona. - + This exporter can currently only export one site object Ten eksporter może obecnie eksportować tylko jeden obiekt budowy - + Error: Space '%s' has no Zone. Aborting. Błąd: Przestrzeń '%s' nie ma strefy. Przerwano. - + Couldn't locate IfcOpenShell Nie można zlokalizować biblioteki IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. Biblioteka IfcOpenShell nie została znaleziona albo jest wyłączona, powrót do wewnętrznego parsera. - + IFC Schema not found, IFC import disabled. Nie znaleziono schematu IFC, IFC został wyłączony. - + Error: IfcOpenShell is not installed Błąd: biblioteka IfcOpenShell nie jest zainstalowana - + Error: your IfcOpenShell version is too old Błąd: Używana biblioteka IfcOpenShell jest zbyt stara - + Successfully written Zapisano pomyślnie - + Found a shape containing curves, triangulating Znaleziono kształt zawierający krzywe, następuje triangulacja - + Successfully imported Pomyślnie importowano - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Usuń podświetlone obiekty z listy powyżej - + Add selected Dodaj wybrane - + Add selected object(s) to the scope of this section plane - Add selected object(s) to the scope of this section plane + Dodaj wybrane obiekty do zakresu tej płaszczyzny przekroju - + Rotates the plane along the X axis Obróć płaszczyznę względem osi X - + Rotates the plane along the Y axis Obróć płaszczyznę względem osi Y - + Rotates the plane along the Z axis Obróć płaszczyznę względem osi Z - + Resizes the plane to fit the objects in the list above Zmień rozmiar płaszczyzny, aby dopasować obiekty z powyższej listy - + Centers the plane on the objects in the list above Wyśrodkuje płaszczyznę na obiektach znajdujących się powyżej - + First point of the beam Punkt początkowy belki - + Base point of column Punkt bazowy kolumny - + Next point Następny punkt - + Structure options Opcje struktury - + Drawing mode Tryb rysowania - + Beam Belka - + Column Kolumna - + Preset Ustawienia - + Switch L/H Przełącz L/H - + Switch L/W Przełącz L/W - + Con&tinue Kontynuuj - + First point of wall Pierwszy punkt ściany - + Wall options Opcje ściany - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Ta lista pokazuje wszystkie obiekty wielo-materiałowe tego dokumentu. Utwórz kilka aby zdefiniować typy ścian. - + Alignment Wyrównanie - + Left Od lewej - + Right Od prawej - + Use sketches Użyj rysunki - + Structure Konstrukcja - + Window Okno - + Window options Opcje okna - + Auto include in host object Włącz automatycznie do obiektu gospodarza - + Sill height - Sill height + Wysokość parapetu - + Curtain Wall Ściana osłonowa - + Please select only one base object or none Proszę wybrać tylko jeden obiekt bazowy lub nic - + Create Curtain Wall Utwórz ścianę osłonową - + Total thickness Grubość całkowita - + depends on the object zależy od obiektu - + Create Project Utwórz Projekt - + Unable to recognize that file type Nie można rozpoznać typu pliku - + Truss Kratownica - + Create Truss Utwórz Kratownicę - + Arch Arch - + Rebar tools Narzędzia zbrojenia - + Create profile Utwórz profil - + Profile settings Ustawienia profilu - + Create Profile Utwórz profil - + Shapes elevation - Shapes elevation + Elewacja profili - + Choose which field provides shapes elevations: Wybierz, który z obszarów zawiera kształty elewacji: - + No shape found in this file - No shape found in this file + Nie znaleziono kształtu w tym pliku - + Shapefile module not found - Shapefile module not found + Nie znaleziono modułu Shapefile - + Error: Unable to download from: Błąd: Nie można pobrać z: - + Could not download shapefile module. Aborting. Nie można było pobrać modułu shapefile. Przerywano. - + Shapefile module not downloaded. Aborting. Moduł Shapefile nie został pobrany. Przerywano. - + Shapefile module not found. Aborting. Nie znaleziono modułu Shapefile. Przerwano. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: - The shapefile library can be downloaded from the following URL and installed in your macros folder: + Biblioteka shapefile może zostać pobrana z następującego adresu URL i zainstalowana w folderze makrodefinicji: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Biblioteka Python shapefile nie została znaleziona w Twoim systemie. Czy chcesz pobrać ją teraz z <a href="https://github.com/GeospatialPython/pyshp">https://github. om/GeospatialPython/pyshp</a>? Plik zostanie umieszczony w folderze makrodefinicji. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3685,143 +3631,218 @@ You can change that in the preferences. If Angle = 0 and Run = 0 then the profile is identical to the relative profile. If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. If Run = 0 then the run is calculated so that the height is the same as the relative profile. - Parameters of the roof profiles : -* Angle : slope in degrees relative to the horizontal. -* Run : horizontal distance between the wall and the ridge. -* Thickness : thickness of the roof. -* Overhang : horizontal distance between the eave and the wall. -* Height : height of the ridge above the base (calculated automatically). -* IdRel : Id of the relative profile used for automatic calculations. + Parametry profili dachowych : +* Kąt : nachylenie w stopniach w stosunku do poziomu. +* Bieg : odległość pozioma pomiędzy ścianą a kalenicą. +* Grubość: grubość dachu. +* Zwis : odległość pozioma pomiędzy okapem a ścianą. +* Wysokość : wysokość kalenicy nad podstawą (obliczana automatycznie). +* IdRel : numer Id profilu względnego używanego do obliczeń automatycznych. --- -If Angle = 0 and Run = 0 then the profile is identical to the relative profile. -If Angle = 0 then the angle is calculated so that the height is the same as the relative profile. -If Run = 0 then the run is calculated so that the height is the same as the relative profile. +Jeśli Kąt = 0 i Bieg = 0 to profil jest identyczny z profilem względnym. +Jeśli Kąt = 0, to kąt jest obliczany tak, aby wysokość była taka sama jak profil względny. +Jeśli Bieg = 0, wówczas Bieg jest obliczany tak, aby wysokość była taka sama jak profil względny. - + Wall Ściana - + This window has no defined opening - This window has no defined opening + To okno nie ma określonego sposobu otwierania - + Invert opening direction Odwróć kierunek otwierania - + Invert hinge position Odwróć pozycję zawiasów + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Możesz umieścić dowolne obiekty oprócz obiektów Budowa i Budynek w obiekcie Budynek. +Obiekt Budynek nie może zaakceptować obiektu Budowa i Budynek. +Obiekty Budowa i Budynek zostaną usunięte z zaznaczenia. +Możesz to zmienić w preferencjach. + + + + There is no valid object in the selection. + +Building creation aborted. + W zaznaczeniu nie ma prawidłowego obiektu. + +Tworzenie budynku zostało przerwane. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Proszę wybrać albo tylko obiekty budynków, albo w ogóle nic! + +Teren nie może zaakceptować żadnego innego obiektu poza budynkiem. + +Inne obiekty zostaną usunięte z wyboru. + +Uwaga: Możesz to zmienić w preferencjach. + + + + There is no valid object in the selection. + +Site creation aborted. + W zaznaczeniu nie ma prawidłowego obiektu. + +Tworzenie terenu zostało przerwane. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Możesz umieścić wszystko oprócz następujących obiektów: teren, budynek i piętro - w obiekcie piętro. + +Obiekt piętro nie może akceptować obiektów teren, budynek ani piętro. + +Obiekty terenu, budynku i piętra zostaną usunięte z zaznaczenia. + +Możesz to zmienić w preferencjach. + + + + There is no valid object in the selection. + +Floor creation aborted. + W zaznaczeniu nie ma prawidłowego obiektu. + +Tworzenie piętra zostało przerwane. + ArchMaterial - + Arch material Materiał Architektury - + Choose preset... Wybierz ustawienie... - + Name Nazwa - + Description Opis - + Color Kolor - + URL Adres URL - + Copy existing... Kopiuj istniejące... - + Choose a preset card Wybierz kartę ustawień wstępnych - + Copy values from an existing material in the document Skopiuj wartości z istniejącego materiału w dokumencie - + The name/label of this material Nazwa/etykieta tego materiału - + An optional description for this material Opcjonalny opis dla tego materiału - + The color of this material Kolor materiału - + Transparency Przezroczystość - + A transparency value for this material Wartość przezroczystości dla tego materiału - + Standard code Standardowy kod - + A standard (MasterFormat, Omniclass...) code for this material Standardowy (MasterFormat, Omniclass...) kod dla tego materiału - + Opens the URL in a browser Otwórz adres URL w przeglądarce - + A URL describing this material Łącze URL opisujące ten materiał - + Opens a browser dialog to choose a class from a BIM standard Otwiera okno przeglądarki, aby wybrać klasę ze standardu BIM - + Father Ojciec - + Section Color Kolor przekroju @@ -3829,12 +3850,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 widoki z siatki - + Creates 3 views (top, front, side) from a mesh-based object Tworzy 3 widoki (górny, przedni i boczny) obiektu z siatki @@ -3842,35 +3863,35 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Dodaj komponent - + Adds the selected components to the active object - Dodaje wybrane składniki do aktywnego obiektu + Dodaje zaznaczone komponenty do aktywnego obiektu Arch_Axis - + Axis - + Grid Siatka - + Creates a customizable grid object Tworzy konfigurowalny obiekt siatki - + Creates a set of axes Tworzy zestaw osi @@ -3878,12 +3899,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Układ Osi - + Creates an axis system from a set of axes Tworzy system osi z zestawu osi @@ -3891,7 +3912,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Narzędzia osi @@ -3899,12 +3920,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Budynek - + Creates a building object including selected objects. Tworzy obiekt Budynek wraz z wybranymi obiektami @@ -3912,12 +3933,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart Część Budynku - + Creates a BuildingPart object including selected objects Tworzy obiekt Część Budynku zawierający wybrane obiekty @@ -3925,12 +3946,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Sprawdź - + Checks the selected objects for problems Sprawdza zaznaczone obiekty czy nie zawierają błędów @@ -3938,12 +3959,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Komponent klonu - + Clones an object as an undefined architectural component Klonuje obiekt jako niezdefiniowany komponent architektoniczny @@ -3951,12 +3972,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Zamknij otwory - + Closes holes in open shapes, turning them solids Zamyka otwory kształtów otwartych, zmienia je do stałych @@ -3964,12 +3985,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Komponent - + Creates an undefined architectural component Tworzy niezdefiniowany komponent architektoniczny @@ -3977,48 +3998,48 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Ściana osłonowa - + Creates a curtain wall object from selected line or from scratch - Creates a curtain wall object from selected line or from scratch + Tworzy obiekt ściany kurtynowej z wybranej linii lub od podstaw Arch_CutPlane - + Cut with plane Cięcie płaszczyzna - + Cut an object with a plane Tnij obiekt płaszczyzną - + Cut with a line Przetnij według linii - + Cut an object with a line with normal workplane - Cut an object with a line with normal workplane + Wytnij obiekt linią z normalnej płaszczyzny roboczej Arch_Equipment - + Equipment Wyposażenie - + Creates an equipment object from a selected object (Part or Mesh) Tworzy obiekt wyposażenia z zaznaczonego obiektu (części lub siatki) @@ -4026,25 +4047,25 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Ogrodzenie - + Creates a fence object from a selected section, post and path - Creates a fence object from a selected section, post and path + Tworzy obiekt ogrodzenia z wybranego przekroju, słupka i ścieżki Arch_Floor - + Level Kondygnacja - + Creates a Building Part object that represents a level, including selected objects Przekształca wybrane obiekty w obiekt Części Budynku, odpowiadający jednemu poziomowi @@ -4052,12 +4073,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Rama - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Tworzy obiekt obrysu z płaskiego obiektu 2D (ścieżka(i) wytłaczania) i profil. Upewnij się, że obiekty są zaznaczone w tej kolejności. @@ -4065,62 +4086,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Ilość wierszy - + The number of columns Ilość kolumn - + The sizes for rows Rozmiary dla wierszy - + The sizes of columns Rozmiary kolumn - + The span ranges of cells that are merged together Rozpiętość zakresu komórek, które są ze sobą połączone - + The type of 3D points produced by this grid object Typ punktów 3D generowanych przez ten obiekt siatki - + The total width of this grid Szerokość całkowita siatki - + The total height of this grid Całkowita wysokość tej siatki - + Creates automatic column divisions (set to 0 to disable) Tworzy automatyczny podział kolumn (ustaw wartość na 0 aby wyłączyć) - + Creates automatic row divisions (set to 0 to disable) Tworzy automatyczny podział wierszy (ustaw wartość na 0 aby wyłączyć) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not W trybie krawędzi punktu środkowego, czy ta siatka musi zmienić orientację swoich dzieci wzdłuż prostopadłych krawędzi, czy nie - + The indices of faces to hide Wskaźniki powierzchni do ukrycia @@ -4128,12 +4149,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Stwórz arkusz IFC... - + Creates a spreadsheet to store IFC properties of an object. Tworzy arkusz do przechowywania właściwości Ifc obiektu. @@ -4141,12 +4162,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Tworzy lub edytuje parametry materiału dla wybranego obiektu. - + Material Materiał @@ -4154,7 +4175,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Narzędzia materiałowe @@ -4162,12 +4183,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Scal ściany - + Merges the selected walls, if possible Połącz wybrane ściany, jeśli możliwe @@ -4175,12 +4196,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Zazębia oczka siatki do kształtu - + Turns selected meshes into Part Shape objects Włącza wybrane oczka w części kształtu obiektów @@ -4188,12 +4209,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Materiał - + Creates or edits multi-materials Tworzy lub edytuje wiele materiałów @@ -4201,12 +4222,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Zagnieżdżać - + Nests a series of selected shapes in a container Gniazduje serię wybranych kształtów w pojemniku @@ -4214,12 +4235,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Tworzy obiekt panelu od podstaw lub z wybranego obiektu (szkicu, szkieletu, wieloboku lub bryły) @@ -4227,7 +4248,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Narzędzia panelu @@ -4235,7 +4256,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4264,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Tworzy widoki 2D wybranych paneli - + Panel Sheet Arkusz panelu - + Creates a 2D sheet which can contain panel cuts Tworzy arkusz 2D, który może zawierać cięcia paneli @@ -4261,17 +4282,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Rura - + Creates a pipe object from a given Wire or Line Tworzy obiekt rury z danego drutu lub linii - + Creates a connector between 2 or 3 selected pipes Tworzy złącze między 2 lub 3 wybranymi rurami @@ -4279,7 +4300,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Złącze @@ -4287,7 +4308,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Narzędzia do rur @@ -4295,25 +4316,25 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profil - + Creates a profile object - Creates a profile object + Tworzy obiekt profilu Arch_Project - + Project Projekt - + Creates a project entity aggregating the selected sites. Tworzy jednostkę projektu złożoną z wybranych terenów. @@ -4321,12 +4342,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Tworzy pręt zbrojeniowy z wybranych powierzchni konstrukcyjnych obiektu - + Custom Rebar Custom Rebar @@ -4334,12 +4355,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Zewnętrzne odniesienie - + Creates an external reference object Tworzy obiekt zewnętrznego odniesienia @@ -4347,12 +4368,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Usuń składnik - + Remove the selected components from their parents, or create a hole in a component Usuń wybrane składniki z rodzimego elementu lub utwórz otwór w składniku @@ -4360,25 +4381,25 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Usuń Kształt z łuku - + Removes cubic shapes from Arch components - Usuwa sześcienne kształty ze składników łuku + Usuwa sześcienne kształty ze składników Architektury Arch_Roof - + Roof Dach - + Creates a roof object from the selected wire. Tworzy obiekt dachu z wybranego szkieletu. @@ -4386,12 +4407,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Harmonogram - + Creates a schedule to collect data from the model Tworzy harmonogram gromadzenia danych z modelu @@ -4399,25 +4420,25 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Płaszczyzna przekroju - + Creates a section plane object, including the selected objects - Tworzy obiekt płaszczyzny przekroju, łącznie z wybranymi obiektami + Tworzy obiekt płaszczyzny przekroju, zawierający wybrane obiekty Arch_SelectNonSolidMeshes - + Select non-manifold meshes Wybierz nieróżnorodne siatki - + Selects all non-manifold meshes from the document or from the selected groups Wybiera wszystkie nieróżnorodne siatki z dokumentu lub wybranych grup @@ -4425,12 +4446,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Teren - + Creates a site object including selected objects. Tworzy obiekt Teren wraz z wybranymi obiektami @@ -4438,17 +4459,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Przestrzeń - + Creates a space object from selected boundary objects Tworzy przestrzeń obiektu z wybranych obwiedni - + Creates a stairs object Tworzy obiekt schody @@ -4456,12 +4477,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Rozdziel siatkę - + Splits selected meshes into independent components Rozdziela wybrane siatki na niezależne składniki @@ -4469,7 +4490,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Schody @@ -4477,12 +4498,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Konstrukcja - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Utwórz obiekt Konstrukcja od początku lub z wybranych obiektów (szkic, szkielet, fasetka lub solid) @@ -4490,12 +4511,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Badanie - + Starts survey Rozpoczyna badanie @@ -4503,12 +4524,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Przełącz znacznik IFC Brep - + Force an object to be exported as Brep or not Wymuś eksport obiektu jako Brep, lub nie @@ -4516,12 +4537,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Podskładniki przełączania - + Shows or hides the subcomponents of this object Wyświetla lub ukrywa podkomponenty tego obiektu @@ -4529,25 +4550,25 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Kratownica - + Creates a truss object from selected line or from scratch - Creates a truss object from selected line or from scratch + Tworzy obiekt wiązara z wybranej linii lub od podstaw Arch_Wall - + Wall Ściana - + Creates a wall object from scratch or from a selected object (wire, face or solid) Tworzy obiekt Ściana od początku lub z wybranych @@ -4555,12 +4576,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Okno - + Creates a window object from a selected object (wire, rectangle or sketch) Tworzy obiekt okno z zaznaczonego obiektu (przewód, prostokąt lub szkic) @@ -4568,77 +4589,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Serwer - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Nazwa serwera BimServer, z którym obecnie się łączysz. Zmień ustawienia w Preferencjach łuku - + Bim Server Bim Server - + Connect Połącz - + Idle Bezczynny - + Open in browser Otwórz w przeglądarce - + Project Projekt - + The list of projects present on the Bim Server Lista projektów obecnych na serwerze Bim - + Download Pobierz - + Available revisions: Dostępne wersje: - + Open Otwórz - + Upload Prześlij - + Root object: Obiekt główny: - + Comment Komentarz @@ -4646,197 +4667,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Zaplanuj definicję - + Description Opis - + A description for this operation Opis tej operacji - + Unit Jednostka - + Objects Obiekty - + Filter Filtr - + Adds a line below the selected line/cell Dodaje linię poniżej wybranej linii / komórki - + Deletes the selected line Usuwa wybraną linię - + Clears the whole list Czyści całą listę - + Clear Wyczyść - + Put selected objects into the "Objects" column of the selected row Umieść wybrane obiekty do kolumny "Obiekty" wybranego wiersza - + Imports the contents of a CSV file Importuje zawartość pliku CSV - + Import Import - + Export Export - + BimServer Login Logowanie BimServer - + Login (email): Login (email): - + Password: Hasło: - + Dialog Okno dialogowe - + BimServer URL: Adres URL serwera Bim: - + Keep me logged in across FreeCAD sessions Zachowaj moje logowanie w sesjach FreeCAD - + IFC properties editor Edytor właściwości IFC - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export - Leave this empty to generate one at export + Pozostaw puste, aby wygenerować jeden przy eksporcie - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Lista właściwości IFC dla tego obiektu. Kliknij dwukrotnie, aby edytować, przeciągnij i upuść aby przestawić - + Delete selected property/set Usuń wybrane właściwości - + Force exporting geometry as BREP Wymuś eksportowanie geometrii jako BREP - + Force export full FreeCAD parametric data Wymuś eksport pełnych danych parametrycznych FreeCAD - + Schedule name: Tytuł zestawienia: - + Property Własność - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) + Opcjonalna jednostka do wyrażenia wartości wynikowej. Np: m^3 (można również zapisać m³ lub m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object + Jeśli ta opcja jest włączona, zostanie zachowany powiązany arkusz zawierający wyniki wraz z tym obiektem harmonogramu - + Associate spreadsheet - Associate spreadsheet + Skojarz arkusz kalkulacyjny - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - If this is turned on, additional lines will be filled with each object considered. If not, only the totals. + Jeśli ta opcja jest włączona, dodatkowe linie będą wypełniane każdym analizowanym obiektem. W przeciwnym razie tylko sumami. - + Detailed results - Detailed results + Wyniki szczegółowo - + Add row Dodaj wiersz - + Del row Usuń wiersz - + Add selection Dodaj wybrane - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4863,7 @@ jak „Length” lub „Shape.Volume”, aby pobrać pewna własność. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4874,50 @@ Jeśli lista zawiera grupy, zostaną dodane dodatkowe dane. Pozostaw puste pole, aby użyć wszystkich obiektów z dokumentu - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>Opcjonalna lista filtrów właściwości:wartości oddzielonych średnikami (;). Dołącz ! do nazwy właściwości, aby odwrócić efekt filtru (wyklucz obiekty pasujące do filtra). Obiekty, których właściwość zawiera wartość, zostaną dopasowane. Przykłady prawidłowych filtrów (nie rozróżnia się wielkości liter):</p><p><span style=" font-weight:600;">Name:Wall</span> - Uwzględnia tylko obiekty z &quot;wall&quot; w nazwie (nazwa wewnętrzna)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Bierze pod uwagę tylko obiekty, które NIE MAJĄ &quot;wall&quot; w nazwie (nazwa wewnętrzna)</p><p><span style=" font-weight:600;">Description:Win</span> - Uwzględnia tylko obiekty z &quot;win&quot; w opisie </p><p><span style=" font-weight:600;">!Label:Win</span> - Bierze pod uwagę tylko obiekty, które NIE MAJĄ &quot;win&quot; w etykiecie </p><p><span style=" font-weight:600;">IfcType:Wall</span> - Uwzględnia tylko obiekty, których typ Ifc jest &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Uwzględnia tylko te obiekty, których znacznik NIE jest &quot;Wall&quot;</p><p>Jeśli pozostawisz to pole puste, nie zastosujemy filtrowania.</p></body></html> - + Unnamed schedule Nienazwany harmonogram + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Wyeksportuje wyniki do pliku CSV lub Markdown. </p><p><span style=" font-weight:600;">Uwaga dotycząca eksportu CSV:</span></p><p>W Libreoffice można zachować powiązanie z tym plikiem CSV, klikając prawym przyciskiem myszy na pasku zakładki Arkusze -&gt; Nowy arkusz -&gt; Z pliku -&gt; Odnośnik (Uwaga: od wersji LibreOffice v6.x prawidłowa ścieżka to: Arkusz -&gt; Wstaw arkusz... -&gt; Z pliku -&gt; Przeglądaj...)</p><body></html> + Draft - + Writing camera position Pozycja kamery pisania - + Draft creation tools Narzędzia kreślarskie - + Draft annotation tools Narzędzia opisów kreślarskich - + Draft modification tools - Draft modification tools + Narzędzia do modyfikacji rysunku - + Draft Szkic - + Import-Export Import-Eksport @@ -4904,212 +4925,212 @@ Pozostaw puste pole, aby użyć wszystkich obiektów z dokumentu Form - + Git Git - + Status Stan - + Log Log - + Refresh Odśwież - + List of files to be committed: Lista plików do zatwierdzenia: - + Diff Różnica - + Select all Zaznacz wszystko - + Commit Zatwierdź - + Commit message Zatwierdź wiadomość - + Remote repositories Zdalne repozytoria - + Pull Pociągnij - + Push Popchnij - + Multimaterial definition Definicja multimaterialna - + Copy existing... Kopiuj istniejące... - + Edit definition Edytuj definicję - + Name: Nazwa: - + Composition: Kompozycja: - + Add Dodaj - + Up W górę - + Down W dół - + Del Usuń - + Nesting Zagnieżdżanie - + Container Kontener - + Pick selected Wybierz zaznaczone - + Shapes Kształty - + Add selected Dodaj wybrane - + Remove Skasuj - + Nesting parameters Parametry zagnieżdżania - + Rotations Rotacje - + Tolerance Tolerancja - + Arcs subdivisions Poddziały łuków - + Closer than this, two points are considered equal Bliżej niż to dwa punkty są traktowane jako równe - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Liczba segmentów, na które mają zostać podzielone nieliniowe krawędzie w celu obliczeń. Jeśli zakrzywione kształty nakładają się na siebie, spróbuj zwiększyć tę wartość - + A comma-separated list of angles to try and rotate the shapes Lista wartości kątów oddzielonych przecinkami, przy pomocy których można próbować obracać kształty - + 0,90,180,270 0,90,180,270 - + Nesting operation Operacja zagnieżdżania - + pass %p przejdź %p - + Start Start - + Stop Zatrzymaj - + Preview Podgląd - + Total thickness Grubość całkowita - + Invert Przeciwny @@ -5117,698 +5138,698 @@ Pozostaw puste pole, aby użyć wszystkich obiektów z dokumentu Gui::Dialog::DlgSettingsArch - + General settings Ustawienia ogólne - + This is the default color for new Wall objects Kolor domyślny dla nowego obiektu Ściana - + This is the default color for new Structure objects Kolor domyślny dla nowego obiektu Konstrukcja - + 2D rendering renderowanie 2D - + Show debug information during 2D rendering Pokaż informacje o debugowaniu podczas renderowania 2D - + Show renderer debug messages Pokaż wiadomości debugowania podczas renderowania - + Cut areas line thickness ratio Grubość linii obszaru cięcia - + Specifies how many times the viewed line thickness must be applied to cut lines Określa, ile razy widoczna grubość linii musi być ustawiona do linii cięcia - + Width: Szerokość: - + Height: Wysokość: - + Color: Kolor: - + Length: Długość: - + Diameter Średnica - + Offset Odsunięcie - + The default width for new windows Domyślna szerokość nowych okien - + The default height for new windows Domyślna wysokość nowych okien - + Thickness: Grubość: - + The default thickness for new windows Domyślna grubość nowych okien - + Frame color: Kolor obramowania: - + Glass color: Kolor szkła: - + Auto-join walls Auto łączenie ścian - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Jeśli to jest zaznaczone, kiedy 2 podobne ściany będą łączone, szkice znajdujące się pod nimi zostaną także połączone w jedno, i ściana stanie się jedną bryłą Jeśli ta opcja jest zaznaczona, podczas łączenia dwóch podobnych ścian ich podstawowe szkice zostaną połączone w jeden, a dwie ściany staną się jedną bryłą - + Join walls base sketches when possible Łącz ściany rysunku bazowego kiedy możliwe - + Mesh to Shape Conversion Konwersja Siatki do Kształtu - + If this is checked, conversion is faster but the result might still contain triangulated faces Jeśli to jest zaznaczone wynik konwersji jest szybszy, jednak mogą być widoczne ślady trójkątów - + Fast conversion Szybka konwersja - + Tolerance: Tolerancja: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Jeśli to zaznaczone, płaskie grupy płaszczyzn będą siłą spłaszczone, skutkując możliwymi szczelinami i obiektami nie bryłowymi - + Force flat faces Wymuś płaskie powierzchnie - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Jeśli to zaznaczone, otwory w płaszczyznach będą wykonane przez odejmowanie niż przez orientację drutów - + Cut method Metoda przycięcia - + Show debug messages Pokaż komunikaty debugowania - + Separate openings Oddzielne otwory - + Prefix names with ID number Przedrostek nazwy z numerem ID - + Scaling factor Współczynnik skalowania - + Defaults Ustawienia domyślne - + Walls Ściany - + mm mm - + Structures Struktury - + Rebars Pręty zbrojeniowe - + Windows Okna - + Transparency: Przezroczystość: - + 30, 10 30, 10 - + Stairs Schody - + Number of steps: Liczba stopni: - + Panels Panele - + mm mm - + Thickness Grubość - + Force export as Brep Wymuszony eksport jako Brep - + Bim server Serwer Bim - + Address Adres - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Opcje eksportu - + General options Opcje ogólne - + Import options Opcje importu - + Import arch IFC objects as Importowanie architektonicznych obiektów IFC jako - + Specifies what kind of objects will be created in FreeCAD Określa, jakie obiekty zostaną utworzone w FreeCAD - + Parametric Arch objects Parametryczny obiekt Architektury - + Non-parametric Arch objects Nieparametryczny obiekt Architektury - + Simple Part shapes Podstawowe kształty Części - + One compound per floor Jedno złożenie na jedno piętro - + Do not import Arch objects Nie należy importować obiektów Architektury - + Import struct IFC objects as Importowanie konstrukcyjnych obiektów IFC jako - + One compound for all Jeden związek dla wszystkich - + Do not import structural objects Nie należy importować obiektów konstrukcyjnych - + Root element: Element główny: - + Detect extrusions Wykryj wyciągnięcia - + Mesher Generator siatek - + Builtin Wbudowany - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opcje generatora siatek wbudowanego oraz Mefisto - + Tessellation Tesselacja - + Netgen mesher options Opcje generatora siatek Netgen - + Grading Cieniowanie - + Segments per edge Ilość segmentów na krawędź - + Segments per radius Ilość segmentów na łuk - + Second order Elementy drugiego rzędu - + Allows optimization Pozwala na optymalizację - + Optimize Optymalizacja - + Allow quads Pozwól na czworokąty - + Use triangulation options set in the DAE options page Pozwól na użycie opcji triangulacji na stronie DAE - + Use DAE triangulation options Używaj opcji triangulacji DAE - + Join coplanar facets when triangulating Połącz ściany współpłaszczyznowe podczas triangulacji - + Object creation Tworzenie obiektu - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Dwie możliwe strategie, żeby uniknąć zależności cylindrycznych. Utwórz dodatkowy obiekt (odznaczony) albo usuń zewnętrzną geometrię szkicu bazowego (zaznaczone) - + Remove external geometry of base sketches when needed Usuń zewnętrzną geometrię szkicu bazowego jeśli to potrzebne - + Create clones when objects have shared geometry Tworzy klony kiedy obiekty dzielą geometrię - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Jeśli jest to zaznaczone, gdy obiekt stanie się Odjęciem lub Dodaniem obiektu Arch, otrzyma kolor Rysunkowy. - + Apply Draft construction style to subcomponents Zastosuj styl szkicowania projektu do podskładników - + Symbol line thickness ratio Współczynnik grubości linii symbolu - + Pattern scale Skala wzoru - + Open in external browser Otwórz w zewnętrznej przeglądarce - + Survey Badanie - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Jeśli ta opcja jest zaznaczona, tekst umieszczany w schowku będzie zawierał jednostkę. W przeciwnym razie będzie to prosta liczba wyrażona w jednostkach wewnętrznych (milimetrach) - + Include unit when sending measurements to clipboard Uwzględnij jednostkę podczas wysyłania wymiarów do schowka - + Pipes Rury - + Diameter: Średnica: - + Split walls made of multiple layers Podziel ściany złożone z wielu warstw - + Split multilayer walls Podziel ściany wielowarstwowe - + Use IfcOpenShell serializer if available Używaj serializatora IfcOtwartSystem, jeśli jest dostępny - + Export 2D objects as IfcAnnotations Eksportuj obiekty 2D jako IfcAdnotacje - + Hidden geometry pattern Ukryty wzór geometrii - + Tolerance value to use when checking if 2 adjacent faces as planar Wartość tolerancji do użycia podczas sprawdzania czy 2 przyległe płaszczyzny są płaskie - + Fit view while importing Dopasuj widok podczas importowania - + Export full FreeCAD parametric model Wyeksportuj pełny model parametryczny FreeCAD - + Do not compute areas for object with more than: Nie obliczaj obszarów dla obiektu z więcej niż: - + faces powierzchnie - + Interval between file checks for references Interwał pomiędzy sprawdzaniem plików dla referencji - + seconds sekundy - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. + Domyślnie nowe obiekty będą miały ich właściwość "Przenieś z hostem" ustawioną na False, co oznacza, że nie będą się poruszać, gdy ich obiekt hosta zostanie przeniesiony. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Użyj rysunki - + Helpers (grids, axes, etc...) Pomocnicy (siatki, osie, itp...) - + Exclude list: Pomiń listę: - + Reuse similar entities Wykorzystaj ponownie podobne jednostki - + Disable IfcRectangleProfileDef Wyłącz IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version Wersja IFC - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Odstępy - + Line style: Styl linii: - + Solid Bryła - + Dashed Kreskowana - + Dotted Kropkowana - + Dashdot Kreska - kropka - + Line color Kolor linii - + Import full FreeCAD parametric definitions if available Importuj pełne definicje parametryczne FreeCAD, jeśli są dostępne - + Auto-detect and export as standard cases when applicable Automatyczne wykrywanie i eksport jako standardowe działania w stosownych przypadkach - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Użyj koloru materiału jako koloru kształtu - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5817,24 +5838,24 @@ spowoduje otwarcie interfejsu Bim Server w zewnętrznej przeglądarce zamiast w środowisku pracy Web programu FreeCAD - + All dimensions in the file will be scaled with this factor Wszystkie wymiary zawarte w pliku będą skalowane z użyciem tego współczynnika - + Meshing program that should be used. If using Netgen, make sure that it is available. Program do tworzenia siatek, który ma być używany. Jeśli używasz Netgen, upewnij się, że jest on dostępny. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Wartość teselacji do użycia z programem Builtin i Mefisto meshing. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5843,44 +5864,44 @@ Ta wartość opisuje, jak szybko zmniejsza się rozmiar oczek. Stopniowanie lokalnego rozmiaru oczek siatki h(x) jest ograniczone przez |Δh(x)| ≤ 1/ wartość. - + Maximum number of segments per edge Maksymalna liczba segmentów na krawędź - + Number of segments per radius Liczba segmentów na promień - + Allow a second order mesh Zezwól na siatkę z elementami drugiego rzędu - + Allow quadrilateral faces Zezwala na czworoboczne ściany - + IFC export IFC export - + Show this dialog when exporting Pokaż okno dialogowe podczas eksportowania - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Niektóre przeglądarki IFC nie lubią obiektów eksportowanych jako wyciągnięcia. Użyj tej opcji aby wymusić eksportowanie obiektów jako geometrii BREP. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5889,12 +5910,12 @@ zostanie zapisany wewnątrz obiektu FreeCAD w celu ponownego użycia przy następnym eksporcie obiektu. Prowadzi to do mniejszych różnic między wersjami plików. - + Store IFC unique ID in FreeCAD objects Przechowuj unikalny identyfikator IFC w obiektach FreeCAD - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5905,26 +5926,26 @@ i wytworzenie odpowiedniej geometrii IFC: NURBS, fasetowanej, lub jakiejkolwiek Uwaga: Serializer jest nadal funkcją eksperymentalną! - + 2D objects will be exported as IfcAnnotation Obiekty 2D zostaną wyeksportowane jako IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Wszystkie właściwości obiektów FreeCAD będą przechowywane wewnątrz eksportowanych obiektów, pozwalając na odtworzenie pełnego modelu parametrycznego przy ponownym imporcie. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Jeśli to możliwe, podobne jednostki zostaną użyte tylko raz w pliku, pod warunkiem, że jest to możliwe. Może to znacznie zmniejszyć rozmiar pliku, ale sprawi, że będzie on mniej czytelny. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5935,7 +5956,7 @@ Jednak niektóre inne aplikacje mogą mieć problemy z importem tego elementu. Jeśli tak jest w Twoim przypadku, możesz to wyłączyć, a następnie wszystkie profile zostaną wyeksportowane jako IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5947,19 +5968,19 @@ FreeCAD automatycznie wyeksportuje takie obiekty jako standardowe przypadki. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Jeśli w dokumencie FreeCAD nie zostanie znaleziona żadna strona, zostanie dodana domyślna. Strona nie jest obowiązkowa, ale powszechną praktyką jest posiadanie co najmniej jednej strony w pliku. - + Add default site if one is not found in the document Dodaj stronę domyślną, jeśli nie została znaleziona - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5968,160 +5989,160 @@ Ostrzeżenie: Standard IFC pyta o co najmniej jeden budynek w każdym pliku. Wy Jednakże, w FreeCAD uważamy, że posiadanie budynku nie powinno być obowiązkowe, i ta opcja jest po to, by mieć szansę na pokazanie naszego punktu widzenia. - + Add default building if one is not found in the document (no standard) Dodaj domyślny budynek, jeśli nie ma go w dokumencie (brak normy) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Jeśli w dokumencie FreeCAD nie zostanie znaleziona żadna kondygnacja budynku, zostanie dodana domyślna. Kondygnacja budynku nie jest obowiązkowa, ale powszechną praktyką jest posiadanie przynajmniej jednej kondygnacji w pliku. - + Add default building storey if one is not found in the document Dodaj domyślne piętro budynku, jeśli dokument nie zawiera jeszcze pięter - + IFC file units Jednostki pliku IFC - + Metric Metryczne - + Imperial Brytyjskie - + IFC import IFC import - + Show this dialog when importing Pokaż okno dialogowe podczas importowania - + Shows verbose debug messages during import and export of IFC files in the Report view panel Pokazuje komunikaty debugowania podczas importu i eksportu plików IFC w panelu Widoku Raportu - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Klony są wprowadzane, gdy obiekty mają wspólną geometrię. Jeden obiekt jest obiektem bazowym, pozostałe są klonami. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Zostaną zaimportowane tylko podtypy określonego elementu. Pozostaw wartość "IfcProduct", aby zaimportować wszystkie elementy budynku. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Otwory będą importowane jako elementy odejmowane, w przeciwnym razie kształty ścian. będą miały już odjęte swoje otwory - + The importer will try to detect extrusions. Note that this might slow things down. Importer spróbuje wykryć wyciągnięcia. Może to chwilę potrwać. - + Object names will be prefixed with the IFC ID number Nazwy obiektów będą poprzedzone numerem identyfikacyjnym IFC - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Jeśli w pliku IFC znajduje się kilka materiałów o tej samej nazwie i tym samym kolorze, będą traktowane jako całość. - + Merge materials with same name and same color Połącz materiały o tej samej nazwie i tym samym kolorze - + Each object will have their IFC properties stored in a spreadsheet object Jeśli opcja jest zaznaczona, każdy obiekt będzie mieć swoje własne właściwości IFC zapisane w arkuszu kalkulacyjnym - + Import IFC properties in spreadsheet Importuj właściwości IFC do arkusza kalkulacyjnego - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. Pliki IFC mogą zawierać geometrię niewłaściwą lub nie będącą bryłą. Jeżeli ta opcja jest zaznaczona, cała geometria zostanie zaimportowana, niezależnie od jej poprawności. - + Allow invalid shapes Zezwala na nieprawidłowe kształty - + Comma-separated list of IFC entities to be excluded from imports Lista jednostek IFC oddzielonych przecinkami, do wykluczenia podczas importu - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Dopasuj widok podczas importu na importowane obiekty. Spowoduje to spowolnienie importu, ale można obserwować przebieg importu. - + Creates a full parametric model on import using stored FreeCAD object properties Tworzy pełny model parametryczny przy imporcie, z wykorzystaniem zapisanych danych właściwości obiektu FreeCAD - + Export type Typ eksportu - + Standard model Model standardowy - + Structural analysis Analiza strukturalna - + Standard + structural Standardowy + konstrukcja - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6130,7 +6151,7 @@ są rozkładane na płaskie powierzchnie. Jeśli to pole jest zaznaczone, wykonuje się dodatkowe obliczenia, aby połączyć współpłaszczyznowe elementy. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6141,7 +6162,7 @@ Jeśli to pole jest zaznaczone, wykonuje się dodatkowe obliczenia, aby połącz - Standardowy + konstrukcja: oba rodzaje modeli. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6156,7 +6177,7 @@ Mogą z nich jednak korzystać te programy BIM, które pozwalają na wybór systemu miar przy otwieraniu pliku. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6173,12 +6194,12 @@ Maksymalną wartością powinna być liczba rdzeni pomniejszona o 1, na przykła Ustaw na 1, aby użyć trybu jednordzeniowego w trybie wielordzeniowym. To jest bezpieczniejsze, gdy zaczęły się awarie po ustawieniu wielu rdzeni. - + Number of cores to use (experimental) Liczba rdzeni do użycia (opcja eksperymentalna) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6209,7 @@ które zwykle znajdują się w pliku IFC, nie są importowane, a wszystkie obiek umieszczone w grupie. Budynki i kondygnacje są nadal importowane, jeśli jest ich więcej niż jeden. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Zastąp projekt, teren, budynek i kondygnacje przez Grupę @@ -6196,7 +6217,7 @@ umieszczone w grupie. Budynki i kondygnacje są nadal importowane, jeśli jest i Workbench - + Arch tools Narzędzia architektoniczne @@ -6204,32 +6225,32 @@ umieszczone w grupie. Budynki i kondygnacje są nadal importowane, jeśli jest i arch - + &Draft Rysunek - + Utilities Narzędzia - + &Arch &Łuk - + Creation Utworzenie - + Annotation Adnotacja - + Modification Modyfikacja diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm index 03427016ea..a961704b02 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-BR.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts index 3985e504de..1dc3d82275 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-BR.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Os intervalos entre eixos - + The angles of each axis Os ângulos de cada eixo - + The length of the axes O comprimento dos eixos - + The size of the axis bubbles O tamanho das bolhas de eixo - + The numbering style O estilo de numeração - + The type of this building O tipo desta construção - + The base object this component is built upon O objeto básico em que o componente está construído - + The object this component is cloning O objeto que este componente está clonando - + Other shapes that are appended to this object Outras formas que são acrescentadas a este objeto - + Other shapes that are subtracted from this object Outras formas que são subtraídas deste objeto - + An optional description for this component Uma descrição opcional para este componente - + An optional tag for this component Uma etiqueta opcional para este componente - + A material for this object Um material para este objeto - + Specifies if this object must move together when its host is moved Especifica se este objeto deve se mover junto quando seu objeto pai for movido - + The area of all vertical faces of this object A área de todas as faces verticais deste objeto - + The area of the projection of this object onto the XY plane A área da projeção deste objeto no plano XY - + The perimeter length of the horizontal area O comprimento do perímetro da área horizontal - + The model description of this equipment A descrição do modelo deste equipamento - + Additional snap points for this equipment Pontos de snap adicionais para este equipamento - + The electric power needed by this equipment in Watts A energia elétrica necessária para este equipamento em Watts - + The height of this object A altura deste objeto - + The computed floor area of this floor A área deste piso calculada - + The placement of this object O localizador deste objeto - + The profile used to build this frame O perfil usado para construir esta estrutura - + Specifies if the profile must be aligned with the extrusion wires Especifica se o perfil deve ser alinhado com as arestas de extrusão - + An offset vector between the base sketch and the frame Um vetor de deslocamento entre o esboço de base e a estrutura - + Crossing point of the path on the profile. Ponto de interseção do caminho no perfil. - + The rotation of the profile around its extrusion axis A rotação do perfil em torno de seu eixo de extrusão - + The length of this element, if not based on a profile O comprimento deste elemento, se não for baseado em um perfil - + The width of this element, if not based on a profile A largura deste elemento, se não for baseado em um perfil - + The thickness or extrusion depth of this element A espessura ou profundidade de extrusão deste elemento - + The number of sheets to use O número de folhas a serem usadas - + The offset between this panel and its baseline O deslocamento entre este painel e sua linha de base - + The length of waves for corrugated elements O comprimento de ondas para elementos corrugados - + The height of waves for corrugated elements A altura das ondas para elementos corrugados - + The direction of waves for corrugated elements A direção das ondas para elementos corrugados - + The type of waves for corrugated elements O tipo de ondulação para elementos corrugados - + The area of this panel A área deste painel - + The facemaker type to use to build the profile of this object O tipo de gerador de faces a ser usado para construir o perfil deste objeto - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) A direção normal de extrusão deste objeto (mantenha (0,0,0) para normal automática) - + The linked object O objeto vinculado - + The line width of the rendered objects A largura da linha dos objetos renderizadas - + The color of the panel outline A cor do contorno do painel - + The size of the tag text O tamanho do texto da etiqueta - + The color of the tag text A cor do texto da etiqueta - + The X offset of the tag text O deslocamento X do texto da etiqueta - + The Y offset of the tag text O deslocamento Y do texto da etiqueta - + The font of the tag text A fonte do texto da etiqueta - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label O texto a ser exibido. Pode ser %tag%, %label% ou %description% para exibir a etiqueta do painel ou rótulo - + The position of the tag text. Keep (0,0,0) for center position A posição do texto da etiqueta. Manter (0,0,0) para posição central - + The rotation of the tag text A rotação do texto da etiqueta - + A margin inside the boundary Uma margem interna - + Turns the display of the margin on/off Liga/desliga a exibição da margem - + The linked Panel cuts Os cortes de painel vinculados - + The tag text to display O texto de etiqueta para exibir - + The width of the sheet A largura da folha - + The height of the sheet A altura da folha - + The fill ratio of this sheet A taxa de preenchimento desta folha - + The diameter of this pipe, if not based on a profile O diâmetro deste tubo, se não for baseado em um perfil - + The length of this pipe, if not based on an edge O comprimento deste tubo, se não se baseia em uma borda - + An optional closed profile to base this pipe on Um perfil fechado opcional para basear este tubo - + Offset from the start point Deslocamento do ponto de início - + Offset from the end point Deslocamento a partir do ponto final - + The curvature radius of this connector O raio de curvatura desse conector - + The pipes linked by this connector Os tubos ligados por este conector - + The type of this connector O tipo desse conector - + The length of this element O comprimento deste elemento - + The width of this element O comprimento deste elemento - + The height of this element A altura deste elemento - + The structural nodes of this element Os nós estruturais deste elemento - + The size of the chamfer of this element O tamanho do chanfro deste elemento - + The dent length of this element O comprimento do dente deste elemento - + The dent height of this element A altura do dente deste elemento - + The dents of this element Os dentes deste elemento - + The chamfer length of this element O comprimento do chanfro deste elemento - + The base length of this element O comprimento de base deste elemento - + The groove depth of this element A profundidade de sulco deste elemento - + The groove height of this element A altura do sulco deste elemento - + The spacing between the grooves of this element O espaçamento entre os sulcos deste elemento - + The number of grooves of this element O número de sulcos deste elemento - + The dent width of this element A largura do dente deste elemento - + The type of this slab O tipo desta laje - + The size of the base of this element O tamanho da base deste elemento - + The number of holes in this element O número de furos desse elemento - + The major radius of the holes of this element O maior raio dos furos do elemento - + The minor radius of the holes of this element O menor raio dos furos do elemento - + The spacing between the holes of this element O espaçamento entre os furos deste elemento - + The length of the down floor of this element O comprimento do piso baixo desse elemento - + The number of risers in this element O número de espelhos desse elemento - + The riser height of this element A altura do espelho deste elemento - + The tread depth of this element A profundidade de sulco deste elemento - + Outside Diameter Diâmetro externo - + Wall thickness Espessura de parede - + Width of the beam Largura da viga - + Height of the beam Altura da viga - + Thickness of the web Espessura do entrelaçamento - + Thickness of the flanges Espessura das flanges - + Thickness of the sides Espessura dos lados - + Thickness of the webs Espessura dos entrelaçamentos - + Thickness of the flange Espessura da flange - + The diameter of the bar O diâmetro da barra - + The distance between the border of the beam and the first bar (concrete cover). A distância entre a borda da viga e a primeira barra (cobertura de concreto). - + The distance between the border of the beam and the last bar (concrete cover). A distância entre a borda da viga e a última barra (cobertura de concreto). - + The amount of bars A quantidade de barras - + The spacing between the bars O espaçamento entre as barras - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. A direção para usar para espalhar as barras. Manter (0,0,0) para direção automática. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. O filete a aplicar ao ângulo do perfil de base. Esse valor é multiplicado pelo diâmetro da barra. - + The description column A coluna de descrição - + The values column A coluna de valores - + The units column A coluna de unidades - + The objects column A coluna de objetos - + The filter column A coluna de filtro - + The spreadsheet to print the results to A planilha onde o resultado será mostrado - + If false, non-solids will be cut too, with possible wrong results. Se falso, objetos não-sólidos também serão cortados, com possíveis resultados errados. - + The display length of this section plane O comprimento da representação 3D deste plano de corte - + The display height of this section plane A altura da representação 3D deste plano de corte - + The size of the arrows of this section plane O tamanho das setas deste plano de corte - + Show the cut in the 3D view Mostrar o corte na vista 3D - + The rendering mode to use O modo de renderização a ser usado - + If cut geometry is shown or not Se a geometria cortada é mostrada ou não - + If cut geometry is filled or not Se a geometria cortada é preenchida ou não - + The size of the texts inside this object O tamanho dos textos dentro deste objeto - + If checked, source objects are displayed regardless of being visible in the 3D model Se esta casa estiver marcada, objetos fonte serão exibidos mesmo se estão invisíveis na vista 3D - + The base terrain of this site O terreno de base deste sítio - + The postal or zip code of this site O código postal deste sítio - + The city of this site A cidade deste terreno - + The country of this site O país deste terreno - + The latitude of this site A latitude deste terreno - + Angle between the true North and the North direction in this document Ângulo entre o norte verdadeiro e a direção do norte neste documento - + The elevation of level 0 of this site A elevação do nível 0 deste terreno - + The perimeter length of this terrain O comprimento do perímetro deste terreno - + The volume of earth to be added to this terrain O volume de terra a ser adicionado a este terreno - + The volume of earth to be removed from this terrain O volume de terra a ser retirado deste terreno - + An extrusion vector to use when performing boolean operations Um vetor de extrusão usado para operações booleanas - + Remove splitters from the resulting shape Retira as arestas divisoras da forma final - + Show solar diagram or not Mostrar o diagrama solar ou não - + The scale of the solar diagram A escala do diagrama solar - + The position of the solar diagram A posição do diagrama solar - + The color of the solar diagram A cor do diagrama solar - + The objects that make the boundaries of this space object Os objetos que constituem os limites deste espaço - + The computed floor area of this space A área de piso computada deste espaço - + The finishing of the floor of this space O acabamento do piso deste espaço - + The finishing of the walls of this space O acabamento das paredes deste espaço - + The finishing of the ceiling of this space O acabamento do teto deste espaço - + Objects that are included inside this space, such as furniture Objetos que são incluídos dentro deste espaço, por exemplo o mobiliário - + The type of this space O tipo deste espaço - + The thickness of the floor finish A espessura do revestimento de piso - + The number of people who typically occupy this space O número de pessoas que normalmente ocupam este espaço - + The electric power needed to light this space in Watts A energia elétrica necessária para iluminar este espaço em Watts - + The electric power needed by the equipment of this space in Watts A energia elétrica necessária para os equipamentos deste espaço, em Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space Se verdadeiro, a propriedade Equipment Power será automaticamente preenchida pelos equipamentos incluídos nesse espaço - + The type of air conditioning of this space O tipo de ar condicionado deste espaço - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data O texto a ser exibido. Use $area, $label, $tag, $floor, $walls, $ceiling para inserir os respectivos dados - + The name of the font O nome da fonte - + The color of the area text A cor do texto da área - + The size of the text font O tamanho da fonte do texto - + The size of the first line of text O tamanho da primeira linha de texto - + The space between the lines of text O espaço entre as linhas de texto - + The position of the text. Leave (0,0,0) for automatic position A posição do texto. Deixe (0, 0,0) para posição automática - + The justification of the text A justificação do texto - + The number of decimals to use for calculated texts O número de casas decimais a serem usadas para textos calculados - + Show the unit suffix Mostrar o sufixo de unidade - + The length of these stairs, if no baseline is defined O comprimento desta escada, se não tiver nenhuma linha de base - + The width of these stairs A largura desta escada - + The total height of these stairs A altura total desta escada - + The alignment of these stairs on their baseline, if applicable O alinhamento desta escada em sua linha de base, se tiver - + The number of risers in these stairs O número de espelhos nesta escada - + The depth of the treads of these stairs A profundidade dos degraus desta escada - + The height of the risers of these stairs A altura dos espelhos desta escada - + The size of the nosing O tamanho do bocel - + The thickness of the treads A espessura do degrau - + The type of landings of these stairs O tipo de patamar desta escada - + The type of winders in these stairs O tipo de desenvolvimento dos degraus desta escada - + The type of structure of these stairs O tipo de estrutura desta escada - + The thickness of the massive structure or of the stringers A espessura da estrutura maciça ou das longarinas - + The width of the stringers A largura das longarinas - + The offset between the border of the stairs and the structure O espaço entre a borda da escada e a estrutura - + An optional extrusion path for this element Um caminho de extrusão opcional para este elemento - + The height or extrusion depth of this element. Keep 0 for automatic A profundidade ou altura ou extrusão deste elemento. Mantenha 0 para automático - + A description of the standard profile this element is based upon Uma descrição do perfil padrão no qual este elemento é baseado - + Offset distance between the centerline and the nodes line A distância o eixo central e a linha de nós - + If the nodes are visible or not Se os nós estão visíveis ou não - + The width of the nodes line A largura da linha de nós - + The size of the node points O tamanho dos pontos de nó - + The color of the nodes line A cor da linha de nós - + The type of structural node O tipo de nó estrutural - + Axes systems this structure is built on Sistemas de eixos sobre os quais esta estrutura é construída - + The element numbers to exclude when this structure is based on axes Os números dos elementos a excluir quando essa estrutura for baseada em eixos - + If true the element are aligned with axes Se verdadeiro, os elementos estarão alinhados com os eixos - + The length of this wall. Not used if this wall is based on an underlying object O comprimento desta parede. Não é usado se esta parede for baseada em um objeto subjacente - + The width of this wall. Not used if this wall is based on a face A largura desta parede. Não é utilizada se a parede for baseada numa face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid A altura desta parede. Mantenha 0 para automático. Não é utilizada se a parede for baseada em um sólido - + The alignment of this wall on its base object, if applicable O alinhamento desta parede em seu objeto base, se tiver - + The face number of the base object used to build this wall O número da face do objeto de base a ser usada para construir o telhado - + The offset between this wall and its baseline (only for left and right alignments) A distância entre a parede e sua linha de base (somente para alinhamentos esquerdo e direito) - + The normal direction of this window A direção normal desta janela - + The area of this window A área desta janela - + An optional higher-resolution mesh or shape for this object Uma malha ou forma de alta resolução opcional para este objeto - + An optional additional placement to add to the profile before extruding it Um localizador adicional opcional a ser adicionado ao perfil antes de extrudá-lo - + Opens the subcomponents that have a hinge defined Abre os subcomponentes que têm uma dobradiça definida - + A standard code (MasterFormat, OmniClass,...) Um código de classificação (MasterFormat, OmniClass,...) - + A description for this material Uma descrição para este material - + The transparency value of this material O valor de transparência deste material - + The color of this material A cor deste material - + The list of layer names A lista de nomes de camadas - + The list of layer materials A lista das camadas de materiais - + The list of layer thicknesses A lista de espessuras das camadas - + The line color of the projected objects A cor da linha dos objetos projetados - + The color of the cut faces (if turned on) A cor das faces cortadas (se ativado) - + The overlap of the stringers above the bottom of the treads A distância das longarinas acima da base do degrau - + The number of the wire that defines the hole. A value of 0 means automatic O número do arame que define o furo. Um valor de 0 significa automática - + The label of each axis O rótulo de cada eixo - + If true, show the labels Se verdadeiro, mostrar os rótulos - + A transformation to apply to each label Uma transformação para aplicar em cada rótulo - + The axes this system is made of Os eixos que compõem este sistema - + An optional axis or axis system on which this object should be duplicated Um eixo ou sistema de eixo opcional em cima do qual qual este objeto deve ser duplicado - + The type of edges to consider O tipo de arestas a serem consideradas - + If true, geometry is fused, otherwise a compound Se verdadeiro, a geometria será unificada, caso contrário será criado um composto - + If True, the object is rendered as a face, if possible. Se verdadeiro, o objeto é mostrado como uma face, se possível. - + The allowed angles this object can be rotated to when placed on sheets Os ângulos de giração que este objeto pode adotar quando colocado em folhas - + Specifies an angle for the wood grain (Clockwise, 0 is North) Especifica um ângulo para a grão de madeira (no sentido horário, 0 é norte) - + Specifies the scale applied to each panel view. Especifica a escala aplicada a cada vista de painel. - + A list of possible rotations for the nester Uma lista de rotações possíveis para o nester - + Turns the display of the wood grain texture on/off Liga/desliga a exibição da textura de grão da madeira - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. A distância total coberta por barras. Mantenha 0 para usar automaticamente o tamanho da forma anfitriã. - + List of placement of all the bars Lista de localizadores de todas as barras - + The structure object that hosts this rebar O objeto estrutura que hospeda esta ferragem - + The custom spacing of rebar O espaçamento personalizado da ferragem - + Shape of rebar Forma da ferragem - + Shows plan opening symbols if available Mostra símbolos de abertura em planta se disponível - + Show elevation opening symbols if available Mostra símbolos de abertura em elevação se disponível - + The objects that host this window Os objetos que incluem esta janela - + An optional custom bubble number Um número de bolha personalizado opcional - + The type of line to draw this axis Tipo de linha para desenhar este eixo - + Where to add bubbles to this axis: Start, end, both or none Onde adicionar bolhas para este eixo: início, fim, ambos ou nenhum - + The line width to draw this axis Largura de linha para desenhar este eixo - + The color of this axis Cor deste eixo - + The number of the first axis Número do primeiro eixo - + The font to use for texts Fonte a ser usada para textos - + The font size Tamanho da fonte - + The placement of this axis system Localização do sistema de coordenadas - + The level of the (0,0,0) point of this level O nível do ponto (0,0,0) deste nível - + The shape of this object A forma deste objeto - + The line width of this object A largura da linha deste objeto - + An optional unit to express levels Uma unidade opcional para níveis - + A transformation to apply to the level mark Uma transformação a ser aplicada à marca de nível - + If true, show the level Se verdadeiro, mostra o nível - + If true, show the unit on the level tag Se verdadeiro, mostrar a unidade na marca de nível - + If true, when activated, the working plane will automatically adapt to this level Se verdadeiro, quando ativado, o plano de trabalho será automaticamente adaptado a este nível - + The font to be used for texts A fonte a ser usada para textos - + The font size of texts O tamanho da fonte dos textos - + Camera position data associated with this object Dados de posição de câmera associados a esse objeto - + If set, the view stored in this object will be restored on double-click Se ativado, o modo de exibição armazenado neste objeto será restaurado quando duplo-clicado - + The individual face colors As cores de faces individuais - + If set to True, the working plane will be kept on Auto mode Se definido como verdadeiro, o plano de trabalho será mantido no modo automático - + An optional standard (OmniClass, etc...) code for this component Um código padrão opcional (OmniClass, etc...) para este componente - + The URL of the product page of this equipment A URL da página do produto deste equipamento - + A URL where to find information about this material Uma URL onde encontrar informações sobre este material - + The horizontal offset of waves for corrugated elements O deslocamento horizontal de ondas para elementos ondulados - + If the wave also affects the bottom side or not Se a onda também afeta o lado interior ou não - + The font file O arquivo da fonte - + An offset value to move the cut plane from the center point Um valor de deslocamento para afastar o plano de corte do seu ponto de base - + Length of a single rebar Comprimento de uma única barra - + Total length of all rebars Comprimento total de todas as barras - + The base file this component is built upon O arquivo a partir do qual este componente é construído - + The part to use from the base file A peça a ser usada - + The latest time stamp of the linked file O último carimbo de hora do arquivo vinculado - + If true, the colors from the linked file will be kept updated Se verdadeiro, as cores do arquivo vinculado serão mantidas atualizadas - + The objects that must be considered by this section plane. Empty means the whole document. Os objetos que devem ser considerados por este plano de corte. Vazio significa: todos os objetos do documento. - + The transparency of this object A transparência deste objeto - + The color of this object A cor deste objeto - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) A distância entre o plano de corte e o corte real da vista (mantenha este valor muito pequeno, mas não zero) - + The street and house number of this site, with postal box or apartment number if needed A rua e número de casa deste site, com número de apartamento ou caixa postal se necessário - + The region, province or county of this site A região, província ou distrito deste site - + A url that shows this site in a mapping website Uma url que mostra este site em um site de mapeamento - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Um deslocamento opcional entre a origem do modelo (0,0,0) e o ponto indicado pelas coordenadas geográficas - + Specifies if this space is internal or external Especifica se este espaço é interno ou externo - + The width of a Landing (Second edge and after - First edge follows Width property) A largura de um patamar (segunda aresta e seguintes - primeira aresta segue a propriedade Largura) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in A relação de Blondel indica escadas confortáveis e deve ser entre 62 e 64 cm ou 24.5 e 25.5 in - + The depth of the landing of these stairs A profundidade do patamar da escada - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length A profundidade dos degraus dessas escadas - Aplicada independentemente do comprimento ou do comprimento da aresta - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height A altura dos espelhos desta escada - aplicadas independentemente da altura ou da altura da aresta - + The direction of flight after landing A direção do lance após o patamar - + The 'absolute' top level of a flight of stairs leads to O nível superior 'absoluto' de um lance de escada - + The 'left outline' of stairs O contorno esquerdo da escada - + The 'left outline' of all segments of stairs O contorno esquerdo de todos os lances da escada - + Enable this to make the wall generate blocks Habilite isso para fazer a parede gerar blocos - + The length of each block O comprimento de cada bloco - + The height of each block A altura de cada bloco - + The horizontal offset of the first line of blocks O deslocamento horizontal da primeira linha de bloco - + The horizontal offset of the second line of blocks O deslocamento horizontal da segunda linha de bloco - + The size of the joints between each block O tamanho das juntas de cada bloco - + The number of entire blocks O número de blocos inteiros - + The number of broken blocks O número de blocos quebrados - + The components of this window Os componentes desta janela - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. A profundidade do furo que essa janela faz em seu objeto host. Se 0, o valor será calculado automaticamente. - + An optional object that defines a volume to be subtracted from hosts of this window Um objeto opcional que define um volume a ser subtraído dos hosts dessa janela - + The width of this window A largura desta janela - + The height of this window A altura desta janela - + The preset number this window is based on O número predefinido desta janela é baseado - + The frame size of this window O tamanho do quadro da janela - + The offset size of this window O deslocamento desta janela - + The width of louvre elements A largura dos elementos da veneziana - + The space between louvre elements O espaço entre os elementos da veneziana - + The number of the wire that defines the hole. If 0, the value will be calculated automatically O número do arame que define o furo. Um valor de 0 significa automático - + Specifies if moving this object moves its base instead Especifica se movendo este objeto, é sua base que se move - + A single section of the fence Uma única seção da cerca - + A single fence post Um único post de cerco - + The Path the fence should follow O caminho que a cerca deve seguir - + The number of sections the fence is built of O número de seções que a cerca é construída - + The number of posts used to build the fence O número de postagens usadas para construir a cerca - + The type of this object O tipo deste objeto - + IFC data Dados IFC - + IFC properties of this object Propriedades IFC deste objeto - + Description of IFC attributes are not yet implemented Descrição dos atributos IFC ainda não estão implementados - + If True, resulting views will be clipped to the section plane area. Se Verdadeiro, resultados da Visualização serão recortados para o plano de área de seção. - + If true, the color of the objects material will be used to fill cut areas. Se verdadeiro, a cor do material dos objetos será usada para preencher áreas de corte. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Quando definido como 'Norte Verdadeiro', toda a geometria será girada para coincidir com o verdadeiro norte deste site - + Show compass or not Mostrar bússola ou não - + The rotation of the Compass relative to the Site A rotação da Bússola relativa ao Site - + The position of the Compass relative to the Site placement A posição da Bússola relativa à colocação do site - + Update the Declination value based on the compass rotation Atualizar o valor Declinação baseado na rotação do compasso - + The thickness of the risers Espessura dos degraus - + The 'right outline' of all segments of stairs O contorno de todos os lances de escadas - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Se é verdadeiro, mostrar os objetos contidos nesta Parte do Edifício que receberão estas configurações de linha, cor e transparência - + The line width of child objects A largura da linha dos objetos filhos - + The line color of child objects A cor da linha dos objetos filhos - + The shape color of child objects A cor da forma dos objetos filhos - + The transparency of child objects A transparência dos objetos filhos - + When true, the fence will be colored like the original post and section. Quando for verdadeiro, a cerca será colorida como a postagem e as seções originais. - + If true, the height value propagates to contained objects Se verdadeiro, o valor da altura se propaga para objetos contidos - + This property stores an inventor representation for this object Esta propriedade armazena uma representação de inventário para este objeto - + If true, display offset will affect the origin mark too Se verdadeiro, o deslocamento da exibição também afetará a marca de origem - + If true, the object's label is displayed Se verdadeiro, o rótulo do objeto é exibido - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Se ativado, a representação inventor deste objeto será salva no arquivo FreeCAD, permitindo referenciá-lo em outro arquivo em modo leve. - + A slot to save the inventor representation of this object, if enabled Um slot para salvar a representação do inventor deste objeto, se ativado - + Cut the view above this level Recortar a visão acima deste nível - + The distance between the level plane and the cut line A distância entre o nível do plano e a linha de corte - + Turn cutting on when activating this level Ativar o corte ao ativar este nível - + Use the material color as this object's shape color, if available Use a cor do material como a cor da forma deste objeto, se disponível - + The number of vertical mullions O número de montantes verticais - + If the profile of the vertical mullions get aligned with the surface or not Se o perfil dos montantes verticais deve ser alinhado com a superfície ou não - + The number of vertical sections of this curtain wall O número de seções verticais desta parede cortina - + A profile for vertical mullions (disables vertical mullion size) Um perfil para montantes verticais (desativa o tamanho) - + The number of horizontal mullions O número de montantes horizontais - + If the profile of the horizontal mullions gets aligned with the surface or not Se o perfil dos montantes horizontais deve ser alinhado com a superfície ou não - + The number of horizontal sections of this curtain wall O número de seções horizontais desta parede cortina - + A profile for horizontal mullions (disables horizontal mullion size) Um perfil para montantes horizontais (desativa o tamanho) - + The number of diagonal mullions O número de montantes diagonais - + The size of the diagonal mullions, if any, if no profile is used O tamanho dos montantes diagonais, se nenhum perfil for usado - + A profile for diagonal mullions, if any (disables horizontal mullion size) Um perfil para montantes diagonais (desativa o tamanho) - + The number of panels Número de painéis - + The thickness of the panels Espessura dos painéis - + Swaps horizontal and vertical lines Troca linhas horizontais e verticais - + Perform subtractions between components so none overlap Executar subtrações entre os componentes de modo que nenhum se sobreponha - + Centers the profile over the edges or not Centraliza o perfil sobre as arestas ou não - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall A referência da direção vertical a ser usada por este objeto para deduzir direções verticais/horizontais. Mantenha-o próximo da direção vertical real da sua parede cortina - + The wall thickness of this pipe, if not based on a profile A espessura da parede deste tubo, se não for baseada em um perfil - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation A forma como os objetos referenciados são incluídos no documento atual. 'Normal' inclui a forma, 'Transiente' descarta a forma quando o objeto é desligado (tamanho do arquivo menor), 'Leve' não importa a forma, mas apenas a representação do OpenInventor - + If True, a spreadsheet containing the results is recreated when needed Se Verdadeiro, uma planilha que contém os resultados é recriada quando necessário - + If True, additional lines with each individual object are added to the results Se verdadeiro, linhas adicionais com cada objeto são adicionadas aos resultados - + The time zone where this site is located O fuso horário onde este site está localizado - + The angle of the truss O ângulo desta treliça - + The slant type of this truss O tipo de água desta treliça - + The normal direction of this truss A direção normal desta treliça - + The height of the truss at the start position A altura da treliça na posição inicial - + The height of the truss at the end position A altura da treliça na posição final - + An optional start offset for the top strut Uma extensão opcional para o início do membro superior - + An optional end offset for the top strut Uma extensão opcional para o final do membro superior - + The height of the main top and bottom elements of the truss A altura dos membros superior e inferior da treliça - + The width of the main top and bottom elements of the truss A largura dos membros superior e inferior da treliça - + The type of the middle element of the truss O tipo dos elementos intermediários da treliça - + The direction of the rods A direção dos elementos intermediários - + The diameter or side of the rods O diâmetro ou tamanho lateral dos elementos intermediários - + The number of rod sections O número de seções de elementos intermediários - + If the truss has a rod at its endpoint or not Se a treliça tem um elemento intermediário na posição final ou não - + How to draw the rods Tipo dos elementos intermediários - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Isso substitui o atributo Largura para definir a largura de cada segmento de parede. Ignorado se o objeto Base fornecer informações de larguras, com método getWidths(). (O primeiro valor substitui o atributo 'Largura' para o primeiro segmento de parede; se um valor for zero, primeiro valor de 'OverrideWidth' será seguido) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Isso substitui o atributo Align para definir o alinhamento de cada segmento de parede. Ignorado se o objeto Base fornecer informações de larguras, com método getAligns(). (O primeiro valor substitui o atributo 'Align' para o primeiro segmento de parede; se um valor for zero, primeiro valor de 'OverrideAlign será seguido) - + The area of this wall as a simple Height * Length calculation A área desta parede como uma simples cálculo de altura * comprimento - + If True, double-clicking this object in the tree activates it Se ativado, um duplo clique neste objeto na árvore tornará ele ativo - + An optional host object for this curtain wall Um objeto anfitrião opcional para esta parede cortina - + The height of the curtain wall, if based on an edge A altura da parede cortina, caso ela for baseada em uma aresta - + The height of the vertical mullions profile, if no profile is used A altura dos montantes verticais, se nenhum perfil for usado - + The width of the vertical mullions profile, if no profile is used A largura dos montantes verticais, se nenhum perfil for usado - + The height of the horizontal mullions profile, if no profile is used A altura dos montantes horizontais, se nenhum perfil for usado - + The width of the horizontal mullions profile, if no profile is used A largura dos montantes horizontais, se nenhum perfil for usado - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Um arquivo EPW opcional para a localização deste site. Consulte a documentação do Site para saber como obter um - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Mostra um diagrama de rosa de ventos ou não. Usa a escala do diagrama solar. Precisa do módulo Ladybug - + The rebar mark A marca de barra - + The color of this material when cut A cor deste material quando cortado - + The list of angles of the roof segments A lista de ângulos dos segmentos do telhado - + The list of horizontal length projections of the roof segments A lista das projeções de comprimento horizontal dos segmentos do telhado - + The list of IDs of the relative profiles of the roof segments A lista de IDs dos perfis relativos dos segmentos de telhado - + The list of thicknesses of the roof segments A lista de espessuras dos segmentos do telhado - + The list of overhangs of the roof segments A lista de saliências dos segmentos do telhado - + The list of calculated heights of the roof segments A lista das alturas calculadas dos segmentos do telhado - + The face number of the base object used to build the roof O número da face do objeto base usado para construir o telhado - + The total length of the ridges and hips of the roof O comprimento total de sulcos e espigões do telhado - + The total length of the borders of the roof O comprimento total das bordas deste telhado - + Specifies if the direction of the roof should be flipped Especifica se a direção do telhado deve ser invertida - + Show the label in the 3D view Mostrar o rótulo na vista 3D @@ -2017,1653 +2017,1609 @@ Arch - + Components Componentes - + Components of this object Componentes deste objeto - + Axes Eixos - + Create Axis Criar eixo - + Remove Remover - + Add Adicionar - + Axis Eixo - + Distance Distância - + Angle Ângulo - + is not closed não está fechado - + is not valid não é válido - + doesn't contain any solid não contém nenhum sólido - + contains a non-closed solid contém um sólido aberto - + contains faces that are not part of any solid contém faces que não pertencem a nenhum sólido - + Grouping Agrupando - + Ungrouping Desagrupando - + Split Mesh Dividir malha - + Mesh to Shape Malha para Forma - + Base component Componente base - + Additions Adições - + Subtractions Subtrações - + Objects Objetos - + Roof Telhado - + Create Roof Criar telhado - + Unable to create a roof Não foi possível criar um telhado - + Page Página - + View of Vista de - + Create Section Plane Criar um plano de corte - + Create Site Criar sítio - + Create Structure Criar estrutura - + Create Wall Criar parede - + Width Largura - + Height Altura - + This mesh is an invalid solid Esta malha não é um sólido válido - + Create Window Criar uma janela - + Edit Editar - + Create/update component Criar/atualizar um componente - + Base 2D object Objeto base 2D - + Wires Arames - + Create new component Criar um novo componente - + Name Nome - + Type Tipo - + Thickness Espessura - + Error: Couldn't determine character encoding Erro: Não foi possível determinar a codificação de caracteres - + file %s successfully created. O arquivo %s foi criado com sucesso. - + Add space boundary Adicionar um limite de espaço - + Remove space boundary Remover um limite de espaço - + Please select a base object Por favor, selecione um objeto de base - + Fixtures Acessórios - + Frame Armação - + Create Frame Criar uma armação - + Create Rebar Criar ferragens - + Create Space Criar Espaço - + Create Stairs Criar Escada - + Length Comprimento - + Error: The base shape couldn't be extruded along this tool object Erro: A forma de base não pode ser extrudada ao longo deste objeto - + Couldn't compute a shape Não foi possível calcular uma forma - + Merge Wall Mesclar uma parede - + Please select only wall objects Por favor, selecione apenas objetos de parede - + Merge Walls Mesclar paredes - + Distances (mm) and angles (deg) between axes Distâncias (mm) e ângulos (graus) entre eixos - + Error computing the shape of this object Não foi possível computar a forma do objeto - + Create Structural System Criar sistema estrutural - + Object doesn't have settable IFC Attributes Este objeto não possuí atributos IFC configuráveis - + Disabling Brep force flag of object Desativando o modo Brep deste objeto - + Enabling Brep force flag of object Ativando o modo Brep deste objeto - + has no solid não tem sólido - + has an invalid shape tem uma forma inválida - + has a null shape tem uma forma nula - + Cutting Corte - + Create Equipment Criar equipamento - + You must select exactly one base object Você deve selecionar exatamente um objeto de base - + The selected object must be a mesh O objeto selecionado deve ser uma malha - + This mesh has more than 1000 facets. Essa malha tem mais de 1000 facetas. - + This operation can take a long time. Proceed? Esta operação pode levar muito tempo. Continuar? - + The mesh has more than 500 facets. This will take a couple of minutes... A malha tem mais de 500 facetas. Isso levará alguns minutos... - + Create 3 views Criar 3 vistas - + Create Panel Criar painel - + Id Id - + IdRel IdRel - + Cut Plane Plano de corte - + Cut Plane options Opções do plano de corte - + Behind Traseiro - + Front Frontal - + Angle (deg) Ângulo (graus) - + Run (mm) Comprimento (mm) - + Thickness (mm) Espessura (mm) - + Overhang (mm) Saliência (mm) - + Height (mm) Altura (mm) - + Create Component Criar Componente - + Create material Criar material - + Walls can only be based on Part or Mesh objects Paredes só podem basear-se em objetos de malha ou parte (peça) - + Set text position Definir a posição do texto - + Category Categoria - + Key Chave - + Value Valor - + Unit Unidade - + Create IFC properties spreadsheet Criar planilhas para propriedades IFC - + Create Building Criar o edifício - + Group Grupo - + Create Floor Criar chão - + Create Panel Cut Criar Recorte - + Create Panel Sheet Criar folha de corte - + Facemaker returned an error O FaceMaker retornou um erro - + Tools Ferramentas - + Edit views positions Editar posições das vistas - + Create Pipe Criar tubo - + Create Connector Criar conector - + Precast elements Elementos pré-moldados - + Slab type Tipo de laje - + Chamfer Chanfro - + Dent length Comprimento do dente - + Dent width Largura do dente - + Dent height Altura do dente - + Slab base Base da laje - + Number of holes Número de furos - + Major diameter of holes Diâmetro maior dos furos - + Minor diameter of holes Diâmetro menos dos furos - + Spacing between holes Espaçamento entre os furos - + Number of grooves Número de sulcos - + Depth of grooves Profundidade dos sulcos - + Height of grooves Altura dos sulcos - + Spacing between grooves Espaçamento entre os sulcos - + Number of risers Número de espelhos - + Length of down floor Comprimento do patamar inferior - + Height of risers Altura dos espelhos - + Depth of treads Profundidade dos degraus - + Precast options Opções de pré-moldados - + Dents list Lista dos dentes - + Add dent Acrescentar dente - + Remove dent Remover dente - + Slant Inclinação - + Level Nível - + Rotation Rotação - + Offset Deslocamento - + Unable to retrieve value from object Não foi possível recuperar o valor do objeto - + Import CSV File Importar um arquivo CSV - + Export CSV File Exportar um arquivo CSV - + Schedule Quantitativo - - There is no valid object in the selection. -Site creation aborted. - Não há nenhum objeto válido na seleção. -Criação de Sítio abortada. - - - + Node Tools Ferramentas de nó - + Reset nodes Reiniciar os nós - + Edit nodes Editar nós - + Extend nodes Estender os nós - + Extends the nodes of this element to reach the nodes of another element Estende os nós deste elemento até os nós de um outro elemento - + Connect nodes Conectar nós - + Connects nodes of this element with the nodes of another element Conecta os nós deste elemento com os nós de um outro elemento - + Toggle all nodes Ligar/Desligar todos os nós - + Toggles all structural nodes of the document on/off Liga/desliga todos os nós estruturais do documento - + Intersection found. Interseção encontrada. - + Door Porta - + Hinge Dobradiça - + Opening mode Modo de abertura - + Get selected edge Usar a aresta selecionada - + Press to retrieve the selected edge Pressione para usar a aresta selecionada - + Which side to cut Lado a ser cortado - + You must select a base shape object and optionally a mesh object Você deve selecionar um objeto de base de tipo peça e, opcionalmente, um objeto de malha - + Create multi-material Criar multi-material - + Material Material - + New layer Nova Camada - + Wall Presets... Predefinições de parede... - + Hole wire Arame para o furo - + Pick selected Usar seleção - + Create Axis System Criar um sistema de eixos - + Create Grid Criar Grade - + Label Rótulo - + Axis system components Componentes do sistema de eixos - + Grid Grade - + Total width Largura total - + Total height Altura total - + Add row Adicionar linha - + Del row Remover linha - + Add col Adicionar coluna - + Del col Remover coluna - + Create span Fundir células - + Remove span Remover fundição - + Rows Linhas - + Columns Colunas - + This object has no face Este objeto não possui faces - + Space boundaries Limites do espaço - + Error: Unable to modify the base object of this wall Erro: Não foi possível modificar o objeto base desta parede - + Window elements Elementos da janela - + Survey Quantitativo - + Set description Definir descrição - + Clear Limpar - + Copy Length Copiar comprimento - + Copy Area Copiar área - + Export CSV Exportar para CSV - + Description Descrição - + Area Área - + Total Total - + Hosts Anfitriões - + Only axes must be selected Somente eixos devem ser selecionados - + Please select at least one axis Por favor, selecione pelo menos um eixo - + Auto height is larger than height Altura automática é maior que a altura - + Total row size is larger than height O tamanho total das linhas é maior que a altura - + Auto width is larger than width Largura automática é maior que a largura - + Total column size is larger than width O tamanho total das colunas é maior que a largura - - There is no valid object in the selection. -Building creation aborted. - Não há nenhum objeto válido na seleção. -Criação de edifício abortada. - - - + BuildingPart Parte do edifício - + Create BuildingPart Criar uma Parte do Edifício - + Invalid cutplane Plano de corte inválido - + All good! No problems found Está tudo bem! nenhum problema foi encontrado - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: O objeto não tem o atributo IfcProperties. Cancelar criação de planilha para o objeto: - + Toggle subcomponents Alternar sucomponentes - + Closing Sketch edit Fechar edição do Esboço - + Component Componente - + Edit IFC properties Editar propriedades IFC - + Edit standard code Editar código padrão - + Property Propriedade - + Add property... Adicionar propriedade... - + Add property set... Adicione conjunto de propriedades... - + New... Novo... - + New property Propriedade nova - + New property set Conjunto de propriedades novo - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Em um objeto do tipo Pavimento, você pode colocar qualquer objeto, exceto: Local, Edificação e Pavimento. Objetos destes tipos serão removidos da seleção. Você pode mudar isso nas preferências. - - - - There is no valid object in the selection. -Floor creation aborted. - Não há nenhum objeto válido na seleção. Criação de Pavimento abortada. - - - + Crossing point not found in profile. Ponto de encontro não encontrado no perfil. - + Error computing shape of Erro ao calcular a forma de - + Please select exactly 2 or 3 Pipe objects Por favor selecione exatamente 2 ou 3 tubos - + Please select only Pipe objects Por favor, selecione apenas objetos de tipo tubo - + Unable to build the base path Não foi possível construir o caminho de base - + Unable to build the profile Não foi possível construir o perfil - + Unable to build the pipe Não foi possível construir o tubo - + The base object is not a Part O objeto de base não é uma peça - + Too many wires in the base shape A forma de base contém arames demais - + The base wire is closed O arame de base é fechado - + The profile is not a 2D Part O perfil não é uma peça 2D - + The profile is not closed O perfil não é fechado - + Only the 3 first wires will be connected Somente os 3 primeiros arames serão conectados - + Common vertex not found Não foi possível encontrar um vertex comum - + Pipes are already aligned Estes tubos já estão alinhados - + At least 2 pipes must align Pelo menos dois tubos devem estar alinhados - + Profile Perfil - + Please select a base face on a structural object Por favor, selecione uma face de base em um objeto estrutural - + Create external reference Criar referência externa - + Section plane settings Configurações do plano de corte - + Objects seen by this section plane: Objetos vistos por este plano de corte: - + Section plane placement: Localizador deste plano de corte: - + Rotate X Rotação X - + Rotate Y Rotação Y - + Rotate Z Rotação Z - + Resize Redimensionar - + Center Centro - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Por favor, selecione apenas objetos edifício ou nada! Sítio não aceita objetos que não sejam edifícios. Outros objetos serão removidos da seleção. Você pode alterar isto nas preferências. - - - + Choose another Structure object: Escolha outro objeto de estrutura: - + The chosen object is not a Structure O objeto escolhido não é uma estrutura - + The chosen object has no structural nodes O objeto escolhido não tem nenhum nó estrutural - + One of these objects has more than 2 nodes Um desses objetos tem mais de 2 nós - + Unable to find a suitable intersection point Não foi possível encontrar um ponto de intersecção adequado - + Intersection found. Interseção encontrada. - + The selected wall contains no subwall to merge A parede selecionada não contém nenhum subparede para mesclar - + Cannot compute blocks for wall Não e possível calcular blocos para esta parede - + Choose a face on an existing object or select a preset Selecione uma face em um objeto existente ou escolha uma predefinição - + Unable to create component Não é possível criar um componente - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire O número do arame que define um furo no objeto. Um valor de zero selecionará automaticamente o arame maior - + + default + padrão - + If this is checked, the default Frame value of this window will be added to the value entered here Se isto estiver marcado, o valor padrão do quadro desta janela será adicionado ao valor inserido aqui - + If this is checked, the default Offset value of this window will be added to the value entered here Se isto estiver marcado, o valor de deslocamento padrão do quadro desta janela será adicionado ao valor inserido aqui - + pycollada not found, collada support is disabled. pycollada não foi encontrado, o suporte ao formato collada está desativado. - + This exporter can currently only export one site object No momento, este exportador pode somente exportar um único objeto de tipo Sítio - + Error: Space '%s' has no Zone. Aborting. Erro: Espaço '%s' não contém nenhuma zona. Abortando. - + Couldn't locate IfcOpenShell Não foi possível localizar o IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell não foi encontrado ou está desativado, o motor interno será usado. - + IFC Schema not found, IFC import disabled. Esquema de IFC não encontrado, a importação IFC será desativada. - + Error: IfcOpenShell is not installed Erro: IfcOpenShell não está instalado - + Error: your IfcOpenShell version is too old Erro: a sua versão de IfcOpenShell é muito antiga - + Successfully written Gravado com sucesso - + Found a shape containing curves, triangulating Uma forma contendo curvas foi encontrada e será triangulada - + Successfully imported Importado com sucesso - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Em um objeto do tipo Edificação, você pode colocar qualquer objeto, exceto: Sítio, Edificação. Objetos destes tipos serão removidos da seleção. Você pode mudar isso nas preferências. - - - + Remove highlighted objects from the list above Remover objetos destacados da lista acima - + Add selected Adicionar selecionados - + Add selected object(s) to the scope of this section plane Adicionar objeto(s) selecionado(s) ao escopo deste plano de secção - + Rotates the plane along the X axis Rotacionar o plano ao longo do eixo X - + Rotates the plane along the Y axis Rotacionar o plano ao longo do eixo Y - + Rotates the plane along the Z axis Rotacionar o plano ao longo do eixo Z - + Resizes the plane to fit the objects in the list above Redimensiona o plano para que os objetos da lista acima caibam - + Centers the plane on the objects in the list above Centraliza o plano na lista de objetos acima - + First point of the beam Primeiro ponto da viga - + Base point of column Ponto base da coluna - + Next point Ponto seguinte - + Structure options Opções de estruturas - + Drawing mode Modo de desenho - + Beam Viga - + Column Coluna - + Preset Predefinido - + Switch L/H Trocar L/H - + Switch L/W Trocar L/W - + Con&tinue Con&tinuar - + First point of wall Primeiro ponto da parede - + Wall options Opções de parede - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Esta lista mostra todos os objetos multi-materiais deste documento. Crie um novo para definir tipos de paredes. - + Alignment Alinhamento - + Left Esquerda - + Right Direito - + Use sketches Usar esboços - + Structure Estrutura - + Window Janela - + Window options Opções de janela - + Auto include in host object Incluir automaticamente um hospedeiro no objeto - + Sill height Altura do peitoril - + Curtain Wall Parede cortina - + Please select only one base object or none Por favor selecione apenas um ou nenhum objeto - + Create Curtain Wall Criar parede cortina - + Total thickness Espessura total - + depends on the object depende do objeto - + Create Project Criar Projeto - + Unable to recognize that file type Não é possível reconhecer o tipo do arquivo - + Truss Treliça - + Create Truss Criar treliça - + Arch Arquitetura - + Rebar tools Ferramentas de armação - + Create profile Criar perfil - + Profile settings Configurações de perfil - + Create Profile Criar perfil - + Shapes elevation Elevação das formas - + Choose which field provides shapes elevations: Escolha qual campo fornece elevações de formas: - + No shape found in this file Nenhuma forma encontrada neste arquivo - + Shapefile module not found O módulo Shapefile não foi encontrado - + Error: Unable to download from: Erro: Não foi possível baixar de: - + Could not download shapefile module. Aborting. Não foi possível baixar o módulo shapefile. Operação cancelada. - + Shapefile module not downloaded. Aborting. O módulo Shapefile não foi baixado. Operação cancelada. - + Shapefile module not found. Aborting. O módulo Shapefile não foi encontrado. Operação cancelada. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: A biblioteca de shapefile pode ser baixada do seguinte URL e instalada na sua pasta de macros: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. A biblioteca python do shapefile não foi encontrada no seu sistema. Gostaria de baixá-la agora de <a href="https://github.com/GeospatialPython/pyshp">https://github. om/GeospatialPython/pyshp</a>? Será colocada na sua pasta de macros. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3688,130 +3644,188 @@ Se o ângulo = 0, ele será calculado de forma que a altura seja igual ao perfil Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do perfil relativo. - + Wall Parede - + This window has no defined opening Essa janela não tem abertura definida - + Invert opening direction Inverter direção de abertura - + Invert hinge position Inverter posição da articulação + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + Em um objeto do tipo Edificação, você pode colocar qualquer objeto, exceto: Sítio, Edificação. Objetos destes tipos serão removidos da seleção. Você pode mudar isso nas preferências. + + + + There is no valid object in the selection. + +Building creation aborted. + Não há nenhum objeto válido na seleção. + +Criação de edifício abortada. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Por favor, selecione apenas edifícios ou nada! O sítio não aceita objetos que não sejam edifícios. Outros objetos serão removidos da seleção. Você pode alterar isto nas preferências. + + + + There is no valid object in the selection. + +Site creation aborted. + Não há nenhum objeto válido na seleção. + +Criação de sítio abortada. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + Em um objeto do tipo pavimento, você pode colocar qualquer objeto, exceto: Sítio, Edificação e Pavimento. Objetos destes tipos serão removidos da seleção. Você pode mudar isso nas preferências. + + + + There is no valid object in the selection. + +Floor creation aborted. + Não há nenhum objeto válido na seleção. Criação de pavimento abortada. + ArchMaterial - + Arch material Material de arquitetura - + Choose preset... Escolher predefinição... - + Name Nome - + Description Descrição - + Color Cor - + URL URL - + Copy existing... Copiar existente... - + Choose a preset card Selecione uma predefinição - + Copy values from an existing material in the document Copiar valores de um material existente no documento - + The name/label of this material O nome/label deste material - + An optional description for this material Uma descrição opcional para este material - + The color of this material A cor deste material - + Transparency Transparência - + A transparency value for this material O valor de transparência deste material - + Standard code Código padrão - + A standard (MasterFormat, Omniclass...) code for this material Um código de algum padrão (MasterFormat, Omniclass,...) para este material - + Opens the URL in a browser Abre esta URL no Navegador - + A URL describing this material Uma URL que descreve este material - + Opens a browser dialog to choose a class from a BIM standard Abre uma caixa de navegação para escolher uma classe de um padrão BIM - + Father Pai - + Section Color Cor da seção @@ -3819,12 +3833,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_3Views - + 3 views from mesh 3 vistas da malha - + Creates 3 views (top, front, side) from a mesh-based object Cria 3 vistas (superior, frontal, lateral) de um objeto malha @@ -3832,12 +3846,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Add - + Add component Adicionar componentes - + Adds the selected components to the active object Adiciona os componentes selecionados ao objeto ativo @@ -3845,22 +3859,22 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Axis - + Axis Eixo - + Grid Grade - + Creates a customizable grid object Cria um objeto Grade customizável - + Creates a set of axes Cria uma série de eixos @@ -3868,12 +3882,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_AxisSystem - + Axis System Sistema de eixos - + Creates an axis system from a set of axes Cria um sistema de eixos a partir de uma série de eixos @@ -3881,7 +3895,7 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_AxisTools - + Axis tools Ferramentas de eixos @@ -3889,12 +3903,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Building - + Building Edificação - + Creates a building object including selected objects. Cria uma edificação incluindo os objetos selecionados. @@ -3902,12 +3916,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_BuildingPart - + BuildingPart Parte do edifício - + Creates a BuildingPart object including selected objects Criar um objeto Parte do Edifício que inclui os objetos selecionados @@ -3915,12 +3929,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Check - + Check Verificar - + Checks the selected objects for problems Verifica problemas nos objetos selecionados @@ -3928,12 +3942,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_CloneComponent - + Clone component Clonar componente - + Clones an object as an undefined architectural component Cria um componente arquitetônico indefinido @@ -3941,12 +3955,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_CloseHoles - + Close holes Fechar furos - + Closes holes in open shapes, turning them solids Fecha furos em formas abertas, transformando-as em sólidos @@ -3954,12 +3968,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Component - + Component Componente - + Creates an undefined architectural component Cria um componente arquitetônico indefinido @@ -3967,12 +3981,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_CurtainWall - + Curtain Wall Parede cortina - + Creates a curtain wall object from selected line or from scratch Cria uma parede cortina a partir de uma linha selecionada ou do nada @@ -3980,22 +3994,22 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_CutPlane - + Cut with plane Cortar com um plano - + Cut an object with a plane Cortar um objeto com um plano - + Cut with a line Cortar com uma linha - + Cut an object with a line with normal workplane Cortar um objeto com uma linha com um plano de trabalho normal @@ -4003,12 +4017,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Equipment - + Equipment Equipamento - + Creates an equipment object from a selected object (Part or Mesh) Cria um equipamento a partir de um objeto selecionado (parte ou malha) @@ -4016,12 +4030,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Fence - + Fence Cerca - + Creates a fence object from a selected section, post and path Cria um objeto tipo Cerca a partir da seção, caminho e suporte selecionados @@ -4029,12 +4043,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Floor - + Level Nível - + Creates a Building Part object that represents a level, including selected objects Cria um BuildingPart que representa um nível, incluindo objetos selecionados @@ -4042,12 +4056,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Frame - + Frame Armação - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Cria uma armação a partir de um objeto 2D (o(s) caminho(s) de extrusão) e um perfil. Verifique que os objetos estejam selecionados nesta ordem. @@ -4055,62 +4069,62 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Grid - + The number of rows Número de linhas - + The number of columns Número de colunas - + The sizes for rows O tamanho das linhas - + The sizes of columns O tamanho das colunas - + The span ranges of cells that are merged together O alcance das células a serem juntadas - + The type of 3D points produced by this grid object O tipo de pontos 3D produzidos por este objeto Grade - + The total width of this grid A largura total desta grade - + The total height of this grid A altura total desta grade - + Creates automatic column divisions (set to 0 to disable) Cria divisões de colunas automaticamente (coloque 0 para desativar) - + Creates automatic row divisions (set to 0 to disable) Cria divisões de linhas automaticamente (coloque 0 para desativar) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Quando estiver em modo Midpoint, se esta grade deve alinhar seus objetos nas arestas ou não - + The indices of faces to hide Os índices das faces que devem ser escondidas @@ -4118,12 +4132,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_IfcSpreadsheet - + Create IFC spreadsheet... Criar planilha IFC... - + Creates a spreadsheet to store IFC properties of an object. Cria uma planilha para armazenar as propriedades IFC de um objeto. @@ -4131,12 +4145,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Material - + Creates or edits the material definition of a selected object. Cria ou edita a definição de material de um objeto selecionado. - + Material Material @@ -4144,7 +4158,7 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_MaterialTools - + Material tools Ferramentas de material @@ -4152,12 +4166,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_MergeWalls - + Merge Walls Mesclar paredes - + Merges the selected walls, if possible Mescla as paredes selecionadas, se possível @@ -4165,12 +4179,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_MeshToShape - + Mesh to Shape Malha para Forma - + Turns selected meshes into Part Shape objects Transforma as malhas selecionadas em formas @@ -4178,12 +4192,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Cria ou edita multi-materiais @@ -4191,12 +4205,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Nest - + Nest Aninhamento - + Nests a series of selected shapes in a container Aninha uma série de formas selecionadas em um recipiente @@ -4204,12 +4218,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Panel - + Panel Painel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Cria um painel a partir de zero ou de um objeto selecionado (esboço, arame, face ou sólido) @@ -4217,7 +4231,7 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_PanelTools - + Panel tools Ferramentas de painéis @@ -4225,7 +4239,7 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Panel_Cut - + Panel Cut Recorte @@ -4233,17 +4247,17 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Panel_Sheet - + Creates 2D views of selected panels Cria vistas 2D dos painéis selecionados - + Panel Sheet Folha de corte - + Creates a 2D sheet which can contain panel cuts Cria uma folha 2D que pode conter recortes @@ -4251,17 +4265,17 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Pipe - + Pipe Tubulação - + Creates a pipe object from a given Wire or Line Cria um objeto tubo a partir de uma determinada linha ou arame - + Creates a connector between 2 or 3 selected pipes Cria um conector entre 2 ou 3 tubos selecionados @@ -4269,7 +4283,7 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_PipeConnector - + Connector Conector @@ -4277,7 +4291,7 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_PipeTools - + Pipe tools Ferramentas de tubos @@ -4285,12 +4299,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Profile - + Profile Perfil - + Creates a profile object Cria um objeto de perfil @@ -4298,12 +4312,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Project - + Project Projeto - + Creates a project entity aggregating the selected sites. Cria uma entidade de projeto agregando os sites selecionados. @@ -4311,12 +4325,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Cria uma barra de reforço a partir de uma face selecionada de um objeto estrutural - + Custom Rebar Ferragem customizada @@ -4324,12 +4338,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Reference - + External reference Referência externa - + Creates an external reference object Cria um objeto de referência externa @@ -4337,12 +4351,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Remove - + Remove component Remover componentes - + Remove the selected components from their parents, or create a hole in a component Remove os componentes selecionados de seus objetos-pai, ou cria um buraco em um componente @@ -4350,12 +4364,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_RemoveShape - + Remove Shape from Arch Remover forma - + Removes cubic shapes from Arch components Remove formas cúbicas de objetos arquitetônicos @@ -4363,12 +4377,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Roof - + Roof Telhado - + Creates a roof object from the selected wire. Cria um telhado a partir de um arame selecionado. @@ -4376,12 +4390,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Schedule - + Schedule Quantitativo - + Creates a schedule to collect data from the model Cria um quantitativo para colher dados do modelo @@ -4389,12 +4403,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_SectionPlane - + Section Plane Plano de corte - + Creates a section plane object, including the selected objects Cria um plano de corte, incluindo os objetos selecionados @@ -4402,12 +4416,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_SelectNonSolidMeshes - + Select non-manifold meshes Selecionar malhas não sólidas - + Selects all non-manifold meshes from the document or from the selected groups Seleciona todas as malhas não sólidas do documento ou dos grupos selecionados @@ -4415,12 +4429,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Site - + Site Sítio - + Creates a site object including selected objects. Cria um objeto de local incluindo os objetos selecionados. @@ -4428,17 +4442,17 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Space - + Space Espaço - + Creates a space object from selected boundary objects Cria um espaço usando os objetos selecionados como limites - + Creates a stairs object Cria uma escada @@ -4446,12 +4460,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_SplitMesh - + Split Mesh Dividir malha - + Splits selected meshes into independent components Divide as malhas selecionadas em componentes independentes @@ -4459,7 +4473,7 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Stairs - + Stairs Escada @@ -4467,12 +4481,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Structure - + Structure Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Cria um objeto estrutural a partir do zero ou de um objeto selecionado (esboço, arame, face ou sólido) @@ -4480,12 +4494,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Survey - + Survey Quantitativo - + Starts survey Inicia o modo quantitativo @@ -4493,12 +4507,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Troca modo Brep - + Force an object to be exported as Brep or not Força ou não um objeto a ser exportado como Brep no formato IFC @@ -4506,12 +4520,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_ToggleSubs - + Toggle subcomponents Alternar sucomponentes - + Shows or hides the subcomponents of this object Mostra ou oculta os subcomponentes do objeto @@ -4519,12 +4533,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Truss - + Truss Treliça - + Creates a truss object from selected line or from scratch Cria uma tesoura a partir de uma linha selecionada ou do nada @@ -4532,12 +4546,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Wall - + Wall Parede - + Creates a wall object from scratch or from a selected object (wire, face or solid) Cria uma parede a partir do zero ou de um objeto selecionado (arame, face ou sólido) @@ -4545,12 +4559,12 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Arch_Window - + Window Janela - + Creates a window object from a selected object (wire, rectangle or sketch) Cria uma janela a partir de um objeto selecionado (arame, retângulo ou esboço) @@ -4558,77 +4572,77 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per BimServer - + BimServer BimServer - + Server Servidor - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences O nome do BimServer no qual você está se conectando. As configurações podem ser alteradas nas preferências Arch - + Bim Server Bim Server - + Connect Connectar - + Idle Ocioso - + Open in browser Abrir no Navegador - + Project Projeto - + The list of projects present on the Bim Server A lista dos projetos presentes no servidor Bim - + Download Baixar - + Available revisions: Revisões disponíveis: - + Open Abrir - + Upload Envio para a nuvem - + Root object: Objeto raiz: - + Comment Comentário @@ -4636,197 +4650,192 @@ Se a extensão = 0, ela será calculada de modo que a altura seja a mesma do per Dialog - + Schedule definition Definição do quantitativo - + Description Descrição - + A description for this operation Uma descrição para esta operação - + Unit Unidade - + Objects Objetos - + Filter Filtro - + Adds a line below the selected line/cell Adiciona uma linha abaixo da linha/célula selecionada - + Deletes the selected line Exclui a linha selecionada - + Clears the whole list Limpa a lista inteira - + Clear Limpar - + Put selected objects into the "Objects" column of the selected row Coloque os objetos selecionados na coluna "Objetos" da linha selecionada - + Imports the contents of a CSV file Importa o conteúdo de um arquivo CSV - + Import Importar - + Export Exportação - + BimServer Login Login do BimServer - + Login (email): Login (email): - + Password: Senha: - + Dialog Diálogo - + BimServer URL: URL do BimServer: - + Keep me logged in across FreeCAD sessions Me mantenha logado em próximas sessões de FreeCAD - + IFC properties editor Editor de propriedades IFC - + IFC UUID: Identificador IFC (UUID): - + Leave this empty to generate one at export Deixe isto vazio para gerar automaticamente - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Lista de propriedades IFC deste objeto. Duplo-clique para editar, arrastar para reorganizar - + Delete selected property/set Apaga a propriedade/conjunto selecionada/o - + Force exporting geometry as BREP Força a exportação em modo BREP - + Force export full FreeCAD parametric data Exportar o modelo paramétrico completo do FreeCAD - + Schedule name: Nome do quantitativo: - + Property Propriedade - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Uma unidade opcional para expressar o valor resultante. Ex: m^3 (você também pode escrever m³ ou m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Se esta opção estiver ativada, uma planilha associada contendo os resultados será mantida juntamente com este quantitativo - + Associate spreadsheet Associar planilha - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Se esta opção estiver ativada, linhas adicionais serão criadas para cada objeto considerado. Se não, apenas os totais serão mostrados. - + Detailed results Resultados detalhados - + Add row Adicionar linha - + Del row Remover linha - + Add selection Adicionar a seleção - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Isto exporta o resultado para um arquivo CSV ou Markdown. </p><p><span style=" font-weight:600;">Nota para CSV:</span></p><p>No Libreoffice, pode manter este arquivo CSV linkado clicando com o botãodireito na barra Sheets -&gt; New sheet -&gt; From file -&gt; Link (Nota: A partir do LibreOffice v5.4.5.1 mudou para: Sheets -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4837,7 +4846,7 @@ como "Length" ou "Shape.Volume" para considerar uma certa propriedade. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4848,7 +4857,7 @@ Se a lista contiver grupos, os objetos contidos neles serão adicionados. Deixe em branco para usar todos os objetos do documento - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> Uma lista opcional separada por ponto e vírgula (;) de filtros de tipo propriedade: valor. Adicione ! antes de um nome de propriedade para inverter o efeito do filtro (excluir objetos que correspondem ao filtro). Objetos cuja propriedade contém o valor serão correspondidos. Exemplos de filtros válidos (maiúsculas de minúsculas são desconsideradas): Name:Parede - Só considerará objetos com "parede" em seu nome (nome interno); @@ -4860,40 +4869,45 @@ IfcType:Wall - considerará apenas objetos cujo tipo Ifc seja "Wall"; Se você deixar este campo vazio, nenhuma filtragem será aplicada - + Unnamed schedule Quantitativo sem nome + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Isto exporta o resultado para um arquivo CSV ou Markdown. </p><p><span style=" font-weight:600;">Nota para CSV:</span></p><p>No Libreoffice, pode manter este arquivo CSV linkado clicando com o botãodireito na barra Sheets -&gt; New sheet -&gt; From file -&gt; Link (Nota: A partir do LibreOffice v6.. mudou para: barra de nomes de folhas -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Gravando posição da câmera - + Draft creation tools Ferramentas de criação Draft - + Draft annotation tools Ferramentas de anotação Draft - + Draft modification tools Ferramentas de modificação Draft - + Draft Projeto - + Import-Export Importação e exportação @@ -4901,212 +4915,212 @@ Se você deixar este campo vazio, nenhuma filtragem será aplicada Form - + Git Git - + Status Estado - + Log Registo - + Refresh Atualizar - + List of files to be committed: Lista de arquivos para commit: - + Diff Diff - + Select all Selecionar tudo - + Commit Commit - + Commit message Mensagem do commit - + Remote repositories Repositórios remotos - + Pull Pull - + Push Push - + Multimaterial definition Definição do multi-material - + Copy existing... Copiar existente... - + Edit definition Editar definição - + Name: Nome: - + Composition: Composição: - + Add Adicionar - + Up Para cima - + Down Para baixo - + Del Excluir - + Nesting Aninhamento - + Container Container - + Pick selected Usar seleção - + Shapes Formas - + Add selected Adicionar selecionados - + Remove Remover - + Nesting parameters Parâmetros de aninhamento - + Rotations Rotações - + Tolerance Tolerância - + Arcs subdivisions Subdivisão de arcos - + Closer than this, two points are considered equal Mais perto que isto, dois pontos serão considerados iguais - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value O número de segmentos para dividir arestas não lineares, para cálculo. Caso arestas curvas se sobrepõem, tente subir este valor - + A comma-separated list of angles to try and rotate the shapes Uma lista separada por vírgulas, de ângulos nos quais as peças podem ser rotacionadas - + 0,90,180,270 0,90,180,270 - + Nesting operation Operação de aninhamento - + pass %p etapa %p - + Start Começar - + Stop Parar - + Preview Pré-visualização - + Total thickness Espessura total - + Invert Inverter @@ -5114,720 +5128,720 @@ Se você deixar este campo vazio, nenhuma filtragem será aplicada Gui::Dialog::DlgSettingsArch - + General settings Configurações gerais - + This is the default color for new Wall objects Esta é a cor padrão para novas paredes - + This is the default color for new Structure objects Esta é a cor padrão para novas estruturas - + 2D rendering Renderização 2D - + Show debug information during 2D rendering Mostrar informações de depuração durante a renderização 2D - + Show renderer debug messages Mostrar mensagens de depuração do renderizador - + Cut areas line thickness ratio Fator de espessura de linha das áreas cortadas - + Specifies how many times the viewed line thickness must be applied to cut lines Especifica quantas vezes a espessura da linha vista deve ser aplicada em linhas de corte - + Width: Largura: - + Height: Altura: - + Color: Cor: - + Length: Comprimento: - + Diameter Diâmetro - + Offset Deslocamento - + The default width for new windows A largura padrão para novas janelas - + The default height for new windows A altura padrão para novas janelas - + Thickness: Espessura: - + The default thickness for new windows A espessura padrão para novas janelas - + Frame color: Cor das esquadrias: - + Glass color: Cor do vidro: - + Auto-join walls Juntar paredes automaticamente - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Se esta opção for marcada, quando 2 paredes semelhantes estão sendo conectadas, seus esboços subjacentes serão juntados em um e as duas paredes se tornarão uma só - + Join walls base sketches when possible Juntar esboços de base de paredes quando possível - + Mesh to Shape Conversion Conversão de malha para forma - + If this is checked, conversion is faster but the result might still contain triangulated faces Se essa opção estiver marcada, a conversão será mais rápida, mas o resultado ainda poderá conter faces trianguladas - + Fast conversion Conversão rápida - + Tolerance: Tolerância: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Se esta opção estiver marcada, grupos planos de faces serão achatados a força, resultando em possíveis furos e resultados não-sólidos - + Force flat faces Forçar faces planas - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Se essa opção estiver marcada, furos nas faces serão executados por subtração em vez de usar a orientação dos arames - + Cut method Método de corte - + Show debug messages Mostrar as mensagens de depuração - + Separate openings Separar aberturas - + Prefix names with ID number Adicionar prefixo com número ID - + Scaling factor Fator de escala - + Defaults Padrões - + Walls Paredes - + mm mm - + Structures Estruturas - + Rebars Barras de reforço - + Windows Janelas - + Transparency: Transparência: - + 30, 10 30, 10 - + Stairs Escada - + Number of steps: Número de degraus: - + Panels Painéis - + mm mm - + Thickness Espessura - + Force export as Brep Forçar exportação como Brep - + Bim server Servidor Bim - + Address Endereço - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Opções de Exportação - + General options Opções gerais - + Import options Opções de importação - + Import arch IFC objects as Importar objetos IFC de arquitetura como - + Specifies what kind of objects will be created in FreeCAD Especifica que tipo de objetos serão criados no FreeCAD - + Parametric Arch objects Objetos paramétricos de arquitetura - + Non-parametric Arch objects Objetos não-paramétricos de arquitetura - + Simple Part shapes Formas simples de Peça (Part) - + One compound per floor Um composto por andar - + Do not import Arch objects Não importar objetos de arquitetura - + Import struct IFC objects as Importar objetos IFC estruturais como - + One compound for all Um composto para todos - + Do not import structural objects Não importar objetos estruturais - + Root element: Elemento raiz: - + Detect extrusions Detectar extrusões - + Mesher Gerador de malha - + Builtin Embutido - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opções dos geradores embutido e Mefisto - + Tessellation Paginação - + Netgen mesher options Opções do gerador Netgen - + Grading Refinamento - + Segments per edge Segmentos por aresta - + Segments per radius Segmentos por raio - + Second order Segunda ordem - + Allows optimization Permitir otimização - + Optimize Otimizar - + Allow quads Permitir quadriláteros - + Use triangulation options set in the DAE options page Usar opções de triangulação definidas na página de opções do formato DAE - + Use DAE triangulation options Usar opções de triangulação DAE - + Join coplanar facets when triangulating Juntar facetas coplanares quando for triangular - + Object creation Criação de objetos - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Duas estratégias possíveis para evitar dependências circulares: Criar mais um objeto (desmarcado) ou remover a geometria externa do esboço de base (marcado) - + Remove external geometry of base sketches when needed Remover a geometria externa de esboços de base quando necessário - + Create clones when objects have shared geometry Criar clones quando os objetos têm geometria compartilhada - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Se ativada, quando um objeto vira adição `ou subtração de um objeto Arch, receberá a cor de construção da bancada Draft. - + Apply Draft construction style to subcomponents Aplicar o estilo de construção aos subcomponentes - + Symbol line thickness ratio Fator de espessura de linha dos símbolos - + Pattern scale Escala da hachura - + Open in external browser Abrir em um navegador externo - + Survey Quantitativo - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Se ativada, o texto a ser copiado na área de transferência incluirá a unidade. Senão, será um número simples exprimido em milímetros - + Include unit when sending measurements to clipboard Incluir unidade quando medidas forem copiadas - + Pipes Tubos - + Diameter: Diâmetro: - + Split walls made of multiple layers Separar paredes feitas de várias camadas - + Split multilayer walls Separar paredes multicamadas - + Use IfcOpenShell serializer if available Usar o serializer do IfcOpenShell se disponível - + Export 2D objects as IfcAnnotations Exportar objetos 2D como IfcAnnotations - + Hidden geometry pattern Padrão para geometria escondida - + Tolerance value to use when checking if 2 adjacent faces as planar Valor de tolerância a ser usada para determinar se duas faces contíguas estão no mesmo plano - + Fit view while importing Requadrar a vista ao importar - + Export full FreeCAD parametric model Exportar o modelo paramétrico completo do FreeCAD - + Do not compute areas for object with more than: Não calcular áreas para objetos com mais de: - + faces faces - + Interval between file checks for references Intervalo entre monitoramentos de arquivo para Referências - + seconds segundos - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Por padrão, os novos objetos terão sua propriedade "Mover com o host" definida como falso, o que significa que eles não serão movidos quando o objeto de host for movido. - + Set "Move with host" property to True by default Defina a propriedade "Mover com host" como verdadeiro por padrão - + Use sketches Usar esboços - + Helpers (grids, axes, etc...) Ajudas (grades, axes, etc...) - + Exclude list: Lista de exclusão: - + Reuse similar entities Reusar entidades similares - + Disable IfcRectangleProfileDef Desativar IfcRectangleProfileDef - + Set "Move base" property to True by default Define a propriedade "Mova base" como Verdadeiro por padrão - + IFC version Versão IFC - + The IFC version will change which attributes and products are supported A versão IFC irá mudar quais atributos e produtos são suportados - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Espaços - + Line style: Estilo de linha: - + Solid Sólido - + Dashed Tracejado - + Dotted Pontilhado - + Dashdot Traço Ponto - + Line color Cor da linha - + Import full FreeCAD parametric definitions if available Importar todas definições paramétricas do FreeCAD se estiverem disponíveis - + Auto-detect and export as standard cases when applicable Detecção automática e exportar como casos padrão quando aplicável - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Se selecionado, quando um objeto Arquitetura tiver um material, o objeto tomará a cor do material. Isso pode ser sobrescrito para cada objeto. - + Use material color as shape color Usar a cor do material como cor de forma - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Esta é a propriedade SVG stroke-dasharray para aplicar às projeções de objetos ocultos. - + Scaling factor for patterns used by object that have a Footprint display mode Fator de escala para padrões usados por um objeto que tem um modo de exibição Footprint - + The URL of a bim server instance (www.bimserver.org) to connect to. O URL de uma instância de servidor bim (www.bimserver.org) para se conectar. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench Se isto estiver marcado, o botão "abrir BimServer no navegador" abrirá a interface do BimServer em um navegador externo em vez da bancada Web do FreeCAD - + All dimensions in the file will be scaled with this factor Todas as dimensões neste arquivo serão escaladas com este fator - + Meshing program that should be used. If using Netgen, make sure that it is available. Programa de malhagem que deve ser usado. Se estiver usando o Netgen, certifique-se de que ele está instalado. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Valor de Tesselação a ser usado com o programa de malhagem embutido Mefisto - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5836,56 +5850,56 @@ Este valor descreve o quanto o tamanho da malha diminui com a distância. O gradiente do tamanho da malha local h(x) está calculado por |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Número máximo de segmentos por aresta - + Number of segments per radius Número de segmentos por raio - + Allow a second order mesh Permitir uma malha de segunda ordem - + Allow quadrilateral faces Permitir faces quadriláteras - + IFC export Exportação IFC - + Show this dialog when exporting Mostrar esta caixa de diálogo ao exportar - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Alguns aplicativos de visualização IFC não gostam de objetos exportados como extrusões. Use isso para forçar todos os objetos a serem exportados como uma geometria BREP. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. Quando objetos sem UID são exportados, será gerada uma UID nova, que será armazenada no objeto para reuso na próxima vez que o arquivo será exportado, o que gera menos diferença entre versões do arquivo. - + Store IFC unique ID in FreeCAD objects Armazenar ID IFC únicos em objetos FreeCAD - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5896,24 +5910,24 @@ produzirá geometria IFC adequada: NURBS, face ou qualquer outra coisa. Nota: O serializador ainda é um recurso experimental! - + 2D objects will be exported as IfcAnnotation Objetos 2D serão exportados como IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Todas as propriedades dos objetos do FreeCAD serão armazenadas dentro dos objetos exportados, permitindo recriar um modelo paramétrico completo quando reimportado. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Quando possível, entidades similares serão usadas somente uma vez no arquivo. Isto pode reduzir muito o tamanho do arquivo, mas o torna de leitura mais difícil. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5923,7 +5937,7 @@ No entanto, alguns outros aplicativos podem ter problemas para importar essa ent Se este é o seu caso, você pode desativar isto e então todos os perfis serão exportados como IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5932,19 +5946,19 @@ as standard cases when the necessary conditions are met. Se esta opção estiver ativada, o FreeCAD irá exportar automaticamente estes objetos como casos padrão quando as condições necessárias forem atendidas. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Se nenhum local for encontrado no documento FreeCAD, um local padrão será adicionado. Um local não é obrigatório, mas uma prática comum é ter pelo menos um no arquivo. - + Add default site if one is not found in the document Adicionar site padrão se nenhum for encontrado no documento - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5953,155 +5967,155 @@ Aviso: O padrão IFC pede pelo menos uma construção em cada arquivo. Desativan No entanto, para o FreeCAD, acreditamos que ter uma construção não deve ser obrigatório, e esta opção existe para demonstrar o nosso ponto de vista. - + Add default building if one is not found in the document (no standard) Adicionar uma construção padrão se nenhuma for encontrada no documento (sem padrão) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Se nenhum nível de construção for encontrado no documento FreeCAD, um padrão será adicionado. Um nível de construção não é obrigatório, mas é uma prática comum ter pelo menos um no arquivo. - + Add default building storey if one is not found in the document Adicionar um pavimento padrão se nenhum for encontrado no documento - + IFC file units Unidade dos arquivos IFC - + Metric Métrico - + Imperial Imperial - + IFC import Importação IFC - + Show this dialog when importing Mostrar esta caixa de diálogo ao importar - + Shows verbose debug messages during import and export of IFC files in the Report view panel Mostra mensagens de depuração detalhadas durante a importação e exportação de de arquivos IFC no painel de visualização de relatório - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones são usados quando objetos têm geometria compartilhada Um objeto é o objeto base, os outros são clonados. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Apenas os subtipos deste elemento serão importados. Manter o valor como "IfcProduct" para importar todos os elementos de edifício. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Se essa opção estiver marcada, as aberturas serão importadas como subtrações, senão as formas das parede já virão com suas aberturas subtraídas - + The importer will try to detect extrusions. Note that this might slow things down. O importador tentará detectar extrusões. Note que isso pode deixar as coisas mais lentas. - + Object names will be prefixed with the IFC ID number Se essa opção estiver marcada, nomes de objetos terão um prefixo com o número ID do arquivo IFC - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Se vários materiais com mesmo nome e cor forem encontrados no arquivo IFC, eles serão tratados como apenas um. - + Merge materials with same name and same color Unir materiais com o mesmo nome e a mesma cor - + Each object will have their IFC properties stored in a spreadsheet object Se esta opção for marcada, cada objeto terá suas propriedades Ifc armazenadas numa planilha - + Import IFC properties in spreadsheet Importar as propriedades Ifc em uma planilha - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. Os arquivos IFC podem conter geometria não limpa ou não sólida. Se esta opção for marcada, toda a geometria é importada, independentemente da validade deles. - + Allow invalid shapes Permitir formas inválidas - + Comma-separated list of IFC entities to be excluded from imports Uma lista separada por vírgulas de entidades Ifc para serem excluídas da importação - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Requadrar a vista durante a importação. A importação fica mais devagar, mas o progresso pode ser monitorado mais facilmente. - + Creates a full parametric model on import using stored FreeCAD object properties Cria um modelo paramétrico completo ao importar usando propriedades de objeto FreeCAD - + Export type Tipo de espotação - + Standard model Modelo padrão - + Structural analysis Análise estrutural - + Standard + structural Padrão + estrutural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6109,7 +6123,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6120,7 +6134,7 @@ Se essa opção estiver marcada, um cálculo adicional é feito para juntar as f - Padrão + estrutural: ambos os tipos de modelos. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6133,7 +6147,7 @@ Note que os arquivos IFC são SEMPRE escritos em unidades métricas; unidades im No entanto, alguns aplicativos BIM usarão este fator para escolher com qual unidade trabalhar ao abrir o arquivo. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6150,12 +6164,12 @@ O valor máximo deve ser o seu número de núcleos menos "1". Por exemplo: "3", Defina para "1" para usar o modo multi-núcleo dentro do modo de núcleo simples; Isto é mais seguro se começar a aparecer falhas quando você definir vários núcleos. - + Number of cores to use (experimental) Número de núcleos a serem usados (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6164,7 +6178,7 @@ are placed in a 'Group' instead. 'Construções' e 'Armazenamentos' ainda são importados se houver mais de um. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Substituir 'Projeto', 'Local', 'Construção', e 'Armazenamento' com 'Grupo' @@ -6172,7 +6186,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Ferramentas de arquitetura @@ -6180,32 +6194,32 @@ are placed in a 'Group' instead. arch - + &Draft &Traço - + Utilities Utilitários - + &Arch &Arch - + Creation Criação - + Annotation Anotação - + Modification Modificação diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm index 136093419b..642637d53c 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm and b/src/Mod/Arch/Resources/translations/Arch_pt-PT.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts index 571f5208b4..5d91841ade 100644 --- a/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts +++ b/src/Mod/Arch/Resources/translations/Arch_pt-PT.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Intervalos entre eixos - + The angles of each axis Ângulo de cada eixo - + The length of the axes Comprimento dos eixos - + The size of the axis bubbles Tamanho das bolhas (símbolos) do eixo - + The numbering style Estilo de numeração - + The type of this building Tipo de edifício - + The base object this component is built upon O objeto de base, sobre o qual este componente é construido - + The object this component is cloning O objeto clonado por este componente - + Other shapes that are appended to this object Outras formas adicionadas a este objeto - + Other shapes that are subtracted from this object Outras formas subtraídas deste objeto - + An optional description for this component Uma descrição opcional para este componente - + An optional tag for this component Uma etiqueta opcional para este componente - + A material for this object Um material para este objeto - + Specifies if this object must move together when its host is moved Especifica se este objeto deve mover-se junto quando o seu hospedeiro é movido - + The area of all vertical faces of this object A área de todas as faces verticais deste objeto - + The area of the projection of this object onto the XY plane A área horizontal deste objeto (projetada no plano XY) - + The perimeter length of the horizontal area O perímetro da projeção horizontal - + The model description of this equipment A descrição do modelo do equipamento - + Additional snap points for this equipment Pontos de Alinhamento e atração (snap) adicionais para este equipamento - + The electric power needed by this equipment in Watts A energia elétrica necessária a este equipamento em Watts - + The height of this object A altura do objeto - + The computed floor area of this floor A área calculada para este Piso (andar) - + The placement of this object A posição deste objeto - + The profile used to build this frame O perfil usado para construir esta estrutura - + Specifies if the profile must be aligned with the extrusion wires Especifica se o perfil deve ser alinhado com as arestas de extrusão - + An offset vector between the base sketch and the frame Um vetor de deslocamento entre o esboço de base e a estrutura - + Crossing point of the path on the profile. Ponto de interceção do caminho sobre o perfil. - + The rotation of the profile around its extrusion axis A rotação do perfil em torno de seu eixo de extrusão - + The length of this element, if not based on a profile O comprimento deste elemento, se não for baseado num perfil - + The width of this element, if not based on a profile A largura deste elemento, se não for baseado num perfil - + The thickness or extrusion depth of this element A espessura ou profundidade de extrusão deste elemento - + The number of sheets to use Número de placas a usar - + The offset between this panel and its baseline O deslocamento entre este painel e sua linha de base - + The length of waves for corrugated elements O comprimento de ondas para elementos corrugados - + The height of waves for corrugated elements A altura das ondas para elementos corrugados - + The direction of waves for corrugated elements A direção das ondas para elementos corrugados - + The type of waves for corrugated elements O tipo de ondulação para elementos corrugados - + The area of this panel A área deste painel - + The facemaker type to use to build the profile of this object O tipo de criador de faces (facemaker) a usar para construir o perfil deste objeto - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) A direção normal de extrusão deste objeto (mantenha (0,0,0) para normal automática) - + The linked object O objeto ligado - + The line width of the rendered objects A espessura da linha dos objetos renderizados - + The color of the panel outline A cor do contorno do painel - + The size of the tag text O tamanho do texto da etiqueta - + The color of the tag text A cor do texto da etiqueta - + The X offset of the tag text O deslocamento em X do texto da etiqueta - + The Y offset of the tag text O deslocamento em Y do texto da etiqueta - + The font of the tag text A fonte do texto da etiqueta - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label O texto a ser exibido. Pode ser %tag%, %label% ou %description% para exibir a etiqueta ou rótulo do painel - + The position of the tag text. Keep (0,0,0) for center position A posição do texto da etiqueta. Manter (0,0,0) para posição central - + The rotation of the tag text A rotação da etiqueta de texto - + A margin inside the boundary A margem dentro do contorno (limite) - + Turns the display of the margin on/off Liga/desliga a exibição da margem - + The linked Panel cuts Os recorte ligados - + The tag text to display A etiqueta de texto a exibir - + The width of the sheet Largura da chapa - + The height of the sheet Altura da chapa - + The fill ratio of this sheet A taxa de preenchimento desta chapa - + The diameter of this pipe, if not based on a profile O diâmetro deste tubo, se não for baseado num perfil - + The length of this pipe, if not based on an edge O comprimento deste tubo, se não for baseado numa aresta - + An optional closed profile to base this pipe on Um perfil fechado opcional para basear este tubo - + Offset from the start point Deslocamento a partir do ponto de início - + Offset from the end point Deslocamento a partir do ponto final - + The curvature radius of this connector O raio de curvatura deste conector - + The pipes linked by this connector Os tubos ligados por este conector - + The type of this connector O tipo deste conector - + The length of this element O comprimento deste elemento - + The width of this element A largura deste elemento - + The height of this element A altura deste elemento - + The structural nodes of this element Os nós estruturais deste elemento - + The size of the chamfer of this element O tamanho do chanfro deste elemento - + The dent length of this element O comprimento do entalhe deste elemento - + The dent height of this element A altura do entalhe deste elemento - + The dents of this element Os entalhes deste elemento - + The chamfer length of this element O comprimento do chanfro deste elemento - + The base length of this element O comprimento base deste elemento - + The groove depth of this element A profundidade da ranhura deste elemento - + The groove height of this element A profundidade do ranhura deste elemento - + The spacing between the grooves of this element O espaçamento entre as ranhuras deste elemento - + The number of grooves of this element O número de ranhuras deste elemento - + The dent width of this element A largura do entalhe deste elemento - + The type of this slab O tipo desta laje - + The size of the base of this element O tamanho base deste elemento - + The number of holes in this element O número de furos deste elemento - + The major radius of the holes of this element O raio maior dos furos deste elemento - + The minor radius of the holes of this element O raio menor dos furos deste elemento - + The spacing between the holes of this element O espaçamento entre os furos deste elemento - + The length of the down floor of this element O comprimento do Piso (r/chão) deste elemento - + The number of risers in this element O número de espelhos deste elemento - + The riser height of this element A altura do espelho de degrau deste elemento - + The tread depth of this element A profundidade do cobertor deste elemento - + Outside Diameter Diâmetro externo - + Wall thickness Espessura da parede - + Width of the beam Largura da Viga - + Height of the beam Altura da viga - + Thickness of the web Espessura do entrelaçamento - + Thickness of the flanges Espessura das flanges - + Thickness of the sides Espessura das paredes laterais - + Thickness of the webs Espessura dos entrelaçamentos - + Thickness of the flange Espessura da flange - + The diameter of the bar Diâmetro da barra - + The distance between the border of the beam and the first bar (concrete cover). A distância entre a borda da viga e a primeira barra (recobrimento de betão). - + The distance between the border of the beam and the last bar (concrete cover). A distância entre a borda da viga e a ultima barra (recobrimento de betão). - + The amount of bars Quantidade de barras - + The spacing between the bars Espaçamento entre as barras - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. A direção a usar para espalhar as barras. Manter (0,0,0) para direção automática. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. A dobra a aplicar ao ângulo do perfil de base. Este valor é multiplicado pelo diâmetro da barra. - + The description column A coluna de descrição - + The values column Coluna dos valores - + The units column Coluna das unidades - + The objects column Coluna dos objetos - + The filter column Coluna de filtro - + The spreadsheet to print the results to Tabela (folha de cálculo) onde o resultado será mostrado - + If false, non-solids will be cut too, with possible wrong results. Se falso, não-sólidos serão também cortados, com possíveis resultados errados. - + The display length of this section plane Comprimento da representação 3D deste plano de corte - + The display height of this section plane Altura da representação 3D deste plano de corte - + The size of the arrows of this section plane Tamanho das setas deste plano de corte - + Show the cut in the 3D view Mostrar o corte na vista 3D - + The rendering mode to use O modo de renderização a ser usado - + If cut geometry is shown or not Se a geometria cortada é mostrada ou não - + If cut geometry is filled or not Se a geometria cortada é preenchida ou não - + The size of the texts inside this object O tamanho dos textos dentro deste objeto - + If checked, source objects are displayed regardless of being visible in the 3D model Se marcado, objetos são mostrados independente de estarem visível no modelo 3D - + The base terrain of this site O terreno base deste sítio - + The postal or zip code of this site O código postal deste sítio - + The city of this site A cidade deste sítio - + The country of this site O país deste sítio - + The latitude of this site A latitude deste sítio - + Angle between the true North and the North direction in this document Ângulo entre o norte verdadeiro e a direção do norte neste documento - + The elevation of level 0 of this site A elevação do nível 0 (cota de soleira?) deste sítio - + The perimeter length of this terrain O perímetro deste terreno - + The volume of earth to be added to this terrain O volume de aterro a ser adicionado a este terreno - + The volume of earth to be removed from this terrain O volume de desaterro a ser retirado deste terreno - + An extrusion vector to use when performing boolean operations Um vetor de extrusão para usar ao executar operações booleanas - + Remove splitters from the resulting shape Retira as arestas divisoras da forma final - + Show solar diagram or not Mostrar o diagrama solar ou não - + The scale of the solar diagram A escala do diagrama solar - + The position of the solar diagram A posição do diagrama solar - + The color of the solar diagram A cor do diagrama solar - + The objects that make the boundaries of this space object Os objetos que definem o contorno (limite) deste espaço - + The computed floor area of this space Área de pavimento calculada para este espaço - + The finishing of the floor of this space O acabamento do pavimento deste espaço - + The finishing of the walls of this space Acabamento das paredes deste espaço - + The finishing of the ceiling of this space Acabamento do teto deste espaço - + Objects that are included inside this space, such as furniture Objetos que estão incluídos dentro deste espaço, por exemplo o mobiliário - + The type of this space O tipo deste espaço (compartimento) - + The thickness of the floor finish A espessura do revestimento do pavimento - + The number of people who typically occupy this space O número de pessoas que normalmente ocupam este espaço - + The electric power needed to light this space in Watts A energia elétrica necessária para iluminar este espaço em Watts - + The electric power needed by the equipment of this space in Watts A energia elétrica necessária para os equipamentos deste espaço, em Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space Se verdadeiro, a propriedade Potência dos Equipamentos será automaticamente preenchida pelos equipamentos incluídos neste espaço - + The type of air conditioning of this space O tipo de ar condicionado deste espaço - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Texto a ser exibido. Usar $area, $label, $tag, $floor, $walls, $ceiling para inserir os respetivos dados - + The name of the font Nome da fonte - + The color of the area text A cor do texto da área - + The size of the text font O tamanho da fonte do texto - + The size of the first line of text Tamanho da primeira linha do texto - + The space between the lines of text Espaço entre as linhas de texto - + The position of the text. Leave (0,0,0) for automatic position Posição do texto. Deixe (0, 0,0) para posição automática - + The justification of the text Alinhamento do texto - + The number of decimals to use for calculated texts O número de casas decimais a usar nos textos calculados - + Show the unit suffix Mostrar o sufixo de unidade - + The length of these stairs, if no baseline is defined O comprimento da escada, se não houver linha base definida - + The width of these stairs Largura da escada - + The total height of these stairs Altura total da escada - + The alignment of these stairs on their baseline, if applicable O alinhamento das escadas na linha base, se aplicável - + The number of risers in these stairs Número de espelhos (degraus) da escada - + The depth of the treads of these stairs A profundidade do cobertor (degrau) da escada - + The height of the risers of these stairs Altura dos espelhos (degraus) da escada - + The size of the nosing Dimensão do focinho do degrau - + The thickness of the treads Espessura do cobertor - + The type of landings of these stairs Tipo de patamar da escada - + The type of winders in these stairs Tipo de desenvolvimento dos degraus da escada - + The type of structure of these stairs Tipo de estrutura da escada - + The thickness of the massive structure or of the stringers Espessura da estrutura maciça ou das longarinas - + The width of the stringers Largura das longarinas (vigas de suporte) - + The offset between the border of the stairs and the structure O afastamento entre a borda da escada e a estrutura - + An optional extrusion path for this element Um caminho opcional de extrusão para este elemento - + The height or extrusion depth of this element. Keep 0 for automatic A altura ou a profundidade da extrusão deste elemento. Manter 0 para automático - + A description of the standard profile this element is based upon Descrição do perfil padrão no qual este elemento se baseia - + Offset distance between the centerline and the nodes line A distância entre o eixo e a linha de nós - + If the nodes are visible or not Se os nós estão visíveis ou não - + The width of the nodes line A largura da linha de nós - + The size of the node points O tamanho dos pontos de nó - + The color of the nodes line A cor da linha de nós - + The type of structural node O tipo de nó estrutural - + Axes systems this structure is built on Sistemas de eixos sobre os quais esta estrutura é construída - + The element numbers to exclude when this structure is based on axes Os números dos elementos a excluir quando esta estrutura for baseada em eixos - + If true the element are aligned with axes Se verdadeiro, os elementos serão alinhados com os eixos - + The length of this wall. Not used if this wall is based on an underlying object Comprimento da parede. Não é usado se a parede for baseada num objeto - + The width of this wall. Not used if this wall is based on a face Largura da parede. Não é usada, se esta parede for baseada numa face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Altura desta parede. Manter 0 para automático. Não usada, se esta parede for baseada num sólido - + The alignment of this wall on its base object, if applicable Alinhamento desta parede relativo ao objeto base, se aplicável - + The face number of the base object used to build this wall O número da face do objeto base usado para construir este telhado - + The offset between this wall and its baseline (only for left and right alignments) Distância entre a parede e sua linha base (apenas para alinhamentos esquerdo e direito) - + The normal direction of this window A direção normal desta janela - + The area of this window A área da janela - + An optional higher-resolution mesh or shape for this object Uma malha ou forma de alta resolução opcional para este objeto - + An optional additional placement to add to the profile before extruding it Uma posição adicional opcional a ser adicionada ao perfil antes de extrudi-lo - + Opens the subcomponents that have a hinge defined Abre os subcomponentes que têm uma dobradiça definida - + A standard code (MasterFormat, OmniClass,...) Um código de classificação (MasterFormat, OmniClass,...) - + A description for this material Uma descrição para este material - + The transparency value of this material O valor de transparência deste material - + The color of this material A cor deste material - + The list of layer names A lista de nomes das camadas - + The list of layer materials A lista das camadas de materiais - + The list of layer thicknesses A lista de espessuras das camadas - + The line color of the projected objects A cor da linha dos objetos projetados - + The color of the cut faces (if turned on) A cor das faces cortadas (se ativado) - + The overlap of the stringers above the bottom of the treads A sobreposição das longarinas (vigas de suporte) acima da base do degrau - + The number of the wire that defines the hole. A value of 0 means automatic O número do traço que define o furo. Um valor de 0 significa automático - + The label of each axis O rótulo de cada eixo - + If true, show the labels Se verdadeiro, mostrar os rótulos - + A transformation to apply to each label Uma transformação para aplicar a cada rótulo - + The axes this system is made of Os eixos que compõem este sistema - + An optional axis or axis system on which this object should be duplicated Um eixo ou sistema de eixo opcional em cima do qual qual este objeto deve ser duplicado - + The type of edges to consider O tipo de arestas a considerar - + If true, geometry is fused, otherwise a compound Se verdadeiro, a geometria será fundida, caso contrário será criado um composto - + If True, the object is rendered as a face, if possible. Se verdadeiro, o objeto é mostrado como uma face, se possível. - + The allowed angles this object can be rotated to when placed on sheets Os ângulos permitidos para este objeto poder ser girado, quando colocado numa folha de desenho - + Specifies an angle for the wood grain (Clockwise, 0 is North) Especifica um ângulo para o grão de madeira (no sentido horário, 0 é norte) - + Specifies the scale applied to each panel view. Especifica a escala aplicada a cada vista do painel. - + A list of possible rotations for the nester Uma lista de rotações possíveis para o otimizador (nester) - + Turns the display of the wood grain texture on/off Liga/desliga a exibição da textura de grão da madeira - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. A distância total a abranger pela Armadura de reforço. Mantenha 0 para usar automaticamente o tamanho da forma de acolhimento. - + List of placement of all the bars Lista de posições de todas as barras - + The structure object that hosts this rebar O objeto estrutura que hospeda esta Armadura de reforço - + The custom spacing of rebar O espaçamento personalizado da Armadura de reforço - + Shape of rebar Forma da Armadura de reforço - + Shows plan opening symbols if available Mostra símbolos de abertura em planta se disponível - + Show elevation opening symbols if available Mostrar símbolos de abertura em alçado se disponível - + The objects that host this window Os objetos que alojam esta janela - + An optional custom bubble number Um número de bolha personalizado opcional - + The type of line to draw this axis O tipo de linha para desenhar este eixo - + Where to add bubbles to this axis: Start, end, both or none Onde adicionar as bolhas neste eixo. Início, fim ambos ou nenhum - + The line width to draw this axis A largura da linha para desenhar este eixo - + The color of this axis A cor deste eixo - + The number of the first axis O número do primeiro eixo - + The font to use for texts A fonte a usar nos textos - + The font size O tamanho da fonte - + The placement of this axis system A posição deste sistema de eixos - + The level of the (0,0,0) point of this level A cota do ponto (0,0,0) deste nível - + The shape of this object A forma deste objeto - + The line width of this object A largura da linha deste objeto - + An optional unit to express levels Uma unidade opcional para expressar níveis - + A transformation to apply to the level mark Uma transformação para aplicar à marca de nível - + If true, show the level Se verdadeiro, mostra o nível - + If true, show the unit on the level tag Se verdadeiro, mostra a unidade na etiqueta de nível - + If true, when activated, the working plane will automatically adapt to this level Se verdadeiro, quando ativado, o plano de trabalho irá automaticamente adaptar-se a este nível - + The font to be used for texts A fonte a ser usada para textos - + The font size of texts O tamanho da fonte dos textos - + Camera position data associated with this object Dados de posição de câmara associados a este objeto - + If set, the view stored in this object will be restored on double-click Se ativado, a posição da vista armazenada neste objeto será restaurada com um duplo-clik - + The individual face colors As cores de faces individuais - + If set to True, the working plane will be kept on Auto mode Se definido como verdadeiro, o plano de trabalho será mantido no modo automático - + An optional standard (OmniClass, etc...) code for this component Um código standard opcional (OmniClass, etc...) para este componente - + The URL of the product page of this equipment A URL da página do produto deste equipamento - + A URL where to find information about this material Uma URL onde encontrar informações sobre este material - + The horizontal offset of waves for corrugated elements O deslocamento horizontal das ondas para elementos ondulados - + If the wave also affects the bottom side or not Se a onda também afeta o lado inferior ou não - + The font file O ficheiro da fonte - + An offset value to move the cut plane from the center point Um valor de deslocamento para mover o plano de corte do ponto central - + Length of a single rebar Comprimento de uma única Armadura de reforço - + Total length of all rebars Comprimento total de todas as armaduras de reforço - + The base file this component is built upon O ficheiro base, a partir do qual este componente é criado - + The part to use from the base file A parte a usar do ficheiro de base - + The latest time stamp of the linked file O último carimbo de hora do ficheiro ligado - + If true, the colors from the linked file will be kept updated Se verdadeiro, as cores do arquivo vinculado serão mantidas atualizadas - + The objects that must be considered by this section plane. Empty means the whole document. Os objetos que devem ser considerados por este plano de corte. Vazio significa o documento inteiro. - + The transparency of this object A transparência deste objeto - + The color of this object A cor deste objeto - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) A distância entre o plano de corte e o corte real da vista (mantenha este valor muito pequeno, mas não zero) - + The street and house number of this site, with postal box or apartment number if needed O número de policia e rua deste sítio, número apartamento ou caixa postal se necessário - + The region, province or county of this site A região, província ou município deste sítio - + A url that shows this site in a mapping website Um url que mostra este sítio num site de mapeamento - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Um deslocamento opcional entre a origem do modelo (0, 0,0) e o ponto indicado pelas coordenadas geográficas - + Specifies if this space is internal or external Especifica se este espaço é interior ou exterior - + The width of a Landing (Second edge and after - First edge follows Width property) A largura de um patamar (segunda aresta e seguintes - primeira aresta segue a propriedade largura) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in O rácio de Blondel mede o grau de conforto da escada e deve ser entre 62 e 64cm ou 24,5 e 25,5 in - + The depth of the landing of these stairs A profundidade do patamar da escada - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length A profundidade do degrau da escada - aplicadas independentemente do comprimento ou do comprimento da aresta - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height A altura dos espelhos desta escada - aplicadas independentemente da altura ou da altura da aresta - + The direction of flight after landing A direção do lanço após o patamar - + The 'absolute' top level of a flight of stairs leads to O nível superior 'absoluto' a que um lanço de escadas chega - + The 'left outline' of stairs O 'contorno esquerdo' das escadas - + The 'left outline' of all segments of stairs O 'contorno esquerdo' de todos os segmentos de escadas - + Enable this to make the wall generate blocks Ative isto para fazer a parede gerar blocos - + The length of each block O comprimento de cada bloco - + The height of each block A altura de cada bloco - + The horizontal offset of the first line of blocks O deslocamento horizontal da primeira linha de blocos - + The horizontal offset of the second line of blocks O deslocamento horizontal da segunda linha de blocos - + The size of the joints between each block O tamanho das juntas entre cada bloco - + The number of entire blocks O número de blocos inteiros - + The number of broken blocks O número de blocos cortados - + The components of this window Os componentes desta janela - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. A profundidade do buraco que esta janela faz no seu objeto hospedeiro. Se for 0, o valor será calculado automaticamente. - + An optional object that defines a volume to be subtracted from hosts of this window Um objeto opcional que define um volume que será subtraído aos hospedeiros desta janela - + The width of this window A largura desta janela - + The height of this window A altura desta janela - + The preset number this window is based on O número da predefinição na qual esta janela se baseia - + The frame size of this window O tamanho do aro da janela - + The offset size of this window O deslocamento (recuo) desta janela - + The width of louvre elements A espessura dos elementos do estore (gelosia) - + The space between louvre elements O espaço entre as laminas do estore (gelosia) - + The number of the wire that defines the hole. If 0, the value will be calculated automatically O número do traço que define o vão. Se for 0, o valor será calculado automaticamente - + Specifies if moving this object moves its base instead Especifica se, mover este objeto move, em vez disso, a sua base - + A single section of the fence Uma única secção da cerca - + A single fence post Um único poste da cerca - + The Path the fence should follow O caminho que a cerca deve seguir - + The number of sections the fence is built of Número de seções das quais a cerca é construída - + The number of posts used to build the fence Número de posts usados para construir a cerca - + The type of this object O tipo deste objeto - + IFC data Dados IFC - + IFC properties of this object Propriedades IFC deste objeto - + Description of IFC attributes are not yet implemented Descrição dos atributos IFC ainda não foram implementados - + If True, resulting views will be clipped to the section plane area. Se verdadeiro, as vistas resultantes serão cortadas para a área do plano de corte. - + If true, the color of the objects material will be used to fill cut areas. Se verdadeiro, a cor do material dos objetos será usada para preencher áreas cortadas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Quando definido como 'Verdadeiro Norte' toda a geometria será girada para combinar com o verdadeiro norte deste sítio - + Show compass or not Exibir bússola ou não - + The rotation of the Compass relative to the Site Orientação em relação ao Local - + The position of the Compass relative to the Site placement Posição da Orientação em relação ao Local - + Update the Declination value based on the compass rotation Atualizar declive segundo a Orientação - + The thickness of the risers Espessura dos Degraus - + The 'right outline' of all segments of stairs O contorno de todos os lances de escadas - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Se verdadeiro, mostrar os objetos contidos nesta Parte do Edifício que adotarão estas configurações de linha, cor e transparência - + The line width of child objects A largura da linha dos objetos filhos - + The line color of child objects A cor da linha dos objetos filhos - + The shape color of child objects A cor da forma dos objetos filhos - + The transparency of child objects A transparência dos objetos filhos - + When true, the fence will be colored like the original post and section. Quando for verdadeiro, a cerca será colorida como o poste e a secção originais. - + If true, the height value propagates to contained objects Se verdadeiro, o valor da altura propaga-se para objetos contidos - + This property stores an inventor representation for this object Esta propriedade armazena uma representação de inventário para este objeto - + If true, display offset will affect the origin mark too Se verdadeiro, o deslocamento também afetará a marca de origem - + If true, the object's label is displayed - If true, the object's label is displayed + Se verdadeiro, a etiqueta do objeto é exibida - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. + Se esta opção estiver ativada, a representação do inventor deste objeto será guardada no ficheiro FreeCAD, permitindo referenciá-lo noutros ficheiros em modo leve. - + A slot to save the inventor representation of this object, if enabled - A slot to save the inventor representation of this object, if enabled + Um slot para salvar a representação do inventor deste objeto, se ativado - + Cut the view above this level - Cut the view above this level + Cortar a vista acima deste nível - + The distance between the level plane and the cut line - The distance between the level plane and the cut line + A distância entre o plano de nível e a linha de corte - + Turn cutting on when activating this level - Turn cutting on when activating this level + Ativar o corte ao ativar este nível - + Use the material color as this object's shape color, if available - Use the material color as this object's shape color, if available + Use a cor do material como a cor da forma deste objeto, se disponível - + The number of vertical mullions - The number of vertical mullions + O número de mainéis verticais - + If the profile of the vertical mullions get aligned with the surface or not - If the profile of the vertical mullions get aligned with the surface or not + Se o perfil dos mainéis verticais for alinhado com a superfície ou não - + The number of vertical sections of this curtain wall - The number of vertical sections of this curtain wall + O número de seções verticais desta parede de cortina - + A profile for vertical mullions (disables vertical mullion size) - A profile for vertical mullions (disables vertical mullion size) + Um perfil para mainéis verticais (desativa o tamanho de mainel vertical) - + The number of horizontal mullions - The number of horizontal mullions + O número de mainéis horizontais - + If the profile of the horizontal mullions gets aligned with the surface or not - If the profile of the horizontal mullions gets aligned with the surface or not + Se o perfil dos mainéis horizontais for alinhado com a superfície ou não - + The number of horizontal sections of this curtain wall - The number of horizontal sections of this curtain wall + O número de secções horizontais desta parede de cortina - + A profile for horizontal mullions (disables horizontal mullion size) - A profile for horizontal mullions (disables horizontal mullion size) + Um perfil para mainéis horizontais (desativa o tamanho de mainel horizontal) - + The number of diagonal mullions O número de mainéis diagonais - + The size of the diagonal mullions, if any, if no profile is used O tamanho dos mainéis diagonais, se existirem e se nenhum perfil for usado - + A profile for diagonal mullions, if any (disables horizontal mullion size) Um perfil para mainéis diagonais, se existirem (desativa o tamanho de mainel horizontal) - + The number of panels Número de painéis - + The thickness of the panels Espessura dos painéis - + Swaps horizontal and vertical lines Troca as linhas horizontais e verticais - + Perform subtractions between components so none overlap - Perform subtractions between components so none overlap + Executar subtrações entre os componentes para que nenhum se sobreponha - + Centers the profile over the edges or not - Centers the profile over the edges or not + Centra o perfil sobre as bordas ou não - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall + A referência da direção vertical a ser usada por este objeto para deduzir direções verticais/horizontais. Mantenha-o próximo da direção vertical real da sua parede de cortina - + The wall thickness of this pipe, if not based on a profile - The wall thickness of this pipe, if not based on a profile + A espessura da parede deste tubo, se não for baseado num perfil - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation + A forma como os objetos referenciados são incluídos no documento atual. 'Normal' inclui a forma, 'Transiente' descarta a forma quando o objeto é desligado (arquivo menor), 'Leve' não importa a forma, mas apenas a representação do OpenInventor - + If True, a spreadsheet containing the results is recreated when needed - If True, a spreadsheet containing the results is recreated when needed + Se verdadeiro, um mapa que contém os resultados é recriada quando necessário - + If True, additional lines with each individual object are added to the results - If True, additional lines with each individual object are added to the results + Se Verdadeiro, mais linhas com cada objeto são adicionadas aos resultados - + The time zone where this site is located - The time zone where this site is located + O fuso horário onde este site está localizado - + The angle of the truss - The angle of the truss + O ângulo da armação - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark A marca da Armadura de reforço - + The color of this material when cut A cor deste material quando cortado - + The list of angles of the roof segments A lista de ângulos dos segmentos do telhado - + The list of horizontal length projections of the roof segments Lista de comprimentos em projeção horizontal para cada água do telhado - + The list of IDs of the relative profiles of the roof segments A lista de IDs dos perfis relativos dos segmentos do telhado - + The list of thicknesses of the roof segments A lista de espessuras dos segmentos do telhado - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1658 +2017,1609 @@ Arch - + Components Componentes - + Components of this object Componentes deste objeto - + Axes Eixos - + Create Axis Criar Eixos - + Remove Remover - + Add Adicionar - + Axis Eixo - + Distance Distância - + Angle Ângulo - + is not closed não está fechada - + is not valid não é válido - + doesn't contain any solid não contém qualquer sólido - + contains a non-closed solid contém um sólido não fechado - + contains faces that are not part of any solid contém as faces que não são parte de qualquer sólido - + Grouping Agrupar - + Ungrouping Desagrupar - + Split Mesh Dividir Malha - + Mesh to Shape Malha para Forma - + Base component Componente de base - + Additions Adições - + Subtractions Subtrações - + Objects Objetos - + Roof Telhado - + Create Roof Criar Telhado - + Unable to create a roof Não é possível criar um telhado - + Page Folha de desenho - + View of Vista de - + Create Section Plane Criar Plano de Corte - + Create Site Criar Sítio - + Create Structure Criar Estrutura - + Create Wall Criar Parede - + Width Largura - + Height Altura - + This mesh is an invalid solid Esta malha é um sólido inválido - + Create Window Criar Janela - + Edit Editar - + Create/update component Criar/atualizar componente - + Base 2D object Objeto 2D de Base - + Wires Aramado - + Create new component Criar novo componente - + Name Nome - + Type Tipo - + Thickness Espessura - + Error: Couldn't determine character encoding Erro: Não foi possivel determinar a codificação de caracteres - + file %s successfully created. ficheiro %s criado com exito. - + Add space boundary Adicionar limite de espaço - + Remove space boundary Remover limite de espaço - + Please select a base object Por favor, selecione um objeto base - + Fixtures Acessórios - + Frame Armação - + Create Frame Criar armação - + Create Rebar Criar armadura - + Create Space Criar espaço - + Create Stairs Criar escadas - + Length Comprimento - + Error: The base shape couldn't be extruded along this tool object Erro: A forma base não pode ser extrudida ao longo deste objeto - + Couldn't compute a shape Não foi possível calcular uma forma - + Merge Wall Unir parede - + Please select only wall objects Por favor, selecione apenas paredes - + Merge Walls Unir paredes - + Distances (mm) and angles (deg) between axes Distâncias entre eixos em (mm) e ângulos em (graus) - + Error computing the shape of this object Erro ao computar a forma do objeto - + Create Structural System Criar sistema estrutural - + Object doesn't have settable IFC Attributes Este objeto não possuí atributos IFC configuráveis - + Disabling Brep force flag of object Desativar o modo Brep deste objeto - + Enabling Brep force flag of object Ativar o modo Brep deste objeto - + has no solid Não tem nenhum sólido - + has an invalid shape tem uma forma inválida - + has a null shape tem uma forma nula - + Cutting Corte - + Create Equipment Criar equipamento - + You must select exactly one base object Deve selecionar apenas um objeto base - + The selected object must be a mesh O objeto selecionado deve ser uma malha (mesh) - + This mesh has more than 1000 facets. Esta malha (mesh) tem mais de 1000 faces. - + This operation can take a long time. Proceed? Esta operação pode demorar muito. Continuar? - + The mesh has more than 500 facets. This will take a couple of minutes... A malha (mesh) tem mais de 500 faces. Isto levará alguns minutos... - + Create 3 views Criar 3 vistas - + Create Panel Criar painel - + Id Id - + IdRel IdRel - + Cut Plane Plano de corte - + Cut Plane options Opções do Plano de Corte - + Behind Atrás - + Front Frente - + Angle (deg) Ângulo (graus) - + Run (mm) comprimento (água) (mm) - + Thickness (mm) Espessura (mm) - + Overhang (mm) Projeção do beirado (mm) - + Height (mm) Altura (mm) - + Create Component Criar componente - + Create material Criar material - + Walls can only be based on Part or Mesh objects Paredes só podem basear-se em objetos de malha ou parte (peça) - + Set text position Definir a posição do texto - + Category Categoria - + Key Chave - + Value Valor - + Unit Unidade - + Create IFC properties spreadsheet Criar tabela de propriedades IFC - + Create Building Criar Edifício - + Group Grupo - + Create Floor Criar Piso (andar) - + Create Panel Cut Criar Recorte de painel - + Create Panel Sheet Criar Chapa de painel - + Facemaker returned an error O criador de faces retornou um erro - + Tools Ferramentas - + Edit views positions Editar posições das vistas - + Create Pipe Criar tubo - + Create Connector Criar conector - + Precast elements Elementos Pré-fabricados - + Slab type Tipo de laje - + Chamfer Chanfro - + Dent length Comprimento do entalhe - + Dent width Largura do entalhe - + Dent height Altura do entalhe - + Slab base Base da laje - + Number of holes Número de furos - + Major diameter of holes Diâmetro maior dos furos - + Minor diameter of holes Diâmetro menor dos furos - + Spacing between holes Espaçamento entre os furos - + Number of grooves Número de ranhuras - + Depth of grooves Profundidade das ranhuras - + Height of grooves Altura das ranhuras - + Spacing between grooves Espaçamento entre as ranhuras - + Number of risers Número de espelhos - + Length of down floor Comprimento do patamar inferior - + Height of risers Altura dos espelhos - + Depth of treads Profundidade dos degraus - + Precast options Opções de Prefabricados - + Dents list Lista dos entalhes - + Add dent Adicionar entalhe - + Remove dent Remover o entalhe - + Slant Inclinação - + Level Nível - + Rotation Rotação - + Offset Deslocamento paralelo - + Unable to retrieve value from object Não é possível obter o valor do objeto - + Import CSV File Importar um ficheiro CSV - + Export CSV File Exportar um ficheiro CSV - + Schedule Tabela (Lista de quantidades) - - There is no valid object in the selection. -Site creation aborted. - Não há nenhum objeto válido na seleção. Criação de Sítio abortada. - - - + Node Tools Ferramentas de nós - + Reset nodes Reiniciar os nós - + Edit nodes Editar nós - + Extend nodes Estender os nós - + Extends the nodes of this element to reach the nodes of another element Estende os nós deste elemento até aos nós de um outro elemento - + Connect nodes Ligar nós - + Connects nodes of this element with the nodes of another element Ligar nós deste elemento com os nós de um outro elemento - + Toggle all nodes Ligar/Desligar todos os nós - + Toggles all structural nodes of the document on/off Liga/desliga todos os nós estruturais do documento - + Intersection found. Interseção encontrada. - + Door Porta - + Hinge Dobradiça - + Opening mode Modo de abertura - + Get selected edge Usar a aresta selecionada - + Press to retrieve the selected edge Pressione para usar a aresta selecionada - + Which side to cut Lado a cortar - + You must select a base shape object and optionally a mesh object Selecione um objeto forma base e, opcionalmente, um objeto de malha - + Create multi-material Criar multi-material - + Material Material - + New layer Nova camada - + Wall Presets... Predefinições de parede... - + Hole wire Contorno do furo - + Pick selected Usar seleção - + Create Axis System Criar um sistema de eixos - + Create Grid Criar grelha - + Label Rótulo - + Axis system components Componentes do sistema de eixos - + Grid Grelha - + Total width Largura total - + Total height Altura total - + Add row Adicionar linha - + Del row Remover linha - + Add col Adicionar coluna - + Del col Remover coluna - + Create span Unir células - + Remove span Remover unir células - + Rows Linhas - + Columns Colunas - + This object has no face Este objeto não possui face - + Space boundaries Limites do espaço - + Error: Unable to modify the base object of this wall Erro: Não foi possível modificar o objeto base desta parede - + Window elements Elementos da janela - + Survey Recolha de dados - + Set description Definir descrição - + Clear Limpar - + Copy Length Copiar comprimento - + Copy Area Copiar área - + Export CSV Exportar CSV - + Description Descrição - + Area Área - + Total Total - + Hosts Hospedeiros - + Only axes must be selected Apenas eixos devem ser selecionados - + Please select at least one axis Por favor, selecione pelo menos um eixo - + Auto height is larger than height Altura automática é maior que a altura - + Total row size is larger than height O tamanho total das linhas é maior que a altura - + Auto width is larger than width Largura automática é maior que a largura - + Total column size is larger than width O tamanho total da coluna é maior que a largura - - There is no valid object in the selection. -Building creation aborted. - Não há nenhum objeto válido na seleção. -Criação de edifício abortada. - - - + BuildingPart Parte de Edifício - + Create BuildingPart Criar Parte de Edifício - + Invalid cutplane Plano de corte inválido - + All good! No problems found Tudo bem! Não foram encontrados problemas - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: O objeto não tem o atributo IfcProperties. Cancelar criação da Tabela (folha de cálculo) para o objeto: - + Toggle subcomponents Alternar sucomponentes - + Closing Sketch edit Fechar edição do Esboço - + Component Componente - + Edit IFC properties Editar propriedades IFC - + Edit standard code Editar código padrão - + Property Propriedade - + Add property... Adicionar propriedade... - + Add property set... Adicionar conjunto de propriedades... - + New... Nova ... - + New property Nova Propriedade - + New property set Novo conjunto de propriedades - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - Não há nenhum objeto válido na seleção. Criação de Piso (andar) abortada. - - - + Crossing point not found in profile. Ponto de passagem não encontrado no perfil. - + Error computing shape of Erro ao calcular a forma de - + Please select exactly 2 or 3 Pipe objects Por favor selecione apenas 2 ou 3 tubos - + Please select only Pipe objects Por favor, selecione apenas objetos de tipo tubo - + Unable to build the base path Não foi possível construir o trajetória de base - + Unable to build the profile Não foi possível construir o perfil - + Unable to build the pipe Não foi possível construir o tubo - + The base object is not a Part O objeto de base não é uma peça - + Too many wires in the base shape A forma de base contém traços demais - + The base wire is closed O traço de base está fechado - + The profile is not a 2D Part O perfil não é uma peça 2D - + The profile is not closed O perfil não está fechado - + Only the 3 first wires will be connected Só os 3 primeiros traços serão conectados - + Common vertex not found Não foi encontrado um vértice comum - + Pipes are already aligned Estes tubos já estão alinhados - + At least 2 pipes must align Pelo menos dois tubos devem estar alinhados - + Profile Perfil - + Please select a base face on a structural object Por favor selecione uma face base num objeto estrutural - + Create external reference Criar referência externa - + Section plane settings Configurações do plano de corte - + Objects seen by this section plane: Objetos vistos por este plano de corte: - + Section plane placement: Posição do plano de corte: - + Rotate X Rodar X - + Rotate Y Rodar Y - + Rotate Z Rodar Z - + Resize Redimensionar - + Center Centro - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Por favor, selecione apenas objetos edifício ou nada! Sítio não aceita objetos diferentes de edifício. Outros objetos serão removidos da seleção. Pode alterar isto nas preferências. - - - + Choose another Structure object: Escolha outro objeto de estrutura: - + The chosen object is not a Structure O objeto escolhido não é uma estrutura - + The chosen object has no structural nodes O objeto escolhido não tem nenhum nó estrutural - + One of these objects has more than 2 nodes Um desses objetos tem mais de 2 nós - + Unable to find a suitable intersection point Não foi possível encontrar um ponto de intersecção adequado - + Intersection found. Interseção encontrada. - + The selected wall contains no subwall to merge A parede selecionada não contém nenhuma subparede para unir - + Cannot compute blocks for wall Não e possível calcular o numero de cortes de blocos para a parede - + Choose a face on an existing object or select a preset Selecione uma face num objeto existente ou escolha uma predefinição - + Unable to create component Não é possível criar o componente - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire O número do traço que define um vão no objeto hospedeiro. Um valor zero assume automaticamente o traço maior - + + default + predefinido - + If this is checked, the default Frame value of this window will be added to the value entered here Se marcado, o valor predefinido do aro desta janela será adicionado ao valor inserido aqui - + If this is checked, the default Offset value of this window will be added to the value entered here Se marcado, o valor de deslocamento (recuo) predefinido desta janela será adicionado ao valor inserido aqui - + pycollada not found, collada support is disabled. pycollada não foi encontrado, o suporte ao formato collada está desativado. - + This exporter can currently only export one site object De momento, este exportador pode exportar apenas um único objeto de tipo Sítio - + Error: Space '%s' has no Zone. Aborting. Erro: Espaço '%s' não contém nenhuma zona. Abortando. - + Couldn't locate IfcOpenShell Não foi possível localizar IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell não foi encontrado ou está desativado, o motor interno será usado. - + IFC Schema not found, IFC import disabled. Não foi encontrado o IFC Schema, importar IFC desativado. - + Error: IfcOpenShell is not installed Erro: IfcOpenShell não está instalado - + Error: your IfcOpenShell version is too old Erro: a sua versão de IfcOpenShell é muito antiga - + Successfully written Gravado com sucesso - + Found a shape containing curves, triangulating Uma forma contendo curvas foi encontrada e será triangulada - + Successfully imported Importado com sucesso - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Adicionar selecionados - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Esquerda - + Right Direita - + Use sketches Usar esboços - + Structure Estrutura - + Window Janela - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Criar projeto - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Criar perfil - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3693,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Parede - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Material de arquitetura - + Choose preset... Escolha predefinição... - + Name Nome - + Description Descrição - + Color Cor - + URL URL - + Copy existing... Copiar existente... - + Choose a preset card Selecione uma predefinição - + Copy values from an existing material in the document Copiar valores de um material existente no documento - + The name/label of this material O nome/rótulo do material - + An optional description for this material Uma descrição opcional para este material - + The color of this material A cor deste material - + Transparency Transparência - + A transparency value for this material Um valor de transparência para este material - + Standard code Código padrão - + A standard (MasterFormat, Omniclass...) code for this material Um código padrão (MasterFormat, Omniclass,...) para este material - + Opens the URL in a browser Abre esta URL no Navegador - + A URL describing this material Uma URL que descreve este material - + Opens a browser dialog to choose a class from a BIM standard Abre uma caixa de diálogo do navegador para escolher uma classe de um standard de BIM - + Father Pai - + Section Color Section Color @@ -3824,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 vistas da malha (mesh) - + Creates 3 views (top, front, side) from a mesh-based object Cria 3 vistas (superior, frontal, lateral) de um objeto malha (mesh) @@ -3837,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Adicionar componente - + Adds the selected components to the active object Adiciona os componentes selecionados ao objeto ativo @@ -3850,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Eixo - + Grid Grelha - + Creates a customizable grid object Cria um objeto grelha personalizável - + Creates a set of axes Cria um conjunto de eixos @@ -3873,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Sistema de eixos - + Creates an axis system from a set of axes Cria um sistema de eixos a partir de um conjunto de eixos @@ -3886,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Ferramentas de eixos @@ -3894,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Edifício - + Creates a building object including selected objects. Cria um objeto de edifício, incluindo os objetos selecionados. @@ -3907,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart Parte de Edifício - + Creates a BuildingPart object including selected objects Cria um objeto Parte de Edifício, incluindo objetos selecionados @@ -3920,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Verificar - + Checks the selected objects for problems Verifica os objetos selecionados para ver se existem problemas @@ -3933,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clonar componente - + Clones an object as an undefined architectural component Cria um componente arquitetónico indefinido @@ -3946,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Fechar buracos - + Closes holes in open shapes, turning them solids Fecha buracos em formas abertas, transformando-os em sólidos @@ -3959,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Componente - + Creates an undefined architectural component Cria um componente arquitectónico indefinido @@ -3972,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3985,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cortar com plano - + Cut an object with a plane Cortar um objeto com um plano - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4008,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipamento - + Creates an equipment object from a selected object (Part or Mesh) Cria um equipamento a partir de um objeto selecionado (parte ou malha (mesh)) @@ -4021,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4034,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Nível - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4047,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Armação - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Cria uma armação/estrutura a partir de um objeto 2D (o(s) caminho(s) de extrusão) e um perfil. Assegure-se que os objetos são selecionados nesta ordem. @@ -4060,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows O número de linhas - + The number of columns O número de colunas - + The sizes for rows O tamanho das linhas - + The sizes of columns O tamanho das colunas - + The span ranges of cells that are merged together O intervalo de células a serem unidas - + The type of 3D points produced by this grid object O tipo de pontos 3D produzidos por este objeto grelha - + The total width of this grid A largura total desta grelha - + The total height of this grid A altura total desta grelha - + Creates automatic column divisions (set to 0 to disable) Cria divisões de colunas automaticamente (coloque 0 para desativar) - + Creates automatic row divisions (set to 0 to disable) Cria divisões de linhas automaticamente (coloque 0 para desativar) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Quando estiver em modo Ponto médio, se esta grelha deve alinhar seus objetos nas arestas ou não - + The indices of faces to hide Os índices das faces que devem ser escondidas @@ -4123,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Crie tabela IFC... - + Creates a spreadsheet to store IFC properties of an object. Cria uma Tabela (folha de cálculo) para armazenar as propriedades IFC de um objeto. @@ -4136,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Cria ou edita a definição de material de um objeto selecionado. - + Material Material @@ -4149,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Ferramentas de material @@ -4157,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Unir paredes - + Merges the selected walls, if possible Une as paredes selecionadas, se possível @@ -4170,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Malha para Forma - + Turns selected meshes into Part Shape objects Transforma as malhas selecionadas em objetos de forma de Peças @@ -4183,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Cria ou edita multi-materiais @@ -4196,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Otimizar (nest) - + Nests a series of selected shapes in a container Otimiza (distribui) uma série de formas selecionadas num recipiente @@ -4209,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Painel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Cria um novo painel do zero ou a partir de um objeto selecionado (esboço, traço, face ou sólido) @@ -4222,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Ferramentas de painel @@ -4230,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Recorte de painel @@ -4238,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Cria vistas 2D dos painéis selecionados - + Panel Sheet Chapa de painel - + Creates a 2D sheet which can contain panel cuts Cria uma chapa 2D que pode conter recortes @@ -4256,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Tubo - + Creates a pipe object from a given Wire or Line Cria um objeto tubo a partir de uma determinada linha ou traço - + Creates a connector between 2 or 3 selected pipes Cria um conector entre 2 ou 3 tubos selecionados @@ -4274,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Conector @@ -4282,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Ferramentas de tubos @@ -4290,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Perfil - + Creates a profile object Creates a profile object @@ -4303,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projeto - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4316,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Cria uma armadura de reforço a partir de uma face selecionada de um objeto estrutural - + Custom Rebar Armadura de reforço personalizada @@ -4329,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Referência externa - + Creates an external reference object Cria um objeto de referência externa @@ -4342,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Remover componente - + Remove the selected components from their parents, or create a hole in a component Remove os componentes selecionados dos seus "hospedeiros", ou cria um buraco num componente @@ -4355,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Remover Forma - + Removes cubic shapes from Arch components Remove formas cúbicas de objetos arquitectónicos @@ -4368,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Telhado - + Creates a roof object from the selected wire. Cria um objeto de telhado a partir de um traço (wire) selecionado. @@ -4381,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Tabela (Lista de quantidades) - + Creates a schedule to collect data from the model Cria uma Lista de quantidades para recolher dados do modelo @@ -4394,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Plano de corte - + Creates a section plane object, including the selected objects Cria um plano de corte, incluindo os objetos selecionados @@ -4407,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Selecionar malhas (meshes) não sólidas - + Selects all non-manifold meshes from the document or from the selected groups Seleciona todas as malhas (meshes) não sólidas do documento ou dos grupos selecionados @@ -4420,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site sítio - + Creates a site object including selected objects. Cria um objeto de sítio, incluindo os objetos selecionados. @@ -4433,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Espaço - + Creates a space object from selected boundary objects Cria um espaço usando os objetos selecionados como limites - + Creates a stairs object Cria uma escada @@ -4451,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Dividir Malha - + Splits selected meshes into independent components Divide as malhas selecionadas em componentes independentes @@ -4464,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Escadas @@ -4472,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Estrutura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Cria um novo objeto de estrutura ou um a partir de um objeto selecionado (esboço, traço, face ou sólido) @@ -4485,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Recolha de dados - + Starts survey Iniciar recolha de dados @@ -4498,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Alternar modo Brep - + Force an object to be exported as Brep or not Força um objeto a ser exportado ou não como Brep no formato Ifc @@ -4511,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Alternar sucomponentes - + Shows or hides the subcomponents of this object Mostra ou oculta os subcomponentes do objeto @@ -4524,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4537,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Parede - + Creates a wall object from scratch or from a selected object (wire, face or solid) Cria um novo objeto de parede ou um a partir de um objeto selecionado (traço, face ou sólido) @@ -4550,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Janela - + Creates a window object from a selected object (wire, rectangle or sketch) Cria um objeto janela a partir do objeto selecionado (traço, retângulo ou esboço) @@ -4563,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Servidor - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences O nome do Servidor Bim ao qual se está a conectar. As configurações podem ser alteradas nas preferências Arquitetura - + Bim Server Servidor Bim - + Connect Ligar - + Idle Inativo - + Open in browser Abrir no navegador - + Project Projeto - + The list of projects present on the Bim Server A lista de projetos presentes no servidor Bim - + Download Transferir - + Available revisions: Revisões disponíveis: - + Open Abrir - + Upload Carregar - + Root object: Objeto raiz: - + Comment Comentário @@ -4641,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Definição da Lista de quantidades - + Description Descrição - + A description for this operation Uma descrição para esta operação - + Unit Unidade - + Objects Objetos - + Filter Filtro - + Adds a line below the selected line/cell Adiciona uma linha abaixo da linha/célula selecionada - + Deletes the selected line Apaga a linha selecionada - + Clears the whole list Limpa a lista inteira - + Clear Limpar - + Put selected objects into the "Objects" column of the selected row Coloque os objetos selecionados na coluna "Objetos" da linha selecionada - + Imports the contents of a CSV file Importa o conteúdo de um ficheiro CSV - + Import Importar - + Export Exportar - + BimServer Login Iniciar sessão no BimServer - + Login (email): Login (e-mail): - + Password: Senha: - + Dialog Janela - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Manter-me ligado entre sessões do FreeCAD - + IFC properties editor Editor de propriedades IFC - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Deixar isto vazio para gerar uma na exportação - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Lista de propriedades do IFC para este objeto. Clique duas vezes para editar, arrastar e soltar para reorganizar - + Delete selected property/set Apagar propriedade/conjunto selecionado - + Force exporting geometry as BREP Força, exportar geometria como BREP - + Force export full FreeCAD parametric data Força exportar dados paramétricos de FreeCAD completos - + Schedule name: Schedule name: - + Property Propriedade - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Adicionar linha - + Del row Remover linha - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4842,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4853,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Gravar a posição da câmara - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Calado do Navio - + Import-Export Importar/Exportar @@ -4899,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Estado - + Log Registo - + Refresh Atualizar - + List of files to be committed: Lista de arquivos para enviar (commit): - + Diff Diferença - + Select all Selecionar Tudo - + Commit Enviar (commit) - + Commit message Mensagem do envio - + Remote repositories Repositórios remotos - + Pull Puxar (Pull) - + Push Enviar (Push) - + Multimaterial definition Definição do multi-material - + Copy existing... Copiar existente... - + Edit definition Editar definição - + Name: Nome: - + Composition: Composição: - + Add Adicionar - + Up Para cima - + Down Para baixo - + Del Apagar - + Nesting Otimização (distribuição) - + Container Recipiente - + Pick selected Usar seleção - + Shapes Formas - + Add selected Adicionar selecionados - + Remove Remover - + Nesting parameters Parâmetros de Otimização (distribuição) - + Rotations Rotações - + Tolerance Tolerância - + Arcs subdivisions Subdivisões de arcos - + Closer than this, two points are considered equal Mais perto do que isto, dois pontos são considerados iguais - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value O número de segmentos para dividir as arestas não-lineares, para cálculos. Se formas curvas se sobrepuserem, tentar aumentar esse valor - + A comma-separated list of angles to try and rotate the shapes Uma lista separada por vírgulas, de ângulos nos quais as peças podem ser rodadas - + 0,90,180,270 0,90,180,270 - + Nesting operation Operação de otimização (nesting) - + pass %p etapa %p - + Start Começar - + Stop Parar - + Preview Pré-visualizar - + Total thickness Total thickness - + Invert Inverter @@ -5112,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Ajustes Gerais - + This is the default color for new Wall objects Esta é a cor predefinida para os novos objetos Parede - + This is the default color for new Structure objects Esta é a cor predefinida para novos objetos de Estrutura - + 2D rendering Renderização 2D - + Show debug information during 2D rendering Mostrar informação da depuração durante a renderização a 2D - + Show renderer debug messages Mostrar as mensagens de depuração da renderização - + Cut areas line thickness ratio Proporção da espessura de linha das áreas em corte - + Specifies how many times the viewed line thickness must be applied to cut lines Especifica quantas vezes a espessura das linhas em vista deve ser aplicada nas linhas em corte - + Width: Largura: - + Height: Altura: - + Color: Cor: - + Length: Comprimento: - + Diameter Diâmetro - + Offset Deslocamento paralelo - + The default width for new windows Largura predefinida para novas janelas - + The default height for new windows Altura predefinida para novas janelas - + Thickness: Espessura: - + The default thickness for new windows Espessura predefinida para novas janelas - + Frame color: Cor do caixilho: - + Glass color: Cor do vidro: - + Auto-join walls Juntar paredes automaticamente - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Se esta opção for marcada, quando 2 paredes semelhantes são ligadas, seus esboços subjacentes serão unidos e as duas paredes se tornarão uma só - + Join walls base sketches when possible Juntar esboços de base das paredes quando possível - + Mesh to Shape Conversion Conversão de Malha para Forma - + If this is checked, conversion is faster but the result might still contain triangulated faces Se esta opção estiver marcada, a conversão será mais rápida, mas o resultado ainda poderá conter faces trianguladas - + Fast conversion Conversão rápida - + Tolerance: Tolerância: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Se esta opção estiver marcada, grupos planos de faces serão achatados a força, resultando em possíveis furos e resultados não-sólidos - + Force flat faces Forçar faces planas - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Se marcado, orifícios em faces serão executados por subtração em vez de usar a orientação das linhas - + Cut method Método de corte - + Show debug messages Mostrar as mensagens de depuração - + Separate openings Separar aberturas - + Prefix names with ID number Adicionar prefixo com número ID - + Scaling factor Fator de escala - + Defaults Predefinições - + Walls Paredes - + mm mm - + Structures Estruturas - + Rebars Armaduras - + Windows Janelas - + Transparency: Transparência: - + 30, 10 30, 10 - + Stairs Escadas - + Number of steps: Número de degraus: - + Panels Painéis - + mm mm - + Thickness Espessura - + Force export as Brep Forçar exportação como Brep - + Bim server Servidor Bim - + Address Morada - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Opções de Exportação - + General options Opções gerais - + Import options Opções de importação - + Import arch IFC objects as Importar objetos IFC de arquitetura como - + Specifies what kind of objects will be created in FreeCAD Especifica que tipo de objetos serão criados no FreeCAD - + Parametric Arch objects Objetos paramétricos de arquitetura - + Non-parametric Arch objects Objetos não-paramétricos de arquitetura - + Simple Part shapes Formas simples de Peça (Part) - + One compound per floor Um composto por Piso (andar) - + Do not import Arch objects Não importar objetos de arquitetura - + Import struct IFC objects as Importar objetos IFC estruturais como - + One compound for all Um composto para todos - + Do not import structural objects Não importar objetos estruturais - + Root element: Elemento raiz: - + Detect extrusions Detectar extrusões - + Mesher Gerador de malhas - + Builtin Incorporado (de origem) - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opções dos geradores incorporado (de origem) e Mefisto - + Tessellation Tessellation - + Netgen mesher options Opções do gerador Netgen - + Grading Refinamento - + Segments per edge Segmentos por aresta - + Segments per radius Segmentos por raio - + Second order Segunda ordem - + Allows optimization Permitir otimização - + Optimize Ótimizar - + Allow quads Permitir quadriláteros - + Use triangulation options set in the DAE options page Usar opções de triangulação definidas na página de opções do formato DAE - + Use DAE triangulation options Usar opções de triangulação DAE - + Join coplanar facets when triangulating Juntar faces complanares aquando da triangulação - + Object creation Criação de objetos - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Duas estratégias possíveis para evitar dependências circulares: criar mais um objeto (não selecionado) ou remover a geometria externa do esboço de base (selecionado) - + Remove external geometry of base sketches when needed Remover a geometria externa dos esboços de base quando necessário - + Create clones when objects have shared geometry Criar clones quando os objetos têm geometria compartilhada - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Se selecionado, quando um objeto se torna subtração ou adição de um objeto Arquitetura (Arch), ele receberá a cor do traço de construção. - + Apply Draft construction style to subcomponents Aplicar o estilo de construção aos subcomponentes - + Symbol line thickness ratio Fator de espessura de linha dos símbolos - + Pattern scale Escala do padrão (trama) - + Open in external browser Abrir num navegador externo - + Survey Recolha de dados - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Se ativado, o texto a ser copiado para a área de transferência incluirá a unidade. Senão, será um número simples expresso em milímetros - + Include unit when sending measurements to clipboard Incluir unidade quando as medidas forem copiadas para a área de transferência - + Pipes Tubos - + Diameter: Diâmetro: - + Split walls made of multiple layers Separar paredes feitas de várias camadas - + Split multilayer walls Separar paredes multicamadas - + Use IfcOpenShell serializer if available Use o serializador IfcOpenShell se disponível - + Export 2D objects as IfcAnnotations Exportar objetos 2D como IfcAnnotations - + Hidden geometry pattern Padrão (trama) para geometria escondida - + Tolerance value to use when checking if 2 adjacent faces as planar Valor de tolerância a usar para determinar se duas faces contíguas são complanares - + Fit view while importing Enquadrar a vista ao importar - + Export full FreeCAD parametric model Exportar o modelo paramétrico completo do FreeCAD - + Do not compute areas for object with more than: Não calcular áreas para objecto com mais de: - + faces faces - + Interval between file checks for references Intervalo entre as verificações do ficheiro das referências - + seconds segundos - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Por padrão, os novos objetos terão sua propriedade "Mover com o host" definida como falso, o que significa que eles não serão movidos quando o objeto de host for movido. - + Set "Move with host" property to True by default Defina a propriedade "Mover com host" como verdadeiro por padrão - + Use sketches Usar esboços - + Helpers (grids, axes, etc...) Ajudas (grelhas, eixos, etc....) - + Exclude list: Lista de exclusão: - + Reuse similar entities Reusar entidades similares - + Disable IfcRectangleProfileDef Desativar IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Sólido - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Cor da linha - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5810,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5836,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5882,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5898,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5928,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5939,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5960,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6122,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6133,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6148,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6167,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6183,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6191,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Ferramentas de Arquitetura @@ -6199,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Traço (Draft) - + Utilities Utilitários - + &Arch &Arquitetura - + Creation Creation - + Annotation Anotação - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.qm b/src/Mod/Arch/Resources/translations/Arch_ro.qm index 9ceebb26ae..deabfa4d23 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ro.qm and b/src/Mod/Arch/Resources/translations/Arch_ro.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ro.ts b/src/Mod/Arch/Resources/translations/Arch_ro.ts index 24a3a224cd..0bc3fb9409 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ro.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ro.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Intervalele dintre axe - + The angles of each axis Unghiurile fiecărei axe - + The length of the axes Lungimea axelor - + The size of the axis bubbles Dimensiunea bulelor pentru axe - + The numbering style Stilul de numerotare - + The type of this building Tipul contrucției - + The base object this component is built upon Baza obiectului este construita pe - + The object this component is cloning Obiectul pe care această componentă îl clonează - + Other shapes that are appended to this object Alte forme care aparțin acestui obiect - + Other shapes that are subtracted from this object Alte forme care sunt eliminate din acest obiect - + An optional description for this component O descriere opționala pentru aceasta componenta - + An optional tag for this component O etichetare opțională pentru aceasta componenta - + A material for this object Un material pentru acest obiect - + Specifies if this object must move together when its host is moved Specifică dacă acest obiect trebuie mutat împreună cu gazda - + The area of all vertical faces of this object Aria tuturor fetelor verticale ale acestui obiect - + The area of the projection of this object onto the XY plane Aria proiecției acestui obiect pe planul XY - + The perimeter length of the horizontal area Perimetrul ariei orizontale - + The model description of this equipment Descrierea echipamentului - + Additional snap points for this equipment Punct de legătură adițional pentru echipament - + The electric power needed by this equipment in Watts Puterea electrica necesara pentru acest echipament în wați - + The height of this object Înălțimea acestui obiect - + The computed floor area of this floor Aria calculata a acestei podele - + The placement of this object Amplasarea acestui obiect - + The profile used to build this frame Profilul folosit pentru construirea acestui cadru - + Specifies if the profile must be aligned with the extrusion wires Specifica dacă profilul trebuie aliniat cu liniile extrudate - + An offset vector between the base sketch and the frame Un vector aflat intre baza schiței și cadru - + Crossing point of the path on the profile. Punctul de intersecție dintre traiectorie și profil. - + The rotation of the profile around its extrusion axis Rotirea profilului în jurul propriei axe - + The length of this element, if not based on a profile Lungimea acestui element, dacă nu este bazat pe un profil - + The width of this element, if not based on a profile Lățimea acestui element, dacă nu e bazat pe un profil - + The thickness or extrusion depth of this element Grosimea sau adâncimea de extrudare al acestui element - + The number of sheets to use Numărul foilor de utilizat - + The offset between this panel and its baseline Distanta dintre acest panou și baza lui - + The length of waves for corrugated elements Lungimea cutelor pentru elemente ondulate - + The height of waves for corrugated elements Înălțimea cutelor pentru elemente ondulate - + The direction of waves for corrugated elements Direcția cutelor pentru elemente ondulate - + The type of waves for corrugated elements Tipul cutelor pentru elemente ondulate - + The area of this panel Aria acestui panou - + The facemaker type to use to build the profile of this object Tipul de facemaker de utilizat pentru a creea profilul acestui obiect - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Direcția normala de extrudare a acestui obiect (păstrează (0,0,0) pentru normare automata) - + The linked object Obiectul corelat - + The line width of the rendered objects Lățimea liniei ale obiectelor redate - + The color of the panel outline Culoarea de contur a panoului - + The size of the tag text Mărimea textului din eticheta - + The color of the tag text Culoarea textului din eticheta - + The X offset of the tag text Distanta etichetei pe direcția X - + The Y offset of the tag text Distanta etichetei pe direcția Y - + The font of the tag text Fontul textului din eticheta - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Textul de afișat. Poate fi %tag%, %label% sau %description% pentru a afișa eticheta sau denumirea - + The position of the tag text. Keep (0,0,0) for center position Poziția textului tag. Păstrează (0,0,0) pentru poziție centrată - + The rotation of the tag text Rotirea textului din eticheta - + A margin inside the boundary Margine în interiorul limitei - + Turns the display of the margin on/off Afișarea/ascunderea marginii - + The linked Panel cuts Secțiuni în panourile conectate - + The tag text to display Afișarea textului din eticheta - + The width of the sheet Lățimea foii - + The height of the sheet Înălțimea foii - + The fill ratio of this sheet Raportul de umplere al foii - + The diameter of this pipe, if not based on a profile Diametrul acestei tubulaturi, dacă nu are la baza un profil - + The length of this pipe, if not based on an edge Lungimea tubulaturii, dacă nu are la baza o ruta - + An optional closed profile to base this pipe on Un profil închis pentru baza unei tubulaturi - + Offset from the start point Decalaj de la punctul de inceput - + Offset from the end point Decalaj de la punctul de sfarsit - + The curvature radius of this connector Raza curburii acestei conexiuni - + The pipes linked by this connector Tubulatura unita prin aceasta conexiune - + The type of this connector Tipul acestui conector - + The length of this element Lungimea acestui element - + The width of this element Lățimea acestui element - + The height of this element Înălțimea acestui element - + The structural nodes of this element Nodurile structurale ale acestui element - + The size of the chamfer of this element Dimensiunea șanfrenului pentru acest element - + The dent length of this element Lungimea danturii acestui element - + The dent height of this element Înălțimea danturii acestui element - + The dents of this element Numărul de dinți al acestui element - + The chamfer length of this element Lungimea șanfrenului pentru acest element - + The base length of this element Lungimea bazei al acestui element - + The groove depth of this element Adâncitura canelurii acestui element - + The groove height of this element Înălțimea canelurii acestui element - + The spacing between the grooves of this element Spațierea dintre caneluri pentru acest element - + The number of grooves of this element Numărul de caneluri pentru acest element - + The dent width of this element Lățimea danturii acestui element - + The type of this slab Tipul acestei dale - + The size of the base of this element Mărimea bazei pentru acest element - + The number of holes in this element Numărul de gauri din acest element - + The major radius of the holes of this element Raza mare a gaurilor pentru acest element - + The minor radius of the holes of this element Raza mica a gaurilor pentru acest element - + The spacing between the holes of this element Distanta dintre găuri acestui pentru acest element - + The length of the down floor of this element Lungimea podelei pentru acest element - + The number of risers in this element Numărul de proeminente pentru acest element - + The riser height of this element Înălțimea proeminentei pentru acest element - + The tread depth of this element Adâncimea profilului pentru acest element - + Outside Diameter Diametrul exterior - + Wall thickness Grosimea peretelui - + Width of the beam Lăţimea grinzii - + Height of the beam Înălțimea grinzii - + Thickness of the web Grosimea pânzei - + Thickness of the flanges Grosimea flanșelor - + Thickness of the sides Grosimea pereților - + Thickness of the webs Grosimea pânzelor - + Thickness of the flange Grosime flanșă - + The diameter of the bar Diametrul barei - + The distance between the border of the beam and the first bar (concrete cover). Distanța între margine grinzii și prima bară încastrată în beton. - + The distance between the border of the beam and the last bar (concrete cover). Distanța între marginea grinzii și ultima bară (încastrată în beton). - + The amount of bars Numărul barelor - + The spacing between the bars Spațiul dintre bare - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Direcția în care pleacă barele. Lăsați la (0,0,0) pentru direcție implicită. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Fileul de aplicat unghiului profilului de bază. Această valoare este înmulțită cu diametrul barei. - + The description column Coloana descriere - + The values column Coloana valorilor - + The units column Coloana unităților de măsură - + The objects column Coloana obiectelor - + The filter column Coloana filtrelor - + The spreadsheet to print the results to Foaia de calcul unde se tipăresc rezultatele - + If false, non-solids will be cut too, with possible wrong results. Dacă valoarea este <<false>>, elementele non solide vor fi de asemenea secționate, posibil să se obțină rezultate imprevizibile. - + The display length of this section plane Lungimea vederii de afișare al acestui plan de secționare - + The display height of this section plane Înălțimea vederii de afișare a acestui plan de secționare - + The size of the arrows of this section plane Dimensiunea săgeţilor acestui plan de secțiune - + Show the cut in the 3D view Arată secțiunea în vizualizarea 3D - + The rendering mode to use Modul de redare de utilizat - + If cut geometry is shown or not Dacă geometria secțiunii este afișată sau nu - + If cut geometry is filled or not Dacă geometria secțiunii este umplută sau nu - + The size of the texts inside this object Dimensiunea textelor în interiorul acestui obiect - + If checked, source objects are displayed regardless of being visible in the 3D model În cazul în care bifat, sursa de obiecte sunt afişată indiferent dacă sunt vizibile sau nu în modelul 3D - + The base terrain of this site Terenul de bază al acestui site - + The postal or zip code of this site Codul poştal de pe acest site - + The city of this site Oraşul acestui site - + The country of this site Țara acestui șantier - + The latitude of this site Latitudinea acestui șantier - + Angle between the true North and the North direction in this document Unghiul dintre nordul adevărat şi direcţia nord în acest document - + The elevation of level 0 of this site Înălțimea parterului pentru aceasta construcție - + The perimeter length of this terrain Perimetrul terenului - + The volume of earth to be added to this terrain Volumul de pământ ce trebuie adăugat pe acest teren - + The volume of earth to be removed from this terrain Volumul de pământ ce trebuie eliminat de pe acest teren - + An extrusion vector to use when performing boolean operations Folosirea unui vector extrudor pentru efectuarea unei operații booleene - + Remove splitters from the resulting shape Eliminarea delimitatoarelor din forma finala - + Show solar diagram or not Arata/ascunde diagrama solara - + The scale of the solar diagram Scala diagramei solare - + The position of the solar diagram Poziția diagramei solare - + The color of the solar diagram Culoarea diagramei solare - + The objects that make the boundaries of this space object Obiectele care delimitează perimetrul acestui obiect spatial - + The computed floor area of this space Aria pardoselii calculata pentru acest spațiu - + The finishing of the floor of this space Finisajul pardoselii acestui spațiu - + The finishing of the walls of this space Finisajul pereților acestui spațiu - + The finishing of the ceiling of this space Finisajul tavanului acestui spațiu - + Objects that are included inside this space, such as furniture Obiectele incluse în acest spațiu, de exemplu mobila - + The type of this space Tipul acestui spațiu - + The thickness of the floor finish Grosimea finisajului din podea - + The number of people who typically occupy this space Numărul de oameni care de obicei ocupa acest spaţiu - + The electric power needed to light this space in Watts Energia electrica necesara pentru luminarea acestui spațiu în wați - + The electric power needed by the equipment of this space in Watts Energiei electrice necesare de aparatul de acest spaţiu în wați - + If True, Equipment Power will be automatically filled by the equipment included in this space Dacă este adevărat, Equipment Power vor fi completate automat de echipamente incluse în acest spaţiu - + The type of air conditioning of this space Tipul de aer condiţionat din acest spaţiu - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Textul să arate. Utilizaţi $area, $label, $tag, $floor, $walls, $ceiling pentru a insera datele respective - + The name of the font Numele fontului - + The color of the area text Culoarea textului din aria respectiva - + The size of the text font Dimensiunea fontului din text - + The size of the first line of text Dimensiunea a primei linii de text - + The space between the lines of text Spaţiul dintre liniile de text - + The position of the text. Leave (0,0,0) for automatic position Poziția textului. Păstrați (0,0,0) pentru poziționare automata - + The justification of the text Spațierea textului - + The number of decimals to use for calculated texts Numărul de zecimale pentru calculul textelor - + Show the unit suffix Arată sufixul unității folosite - + The length of these stairs, if no baseline is defined Lungimea acestor scări, în cazul în care nu este definita nici o baza - + The width of these stairs Lățimea acestor scări - + The total height of these stairs Înălțimea totală a acestor scări - + The alignment of these stairs on their baseline, if applicable Alinierea acestor scări pe linia de bază, dacă se aplică - + The number of risers in these stairs Numărul proeminentelor în aceste scări - + The depth of the treads of these stairs Adâncimea treptelor acestor scări - + The height of the risers of these stairs Înălțimea proeminentelor al acestor scari - + The size of the nosing Dimensiunea treptei - + The thickness of the treads Grosimea proeminentelor - + The type of landings of these stairs Tipul palierului acestor scări - + The type of winders in these stairs Tipul răsucirii acestor scări - + The type of structure of these stairs Tipul structurii acestor scări - + The thickness of the massive structure or of the stringers Grosimea structurii masive sau a lonjeroanelor - + The width of the stringers Lățimea lonjeroanelor - + The offset between the border of the stairs and the structure Decalajul între bordura scării şi structură - + An optional extrusion path for this element O cale de extrudare opţională pentru acest element - + The height or extrusion depth of this element. Keep 0 for automatic Înălțimea sau adâncimea de extrudare a acestui element. 0 înseamnă automat - + A description of the standard profile this element is based upon O descriere a profilului standard pe care acest element este bazat - + Offset distance between the centerline and the nodes line Compensează distanța dintre linia centrala/axul şi linia de noduri - + If the nodes are visible or not În cazul în care nodurile sunt vizibile sau nu - + The width of the nodes line Lăţimea liniei de noduri - + The size of the node points Dimensiunea punctelor nod - + The color of the nodes line Culoarea liniei de noduri - + The type of structural node Tipul de nod structurale - + Axes systems this structure is built on Sisteme de axe pe care această structură este construită - + The element numbers to exclude when this structure is based on axes Numerele de element de exclus atunci când această structură se bazează pe axe - + If true the element are aligned with axes Dacă este true, elementul este aliniat cu axele - + The length of this wall. Not used if this wall is based on an underlying object Lungimea acestui perete. Nu se folosește dacă acest perete este bazat pe un obiect subadiacent - + The width of this wall. Not used if this wall is based on a face Lățimea acestui perete. Nu se folosește dacă acest perete este bazat pe o față - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Înălțimea acestui zid. Setează la 0 pentru valoare automată. Nu este folosită dacă acest perete se bazează pe un solid - + The alignment of this wall on its base object, if applicable Alinierea de acest zid pe obiectul său de bază, dacă este cazul - + The face number of the base object used to build this wall Numărul feței obiectului de bază folosit la construirea acestui perete - + The offset between this wall and its baseline (only for left and right alignments) Decalajul între acest perete şi linia sa de bază (numai pentru aliniamente stânga şi la dreapta) - + The normal direction of this window Direcția normală a acestei ferestre - + The area of this window Aria acestei fereastre - + An optional higher-resolution mesh or shape for this object Faculativ, există o formă sau o plasă cu o rezoluție mare pentru acest obiect - + An optional additional placement to add to the profile before extruding it Un placement additionnel facultatif à ajouter au profil avant de l'extruder - + Opens the subcomponents that have a hinge defined Se deschide subcomponente care au o balama definită - + A standard code (MasterFormat, OmniClass,...) Un cod standard (MasterFormat, OmniClass,...) - + A description for this material O descriere pentru acest material - + The transparency value of this material La transparence de ce matériau - + The color of this material La couleur de ce matériau - + The list of layer names Lista de numelor de layer - + The list of layer materials Lista layer "materiale" - + The list of layer thicknesses Lista de grosimi de strat - + The line color of the projected objects Culoarea obiectelor proiectate - + The color of the cut faces (if turned on) Culoarea tăiate feţele (dacă este activată) - + The overlap of the stringers above the bottom of the treads Le chevauchement des poutres au-dessus du bas des semelles - + The number of the wire that defines the hole. A value of 0 means automatic Numărul de fire care defineşte gaura. O valoare 0 înseamnă automat - + The label of each axis Eticheta fiecărei axe - + If true, show the labels Dacă este adevărat, Arată etichete - + A transformation to apply to each label O transformare aplicabile pentru fiecare eticheta - + The axes this system is made of Axele pe care acest sistem este constituit - + An optional axis or axis system on which this object should be duplicated Axă opţionala sau un sistem de axe pe care acest obiect ar trebui să fie dublat - + The type of edges to consider Tipul de marginile să ia în considerare - + If true, geometry is fused, otherwise a compound Dacă este adevărat, geometria este fuzionată, altfel un compus - + If True, the object is rendered as a face, if possible. Dacă este adevărat, obiectul este randat ca o fata, daca este posibil. - + The allowed angles this object can be rotated to when placed on sheets Unghiurile permis acest obiect poate fi rotit la atunci când sunt plasate pe foi - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifică un unghi pentru fibra lemnului ( în sensul acelor de ceasornic, 0 este nord) - + Specifies the scale applied to each panel view. Specifică scara aplicate pentru fiecare panou de vizualizare. - + A list of possible rotations for the nester O listă de posibile rotaţii pentru imbricare - + Turns the display of the wood grain texture on/off Active ou désactive l’affichage de la texture de grain de bois - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Distanța totală pentru a trece peste armatura. Păstraţi 0 pentru a utiliza automat dimensiunea de forma gazdă. - + List of placement of all the bars Listă de plasare de toate armăturile - + The structure object that hosts this rebar Structura obiectului care găzduieşte această armare - + The custom spacing of rebar Spațiere particularizată de armare - + Shape of rebar Forma armaturii - + Shows plan opening symbols if available Affiche les symboles de début du plan si disponible - + Show elevation opening symbols if available Afișează simbolurile de élévation du début du plan dacă sunt disponibile - + The objects that host this window Les objets care suportă această fereaxtră - + An optional custom bubble number Un număr opțional de bule personalizate - + The type of line to draw this axis Tipul de linie pentru trasarea acestei axe - + Where to add bubbles to this axis: Start, end, both or none Locul unde adăugați bule pe această axă: Start, sfârșit, ambele sau nici una - + The line width to draw this axis Tipul(lățimea) de linie pentru trasarea acestei axe - + The color of this axis Culoarea acestei axe - + The number of the first axis Numărul primei axe - + The font to use for texts Fontul utilizat pentru textele - + The font size Dimensiunea fontului - + The placement of this axis system Plasarea acestui sistem de axe - + The level of the (0,0,0) point of this level Nivelul punctului (0,0,0) la acest nivel - + The shape of this object Forma acestui obiect - + The line width of this object Lățimea liniei acestui obiect - + An optional unit to express levels O unitate opţională pentru a exprima nivelele - + A transformation to apply to the level mark O transformare aplicabilă pentru fiecare etichetă de nivel - + If true, show the level Dacă este adevărat, Arată nivelul - + If true, show the unit on the level tag Dacă este adevărat, arată unitatea pe tag-ul de nivel - + If true, when activated, the working plane will automatically adapt to this level Dacă este adevărat, atunci când este activată, planul de lucru va adapta automat la acest nivel - + The font to be used for texts Fontul de utilizat pentru texte - + The font size of texts Dimensiunea fontului de texte - + Camera position data associated with this object Datele despre poziția camerei asociate cu acest obiect - + If set, the view stored in this object will be restored on double-click Dacă este activat, vizualizarea înregistrată în acest obiect va fi restaurată printr-un dublu click - + The individual face colors Culorile fațetelor individuale - + If set to True, the working plane will be kept on Auto mode Dacă este setat la True, planul de lucru va fi păstrat pe modul Auto - + An optional standard (OmniClass, etc...) code for this component Un standard opţional (OmniClass, etc...) codul pentru această componentă - + The URL of the product page of this equipment Pagina de internet a acestui echipament - + A URL where to find information about this material Un URL unde se găsesc informatii despre acest material - + The horizontal offset of waves for corrugated elements Direcția cutelor pentru valurile elementelor ondulate - + If the wave also affects the bottom side or not Dacă valul afectează și partea de jos sau nu - + The font file Fişier de font - + An offset value to move the cut plane from the center point O valoare offset pentru a muta planul de tăiere de la punctul de centru - + Length of a single rebar Lungimea unei singure armături - + Total length of all rebars Longueur totale de toutes les armatures - + The base file this component is built upon Fișierul de bază pe care este construită această componentă - + The part to use from the base file Piesa utilizată plecând de la fișierul de bază - + The latest time stamp of the linked file Ultima data, timp a fișierului conectat - + If true, the colors from the linked file will be kept updated Dacă este adevărat, culorile din fişierul conectat vor fi actualizate - + The objects that must be considered by this section plane. Empty means the whole document. Obiectele care trebuiesc luate în considerare de acest plan de secționare. Gol înseamnă tot documentul. - + The transparency of this object Transparenţa acestui obiect - + The color of this object Culoare acest obiect - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Distanța dintre planul de secțiune și planul actual de vedere (păstrează o valoare foarte mică, dar nu zero) - + The street and house number of this site, with postal box or apartment number if needed Strada și numărul acestui amplasament, cu numărul cutiei poștale sau a apartamentului dacă este necesar - + The region, province or county of this site Regiune, provincie sau judeţ a acestui site - + A url that shows this site in a mapping website O adresă Url ce arată acest teren pe o pagină web topografică - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Un opţional offset între originea model (0,0,0) şi punctul indicat de geocoordonates - + Specifies if this space is internal or external Specifică dacă acest spaţiu este intern sau extern - + The width of a Landing (Second edge and after - First edge follows Width property) Lățimea unei aterizări (prima margine și apoi - a doua margine urmează propria lățime) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Raportul Blondel indică confortul scarii şi ar trebui să fie între 62 si 64cm sau 24,5 și 25,5 inch - + The depth of the landing of these stairs Adâncimea treptelor acestor scări - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Adâncimea treptelor acestor scări - întărită indiferent de înălțime sau înălțimea marginii - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Înălțimea treptelor acestor scări- întărită independent de lungimea sau lungimea marginii - + The direction of flight after landing Direcţia scării după odihnă - + The 'absolute' top level of a flight of stairs leads to Înălțimea ”absolută” a celui mai înalt punct al scărilor - + The 'left outline' of stairs "Conturul/Linia exterioară stângă" a scărilor - + The 'left outline' of all segments of stairs Conturul' stânga' tuturor segmentelor de scari - + Enable this to make the wall generate blocks Permiteți-i să facă pereți din blocuri generate - + The length of each block Lungimea fiecărui bloc - + The height of each block Înălţimea fiecărui bloc - + The horizontal offset of the first line of blocks Deplasare orizontală pentru prima linie de blocuri - + The horizontal offset of the second line of blocks Deplasare orizontală pentru a doua linie de blocuri - + The size of the joints between each block Dimensiunea rosturilor dintre blocuri - + The number of entire blocks Numărul tuturor blocurilor - + The number of broken blocks Numărul de blocuri sparte - + The components of this window Componentele acestei ferestre - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Adâncime gaură pe care o face această fereastră în obiect gazdă. Dacă este 0, valoarea va fi calculată automat. - + An optional object that defines a volume to be subtracted from hosts of this window Un obiect opţional care defineşte Un volum a fi substras pentru a găzdui această fereastră - + The width of this window Lăţimea acestei ferestre - + The height of this window Înălţimea aceastei ferestre - + The preset number this window is based on Numărul prestabilit această fereastră se bazează pe - + The frame size of this window Dimensiunea cadrului acestei fereastre - + The offset size of this window Dimensiunea offset acestei ferestre - + The width of louvre elements Lăţimea jaluzelelor - + The space between louvre elements Spatiul dintre jaluzele - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Numărul de fire care defineşte gaura. O valoare 0 înseamnă automat - + Specifies if moving this object moves its base instead Specificați dacă mutarea acestui obiect mută baza sa - + A single section of the fence O singură secțiune de gard - + A single fence post Un singur stâlp de gard - + The Path the fence should follow Traiectoria pe care gardul trebuie să o urmeze - + The number of sections the fence is built of Numărul de secțiuni din care este construit gardul - + The number of posts used to build the fence Numărul de stâlpi utilizați pentru construirea gardului - + The type of this object Tipul acestui obiect - + IFC data IFC data - + IFC properties of this object Proprietățile IFC ale acestui obiect - + Description of IFC attributes are not yet implemented Descrierea atributelor IFC nu este deocamdată implementat - + If True, resulting views will be clipped to the section plane area. Dacă este Adevărat, vederile rezultate vor fi restrânse la zona planului de secțiune. - + If true, the color of the objects material will be used to fill cut areas. Dacă este Adevărat, culoarea materialului obiectului va fi folosit pentru a umple zonele secțiunii. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Când est definit 'True North' întreaga geometrie va fi rotită pentru a se potrivi acest site cu adevăratul Nord - + Show compass or not Afișează busola sau nu - + The rotation of the Compass relative to the Site Rotația busolei relativ la Site - + The position of the Compass relative to the Site placement Poziția busolei relativ la amplasamentul Site ului - + Update the Declination value based on the compass rotation Actualizarea valorii Declinației bazată pe rotația busolei - + The thickness of the risers Grosimea proeminențelor - + The 'right outline' of all segments of stairs 'Conturul dreapta' a tuturor segmentelor scării - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Dacă Adevărat, toate obeictele conținute în această Piesă de Construcție vor adopta acesti parametri de linie, culoare și transparență - + The line width of child objects Lățimea liniei acestor obiecte copil - + The line color of child objects Culoarea liniei acestor obiecte copil - + The shape color of child objects Culoarea formelor acestor obiecte copil - + The transparency of child objects Transparenţa acestor obiecte copil - + When true, the fence will be colored like the original post and section. Dacă este Adevărat, gardul va fi colorat ca stâlpul și secțiunea originale. - + If true, the height value propagates to contained objects - If true, the height value propagates to contained objects + Dacă e reală, valoarea înălțimii se propagă la obiectele conținute - + This property stores an inventor representation for this object - This property stores an inventor representation for this object + Această caracteristică stochează o reprezentare a inventarului pentru acest obiect - + If true, display offset will affect the origin mark too - If true, display offset will affect the origin mark too + Dacă e validă și activată, display offset va afecta și marcajul originii - + If true, the object's label is displayed Dacă este adevărat, eticheta obiectului este afișată - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. + Dacă e activată, reprezentarea inventorului pentru acest obiect va fi salvată în fișierul FreeCAD, permițând trimiteri la alte fişiere, în modul uşor. - + A slot to save the inventor representation of this object, if enabled - A slot to save the inventor representation of this object, if enabled + Un slot pentru a salva reprezentarea inventorului acestui obiect, dacă este activat - + Cut the view above this level - Cut the view above this level + Taie vizualizarea deasupra acestui nivel - + The distance between the level plane and the cut line - The distance between the level plane and the cut line + Distanța dintre planul de nivel și linia nodurilor de tăiere - + Turn cutting on when activating this level - Turn cutting on when activating this level + Activați tăierea când activați acest nivel - + Use the material color as this object's shape color, if available - Use the material color as this object's shape color, if available + Utilizați culoarea materialului pentru culoarea formei acestui obiect, dacă este disponibilă - + The number of vertical mullions - The number of vertical mullions + Numărul de separatoare verticale - + If the profile of the vertical mullions get aligned with the surface or not - If the profile of the vertical mullions get aligned with the surface or not + Dacă profilul separatoarelor verticale se aliniază cu suprafață sau nu - + The number of vertical sections of this curtain wall - The number of vertical sections of this curtain wall + Numărul secțiunilor verticale ale acestui perete-cortină - + A profile for vertical mullions (disables vertical mullion size) - A profile for vertical mullions (disables vertical mullion size) + Un singur profil pentru separatoare verticale (dezactivează dimensiunea verticală a separatoarelor) - + The number of horizontal mullions - The number of horizontal mullions + Numărul de separatoare verticale - + If the profile of the horizontal mullions gets aligned with the surface or not - If the profile of the horizontal mullions gets aligned with the surface or not + Dacă profilul separatoarelor verticale se aliniază cu suprafață sau nu - + The number of horizontal sections of this curtain wall - The number of horizontal sections of this curtain wall + Numărul secțiunilor verticale ale acestui perete-cortină - + A profile for horizontal mullions (disables horizontal mullion size) - A profile for horizontal mullions (disables horizontal mullion size) + Un singur profil pentru separatoare verticale (dezactivează dimensiunea verticală a separatoarelor) - + The number of diagonal mullions - The number of diagonal mullions + Numărul de separatoare verticale - + The size of the diagonal mullions, if any, if no profile is used - The size of the diagonal mullions, if any, if no profile is used + Dimensiunea separatoarelor diagonale, dacă există, dacă nu este utilizat nici un profil - + A profile for diagonal mullions, if any (disables horizontal mullion size) - A profile for diagonal mullions, if any (disables horizontal mullion size) + Un singur profil pentru separatoare verticale (dezactivează dimensiunea verticală a separatoarelor) - + The number of panels - The number of panels + Numărul de paneluri - + The thickness of the panels - The thickness of the panels + Grosimea panelurilor - + Swaps horizontal and vertical lines - Swaps horizontal and vertical lines + Schimbă între linii orizontale și verticale - + Perform subtractions between components so none overlap - Perform subtractions between components so none overlap + Efectuează scăderi între componente, astfel încât să nu se suprapună - + Centers the profile over the edges or not - Centers the profile over the edges or not + Centrează profilul peste margini sau nu - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall + Referința direcției verticale, care va fi folosită de acest obiect pentru a deduce direcțiile verticale/orizontale. Ţineţi-l aproape de direcţia verticală reală a peretelui cortinei - + The wall thickness of this pipe, if not based on a profile - The wall thickness of this pipe, if not based on a profile + Grosimea peretelui acestei tubulaturi, dacă nu are la baza un profil - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation + Modul în care obiectele de referință sunt incluse în documentul curent. 'Normal' include forma, 'Tranzioriu' elimină forma atunci când obiectul este inactiv (dimensiune mai mică a fișierului), 'Mod ușor' nu importă forma, ci doar reprezentarea OpenInventor - + If True, a spreadsheet containing the results is recreated when needed - If True, a spreadsheet containing the results is recreated when needed + Dacă este adevărat, o foaie de calcul care conține rezultatele este recreată atunci când este necesar - + If True, additional lines with each individual object are added to the results - If True, additional lines with each individual object are added to the results + Dacă este adevărat, linii suplimentare pentru fiecare obiect individual sunt adăugate la rezultate - + The time zone where this site is located - The time zone where this site is located + Fusul orar în care acest site este localizat - + The angle of the truss - The angle of the truss + Unghiul acoperișului - + The slant type of this truss - The slant type of this truss + Tipul înclinării acoperișului - + The normal direction of this truss - The normal direction of this truss + Direcția normală a acestui acoperiș - + The height of the truss at the start position - The height of the truss at the start position + Înălțimea acoperișulu la start - + The height of the truss at the end position - The height of the truss at the end position + Înălțimea acoperișului în poziția finală - + An optional start offset for the top strut - An optional start offset for the top strut + O referință opțională de start pentru coș - + An optional end offset for the top strut - An optional end offset for the top strut + O referință opțională de final pentru coș - + The height of the main top and bottom elements of the truss - The height of the main top and bottom elements of the truss + Înălțimea elementelor principale de sus și de jos ale șarpantelor - + The width of the main top and bottom elements of the truss - The width of the main top and bottom elements of the truss + Înălțimea elementelor principale de sus și de jos ale șarpantelor - + The type of the middle element of the truss - The type of the middle element of the truss + Tipul elementului de mijloc al șarpantei - + The direction of the rods - The direction of the rods + Direcția tijelor - + The diameter or side of the rods - The diameter or side of the rods + Diametrul sau latura tijelor - + The number of rod sections - The number of rod sections + Numărul secțiunilor tijei - + If the truss has a rod at its endpoint or not - If the truss has a rod at its endpoint or not + Dacă șarpantele au tijă la final sau nu - + How to draw the rods - How to draw the rods + Cum să desenezi tijele - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) + Acest atribut suprascrie lățimea fiecărui segment de perete. Este ignorat dacă obiectul-bază conține informații despre lățime, prin metoda specificăLățime(). (Prima valoare suprascrie atributul "lățime" pentru primul segment al zidului; dacă valoarea e zero, prima valoare a variabilei "SuprascrieLățime" e utilizată - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1651 +2017,1609 @@ Arch - + Components Componente - + Components of this object Componente ale acestui obiect - + Axes Axe - + Create Axis Creați axa - + Remove Elimină - + Add Adaugă - + Axis Axele - + Distance Distance - + Angle Unghi - + is not closed nu este închis - + is not valid nu este valid - + doesn't contain any solid nu conține nici un solid - + contains a non-closed solid conţine un solid deschis - + contains faces that are not part of any solid conţine feţe care nu sunt parte a nici unui solid - + Grouping Gruparea - + Ungrouping Anularea grupării - + Split Mesh Divide plasa - + Mesh to Shape Discretizare în forma - + Base component Component de bază - + Additions Completări - + Subtractions Scăderi - + Objects Obiecte - + Roof Acoperiș - + Create Roof Crează acoperiș - + Unable to create a roof Nu pot crea acoperișul - + Page Pagină - + View of Vedere a - + Create Section Plane Creare plan de secționare - + Create Site Crează teren - + Create Structure Crează structură - + Create Wall Crează perete - + Width Lăţime - + Height Înălţime - + This mesh is an invalid solid Aceasta plasă nu este un solid valid - + Create Window Creare fereastră - + Edit Editare - + Create/update component Crează/actualizează componentul - + Base 2D object Obiectul 2D de bază - + Wires Polilinii - + Create new component Crează component nou - + Name Nume - + Type Tip - + Thickness Grosime - + Error: Couldn't determine character encoding Eroare: nu pot determina codarea caracterelor - + file %s successfully created. fişierul %s a fost creat cu succes. - + Add space boundary Adaugă limită de spaţiu - + Remove space boundary Elimină limită de spațiu - + Please select a base object Selectați un obiect de bază - + Fixtures Obiecte fixate - + Frame Cadru - + Create Frame Crează cadru - + Create Rebar Crează bară de armare - + Create Space Crează spațiu - + Create Stairs Crează scări - + Length Lungime - + Error: The base shape couldn't be extruded along this tool object Eroare: Forma de baza nu a putut fi extrudată de-a lungul acestui obiect unealtă - + Couldn't compute a shape Nu s-a putut calcula o formă - + Merge Wall Perete îmbinat - + Please select only wall objects Selectați numai obiectele perete - + Merge Walls Pereți îmbinați - + Distances (mm) and angles (deg) between axes Distanţele (mm) şi unghiurile (grade) între axe - + Error computing the shape of this object Eroare la calcularea formei acestui obiect - + Create Structural System Crează sistem structural - + Object doesn't have settable IFC Attributes Obiectul nu are atribute IFC reglabile - + Disabling Brep force flag of object Dezactivarea Brep force flag-ul obiectului - + Enabling Brep force flag of object Activarea Brep force flag-ul obiectului - + has no solid nu are nici un solid - + has an invalid shape are o formă nevalidă - + has a null shape are o formă nulă - + Cutting Tăiere - + Create Equipment Creare Echipament - + You must select exactly one base object Trebuie să selectaţi un singur obiect bază - + The selected object must be a mesh Obiectul selectat trebuie să fie o plasă - + This mesh has more than 1000 facets. Această plasă are mai mult de 1000 de faţete. - + This operation can take a long time. Proceed? Această operaţiune poate dura mult timp. Procedez? - + The mesh has more than 500 facets. This will take a couple of minutes... Plasa are mai mult de 500 de faţete. Va dura câteva minute... - + Create 3 views Creează 3 vederi - + Create Panel Creează panou - + Id Id - + IdRel IdRel - + Cut Plane Plan de tăiere - + Cut Plane options Opțiuni ale planului de tăiere - + Behind În spate - + Front Din față - + Angle (deg) Unghiul (grade) - + Run (mm) Distanță (mm) - + Thickness (mm) Grosime (mm) - + Overhang (mm) Streașină (mm) - + Height (mm) Înălțime (mm) - + Create Component Creare component - + Create material Creeaţi un material - + Walls can only be based on Part or Mesh objects Pereții nu pot fi creați decăt cu ajutorul unui obiect tip Piesă sau Plasă - + Set text position Alegeți poziția textului - + Category Categorie - + Key Tastă - + Value Valoare - + Unit Unitate - + Create IFC properties spreadsheet Création d'une feuille de calcul de propriétés Ifc - + Create Building Creați o clădire - + Group Grup - + Create Floor Crează planșeu - + Create Panel Cut Creează Panel Cut - + Create Panel Sheet Creează Panel Sheet - + Facemaker returned an error FaceMaker a întors o eroare - + Tools Instrumente - + Edit views positions Editare poziţiei de vedere - + Create Pipe Creează o țeavă - + Create Connector Creaţi conector - + Precast elements Elemente prefabricate - + Slab type Tip placa - + Chamfer Teşitură - + Dent length Lungimea intarsiei - + Dent width Lățimea intarsiei - + Dent height Înălțimea intarsiei - + Slab base Dalle de bază - + Number of holes Numărul de găuri - + Major diameter of holes Diametrul maxim al găurilor - + Minor diameter of holes Diametrul maxim al găurilor - + Spacing between holes Distanța între găuri - + Number of grooves Număr de caneluri - + Depth of grooves Adâncimea canelurilor - + Height of grooves Înălțimea canelurilor - + Spacing between grooves Distanța între caneluri - + Number of risers Numărul de contratrepte - + Length of down floor Lungimea étajului inférieor - + Height of risers Înălțimea contratreptelor - + Depth of treads Adâncimea treptei - + Precast options Opțiuni prefabricat - + Dents list Liste des intarsii - + Add dent Adaugă o intarsie - + Remove dent Enlever une bosse - + Slant Inclinație - + Level Nivel - + Rotation Rotaţie - + Offset Compensare - + Unable to retrieve value from object Impossibil de récupérat valoarea obiectului - + Import CSV File Importă fișierul CSV - + Export CSV File Exporta fisierul CSV - + Schedule Planificare - - There is no valid object in the selection. -Site creation aborted. - Nu este un obiect valid în selecția făcută. Crearea construcției abandonată. - - - + Node Tools Tipuri de Noduri - + Reset nodes Réinitializare Noduri - + Edit nodes Edit Nod - + Extend nodes Étendre les nœuds - + Extends the nodes of this element to reach the nodes of another element Întinde Nodurile acestui element până ating Nodurile altui element - + Connect nodes Conectează Nodurile - + Connects nodes of this element with the nodes of another element Conectează Nodurile acestui element cu Nodurile altui element - + Toggle all nodes Activează/dezactivează toate Nodurile - + Toggles all structural nodes of the document on/off Activează/dezactivează toate nodurile structurale a documentului pornit/oprit - + Intersection found. Intersecţie găsită. - + Door Ușă - + Hinge Balama - + Opening mode Modul de deschidere - + Get selected edge Obține marginea sélectionnată - + Press to retrieve the selected edge Apăsaţi pentru a prelua marginea selectate - + Which side to cut Care parte se taie - + You must select a base shape object and optionally a mesh object Trebuie să selectaţi un obiect de formă de bază şi eventual un obiect Plasă - + Create multi-material Creaţi cu mai multe materiale - + Material Materialul - + New layer Strat nou - + Wall Presets... Presetările de perete... - + Hole wire Gaura de fir - + Pick selected Choix sélectionné - + Create Axis System Crearea sistemului de axe - + Create Grid Crează Grid - + Label Etichetă - + Axis system components Componente de sistem de axe - + Grid Grilă - + Total width Latime totala - + Total height Înălţime totală - + Add row Adaugă Rând - + Del row Ștergel rând - + Add col Adauga coloană - + Del col Ștergel coloană - + Create span Crează un Espace - + Remove span Supprimer l'espace - + Rows Rânduri - + Columns Coloane - + This object has no face Cet objet n’a pas de face - + Space boundaries Limites de l’espace - + Error: Unable to modify the base object of this wall Erreur : Impossible de modifier l’objet base de ce mur - + Window elements Élémente ale ferestrei - + Survey Sondaj - + Set description Setaţi o descriere - + Clear Șterge - + Copy Length Copiază lungimea - + Copy Area Copiază suprafața - + Export CSV Export CSV - + Description Descriere - + Area Suprafață - + Total Total - + Hosts Gazde - + Only axes must be selected Numai axele trebuiesc a fi selecționate - + Please select at least one axis Te rog selecteaza macar o axă - + Auto height is larger than height Înălţimea generată automat este mai mare decât înălţimea - + Total row size is larger than height Dimensiunea total a rândului este mai mare decât înălţimea - + Auto width is larger than width Lăţimea generată automat este mai mare decât lăţimea - + Total column size is larger than width Dimensiune totală a coloanei este mai mare decât lăţimea - - There is no valid object in the selection. -Building creation aborted. - Nu este un obiect valid în selecția făcută. Crearea construcției abandonată. - - - + BuildingPart BuildingPart - + Create BuildingPart Creați BuildingPart - + Invalid cutplane Plan de tăiere invalid - + All good! No problems found Toate bune! Nici o problemă identificată - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Obiectul nu posedă atributul IfcProperties. Annulați crearea foii de calcul pentru obiectul: - + Toggle subcomponents Activează/dezactivează subcomponente - + Closing Sketch edit Închide editarea schiței - + Component Componenta - + Edit IFC properties Editarea Proprietăţilor IFC - + Edit standard code Editați codul standard - + Property Proprietate - + Add property... Adăugaţi proprietatea... - + Add property set... Adăugați un ansamblu de propreități... - + New... Nou... - + New property Proprietate nouă - + New property set Ansamblu nou de proprietăți - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Puteți pune orice, în afară de obiectele, Site, Construcție și Podea, într-un obiect Podea. Elementele de Podea nu au voie să accepte un obiect Site, Construcție sau obiect Podea. Site, Construcție și obiectele Podea vor fi eliminate din selecție. Puteți modifica acest lucru în preferințe. - - - - There is no valid object in the selection. -Floor creation aborted. - Nu există nici un obiect valid din selecţie. Crearea podelei este abandonată. - - - + Crossing point not found in profile. Punctul de trecere nu a fost găsit în profil. - + Error computing shape of Eroare apărută pe durata calcului formei - + Please select exactly 2 or 3 Pipe objects Rugăm selectați exact 2 sau 3 obiecte Țeavă - + Please select only Pipe objects Rugăm selectați doar un obiect Țeavă - + Unable to build the base path Impossibil de générat o traiectori e de bază - + Unable to build the profile Imposibil de generat profilul - + Unable to build the pipe Imposibil de generat Țeava - + The base object is not a Part Objectul de bază un este o Piesă - + Too many wires in the base shape Prea multe fire în forma de bază - + The base wire is closed Linia de bază este închisă - + The profile is not a 2D Part Profilul nu este o 2D Part - + The profile is not closed Acest profil nu este închis - + Only the 3 first wires will be connected Doar primele 3 fire vor fi conectate - + Common vertex not found Vertex comun negăsit - + Pipes are already aligned Tevile deja sunt aliniate - + At least 2 pipes must align Cel puţin 2 țevi trebuiesc aliniate - + Profile Profil - + Please select a base face on a structural object Vă rugăm să selectaţi o faţă bază pe un obiect structural - + Create external reference Creează o referință externă - + Section plane settings Reglarea planului de secțiune - + Objects seen by this section plane: Obiect vizualizat în acest plan: - + Section plane placement: Amplasamentul planului de secțiune: - + Rotate X Rotaţie X - + Rotate Y Rotaţie Y - + Rotate Z Rotaţie Z - + Resize Redimensionați - + Center Centru - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Vă rugăm să fie selectaţi numai constructii obiecte sau nimic altceva! Site-ul nu permite să accepte orice obiect în afară de clădire. Alte obiecte vor fi eliminate din selecţie. Notă: Puteţi modifica aceasta în Preferinţe. - - - + Choose another Structure object: Alege un alt obiect de Structura: - + The chosen object is not a Structure Obiectul ales nu este o Structură - + The chosen object has no structural nodes Obiectul ales nu are nu noduri structurale - + One of these objects has more than 2 nodes Una dintre aceste obiecte are mai mult de 2 noduri - + Unable to find a suitable intersection point Impossible de trouver un point d’intersection adapté - + Intersection found. Intersecţie găsită. - + The selected wall contains no subwall to merge Peretele selectat nu conține pereți auxiliari pentru îmbinat - + Cannot compute blocks for wall Nu se pot calcula blocurile pentru perete - + Choose a face on an existing object or select a preset Alege o față pe un obiect existent sau selectaţi o presetare - + Unable to create component Imposibil de creat componentul - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Numărul de fire care defineşte o gaură în obiectul gazdă. O valoare de zero va adopta automat firul mai mare - + + default + implicit - + If this is checked, the default Frame value of this window will be added to the value entered here În cazul în care acest lucru este bifat, valoarea Cadrului implicit pt această fereastră va fi adăugată la valoarea introdusă aici - + If this is checked, the default Offset value of this window will be added to the value entered here În cazul în care acest lucru este bifat, valoarea implicită Offset pt această fereastră va fi adăugată la valoarea introdusă aici - + pycollada not found, collada support is disabled. pycollada nu a fost gasit, suportul pentru collada va fi dezactivat. - + This exporter can currently only export one site object Acest exportator nu poate în mod curent să exporte decât un obiect amplasament - + Error: Space '%s' has no Zone. Aborting. Eroare : l'Espace « %s » nu are nici o Zone. Abandon. - + Couldn't locate IfcOpenShell Nu am putut localiza IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell nu e găsit sau e dezactivat, se revine pe analizorul intern. - + IFC Schema not found, IFC import disabled. Schema IFC nu a fost gasită, importurile IFC sunt dezactivate. - + Error: IfcOpenShell is not installed Eroare: IfcOpenShell nu este instalat - + Error: your IfcOpenShell version is too old Eroare: versiunea de IfcOpenShell este prea veche - + Successfully written Scrierea a reușit - + Found a shape containing curves, triangulating S-a găsit o formă care conține curbe, se triangulează - + Successfully imported Import efectuat cu succes - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Puteți pune orice, în afară de Site, Obiecte de construcție, într-un obiect Construcție. Obiectele Construcție nu au voie să accepte un obiect Site sau obiecte Construcție. Site-ul și Obiectele Construcția vor fi eliminate din selecție. Puteți modifica acest lucru în preferințe. - - - + Remove highlighted objects from the list above Eliminați obiectele evidențiate din lista de mai sus - + Add selected Adaugă Selecția - + Add selected object(s) to the scope of this section plane Adăugați obiectul(ele) selectate la spațiul planului de sețiune - + Rotates the plane along the X axis Rotiți planul în jurul axei Y - + Rotates the plane along the Y axis Rotiți planul în jurul axei X - + Rotates the plane along the Z axis Rotiți planul în jurul axei Z - + Resizes the plane to fit the objects in the list above Redimensionează planul pentru a se potrivi la obiectele din lista de mai sus - + Centers the plane on the objects in the list above Centrează planul pentru a se potrivi pe obiectele din lista de mai sus - + First point of the beam Primul punct al grinzii - + Base point of column Punctul de bază al coloanei - + Next point Următorul punct - + Structure options Opțiuni structură - + Drawing mode Mode desenare - + Beam Grindă - + Column Coloană - + Preset Presetare - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinuare - + First point of wall Primul punct al zidului - + Wall options Opţiuni pentru perete - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Această listă prezintă obiectele MultiMaterial din documentul acesta. Creați liste petnru a defini tipurile zidurilor. - + Alignment Aliniament - + Left Stanga - + Right Dreapta - + Use sketches Utilizarea schite - + Structure Structura - + Window Fereastră - + Window options Opțiunile ferestrei - + Auto include in host object Includere automată în obeictul gazdă - + Sill height Înălțime parapet - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Creaţi un proiect - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Crează profil - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3686,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Perete - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Matérial Arch - + Choose preset... Alegeți prédéfinit... - + Name Nume - + Description Descriere - + Color Culoare - + URL URL - + Copy existing... Copiați existentul... - + Choose a preset card Alege un card predefinit - + Copy values from an existing material in the document Copie valorile dintr-un material existent în documentul - + The name/label of this material Eticheta/numele acestui material - + An optional description for this material O descriere opţională pentru acest material - + The color of this material La couleur de ce matériau - + Transparency Transparenţă - + A transparency value for this material O valoare a transparenței acestui matérial - + Standard code Cod standard - + A standard (MasterFormat, Omniclass...) code for this material Un code standard (MasterFormat, Omniclass...) pentru acest produs - + Opens the URL in a browser Se deschide URL-ul într-un browser - + A URL describing this material Un URL descrie acest material - + Opens a browser dialog to choose a class from a BIM standard Deschide un dialog în browser-ul pentru a alege o clasa la un standard BIM - + Father Tată - + Section Color Section Color @@ -3817,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 vederi din plasă - + Creates 3 views (top, front, side) from a mesh-based object Creează 3 vizualizări (partea de sus, faţă, laterale) dintr-un obiect bazat pe plasă @@ -3830,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Adaugă componentă - + Adds the selected components to the active object Adaugă componentele selectate în obiectul activ @@ -3843,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Axele - + Grid Grilă - + Creates a customizable grid object Creează un obiect grilă personalizabil - + Creates a set of axes Creează un set de axe @@ -3866,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Sistemul de axe - + Creates an axis system from a set of axes Creează un sistem de axe dintr-un set de axe @@ -3879,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Instrumente de axa @@ -3887,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Construcţia - + Creates a building object including selected objects. Crează un obiect-construcţie incluzând obiectele selectate. @@ -3900,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Crează un obiect-Building Part incluzând obiectele selectate @@ -3913,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Verifică - + Checks the selected objects for problems Verifică obiectele selectate pentru probleme @@ -3926,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clona componentă - + Clones an object as an undefined architectural component Clone un obiect ca o componentă arhitecturale nedefinit @@ -3939,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Închide găuri - + Closes holes in open shapes, turning them solids Închide găurile din formele deschise, transformându-le în solide @@ -3952,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Componenta - + Creates an undefined architectural component Creează o componentă arhitecturale nedefinită @@ -3965,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3978,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Taie cu plan - + Cut an object with a plane Taie un obiect cu un plan - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4001,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Echipament - + Creates an equipment object from a selected object (Part or Mesh) Creează un obiect de echipament dintr-un obiect selectat (tip Piesă sau Plasă) @@ -4014,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Gard - + Creates a fence object from a selected section, post and path Creează un obiect gard pornind de la secțiunea, stălpul și calea selectate @@ -4027,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Nivel - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4040,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Cadru - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creează un cadru de obiect de la un obiect 2D plane (path(s)) de extrudare şi un profil. Asiguraţi-vă că obiectele sunt selectate în această ordine. @@ -4053,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Numărul de rânduri - + The number of columns Numărul de coloane - + The sizes for rows Dimensiunile pentru rânduri - + The sizes of columns Dimensiuni pentru coloane - + The span ranges of cells that are merged together Spațiere intervalelor celulelor care sunt concatenate - + The type of 3D points produced by this grid object Tipul de puncte 3D produse de acest obiect grilă - + The total width of this grid Lățimea totală a acestei grile - + The total height of this grid Înălțimea totală a acestei grile - + Creates automatic column divisions (set to 0 to disable) Creați coloane în mod automat (valoare 0 pour a dezactiva) - + Creates automatic row divisions (set to 0 to disable) Creați în mod automat divizarea rândurilor ( valoarea 0 pentru dezactivare) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Atunci când în modul midpoint edge, în cazul în care această grilă trebuie să reorienteze copii sa de-a lungul perpedincularelor sau nu - + The indices of faces to hide Indicii de față poligon de ascuns @@ -4116,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Creare foaie de calcul IFPC... - + Creates a spreadsheet to store IFC properties of an object. Creează o foaie de calcul pentru a stoca proprietățile IFC ale unui obiect. @@ -4129,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creează sau editează definiția materială unui obiect selectat. - + Material Materialul @@ -4142,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Instrumente de materiale @@ -4150,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Pereți îmbinați - + Merges the selected walls, if possible Îmbină zidurile selectate, dacă este posibil @@ -4163,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Discretizare în forma - + Turns selected meshes into Part Shape objects Transformă plaselee selectate în obiecte forma @@ -4176,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-material - + Creates or edits multi-materials Creează sau editează mai multi- materiale @@ -4189,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Cuib - + Nests a series of selected shapes in a container Cuiburi pentru o serie de formele selectate într-un container @@ -4202,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panou - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creează un obiect de panoul de la zero sau de la un obiect selectat (schiță, wire, față sau solid) @@ -4215,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panou instrumente @@ -4223,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panoul de tăiat @@ -4231,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creaza vizualizari forma 2D pentru obiectele selectate - + Panel Sheet Panou de foaie - + Creates a 2D sheet which can contain panel cuts Creează o foaie 2D, care pot conţine părți ale panoul @@ -4249,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Teava - + Creates a pipe object from a given Wire or Line Creează un obiect ţeavă din fire sau linie - + Creates a connector between 2 or 3 selected pipes Creează un conector între 2 sau 3 țevi selectate @@ -4267,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Conector @@ -4275,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Instrumente de ţeavă @@ -4283,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profil - + Creates a profile object Creates a profile object @@ -4296,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Proiect - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4309,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creează o bară de armare din fața selectată a unui obiect structural - + Custom Rebar Armatură personalizată @@ -4322,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Referinţă externă - + Creates an external reference object Creează un obiect de referinţă externă @@ -4335,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Elimină componentă - + Remove the selected components from their parents, or create a hole in a component Elimină componentele selectate din obiectele-părinte sau crează o gaură în componentă @@ -4348,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Înlătura forma din arhitectura - + Removes cubic shapes from Arch components Înlătura formele cubice din componentele arhitecturale @@ -4361,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Acoperiș - + Creates a roof object from the selected wire. Creează un obiect de acoperiş din wire-ul (sârmă, fir) selectat. @@ -4374,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Planificare - + Creates a schedule to collect data from the model Creează o planificare pentru a colecta datele modelului @@ -4387,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Planul de selecţie - + Creates a section plane object, including the selected objects Crează un obiect - secţiune plană incluzând obiectele selectate @@ -4400,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Selectaţi plasele ne-manufacturabile - + Selects all non-manifold meshes from the document or from the selected groups Selectaţi toate plasele ne-manufacturabile din document sau din grupurile selectate @@ -4413,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Teren - + Creates a site object including selected objects. Crează un obiect teren, incluzând obiectele selectate. @@ -4426,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Spaţiu - + Creates a space object from selected boundary objects Creează un spaţiu obiect din limitele obiectelor selectate - + Creates a stairs object Creează un obiect scară @@ -4444,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Divide plasa - + Splits selected meshes into independent components Împarte ochiuri de plasă selectate în componente independente @@ -4457,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Scări @@ -4465,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Structura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Creează un obiect structura de la zero sau dintr-un obiect selectat (schita, sârmă, fata sau solide) @@ -4478,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Sondaj - + Starts survey Pornește sondajul @@ -4491,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Activează /dezactivează marcajul Brep IFC - + Force an object to be exported as Brep or not Forţează un obiect să fie exportat ca Brep sau nu @@ -4504,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Activează/dezactivează subcomponente - + Shows or hides the subcomponents of this object Afişează sau ascunde subcomponente de acest obiect @@ -4517,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4530,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Perete - + Creates a wall object from scratch or from a selected object (wire, face or solid) Creează un obiect perete de la zero sau dintr-un obiect selectat (sârmă, fata sau solid) @@ -4543,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Fereastră - + Creates a window object from a selected object (wire, rectangle or sketch) Creaza un obiect fereastra din obiectele selectate(polilinie, dreptunghi sau schita) @@ -4556,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Serverul - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Numele de BimServer sunt în prezent conectate. Modificaţi setările în preferinţele pentru Arch - + Bim Server Bim Server - + Connect Conectare - + Idle Liber - + Open in browser Deschide în navigator - + Project Proiect - + The list of projects present on the Bim Server Lista de proiecte prezente pe Bim Server - + Download Descarca - + Available revisions: Revizii disponibile: - + Open Deschide - + Upload Încărcaţi - + Root object: Obiectul rădăcină: - + Comment Comentariu @@ -4634,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Definiţie de program - + Description Descriere - + A description for this operation O descriere pentru această operaţie - + Unit Unitate - + Objects Obiecte - + Filter Filtru - + Adds a line below the selected line/cell Adaugă o linie mai jos linie/celulei selectate - + Deletes the selected line Ştergeţi linia selectată - + Clears the whole list Goleşte lista întreagă - + Clear Șterge - + Put selected objects into the "Objects" column of the selected row Pune obiectele selectate în coloana de "Obiecte" din rândul selectat - + Imports the contents of a CSV file Importă conţinutul unui fişier CSV - + Import Import - + Export Export - + BimServer Login Identifiant BimServer - + Login (email): Identifiant (email) : - + Password: Parola: - + Dialog Dialog - + BimServer URL: Link la Serverul Bim: - + Keep me logged in across FreeCAD sessions Pasteaza-ma logat in timpul sesiunii FreeCAD - + IFC properties editor Editorul de proprietati IFC - + IFC UUID: Identificator IFC UUID: - + Leave this empty to generate one at export Lăsați acest gol pentru a genera unul pentru export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Lista de proprietăţi IFC pentru acest obiect. Faceţi dublu clic pentru a edita, glisaţi şi fixaţi pentru a reorganiza - + Delete selected property/set Ştergeţi proprietatea/setarea selectată - + Force exporting geometry as BREP Foțați exportarea formei geometrice ca BREP - + Force export full FreeCAD parametric data Forțează Exportul complet al modelului parametric FreeCAD - + Schedule name: Schedule name: - + Property Proprietate - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Adaugă Rând - + Del row Ștergel rând - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4835,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4846,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Scrie poziţia camerei - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Pescaj - + Import-Export Import/Export @@ -4892,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Stare - + Log Jurnal - + Refresh Reîmprospătare - + List of files to be committed: Liste des fichiers à engager: - + Diff Diff - + Select all Selectează tot - + Commit Commit - + Commit message Valider le message - + Remote repositories Dépôts distants - + Pull Pull - + Push Push - + Multimaterial definition Définition multi-matériaux - + Copy existing... Copiați existentul... - + Edit definition Modifier la définition - + Name: Nume: - + Composition: Composition: - + Add Adaugă - + Up Sus - + Down Jos - + Del Del - + Nesting Croirea materialului - + Container Containere - + Pick selected Choix sélectionné - + Shapes Forme - + Add selected Adaugă Selecția - + Remove Elimină - + Nesting parameters Paramètri de imbricare - + Rotations Rotaţii - + Tolerance Toleranţă - + Arcs subdivisions Subdivisions d’arcs - + Closer than this, two points are considered equal Distanța sub care două puncte sunt considerate ca fiind identice - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Le nombre de segments pour diviser les bords non linéaires en, pour les calculs. Si les formes courbes se chevauchent, essayez d'augmenter cette valeur - + A comma-separated list of angles to try and rotate the shapes O listă de unghiuri separate cu o virgulă pentru a încerca să rotești formele - + 0,90,180,270 0,90,180,270 - + Nesting operation Opératie de imbricare - + pass %p trece %p - + Start Start - + Stop Stop - + Preview Previzualizare - + Total thickness Total thickness - + Invert Inverseaza @@ -5105,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Setări generale - + This is the default color for new Wall objects Aceasta este culoarea implicta pentru peretii nou creati - + This is the default color for new Structure objects Aceasta este culoarea implicta pentru structurile nou create - + 2D rendering Redare 2D - + Show debug information during 2D rendering Afişează informații de depanare în timpul de redării 2D - + Show renderer debug messages Afiseaza mesajele de depanare pentru vizualizare - + Cut areas line thickness ratio Ajusteaza grosimea liniei pentru arie - + Specifies how many times the viewed line thickness must be applied to cut lines Specifica de cate ori grosimea liniei prebuie aplicata pentru liniile de taiere - + Width: Latime: - + Height: Inaltime: - + Color: Culoare: - + Length: Lungime: - + Diameter Diametru - + Offset Compensare - + The default width for new windows Lăţimea implicită pentru ferestrele noi - + The default height for new windows Înălţimea implicită pentru ferestrele noi - + Thickness: Grosime: - + The default thickness for new windows Grosimea implicită pentru ferestrele noi - + Frame color: Culoare cadru: - + Glass color: Culoare sticlă: - + Auto-join walls Auto-alăturare pereţi - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Dacă aceasta este bifată, când 2 pereți similari sunt conectați, schițele lor care stau la baza vor fi unite într-una şi pereţii se vor uni într-unul - + Join walls base sketches when possible Unește schițele de bază a pereților, când e posibil - + Mesh to Shape Conversion Conversie Plasă în Formă - + If this is checked, conversion is faster but the result might still contain triangulated faces Dacă aceasta e bifată, conversia va fi mai rapidă, dar rezultatul ar putea încă conține fețe triangulate - + Fast conversion Conversie rapidă - + Tolerance: Toleranţă: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Dacă aceasta este bifată, grupuri de fațete plate vor fi aplatizate forțat, rezultând în posibile găuri și rezultate ne-solide - + Force flat faces Forțează fețe plane - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Dacă aceasta e bifată, găuri în fațete vor fi perforate mai degrabă prin substracție decât folosind orientarea wire-lor (firelor, sârmelor, marginilor) - + Cut method Metodă de tăiere - + Show debug messages Arată mesajele de depanare - + Separate openings Deschideri separate - + Prefix names with ID number Numele prefixului cu numărul ID - + Scaling factor Factor de scalare - + Defaults Implicite - + Walls Pereţi - + mm mm - + Structures Structuri - + Rebars Bare de armare - + Windows Ferestre - + Transparency: Transparenţă: - + 30, 10 30, 10 - + Stairs Scări - + Number of steps: Numărul de trepte: - + Panels Panouri - + mm mm - + Thickness Grosime - + Force export as Brep Forțează exportul ca Brep - + Bim server Bim server - + Address Adresă - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Opţiunile de export - + General options Opțiuni generale - + Import options Importare opțiuni - + Import arch IFC objects as Importa obiecte arc IFC - + Specifies what kind of objects will be created in FreeCAD Precizează ce fel de obiecte vor fi create în FreeCAD - + Parametric Arch objects Obiecte parametrice arc - + Non-parametric Arch objects Obiecte arc non-parametrice - + Simple Part shapes Forme de piese simple - + One compound per floor Un singur compus pe etaj - + Do not import Arch objects Nu se importă ca obiecte structurale - + Import struct IFC objects as Importa ca obiecte arc IFC - + One compound for all Un singur compus pentru toate - + Do not import structural objects Nu se importă obiecte structurale - + Root element: Elementul rădăcină: - + Detect extrusions Detectează extruderea - + Mesher Generator de plasă cu ochiuri poligonale - + Builtin Încorporate - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opţiuni pentru generatorul de plasă încorporate şi mefisto - + Tessellation Mozaicare - + Netgen mesher options Opţiuni de generare a plasei NetGen - + Grading Rafinare - + Segments per edge Elemente pe margine - + Segments per radius Segmentele de pe raza - + Second order A doua comandă - + Allows optimization Permite optimizarea - + Optimize Optimizează - + Allow quads Permite poligoane cu patru fețe - + Use triangulation options set in the DAE options page Utilizaţi opţiunile de triangulaţie stabilit în pagina de opţiuni de DAE - + Use DAE triangulation options Utilizaţi opţiunile de triangulaţie DAE - + Join coplanar facets when triangulating Alăturaţi faţete coplanare când se fac triangulării - + Object creation Crearea obiectelor - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Două posibile strategii pentru a evita dependențe circulare: creaţi un obiect sau mai multe (necontrolate) sau elimina geometrie externe de bază schita (verificat) - + Remove external geometry of base sketches when needed Elimina geometrie externe a bazei de schiţe atunci când este necesar - + Create clones when objects have shared geometry Crea clone, când obiectele au împărtăşit geometria - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. În cazul în care acesta este bifat, atunci când un obiect devine scăderea sau adăugarea unui obiect Arch, vor primi culoarea din Draft Construction. - + Apply Draft construction style to subcomponents Aplică stilul de constructii Draft asupra subcomponentelor - + Symbol line thickness ratio Grosimea liniei simbolurilor - + Pattern scale Scara Modelului - + Open in external browser Deschide în browser extern - + Survey Sondaj - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) În cazul în care este bifat, textul care este plasată în clipboard va include unitatea. Altfel, va fi un simplu număr exprimat în unități interne (milimetri) - + Include unit when sending measurements to clipboard Include unitate atunci când trimiterea măsurători în clipboard - + Pipes Țevi - + Diameter: Diametru: - + Split walls made of multiple layers Split ziduri făcute din mai multe straturi - + Split multilayer walls Split pereti multistrat - + Use IfcOpenShell serializer if available Utilizarea IfcOpenShell serializatorului dacă există - + Export 2D objects as IfcAnnotations Exportul obiectelor 2D ca IfcAnnotations - + Hidden geometry pattern Model de geometric ascuns - + Tolerance value to use when checking if 2 adjacent faces as planar Valoarea de toleranță folosită când se verifică dacă două fețe adiacente sunt coplanare - + Fit view while importing Ajustarea vederilor în timpul importului - + Export full FreeCAD parametric model Export complet FreeCAD parametrice model - + Do not compute areas for object with more than: Nu calculați zone pentru obiect cu mai mult de: - + faces feţele - + Interval between file checks for references Intervalul dintre controalele fişierului pentru referinţe - + seconds secunde - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. În mod implicit, obiecte noi va avea lor "Muta cu gazdă" proprietate setat la False, ceea ce înseamnă acestea nu va muta atunci când obiectul lor gazdă este mutat. - + Set "Move with host" property to True by default Setaţi proprietatea de "Mutare cu gazdă" adevărat implicit - + Use sketches Utilizarea schite - + Helpers (grids, axes, etc...) Ghidaje (grile, axes, etc....) - + Exclude list: Listă excluderi: - + Reuse similar entities Reutilizarea entităţilor similare - + Disable IfcRectangleProfileDef Dezctivați IfcRectangleProfileDef - + Set "Move base" property to True by default Setaţi proprietatea de "Mutare bază" Adevărat implicit - + IFC version Versiunea IFC - + The IFC version will change which attributes and products are supported Versiunea IFC va schimba atributele și produsele suportate - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spații - + Line style: Stilul de linie: - + Solid Solid - + Dashed Linie Intrerupta - + Dotted Punctată - + Dashdot Linie punct - + Line color Culoarea liniei - + Import full FreeCAD parametric definitions if available Importă definiții parametrice FreeCAD complete dacă sunt disponibile - + Auto-detect and export as standard cases when applicable Detectează automat și exportă cazurile standard dacă este aplicabil - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5803,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5829,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5875,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5891,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5921,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5932,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5953,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6115,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6126,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6141,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6160,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6176,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6184,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Unelte Arch @@ -6192,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Schiţă - + Utilities Utilități - + &Arch &Architecture - + Creation Creation - + Annotation Notatie - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.qm b/src/Mod/Arch/Resources/translations/Arch_ru.qm index efb34ee512..df7bc5503d 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_ru.qm and b/src/Mod/Arch/Resources/translations/Arch_ru.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_ru.ts b/src/Mod/Arch/Resources/translations/Arch_ru.ts index 9481e06d8f..93f5031baa 100644 --- a/src/Mod/Arch/Resources/translations/Arch_ru.ts +++ b/src/Mod/Arch/Resources/translations/Arch_ru.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Интервалы между осями - + The angles of each axis Углы каждой оси - + The length of the axes Длина координатных осей - + The size of the axis bubbles Размер осевых маркеров - + The numbering style Стиль нумерации - + The type of this building Тип здания - + The base object this component is built upon Базовый объект, на основе которого построен компонент - + The object this component is cloning Исходный объект, от которого клонируется этот компонент - + Other shapes that are appended to this object Другие фигуры, добавленные к объекту - + Other shapes that are subtracted from this object Другие фигуры, вычитаемые из объекта - + An optional description for this component Необязательное описание компонента - + An optional tag for this component Необязательный тэг компонента - + A material for this object Материал объекта - + Specifies if this object must move together when its host is moved Определяет, должен ли объект перемещаться совместно с исходным - + The area of all vertical faces of this object Площадь всех вертикальных граней объекта - + The area of the projection of this object onto the XY plane Площадь проекции объекта на плоскость XY - + The perimeter length of the horizontal area Длина периметра горизонтальной поверхности - + The model description of this equipment Описание модели оборудования - + Additional snap points for this equipment Дополнительные точки привязки для оборудования - + The electric power needed by this equipment in Watts Электрическая мощность в ваттах, необходимая оборудованию - + The height of this object Высота объекта - + The computed floor area of this floor Расчётная площадь этажа - + The placement of this object Размещение объекта - + The profile used to build this frame Профиль, используемый для построения каркаса - + Specifies if the profile must be aligned with the extrusion wires Определяет, должен ли профиль выравниваться вдоль направляющей ломанной линии выдавливания - + An offset vector between the base sketch and the frame Вектор смещения между основным эскизом и каркасом - + Crossing point of the path on the profile. Точка пересечения пути с профилем. - + The rotation of the profile around its extrusion axis Вращение профиля вокруг оси выдавливания - + The length of this element, if not based on a profile Длина элемента, если не определена в профиле - + The width of this element, if not based on a profile Ширина элемента, если не определена в профиле - + The thickness or extrusion depth of this element Толщина или глубина выдавливания элемента - + The number of sheets to use Количество слоёв материала - + The offset between this panel and its baseline Смещение между панелью и её базовой линией - + The length of waves for corrugated elements Длина волн гофрированных элементов - + The height of waves for corrugated elements Высота волн гофрированных элементов - + The direction of waves for corrugated elements Направление волн гофрированных элементов - + The type of waves for corrugated elements Тип волн гофрированных элементов - + The area of this panel Площадь панели - + The facemaker type to use to build the profile of this object Тип генератора граней, используемый для построения профиля объекта - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Направление выдавливания объекта (оставить (0,0,0) для автоматического определения) - + The linked object Связанный объект - + The line width of the rendered objects Толщина линии отрисованных объектов - + The color of the panel outline Цвет контура панели - + The size of the tag text Размер текста тега - + The color of the tag text Цвет текста тега - + The X offset of the tag text Смещение текста тега по X - + The Y offset of the tag text Смещение текста тега по Y - + The font of the tag text Шрифт текста тега - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Отображаемый текст. Может быть %tag%, %label% или %description% для отображения тега панели или метки - + The position of the tag text. Keep (0,0,0) for center position Положение текста тега. Оставьте (0,0,0) для центрального положения - + The rotation of the tag text Вращение текста тега - + A margin inside the boundary Внутренний отступ от границы - + Turns the display of the margin on/off Включение / выключение отображения отступа - + The linked Panel cuts Связанные нарезки Панелей - + The tag text to display Отображаемый текст тега - + The width of the sheet Ширина листа - + The height of the sheet Высота листа - + The fill ratio of this sheet Коэффициент заполнения листа - + The diameter of this pipe, if not based on a profile Диаметр трубы, если не определён в профиле - + The length of this pipe, if not based on an edge Длина трубы, если не определена кривой - + An optional closed profile to base this pipe on Дополнительный закрытый профиль в качестве основы для трубы - + Offset from the start point Смещение от начальной точки - + Offset from the end point Смещение от конечной точки - + The curvature radius of this connector Радиус кривизны соединителя - + The pipes linked by this connector Трубы, связаные соединителем - + The type of this connector Тип соединителя - + The length of this element Длина элемента - + The width of this element Ширина элемента - + The height of this element Высота элемента - + The structural nodes of this element Структурные узлы элемента - + The size of the chamfer of this element Размер фаски элемента - + The dent length of this element Длина выемки элемента - + The dent height of this element Высота выемки элемента - + The dents of this element Выемки элемента - + The chamfer length of this element Размер фаски элемента - + The base length of this element Базовая длина элемента - + The groove depth of this element Глубина паза элемента - + The groove height of this element Высота паза элемента - + The spacing between the grooves of this element Расстояние между пазами элемента - + The number of grooves of this element Количество пазов элемента - + The dent width of this element Ширина выемки элемента - + The type of this slab Тип плиты - + The size of the base of this element Размер основания элемента - + The number of holes in this element Количество отверстий в элементе - + The major radius of the holes of this element Радиус большой полуоси эллиптического отверстий элемента - + The minor radius of the holes of this element Радиус малой полуоси элиптического отверстия элемента - + The spacing between the holes of this element Расстояние между отверстиями элемента - + The length of the down floor of this element Длина нижней части элемента - + The number of risers in this element Количество подступёнков в элементе - + The riser height of this element Высота подступёнка элемента - + The tread depth of this element Глубина проступи элемента - + Outside Diameter Наружный диаметр - + Wall thickness Толщина стены - + Width of the beam Ширина балки - + Height of the beam Высота балки - + Thickness of the web Толщина стержня - + Thickness of the flanges Толщина фланцев - + Thickness of the sides Толщина стенки профиля - + Thickness of the webs Толщина стержней - + Thickness of the flange Толщина фланца - + The diameter of the bar Диаметр стержня - + The distance between the border of the beam and the first bar (concrete cover). Расстояние между границей балки и первым стержнем (защитный слой бетона). - + The distance between the border of the beam and the last bar (concrete cover). Расстояние между границей балки и последним стержнем (защитный слой бетона). - + The amount of bars Количество стержней - + The spacing between the bars Расстояние между стержнями - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Направление распространения стержней. Оставьте (0,0,0) для автоматического определения. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Кромка базового профиля. Значение умножается на диаметр стержня. - + The description column Столбец описания - + The values column Столбец значений - + The units column Столбец единиц измерения - + The objects column Столбец объектов - + The filter column Столбец фильтра - + The spreadsheet to print the results to Электронная таблица для вывода результатов - + If false, non-solids will be cut too, with possible wrong results. Если ложь, также будет сделано сечение нетвердотельных объектов. Возможно, с некорректным результатом. - + The display length of this section plane Отображение длины плоскости сечения - + The display height of this section plane Отображение высоты плоскости сечения - + The size of the arrows of this section plane Размер углов плоскости сечения - + Show the cut in the 3D view Показать сечение в трёхмерном виде - + The rendering mode to use Используемый режим визуализации - + If cut geometry is shown or not Показывать ли сечение геометрии или нет - + If cut geometry is filled or not Делать ли заливку обрезанной геометрии или нет - + The size of the texts inside this object Размер текста внутри объекта - + If checked, source objects are displayed regardless of being visible in the 3D model Если флажок установлен, исходные объекты отображаются независимо от видимости в 3D-модели - + The base terrain of this site Базовый рельеф местности - + The postal or zip code of this site Почтовый или ZIP-код местности - + The city of this site Город в котором расположена эта местность - + The country of this site Страна в которой эта местность находится - + The latitude of this site Широта этой местности - + Angle between the true North and the North direction in this document Угол между истинным севером и направлением севера в документе - + The elevation of level 0 of this site Высотная отметка нулевого уровня местности - + The perimeter length of this terrain Длина периметра рельефа - + The volume of earth to be added to this terrain Объем земли, добавляемый к рельефу - + The volume of earth to be removed from this terrain Объем земли, исключаемый из рельефа - + An extrusion vector to use when performing boolean operations Вектор выдавливания, используемый при выполнении булевых операций - + Remove splitters from the resulting shape Удалить разделители из полученной фигуры - + Show solar diagram or not Показывать инсоляционный график или нет - + The scale of the solar diagram Масштаб инсоляционного графика - + The position of the solar diagram Положение инсоляционного графика - + The color of the solar diagram Цвет инсоляционного графика - + The objects that make the boundaries of this space object Объекты, образующие границу зоны объекта - + The computed floor area of this space Расчётная площадь этажа этой зоны - + The finishing of the floor of this space Отделка пола этой зоны - + The finishing of the walls of this space Отделка стен этой зоны - + The finishing of the ceiling of this space Отделка потолка этой зоны - + Objects that are included inside this space, such as furniture Объекты, включённые в зону, такие как мебель - + The type of this space Тип зоны - + The thickness of the floor finish Толщина напольного покрытия - + The number of people who typically occupy this space Типичное количество людей, находящихся в зоне - + The electric power needed to light this space in Watts Электрическая мощность в ваттах, необходимая для освещения зоны - + The electric power needed by the equipment of this space in Watts Электрическая мощность в ваттах, необходимая оборудованию в зоне - + If True, Equipment Power will be automatically filled by the equipment included in this space Если истина, мощность оборудования будет автоматически рассчитана на основе оборудовании, находящегося в зоне - + The type of air conditioning of this space Тип кондиционирования зоны - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Отображаемый текст. Используйте $area, $label, $tag, $floor, $walls, $ceiling для вставки соответствующих данных - + The name of the font Название шрифта - + The color of the area text Цвет текста в области - + The size of the text font Размер шрифта - + The size of the first line of text Размер первой строки текста - + The space between the lines of text Расстояние между строками текста - + The position of the text. Leave (0,0,0) for automatic position Положение текста. Оставьте (0,0,0) для автоматического расположения - + The justification of the text Выравнивание текста - + The number of decimals to use for calculated texts Количество десятичных знаков для генерируемых текстов - + Show the unit suffix Показать единицу измерения - + The length of these stairs, if no baseline is defined Длина лестницы, если не определена базовая линия - + The width of these stairs Ширина лестницы - + The total height of these stairs Общая высота лестницы - + The alignment of these stairs on their baseline, if applicable Выравнивание лестницы относительно базовой линии, если возможно - + The number of risers in these stairs Количество подступёнков лестницы - + The depth of the treads of these stairs Глубина проступи лестницы - + The height of the risers of these stairs Высота подступёнков лестницы - + The size of the nosing Размер выступа проступи - + The thickness of the treads Толщина проступи - + The type of landings of these stairs Тип лестничных площадок - + The type of winders in these stairs Тип забежных ступеней лестницы - + The type of structure of these stairs Тип конструкции лестницы - + The thickness of the massive structure or of the stringers Толщина цельной конструкции или несущей балки - + The width of the stringers Ширина несущих балок - + The offset between the border of the stairs and the structure Смещение между границей лестницы и её конструкцией - + An optional extrusion path for this element Необязательный путь выдавливания элемента - + The height or extrusion depth of this element. Keep 0 for automatic Высота или глубина выдавливания элемента. Задайте 0 для автоматического определения - + A description of the standard profile this element is based upon Описание стандартного профиля, на котором основан элемент - + Offset distance between the centerline and the nodes line Расстояние смещения между осевой и узловой линией - + If the nodes are visible or not Видны ли узлы или нет - + The width of the nodes line Ширина узловых линий - + The size of the node points Размер узловых точек - + The color of the nodes line Цвет линии узлов - + The type of structural node Тип конструкционного узла - + Axes systems this structure is built on Система координат, на основе которой построена конструкция - + The element numbers to exclude when this structure is based on axes Исключаемые номера элементов, если конструкция основана на осях - + If true the element are aligned with axes Если истина, элемент выравнивается по осям - + The length of this wall. Not used if this wall is based on an underlying object Длина стены. Не используется, если стена основана на базовом объекте - + The width of this wall. Not used if this wall is based on a face Ширина стены. Не используется, если эта стена основана на грани - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Высота стены. Задайте 0 для автоматического определения. Не используется, если стена основана на твердотельном объекте - + The alignment of this wall on its base object, if applicable Выравнивание стены по базовому объекту, если возможно - + The face number of the base object used to build this wall Число граней базового объекта, используемого для построения стены - + The offset between this wall and its baseline (only for left and right alignments) Смещение между стеной и её базовой линией (только для левого и правого выравнивания) - + The normal direction of this window Направление нормали этого окна - + The area of this window Площадь этого окна - + An optional higher-resolution mesh or shape for this object Необязательная высоко-полигональная сетка или фигура для этого объекта - + An optional additional placement to add to the profile before extruding it Необязательное дополнительное размещение для добавления к профилю перед его выдавливанием - + Opens the subcomponents that have a hinge defined Открывает подкомпоненты, которые имеют петли - + A standard code (MasterFormat, OmniClass,...) Код по стандарту (Гост, Ту, MasterFormat, OmniClass,...) - + A description for this material Описание материала - + The transparency value of this material Величина прозрачности этого материала - + The color of this material Цвет этого материала - + The list of layer names Список имён слоёв - + The list of layer materials Список материалов слоя - + The list of layer thicknesses Список толщин слоя - + The line color of the projected objects Цвет линии проецируемых объектов - + The color of the cut faces (if turned on) Цвет сечения граней (если включен) - + The overlap of the stringers above the bottom of the treads Перекрытие тетив над нижней частью проступей - + The number of the wire that defines the hole. A value of 0 means automatic Количество ломанных линий, определяющих отверстие. Значение 0 означает автоматическое определение - + The label of each axis Метка каждой оси - + If true, show the labels Показать метки, если истина - + A transformation to apply to each label Преобразование, применяемое к каждой метке - + The axes this system is made of Оси, составляющие эту систему - + An optional axis or axis system on which this object should be duplicated Дополнительные оси или система осей, вдоль которых должен дублироваться объект - + The type of edges to consider Тип рёбер для просчёта - + If true, geometry is fused, otherwise a compound Если истина, геометрия объединённая, иначе составная - + If True, the object is rendered as a face, if possible. Если истина, объект визуализируется как грань, если возможно. - + The allowed angles this object can be rotated to when placed on sheets Допустимые направления, в которых объект может вращаться при вставке в листы - + Specifies an angle for the wood grain (Clockwise, 0 is North) Определяет направление древесных волокон (по часовой стрелке, 0 — север) - + Specifies the scale applied to each panel view. Определяет масштаб, применяемый к каждому из видов панели. - + A list of possible rotations for the nester Список возможных вращений для раскроя - + Turns the display of the wood grain texture on/off Включение / выключение отображения текстуры древесных волокон - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Общая длина арматуры в пролёте. Задайте 0, чтобы автоматически применить размер исходной фигуры. - + List of placement of all the bars Список размещения всех стержней - + The structure object that hosts this rebar Структурный объект, в котором находится арматура - + The custom spacing of rebar Пользовательский шаг арматуры - + Shape of rebar Форма арматуры - + Shows plan opening symbols if available Показывает символы отверстий, если доступны - + Show elevation opening symbols if available Показывать высоты символов отверстий, если доступны - + The objects that host this window Объекты, содержащие окно - + An optional custom bubble number Необязательный заданный пользователем номер осевого маркера - + The type of line to draw this axis Тип линии для рисования этой оси - + Where to add bubbles to this axis: Start, end, both or none Где добавить осевые маркеры на этой оси: в начале, в конце, и там и там или нигде - + The line width to draw this axis Ширина линии для рисования этой оси - + The color of this axis Цвет этой оси - + The number of the first axis Количество первой оси - + The font to use for texts Шрифт, используемый для текста - + The font size Размер шрифта - + The placement of this axis system Размещение этой системы осей - + The level of the (0,0,0) point of this level Уровень точки отсчета (0,0,0) этого этажа - + The shape of this object Форма этого объекта - + The line width of this object Ширина линий этого объекта - + An optional unit to express levels Необязательная единица измерения для описания этажей - + A transformation to apply to the level mark Преобразование, применяемое к этажу - + If true, show the level Показать этаж, если истина - + If true, show the unit on the level tag Показать единицы измерения этажа если истина - + If true, when activated, the working plane will automatically adapt to this level Если истина при активации рабочая плоскость автоматически адаптируется к этому этажу - + The font to be used for texts Шрифт, используемый для текста - + The font size of texts Размер шрифта для текста - + Camera position data associated with this object Данные позиции камеры, связанные с этим объектом - + If set, the view stored in this object will be restored on double-click Если отмечена, вид, сохраненный в этом объекте, будет восстановлен по двойному щелчку мышью - + The individual face colors Разные цвета граней - + If set to True, the working plane will be kept on Auto mode Если задано значение True, рабочая плоскость будет находится в автоматическом режиме - + An optional standard (OmniClass, etc...) code for this component Код компонента по стандарту (Гост, Ту, OmniClass,...) - + The URL of the product page of this equipment URL страницы продукта этого оборудования - + A URL where to find information about this material URL-адрес, по ктоторому можно найти информацию об этом материале - + The horizontal offset of waves for corrugated elements Горизонтальное смещение волн для гофрированных элементов - + If the wave also affects the bottom side or not Влияет ли волна на нижнюю сторону - + The font file Файл шрифта - + An offset value to move the cut plane from the center point Значение смещения плоскости сечения от центральной точки - + Length of a single rebar Длина одного стержня арматуры - + Total length of all rebars Общая длина всей арматуры - + The base file this component is built upon Базовый файл, на основе которого построен этот компонент - + The part to use from the base file Используемая деталь из базового файла - + The latest time stamp of the linked file Последняя отметка времени привязанного файла - + If true, the colors from the linked file will be kept updated Если истина, то цвета из связанного файла будет обновляться - + The objects that must be considered by this section plane. Empty means the whole document. Объекты, которые должны быть видны на этой плоскости сечения. Пустой означает весь документ. - + The transparency of this object Прозрачность этого объекта - + The color of this object Цвет этого объекта - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Расстояние между плоскостью сечения и сечением текущего вида(устанавливайте очень маленькое, но не нулевое значение) - + The street and house number of this site, with postal box or apartment number if needed Номер улицы и дома этой местности, почтовый ящик или номер квартиры при необходимости - + The region, province or county of this site Регион, область или страна этой местности - + A url that shows this site in a mapping website Ссылка для показа этой местности на картографическом сайте - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Опционально смещение между началом координат модели (0,0,0) и точкой, обозначенной геокоординатами - + Specifies if this space is internal or external Указывает, является ли эта зона внутренней или внешней - + The width of a Landing (Second edge and after - First edge follows Width property) Ширина площадки (второй край и далее после первого края следует значение свойства ширины) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Отношение Блонделя показывает удобные лестницы и должно быть между 62 и 64 см или 24,5 и 25.5 дюймов - + The depth of the landing of these stairs Глубина площадки этой лестницы - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Глубина ступеней этой лестницы - Принудительно независимо от Длины или Длины кромки - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Высота ступеней этой лестницы - Принудительно независимо от Высоты или Высота кромки - + The direction of flight after landing Направление полета после посадки - + The 'absolute' top level of a flight of stairs leads to 'Абсолютный' верхний уровень лестничного пролета ведет к - + The 'left outline' of stairs «Левый контур» лестницы - + The 'left outline' of all segments of stairs «Левый контур» всех сегментов лестницы - + Enable this to make the wall generate blocks Включите это чтобы генерировать блоки стены - + The length of each block Длина каждого блока - + The height of each block Высота каждого блока - + The horizontal offset of the first line of blocks Горизонтальное смещение первой линии блоков - + The horizontal offset of the second line of blocks Горизонтальное смещение второй линии блоков - + The size of the joints between each block Размер соединения между каждым блоком - + The number of entire blocks Число полных блоков - + The number of broken blocks Количество неполных блоков - + The components of this window Компоненты этого окна - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Глубина отверстия, которое формирует это окно в основном объекте. Если установлено 0, то значение будет рассчитываться автоматически. - + An optional object that defines a volume to be subtracted from hosts of this window Необязательный объект, определяющий объем окна, который будет вычитаться из исходных объектов - + The width of this window Ширина окна - + The height of this window Высота окна - + The preset number this window is based on Это окно основывается на номере пресета (номере настройки) - + The frame size of this window Размер рамы окна - + The offset size of this window Смещение окна - + The width of louvre elements Ширина элементов жалюзи - + The space between louvre elements Расстояние между элементами жалюзи - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Количество ломанных линий, определяющих отверстие. Значение 0 означает автоматическое определение - + Specifies if moving this object moves its base instead Задаёт поведение, что при перемещении этого объекта вместо него перемещается его основа - + A single section of the fence Одна секция забора - + A single fence post Одна деталь забора - + The Path the fence should follow Траектория ограды - + The number of sections the fence is built of Количество участков из которые построено ограждение - + The number of posts used to build the fence Количество деталей, используемых для построения ограждения - + The type of this object Тип этого объекта - + IFC data Данные IFC - + IFC properties of this object IFC cвойства этого объекта - + Description of IFC attributes are not yet implemented Описание атрибутов IFC еще не реализовано - + If True, resulting views will be clipped to the section plane area. Если True, то отображенные виды будут вырезаны в плоскость секции. - + If true, the color of the objects material will be used to fill cut areas. Если значение "true", то цвет материала объекта будет использоваться для заполнения разрезанных областей. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Когда установлено «Истинный север», вся геометрия будет вращаться, чтобы соответствовать истинному северу этого участка - + Show compass or not Показывать компас или нет - + The rotation of the Compass relative to the Site Поворот компаса относительно местности - + The position of the Compass relative to the Site placement Позиция компаса относительно размещения местности - + Update the Declination value based on the compass rotation Обновить значение наклона на основе ротации компаса - + The thickness of the risers Толщина стержней - + The 'right outline' of all segments of stairs "Правый контур" всех сегментов лестниц - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Если значение истинно, то объекты, содержащиеся в этой части здания, будут принимать параметры линии: цвет и прозрачность - + The line width of child objects Ширина линии дочерних объектов - + The line color of child objects Цвет линии дочерних объектов - + The shape color of child objects Цвет формы дочерних объектов - + The transparency of child objects Прозрачность дочерних объектов - + When true, the fence will be colored like the original post and section. Когда значение истинно, ограждение будет окрашено как первоначальная деталь и секция. - + If true, the height value propagates to contained objects Если установлено true, значение высоты будет распространяться на содержащиеся объекты - + This property stores an inventor representation for this object Это свойство хранит представление inventor для данного объекта - + If true, display offset will affect the origin mark too Если верно, то отображение смещения также повлияет на нулевую координату - + If true, the object's label is displayed Если установлено значение true, отображается метка объекта - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Если это включено, то представление этого объекта в инвентаре будет сохранено в файле FreeCAD, позволяя ссылаться на него в других файлах в легком режиме. - + A slot to save the inventor representation of this object, if enabled Ячейка для сохранения в инвентаре представления этого объекта, если включено - + Cut the view above this level Вырезать вид выше этого уровня - + The distance between the level plane and the cut line Расстояние между плоскостью уровня и линией разреза - + Turn cutting on when activating this level Включить резку при активации этого уровня - + Use the material color as this object's shape color, if available Использовать цвет материала как цвет формы этого объекта, если доступно - + The number of vertical mullions Количество вертикальных бифориев - + If the profile of the vertical mullions get aligned with the surface or not Если профиль вертикальных бифориев выравнивается с поверхностью или нет - + The number of vertical sections of this curtain wall Количество вертикальных участков этого светопрозрачного фасада - + A profile for vertical mullions (disables vertical mullion size) Профиль для вертикальных бифориев (отключает вертикальный размер бифория) - + The number of horizontal mullions Количество горизонтальных брусков - + If the profile of the horizontal mullions gets aligned with the surface or not Если профиль горизонтальных бифориев выравнивается с поверхностью или нет - + The number of horizontal sections of this curtain wall Количество горизонтальных секций светопрозрачного фасада - + A profile for horizontal mullions (disables horizontal mullion size) Профиль горизонтальных бифорий (выключает размер горизонтальных бифорий) - + The number of diagonal mullions Количество вертикальных бифорий - + The size of the diagonal mullions, if any, if no profile is used Размер диагональных бифорий при наличии, если не используется профильный чкртёж бифорий - + A profile for diagonal mullions, if any (disables horizontal mullion size) Профиль диагональных бифорий (выключает размер горизонтальных бифорий) - + The number of panels Количество панелей - + The thickness of the panels Толщина панелей - + Swaps horizontal and vertical lines Поменять местами горизонтальные и вертикальные линии - + Perform subtractions between components so none overlap Выполнять вычетания между компонентами, чтобы не было наложения - + Centers the profile over the edges or not Центрировать профиль относительно краёв или нет - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Вертикальный ориентир используемый объектом, чтобы провести вертикальные/горизонтальные направления. Разместите его приближенно к настоящему вертикальному направлению вашего свтопрозрачного фасада - + The wall thickness of this pipe, if not based on a profile Диаметр несущей трубы стены, если несущая не на основе чертежа профиля - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation Способ включения указанных объектов в текущий документ. 'Normal' включает в себя форму, 'Transient' снимает фjhve, когда объект выключен (для меньшения размера файлов), 'Lightweight' не импортирует форму, а только представление OpenInventor - + If True, a spreadsheet containing the results is recreated when needed Если значение True, то при необходимости будет воссоздана электронная таблица, содержащая результаты - + If True, additional lines with each individual object are added to the results Если да, то в результаты добавляются дополнительные строки с каждым отдельным объектом - + The time zone where this site is located Часовой пояс, где расположена эта местность - + The angle of the truss Угол фермы - + The slant type of this truss Тип скоса этой фермы - + The normal direction of this truss Направление нормалей этой фермы - + The height of the truss at the start position Высота фермы в начальной позиции - + The height of the truss at the end position Высота фермы в конечной позиции - + An optional start offset for the top strut Необязательное смещение начала верхней стойки - + An optional end offset for the top strut Необязательное смещение конца верхней стойки - + The height of the main top and bottom elements of the truss Высота основных верхних и нижних элементов фермы - + The width of the main top and bottom elements of the truss Ширина основных верхних и нижних элементов фермы - + The type of the middle element of the truss Тип поясов фермы - + The direction of the rods Направление дороги - + The diameter or side of the rods Диаметр или ширина стержней (бабок) - + The number of rod sections Количество пролётов - + If the truss has a rod at its endpoint or not Имеет ли ферма стержень в конечной точке или нет - + How to draw the rods Как отображать бабки - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Переопределяет ширину каждого сегмента стены. Игнорируется, если базовый объект проставляет информацию о ширине методом getWidths(). (Первое значение переопределяет ширину первого сегмента стены; Если значение 0, первое значение переопределенной ширины будет следующим) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Переопределяет выравнивание каждого сегмента стены. Игнорируется, если базовый объект проставляет информацию о выравнивании методом getAligns(). (Первое значение переопределяет выравнивание первого сегмента стены; Если значение не равно слева, справа, по центру, то первое значение переопределенного выравнивания будет следующим) - + The area of this wall as a simple Height * Length calculation Площадь этой стены в виде простого расчёта Высота * Длина - + If True, double-clicking this object in the tree activates it Если Истина, то двойной щелчок по объекту в дереве объектов сделает его активным - + An optional host object for this curtain wall Необязательный хост-объект для занавесной стены - + The height of the curtain wall, if based on an edge Высота занавесной стены, если основана на краю - + The height of the vertical mullions profile, if no profile is used Высота профиля вертикальных бифориев, если профиль не используется - + The width of the vertical mullions profile, if no profile is used Ширина профиля вертикальных бифориев, если профиль не используется - + The height of the horizontal mullions profile, if no profile is used Высота профиля горизонтальных бифориев, если профиль не используется - + The width of the horizontal mullions profile, if no profile is used Ширина профиля горизонтальных бифориев, если профиль не используется - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Необязательный файл EPW для размещения этой местности. Обратитесь к документации по местности, чтобы узнать, как получить его - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Показать диаграмму "Роза ветров". Использует масштаб солнечной диаграммы. Нужен модуль Ladybug - + The rebar mark Марка арматуры - + The color of this material when cut Цвет этого материала при разрезании - + The list of angles of the roof segments Список углов сегментов крыши - + The list of horizontal length projections of the roof segments Список проекций сегментов крыши по горизонтали - + The list of IDs of the relative profiles of the roof segments Список идентификаторов относительных профилей сегментов крыши - + The list of thicknesses of the roof segments Список толщин сегментов крыши - + The list of overhangs of the roof segments Список свесов сегментов крыши - + The list of calculated heights of the roof segments Список расчетных высот сегментов крыши - + The face number of the base object used to build the roof Номер грани базового объекта, используемого для построения крыши - + The total length of the ridges and hips of the roof Общая длина гребней и бедер крыши - + The total length of the borders of the roof Общая длина границ крыши - + Specifies if the direction of the roof should be flipped Указывает, следует ли разворачивать направление крыши - + Show the label in the 3D view Отображение метки в представлении 3D @@ -2017,1664 +2017,1609 @@ Arch - + Components Компоненты - + Components of this object Компоненты этого объекта - + Axes Оси - + Create Axis Создать координатную ось - + Remove Удалить - + Add Добавить - + Axis Ось - + Distance Расстояние - + Angle Угол - + is not closed не замкнут - + is not valid недопустим - + doesn't contain any solid не содержит каких-либо твердотельных объектов - + contains a non-closed solid содержит незамкнутый твердотельный объект - + contains faces that are not part of any solid содержит грани, которые не являются частью каких-либо тел - + Grouping Группировка - + Ungrouping Разгруппировка - + Split Mesh Разделить Полигональную сетку - + Mesh to Shape Сетку — в Фигуру - + Base component Базовый компонент - + Additions Дополнения - + Subtractions Вычеты - + Objects Объекты - + Roof Крыша - + Create Roof Создать Крышу - + Unable to create a roof Невозможно создать крышу - + Page Страница - + View of Вид - + Create Section Plane Создать плоскость сечения - + Create Site Создать Местность - + Create Structure Создать Структуру - + Create Wall Создать Стену - + Width Ширина - + Height Высота - + This mesh is an invalid solid Эта полигональная сетка не является замкнутым объёмом - + Create Window Создать Окно - + Edit Редактировать - + Create/update component Создать/обновить компонент - + Base 2D object Базовый 2D-объект - + Wires Ломанные линии - + Create new component Создать новый компонент - + Name Название - + Type Тип - + Thickness Толщина - + Error: Couldn't determine character encoding Ошибка: Не удалось определить кодировку символов - + file %s successfully created. файл %s успешно создан. - + Add space boundary Добавить отступ - + Remove space boundary Убрать отступ - + Please select a base object Пожалуйста, выберите базовый объект - + Fixtures Зажимы - + Frame Каркас - + Create Frame Создать Каркас - + Create Rebar Создать Арматуру - + Create Space Создать Зону - + Create Stairs Создать Лестницу - + Length Длина - + Error: The base shape couldn't be extruded along this tool object Ошибка: Базовая фигура не может выдавливаться вдоль вспомогательного объекта - + Couldn't compute a shape Не могу рассчитать фигуру - + Merge Wall Объединить Стену - + Please select only wall objects Пожалуйста, выберите только объекты стен - + Merge Walls Объединить Стены - + Distances (mm) and angles (deg) between axes Расстояния (мм) и углы (градусы) между осями - + Error computing the shape of this object Ошибка при расчёте формы этого объекта - + Create Structural System Создать структурную систему - + Object doesn't have settable IFC Attributes Объект не имеет настраиваемых параметров IFC - + Disabling Brep force flag of object Отключение BREP-флага объекта - + Enabling Brep force flag of object Включение BREP-флага объекта - + has no solid не имеет замкнутую форму - + has an invalid shape имеет неправильную фигуру - + has a null shape имеет пустую форму - + Cutting Обрезка - + Create Equipment Создать оборудование - + You must select exactly one base object Вы должны выбрать только один базовый объект - + The selected object must be a mesh Выбранный объект должен быть полигональной сеткой - + This mesh has more than 1000 facets. Эта полигональная сетка состоит из более чем 1000 граней. - + This operation can take a long time. Proceed? Эта операция может занять много времени. Продолжить? - + The mesh has more than 500 facets. This will take a couple of minutes... Полигональная сетка имеет более 500 граней. Это займёт несколько минут... - + Create 3 views Создать 3 вида - + Create Panel Создать Панель - + Id - + IdRel Привязанный № - + Cut Plane Плоскость обрезки - + Cut Plane options Параметры Плоскости резки - + Behind Позади - + Front Спереди - + Angle (deg) Угол (градусы) - + Run (mm) Зазор (мм) - + Thickness (mm) Толщина (мм) - + Overhang (mm) Свес крыши (мм) - + Height (mm) Высота (мм) - + Create Component Создать Компонент - + Create material Создать материал - + Walls can only be based on Part or Mesh objects Стены могут основываться только на объекте Детали или Полигональной Сетке - + Set text position Задать положение текста - + Category Категория - + Key Клавиша - + Value Значение - + Unit Единица измерения - + Create IFC properties spreadsheet Создать таблицу свойств IFC - + Create Building Создать Здание - + Group Группа - + Create Floor Создать Этаж - + Create Panel Cut Создать Нарезку панелей - + Create Panel Sheet Создать Лист панелей - + Facemaker returned an error Генератор граней вернул ошибку - + Tools Инструменты - + Edit views positions Изменить положение видов - + Create Pipe Создать Трубу - + Create Connector Создать Соединитель - + Precast elements Сборочные элементы - + Slab type Тип плиты - + Chamfer Фаска - + Dent length Длина выемки - + Dent width Ширина выемки - + Dent height Высота выемки - + Slab base Основание плиты - + Number of holes Количество отверстий - + Major diameter of holes Основной диаметр отверстий - + Minor diameter of holes Малый диаметр отверстий - + Spacing between holes Расстояние между отверстиями - + Number of grooves Количество пазов - + Depth of grooves Глубина пазов - + Height of grooves Высота пазов - + Spacing between grooves Расстояние между пазами - + Number of risers Количество подступёнков - + Length of down floor Длина нижнего этажа - + Height of risers Высота подступёнков - + Depth of treads Глубина проступи - + Precast options Параметры сборочных элементов - + Dents list Список выемок - + Add dent Добавить выемку - + Remove dent Удалить выемку - + Slant Уклон - + Level Уровень - + Rotation Вращение - + Offset Смещение - + Unable to retrieve value from object Не удается извлечь значение из объекта - + Import CSV File Импорт CSV-файла - + Export CSV File Экспортировать в CSV-файл - + Schedule Планирование - - There is no valid object in the selection. -Site creation aborted. - Нет допустимого объекта в выделении. -Построение места прервано. - - - + Node Tools Инструменты Узлов - + Reset nodes Сбросить узлы - + Edit nodes Редактировать узлы - + Extend nodes Расширить узлы - + Extends the nodes of this element to reach the nodes of another element Расширяет узлы элемента для доступа к узлам другого элемента - + Connect nodes Соединить узлы - + Connects nodes of this element with the nodes of another element Соединяет узлы элемента с узлами другого элемента - + Toggle all nodes Переключить все узлы - + Toggles all structural nodes of the document on/off Включает/выключает все структурные узлы документа - + Intersection found. Найдено пересечение. - + Door Дверь - + Hinge Петля - + Opening mode Способ открытия - + Get selected edge Получить выбранное ребро - + Press to retrieve the selected edge Нажмите, чтобы получить выбранное ребро - + Which side to cut Какую сторону обрезать - + You must select a base shape object and optionally a mesh object Необходимо выбрать объект базовой фигуры и, при необходимости, полигональный объект - + Create multi-material Создать многокомпонентный материал - + Material Материал - + New layer Новый слой - + Wall Presets... Преднастройки стен... - + Hole wire Ломанная линия отверстия - + Pick selected Указать выбранное - + Create Axis System Создать Систему Осей - + Create Grid Создать Сетку - + Label Метка - + Axis system components Компоненты системы координат - + Grid Сетка - + Total width Общая ширина - + Total height Общая высота - + Add row Добавить строку - + Del row Удалить строку - + Add col Добавить колонку - + Del col Удалить колонку - + Create span Создать промежуток - + Remove span Удалить промежуток - + Rows Строки - + Columns Столбцы - + This object has no face Объект не имеет грани - + Space boundaries Границы зоны - + Error: Unable to modify the base object of this wall Ошибка: Не удается изменить базовый объект этой стены - + Window elements Элементы окна - + Survey Анализ - + Set description Задать описание - + Clear Очистить - + Copy Length Копировать длину - + Copy Area Копировать Площадь - + Export CSV Экспортировать в CSV - + Description Описание - + Area Площадь - + Total Итог - + Hosts Источники - + Only axes must be selected Должны быть выбраны только оси - + Please select at least one axis Пожалуйста, выберите по крайней мере одну ось - + Auto height is larger than height Автоматическая высота больше, чем пользовательская - + Total row size is larger than height Общий размер строки больше высоты - + Auto width is larger than width Автоматическая ширина больше, чем пользовательская - + Total column size is larger than width Общий размер столбца больше высоты - - There is no valid object in the selection. -Building creation aborted. - Недопустимые объекты в выделении. -Построение здания прервано. - - - - + BuildingPart Строительная деталь - + Create BuildingPart Создать строительную деталь - + Invalid cutplane Недопустимая плоскость обрезки - + All good! No problems found Все в порядке! Проблем не найдено - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Объект не имеет атрибута IfcProperties. Отменить создание таблицы для объекта: - + Toggle subcomponents Переключить подкомпоненты - + Closing Sketch edit Закрытие редактирования эскиза - + Component Компонент - + Edit IFC properties Редактировать IFC свойства - + Edit standard code Изменить код компонента - + Property Свойство - + Add property... Добавить свойство... - + Add property set... Добавить набор свойств... - + New... Создать... - + New property Новое свойство - + New property set Новый набор свойств - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Вы можете поместить в объект Этажа всё что угодно, кроме объекта Местности, Здания и этажа. -Объекту Этажа не разрешается принимать эти объекты. -Объекты Местности Здания и Этажа будут удалены из выделения. -Вы можете изменить это в настройках. - - - - There is no valid object in the selection. -Floor creation aborted. - Нет допустимых объектов в выделении. -Построение Этажа прервано. - - - + Crossing point not found in profile. Точка пересечения в профиле не найдена. - + Error computing shape of Ошибка вычисления формы - + Please select exactly 2 or 3 Pipe objects Пожалуйста, выберите ровно 2 или 3 объекта трубы - + Please select only Pipe objects Пожалуйста, выберите только объекты труб - + Unable to build the base path Не удаётся создать базовую траекторию - + Unable to build the profile Не удаётся создать профиль - + Unable to build the pipe Не удаётся создать трубу - + The base object is not a Part Базовый объект не является деталью - + Too many wires in the base shape Слишком много ломаных линий в базовой кривой - + The base wire is closed Базовая ломаная линия является замкнутой - + The profile is not a 2D Part Профиль не является 2D-деталью - + The profile is not closed Профиль не является замкнутым - + Only the 3 first wires will be connected Только первые 3 ломаные линии будут соединены - + Common vertex not found Общая вершина не найдена - + Pipes are already aligned Трубы уже выровнены - + At least 2 pipes must align Минимум 2 трубы должны быть выровнены - + Profile Профиль - + Please select a base face on a structural object Пожалуйста, выберите базовую грань структурного объекта - + Create external reference Создать внешнюю ссылку - + Section plane settings Настройки плоскости сечения - + Objects seen by this section plane: Объекты, видимые плоскостью сечения: - + Section plane placement: Размещение плоскости сечения: - + Rotate X Повернуть по X - + Rotate Y Повернуть по Y - + Rotate Z Повернуть по Z - + Resize Изменить размер - + Center Центр - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Пожалуйста, выберите или объекты Здания, или ничего! -Местность не может принимать ничего, кроме объекта Здания. -Другие объекты будут удалены из выделения. -Вы можете изменить это в настройках. - - - + Choose another Structure object: Выберите другой структурный объект: - + The chosen object is not a Structure Выбранный объект не является структурным - + The chosen object has no structural nodes Выбранный объект не имеет структурных узлов - + One of these objects has more than 2 nodes Один из объектов имеет более 2-х узлов - + Unable to find a suitable intersection point Не удаётся найти соответствующую точку пересечения - + Intersection found. Пересечение найдено. - + The selected wall contains no subwall to merge Выбранная стена не содержит внутренних стен для слияния - + Cannot compute blocks for wall Не удается вычислить блоки для стен - + Choose a face on an existing object or select a preset Выберите грань на существующем объекте или выберите преднастройку - + Unable to create component Невозможно создать компонент - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Количество ломанных линий, определяющих отверстие в исходном объекте. Ноль автоматически задаёт наибольшее значение - + + default + значения по умолчанию - + If this is checked, the default Frame value of this window will be added to the value entered here Если этот флажок установлен, для данного окна будут добавлены значения рамы по умолчанию к введенному здесь значению - + If this is checked, the default Offset value of this window will be added to the value entered here Если этот флажок установлен, для данного окна будут добавлены значения смещения по умолчанию к введенному здесь значению - + pycollada not found, collada support is disabled. Модуль "pycollada" не найден, поддержка "collada" отключена. - + This exporter can currently only export one site object Эта программа экспорта может экспортировать только один объект местности - + Error: Space '%s' has no Zone. Aborting. Ошибка: Зона '%s' не содержит области. Задание прервано. - + Couldn't locate IfcOpenShell Не удалось найти IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell не найден или отключён, отход на внутренний синтаксический анализатор. - + IFC Schema not found, IFC import disabled. IFC Schema не найдена, импорт IFC отключён. - + Error: IfcOpenShell is not installed Ошибка: IfcOpenShell не установлен - + Error: your IfcOpenShell version is too old Ошибка: ваша версия IfcOpenShell устарела - + Successfully written Успешно записано - + Found a shape containing curves, triangulating Найдена фигура, содержащая кривые. Триангуляция - + Successfully imported Успешно импортировано - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Вы можете поместить в объект Здания всё что угодно, кроме объектов Местности и Здания. -Объекту Здания не разрешается принимать эти объекты. -Объекты Местности и Здания будут удалены из выделения. -Вы можете изменить это в настройках. - - - + Remove highlighted objects from the list above Удалите выделенные объекты из списка выше - + Add selected Добавить выбранное - + Add selected object(s) to the scope of this section plane Добавить выбранный объект(ы) в область этой плоскости сечения - + Rotates the plane along the X axis Поворачивает плоскость вдоль оси X - + Rotates the plane along the Y axis Поворачивает плоскость вдоль оси Y - + Rotates the plane along the Z axis Поворачивает плоскость вдоль оси Z - + Resizes the plane to fit the objects in the list above Изменяет плоскость по размеру объектов в списке - + Centers the plane on the objects in the list above Центровать плоскость по объектам в списке - + First point of the beam Первая точка балки - + Base point of column Базовая точка колонны - + Next point Следующая точка - + Structure options Параметры конструкции - + Drawing mode Режим отображения - + Beam Балка - + Column Колонна - + Preset Предустановка - + Switch L/H Перекл. Длина/Высота - + Switch L/W Перекл. длина/ширина - + Con&tinue &Продолжить - + First point of wall Первая точка стены - + Wall options Параметры стены - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Этот список показывает все объекты MultiMaterials этого документа. Создайте некоторые для определения типов стен. - + Alignment Выравнивание - + Left Слева - + Right Справа - + Use sketches Использование эскизов - + Structure Структура - + Window Окно - + Window options Параметры окна - + Auto include in host object Автовключение в исходный объект - + Sill height Высота подоконника - + Curtain Wall Куртина - + Please select only one base object or none Пожалуйста, выберите только один базовый объект или ничего - + Create Curtain Wall Создать Куртину - + Total thickness Общая толщина - + depends on the object зависит от объекта - + Create Project Создать проект - + Unable to recognize that file type Не удается распознать этот тип файла - + Truss Ферма - + Create Truss Создать Ферму - + Arch Арх - + Rebar tools Инструменты арматуры - + Create profile Создать профиль - + Profile settings Настройки профиля - + Create Profile Создать профиль - + Shapes elevation Возвышенность фигур - + Choose which field provides shapes elevations: Выберите какое поле предоставляет возвышенность фигур: - + No shape found in this file Фигура не найдена в этом файле - + Shapefile module not found Модуль Shapefile не найден - + Error: Unable to download from: Ошибка: Не удалось загрузить с: - + Could not download shapefile module. Aborting. Не удалось загрузить shapefile модуль. Отмена. - + Shapefile module not downloaded. Aborting. Shapefile модуль не загружен. Прервано. - + Shapefile module not found. Aborting. Shapefile модуль не найден. Прервано. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: Shapefile библиотека может быть загружена и установлена в папку макросов по следующему адресу: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Библиотека python shapefile не найдена в вашей системе. Хотите загрузить ее сейчас с <a href="https://github.com/GeospatialPython/pyshp">https://github. om/GeospatialPython/pyshp</a>? Она будет помещена в папку макросов. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3699,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Стена - + This window has no defined opening Это окно не имеет определенного открытия - + Invert opening direction Инвертировать направление открытия - + Invert hinge position Инвертировать положение петель + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + В выделении нет допустимых объектов. + +Построение здания прервано. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + В выделении нет допустимых объектов. + +Построение места прервано. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + В выделении нет допустимых объектов. + +Построение пола прервано. + ArchMaterial - + Arch material Архитектурный Материал - + Choose preset... Выбор преднастроек... - + Name Название - + Description Описание - + Color Цвет - + URL URL - + Copy existing... Копировать существующие... - + Choose a preset card Выбрать карту преднастройки - + Copy values from an existing material in the document Скопировать значения из существующего материала в документе - + The name/label of this material Имя/метка материала - + An optional description for this material Необязательное описание материала - + The color of this material Цвет этого материала - + Transparency Прозрачность - + A transparency value for this material Величина прозрачности материала - + Standard code Код по стандарту - + A standard (MasterFormat, Omniclass...) code for this material Код материала по стандарту (Гост, Ту, MasterFormat, Omniclass...) - + Opens the URL in a browser Открывает URL-адрес в браузере - + A URL describing this material URL-адрес, описывающий материал - + Opens a browser dialog to choose a class from a BIM standard Открывает диалоговое окно для выбора класса из BIM стандарта - + Father Отец - + Section Color Цвет сечения @@ -3830,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 вида на основе полигональной сетки - + Creates 3 views (top, front, side) from a mesh-based object Создаёт 3 вида (сверху, спереди, сбоку) на основе объекта из полигональной сетки @@ -3843,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Добавить компонент - + Adds the selected components to the active object Добавляет активному объекту выбранные компоненты @@ -3856,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Ось - + Grid Сетка - + Creates a customizable grid object Создаёт настраиваемый объект сетки - + Creates a set of axes Создаёт набор осей @@ -3879,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Система Координат - + Creates an axis system from a set of axes Создаёт систему координат из набора осей @@ -3892,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Инстументы осей @@ -3900,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Здание - + Creates a building object including selected objects. Создаёт объект здания, включая выбранные объекты. @@ -3913,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart Строительная деталь - + Creates a BuildingPart object including selected objects Создаёт строительную деталь из выбранных объектов @@ -3926,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Проверить - + Checks the selected objects for problems Проверяет выбранные объекты на ошибки @@ -3939,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Клонировать компонент - + Clones an object as an undefined architectural component Клонирует объект как неопределённый архитектурный компонент @@ -3952,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Замкнуть отверстия - + Closes holes in open shapes, turning them solids Замыкает отверстия в незамкнутых фигурах, преобразовывая их в твердотельный объект @@ -3965,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Компонент - + Creates an undefined architectural component Создаёт неопределённый архитектурный компонент @@ -3978,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Куртина - + Creates a curtain wall object from selected line or from scratch Создать объект Куртина из выбранной линии или с нуля @@ -3991,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Срезать по плоскости образца - + Cut an object with a plane Обрезать объект плоскостью грани или нормали другого - + Cut with a line Вырезать линией - + Cut an object with a line with normal workplane Обрезать объект линией с обычной рабочей плоскостью @@ -4014,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Оборудование - + Creates an equipment object from a selected object (Part or Mesh) Создаёт объект оборудования из выбранного объекта (Деталь или Сетка) @@ -4027,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Ограда - + Creates a fence object from a selected section, post and path Создать объект ограждения из выбранной секции, детали и траектории @@ -4040,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Уровень - + Creates a Building Part object that represents a level, including selected objects Создает часть здания, представленную уровнем, с включением выделенных объектов @@ -4053,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Каркас - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Создаёт объект каркаса из плоских 2D-объектов (траекторию(-и) выдавливания) и профиль. Убедитесь, что объекты выбраны в данном порядке. @@ -4066,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Количество строк - + The number of columns Количество столбцов - + The sizes for rows Размеры строк - + The sizes of columns Размеры столбцов - + The span ranges of cells that are merged together Диапазоны промежутка ячеек, которые объединяются вместе - + The type of 3D points produced by this grid object Тип 3D-точек, созданных объектом сетки - + The total width of this grid Общая ширина сетки - + The total height of this grid Общая высота сетки - + Creates automatic column divisions (set to 0 to disable) Создаёт автоматические подразделения столбцов (задайте 0 для отключения) - + Creates automatic row divisions (set to 0 to disable) Создаёт автоматические подразделения строк (задайте 0 для отключения) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not В режиме серединной точки ребра. Должна ли сетка переориентировать свои дочерние элементы вдоль нормалей ребра или нет - + The indices of faces to hide Индексы граней для скрытия @@ -4129,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Создать IFC-таблицу... - + Creates a spreadsheet to store IFC properties of an object. Создаёт таблицу для хранения IFC-свойств объекта. @@ -4142,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Создаёт или редактирует определение материала выбранного объекта. - + Material Материал @@ -4155,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Инструменты материала @@ -4163,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Объединить Стены - + Merges the selected walls, if possible Объединяет выбранные стены, если это возможно @@ -4176,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Сетку — в Фигуру - + Turns selected meshes into Part Shape objects Преобразовывает выбранные полигональные сетки в объекты деталей @@ -4189,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Многокомпонентный материал - + Creates or edits multi-materials Создаёт или редактирует многокомпонентные материалы @@ -4202,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Раскрой - + Nests a series of selected shapes in a container Делает раскрой набора выбранных фигур в контейнере @@ -4215,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Панель - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Создаёт новый объект панели без или на основе выбранного объекта (эскиза, ломаной линии, грани или твердотельного объекта) @@ -4228,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Инструменты панели @@ -4236,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Нарезка Панелей @@ -4244,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Создаёт двумерные виды выбранных панелей - + Panel Sheet Лист панелей - + Creates a 2D sheet which can contain panel cuts Создаёт двумерный лист, который может содержать нарезку панелей @@ -4262,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Труба - + Creates a pipe object from a given Wire or Line Создаёт объект трубы на основе заданной Линии и Ломаной - + Creates a connector between 2 or 3 selected pipes Создаёт соединитель между 2-мя или 3-мя выбранными трубами @@ -4280,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Соединитель @@ -4288,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Инструменты трубы @@ -4296,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Профиль - + Creates a profile object Создать объект типа профиль @@ -4309,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Проект - + Creates a project entity aggregating the selected sites. Создаёт объекты проекта, связанные с выбранной местностью. @@ -4322,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Создаёт арматурный стержень на основе выбранной грани структурного объекта - + Custom Rebar Пользовательская Арматура @@ -4335,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Внешняя ссылка - + Creates an external reference object Создает ссылку на внешней объект @@ -4348,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Удалить компонент - + Remove the selected components from their parents, or create a hole in a component Удалить выбранные компоненты из их родителей, или создать отверстие в компоненте @@ -4361,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Удалить Фигуру из Архитектуры - + Removes cubic shapes from Arch components Удаляет кубические фигуры из компонентов Архитектуры @@ -4374,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Крыша - + Creates a roof object from the selected wire. Создает объект крыши из выбранной Ломаной. @@ -4387,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Планирование - + Creates a schedule to collect data from the model Создаёт расписание для сбора данных модели @@ -4400,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Плоскость Сечения - + Creates a section plane object, including the selected objects Создаёт объект плоскости сечения, выбранных объектов @@ -4413,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Выбрать незамкнутые полигональные сетки - + Selects all non-manifold meshes from the document or from the selected groups Выбрать все незамкнутые полигональные сетки из документа или из выбранных групп @@ -4426,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Местность - + Creates a site object including selected objects. Создаёт объект Местности из выбранных объектов. @@ -4439,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Зона - + Creates a space object from selected boundary objects Создает объект зоны из выбранных ограничивающих объектов - + Creates a stairs object Создаёт объект лестницы @@ -4457,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Разделить Полигональную сетку - + Splits selected meshes into independent components Разделяет выбранные полигональные сетки на независимые компоненты @@ -4470,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Лестницы @@ -4478,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Структура - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Создаёт новый объект структуры с нуля или на основе выбранного объекта (эскиза, ломаной линии, грани или твердотельного объекта) @@ -4491,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Анализ - + Starts survey Запускает анализ @@ -4504,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Переключение IFC BREP-флага объекта - + Force an object to be exported as Brep or not Экспортировать как BREP-объект или нет @@ -4517,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Переключить подкомпоненты - + Shows or hides the subcomponents of this object Показывает или скрывает подкомпоненты объекта @@ -4530,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Ферма - + Creates a truss object from selected line or from scratch Создать объект Ферма из выбранной линии или с нуля @@ -4543,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Стена - + Creates a wall object from scratch or from a selected object (wire, face or solid) Создаёт новый объект стены с нуля или на основе выбранного объекта (ломаной линии, грани или твердотельного объекта) @@ -4556,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Окно - + Creates a window object from a selected object (wire, rectangle or sketch) Создаёт объект окна на основе выбранных объектов (ломаной линии, прямоугольника или эскиза) @@ -4569,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer Bim сервер - + Server Сервер - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Имя Bim сервера, к которому вы сейчас подключаетесь. Измените настройки в свойствах модуля Архитектуры - + Bim Server BIM-сервер - + Connect Подключится - + Idle В ожидании - + Open in browser Открыть в браузере - + Project Проект - + The list of projects present on the Bim Server Список проектов, находящихся на BIM-сервере - + Download Скачать - + Available revisions: Доступные ревизии: - + Open Открыть - + Upload Загрузить - + Root object: Корневой объект: - + Comment Закомментировать @@ -4647,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Определение расписания - + Description Описание - + A description for this operation Описание операции - + Unit Единица измерения - + Objects Объекты - + Filter Фильтр - + Adds a line below the selected line/cell Добавляет строку ниже выбранной строки/ячейки - + Deletes the selected line Удаляет выбранную строку - + Clears the whole list Очищает весь список - + Clear Очистить - + Put selected objects into the "Objects" column of the selected row Поместить выбранные объекты в столбец "Объекты" выбранной строки - + Imports the contents of a CSV file Импортирует содержимое CSV-файла - + Import Импорт - + Export Экспорт - + BimServer Login Пользователь Bim сервера - + Login (email): Имя пользователя ( электронная почта): - + Password: Пароль: - + Dialog Диалог - + BimServer URL: URL-адрес BIM-сервера: - + Keep me logged in across FreeCAD sessions Не выходить из системы между сессиями FreeCAD - + IFC properties editor Редактор свойств IFC - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Оставьте пустым для авто заполнения при экспорте - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Список IFC свойств этого объекта. Дважды щелкните для редактирования, перетащите для реорганизации - + Delete selected property/set Удалить выбранные свойства - + Force exporting geometry as BREP Принудительный экспорт геометрии в формат BREP - + Force export full FreeCAD parametric data Принудительный экспорт всех параметрических данных FreeCAD - + Schedule name: Название расписания: - + Property Свойство - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Необязательная единица выражения результирующего значения. Например, м^3 (можно также написать м³ или м3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Если этот параметр включен, связанная с ним таблица, содержащая результаты, будет представлена вместе с этим объектом расписания - + Associate spreadsheet Связать электронную таблицу - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Если включено, будут заполнены дополнительные строки с учетом каждого объекта. Если нет, то только сумма. - + Detailed results Подробные результаты - + Add row Добавить строку - + Del row Удалить строку - + Add selection Добавить выделенное - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Это экспортирует результаты в файл CSV или Markdown.</p><p><span style=" font-weight:600;">Примечание для экспорта в CSV:</span></p><p>В Libreoffice Вы можете сохранить этот файл CSV связанным правой кнопкой мыши на вкладке Лист -&gt; Вставить лист из файла -&gt; Связь с файлом (Примечание: в LibreOffice v5.4.5.1 правильный путь сейчас: Панель вкладок Лист -&gt; Вставить лист из файла из файла -&gt; Обзор...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4848,7 +4866,7 @@ a certain property. определённой единицы измерения. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4859,45 +4877,50 @@ Leave blank to use all objects from the document Оставьте пустым, чтобы использовать все объекты из документа - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>Список фильтров в формате "свойство:значение", разделенных точкой с запятой (;). Поставьте ! к имени свойства, чтобы инвертировать эффект фильтра (то есть, исключить объекты, соответствующие этому фильтру). Объекты, чьи свойства содержат значение, будут совпадать. Примеры допустимых фильтров (все не чувствительны к регистру):</p><p><span style=" font-weight:600;">Name:Wall</span> - Будут рассматриваться только объекты, содержащие &quot;Wall&quot; в имени (внутреннем имени)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Будут рассматриваться только объекты, которые НЕ имеют &quot;Wall&quot; в имени (внутреннем имени)</p><p><span style=" font-weight:600;">Descriptionl:Win</span> - Будут рассматриваться только объекты, содержащие &quot;Win&quot; в описании</p><p><span style=" font-weight:600;">!Label:Win</span> - Будут рассматриваться только объекты, которые НЕ имеют &quot;Win&quot; в их метке</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Рассматривает только объекты, у которых Ifc тип &quot;Wall&quot;</p><p><span style=" font-weight:600;"><span style=" font-weight:600;">!Tag:Wall</span> - будут считаться только объекты, у которых тег не равен&quot;Wall&quot;</p><p>Если Вы оставите это поле пустым, фильтрация не будет применяться</p></body></html> - + Unnamed schedule Неназванное расписание + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>Эта опция экспортирует результаты в CSV или Markdown </p><p><span style=" font-weight:600;">Примечание по CSV:</span></p><p>Вы можете привязать этот файл ко вкладке, нажав правой кнопкой по вкладке Sheets -&gt; New sheet -&gt; From file -&gt; Link (Обратите внимание: с версии LibreOffice v6.x последовательность изменилась: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Записать позицию камеры - + Draft creation tools Инструменты создания черновиков - + Draft annotation tools Инструменты аннотации черновика - + Draft modification tools Инструменты модификации черновика - + Draft Осадка - + Import-Export Импорт/экспорт @@ -4905,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Статус - + Log Лог - + Refresh Обновить - + List of files to be committed: Список файлов для коммита: - + Diff Diff - + Select all Выделить всё - + Commit Коммит - + Commit message Комментарий к коммиту - + Remote repositories Удалённые репозитории - + Pull Pull - + Push Push - + Multimaterial definition Многоматериальное определение - + Copy existing... Копировать существующие... - + Edit definition Изменить определение - + Name: Название: - + Composition: Состав: - + Add Добавить - + Up Вверх - + Down Вниз - + Del Удалить - + Nesting Вложенность - + Container Контейнер - + Pick selected Указать выбранное - + Shapes Фигуры - + Add selected Добавить выбранное - + Remove Удалить - + Nesting parameters Параметры вложенности - + Rotations Вращения - + Tolerance Точность - + Arcs subdivisions Подразделение дуг - + Closer than this, two points are considered equal Две точки считаются равными, если расстояние между ними меньше этого значения - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Число сегментов, на которые делятся нелинейные рёбра для вычислений. Если криволинейные фигуры перекрываются, попробуйте поднять это значение - + A comma-separated list of angles to try and rotate the shapes Список углов, разделённый запятыми для попытки и поворота фигур - + 0,90,180,270 0,90,180,270 - + Nesting operation Вложенная операция - + pass %p проход %p - + Start Запустить - + Stop Остановить - + Preview Предварительный просмотр - + Total thickness Общая толщина - + Invert Инвертировать @@ -5118,718 +5141,718 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Общие настройки - + This is the default color for new Wall objects Это цвет по умолчанию для новых объектов Стен - + This is the default color for new Structure objects Цвет по умолчанию для новых объектов Структур - + 2D rendering Двумерная визуализация - + Show debug information during 2D rendering Отображать отладочную информацию во время двумерной визуализации - + Show renderer debug messages Показать отладочную информацию визуализации - + Cut areas line thickness ratio Коэффициент толщины линий разрезов - + Specifies how many times the viewed line thickness must be applied to cut lines Указывает, сколько раз толщина видимой линии должна применяться к линиям разреза - + Width: Ширина: - + Height: Высота: - + Color: Цвет: - + Length: Длина: - + Diameter Диаметр - + Offset Смещение - + The default width for new windows Ширина по умолчанию для новых окон - + The default height for new windows Высота по умолчанию для новых окон - + Thickness: Толщина: - + The default thickness for new windows Толщина по умолчанию для новых окон - + Frame color: Цвет рамы: - + Glass color: Цвет остекления: - + Auto-join walls Авто-соединение стен - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Если флажок установлен, то при соединении 2-х смежных стен их базовые Эскизы будут объединены в один, а обе стены станут одним целым - + Join walls base sketches when possible Объединять базовые Эскизы стен, когда возможно - + Mesh to Shape Conversion Преобразование Полигональной сетки в Фигуру - + If this is checked, conversion is faster but the result might still contain triangulated faces Если флажок установлен, то преобразование выполняется быстрее, но результат всё ещё может содержать триангулированные грани - + Fast conversion Быстрое преобразование - + Tolerance: Допуск: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Если флажок установлен, плоские группы граней будут принудительно выравнены, что может привести к зазорам. Итоговый объект может быть нетвердотельным - + Force flat faces Только плоские грани - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Если флажок установлен, отверстия на гранях будут выполнены путём вычитания, а не с помощью ориентации Ломаных - + Cut method Метод обрезки - + Show debug messages Показывать отладочные сообщения - + Separate openings Разъединить отверстия - + Prefix names with ID number Добавлять префикс идентификатора к именам - + Scaling factor Коэффициент масштабирования - + Defaults По умолчанию - + Walls Стены - + mm мм - + Structures Структуры - + Rebars Армирование - + Windows Окна - + Transparency: Прозрачность: - + 30, 10 30, 10 - + Stairs Лестницы - + Number of steps: Число ступеней: - + Panels Панели - + mm мм - + Thickness Толщина - + Force export as Brep Принудительно экспортировать как BREP - + Bim server BIM-сервер - + Address Адрес - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Параметры экспорта - + General options Общие параметры - + Import options Параметры импорта - + Import arch IFC objects as Импорт архитектурных IFC-объектов как - + Specifies what kind of objects will be created in FreeCAD Определяет, какие типы объектов будут создаваться во FreeCAD - + Parametric Arch objects Параметрические архитектурные объекты - + Non-parametric Arch objects Не-параметрические архитектурные объекты - + Simple Part shapes Простые фигуры Деталей - + One compound per floor Составной объект для всех объектов этажа - + Do not import Arch objects Не импортировать архитектурные объекты - + Import struct IFC objects as Импорт структурных IFC-объектов как - + One compound for all Один составной объект для всего - + Do not import structural objects Не импортировать структурные объекты - + Root element: Корневой элемент: - + Detect extrusions Обнаружить выдавливания - + Mesher Генератор полигональной сетки - + Builtin Встроенный - + Mefisto Мефисто - + Netgen Netgen - + Builtin and mefisto mesher options Параметры Мефисто и встроенного генератора полигональной сетки - + Tessellation Тесселяция - + Netgen mesher options Параметры Нетгена - + Grading Дискретизация - + Segments per edge Количество сегментов на ребро - + Segments per radius Количество сегментов на радиус - + Second order Второй порядок - + Allows optimization Разрешает оптимизацию - + Optimize Оптимизировать - + Allow quads Разрешить четырёхугольники - + Use triangulation options set in the DAE options page Использовать параметры триангуляции, заданные на странице настроек DAE - + Use DAE triangulation options Использовать параметры триангуляции DAE - + Join coplanar facets when triangulating Объединять компланарные грани при триангуляции - + Object creation Создание объекта - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Два возможных пути избежания циклических зависимостей: создание еще одного объекта (флажок снят) или удаление внешней геометрии базового эскиза (установлен) - + Remove external geometry of base sketches when needed Удалять внешнюю геометрию базовых эскизов при необходимости - + Create clones when objects have shared geometry Создавать клоны, если объекты имеют общую геометрию - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Если флажок установлен, когда объект становится Вычитанием или Добавлением архитектурного объектоа, он получит цвет Эскиза Конструкции. - + Apply Draft construction style to subcomponents Применить стиль Эскиза конструкции к подкомпонентам - + Symbol line thickness ratio Коэффициент толщины линии символа - + Pattern scale Масштаб штриховки - + Open in external browser Открыть во внешнем браузере - + Survey Анализ - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Если флажок установлен, текст, который помещается в буфер обмена, будет включать в себя единицу измерения. В противном случае это будет простое число, выражаемое во встроенных единицах (миллиметрах) - + Include unit when sending measurements to clipboard Включить единицу измерения при копировании размеров в буфер обмена - + Pipes Трубы - + Diameter: Диаметр: - + Split walls made of multiple layers Разделить стены, состоящие из нескольких слоёв - + Split multilayer walls Разделить многослойные стены - + Use IfcOpenShell serializer if available Использовать сериализатор IfcOpenShell, если доступен - + Export 2D objects as IfcAnnotations Экспорт двумерных объектов как IfcAnnotations - + Hidden geometry pattern Скрытая штриховка геометрии - + Tolerance value to use when checking if 2 adjacent faces as planar Значение допуска при проверке двух смежных граней на планарность - + Fit view while importing Вписать в вид при импорте - + Export full FreeCAD parametric model Экспорт полной параметрической модели FreeCAD - + Do not compute areas for object with more than: Не вычислить области для объекта с более чем: - + faces гранями - + Interval between file checks for references Интервал между проверками файлов на которые есть ссылки - + seconds секунд - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. По умолчанию новым объектам их свойства «Переместить с исходным» будут заданы в значение ложь. Это означает, что они не будут перемещаться при перемещении связанного с ними исходного объекта. - + Set "Move with host" property to True by default Задать свойство «Переместить с исходным» в истину по умолчанию - + Use sketches Использование эскизов - + Helpers (grids, axes, etc...) Ориентиры (сетки, оси и т. д...) - + Exclude list: Список исключений: - + Reuse similar entities Повторное использование аналогичных записей - + Disable IfcRectangleProfileDef Отключить IfcRectangleProfileDef - + Set "Move base" property to True by default Задать свойство «Переместить основу» в истину по умолчанию - + IFC version Версия IFC - + The IFC version will change which attributes and products are supported Версия IFC изменит, поддерживаемые атрибуты и продукты - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Пробелы - + Line style: Стиль линии: - + Solid Твердотельный объект - + Dashed Штриховая - + Dotted Пунктирная - + Dashdot Штрихпунктир - + Line color Цвет линии - + Import full FreeCAD parametric definitions if available Импортировать полные параметрические определения FreeCAD, если они доступны - + Auto-detect and export as standard cases when applicable Автоопределение и экспорт в качестве стандартных случаев, когда это применимо - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Если флажок установлен, то при наличии материала у Arch-объекта, он будет иметь цвет материала (может быть переопределено для каждого объекта). - + Use material color as shape color Использовать цвет материала как цвет формы - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Это свойство пунктирной обводки "stroke-dasharray" файла SVG для применения к проекциям скрытых объектов. - + Scaling factor for patterns used by object that have a Footprint display mode Коэфициент масштабирования штриховок, используемый объектом, который имеет режим отображения Отпечаток - + The URL of a bim server instance (www.bimserver.org) to connect to. URL-адрес для подключения к BIM-серверу (www.bimserver.org). - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench Кнопка «Открыть в браузере BimServer» откроет интерфейс BIM-сервера во внешнем браузере вместо рабочего Веб-окружения FreeCAD - + All dimensions in the file will be scaled with this factor Все размеры файла будут масштабированы с помощью этого фактора - + Meshing program that should be used. If using Netgen, make sure that it is available. Должна использоваться программа построения сетки. Если используется Netgen, убедитесь, что он работает. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Значение тесселяции, используемое во встроенном генераторе полигональной сетки и в Мефисто. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5838,55 +5861,55 @@ The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Максимальное количество сегментов на ребро - + Number of segments per radius Количество сегментов на радиус - + Allow a second order mesh Разрешить сетку второго заказа - + Allow quadrilateral faces Разрешить четырёхугольные грани - + IFC export Экспорт IFC - + Show this dialog when exporting Показывать этот диалог при экспорте - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Некоторым IFC-просмотрщикам не нравятся объекты, экспортируемые как экструзии. Используйте это для принудительного экспорта всех объектов в виде BREP-геометрии. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. При экспорте объектов без уникально ID (UID), сгенерированный UID будет храниться внутри объекта FreeCAD для повторного использования при следующем экспорте, что даёт меньше различий между версиями. - + Store IFC unique ID in FreeCAD objects Хранить уникальный ID для IFC в объектах FreeCAD - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5897,26 +5920,26 @@ Note: The serializer is still an experimental feature! Примечание: Сериализатор всё ещё является экспериментальной функцией! - + 2D objects will be exported as IfcAnnotation 2D объекты будут экспортированы как IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Все свойства объекта FreeCAD будут храниться внутри экспортируемых объектов, позволяя при импорте воссоздать полную параметрическую модель. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Когда это возможно, подобные объекты будут использоваться только один раз в файле. Это может значительно уменьшить размер файла, но сделает его менее лёгким для чтения. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5924,7 +5947,7 @@ If this is your case, you can disable this and then all profiles will be exporte По возможности, IFC объекты, которые являются экструзией прямоугольников, экспортируются как IfcRectangleProfileDef. Однако, в некоторых приложениях могут возникнуть проблемы при попытке импорта таких объектов. Если для Вас это важно, отключите данную опцию, и все профили будут экспортированы как IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5933,19 +5956,19 @@ as standard cases when the necessary conditions are met. Если эта опция включена, FreeCAD будет автоматически экспортировать такие объекты как стандартные при соблюдении необходимых условий. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Если в документе нет ни одной площадки, то она будет создана по умолчанию. Ее наличие необязательно, но иметь в файле хотя бы одну - общепринятая практика. - + Add default site if one is not found in the document Добавить местность по умолчанию, если она не найдена в документе - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5954,157 +5977,157 @@ However, at FreeCAD, we believe having a building should not be mandatory, and t Однако, мы считаем, что наличие здания в документе не является обязательным. Эта опция - шанс продемонстрировать нашу точку зрения. - + Add default building if one is not found in the document (no standard) Добавить здание по умолчанию, если оно не найдено в документе (стандарт отсутствует) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Если в документе здание не имеет ни одного этажа, то этаж будет создан по умолчанию. Здание может не иметь этажей, но наличие хотя бы одного - общепринятая практика. - + Add default building storey if one is not found in the document Добавьте этаж здания по умолчанию, если он не найден в документе - + IFC file units Единицы файлов IFC - + Metric Метрическая - + Imperial Имперская - + IFC import Импорт IFC - + Show this dialog when importing Показывать этот диалог при импорте - + Shows verbose debug messages during import and export of IFC files in the Report view panel Показывает подробные отладочные сообщения при импорте и экспорте файлов IFC в панели просмотра Отчётов - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Клоны используются, когда объекты имеют общую геометрию Один объект - базовый объект, другие - клоны. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Импортируются только подтипы указанного элемента. Сохраните элемент "IfcProduct" для импорта всех строительных элементов. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Если флажок установлен, отверстия будут импортированы как вычитания. В противном случае формы стен уже будут иметь вычтенные отверстия - + The importer will try to detect extrusions. Note that this might slow things down. Определение экструзий при импорте. Может замедлить процесс. - + Object names will be prefixed with the IFC ID number Имена объектов будут иметь префикс с номером идентификатора IFC - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Если в IFC файле будут найдены несколько материалов с одинаковым именем и одинаковым цветом, они будут рассматриваться как один материал - + Merge materials with same name and same color Объединить материалы с одинаковым именем и цветом - + Each object will have their IFC properties stored in a spreadsheet object Каждый объект будет иметь свои свойства IFC в объекте электронной таблицы - + Import IFC properties in spreadsheet Импорт свойств IFC в электронную таблицу - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. Файлы IFC могут содержать нечистую или нетвёрдую геометрию. Если эта опция отмечена, будет импортирована вся геометрия, независимо от её достоверности. - + Allow invalid shapes Разрешить недопустимые фигуры - + Comma-separated list of IFC entities to be excluded from imports Список исключаемых из IFC импорта объектов (через запятую) - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Вписать в вид при импорте импортируемых объектов. Это замедлит импорт, но можно наблюдать за импортом. - + Creates a full parametric model on import using stored FreeCAD object properties Создаёт полностью параметрическую модель при импорте, используя сохранённые FreeCAD свойства объекта - + Export type Тип IFC экспорта - + Standard model Стандартная модель - + Structural analysis Структурный анализ - + Standard + structural Стандартная+Структурная - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6112,7 +6135,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6123,7 +6146,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6135,7 +6158,7 @@ unit to work with when opening the file. Обратите внимание, что файлы IFC ВСЕГДА записаны в метрических единицах. Имперские единицы – это только конверсия, наложенная на него. Но некоторые приложения BIM будут использовать эту конверсию для выбора, с какой системой единиц работать при открытии файла. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6153,12 +6176,12 @@ if you start getting crashes when you set multiple cores. Установите значение 1 для использования в одноядерного режима. Это безопасно, если Вы начинаете получать сбои при установке нескольких ядер. - + Number of cores to use (experimental) Количество используемых ядер (экспериментальная) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6168,7 +6191,7 @@ are placed in a 'Group' instead. "Здания" и "Этажи" по-прежнему импортируются, если их больше, чем один. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Заменить 'Проект', 'Местность', Здание' и 'Этаж' на 'Группа' @@ -6176,7 +6199,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Архитектурные инструменты @@ -6184,32 +6207,32 @@ are placed in a 'Group' instead. arch - + &Draft &Черчение - + Utilities Вспомогательные - + &Arch &Архитектурный - + Creation Создание - + Annotation Заметка - + Modification Модификация diff --git a/src/Mod/Arch/Resources/translations/Arch_sk.qm b/src/Mod/Arch/Resources/translations/Arch_sk.qm index b5863083e2..8f1528eaa3 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sk.qm and b/src/Mod/Arch/Resources/translations/Arch_sk.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sk.ts b/src/Mod/Arch/Resources/translations/Arch_sk.ts index 50bf1a8a72..958fcfc034 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sk.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sk.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Odstup osí - + The angles of each axis Uhol každej osi - + The length of the axes Dĺžka osí - + The size of the axis bubbles Veľkosť bubliny osi - + The numbering style Štýl číslovania - + The type of this building Typ tejto budovy - + The base object this component is built upon Základný objekt na ktorom je postavený komponent - + The object this component is cloning Objekt, ktorý tento komponent klonuje - + Other shapes that are appended to this object Iné tvary, ktoré sú pripojené k tomuto objektu - + Other shapes that are subtracted from this object Ostatné tvary, ktoré sú odčítané od tohto objektu - + An optional description for this component Voliteľný popis pre tento komponent - + An optional tag for this component Voliteľný popis pre tento komponent - + A material for this object Materiál pre tento objekt - + Specifies if this object must move together when its host is moved Určuje, či sa tento objekt musí pri premiestnení hostiteľa pohybovať spoločne - + The area of all vertical faces of this object Oblasť všetkých vertikálnych stien tohto objektu - + The area of the projection of this object onto the XY plane Oblasť premietania tohto objektu na rovinu XY - + The perimeter length of the horizontal area Dĺžka obvodu vodorovnej plochy - + The model description of this equipment The model description of this equipment - + Additional snap points for this equipment Ďalšie záchytné body pre toto zariadenie - + The electric power needed by this equipment in Watts Elektrická energia je potrebná pre toto zariadenie vo wattoch - + The height of this object Výška tohto objektu - + The computed floor area of this floor Vypočítaná plocha tohto podlažia - + The placement of this object Umiestnenie objektu - + The profile used to build this frame The profile used to build this frame - + Specifies if the profile must be aligned with the extrusion wires Specifies if the profile must be aligned with the extrusion wires - + An offset vector between the base sketch and the frame An offset vector between the base sketch and the frame - + Crossing point of the path on the profile. Crossing point of the path on the profile. - + The rotation of the profile around its extrusion axis The rotation of the profile around its extrusion axis - + The length of this element, if not based on a profile The length of this element, if not based on a profile - + The width of this element, if not based on a profile The width of this element, if not based on a profile - + The thickness or extrusion depth of this element The thickness or extrusion depth of this element - + The number of sheets to use Počet výkresov, ktorý sa má použiť - + The offset between this panel and its baseline The offset between this panel and its baseline - + The length of waves for corrugated elements The length of waves for corrugated elements - + The height of waves for corrugated elements The height of waves for corrugated elements - + The direction of waves for corrugated elements The direction of waves for corrugated elements - + The type of waves for corrugated elements The type of waves for corrugated elements - + The area of this panel Plocha tohto panelu - + The facemaker type to use to build the profile of this object The facemaker type to use to build the profile of this object - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - + The linked object Prepojený objekt - + The line width of the rendered objects The line width of the rendered objects - + The color of the panel outline The color of the panel outline - + The size of the tag text Veľkosť textu popisky - + The color of the tag text Farba textu popisky - + The X offset of the tag text The X offset of the tag text - + The Y offset of the tag text The Y offset of the tag text - + The font of the tag text Font textu popisky - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label The text to display. Can be %tag%, %label% or %description% to display the panel tag or label - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display Text popisky na zobrazenie - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + The diameter of this pipe, if not based on a profile The diameter of this pipe, if not based on a profile - + The length of this pipe, if not based on an edge The length of this pipe, if not based on an edge - + An optional closed profile to base this pipe on An optional closed profile to base this pipe on - + Offset from the start point Offset from the start point - + Offset from the end point Offset from the end point - + The curvature radius of this connector The curvature radius of this connector - + The pipes linked by this connector The pipes linked by this connector - + The type of this connector The type of this connector - + The length of this element The length of this element - + The width of this element The width of this element - + The height of this element The height of this element - + The structural nodes of this element The structural nodes of this element - + The size of the chamfer of this element The size of the chamfer of this element - + The dent length of this element The dent length of this element - + The dent height of this element The dent height of this element - + The dents of this element The dents of this element - + The chamfer length of this element The chamfer length of this element - + The base length of this element The base length of this element - + The groove depth of this element The groove depth of this element - + The groove height of this element The groove height of this element - + The spacing between the grooves of this element The spacing between the grooves of this element - + The number of grooves of this element The number of grooves of this element - + The dent width of this element The dent width of this element - + The type of this slab The type of this slab - + The size of the base of this element The size of the base of this element - + The number of holes in this element The number of holes in this element - + The major radius of the holes of this element The major radius of the holes of this element - + The minor radius of the holes of this element The minor radius of the holes of this element - + The spacing between the holes of this element The spacing between the holes of this element - + The length of the down floor of this element The length of the down floor of this element - + The number of risers in this element The number of risers in this element - + The riser height of this element The riser height of this element - + The tread depth of this element The tread depth of this element - + Outside Diameter Outside Diameter - + Wall thickness Hrúbka steny - + Width of the beam Width of the beam - + Height of the beam Height of the beam - + Thickness of the web Thickness of the web - + Thickness of the flanges Thickness of the flanges - + Thickness of the sides Thickness of the sides - + Thickness of the webs Thickness of the webs - + Thickness of the flange Thickness of the flange - + The diameter of the bar The diameter of the bar - + The distance between the border of the beam and the first bar (concrete cover). The distance between the border of the beam and the first bar (concrete cover). - + The distance between the border of the beam and the last bar (concrete cover). The distance between the border of the beam and the last bar (concrete cover). - + The amount of bars The amount of bars - + The spacing between the bars The spacing between the bars - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - + The description column The description column - + The values column The values column - + The units column The units column - + The objects column The objects column - + The filter column The filter column - + The spreadsheet to print the results to The spreadsheet to print the results to - + If false, non-solids will be cut too, with possible wrong results. If false, non-solids will be cut too, with possible wrong results. - + The display length of this section plane The display length of this section plane - + The display height of this section plane The display height of this section plane - + The size of the arrows of this section plane The size of the arrows of this section plane - + Show the cut in the 3D view Show the cut in the 3D view - + The rendering mode to use The rendering mode to use - + If cut geometry is shown or not If cut geometry is shown or not - + If cut geometry is filled or not If cut geometry is filled or not - + The size of the texts inside this object The size of the texts inside this object - + If checked, source objects are displayed regardless of being visible in the 3D model If checked, source objects are displayed regardless of being visible in the 3D model - + The base terrain of this site The base terrain of this site - + The postal or zip code of this site The postal or zip code of this site - + The city of this site The city of this site - + The country of this site The country of this site - + The latitude of this site The latitude of this site - + Angle between the true North and the North direction in this document Angle between the true North and the North direction in this document - + The elevation of level 0 of this site The elevation of level 0 of this site - + The perimeter length of this terrain The perimeter length of this terrain - + The volume of earth to be added to this terrain The volume of earth to be added to this terrain - + The volume of earth to be removed from this terrain The volume of earth to be removed from this terrain - + An extrusion vector to use when performing boolean operations An extrusion vector to use when performing boolean operations - + Remove splitters from the resulting shape Remove splitters from the resulting shape - + Show solar diagram or not Show solar diagram or not - + The scale of the solar diagram The scale of the solar diagram - + The position of the solar diagram The position of the solar diagram - + The color of the solar diagram The color of the solar diagram - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - + The computed floor area of this space The computed floor area of this space - + The finishing of the floor of this space The finishing of the floor of this space - + The finishing of the walls of this space The finishing of the walls of this space - + The finishing of the ceiling of this space The finishing of the ceiling of this space - + Objects that are included inside this space, such as furniture Objects that are included inside this space, such as furniture - + The type of this space The type of this space - + The thickness of the floor finish The thickness of the floor finish - + The number of people who typically occupy this space The number of people who typically occupy this space - + The electric power needed to light this space in Watts The electric power needed to light this space in Watts - + The electric power needed by the equipment of this space in Watts The electric power needed by the equipment of this space in Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space If True, Equipment Power will be automatically filled by the equipment included in this space - + The type of air conditioning of this space The type of air conditioning of this space - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data - + The name of the font The name of the font - + The color of the area text The color of the area text - + The size of the text font The size of the text font - + The size of the first line of text The size of the first line of text - + The space between the lines of text The space between the lines of text - + The position of the text. Leave (0,0,0) for automatic position The position of the text. Leave (0,0,0) for automatic position - + The justification of the text The justification of the text - + The number of decimals to use for calculated texts The number of decimals to use for calculated texts - + Show the unit suffix Show the unit suffix - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points The size of the node points - + The color of the nodes line The color of the nodes line - + The type of structural node The type of structural node - + Axes systems this structure is built on Axes systems this structure is built on - + The element numbers to exclude when this structure is based on axes The element numbers to exclude when this structure is based on axes - + If true the element are aligned with axes If true the element are aligned with axes - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The width of this wall. Not used if this wall is based on a face The width of this wall. Not used if this wall is based on a face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + The normal direction of this window The normal direction of this window - + The area of this window The area of this window - + An optional higher-resolution mesh or shape for this object An optional higher-resolution mesh or shape for this object - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material A description for this material - + The transparency value of this material The transparency value of this material - + The color of this material The color of this material - + The list of layer names The list of layer names - + The list of layer materials The list of layer materials - + The list of layer thicknesses The list of layer thicknesses - + The line color of the projected objects The line color of the projected objects - + The color of the cut faces (if turned on) The color of the cut faces (if turned on) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic The number of the wire that defines the hole. A value of 0 means automatic - + The label of each axis The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of - + An optional axis or axis system on which this object should be duplicated An optional axis or axis system on which this object should be duplicated - + The type of edges to consider The type of edges to consider - + If true, geometry is fused, otherwise a compound If true, geometry is fused, otherwise a compound - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. - + The allowed angles this object can be rotated to when placed on sheets The allowed angles this object can be rotated to when placed on sheets - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar The structure object that hosts this rebar - + The custom spacing of rebar The custom spacing of rebar - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts The font size of texts - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file The font file - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it Ak Pravda, dvojklik na tento objekt v strome ho aktivuje - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Komponenty - + Components of this object Komponenty tohoto objektu - + Axes Osi - + Create Axis Vytvoriť os - + Remove Odstrániť - + Add Pridať - + Axis Os - + Distance Vzdialenosť - + Angle Uhol - + is not closed nieje uzatvorená - + is not valid nieje platná - + doesn't contain any solid neobsahuje žiadne teleso - + contains a non-closed solid obsahuje neuzatvorené teleso - + contains faces that are not part of any solid obsahuje plochy ktoré nie sú časťami telesa - + Grouping Zoskupenie - + Ungrouping Rozdeliť Skupinu - + Split Mesh Rozdeliť sieť - + Mesh to Shape Sieť do tvaru - + Base component Základný diel - + Additions Sčítanie - + Subtractions Rozdiel - + Objects Objekty - + Roof Strecha - + Create Roof Vytvoriť strechu - + Unable to create a roof Nieje možné vytvoriť strechu - + Page Stránka - + View of Pohľad na - + Create Section Plane Vytvorenie roviny rezu - + Create Site Vytvor terén - + Create Structure Vytvor štruktúru - + Create Wall Vytvoriť stenu - + Width Šírka - + Height Výška - + This mesh is an invalid solid Tato sieť netvorí platné teleso - + Create Window Vytvoriť okno - + Edit Upraviť - + Create/update component Create/update component - + Base 2D object Základný 2D objekt - + Wires Wires - + Create new component Create new component - + Name Názov - + Type Typ - + Thickness Thickness - + Error: Couldn't determine character encoding Error: Couldn't determine character encoding - + file %s successfully created. file %s successfully created. - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Frame Rám - + Create Frame Create Frame - + Create Rebar Create Rebar - + Create Space Create Space - + Create Stairs Create Stairs - + Length Dĺžka - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall Merge Wall - + Please select only wall objects Please select only wall objects - + Merge Walls Merge Walls - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - + Create Structural System Create Structural System - + Object doesn't have settable IFC Attributes Object doesn't have settable IFC Attributes - + Disabling Brep force flag of object Disabling Brep force flag of object - + Enabling Brep force flag of object Enabling Brep force flag of object - + has no solid has no solid - + has an invalid shape has an invalid shape - + has a null shape has a null shape - + Cutting Cutting - + Create Equipment Create Equipment - + You must select exactly one base object You must select exactly one base object - + The selected object must be a mesh The selected object must be a mesh - + This mesh has more than 1000 facets. This mesh has more than 1000 facets. - + This operation can take a long time. Proceed? This operation can take a long time. Proceed? - + The mesh has more than 500 facets. This will take a couple of minutes... The mesh has more than 500 facets. This will take a couple of minutes... - + Create 3 views Create 3 views - + Create Panel Create Panel - + Id Id - + IdRel IdRel - + Cut Plane Cut Plane - + Cut Plane options Cut Plane options - + Behind Behind - + Front Predok - + Angle (deg) Angle (deg) - + Run (mm) Run (mm) - + Thickness (mm) Thickness (mm) - + Overhang (mm) Overhang (mm) - + Height (mm) Height (mm) - + Create Component Create Component - + Create material Create material - + Walls can only be based on Part or Mesh objects Walls can only be based on Part or Mesh objects - + Set text position Set text position - + Category Kategória - + Key Key - + Value Hodnota - + Unit Jednotka - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building Create Building - + Group Skupina - + Create Floor Create Floor - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools Nástroje - + Edit views positions Edit views positions - + Create Pipe Create Pipe - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer Skosenie - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes Number of holes - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Level - + Rotation Rotation - + Offset Odsadenie - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File Import CSV File - + Export CSV File Export CSV File - + Schedule Schedule - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door Door - + Hinge Hinge - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material Materiál - + New layer New layer - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Create Grid - + Label Label - + Axis system components Axis system components - + Grid Mriežka - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face This object has no face - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey Survey - + Set description Set description - + Clear - Vyčistiť + Vymazať - + Copy Length Copy Length - + Copy Area - Copy Area + Kopírovať oblasť - + Export CSV Export CSV - + Description Popis - + Area - Area + Oblasť - + Total Total - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Component - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property - Vlastnosti + Vlastnosť - + Add property... Add property... - + Add property set... Add property set... - + New... Nový... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Profil - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Stred - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Add selected - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Vľavo - + Right Vpravo - + Use sketches Use sketches - + Structure Konštrukcia - + Window Okno - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Create Project - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Create Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Stena - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... Choose preset... - + Name Názov - + Description Popis - + Color Farba - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material The color of this material - + Transparency Transparency - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 views from mesh - + Creates 3 views (top, front, side) from a mesh-based object Creates 3 views (top, front, side) from a mesh-based object @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Pridaj komponent - + Adds the selected components to the active object Pridať vybraté komponenty k aktívnym objektom @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Os - + Grid Mriežka - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Budova - + Creates a building object including selected objects. Vytvorí objekt budovy, vrátane vybratých objektov. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Check - + Checks the selected objects for problems Checks the selected objects for problems @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids Closes holes in open shapes, turning them solids @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Component - + Creates an undefined architectural component Creates an undefined architectural component @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cut with plane - + Cut an object with a plane Cut an object with a plane - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipment - + Creates an equipment object from a selected object (Part or Mesh) Creates an equipment object from a selected object (Part or Mesh) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Level - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Rám - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material Materiál @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Merge Walls - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Sieť do tvaru - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe - Trubka + Potrubie - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profil - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projekt - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Odstrániť časť - + Remove the selected components from their parents, or create a hole in a component Odstrániť vybrané komponenty od svojich nadradených objektov, alebo vytvoriť dieru v časti @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Odstrániť tvar z oblúka - + Removes cubic shapes from Arch components Odstráni kockové tvary z oblúkových komponentov @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Strecha - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Schedule - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Rovina rezu - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Označ non-manifold siete - + Selects all non-manifold meshes from the document or from the selected groups Vyberie všetky non-manifold siete z dokumentu alebo z vybranej skupiny @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Terén - + Creates a site object including selected objects. Vytvorí objekt Terén vrátane označených objektov. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Rozdeliť sieť - + Splits selected meshes into independent components Rozdelí označené siete na nezávislé komponenty @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Stairs @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Konštrukcia - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Vytvorí objekt Konštrukcie, od nuly alebo z vybratého objektu (náčrt, drôtový, plocha alebo pevný) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Survey - + Starts survey Starts survey @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Toggle IFC Brep flag - + Force an object to be exported as Brep or not Force an object to be exported as Brep or not @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Stena - + Creates a wall object from scratch or from a selected object (wire, face or solid) Vytvorí objekt steny, od nuly alebo z vybratého objektu (drôtov, plochy alebo pevného) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Okno - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Connect - + Idle Nečinný - + Open in browser Otvoriť v prehliadači - + Project Projekt - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Stiahnuť - + Available revisions: Available revisions: - + Open Otvoriť - + Upload Upload - + Root object: Root object: - + Comment Komentár @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Popis - + A description for this operation A description for this operation - + Unit Jednotka - + Objects Objekty - + Filter Filter - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear - Vyčistiť + Vymazať - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Importovať - + Export Export - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: Heslo: - + Dialog Dialógové okno - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property - Vlastnosti + Vlastnosť - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ ako "Dĺžka" alebo "Tvar.Objem" pre získanie konkrétnej vlastnosti. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Writing camera position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Ponor - + Import-Export Import/Export @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Stav - + Log Log - + Refresh Obnoviť - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Vybrať všetko - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Name: - + Composition: Composition: - + Add Pridať - + Up Up - + Down Down - + Del Del - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes Tvary - + Add selected Add selected - + Remove Odstrániť - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance Tolerancia - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start Start - + Stop - Stop + Zastaviť - + Preview Náhľad - + Total thickness Total thickness - + Invert Invertovať @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Základné nastavenia - + This is the default color for new Wall objects Toto je predvolená farba pre nový objekt Steny - + This is the default color for new Structure objects Toto je predvolená farba pre nový objekt Konštrukcie - + 2D rendering 2D rendering - + Show debug information during 2D rendering Show debug information during 2D rendering - + Show renderer debug messages Show renderer debug messages - + Cut areas line thickness ratio Cut areas line thickness ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Specifies how many times the viewed line thickness must be applied to cut lines - + Width: - šírka: + Šírka: - + Height: Výška: - + Color: Color: - + Length: Dĺžka: - + Diameter Diameter - + Offset Odsadenie - + The default width for new windows The default width for new windows - + The default height for new windows The default height for new windows - + Thickness: Thickness: - + The default thickness for new windows The default thickness for new windows - + Frame color: Frame color: - + Glass color: Glass color: - + Auto-join walls Auto-join walls - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - + Join walls base sketches when possible Join walls base sketches when possible - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces If this is checked, conversion is faster but the result might still contain triangulated faces - + Fast conversion Fast conversion - + Tolerance: Tolerance: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces Force flat faces - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - + Cut method Cut method - + Show debug messages Show debug messages - + Separate openings Separate openings - + Prefix names with ID number Prefix names with ID number - + Scaling factor Scaling factor - + Defaults Defaults - + Walls Walls - + mm mm - + Structures Structures - + Rebars Rebars - + Windows Okná - + Transparency: - Priesvitnosť: + Priehľadnosť: - + 30, 10 30, 10 - + Stairs Stairs - + Number of steps: Number of steps: - + Panels Panels - + mm mm - + Thickness Thickness - + Force export as Brep Force export as Brep - + Bim server Bim server - + Address Address - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Export options - + General options General options - + Import options Import options - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: Root element: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin Builtin - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation Rozkúskovanie - + Netgen mesher options Netgen mesher options - + Grading Grading - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Second order - + Allows optimization Allows optimization - + Optimize Optimalizovať - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Survey - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Pipes - + Diameter: Diameter: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerance value to use when checking if 2 adjacent faces as planar - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Teleso - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Farba čiary - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ sú rozložené do plochých faziet (plôšiek). Ak je toto zaškrtnuté, prebehne prídavný výpočet pre spojenie koplanárnych plôšok. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ Ak je toto zaškrtnuté, prebehne prídavný výpočet pre spojenie koplanárnyc - Standard + structural: both types of models. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Arch tools @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Draft - + Utilities Utilities - + &Arch &Arch - + Creation Creation - + Annotation Anotácia - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_sl.qm b/src/Mod/Arch/Resources/translations/Arch_sl.qm index 2d889edaf5..a34d2f9683 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sl.qm and b/src/Mod/Arch/Resources/translations/Arch_sl.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sl.ts b/src/Mod/Arch/Resources/translations/Arch_sl.ts index ae74d07393..8cb037cf75 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sl.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sl.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Razmiki med osmi - + The angles of each axis Koti posameznih osi - + The length of the axes Dolžine posameznih osi - + The size of the axis bubbles Velikost balončkov osi - + The numbering style Slog oštevilčevanja - + The type of this building Vrsta zgradbe - + The base object this component is built upon Osnovni predmet, iz katerega izhaja ta sestavina - + The object this component is cloning Predmet, ki ga podvaja ta sestavina - + Other shapes that are appended to this object Druge oblike, ki so pripete temu predmetu - + Other shapes that are subtracted from this object Druge oblike, ki so odštete od tega predmeta - + An optional description for this component Izbirni opis te sestavine - + An optional tag for this component Izbirna oznaka te sestavine - + A material for this object Material tega predmeta - + Specifies if this object must move together when its host is moved Določa, ali naj se predmet premakne skupaj z gostiteljem - + The area of all vertical faces of this object Površina vseh navpičnih ploskev tega predmeta - + The area of the projection of this object onto the XY plane Območje preslikave tega predmeta na ravnino XY - + The perimeter length of the horizontal area Obseg vodoravnega območja - + The model description of this equipment Opis modela te opreme - + Additional snap points for this equipment Dodatne zaklenjene točke za to opremo - + The electric power needed by this equipment in Watts Električna energija, ki jo ta oprema potrebuje v vatih - + The height of this object Višina tega predmeta - + The computed floor area of this floor Izračunana površina tal tega nadstropja - + The placement of this object Postavitev tega predmeta - + The profile used to build this frame Profil, uporabljen za izdelavo tega okvira - + Specifies if the profile must be aligned with the extrusion wires Določa, ali mora biti prerez poravnan s črtovji za izrivanje - + An offset vector between the base sketch and the frame Odmik vektorja med izhodiščnim očrtom in okvirjem - + Crossing point of the path on the profile. Prehodna točka poti na profilu. - + The rotation of the profile around its extrusion axis Vrtenje prereza okoli svoje osi izrivanja - + The length of this element, if not based on a profile Dolžina tega elementa, ko ni povzeta iz profila - + The width of this element, if not based on a profile Širina tega elementa, ko ni povzeta iz profila - + The thickness or extrusion depth of this element Debelina ali izrivna višina te prvine - + The number of sheets to use Število listov za uporabo - + The offset between this panel and its baseline Odmik med to ploščo in njeno osnovnico - + The length of waves for corrugated elements Dolžina valov za valovite elemente - + The height of waves for corrugated elements Višina valov za valovite elemente - + The direction of waves for corrugated elements Smer valov za valovite elemente - + The type of waves for corrugated elements Vrsta valov za valovite elemente - + The area of this panel Območje plošče - + The facemaker type to use to build the profile of this object Vrsta "facemaker" uporabljena za izgradnjo profila predmeta - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Normala smeri izrivanja tega predmeta (pustite (0,0,0) za samodejno smer) - + The linked object Povezani predmet - + The line width of the rendered objects Debelina črte izrisanih predmetov - + The color of the panel outline Barva obrobe plošče - + The size of the tag text Velikost oznake besedila - + The color of the tag text Barva oznake besedila - + The X offset of the tag text X zamik oznake besedila - + The Y offset of the tag text Y zamik oznake besedila - + The font of the tag text Pisava oznake besedila - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Besedilo za prikaz. Lahko je %tag%, %label% ali %description% za prikaz oznake plošče ali nalepke - + The position of the tag text. Keep (0,0,0) for center position Mesto oznake besedila. Pustite (0,0,0) za sredinski položaj - + The rotation of the tag text Rotacija oznake besedila - + A margin inside the boundary Rob v notranjosti meje - + Turns the display of the margin on/off Vklopi/izklopi prikaz robu - + The linked Panel cuts Povezan presek panelov - + The tag text to display Prikaz oznake besedila - + The width of the sheet Širina lista - + The height of the sheet Višina lista - + The fill ratio of this sheet Polnilo lista - + The diameter of this pipe, if not based on a profile Premer cevi, če ni povzeta iz profila - + The length of this pipe, if not based on an edge Dolžina cevi, če ni povzeta iz profila - + An optional closed profile to base this pipe on Izbirni sklenjen prerez, na kateri temelji cev - + Offset from the start point Zamik od začetne točke - + Offset from the end point Zamik od končne točke - + The curvature radius of this connector Polmer ukrivljenosti spojnika - + The pipes linked by this connector Cevi povezane s tem spojnikom - + The type of this connector Vrsta spojnika - + The length of this element Dolžina priključka - + The width of this element Širina priključka - + The height of this element Višina priključka - + The structural nodes of this element Konstrukcijska vozlišča tega elementa - + The size of the chamfer of this element Velikost prisekanosti prvine - + The dent length of this element Dožina udrtine prvine - + The dent height of this element Višina zoba elementa - + The dents of this element Udrtine te prvine - + The chamfer length of this element Dolžina prisekanosti prvine - + The base length of this element Osnovna dolžina elementa - + The groove depth of this element Globina utora elementa - + The groove height of this element Višina utora elementa - + The spacing between the grooves of this element Razmik med utori na elementu - + The number of grooves of this element Število utorov na elementu - + The dent width of this element Širina udrtine te prvine - + The type of this slab Vrsta plošče - + The size of the base of this element Velikost osnove prvine - + The number of holes in this element Število lukenj v prvini - + The major radius of the holes of this element Veliki polmer lukenj te prvine - + The minor radius of the holes of this element Mali polmer lukenj te prvine - + The spacing between the holes of this element Razmik med luknjami prvine - + The length of the down floor of this element Dolžina spodnjega nadstropja te prvine - + The number of risers in this element Število načrtov elementa - + The riser height of this element Višina čela elementa - + The tread depth of this element Globina utora elementa - + Outside Diameter Zunanji premer - + Wall thickness Debelina stene - + Width of the beam Širina nosilca - + Height of the beam Višina nosilca - + Thickness of the web Debelina mreže - + Thickness of the flanges Debelina robov - + Thickness of the sides Debelina stranice - + Thickness of the webs Debelina mrež - + Thickness of the flange Debelina roba - + The diameter of the bar Premer armaturne palice - + The distance between the border of the beam and the first bar (concrete cover). Razdalja med robom nosilca in prvo palico (zaščitna betonska plast). - + The distance between the border of the beam and the last bar (concrete cover). Razdalja med robom nosilca in zadnjo palico (zaščitna betonska plast). - + The amount of bars Število palic - + The spacing between the bars Razmik med palicami - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Smer razporejanja palic. Pusti (0,0,0) za samodejno smer. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Zaokorožitev roba, ki bo uporabljena na osnovnem prerezu. Vrednost je pomnožena s premerom palice. - + The description column Opisni stolpec - + The values column Stolpec vrednosti - + The units column Stolpec enot - + The objects column Stolpec predmetov - + The filter column Stolpec sit - + The spreadsheet to print the results to Preglednica za tiskanje rezultatov - + If false, non-solids will be cut too, with possible wrong results. Če je narobe, bodo prerezani tudi nepolni predmeti z možnimi napačnimi rezultati. - + The display length of this section plane Prikazana dolžina te presečne ravnine - + The display height of this section plane Prikazana višina te prečne ravnine - + The size of the arrows of this section plane Velikost puščic te presečne ravnine - + Show the cut in the 3D view Prikaži prerez v pogledu 3D - + The rendering mode to use Uporabljen način prikaza - + If cut geometry is shown or not Če je rezna geometrija prikazana ali ne - + If cut geometry is filled or not Če je rezna geometrija polnjena ali ne - + The size of the texts inside this object Velikost pisave znotraj predmeta - + If checked, source objects are displayed regardless of being visible in the 3D model Kadar obkljukano, izvori predmetov so prikazani ne glede na to ali so vidni v 3D modelu - + The base terrain of this site Osnovni teren te lokacije - + The postal or zip code of this site Poštna številka te lokacije - + The city of this site Mesto lokacije - + The country of this site Država lokacije - + The latitude of this site Zemljepisna širina te lokacije - + Angle between the true North and the North direction in this document Prikazan kot med pravim severom in severni smeri v dokumentu - + The elevation of level 0 of this site Višina stopnje 0 te lokacije - + The perimeter length of this terrain Dolžina ograde terena - + The volume of earth to be added to this terrain Prostornina zemlje, ki bo dodana na teren - + The volume of earth to be removed from this terrain Prostornina zemlje, ki bo odvzeta iz terena - + An extrusion vector to use when performing boolean operations Vektor izrivanja, ki se ga uporabi pri izvajanju logičnih operacij - + Remove splitters from the resulting shape Odstrani razdelilce iz končne oblike - + Show solar diagram or not Prikaži solarni diagram ali ne - + The scale of the solar diagram Lestvica sončnega diagrama - + The position of the solar diagram Položaj sončnega diagrama - + The color of the solar diagram Barva sončnega diagrama - + The objects that make the boundaries of this space object Objekti kateri določajo meje tega prostorskega objekta - + The computed floor area of this space Izračunana površina tal tega prostora - + The finishing of the floor of this space Končna obdelava tal tega prostora - + The finishing of the walls of this space Končna obdelava zidov tega prostora - + The finishing of the ceiling of this space Končna obdelava stropa tega prostora - + Objects that are included inside this space, such as furniture Objekti, kateri so vključeni v tem prostoru, kot je pohištvo - + The type of this space Vrsta tega prostora - + The thickness of the floor finish Debelina končne obdelave tal - + The number of people who typically occupy this space Število ljudi, ki običajno zasedajo ta prostor - + The electric power needed to light this space in Watts Električna energija, ki jo ta oprema potrebuje za prostor v watih - + The electric power needed by the equipment of this space in Watts Električna energija, ki jo oprema potrebuje za prostor v watih - + If True, Equipment Power will be automatically filled by the equipment included in this space Če je vrednost True, bo moč opreme avtomatsko zapolnjena z opremo v tem prostoru - + The type of air conditioning of this space Vrsta klimatizacije tega prostora - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Besedilo za prikaz. Uporabi $area, $label, $tag, $floor, $walls, $ceiling za vstavitev ustreznih podatkov - + The name of the font Ime pisave besedila - + The color of the area text Barva besedila površine - + The size of the text font Velikost pisave besedila - + The size of the first line of text Velikost prve vrstice besedila - + The space between the lines of text Razmik med vrsticami - + The position of the text. Leave (0,0,0) for automatic position Položaj besedila. Pustite (0,0,0) za samodejno poravnavo - + The justification of the text Utemeljitev besedila - + The number of decimals to use for calculated texts Število decimalk uporabljenih za izračun besedila - + Show the unit suffix Prikaži pripono enote - + The length of these stairs, if no baseline is defined Dolžina stopnic v primeru, da osnovnica ni določena - + The width of these stairs Širina stopnic - + The total height of these stairs Višina stopnic - + The alignment of these stairs on their baseline, if applicable Poravnava stopnic na njihovo osnovnico, če je izvedljivo - + The number of risers in these stairs Število čelnih plošč - + The depth of the treads of these stairs Globina nastopne plošče - + The height of the risers of these stairs Višina čelnih plošč - + The size of the nosing Velikost previsa - + The thickness of the treads Debelina nastopne plošče - + The type of landings of these stairs Vrsta podestov stopnic - + The type of winders in these stairs Vrsta prirezanih stopnic - + The type of structure of these stairs Vrsta konstrukcije stopnic - + The thickness of the massive structure or of the stringers Debelina masivne konstrukcije ali nosilcev - + The width of the stringers Širina nosilcev - + The offset between the border of the stairs and the structure Odmik med robom stopnišča in konstrukcijo - + An optional extrusion path for this element Možnost poti izrivanja tega elementa - + The height or extrusion depth of this element. Keep 0 for automatic Višina oziroma globina izriva elementa. Pustite 0 za samodejno - + A description of the standard profile this element is based upon Opis standardnega profila, na katerem je osnovan element - + Offset distance between the centerline and the nodes line Odmik med središčnico in črto vozlišča - + If the nodes are visible or not Če so vozlišča vidna ali ne - + The width of the nodes line Debelina črte vozlišča - + The size of the node points Velikost točk vozlišča - + The color of the nodes line Barva črte vozlišča - + The type of structural node Vrsta strukturnega vozlišča - + Axes systems this structure is built on Osni sistem, ki je osnova te konstrukcije - + The element numbers to exclude when this structure is based on axes Številke elementa, katere se ne upoštevajo na osnovi sistema osi - + If true the element are aligned with axes Če je True so elementi poravnani z osjo - + The length of this wall. Not used if this wall is based on an underlying object Dolžina zidu. Ni uporabljena v primeru, ko je zid osnovan na spodnjem objektu - + The width of this wall. Not used if this wall is based on a face Širina zidu. Ni upoštevana, če je zid na osnovni ploskvi - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Višina zidu. Pusititi 0 za samodejno. Ni upoštevana v primeru, ko je zid na osnovi telesa - + The alignment of this wall on its base object, if applicable Poravnanva zidu na osnovni objekt, kjer je to možno - + The face number of the base object used to build this wall Število ploskev osnovnega predmeta, ki so uporabljene za izgradnjo stene - + The offset between this wall and its baseline (only for left and right alignments) Odmik med steno in osnovnico (le za poravnave levo in desno) - + The normal direction of this window Običajna smer okna - + The area of this window Območje okna - + An optional higher-resolution mesh or shape for this object Možnost tega predmeta s ploskovjem ali obliko višje ločljivosti - + An optional additional placement to add to the profile before extruding it Možnost dodatne postavitev, ki se jo doda prerezu pred izrivanjem - + Opens the subcomponents that have a hinge defined Odpre podsestavine, ki imajo tečaje - + A standard code (MasterFormat, OmniClass,...) Standardna koda (MasterFormat, OmniClass,...) - + A description for this material Opis materiala - + The transparency value of this material Prosojna vrednost materiala - + The color of this material Barva materiala - + The list of layer names Seznam imen plasti - + The list of layer materials Seznam materialov plasti - + The list of layer thicknesses Seznam debeline slojev - + The line color of the projected objects Barva črt preslikanih predmetov - + The color of the cut faces (if turned on) Barva rezanih ploskev (če je vklopljeno) - + The overlap of the stringers above the bottom of the treads Seganje nosilca preko nastopne ploskve - + The number of the wire that defines the hole. A value of 0 means automatic Številka črtovja, ki določa preboj. Vrednost 0 pomeni samodejno - + The label of each axis Oznaka vsake osi - + If true, show the labels Če je vrednost true, prikaži oznake - + A transformation to apply to each label Preoblikovanje uveljaviti na vsaki oznaki - + The axes this system is made of Osi iz katerih je sestav narejen - + An optional axis or axis system on which this object should be duplicated Možnost izbire osi ali sestava osi, po katerih bo ta predmet namnožen - + The type of edges to consider Vrsta robov, ki jih je treba upoštevati - + If true, geometry is fused, otherwise a compound Če drži, potem je geometrija spojena, sicer pa sestav - + If True, the object is rendered as a face, if possible. Če drži, potem se predmet izriše kot ploskev, v kolikor je možno. - + The allowed angles this object can be rotated to when placed on sheets Dovoljeni koti za rotacijo elementov, ko so postavljeni na listih - + Specifies an angle for the wood grain (Clockwise, 0 is North) Določi kot lesnih vlaken (Obratna smer urinega kazalca, 0 je sever) - + Specifies the scale applied to each panel view. Določi merilo za uveljavitev na vsakem pultu pogleda. - + A list of possible rotations for the nester Seznam možnih zasukov za vdevalnik - + Turns the display of the wood grain texture on/off Vključi/izključi prikaz lesene strukture - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Celotna dolžina armaturnih palic. Pustite 0 za samodejno upoštevanje dolžine gostitelja. - + List of placement of all the bars Seznam postavitev vseh palic - + The structure object that hosts this rebar Nosilni element, ki vsebuje to armaturo - + The custom spacing of rebar Ročna nastavitev razmika betonskega jekla - + Shape of rebar Oblika betonskih jekel - + Shows plan opening symbols if available Prikazovanje tlorisnih oznak odprtin, če so razpoložljive - + Show elevation opening symbols if available Prikazuje oznake odprtin v pogledu, če so te razpoložljive - + The objects that host this window Objekti, v katerih je to okno - + An optional custom bubble number Možnost očrtane številke po meri - + The type of line to draw this axis Vrsta črte za izris te osi - + Where to add bubbles to this axis: Start, end, both or none Kam na os dodati balončke: na začetek, na konec, na obe strani ali nikamor - + The line width to draw this axis Debelina črte za izris te osi - + The color of this axis Barva te osi - + The number of the first axis Številka prve osi - + The font to use for texts Vrsta pisave uporabljena za besedilo - + The font size Velikost pisave - + The placement of this axis system Umestitev sestava osi - + The level of the (0,0,0) point of this level Višina točke (0,0,0) te ravni - + The shape of this object Oblika tega objekta - + The line width of this object Debelina črt tega predmeta - + An optional unit to express levels Nadomestna nota za ravni - + A transformation to apply to the level mark Uveljavitev preoblikovanja oznake ravni - + If true, show the level Če drži, prikaži raven - + If true, show the unit on the level tag Če drži, prikaži enoto na oznaki ravni - + If true, when activated, the working plane will automatically adapt to this level Če drži, se bo delavna ravnina ob omogočitvi samodejno prilagodila tej ravni - + The font to be used for texts Pisava za besedila - + The font size of texts Velikost pisave za besedila - + Camera position data associated with this object Podatki o položaju kamere vezani na ta predmet - + If set, the view stored in this object will be restored on double-click Če je nastavljen, se ob dvokliku obnovi pogled, shranjen v tem predmetu - + The individual face colors Barve posamičnih ploskev - + If set to True, the working plane will be kept on Auto mode Če je nastavjeno na Drži, bo delavna ravnina ostala v samodejnem načinu - + An optional standard (OmniClass, etc...) code for this component Izbirna standardna (OmniClass, ...) koda te sestavine - + The URL of the product page of this equipment URL strani izdelka te opreme - + A URL where to find information about this material URL, kjer je mogoče najti podatke o tem materialu - + The horizontal offset of waves for corrugated elements Vodoravni zamik valov pri valovitih elementih - + If the wave also affects the bottom side or not Če val vpliva tudi na spodnjo stran ali ne - + The font file Datkoteka pisave - + An offset value to move the cut plane from the center point Vrednost odmika prerezne ravnine od središča - + Length of a single rebar Dolžina ene armaturne palice - + Total length of all rebars Skupna dolžina betonskih jekel - + The base file this component is built upon Temeljna datoteka, na kateri je zgrana ta sestavina - + The part to use from the base file Del temeljne datoteke za uporabo - + The latest time stamp of the linked file Najnovejši časovni žig povezane datoteke - + If true, the colors from the linked file will be kept updated Če drži, se bodo barve povezane datoteke posodabljale - + The objects that must be considered by this section plane. Empty means the whole document. Predmeti, ki morajo biti v prerezni ravnini zajeti. Prazno pomeni celoten dokument. - + The transparency of this object Prozornost tega predmeta - + The color of this object Barva tega predmeta - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Razdalja med rezalno ravnino in ravnino vidnega polja (razdalja naj bo majhna, vendar ne nič) - + The street and house number of this site, with postal box or apartment number if needed Ulica/naselje in hišna številka lokacije, po potrebi s številko poštnega predala ali stanovanja - + The region, province or county of this site Regija, provinca ali država lokacije - + A url that shows this site in a mapping website URL, ki prikazuje to lokacijo na spletnem zemljevidu - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Možnost določitve odmika me izhodiščem modela (0,0,0) in točko podano v zemljepisnih sorednicah - + Specifies if this space is internal or external Določi, ali je prostor notranji ali zunanji - + The width of a Landing (Second edge and after - First edge follows Width property) Širina podesta (drugi rob in dalje - prvi rob je določen s širino) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Blondelovo razmerje je pokazatelj udobnosti stopnic. Biti mora biti med 62 in 64cm oz. 24.5 in 25.5 palca - + The depth of the landing of these stairs Globina podesta teh stopnic - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Globina stopnice - prednostno ne glede na skupno Dolžino ali Dolžino roba - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Višina stopnice - prednostno ne glede na skupno Višino ali Višino roba - + The direction of flight after landing Smer rame po podestu - + The 'absolute' top level of a flight of stairs leads to Absolutna višina najvišje točke stopnic - + The 'left outline' of stairs "Levi rob" stopnic - + The 'left outline' of all segments of stairs "Levi rob" vseh odsekov stopnic - + Enable this to make the wall generate blocks Omogočite, če želite, da se z zidom izrešejo zidaki - + The length of each block Dolžina posameznega zidaka - + The height of each block Širina posameznega zidaka - + The horizontal offset of the first line of blocks Vodoravni odmik prve vrste zidakov - + The horizontal offset of the second line of blocks Vodoravni odmik druge vrste zidakov - + The size of the joints between each block Velikost reže med zidakoma - + The number of entire blocks Število vseh zidakov - + The number of broken blocks Število rezanih zidakov - + The components of this window Sestavine tega okna - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Globina luknje za okno v predmetu, v katerga je vstavljeno. Pustite 0 za samodejno določitev. - + An optional object that defines a volume to be subtracted from hosts of this window Izbirni predmet, ki določa prostornino, odvzeto od predmetov, v katere je vstavljeno to okno - + The width of this window Širina tega okna - + The height of this window Višina tega okna - + The preset number this window is based on Privzeto število, na podlaga je izrisano to okno - + The frame size of this window Velikost okenskega okvirja - + The offset size of this window Odmik od okna - + The width of louvre elements Širina lamelnih senčil - + The space between louvre elements Razmik med lamelami senčila - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Številka črtovja, ki določa preboj. Če je 0, se vrednost samodejno izračuna - + Specifies if moving this object moves its base instead Določa, če se s premikanjem tega predmeta v resnici premakne njegova podloga - + A single section of the fence En sam odsek ograje - + A single fence post Ena sama stojka ograje - + The Path the fence should follow Pot, po kateri naj poteka ograja - + The number of sections the fence is built of Število odsekov, iz katerih je sestavljena ograja - + The number of posts used to build the fence Število stojk, uporabljenih v ograji - + The type of this object Vrsta tega predmeta - + IFC data Podatki IFC - + IFC properties of this object IFC lastnosti tega predmeta - + Description of IFC attributes are not yet implemented Opisi IFC značilk niso še podprti - + If True, resulting views will be clipped to the section plane area. Če drži, bodo posledično pogledi zamejeni s površino presečne ravnine. - + If true, the color of the objects material will be used to fill cut areas. Če drži, bo za zapolnitev odrezanih ploskev uporabljena barva predmetove snovi. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Ko je nastavljeno na "Pravi sever", bo celotna geometrija zasukana tako, da bo odgovarjala pravemu severu te situacije - + Show compass or not Prikaži kompas ali ne - + The rotation of the Compass relative to the Site Zasuk kompasa glede na Lokacijo - + The position of the Compass relative to the Site placement Zasuk kompasa glede na postavitev Lokacije - + Update the Declination value based on the compass rotation Posodobi odklon na podlagi zasukanosti kompasa - + The thickness of the risers Debelina čelnice - + The 'right outline' of all segments of stairs "Desni rob" vseh odsekov stopnic - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Če drži, prikaži predmete, zajete v tej stavbi, ki bodo prevzeli te nastavitve črte, barve in prozornosti - + The line width of child objects Debelina črte podrejenega predmeta - + The line color of child objects Barva črte podrejenega predmeta - + The shape color of child objects Barva oblike podrejenega predmeta - + The transparency of child objects Prozornost podrejenega predmeta - + When true, the fence will be colored like the original post and section. Če drži, bo ograja pobarvana kot izhodiščni steber in odsek. - + If true, the height value propagates to contained objects Če drži, potem se vrednost višine prenese na vsebovane predmete - + This property stores an inventor representation for this object Ta lastnost srani inventorjevo predstavitev tega predmeta - + If true, display offset will affect the origin mark too Če drži, bo odmik prikazovalnika vplival tudi na oznako izhodišča - + If true, the object's label is displayed Če drži, bo prikazana označba predmeta - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Če je to omogočeno, bo inventorjeva predstavitev tega predmeta shranjena v datoteko FreeCAD, s čimer bo omogočeno sklicevanje nanj iz drugih datotek v lahkem načinu. - + A slot to save the inventor representation of this object, if enabled Mesto za shranjevanje predstavitve Inventor tega predmeta, če je mogoče - + Cut the view above this level Prereži pogled nad to ravnjo - + The distance between the level plane and the cut line Razdalja med ravnino ravni in rezalni črto - + Turn cutting on when activating this level Pri uporabi te ravni vključi rezanje - + Use the material color as this object's shape color, if available Če je na voljo, uporabi barvo snovi tega predmeta za barvo oblike - + The number of vertical mullions Število navpičnic okenskega križa - + If the profile of the vertical mullions get aligned with the surface or not Ali se presek navpičnic okenskega križa poravna s površino ali ne - + The number of vertical sections of this curtain wall Število navpičnih pasov te steklene fasade - + A profile for vertical mullions (disables vertical mullion size) Profil za navpičnice okenskega križa (onemogoči velikost navpičnic okenskega križa) - + The number of horizontal mullions Število vodoravnic okenskega križa - + If the profile of the horizontal mullions gets aligned with the surface or not Ali se presek vodoravnic okenskega križa poravna s površino ali ne - + The number of horizontal sections of this curtain wall Število vodoravnih pasov te steklene fasade - + A profile for horizontal mullions (disables horizontal mullion size) Profil za vodoravnice okenskega križa (onemogoči velikost vodoravnic okenskega križa) - + The number of diagonal mullions Število poševnic okenskega križa - + The size of the diagonal mullions, if any, if no profile is used Velikost poševnic okenskega križa, če sploh so in če ni uporabljen noben presek - + A profile for diagonal mullions, if any (disables horizontal mullion size) Profil za poševnice okenskega križa (onemogoči velikost poševnice okenskega križa) - + The number of panels Število polj - + The thickness of the panels Debelina polj - + Swaps horizontal and vertical lines Zamenja vodoravne in navpične poteze - + Perform subtractions between components so none overlap Med sestavinami izvrši odvzemanje, da se nič ne prekriva - + Centers the profile over the edges or not Usredinja profil čez robove ali ne - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Sklicna navpična smer, ki se uporabi pri tem predmetu za določanje navpične/vodoravne smeri. Držite jo blizu dejanske navpične smeri vaše steklene stene - + The wall thickness of this pipe, if not based on a profile Debelina stene cevi, če ta ni povzeta iz profila - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation Način vključitve sklicnih predmetov v trenutni dokument. "Običajen" vsebuje obliko, "Prehodni" opusti obliko, ko je predmet izklopljen (manjša datoteka), "Lahki" pa namesto obliko uvozi le OpenInventor-jev prikaz - + If True, a spreadsheet containing the results is recreated when needed Če drži, potem se, ko je to potrebno, preglednica z rezulati ponovno izpiše - + If True, additional lines with each individual object are added to the results Če drži, potem so rezultatom z vsakim posameznim predmetom dodane nove vrstice - + The time zone where this site is located Časovni pas, v katerem je ta lokacija - + The angle of the truss Naklon paličja - + The slant type of this truss Vrsta nagiba tega paličja - + The normal direction of this truss Običajna smer tega paličja - + The height of the truss at the start position Začetna višina paličja - + The height of the truss at the end position Končna višina paličja - + An optional start offset for the top strut Možnost odmika začetka pri zgornjem oporniku - + An optional end offset for the top strut Možnost odmika zaključka pri zgornjem oporniku - + The height of the main top and bottom elements of the truss Višina glavnih spodnjih in zgornjih delov paličja - + The width of the main top and bottom elements of the truss Širina glavnih spodnjih in zgornjih delov paličja - + The type of the middle element of the truss Vrsta vmesnih delov paličja - + The direction of the rods Smer palic - + The diameter or side of the rods Premer ali stranica palic - + The number of rod sections Število odsekov palic - + If the truss has a rod at its endpoint or not Ali ima paličje na koncih palico ali ne - + How to draw the rods Kako se nariše palice - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) To povozi značilko širine z nastavitvijo širine vsakega posameznega odseka stene. Prezre se, če so podatki pridobljeni že iz osnovnega predmeta s postopkom getWidths(). (1. vrednost povozi značilko "Širina" prvega odseka stene; če je vrednost enaka nič, sledi prva naslednja vednost iz "OverrideWidth") - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) To povozi značilko poravnave z nastavitvijo poravnave vsakega posameznega odseka stene. Prezre se, če so podatki pridobljeni že iz osnovnega predmeta s postopkom getAligns(). (1. vrednost povozi značilko "Poravnava" prvega odseka stene; če vrednost ni "Levo, Desno, Sredinsko", sledi prva vednost iz "OverrideAlign") - + The area of this wall as a simple Height * Length calculation Površina te stene kot enostaven zmnožek višine in dolžine - + If True, double-clicking this object in the tree activates it Če drži, z dvoklikom na predmet v drevesu ta postane označen - + An optional host object for this curtain wall Gostujoči predmet steklene fasade - + The height of the curtain wall, if based on an edge Višina steklene fasade, če temelji na robu - + The height of the vertical mullions profile, if no profile is used Višina navpičnic okenskega križa, če ni uporabljen določeni presek - + The width of the vertical mullions profile, if no profile is used Širina navpičnic okenskega križa, če ni uporabljen določeni presek - + The height of the horizontal mullions profile, if no profile is used Višina vodoravnic okenskega križa, če ni uporabljen določeni presek - + The width of the horizontal mullions profile, if no profile is used Širina vodoravnic okenskega križa, če ni uporabljen določeni presek - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Izbirna datoteka EPW za položaj te lokacije. Če želite izvedeti, kako se jo pridobi, si oglejte dokumentacijo o Lokaciji - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Prikaži vetrovno rožo ali ne. Uporablja merilo sončnega diagrama. Potreben je modul Ladybug - + The rebar mark Oznaka armaturne palice - + The color of this material when cut Barva tega meriala v prerezu - + The list of angles of the roof segments Seznam kotov strešnih odsekov - + The list of horizontal length projections of the roof segments Seznam vodoravnih preslikav dolžin strešnih odsekov - + The list of IDs of the relative profiles of the roof segments Seznam določilnikov odnosnih presekov strešnih odsekov - + The list of thicknesses of the roof segments Seznam debelin strešnih odsekov - + The list of overhangs of the roof segments Seznam napuščev strešnih odsekov - + The list of calculated heights of the roof segments Seznam izračunanih višin strešnih odsekov - + The face number of the base object used to build the roof Število ploskev osnovnega predmeta, uporabljenega za izdelavo strehe - + The total length of the ridges and hips of the roof Skupna dolžina slemen in grebenov strehe - + The total length of the borders of the roof Skupna dolžina robov strehe - + Specifies if the direction of the roof should be flipped Določa ali naj se smer strehe obrne - + Show the label in the 3D view Prikaži oznako v 3D pogledu @@ -2017,1661 +2017,1609 @@ Arch - + Components Sestavine - + Components of this object Komponente tega predmeta - + Axes Osi - + Create Axis Ustvari os - + Remove Odstrani - + Add Dodaj - + Axis Os - + Distance Distance - + Angle Kot - + is not closed ni sklenjen - + is not valid ni veljaven - + doesn't contain any solid ne vsebuje telesa - + contains a non-closed solid vsebuje nezaprto telo - + contains faces that are not part of any solid vsebuje ploskve, ki niso del nobenega telesa - + Grouping Združevanje - + Ungrouping Razdruževanje - + Split Mesh Razcepi ploskovje - + Mesh to Shape Mreža v obliko - + Base component Osnovna komponenta - + Additions Seštevanje - + Subtractions Odštevanja - + Objects Predmeti - + Roof Streha - + Create Roof Ustvari streho - + Unable to create a roof Strehe ni bilo mogoče ustvariti - + Page Stran - + View of Pogled - + Create Section Plane Ustvari presečno ravnino - + Create Site Ustvari lokacijo - + Create Structure Ustvari konstrukcijo - + Create Wall Ustvari zid - + Width Širina - + Height Višina - + This mesh is an invalid solid Ta mreža je neveljavno telo - + Create Window Ustvari okno - + Edit Uredi - + Create/update component Ustvari/posodobi komponento - + Base 2D object Izhodiščni 2D predmet - + Wires Črtovja - + Create new component Ustvari novo komponento - + Name Ime - + Type Vrsta - + Thickness Debelina - + Error: Couldn't determine character encoding Napaka: Ni bilo možno ugotoviti načina kodiranja znakov - + file %s successfully created. datoteka %s uspešno ustvarjena. - + Add space boundary Dodaj prostorsko omejitev - + Remove space boundary Odstrani prostorsko omejitev - + Please select a base object Prosim označite izhodiščni predmet - + Fixtures Pritrd. elementi - + Frame Ogrodje - + Create Frame Ustvari ogrodje - + Create Rebar Ustvari ojačitveni drog - + Create Space Ustvari prostor - + Create Stairs Ustvari stopnišče - + Length Dolžina - + Error: The base shape couldn't be extruded along this tool object Napaka: osnovne oblike ni bilo mogoče izvleči vzdolž tega pripomočka - + Couldn't compute a shape Ni bilo možno izračunati oblike - + Merge Wall Združi steno - + Please select only wall objects Izberite le stene - + Merge Walls Združi stene - + Distances (mm) and angles (deg) between axes Razdalje (mm) in koti (°) med osmi - + Error computing the shape of this object Napaka pri računanju oblike tega predmeta - + Create Structural System Ustvari konstrukcijski sistem - + Object doesn't have settable IFC Attributes Predmet nima nastavljivih značilk IFC - + Disabling Brep force flag of object Izklopi vsiljeno predstavitev objekta z ovojnico - + Enabling Brep force flag of object Omogočanje vsiljene zastavice predstavitve objekta z ovojnico - + has no solid nima telesa - + has an invalid shape ima neveljavno obliko - + has a null shape ima ničelno obliko - + Cutting Prerez - + Create Equipment Ustvari opremo - + You must select exactly one base object Izbrati morate natanko en izhodiščni predmet - + The selected object must be a mesh Izbrani predmet mora biti ploskovje - + This mesh has more than 1000 facets. Ta mreža ima več kot 1000 ploskev. - + This operation can take a long time. Proceed? To opravilo lahko traja dolgo časa. Nadaljuj? - + The mesh has more than 500 facets. This will take a couple of minutes... Mreža ima več kot 500 ploskev. To bo trajalo nekaj minut … - + Create 3 views Ustvari 3 poglede - + Create Panel Ustvari ploščo - + Id ID - + IdRel IdRel - + Cut Plane Rezalna ravnina - + Cut Plane options Možnosti rezalne ravnine - + Behind Zadaj - + Front Spredaj - + Angle (deg) Kot (°) - + Run (mm) Dolžina (mm) - + Thickness (mm) Debelina (mm) - + Overhang (mm) Nadstrešek (mm) - + Height (mm) Višina (mm) - + Create Component Ustvari komponento - + Create material Ustvari material - + Walls can only be based on Part or Mesh objects Stene so lahko osnovane le na delih ali ploskovjih - + Set text position Nastavi položaj besedila - + Category Kategorija - + Key Ključ - + Value Vrednost - + Unit Enota - + Create IFC properties spreadsheet Ustvari preglednico lastnosti IFC - + Create Building Ustvari stavbo - + Group Skupina - + Create Floor Ustvari etažo - + Create Panel Cut Ustvari ploščni izrez - + Create Panel Sheet Ustvari panelni list - + Facemaker returned an error "Facemaker" je vrnil napako - + Tools Orodja - + Edit views positions Uredi položaj pogledov - + Create Pipe Ustvari cev - + Create Connector Ustvari spojnik - + Precast elements Elementi montažnega betona - + Slab type Vrsta plošče - + Chamfer Prisekaj - + Dent length Dolžina zoba - + Dent width Širina zoba - + Dent height Višina zoba - + Slab base Osnova plošče - + Number of holes Število lukenj - + Major diameter of holes Zunanji premer luknje - + Minor diameter of holes Notranji premer luknje - + Spacing between holes Razmak med luknjami - + Number of grooves Število utorov - + Depth of grooves Globina utora - + Height of grooves Višina utora - + Spacing between grooves Razmik med žlebovi - + Number of risers Število višin stopnic - + Length of down floor Dolžina spodnjega nadstropja - + Height of risers Višina stopnice - + Depth of treads Globina nastopne ploskve - + Precast options Možnosti predizdelanosti - + Dents list Seznam zobov - + Add dent Dodaj zob - + Remove dent Odstrani zob - + Slant Poševno - + Level Raven - + Rotation Rotacija - + Offset Odmik - + Unable to retrieve value from object Vrednosti ni mogoče pridobiti iz predmeta - + Import CSV File Uvozi datoteko CSV - + Export CSV File Izvozi datoteko CSV - + Schedule Spored - - There is no valid object in the selection. -Site creation aborted. - Med izbranimi predmeti ni noben veljaven. -Ustvarjanje lokacije prekinjeno. - - - + Node Tools Orodja vozlišč - + Reset nodes Ponastavi vozlišča - + Edit nodes Uredi vozlišča - + Extend nodes Podaljšaj vozlišča - + Extends the nodes of this element to reach the nodes of another element Podaljša oglišča tega predmeta do oglišč drugega elementa - + Connect nodes Poveži vozlišča - + Connects nodes of this element with the nodes of another element Stakne oglišča tega predmeta z oglišči drugega predmeta - + Toggle all nodes Preklopi vsa oglišča - + Toggles all structural nodes of the document on/off Vklaplja/izklaplja vsa strukturna vozlišča dokumenta - + Intersection found. Presečišče najdeno. - + Door Vrata - + Hinge Tečaj - + Opening mode Način odpiranja - + Get selected edge Dobi izbrani rob - + Press to retrieve the selected edge Pritisnite da povrnete izbrani rob - + Which side to cut Katero stran prirezati - + You must select a base shape object and optionally a mesh object Izberite osnovo obliko in po želji ploskovje - + Create multi-material Ustvari sestavljen material - + Material Snov - + New layer Nova plast - + Wall Presets... Prednastavitve stene ... - + Hole wire Črtovje preboja - + Pick selected Izberi označeno - + Create Axis System Ustvari sestav osi - + Create Grid Ustvari mrežo - + Label Oznaka - + Axis system components Sestavine sestava osi - + Grid Mreža - + Total width Celotna širina - + Total height Celotna višina - + Add row Dodaj vrstico - + Del row Izbriši vrtico - + Add col Dodaj stolpec - + Del col Izbriši stolpec - + Create span Ustvari razpon - + Remove span Odstrani razpon - + Rows Vrstice - + Columns Stolpci - + This object has no face Predmet nima nobene ploskve - + Space boundaries Meje prostora - + Error: Unable to modify the base object of this wall Napaka: preoblikovanje tlorisa tega zidu ni mogoče - + Window elements Deli oken - + Survey Popis - + Set description Določi opis - + Clear Počisti - + Copy Length Kopiraj dolžino - + Copy Area Kopiraj površino - + Export CSV Izvozi CSV - + Description Opis - + Area Površina - + Total Skupaj - + Hosts Gostitelj - + Only axes must be selected Izbrane smejo biti le osi - + Please select at least one axis Izberite vsaj eno os - + Auto height is larger than height Samodejna višina je večja od nastavljene - + Total row size is larger than height Skupna velikost vrstice je večja od višine - + Auto width is larger than width Samodejna širina je večja od nastavljene - + Total column size is larger than width Skupna velikost stolpca presega širino - - There is no valid object in the selection. -Building creation aborted. - Med izbranimi predmeti ni noben veljaven. -Ustvarjanj stavbe je prekinjeno. - - - + BuildingPart Stavbni Del - + Create BuildingPart Ustvari Stavbni Del - + Invalid cutplane Neveljavna rezalna ravnina - + All good! No problems found Vse v redu! Ni zaznanih težav - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Predmet nima značilke IfcProperties. Prekliči ustvarjanje preglednice za predmet: - + Toggle subcomponents Predklapljanje podsestavin - + Closing Sketch edit Zapiranje urejanja očrta - + Component Sestavina - + Edit IFC properties Uredi lastnosti IFC - + Edit standard code Urejanje standardne kode - + Property Lastnost - + Add property... Dodaj lastnost ... - + Add property set... Dodaj nabor lastnosti ... - + New... Nov... - + New property Nova lastnost - + New property set Nov nabor lastnosti - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - V predmet Etaža lahko vstavite vse razen Lokacije, Stavbe in Etaže. -Etaža ne sprejema Lokacije, Stavbe in Etaže, zato bodo ti predmeti izvzeti iz izbora. -To lahko spremenite v prenastavitvah. - - - - There is no valid object in the selection. -Floor creation aborted. - Med izbranimi predmeti ni noben veljaven. -Ustvarjanje etaže prekinjeno. - - - + Crossing point not found in profile. Presečne točke profila ni mogoče najti. - + Error computing shape of Napaka pri izračunavanju oblike - + Please select exactly 2 or 3 Pipe objects Izberite natanko 2 ali 3 cevne predmete - + Please select only Pipe objects Izberite le cevne predmete - + Unable to build the base path Podložne poti ni mogoče ustvariti - + Unable to build the profile Profila ni mogoče izgraditi - + Unable to build the pipe Cevi ni mogoče izgraditi - + The base object is not a Part Izhodiščni predmet ni del - + Too many wires in the base shape Preveč črtovij v tlorisu - + The base wire is closed Tlorisno črtovje je sklenjeno - + The profile is not a 2D Part Profil ni dvorazsežni del - + The profile is not closed Prerez ni sklenjen - + Only the 3 first wires will be connected Le prva 3 črtovja bodo spojena - + Common vertex not found Skupnega oglišča ni mogoče najti - + Pipes are already aligned Cevi so že poravnane - + At least 2 pipes must align Vsaj 2 cevi morata biti poravnani - + Profile Profil - + Please select a base face on a structural object Izberite izhodiščno ploskev na nosilnem gradniku - + Create external reference Ustvari zunanji sklic - + Section plane settings Nastavitve prerezne ravnine - + Objects seen by this section plane: Predmeti, vidni v prerezni ravnini: - + Section plane placement: Umestitev prerezne ravnine: - + Rotate X Zavrti X - + Rotate Y Zavrti Y - + Rotate Z Zavrti Z - + Resize Spremeni velikost - + Center Središče - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Izberite samo stavbne predmete! -Lokacijam ni dovoljeno sprejeti drugih predmetov, raze stavbnih. -Ostali predmeti bodo odstranjeni iz izbire. -Opomba: To lahko spremenite v prednastavitvah. - - - + Choose another Structure object: Izberi drugi konstrukcijski predmet: - + The chosen object is not a Structure Izbran predmet ni konstrukcija - + The chosen object has no structural nodes Izbrani predmet nima konstrukcijskih vozlišč - + One of these objects has more than 2 nodes Eden od predmetov ima več kot 2 vozlišči - + Unable to find a suitable intersection point Ni mogoče najti primerno presečiščne točke - + Intersection found. Presečišče najdeno. - + The selected wall contains no subwall to merge Izbrani zid ne vsebuje pod-zidov za združitev - + Cannot compute blocks for wall Ni mogoče izračunavati zidakov za steno - + Choose a face on an existing object or select a preset Izberite ploskev ne obstoječem predmetu ali izberite prednastavitev - + Unable to create component Sestavine ni mogoče ustvariti - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Številka črtovja, ki določa preboj v gostuječem predmetu. Pri vrednosti nič bo samodejno upoštevan najskrajšnejše črtovje - + + default + privzeto - + If this is checked, the default Frame value of this window will be added to the value entered here Če je to označeno, bo privzeta vrednost okvirja tega okna dodana vrednosti, vnešeni tukaj - + If this is checked, the default Offset value of this window will be added to the value entered here Če je to označeno, bo privzeta vrednost odmika tega okna dodana vrednosti, vnešeni tukaj - + pycollada not found, collada support is disabled. pycollada ni bil najdena, podpora za collado je onemogočena. - + This exporter can currently only export one site object Izvoznik lahko trenutno izvozi le eno lokacijo - + Error: Space '%s' has no Zone. Aborting. Napaka: Prostor '%s' nima cone. Prekinitev. - + Couldn't locate IfcOpenShell Ni bilo mogoče najti knjižnice IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell ni bil najden ali je onemogočen; povrnitev na notranji razčlenjevalnik. - + IFC Schema not found, IFC import disabled. Ni bilo možno najti IFC sheme, IFC uvoz onemogočen. - + Error: IfcOpenShell is not installed Napaka: IfcOpenShell ni nameščen - + Error: your IfcOpenShell version is too old Napaka: različica knjižnice IfcOpenShell je prestara - + Successfully written Uspešno zapisano - + Found a shape containing curves, triangulating Najdena oblika, ki vsebuje krivulje. Trikotenje ... - + Successfully imported Uspešno uvožen - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - V predmet Stavba lahko vstavite vse razen Lokacije in Stavbe. -Stavba ne sprejema Lokacije in Stavbe, zato bodo ti predmeti izvzeti iz izbora. -To lahko spremenite v nastavitvah. - - - + Remove highlighted objects from the list above Odstrani označene predmete z zgornjega seznama - + Add selected Dodaj izbrane - + Add selected object(s) to the scope of this section plane Dodaj izbrene predmete v območje te presečne ravnine - + Rotates the plane along the X axis Zasuka ravnino okrog osi X - + Rotates the plane along the Y axis Zasuka ravnino okrog osi Y - + Rotates the plane along the Z axis Zasuka ravnino okrog osi Z - + Resizes the plane to fit the objects in the list above Prevelikosti ravnino tako, da se bo prilega predmetom z zgornjega seznama - + Centers the plane on the objects in the list above Usredini ravnino na predmete z zgornjega seznama - + First point of the beam Prva točka nosilca - + Base point of column Izhodična točka stebra - + Next point Naslednja točka - + Structure options Možnosti konstrukcije - + Drawing mode Risalni način - + Beam Nosilec - + Column Steber - + Preset Privzeto - + Switch L/H Preklopi D/V - + Switch L/W Preklopi D/Š - + Con&tinue &Nadaljuj - + First point of wall Prva točka stene - + Wall options Možnosti stene - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Ta seznam prikazuje vse sestavljene materiale v tem dokumentu. Ustvarite nove za vaše vrste sten. - + Alignment Poravnava - + Left Levo - + Right Desno - + Use sketches Uporabi očrte - + Structure Struktura - + Window Okno - + Window options Možnosti okna - + Auto include in host object Samodejno vključi v gostiteljski predmet - + Sill height Višina okenske police - + Curtain Wall Steklena fasada - + Please select only one base object or none Izberite le en osnovni predmet ali nobenega - + Create Curtain Wall Ustvari stekleno fasado - + Total thickness Skupna debelina - + depends on the object odvisen od predmeta - + Create Project Ustvari projekt - + Unable to recognize that file type Te vrste datoteke ni mogoče prepoznati - + Truss Paličje - + Create Truss Ustvari paličje - + Arch Lok - + Rebar tools Železokrivniki - + Create profile Ustvari prerez - + Profile settings Nastavitve preseka - + Create Profile Ustvari oris - + Shapes elevation Dvignjenost oblik - + Choose which field provides shapes elevations: Označite polje za nárise oblik: - + No shape found in this file V tej datoteki ni mogoče najti oblik - + Shapefile module not found Modula datoeke Shape ni mogoče najti - + Error: Unable to download from: Napaka: Ni mogoče prenesti z: - + Could not download shapefile module. Aborting. Modula datoteke Shape ni bilo mogoče prenesti. Prekinjanje. - + Shapefile module not downloaded. Aborting. Modul datoteke Shape ni prenešen. Prekinjanje. - + Shapefile module not found. Aborting. Modula datoeke Shape ni mogoče najti. Prekinjanje. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: Knjižnico z datotekami Shape je mogoče prenesti s sledečga naslova in namestiti v vašo mapo z makri: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Datoteke Shape pythonove knjižnice ni bilo mogoče najti v vašem okolju. Ali jo želite prenesti s <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? Dana bo v mapo vaših makrov. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3696,130 +3644,206 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Če je Vodoravni korak = 0, potem je vodoravni korak izračunan tako, da je višina enaka višini odnosnega preseka. - + Wall Stena - + This window has no defined opening To okno nima določenega odpiranja - + Invert opening direction Obrni smer odpiranja - + Invert hinge position Obrni položaj tečajev + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + V predmet Stavba lahko vstavite vse razen Lokacije in Stavbe. + +Stavba ne sprejema Lokacije in Stavbe, zato bodo ti predmeti izvzeti iz izbora. + +To lahko spremenite v nastavitvah. + + + + There is no valid object in the selection. + +Building creation aborted. + Med izbranimi predmeti ni noben veljaven. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Izberite samo stavbne predmete! + +Lokacijam ni dovoljeno sprejeti drugih predmetov, raze stavbnih. + +Ostali predmeti bodo odstranjeni iz izbire. + +Opomba: To lahko spremenite v možnostih. + + + + There is no valid object in the selection. + +Site creation aborted. + Med izbranimi predmeti ni noben veljaven. + +Ustvarjanje etaže prekinjeno. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + V predmet Etaža lahko vstavite vse razen Lokacije, Stavbe in Etaže. + +Etaža ne sprejema Lokacije, Stavbe in Etaže, + +zato bodo ti predmeti izvzeti iz izbora. + +To lahko spremenite v prednastavitvah. + + + + There is no valid object in the selection. + +Floor creation aborted. + Med izbranimi predmeti ni noben veljaven. + +Ustvarjanje etaže prekinjeno. + ArchMaterial - + Arch material Arhitekturni material - + Choose preset... Izberite prednastavitev ... - + Name Ime - + Description Opis - + Color Barva - + URL URL - + Copy existing... Kopiraj obstoječe ... - + Choose a preset card Izberite prednastavljeno kartico - + Copy values from an existing material in the document Kopiraj vrednosti iz obstoječega materiala v dokument - + The name/label of this material Ime/oznaka materiala - + An optional description for this material Izbirni opis tega materiala - + The color of this material Barva materiala - + Transparency Prozornost - + A transparency value for this material Vrednost prozornosti te snovi - + Standard code Standardna koda - + A standard (MasterFormat, Omniclass...) code for this material Standardna koda (MasterFormat, Omniclass ...) tee snovi - + Opens the URL in a browser Odpre spletni naslov v brskalniku - + A URL describing this material URL kateri opisuje material - + Opens a browser dialog to choose a class from a BIM standard Odpre pogovorno okno brskalnika, da iz standarda BIM izberete razred - + Father Nadrejeni - + Section Color Barva prereza @@ -3827,12 +3851,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 pogledi iz ploskovja - + Creates 3 views (top, front, side) from a mesh-based object Ustvari 3 poglede (tloris, naris, stranski ris) iz predmeta osnovanega na ploskovju @@ -3840,12 +3864,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Dodaj sestavino - + Adds the selected components to the active object Doda izbrane sestavine v dejavni predmet @@ -3853,22 +3877,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Os - + Grid Mreža - + Creates a customizable grid object Ustvari nastavljivo mrežo - + Creates a set of axes Ustvari nabor osi @@ -3876,12 +3900,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Sestav osi - + Creates an axis system from a set of axes Iz nabora osi ustvari sestav osi @@ -3889,7 +3913,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Osna orodja @@ -3897,12 +3921,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Stavba - + Creates a building object including selected objects. Ustvari stavbo iz izbranih predmetov. @@ -3910,12 +3934,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart Stavbni Del - + Creates a BuildingPart object including selected objects Iz izbranih predmetov ustvari predmet Stavbni del @@ -3923,12 +3947,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Preveri - + Checks the selected objects for problems Preveri izbrane predmete za morebitne napake @@ -3936,12 +3960,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Podvoji sestavino - + Clones an object as an undefined architectural component Podvoji predmet kot neopredeljeno sestavino @@ -3949,12 +3973,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Zapri luknje - + Closes holes in open shapes, turning them solids Zapre luknje v odprtih oblikah in jih pretvori v telesa @@ -3962,12 +3986,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Sestavina - + Creates an undefined architectural component Ustvari neopredeljeno arhitekturno sestavino @@ -3975,12 +3999,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Steklena fasada - + Creates a curtain wall object from selected line or from scratch Ustvari stekleno fasado iz izbrane črte ali od začetka @@ -3988,22 +4012,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Reži z ravnino - + Cut an object with a plane Reži predmet z ravnino - + Cut with a line Reži s črto - + Cut an object with a line with normal workplane Reži predmet s črto z narmalno delovno ravnino @@ -4011,12 +4035,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Oprema - + Creates an equipment object from a selected object (Part or Mesh) Ustvari predmet opreme iz izbranega predmeta (dela ali ploskovja) @@ -4024,12 +4048,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Ograja - + Creates a fence object from a selected section, post and path Iz izbranega odseka, stojke in poti ustvari ograjo @@ -4037,12 +4061,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Raven - + Creates a Building Part object that represents a level, including selected objects Ustvari stavbni del, ki predstavlja ravén, vključno z izbranimi predmeti @@ -4050,12 +4074,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Ogrodje - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Iz ravninskega dvorazsežnega predmeta (pot(i) izrivanja) in prereza ustvari ogrodje. Pazite, da so predmeti izbrani v tem zaporedju. @@ -4063,62 +4087,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Število vrstic - + The number of columns Število stolpcev - + The sizes for rows Velikost vrstic - + The sizes of columns Velikost stolpcev - + The span ranges of cells that are merged together Razpon polij, ki se združijo - + The type of 3D points produced by this grid object Vrsta 3D točk, ki jih ustvari mreža - + The total width of this grid Celotna širina mreže - + The total height of this grid Celotna višina mreže - + Creates automatic column divisions (set to 0 to disable) Samodejno ustvari delitve stolpca (onemogočite z nastavitvijo na 0) - + Creates automatic row divisions (set to 0 to disable) Samodejno ustvari delitve vrstice (onemogočite z nastavitvijo na 0) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Ko ste v načinu "razpoločišče roba", mora ta mreža preusmeriti podrejenike vzdolž normale roba ali ne - + The indices of faces to hide Indeksi ploskev katere se skrije @@ -4126,12 +4150,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Ustvari preglednico IFC … - + Creates a spreadsheet to store IFC properties of an object. Ustvari preglednico za shranjevanje lastnosti IFC predmeta. @@ -4139,12 +4163,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Ustvari in uredi določilo materiala izbranega predmeta. - + Material Snov @@ -4152,7 +4176,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Orodja snovi @@ -4160,12 +4184,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Združi stene - + Merges the selected walls, if possible Združi izbrane zidove, če je mogoče @@ -4173,12 +4197,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Mreža v obliko - + Turns selected meshes into Part Shape objects Pretvori izbrana črtovja v oblike dela @@ -4186,12 +4210,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Sestavljen material - + Creates or edits multi-materials Ustvari ali ureja sestavljene materiale @@ -4199,12 +4223,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Vdevanje - + Nests a series of selected shapes in a container Vdeva niz izbranih oblik v vsebnik @@ -4212,12 +4236,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Plošča - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Ustvari predmet plošče od začetka ali iz izbranega objekta (očrta, črtovja, ploskve ali telesa) @@ -4225,7 +4249,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Ploščna orodja @@ -4233,7 +4257,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Razrez plošče @@ -4241,17 +4265,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Ustvari dvorazsežni pogled na izbrane plošče - + Panel Sheet Pola plošč - + Creates a 2D sheet which can contain panel cuts Ustvari dvorazsežno polo na kateri so razrezi plošč @@ -4259,17 +4283,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Cev - + Creates a pipe object from a given Wire or Line Ustvari predmet - cev iz danega črtovja ali daljice - + Creates a connector between 2 or 3 selected pipes Ustvari spojnik med 2 ali 3 izbranimi cevmi @@ -4277,7 +4301,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Spojnik @@ -4285,7 +4309,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Cevna orodja @@ -4293,12 +4317,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profil - + Creates a profile object Ustvari presek @@ -4306,12 +4330,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projekt - + Creates a project entity aggregating the selected sites. Ustvari enoto projekta, ki združuje izbrane lokacije. @@ -4319,12 +4343,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Iz izbrane ploskve konstrukcije ustvari armaturno palico - + Custom Rebar Armatura po naročilu @@ -4332,12 +4356,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Zunanji sklic - + Creates an external reference object Ustvari predmet zunanjega sklica @@ -4345,12 +4369,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Odstrani sestavino - + Remove the selected components from their parents, or create a hole in a component Odstrani izbrane sestavine iz nadrejenih ali ustvari luknjo v sestavini @@ -4358,12 +4382,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Odstrani obliko iz arhitekture - + Removes cubic shapes from Arch components Odstrani prostorninske oblike iz arhitekturnih sestavin @@ -4371,12 +4395,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Streha - + Creates a roof object from the selected wire. Ustvari predmet - streho iz izbranega črtovja. @@ -4384,12 +4408,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Spored - + Creates a schedule to collect data from the model Ustvari spored pridobivanja podatkov iz oblikovanca @@ -4397,12 +4421,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Presečna ravnina - + Creates a section plane object, including the selected objects Ustvari predmet presečne ravnine, ki vključuje izbrane predmete @@ -4410,12 +4434,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Izberi nemnogoterne mreže - + Selects all non-manifold meshes from the document or from the selected groups Izbere vse nemnogoterne mreže v dokumentu ali izbranih skupinah @@ -4423,12 +4447,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Lokacija - + Creates a site object including selected objects. Ustvari predmet lokacije, ki vključuje izbrane predmete. @@ -4436,17 +4460,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Prostor - + Creates a space object from selected boundary objects Ustvari prostor iz izbranih mejnih predmetov - + Creates a stairs object Ustvari predmet stopnišča @@ -4454,12 +4478,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Razcepi ploskovje - + Splits selected meshes into independent components Razcepi izbrana ploskovja v neodvisne sestavine @@ -4467,7 +4491,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Stopnišče @@ -4475,12 +4499,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Struktura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Ustvari predmet konstrukcije od začetka ali iz izbranega predmeta (očrta, črtovja, ploskve ali telesa) @@ -4488,12 +4512,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Popis - + Starts survey Začne s popisovanjem @@ -4501,12 +4525,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Preklopi zastavico pred. z ovojnico IFC - + Force an object to be exported as Brep or not Vsili izvoz predmeta kot predstavitev z ovojnico ali ne @@ -4514,12 +4538,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Predklapljanje podsestavin - + Shows or hides the subcomponents of this object Razkrije ali skrije podsestavine tega predmeta @@ -4527,12 +4551,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Paličje - + Creates a truss object from selected line or from scratch Ustvari paličje iz izbrane črte ali od začetka @@ -4540,12 +4564,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Stena - + Creates a wall object from scratch or from a selected object (wire, face or solid) Ustvari predmet stene od začetka ali iz izbranega predmeta (očrta, črtovja, ploskve ali telesa) @@ -4553,12 +4577,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Okno - + Creates a window object from a selected object (wire, rectangle or sketch) Ustvari predmet okna iz izbranega predmeta (črtovja, pravokotnika ali očrta) @@ -4566,77 +4590,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BIMserver - + Server Strežnik - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Ime BimStrežnika, s katerim se trenutno povezujete. Nastavitve spremenite v Arh Prednastavitve - + Bim Server BIMserver - + Connect Poveži - + Idle Nedejaven - + Open in browser Odpri v brskalniku - + Project Projekt - + The list of projects present on the Bim Server Seznam projektov na BIMserver-ju - + Download Prejmi - + Available revisions: Razpoložljivi popravki: - + Open Odpri - + Upload Pošlji - + Root object: Izhodiščni predmet: - + Comment Opomba @@ -4644,197 +4668,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Določilo sporeda - + Description Opis - + A description for this operation Opis tega opravila - + Unit Enota - + Objects Predmeti - + Filter Sito - + Adds a line below the selected line/cell Doda črto pod izbrano vrstico/celico - + Deletes the selected line Izbriše izbrano črto - + Clears the whole list Brisanje celotnega seznama - + Clear Počisti - + Put selected objects into the "Objects" column of the selected row Vstavi izbrane predmete v stolpec "Predmeti" izbrane vrstice - + Imports the contents of a CSV file Uvozi vsebino datoteke CSV - + Import Uvozi - + Export Export - + BimServer Login BIMserver prijava - + Login (email): Prijava (epošta): - + Password: Geslo: - + Dialog Pog. okno - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Med tokratnim uporabjanjem FreeCADa ostajam prijavljen - + IFC properties editor Urejevalnik lastnosti IFC - + IFC UUID: UUID IFC: - + Leave this empty to generate one at export Pustite prazno, če želite pri izvozu ustvariti eno - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Seznam lastnosti IFC tega predmeta. Dvokliknite za urejanje, povlecite-spustite za prerazporejanje - + Delete selected property/set Zbriši izbrane lastnosti/nabor - + Force exporting geometry as BREP Vsili izvoz geometrij kot "predstavitev z ovojnico" - + Force export full FreeCAD parametric data Vsili izvoz FreeCADovih popolnih določilovnih podatkov - + Schedule name: Ime popisa: - + Property Lastnost - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Dodatna možnost prikaza izračunanih vrednosti v drugi enoti. Npr. m^3 (lahko se zapiše tudi m³ ali m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Če je omogočeno, bo povezana preglednica rezultatov posodobljena skupaj s popisom - + Associate spreadsheet Poveži preglednico - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Če je to vključeno, bodo dodstn vrstice popolnjene z vsakim obravnavanim predmetom. Sicer pa le seštevki. - + Detailed results Podrobni izidi - + Add row Dodaj vrstico - + Del row Izbriši vrtico - + Add selection Dodaj izbor - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>S tem se izvozi izid v datoteko CSV ali Markdown.. </p><p><span style=" font-weight:600;">Opomba glede CSV izvoza:</span></p><p>Datoteko CSV lahko z LibreOffice ohranite povezano z desnim klikom v vrstico z zavihki Delavni listi -&gt; Nov delovni list -&gt; Iz datoteke -&gt; Povezava (Opomba: od LibreOffice v5.4.5.1 dalje je nova pot: Delavni listi -&gt; Vstavi delovni list ... -&gt; Iz datoteke -&gt; Prebrskaj ...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4845,7 +4864,7 @@ kot "Dolžina" ali "Oblika.Prostornina", da se pridobi določene lastnosti. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4856,45 +4875,50 @@ Leave blank to use all objects from the document Pustite prazno, če želite uporabiti vse predmete v dokumentu - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>Seznam lestnostno:vrednostnih sit z možnostjo predleljevanja spodpičjem (;). Če želi obrniti učinek sita (izločiti predmete, ki se ujamajo s sitom), pred ime lastnosti vstavite "!". Primerjani bodo predmeti, katerih lastnost vsebuje to vrednost. Primeri veljavnih sit (neobčutljivo na sklon):</p><p><span style=" font-weight:600;">Ime:Stena</span> - v obzir bodo vzeti le predmeti, ki imajo v v svojem (notranjem) imenu &quot;stena&quot; Pri iskalnem nizu </p><p><span style=" font-weight:600;">!Ime:Stena</span> - bodo vzeti obzir le predmeti, ki NIMAJO v svojem notranjem imenu besede &quot;stena&quot; </p><p><span style=" font-weight:600;">Opis:Okn</span> - bo prikazal le predmete, ki imajo v svojem opisu besedo &quot;okn&quot; </p><p><span style=" font-weight:600;">!Oznaka:Okn</span> - v obzir bodo vzeti le predmeti, ki v svoji oznaki NIMAJO besede &quot;okn&quot; </p><p> <span style=" font-weight:600;">Ifc vrsta:Stena</span> - v obzir bodo vzeti le ptredmeti, ki so po Ifc vrsti &quot;Stena&quot;</p><p><span style=" font-weight:600;">!Značka:Stena</span> - v obzir bodo vzeti le predmeti, kater značka NI &quot;Stena&quot;</p><p>Če to polje pustite prazno, se presejanje ne uporabi</p></body></html> - + Unnamed schedule Brezimen popis + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>S tem se izvozi izid v datoteko CSV ali Markdown.. </p><p><span style=" font-weight:600;">Opomba glede CSV izvoza:</span></p><p>Datoteko CSV lahko z LibreOffice ohranite povezano z desnim klikom v vrstico z zavihki Delavni listi -&gt; Nov delovni list -&gt; Iz datoteke -&gt; Povezava (Opomba: od LibreOffice v6.x dalje je nova pot: Delovni listi -&gt; Vstavi delovni list ... -&gt; Iz datoteke -&gt; Prebrskaj ...)</p></body></html> + Draft - + Writing camera position Zapisovanje položaja kamere - + Draft creation tools Orodja za ustvarjanje osnutkov - + Draft annotation tools Orodja za opisovanje osnutkov - + Draft modification tools Orodja za preoblikovanje osnutkov - + Draft Ugrez - + Import-Export Uvozi-Izvozi @@ -4902,212 +4926,212 @@ Pustite prazno, če želite uporabiti vse predmete v dokumentu Form - + Git Git - + Status Stanje - + Log Dnevnik - + Refresh Osveži - + List of files to be committed: Seznam datotek, ki bodo poslane: - + Diff Razlika - + Select all Izberi vse - + Commit Objavi - + Commit message Pošlji sporočilo - + Remote repositories Oddaljena skladišča - + Pull Sprejmi - + Push Objavi - + Multimaterial definition Opredelitev sestavljenega materiala - + Copy existing... Kopiraj obstoječe ... - + Edit definition Uredi opredelbo - + Name: Ime: - + Composition: Sestava: - + Add Dodaj - + Up Gor - + Down Dol - + Del Zbr - + Nesting Vdevanje - + Container Vsebnik - + Pick selected Izberi označeno - + Shapes Oblike - + Add selected Dodaj izbrane - + Remove Odstrani - + Nesting parameters Določilke vdevanja - + Rotations Zasuki - + Tolerance Dopustno odstopanje - + Arcs subdivisions Razdelitev lokov - + Closer than this, two points are considered equal Če sta točki bližje kot toliko, se upoštevati kot ena - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Število odsekov, na katero se za izračunavanje razdeli nepreme robove. Če se krivulje prekrivajo, poskusite z višanjem vrednosti - + A comma-separated list of angles to try and rotate the shapes Seznam s piko ločenih kotov, za kakršne je preizkušeno sukanje oblik - + 0,90,180,270 0,90,180,270 - + Nesting operation Opravilo vdevanja - + pass %p opravljeno %p - + Start Začni - + Stop Ustavi - + Preview Predogled - + Total thickness Skupna debelina - + Invert Obrni @@ -5115,696 +5139,696 @@ Pustite prazno, če želite uporabiti vse predmete v dokumentu Gui::Dialog::DlgSettingsArch - + General settings Splošne nastavitve - + This is the default color for new Wall objects To je privzeta barva vseh novih sten - + This is the default color for new Structure objects To je privzeta barva vseh novih konstrukcij - + 2D rendering Izris 2D - + Show debug information during 2D rendering Prikaži podatke o razhroščevanju med izrisom 2D - + Show renderer debug messages Prikaži sporočila razhroščevanja izrisovalnika - + Cut areas line thickness ratio Razmerje debeline črte površin prereza - + Specifies how many times the viewed line thickness must be applied to cut lines Določi, kolikokrat mora biti debelina črte pogleda uporabljena za črte prereza - + Width: Širina: - + Height: Višina: - + Color: Barva: - + Length: Dolžina: - + Diameter Premer - + Offset Odmik - + The default width for new windows Privzeta širina za nova okna - + The default height for new windows Privzeta višina za nova okna - + Thickness: Debelina: - + The default thickness for new windows Privzeta debelina za nova okna - + Frame color: Barva okvirja: - + Glass color: Barva stekla: - + Auto-join walls Samodejno spoji stene - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Če je to označeno, bosta ob stiku dveh podobnih sten njuna izhodiščna očrta spojena v enega in steni bosta postala ena stena - + Join walls base sketches when possible Spoji izhodiščne očrte zidov, ko je to mogoče - + Mesh to Shape Conversion Pretvorba ploskovja v obliko - + If this is checked, conversion is faster but the result might still contain triangulated faces Če je to označeno, bo pretvorba hitrejša, vendar bo morda rezultat še vedno vseboval trikotene ploskve - + Fast conversion Hitra pretvorba - + Tolerance: Dopustno odstopanje: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Če je to označeno, bodo ravne skupine ploskev prisilno zravnane, kar se lahko pokaže v možnih vrzelih in netelesnih objektih - + Force flat faces Vsili ravninvske ploskve - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Če je to označeno, bodo preboji v ploskvah izvedeni z odštevanjem namesto z uporabo usmerjenosti črtovij - + Cut method Način rezanja - + Show debug messages Prikaži sporočila razhroščevanja - + Separate openings Ločene odprtine - + Prefix names with ID number Predpni imena s številko ID-ja - + Scaling factor Količnik povečave - + Defaults Privzeto - + Walls Stene - + mm mm - + Structures Konstrukcije - + Rebars Armatura - + Windows Okna - + Transparency: Prozornost: - + 30, 10 30, 10 - + Stairs Stopnišče - + Number of steps: Število stopnic: - + Panels Plošče - + mm mm - + Thickness Debelina - + Force export as Brep Vsili izvoz kot predstavitev z ovojnico - + Bim server Strežnik BIM - + Address Naslov - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Možnosti izvoza - + General options Splošne možnosti - + Import options Možnosti uvoza - + Import arch IFC objects as Uvozi arhitekturne predmete IFC kot - + Specifies what kind of objects will be created in FreeCAD Določi vrsto predmetov za ustvarjanje v FreeCADu - + Parametric Arch objects Določilovni arhitekturni predmeti - + Non-parametric Arch objects Nedoločilovni arhitekturni predmeti - + Simple Part shapes Preproste oblike delov - + One compound per floor En sestav na nadstropje - + Do not import Arch objects Ne uvozi arhitekturnih predmetov - + Import struct IFC objects as Uvozi konstrukcijske predmete IFC kot - + One compound for all En sestav za vse - + Do not import structural objects Ne uvozi konstrukcijskih predmetov - + Root element: Korenski element: - + Detect extrusions Zaznaj izrive - + Mesher Ploskovjevalnik - + Builtin Vgrajen - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Možnosti vgrajenega in mefisto ploskovjevalnika - + Tessellation Tlakovanje - + Netgen mesher options Možnosti ploskovjevalnika Netgen - + Grading Velikost elementov - + Segments per edge Odseki na rob - + Segments per radius Odseki na polmer - + Second order Drugi red - + Allows optimization Dovoli optimizacijo - + Optimize Optimiziraj - + Allow quads Dovoli štirik. ploskve - + Use triangulation options set in the DAE options page Uporabi možnosti trikotenja, nastavljene na DAE-jevi strani z možnostmi - + Use DAE triangulation options Uporabi možnosti DAE-jevega trikotenja - + Join coplanar facets when triangulating Pri trikotenju združi soravninske ploskvice - + Object creation Ustvarjanje predmeta - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Dve možni strategiji za preprečevanje krožnih odvisnosti: ustvarite še en predmet (odznačeno) ali odstranite zunanjo geometrijo izhodiščnega očrta (označeno) - + Remove external geometry of base sketches when needed Po potrebi odstrani zunanjo geometrijo izhodiščnih očrtov - + Create clones when objects have shared geometry Ustvari dvojnike, ko si predmeti delijo geometrijo - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Če je to označeno, predmet, ki postane seštevek ali odštevek arhitekurnega predmeta, prevzame barvo pomožnih črt osnutka. - + Apply Draft construction style to subcomponents Uporabite slog pomožnih črt osnukta pri podsestavinah - + Symbol line thickness ratio Razmerje debeline črt simbola - + Pattern scale Merilo vzorca - + Open in external browser Odpri v zunanjem brskalniku - + Survey Popis - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Če je označeno, bo besedilo, prenešeno v odložišče, vključevalo tudi enoto. Sicer bo navadna številka, izražena v notranjih enotah (milimetrih) - + Include unit when sending measurements to clipboard Pri prenosu meritve v odložišče vključi tudi enoto - + Pipes Cevi - + Diameter: Premer: - + Split walls made of multiple layers Razcepi stene, sestavljene iz večih plasti - + Split multilayer walls Razcepi večplastne stene - + Use IfcOpenShell serializer if available Če je na voljo, uporabi IfcOpenShell zaporejevalnik - + Export 2D objects as IfcAnnotations Izvozi dvorazsežne predmete kot IfcAnnotations - + Hidden geometry pattern Skriti vzorec geometrije - + Tolerance value to use when checking if 2 adjacent faces as planar Vrednost dopustnega odstopanja, ki naj se uporabi ob preverjanju, če sta 2 sosednji ploskvi ravninski - + Fit view while importing Med uvažanje prilagodi pogled - + Export full FreeCAD parametric model Izvozi polnodoločilovni oblikovanec FreeCADa - + Do not compute areas for object with more than: Ne izračunavaj površin predmetov z več kot: - + faces ploskvami - + Interval between file checks for references Časovni razmik med preverjanji sklicev datoteke - + seconds sekund - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Za nove predmete je privzeto, da je "Premika z gostiteljem" izključen, kar pomeni, da se ne bodo premaknili, ko bo premaknjen gostitelj. - + Set "Move with host" property to True by default Nastavi za privzeto lastnost "Premakni z gostiteljem" na Drži - + Use sketches Uporabi očrte - + Helpers (grids, axes, etc...) Pomagala (mreže, osi, itd.) - + Exclude list: Izvzemi seznam: - + Reuse similar entities Ponovno uporabi podobne enote - + Disable IfcRectangleProfileDef Onemogoči IfcRectangleProfileDef - + Set "Move base" property to True by default Nastavi za privzeto lastnost "Premakni podlogo" na Drži - + IFC version Različica IFC - + The IFC version will change which attributes and products are supported Z različico IFC se spremeni podprtost različnih značilk in izdelkov - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Prostori - + Line style: Slog črte: - + Solid Telo - + Dashed Črtkano - + Dotted Pikčasto - + Dashdot Črtopična - + Line color Barva črte - + Import full FreeCAD parametric definitions if available Če je na voljo, uvozi polno FreeCADovo določilovno opredelbo - + Auto-detect and export as standard cases when applicable Samodejno zaznaj in izvozi kot osnovne primere, če je to izvedljvo - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Če je to označeno, bo predmet prevzel barvo snovi, ko ima arhitekturni predmet snov določeno. To je možno pri vsakem predmetu tudi povoziti. - + Use material color as shape color Uporabi barvo snovi za barvo oblike - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. To je lastnost SVG "črtkane poteze", ki se uporablja pri preslikavi skritih predmetov. - + Scaling factor for patterns used by object that have a Footprint display mode Količnik merila vzorcev na predmetu, ki ima prikazni način Odtis - + The URL of a bim server instance (www.bimserver.org) to connect to. URL primerka strežnika BIM (www.bimserver.org) za povezavo. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5813,24 +5837,24 @@ vmesnik BimServer namesto v spletnem delavnem okolju FreeCADa odprl v zunanjem brskalniku - + All dimensions in the file will be scaled with this factor Vse kote kote v datoteki bodo pomnožene s tem količnikom - + Meshing program that should be used. If using Netgen, make sure that it is available. Kateri ploskovjevalnik se uporabi. Če želite uporabiti Netgen, preverite ali je na voljo. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Vrednost tlakovanja, ki naj se uporabi z vgrajenim ploskovjevalnikom in Mefistom. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5839,44 +5863,44 @@ Ta vrednost določa, kako hitro se velikost ploskovja zmanjšuje. Stopnja velikosti krajevnega ploskovja h(x) je vezana na |Δh(x)| ≤ 1/vrednost. - + Maximum number of segments per edge Največje število odsekov na rob - + Number of segments per radius Število odsekov na polmer - + Allow a second order mesh Dovoli ploskovje drugega reda - + Allow quadrilateral faces Dovoli štirikotne ploskve - + IFC export Izvoz IFCja - + Show this dialog when exporting Prikaži to pogovorno okno pri izvažanju - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Nekateri pregledovalniki IFC ne marajo izvoza objektov kot izvlek. Uporabite to za prisilen izvoz vseh predmetov kot geometrije predstavljene z ovojnico. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5885,12 +5909,12 @@ znotraj FreeCAD-ovih predmetov za pouporabo ob naslednjem izvažanju. To privede do manjših odstopanj med različicami datotek. - + Store IFC unique ID in FreeCAD objects Shrani IFCjev enolični določilnik (UID) v FreeCADove predmete - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5901,26 +5925,26 @@ ustvari enakovredne IFC geometrije: NURBS, ploskvične ali katere koli druge. Opomba: Zaporejevalnik je še vedno zmožnost v preizkušanju! - + 2D objects will be exported as IfcAnnotation 2D predmeti se bodo izvozili kot IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Vse lastnosti FreeCADovega predmeta bodo zapisane v izvoženih predmetih, kar pri ponovnem uvozu omogoča poustvaritev polnodoločilovnega oblikovanca. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Kadar je to mogoče, bodo podobne enote v datoteki uporabljene le enkrat. To lahko precej zmanjša velikost datoteke, vendar bo zaradi tega težje berljiva. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5930,7 +5954,7 @@ IfcRectangleProfileDef. Nekatero programi imajo težave pri uvažanju te enote. Če se vam to zgodi, lahko takšno izvažanje onemogočite in vsi preseki bodo izvoženi kot IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5941,19 +5965,19 @@ kot sta IfcWallStandardCase ali IfcBeamStandardCase. osnovni primeri, če je potrebnim pogojem zadoščeno. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Če v FreeCADovem dokumentu ni mogoče najti lokacije, bo dodana privzeta. Lokacija ni obvezna, vendar je običajno, da je v datoteki izbrana vsaj ena loacija. - + Add default site if one is not found in the document Če v dokumentu ni mogoče najti lokacije, dodaj privzeto - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5962,160 +5986,160 @@ Pozor: IFC standard zahteva, da je v vsaki datoteki vsaj ena stavba. Z izključi Neglede na to pri FreeCADu verjamemo, da stavba v datoteki ne bi smela biti obvezna, s to možnostjo pa želimo svetu izraziti naš pogled na zadevo. - + Add default building if one is not found in the document (no standard) Če v dokumentu ni mogoče najti nobene stavbe, dodaj privzeto (brez standarda) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Če v FreeCADovem dokumentu ni mogoče najti etaže, bo dodana privzeta. Etaža ni obvezna, vendar je običajno, da je v datoteki izbrana vsaj ena. - + Add default building storey if one is not found in the document Če v dokumentu ni mogoče najti nobenega nadstropja, dodaj privzeto - + IFC file units Enote datoteke IFC - + Metric Metrične - + Imperial Anglosaške - + IFC import Uvoz IFCja - + Show this dialog when importing Pri uvažanju prikaži to pogovorno okno - + Shows verbose debug messages during import and export of IFC files in the Report view panel Prikaže v plošči poročevalnega pogleda podrobni izpis sporočila o razhroščevanju med uvozom in izvozom datotek IFC - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Dvojnike se uporablja, ko si predmeti delijo geometrijo En predmet je izvirni, ostali pa so dvojniki. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Uvožene bodo le podvrste te prvine. Ohranite "IfcProduct" prvine, da se uvozijo vse sestavine stavbe. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Odprtine bodo uvožene kot odštevki, v nasprotnem primeru pa bodo imele oblike zidu svoje odprtine že odštete - + The importer will try to detect extrusions. Note that this might slow things down. Uvozilnik bo skušal zaznati izrive. Vedite, da se zaradi tega lahko upošasni. - + Object names will be prefixed with the IFC ID number Imena predmetov bodo dobila predpono s številko IFC-jevega določilnika - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Če je v datoteki IFC najdenih več snovi z enakim imenom in barvo, bodo obravnavani kot ena. - + Merge materials with same name and same color Združi snovi z enakim imenom in enako barvo - + Each object will have their IFC properties stored in a spreadsheet object IFC-lastnosti vsakega predmeta bodo shranjene v ločeni preglednici - + Import IFC properties in spreadsheet Uvozi IFC-lastnosti v preglednico - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. Datoteka IFC lahko vsebuje nečiste geometrije ali netelesa. Če je ta možnost označena, se uvozijo vse geometrije, ne glede na pravilnost. - + Allow invalid shapes Dovoli neveljavne oblike - + Comma-separated list of IFC entities to be excluded from imports Seznam IFC-jevih prvin, ki so ločena z vejico, se izvzame iz uvoženega - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Med uvažanjem prilagajaj pogled na uvožene predmete. To uvažanje sicer upočasni, vendar se ga da spremljati. - + Creates a full parametric model on import using stored FreeCAD object properties Pri uvažanju s pomočjo shranjenih lastnosti FreeCAD-ovih predmetov ustvari polnodoločilovni model - + Export type Vrsta izvoza - + Standard model Običajni model - + Structural analysis Statični izračun - + Standard + structural Običajni + statični - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6124,7 +6148,7 @@ se razgradijo v ravne ploskvice. Če je to označeno, se izvede dodatni izračun za spojitev soravninskih (koplanarnih) ploskvic. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6135,7 +6159,7 @@ se razgradijo v ravne ploskvice. - Običajni + statični: obe vrsti modela. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6150,7 +6174,7 @@ Ne glede na to, bodo nekateri BIM programi ta količnik uporabili, da se pri odpiranju datoteke izbere delovne enote. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6169,12 +6193,12 @@ Nastavite na 1, če želite uporabljati enojedrni način; če v večjedrnem načinu prihaja do sesutij, je ta stabilnejši. - + Number of cores to use (experimental) Število jeder za uporabo (preizkusno) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6185,7 +6209,7 @@ tega v "Skupino". Ne glede na to, pa se "Stavbe" in "Nadstropja" uvozijo, če jih je več od enega. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Nadomesti "Projekt", "Lokacijo", "Stavbo" in "Nadstropje" s "Skupino" @@ -6193,7 +6217,7 @@ Ne glede na to, pa se "Stavbe" in "Nadstropja" uvozijo, če jih je več od enega Workbench - + Arch tools Arhitekturna orodja @@ -6201,32 +6225,32 @@ Ne glede na to, pa se "Stavbe" in "Nadstropja" uvozijo, če jih je več od enega arch - + &Draft &Osnutek - + Utilities Pripomočki - + &Arch &Arhi - + Creation Ustvarjanje - + Annotation Opis - + Modification Preblikovanje diff --git a/src/Mod/Arch/Resources/translations/Arch_sr.qm b/src/Mod/Arch/Resources/translations/Arch_sr.qm index 42f3db0ede..4c27cea024 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sr.qm and b/src/Mod/Arch/Resources/translations/Arch_sr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sr.ts b/src/Mod/Arch/Resources/translations/Arch_sr.ts index 0c4cc2c559..0006ebf489 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sr.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Интервали између оса - + The angles of each axis Углови сваке осе - + The length of the axes Дужина оса - + The size of the axis bubbles Величина мехурића на оси - + The numbering style Стил нумерисања - + The type of this building Тип ове зграде - + The base object this component is built upon Објекат на основу ког је компонента изграђена - + The object this component is cloning Објекат чији је ова компонента клон - + Other shapes that are appended to this object Други облици који су додати овом објекту - + Other shapes that are subtracted from this object Други облици који cу одузети од овог објекта - + An optional description for this component Произвољан опиc ове компоненте - + An optional tag for this component Произвољна ознака ове компоненте - + A material for this object Материјал за овај објекат - + Specifies if this object must move together when its host is moved Одређује да ли овај објекат море да cе помера када cе његов домаћин помера - + The area of all vertical faces of this object Површина свих вертикалних страна овог објекта - + The area of the projection of this object onto the XY plane Површина пројекције овог објекта у XY равни - + The perimeter length of the horizontal area Обим хоризонталне површи - + The model description of this equipment Опис модела ове опреме - + Additional snap points for this equipment Додатнe тачке фиксирања ("snap") овe опреме - + The electric power needed by this equipment in Watts Електрична снага коју ова опрема захтева у Ватима - + The height of this object Висина овог објекта - + The computed floor area of this floor Израчуната површина пода овог спрата - + The placement of this object Положај овог објекта - + The profile used to build this frame Профил који је коришћен за изградњу овог оквира - + Specifies if the profile must be aligned with the extrusion wires Одређује да ли профил мора бити поравнат са екструзијом жица - + An offset vector between the base sketch and the frame Вектор померања између базе скице и оквира - + Crossing point of the path on the profile. Тачка преласка стазе на профилу. - + The rotation of the profile around its extrusion axis Ротација профила око своје осе извлачења - + The length of this element, if not based on a profile Дужина овог елемента, ако cе не заcнива на профилу - + The width of this element, if not based on a profile Ширина овог елемента, ако cе не заcнива на профилу - + The thickness or extrusion depth of this element Дебљина или дубина извачења овог елемента - + The number of sheets to use Број листова за употребу - + The offset between this panel and its baseline Одмак између овог панела и његове основе - + The length of waves for corrugated elements The length of waves for corrugated elements - + The height of waves for corrugated elements The height of waves for corrugated elements - + The direction of waves for corrugated elements The direction of waves for corrugated elements - + The type of waves for corrugated elements The type of waves for corrugated elements - + The area of this panel Подручје овог панела - + The facemaker type to use to build the profile of this object The facemaker type to use to build the profile of this object - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) The normal extrusion direction of this object (keep (0,0,0) for automatic normal) - + The linked object The linked object - + The line width of the rendered objects The line width of the rendered objects - + The color of the panel outline The color of the panel outline - + The size of the tag text The size of the tag text - + The color of the tag text The color of the tag text - + The X offset of the tag text The X offset of the tag text - + The Y offset of the tag text The Y offset of the tag text - + The font of the tag text The font of the tag text - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label The text to display. Can be %tag%, %label% or %description% to display the panel tag or label - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text The rotation of the tag text - + A margin inside the boundary A margin inside the boundary - + Turns the display of the margin on/off Turns the display of the margin on/off - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The width of the sheet The width of the sheet - + The height of the sheet The height of the sheet - + The fill ratio of this sheet The fill ratio of this sheet - + The diameter of this pipe, if not based on a profile The diameter of this pipe, if not based on a profile - + The length of this pipe, if not based on an edge The length of this pipe, if not based on an edge - + An optional closed profile to base this pipe on An optional closed profile to base this pipe on - + Offset from the start point Размак од почетне тачке - + Offset from the end point Размак од крајње тачке - + The curvature radius of this connector The curvature radius of this connector - + The pipes linked by this connector The pipes linked by this connector - + The type of this connector The type of this connector - + The length of this element Дужина овог елемента - + The width of this element Ширина овог елемента - + The height of this element Висина овог елемента - + The structural nodes of this element The structural nodes of this element - + The size of the chamfer of this element The size of the chamfer of this element - + The dent length of this element The dent length of this element - + The dent height of this element The dent height of this element - + The dents of this element The dents of this element - + The chamfer length of this element The chamfer length of this element - + The base length of this element Дужина базе овог елемента - + The groove depth of this element The groove depth of this element - + The groove height of this element The groove height of this element - + The spacing between the grooves of this element The spacing between the grooves of this element - + The number of grooves of this element The number of grooves of this element - + The dent width of this element Дужина базе овог елемента - + The type of this slab The type of this slab - + The size of the base of this element The size of the base of this element - + The number of holes in this element Број рупа у овом елементу - + The major radius of the holes of this element The major radius of the holes of this element - + The minor radius of the holes of this element The minor radius of the holes of this element - + The spacing between the holes of this element Растојање рупа овог елемента - + The length of the down floor of this element The length of the down floor of this element - + The number of risers in this element The number of risers in this element - + The riser height of this element The riser height of this element - + The tread depth of this element The tread depth of this element - + Outside Diameter Спољашњи пречник - + Wall thickness Дебљина зида - + Width of the beam Дебљина греде - + Height of the beam Height of the beam - + Thickness of the web Thickness of the web - + Thickness of the flanges Thickness of the flanges - + Thickness of the sides Thickness of the sides - + Thickness of the webs Thickness of the webs - + Thickness of the flange Thickness of the flange - + The diameter of the bar The diameter of the bar - + The distance between the border of the beam and the first bar (concrete cover). The distance between the border of the beam and the first bar (concrete cover). - + The distance between the border of the beam and the last bar (concrete cover). The distance between the border of the beam and the last bar (concrete cover). - + The amount of bars The amount of bars - + The spacing between the bars The spacing between the bars - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. The direction to use to spread the bars. Keep (0,0,0) for automatic direction. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. - + The description column The description column - + The values column The values column - + The units column The units column - + The objects column The objects column - + The filter column The filter column - + The spreadsheet to print the results to The spreadsheet to print the results to - + If false, non-solids will be cut too, with possible wrong results. If false, non-solids will be cut too, with possible wrong results. - + The display length of this section plane The display length of this section plane - + The display height of this section plane The display height of this section plane - + The size of the arrows of this section plane The size of the arrows of this section plane - + Show the cut in the 3D view Show the cut in the 3D view - + The rendering mode to use The rendering mode to use - + If cut geometry is shown or not If cut geometry is shown or not - + If cut geometry is filled or not If cut geometry is filled or not - + The size of the texts inside this object The size of the texts inside this object - + If checked, source objects are displayed regardless of being visible in the 3D model If checked, source objects are displayed regardless of being visible in the 3D model - + The base terrain of this site The base terrain of this site - + The postal or zip code of this site The postal or zip code of this site - + The city of this site The city of this site - + The country of this site The country of this site - + The latitude of this site The latitude of this site - + Angle between the true North and the North direction in this document Angle between the true North and the North direction in this document - + The elevation of level 0 of this site The elevation of level 0 of this site - + The perimeter length of this terrain The perimeter length of this terrain - + The volume of earth to be added to this terrain The volume of earth to be added to this terrain - + The volume of earth to be removed from this terrain The volume of earth to be removed from this terrain - + An extrusion vector to use when performing boolean operations An extrusion vector to use when performing boolean operations - + Remove splitters from the resulting shape Remove splitters from the resulting shape - + Show solar diagram or not Show solar diagram or not - + The scale of the solar diagram The scale of the solar diagram - + The position of the solar diagram The position of the solar diagram - + The color of the solar diagram The color of the solar diagram - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - + The computed floor area of this space The computed floor area of this space - + The finishing of the floor of this space The finishing of the floor of this space - + The finishing of the walls of this space The finishing of the walls of this space - + The finishing of the ceiling of this space The finishing of the ceiling of this space - + Objects that are included inside this space, such as furniture Objects that are included inside this space, such as furniture - + The type of this space The type of this space - + The thickness of the floor finish The thickness of the floor finish - + The number of people who typically occupy this space The number of people who typically occupy this space - + The electric power needed to light this space in Watts The electric power needed to light this space in Watts - + The electric power needed by the equipment of this space in Watts The electric power needed by the equipment of this space in Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space If True, Equipment Power will be automatically filled by the equipment included in this space - + The type of air conditioning of this space The type of air conditioning of this space - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data - + The name of the font The name of the font - + The color of the area text The color of the area text - + The size of the text font The size of the text font - + The size of the first line of text The size of the first line of text - + The space between the lines of text The space between the lines of text - + The position of the text. Leave (0,0,0) for automatic position The position of the text. Leave (0,0,0) for automatic position - + The justification of the text The justification of the text - + The number of decimals to use for calculated texts The number of decimals to use for calculated texts - + Show the unit suffix Show the unit suffix - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs The number of risers in these stairs - + The depth of the treads of these stairs The depth of the treads of these stairs - + The height of the risers of these stairs The height of the risers of these stairs - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points The size of the node points - + The color of the nodes line The color of the nodes line - + The type of structural node The type of structural node - + Axes systems this structure is built on Axes systems this structure is built on - + The element numbers to exclude when this structure is based on axes The element numbers to exclude when this structure is based on axes - + If true the element are aligned with axes If true the element are aligned with axes - + The length of this wall. Not used if this wall is based on an underlying object The length of this wall. Not used if this wall is based on an underlying object - + The width of this wall. Not used if this wall is based on a face The width of this wall. Not used if this wall is based on a face - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - + The alignment of this wall on its base object, if applicable The alignment of this wall on its base object, if applicable - + The face number of the base object used to build this wall The face number of the base object used to build this wall - + The offset between this wall and its baseline (only for left and right alignments) The offset between this wall and its baseline (only for left and right alignments) - + The normal direction of this window The normal direction of this window - + The area of this window The area of this window - + An optional higher-resolution mesh or shape for this object An optional higher-resolution mesh or shape for this object - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material A description for this material - + The transparency value of this material The transparency value of this material - + The color of this material The color of this material - + The list of layer names The list of layer names - + The list of layer materials The list of layer materials - + The list of layer thicknesses The list of layer thicknesses - + The line color of the projected objects The line color of the projected objects - + The color of the cut faces (if turned on) The color of the cut faces (if turned on) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic The number of the wire that defines the hole. A value of 0 means automatic - + The label of each axis The label of each axis - + If true, show the labels If true, show the labels - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of - + An optional axis or axis system on which this object should be duplicated An optional axis or axis system on which this object should be duplicated - + The type of edges to consider The type of edges to consider - + If true, geometry is fused, otherwise a compound If true, geometry is fused, otherwise a compound - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. - + The allowed angles this object can be rotated to when placed on sheets The allowed angles this object can be rotated to when placed on sheets - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar The structure object that hosts this rebar - + The custom spacing of rebar The custom spacing of rebar - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts The font size of texts - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file The font file - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1664 +2017,1610 @@ Arch - + Components Компоненте - + Components of this object Компоненте овог објекта - + Axes Осе - + Create Axis Креирај осу - + Remove Obriši - + Add Додај - + Axis Оса - + Distance Distance - + Angle Угао - + is not closed није затворен - + is not valid није важећи - + doesn't contain any solid не садржи ниједно чврсто тело - + contains a non-closed solid Садржи отворено круто тело - + contains faces that are not part of any solid садржи површине које нису део ниједног тела - + Grouping Груписање - + Ungrouping Разгруписавање - + Split Mesh Split Mesh - + Mesh to Shape Mesh to Shape - + Base component Темељна компонента - + Additions Додаци - + Subtractions Одузимања - + Objects Предмети - + Roof Кров - + Create Roof Направи Кров - + Unable to create a roof Није могуће направити кров - + Page Страна - + View of Поглед на - + Create Section Plane Направи деобну раван - + Create Site Направи Локацију - + Create Structure Направи структуру - + Create Wall Направи зид - + Width Ширина - + Height Висина - + This mesh is an invalid solid Ова мрежа је неважеће чвcто тело - + Create Window Креирај прозор - + Edit Измени - + Create/update component Креирај / Ажурирај компоненту - + Base 2D object Базни 2D објекат - + Wires Жице - + Create new component Направи нову компоненту - + Name Име - + Type Тип - + Thickness Дебљина - + Error: Couldn't determine character encoding Грешка:Није могуће утврдити начин кодирања cимбола - + file %s successfully created. %s датотека је успешно креирана. - + Add space boundary Dodaj granice prostora - + Remove space boundary Ukloni granice prostora - + Please select a base object Молим, одаберите базни објекат - + Fixtures Armatura - + Frame Рам - + Create Frame Направи Рам - + Create Rebar Направи Арматуру - + Create Space Направи проcтор - + Create Stairs Направи степенице - + Length Дужина - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Ниcам уcпео прорачунати облик - + Merge Wall Cпоји Зид - + Please select only wall objects Молим одаберите cамо зидове - + Merge Walls Cпоји Зидове - + Distances (mm) and angles (deg) between axes Раздаљине (mm) и углови (deg) између оcа - + Error computing the shape of this object Грешка израчунавања облика овог објекта - + Create Structural System Направи Cтруктурни Cиcтем - + Object doesn't have settable IFC Attributes Object doesn't have settable IFC Attributes - + Disabling Brep force flag of object Disabling Brep force flag of object - + Enabling Brep force flag of object Enabling Brep force flag of object - + has no solid Нема чврcтог тела - + has an invalid shape има неважећи облик - + has a null shape has a null shape - + Cutting Cutting - + Create Equipment Направи Опрему - + You must select exactly one base object Морате одабрати тачно један базни објекат - + The selected object must be a mesh Одабрани објекат мора бити мрежа - + This mesh has more than 1000 facets. This mesh has more than 1000 facets. - + This operation can take a long time. Proceed? Ова операција може потрајати. Наcтавити? - + The mesh has more than 500 facets. This will take a couple of minutes... The mesh has more than 500 facets. This will take a couple of minutes... - + Create 3 views Направи 3 погледа - + Create Panel Направи Панел - + Id Id - + IdRel IdRel - + Cut Plane Cut Plane - + Cut Plane options Cut Plane options - + Behind Иза - + Front Front - + Angle (deg) Ugao (stepeni) - + Run (mm) Покрени (mm) - + Thickness (mm) Debljina (mm) - + Overhang (mm) Overhang (mm) - + Height (mm) Виcина (mm) - + Create Component Create Component - + Create material Create material - + Walls can only be based on Part or Mesh objects Walls can only be based on Part or Mesh objects - + Set text position Подесите положај текста - + Category Категорија - + Key кључ - + Value Вредност - + Unit Јединица - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building Create Building - + Group Група - + Create Floor Create Floor - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools Алати - + Edit views positions Edit views positions - + Create Pipe Create Pipe - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer Обори - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes Number of holes - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Level - + Rotation Rotation - + Offset Померај - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File Import CSV File - + Export CSV File Export CSV File - + Schedule Schedule - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door Door - + Hinge Hinge - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material Materijal - + New layer New layer - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Create Grid - + Label Label - + Axis system components Axis system components - + Grid Мрежа - + Total width Total width - + Total height Total height - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face This object has no face - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey Survey - + Set description Set description - + Clear Обриши - + Copy Length Copy Length - + Copy Area Copy Area - + Export CSV Export CSV - + Description Опис - + Area Area - + Total Total - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Компонента - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Оcобина - + Add property... Add property... - + Add property set... Add property set... - + New... Нови... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Профил - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Центар - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Add selected - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Лево - + Right Деcно - + Use sketches Use sketches - + Structure Конструкција - + Window Прозори - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Направи Пројекат - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Направи Профил - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Python biblioteka nije pronadjena u našem sistemu. Dali želite da preuzmete od <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? Biće smešteno u vašu macros fasciklu. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3699,130 +3645,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Зид - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... Choose preset... - + Name Име - + Description Опис - + Color Боја - + URL URL - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material The color of this material - + Transparency Transparency - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3830,12 +3854,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 views from mesh - + Creates 3 views (top, front, side) from a mesh-based object Creates 3 views (top, front, side) from a mesh-based object @@ -3843,12 +3867,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Додај компоненту - + Adds the selected components to the active object Додаје одабране компоненте активном објекту @@ -3856,22 +3880,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Оса - + Grid Мрежа - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3879,12 +3903,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3892,7 +3916,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3900,12 +3924,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Building - + Creates a building object including selected objects. Creates a building object including selected objects. @@ -3913,12 +3937,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3926,12 +3950,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Провери - + Checks the selected objects for problems Проверава да ли има проблема на одабраним објектима @@ -3939,12 +3963,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3952,12 +3976,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Затвори рупе - + Closes holes in open shapes, turning them solids Затвара рупе у отвореним објектима,претварајући их у чврcта тела @@ -3965,12 +3989,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Компонента - + Creates an undefined architectural component Прави недефиниcану архитектонcку компоненту @@ -3978,12 +4002,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3991,22 +4015,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cut with plane - + Cut an object with a plane Cut an object with a plane - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4014,12 +4038,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Опрема - + Creates an equipment object from a selected object (Part or Mesh) Creates an equipment object from a selected object (Part or Mesh) @@ -4027,12 +4051,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4040,12 +4064,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Level - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4053,12 +4077,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Рам - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4066,62 +4090,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4129,12 +4153,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4142,12 +4166,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material Materijal @@ -4155,7 +4179,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4163,12 +4187,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Cпоји Зидове - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -4176,12 +4200,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Mesh to Shape - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects @@ -4189,12 +4213,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4202,12 +4226,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4215,12 +4239,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Панел - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4228,7 +4252,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4236,7 +4260,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4244,17 +4268,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4262,17 +4286,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Цев - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4280,7 +4304,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4288,7 +4312,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4296,12 +4320,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Профил - + Creates a profile object Creates a profile object @@ -4309,12 +4333,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projekt - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4322,12 +4346,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4335,12 +4359,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4348,12 +4372,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Уклони компоненту - + Remove the selected components from their parents, or create a hole in a component Remove the selected components from their parents, or create a hole in a component @@ -4361,12 +4385,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Remove Shape from Arch - + Removes cubic shapes from Arch components Removes cubic shapes from Arch components @@ -4374,12 +4398,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Кров - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4387,12 +4411,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Schedule - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4400,12 +4424,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Section Plane - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -4413,12 +4437,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Select non-manifold meshes - + Selects all non-manifold meshes from the document or from the selected groups Selects all non-manifold meshes from the document or from the selected groups @@ -4426,12 +4450,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Страница - + Creates a site object including selected objects. Креирај објекат странице уклјучујући одабрани објекат. @@ -4439,17 +4463,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Проcтор - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -4457,12 +4481,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Split Mesh - + Splits selected meshes into independent components Splits selected meshes into independent components @@ -4470,7 +4494,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Степенице @@ -4478,12 +4502,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Конструкција - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Прави конструкцију објекта од почетка или од одабраног објекта (цртежа, жице, површине или тела) @@ -4491,12 +4515,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Survey - + Starts survey Starts survey @@ -4504,12 +4528,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Toggle IFC Brep flag - + Force an object to be exported as Brep or not Force an object to be exported as Brep or not @@ -4517,12 +4541,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4530,12 +4554,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4543,12 +4567,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Зид - + Creates a wall object from scratch or from a selected object (wire, face or solid) Прави зид објекта од почетка или од одабраног објекта (жице, површине или тела) @@ -4556,12 +4580,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Прозори - + Creates a window object from a selected object (wire, rectangle or sketch) Прави прозор објекта од почетка или од одабраног објекта (жице, ректангла или цртежа) @@ -4569,77 +4593,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Connect - + Idle Неактиван - + Open in browser Отвори у прегледачу - + Project Projekt - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Преузми - + Available revisions: Available revisions: - + Open Отвори - + Upload Upload - + Root object: Root object: - + Comment Коментар @@ -4647,197 +4671,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Опис - + A description for this operation A description for this operation - + Unit Јединица - + Objects Предмети - + Filter Filter - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear Обриши - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Увези - + Export Извези - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: Лозинка: - + Dialog Дијалог - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Оcобина - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4848,7 +4867,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4859,45 +4878,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Writing camera position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Цртеж - + Import-Export Увези-Извези @@ -4905,212 +4929,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Status - + Log Log - + Refresh Оcвежи - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Одабери cве - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Name: - + Composition: Composition: - + Add Додај - + Up Up - + Down Down - + Del Del - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes Облици - + Add selected Add selected - + Remove Obriši - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance Толеранција - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start Start - + Stop Cтоп - + Preview Преглед - + Total thickness Total thickness - + Invert Инвертуј @@ -5118,696 +5142,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Општа подешавања - + This is the default color for new Wall objects Ово је подразумевана боја за нове објекте зида - + This is the default color for new Structure objects Ово је подразумевана боја за нове објекте конструкције - + 2D rendering 2D рендеровање - + Show debug information during 2D rendering Show debug information during 2D rendering - + Show renderer debug messages Show renderer debug messages - + Cut areas line thickness ratio Cut areas line thickness ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Ширина: - + Height: Висина: - + Color: Боја: - + Length: Дужина: - + Diameter Пречник - + Offset Померај - + The default width for new windows The default width for new windows - + The default height for new windows The default height for new windows - + Thickness: Дебљина: - + The default thickness for new windows The default thickness for new windows - + Frame color: Боја оквира: - + Glass color: Боја стакла: - + Auto-join walls Ауто-cпоји зидове - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Ако је ово обележено, када cе два cлична зида cпајају, њихове оcновне cкице ће бити cпојене у једну и два зида ће поcтати један - + Join walls base sketches when possible Cпоји оcновне cкице зидова када је могуће - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces If this is checked, conversion is faster but the result might still contain triangulated faces - + Fast conversion Брза конверзија - + Tolerance: Tolerancija: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces Force flat faces - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - + Cut method Cut method - + Show debug messages Show debug messages - + Separate openings Separate openings - + Prefix names with ID number Prefix names with ID number - + Scaling factor Razmera - + Defaults Подразумевано - + Walls Зидови - + mm mm - + Structures Структуре - + Rebars Арматуре - + Windows Прозори - + Transparency: Prozirnost: - + 30, 10 30, 10 - + Stairs Степенице - + Number of steps: Број облика: - + Panels Панели - + mm мм - + Thickness Дебљина - + Force export as Brep Force export as Brep - + Bim server Bim server - + Address Адреса - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Export options - + General options Опште поставке - + Import options Поставке увоза - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: Root element: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin Builtin - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation Рад у мозаику - + Netgen mesher options Netgen mesher options - + Grading градиранје - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Second order - + Allows optimization Allows optimization - + Optimize Optimize - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Survey - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Pipes - + Diameter: Diameter: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerance value to use when checking if 2 adjacent faces as planar - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Чврcто тело - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Боја линије - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5816,24 +5840,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5842,44 +5866,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5888,12 +5912,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5904,26 +5928,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5934,7 +5958,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5945,19 +5969,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5966,160 +5990,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6128,7 +6152,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6139,7 +6163,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6154,7 +6178,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6173,12 +6197,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6189,7 +6213,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6197,7 +6221,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Арх алати @@ -6205,32 +6229,32 @@ are placed in a 'Group' instead. arch - + &Draft &Нацрт - + Utilities Кориcни алати - + &Arch &Arch - + Creation Creation - + Annotation Анотација - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm index fc2f09be16..627f7c04c6 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm and b/src/Mod/Arch/Resources/translations/Arch_sv-SE.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts index c612308e69..df2bb8b43e 100644 --- a/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts +++ b/src/Mod/Arch/Resources/translations/Arch_sv-SE.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Intervallen mellan axlar - + The angles of each axis Vinklarna på varje axel - + The length of the axes Längden på axlarna - + The size of the axis bubbles Storleken på axelbubblorna - + The numbering style Numreringsformatet - + The type of this building Typen för denna byggnad - + The base object this component is built upon Basobjektet denna komponent är byggd på - + The object this component is cloning Det objekt som denna komponent klonar - + Other shapes that are appended to this object Andra former som bifogas till detta objekt - + Other shapes that are subtracted from this object Andra former som subtraheras från det här objektet - + An optional description for this component En valfri beskrivning för denna komponent - + An optional tag for this component En valfri etikett för denna komponent - + A material for this object Ett material för det här objektet - + Specifies if this object must move together when its host is moved Anger huruvida detta objekt förflyttas tillsammans med dess värdobjekt - + The area of all vertical faces of this object Arean av alla vertikala ytor i detta objekt - + The area of the projection of this object onto the XY plane Arean för projektionen av detta objekt på XY-planet - + The perimeter length of the horizontal area Längden på omkretsen av den horisontella arean - + The model description of this equipment Modellbeskrivningen av denna utrustning - + Additional snap points for this equipment Extra fästpunkter för denna utrustning - + The electric power needed by this equipment in Watts Den elektriska kraften i Watt som denna utrustning kräver - + The height of this object Höjden på detta objekt - + The computed floor area of this floor Den beräknade golvarean i denna våning - + The placement of this object Placeringen av detta objekt - + The profile used to build this frame Den profil som används för att bygga detta ramverk - + Specifies if the profile must be aligned with the extrusion wires Anger om profilen måste justeras mot extruderingstrådarna - + An offset vector between the base sketch and the frame En förskjutningsvektor mellan skissen och ramverket - + Crossing point of the path on the profile. Banans korsningspunkt på profilen. - + The rotation of the profile around its extrusion axis Profilens rotation runt extruderingsaxeln - + The length of this element, if not based on a profile Elementets längd, om det inte baseras på en profil - + The width of this element, if not based on a profile Elementets bredd, om det inte baseras på en profil - + The thickness or extrusion depth of this element Tjockleken eller extruderingsdjupet på detta element - + The number of sheets to use Antalet ark att använda - + The offset between this panel and its baseline Förskjutningen mellan den här panelen och dess baslinje - + The length of waves for corrugated elements Våglängden för korrugerade element - + The height of waves for corrugated elements Våghöjden för korrugerade element - + The direction of waves for corrugated elements Vågriktningen för korrugerade element - + The type of waves for corrugated elements Typen av vågor för korrugerade element - + The area of this panel Arean av denna panel - + The facemaker type to use to build the profile of this object Ytskapartypen som används till att skapa profilen för detta objekt - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Extruderingsriktningsnormalen för detta objekt (låt vara på (0,0,0) för automatisk normal) - + The linked object Det länkade objektet - + The line width of the rendered objects Linjebredden hos de renderade objekten - + The color of the panel outline Färgen på panelkonturen - + The size of the tag text Storleken på etikettext - + The color of the tag text Färgen på etikettext - + The X offset of the tag text X-förskjutning för etikettext - + The Y offset of the tag text Y-förskjutning för etikettext - + The font of the tag text Teckensnitt på etikettext - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Texten att visa. Kan vara %tag%, %label% eller %description% för att visa paneltaggen eller -etiketten - + The position of the tag text. Keep (0,0,0) for center position Position för etikettext. Låt vara (0,0,0) för centrerad position - + The rotation of the tag text Rotationen på etikettexten - + A margin inside the boundary En marginal på insidan av begränsningen - + Turns the display of the margin on/off Växlar visning av marginaler av/på - + The linked Panel cuts De länkade panelprofilerna - + The tag text to display Etikettexten att visa - + The width of the sheet Bredden på arket - + The height of the sheet Höjden på arket - + The fill ratio of this sheet Fyllningsförhållandet för detta ark - + The diameter of this pipe, if not based on a profile Diametern på detta rör, om det inte baseras på en profil - + The length of this pipe, if not based on an edge Längden på detta rör, om det inte baseras på en kant - + An optional closed profile to base this pipe on En valfri stängd profil att basera detta rör på - + Offset from the start point Förskjutning från startpunkten - + Offset from the end point Förskjutning från slutpunkten - + The curvature radius of this connector Kurvighetsradien för denna kontakt - + The pipes linked by this connector Rören som är länkade i denna kontakt - + The type of this connector Typen för denna anslutning - + The length of this element Längden på detta element - + The width of this element Bredden på detta element - + The height of this element Höjden på detta element - + The structural nodes of this element De strukturella noderna i detta element - + The size of the chamfer of this element Storleken på avfasningen för detta element - + The dent length of this element Urtagslängden för detta element - + The dent height of this element Urtagshöjden för detta element - + The dents of this element Urtagen för detta element - + The chamfer length of this element Avfasningslängden för detta element - + The base length of this element Baslängden för detta element - + The groove depth of this element Skårdjupet för detta element - + The groove height of this element Skårhöjden för detta element - + The spacing between the grooves of this element Avståndet mellan skårorna för detta element - + The number of grooves of this element Antalet skåror för detta element - + The dent width of this element Urtagsbredden för detta element - + The type of this slab Typen för denna platta - + The size of the base of this element Storlek på basen för detta element - + The number of holes in this element Antalet hål i detta element - + The major radius of the holes of this element Storaxeln på hålen för detta element - + The minor radius of the holes of this element Lillaxeln på hålen för detta element - + The spacing between the holes of this element Mellanrummet mellan hålen för detta element - + The length of the down floor of this element Längden på bottenvåningen för detta element - + The number of risers in this element Antalet sättsteg i detta element - + The riser height of this element Höjden på sättsteg för detta element - + The tread depth of this element Djupet på plansteg för detta element - + Outside Diameter Ytterdiameter - + Wall thickness Väggtjocklek - + Width of the beam Balkens bredd - + Height of the beam Balkens höjd - + Thickness of the web Nätets tjocklek - + Thickness of the flanges Tjocklek på flänsarna - + Thickness of the sides Sidornas tjocklek - + Thickness of the webs Tjocklek på liven - + Thickness of the flange Tjocklek på flänsen - + The diameter of the bar Diametern på armeringsjärnet - + The distance between the border of the beam and the first bar (concrete cover). Längden mellan kanten på bjälken och det första armeringsjärnet (täckande betongskikt). - + The distance between the border of the beam and the last bar (concrete cover). Längden mellan kanten på bjälken och det sista armeringsjärnet (täckande betongskikt). - + The amount of bars Antalet armeringsjärn - + The spacing between the bars Mellanrummet mellan armeringsjärnen - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Riktningen att använda för att sprida armeringsjärnen. Låt vara (0,0,0) för att använda automatisk riktning. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Avrundningen att applicera på vinkeln av basprofilen. Detta värde multipliceras med diametern på armeringsjärnet. - + The description column Beskrivningskolumnen - + The values column Värdekolumnen - + The units column Enhetskolumnen - + The objects column Objektkolumnen - + The filter column Filterkolumnen - + The spreadsheet to print the results to Kalkylarket att skriva resultatet till - + If false, non-solids will be cut too, with possible wrong results. Om detta är falskt kommer icke-solider att trimmas också, med möjligen felaktigt resultat. - + The display length of this section plane Visningslängden för detta snittplan - + The display height of this section plane Visningshöjden för detta snittplan - + The size of the arrows of this section plane Storleken på pilarna för detta snittplan - + Show the cut in the 3D view Visa trimningen i 3D-vyn - + The rendering mode to use Renderingsläget att använda - + If cut geometry is shown or not Om trimmad geometri ska visas eller inte - + If cut geometry is filled or not Om trimmad geometri ska vara fylld eller inte - + The size of the texts inside this object Storleken på texterna inuti detta objekt - + If checked, source objects are displayed regardless of being visible in the 3D model Om detta är ikryssat kommer källobjekt visas oavsett synlighet i 3D-modellen - + The base terrain of this site Basterrängen för denna byggplats - + The postal or zip code of this site Postkoden för denna byggplats - + The city of this site Staden för denna byggplats - + The country of this site Landet för denna byggplats - + The latitude of this site Latituden för denna byggplats - + Angle between the true North and the North direction in this document Vinkel mellan sann norr och nordlig riktning i detta dokument - + The elevation of level 0 of this site Höjd över havet vid 0-höjd för denna byggplats - + The perimeter length of this terrain Omkretslängden för denna terräng - + The volume of earth to be added to this terrain Jordvolymen att addera till denna terräng - + The volume of earth to be removed from this terrain Jordvolymen att ta bort från detta terräng - + An extrusion vector to use when performing boolean operations En extruderingsvektor att använda vid booleska processer - + Remove splitters from the resulting shape Ta bort sprickor från den resulterande formen - + Show solar diagram or not Om detta är ikryssat visas solbanan - + The scale of the solar diagram Skalan på solbanan - + The position of the solar diagram Solbanans position - + The color of the solar diagram Solbanans färg - + The objects that make the boundaries of this space object Objekten som utgör gränserna för detta utrymmesobjekt - + The computed floor area of this space Den beräknade golvytan i detta utrymme - + The finishing of the floor of this space Ytskiktet för golvet i detta utrymme - + The finishing of the walls of this space Ytskiktet för väggarna i detta utrymme - + The finishing of the ceiling of this space Ytskiktet för taket i detta utrymme - + Objects that are included inside this space, such as furniture Objekt som är inkluderat i detta utrymme, såsom möbler - + The type of this space Typen för detta utrymme - + The thickness of the floor finish Tjockleken på golvets ytskikt - + The number of people who typically occupy this space Antalet människor som vanligtvis vistas i detta utrymme - + The electric power needed to light this space in Watts Den elektriska effekten i Watt för nödvändig belysning i detta utrymme - + The electric power needed by the equipment of this space in Watts Den elektriska effekten i Watt för utrustning i detta utrymme - + If True, Equipment Power will be automatically filled by the equipment included in this space Om detta är sant kommer utrustningeffekt automatiskt fyllas i utifrån den inkluderande utrustningen i detta utrymme - + The type of air conditioning of this space Typen av luftkonditionering för detta uttrymme - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Texten att visa. Använd $area, $label, $tag, $floor, $walls, $ceiling för att infoga respektive data - + The name of the font Namnet på teckensnittet - + The color of the area text Färgen på områdestexten - + The size of the text font Storleken på teckensnittet - + The size of the first line of text Storleken på den första textraden - + The space between the lines of text Avståndet mellan textraderna - + The position of the text. Leave (0,0,0) for automatic position Placeringen av texten. Lämna (0,0,0) för automatisk placering - + The justification of the text Textens justering - + The number of decimals to use for calculated texts Antal decimaler för beräkningar i texter - + Show the unit suffix Visa enhetssuffixet - + The length of these stairs, if no baseline is defined Längden på denna trappa, om ingen baslinje är angiven - + The width of these stairs Bredden på denna trappa - + The total height of these stairs Den totala höjden på denna trappa - + The alignment of these stairs on their baseline, if applicable Justeringen för denna trappa i förhållande till dess baslinje, om applicerbart - + The number of risers in these stairs Antalet sättsteg i denna trappa - + The depth of the treads of these stairs Djupet på planstegen i denna trappa - + The height of the risers of these stairs Höjden på sättstegen i denna trappa - + The size of the nosing Storleken på stegnosarna - + The thickness of the treads Tjockleken på planstegen - + The type of landings of these stairs Typen av vilplan i denna trappa - + The type of winders in these stairs Typen av svängda plansteg i denna trappa - + The type of structure of these stairs Trappgrunden för denna trappa - + The thickness of the massive structure or of the stringers Tjockleken på trappgrunden eller vangstyckena - + The width of the stringers Bredden på vangstyckena - + The offset between the border of the stairs and the structure Förskjutningen mellan kanten på trappan och trappgrunden - + An optional extrusion path for this element En valbar extruderingsbana för detta element - + The height or extrusion depth of this element. Keep 0 for automatic Höjden eller extruderingsdjupet för detta element. Behåll 0 för automatisk - + A description of the standard profile this element is based upon En beskrivning av standardprofilen detta element är baserad på - + Offset distance between the centerline and the nodes line Förskjutningsavstånd mellan centrumlinje och nodernas linje - + If the nodes are visible or not Om noderna är synliga eller inte - + The width of the nodes line Tjockleken på nodernas linje - + The size of the node points Storleken på nodpunkterna - + The color of the nodes line Färgen på nodlinjerna - + The type of structural node Strukturnodens typ - + Axes systems this structure is built on Axelsystem denna struktur är byggd på - + The element numbers to exclude when this structure is based on axes Elementnumrena som ska exkluderas när denna struktur baseras på axlar - + If true the element are aligned with axes Om detta är sant justeras elementet till axlar - + The length of this wall. Not used if this wall is based on an underlying object Längden på denna vägg. Används ej om denna vägg baseras på underliggande objekt - + The width of this wall. Not used if this wall is based on a face Tjockleken på denna vägg. Används inte om denna vägg är baserad på en yta - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Höjden på denna vägg. Behåll på 0 för automatisk höjd. Används ej om denna vägg är baserad på en solid - + The alignment of this wall on its base object, if applicable Justeringen för denna vägg i förhållande till dess basobjekt, om applicerbart - + The face number of the base object used to build this wall Ytnumret i basobjektet som användes för att skapa denna vägg - + The offset between this wall and its baseline (only for left and right alignments) Förskjutningen mellan denna vägg och dess baslinje (endast för vänster- och högerjusteringar) - + The normal direction of this window Normalriktningen för detta fönster - + The area of this window Arean av detta fönster - + An optional higher-resolution mesh or shape for this object Ett valfritt nät eller form med högre upplösning för detta objekt - + An optional additional placement to add to the profile before extruding it En valfri extra placering att lägga till profilen innan den extruderas - + Opens the subcomponents that have a hinge defined Öppna de underkomponenter som har definierade gångjärn - + A standard code (MasterFormat, OmniClass,...) En standardkod (MasterFormat, OmniClass,...) - + A description for this material En beskrivning för detta material - + The transparency value of this material Transparensvärdet för detta material - + The color of this material Färgen på detta material - + The list of layer names Listan över lagernamn - + The list of layer materials Listan över lagermaterial - + The list of layer thicknesses Listan över lagertjocklekar - + The line color of the projected objects Linjefärgen för de projicerade objekten - + The color of the cut faces (if turned on) Färgen på de trimmade ytorna (om aktiverat) - + The overlap of the stringers above the bottom of the treads Överskjut för vangstyckena över botten på planstegen - + The number of the wire that defines the hole. A value of 0 means automatic Nummer på tråden som definierar hålet. Värdet 0 anger automatisk beräkning - + The label of each axis Etiketten för varje axel - + If true, show the labels Om detta är sant visas etiketterna - + A transformation to apply to each label En omvandling att applicera på varje etikett - + The axes this system is made of Axlarna detta system är skapat av - + An optional axis or axis system on which this object should be duplicated En valfri axel eller axelsystem på vilken detta objekt ska dupliceras - + The type of edges to consider Typen av kanter att använda - + If true, geometry is fused, otherwise a compound Om sant, geometri blir förenad, annars blir till komposition - + If True, the object is rendered as a face, if possible. Om detta är sant renderas objektet som en yta om möjligt. - + The allowed angles this object can be rotated to when placed on sheets De tillåtna vinklarna detta objekt kan roteras till vid placering på panelark - + Specifies an angle for the wood grain (Clockwise, 0 is North) Anger en vinkel för träfibrerna (medurs, 0 är nord) - + Specifies the scale applied to each panel view. Anger skalan att applicera på varje panelvy. - + A list of possible rotations for the nester En lista med möjliga rotationer för inneslutaren - + Turns the display of the wood grain texture on/off Växlar visningen av träfibertexturen av/på - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Den totala vidden att sprida armeringsjärnen över. Värdet 0 anger automatiskt användning av värdformens storlek. - + List of placement of all the bars Lista med placeringar av alla armeringsjärn - + The structure object that hosts this rebar Strukturobjektet som är värd för detta armeringsjärn - + The custom spacing of rebar Det anpassade avståndet mellan armeringsjärn - + Shape of rebar Form på armeringsjärn - + Shows plan opening symbols if available Visar öppningssymboler för planritning om tillgängligt - + Show elevation opening symbols if available Visar öppningssymboler för uppställningsritning om tillgängligt - + The objects that host this window Värdobjekten för detta fönster - + An optional custom bubble number Ett valfritt användardefinierat nummer för bubbla - + The type of line to draw this axis Linjetypen för att rita denna axel - + Where to add bubbles to this axis: Start, end, both or none Vart bubblor ska läggas till för denna axel: Start, slut, båda eller ingen - + The line width to draw this axis Linjebredden för att rita denna axel - + The color of this axis Färgen på denna axel - + The number of the first axis Numret på första axeln - + The font to use for texts Teckensnittet att använda för texter - + The font size Teckenstorleken - + The placement of this axis system Placeringen av detta axelsystem - + The level of the (0,0,0) point of this level Nivån på origo (0,0,0) för denna våning - + The shape of this object Formen på detta objekt - + The line width of this object Linjetjockleken för detta objekt - + An optional unit to express levels En valfri enhet för att uttrycka våningar - + A transformation to apply to the level mark En omvandling att applicera på våningsmarkeringen - + If true, show the level Om detta är sant visas våningen - + If true, show the unit on the level tag Om detta är sant visas enheten på våningsetiketten - + If true, when activated, the working plane will automatically adapt to this level Om detta är sant kommer arbetsplanet när det är aktiverat att automatiskt anpassas till denna våning - + The font to be used for texts Teckensnittet att använda för texter - + The font size of texts Teckenstorleken för texter - + Camera position data associated with this object Kamera-positionsdata associerad med detta objekt - + If set, the view stored in this object will be restored on double-click Om detta är ikryssat kommer den sparade vyn i detta objekt återställas med dubbelklick - + The individual face colors De individuella ytfärgerna - + If set to True, the working plane will be kept on Auto mode Om detta är sant, kommer arbetsplanet hållas i auto-läge - + An optional standard (OmniClass, etc...) code for this component En valfri standardkod (OmniClass, etc...) för denna komponent - + The URL of the product page of this equipment URL:en till produktsidan för denna utrustning - + A URL where to find information about this material En URL med information om detta material - + The horizontal offset of waves for corrugated elements Den horisontella förskjutningen för vågor i korrugerade element - + If the wave also affects the bottom side or not Om vågen även påverkar bottensidan eller inte - + The font file Teckensnittsfilen - + An offset value to move the cut plane from the center point Ett förskjutningsvärde att flytta trimplanet från centrumpunkten - + Length of a single rebar Längd på ett enskilt armeringsjärn - + Total length of all rebars Total längd på alla armeringsjärn - + The base file this component is built upon Basfilen som denna komponent är uppbyggd av - + The part to use from the base file Komponenten att använda från basfilen - + The latest time stamp of the linked file Den senaste tidstämpeln på den länkade filen - + If true, the colors from the linked file will be kept updated Om detta är sant, kommer färgerna från den länkade filen hållas uppdaterade - + The objects that must be considered by this section plane. Empty means the whole document. De objekt som måste beaktas av detta snittplan. Tomt innebär hela dokumentet. - + The transparency of this object Transparensen för detta objekt - + The color of this object Färgen på detta objekt - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Avståndet mellan det snittet och den faktiska vyn av snittet (håll detta värde litet men inte noll) - + The street and house number of this site, with postal box or apartment number if needed Gata och husnummer för denna byggplats, med postlåde- eller lägenhetsummer vid behov - + The region, province or county of this site Landskapet, länet eller kommunen för denna byggplats - + A url that shows this site in a mapping website En URL som visar denna byggplats i en kart-webbplats - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates En valfri förskjutning mellan modellens (0,0,0)-origo och den punkt som anges av geo-koordinaterna - + Specifies if this space is internal or external Anger om detta utrymme är inre eller yttre - + The width of a Landing (Second edge and after - First edge follows Width property) Bredden på en avsats (Andra kanten och följande - Första kanten följer bredd-egenskaperna) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Blondel-förhållandet ger bekväma trappor och bör vara mellan 62 och 64cm eller 24,5 och 25,5in - + The depth of the landing of these stairs Höjden på stegen för dessa trappor - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Djupet på planstegen i denna trappa - tvingad oavsett längd eller kantlängd - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Höjden på sättstegen i denna trappa - tvingad oavsett höjd eller kanthöjd - + The direction of flight after landing Riktningen för utgången av trappan - + The 'absolute' top level of a flight of stairs leads to Den "absoluta" översta nivån en trappa leder till - + The 'left outline' of stairs Den "vänstra konturen" av trappor - + The 'left outline' of all segments of stairs Den "vänstra konturen" av alla trappsegment - + Enable this to make the wall generate blocks Aktivera detta för att väggen ska generera block - + The length of each block Längden på varje block - + The height of each block Höjden på varje block - + The horizontal offset of the first line of blocks Den horisontella förskjutningen av den första blockraden - + The horizontal offset of the second line of blocks Den horisontella förskjutningen av den andra blockraden - + The size of the joints between each block Storleken på blockförbindelserna - + The number of entire blocks Antalet hela block - + The number of broken blocks Antalet trasiga block - + The components of this window Det här fönstrets komponenter - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Djupet på det hål detta fönster skapar i sitt värdobjekt. Är detta värde 0 beräknas djupet automatiskt. - + An optional object that defines a volume to be subtracted from hosts of this window Ett valfritt objekt som definierar en volym att subtrahera från detta fönsters värdar - + The width of this window Bredden på detta fönster - + The height of this window Höjden på detta fönster - + The preset number this window is based on Det förvalda numret detta fönster baseras på - + The frame size of this window Ramstorleken för detta fönster - + The offset size of this window Förskjutning in för detta fönster - + The width of louvre elements Bredden på lameller - + The space between louvre elements Avståndet mellan lameller - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Nummer på tråden som definierar hålet. Värdet 0 anger automatisk beräkning - + Specifies if moving this object moves its base instead Anger om förflyttning av detta objekt förflyttar dess basobjekt istället - + A single section of the fence En enstaka sektion av staketet - + A single fence post En enstaka staketstolpe - + The Path the fence should follow Banan som staketet ska följa - + The number of sections the fence is built of Antalet sektioner staketet är uppbyggt av - + The number of posts used to build the fence Antalet stolpar staketet är uppbyggt av - + The type of this object Typen av det här objektet - + IFC data IFC-data - + IFC properties of this object IFC-egenskaper för detta objekt - + Description of IFC attributes are not yet implemented Beskrivning av IFC-attribut är inte implementerat ännu - + If True, resulting views will be clipped to the section plane area. Om Sant, kommer resulterande vyer att klippas till sektionsplanområdet. - + If true, the color of the objects material will be used to fill cut areas. Om sant, kommer färgen på objektets material att användas för att fylla snittområden. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site När satt till "Äkta Norr" kommer hela geometrin roteras för att matcha äkta norr för denna byggplats - + Show compass or not Visa kompass - + The rotation of the Compass relative to the Site Roteringen av kompassen relativt till byggplatsen - + The position of the Compass relative to the Site placement Placeringen av kompassen relativt till byggplatsens placering - + Update the Declination value based on the compass rotation Uppdatera Deklinations-värdet baserat på kompassrotationen - + The thickness of the risers Tjockleken på sättstegen - + The 'right outline' of all segments of stairs Den "högra konturen" av alla trappsegment - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Om sant, kommer objekten i denna byggdel kommer att anta dessa linje-, färg- och transparensinställningar - + The line width of child objects Linjetjockleken för underobjekt - + The line color of child objects Linjefärgen för underobjekt - + The shape color of child objects Formfärgen för underobjekt - + The transparency of child objects Transparensen för underobjekt - + When true, the fence will be colored like the original post and section. Om detta är sant kommer staketet färgas som originalstolpen och -sektionen. - + If true, the height value propagates to contained objects Om sant, sprids höjdvärdet till inneslutna objekt - + This property stores an inventor representation for this object Den här egenskapen lagrar en uppfinnarrepresentation för detta objekt - + If true, display offset will affect the origin mark too Om sant, påverkar visningsförskjutning även origo märket - + If true, the object's label is displayed Om sant, visas objektets etikett - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions Antalet stolpar - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels Antal paneler - + The thickness of the panels Paneltjocklek - + Swaps horizontal and vertical lines Växlar på horisontella och vertikala linjer - + Perform subtractions between components so none overlap Utför subtraktioner mellan komponenter så att ingen överlappar - + Centers the profile over the edges or not Centrerar profilen över kanterna eller inte - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Den vertikala riktningsreferens som ska användas av detta objekt för att härleda vertikala/horisontella riktningar. Håll den nära den faktiska vertikala riktningen på din gardinvägg - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Komponenter - + Components of this object Komponenter i det här objektet - + Axes Axlar - + Create Axis Skapa axel - + Remove Ta bort - + Add Lägg till - + Axis Axel - + Distance Distans - + Angle Vinkel - + is not closed är inte stängd - + is not valid är inte giltig - + doesn't contain any solid innehåller inte någon solid - + contains a non-closed solid Innehåller en osluten solid - + contains faces that are not part of any solid Innehåller ytor som inte är en del av någon solid - + Grouping Gruppering - + Ungrouping Dela upp - + Split Mesh Splitta nät - + Mesh to Shape Nät till form - + Base component Baskomponent - + Additions Additioner - + Subtractions Subtraktioner - + Objects Objekt - + Roof Tak - + Create Roof Skapa tak - + Unable to create a roof Det gick inte att skapa ett tak - + Page Sida - + View of Vy över - + Create Section Plane Skapa snittplan - + Create Site Skapa plats - + Create Structure Skapa struktur - + Create Wall Skapa vägg - + Width Bredd - + Height Höjd - + This mesh is an invalid solid Detta nät är en ogiltig solid - + Create Window Skapa fönster - + Edit Redigera - + Create/update component Skapa eller uppdatera komponent - + Base 2D object 2D basobjekt - + Wires Trådar - + Create new component Skapa ny komponent - + Name Namn - + Type Typ - + Thickness Tjocklek - + Error: Couldn't determine character encoding Fel: Kunde inte avgöra teckenkodning - + file %s successfully created. filen %s har skapats. - + Add space boundary Lägg till utrymmesgräns - + Remove space boundary Ta bort utrymmesgräns - + Please select a base object Vänligen välj ett basobjekt - + Fixtures Fixturer - + Frame Ramverk - + Create Frame Skapa ramverk - + Create Rebar Skapa armeringsjärn - + Create Space Skapa utrymme - + Create Stairs Skapa trappa - + Length Längd - + Error: The base shape couldn't be extruded along this tool object Fel: Grundformen kunde inte extruderas längs detta verktygsobjekt - + Couldn't compute a shape En form kunde inte beräknas - + Merge Wall Sammanfoga vägg - + Please select only wall objects Vänligen markera endast väggobjekt - + Merge Walls Sammanfoga väggar - + Distances (mm) and angles (deg) between axes Avstånd (mm) och vinklar (grader) mellan axlar - + Error computing the shape of this object Fel vid beräkning av formen på detta objekt - + Create Structural System Skapa strukturellt system - + Object doesn't have settable IFC Attributes Objektet har inte inställbara IFC-attribut - + Disabling Brep force flag of object Inaktiverar Brep-tvångsflagga för objekt - + Enabling Brep force flag of object Aktiverar Brep-tvångsflagga för objekt - + has no solid har ingen solid - + has an invalid shape har en ogiltig form - + has a null shape har en ospecificerad form - + Cutting Skär - + Create Equipment Skapa utrustning - + You must select exactly one base object Du måste markera exakt ett basobjekt - + The selected object must be a mesh Det markerade objektet måste vara ett nät - + This mesh has more than 1000 facets. Detta nät har fler än 1000 ytor. - + This operation can take a long time. Proceed? Denna åtgärd kan ta lång tid att slutföra. Vill du verkligen fortsätta? - + The mesh has more than 500 facets. This will take a couple of minutes... Detta nät har mer än 500 ytor. Detta kan ta några minuter... - + Create 3 views Skapa tre vyer - + Create Panel Skapa panel - + Id ID - + IdRel IdRel - + Cut Plane Cut Plane - + Cut Plane options Cut Plane options - + Behind Bakom - + Front Front - + Angle (deg) Vinkel (grader) - + Run (mm) Run (mm) - + Thickness (mm) Tjocklek (mm) - + Overhang (mm) Utkragning (mm) - + Height (mm) Höjd (mm) - + Create Component Skapa komponent - + Create material Skapa material - + Walls can only be based on Part or Mesh objects Väggar kan bara baseras på komponent- eller ytnätsobjekt - + Set text position Ange textplacering - + Category Kategori - + Key Nyckel - + Value Värde - + Unit Enhet - + Create IFC properties spreadsheet Skapa kalkylark med IFC-egenskaper - + Create Building Skapa byggnad - + Group Grupp - + Create Floor Skapa våning - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Ytskapare returnerade ett fel - + Tools Verktyg - + Edit views positions Redigera vyplaceringar - + Create Pipe Skapa rör - + Create Connector Skapa anslutning - + Precast elements Prefab-element - + Slab type Typ av platta - + Chamfer Fasa - + Dent length Urtagslängd - + Dent width Urtagsbredd - + Dent height Urtagshöjd - + Slab base Bashöjd för platta - + Number of holes Antal hål - + Major diameter of holes Storaxel på hål - + Minor diameter of holes Lillaxel på hål - + Spacing between holes Avstånd mellan hål - + Number of grooves Antal skåror - + Depth of grooves Djup på skåror - + Height of grooves Höjd på skåror - + Spacing between grooves Avstånd mellan skåror - + Number of risers Antalet sättsteg - + Length of down floor Length of down floor - + Height of risers Höjd på sättsteg - + Depth of treads Djup på plansteg - + Precast options Prefab-inställningar - + Dents list Upplagslista - + Add dent Lägg till upplag - + Remove dent Ta bort upplag - + Slant Lutningshöjd - + Level Nivå - + Rotation Rotation - + Offset Offset - + Unable to retrieve value from object Kan inte hämta värde från objekt - + Import CSV File Importera CSV-fil - + Export CSV File Exportera CSV-fil - + Schedule Schema - - There is no valid object in the selection. -Site creation aborted. - Det finns inget giltigt objekt i markeringen. -Skapande av byggplats avbruten. - - - + Node Tools Nodverktyg - + Reset nodes Återställ noder - + Edit nodes Redigera noder - + Extend nodes Utöka noder - + Extends the nodes of this element to reach the nodes of another element Utökar noderna för detta element att nå noderna för ett annat element - + Connect nodes Anslut noder - + Connects nodes of this element with the nodes of another element Ansluter noderna för detta element till noderna för ett annat element - + Toggle all nodes Växla alla noder - + Toggles all structural nodes of the document on/off Växlar alla strukturnoder i dokumentet av/på - + Intersection found. Korsning hittad. - + Door Dörr - + Hinge Gångjärn - + Opening mode Öppningsläge - + Get selected edge Hämta markerad kant - + Press to retrieve the selected edge Tryck för att hämta den markerade kanten - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object Du måste markera ett basformobjekt och frivilligt ytnätsobjekt - + Create multi-material Skapa multimaterial - + Material Material - + New layer Nytt lager - + Wall Presets... Väggförval... - + Hole wire Tråd för hål - + Pick selected Välj markering - + Create Axis System Skapa axelsystem - + Create Grid Skapa rutnät - + Label Etikett - + Axis system components Komponenter för axelsystem - + Grid Rutnät - + Total width Total bredd - + Total height Total höjd - + Add row Lägg till rad - + Del row Ta bort rad - + Add col Lägg till kolumn - + Del col Ta bort kolumn - + Create span Skapa spännvidd - + Remove span Ta bort spännvidd - + Rows Rader - + Columns Kolumner - + This object has no face Detta objekt har ingen yta - + Space boundaries Utrymmesbegränsningar - + Error: Unable to modify the base object of this wall Fel: Kan inte modifiera basobjektet för denna vägg - + Window elements Fönsterelement - + Survey Enkät - + Set description Ange beskrivning - + Clear Rensa - + Copy Length Kopiera längd - + Copy Area Kopiera area - + Export CSV Exportera CSV - + Description Beskrivning - + Area Area - + Total Totalt - + Hosts Värdar - + Only axes must be selected Endast axlar får väljas - + Please select at least one axis Vänligen välj minst en axel - + Auto height is larger than height Auto-höjd är större än höjd - + Total row size is larger than height Total radstorlek är större än höjden - + Auto width is larger than width Automatisk bredd är större än bredd - + Total column size is larger than width Total kolumnstorlek är större än bredd - - There is no valid object in the selection. -Building creation aborted. - Det finns inget giltigt objekt i markeringen. -Skapande av byggnad avbruten. - - - + BuildingPart Byggnadsdel - + Create BuildingPart Skapa byggnadsdel - + Invalid cutplane Ogiltigt snittplan - + All good! No problems found Allt bra! inga problem hittades - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Objektet har inte ett IfcProperties attribut. Avbryt skapandet av kalkylblad för objekt: - + Toggle subcomponents Växla underkomponenter - + Closing Sketch edit Stänger skissredigering - + Component Komponent - + Edit IFC properties Redigera IFC-egenskaper - + Edit standard code Redigera standardkod - + Property Egenskap - + Add property... Lägg till egenskap... - + Add property set... Lägg till egenskapsuppsättning... - + New... Ny... - + New property Ny egenskap - + New property set Lägg till egenskapsuppsättning - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Du kan sätta allt annat än följande objekt: Byggplats, Byggnad och Golv - i ett golvobjekt. -Golvobjekt tillåts inte att acceptera Byggplats, Byggnad eller Floor objekt. -Byggplats, Byggnad och Golv objekt kommer att tas bort från urvalet. -Du kan ändra detta i inställningarna. - - - - There is no valid object in the selection. -Floor creation aborted. - Det finns inget giltigt objekt i markeringen. -Skapande av våning avbruten. - - - + Crossing point not found in profile. Skärningspunkt ej funnen i profil. - + Error computing shape of Fel vid beräkning av form av - + Please select exactly 2 or 3 Pipe objects Vänligen markera exakt två eller tre rörobjekt - + Please select only Pipe objects Vänligen markera endast rörobjekt - + Unable to build the base path Kunde inte bygga bas-sökvägen - + Unable to build the profile Det går inte att bygga profil - + Unable to build the pipe Det går inte att bygga röret - + The base object is not a Part Basobjektet är inte en Del - + Too many wires in the base shape För många trådar i basformen - + The base wire is closed Bastråden är stängd - + The profile is not a 2D Part Profilen är inte en 2D-Del - + The profile is not closed Profilen är inte stängd - + Only the 3 first wires will be connected Endast de 3 första trådarna kommer att anslutas - + Common vertex not found Gemensam hörnpunkt hittades inte - + Pipes are already aligned Rören är redan paralella - + At least 2 pipes must align At least 2 pipes must align - + Profile Profil - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Skapa extern referens - + Section plane settings Inställningar för sektionsplan - + Objects seen by this section plane: Objekt sedda av detta sektionsplan: - + Section plane placement: Section plane placement: - + Rotate X Rotera X - + Rotate Y Rotera Y - + Rotate Z Rotera Z - + Resize Ändra storlek - + Center Centrum - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Korsning hittad. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Välj en yta på ett befintligt objekt eller markera ett förval - + Unable to create component Kan ej skapa komponent - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Lägg till markerad - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam Första punkt för balken - + Base point of column Baspunkt för pelare - + Next point Nästa punkt - + Structure options Strukturinställningar - + Drawing mode Ritläge - + Beam Balk - + Column Pelare - + Preset Förval - + Switch L/H Växla L/H - + Switch L/W Växla L/B - + Con&tinue For&tsättning - + First point of wall Första punkt för vägg - + Wall options Vägginställningar - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Denna lista visar alla objekt med multimaterial i detta dokument. Skapa några för att definiera väggtyper. - + Alignment Justering - + Left Vänster - + Right Höger - + Use sketches Använd skisser - + Structure Struktur - + Window Fönster - + Window options Fönsterinställningar - + Auto include in host object Auto-inkludera i värdobjekt - + Sill height Höjd på fönsterbräda - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness - Total thickness + Total tjocklek - + depends on the object depends on the object - + Create Project Skapa projekt - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Skapa profil - + Profile settings - Profile settings + Profilinställningar - + Create Profile Skapa profil - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Vägg - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arkitekturmaterial - + Choose preset... Välj förval... - + Name Namn - + Description Beskrivning - + Color Färg - + URL URL - + Copy existing... Kopiera befintlig... - + Choose a preset card Välj ett förvalt kort - + Copy values from an existing material in the document Kopiera värden från ett befintligt material i dokumentet - + The name/label of this material Namnet/etiketten på detta material - + An optional description for this material En valfri beskrivning för detta material - + The color of this material Färgen på detta material - + Transparency Transparens - + A transparency value for this material Ett transparensvärde för detta material - + Standard code Standardkod - + A standard (MasterFormat, Omniclass...) code for this material En standardkod (MasterFormat, Omniclass...) för detta material - + Opens the URL in a browser Öppnar URL:en i en webbläsare - + A URL describing this material En URL som beskriver detta material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Pappa - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh Tre vyer från ytnät - + Creates 3 views (top, front, side) from a mesh-based object Skapar tre vyer (ovan, front, sida) från ett objekt baserat på ett ytnät @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Lägg till komponent - + Adds the selected components to the active object Lägger till de valda komponenterna till det aktiva objektet @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Axel - + Grid Rutnät - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Skapar en uppsättning axlar @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axelsystem - + Creates an axis system from a set of axes Skapar ett axelsystem från en uppsättning axlar @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axelverktyg @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Byggnad - + Creates a building object including selected objects. Skapar ett byggnadsobjekt inkluderande valda objekt. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart Byggnadsdel - + Creates a BuildingPart object including selected objects Skapar en byggnadsdel som inkluderar markerade objekt @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Kontrollera - + Checks the selected objects for problems Kontrollerar de markerade objekten efter problem @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Klona komponent - + Clones an object as an undefined architectural component Klonar ett objekt som en odefinierad arkitekturkomponent @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Stäng hål - + Closes holes in open shapes, turning them solids Stänger hål i öppna former, och omvandlar dem dem till solider @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Komponent - + Creates an undefined architectural component Skapar en odefinierad arkitekturkomponent @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Skär med plan - + Cut an object with a plane Skär ett objekt med ett plan - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Utrustning - + Creates an equipment object from a selected object (Part or Mesh) Skapar ett utrustningsobjekt från ett markerat objekt (komponent eller ytnät) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Staket - + Creates a fence object from a selected section, post and path Skapar ett staketobjekt utifrån en markering med sektion, stolpe och bana @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Nivå - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Ramverk - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Skapar ett ramverksobjekt utifrån ett planärt 2D-objekt (extruderingsbana(n)) och en profil. Säkerställ att objekten markeras i den ordningen. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Antalet rader - + The number of columns Antalet kolumner - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Skapar eller redigerar materialdefinitionen för ett markerat objekt. - + Material Material @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Materialverktyg @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Sammanfoga väggar - + Merges the selected walls, if possible Sammanfogar de markerade väggarna, om möjligt @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Nät till form - + Turns selected meshes into Part Shape objects Omvandlar valda nät till del form-objekt @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multimaterial - + Creates or edits multi-materials Skapar eller redigerar multimaterial @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Inneslutning - + Nests a series of selected shapes in a container Innesluter en serie med markerade former i en behållare @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Skapar ett panelobjekt från grunden eller från ett markerat objekt (skiss, tråd, yta eller solid) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panelverktyg @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Rör - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Anslutning @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Rörverktyg @@ -4295,25 +4319,25 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Profil - + Creates a profile object - Creates a profile object + Skapar ett profilobjekt Arch_Project - + Project Projekt - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Skapar ett armeringsjärn från den markerade ytan hos ett strukturobjekt - + Custom Rebar Anpassat armeringsjärn @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Extern referens - + Creates an external reference object Skapar ett extern referens-objekt @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Ta bort komponent - + Remove the selected components from their parents, or create a hole in a component Ta bort de valda komponenterna från deras föräldrar, eller skapa ett hål i en komponent @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Ta bort form från Arch - + Removes cubic shapes from Arch components Tar bort kubiska former från Arch komponenter @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Tak - + Creates a roof object from the selected wire. Skapar ett takobjekt från den markerade tråden. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Schema - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Sektionsplan - + Creates a section plane object, including the selected objects Skapar ett avsnitt plan objekt, inklusive de markerade objekten @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Välj icke-manifold nät - + Selects all non-manifold meshes from the document or from the selected groups Väljer alla icke-manifold nät från dokumentet eller från de valda grupperna @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Plats - + Creates a site object including selected objects. Skapar ett platsobjekt inkluderande valda objekt. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Utrymme - + Creates a space object from selected boundary objects Skapar ett utrymmesobjekt utifrån markerade begränsningsobjekt - + Creates a stairs object Skapar ett trappobjekt @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Splitta nät - + Splits selected meshes into independent components Delar valda nät i självständiga komponenter @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Trappa @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Struktur - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Skapar ett strukturobjekt från början eller från ett markerat objekt (skiss, tråd, yta eller solid) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Enkät - + Starts survey Påbörjar enkät @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Växla IFC-BREP-flagga - + Force an object to be exported as Brep or not Tvinga ett objekt att exporteras som BREP @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Växla underkomponenter - + Shows or hides the subcomponents of this object Visar eller döljer underkomponenterna för detta objekt @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Vägg - + Creates a wall object from scratch or from a selected object (wire, face or solid) Skapar ett väggobjekt från början eller från ett markerat objekt (tråd, yta eller solid) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Fönster - + Creates a window object from a selected object (wire, rectangle or sketch) Skapar ett fönster-objekt från ett markerat objekt (tråd, rektangel eller skiss) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BIM-server - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Anslut - + Idle Tomgång - + Open in browser Öppna i webbläsare - + Project Projekt - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Hämta - + Available revisions: Available revisions: - + Open Öppna - + Upload Ladda upp - + Root object: Rotobjekt: - + Comment Kommentar @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Beskrivning - + A description for this operation A description for this operation - + Unit Enhet - + Objects Objekt - + Filter Filter - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Rensar hela listan - + Clear Rensa - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Importera - + Export Exportera - + BimServer Login BimServer Login - + Login (email): Login (e-post): - + Password: Lösenord: - + Dialog Dialog - + BimServer URL: BIM-server-URL: - + Keep me logged in across FreeCAD sessions Håll mig inloggad över FreeCAD-sessioner - + IFC properties editor IFC-egenskapsredigerare - + IFC UUID: IFC-UUID: - + Leave this empty to generate one at export Lämna denna tom för att generera en vid exportering - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: - Schedule name: + Schemanamn: - + Property Egenskap - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Lägg till rad - + Del row Ta bort rad - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Skriver kamerans position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Djupgående - + Import-Export Importera/Exportera @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Status - + Log Logg - + Refresh Uppdatera - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Markera allt - + Commit Insättning - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Definition för multimaterial - + Copy existing... Kopiera befintlig... - + Edit definition Redigera definition - + Name: Namn: - + Composition: Komposition: - + Add Lägg till - + Up Upp - + Down Ned - + Del Radera - + Nesting Inneslutning - + Container Behållare - + Pick selected Välj markering - + Shapes Former - + Add selected Lägg till markerad - + Remove Ta bort - + Nesting parameters Parametrar för inneslutning - + Rotations Rotationer - + Tolerance Tolerans - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Inneslutningsåtgärd - + pass %p pass %p - + Start Start - + Stop Stopp - + Preview Förhandsvisning - + Total thickness - Total thickness + Total tjocklek - + Invert Invertera @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Allmänna inställningar - + This is the default color for new Wall objects Detta är standardfärgen för nya Väggobjekt - + This is the default color for new Structure objects Detta är standardfärgen för nya strukturobjekt - + 2D rendering 2D rendering - + Show debug information during 2D rendering Visa felsökningsinformation vid 2D återgivningen - + Show renderer debug messages Visa renderarens debug meddelanden - + Cut areas line thickness ratio Cut areas line thickness ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Anger hur många gånger som den visade linjetjockleken måste tillämpas på klippta linjer - + Width: Bredd: - + Height: Höjd: - + Color: Färg: - + Length: Längd: - + Diameter Diameter - + Offset Offset - + The default width for new windows Standardbredden för nya fönster - + The default height for new windows Standardhöjden för nya fönster - + Thickness: Tjocklek: - + The default thickness for new windows Standardtjockleken för nya fönster - + Frame color: Ramfärg: - + Glass color: Glasfärg: - + Auto-join walls Auto-sammanfoga väggar - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Sammanfogar de underliggande skisserna för två gods till ett gods, om två liknande gods kopplas samman - + Join walls base sketches when possible Förena godsbasers skisser om möjligt - + Mesh to Shape Conversion Konvertera ett nät till en form - + If this is checked, conversion is faster but the result might still contain triangulated faces Om detta är markerat, sker konvertering snabbare medan resultatet kan innehålla triangulerade ytor - + Fast conversion Snabb konvertering - + Tolerance: Tolerans: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Om detta alternativ kryssas för, kommer platta grupper av ytor bli tvångsutplattade. Detta kan resultera i att geometri får hål eller inte längre är solid… - + Force flat faces Tvinga plana ytor - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Om det här är ikryssat kommer hål i ytor att utföras genom subtraktion i stället för med hjälp av trådars riktning - + Cut method Snittmetod - + Show debug messages Visa felsökningsmeddelanden - + Separate openings Separata öppningar - + Prefix names with ID number Prefix names with ID number - + Scaling factor Skalningsfaktor - + Defaults Grundinställningar - + Walls Väggar - + mm mm - + Structures Strukturer - + Rebars Armeringsjärn - + Windows Fönster - + Transparency: Transparens: - + 30, 10 30, 10 - + Stairs Trappa - + Number of steps: Antal trappsteg: - + Panels Paneler - + mm mm - + Thickness Tjocklek - + Force export as Brep Tvinga exportering som BREP - + Bim server BIM-server - + Address Adress - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Alternativ för exportering - + General options Allmänna inställningar - + Import options Importeringsalternativ - + Import arch IFC objects as Importera IFC-arkitekturobjekt som - + Specifies what kind of objects will be created in FreeCAD Anger vilken typ av objekt som kommer att skapas i FreeCAD - + Parametric Arch objects Parametriska arkitekturobjekt - + Non-parametric Arch objects Icke-parametriska arkitekturobjekt - + Simple Part shapes Enkla komponentformer - + One compound per floor One compound per floor - + Do not import Arch objects Importera inte arkitekturobjekt - + Import struct IFC objects as Importera IFC-strukturobjekt som - + One compound for all One compound for all - + Do not import structural objects Importera inte strukturobjekt - + Root element: Rotelement: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin Inbyggd - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation Tessellering - + Netgen mesher options Netgen mesher options - + Grading Grading - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Andra ordningens - + Allows optimization Allows optimization - + Optimize Optimera - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Mönsterskala - + Open in external browser Öppna i extern webbläsare - + Survey Enkät - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Rör - + Diameter: Diameter: - + Split walls made of multiple layers Dela upp väggar uppbyggda av flerlager - + Split multilayer walls Dela upp flerlager-väggar - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Toleransvärde att använda när det kontrolleras huruvida 2 närliggande ytor är plana - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Exportera full FreeCAD-parametrisk modell - + Do not compute areas for object with more than: Beräkna inte areor för objekt med mer än: - + faces ytor - + Interval between file checks for references Intervall mellan filkontroller för referenser - + seconds sekunder - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Använd skisser - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC-version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 - IFC2X3 + IFC2X3 - + Spaces Spaces - + Line style: Linjestil: - + Solid Solid - + Dashed Streckad - + Dotted Prickad - + Dashdot Streck-prickad - + Line color Linjefärg - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Arkitekturella verktyg @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Skiss - + Utilities Verktyg - + &Arch &Arkitekt - + Creation Creation - + Annotation Annotering - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_tr.qm b/src/Mod/Arch/Resources/translations/Arch_tr.qm index 04e37569bd..89b3381088 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_tr.qm and b/src/Mod/Arch/Resources/translations/Arch_tr.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_tr.ts b/src/Mod/Arch/Resources/translations/Arch_tr.ts index 212ce3db80..50e72f0710 100644 --- a/src/Mod/Arch/Resources/translations/Arch_tr.ts +++ b/src/Mod/Arch/Resources/translations/Arch_tr.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Eksenleri arasındaki aralıklar - + The angles of each axis Her Eksenin Açıları - + The length of the axes Eksenlerin Uzunlukları - + The size of the axis bubbles Eksen kabarcık boyutu - + The numbering style Numaralandırma stili - + The type of this building Bu binanın türü - + The base object this component is built upon Bu bileşenin üzerine inşa edildiği temel nesne - + The object this component is cloning Bu bileşenin klonladığı nesne - + Other shapes that are appended to this object Bu nesneye eklenen diğer şekiller - + Other shapes that are subtracted from this object Bu nesneden çıkartılan diğer şekiller - + An optional description for this component Bu bileşen için isteğe bağlı bir açıklama - + An optional tag for this component Bu bileşen için isteğe bağlı bir etiket - + A material for this object Bu nesne için bir malzeme - + Specifies if this object must move together when its host is moved Bu objeyi barındıran nesne hareket ettirildiğinde, bu objenin hareket edip etmeyeceğini belirler - + The area of all vertical faces of this object Bu nesnenin tüm dikey yüzler alanları - + The area of the projection of this object onto the XY plane Bu nesnenin XY düzlemindeki izdüşümünün alanı - + The perimeter length of the horizontal area Yatay alanın çevre uzunluğu - + The model description of this equipment Bu ekipman için model açıklaması - + Additional snap points for this equipment Bu ekipman için ek yakalama noktaları - + The electric power needed by this equipment in Watts Bu ekipmanın Watt cinsinden elektrik tüketimi - + The height of this object Bu nesnenin yüksekliği - + The computed floor area of this floor Bu katın hesaplanan kat alanı - + The placement of this object Bu nesnenin yerleşimi - + The profile used to build this frame Bu iskeletin inşasında kullanılan profil - + Specifies if the profile must be aligned with the extrusion wires Profil ekstrüzyon teller ile uyumlu olmadığını belirtir - + An offset vector between the base sketch and the frame Temel kroki ve çerçeve arasında bir uzaklık vektörü - + Crossing point of the path on the profile. Profildeki yolun geçiş noktası. - + The rotation of the profile around its extrusion axis Profilin ekstrüzyon ekseni etrafında rotasyonu - + The length of this element, if not based on a profile Bu öğenin uzunluğu, eğer profil esaslı değilse - + The width of this element, if not based on a profile Bu öğenin genişliği, eğer profil esaslı değilse - + The thickness or extrusion depth of this element Bu elemanın kalınlığı ya da ektsrüsyon derinliği - + The number of sheets to use Kullanmak için sayfa sayısı - + The offset between this panel and its baseline Bu panel ile onun temel çizgisi arkasındaki öteleme - + The length of waves for corrugated elements Dalgalar oluklu öğeler için uzunluğu - + The height of waves for corrugated elements Dalgalar oluklu öğeler için uzunluğu - + The direction of waves for corrugated elements Dalgalar oluklu öğeler için uzunluğu - + The type of waves for corrugated elements Dalgalar oluklu öğeler için uzunluğu - + The area of this panel Bu panelin alanı - + The facemaker type to use to build the profile of this object Bu nesnenin profili oluşturmak için kullanılacak facemaker türü - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Bu objenin bormal ekstrüzyon yönü ( Otomatik tanımlamak için (0,0,0) olarak ayarlayın) - + The linked object Bağlantı - + The line width of the rendered objects Render edilen objenin çizgi kalınlığı - + The color of the panel outline Panel dış çizgisinin rengi - + The size of the tag text Etiket yazısının boyutu - + The color of the tag text Etiket yazısının rengi - + The X offset of the tag text Etiket yazısının X ötelemesi - + The Y offset of the tag text Etiket yazısının Y ötelemesi - + The font of the tag text Etiket yazısının fontu - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Görüntülenecek metin. %tag%, %label% veya %description% paneli etiket veya etiket görüntülemek için olabilir - + The position of the tag text. Keep (0,0,0) for center position Etiket metninin konumu. Merkez konum için (0,0,0) yazın - + The rotation of the tag text Etiket yazısının rengi - + A margin inside the boundary Kenar boşluğu sınırı içinde - + Turns the display of the margin on/off Kenar boşluğu açma/kapama görüntülenmesini - + The linked Panel cuts Bağlantılı Panel kesim - + The tag text to display Görüntülenecek etiket metni - + The width of the sheet Bu merdivenlerin genişliği - + The height of the sheet Bu merdivenlerin genişliği - + The fill ratio of this sheet Bu formunun doldurma oranı - + The diameter of this pipe, if not based on a profile Bu öğenin genişliği, eğer profil esaslı değilse - + The length of this pipe, if not based on an edge Bu öğenin uzunluğu, eğer profil esaslı değilse - + An optional closed profile to base this pipe on Bu boru dayandırmak için isteğe bağlı bir kapalı profil - + Offset from the start point Başlangıç noktasından ofset - + Offset from the end point Başlangıç noktasından ofset - + The curvature radius of this connector Bu bağlayıcı eğrilik yarıçapı - + The pipes linked by this connector Bu bağlayıcı tarafından bağlantılı borular - + The type of this connector Bu bağlayıcı türü - + The length of this element Bu çizginin uzunluğu - + The width of this element Bu çizginin uzunluğu - + The height of this element Bu çizginin uzunluğu - + The structural nodes of this element Bu öğenin yapısal düğümleri - + The size of the chamfer of this element Bu unsurun pah ölçüsü - + The dent length of this element Bu öğenin çukur uzunluğu - + The dent height of this element Bu çizginin uzunluğu - + The dents of this element Bu öğenin çöküntüleri - + The chamfer length of this element Bu unsurun pah uzunluğu - + The base length of this element Bu öğenin taban uzunluğu - + The groove depth of this element Bu öğenin oluk derinliği - + The groove height of this element Bu öğenin oluk yüksekliği - + The spacing between the grooves of this element Bu öğenin olukları arasındaki boşluk - + The number of grooves of this element Oluklar bu öğe sayısı - + The dent width of this element Bu öğenin girinti genişliği - + The type of this slab Levhanın türü - + The size of the base of this element Bu öğenin tabanının boyutu - + The number of holes in this element Oluklar bu öğe sayısı - + The major radius of the holes of this element Bu öğenin deliklerinin büyük yarıçapı - + The minor radius of the holes of this element Bu öğenin deliklerinin küçük yarıçapı - + The spacing between the holes of this element Bu öğe yiv arasındaki boşluğu - + The length of the down floor of this element Bu öğe aşağı katın uzunluğu - + The number of risers in this element Bu öğedeki yükseltici sayısı - + The riser height of this element Bu öğenin yükseltici yüksekliği - + The tread depth of this element Bu öğenin taban yüzü derinliği - + Outside Diameter Dış çap - + Wall thickness Duvar kalınlığı - + Width of the beam Rota genişliği - + Height of the beam Hücre yüksekliği - + Thickness of the web Web kalınlığı - + Thickness of the flanges Flanşların kalınlığı - + Thickness of the sides Kenarların Kalınlığı - + Thickness of the webs Web kalınlığı - + Thickness of the flange Flanş kalınlığı - + The diameter of the bar Çubuk çapı - + The distance between the border of the beam and the first bar (concrete cover). Işın kenarlığını ilk bar (beton kapak) arasındaki uzaklık. - + The distance between the border of the beam and the last bar (concrete cover). Işın kenarlığını ilk bar (beton kapak) arasındaki uzaklık. - + The amount of bars Çubuk sayısı - + The spacing between the bars Çubuklar arasındaki aralığı - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Barlar yaymak için kullanmak için yön. (0,0,0) için otomatik yön tutun. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Temel Profil açısı uygulamak için fileto. Bu değer barın çarpılır çapı. - + The description column Açıklama sütunu - + The values column Değerler sütunu - + The units column Birimler sütunu - + The objects column Nesneler sütunu - + The filter column Filtre sütunu - + The spreadsheet to print the results to Sonuçlarını yazdırmak için elektronik tablo - + If false, non-solids will be cut too, with possible wrong results. Yanlış'sa, katı olmayan olası yanlış sonuçlar ile de kesecek. - + The display length of this section plane Kesit düzlemin ekran boyutu - + The display height of this section plane Kesit düzlemin ekran boyutu - + The size of the arrows of this section plane Bu kesit düzleminin oklarının boyutu - + Show the cut in the 3D view Kesmeyi 3D görünümde gösterin - + The rendering mode to use Kullanılacak işleme modu - + If cut geometry is shown or not Kesme geometrisi gösterilse veya gösterilmezse - + If cut geometry is filled or not Kesim geometrisi doldurulmuş veya doldurulmamışsa - + The size of the texts inside this object Bu nesnenin içindeki metinlerin boyutu - + If checked, source objects are displayed regardless of being visible in the 3D model İşaretlenirse, görünür olmasına bakılmaksızın kaynak nesneler 3D modelde görüntülenir - + The base terrain of this site Bu sitenin temel arazisi - + The postal or zip code of this site Bu sitenin posta veya posta kodu - + The city of this site Bu sitenin şehri - + The country of this site Bu sitenin ülkesi - + The latitude of this site Bu sitenin bölgesi - + Angle between the true North and the North direction in this document Bu dokümandaki gerçek Kuzey ile Kuzey yönü arasındaki açı - + The elevation of level 0 of this site Bu sitenin 0. seviye yüksekliği - + The perimeter length of this terrain Bu arazinin çevre uzunluğu - + The volume of earth to be added to this terrain Bu araziye eklenecek toprak hacmi - + The volume of earth to be removed from this terrain Bu araziden çıkarılacak toprak hacmi - + An extrusion vector to use when performing boolean operations Boolean işlemleri gerçekleştirirken kullanılacak bir ekstrüzyon vektörü - + Remove splitters from the resulting shape Oluşan şekildeki kırıntıları temizleyin - + Show solar diagram or not Güneş diyagramını gösterin ya da göstermeyin - + The scale of the solar diagram Güneş diyagramının ölçeği - + The position of the solar diagram Güneş diyagramının konumu - + The color of the solar diagram Güneş diyagramının rengi - + The objects that make the boundaries of this space object Bu alan nesne sınırlarını oluşturan nesnelerini - + The computed floor area of this space Bu alanın hesaplanan taban alanı - + The finishing of the floor of this space Bu alanın tabanının bitirilmesi - + The finishing of the walls of this space Bu alanın duvarlarının bitirilmesi - + The finishing of the ceiling of this space Bu alan katında bitirme - + Objects that are included inside this space, such as furniture Mobilya gibi bu alanı içinde bulunan nesneler - + The type of this space Bu alanın türü - + The thickness of the floor finish Zeminin kalınlığı - + The number of people who typically occupy this space Bu alanı tipik olarak kullanan insanların sayısı - + The electric power needed to light this space in Watts Bu ekipmanın Watt cinsinden elektrik tüketimi - + The electric power needed by the equipment of this space in Watts Bu ekipmanın Watt cinsinden elektrik tüketimi - + If True, Equipment Power will be automatically filled by the equipment included in this space Doğruysa Ekipman Gücü otomatik olarak bu alana dahil olan ekipman tarafından doldurulacaktır - + The type of air conditioning of this space Klima bu alanı türü - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Göstermek için metin. $area, $label, $tag, $floor, $walls, $ceiling ilgili veri eklemek için kullanın - + The name of the font Yazı tipinin adını - + The color of the area text Etiket yazısının rengi - + The size of the text font Etiket yazısının boyutu - + The size of the first line of text Metnin ilk satırının boyutu - + The space between the lines of text Metin satırları arasındaki boşluk - + The position of the text. Leave (0,0,0) for automatic position Etiket metin konumu. (0,0,0) için otomatik Merkezi konumunu korumak - + The justification of the text Metni bloklama - + The number of decimals to use for calculated texts İçin hesaplanan metin kullanmak için ondalık basamak sayısı - + Show the unit suffix Birim son eki - + The length of these stairs, if no baseline is defined Hiçbir temel tanımlanmışsa, bu merdiven uzunluğu - + The width of these stairs Bu merdivenlerin genişliği - + The total height of these stairs Bu kademelerin toplam yüksekliği - + The alignment of these stairs on their baseline, if applicable Uygunsa, bu kademeleri onların temel çizgilerine hizala - + The number of risers in these stairs Bu kademelerdeki platformların ( yükselticilerin) numaraları - + The depth of the treads of these stairs Bu kademelerin basamak derinliği - + The height of the risers of these stairs Bu kademelerin platform yükseklikleri - + The size of the nosing Çıkıntı boyutu - + The thickness of the treads Basamak kalınlığı - + The type of landings of these stairs Kademelerin iniş türü - + The type of winders in these stairs Bu merdivenlerdeki boruların tipi - + The type of structure of these stairs Bu merdivenlerin yapısal türü - + The thickness of the massive structure or of the stringers Büyük yapısı veya stringers kalınlığı - + The width of the stringers Bu merdivenlerin genişliği - + The offset between the border of the stairs and the structure Merdivenlerden kenarlığı ve yapı arasındaki uzaklık - + An optional extrusion path for this element Bu öğe için bir isteğe bağlı ekstrüzyon yolu - + The height or extrusion depth of this element. Keep 0 for automatic Bu öğenin yüksekliği veya ekstrüzyon derinliği. Otomatik olarak 0 tutun - + A description of the standard profile this element is based upon Bu öğe üzerine kuruludur standart profil açıklaması - + Offset distance between the centerline and the nodes line Merkez ile düğümleri çizgi arasındaki uzaklık ofset - + If the nodes are visible or not Düğümler görünür Eğer ya da - + The width of the nodes line Düğümleri çizginin genişliğini - + The size of the node points Çıkıntı boyutu - + The color of the nodes line Düğümleri çizginin genişliğini - + The type of structural node Yapısal düğüm türü - + Axes systems this structure is built on Bu yapı için eksen sistemlerini oluştur - + The element numbers to exclude when this structure is based on axes Bu yapı eksenlere dayandığında eleman numaralarını dışlamak için - + If true the element are aligned with axes True ise öğe hizalanır Ateşlerle - + The length of this wall. Not used if this wall is based on an underlying object Bu duvarın uzunluğu. Bu duvar bir alttaki nesne üzerinde dayalıysa kullanılmaz - + The width of this wall. Not used if this wall is based on a face Bu çeper genişliği. Bu çeper bir yüzü temel alıyorsa kullanılamaz - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Çeper yüksekliği. Otomatik ayar için 0 (Sıfır) yapın. Bu çeper bir katıyı temel alıyorsa kullanılamaz - + The alignment of this wall on its base object, if applicable Varsa, bu duvarın taban nesnesindeki hizalaması - + The face number of the base object used to build this wall Bu duvarı oluşturmak için kullanılan temel nesnenin yüz numarası - + The offset between this wall and its baseline (only for left and right alignments) Bu duvar ile taban çizgisi arasındaki uzaklık (yalnızca sol ve sağ hizalamalar için) - + The normal direction of this window Bu pencerenin normal yönü - + The area of this window Bu pencerenin alanı - + An optional higher-resolution mesh or shape for this object Bir isteğe bağlı yüksek çözünürlüklü kafes veya bu nesnenin şekli - + An optional additional placement to add to the profile before extruding it Yükseltme önce profile eklemek için isteğe bağlı bir ek yerleştirme - + Opens the subcomponents that have a hinge defined Tanımlanan bir menteşe var olan alt bileşenlerini açar - + A standard code (MasterFormat, OmniClass,...) Standart kod (MasterFormat, OmniClass,...) - + A description for this material Bu malzeme için açıklama - + The transparency value of this material Bu malzeme saydamlık değerini - + The color of this material Bu malzemenin rengini - + The list of layer names Katman adlarının listesi - + The list of layer materials Katman malzemelerinin listesi - + The list of layer thicknesses Katman kalınlıklarının listesi - + The line color of the projected objects Yansıtılan nesnelerin rengi - + The color of the cut faces (if turned on) Kesme renk (açık değilse) karşı karşıya - + The overlap of the stringers above the bottom of the treads Yukarıdaki basamakları alt stringers örtüşme - + The number of the wire that defines the hole. A value of 0 means automatic Delik tanımlar tel sayısı. 0 değeri, otomatik anlamına gelir - + The label of each axis Her eksenin etiketi - + If true, show the labels Doğru ise ise, etiketlerini göster - + A transformation to apply to each label Her etiket için uygulanacak bir dönüşüm - + The axes this system is made of Bu sistem yapilmis eksenleri - + An optional axis or axis system on which this object should be duplicated Bir isteğe bağlı eksen veya bu nesneyi çoğaltılması gerektiğini eksen sistemi - + The type of edges to consider Düşünün kenarlarının türü - + If true, geometry is fused, otherwise a compound TRUE ise, geometri erimiş, aksi takdirde bir bileşik - + If True, the object is rendered as a face, if possible. TRUE ise, nesne mümkünse bir yüz işlenir. - + The allowed angles this object can be rotated to when placed on sheets Bu nesne için yaprak üzerinde yerleştirildiğinde döndürülebilir izin verilen açı - + Specifies an angle for the wood grain (Clockwise, 0 is North) Ahşap tahıl için bir açı belirtir (saat yönünde, 0'dır Kuzey) - + Specifies the scale applied to each panel view. Her panel görünümü'ne uygulanan ölçek belirtir. - + A list of possible rotations for the nester Nester için olası dönmelerin listesi - + Turns the display of the wood grain texture on/off Kenar boşluğu açma/kapama görüntülenmesini - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Rebars üzerinde yayılmak üzere toplam mesafe. Otomatik olarak ana bilgisayar şekil boyutu kullanmak için 0 tutun. - + List of placement of all the bars Tüm çubukların yerleşim listesi - + The structure object that hosts this rebar Bu inşaat demirini barındıran yapı nesnesi - + The custom spacing of rebar Inşaat demirinin özel aralığı - + Shape of rebar Inşaat demirinin şekli - + Shows plan opening symbols if available Varsa, plan açılış sembollerini gösterir - + Show elevation opening symbols if available Mümkünse yükseltme simgelerini aç - + The objects that host this window Bu pencere ana nesneleri - + An optional custom bubble number İsteğe bağlı bir özel balon numarası - + The type of line to draw this axis Bu eksene çizilecek çizginin türü - + Where to add bubbles to this axis: Start, end, both or none Eksene eklenecek balonların yeri: Başlangıç, son, ikisi birden veya hiçbiri - + The line width to draw this axis Bu eksene çizilecek çizgi genişliği - + The color of this axis Bu eksenin rengi - + The number of the first axis İlk eksenin numarası - + The font to use for texts Metin için kullanılacak yazı tipi - + The font size Metin boyutu - + The placement of this axis system Bu eksen sisteminin yerleşimi - + The level of the (0,0,0) point of this level Bu seviyenin (0,0,0) noktasının seviyesi - + The shape of this object Bu nesnenin şekli - + The line width of this object Bu nesnenin çizgi genişliği - + An optional unit to express levels Seviyeleri ifade etmek için isteğe bağlı bir birim - + A transformation to apply to the level mark Seviye işaretine uygulanacak bir dönüşüm - + If true, show the level Doğru ise, seviyeyi göster - + If true, show the unit on the level tag Doğru ise, seviye etiketinde birimi göster - + If true, when activated, the working plane will automatically adapt to this level Doğru ise, etkinleştirildiğinde, çalışma düzlemi otomatik olarak bu seviyeye adapte olacaktır - + The font to be used for texts Metinler için kullanılacak yazıtipi - + The font size of texts Metinler için yazıtipi boyutu - + Camera position data associated with this object Bu nesne ile ilişkilendirilmiş kamera konumu verileri - + If set, the view stored in this object will be restored on double-click Ayarlanmışsa, bu nesnede saklanan görünüm çift tıklama ile geri yüklenir - + The individual face colors Bireysel yüzey renkleri - + If set to True, the working plane will be kept on Auto mode Doğru olarak ayarlanmışsa, çalışma düzlemi Otomatik modda tutulacaktır - + An optional standard (OmniClass, etc...) code for this component Bu bileşen için isteğe bağlı standard (OmniClass,... vb) bir kod - + The URL of the product page of this equipment Bu ekipmanın ürün sayfasının bağlantısı - + A URL where to find information about this material Bu malzeme hakkında bilgi alınabilecek bağlantı - + The horizontal offset of waves for corrugated elements Katlı, dalgalı unsurlar için dalgaların yatay ötelemesi - + If the wave also affects the bottom side or not Dalga alt tarafı etkilemekte mi, etkilememekte mi - + The font file Yazı tipi dosyası - + An offset value to move the cut plane from the center point Kesme düzlemini Merkez noktasından taşımak için bir öteleme değeri - + Length of a single rebar Tek bir inşaat demiri uzunluğu - + Total length of all rebars Tüm inşaat demiri toplam uzunluğu - + The base file this component is built upon Bu bileşen temel dosya üzerine inşa edilmiştir - + The part to use from the base file Temel dosyadan kullanılacak parça - + The latest time stamp of the linked file Bağlantılı dosyanın en son zaman damgası - + If true, the colors from the linked file will be kept updated Doğruysa, bağlı dosyadaki renkler güncellenir - + The objects that must be considered by this section plane. Empty means the whole document. Bu seçim düzlemi tarafından dikkate alınması gereken nesneler. Boş, tüm belgeyi ifade eder. - + The transparency of this object Bu nesnenin saydamlığı - + The color of this object Bu nesnenin rengi - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Kesim düzlemiyle gerçek kesim arasındaki uzaklık (bu değeri sıfır olmayan çok küçük değerde tutun) - + The street and house number of this site, with postal box or apartment number if needed Bu Mevkinin sokak ve ev numarası, gerekirse posta kutusu veya daire numarası - + The region, province or county of this site Bu Mevkideki bölge, il veya ilçe - + A url that shows this site in a mapping website Bu yerin bir haritalama sitesindeki bağlantısı - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Model (0,0,0) orijin ve jeokoordinatlarla belirtilen nokta arasının isteğe bağlı ötelemesi - + Specifies if this space is internal or external Bu alanın dahili mi yoksa harici mı olduğunu belirtir - + The width of a Landing (Second edge and after - First edge follows Width property) Bir kademe genişliği (İkinci kenar ve sonrası - İlk kenar Genişlik özelliğini izler) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Blondel oranı konforlu merdivenleri belirtir ve 62 ile 64cm arasında veya 24.5 ve 25.5 inç arasında olmalıdır - + The depth of the landing of these stairs Bu merdivenlerin kademe derinliği - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Bu merdivenlerin basamaklarının derinliği - Uzunluk veya kenar uzunluğundan bağımsız olarak uygulanır - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Bu merdivenlerin basamaklarının yüksekliği - Yükseklik veya kenar Yüksekliği bağımsız olarak uygulanır - + The direction of flight after landing İniş sonrası uçuş yönü - + The 'absolute' top level of a flight of stairs leads to Bir merdivenin 'mutlak' en üst seviyesi, - + The 'left outline' of stairs Merdivenlerin 'Sol Konturu' - + The 'left outline' of all segments of stairs Tüm Merdiven parçalarının 'sol konturu' - + Enable this to make the wall generate blocks Bloklar oluşturan duvarlar yapabilmek için bunu açın - + The length of each block Her bloğun uzunluğu - + The height of each block Her bloğun yüksekliği - + The horizontal offset of the first line of blocks İlk blok hattının yatay yer değiştirmesi - + The horizontal offset of the second line of blocks İkinci blok hattının yatay yer değiştirmesi - + The size of the joints between each block Her bir blok arasındaki bağlantının boyutu - + The number of entire blocks Sağlam blok sayısı - + The number of broken blocks Bozuk blok sayısı - + The components of this window Bu pencerenin bileşenleri - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Bu pencerenin ana bilgisayar nesnesinde oluşturduğu deliğin derinliği. 0 ise, değer otomatik olarak hesaplanacaktır. - + An optional object that defines a volume to be subtracted from hosts of this window Bu pencerenin bulunduğu gövdeden çıkarılacak hacmi tanımlayan isteğe bağlı bir nesne - + The width of this window Bu pencerenin genişliği - + The height of this window Bu pencerenin yüksekliği - + The preset number this window is based on Bu pencerenin önceden ayarlanmış numarası - + The frame size of this window Bu pencerenin çerçeve boyutu - + The offset size of this window Bu pencerenin öteleme mesafesi - + The width of louvre elements Panjurlu pencere elemanların genişliği - + The space between louvre elements Panjurlu pencere elemanları arasındaki boşluk - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Deliği tanımlayan telin numarası. 0 ise, değer otomatik olarak hesaplanacaktır - + Specifies if moving this object moves its base instead Bu nesnenin kendisi yerine temel noktasının hareket edeceğini belirtir - + A single section of the fence Çit yapısının tek bir bölümü - + A single fence post Çit yapısının tek bir direği - + The Path the fence should follow Çit yapısının takip etmesi gereken yol - + The number of sections the fence is built of Çit yapısını oluşturan bölümlerin sayısı - + The number of posts used to build the fence Çit yapısını oluşturan direklerin sayısı - + The type of this object Bu nesnenin tipi - + IFC data IFC verisi - + IFC properties of this object Bu nesnenin IFC özellikleri - + Description of IFC attributes are not yet implemented IFC özellikleri tanımı henüz uygulanmadı - + If True, resulting views will be clipped to the section plane area. Eğer Doğru ise ortaya çıkacak olan görünümler bölüm düzlemine göre kırpılır. - + If true, the color of the objects material will be used to fill cut areas. Eğer Doğru ise kesit alanlarını doldurmak için nesne materyal renkleri kullanılacaktır. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site 'Gerçek Kuzey'e ayarlandığında bütün geometri bu portalın gerçek kuzeyine göre döndürülecektir - + Show compass or not Pusulayı göster veya gösterme - + The rotation of the Compass relative to the Site Portal'a göre pusulanın dönmesi - + The position of the Compass relative to the Site placement Portal yerleşimine göre pusula pozisyonu - + Update the Declination value based on the compass rotation Sapma değerini pusula dönüşüne göre güncelle - + The thickness of the risers Yükseltici Kalınlığı - + The 'right outline' of all segments of stairs Tüm Merdiven parçalarının 'sol konturu' - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Eğer doğruysa, bu bina bölümünün olduğu nesneleri bu çizgi, renk ve saydamlık ayarlarını kabul ederek göster - + The line width of child objects Alt nesnelerin çizgi genişliği - + The line color of child objects Alt nesnelerin çizgi rengi - + The shape color of child objects Alt nesnelerin renk şekli - + The transparency of child objects Alt nesnelerin şeffaflığı - + When true, the fence will be colored like the original post and section. Doğru olduğunda çit orijinal direk ve bölüm gibi renklendirilecek. - + If true, the height value propagates to contained objects Değer doğruysa, yükseklik değeri içerilen nesnelere yayılır - + This property stores an inventor representation for this object Bu özellik, bu nesne için bir inventor temsilini depolar - + If true, display offset will affect the origin mark too Değer doğruysa, görüntü ofseti başlangıç ​​noktasını da etkiler - + If true, the object's label is displayed Değer doğruysa, nesnenin etiketi görüntülenir - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Bu etkinleştirilirse, bu nesnenin inventor temsili, FreeCAD dosyasına kaydedilir ve hafif moddaki diğer dosyalara başvurulmasına izin verir. - + A slot to save the inventor representation of this object, if enabled Etkinleştirilmişse, bu nesnenin inventor temsilini kaydetmek için bir yuvadır - + Cut the view above this level Görünümü bu seviyenin üzerinden kesin - + The distance between the level plane and the cut line Seviye düzlemi ve kesim çizgisi arasındaki mesafe - + Turn cutting on when activating this level Bu seviyeyi etkinleştirirken kesmeyi aç - + Use the material color as this object's shape color, if available Varsa, bu nesnenin şekil rengi olarak malzeme rengini kullanın - + The number of vertical mullions Dikey kalıp sayısı - + If the profile of the vertical mullions get aligned with the surface or not Dikey kalıpların profili yüzeyle hizalanıp hizalanmayacağı - + The number of vertical sections of this curtain wall Bu perde duvarının dikey bölümlerinin sayısı - + A profile for vertical mullions (disables vertical mullion size) Dikey kalıplar için bir profil (dikey kalıp boyutunu devre dışı bırakır) - + The number of horizontal mullions Yatay kalıp sayısı - + If the profile of the horizontal mullions gets aligned with the surface or not Yatay kalıpların profili yüzeyle hizalananıp hizalanmayacağı - + The number of horizontal sections of this curtain wall Bu perde duvarının yatay bölümlerinin sayısı - + A profile for horizontal mullions (disables horizontal mullion size) Yatay kalıplar için bir profil (yatay kalıp boyutunu devre dışı bırakır) - + The number of diagonal mullions Diyagonal kalıpların sayısı - + The size of the diagonal mullions, if any, if no profile is used Profil kullanılmıyorsa, diyagonal kalıpların boyutu (varsa) - + A profile for diagonal mullions, if any (disables horizontal mullion size) Varsa diyagonal kalıplar için bir profil (yatay kalıp boyutunu devre dışı bırakır) - + The number of panels Panel sayısı - + The thickness of the panels Panellerin kalınlığı - + Swaps horizontal and vertical lines Yatay ve dikey çizgileri değiştirir - + Perform subtractions between components so none overlap Hiçbiri çakışmayacak şekilde bileşenler arasında çıkarma işlemleri yapın - + Centers the profile over the edges or not Profili, kenarların üzerinde ortalar veya ortalamaz - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall Bu nesne tarafından dikey/yatay yönleri çıkarmak için kullanılacak dikey yön referansı. Bunu perde duvarınızın gerçek dikey yönüne yakın tutun - + The wall thickness of this pipe, if not based on a profile Bir profile dayanmıyorsa, bu borunun duvar kalınlığı - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation Referans verilen objelerin geçerli belgeye dahil edilme sekli.'Normal' sekli içerir, 'Geçici' objeyi kapatıldığında siler(dosya boyutunu küçültür),'Hafif' şekli değil, yalnızca OpenInventor temsilini içe aktarır - + If True, a spreadsheet containing the results is recreated when needed True ise, sonuçları içeren bir e-tablo gerektiğinde yeniden oluşturulur - + If True, additional lines with each individual object are added to the results True ise, sonuçlara her bir nesneyle birlikte ek satırlar eklenir - + The time zone where this site is located Bu yerin bulunduğu saat dilimi - + The angle of the truss Kafesin açısı - + The slant type of this truss Bu kirişin eğik tipi - + The normal direction of this truss "Bu makasın normal yönü" - + The height of the truss at the start position "Makasın başlangıç noktasına göre yüksekliği" - + The height of the truss at the end position "Makasın başlangıç noktasına göre yüksekliği" - + An optional start offset for the top strut Üst dikme için isteğe bağlı başlangıç dengeleme dikmesi - + An optional end offset for the top strut Üst dikme için isteğe bağlı bitiş dengeleme - + The height of the main top and bottom elements of the truss Kafesin ana üst ve alt elemanlarının yüksekliği - + The width of the main top and bottom elements of the truss Kafesin ana üst ve alt elemanlarının yüksekliği - + The type of the middle element of the truss Kafesin orta elemanının tipi - + The direction of the rods Çubukların yönü - + The diameter or side of the rods Çubukların çapı veya kenarı - + The number of rod sections Çubukların bölümlerinin satısı - + If the truss has a rod at its endpoint or not Kafesin uç noktasında bir çubuk varsa veya yoksa - + How to draw the rods Çubuklar nasıl çizilir - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Bu, her duvar parçasının genişliğini ayarlamak için Genişlik özelliğini geçersiz kılar. temel nesne getWidths () yöntemiyle Genişlikler bilgisi sağlıyorsa yoksayılır. (1. değer, duvarın 1. segmenti için "Genişlik" özelliğini geçersiz kılar; bir değer sıfırsa, "OverrideWidth" ın 1. değeri takip edilir) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Bu, her duvar parçasının genişliğini ayarlamak için Genişlik özelliğini geçersiz kılar. temel nesne getWidths () yöntemiyle Genişlikler bilgisi sağlıyorsa yoksayılır. (1. değer, duvarın 1. segmenti için "Genişlik" özelliğini geçersiz kılar; bir değer sıfırsa, "OverrideWidth" ın 1. değeri takip edilir) - + The area of this wall as a simple Height * Length calculation Bu duvarın alanı basitçe Yükseklik * Uzunluk olarak hesaplanır - + If True, double-clicking this object in the tree activates it If True, ağaçtaki bu nesneyi çift tıklatmak onu etkinleştirir - + An optional host object for this curtain wall Sunucu nesne için isteğe bağlı perde duvar - + The height of the curtain wall, if based on an edge Bir kenara dayanıyorsa perde duvarın yüksekliği - + The height of the vertical mullions profile, if no profile is used Herhangi bir profil kullanılmıyorsa dikey kalıpların boyutu - + The width of the vertical mullions profile, if no profile is used Herhangi bir profil kullanılmıyorsa dikey kalıpların boyutu - + The height of the horizontal mullions profile, if no profile is used Herhangi bir profil kullanılmıyorsa dikey kalıpların boyutu - + The width of the horizontal mullions profile, if no profile is used Herhangi bir profil kullanılmıyorsa dikey kalıpların boyutu - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one Bu sitenin konumu için isteğe bağlı bir EPW Dosyası. Nasıl edinebileceğinizi öğrenmek için Site belgelerine bakın - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Rüzgar gülü diyagramını göster veya gösterme. Güneş diyagram ölçeğini kullanır. Ladybug modülüne ihtiyaç duyar - + The rebar mark Rebar işareti - + The color of this material when cut Kesildiği zaman bu malzemenin rengi - + The list of angles of the roof segments Çatı bölümlerinin açılarının listesi - + The list of horizontal length projections of the roof segments Çatı bölümlerinin yatay uzunluk projeksiyonlarının listesi - + The list of IDs of the relative profiles of the roof segments Çatı parçaları ilgili profillerinin ID listesi - + The list of thicknesses of the roof segments Çatı bölümlerinin kalınlık listesi - + The list of overhangs of the roof segments Çatı bölümlerinin çıkıntılarının listesi - + The list of calculated heights of the roof segments Çatı bölümlerinin hesaplanan yüksekliklerinin listesi - + The face number of the base object used to build the roof Çatı oluşturmakta kullanılan temel nesnenin yüz sayısı - + The total length of the ridges and hips of the roof Çatının saçaklarının ve mahyalarının toplam uzunluğu. - + The total length of the borders of the roof Çatının sınırlarının toplam uzunluğu - + Specifies if the direction of the roof should be flipped Çatının yönünün çevrilip çevrilmeyeceğini belirtir - + Show the label in the 3D view Etiketi 3B görünümde göster @@ -2017,1663 +2017,1609 @@ Arch - + Components Bileşenler - + Components of this object Bu nesnenin bileşenleri - + Axes Eksenler - + Create Axis Eksen Oluştur - + Remove Kaldır - + Add Ekle - + Axis Eksen - + Distance Uzaklık - + Angle Açı - + is not closed Kapalı değil - + is not valid geçerli değil - + doesn't contain any solid herhangi bir katı içermiyor - + contains a non-closed solid kapalı olmayan bir katı madde içerir - + contains faces that are not part of any solid herhangi bir katının parçası olmayan yüzleri içerir - + Grouping Gruplandırma - + Ungrouping Grubu çözme - + Split Mesh Parçacıkları ayır - + Mesh to Shape Parçacıklardan şekle - + Base component Temel bileşen - + Additions Eklemeler - + Subtractions Çıkarmalar - + Objects Nesneler - + Roof Çatı - + Create Roof Çatı oluşturmak - + Unable to create a roof Bir çatı oluşturulamıyor - + Page Sayfa - + View of Görünümü - + Create Section Plane Kesit Düzlem Oluşturma - + Create Site Konum Oluştur - + Create Structure Yapı Oluştur - + Create Wall Çeper Oluştur - + Width Genişlik - + Height Yükseklik - + This mesh is an invalid solid Geçersiz bir katı model Mesh'i - + Create Window Pencere oluşturma - + Edit Düzenle - + Create/update component Oluştur/Güncelleştir bileşeni - + Base 2D object Temel 2D nesne - + Wires Teller - + Create new component Yeni bileşen oluştur - + Name Isim - + Type Türü - + Thickness Kalınlık - + Error: Couldn't determine character encoding Hata: karakter kodlaması belirlenemedi - + file %s successfully created. %s dosyası başarıyla oluşturuldu. - + Add space boundary Boşluk sınırı ekleme - + Remove space boundary Boşluk sınırını kaldırma - + Please select a base object Lütfen temel bir nesne seçin - + Fixtures Fikstürler - + Frame Çerçeve - + Create Frame Çerçeve oluşturma - + Create Rebar İnşaat demiri oluşturun - + Create Space Alan oluştur - + Create Stairs Merdiven oluştur - + Length Uzunluk - + Error: The base shape couldn't be extruded along this tool object Hata: Temel şekli bu aracı nesneyi kalıptan çekilmiş olamaz - + Couldn't compute a shape Bir şekil hesaplanamadi - + Merge Wall Duvar birleştirme - + Please select only wall objects Lütfen sadece duvar nesneleri seçiniz - + Merge Walls Duvar birleştirme - + Distances (mm) and angles (deg) between axes Uzaklık (mm) ve eksenleri arasındaki açıları (deg) - + Error computing the shape of this object Bu nesnenin şeklini bilgi işlem hatası - + Create Structural System Yapısal sistemi oluşturmak - + Object doesn't have settable IFC Attributes Nesne ayarlanabilir IFC öznitelikleri yok - + Disabling Brep force flag of object Brep kuvvet bayrak nesnesinin devre dışı bırakma - + Enabling Brep force flag of object Brep kuvvet bayrak nesnesinin devre dışı bırakma - + has no solid hiçbir katı vardır - + has an invalid shape geçersiz bir şekli vardır - + has a null shape geçersiz bir şekli vardır - + Cutting Kesme - + Create Equipment Ekipman oluşturmak - + You must select exactly one base object Tam olarak bir temel nesne seçmeniz gerekir - + The selected object must be a mesh Seçili nesne bir kafes olmalıdır - + This mesh has more than 1000 facets. Bu kafes 1000'den fazla yönü vardır. - + This operation can take a long time. Proceed? Bu işlem uzun sürebilir. Devam edilsin mi? - + The mesh has more than 500 facets. This will take a couple of minutes... Mesh 500'den fazla yuzden olusmaktadir . Bu bir kaç dakika sürer... - + Create 3 views 3 gorunus oluşturmak - + Create Panel Çeper Oluştur - + Id Kullanıcı kimliği - + IdRel IdRel - + Cut Plane Düzlem kes - + Cut Plane options Düzlem kesme seçenekleri - + Behind Arkada - + Front Ön - + Angle (deg) Açısı (derece) - + Run (mm) Çalıştır (mm) - + Thickness (mm) Kalınlık (mm) - + Overhang (mm) Çıkıntı (mm) - + Height (mm) Yükseklik (mm) - + Create Component Bileşen oluştur - + Create material Malzeme oluşturmak - + Walls can only be based on Part or Mesh objects Duvarlar yalnızca kısmen ya da kafes nesneler üzerinde temel alabilir - + Set text position Metin konumunu ayarla - + Category Kategori - + Key Anahtar - + Value Değer - + Unit Birim - + Create IFC properties spreadsheet IFC özellikleri hesap tablosu oluştur - + Create Building Yapı Oluştur - + Group Grup - + Create Floor Çatı oluşturmak - + Create Panel Cut Çeper Oluştur - + Create Panel Sheet Çeper Oluştur - + Facemaker returned an error Facemaker bir hata döndürdü - + Tools Araçlar - + Edit views positions Gösterim pozisyonlar Düzenle - + Create Pipe Boru oluştur - + Create Connector Bağlayıcı oluştur - + Precast elements Prekast elemanlar - + Slab type Levha türü - + Chamfer Pah kır - + Dent length Dent uzunluğu - + Dent width Çizgi Kalınlığı - + Dent height Dent yüksekliği - + Slab base Levha Bankası - + Number of holes Delik sayısı - + Major diameter of holes Büyük delik çapi - + Minor diameter of holes Küçük delik çapı - + Spacing between holes Düğümler arasındaki uzaklık - + Number of grooves Oluk sayısı - + Depth of grooves Oluk derinliği - + Height of grooves Oluk yüksekliği - + Spacing between grooves Düğümler arasındaki uzaklık - + Number of risers Kullanıcı Sayısı - + Length of down floor Aşağı kat uzunluğu - + Height of risers Satır yüksekliği - + Depth of treads Alan Derinliği - + Precast options Prekast seçenekleri - + Dents list Ezik listesi - + Add dent Dent Ekle - + Remove dent Dent kaldırmak - + Slant Eğim - + Level Seviye - + Rotation Dönüş - + Offset Uzaklaşma - + Unable to retrieve value from object Nesneden değeri alınamıyor - + Import CSV File CSV dosya içe aktar - + Export CSV File CSV Dosyasını Dışarı Aktar - + Schedule Zamanlama - - There is no valid object in the selection. -Site creation aborted. - Seçimdeki geçerli nesne yok orada. Site oluşturma iptal edildi. - - - + Node Tools Düğüm araçları - + Reset nodes Düğümleri Sıfırla - + Edit nodes Düğümü düzenle - + Extend nodes Düğümleri genişletmek - + Extends the nodes of this element to reach the nodes of another element Başka bir öğe düğümlerinin ulaşmak için bu öğe düğümlerinin genişletir - + Connect nodes Düğümlerini bağlamak - + Connects nodes of this element with the nodes of another element Başka bir öğe düğümlerinin ulaşmak için bu öğe düğümlerinin genişletir - + Toggle all nodes Tüm nesneleri değiştir - + Toggles all structural nodes of the document on/off Açma/kapama belgenin tüm yapısal düğümlerini geçiş yapar - + Intersection found. Kesişim bulundu. - + Door Kapı - + Hinge Menteşe - + Opening mode Açılış modu - + Get selected edge Seçili kenarı al - + Press to retrieve the selected edge Seçili kenarına almak için tuşuna basın - + Which side to cut Hangi tarafta kesmek için - + You must select a base shape object and optionally a mesh object Bir temel şekil nesnesi ve isteğe bağlı olarak bir kafes nesnesini seçmelisiniz - + Create multi-material Malzeme oluşturmak - + Material Malzeme - + New layer Yeni katman - + Wall Presets... Duvar hazır ayarları... - + Hole wire Delik tel - + Pick selected Seçilen çekme - + Create Axis System Eksen sistemi oluştur - + Create Grid Izgara oluştur - + Label Etiket - + Axis system components Eksen sistem bileşenleri - + Grid Izgara - + Total width Toplam genişlik - + Total height Toplam ağırlık - + Add row Satır Ekle - + Del row Satır sil - + Add col Sütun ekle - + Del col Sütun sil - + Create span Kiriş oluştur - + Remove span Kiriş kaldır - + Rows Sütunlar - + Columns Sütunlar - + This object has no face Bu nesne bir yüzü yok - + Space boundaries Alanı sınırları - + Error: Unable to modify the base object of this wall Hata: Bu duvarın temel nesne değiştirilemiyor - + Window elements Pencere öğeleri - + Survey Anket - + Set description Açıklama ayarla - + Clear Temizle - + Copy Length Uzunluğu kopyala - + Copy Area Kopyalama alanı - + Export CSV CSV olarak dışa aktar - + Description Açıklama - + Area Alan - + Total Toplam - + Hosts Sunucular - + Only axes must be selected Sadece eksen seçilmelidir - + Please select at least one axis Lütfen en az bir eksen seçin - + Auto height is larger than height Otomatik yükseklik yükseklikten fazladır - + Total row size is larger than height Toplam satır boyutu, yükseklikten daha büyüktür - + Auto width is larger than width Otomatik genişlik, mevcut genişlikten daha büyüktür - + Total column size is larger than width Toplam sütun boyutu, genişlikten daha büyük - - There is no valid object in the selection. -Building creation aborted. - Seçimde geçerli bir nesne yok. -Yapı oluşturma işlemi iptal edildi. - - - + BuildingPart YapıParçası - + Create BuildingPart YapıParçası Oluşturuluyor - + Invalid cutplane Geçersiz kesme düzlemi - + All good! No problems found Her şey yolunda! hiçbir sorun bulunamadı - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Nesnede bir IfcProperties özelliği yoktur. E-tablo oluşturmak için iptal edilecek Nesne: - + Toggle subcomponents İki durumlu alt bileşenleri - + Closing Sketch edit Eskiz düzenleme kapatılıyor - + Component Bileşen - + Edit IFC properties IFC özelliklerini düzenle - + Edit standard code Standart kodu düzenle - + Property Özellik - + Add property... Özellik ekle... - + Add property set... Özellik kümesi ekle... - + New... Yeni... - + New property Yeni Özellik - + New property set Yeni özellik kümesi - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Herhangi bir şey koyabilirsiniz ama aşağıdaki nesneler: - Site, Bina ve bir Zemin nesnesine dahil edilen Zemin. - Zemin nesnesinin, Site, Bina ve Yüzey nesnelerini onaylamasına izin verilmez. - Site, Bina ve Zemin nesneleri seçeneklerden kaldırılacaktır. - Tercihlerden değiştirebilirsiniz. - - - - There is no valid object in the selection. -Floor creation aborted. - Seçimde geçerli bir nesne yok. -Zemin oluşturma işlemi iptal edildi. - - - + Crossing point not found in profile. Geçiş noktası profilde bulunamadı. - + Error computing shape of Hesaplama hatası şeklin - + Please select exactly 2 or 3 Pipe objects Lütfen tam olarak 2 veya 3 Boru nesnesi seçin - + Please select only Pipe objects Lütfen sadece 1 Boru nesnesi seçin - + Unable to build the base path Temel yol oluşturulamıyor - + Unable to build the profile Profil oluşturulamıyor - + Unable to build the pipe Boru oluşturulamıyor - + The base object is not a Part Temel nesne bir parça değil - + Too many wires in the base shape Temel şeklinde çok fazla tel var - + The base wire is closed Temel tel kapalı - + The profile is not a 2D Part Profil bir 2B parça değil - + The profile is not closed Profil kapalı değil - + Only the 3 first wires will be connected Yalnız ilk 3 tel birleştirilecek - + Common vertex not found Ortak köşe bulunamadı - + Pipes are already aligned Borular zaten hizalanmış - + At least 2 pipes must align En az 2 boru hizalanmalıdır - + Profile Yan görünüm - + Please select a base face on a structural object Lütfen yapısal bir nesne üzerinde bir taban yüzeyi seçin - + Create external reference Harici referans oluştur - + Section plane settings Seçim düzlemi ayarları - + Objects seen by this section plane: Bu seçim düzlemi tarafından görülen nesneler: - + Section plane placement: Seçim düzlemi yerleşimi: - + Rotate X Döndür X - + Rotate Y Döndür Y - + Rotate Z Döndür Z - + Resize Yeniden boyutlandır - + Center Ortala - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Lütfen ya sadece Yapı nesneleri seçin ya da hiç bir şey seçmeyin! -Site, Bina dışında başka herhangi bir nesnenin kabul edilmesine izin verilmez. -Diğer nesneler seçimden kaldırılacak. -Not: Bunu tercihlerde değiştirebilirsiniz. - - - + Choose another Structure object: Başka bir Yapı nesnesi seçin: - + The chosen object is not a Structure Seçilen nesne bir Yapı değildir - + The chosen object has no structural nodes Seçilen nesnenin yapısal düğümleri yok - + One of these objects has more than 2 nodes Bu nesnelerden biri 2'den fazla düğüm içerir - + Unable to find a suitable intersection point Uygun bir kesişme noktası bulunamıyor - + Intersection found. Kesişim bulundu. - + The selected wall contains no subwall to merge Seçilen duvar birleştirme için bir alt duvar içermiyor - + Cannot compute blocks for wall Duvar blokları hesaplanamaz - + Choose a face on an existing object or select a preset Varolan bir nesne üzerinde bir yüzey seçin veya bir ön ayar seçin - + Unable to create component Bileşen oluşturulamadı - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Ana nesnedeki bir deliği tanımlayan telin sayısı. Sıfır değeri otomatik olarak en geniş teli kabul edecektir - + + default + varsayılan - + If this is checked, the default Frame value of this window will be added to the value entered here Bu işaretliyse, bu pencerenin varsayılan Çerçeve değeri buraya girilen değere eklenecektir - + If this is checked, the default Offset value of this window will be added to the value entered here Bu işaretliyse, bu pencerenin varsayılan öteleme değeri buraya girilen değere eklenecektir - + pycollada not found, collada support is disabled. pycollada bulunamadı, collada desteği devre dışı bırakıldı. - + This exporter can currently only export one site object Bu dışa aktarım aracı şu anda yalnızca bir site(mevki) nesnesi dışa aktarabilir - + Error: Space '%s' has no Zone. Aborting. Hata: '%s' alanının hiçbir bölgesi yok. Durduruluyor. - + Couldn't locate IfcOpenShell IfcOpenShell yeri bulunamadı - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell bulunamadı veya devre dışı bırakıldı, dahili ayrıştırıcıya geri dönülüyor. - + IFC Schema not found, IFC import disabled. IFC Schema bulunamadı, IFC içe aktarım devre dışı bırakıldı. - + Error: IfcOpenShell is not installed Hata: IfcOpenShell yüklü değil - + Error: your IfcOpenShell version is too old Hata: Sizin IfcOpenShell sürümünüz çok eski - + Successfully written Başarıyla yazıldı - + Found a shape containing curves, triangulating Eğrileri içeren bir şekil bulundu, Üçgen - + Successfully imported Başarıyla içeri aktarıldı - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Bir zemin nesnesinde Site(Mevki), Yapı(bina), zemin nesnesinden başka bir şey koyabilirsiniz. -Zemin nesnesinin Site veya yapı nesnesini kabul etmesine izin verilmez. -Site, yapı ve zemin nesneleri seçimden kaldırılacaktır. -Bunu tercihlerde değiştirebilirsiniz. - - - + Remove highlighted objects from the list above Yukarıdaki listede yer alan vurgulanmış nesneleri kaldır - + Add selected Seçileni ekle - + Add selected object(s) to the scope of this section plane Seçili nesne(leri) bu bölüm düzleminin kapsamına ekle - + Rotates the plane along the X axis Düzlemi X ekseni boyunca döndür - + Rotates the plane along the Y axis Düzlemi Y ekseni boyunca döndür - + Rotates the plane along the Z axis Düzlemi Z ekseni boyunca döndür - + Resizes the plane to fit the objects in the list above Yukarıdaki listede yer alan nesneleri düzlem üzerinde yeniden boyutlandır - + Centers the plane on the objects in the list above Yukarıdaki listede yer alan nesneleri düzlem üzerinde merkezle - + First point of the beam Işının ilk noktası - + Base point of column Bir kolonun temel noktası - + Next point Bir sonraki nokta - + Structure options Yapısal seçenekler - + Drawing mode Çizim modu - + Beam Işın - + Column Kolon - + Preset Ön ayar - + Switch L/H L/H değiştir - + Switch L/W L/W değiştir - + Con&tinue Devam - + First point of wall Duvar'ın ilk noktası - + Wall options Duvar seçenekleri - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Bu liste, bu dökümandaki tüm çoklu malzeme nesnelerini gösterir. Duvar tipleri tanımlamak için bir şeyler yaratın. - + Alignment Hizalama - + Left Sol - + Right Sağ - + Use sketches Eskizleri kullan - + Structure Yapı - + Window Pencere - + Window options Pencere seçenekleri - + Auto include in host object Ana nesneyi otomatik olarak dahil et - + Sill height Eşik yüksekliği - + Curtain Wall Perde Duvar - + Please select only one base object or none Lütfen sadece bir temel nesne seçiniz - + Create Curtain Wall Perde duvar olusturun - + Total thickness Toplam kalınlık - + depends on the object nesneye bağlıdır - + Create Project Proje Oluştur - + Unable to recognize that file type Dosya tipi tanınamıyor - + Truss Demet - + Create Truss Kafes Oluştur - + Arch Mimari - + Rebar tools İnşaat demiri araçları - + Create profile Profil oluştur - + Profile settings Profil ayarları - + Create Profile Profil oluştur - + Shapes elevation Şekillerin yüksekliği - + Choose which field provides shapes elevations: Hangi alanın şeklin yüksekliklerini sağladığını seçin: - + No shape found in this file Dosyada veri bulunamadı - + Shapefile module not found Shapefile modülü bulunamadı - + Error: Unable to download from: Hata: İndirilemiyor: - + Could not download shapefile module. Aborting. Shapefile modülü indirilemedi. iptal ediliyor. - + Shapefile module not downloaded. Aborting. Shapefile modülü indirilmedi. İptal ediliyor. - + Shapefile module not found. Aborting. Shapefile modülü bulunmadı. İptal ediliyor. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: Shapefile kitaplığı aşağıdaki URL' den indirilebilir ve makrolar klasörünüze yüklenebilir: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. Shapafile python arşivi sisteminizde bulunamadı. Simdi buradan indirmek ister misiniz<a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? Sizin makro klasörünüze yerleştirilecektir. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Duvar - + This window has no defined opening Bu pencere açık olarak tanımlanmamış. - + Invert opening direction Açıklık yönünü terse çevir. - + Invert hinge position Menteşe pozisyonunu tersine çevir + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Mimari malzeme - + Choose preset... Hazır ayar seçin... - + Name Isim - + Description Açıklama - + Color Renk - + URL URL - + Copy existing... Mevcut Kopyala... - + Choose a preset card Önceden ayarlanmış bir kart seçin - + Copy values from an existing material in the document Belgede varolan bir malzemeden değerleri kopyalamak - + The name/label of this material Bu malzemenin adı/etiketi - + An optional description for this material Bu bileşen için isteğe bağlı bir açıklama - + The color of this material Bu malzemenin rengini - + Transparency Şeffaflık - + A transparency value for this material Bu malzeme saydamlık değerini - + Standard code Standart Klasör - + A standard (MasterFormat, Omniclass...) code for this material Bu malzeme için bir standart (MasterFormat, Omniclass...) kodu - + Opens the URL in a browser Bu sayfayı tarayıcıda aç - + A URL describing this material Bu malzeme açıklayan bir URL - + Opens a browser dialog to choose a class from a BIM standard BIM standardından bir sınıf seçmek için bir tarayıcı iletişim kutusu açar - + Father Baba - + Section Color Bölüm Rengi @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh kafes üzerinden 3 kez bakıldı - + Creates 3 views (top, front, side) from a mesh-based object Ağ tabanlı bir nesneden 3 kez (üst, ön, yan) oluşturur @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Parça ekle - + Adds the selected components to the active object Seçili bileşenleri etkin nesneye ekle @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Eksen - + Grid Izgara - + Creates a customizable grid object Bir özelleştirilebilir kılavuz oluşturur - + Creates a set of axes Bir eksen kümesi oluşturur @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Eksen sistemi - + Creates an axis system from a set of axes Bir eksen takımından eksen sistemi oluşturur @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Eksen araçları @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building İnşa ediliyor - + Creates a building object including selected objects. Seçili nesneleri içerecek şekilde bir yapı nesnesi oluşturur. @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart YapıParçası - + Creates a BuildingPart object including selected objects Seçili nesneleri içeren bir YapıParçası nesnesi Oluşturur @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Kontrol Et - + Checks the selected objects for problems Seçili nesneler için sorunları denetler @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Temel bileşen - + Clones an object as an undefined architectural component Bir nesne tanımlanmamış bir mimari bileşeni klonlar @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Yakın delik - + Closes holes in open shapes, turning them solids Açık şekiller, onları katı dönüm delikleri kapatır @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Bileşen - + Creates an undefined architectural component Bir nesne tanımlanmamış bir mimari bileşeni klonlar @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Perde Duvar - + Creates a curtain wall object from selected line or from scratch Seçili çizgi yada sıfırdan perde duvar nesnesi oluşturun @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Düzlem ile kes - + Cut an object with a plane Bir nesneyi bir düzlem ile kes - + Cut with a line Çizgi ile kes - + Cut an object with a line with normal workplane Normal çalışma düzlemine ve çizgiye sahip bir nesneyi kesin @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Ekipman - + Creates an equipment object from a selected object (Part or Mesh) Seçilen bir nesneden (bölüm veya kafes) bir ekipman nesnesi oluşturur @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Çit - + Creates a fence object from a selected section, post and path Seçiçi bölüm, direk ve yoldan çit nesnesi yarat @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Seviye - + Creates a Building Part object that represents a level, including selected objects Seçili nesneler dahil olmak üzere bir seviyeyi temsil eden bir Yapı Parçası nesnesi oluşturur @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Çerçeve - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Bir çerçeve oluşturur bir düzlemsel 2D nesnesinden (ekstrüzyon path(s)) ve bir profil. Nesneleri bu sırada seçili olmadığından emin olun. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Satırların simge sayısı - + The number of columns Sütunların simge sayısı - + The sizes for rows Satır için boyutları - + The sizes of columns Sütunların simge sayısı - + The span ranges of cells that are merged together Birlikte birleştirilmiş hücre yayılma alanı aralığı - + The type of 3D points produced by this grid object Bu ızgara nesnesi tarafından üretilen 3B noktaların türü - + The total width of this grid Bu kılavuz toplam genişliğini - + The total height of this grid Bu kademelerin toplam yüksekliği - + Creates automatic column divisions (set to 0 to disable) Otomatik sütun bölümler (devre dışı bırakmak için 0 olarak ayarlayın) oluşturur - + Creates automatic row divisions (set to 0 to disable) Otomatik sütun bölümler (devre dışı bırakmak için 0 olarak ayarlayın) oluşturur - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Bu kılavuz ya da alt kenar normaller boyunca antenin yönünü gerekir Eğer kenar orta nokta modunda, ne zaman - + The indices of faces to hide Gizlemek için yüzleri endeksleri @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... IFC hesap tablosu oluştur... - + Creates a spreadsheet to store IFC properties of an object. Bir nesnenin IFC özelliklerini depolamak için bir hesap tablosu oluşturur. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Oluşturur veya seçili bir nesnenin malzeme tanımını düzenler. - + Material Malzeme @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Malzeme araçları @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Duvar birleştirme - + Merges the selected walls, if possible Seçili duvarlar, mümkünse birleştirir @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Parçacıklardan şekle - + Turns selected meshes into Part Shape objects Döner seçilen kafesler içine bölümü şekil nesneleri @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Çok malzeme - + Creates or edits multi-materials Oluşturur veya çoklu malzeme düzenler @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Yuva - + Nests a series of selected shapes in a container Bir kap içinde seçili şekil dizisini yuva @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Sıfırdan veya seçili bir nesne (kroki, Tel, yüz ya da düz) bir panel nesnesi oluşturur @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel araçları @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Paneli kesilmiş @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Seçili nesnelerin Şekil 2B görünümünü oluşturur - + Panel Sheet Levha Başına - + Creates a 2D sheet which can contain panel cuts Panel kesim içerebilen bir 2D sayfası oluşturur @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Boru - + Creates a pipe object from a given Wire or Line Belirli bir tel veya satırı bir boru oluşturur - + Creates a connector between 2 or 3 selected pipes 2 veya 3 seçili borular arasında bir bağlayıcı oluşturur @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Bağlayıcı @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Tel Araçları @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Yan görünüm - + Creates a profile object Bir profil objesi olusturur @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Proje - + Creates a project entity aggregating the selected sites. Seçili konumları toplayan bir poroje varliğı olusturur. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Yapısal bir nesne seçili yüzünden bir takviye çubuğu oluşturur - + Custom Rebar Özel inşaat demiri @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Harici referans - + Creates an external reference object Harici referans nesnesi oluştur @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Bileşeni kaldır - + Remove the selected components from their parents, or create a hole in a component Seçili bileşenleri bağlı oldukları ana bileşenlerden ayır, veya bileşen içinde bir delik oluştur @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Arktan şekilleri çıkarır - + Removes cubic shapes from Arch components Ark parçalarından kübik şekilleri çıkarır @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Çatı - + Creates a roof object from the selected wire. Seçili tel bir çatı oluşturur. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Zamanlama - + Creates a schedule to collect data from the model Modelden veri toplamak için bir zamanlama planı oluşturur @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Bölüm düzlemi - + Creates a section plane object, including the selected objects Seçili nesneleri de dahil olmak üzere bir bölüm uçak nesnesi oluşturur @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Dallanmamış kafesleri seç - + Selects all non-manifold meshes from the document or from the selected groups Belgeden veya seçili grup içerisinden dallanmamış kafeslerin tamamını seçer @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Alan - + Creates a site object including selected objects. Bir alan nesnesini seçili nesneleri içerecek şekilde oluşturur. @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Alan - + Creates a space object from selected boundary objects Seçili sınır nesnelerden bir boşluk oluşturur - + Creates a stairs object Bir nokta nesnesi oluşturur @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Parçacıkları ayır - + Splits selected meshes into independent components Seçili parçacıkları bağımsız bileşenlere ayır @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Merdivenler @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Yapı - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Bir yapı nesnesini sıfırdan veya seçilmiş bir nesneden (çizim, çizgi, yüz veya katı cisim) oluşturur @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Anket - + Starts survey Başlar anket @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag İki durumlu IFC Brep bayrak - + Force an object to be exported as Brep or not Bir nesne ya da Brep verilecek zorlamak @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents İki durumlu alt bileşenleri - + Shows or hides the subcomponents of this object Gösterir veya gizler, bu nesnenin alt bileşenleri @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Demet - + Creates a truss object from selected line or from scratch Seçili çizgi yada sıfırdan kafes nesnesi oluşturun @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Duvar - + Creates a wall object from scratch or from a selected object (wire, face or solid) Duvar nesnesini baştan veya seçili nesneden (kablo, yüz veya katı) oluşturur @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Pencere - + Creates a window object from a selected object (wire, rectangle or sketch) Seçilen bir nesneden (Tel, dikdörtgen veya kroki) bir window nesnesi oluşturur @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Şu anda bağlandığınız BimServer adı. Arch Tercihler ayarları - + Bim Server Bim Server - + Connect Bağlan - + Idle Beklemede - + Open in browser Tarayıcıda aç - + Project Proje - + The list of projects present on the Bim Server Bim sunucusunda mevcut proje listesi - + Download İndir - + Available revisions: Kullanılabilir düzeltmeler: - + Open - + Upload Yükle - + Root object: Kök nesnesi: - + Comment Yorum @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Zamanlama tanım - + Description Açıklama - + A description for this operation Bu ders için açıklama ekle - + Unit Birim - + Objects Nesneler - + Filter Filtre - + Adds a line below the selected line/cell Seçili satır/hücre altında bir satır ekler - + Deletes the selected line Seçili çizgiyi siler - + Clears the whole list Tüm listeyi temizler - + Clear Temizle - + Put selected objects into the "Objects" column of the selected row Seçili nesneler seçili satır "Nesneler" sütununu şu konuma yerleştir - + Imports the contents of a CSV file CSV dosyasının içeriğini alır - + Import İçe aktar - + Export Export - + BimServer Login BimServer giriş - + Login (email): Giriş (e-posta): - + Password: Şifre: - + Dialog Pencere - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions FreeCAD oturumlarında, oturumumu açık tut - + IFC properties editor IFC özellikleri editörü - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Dış aktarımda bir tane oluşturmak için bunu boş bırakın - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Bu nesnenin IFC özellikler listesi. Düzenlemek için çift tıklayın, yeniden düzenlemek için sürükleyin ve bırakın - + Delete selected property/set Seçili özellik/kümeyi sil - + Force exporting geometry as BREP Dışa aktarım geometrisini BREP olmaya zorla - + Force export full FreeCAD parametric data Dışa aktarımda komple FreeCAD parametrik veri olmaya zorla - + Schedule name: Çizelge adı: - + Property Özellik - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Ortaya çıkan değeri ifade etmek için isteğe bağlı bir birim. Örnek: m^3(m³ yada m3 yazabilirsin) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Bu devre dışı ise ilişkili hesap tablosunun içerdiği sonuçlar program nesnesiyle birlikte muhafaza edilecektir - + Associate spreadsheet Hesap tablosu ilişkilendir - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Eğer bu açıksa, dikkate alınan her nesne için ek satırlar doldurulacaktır. Değilse, yalnızca toplamlar doldurulacaktır. - + Detailed results Detaylı sonuçlar - + Add row Satır Ekle - + Del row Satır sil - + Add selection Seçim ekleyin - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4844,7 +4863,7 @@ a certain property. Her nesneden alınacak özellik.Nesneleri veya özellik adlarını saymak için "Sayi" olabilir almak için "Uzunluk" veya "Shape.Volume" gibi belirli bir mülk. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4853,47 +4872,52 @@ Leave blank to use all objects from the document Belgedeki tüm nesneleri kullanmak için boş bırakın - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>isteğe bağlı noktalı virgül(;) listenin özellik:değer filtrelerini ayırır. Filtrenin etkilerinin tersine çevirmek için basına ünlem(!) koyun(fitreyle uyusan objeleri dışlar). Özelliği değeri içeren nesneler eşleşecek.Geçersiz filtre örneği(her şey büyük-küçük harf duyarsızdır):</p><p><span style=" font-weight:600;">İsim:Duvar</span>-Sadece &quot;duvar&quot; içermeyen objeleri dikkate alır etiketlerinde</p><p><span style=" font-weight:600;">ifcType:Duvar</span>Sadace IFC tipi &quot;Duvar&quot; olan objeleri dikkate alır</p><p><span style=" font-weight:600;">!TAG:Duvar</span>sadece etiketi &quot;Duvar&quot; OLMAYAN objeleri dikate alır</p><p>bu bölgeyi boş bırakırsanız filtre uygulsnmaz</p></body></html> - + Unnamed schedule İsimsiz liste + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Yazma kamera konumu - + Draft creation tools Taslak hazırlama araçları - + Draft annotation tools Taslak açıklama araçları - + Draft modification tools Taslak düzenleme araçları - + Draft Taslak - + Import-Export İçe-Dışa Aktar @@ -4901,212 +4925,212 @@ Filtrenin etkilerinin tersine çevirmek için basına ünlem(!) koyun(fitreyle u Form - + Git Git - + Status Durum - + Log Sıralı Günlük - + Refresh Yenile - + List of files to be committed: Kararlı olmak dosyaların listesi: - + Diff Fark - + Select all Tümünü Seç - + Commit Tamamlama - + Commit message İşleme mesajı - + Remote repositories Uzak depoları - + Pull Çekme - + Push Push - + Multimaterial definition Multimaterial tanımı - + Copy existing... Mevcut Kopyala... - + Edit definition Tanımını düzenleme - + Name: Adı: - + Composition: Komposizyon: - + Add Ekle - + Up Yukarı - + Down Aşağı - + Del Sil - + Nesting İç içe geçme - + Container Konteyner - + Pick selected Seçilen çekme - + Shapes Şekiller - + Add selected Seçileni ekle - + Remove Kaldır - + Nesting parameters İç içe geçirme parametreleri - + Rotations Dönüş - + Tolerance Tolerans - + Arcs subdivisions Yay alt bölümleri - + Closer than this, two points are considered equal Bundan daha yakın, iki nokta eşit kabul edilir - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Hesaplamalar için içine, doğrusal olmayan kenarları bölmek için kesimlerinin sayısını. Şekiller üst üste kavisli, bu değeri yükseltmeyi deneyin - + A comma-separated list of angles to try and rotate the shapes Denemek ve şekillerin döndürme açıları, virgülle ayrılmış listesini - + 0,90,180,270 0,90,180,270 - + Nesting operation Yapıştırma işlemi - + pass %p %p geçmek - + Start Başla - + Stop Dur - + Preview Önizleme - + Total thickness Toplam kalınlık - + Invert Evir @@ -5114,720 +5138,720 @@ Filtrenin etkilerinin tersine çevirmek için basına ünlem(!) koyun(fitreyle u Gui::Dialog::DlgSettingsArch - + General settings Genel ayarlar - + This is the default color for new Wall objects Bu, yeni duvar nesneleri için varsayılan renktir - + This is the default color for new Structure objects Bu, yeni yapı nesneleri için varsayılan renktir - + 2D rendering 2D işleme(render) - + Show debug information during 2D rendering 2D işleme sırasında hata ayıklama bilgilerini göster - + Show renderer debug messages İşleyici hata ayıklama iletilerini göster - + Cut areas line thickness ratio Alanları satır kalınlık oranı kesmek - + Specifies how many times the viewed line thickness must be applied to cut lines Kesik çizgilere görüntülenen çizgi kalınlığının kaç kez uygulanması gerektiğini belirtir - + Width: Genişlik: - + Height: Yükseklik: - + Color: Renk: - + Length: Uzunluk: - + Diameter Çap - + Offset Uzaklaşma - + The default width for new windows Yeni pencerelerin varsayılan genişliği - + The default height for new windows Yeni pencerelerin varsayılan genişliği - + Thickness: Kalınlık: - + The default thickness for new windows Yeni pencerenin varsayılan kalınlığı - + Frame color: Çerçeve rengi: - + Glass color: Cam rengi: - + Auto-join walls Auto-join duvarlar - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Bu, ne zaman 2 benzer duvarlar bağlı, onların temel çizimler içine bir araya gelecek ve iki duvar olacak kontrol edilir bir - + Join walls base sketches when possible Duvarlar temel çizimler mümkün olduğunda katılmak - + Mesh to Shape Conversion Dönüşüm şekillenmesine mesh - + If this is checked, conversion is faster but the result might still contain triangulated faces Seçiliyse, dönüşüm daha hızlıdır ancak sonuç hala triangulated yüzler içerebilir - + Fast conversion Hızlı dönüşüm - + Tolerance: Dayanıklılık: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Seçiliyse, yüzleri düz grupları kuvvet basık-olası boşlukları ve katı olmayan sonuçları ile sonuçlanan, olacak - + Force flat faces Kuvvet düz yüzleri - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Seçiliyse, yüzleri delikler çıkarma tarafından gerçekleştirilecek yerine kullanarak yönlendirme teller - + Cut method Kesme yöntemi - + Show debug messages Hata ayıklama iletilerini göster - + Separate openings Ayrı açıklıklar - + Prefix names with ID number Kimlik numarası ile ad öneki - + Scaling factor Ölçek Faktörü - + Defaults Varsayılanlar - + Walls Duvarlar - + mm mm - + Structures Yapıları - + Rebars İnşaat demiri - + Windows Pencereler - + Transparency: Şeffaflık: - + 30, 10 30, 10 - + Stairs Merdivenler - + Number of steps: Basamak sayısı: - + Panels Panels - + mm mm - + Thickness Kalınlık - + Force export as Brep Güç verme Brep olarak - + Bim server Bim Server - + Address Adres - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Dışa aktarım seçenekleri - + General options Genel seçenekler - + Import options İçe aktarım seçenekleri - + Import arch IFC objects as Mimari IFC nesneleri olarak içe - + Specifies what kind of objects will be created in FreeCAD Ne tür nesneleri-ecek var olmak mahluk içinde FreeCAD belirtir - + Parametric Arch objects Parametrik Mimari Nesneler - + Non-parametric Arch objects Parametrik olmayan Mimari nesneler - + Simple Part shapes Basit bölüm şekiller - + One compound per floor Her kata bir bileşik - + Do not import Arch objects Mimari nesneleri içe aktarma - + Import struct IFC objects as Yapısal IFC nesneleri olarak içe - + One compound for all Her kata bir bileşik - + Do not import structural objects Yapısal nesneleri içe aktarma - + Root element: Kök öğe: - + Detect extrusions Ekstrüzyon tespit - + Mesher Mesher - + Builtin Yerleşik - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Yerleşik ve mefisto mesher seçenekleri - + Tessellation Mozaikleme - + Netgen mesher options Netgen mesher seçenekleri - + Grading Notlandırma - + Segments per edge Başına kenar kesimleri - + Segments per radius Başına kenar kesimleri - + Second order İkinci emir - + Allows optimization Bulut sistemi iyileştirmesi - + Optimize En iyi duruma getir - + Allow quads Dörtlü izin - + Use triangulation options set in the DAE options page DAE seçenekler sayfasında küme çapraz Kur seçenekleri kullanın - + Use DAE triangulation options DAE üç taraflı kur çevrimi seçenekleri kullanın - + Join coplanar facets when triangulating Ne zaman nirengi koplanar esaslarını katılmak - + Object creation Nesne oluşturma - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Döngüsel bağımlılıklar önlemek için iki olası stratejileri: bir daha fazla nesne (seçilmemiş) oluşturma veya dış geometri temel eskiz (işaretli) kaldırma - + Remove external geometry of base sketches when needed Gerektiğinde temel çizimler ve dış geometri kaldırmak - + Create clones when objects have shared geometry Geometri nesneleri paylaştılar klonlar oluşturma - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Bu işaretlendiğinde, bir nesne Çıkarma ya da bir Mimari nesnesi eklenmesinde, Taslak Yapı rengini alır. - + Apply Draft construction style to subcomponents Alt bileşenleri için taslak inşaat stil uygulama - + Symbol line thickness ratio Alanları satır kalınlık oranı kesmek - + Pattern scale Desen ölçek - + Open in external browser Dış tarayıcıda aç - + Survey Anket - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Seçiliyse, Pano'ya yerleştirilir metin birimi içerir. Aksi takdirde, bir basit sayı olarak gösterilen iç ünite (milimetre) olacak - + Include unit when sending measurements to clipboard Birim ölçümleri panoya gönderirken dahil - + Pipes Borular - + Diameter: Çap: - + Split walls made of multiple layers Birden çok katmandan oluşan bölünmüş duvarlar - + Split multilayer walls Bölünmüş çok katmanlı duvarlar - + Use IfcOpenShell serializer if available IfcOpenShell seri hale getirici varsa kullanır - + Export 2D objects as IfcAnnotations 2D nesneleri IfcAnnotations vermek - + Hidden geometry pattern Gizli geometri deseni - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerans değeri 2 bitişik olarak düzlemsel karşı karşıya denetlerken kullanmak için - + Fit view while importing İçe aktarırken görünümü sığdır - + Export full FreeCAD parametric model Tam FreeCAD parametrik modeli ver - + Do not compute areas for object with more than: Birden fazla nesne için alanları hesaplamayın: - + faces yüzeyler - + Interval between file checks for references Referanslar için dosya kontrolleri arasındaki süre - + seconds saniye - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Varsayılan olarak, yeni nesnelerin "ev sahibi ile taşı" özelliği Yanlış olarak ayarlanacak, bu da ev sahibi nesnesi taşındığında hareket etmeyecekleri anlamına gelir. - + Set "Move with host" property to True by default Varsayılan olarak "Ev sahibi ile taşı" özelliğini Doğru olarak ayarlayın - + Use sketches Eskizleri kullan - + Helpers (grids, axes, etc...) Yardımcılar (ızgaralar, eksenler,... vb) - + Exclude list: Listeyi hariç tut: - + Reuse similar entities Benzer girdileri tekrar kullan - + Disable IfcRectangleProfileDef IfcRectangleProfileDef devre dışı bırak - + Set "Move base" property to True by default "Baza Taşı" özelliğini varsayılan olarak Doğru (True) ayarla - + IFC version IFC Sürümü - + The IFC version will change which attributes and products are supported IFC sürümü desteklenen öznitelikler ve ürünlere göre değişecek - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Alanlar - + Line style: Çizgi stili: - + Solid Katı - + Dashed Kesik çizgili - + Dotted Noktalı - + Dashdot Çizgi Nokta - + Line color Çizgi rengi - + Import full FreeCAD parametric definitions if available Eğer mevcutsa tüm FreeCAD parametrik tanımlarını içe aktar - + Auto-detect and export as standard cases when applicable Uygulanabildiği zaman, otomatik-tamamlama ve standart durumlar olarak dışarı aktarma - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Seçili ise bir Mimari objesinin materyali olduğunda nesne materyalin rengini alacak. Bu her obje tarafından geçersiz kılınabilir. - + Use material color as shape color Materyal rengini şekil rengi olarak kullanın - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Ayak izi görünüm kipine sahip nesnenin kullandığı desenler için ölçekleme katsayısı - + The URL of a bim server instance (www.bimserver.org) to connect to. Bağlanmak için bim sunucusu örneğinin URL'si (www.bimserver.org). - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench Eğer bu işaretliyse, "BimServer'ı Tarayıcıda aç" düğmesi, Bim Server (Sunucu) arayüzünü, FreeCAD web çalışma tezgahı yerine harici bir tarayıcıda açar - + All dimensions in the file will be scaled with this factor Bu dosyadaki tüm boyutlar bu faktör ile ölçeklenecektir - + Meshing program that should be used. If using Netgen, make sure that it is available. Kullanılması gereken örgüleme programı.. Netgen kullanılır ise mevcut olduğundan emin ol. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Yerleşik ve mefisto meshers ile kullanmak için Mozaik değeri. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5836,44 +5860,44 @@ Bu değer, ağ kafesi boyutunun hangi hızla azalacağını tanımlar. Bölgesel ağ kafesi boyutunun değişim hızı h(x), |Δh(x)| ≤ 1 değeri ile sınırlandırılır. - + Maximum number of segments per edge Kenar başına en fazla parça sayısı - + Number of segments per radius Yarıçap basına parça sayısı - + Allow a second order mesh İkinci derece kefese izin verin - + Allow quadrilateral faces Dört kenarlı yüzleri onaylayın - + IFC export IFC Dışa aktar - + Show this dialog when exporting Dışa aktarırken bu diyaloğu gösterin - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Bazı IFC görüntüleyicileri ekstrüzyon olarak dışa aktarılan nesneleri sevmez. Tüm nesneleri BREP geometrisi ile dışa aktarmayı zorlar. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5882,12 +5906,12 @@ FreeCAD nesnesinin içinde bir dahaki sefere yeniden kullanım için saklanacakt Bu, dosya sürümleri arasında daha küçük farklılıklara sebep olur. - + Store IFC unique ID in FreeCAD objects FreeCAD nesnelerinde IFC benzersiz ID' si saklayın - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5898,26 +5922,26 @@ geometrisi üretir: NURBS, çok yüzeyli veya başka bir şey. Not: Sıralandırma hala deneysel bir özelliktir! - + 2D objects will be exported as IfcAnnotation İki boyutlu nesneler Ifc ek açıklaması gibi dışa aktarılacak - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Tüm FreeCAD nesne özellikleri dışa aktarılan nesneler içerisinde depolanacak, bu da yeniden içe aktarmada, tam parametrik bir modeli yeniden oluşturmaya izin verecek. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Mümkün olduğunda, benzer girdiler dosyada sadece bir kez kullanılacak. Bu, dosya boyutunu oldukça azaltabilir ama daha zor okunabilir hale getirecektir. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5928,7 +5952,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5939,19 +5963,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Dosyada varsayılan bir alan yoksa ekleyiniz - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5962,168 +5986,168 @@ Bununla birlikte; FreeCAD' te bir yapıya sahip olmanın zorunlu olmadığına i bakış açımızı göstermede bir şansımız olması için burada. - + Add default building if one is not found in the document (no standard) Eğer belgede bulunmuyorsa varsayılan bir yapı ekleyin (standart değil) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Eğer belgede bir tane bulunmuyorsa varsayılan bina katı ekle - + IFC file units IFC dosyası birimleri - + Metric Metrik - + Imperial Kraliyet ölçümü - + IFC import IFC içe aktar - + Show this dialog when importing İçe aktarmada bu ileti ekranını göster - + Shows verbose debug messages during import and export of IFC files in the Report view panel IFC dosyalarının içe ve dışa aktarılması sırasında, Rapor görünüm panosunda ayrıntılı hata ayıklama iletilerini göster - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Nesneler ortak geometrilere sahip olduğunda Klonlar kullanılır Bir nesne ana nesne, diğerleri klonlar olur. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Belirlenen elemanın yalnızca alt türleri içe aktarılacak. Tüm bina elemanlarını içe aktarmak için elemanı IfcProduct olarak tut. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. Aktarıcı ekstrüzyonları tespit etmeye çalışıyor. Bu durum bazı şeylerin yavaşlamasına neden olabilir. - + Object names will be prefixed with the IFC ID number Nesne adlarına IFC ID numarası ile ön ek getirilecek - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Eğer aynı ad ve renge sahip birkaç malzeme IFC dosyasında bulunuyorsa, bunlar tek olarak işleme alınacak. - + Merge materials with same name and same color Aynı ad ve renge sahip malzemeleri birleştir - + Each object will have their IFC properties stored in a spreadsheet object Her bir nesnenin, bir özet tablosu nesnesinde depolanan IFC özellikleri olacak - + Import IFC properties in spreadsheet Özet tablosundaki IFC özelliklerini içe aktar - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC dosyaları, temiz veya katı olmayan geometri içerir. Bu seçenek işaretliyse, tüm geometri uygunluğuna bakılmadan içe aktarılır. - + Allow invalid shapes Geçersiz şekillere izin ver - + Comma-separated list of IFC entities to be excluded from imports İçe aktarılanların dışında tutulacak, virgülle ayrılmış IFC girdileri listesi - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. İçe aktarılan nesnelerde, aktarma sırasında uygun görünüm. Bu işlem içe aktarmayı yavaşlatacak ama aktarma izlenebilecektir. - + Creates a full parametric model on import using stored FreeCAD object properties Kayıtlı FreeCAD nesne özelliklerini kullanarak, içer aktarmada tam parametrik bir model oluşturur - + Export type Dışa aktarma türü - + Standard model Standart model - + Structural analysis Yapısal analiz - + Standard + structural Standart + yapısal - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. IFC' de eğriler olarak sunulamayan kavisli şekiller, düz yüzeylere ayrıştırılır. Eğer burası işaretlenirse, eş düzlemli yüzeylere birleştirmek için ilave hesaplama yapılır. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6134,7 +6158,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6147,7 +6171,7 @@ IFC dosyaları her zaman metrik birimle yazılır; Kraliyet(İngiliz) birimlerin Ancak bazı BIM uygulamaları dosya açılırken seçilen faktörü uygular. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6167,12 +6191,12 @@ eğer çok çekirdek yaptığınızda uygulama çöküyorsa bu daha güvenlidir. - + Number of cores to use (experimental) Kullanılacak çekirdeklerin sayısı(deneysel) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6184,7 +6208,7 @@ bunun yerine bir 'Grup'a yerleştirilir. 'Binalar' ve 'Katlar' birden fazlaysa içeri aktarılır. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' "Proje", "Site", "Bina" ve "Kat" yerine "Grup" yazın @@ -6192,7 +6216,7 @@ bunun yerine bir 'Grup'a yerleştirilir. Workbench - + Arch tools Mimari araçlar @@ -6200,32 +6224,32 @@ bunun yerine bir 'Grup'a yerleştirilir. arch - + &Draft &Taslak - + Utilities Yard. Uygulamalar - + &Arch Mim&ari - + Creation Oluştur - + Annotation Not - + Modification Değiştir diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.qm b/src/Mod/Arch/Resources/translations/Arch_uk.qm index 57196ec3f3..a40640806e 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_uk.qm and b/src/Mod/Arch/Resources/translations/Arch_uk.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_uk.ts b/src/Mod/Arch/Resources/translations/Arch_uk.ts index 85181d9cbf..b020d550e8 100644 --- a/src/Mod/Arch/Resources/translations/Arch_uk.ts +++ b/src/Mod/Arch/Resources/translations/Arch_uk.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Інтервали між осями - + The angles of each axis Кути кожної осі - + The length of the axes Довжина осей - + The size of the axis bubbles Крок міток осей - + The numbering style Стиль нумерації - + The type of this building Тип цієї будівлі - + The base object this component is built upon Базовий об'єкт для будування цього компоненту - + The object this component is cloning Об'єкт цього компоненту на клонуванні - + Other shapes that are appended to this object Інші фігури, приєднані до цього об'єкта - + Other shapes that are subtracted from this object Інші фігури, які віднімаються від цього об'єкта - + An optional description for this component Необов'язковий опис для цього компонента - + An optional tag for this component Необов'язковий тег для цього компонента - + A material for this object Матеріал для цього об'єкту - + Specifies if this object must move together when its host is moved Вказує, чи повинен цей об'єкт рухатися разом із господарем - + The area of all vertical faces of this object Площа всіх вертикальних граней цього об'єкта - + The area of the projection of this object onto the XY plane Площа проекції цього об'єкта на площину XY - + The perimeter length of the horizontal area Довжина периметра горизонтальної площини - + The model description of this equipment Опис моделі даного обладнання - + Additional snap points for this equipment Додаткові точки прив'язки для даного обладнання - + The electric power needed by this equipment in Watts Електрична потужність, необхідна для цього обладнання у Ватах - + The height of this object Висота цього об'єкта - + The computed floor area of this floor Обчислена площа цього поверху - + The placement of this object Розміщення цього об'єкта - + The profile used to build this frame Профіль використовується для створення цього кадру - + Specifies if the profile must be aligned with the extrusion wires Вказує, чи повинен профіль бути вирівняний з екструзійними дротами - + An offset vector between the base sketch and the frame Вектор зміщення між базовим ескізом і рамкою - + Crossing point of the path on the profile. Точка перетину шляху на профілі. - + The rotation of the profile around its extrusion axis Обертання профілю навколо його осі екструзії - + The length of this element, if not based on a profile Довжина елемента, якщо вона не визначена в профілі - + The width of this element, if not based on a profile Ширина елемента, якщо вона не визначена в профілі - + The thickness or extrusion depth of this element Товщина або глибина видавлювання цього елемента - + The number of sheets to use Кількість аркушів, для використання - + The offset between this panel and its baseline Відстань між цією панеллю та її базовою лінією - + The length of waves for corrugated elements Довжина хвиль для гофрованих елементів - + The height of waves for corrugated elements Висота хвиль для гофрованих елементів - + The direction of waves for corrugated elements Напрямок хвиль для гофрованих елементів - + The type of waves for corrugated elements Тип хвиль для гофрованих елементів - + The area of this panel Область цієї панелі - + The facemaker type to use to build the profile of this object Тип генератора поверхні, який слід використовувати для створення профілю цього об'єкта - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Нормальний напрямок видавлювання для цього об'єкта (залишити (0,0,0) для завдання автоматичної нормалі) - + The linked object Пов'язаний об'єкт - + The line width of the rendered objects Товщина лінії відтворюваних об'єктів - + The color of the panel outline Колір панелі дерева - + The size of the tag text Розмір тексту тега - + The color of the tag text Колір тексту тега - + The X offset of the tag text X координата тексту тега - + The Y offset of the tag text Y координата тексту тега - + The font of the tag text Шрифт тексту тега - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Текст для відображення. Повинен бути %tag%, %label% або %description% для відображення панелі тегу або мітки - + The position of the tag text. Keep (0,0,0) for center position Розташування тексту тега. Залиште (0,0,0) для центрального положення - + The rotation of the tag text Обертання тексту тега - + A margin inside the boundary Поле всередині границі - + Turns the display of the margin on/off Ввімкнення/вимкнення відображення поля - + The linked Panel cuts Пов'язана панель розрізів - + The tag text to display Текст тега для відображення - + The width of the sheet Ширина аркуша - + The height of the sheet Висота аркуша - + The fill ratio of this sheet Коефіцієнт заповнення цього листа - + The diameter of this pipe, if not based on a profile Діаметр цієї труби, якщо вона не базується на профілі - + The length of this pipe, if not based on an edge Довжина цієї труби, якщо вона не базується на ребрі - + An optional closed profile to base this pipe on Коефіцієнт заповнення цього листа - + Offset from the start point Зміщення від початкової точки - + Offset from the end point Зміщення від кінцевої точки - + The curvature radius of this connector Радіус викривлення з'єднувача - + The pipes linked by this connector Труби, пов'язані з цим з'єднувачем - + The type of this connector Тип з'єднувача - + The length of this element Довжина цього елемента - + The width of this element Ширина цього елемента - + The height of this element Висота цього елементу - + The structural nodes of this element Структурні вузли цього елемента - + The size of the chamfer of this element Розмір фаски елементу - + The dent length of this element Довжина отвору цього елемента - + The dent height of this element Висота отвору цього елемента - + The dents of this element Отвори цього елемента - + The chamfer length of this element Довжина фаски цього елемента - + The base length of this element Базова довжина цього елемента - + The groove depth of this element Глибина пазу цього елемента - + The groove height of this element Висота пазу цього елемента - + The spacing between the grooves of this element Відстань між пазами цього елемента - + The number of grooves of this element Кількість пазів цього елемента - + The dent width of this element Ширина отвору цього елемента - + The type of this slab Тип цієї плити - + The size of the base of this element Розмір основи цього елемента - + The number of holes in this element Кількість отворів у цьому елементі - + The major radius of the holes of this element Основний радіус отворів цього елемента - + The minor radius of the holes of this element Незначний радіус отворів цього елемента - + The spacing between the holes of this element Відстань між отворами елемента - + The length of the down floor of this element Довжина нижньої частини елемента - + The number of risers in this element Кількість підсходинків в цьому елементі - + The riser height of this element Висота підсходинка цього елементу - + The tread depth of this element Глибина протектору цього елемента - + Outside Diameter Зовнішній діаметр - + Wall thickness Товщина стінки - + Width of the beam Ширина променю - + Height of the beam Висота променю - + Thickness of the web Товщина стрижня - + Thickness of the flanges Товщина фланців - + Thickness of the sides Товщина сторін - + Thickness of the webs Товщина стрижнів - + Thickness of the flange Товщина фланця - + The diameter of the bar Діаметр стрижня - + The distance between the border of the beam and the first bar (concrete cover). Відстань між межею балки та першим стрижнем (бетонне покриття). - + The distance between the border of the beam and the last bar (concrete cover). Відстань між межею балки та останнім стрижнем (бетонне покриття). - + The amount of bars Кількість стрижнів - + The spacing between the bars Відстань між стрижнями - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Напрямок поширення стрижнів. Залишити (0,0,0) для автоматичного напрямку. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Заокруглення наносити на кут базового профілю. Це значення множиться на діаметр бруска. - + The description column Стовпець опису - + The values column Значення значень - + The units column Одиниці стовпця - + The objects column Об'єкти стовпця - + The filter column Фільтр стовпця - + The spreadsheet to print the results to Таблиця результатів - + If false, non-solids will be cut too, with possible wrong results. If false, non-solids will be cut too, with possible wrong results. - + The display length of this section plane Довжина відображення цієї площини перерізу - + The display height of this section plane Висота відображення цієї площини перерізу - + The size of the arrows of this section plane Розмір стрілок цієї площини перерізу - + Show the cut in the 3D view Показати розріз в 3D перегляді - + The rendering mode to use The rendering mode to use - + If cut geometry is shown or not If cut geometry is shown or not - + If cut geometry is filled or not If cut geometry is filled or not - + The size of the texts inside this object Розмір тексту всередині цього об'єкта - + If checked, source objects are displayed regardless of being visible in the 3D model Якщо відмічено, то вихідні об'єкти відображаються, незалежно від того, чи вони видимі в 3D моделі - + The base terrain of this site Базовий рельєф цієї ділянки - + The postal or zip code of this site Поштовий індекс цієї ділянки - + The city of this site Місто цієї ділянки - + The country of this site Країна цієї ділянки - + The latitude of this site Висота цієї ділянки - + Angle between the true North and the North direction in this document Кут між справжньою Північчю та Північним напрямком у цьому документі - + The elevation of level 0 of this site Висота рівня 0 цієї ділянки - + The perimeter length of this terrain Довжина периметра цієї місцевості - + The volume of earth to be added to this terrain Обсяг землі що буде додано до цієї місцевості - + The volume of earth to be removed from this terrain Обсяг землі що буде видалений з цієї місцевості - + An extrusion vector to use when performing boolean operations Вектор видавлювання, що використовуватиметься під час виконання логічних операцій - + Remove splitters from the resulting shape Видалити розділювачі з результуючої форми - + Show solar diagram or not Відображення сонячної діаграми чи ні - + The scale of the solar diagram Масштаб сонячної діаграми - + The position of the solar diagram Позиція сонячної діаграми - + The color of the solar diagram Колір сонячної діаграми - + The objects that make the boundaries of this space object Об'єкти, що утворюють кордон заданого просторового об'єкта - + The computed floor area of this space Обчислена площа цього простору - + The finishing of the floor of this space Оздоблення підлоги цього простору - + The finishing of the walls of this space Оздоблення стін цього простору - + The finishing of the ceiling of this space Оздоблення стелі цього простору - + Objects that are included inside this space, such as furniture Об'єкти, які знаходяться всередині цього простору, такі як меблі - + The type of this space Тип цього простору - + The thickness of the floor finish Товщина покриття підлоги - + The number of people who typically occupy this space Кількість людей, які зазвичай займають цей простір - + The electric power needed to light this space in Watts Електроенергія у ватах, необхідна для освітлення цього простору - + The electric power needed by the equipment of this space in Watts Електроенергія у ватах, необхідна для обладнання цього простору - + If True, Equipment Power will be automatically filled by the equipment included in this space If True, Equipment Power will be automatically filled by the equipment included in this space - + The type of air conditioning of this space Тип кондиціонування повітря в цьому просторі - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Текст для відображення. Використовуйте $area, $label, $tag, $floor, $walls, $ceiling, щоб вставити відповідні дані - + The name of the font Назва шрифту - + The color of the area text Колір області тексту - + The size of the text font Розмір шрифту тексту - + The size of the first line of text Розмір першого рядка тексту - + The space between the lines of text Відстань між рядками тексту - + The position of the text. Leave (0,0,0) for automatic position Розташування тексту. Залишити (0,0,0) для автоматичного розташування - + The justification of the text Вирівнювання тексту - + The number of decimals to use for calculated texts Кількість десяткових знаків для використання розрахункових текстів - + Show the unit suffix Показати суфікс одиниці - + The length of these stairs, if no baseline is defined Довжина сходів, якщо вони визначаються не базовою лінією - + The width of these stairs Ширина цих сходів - + The total height of these stairs Загальна висота цих схоів - + The alignment of these stairs on their baseline, if applicable Вирівнювання цих сходів по основі, якщо можливо - + The number of risers in these stairs Кількість підсходинків в цих сходах - + The depth of the treads of these stairs Глибина східців цих сходів - + The height of the risers of these stairs Висота підсходинків цих сходів - + The size of the nosing Розмір виступу східця - + The thickness of the treads Товщина східців - + The type of landings of these stairs Тип сходових майданчиків - + The type of winders in these stairs Тип забіжних ступенів в цих сходах - + The type of structure of these stairs Тип структури цих сходів - + The thickness of the massive structure or of the stringers Товщина масивної конструкції або тетивів - + The width of the stringers Ширина тетиву - + The offset between the border of the stairs and the structure Зсув між меж сходів і структурою - + An optional extrusion path for this element Опціональний шлях витиснення для цього елементу - + The height or extrusion depth of this element. Keep 0 for automatic Висота або глибина видавлювання елемента. Задайте 0 для автоматичного визначення - + A description of the standard profile this element is based upon Опис стандартного профілю на якому ґрунтується цей елемент - + Offset distance between the centerline and the nodes line Зміщення відстані між центральною лінією і вузлами - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line Ширина лінії вузлів - + The size of the node points Розмір точок вузла - + The color of the nodes line Колір лінії вузлів - + The type of structural node Тип структури вузла - + Axes systems this structure is built on Axes systems this structure is built on - + The element numbers to exclude when this structure is based on axes Номери виключених елементів при побудові структури на осях - + If true the element are aligned with axes If true the element are aligned with axes - + The length of this wall. Not used if this wall is based on an underlying object Довжина цієї стіни. Не використовується, якщо стіна базується на об'єкті, який розташований під нею - + The width of this wall. Not used if this wall is based on a face Ширина цієї стіни. Не використовується, якщо стіна розташована на поверхні - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid - + The alignment of this wall on its base object, if applicable Вирівнювання стіни на базовому об'єкті, якщо можливо - + The face number of the base object used to build this wall Номер поверхні базового об'єкту, що використовується для створення цієї стіни - + The offset between this wall and its baseline (only for left and right alignments) Зміщення стіни від базової лінії (тільки для лівого і правого вирівнювання) - + The normal direction of this window Напрямок нормалі цього вікна - + The area of this window Область цього вікна - + An optional higher-resolution mesh or shape for this object An optional higher-resolution mesh or shape for this object - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material Опис цього матеріалу - + The transparency value of this material Значення прозорості цього матеріалу - + The color of this material Колір цього матеріалу - + The list of layer names Перелік імен шарів - + The list of layer materials Перелік матеріалів шарів - + The list of layer thicknesses Перелік товщин шарів - + The line color of the projected objects The line color of the projected objects - + The color of the cut faces (if turned on) Колір обрізаних граней (якщо увімкнено) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic Число дротів, що визначає отвір. Значення 0 означає автоматичне значення - + The label of each axis Позначки кожної осі - + If true, show the labels Якщо істина, відображати мітки - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of The axes this system is made of - + An optional axis or axis system on which this object should be duplicated An optional axis or axis system on which this object should be duplicated - + The type of edges to consider The type of edges to consider - + If true, geometry is fused, otherwise a compound Якщо увімкнено, геометрія зливається в іншому випадку - сполучається - + If True, the object is rendered as a face, if possible. Якщо увімкнено, об'єкт представляється як поверхня, якщо це можливо. - + The allowed angles this object can be rotated to when placed on sheets Дозволені кути повороту цього об’єкта при розміщенні на листі - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar Об'єкт структури, що містить цю арматуру - + The custom spacing of rebar Користувацький крок армування - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts Шрифт для тексту - + The font size Розмір шрифту - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object Форма цього об'єкта - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts Шрифт для тексту - + The font size of texts Розмір шрифту тексту - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file Файл шрифту - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Довжина одного стрижня - + Total length of all rebars Загальна довжина всіх стрижнів - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file Остання часова мітка зв'язаного файлу - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object Колір цього об'єкта - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length Глибина сходинок цих сходів - встановлюється примусово, незалежно від її довжини або довжини краю - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height Висота сходинок цих сходів - встановлюється примусово, незалежно від її висоти або висоти краю - + The direction of flight after landing Напрямок польоту після приземлення - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components Компоненти - + Components of this object Компоненти цього об'єкта - + Axes Вісі - + Create Axis Створити вісь - + Remove Видалити - + Add Додати - + Axis Вісь - + Distance Відстань - + Angle Кут - + is not closed не замкнений - + is not valid неприпустимо - + doesn't contain any solid не містить жодного суцільного тіла - + contains a non-closed solid містить незамкнене суцільне тіло - + contains faces that are not part of any solid містить поверхні, які не належать жодному суцільному тілу - + Grouping Групування - + Ungrouping Розгрупування - + Split Mesh Розділити меш - + Mesh to Shape Меш у форму - + Base component Основний компонент - + Additions Додавання - + Subtractions Віднімання - + Objects Об'єкти - + Roof Покрівля - + Create Roof Створити покрівлю - + Unable to create a roof Не вдалося створити покрівлю - + Page Сторінка - + View of Вид - + Create Section Plane Створити площину розрізу - + Create Site Створити ділянку - + Create Structure Створити структуру - + Create Wall Створити стінку - + Width Ширина - + Height Висота - + This mesh is an invalid solid Ця сітка є недійсним тілом - + Create Window Створити вікно - + Edit Правка - + Create/update component Створити або оновити компонент - + Base 2D object Базовий двовимірний об’єкт - + Wires Каркас - + Create new component Створити новий компонент - + Name Назва - + Type Тип - + Thickness Товщина - + Error: Couldn't determine character encoding Помилка: Не вдалося визначити кодування символів - + file %s successfully created. файл %s створений успішно. - + Add space boundary Додати відступ - + Remove space boundary Прибрати відступ - + Please select a base object Будь ласка, виберіть базовий об'єкт - + Fixtures Арматура - + Frame Каркас - + Create Frame Створити каркас - + Create Rebar Створити арматуру - + Create Space Задати простір - + Create Stairs Створити сходи - + Length Довжина - + Error: The base shape couldn't be extruded along this tool object Помилка: базова фігура не може бути видавлена уздовж цього об'єкта інструменту - + Couldn't compute a shape Не вдалося обчислити форму - + Merge Wall Об'єднати стіни - + Please select only wall objects Будь-ласка виберіть тільки стіни - + Merge Walls Об'єднати стіни - + Distances (mm) and angles (deg) between axes Відстані (мм) і кути (град) між осями - + Error computing the shape of this object Помилка обробки форма цього об'єкту - + Create Structural System Створити Структурну систему - + Object doesn't have settable IFC Attributes Об'єкт не має настроюваних IFC-параметрів - + Disabling Brep force flag of object Вимкнення прапорцю Brep-форсування - + Enabling Brep force flag of object Ввімкнення прапорцю Brep-форсування - + has no solid не має суцільного тіла - + has an invalid shape має неприпустиму форму - + has a null shape має нульову форму - + Cutting Перерізання - + Create Equipment Створити обладнання - + You must select exactly one base object Необхідно вибрати лише один базовий об'єкт - + The selected object must be a mesh Виділений об’єкт повинен бути сіткою - + This mesh has more than 1000 facets. Ця сітка має понад 1000 граней. - + This operation can take a long time. Proceed? Ця операція може зайняти тривалий час. Продовжити? - + The mesh has more than 500 facets. This will take a couple of minutes... Сітка має більш ніж 500 граней. Це займе кілька хвилин... - + Create 3 views Створити 3 вигляди - + Create Panel Створити панель - + Id Ідентифікатор - + IdRel IdRel - + Cut Plane Площина розрізу - + Cut Plane options Опції площини розрізу - + Behind Позаду - + Front Фронт - + Angle (deg) Кут (град.) - + Run (mm) Run (mm) - + Thickness (mm) Товщина (мм) - + Overhang (mm) Навіс (мм) - + Height (mm) Висота (мм) - + Create Component Створити компонент - + Create material Створити матеріал - + Walls can only be based on Part or Mesh objects Стіни можуть бути засновані тільки на об'єкти деталі, або сітки - + Set text position Вказати положення тексту - + Category Категорія - + Key Ключ - + Value Значення - + Unit Одиниця - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building Створити будівлю - + Group Група - + Create Floor Створити ярус - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools Інструменти - + Edit views positions Edit views positions - + Create Pipe Створити трубу - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer Фаска - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes Number of holes - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Висота підсходинків - + Depth of treads Глибина східців - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Рівень - + Rotation Поворот - + Offset Зміщення - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File Import CSV File - + Export CSV File Export CSV File - + Schedule Запланувати - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Виявлено перетин. - + Door Двері - + Hinge Hinge - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material Матеріал - + New layer Новий шар - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Створити сітку - + Label Позначка - + Axis system components Axis system components - + Grid Сітка - + Total width Загальна ширина - + Total height Загальна висота - + Add row Додати рядок - + Del row Видалити рядок - + Add col Додати стовпчик - + Del col Видалити стовпчик - + Create span Create span - + Remove span Remove span - + Rows Рядки - + Columns Стовпці - + This object has no face У цього об'єкта відсутня поверхня - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Елементи вікна - + Survey Перегляд - + Set description Set description - + Clear Очистити - + Copy Length Копіювати довжину - + Copy Area Copy Area - + Export CSV Export CSV - + Description Опис - + Area Площа - + Total Всього - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Компонент - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Властивість - + Add property... Add property... - + Add property set... Add property set... - + New... Новий... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Помилка обчислення форми - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile Профіль - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Центр - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Add selected - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Ліворуч - + Right Направо - + Use sketches Use sketches - + Structure Структура - + Window Вікно - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Висота підвіконня - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Створити проект - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Create Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Стіна - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Arch material - + Choose preset... Choose preset... - + Name Назва - + Description Опис - + Color Колір - + URL Посилання - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material Колір цього матеріалу - + Transparency Transparency - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 views from mesh - + Creates 3 views (top, front, side) from a mesh-based object Creates 3 views (top, front, side) from a mesh-based object @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Додати компонент - + Adds the selected components to the active object Додає обраний компонент до активного об’єкту @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Вісь - + Grid Сітка - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Будівля - + Creates a building object including selected objects. Створює об’єкт будівлі при цьому включає туди обрані об’єкти @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Перевірити - + Checks the selected objects for problems Перевірити виділені об'єкти на наявність проблем @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Close holes - + Closes holes in open shapes, turning them solids Закриває отвори у відкритих формах, перетворюючи їх на суцільні тіла @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Компонент - + Creates an undefined architectural component Creates an undefined architectural component @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cut with plane - + Cut an object with a plane Cut an object with a plane - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Обладнання - + Creates an equipment object from a selected object (Part or Mesh) Creates an equipment object from a selected object (Part or Mesh) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Рівень - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Каркас - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Creates or edits the material definition of a selected object. - + Material Матеріал @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Об'єднати стіни - + Merges the selected walls, if possible Merges the selected walls, if possible @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Меш у форму - + Turns selected meshes into Part Shape objects Turns selected meshes into Part Shape objects @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Панель - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Труба - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Профіль - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Проект - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Видалити компонент - + Remove the selected components from their parents, or create a hole in a component Видалення обраних компонентів від своїх батьків, або створити отвір в компоненті @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Видалити фігуру з Arch - + Removes cubic shapes from Arch components Видаляє з компонентів Arch кубічні фігури @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Покрівля - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Запланувати - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Поверхня перерізу - + Creates a section plane object, including the selected objects Creates a section plane object, including the selected objects @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Обрати немноговидні сітки - + Selects all non-manifold meshes from the document or from the selected groups Виділяє всі немноговидні сітки з документу або обраних груп @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Ділянка - + Creates a site object including selected objects. Створює об’єкт поверхні, який включає обрані об’єкти @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Простір - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object Creates a stairs object @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Розділити меш - + Splits selected meshes into independent components Розбиває меш на незалежні компоненти @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Сходи @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Структура - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Створює об’єкт структуру з нуля, або з обраного об’єкту (ескіз, дріт, поверхня або суцільна) @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Перегляд - + Starts survey Почати перегляд @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Toggle IFC Brep flag - + Force an object to be exported as Brep or not Force an object to be exported as Brep or not @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Стіна - + Creates a wall object from scratch or from a selected object (wire, face or solid) Створює об’єкт стіни з нуля, або з обраного об’єкту (дріт, поверхня або суцільна) @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Вікно - + Creates a window object from a selected object (wire, rectangle or sketch) Creates a window object from a selected object (wire, rectangle or sketch) @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Сервер - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Connect - + Idle Бездіяльний - + Open in browser Відкрити у браузері - + Project Проект - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download Завантажити - + Available revisions: Available revisions: - + Open Відкрити - + Upload Upload - + Root object: Root object: - + Comment Коментар @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description Опис - + A description for this operation A description for this operation - + Unit Одиниця - + Objects Об'єкти - + Filter Фільтр - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Видалити вибраниу лінію - + Clears the whole list Clears the whole list - + Clear Очистити - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import Імпортувати - + Export Експорт - + BimServer Login BimServer Login - + Login (email): Логін (email): - + Password: Пароль: - + Dialog Діалогове вікно - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Властивість - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Додати рядок - + Del row Видалити рядок - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Запис положення камери - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Креслення - + Import-Export Імпорт-експорт @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Статус - + Log Лог - + Refresh Оновити - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all Виділити все - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Назва: - + Composition: Composition: - + Add Додати - + Up Вгору - + Down Вниз - + Del Видал. - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes Форми - + Add selected Add selected - + Remove Видалити - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance Точність - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start Початок - + Stop Стоп - + Preview Попередній перегляд - + Total thickness Total thickness - + Invert Інвертувати @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Загальні параметри - + This is the default color for new Wall objects Це колір за замовчуванням для нових об'єктів Стіна - + This is the default color for new Structure objects Це колір за замовчуванням для нових об'єктів Структура - + 2D rendering 2D візуалізація - + Show debug information during 2D rendering Show debug information during 2D rendering - + Show renderer debug messages Show renderer debug messages - + Cut areas line thickness ratio Cut areas line thickness ratio - + Specifies how many times the viewed line thickness must be applied to cut lines Specifies how many times the viewed line thickness must be applied to cut lines - + Width: Ширина: - + Height: Висота: - + Color: Колір: - + Length: Довжина: - + Diameter Діаметр - + Offset Зміщення - + The default width for new windows Ширина нових вікон за замовчанням - + The default height for new windows The default height for new windows - + Thickness: Товщина: - + The default thickness for new windows The default thickness for new windows - + Frame color: Frame color: - + Glass color: Glass color: - + Auto-join walls Auto-join walls - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - + Join walls base sketches when possible Join walls base sketches when possible - + Mesh to Shape Conversion Mesh to Shape Conversion - + If this is checked, conversion is faster but the result might still contain triangulated faces Якщо позначено цей пункт, перетворення відбувається швидше, але результат все ще може містити тріангульовані поверхні - + Fast conversion Fast conversion - + Tolerance: Допуск: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces Force flat faces - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - + Cut method Cut method - + Show debug messages Показати повідомлення відлагодження - + Separate openings Separate openings - + Prefix names with ID number Префікс імен з ідентифікаційним номером - + Scaling factor Масштабний коефіцієнт - + Defaults За замовчуванням - + Walls Стіни - + mm мм - + Structures Структури - + Rebars Арматура - + Windows Вікна - + Transparency: Прозорість: - + 30, 10 30, 10 - + Stairs Сходи - + Number of steps: Кількість кроків: - + Panels Панелі - + mm мм - + Thickness Товщина - + Force export as Brep Примусовий експорт як Brep - + Bim server Bim server - + Address Адреса - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Налаштування експорту - + General options Загальні налаштування - + Import options Налаштування імпорту - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: Root element: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin Builtin - + Mefisto Мефісто - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation Теселяція - + Netgen mesher options Netgen mesher options - + Grading Grading - + Segments per edge Segments per edge - + Segments per radius Segments per radius - + Second order Другий порядок - + Allows optimization Allows optimization - + Optimize Оптимізувати - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry Create clones when objects have shared geometry - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey Перегляд - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Труби - + Diameter: Diameter: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerance value to use when checking if 2 adjacent faces as planar - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Суцільне тіло - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Колір лінії - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Arch tools @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Ескіз - + Utilities Утиліти - + &Arch &Арка - + Creation Creation - + Annotation Анотація - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_val-ES.qm b/src/Mod/Arch/Resources/translations/Arch_val-ES.qm index 1322ae1cb7..105ac5e492 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_val-ES.qm and b/src/Mod/Arch/Resources/translations/Arch_val-ES.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts index fff9a198fc..ae8b75f241 100644 --- a/src/Mod/Arch/Resources/translations/Arch_val-ES.ts +++ b/src/Mod/Arch/Resources/translations/Arch_val-ES.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Els intervals entre els eixos - + The angles of each axis Els angles de cada eix - + The length of the axes La longitud dels eixos - + The size of the axis bubbles La mida de les bambolles d'eix - + The numbering style L'estil de numeració - + The type of this building El tipus d'edifici - + The base object this component is built upon L'objecte base sobre el qual es construeix aquest component - + The object this component is cloning L'objecte que aquest component clona - + Other shapes that are appended to this object Altres formes que s'afigen a aquest objecte - + Other shapes that are subtracted from this object Altres formes que se sostrauen d'aquest objecte - + An optional description for this component Una descripció opcional d'aquest component - + An optional tag for this component Una etiqueta opcional d'aquest component - + A material for this object Un material per a aquest objecte - + Specifies if this object must move together when its host is moved Especifica si aquest objecte s'ha de moure juntament amb el seu amfitrió quan aquest es mou - + The area of all vertical faces of this object L'àrea de totes les cares verticals d'aquest objecte - + The area of the projection of this object onto the XY plane L'àrea de la projecció d'aquest objecte en el pla XY - + The perimeter length of the horizontal area La longitud del perímetre de l'àrea horitzontal - + The model description of this equipment La descripció del model d'aquest equipament - + Additional snap points for this equipment Punts d'ajust addicionals d'aquest equipament - + The electric power needed by this equipment in Watts La potència elèctrica necessària d'aquest equipament en watts - + The height of this object L'alçària d'aquest objecte - + The computed floor area of this floor L'àrea calculada d'aquesta planta - + The placement of this object La posició d'aquest objecte - + The profile used to build this frame El perfil utilitzat per a construir aquest marc - + Specifies if the profile must be aligned with the extrusion wires Especifica si el perfil ha d'estar alineat amb les línies d'extrusió - + An offset vector between the base sketch and the frame Un vector de desplaçament entre la base de l'esbós i el marc - + Crossing point of the path on the profile. Punt d'encreuament del camí en el perfil - + The rotation of the profile around its extrusion axis La rotació del perfil al voltant de l'eix d'extrusió - + The length of this element, if not based on a profile La longitud d'aquest element, si no està basat en un perfil - + The width of this element, if not based on a profile L'amplària d'aquest element, si no està basada en un perfil - + The thickness or extrusion depth of this element El gruix o profunditat d'extrusió d'aquest element - + The number of sheets to use El nombre de fulls que s'ha d'utilitzar - + The offset between this panel and its baseline El desplaçament entre aquest tauler i la seua línia base - + The length of waves for corrugated elements La longitud de les ones per als elements corrugats - + The height of waves for corrugated elements L'alçària de les ones per als elements corrugats - + The direction of waves for corrugated elements La direcció de les ones per als elements corrugats - + The type of waves for corrugated elements El tipus d'ones per als elements corrugats - + The area of this panel L'àrea d'aquest tauler - + The facemaker type to use to build the profile of this object El tipus de generador de cares que s'ha d'utilitzar per a construir el perfil d'aquest objecte - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) La direcció d'extrusió normal d'aquest objecte (mantín (0,0,0) per a automàtica) - + The linked object L'objecte enllaçat - + The line width of the rendered objects L'amplària de la línia dels objectes renderitzats - + The color of the panel outline El color del contorn del tauler - + The size of the tag text La mida del text de l'etiqueta - + The color of the tag text El color del text de l'etiqueta - + The X offset of the tag text El desplaçament en X del text de l'etiqueta - + The Y offset of the tag text El desplaçament en Y del text de l'etiqueta - + The font of the tag text El tipus de lletra del text de l'etiqueta - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label El text que s'ha de mostrar. Pot ser %tag%, %label% o %description% per a mostrar l'etiqueta del tauler o l'etiqueta - + The position of the tag text. Keep (0,0,0) for center position La posició del text de l'etiqueta. Mantín (0,0,0) per a la posició al centre - + The rotation of the tag text La rotació del text de l'etiqueta - + A margin inside the boundary Un marge dins del límit - + Turns the display of the margin on/off Activa o desactiva la visualització del marge - + The linked Panel cuts Els talls del tauler enllaçat - + The tag text to display El text de l'etiqueta que s'ha de mostrar - + The width of the sheet L'amplària del full - + The height of the sheet L'alçària del full - + The fill ratio of this sheet La relació d'emplenament d'aquest full - + The diameter of this pipe, if not based on a profile El diàmetre d'aquest tub, si no està basat en un perfil - + The length of this pipe, if not based on an edge La longitud d'aquest tub, si no està basada en una aresta - + An optional closed profile to base this pipe on Un perfil tancat opcional sobre el qual es basa aquest tub - + Offset from the start point Desplaçament des del punt d'inici - + Offset from the end point Desplaçament des del punt final - + The curvature radius of this connector El radi de curvatura d'aquest connector - + The pipes linked by this connector Els tubs enllaçats per aquest connector - + The type of this connector El tipus d'aquest connector - + The length of this element La longitud d'aquest element - + The width of this element L'amplària d'aquest element - + The height of this element L'alçària d'aquest element - + The structural nodes of this element Els nodes estructurals d'aquest element - + The size of the chamfer of this element La mida del xamfrà d'aquest element - + The dent length of this element La longitud de l'aleta d'aquest element - + The dent height of this element L'alçària de l'aleta d'aquest element - + The dents of this element Les aletes d'aquest element - + The chamfer length of this element La longitud del xamfrà d'aquest element - + The base length of this element La longitud de base d'aquest element - + The groove depth of this element La profunditat de la ranura d'aquest element - + The groove height of this element L'alçària de la ranura d'aquest element - + The spacing between the grooves of this element L'espaiat entre les ranures d'aquest element - + The number of grooves of this element El nombre de ranures d'aquest element - + The dent width of this element L'amplària de l'aleta d'aquest element - + The type of this slab El tipus de llosa - + The size of the base of this element La mida de la base d'aquest element - + The number of holes in this element El nombre de forats en aquest element - + The major radius of the holes of this element El radi major dels forats d'aquest element - + The minor radius of the holes of this element El radi menor dels forats d'aquest element - + The spacing between the holes of this element L'espaiat entre els forats d'aquest element - + The length of the down floor of this element La longitud de la planta baixa d'aquest element - + The number of risers in this element El nombre de contrapetges en aquest element - + The riser height of this element L'alçària de la contrapetja d'aquest element - + The tread depth of this element La profunditat de l'estesa d'aquest element - + Outside Diameter Diàmetre exterior - + Wall thickness Gruix del mur - + Width of the beam Amplària de la biga - + Height of the beam Alçària de la biga - + Thickness of the web Gruix de l'ànima - + Thickness of the flanges Gruix de les ales - + Thickness of the sides Gruix dels costats - + Thickness of the webs Gruix de les ànimes - + Thickness of the flange Gruix de l'ala - + The diameter of the bar El diàmetre de la barra - + The distance between the border of the beam and the first bar (concrete cover). La distància entre la vora de la biga i la primera barra (coberta de formigó). - + The distance between the border of the beam and the last bar (concrete cover). La distància entre la vora de la biga i l'última barra (coberta de formigó) - + The amount of bars La quantitat de barres - + The spacing between the bars L'espaiat entre les barres - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. La direcció que s'ha d'utiñitzar per a estendre les barres. Mantín (0,0,0) per a direcció automàtica. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. L'arredoniment que s'ha d'aplicar a l'angle del perfil de base. Aquest valor es multiplica pel diámetre de la barra. - + The description column La columna de descripció - + The values column La columna de valors - + The units column La columna d'unitats - + The objects column La columna d'objectes - + The filter column La columna de filtre - + The spreadsheet to print the results to El full de càlcul en què s'imprimeixen els resultats - + If false, non-solids will be cut too, with possible wrong results. Si és fals, els objectes no sòlids també es tallaran, amb possibles resultats erronis - + The display length of this section plane La longitud que es visualitza del pla de secció - + The display height of this section plane L'alçària que es visualitza del pla de secció - + The size of the arrows of this section plane La mida de les fletxes del pla de secció - + Show the cut in the 3D view Mostra el tall en la vista 3D - + The rendering mode to use El mode de renderització que s'ha d'utilitzar - + If cut geometry is shown or not Si es mostra o no la geometria de tall - + If cut geometry is filled or not Si s'ompli o no la geometria de tall - + The size of the texts inside this object La mida dels textos dins d'aquest objecte - + If checked, source objects are displayed regardless of being visible in the 3D model Si està marcada, els objectes d'origen es mostren independentment que siguen visibles en el model 3D - + The base terrain of this site El terreny base del lloc - + The postal or zip code of this site El codi postal del lloc - + The city of this site La ciutat del lloc - + The country of this site El país del lloc - + The latitude of this site La latitud del lloc - + Angle between the true North and the North direction in this document Angle entre el nord geogràfic i el nord en aquest document - + The elevation of level 0 of this site L'elevació del nivell 0 d'aquest lloc web - + The perimeter length of this terrain La longitud del perímetre d'aquest terreny - + The volume of earth to be added to this terrain El volum de terra que s'afegeix al terreny - + The volume of earth to be removed from this terrain El volum de terra que se suprimeix del terreny - + An extrusion vector to use when performing boolean operations Un vector d'extrusió que s'utilitza quan es realitzen operacions booleanes - + Remove splitters from the resulting shape Suprimeix els separadors de la forma resultant - + Show solar diagram or not Mostra o no el diagrama solar - + The scale of the solar diagram L'escala del diagrama solar - + The position of the solar diagram La posició del diagrama solar - + The color of the solar diagram El color del diagrama solar - + The objects that make the boundaries of this space object Els objectes que fan els límits de l'objecte espai - + The computed floor area of this space L'àrea del terra calculada d'aquest espai - + The finishing of the floor of this space L'acabat del terra d'aquest espai - + The finishing of the walls of this space L'acabat dels murs d'aquest espai - + The finishing of the ceiling of this space L'acabat del sostre d'aquest espai - + Objects that are included inside this space, such as furniture Objectes que s'inclouen en aquest espai, com ara mobiliari - + The type of this space El tipus d'espai - + The thickness of the floor finish El gruix de l'acabat del terra - + The number of people who typically occupy this space El nombre de persones que ocupa generalment aquest espai - + The electric power needed to light this space in Watts La potència elèctrica necessària per a il·luminar aquest espai, en watts - + The electric power needed by the equipment of this space in Watts La potència elèctrica necessària per a l'equipament d'aquest espai, en watts - + If True, Equipment Power will be automatically filled by the equipment included in this space Si cert, l'equipament inclòs en espai omplirà automàticament la potència de l'equip - + The type of air conditioning of this space El tipus d'aire condicionat d'aquest espai - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data El text que s'ha de mostrar. Utilitzeu $area, $label, $tag, $floor, $walls, $ceiling per a inserir les dades corresponents - + The name of the font El nom del tipus de lletra - + The color of the area text El color de l'àrea de text - + The size of the text font La mida del tipus de lletra del text - + The size of the first line of text La mida de la primera línia del text - + The space between the lines of text L'espaiat entre les línies de text - + The position of the text. Leave (0,0,0) for automatic position La posició del text. Deixeu (0,0,0) per a la posició automàtica al centre - + The justification of the text La justificació del text - + The number of decimals to use for calculated texts El nombre de decimals que s'ha d'utilitzar per als textos calculats - + Show the unit suffix Mostra el sufix de la unitat - + The length of these stairs, if no baseline is defined La longitud de l'escala, si no s'ha definit cap línia de base - + The width of these stairs L'amplària de l'escala - + The total height of these stairs L'alçària total de l'escala - + The alignment of these stairs on their baseline, if applicable L'alineació de l'escala sobre la seua línia de base, si correspon - + The number of risers in these stairs El nombre de contrapetges de l'escala - + The depth of the treads of these stairs La profunditat de les esteses de l'escala - + The height of the risers of these stairs L'alçària de les contrapetges de l'escala - + The size of the nosing La mida del nas d'esglaó - + The thickness of the treads El gruix dels esglaons - + The type of landings of these stairs El tipus de replà de l'escala - + The type of winders in these stairs El tipus d'esglaó corbat de l'escala - + The type of structure of these stairs El tipus d'estructura de l'escala - + The thickness of the massive structure or of the stringers El gruix de l'estructura massiva o dels muntants d'escala - + The width of the stringers L'amplària dels muntants d'escala - + The offset between the border of the stairs and the structure La distància entre la vora de l'escala i l'estructura - + An optional extrusion path for this element Un camí opcional d'extrusió per a aquest element - + The height or extrusion depth of this element. Keep 0 for automatic L'alçària o profunditat d'extrusió d'aquest element. Mantín 0 per a automàtica - + A description of the standard profile this element is based upon Una descripció del perfil estàndard en què es basa aquest element - + Offset distance between the centerline and the nodes line Distància de separació entre la línia central i la línia de nodes - + If the nodes are visible or not Si els nodes són visibles o no - + The width of the nodes line L'amplària de la línia de nodes - + The size of the node points La mida dels punts de node - + The color of the nodes line El color de la línia de nodes - + The type of structural node El tipus de node estructural - + Axes systems this structure is built on Sistema d'eixos sobre el qual està construïda aquesta estructura - + The element numbers to exclude when this structure is based on axes El nombre d'elements que s'han d'excloure quan l'estructura es basa en eixos - + If true the element are aligned with axes Si s'estableix a cert, l'element s'alinea amb els eixos - + The length of this wall. Not used if this wall is based on an underlying object La longitud del mur. No s'utilitza si el mur es basa en un objecte subjacent - + The width of this wall. Not used if this wall is based on a face L'amplària del mur. No s'utilitza si el mur es basa en una cara - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid L'alçària del mur. Manteniu 0 per a automàtica. No s'utilitza si el mur es basa en un sòlid - + The alignment of this wall on its base object, if applicable L'alineació del mur sobre el seu objecte de base, si correspon - + The face number of the base object used to build this wall El número de la cara de l'objecte de base utilitzat per a construir el mur - + The offset between this wall and its baseline (only for left and right alignments) La distància entre el mur i la seua línia de base (només per a les alineacions dreta i esquerra) - + The normal direction of this window La direcció normal de la finestra - + The area of this window L'àrea de la finestra - + An optional higher-resolution mesh or shape for this object Una malla o forma opcional en alta resolució per a aquest objecte - + An optional additional placement to add to the profile before extruding it Un emplaçament opcional addicional per a afegir al perfil abans d'extrudir-lo - + Opens the subcomponents that have a hinge defined Obri els subcomponents que tenen una frontissa definida - + A standard code (MasterFormat, OmniClass,...) Un codi estàndard (MasterFormat, OmniClass,...) - + A description for this material Una descripció d'aquest material - + The transparency value of this material El valor de transparència d'aquest material - + The color of this material El color d'aquest material - + The list of layer names La llista dels noms de capa - + The list of layer materials La llista dels materials de capa - + The list of layer thicknesses La llista dels gruixos de capa - + The line color of the projected objects El color de la línia dels objectes projectats - + The color of the cut faces (if turned on) El color de les cares retallades (si està activat) - + The overlap of the stringers above the bottom of the treads La superposició dels muntants d'escala sobre la part inferior de les esteses - + The number of the wire that defines the hole. A value of 0 means automatic El nombre de filferros que defineix el forat. Un valor de 0 significa automàtic - + The label of each axis L'etiqueta de cada eix - + If true, show the labels Si s'estableix a cert, es mostren les etiquetes - + A transformation to apply to each label Una transformació que s'aplica a cada etiqueta - + The axes this system is made of Els eixos que formen aquest sistema - + An optional axis or axis system on which this object should be duplicated Un eix opcional o sistema d'eixos sobre el qual s'ha de duplicar aquest objecte - + The type of edges to consider El tipus d'arestes que cal tindre en compte - + If true, geometry is fused, otherwise a compound Si s'estableix a cert, la geometria és fusionada, en cas contrari un compost - + If True, the object is rendered as a face, if possible. Si s'estableix a cert, l'objecte es renderitza com a cara, si és possible. - + The allowed angles this object can be rotated to when placed on sheets Els angles permesos per a girar aquest objecte quan es col·loca en fulls - + Specifies an angle for the wood grain (Clockwise, 0 is North) Especifica un angle per a la veta (sentit horari, 0 és nord) - + Specifies the scale applied to each panel view. Especifica l'escala aplicada a cada vista de tauler. - + A list of possible rotations for the nester Una llista de les possibles rotacions per a l'operació d'imbricació - + Turns the display of the wood grain texture on/off Activa/desactiva la visualització de la textura de veta - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. La distància total per a estendre les armadures corrugades per damunt. Manteniu 0 per a utilitzar automàticament la mida de la forma amfitrió. - + List of placement of all the bars Llista d'emplaçaments de totes les barres - + The structure object that hosts this rebar L'objecte estructura que allotja aquesta armadura corrugada - + The custom spacing of rebar L'espaiat personalitzat de l'armadura corrugada - + Shape of rebar Forma de l'armadura corrugada - + Shows plan opening symbols if available Mostra els símbols d'obertura de la planta, si està disponible - + Show elevation opening symbols if available Mostra els símbols d'obertura de l'elevació, si està disponible - + The objects that host this window Els objectes que allotja aquesta finestra - + An optional custom bubble number Un nombre opcional personalitzat de bambolla - + The type of line to draw this axis El tipus de línia per a dibuixar aquest eix - + Where to add bubbles to this axis: Start, end, both or none On afegir bambolles a l'eix: principi, final, ambdós o cap - + The line width to draw this axis L'amplària de la línia per a dibuixar aquest eix - + The color of this axis El color d'aquest eix - + The number of the first axis El número del primer eix - + The font to use for texts La tipografia a utilitzar per als textos - + The font size La mida de la tipografia - + The placement of this axis system La posició del sistema d'aquest eix - + The level of the (0,0,0) point of this level El nivell del punt (0,0,0) en aquest nivell - + The shape of this object La forma d'aquest objecte - + The line width of this object L'amplària de la línia d'aquest objecte - + An optional unit to express levels Una unitat opcional per a indicar els nivells - + A transformation to apply to the level mark Una transformació que s'aplica a la marca de nivell - + If true, show the level Si és cert, mostra el nivell - + If true, show the unit on the level tag Si és cert, mostra la unitat en l'etiqueta de nivell - + If true, when activated, the working plane will automatically adapt to this level Si és cert, quan estiga activat, el pla de treball s'adaptarà automàticament a aquest nivell - + The font to be used for texts La tipografia a utilitzar per als textos - + The font size of texts La mida de la tipografia dels textos - + Camera position data associated with this object Les dades de posició de la càmera associades a aquest projecte - + If set, the view stored in this object will be restored on double-click Si s'activa, la vista emmagatzemada en aquest objecte es restaurarà amb un doble clic - + The individual face colors Els colors de la cara individual - + If set to True, the working plane will be kept on Auto mode Si s'estableix com a vertader, el pla de treball es mantindrà en mode automàtic - + An optional standard (OmniClass, etc...) code for this component Un codi estàndard opcional (OmniClass, etc...) per a aquest component - + The URL of the product page of this equipment L'URL de la pàgina del producte d'aquest equipament - + A URL where to find information about this material Un URL on es pot trobar informació sobre aquest material - + The horizontal offset of waves for corrugated elements El desplaçament horitzontal de les ones per als elements corrugats - + If the wave also affects the bottom side or not Si l'ona afecta la part inferior o no - + The font file El fitxer de la tipografia - + An offset value to move the cut plane from the center point Un valor de desplaçament per a moure el pla de tall des del punt central - + Length of a single rebar Llargària d'una única armadura corrugada - + Total length of all rebars Llargària total de totes les armadures corrugades - + The base file this component is built upon El fitxer base sobre el qual es construeix aquest component - + The part to use from the base file La part que cal utilitzar de l'arxiu base - + The latest time stamp of the linked file L'última marca de temps del fitxer enllaçat - + If true, the colors from the linked file will be kept updated Si és cert, els colors del fitxer enllaçat es mantindran actualitzats - + The objects that must be considered by this section plane. Empty means the whole document. Els documents que el pla de secció ha de tindre en compte. Buit significa el document sencer. - + The transparency of this object La transparència d'aquest objecte - + The color of this object El color d'aquest objecte - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) La distància entre el pla de tall i la vista real del tall (manteniu aquest valor molt baix però no a zero) - + The street and house number of this site, with postal box or apartment number if needed El carrer i el número de casa d'aquest lloc, amb el número de bústia o apartament si cal - + The region, province or county of this site La regió, la província o comarca d'aquest lloc - + A url that shows this site in a mapping website Un url que mosta aquest lloc en un lloc web de cartografia - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Un desplaçament opcional entre l'origen del model (0,0,0) i el punt indicat per les coordenades geogràfiques - + Specifies if this space is internal or external Especifica si aquest espai és intern o extern - + The width of a Landing (Second edge and after - First edge follows Width property) L'amplària d'un replà (segona aresta i següents - La primera aresta segueix la propietat d'amplària) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in La proporció Blondel indica escales confortables i ha d'estar entre 62 i 64 cm o 24.5 i 25.5 polzades - + The depth of the landing of these stairs La profunditat del replà de l'escala - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length La profunditat de l'estesa de les escales - Reforçada independentment de la llargària o de la llargària de l'aresta - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height L'alçària de la contrapetja de les escales - Reforçada independentment de l'alçària o de l'alçària de l'aresta - + The direction of flight after landing La direcció d'un tram d'escala després d'un replà - + The 'absolute' top level of a flight of stairs leads to El nivell superior 'absolut' d'un ram d'escala porta a - + The 'left outline' of stairs El 'contorn esquerre' de les escales - + The 'left outline' of all segments of stairs El 'contorn esquerre' de tots els segments de les escales - + Enable this to make the wall generate blocks Habilita aquesta opció per fer que la paret genere blocs - + The length of each block La llargària de cada bloc - + The height of each block L'alçària de cada bloc - + The horizontal offset of the first line of blocks La separació horitzontal de la primera línia de blocs - + The horizontal offset of the second line of blocks La separació horitzontal de la segona línia de blocs - + The size of the joints between each block La mida de les juntes entre cada bloc - + The number of entire blocks El nombre de blocs sencers - + The number of broken blocks El nombre de blocs trencats - + The components of this window Els components d'aquesta finestra - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. La profunditat del forat que la finestra fa en el seu objecte amfitrió. Si és 0, el valor es calcularà automàticament. - + An optional object that defines a volume to be subtracted from hosts of this window Un objecte opcional que defineix un volum que s'ha de sostraure dels amfitrions de la finestra - + The width of this window L'amplària de la finestra - + The height of this window L'alçària de la finestra - + The preset number this window is based on El número preestablert en què es basa aquesta finestra - + The frame size of this window La mida de marc de la finestra - + The offset size of this window La mida de la separació de la finestra - + The width of louvre elements L'amplària dels elements del llistó - + The space between louvre elements L'espai entre els elements del llistó - + The number of the wire that defines the hole. If 0, the value will be calculated automatically El nombre de filferros que defineix el forat. Si 0, el valor es calcularà automàticament - + Specifies if moving this object moves its base instead Especifica si en moure aquest objecte es mou la seua base en el seu lloc - + A single section of the fence Una única secció de tanca - + A single fence post Un únic pal de la tanca - + The Path the fence should follow El camí que ha de seguir la tanca - + The number of sections the fence is built of El nombre de seccions amb què es construeix la tanca - + The number of posts used to build the fence El nombre de pals utilitzats per a construir la tanca - + The type of this object El tipus d'aquest objecte - + IFC data Dades IFC - + IFC properties of this object Propietats IFC d'aquest objecte - + Description of IFC attributes are not yet implemented No s'ha implementat encara la descripció dels atributs IFC - + If True, resulting views will be clipped to the section plane area. Si es cert, les vistes que en resulten es retallaran en la zona del pla de la secció. - + If true, the color of the objects material will be used to fill cut areas. Si és cert, el color dels objectes s'utilitzarà per a emplenar les zones retallades. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site Quan s'estableix com «Nord vertader», tota la geometria gira per a coincidir amb el vertader nord d'aquest lloc - + Show compass or not Mostra o no la brúixola - + The rotation of the Compass relative to the Site La rotació de la brúixola relativa al Lloc - + The position of the Compass relative to the Site placement La posició de la brúixola en relació al posicionament del Lloc - + Update the Declination value based on the compass rotation Actualitza el valor de la declinació basat en el gir de la brúixola - + The thickness of the risers La grossària de les contrapetges - + The 'right outline' of all segments of stairs El «contorn dret» de tots els segments de les escales - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings Si és vertader, mostra els objectes continguts en aquesta part de la construcció que adoptaran aquests ajustos de de línia, color i transparència - + The line width of child objects L'amplària de la línia dels objectes fills - + The line color of child objects El color de la línia dels objectes fills - + The shape color of child objects El color de la forma dels objectes fills - + The transparency of child objects La transparència dels objectes fills - + When true, the fence will be colored like the original post and section. Si és cert, la tanca s'acolorirà com el pal i la secció originals. - + If true, the height value propagates to contained objects Si és cert, el valor de l'alçària s'estén als objectes continguts - + This property stores an inventor representation for this object Aquesta propietat emmagatzema una representació d'inventor per a aquest objecte - + If true, display offset will affect the origin mark too Si és cert, el desplaçament de la visualització afectarà també la marca d'origen - + If true, the object's label is displayed Si és cert, es visualitza l'etiqueta de l'objecte - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. Si està activada, la representació de l’inventor d’aquest objecte es guardarà en el fitxer FreeCAD, i permetrà fer-ne referència en altres fitxers en mode lleuger. - + A slot to save the inventor representation of this object, if enabled Una espai per a guardar la representació de l’inventor d’aquest objecte, si està habilitada - + Cut the view above this level Retalla la vista per damunt d’aquest nivell - + The distance between the level plane and the cut line Distància entre el pla de nivell i la línia de tall - + Turn cutting on when activating this level Activa el tall quan s'active aquest nivell - + Use the material color as this object's shape color, if available Utilitza el color del material com a color de la forma d’aquest objecte, si està disponible - + The number of vertical mullions El nombre de panells verticals - + If the profile of the vertical mullions get aligned with the surface or not Indica si el perfil dels panells verticals s'alinea o no amb la superfície - + The number of vertical sections of this curtain wall El nombre de panells verticals d'aquest mur de tancament - + A profile for vertical mullions (disables vertical mullion size) Un perfil per als panells verticals (desactiva la mida dels panells verticals) - + The number of horizontal mullions El nombre de panells horitzontals - + If the profile of the horizontal mullions gets aligned with the surface or not Indica si el perfil dels panells horitzontals s'alinea o no amb la superfície - + The number of horizontal sections of this curtain wall El nombre de panells horitzontals d'aquest mur de tancament - + A profile for horizontal mullions (disables horizontal mullion size) Un perfil per als panells horitzontals (desactiva la mida dels panells horitzontals) - + The number of diagonal mullions El nombre de panells diagonals - + The size of the diagonal mullions, if any, if no profile is used La mida dels panells diagonals, si n'hi ha, si no s'utilitza cap perfil - + A profile for diagonal mullions, if any (disables horizontal mullion size) Un perfil per als panells diagonals, si n'hi ha (desactiva la mida dels panells horitzontals) - + The number of panels El nombre de panells - + The thickness of the panels La grossària dels panells - + Swaps horizontal and vertical lines Intercanvia les línies verticals i horitzontals - + Perform subtractions between components so none overlap Realitza restes entre els components perquè no se superposen - + Centers the profile over the edges or not Centra el perfil sobre les vores o no - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall La referència de direcció vertical que ha d'utilitzar aquest objecte per a deduir les direccions verticals/horitzontals. Manteniu-ho prop de la direcció vertical real del mur de tancament - + The wall thickness of this pipe, if not based on a profile La grossària de la paret d'aquest tub, si no està basat en un perfil - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation La manera en què s'inclouen els objectes referenciats en el document actual. «Normal» inclou la forma, «Transitori» descarta la forma quan l'objecte està desactivat (mida de fitxer més xicoteta), «Lleuger» no importa la forma, sinó només la representació d'OpenInventor - + If True, a spreadsheet containing the results is recreated when needed Si és cert, es recrea, quan és necessari, un full de càlcul que conté els resultats - + If True, additional lines with each individual object are added to the results Si és cert, s’afegeixen línies addicionals amb cada objecte individual als resultats - + The time zone where this site is located El fus horari on es troba aquest lloc - + The angle of the truss L'angle de l'encavallada - + The slant type of this truss Tipus d'inclinació d'aquesta encavallada - + The normal direction of this truss La direcció normal d'aquesta encavallada - + The height of the truss at the start position L'alçària de l'encavallada en la posició inicial - + The height of the truss at the end position L'alçària de l'encavallada en la posició final - + An optional start offset for the top strut Una separació final opcional per al puntal superior - + An optional end offset for the top strut Una separació final opcional per al puntal superior - + The height of the main top and bottom elements of the truss L'alçària dels elements principals superiors i inferiors de l'encavallada - + The width of the main top and bottom elements of the truss L'amplària dels elements principals superiors i inferiors de l'encavallada - + The type of the middle element of the truss El tipus de l'element central de l'encavallada - + The direction of the rods La direcció de les barres - + The diameter or side of the rods El diàmetre o el costat de les barres - + The number of rod sections El nombre de seccions de barra - + If the truss has a rod at its endpoint or not Indica si l'encavallada té una barra en el seu extrem o no - + How to draw the rods Com dibuixar les barres - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) Això substitueix l’atribut d’amplària per a establir l’amplària de cada segment de mur. S'ignora si l'objecte base proporciona informació d'amplària, amb el mètode getWidths (). (El primer valor substitueix l'atribut d'«amplària» del primer segment de la paret; si un valor és zero, se seguirà el primer valor d'«OverrideWidth») - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) Això substitueix l’atribut d’alineació per a establir l’alineació de cada segment de mur. S'ignora si l'objecte base proporciona l'alineació de la informació amb el mètode getAligns (). (El primer valor substituirà l'atribut d'«Alineació» del primer segment del mur; si un valor no és «esquerra, dreta, centre", se seguirà el primer valor d'«OverrideAlign») - + The area of this wall as a simple Height * Length calculation L’àrea d’aquest mur com a simple càlcul d'alçària * llargària - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1650 +2017,1608 @@ Arch - + Components Components - + Components of this object Components d'aquest objecte - + Axes Eixos - + Create Axis Crea l'eix - + Remove Elimina - + Add Afegir - + Axis Eix - + Distance Distance - + Angle Angle - + is not closed no està tancat - + is not valid no és vàlid - + doesn't contain any solid no conté cap sòlid - + contains a non-closed solid conté un sòlid no tancat - + contains faces that are not part of any solid conté cares que no formen part de cap sòlid - + Grouping Agrupa - + Ungrouping Desagrupa - + Split Mesh Divideix la malla - + Mesh to Shape Malla a forma - + Base component Component de base - + Additions Addicions - + Subtractions Subtraccions - + Objects Objectes - + Roof Sostre - + Create Roof Crea un sostre - + Unable to create a roof No es pot crear un sostre. - + Page Pàgina - + View of Vista de - + Create Section Plane Crea un pla de secció - + Create Site Crea un lloc - + Create Structure Crea una estructura - + Create Wall Crea un mur - + Width Amplària - + Height Alçària - + This mesh is an invalid solid Aquesta malla no és un sòlid vàlid. - + Create Window Crea una finestra - + Edit Edita - + Create/update component Crea/actualitza el component - + Base 2D object Objecte base 2D - + Wires Filferros - + Create new component Crea un component nou - + Name Nom - + Type Tipus - + Thickness Gruix - + Error: Couldn't determine character encoding Error: no s'ha pogut determinar la codificació de caràcters - + file %s successfully created. el fitxer %s s'ha creat correctament. - + Add space boundary Afig un límit espacial - + Remove space boundary Suprimeix el límit espacial - + Please select a base object Seleccioneu un objecte base - + Fixtures Accessoris - + Frame Marc - + Create Frame Crea un marc - + Create Rebar Crea una armadura corrugada - + Create Space Crea un espai - + Create Stairs Crea escales - + Length Longitud - + Error: The base shape couldn't be extruded along this tool object Error: la forma base no s'ha pogut extrudir al llarg de l'objecte guia - + Couldn't compute a shape No s'ha pogut calcular la forma. - + Merge Wall Uneix el mur - + Please select only wall objects Seleccioneu només objectes mur - + Merge Walls Fusiona els murs - + Distances (mm) and angles (deg) between axes Distàncies (mm) i angles (graus) entre eixos - + Error computing the shape of this object S'ha produït un error en calcular la forma de l'objecte - + Create Structural System Crea un sistema estructural - + Object doesn't have settable IFC Attributes L'objecte no té atributs d'IFC configurables - + Disabling Brep force flag of object Desactiva l'indicador de Brep forçat de l'objecte - + Enabling Brep force flag of object Activa l'indicador de Brep forçat de l'objecte - + has no solid no té cap sòlid - + has an invalid shape té una forma invàlida - + has a null shape té una forma nul·la - + Cutting Tall - + Create Equipment Crea l'equipament - + You must select exactly one base object Heu de seleccionar exactament un objecte base - + The selected object must be a mesh L'objecte seleccionat ha de ser una malla - + This mesh has more than 1000 facets. La malla té més de 1000 triangles. - + This operation can take a long time. Proceed? Aquesta operació pot durar molt de temps. Voleu continuar? - + The mesh has more than 500 facets. This will take a couple of minutes... La malla té més de 500 triangles. L'operació tardarà un parell de minuts... - + Create 3 views Crea 3 vistes - + Create Panel Crea un tauler - + Id Id - + IdRel IdRel - + Cut Plane Pla de tall - + Cut Plane options Opcions del pla de tall - + Behind Darrere - + Front Alçat - + Angle (deg) Angle (graus) - + Run (mm) Distància (mm) - + Thickness (mm) Gruix (mm) - + Overhang (mm) Ràfec (mm) - + Height (mm) Alçària (mm) - + Create Component Crea un component - + Create material Crea material - + Walls can only be based on Part or Mesh objects Els murs només es poden crear a partir d'objectes peça o malla - + Set text position Estableix la posició del text - + Category Categoria - + Key Clau - + Value Valor - + Unit Unitat - + Create IFC properties spreadsheet Crea el full de càlcul de propietats IFC - + Create Building Crea un edifici - + Group Grup - + Create Floor Crea el terra - + Create Panel Cut Crea un tall de tauler - + Create Panel Sheet Crea un full de tauler - + Facemaker returned an error El generador de cares ha retornat un error. - + Tools Eines - + Edit views positions Edita les posicions de les vistes - + Create Pipe Crea un tub - + Create Connector Crea un connector - + Precast elements Elements prefabricats - + Slab type Tipus de llosa - + Chamfer Xamfrà - + Dent length Longitud de l'aleta - + Dent width Amplària de l'aleta - + Dent height Alçària de l'aleta - + Slab base Base de llosa - + Number of holes Nombre de forats - + Major diameter of holes Diàmetre major dels forats - + Minor diameter of holes Diàmetre menor dels forats - + Spacing between holes Espaiat entre forats - + Number of grooves Nombre de ranures - + Depth of grooves Profunditat de les ranures - + Height of grooves Alçària de les ranures - + Spacing between grooves Espaiat entre ranures - + Number of risers Nombre de contrapetges - + Length of down floor Longitud de la planta baixa - + Height of risers Alçària de les contrapetges - + Depth of treads Profunditat de les esteses - + Precast options Opcions de prefabricats - + Dents list Llista d'aletes - + Add dent Afig una aleta - + Remove dent Elimina l'aleta - + Slant Inclinació - + Level Nivell - + Rotation Rotació - + Offset Separació - + Unable to retrieve value from object No s'ha pogut recuperar el valor d'aquest objecte - + Import CSV File Importa el fitxer CSV - + Export CSV File Exporta el fitxer CSV - + Schedule Guió - - There is no valid object in the selection. -Site creation aborted. - No hi ha cap objecte vàlid en la selecció. S'avorta la creació del lloc. - - - + Node Tools Eines de node - + Reset nodes Reinicialitza els nodes - + Edit nodes Edita els nodes - + Extend nodes Estén els nodes - + Extends the nodes of this element to reach the nodes of another element Estén els nodes d'aquest element per a arribar als nodes d'un altre element - + Connect nodes Connecta els nodes - + Connects nodes of this element with the nodes of another element Connecta els nodes d'aquest element amb els nodes d'un altre element - + Toggle all nodes Commuta tots els nodes - + Toggles all structural nodes of the document on/off Activa/desactiva en el document tots els nodes estructurals - + Intersection found. S'ha trobat una intersecció. - + Door Porta - + Hinge Frontissa - + Opening mode Mode d'obertura - + Get selected edge Obtín la vora seleccionada - + Press to retrieve the selected edge Premeu per a recuperar la vora seleccionada - + Which side to cut Quin costat s'ha de tallar - + You must select a base shape object and optionally a mesh object Heu de seleccionar un objecte forma de base i opcionalment un objecte malla - + Create multi-material Crea material múltiple - + Material Material - + New layer Capa nova - + Wall Presets... Murs predefinits... - + Hole wire Filferro de forat - + Pick selected Tria el seleccionat - + Create Axis System Crea un sistema d'eixos - + Create Grid Crea una quadrícula - + Label Etiqueta - + Axis system components Components del sistema d'eixos - + Grid Quadrícula - + Total width Amplària total - + Total height Alçària total - + Add row Afig una fila - + Del row Suprimeix la fila - + Add col Afig una columna - + Del col Suprimeix la columna - + Create span Crea una extensió - + Remove span Suprimeix l'extensió - + Rows Files - + Columns Columnes - + This object has no face Aquest objecte no té cap cara - + Space boundaries Límits de l'espai - + Error: Unable to modify the base object of this wall Error: No es pot modificar l'objecte base d'aquest mur - + Window elements Elements de finestra - + Survey Recollida de dades - + Set description Estableix una descripció - + Clear Neteja - + Copy Length Copia la llargària - + Copy Area Copia l'àrea - + Export CSV Exporta a CSV - + Description Descripció - + Area Àrea - + Total Total - + Hosts Amfitrions - + Only axes must be selected Només s'han de seleccionar els eixos - + Please select at least one axis Seleccioneu com a mínim un eix - + Auto height is larger than height L'alçària automàtica és més gran que l'alçària - + Total row size is larger than height La mida total de les files és major que l'alçària - + Auto width is larger than width L'amplària automàtica és major que l'amplària - + Total column size is larger than width La mida total de les columnes és major que l'amplària - - There is no valid object in the selection. -Building creation aborted. - No hi ha cap objecte vàlid en la selecció. S'interromp la creació de la construcció. - - - + BuildingPart BuildingPart - + Create BuildingPart Crea un BuildingPart - + Invalid cutplane Pla de tall no vàlid - + All good! No problems found Tot correcte. No s'ha trobat cap problema - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: L'objecte no té un atribut IfcProperties. Cancel·la la creació de fulls de càlcul per a l'objecte: - + Toggle subcomponents Commuta els subcomponents - + Closing Sketch edit S'està tancant l'edició d'Esbós - + Component Component - + Edit IFC properties Edita les propietats IFC - + Edit standard code Edita el codi estàndard - + Property Propietat - + Add property... Afig propietat... - + Add property set... Afig un conjunt de propietats... - + New... Nou... - + New property Nova propietat - + New property set Nou conjunt de propietats - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - Podeu col·locar qualsevol cosa en un objecte Planta excepte els objectes Lloc, Construcció i Planta, ja que l'objecte Planta no els accepta. Els objectes Lloc, Construcció i Planta s'eliminaran de la selecció. Podeu canviar açò en les preferències. - - - - There is no valid object in the selection. -Floor creation aborted. - No hi ha cap objecte vàlid en la selecció. S'interromp la creació de la planta. - - - + Crossing point not found in profile. El punt d'encreuament no s'ha trobat en el perfil. - + Error computing shape of S'ha produït un error en calcular la forma de - + Please select exactly 2 or 3 Pipe objects Seleccioneu exactament 2 o 3 objectes tub - + Please select only Pipe objects Seleccioneu només objectes tub - + Unable to build the base path No s'ha pogut construir el camí de base - + Unable to build the profile No s'ha pogut construir el perfil - + Unable to build the pipe No s'ha pogut construir el tub - + The base object is not a Part L'objecte base no és una peça - + Too many wires in the base shape Hi ha massa filferros en la forma base - + The base wire is closed El filferro de base està tancat - + The profile is not a 2D Part El perfil no és una peça en 2D - + The profile is not closed El perfil no està tancat - + Only the 3 first wires will be connected Només es connectaran els 3 primers filferros - + Common vertex not found No s'ha trobat el vèrtex comú - + Pipes are already aligned Els tubs ja estan alineats - + At least 2 pipes must align Cal alinear com a mínim 2 tubs - + Profile Perfil - + Please select a base face on a structural object Seleccioneu una cara base en un objecte d'estructura - + Create external reference Crea una referència externa - + Section plane settings Configuració del pla de secció - + Objects seen by this section plane: Objectes vistos en aquest pla de secció: - + Section plane placement: Posicionament del pla de secció: - + Rotate X Gira X - + Rotate Y Gira Y - + Rotate Z Gira Z - + Resize Canvia la mida - + Center Centre - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Seleccioneu només objectes Construcció o res. L'objecte Lloc només accepta objectes Construcció. Els altres objectes s'eliminaran de la selecció. Podeu canviar açò en les preferències. - - - + Choose another Structure object: Tria un altre objecte Estructura: - + The chosen object is not a Structure L'objecte triat no és una Estructura - + The chosen object has no structural nodes L'objecte triat no té nodes estructurals - + One of these objects has more than 2 nodes Un d'aquests objectes té més de 2 nodes - + Unable to find a suitable intersection point No s'ha pogut trobar un punt d'intersecció adequat - + Intersection found. S'ha trobat una intersecció. - + The selected wall contains no subwall to merge El mur seleccionat no conté cap submur per a fusionar - + Cannot compute blocks for wall No es pot calcular els blocs per a la paret - + Choose a face on an existing object or select a preset Trieu una cara en un objecte existent o seleccioneu un paràmetre predefinit - + Unable to create component No es pot crear el component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire El número del filferros que defineix un forat en l'objecte amfitrió. Amb un valor de zero s'adoptarà automàticament el filferro més gran - + + default + per defecte - + If this is checked, the default Frame value of this window will be added to the value entered here Si açò està seleccionat, el valor per defecte del marc d'aquesta finestra s'afegirà al valor introduït ací - + If this is checked, the default Offset value of this window will be added to the value entered here Si açò està seleccionat, el valor per defecte de separació d'aquesta finestra s'afegirà al valor introduït ací - + pycollada not found, collada support is disabled. no s'ha trobat el mòdul «pycollada», el suport per a «collada» està inhabilitat. - + This exporter can currently only export one site object Aquest exportador actualment només pot exportar un objecte lloc - + Error: Space '%s' has no Zone. Aborting. Error: l'espai '%s' no té zona. S'interromp l'operació. - + Couldn't locate IfcOpenShell No s'ha pogut localitzar IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell no s'ha trobat o està inhabilitat, s'utilitzarà l'analitzador intern. - + IFC Schema not found, IFC import disabled. L'esquema d'IFC no s'ha trobat, la importació de fitxers IFC s'ha desactivat. - + Error: IfcOpenShell is not installed Error: IfcOpenShell no està instal·lat - + Error: your IfcOpenShell version is too old Error: la versió d'IfcOpenShell és massa antiga - + Successfully written S'ha escrit correctament - + Found a shape containing curves, triangulating S'ha trobat una forma amb corbes, s'està triangulant - + Successfully imported S'ha importat correctament - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - Podeu col·locar qualsevol cosa en un objecte Construcció excepte els objectes Lloc i Construcció ja que els objectes Construcció no els accepta. Els objectes Lloc i Construcció s'eliminaran de la selecció. Podeu canviar açò en les preferències. - - - + Remove highlighted objects from the list above Elimina els objectes ressaltats de la llista anterior - + Add selected Afig el seleccionat - + Add selected object(s) to the scope of this section plane Afig l'objecte o els objectes seleccionats a l'àmbit d'aquest pla de secció - + Rotates the plane along the X axis Gira el pla al llarg de l'eix X - + Rotates the plane along the Y axis Gira el pla al llarg de l'eix Y - + Rotates the plane along the Z axis Gira el pla al llarg de l'eix Z - + Resizes the plane to fit the objects in the list above Canvia la mida del pla per a ajustar els objectes en la llista anterior - + Centers the plane on the objects in the list above Centra el pla sobre els objectes de la llista anterior - + First point of the beam Primer punt de la biga - + Base point of column Punt d'origen de la columna - + Next point Punt següent - + Structure options Opcions de l'estructura - + Drawing mode Mode de dibuix - + Beam Biga - + Column Columna - + Preset Preconfiguració - + Switch L/H Canvia L/H - + Switch L/W Canvia L/W - + Con&tinue Con&tinua - + First point of wall Primer punt del mur - + Wall options Opcions del mur - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. Aquesta llista mostra tots els objectes multimaterials d'aquest document. Creeu-ne alguns per a definir els tipus de mur. - + Alignment Alineació - + Left Esquerra - + Right Dreta - + Use sketches Utilitza els esbossos - + Structure Estructura - + Window Finestra - + Window options Opcions de la finestra - + Auto include in host object Inclou automàticament en l'objecte amfitrió - + Sill height Alçària de l'ampit - + Curtain Wall Mur de tancament - + Please select only one base object or none Seleccioneu només un objecte base o cap - + Create Curtain Wall Crea un mur de tancament - + Total thickness Grossària total - + depends on the object depén de l'objecte - + Create Project Crea un projecte - + Unable to recognize that file type No es pot reconèixer el tipus de fitxer - + Truss Encavallada - + Create Truss Crea una encavallada - + Arch Arquitectura - + Rebar tools Eines d'armadura corrugada - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Crea un perfil - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3685,130 +3643,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Mur - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Material d'arquitectura - + Choose preset... Tria un dels predefinits... - + Name Nom - + Description Descripció - + Color Color - + URL URL - + Copy existing... Còpia existent... - + Choose a preset card Trieu un ajust predefinit - + Copy values from an existing material in the document Copia en el document els valors d'un material existent - + The name/label of this material El nom/l'etiqueta d'aquest material - + An optional description for this material Una descripció opcional d'aquest material - + The color of this material El color d'aquest material - + Transparency Transparència - + A transparency value for this material Un valor de transparència per a aquest material - + Standard code Codi estàndard - + A standard (MasterFormat, Omniclass...) code for this material Un codi estàndard (MasterFormat, Omniclass...) per a aquest material - + Opens the URL in a browser Obri l'URL en un navegador - + A URL describing this material Un URL que descriu aquest material - + Opens a browser dialog to choose a class from a BIM standard Obri el diàleg del navegador per a triar una classe d'un estàndard BIM - + Father Pare - + Section Color Section Color @@ -3816,12 +3852,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 vistes de la malla - + Creates 3 views (top, front, side) from a mesh-based object Crea 3 vistes (planta, alçat, perfil) d'un objecte basat en una malla @@ -3829,12 +3865,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Afig un component - + Adds the selected components to the active object Afig els components seleccionats a l'objecte actiu @@ -3842,22 +3878,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Eix - + Grid Quadrícula - + Creates a customizable grid object Crea un objecte quadrícula personalitzable - + Creates a set of axes Crea un conjunt d'eixos @@ -3865,12 +3901,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Sistema d'eixos - + Creates an axis system from a set of axes Crea un sistema d'eixos a partir d'un conjunt d'eixos @@ -3878,7 +3914,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Eines d'eixos @@ -3886,12 +3922,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Construcció - + Creates a building object including selected objects. Crea una construcció incloent-hi els objectes seleccionats @@ -3899,12 +3935,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Crea un BuildingPart incloent-hi els objectes seleccionats @@ -3912,12 +3948,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Comprova - + Checks the selected objects for problems Comprova si els objectes seleccionats presenten algun problema @@ -3925,12 +3961,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clona el component - + Clones an object as an undefined architectural component Clona un objecte com a component arquitectònic no definit @@ -3938,12 +3974,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Tanca els forats - + Closes holes in open shapes, turning them solids Tanca els forats en les formes obertes, així les converteix en sòlids @@ -3951,12 +3987,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Component - + Creates an undefined architectural component Crea un component arquitectònic no definit @@ -3964,12 +4000,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Mur de tancament - + Creates a curtain wall object from selected line or from scratch Crea un objecte mur de tancament des de la línia seleccionada o des de zero @@ -3977,22 +4013,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Talla segons un pla - + Cut an object with a plane Talla un objecte segons un pla - + Cut with a line Retalla amb un línia - + Cut an object with a line with normal workplane Talla un objecte amb una línia amb un pla de treball normal @@ -4000,12 +4036,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipament - + Creates an equipment object from a selected object (Part or Mesh) Crea un objecte d'equipament a partir d'un objecte seleccionat (peça o malla) @@ -4013,12 +4049,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Tanca - + Creates a fence object from a selected section, post and path Crea un objecte tanca a partir d'una secció, pal i camí seleccionats @@ -4026,12 +4062,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Nivell - + Creates a Building Part object that represents a level, including selected objects Crea un objecte de peça de construcció que representa un nivell, inclou els objectes seleccionats @@ -4039,12 +4075,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Marc - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Crea un objecte marc a partir d'un objecte 2D pla (els camins d'extrusió) i un perfil. Assegureu-vos que els objectes s'han seleccionat en aquest ordre @@ -4052,62 +4088,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows El nombre de files - + The number of columns El nombre de columnes - + The sizes for rows La mida de les files - + The sizes of columns La mida de les columnes - + The span ranges of cells that are merged together L'abast de cel·les que es fusionen juntes - + The type of 3D points produced by this grid object El tipus de punts 3D produïts per aquest objecte quadrícula - + The total width of this grid L'amplària total d'aquesta quadrícula - + The total height of this grid L'alçària total d'aquesta quadrícula - + Creates automatic column divisions (set to 0 to disable) Crea automàticament divisions de columna (establiu-ho a 0 per a inhabilitar-ho) - + Creates automatic row divisions (set to 0 to disable) Crea automàticament divisions de fila (establiu-ho a 0 per a inhabilitar-ho) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not En mode de punt mitjà de l'aresta, si la quadrícula ha de reorientar els seus fills a llarg de les normals de l'aresta o no - + The indices of faces to hide Els índexs de les cares que s'han d'amagar @@ -4115,12 +4151,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Crea un full de càlcul IFC... - + Creates a spreadsheet to store IFC properties of an object. Crea un full de càlcul per a emmagatzemar propietats IFC d'un objecte. @@ -4128,12 +4164,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Crea o edita la definició del material del objecte seleccionat - + Material Material @@ -4141,7 +4177,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Eines de materials @@ -4149,12 +4185,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Fusiona els murs - + Merges the selected walls, if possible Fusiona els murs seleccionats, si és possible @@ -4162,12 +4198,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Malla a forma - + Turns selected meshes into Part Shape objects Transforma les malles seleccionades en formes de peça @@ -4175,12 +4211,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multimaterial - + Creates or edits multi-materials Crea o edita multimaterials @@ -4188,12 +4224,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Imbricació - + Nests a series of selected shapes in a container Imbrica una sèrie de formes seleccionades en un contenidor @@ -4201,12 +4237,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Tauler - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Crea un tauler a partir de zero o d'un objecte seleccionat (esbós, línia, cara o sòlid) @@ -4214,7 +4250,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Eines de tauler @@ -4222,7 +4258,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Tall de tauler @@ -4230,17 +4266,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Crea vistes 2D dels taulers seleccionats - + Panel Sheet Full de tauler - + Creates a 2D sheet which can contain panel cuts Crea un full 2D que pot contindre talls de tauler @@ -4248,17 +4284,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Tub - + Creates a pipe object from a given Wire or Line Crea un objecte tub a partir d'una línia o filferro donats - + Creates a connector between 2 or 3 selected pipes Crea un connector entre 2 o 3 tubs seleccionats @@ -4266,7 +4302,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4274,7 +4310,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Eines de tub @@ -4282,12 +4318,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Perfil - + Creates a profile object Creates a profile object @@ -4295,12 +4331,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Projecte - + Creates a project entity aggregating the selected sites. Crea una entitat projecte que agrega els llocs seleccionats. @@ -4308,12 +4344,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Crea una barra d'armadura de la cara seleccionada d'un objecte estructural - + Custom Rebar Armadura corrugada personalitzada @@ -4321,12 +4357,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference Referència externa - + Creates an external reference object Crea un objecte de referència externa @@ -4334,12 +4370,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Elimina el component - + Remove the selected components from their parents, or create a hole in a component Elimina les components seleccionats dels seus pares, o crea un forat en un component @@ -4347,12 +4383,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Suprimeix la forma de l'arquitectura - + Removes cubic shapes from Arch components Suprimeix les formes cúbiques dels components de l'arquitectura @@ -4360,12 +4396,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Sostre - + Creates a roof object from the selected wire. Crea un objecte teulada a partir del filferro seleccionat @@ -4373,12 +4409,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Guió - + Creates a schedule to collect data from the model Crea una guia per a recollir dades a partir del model @@ -4386,12 +4422,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Pla de secció - + Creates a section plane object, including the selected objects Crea un pla de secció incloent-hi els objectes seleccionats @@ -4399,12 +4435,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Selecciona malles de no-multiplicitat - + Selects all non-manifold meshes from the document or from the selected groups Selecciona totes les malles de no-multiplicitat del document o dels grups seleccionats @@ -4412,12 +4448,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Lloc - + Creates a site object including selected objects. Crea un lloc incloent-hi els objectes seleccionats @@ -4425,17 +4461,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Espai - + Creates a space object from selected boundary objects Crea un objecte espai determinat pels objectes límit seleccionats - + Creates a stairs object Crea un objecte escala @@ -4443,12 +4479,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Divideix la malla - + Splits selected meshes into independent components Divideix les malles seleccionades en components independents @@ -4456,7 +4492,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Escales @@ -4464,12 +4500,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Estructura - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Crea una estructura a partir de zero o d'un objecte seleccionat (esbós, línia, cara o sòlid) @@ -4477,12 +4513,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Recollida de dades - + Starts survey Inicia la recollida de dades @@ -4490,12 +4526,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Commuta l'indicador de Brep IFC - + Force an object to be exported as Brep or not Imposa (o no) que un objecte s'exporte com a Brep @@ -4503,12 +4539,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Commuta els subcomponents - + Shows or hides the subcomponents of this object Mostra o amaga els subcomponents de l'objecte @@ -4516,12 +4552,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Encavallada - + Creates a truss object from selected line or from scratch Crea un objecte encavallada des de la línia seleccionada o des de zero @@ -4529,12 +4565,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Mur - + Creates a wall object from scratch or from a selected object (wire, face or solid) Crea un mur a partir de zero o d'un objecte seleccionat (línia, cara o sòlid) @@ -4542,12 +4578,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Finestra - + Creates a window object from a selected object (wire, rectangle or sketch) Crea una finestra a partir d'un objecte seleccionat (filferro, rectangle o esbós) @@ -4555,77 +4591,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer Servidor Bim - + Server Servidor - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences El nom del BimServer al qual us connecteu actualment. Podeu canviar els paràmetres en les preferències d'arquitectura - + Bim Server Servidor Bim - + Connect Connecta - + Idle Inactiu - + Open in browser Obri en el navegador - + Project Projecte - + The list of projects present on the Bim Server La llista de projectes present en el servidor Bim - + Download Baixades - + Available revisions: Revisions disponibles: - + Open Obri - + Upload Puja - + Root object: Objecte arrel: - + Comment Comentari @@ -4633,197 +4669,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Definició de guia - + Description Descripció - + A description for this operation Una descripció d'aquesta operació - + Unit Unitat - + Objects Objectes - + Filter Filtre - + Adds a line below the selected line/cell Afig una línia davall de la cel·la/línia seleccionada - + Deletes the selected line Elimina la línia seleccionada - + Clears the whole list Neteja tota la llista - + Clear Neteja - + Put selected objects into the "Objects" column of the selected row Col·loca els objectes seleccionats en la columna «Objectes» de la fila seleccionada - + Imports the contents of a CSV file Importa el contingut d'un fitxer CSV - + Import Importa - + Export Export - + BimServer Login Accés al BimServer - + Login (email): Accés (correu electrònic): - + Password: Contrasenya: - + Dialog Diàleg - + BimServer URL: URL del servidor Bim: - + Keep me logged in across FreeCAD sessions Mantín-me connectat durant les sessions del FreeCAD sessions - + IFC properties editor Editor de propietats IFC - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Deixà açò buit per a generar-ne un en exportar - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize Llista de propietats IFC per a aquest objecte. Feu doble clic per a editar, arrossegueu i deixeu anar per a reorganitzar - + Delete selected property/set Suprimeix la propietat/conjunt seleccionats - + Force exporting geometry as BREP Força l'exportació de la geometria com a BREP - + Force export full FreeCAD parametric data Força l'exportació de dades paramètriques completes de FreeCAD - + Schedule name: Nom de la programació: - + Property Propietat - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) Una unitat opcional per a expressar el valor resultant. Ex: m ^ 3 (també podeu escriure m³ o m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object Si aquesta opció està activada, es mantindrà un full de càlcul associat amb els resultats juntament amb aquest objecte de programació - + Associate spreadsheet Full de càlcul associat - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. Si aquesta opció està activada, s’ompliran línies addicionals amb cada objecte que s'ha tingut en compte. Si no, només els totals. - + Detailed results Resultats detallats - + Add row Afig una fila - + Del row Suprimeix la fila - + Add selection Afig la selecció - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>Això exporta els resultats a un fitxer CSV o Markdown. </p><p><span style=" font-weight:600;">Nota per a l'exportació CSV:</span></p><p>A Libreoffice, podeu mantindre enllaçat aquest fitxer CSV fent clic amb el botó dret en la barra de pestanyes de fulls -&gt; Full nou -&gt; Des del fitxer -&gt; Enllaç (Nota: a partir de LibreOffice v5.4.5.1, el camí correcte ara és: Barra de pestanyes de fulls -&gt; Insereix full... -&gt; Des del fitxer -&gt; Navega...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4834,7 +4865,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4845,45 +4876,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position S'està escrivint la posició de la càmera - + Draft creation tools Eines de creació d'esborrany - + Draft annotation tools Eines d'anotació d'esborrany - + Draft modification tools Eines de modificació de l'esborrany - + Draft Calat - + Import-Export Importació-exportació @@ -4891,212 +4927,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Estat - + Log Registre - + Refresh Actualitza - + List of files to be committed: Llista dels fitxers que s'han de confirmar: - + Diff Diferència - + Select all Selecciona-ho tot - + Commit Confirma - + Commit message Missatge de confirmació - + Remote repositories Repositoris remots - + Pull Rep - + Push Envia - + Multimaterial definition Definició de multimaterial - + Copy existing... Còpia existent... - + Edit definition Edita la definició - + Name: Nom: - + Composition: Composició: - + Add Afegir - + Up Amunt - + Down Avall - + Del Supr - + Nesting Imbricació - + Container Contenidor - + Pick selected Tria el seleccionat - + Shapes Formes - + Add selected Afig el seleccionat - + Remove Elimina - + Nesting parameters Paràmetres d'imbricació - + Rotations Rotacions - + Tolerance Tolerància - + Arcs subdivisions Subdivisions dels arcs - + Closer than this, two points are considered equal Més a prop d'aquest valor, dos punts es consideren iguals - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value El nombre de segments en què es divideixen les arestes no lineals, per als càlculs. Si se superposen formes corbes, proveu d'augmentar aquest valor - + A comma-separated list of angles to try and rotate the shapes Una llista d'angles separats per comes per a provar i girar les formes - + 0,90,180,270 0,90,180,270 - + Nesting operation Operació d'imbricació - + pass %p passa %p - + Start Inicia - + Stop Para - + Preview Previsualització - + Total thickness Grossària total - + Invert Inverteix @@ -5104,717 +5140,717 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Paràmetres generals - + This is the default color for new Wall objects Aquest és el color per defecte per als nous objectes mur - + This is the default color for new Structure objects Aquest és el color per defecte per als nous objectes estructura - + 2D rendering Renderització 2D - + Show debug information during 2D rendering Mostra la informació de depuració durant la renderització 2D - + Show renderer debug messages Mostra missatges de depuració del renderitzador - + Cut areas line thickness ratio Relació del gruix de les línies d'àrees de tall - + Specifies how many times the viewed line thickness must be applied to cut lines Especifica quantes vegades el gruix de la línia visualitzada s'ha d'aplicar per a tallar línies - + Width: Amplària: - + Height: Alçària: - + Color: Color: - + Length: Length: - + Diameter Diàmetre - + Offset Separació - + The default width for new windows L'amplària per defecte per a les finestres noves - + The default height for new windows L'alçària per defecte per a les finestres noves - + Thickness: Gruix: - + The default thickness for new windows El gruix per defecte per a les finestres noves - + Frame color: Color del mar: - + Glass color: Color del vidre: - + Auto-join walls Unió automàtica de murs - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Si està marcada, quan es connecten dos murs similars, els seus esbossos subjacents s'uniran, i els dos murs es convertiran en un únic mur. - + Join walls base sketches when possible Uneix els esbossos base dels murs quan siga possible - + Mesh to Shape Conversion Conversió de malla a forma - + If this is checked, conversion is faster but the result might still contain triangulated faces Si està marcada, la conversió és més ràpida però el resultat encara pot contindre cares triangulars - + Fast conversion Conversió ràpida - + Tolerance: Tolerància: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Si està marcada, s'imposarà que els grups de cares planes siguen al mateix pla, i això pot donar lloc a buits i resultats no sòlids - + Force flat faces Imposa cares planes - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Si està marcada, els forats en les cares es realitzaran per subtracció en lloc d'utilitzar l'orientació dels fils - + Cut method Mètode de tall - + Show debug messages Mostra els missatges de depuració - + Separate openings Separa les obertures - + Prefix names with ID number Prefixa els noms amb el número d'ID - + Scaling factor Factor d'escala - + Defaults Valors per defecte - + Walls Murs - + mm mm - + Structures Estructures - + Rebars Armadures corrugades - + Windows Finestres - + Transparency: Transparència: - + 30, 10 30, 10 - + Stairs Escales - + Number of steps: Nombre de passos: - + Panels Taulers - + mm mm - + Thickness Gruix - + Force export as Brep Imposa l'exportació com a Brep - + Bim server Servidor Bim - + Address Adreça - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Opcions d'exportació - + General options Opcions generals - + Import options Opcions d'importació - + Import arch IFC objects as Importa objectes d'arquitectura IFC com a - + Specifies what kind of objects will be created in FreeCAD Defineix el tipus d'objectes que es crearan en el FreeCAD - + Parametric Arch objects Objectes d'arquitectura paramètrics - + Non-parametric Arch objects Objectes d'arquitectura no paramètrics - + Simple Part shapes Formes simples de peça - + One compound per floor Un element compost per planta - + Do not import Arch objects No importes objectes del mòdul d'Arquitectura - + Import struct IFC objects as Importa objectes d'estructura IFC com a - + One compound for all Un element compost per a tot - + Do not import structural objects No importes objectes estructurals - + Root element: Element arrel: - + Detect extrusions Detecta les extrusions - + Mesher Generador de malles - + Builtin Integrat - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Opcions dels generadors de malles integrat i Mefisto - + Tessellation Tessel·lació - + Netgen mesher options Opcions del generador de malles Netgen - + Grading Gradació - + Segments per edge Segments per aresta - + Segments per radius Segments per radi - + Second order Segon ordre - + Allows optimization Permet l'optimització - + Optimize Optimitza - + Allow quads Permet quadrilàters - + Use triangulation options set in the DAE options page Utilitza les opcions de triangulació establides en la pàgina d'opcions del DAE - + Use DAE triangulation options Utililtza les opcions de triangulació DAE - + Join coplanar facets when triangulating Uneix facetes coplanars durant la triangulació - + Object creation Creació d'objectes - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Hi ha dues estratègies possibles per a evitar dependències circulars: crear un objecte més (no marcada) o suprimir la geometria externa de l'esbós de base (marcada) - + Remove external geometry of base sketches when needed Suprimeix la geometria externa dels esbossos de base si és necessari - + Create clones when objects have shared geometry Crea clons si els objectes tenen geometria compartida - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Si està marcada, quan un objecte es converteix en subtracció o addició d'un objecte arquitectura, rebrà el color de construcció d'esborrany - + Apply Draft construction style to subcomponents Aplica l'estil de construcció d'esborrany als subcomponents - + Symbol line thickness ratio Relació del símbol fr gruix de línia - + Pattern scale Escala del patró - + Open in external browser Obri en un navegador extern - + Survey Recollida de dades - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Si està marcada, el text col·locat al porta-retalls inclourà la unitat. En cas costrari, hi haurà un nombre simple expressat en unitats internes (mil·límetres) - + Include unit when sending measurements to clipboard Inclou les unitats quan s'envien mesures al porta-retalls - + Pipes Tubs - + Diameter: Diàmetre: - + Split walls made of multiple layers Separa els murs fets de múltiples capes - + Split multilayer walls Separa els murs multicapa - + Use IfcOpenShell serializer if available Utilitzeu el serialitzador IfcOpenShell, si està disponible - + Export 2D objects as IfcAnnotations Exporta objectes 2D com a objects as a anotacions Ifc - + Hidden geometry pattern Patró de geometria amagada - + Tolerance value to use when checking if 2 adjacent faces as planar El valor de tolerància utilitzat quan es comprova si dues cares adjacents estan situades al mateix pla - + Fit view while importing Ajusta la vista durant la importació - + Export full FreeCAD parametric model Exporta un model paramètric complet de FreeCAD - + Do not compute areas for object with more than: No calcules àrees per d'objecte amb més de: - + faces cares - + Interval between file checks for references Interval entre les comprovacions de fitxers per a referències - + seconds segons - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. Per defecte, els nous objectes tindran la propietat "Moure amb l'amfitrió" establida a fals, el que significa que no es poden moure quan el seu objecte amfitrió es desplaça. - + Set "Move with host" property to True by default Estableix la propietat "Moure amb l'amfitrió" a vertader de forma predeterminada - + Use sketches Utilitza els esbossos - + Helpers (grids, axes, etc...) Ajudants (graelles, eixos, etc...) - + Exclude list: Llista d'exclusió: - + Reuse similar entities Reutilitza entitats similars - + Disable IfcRectangleProfileDef Desactiva IfcRectangleProfileDef - + Set "Move base" property to True by default Estableix la propietat "Mou la base" com a vertadera per defecte - + IFC version Versió IFC - + The IFC version will change which attributes and products are supported La versió IFC canviarà quins atributs i productes són compatibles - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Espais - + Line style: Estil de línia: - + Solid Sòlid - + Dashed Discontínua - + Dotted Puntejada - + Dashdot Guió punt - + Line color Color de línia - + Import full FreeCAD parametric definitions if available Importa les definicions paramètriques completes si estan disponibles - + Auto-detect and export as standard cases when applicable Detecta automàticament i exporta com a cas estàndard quan siga aplicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. Si aquesta opció està marcada, quan un objecte d'arquitectura conté un material, l'objecte prendrà el color del material. Açò es pot canviar en a cada objecte. - + Use material color as shape color Utilitza el color del material com a color de la forma - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. Aquesta és la propietat «traç-matriu de guions» SVG que s'aplica a les projeccions d'objectes amagats. - + Scaling factor for patterns used by object that have a Footprint display mode Factor d'escala per als patrons utilitzats per l'objecte que té un mode de visualització basat en l'empremta - + The URL of a bim server instance (www.bimserver.org) to connect to. L'URL d'un servidor Bim (www.bimserver.org) al qual connectar-se. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench Si aquesta opció està seleccionada, el botó «Obri BimServer en el navegador» obrirà la interfície del servidor Bim en un navegador extern en lloc d'un banc de treball web de FreeCAD - + All dimensions in the file will be scaled with this factor Totes les dimensions del fitxer s’escalaran amb aquest factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Programa de malla que s'ha d'utilitzar. Si utilitzeu Netgen, assegureu-vos que estiga disponible. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Valor de la tessel·lació a utilitzar amb els programes de malla Builtin i Mefisto. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5823,55 +5859,55 @@ Aquest valor descriu amb quina velocitat disminueix la mida de la malla. La gradació de la mida de la malla local h(x) està vinculat a |Δh(x)| ≤ 1/valor. - + Maximum number of segments per edge Nombre màxim de segments per aresta - + Number of segments per radius Nombre de segments per radi - + Allow a second order mesh Permet malla de segon ordre - + Allow quadrilateral faces Permet cares quadrilàteres - + IFC export Exportació IFC - + Show this dialog when exporting Mostra aquest diàleg en exportar - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. A alguns visualitzadors d'IFC no els agraden els objectes exportats com a extrusions. Utilitzeu aquesta funcionalitat per a forçar que tots els objectes s'exporten com a geometria BREP. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. Quan s'exporten objectes sense ID únic (UID), l'UID generat s'emmagatzemarà dins de l'objecte FreeCAD per a reutilitzar-lo la pròxima vegada que s'exporte l'objecte. Això porta a diferències més xicotetes entre les versions de fitxers. - + Store IFC unique ID in FreeCAD objects Emmagatzema l'ID únic d'IFC dins de l'objecte FreeCAD - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5879,24 +5915,24 @@ Note: The serializer is still an experimental feature! IFCOpenShell és una biblioteca que permet importar fitxers IFC. La seua funcionalitat de serialitzador permet donar-li una forma OCC i produirà una geometria IFC adequada: NURBS, facetes o qualsevol altra cosa. Nota: El serialitzador no deixa de ser una característica experimental. - + 2D objects will be exported as IfcAnnotation Els objectes 2D s’exportaran com a IfcAnnation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. Totes les propietats d'objecte de FreeCAD s'emmagatzemaran dins dels objectes exportats, i això permet tornar a crear un model paramètric complet en tornar a importar. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. Quan siga possible, s'utilitzaran entitats semblants sols una vegada en el fitxer, si és possible. Això pot reduir molt la mida del fitxer, però el farà menys llegible. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5904,7 +5940,7 @@ If this is your case, you can disable this and then all profiles will be exporte Si és possible, els objectes IFC que són rectangles extrudits s'exportaran com a IfcRectangleProfileDef. Tanmateix, algunes altres aplicacions poden tindre problemes per a importar aqueixa entitat. Si és així, ho podeu deshabilitar i tots els perfils s'exportaran com a IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5912,169 +5948,169 @@ as standard cases when the necessary conditions are met. Alguns tipus d'IFC com ara IfcWall o IfcBeam, tenen versions estàndards especials com IfcWallStandardCase o IfcBeamStandardCase. Si aquesta opció està activada, FreeCAD exportarà automàticament aquests objectes com a casos estàndards quan es complisquen les condicions necessàries. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. Si no es troba cap lloc en el document FreeCAD, se n'afegirà un per defecte. Un lloc no és obligatori, però una pràctica habitual és tenir-ne almenys un al fitxer. - + Add default site if one is not found in the document Afig un lloc per defecte si no se'n troba cap en el document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. Si no es troba cap construcció en el document FreeCAD, se n'afegirà una per defecte. Advertència: L'estàndard IFC demana almenys una construcció en cada fitxer. Si desactiveu aquesta opció, produireu un fitxer IFC no estàndard. Tanmateix, a FreeCAD, creiem que tindre una construcció no hauria de ser obligatori, i aquesta opció està ací perquè tinguem l'oportunitat de mostrar el nostre punt de vista a l'opinió pública i intentem convéncer-ne la resta. - + Add default building if one is not found in the document (no standard) Afig una construcció per defecte si no se'n troba cap en el document (no estàndard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. Si no es troba cap pis de construcció en el document FreeCAD, se n'afegirà un per defecte. Un pis de construcció no és obligatori, però una pràctica habitual és tenir-ne almenys un al fitxer. - + Add default building storey if one is not found in the document Afig un pis de construcció per defecte si no se'n troba cap en el document - + IFC file units Unitats de fitxer IFC - + Metric Sistema mètric decimal - + Imperial Sistema anglosaxó d'unitats - + IFC import Importació IFC - + Show this dialog when importing Mostra aquest diàleg en importar - + Shows verbose debug messages during import and export of IFC files in the Report view panel Mostra missatges detallats de depuració durant la importació i exportació de fitxers IFC en el tauler de visualització de l'informe - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Els clons s'utilitzen quan els objectes comparteixen geometria Un objecte és l'objecte base, els altres són clons. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Només s’importaran subtipus de l’element especificat. Mantín l’element IfcProduct per a importar tots els elements de construcció. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Les obertures s’importaran com a subtraccions, en cas contrari les obertures ja s'hauran sostret dels murs - + The importer will try to detect extrusions. Note that this might slow things down. L’importador intentarà detectar extrusions. Tingueu en compte que això podria alentir les coses. - + Object names will be prefixed with the IFC ID number Els noms d'objectes tindran com a prefix el número d'ID IFC - + If several materials with the same name and color are found in the IFC file, they will be treated as one. Si es troben diversos materials amb el mateix nom i color en el fitxer IFC, es consideraran com un únic material. - + Merge materials with same name and same color Fusiona materials amb el mateix nom i el mateix color - + Each object will have their IFC properties stored in a spreadsheet object Cada objecte tindrà les seues propietats IFC emmagatzemades en un full de càlcul - + Import IFC properties in spreadsheet Importa les propietats IFC en un full de càlcul - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. Els fitxers IFC poden contenir una geometria poc neta o no sòlida. Si es selecciona aquesta opció, tota la geometria s’importa, independentment de la seua validesa. - + Allow invalid shapes Permet formes no vàlides - + Comma-separated list of IFC entities to be excluded from imports Llista separada per comes d'entitats IFC que s'han d'excloure de la importació - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Ajusta la vista durant la importació dels objectes importats. Això farà més lenta la importació però podeu veure-la. - + Creates a full parametric model on import using stored FreeCAD object properties Crea un model paramètric complet en la importació mitjançant propietats d’objecte FreeCAD emmagatzemades - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6083,7 +6119,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6094,7 +6130,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6109,7 +6145,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6128,12 +6164,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6144,7 +6180,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6152,7 +6188,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Eines d'arquitectura @@ -6160,32 +6196,32 @@ are placed in a 'Group' instead. arch - + &Draft & Esborrany - + Utilities Utilitats - + &Arch &Arquitectura - + Creation Creació - + Annotation Anotació - + Modification Modificació diff --git a/src/Mod/Arch/Resources/translations/Arch_vi.qm b/src/Mod/Arch/Resources/translations/Arch_vi.qm index 35bc91d255..6e00fb8016 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_vi.qm and b/src/Mod/Arch/Resources/translations/Arch_vi.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_vi.ts b/src/Mod/Arch/Resources/translations/Arch_vi.ts index ecd611e175..2d1d6829f1 100644 --- a/src/Mod/Arch/Resources/translations/Arch_vi.ts +++ b/src/Mod/Arch/Resources/translations/Arch_vi.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes Khoảng cách giữa các trục - + The angles of each axis Các góc của mỗi trục - + The length of the axes Độ dài của các trục - + The size of the axis bubbles Kích thước bọt khí của các trục - + The numbering style Kiểu đánh số thứ tự - + The type of this building Loại công trình - + The base object this component is built upon Đối tượng cơ bản được xây dựng từ - + The object this component is cloning Nhân bản đối tượng - + Other shapes that are appended to this object Các hình dạng khác được gắn liền với đối tượng này - + Other shapes that are subtracted from this object Một số hình dạng khác thì bị gỡ khỏi đối tượng này - + An optional description for this component Mô tả tùy chọn cho bộ phận này - + An optional tag for this component Một nhãn hiệu tùy chọn cho bộ phận này - + A material for this object Một vật liệu cho đối tượng này - + Specifies if this object must move together when its host is moved Xác định xem đối tượng này có phải di chuyển khi khi máy chủ của nó được di chuyển hay không - + The area of all vertical faces of this object Diện tích của tất cả các bề mặt thẳng đứng của đối tượng này - + The area of the projection of this object onto the XY plane Diện tích hình chiếu của đối tượng này trên mặt phẳng XY - + The perimeter length of the horizontal area Chu vi hình chiếu của đối tượng trên mặt phẳng nằm ngang - + The model description of this equipment Phần mô tả theo mô hình của thiết bị này - + Additional snap points for this equipment Những vị trí bắt điểm bổ sung cho thiết bị này - + The electric power needed by this equipment in Watts Công suất điện năng cho thiết bị này được tính bằng Watt - + The height of this object Chiều cao của đối tượng này - + The computed floor area of this floor Phần diện tích tính toán của tầng này - + The placement of this object Vị trí của đối tượng này - + The profile used to build this frame Bề mặt được sử dụng để xây dựng bộ khung này - + Specifies if the profile must be aligned with the extrusion wires Chỉ rõ xem bề mặt có cần phải được căn chỉnh với lưới dây chuyền đùn hay không - + An offset vector between the base sketch and the frame Một véc tơ offset giữa bản phác họa và bộ khung - + Crossing point of the path on the profile. Điểm giao nhau của đường dẫn trên bề mặt. - + The rotation of the profile around its extrusion axis Sự xoay bề mặt xung quanh trục đùn của nó - + The length of this element, if not based on a profile Độ dài của bộ phận này nếu nó không dựa trên bề mặt - + The width of this element, if not based on a profile Bề rộng của bộ phận này nếu nó không dựa trên bề mặt - + The thickness or extrusion depth of this element Chiều dày hay độ sâu đùn của phần tử này - + The number of sheets to use Số lượng tấm để sử dụng - + The offset between this panel and its baseline Offset của panen này so với đường cơ sở của nó - + The length of waves for corrugated elements Bước sóng của các bộ phận hình gợn sóng - + The height of waves for corrugated elements Chiều cao sóng của các bộ phận hình gợn sóng - + The direction of waves for corrugated elements Hướng sóng của các bộ phận hình gợn sóng - + The type of waves for corrugated elements Dạng sóng của các bộ phận hình gợn sóng - + The area of this panel Diện tích của panen này - + The facemaker type to use to build the profile of this object Loại công cụ được sử dụng để xây dựng bề mặt của đối tượng này - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) Hướng đùn thông thường của đối tượng này (giữ mặc định ở (0,0,0)) - + The linked object Đối tượng được liên kết - + The line width of the rendered objects Độ dày của các đối tượng được hiển thị - + The color of the panel outline Màu sắc đường viền của panen - + The size of the tag text Kích thước của văn bản dán nhãn - + The color of the tag text Màu sắc của văn bản dán nhãn - + The X offset of the tag text Offset theo phương X của văn bản dán nhãn - + The Y offset of the tag text Offset theo phương Y của văn bản dán nhãn - + The font of the tag text Phông chữ của văn bản dán nhãn - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label Văn bản sẽ được hiển thị. Nó có thể là %tag%, %label% or %description% để hiển thị nhãn hoặc dấu hiệu của panen - + The position of the tag text. Keep (0,0,0) for center position The position of the tag text. Keep (0,0,0) for center position - + The rotation of the tag text Xoay văn bản dán nhãn - + A margin inside the boundary Biên ở bên trong đường giới hạn - + Turns the display of the margin on/off Các chế độ bật/tắt của đường biên - + The linked Panel cuts Các mặt cắt panen được liên kết - + The tag text to display Văn bản dán nhãn cần hiển thị - + The width of the sheet Bề rộng của tấm - + The height of the sheet Chiều cao của tấm - + The fill ratio of this sheet Tỉ lệ lấp đầy của tấm này - + The diameter of this pipe, if not based on a profile Đường kính của ống này nếu nó không dựa trên bề mặt - + The length of this pipe, if not based on an edge Chiều dài của ống này nếu nó không dựa trên bề mặt - + An optional closed profile to base this pipe on Một bề mặt kín tùy chỉnh để đặt ống này làm đáy - + Offset from the start point Offset từ điểm bắt đầu - + Offset from the end point Offset từ điểm kết thúc - + The curvature radius of this connector Bán kính đường cong của đầu nối này - + The pipes linked by this connector Những ống được liên kết với nhau bởi đầu nối này - + The type of this connector Kiểu đầu nối này - + The length of this element Chiều dài của bộ phận này - + The width of this element Bề rộng của bộ phận này - + The height of this element Chiều cao của bộ phận này - + The structural nodes of this element Các nút kết cấu của bộ phận này - + The size of the chamfer of this element Tỷ lệ vát góc của bộ phận này - + The dent length of this element Chiều dài phần lõm trên bộ phận này - + The dent height of this element Chiều cao phần lõm trên bộ phận này - + The dents of this element Những phần lõm trên bộ phận này - + The chamfer length of this element Chiều dài vát góc của bộ phận này - + The base length of this element Chiều dài đáy của bộ phận này - + The groove depth of this element Độ sâu của rãnh trên bộ phận này - + The groove height of this element Chiều cao của rãnh trên bộ phận này - + The spacing between the grooves of this element Khoảng cách giữa các rãnh của bộ phận này - + The number of grooves of this element Số lượng rãnh trên bộ phận này - + The dent width of this element Bề rộng phần lõm của bộ phận này - + The type of this slab Kiểu tấm bản này - + The size of the base of this element Kích thước đáy của bộ phận này - + The number of holes in this element Số lượng lỗ trong bộ phận này - + The major radius of the holes of this element Bán kính của phần lớn số lỗ trong bộ phận này - + The minor radius of the holes of this element Bán kính của phần ít lỗ trong bộ phận này - + The spacing between the holes of this element Khoảng cách giữa các lỗ của bộ phận này - + The length of the down floor of this element Chiều dài tầng dưới của bộ phận này - + The number of risers in this element Số lượng tấm thẳng đứng của bộ phận này - + The riser height of this element Chiều cao tấm thẳng đứng của bộ phận này - + The tread depth of this element Chiều dày tấm ngang của bộ phận này - + Outside Diameter Đường kính bên ngoài - + Wall thickness Độ dày của thành, vách - + Width of the beam Bề rộng của dầm ngang - + Height of the beam Chiều cao của dầm ngang - + Thickness of the web Chiều dài của bản bụng - + Thickness of the flanges Chiều dày của bản cánh - + Thickness of the sides Chiều dày của bản lề - + Thickness of the webs Chiều dày của các bản bụng - + Thickness of the flange Chiều dày của bản cánh - + The diameter of the bar Đường kính cốt thép - + The distance between the border of the beam and the first bar (concrete cover). Khoảng cách từ mép dầm đến thanh cốt thép đầu tiên (có lớp bê tông bao bọc). - + The distance between the border of the beam and the last bar (concrete cover). Khoảng cách từ mép dầm đến thanh cốt thép cuối cùng (có lớp bê tông bao bọc). - + The amount of bars Số lượng thanh cốt thép - + The spacing between the bars Khoảng cách giữa các thanh cốt thép - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. Hướng để lắp đặt các thanh cốt thép. Giữ điểm (0,0,0) cho hướng tự động. - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. Độ vê tròn các góc của bề mặt đáy. Giá trị này được nhân với đường kính thanh cốt thép. - + The description column Cột mô tả - + The values column Cột giá trị - + The units column Cột đơn vị - + The objects column Cột đối tượng - + The filter column Cột tìm kiếm - + The spreadsheet to print the results to Bảng tính để in kết quả - + If false, non-solids will be cut too, with possible wrong results. Nếu sai, những vật không phải chất rắn cũng sẽ bị cắt, với kết quả sai nhất có thể. - + The display length of this section plane Chiều dài hiển thị của mặt cắt này - + The display height of this section plane Chiều cao hiển thị của mặt cắt này - + The size of the arrows of this section plane Kích thước mũi tên chỉ hướng của mặt cắt này - + Show the cut in the 3D view Hiển thị vết cắt ở chế độ xem 3D - + The rendering mode to use Chế độ hình chiếu để sử dụng - + If cut geometry is shown or not Nếu hình cắt có được hiển thị hay không - + If cut geometry is filled or not Nếu hình cắt có được lấp đầy hay không - + The size of the texts inside this object Kích thước của các văn bản bên trong bộ phận này - + If checked, source objects are displayed regardless of being visible in the 3D model Nếu được chọn, các đối tượng sẽ hiển thị bất kể chúng có hiển thị trong mô hình 3D hay không - + The base terrain of this site Đất nền của công trình này - + The postal or zip code of this site Mã bưu chính của vị trí công trình này - + The city of this site Thành phố nơi công trình được xây dựng - + The country of this site Quốc gia nơi công trình này được xây dựng - + The latitude of this site Vĩ độ của vị trí công trình này - + Angle between the true North and the North direction in this document Góc hợp bởi hướng Bắc trên thực tế và hướng Bắc trong tài liệu - + The elevation of level 0 of this site Cao độ của mực nước biển so với công trình này - + The perimeter length of this terrain Chu vi của địa hình này - + The volume of earth to be added to this terrain Khối lượng đất được bổ sung vào khu vực này - + The volume of earth to be removed from this terrain Khối lượng đất được đào bỏ và di chuyển ra khỏi khu vực này - + An extrusion vector to use when performing boolean operations Một vector đùn được sử dụng khi thực hiện các phép toán Boolean - + Remove splitters from the resulting shape Loại bỏ các vết nứt nẻ ra khỏi hình dạng cuối cùng - + Show solar diagram or not Chọn hiển thị hoặc ẩn sơ đồ năng lượng mặt trời - + The scale of the solar diagram Hệ số tỷ lệ của sơ đồ năng lượng mặt trời - + The position of the solar diagram Vị trí của sơ đồ năng lượng mặt trời - + The color of the solar diagram Màu sắc của sơ đồ năng lượng mặt trời - + The objects that make the boundaries of this space object Các đối tượng tạo nên ranh giới của không gian này - + The computed floor area of this space Diện tích tính toán của toàn bộ không gian trong tầng này - + The finishing of the floor of this space Hoàn thiện tầng thuộc không gian này - + The finishing of the walls of this space Hoàn thiện tường của không gian này - + The finishing of the ceiling of this space Hoàn thiện trần của không gian này - + Objects that are included inside this space, such as furniture Các đối tượng nằm trong không gian này, như là nội thất - + The type of this space Kiểu của không gian này - + The thickness of the floor finish Chiều dày lớp hoàn thiện của tầng này - + The number of people who typically occupy this space Số người thường cư ngụ trong không gian này - + The electric power needed to light this space in Watts Công suất điện yêu cầu (tính theo đơn vị Oát) cho hệ thống chiếu sáng trong không gian này - + The electric power needed by the equipment of this space in Watts Công suất điện yêu cầu ( tính theo đơn vị Oát) cho các thiết bị điện trong không gian này - + If True, Equipment Power will be automatically filled by the equipment included in this space Nếu Đúng, nguồn điện yêu cầu sẽ tự động được nạp cho các thiết bị nằm trong không gian này - + The type of air conditioning of this space Loại máy lạnh trong không gian này - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data Để hiển thị văn bản. Sử dụng $area, $label, $tag, $floor, $walls, $ceiling để chèn các loại dữ liệu tương ứng - + The name of the font Tên của phông chữ - + The color of the area text Màu chữ của văn bản trong khu vực - + The size of the text font Kích cỡ phông chữ của văn bản - + The size of the first line of text Kích cỡ dòng đầu tiên của văn bản - + The space between the lines of text Khoảng cách giữa các dòng văn bản - + The position of the text. Leave (0,0,0) for automatic position Vị trí của văn bản. Đặt (0,0,0) là vị trí tự động - + The justification of the text Căn chỉnh văn bản - + The number of decimals to use for calculated texts Số lượng chữ số thập phân sau dấu phẩy của các số liệu - + Show the unit suffix Hiển thị các đơn vị đi kèm - + The length of these stairs, if no baseline is defined Chiều dài của cầu thang khi đường cơ sở chưa được xác định - + The width of these stairs Bề rộng của cầu thang - + The total height of these stairs Tổng chiều cao của cầu thang - + The alignment of these stairs on their baseline, if applicable Căn chỉnh các cầu thang trên đường cơ sở của chúng (nếu có) - + The number of risers in these stairs Số lượng cổ bậc của cầu thang - + The depth of the treads of these stairs Chiều dày mặt bậc của cầu thang - + The height of the risers of these stairs Chiều cao cổ bậc của cầu thang - + The size of the nosing Kích thước của mũi bậc - + The thickness of the treads Chiều dày của mặt bậc - + The type of landings of these stairs Loại thềm nghỉ của những cầu thang này - + The type of winders in these stairs Kiểu bậc thang có tác dụng đổi hướng cầu thang - + The type of structure of these stairs Kiểu cấu trúc của cầu thang này - + The thickness of the massive structure or of the stringers Chiều dài của kết cấu khối hoặc của cốn thang - + The width of the stringers Bề rộng của cốn thang - + The offset between the border of the stairs and the structure Khoảng cách giữa đường viền và kết cấu - + An optional extrusion path for this element Đường dẫn đùn tùy chọn cho bộ phận này - + The height or extrusion depth of this element. Keep 0 for automatic Chiều cao hoặc bề dày đùn của bộ phận này. Tự động đặt là 0 - + A description of the standard profile this element is based upon Mô tả về cấu hình chuẩn mà bộ phận này dựa vào - + Offset distance between the centerline and the nodes line Khoảng cách giữa đường trung tâm và đường nút - + If the nodes are visible or not Nếu các nút được hiển thị hoặc không - + The width of the nodes line Bề rộng của đường nút - + The size of the node points Kích thước của các điểm nút - + The color of the nodes line Màu sắc của đường nút - + The type of structural node Kiểu kết cấu của nút - + Axes systems this structure is built on Hệ thống trục của cấu trúc này được xây dựng trên - + The element numbers to exclude when this structure is based on axes Số lượng các bộ phận cần loại trừ khi kết cấu dựa trên các trục - + If true the element are aligned with axes Nếu đúng thì bộ phận đó được căn chỉnh với các trục - + The length of this wall. Not used if this wall is based on an underlying object Chiều dài của bức tường này. Nó không được sử dụng nếu bức tường này được xây dựng đứng trên một đối tượng ở dưới - + The width of this wall. Not used if this wall is based on a face Bề rộng của bức tường này. Nó không được sử dụng nếu bức tường này được dựa trên một bề mặt khác - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid Chiều cao của bức tường này. Đặt tự động ở mức 0. Nó không được sử dụng nếu bức tường này được dựa trên một vật thể rắn khác - + The alignment of this wall on its base object, if applicable Căn chỉnh bức tường này dựa trên đối tượng cơ sở của nó, nếu áp dụng - + The face number of the base object used to build this wall Số mặt của đối tượng cơ sở được sử dụng để xây dựng bức tường này - + The offset between this wall and its baseline (only for left and right alignments) Khoảng cách giữa bức tường này và đường cơ sở của nó (chỉ đối với căn chỉnh trái và phải) - + The normal direction of this window Phương pháp tuyến của cửa sổ này - + The area of this window Diện tích của cửa sổ này - + An optional higher-resolution mesh or shape for this object Lưới hoặc hình dạng có độ phân giải cao hơn tùy chỉnh cho đối tượng này - + An optional additional placement to add to the profile before extruding it Một vị trí tùy chọn bổ sung để thêm cấu hình trước khi ép đùn - + Opens the subcomponents that have a hinge defined Mở các thành phần phụ mà có bản lề đã được xác định - + A standard code (MasterFormat, OmniClass,...) Mã tiêu chuẩn (MasterFormat, OmniClass,...) - + A description for this material Mô tả cho loại vật liệu này - + The transparency value of this material Tính trong suốt của loại vật liệu này - + The color of this material Màu sắc của loại vật liệu này - + The list of layer names Danh sách tên các lớp - + The list of layer materials Danh sách vật liệu của từng lớp - + The list of layer thicknesses Danh sách của chiều dày các lớp - + The line color of the projected objects Màu đường của các đối tượng được chiếu - + The color of the cut faces (if turned on) Màu sắc của các mặt cắt (nếu kích hoạt) - + The overlap of the stringers above the bottom of the treads Xếp chồng các cốn thang lên trên đáy các mặt bậc - + The number of the wire that defines the hole. A value of 0 means automatic Số dây xác định lỗ. Giá trị 0 sẽ có nghĩa là giá trị tự động - + The label of each axis Nhãn của mỗi trục - + If true, show the labels Nếu đúng, các nhãn sẽ được hiển thị - + A transformation to apply to each label Một phép chuyển đổi áp dụng cho mỗi nhãn - + The axes this system is made of Các trục tạo nên hệ thống này - + An optional axis or axis system on which this object should be duplicated Một trục hoặc hệ trục tùy chọn mà đối tượng này sẽ được nhân đôi - + The type of edges to consider Loại đường mép cần xem xét - + If true, geometry is fused, otherwise a compound Nếu đúng, thực thể hình học được hợp nhất, nếu không nó là một hình dạng phức tạp - + If True, the object is rendered as a face, if possible. Nếu đúng, đối tượng sẽ được kết xuất dưới dạng bề mặt (nếu có thể). - + The allowed angles this object can be rotated to when placed on sheets Các góc được phép, nơi vật thể này có thể xoay được khi được đặt trong các trang - + Specifies an angle for the wood grain (Clockwise, 0 is North) Chỉ định một góc cho các nút bấm bằng gỗ (theo chiều kim đồng hồ, đặt hướng Bắc là 0) - + Specifies the scale applied to each panel view. Chỉ định tỷ lệ được áp dụng cho mỗi chế độ xem bảng điều khiển. - + A list of possible rotations for the nester Danh sách các phép quay có thể làm tổ - + Turns the display of the wood grain texture on/off Bật hoặc tắt hiển thị kết cấu khắc gỗ - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. Tổng khoảng cách để kéo dài các thanh cốt thép. Đặt 0 để tự động sử dụng kích thước hình dạng của thép chủ. - + List of placement of all the bars Danh sách vị trí của tất cả các thanh - + The structure object that hosts this rebar Đối tượng cấu trúc chứa thanh cốt thép này - + The custom spacing of rebar Không gian tùy chỉnh của thanh cốt thép - + Shape of rebar Hình dạng thanh cốt thép - + Shows plan opening symbols if available Hiển thị biểu tượng mở bản vẽ (nếu có) - + Show elevation opening symbols if available Hiển thị biểu tượng mở cao độ (nếu có) - + The objects that host this window Những bộ phận chứa cửa sổ này - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis Kiểu đường dùng để vẽ trục này - + Where to add bubbles to this axis: Start, end, both or none Nơi để thêm bọt khí vào trục này: Điểm bắt đầu, điểm kết thúc, cả hai hoặc không ở điểm nào - + The line width to draw this axis Độ dày của đường dùng để vẽ trục này - + The color of this axis Màu sắc của trục này - + The number of the first axis Số trục đầu tiên - + The font to use for texts Phông chữ được được sử dụng cho văn bản - + The font size Kích cỡ phông chữ - + The placement of this axis system Vị trí của hệ trục này - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object Hình dạng của bộ phận này - + The line width of this object Chiều dài đường vẽ của bộ phận này - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts Cỡ chữ của văn bản - + Camera position data associated with this object Dữ liệu vị trí máy ảnh tương ứng với đối tượng này - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment Đường dẫn URL của trang sản phẩm của thiết bị này - + A URL where to find information about this material Đường dẫn URL để tìm thông tin về tài liệu này - + The horizontal offset of waves for corrugated elements Khoảng cách theo phương ngang giữa các đường sóng của các phần tử sóng - + If the wave also affects the bottom side or not Xem sóng có ảnh hưởng đến mặt dưới hay không - + The font file Tệp phông chữ - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Chiều dài của một thanh cốt thép đơn lẻ - + Total length of all rebars Tổng chiều dài của tất cả các thanh cốt thép - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object Độ trong suốt của đối tượng này - + The color of this object Màu sắc của đối tượng này - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) Khoảng cách giữa mặt phẳng được cắt và chế độ xem cắt thực tế (giữ giá trị rất nhỏ nhưng không bằng 0) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website Đường dẫn Url hiển thị vị trí công trường này trên trang web bản đồ - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates Khoảng cách tùy chọn giữa điểm xuất phát của mô hình (0,0,0) và điểm được định vị thông qua tọa độ địa lý - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Tỷ lệ Blondel cho thấy cầu thang rộng rãi với chiều rộng nằm trong khoảng từ 62 đến 64cm hay từ 24,5 đến 25,5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Kích hoạt tính năng này để làm cho tường tạo ra các khối - + The length of each block Chiều dài của mỗi khối - + The height of each block Chiều cao của mỗi khối - + The horizontal offset of the first line of blocks Khoảng cách theo phương ngang của hàng khối đầu tiên - + The horizontal offset of the second line of blocks Khoảng cách theo phương ngang của hàng khối thứ hai - + The size of the joints between each block Kích thước của các khớp nối giữa mỗi khối - + The number of entire blocks Số lượng của toàn bộ khối - + The number of broken blocks Số khối bị hỏng - + The components of this window Các thành phần của cửa sổ này - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. Độ sâu của lỗ được cửa sổ này tạo ra trong bộ phận chính của nó. Nếu bằng 0, giá trị này sẽ được tính tự động. - + An optional object that defines a volume to be subtracted from hosts of this window Một bộ phận tùy chọn mà xác định một khối được xóa khỏi các bộ phận chính của cửa sổ này - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on Số mặc định mà cửa sổ này dựa vào - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements Chiều rộng của các phần tử Louvre - + The space between louvre elements Không gian giữa các phần tử Louvre - + The number of the wire that defines the hole. If 0, the value will be calculated automatically Số dây xác định lỗ. Giá trị 0 sẽ có nghĩa là giá trị tự động - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Hiển thị hướng hay không - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1662 +2017,1609 @@ Arch - + Components Các bộ phận - + Components of this object Các thành phần của bộ phận này - + Axes Các trục - + Create Axis Tạo trục - + Remove Xóa bỏ - + Add Thêm mới - + Axis Trục - + Distance Distance - + Angle Góc - + is not closed không kín - + is not valid không hợp lệ - + doesn't contain any solid không chứa bất kỳ vật thể rắn nào - + contains a non-closed solid chứa một vật thể rắn có bề mặt không kín - + contains faces that are not part of any solid chứa các bề mặt mà không thuộc một vật thể rắn nào - + Grouping Nhóm lại - + Ungrouping Tách nhóm ra - + Split Mesh Chia lưới - + Mesh to Shape Chuyển đổi từ lưới sang hình dạng - + Base component Thành phần cơ sở - + Additions Phần bổ sung - + Subtractions Phép trừ - + Objects Các vật thể - + Roof Mái nhà - + Create Roof Tạo mái nhà - + Unable to create a roof Không thể tạo mái nhà - + Page Trang - + View of Hình, dạng của - + Create Section Plane Tạo mặt cắt - + Create Site Tạo công trường - + Create Structure Tạo kết cấu - + Create Wall Tạo tường - + Width Bề rộng - + Height Chiều cao - + This mesh is an invalid solid Lưới này là một vật thể rắn không hợp lệ - + Create Window Tạo cửa sổ - + Edit Chỉnh sửa - + Create/update component Tạo/cập nhật thành phần - + Base 2D object Đối tượng 2D cơ bản - + Wires Dây dẫn - + Create new component Tạo bộ phận mới - + Name Tên - + Type Kiểu - + Thickness Độ dày - + Error: Couldn't determine character encoding Lỗi: Không thể xác định mã hóa ký tự - + file %s successfully created. tệp tin %s đã được tạo thành công. - + Add space boundary Thêm đường bao không gian - + Remove space boundary Gỡ đường bao không gian - + Please select a base object Hãy chọn một đối tượng cơ bản - + Fixtures Tệp đính kèm - + Frame Khung - + Create Frame Tạo khung - + Create Rebar Tạo thanh cốt thép - + Create Space Tạo không gian - + Create Stairs Tạo cầu thang - + Length Chiều dài - + Error: The base shape couldn't be extruded along this tool object Lỗi: Không thể mở rộng hình dạng cơ sở dọc theo đối tượng công cụ này - + Couldn't compute a shape Không thể tính toán hình dạng - + Merge Wall Kết hợp tường - + Please select only wall objects Hãy chỉ chọn đối tượng tường - + Merge Walls Kết hợp những bức tường - + Distances (mm) and angles (deg) between axes Khoảng cách (mm) và góc (độ) giữa các trục - + Error computing the shape of this object Lỗi tính toán hình dạng của đối tượng này - + Create Structural System Tạo hệ thống kết cấu - + Object doesn't have settable IFC Attributes Đối tượng không có đặc tính IFC mà có thể điều chỉnh được - + Disabling Brep force flag of object Vô hiệu hóa cài đặt chế độ tắt/mở cưỡng bức- Brep của đối tượng - + Enabling Brep force flag of object Cho phép cài đặt chế độ tắt/mở cưỡng bức- Brep của đối tượng - + has no solid không có vật thể rắn - + has an invalid shape có một hình dạng không hợp lệ - + has a null shape có hình dạng rỗng - + Cutting Cắt - + Create Equipment Tạo thiết bị - + You must select exactly one base object Bạn phải chọn chính xác đối tượng cơ sở - + The selected object must be a mesh Đối tượng được chọn phải là lưới - + This mesh has more than 1000 facets. Lưới này có hơn 1000 mắt lưới. - + This operation can take a long time. Proceed? Tính năng này có thể mất nhiều thời gian. Bạn có muốn tiến hành không? - + The mesh has more than 500 facets. This will take a couple of minutes... Đối với lưới có hơn 500 mắt lưới, tiến trình này sẽ chỉ mất một vài phút... - + Create 3 views Tạo 3 góc nhìn - + Create Panel Tạo bảng - + Id Id - + IdRel IdRel - + Cut Plane Mặt phẳng cắt - + Cut Plane options Các tùy chọn mặt phẳng cắt - + Behind Đằng sau - + Front Phía trước - + Angle (deg) Góc (độ) - + Run (mm) Đường dẫn (mm) - + Thickness (mm) Chiều dày (mm) - + Overhang (mm) Phần mái nhà chìa ra (mm) - + Height (mm) Chiều cao (mm) - + Create Component Tạo bộ phận - + Create material Tạo vật liệu - + Walls can only be based on Part or Mesh objects Tường chỉ có thể xây dựng trên các đối tượng bộ phận hoặc lưới - + Set text position Đặt vị trí văn bản - + Category Thể loại - + Key Chìa khóa - + Value Giá trị - + Unit Đơn vị - + Create IFC properties spreadsheet Tạo bảng thuộc tính IFC - + Create Building Tạo tòa nhà - + Group Nhóm - + Create Floor Tạo tầng của tòa nhà - + Create Panel Cut Tạo mặt cắt panen - + Create Panel Sheet Tạo trang tổng hợp các đối tượng mặt cắt panen - + Facemaker returned an error Facemaker đã hoàn trả một lỗi - + Tools Công cụ - + Edit views positions Chỉnh sửa các vị trí xem hình - + Create Pipe Tạo ống dẫn - + Create Connector Tạo bộ phận liên kết - + Precast elements Các kết cấu đúc sẵn - + Slab type Kiểu tấm - + Chamfer Vát - + Dent length Chiều dài của khoang - + Dent width Bề rộng của khoang - + Dent height Chiều cao của khoang - + Slab base Tấm cơ sở - + Number of holes Số lượng lỗ - + Major diameter of holes Đường kính ngoài của lỗ - + Minor diameter of holes Đường kính trong của lỗ - + Spacing between holes Khoảng cách giữa các lỗ - + Number of grooves Số lượng rãnh - + Depth of grooves Chiều sâu của rãnh - + Height of grooves Chiều cao của rãnh - + Spacing between grooves Khoảng cách giữa các rãnh - + Number of risers Số lượng cổ bậc - + Length of down floor Chiều dài của tầng dưới - + Height of risers Chiều cao cổ bậc - + Depth of treads Độ dày của mặt bậc - + Precast options Các tùy chọn đúc sẵn - + Dents list Danh sách vết lõm - + Add dent Thêm vết lõm - + Remove dent Gỡ vết lõm - + Slant Nghiêng - + Level Mức độ - + Rotation Xoay - + Offset Offset - + Unable to retrieve value from object Không thể truy xuất giá trị từ đối tượng - + Import CSV File Nhập tệp CSV - + Export CSV File Xuất tệp CSV - + Schedule Thời gian biểu - - There is no valid object in the selection. -Site creation aborted. - Không có đối tượng hợp lệ nào trong vùng được chọn. Đã hủy tạo công trường. - - - + Node Tools Công cụ nút - + Reset nodes Đặt lại nút - + Edit nodes Chỉnh sửa nút - + Extend nodes Mở rộng các nút - + Extends the nodes of this element to reach the nodes of another element Mở rộng các nút của phần tử này để nối với các nút của phần tử khác - + Connect nodes Nối các nút với nhau - + Connects nodes of this element with the nodes of another element Nối các nút của phần tử này với các nút của phần tử khác - + Toggle all nodes Chuyển đổi tất cả các nút - + Toggles all structural nodes of the document on/off Cho phép hoặc vô hiệu hóa tất cả các nút cấu trúc của tài liệu - + Intersection found. Giao lộ được tìm thấy. - + Door Cửa - + Hinge Bản lề - + Opening mode Chế độ mở - + Get selected edge Lấy một cạnh được chọn - + Press to retrieve the selected edge Nhấn để chọn cạnh đã chọn - + Which side to cut Cắt bên nào - + You must select a base shape object and optionally a mesh object Bạn phải chọn một đối tượng hình dạng cơ sở và tùy chọn một đối tượng dạng lưới - + Create multi-material Tạo chế độ đa vật liệu - + Material Vật liệu - + New layer Lớp mới - + Wall Presets... Tùy chọn tường... - + Hole wire Dây điện - + Pick selected Chọn các đối tượng đã được chọn - + Create Axis System Xây dựng hệ thống trục - + Create Grid Tạo lưới - + Label Nhãn - + Axis system components Các bộ phận của hệ thống trục - + Grid Lưới - + Total width Tổng bề rộng - + Total height Tổng chiều cao - + Add row Thêm hàng - + Del row Xóa hàng - + Add col Thêm cột - + Del col Xóa cột - + Create span Tạo nhịp - + Remove span Gỡ nhịp - + Rows Hàng - + Columns Cột - + This object has no face Vật thể này không có bề mặt - + Space boundaries Phần bao không gian - + Error: Unable to modify the base object of this wall Lỗi: Bạn không thể sửa đổi đối tượng cơ bản của bức tường này - + Window elements Các bộ phận của cửa sổ - + Survey Khảo sát - + Set description Đặt phần mô tả - + Clear Xóa - + Copy Length Sao chép chiều dài - + Copy Area Sao chép khu vực - + Export CSV Xuất CSV - + Description Mô tả - + Area Khu vực - + Total Tổng - + Hosts Máy chủ lưu trữ - + Only axes must be selected Chỉ có các trục phải được lựa chọn - + Please select at least one axis Hãy chọn ít nhất một trục - + Auto height is larger than height Chiều cao tự động lớn hơn chiều cao - + Total row size is larger than height Tổng kích thước các hàng lớn hơn chiều cao - + Auto width is larger than width Chiều rộng tự động lớn hơn chiều rộng - + Total column size is larger than width Tổng kích thước cột lớn hơn chiều rộng - - There is no valid object in the selection. -Building creation aborted. - Không tìm thấy đối tượng hợp lệ nào trong vùng chọn. -Việc tạo toà nhà bị gián đoạn. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Mặt phẳng cắt không hợp lệ - + All good! No problems found Tất cả đều tốt! Không tìm thấy vấn đề nào - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: Đối tượng không có thuộc tính IfcProperties. Hủy tạo bảng tính cho đối tượng: - + Toggle subcomponents Bật / tắt các thành phần phụ - + Closing Sketch edit Vô hiệu hóa việc chỉnh sửa bản phác thảo - + Component Thành phần - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property Thuộc tính - + Add property... Add property... - + Add property set... Add property set... - + New... Mới... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - Không tìm thấy đối tượng hợp lệ nào trong vùng chọn. -Việc tạo tầng bị gián đoạn. - - - + Crossing point not found in profile. Không tìm thấy điểm giao nhau trên hồ sơ. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Hãy chọn chính xác 2 hoặc 3 đối tượng ống - + Please select only Pipe objects Hãy chọn một đối tượng ống duy nhất - + Unable to build the base path Không thể xây dựng đường dẫn cơ sở - + Unable to build the profile Không thể xây dựng cấu hình - + Unable to build the pipe Không thể xây dựng ống - + The base object is not a Part Đối tượng cơ sở không phải là một phần - + Too many wires in the base shape Quá nhiều dây trong hình dạng cơ bản - + The base wire is closed Dây cơ sở kín - + The profile is not a 2D Part Cấu hình này không phải là 2D - + The profile is not closed Cấu hình này không kín - + Only the 3 first wires will be connected Chỉ có 3 dây đầu tiên được nối với nhau - + Common vertex not found Không tìm thấy đỉnh chung - + Pipes are already aligned Ống đã được căn chỉnh - + At least 2 pipes must align Ít nhất 2 ống phải được căn chỉnh - + Profile Cấu hình - + Please select a base face on a structural object Hãy chọn một mặt cơ sở trên một bộ phận kết cấu - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center Trung tâm - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Hãy chỉ chọn các đối tượng tòa nhà hoặc không chọn gì cả! -Không có bất kỳ đối tượng nào được chấp nhận ở công trường ngoài Tòa nhà. -Các đối tượng khác đều sẽ bị loại bỏ. -Lưu ý: Bạn có thể thay đổi điều đó trong mục tùy chọn. - - - + Choose another Structure object: Chọn bộ phận kết cấu khác: - + The chosen object is not a Structure Đối tượng được chọn không phải là một kết cấu - + The chosen object has no structural nodes Đối tượng được chọn không có các nút kết cấu - + One of these objects has more than 2 nodes Một trong những đối tượng này có nhiều hơn 2 nút - + Unable to find a suitable intersection point Không thể tìm thấy điểm giao nhau phù hợp - + Intersection found. Giao lộ đã được xác định. - + The selected wall contains no subwall to merge Bức tường đã chọn không chứa tường bao để hợp nhất - + Cannot compute blocks for wall Không thể tính toán các khối cho tường - + Choose a face on an existing object or select a preset Chọn một bề mặt trên một đối tượng hiện có hoặc chọn một giá trị đặt trước - + Unable to create component Không thể tạo thành phần - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire Số lượng dây xác định một lỗ trong đối tượng lưu trữ. Giá trị bằng 0 tức là chương trình sẽ tự động áp dụng dây lớn nhất - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. không tìm thấy mô-đun "pycollada", hỗ trợ cho "collada" bị tắt. - + This exporter can currently only export one site object Nhà xuất khẩu này hiện chỉ xuất một đối tượng công trường - + Error: Space '%s' has no Zone. Aborting. Lỗi: Không gian '%s' không có Vùng. Đang hủy bỏ. - + Couldn't locate IfcOpenShell Không thể định vị thanh công cụ IfcOpenShellhell - + IfcOpenShell not found or disabled, falling back on internal parser. Nếu không tìm thấy hoặc vô hiệu hóa IfcOpenShell thì phải quay trở lại trên phân tích cú pháp nội bộ. - + IFC Schema not found, IFC import disabled. Không tìm thấy lược đồ IFC, việc nhập IFC bị vô hiệu hóa. - + Error: IfcOpenShell is not installed Lỗi: IfcOpenShell chưa được cài đặt - + Error: your IfcOpenShell version is too old Lỗi: phiên bản IfcOpenShell của bạn quá cũ - + Successfully written Đã viết thành công - + Found a shape containing curves, triangulating Hình thành với các đường cong tìm thấy, triangulation (tiếp cận bằng cách sử dụng đường thẳng) - + Successfully imported Đã nhập thành công - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Thêm đối tượng đã chọn - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left Trái - + Right Phải - + Use sketches Sử dụng bản phác thảo - + Structure Kết cấu - + Window Cửa sổ - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Tạo Dự án - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Tạo Cấu hình - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3697,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall Tường - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material Vật liệu kiến trúc - + Choose preset... Chọn mặc định... - + Name Tên - + Description Mô tả - + Color Màu - + URL URL - + Copy existing... Sao chép hiện có... - + Choose a preset card Chọn một thẻ cài sẵn - + Copy values from an existing material in the document Sao chép các giá trị từ một vật liệu hiện có trong tài liệu - + The name/label of this material Tên/nhãn của vật liệu này - + An optional description for this material Mô tả tùy chọn cho vật liệu này - + The color of this material Màu sắc của loại vật liệu này - + Transparency Tính trong suốt - + A transparency value for this material Mức độ trong suốt của loại vật liệu này - + Standard code Mã chuẩn - + A standard (MasterFormat, Omniclass...) code for this material Mã tiêu chuẩn (MasterFormat, Omniclass...) cho vật liệu này - + Opens the URL in a browser Mở đường dẫn URL của 1 trình duyệt - + A URL describing this material Một đường dẫn URL mô tả vật liệu này - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3828,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 góc nhìn từ lưới - + Creates 3 views (top, front, side) from a mesh-based object Tạo 3 góc nhìn ( trên, trước, bên cạnh) từ một đối tượng dựa trên lưới @@ -3841,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component Thêm bộ phận - + Adds the selected components to the active object Thêm các bộ phận được chọn vào đối tượng đang hoạt động @@ -3854,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis Trục - + Grid Lưới - + Creates a customizable grid object Tạo đối tượng lưới tùy chỉnh - + Creates a set of axes Tạo một cặp trục @@ -3877,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Hệ thống trục - + Creates an axis system from a set of axes Tạo hệ thống trục từ một cặp trục @@ -3890,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Công cụ trục @@ -3898,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building Tòa nhà - + Creates a building object including selected objects. Tạo đối tượng tòa nhà bao gồm các đối tượng được chọn. @@ -3911,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3924,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check Kiểm tra - + Checks the selected objects for problems Kiểm soát sự cố cho các đối tượng đã chọn @@ -3937,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Thành phần Clone - + Clones an object as an undefined architectural component Nhân bản một đối tượng dưới dạng phần tử kiến trúc không xác định @@ -3950,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes Đóng lỗ - + Closes holes in open shapes, turning them solids Đóng lỗ trong hình dạng mở và chuyển đổi chúng thành chất rắn @@ -3963,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Thành phần - + Creates an undefined architectural component Tạo một đối tượng dưới dạng phần tử kiến trúc không xác định @@ -3976,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3989,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cắt với mặt phẳng - + Cut an object with a plane Cắt một đối tượng bằng một mặt phẳng - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4012,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Thiết bị - + Creates an equipment object from a selected object (Part or Mesh) Tạo một đối tượng thiết bị từ một đối tượng được chọn (một phần hoặc bề mặt lưới) @@ -4025,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4038,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Mức độ - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4051,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Khung - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Tạo đối tượng khung từ một đối tượng phẳng 2D (từ đường dẫn) đùn và từ một cấu hình. Đảm bảo rằng các đối tượng được chọn đều theo thứ tự đó. @@ -4064,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows Số hàng - + The number of columns Số cột - + The sizes for rows Kích thước các hàng - + The sizes of columns Kích thước các cột - + The span ranges of cells that are merged together Phạm vi khoảng cách của các ô đã sát nhập lại thành một - + The type of 3D points produced by this grid object Lưới là một loại đối tượng được tạo nên bởi các chấm 3D - + The total width of this grid Tổng bề rộng của loại lưới này - + The total height of this grid Tổng chiều cao của lưới này - + Creates automatic column divisions (set to 0 to disable) Tạo chế độ tự động chia tách cột (Đặt 0 để tắt chế độ này) - + Creates automatic row divisions (set to 0 to disable) Tạo chế độ tự động chia tách hàng (Đặt 0 để tắt chế độ này) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not Nếu ở chế độ trung điểm của cạnh, lưới gốc phải định hướng lại theo các cạnh bình thường hoặc không - + The indices of faces to hide Ẩn các dấu trên bề mặt @@ -4127,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Tạo bảng tính IFC... - + Creates a spreadsheet to store IFC properties of an object. Tạo bảng tính để lưu các thuộc tính IFC của đối tượng. @@ -4140,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. Tạo hoặc xử lý phần vật liệu của một đối tượng đã chọn. - + Material Vật liệu @@ -4153,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Các công cụ vật liệu @@ -4161,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls Kết hợp những bức tường - + Merges the selected walls, if possible Hợp nhất các bức tường được chọn (nếu có thể) @@ -4174,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape Chuyển đổi từ lưới sang hình dạng - + Turns selected meshes into Part Shape objects Chuyển đổi các lưới đã chọn thành các đối tượng hình dạng @@ -4187,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Chế độ đa vật liệu - + Creates or edits multi-materials Tạo hoặc chỉnh sửa chế độ đa vật liệu @@ -4200,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Kết hợp - + Nests a series of selected shapes in a container Kết hợp một loạt các hình dạng được chọn vào một hộp chứa @@ -4213,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panen - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Tạo đối tượng panen từ đầu hoặc từ một đối tượng được chọn (phác họa, dây, bề mặt hoặc phần tử rắn) @@ -4226,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Các công cụ panen @@ -4234,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Mặt cắt Panen @@ -4242,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Tạo các chế độ xem 2D của những panen được chọn - + Panel Sheet Trang tổng hợp các mặt cắt panen - + Creates a 2D sheet which can contain panel cuts Tạo 1 trang 2D để chứa các mặt cắt panen @@ -4260,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe Ống - + Creates a pipe object from a given Wire or Line Tạo một đối tượng ống từ Dây dẫn hoặc Đường cho trước - + Creates a connector between 2 or 3 selected pipes Tạo một bộ phận liên kết giữa 2 hoặc 3 ống đã chọn @@ -4278,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Bộ phận liên kết @@ -4286,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Công cụ ống @@ -4294,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile Cấu hình - + Creates a profile object Creates a profile object @@ -4307,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project Dự án - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4320,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Tạo một thanh cốt thép từ bề mặt được chọn của một đối tượng kết cấu - + Custom Rebar Thanh cốt thép tùy chỉnh @@ -4333,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4346,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component Tháo dỡ bộ phận - + Remove the selected components from their parents, or create a hole in a component Gỡ bỏ các bộ phận đã chọn khỏi các đối tượng gốc của chúng hoặc tạo một lỗ trong một bộ phận @@ -4359,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch Xóa Hình dạng khỏi Kiến trúc - + Removes cubic shapes from Arch components Loại bỏ các hình khối từ các thành phần Kiến trúc @@ -4372,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof Mái nhà - + Creates a roof object from the selected wire. Tạo đối tượng mái từ dây dẫn đã chọn. @@ -4385,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Thời gian biểu - + Creates a schedule to collect data from the model Tạo thời gian biểu để thu thập dữ liệu từ mô hình @@ -4398,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane Mặt phẳng cắt - + Creates a section plane object, including the selected objects Tạo một đối tượng mặt phẳng cắt bao gồm những đối tượng đã chọn @@ -4411,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes Chọn lưới non-manifold - + Selects all non-manifold meshes from the document or from the selected groups Chọn tất cả các lưới non-manifold từ tài liệu hoặc từ các nhóm đã chọn @@ -4424,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site Công trường - + Creates a site object including selected objects. Tạo một đối tượng công trường bao gồm các đối tượng đã chọn. @@ -4437,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Không gian - + Creates a space object from selected boundary objects Tạo một đối tượng không gian từ các đối tượng ranh giới đã chọn - + Creates a stairs object Tạo đối tượng cầu thang @@ -4455,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh Chia lưới - + Splits selected meshes into independent components Chia các lưới đã chọn ra thành các bộ phận độc lập @@ -4468,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs Cầu thang @@ -4476,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure Kết cấu - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) Tạo một đối tượng kết cấu từ đầu hoặc từ một đối tượng đã chọn (bản phác thảo, dây dẫn, bề mặt hoặc vật thể rắn) @@ -4489,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey Khảo sát - + Starts survey Bắt đầu khảo sát @@ -4502,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag Bật hoặc tắt cờ IFC Brep - + Force an object to be exported as Brep or not Bắt buộc một đối tượng phải được xuất dưới dạng Brep hay không @@ -4515,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Bật / tắt các thành phần phụ - + Shows or hides the subcomponents of this object Hiển thị hoặc ẩn các thành phần phụ của đối tượng này @@ -4528,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4541,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall Tường - + Creates a wall object from scratch or from a selected object (wire, face or solid) Tạo một đối tượng tường từ đầu hoặc từ một đối tượng đã chọn (dây dẫn, bề mặt hoặc vật thể rắn) @@ -4554,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window Cửa sổ - + Creates a window object from a selected object (wire, rectangle or sketch) Tạo một đối tượng cửa sổ từ đầu hoặc từ một đối tượng đã chọn (dây dẫn, hình chữ nhật hoặc bản phác thảo) @@ -4567,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer Máy chủ Bim - + Server Máy chủ - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences Tên của Máy chủ Bim mà bạn đang kết nối. Thay đổi cài đặt ở trong phần tùy chọn Kiến trúc - + Bim Server Máy chủ Bim - + Connect Kết nối - + Idle Rảnh rỗi - + Open in browser Mở trong trình duyệt - + Project Dự án - + The list of projects present on the Bim Server Danh sách các dự án có trên máy chủ Bim - + Download Tải về - + Available revisions: Các phiên bản có sẵn: - + Open Mở - + Upload Tải lên - + Root object: Đối tượng gốc: - + Comment Ghi chú @@ -4645,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Đặt thời gian biểu - + Description Mô tả - + A description for this operation Mô tả cho tính năng này - + Unit Đơn vị - + Objects Các vật thể - + Filter Bộ lọc - + Adds a line below the selected line/cell Thêm một dòng bên dưới ô / đường thẳng đã chọn - + Deletes the selected line Xóa đường đã chọn - + Clears the whole list Xóa toàn bộ danh sách - + Clear Xóa - + Put selected objects into the "Objects" column of the selected row Đặt các đối tượng đã chọn trong cột 'đối tượng' của hàng đã chọn - + Imports the contents of a CSV file Nhập nội dung của tệp CSV - + Import Nhập - + Export Export - + BimServer Login Đăng nhập vào máy chủ Bim - + Login (email): Đăng nhập (thư điện tử): - + Password: Mật khẩu: - + Dialog Hộp thoại - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property Thuộc tính - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Thêm hàng - + Del row Xóa hàng - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4846,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4857,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Viết vị trí camera - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft Mớn nước của tàu - + Import-Export Nhập-Xuất @@ -4903,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status Trạng thái - + Log Đăng ký - + Refresh Làm mới - + List of files to be committed: Danh sách các tệp cần được cam kết: - + Diff Khác nhau - + Select all Chọn tất cả - + Commit Cam kết - + Commit message Cam kết tin nhắn - + Remote repositories Khu lưu trữ từ xa - + Pull Kéo - + Push Đẩy - + Multimaterial definition Định nghĩa về đa vật liệu - + Copy existing... Sao chép hiện có... - + Edit definition Chỉnh sửa định nghĩa - + Name: Tên: - + Composition: Thành phần: - + Add Thêm mới - + Up Lên - + Down Xuống - + Del Xóa - + Nesting Sự bao bọc - + Container Vật chứa - + Pick selected Chọn các đối tượng đã được chọn - + Shapes Hình dạng - + Add selected Thêm đối tượng đã chọn - + Remove Xóa bỏ - + Nesting parameters Tham số lồng nhau - + Rotations Luân phiên - + Tolerance Dung sai - + Arcs subdivisions Phân mục Arc - + Closer than this, two points are considered equal Nếu 2 điểm gần nhau, chúng được xem như bằng nhau - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value Thực hiện phép tính lấy số lượng các đoạn cho các cạnh phi tuyến tính. Nếu bạn chồng chéo các hình dạng cong, hãy thử tăng giá trị này - + A comma-separated list of angles to try and rotate the shapes Danh sách các góc được phân tách bằng dấu phẩy để có thể xoay hình - + 0,90,180,270 0,90,180,270 - + Nesting operation Hoạt động lồng nhau - + pass %p vượt qua %p - + Start Bắt đầu - + Stop Dừng - + Preview Xem trước - + Total thickness Total thickness - + Invert Đảo ngược @@ -5116,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings Cài đặt chung - + This is the default color for new Wall objects Đây là màu sắc mặc định của các đối tượng tường mới - + This is the default color for new Structure objects Đây là màu sắc mặc định của các đối tượng kết cấu mới - + 2D rendering Dựng hình 2D - + Show debug information during 2D rendering Hiển thị thông tin sửa lỗi trong khi dựng hình 2D - + Show renderer debug messages Hiển thị thông báo sửa lỗi để chỉnh sửa - + Cut areas line thickness ratio Tỷ lệ độ dày cho các phần bị cắt - + Specifies how many times the viewed line thickness must be applied to cut lines Chỉ định đường hiển thị phải dày bao nhiêu lần và phải được áp dụng cho các đường cắt - + Width: Bề rộng: - + Height: Chiều cao: - + Color: Màu sắc: - + Length: Length: - + Diameter Đường kính - + Offset Offset - + The default width for new windows Chiều rộng mặc định cho cửa sổ mới - + The default height for new windows Chiều cao mặc định cho cửa sổ mới - + Thickness: Chiều dày: - + The default thickness for new windows Chiều dày mặc định cho cửa sổ mới - + Frame color: Màu sắc của khung: - + Glass color: Màu kính: - + Auto-join walls Tường tự động kết nối với nhau - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one Nếu chọn ô này, khi 2 bức tường tương tự được kết nối với nhau, các bản phác thảo bên dưới chúng sẽ gắn với nhau và hai bức tường sẽ trở thành một - + Join walls base sketches when possible Kết nối các bản phác thảo cơ bản của tường khi có thể - + Mesh to Shape Conversion Chuyển đổi từ lưới thành hình dạng - + If this is checked, conversion is faster but the result might still contain triangulated faces Nếu chọn ô này, việc chuyển đổi sẽ diễn ra nhanh hơn nhưng kết quả vẫn có thể chứa các bề mặt tam giác - + Fast conversion Chuyển đổi nhanh - + Tolerance: Dung sai: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results Nếu chọn ô này, các nhóm bề mặt phẳng buộc phải nghiêng, có thể được đặt cách nhau và không có trạng thái rắn - + Force flat faces Đặt bề mặt phẳng - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation Nếu chọn ô này, các lỗ trên mặt sẽ được áp dụng bằng cách trừ đi thay vì sử dụng dây định hướng - + Cut method Phương pháp cắt - + Show debug messages Hiển thị thông báo gỡ lỗi - + Separate openings Tách các lỗ cửa - + Prefix names with ID number Thêm tiền tố có số ID - + Scaling factor Hệ số tỷ lệ - + Defaults Mặc định - + Walls Tường - + mm mm - + Structures Cấu trúc - + Rebars Các thanh cốt thép - + Windows Cửa sổ - + Transparency: Độ trong suốt: - + 30, 10 30, 10 - + Stairs Cầu thang - + Number of steps: Số lượng bước: - + Panels Bảng điều khiển - + mm mm - + Thickness Độ dày - + Force export as Brep Buộc phải xuất ra dưới dạng hình học Brep - + Bim server Máy chủ Bim - + Address Địa chỉ - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options Tuỳ chọn xuất - + General options Tùy chọn chung - + Import options Tùy chọn nhập khẩu - + Import arch IFC objects as Nhập các đối tượng kiến trúc IFC như - + Specifies what kind of objects will be created in FreeCAD Chỉ định loại đối tượng sẽ được tạo trong FreeCAD - + Parametric Arch objects Các đối tượng kiến trúc có tham số - + Non-parametric Arch objects Các đối tượng kiến trúc không có tham số - + Simple Part shapes Hình dạng các bộ phận đơn giản - + One compound per floor Một hình dạng phức hợp cho mỗi tầng - + Do not import Arch objects Không nhập các đối tượng Kiến trúc - + Import struct IFC objects as Nhập các đối tượng IFC dưới dạng - + One compound for all Một hình dạng phức hợp cho tất cả - + Do not import structural objects Không được nhập các đối tượng kết cấu - + Root element: Phần tử gốc: - + Detect extrusions Phát hiện ép đùn - + Mesher Máy tạo lưới - + Builtin Tích hợp - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Các tùy chọn tạo lưới tích hợp và mefisto - + Tessellation Lưới tổ ong - + Netgen mesher options Các tùy chọn máy tạo lưới Netgen - + Grading Chi tiết - + Segments per edge Các phân đoạn trên một cạnh - + Segments per radius Các phân đoạn trên bán kính - + Second order Lớp thứ hai - + Allows optimization Cho phép tối ưu hóa - + Optimize Tối ưu hóa - + Allow quads Bật hình vuông - + Use triangulation options set in the DAE options page Cài đặt tùy chọn tam giác trên trang tùy chọn DAE - + Use DAE triangulation options Sử dụng các tùy chọn tam giác DAE - + Join coplanar facets when triangulating Kết hợp các phần tử mạng song song phẳng trong quá trình tạo lưới tam giác - + Object creation Tạo đối tượng - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) Hai chiến lược có thể để tránh phụ thuộc vòng: Tạo thêm một mục (bỏ chọn) hoặc xóa hình dạng bên ngoài của bản phác thảo cơ sở (được chọn) - + Remove external geometry of base sketches when needed Loại bỏ hình dạng bên ngoài của các phác thảo cơ bản khi cần thiết - + Create clones when objects have shared geometry Tạo bản sao khi nhiều đối tượng có cùng một dạng hình học - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. Nếu chọn ô này, khi một đối tượng bị trừ đi hoặc được thêm vào đối tượng Kiến trúc, nó sẽ lấy màu sắc của bản thiết kế nháp. - + Apply Draft construction style to subcomponents Áp dụng kiểu thiết kế nháp cho các chi tiết phụ - + Symbol line thickness ratio Biểu tượng tỷ lệ độ dày đường vẽ - + Pattern scale Tỷ lệ mẫu - + Open in external browser Mở trong trình duyệt bên ngoài - + Survey Khảo sát - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) Khi chọn ô này, văn bản được lưu trữ trên khay nhớ tạm sẽ bao gồm cả đơn vị. Nếu không, nó sẽ là một đơn vị đo lường nội bộ đơn giản (mm) - + Include unit when sending measurements to clipboard Bao gồm đơn vị khi bạn gửi số đo vào khay nhớ tạm - + Pipes Ống - + Diameter: Đường kính: - + Split walls made of multiple layers Chia các bức tường thành nhiều lớp - + Split multilayer walls Tách bức tường nhiều lớp - + Use IfcOpenShell serializer if available Sử dụng bộ nối tiếp IfcOpenShell nếu có thể - + Export 2D objects as IfcAnnotations Xuất các đối tượng 2D dưới dạng IfcAnnotations - + Hidden geometry pattern Mẫu hình học bị ẩn đi - + Tolerance value to use when checking if 2 adjacent faces as planar Sử dụng dung sai để kiểm tra xem hai mặt kề nhau có đồng phẳng không - + Fit view while importing Tùy chỉnh chế độ xem khi nhập - + Export full FreeCAD parametric model Xuất mô hình tham số FreeCAD hoàn chỉnh - + Do not compute areas for object with more than: Không được tính toán diện tích của đối tượng với nhiều hơn: - + faces mặt - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Sử dụng bản phác thảo - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Danh sách loại trừ: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid Chất rắn - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color Màu đường vẽ - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5814,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5840,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5886,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5902,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5932,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5943,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5964,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6126,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6137,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6152,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6171,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6187,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6195,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools Các công cụ kiến trúc @@ -6203,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft &Bản nháp - + Utilities Tiện ích - + &Arch &Arch - + Creation Creation - + Annotation Chú thích - + Modification Modification diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm index e733d6d819..5ed857abc7 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-CN.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts index b6f6a22a71..6e1cf1f0d4 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-CN.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes 轴之间的间隔 - + The angles of each axis 每个轴的角度 - + The length of the axes 轴的长度 - + The size of the axis bubbles 轴气泡的大小 - + The numbering style 编号样式 - + The type of this building 此建筑的类型 - + The base object this component is built upon 此组件基于的基础对象 - + The object this component is cloning 这个组件正在复制的对象 - + Other shapes that are appended to this object 附加到此对象的其他形状 - + Other shapes that are subtracted from this object 从该对象中减去的其他形状 - + An optional description for this component 此组件的可选说明 - + An optional tag for this component 此组件的可选标签 - + A material for this object 此对象的材料 - + Specifies if this object must move together when its host is moved 指定此对象在主机移动时是否必须同时移动 - + The area of all vertical faces of this object 此对象所有垂直面的面积 - + The area of the projection of this object onto the XY plane 此对象在 XY 平面上的投影面积 - + The perimeter length of the horizontal area 水平区域的外围长度 - + The model description of this equipment 该设备的型号描述 - + Additional snap points for this equipment 此设备的其他快照点捕捉 - + The electric power needed by this equipment in Watts 该设备所需要的以瓦特为单位的电力 - + The height of this object 此对象的高度 - + The computed floor area of this floor 地板的计算面积 - + The placement of this object 此对象的位置 - + The profile used to build this frame 用于构建此框架的配置文件 - + Specifies if the profile must be aligned with the extrusion wires 指定轮廓是否必须与拉伸线对齐 - + An offset vector between the base sketch and the frame 草图与框架之间的偏移向量 - + Crossing point of the path on the profile. 剖面上路径的交点。 - + The rotation of the profile around its extrusion axis 轮廓绕其拉伸轴的旋转 - + The length of this element, if not based on a profile 该元素长度, 其不基于轮廓 - + The width of this element, if not based on a profile 该元素宽度, 其不基于轮廓 - + The thickness or extrusion depth of this element 此元素的厚度或拉伸深度 - + The number of sheets to use 要使用的工作表数 - + The offset between this panel and its baseline 在面和基线之间偏移 - + The length of waves for corrugated elements 波形元件的波浪长度 - + The height of waves for corrugated elements 波形元件的波高 - + The direction of waves for corrugated elements 波形元件的波浪方向 - + The type of waves for corrugated elements 波形元件的波浪种类 - + The area of this panel 此面板的面积 - + The facemaker type to use to build the profile of this object 用于生成此对象轮廓的面生成器类型 - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) 该对象的法向拉伸方向((0,0,0)表示自动法向) - + The linked object 链接的对象 - + The line width of the rendered objects 着色对象的线宽 - + The color of the panel outline 面板轮廓的颜色 - + The size of the tag text 标签文本的大小 - + The color of the tag text 标签文本的颜色 - + The X offset of the tag text 标签文本的X偏移值 - + The Y offset of the tag text 标签文本的Y 偏移值 - + The font of the tag text 标签文本的字体 - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label 要显示的文本。可以是%tag%、%label% 或%description%来显示面板标签或标签 - + The position of the tag text. Keep (0,0,0) for center position 标签文本的位置。保持 (0,0,0) 为中心位置。 - + The rotation of the tag text 标签文本的旋转 - + A margin inside the boundary 边界内的边距 - + Turns the display of the margin on/off 打开/关闭边距显示 - + The linked Panel cuts 链接面板剪切 - + The tag text to display 要显示的标签文本 - + The width of the sheet 工作表的宽度 - + The height of the sheet 工作表的高度 - + The fill ratio of this sheet 此工作表的着色比率 - + The diameter of this pipe, if not based on a profile 该管道的直径,其不基于轮廓 - + The length of this pipe, if not based on an edge 此管道的长度,如果不是基于边缘 - + An optional closed profile to base this pipe on 基于此管道的可选闭合轮廓 - + Offset from the start point 从起点处偏移值 - + Offset from the end point 从结束点偏移值 - + The curvature radius of this connector 此连接器的曲率半径 - + The pipes linked by this connector 由该连接器链接的管道 - + The type of this connector 此连接器的类型 - + The length of this element 此元素的长度 - + The width of this element 此元素的宽度 - + The height of this element 此元素的高度 - + The structural nodes of this element 这个元素的结构节点 - + The size of the chamfer of this element 此元素的倒角大小 - + The dent length of this element 此元素的凹痕长度 - + The dent height of this element 此元素的凹痕高度 - + The dents of this element 此元素的凹度 - + The chamfer length of this element 此元素的倒角长度 - + The base length of this element 此元素的底长度 - + The groove depth of this element 此元素的刻槽深度 - + The groove height of this element 此元素的槽高 - + The spacing between the grooves of this element 此元素槽的之间的间距 - + The number of grooves of this element 此元素的刻槽数目 - + The dent width of this element 此元素的凹痕宽度 - + The type of this slab 楼板种类 - + The size of the base of this element 此元素的底部大小 - + The number of holes in this element 此元素中的孔数 - + The major radius of the holes of this element 此元素的孔的长半径 - + The minor radius of the holes of this element 此元素的孔的短半径 - + The spacing between the holes of this element 此元素的孔之间的间距 - + The length of the down floor of this element 这个元素的下地板长度 - + The number of risers in this element 此元素中楼梯踏板的数量 - + The riser height of this element 此元素楼梯踏板的高度 - + The tread depth of this element 此元素的楼梯踏板深度 - + Outside Diameter 外径 - + Wall thickness 壁厚 - + Width of the beam 横梁宽度 - + Height of the beam 横梁高度 - + Thickness of the web 腹板厚度 - + Thickness of the flanges 法兰盘厚度 - + Thickness of the sides 侧面厚度 - + Thickness of the webs 腹板厚度 - + Thickness of the flange 法兰盘厚度 - + The diameter of the bar 栏的直径 - + The distance between the border of the beam and the first bar (concrete cover). 梁与第一条的栏之间的距离 (混凝土盖)。 - + The distance between the border of the beam and the last bar (concrete cover). 梁的边界和最后一个杆 (混凝土盖) 之间的距离。 - + The amount of bars 栏的数量 - + The spacing between the bars 栏之间的间距 - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. 用于延伸栏的方向。保持 (00, 0) 自动方向。 - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. 要应用在底部轮廓角度的圆角。此值是栏直径的倍数。 - + The description column 说明栏 - + The values column 数值栏 - + The units column 单位栏 - + The objects column 对象栏 - + The filter column 筛选器栏 - + The spreadsheet to print the results to 要将结果打印到上面的电子表格 - + If false, non-solids will be cut too, with possible wrong results. 如果是假的, 非固态的也会被剪切, 可能会有错误的结果。 - + The display length of this section plane 此剖面的显示长度 - + The display height of this section plane 此剖面平面的显示高度 - + The size of the arrows of this section plane 此剖面箭头的大小 - + Show the cut in the 3D view 在3D 视图中显示修剪 - + The rendering mode to use 要使用的渲染模式 - + If cut geometry is shown or not 几何属性是否显示 - + If cut geometry is filled or not 几何属性是否填充 - + The size of the texts inside this object 此对象内文本的大小 - + If checked, source objects are displayed regardless of being visible in the 3D model 如果选中, 则无论在3D 模型中是否可见, 都将显示源对象 - + The base terrain of this site 本网站的基本地形 - + The postal or zip code of this site 本网站的邮政或邮政编码 - + The city of this site 本网站的城市 - + The country of this site 本网站的国家 - + The latitude of this site 本网站的纬度 - + Angle between the true North and the North direction in this document 本文档中真正的北与北方向之间的夹角 - + The elevation of level 0 of this site 本网站0级的海拔 - + The perimeter length of this terrain 这一地形的周长 - + The volume of earth to be added to this terrain 要添加到这一地形的地球体积 - + The volume of earth to be removed from this terrain 从这个地形中移除的地球体积 - + An extrusion vector to use when performing boolean operations 执行布尔运算时使用的拉伸向量 - + Remove splitters from the resulting shape 从生成的形状中删除拆分器 - + Show solar diagram or not 是否显示太阳图表 - + The scale of the solar diagram 太阳图表的比例 - + The position of the solar diagram 太阳图表的位置 - + The color of the solar diagram 太阳图表的颜色 - + The objects that make the boundaries of this space object 空间物体的边界 - + The computed floor area of this space 这个空间的计算建筑面积 - + The finishing of the floor of this space 这个空间地板的表面处理 - + The finishing of the walls of this space 这空间墙壁的表面处理 - + The finishing of the ceiling of this space 这个空间天花板的表面处理 - + Objects that are included inside this space, such as furniture 此空间中包含的对象, 如家具 - + The type of this space 此空间的类型 - + The thickness of the floor finish 地板表面处理的厚度 - + The number of people who typically occupy this space 通常占据这个空间的人的数量 - + The electric power needed to light this space in Watts 需要用来照亮这个空间的瓦特电力 - + The electric power needed by the equipment of this space in Watts 该设备所需要的瓦特电力 - + If True, Equipment Power will be automatically filled by the equipment included in this space 如果为 对的, 设备电源将自动由此空间中包含的设备填充 - + The type of air conditioning of this space 此空间的空调类型 - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data 要显示的文本。使用$area,$label,$label,$tag,$floor,$floor,$walls,$ceiling来插入各自的数据 - + The name of the font 字体的名称 - + The color of the area text 区域文本的颜色 - + The size of the text font 文本字体的大小 - + The size of the first line of text 文本第一条线的大小 - + The space between the lines of text 文本线条之间的间距 - + The position of the text. Leave (0,0,0) for automatic position 文本的位置。保持 (00, 0) 自动位置 - + The justification of the text 文本的合理性 - + The number of decimals to use for calculated texts 计算文本所用的小数个数 - + Show the unit suffix 显示单元后缀 - + The length of these stairs, if no baseline is defined 这些楼梯的长度, 如果没有定义基准线 - + The width of these stairs 这些楼梯的宽度 - + The total height of these stairs 这些台阶的总高度 - + The alignment of these stairs on their baseline, if applicable 在可行的条件下,这些楼梯在其基准线上对齐 - + The number of risers in these stairs 在这些梯级中踏板的数量 - + The depth of the treads of these stairs 这些楼梯的踏板的深度 - + The height of the risers of these stairs 这些楼梯的踏板的高度 - + The size of the nosing 楼梯踏级的前缘大小 - + The thickness of the treads 踏板的厚度 - + The type of landings of these stairs 这些楼梯平台的类型 - + The type of winders in these stairs 这些楼梯中螺旋形阶梯的种类 - + The type of structure of these stairs 这些楼梯的结构类型 - + The thickness of the massive structure or of the stringers 主结构或侧桁的厚度 - + The width of the stringers 侧桁的宽度 - + The offset between the border of the stairs and the structure 楼梯边界与结构之间的偏移 - + An optional extrusion path for this element 此元素的可选拉伸路径 - + The height or extrusion depth of this element. Keep 0 for automatic 此元素的高度或拉伸深度。自动设定的场合保持0 - + A description of the standard profile this element is based upon 此元素基于的标准轮廓描述 - + Offset distance between the centerline and the nodes line 中线和节点线之间的偏移距离 - + If the nodes are visible or not 如果节点可见或未显示 - + The width of the nodes line 节点线的宽度 - + The size of the node points 节点的大小 - + The color of the nodes line 节点线的颜色 - + The type of structural node 结构节点类型 - + Axes systems this structure is built on 该结构基于的轴网系统 - + The element numbers to exclude when this structure is based on axes 当结构是基于轴上的,要排除元素编号 - + If true the element are aligned with axes 如果为真的, 则元素与坐标轴对齐 - + The length of this wall. Not used if this wall is based on an underlying object 墙体厚度. 当墙基于基对象时则不使用 - + The width of this wall. Not used if this wall is based on a face 墙体宽度. 当墙基于一个面时则不使用 - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid 这面墙的高度。保持0自动。如果这面墙是基于固体则不使用 - + The alignment of this wall on its base object, if applicable 如果适用,此墙在其基对象上的对齐方式 - + The face number of the base object used to build this wall 用于建成此墙的基对象的面号 - + The offset between this wall and its baseline (only for left and right alignments) 此墙与其基准线之间的偏移量 (仅用于左右对齐) - + The normal direction of this window 此窗口的正常方向 - + The area of this window 此面板的面积 - + An optional higher-resolution mesh or shape for this object 此对象的可选高分辨率网格或形状 - + An optional additional placement to add to the profile before extruding it 在挤压之前添加到配置文件中的可选附加位置 - + Opens the subcomponents that have a hinge defined 打开具有铰链的子组件 - + A standard code (MasterFormat, OmniClass,...) 标准代码 (MasterFormat, OmniClass,...) - + A description for this material 此材料的说明 - + The transparency value of this material 此材料的透明度 - + The color of this material 此材料的颜色 - + The list of layer names 层名称列表 - + The list of layer materials 层级材料清单 - + The list of layer thicknesses 层厚度列表 - + The line color of the projected objects 投影对象的线条颜色 - + The color of the cut faces (if turned on) 剪切面的颜色 (如果打开) - + The overlap of the stringers above the bottom of the treads 在线底部上的侧桁重叠部分 - + The number of the wire that defines the hole. A value of 0 means automatic 定义孔的线数。值0表示自动 - + The label of each axis 每个坐标轴的标签 - + If true, show the labels 如果是对的, 显示标签 - + A transformation to apply to each label 应用于每个标签的转换 - + The axes this system is made of 这个系统的轴是由 - + An optional axis or axis system on which this object should be duplicated 用来复制此对象的可选轴或轴系统 - + The type of edges to consider 要考虑的边的类型 - + If true, geometry is fused, otherwise a compound 如果为真, 几何属性是融合的, 否则是组合 - + If True, the object is rendered as a face, if possible. 如果为 真, 如果可能,则将对象呈现为一个面 - + The allowed angles this object can be rotated to when placed on sheets 当放置在工作表上时, 选转此对象的允许角度 - + Specifies an angle for the wood grain (Clockwise, 0 is North) 指定木纹角度 (顺时针, 0 是北部) - + Specifies the scale applied to each panel view. 指定应用于每个面板视图的比例。 - + A list of possible rotations for the nester 巢的可能旋转列表 - + Turns the display of the wood grain texture on/off 打开/关闭木纹纹理的显示 - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. 跨越钢筋的总距离。保留0以自动使用主机形状大小。 - + List of placement of all the bars 所有条形图的位置列表 - + The structure object that hosts this rebar 承载此钢筋的结构对象 - + The custom spacing of rebar 钢筋的自定义间距 - + Shape of rebar 钢筋形状 - + Shows plan opening symbols if available 如果有的话,显示计划开放符号 - + Show elevation opening symbols if available 如果有的话,显示仰角开放符号 - + The objects that host this window 承载此窗口的对象 - + An optional custom bubble number 可选的自定义气泡编号 - + The type of line to draw this axis 绘制此轴的线条类型 - + Where to add bubbles to this axis: Start, end, both or none 在轴线的什么位置添加气泡: 开始、结束、两头或都不要 - + The line width to draw this axis 绘制此坐标轴的线条宽度 - + The color of this axis 此坐标轴的颜色 - + The number of the first axis 第一个轴的编号 - + The font to use for texts 文本所用的字体 - + The font size 字体大小 - + The placement of this axis system 此坐标系的位置 - + The level of the (0,0,0) point of this level 此级别的(0,0,0) 点的级别 - + The shape of this object 此对象的形状 - + The line width of this object 此对象的线条宽度 - + An optional unit to express levels 表示级别的可选单元 - + A transformation to apply to the level mark 应用于级别标记的转换 - + If true, show the level 如果真,显示级别 - + If true, show the unit on the level tag 如果为 true(真), 则在层标签上显示单位 - + If true, when activated, the working plane will automatically adapt to this level 如果真,激活时,工作平面将自动适应此级别 - + The font to be used for texts 用于文本的字体 - + The font size of texts 文本字号 - + Camera position data associated with this object 与此对象关联的相机位置数据 - + If set, the view stored in this object will be restored on double-click 如果设置,双击将还原存储在此对象中的视图 - + The individual face colors 个人面部颜色 - + If set to True, the working plane will be kept on Auto mode 如果设置为True,工作平面将保持在自动模式 - + An optional standard (OmniClass, etc...) code for this component 此组件可选的标准 (OmniClass 等...) 代码 - + The URL of the product page of this equipment 此设备产品页面的 URL - + A URL where to find information about this material 用于查找有关此材料的信息的 URL - + The horizontal offset of waves for corrugated elements 波纹元件的波浪水平偏移 - + If the wave also affects the bottom side or not 波浪是否也作用在底边 - + The font file 字体文件 - + An offset value to move the cut plane from the center point 将截图器从中心点移动的偏移值 - + Length of a single rebar 单个螺纹钢筋的长度 - + Total length of all rebars 所有螺纹钢筋的总长度 - + The base file this component is built upon 此组件的基础文件是以此为基础 - + The part to use from the base file 从基文件使用的部分 - + The latest time stamp of the linked file 链接文件的最新时间戳 - + If true, the colors from the linked file will be kept updated 如果为真,链接文件中的颜色将保持更新 - + The objects that must be considered by this section plane. Empty means the whole document. 此剖切平面需考虑的物体. 空表示文档中所有物体. - + The transparency of this object 此对象的透明度 - + The color of this object 此对象的颜色 - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) 切割平面和实际视图切割之间的距离 (保持一个非常小的值, 但不是零) - + The street and house number of this site, with postal box or apartment number if needed 这个网站的街道和房屋编号,如有需要,邮政箱或公寓号码 - + The region, province or county of this site 该地区、省或县地区 - + A url that shows this site in a mapping website 在地图网站中显示此地点的 url - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates 模型 (0, 0, 0) 原点与地理坐标指示的点之间的可选偏移量 - + Specifies if this space is internal or external 指定此空间是否为内部或外部 - + The width of a Landing (Second edge and after - First edge follows Width property) 楼梯平台的宽度(第二条边和第一条边后面的宽度属性) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in Blondel 比率指定一步的距离作为舒适楼梯设计的指标, 通常取值在62至64厘米, 或者24.5 至25.5 英寸之间 - + The depth of the landing of these stairs 这些楼梯的楼梯平台深度 - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length 忽略楼梯踏板的深度长度边缘,全部强制执行 - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height 忽略楼梯竖板的高度或边缘高度,全部强制执行 - + The direction of flight after landing - The direction of flight after landing + 着陆后的飞行方向 - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs - The 'left outline' of stairs + 楼梯左轮廓 - + The 'left outline' of all segments of stairs - The 'left outline' of all segments of stairs + 楼梯所有部分的左轮廓 - + Enable this to make the wall generate blocks 启用此功能可从墙体生成砖块 - + The length of each block 每个砖块的长度 - + The height of each block 每个砖块的高度 - + The horizontal offset of the first line of blocks 第一行砖块的水平偏移量 - + The horizontal offset of the second line of blocks 第二行砖块的水平偏移量 - + The size of the joints between each block 每个砖块之间接缝的大小 - + The number of entire blocks 整块砖块的数量 - + The number of broken blocks 断开的砖块的数量 - + The components of this window 此窗口的组件 - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. 此窗口在其宿主对象中形成的孔的深度。如果为 0, 则将自动计算该值。 - + An optional object that defines a volume to be subtracted from hosts of this window 一个可选对象, 用于定义要从此窗口所在的主体减去的体积。 - + The width of this window 窗口的宽度 - + The height of this window 窗口的高度 - + The preset number this window is based on 此窗口所基于的预设编号 - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements 百叶窗组件的宽度 - + The space between louvre elements 百叶窗组件之间的空间 - + The number of the wire that defines the hole. If 0, the value will be calculated automatically 导线的数量,由此定义孔的数量。如果为 0, 则将自动计算该值 - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object 此对象的类型 - + IFC data IFC 数据 - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not 是否显示指南针 - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects 子对象的线条宽度 - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too 如果选中,显示偏移量也会影响原始标记 - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels 面板数量 - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines 交换水平与垂直线 - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss 桁架的角度 - + The slant type of this truss 这个桁架的倾斜类型 - + The normal direction of this truss 桁架的法线方向 - + The height of the truss at the start position 起点位置的桁架高度 - + The height of the truss at the end position 终点位置的桁架高度 - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark The rebar mark - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1662 +2017,1609 @@ Arch - + Components 组件 - + Components of this object 此对象的组件 - + Axes 轴线 - + Create Axis 创建轴线 - + Remove 删除 - + Add 添加 - + Axis 轴线 - + Distance 距离 - + Angle 角度 - + is not closed 不闭合 - + is not valid 无效 - + doesn't contain any solid 不含实体 - + contains a non-closed solid 包含未封闭实体 - + contains faces that are not part of any solid 包含不属于任何实体的面 - + Grouping 成组 - + Ungrouping 解组 - + Split Mesh 拆分网格 - + Mesh to Shape 网格转换为形体 - + Base component 基础组件 - + Additions 增补 - + Subtractions 消减 - + Objects 对象 - + Roof 屋顶 - + Create Roof 创建屋顶 - + Unable to create a roof 无法创建屋顶 - + Page - + View of 视图 - + Create Section Plane 创建剖切面 - + Create Site 创建场地 - + Create Structure 创建结构体 - + Create Wall 创建墙 - + Width 宽度 - + Height 高度 - + This mesh is an invalid solid 该网格是无效实体 - + Create Window 创建窗 - + Edit 编辑 - + Create/update component 创建/更新组件 - + Base 2D object 二维基对象 - + Wires 线框 - + Create new component 创建新组件 - + Name 名称 - + Type 类型 - + Thickness 厚度 - + Error: Couldn't determine character encoding 错误:无法确定字符编码 - + file %s successfully created. 文件%s已成功创建. - + Add space boundary 添加空间边界 - + Remove space boundary 移除空间边界 - + Please select a base object 请选择一个基物体 - + Fixtures 固定装置 - + Frame 框架 - + Create Frame 创建框架 - + Create Rebar 创建螺纹钢 - + Create Space 创建空间 - + Create Stairs 创建楼梯 - + Length 长度 - + Error: The base shape couldn't be extruded along this tool object 错误: 无法沿此工具对象拉伸底部形状 - + Couldn't compute a shape 无法计算形状 - + Merge Wall 合并壁 - + Please select only wall objects 请选择只有墙上的对象 - + Merge Walls 合并壁 - + Distances (mm) and angles (deg) between axes 轴之间的距离 (mm) 和角度 (°) - + Error computing the shape of this object 计算此对象形状时出的错 - + Create Structural System 创建结构体系 - + Object doesn't have settable IFC Attributes 对象没有可设置的 IFC 属性 - + Disabling Brep force flag of object 禁用 Brep 对象的强制标志 - + Enabling Brep force flag of object 启用 Brep 对象的强制标志 - + has no solid 没有固体 - + has an invalid shape 形状无效 - + has a null shape 形状无效 - + Cutting 锯切 - + Create Equipment 创建设备 - + You must select exactly one base object 必须选择且只选择一个基本对象 - + The selected object must be a mesh 所选对象必须是网格 - + This mesh has more than 1000 facets. 这个网格有1000多个格子。 - + This operation can take a long time. Proceed? 此操作可能需要很长时间。您确定要继续吗? - + The mesh has more than 500 facets. This will take a couple of minutes... 此网格有500多个格子。这将需要几分钟的时间..。 - + Create 3 views 创建3个视图 - + Create Panel 创建面板 - + Id 编号 - + IdRel 关联编号 - + Cut Plane 裁剪平面 - + Cut Plane options 裁剪平面选项 - + Behind 后面 - + Front 前视 - + Angle (deg) 角度(度) - + Run (mm) 斜边(毫米) - + Thickness (mm) 厚度(毫米) - + Overhang (mm) 悬垂(毫米) - + Height (mm) 高度(毫米) - + Create Component 新增组件 - + Create material 新增材料 - + Walls can only be based on Part or Mesh objects 墙壁只能基于零件或网格对象 - + Set text position 设置文本位置 - + Category 类别 - + Key 关键字 - + Value - + Unit 单位 - + Create IFC properties spreadsheet 创建 IFC 属性电子表格 - + Create Building 创建建筑物 - + Group - + Create Floor 创建地板 - + Create Panel Cut 创建面板切口 - + Create Panel Sheet 创建面板表 - + Facemaker returned an error 服务器返回一个错误 - + Tools 工具 - + Edit views positions 编辑视图位置 - + Create Pipe 创建管道 - + Create Connector 创建连接器 - + Precast elements 预制品 - + Slab type 楼板类型 - + Chamfer 倒角 - + Dent length 凹痕长度 - + Dent width 凹痕宽度 - + Dent height 凹坑高度 - + Slab base 楼板底部 - + Number of holes 孔数 - + Major diameter of holes 孔的主要直径 - + Minor diameter of holes 小孔直径 - + Spacing between holes 孔间距 - + Number of grooves 凹槽数 - + Depth of grooves 凹槽深度 - + Height of grooves 沟槽高度 - + Spacing between grooves 凹槽间距 - + Number of risers 竖管数 - + Length of down floor 底层长度 - + Height of risers 冒口高度 - + Depth of treads 踏面深度 - + Precast options 预制选项 - + Dents list 凹痕名单 - + Add dent 添加凹痕 - + Remove dent 去删凹痕 - + Slant 倾斜文本 - + Level 水平 - + Rotation 旋转 - + Offset 偏移 - + Unable to retrieve value from object 无法从对象中检索值 - + Import CSV File 导入 CSV 文件 - + Export CSV File 导出 CSV 文件 - + Schedule 时间表 - - There is no valid object in the selection. -Site creation aborted. - 所选内容中没有有效的对象。网站创建中止。 - - - + Node Tools 节点工具 - + Reset nodes 重置节点 - + Edit nodes 编辑节点 - + Extend nodes 延伸节点 - + Extends the nodes of this element to reach the nodes of another element 延伸此元素的节点以到达另一个元素的节点 - + Connect nodes 连接节点 - + Connects nodes of this element with the nodes of another element 将此元素的节点与另一个元素的节点连接 - + Toggle all nodes 切换所有节点 - + Toggles all structural nodes of the document on/off 切换文档的所有结构节点开/关 - + Intersection found. 找到交集 - + Door - + Hinge 铰链 - + Opening mode 打开模式 - + Get selected edge 获取所选边缘 - + Press to retrieve the selected edge 按下去来检索选定的边缘 - + Which side to cut 哪一边做切口 - + You must select a base shape object and optionally a mesh object 您必须选择一个基本形状对象和一个可选的网格对象 - + Create multi-material 创建多种材料 - + Material 材质 - + New layer 新图层 - + Wall Presets... 墙壁预设..。 - + Hole wire 孔线 - + Pick selected 选取选定的 - + Create Axis System 创建轴系统 - + Create Grid 创建网格 - + Label 标签 - + Axis system components 轴系统组件 - + Grid 网格 - + Total width 总宽度 - + Total height 总高度 - + Add row 添加行 - + Del row 删除行 - + Add col 添加列 - + Del col 删除列 - + Create span 创建跨度 - + Remove span 删除跨度 - + Rows - + Columns - + This object has no face 此对象没有面 - + Space boundaries 空间边界 - + Error: Unable to modify the base object of this wall 错误: 无法修改此墙的基础对象 - + Window elements 窗口构件 - + Survey 调查 - + Set description 设置描述 - + Clear 清除 - + Copy Length 复制长度 - + Copy Area 复制面积 - + Export CSV 导出 CSV - + Description 描述 - + Area 面积 - + Total 总计 - + Hosts 主机 - + Only axes must be selected 必须仅选择坐标轴 - + Please select at least one axis 请至少选择一个坐标轴 - + Auto height is larger than height 自动高度大于高度 - + Total row size is larger than height 总行大小大于高度 - + Auto width is larger than width 自动宽度大于宽度 - + Total column size is larger than width 总列大小大于宽度 - - There is no valid object in the selection. -Building creation aborted. - 所选内容中没有有效的对象。 -中止创建建筑。 - - - + BuildingPart 构建组件 - + Create BuildingPart 创建建筑物 - + Invalid cutplane 无效的剖面 - + All good! No problems found 一切正常! 未发现问题 - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: 该对象没有 IfcProperties 属性。取消对象的电子表格创建: - + Toggle subcomponents 切换子组件 - + Closing Sketch edit 关闭草绘编辑 - + Component 组件 - + Edit IFC properties 编辑IFC属性 - + Edit standard code 编辑标准签名 - + Property 属性 - + Add property... 添加属性 - + Add property set... 添加属性集... - + New... 新建... - + New property 新建属性(&N) - + New property set 新属性集 - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - 所选内容中没有有效的对象。 -地板创建中止。 - - - + Crossing point not found in profile. 在配置文件中未找到交叉点。 - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects 请仅选择2或3个管道对象 - + Please select only Pipe objects 请只选择管道对象 - + Unable to build the base path 无法生成基路径 - + Unable to build the profile 无法生成轮廓 - + Unable to build the pipe 无法生成管道 - + The base object is not a Part 基对象不是部件 - + Too many wires in the base shape 基地形状中的线太多 - + The base wire is closed 基线已关闭 - + The profile is not a 2D Part 此外形不是2D零件 - + The profile is not closed 轮廓没有封闭 - + Only the 3 first wires will be connected 只有前3条线将被连接 - + Common vertex not found 未找到公共顶点 - + Pipes are already aligned 管道已对齐 - + At least 2 pipes must align 至少2根管道必须对齐 - + Profile 轮廓 - + Please select a base face on a structural object 请在构造对象上选择一个基面 - + Create external reference 创建外部引用 - + Section plane settings 截面平面设置 - + Objects seen by this section plane: 剖面中所看到的对象: - + Section plane placement: 截面平面放置: - + Rotate X 沿 X 轴旋转 - + Rotate Y 旋转 Y - + Rotate Z 绕Z轴旋转 - + Resize 调整尺寸 - + Center 中心 - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - 请只选择建筑对象或不选择对象! -场所中除建筑以外不允许其他对象。 -其他对象将从选定内容中删除。 -备注:您可以在 "偏好设定" 中更改该选项。 - - - + Choose another Structure object: 选择另一个构造对象: - + The chosen object is not a Structure 所选对象不是构造体 - + The chosen object has no structural nodes 所选对象没有构造节点 - + One of these objects has more than 2 nodes 其中一个对象有超过2节点 - + Unable to find a suitable intersection point 无法找到合适的交点 - + Intersection found. 找到交集 - + The selected wall contains no subwall to merge 在所选的墙上包含没有次墙来合并 - + Cannot compute blocks for wall 无法计算墙体砖块量 - + Choose a face on an existing object or select a preset 在现有对象上选取一个面或选择一个预设 - + Unable to create component 无法创建组件 - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire 线的数目在主体对象中定义一个孔。值为零时将自动采用最大线数 - + + default + 默认 - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada 未找到, collada 支持被禁用。 - + This exporter can currently only export one site object 此导出器目前只能导出一个站点对象 - + Error: Space '%s' has no Zone. Aborting. 错误: 空间 "%s" 没有区域。正在中止. - + Couldn't locate IfcOpenShell 无法找到IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell 未找到或禁用, 回退到内部分析器。 - + IFC Schema not found, IFC import disabled. 未找到 ifc 架构, ifc 导入已禁用。 - + Error: IfcOpenShell is not installed 错误: 未安装 IfcOpenShell - + Error: your IfcOpenShell version is too old 错误: 您的 IfcOpenShell 版本太旧 - + Successfully written 写入成功 - + Found a shape containing curves, triangulating 找到一个包含曲线的形状, 正在变成三角. - + Successfully imported 导入成功 - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected 添加所选 - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left 左视 - + Right 右视 - + Use sketches 使用草图 - + Structure 结构 - + Window 窗口 - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project 创建项目 - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch 建筑 - + Rebar tools Rebar tools - + Create profile 创建配置文件 - + Profile settings 设置配置文件 - + Create Profile 创建轮廓铣 - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3697,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material 拱形材料 - + Choose preset... 选择预设..。 - + Name 名称 - + Description 描述 - + Color 颜色 - + URL 网址 - + Copy existing... 复制现有..。 - + Choose a preset card 选择预设卡 - + Copy values from an existing material in the document 从文档中的现有材料复制值 - + The name/label of this material 此材料的名称/标签 - + An optional description for this material 此材料的可选说明 - + The color of this material 此材料的颜色 - + Transparency 透明度 - + A transparency value for this material 此材料的透明度值 - + Standard code 标准代码 - + A standard (MasterFormat, Omniclass...) code for this material 此材料的标准 (MasterFormat、Omniclass...) 代码 - + Opens the URL in a browser 在浏览器中打开 URL - + A URL describing this material 描述此材料的 URL - + Opens a browser dialog to choose a class from a BIM standard 打开浏览器对话框,从BIM标准中选择一个类别 - + Father Father - + Section Color Section Color @@ -3828,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 网格的3 视图 - + Creates 3 views (top, front, side) from a mesh-based object 从网格对象中创建3视图 (顶部、前面、侧面) @@ -3841,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component 添加组件 - + Adds the selected components to the active object 将选定的组件添加到当前对象 @@ -3854,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis 轴线 - + Grid 网格 - + Creates a customizable grid object 创建可自定义的网格对象 - + Creates a set of axes 创建一组坐标轴 @@ -3877,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System 轴线系统 - + Creates an axis system from a set of axes 从一组坐标轴创建轴系统 @@ -3890,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools 轴工具 @@ -3898,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building 建筑 - + Creates a building object including selected objects. 创建建筑,包含选定对象 @@ -3911,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart 构建组件 - + Creates a BuildingPart object including selected objects 构建零件 @@ -3924,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check 检查 - + Checks the selected objects for problems 检查所选对象的问题 @@ -3937,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component 克隆组件 - + Clones an object as an undefined architectural component 将对象克隆为未定义的建筑组件 @@ -3950,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes 封闭孔 - + Closes holes in open shapes, turning them solids 封闭开孔形体,转换为实体 @@ -3963,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component 组件 - + Creates an undefined architectural component 创建未定义的建筑组件 @@ -3976,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3989,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane 平面切割 - + Cut an object with a plane 用平面切割对象 - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4012,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment 设备 - + Creates an equipment object from a selected object (Part or Mesh) 从所选对象 (报表视图或网格) 创建设备对象 @@ -4025,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4038,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level 水平 - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4051,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame 框架 - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. 从平面2D 对象 (拉伸路径) 和轮廓创建框架对象。确保按此顺序选择对象。 @@ -4064,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows 行数 - + The number of columns 列数 - + The sizes for rows 行的大小 - + The sizes of columns 列的大小 - + The span ranges of cells that are merged together 合并在一起的单元格跨度范围 - + The type of 3D points produced by this grid object 此网格对象生成的3D 点的类型 - + The total width of this grid 此网格的总宽度 - + The total height of this grid 此网格的总高度 - + Creates automatic column divisions (set to 0 to disable) 创建自动列划分 (集为0以禁用) - + Creates automatic row divisions (set to 0 to disable) 创建自动列划分 (集为0以禁用) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not 当处于边缘中点模式时, 如果此网格必须沿边缘法线重新定向其子项, 或不 - + The indices of faces to hide 隐藏的面索引 @@ -4127,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... 创建 IFC 电子表格..。 - + Creates a spreadsheet to store IFC properties of an object. 创建一个电子表格以存储对象的ifc 属性。 @@ -4140,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. 创建或编辑所选对象的材料定义。 - + Material 材质 @@ -4153,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools 材料工具 @@ -4161,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls 合并壁 - + Merges the selected walls, if possible 如果可能,合并选定的墙壁 @@ -4174,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape 网格转换为形体 - + Turns selected meshes into Part Shape objects 转换所选网格为零件形体对象 @@ -4187,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material 复合材质 - + Creates or edits multi-materials 创建或编辑复合材质 @@ -4200,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest 嵌套 - + Nests a series of selected shapes in a container 在容器中嵌套一系列选定的形状 @@ -4213,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel 面板 - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) 从草稿或从选定对象 (草稿、连线、面或实体) 创建面板对象 @@ -4226,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools 面板工具 @@ -4234,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut 面板切割 @@ -4242,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels 创建所选面板的2D 视图 - + Panel Sheet 面板表 - + Creates a 2D sheet which can contain panel cuts 创建可包含面板切口的2D工作表 @@ -4260,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe 管状 - + Creates a pipe object from a given Wire or Line 从给定的线或连线创建管道对象 - + Creates a connector between 2 or 3 selected pipes 在2条或3条选定管道之间创建连接 @@ -4278,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector 连接 @@ -4286,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools 管道工具 @@ -4294,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile 轮廓 - + Creates a profile object Creates a profile object @@ -4307,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project 项目 - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4320,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object 以所选定的面或结构对象创建钢筋 - + Custom Rebar 定制钢筋 @@ -4333,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object 创建外部引用对象 @@ -4346,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component 删除组件 - + Remove the selected components from their parents, or create a hole in a component 从父对象中删除选定组件,或在组件上创建孔 @@ -4359,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch 从建筑元素中移除形体 - + Removes cubic shapes from Arch components 从建筑组件移除立方体 @@ -4372,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof 屋顶 - + Creates a roof object from the selected wire. 从所选连线创建屋顶对象. @@ -4385,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule 时间表 - + Creates a schedule to collect data from the model 创建从模型中收集数据的计划 @@ -4398,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane 剖切平面 - + Creates a section plane object, including the selected objects 创建剖切平面对象,包括所选对象 @@ -4411,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes 选择非流形网格 - + Selects all non-manifold meshes from the document or from the selected groups 选择文档中或所选组中的所有非流形网格 @@ -4424,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site 场地 - + Creates a site object including selected objects. 创建场地,包含选定对象 @@ -4437,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space 空间 - + Creates a space object from selected boundary objects 从选定的边界对象创建空间对象 - + Creates a stairs object 创建楼梯对象 @@ -4455,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh 拆分网格 - + Splits selected meshes into independent components 将选定的网格拆分为独立组件 @@ -4468,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs 楼梯 @@ -4476,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure 结构 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) 从零开始或从选定的对象(线,面或体)创建结构体 @@ -4489,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey 调查 - + Starts survey 开始调查 @@ -4502,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag 切换 IFC Brep 标志 - + Force an object to be exported as Brep or not 强制是否将对象导出为 Brep @@ -4515,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents 切换子组件 - + Shows or hides the subcomponents of this object 显示或隐藏此对象的子组件 @@ -4528,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4541,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall - + Creates a wall object from scratch or from a selected object (wire, face or solid) 从零开始或从选定的对象(线,面或体)创建墙体 @@ -4554,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window - + Creates a window object from a selected object (wire, rectangle or sketch) 从所选对象创建窗对象(线框、矩形或草绘) @@ -4567,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer Bim服务器 - + Server 服务器 - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences 当前连接的 BimServer 的名称。更改 Arch 偏好设定中的设置 - + Bim Server Bim服务器 - + Connect 连接 - + Idle 空闲 - + Open in browser 在浏览器中打开 - + Project 项目 - + The list of projects present on the Bim Server 在Bim服务器上的项目列表 - + Download 下载 - + Available revisions: 可用的修订: - + Open 打开 - + Upload 上传 - + Root object: 根对象: - + Comment 注释 @@ -4645,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition 计划定义 - + Description 描述 - + A description for this operation 此操作的说明 - + Unit 单位 - + Objects 对象 - + Filter 筛选器 - + Adds a line below the selected line/cell 在选定的行/单元格下方添加一行 - + Deletes the selected line 删除选定的线 - + Clears the whole list 清除整个列表 - + Clear 清除 - + Put selected objects into the "Objects" column of the selected row 将选定对象放入选定行的 "对象" 列中 - + Imports the contents of a CSV file 导入 CSV 文件的内容 - + Import 导入 - + Export 导出 - + BimServer Login BimServer 登录 - + Login (email): 登录 (电子邮件): - + Password: 密码: - + Dialog 对话框 - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property 属性 - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row 添加行 - + Del row 删除行 - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4846,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4857,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position 写入相机位置 - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft 吃水深度 - + Import-Export 导入/导出 @@ -4903,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status 状态 - + Log 日志 - + Refresh 刷新 - + List of files to be committed: 要提交的文件列表: - + Diff 差别 - + Select all 全选 - + Commit 提交 - + Commit message 提交信息 - + Remote repositories 远程存储库 - + Pull - + Push 推送 - + Multimaterial definition 多种材料定义 - + Copy existing... 复制现有..。 - + Edit definition 编辑定义 - + Name: 名称: - + Composition: 组成: - + Add 添加 - + Up - + Down 向下 - + Del 删除 - + Nesting 嵌套 - + Container 容器 - + Pick selected 选取选定的 - + Shapes 形状 - + Add selected 添加所选 - + Remove 删除 - + Nesting parameters 嵌套参数 - + Rotations 旋转 - + Tolerance 公差 - + Arcs subdivisions 弧形细分 - + Closer than this, two points are considered equal 比这更接近, 两点被认为是平等的 - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value 计算时,用于将非线性边划分的段数。如果曲线形状重叠, 请尝试提高此值 - + A comma-separated list of angles to try and rotate the shapes 用于尝试和旋转形状的以逗号分隔的角度列表 - + 0,90,180,270 090180270 - + Nesting operation 嵌套操作 - + pass %p 通过%p - + Start 开始 - + Stop 停止 - + Preview 预览 - + Total thickness Total thickness - + Invert 反转 @@ -5116,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings 常规设置 - + This is the default color for new Wall objects 新建墙对象的默认颜色 - + This is the default color for new Structure objects 新建结构对象的默认颜色 - + 2D rendering 2D 渲染 - + Show debug information during 2D rendering 在2D渲染期间显示调试信息 - + Show renderer debug messages 显示渲染调试消息 - + Cut areas line thickness ratio 截面积线厚度比 - + Specifies how many times the viewed line thickness must be applied to cut lines 指定用于剪切线条的时候所查看的线条粗细次数 - + Width: 宽度: - + Height: 高度: - + Color: 颜色: - + Length: 长度: - + Diameter 直径 - + Offset 偏移 - + The default width for new windows 新窗口的默认宽度 - + The default height for new windows 新窗口的默认宽度 - + Thickness: 厚度: - + The default thickness for new windows 新窗口的默认厚度 - + Frame color: 边框颜色: - + Glass color: 玻璃颜色: - + Auto-join walls 自动连接墙 - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one 检查当2面相似墙被连接时, 他们的基础草图将被合并为一, 并且二面墙将成为一面。 - + Join walls base sketches when possible 尽可能连接墙底草图 - + Mesh to Shape Conversion 网格到形状转换 - + If this is checked, conversion is faster but the result might still contain triangulated faces 如果选中此项,转换更快,但结果可能仍然包含三角面。 - + Fast conversion 快速转换 - + Tolerance: 公差: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results 如果选中此项, 则平面组将被强制摊平, 从而导致可能的间隙和非固体结果 - + Force flat faces 强制展平面 - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation 如果选中此项, 则面上的孔将通过减法而不是使用导线方向来执行。 - + Cut method 剪切方法 - + Show debug messages 显示调试消息 - + Separate openings 独立开口 - + Prefix names with ID number 带 ID 号的前缀名称 - + Scaling factor 比例系数 - + Defaults 默认 - + Walls - + mm 毫米 - + Structures 结构 - + Rebars 钢筋 - + Windows 窗口 - + Transparency: 透明度: - + 30, 10 30, 10 - + Stairs 楼梯 - + Number of steps: 步数 - + Panels 面板 - + mm mm - + Thickness 厚度 - + Force export as Brep 强制导出为 Brep - + Bim server Bim服务器 - + Address 地址 - + http://localhost:8082 http://localhost:8082 - + DAE 日期 - + Export options 导出选项 - + General options 常规选项 - + Import options 导入选项 - + Import arch IFC objects as 导入拱IFC对象为 - + Specifies what kind of objects will be created in FreeCAD 指定将在 FreeCAD 中创建的对象类型 - + Parametric Arch objects 参数拱对象 - + Non-parametric Arch objects 非参数拱对象 - + Simple Part shapes 简单零件形状 - + One compound per floor 每层一种化合物 - + Do not import Arch objects 不导入结构对象 - + Import struct IFC objects as 导入结构体 IFC 对象为 - + One compound for all 全部使用同一种化合物 - + Do not import structural objects 不导入结构对象 - + Root element: 根元素: - + Detect extrusions 检测拉伸 - + Mesher 网格生成器 - + Builtin 内建 - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options 内置和 mefisto 网格生成器选项 - + Tessellation 曲面细分 - + Netgen mesher options Netgen 网格生成器选项 - + Grading 评分 - + Segments per edge 每条边的线段数 - + Segments per radius 每个半径的段数 - + Second order 二阶 - + Allows optimization 允许优化 - + Optimize 优化 - + Allow quads 允许四方形 - + Use triangulation options set in the DAE options page 使用 "DAE 选项" 页中设置的三角选项 - + Use DAE triangulation options 使用 DAE 三角选项 - + Join coplanar facets when triangulating 当构建三角时加入共面平面 - + Object creation 对象创建 - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) 避免循环依赖的两种可能策略: 创建另一个对象 (未选中) 或删除草图中的外部几何元素 (选中) - + Remove external geometry of base sketches when needed 在需要时删除草图中的外部几何元素 - + Create clones when objects have shared geometry 当对象具有共享几何图形时创建副本 - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. 如果选中此项, 当对象变为Subtraction或Addition Arch 对象时, 它将采用草稿构造颜色。 - + Apply Draft construction style to subcomponents 将草稿构造样式应用于子组件 - + Symbol line thickness ratio 符号线厚度系数 - + Pattern scale 图样缩放 - + Open in external browser 在外部浏览器中打开 - + Survey 调查 - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) 如果选中此项, 则放置在剪贴板中的文本将包含单位。否则, 它将是一个简单的数字(以毫米表示) - + Include unit when sending measurements to clipboard 将度量值发送到剪贴板时包含单位 - + Pipes 管道 - + Diameter: 直径: - + Split walls made of multiple layers 由多个层组成的分割墙 - + Split multilayer walls 拆分多层墙 - + Use IfcOpenShell serializer if available 使用 IfcOpenShell 序列化程序 (如果可用) - + Export 2D objects as IfcAnnotations 将2D 对象导出为 IfcAnnotations - + Hidden geometry pattern 隐藏几何图案 - + Tolerance value to use when checking if 2 adjacent faces as planar 检查2相邻面是否为平面时使用的公差值 - + Fit view while importing 导入时调整视图 - + Export full FreeCAD parametric model 导出全 FreeCAD 参数模型 - + Do not compute areas for object with more than: 不要计算物体表面面积,如果多于: - + faces - + Interval between file checks for references Interval between file checks for references - + seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default 默认情况下, 将 "使用主机移动" 属性设置为 true - + Use sketches 使用草图 - + Helpers (grids, axes, etc...) 使用者 (网格、轴等) - + Exclude list: 排除列表: - + Reuse similar entities 重复使用类似实体 - + Disable IfcRectangleProfileDef 禁用 ifcrectangleprofiledef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid 实体 - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color 线条颜色 - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5814,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5840,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5886,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5902,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5932,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5943,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5964,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC 文件单位 - + Metric 公制 - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing 导入时显示此对话框 - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6126,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6137,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6152,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6171,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6187,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6195,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools 拱工具 @@ -6203,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft 底图(&D) - + Utilities 实用程序 - + &Arch &拱 - + Creation 创建 - + Annotation 注释 - + Modification 修改 diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm index 7a9a8e55da..8687abc28a 100644 Binary files a/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm and b/src/Mod/Arch/Resources/translations/Arch_zh-TW.qm differ diff --git a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts index 008b7e9ec9..22c5c85be9 100644 --- a/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts +++ b/src/Mod/Arch/Resources/translations/Arch_zh-TW.ts @@ -1,2015 +1,2015 @@ - + App::Property - + The intervals between axes 軸之間的間隔 - + The angles of each axis 每個軸的角度 - + The length of the axes 軸的長度 - + The size of the axis bubbles 軸氣泡的大小 - + The numbering style 編號樣式 - + The type of this building 這個建築的類型 - + The base object this component is built upon 構建此組件的基礎對象 - + The object this component is cloning 這個組件的對象是複製的 - + Other shapes that are appended to this object 附加到此對象的其他形狀 - + Other shapes that are subtracted from this object 從這個對象中減去的其他形狀 - + An optional description for this component 此組件的可選說明 - + An optional tag for this component 此組件的可選標籤 - + A material for this object 這個對象的材料 - + Specifies if this object must move together when its host is moved 指定在移動主機時對該對象是否必須一起移動 - + The area of all vertical faces of this object 這個對象所有垂直面的面積 - + The area of the projection of this object onto the XY plane 這個對象在 XY 平面上的投影面積 - + The perimeter length of the horizontal area 水準區域的周長 - + The model description of this equipment 該設備的型號說明 - + Additional snap points for this equipment 此設備的其他快照捕捉點 - + The electric power needed by this equipment in Watts 該設備所需要的以瓦特為單位的電力 - + The height of this object 此對象的高度 - + The computed floor area of this floor 這個樓層的計算樓面面積 - + The placement of this object 這個對象的位置 - + The profile used to build this frame 用於構建此框架的概要檔 - + Specifies if the profile must be aligned with the extrusion wires 指定輪廓是否必須與拉伸線對齊 - + An offset vector between the base sketch and the frame 基本草圖和框架之間的偏移向量 - + Crossing point of the path on the profile. 剖面上路徑的交點。 - + The rotation of the profile around its extrusion axis 輪廓繞著拉伸軸旋轉 - + The length of this element, if not based on a profile 該元素的長度,如果不是基於輪廓 - + The width of this element, if not based on a profile 該元素的寬度,如果不是基於輪廓 - + The thickness or extrusion depth of this element 該元素的厚度或拉伸深度 - + The number of sheets to use 要使用的工作表數 - + The offset between this panel and its baseline 在面和基線之間偏移 - + The length of waves for corrugated elements 波紋元件的波浪長度 - + The height of waves for corrugated elements 波紋元件的波浪高度 - + The direction of waves for corrugated elements 波紋元件的波浪方向 - + The type of waves for corrugated elements 波形元件的波浪類型 - + The area of this panel 這個面板的面積 - + The facemaker type to use to build the profile of this object 用於生成此對象輪廓的 facemaker 類型 - + The normal extrusion direction of this object (keep (0,0,0) for automatic normal) 該對象的法向拉伸方向(保持 (0,0,0) 表示自動法向) - + The linked object 鏈接的對象 - + The line width of the rendered objects 著色對象的線寬 - + The color of the panel outline 面板輪廓的顏色 - + The size of the tag text 標籤文本的大小 - + The color of the tag text 標籤文本的顏色 - + The X offset of the tag text 標記文本的 X 偏移量 - + The Y offset of the tag text 標記文本的 Y 偏移量 - + The font of the tag text 標籤文字的字型 - + The text to display. Can be %tag%, %label% or %description% to display the panel tag or label 要顯示的文字。可以是%tag%、%label% 或 %description% 來顯示面板標籤或標題 - + The position of the tag text. Keep (0,0,0) for center position 標籤文件的位置。保持 (0,0,0) 為中心位置。 - + The rotation of the tag text 標籤文字的旋轉角度 - + A margin inside the boundary 邊界內的邊距 - + Turns the display of the margin on/off 打開/關閉邊距顯示 - + The linked Panel cuts The linked Panel cuts - + The tag text to display The tag text to display - + The width of the sheet 表格寬度 - + The height of the sheet 表讀高度 - + The fill ratio of this sheet The fill ratio of this sheet - + The diameter of this pipe, if not based on a profile The diameter of this pipe, if not based on a profile - + The length of this pipe, if not based on an edge The length of this pipe, if not based on an edge - + An optional closed profile to base this pipe on An optional closed profile to base this pipe on - + Offset from the start point 偏移表格至起始位置 - + Offset from the end point Offset from the end point - + The curvature radius of this connector The curvature radius of this connector - + The pipes linked by this connector The pipes linked by this connector - + The type of this connector The type of this connector - + The length of this element The length of this element - + The width of this element The width of this element - + The height of this element The height of this element - + The structural nodes of this element The structural nodes of this element - + The size of the chamfer of this element The size of the chamfer of this element - + The dent length of this element The dent length of this element - + The dent height of this element The dent height of this element - + The dents of this element The dents of this element - + The chamfer length of this element The chamfer length of this element - + The base length of this element The base length of this element - + The groove depth of this element The groove depth of this element - + The groove height of this element The groove height of this element - + The spacing between the grooves of this element The spacing between the grooves of this element - + The number of grooves of this element The number of grooves of this element - + The dent width of this element The dent width of this element - + The type of this slab 樓板的類型 - + The size of the base of this element The size of the base of this element - + The number of holes in this element 元素的開孔數目 - + The major radius of the holes of this element The major radius of the holes of this element - + The minor radius of the holes of this element The minor radius of the holes of this element - + The spacing between the holes of this element The spacing between the holes of this element - + The length of the down floor of this element The length of the down floor of this element - + The number of risers in this element The number of risers in this element - + The riser height of this element The riser height of this element - + The tread depth of this element The tread depth of this element - + Outside Diameter Outside Diameter - + Wall thickness 牆厚 - + Width of the beam 梁寬 - + Height of the beam 梁深 - + Thickness of the web Thickness of the web - + Thickness of the flanges Thickness of the flanges - + Thickness of the sides 側面厚度 - + Thickness of the webs 腹板厚度 - + Thickness of the flange 法蘭盤厚度 - + The diameter of the bar 欄的直徑 - + The distance between the border of the beam and the first bar (concrete cover). 梁與第一個欄之間的距離 (混凝土保護層)。 - + The distance between the border of the beam and the last bar (concrete cover). 梁的邊界和最後一個欄 (混凝土保護層) 之間的距離。 - + The amount of bars 欄的數量 - + The spacing between the bars 欄之間的間距 - + The direction to use to spread the bars. Keep (0,0,0) for automatic direction. 用於延伸欄的方向。保持 (0,0,0) 自動方向。 - + The fillet to apply to the angle of the base profile. This value is multiplied by the bar diameter. 要應用在底部輪廓角度的圓角。此值是欄直徑的倍數。 - + The description column 說明欄 - + The values column 數值欄 - + The units column 單位欄 - + The objects column 對象欄 - + The filter column 篩選器欄 - + The spreadsheet to print the results to 要將結果列印到的試算表上 - + If false, non-solids will be cut too, with possible wrong results. 如果是假的,非固態的也會被剪切,可能會有錯誤的結果。 - + The display length of this section plane 此剖面的顯示長度 - + The display height of this section plane 此剖面的顯示高度 - + The size of the arrows of this section plane 此剖面箭頭的大小 - + Show the cut in the 3D view 在3 D 視圖中顯示修剪 - + The rendering mode to use 要使用的渲染模式 - + If cut geometry is shown or not 是否顯示修剪幾何 - + If cut geometry is filled or not 修剪幾何是否填充 - + The size of the texts inside this object 此對象內文本的大小 - + If checked, source objects are displayed regardless of being visible in the 3D model 如果選中,則無論在 3D 模型中是否可見,都將顯示源對象 - + The base terrain of this site 本地點的基本地形 - + The postal or zip code of this site 本地點的郵政或郵遞區號 - + The city of this site 本地點的城市 - + The country of this site 本地點的國家 - + The latitude of this site 本地點的緯度 - + Angle between the true North and the North direction in this document 本文檔中真正的北與北方向之間的夾角 - + The elevation of level 0 of this site 這個地點 0 級的海拔 - + The perimeter length of this terrain 這一地形的周長 - + The volume of earth to be added to this terrain 要添加到這一地形的地球體積 - + The volume of earth to be removed from this terrain 從這個地形中移除的地球體積 - + An extrusion vector to use when performing boolean operations 執行布爾運算時使用的拉伸向量 - + Remove splitters from the resulting shape 從生成的形狀中移除拆分器 - + Show solar diagram or not 是否顯示太陽軌跡圖 - + The scale of the solar diagram The scale of the solar diagram - + The position of the solar diagram The position of the solar diagram - + The color of the solar diagram 太陽軌跡圖的顏色 - + The objects that make the boundaries of this space object The objects that make the boundaries of this space object - + The computed floor area of this space The computed floor area of this space - + The finishing of the floor of this space The finishing of the floor of this space - + The finishing of the walls of this space The finishing of the walls of this space - + The finishing of the ceiling of this space The finishing of the ceiling of this space - + Objects that are included inside this space, such as furniture Objects that are included inside this space, such as furniture - + The type of this space The type of this space - + The thickness of the floor finish The thickness of the floor finish - + The number of people who typically occupy this space The number of people who typically occupy this space - + The electric power needed to light this space in Watts The electric power needed to light this space in Watts - + The electric power needed by the equipment of this space in Watts The electric power needed by the equipment of this space in Watts - + If True, Equipment Power will be automatically filled by the equipment included in this space If True, Equipment Power will be automatically filled by the equipment included in this space - + The type of air conditioning of this space The type of air conditioning of this space - + The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data The text to show. Use $area, $label, $tag, $floor, $walls, $ceiling to insert the respective data - + The name of the font The name of the font - + The color of the area text The color of the area text - + The size of the text font The size of the text font - + The size of the first line of text The size of the first line of text - + The space between the lines of text The space between the lines of text - + The position of the text. Leave (0,0,0) for automatic position The position of the text. Leave (0,0,0) for automatic position - + The justification of the text The justification of the text - + The number of decimals to use for calculated texts The number of decimals to use for calculated texts - + Show the unit suffix Show the unit suffix - + The length of these stairs, if no baseline is defined The length of these stairs, if no baseline is defined - + The width of these stairs The width of these stairs - + The total height of these stairs The total height of these stairs - + The alignment of these stairs on their baseline, if applicable The alignment of these stairs on their baseline, if applicable - + The number of risers in these stairs 踏數 - + The depth of the treads of these stairs 級深 - + The height of the risers of these stairs 級高 - + The size of the nosing The size of the nosing - + The thickness of the treads The thickness of the treads - + The type of landings of these stairs The type of landings of these stairs - + The type of winders in these stairs The type of winders in these stairs - + The type of structure of these stairs The type of structure of these stairs - + The thickness of the massive structure or of the stringers The thickness of the massive structure or of the stringers - + The width of the stringers The width of the stringers - + The offset between the border of the stairs and the structure The offset between the border of the stairs and the structure - + An optional extrusion path for this element An optional extrusion path for this element - + The height or extrusion depth of this element. Keep 0 for automatic The height or extrusion depth of this element. Keep 0 for automatic - + A description of the standard profile this element is based upon A description of the standard profile this element is based upon - + Offset distance between the centerline and the nodes line Offset distance between the centerline and the nodes line - + If the nodes are visible or not If the nodes are visible or not - + The width of the nodes line The width of the nodes line - + The size of the node points 節點的大小 - + The color of the nodes line 節點線的顏色 - + The type of structural node 結構節點的類型 - + Axes systems this structure is built on 這個結構是建立在軸系上的 - + The element numbers to exclude when this structure is based on axes 當這個結構是基於軸時要排除的元素編號 - + If true the element are aligned with axes 如果為真的,則元素與坐標軸對齊 - + The length of this wall. Not used if this wall is based on an underlying object 牆體厚度。如果牆基於底層對象,則不使用 - + The width of this wall. Not used if this wall is based on a face 牆體寬度。如果牆基於一個面時,則不使用 - + The height of this wall. Keep 0 for automatic. Not used if this wall is based on a solid 牆體高度。保持0自动。如果牆基於實體,則不使用 - + The alignment of this wall on its base object, if applicable 如果適用,將該牆壁對準其基礎對象 - + The face number of the base object used to build this wall 用於建成此牆的基對象的面號 - + The offset between this wall and its baseline (only for left and right alignments) 此牆與其基準線之間的偏移量(僅用於左右對齊) - + The normal direction of this window 此窗口的正常方向 - + The area of this window 此窗口的區域 - + An optional higher-resolution mesh or shape for this object 此對象的可選高解析度網格或形狀 - + An optional additional placement to add to the profile before extruding it An optional additional placement to add to the profile before extruding it - + Opens the subcomponents that have a hinge defined Opens the subcomponents that have a hinge defined - + A standard code (MasterFormat, OmniClass,...) A standard code (MasterFormat, OmniClass,...) - + A description for this material A description for this material - + The transparency value of this material 此材料的透明度 - + The color of this material 此材料的顏色 - + The list of layer names 層名稱列表 - + The list of layer materials 層級材料清單 - + The list of layer thicknesses 層厚度清單 - + The line color of the projected objects The line color of the projected objects - + The color of the cut faces (if turned on) 修剪面的顏色 (如果打開) - + The overlap of the stringers above the bottom of the treads The overlap of the stringers above the bottom of the treads - + The number of the wire that defines the hole. A value of 0 means automatic The number of the wire that defines the hole. A value of 0 means automatic - + The label of each axis 每個坐標軸的標籤 - + If true, show the labels 如果是對的,顯示標籤 - + A transformation to apply to each label A transformation to apply to each label - + The axes this system is made of 這個系統的軸是由 - + An optional axis or axis system on which this object should be duplicated An optional axis or axis system on which this object should be duplicated - + The type of edges to consider 要考慮邊的類型 - + If true, geometry is fused, otherwise a compound If true, geometry is fused, otherwise a compound - + If True, the object is rendered as a face, if possible. If True, the object is rendered as a face, if possible. - + The allowed angles this object can be rotated to when placed on sheets The allowed angles this object can be rotated to when placed on sheets - + Specifies an angle for the wood grain (Clockwise, 0 is North) Specifies an angle for the wood grain (Clockwise, 0 is North) - + Specifies the scale applied to each panel view. Specifies the scale applied to each panel view. - + A list of possible rotations for the nester A list of possible rotations for the nester - + Turns the display of the wood grain texture on/off Turns the display of the wood grain texture on/off - + The total distance to span the rebars over. Keep 0 to automatically use the host shape size. The total distance to span the rebars over. Keep 0 to automatically use the host shape size. - + List of placement of all the bars List of placement of all the bars - + The structure object that hosts this rebar The structure object that hosts this rebar - + The custom spacing of rebar The custom spacing of rebar - + Shape of rebar Shape of rebar - + Shows plan opening symbols if available Shows plan opening symbols if available - + Show elevation opening symbols if available Show elevation opening symbols if available - + The objects that host this window The objects that host this window - + An optional custom bubble number An optional custom bubble number - + The type of line to draw this axis The type of line to draw this axis - + Where to add bubbles to this axis: Start, end, both or none Where to add bubbles to this axis: Start, end, both or none - + The line width to draw this axis The line width to draw this axis - + The color of this axis The color of this axis - + The number of the first axis The number of the first axis - + The font to use for texts The font to use for texts - + The font size The font size - + The placement of this axis system The placement of this axis system - + The level of the (0,0,0) point of this level The level of the (0,0,0) point of this level - + The shape of this object The shape of this object - + The line width of this object The line width of this object - + An optional unit to express levels An optional unit to express levels - + A transformation to apply to the level mark A transformation to apply to the level mark - + If true, show the level If true, show the level - + If true, show the unit on the level tag If true, show the unit on the level tag - + If true, when activated, the working plane will automatically adapt to this level If true, when activated, the working plane will automatically adapt to this level - + The font to be used for texts The font to be used for texts - + The font size of texts The font size of texts - + Camera position data associated with this object Camera position data associated with this object - + If set, the view stored in this object will be restored on double-click If set, the view stored in this object will be restored on double-click - + The individual face colors The individual face colors - + If set to True, the working plane will be kept on Auto mode If set to True, the working plane will be kept on Auto mode - + An optional standard (OmniClass, etc...) code for this component An optional standard (OmniClass, etc...) code for this component - + The URL of the product page of this equipment The URL of the product page of this equipment - + A URL where to find information about this material A URL where to find information about this material - + The horizontal offset of waves for corrugated elements The horizontal offset of waves for corrugated elements - + If the wave also affects the bottom side or not If the wave also affects the bottom side or not - + The font file The font file - + An offset value to move the cut plane from the center point An offset value to move the cut plane from the center point - + Length of a single rebar Length of a single rebar - + Total length of all rebars Total length of all rebars - + The base file this component is built upon The base file this component is built upon - + The part to use from the base file The part to use from the base file - + The latest time stamp of the linked file The latest time stamp of the linked file - + If true, the colors from the linked file will be kept updated If true, the colors from the linked file will be kept updated - + The objects that must be considered by this section plane. Empty means the whole document. The objects that must be considered by this section plane. Empty means the whole document. - + The transparency of this object The transparency of this object - + The color of this object The color of this object - + The distance between the cut plane and the actual view cut (keep this a very small value but not zero) The distance between the cut plane and the actual view cut (keep this a very small value but not zero) - + The street and house number of this site, with postal box or apartment number if needed The street and house number of this site, with postal box or apartment number if needed - + The region, province or county of this site The region, province or county of this site - + A url that shows this site in a mapping website A url that shows this site in a mapping website - + An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates An optional offset between the model (0,0,0) origin and the point indicated by the geocoordinates - + Specifies if this space is internal or external Specifies if this space is internal or external - + The width of a Landing (Second edge and after - First edge follows Width property) The width of a Landing (Second edge and after - First edge follows Width property) - + The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in - + The depth of the landing of these stairs The depth of the landing of these stairs - + The depth of the treads of these stairs - Enforced regardless of Length or edge's Length The depth of the treads of these stairs - Enforced regardless of Length or edge's Length - + The height of the risers of these stairs - Enforced regardless of Height or edge's Height The height of the risers of these stairs - Enforced regardless of Height or edge's Height - + The direction of flight after landing The direction of flight after landing - + The 'absolute' top level of a flight of stairs leads to The 'absolute' top level of a flight of stairs leads to - + The 'left outline' of stairs The 'left outline' of stairs - + The 'left outline' of all segments of stairs The 'left outline' of all segments of stairs - + Enable this to make the wall generate blocks Enable this to make the wall generate blocks - + The length of each block The length of each block - + The height of each block The height of each block - + The horizontal offset of the first line of blocks The horizontal offset of the first line of blocks - + The horizontal offset of the second line of blocks The horizontal offset of the second line of blocks - + The size of the joints between each block The size of the joints between each block - + The number of entire blocks The number of entire blocks - + The number of broken blocks The number of broken blocks - + The components of this window The components of this window - + The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. The depth of the hole that this window makes in its host object. If 0, the value will be calculated automatically. - + An optional object that defines a volume to be subtracted from hosts of this window An optional object that defines a volume to be subtracted from hosts of this window - + The width of this window The width of this window - + The height of this window The height of this window - + The preset number this window is based on The preset number this window is based on - + The frame size of this window The frame size of this window - + The offset size of this window The offset size of this window - + The width of louvre elements The width of louvre elements - + The space between louvre elements The space between louvre elements - + The number of the wire that defines the hole. If 0, the value will be calculated automatically The number of the wire that defines the hole. If 0, the value will be calculated automatically - + Specifies if moving this object moves its base instead Specifies if moving this object moves its base instead - + A single section of the fence A single section of the fence - + A single fence post A single fence post - + The Path the fence should follow The Path the fence should follow - + The number of sections the fence is built of The number of sections the fence is built of - + The number of posts used to build the fence The number of posts used to build the fence - + The type of this object The type of this object - + IFC data IFC data - + IFC properties of this object IFC properties of this object - + Description of IFC attributes are not yet implemented Description of IFC attributes are not yet implemented - + If True, resulting views will be clipped to the section plane area. If True, resulting views will be clipped to the section plane area. - + If true, the color of the objects material will be used to fill cut areas. If true, the color of the objects material will be used to fill cut areas. - + When set to 'True North' the whole geometry will be rotated to match the true north of this site When set to 'True North' the whole geometry will be rotated to match the true north of this site - + Show compass or not Show compass or not - + The rotation of the Compass relative to the Site The rotation of the Compass relative to the Site - + The position of the Compass relative to the Site placement The position of the Compass relative to the Site placement - + Update the Declination value based on the compass rotation Update the Declination value based on the compass rotation - + The thickness of the risers The thickness of the risers - + The 'right outline' of all segments of stairs The 'right outline' of all segments of stairs - + If true, show the objects contained in this Building Part will adopt these line, color and transparency settings If true, show the objects contained in this Building Part will adopt these line, color and transparency settings - + The line width of child objects The line width of child objects - + The line color of child objects The line color of child objects - + The shape color of child objects The shape color of child objects - + The transparency of child objects The transparency of child objects - + When true, the fence will be colored like the original post and section. When true, the fence will be colored like the original post and section. - + If true, the height value propagates to contained objects If true, the height value propagates to contained objects - + This property stores an inventor representation for this object This property stores an inventor representation for this object - + If true, display offset will affect the origin mark too If true, display offset will affect the origin mark too - + If true, the object's label is displayed If true, the object's label is displayed - + If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. If this is enabled, the inventor representation of this object will be saved in the FreeCAD file, allowing to reference it in other files in lightweight mode. - + A slot to save the inventor representation of this object, if enabled A slot to save the inventor representation of this object, if enabled - + Cut the view above this level Cut the view above this level - + The distance between the level plane and the cut line The distance between the level plane and the cut line - + Turn cutting on when activating this level Turn cutting on when activating this level - + Use the material color as this object's shape color, if available Use the material color as this object's shape color, if available - + The number of vertical mullions The number of vertical mullions - + If the profile of the vertical mullions get aligned with the surface or not If the profile of the vertical mullions get aligned with the surface or not - + The number of vertical sections of this curtain wall The number of vertical sections of this curtain wall - + A profile for vertical mullions (disables vertical mullion size) A profile for vertical mullions (disables vertical mullion size) - + The number of horizontal mullions The number of horizontal mullions - + If the profile of the horizontal mullions gets aligned with the surface or not If the profile of the horizontal mullions gets aligned with the surface or not - + The number of horizontal sections of this curtain wall The number of horizontal sections of this curtain wall - + A profile for horizontal mullions (disables horizontal mullion size) A profile for horizontal mullions (disables horizontal mullion size) - + The number of diagonal mullions The number of diagonal mullions - + The size of the diagonal mullions, if any, if no profile is used The size of the diagonal mullions, if any, if no profile is used - + A profile for diagonal mullions, if any (disables horizontal mullion size) A profile for diagonal mullions, if any (disables horizontal mullion size) - + The number of panels The number of panels - + The thickness of the panels The thickness of the panels - + Swaps horizontal and vertical lines Swaps horizontal and vertical lines - + Perform subtractions between components so none overlap Perform subtractions between components so none overlap - + Centers the profile over the edges or not Centers the profile over the edges or not - + The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall - + The wall thickness of this pipe, if not based on a profile The wall thickness of this pipe, if not based on a profile - + The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation The way the referenced objects are included in the current document. 'Normal' includes the shape, 'Transient' discards the shape when the object is switched off (smaller filesize), 'Lightweight' does not import the shape but only the OpenInventor representation - + If True, a spreadsheet containing the results is recreated when needed If True, a spreadsheet containing the results is recreated when needed - + If True, additional lines with each individual object are added to the results If True, additional lines with each individual object are added to the results - + The time zone where this site is located The time zone where this site is located - + The angle of the truss The angle of the truss - + The slant type of this truss The slant type of this truss - + The normal direction of this truss The normal direction of this truss - + The height of the truss at the start position The height of the truss at the start position - + The height of the truss at the end position The height of the truss at the end position - + An optional start offset for the top strut An optional start offset for the top strut - + An optional end offset for the top strut An optional end offset for the top strut - + The height of the main top and bottom elements of the truss The height of the main top and bottom elements of the truss - + The width of the main top and bottom elements of the truss The width of the main top and bottom elements of the truss - + The type of the middle element of the truss The type of the middle element of the truss - + The direction of the rods The direction of the rods - + The diameter or side of the rods The diameter or side of the rods - + The number of rod sections The number of rod sections - + If the truss has a rod at its endpoint or not If the truss has a rod at its endpoint or not - + How to draw the rods How to draw the rods - + This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) This overrides Width attribute to set width of each segment of wall. Ignored if Base object provides Widths information, with getWidths() method. (The 1st value override 'Width' attribute for 1st segment of wall; if a value is zero, 1st value of 'OverrideWidth' will be followed) - + This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) This overrides Align attribute to set Align of each segment of wall. Ignored if Base object provides Aligns information, with getAligns() method. (The 1st value override 'Align' attribute for 1st segment of wall; if a value is not 'Left, Right, Center', 1st value of 'OverrideAlign' will be followed) - + The area of this wall as a simple Height * Length calculation The area of this wall as a simple Height * Length calculation - + If True, double-clicking this object in the tree activates it If True, double-clicking this object in the tree activates it - + An optional host object for this curtain wall An optional host object for this curtain wall - + The height of the curtain wall, if based on an edge The height of the curtain wall, if based on an edge - + The height of the vertical mullions profile, if no profile is used The height of the vertical mullions profile, if no profile is used - + The width of the vertical mullions profile, if no profile is used The width of the vertical mullions profile, if no profile is used - + The height of the horizontal mullions profile, if no profile is used The height of the horizontal mullions profile, if no profile is used - + The width of the horizontal mullions profile, if no profile is used The width of the horizontal mullions profile, if no profile is used - + An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one An optional EPW File for the location of this site. Refer to the Site documentation to know how to obtain one - + Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module Show wind rose diagram or not. Uses solar diagram scale. Needs Ladybug module - + The rebar mark 螺紋符號 - + The color of this material when cut The color of this material when cut - + The list of angles of the roof segments The list of angles of the roof segments - + The list of horizontal length projections of the roof segments The list of horizontal length projections of the roof segments - + The list of IDs of the relative profiles of the roof segments The list of IDs of the relative profiles of the roof segments - + The list of thicknesses of the roof segments The list of thicknesses of the roof segments - + The list of overhangs of the roof segments The list of overhangs of the roof segments - + The list of calculated heights of the roof segments The list of calculated heights of the roof segments - + The face number of the base object used to build the roof The face number of the base object used to build the roof - + The total length of the ridges and hips of the roof The total length of the ridges and hips of the roof - + The total length of the borders of the roof The total length of the borders of the roof - + Specifies if the direction of the roof should be flipped Specifies if the direction of the roof should be flipped - + Show the label in the 3D view Show the label in the 3D view @@ -2017,1663 +2017,1609 @@ Arch - + Components 組件 - + Components of this object 此物件之組成 - + Axes - + Create Axis 建立軸 - + Remove 移除 - + Add 新增 - + Axis - + Distance 距離 - + Angle 角度 - + is not closed 未封閉 - + is not valid 錯誤 - + doesn't contain any solid 未包含任何物體 - + contains a non-closed solid 包含一個未封閉物體 - + contains faces that are not part of any solid 具有非任何實體部份之面 - + Grouping 群組 - + Ungrouping 取消群組 - + Split Mesh 分割Mesh - + Mesh to Shape 形狀的網格 - + Base component 基礎元件 - + Additions 增加 - + Subtractions 扣除 - + Objects 物件 - + Roof 屋頂 - + Create Roof 建立屋頂 - + Unable to create a roof 無法建立屋頂 - + Page - + View of 視圖 - + Create Section Plane 建立剖面 - + Create Site 建立地點 - + Create Structure 建立結構 - + Create Wall 建立牆面 - + Width 寬度 - + Height 高度 - + This mesh is an invalid solid 此網格為無效實體 - + Create Window 建立窗戶 - + Edit 編輯 - + Create/update component 建立/更新元件 - + Base 2D object 基礎 2D 物件 - + Wires - + Create new component 建立新元件 - + Name 名稱 - + Type 類型 - + Thickness 厚度 - + Error: Couldn't determine character encoding 錯誤:無法定義字元編碼 - + file %s successfully created. 成功建立%s檔 - + Add space boundary Add space boundary - + Remove space boundary Remove space boundary - + Please select a base object Please select a base object - + Fixtures Fixtures - + Frame Frame - + Create Frame Create Frame - + Create Rebar 建立鋼筋 - + Create Space Create Space - + Create Stairs 建立樓梯 - + Length 間距 - + Error: The base shape couldn't be extruded along this tool object Error: The base shape couldn't be extruded along this tool object - + Couldn't compute a shape Couldn't compute a shape - + Merge Wall 合併牆面 - + Please select only wall objects 請僅選擇牆面物件 - + Merge Walls 合併牆面 - + Distances (mm) and angles (deg) between axes Distances (mm) and angles (deg) between axes - + Error computing the shape of this object Error computing the shape of this object - + Create Structural System 建立結構系統 - + Object doesn't have settable IFC Attributes Object doesn't have settable IFC Attributes - + Disabling Brep force flag of object Disabling Brep force flag of object - + Enabling Brep force flag of object Enabling Brep force flag of object - + has no solid 無實體 - + has an invalid shape 有一錯誤造型 - + has a null shape 有一空造型 - + Cutting 切割 - + Create Equipment Create Equipment - + You must select exactly one base object You must select exactly one base object - + The selected object must be a mesh The selected object must be a mesh - + This mesh has more than 1000 facets. 此網格具有超過1000個面 - + This operation can take a long time. Proceed? 此操作將會需要許多時間,要執行嗎? - + The mesh has more than 500 facets. This will take a couple of minutes... 此網格具有超過500個面,這將會花費數分鐘的時間... - + Create 3 views 建立三視圖 - + Create Panel Create Panel - + Id Id - + IdRel IdRel - + Cut Plane Cut Plane - + Cut Plane options Cut Plane options - + Behind Behind - + Front 前視圖 - + Angle (deg) 角度(度) - + Run (mm) Run (mm) - + Thickness (mm) 厚度(mm) - + Overhang (mm) 延伸 (mm) - + Height (mm) 高(mm) - + Create Component Create Component - + Create material 建立材質 - + Walls can only be based on Part or Mesh objects Walls can only be based on Part or Mesh objects - + Set text position Set text position - + Category 類別 - + Key Key - + Value - + Unit 單位 - + Create IFC properties spreadsheet Create IFC properties spreadsheet - + Create Building Create Building - + Group 群組 - + Create Floor Create Floor - + Create Panel Cut Create Panel Cut - + Create Panel Sheet Create Panel Sheet - + Facemaker returned an error Facemaker returned an error - + Tools 工具 - + Edit views positions Edit views positions - + Create Pipe Create Pipe - + Create Connector Create Connector - + Precast elements Precast elements - + Slab type Slab type - + Chamfer 倒角 - + Dent length Dent length - + Dent width Dent width - + Dent height Dent height - + Slab base Slab base - + Number of holes Number of holes - + Major diameter of holes Major diameter of holes - + Minor diameter of holes Minor diameter of holes - + Spacing between holes Spacing between holes - + Number of grooves Number of grooves - + Depth of grooves Depth of grooves - + Height of grooves Height of grooves - + Spacing between grooves Spacing between grooves - + Number of risers Number of risers - + Length of down floor Length of down floor - + Height of risers Height of risers - + Depth of treads Depth of treads - + Precast options Precast options - + Dents list Dents list - + Add dent Add dent - + Remove dent Remove dent - + Slant Slant - + Level Level - + Rotation Rotation - + Offset 偏移複製 - + Unable to retrieve value from object Unable to retrieve value from object - + Import CSV File Import CSV File - + Export CSV File Export CSV File - + Schedule Schedule - - There is no valid object in the selection. -Site creation aborted. - There is no valid object in the selection. -Site creation aborted. - - - + Node Tools Node Tools - + Reset nodes Reset nodes - + Edit nodes Edit nodes - + Extend nodes Extend nodes - + Extends the nodes of this element to reach the nodes of another element Extends the nodes of this element to reach the nodes of another element - + Connect nodes Connect nodes - + Connects nodes of this element with the nodes of another element Connects nodes of this element with the nodes of another element - + Toggle all nodes Toggle all nodes - + Toggles all structural nodes of the document on/off Toggles all structural nodes of the document on/off - + Intersection found. Intersection found. - + Door - + Hinge Hinge - + Opening mode Opening mode - + Get selected edge Get selected edge - + Press to retrieve the selected edge Press to retrieve the selected edge - + Which side to cut Which side to cut - + You must select a base shape object and optionally a mesh object You must select a base shape object and optionally a mesh object - + Create multi-material Create multi-material - + Material 材質 - + New layer 新圖層 - + Wall Presets... Wall Presets... - + Hole wire Hole wire - + Pick selected Pick selected - + Create Axis System Create Axis System - + Create Grid Create Grid - + Label Label - + Axis system components Axis system components - + Grid 格線 - + Total width 總寬度 - + Total height 總高度 - + Add row Add row - + Del row Del row - + Add col Add col - + Del col Del col - + Create span Create span - + Remove span Remove span - + Rows Rows - + Columns Columns - + This object has no face This object has no face - + Space boundaries Space boundaries - + Error: Unable to modify the base object of this wall Error: Unable to modify the base object of this wall - + Window elements Window elements - + Survey 查詢 - + Set description Set description - + Clear 清除 - + Copy Length Copy Length - + Copy Area Copy Area - + Export CSV Export CSV - + Description 說明 - + Area Area - + Total Total - + Hosts Hosts - + Only axes must be selected Only axes must be selected - + Please select at least one axis Please select at least one axis - + Auto height is larger than height Auto height is larger than height - + Total row size is larger than height Total row size is larger than height - + Auto width is larger than width Auto width is larger than width - + Total column size is larger than width Total column size is larger than width - - There is no valid object in the selection. -Building creation aborted. - There is no valid object in the selection. -Building creation aborted. - - - + BuildingPart BuildingPart - + Create BuildingPart Create BuildingPart - + Invalid cutplane Invalid cutplane - + All good! No problems found All good! No problems found - + The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: The object doesn't have an IfcProperties attribute. Cancel spreadsheet creation for object: - + Toggle subcomponents Toggle subcomponents - + Closing Sketch edit Closing Sketch edit - + Component Component - + Edit IFC properties Edit IFC properties - + Edit standard code Edit standard code - + Property 屬性 - + Add property... Add property... - + Add property set... Add property set... - + New... 新增... - + New property New property - + New property set New property set - - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - You can put anything but the following objects: Site, Building, and Floor - in a Floor object. -Floor object is not allowed to accept Site, Building, or Floor objects. -Site, Building, and Floor objects will be removed from the selection. -You can change that in the preferences. - - - - There is no valid object in the selection. -Floor creation aborted. - There is no valid object in the selection. -Floor creation aborted. - - - + Crossing point not found in profile. Crossing point not found in profile. - + Error computing shape of Error computing shape of - + Please select exactly 2 or 3 Pipe objects Please select exactly 2 or 3 Pipe objects - + Please select only Pipe objects Please select only Pipe objects - + Unable to build the base path Unable to build the base path - + Unable to build the profile Unable to build the profile - + Unable to build the pipe Unable to build the pipe - + The base object is not a Part The base object is not a Part - + Too many wires in the base shape Too many wires in the base shape - + The base wire is closed The base wire is closed - + The profile is not a 2D Part The profile is not a 2D Part - + The profile is not closed The profile is not closed - + Only the 3 first wires will be connected Only the 3 first wires will be connected - + Common vertex not found Common vertex not found - + Pipes are already aligned Pipes are already aligned - + At least 2 pipes must align At least 2 pipes must align - + Profile 外觀 - + Please select a base face on a structural object Please select a base face on a structural object - + Create external reference Create external reference - + Section plane settings Section plane settings - + Objects seen by this section plane: Objects seen by this section plane: - + Section plane placement: Section plane placement: - + Rotate X Rotate X - + Rotate Y Rotate Y - + Rotate Z Rotate Z - + Resize Resize - + Center 中心 - - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - Please either select only Building objects or nothing at all! -Site is not allowed to accept any other object besides Building. -Other objects will be removed from the selection. -Note: You can change that in the preferences. - - - + Choose another Structure object: Choose another Structure object: - + The chosen object is not a Structure The chosen object is not a Structure - + The chosen object has no structural nodes The chosen object has no structural nodes - + One of these objects has more than 2 nodes One of these objects has more than 2 nodes - + Unable to find a suitable intersection point Unable to find a suitable intersection point - + Intersection found. Intersection found. - + The selected wall contains no subwall to merge The selected wall contains no subwall to merge - + Cannot compute blocks for wall Cannot compute blocks for wall - + Choose a face on an existing object or select a preset Choose a face on an existing object or select a preset - + Unable to create component Unable to create component - + The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire The number of the wire that defines a hole in the host object. A value of zero will automatically adopt the largest wire - + + default + default - + If this is checked, the default Frame value of this window will be added to the value entered here If this is checked, the default Frame value of this window will be added to the value entered here - + If this is checked, the default Offset value of this window will be added to the value entered here If this is checked, the default Offset value of this window will be added to the value entered here - + pycollada not found, collada support is disabled. pycollada not found, collada support is disabled. - + This exporter can currently only export one site object This exporter can currently only export one site object - + Error: Space '%s' has no Zone. Aborting. Error: Space '%s' has no Zone. Aborting. - + Couldn't locate IfcOpenShell Couldn't locate IfcOpenShell - + IfcOpenShell not found or disabled, falling back on internal parser. IfcOpenShell not found or disabled, falling back on internal parser. - + IFC Schema not found, IFC import disabled. IFC Schema not found, IFC import disabled. - + Error: IfcOpenShell is not installed Error: IfcOpenShell is not installed - + Error: your IfcOpenShell version is too old Error: your IfcOpenShell version is too old - + Successfully written Successfully written - + Found a shape containing curves, triangulating Found a shape containing curves, triangulating - + Successfully imported Successfully imported - - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - You can put anything but Site and Building objects in a Building object. -Building object is not allowed to accept Site and Building objects. -Site and Building objects will be removed from the selection. -You can change that in the preferences. - - - + Remove highlighted objects from the list above Remove highlighted objects from the list above - + Add selected Add selected - + Add selected object(s) to the scope of this section plane Add selected object(s) to the scope of this section plane - + Rotates the plane along the X axis Rotates the plane along the X axis - + Rotates the plane along the Y axis Rotates the plane along the Y axis - + Rotates the plane along the Z axis Rotates the plane along the Z axis - + Resizes the plane to fit the objects in the list above Resizes the plane to fit the objects in the list above - + Centers the plane on the objects in the list above Centers the plane on the objects in the list above - + First point of the beam First point of the beam - + Base point of column Base point of column - + Next point Next point - + Structure options Structure options - + Drawing mode Drawing mode - + Beam Beam - + Column Column - + Preset Preset - + Switch L/H Switch L/H - + Switch L/W Switch L/W - + Con&tinue Con&tinue - + First point of wall First point of wall - + Wall options Wall options - + This list shows all the MultiMaterials objects of this document. Create some to define wall types. This list shows all the MultiMaterials objects of this document. Create some to define wall types. - + Alignment Alignment - + Left - + Right - + Use sketches Use sketches - + Structure 結構 - + Window 視窗 - + Window options Window options - + Auto include in host object Auto include in host object - + Sill height Sill height - + Curtain Wall Curtain Wall - + Please select only one base object or none Please select only one base object or none - + Create Curtain Wall Create Curtain Wall - + Total thickness Total thickness - + depends on the object depends on the object - + Create Project Create Project - + Unable to recognize that file type Unable to recognize that file type - + Truss Truss - + Create Truss Create Truss - + Arch Arch - + Rebar tools Rebar tools - + Create profile Create profile - + Profile settings Profile settings - + Create Profile Create Profile - + Shapes elevation Shapes elevation - + Choose which field provides shapes elevations: Choose which field provides shapes elevations: - + No shape found in this file No shape found in this file - + Shapefile module not found Shapefile module not found - + Error: Unable to download from: Error: Unable to download from: - + Could not download shapefile module. Aborting. Could not download shapefile module. Aborting. - + Shapefile module not downloaded. Aborting. Shapefile module not downloaded. Aborting. - + Shapefile module not found. Aborting. Shapefile module not found. Aborting. - + The shapefile library can be downloaded from the following URL and installed in your macros folder: The shapefile library can be downloaded from the following URL and installed in your macros folder: - + The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. The shapefile python library was not found on your system. Would you like to download it now from <a href="https://github.com/GeospatialPython/pyshp">https://github.com/GeospatialPython/pyshp</a>? It will be placed in your macros folder. - + Parameters of the roof profiles : * Angle : slope in degrees relative to the horizontal. * Run : horizontal distance between the wall and the ridge. @@ -3698,130 +3644,208 @@ If Angle = 0 then the angle is calculated so that the height is the same as the If Run = 0 then the run is calculated so that the height is the same as the relative profile. - + Wall 牆面 - + This window has no defined opening This window has no defined opening - + Invert opening direction Invert opening direction - + Invert hinge position Invert hinge position + + + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but Site and Building objects in a Building object. + +Building object is not allowed to accept Site and Building objects. + +Site and Building objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Building creation aborted. + There is no valid object in the selection. + +Building creation aborted. + + + + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + Please either select only Building objects or nothing at all! + +Site is not allowed to accept any other object besides Building. + +Other objects will be removed from the selection. + +Note: You can change that in the preferences. + + + + There is no valid object in the selection. + +Site creation aborted. + There is no valid object in the selection. + +Site creation aborted. + + + + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + You can put anything but the following objects: Site, Building, and Floor - in a Floor object. + +Floor object is not allowed to accept Site, Building, or Floor objects. + +Site, Building, and Floor objects will be removed from the selection. + +You can change that in the preferences. + + + + There is no valid object in the selection. + +Floor creation aborted. + There is no valid object in the selection. + +Floor creation aborted. + ArchMaterial - + Arch material 建築材質 - + Choose preset... Choose preset... - + Name 名稱 - + Description 說明 - + Color 色彩 - + URL 網址 - + Copy existing... Copy existing... - + Choose a preset card Choose a preset card - + Copy values from an existing material in the document Copy values from an existing material in the document - + The name/label of this material The name/label of this material - + An optional description for this material An optional description for this material - + The color of this material 此材料的顏色 - + Transparency Transparency - + A transparency value for this material A transparency value for this material - + Standard code Standard code - + A standard (MasterFormat, Omniclass...) code for this material A standard (MasterFormat, Omniclass...) code for this material - + Opens the URL in a browser Opens the URL in a browser - + A URL describing this material A URL describing this material - + Opens a browser dialog to choose a class from a BIM standard Opens a browser dialog to choose a class from a BIM standard - + Father Father - + Section Color Section Color @@ -3829,12 +3853,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_3Views - + 3 views from mesh 3 views from mesh - + Creates 3 views (top, front, side) from a mesh-based object Creates 3 views (top, front, side) from a mesh-based object @@ -3842,12 +3866,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Add - + Add component 增加組件 - + Adds the selected components to the active object 增加選定組件至目前物件 @@ -3855,22 +3879,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Axis - + Axis - + Grid 格線 - + Creates a customizable grid object Creates a customizable grid object - + Creates a set of axes Creates a set of axes @@ -3878,12 +3902,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisSystem - + Axis System Axis System - + Creates an axis system from a set of axes Creates an axis system from a set of axes @@ -3891,7 +3915,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_AxisTools - + Axis tools Axis tools @@ -3899,12 +3923,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Building - + Building 建築物 - + Creates a building object including selected objects. 建立包含選定物件之建築物件 @@ -3912,12 +3936,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_BuildingPart - + BuildingPart BuildingPart - + Creates a BuildingPart object including selected objects Creates a BuildingPart object including selected objects @@ -3925,12 +3949,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Check - + Check 確認 - + Checks the selected objects for problems 檢查所選物件之問題 @@ -3938,12 +3962,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloneComponent - + Clone component Clone component - + Clones an object as an undefined architectural component Clones an object as an undefined architectural component @@ -3951,12 +3975,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CloseHoles - + Close holes 封閉空洞 - + Closes holes in open shapes, turning them solids 於封閉開口之造型並轉為實體 @@ -3964,12 +3988,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Component - + Component Component - + Creates an undefined architectural component Creates an undefined architectural component @@ -3977,12 +4001,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CurtainWall - + Curtain Wall Curtain Wall - + Creates a curtain wall object from selected line or from scratch Creates a curtain wall object from selected line or from scratch @@ -3990,22 +4014,22 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_CutPlane - + Cut with plane Cut with plane - + Cut an object with a plane Cut an object with a plane - + Cut with a line Cut with a line - + Cut an object with a line with normal workplane Cut an object with a line with normal workplane @@ -4013,12 +4037,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Equipment - + Equipment Equipment - + Creates an equipment object from a selected object (Part or Mesh) Creates an equipment object from a selected object (Part or Mesh) @@ -4026,12 +4050,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Fence - + Fence Fence - + Creates a fence object from a selected section, post and path Creates a fence object from a selected section, post and path @@ -4039,12 +4063,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Floor - + Level Level - + Creates a Building Part object that represents a level, including selected objects Creates a Building Part object that represents a level, including selected objects @@ -4052,12 +4076,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Frame - + Frame Frame - + Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. Creates a frame object from a planar 2D object (the extrusion path(s)) and a profile. Make sure objects are selected in that order. @@ -4065,62 +4089,62 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Grid - + The number of rows The number of rows - + The number of columns The number of columns - + The sizes for rows The sizes for rows - + The sizes of columns The sizes of columns - + The span ranges of cells that are merged together The span ranges of cells that are merged together - + The type of 3D points produced by this grid object The type of 3D points produced by this grid object - + The total width of this grid The total width of this grid - + The total height of this grid The total height of this grid - + Creates automatic column divisions (set to 0 to disable) Creates automatic column divisions (set to 0 to disable) - + Creates automatic row divisions (set to 0 to disable) Creates automatic row divisions (set to 0 to disable) - + When in edge midpoint mode, if this grid must reorient its children along edge normals or not When in edge midpoint mode, if this grid must reorient its children along edge normals or not - + The indices of faces to hide The indices of faces to hide @@ -4128,12 +4152,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_IfcSpreadsheet - + Create IFC spreadsheet... Create IFC spreadsheet... - + Creates a spreadsheet to store IFC properties of an object. Creates a spreadsheet to store IFC properties of an object. @@ -4141,12 +4165,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Material - + Creates or edits the material definition of a selected object. 對所選物件建立或編輯材質定義 - + Material 材質 @@ -4154,7 +4178,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MaterialTools - + Material tools Material tools @@ -4162,12 +4186,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MergeWalls - + Merge Walls 合併牆面 - + Merges the selected walls, if possible 若可行合併所選牆面 @@ -4175,12 +4199,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MeshToShape - + Mesh to Shape 形狀的網格 - + Turns selected meshes into Part Shape objects 轉換選定之網格為零件造型物件 @@ -4188,12 +4212,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_MultiMaterial - + Multi-Material Multi-Material - + Creates or edits multi-materials Creates or edits multi-materials @@ -4201,12 +4225,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Nest - + Nest Nest - + Nests a series of selected shapes in a container Nests a series of selected shapes in a container @@ -4214,12 +4238,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel - + Panel Panel - + Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) Creates a panel object from scratch or from a selected object (sketch, wire, face or solid) @@ -4227,7 +4251,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PanelTools - + Panel tools Panel tools @@ -4235,7 +4259,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Cut - + Panel Cut Panel Cut @@ -4243,17 +4267,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Panel_Sheet - + Creates 2D views of selected panels Creates 2D views of selected panels - + Panel Sheet Panel Sheet - + Creates a 2D sheet which can contain panel cuts Creates a 2D sheet which can contain panel cuts @@ -4261,17 +4285,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Pipe - + Pipe - + Creates a pipe object from a given Wire or Line Creates a pipe object from a given Wire or Line - + Creates a connector between 2 or 3 selected pipes Creates a connector between 2 or 3 selected pipes @@ -4279,7 +4303,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeConnector - + Connector Connector @@ -4287,7 +4311,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_PipeTools - + Pipe tools Pipe tools @@ -4295,12 +4319,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Profile - + Profile 外觀 - + Creates a profile object Creates a profile object @@ -4308,12 +4332,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Project - + Project 專案 - + Creates a project entity aggregating the selected sites. Creates a project entity aggregating the selected sites. @@ -4321,12 +4345,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Rebar - + Creates a Reinforcement bar from the selected face of a structural object Creates a Reinforcement bar from the selected face of a structural object - + Custom Rebar Custom Rebar @@ -4334,12 +4358,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Reference - + External reference External reference - + Creates an external reference object Creates an external reference object @@ -4347,12 +4371,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Remove - + Remove component 移除原件 - + Remove the selected components from their parents, or create a hole in a component 由其家族中移除選定物件或於物建中建立空洞 @@ -4360,12 +4384,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_RemoveShape - + Remove Shape from Arch 由建築中移除造型 - + Removes cubic shapes from Arch components 移除建築元件中之方塊形狀 @@ -4373,12 +4397,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Roof - + Roof 屋頂 - + Creates a roof object from the selected wire. Creates a roof object from the selected wire. @@ -4386,12 +4410,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Schedule - + Schedule Schedule - + Creates a schedule to collect data from the model Creates a schedule to collect data from the model @@ -4399,12 +4423,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SectionPlane - + Section Plane 剖面 - + Creates a section plane object, including the selected objects 建立剖面物件,包含選擇的物件 @@ -4412,12 +4436,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SelectNonSolidMeshes - + Select non-manifold meshes 選擇非重疊網格 - + Selects all non-manifold meshes from the document or from the selected groups 由檔案或所選之群組中選取所有非重疊網格 @@ -4425,12 +4449,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Site - + Site 位置 - + Creates a site object including selected objects. 建立包含選定物件之位置物件 @@ -4438,17 +4462,17 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Space - + Space Space - + Creates a space object from selected boundary objects Creates a space object from selected boundary objects - + Creates a stairs object 建立一個樓梯物件 @@ -4456,12 +4480,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_SplitMesh - + Split Mesh 分割Mesh - + Splits selected meshes into independent components 分割選定Mesh為獨立物件 @@ -4469,7 +4493,7 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Stairs - + Stairs 樓梯 @@ -4477,12 +4501,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Structure - + Structure 結構 - + Creates a structure object from scratch or from a selected object (sketch, wire, face or solid) 由草圖或選定物件(草圖,線,面或固體)建立結構物件 @@ -4490,12 +4514,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Survey - + Survey 查詢 - + Starts survey 開始查詢 @@ -4503,12 +4527,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleIfcBrepFlag - + Toggle IFC Brep flag 切換 IFC Brep 標示 - + Force an object to be exported as Brep or not 是否強制將一物件以Brep格式匯出 @@ -4516,12 +4540,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_ToggleSubs - + Toggle subcomponents Toggle subcomponents - + Shows or hides the subcomponents of this object Shows or hides the subcomponents of this object @@ -4529,12 +4553,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Truss - + Truss Truss - + Creates a truss object from selected line or from scratch Creates a truss object from selected line or from scratch @@ -4542,12 +4566,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Wall - + Wall 牆面 - + Creates a wall object from scratch or from a selected object (wire, face or solid) 由草圖或選定物件(線,面或固體)建立牆面物件 @@ -4555,12 +4579,12 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Arch_Window - + Window 視窗 - + Creates a window object from a selected object (wire, rectangle or sketch) 由選定之物件(線,矩形或素描)建立窗戶物件 @@ -4568,77 +4592,77 @@ If Run = 0 then the run is calculated so that the height is the same as the rela BimServer - + BimServer BimServer - + Server Server - + The name of the BimServer you are currently connecting to. Change settings in Arch Preferences The name of the BimServer you are currently connecting to. Change settings in Arch Preferences - + Bim Server Bim Server - + Connect Connect - + Idle 閒置 - + Open in browser 於瀏覽器中開啟 - + Project 專案 - + The list of projects present on the Bim Server The list of projects present on the Bim Server - + Download 下載 - + Available revisions: Available revisions: - + Open 開啟 - + Upload Upload - + Root object: Root object: - + Comment 評論 @@ -4646,197 +4670,192 @@ If Run = 0 then the run is calculated so that the height is the same as the rela Dialog - + Schedule definition Schedule definition - + Description 說明 - + A description for this operation A description for this operation - + Unit 單位 - + Objects 物件 - + Filter Filter - + Adds a line below the selected line/cell Adds a line below the selected line/cell - + Deletes the selected line Deletes the selected line - + Clears the whole list Clears the whole list - + Clear 清除 - + Put selected objects into the "Objects" column of the selected row Put selected objects into the "Objects" column of the selected row - + Imports the contents of a CSV file Imports the contents of a CSV file - + Import 匯入 - + Export 匯出 - + BimServer Login BimServer Login - + Login (email): Login (email): - + Password: 密碼: - + Dialog 對話方塊 - + BimServer URL: BimServer URL: - + Keep me logged in across FreeCAD sessions Keep me logged in across FreeCAD sessions - + IFC properties editor IFC properties editor - + IFC UUID: IFC UUID: - + Leave this empty to generate one at export Leave this empty to generate one at export - + List of IFC properties for this object. Double-click to edit, drag and drop to reorganize List of IFC properties for this object. Double-click to edit, drag and drop to reorganize - + Delete selected property/set Delete selected property/set - + Force exporting geometry as BREP Force exporting geometry as BREP - + Force export full FreeCAD parametric data Force export full FreeCAD parametric data - + Schedule name: Schedule name: - + Property 屬性 - + An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) An optional unit to express the resulting value. Ex: m^3 (you can also write m³ or m3) - + If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object If this is enabled, an associated spreadsheet containing the results will be maintained together with this schedule object - + Associate spreadsheet Associate spreadsheet - + If this is turned on, additional lines will be filled with each object considered. If not, only the totals. If this is turned on, additional lines will be filled with each object considered. If not, only the totals. - + Detailed results Detailed results - + Add row Add row - + Del row Del row - + Add selection Add selection - - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v5.4.5.1 the correct path now is: Sheets tab bar -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> - - - + The property to retrieve from each object. Can be "Count" to count the objects, or property names like "Length" or "Shape.Volume" to retrieve @@ -4847,7 +4866,7 @@ like "Length" or "Shape.Volume" to retrieve a certain property. - + An optional semicolon (;) separated list of object names (internal names, not labels), to be considered by this operation. If the list contains groups, children will be added. @@ -4858,45 +4877,50 @@ If the list contains groups, children will be added. Leave blank to use all objects from the document - + <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> <html><head/><body><p>An optional semicolon (;) separated list of property:value filters. Prepend ! to a property name to invert the effect of the filer (exclude objects that match the filter). Objects whose property contains the value will be matched. Examples of valid filters (everything is case-insensitive):</p><p><span style=" font-weight:600;">Name:Wall</span> - Will only consider objects with &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">!Name:Wall</span> - Will only consider objects which DON'T have &quot;wall&quot; in their name (internal name)</p><p><span style=" font-weight:600;">Description:Win</span> - Will only consider objects with &quot;win&quot; in their description</p><p><span style=" font-weight:600;">!Label:Win</span> - Will only consider objects which DO NOT have &quot;win&quot; in their label</p><p><span style=" font-weight:600;">IfcType:Wall</span> - Will only consider objects which Ifc Type is &quot;Wall&quot;</p><p><span style=" font-weight:600;">!Tag:Wall</span> - Will only consider objects which tag is NOT &quot;Wall&quot;</p><p>If you leave this field empty, no filtering is applied</p></body></html> - + Unnamed schedule Unnamed schedule + + + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + <html><head/><body><p>This exports the results to a CSV or Markdown file. </p><p><span style=" font-weight:600;">Note for CSV export:</span></p><p>In Libreoffice, you can keep this CSV file linked by right-clicking the Sheets tab bar -&gt; New sheet -&gt; From file -&gt; Link (Note: as of LibreOffice v6.x the correct path now is: Sheet -&gt; Insert Sheet... -&gt; From file -&gt; Browse...)</p></body></html> + Draft - + Writing camera position Writing camera position - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft 吃水 - + Import-Export 匯入-匯出 @@ -4904,212 +4928,212 @@ Leave blank to use all objects from the document Form - + Git Git - + Status 狀態 - + Log Log - + Refresh 重新整理 - + List of files to be committed: List of files to be committed: - + Diff Diff - + Select all 全選 - + Commit Commit - + Commit message Commit message - + Remote repositories Remote repositories - + Pull Pull - + Push Push - + Multimaterial definition Multimaterial definition - + Copy existing... Copy existing... - + Edit definition Edit definition - + Name: Name: - + Composition: Composition: - + Add 新增 - + Up Up - + Down Down - + Del Del - + Nesting Nesting - + Container Container - + Pick selected Pick selected - + Shapes 形狀 - + Add selected Add selected - + Remove 移除 - + Nesting parameters Nesting parameters - + Rotations Rotations - + Tolerance 公差 - + Arcs subdivisions Arcs subdivisions - + Closer than this, two points are considered equal Closer than this, two points are considered equal - + The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value The number of segments to divide non-linear edges into, for calculations. If curved shapes overlap, try raising this value - + A comma-separated list of angles to try and rotate the shapes A comma-separated list of angles to try and rotate the shapes - + 0,90,180,270 0,90,180,270 - + Nesting operation Nesting operation - + pass %p pass %p - + Start Start - + Stop 停止 - + Preview 預覽 - + Total thickness Total thickness - + Invert 反轉 @@ -5117,696 +5141,696 @@ Leave blank to use all objects from the document Gui::Dialog::DlgSettingsArch - + General settings 一般設定 - + This is the default color for new Wall objects 此為新牆面物件預設色彩 - + This is the default color for new Structure objects 此為新結構物件之預設色彩 - + 2D rendering 2D 算繪 - + Show debug information during 2D rendering 於2D算繪時顯示除錯訊息 - + Show renderer debug messages 顯示算繪器錯誤訊息 - + Cut areas line thickness ratio 切割面積之線寬比例 - + Specifies how many times the viewed line thickness must be applied to cut lines 指定提供切割線之可視線寬倍數 - + Width: 寬度: - + Height: 高度: - + Color: 色彩: - + Length: 長度: - + Diameter 直徑 - + Offset 偏移複製 - + The default width for new windows 預設對新窗戶之寬度 - + The default height for new windows 預設對新窗戶之高度 - + Thickness: 厚度: - + The default thickness for new windows 新窗戶的預設厚度 - + Frame color: 外框色彩: - + Glass color: 玻璃色彩: - + Auto-join walls 自動連結牆面 - + If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one If this is checked, when 2 similar walls are being connected, their underlying sketches will be joined into one, and the two walls will become one - + Join walls base sketches when possible Join walls base sketches when possible - + Mesh to Shape Conversion 網格轉換至造型 - + If this is checked, conversion is faster but the result might still contain triangulated faces If this is checked, conversion is faster but the result might still contain triangulated faces - + Fast conversion 快速轉換 - + Tolerance: 公差: - + If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results If this is checked, flat groups of faces will be force-flattened, resulting in possible gaps and non-solid results - + Force flat faces Force flat faces - + If this is checked, holes in faces will be performed by subtraction rather than using wires orientation If this is checked, holes in faces will be performed by subtraction rather than using wires orientation - + Cut method 切割方法 - + Show debug messages 顯示除錯資訊 - + Separate openings Separate openings - + Prefix names with ID number Prefix names with ID number - + Scaling factor 縮放係數 - + Defaults 預設 - + Walls 牆面 - + mm  mm - + Structures 結構 - + Rebars 鋼筋 - + Windows 視窗 - + Transparency: 透明度: - + 30, 10 30, 10 - + Stairs 樓梯 - + Number of steps: 階數: - + Panels Panels - + mm mm - + Thickness 厚度 - + Force export as Brep 強制匯出為Brep - + Bim server Bim 伺服器 - + Address 位址 - + http://localhost:8082 http://localhost:8082 - + DAE DAE - + Export options 匯出選項 - + General options 一般選項 - + Import options 匯入選項 - + Import arch IFC objects as Import arch IFC objects as - + Specifies what kind of objects will be created in FreeCAD Specifies what kind of objects will be created in FreeCAD - + Parametric Arch objects Parametric Arch objects - + Non-parametric Arch objects Non-parametric Arch objects - + Simple Part shapes Simple Part shapes - + One compound per floor One compound per floor - + Do not import Arch objects Do not import Arch objects - + Import struct IFC objects as Import struct IFC objects as - + One compound for all One compound for all - + Do not import structural objects Do not import structural objects - + Root element: 基本元素: - + Detect extrusions Detect extrusions - + Mesher Mesher - + Builtin Builtin - + Mefisto Mefisto - + Netgen Netgen - + Builtin and mefisto mesher options Builtin and mefisto mesher options - + Tessellation 鑲嵌 - + Netgen mesher options Netgen mesher options - + Grading Grading - + Segments per edge 每邊具多少片段 - + Segments per radius Segments per radius - + Second order 二階 - + Allows optimization 允許最佳化 - + Optimize 最佳化 - + Allow quads Allow quads - + Use triangulation options set in the DAE options page Use triangulation options set in the DAE options page - + Use DAE triangulation options Use DAE triangulation options - + Join coplanar facets when triangulating Join coplanar facets when triangulating - + Object creation Object creation - + Two possible strategies to avoid circular dependencies: Create one more object (unchecked) or remove external geometry of base sketch (checked) 兩種可能用來避免循環相依之策略:多建立一個物件(未確認)或移除外部基礎草圖之幾何(已確認) - + Remove external geometry of base sketches when needed Remove external geometry of base sketches when needed - + Create clones when objects have shared geometry 當物件間共享幾何時建立完全複製 - + If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. If this is checked, when an object becomes Subtraction or Addition of an Arch object, it will receive the Draft Construction color. - + Apply Draft construction style to subcomponents Apply Draft construction style to subcomponents - + Symbol line thickness ratio Symbol line thickness ratio - + Pattern scale Pattern scale - + Open in external browser Open in external browser - + Survey 查詢 - + If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) If this is checked, the text that gets placed in the clipboard will include the unit. Otherwise, it will be a simple number expressed in internal units (millimeters) - + Include unit when sending measurements to clipboard Include unit when sending measurements to clipboard - + Pipes Pipes - + Diameter: Diameter: - + Split walls made of multiple layers Split walls made of multiple layers - + Split multilayer walls Split multilayer walls - + Use IfcOpenShell serializer if available Use IfcOpenShell serializer if available - + Export 2D objects as IfcAnnotations Export 2D objects as IfcAnnotations - + Hidden geometry pattern Hidden geometry pattern - + Tolerance value to use when checking if 2 adjacent faces as planar Tolerance value to use when checking if 2 adjacent faces as planar - + Fit view while importing Fit view while importing - + Export full FreeCAD parametric model Export full FreeCAD parametric model - + Do not compute areas for object with more than: Do not compute areas for object with more than: - + faces faces - + Interval between file checks for references Interval between file checks for references - + seconds seconds - + By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. By default, new objects will have their "Move with host" property set to False, which means they won't move when their host object is moved. - + Set "Move with host" property to True by default Set "Move with host" property to True by default - + Use sketches Use sketches - + Helpers (grids, axes, etc...) Helpers (grids, axes, etc...) - + Exclude list: Exclude list: - + Reuse similar entities Reuse similar entities - + Disable IfcRectangleProfileDef Disable IfcRectangleProfileDef - + Set "Move base" property to True by default Set "Move base" property to True by default - + IFC version IFC version - + The IFC version will change which attributes and products are supported The IFC version will change which attributes and products are supported - + IFC4 IFC4 - + IFC2X3 IFC2X3 - + Spaces Spaces - + Line style: Line style: - + Solid 實體 - + Dashed Dashed - + Dotted Dotted - + Dashdot Dashdot - + Line color 線條顏色 - + Import full FreeCAD parametric definitions if available Import full FreeCAD parametric definitions if available - + Auto-detect and export as standard cases when applicable Auto-detect and export as standard cases when applicable - + If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. If this is checked, when an Arch object has a material, the object will take the color of the material. This can be overridden for each object. - + Use material color as shape color Use material color as shape color - + This is the SVG stroke-dasharray property to apply to projections of hidden objects. This is the SVG stroke-dasharray property to apply to projections of hidden objects. - + Scaling factor for patterns used by object that have a Footprint display mode Scaling factor for patterns used by object that have a Footprint display mode - + The URL of a bim server instance (www.bimserver.org) to connect to. The URL of a bim server instance (www.bimserver.org) to connect to. - + If this is selected, the "Open BimServer in browser" button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench @@ -5815,24 +5839,24 @@ button will open the Bim Server interface in an external browser instead of the FreeCAD web workbench - + All dimensions in the file will be scaled with this factor All dimensions in the file will be scaled with this factor - + Meshing program that should be used. If using Netgen, make sure that it is available. Meshing program that should be used. If using Netgen, make sure that it is available. - + Tessellation value to use with the Builtin and the Mefisto meshing program. Tessellation value to use with the Builtin and the Mefisto meshing program. - + Grading value to use for meshing using Netgen. This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. @@ -5841,44 +5865,44 @@ This value describes how fast the mesh size decreases. The gradient of the local mesh size h(x) is bound by |Δh(x)| ≤ 1/value. - + Maximum number of segments per edge Maximum number of segments per edge - + Number of segments per radius Number of segments per radius - + Allow a second order mesh Allow a second order mesh - + Allow quadrilateral faces Allow quadrilateral faces - + IFC export IFC export - + Show this dialog when exporting Show this dialog when exporting - + Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. Some IFC viewers don't like objects exported as extrusions. Use this to force all objects to be exported as BREP geometry. - + When exporting objects without unique ID (UID), the generated UID will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. @@ -5887,12 +5911,12 @@ will be stored inside the FreeCAD object for reuse next time that object is exported. This leads to smaller differences between file versions. - + Store IFC unique ID in FreeCAD objects Store IFC unique ID in FreeCAD objects - + IFCOpenShell is a library that allows to import IFC files. Its serializer functionality allows to give it an OCC shape and it will produce adequate IFC geometry: NURBS, faceted, or anything else. @@ -5903,26 +5927,26 @@ produce adequate IFC geometry: NURBS, faceted, or anything else. Note: The serializer is still an experimental feature! - + 2D objects will be exported as IfcAnnotation 2D objects will be exported as IfcAnnotation - + All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. All FreeCAD object properties will be stored inside the exported objects, allowing to recreate a full parametric model on reimport. - + When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. When possible, similar entities will be used only once in the file if possible. This can reduce the file size a lot, but will make it less easily readable. - + When possible, IFC objects that are extruded rectangles will be exported as IfcRectangleProfileDef. However, some other applications might have problems importing that entity. @@ -5933,7 +5957,7 @@ However, some other applications might have problems importing that entity. If this is your case, you can disable this and then all profiles will be exported as IfcArbitraryClosedProfileDef. - + Some IFC types such as IfcWall or IfcBeam have special standard versions like IfcWallStandardCase or IfcBeamStandardCase. If this option is turned on, FreeCAD will automatically export such objects @@ -5944,19 +5968,19 @@ If this option is turned on, FreeCAD will automatically export such objects as standard cases when the necessary conditions are met. - + If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. If no site is found in the FreeCAD document, a default one will be added. A site is not mandatory but a common practice is to have at least one in the file. - + Add default site if one is not found in the document Add default site if one is not found in the document - + If no building is found in the FreeCAD document, a default one will be added. Warning: The IFC standard asks for at least one building in each file. By turning this option off, you will produce a non-standard IFC file. However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. @@ -5965,160 +5989,160 @@ Warning: The IFC standard asks for at least one building in each file. By turnin However, at FreeCAD, we believe having a building should not be mandatory, and this option is there to have a chance to demonstrate our point of view. - + Add default building if one is not found in the document (no standard) Add default building if one is not found in the document (no standard) - + If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. If no building storey is found in the FreeCAD document, a default one will be added. A building storey is not mandatory but a common practice to have at least one in the file. - + Add default building storey if one is not found in the document Add default building storey if one is not found in the document - + IFC file units IFC file units - + Metric Metric - + Imperial Imperial - + IFC import IFC import - + Show this dialog when importing Show this dialog when importing - + Shows verbose debug messages during import and export of IFC files in the Report view panel Shows verbose debug messages during import and export of IFC files in the Report view panel - + Clones are used when objects have shared geometry One object is the base object, the others are clones. Clones are used when objects have shared geometry One object is the base object, the others are clones. - + Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. Only subtypes of the specified element will be imported. Keep the element IfcProduct to import all building elements. - + Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted Openings will be imported as subtractions, otherwise wall shapes will already have their openings subtracted - + The importer will try to detect extrusions. Note that this might slow things down. The importer will try to detect extrusions. Note that this might slow things down. - + Object names will be prefixed with the IFC ID number Object names will be prefixed with the IFC ID number - + If several materials with the same name and color are found in the IFC file, they will be treated as one. If several materials with the same name and color are found in the IFC file, they will be treated as one. - + Merge materials with same name and same color Merge materials with same name and same color - + Each object will have their IFC properties stored in a spreadsheet object Each object will have their IFC properties stored in a spreadsheet object - + Import IFC properties in spreadsheet Import IFC properties in spreadsheet - + IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. IFC files can contain unclean or non-solid geometry. If this option is checked, all the geometry is imported, regardless of their validity. - + Allow invalid shapes Allow invalid shapes - + Comma-separated list of IFC entities to be excluded from imports Comma-separated list of IFC entities to be excluded from imports - + Fit view during import on the imported objects. This will slow down the import, but one can watch the import. Fit view during import on the imported objects. This will slow down the import, but one can watch the import. - + Creates a full parametric model on import using stored FreeCAD object properties Creates a full parametric model on import using stored FreeCAD object properties - + Export type Export type - + Standard model Standard model - + Structural analysis Structural analysis - + Standard + structural Standard + structural - + Curved shapes that cannot be represented as curves in IFC are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. @@ -6127,7 +6151,7 @@ are decomposed into flat facets. If this is checked, an additional calculation is done to join coplanar facets. - + The type of objects that you wish to export: - Standard model: solid objects. - Structural analysis: wireframe model for structural calculations. @@ -6138,7 +6162,7 @@ If this is checked, an additional calculation is done to join coplanar facets. - + The units you want your IFC file to be exported to. Note that IFC files are ALWAYS written in metric units; imperial units @@ -6153,7 +6177,7 @@ However, some BIM applications will use this factor to choose which unit to work with when opening the file. - + EXPERIMENTAL The number of cores to use in multicore mode. Keep 0 to disable multicore mode. @@ -6172,12 +6196,12 @@ Set it to 1 to use multicore mode in single-core mode; this is safer if you start getting crashes when you set multiple cores. - + Number of cores to use (experimental) Number of cores to use (experimental) - + If this option is checked, the default 'Project', 'Site', 'Building', and 'Storeys' objects that are usually found in an IFC file are not imported, and all objects are placed in a 'Group' instead. @@ -6188,7 +6212,7 @@ are placed in a 'Group' instead. 'Buildings' and 'Storeys' are still imported if there is more than one. - + Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' Replace 'Project', 'Site', 'Building', and 'Storey' with 'Group' @@ -6196,7 +6220,7 @@ are placed in a 'Group' instead. Workbench - + Arch tools 建築工具 @@ -6204,32 +6228,32 @@ are placed in a 'Group' instead. arch - + &Draft 底圖(&D) - + Utilities 功能 - + &Arch &Arch - + Creation Creation - + Annotation 注釋 - + Modification Modification diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.qm index 10e0620b1d..ce96941c2a 100644 Binary files a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.qm and b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.qm differ diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.ts index 1f7643c761..703fa681b5 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_fi.ts @@ -305,7 +305,7 @@ <html><head/><body><p>Fixes the first geometry in its rotation and translation. Note that fix only works its the direct parent assembly. If you stack assemblies, the parent assembly will not be fixed inside the other ones.</p></body></html> - <html><head/><body><p>Fixes the first geometry in its rotation and translation. Note that fix only works its the direct parent assembly. If you stack assemblies, the parent assembly will not be fixed inside the other ones.</p></body></html> + <html><head/><body><p>Korjaa ensimmäisen geometrian kierrossa ja käännöksessä. Huomaa, että korjaus toimii vain sen suoran vanhemman kokoonpanossa. Jos pinoat kokoonpanoja, vanhemman kokoonpanoa ei korjata muiden sisällä.</p></body></html> diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.qm b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.qm index 6c8832ae0a..6a5170dea6 100644 Binary files a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.qm and b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.qm differ diff --git a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts index 96a0d1a23d..f98fc454d3 100644 --- a/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts +++ b/src/Mod/Assembly/Gui/Resources/translations/Assembly_pt-BR.ts @@ -305,7 +305,7 @@ <html><head/><body><p>Fixes the first geometry in its rotation and translation. Note that fix only works its the direct parent assembly. If you stack assemblies, the parent assembly will not be fixed inside the other ones.</p></body></html> - <html><head/><body><p>Fixes the first geometry in its rotation and translation. Note that fix only works its the direct parent assembly. If you stack assemblies, the parent assembly will not be fixed inside the other ones.</p></body></html> + <html><head/><body><p>Corrige a primeira geometria de sua rotação e tradução. Note que essa correção só funciona com a montagem pai direta. Se você empilhar montagens, a montagem pai não será corrigida dentro das outras.</p></body></html> diff --git a/src/Mod/Draft/Resources/translations/Draft_af.qm b/src/Mod/Draft/Resources/translations/Draft_af.qm index c8b5cecd41..d0725b8c66 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_af.qm and b/src/Mod/Draft/Resources/translations/Draft_af.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_af.ts b/src/Mod/Draft/Resources/translations/Draft_af.ts index 8ae89b05b9..4b5e0699a3 100644 --- a/src/Mod/Draft/Resources/translations/Draft_af.ts +++ b/src/Mod/Draft/Resources/translations/Draft_af.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + The start point of this line. - - Style name - Style name + + The end point of this line. + The end point of this line. - - Add new... - Add new... + + The length of this line. + The length of this line. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Hernoem + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Deletes the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Vee uit + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Teks + + Number of copies in X direction + Number of copies in X direction - - Font size - Font size + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Line spacing + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Die plasing van hierdie objek + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Height of text + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Show hidden lines + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuity + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Die geskakelde objek + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + The size of the texts inside this object + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + If checked, source objects are displayed regardless of being visible in the 3D model + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Font name - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + Font size - - Units - Eenhede + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Show the unit suffix - - Line width - Line width + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Arrow size - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Arrow type - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Line width + + + + Line color + Line color + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Style name + + + + Add new... + Add new... + + + + Renames the selected style + Renames the selected style + + + + Rename + Hernoem + + + + Deletes the selected style + Deletes the selected style + + + + Delete + Vee uit + + + + Text + Teks + + + + Font size + Font size + + + + Line spacing + Line spacing + + + + Font name + Font name + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Eenhede + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + Line width + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Arrow size + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Arrow type + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px px - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Dot - + Arrow Arrow - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Sirkel - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Please install the dxf Library addon manually from menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting &Teken - + &Annotation &Annotation - + &Modification &Modification - + &Utilities &Utilities - + Draft Draft - + Import-Export Import-Export + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + True + + + + False + False + + + + Scale + Skaal + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopieer + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Create a clone + + + + Clone + Kloon + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Reeks + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Ronding + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Symmetry - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Text to be made into ShapeString - + String String - + Height Hoogte - + Height of the result Height of the result - + X X - + Y Y - + Z Z - + Font file Font file - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Boog + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Reeks + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Sirkel + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Kloon + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimensioneer + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Tekening + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Wysig + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Lyn + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Verskuif + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Verplasing + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Punt + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Reghoek + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Roteer + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Skaal + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Hoek + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Center + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Snyding + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Split + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Teks + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle construction mode + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatic - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Verplasing - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Ruitnet spasiëring - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Main line every - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines lines - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Line width - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Dot - + Circle Sirkel - + Arrow Arrow - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color Line color - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid Solid - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparency - + Display mode Display mode - + Text font Text font - + Arrow size Arrow size - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Draadwerk - + Shaded Shaded - + Points Punte - + Draw style Tekenstyl - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Pas toe op gekose voorwerpe - + Lines and faces Lines and faces - + Annotations Annotations - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Algemene tekeninginstellings - + This is the default color for objects being drawn while in construction mode. Dit is die versuimkleur vir voorwerpe wat geteken word in konstruksiemodus. - + This is the default group name for construction geometry Dit is die versuim groepnaam vir die konstruksiegeometrie - + Construction Konstruksie - + Save current color and linewidth across sessions Spaar die huidige kleur en lynwydte vir alle sessies - + Global copy mode Globale kopiemodus - + Default working plane Versuim werkvlak - + None Geen - + XY (Top) XY (Bo-aansig) - + XZ (Front) XZ (Vooraansig) - + YZ (Side) YZ (Sy-aansig) - + Default height for texts and dimensions Versuimhoogte vir skrif en dimensies - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3752,1106 @@ such as "Arial:Bold" Hierdie is die versuim skrifnaam vir alle tekeningtekste en dimensies. Dit kan 'n skrifnaam soos "Arial", 'n versuimstyl soos "sans", "serif" of "mono", of 'n familie soos "Arial, Helvetica, sans" of 'n naam met 'n styl soos "Arial:Bold" wees - + Default template sheet Versuim standaardblad - + The default template to use when creating a new drawing sheet Die versuim standaard om te gebruik wanneer 'n nuwe tekenblad geskep word - + Import style Invoerstyl - + None (fastest) Geen (vinnigste) - + Use default color and linewidth Gebruik versuimkleur en versuimlynwydte - + Original color and linewidth Oorspronklike kleur en lynwydte - + Check this if you want the areas (3D faces) to be imported too. Kontroleer hierdie as jy die areas (3D vlakke) wil invoer. - + Import OCA areas Voer OCA areas in - + General settings Algemene instellings - + Construction group name Konstruksie groepnaam - + Tolerance Toleransie - + Join geometry Verenig voorwerpe - + Alternate SVG Patterns location Wissel SVG Patrone ligging - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Hier kan jy 'n vouer spesifiseer wat SVG-lêers bevat wat <pattern> definisies bevat wat tot die standaard Skets-mosaïekpatrone gevoeg kan word - + Constrain mod Beperkte verandering - + The Constraining modifier key Die Beperkende veranderingssleutel - + Snap mod Kleef verandering - + The snap modifier key Die kleef veranderingssleutel - + Alt mod Alt verandering - + Select base objects after copying Merk/kies die oorspronklike voorwerpe na kopiëring - + If checked, a grid will appear when drawing Indien gekies, sal 'n ruitnet verskyn wanneer geteken word - + Use grid Gebruik ruitnet - + Grid spacing Ruitnet spasiëring - + The spacing between each grid line Die spasiëring tussen elke ruitlyn - + Main lines every Hooflyne elke - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Hooflyne sal dikker wees. Spesifiseer hier hoeveel ruite tussen hooflyne. - + Internal precision level Interne presisievlak - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Hierdie is die oriëntasie van die dimensietekste wanneer daardie dimensies vertikaal is. Verstek is links, wat ook die ISO-standaard is. - + Left (ISO standard) Links (ISO-standaard) - + Right Regs - + Group layers into blocks Groepeer lae in blokke - + Export 3D objects as polyface meshes Voer 3D-voorwerpe uit as veelvlakmase - + If checked, the Snap toolbar will be shown whenever you use snapping If checked, the Snap toolbar will be shown whenever you use snapping - + Show Draft Snap toolbar Show Draft Snap toolbar - + Hide Draft snap toolbar after use Hide Draft snap toolbar after use - + Show Working Plane tracker Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + Use standard font size for texts Use standard font size for texts - + Import hatch boundaries as wires Import hatch boundaries as wires - + Render polylines with width Render polylines with width - + Translated (for print & display) Translated (for print & display) - + Raw (for CAM) Raw (for CAM) - + Translate white line color to black Translate white line color to black - + Use Part Primitives when available Use Part Primitives when available - + Snapping Snapping - + If this is checked, snapping is activated without the need to press the snap mod key If this is checked, snapping is activated without the need to press the snap mod key - + Always snap (disable snap mod) Always snap (disable snap mod) - + Construction geometry color Construction geometry color - + Import Import - + texts and dimensions texts and dimensions - + points points - + layouts layouts - + *blocks *blocks - + Project exported objects along current view direction Project exported objects along current view direction - + Visual settings Visual settings - + Visual Settings Visual Settings - + Snap symbols style Snap symbols style - + Draft classic style Draft classic style - + Bitsnpieces style Bitsnpieces style - + Color Color - + Hatch patterns resolution Hatch patterns resolution - + Grid Grid - + Always show the grid Always show the grid - + Texts and dimensions Texts and dimensions - + Internal font Internal font - + Dot Dot - + Circle Sirkel - + Arrow Arrow - + The default size of arrows The default size of arrows - + The default size of dimensions extension lines The default size of dimensions extension lines - + The space between the dimension line and the dimension text The space between the dimension line and the dimension text - + Select a font file Select a font file - + Fill objects with faces whenever possible Fill objects with faces whenever possible - + Create Skep - + simple Part shapes simple Part shapes - + Draft objects Draft objects - + Sketches Sketches - + Get original colors from the DXF file Get original colors from the DXF file - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Export style Export style - + Show the unit suffix in dimensions Show the unit suffix in dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Allow FreeCAD to automatically download and update the DXF libraries - + mm mm - + Grid size Grid size - + lines lines - + text above (2D) text above (2D) - + text inside (3D) text inside (3D) - + Dashed line definition Dashed line definition - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Dashdot line definition - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Dotted line definition - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grid and snapping - + Text settings Text settings - + Font family Font family - + Font size Font size - + Dimension settings Dimension settings - + Display mode Display mode - + Arrows style Arrows style - + Arrows size Arrows size - + Text orientation Text orientation - + Text spacing Text spacing - + ShapeString settings ShapeString settings - + Default ShapeString font file Default ShapeString font file - + Drawing view line definitions Drawing view line definitions - + DWG DWG - + DWG conversion DWG conversion - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> - + DXF DXF - + Import options Import options - + Use legacy python importer Use legacy python importer - + Export options Export options - + OCA OCA - + SVG SVG - + Disable units scaling Disable units scaling - + Export Drawing Views as blocks Export Drawing Views as blocks - + Note: Not all the options below are used by the new importer yet Note: Not all the options below are used by the new importer yet - + Show this dialog when importing and exporting Show this dialog when importing and exporting - + Automatic update (legacy importer only) Automatic update (legacy importer only) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Scale factor to apply to imported files - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Number of decimals - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key The Alt modifier key - + The number of horizontal or vertical lines of the grid The number of horizontal or vertical lines of the grid - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Construction Geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close Maak toe - + O O - + Copy Kopieer - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length Lengte - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Wysig - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4860,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4869,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4915,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5020,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2522,12 +5083,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2535,345 +5096,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Draft Command Bar - + Toggle construction mode Toggle construction mode - + Autogroup off Autogroup off - + active command: aktiewe opdrag: - + None Geen - + Active Draft command Aktiewe Tekening bevel - + X coordinate of next point X-koördinaat van die volgende punt - + X X - + Y Y - + Z Z - + Y coordinate of next point Y-koördinaat van die volgende punt - + Z coordinate of next point Z-koördinaat van die volgende punt - + Enter point Enter point - + Enter a new point with the given coordinates Enter a new point with the given coordinates - + Length Lengte - + Angle Hoek - + Length of current segment Length of current segment - + Angle of current segment Angle of current segment - + Radius Radius - + Radius of Circle Radius van die sirkel - + If checked, command will not finish until you press the command button again As dit gemerk is, sal die opdrag nie voltooi word totdat jy die bevel weer gee nie - + If checked, an OCC-style offset will be performed instead of the classic offset Indien gekies, sal 'n OCC-styl verskuiwing gedoen word in plaas van die klassieke verskuiwing - + &OCC-style offset &OCC-styl verskuiwing - + Sides Sides - + Number of sides Aantal sye - + Offset Verplasing - + Auto Auto - + Text string to draw Text string to draw - + String String - + Height of text Height of text - + Height Hoogte - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Line Lyn - + DWire DWire - + Circle Sirkel - + Center X Sentreer X - + Arc Boog - + Point Punt - + Label Label - + Distance Afstand - + Trim Vernou - + Pick Object Kies voorwerp - + Edit Wysig - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Select a Font file - + Please enter a font file. Please enter a font file. - + Autogroup: Autogroup: - + Faces Vlakke - + Remove Verwyder - + Add Voeg by - + Facebinder elements Facebinder elements - + BSpline BSpline - + BezCurve BezCurve - + Copy Kopieer - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2892,270 +5461,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative Relative - + Continue Continue - + Close Maak toe - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Select edge - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish Voltooi - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Bo-aansig - + Front Vooraansig - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Draft - + Toggle near snap on/off Toggle near snap on/off - + Create text Skep teks - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Wire - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Radius: + + + + Center: + Sentreer: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + Versuiminstelling + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Kloon + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Ellipse + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimensioneer + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Tekening + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Verskuif + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Ruitnethegting + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Reeks + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Skaal + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Reghoek + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Seleksie: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Create B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Custom + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Split + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Skep ronding + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Teks + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Roteer + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_ar.qm b/src/Mod/Draft/Resources/translations/Draft_ar.qm index dbab6563b9..a8a30d3290 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ar.qm and b/src/Mod/Draft/Resources/translations/Draft_ar.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ar.ts b/src/Mod/Draft/Resources/translations/Draft_ar.ts index b8100a1b73..909c72ce14 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ar.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ar.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - محرر أنماط الشرح + + The start point of this line. + The start point of this line. - - Style name - اسم النمط + + The end point of this line. + The end point of this line. - - Add new... - إضافة جديدة... + + The length of this line. + The length of this line. - - Renames the selected style - إعادة تسمية العنصر المحدد + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - إعادة التسمية + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - حذف العنصر المحدد + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - حذف + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - نص + + Number of copies in X direction + Number of copies in X direction - - Font size - حجم الخط + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - تباعد الأسطر + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + موضع هذا الكائن + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + ارتفاع النص + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + إظهار الخطوط المخفية + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + استمرارية + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + الكائن المرتبط + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + حجم النصوص داخل هذا الكائن + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + إذا تم تحديدها، يتم عرض مصدر الكائنات بغض النظر عن كونها مرئية في نموذج 3D + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name اسم الخط - - The font to use for texts and dimensions - الخط المراد استخدامه للنصوص والأبعاد + + Font size + حجم الخط - - Units - الوحدات + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - مضاعفات الحجم + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - عشري + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - تجاوز الوحدة + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - عرض الوحدات + + The number of decimals to show + The number of decimals to show - - Line and arrows - خطوط وأسهم + + Show the unit suffix + عرض لاحقة الوحدة - - Line width - عرض الخط + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - تجاوز الإضافات - - - + Arrow size حجم السهم - - Show lines - إظهار الخطوط - - - - Dimension overshoot - تجاوز الأبعاد - - - - Extension lines - خطوط التمديد - - - + Arrow type نوع السهم - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + عرض الخط + + + + Line color + لون الخط + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + محرر أنماط الشرح + + + + Style name + اسم النمط + + + + Add new... + إضافة جديدة... + + + + Renames the selected style + إعادة تسمية العنصر المحدد + + + + Rename + إعادة التسمية + + + + Deletes the selected style + حذف العنصر المحدد + + + + Delete + حذف + + + + Text + نص + + + + Font size + حجم الخط + + + + Line spacing + تباعد الأسطر + + + + Font name + اسم الخط + + + + The font to use for texts and dimensions + الخط المراد استخدامه للنصوص والأبعاد + + + + Units + الوحدات + + + + Scale multiplier + مضاعفات الحجم + + + + Decimals + عشري + + + + Unit override + تجاوز الوحدة + + + + Show unit + عرض الوحدات + + + + Line and arrows + خطوط وأسهم + + + + Line width + عرض الخط + + + + Extension overshoot + تجاوز الإضافات + + + + Arrow size + حجم السهم + + + + Show lines + إظهار الخطوط + + + + Dimension overshoot + تجاوز الأبعاد + + + + Extension lines + خطوط التمديد + + + + Arrow type + نوع السهم + + + Line / text color لون الخط/النص - + The width of the dimension lines عرض خطوط الأبعاد - + px px - + The color of dimension lines, arrows and texts لون خطوط الأبعاد والأسهم والنصوص - + Dot نقطة - + Arrow سهم - + Tick Io - + The name of your style. Existing style names can be edited. اسم النمط الخاص بك. يمكن تعديل أسماء النمط الموجودة مسبقًا. - + Font size in the system units حجم الخط في وحدات النظام - + Line spacing in system units تباعد الأسطر في وحدات النظام - + A multiplier factor that affects the size of texts and markers عامل مضاعف يؤثر على حجم النصوص والعلامات - + The number of decimals to show for dimension values عدد المنازل العشرية المراد عرضها لقيم الأبعاد - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit حدد وحدة طول مثل مم، متر، انش، قدم، لعرض قيمة البعد في هذه الوحدة - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle دائرة - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ from menu Tools -> Addon Manager من خلال قائمة الأدوات -> مدير الإضافات - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting مسودة - + &Annotation & تعليق توضيحي - + &Modification &Modification - + &Utilities &Utilities - + Draft مسودة - + Import-Export إستيراد-تصدير + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + كتابة موضع الكاميرا + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + صحيح + + + + False + خطأ + + + + Scale + السلم + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + نسخ + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + إنشاء استنساخ + + + + Clone + استنساخ + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + مصفوفة + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + تنعيم الحافة + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry التماثل - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Text to be made into ShapeString - + String سلسلة - + Height الارتفاع - + Height of the result Height of the result - + X X - + Y Y - + Z Z - + Font file Font file - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point إعادة تعيين النقطة + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + قوس + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + مصفوفة + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + تجميع تلقائى + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + دائرة + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + استنساخ + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + البعد + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + الرسم + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + تعديل + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + بيضوي + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + تجميع الواجهه + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + عنوان + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + خط + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + نقل + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + إزاحة + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + نقطة + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + مضلع + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + مستطيل + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + تدوير + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + السلم + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + الزاوية + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + مركز + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + شبكة + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + تداخل + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + موازى + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Split + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + نص + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle construction mode + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup إعداد سطح العمل - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) تعيين سطح العمل إلى سطح XY (سطح أرضي) - + Top (XY) أعلى (XY) - + Sets the working plane to the XZ plane (front plane) تعيين سطح العمل إلى سطح XZ (سطح أمامي) - + Front (XZ) أمامي (XZ) - + Sets the working plane to the YZ plane (side plane) تعيين سطح العمل إلى سطح YZ (سطح جانبي) - + Side (YZ) الجانب (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view محاذاة للعرض - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic تلقائي - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset إزاحة - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing تباعد الشبكة - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Main line every - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines الخطوط - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width عرض الخط - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot نقطة - + Circle دائرة - + Arrow سهم - + Tick Io - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit عرض الوحدات - + Line color لون الخط - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions الخط المراد استخدامه للنصوص والأبعاد - + The line style The line style - + Solid صلب - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override تجاوز الوحدة - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency الشفافية - + Display mode Display mode - + Text font Text font - + Arrow size حجم السهم - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Wireframe - + Shaded مظلل - + Points النقط - + Draw style Draw style - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects تطبيق على الكائنات المحددة - + Lines and faces Lines and faces - + Annotations Annotations - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings إعدادات المسودة العامة - + This is the default color for objects being drawn while in construction mode. هذا هو اللون الافتراضي للكائنات التي يجري رسمها بينما يتم وضع البناء. - + This is the default group name for construction geometry هذا هو اسم المجموعة الافتراضي لهندسة البناء - + Construction اعمال بناء - + Save current color and linewidth across sessions حفظ اللون الحالي وعرض الخط عبر الجلسات - + Global copy mode وضع النسخ العام - + Default working plane سطح العمل الافتراضي - + None لا يوجد - + XY (Top) XY (أعلى) - + XZ (Front) XZ (من الأمام) - + YZ (Side) YZ (جانب) - + Default height for texts and dimensions الارتفاع الافتراضي للنصوص والأبعاد - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1192,1108 +3753,1108 @@ such as "Arial:Bold" ويمكن أن يكون إسم خط كـ "arial"، أو نمط إفتراضي كـ "sans"، "serif" أو "mono"، أو ينتمي لقائمة خطوط كـ "Arial,Helvetica,sans" أو إسما يتوفر على نمط كـ "Arial:Bold" - + Default template sheet ورقة النموذج الافتراضي - + The default template to use when creating a new drawing sheet النموذج الافتراضي الذي سيتم استخدامه عند إنشاء ورقة رسم جديدة - + Import style استيراد النمط - + None (fastest) بلا (أسرع) - + Use default color and linewidth استخدام اللون الافتراضي وعرض الخط - + Original color and linewidth اللون الأصلي وعرض الخط - + Check this if you want the areas (3D faces) to be imported too. تحقق من هذا إذا كنت تريد أن يتم استيراد المناطق (وجوه 3D) أيضا. - + Import OCA areas استيراد المناطق OCA - + General settings الإعدادات العامة - + Construction group name اسم مجموعة الإنشاء - + Tolerance Tolerance - + Join geometry لحق الهندسة - + Alternate SVG Patterns location Alternate SVG Patterns location - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns يمكنك هنا تحديد المسار الذي يحتوي على ملفات الـ SVG والتي بدورها تحوي تعاريف الـ <pattern> والتي يمكن إضافتها إلى الأنماط المظللة للمسودات القياسية - + Constrain mod Constrain mod - + The Constraining modifier key The Constraining modifier key - + Snap mod Snap mod - + The snap modifier key مفتاح تحرير الكبس - + Alt mod Alt mod - + Select base objects after copying حدد الكائنات الأساسية بعد النسخ - + If checked, a grid will appear when drawing إذا تم تحديده، ستظهر شبكة عند الرسم - + Use grid استخدام الشبكة - + Grid spacing تباعد الشبكة - + The spacing between each grid line التباعد بين كل خط الشبكة - + Main lines every الخطوط الرئيسية لكل - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Mainlines will be drawn thicker. Specify here how many squares between mainlines. - + Internal precision level مستوى الدقة الداخلية - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. عندما تكون الأبعاد عمودية فهذا هو توجيه نصوص الأبعاد. التوجيه الإفتراضي يكون على اليسار، وهذا هو معيار الإيزو. - + Left (ISO standard) اليسار (ISO اساسي) - + Right يمين - + Group layers into blocks مجموعة الطبقات إلى كتل - + Export 3D objects as polyface meshes تصدير كائنات 3ض كما تنسجم الواجهات - + If checked, the Snap toolbar will be shown whenever you use snapping إذا تم تحديده، فسيتم عرض شريط أدوات الكبس كلما استخدمت التكبيس - + Show Draft Snap toolbar Show Draft Snap toolbar - + Hide Draft snap toolbar after use Hide Draft snap toolbar after use - + Show Working Plane tracker عرض معقب سطح العمل - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command إذا تم تحديد هذا الإختيار، فإن شبكة(grid) المسودة ستكون مرئية عندما تكون طاولة العمل للمسودة نشطة. على خلاف ذلك، فستكون مرئية فقط عند استعمال أمر(command) ما - + Use standard font size for texts استخدم حجم الخط القياسي للنصوص - + Import hatch boundaries as wires Import hatch boundaries as wires - + Render polylines with width تقديم polylines مع العرض - + Translated (for print & display) مترجم (للطباعة والشاشة) - + Raw (for CAM) الخام (للكاميرا) - + Translate white line color to black ترجمة لون الخط الأبيض إلى الأسود - + Use Part Primitives when available استخدام الاجزاء الاولى عند توفرها - + Snapping Snapping - + If this is checked, snapping is activated without the need to press the snap mod key إذا تم فحص هذا، يتم تنشيط الالتقاط دون الحاجة إلى الضغط على مفتاح الالتقاط - + Always snap (disable snap mod) التقط دائماً (تعطيل وضع الالتقاط) - + Construction geometry color لون هندسة البناء - + Import استيراد - + texts and dimensions النصوص والأبعاد - + points النقط - + layouts تخطيطات - + *blocks * كتل - + Project exported objects along current view direction تم تصدير العناصر إلى اتجاه العرض الحالي - + Visual settings إعدادات بصرية - + Visual Settings إعدادات بصرية - + Snap symbols style نمط رموز الكبس - + Draft classic style مشروع النمط الكلاسيكي - + Bitsnpieces style Bitsnpieces style - + Color لون - + Hatch patterns resolution Hatch patterns resolution - + Grid شبكة - + Always show the grid إظهار الشبكة دائما - + Texts and dimensions النصوص والأبعاد - + Internal font الخط الداخلي - + Dot نقطة - + Circle دائرة - + Arrow سهم - + The default size of arrows الحجم الافتراضي للأسهم - + The default size of dimensions extension lines الحجم الافتراضي لخطوط تمديد الأبعاد - + The space between the dimension line and the dimension text المسافة بين سطر البعد ونص البعد - + Select a font file حدد ملف الخط - + Fill objects with faces whenever possible ملء الأشياء مع وجوه كلما كان ذلك ممكنا - + Create إنشاء - + simple Part shapes شكل الاجزاء البسيطة - + Draft objects كائنات المسودة - + Sketches اسكتشات - + Get original colors from the DXF file الحصول على الألوان الأصلية من ملف DXF - + Treat ellipses and splines as polylines علاج علامات الحذف والعناوين كالخطوط المتعددة - + Export style نمط التصدير - + Show the unit suffix in dimensions عرض لاحقة الوحدة بأبعاد - + Allow FreeCAD to automatically download and update the DXF libraries السماح FreeCAD تلقائيا بتحميل وتحديث مكتبات DXF - + mm مم - + Grid size حجم الشبكة - + lines الخطوط - + text above (2D) النص أعلاه (2D) - + text inside (3D) text inside (3D) - + Dashed line definition Dashed line definition - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Dashdot line definition - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Dotted line definition - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grid and snapping - + Text settings إعدادات النص - + Font family قائمة الخطوط - + Font size حجم الخط - + Dimension settings إعدادات البعد - + Display mode Display mode - + Arrows style Arrows style - + Arrows size Arrows size - + Text orientation اتجاه النص - + Text spacing Text spacing - + ShapeString settings ShapeString settings - + Default ShapeString font file Default ShapeString font file - + Drawing view line definitions Drawing view line definitions - + DWG DWG - + DWG conversion تحويل DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> ملاحظة:</span> تطبيق خيارات DXF إلى ملفات DWG كذلك.</p></body></html> - + DXF DXF - + Import options إستيراد الخيارات - + Use legacy python importer استخدام المستورد القديم بيثون - + Export options خيارات التصدير - + OCA OCA - + SVG SVG - + Disable units scaling تعطيل وحدات التحجيم - + Export Drawing Views as blocks تصدير رسم المشاهدات كالكتل - + Note: Not all the options below are used by the new importer yet ملاحظة: لا يتم استخدام جميع الخيارات أدناه من قبل المستورد الجديد بعد - + Show this dialog when importing and exporting عرض مربع الحوار هذا عند الاستيراد والتصدير - + Automatic update (legacy importer only) Automatic update (legacy importer only) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files عامل مقياس لتطبيقه على الملفات المستوردة - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals عدد الكسور العشرية - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key مفتاح تعديل Alt - + The number of horizontal or vertical lines of the grid عدد الخطوط الأفقية أو العمودية للشبكة - + The default color for snap symbols اللون الافتراضي لرمز الالتقاط - + Check this if you want to use the color/linewidth from the toolbar as default قم بهذا الإختيار إذا كنت ترغب في استخدام اللون/عرض الخط من شريط الأدوات كصيغة إفتراضية - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Io - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Construction Geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close إغلاق - + O O - + Copy نسخ - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit الخروج - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length الطول - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit تعديل - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2302,7 +4863,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2311,42 +4872,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2357,103 +4918,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2462,62 +5023,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2525,12 +5086,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2538,345 +5099,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Draft Command Bar - + Toggle construction mode Toggle construction mode - + Autogroup off إيقاف المجموعة التلقائية - + active command: الأمر النشط: - + None لا يوجد - + Active Draft command Active Draft command - + X coordinate of next point X تنسيق النقطة التالية - + X X - + Y Y - + Z Z - + Y coordinate of next point Y تنسيق النقطة التالية - + Z coordinate of next point Z تنسيق النقطة التالية - + Enter point أدخل نقطة - + Enter a new point with the given coordinates أدخل نقطة جديدة مع إحداثيات معينة - + Length الطول - + Angle الزاوية - + Length of current segment طول القطاع الحالي - + Angle of current segment زاوية الجزء الحالي - + Radius نصف القطر - + Radius of Circle نصف قطر الدائرة - + If checked, command will not finish until you press the command button again إذا تم تحديده، لن ينتهي الأمر حتى تضغط على زر الأمر مرة أخرى - + If checked, an OCC-style offset will be performed instead of the classic offset إذا تم تحديده، فسيتم إجراء إزاحة على نمط OCC بدلا من الإزاحة الكلاسيكية - + &OCC-style offset & نمط الإزاحة OCC - + Sides الجانبين - + Number of sides عدد من الجانبين - + Offset إزاحة - + Auto تلقائي - + Text string to draw السلسلة النصية التي سيتم رسمها - + String سلسلة - + Height of text ارتفاع النص - + Height الارتفاع - + Intercharacter spacing Intercharacter spacing - + Tracking تباعد الحروف - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Line خط - + DWire DWire - + Circle دائرة - + Center X Center X - + Arc قوس - + Point نقطة - + Label عنوان - + Distance Distance - + Trim Trim - + Pick Object Pick Object - + Edit تعديل - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. قيمة الحجم غير صالحة. إستعمال 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. المرجو إدخال سلسلة نصية. - + Select a Font file قم بإختيار ملف الخط - + Please enter a font file. المرجو ادخال ملف خط. - + Autogroup: Autogroup: - + Faces وجوه - + Remove إزالة - + Add إضافة - + Facebinder elements Facebinder elements - + BSpline منحنى B - + BezCurve BezCurve - + Copy نسخ - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2895,270 +5464,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative Relative - + Continue Continue - + Close إغلاق - + Fill Fill - + Exit الخروج - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge قم بإختيار حافة - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle قم بهذا الإختيار لقفل الزاوية الحالية - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish إنهاء - + Finishes the current drawing or editing operation يقوم بإنهاء عملية الرسم أو التعديل الحالية - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line يقوم بإنهاء وإغلاق الخط الحالي - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top أعلى - + Front أمام - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft مسودة - + Toggle near snap on/off Toggle near snap on/off - + Create text إنشاء نص - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Wire - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + الشعاع: + + + + Center: + Center: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + الافتراضي + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + استنساخ + + + + Select an object to clone + Select an object to clone + + + + Ellipse + بيضوي + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + تجميع الواجهه + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + البعد + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + الرسم + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + نقل + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Grid snap + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + مصفوفة + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + مضلع + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + السلم + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + مستطيل + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + اختيار: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + إنشاء منحنى B + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + مخصص + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Split + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Create fillet + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + تجميع تلقائى + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + نص + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + تدوير + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + الدوران + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_ca.qm b/src/Mod/Draft/Resources/translations/Draft_ca.qm index 6113d5d0ee..57bae39d37 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ca.qm and b/src/Mod/Draft/Resources/translations/Draft_ca.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ca.ts b/src/Mod/Draft/Resources/translations/Draft_ca.ts index d73535b367..b6587429e5 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ca.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ca.ts @@ -1,250 +1,1337 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor d'estils d'anotació + + The start point of this line. + El punt inicial d'aquesta línia. - - Style name - Nom de l'estil + + The end point of this line. + El punt final d'aquesta línia. - - Add new... - Afegeix nou... + + The length of this line. + La longitud d'aquesta línia. - - Renames the selected style - Canvia el nom als elements seleccionats + + Radius to use to fillet the corner. + Radi a utilitzar per filetejar la cantonada. - - Rename - Reanomena + + The base object that will be duplicated + L'objecte base que es duplicarà - - Deletes the selected style - Esborra l'estil seleccionat + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + El tipus de matriu per crear. +- Ortho: situa les còpies en la direcció dels eixos globals X, Y, Z +- Polar: situa les còpies sobre un arc de cercle, fins un angle especificat, i amb una certa orientació definida pel centre i un eix. +- Circular: situa les còpies en capes circular concèntriques al voltant d'un objecte base. - - Delete - Elimina + + Specifies if the copies should be fused together if they touch each other (slower) + Especifica si les còpies s'han de fusionar si es toquen (més lent) - - Text - Text + + Number of copies in X direction + Nombre de còpies en la direcció X - - Font size - Mida del tipus de lletra + + Number of copies in Y direction + Nombre de còpies en la direcció Y - - Line spacing - Interlineat + + Number of copies in Z direction + Nombre de còpies en la direcció Z - + + Distance and orientation of intervals in X direction + Distància i orientació d'intervals en la direcció X + + + + Distance and orientation of intervals in Y direction + Distància i orientació d'intervals en la direcció Y + + + + Distance and orientation of intervals in Z direction + Distància i orientació d'intervals en la direcció Z + + + + The axis direction around which the elements in a polar or a circular array will be created + La direcció de l'eix al voltant del qual es crearan els elements en una matriu polar o circular + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Punt central per matrius polars i circulars. +L''Eix' passa per aquest punt. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + L'objecte de tipus eix que sobreescriu el valor d''Eix' i 'Centre', per exemple una línia de referència. +La col·locació, posició i rotació, s'utilitzaran en crear matrius polars i circulars. +Deixa aquesta propietat buida per poder especificar 'Eix' i 'Centre' manualment. + + + + Number of copies in the polar direction + Nombre de còpies en la direcció polar + + + + Distance and orientation of intervals in 'Axis' direction + Distància i orientació dels intervals en la direcció 'Eix' + + + + Angle to cover with copies + Angle a cobrir amb còpies + + + + Distance between circular layers + Distància entre capes circulars + + + + Distance between copies in the same circular layer + Distància entre còpies dins d'una mateixa capa circular + + + + Number of circular layers. The 'Base' object counts as one layer. + Nombre de capes circulars. L'objecte 'Base' compta com una capa. + + + + A parameter that determines how many symmetry planes the circular array will have. + Un paràmetre que determina quants plans de simetria tindrà la matriu circular. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Nombre total d'elements dins la matriu. +Aquesta propietat és de només lectura, ja que el nombre depèn dels paràmetres de la matriu. + + + + Show the individual array elements (only for Link arrays) + Mostra els elements individuals de la matriu (només per matrius de tipus 'Enllaç') + + + + The components of this block + Els components d'aquest bloc + + + + The placement of this object + La posició d'aquest objecte + + + + Length of the rectangle + Longitud del rectangle + + + + Height of the rectangle + Altura del rectangle + + + + Radius to use to fillet the corners + Radi a utilitzar per filetejar les cantonades + + + + Size of the chamfer to give to the corners + Mida del xamfrà a donar a les cantonades + + + + Create a face + Crear una cara + + + + Horizontal subdivisions of this rectangle + Subdivisions horitzontals d'aquest rectangle + + + + Vertical subdivisions of this rectangle + Subdivisions verticals d'aquest rectangle + + + + The area of this object + La superfície d'aquest objecte + + + + The normal direction of the text of the dimension + La direcció normal del text de la dimensió + + + + The object measured by this dimension object + L'objecte mesurat per aquest objecte dimensió + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + L'objecte, i subelements específics, +que aquest objecte dimensió està mesurant. + +Hi ha diverses possibilitats: +- Un objecte, i dues de les seves arestes. +- Un objecte, i dos dels seus vèrtexs. +- Un objecte d'arc, i la seva aresta. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Punt a través del qual la línia de dimensió, o una extrapolació de la mateixa, passarà. + +- Per dimensions linials, aquesta propietat controla com de properes són les línies +de dimensió a l'objecte mesurat. +- Per dimensions radials, controla la direcció de la línia de dimensió que mostra +el radi o diàmetre mesurats. +- Per dimensions angulars, controla el radi de l'arc de dimensió que mostra l'angle mesurat. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Text mostrat per aquest objecte. +Consisteix en una llista de cadenes de text; cada element de la llista es mostrarà en la seva pròpia línia. + + + + Start angle of the arc + Angle inicial de l'arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Angle final (per fer un cercle complet entreu el mateix valor que Angle Inicial) + + + + Radius of the circle + Radi de la circumferència + + + + Number of faces + Nombre de cares + + + + Radius of the control circle + Radi de la circumferència de control + + + + How the polygon must be drawn from the control circle + Com cal dibuixar el polígon a partir del cercle de control + + + + X Location + Posició X + + + + Y Location + Posició Y + + + + Z Location + Posició Z + + + + The objects that are part of this layer + Els objectes que formen part d'aquesta capa + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + Posició de l'extrem de la línia guia. +Aquest punt pot estar decorat amb una fletxa o altres símbols. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Objecte o, opcionalment, subelement les propietats del qual es mostraran com a 'Text', segons el 'Tipus d'etiqueta'. + +No es mostrarà 'Destí' si 'Tipus d'etiqueta' s'ha establert com a 'Personalitzat'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + Llista de punts que defineixen la línia guia; normalment, una llista de tres punts. + +El primer punt ha de ser la posició del text, és a dir, 'Emplaçament', i l'últim punt +ha de ser l'extrem de la línia, és a dir, el punt de 'Destí'. El punt central es calcula +automàticament segons el signe i valor de 'Direcció de la recta' i 'Distància de la recta'. + +Si 'Direcció de la recta' té el valor 'Personalitzat', la propietat 'Punts' pot ser una llista +de punts arbitrària. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + Direcció del segment recte de la línia guia. + +Si es tria 'Personalitzat', els punts es poden esfecificar assignant +una llista personalitzada a l'atribut 'Punts'. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + Longitud del segment recte de la línia guia. + +Aquesta és una distància orientada; si el valor és negatiu, es dibuixarà +la línia cap a l'esquerra o cap avall de 'Text', altrament cap a la dreta o +damunt seu, segons el valor de 'Direcció de la recta'. + + + + The placement of the 'Text' element in 3D space + Posició de l'element 'Text' en l'espai 3D + + + + The text to display when 'Label Type' is set to 'Custom' + Text a mostrar quan 'Tipus d'etiqueta' s'ha establert com a 'Personalitzat' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + Text que mostra aquesta etiqueta. + +Aquesta propietat és de només lectura, ja que el text final depèn de 'Tipus d'etiqueta', +i de l'objecte definit a 'Destí'. +El 'Text personalitzat' només es mostrarà si 'Tipus d'etiqueta' és 'Personalitzat'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + Tipus d'informació que mostrarà aquesta etiqueta. + +Si es tria 'Personalitzat', es mostrarà el contingut de 'Text personalitzat'. +Per altres tipus, el text es calcularà automàticament a partir de l'objecte definit a 'Destí'. +'Etiqueta' i 'Material' només funcionen amb objectes que tinguin aquestes propietats, com +ara els objectes Arch. + +Les propietats 'Posició', 'Longitud' i 'Àrea' s'extrauran de l'objecte definit a 'Destí', o del +subelement 'VertexN', 'ArestaN' o 'CaraN' respectivament, si s'especifiquen. + + + + Text string + Cadena de text + + + + Font file name + Nom del fitxer de tipus de lletra + + + + Height of text + Alçada del text + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Mostra les línies amagades + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuitat + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Nombre de còpies per crear + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Traslació addicional que s'aplicarà a cada còpia. +Això és útil d'ajustar per la diferència entre el centre de la forma i el punt de referència de la forma. + + + + Alignment vector for 'Tangent' mode + Vector d'aliniació pel mode 'Tangent' + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Força l'ús del 'Vector Vertical' com a direcció Z local quan s'utilitza el mode 'Original' o 'Tagent' + + + + Direction of the local Z axis when 'Force Vertical' is true + Direcció de l'eix local Z quan 'Força Vertical' és cert + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Mètode per orientar les còpies al llarg del camí. +- Original: X és tangent a la corba, Y és normal i Z és el producte vectorial. +- Frenet: alinea l'objecte seguint el sistema de coordenades local al llarg del cami. +- Tangent: similar a 'Original' però l'eix X local s'alinea prèviament amb 'Vector Tangent'. + +Per obtenir millors resultats amb 'Original' o 'Tangent' proveu d'establir 'Força Vertical' com a cert. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orienta les còpies al llarg del camí segons 'Mode d'Aliniació'. +Altrament, les còpies tindran la mateixa orientació que l'objecte base original. + + + + The linked object + L'objecte enllaçat + + + + Projection direction + Direcció de projecció + + + + The width of the lines inside this object + Amplada de les línies dins aquest objecte + + + + The size of the texts inside this object + La mida dels textos dins d'aquest objecte + + + + The spacing between lines of text + Espaiat entre línies de text + + + + The color of the projected objects + Color dels objectes projectats + + + + Shape Fill Style + Estil d'ompliment de forma + + + + Line Style + Estil de línia + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Si està marcada, els objectes d'origen es mostren independentment que siguen visibles en el model 3D + + + + Linked faces + Cares enllaçades + + + + Specifies if splitter lines must be removed + Especifica si cal suprimir les línies de divisió + + + + An optional extrusion value to be applied to all faces + Valor opcional d'extrusió que s'aplicarà a totes les cares + + + + An optional offset value to be applied to all faces + Valor opcional de desplaçament que s'aplicarà a totes les cares + + + + This specifies if the shapes sew + Especifica si les formes seran cosides + + + + The area of the faces of this Facebinder + Àrea de les cares d'aquest Lligacares + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Nom de la font - - The font to use for texts and dimensions - Font a emprar per a textos i dimensions + + Font size + Mida del tipus de lletra - - Units - Unitats + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Multiplicador d'escala + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Substitució d'unitat + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Mostra les unitats + + The number of decimals to show + The number of decimals to show - - Line and arrows - Línies i fletxes + + Show the unit suffix + Mostra el sufix de la unitat - - Line width - Amplada de línia + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Superació de l'extensió - - - + Arrow size Mida de la fletxa - - Show lines - Mostra les línies - - - - Dimension overshoot - Superació de la dimensió - - - - Extension lines - Línies d'extensió - - - + Arrow type Tipus de fletxa - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Amplada de línia + + + + Line color + Color de línia + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Mostra o amaga la línia guia + + + + Dialog + + + Annotation Styles Editor + Editor d'estils d'anotació + + + + Style name + Nom de l'estil + + + + Add new... + Afegeix nou... + + + + Renames the selected style + Canvia el nom als elements seleccionats + + + + Rename + Reanomena + + + + Deletes the selected style + Esborra l'estil seleccionat + + + + Delete + Elimina + + + + Text + Text + + + + Font size + Mida del tipus de lletra + + + + Line spacing + Interlineat + + + + Font name + Nom de la font + + + + The font to use for texts and dimensions + Font a emprar per a textos i dimensions + + + + Units + Unitats + + + + Scale multiplier + Multiplicador d'escala + + + + Decimals + Decimals + + + + Unit override + Substitució d'unitat + + + + Show unit + Mostra les unitats + + + + Line and arrows + Línies i fletxes + + + + Line width + Amplada de línia + + + + Extension overshoot + Superació de l'extensió + + + + Arrow size + Mida de la fletxa + + + + Show lines + Mostra les línies + + + + Dimension overshoot + Superació de la dimensió + + + + Extension lines + Línies d'extensió + + + + Arrow type + Tipus de fletxa + + + Line / text color Línia / text color - + The width of the dimension lines L'amplària de les línies d'acotació - + px px - + The color of dimension lines, arrows and texts El color de les línies d'acotació, fletxes i textos - + Dot Punt - + Arrow Fletxa - + Tick Tick - + The name of your style. Existing style names can be edited. El nom del vostre estil. Els noms d'estil existent poden ser editats. - + Font size in the system units Mida de la font en unitats del sistema - + Line spacing in system units Espai entre línies en unitats del sistema - + A multiplier factor that affects the size of texts and markers Un factor multiplicador que afecta la mida del text i marcadors - + The number of decimals to show for dimension values El nombre de decimals pels valors de les acotacions - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Cercle - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1339,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1348,383 @@ Instal·li el complement de la llibreria dxf mitjançant l'opció Eines ->Gestor de complements - + Draft creation tools Eines de creació d'esborrany - + Draft annotation tools Eines d'anotació d'esborrany - + Draft modification tools Eines de modificació de l'esborrany - + Draft utility tools Eines útils per a dibuixar - + &Drafting &Borrador - + &Annotation &Anotació - + &Modification &Modificació - + &Utilities &Utilitats - + Draft Calat - + Import-Export Importació-exportació + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Escrivint la posició de la càmera + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Cert + + + + False + Fals + + + + Scale + Escala + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Copia + + + + Modify subelements + Modifica els sub-elements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Crear un clon + + + + Clone + Clona + + + + Slope + Slope + + + + Circular array + Matriu circular + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Matriu polar + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Matriu, Array + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Arrodoniment + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Matriu circular - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Les coordenades del punt per on passa l’eix de rotació. Canvieu la direcció del propi eix a l’editor de propietats. - + Center of rotation Centre de rotació - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reinicia les coordenades del centre de rotació. - + Reset point Reinicia el punt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si està marcada, els objectes que resulten en la matriu es fusionaran si es toquen. Això només funciona si "Matriu d'enllaç" està desactivada. - + Fuse Combina - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si està marcada, l'objecte que en resulte serà una "matriu d'enllaç" en lloc d'una matriu regular. Una matriu d'enllaç és més eficient quan es creen diverses còpies, però no es pot fusionar. - + Link array Matriu d'enllaç - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distància d'un element en un anell de la matriu a l'element següent del mateix anell. No pot ser zero. - + Tangential distance Distància tangencial - + Distance from one layer of objects to the next layer of objects. Distància d'una capa dels objectes a la capa d'objectes següent. - + Radial distance Distància radial - + The number of symmetry lines in the circular array. El nombre de línies de simetria de la matriu circular. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Nombre de capes circulars o anells que s'han de crear, inclosa una còpia de l'objecte original. Ha de ser pel cap baix 2. - + Number of circular layers Nombre de capes circulars - + Symmetry Simetria - + (Placeholder for the icon) (Espai reservat per a la icona) @@ -432,12 +1732,12 @@ Ha de ser pel cap baix 2. DraftOrthoArrayTaskPanel - + Orthogonal array Matriu ortogonal - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1746,66 @@ Normalment, només és necessari el valor Z; els altres dos valors poden possibi Els valors negatius donaran lloc a còpies produïdes en la direcció negativa. - + Z intervals Intervals en Z - + Z Z - + Y Y - + X X - + Reset the distances. Tornar a establir les distàncies. - + Reset Z Reinicia Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si està marcada, els objectes que resulten en la matriu es fusionaran si es toquen. Això només funciona si "Matriu d'enllaç" està desactivada. - + Fuse Combina - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si està marcada, l'objecte que en resulte serà una "matriu d'enllaç" en lloc d'una matriu regular. Una matriu d'enllaç és més eficient quan es creen diverses còpies, però no es pot fusionar. - + Link array Matriu d'enllaç - + (Placeholder for the icon) (Espai reservat per a la icona) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1814,17 @@ Normalment, només és necessari el valor X; els altres dos valors poden possibi Els valors negatius donaran lloc a còpies produïdes en la direcció negativa. - + X intervals Intervals en X - + Reset X Reinicia X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1833,24 @@ Normalment, només és necessari el valor Y; els altres dos valors poden possibi Els valors negatius donaran lloc a còpies produïdes en la direcció negativa. - + Y intervals Intervals en Y - + Reset Y Reinicia Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Nombre d'elements de la matriu en la direcció especificada, inclosa una còpia de l'objecte original. El nombre ha de ser com a mínim 1 en cada direcció. - + Number of elements Nombre d'elements @@ -558,73 +1858,73 @@ El nombre ha de ser com a mínim 1 en cada direcció. DraftPolarArrayTaskPanel - + Polar array Matriu polar - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Les coordenades del punt per on passa l’eix de rotació. Canvieu la direcció del propi eix a l’editor de propietats. - + Center of rotation Centre de rotació - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reinicia les coordenades del centre de rotació. - + Reset point Reinicia el punt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si està marcada, els objectes que resulten en la matriu es fusionaran si es toquen. Això només funciona si "Matriu d'enllaç" està desactivada. - + Fuse Combina - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si està marcada, l'objecte que en resulte serà una "matriu d'enllaç" en lloc d'una matriu regular. Una matriu d'enllaç és més eficient quan es creen diverses còpies, però no es pot fusionar. - + Link array Matriu d'enllaç - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,23 +1933,23 @@ Un angle negatiu produeix un patró polar en la direcció oposada. El valor màxim absolut és de 360 graus. - + Polar angle Angle polar - + Number of elements in the array, including a copy of the original object. It must be at least 2. Nombre d'elements de la matriu, inclosa una còpia de l'objecte original. Ha de ser almenys 2. - + Number of elements Nombre d'elements - + (Placeholder for the icon) (Espai reservat per a la icona) @@ -657,195 +1957,1450 @@ It must be at least 2. DraftShapeStringGui - + ShapeString Forma d'Etiqueta - + Text to be made into ShapeString Text per a convertir en TextForma - + String Cadena - + Height Alçària - + Height of the result Alçada del resultat - + X X - + Y Y - + Z Z - + Font file Fitxer de tipus de lletra - + Enter coordinates or select point with mouse. Entrar coordenades o selecionar un punt amb el ratolì. - + Reset 3d point selection Redefinir selecció de punts 3d - + Reset Point Reiniciar Punt + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Arc + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Matriu, Array + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Agrupament automàtic + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Cercle + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Clona + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimensió + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Dibuixant + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Edita + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + El·lipse + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Crea un objecte Lligacares amb les cares seleccionades. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Unió + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Etiqueta + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Crea una etiqueta, que pot estar vinculada a un objecte o subelement seleccionat. + +Primer trieu el vèrtex, aresta o cara d'un objecte, aleshores crideu aquesta ordre, després definiu la posició de la línia guia i l'etiqueta textual. +L'etiqueta podrà mostrar informació sobre aquest objecte i sobre el subelement seleccionat, si n'hi ha cap. + +Si hi ha molts objectes o subelement seleccionats, només es mostrarà informació del primer en cada cas. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Línia + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Mou + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Equidistancia (ofset) + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Punt + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polígon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Rectangle + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Rotació + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Escala + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Angle + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Centre + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Punt final + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extensió + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Quadrícula + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Intersecció + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Paral·lel + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Dividir + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Text + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Activar/desactivar el mode de construcció + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polilínia + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Configuració del pla de treball - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Seleccioneu una cara o un pla de treball intermediari o 3 vèrtexs. O trieu una de les opcions següents - + Sets the working plane to the XY plane (ground plane) Estableix el pla de treball al pla XY (pla del terra) - + Top (XY) Part superior (XY) - + Sets the working plane to the XZ plane (front plane) Estableix el pla de treball al pla XZ (pla frontal) - + Front (XZ) Part de davant (XZ) - + Sets the working plane to the YZ plane (side plane) Estableix el pla de treball al pla YZ (pla lateral) - + Side (YZ) Al costat (YZ) - + Sets the working plane facing the current view Estableix el pla de treball encarat amb la vista actual - + Align to view Alinea a la vista - + The working plane will align to the current view each time a command is started El pla de treball s’alinearà a la vista actual cada vegada que s'inicia una ordre - + Automatic Automàtica - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above Una separació opcional per al pla de treball damunt de la seva posició de base. Utilitzeu-ho juntament amb un dels botons de dalt - + Offset Equidistancia (ofset) - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above Si aquesta opció està seleccionada, el pla de treball se centrarà en la vista actual en prémer un dels botons de dalt - + Center plane on view Pla central de la vista - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below O seleccioneu un vèrtex simple per a moure el pla de treball actual sense canviar la seua orientació. A continuació, premeu el botó següent - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view Mou el pla de treball sense canviar la seva orientació. Si no hi ha cap punt seleccionat, el pla es mourà al centre de la vista - + Move working plane Mou el pla de treball - + The spacing between the smaller grid lines L'espaiat entre les línies de la graella més xicotetes - + Grid spacing Espaiat de la quadrícula - + The number of squares between each main line of the grid El nombre de quadrats entre cada línia principal de la graella - + Main line every Línia principal cada - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -854,257 +3409,257 @@ en acostar-se al ratolí. També podeu canviar aquest valor mitjançant les tecles [ i ] mentre es dibuixa - + Snapping radius Ajust Radi - + Centers the view on the current working plane Centra la vista en el pla de treball actual - + Center view Centra la vista - + Resets the working plane to its previous position Reinicia el pla de treball a la seva posició anterior - + Previous Anterior - + Grid extension Grid extension - + lines línies - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Amplada de línia - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Punt - + Circle Cercle - + Arrow Fletxa - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Mostra les unitats - + Line color Color de línia - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions Font a emprar per a textos i dimensions - + The line style The line style - + Solid Sòlid - + Dashed Discontínua - + Dotted Puntejada - + DashDot Guió punt - + Text size Text size - + Unit override Substitució d'unitat - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparència - + Display mode Mode de visualització - + Text font Text font - + Arrow size Mida de la fletxa - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Filferro - + Shaded Ombrejat - + Points Punts - + Draw style Estil de dibuix - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects S'apliquen a objectes seleccionats - + Lines and faces Lines and faces - + Annotations Anotacions - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1112,67 +3667,67 @@ valor mitjançant les tecles [ i ] mentre es dibuixa Gui::Dialog::DlgSettingsDraft - + General Draft Settings Configuracions Generals de Projecte - + This is the default color for objects being drawn while in construction mode. Aquest es el color predeterminat per objectes que estan sent dibuixats en el mode de construcció. - + This is the default group name for construction geometry Aquest es el nom del grup predeterminat per la geometria de la construcció - + Construction Construcció - + Save current color and linewidth across sessions Guardar color actual i linewidth a través de les sessions - + Global copy mode Mode de còpia global - + Default working plane Pla de treball per defecte - + None Cap - + XY (Top) XY (dalt) - + XZ (Front) XZ (Front.) - + YZ (Side) YZ (costat) - + Default height for texts and dimensions Alçada d'omissió per a textos i dimensions - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1180,1103 +3735,1103 @@ such as "Arial:Bold" Aquest és el nom de tipus de lletra per defecte per a tots els textos d'esborrany i dimensions. Pot ser un nom de lletra com "Arial", un estil per defecte com "sans", "serif" o "mono" o una família com «Arial, Helvètica, una tipografia sans "o un nom amb un estil com «Arial: negreta" - + Default template sheet Full de plantilla per defecte - + The default template to use when creating a new drawing sheet La plantilla per defecte a utilitzar quan es crea un nou full de dibuix - + Import style Estil d'importació - + None (fastest) Cap (més ràpid) - + Use default color and linewidth Ús omissió color i linewidth - + Original color and linewidth Color original i linewidth - + Check this if you want the areas (3D faces) to be imported too. Seleccionar aquesta opció si vol que les áreas (cares 3D) també s' importin. - + Import OCA areas Importació OCA àrees - + General settings Configuració general - + Construction group name Nom del grup de construcció - + Tolerance Tolerància - + Join geometry Uneix-te a geometria - + Alternate SVG Patterns location Localització de SVG patrons alternatiu - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Ací podeu especificar un directori que conté arxius SVG que contenen definicions de <pattern>que es poden afegir a les pautes d'escotilla de projecte estàndards - + Constrain mod Restricció de mod - + The Constraining modifier key La tecla modificadora Restricció - + Snap mod Snap mod - + The snap modifier key La tecla modificador snap - + Alt mod Alt mod - + Select base objects after copying Permet seleccionar objectes base després de copiar - + If checked, a grid will appear when drawing Si està marcada, una quadrícula apareixerà quan dibuix - + Use grid Use grid - + Grid spacing Espaiat de la quadrícula - + The spacing between each grid line L'espaiat entre cada línia de la quadrícula - + Main lines every Principals línies cada - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Mainlines s'extrauran més gruixuda. Especifiqueu aquí quantes places entre mainlines. - + Internal precision level Nivell de precisió interna - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Això és l'orientació dels textos dimensió quan aquestes dimensions són verticals. Es deixa per defecte, que és l'estàndard ISO. - + Left (ISO standard) Esquerra (norma ISO) - + Right Dreta - + Group layers into blocks Grup de capes en blocs - + Export 3D objects as polyface meshes Exportar objectes 3D com polyface malles - + If checked, the Snap toolbar will be shown whenever you use snapping Si està marcada, es mostrarà la barra d'eines de Snap cada vegada que utilitzes ajustament - + Show Draft Snap toolbar Mostra Draft Snap toolbar - + Hide Draft snap toolbar after use Amaga la barra d'eines de projecte Snap després del seu ús - + Show Working Plane tracker Mostra el pla de treball rastrejador - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Si està marcada, la cuadricula projecte sempre serà visible quan workbench esborrany és actiu. En cas contrari només quan mitjançant una ordre - + Use standard font size for texts Utilitza la mida de font estàndard per a textos - + Import hatch boundaries as wires Importar ombrejats frontera com filferros - + Render polylines with width Representar Polilínies amb amplada - + Translated (for print & display) Traduit (per imprimir & pantalla) - + Raw (for CAM) Raw (for CAM) - + Translate white line color to black Traduir el color de línia de blanc a negre - + Use Part Primitives when available Utilitzar Part Primitives quan estigui disponible - + Snapping Ajusta - + If this is checked, snapping is activated without the need to press the snap mod key Si està marcada, ajustament és activat sense la necessitat de prémer la tecla de snap mod - + Always snap (disable snap mod) Sempre (Impossibiliti Snap mod) - + Construction geometry color Color de geometria de construcció - + Import Importa - + texts and dimensions textos i dimensions - + points punts - + layouts disposicions - + *blocks * blocs - + Project exported objects along current view direction Projecte exportar objectes al llarg de la direcció de visualització - + Visual settings Escenes visuals - + Visual Settings Escenes visuals - + Snap symbols style Estil de símbols de ajust - + Draft classic style Estil clàssic - + Bitsnpieces style Estil Bitsnpieces - + Color Color - + Hatch patterns resolution Resolució de patrons de sombreixar - + Grid Quadrícula - + Always show the grid Sempre Mostra la quadrícula - + Texts and dimensions Textos i dimensions - + Internal font Tipus de lletra interna - + Dot Punt - + Circle Cercle - + Arrow Fletxa - + The default size of arrows La mida per defecte de fletxes - + The default size of dimensions extension lines La mida per defecte de línies d'extensió de dimensions - + The space between the dimension line and the dimension text L'espai entre la línia de la dimensió i el text de la dimensió - + Select a font file Seleccioneu un fitxer de tipus de lletra - + Fill objects with faces whenever possible Omplir els objectes amb cares sempre que sigui possible - + Create Crea - + simple Part shapes formes simples de Part - + Draft objects Projecte objectes - + Sketches Esbossos - + Get original colors from the DXF file Obtenir colors originals de l'arxiu DXF - + Treat ellipses and splines as polylines Tractar d'el·lipses i splines com Polilínies - + Export style Estil d'exportació - + Show the unit suffix in dimensions Mostrar el sufix d'unitat en dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Permeten a FreeCAD automàticament descarregar i actualitzar les biblioteques DXF - + mm mm - + Grid size Mida de reixat - + lines línies - + text above (2D) text (2D) per sobre - + text inside (3D) text dins (3D) - + Dashed line definition Definició de la línia discontínua - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Dashdot definició de línia - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definició de la línia de punts - + 0.02,0.02 0.02,0.02 - + Grid and snapping Xarxa i l'ajust - + Text settings Configuració de text - + Font family Tipus de Font - + Font size Mida del tipus de lletra - + Dimension settings Configuració de la dimensió - + Display mode Mode de visualització - + Arrows style Estil de fletxes - + Arrows size Mida de les fletxes - + Text orientation Orientació de text - + Text spacing Espaiat de text - + ShapeString settings Configuració ShapeString - + Default ShapeString font file Fitxer de tipus de lletra per defecte ShapeString - + Drawing view line definitions Definicions de línia de vista de dibuix - + DWG DWG - + DWG conversion Conversió DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> Nota:</span> aplicar opcions DXF arxius DWG així.</p></body></html> - + DXF DXF - + Import options Opcions d'importació - + Use legacy python importer Importador de Python llegat d'ús - + Export options Opcions d'exportació - + OCA OCA - + SVG SVG - + Disable units scaling Deshabilitar el escalat de unitats - + Export Drawing Views as blocks Exportar el dibuix vistes com a blocs - + Note: Not all the options below are used by the new importer yet Nota: No totes les opcions següents són utilitzats per l'importador nou encara - + Show this dialog when importing and exporting Mostra aquest diàleg durant la importació i l'exportació - + Automatic update (legacy importer only) Actualització automàtica (llegat importador només) - + Prefix labels of Clones with: Etiquetes dels clons del prefix: - + Scale factor to apply to imported files Factor d'escala per aplicar a fitxers importats - + Max segment length for discretized arcs Longitud de segment de Max per arcs discretized - + Number of decimals Nombre de decimals - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key La tecla modificadora Alt - + The number of horizontal or vertical lines of the grid El nombre de línies horitzontals o verticals de la quadrícula - + The default color for snap symbols El color predeterminat per símbols de ajust ràpid - + Check this if you want to use the color/linewidth from the toolbar as default Triar aquesta opció si desitja utilitzar el color/ample de línia de la barra d'eines per defecte - + If checked, a widget indicating the current working plane orientation appears during drawing operations Si està marcada, apareix un giny que indica l'orientació de pla de treball actual durant les operacions de dibuix - + An SVG linestyle definition Una definició d'estil de línia SVG - + Extension lines size Tamany de les linies d’extensiò - + Extension line overshoot Superació de la línia d'extensió - + The default length of extension line above dimension line La llargària per defecte de l'extensió de la línia per sobre de la línia de dimensió - + Dimension line overshoot Superació de la línia de dimensió - + The default distance the dimension line is extended past extension lines La distància per defecte de la línia de dimensió s'estén més enllà de les línies d'extensió - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marcar si voleu preservar el color de les cares mentre s'estigui revertint o actualitzant (sols splitFaces i makeShell) - + Preserve colors of faces during downgrade/upgrade Preserva el color de les cares durant la downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marqueu això si voleu que els noms de les cares derivin del nom de l'objecte d'origen i viceversa quan s'estigui revertint o actualitzant (sols splitFaces i makeShell) - + Preserve names of faces during downgrade/upgrade Preserva el nom de les cares durant la reversió i l'actualització - + The path to your ODA (formerly Teigha) File Converter executable El camí a l'executable del convertidor de fitxers ODA ( anteriorment Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. Exportació d'el·lipses poc compatible. En el seu lloc, utilitzeu això per a exportar-les com a polilínies. - + Max Spline Segment: Segment de Spline Màxim: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. El nombre de decimals en les operacions de coordenades internes (p. ex. 3 = 0,001). Els usuaris de FreeCAD consideren el millor rang els valors entre 6 i 8. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Aquest és el valor utilitzat per a funcions que utilitzen una tolerància. Els valors amb diferències per sota d'aquest valor es tractaran com a iguals. Aquest valor aviat serà obsolet, així que el nivell de precisió superior controla tots dós. - + Use legacy python exporter Utilitza l'exportador python llegat - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Si s'ha establit aquesta opció, en crear objectes d'esborrany en la part superior d'una cara existent d'altre objecte, la propietat «Suport» de l'objecte Esborrany s'establirà en l'objecte base. Aquest era el comportament estàndard abans de FreeCAD 0.19 - + Construction Geometry Geometria de construcció - + In-Command Shortcuts Dreceres d'ordres - + Relative Relatiu - + R R - + Continue Continua - + T T - + Close Tanca - + O O - + Copy Copia - + P P - + Subelement Mode Mode subelement - + D D - + Fill Ompli - + L L - + Exit Surt - + A A - + Select Edge Selecciona l'aresta - + E Afegir Columna - + Add Hold Afegir Columna - + Q Q - + Length Longitud - + H H - + Wipe Neteja - + W W - + Set WP Definir el pla de treball - + U U - + Cycle Snap Cicle Snap - + ` ` - + Snap Ajusta - + S S - + Increase Radius Augmenta el radi - + [ [ - + Decrease Radius Disminueix el radi - + ] ] - + Restrict X Restringeix X - + X X - + Restrict Y Restringeix Y - + Y Y - + Restrict Z Restricciò Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Si es marca aquesta opció, la llista desplegable de capes també mostrarà grups, cosa que us permetrà afegir objectes automàticament a grups. - + Show groups in layers list drop-down button Mostra grups en el botó de la llista desplegable de capes - + Draft tools options Opcions d'eines d'esborrany - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. En dibuixar línies, fixa el focus en la llargària en lloc de en les coordenades X. Això permet assenyalar la direcció i introduir la distància. - + Set focus on Length instead of X coordinate Estableix el focus en la llargària en lloc de en les coordenades X - + Set the Support property when possible Estableix la propietat Suport quan siga possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Si està marcada, els objectes apareixeran plens per defecte. En cas contrari, apareixeran com a filferro - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normalment, després de copiar objectes, selecciona les còpies. Si aquesta opció està marcada, se seleccionaran, en el seu lloc, els objectes base. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Si està marcada, el mode copia es mantindrà d'una ordre a l'altra, en cas contrari les ordres sempre s'iniciaran en el mode no-còpia - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Força les eines d'esborrany a crear primitives de peces en lloc d'objectes esborrany. Tingueu en compte que això no és totalment compatible i que molts objectes no es poden editar amb els modificadors d'esborrany. - + User interface settings Configuració de la interfície d'usuari - + Enable draft statusbar customization Activa la personalització de la barra d'estat d'esborrany - + Draft Statusbar Barra d'estat d'esborrany - + Enable snap statusbar widget Activa el giny d'ajust de la barra d'estat - + Draft snap widget Giny d'ajust d'esborrany - + Enable draft statusbar annotation scale widget Activa el giny de l'escala d'anotació de la barra d'estat d'esborrany - + Annotation scale widget Giny d'escala d'anotació - + Draft Edit preferences Preferències d'edició d'esborrany - + Edit Edita - + Maximum number of contemporary edited objects Nombre màxim d'objectes simultanis editats - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Estableix el nombre màxim d'objectes que Edició d'esborrany</p><p>pot processar al mateix temps</p></body></html> - + Draft edit pick radius Radi de selecció de l'edició d'esborranys - + Controls pick radius of edit nodes Controla el radi de selecció dels nodes d’edició - + Path to ODA file converter Camí al convertidor de fitxers ODA - + This preferences dialog will be shown when importing/ exporting DXF files Aquest diàleg de preferències es mostrarà quan importeu/exporteu fitxers DXF - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet S'utilitza importador de Python, en cas contrari s'utilitza el C ++ més recent. Nota: l’importador C ++ és més ràpid, però encara no té tantes funcionalitats - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2284,7 +4839,7 @@ Note: C++ importer is faster, but is not as featureful yet Nota: l’importador C ++ és més ràpid, però encara no té tantes funcionalitats - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2293,42 +4848,42 @@ També podeu fer-ho manualment instal·lant el banc de treball «dxf_library» del gestor de complements. - + If unchecked, texts and mtexts won't be imported Si està desactivada, no importa textos ni mtextos - + If unchecked, points won't be imported Si està desactivada, no s'importen els punts - + If checked, paper space objects will be imported too Si està activada, els objectes de l'espai paper també s'importaran - + If you want the non-named blocks (beginning with a *) to be imported too Si voleu que els blocs sense nom (que comencen amb un *) també s'importen - + Only standard Part objects will be created (fastest) Només es crearan objectes peça estàndard (més ràpid) - + Parametric Draft objects will be created whenever possible Els objectes esborrany paramètrics es crearan quan siga possible - + Sketches will be created whenever possible Es crearan esbossos quan siga possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2336,157 +4891,157 @@ Example: for files in millimeters: 1, in centimeters: 10, Factor d'escala a aplicar als arxius DXF durant la importació. El factor és la conversió entre la unitat del seu fitxer DXF i mil·límetres. Ex: per a fitxers en mil·límetres: 1, en centímetres: 10, en metres: 1000, en polzades: 25.4, en peus: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Es recuperen els colors dels objectes DXF sempre que siga possible. En cas contrari s'aplica el colors per defecte. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD intentarà unir objectes coincidents en filferros. Pot ser un procés lent! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Els objectes de les mateixes capes s'uniran en Blocs d'esborrany, la visualització serà més ràpida, però l'edició serà més difícil - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Els textos importats tindran la mida estàndard de l'esborrany, en lloc de la mida que tenen en el document DXF - + If this is checked, DXF layers will be imported as Draft Layers Si està marcada, s'importaran capes DXF com a capes d'esborrany - + Use Layers Utilitza les capes - + Hatches will be converted into simple wires Les trames es convertiran en filferros simples - + If polylines have a width defined, they will be rendered as closed wires with correct width Si les polilínies tenen una amplària definida, es renderitzaran com a filferros tancats amb l'amplària correcta - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Longitud màxima de cadascun dels segments de la polilínia. Si s'estableix en «0», l'spline sencer es tracta com un segment recte. - + All objects containing faces will be exported as 3D polyfaces Tots els objectes que continguen cares s'exportaran com a multifacetes 3D - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Les vistes de dibuix s’exportaran com a blocs. Això pot fallar per a les plantilles post DXF R12. - + Exported objects will be projected to reflect the current view direction Els objectes exportats es projectaran per a reflectir la direcció actual de la vista - + Method chosen for importing SVG object color to FreeCAD Aquest és el mètode escollit per a importar el color d'objecte SVG a FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Si està marcada, no es produeix cap conversió d'unitats. Una unitat en el fitxer SVG es traduirà com un mil·límetre. - + Style of SVG file to write when exporting a sketch Estil de fitxer SVG per a escriure quan s'exporta un esbós - + All white lines will appear in black in the SVG for better readability against white backgrounds Totes les línies blanques apareixen en negre en l'SVG per a una millor llegibilitat amb un fons blancs - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. Les versions d'Open CASCADE anteriors a la versió 6.8 no admeten la projecció d'arc. En aquest cas, els arcs es poden discretitzar en xicotets segments de línia. Aquest valor és la llargària màxima del segment. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Fes servir els eixos de colors - + Grid color and transparency Colors i transparència dela Malla - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2494,12 +5049,12 @@ This value is the maximum segment length. ImportDWG - + Converting: S'està convertint: - + Conversion successful Conversió correcta @@ -2507,345 +5062,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Estil d'exportació SVG desconegut, s'està canviant a Traduït - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Draft Command Bar - + Toggle construction mode Activar/desactivar el mode de construcció - + Autogroup off Desactivar Auto-agrupar - + active command: ordre actiu: - + None Cap - + Active Draft command Comandament actiu d'esborrany - + X coordinate of next point X coordenada del punt següent - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordenada Y del punt següent - + Z coordinate of next point Coordenada Z del punt següent - + Enter point Entri el punt - + Enter a new point with the given coordinates Subministri un nou punt amb les coordenades donades - + Length Longitud - + Angle Angle - + Length of current segment Longitud del segment actual - + Angle of current segment Angle del segment actual - + Radius Radi - + Radius of Circle Radi del cercle - + If checked, command will not finish until you press the command button again Si està marcada, comanda no acabarà fins que es premi el botó de comanda una altra vegada - + If checked, an OCC-style offset will be performed instead of the classic offset Si està marcada, es realitzarà una compensació OCC estil en lloc de la compensació clàssic - + &OCC-style offset &OCC estil compensar (ofset) - + Sides Costats - + Number of sides Nombre de costats - + Offset Equidistancia (ofset) - + Auto Auto - + Text string to draw Cadena de text a dibuixar - + String Cadena - + Height of text Alçada del text - + Height Alçària - + Intercharacter spacing Espaiat de Inter-caràcter - + Tracking Seguiment - + Full path to font file: Ruta d'acces completa al arxiu font: - + Open a FileChooser for font file Obrir un selector de fitxers per a arxiu de font - + Line Línia - + DWire DWire - + Circle Cercle - + Center X Centre X - + Arc Arc - + Point Punt - + Label Etiqueta - + Distance Distance - + Trim Retallar - + Pick Object Designar objecte - + Edit Edita - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Valor de mida no vàlid. Utilitzant 200.0. - + Invalid Tracking value. Using 0. Valor de seguiment no és vàlid. Utilitzant 0. - + Please enter a text string. Si us plau, introduïu una cadena de text. - + Select a Font file Seleccioneu un fitxer de tipus de lletra - + Please enter a font file. Si us plau, introduïu un fitxer de tipus de lletra. - + Autogroup: Auto-agrupar: - + Faces Cares - + Remove Elimina - + Add Afig - + Facebinder elements - Elements de lligam de cares + Elements del Lligacares - + BSpline BSpline - + BezCurve Corba de Bézier - + Copy Copia - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2863,270 +5426,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Per permetre que FreeCAD descarregui aquestes llibreries respongui Sí. - + Relative Relatiu - + Continue Continua - + Close Tanca - + Fill Ompli - + Exit Surt - + Snap On/Off Ajusta/desajusta - + Increase snap radius Augmenta el radi d'ajust - + Decrease snap radius Disminueix el radi d'ajust - + Restrict X Restringeix X - + Restrict Y Restringeix Y - + Restrict Z Restricciò Z - + Select edge Selecciona l'aresta - + Add custom snap point Afig un punt d'ajust personalitzat - + Length mode Mode de Llargària - + Wipe Neteja - + Set Working Plane Estableix el pla de treball - + Cycle snap object Canvia cíclicament l'ajust d'un objecte - + Check this to lock the current angle Marqueu aquesta casella per a blocar l'angle actual - + Coordinates relative to last point or absolute Coordenades relatives a l'últim punt o absolutes - + Filled Emplenat - + Finish Finalitza - + Finishes the current drawing or editing operation Acaba el dibuix actual o l'operació d'edició - + &Undo (CTRL+Z) &Desfés (CTRL+Z) - + Undo the last segment Desfés l'últim segment - + Finishes and closes the current line Finalitza i tanca la línia actual - + Wipes the existing segments of this line and starts again from the last point Esborra els segments existents d'aquesta línia i comença de nou desde l'últim punt - + Set WP Definir el pla de treball - + Reorients the working plane on the last segment Reorienta el pla de treball de l'últim segment - + Selects an existing edge to be measured by this dimension Selecciona una aresta existent per a mesurar-la amb aquesta dimensió - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Si està activada, els objectes es copiaran en lloc de moure's. Preferències->Esborrany->Mode de còpia global per a mantenir aquest mode en les ordres següents - + Subelement mode Mode sub-element - + Modify subelements Modifica els sub-elements - + If checked, subelements will be modified instead of entire objects Si està marcat, els sub-elements es modificaran en lloc dels objectes sencers - + CubicBezCurve CorbaBézierCúbica - + Top Planta - + Front Alçat - + Side Costat - + Current working plane Pla de treball actual - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Marqui això si l'objecte te d'aparèixer com ple, cas contrari apareixerà com estructura filferro. No està disponible si l'opció de preferència de Draft 'Usar primitives de peça' està habilitada - + Polyline Polilínia - + Draft Calat - + Toggle near snap on/off Activa/desactiva el proper ajust - + Create text Crear text - + Press this button to create the text object, or finish your text with two blank lines Premeu aquest botó per a crear l’objecte de text o finalitzeu el vostre text amb dues línies en blanc - + Center Y Centra Y - + Center Z Centra Z - + Offset distance Distància de separació - + Trim distance Distància de retall - + Wire Cable - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Radi: + + + + Center: + Centre: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Matriu circular + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Matriu polar + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Matriu ortogonal + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Forma d'Etiqueta + + + + Default + Per defecte + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Clona + + + + Select an object to clone + Select an object to clone + + + + Ellipse + El·lipse + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Selecciona cares d'objectes existents + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimensió + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Dibuixant + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Mou + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Ajust de la quadrícula + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Matriu, Array + + + + Select an object to array + Select an object to array + + + + Link array + Matriu d'enllaç + + + + Polygon + Polígon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Escala + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Rectangle + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Trieu el punt final de la línia guia + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Unió + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Selecció: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Crea un B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Personalitzat + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Dividir + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Crear Filet + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Agrupament automàtic + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Text + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Rotació + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotació + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding S'ha produït un error OCA: no s'ha pogut determinar la codificació de caràcters - + OCA: found no data to export OCA: no s'ha trobat cap dada per a exportar - + successfully exported s'ha exportat correctament diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.qm b/src/Mod/Draft/Resources/translations/Draft_cs.qm index 9d7acf4510..f55a18ef23 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_cs.qm and b/src/Mod/Draft/Resources/translations/Draft_cs.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_cs.ts b/src/Mod/Draft/Resources/translations/Draft_cs.ts index bf87e89ec2..d97490b88c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_cs.ts +++ b/src/Mod/Draft/Resources/translations/Draft_cs.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor stylů poznámek + + The start point of this line. + Koncový bod této čáry. - - Style name - Název stylu + + The end point of this line. + Koncový bod této cesty. - - Add new... - Přidat nový... + + The length of this line. + Délka tohoto prvku. - - Renames the selected style - Přejmenuje vybrané styly + + Radius to use to fillet the corner. + Rádius pro zaoblení rohů. - - Rename - Přejmenovat + + The base object that will be duplicated + Základní objekt který má být duplikován - - Deletes the selected style - Odstraní vybrané styly + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Typ pole k vytvoření. +- Orto: umístí kopie ve směru globálních os X, Y, Z. +- Polární: umístí kopie podél kruhového oblouku, až do zadaného úhlu, a s určitou orientací definovanou středem a osou. +- Kruhové: umístí kopie v soustředných kruhových vrstvách kolem základního objektu. - - Delete - Odstranit + + Specifies if the copies should be fused together if they touch each other (slower) + Určuje, zda mají být kopie sloučeny, pokud se vzájemně dotknou (pomalejší) - - Text - Text + + Number of copies in X direction + Počet kopií ve směru X - - Font size - Velikost písma + + Number of copies in Y direction + Počet kopií ve směru Y - - Line spacing - Řádkování + + Number of copies in Z direction + Počet kopií ve směru Z - + + Distance and orientation of intervals in X direction + Vzdálenost a orientace rozestupů ve směru X + + + + Distance and orientation of intervals in Y direction + Vzdálenost a orientace rozestupů ve směru Y + + + + Distance and orientation of intervals in Z direction + Vzdálenost a orientace rozestupů ve směru Z + + + + The axis direction around which the elements in a polar or a circular array will be created + Směr osy, kolem kterého budou vytvořeny prvky v polárním nebo kruhovém poli + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Středový bod pro polární a kruhová pole. +Osa prochází tímto bodem. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Umístění tohoto objektu + + + + Length of the rectangle + Délka obdélníku + + + + Height of the rectangle + Výška obdélníku + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Vytvořit plochu + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Počáteční úhel oblouku + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Počet ploch + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + Poloha X + + + + Y Location + Poloha Y + + + + Z Location + Poloha Z + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Výška textu + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + Body B-splajnu + + + + If the B-spline is closed or not + Je-li B-splajn uzavřen nebo ne + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Zobrazit skryté čáry + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Pokračování + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Propojený objekt + + + + Projection direction + Směr projekce + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Velikost textů uvnitř tohoto objektu + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Styl výplně tvaru + + + + Line Style + Styl čáry + + + + If checked, source objects are displayed regardless of being visible in the 3D model + If checked, source objects are displayed regardless of being visible in the 3D model + + + + Linked faces + Propojené plochy + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + Počáteční bod této čáry + + + + The end point of this line + Koncový bod této čáry + + + + The length of this line + Délka této čáry + + + + Create a face if this object is closed + Vytvořit plochu, je-li tento objekt uzavřený + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Název písma - - The font to use for texts and dimensions - Písmo používané pro texty a rozměry + + Font size + Velikost písma - - Units - Jednotky + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Koeficient měřítka + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Desetinná místa + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Přepsat jednotky + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Zobrazit jednotky + + The number of decimals to show + The number of decimals to show - - Line and arrows - Čára a šipky + + Show the unit suffix + Show the unit suffix - - Line width - Tloušťka čáry + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Přesah vynášecí čáry - - - + Arrow size Velikost šipky - - Show lines - Zobrazit čáry - - - - Dimension overshoot - Přesah kótovací čáry - - - - Extension lines - Vynášecí čáry - - - + Arrow type Typ šipky - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Tloušťka čáry + + + + Line color + Barva čáry + + + + The size of the text + Velikost textu + + + + The font of the text + Písmo textu + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Barva textu + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Editor stylů poznámek + + + + Style name + Název stylu + + + + Add new... + Přidat nový... + + + + Renames the selected style + Přejmenuje vybrané styly + + + + Rename + Přejmenovat + + + + Deletes the selected style + Odstraní vybrané styly + + + + Delete + Odstranit + + + + Text + Text + + + + Font size + Velikost písma + + + + Line spacing + Řádkování + + + + Font name + Název písma + + + + The font to use for texts and dimensions + Písmo používané pro texty a rozměry + + + + Units + Jednotky + + + + Scale multiplier + Koeficient měřítka + + + + Decimals + Desetinná místa + + + + Unit override + Přepsat jednotky + + + + Show unit + Zobrazit jednotky + + + + Line and arrows + Čára a šipky + + + + Line width + Tloušťka čáry + + + + Extension overshoot + Přesah vynášecí čáry + + + + Arrow size + Velikost šipky + + + + Show lines + Zobrazit čáry + + + + Dimension overshoot + Přesah kótovací čáry + + + + Extension lines + Vynášecí čáry + + + + Arrow type + Typ šipky + + + Line / text color Barva čáry / textu - + The width of the dimension lines Šířka kótovacích čar - + px px - + The color of dimension lines, arrows and texts Barva kótovacích čar, šipek a textu - + Dot Tečka - + Arrow Šipka - + Tick Fajfka - + The name of your style. Existing style names can be edited. Název vašeho stylu. Názvy existujících stylů mohou být upraveny. - + Font size in the system units Velikost písma v systémových jednotkách - + Line spacing in system units Řádkování v jednotkách systému - + A multiplier factor that affects the size of texts and markers Koeficient, který ovlivňuje velikost textů a značek - + The number of decimals to show for dimension values Počet desetinných míst zobrazených u kót - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Zadejte platnou jednotku délky jako jsou mm, m, ft, která bude přímo zobrazena u kóty - + If it is checked it will show the unit next to the dimension value Je-li zaškrtnuto, zobrazí se u kóty jednotka - + The distance that the extension lines are additionally extended beyond the dimension line Vzdálenost, o kterou vynášecí čáry přesahují kótovací čáru - + The size of the dimension arrows or markers in system units Velikost kótovacích šipek nebo značek v systémových jednotkách - + If it is checked it will display the dimension line Je-li zaškrtnuto, zobrazí se kótovací čára - + The distance that the dimension line is additionally extended Vzdálenost, o kterou je kótovací čára dodatečně prodloužena - + The length of the extension lines Délka vynášecích čar - + The type of arrows or markers to use at the end of dimension lines Typ šipek nebo značek na konci kótovacích čar - + Circle Kruh - + Tick-2 Fajfka-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,169 +1351,382 @@ Nainstalujte prosím manuálně doplněk dxf-library z menu Nástroje -> Manažer doplňků - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Pomůcky Návrhu - + &Drafting Návrh - + &Annotation &Poznámka - + &Modification Změna - + &Utilities &Pomůcky - + Draft Ponor - + Import-Export Import-Export + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Zápis polohy kamery + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Přidat novou vrstvu + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Přitahování objektu + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Zapnout/vypnout Orto + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Pravda + + + + False + Nepravda + + + + Scale + Změna velikosti + + + + X factor + Měřítko X + + + + Y factor + Měřítko Y + + + + Z factor + Měřítko Z + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopírovat + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Vytvořit kopii + + + + Clone + Klon + + + + Slope + Slope + + + + Circular array + Kruhové pole + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polární pole + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Pole + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Zaoblení + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Kruhové pole - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Souřadnice bodu, kterým prochází osa otáčení. Změňte směr osy v editoru vlastností. - + Center of rotation Střed rotace - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Resetovat souřadnice středu rotace. - + Reset point Resetovat bod - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Je-li zaškrtnuto, výsledné objekty v poli budou sloučeny, pokud se vzájemně dotýkají. Funguje pouze v případě, že je vypnuto "Spojené pole". - + Fuse Sloučit - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Je-li zaškrtnuto, výsledný objekt bude "Spojené pole" namísto běžného pole. Spojené pole je efektivnější při vytváření více kopií, ale nemůže být sloučeno. - + Link array Spojené pole - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Vzdálenost od jednoho prvku k druhému na stejné kružnici. Nemůže být nula. - + Tangential distance Tangenciální vzdálenost - + Distance from one layer of objects to the next layer of objects. Vzdálenost od jedné vrstvy objektů k další vrstvě objektů. - + Radial distance Radiální vzdálenost - + The number of symmetry lines in the circular array. Počet os souměrnosti v kruhovém poli. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Počet kruhových vrstev nebo kružnic, které budou vytvořeny, včetně kopie původního objektu. Musí být alespoň 2. - + Number of circular layers Počet kruhových vrstev - + Symmetry Symetrie - + (Placeholder for the icon) (Zástupce ikony) @@ -431,12 +1734,12 @@ Musí být alespoň 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonální pole - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -445,66 +1748,66 @@ Obvykle je nutná pouze hodnota Z; další dvě hodnoty udávají dodatečné po Záporné hodnoty vytvoří kopie v záporném směru. - + Z intervals Intervaly Z - + Z Z - + Y Y - + X X - + Reset the distances. Resetovat vzdálenosti. - + Reset Z Obnovit Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Je-li zaškrtnuto, výsledné objekty v poli budou sloučeny, pokud se vzájemně dotýkají. Funguje pouze v případě, že je vypnuto "Spojené pole". - + Fuse Sloučit - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Je-li zaškrtnuto, výsledný objekt bude "Spojené pole" namísto běžného pole. Spojené pole je efektivnější při vytváření více kopií, ale nemůže být sloučeno. - + Link array Spojené pole - + (Placeholder for the icon) (Zástupce ikony) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -513,17 +1816,17 @@ Obvykle je nutná pouze hodnota X; další dvě hodnoty udávají dodatečné po Záporné hodnoty vytvoří kopie v záporném směru. - + X intervals Intervaly X - + Reset X Obnovit X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -532,24 +1835,24 @@ Obvykle je nutná pouze hodnota Y; další dvě hodnoty udávají dodatečné po Záporné hodnoty vytvoří kopie v záporném směru. - + Y intervals Intervaly Y - + Reset Y Obnovit Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Počet prvků v poli v určeném směru, včetně kopie původního objektu. Číslo musí být alespoň 1 v každém směru. - + Number of elements Počet prvků @@ -557,73 +1860,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polární pole - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Souřadnice bodu, kterým prochází osa otáčení. Změňte směr osy v editoru vlastností. - + Center of rotation Střed rotace - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Resetovat souřadnice středu rotace. - + Reset point Resetovat bod - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Je-li zaškrtnuto, výsledné objekty v poli budou sloučeny, pokud se vzájemně dotýkají. Funguje pouze v případě, že je vypnuto "Spojené pole". - + Fuse Sloučit - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Je-li zaškrtnuto, výsledný objekt bude "Spojené pole" namísto běžného pole. Spojené pole je efektivnější při vytváření více kopií, ale nemůže být sloučeno. - + Link array Spojené pole - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -632,24 +1935,24 @@ Záporný úhel vytvoří polární vzor v opačném směru. Maximální absolutní hodnota je 360 stupňů. - + Polar angle Polární úhel - + Number of elements in the array, including a copy of the original object. It must be at least 2. Počet prvků v poli, včetně kopie původního objektu. Musí být alespoň 2. - + Number of elements Počet prvků - + (Placeholder for the icon) (Zástupce ikony) @@ -657,134 +1960,1392 @@ Musí být alespoň 2. DraftShapeStringGui - + ShapeString Tvar písma - + Text to be made into ShapeString Text pro převedení na Tvar písma - + String Řetězec - + Height Výška - + Height of the result Výška výsledku - + X X - + Y Y - + Z Z - + Font file Soubor písem - + Enter coordinates or select point with mouse. Zadejte souřadnice nebo vyberte bod myší. - + Reset 3d point selection Resetovat výběr bodů - + Reset Point Resetovat bod + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Přidat bod + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Rozdělit + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + oblouk + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Pole + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-splajn + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Kruh + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Klon + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Uzavřít čáru + + + + Closes the line being drawn, and finishes the operation. + Uzavře nakreslenou čáru a ukončí operaci. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Odstranit bod + + + + Removes a point from an existing Wire or B-spline. + Odstraní bod z existujícího drátu nebo B-splajnu. + + + + Draft_Dimension + + + Dimension + Rozměr + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Skica z Návrhu + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Výkres + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Upravit + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Dokončit čáru + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Léčit + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Spojit + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Vrstva + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Čára + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Přesun + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Odstup + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Bod + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Mnohoúhelník + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Obdélník + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Rotace + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Změna velikosti + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Nastavit styl + + + + Sets default styles + Nastaví výchozí styly + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Úhel + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Střed + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Mřížka + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Průnik + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nejbližší + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Ortogonální + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Rovnoběžně + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Pracovní rovina + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Rozdělit + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Text + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Přepnout konstrukční mód + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Nastavení pracovní roviny - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Vyberte plochu nebo náhradní pracovní rovinu nebo 3 vrcholy. Nebo vyberte jednu z níže uvedených možností - + Sets the working plane to the XY plane (ground plane) Nastaví pracovní rovinu na rovinu XY (rovinu země) - + Top (XY) Horní (XY) - + Sets the working plane to the XZ plane (front plane) Nastaví pracovní rovinu na rovinu XZ (přední rovina) - + Front (XZ) Přední (XZ) - + Sets the working plane to the YZ plane (side plane) Nastaví pracovní rovinu na rovinu YZ (boční rovina) - + Side (YZ) Boční (YZ) - + Sets the working plane facing the current view Nastaví pracovní rovinu proti k aktuálnímu pohledu - + Align to view Zarovnat k pohledu - + The working plane will align to the current view each time a command is started Pracovní rovina se zarovná k aktuálnímu pohledu pokaždé, když je spuštěn příkaz - + Automatic Automaticky - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -793,12 +3354,12 @@ nad její základní polohou. Použijte společně s jedním z výše uvedených tlačítek - + Offset Odstup - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -807,12 +3368,12 @@ výše uvedeného tlačítka vystředěna do aktuálního pohledu - + Center plane on view Vystředit rovinu v pohledu - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -821,7 +3382,7 @@ pracovní roviny beze změny její orientace. Poté stiskněte tlačítko níže - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -830,32 +3391,32 @@ orientace. Pokud není vybrán žádný bod, bude rovina přesunuta do středu pohledu - + Move working plane Přesunout pracovní rovinu - + The spacing between the smaller grid lines Vzdálenost mezi menšími čarami mřížky - + Grid spacing Rozteč mřížky - + The number of squares between each main line of the grid Počet čtverců mezi hlavními čarami mřížky - + Main line every Hlavní čára každých - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -864,257 +3425,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Poloměr přichytávání - + Centers the view on the current working plane Vystředí pohled na aktuální pracovní rovinu - + Center view Vycentrovat pohled - + Resets the working plane to its previous position Resetuje pracovní rovinu na její předchozí pozici - + Previous Předchozí - + Grid extension Grid extension - + lines čar - + Style settings Style settings - + Text color - Text color + Barva textu - + Shape color Shape color - + Line width Tloušťka čáry - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Tečka - + Circle Kruh - + Arrow Šipka - + Tick Fajfka - + Tick-2 Fajfka-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Zobrazit jednotky - + Line color Barva čáry - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions Písmo používané pro texty a rozměry - + The line style The line style - + Solid Těleso - + Dashed Čárkovaný - + Dotted Tečkovaný - + DashDot Čárka tečka - + Text size Text size - + Unit override Přepsat jednotky - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Průhlednost - + Display mode Styl zobrazení - + Text font Text font - + Arrow size Velikost šipky - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Drátěný - + Shaded Stínované - + Points Body - + Draw style Styl kreslení - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects použít na vybrané objekty - + Lines and faces Lines and faces - + Annotations Poznámky - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1122,67 +3683,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Obecné nastavení Návrhu - + This is the default color for objects being drawn while in construction mode. Toto je výchozí barva pro objekty nakreslena v konstrukčním režimu. - + This is the default group name for construction geometry Toto je výchozí název skupiny pro konstrukční geometrii - + Construction Konstrukce - + Save current color and linewidth across sessions Uložit aktuální barvy a čáry během sezení - + Global copy mode Globální režim kopírování - + Default working plane Výchozí pracovní rovina - + None Žádný - + XY (Top) XY (nahoře) - + XZ (Front) XZ (přední) - + YZ (Side) YZ (strana) - + Default height for texts and dimensions Výchozí výšku pro texty a rozměry - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1190,1104 +3751,1104 @@ such as "Arial:Bold" Toto je výchozí název písma pro všechny pracovní verze textů a rozměry. Název písma, jako je například "Arial", výchozí styl, jako například "sans", "serif" nebo "mono" nebo rodina může být například "Arial, Helvetica, sans"nebo název s styl, jako například"Arial: Bold" - + Default template sheet Výchozí šablona listu - + The default template to use when creating a new drawing sheet Výchozí šablona pro použití při vytváření nového výkresového listu - + Import style Import stylu - + None (fastest) Žádný (nejrychlejší) - + Use default color and linewidth Použít výchozí barvu a šířku čáry - + Original color and linewidth Původní barva a šířka čáry - + Check this if you want the areas (3D faces) to be imported too. Zaškrtněte pokud chcete plochy (3D plochy)importovat také. - + Import OCA areas Importovat OCA oblastí - + General settings Obecná nastavení - + Construction group name Název konstrukční skupiny - + Tolerance Odchylka - + Join geometry Spojit geometrie - + Alternate SVG Patterns location Umístění alternativních SVG vzorů - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Zde můžete specifikovat cestu k SVG souborům obsahující definice <pattern>, které mohou být přidány ke standardním šrafovacím vzorům Návrhu - + Constrain mod Omezovací mód - + The Constraining modifier key Klávesa způsobující vazbení - + Snap mod Mód přichytávání - + The snap modifier key Klávesa způsobující přichytávání - + Alt mod Alt mód - + Select base objects after copying Vybrat základní objekty po kopírování - + If checked, a grid will appear when drawing Je-li zaškrtnuto, během kreslení se zobrazí mřížka - + Use grid Použít mřížku - + Grid spacing Rozteč mřížky - + The spacing between each grid line Velikost rastru přichytávací mřížky - + Main lines every Hlavní čáry každých - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Hlavní čáry budou kresleny silněji. Zadejte kolik slabých má být mezi hlavními. - + Internal precision level Stupeň vnitřní přesnosti - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Toto je orientace textu kóty když je text vertikálně. Standartně je doleva což je ISO standard. - + Left (ISO standard) Vlevo (ISO standard) - + Right Vpravo - + Group layers into blocks Skupiny vrstev do bloků - + Export 3D objects as polyface meshes Exportuje 3D objekty jako plošné sítě - + If checked, the Snap toolbar will be shown whenever you use snapping Pokud je vybráno, Panel s přichytávacími nástroji bude zobrazen kdykoli použijete přichytávání - + Show Draft Snap toolbar Zobrazit Přichytávací nástrojový panel - + Hide Draft snap toolbar after use Skrýt workbench Návrhu po použití - + Show Working Plane tracker Zobrazit stopaře pracovní roviny - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Je-li vybráno, mřížka bude vždy viditelná při aktivním režimu návrhu. Jinak pouze když použijete příkaz - + Use standard font size for texts Použít standardní velikost písma pro text - + Import hatch boundaries as wires Importovat hranice šrafů jako dráty - + Render polylines with width Vykreslit lomené čáry s tloušťkou - + Translated (for print & display) Přeloženo (pro tisk a zobrazení) - + Raw (for CAM) Surový (pro CAM) - + Translate white line color to black Přeložit bílou barvu čáry na černou - + Use Part Primitives when available Vytvářet Part primitivy, pokud to jde - + Snapping Přichycení - + If this is checked, snapping is activated without the need to press the snap mod key Je-li zaškrtnuto, přichytávání je aktivováno bez potřeby stisknout klávesu přichytávacího módu - + Always snap (disable snap mod) Přichytávat vždy (zablokuje mód přichytávání) - + Construction geometry color Barva konstrukční geometrie - + Import Import - + texts and dimensions texty a rozměry - + points body - + layouts rozložení - + *blocks *bloky - + Project exported objects along current view direction Promítnout exportované objekty ve směru aktuálního pohledu - + Visual settings Vizuální nastavení - + Visual Settings Vizuální nastavení - + Snap symbols style Styl přichytávacího symbolu - + Draft classic style Klasický styl Návrhu - + Bitsnpieces style Styl Bitsnpieces - + Color Barva - + Hatch patterns resolution Rozližení šrafovacího vzoru - + Grid Mřížka - + Always show the grid Stále zobrazovat mřížku - + Texts and dimensions Texty a kóty - + Internal font Vnitřní písmo - + Dot Tečka - + Circle Kruh - + Arrow Šipka - + The default size of arrows Výchozí velikost šipek - + The default size of dimensions extension lines Výchozí velikost vynášecích čar kót - + The space between the dimension line and the dimension text Mezera mezi kótovací čárou a textem - + Select a font file Vyberte soubor písma - + Fill objects with faces whenever possible Vyplnit objekty plochou, kdykoliv je to možné - + Create Vytvořit - + simple Part shapes jednoduché tvary součásti - + Draft objects Objekty Návrhu - + Sketches Náčrty - + Get original colors from the DXF file Převzít originální barvy z DXF souboru - + Treat ellipses and splines as polylines Brát elipsy a splajny jako lomené čáry - + Export style Styl exportu - + Show the unit suffix in dimensions Zobrazovat jednoteky v kótách - + Allow FreeCAD to automatically download and update the DXF libraries Povolit FreeCADu automaticky stáhnout a aktualizovat DXF knihovny - + mm mm - + Grid size Velikost mřížky - + lines čar - + text above (2D) text nad (2D) - + text inside (3D) text uvnitř (3D) - + Dashed line definition Definice přerušované čáry - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definice čerchované čáry - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definice tečkované čáry - + 0.02,0.02 0.02,0.02 - + Grid and snapping Mřížka a přichytávání - + Text settings Nastavení textu - + Font family Rodina fontů - + Font size Velikost písma - + Dimension settings Nastavení kót - + Display mode Styl zobrazení - + Arrows style Typ šipek - + Arrows size Velikost šipek - + Text orientation Orientace textu - + Text spacing Odsazení textu - + ShapeString settings Nastavení Tvaru písma - + Default ShapeString font file Výchozí soubor fontu pro Tvar písma - + Drawing view line definitions Definice vykreslení čar - + DWG DWG - + DWG conversion DWG konverze - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Poznámka:</span> Nastavení DXF se aplikují i na soubory DWG.</p></body></html> - + DXF DXF - + Import options Možnosti importu - + Use legacy python importer Použít původní import pomocí pythonu - + Export options Možnosti exportu - + OCA OCA - + SVG SVG - + Disable units scaling Vypnout převod jednotek - + Export Drawing Views as blocks Exportovat Pohledy výkresu jako bloky - + Note: Not all the options below are used by the new importer yet Poznámka: Nový import nevyužívá ještě všechny možnosti níže - + Show this dialog when importing and exporting Zobrazit tento dialog při importu a exportu - + Automatic update (legacy importer only) Automatické aktualizace (pouze starší importy) - + Prefix labels of Clones with: Předpona popisků při klonování: - + Scale factor to apply to imported files Měřítko pro importované soubory - + Max segment length for discretized arcs Maximální délka segmentu při diskretizaci oblouků - + Number of decimals Počet desetinných míst - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Modifikační klávesa Alt - + The number of horizontal or vertical lines of the grid Počet vodorovných nebo svislých čar mřížky - + The default color for snap symbols Výchozí barva pro symboly přichytávání - + Check this if you want to use the color/linewidth from the toolbar as default Zaškrtněte, pokud chcete jako výchozí použít barvu/tloušťku čáry z nástrojového panelu - + If checked, a widget indicating the current working plane orientation appears during drawing operations Je-li zaškrtnuto, během kreslení se znázorní orientace aktuální pracovní roviny - + An SVG linestyle definition Definice SVG stylu čar - + Extension lines size Velikost rozšiřovacích čar - + Extension line overshoot Přesah vynášecí čáry - + The default length of extension line above dimension line Výchozí délka vynášecí čáry za kótovací čarou - + Dimension line overshoot Přesah kótovací čáry - + The default distance the dimension line is extended past extension lines Výchozí délka, o kterou kótovací čára přesahuje vynášecí čáry - + Tick Fajfka - + Tick-2 Fajfka-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Zaškrtněte, pokud chcete zachovat barvy ploch během ponížení a povýšení (pouze pro splitFaces a makeShell) - + Preserve colors of faces during downgrade/upgrade Zachovat barvy ploch během ponížení/povýšení - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Zaškrtněte, chcete-li názvy ploch odvodit od názvu původního objektu a obráceně, když provádíte ponížení/povýšení (pouze pro splitFaces a makeShell) - + Preserve names of faces during downgrade/upgrade Zachovat jména ploch během ponížení/povýšení - + The path to your ODA (formerly Teigha) File Converter executable Cesta k vašemu spustitelnému souboru ODA (dříve Teigha) konvertoru souborů - + Ellipse export is poorly supported. Use this to export them as polylines instead. Export elipsy je nedostatečně podporován. Tímto se bude exportovat jako lomená čára. - + Max Spline Segment: Max. segment splajnu: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Počet desetinných míst souřadnic (např. 3 = 0,001) pro vnitřní operace. Hodnoty mezi 6 a 8 jsou pro uživatele FreeCADu obvykle nejlepším kompromisem. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Toto je hodnota používaná funkcemi, které mají dovolenou odchylku. Hodnoty s rozdíly pod touto hodnotou budou považovány za stejné. Tato hodnota bude brzy zastaralá, takže výše uvedený stupeň přesnosti kontroluje obojí. - + Use legacy python exporter Použít původní export pomocí pythonu - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Je-li tato volba nastavena, při vytváření objektů Návrhu na existující ploše jiného objektu, vlastnost "Podpora / Support" objektu Návrhu bude nastavena na vybraný objekt. Toto bylo standardní chování před verzí FreeCADu 0.19 - + Construction Geometry Konstrukční geometrie - + In-Command Shortcuts Zkratky vnitřních příkazů - + Relative Relativní - + R R - + Continue Pokračovat - + T T - + Close Zavřít - + O O - + Copy Kopírovat - + P P - + Subelement Mode Režim sub-elementu - + D D - + Fill Vyplnit - + L L - + Exit Odejít - + A A - + Select Edge Výběr hrany - + E E - + Add Hold Přidat pomocný bod - + Q Q - + Length Délka - + H H - + Wipe Vyčistit - + W W - + Set WP Nastavit PR - + U U - + Cycle Snap Cyklovat přichycení - + ` ` - + Snap Přichytit - + S S - + Increase Radius Zvětšit poloměr - + [ [ - + Decrease Radius Zmenšit poloměr - + ] ] - + Restrict X Omezit X - + X X - + Restrict Y Omezit Y - + Y Y - + Restrict Z Omezit Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Je-li zaškrtnuto, v rozbalovacím menu vrstev se zobrazí také skupiny, což umožňuje automaticky přidávat objekty do skupin. - + Show groups in layers list drop-down button Zobrazit skupiny v seznamu vrstev v rozbalovacím menu - + Draft tools options Možnosti nástrojů Návrhu - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Při kreslení čar se nastaví kurzor na Délku namísto souřadnice X. To umožňuje určit směr a zadat vzdálenost. - + Set focus on Length instead of X coordinate Nastavit kurzor na Délku namísto souřadnice X - + Set the Support property when possible Nastavit vlastnost Podpora, pokud je to možné - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Je-li zaškrtnuto, objekty se objeví vyplněné. Jinak budou ve výchozím nastavení drátěné - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normálně jsou po kopírování objektů vybrány kopie. Je-li tato možnost zaškrtnuta, tak jsou místo toho vybrány původní objekty. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Je-li zaškrtnuto, režim kopírování bude zachován napříč příkazem, jinak budou příkazy vždy spuštěny v režimu bez kopírování - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Nástroje Návrhu budou vytvářet primitivy Dílů místo objektů Návrhu. Všimněte si, že toto není plně podporováno a mnoho objektů nebude možno upravit modifikátory Návrhu. - + User interface settings Nastavení uživatelského rozhraní - + Enable draft statusbar customization Povolit přizpůsobení stavového řádku návrhu - + Draft Statusbar Stavový řádek návrhu - + Enable snap statusbar widget Zobrazit stavový řádek úchopů - + Draft snap widget Widget úchopů - + Enable draft statusbar annotation scale widget Zobrazit stavový řádek návrhu pro měřítko poznámek - + Annotation scale widget Widget měřítka poznámek - + Draft Edit preferences Nastavení editace Návrhu - + Edit Upravit - + Maximum number of contemporary edited objects Maximální počet současně upravovaných objektů - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Nastaví maximální počet objektů, které je možno upravovat v Návrhu současně</p></body></html> - + Draft edit pick radius Poloměr pro výběr - + Controls pick radius of edit nodes Určuje poloměr výběru pro úpravu uzlů - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2296,7 +4857,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2305,42 +4866,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2351,103 +4912,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2456,62 +5017,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2519,12 +5080,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2532,345 +5093,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Příkazový panel Návrhu - + Toggle construction mode Přepnout konstrukční mód - + Autogroup off Automatické seskupování vypnuto - + active command: aktivní příkaz: - + None Žádný - + Active Draft command aktivní příkaz návrhu - + X coordinate of next point X souřadnice dalšího bodu - + X X - + Y Y - + Z Z - + Y coordinate of next point Y souřadnice dalšího bodu - + Z coordinate of next point Z souřadnice dalšího bodu - + Enter point Zadejte bod - + Enter a new point with the given coordinates Zadejte nový bod s danými souřadnicemi - + Length Délka - + Angle Úhel - + Length of current segment Délka aktuálního segmentu - + Angle of current segment Úhel aktuálního segmentu - + Radius Poloměr - + Radius of Circle Poloměr kruhu - + If checked, command will not finish until you press the command button again Je-li zaškrtnuto, příkaz se nedokončí, dokud nestisknete znovu na příkazové tlačítko - + If checked, an OCC-style offset will be performed instead of the classic offset Je-li zaškrtnuto, bude uplatněn OCC-styl odsazení namísto klasického odsazení - + &OCC-style offset &OCC-styl odstupu - + Sides Strany - + Number of sides Počet stran - + Offset Odstup - + Auto Automaticky - + Text string to draw Textový řetězec k vykreslení - + String Řetězec - + Height of text Výška textu - + Height Výška - + Intercharacter spacing Rozestupy mezi znaky - + Tracking Sledování - + Full path to font file: Úplná cesta k souboru písma: - + Open a FileChooser for font file Otevře dialogové okno pro výběr souboru písma - + Line Čára - + DWire DWire - + Circle Kruh - + Center X Střed X - + Arc oblouk - + Point Bod - + Label Label - + Distance Distance - + Trim Oříznout - + Pick Object Vybrat objekt - + Edit Upravit - + Global X Globální X - + Global Y Globální Y - + Global Z Globální Z - + Local X Lokální X - + Local Y Lokální Y - + Local Z Lokální Z - + Invalid Size value. Using 200.0. Neplatná hodnota velikosti. Použito 200,0. - + Invalid Tracking value. Using 0. Neplatná hodnota sledování. Použito 0. - + Please enter a text string. Vložte textový řetězec, prosím. - + Select a Font file Vyberte soubor písma - + Please enter a font file. Vložte, prosím, soubor písma. - + Autogroup: Automatické seskupování: - + Faces Plochy - + Remove Odstranit - + Add Přidat - + Facebinder elements Svázané plochy - + BSpline BSplajn - + BezCurve Beziérova křivka - + Copy Kopírovat - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2888,270 +5457,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Chcete umožnit FreeCADu stáhnout tyto knihovny? - + Relative Relativní - + Continue Pokračovat - + Close Zavřít - + Fill Vyplnit - + Exit Odejít - + Snap On/Off Uchopení zapnuto/vypnuto - + Increase snap radius Zvýšit dosah přichytávání - + Decrease snap radius Snížit dosah přichytávání - + Restrict X Omezit X - + Restrict Y Omezit Y - + Restrict Z Omezit Z - + Select edge Výběr hrany - + Add custom snap point Přidat volitelný bod pro přichytávání - + Length mode Režim délky - + Wipe Vyčistit - + Set Working Plane Nastavit pracovní rovinu - + Cycle snap object Cyklovat přichycený objekt - + Check this to lock the current angle Zaškrtněte pro uzamčení aktuálního úhlu - + Coordinates relative to last point or absolute Souřadnice vzhledem k poslednímu bodu nebo absolutní - + Filled Vyplněné - + Finish Dokončit - + Finishes the current drawing or editing operation Dokončí aktuální kreslicí nebo upravovací operaci - + &Undo (CTRL+Z) Zpět (CTRL+Z) - + Undo the last segment Vrátit zpět poslední segment - + Finishes and closes the current line Dokončí a uzavře aktuální čáru - + Wipes the existing segments of this line and starts again from the last point Vymaže dosavadní segmenty této čáry a začne znovu z posledního bodu - + Set WP Nastavit PR - + Reorients the working plane on the last segment Přeorientuje pracovní rovinu na poslední segment - + Selects an existing edge to be measured by this dimension Vybere existující hranu pro změření touto kótou - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Je-li zaškrtnuto, objekty budou kopírovány namísto přesunutí. Nastavení -> Draft -> Globální režim kopírování přednastaví tento mód pro další příkazy - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Horní - + Front Přední - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Ponor - + Toggle near snap on/off Toggle near snap on/off - + Create text Vytvoř text - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Křivka - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Poloměr: + + + + Center: + Střed: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Kruhové pole + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polární pole + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Vrstva + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonální pole + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Obdélníkové pole + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Tvar písma + + + + Default + Výchozí + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Klon + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elipsa + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Rozměr + + + + Create Dimension + Vytvořit kótu + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Výkres + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Přesun + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Přichytávat k mřížce + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Pole + + + + Select an object to array + Select an object to array + + + + Link array + Spojené pole + + + + Polygon + Mnohoúhelník + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Změna velikosti + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Obdélník + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Léčit + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Spojit + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Výběr: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Vytvoří B-splajn + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Vlastní + + + + No active command. + No active command. + + + + Finish line + Dokončit čáru + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Rozdělit + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Vytvořit zaoblení + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Text + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Rotace + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_de.qm b/src/Mod/Draft/Resources/translations/Draft_de.qm index c7c3672ff6..517c1eb985 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_de.qm and b/src/Mod/Draft/Resources/translations/Draft_de.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_de.ts b/src/Mod/Draft/Resources/translations/Draft_de.ts index d4df0015ec..d4624053d7 100644 --- a/src/Mod/Draft/Resources/translations/Draft_de.ts +++ b/src/Mod/Draft/Resources/translations/Draft_de.ts @@ -1,250 +1,1334 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Anmerkungsstil-Editor + + The start point of this line. + Der Anfangspunkt dieser Linie. - - Style name - Stil-Name + + The end point of this line. + Der Endpunkt dieser Linie. - - Add new... - Neu hinzufügen... + + The length of this line. + Die Länge dieser Linie. - - Renames the selected style - Benennt den ausgewählten Stil um + + Radius to use to fillet the corner. + Zu verwendender Radius der Rundung. - - Rename - Umbenennen + + The base object that will be duplicated + Das Grundobjekt, das dupliziert wird - - Deletes the selected style - Löscht den ausgewählten Stil + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Der Typ der zu erstellenden Anordnung. +- Ortho: platziert die Kopien in Richtung der globalen X-Y, Z-Achsen. +- Polar: platziert die Kopien auf einem Kreisbogen, bis zu einem bestimmten Winkel, und mit einer bestimmten Orientierung, die mittels eines Zentrum und einer Achse definiert wird. +- Circular: platziert die Kopien in konzentrischen Kreislagen um das Basisobjekt. - - Delete - Löschen + + Specifies if the copies should be fused together if they touch each other (slower) + Gibt an, ob die Kopien verschmelzt werden sollen, wenn sie einander berühren (langsamer) - - Text - Text + + Number of copies in X direction + Anzahl der Kopien in X-Richtung - - Font size - Schriftgröße + + Number of copies in Y direction + Anzahl der Kopien in Y-Richtung - - Line spacing - Zeilenabstand + + Number of copies in Z direction + Anzahl der Kopien in Z-Richtung - + + Distance and orientation of intervals in X direction + Abstand und Orientierung der Intervalle in X-Richtung + + + + Distance and orientation of intervals in Y direction + Abstand und Orientierung der Intervalle in Y-Richtung + + + + Distance and orientation of intervals in Z direction + Abstand und Ausrichtung der Intervalle in Z-Richtung + + + + The axis direction around which the elements in a polar or a circular array will be created + Die Achsenrichtung um welche die Elemente in einer Polar oder einem kreisförmigen Anordnung erstellt werden + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Zentrumspunkt für polare und kreisförmige Arrays. +Die 'Achse' geht durch diesen Punkt. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + Das Achsenobjekt, das den Wert von 'Achse' und 'Zentrum' überschreibt, zum Beispiel eine Bezugslinie. +Seine Platzierung, Position und Drehung werden beim Erstellen von Polar- und Kreisanordnungen verwendet. +Lassen Sie diese Eigenschaft leer, um 'Achse' und 'Zentrum' manuell setzen zu können. + + + + Number of copies in the polar direction + Anzahl der Kopien in Polar-Richtung + + + + Distance and orientation of intervals in 'Axis' direction + Abstand und Ausrichtung der Intervalle in Achsenrichtung + + + + Angle to cover with copies + Winkel zum Bedecken mit Kopien + + + + Distance between circular layers + Abstand zwischen Kreisschichten + + + + Distance between copies in the same circular layer + Abstand zwischen Kopien in der gleichen Kreisschicht + + + + Number of circular layers. The 'Base' object counts as one layer. + Anzahl der kreisförmigen Ebenen. Das 'Basis' Objekt zählt als eine Ebene. + + + + A parameter that determines how many symmetry planes the circular array will have. + Ein Parameter, der bestimmt, wie viele symmetrische Ebenen die kreisförmige Anordnung haben soll. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Gesamtzahl der Elemente im Array. +Diese Eigenschaft ist nur lesbar, da die Zahl von den Parametern der Anordnung abhängt. + + + + Show the individual array elements (only for Link arrays) + Zeige die einzelnen Anordnungs Elemente (nur für Verknüpfte Anordnungen) + + + + The components of this block + Die Komponenten dieses Blocks + + + + The placement of this object + Die Platzierung dieses Objekts + + + + Length of the rectangle + Länge des Rechtecks + + + + Height of the rectangle + Höhe des Rechtecks + + + + Radius to use to fillet the corners + Zu verwendender Radius der Rundung + + + + Size of the chamfer to give to the corners + Größe der Fase für die Ecken + + + + Create a face + Fläche erzeugen + + + + Horizontal subdivisions of this rectangle + Horizontale Unterteilungen dieses Rechtecks + + + + Vertical subdivisions of this rectangle + Vertikale Unterteilungen dieses Rechtecks + + + + The area of this object + Der Bereich dieses Objekts + + + + The normal direction of the text of the dimension + Die Richtung der Normale dieses Maß + + + + The object measured by this dimension object + Das von dieser Bemassung gemessene Objekt + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + Das Objekt und spezifische Unterelemente, +dass dieses Massobjekt misst. + +Es gibt verschiedene Möglichkeiten: +- ein Objekt und eine seiner Kanten. +- Ein Objekt und zwei seiner Punkte. +- Ein Bogenobjekt und seine Kante. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Ein Punkt, durch den die Masslinie, oder eine Extrapolation davon, führt. + +- Für lineare Masse legt diese Eigenschaft fest, wie nahe die Bemassungslinie +zum gemessenen Objekt ist. +- Bei radialen Massen steuert dies die Richtung der Bemassungslinie, +die den gemessenen Radius oder den gemessenen Durchmesser anzeigt. +- Bei Winkelabmessungen wird der Radius des Massbogens +kontrolliert, der den gemessenen Winkel anzeigt. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Startpunkt der Bemassungslinie. + +Wenn es eine Radius Bemassung ist, ist es die Mitte des Bogens. +Wenn es eine Durchmessers Bemassung ist, ist es ein Punkt, der auf dem Bogen liegt. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Endpunkt der Bemassungslinie. + +Wenn es sich um eine Radius- oder Durchmesserabmessung handelt +ist es ein Punkt, der auf dem Bogen liegt. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + Die Richtung der Bemasungslinie. +Wenn dies '(0,0,0)' bleibt, wird die Richtung automatisch berechnet. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + Der Wert der Messung. + +Diese Eigenschaft ist schreibgeschützt. Der Wert wird +aus den Eigenschaften 'Start' und 'Ende' berechnet. + +Wenn die 'Verknüpfte Geometrie' ein Bogen oder Kreis ist, ist diese 'Entfernung' +je nach der Eigenschaft 'Durchmesser' der Radius oder Durchmesser. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Bei der Messung von Kreisbögen wird festgelegt, ob der Radius +oder der Durchmesserwert angezeigt werden soll + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Startwinkel der Bemassungslinie (Kreisbogen). +Der Bogen wird gegen den Uhrzeigersinn gezeichnet. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Endwinkel der Bemassungslinie (Kreisbogen). +Der Bogen wird gegen den Uhrzeigersinn gezeichnet. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Der Mittelpunkt der Bemassungslinie, die ein kreisförmiger Bogen ist. + +Dies ist normalerweise der Punkt, an dem sich zwei Liniensegmente oder deren Erweiterungen +kreuzen, was zum gemessenen 'Winkel' zwischen ihnen führt. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + Der Wert der Messung. + +Diese Eigenschaft ist schreibgeschützt, da der Wert von +den Eigenschaften 'Erster Winkel' und 'Letzter Winkel' abhängt. + + + + The placement of the base point of the first line + Die Platzierung des Basispunkts der ersten Zeile + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Der Text, der von diesem Objekt angezeigt wird. +Es ist eine Liste von Strings; jedes Element in der Liste wird in einer eigenen Zeile angezeigt. + + + + Start angle of the arc + Startwinkel des Bogens + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Endwinkel des Bogens (für einen Vollkreis, geben Sie Ihm den gleichen Wert wie für den ersten Winkel) + + + + Radius of the circle + Radius des Kreises + + + + Number of faces + Anzahl der Flächen + + + + Radius of the control circle + Radius des Kontrollkreises + + + + How the polygon must be drawn from the control circle + Wie das Polygon aus dem Kontrollkreis gezogen werden muss + + + + X Location + X-Position + + + + Y Location + Y-Position + + + + Z Location + Z-Position + + + + The objects that are part of this layer + Die Objekte, die Teil dieser Ebene sind + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + Die Position der Spitze der Hinweislinie. +Dieser Punkt kann mit einem Pfeil oder einem anderen Symbol geschmückt werden. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Objekt und optional Unterelement, dessen Eigenschaften als 'Text' +angezeigt werden, abhängig von 'Bezeichnunstyp'. + +'Ziel' wird nicht verwendet, wenn 'Bezeichnungstyp' auf 'Benutzerdefiniert' eingestellt ist. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + Die Liste der Punkte, die die Hinweislinie definieren; normalerweise eine Liste +von drei Punkten. + +Der erste Punkt sollte die Position des Textes sein, also die 'Platzierung', +und der letzte Punkt sollte die Spitze der Linie sein, also der 'Zielpunkt'. +Der Mittelpunkt wird automatisch berechnet abhängig von den gewählten +Werten für 'Gerade Richtung' und 'Gerade Distanz' als Wert und Vorzeichen. + +Wenn 'Gerade Richtung' auf 'Benutzerdefiniert' gesetzt ist, kann die Eigenschaft +'Punkte' als Liste von beliebigen Punkten gesetzt werden. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + Die Richtung des geraden Segments der Hinweislinie. + +Wenn 'Benutzerdefiniert' ausgewählt ist, können die Punkte der Hinweislinie durch +Zuweisen einer benutzerdefinierten Liste zum Attribut 'Punkte' angegeben werden. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + Die Länge des geraden Segments der Führungslinie. + +Dies ist eine ausgerichtete Distanz. Wenn es negativ ist, wird die Linie +links oder unterhalb des 'Textes' gezeichnet. Sonst rechts oder darüber, +abhängig vom Wert der Eigenschaft 'Gerade Richtung'. + + + + The placement of the 'Text' element in 3D space + Die Platzierung des 'Text' Elements im 3D-Raum + + + + The text to display when 'Label Type' is set to 'Custom' + Der anzuzeigende Text, wenn Typ auf benutzerdefiniert festgelegt ist + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + Der Text, der von dieser Bezeichnung angezeigt wird. + +Diese Eigenschaft ist schreibgeschützt, da der endgültige Text vom +'Bezeichnungstyp' und dem in 'Ziel' definierten Objekt abhängt. +Der 'Benutzerdefinierte Text' wird nur angezeigt, wenn 'Bezeichnung Typ' +auf 'Benutzerdefiniert' gesetzt ist. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + Die Art der Informationen, die auf dieser Bezeichnung angezeigt werden. + +Wenn 'Benutzerdefiniert' ausgewählt ist, wird der Inhalt von 'Benutzerdefinierter Text' verwendet. +Bei anderen Typen wird die Zeichenfolge automatisch aus dem unter 'Ziel' definierten Objekt berechnet. +'Bezeichnung' und 'Material' funktionieren nur für Objekte mit diesen Eigenschaften, z. B. Arch-Objekte. + +Für 'Position', 'Länge' und 'Fläche' werden diese Eigenschaften aus dem Hauptobjekt in 'Ziel' extrahiert. +oder aus dem Unterelement 'VertexN', 'EdgeN' bzw. 'FaceN', falls angegeben. + + + + Text string + Zeichenkette + + + + Font file name + Dateiname Schriftart + + + + Height of text + Höhe des Textes + + + + Inter-character spacing + Abstand zwischen Zeichen + + + + Show the individual array elements + Zeige die einzelnen Anordnungs Elemente + + + + Base object that will be duplicated + Grundobjekt, das dupliziert wird + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Objekt mit Punkten, die zum Verteilen des Basisobjekts verwendet werden, z. B. eine Skizze oder eine Teileverbindung. +Die Skizze oder Verbindung muss mindestens ein explizites Punkt- oder Scheitelpunktobjekt enthalten. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Gesamtzahl der Elemente in der Anordnung. +Diese Eigenschaft ist nur lesbar, da die Zahl von den Punkten im 'Punkt Objekt' abhängt. + + + + Additional placement, shift and rotation, that will be applied to each copy + Zusätzliche Platzierung, Verschiebung und Drehung, die auf jede Kopie angewendet werden + + + + The points of the B-spline + Die Punkte des B-Splines + + + + If the B-spline is closed or not + Ob der B-Spline geschlossen ist oder nicht + + + + Create a face if this spline is closed + Eine Fläche erstellen, wenn dieser Spline geschlossen ist + + + + Parameterization factor + Parametrierfaktor + + + + The base object this 2D view must represent + Das Basisobjekt, das diese 2D-Ansicht darstellen muss + + + + The projection vector of this object + Der Projektionsvektor dieses Objekts + + + + The way the viewed object must be projected + Die Art, wie das betrachtete Objekt projiziert werden muss + + + + The indices of the faces to be projected in Individual Faces mode + Die Indizes der Flächen werden im individuellen Flächen Modus projiziert + + + + Show hidden lines + Verdeckte Linien anzeigen + + + + Fuse wall and structure objects of same type and material + Wand- und Strukturobjekte von gleicher Art und Material vereinigen + + + + Tessellate Ellipses and B-splines into line segments + Ellipsen und B-Splines in Liniensegmente tessellieren + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + Für Schnittlinien- und Schnittflächenmodi, dies belässt die Flächen an der Schnittposition + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Länge der Linienabschnitte, wenn Ellipsen oder B-Splines + in Linienabschnitte gewandelt werden + + + + If this is True, this object will be recomputed only if it is + visible + Falls wahr, wird das Objekt nur neu berechnet, wenn es sichtbar ist + + + + Start angle of the elliptical arc + Startwinkel des elliptischen Bogens + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Endwinkel des elliptischen Bogens (für einen Vollkreis, geben Sie Ihm den gleichen Wert wie für den ersten Winkel) + + + + Minor radius of the ellipse + Der kleinere Radius der Ellipse + + + + Major radius of the ellipse + Der grössere Radius der Ellipse + + + + Area of this object + Bereich dieses Objekts + + + + The points of the Bezier curve + Die Punkte der Bézierkurve + + + + The degree of the Bezier function + Der Grad der Bezier-Funktion + + + + Continuity + Kontinuität + + + + If the Bezier curve should be closed or not + Ob die Bezier-Kurve geschlossen sein soll oder nicht + + + + Create a face if this curve is closed + Erstelle ein Fläche, wenn diese Kurve geschlossen ist + + + + The length of this object + Die Länge dieses Objekts + + + + The object along which the copies will be distributed. It must contain 'Edges'. + Das Objekt, an dem die Kopien verteilt werden. Es muss 'Kanten' enthalten. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Liste der verbundenen Kanten im 'Pfad-Objekt'. +Wenn diese vorhanden sind, werden die Kopien nur entlang dieser Unterelemente erstellt. +Lassen Sie diese Eigenschaft leer, um Kopien entlang des gesamten 'Pfad-Objekt' zu erstellen. + + + + Number of copies to create + Anzahl der zu erstellenden Kopien + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Zusätzliche Verschiebung, die auf jede Kopie angewendet wird. +Dies ist nützlich, um den Unterschied zwischen dem Form Mittelpunkt und dem Form Referenzpunkt anzupassen. + + + + Alignment vector for 'Tangent' mode + Ausrichtungsvektor für den 'Tangenten' Modus + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Verwendung von 'vertikalem Vektor' als lokale Z-Richtung erzwingen, wenn 'Original' oder 'Tangentiale' Ausrichtung verwendet wird + + + + Direction of the local Z axis when 'Force Vertical' is true + Richtung der lokalen Z-Achse, wenn 'Force Vertikal' wahr ist + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Methode zum Ausrichten der Kopien entlang des Pfades. +- Original: X ist Kurventangente, Y ist Normale und Z ist das Kreuzprodukt. +- Frenet: richtet das Objekt nach dem lokalen Koordinatensystems entlang des Pfads aus. +- Tangente: ähnlich wie 'Original', aber die lokale X-Achse wird auf den 'Tangentenvektor' vorab ausgerichtet. + +Um mit 'Original' oder 'Tangente' bessere Ergebnisse zu erzielen, müssen Sie möglicherweise 'Force Vertikal' auf true setzen. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Richten Sie die Kopien je nach Ausrichtungsmodus entlang des Pfads aus. +Andernfalls haben die Kopien dieselbe Ausrichtung wie das ursprüngliche Basisobjekt. + + + + The linked object + Das verknüpfte Objekt + + + + Projection direction + Projektionsrichtung + + + + The width of the lines inside this object + Die Breite der Linien innerhalb dieses Objekts + + + + The size of the texts inside this object + Die Textgröße in diesem Objekt + + + + The spacing between lines of text + Der Abstand zwischen Textzeilen + + + + The color of the projected objects + Die Farbe der projizierten Objekte + + + + Shape Fill Style + Formfüllstil + + + + Line Style + Linienstil + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Wenn aktiviert, werden Quellobjekte angezeigt, unabhängig davon, ob sie im 3D-Modell sichtbar sind + + + + Linked faces + Verknüpfte Flächen + + + + Specifies if splitter lines must be removed + Gibt an, ob Trennerlinien entfernt werden sollen + + + + An optional extrusion value to be applied to all faces + Ein optionaler Extrusionswert der auf alle Flächen angewendet wird + + + + An optional offset value to be applied to all faces + Ein optionaler Offset-Wert der auf alle Flächen angewendet werden soll + + + + This specifies if the shapes sew + Legt fest, ob die Formen genäht werden + + + + The area of the faces of this Facebinder + Der Bereich der Flächen dieser Flächengruppe + + + + The objects included in this clone + In diesem Klon enthaltene Objekte + + + + The scale factor of this clone + Der Skalierungsfaktor dieses Klons + + + + If Clones includes several objects, +set True for fusion or False for compound + Falls Klone mehrere Objekte enthalten, setzen Sie +Wahr für Fusion oder Falsch für Verbund + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Allgemeiner Skalierungsfaktor, der die Anmerkung konsistent beeinflusst +weil es den Text und falls vorhanden die Liniendekorationen, +im gleichen Verhältnis skaliert. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Anmerkungsstil, der auf dieses Objekt angewendet werden soll. +Bei Verwendung eines gespeicherten Stils sind einige der Ansichtseigenschaften schreibgeschützt. +Sie können nur bearbeitet werden, indem der Stil über das Tool 'Anmerkungsstil-Editor' geändert wird. + + + + The vertices of the wire + Die Ecken des Kantenzuges + + + + If the wire is closed or not + Ob der Kantenzug geschlossen ist oder nicht + + + + The base object is the wire, it's formed from 2 objects + Das Basisobjekt ist der Kantenzug, es wird aus 2 Objekten gebildet + + + + The tool object is the wire, it's formed from 2 objects + Das Werkzeugobjekt ist der Kantenzug, es wird aus 2 Objekten gebildet + + + + The start point of this line + Der Anfangspunkt dieser Linie + + + + The end point of this line + Der Endpunkt dieser Linie + + + + The length of this line + Die Länge dieser Linie + + + + Create a face if this object is closed + Erstellen einer Fläche, wenn dieses Objekt geschlossen wird + + + + The number of subdivisions of each edge + Die Anzahl der Unterteilungen jeder Kante + + + Font name Schriftname - - The font to use for texts and dimensions - Die Schriftart für Text- und Maßeinträge + + Font size + Schriftgröße - - Units - Einheiten + + Spacing between text and dimension line + Abstand zwischen dem Text und der Maßlinie - - Scale multiplier - Skalenfaktor + + Rotate the dimension text 180 degrees + Drehen Sie den Bemaßungstext um 180 Grad - - Decimals - Dezimalstellen + + Text Position. +Leave '(0,0,0)' for automatic position + Text-Position. +'(0,0,0)' für automatische Position belassen - - Unit override - Einheit überschreiben + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text überschreiben. +Schreiben Sie '$dim', so dass er durch die Länge der Bemaßung ersetzt wird. - - Show unit - Einheit anzeigen + + The number of decimals to show + Die Anzahl der anzuzeigenden Dezimalstellen - - Line and arrows - Linie mit Pfeilen + + Show the unit suffix + Einheitensuffix anzeigen - - Line width - Linienbreite + + A unit to express the measurement. +Leave blank for system default + Eine Einheit, um die Messung auszudrücken. Leer lassen für Systemstandard - - Extension overshoot - Maßhilfslinien Überstand - - - + Arrow size Pfeilgröße - - Show lines - Linien anzeigen - - - - Dimension overshoot - Maßlinienüberstand - - - - Extension lines - Maßhilfslinie - - - + Arrow type Pfeiltyp - + + Rotate the dimension arrows 180 degrees + Drehen Sie die Abmessungspfeile um 180 Grad + + + + The distance the dimension line is extended +past the extension lines + Länge, um die die Maßlinie über die Maßhilfslinien hinaus verlängert wird + + + + Length of the extension lines + Länge der Maßhilfslinien + + + + Length of the extension line +beyond the dimension line + Länge des Maßhilfslinienabschnitts, der über die Maßlinie hinausragt + + + + Shows the dimension line and arrows + Zeigt die Maßlinie und die Pfeile an + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Wenn es wahr ist, übernehmen die Objekte dieser Ebene die Linienfarbe der Ebene + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Wenn es wahr ist, wird die Druckfarbe verwendet, wenn Objekte in dieser Ebene auf einer TechDraw-Seite platziert werden + + + + The line color of the objects contained within this layer + Die Linienfarbe der Objekte, die in dieser Ebene enthalten sind + + + + The shape color of the objects contained within this layer + Die Formfarbe der Objekte innerhalb dieser Ebene + + + + The line width of the objects contained within this layer + Die Linienbreite der Objekte innerhalb dieser Ebene + + + + The draw style of the objects contained within this layer + Der Zeichenstil der Objekte in dieser Ebene + + + + The transparency of the objects contained within this layer + Die Transparenz der Objekte in dieser Ebene + + + + The line color of the objects contained within this layer, when used on a TechDraw page + Die Linienfarbe der Objekte in dieser Ebene, wenn sie auf einer TechDraw-Seite verwendet werden + + + + Line width + Linienbreite + + + + Line color + Linienfarbe + + + + The size of the text + Die Größe des Textes + + + + The font of the text + Die Schriftart des Textes + + + + The vertical alignment of the text + Die vertikale Ausrichtung des Textes + + + + Text color + Textfarbe + + + + Line spacing (relative to font size) + Zeilenabstand (abhängig von der Schrifthöhe) + + + + The maximum number of characters on each line of the text box + Die maximale Anzahl von Zeichen pro Zeile im Textfeld + + + + The size of the arrow + Die Größe des Pfeils + + + + The type of arrow of this label + Der Pfeiltyp für diese Beschriftung + + + + The type of frame around the text of this object + Die Art des Rahmens um den Text dieses Objekts + + + + Display a leader line or not + Hinweislinie anzeigen oder nicht + + + + Dialog + + + Annotation Styles Editor + Anmerkungsstil-Editor + + + + Style name + Stil-Name + + + + Add new... + Neu hinzufügen... + + + + Renames the selected style + Benennt den ausgewählten Stil um + + + + Rename + Umbenennen + + + + Deletes the selected style + Löscht den ausgewählten Stil + + + + Delete + Löschen + + + + Text + Text + + + + Font size + Schriftgröße + + + + Line spacing + Zeilenabstand + + + + Font name + Schriftname + + + + The font to use for texts and dimensions + Die Schriftart für Text- und Maßeinträge + + + + Units + Einheiten + + + + Scale multiplier + Skalenfaktor + + + + Decimals + Dezimalstellen + + + + Unit override + Einheit überschreiben + + + + Show unit + Einheit anzeigen + + + + Line and arrows + Linie mit Pfeilen + + + + Line width + Linienbreite + + + + Extension overshoot + Maßhilfslinien Überstand + + + + Arrow size + Pfeilgröße + + + + Show lines + Linien anzeigen + + + + Dimension overshoot + Maßlinienüberstand + + + + Extension lines + Maßhilfslinie + + + + Arrow type + Pfeiltyp + + + Line / text color Linien- / Textfarbe - + The width of the dimension lines Die Breite der Maßlinien - + px px - + The color of dimension lines, arrows and texts Die Farbe der Maßlinien, Pfeile und Texte - + Dot Punkt - + Arrow Pfeil - + Tick Senkrechter Strich - + The name of your style. Existing style names can be edited. Der Name deines Stils. Bestehende Stilnamen können bearbeitet werden. - + Font size in the system units - Schriftartgröße in Systemeinheiten + Schrifthöhe in Systemeinheiten - + Line spacing in system units Zeilenabstand in Systemeinheiten - + A multiplier factor that affects the size of texts and markers Ein Multiplikator, der die Größe von Texten und Hervorhebungen beeinflusst - + The number of decimals to show for dimension values Die Anzahl der Dezimalstellen, die für Maßzahlen dargestellt werden - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Lege eine gültige Längeneinheit wie mm, m, in, ft, fest, um die Anzeige des Maßwertes in dieser Einheit zu erzwingen - + If it is checked it will show the unit next to the dimension value Wenn aktiviert, wird die Maßeinheit neben der Maßzahl angezeigt - + The distance that the extension lines are additionally extended beyond the dimension line Länge, um die die Maßhilfslinien zusätzlich über die Maßlinie hinaus erweitert werden - + The size of the dimension arrows or markers in system units Größe der Maßpfeile oder -markierungen in Systemeinheiten - + If it is checked it will display the dimension line Wenn aktiviert, wird die Maßlinie angezeigt - + The distance that the dimension line is additionally extended Länge, um die die Maßlinie zusätzlich erweitert wird - + The length of the extension lines Länge der Maßhilfslinien - + The type of arrows or markers to use at the end of dimension lines Die Art der Pfeile oder Markierungen, die am Ende der Maßlinien verwendet werden sollen - + Circle Kreis - + Tick-2 Schrägstrich - + Import styles from json file Stile aus JSON-Datei importieren - + Export styles to json file Stile in JSON-Datei exportieren @@ -252,177 +1336,390 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager Der Download der DXF-Bibliotheken ist fehlgeschlagen. Bitte installieren Sie das - dxf Library Addon - manuell über das Menü Extras -> Addon Manager - + Draft creation tools Werkzeuge zur Erstellung von Entwürfen - + Draft annotation tools Werkzeuge zur Beschriftung von Entwürfen - + Draft modification tools Werkzeuge zur Bearbeitung von Entwürfen - + Draft utility tools Entwurfswerkzeuge - + &Drafting &Entwurf - + &Annotation &Anmerkung - + &Modification &Änderung - + &Utilities &Werkzeuge - + Draft Tiefgang - + Import-Export Import / Export + + + Point object doesn't have a discrete point, it cannot be used for an array. + Das Punktobjekt hat keinen diskreten Punkt, es kann nicht für eine Anordnung verwendet werden. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Geschlossene Kurve mit identischem Start- und Endpunkt gefunden. Geometrie wurde nicht aktualisiert. + + + + Writing camera position + Kameraposition schreiben + + + + Writing objects shown/hidden state + Schreibe sichtbare Objekte/ausgeblendeter Zustand + + + + Merge layer duplicates + Ebenen Duplikate zusammenführen + + + + Add new layer + Neue Ebene hinzufügen + + + + Toggles Grid On/Off + Gitter ein/aus + + + + Object snapping + Objekt einrasten + + + + Toggles Visual Aid Dimensions On/Off + Schaltet visuelle Hilfsmasse ein/aus + + + + Toggles Ortho On/Off + Ortho ein/aus + + + + Toggles Constrain to Working Plane On/Off + Schaltet die Beschränkung auf die Arbeitsebene ein oder aus + + + + Unable to insert new object into a scaled part + Kann kein neues Objekt in einen skaliertes Teil einfügen + + + + True + Wahr + + + + False + Falsch + + + + Scale + Skalieren + + + + X factor + X-Faktor + + + + Y factor + Y-Faktor + + + + Z factor + Z-Faktor + + + + Uniform scaling + Einheitliche Skalierung + + + + Working plane orientation + Ausrichtung der Arbeitsebene + + + + Copy + Kopieren + + + + Modify subelements + Subelemente ändern + + + + Pick from/to points + Von/Zu Punkte auswählen + + + + Create a clone + Klon erzeugen + + + + Clone + Klonen + + + + Slope + Neigung + + + + Circular array + Kreisförmige Anordnung + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Erstellt Kopien des ausgewählten Objekts und platziert die Kopien in einem Radialmuster +und erzeugt verschiedene Kreisschichten. + +Die Anordnung kann in eine orthogonale oder polare Anordnung durch ändern des Typs umgewandelt werden. + + + + Polar array + Polare Anordnung + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Erstellt Kopien des ausgewählten Objekts und platziert die Kopien in einem polaren Muster, +das durch einen Drehpunkt und dessen Winkel definiert ist. + +Die Anordnung kann in eine orthogonale oder polare Anordnung durch ändern des Typs umgewandelt werden. + + + + Array tools + Anordnungs-Werkzeuge + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Erstelle verschiedene Arten von Anordnungen, einschließlich rechteckigen, polaren, kreisförmigen, Pfad und Punkt + + + + Array + Array + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Erstellt Kopien des ausgewählten Objekts und platziert die Kopien in einem orthogonalen Muster. +Das bedeutet, dass die Kopien in der angegebenen Richtung in den X-Y, Z-Achsen folgen. + +Die Anordnung kann in eine orthogonale oder polare Anordnung durch ändern des Typs umgewandelt werden. + + + + Fillet + Verrundung + + + + Creates a fillet between two selected wires or edges. + Erzeugt eine Datei zwischen zwei ausgewählten Kanten oder Kantenzügen. + + + + Delete original objects + Originalobjekte löschen + + + + Create chamfer + Fase erstellen + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Versatz Richtung ist nicht definiert. Bitte bewegen Sie die Maus auf einer Seiten des Objekts zuerst, um eine Richtung anzuzeigen + DraftCircularArrayTaskPanel - + Circular array Kreisförmige Anordnung - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Die Koordinaten des Punkts, durch den die Rotationsachse verläuft. Ändern Sie die Richtung der Achse im Eigenschaften-Editor. - + Center of rotation Drehmittelpunkt - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Die Koordinaten des Rotationszentrums zurücksetzen. - + Reset point Punkt zurücksetzen - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Wenn aktiviert, werden die resultierenden Objekte im Array verschmolzen, wenn sie einander berühren. Dies funktioniert nur, wenn "Link Array" ausgeschaltet ist. - + Fuse Vereinigung - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Wenn aktiviert, wird das resultierende Objekt ein "Link-Array" anstelle eines regulären Arrays sein. Ein Link-Array ist effizienter, wenn mehrere Kopien erstellt werden, aber es kann nicht miteinander verschmolzen werden. - + Link array Verknüpfte Anordnung - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Abstand von einem Element in einem Ring des Anordnung zum nächsten Element im gleichen Ring. Es kann nicht Null sein. - + Tangential distance Tangentialer Abstand - + Distance from one layer of objects to the next layer of objects. Abstand von einer Objektebene zur nächsten Objektebene. - + Radial distance Radialer Abstand - + The number of symmetry lines in the circular array. Die Anzahl der symmetrielinien in der Kreisanordnung. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Anzahl der zu erstellenden kreisförmigen Ebenen oder Ringe einschließlich einer Kopie des Originalobjekts. Es muss mindestens 2 sein. - + Number of circular layers Anzahl der kreisförmigen Ebenen - + Symmetry Symmetrie - + (Placeholder for the icon) (Platzhalter für das Symbol) @@ -430,12 +1727,12 @@ Es muss mindestens 2 sein. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonale Anordnung - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -444,66 +1741,66 @@ Normalerweise ist nur der Z-Wert erforderlich, die anderen beiden Werte können Negative Werte führen zu Kopien, die in die negative Richtung erzeugt werden. - + Z intervals Z-Intervalle - + Z Z - + Y Y - + X X - + Reset the distances. Entfernungen zurücksetzen. - + Reset Z Z zurücksetzen - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Wenn aktiviert, werden die resultierenden Objekte im Array verschmolzen, wenn sie einander berühren. Dies funktioniert nur, wenn "Link Array" ausgeschaltet ist. - + Fuse Vereinigung - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Wenn aktiviert, wird das resultierende Objekt ein "Link-Array" anstelle eines regulären Arrays sein. Ein Link-Array ist effizienter, wenn mehrere Kopien erstellt werden, aber es kann nicht miteinander verschmolzen werden. - + Link array Verknüpfte Anordnung - + (Placeholder for the icon) (Platzhalter für das Symbol) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -512,17 +1809,17 @@ Normalerweise ist nur der X-Wert nötig; die anderen beiden Werte können eine z Negative Werte führen zu Kopien, die in die negative Richtung erzeugt werden. - + X intervals X-Intervalle - + Reset X X zurücksetzen - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -531,24 +1828,24 @@ Normalerweise wird nur der Y-Wert benötigt; die anderen beiden Werte können ei Negative Werte führen zu Kopien, die in die negative Richtung erzeugt werden. - + Y intervals Y-Intervalle - + Reset Y Y zurücksetzen - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Anzahl der Elemente im Array in der angegebenen Richtung, inklusive einer Kopie des ursprünglichen Objekts. Die Zahl muss mindestens 1 in jede Richtung sein. - + Number of elements Anzahl der Elemente @@ -556,73 +1853,73 @@ Die Zahl muss mindestens 1 in jede Richtung sein. DraftPolarArrayTaskPanel - + Polar array Polare Anordnung - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Die Koordinaten des Punkts, durch den die Rotationsachse verläuft. Ändern Sie die Richtung der Achse im Eigenschaften-Editor. - + Center of rotation Drehmittelpunkt - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Die Koordinaten des Rotationszentrums zurücksetzen. - + Reset point Punkt zurücksetzen - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Wenn aktiviert, werden die resultierenden Objekte im Array verschmolzen, wenn sie einander berühren. Dies funktioniert nur, wenn "Link Array" ausgeschaltet ist. - + Fuse Vereinigung - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Wenn aktiviert, wird das resultierende Objekt ein "Link-Array" anstelle eines regulären Arrays sein. Ein Link-Array ist effizienter, wenn mehrere Kopien erstellt werden, aber es kann nicht miteinander verschmolzen werden. - + Link array Verknüpfte Anordnung - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -631,24 +1928,24 @@ Ein negativer Winkel erzeugt ein polares Muster in die entgegengesetzte Richtung Der maximale Absolutwert beträgt 360 Grad. - + Polar angle Polarwinkel - + Number of elements in the array, including a copy of the original object. It must be at least 2. Anzahl der Elemente im Array, inklusive einer Kopie des Originalobjekts. Es muss mindestens 2 sein. - + Number of elements Anzahl der Elemente - + (Placeholder for the icon) (Platzhalter für das Symbol) @@ -656,133 +1953,1385 @@ Es muss mindestens 2 sein. DraftShapeStringGui - + ShapeString Textform - + Text to be made into ShapeString Text aus dem eine Textform erstellt wird - + String Zeichenkette - + Height Höhe - + Height of the result Höhe des Ergebnisses - + X X - + Y Y - + Z Z - + Font file Schriftartendatei - + Enter coordinates or select point with mouse. Geben Sie Koordinaten ein oder wählen Sie den Punkt mit der Maus. - + Reset 3d point selection 3d-Punktauswahl zurücksetzen - + Reset Point Punkt zurücksetzen + + Draft_AddConstruction + + + Add to Construction group + Zur Konstruktionsgruppe hinzufügen + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Fügt die ausgewählten Objekte zur Konstruktionsgruppe +hinzu und ändert ihr Aussehen zum Konstruktionsstil. +Es wird eine Konstruktionsgruppe erstellt, wenn diese nicht vorhanden ist. + + + + Draft_AddPoint + + + Add point + Punkt hinzufügen + + + + Adds a point to an existing Wire or B-spline. + Fügt einen Punkt zu einer vorhandenen Linie oder B-Spline hinzu. + + + + Draft_AddToGroup + + + Ungroup + Gruppierung aufheben + + + + Move to group + In Gruppe verschieben + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Verschiebt die ausgewählten Objekte in eine bestehende Gruppe oder entfernt sie aus jeder Gruppe. +Erstelle zuerst eine Gruppe, um dieses Werkzeug zu verwenden. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Anmerkungs Stile... + + + + Draft_ApplyStyle + + + Apply current style + Aktuellen Stil anwenden + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Wendet den in der Werkzeugleiste definierten Stil (Linienbreite und Farben) auf die ausgewählten Objekte und Gruppen an. + + + + Draft_Arc + + + Arc + Kreisbogen + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Erstellt einen Kreis aus Mittelpunkt und Radius. STRG zum Fangen, SHIFT zum Festlegen. + + + + Draft_ArcTools + + + Arc tools + Bogenwerkzeuge + + + + Create various types of circular arcs. + Erstelle verschiedene Arten von kreisförmigen Bögen. + + + + Draft_Array + + + Array + Array + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Erstellt eine Anordnung aus einem ausgewählten Objekt. +Standardmäßig ist es eine 2x2 orthogonale Anordnung. +Sobald die Anordnung erstellt wurde, kann deren Typ +auf polar oder kreisförmig und deren Eigenschaften geändert werden. + + + + Draft_AutoGroup + + + Autogroup + Autogruppe + + + + Select a group to add all Draft and Arch objects to. + Wählen Sie eine Gruppe aus, um automatisch alle Zeichnungs- und Arch-Objekte hinzuzufügen. + + + + Draft_BSpline + + + B-spline + B-Spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Erstellt einen B-Spline mit mehreren Punkten. STRG zum Einrasten, UMSCHALTEN zum Einschränken. + + + + Draft_BezCurve + + + Bezier curve + Bézier-Kurve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Erstellt eine N-Grad Bezier Kurve. Je mehr Punkte du auswählst, desto höher ist der Grad. +STRG zum Einrasten, SHIFT zum Einschränken. + + + + Draft_BezierTools + + + Bezier tools + Bézierwerkzeuge + + + + Create various types of Bezier curves. + Erstelle verschiedene Arten von Bezierkurven. + + + + Draft_Circle + + + Circle + Kreis + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Erstellt einen Vollkreis. +STRG zum Einrasten, ALT zum Auswählen von tangenten Objekten. + + + + Draft_Clone + + + Clone + Klonen + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Erstellt einen Klon der ausgewählten Objekte. +Der resultierende Klon kann in jeder seiner drei Richtungen skaliert werden. + + + + Draft_CloseLine + + + Close Line + Linie schließen + + + + Closes the line being drawn, and finishes the operation. + Schliesst die zu ziehende Linie und beendet die Operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Kubische Bezierkurve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Erstellt eine Bezier Kurve aus Segmenten 2. Grades (quadratisch) und 3. Grades (kubisch). Klicken und ziehen, um jedes Segment zu definieren. +Nachdem die Kurve erstellt wurde, kannst du zurück gehen und jeden Kontrollpunkt bearbeiten und die Eigenschaften jedes Knotens festlegen. +STRG zum Einrasten, SHIFT zum Einschränken. + + + + Draft_DelPoint + + + Remove point + Punkt entfernen + + + + Removes a point from an existing Wire or B-spline. + Entfernt einen Punkt aus einer vorhandenen Linie oder B-Spline. + + + + Draft_Dimension + + + Dimension + Abmessung + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Erstellt eine Bemassung. + +- Wählen Sie drei Punkte aus, um eine einfache lineare Bemassung zu erstellen. +- Wählen Sie eine gerade Linie aus, um eine lineare Bemassung zu erstellen, die mit dieser Linie verknüpft ist. +- Wählen Sie einen Bogen oder Kreis aus, um eine Radius- oder Durchmesserbemassung zu erstellen, die mit diesem Bogen verknüpft ist. +- Wählen Sie zwei gerade Linien aus, um eine Winkelbemassung zwischen ihnen zu erstellen. +STRG zum Einrasten, UMSCHALT zum Einschränken, ALT zum Auswählen einer Kante oder eines Bogens. + +Sie können eine einzelne Linie oder einen einzelnen Kreisbogen auswählen, bevor Sie diesen Befehl starten, um die entsprechende verknüpfte Bemassung zu erstellen. +Sie können auch ein 'App:: DistanzMessung'-Objekt auswählen, bevor Sie diesen Befehl starten, +um es in ein 'Zeichnungs Bemassungs'-Objekt zu verwandeln. + + + + Draft_Downgrade + + + Downgrade + Zurückstufen + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Reduziert die ausgewählten Objekte in einfachere Formen. +Das Ergebnis der Operation hängt von der Art der Objekte ab, die mehrmals hintereinander herabgestuft werden können. +Zum Beispiel zerlegt es die ausgewählten Polylinien in einfachere Flächen, Kanten und Kantenzügen. Es kann auch Flächen subtrahieren. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Zeichnung zu Skizze + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Konvertiert bidirektional zwischen Zeichnungsobjekten und Skizzen. +Viele Zeichnungsobjekte werden in eine einzige nicht eingeschränkte Skizze umgewandelt. +Eine einzelne Skizze mit nicht verbundenen Linien wird jedoch in mehrere einzelne Zeichnungsobjekte konvertiert. + + + + Draft_Drawing + + + Drawing + Zeichnung + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Erstellt eine 2D-Projektion auf einer Zeichnungswerkbank von den ausgewählten Objekten. +Dieser Befehl ist VERALTET weil die Zeichnungswerkbank seit 0.17 veraltet ist. +Verwenden Sie stattdessen die TechDraw Workbench zur Erstellung technischer Zeichnungen. + + + + Draft_Edit + + + Edit + Bearbeiten + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Bearbeitet das aktive Objekt. +Drücke E oder ALT+Linksklick, um das Kontextmenü auf +unterstützten Knoten und unterstützten Objekten anzuzeigen. + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap. + Erstellt eine Ellipse. STRG zum Einrasten. + + + + Draft_Facebinder + + + Facebinder + Flächengruppe + + + + Creates a facebinder object from selected faces. + Erzeugt eine Flächengruppe aus den ausgewählten Flächen. + + + + Draft_FinishLine + + + Finish line + Ziellinie + + + + Finishes a line without closing it. + Beendet eine Linie ohne sie zu schliessen. + + + + Draft_FlipDimension + + + Flip dimension + Bemaßung umkehren + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Die Richtung der Normalen der gewählten Bemassung (Linear, Radial, Winkel) umkehren. +Wenn andere Objekte ausgewählt sind, werden diese ignoriert. + + + + Draft_Heal + + + Heal + Heilen + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heilen Sie fehlerhafte Zeichnungsobjekte mit einer früheren Version des Programms. +Wenn ein Objekt ausgewählt ist, wird versucht, dieses Objekt zu heilen. +Andernfalls wird versucht, alle Objekte im aktiven Dokument zu heilen. + + + + Draft_Join + + + Join + Verbinden + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Verbindet die ausgewählten Linien oder Polylinien zu einem einzigen Objekt. +Die Linien müssen einen gemeinsamen Punkt am Anfang oder Ende teilen, damit die Operation erfolgreich ist. + + + + Draft_Label + + + Label + Bezeichnung + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Erstellt eine Bezeichnung, die optional an ein ausgewähltes Objekt oder Unterelement angehängt ist. + +Wähle zuerst einen Scheitelpunkt, eine Kante oder eine Fläche des Objekts, dann rufe diesen Befehl auf +und lege die Position der Hinweislinie und des Textes fest. +Die Bezeichnung kann Informationen über das Objekt und das ausgewählte Unterelement +anzeigen. + +Wenn mehrere Objekte oder Unterelemente ausgewählt sind, wird jeweils nur das erste +verwendet, um Informationen auf der Bezeichnung anzuzeigen. + + + + Draft_Layer + + + Layer + Ebene + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Fügt dem Dokument eine Ebene hinzu. +Objekte, die dieser Ebene hinzugefügt wurden, können die gleichen visuellen Eigenschaften wie Linienfarbe, Linienbreite und Formfarbe teilen. + + + + Draft_Line + + + Line + Linie + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Erzeugt Linie aus 2 Punkten. STRG zum Einrasten, SHIFT zum Beschränken. + + + + Draft_LinkArray + + + LinkArray + Verknüpfte Anordnung + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Wie das Anordnungs-Tool, es erzeugt stattdessen jedoch eine 'Verknüpfte Anordnung'. +Eine 'Verknüpfte Anordnung' ist effektiver, wenn viele Kopien verarbeitet werden, aber die Option 'Verschmelzen' kann nicht verwendet werden. + + + + Draft_Mirror + + + Mirror + Spiegeln + + + + Mirrors the selected objects along a line defined by two points. + Spiegelt die ausgewählten Objekte entlang einer Linie, die durch zwei Punkte definiert wird. + + + + Draft_Move + + + Move + Verschieben + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Verschiebt die ausgewählten Objekte von einem Basispunkt zu einem anderen Punkt. +Wenn die Option 'Kopieren' aktiv ist, werden verschobene Kopien erstellt. +STRG zum Einrasten, UMSCHALT zum Einschränken. + + + + Draft_Offset + + + Offset + Versetzen + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Versatz des ausgewählten Objekts. +Es kann auch eine Versatzkopie des Originalobjekts erstellt werden. +STRG zum Einrasten, SHIFT zum Einschränken. Halte ALT gedrückt und klicke, um bei jedem Klick eine Kopie zu erstellen. + + + + Draft_PathArray + + + Path array + Pfad Anordnung + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Erstellt Kopien des ausgewählten Objekts entlang eines ausgewählten Pfades. +Wähle zuerst das Objekt aus und wähle danach den Pfad. +Der Pfad kann eine Polylinie, B-Spline, Bezierkurve oder sogar Kanten von anderen Objekten sein. + + + + Draft_PathLinkArray + + + Path Link array + Pfad 'Verknüpfte Anordnung' + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Wie das Pfad Anordnungs-Tool, es erzeugt stattdessen jedoch eine 'Verknüpfte Anordnung'. +Eine 'Verknüpfte Anordnung' ist effektiver, wenn viele Kopien verarbeitet werden, aber die Option 'Verschmelzen' kann nicht verwendet werden. + + + + Draft_PathTwistedArray + + + Path twisted array + Pfad verdrehte 'Verknüpfte Anordnung' + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Erstellt Kopien des ausgewählten Objekts entlang eines ausgewählten Pfades und verdreht die Kopien. +Wähle zuerst das Objekt und wähle danach den Pfad. +Der Pfad kann eine Polylinie, B-Spline, Bezierkurve oder sogar Kanten von anderen Objekten sein. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Pfad verdrehte 'Verknüpfte Anordnung' + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Wie das Pfad Verdrehen Anordnungs-Tool, es erzeugt stattdessen jedoch eine 'Verknüpfte Anordnung'. +Eine 'Verknüpfte Anordnung' ist effektiver, wenn viele Kopien verarbeitet werden, aber die Option 'Verschmelzen' kann nicht verwendet werden. + + + + Draft_Point + + + Point + Punkt + + + + Creates a point object. Click anywhere on the 3D view. + Erstellt ein Punktobjekt. Klicken Sie irgendwo in der 3D-Ansicht. + + + + Draft_PointArray + + + Point array + Punkt Anordnung + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Erstellt Kopien des ausgewählten Objekts und platziert die Kopien an der Position verschiedener Punkte. + +Die Punkte müssen unter einem Verbund von Punkten gruppiert werden, bevor dieses Werkzeug verwendet werden kann. +Um diese Verbindung zu erstellen, wählen Sie verschiedene Punkte aus und verwenden Sie dann das Teile-Verbund-Tool. Oder benutze das Zeichnung Aufrüstungswerkzeug, um einen 'Block' zu erstellen, oder erstelle eine Skizze und füge einfache Punkte hinzu. + +Wähle das Basisobjekt aus und wähle dann die Verbindung oder die Skizze aus, um die Punkt Anordnung zu erstellen. + + + + Draft_PointLinkArray + + + PointLinkArray + Punkt 'Verknüpfte Anordnung' + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Wie das Punkt Anordnungswerkzeug, erstellt aber stattdessen ein 'Punkt Verknüpfungs Anordnung'. +Ein 'Punkt Verknüpfungs Anordnung'' ist effizienter, wenn es um viele Kopien geht. + + + + Draft_Polygon + + + Polygon + Vieleck + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Erstellt ein regelmässiges Polygon (Dreieck, Quadrat, Pentagon, ...), indem die Anzahl der Seiten und der umschriebene Radius definiert werden. +STRG zum Einrasten, SHIFT zum Einschränken + + + + Draft_Rectangle + + + Rectangle + Rechteck + + + + Creates a 2-point rectangle. CTRL to snap. + Erstellt eine 2-Punkt-Rechteck. Einrasten mit STRG. + + + + Draft_Rotate + + + Rotate + Drehen + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Dreht die ausgewählten Objekte. Wählen Sie den Mittelpunkt der Drehung, dann den Anfangswinkel und zum Schluss den Endwinkel. +Wenn die Option "Kopieren" aktiv ist, werden gedrehte Kopien erstellt. +STRG zum Einrasten, SHIFT zum Einschränken. Halte ALT gedrückt und klicke, um mit jedem Klick eine Kopie zu erstellen. + + + + Draft_Scale + + + Scale + Skalieren + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Skaliert die ausgewählten Objekte von einem Basispunkt. +STRG zum Einrasten, SHIFT zum Einschränken, ALT zum Kopieren. + + + + Draft_SelectGroup + + + Select group + Gruppe wählen + + + + Draft_SelectPlane + + + SelectPlane + Ebene auswählen + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Wählen Sie die Fläche des Körpers aus, um eine Arbeitsebene zu erstellen, auf der Objekte skizziert werden. +Du kannst auch drei Punkte oder einen Proxy der Arbeitsebene auswählen. + + + + Draft_SetStyle + + + Set style + Stil festlegen + + + + Sets default styles + Setzt Standard-Stile + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Arbeitsebenen Proxy erstellen + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Erstellt ein Proxy-Objekt aus der aktuellen Arbeitsebene. +Sobald das Objekt erstellt wurde, doppelklicke in der Baumansicht darauf, um die Kameraposition und die Sichtbarkeit der Objekte wiederherzustellen. +Danach kannst Du damit jederzeit eine andere Kameraposition und Objektzustände speichern. + + + + Draft_Shape2DView + + + Shape 2D view + Form in 2D Ansicht + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Erzeugt eine 2D-Projektion der ausgewählten Objekte auf der XY-Ebene. +Die erste Projektionsrichtung ist negativ zur aktuellen aktiven Ansichtsrichtung. +Du kannst einzelne Flächen oder den gesamten Solid auswählen. Auch versteckte Linien sind möglich. +Mit diesen Projektionen können technische Zeichnungen mit der TechDraw Workbench erstellt werden. + + + + Draft_ShapeString + + + Shape from text + Form von Text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Erstellt eine Form aus einer Text-Zeichenkette, indem Sie eine bestimmte Schriftart und eine Platzierung auswählen. +Die geschlossenen Formen können für Extrusionen und boolesche Operationen verwendet werden. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Fang Werkzeugleiste einblenden + + + + Show the snap toolbar if it is hidden. + Zeigt die Fangen-Symbolleiste an, wenn sie ausgeblendet ist. + + + + Draft_Slope + + + Set slope + Neigung festlegen + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Legt die Steigung der ausgewählten Linie fest, indem der Z-Wert eines Punktes geändert wird. +Wenn eine Polylinie ausgewählt ist, wird die Steigungstransformation auf jedes ihrer Segmente angewendet. + +Die Steigung ändert immer den Z-Wert, daher funktioniert dieser Befehl nur für +gerade Entwurfslinien, die in der XY-Ebene gezeichnet werden. Ausgewählte Objekte, die keine einzelnen Linien sind, werden ignoriert. + + + + Draft_Snap + + + Toggles Grid On/Off + Gitter ein/aus + + + + Toggle Draft Grid + Entwurfsgitter umschalten + + + + Draft_Snap_Angle + + + Angle + Winkel + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Setze das Einrasten auf Punkte in einem kreisförmigen Bogen, der sich in mehreren Winkeln von 30 und 45 Grad befindet. + + + + Draft_Snap_Center + + + Center + Mittelpunkt + + + + Set snapping to the center of a circular arc. + Setze das Einrasten in die Mitte eines Kreisbogens. + + + + Draft_Snap_Dimensions + + + Show dimensions + Bemaßungen anzeigen + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Temporäre lineare Bemaßungen bei der Bearbeitung eines Objekts und mit anderen Fangmethoden anzeigen. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpunkt + + + + Set snapping to endpoints of an edge. + Setze das Einrasten auf die Endpunkte einer Kante. + + + + Draft_Snap_Extension + + + Extension + Erweiterung + + + + Set snapping to the extension of an edge. + Setze das Einrasten auf die Verlängerung einer Kante. + + + + Draft_Snap_Grid + + + Grid + Raster + + + + Set snapping to the intersection of grid lines. + Setze das Einrasten auf den Schnittpunkt der Rasterlinien. + + + + Draft_Snap_Intersection + + + Intersection + Schnitt + + + + Set snapping to the intersection of edges. + Setze das Einrasten an den Schnittpunkt der Kanten. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Haupt-Fangenschalter ein/aus + + + + Activates or deactivates all snap methods at once. + Aktiviert oder deaktiviert alle Fangmethoden auf einmal. + + + + Draft_Snap_Midpoint + + + Midpoint + Mittelpunkt + + + + Set snapping to the midpoint of an edge. + Setze das Einrasten auf den Mittelpunkt einer Kante. + + + + Draft_Snap_Near + + + Nearest + Nächste + + + + Set snapping to the nearest point of an edge. + Setze das Einrasten auf den nächstgelegenen Punkt einer Kante. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Setze das Einrasten auf eine Richtung, die ein Vielfaches von 45 Grad von einem Punkt ist. + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Set snapping to a direction that is parallel to an edge. + Setze das Einrasten auf eine Richtung, die parallel zu einer Kante ist. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Senkrecht + + + + Set snapping to a direction that is perpendicular to an edge. + Setze das Einrasten auf eine Richtung, die senkrecht zu einer Kante ist. + + + + Draft_Snap_Special + + + Special + Spezial + + + + Set snapping to the special points defined inside an object. + Setze das Einrasten auf die speziellen Punkte, die innerhalb eines Objekts definiert sind. + + + + Draft_Snap_WorkingPlane + + + Working plane + Arbeitsebene + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Beschränkt das Einrasten auf einen Punkt in der aktuellen Arbeitsebene. +Wenn du einen Punkt ausserhalb der Arbeitsebene auswählst, zum Beispiel, indem du andere Einrastungsmethoden nutzt, wird an die Projektion dieses Punktes in der aktuellen Arbeitsebene eingerastet. + + + + Draft_Split + + + Split + Teilen + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Teilt die ausgewählte Linie oder Polyline in zwei unabhängige Linien +oder Polylinien, indem Du irgendwo entlang des ursprünglichen Objekts klickst. +Es funktioniert am besten bei der Auswahl eines Punktes auf einem geraden Segment und nicht bei einem Eckpunkt. + + + + Draft_Stretch + + + Stretch + Strecken + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Streckt die ausgewählten Objekte. +Wähle ein Objekt aus und zeichnen dann ein Rechteck, um die Scheitelpunkte auszuwählen, die gedehnt werden sollen. +Zeichne danach eine Linie, um den Abstand und die Richtung der Dehnung anzugeben. + + + + Draft_SubelementHighlight + + + Subelement highlight + Unterelement hervorheben + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Markieren Sie die Unterelemente der ausgewählten Objekte, so dass sie dann mit den Werkzeugen zum Verschieben, Drehen und Skalieren bearbeitet werden können. + + + + Draft_Text + + + Text + Text + + + + Creates a multi-line annotation. CTRL to snap. + Erstellt eine mehrzeilige Anmerkung. STRG zum Einrasten. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Konstruktionsmodus umschalten + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Schaltet den Konstruktionsmodus um. +Wenn dieser aktiv ist, werden die folgenden Objekte in die Konstruktionsgruppe aufgenommen und werden mit deren Farbe und Eigenschaften gezeichnet. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + In den Fortsetzungsmodus umschalten + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Schaltet den Fortsetzungsmodus um. +Wenn dies aktiviert ist, wird jedes beendete Zeichenwerkzeug automatisch wieder gestartet. +Dies kann verwendet werden, um mehrere Objekte nacheinander zu zeichnen. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Normal/Drahtgitter-Anzeige umschalten + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Schaltet den Anzeigemodus ausgewählter Objekte von Flachenlinien auf Drahtgitter und zurück um. +Dies ist hilfreich, um Objekte, die von anderen Objekten ausgeblendet werden, schnell zu visualisieren. +Dies ist für geschlossene Formen und Feststoffe vorgesehen und wirkt sich nicht auf offene Kantenzüge aus. + + + + Draft_ToggleGrid + + + Toggle grid + Raster umschalten + + + + Toggles the Draft grid on and off. + Entwurfsraster ein-/ausschalten. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Beschneidet oder erweitert das ausgewählte Objekt oder extrudiert einzelne Oberflächen. STRG fängt, SHIFT legt den derzeitigen Abschnitt als normal fest, ALT invertiert. + + + + Draft_UndoLine + + + Undo last segment + Letztes Segment rückgängig machen + + + + Undoes the last drawn segment of the line being drawn. + Widerruft das zuletzt gezeichnete Segment der aktuell gezeichneten Linie. + + + + Draft_Upgrade + + + Upgrade + Aufrüsten + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Rüstet die ausgewählten Objekte in komplexere Formen auf. +Das Ergebnis der Operation hängt von den Objekttypen ab, die möglicherweise mehrmals hintereinander aufgerüstet werden können. +Beispielsweise kann es die ausgewählten Objekte zu einem einzigen zusammenfügen oder einfache Kanten in parametrische Polylinien konvertieren. Geschlossene Kanten können in gefüllte Flächen und parametrische Polygone konvertiert werden. Es können auch Flächen zusammengeführt werden. + + + + Draft_Wire + + + Polyline + Linienzug + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Erstellt aus mehreren Punkten einen Linienzug (polyline). STRG zum Fangen, SHIFT zum Einschränken. + + + + Draft_WireToBSpline + + + Wire to B-spline + Kantenzug zu B-Spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Konvertiert eine ausgewählte Polyline in eine B-Spline oder eine B-Spline in eine Polyline. + + Form - + Working plane setup Arbeitsebene einrichten - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Wählen Sie eine Teilfläche, eine Ersatz-Arbeitsebene oder 3 Punkte aus, oder wählen Sie eine der nachfolgenden Optionen - + Sets the working plane to the XY plane (ground plane) Setzt die Arbeitsebene auf die XY-Ebene (Bodenebene) - + Top (XY) Oben (XY) - + Sets the working plane to the XZ plane (front plane) Setzt die Arbeitsebene auf die XZ-Ebene (Vorderebene) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Setzt die Arbeitsebene auf die YZ-Ebene (Seitenebene) - + Side (YZ) Seite (YZ) - + Sets the working plane facing the current view Legt die Arbeitsebene für die aktuelle Ansicht fest - + Align to view Zur Ansicht ausrichten - + The working plane will align to the current view each time a command is started Die Arbeitsebene wird sich bei jedem Start eines Befehls an die aktuelle Ansicht anpassen - + Automatic Automatisch - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -791,12 +3340,12 @@ oberhalb dessen Basisposition. Benutzen Sie diesen zusammen mit einem der oberen Tasten - + Offset Versetzen - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -805,12 +3354,12 @@ in der aktuellen Ansicht zentriert sein, wenn eine der Tasten oben gedrückt wird - + Center plane on view Ebene in Ansicht zentrieren - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -819,7 +3368,7 @@ Arbeitsebene zu verschieben, ohne dessen Ausrichtung zu ändern. Dann drücken Sie den Knopf unten - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -828,289 +3377,289 @@ Ausrichtung zu ändern. Wenn kein Punkt ausgewählt ist, wird die Ebene in die Mitte der Ansicht verschoben - + Move working plane Arbeitsebene verschieben - + The spacing between the smaller grid lines Der Abstand zwischen den kleineren Rasterlinien - + Grid spacing Rasterabstand - + The number of squares between each main line of the grid Die Anzahl der Quadrate zwischen den Hauptlinien des Rasters - + Main line every Hauptlinie alle - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing Die Distanz, mit der ein Punkt beim Erreichen der Maus aufgeschnappt werden kann. Sie können diesen Wert auch mit den Tasten [ und ] während der Zeichnung ändern - + Snapping radius Einrast-Radius - + Centers the view on the current working plane Zentriert die Ansicht auf der aktuellen Arbeitsebene - + Center view Ansicht zentrieren - + Resets the working plane to its previous position Setzt die Arbeitsebene auf ihre vorherige Position zurück - + Previous Vorherige - + Grid extension Raster-Erweiterung - + lines Linien - + Style settings Stileinstellungen - + Text color Textfarbe - + Shape color Formfarbe - + Line width Linienbreite - + The color of faces Die Farbe von Flächen - + The type of dimension arrows Die Art der Maßpfeile - + Dot Punkt - + Circle Kreis - + Arrow Pfeil - + Tick Senkrechter Strich - + Tick-2 Schrägstrich - + The color of texts and dimension texts Die Farbe der Texte und Maßeinträge - + The size of texts and dimension texts Die Höhe der Texte und Maßeinträge - + Show unit Einheit anzeigen - + Line color Linienfarbe - + The size of dimension arrows Die Größe der Maßpfeile - + The font to use for texts and dimensions Die Schriftart für Text- und Maßeinträge - + The line style Linienart - + Solid Vollkörper - + Dashed Gestrichelt - + Dotted Gepunktet - + DashDot Strich-Punkt - + Text size Schrifthöhe - + Unit override Einheit überschreiben - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Die für Maße zu verwendende Einheit. Leer lassen, um die aktuelle FreeCAD-Einheit zu verwenden - + The transparency of faces Die Transparenz von Oberflächen - + % % - + Transparency Tranparenz - + Display mode Anzeigemodus - + Text font Text-Schriftart - + Arrow size Pfeilgröße - + The display mode for faces Der Anzeigemodus für Flächen - + Flat Lines Flache Linien - + Wireframe Drahtgitter - + Shaded Schattiert - + Points Punkte - + Draw style Zeichenstil - + The color of lines Die Farbe der Linien - + Arrow style Pfeilstil - + px px - + Apply to selected objects Auf selektierte Objekte anwenden - + Lines and faces Linien und Flächen - + Annotations Anmerkungen - + If the unit suffix is shown on dimension texts or not Ob die Maßeinheiten der Maßeinträge angezeigt werden oder nicht @@ -1118,67 +3667,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Generelle Entwurfs-Einstellungen - + This is the default color for objects being drawn while in construction mode. Dies ist die Standardfarbe für Objekte, die im Konstruktionsmodus gezeichnet werden. - + This is the default group name for construction geometry Dies ist der Standard-Gruppenname für die Hilfsgeometrie - + Construction Konstruktion - + Save current color and linewidth across sessions Speichern der aktuellen Farbe und Linienbreite in allen Sitzungen - + Global copy mode Globaler Kopiermodus - + Default working plane Standard-Arbeitssebene - + None Kein - + XY (Top) XY (oben) - + XZ (Front) XZ (vorne) - + YZ (Side) YZ (Seite) - + Default height for texts and dimensions Standardhöhe für Texte und Bemaßungen - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1186,1106 +3735,1106 @@ such as "Arial:Bold" Dies ist die Standard-Schriftart für alle Textentwürfe und Dimensionen. Es kann eine Schriftart wie "Arial", ein Standard-Stil wie "sans", "serif" oder "mono", oder eine Familie wie "Arial, Helvetica, sans" oder einen Namen mit einem Stil wie " Arial: Bold " sein - + Default template sheet Standard Vorlage - + The default template to use when creating a new drawing sheet Die Standardvorlage zum Erstellen einer neuen Zeichnung - + Import style Importiere Style - + None (fastest) Kein (schnellste) - + Use default color and linewidth Benutze Standard Farbe und Linienstärke - + Original color and linewidth Ursprüngliche Farbe und Linienstärke - + Check this if you want the areas (3D faces) to be imported too. Aktivieren Sie dies, falls Sie die 3D-Flächen ebenfalls importien möchten. - + Import OCA areas Importiert OCA Bereiche - + General settings Allgemeine Einstellungen - + Construction group name Konstruktionsgruppenname - + Tolerance Toleranz - + Join geometry Geometrie vereinen - + Alternate SVG Patterns location Alternative SVG-Muster - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Hier können Sie ein Verzeichnis angeben, das SVG-Dateien mit <pattern>-Definitionen enthält. Diese werden zu den Standard-Entwurfs-Schraffierungsmustern hinzugefügt - + Constrain mod Beschränkungsmodus - + The Constraining modifier key Die Randbedingungsmodus-Taste - + Snap mod Fangmodus - + The snap modifier key Die Fangmodustaste - + Alt mod Alternativer Modus - + Select base objects after copying Wähle ursprüngliche Objekte nach dem Kopieren aus - + If checked, a grid will appear when drawing Wenn gesetzt, erscheint ein Raster beim Zeichnen - + Use grid Raster verwenden - + Grid spacing Rasterabstand - + The spacing between each grid line Der Abstand zwischen jeder Rasterlinie - + Main lines every Hauptlinien alle - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Hauptlinien werden dicker gezeichnet. Legen Sie hier fest, wie viele Kästchen zwischen den Hauptlinien sein sollen. - + Internal precision level Interner Präzisionsgrad - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Dies ist die Orientierung der Bemaßungstexte, wenn sie vertikal sind. Standard ist wie im ISO-Standard links. - + Left (ISO standard) Links (ISO-Standard) - + Right Rechts - + Group layers into blocks Gruppiere Ebenen in Blöcken - + Export 3D objects as polyface meshes 3D Objekte als Polyface Meshes exportieren - + If checked, the Snap toolbar will be shown whenever you use snapping Zeige Fang-Symbolleiste immer wenn Fangen genutzt wird - + Show Draft Snap toolbar Entwurfs-Fang-Werkzeugleiste einblenden - + Hide Draft snap toolbar after use Entwurfs-Fang-Werkzeugleiste nach Verwendung ausblenden - + Show Working Plane tracker Arbeitsebenen-Tracker anzeigen - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Wenn aktiviert, ist das Entwurfsraster stets eingeblendet, wenn die Entwurfs-Arbeitsumgebung verwendet wird. Sonst nur, wenn ein Befehl verwendet wird - + Use standard font size for texts Standard Schriftgröße für Texte verwenden - + Import hatch boundaries as wires Fügt Schraffurgrenzen als Drähte hinzu - + Render polylines with width Polylinien mit Breite rendern - + Translated (for print & display) Angepasst (für Druck und Anzeige) - + Raw (for CAM) Roh (für CAM) - + Translate white line color to black Weiße Linienfarbe in schwarze umwandeln - + Use Part Primitives when available Benutze Grundkörper falls möglich - + Snapping Objektfang - + If this is checked, snapping is activated without the need to press the snap mod key Falls aktiviert, rastet der Cursor auch ohne gedrückte Einrasttaste ein - + Always snap (disable snap mod) Rastmodus ständig aktiviert (deaktiviert den Rastmodus-Umschalter) - + Construction geometry color Hilfsgeometrie-Farbe - + Import Importieren - + texts and dimensions Texte und Bemaßungen - + points Punkte - + layouts Layouts - + *blocks *blocks - + Project exported objects along current view direction Projiziere exportierte Objekte entlang der aktuellen Blickrichtung - + Visual settings Visuelle Einstellungen - + Visual Settings Visuelle Einstellungen - + Snap symbols style Einrastsymbolstil - + Draft classic style Klassischer Entwurfsstil - + Bitsnpieces style Kleinkram Stil - + Color Farbe - + Hatch patterns resolution Schraffur-Muster Auflösung - + Grid Raster - + Always show the grid Raster immer anzeigen - + Texts and dimensions Texte und Bemaßungen - + Internal font Interne Schriftart - + Dot Punkt - + Circle Kreis - + Arrow Pfeil - + The default size of arrows Die Standardgröße der Pfeile - + The default size of dimensions extension lines Die Standardgröße der Maßhilfslinien - + The space between the dimension line and the dimension text Der Abstand zwischen der Maßlinie und dem Bemaßungstext - + Select a font file Wählen Sie eine Schriftartdatei aus - + Fill objects with faces whenever possible Falls möglich, zeige Objekte mit Flächen an - + Create Erstellen - + simple Part shapes Einfache Grundkörper-Formen - + Draft objects Entwurfs-Objekte - + Sketches Skizzen - + Get original colors from the DXF file Hole die Original-Farben aus der DXF-Datei - + Treat ellipses and splines as polylines Behandle Ellipsen und Splines wie Polylinien - + Export style Export-Stil - + Show the unit suffix in dimensions Zeige Maße mit Maßeinheiten an - + Allow FreeCAD to automatically download and update the DXF libraries FreeCAD das automatische Herunterladen und Aktualisieren der DXF-Bibliotheken erlauben - + mm mm - + Grid size Rastergröße - + lines Linien - + text above (2D) Text oberhalb (2D) - + text inside (3D) Text innerhalb (3D) - + Dashed line definition Gestrichelte Linien-Definition - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Strich-Punkt-Linien-Definition - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Gepunktete-Linien-Definition - + 0.02,0.02 0.02,0.02 - + Grid and snapping Raster und einrasten - + Text settings Texteinstellungen - + Font family Schriftartfamilie - + Font size Schriftgröße - + Dimension settings Bemaßungseinstellungen - + Display mode Anzeigemodus - + Arrows style Pfeil-Darstellung - + Arrows size Pfeilgröße - + Text orientation Textausrichtung - + Text spacing Textabstand - + ShapeString settings Textform Einstellungen - + Default ShapeString font file Standardschriftart für Textformen - + Drawing view line definitions Definition sichtbarer Linien der Zeichnung - + DWG DWG - + DWG conversion DWG-Konvertierung - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF-Optionen gelten ebenso für DWG-Dateien.</p></body></html> - + DXF DXF - + Import options Import Einstellungen - + Use legacy python importer Verwende einen älteren Python-Importeur - + Export options Export Einstellungen - + OCA OCA - + SVG SVG - + Disable units scaling Einheitenskalierung deaktivieren - + Export Drawing Views as blocks Zeichnungsansichten als Blöcke exportieren - + Note: Not all the options below are used by the new importer yet Achtung: Nicht alle nachfolgenden Optionen werden vom neuen Import verwendet - + Show this dialog when importing and exporting Diesen Dialog beim importieren und exportieren anzeigen - + Automatic update (legacy importer only) Automatisches Update (nur für älteren Import) - + Prefix labels of Clones with: Präfix-Beschriftungen von Klonen mit: - + Scale factor to apply to imported files Skalierungsfaktor angewendet auf importierte Dateien - + Max segment length for discretized arcs Max. Segmentlänge für diskretisierte Bögen - + Number of decimals Anzahl der Dezimalstellen - + Shift Shift - Taste - + Ctrl Strg - Taste - + Alt Alt - Taste - + The Alt modifier key Die Hilfstaste "Alt" - + The number of horizontal or vertical lines of the grid Die Anzahl der horizontalen oder vertikalen Linien des Rasters - + The default color for snap symbols Die Standardfarbe für Fangsymbole - + Check this if you want to use the color/linewidth from the toolbar as default Aktivieren Sie dies, wenn Sie die Farbe / Linienbreite in der Symbolleiste als Standard verwenden möchten - + If checked, a widget indicating the current working plane orientation appears during drawing operations Wenn diese Option aktiviert ist, wird während dem Zeichnen ein Widget angezeigt, das die aktuelle Ausrichtung der Arbeitsebene angibt - + An SVG linestyle definition Eine SVG-Linienart-Definition - + Extension lines size Länge der Hilfslinien - + Extension line overshoot Maßhilfslinien Überstand - + The default length of extension line above dimension line Standardlänge, um die die Maßhilfslinien über die Maßlinie hinaus verlängert wird - + Dimension line overshoot Maßlinienüberstand - + The default distance the dimension line is extended past extension lines Länge, um die die Maßlinie über die Maßhilfslinien hinaus verlängert wird - + Tick Senkrechter Strich - + Tick-2 Schrägstrich - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Aktivieren Sie diese Option, wenn Sie die Farben von Flächen während des Downgrades und Upgrades beibehalten möchten (nur splitFaces und makeShell) - + Preserve colors of faces during downgrade/upgrade Flächenfarben beim Downgrade/Upgrade erhalten - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Aktivieren Sie diese Option, wenn Sie während eines Downgrade / Upgrade möchten, dass die Flächenbezeichnungen vom ursprünglichen Objektnamen und umgekehrt abgeleitet werden (nur splitFaces und makeShell) - + Preserve names of faces during downgrade/upgrade Flächenfarben beim Downgrade/Upgrade erhalten - + The path to your ODA (formerly Teigha) File Converter executable Der Dateipfad zur Ausführungsdatei des ODA (früher Teigha) Dateikonverter - + Ellipse export is poorly supported. Use this to export them as polylines instead. Der Export von Ellipsen wird nur teilweise unterstützt. Mit dieser Option werden diese stattdessen als Polygonzüge exportiert. - + Max Spline Segment: Max. Länge eines Spline Segments: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Die Anzahl der Dezimalstellen in internen Koordinaten-Operationen (für z. B. 3 = 0,001). Werte zwischen 6 und 8 gelten unter FreeCAD-Nutzern als guter Kompromiss. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Dieser Wert wird von Funktionen verwendet, die mit Toleranzen arbeiten. Werte, die weniger unterscheiden, als dieser Wert, werden als gleich angenommen und behandelt. Dieser wert wird bald obsolet sein und die Genauigkeit wird für beides verwendet werden. - + Use legacy python exporter Verwende den alten Python-Export - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Wenn diese Option ausgewählt wurde, wird die "Support"-Eigenschaft des Skizzenobjektes auf die des Basisobjektes gesetzt, wenn ein Skizzenobjekt auf einer vorhandenen Ebene oder einem anderen Objekt erstellt wird. Dies war das Standardverhalten vor FreeCAD 0.19 - + Construction Geometry Konstruktionsgeometrie - + In-Command Shortcuts Befehlstastenkürzel - + Relative Relativ - + R R - + Continue Fortsetzen - + T T - + Close Schließen - + O O - + Copy Kopieren - + P P - + Subelement Mode Subelement-Modus - + D D - + Fill Füllen - + L L - + Exit Verlassen - + A A - + Select Edge Kante auswählen - + E E - + Add Hold Hilfspunkt hinzufügen - + Q Q - + Length Länge - + H H - + Wipe Radieren - + W W - + Set WP Arbeitsebene festlegen - + U U - + Cycle Snap Zyklus-Einrasten - + ` ` - + Snap Einrasten - + S S - + Increase Radius Radius vergrößern - + [ [ - + Decrease Radius Radius verkleinern - + ] ] - + Restrict X Beschränke X - + X X - + Restrict Y Beschränke Y - + Y Y - + Restrict Z Beschränke Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Wenn diese Option aktiviert ist, zeigt die Liste der Ebenen auch Gruppen an, so dass Sie automatisch Objekte auch zu Gruppen hinzufügen können. - + Show groups in layers list drop-down button Zeige Gruppen in der Dropdown-Schaltfläche der Ebenenliste - + Draft tools options Entwurfswerkzeuge Optionen - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Beim Zeichnen von Linien den Fokus auf die Länge statt auf die X-Koordinate setzen. Dies erlaubt es, die Richtung zu zeigen und den Abstand einzugeben. - + Set focus on Length instead of X coordinate Fokussierung auf Länge statt auf X-Koordinate setzen - + Set the Support property when possible Setze die Support-Eigenschaft wenn möglich - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Wenn diese Option aktiviert ist, werden Objekte standardmäßig als gefüllt angezeigt. Andernfalls werden sie als Drahtmodell angezeigt - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normalerweise werden nach dem Kopieren von Objekten die Kopien ausgewählt. Wenn diese Option aktiviert ist, werden die Basisobjekte stattdessen ausgewählt. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Wenn diese Option aktiviert ist, wird der Kopiermodus über den Befehl hinweg gehalten, andernfalls werden die Befehle immer im Nicht-Kopiermodus gestartet - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Erzwingen Sie Entwurfswerkzeuge, primitive Teile anstelle von Entwurfsobjekten zu erstellen. Beachten Sie, dass dies nicht vollständig unterstützt wird und viele Objekte mit Entwurfsmodifikatoren nicht editierbar sein werden. - + User interface settings Einstellungen für die Benutzeroberfläche - + Enable draft statusbar customization Anpassung der Statusleiste aktivieren - + Draft Statusbar Entwurf Statusleiste - + Enable snap statusbar widget Einraststatusleisten-Widget aktivieren - + Draft snap widget Entwurf Schnapp-Widget - + Enable draft statusbar annotation scale widget Aktiviere Entwurfsstatusleisten-Anmerkungsmaßstab Widget - + Annotation scale widget Anmerkungs-Skalierungs-Widget - + Draft Edit preferences Entwurfsbearbeitungseinstellungen - + Edit Bearbeiten - + Maximum number of contemporary edited objects Maximale Anzahl an gleichzeitig bearbeiteten Objekten - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Setzt die maximale Anzahl von Objekten, die Draft Edit</p><p>gleichzeitig bearbeiten kann </p></body></html> - + Draft edit pick radius Auswahlradius der Entwurfsbearbeitung - + Controls pick radius of edit nodes Steuert den Auswahlradius von Bearbeitungsknoten - + Path to ODA file converter Pfad zum ODA-Dateikonverter - + This preferences dialog will be shown when importing/ exporting DXF files Dieser Einstellungsdialog wird angezeigt, wenn DXF-Dateien importiert/exportiert werden - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Der Python-Importeur wird verwendet, ansonsten wird der neuere C++ verwendet. Hinweis: Der C++-Import ist schneller, ist aber noch nicht so funktionsfähig - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2294,7 +4843,7 @@ Hinweis: Der C++-Import ist schneller, ist aber noch nicht so funktionsfähig - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2303,42 +4852,42 @@ Sie können dies auch manuell tun, indem Sie den "dxf_library" Arbeitsbereich im Addon Manager installieren. - + If unchecked, texts and mtexts won't be imported Sofern nicht ausgewählt, werden Texte und mtexte nicht importiert - + If unchecked, points won't be imported Sofern nicht ausgewählt, werden Punkte nicht importiert - + If checked, paper space objects will be imported too Wenn aktiviert, werden auch die Papierbereiche importiert - + If you want the non-named blocks (beginning with a *) to be imported too Wenn die nicht benannten Blöcke (beginnend mit einem *) auch importieren werden sollen - + Only standard Part objects will be created (fastest) Wenn aktiviert, werden nur Standard-Grundkörper erstellt (schnellste Möglichkeit) - + Parametric Draft objects will be created whenever possible Parametrische Entwurfsobjekte werden wann immer möglich erstellt - + Sketches will be created whenever possible Skizzen werden wann immer möglich erstellt - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2349,101 +4898,101 @@ Beispiel: für Dateien in Millimeter: 1, in Zentimter: 10, in Meter: 1000, im Zoll: 25.4, in Fuß: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Farben werden nach Möglichkeit von den DXF-Objekten abgerufen. Andernfalls werden Standardfarben angewendet. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD wird versuchen, zusammenfallende Objekte in Drähte zu verbinden. Beachten Sie, dass dies eine Weile dauern kann! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objekte aus den gleichen Ebenen werden in Entwürfsblöcke verbunden, die Anzeige wird dadurch beschleunigt, aber sie werden dadurch weniger leicht editierbar - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Importierte Texte erhalten die standardmäßige Entwurfs-Schriftgröße, statt ihrer Ursprungsgröße im DXF Dokument - + If this is checked, DXF layers will be imported as Draft Layers Wenn aktiviert, werden Ebenen aus der DXF-Datei importiert als Entwurfs-Ebenen - + Use Layers Ebenen verwenden - + Hatches will be converted into simple wires Schraffuren werden in einfache Drähte umgewandelt - + If polylines have a width defined, they will be rendered as closed wires with correct width Wenn Polylinien eine definierte Breite haben, werden sie als geschlossene Drähte mit der korrekter Breite dargestellt - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximale Länge der Polyliniensegmente. Wenn sie auf '0' gesetzt ist, wird die gesamte Spline als geradliniges Segment behandelt. - + All objects containing faces will be exported as 3D polyfaces Alle Objekte, die Flächen enthalten, werden als 3D-Polyfaces exportiert - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Zeichnungsansichten werden als Blöcke exportiert. Kann mit Vorlagen jünger als DXF R12 fehlschlagen. - + Exported objects will be projected to reflect the current view direction Exportierte Objekte werden entsprechen der momentanen Ansichtsrichtung projiziert - + Method chosen for importing SVG object color to FreeCAD Methode zum Importieren der SVG-Objektfarbe in FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Wenn aktiviert, wird keine Umwandlung von Einheiten durchgeführt. Eine Einheit in der SVG-Datei wird als ein Millimeter übersetzt. - + Style of SVG file to write when exporting a sketch Stil der zu schreibenden SVG-Datei beim Export einer Skizze - + All white lines will appear in black in the SVG for better readability against white backgrounds Alle weißen Linien werden schwarz im SVG angezeigt, um die Lesbarkeit gegenüber weißem Hintergrund zu verbessern - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2452,62 +5001,62 @@ In diesem Fall werden Bögen in kleine Liniensegmente diskretisiert. Dieser Wert ist die maximale Segmentlänge. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Wenn diese Option aktiviert ist, wird um das Raster ein zusätzlicher Rand angezeigt und die Größe des Hauptrasters am unteren linken Rand anzeigt - + Show grid border Rasterrahmen anzeigen - + Override unit Einheit überschreiben - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Wenn Sie dieses Feld leer lassen, wird die in FreeCAD voreingestellte Maßeinheit verwendet. Durch Eingabe einer Maßeinheit wie m oder cm, werden die Maße in dieser Einheit angezeigt. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Die Auflösung, um die Muster zu zeichnen. Standardwert ist 128. Höhere Werte geben bessere Auflösungen, niedrigere Werte machen das Zeichnen schneller - + Hatch Pattern default size Schraffurmuster Standardgröße - + The default size of hatch patterns Die Standardgröße der Schraffurmuster - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Wenn aktiviert, werden die beiden Hauptachsen des Rasters in rot, grün oder blau eingefärbt, wenn sie mit globalen Achsen übereinstimmen - + Use colored axes Farbige Achsen benutzen - + Grid color and transparency Rasterfarbe und Transparenz - + The color of the grid Die Farbe des Rasters - + The overall transparency of the grid Die allgemeine Transparenz des Rasters @@ -2515,12 +5064,12 @@ Dieser Wert ist die maximale Segmentlänge. ImportDWG - + Converting: Wird konvertiert: - + Conversion successful Konvertierung erfolgreich @@ -2528,345 +5077,353 @@ Dieser Wert ist die maximale Segmentlänge. ImportSVG - + Unknown SVG export style, switching to Translated Unbekannter SVG-Export-Stil wird auf Übersetzte umgestellt - + The export list contains no object with a valid bounding box Die Exportliste enthält kein Objekt mit gültigem Begrenzungsbereich + + Workbench + + + Draft Snap + Entwurfsraster Einrasten + + draft - + Draft Command Bar Entwurfsbefehlsleiste - + Toggle construction mode Konstruktionsmodus umschalten - + Autogroup off Autogruppe aus - + active command: aktiver Befehl: - + None Kein - + Active Draft command Aktiver Draft-Befehl - + X coordinate of next point X-Koordinate des nächsten Punktes - + X X - + Y Y - + Z Z - + Y coordinate of next point Y-Koordinate des nächsten Punktes - + Z coordinate of next point Z-Koordinate des nächsten Punktes - + Enter point Punkt eingeben - + Enter a new point with the given coordinates Einen neuen Punkt mit gegebenen Koordinaten eingeben - + Length Länge - + Angle Winkel - + Length of current segment Länge des aktuellen Abschnitts - + Angle of current segment Winkel des aktuellen Abschnittes - + Radius Radius - + Radius of Circle Kreisradius - + If checked, command will not finish until you press the command button again Falls aktiviert, wird Befehl nicht beendet bis Sie den Befehlsknopf nochmals drüchen - + If checked, an OCC-style offset will be performed instead of the classic offset Verwende OCC Versatz statt klassischem Versatz - + &OCC-style offset OCC Versatz - + Sides Seiten - + Number of sides Anzahl der Seiten - + Offset Versetzen - + Auto Automatisch - + Text string to draw Zu zeichnende Textzeichenkette - + String Zeichenkette - + Height of text Höhe des Textes - + Height Höhe - + Intercharacter spacing Zeichenabstand - + Tracking Verfolgung - + Full path to font file: Vollständiger Pfad zur Schriftdatei: - + Open a FileChooser for font file Schriftartendatei auswählen - + Line Linie - + DWire Polygonzug - + Circle Kreis - + Center X Mittelpunkt X - + Arc Kreisbogen - + Point Punkt - + Label Bezeichnung - + Distance Abstand - + Trim Beschneiden - + Pick Object Objekt wählen - + Edit Bearbeiten - + Global X Globales X - + Global Y Globales Y - + Global Z Globales Z - + Local X Lokales X - + Local Y Lokales Y - + Local Z Lokales Z - + Invalid Size value. Using 200.0. Ungültiger Größenwert. 200,0 wird verwendet. - + Invalid Tracking value. Using 0. Ungültiger Wert für Laufweite. Verwende stattdessen 0. - + Please enter a text string. Bitte geben Sie eine Textzeichenkette ein. - + Select a Font file Wählen Sie eine Schriftartdatei aus - + Please enter a font file. Bitte geben Sie eine Schriftdatei an. - + Autogroup: Autogruppe: - + Faces Flächen - + Remove Entfernen - + Add Hinzufügen - + Facebinder elements Flächen-Verbund-Elemente - + BSpline BSpline - + BezCurve BezCurve - + Copy Kopieren - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2883,270 +5440,2012 @@ oder laden Sie diese Bibliotheken manuell herunter, wie unter folgendem Link erk Antworten Sie mit "Ja", um FreeCAD den automatischen Download der Bibliotheken zu gestatten. - + Relative Relativ - + Continue Fortsetzen - + Close Schließen - + Fill Füllen - + Exit Verlassen - + Snap On/Off Fangen ein/aus - + Increase snap radius Fangradius erhöhen - + Decrease snap radius Fangradius verringern - + Restrict X Beschränke X - + Restrict Y Beschränke Y - + Restrict Z Beschränke Z - + Select edge Kante auswählen - + Add custom snap point Fügt einen benutzerdefinierten Fangpunkt hinzu - + Length mode Längenmodus - + Wipe Radieren - + Set Working Plane Arbeitsebene setzen - + Cycle snap object Kreis-Einrast-Objekt - + Check this to lock the current angle Aktivieren, um den aktuellen Winkel zu sperren - + Coordinates relative to last point or absolute Koordinaten relativ oder absolut zum letzten Punkt - + Filled Befüllt - + Finish Fertig - + Finishes the current drawing or editing operation Beendet die aktuelle Zeichen- oder Bearbeitungsoperation - + &Undo (CTRL+Z) Rückgängig (Strg+Z) - + Undo the last segment Letztes Segment rückgängig machen - + Finishes and closes the current line Beendet und schliesst die aktuelle Linie - + Wipes the existing segments of this line and starts again from the last point Löscht vorhandene Segmente dieser Linie und beginnt nochmals vom letzten Punkt - + Set WP Arbeitsebene festlegen - + Reorients the working plane on the last segment Orientiert die Arbeitsebene an dem letzten Segment neu - + Selects an existing edge to be measured by this dimension Zur Auswahl einer vorhandenen Kante, die bemaßt werden soll - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Falls Aktiviert, werden Objekte kopiert anstatt verschoben. Einstellungen -> Draft -> Globaler Kopiermodus, um diesen Modus in den nächsten Befehlen beizubehalten - + Subelement mode Subelement-Modus - + Modify subelements Subelemente ändern - + If checked, subelements will be modified instead of entire objects Wenn aktiviert, werden Subelemente anstatt ganzer Objekte geändert - + CubicBezCurve Kubische Bézierkurve - + Top Oben - + Front Vorne - + Side Seite - + Current working plane Aktuelle Arbeitsebene - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Dies auswählen um das Objekt als gefüllt erscheinen zu lassen, andernfalls wird es als Drahtgitter dargestellt. Ist nicht verfügbar, wenn die Skizzen-Einstellung 'Verwende primitive Teile' aktiviert ist - + Polyline Linienzug - + Draft Tiefgang - + Toggle near snap on/off Ein-/Ausschalten des Einrastens in der Nähe - + Create text Text erstellen - + Press this button to create the text object, or finish your text with two blank lines Drücken Sie diese Schaltfläche, um das Textobjekt zu erstellen, oder beenden Sie Ihren Text mit zwei leeren Zeilen - + Center Y Mittelpunkt Y - + Center Z Mittelpunkt Z - + Offset distance Versatzabstand - + Trim distance Abstand trimmen - + Wire Kantenzug - + Change default style for new objects Standardstil für neue Objekte ändern + + + No active document. Aborting. + Kein aktives Dokument. Abbruch. + + + + Object must be a closed shape + Objekt muss eine geschlossene Form sein + + + + No solid object created + Kein Volumenkörper erstellt + + + + Faces must be coplanar to be refined + Flächen müssen koplanar sein, um verfeinert zu werden + + + + Upgrade: Unknown force method: + Aufrüsten: Unbekannte Zwang-Methode: + + + + Found groups: closing each open object inside + Gruppen gefunden: Schließe jedes geöffnete Objekt innerhalb + + + + Found meshes: turning into Part shapes + Netze gefunden: werden in Grundkörper-Formen transferiert + + + + Found 1 solidifiable object: solidifying it + 1 Objekt zum Verwandeln in Festkörper gefunden. Wird verwandelt + + + + Found 2 objects: fusing them + 2 Objekte gefunden: Werden verschmolzen + + + + Found object with several coplanar faces: refine them + Objekt mit mehreren koplanaren Flächen gefunden: verfeinern + + + + Found 1 non-parametric objects: draftifying it + 1 nicht parametrisches Objekt gefunden: Erzeuge ein parametrisches Objekt + + + + Found 1 closed sketch object: creating a face from it + 1 geschlossenes Skizzen-Objekt gefunden: Erstelle daraus eine Fläche + + + + Found closed wires: creating faces + Geschlossene Kantenzüge gefunden: Erstelle Fläche(n) + + + + Found several wires or edges: wiring them + Mehrere Kanten gefunden: Verbinde sie + + + + trying: closing it + versuche: schließen + + + + Found 1 open wire: closing it + 1 offener Kantenzug gefunden: Wird geschlossen + + + + Found 1 object: draftifying it + 1 Objekt gefunden: Wird aufgerüstet + + + + Found points: creating compound + Punkte gefunden: Erstelle Verbundobjekt + + + + Found several non-treatable objects: creating compound + Mehrere nicht behandelbare Objekte gefunden: Erstellen eines Verbundobjektes + + + + Unable to upgrade these objects. + Diese Objekte konnten nicht Aufgerüstet werden. + + + + No object given + Kein Objekt vorhanden + + + + The two points are coincident + Die beiden Punkte sind gleich + + + + mirrored) + spiegeln) + + + + Found 1 block: exploding it + Ein Block gefunden: zerlege ihn + + + + Found 1 multi-solids compound: exploding it + Ein Verbund mehrerer Festkörper gefunden: wird zerlegt + + + + Found 1 parametric object: breaking its dependencies + 1 parametrisches Objekt gefunden: Entferne seine Abhängigkeiten + + + + Found 2 objects: subtracting them + 2 Objekte gefunden: Werden subtrahiert + + + + Found several faces: splitting them + Mehrere Flächen gefunden: Werden getrennt + + + + Found several objects: subtracting them from the first one + Mehrere Objekte gefunden: Subtrahiere sie vom ersten Objekt + + + + Found 1 face: extracting its wires + 1 Fläche gefunden: Extrahiere die Kanten + + + + Found only wires: extracting their edges + Nur Kantenzug gefunden: Extrahiere einzelne Kanten + + + + No more downgrade possible + Kein weitere Reduzierung möglich + + + + Wrong input: object not in document. + Falsche Eingabe: Objekt nicht im Dokument. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Falsche Eingabe: Punktobjekte haben keine 'Geometrie', 'Verknüpfungen' oder 'Komponenten'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Falsche Eingabe: muss eine Platzierung, ein Vektor oder eine Drehung sein. + + + + Points: + Punkte: + + + + Wrong input: must be list or tuple of three points exactly. + Falsche Eingabe: muss eine Liste oder ein Tupel von drei Punkten sein. + + + + Placement: + Platzierung: + + + + Wrong input: incorrect type of placement. + Falsche Eingabe: Falscher Art der Platzierung. + + + + Wrong input: incorrect type of points. + Falsche Eingabe: Falsche Art der Punkte. + + + + Cannot generate shape: + Kann Form nicht generieren: + + + + Radius: + Radius: + + + + Center: + Drehpunkt: + + + + Create primitive object + Erstelle primitives Objekt + + + + Final placement: + Endplatzierung: + + + + Face: True + Fläche: wahr + + + + Support: + Unterstützung: + + + + Map mode: + Kartenmodus: + + + + length: + Länge: + + + + Two elements are needed. + Zwei Elemente benötigt. + + + + Radius is too large + Radius zu groß + + + + Segment + Segment + + + + Removed original objects. + Entfernte ursprüngliche Objekte. + + + + Wrong input: must be a list of strings or a single string. + Falsche Eingabe: muss eine Liste von Zeichenketten oder eine einzelne Zeichenkette sein. + + + + Circular array + Kreisförmige Anordnung + + + + Wrong input: must be a number or quantity. + Falsche Eingabe: muss eine Zahl oder eine Menge sein. + + + + Wrong input: must be an integer number. + Falsche Eingabe: muss eine Ganzzahl sein. + + + + Wrong input: must be a vector. + Falsche Eingabe: muss ein Vektor sein. + + + + Polar array + Polare Anordnung + + + + Wrong input: must be a number. + Falsche Eingabe: muss eine Zahl sein. + + + + This function is deprecated. Do not use this function directly. + Diese Funktion ist veraltet. Verwenden Sie diese Funktion nicht direkt. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Verwenden Sie eines von 'make_linear_dimension' oder 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Falsche Eingabe: Objekt darf keine Liste sein. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Falsche Eingabe: Objekt hat keine 'Form' um zu messen. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Falsche Eingabe: Das Objekt verfügt nicht über mindestens ein Element vom Typ 'Scheitelpunkt', das zum Messen verwendet werden kann. + + + + Wrong input: must be an integer. + Falsche Eingabe: muss eine Ganzzahl sein. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: Werte unter 1 sind nicht erlaubt; werden auf 1 gesetzt. + + + + Wrong input: vertex not in object. + Falsche Eingabe: Kein Scheitelpunkt im Objekt. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: Werte unter 1 sind nicht erlaubt; werden auf den letzten Scheitelpunkt des Objekts gesetzt. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Falsche Eingabe: Objekt hat nicht mindestens ein Element vom Typ 'Kanten', das zum Messen verwendet werden kann. + + + + index: values below 1 are not allowed; will be set to 1. + index: Werte unter 1 sind nicht erlaubt; wird auf 1 gesetzt. + + + + Wrong input: index doesn't correspond to an edge in the object. + Falsche Eingabe: Index entspricht nicht einer Kante im Objekt. + + + + Wrong input: index doesn't correspond to a circular edge. + Falsche Eingabe: Index entspricht nicht einer kreisförmigen Kante. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Falsche Eingabe: muss ein String, 'Radius' oder 'Durchmesser' sein. + + + + Wrong input: must be a list with two angles. + Falsche Eingabe: muss eine Liste mit zwei Winkeln sein. + + + + Layers + Ebenen + + + + Layer + Ebene + + + + Wrong input: it must be a string. + Falsche Eingabe: Es muss eine Zeichenkette sein. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Falsche Eingabe: muss ein Tupel von drei Gleitkommazahlen von 0.0 bis 1.0 sein. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Falsche Eingabe: Muss 'Solid', 'Dashed', 'Dotted', oder 'Dashdot' sein. + + + + Wrong input: must be a number between 0 and 100. + Falsche Eingabe: muss eine Zahl zwischen 0 und 100 sein. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Falsche Eingabe: muss eine Liste oder ein Tupel von Zeichenketten oder eine einzelne Zeichenkette sein. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Falsche Eingabe: 'Original', 'Frenet' oder 'Tangent'. + + + + No shape found + + Form nicht gefunden + + + + All Shapes must be planar + + Alle Formen müssen eben sein + + + + + All Shapes must be coplanar + + Alle Formen müssen koplanar sein + + + + + Internal orthogonal array + Internes orthogonale Anordnung + + + + Wrong input: must be a number or vector. + Falsche Eingabe: muss eine Zahl oder Vektor sein. + + + + Input: single value expanded to vector. + Eingabe: Einzelwert auf Vektor erweitert. + + + + Input: number of elements must be at least 1. It is set to 1. + Eingabe: Anzahl der Elemente muss mindestens 1 sein. Sie ist auf 1 gesetzt. + + + + Orthogonal array + Orthogonale Anordnung + + + + Orthogonal array 2D + Orthogonale Anordnung 2D + + + + Rectangular array + Rechteckige Anordnung + + + + Rectangular array 2D + Rechteckige Anordnung 2D + + + + Wrong input: subelement not in object. + Falsche Eingabe: Unterelement nicht im Objekt. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Falsche Eingabe: muss ein String, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', oder 'Material' sein. + + + + Wrong input: must be a string. + Falsche Eingabe: muss ein String sein. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Falsche Eingabe: muss ein String, 'Horizontal', 'Vertical' oder 'Custom' sein. + + + + Wrong input: must be a list of at least two vectors. + Falsche Eingabe: muss eine Liste von mindestens zwei Vektoren sein. + + + + Direction is not 'Custom'; points won't be used. + Die Richtung ist nicht 'Custom', Punkte werden nicht verwendet. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Falsche Eingabe: muss eine Liste von zwei Elementen sein. Zum Beispiel [Objekt, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: Die Zeichenfolge hat keine Linien + + + + added property 'ExtraPlacement' + hinzugefügte Eigenschaft 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , pfad-Objekt hat keine 'Kanten'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' Eigenschaft wird nach 'PathObject' migriert + + + + Cannot calculate path tangent. Copy not aligned. + Pfad Tangente kann nicht berechnet werden. Kopie nicht ausgerichtet. + + + + Tangent and normal are parallel. Copy not aligned. + Tangente und Normale sind parallel. Kopie nicht ausgerichtet. + + + + Cannot calculate path normal, using default. + Die Pfad Normale kann nicht berechnet werden, Standard wird verwendet. + + + + Cannot calculate path binormal. Copy not aligned. + Pfad Binormal kann nicht berechnet werden. Kopie nicht ausgerichtet. + + + + AlignMode {} is not implemented + AlignMode {} ist nicht implementiert + + + + added view property 'ScaleMultiplier' + hinzugefügte Ansicht Eigenschaft 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + 'DraftText' Typ zu 'Text' Typ migriert + + + + Activate this layer + Diese Ebene aktivieren + + + + Select layer contents + Ebeneninhalt auswählen + + + + custom + benutzerdefiniert + + + + Unable to convert input into a scale factor + Eingabe kann nicht in einen Skalierungsfaktor konvertiert werden + + + + Set custom annotation scale in format x:x, x=x + Legen Sie den benutzerdefinierte Anmerkungs Massstab im Format x:x, x=x fest + + + + Task panel: + Aufgabenbereich: + + + + At least one element must be selected. + Es muss mindestens ein Element ausgewählt werden. + + + + Selection is not suitable for array. + Auswahl ist nicht für Anordnung geeignet. + + + + Object: + Objekt: + + + + Number of elements must be at least 2. + Anzahl der Elemente muss mindestens 2 sein. + + + + The angle is above 360 degrees. It is set to this value to proceed. + Der Winkel liegt über 360 Grad. Dieser Wert wird gesetzt, um fortzufahren. + + + + The angle is below -360 degrees. It is set to this value to proceed. + Der Winkel liegt unter -360 Grad. Dieser Wert wird gesetzt, um fortzufahren. + + + + Center reset: + Zentriert: + + + + Fuse: + Vereinigung: + + + + Create Link array: + Verknüpfte Anordnung erstellen: + + + + Number of elements: + Anzahl der Elemente: + + + + Polar angle: + Polarwinkel: + + + + Center of rotation: + Drehpunkt: + + + + Aborted: + Abgebrochen: + + + + Number of layers must be at least 2. + Anzahl der Ebenen muss mindestens 2 sein. + + + + Radial distance is zero. Resulting array may not look correct. + Der radiale Abstand ist Null. Die resultierende Anordnung sieht möglicherweise nicht korrekt aus. + + + + Radial distance is negative. It is made positive to proceed. + Der radiale Abstand ist negativ. Er wird positiv gemacht, um fortzufahren. + + + + Tangential distance cannot be zero. + Die Tangentialdistanz darf nicht Null sein. + + + + Tangential distance is negative. It is made positive to proceed. + Die Tangentialdistanz ist negativ. Sie wird positiv gemacht, fortzufahren. + + + + Radial distance: + Radialabstand: + + + + Tangential distance: + Tangentielle Distanz: + + + + Number of circular layers: + Anzahl der kreisförmigen Ebenen: + + + + Symmetry parameter: + Symmetrie-Parameter: + + + + Number of elements must be at least 1. + Anzahl der Elemente muss mindestens 1 sein. + + + + Interval X reset: + X-Reset Intervall: + + + + Interval Y reset: + Y-Reset Intervall: + + + + Interval Z reset: + Z-Reset Intervall: + + + + Number of X elements: + Anzahl der X Elemente: + + + + Interval X: + Intervall X: + + + + Number of Y elements: + Anzahl der Y-Elemente: + + + + Interval Y: + Intervall Y: + + + + Number of Z elements: + Anzahl der Z-Elemente: + + + + Interval Z: + Intervall Z: + + + + ShapeString + Textform + + + + Default + Standard + + + + Pick ShapeString location point: + Position für Textform wählen: + + + + Create ShapeString + Textform erstellen + + + + Downgrade + Zurückstufen + + + + Select an object to upgrade + Wähle ein Objekt für die Aufrüstung + + + + Clone + Klonen + + + + Select an object to clone + Wähle ein Objekt zum Klonen aus + + + + Ellipse + Ellipse + + + + Pick first point + Wähle den ersten Punkt + + + + Create Ellipse + Ellipse erstellen + + + + Pick opposite point + Gegenüberliegenden Punkt wählen + + + + Create Line + Linie erstellen + + + + Create Wire + Erzeuge Kante + + + + Pick next point + Wähle den nächsten Punkt + + + + Unable to create a Wire from selected objects + Es kann kein Kantenzug von den ausgewählten Objekten erstellt werden + + + + Convert to Wire + Umwandlung in Kantenzug + + + + This object does not support possible coincident points, please try again. + Dieses Objekt unterstützt keine möglichen Übereinstimmungspunkte. Bitte versuchen Sie es erneut. + + + + Active object must have more than two points/nodes + Aktives Objekt muss mehr als zwei Punkte / Knoten haben + + + + Selection is not a Knot + Auswahl ist kein Knoten + + + + Endpoint of BezCurve can't be smoothed + Endpunkte einer Bézierkurve können nicht geglättet werden + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Skizze ist zu komplex zum Bearbeiten: Es wird empfohlen, den standart Editor zu verwenden + + + + Facebinder + Flächengruppe + + + + Select faces from existing objects + Wähle Flächen auf existierenden Objekten aus + + + + Change slope + Neigung ändern + + + + Subelement highlight + Unterelement hervorheben + + + + Select an object to edit + Wähle ein Objekt zum Bearbeiten aus + + + + Dimension + Abmessung + + + + Create Dimension + Maß erstellen + + + + Create Dimension (radial) + Vermassung erstellen (Radial) + + + + Edges don't intersect! + Kanten schneiden sich nicht! + + + + Drawing + Zeichnung + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + Die Zeichnungswerkbank ist seit 0.17 veraltet, prüfen Sie stattdessen die TechDraw Workbench zu benutzen. + + + + Select an object to project + Wähle ein zu projizierendes Objekt aus + + + + Annotation style editor + Anmerkungsstil-Editor + + + + Open styles file + Stil-Datei öffnen + + + + JSON file (*.json) + JSON-Datei (*.json) + + + + Save styles file + Stil-Datei speichern + + + + Upgrade + Aufrüsten + + + + Move + Verschieben + + + + Select an object to move + Wähle ein Objekt zum Verschieben aus + + + + Pick start point + Startpunkt wählen + + + + Pick end point + Endpunkt wählen + + + + Some subelements could not be moved. + Einige Unterelemente konnten nicht verschoben werden. + + + + Point array + Punkt Anordnung + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Bitte wählen Sie genau zwei Objekte, das Basisobjekt und das Punktobjekt, bevor Sie diesen Befehl aufrufen. + + + + No active Draft Toolbar. + Keine aktive Entwurfs-Symbolleiste. + + + + Construction mode + Konstruktionsmodus + + + + Continue mode + Fortfahren Modus + + + + Toggle display mode + Anzeigemodus umschalten + + + + Convert polyline/B-spline + Polylinie/B-Spline konvertieren + + + + Main toggle snap + Hauptumschaltknopf Fangen + + + + Midpoint snap + Mittelpunkt Einrasten + + + + Perpendicular snap + Senkrecht Einrasten + + + + Grid snap + Am Raster fangen + + + + Intersection snap + Schnittpunkt Einrasten + + + + Parallel snap + Parallel Einrasten + + + + Endpoint snap + Endpunkt Einrasten + + + + Angle snap (30 and 45 degrees) + Winkel Einrasten (30 und 45 Grad) + + + + Arc center snap + Bogenmitte Einrasten + + + + Edge extension snap + Kantenerweiterung einrasten + + + + Near snap + In der Nähe Einrasten + + + + Orthogonal snap + Rechtwinklig Einrasten + + + + Special point snap + Spezialpunkt Einrasten + + + + Dimension display + Maßanzeige + + + + Working plane snap + Arbeitsebene Einrasten + + + + Show snap toolbar + Fang Werkzeugleiste einblenden + + + + Array + Array + + + + Select an object to array + Wähle ein Objekt für die Anordnung + + + + Link array + Verknüpfte Anordnung + + + + Polygon + Vieleck + + + + Pick center point + Mittelpunkt auswählen + + + + Pick radius + Radius wählen + + + + Create Polygon (Part) + Polygon erstellen (Teil) + + + + Create Polygon + Polygon erstellen + + + + Mirror + Spiegeln + + + + Select an object to mirror + Wähle ein Objekt zum Spiegeln + + + + Pick start point of mirror line + Startpunkt der Spiegellinie auswählen + + + + Pick end point of mirror line + Endpunkt der Spiegellinie auswählen + + + + Create Point + Punkt erstellen + + + + Scale + Skalieren + + + + Select an object to scale + Wähle ein Objekt zum Skalieren aus + + + + Pick base point + Basispunkt auswählen + + + + Pick reference distance from base point + Referenzabstand zum Basispunkt auswählen + + + + Some subelements could not be scaled. + Einige Unterelemente konnten nicht skaliert werden. + + + + Unable to scale object: + Kann Objekt nicht skalieren: + + + + Unable to scale objects: + Kann Objekte nicht skalieren: + + + + This object type cannot be scaled directly. Please use the clone method. + Dieser Objekttyp kann nicht direkt skaliert werden. Bitte verwenden Sie die Klon-Methode. + + + + Pick new distance from base point + Wähle neue Distanz vom Basispunkt + + + + Project 2D view + Projekt 2D Ansicht + + + + Create 2D view + 2D-Ansicht erstellen + + + + Bezier curve has been closed + Bézierkurve wurde geschlossen + + + + Last point has been removed + Der letzte Punkt wurde entfernt + + + + Pick next point, or finish (A) or close (O) + Wähle den nächsten Punkt oder Fertig (A) oder schließen (O) + + + + Create BezCurve + Erstelle Bézierkurve + + + + Click and drag to define next knot + Klicken und ziehen, um den nächsten Knoten zu definieren + + + + Click and drag to define next knot, or finish (A) or close (O) + Klicke und ziehe um den nächsten Knoten zu definieren, oder beende (A) oder schließe (O) + + + + Flip dimension + Bemaßung umkehren + + + + Stretch + Strecken + + + + Select an object to stretch + Wähle ein zu streckendes Objekt aus + + + + Pick first point of selection rectangle + Wähle den ersten Punkt des Auswahlrechtecks + + + + Pick opposite point of selection rectangle + Wählen Sie den gegenüberliegenden Punkt des Auswahlrechtecks + + + + Pick start point of displacement + Wähle Startpunkt der Verschiebung + + + + Pick end point of displacement + Wähle Endpunkt der Verschiebung + + + + Turning one Rectangle into a Wire + Verwandle ein Rechteck in Kantenzug + + + + Toggle grid + Raster umschalten + + + + Rectangle + Rechteck + + + + Create Plane + Ebene erstellen + + + + Create Rectangle + Rechteck erstellen + + + + Convert Draft/Sketch + Zeichnung/Skizze konvertieren + + + + Select an object to convert. + Ein Objekt zum Konvertieren auswählen. + + + + Convert to Sketch + In Skizze umwandeln + + + + Convert to Draft + In Zeichnung umwandeln + + + + Heal + Heilen + + + + Pick target point + Wähle Zielpunkt + + + + Create Label + Bezeichnung erstellen + + + + Pick endpoint of leader line + Endpunkt der Hinweislinie auswählen + + + + Pick text position + Textposition auswählen + + + + Select a Draft object to edit + Wähle ein Zeichnungsobjekt zum Bearbeiten aus + + + + No edit point found for selected object + Kein Bearbeitungspunkt für ausgewählte Objekte gefunden + + + + Too many objects selected, max number set to: + Zu viele Objekte ausgewählt, Maximalzahl gesetzt auf: + + + + : this object is not editable + : dieses Objekt kann nicht bearbeitet werden + + + + Path array + Pfad Anordnung + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Bitte wählen Sie genau zwei Objekte, das Basisobjekt und das Pfadobjekt, bevor Sie diesen Befehl aufrufen. + + + + Path link array + Pfad 'Verknüpfte Anordnung' + + + + Path twisted array + Pfad verdrehte 'Verknüpfte Anordnung' + + + + Path twisted link array + Pfad verdrehte 'Verknüpfte Anordnung' + + + + Trimex + Trimex + + + + Select objects to trim or extend + Wähle Objekt(e) zum verkürzen/verlängern + + + + Pick distance + Abstand auswählen + + + + The offset distance + Der Versatzabstand + + + + The offset angle + Der Versatzwinkel + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Objekte könne nicht beschnitten werden, nur Draft Linien und Bögen werden unterstützt. + + + + Unable to trim these objects, too many wires + Objekte könne nicht beschnitten werden, zu viele Linien + + + + These objects don't intersect. + Diese Objekte überschneiden sich nicht. + + + + Too many intersection points. + Zu viele Schnittpunkte. + + + + Join + Verbinden + + + + Select an object to join + Wähle ein Objekt zum Verbinden aus + + + + Join lines + Linien verbinden + + + + Selection: + Auswahl: + + + + Spline has been closed + Polygonzug wurde geschlossen + + + + Create B-spline + B-Spline erstellen + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Wähle eine Fläche, 3 Punkte oder einen WP Proxy um die Zeichenebene zu definieren + + + + Working plane aligned to global placement of + Arbeitsebene ausgerichtet an der globalen Platzierung von + + + + Dir + Richtung + + + + Custom + Benutzerdefiniert + + + + No active command. + Kein aktiver Befehl. + + + + Finish line + Ziellinie + + + + Close line + Linie schließen + + + + Undo line + Linie rückgängig + + + + Split + Teilen + + + + Click anywhere on a line to split it. + Klicken Sie irgendwo auf einer Linie, um sie aufzuteilen. + + + + Split line + Linie teilen + + + + Fillet radius + Abrundungsradius + + + + Radius of fillet + Radius der Abrundung + + + + Enter radius. + Radius eingeben. + + + + Delete original objects: + Originalobjekte löschen: + + + + Chamfer mode: + Fasen Modus: + + + + Two elements needed. + Zwei Elemente erforderlich. + + + + Test object + Testobjekt + + + + Test object removed + Testobjekt entfernt + + + + Fillet cannot be created + Abrundung kann nicht erstellt werden + + + + Create fillet + Abrundung erstellen + + + + Pick ShapeString location point + Wähle Textform Positionspunkt + + + + Apply style + Stil anwenden + + + + Change Style + Stil ändern + + + + Add to group + Zur Gruppe hinzufügen + + + + Select group + Gruppe wählen + + + + Autogroup + Autogruppe + + + + Add new Layer + Neue Ebene hinzufügen + + + + Add to construction group + Zur Konstruktionsgruppe hinzufügen + + + + Select an object to offset + Objekt zum Versetzen auswählen + + + + Offset only works on one object at a time. + Versetzen unterstützt nur ein Objekt. + + + + Cannot offset this object type + Kann diesen Objekttyp nicht versetzen + + + + Offset of Bezier curves is currently not supported + Versatz von Bezierkurven wird derzeit nicht unterstützt + + + + Start angle + Startwinkel + + + + Pick start angle + Startwinkel wählen + + + + Aperture angle + Öffnungswinkel + + + + Pick aperture + Öffnung wählen + + + + Create Circle (Part) + Kreis erstellen (Teil) + + + + Create Circle + Kreis erstellen + + + + Create Arc (Part) + Bogen erstellen (Teil) + + + + Create Arc + Bogen erstellen + + + + Pick aperture angle + Öffnungswinkel auswählen + + + + Arc by 3 points + Bogen aus 3 Punkten + + + + Text + Text + + + + Pick location point + Wähle Position + + + + Create Text + Text erstellen + + + + Rotate + Drehen + + + + Select an object to rotate + Wähle ein Objekt zum Drehen aus + + + + Pick rotation center + Wähle das Drehzentrum + + + + Base angle + Basiswinkel + + + + The base angle you wish to start the rotation from + Der Basiswinkel, von dem aus die Drehung gestartet werden soll + + + + Pick base angle + Basiswinkel auswählen + + + + Rotation + Drehung + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + Die Menge an Rotation, die Sie ausführen möchten. +Der endgültige Winkel ist der Basiswinkel plus dieser Betrag. + + + + Pick rotation angle + Drehwinkel auswählen + importOCA - + OCA error: couldn't determine character encoding OCA-Fehler: Zeichenkodierung konnte nicht bestimmt werden - + OCA: found no data to export OCA: Keine zu exportierenden Daten gefunden - + successfully exported erfolgreich exportiert diff --git a/src/Mod/Draft/Resources/translations/Draft_el.qm b/src/Mod/Draft/Resources/translations/Draft_el.qm index 973268b431..1b27bcf70e 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_el.qm and b/src/Mod/Draft/Resources/translations/Draft_el.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_el.ts b/src/Mod/Draft/Resources/translations/Draft_el.ts index 6ca46d32ff..a13ae49c26 100644 --- a/src/Mod/Draft/Resources/translations/Draft_el.ts +++ b/src/Mod/Draft/Resources/translations/Draft_el.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + The start point of this line. - - Style name - Όνομα στυλ + + The end point of this line. + The end point of this line. - - Add new... - Προσθέστε αναφορά... + + The length of this line. + The length of this line. - - Renames the selected style - Μετονομάζει το επιλεγμένο στυλ + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Μετονομασία + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Διαγράφει το επιλεγμένο στυλ + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Διαγραφή + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Κείμενο + + Number of copies in X direction + Number of copies in X direction - - Font size - Μέγεθος γραμματοσειράς + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Διάστιχο γραμμής + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Η τοποθέτηση αυτού του αντικειμένου + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Ύψος κειμένου + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Εμφανίστε τις κρυφές γραμμές + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Συνέχεια + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Το συνδεδεμένο αντικείμενο + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Το μέγεθος των κειμένων μέσα σε αυτό το αντικείμενο + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Εάν επιλεχθούν, τα πηγαία αντικείμενα εμφανίζονται ανεξάρτητα από το αν είναι ορατά στο τρισδιάστατο μοντέλο + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Όνομα γραμματοσειράς - - The font to use for texts and dimensions - Η γραμματοσειρά για χρήση σε κείμενα και διαστάσεις + + Font size + Μέγεθος γραμματοσειράς - - Units - Μονάδες + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Πολλαπλασιαστής κλίμακας + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Δεκαδικά + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Παράκαμψη μονάδας + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Εμφάνιση μονάδας + + The number of decimals to show + The number of decimals to show - - Line and arrows - Γραμμή και βέλη + + Show the unit suffix + Εμφανίστε την κατάληξη μονάδας - - Line width - Πλάτος γραμμής + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Υπέρβαση γραμμής επέκτασης - - - + Arrow size Μέγεθος βέλους - - Show lines - Εμφάνιση γραμμών - - - - Dimension overshoot - Υπέρβαση γραμμής επέκτασης - - - - Extension lines - Γραμμές επέκτασης - - - + Arrow type Τύπος βέλους - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Πλάτος γραμμής + + + + Line color + Χρώμα γραμμής + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Χρώμα κειμένου + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Όνομα στυλ + + + + Add new... + Προσθέστε αναφορά... + + + + Renames the selected style + Μετονομάζει το επιλεγμένο στυλ + + + + Rename + Μετονομασία + + + + Deletes the selected style + Διαγράφει το επιλεγμένο στυλ + + + + Delete + Διαγραφή + + + + Text + Κείμενο + + + + Font size + Μέγεθος γραμματοσειράς + + + + Line spacing + Διάστιχο γραμμής + + + + Font name + Όνομα γραμματοσειράς + + + + The font to use for texts and dimensions + Η γραμματοσειρά για χρήση σε κείμενα και διαστάσεις + + + + Units + Μονάδες + + + + Scale multiplier + Πολλαπλασιαστής κλίμακας + + + + Decimals + Δεκαδικά + + + + Unit override + Παράκαμψη μονάδας + + + + Show unit + Εμφάνιση μονάδας + + + + Line and arrows + Γραμμή και βέλη + + + + Line width + Πλάτος γραμμής + + + + Extension overshoot + Υπέρβαση γραμμής επέκτασης + + + + Arrow size + Μέγεθος βέλους + + + + Show lines + Εμφάνιση γραμμών + + + + Dimension overshoot + Υπέρβαση γραμμής επέκτασης + + + + Extension lines + Γραμμές επέκτασης + + + + Arrow type + Τύπος βέλους + + + Line / text color Χρώμα γραμμής / κειμένου - + The width of the dimension lines Το πλάτος των γραμμών διάστασης - + px px - + The color of dimension lines, arrows and texts Το χρώμα των γραμμών διάστασης, των βελών και των κειμένων - + Dot Τελεία - + Arrow Βέλος - + Tick Σημειώστε - + The name of your style. Existing style names can be edited. Το όνομα του στυλ σου. Τα υπάρχοντα ονόματα στυλ μπορούν να διορθωθούν. - + Font size in the system units Μέγεθος γραμματοσειράς στις μονάδες συστήματος - + Line spacing in system units Διάστιχο γραμμής στις μονάδες συστήματος - + A multiplier factor that affects the size of texts and markers Ένας συντελεστής πολλαπλασιαστή που επηρεάζει το μέγεθος των κειμένων και των δεικτών - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines Μήκος των γραμμών επέκτασης - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Κύκλος - + Tick-2 Σημειώστε-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,169 +1351,382 @@ from menu Tools -> Addon Manager από τα Εργαλεία μενού -> Διαχειριστής Προσθηκών - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting Προσχε&διασμός - + &Annotation Περιγρ&αφή - + &Modification &Modification - + &Utilities &Utilities - + Draft Βύθισμα - + Import-Export Εισαγωγή-Εξαγωγή + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Θέση κάμερας εγγραφής + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Αληθές + + + + False + Ψευδές + + + + Scale + Κλίμακα + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Αντιγραφή + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Δημιουργήστε κλώνο + + + + Clone + Κλωνοποιήστε + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Διάταξη + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Στρογγύλεμα + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Κυκλικό βέλος. - + Center of rotation Αριθμός περιστροφών - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Επαναφορά Σημείου - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Συγχώνευση - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Στόχος απόστασης - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Συμμετρία - + (Placeholder for the icon) (Placeholder for the icon) @@ -431,12 +1734,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -445,66 +1748,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Συγχώνευση - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -513,17 +1816,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -532,24 +1835,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -557,72 +1860,72 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Κυκλικό βέλος. - + Center of rotation Αριθμός περιστροφών - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Επαναφορά Σημείου - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Συγχώνευση - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -631,24 +1934,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Πολική γωνία - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -656,134 +1959,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString Πλαίσιο Συμβολοσειράς Κειμένου - + Text to be made into ShapeString Κείμενο που θα μετατραπεί σε ShapeString - + String Συμβολοσειρά - + Height Ύψος - + Height of the result Ύψος του αποτελέσματος - + X X - + Y Y - + Z Z - + Font file Αρχείο γραμματοσειράς - + Enter coordinates or select point with mouse. Εισάγετε συντεταγμένες ή επιλέξτε σημείο με το ποντίκι. - + Reset 3d point selection Επαναφορά επιλογής τρισδιάστατου σημείου - + Reset Point Επαναφορά Σημείου + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Τόξο + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Διάταξη + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Κύκλος + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Κλωνοποιήστε + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Διάσταση + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Σχέδιο + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Επεξεργασία + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Έλλειψη + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Συνένωση + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Ετικέτα + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Γραμμή + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Μετακινήστε + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Μετατοπίστε + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Σημείο + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Ορθογώνιο + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Περιστρέψτε + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Κλίμακα + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Γωνία + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Κέντρο + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Κάναβος + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Σημείο τομής + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Παράλληλο + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Χωρισμός + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Κείμενο + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Εναλλαγή λειτουργίας κατασκευής + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Αυτόματη - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -792,12 +3353,12 @@ above its base position. Use this together with one of the buttons above - + Offset Μετατοπίστε - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -806,12 +3367,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Κεντρικό επίπεδο στην προβολή - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -820,7 +3381,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -829,32 +3390,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Αποστάσεις του κανάβου - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Κύρια γραμμή κάθε - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -863,257 +3424,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines γραμμές - + Style settings Ρυθμίσεις στυλ - + Text color Χρώμα κειμένου - + Shape color Χρώμα σχήματος - + Line width Πλάτος γραμμής - + The color of faces Το χρώμα των επιφανειών - + The type of dimension arrows Ο τύπος των βελών διαστάσεων - + Dot Τελεία - + Circle Κύκλος - + Arrow Βέλος - + Tick Σημειώστε - + Tick-2 Σημειώστε-2 - + The color of texts and dimension texts Το χρώμα των κειμένων και των κειμένων διαστάσεων - + The size of texts and dimension texts Το μέγεθος των κειμένων και των κειμένων διαστάσεων - + Show unit Εμφάνιση μονάδας - + Line color Χρώμα γραμμής - + The size of dimension arrows Το μέγεθος των βελών διαστάσεων - + The font to use for texts and dimensions Η γραμματοσειρά για χρήση σε κείμενα και διαστάσεις - + The line style Το στυλ των γραμμών - + Solid Στερεό - + Dashed Dashed - + Dotted Dotted - + DashDot Παύλα-Τελεία - + Text size Μέγεθος γραμματοσειράς - + Unit override Παράκαμψη μονάδας - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces Διαφάνεια επιφανειών - + % % - + Transparency Διαφάνεια - + Display mode Λειτουργία προβολής - + Text font Γραμματοσειρά - + Arrow size Μέγεθος βέλους - + The display mode for faces Ο τρόπος εμφάνισης των επιφανειών - + Flat Lines Flat Lines - + Wireframe Σκελετός - + Shaded Σκιασμένη - + Points Σημεία - + Draw style Τύπος μορφοποίησης σχεδίασης - + The color of lines Το χρώμα των γραμμών - + Arrow style Στυλ Βελών - + px px - + Apply to selected objects Εφαρμόστε στα επιλεγμένα αντικείμενα - + Lines and faces Lines and faces - + Annotations Περιγραφές - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1121,67 +3682,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Γενικές Ρυθμίσεις Προσχεδίου - + This is the default color for objects being drawn while in construction mode. Αυτό είναι το προεπιλεγμένο χρώμα για τα αντικείμενα που σχεδιάζονται ενώ βρίσκεστε σε λειτουργία κατασκευής. - + This is the default group name for construction geometry Αυτό είναι το προεπιλεγμένο όνομα ομάδας για την κατασκευαστική γεωμετρία - + Construction Κατασκευή - + Save current color and linewidth across sessions Αποθήκευση του τρέχοντος χρώματος και πλάτους γραμμών για όλες τις συνεδρίες - + Global copy mode Καθολική λειτουργία αντιγραφής - + Default working plane Προεπιλεγμένο επίπεδο εργασίας - + None Κανένα - + XY (Top) XY (Οροφή) - + XZ (Front) XZ (Πρόσοψη) - + YZ (Side) YZ (Πλευρά) - + Default height for texts and dimensions Προεπιλεγμένο ύψος για κείμενα και διαστάσεις - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3752,1106 @@ such as "Arial:Bold" ή ένα όνομα ακολουθούμενο από έναν τύπο μορφοποίησης όπως ''Arial:Bold'' - + Default template sheet Προεπιλεγμένο φύλλο προτύπου - + The default template to use when creating a new drawing sheet Το προεπιλεγμένο πρότυπο προς χρήση όταν δημιουργείτε ένα νέο φύλλο σχεδίασης - + Import style Εισαγωγή τύπου μορφοποίησης - + None (fastest) Κανένα (ταχύτερο) - + Use default color and linewidth Χρήση προεπιλεγμένου χρώματος και πλάτους γραμμών - + Original color and linewidth Αρχικό χρώμα και πλάτος γραμμών - + Check this if you want the areas (3D faces) to be imported too. Επιλέξτε αυτό αν θέλετε να εισαχθούν και οι περιοχές (τρισδιάστατες όψεις). - + Import OCA areas Εισάγετε περιοχές OCA - + General settings Γενικές ρυθμίσεις - + Construction group name Όνομα ομάδας κατασκευής - + Tolerance Ανοχή - + Join geometry Ενώστε γεωμετρία - + Alternate SVG Patterns location Τοποθεσία Εναλλακτικών Μοτίβων SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Εδώ μπορείτε να καθορίσετε έναν κατάλογο που περιέχει αρχεία SVG που περιέχουν <pattern> ορισμούς οι οποίοι μπορούν να προστεθούν στα καθιερωμένα μοτίβα διαγράμμισης επιφάνειας Προσχεδίου - + Constrain mod Λειτουργία περιορισμού - + The Constraining modifier key Το πλήκτρο τροποποίησης Περιορισμού - + Snap mod Λειτουργία προσκόλλησης - + The snap modifier key Το πλήκτρο τροποποίησης προσκόλλησης - + Alt mod Πλήκτρο τροποποίησης Alt - + Select base objects after copying Επιλογή αντικειμένων βάσης μετά από την αντιγραφή - + If checked, a grid will appear when drawing Αν έχει επιλεχθεί, θα εμφανίζεται ένας κάναβος κατά την σχεδίαση - + Use grid Χρησιμοποιήστε κάναβο - + Grid spacing Αποστάσεις του κανάβου - + The spacing between each grid line Η απόσταση μεταξύ των γραμμών του κανάβου - + Main lines every Κύριες γραμμές κάθε - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Οι κύριες γραμμές θα σχεδιαστούν παχύτερες. Ορίστε εδώ πόσα τετράγωνα θα υπάρχουν μεταξύ των κυρίων γραμμών. - + Internal precision level Επίπεδο εσωτερικής ακρίβειας - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Αυτός είναι ο προσανατολισμός των κειμένων διαστάσεων όταν αυτές οι διαστάσεις είναι κάθετες. Η προεπιλογή είναι αριστερά, που είναι και το πρότυπο ISO. - + Left (ISO standard) Αριστερά (πρότυπο ISO) - + Right Δεξιά - + Group layers into blocks Ομαδοποίηση των στρωμάτων σε μπλοκ - + Export 3D objects as polyface meshes Εξαγάγετε τρισδιάστατα αντικείμενα ως πλέγματα πολλαπλών όψεων - + If checked, the Snap toolbar will be shown whenever you use snapping Αν έχει επιλεχθεί, η γραμμή εργαλείων Προσκόλλησης θα εμφανίζεται κάθε φορά που χρησιμοποιείτε την προσκόλληση - + Show Draft Snap toolbar Εμφανίστε την γραμμή εργαλείων Προσκόλλησης Προσχεδίου - + Hide Draft snap toolbar after use Αποκρύψτε την γραμμή εργαλείων Προσκόλλησης Προσχεδίου μετά την χρήση - + Show Working Plane tracker Εμφανίστε τον ανιχνευτή Επιπέδου Εργασίας - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Αν έχει επιλεχθεί, ο κάναβος Προσχεδίου θα είναι πάντα ορατός όταν ο πάγκος εργασίας Προσχεδίου είναι ενεργός. Διαφορετικά θα εμφανίζεται μόνο όταν χρησιμοποιείται κάποια εντολή - + Use standard font size for texts Χρησιμοποιήστε το καθιερωμένο μέγεθος γραμματοσειράς για κείμενα - + Import hatch boundaries as wires Εισάγετε τα όρια διαγράμμισης επιφάνειας ως σύρματα - + Render polylines with width Αποτυπώστε τις πολυγραμμές με πλάτος - + Translated (for print & display) Μεταφρασμένο (για εκτύπωση & προβολή) - + Raw (for CAM) Ακατέργαστο (για CAM) - + Translate white line color to black Μεταφράστε το λευκό χρώμα γραμμής σε μαύρο - + Use Part Primitives when available Χρησιμοποιήστε Θεμελιακά Στοιχεία Εξαρτημάτων όταν διατίθενται - + Snapping Προσκόλληση - + If this is checked, snapping is activated without the need to press the snap mod key Αν αυτό έχει επιλεχθεί, η προσκόλληση ενεργοποιείται χωρίς να χρειάζεται να πιέσετε το πλήκτρο λειτουργίας προσκόλλησης - + Always snap (disable snap mod) Προσκόλληση πάντα (απενεργοποιήστε την λειτουργία προσκόλλησης) - + Construction geometry color Χρώμα κατασκευαστικής γεωμετρίας - + Import Εισάγετε - + texts and dimensions κείμενα και διαστάσεις - + points σημεία - + layouts διατάξεις - + *blocks *μπλοκ - + Project exported objects along current view direction Προβάλετε τα εξαγόμενα αντικείμενα κατά την τρέχουσα διεύθυνση προβολής - + Visual settings Οπτικές ρυθμίσεις - + Visual Settings Οπτικές Ρυθμίσεις - + Snap symbols style Τύπος μορφοποίησης των συμβόλων Προσκόλλησης - + Draft classic style Κλασσικός τύπος μορφοποίησης Προσχεδίου - + Bitsnpieces style Τύπος μορφοποίησης Bitsnpieces - + Color Χρώμα - + Hatch patterns resolution Ανάλυση μοτίβων διαγράμμισης επιφάνειας - + Grid Κάναβος - + Always show the grid Να εμφανίζεται πάντα ο κάναβος - + Texts and dimensions Κείμενα και διαστάσεις - + Internal font Εσωτερική γραμματοσειρά - + Dot Τελεία - + Circle Κύκλος - + Arrow Βέλος - + The default size of arrows Το προεπιλεγμένο μέγεθος βελών - + The default size of dimensions extension lines Το προεπιλεγμένο μέγεθος γραμμών επέκτασης των διαστάσεων - + The space between the dimension line and the dimension text Το διάστημα μεταξύ της γραμμής διάστασης και του κειμένου διάστασης - + Select a font file Επιλέξτε ένα αρχείο γραμματοσειράς - + Fill objects with faces whenever possible Γέμισμα των αντικειμένων με όψεις όποτε είναι εφικτό - + Create Δημιουργήστε - + simple Part shapes απλά σχήματα Εξαρτημάτων - + Draft objects Προσχέδια - + Sketches Σκαριφήματα - + Get original colors from the DXF file Λάβετε τα αρχικά χρώματα από το αρχείο DXF - + Treat ellipses and splines as polylines Αντιμετωπίστε τις ελλείψεις και τις καμπύλες spline ως πολυγραμμές - + Export style Τύπος μορφοποίησης εξαγωγής - + Show the unit suffix in dimensions Εμφάνιση την κατάληξη μονάδας στις διαστάσεις - + Allow FreeCAD to automatically download and update the DXF libraries Να επιτρέπεται στο FreeCAD να κατεβάζει και ανανεώνει αυτόματα τις βιβλιοθήκες DXF - + mm χιλιοστά - + Grid size Μέγεθος κανάβου - + lines γραμμές - + text above (2D) κείμενο από πάνω (δισδιάστατο) - + text inside (3D) κείμενο εντός (τρισδιάστατο) - + Dashed line definition Προσδιορισμός διακεκομμένης γραμμής - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Προσδιορισμός της διακεκομμένης γραμμής από τελείες και παύλες - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Προσδιορισμός της διακεκομμένης γραμμής από τελείες - + 0.02,0.02 0.02,0.02 - + Grid and snapping Κάναβος και προσκόλληση - + Text settings Ρυθμίσεις κειμένου - + Font family Οικογένεια γραμματοσειράς - + Font size Μέγεθος γραμματοσειράς - + Dimension settings Ρυθμίσεις διάστασης - + Display mode Λειτουργία προβολής - + Arrows style Τύπος μορφοποίησης βελών - + Arrows size Μέγεθος βελών - + Text orientation Προσανατολισμός κειμένου - + Text spacing Αποστάσεις κειμένου - + ShapeString settings Ρυθμίσεις Πλαισίου Συμβολοσειράς Κειμένου - + Default ShapeString font file Προεπιλεγμένο αρχείο γραμματοσειράς Πλαισίου Συμβολοσειράς Κειμένου - + Drawing view line definitions Ορισμοί γραμμής προβολής σχεδίασης - + DWG DWG - + DWG conversion Μετατροπή DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Σημείωση:</span>Οι επιλογές DXF εφαρμόζονται και στα αρχεία DWG.</p></body></html> - + DXF DXF - + Import options Επιλογές εισαγωγής - + Use legacy python importer Χρήση εισαγωγέα python παλαιού τύπου - + Export options Επιλογές εξαγωγής - + OCA OCA - + SVG SVG - + Disable units scaling Απενεργοποιήστε την κλιμακοποίηση μονάδων - + Export Drawing Views as blocks Εξαγάγετε τις Προβολές Σχεδίασης ως μπλοκ - + Note: Not all the options below are used by the new importer yet Σημείωση: Δεν χρησιμοποιούνται ακόμα όλες οι παρακάτω επιλογές από τον νέο εισαγωγέα - + Show this dialog when importing and exporting Εμφανίστε αυτό το παράθυρο διαλόγου κατά την εισαγωγή και εξαγωγή - + Automatic update (legacy importer only) Αυτόματη αναβάθμιση (μόνο για εισαγωγέα παλαιού τύπου) - + Prefix labels of Clones with: Οι ετικέτες των κλώνων θα έχουν το πρόθεμα: - + Scale factor to apply to imported files Συντελεστής κλίμακας προς εφαρμογή στα εισηγμένα αρχεία - + Max segment length for discretized arcs Μέγιστο μήκος τμήματος για τόξα αποτελούμενα από ευθύγραμμα τμήματα - + Number of decimals Αριθμός δεκαδικών - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key To πλήκτρο τροποποίησης Alt - + The number of horizontal or vertical lines of the grid Ο αριθμός των οριζόντιων ή κάθετων γραμμών του κανάβου - + The default color for snap symbols Το προεπιλεγμένο χρώμα για σύμβολα προσκόλλησης - + Check this if you want to use the color/linewidth from the toolbar as default Επιλέξτε αυτό αν θέλετε να χρησιμοποιήσετε το χρώμα/πάχος γραμμής από την γραμμή εργαλείων ως προεπιλογή - + If checked, a widget indicating the current working plane orientation appears during drawing operations Αν έχει επιλεχθεί, εμφανίζεται ένα εργαλείο που υποδεικνύει τον προσανατολισμό του τρέχοντος επιπέδου εργασίας κατά τη διάρκεια λειτουργιών σχεδίασης - + An SVG linestyle definition Ένας ορισμός τύπου μορφοποίησης γραμμών SVG - + Extension lines size Μέγεθος γραμμών επέκτασης - + Extension line overshoot Υπέρβαση γραμμής επέκτασης - + The default length of extension line above dimension line Το προεπιλεγμένο μήκος γραμμής επέκτασης πάνω από τη γραμμή διάστασης - + Dimension line overshoot Υπέρβαση γραμμής διάστασης - + The default distance the dimension line is extended past extension lines Η προεπιλεγμένη απόσταση κατά την οποία επεκτείνεται η γραμμή διάστασης πέρα από τις γραμμές επέκτασης - + Tick Σημειώστε - + Tick-2 Σημειώστε-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Έλεγχος αυτού εάν θέλετε να διατηρήσετε τα χρώματα των όψεων ενώ γίνεται υποβάθμιση και αναβάθμιση (splitFaces και makeShell μόνο) - + Preserve colors of faces during downgrade/upgrade Διατήρηση χρωμάτων των όψεων κατά τη διάρκεια υποβάθμισης/αναβάθμισης - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Τσεκάρετε αν θέλετε τα ονόματα των όψεων να αντληθούν από το αρχικό όνομα του αντικειμένου και, αντιστρόφως, ενώ γίνεται downgrade/αναβάθμιση (splitFaces και makeShell μόνο) - + Preserve names of faces during downgrade/upgrade Διατήρηση ονομάτων των όψεων κατά τη διάρκεια υποβάθμισης/αναβάθμισης - + The path to your ODA (formerly Teigha) File Converter executable Το μονοπάτι για το δικό σας εκτελέσιμο Μετατροπέα Αρχείων ODA (πρώην Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. Η εξαγωγή σε έλλειψη δεν υποστηρίζεται πλήρως. Χρησιμοποιείστε αυτό για να τις εξάγετε ως polylines αντί γι'αυτές. - + Max Spline Segment: Μέγιστο Τμήμα Καμπύλης Spline: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Ο αριθμός των δεκαδικών ψηφίων σε λειτουργίες εσωτερικών συντεταγμένων (π.χ. 3 = 0.001). Οι τιμές μεταξύ 6 και 8 θεωρούνται συνήθως ο καλύτερος συμβιβασμός ανάμεσα στου χρήστες του FreeCAD. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Αυτή είναι η τιμή που χρησιμοποιείται από συναρτήσεις οι οποίες χρησιμοποιούν μία ανοχή. Οι τιμές με διαφορές κάτω από αυτή την τιμή θα αντιμετωπίζονται ως ίδιες. Αυτή η τιμή θα θεωρηθεί σύντομα ξεπερασμένη ώστε το επάνω επίπεδο ακρίβειας θα ελέγχει και τα δύο. - + Use legacy python exporter Χρησιμοποιήστε τον παλαιού τύπου εξαγωγέα python - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Αν οριστεί αυτή η επιλογή, όταν δημιουργούνται αντικείμενα Σκίτσου πάνω από μία υπάρχουσα όψη κάποιου άλλου αντικειμένου, η ιδιότητα "Support" του αντικειμένου Σκίτσου θα καθοριστεί ώς το βασικό αντικείμενο. Αυτή ήταν η καθιερωμένη συμπεριφορά πρίν το FreeCAD 0.19 - + Construction Geometry Κατασκευαστική Γεωμετρία - + In-Command Shortcuts In-Command Shortcuts - + Relative Σχετικό - + R R - + Continue Συνεχίστε - + T T - + Close Κλείσιμο - + O O - + Copy Αντιγραφή - + P P - + Subelement Mode Τρόπος λειτουργίας υποστοιχείου - + D D - + Fill Γεμίστε - + L L - + Exit Έξοδος - + A A - + Select Edge Επιλέξτε ακμή - + E E - + Add Hold Προσθέστε Προσωρινού Σημείου - + Q Q - + Length Μήκος - + H H - + Wipe Εκκαθαρίστε - + W W - + Set WP Ορίστε WP - + U U - + Cycle Snap Ελευθέρωση Κύκλου - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Περιορίστε X - + X X - + Restrict Y Περιορίστε Y - + Y Y - + Restrict Z Περιορίστε Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings Ρυθμίσεις διεπαφής - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Επεξεργασία - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4860,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4869,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4915,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5020,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Εμφάνιση περιγράμματος καννάβου - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2522,12 +5083,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2535,345 +5096,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Γραμμή Εντολών Προσχεδίου - + Toggle construction mode Εναλλαγή λειτουργίας κατασκευής - + Autogroup off Απενεργοποίηση Αυτόματης Ομαδοποίησης - + active command: ενεργή εντολή: - + None Κανένα - + Active Draft command Ενεργή εντολή Προσχεδίου - + X coordinate of next point Συντεταγμένη X του επόμενου σημείου - + X X - + Y Y - + Z Z - + Y coordinate of next point Συντεταγμένη Y του επόμενου σημείου - + Z coordinate of next point Συντεταγμένη Ζ του επόμενου σημείου - + Enter point Εισάγετε σημείο - + Enter a new point with the given coordinates Εισάγετε ένα νέο σημείο με τις δεδομένες συντεταγμένες - + Length Μήκος - + Angle Γωνία - + Length of current segment Μήκος του τρέχοντος τμήματος - + Angle of current segment Γωνία του τρέχοντος τμήματος - + Radius Ακτίνα - + Radius of Circle Ακτίνα Κύκλου - + If checked, command will not finish until you press the command button again Αν έχει επιλεχθεί, η εντολή δεν θα ολοκληρωθεί έως ότου πιέσετε ξανά το πλήκτρο εντολής - + If checked, an OCC-style offset will be performed instead of the classic offset Αν έχει επιλεχθεί, μια μετατόπιση τύπου μορφοποίησης OCC θα εκτελεστεί αντί της κλασσικής μετατόπισης - + &OCC-style offset Μετατόπιση τύπου μορφοποίησης &OCC - + Sides Πλευρές - + Number of sides Αριθμός πλευρών - + Offset Μετατοπίστε - + Auto Αυτόματο - + Text string to draw Συμβολοσειρά κειμένου σχεδίασης - + String Συμβολοσειρά - + Height of text Ύψος κειμένου - + Height Ύψος - + Intercharacter spacing Κενό μεταξύ των χαρακτήρων - + Tracking Απόσταση Γραμμάτων - + Full path to font file: Πλήρης διαδρομή για το αρχείο γραμματοσειράς: - + Open a FileChooser for font file Άνοιγμα ενός Επιλογέα Αρχείων για το αρχείο γραμματοσειράς - + Line Γραμμή - + DWire Σύρμα προσχεδίου - + Circle Κύκλος - + Center X Κέντρο X - + Arc Τόξο - + Point Σημείο - + Label Ετικέτα - + Distance Distance - + Trim Περικοπή - + Pick Object Διαλέξτε Αντικείμενο - + Edit Επεξεργασία - + Global X Καθολικό X - + Global Y Καθολικό Y - + Global Z Καθολικό Z - + Local X Τοπικό X - + Local Y Τοπικό Y - + Local Z Τοπικό Z - + Invalid Size value. Using 200.0. Μη έγκυρη τιμή Μεγέθους. Θα χρησιμοποιηθεί η τιμή 200.0. - + Invalid Tracking value. Using 0. Μη έγκυρη τιμή Απόστασης Γραμμάτων. Θα χρησιμοποιηθεί η τιμή 0. - + Please enter a text string. Παρακαλώ εισάγετε μια συμβολοσειρά κειμένου. - + Select a Font file Επιλέξτε ένα αρχείο Γραμματοσειράς - + Please enter a font file. Παρακαλώ εισάγετε ένα αρχείο γραμματοσειράς. - + Autogroup: Αυτόματη Ομαδοποίηση: - + Faces Όψεις - + Remove Αφαίρεση - + Add Προσθήκη - + Facebinder elements Στοιχεία σύνθεσης όψεων - + BSpline Καμπύλη Βασικής Συνάρτησης BSpline - + BezCurve Καμπύλη Bezier - + Copy Αντιγραφή - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2892,270 +5461,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Για να επιτρέψετε στο FreeCAD να κατεβάσει αυτές τις βιβλιοθήκες, απαντήστε Ναι. - + Relative Σχετικό - + Continue Συνεχίστε - + Close Κλείσιμο - + Fill Γεμίστε - + Exit Έξοδος - + Snap On/Off Ενεργοποίηση/Απενεργοποίηση Προσκόλλησης - + Increase snap radius Αυξήστε την ακτίνα προσκόλλησης - + Decrease snap radius Ελαττώστε την ακτίνα προσκόλλησης - + Restrict X Περιορίστε X - + Restrict Y Περιορίστε Y - + Restrict Z Περιορίστε Z - + Select edge Επιλέξτε ακμή - + Add custom snap point Προσθέστε προσαρμοσμένο σημείο προσκόλλησης - + Length mode Λειτουργία μήκους - + Wipe Εκκαθαρίστε - + Set Working Plane Ορίστε Επίπεδο Εργασίας - + Cycle snap object Cycle snap object - + Check this to lock the current angle Επιλέξτε αυτό για να κλειδώσετε την τρέχουσα γωνία - + Coordinates relative to last point or absolute Συντεταγμένες σχετικές με το τελευταίο σημείο ή απόλυτες - + Filled Γεμάτο - + Finish Ολοκλήρωση - + Finishes the current drawing or editing operation Ολοκληρώνει την τρέχουσα σχεδίαση ή λειτουργία επεξεργασίας - + &Undo (CTRL+Z) %Αναίρεση (CTRL+Z) - + Undo the last segment Αναιρέστε το τελευταίο τμήμα - + Finishes and closes the current line Ολοκληρώνει και κλείνει την τρέχουσα γραμμή - + Wipes the existing segments of this line and starts again from the last point Εκκαθαρίζει τα υπάρχοντα τμήματα αυτής της γραμμής και ξαναρχίζει από το τελευταίο σημείο - + Set WP Ορίστε WP - + Reorients the working plane on the last segment Αναπροσανατολίζει το επίπεδο εργασίας στο τελευταίο τμήμα - + Selects an existing edge to be measured by this dimension Επιλέγει μια υπάρχουσα ακμή για να μετρηθεί από αυτήν την διάσταση - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Πάνω - + Front Εμπρόσθια - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Βύθισμα - + Toggle near snap on/off Toggle near snap on/off - + Create text Δημιουργία κειμένου - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Σύρμα - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Ακτίνα: + + + + Center: + Κέντρο: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Πλαίσιο Συμβολοσειράς Κειμένου + + + + Default + Προεπιλεγμένο + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Κλωνοποιήστε + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Έλλειψη + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Διάσταση + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Σχέδιο + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Μετακινήστε + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Προσκόλληση στον κάναβο + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Διάταξη + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Κλίμακα + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Ορθογώνιο + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Συνένωση + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Επιλογή: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Δημιουργία καμπύλης B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Επιλογή + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Χωρισμός + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Δημιουργία στρογγυλέματος + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Κείμενο + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Περιστρέψτε + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Περιστροφή + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm index e6d8dddf09..67a0388408 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_es-ES.qm and b/src/Mod/Draft/Resources/translations/Draft_es-ES.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts index b8dc708905..4e267d707b 100644 --- a/src/Mod/Draft/Resources/translations/Draft_es-ES.ts +++ b/src/Mod/Draft/Resources/translations/Draft_es-ES.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor de Estilos de Anotación + + The start point of this line. + El punto de inicio de esta línea. - - Style name - Nombre del estilo + + The end point of this line. + El punto final de esta línea. - - Add new... - Agregar nuevo... + + The length of this line. + La longitud de esta línea. - - Renames the selected style - Renombra el estilo seleccionado + + Radius to use to fillet the corner. + Radio para redondear la esquina. - - Rename - Renombrar + + The base object that will be duplicated + El objeto base que será duplicado - - Deletes the selected style - Borra el estilo seleccionado + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + El tipo de matriz a crear. +- Orto: coloca las copias en la dirección de los ejes globales X, Y, Z. +- Polar: coloca las copias a lo largo de un arco circular, hasta un ángulo especificado, y con cierta orientación definida por un centro y un eje. +- Circular: coloca las copias en capas circulares concentradas alrededor del objeto base. - - Delete - Borrar + + Specifies if the copies should be fused together if they touch each other (slower) + Especifica si las copias deben ser fusionadas si se tocan entre sí (más lento) - - Text - Texto + + Number of copies in X direction + Número de copias en dirección X - - Font size - Tamaño de la fuente + + Number of copies in Y direction + Número de copias en dirección Y - - Line spacing - Espacio entre líneas + + Number of copies in Z direction + Número de copias en dirección Z - + + Distance and orientation of intervals in X direction + Distancia y orientación de los intervalos en dirección X + + + + Distance and orientation of intervals in Y direction + Distancia y orientación de los intervalos en dirección Y + + + + Distance and orientation of intervals in Z direction + Distancia y orientación de los intervalos en dirección Z + + + + The axis direction around which the elements in a polar or a circular array will be created + La dirección del eje alrededor de la cual se crearán los elementos en una matriz polar o circular + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Punto central para matrices polares y circulares. +El 'Eje' pasa por este punto. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + El objeto eje que anula el valor de 'Eje' y 'Centro', por ejemplo, una línea de datos. +Su ubicación, posición y rotación se utilizarán para crear matrices polares y circulares. +Deja esta propiedad vacía para poder establecer manualmente 'Eje' y 'Centro'. + + + + Number of copies in the polar direction + Cantidad de copias en la dirección polar + + + + Distance and orientation of intervals in 'Axis' direction + Distancia y orientación de los intervalos en dirección 'Eje' + + + + Angle to cover with copies + Ángulo para cubrir con las copias + + + + Distance between circular layers + Distancia entre capas circulares + + + + Distance between copies in the same circular layer + Distancia entre copias en la misma capa circular + + + + Number of circular layers. The 'Base' object counts as one layer. + Número de capas circulares. El objeto 'Base' cuenta como una capa. + + + + A parameter that determines how many symmetry planes the circular array will have. + Un parámetro que determina cuántos planos de simetría tendrá la matriz circular. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Número total de elementos en la matriz. +Esta propiedad es de solo lectura, ya que el número depende de los parámetros de la matriz. + + + + Show the individual array elements (only for Link arrays) + Mostrar los elementos de matriz individuales (sólo para matrices de enlaces) + + + + The components of this block + Los componentes de este bloque + + + + The placement of this object + La posición de este objeto + + + + Length of the rectangle + Longitud del rectángulo + + + + Height of the rectangle + Altura del rectángulo + + + + Radius to use to fillet the corners + Radio para redondeo las esquinas + + + + Size of the chamfer to give to the corners + Tamaño del chaflán para dar a las esquinas + + + + Create a face + Crear una cara + + + + Horizontal subdivisions of this rectangle + Subdivisiones horizontales de este rectángulo + + + + Vertical subdivisions of this rectangle + Subdivisiones verticales de este rectángulo + + + + The area of this object + El área de este objeto + + + + The normal direction of the text of the dimension + La dirección normal del texto de la dimensión + + + + The object measured by this dimension object + El objeto medido por este objeto de dimensión + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + El objeto, y subelementos específicos del mismo, +que este objeto de dimensión está midiendo. + +Hay varias posibilidades: +- Un objeto, y una de sus aristas. +- Un objeto, y dos de sus vértices. +- Un objeto arco, y su arista. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Un punto a través del cual pasará la línea de la dimensión, o una extrapolación de ella. + +- Para las dimensiones lineales, esta propiedad controla qué tan cerca está la línea de dimensión +al objeto medido. +- Para las dimensiones radiales, esto controla la dirección de la línea de dimensión +que muestra el radio o diámetro medido. +- Para las dimensiones angulares, controla el radio del arco +que muestra el ángulo medido. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Punto inicial de la línea de dimensión. + +Si es una dimensión de radio, será el centro del arco. +Si es una dimensión de diámetro, será un punto que se encuentra en el arco. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Punto final de la línea de dimensión. + +Si es un radio o una dimensión de diámetro +será un punto que se encuentre en el arco. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + La dirección de la línea de dimensión. +Si esto permanece '(0,0,0)', la dirección se calculará automáticamente. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + El valor de la medición. + +Esta propiedad es de solo lectura porque el valor es calculado +de las propiedades 'Inicio' y 'Fin'. + +Si la 'Geometría Enlazada' es un arco o un círculo, esta 'Distancia' +es el radio o diámetro, dependiendo de la propiedad 'Diámetro'. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Al medir arcos circulares, determina si mostrar +el radio o el valor del diámetro + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ángulo inicial de la línea de dimensión (arco circular). +El arco está dibujado en sentido contrario a las agujas del reloj. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ángulo final de la línea de dimensión (arco circular). +El arco está dibujado en sentido contrario a las agujas del reloj. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + El punto central de la línea de la dimensión, que es un arco circular. + +Este es normalmente el punto donde dos segmentos de línea, o sus extensiones +se intersecan, dando como resultado el 'Ángulo' medido entre ellos. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + El valor de la medición. + +Esta propiedad es de solo lectura porque el valor se calcula a partir de +las propiedades 'Primer ángulo' y 'Último ángulo'. + + + + The placement of the base point of the first line + La colocación del punto base de la primera línea + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + El texto mostrado por este objeto. +Es una lista de cadenas; cada elemento en la lista se mostrará en su propia línea. + + + + Start angle of the arc + Ángulo inicial del arco + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Ángulo final del arco (para un círculo completo, + le da el mismo valor que el primer ángulo) + + + + Radius of the circle + Radio de la circunferencia + + + + Number of faces + Número de caras + + + + Radius of the control circle + Radio del círculo de control + + + + How the polygon must be drawn from the control circle + Cómo se debe dibujar el polígono desde el círculo de control + + + + X Location + Posición X + + + + Y Location + Posición Y + + + + Z Location + Posición Z + + + + The objects that are part of this layer + Los objetos que son parte de esta capa + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + La posición de la punta de la línea de líder. +Este punto puede ser decorado con una flecha u otro símbolo. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Objeto, y opcionalmente subelemento, cuyas propiedades se mostrarán +como 'Texto', dependiendo de 'Tipo de etiqueta'. + +'Destino' no se utilizará si 'Tipo de etiqueta' está configurado como 'Personalizado'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + La lista de puntos que definen la línea directriz; normalmente una lista de tres puntos. + +El primer punto debe ser la posición del texto, es decir, la 'Ubicación', +y el último punto debe ser la punta de la línea, es decir, el 'Punto de destino'. +El punto medio se calcula automáticamente en función de la elección +'Dirección recta' y el valor y el signo de 'Distancia recta'. + +Si 'Dirección recta' se establece en 'Personalizado', la propiedad 'Puntos' +se puede configurar como una lista de puntos arbitrarios. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + La dirección del segmento recto de la línea directriz. + +Si se elige 'Personalizar', los puntos de la directriz pueden ser especificados +asignando una lista personalizada al atributo 'Puntos'. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + La longitud del segmento recto de la línea directriz. + +Esta es una distancia orientada; si es negativa, la línea se dibujará +a la izquierda o debajo del 'Texto', de otra manera a la derecha o superior, +dependiendo del valor de 'Dirección Recta'. + + + + The placement of the 'Text' element in 3D space + La ubicación del elemento 'Texto' en espacio 3D + + + + The text to display when 'Label Type' is set to 'Custom' + El texto a mostrar cuando 'Tipo de etiqueta' se establece en 'Personalizar' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + El texto mostrado por esta etiqueta. + +Esta propiedad es de solo lectura, ya que el texto final depende de 'Tipo de Etiqueta', +y el objeto definido en 'Destino'. +El 'Texto personalizado' se muestra sólo si 'Tipo de etiqueta' se establece en 'Personalizar'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + El tipo de información que se muestra en esta etiqueta. + +Si se elige 'Personalizar', se utilizará el contenido de 'Texto Personalizado'. +Para otros tipos, la cadena se calculará automáticamente a partir del objeto definido en 'Destino'. +'Etiqueta' y 'Material' sólo funcionan para objetos que tienen estas propiedades, como objetos Arch. + +Para 'Posición', 'Longitud' y 'Area' estas propiedades se extraerán del objeto principal en 'Destino', +o desde el subelemento 'VerticeN', 'AristaN', o 'CaraN', respectivamente, si se especifica. + + + + Text string + Cadena de texto + + + + Font file name + Nombre del archivo fuente + + + + Height of text + Altura de texto + + + + Inter-character spacing + Espaciado entre caracteres + + + + Show the individual array elements + Mostrar los elementos de matriz individuales + + + + Base object that will be duplicated + Objeto base que será duplicado + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Objeto que contiene puntos utilizados para distribuir el objeto base, por ejemplo, un boceto o un compuesto de piezas. +El croquis o compuesto debe contener al menos un punto explícito u objeto de vértice. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Número total de elementos en la matriz. +Esta propiedad es de solo lectura, ya que el número depende de los puntos contenidos en 'Objeto de Puntos'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Posición adicional, cambio y rotación, que se aplicará a cada copia + + + + The points of the B-spline + Los puntos de la B-spline + + + + If the B-spline is closed or not + Si el B-spline se cierra o no + + + + Create a face if this spline is closed + Crear una cara si este spline está cerrado + + + + Parameterization factor + Factor de parametrización + + + + The base object this 2D view must represent + El objeto base que debe representar esta vista 2D + + + + The projection vector of this object + El vector de proyección de este objeto + + + + The way the viewed object must be projected + La forma que el objeto visto debe ser proyectado + + + + The indices of the faces to be projected in Individual Faces mode + Los índices de las caras a proyectar en el modo Caras Individuales + + + + Show hidden lines + Mostrar líneas ocultas + + + + Fuse wall and structure objects of same type and material + Fusionar muro y objetos de estructura de mismo tipo y material + + + + Tessellate Ellipses and B-splines into line segments + Teselar elipses y B-splines en segmentos de línea + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + Para los modos Cortar Lineas y Cortar Caras, + esto deja las caras en la ubicación de corte + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Longitud de segmentos de línea si se ha teselado elipses o B-splines + en segmentos de línea + + + + If this is True, this object will be recomputed only if it is + visible + Si esto es Verdadero, este objeto se recalculará solo si es + visible + + + + Start angle of the elliptical arc + Ángulo inicial del arco elíptico + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Ángulo final del arco elíptico + + (para un círculo completo, darle el mismo valor que el primer ángulo) + + + + Minor radius of the ellipse + Radio menor de la elipse + + + + Major radius of the ellipse + Radio mayor de la elipse + + + + Area of this object + Área de este objeto + + + + The points of the Bezier curve + Los puntos de la curva Bezier + + + + The degree of the Bezier function + El grado de la función Bezier + + + + Continuity + Continuidad + + + + If the Bezier curve should be closed or not + Si la curva Bezier se debe cerrar o no + + + + Create a face if this curve is closed + Crear una cara si esta curva es cerrada + + + + The length of this object + La longitud de este objeto + + + + The object along which the copies will be distributed. It must contain 'Edges'. + El objeto a lo largo del cual se distribuirán las copias. Debe contener 'Aristas'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Lista de aristas conectadas en el 'Objeto de Trayectoria'. +Si están presentes, las copias se crearán únicamente a lo largo de estos subelementos. +Deja esta propiedad vacía para crear copias a lo largo del objeto 'Trayectoria'. + + + + Number of copies to create + Número de copias a crear + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Traducción adicional que se aplicará a cada copia. +Esto es útil para ajustar la diferencia entre el centro de la forma y el punto de referencia de la forma. + + + + Alignment vector for 'Tangent' mode + Vector de alineación para modo 'tangente' + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Forzar el uso de 'Vector vertical' como dirección Z local al usar el modo de alineación 'Original' o 'Tangente' + + + + Direction of the local Z axis when 'Force Vertical' is true + Dirección del eje Z local cuando 'Forzar Vertical' es verdadero + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Método para orientar las copias a lo largo de la trayectoria. +- Original: X es tangente de curva, Y es normal, y Z es el producto cruzado. +- Frenet: alinea el objeto siguiendo el sistema de coordenadas local a lo largo de la trayectoria. +- Tangente: similar a 'Original' pero el eje X local está pre-alineado a 'Vector Tangente'. + +Para obtener mejores resultados con 'Original' o 'Tangente' es posible que tengas que ajustar 'Forzar Vertical' a 'verdadero'. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orientar las copias a lo largo de la trayectoria dependiendo del 'Modo Alinear'. +De lo contrario, las copias tendrán la misma orientación que el objeto base original. + + + + The linked object + El objeto vinculado + + + + Projection direction + Dirección de proyección + + + + The width of the lines inside this object + El ancho de las líneas dentro de este objeto + + + + The size of the texts inside this object + El tamaño de los textos dentro de este objeto + + + + The spacing between lines of text + El espaciado entre líneas de texto + + + + The color of the projected objects + El color de los objetos proyectados + + + + Shape Fill Style + Estilo de relleno de forma + + + + Line Style + Estilo de línea + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Si está marcada, se muestran objetos de origen sin importar ser visible en el modelo 3D + + + + Linked faces + Caras vinculadas + + + + Specifies if splitter lines must be removed + Especifica si las líneas del separador deben ser eliminadas + + + + An optional extrusion value to be applied to all faces + Un valor de extrusión opcional que se aplicará a todas las caras + + + + An optional offset value to be applied to all faces + Un valor opcional de desplazamiento a aplicar a todas las caras + + + + This specifies if the shapes sew + Especifica si las formas se cosen + + + + The area of the faces of this Facebinder + El área de las caras de este Facebinder + + + + The objects included in this clone + Los objetos incluidos en este clon + + + + The scale factor of this clone + El factor de escala de este clon + + + + If Clones includes several objects, +set True for fusion or False for compound + Si los clones incluyen varios objetos, +establezca True para la fusión o False para el compuesto + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Factor general de escala que afecta la anotación consistentemente +porque escala el texto y las decoraciones de línea, si existen, +en la misma proporción. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Estilo de anotación para aplicar a este objeto. +Al usar un estilo guardado, algunas de las propiedades de la vista se convertirán en solo lectura; +sólo serán editables cambiando el estilo a través de la herramienta 'Editor de estilo de anotación'. + + + + The vertices of the wire + Los vértices del alambre + + + + If the wire is closed or not + Si el alambre está cerrado o no + + + + The base object is the wire, it's formed from 2 objects + El objeto base es el alambre, está formado a partir de 2 objetos + + + + The tool object is the wire, it's formed from 2 objects + El objeto de herramienta es el alambre, está formado a partir de 2 objetos + + + + The start point of this line + El punto de inicio de esta línea + + + + The end point of this line + El punto final de esta linea + + + + The length of this line + La longitud de esta linea + + + + Create a face if this object is closed + Crear una cara si este objeto está cerrado + + + + The number of subdivisions of each edge + El número de subdivisiones de cada arista + + + Font name Nombre de la fuente - - The font to use for texts and dimensions - La fuente a usar para textos y dimensiones + + Font size + Tamaño de la fuente - - Units - Unidades + + Spacing between text and dimension line + Espacio entre el texto y la línea de dimensión - - Scale multiplier - Multiplicador de escala + + Rotate the dimension text 180 degrees + Girar el texto de dimensión 180 grados - - Decimals - Decimales + + Text Position. +Leave '(0,0,0)' for automatic position + Posición del texto. +Deja '(0,0,0)' para posición automática - - Unit override - Ignorar unidad + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Anulación de texto. +Escribe '$dim' para que sea reemplazado por la longitud de la dimensión. - - Show unit - Mostrar unidad + + The number of decimals to show + El número de decimales a mostrar - - Line and arrows - Línea y flechas + + Show the unit suffix + Mostrar el sufijo de unidad - - Line width - Ancho de la línea + + A unit to express the measurement. +Leave blank for system default + Una unidad para expresar la medición. +Dejar en blanco para usar sistema por defecto - - Extension overshoot - Extensión excesiva - - - + Arrow size Tamaño de flecha - - Show lines - Mostrar líneas - - - - Dimension overshoot - Dimensión excesiva - - - - Extension lines - Líneas de extensión - - - + Arrow type Tipo de flecha - + + Rotate the dimension arrows 180 degrees + Gira 180 grados las flechas de dimensión + + + + The distance the dimension line is extended +past the extension lines + La distancia de la línea de dimensión se extiende +más allá de las líneas de extensión + + + + Length of the extension lines + Longitud de las líneas de extensión + + + + Length of the extension line +beyond the dimension line + Longitud de la línea de extensión +más allá de la línea de dimensión + + + + Shows the dimension line and arrows + Muestra las flechas y la línea de cota + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Si es verdadero, los objetos contenidos en esta capa adoptarán el color de línea de la capa + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Si es verdadero, el color de impresión se utilizará cuando los objetos de esta capa se coloquen en una página de TechDraw + + + + The line color of the objects contained within this layer + El color de línea de los objetos contenidos en esta capa + + + + The shape color of the objects contained within this layer + El color de la forma de los objetos contenidos en esta capa + + + + The line width of the objects contained within this layer + El ancho de línea de los objetos contenidos en esta capa + + + + The draw style of the objects contained within this layer + El estilo de dibujo de los objetos contenidos en esta capa + + + + The transparency of the objects contained within this layer + La transparencia de los objetos contenidos en esta capa + + + + The line color of the objects contained within this layer, when used on a TechDraw page + El color de línea de los objetos contenidos en esta capa, cuando se usa en una página de TechDraw + + + + Line width + Ancho de la línea + + + + Line color + Color de línea + + + + The size of the text + El tamaño del texto + + + + The font of the text + El tipo de letra del texto + + + + The vertical alignment of the text + La alineación vertical del texto + + + + Text color + Color del texto + + + + Line spacing (relative to font size) + Interlineado (en relación con el tamaño de fuente) + + + + The maximum number of characters on each line of the text box + El número máximo de caracteres en cada línea del cuadro de texto + + + + The size of the arrow + El tamaño de la flecha + + + + The type of arrow of this label + El tipo de flecha de esta etiqueta + + + + The type of frame around the text of this object + El tipo de marco que rodea el texto de este objeto + + + + Display a leader line or not + Mostrar una línea directriz o no + + + + Dialog + + + Annotation Styles Editor + Editor de Estilos de Anotación + + + + Style name + Nombre del estilo + + + + Add new... + Agregar nuevo... + + + + Renames the selected style + Renombra el estilo seleccionado + + + + Rename + Renombrar + + + + Deletes the selected style + Borra el estilo seleccionado + + + + Delete + Borrar + + + + Text + Texto + + + + Font size + Tamaño de la fuente + + + + Line spacing + Espacio entre líneas + + + + Font name + Nombre de la fuente + + + + The font to use for texts and dimensions + La fuente a usar para textos y dimensiones + + + + Units + Unidades + + + + Scale multiplier + Multiplicador de escala + + + + Decimals + Decimales + + + + Unit override + Ignorar unidad + + + + Show unit + Mostrar unidad + + + + Line and arrows + Línea y flechas + + + + Line width + Ancho de la línea + + + + Extension overshoot + Extensión excesiva + + + + Arrow size + Tamaño de flecha + + + + Show lines + Mostrar líneas + + + + Dimension overshoot + Dimensión excesiva + + + + Extension lines + Líneas de extensión + + + + Arrow type + Tipo de flecha + + + Line / text color Color de línea / texto - + The width of the dimension lines El ancho de las líneas de la dimensión - + px px - + The color of dimension lines, arrows and texts El color de las líneas de dimensión, flechas y textos - + Dot Punto - + Arrow Flecha - + Tick Tick - + The name of your style. Existing style names can be edited. El nombre de tu estilo. Los nombres de estilo existentes pueden ser editados. - + Font size in the system units Tamaño de fuente en unidades del sistema - + Line spacing in system units Espaciado de línea en unidades del sistema - + A multiplier factor that affects the size of texts and markers Un factor multiplicador que afecta el tamaño de textos y marcadores - + The number of decimals to show for dimension values El número de decimales a mostrar para los valores de cota - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Especifica una unidad válida de longitud como mm, m, in, ft, para forzar el mostrar el valor de la cota en esa unidad - + If it is checked it will show the unit next to the dimension value Si está activada mostrará la unidad de medida al lado del valor de la cota - + The distance that the extension lines are additionally extended beyond the dimension line La distancia en la que las líneas de extensión están ampliadas por adición más allá de la línea de cota - + The size of the dimension arrows or markers in system units El tamaño de las flechas de cota o marcadores en unidades del sistema - + If it is checked it will display the dimension line Si está activada se mostrará la línea de cota - + The distance that the dimension line is additionally extended La distancia en la que la línea de cota está ampliada por adición - + The length of the extension lines La longitud de las líneas de prolongación - + The type of arrows or markers to use at the end of dimension lines El tipo de flecha o marcador a usar al final de las líneas de cota - + Circle Circunferencia - + Tick-2 Tick-2 - + Import styles from json file Importar estilos de archivo json - + Export styles to json file Exportar estilos a archivo json @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Por favor instale el complemento de librerías dxf manualmente desde el menú Herramientas -> Administrador de complementos - + Draft creation tools Herramientas de creación de borradores - + Draft annotation tools Herramientas de anotación de borrador - + Draft modification tools Herramientas de modificación de borrador - + Draft utility tools Herramientas de utilidad para boceto - + &Drafting &Borrador - + &Annotation &Anotación - + &Modification &Modificación - + &Utilities &Utilidades - + Draft Calado - + Import-Export Importar/Exportar + + + Point object doesn't have a discrete point, it cannot be used for an array. + El objeto de punto no tiene un punto discreto, no se puede usar para una matriz. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: cerrado con el mismo punto de la primera/última. Geometría no actualizada. + + + + Writing camera position + Escribir posición de la cámara + + + + Writing objects shown/hidden state + Escribir objetos estado mostrar/ocultar + + + + Merge layer duplicates + Combinar duplicados de capa + + + + Add new layer + Añadir nueva capa + + + + Toggles Grid On/Off + Alternar Rejilla Encendido/Apagado + + + + Object snapping + Ajuste de objetos + + + + Toggles Visual Aid Dimensions On/Off + Activa o desactiva las dimensiones de ayuda visual + + + + Toggles Ortho On/Off + Alterna Ortho Encender/Apagar + + + + Toggles Constrain to Working Plane On/Off + Activa / desactiva restringir al plano de trabajo + + + + Unable to insert new object into a scaled part + No se puede insertar un nuevo objeto en una parte escalada + + + + True + Verdadero + + + + False + Falso + + + + Scale + Escalar + + + + X factor + Factor X + + + + Y factor + Factor Y + + + + Z factor + Factor Z + + + + Uniform scaling + Escala uniforme + + + + Working plane orientation + Orientación del plano de trabajo + + + + Copy + Copiar + + + + Modify subelements + Modificar subelementos + + + + Pick from/to points + Elegir desde/hacia puntos + + + + Create a clone + Crear un clon + + + + Clone + Clonar + + + + Slope + Pendiente + + + + Circular array + Matriz circular + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Crea copias del objeto seleccionado y coloca las copias en un patrón radial +creando varias capas circulares. + +El array puede convertirse en una matriz ortogonal o polar cambiando su tipo. + + + + Polar array + Matriz polar + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Crea copias del objeto seleccionado y coloca las copias en un patrón polar +definido por un centro de rotación y su ángulo. + +La matriz puede convertirse en una matriz ortogonal o circular cambiando su tipo. + + + + Array tools + Herramientas de matriz + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Crea varios tipos de matrices, incluyendo rectangular, polar, circular, trayectoria y punto + + + + Array + Matriz + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Crea copias del objeto seleccionado y coloca las copias en un patrón ortogonal, +lo que significa que las copias siguen la dirección especificada en los ejes X, Y, Z. + +La matriz puede convertirse en una matriz polar o circular cambiando su tipo. + + + + Fillet + Redondear + + + + Creates a fillet between two selected wires or edges. + Crea un redondeo entre dos alambres o aristas seleccionados. + + + + Delete original objects + Eliminar objetos originales + + + + Create chamfer + Crear chaflán + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + La dirección del desplazamiento no está definida. Por favor, mueva el ratón a cada lado del objeto primero para indicar una dirección + DraftCircularArrayTaskPanel - + Circular array Matriz circular - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Las coordenadas del punto a través del cual pasa el eje de rotación. Cambie la dirección del propio eje en el editor de propiedades. - + Center of rotation Centro de rotación - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Restablece las coordenadas del centro de rotación. - + Reset point Restablecer punto - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si está marcada, los objetos resultantes en la matriz se fusionarán si se tocan entre sí. Esto solo funciona si "Link array" está desactivado. - + Fuse Fusión - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si está activado, el objeto resultante será una "matriz enlazada" en lugar de una matriz normal. Una matriz enlazada es más eficiente al crear múltiples copias, pero no pueden ser fusionadas juntas. - + Link array Enlazar matriz - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distancia de un elemento en un anillo de la matriz al siguiente elemento en el mismo anillo. No puede ser cero. - + Tangential distance Distancia tangencial - + Distance from one layer of objects to the next layer of objects. Distancia de una capa de objetos a la siguiente capa de objetos. - + Radial distance Distancia Radial - + The number of symmetry lines in the circular array. Número de líneas de simetría en la matriz circular. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Número de capas circulares o anillos para crear, incluida una copia del objeto original. Debe ser al menos 2. - + Number of circular layers Número de capas circulares - + Symmetry Simetría - + (Placeholder for the icon) (Marcador de posición para el icono) @@ -432,12 +1735,12 @@ Debe ser al menos 2. DraftOrthoArrayTaskPanel - + Orthogonal array Matriz ortogonal - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normalmente, solo el valor Z es necesario; los otros dos valores pueden dar luga Los valores negativos darán como resultado copias generadas en la dirección negativa. - + Z intervals Intervalos eje Z - + Z Z - + Y Y - + X X - + Reset the distances. Restablecer distancias. - + Reset Z Restablecer Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si está marcada, los objetos resultantes en la matriz se fusionarán si se tocan entre sí. Esto solo funciona si "Link array" está desactivado. - + Fuse Fusión - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si está activado, el objeto resultante será una "matriz enlazada" en lugar de una matriz normal. Una matriz enlazada es más eficiente al crear múltiples copias, pero no pueden ser fusionadas juntas. - + Link array Enlazar matriz - + (Placeholder for the icon) (Marcador de posición para el icono) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normalmente, solo el valor X es necesario; los otros dos valores pueden dar luga Los valores negativos darán como resultado copias producidas en la dirección negativa. - + X intervals Intervalos eje X - + Reset X Restablecer X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normalmente, solo el valor Y es necesario; los otros dos valores pueden dar luga Los valores negativos darán como resultado copias producidas en la dirección negativa. - + Y intervals Intervalos eje Y - + Reset Y Restablecer Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Número de elementos en la matriz en la dirección especificada, incluida una copia del objeto original. El número debe ser al menos 1 en cada dirección. - + Number of elements Número de elementos @@ -558,73 +1861,73 @@ El número debe ser al menos 1 en cada dirección. DraftPolarArrayTaskPanel - + Polar array Matriz polar - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Las coordenadas del punto a través del cual pasa el eje de rotación. Cambie la dirección del propio eje en el editor de propiedades. - + Center of rotation Centro de rotación - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Restablece las coordenadas del centro de rotación. - + Reset point Restablecer punto - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si está marcada, los objetos resultantes en la matriz se fusionarán si se tocan entre sí. Esto solo funciona si "Link array" está desactivado. - + Fuse Fusión - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si está activado, el objeto resultante será una "matriz enlazada" en lugar de una matriz normal. Una matriz enlazada es más eficiente al crear múltiples copias, pero no pueden ser fusionadas juntas. - + Link array Enlazar matriz - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,23 +1936,23 @@ Un ángulo negativo produce un patrón polar en la dirección opuesta. El valor máximo absoluto es de 360 grados. - + Polar angle Ángulo polar - + Number of elements in the array, including a copy of the original object. It must be at least 2. Número de elementos en la matriz, incluyendo una copia del objeto original. Debe ser al menos 2. - + Number of elements Número de elementos - + (Placeholder for the icon) (Marcador de posición para el icono) @@ -657,133 +1960,1391 @@ It must be at least 2. DraftShapeStringGui - + ShapeString Dar forma 3d a cadena de texto - + Text to be made into ShapeString Texto a convertir en forma 3d - + String Cadena de texto - + Height Altura - + Height of the result - Altura del resultado + Altura resultante - + X X - + Y Y - + Z Z - + Font file - Archivo de tipo de letra + Tipo de archivo de letra - + Enter coordinates or select point with mouse. Introduzca coordenadas o seleccione el punto con el ratón. - + Reset 3d point selection Reiniciar selección de puntos 3D - + Reset Point Reiniciar puntos + + Draft_AddConstruction + + + Add to Construction group + Añadir al grupo de construcción + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Añade los objetos seleccionados al grupo de construcción, +y cambia su apariencia al estilo de construcción. +Crea un grupo de construcción si no existe. + + + + Draft_AddPoint + + + Add point + Añadir punto + + + + Adds a point to an existing Wire or B-spline. + Añade un punto a un alambre o B-spline existente. + + + + Draft_AddToGroup + + + Ungroup + Desagrupar + + + + Move to group + Mover al grupo + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Mueve los objetos seleccionados a un grupo existente, o los elimina de cualquier grupo. +Crea un grupo primero para usar esta herramienta. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Estilos de Anotación... + + + + Draft_ApplyStyle + + + Apply current style + Aplicar estilo actual + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Se aplica el estilo actual definido en la barra de herramientas (ancho de línea y colores) a los objetos y grupos seleccionados. + + + + Draft_Arc + + + Arc + Arco + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Crea un arco circular por un punto central y un radio. +CTRL para ajustar, MAYÚS para restringir. + + + + Draft_ArcTools + + + Arc tools + Herramientas de arco + + + + Create various types of circular arcs. + Crea varios tipos de arcos circulares. + + + + Draft_Array + + + Array + Matriz + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Crea una matriz desde un objeto seleccionado. +Por defecto, es una matriz ortogonal 2x2. +Una vez creada la matriz, su tipo puede cambiar +a polar o circular, y sus propiedades pueden ser modificadas. + + + + Draft_AutoGroup + + + Autogroup + Autogrupo + + + + Select a group to add all Draft and Arch objects to. + Seleccione un grupo al que añadir todos los objetos Draft y Arch. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Crea una B-spline de múltiples puntos. CTRL para ajustar, MAYÚS para restringir. + + + + Draft_BezCurve + + + Bezier curve + Curva Bézier + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Crea una curva de Bézier de N-Grado. Cuantos más puntos escojas, mayor será el grado. +CTRL para cortar, MAYÚS para restringir. + + + + Draft_BezierTools + + + Bezier tools + Herramientas Bézier + + + + Create various types of Bezier curves. + Crea varios tipos de curvas Bézier. + + + + Draft_Circle + + + Circle + Circunferencia + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Crea un círculo (arco circular completo). +CTRL para ajustar, ALT para seleccionar objetos tangentes. + + + + Draft_Clone + + + Clone + Clonar + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Crea un clon de los objetos seleccionados. +El clon resultante puede escalarse en cada una de sus tres direcciones. + + + + Draft_CloseLine + + + Close Line + Cerrar línea + + + + Closes the line being drawn, and finishes the operation. + Cierra la línea que se dibuja y finaliza la operación. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Curva de Bézier cúbica + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Crea una curva Bézier hecha de segmentos de segundo grado (cuadrático) y de tercer grado (cúbicos). Haga clic y arrastre para definir cada segmento. +Después de crear la curva puede volver a editar cada punto de control y establecer las propiedades de cada uno de ellos. +CTRL para ajustar, MAYÚS para restringir. + + + + Draft_DelPoint + + + Remove point + Eliminar punto + + + + Removes a point from an existing Wire or B-spline. + Elimina un punto de una alambre o B-spline existente. + + + + Draft_Dimension + + + Dimension + Cota + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Crea una dimensión. + +- Elige tres puntos para crear una simple dimensión lineal. +- Seleccione una línea recta para crear una dimensión lineal vinculada a esa línea. +- Selecciona un arco o círculo para crear una dimensión de radio o diámetro vinculada a ese arco. +- Selecciona dos líneas rectas para crear una dimensión angular entre ellas. +CTRL para ajustar, MAYÚS para restringir, ALT para seleccionar un borde o arco. + +Puede seleccionar una sola línea o un arco circular antes de lanzar este comando +para crear la dimensión vinculada correspondiente. +También puedes seleccionar un objeto 'App::MeasureDistance' antes de lanzar este comando +para convertirlo en un objeto 'Borrador de Dimensión'. + + + + Draft_Downgrade + + + Downgrade + Degradar + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Descompone los objetos seleccionados a formas más simples. +El resultado de la operación depende de los tipos de objetos, que pueden ser descompuestos varias veces seguidas. +Por ejemplo, descompone las polilíneas seleccionadas en caras, alambres y luego bordes más simples. También puede restar caras. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Borrador a Croquis + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convertir bidireccionalmente entre objetos Borradores y Croquis. +Muchos objetos Borradores se convertirán en un solo Croquis sin restricciones. +Sin embargo, un solo Croquis con rastros desconectados se convertirá en varios objetos Borradores individuales. + + + + Draft_Drawing + + + Drawing + Dibujo + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Crea una proyección 2D en una página del Banco de Trabajo de Dibujo de los objetos seleccionados. +Este comando es OBSOLETE desde que el Banco de Trabajo de Dibujo está obsoleto en 0. 7. +Utilice el banco de trabajo TechDraw en su lugar para generar dibujos técnicos. + + + + Draft_Edit + + + Edit + Editar + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edita el objeto activo. +Pulsa E o ALT+Click izquierdo para mostrar el menú contextual +en los nodos soportados y en los objetos soportados. + + + + Draft_Ellipse + + + Ellipse + Elipse + + + + Creates an ellipse. CTRL to snap. + Crea una elipse. CTRL para ajustar. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Crea un objeto facebinder desde las caras seleccionadas. + + + + Draft_FinishLine + + + Finish line + Línea fin + + + + Finishes a line without closing it. + Termina una línea sin cerrarla. + + + + Draft_FlipDimension + + + Flip dimension + Invertir dimensión + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Invierte la dirección normal de las dimensiones seleccionadas (lineal, radial, angular). +Si otros objetos son seleccionados son ignorados. + + + + Draft_Heal + + + Heal + Reparar + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Repara objetos defectuosos guardados con una versión anterior del programa. +Si un objeto está seleccionado intentará reparar ese objeto en particular, +de lo contrario intentará reparar todos los objetos en el documento activo. + + + + Draft_Join + + + Join + Unirse + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Unir las líneas o políneas seleccionadas en un solo objeto. +Las líneas deben compartir un punto común al inicio o al final para que la operación tenga éxito. + + + + Draft_Label + + + Label + Etiqueta + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Crea una etiqueta, opcionalmente unida a un objeto o subelemento seleccionado. + +Primero selecciona un vértice, una arista, o una cara de un objeto, luego llama a este comando, +y luego establecer la posición de la línea directriz y la etiqueta textual. +La etiqueta podrá mostrar información sobre este objeto y sobre el subelemento seleccionado, +si lo hay. + +Si muchos objetos o subelementos son seleccionados, sólo el primero en cada caso +se utilizará para proporcionar información a la etiqueta. + + + + Draft_Layer + + + Layer + Capa + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Añade una capa al documento. +Los objetos añadidos a esta capa pueden compartir las mismas propiedades visuales como color de línea, ancho de línea y color de forma. + + + + Draft_Line + + + Line + Línea + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Crea una línea de 2 puntos. CTRL para ajustar, MAYÚS para restringir. + + + + Draft_LinkArray + + + LinkArray + Matriz de enlace + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Al igual que la herramienta Matriz, en su lugar crea una 'matriz de enlace'. +Una 'Matriz de enlace' es más eficiente al manejar muchas copias, pero la opción 'Fusionar' no puede ser utilizada. + + + + Draft_Mirror + + + Mirror + Reflejar + + + + Mirrors the selected objects along a line defined by two points. + Refleja los objetos seleccionados a lo largo de una línea definida por dos puntos. + + + + Draft_Move + + + Move + Mover + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Mueve los objetos seleccionados de un punto base a otro. +Si la opción "copiar" está activa, creará copias desplazadas. +CTRL para ajustar, MAYÚS para restringir. + + + + Draft_Offset + + + Offset + Equidistancia + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Desplazamientos del objeto seleccionado. +También puede crear una copia de desplazamiento del objeto original. +CTRL para ajustar, MAYÚS para restringir. Mantenga presionado ALT y haga clic para crear una copia con cada clic. + + + + Draft_PathArray + + + Path array + Matriz de trayectoria + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Crea copias del objeto seleccionado a lo largo de una trayectoria seleccionada. +Primero seleccione el objeto y luego seleccione la trayectoria. +El camino puede ser un polilina, B-spline, curva Bézier, o incluso aristas de otros objetos. + + + + Draft_PathLinkArray + + + Path Link array + Enlace de Matriz de Trayectoria + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Igual que la herramienta Matriz de Trayectoria, pero crea en su lugar una 'Matriz de enlaces'. +Una 'Matriz de enlace' es más eficiente al manejar muchas copias, pero la opción 'Fusionar' no puede ser usada. + + + + Draft_PathTwistedArray + + + Path twisted array + Matriz de Trayectoria retorcida + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Crea copias del objeto seleccionado a lo largo de una trayectoria seleccionada y torna las copias. +Primero seleccione el objeto y, a continuación, seleccione la trayectoria. +La trayectoria puede ser un polilina, B-spline, curva Bézier, o incluso aristas de otros objetos. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Matriz de trayectoria de enlace torcida + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Al igual que la herramienta Matriz de Trayectoria Torcida, crea en su lugar una 'Matriz de enlace'. +Una 'Matriz de enlace' es más eficiente al manejar muchas copias, pero la opción 'Fusionar' no puede ser usada. + + + + Draft_Point + + + Point + Punto + + + + Creates a point object. Click anywhere on the 3D view. + Crea un objeto de punto. Haz clic en cualquier lugar de la vista 3D. + + + + Draft_PointArray + + + Point array + Matriz de puntos + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Crea copias del objeto seleccionado, y coloca las copias en la posición de varios puntos. + +Los puntos deben agruparse bajo un compuesto de puntos antes de usar esta herramienta. +Para crear este compuesto seleccione varios puntos y luego utilice la herramienta Compuesto de partes, +o utiliza la herramienta de Actualización de Borrador para crear un 'Bloqueo', o crear un Croquis y añadir puntos sencillos a él. + +Seleccione el objeto base, y luego seleccione el compuesto o el croquis para crear la matriz de puntos. + + + + Draft_PointLinkArray + + + PointLinkArray + Matriz de enlace de puntos + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Al igual que la herramienta Matriz de puntos, crea en su lugar una 'Matriz de enlaces de puntos'. +Una 'Matriz de enlaces de puntos' es más eficiente al manejar muchas copias. + + + + Draft_Polygon + + + Polygon + Polígono + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Crea un polígono regular (triángulo, cuadrado, pentágono...), definiendo el número de lados y el radio circunstanciado. +CTRL para ajustar, MAYÚS para restringir + + + + Draft_Rectangle + + + Rectangle + Rectángulo + + + + Creates a 2-point rectangle. CTRL to snap. + Crea un rectángulo de 2 puntos. CTRL para saltar. + + + + Draft_Rotate + + + Rotate + Girar + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rota los objetos seleccionados. Elige el centro de la rotación, luego el ángulo inicial y luego el ángulo final. +Si la opción "copiar" está activa, creará copias rotadas. +CTRL para ajustar, MAYÚS para restringir. Mantenga presionado ALT y haga clic para crear una copia con cada clic. + + + + Draft_Scale + + + Scale + Escalar + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Escala los objetos seleccionados desde un punto base. +CTRL para ajustar, MAYÚS para restringir, ALT para copiar. + + + + Draft_SelectGroup + + + Select group + Seleccionar grupo + + + + Draft_SelectPlane + + + SelectPlane + Seleccionar plano + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Seleccione la cara del cuerpo sólido para crear un plano de trabajo en el que dibujar objetos. +También puede seleccionar tres vértices o un proxy de Plan de Trabajo. + + + + Draft_SetStyle + + + Set style + Definir estilo + + + + Sets default styles + Establece los estilos por defecto + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Crear Proxy del plano de trabajo + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Crea un objeto proxy desde el plano de trabajo actual. +Una vez creado el objeto haga doble clic en él en la vista de árbol para restaurar la posición de la cámara y las visibilidades de los objetos. +Entonces puedes usarlo para guardar una posición diferente de la cámara y estados de los objetos cuando lo necesites. + + + + Draft_Shape2DView + + + Shape 2D view + Forma vista 2D + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Crea una proyección 2D de los objetos seleccionados en el plano XY. +La dirección de proyección inicial es negativa de la dirección de la vista activa actual. +Puede seleccionar caras individuales para el proyecto, o todo el sólido, y también incluir líneas ocultas. +Estas proyecciones se pueden utilizar para crear dibujos técnicos en el Banco de Trabajo de TechDraft. + + + + Draft_ShapeString + + + Shape from text + Forma a partir de texto + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Crea una forma a partir de una cadena de texto eligiendo una fuente específica y una ubicación. +Las formas cerradas pueden utilizarse para extrusiones y operaciones booleanas. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Mostrar barra de herramientas de ajuste + + + + Show the snap toolbar if it is hidden. + Mostrar la barra de herramientas de ajuste si está oculta. + + + + Draft_Slope + + + Set slope + Establecer pendiente + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Establece la pendiente de la línea seleccionada cambiando el valor del valor Z de uno de sus puntos. +Si se selecciona un polilínea, se aplicará la transformación de pendiente a cada uno de sus segmentos. + +La pendiente siempre cambiará el valor Z. por lo tanto este comando sólo funciona bien para +líneas de Borrador recto que se dibujan en el plano XY. Los objetos seleccionados que no sean líneas únicas serán ignorados. + + + + Draft_Snap + + + Toggles Grid On/Off + Alternar Rejilla Encendido/Apagado + + + + Toggle Draft Grid + Cambiar cuadrícula de Borrador + + + + Draft_Snap_Angle + + + Angle + Ángulo + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Ajuste a los puntos en un arco circular situado en múltiplos de ángulos de 30 y 45 grados. + + + + Draft_Snap_Center + + + Center + Centro + + + + Set snapping to the center of a circular arc. + Ajuste al centro de un arco circular. + + + + Draft_Snap_Dimensions + + + Show dimensions + Mostrar dimensiones + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Muestra las dimensiones lineales temporales al editar un objeto y usar otros métodos de retractación. + + + + Draft_Snap_Endpoint + + + Endpoint + Punto final + + + + Set snapping to endpoints of an edge. + Ajuste a los puntos finales de una arista. + + + + Draft_Snap_Extension + + + Extension + Extensión + + + + Set snapping to the extension of an edge. + Ajuste a la extensión de una arista. + + + + Draft_Snap_Grid + + + Grid + Rejilla + + + + Set snapping to the intersection of grid lines. + Ajuste a la intersección de las líneas de rejilla. + + + + Draft_Snap_Intersection + + + Intersection + Intersección + + + + Set snapping to the intersection of edges. + Ajuste a la intersección de las aristas. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Ajuste principal de encendido/apagado + + + + Activates or deactivates all snap methods at once. + Activa o desactiva todos los métodos ajuste a la vez. + + + + Draft_Snap_Midpoint + + + Midpoint + Punto medio + + + + Set snapping to the midpoint of an edge. + Ajuste al punto medio de una arista. + + + + Draft_Snap_Near + + + Nearest + Mas cercano + + + + Set snapping to the nearest point of an edge. + Ajuste al punto más cercano de una arista. + + + + Draft_Snap_Ortho + + + Orthogonal + Ortogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Ajuste a una dirección que es un múltiplo de 45 grados desde un punto. + + + + Draft_Snap_Parallel + + + Parallel + Paralelo + + + + Set snapping to a direction that is parallel to an edge. + Ajuste a una dirección paralela a un arista. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Ajuste a una dirección perpendicular a un arista. + + + + Draft_Snap_Special + + + Special + Especial + + + + Set snapping to the special points defined inside an object. + Establece el ajuste a los puntos especiales definidos dentro de un objeto. + + + + Draft_Snap_WorkingPlane + + + Working plane + Plano de trabajo + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restringe a un punto en el actual plan de trabajo. +Si selecciona un punto fuera del plano de trabajo, por ejemplo, utilizando otros métodos de instantánea, +se reducirá a la proyección de ese punto en el plano de trabajo actual. + + + + Draft_Split + + + Split + Dividir + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Divida la línea o polilínea seleccionada en dos líneas independientes +o políneas haciendo clic en cualquier lugar del objeto original. +Funciona mejor al elegir un punto en un segmento recto y no un vértice de esquina. + + + + Draft_Stretch + + + Stretch + Estirar + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Estira los objetos seleccionados. +Seleccione un objeto, luego dibuje un rectángulo para elegir los vértices que se estirarán, +luego dibuje una línea para especificar la distancia y dirección de estiramiento. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelemento resaltado + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Resaltar los subelementos de los objetos seleccionados, para que puedan ser editados con las herramientas de movimiento, rotación y escala. + + + + Draft_Text + + + Text + Texto + + + + Creates a multi-line annotation. CTRL to snap. + Crea una anotación multilínea. CTRL para ajustar. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Cambiar a modo de construcción + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Activa el modo Construcción. +Cuando esté activo, los siguientes objetos creados serán incluidos en el grupo de construcción, y se dibujará con el color y las propiedades especificadas. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Alternar modo continuar + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Activa el modo Continuar. +Cuando está activo, cualquier herramienta de dibujo que se termine se iniciará automáticamente. +Esto puede ser usado para dibujar varios objetos uno tras otro en sucesión. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Alternar pantalla normal/alámbrica + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Cambia el modo de visualización de los objetos seleccionados de líneas planas a alambres y atrás. +Esto es útil para visualizar rápidamente objetos ocultos por otros objetos. +Esto está destinado a ser utilizado con formas y sólidos cerrados y no afecta a los alambres abiertos. + + + + Draft_ToggleGrid + + + Toggle grid + Alternar cuadrícula + + + + Toggles the Draft grid on and off. + Activa/Desactiva la cuadrícula de trazado. + + + + Draft_Trimex + + + Trimex + Recortar + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Rellena o extiende el objeto seleccionado, o extruye caras individuales. +CTRL para ajustar, MAYÚS para restringir al segmento actual o para inversiones normales, ALT. + + + + Draft_UndoLine + + + Undo last segment + Deshacer último segmento + + + + Undoes the last drawn segment of the line being drawn. + Deshace el último segmento dibujado de la línea que se está dibujando. + + + + Draft_Upgrade + + + Upgrade + Actualización + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Actualiza los objetos seleccionados a formas más complejas. +El resultado de la operación depende de los tipos de objetos, que pueden ser actualizados varias veces seguidas. +Por ejemplo, puede unir los objetos seleccionados en uno, convertir bordes simples en polígonos paramétricos, +convierte bordes cerrados en caras llenas y polígonos paramétricos, y combina caras en una sola cara. + + + + Draft_Wire + + + Polyline + Polilínea + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Crea una línea de puntos múltiples (polilínea). CTRL para ajustar, MAYÚS para restringir. + + + + Draft_WireToBSpline + + + Wire to B-spline + Alambre a B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Convierte un polilínea seleccionado a una B-spline, o una B-spline a polilínea. + + Form - + Working plane setup Configuración de plano de trabajo - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Seleccione una cara o un plano proxy de trabajo o 3 vértices, o elija una de las siguientes opciones - + Sets the working plane to the XY plane (ground plane) Establece el plano de trabajo en el plano XY (plano de tierra) - + Top (XY) Arriba (XY) - + Sets the working plane to the XZ plane (front plane) Establece el plano de trabajo al plano XZ (plano frontal) - + Front (XZ) Frente (XZ) - + Sets the working plane to the YZ plane (side plane) Establece el plano de trabajo al plano YZ (plano lateral) - + Side (YZ) Lado (YZ) - + Sets the working plane facing the current view Establece el plano de trabajo frente a la vista actual - + Align to view Alinear a la vista - + The working plane will align to the current view each time a command is started El plano de trabajo se alineará a la vista actual cada vez que se inicie un comando - + Automatic Automatico - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -792,12 +3353,12 @@ sobre su posición base. Úselo junto con uno de los botones de arriba - + Offset Equidistancia - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -806,12 +3367,12 @@ centrado en la vista actual al presionar uno de los botones de arriba - + Center plane on view Plano central en vista - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -820,7 +3381,7 @@ de trabajo sin cambiar su orientación. Luego, presione el botón de abajo - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -829,32 +3390,32 @@ Si no se selecciona ningún punto, el plano se moverá al centro de la vista - + Move working plane Mover plano de trabajo - + The spacing between the smaller grid lines El espacio entre las líneas de cuadrícula más pequeñas - + Grid spacing Espaciado de la cuadrícula - + The number of squares between each main line of the grid El número de cuadrados entre cada línea principal de la cuadrícula - + Main line every Linea principal cada - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -863,257 +3424,257 @@ al acercarse al ratón. También puede cambiar este valor usando las teclas [ y ] mientras dibuja - + Snapping radius Radio de ajuste - + Centers the view on the current working plane Centra la vista en el plano de trabajo actual - + Center view Centrar vista - + Resets the working plane to its previous position Restablece el plano de trabajo a su posición anterior - + Previous Anterior - + Grid extension Extensión de cuadrícula - + lines Líneas - + Style settings Ajustes de estilo - + Text color Color del texto - + Shape color Color del cuerpo - + Line width Ancho de la línea - + The color of faces El color de las caras - + The type of dimension arrows El tipo de flechas de cota - + Dot Punto - + Circle Circunferencia - + Arrow Flecha - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts El color de los textos y textos de cota - + The size of texts and dimension texts El tamaño de los textos y textos de cota - + Show unit Mostrar unidad - + Line color Color de línea - + The size of dimension arrows El tamaño de las flechas de cota - + The font to use for texts and dimensions La fuente a usar para textos y dimensiones - + The line style El estilo de la línea - + Solid Sólido - + Dashed Discontinua - + Dotted Discontinua - + DashDot DashDot - + Text size Tamaño del texto - + Unit override Ignorar unidad - + The unit to use for dimensions. Leave blank to use current FreeCAD unit La unidad usada para las cotas. Déjalo en blanco para usar la unidad de FreeCAD. - + The transparency of faces La transparencia de las caras - + % % - + Transparency Transparencia - + Display mode Modo de visualización - + Text font Fuente del texto - + Arrow size Tamaño de flecha - + The display mode for faces El modo de visualización de caras - + Flat Lines Alámbrico - + Wireframe Modelo de alambres - + Shaded Sombreado - + Points Puntos - + Draw style Estilo de dibujo - + The color of lines El color de las líneas - + Arrow style Estilo de flechas - + px px - + Apply to selected objects Aplicar a los objetos seleccionados - + Lines and faces Líneas y caras - + Annotations Anotaciones - + If the unit suffix is shown on dimension texts or not Si el sufijo de unidad se muestra en los textos de dimensión o no @@ -1121,67 +3682,67 @@ usando las teclas [ y ] mientras dibuja Gui::Dialog::DlgSettingsDraft - + General Draft Settings Configuración general de Croquizado - + This is the default color for objects being drawn while in construction mode. Este es el color predeterminado para objetos que están siendo dibujados en el modo de construcción. - + This is the default group name for construction geometry Este es el nombre del grupo predeterminado para la geometría de la construcción - + Construction Construcción - + Save current color and linewidth across sessions Preservar color y ancho de línea presentes de una session a otra - + Global copy mode Modo de copia global - + Default working plane Plano de trabajo predeterminado - + None Ninguno - + XY (Top) XY (Superior) - + XZ (Front) XZ (Frontal) - + YZ (Side) YZ (Lateral) - + Default height for texts and dimensions Altura predeterminada para los textos y las dimensiones - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1189,1105 +3750,1105 @@ such as "Arial:Bold" Este es el nombre de la fuente por defecto para todos los textos y acotaciones del Croquizado. Puede ser un nombre de fuente como "Arial", un estilo predeterminado como "sans", "serif" o "mono", o una familia como "Arial, Helvetica, sans "o un nombre con un estilo como "Arial:Negrita" - + Default template sheet Hoja de plantilla predeterminada - + The default template to use when creating a new drawing sheet La plantilla por defecto a utilizar cuando se crea una nueva hoja de dibujo - + Import style Importación de estilo - + None (fastest) Ninguno (rápido) - + Use default color and linewidth Usar color y grosor de línea predeterminado - + Original color and linewidth Color y anchura de línea originales - + Check this if you want the areas (3D faces) to be imported too. Seleccioné esta opción si usted desea que las áreas (caras 3D) también sean importadas. - + Import OCA areas Importar areas OCA - + General settings Opciones generales - + Construction group name Nombre de grupo de construcción - + Tolerance Tolerancia - + Join geometry Unir geometría - + Alternate SVG Patterns location Ubicación alternativa de patrones SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Aquí puede especificar un directorio que contenga archivos SVG con <pattern> definiciones para añadir a los patrones estándar de impresion de sombreado - + Constrain mod mod de Restricción - + The Constraining modifier key El modificador de la tecla Restricción - + Snap mod Ajustes del mod - + The snap modifier key La tecla para modificar ajustes - + Alt mod Alt - + Select base objects after copying Seleccione los objetos base después de copiar - + If checked, a grid will appear when drawing Si está activada, aparecerá una rejilla al dibujar - + Use grid Usar la rejilla - + Grid spacing Espaciado de la cuadrícula - + The spacing between each grid line El espaciado entre líneas de cuadrícula - + Main lines every Líneas principales cada - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Las líneas principales se dibujarán más gruesas. Especifique aquí cuántos cuadros dejar entre líneas principales. - + Internal precision level Nivel de precisión interno - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Esta es la orientación de los textos de las cotas cuando estas son verticales. El valor predeterminado es a la izquierda, que es el estándar ISO. - + Left (ISO standard) Izquierda (norma ISO) - + Right Derecha - + Group layers into blocks Agrupar capas en bloques - + Export 3D objects as polyface meshes Exporta objetos 3D como mallas poligonales - + If checked, the Snap toolbar will be shown whenever you use snapping Si está marcada, se mostrará la barra de herramientas de Ajuste cuando utilices el ajuste - + Show Draft Snap toolbar Mostrar barra de herramientas de Ajuste del borrador - + Hide Draft snap toolbar after use Ocultar barra de herramientas de ajuste del borrador después del uso - + Show Working Plane tracker Mostrar plano de trabajo rastreador - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Si está seleccionada, la rejilla del Borrador siempre será visible cuando el escenario Borrador esté activo. De lo contrario sólo cuando se utilizará un comando - + Use standard font size for texts Utilizar el tamaño de fuente estándar para textos - + Import hatch boundaries as wires Importar sombreados frontera como alambres - + Render polylines with width Visualizar polilíneas con anchura - + Translated (for print & display) Traducido (para imprimir & pantalla) - + Raw (for CAM) RAW (para CAM) - + Translate white line color to black Interpretar la línea blanca como negra - + Use Part Primitives when available Utiliza Primitivos del módulo Pieza cuando estén disponibles - + Snapping Ajuste - + If this is checked, snapping is activated without the need to press the snap mod key Si está marcado, se activa el ajuste sin necesidad de pulsar la tecla snap mod - + Always snap (disable snap mod) Siempre ajustar (desactivar modo de ajuste) - + Construction geometry color Color de los elementos auxiliares - + Import Importar - + texts and dimensions textos y cotas - + points puntos - + layouts disposición - + *blocks *bloques - + Project exported objects along current view direction Objetos exportados del proyecto a lo largo de la actual direccion de la vista - + Visual settings Configuración visual - + Visual Settings Configuración visual - + Snap symbols style Estilo de simbolos de ajuste - + Draft classic style Estilo de dibujado clasico - + Bitsnpieces style Estilo Bitsnpieces - + Color Color - + Hatch patterns resolution Resolución de patrones de sombreado - + Grid Rejilla - + Always show the grid Mostrar siempre la cuadrícula - + Texts and dimensions textos y cotas - + Internal font fuente interna - + Dot Punto - + Circle Circunferencia - + Arrow Flecha - + The default size of arrows El tamaño predeterminado de las flechas - + The default size of dimensions extension lines El tamaño predeterminado de las líneas de extensión de cotas - + The space between the dimension line and the dimension text El espacio entre la línea de cota y el texto de cota - + Select a font file Seleccione un archivo de fuente - + Fill objects with faces whenever possible Rellenar objetos con caras siempre que sea posible - + Create Crear - + simple Part shapes formas de pieza simples - + Draft objects Objetos Draft - + Sketches Bocetos - + Get original colors from the DXF file Tomar colores originales del archivo DXF - + Treat ellipses and splines as polylines Tratamiento de elipses y splines como polilíneas - + Export style Estilo de exportación - + Show the unit suffix in dimensions Mostrar la unidad en las cotas - + Allow FreeCAD to automatically download and update the DXF libraries Permitir que FreeCAD descargue y actualize automáticamente las librerías DXF - + mm mm - + Grid size Tamaño de cuadrícula - + lines Líneas - + text above (2D) texto por encima (2D) - + text inside (3D) texto adentro (3D) - + Dashed line definition Definición de línea discontinua - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definición de línea de punto y trazo - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definición de línea punteada - + 0.02,0.02 0.02,0.02 - + Grid and snapping Cuadrícula y ajuste - + Text settings Ajustes de texto - + Font family Tipo de fuente - + Font size Tamaño de la fuente - + Dimension settings Configuración de cotas - + Display mode Modo de visualización - + Arrows style Estilo de flechas - + Arrows size Tamaño de las flechas - + Text orientation Orientación del texto - + Text spacing Espaciado de texto - + ShapeString settings Configuración de la cadena de forma - + Default ShapeString font file Archivo de fuente predeterminado de la cadena de forma - + Drawing view line definitions Vista de dibujo de definicion de linea - + DWG DWG - + DWG conversion Conversión DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> Nota:</span> las opciones de DXF se aplican al archivos DWG así.</p></body></html> - + DXF DXF - + Import options Importar opciones - + Use legacy python importer Importador de python obsoleto - + Export options Opciones de exportación - + OCA OCA - + SVG SVG - + Disable units scaling Deshabilitar el escalado de unidades - + Export Drawing Views as blocks Exportar vistas de dibujo como bloques - + Note: Not all the options below are used by the new importer yet Nota: No todas las opciones mostradas abajo son usadas por el nuevo importador aún - + Show this dialog when importing and exporting Mostrar éste diálogo cuando se importe y exporte - + Automatic update (legacy importer only) Actualización automática (sólo para el importador antiguo) - + Prefix labels of Clones with: Prefijo de etiquetas de Clones con: - + Scale factor to apply to imported files Factor de escala a aplicar a los archivos importados - + Max segment length for discretized arcs Longitud de segmento máxima de arcos discretizados - + Number of decimals Número de decimales - + Shift Mayúsculas - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key La tecla modificadora Alt - + The number of horizontal or vertical lines of the grid El número de lineas horizontales o verticales de la cuadrícula - + The default color for snap symbols El color por defecto para símbolos de ajuste - + Check this if you want to use the color/linewidth from the toolbar as default Comprobar si desea utilizar el color/grosor de línea desde la barra de herramientas por defecto - + If checked, a widget indicating the current working plane orientation appears during drawing operations Si está marcada, aparece un widget que indica la orientación actual del plano de trabajo durante las operaciones de dibujo - + An SVG linestyle definition Una definición de estilo de línea SVG - + Extension lines size Tamaño de las líneas de extensión - + Extension line overshoot Extensión línea overshoot - + The default length of extension line above dimension line La longitud por defecto de la extensión de la línea por encima de la línea de cota - + Dimension line overshoot Cota más allá de la línea de cota - + The default distance the dimension line is extended past extension lines La distancia por defecto la línea de cota se extiende más allá de las líneas de extensión - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marque esto si desea preservar los colores de las caras mientras realiza una degradación y actualización (solo splitFaces y makeShell) - + Preserve colors of faces during downgrade/upgrade Preservar los colores de las caras durante el downgrade y upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marque esto si desea que los nombres de las caras se deriven del nombre del objeto de origen y viceversa mientras realiza la degradación / actualización (solo splitFaces y makeShell) - + Preserve names of faces during downgrade/upgrade Preservar los colores de las caras durante el downgrade y upgrade - + The path to your ODA (formerly Teigha) File Converter executable La ruta a su ejecutable de convertidor de archivos ODA (anteriormente Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. Exportar elipses directamente puede generar errores. Usa esta opción para exportarlas como polilínea. - + Max Spline Segment: Segmento de Max Spline: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. El número de decimales en las operaciones de coordenadas internas (por ejemplo, 3 = 0.001). Los valores entre 6 y 8 generalmente se consideran el mejor rango entre los usuarios de FreeCAD. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Este es el valor utilizado por funciones que utilizan una tolerancia. Valores con diferencias por debajo de este valor serán tratados como iguales. Este valor será obsoleto pronto, así que el nivel de precisión superior controla ambos. - + Use legacy python exporter Usar exportador de python antiguo - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Si esta opción está configurada, al crear objetos de borrador en la parte superior de una cara existente de otro objeto, la propiedad "Soporte" del objeto Borrador será puesta en el objeto base. Este fue el comportamiento estándar antes de FreeCAD 0.19 - + Construction Geometry Geometría de Construcción - + In-Command Shortcuts Atajos de órdenes - + Relative Relativo - + R R - + Continue Continuar - + T T - + Close Cerrar - + O O - + Copy Copiar - + P P - + Subelement Mode Modo Subelemento - + D D - + Fill Relleno - + L L - + Exit Salir - + A A - + Select Edge Seleccionar arista - + E E - + Add Hold Agregar Columna - + Q Q - + Length Longitud - + H H - + Wipe Limpieza - + W W - + Set WP Configurar WP - + U U - + Cycle Snap Ajuste angular - + ` ` - + Snap Snap - + S S - + Increase Radius Aumentar radio - + [ [ - + Decrease Radius Disminuir radio - + ] ] - + Restrict X Restringir X - + X X - + Restrict Y Restringir Y - + Y Y - + Restrict Z Restringir Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Si esta opción está marcada, la lista desplegable de capas también mostrará grupos, permitiéndole agregar objetos automáticamente a los grupos también. - + Show groups in layers list drop-down button Mostrar grupos en el botón desplegable de la lista de capas - + Draft tools options Opciones de herramientas de Draft - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Al dibujar líneas, establece el foco en la longitud en lugar de la coordenada X. Esto permite apuntar la dirección y escribir la distancia. - + Set focus on Length instead of X coordinate Establecer foco en la longitud en lugar de la coordenada X - + Set the Support property when possible Establecer la propiedad de Soporte cuando sea posible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Si esta casilla está seleccionada, los objetos aparecerán como rellenos por defecto. De lo contrario, aparecen como estructura alámbrica - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normalmente, después de copiar objetos, las copias son seleccionadas. Si esta opción está marcada, los objetos base serán seleccionados en su lugar. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Si está marcado, el modo de copia se mantendrá a través del comando, de lo contrario los comandos siempre se iniciarán en modo de no copia - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Forzar a las Herramientas de Borrador a crear piezas primitivas en lugar de objetos de Borrador. Tenga en cuenta que esto no es totalmente compatible, y muchos objetos no serán editables con los Modificadores del Borrador. - + User interface settings Opciones de interfaz de usuario - + Enable draft statusbar customization Habilitar personalización de la barra de estado borrador - + Draft Statusbar Barra de estado borrador - + Enable snap statusbar widget Activar widget de ajuste en la barra de estado borrador - + Draft snap widget Widget de la captura borrador - + Enable draft statusbar annotation scale widget Activar widget de escala de anotación en la barra de estado borrador - + Annotation scale widget Widget de escala de anotación - + Draft Edit preferences Preferencias de Edicion del Borrador - + Edit Editar - + Maximum number of contemporary edited objects Número máximo de objetos editados a la vez - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Establece el número máximo de objetos Borrador Editables</p><p>que se pueden procesar al mismo tiempo</p></body></html> - + Draft edit pick radius Editar radio de selección de borrador - + Controls pick radius of edit nodes Controla la selección del radio de los nodos de edición - + Path to ODA file converter Ruta al conversor de archivos ODA - + This preferences dialog will be shown when importing/ exporting DXF files Este diálogo de preferencias se mostrará al importar/exportar archivos DXF - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Se utiliza el importador de Python, de lo contrario se utilizará el nuevo C++. Nota: el importador de C++ es más rápido, pero aún no está tan implementado - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2295,7 +4856,7 @@ Note: C++ importer is faster, but is not as featureful yet Nota: el importador de C++ es más rápido, pero aún no está tan implementado - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2304,42 +4865,42 @@ También puede hacerlo manualmente instalando el banco de trabajo "dxf_library" desde el Administrador de Complementos. - + If unchecked, texts and mtexts won't be imported Si no está marcado, los textos y mtexts no se importarán - + If unchecked, points won't be imported Si no está marcado, los puntos no se importarán - + If checked, paper space objects will be imported too Si está marcado, también se importarán objetos de espacio de papel - + If you want the non-named blocks (beginning with a *) to be imported too Si quieres que los bloques sin nombre (que comienzan con un *) se importen también - + Only standard Part objects will be created (fastest) Sólo se crearán objetos de partes estándar (más rápido) - + Parametric Draft objects will be created whenever possible Los borradores paramétricos serán creados cuando sea posible - + Sketches will be created whenever possible Los croquis se crearán siempre que sea posible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2350,103 +4911,103 @@ Ejemplo: para archivos en milímetros: 1, en centímetros: 10, en metros: 1000, en pulgadas: 25.4, en pies: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Los colores serán recuperados de los objetos DXF siempre que sea posible. De lo contrario se aplicarán los colores predeterminados. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD intentará unir objetos coincidentes en alambres. ¡Ten en cuenta que esto puede tardar un tiempo! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Los objetos de las mismas capas se unirán a los bloques Borradores, volviendo la pantalla más rápida, pero haciéndolos menos fáciles de editar - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Los textos importados obtendrán el tamaño estándar de texto borrador, en lugar del tamaño que tienen en el documento DXF - + If this is checked, DXF layers will be imported as Draft Layers Si se selecciona esta opción, las capas DXF se importarán como Capas borradoras - + Use Layers Usar Capas - + Hatches will be converted into simple wires Los rayados se convertirán en alambres simples - + If polylines have a width defined, they will be rendered as closed wires with correct width Si las polilíneas tienen un ancho definido, serán renderizadas como alambres cerrados con la anchura correcta - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Longitud máxima de cada segmento de polilínea. Si se establece en '0' toda la curva se trata como un segmento recto. - + All objects containing faces will be exported as 3D polyfaces Todos los objetos que contengan caras serán exportados como caras poligonales 3D - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Las vistas de dibujo se exportarán como bloques. Esto podría fallar para plantillas post DXF R12. - + Exported objects will be projected to reflect the current view direction Los objetos exportados serán proyectados para reflejar la dirección actual de la vista - + Method chosen for importing SVG object color to FreeCAD Método elegido para importar el color del objeto SVG a FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Si está marcado, no se producirá ninguna conversión de unidades. Una unidad en el archivo SVG se traducirá como un milímetro. - + Style of SVG file to write when exporting a sketch Estilo del archivo SVG a escribir al exportar un croquis - + All white lines will appear in black in the SVG for better readability against white backgrounds Todas las líneas blancas aparecerán en negro en el SVG para una mejor legibilidad contra fondos blancos - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2455,62 +5016,62 @@ En este caso, los arcos serán discretizados en pequeños segmentos de línea. Este valor es la longitud máxima del segmento. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Si está activado, un borde adicional se muestra alrededor de la cuadrícula, indicando el tamaño del cuadro principal en el borde inferior izquierdo - + Show grid border Muestra el borde de cuadrícula - + Override unit Ignorar unidad - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Al dejar este campo en blanco, las medidas de dimensión se mostrarán en la unidad actual definida en FreeCAD. Al indicar aquí una unidad como m o cm, puede forzar que se muestren nuevas dimensiones en esa unidad. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster La resolución para dibujar los patrones. El valor predeterminado es 128. Valores más altos dan mejores resoluciones, valores más bajos hacen que el dibujo sea más rápido - + Hatch Pattern default size Tamaño predeterminado del Patrón de Rayado - + The default size of hatch patterns El tamaño por defecto de los patrones de rayado - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Si está configurado, la cuadrícula tendrá dos ejes principales coloreados en rojo, verde o azul cuándo coincidan con los ejes globales - + Use colored axes Usar ejes de color - + Grid color and transparency Transparencia y color de la cuadrícula - + The color of the grid El color de la cuadrícula - + The overall transparency of the grid La transparencia en general de la cuadrícula @@ -2518,12 +5079,12 @@ Este valor es la longitud máxima del segmento. ImportDWG - + Converting: Convirtiendo: - + Conversion successful Conversión realizada correctamente @@ -2531,345 +5092,353 @@ Este valor es la longitud máxima del segmento. ImportSVG - + Unknown SVG export style, switching to Translated Estilo de exportación SVG desconocido, cambiando a Traducido - + The export list contains no object with a valid bounding box La lista de exportación no contiene ningún objeto con un cuadro delimitador válido + + Workbench + + + Draft Snap + Ajuste del Borrador + + draft - + Draft Command Bar Barra de comandos del borrador - + Toggle construction mode Cambiar a modo de construcción - + Autogroup off Desactivar Auto-agrupar - + active command: Comando activo: - + None Ninguno - + Active Draft command Activar comando de boceto - + X coordinate of next point Coordenada X del siguiente punto - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordenada Y del siguiente punto - + Z coordinate of next point Coordenada Z del siguiente punto - + Enter point Suministrar punto - + Enter a new point with the given coordinates Suministre un nuevo punto con las coordenadas dadas - + Length Longitud - + Angle Ángulo - + Length of current segment Longitud del segmento actual - + Angle of current segment Ángulo del segmento actual - + Radius Radio - + Radius of Circle radio de la circunferencia - + If checked, command will not finish until you press the command button again Si está activado, el comando no terminará hasta que vuelva a pulsar el botón de comando - + If checked, an OCC-style offset will be performed instead of the classic offset Si marcado, una offset estilo OCC será realizada en vez del offset clásico - + &OCC-style offset Salida estilo OCC - + Sides Lados - + Number of sides Número de lados - + Offset Equidistancia - + Auto Auto - + Text string to draw Cadena de texto para dibujar - + String Cadena de texto - + Height of text Altura de texto - + Height Altura - + Intercharacter spacing Espacio entre caracteres - + Tracking Seguimiento - + Full path to font file: Ruta de acceso completa al archivo de fuente: - + Open a FileChooser for font file Abrir un Selector de ficheros para el archivo de fuente - + Line Línea - + DWire DWire - + Circle Circunferencia - + Center X Centro X - + Arc Arco - + Point Punto - + Label Etiqueta - + Distance Distancia - + Trim Recortar - + Pick Object Designar objeto - + Edit Editar - + Global X Global X - + Global Y Y global - + Global Z Z global - + Local X X local - + Local Y Y local - + Local Z Z local - + Invalid Size value. Using 200.0. Valor no válido de tamaño. Usando 200.0. - + Invalid Tracking value. Using 0. Valor de seguimiento no válido. Usando 0. - + Please enter a text string. Por favor, introduzca una cadena de texto. - + Select a Font file Seleccione un archivo de fuente - + Please enter a font file. Por favor, introduzca un fichero de fuente. - + Autogroup: Auto-agrupar: - + Faces Caras - + Remove Quitar - + Add Añadir - + Facebinder elements Elementos Facebinder - + BSpline BSpline - + BezCurve CurvaBezier - + Copy Copiar - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2886,270 +5455,2011 @@ O descargar estas bibliotecas manualmente, como se explica en https://github.com Para habilitar a FreeCAD la descarga de estas bibliotecas, responder Si. - + Relative Relativo - + Continue Continuar - + Close Cerrar - + Fill Relleno - + Exit Salir - + Snap On/Off Ajuste On/Off - + Increase snap radius Incremento ajuste de radio - + Decrease snap radius Disminuir ajuste de radio - + Restrict X Restringir X - + Restrict Y Restringir Y - + Restrict Z Restringir Z - + Select edge Seleccionar arista - + Add custom snap point Añadir punto de ajuste complementario - + Length mode Modo longitud - + Wipe Limpieza - + Set Working Plane Configurar plano de trabajo - + Cycle snap object Objeto de ajuste de ciclo - + Check this to lock the current angle Mira para bloquear el ángulo actual - + Coordinates relative to last point or absolute Coordenadas en relación con el último punto o absoluto - + Filled Relleno - + Finish Terminado - + Finishes the current drawing or editing operation Termina el dibujo actual u operación de edición - + &Undo (CTRL+Z) &Deshacer (Ctrl+Z) - + Undo the last segment Deshacer el tramo anterior - + Finishes and closes the current line Finalizar y cerrar la línea actual - + Wipes the existing segments of this line and starts again from the last point Limpia los segmentos existentes de esta línea y empieza de nuevo desde el último punto - + Set WP Configurar WP - + Reorients the working plane on the last segment Reorienta el plano de trabajo en el último segmento - + Selects an existing edge to be measured by this dimension Selecciona una arista existente para ser medido por esta cota - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Si está marcado, los objetos se copiarán en lugar de moverlos. Preferencias -> Draft-> Modo de copia global para mantener este modo en los siguientes comandos - + Subelement mode Modo Subelemento - + Modify subelements Modificar subelementos - + If checked, subelements will be modified instead of entire objects Si está marcado, los subelementos serán modificados en lugar de objetos enteros - + CubicBezCurve CubicBezCurve - + Top Planta - + Front Alzado - + Side Lado - + Current working plane Plano de trabajo actual - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Marque esto si el objeto debe aparecer como lleno, de lo contrario aparecerá como una estructura alámbrica. No está disponible si la opción de preferencia de Draft 'Usar primitivos de pieza' está habilitada - + Polyline Polilínea - + Draft Calado - + Toggle near snap on/off Alternar cerca del cierre / apagado - + Create text Crear texto - + Press this button to create the text object, or finish your text with two blank lines Presione este botón para crear el objeto de texto, o termine su texto con dos líneas en blanco - + Center Y Centro Y - + Center Z Centro Z - + Offset distance Distancia de desplazamiento - + Trim distance Recortar distancia - + Wire Alambre - + Change default style for new objects Cambia el estilo por defecto de nuevos objetos + + + No active document. Aborting. + No hay documento activo. Abortando. + + + + Object must be a closed shape + El objeto debe ser una forma cerrada + + + + No solid object created + Ningún objeto sólido creado + + + + Faces must be coplanar to be refined + Las caras deben ser coplanares para ser refinadas + + + + Upgrade: Unknown force method: + Actualizar: Método de fuerza desconocido: + + + + Found groups: closing each open object inside + Grupos encontrados: cerrando cada objeto abierto dentro + + + + Found meshes: turning into Part shapes + Mallas encontradas: convirtiéndose en formas de Piezas + + + + Found 1 solidifiable object: solidifying it + Encontrado 1 objeto solidificable: solidificándolo + + + + Found 2 objects: fusing them + Encontrados 2 objetos: fusionando + + + + Found object with several coplanar faces: refine them + Objeto encontrado con varias caras coplanares: refinarlos + + + + Found 1 non-parametric objects: draftifying it + Encontrado 1 objeto no paramétrico: diseñándolo + + + + Found 1 closed sketch object: creating a face from it + Encontrado 1 boceto de objeto cerrado: crear una cara de él + + + + Found closed wires: creating faces + Se encontraron alambres cerrados: creando caras + + + + Found several wires or edges: wiring them + Encontradas varios alambres o aristas: uniéndolas + + + + trying: closing it + intentando: cerrarlo + + + + Found 1 open wire: closing it + Encontrado 1 alambre abierto: cerrándolo + + + + Found 1 object: draftifying it + Se encontró 1 objeto: borrador + + + + Found points: creating compound + Puntos encontrados: creando composición + + + + Found several non-treatable objects: creating compound + Encontraron varios objetos no tratables: crear composición + + + + Unable to upgrade these objects. + No se puede actualizar estos objetos. + + + + No object given + Ningún objeto dado + + + + The two points are coincident + Los dos puntos son coincidentes + + + + mirrored) + reflejar) + + + + Found 1 block: exploding it + Se encontró un bloque: explotándolo + + + + Found 1 multi-solids compound: exploding it + Se encontró un compuesto de multi-sólidos: explotándolo + + + + Found 1 parametric object: breaking its dependencies + Encontrado 1 objeto paramétrico: rompiendo sus dependencias + + + + Found 2 objects: subtracting them + Encontrados 2 objetos: restarlos + + + + Found several faces: splitting them + Encontradas varias caras: partirlas + + + + Found several objects: subtracting them from the first one + Encontrados varios objetos: restándolos del primero + + + + Found 1 face: extracting its wires + Encontrada 1 cara: extrayendo sus alambres + + + + Found only wires: extracting their edges + Encontrados solamente alambres: extrayendo sus aristas + + + + No more downgrade possible + No es posible descomponer más + + + + Wrong input: object not in document. + Entrada incorrecta: objeto no está en el documento. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Entrada incorrecta: el objeto punto no tiene 'Geometría', 'Enlaces', o 'Componentes'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Entrada incorrecta: debe ser una ubicación, un vector o una rotación. + + + + Points: + Puntos: + + + + Wrong input: must be list or tuple of three points exactly. + Entrada incorrecta: debe ser la lista o tupla de tres puntos exactamente. + + + + Placement: + Ubicación: + + + + Wrong input: incorrect type of placement. + Entrada incorrecta: tipo de ubicación incorrecta. + + + + Wrong input: incorrect type of points. + Entrada incorrecta: tipo de puntos incorrecto. + + + + Cannot generate shape: + No se puede generar forma: + + + + Radius: + Radio: + + + + Center: + Centro: + + + + Create primitive object + Crear objeto primitivo + + + + Final placement: + Ubicación final: + + + + Face: True + Cara: verdadero + + + + Support: + Soporte: + + + + Map mode: + Modo mapa: + + + + length: + longitud: + + + + Two elements are needed. + Se necesitan dos elementos. + + + + Radius is too large + El radio es demasiado grande + + + + Segment + Segmento + + + + Removed original objects. + Objetos originales eliminados. + + + + Wrong input: must be a list of strings or a single string. + Entrada incorrecta: debe ser una lista de cadenas o una sola cadena. + + + + Circular array + Matriz circular + + + + Wrong input: must be a number or quantity. + Entrada incorrecta: debe ser un número o una cantidad. + + + + Wrong input: must be an integer number. + Entrada incorrecta: debe ser un número entero. + + + + Wrong input: must be a vector. + Entrada incorrecta: debe ser un vector. + + + + Polar array + Matriz polar + + + + Wrong input: must be a number. + Entrada incorrecta: debe ser un número. + + + + This function is deprecated. Do not use this function directly. + Esta función está obsoleta. No use esta función directamente. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Utilice una de 'make_linear_dimension' o 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Entrada incorrecta: el objeto no debe ser una lista. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Entrada incorrecta: el objeto no tiene una 'forma' para medir. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Entrada incorrecta: el objeto no ningún elemento en 'Vértices' que usar para la medición. + + + + Wrong input: must be an integer. + Entrada incorrecta: debe ser un entero. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: los valores por debajo de 1 no están permitidos; se establecerán en 1. + + + + Wrong input: vertex not in object. + Entrada incorrecta: vértice que no está en el objeto. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: los valores inferiores a 1 no están permitidos; se establecerán en el último vértice del objeto. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Entrada incorrecta: el objeto no tiene ningún elemento en 'Aristas' que usar para la medición. + + + + index: values below 1 are not allowed; will be set to 1. + indice: los valores por debajo de 1 no están permitidos; se establecerán en 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Entrada incorrecta: el índice no corresponde a una arista del objeto. + + + + Wrong input: index doesn't correspond to a circular edge. + Entrada incorrecta: el índice no corresponde a un arista circular. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Entrada incorrecta: debe ser una cadena, un "radio" o un "diámetro". + + + + Wrong input: must be a list with two angles. + Entrada incorrecta: debe ser una lista con dos ángulos. + + + + Layers + Capas + + + + Layer + Capa + + + + Wrong input: it must be a string. + Entrada incorrecta: debe ser una cadena. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Entrada incorrecta: debe ser una tupla de tres flotantes 0.0 a 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Entrada incorrecta: debe ser 'Solid' (sólido), 'Dashed' (línea discontinua), 'Dotted' (puntos) o 'Dashdot' (línea-punto). + + + + Wrong input: must be a number between 0 and 100. + Entrada incorrecta: debe ser un número entre 0 y 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Entrada incorrecta: debe ser una lista o tupla de cadenas, o una sola cadena. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Entrada incorrecta: debe ser 'Original', 'Frenet' o 'Tangent'. + + + + No shape found + + Forma no encontrada + + + + All Shapes must be planar + + Todas las formas deben ser planas + + + + + All Shapes must be coplanar + + Todas las formas deben ser coplanares + + + + Internal orthogonal array + Matriz ortogonal interna + + + + Wrong input: must be a number or vector. + Entrada incorrecta: debe ser un número o vector. + + + + Input: single value expanded to vector. + Entrada: valor único expandido al vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Entrada: el número de elementos debe ser al menos 1. Está establecido en 1. + + + + Orthogonal array + Matriz ortogonal + + + + Orthogonal array 2D + Matriz ortogonal 2D + + + + Rectangular array + Matriz rectangular + + + + Rectangular array 2D + Matriz rectangular 2D + + + + Wrong input: subelement not in object. + Entrada incorrecta: subelemento no está en el objeto. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Entrada incorrecta: debe ser una cadena, 'Personalizado', 'Nombre', 'Etiqueta', 'Posición', 'Longitud', 'Área', 'Volumen', 'Etiqueta', o 'Material'. + + + + Wrong input: must be a string. + Entrada incorrecta: debe ser una cadena. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Entrada incorrecta: debe ser una cadena, 'Horizontal', 'Vertical' o 'Personalizado'. + + + + Wrong input: must be a list of at least two vectors. + Entrada incorrecta: debe ser una lista de al menos dos vectores. + + + + Direction is not 'Custom'; points won't be used. + La dirección no es 'Personalizada'; los puntos no se utilizarán. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Entrada incorrecta: debe ser una lista de dos elementos. Por ejemplo, [objeto, 'Arista1']. + + + + ShapeString: string has no wires + ShapeString: la cadena no tiene alambres + + + + added property 'ExtraPlacement' + añadida propiedad 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , el objeto de trayectoria no tiene 'Aristas'. + + + + 'PathObj' property will be migrated to 'PathObject' + La propiedad 'PathObj' se migrará a 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + No se puede calcular la tangente de la trayectoria. Copia no alineada. + + + + Tangent and normal are parallel. Copy not aligned. + Tangente y normal son paralelos. Copia no alineada. + + + + Cannot calculate path normal, using default. + No se puede calcular la ruta normal, usando el valor predeterminado. + + + + Cannot calculate path binormal. Copy not aligned. + No se puede calcular la trayectoria binormal. Copia no alineada. + + + + AlignMode {} is not implemented + AlignMode {} no está implementado + + + + added view property 'ScaleMultiplier' + añadida propiedad de vista 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + se migró el tipo 'DraftText' a 'Text' + + + + Activate this layer + Activar esta capa + + + + Select layer contents + Seleccionar contenido de la capa + + + + custom + personalizado + + + + Unable to convert input into a scale factor + No se puede convertir la entrada en un factor de escala + + + + Set custom annotation scale in format x:x, x=x + Establecer escala de anotación personalizada en formato x:x, x=x + + + + Task panel: + Panel de tarea: + + + + At least one element must be selected. + Se debe seleccionar al menos un elemento. + + + + Selection is not suitable for array. + La selección no es adecuada para la matriz. + + + + Object: + Objeto: + + + + Number of elements must be at least 2. + Número de elementos debe ser al menos 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + El ángulo está por encima de 360 grados. Se ajusta a este valor para continuar. + + + + The angle is below -360 degrees. It is set to this value to proceed. + El ángulo está por debajo de -360 grados. Se ajusta a este valor para continuar. + + + + Center reset: + Reiniciar centro: + + + + Fuse: + Fusión: + + + + Create Link array: + Crear Matriz de enlaces: + + + + Number of elements: + Número de elementos: + + + + Polar angle: + Ángulo polar: + + + + Center of rotation: + Centro de rotación: + + + + Aborted: + Abortado: + + + + Number of layers must be at least 2. + Número de capas debe ser al menos 2. + + + + Radial distance is zero. Resulting array may not look correct. + La distancia Radial es cero. La matriz resultante puede no verse correcta. + + + + Radial distance is negative. It is made positive to proceed. + La distancia Radial es negativa. Se hace positiva para continuar. + + + + Tangential distance cannot be zero. + La distancia tangencial no puede ser cero. + + + + Tangential distance is negative. It is made positive to proceed. + La distancia tangencial es negativa. Se hace positiva para continuar. + + + + Radial distance: + Distancia Radial: + + + + Tangential distance: + Distancia tangencial: + + + + Number of circular layers: + Número de capas circulares: + + + + Symmetry parameter: + Parámetro de simetría: + + + + Number of elements must be at least 1. + Número de elementos debe ser al menos 1. + + + + Interval X reset: + Intervalo X reiniciado: + + + + Interval Y reset: + Intervalo Y reiniciado: + + + + Interval Z reset: + Intervalo Z reiniciado: + + + + Number of X elements: + Número de elementos X: + + + + Interval X: + Intervalo X: + + + + Number of Y elements: + Número de elementos Y: + + + + Interval Y: + Intervalo Y: + + + + Number of Z elements: + Número de elementos Z: + + + + Interval Z: + Intervalo Z: + + + + ShapeString + Dar forma 3d a cadena de texto + + + + Default + Por defecto + + + + Pick ShapeString location point: + Elija el punto de ubicación de la Cadena de Forma: + + + + Create ShapeString + Crear Cadena de Forma + + + + Downgrade + Degradar + + + + Select an object to upgrade + Seleccione un objeto para actualizar + + + + Clone + Clonar + + + + Select an object to clone + Selecciona un objeto para clonar + + + + Ellipse + Elipse + + + + Pick first point + Elegir primer punto + + + + Create Ellipse + Crear Elipse + + + + Pick opposite point + Elegir punto opuesto + + + + Create Line + Crear Línea + + + + Create Wire + Crear Alambre + + + + Pick next point + Elegir el siguiente punto + + + + Unable to create a Wire from selected objects + No se puede crear un alambre de los objetos seleccionados + + + + Convert to Wire + Convertir en Alambre + + + + This object does not support possible coincident points, please try again. + Este objeto no soporta posibles puntos coincidentes, por favor inténtalo de nuevo. + + + + Active object must have more than two points/nodes + Objeto activo debe tener más de dos puntos/nodos + + + + Selection is not a Knot + La selección no es un nudo + + + + Endpoint of BezCurve can't be smoothed + Extremo de BezCurve no puede ser suavizado + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + El croquis es demasiado complejo para editar: se sugiere usar el editor predeterminado de croquis + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Seleccionar caras de objetos existentes + + + + Change slope + Cambiar pendiente + + + + Subelement highlight + Subelemento resaltado + + + + Select an object to edit + Seleccione un objeto a editar + + + + Dimension + Cota + + + + Create Dimension + Crear Cota + + + + Create Dimension (radial) + Crear Dimensión (radial) + + + + Edges don't intersect! + ¡No se cruzan las aristas! + + + + Drawing + Dibujo + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + El Banco de Trabajo de Dibujo está obsoleto desde 0.17, considere en su lugar usar el banco de trabajo TechDraw. + + + + Select an object to project + Seleccione un objeto para proyecto + + + + Annotation style editor + Editor de estilo de anotación + + + + Open styles file + Abrir archivo de estilos + + + + JSON file (*.json) + Archivo JSON (*.json) + + + + Save styles file + Guardar archivo de estilos + + + + Upgrade + Actualización + + + + Move + Mover + + + + Select an object to move + Seleccione un objeto para mover + + + + Pick start point + Elegir punto de inicio + + + + Pick end point + Elegir punto final + + + + Some subelements could not be moved. + Algunos subelementos no se pudieron mover. + + + + Point array + Matriz de puntos + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Por favor, seleccione exactamente dos objetos, el objeto base y el objeto punto, antes de llamar a este comando. + + + + No active Draft Toolbar. + No hay una barra de borradores activa. + + + + Construction mode + Modo de construcción + + + + Continue mode + Modo Continuar + + + + Toggle display mode + Cambiar el modo de visualización + + + + Convert polyline/B-spline + Convertir polínea / B-spline + + + + Main toggle snap + Alternar ajuste principal + + + + Midpoint snap + Ajuste de punto medio + + + + Perpendicular snap + Ajuste perpendicular + + + + Grid snap + Ajuste a la cuadrícula + + + + Intersection snap + Ajuste de intersección + + + + Parallel snap + Ajuste paralelo + + + + Endpoint snap + Ajuste de punto final + + + + Angle snap (30 and 45 degrees) + Ajuste de ángulos (30 y 45 grados) + + + + Arc center snap + Ajuste de centro de arco + + + + Edge extension snap + Ajuste de extensión de arista + + + + Near snap + Próximo ajuste + + + + Orthogonal snap + Ajuste ortogonal + + + + Special point snap + Ajuste de punto especial + + + + Dimension display + Pantalla de dimensión + + + + Working plane snap + Ajuste de plano de trabajo + + + + Show snap toolbar + Mostrar barra de herramientas de ajuste + + + + Array + Matriz + + + + Select an object to array + Seleccione un objeto matriz + + + + Link array + Enlazar matriz + + + + Polygon + Polígono + + + + Pick center point + Elegir punto central + + + + Pick radius + Elegir radio + + + + Create Polygon (Part) + Crear Polígono (Part) + + + + Create Polygon + Crear Polígono + + + + Mirror + Reflejar + + + + Select an object to mirror + Seleccione un objeto a reflejar + + + + Pick start point of mirror line + Escoja el punto de inicio de la línea de reflejo + + + + Pick end point of mirror line + Escoja el punto final de la línea de reflejo + + + + Create Point + Crear Punto + + + + Scale + Escalar + + + + Select an object to scale + Seleccione un objeto para escalar + + + + Pick base point + Elegir punto base + + + + Pick reference distance from base point + Elegir distancia de referencia desde el punto base + + + + Some subelements could not be scaled. + Algunos subelementos no se pudieron escalar. + + + + Unable to scale object: + No se puede escalar el objeto: + + + + Unable to scale objects: + No se puede escalar objetos: + + + + This object type cannot be scaled directly. Please use the clone method. + Este tipo de objeto no puede escalarse directamente. Por favor, utilice el método de clonación. + + + + Pick new distance from base point + Elegir una nueva distancia desde el punto base + + + + Project 2D view + Proyectar vista 2D + + + + Create 2D view + Crear vista 2D + + + + Bezier curve has been closed + La curva Bezier ha sido cerrada + + + + Last point has been removed + El último punto ha sido eliminado + + + + Pick next point, or finish (A) or close (O) + Elegir el siguiente punto, o finalizar (A) o cerrar (R) + + + + Create BezCurve + Crear Curva Bezier + + + + Click and drag to define next knot + Haga clic y arrastre para definir el siguiente nudo + + + + Click and drag to define next knot, or finish (A) or close (O) + Haga clic y arrastre para definir el nudo siguiente, o finalizar (A) o cerrar (R) + + + + Flip dimension + Invertir dimensión + + + + Stretch + Estirar + + + + Select an object to stretch + Seleccione un objeto para estirar + + + + Pick first point of selection rectangle + Elegir el primer punto del rectángulo de selección + + + + Pick opposite point of selection rectangle + Elegir el punto opuesto del rectángulo de selección + + + + Pick start point of displacement + Elegir punto de inicio del desplazamiento + + + + Pick end point of displacement + Elegir punto final del desplazamiento + + + + Turning one Rectangle into a Wire + Convertir un Rectángulo en Alambre + + + + Toggle grid + Alternar cuadrícula + + + + Rectangle + Rectángulo + + + + Create Plane + Crear Plano + + + + Create Rectangle + Crear Rectángulo + + + + Convert Draft/Sketch + Convertir Borrador/Croquis + + + + Select an object to convert. + Seleccione un objeto para convertir. + + + + Convert to Sketch + Convertir a Croquis + + + + Convert to Draft + Convertir a Boceto + + + + Heal + Reparar + + + + Pick target point + Elegir punto objetivo + + + + Create Label + Crear Etiqueta + + + + Pick endpoint of leader line + Elegir punto final de la línea directriz + + + + Pick text position + Elegir posición de texto + + + + Select a Draft object to edit + Seleccione un objeto Borrador para editar + + + + No edit point found for selected object + No se encontró ningún punto de edición para el objeto seleccionado + + + + Too many objects selected, max number set to: + Demasiados objetos seleccionados, número máximo establecido a: + + + + : this object is not editable + : este objeto no es editable + + + + Path array + Matriz de trayectoria + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Por favor, seleccione exactamente dos objetos, el objeto base y el objeto de trayectoria, antes de llamar a este comando. + + + + Path link array + Matriz de enlaces de trayectoria + + + + Path twisted array + Matriz de Trayectoria retorcida + + + + Path twisted link array + Trayectoria de la matriz de enlaces torcida + + + + Trimex + Recortar + + + + Select objects to trim or extend + Seleccionar objetos para recortar o extender + + + + Pick distance + Elegir distancia + + + + The offset distance + La distancia de desplazamiento + + + + The offset angle + El ángulo de desplazamiento + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Incapaz de recortar estos objetos, sólo alambres y arcos de Borrador son compatibles. + + + + Unable to trim these objects, too many wires + Incapaz de recortar estos objetos, demasiados alambres + + + + These objects don't intersect. + Estos objetos no intersectan. + + + + Too many intersection points. + Demasiados puntos de intersección. + + + + Join + Unirse + + + + Select an object to join + Seleccione un objeto para unir + + + + Join lines + Unir líneas + + + + Selection: + Selección: + + + + Spline has been closed + Spline se ha cerrado + + + + Create B-spline + Crear B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Elige una cara, 3 vértices o un proxy WP para definir el plano de dibujo + + + + Working plane aligned to global placement of + Plano de trabajo alineado a la colocación global de + + + + Dir + Dir + + + + Custom + Personalizado + + + + No active command. + Ningún comando activo. + + + + Finish line + Línea fin + + + + Close line + Cerrar línea + + + + Undo line + Deshacer línea + + + + Split + Dividir + + + + Click anywhere on a line to split it. + Haga clic en cualquier lugar de una línea para dividirla. + + + + Split line + Dividir línea + + + + Fillet radius + Radio de redondeado + + + + Radius of fillet + Radio del redondeado + + + + Enter radius. + Introducir radio. + + + + Delete original objects: + Eliminar objetos originales: + + + + Chamfer mode: + Modo Chaflán: + + + + Two elements needed. + Se necesitan dos elementos. + + + + Test object + Objeto de prueba + + + + Test object removed + Objeto de prueba eliminado + + + + Fillet cannot be created + No se puede crear el redondeo + + + + Create fillet + Crear redondeo + + + + Pick ShapeString location point + Elija el punto de ubicación de la Cadena de Forma + + + + Apply style + Aplicar estilo + + + + Change Style + Cambiar Estilo + + + + Add to group + Añadir al grupo + + + + Select group + Seleccionar grupo + + + + Autogroup + Autogrupo + + + + Add new Layer + Añadir nueva Capa + + + + Add to construction group + Añadir al grupo de construcción + + + + Select an object to offset + Seleccione un objeto para desplazar + + + + Offset only works on one object at a time. + El desplazamiento sólo funciona con un objeto a la vez. + + + + Cannot offset this object type + No se puede hacer desplazamiento a este tipo de objeto + + + + Offset of Bezier curves is currently not supported + El desplazamiento de las curvas Bezier no está soportado actualmente + + + + Start angle + Ángulo de inicio + + + + Pick start angle + Elegir ángulo de inicio + + + + Aperture angle + Ángulo de apertura + + + + Pick aperture + Elegir apertura + + + + Create Circle (Part) + Crear círculo (Parte) + + + + Create Circle + Crear Círculo + + + + Create Arc (Part) + Crear Arco (Parte) + + + + Create Arc + Crear Arco + + + + Pick aperture angle + Elegir ángulo de apertura + + + + Arc by 3 points + Arco por 3 puntos + + + + Text + Texto + + + + Pick location point + Elegir punto de ubicación + + + + Create Text + Crear Texto + + + + Rotate + Girar + + + + Select an object to rotate + Seleccione un objeto para rotar + + + + Pick rotation center + Elegir centro de rotación + + + + Base angle + Ángulo base + + + + The base angle you wish to start the rotation from + El ángulo base desde el que se desea iniciar la rotación + + + + Pick base angle + Elegir ángulo base + + + + Rotation + Rotación + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + La cantidad de rotación que desea realizar. +El ángulo final será el ángulo base más esta cantidad. + + + + Pick rotation angle + Elegir ángulo de rotación + importOCA - + OCA error: couldn't determine character encoding Error OCA: no se pudo determinar la codificación de caracteres - + OCA: found no data to export OCA: no se encontraron datos para exportar - + successfully exported exportado con éxito diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.qm b/src/Mod/Draft/Resources/translations/Draft_eu.qm index d2369afbfc..8503f4a502 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_eu.qm and b/src/Mod/Draft/Resources/translations/Draft_eu.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_eu.ts b/src/Mod/Draft/Resources/translations/Draft_eu.ts index 8c731d5a51..7541ccafb2 100644 --- a/src/Mod/Draft/Resources/translations/Draft_eu.ts +++ b/src/Mod/Draft/Resources/translations/Draft_eu.ts @@ -1,250 +1,1337 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Oharpen-estiloen editorea + + The start point of this line. + Lerro honen hasierako puntua. - - Style name - Estilo-izena + + The end point of this line. + Lerro honen amaierako puntua. - - Add new... - Gehitu berria... + + The length of this line. + Lerro honen luzera. - - Renames the selected style - Hautatutako estiloaren izena aldatzen du + + Radius to use to fillet the corner. + Izkina biribiltzeko erabiliko den erradioa. - - Rename - Aldatu izena + + The base object that will be duplicated + Bikoiztuko den oinarri-objektua - - Deletes the selected style - Hautatutako estiloa ezabatzen du + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Sortuko den matrize mota: +- Ortogonala: kopiak X, Y, Z ardatz globalen norabidean kokatzen ditu. +- Polarra: kopiak arku zirkular batean kokatzen ditu, zehaztutako angelu bateraino, eta zentro batek eta ardatz batek definitutako orientazioarekin. +- Zirkularra: kopiak oinarri-objektuaren inguruko geruza zirkular zentrokideetan kokatzen ditu. - - Delete - Ezabatu + + Specifies if the copies should be fused together if they touch each other (slower) + Kopiak elkar ukitzen badaude elkarrekin fusionatuko diren ala ez zehazten du (motelagoa) - - Text - Testua + + Number of copies in X direction + Kopia kopurua X norabidean - - Font size - Letra-tamaina + + Number of copies in Y direction + Kopia kopurua Y norabidean - - Line spacing - Lerro-tartea + + Number of copies in Z direction + Kopia kopurua Z norabidean - + + Distance and orientation of intervals in X direction + Tarteen distantzia eta orientazioa X norabidean + + + + Distance and orientation of intervals in Y direction + Tarteen distantzia eta orientazioa Y norabidean + + + + Distance and orientation of intervals in Z direction + Tarteen distantzia eta orientazioa Z norabidean + + + + The axis direction around which the elements in a polar or a circular array will be created + Matrize polar edo zirkular batean elementuak zein ardatz-norabidetan sortuko diren + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Matrize polar eta zirkularretarako erdiko puntua. +'Ardatzak' puntu hau zeharkatzen du. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + 'Ardatza' eta 'Zentroa' balioak gainidazten dituen ardatz-objektua, adibidez zero puntuaren lerro bat. +Bere kokapena, posizioa eta biraketa matrize polarrak eta zirkularrak sortzean erabiliko da. +Utzi propietate hau hutsik 'Ardatza' eta 'Zentroa' eskuz ezarri ahal izateko. + + + + Number of copies in the polar direction + Kopia kopurua norabide polarrean + + + + Distance and orientation of intervals in 'Axis' direction + Tarteen distantzia eta orientazioa ardatzaren norabidean + + + + Angle to cover with copies + Kopiekin estaliko den angelua + + + + Distance between circular layers + Geruza zirkularren arteko distantzia + + + + Distance between copies in the same circular layer + Geruza zirkular bereko kopien arteko distantzia + + + + Number of circular layers. The 'Base' object counts as one layer. + Geruza zirkularren kopurua. 'Oinarria' objektua geruza bat da. + + + + A parameter that determines how many symmetry planes the circular array will have. + Matrize zirkularrak zenbat simetria-plano izango dituen zehazten duen parametroa. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Matrizeko elementu kopuru osoa. +Propietate hau irakurtzeko soilik da, kopuru hori matrizeko parametroen araberakoa baita. + + + + Show the individual array elements (only for Link arrays) + Erakutsi banakako matrize-elementuak (esteka-matrizeetarako soilik) + + + + The components of this block + Bloke honen osagaiak + + + + The placement of this object + Objektu honen kokapena + + + + Length of the rectangle + Laukizuzenaren luzera + + + + Height of the rectangle + Laukizuzenaren altuera + + + + Radius to use to fillet the corners + Izkinak biribiltzeko erabiliko den erradioa + + + + Size of the chamfer to give to the corners + Izkinei emango zaien alakaren tamaina + + + + Create a face + Sortu aurpegi bat + + + + Horizontal subdivisions of this rectangle + Laukizuzen honen azpizatiketa horizontalak + + + + Vertical subdivisions of this rectangle + Laukizuzen honen azpizatiketa bertikalak + + + + The area of this object + Objektuaren area + + + + The normal direction of the text of the dimension + Kotaren testuaren norabide normala + + + + The object measured by this dimension object + Objektu honek neurtzen duen objektua + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + Kota-objektu hau neurtzen ari den objektua +eta haren azpielementu zehatzak. + +Aukera bat baino gehiago dato: +- Objektu bat eta bere ertz bat. +- Objektu bat eta bere bi erpin. +- Arku-objektu bat eta bere ertza. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Kota-lerroa edo bere estrapolazio bat igaroko duen puntu bat. + +- Kota linealetan, propietate honek kontrolatzen du kota-lerroa neurtutako +objektutik zein hurbil dagoen. +- Kota erradialetan, kontrolatzen du neurtutako erradioa edo diametroa +bistaratzen duen kota-lerroaren norabidea. +- Kota angeluarretan, neurtutako angelua bistaratzen duen kota-lerroaren +erradioa. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Kota-lerroaren hasierako puntua. + +Erradio-kota bat bada, arkuaren zentroa izango da. +Diametro-kota bat bada, arkuan dagoen puntu bat izango da. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Kota-lerroaren amaierako puntua. + +Erradio- edo diametro-kota bat bada, +arkuan dagoen puntu bat izango da. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + Kota-lerroaren norabidea. +'(0,0,0)' izaten jarraitzen badu, norabidea automatikoki kalkulatuko da. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + Neurketaren balioa. + +Propietate hau irakurtzeko soilik da, balio kalkulatzeko +'Hasiera' eta 'Amaiera' propietateak erabiltzen baitira. + +'Esketatutako geometria' arku bat edo zirkulu bat bada, 'Distantzia' +hau erradioa edo diametroa izango da, 'Diametroa' propietatearen arabera. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Arkulu zirkularrak neurtzean, diametro-balioaren erradioa +non bistaratuko den zehazten du + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Kota-lerroaren (arku zirkularra) hasierako angelua. +Arkua erlojuaren noranzkoaren aurka marraztuko da. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Kota-lerroaren (arku zirkularra) amaierako angelua. +Arkua erlojuaren noranzkoaren aurka marraztuko da. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Kota-lerroaren erdiko puntua, arku zirkularra dena. + +Hau normalean bi lerro-segmentu edo haien hedadurak ebakitzen diren +puntua da, emaitza gisa haien artean neurtutako 'Angelua' delarik. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + Neurketaren balioa. + +Propietate hau irakurtzeko soilik da, balioa kalkulatzeko 'Lehen angelua' +eta 'Azken angelua' propietateak erabiltzen baitira. + + + + The placement of the base point of the first line + Lehen lerroaren oinarri-puntuaren kokapena + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Objektu honek erakusten duen testua. +Kateen zerrenda bat da; zerrendako elementu bakoitza bere lerroan bistaratuko da. + + + + Start angle of the arc + Arkuaren hasierako angelua + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Arkuaren amaierako angelua (zirkulu osorako, + eman hasierako angeluaren balio bera) + + + + Radius of the circle + Zirkuluaren erradioa + + + + Number of faces + Aurpegi kopurua + + + + Radius of the control circle + Kontrol-zirkuluaren erradioa + + + + How the polygon must be drawn from the control circle + Nola marraztuko den poligonoa kontrol-zirkulutik + + + + X Location + X kokapena + + + + Y Location + Y kokapena + + + + Z Location + Z kokapena + + + + The objects that are part of this layer + Geruza hau osatzen duten objektuak + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + Gida-marraren puntaren kokapena. +Puntu hori gezi batekin edo beste ikur batekin apaindu daiteke. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + 'Etiketa mota' balioaren arabera, 'Testua' modura bistaratuko den objektua, +eta aukeran azpielementua. + +'Helburua' ez da erabiliko 'Etiketa mota' aukeraren balioa 'Pertsonalizatua' bada. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + Gida-marra definitzen duten puntuen zerrenda; normalean hiru punturen zerrenda da. + +Lehen puntua testuaren kokapena izango da, alegia, 'Kokapena', eta azken puntua +marraren punta izango da, alegia, 'Helburuko puntua'. Erdiko puntua automatikoki +kalkulatuko da, hautatutako 'Norabide zuzena' eta 'Distantzia zuzena' balioa +eta ikurra erabilita. + +'Norabide zuzena' parametroaren balioa 'Pertsonalizatua' bada, 'Puntuak' propietatean +ausazko puntuen zerrenda bat ezarri daiteke. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + Gida-marraren segmentu zuzenaren norabidea. + +'Pertsonalizatua' hautatu bada, gida-marraren puntuak ezartzeko +zerrenda pertsonalizatu bat zehaztu daiteke 'Puntuak' atributuan. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + Gida-marraren segmentu zuzenaren luzestua' elementuaren ezkerrean +edo azpian marraztuko da, bestela eskuinean edo gainean, +'Norabide zuzena' balioaren arabera. + + + + The placement of the 'Text' element in 3D space + 'Testua' elementuaren kokapena 3D espazioan + + + + The text to display when 'Label Type' is set to 'Custom' + Bistaratuko den testua 'Etiketa mota' elementuan 'Pertsonalizatua' ezarri bada + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + Etiketa honek bistaratuko duen testua. + +Propietate hau irakurtzeko soilik da, azken testua 'Etiketa mota' parametroaren +eta 'Helburua' parametroan definitutako objektuaren araberakoa baita. +'Testu pertsonalizatua' bistaratzeko, 'Etiketa mota' izan behar da 'Pertsonalizatua'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + Etiketa honek bistaratuko duen informazio mota. + +'Pertsonalizatua' aukeratu bada, 'Testu pertsonalizatua' propietatearen edukia erabiliko da. +Beste motetan, katea automatikoki kalkulatuko da 'Helburua' propietatean definitutako objektutik. +'Etiketa' eta 'Materiala' propietateek, horiek dituzten objektuetan funtzionatuko dute soilik, adibidez arku-objektuetan. + +'Kokapena', 'Luzera' eta 'Area' propietateen kasuan, 'Helburua' propietatean adierazitako objektu +nagusitik erauziko dira, edo 'ErpinaN', 'ErtzaN' edo 'AurpegiaN' azpielementutik, adierazita badaude. + + + + Text string + Testu-katea + + + + Font file name + Letra-tipoaren fitxategiaren izena + + + + Height of text + Testuaren altuera + + + + Inter-character spacing + Karaktere arteko espazioa + + + + Show the individual array elements + Erakutsi matrizeko banakako elementuak + + + + Base object that will be duplicated + Bikoiztuko den oinarri-objektua + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Oinarri-objektua banatzeko erabiliko diren puntuak dituen objektua, adibidez krokis bat edo pieza-konposatu ba. +Krokisak edo konposatuak gutxienez puntu esplizitu bat edo erpin-objektu bat eduki behar du. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Matrizeko elementu kopuru osoa. +Propietate hau irakurtzeko soilik da, kopuru hori 'Puntu-objektua' elementuak dituen puntuen araberakoa baita. + + + + Additional placement, shift and rotation, that will be applied to each copy + Kopia bakoitzari aplikatuko zaion kokapen, desplazamendu eta biraketa gehigarria + + + + The points of the B-spline + B-spline kurbaren puntuak + + + + If the B-spline is closed or not + B-spline kurba itxita dagoen ala ez + + + + Create a face if this spline is closed + Sortu aurpegi bat spline hau itxita badago + + + + Parameterization factor + Parametrizazio-faktorea + + + + The base object this 2D view must represent + 2D bista honek irudikatu behar duen oinarri-objektua + + + + The projection vector of this object + Objektu honen proiekzio-bektorea + + + + The way the viewed object must be projected + Bistaratutako objektua nola proiektatu behar den + + + + The indices of the faces to be projected in Individual Faces mode + Banakako aurpegien moduan proiektatuko diren aurpegien indizeak + + + + Show hidden lines + Erakutsi ezkutuko lerroak + + + + Fuse wall and structure objects of same type and material + Fusionatu mota eta material bereko hormak eta egiturak + + + + Tessellate Ellipses and B-splines into line segments + Teselatu elipseak eta B-spline elementuak lerro-segmentuetara + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + Mozketa-lerroen eta mozketa-aurpegien moduetarako, + honek mozketa-tokian uzten ditu aurpegiak + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Lerro-segmentuen luzera, elipseak edo B-spline kurbak + lerro-segmentuetara teselatzen badira + + + + If this is True, this object will be recomputed only if it is + visible + Hau egia bada, objektu hau birkalkulatuko da + ikusgai badago soilik + + + + Start angle of the elliptical arc + Arku eliptikoaren hasierako angelua + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Arku eliptikoaren amaierako angelua + (zirkulu osoa sortzeko, eman hasierako angeluaren balio bera) + + + + Minor radius of the ellipse + Elipsearen erradio txikia + + + + Major radius of the ellipse + Elipsearen erradio handia + + + + Area of this object + Objektuaren area + + + + The points of the Bezier curve + Bezier kurbaren puntuak + + + + The degree of the Bezier function + Bezier funtzioaren gradua + + + + Continuity + Jarraitutasuna + + + + If the Bezier curve should be closed or not + Bezier kurbak itxita egon behar duen ala ez + + + + Create a face if this curve is closed + Sortu aurpegi bat kurba hau itxita badago + + + + The length of this object + Objektu honen luzera + + + + The object along which the copies will be distributed. It must contain 'Edges'. + Kopiak banatzeko erabiliko den objektua. 'Ertzak' eduki behar ditu. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + 'Bide-objektua' elementuan dauden konektatutako ertzen zerrenda. +Presente badaude, kopiak azpielementu horien luzeran soilik sortuko dira. +Utzi propietate hau hutsik kopiak 'bide-objektu' osoaren luzeran sortzeko. + + + + Number of copies to create + Sortuko den kopia kopurua + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Kopia bakoitzari aplikatuko zaion translazio gehigarria. +Hau erabilgarria da formaren zentroaren eta formaren erreferentzia-puntuaren arteko diferentzia doitzeko. + + + + Alignment vector for 'Tangent' mode + Lerrokatze-bektorea 'Tangentea' modurako + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Behartu 'Bektore bertikala' erabiltzen Z norabide lokal gisa, 'Jatorrizkoa' edo 'Tangentea' lerrokatze-modua erabiltzen denean + + + + Direction of the local Z axis when 'Force Vertical' is true + Z ardatz lokalaren norabidea 'Behartu bertikala' egia denean + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Kopiak bidearen luzeran orientatzeko metodoa. +- Jatorrizkoa: X kurbaren tangentea da, Y normala da eta Z produktu bektoriala da. +- Frenet: objektua koordenatuen sistema lokala jarraituta lerrokatzen du, bidearen luzeran. +- Tangentea: 'Jatorrizkoa' aukeraren antzekoa, baina X ardatz lokala 'Bektore tangentea' bektorearekin aurrelerrokatuta dago. + +'Jatorrizkoa' eta Tangentea' aukerekin emaitza hobeak lortzeko, 'Behartu bertikala' aukeran egia ezarri behar da. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orientatu kopiak bidean zehar 'Lerrokatze moduaren' arabera. +Bestela, kopiek jatorrizko oinarri-objektuaren orientazio bera izango dute. + + + + The linked object + Estekatutako objektua + + + + Projection direction + Proiekzio-norabidea + + + + The width of the lines inside this object + Objektu honen barruko lerroen zabalera + + + + The size of the texts inside this object + Objektu honen barruko testuen tamaina + + + + The spacing between lines of text + Testu-lerroen arteko tartea + + + + The color of the projected objects + Proiektatutako objektuen kolorea + + + + Shape Fill Style + Formaren betegarri-estiloa + + + + Line Style + Lerro-estiloa + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Markatuta badago, iturburu-objektuak erakutsi egingo dira, 3D ereduan ikusgarriak izan zein ez + + + + Linked faces + Estekatutako aurpegiak + + + + Specifies if splitter lines must be removed + Lerro zatitzaileak kendu behar diren ala ez adierazten du + + + + An optional extrusion value to be applied to all faces + Aurpegi guztiei aplikatuko zaien aukerako estrusio-balio bat + + + + An optional offset value to be applied to all faces + Aurpegi guztiei aplikatuko zaien aukerako desplazamendu-balio bat + + + + This specifies if the shapes sew + Honek zehazten du formak josten diren ala ez + + + + The area of the faces of this Facebinder + Aurpegi-zorro honetako aurpegien area + + + + The objects included in this clone + Klon honetan sartutako objektuak + + + + The scale factor of this clone + Klon honen eskala-faktorea + + + + If Clones includes several objects, +set True for fusion or False for compound + Klonek objektu bat baino gehiago hartzen badute, +ezarri 'Egia' fusiorako edo 'Faltsua' konposaturako + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Oharpenetan eragin koherentea duen eskalatze-faktore orokorra. +Testua eta lerro-apaingarriak, halakorik badago, proportzio +berean eskalatzen ditu. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Objektu honi aplikatuko zaion oharpen-estiloa. +Gordetako estilo bat erabiltzen denean, bista-propietate batzuk irakurtzeko soilik izango dira; +'Oharpen-estiloen editorea' erabilita estiloa aldatzen bada soilik editatuko dira. + + + + The vertices of the wire + Alanbrearen erpinak + + + + If the wire is closed or not + Alanbrea itxita dagoen ala ez + + + + The base object is the wire, it's formed from 2 objects + Oinarri-objektua 2 objekturekin eratutako alanbrea da + + + + The tool object is the wire, it's formed from 2 objects + Tresna-objektua 2 objekturekin eratutako alanbrea da + + + + The start point of this line + Lerro honen hasierako puntua + + + + The end point of this line + Lerro honen amaierako puntua + + + + The length of this line + Lerro honen luzera + + + + Create a face if this object is closed + Sortu aurpegi bat objektu hau itxita badago + + + + The number of subdivisions of each edge + Ertz bakoitzaren zatiketa kopurua + + + Font name Letra-tipoaren izena - - The font to use for texts and dimensions - Testuetarako eta kotetarako erabiliko den letra-tipoa + + Font size + Letra-tamaina - - Units - Unitateak + + Spacing between text and dimension line + Testuaren eta kota-lerroaren arteko tartea - - Scale multiplier - Eskalaren biderkatzailea + + Rotate the dimension text 180 degrees + Biratu kota-testua 180 gradu - - Decimals - Dezimalak + + Text Position. +Leave '(0,0,0)' for automatic position + Testuaren kokapena. +Utzi '(0,0,0)' kokapen automatikorako - - Unit override - Unitatea gainidaztea + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Testuaren gainidazketa. +Idatzi '$dim' kota-luzerarekin ordezkatua izan dadin. - - Show unit - Erakutsi unitatea + + The number of decimals to show + Erakutsiko den dezimal kopurua - - Line and arrows - Lerroa eta geziak + + Show the unit suffix + Erakutsi unitate-atzizkia - - Line width - Lerro-zabalera + + A unit to express the measurement. +Leave blank for system default + Neurria adierazteko unitate bat. +Utzi hutsik sistemaren balio lehenetsia erabiltzeko - - Extension overshoot - Luzapenaren soberakina - - - + Arrow size Gezi-tamaina - - Show lines - Erakutsi lerroak - - - - Dimension overshoot - Kota-lerroaren soberakina - - - - Extension lines - Luzapen-lerroak - - - + Arrow type Gezi mota - + + Rotate the dimension arrows 180 degrees + Biratu kota-geziak 180 gradu + + + + The distance the dimension line is extended +past the extension lines + Kota-lerroa luzapen-lerroaz haratago +luzatzen den distantzia + + + + Length of the extension lines + Luzapen-lerroen luzera + + + + Length of the extension line +beyond the dimension line + Luzapen-lerroak kota-lerroaz +haratago duen luzera + + + + Shows the dimension line and arrows + Kota-lerroak eta geziak erakusten ditu + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Egia bada, geruza honek dituen objektuek geruzaren lerro-kolorea hartuko dute + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Hau egia bada, geruza honetako objektuak TechDraw orri batean kokatzen direnean inprimatze-kolorea erabiliko da + + + + The line color of the objects contained within this layer + Geruza honetan dauden objektuen lerro-kolorea + + + + The shape color of the objects contained within this layer + Geruza honetan dauden objektuen forma-kolorea + + + + The line width of the objects contained within this layer + Geruza honetan dauden objektuen lerro-zabalera + + + + The draw style of the objects contained within this layer + Geruza honetan dauden objektuen marrazki-estiloa + + + + The transparency of the objects contained within this layer + Geruza honetan dauden objektuen gardentasuna + + + + The line color of the objects contained within this layer, when used on a TechDraw page + Geruza honetako objektuen lerro-kolorea, TechDraw orri batean daudenean + + + + Line width + Lerro-zabalera + + + + Line color + Lerro-kolorea + + + + The size of the text + Testuaren tamaina + + + + The font of the text + Testuaren letra-tipoa + + + + The vertical alignment of the text + Testuaren lerrokatze bertikala + + + + Text color + Testu-kolorea + + + + Line spacing (relative to font size) + Lerroartea (letra-tipoarekiko) + + + + The maximum number of characters on each line of the text box + Textu-kutxako lerro bakoitzaren karaktere kopuru maximoa + + + + The size of the arrow + Geziaren tamaina + + + + The type of arrow of this label + Etiketa honen gezi mota + + + + The type of frame around the text of this object + Objektu honen testuaren inguruko marko mota + + + + Display a leader line or not + Bistaratu gida-marra bat edo ez + + + + Dialog + + + Annotation Styles Editor + Oharpen-estiloen editorea + + + + Style name + Estilo-izena + + + + Add new... + Gehitu berria... + + + + Renames the selected style + Hautatutako estiloaren izena aldatzen du + + + + Rename + Aldatu izena + + + + Deletes the selected style + Hautatutako estiloa ezabatzen du + + + + Delete + Ezabatu + + + + Text + Testua + + + + Font size + Letra-tamaina + + + + Line spacing + Lerro-tartea + + + + Font name + Letra-tipoaren izena + + + + The font to use for texts and dimensions + Testuetarako eta kotetarako erabiliko den letra-tipoa + + + + Units + Unitateak + + + + Scale multiplier + Eskalaren biderkatzailea + + + + Decimals + Dezimalak + + + + Unit override + Unitatea gainidaztea + + + + Show unit + Erakutsi unitatea + + + + Line and arrows + Lerroa eta geziak + + + + Line width + Lerro-zabalera + + + + Extension overshoot + Luzapenaren soberakina + + + + Arrow size + Gezi-tamaina + + + + Show lines + Erakutsi lerroak + + + + Dimension overshoot + Kota-lerroaren soberakina + + + + Extension lines + Luzapen-lerroak + + + + Arrow type + Gezi mota + + + Line / text color Lerroaren / testuaren kolorea - + The width of the dimension lines Kota-lerroen zabalera - + px px - + The color of dimension lines, arrows and texts Kota-lerroen, gezien eta testuen kolorea - + Dot Puntua - + Arrow Gezia - + Tick Tika - + The name of your style. Existing style names can be edited. Estiloaren izena. Lehendik dauden estilo-izenak editatu daitezke. - + Font size in the system units Letra-tamaina sistemaren unitateetan - + Line spacing in system units Lerroartea sistemaren unitateetan - + A multiplier factor that affects the size of texts and markers Testuen eta markatzaileen tamainan eragina duen faktore biderkatzailea - + The number of decimals to show for dimension values Kota-lerroetan erakutsiko den dezimal kopurua - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Adierazi luzera-unitate baliozko bat, adibidez milimetroak, metroak, hazbeteak edo oinak, kota-lerroa unitate horretan bistaratu dadin - + If it is checked it will show the unit next to the dimension value Markatuta badago, unitatea kota-balioaren alboan erakutsiko du - + The distance that the extension lines are additionally extended beyond the dimension line Luzapen-lerroak zein distantziara luzatzen diren kota-lerrotik haratago - + The size of the dimension arrows or markers in system units Kota-gezien edo -markatzaileen tamaina sistema-unitatetan - + If it is checked it will display the dimension line Markatuta badago, kota-lerroa bistaratuko da - + The distance that the dimension line is additionally extended Kota-lerroa zein distantziara luzatzen den - + The length of the extension lines Luzatze-lerroen luzera - + The type of arrows or markers to use at the end of dimension lines Kota-lerroen amaieran erabiliko diren gezien edo markatzaileen mota - + Circle Zirkulua - + Tick-2 Tika-2 - + Import styles from json file Inportatu estiloak JSON fitxategitik - + Export styles to json file Esportatu estiloak JSON fitxategira @@ -252,7 +1339,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,169 +1348,382 @@ Instalatu DXF liburutegiaren gehigarria eskuz 'Tresnak -> Gehigarri-kudeatzailea' menutik - + Draft creation tools Zirriborroak sortzeko tresnak - + Draft annotation tools Zirriborroetan oharpenak sartzeko tresnak - + Draft modification tools Zirriborroak aldatzeko tresnak - + Draft utility tools Zirriborroen utilitate-tresnak - + &Drafting &Zirriborroa - + &Annotation &Oharpena - + &Modification &Aldaketa - + &Utilities &Utilitateak - + Draft Zirriborroa - + Import-Export Inportatu-Esportatu + + + Point object doesn't have a discrete point, it cannot be used for an array. + Puntu-objektuak ez du puntu diskretu bat, ezin da matrize baterako erabili. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Lehen/azken puntu berarekin itxi da. Geometria ez da eguneratu. + + + + Writing camera position + Kamera-kokapena idazten + + + + Writing objects shown/hidden state + Objektuen ezkutuko/bistako egoera idazten + + + + Merge layer duplicates + Fusionatu geruza bikoiztuak + + + + Add new layer + Gehitu geruza berria + + + + Toggles Grid On/Off + Sareta aktibatzen/desaktibatzen du + + + + Object snapping + Objektu-atxikitzea + + + + Toggles Visual Aid Dimensions On/Off + Ikusizko laguntza-kotak aktibatzen/desaktibatzen ditu + + + + Toggles Ortho On/Off + Ortogonala aktibatzen/desaktibatzen du + + + + Toggles Constrain to Working Plane On/Off + Laneko planora murriztea aktibatzen/desaktibatzen du + + + + Unable to insert new object into a scaled part + Ezin izan da objektu berria txertatu eskalatutako piezan + + + + True + Egia + + + + False + Gezurra + + + + Scale + Eskala + + + + X factor + X faktorea + + + + Y factor + Y faktorea + + + + Z factor + Z faktorea + + + + Uniform scaling + Eskalatze uniformea + + + + Working plane orientation + Laneko planoaren orientazioa + + + + Copy + Kopiatu + + + + Modify subelements + Aldatu azpi-elementuak + + + + Pick from/to points + Aukeratu puntuetatik/puntuetara + + + + Create a clone + Sortu klon bat + + + + Clone + Klonatu + + + + Slope + Malda + + + + Circular array + Matrize zirkularra + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Hautatutako objektuaren kopiak sortzen ditu, eta kopiak eredu erradial bati +jarraituta kokatzen ditu, hainbat geruza zirkular sortuta. + +Matrizearen mota aldatu daiteke, ortogonala edo polarra izan dadin. + + + + Polar array + Matrize polarra + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Hautatutako objektuaren kopiak sortzen ditu, eta kopiak eredu polar bati +jarraituta kokatzen ditu, biraketa-zentro baten eta angelu baten arabera definituta.. + +Matrizearen mota aldatu daiteke, ortogonala edo zirkularra izan dadin. + + + + Array tools + Matrize-tresnak + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Matrize mota anitz sortzen ditu, besteak beste laukizuzena, polarra, zirkularra, bidea eta puntua + + + + Array + Matrizea + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Hautatutako objektuaren kopiak sortzen ditu, eta kopiak eredu ortogonal bati +jarraituta kokatzen ditu, kopiek X, Y, Z ardatzetan zehaztutako norabidea jarraitu dezaten. + +Matrizearen mota aldatu daiteke, polarra edo zirkularra izan dadin. + + + + Fillet + Biribiltzea + + + + Creates a fillet between two selected wires or edges. + Biribiltze bat sortzen du hautatutako bi alanbre edo ertzen artean. + + + + Delete original objects + Ezabatu jatorrizko objektuak + + + + Create chamfer + Sortu alaka + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Desplazamenduaren norabidea ez dago definituta. Eraman sagua objektuaren aldeetako batera, norabide bat adierazteko + DraftCircularArrayTaskPanel - + Circular array Matrize zirkularra - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Biraketa-ardatza igarotzen den puntuaren koordenatuak. Aldatu ardatzaren beraren norabidea propietateen editorean. - + Center of rotation Biraketa-zentroa - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Berrezarri biraketa-zentroaren koordenatuak. - + Reset point Berrezarri puntua - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Markatuta badago, matrizeko emaitza-objektuak fusionatu egingo dira elkarri ukitzen badaude. Honek funtzionatzeko, "Esteka-matrizea" aukerak desaktibatuta egon behar du. - + Fuse Fusionatu - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Markatuta badago, emaitza-objektua "Esteka-matrizea! izango da, matrize arrunt bat izan ordez. Esteka-matrizea eraginkorragoa da kopia anitz sortzean, baina ezin da fusionatu. - + Link array Esteka-matrizea - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distantzia matrizeko eraztun bateko elementu batetik geruza bereko eraztun bereko hurrengora. Ezin da zero izan. - + Tangential distance Distantzia tangentziala - + Distance from one layer of objects to the next layer of objects. Distatnzia objektuen geruza batetik objektuen hurrengo geruzara. - + Radial distance Distantzia erradiala - + The number of symmetry lines in the circular array. Simetria-lerroen kopurua matrize zirkularrean. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Sortuko diren geruza zirkularren edo eraztunen kopurua, jatorrizko objektuaren kopia barne. Gutxienez 2 izan behar dute. - + Number of circular layers Geruza zirkularren kopurua - + Symmetry Simetria - + (Placeholder for the icon) (Ikonoaren lekua) @@ -431,12 +1731,12 @@ Gutxienez 2 izan behar dute. DraftOrthoArrayTaskPanel - + Orthogonal array Matrize ortogonala - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -445,66 +1745,66 @@ Normalean, Z balioak soilik behar da; beste bi balioek desplazamendu gehigarria Balio negatiboek norabide negatiboan sortuko dituzte kopiak. - + Z intervals Z tarteak - + Z Z - + Y Y - + X X - + Reset the distances. Berrezarri distantziak. - + Reset Z Berrezarri Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Markatuta badago, matrizeko emaitza-objektuak fusionatu egingo dira elkarri ukitzen badaude. Honek funtzionatzeko, "Esteka-matrizea" aukerak desaktibatuta egon behar du. - + Fuse Fusionatu - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Markatuta badago, emaitza-objektua "Esteka-matrizea! izango da, matrize arrunt bat izan ordez. Esteka-matrizea eraginkorragoa da kopia anitz sortzean, baina ezin da fusionatu. - + Link array Esteka-matrizea - + (Placeholder for the icon) (Ikonoaren lekua) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -513,17 +1813,17 @@ Normalean, X balioak soilik behar da; beste bi balioek desplazamendu gehigarria Balio negatiboek norabide negatiboan sortuko dituzte kopiak. - + X intervals X tarteak - + Reset X Berrezarri X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -532,24 +1832,24 @@ Normalean, Y balioak soilik behar da; beste bi balioek desplazamendu gehigarria Balio negatiboek norabide negatiboan sortuko dituzte kopiak. - + Y intervals Y tarteak - + Reset Y Berrezarri Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Zehaztutako norabidean dagoen matrizeko elementu kopurua, jatorrizko objektuaren kopia barne. Zenbakiak norabide bakoitzean 1 izan behar du gutxienez. - + Number of elements Elementu kopurua @@ -557,73 +1857,73 @@ Zenbakiak norabide bakoitzean 1 izan behar du gutxienez. DraftPolarArrayTaskPanel - + Polar array Matrize polarra - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Biraketa-ardatza igarotzen den puntuaren koordenatuak. Aldatu ardatzaren beraren norabidea propietateen editorean. - + Center of rotation Biraketa-zentroa - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Berrezarri biraketa-zentroaren koordenatuak. - + Reset point Berrezarri puntua - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Markatuta badago, matrizeko emaitza-objektuak fusionatu egingo dira elkarri ukitzen badaude. Honek funtzionatzeko, "Esteka-matrizea" aukerak desaktibatuta egon behar du. - + Fuse Fusionatu - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Markatuta badago, emaitza-objektua "Esteka-matrizea! izango da, matrize arrunt bat izan ordez. Esteka-matrizea eraginkorragoa da kopia anitz sortzean, baina ezin da fusionatu. - + Link array Esteka-matrizea - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -632,24 +1932,24 @@ Angelu negatiboak aurkako norabideko eredu polarra sortzen du. Balio absolutu maximoa 360 gradu dira. - + Polar angle Angelu polarra - + Number of elements in the array, including a copy of the original object. It must be at least 2. Matrizeko elementu kopurua, jatorrizko objektuaren kopia bat barne. Gutxienez 2 izan behar du. - + Number of elements Elementu kopurua - + (Placeholder for the icon) (Ikonoaren lekua) @@ -657,133 +1957,1394 @@ Gutxienez 2 izan behar du. DraftShapeStringGui - + ShapeString Testu-forma - + Text to be made into ShapeString Testu-forma bilakatuko den testua - + String Katea - + Height Altuera - + Height of the result Emaitzaren altuera - + X X - + Y Y - + Z Z - + Font file Letra-tipoaren fitxategia - + Enter coordinates or select point with mouse. Sartu koordenatuak edo hautatu puntua saguarekin. - + Reset 3d point selection Berrezarri 3d puntuaren hautapena - + Reset Point Berrezarri puntua + + Draft_AddConstruction + + + Add to Construction group + Gehitu eraikuntza taldeari + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Hautatutako objektuak eraikuntza-taldeari gehitzen dizkio, +eta haien itxura aldatzen du eraikuntza-estiloan- +Eraikutzan-talde bat sortzen du, lehendik ez badago. + + + + Draft_AddPoint + + + Add point + Gehitu puntua + + + + Adds a point to an existing Wire or B-spline. + Puntu bat gehitzen dio lehendik dagoen alanbre edo B-spline bati. + + + + Draft_AddToGroup + + + Ungroup + Banatu + + + + Move to group + Mugitu taldera + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Hautatutako objektuak lehendik dagoen talde batera eramaten ditu, edo edozein taldetatik kentzen ditu. +Sortu talde bat tresna hau erabili nahi baduzu. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Oharpen-estiloak... + + + + Draft_ApplyStyle + + + Apply current style + Aplikatu uneko estiloa + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Tresna-barran definitutako estiloa (lerro-zabalera eta koloreak) hautatutako objektuei eta taldeei aplikatzen die. + + + + Draft_Arc + + + Arc + Arkua + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Arku zirkular bat sortzen du erdiko puntu bat eta erradioa erabilita. +Ctrl atxikitzeko, Shift murrizteko. + + + + Draft_ArcTools + + + Arc tools + Arku-tresnak + + + + Create various types of circular arcs. + Arku zirkularren hainbat mota sortzen ditu. + + + + Draft_Array + + + Array + Matrizea + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Matrize bat sortzen du hautatutako objektua erabilita. +Modu lehenetsian, 2x2 matrize ortogonala izango da. +Matrizea sortu ondoren, bere mota polarrera edo zirkularrera +aldatu daiteke, eta bere propietateak ere aldatu daitezke. + + + + Draft_AutoGroup + + + Autogroup + Talde automatikoa + + + + Select a group to add all Draft and Arch objects to. + Hautatu talde bat, hari zirriborro- eta arkitektura-objektu guztiak gehitzeko. + + + + Draft_BSpline + + + B-spline + B-Spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Puntu anitzeko B-spline bat sortzen du. Ctrl atxikitzeko, Shift murrizteko. + + + + Draft_BezCurve + + + Bezier curve + Bezier kurba + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + N graduko Bezier kurba bat sortzen du. Puntu gehiago aukeratzen badira, gradua altuagoa izango da. +Ctrl atxikitzeko, Shift murrizteko. + + + + Draft_BezierTools + + + Bezier tools + Bezier tresnak + + + + Create various types of Bezier curves. + Sortu Bezier kurben hainbat mota. + + + + Draft_Circle + + + Circle + Zirkulua + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Zirkulu bat (arku zirkular osoa) sortzen du. +Ctrl atxikitzeko, Alt objektu tangenteak hautatzeko. + + + + Draft_Clone + + + Clone + Klonatu + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Hautatutako objektuen klon bat sortzen du. +Sortutako klona hiru norabideetan eskalatu daiteke. + + + + Draft_CloseLine + + + Close Line + Itxi lerroa + + + + Closes the line being drawn, and finishes the operation. + Marrazten ari den lerroa ixten du eta eragiketa amaitzen du. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Bezier kurba kubikoa + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + 2. graduko segmentuekin (kuadratikoak) eta 3. gradukoekin (kubikoak) egindako Bezier kurba bat sortzen du. Klik eta arrastatu segmentu bakoitza definitzeko. +Kurba sortu ondoren, atzera egin eta kontrol-puntu bakoitza editatu daiteke eta adabegi bakoitzaren propietateak ezarri daitezke. +Ctrl atxikitzeko, Shift murrizteko. + + + + Draft_DelPoint + + + Remove point + Kendu puntua + + + + Removes a point from an existing Wire or B-spline. + Puntu bat kentzen du lehendik dagoen alanbre edo B-spline batetik. + + + + Draft_Dimension + + + Dimension + Kota + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Kota bat sortzen du. + +- Aukeratu hiru puntu kota lineal sinplea sortzeko. +- Hautatu lerro zuzen bat lerro horri lotutako kota lineal bat sortzeko. +- Hautatu arku bat edo zirkulu bat arku horri lotutako erradio- edo diametro-kota bat sortzeko. +- Hautatu bi lerro zuzen haien arteko kota angeluar bat sortzeko. +Ctrl atxikitzeko, Shift murrizteko, Alt ertz bat edo arku bat hautatzeko. + +Lerro bakarra edo arku zirkular bakarra hautatu daiteke, komandoa abiarazi baino lehen, +haiei estekatutako kota sortzeko. +'App::MeasureDistance' objektu bat ere hautatu daiteke komandoa abiarazi baino lehen, +hura 'zirriborro-dimentsio' objektua bihurtzeko. + + + + Draft_Downgrade + + + Downgrade + Degradatu + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Hautatutako objektuak degradatzen ditu eta forma sinpleagoak sortzen ditu. +Eragiketaren emaitza objektu motaren araberakoa da, zenbait objektu hainbat aldiz degradatu baitaitezke elkarren segidan. +Adibidez, hautatutako polilerroak aurpegi sinpleagoetan lehertzen ditu, ondoren alanbreetan eta amaitzeko ertzetan. Aurpegien kenketa ere egin dezakte. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Zirriborrotik krokisera + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Bihurtu zirriborro-objektuak krokis, eta krokisak zirriborro-objektu. +Zirriborro-objektu anitz murriztu gabeko krokis bakun bihurtuko dira. +Hala ere, konektatu gabeko trazak dituen krokis bakun bat banakako zirroborro-objektu anitz bihurtuko da. + + + + Draft_Drawing + + + Drawing + Marrazkia + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + 2D proiekzio bat sortzen du marrazteko lan-mahai bateko orri batean, hautatutako objektuak erabilita. +Komando hau ZAHARKITUTA dago, marrazteko lan-mahaia 0.17 bertsioan zaharkituta geratu baitzen. +Erabili TechDraw lan-mahaia haren ordez marrazki teknikoak sortu nahi badituzu. + + + + Draft_Edit + + + Edit + Editatu + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Objektu aktiboa editatzen du. +Sakatu E edo Alt+eskuineko klik laster-menua bistaratzeko +onartutako nodoetan eta onartutako objektuetan. + + + + Draft_Ellipse + + + Ellipse + Elipsea + + + + Creates an ellipse. CTRL to snap. + Elipse bat sortzen du. Ctrl atxikitzeko. + + + + Draft_Facebinder + + + Facebinder + Aurpegi-zorroa + + + + Creates a facebinder object from selected faces. + Aurpegi-zorro objektu bat sortzen du hautatutako aurpegiak erabiliz. + + + + Draft_FinishLine + + + Finish line + Amaitu lerroa + + + + Finishes a line without closing it. + Lerro bat amaitzen du hura itxi gabe. + + + + Draft_FlipDimension + + + Flip dimension + Irauli kota + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Hautatutako kota lineal, erradial edo angeluarraren norabide normala iraultzen du. +Beste objektu batzuk hautatuta badude, ez ikusiarena egiten zaie. + + + + Draft_Heal + + + Heal + Konpondu + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Konpondu programaren bertsio zaharrago batekin gorde diren zirriborro-objektu akastunak. +Objektu bat hautatuta badago, objektu hori konpontzen saiatuko da; +bestela, dokumentu aktiboan dauden objektu guztiak konpontzen saiatuko da. + + + + Draft_Join + + + Join + Elkartu + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Hautatutako lerroak edo polilerroak objektu bakarrean elkartzen ditu. +Lerroek puntu bat partekatu behar dute hasieran edo amaieran, eragiketa ongi gauzatu dadin. + + + + Draft_Label + + + Label + Etiketa + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Etiketa bat sortzen du, aukeran hautatutako objektu edo azpielementu bati erantsita. + +Lehenengo hautatu erpin bat, ertz bat edo objektu bate aurpegi bat, eta ondoren aplikatu +komando hau, eta ezarri gida-marraren eta testu-etiketaren kokapena. +Etiketak objektu honi eta hautatutako azpielementuari buruzko informazioa bistaratzeko +gai izango da. + +Objektu anitz edo azpielementu anitz hautatu badira, kasu bakoitzeko lehena solik +erabiliko da etiketan informazioa emateko. + + + + Draft_Layer + + + Layer + Geruza + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Geruza bat gehitzen dio dokumentuari. +Geruza horri gehitutako objektuek ikusizko propietate berak partekatuko dituzte, adibidez lerro-kolorea, lerro-zabalera eta forma-kolorea. + + + + Draft_Line + + + Line + Lerroa + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Bi puntuko lerro bat sortzen du. Ctrl atxikitzeko, Shift murrizteko. + + + + Draft_LinkArray + + + LinkArray + EstekaMatrizea + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Matrizeen tresnaren modukoa, baina 'Esteka-matrizea' sortzen du. +'Esteka-matrizea' eraginkorragoa da kopia anitz maneiatzen direnean, baina 'Fusionatu' aukera ezin da erabili. + + + + Draft_Mirror + + + Mirror + Ispilatu + + + + Mirrors the selected objects along a line defined by two points. + Hautatutako objektuak ispilatzen ditu bi puntuk definitutako lerro baten luzeran. + + + + Draft_Move + + + Move + Mugitu + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Hautatutako objektuak oinarri-puntu batetik beste puntu batera eramaten ditu. +Kopiatzeko aukera aktibo badago, kopia desplazatuak sortuko ditu. +Ctrl atxikitzeko, Shift murrizteko. + + + + Draft_Offset + + + Offset + Desplazamendua + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Hautatutako objektua desplazatzen du. +Jatorrizko objektuaren kopia desplazatu bat ere sortu dezake. +Ctrl atxikitzeko, Shift murrizteko. Eutsi Alt sakatuta eta egin klik kopia bat sortzeko klik bakoitzean. + + + + Draft_PathArray + + + Path array + Bide-matrizea + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Hautatutako objektuaren kopiak sortzen ditu hautatutako bide batean zehar. +Lehenengo hautatu objektua, eta ondoren hautatu bidea. +Bidea izan daiteke polilerroa, B-spline kurba, Bezier kurba edo beste objektu baten ertz bat. + + + + Draft_PathLinkArray + + + Path Link array + Bide-esteken matrizea + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Bide-matrizeen tresnaren modukoa, baina 'Esteka-matrizea' sortzen du. +'Esteka-matrizea' eraginkorragoa da kopia anitz maneiatzen direnean, baina 'Fusionatu' aukera ezin da erabili. + + + + Draft_PathTwistedArray + + + Path twisted array + Bide kiribilduen matrizea + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Hautatutako objektuaren kopiak sortzen ditu hautatutako bide batean zehar eta kopiak kiribiltzen ditu. +Lehenengo hautatu objektua, eta ondoren hautatu bidea. +Bidea izan daiteke polilerroa, B-spline kurba, Bezier kurba edo beste objektu baten ertz bat. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Bide kiribilduen esteken matrizea + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Matrizeen tresnaren modukoa, baina 'Esteka-matrizea' sortzen du. +'Esteka-matrizea' eraginkorragoa da kopia anitz maneiatzen direnean, baina 'Fusionatu' aukera ezin da erabili. + + + + Draft_Point + + + Point + Puntua + + + + Creates a point object. Click anywhere on the 3D view. + Puntu-objektu bat sortzen du. Egin klik 3D bistako edozein tokitan. + + + + Draft_PointArray + + + Point array + Puntu-matrizea + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. +Hautatutako objektuaren kopiak sortzen ditu, eta kopiak hainbat punturen kokapenetan kokatzen ditu. + +Puntuek konposatu batean elkartuta egon behar dute tresna hau erabili ahal izateko. +Konposatua sortzeko, hautatu puntu anitz eta erabili pieza-konposatuen tresna, edo erabili zirriborroa +eguneratzeko tresna 'Bloke' bat sortzea, edo sortu krokis bat eta gehitu puntu sinpleak. + +Hautatu onarri-objektua eta, ondoren, hautatu konposatua edo krokisa puntuen matrizea sortzeko. + + + + Draft_PointLinkArray + + + PointLinkArray + Puntu-esteken matrizea + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Puntu-matrizearen tresna bezala, baina 'Puntu-esteken matrizea' sortzen du. +'Puntu-esteken matrizea' eraginkorragoa da kopia anitz maneiatu behar direnean. + + + + Draft_Polygon + + + Polygon + Poligonoa + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Poligono erregularra sortzen du (triangelua, laukia, pentagonoa...) aldeen kopurua eta erradio +zirkunskribatua definituta. +Ctrl atxikitzeko, Shift murrizteko + + + + Draft_Rectangle + + + Rectangle + Laukizuzena + + + + Creates a 2-point rectangle. CTRL to snap. + Bi puntuko laukizuzen bat sortzen du. Ctrl atxikitzeko. + + + + Draft_Rotate + + + Rotate + Biratu + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Hautatutako objektuak biratzen ditu. Aukeratu biraketa-zentroa, gero hasierako angelua eta ondoren azkeneko angelua. +'Kopia' aukera aktibatuta badago, kopia biratuak sortuko ditu. +Ctrl atxikitzeko, Shift murrizteko. Eutsi Alt sakatuta eta egin klik, klik bakoitzean kopia bat sortzeko. + + + + Draft_Scale + + + Scale + Eskala + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Hautatutako objektuen eskala aldatzen du oinarri-puntu batetik abiatuz. +Ctrl atxikitzeko, Shift murrizteko, Alt kopiatzeko. + + + + Draft_SelectGroup + + + Select group + Hautatu taldea + + + + Draft_SelectPlane + + + SelectPlane + Hautatu planoa + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Hautatu gorputz solido baten aurpegia laneko plano bat sortzeko eta bertan zirriborro-objektuak sortzeko. +Laneko plano baten proxy baten hiru erpin ere hautatu daitezke. + + + + Draft_SetStyle + + + Set style + Ezarri estiloa + + + + Sets default styles + Estilo lehenetsiak ezartzen ditu + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Sortu laneko planoaren proxy-a + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Proxy-objektu bat sortzen du uneko laneko planotik abiatuta. +Objektua sortu ondoren, egin klik bikoitza zuhaitz-bistan kameraren kokapena eta objektuen ikusgaitasunak leheneratzeko. +Ondoren, kameraren kokapen desberdina eta objektuen egoera desberdinak gorde daitezke bertan, behar direnerako. + + + + Draft_Shape2DView + + + Shape 2D view + Formaren 2D bista + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Hautatutako objektuen 2D proiekzioa sortzen du XY planoan. +Proiekzioaren hasierako norabidea uneko bista aktiboaren norabidearen negatiboa da. +Banakako aurpegiak hautatu daitezke proiektatzeko, edo solido osoa, eta ezkutuko lerroak ere +sartu daitezke. Proiekzio horiek TechDraw lan-mahaian marrazki teknikoak sortzeko erabili daitezke. + + + + Draft_ShapeString + + + Shape from text + Forma testutik + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Forma bat sortzen du testu-kate batetik abiatuta, letra-tipo eta kokapen zehatz bat aukeratuta. +Itxitako formak estrusioetarako eta eragiketa boolearretarako erabili daitezke. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Erakutsi atxikipenen tresna-barra + + + + Show the snap toolbar if it is hidden. + Erakutsi atxikipenen tresna-barra, ezkutuan badago. + + + + Draft_Slope + + + Set slope + Ezarri malda + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Hautatutako lerroaren malda ezartzen du, horretarako bere puntu baten Z balioa aldatuta. +Polilerro bat hautatuta badago, bere segmentu guztiei aplikatuko die malda-transformazioa. + +Maldak beti aldatuko du Z balioa, eta beraz, komando honek XY planoan marraztutako zirriborro-lerro +zuzenetan soilik funtzionatuko du ongi. Lerro bakunak ez diren hautatutako objektuei ez ikusiarena egingo zaie. + + + + Draft_Snap + + + Toggles Grid On/Off + Sareta aktibatzen/desaktibatzen du + + + + Toggle Draft Grid + Txandakatu zirriborro-sareta + + + + Draft_Snap_Angle + + + Angle + Angelua + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Ezarri atxikitzea 30 eta 45 graduko angeluen anizkoitzetan kokatuta dagoen arku zirkular baten puntuetan. + + + + Draft_Snap_Center + + + Center + Zentroa + + + + Set snapping to the center of a circular arc. + Ezarri atxikitzea arku zirkular baten zentrora. + + + + Draft_Snap_Dimensions + + + Show dimensions + Erakutsi kotak + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Erakutsi aldi baterako kota linealak objektu bat edizioan dagoenean eta beste atxikitze-metodo batzuk erabiltzean. + + + + Draft_Snap_Endpoint + + + Endpoint + Amaiera-puntua + + + + Set snapping to endpoints of an edge. + Ezarri atxikitzea ertz baten amaiera-puntuetara. + + + + Draft_Snap_Extension + + + Extension + Luzapena + + + + Set snapping to the extension of an edge. + Ezarri atxikitzea ertz baten hedadurara. + + + + Draft_Snap_Grid + + + Grid + Sareta + + + + Set snapping to the intersection of grid lines. + Ezarri atxikitzea sareta-lerroen ebakidurara. + + + + Draft_Snap_Intersection + + + Intersection + Ebakidura + + + + Set snapping to the intersection of edges. + Ezarri atxikitzea ertzen ebakidurara. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Txandakatu atxikitze globala + + + + Activates or deactivates all snap methods at once. + Atxikitze-metodo guztiak aldi berean aktibatzen edo desaktibatzen ditu. + + + + Draft_Snap_Midpoint + + + Midpoint + Erdiko puntua + + + + Set snapping to the midpoint of an edge. + Ezarri atxikitzea ertz baten erdiko-puntura. + + + + Draft_Snap_Near + + + Nearest + Hurbilena + + + + Set snapping to the nearest point of an edge. + Ezarri atxikitzea ertz bateko punturik hurbilenera. + + + + Draft_Snap_Ortho + + + Orthogonal + Ortogonala + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Ezarri atxikitzea puntu batetik 45 graduren anizkoitza den norabide batean. + + + + Draft_Snap_Parallel + + + Parallel + Paraleloa + + + + Set snapping to a direction that is parallel to an edge. + Ezarri atxikitzea ertz baten paraleloa den norabide batean. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendikularra + + + + Set snapping to a direction that is perpendicular to an edge. + Ezarri atxikitzea ertz baten perpendikularra den norabide batean. + + + + Draft_Snap_Special + + + Special + Berezia + + + + Set snapping to the special points defined inside an object. + Ezarri atxikitzea objektu baten barruan definitutako puntu berezietan. + + + + Draft_Snap_WorkingPlane + + + Working plane + Laneko planoa + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Atxikitzea uneko laneko planoaren puntu batera murrizten du. +Laneko planotik kanpo dagoen puntu bat hautatzen bada, adibidez beste atxikitze-metodo batzuk +erabilita, puntu horrek uneko laneko planoan duen proiekzioan atxikiko da. + + + + Draft_Split + + + Split + Zatitu + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Hautatutako lerroa edo polilerroa bi lerro edo polilerro independenteetan +zatitzen du, jatorrizko objektuaren luzeraren edozein puntutan klik eginda. +Hobeto funtzionatzen du segmentu zuzen bateko puntu bat hautatuta, eta okerrago izkinako erpin batean. + + + + Draft_Stretch + + + Stretch + Luzatu + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Hautatutako objektuak luzatzen ditu. +Hautatu objektu bat, eta marraztu laukizuzen bat luzatuko diren erpinak aukeratzeko, +eta ondoren marraztu lerro bat luzatzearen distantzia eta norabidea zehazteko. + + + + Draft_SubelementHighlight + + + Subelement highlight + Azpielementua nabarmentzea + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Nabarmendu hautatutako objektuen azpielementuak, mugitzeko, biratzeko eta eskalatzeko tresnen bidez editatu ahal izateko. + + + + Draft_Text + + + Text + Testua + + + + Creates a multi-line annotation. CTRL to snap. + Lerro anitzeko oharpen bat sortzen du. Ctrl atxikitzeko. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Txandakatu eraikuntza modua + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Eraikuntza modua aktibatzen/desaktibatzen du. +Hau aktibo dagoenean, hurren sortutako objektuak eraikuntza-taldean sartuko dira, eta zehaztutako kolorea eta propietateak erabilita marraztuko da. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Txandakatu modu jarraitua + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Modu jarraitua aktibatzen/desaktibatzen du. +Hau aktibo dagoenean, amaituta dagoen edozein marrazte-tresna berriro hasiko da. +Objektu anitz bata bestearen ondoren marrazteko erabili daiteke. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Txandakatu bistaratze normala eta alanbre-bilbearena + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Hautatutako objektuen bistaratze-modua lerro lauetatik alanbre-bilbera, eta alderantziz, aldatzen du. +Hori erabilgarria da beste objektu batzuek ezkutatzen dituzten objektuak azkar bistaratzeko. +Forma itxiekin eta solidoekin erabiltzeko da, eta ez du eraginik alanbre irekietan. + + + + Draft_ToggleGrid + + + Toggle grid + Txandakatu sareta + + + + Toggles the Draft grid on and off. + Zirriborro-sareta aktibatzen/desaktibatzen du. + + + + Draft_Trimex + + + Trimex + Muxarratu/luzatu + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Hautatutako objektua muxarratzen edo luzatzen du, edo aurpegi bakunak estruitzen ditu. +Ctrl atxikitzeko, Shift uneko segmentura edo normalera murrizteko, Alt alderantzikatzeko. + + + + Draft_UndoLine + + + Undo last segment + Desegin azken segmentua + + + + Undoes the last drawn segment of the line being drawn. + Marrazten ari den lerroaren azken segmentua desegiten du. + + + + Draft_Upgrade + + + Upgrade + Eguneratu + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Hautatutako objektuak eguneratzen ditu eta forma konplexuagoak sortzen ditu. +Eragiketaren emaitza objektu motaren araberakoa da, zenbait objektu hainbat aldiz eguneratu baitaitezke elkarren segidan. +Adibidez, hautatutako objektuak objektu bakarrean elkartu daitezke, ertz sinpleak +polilerro parametriko bihurtu daitezke, ertz itxiak aurpegi bete eta poligono parametriko +bihurtu daitezke, eta aurpegi anitz aurpegi bakarrean fusionatu daitezke. + + + + Draft_Wire + + + Polyline + Polilerroa + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Puntu anitzeko lerro (polilerro) bat sortzen du. Ctrl atxikitzeko, Shift murrizteko. + + + + Draft_WireToBSpline + + + Wire to B-spline + Alanbretik B-spline kurbara + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Hautatutako polilerroa B-spline bihurtzen du, edo B-spline kurba polilerro bihurtzen du. + + Form - + Working plane setup Laneko planoaren konfigurazioa - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Aukeratu aurpegi bat, laneko planoaren proxya edo 3 erpin. Edo hautatu beheko aukeretako bat - + Sets the working plane to the XY plane (ground plane) Lan planoa XY planoan (lur planoan) ezartzen du - + Top (XY) Goia (XY) - + Sets the working plane to the XZ plane (front plane) Lan planoa XZ planoan (aurreko planoan) ezartzen du - + Front (XZ) Aurrea (XZ) - + Sets the working plane to the YZ plane (side plane) Lan planoa YZ planoan (alboko planoan) ezartzen du - + Side (YZ) Alboa (YZ) - + Sets the working plane facing the current view Laneko planoa uneko bistaren aurrean ezartzen du - + Align to view Lerrokatu ikusteko - + The working plane will align to the current view each time a command is started Lan-planoa uneko bistarekin lerrokatuko da ikusi komando bat abiarazten den bakoitzean - + Automatic Automatikoa - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -791,63 +3352,63 @@ of the buttons above bere oinarriaren posizioaren gainetik. Erabili hau goiko botoietako batekin batera - + Offset Desplazamendua - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above Hautatuta badago, laneko planoa uneko bistan erdiratuko da goiko botoietako bat sakatzean - + Center plane on view Zentratu planoa bistan - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below Edo hautatu erpin bakar bat uneko laneko planoa mugitzeko bere orientazioa aldatu gabe. Ondoren, sakatu beheko botoia - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view Laneko planoa mugitzen du haren orientazioa aldatu gabe. Punturik hautatzen ez bada planoa bistaren zentrora mugituko da - + Move working plane Mugitu laneko planoa - + The spacing between the smaller grid lines Sareko lerro txikienen arteko tartea - + Grid spacing Sareta-tarteak - + The number of squares between each main line of the grid Sareko lerro nagusien arteko karratu kopurua - + Main line every Lerro nagusiaren maiztasuna - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -855,257 +3416,257 @@ value by using the [ and ] keys while drawing [ eta ] teklak erabiltzen marrazten ari zarenean - + Snapping radius Atxikitze-erradioa - + Centers the view on the current working plane Bista uneko laneko planoan zentratzen du - + Center view Zentratu bista - + Resets the working plane to its previous position Laneko planoa aurreko posiziora berrezartzen du - + Previous Aurrekoa - + Grid extension Saretaren hedadura - + lines lerroak - + Style settings Estilo-ezarpenak - + Text color Testu-kolorea - + Shape color Formaren kolorea - + Line width Lerro-zabalera - + The color of faces Aurpegien kolorea - + The type of dimension arrows Kota-gezien mota - + Dot Puntua - + Circle Zirkulua - + Arrow Gezia - + Tick Tika - + Tick-2 Tika-2 - + The color of texts and dimension texts Testuen eta kota-testuen kolorea - + The size of texts and dimension texts Testuen eta kota-testuen tamaina - + Show unit Erakutsi unitatea - + Line color Lerro-kolorea - + The size of dimension arrows Kota-gezien tamaina - + The font to use for texts and dimensions Testuetarako eta kotetarako erabiliko den letra-tipoa - + The line style Lerro-estiloa - + Solid Solidoa - + Dashed Marratua - + Dotted Puntukatua - + DashDot MarraPuntua - + Text size Testu-tamaina - + Unit override Unitatea gainidaztea - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Kota-lerroetan erabiliko den unitatea. Utzi hutsik FreeCAden uneko unitatea erabiltzeko - + The transparency of faces Aurpegien gardentasuna - + % % - + Transparency Gardentasuna - + Display mode Bistaratze modua - + Text font Testuaren letra-tipoa - + Arrow size Gezi-tamaina - + The display mode for faces Aurpegien bistaratze modua - + Flat Lines Lerro lauak - + Wireframe Alanbre-bilbea - + Shaded Itzaldurarekin - + Points Puntuak - + Draw style Marrazte-estiloa - + The color of lines Lerroen kolorea - + Arrow style Gezi-estiloa - + px px - + Apply to selected objects Aplikatu hautatutako objektuei - + Lines and faces Lerroak eta aurpegiak - + Annotations Oharpenak - + If the unit suffix is shown on dimension texts or not Kota-testuetan atzizki-unitatea erakutsiko den ala ez @@ -1113,67 +3674,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Zirriborro-ezarpen orokorrak - + This is the default color for objects being drawn while in construction mode. Hau objektuen kolore lehenetsia da, eraikuntza moduan marrazten ari badira. - + This is the default group name for construction geometry Hau talde-izen lehenetsia da eraikuntza-geometriarako - + Construction Eraikuntza - + Save current color and linewidth across sessions Gorde uneko kolorea eta lerro-zabalera saio batetik hurrengora - + Global copy mode Kopiatze modu globala - + Default working plane Laneko plano lehenetsia - + None Bat ere ez - + XY (Top) XY (goialdea) - + XZ (Front) XZ (aurrealdea) - + YZ (Side) YZ (alboa) - + Default height for texts and dimensions Altuera lehenetsia testuetarako eta kotetarako - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1181,1106 +3742,1106 @@ such as "Arial:Bold" Zirriborroen testu eta kota guztietarako letra-tipo lehenetsiaren izena da hau. Letra-tipo baten izena izan daiteke, esaterako "Arial"; estilo lehenetsi bat izan daiteke, esaterako "sans", "serif" edo "mono"; familia bat izan daiteke, esaterako "Arial,Helvetica,sans"; edo izen bat estilo batekin izan daiteke, esaterako "Arial:Bold" - + Default template sheet Txantiloi-orri lehenetsia - + The default template to use when creating a new drawing sheet Marrazki-orri berria sortzean erabiliko den txantiloi lehenetsia - + Import style Inportatu estiloa - + None (fastest) Bat ere ez (azkarrena) - + Use default color and linewidth Erabili kolore eta lerro-zabalera lehenetsiak - + Original color and linewidth Jatorrizko kolorea eta lerro-zabalera - + Check this if you want the areas (3D faces) to be imported too. Markatu hau areak ere (3D aurpegiak) inporta daitezen nahi baduzu. - + Import OCA areas Inportatu OCA areak - + General settings Ezarpen orokorrak - + Construction group name Eraikuntza-taldearen izena - + Tolerance Tolerantzia - + Join geometry Elkartu geometria - + Alternate SVG Patterns location SVG ereduen kokaleku alternatiboa - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns SVG fitxategidun direktorio bat adieraz dezakezu hemen, zirriborroen itzaleztadura-eredu estandarrei gehi dakizkiekeen <pattern> definizioak dituzten SVGak gordetzeko - + Constrain mod Murrizketa ald. - + The Constraining modifier key Murrizketen tekla aldatzailea - + Snap mod Atxikitze ald. - + The snap modifier key Atxikitzeko tekla aldatzailea - + Alt mod Alt ald. - + Select base objects after copying Hautatu oinarri-objektuak kopia egin ondoren - + If checked, a grid will appear when drawing Markatuta badago, sareta bat agertuko da marraztean - + Use grid Erabili sareta - + Grid spacing Sareta-tarteak - + The spacing between each grid line Sareta-lerroen arteko tartea - + Main lines every Lerro nagusien maiztasuna - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Lerro nagusiak lodiago marraztuko dira. Adierazi hemen zenbat lauki utziko diren lerro nagusien artean. - + Internal precision level Barneko prezisio-maila - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Kota-testuen orientazioa da, kotak bertikalak direnean. Lehenetsia ezkerra da, horixe baita ISO estandarra. - + Left (ISO standard) Ezkerra (ISO estandarra) - + Right Eskuinekoa - + Group layers into blocks Multzokatu geruzak blokeetan - + Export 3D objects as polyface meshes Esportatu 3D objektuak amaraun poligonal gisa - + If checked, the Snap toolbar will be shown whenever you use snapping Markatuta badago, atxikitzerako tresna-barra erakutsi egingo da atxikitzea erabiltzen ari bazara - + Show Draft Snap toolbar Erakutsi zirriborro-atxikipenaren tresna barra - + Hide Draft snap toolbar after use Ezkutatu zirriborro-atxikipenaren tresna barra, hura erabili ondoren - + Show Working Plane tracker Erakutsi laneko planoaren jarraitzailea - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Markatuta badago, zirriborro-sareta ikusgai egongo da beti zirriborroen lan-mahaia aktibo dagoenean. Bestela, komando bat erabiltzean soilik ikusiko da - + Use standard font size for texts Erabili letra-tamaina estandarra testuetan - + Import hatch boundaries as wires Inportatu itzaleztadura-mugak alanbre gisa - + Render polylines with width Errendatu zabalera duten polilerroak - + Translated (for print & display) Itzulia (inprimatzeko eta bistaratzeko) - + Raw (for CAM) RAW (CAMerako) - + Translate white line color to black Itzuli kolore zuria beltzera - + Use Part Primitives when available Erabili piezen jatorrizkoak, eskuragarri daudenean - + Snapping Atxikitzea - + If this is checked, snapping is activated without the need to press the snap mod key Hau markatuta badago, atxikitzea aktibatuko da atxikitzeko tekla aldatzailea sakatu behar izan gabe - + Always snap (disable snap mod) Atxiki beti (desgaitu atxikitze modua) - + Construction geometry color Eraikuntza-geometriaren kolorea - + Import Inportatu - + texts and dimensions testuak eta kotak - + points puntuak - + layouts diseinuak - + *blocks *blokeak - + Project exported objects along current view direction Proiektatu esportatutako objektuak uneko bista-norabidearen luzeran - + Visual settings Ikusizko ezarpenak - + Visual Settings Ikusizko ezarpenak - + Snap symbols style Atxikitze-ikurren estiloa - + Draft classic style Zirriborro-estilo klasikoa - + Bitsnpieces style Bitsnpieces estiloa - + Color Kolorea - + Hatch patterns resolution Itzaleztadura-ereduen bereizmena - + Grid Sareta - + Always show the grid Erakutsi sareta beti - + Texts and dimensions Testuak eta kotak - + Internal font Barneko letra-tipoa - + Dot Puntua - + Circle Zirkulua - + Arrow Gezia - + The default size of arrows Gezien tamaina lehenetsia - + The default size of dimensions extension lines Koten luzapen-lerroen tamaina lehenetsia - + The space between the dimension line and the dimension text Kota-lerroaren eta kota-testuaren arteko espazioa - + Select a font file Hautatu letra-tipo fitxategi bat - + Fill objects with faces whenever possible Bete objektuak aurpegiekin, posible denean - + Create Sortu - + simple Part shapes pieza-forma sinpleak - + Draft objects Zirriborro-objektuak - + Sketches Krokisak - + Get original colors from the DXF file Eskuratu DXF fitxategiko jatorrizko koloreak - + Treat ellipses and splines as polylines Tratatu elipseak eta spline-ak polilerroak bailiran - + Export style Esportatu estiloa - + Show the unit suffix in dimensions Erakutsi unitate-atzizkia kotetan - + Allow FreeCAD to automatically download and update the DXF libraries Onartu FreeCADek automatikoki deskarga eta egunera ditzan DXF liburutegiak - + mm mm - + Grid size Sareta-tamaina - + lines lerroak - + text above (2D) testua gainean (2D) - + text inside (3D) testua barruan (3D) - + Dashed line definition Marraz osatutako lerroen definizioa - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Marra-puntuz osatutako lerroen definizioa - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Puntuz osatutako lerroen definizioa - + 0.02,0.02 0.02,0.02 - + Grid and snapping Sareta eta atxikitzea - + Text settings Testu-ezarpenak - + Font family Letra-tipoa - + Font size Letra-tamaina - + Dimension settings Kota-ezarpenak - + Display mode Bistaratze modua - + Arrows style Gezi-estiloa - + Arrows size Gezi-tamaina - + Text orientation Testu-orientazioa - + Text spacing Testu-tartea - + ShapeString settings Testu-formen ezarpenak - + Default ShapeString font file Testu-formaren letra-tipo lehenetsiaren fitxategia - + Drawing view line definitions Marrizki-bistaren lerro-definizioak - + DWG DWG - + DWG conversion DWG bihurketa - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF aukerek DWG fitxategietan ere aplikatuko dira.</p></body></html> - + DXF DXF - + Import options Inportazio-aukerak - + Use legacy python importer Erabili Python inportatzaile zaharra - + Export options Esportazio-aukerak - + OCA OCA - + SVG SVG - + Disable units scaling Desgaitu unitateen eskalatzea - + Export Drawing Views as blocks Esportatu marrazki-bistak bloke modura - + Note: Not all the options below are used by the new importer yet Oharra: Beheko aukera guztiak ez daude oraindik erabilgarri inportatzaile berriarekin - + Show this dialog when importing and exporting Erakutsi elkarrizketa-koadro hau inportatzean eta esportatzean - + Automatic update (legacy importer only) Eguneratze automatikoa (inportatzaile zaharkitua soilik) - + Prefix labels of Clones with: Klonen etiketetan, erabili aurrizki gisa honako hau: - + Scale factor to apply to imported files Inportatutako fitxategiei aplikatuko zaien eskala-faktorea - + Max segment length for discretized arcs Segmentu-luzera maximoa diskretizatutako arkuetarako - + Number of decimals Dezimal kopurua - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Alt tekla aldatzailea - + The number of horizontal or vertical lines of the grid Saretaren lerro horizontalen edo bertikalen kopurua - + The default color for snap symbols Atxikitze-ikurren kolore lehenetsia - + Check this if you want to use the color/linewidth from the toolbar as default Markatu hau tresna-barrako kolorea/lerro-zabalera balio lehenetsi gisa erabili nahi baduzu - + If checked, a widget indicating the current working plane orientation appears during drawing operations Markatuta badago, uneko lan-planoaren orientazioa adierazten duen widget bat agertuko da marrazte-eragiketetan - + An SVG linestyle definition SVG lerro-estiloaren definizio bat - + Extension lines size Luzapen-lerroen tamaina - + Extension line overshoot Luzapen-lerroaren soberakina - + The default length of extension line above dimension line Luzapen-lerroak kota-lerroaren gainetik duen luzera lehenetsia - + Dimension line overshoot Kota-lerroaren soberakina - + The default distance the dimension line is extended past extension lines Kota-lerroa luzapen-lerroez haratago luzatzen den distantzia lehenetsia - + Tick Tika - + Tick-2 Tika-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Markatu hau aurpegien koloreak mantendu nahi badituzu zaharkitzean edo eguneratzean (splitFaces eta makeShell soilik) - + Preserve colors of faces during downgrade/upgrade Mantendu aurpegien koloreak zaharkitzean/eguneratzean - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Markatu hau aurpegien izenak jatorrizko objektuen izenetatik eratorri nahi badituzu, edo alderantziz, zaharkitzean edo eguneratzean (splitFaces eta makeShell soilik) - + Preserve names of faces during downgrade/upgrade Mantendu aurpegien izenak zaharkitzean/eguneratzean - + The path to your ODA (formerly Teigha) File Converter executable Zure ODA (lehen Teigha) File Converter exekutagarriaren bidea - + Ellipse export is poorly supported. Use this to export them as polylines instead. Elipseeen esportazioaren euskarria ez da oso ona. Erabili hau elipseak polilerro gisa esportatzeko. - + Max Spline Segment: Spline-segmentu maximoa: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Dezimal kopurua barneko koordenatuen eragiketetan (adib. 3 = 0,001). Baliorik orekatuenak 6 eta 8 artekoak direla kontsideratzen da FreeCAD erabiltzaileen artean. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Tolerantzia bat erabiltzen duten funtzioek darabilten balioa. Horren azpiko diferentziak dituzten balioak horretarako berdintzen dira. Balio hori laster zaharkituta geratuko da, goiko doitasun-mailak biak kontrolatuko baititu. - + Use legacy python exporter Erabili Python esportatzaile zaharra - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Aukera hau ezarrita badago, zirriborro-objektuak sortzen badira lehendik dagoen aurpegi baten edo beste objektu baten gainean, zirriborro-objektuaren 'Euskarria' propietatean oinarri-objektua ezarriko da. Hori zen portaera estandarra FreeCAD 0.19 baino lehen. - + Construction Geometry Eraikuntza-geometria - + In-Command Shortcuts Komandoen lasterbideak - + Relative Erlatiboa - + R R - + Continue Jarraitu - + T T - + Close Itxi - + O O - + Copy Kopiatu - + P P - + Subelement Mode Azpi-elementuen modua - + D D - + Fill Bete - + L L - + Exit Irten - + A A - + Select Edge Hautatu ertza - + E E - + Add Hold Gehitu eustea - + Q Q - + Length Luzera - + H H - + Wipe Garbitu - + W W - + Set WP Ezarri WPa - + U U - + Cycle Snap Ziklo-atxikitzea - + ` ` - + Snap Atxikitu - + S S - + Increase Radius Handitu erradioa - + [ [ - + Decrease Radius Txikitu erradioa - + ] ] - + Restrict X Murriztu X - + X X - + Restrict Y Murriztu Y - + Y Y - + Restrict Z Murriztu Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Aukera hau markatuta badago, geruzen goitibeherako zerrendak taldeak ere erakutsiko ditu, objektuak taldeei automatikoki gehitzeko aukera emanda. - + Show groups in layers list drop-down button Erakutsi taldeak geruzen zerrendaren goitibeherako botoian - + Draft tools options Zirriborro-tresnen aukerak - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Lerroak marraztean, ezarri fokua luzeran, X koordenatuan ezarri ordez. Horrek ahalbidetzen du distantziaren norabidea eta mota seinalatzea. - + Set focus on Length instead of X coordinate Ezarri fokua luzeran, X koordenatuan ezarri ordez - + Set the Support property when possible Ezarri 'Euskarria' propietatea posible denean - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Hau markatuta badago, objektuak beteta agertuko dira modu lehenetsian. Bestela, alanbre-bilbe modura agertuko dira - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normalean, objektuak kopiatu ondoren, kopiak hautatu egiten dira. Aukera hau markatuta badago, kopien ordez oinarri-objektuak hautatuko dira. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Hau markatuta badago, kopiatze modua komandoz komando mantenduko da; bestela, komandoak beti ez kopiatzeko moduan abiaraziko dira - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Behartu zirriborro-tresnek piezen jatorrizkoak sortu ditzaten, zirriborro-objektuak sortu ordez. Kontuan izan eragiketa horren euskarria ez dela osoa, eta zenbait objektu ez direla editagarriak izango zirriborro-aldatzaileekin. - + User interface settings Erabiltzaile-interfazearen ezarpenak - + Enable draft statusbar customization Gaitu zirriborren egoera-barraren pertsonalizazioa - + Draft Statusbar Zirriborroen egoera-barra - + Enable snap statusbar widget Gaitu egoera-barra atxikitzeko trepeta - + Draft snap widget Zirriborroa atxikitzeko trepeta - + Enable draft statusbar annotation scale widget Gaitu zirriborroaren egoera-barraren oharpenen eskalaren trepeta - + Annotation scale widget Oharpenen eskalaren trepeta - + Draft Edit preferences Zirriborro-edizioaren hobespenak - + Edit Editatu - + Maximum number of contemporary edited objects Aldi berean editatutako objektuen kopuru maximoa - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Zirriborro-edizioak aldi berean prozesatu dezakeen</p><p>objektu kopuru maximoa ezartzen du</p></body></html> - + Draft edit pick radius Zirriborro-edizioaren aukeratze-erradioa - + Controls pick radius of edit nodes Edizio-nodoen aukeratze-erradioa kontrolatzen du - + Path to ODA file converter ODA fitxategi-bihurtzailearen bidea - + This preferences dialog will be shown when importing/ exporting DXF files Hobespenen elkarrizketa-koadro hau DXF fitxategiak inportatzean/esportatzean erakutsiko da - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python inportatzailea erabiltzen da, bestela C++ berriagoa erabiltzen da. Oharra: C++ inportatzailea azkarragoa da, baina oraindik eginbide gutxiago ditu. - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2289,7 +4850,7 @@ Oharra: C++ inportatzailea azkarragoa da, baina oraindik eginbide gutxiago ditu. - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2297,42 +4858,42 @@ from the Addon Manager. Eskuz ere egin daiteke, "dxf_library" lan-mahaia instalatuta gehigarrien kudeatzailetik. - + If unchecked, texts and mtexts won't be imported Markatu gabe badago, testuak/mtestuak ez dira inportatuko - + If unchecked, points won't be imported Markatu gabe badago, puntuak ez dira inportatuko - + If checked, paper space objects will be imported too Markatuta badago, paper-espazioko objektuak ere inportatuko dira - + If you want the non-named blocks (beginning with a *) to be imported too Izenik gabeko blokeak ere (* batekin hasten direnak) inportatu nahi dituzun - + Only standard Part objects will be created (fastest) Pieza-objektu estandarrak soilik sortuko dira (azkarrena) - + Parametric Draft objects will be created whenever possible Zirriborro-objektu parametrikoak sortuko dira ahal den guztietan - + Sketches will be created whenever possible Krokisak sortuko dira ahal den guztietan - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2342,102 +4903,102 @@ Zure DXF fitxategiaren unitatea milimetroetara bihurtzeko faktorea da. Adibidea: milimetroetan dauden fitxategietarako: 1, zentimetroetarako: 10, metroetarako: 1000, hazbeteetarako: 25.4, oinetarako: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Koloreak DXF objektuetatik hartuko dira, posible bada. Bestela, kolore lehenetsiak aplikatuko dira. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! Bat datozen objektuak alanbreetan elkartzen saiatuko da FreeCAD. Kontuan izan horrek denbora asko behar dezake! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Geruza bereko objektuak zirriborro-blokeetan bilduko dira, bistaratzea azkartuz, baina edizioa zailduz - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Inportatutako testuek zirriborroen testu-tamaina estandarra hartuko dute, DXF dokumentuan duten tamaina erabili ordez - + If this is checked, DXF layers will be imported as Draft Layers Hau markatuta badago, DXF geruzak zirriborro-geruza gisa inportatuko dira - + Use Layers Erabili geruzak - + Hatches will be converted into simple wires Itzalak alanbre sinple bihurtuko dira - + If polylines have a width defined, they will be rendered as closed wires with correct width Polilerroek zabalera definituta badute, zabalera zuzena duten alanbre itxi modura errendatuko dira - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Polilerro-segmentu bakoitzaren luzera maximoa. Hemen '0' ezarri bada, spline osoa segmentu zuzen gisa tratatuko da. - + All objects containing faces will be exported as 3D polyfaces Aurpegiak dituzten objektu guztiak 3D poligono gisa esportatuko dira - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Marrazki-bistak bloke modura esportatuko dira. Horrek huts egin dezake DXF R12 ondoko txantiloiekin. - + Exported objects will be projected to reflect the current view direction Esportatutako objektuak uneko bistaren norabidea islatzeko moduan proiektatuko dira - + Method chosen for importing SVG object color to FreeCAD SVG objektuen kolorea FreeCADera inportatzeko hautatutako metodoa - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Markatuta badago, unitateak ez dira bihurtuko. SVG fitxategiko unitate bat milimetro bat izango da. - + Style of SVG file to write when exporting a sketch Krokis bat esportatzean idatziko den SVG fitxategiaren estiloa - + All white lines will appear in black in the SVG for better readability against white backgrounds Lerro zuri guztiak beltz agertuko dira SVG fitxategian, atzeko plano zuriekin hobeto irakurri daitezen - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2446,62 +5007,62 @@ Kasu horretan, arkuak lerro-segmentu txikien bidez marraztuko dira. Balio hau segmentu-luzera maximoa da. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Markatuta badago, ertz gehigarria bistaratuko da saretaren inguruan, lauki nagusiaren tamaina beheko ezkerreko ertzean erakutsita - + Show grid border Erakutsi saretaren ertza - + Override unit Gainidatzi unitatea - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Eremu hau hutsik uzten bada, koten neurketak FreeCADek definitutako uneko unitatean erakutsiko dira. Hemen unitate bat adierazten bada, adibidez m edo cm, kota berriak unitate horretan erakutsi daitezen behartu daiteke. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Ereduak marrazteko erabiliko den bereizmena. Balio lehenetsia 128 da. Balio altuagoek bereizmen hobeak ematen dituzte, balio baxuagoek marraztea azkartzen dute - + Hatch Pattern default size Itzaleztadura-ereduaren tamaina lehenetsia - + The default size of hatch patterns Itzaleztadura-ereduaren tamaina lehenetsia - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Ezarrita badago, saretaren bi ardatz nagusiak gorriz, berdez edo urdinez margotuko dira ardatz globalekin bat datozenean - + Use colored axes Erabili ardatz koloredunak - + Grid color and transparency Saretaren kolorea eta gardentasuna - + The color of the grid Saretaren kolorea - + The overall transparency of the grid Saretaren gardentasun orokorra @@ -2509,12 +5070,12 @@ Balio hau segmentu-luzera maximoa da. ImportDWG - + Converting: Bihurtzen: - + Conversion successful Bihurketa ongi egin da @@ -2522,345 +5083,353 @@ Balio hau segmentu-luzera maximoa da. ImportSVG - + Unknown SVG export style, switching to Translated SVGa esportatzeko estilo ezezaguna, 'Itzulia' aukerara aldatuko da - + The export list contains no object with a valid bounding box Esportazio-zerrenda ez du baliozko muga-koadroa duen objekturik + + Workbench + + + Draft Snap + Zirriborro-atxikitzea + + draft - + Draft Command Bar Zirriborroen komando-barra - + Toggle construction mode Txandakatu eraikuntza modua - + Autogroup off Talde automatikoa desgaituta - + active command: Komando aktiboa: - + None Bat ere ez - + Active Draft command Zirriborro-komando aktiboa - + X coordinate of next point Hurrengo puntuaren X koordenatua - + X X - + Y Y - + Z Z - + Y coordinate of next point Hurrengo puntuaren Y koordenatua - + Z coordinate of next point Hurrengo puntuaren Z koordenatua - + Enter point Sartu puntua - + Enter a new point with the given coordinates Sartu emandako koordenatuak dituen puntu berri bat - + Length Luzera - + Angle Angelua - + Length of current segment Uneko segmentuaren luzera - + Angle of current segment Uneko segmentuaren angelua - + Radius Erradioa - + Radius of Circle Zirkuluaren erradioa - + If checked, command will not finish until you press the command button again Markatuta badago, komandoa ez da amaituko komando-botoia berriro sakatzen duzun arte - + If checked, an OCC-style offset will be performed instead of the classic offset Markatuta badago, OCC estiloko desplazamendua egingo da, desplazamendu klasikoa egingo da - + &OCC-style offset &OCC estiloko desplazamendua - + Sides Aldeak - + Number of sides Alde kopurua - + Offset Desplazamendua - + Auto Automatikoa - + Text string to draw Marraztuko den testu-katea - + String Katea - + Height of text Testuaren altuera - + Height Altuera - + Intercharacter spacing Karaktereen arteko tartea - + Tracking Jarraipena - + Full path to font file: Letra-tipoaren fitxategiaren bide osoa: - + Open a FileChooser for font file Ireki fitxategi-hautatzaile bat letra-tipoa aukeratzeko - + Line Lerroa - + DWire DWire - + Circle Zirkulua - + Center X X zentroa - + Arc Arkua - + Point Puntua - + Label Etiketa - + Distance Distantzia - + Trim Muxarratu - + Pick Object Aukeratu objektua - + Edit Editatu - + Global X X globala - + Global Y Y globala - + Global Z Z globala - + Local X X lokala - + Local Y Y lokala - + Local Z Z lokala - + Invalid Size value. Using 200.0. Baliogabeko tamaina-balioa. 200.0 erabiliko da. - + Invalid Tracking value. Using 0. Jarraipen-balio baliogabea. 0 erabiltzen. - + Please enter a text string. Sartu testu-kate bat. - + Select a Font file Hautatu letra-tipo fitxategi bat - + Please enter a font file. Sartu letra-tipo fitxategi bat. - + Autogroup: Talde automatikoa: - + Faces Aurpegiak - + Remove Kendu - + Add Gehitu - + Facebinder elements Aurpegi-zorro elementuak - + BSpline BSpline - + BezCurve Bezier kurba - + Copy Kopiatu - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2879,270 +5448,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer FreeCADek liburutegi horiek deskarga ditzan gaitzeko, erantzun 'Bai'. - + Relative Erlatiboa - + Continue Jarraitu - + Close Itxi - + Fill Bete - + Exit Irten - + Snap On/Off Aktibatu/desaktibatu atxikitzea - + Increase snap radius Handitu atxikitze-erradioa - + Decrease snap radius Txikitu atxikitze-erradioa - + Restrict X Murriztu X - + Restrict Y Murriztu Y - + Restrict Z Murriztu Z - + Select edge Hautatu ertza - + Add custom snap point Gehitu atxikitze-puntu pertsonalizatua - + Length mode Luzera modua - + Wipe Garbitu - + Set Working Plane Ezarri laneko planoa - + Cycle snap object Ziklo-atxikitzeko objektua - + Check this to lock the current angle Markatu hau uneko angelua blokeatzeko - + Coordinates relative to last point or absolute Azken puntuarekiko erlatiboak diren edo absolutuak diren koordenatuak - + Filled Beteta - + Finish Amaitu - + Finishes the current drawing or editing operation Uneko marrazte- edo editatze-eragiketa amaitzen du - + &Undo (CTRL+Z) &Desegin (Ctrl+Z) - + Undo the last segment Desegin azken segmentua - + Finishes and closes the current line Uneko lerroa amaitzen eta ixten du - + Wipes the existing segments of this line and starts again from the last point Lerro honetan dauden segmentuak garbitzen ditu eta berriro hasten da azken puntutik - + Set WP Ezarri WPa - + Reorients the working plane on the last segment Laneko planoaren orientazioa aldatzen du azken segmentuan - + Selects an existing edge to be measured by this dimension Kota honek neurtuko duen eta lehendik dagoen ertz bat hautatzen du - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Markatuta badago, objektuak kopiatu egingo dira, ez mugitu. 'Hobespenak -> Zirriborroa -> Kopiatze modu globala' modu hau hurrengo komandoetan mantendu nahi bada - + Subelement mode Azpi-elementuen modua - + Modify subelements Aldatu azpi-elementuak - + If checked, subelements will be modified instead of entire objects Hautatuta badaude, azpi-elementuek objektu osoa ordeztuko dute - + CubicBezCurve CubicBezCurve - + Top Goikoa - + Front Aurrekoa - + Side Aldea - + Current working plane Uneko laneko planoa - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Markatu hau objektuak beteta agertu behar badu, bestela alanbre-bilbe gisa agertuko da. Ez dago erabilgarri zirriborroen 'Erabili piezen jatorrizkoak' aukera gaituta badago. - + Polyline Polilerroa - + Draft Zirriborroa - + Toggle near snap on/off Aktibatu/desaktibatu atxikitze hurbila - + Create text Sortu testua - + Press this button to create the text object, or finish your text with two blank lines Sakatu botoi hau testu-objektua sortzeko, edo amaitu zure testua bi lerro zurirekin - + Center Y Y zentroa - + Center Z Z zentroa - + Offset distance Desplazamendu-distantzia - + Trim distance Muxarratze-distantzia - + Wire Alanbrea - + Change default style for new objects Aldatu objektu berrien estilo lehenetsia + + + No active document. Aborting. + Ez dago dokumentu aktiborik. Abortatzen. + + + + Object must be a closed shape + Objektuak forma itxia izan behar du + + + + No solid object created + Ez da objektu solidorik sortu + + + + Faces must be coplanar to be refined + Aurpegiek planokide izan behar dute finduak izan daitezen + + + + Upgrade: Unknown force method: + Eguneraketa: behartze-metodo ezezaguna: + + + + Found groups: closing each open object inside + Taldeak aurkitu dira: bere barruan irekita dauden objektuak ixten + + + + Found meshes: turning into Part shapes + Amaraunak aurkitu dira: pieza-forma bihurtzen + + + + Found 1 solidifiable object: solidifying it + Solido bihur daitekeen objektu bat aurkitu da: hura solido bihurtzen + + + + Found 2 objects: fusing them + Bi objektu aurkitu dira: haiek fusionatzen + + + + Found object with several coplanar faces: refine them + Hainbat aurpegi planokide dituen objektua aurkitu da: findu objektua + + + + Found 1 non-parametric objects: draftifying it + Parametrikoa ez den objektu bat aurkitu da: hura zirriborratzen + + + + Found 1 closed sketch object: creating a face from it + Itxitako krokis-objektu bat aurkitu da: aurpegi bat sortzen harekin + + + + Found closed wires: creating faces + Alanbre itxiak aurkitu dira: aurpegiak sortzen + + + + Found several wires or edges: wiring them + Hainbat alanbre edo ertz aurkitu dira: haiek hari bihurtzen + + + + trying: closing it + saiatzen: hura ixten + + + + Found 1 open wire: closing it + Alanbre ireki bat aurkitu da: hura ixten + + + + Found 1 object: draftifying it + Objektu bat aurkitu da: hura zirriborratzen + + + + Found points: creating compound + Puntuak aurkitu dira: konposatuak sortzen + + + + Found several non-treatable objects: creating compound + Tratatu ezin daitezkeen hainbat objektu aurkitu dira: konposatua sortzen + + + + Unable to upgrade these objects. + Ezin izan dira objektu hauek eguneratu. + + + + No object given + Ez da objekturik eman + + + + The two points are coincident + Bi puntuak bat datoz + + + + mirrored) + ispilatua) + + + + Found 1 block: exploding it + Bloke bat aurkitu da: hura lehertzen + + + + Found 1 multi-solids compound: exploding it + Solido anitzeko konposatu bat aurkitu da: hura lehertzen + + + + Found 1 parametric object: breaking its dependencies + Objektu parametriko bat aurkitu da: bere mendekotasunak hausten + + + + Found 2 objects: subtracting them + Bi objektu aurkitu dira: haien kenketa egiten + + + + Found several faces: splitting them + Hainbat aurpegi aurkitu dira: haiek zatitzen + + + + Found several objects: subtracting them from the first one + Hainbat objektu aurkitu dira: lehen objektuarekin kenketa egiten + + + + Found 1 face: extracting its wires + Aurpegi bat aurkitu da: haren alanbreak erauzten + + + + Found only wires: extracting their edges + Alanbreak soilik aurkitu dira: haien ertzak erauzten + + + + No more downgrade possible + Ezin da gehiago degradatu + + + + Wrong input: object not in document. + Okerreko sarrera: objektua ez dago dokumentuan. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Okerreko sarrear: puntu-objektuak ez du 'Geometria', 'Estekak' edo 'Osagaiak'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Okerreko sarrera: kokapen bat, bektore bat edo biraketa bat izan behar du. + + + + Points: + Puntuak: + + + + Wrong input: must be list or tuple of three points exactly. + Okerreko sarrera: hiru puntu zehatzen zerrenda edo tupla izan behar du. + + + + Placement: + Kokapena: + + + + Wrong input: incorrect type of placement. + Okerreko sarrera: kokapen mota okerra. + + + + Wrong input: incorrect type of points. + Okerreko sarrera: puntu mota okerra. + + + + Cannot generate shape: + Ezin da forma sortu: + + + + Radius: + Erradioa: + + + + Center: + Erdia: + + + + Create primitive object + Sortu jatorrizko objektua + + + + Final placement: + Azken kokapena: + + + + Face: True + Aupergia: Egia + + + + Support: + Euskarria: + + + + Map mode: + Mapa modua: + + + + length: + luzera: + + + + Two elements are needed. + Bi elementu behar dira. + + + + Radius is too large + Erradioa handiegia da + + + + Segment + Segmentua + + + + Removed original objects. + Jatorrizko objektuak kendu dira. + + + + Wrong input: must be a list of strings or a single string. + Okerreko sarrera: kateen zerrenda bat edo kate bakarra izan behar du. + + + + Circular array + Matrize zirkularra + + + + Wrong input: must be a number or quantity. + Okerreko sarrera: zenbaki bat edo kantitate bat izan behar du. + + + + Wrong input: must be an integer number. + Okerreko sarrera: osoko zenbakia izan behar du. + + + + Wrong input: must be a vector. + Okerreko sarrera: bektore bat izan behar du. + + + + Polar array + Matrize polarra + + + + Wrong input: must be a number. + Okerreko sarrera: zenbaki bat izan behar du. + + + + This function is deprecated. Do not use this function directly. + Funtzio hori zaharkituta dago. Ez erabili zuzenean. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Erabili 'make_linear_dimension' edo 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Okerreko sarrera: objektuak ez du zerrenda bat izan behar. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Okerreko sarrera: objektuak ez du 'Forma' hura neurtzeko. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Okerreko sarrera: objektuak ez du gutxienez elementu bat 'Erpinak' atalean, hura neurketetan erabiltzeko. + + + + Wrong input: must be an integer. + Okerreko sarrera: osoko zenbaki bat izan behar du. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: 1 baino txikiagoak diren balioak ez dira onartzen, 1 ezarriko da. + + + + Wrong input: vertex not in object. + Okerreko sarrera: erpina ez dago objektuan. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: 1 baino txikiagoak diren balioak ez dira onartzen: objektuko azken erpina erabiliko da. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Okerreko sarrera: objektuak ez du gutxienez elementu bat 'Ertzak' atalean, hura neurketetan erabiltzeko. + + + + index: values below 1 are not allowed; will be set to 1. + indizea: 1 baino txikiagoak diren balioak ez dira onartzen, 1 ezarriko da. + + + + Wrong input: index doesn't correspond to an edge in the object. + Okerreko sarrera: indizea ez dagokio objektuko ertz bati. + + + + Wrong input: index doesn't correspond to a circular edge. + Okerreko sarrera: indizea ez dagokio ertz zirkular bati. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Okerreko sarrera: kate bat, 'erradio' bat edo 'diametro' bat izan behar du. + + + + Wrong input: must be a list with two angles. + Okerreko sarrera: bi angelu dituen zerrenda bat izan behar du. + + + + Layers + Geruzak + + + + Layer + Geruza + + + + Wrong input: it must be a string. + Okerreko sarrera: katea izan behar du. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Okerreko sarrera: koma mugikorreko zenbakien tupla bat, 0.0tik 1.0ra, izan behar du. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Okerreko sarrera: 'solidoa', 'marraduna', 'puntuduna' edo 'marra-puntua' izan behar du. + + + + Wrong input: must be a number between 0 and 100. + Okerreko sarrera: 0 eta 100 arteko zenbakia izan behar du. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Okerreko sarrera: kateen edo tuplan zerrenda bat edo kate bakarra izan behar du. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Okerreko sarrera: 'jatorrizkoa', 'frenet' edo 'tangentea' izan behar du. + + + + No shape found + + Ez da formarik aurkitu + + + + + All Shapes must be planar + + Forma guztiek planarrak izan behar dute + + + + + All Shapes must be coplanar + + Forma guztiek planokide izan behar dute + + + + + Internal orthogonal array + Barneko matrize ortogonala + + + + Wrong input: must be a number or vector. + Okerreko sarrera: zenbakia edo bektorea izan behar du. + + + + Input: single value expanded to vector. + Sarrera: bektorera hedatutako balio bakarra. + + + + Input: number of elements must be at least 1. It is set to 1. + Sarrera: elementu kopuruak gutxienez 1 izan behar du. 1 ezarri da. + + + + Orthogonal array + Matrize ortogonala + + + + Orthogonal array 2D + 2D matrize ortogonala + + + + Rectangular array + Matrize laukizuzena + + + + Rectangular array 2D + 2D matrize laukizuzena + + + + Wrong input: subelement not in object. + Okerreko sarrera: azpielementua ez dago objektuan. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Okerreko sarrera: izan behar du kate bat, 'Pertsonalizatua', 'Izena', 'Etiketa', 'Kokapena', 'Luzera', 'Area', 'Bolumena', 'Etiketa' edo 'Materiala'. + + + + Wrong input: must be a string. + Okerreko sarrera: katea izan behar du. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Okerreko sarrera: izan behar du kate bat, 'Horizontala', 'Bertikala' edo 'Pertsonalizatua'. + + + + Wrong input: must be a list of at least two vectors. + Okerreko sarrera: gutxienez bi bektorez osatutako zerrenda bat izan behar du. + + + + Direction is not 'Custom'; points won't be used. + Norabidea ez da 'Pertsonalizatua'; puntuak ez dira erabiliko. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Okerreko sarrera: bi elementuren zerrenda izan behar du. Adibidez [objektua, 'Ertza1']. + + + + ShapeString: string has no wires + Testu-forma: testuak ez du alanbrerik + + + + added property 'ExtraPlacement' + 'ExtraPlacement' propietatea gehitu da + + + + , path object doesn't have 'Edges'. + , bide-objektuak ez du 'Ertzak' elementurik. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' propietatea 'PathObject' propietatera aldatuko da + + + + Cannot calculate path tangent. Copy not aligned. + Ezin da bidearen tangentea kalkulatu. Kopia ez dago lerrokatuta. + + + + Tangent and normal are parallel. Copy not aligned. + Tangentea eta normala paraleloak dira. Kopia ez dago lerrokatuta. + + + + Cannot calculate path normal, using default. + Ezin da bide-normala kalkulatu, balio lehenetsia erabiliko da. + + + + Cannot calculate path binormal. Copy not aligned. + Ezin da bidearen binomiala kalkulatu. Kopia ez dago lerrokatuta. + + + + AlignMode {} is not implemented + AlignMode {} ez dago inplementatuta + + + + added view property 'ScaleMultiplier' + bistaren 'ScaleMultiplier' propietatea gehitu da + + + + migrated 'DraftText' type to 'Text' + 'DraftText' mota 'Text' motara aldatu da + + + + Activate this layer + Aktibatu geruza hau + + + + Select layer contents + Hautatu geruza-edukiak + + + + custom + pertsonalizatua + + + + Unable to convert input into a scale factor + Sarrera ezin izan da eskala-faktore bihurtu + + + + Set custom annotation scale in format x:x, x=x + Ezarri oharpen-eskala pertsonalizatua x:x, x=x formatuan + + + + Task panel: + Ataza-panela: + + + + At least one element must be selected. + Gutxienez elementu bat hautatu behar da. + + + + Selection is not suitable for array. + Hautapena ez da egokia matrizerako. + + + + Object: + Objektua: + + + + Number of elements must be at least 2. + Elementu kopuruak gutxienez 2koa izan behar du. + + + + The angle is above 360 degrees. It is set to this value to proceed. + Angeluak 360 gradu baino gehiago ditu. Balio hau ezarri da jarraitu ahal izateko. + + + + The angle is below -360 degrees. It is set to this value to proceed. + Angeluak 360 gradu baino gutxiago ditu. Balio hau ezarri da jarraitu ahal izateko. + + + + Center reset: + Zentroaren berrezarpena: + + + + Fuse: + Fusionatu: + + + + Create Link array: + Sortu esteka-matrizea: + + + + Number of elements: + Elementu kopurua: + + + + Polar angle: + Angelu polarra: + + + + Center of rotation: + Biraketa-zentroa: + + + + Aborted: + Abortatua: + + + + Number of layers must be at least 2. + Geruza kopuruak gutxienez 2koa izan behar du. + + + + Radial distance is zero. Resulting array may not look correct. + Distantzia erradiala zero da. Emaitza gisa sortutako matrizeak itxura okerra izan dezake. + + + + Radial distance is negative. It is made positive to proceed. + Distantzia erradiala negatiboa da. Positibo bihurtu da jarraitu ahal izateko. + + + + Tangential distance cannot be zero. + Distantzia tangentzialak ezin du zero izan. + + + + Tangential distance is negative. It is made positive to proceed. + Distantzia tangentziala negatiboa da. Positibo bihurtu da jarraitu ahal izateko. + + + + Radial distance: + Distantzia erradiala: + + + + Tangential distance: + Distantzia tangentziala: + + + + Number of circular layers: + Geruza zirkularren kopurua: + + + + Symmetry parameter: + Simetria-parametroa: + + + + Number of elements must be at least 1. + Elementu kopuruak gutxienez 1 izan behar du. + + + + Interval X reset: + X tartearen berrezarpena: + + + + Interval Y reset: + Y tartearen berrezarpena: + + + + Interval Z reset: + Z tartearen berrezarpena: + + + + Number of X elements: + X elementuen kopurua: + + + + Interval X: + X tartea: + + + + Number of Y elements: + Y elementuen kopurua: + + + + Interval Y: + Y tartea: + + + + Number of Z elements: + Z elementuen kopurua: + + + + Interval Z: + Z tartea: + + + + ShapeString + Testu-forma + + + + Default + Lehenetsia + + + + Pick ShapeString location point: + Aukeratu testu-formaren kokapen-puntua: + + + + Create ShapeString + Sortu testu-forma + + + + Downgrade + Degradatu + + + + Select an object to upgrade + Hautatu eguneratuko den objektua + + + + Clone + Klonatu + + + + Select an object to clone + Hautatu klonatuko den objektua + + + + Ellipse + Elipsea + + + + Pick first point + Aukeratu lehen puntua + + + + Create Ellipse + Sortu elipsea + + + + Pick opposite point + Aukeratu aurkako puntua + + + + Create Line + Sortu lerroa + + + + Create Wire + Sortu alanbrea + + + + Pick next point + Aukeratu hurrengo puntua + + + + Unable to create a Wire from selected objects + Ezin izan da alanbre bat sortu hautatutako objektuak erabilita + + + + Convert to Wire + Bihurtu alanbre + + + + This object does not support possible coincident points, please try again. + Objektu honek ez ditu onartzen bat datozen puntu posibleak, saiatu berriro. + + + + Active object must have more than two points/nodes + Objektu aktiboak bi puntu/nodo baino gehiago eduki behar ditu + + + + Selection is not a Knot + Hautapena ez da adabegi bat + + + + Endpoint of BezCurve can't be smoothed + Bezier kurbaren amaiera-puntua ezin da leundu + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Krokisa konplexuegia da editatua izateko: krokisgilearen editore lehenetsia erabiltzea iradokitzen dugu + + + + Facebinder + Aurpegi-zorroa + + + + Select faces from existing objects + Hautatu aurpegiak lehendik dauden objektuetatik + + + + Change slope + Aldatu malda + + + + Subelement highlight + Azpielementua nabarmentzea + + + + Select an object to edit + Hautatu editatuko den objektua + + + + Dimension + Kota + + + + Create Dimension + Sortu kota + + + + Create Dimension (radial) + Sortu kota (erradiala) + + + + Edges don't intersect! + Ertzek ez dute elkar ebakitzen! + + + + Drawing + Marrazkia + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + Drawing laneko mahaia zaharkituta dago 0.17 bertsiotik, TechDraw laneko mahaia erabili beharko zenuke. + + + + Select an object to project + Hautatu proiektatuko den objektua + + + + Annotation style editor + Oharpen-estiloen editorea + + + + Open styles file + Ireki estiloen fitxategia + + + + JSON file (*.json) + JSON fitxategia (*.json) + + + + Save styles file + Gorde estiloen fitxategia + + + + Upgrade + Eguneratu + + + + Move + Mugitu + + + + Select an object to move + Hautatu mugituko den objektua + + + + Pick start point + Aukeratu hasiera-puntua + + + + Pick end point + Aukeratu amaiera-puntua + + + + Some subelements could not be moved. + Zenbait azpielementu ezin dira mugitu. + + + + Point array + Puntu-matrizea + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Hautatu bi objektu, oinarri-objektua eta puntu-objektua, komando hau exekutatu baino lehen. + + + + No active Draft Toolbar. + Ez dago zirriborroen tresna-barrarik aktibo. + + + + Construction mode + Eraikuntza modua + + + + Continue mode + Modu jarraitua + + + + Toggle display mode + Txandakatu bistaratze modua + + + + Convert polyline/B-spline + Bihurtu polilerroa/B-spline kurba + + + + Main toggle snap + Atxikitzearen txandakatze globala + + + + Midpoint snap + Erdiko puntuko atxikitzea + + + + Perpendicular snap + Atxikitze perpendikularra + + + + Grid snap + Sareta-atxikitzea + + + + Intersection snap + Ebakidura-atxikitzea + + + + Parallel snap + Atxikitze paraleloa + + + + Endpoint snap + Amaiera-puntuko atxikitzea + + + + Angle snap (30 and 45 degrees) + Angelu-atxikitzea (30 eta 45 gradu) + + + + Arc center snap + Arku-zentroaren atxikitzea + + + + Edge extension snap + Ertz-luzapenaren atxikitzea + + + + Near snap + Atxikitze hurbila + + + + Orthogonal snap + Atxikitze ortogonala + + + + Special point snap + Puntu bereziaren atxikitzea + + + + Dimension display + Kota-bistaratzea + + + + Working plane snap + Laneko planoaren atxikitzea + + + + Show snap toolbar + Erakutsi atxikipenen tresna-barra + + + + Array + Matrizea + + + + Select an object to array + Hautatu matrize bihurtuko den objektua + + + + Link array + Esteka-matrizea + + + + Polygon + Poligonoa + + + + Pick center point + Aukeratu puntu zentrala + + + + Pick radius + Aukeratu erradioa + + + + Create Polygon (Part) + Sortu poligonoa (pieza) + + + + Create Polygon + Sortu poligonoa + + + + Mirror + Ispilatu + + + + Select an object to mirror + Hautatu ispilatuko den objektua + + + + Pick start point of mirror line + Aukeratu ispilatze-lerroaren hasiera-puntua + + + + Pick end point of mirror line + Aukeratu ispilatze-lerroaren amaiera-puntua + + + + Create Point + Sortu puntua + + + + Scale + Eskala + + + + Select an object to scale + Hautatu eskalatuko den objektua + + + + Pick base point + Aukeratu oinarri-puntua + + + + Pick reference distance from base point + Aukeratu erreferentzia-distantzia oinarri-puntutik + + + + Some subelements could not be scaled. + Zenbait azpielementu ezin dira eskalatu. + + + + Unable to scale object: + Ezin da objektua eskalatu: + + + + Unable to scale objects: + Ezin dira objektuak eskalatu: + + + + This object type cannot be scaled directly. Please use the clone method. + Objektu mota hau ezin da zuzenean eskalatu. Erabili klonatze-metodoa. + + + + Pick new distance from base point + Aukeratu distantzia berria oinarri-puntutik + + + + Project 2D view + Proiektatu 2D bista + + + + Create 2D view + Sortu 2D bista + + + + Bezier curve has been closed + Bezier kurba itxi da + + + + Last point has been removed + Azken puntua kendu da + + + + Pick next point, or finish (A) or close (O) + Aukeratu hurrengo puntua edo amaitu (A) edo itxi (O) + + + + Create BezCurve + Sortu Bezier kurba + + + + Click and drag to define next knot + Klik eta arrastatu hurrengo adabegia definitzeko + + + + Click and drag to define next knot, or finish (A) or close (O) + Klik eta arrastatu hurrengo adabegia definitzeko, edo amaitu (A) edo itxi (o) + + + + Flip dimension + Irauli kota + + + + Stretch + Luzatu + + + + Select an object to stretch + Hautatu luzatuko den objektua + + + + Pick first point of selection rectangle + Aukeratu hautapen-laukizuzenaren lehen puntua + + + + Pick opposite point of selection rectangle + Aukeratu hautapen-laukizuzenaren beste aldeko puntua + + + + Pick start point of displacement + Aukeratu desplazamenduaren hasiera-puntua + + + + Pick end point of displacement + Aukeratu desplazamenduaren amaiera-puntua + + + + Turning one Rectangle into a Wire + Laukizuzen bat alanbre bihurtzen + + + + Toggle grid + Txandakatu sareta + + + + Rectangle + Laukizuzena + + + + Create Plane + Sortu planoa + + + + Create Rectangle + Sortu laukizuzena + + + + Convert Draft/Sketch + Bihurtu zirriborroa/krokisa + + + + Select an object to convert. + Hautatu bihurtuko den objektua. + + + + Convert to Sketch + Bihurtu krokis + + + + Convert to Draft + Bihurtu zirriborro + + + + Heal + Konpondu + + + + Pick target point + Aukeratu helburu-puntua + + + + Create Label + Sortu etiketa + + + + Pick endpoint of leader line + Aukeratu gida-marraren amaiera-puntua + + + + Pick text position + Aukeratu testuaren posizioa + + + + Select a Draft object to edit + Hautatu zirriborro-objektu bat, hura editatzeko + + + + No edit point found for selected object + Ez da edizio-punturik aurkitu hautatutako objekturako + + + + Too many objects selected, max number set to: + Objektu gehiegi dago hautatuta, kopuru maximoa honakoa izango da: + + + + : this object is not editable + : objektu hau ezin da editatu + + + + Path array + Bide-matrizea + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Hautatu bi objektu, oinarri-objektua eta bide-objektua, komando hau exekutatu baino lehen. + + + + Path link array + Bide-esteken matrizea + + + + Path twisted array + Bide kiribilduen matrizea + + + + Path twisted link array + Bide kiribilduen esteken matrizea + + + + Trimex + Muxarratu/luzatu + + + + Select objects to trim or extend + Hautatu muxarratuko/luzatuko diren objektuak + + + + Pick distance + Aukeratu distantzia + + + + The offset distance + Desplazamendu-distantzia + + + + The offset angle + Desplazamendu-angelua + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Ezin dira objektu horiek muxarratu, zirriborro-alanbreak eta arkuak soilik onartzen dira. + + + + Unable to trim these objects, too many wires + Ezin dira objektu horiek muxarratu, alanbre gehiegi + + + + These objects don't intersect. + Objektu hauek ez dute elkar ebakitzen. + + + + Too many intersection points. + Ebakitze-puntu gehiegi. + + + + Join + Elkartu + + + + Select an object to join + Hautatu elkartuko den objektua + + + + Join lines + Elkartu lerroak + + + + Selection: + Hautapena: + + + + Spline has been closed + Spline-a itxi egin da + + + + Create B-spline + Sortu B-spline elementua + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Aukeratu aurpegi bat, 3 erpin edo WP proxy bat marrazte-planoa definitzeko + + + + Working plane aligned to global placement of + Honako objektuaren kokapen globalarekin lerrokatutako laneko area: + + + + Dir + Norab. + + + + Custom + Pertsonalizatua + + + + No active command. + Ez dago komando aktiborik. + + + + Finish line + Amaitu lerroa + + + + Close line + Itxi lerroa + + + + Undo line + Desegin lerroa + + + + Split + Zatitu + + + + Click anywhere on a line to split it. + Egin klik lerro bateko edozein tokitan hura zatitzeko. + + + + Split line + Zatitu lerroa + + + + Fillet radius + Biribiltze-erradioa + + + + Radius of fillet + Biribiltzearen erradioa + + + + Enter radius. + Sartu erradioa. + + + + Delete original objects: + Ezabatu jatorrizko objektuak: + + + + Chamfer mode: + Alakatze modua: + + + + Two elements needed. + Bi elementu behar dira. + + + + Test object + Proba-objektua + + + + Test object removed + Proba-objektua kendu da + + + + Fillet cannot be created + Biribiltzea ezin izan da sortu + + + + Create fillet + Sortu biribiltzea + + + + Pick ShapeString location point + Aukeratu testu-formaren kokapen-puntua + + + + Apply style + Aplikatu estiloa + + + + Change Style + Aldatu estiloa + + + + Add to group + Gehitu taldeari + + + + Select group + Hautatu taldea + + + + Autogroup + Talde automatikoa + + + + Add new Layer + Gehitu geruza berria + + + + Add to construction group + Gehitu eraikuntza taldeari + + + + Select an object to offset + Hautatu desplazatuko den objektua + + + + Offset only works on one object at a time. + Desplazamenduak bakoitzean objektu bakar batean funtzionatzen du. + + + + Cannot offset this object type + Ezin da objektu mota hau desplazatu + + + + Offset of Bezier curves is currently not supported + Bezier kurben desplazamendua ezin da oraindik egin + + + + Start angle + Hasierako angelua + + + + Pick start angle + Aukeratu hasierako angelua + + + + Aperture angle + Irekidura-angelua + + + + Pick aperture + Aukeratu irekidura + + + + Create Circle (Part) + Sortu zirkulua (pieza) + + + + Create Circle + Sortu zirkulua + + + + Create Arc (Part) + Sortu arkua (pieza) + + + + Create Arc + Sortu arkua + + + + Pick aperture angle + Aukeratu irekidura-angelua + + + + Arc by 3 points + Arkua 3 punturen arabera + + + + Text + Testua + + + + Pick location point + Aukeratu kokapen-puntua + + + + Create Text + Sortu testua + + + + Rotate + Biratu + + + + Select an object to rotate + Hautatu biratuko den objektua + + + + Pick rotation center + Aukeratu biraketa-zentroa + + + + Base angle + Oinarri-angelua + + + + The base angle you wish to start the rotation from + Biraketa hasteko erabili nahi duzun oinarri-angelua + + + + Pick base angle + Aukeratu oinarri-angelua + + + + Rotation + Biraketa + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + Gauzatu nahi duzun biraketa kantitatea. +Amaierako angelua izango da oinarriko angelua gehi kantitate hau. + + + + Pick rotation angle + Aukeratu biraketa-angelua + importOCA - + OCA error: couldn't determine character encoding OCA errorea: Karaktere kodeketa ezin da zehaztu - + OCA: found no data to export OCA: Ez da daturik aurkitu esportaziorako - + successfully exported ongi esportatu da diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.qm b/src/Mod/Draft/Resources/translations/Draft_fi.qm index 2e11f33966..f844343e8c 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fi.qm and b/src/Mod/Draft/Resources/translations/Draft_fi.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fi.ts b/src/Mod/Draft/Resources/translations/Draft_fi.ts index 7195ceaec5..84b0658de8 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fi.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fi.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + Viivan alkupiste. - - Style name - Tyylin nimi + + The end point of this line. + Viivan loppupiste. - - Add new... - Lisää uusi... + + The length of this line. + Tämän viivan pituus. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Säde, jota käytetään kulman täyttöön. - - Rename - Nimeä uudelleen + + The base object that will be duplicated + Perusobjekti, josta tehdään kaksoiskappale - - Deletes the selected style - Deletes the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Poista + + Specifies if the copies should be fused together if they touch each other (slower) + Määrittää, pitäisikö kopiot liittää yhteen, jos ne koskettavat toisiaan (hitaampi) - - Text - Teksti + + Number of copies in X direction + Kopioiden määrä X-suunnassa - - Font size - Kirjasimen koko + + Number of copies in Y direction + Kopioiden määrä Y-suunnassa - - Line spacing - Line spacing + + Number of copies in Z direction + Kopioiden määrä Z-suunnassa - + + Distance and orientation of intervals in X direction + Välien etäisyys ja suunta X-suunnassa + + + + Distance and orientation of intervals in Y direction + Välien etäisyys ja suunta Y-suunnassa + + + + Distance and orientation of intervals in Z direction + Välien etäisyys ja suunta Z-suunnassa + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Tämän kohteen sijoittelu + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Tekstin korkeus + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Näytä piilotetut viivat + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Jatkuvuus + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Linkitetty objekti + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Tämän objektin sisällä olevien tekstien koko + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Jos valittu, lähdeobjektit näytetään riippumatta siitä, että ne näkyvät 3D-mallissa + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Fontin nimi - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + Kirjasimen koko - - Units - Yksiköt + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Mittakaavan kerroin + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Desimaalit + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Viiva ja nuolet + + Show the unit suffix + Näytä yksikön jälkipääte - - Line width - Viivan leveys + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Nuolen koko - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Nuolen tyyppi - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Viivan leveys + + + + Line color + Viivan väri + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Tyylin nimi + + + + Add new... + Lisää uusi... + + + + Renames the selected style + Renames the selected style + + + + Rename + Nimeä uudelleen + + + + Deletes the selected style + Deletes the selected style + + + + Delete + Poista + + + + Text + Teksti + + + + Font size + Kirjasimen koko + + + + Line spacing + Line spacing + + + + Font name + Fontin nimi + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Yksiköt + + + + Scale multiplier + Mittakaavan kerroin + + + + Decimals + Desimaalit + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Viiva ja nuolet + + + + Line width + Viivan leveys + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Nuolen koko + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Nuolen tyyppi + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px px - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Piste - + Arrow Nuoli - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Ympyrä - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Please install the dxf Library addon manually from menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting &Hahmottelu - + &Annotation &Huomautukset - + &Modification &Modification - + &Utilities &Utilities - + Draft - Vedos (vesirajasta pohjaan) + Syväys (vesirajasta pohjaan) - + Import-Export Tuo/Vie + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Tosi + + + + False + Epätosi + + + + Scale + Mittakaava + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopio + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Luo klooni + + + + Clone + Kloonaa + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Taulukko + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Pyöristä + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse - Fuse + Yhdistä - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Symmetria - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse - Fuse + Yhdistä - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse - Fuse + Yhdistä - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString Muotoilujono - + Text to be made into ShapeString Text to be made into ShapeString - + String Merkkijono - + Height Korkeus - + Height of the result Height of the result - + X X - + Y Y - + Z Z - + Font file Font file - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Kaari + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Taulukko + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Ympyrä + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Kloonaa + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Mitta + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Piirros + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Muokkaa + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Ellipsi + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Viiva + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Siirrä + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Siirtymä + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Piste + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Suorakulmio + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Pyöritä + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Mittakaava + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Kulma + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Keskikohta + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Ruudukko + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Risteys + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Samansuuntainen + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Jaa osiin + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Teksti + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle construction mode + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Ylä (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) ETU (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) SIVU (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatic - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Siirtymä - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Ruudukon välit - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Main line every - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines rivit - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Viivan leveys - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Piste - + Circle Ympyrä - + Arrow Nuoli - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color Viivan väri - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid Monitahokas - + Dashed Katkoviiva - + Dotted Pisteviiva - + DashDot DashDot - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Läpinäkyvyys - + Display mode Display mode - + Text font Text font - + Arrow size Nuolen koko - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Rautalankamalli - + Shaded Varjostettu - + Points Pisteet - + Draw style Piirrostyyli - + The color of lines The color of lines - + Arrow style Arrow style - + px - px + px - + Apply to selected objects Käytä valittuihin kohteisiin - + Lines and faces Lines and faces - + Annotations Merkinnät - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Yleiset vedosasetukset - + This is the default color for objects being drawn while in construction mode. Tämä on oletusväri objekteille jotka on piirretty rakennetilassa. - + This is the default group name for construction geometry Tämä on oletusvalinta ryhmän nimeksi rakennetilan geometrioille - + Construction Rakenne - + Save current color and linewidth across sessions Tallentaa nykyisen värin ja viivanleveyden eri istuntoihin - + Global copy mode Yleinen kopiointitila - + Default working plane Oletusarvoinen työtaso - + None Ei mitään - + XY (Top) XY (Päältä) - + XZ (Front) XZ (edestä) - + YZ (Side) YZ (sivulta) - + Default height for texts and dimensions Oletusarvon mukaiset korkeudet tekstille ja mitoille - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3752,1106 @@ such as "Arial:Bold" Tämä on oletusfontin nimi kaikille vedoksen teksteille ja mitoille. Se voi olla fontin nimi kuten "Arial", oletustyyli kuten "sans", "serif" tai "mono", tai perhe kuten "Arial,Helvetica,sans" tai tyylin nimi kuten "Arial:Bold" - + Default template sheet Oletus malliarkki - + The default template to use when creating a new drawing sheet Oletusmallia käytetään luotaessa uutta piirustuksen arkkia - + Import style Tuo tyyli - + None (fastest) Ei mitään (nopein) - + Use default color and linewidth Käytä oletusväriä ja normaalia viivanleveyttä - + Original color and linewidth Alkuperäinen väri ja normaali viivanleveys - + Check this if you want the areas (3D faces) to be imported too. Valitse tämä, jos haluat alueet (3D tahkot) myös tuotaviksi. - + Import OCA areas Tuo OCA alueet - + General settings Yleiset asetukset - + Construction group name Rajoiteryhmän nimi - + Tolerance Toleranssi - + Join geometry Yhdistä geometria - + Alternate SVG Patterns location Vaihtoehtoinen SVG kuvioiden sijainti - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Täällä voit määrittää SVG-tiedostoja sisältävän hakemiston joka sisältää <pattern> määritelmiä, jotka voidaan lisätä standardiin vedos-täyttökuvio malleihin - + Constrain mod Rajoitustila - + The Constraining modifier key Rajoitteiden muokkausnäppäin - + Snap mod Kohdistustila - + The snap modifier key Kohdistustilan näppäin - + Alt mod Alt toimintotila - + Select base objects after copying Valitse perusobjektit kopioinnin jälkeen - + If checked, a grid will appear when drawing Jos tämä on valittuna, ruudukko näkyy piirrettäessä - + Use grid Käytä ruudukkoa - + Grid spacing Ruudukon välit - + The spacing between each grid line Ruudukon viivojen välit - + Main lines every Pääviivat joka - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Pääviivat ovat paksumpia. Määritä tässä, kuinka monta ruutua on pääviivojen välillä. - + Internal precision level Sisäinen tarkkuustaso - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Tämä on mittatekstien suunta, kun nämä mitat ovat pystysuunnassa. Oletusarvo on vasen, joka on ISO-standardi. - + Left (ISO standard) Vasen (ISO-standardi) - + Right Oikea - + Group layers into blocks Ryhmitä kerrokset lohkoiksi - + Export 3D objects as polyface meshes Vie 3D objektit monitahkoisiksi verkkopinnoiksi - + If checked, the Snap toolbar will be shown whenever you use snapping Jos valittuna, niin kohdistustyökalupalkki näytetään aina, kun käytät kohdistusta - + Show Draft Snap toolbar Näytä vedoksen kohdistustyökalupalkki - + Hide Draft snap toolbar after use Piilota vedoksen kohdistustyökalupalkki käytön jälkeen - + Show Working Plane tracker Näytä Työtason seuraaja - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Jos valittuna, vedosruudukko on aina näkyvissä, kun vedostyöpöytä on aktiivinen. Muutoin näkyvissä vain komentoa käytettäessä - + Use standard font size for texts Käytä oletusfonttikokoa teksteille - + Import hatch boundaries as wires Tuo täyttökuvion rajat viivoina - + Render polylines with width Renderöi moniviivat leveyksillä - + Translated (for print & display) Muunnettu (tulostusta ja näyttöä varten) - + Raw (for CAM) Raakaversio (CAM:lle) - + Translate white line color to black Muunna valkoinen viivan väri mustaksi - + Use Part Primitives when available Käytä osien perusalkioita, kun käytettävissä - + Snapping Katkaiseva - + If this is checked, snapping is activated without the need to press the snap mod key Jos tämä vaihtoehto on valittuna, kohdistus aktivoituu ilman tarvetta painaa kohdistustila -näppäintä - + Always snap (disable snap mod) Kohdista aina (kohdistustilanäppäin ei käytössä) - + Construction geometry color Rakentamisen geometria väri - + Import Tuonti - + texts and dimensions tekstit ja mitat - + points pisteet - + layouts ulkoasut - + *blocks * lohkot - + Project exported objects along current view direction Projetista viedyt kohteet nykyisen näkymän suuntaan - + Visual settings Visuaaliset asetukset - + Visual Settings Visuaaliset asetukset - + Snap symbols style Kohdistussymbolien tyyli - + Draft classic style Vedos klassiseen tyyliin - + Bitsnpieces style Bitsnpieces tyyli - + Color Väri - + Hatch patterns resolution Täyttökuvioiden piirtotarkkuus - + Grid Ruudukko - + Always show the grid Näytä aina ruudukko - + Texts and dimensions Tekstit ja mitat - + Internal font Sisäinen fontti - + Dot Piste - + Circle Ympyrä - + Arrow Nuoli - + The default size of arrows Nuolien oletuskoko - + The default size of dimensions extension lines Mittojen jatkoviivojen oletuskoko - + The space between the dimension line and the dimension text Mittaviivan ja mittatekstin välitila - + Select a font file Valitse fontti-tiedosto - + Fill objects with faces whenever possible Täytä kohteet pinnoilla aina kun mahdollista - + Create Luo - + simple Part shapes yksinkertaisia osa muotoja - + Draft objects Vedoksen kohteet - + Sketches Luonnoksia - + Get original colors from the DXF file Hanki alkuperäiset värit DXF-tiedostosta - + Treat ellipses and splines as polylines Käsittele ellipsejä ja käyriä moniviivoina - + Export style Vie tyyli - + Show the unit suffix in dimensions Näytä yksikön päätteet mitoissa - + Allow FreeCAD to automatically download and update the DXF libraries Salli FreeCAD:in automaattisesti ladata ja päivittää DXF-kirjastot - + mm mm - + Grid size Ruudukon koko - + lines rivit - + text above (2D) teksti yläpuolella (2D) - + text inside (3D) tekstin sisällä (3D) - + Dashed line definition Katkoviivan määritelmä - + 0.09,0.05 0.09,0.05 - + Dashdot line definition pisteviivan määritelmä - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Pilkutetun viivan määritelmä - + 0.02,0.02 0.02,0.02 - + Grid and snapping Ruudukko ja kohdistus - + Text settings Tekstiasetukset - + Font family Font family - + Font size Kirjasimen koko - + Dimension settings Dimension settings - + Display mode Display mode - + Arrows style Arrows style - + Arrows size Arrows size - + Text orientation Tekstin suunta - + Text spacing Text spacing - + ShapeString settings ShapeString settings - + Default ShapeString font file Default ShapeString font file - + Drawing view line definitions Drawing view line definitions - + DWG DWG - + DWG conversion DWG conversion - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> - + DXF DXF - + Import options Tuontiasetukset - + Use legacy python importer Use legacy python importer - + Export options Vientiasetukset - + OCA OCA - + SVG SVG - + Disable units scaling Disable units scaling - + Export Drawing Views as blocks Export Drawing Views as blocks - + Note: Not all the options below are used by the new importer yet Note: Not all the options below are used by the new importer yet - + Show this dialog when importing and exporting Show this dialog when importing and exporting - + Automatic update (legacy importer only) Automatic update (legacy importer only) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Scale factor to apply to imported files - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Number of decimals - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key The Alt modifier key - + The number of horizontal or vertical lines of the grid The number of horizontal or vertical lines of the grid - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Construction Geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close Sulje - + O O - + Copy Kopio - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length Pituus - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Muokkaa - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4860,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4869,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4915,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5020,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2522,12 +5083,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2535,345 +5096,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Vedos komentopalkki - + Toggle construction mode Toggle construction mode - + Autogroup off Autogroup off - + active command: aktiivinen komento: - + None Ei mitään - + Active Draft command Aktiivinen vedos-komento - + X coordinate of next point X-koordinaatin seuraava kohta - + X X - + Y Y - + Z Z - + Y coordinate of next point Y-koordinaatin seuraava kohta - + Z coordinate of next point Z-koordinaatin seuraava kohta - + Enter point Enter point - + Enter a new point with the given coordinates Enter a new point with the given coordinates - + Length Pituus - + Angle Kulma - + Length of current segment Nykyisen segmentin pituus - + Angle of current segment Nykyisen segmentin kulma - + Radius Säde - + Radius of Circle Ympyrän säde - + If checked, command will not finish until you press the command button again Jos valintaruutu on valittuna, komento ei ole valmis, ennenkuin painat komentopainiketta uudelleen - + If checked, an OCC-style offset will be performed instead of the classic offset Jos valittuna, niin OCC-tyylin siirtymä tehdään klassisen siirtymän sijaan - + &OCC-style offset &OCC-tyylin siirtymä - + Sides Sivut - + Number of sides Sivujen lukumäärä - + Offset Siirtymä - + Auto Automaattinen - + Text string to draw Merkkijono piirrokseen - + String Merkkijono - + Height of text Tekstin korkeus - + Height Korkeus - + Intercharacter spacing Kirjaimien väli - + Tracking Seuranta - + Full path to font file: Fonttitiedoston koko kansiopolku: - + Open a FileChooser for font file Avaa TiedostonValitsin fontti-tiedostoa varten - + Line Viiva - + DWire DLanka - + Circle Ympyrä - + Center X Keskitä X - + Arc Kaari - + Point Piste - + Label Label - + Distance Etäisyys - + Trim rajaa - + Pick Object Valitse objekti - + Edit Muokkaa - + Global X Yleinen X - + Global Y Yleinen Y - + Global Z Yleinen Z - + Local X Paikallinen X - + Local Y Paikallinen Y - + Local Z Paikallinen Z - + Invalid Size value. Using 200.0. Koon arvo ei kelpaa. Käytetään 200,0. - + Invalid Tracking value. Using 0. Seuranta-arvo ei kelpaa. Käytetään 0. - + Please enter a text string. Kirjoita merkkijono. - + Select a Font file Valitse fontti-tiedosto - + Please enter a font file. Anna fonttitiedosto. - + Autogroup: Autogroup: - + Faces Pinnat - + Remove Poista - + Add Lisää - + Facebinder elements Facebinder elements - + BSpline BSpline - + BezCurve BezCurve - + Copy Kopio - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2892,270 +5461,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative Relative - + Continue Continue - + Close Sulje - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Select edge - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish Valmis - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Yläpuoli - + Front Etupuoli - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft - Vedos (vesirajasta pohjaan) + Syväys (vesirajasta pohjaan) - + Toggle near snap on/off Toggle near snap on/off - + Create text Luo tekstiä - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Lanka - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Säde: + + + + Center: + Keskipiste: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segmentti + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Muotoilujono + + + + Default + Oletus + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Kloonaa + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Ellipsi + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Mitta + + + + Create Dimension + Luo mitta + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Piirros + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Siirrä + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Kohdista ruudukkoon + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Taulukko + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Mittakaava + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Suorakulmio + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Valinta: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Luo B-käyrä + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Mukautettu + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Jaa osiin + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Luo pyöristys + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Teksti + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Pyöritä + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_fil.qm b/src/Mod/Draft/Resources/translations/Draft_fil.qm index a6830ca7d3..6792fb4b07 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fil.qm and b/src/Mod/Draft/Resources/translations/Draft_fil.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fil.ts b/src/Mod/Draft/Resources/translations/Draft_fil.ts index 4977ac972c..f72d8e5a4c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fil.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fil.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + The start point of this line. - - Style name - Style name + + The end point of this line. + The end point of this line. - - Add new... - Add new... + + The length of this line. + The length of this line. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Baguhin ang pangalan + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Deletes the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Burahin + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Letra + + Number of copies in X direction + Number of copies in X direction - - Font size - Laki ng font + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Line spacing + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Ang kinatatayuan ng mga bagay na ito + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Kataasan ng teksto + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Ipakita ang mga nakatagong mga linya + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Pagtuloy-tuloy + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Ang naka-link na bagay + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Ang sukat ng mga teksto sa loob ng bagay na ito + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Kapag tsek, ang pinagmulan ng bagay ay ipamalas ng hindi alintana ang pagiging tatlong dimensyong modelo na nakikita + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Uri ng pangalan - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + Laki ng font - - Units - Mga Unit + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Ipakita ang suffix ng unit - - Line width - Lapad ng linya + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Sukat ng palaso - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Uri ng palaso - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Lapad ng linya + + + + Line color + Kulay ng linya + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Style name + + + + Add new... + Add new... + + + + Renames the selected style + Renames the selected style + + + + Rename + Baguhin ang pangalan + + + + Deletes the selected style + Deletes the selected style + + + + Delete + Burahin + + + + Text + Letra + + + + Font size + Laki ng font + + + + Line spacing + Line spacing + + + + Font name + Uri ng pangalan + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Mga Unit + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + Lapad ng linya + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Sukat ng palaso + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Uri ng palaso + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px px - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Dot - + Arrow Palaso - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Sirkulo - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Paki-install nang manu-mano ang dxf Library addon mula sa kasangkapan menu-> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting &Pagbalangkas - + &Annotation &Annotation - + &Modification &Modification - + &Utilities &Utilities - + Draft Draft - + Import-Export Import-Export + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Pagsusulat ng posisyon ng kamera + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Totoo + + + + False + Hindi totoo + + + + Scale + Timbangan + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopya + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Lumikha ng kagaya + + + + Clone + Gayahin + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Tanghal + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Fillet + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X Exis - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Symmetry - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X Exis - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X Exis - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1393 @@ It must be at least 2. DraftShapeStringGui - + ShapeString Korte ng String - + Text to be made into ShapeString Text to be made into ShapeString - + String String - + Height Taas - + Height of the result Height of the result - + X Exis - + Y Y - + Z Z - + Font file Font file - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Arko + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Tanghal + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Sirkulo + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Gayahin + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Sukat + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Pag draw + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + I-edit + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Magtanda + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Guhit + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Galawin + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Tabingi + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Dunggot + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + +Taluhaba + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + I-ikot + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Timbangan + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Anggulo + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Sentro + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Grid + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Intersection + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Kapantay + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Split + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Letra + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Magpalipat-lipat sa mode ng konstruksiyon + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Kusa - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3356,12 @@ above its base position. Use this together with one of the buttons above - + Offset Tabingi - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3370,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Patnubay sa plane center - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3384,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3393,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Espasyo ng grid - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Pangunahing bawat guhit - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3427,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines hanay - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Lapad ng linya - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Dot - + Circle Sirkulo - + Arrow Palaso - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color Kulay ng linya - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid Solid - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Aninag - + Display mode Anyo ng display - + Text font Text font - + Arrow size Sukat ng palaso - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Wireframe - + Shaded May kulay - + Points Mga point - + Draw style Istilo ng Guhit - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Mag-apply sa mga napiling bagay - + Lines and faces Lines and faces - + Annotations Annotations - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3685,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Pangkalahatang Mga Setting ng plano - + This is the default color for objects being drawn while in construction mode. Ito ang plano na kulay para sa mga bagay na iginuhit habang nasa mode ng konstruksiyon. - + This is the default group name for construction geometry Ito ang plano na pangalan ng grupo para sa geometry ng konstruksiyon - + Construction Pagtatayo - + Save current color and linewidth across sessions I-impok ang kasalukuyang kulay at linewidth sa mga sesyon - + Global copy mode Global na kinupyang anyo - + Default working plane Plano na eroplano ng pagtatrabaho - + None Wala - + XY (Top) (Nangungunang) XY - + XZ (Front) (harapang) XZ - + YZ (Side) (dausdus) YZ - + Default height for texts and dimensions Plano na taas para sa mga teksto at sukat - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1194,1106 +3756,1106 @@ or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - + Default template sheet Planong sheet ng template - + The default template to use when creating a new drawing sheet Ang plano na template na gagamitin kapag lumilikha ng isang bagong sheet ng pagguhit - + Import style Istilo ng pag-import - + None (fastest) Hindi(pinakamabilis) - + Use default color and linewidth Gamitin ang default na kulay at lapad ng linya - + Original color and linewidth Orihinal na kulay at lapad ng linya - + Check this if you want the areas (3D faces) to be imported too. Rebisahin ito kung nais mo ang mga lugar (3D mukha) na mai-import din. - + Import OCA areas Mag-angkat ng mga lugar ng OCA - + General settings Pangkalahatang paglalagay - + Construction group name Pangalan ng pangkat ng konstruksiyon - + Tolerance Pahintulot - + Join geometry Sumama sa geometry - + Alternate SVG Patterns location Alternatibong lokasyon ng SVG Pattern - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Dito maaari mong tukuyin ang isang direktoryo na naglalaman ng mga file na SVG na naglalaman ng mga <pattern> na mga kahulugan na maaaring idagdag sa karaniwang mga pattern ng Draft hatch - + Constrain mod Pumigil mod - + The Constraining modifier key Ang pagpigil ng key modifier - + Snap mod Sikmat na mod - + The snap modifier key Ang sikmat modifier key - + Alt mod Alt Mod - + Select base objects after copying Piliin ang mga base object pagkatapos ng pagkopya - + If checked, a grid will appear when drawing Kung naka-check, isang grid ang lilitaw kapag pagguhit - + Use grid Gamitin ang grid - + Grid spacing Espasyo ng grid - + The spacing between each grid line Ang espasyo sa pagitan ng bawat linya ng parilya - + Main lines every Mga pangunahing bawat linya - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Ang mga pangunahing linya ay mapapalapot. Tukuyin dito kung gaano karaming mga parisukat sa pagitan ng mga pangunahing linya. - + Internal precision level Panloob na antas ng katumpakan - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Ito ang oryentasyon ng mga sukat ng teksto kapag ang mga dimensyon ay vertical. Ang default ay naiwan, kung saan ay ang pamantayan ng ISO. - + Left (ISO standard) Kaliwa (ISO standard) - + Right Kanan - + Group layers into blocks Mga bloke ng grupo sa mga bloke - + Export 3D objects as polyface meshes I-padala ang mga 3D na bagay bilang meshes ng polyface - + If checked, the Snap toolbar will be shown whenever you use snapping Kung naka-check, ang Snap kasangkapang bar ay ipapakita kapag ginamit mo ang pag-snap - + Show Draft Snap toolbar Ipakita ang Draft Snap kasangkapan bar - + Hide Draft snap toolbar after use Itago ang Draft sikmat kasangkapang bar pagkatapos gamitin - + Show Working Plane tracker Ipakita ang Tracker ng Nagtatrabaho Plane - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Kung naka-check, ang Draft grid ay palaging makikita kapag aktibo ang Dibuho workbench. Kung hindi man lamang kapag gumagamit ng isang utos - + Use standard font size for texts Gumamit ng karaniwang laki ng font para sa mga teksto - + Import hatch boundaries as wires Mag-import ng mga hangganan sa hatch bilang mga kawad - + Render polylines with width Magbigay ng polylines na may lawak - + Translated (for print & display) Isinalin (para sa pag-emprinta at display) - + Raw (for CAM) Sariwà (para sa CAM) - + Translate white line color to black Isalin ang puting linya ng linya sa itim - + Use Part Primitives when available Gamitin ang Part Primitives kapag Napapakinabangan - + Snapping Pagpitik - + If this is checked, snapping is activated without the need to press the snap mod key Kung ito ay naka-check, ang pag-sikmat ay isinaaktibo nang hindi na kailangang pindutin ang snap mod key - + Always snap (disable snap mod) Palaging snap (huwag paganahin ang sikmat mod) - + Construction geometry color Kulay ng Heometría ng konstruksiyon - + Import Angkat - + texts and dimensions teksto at deminsyon - + points turo - + layouts maglatag - + *blocks pag-harang - + Project exported objects along current view direction Mga bagay na na-export ng proyekto sa kasalukuyang direksyon ng pagtingin - + Visual settings Mga paglalagay ng visual - + Visual Settings Pinagtagpong biswal - + Snap symbols style Naka-istilong estilo ng snap - + Draft classic style Plano classic style - + Bitsnpieces style Estilo ng bitsnpieces - + Color Kolor - + Hatch patterns resolution Resolusyon ng mga huwaran ng Hatch - + Grid Grid - + Always show the grid Parati ipakita ang grid - + Texts and dimensions Mga teksto at lapad - + Internal font Panloob na harapan - + Dot Dot - + Circle Sirkulo - + Arrow Palaso - + The default size of arrows Ang kamalian na laki ng mga arrow - + The default size of dimensions extension lines Ang default na sukat ng mga linya ng extension ng dimensyon - + The space between the dimension line and the dimension text Ang espasyo sa pagitan ng linya ng dimensyon at ang laki ng teksto - + Select a font file Pumili ng harapan na file - + Fill objects with faces whenever possible Punan ang mga bagay na may mga mukha hangga't maaari - + Create Gumawa - + simple Part shapes simpleng Bahagi ng hugis - + Draft objects Draft mga bagay - + Sketches Desinyo - + Get original colors from the DXF file Magtaglay ng mga orihinal na kulay mula sa DXF file - + Treat ellipses and splines as polylines Gamutin ellipses at splines bilang polylines - + Export style Istilo ng pag-luwas - + Show the unit suffix in dimensions Ipakita ang suffix ng unit sa mga dimensyon - + Allow FreeCAD to automatically download and update the DXF libraries Pahintulutan ang FreeCAD na awtomatikong i-download at i-update ang mga library ng DXF - + mm mm - + Grid size Laki ng grid - + lines hanay - + text above (2D) teksto sa ibabaw (2D) - + text inside (3D) (3D) nasa loob ng teksto - + Dashed line definition Takbuhang linya definition - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Kahulugan ng dashdot line - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Mga tuldok na linya kahulugan - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grid at pag-snap - + Text settings Mga paglalagay ng teksto - + Font family Harapan ng pamilya - + Font size Laki ng font - + Dimension settings Mga pag-lalagay ng dimensyon - + Display mode Anyo ng display - + Arrows style Estilo ng palaso - + Arrows size Sukat ng arrow - + Text orientation Orihinal na teksto - + Text spacing Espasyo ng teksto - + ShapeString settings Mga pag-lalagay ng ShapeString - + Default ShapeString font file Pagkukulang na file na ShapeString - + Drawing view line definitions Pagguhit ng mga kahulugan sa pagtingin sa linya - + DWG Dwg - + DWG conversion Pagkagawa DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><katawan><p><span style=" font-weight:600;">Note:</span> DXF pag-pipilian apply to DWG files as well.</p></body></html> - + DXF DFX - + Import options Magpasok ng mga opsyon - + Use legacy python importer Gumamit ng Pamana na importer ng python - + Export options I-eksport ang mga opsyon - + OCA OCA - + SVG SVG - + Disable units scaling Huwag paganahin ang mga scaling unit - + Export Drawing Views as blocks I-luwas ang Pagguhit ng Pagtingin bilang mga bloke - + Note: Not all the options below are used by the new importer yet Tandaan: Hindi lahat ng mga pagpipilian sa ibaba ay ginagamit ng sariwa mang-aangkat - + Show this dialog when importing and exporting Kapag mag i-import at mag i-eksport ipakita ang diyalogo na ito - + Automatic update (legacy importer only) Awtomatikong pag-update (lamang na importer ng pamana) - + Prefix labels of Clones with: Mga etiketa ng Prefix ng Mga panggagaya sa: - + Scale factor to apply to imported files Scale factor na nalalapat sa mga na-angkat na file - + Max segment length for discretized arcs Max haba ng segment para sa mga discretized na arko - + Number of decimals Bilang ng mga desimal - + Shift Paglipat - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Ang Alt modifier key - + The number of horizontal or vertical lines of the grid Ang numero ng mga pahalang o patayong linya ng grid - + The default color for snap symbols Ang default na kulay para sa mga simbolo ng sikmat - + Check this if you want to use the color/linewidth from the toolbar as default Suriin ito kung nais mong gamitin ang kulay/lapad ng linya mula sa toolbar bilang default - + If checked, a widget indicating the current working plane orientation appears during drawing operations Kung naka-check, isang widget na nagpapahiwatig ng kasalukuyang nagtatrabaho eroplano orientation ay lilitaw sa panahon ng pagguhit ng mga operasyon - + An SVG linestyle definition Isang kahulugan ng linyang SVG - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Bahagi ng Max Spline: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Konstruksyon geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close Sarado - + O O - + Copy Kopya - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length Haba - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X Exis - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit I-edit - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2302,7 +4864,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2311,42 +4873,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2357,103 +4919,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2462,62 +5024,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2525,12 +5087,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2538,346 +5100,354 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Planong Command Bar - + Toggle construction mode Magpalipat-lipat sa mode ng konstruksiyon - + Autogroup off I-off ang Autogroup - + active command: aktibong command: - + None Wala - + Active Draft command Aktibong Draft command - + X coordinate of next point X Kaayos ng susunod na punto - + X Exis - + Y Y - + Z Z - + Y coordinate of next point Y ayos ng susunod na punto - + Z coordinate of next point Z Kaayos ng susunod na Dulo - + Enter point Ipasok ang dulo - + Enter a new point with the given coordinates Magpasok ng isang bagong dulo sa ibinigay na mga kaayos - + Length Haba - + Angle Anggulo - + Length of current segment Haba ng kasalukuyang Bahagi ng isang kabilugan - + Angle of current segment Anggulo ng kasalukuyang Bahagi ng isang kabilugan - + Radius Guhit na mulâ sa gitnâ hanggang sa gilid ng bilog - + Radius of Circle Guhit na mulâ sa gitnâ hanggang sa gilid ng bilog of Circle - + If checked, command will not finish until you press the command button again Kung nasusuri, ang command ay hindi matapos hanggang sa pindutin mo muli ang command button - + If checked, an OCC-style offset will be performed instead of the classic offset Kung naka-check, ang isang offset na estilo ng OCC ay gagawa sa halip na ang classic na offset - + &OCC-style offset &Offset ng estilo ng OCC - + Sides Mga gilid - + Number of sides Bilang ng mga panig - + Offset Tabingi - + Auto Kusa - + Text string to draw Teksto ng string upang gumuhit - + String String - + Height of text Kataasan ng teksto - + Height Taas - + Intercharacter spacing Intercharacter espasyo - + Tracking Pag-sunod - + Full path to font file: Buong landas sa file ng harap: - + Open a FileChooser for font file Buksan ang isang paghahanapan ng file para sa file ng font - + Line Guhit - + DWire Dkawad - + Circle Sirkulo - + Center X Kalahatian x - + Arc Arko - + Point Dunggot - + Label Magtanda - + Distance Distance - + Trim Mahusay - + Pick Object Pumili ng layon - + Edit I-edit - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Pampook na x - + Local Y Pampook na y - + Local Z Pampook na x - + Invalid Size value. Using 200.0. Di-wastong halaga ng Sukat. Paggamit ng 200.0. - + Invalid Tracking value. Using 0. Di-wastong halaga ng Pagsubaybay. Paggamit ng 0. - + Please enter a text string. Mangyaring maglagay ng tali sa teksto. - + Select a Font file Pumili ng harap file - + Please enter a font file. Mangyaring magpasok ng isang font na file. - + Autogroup: Autogroup: - + Faces Faces - + Remove Ihiwalay - + Add Magdugtong - + Facebinder elements Mga pasimulang aral ng Facebinder - + BSpline BSplinya - + BezCurve BezCurve - + Copy Kopya - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2896,270 +5466,2014 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Upang ma-enable ang FreeCAD upang kupyahin ang mga aklatang ito, sagutin ang Oo. - + Relative Relative - + Continue Continue - + Close Sarado - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Select edge - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish Tapos na - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Tugatog - + Front Harap - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Draft - + Toggle near snap on/off Toggle near snap on/off - + Create text Lumikha ng teksto - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Wire - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Radius: + + + + Center: + Gitna: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Korte ng String + + + + Default + Pangunahin + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Gayahin + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Ellipse + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Sukat + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Pag draw + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Galawin + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Grid snap + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Tanghal + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Timbangan + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + +Taluhaba + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Pagpili: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Lumikha ng B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Custom + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Split + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Lumikha ng fillet + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Letra + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + I-ikot + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Pag-ikot + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.qm b/src/Mod/Draft/Resources/translations/Draft_fr.qm index cf037c6d42..e6d80bd1fd 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_fr.qm and b/src/Mod/Draft/Resources/translations/Draft_fr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_fr.ts b/src/Mod/Draft/Resources/translations/Draft_fr.ts index 40868e31dc..6b5a347eab 100644 --- a/src/Mod/Draft/Resources/translations/Draft_fr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_fr.ts @@ -1,250 +1,1332 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Éditeur de styles d'annotation + + The start point of this line. + Le point de départ de cette ligne. - - Style name - Nom du style + + The end point of this line. + Le point final de cette ligne. - - Add new... - Ajouter un nouveau... + + The length of this line. + La longueur de cette ligne. - - Renames the selected style - Renomme le style sélectionné + + Radius to use to fillet the corner. + Rayon à utiliser pour arrondir le coin. - - Rename - Renommer + + The base object that will be duplicated + L'objet de base qui sera dupliqué - - Deletes the selected style - Supprime le filtre sélectionné + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Le type de réseau à créer : +- Ortho: place les copies dans la direction des axes globaux X, Y, Z ; +- Polaire : place les copies le long d'un arc circulaire, jusqu'à un angle spécifié, et avec une certaine orientation définie par un centre et un axe ; +- Circulaire : place les copies en couches circulaires concentriques autour de l'objet de base. - - Delete - Supprimer + + Specifies if the copies should be fused together if they touch each other (slower) + Spécifie si les copies doivent être fusionnées si elles se touchent (plus lent) - - Text - Texte + + Number of copies in X direction + Nombre de copies dans la direction X - - Font size - Taille de police + + Number of copies in Y direction + Nombre de copies dans la direction Y - - Line spacing - Espacement des lignes + + Number of copies in Z direction + Nombre de copies dans la direction Z - + + Distance and orientation of intervals in X direction + Distance et orientation des intervalles dans la direction X + + + + Distance and orientation of intervals in Y direction + Distance et orientation des intervalles dans la direction Y + + + + Distance and orientation of intervals in Z direction + Distance et orientation des intervalles dans la direction Z + + + + The axis direction around which the elements in a polar or a circular array will be created + La direction de l'axe autour duquel les éléments d'un réseau polaire ou circulaire seront créés + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Point central pour les réseaux polaires et circulaires. +L''axe' passe à travers ce point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + L'objet de l'axe qui remplace la valeur de 'Axe' et 'Centre', par exemple, une ligne de données. +Son placement, sa position et sa rotation seront utilisés lors de la création de réseaux polaires et circulaires. +Laissez cette propriété vide pour pouvoir définir 'Axe' et 'Centre' manuellement. + + + + Number of copies in the polar direction + Nombre de copies dans la direction polaire + + + + Distance and orientation of intervals in 'Axis' direction + Distance et orientation des intervalles dans la direction des 'axes' + + + + Angle to cover with copies + Angle à couvrir avec les copies + + + + Distance between circular layers + Distance entre les couches circulaires + + + + Distance between copies in the same circular layer + Distance entre les copies dans la même couche circulaire + + + + Number of circular layers. The 'Base' object counts as one layer. + Nombre de calques circulaires. L'objet de base compte comme un calque. + + + + A parameter that determines how many symmetry planes the circular array will have. + Un paramètre qui détermine le nombre de plans de symétrie que le réseau circulaire aura. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Nombre total d'éléments dans le réseau. +Cette propriété est en lecture seule, car le nombre dépend des paramètres du réseau. + + + + Show the individual array elements (only for Link arrays) + Afficher les éléments individuels du réseau (uniquement pour les réseaux de liens) + + + + The components of this block + Les composants de ce bloc + + + + The placement of this object + Le positionnement de cet objet + + + + Length of the rectangle + Longueur du rectangle + + + + Height of the rectangle + Hauteur du rectangle + + + + Radius to use to fillet the corners + Rayon à utiliser pour arrondir les coins + + + + Size of the chamfer to give to the corners + Taille du chanfrein à attribuer aux coins + + + + Create a face + Créer une face + + + + Horizontal subdivisions of this rectangle + Subdivisions horizontales de ce rectangle + + + + Vertical subdivisions of this rectangle + Subdivisions verticales de ce rectangle + + + + The area of this object + La surface de cet objet + + + + The normal direction of the text of the dimension + La direction normale du texte de la dimension + + + + The object measured by this dimension object + L’objet mesuré par cette dimension + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + L'objet et ses sous-éléments spécifiques que cet objet de dimension mesure. + +Il y a diverses possibilités : +- Un objet et une de ses arêtes. +- Un objet et deux de ses sommets. +- Un objet d'arc et son arête. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Un point à travers lequel la ligne de dimension, ou une extrapolation de celle-ci, passera : + +- Pour les dimensions linéaires, cette propriété détermine la proximité de la ligne de dimension avec l'objet mesuré ; +- Pour les dimensions radiales, elle détermine la direction de ligne de dimension qui affiche le rayon ou le diamètre mesuré ; +- Pour les dimensions angulaires, elle détermine le rayon de l'arc de dimension +qui affiche l'angle mesuré. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Point de départ de la ligne de dimension. + +S'il s'agit d'une dimension de rayon, ce sera le centre de l'arc. +Si c'est une dimension de diamètre, ce sera un point qui se trouve sur l'arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Point final de la ligne de dimensioncote. + +Si c'est une dimension de rayon ou de diamètre, ce sera un point qui se trouve sur l'arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + La direction de la ligne de dimension. +Si on laisse '(0,0,0)', la direction sera calculée automatiquement. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + La valeur de la mesure. + +Cette propriété est en lecture seule car la valeur est calculée +à partir des propriétés 'Début' et 'Fin'. + +Si la 'Géométrie liée' est un arc ou un cercle, cette 'Distance' +est le rayon ou le diamètre, selon la propriété 'Diamètre'. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Lors de la mesure d'arcs circulaires, cela détermine s'il faut afficher +le rayon ou le diamètre + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Angle de départ de la cote (arc de cercle). +L'arc est dessiné dans le sens anti-horaire. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Angle de fin de la cote (arc de cercle). +L'arc est dessiné dans le sens anti-horaire. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Le point central de la ligne de dimension, qui est un arc de cercle. + +Il s'agit normalement du point où deux segments de ligne, ou leurs extensions, +se croisent, résultant en un 'Angle' mesuré entre eux. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + La valeur de la mesure. + +Cette propriété est en lecture seule car la valeur est calculée à partir des propriétés +'Premier angle' et 'Dernier angle'. + + + + The placement of the base point of the first line + Le placement du point d'origine de la première ligne + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Le texte affiché par cet objet. +C'est une liste ; chaque élément de la liste sera affiché dans sa propre ligne. + + + + Start angle of the arc + Angle de départ de l’arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Angle de fin de l’arc (pour un cercle complet, donner la même valeur que le premier angle) + + + + Radius of the circle + Rayon du cercle + + + + Number of faces + Nombre de faces + + + + Radius of the control circle + Rayon du cercle de contrôle + + + + How the polygon must be drawn from the control circle + Comment le polygone doit être dessiné à partir du cercle de contrôle + + + + X Location + Localisation en X + + + + Y Location + Localisation en Y + + + + Z Location + Localisation en Z + + + + The objects that are part of this layer + Les objets qui font partie de ce calque + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + La position de la pointe de la ligne de commande. +Ce point peut être décoré avec une flèche ou un autre symbole. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Objet, et éventuellement sous-élément, dont les propriétés seront affichées +en tant que 'Texte', selon 'Type d'étiquette'. + +'Cible' ne sera pas utilisé si 'Type de libellé' est défini à 'Personnalisé'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + La liste des points définissant la ligne de repère ; normalement une liste de trois points. + +Le premier point doit être la position du texte, c'est-à-dire le « Placement », +et le dernier point doit être l'extrémité de la ligne, c'est-à-dire le « point cible ». +Le point médian est calculé automatiquement en fonction du choix de la +« Direction Rectiligne » et de la valeur et du signe de la « Distance Rectiligne ». + +Si la « Direction Rectiligne » est définie sur « Personnaliser », la propriété « Points » +peut être défini comme une liste de points arbitraires. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + La direction du segment droit de la ligne d'attache. + +Si 'Personnalisé' est choisi, les points de la ligne d'attache peuvent être spécifiés en +assignant une liste personnalisée à l'attribut 'Points'. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + La longueur du segment droit de la ligne d'attache. + +Ceci est une distance orientée ; si c'est négatif, la ligne sera tirée +vers la gauche ou en dessous du 'Texte', sinon à droite ou au-dessus, +en fonction de la valeur de 'Direction Droite'. + + + + The placement of the 'Text' element in 3D space + Le placement de l'élément 'Texte' dans l'espace 3D + + + + The text to display when 'Label Type' is set to 'Custom' + Le texte à afficher lorsque le 'Label Type' est défini sur 'personnalisé' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + Le texte affiché par ce label. + +Cette propriété est en lecture seule, car le texte final dépend de 'Label Type' +et de l'objet défini dans 'Target'. +Le 'Texte personnalisé' n'est affiché que si 'Type d'étiquette' est défini à 'Personnalisé'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + Le type d'information affiché par cette étiquette. + +Si 'Personnalisé' est choisi, le contenu de 'Texte Personnalisé' sera utilisé. +Pour les autres types, la chaîne sera calculée automatiquement à partir de l'objet défini dans 'Target'. +'Tag' et 'Material' ne fonctionnent que pour les objets qui ont ces propriétés, comme les objets Arch. + +Pour 'Position', 'Longueur', et 'Zone', ces propriétés seront extraites de l'objet principal dans 'Target', +ou à partir du sous-élément 'VertexN', 'EdgeN', ou 'FaceN', respectivement, si cela est spécifié. + + + + Text string + Chaîne de texte + + + + Font file name + Nom du fichier de police + + + + Height of text + Hauteur du texte + + + + Inter-character spacing + Espacement entre les caractères + + + + Show the individual array elements + Afficher les éléments individuels du réseau + + + + Base object that will be duplicated + L'objet de base qui sera dupliqué + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Objet contenant des points utilisés pour distribuer l'objet de base, par exemple, une esquisse ou un composé de pièce. +L'esquisse ou le composé doit contenir au moins un point explicite ou un sommet. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Nombre total d'éléments dans le réseau. +Cette propriété est en lecture seule, car le nombre dépend des points contenus dans 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Positionnement supplémentaire, déplacement et rotation, qui seront appliqués à chaque copie + + + + The points of the B-spline + Les points de la courbe (B-spline) + + + + If the B-spline is closed or not + Si la courbe B-spline est fermée ou non + + + + Create a face if this spline is closed + Créer une face si cette spline est fermée + + + + Parameterization factor + Facteur de paramétrage + + + + The base object this 2D view must represent + L’objet de base que cette vue 2D doit représenter + + + + The projection vector of this object + Le vecteur de projection de cet objet + + + + The way the viewed object must be projected + La façon dont l’objet vu doit être projeté + + + + The indices of the faces to be projected in Individual Faces mode + Les indices des faces à projeter en mode Faces individuelles + + + + Show hidden lines + Afficher les lignes masquées + + + + Fuse wall and structure objects of same type and material + Fusionner les objets mur et structure de même type et matériau + + + + Tessellate Ellipses and B-splines into line segments + Approximer les ellipses et les courbes B-splines par des segments de ligne + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + En mode Cutlines ou Cutfaces, + cela laisse les faces à la position de la coupe + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Longueur des segments de ligne si approximation des ellipses ou des courbes B-splines + par des segments de ligne + + + + If this is True, this object will be recomputed only if it is + visible + Si Vrai, cet objet ne sera recalculé que s'il est + visible + + + + Start angle of the elliptical arc + Angle de départ de l'arc elliptique + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Angle de fin de l’arc elliptique + (pour un cercle complet, donner la même valeur que le premier angle) + + + + Minor radius of the ellipse + Le petit rayon de l’ellipse + + + + Major radius of the ellipse + Le grand rayon de l’ellipse + + + + Area of this object + Surface de cet élément + + + + The points of the Bezier curve + Les points de la courbe de Bézier + + + + The degree of the Bezier function + Le degré de la fonction de Bézier + + + + Continuity + Continuité + + + + If the Bezier curve should be closed or not + Si la courbe de Bézier doit être fermée ou pas + + + + Create a face if this curve is closed + Créer une face si cette courbe est fermée + + + + The length of this object + La longueur de cet élément + + + + The object along which the copies will be distributed. It must contain 'Edges'. + L'objet le long duquel les copies seront distribuées. Il doit contenir 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Liste des arêtes connectées dans l'objet 'Path Object'. +Si elles sont présentes, les copies ne seront créées que le long de ces sous-éléments. +Laissez cette propriété vide pour créer des copies le long de l'objet 'Path Object'. + + + + Number of copies to create + Nombre de copies à créer + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Déplacement supplémentaire qui sera appliquée à chaque copie. +Ceci est utile pour ajuster la différence entre le centre de la forme et le point de référence de la forme. + + + + Alignment vector for 'Tangent' mode + Vecteur d'alignement pour le mode 'Tangent' + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Forcer l'utilisation du 'Vertical Vector' comme direction Z locale lorsque vous utilisez le mode d'alignement 'Original' ou 'Tangent' + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction de l'axe Z local lorsque 'Forcer vertical' est vrai + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Méthode pour orienter les copies le long du chemin. +- Original: X est courbe tangente, Y est normal, et Z est le produit croisé. +- Frenet : aligne l'objet en suivant le système de coordonnées local le long du chemin. +- Tangent: similaire à 'Original' mais l'axe X local est pré-aligné sur 'Tangent Vector'. + +Pour obtenir de meilleurs résultats avec 'Original' ou 'Tangent', vous devrez peut-être définir 'Forcer Vertical' à true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orientez les copies le long du chemin suivant le 'Mode Aligner'. +Sinon les copies auront la même orientation que l'objet de base d'origine. + + + + The linked object + L’objet lié + + + + Projection direction + Direction de projection + + + + The width of the lines inside this object + La largeur des lignes à l’intérieur de cet objet + + + + The size of the texts inside this object + La taille des textes à l’intérieur de cet objet + + + + The spacing between lines of text + L’espacement entre les lignes de texte + + + + The color of the projected objects + La couleur des objets projetés + + + + Shape Fill Style + Style de remplissage de la forme + + + + Line Style + Style de ligne + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Si cochée, les objets source sont affichés quelle que soit leur visibilité dans le modèle 3D + + + + Linked faces + Faces liées + + + + Specifies if splitter lines must be removed + Spécifie si les lignes sécantantes doivent être supprimés + + + + An optional extrusion value to be applied to all faces + Une valeur d'extrusion facultative à appliquer à toutes les faces + + + + An optional offset value to be applied to all faces + Une valeur de décalage facultative à appliquer à toutes les faces + + + + This specifies if the shapes sew + Spécifie si les formes sont cousues + + + + The area of the faces of this Facebinder + La surface des faces de ce Facebinder + + + + The objects included in this clone + Les objets inclus dans ce clone + + + + The scale factor of this clone + Le facteur d’échelle de cette copie + + + + If Clones includes several objects, +set True for fusion or False for compound + Si les clones incluent plusieurs objets, +réglez Vrai pour la fusion ou Faux pour un composé + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Facteur d'échelle général qui affecte l'annotation de façon homogène +car il redimensionne le texte, et les lignes d'attache, le cas échéant, +dans la même proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Style d'annotation à appliquer à cet objet. +Lorsque vous utilisez un style enregistré, certaines propriétés de vue deviendront en lecture seule ; +ils ne seront modifiables qu'en modifiant le style à l'aide de l'outil 'Éditeur de style d'annotation'. + + + + The vertices of the wire + Les sommets du fil + + + + If the wire is closed or not + Si le fil est fermé ou non + + + + The base object is the wire, it's formed from 2 objects + L’objet de base est le fil, il est formé de 2 objets + + + + The tool object is the wire, it's formed from 2 objects + L’objet outil est le fil, il est formé de 2 objets + + + + The start point of this line + Le point de départ de cette ligne + + + + The end point of this line + Le point d'arrivée de cette ligne + + + + The length of this line + La longueur de cette ligne + + + + Create a face if this object is closed + Créer une face si cet objet est fermé + + + + The number of subdivisions of each edge + Le nombre de subdivisions de chaque arête + + + Font name Nom de la police - - The font to use for texts and dimensions - Police à utiliser pour les textes et les cotes + + Font size + Taille de police - - Units - Unités + + Spacing between text and dimension line + Espacement entre texte et ligne de cote - - Scale multiplier - Multiplicateur d’échelle + + Rotate the dimension text 180 degrees + Faire pivoter le texte de la cote de 180 degrés - - Decimals - Décimales + + Text Position. +Leave '(0,0,0)' for automatic position + Position du texte. +Laisser « (0,0,0) » pour la position automatique - - Unit override - Substitution d’unité + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Remplacer le texte. +Écrivez '$dim' pour qu'il soit remplacé par la longueur de la cote. - - Show unit - Afficher les unités + + The number of decimals to show + Le nombre de décimales à afficher - - Line and arrows - Lignes et flèches + + Show the unit suffix + Afficher le suffixe de l'unité - - Line width - Largeur de ligne + + A unit to express the measurement. +Leave blank for system default + Une unité pour exprimer la mesure. Laissez vide pour utiliser l'unité par défaut du système - - Extension overshoot - Dépassement de la ligne d’extension - - - + Arrow size Taille de la flèche - - Show lines - Afficher les lignes - - - - Dimension overshoot - Dépassement de la ligne de cotes - - - - Extension lines - Lignes d’extensions - - - + Arrow type Type de flèche - + + Rotate the dimension arrows 180 degrees + Faire pivoter les flèches de cote de 180 degrés + + + + The distance the dimension line is extended +past the extension lines + La distance de la ligne de cote est prolongée au-delà des lignes d'attache + + + + Length of the extension lines + Longueur des lignes d’attache + + + + Length of the extension line +beyond the dimension line + Longueur de la ligne d'attache +au-delà de la ligne de cote + + + + Shows the dimension line and arrows + Afficher la ligne et les flèches de cotes + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Si c'est vrai, les objets contenus dans ce calque adopteront la couleur de ligne du calque + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Si c'est vrai, la couleur d'impression sera utilisée lorsque les objets de ce calque sont placés sur une page TechDraw + + + + The line color of the objects contained within this layer + La couleur de ligne des objets contenus dans ce calque + + + + The shape color of the objects contained within this layer + La couleur de forme des objets contenus dans ce calque + + + + The line width of the objects contained within this layer + La largeur de ligne des objets contenus dans ce calque + + + + The draw style of the objects contained within this layer + Le style de dessin des objets contenus dans ce calque + + + + The transparency of the objects contained within this layer + La transparence des objets contenus dans ce calque + + + + The line color of the objects contained within this layer, when used on a TechDraw page + La couleur de trait des objets contenus dans ce calque, lorsqu'elle est utilisée sur une page TechDraw + + + + Line width + Largeur de ligne + + + + Line color + Couleur de ligne + + + + The size of the text + La taille du texte + + + + The font of the text + La police de caractère du texte + + + + The vertical alignment of the text + L'alignement vertical du texte + + + + Text color + Couleur du texte + + + + Line spacing (relative to font size) + Interligne (par rapport à la taille de police) + + + + The maximum number of characters on each line of the text box + Le nombre maximum de caractères de chaque ligne de la zone de texte + + + + The size of the arrow + Taille de la flèche + + + + The type of arrow of this label + Le type de flèche de cette étiquette + + + + The type of frame around the text of this object + Le type de cadre autour du texte de cet objet + + + + Display a leader line or not + Afficher une ligne de repère ou non + + + + Dialog + + + Annotation Styles Editor + Éditeur de styles d'annotation + + + + Style name + Nom du style + + + + Add new... + Ajouter un nouveau... + + + + Renames the selected style + Renomme le style sélectionné + + + + Rename + Renommer + + + + Deletes the selected style + Supprime le filtre sélectionné + + + + Delete + Supprimer + + + + Text + Texte + + + + Font size + Taille de police + + + + Line spacing + Espacement des lignes + + + + Font name + Nom de la police + + + + The font to use for texts and dimensions + Police à utiliser pour les textes et les cotes + + + + Units + Unités + + + + Scale multiplier + Multiplicateur d’échelle + + + + Decimals + Décimales + + + + Unit override + Substitution d’unité + + + + Show unit + Afficher les unités + + + + Line and arrows + Lignes et flèches + + + + Line width + Largeur de ligne + + + + Extension overshoot + Dépassement de la ligne d’extension + + + + Arrow size + Taille de la flèche + + + + Show lines + Afficher les lignes + + + + Dimension overshoot + Dépassement de la ligne de cotes + + + + Extension lines + Lignes d’extensions + + + + Arrow type + Type de flèche + + + Line / text color Couleur de ligne/texte - + The width of the dimension lines Largeur des lignes de cotes - + px px - + The color of dimension lines, arrows and texts Couleur des lignes de cotes, des flèches et des textes - + Dot Point - + Arrow Flèche - + Tick Cocher - + The name of your style. Existing style names can be edited. Nom de votre style. Les noms de styles existants peuvent être modifiés. - + Font size in the system units Taille de la police des unités système - + Line spacing in system units Espacement des lignes dans les unités système - + A multiplier factor that affects the size of texts and markers Un facteur multiplicateur qui affecte la taille des textes et des marqueurs - + The number of decimals to show for dimension values Nombre de décimales à afficher pour les cotes - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Spécifiez une unité de longueur valide par exemple en mm, m, in, ft, pour forcer l'affichage de la valeur de la dimension dans cette unité - + If it is checked it will show the unit next to the dimension value Coché, elle affichera l'unité à côté de la valeur de la dimension - + The distance that the extension lines are additionally extended beyond the dimension line La distance que les lignes d'extension sont rallongées au-delà de la ligne de dimension - + The size of the dimension arrows or markers in system units La taille des flèches de cote ou des marqueurs dans les unités système - + If it is checked it will display the dimension line Coché, elle affichera la ligne de cotation - + The distance that the dimension line is additionally extended La longueur supplémentaire à la dimension de la ligne - + The length of the extension lines La longueur des lignes d'extension - + The type of arrows or markers to use at the end of dimension lines Le type des flèches ou des marqueurs à utiliser à la fin des lignes de cotation - + Circle Cercle - + Tick-2 Oblique 2 - + Import styles from json file Importer les styles depuis un fichier json - + Export styles to json file Exporter les styles vers un fichier json @@ -252,177 +1334,390 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager Le téléchargement de bibliothèques dxf a échoué. Veuillez installer l’addon de bibliothèque dxf manuellement depuis le menu Outils -> gestionnaire d'extensions - + Draft creation tools Outils de création d'esquisse - + Draft annotation tools Outils d'annotation d'esquisse - + Draft modification tools Outils de modification d'esquisse - + Draft utility tools Outils utilitaires de dessin - + &Drafting &Planche à dessin - + &Annotation &Annotation - + &Modification &Modification - + &Utilities &Utilitaires - + Draft Tirant d'eau - + Import-Export Importer-Exporter + + + Point object doesn't have a discrete point, it cannot be used for an array. + L'objet Point n'a pas de point défini, il ne peut pas être utilisé pour un réseau. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry : fermé avec le même premier/dernier Point. Géométrie non mise à jour. + + + + Writing camera position + Écrire la position de la caméra + + + + Writing objects shown/hidden state + Message de l'état affiché/masqué des objets + + + + Merge layer duplicates + Fusionner les calques en double + + + + Add new layer + Ajouter un nouveau calque + + + + Toggles Grid On/Off + Active/désactive la grille + + + + Object snapping + Accrochage d'objet + + + + Toggles Visual Aid Dimensions On/Off + Active/désactive les Cotes de l'Aide Visuelle + + + + Toggles Ortho On/Off + Active/désactive le mode Orthogonal + + + + Toggles Constrain to Working Plane On/Off + Active/désactive l'Accrochage au Plan de Travail + + + + Unable to insert new object into a scaled part + Impossible d'insérer un nouvel objet dans une pièce redimensionnée + + + + True + Vrai + + + + False + Faux + + + + Scale + Échelle + + + + X factor + Facteur X + + + + Y factor + Facteur Y + + + + Z factor + Facteur Z + + + + Uniform scaling + Mise à l'échelle uniforme + + + + Working plane orientation + Orientation du plan travail + + + + Copy + Copie + + + + Modify subelements + Modifier les sous-éléments + + + + Pick from/to points + Sélectionner à partir de/vers les points + + + + Create a clone + Créer un clone + + + + Clone + Clone + + + + Slope + Pente + + + + Circular array + Matrice circulaire + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Crée des copies de l'objet sélectionné, et place les copies en motif radial +créant diverses couches circulaires. + +Le réseau peut être modifié en réseau orthogonal ou polaire en changeant son type. + + + + Polar array + Réseau polaire + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Crée des copies de l'objet sélectionné, et place les copies en motif polaire +défini par un centre de rotation et son angle. + +Le réseau peut être changé en réseau orthogonal ou circulaire en modifiant son type. + + + + Array tools + Outils de réseau + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Créer différents type de réseaux, notamment rectangulaire, polaire, circulaire, selon un chemin et selon des points + + + + Array + Réseau + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Crée des copies de l'objet sélectionné et place les copies dans un motif orthogonal, +ce qui signifie que les copies suivent la direction spécifiée dans les axes X, Y, Z. + +Le réseau peut être transformé en réseau polaire ou circulaire en changeant son type. + + + + Fillet + Congé + + + + Creates a fillet between two selected wires or edges. + Crée un congé entre deux lignes ou arêtes sélectionnées. + + + + Delete original objects + Supprimer les objets originaux + + + + Create chamfer + Créer un chanfrein + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + La direction de décalage n'est pas définie. Veuillez d'abord déplacer la souris de chaque côté de l'objet pour indiquer une direction + DraftCircularArrayTaskPanel - + Circular array Matrice circulaire - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Coordonnées du point à travers lequel passe l’axe de rotation. Changer la direction de l’axe lui-même dans l’éditeur de propriété. - + Center of rotation Centre de rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Réinitialiser les coordonnées du centre de rotation. - + Reset point Réinitialiser le point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si coché, les objets résultants dans le tableau seront fusionnés s’ils se touchent. Ceci ne fonctionne que si « Lier un tableau » est désactivé. - + Fuse Union - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si coché, l'objet résultant sera une "répétition de liens" au lieu d'une répétition normal. Une répétition de lien est plus efficace lors de la création de plusieurs copies, mais elle ne peut pas être fusionnée. - + Link array Lier un tableau - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance d’un élément d’une ligne du tableau à l’élément suivant de la même ligne. Ne peut être nulle. - + Tangential distance Distance tangentielle - + Distance from one layer of objects to the next layer of objects. Distance d’une couche d’objets à la couche d’objets suivante. - + Radial distance Distance radiale - + The number of symmetry lines in the circular array. Nombre de lignes de symétrie dans la matrice circulaire. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Nombre de couches circulaires ou anneaux à créer, y-compris une copie de l’objet d’origine. Doit être au moins de 2. - + Number of circular layers Nombre de couches circulaires - + Symmetry Symétrie - + (Placeholder for the icon) (Espace réservé pour l’icône) @@ -430,12 +1725,12 @@ Doit être au moins de 2. DraftOrthoArrayTaskPanel - + Orthogonal array Matrice orthogonale - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -444,66 +1739,66 @@ Normalement, seule la valeur Z est nécessaire ; les deux autres valeurs peuven Les valeurs négatives se traduiront par des copies produites dans la direction négative. - + Z intervals Intervalles en Z - + Z Z - + Y Y - + X X - + Reset the distances. Réinitialiser les distances. - + Reset Z Réinitialiser Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si coché, les objets résultants dans le tableau seront fusionnés s’ils se touchent. Ceci ne fonctionne que si « Lier un tableau » est désactivé. - + Fuse Union - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si coché, l'objet résultant sera une "répétition de liens" au lieu d'une répétition normal. Une répétition de lien est plus efficace lors de la création de plusieurs copies, mais elle ne peut pas être fusionnée. - + Link array Lier un tableau - + (Placeholder for the icon) (Espace réservé pour l’icône) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -512,17 +1807,17 @@ Normalement, seule la valeur X est nécessaire ; les deux autres valeurs peuven Les valeurs négatives se traduiront par des copies produites dans la direction négative. - + X intervals Intervalles en X - + Reset X Réinitialiser X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -531,24 +1826,24 @@ Normalement, seule la valeur Z est nécessaire ; les deux autres valeurs peuven Les valeurs négatives se traduiront par des copies produites dans la direction négative. - + Y intervals Intervalles en Y - + Reset Y Réinitialiser Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Nombre d'éléments du tableau dans la direction spécifiée, y-compris une copie de l’objet d’origine. Le nombre doit être d’au moins 1 dans chaque direction. - + Number of elements Nombre d’éléments @@ -556,73 +1851,73 @@ Le nombre doit être d’au moins 1 dans chaque direction. DraftPolarArrayTaskPanel - + Polar array Réseau polaire - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Coordonnées du point à travers lequel passe l’axe de rotation. Changer la direction de l’axe lui-même dans l’éditeur de propriété. - + Center of rotation Centre de rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Réinitialiser les coordonnées du centre de rotation. - + Reset point Réinitialiser le point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si coché, les objets résultants dans le tableau seront fusionnés s’ils se touchent. Ceci ne fonctionne que si « Lier un tableau » est désactivé. - + Fuse Union - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si coché, l'objet résultant sera une "répétition de liens" au lieu d'une répétition normal. Une répétition de lien est plus efficace lors de la création de plusieurs copies, mais elle ne peut pas être fusionnée. - + Link array Lier un tableau - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -631,24 +1926,24 @@ Un angle négatif produit un motif polaire dans la direction opposée. La valeur absolue maximale est de 360 degrés. - + Polar angle Angle polaire - + Number of elements in the array, including a copy of the original object. It must be at least 2. Nombre d’éléments du tableau, y-compris une copie de l’objet d’origine. Doit être d’au moins 2. - + Number of elements Nombre d’éléments - + (Placeholder for the icon) (Espace réservé pour l’icône) @@ -656,133 +1951,1390 @@ Doit être d’au moins 2. DraftShapeStringGui - + ShapeString Forme de Texte - + Text to be made into ShapeString Texte à transformer en Forme de Texte - + String Chaîne - + Height Hauteur - + Height of the result Hauteur du résultat - + X X - + Y Y - + Z Z - + Font file Fichier de police - + Enter coordinates or select point with mouse. Entrez les coordonnées ou sélectionnez un point à l’aide de la souris. - + Reset 3d point selection Réinitialiser la sélection du point 3D - + Reset Point Réinitialiser le point + + Draft_AddConstruction + + + Add to Construction group + Ajouter au groupe de Construction + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Ajoute les objets sélectionnés au groupe de construction, +et change leur apparence en style de construction. +Il crée un groupe de construction s'il n'existe pas. + + + + Draft_AddPoint + + + Add point + Ajouter un point + + + + Adds a point to an existing Wire or B-spline. + Ajoute un point à un fil ou une courbe B-spline existant. + + + + Draft_AddToGroup + + + Ungroup + Dégrouper + + + + Move to group + Déplacer vers le groupe + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Déplace les objets sélectionnés vers un groupe existant, ou les supprime de n'importe quel groupe. +Créez d'abord un groupe pour utiliser cet outil. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Éditeur de styles d'annotation... + + + + Draft_ApplyStyle + + + Apply current style + Appliquer le style actuel + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applique le style actuel défini dans la barre d'outils (largeur de ligne et couleurs) aux objets et groupes sélectionnés. + + + + Draft_Arc + + + Arc + Arc + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Crée un arc à partir du centre et du rayon. Ctrl pour aimanter, Majuscule pour contraindre. + + + + Draft_ArcTools + + + Arc tools + Outils Arc + + + + Create various types of circular arcs. + Créer différents types d'arcs circulaires. + + + + Draft_Array + + + Array + Réseau + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Créer un réseau à partir d'un objet sélectionné. +Par défaut, c'est une répétition linéaire 2x2. +Une fois le réseau créé il peut être changé +en type polaire ou circulaire, et ses propriétés peuvent être modifiées. + + + + Draft_AutoGroup + + + Autogroup + Groupement automatique + + + + Select a group to add all Draft and Arch objects to. + Sélectionner un groupe auquel ajouter tous les objets Draft & Arch. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Crée une courbe B-spline avec multiples points. CTRL pour aimanter, SHIFT pour contraindre. + + + + Draft_BezCurve + + + Bezier curve + Courbe de Bézier + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Crée une courbe de Bézier de N-degré. Plus vous pointez de points, plus le degré est élevé. +CTRL pour aimanter, MAJ pour contraindre. + + + + Draft_BezierTools + + + Bezier tools + Outils Bézier + + + + Create various types of Bezier curves. + Créer différents types de courbes de Bézier. + + + + Draft_Circle + + + Circle + Cercle + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Crée un cercle (arc circulaire complet). +CTRL pour aimanter, ALT pour sélectionner des objets tangents. + + + + Draft_Clone + + + Clone + Clone + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Crée un clone des objets sélectionnés. +Le clone résultant peut être mis à l'échelle dans chacune de ses trois directions. + + + + Draft_CloseLine + + + Close Line + Fermer la ligne + + + + Closes the line being drawn, and finishes the operation. + Ferme la ligne tracée et termine l'opération. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Courbe Bezier cubique + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Crée une courbe de Bézier faite de segments de 2ème degré (quadratique) et 3ème degré (cubique). Cliquez et faites glisser pour définir chaque segment. +Après la création de la courbe, vous pouvez revenir en arrière pour éditer chaque point de contrôle et définir les propriétés de chaque nœud. +CTRL pour aimanter, MAJ pour contraindre. + + + + Draft_DelPoint + + + Remove point + Retirer le point + + + + Removes a point from an existing Wire or B-spline. + Supprime un point d’un fil ou d’une courbe B-spline existant. + + + + Draft_Dimension + + + Dimension + Dimension + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Crée une cote. + +- Choisissez trois points pour créer une simple cote linéaire. +- Sélectionnez une ligne droite pour créer une dimension linéaire liée à cette ligne. +- Sélectionnez un arc ou un cercle pour créer un rayon ou une cote de diamètre liée à cet arc. +- Sélectionnez deux lignes droites pour créer une cote angulaire entre elles. +CTRL pour aimanter, MAJ pour contraindre, ALT pour sélectionner une arête ou un arc. + +Vous pouvez sélectionner une seule ligne ou un seul arc circulaire avant de lancer cette commande +pour créer la cote associée. +Vous pouvez également sélectionner un objet 'App::MeasureDistance' avant de lancer cette commande +pour la transformer en un objet 'Draft Dimension'. + + + + Draft_Downgrade + + + Downgrade + Rétrograder + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Rétrograde les objets sélectionnés en formes plus simples. +Le résultat de l'opération dépend des types d'objets, qui peuvent être dégradés plusieurs fois de suite. +Par exemple, il explose les polylignes sélectionnées en faces, fils et arêtes plus simples. Il peut aussi soustraire des faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft vers Esquisse + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convertir bidirectionnellement entre les objets Draft et les esquisse. +De nombreux objets Draft seront convertis en une seule esquisse non contrainte. +Cependant, une seule esquisse avec des traces déconnectées sera convertie en plusieurs objets Draft individuels. + + + + Draft_Drawing + + + Drawing + Mise en plan + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Crée une projection 2D sur une page de l'atelier Drawing à partir des objets sélectionnés. +Cette commande est OBSOLETE puisque l'établi de dessin est devenu obsolète en 0.17. +Utiliser l'atelier TechDraw à la place pour générer des dessins techniques. + + + + Draft_Edit + + + Edit + Éditer + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edite l'objet actif. +Appuyez sur E ou ALT+Clic gauche pour afficher le menu contextuel +sur les nœuds pris en charge et sur les objets pris en charge. + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap. + Crée une ellipse. CTRL pour aimanter. + + + + Draft_Facebinder + + + Facebinder + surfaces liées + + + + Creates a facebinder object from selected faces. + Crée un objet Facebinder à partir des faces sélectionnées. + + + + Draft_FinishLine + + + Finish line + Ligne finale + + + + Finishes a line without closing it. + Termine une ligne sans la fermer. + + + + Draft_FlipDimension + + + Flip dimension + Inverser la direction de la cote + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Inverser la direction normale des cotes sélectionnées (linéaire, radiale, angulaire). +Si d'autres objets sont sélectionnés, ils sont ignorés. + + + + Draft_Heal + + + Heal + Réparer + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Réparer les objets Draft défectueux enregistrés avec une version antérieure du programme. +Si un objet est sélectionné, il tentera de réparer cet objet en particulier, +sinon il tentera de réparer tous les objets du document actif. + + + + Draft_Join + + + Join + Joindre + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joint les lignes sélectionnées ou les polylignes en un seul objet. +Les lignes doivent partager un point commun au début ou à la fin pour que l'opération réussisse. + + + + Draft_Label + + + Label + Étiquette + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Crée une étiquette, éventuellement attachée à un objet ou un sous-élément sélectionné. + +Sélectionnez d'abord un sommet, une arête ou une face d'un objet, puis appelez cette commande, +enfin définissez la position de la ligne de repère et de l'étiquette textuelle. +L'étiquette sera en mesure d'afficher des informations sur cet objet, et sur le sous-élément sélectionné, +le cas échéant. + +Si plusieurs objets ou sous-éléments sont sélectionnés, seul le premier dans chaque cas +sera utilisé pour fournir des informations à l'étiquette. + + + + Draft_Layer + + + Layer + Calque + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Ajoute un calque au document. +Les objets ajoutés à ce calque peuvent partager les mêmes propriétés visuelles telles que la couleur de ligne, la largeur de ligne et la couleur de forme. + + + + Draft_Line + + + Line + Ligne + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Crée une courbe de Bézier. CTRL pour aimanter, SHIFT pour contraindre. + + + + Draft_LinkArray + + + LinkArray + RéseauLié + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Comme l'outil Réseau, mais crée un 'réseau de Lien' à la place. +Un 'réseau de Lien' est plus efficace lors de la gestion de nombreuses copies mais l'option 'Fusionner' ne peut pas être utilisée. + + + + Draft_Mirror + + + Mirror + Miroir + + + + Mirrors the selected objects along a line defined by two points. + Crée une symétrie des objets sélectionnés le long d'une ligne définie par deux points. + + + + Draft_Move + + + Move + Déplacer + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Déplace les objets sélectionnés d'un point de base vers un autre point. +Si l'option "copie" est active, elle créera des copies déplacées. +CTRL pour aimanter, SHIFT pour contraindre. + + + + Draft_Offset + + + Offset + Décalage + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Décalage de l'objet sélectionné. +Il peut également créer une copie décalée de l'objet original. +CTRL pour aimanter, MAJ pour contraindre. Maintenez ALT et cliquez pour créer une copie à chaque clic. + + + + Draft_PathArray + + + Path array + Réseau selon une courbe + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Crée des copies des objets sélectionnés le long d'un chemin sélectionné. +Sélectionnez d'abord l'objet, puis le chemin. +Le chemin peut être une ligne brisée, une B-spline, une courbe de Bézier, ou même des arêtes d'autres objets. + + + + Draft_PathLinkArray + + + Path Link array + Réseau Lié selon une Courbe + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Comme l'outil Réseau selon un Chemin, mais crée un 'réseau de Lien' à la place. +Un 'réseau de Lien' est plus efficace lors de la gestion de nombreuses copies mais l'option 'Fusionner' ne peut pas être utilisée. + + + + Draft_PathTwistedArray + + + Path twisted array + Réseau torsadé selon une courbe + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Crée des copies de l'objet sélectionné le long d'un chemin sélectionné, et pivote les copies. +Sélectionnez d'abord l'objet, puis sélectionnez le chemin. +La courbe peut être une polyligne, une B-spline, une courbe de Bézier, ou même des arêtes d'autres objets. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Réseau Lié torsadé selon une courbe + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Comme l'outil Réseau Torsadé selon une Courbe, mais crée un 'réseau de Lien' à la place. +Un 'réseau de Lien' est plus efficace lors de la gestion de nombreuses copies mais l'option 'Fusionner' ne peut pas être utilisée. + + + + Draft_Point + + + Point + Point + + + + Creates a point object. Click anywhere on the 3D view. + Crée un objet point. Cliquez n'importe où sur la vue 3D. + + + + Draft_PointArray + + + Point array + Réseau de points + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Crée des copies de l'objet sélectionné et place les copies à la position de différents points. + +Les points doivent être regroupés sous un composé de points avant d'utiliser cet outil. +Pour créer ce composé, sélectionnez différents points puis utilisez l'outil Composé Part, +ou utilisez l'outil Draft Upgrade pour créer un 'Bloc', ou créez une Esquisse et ajoutez de simples points à celle-ci. + +Sélectionnez l'objet de base, puis sélectionnez le composé ou l'esquisse pour créer le réseau de points. + + + + Draft_PointLinkArray + + + PointLinkArray + Réseau lié selon des points + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Comme l'outil Réseau selon des Points, mais crée un 'Réseau de lien' à la place. +Un 'Réseau de liens de points' est plus efficace lors de la manipulation de nombreuses copies. + + + + Draft_Polygon + + + Polygon + Polygone + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Crée un polygone régulier (triangle, carré, pentagon, ...), en définissant le nombre de côtés et le rayon circonscrit. +CTRL pour aimanter, MAJ pour contraindre + + + + Draft_Rectangle + + + Rectangle + Rectangle + + + + Creates a 2-point rectangle. CTRL to snap. + Crée un rectangle à 2 points. CTRL pour aimanter. + + + + Draft_Rotate + + + Rotate + Pivoter + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotation des objets sélectionnés. Choisissez le centre de rotation, puis l'angle initial, et ensuite l'angle final. +Si l'option "copie" est active, elle créera des copies tournées. +CTRL pour aimanter, MAJ pour contraindre. Maintenez ALT et cliquez pour créer une copie à chaque clic. + + + + Draft_Scale + + + Scale + Échelle + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Met à l'échelle les objets sélectionnés à partir d'un point de base. +CTRL pour aimanter, MAJ pour contraindre, ALT pour copier. + + + + Draft_SelectGroup + + + Select group + Sélectionner groupe + + + + Draft_SelectPlane + + + SelectPlane + Sélectionnez un plan + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Sélectionnez la face du corps solide pour créer un plan de travail sur lequel dessiner des objets Draft. +Vous pouvez également sélectionner trois sommets ou un Proxy de Plan de Travail. + + + + Draft_SetStyle + + + Set style + Définir le style + + + + Sets default styles + Définit les styles par défaut + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Créer un proxy de plan de travail + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Crée un objet proxy à partir du plan de travail actuel. +Une fois que l'objet est créé, double-cliquez dessus dans l'arborescence pour restaurer la position de la caméra et la visibilité des objets. +Vous pouvez ensuite l'utiliser pour enregistrer une position différente de la caméra et l'état des objets à tout moment. + + + + Draft_Shape2DView + + + Shape 2D view + Vue 2D de la Forme + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Crée une projection 2D des objets sélectionnés sur le plan XY. +La direction de projection initiale est le negatif de la direction actuelle de la vue active. +Vous pouvez sélectionner des faces individuelles à projeter, ou tout le solide, et également inclure des lignes cachées. +Ces projections peuvent être utilisées pour créer des dessins techniques avec l'établi TechDraw. + + + + Draft_ShapeString + + + Shape from text + Formes à partir de texte + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Crée une forme à partir d'une chaîne de texte en choisissant une police spécifique et un placement. +Les formes fermées peuvent être utilisées pour les extrusions et les opérations booléennes. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Afficher la barre d'outils d'accrochage + + + + Show the snap toolbar if it is hidden. + Afficher la barre d'outils d'accrochage si elle est cachée. + + + + Draft_Slope + + + Set slope + Définir la valeur de la pente + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Définit la pente de la ligne sélectionnée en changeant la valeur Z d'un de ses points. +Si une polyligne est sélectionnée, la transformation de pente sera appliquée à chacun de ses segments. + +La pente changera toujours la valeur Z, donc cette commande ne fonctionne bien que pour +les ligne Draft qui sont dessinées dans le plan XY. Les objets sélectionnés qui ne sont pas des lignes uniques seront ignorés. + + + + Draft_Snap + + + Toggles Grid On/Off + Active/désactive la grille + + + + Toggle Draft Grid + Activer/désactiver la grille Draft + + + + Draft_Snap_Angle + + + Angle + Angle + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Définir l’accrochage à des points dans un arc circulaire situé à des multiples d’angles de 30 et 45 degrés. + + + + Draft_Snap_Center + + + Center + Centre + + + + Set snapping to the center of a circular arc. + Définir l'accrochage au centre d'un arc circulaire. + + + + Draft_Snap_Dimensions + + + Show dimensions + Afficher les cotes + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Afficher les cotes linéaires temporaires lors de l'édition d'un objet et en utilisant d'autres méthodes d'accrochage. + + + + Draft_Snap_Endpoint + + + Endpoint + Terminaison + + + + Set snapping to endpoints of an edge. + Définir l'accrochage aux extrémités d'une arête. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Définir l'accrochage aux prolongement d'une arête. + + + + Draft_Snap_Grid + + + Grid + Grille + + + + Set snapping to the intersection of grid lines. + Définir l’accrochage à l’intersection des lignes de la grille. + + + + Draft_Snap_Intersection + + + Intersection + Intersection + + + + Set snapping to the intersection of edges. + Définir l’accrochage à l’intersection de lignes. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Active/Désactive l'accrochage principal + + + + Activates or deactivates all snap methods at once. + Active/désactive tous les outils d’accrochage en une fois. + + + + Draft_Snap_Midpoint + + + Midpoint + Milieu + + + + Set snapping to the midpoint of an edge. + Définir l'accrochage au milieu d'une arête. + + + + Draft_Snap_Near + + + Nearest + Le plus proche + + + + Set snapping to the nearest point of an edge. + Définir l'accrochage au point le plus proche d'une arête. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Définir l'accrochage à une direction qui est un multiple de 45 degrés à partir d'un point. + + + + Draft_Snap_Parallel + + + Parallel + Parallèle + + + + Set snapping to a direction that is parallel to an edge. + Définir l'accrochage à une direction parallèle à une arête. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendiculaire + + + + Set snapping to a direction that is perpendicular to an edge. + Définir l'accrochage à une direction perpendiculaire à une arête. + + + + Draft_Snap_Special + + + Special + Spécial + + + + Set snapping to the special points defined inside an object. + Définir l'accrochage aux points spéciaux définis à l'intérieur d'un objet. + + + + Draft_Snap_WorkingPlane + + + Working plane + Plan de travail + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restreint l'accrochage à un point dans le plan de travail actuel. +Si vous sélectionnez un point en dehors du plan de travail, par exemple, en utilisant d'autres méthodes d'accrochage, +il s'accrochera à la projection de ce point dans le plan de travail actuel. + + + + Draft_Split + + + Split + Scinder + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Divise la ligne ou la polyligne sélectionnée en deux lignes indépendantes +ou polylignes en cliquant n'importe où le long de l'objet original. +Il fonctionne mieux en choisissant un point sur un segment droit et non un sommet d'angle. + + + + Draft_Stretch + + + Stretch + Étirer + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Étire les objets sélectionnés. +Sélectionnez un objet, puis dessinez un rectangle pour choisir les sommets qui seront étirés, +puis tracez une ligne pour spécifier la distance et la direction de l'étirement. + + + + Draft_SubelementHighlight + + + Subelement highlight + Surbrillance des sous-éléments + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Mettre en surbrillance les sous-éléments des objets sélectionnés, afin qu'ils puissent être édités avec les outils de déplacement, de rotation et d'échelle. + + + + Draft_Text + + + Text + Texte + + + + Creates a multi-line annotation. CTRL to snap. + Crée une annotation multiligne. CTRL pour accrocher. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Basculer en mode construction + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Active/désactive le mode construction. +Lorsque cette option est activée, les objets suivants créés seront inclus dans le groupe de construction, et seront dessinés avec la couleur et les propriétés spécifiées. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Activer/désactiver le mode continue + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Active/désactive le mode continu. +Lorsque cette option est activée, tous les outils de dessin qui sont terminés redémarreront automatiquement. +Ceci peut être utilisé pour dessiner plusieurs objets successivement l'un après l'autre. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Activer/désactiver l'affichage de la normale/filaire + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Bascule le mode d'affichage des objets sélectionnés de lignes visibles à filaire et inversément. +Ceci est utile pour visualiser rapidement les objets cachés par d'autres objets. +Ceci est destiné à être utilisé avec des formes et des solides fermés, et n'affecte pas les fils ouverts. + + + + Draft_ToggleGrid + + + Toggle grid + Basculer l'affichage de la grille + + + + Toggles the Draft grid on and off. + Active/désactive la grille Draft. + + + + Draft_Trimex + + + Trimex + Découper/Prolonger + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Ajuste ou étend l'objet sélectionné, ou extrude des faces uniques. +CTRL pour accorcher, SHIFT pour contraindre au segment courant ou normal, ALT inverse. + + + + Draft_UndoLine + + + Undo last segment + Annuler le dernier segment + + + + Undoes the last drawn segment of the line being drawn. + Annule le dernier segment dessiné de la ligne en cours de traçage. + + + + Draft_Upgrade + + + Upgrade + Mettre à niveau + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Met à niveau les objets sélectionnés en formes plus complexes. +Le résultat de l'opération dépend des types d'objets, qui peuvent être mis à jour plusieurs fois d'affilée. +Par exemple, les objets sélectionnés peuvent être joint en un seul, des arêtes simples converties en polylignes paramétriques, +des bords fermés en faces remplies et en polygones paramétriques, les faces fusionnées en une seule face. + + + + Draft_Wire + + + Polyline + Ligne brisée + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Crée une ligne à plusieurs points (polyline). CTRL pour accrocher, SHIFT pour contraindre. + + + + Draft_WireToBSpline + + + Wire to B-spline + Filaire vers B-Spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Convertit une polyligne sélectionnée en B-spline, ou une B-spline en une polyligne. + + Form - + Working plane setup Configuration du plan de travail - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Sélectionnez une face ou un proxy de plan de travail ou trois sommets ou prenez l’une des options ci-dessous - + Sets the working plane to the XY plane (ground plane) Définit le plan de travail sur le plan XY - + Top (XY) Haut (XY) - + Sets the working plane to the XZ plane (front plane) Définit le plan de travail sur le plan XZ - + Front (XZ) Face (XZ) - + Sets the working plane to the YZ plane (side plane) Définit le plan de travail sur le plan YZ - + Side (YZ) Côté (YZ) - + Sets the working plane facing the current view Positionne le plan de travail face à la vue actuelle - + Align to view Aligner selon la vue - + The working plane will align to the current view each time a command is started Le plan de travail s’alignera sur la vue actuelle chaque fois qu’une commande est lancée - + Automatic Automatique - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -791,12 +3343,12 @@ au-dessus de sa position de base. Utilisez ceci conjointement avec un des boutons ci-dessus - + Offset Décalage - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -805,12 +3357,12 @@ centré sur la vue actuelle en appuyant sur un des boutons ci-dessus - + Center plane on view Centrer le plan dans la vue - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -819,7 +3371,7 @@ plan de travail actuel sans modifier son orientation. Ensuite, appuyez sur le bouton ci-dessous - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -828,32 +3380,32 @@ orientation. Si aucun point n'est sélectionné, le plan sera déplacé au centre de la vue - + Move working plane Déplacer le plan de travail - + The spacing between the smaller grid lines L'espacement entre les lignes de grille plus petites - + Grid spacing Espacement de la grille - + The number of squares between each main line of the grid Nombre de carrés entre chaque ligne principale de la grille - + Main line every Ligne principale toutes les - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -862,257 +3414,257 @@ en approchant la souris. Vous pouvez également modifier cette valeur en utilisant les touches [ et ] lors du dessin - + Snapping radius Rayon d'accrochage - + Centers the view on the current working plane Centre la vue sur le plan de travail actuel - + Center view Centrer la vue - + Resets the working plane to its previous position Réinitialise le plan de travail à sa position précédente - + Previous Précédent - + Grid extension Extension de la grille - + lines lignes - + Style settings Paramètres de style - + Text color Couleur du texte - + Shape color Couleur de la forme - + Line width Largeur de ligne - + The color of faces La couleur des faces - + The type of dimension arrows Le type de flèches de cote - + Dot Point - + Circle Cercle - + Arrow Flèche - + Tick Cocher - + Tick-2 Oblique 2 - + The color of texts and dimension texts La couleur des textes et des textes de cote - + The size of texts and dimension texts La taille des textes et des textes de cote - + Show unit Afficher les unités - + Line color Couleur de ligne - + The size of dimension arrows La taille des flèches de cote - + The font to use for texts and dimensions Police à utiliser pour les textes et les cotes - + The line style Le style de ligne - + Solid Solide - + Dashed Tirets - + Dotted Pointillés - + DashDot Tiret point - + Text size Taille du texte - + Unit override Substitution d’unité - + The unit to use for dimensions. Leave blank to use current FreeCAD unit L'unité à utiliser pour les cotes. Laisser vide pour utiliser l'unité actuelle de FreeCAD - + The transparency of faces La transparence des faces - + % % - + Transparency Transparence - + Display mode Mode d'affichage - + Text font Police de caractère - + Arrow size Taille de la flèche - + The display mode for faces Le mode d'affichage des faces - + Flat Lines Lignes plates - + Wireframe Filaire - + Shaded Ombré - + Points Points - + Draw style Style de représentation - + The color of lines La couleur des lignes - + Arrow style Style de flèche - + px px - + Apply to selected objects Appliquer aux objets sélectionnés - + Lines and faces Lignes et faces - + Annotations Annotations - + If the unit suffix is shown on dimension texts or not Si les unités sont affiché sur les cotes ou non @@ -1120,67 +3672,67 @@ en utilisant les touches [ et ] lors du dessin Gui::Dialog::DlgSettingsDraft - + General Draft Settings Réglages généraux Draft - + This is the default color for objects being drawn while in construction mode. La couleur par défaut pour les objets en cours de conception en mode construction. - + This is the default group name for construction geometry Le nom du groupe par défaut pour les géométries de construction - + Construction Construction - + Save current color and linewidth across sessions Enregistrer la couleur et la largeur de ligne actuelles pour toutes les sessions - + Global copy mode Mode de copie global - + Default working plane Plan de travail par défaut - + None Aucun - + XY (Top) XY (dessus) - + XZ (Front) XZ (face) - + YZ (Side) YZ (côté) - + Default height for texts and dimensions Hauteur par défaut pour les textes et les cotes - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1105 +3743,1105 @@ d'un nom de police comme "Arial", un style par défaut tel que "sans", "serif" o comme "Arial:Bold" - + Default template sheet Feuille de modèle par défaut - + The default template to use when creating a new drawing sheet Le modèle par défaut à utiliser lors de la création d'une nouvelle feuille de dessin - + Import style Import de style - + None (fastest) Aucun (plus rapide) - + Use default color and linewidth Utiliser la couleur et la largeur de ligne par défaut - + Original color and linewidth Couleur et la largeur de ligne originales - + Check this if you want the areas (3D faces) to be imported too. Cochez cette case si vous souhaitez que les aires (faces 3D) soient importées également. - + Import OCA areas Importer les aires OCA - + General settings Paramètres généraux - + Construction group name Nom du groupe de construction - + Tolerance Tolérance - + Join geometry Joindre la géométrie - + Alternate SVG Patterns location Autre emplacement de motifs de hachures SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Spécifier un répertoire contenant des fichiers SVG de motifs de hachures qui peuvent être ajoutées aux définitions de hachures standards - + Constrain mod Mode de contrainte - + The Constraining modifier key Les touches pour modifier le mode de contrainte - + Snap mod Mode d'accrochage - + The snap modifier key La touche de modification d'accrochage - + Alt mod Mode Alt - + Select base objects after copying Sélectionner les objets de base après la copie - + If checked, a grid will appear when drawing Si cette case est cochée, une grille apparaîtra lors du dessin - + Use grid Activer la grille - + Grid spacing Espacement de la grille - + The spacing between each grid line Espacement entre chaque ligne de la grille - + Main lines every Lignes principales toutes les - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Les traits de lignes principales seront plus épais. Spécifiez ici le nombre de carreaux entre les lignes principales. - + Internal precision level Niveau de précision interne - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Il s'agit de l'orientation du texte des cotes verticales. Par défaut elle est à gauche, qui est la norme ISO. - + Left (ISO standard) Gauche (norme ISO) - + Right Droit - + Group layers into blocks Grouper les couches dans des blocs - + Export 3D objects as polyface meshes Exporter des objets 3D comme des maillages multi-facettes - + If checked, the Snap toolbar will be shown whenever you use snapping Si coché, la barre d'outils sautillante s'affichera chaque fois que vous utiliserez l'accrochage - + Show Draft Snap toolbar Montrer la barre d'outils d'accrochage - + Hide Draft snap toolbar after use Masquer la barre d'outils d'accrochage après emploi - + Show Working Plane tracker Afficher le marqueur de plan de travail - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Si coché, la grille s'affichera toujours lorsque l'établi Draft est actif. Sinon, uniquement en effectuant une commande - + Use standard font size for texts Utiliser la taille de police standard pour les textes - + Import hatch boundaries as wires Importation des contours de hachures comme filaires - + Render polylines with width Rendre les polylignes avec leur épaisseur - + Translated (for print & display) Inversé (pour impression et affichage) - + Raw (for CAM) Original (pour CAM) - + Translate white line color to black Imprimer les lignes blanches en noir - + Use Part Primitives when available Utiliser des primitives de pièces si possible - + Snapping Accrochage - + If this is checked, snapping is activated without the need to press the snap mod key Si cette case est cochée, l’ancrage est actif sans avoir à presser la touche du mode ancrage - + Always snap (disable snap mod) Toujours ancré (désactiver le mode ancrage) - + Construction geometry color Couleur de la géométrie de construction - + Import Importation - + texts and dimensions textes et dimensions - + points points - + layouts mises en page - + *blocks *blocs - + Project exported objects along current view direction Projeter les objets exportés suivant la direction de la vue actuelle - + Visual settings Paramètres visuels - + Visual Settings Paramètres Visuels - + Snap symbols style Style des symboles d'aimantation - + Draft classic style Style classique Draft - + Bitsnpieces style Style Bitsnpieces (Carré) - + Color Couleur - + Hatch patterns resolution Résolution des motifs de hachures - + Grid Grille - + Always show the grid Toujours afficher la grille - + Texts and dimensions Textes et dimensions - + Internal font Polices internes - + Dot Point - + Circle Cercle - + Arrow Flèche - + The default size of arrows Taille des flèches par défaut - + The default size of dimensions extension lines La taille par défaut des extensions des lignes de cote - + The space between the dimension line and the dimension text L'espace entre le texte et la ligne de cote - + Select a font file Sélectionnez un fichier de police - + Fill objects with faces whenever possible Remplir des objets avec des faces si possible - + Create Créer - + simple Part shapes formes Part uniquement - + Draft objects Objets Draft - + Sketches Esquisses - + Get original colors from the DXF file Obtenez les couleurs d'origine du fichier DXF - + Treat ellipses and splines as polylines Traiter les ellipses et les splines comme polylignes - + Export style Style d'exportation - + Show the unit suffix in dimensions Afficher le suffixe de l'unité aux dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Permettre à FreeCAD de télécharger et mettre à jour automatiquement les librairies DXF - + mm mm - + Grid size Taille de la grille - + lines lignes - + text above (2D) texte ci-dessus (2D) - + text inside (3D) texte à l'intérieur (3D) - + Dashed line definition Définition de la ligne en pointillés - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Définition de ligne de Point-tiret - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Définition de la ligne pointillée - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grille et ancrage - + Text settings Paramètres de texte - + Font family Famille de polices - + Font size Taille de police - + Dimension settings Paramètres de cotation - + Display mode Mode d'affichage - + Arrows style Style de flèches - + Arrows size Taille de flèches - + Text orientation Orientation du texte - + Text spacing Espacement de texte - + ShapeString settings Paramètres de Forme de Texte - + Default ShapeString font file Fichier de la police par défaut de Forme de Texte - + Drawing view line definitions Définitions de ligne de vue dessin - + DWG DWG - + DWG conversion Conversion de DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> Remarque :</span> DXF options s'appliquent à des fichiers DWG.</p></body></html> - + DXF DXF - + Import options Options d'import - + Use legacy python importer Utiliser l'ancien importateur python (avant 0.16) - + Export options Options d'export - + OCA OCA - + SVG SVG - + Disable units scaling Désactiver les unités d'échelle - + Export Drawing Views as blocks Exporter les vues d'un dessin sous forme de blocs - + Note: Not all the options below are used by the new importer yet Remarque : Toutes les options ci dessous ne sont pas encore utilisé par le nouvel importateur - + Show this dialog when importing and exporting Afficher cette boîte de dialogue lors de l'importation et l'exportation - + Automatic update (legacy importer only) Mise à jour automatique (ancien importateur uniquement) - + Prefix labels of Clones with: Préfixer les étiquettes de Clones avec : - + Scale factor to apply to imported files Facteur d’échelle à appliquer aux fichiers importés - + Max segment length for discretized arcs Longueur de segment maximum pour les arcs approximés - + Number of decimals Nombre de décimales - + Shift Maj - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key La touche de modification Alt - + The number of horizontal or vertical lines of the grid Le nombre de lignes horizontales ou verticales de la grille - + The default color for snap symbols Couleur par défaut pour les accrochages - + Check this if you want to use the color/linewidth from the toolbar as default Cocher pour utiliser la couleur et l'épaisseur de trait de la boîte à outil par défaut - + If checked, a widget indicating the current working plane orientation appears during drawing operations Si coché, un widget indicant l’orientation actuelle du plan de travail apparaît au cours des opérations de dessin - + An SVG linestyle definition Une définition de style de ligne SVG - + Extension lines size Taille de lignes d’extension - + Extension line overshoot Dépassement de ligne extension - + The default length of extension line above dimension line La longueur par défaut de ligne d’attache au-dessus de ligne de cote - + Dimension line overshoot Dépassement de la ligne de cote - + The default distance the dimension line is extended past extension lines La distance par défaut, la ligne de cote est étendue au-delà des lignes d’attache - + Tick Cocher - + Tick-2 Oblique 2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Cochez cette case si vous voulez conserver les couleurs des faces en éclatant les objets en objets plus simples et en joignant les objets sélectionnés en un seul (uniquement splitFaces et makeShell) - + Preserve colors of faces during downgrade/upgrade Préserve les couleurs des faces en éclatant les objets en objets plus simples ou en joignant les objets sélectionnés en un seul - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Cochez cette case si vous voulez que les noms des faces dérivent de l'objet original et vice-versa en éclatant les objets en objets plus simples ou en joignant les objets sélectionnés en un seul (uniquement splitFaces et makeShell) - + Preserve names of faces during downgrade/upgrade Préserve les noms des faces en éclatant les objets en objets plus simples ou en joignant les objets sélectionnés en un seul - + The path to your ODA (formerly Teigha) File Converter executable Le chemin vers l'exécutable du convertisseur de fichier ODA (anciennement Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. L'exportation d'ellipses est mal prise en charge. Utiliser plutôt ceci pour les exporter en tant que polyligne. - + Max Spline Segment: Nombre max de segment par spline: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Nombre de décimales pour les opérations internes sur les coordonnées (par ex. 3 = 0,001). Les valeurs entre 6 et 8 sont habituellement considérée comme le meilleurs compromis par les utilisateurs de FreeCAD. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Ceci est la valeur utilisée par les fonction qui utilisent une tolérance. Les valeurs ayant des différences inférieures à cette valeur sont considérées comme identiques. Cette valeur sera bientôt rendue obsolète afin que le niveau de précision ci-dessus les contrôle toutes deux. - + Use legacy python exporter Utiliser l’ancien exportateur python - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Si cette option est définie, lors de la création d'objets Draft sur une face existante d'un autre objet, la propriété « Support » de l'objet Draft sera définie selon l'objet de base. C'est la fonctionnalité standard avant FreeCAD 0.19 - + Construction Geometry Géométrie de construction - + In-Command Shortcuts Raccourcis de commandes - + Relative Relative - + R R - + Continue Continuer - + T T - + Close Fermer - + O O - + Copy Copie - + P P - + Subelement Mode Mode sous-élément - + D D - + Fill Remplir - + L L - + Exit Sortie - + A A - + Select Edge Sélectionnez les arêtes - + E E - + Add Hold Ajouter attente - + Q Q - + Length Longueur - + H H - + Wipe Effacer - + W W - + Set WP Définir le plan de travail - + U U - + Cycle Snap Fréquence d'aimantation - + ` ` - + Snap Accroche - + S S - + Increase Radius Augmenter le rayon - + [ [ - + Decrease Radius Diminuer le rayon - + ] ] - + Restrict X Restreindre les X - + X X - + Restrict Y Restreindre les Y - + Y Y - + Restrict Z Restreindre les Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Si cette option est cochée, la liste déroulante des calques affichera également les groupes, vous permettant d'ajouter automatiquement des objets aux groupes. - + Show groups in layers list drop-down button Afficher les groupes dans la liste déroulante des calques - + Draft tools options Option de l’outil de dessin - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Lors du dessin de lignes, définir l’accent sur la Longueur plutôt que sur les coordonnées X. Ceci permet de pointer la direction et d’entrer la distance. - + Set focus on Length instead of X coordinate Définir l’accent sur la longueur plutôt que la coordonnée X - + Set the Support property when possible Définir la propriété Support si possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Si cette case est cochée, les objets apparaîtront comme rempli par défaut. Dans le cas contraire, ils apparaîtront comme filaire - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normalement, après avoir copié des objets, les copies sont sélectionnées. Si cette option est cochée, les objets de base seront sélectionnés à la place. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Si cette case est cochée, le mode copie sera conservé après la commande, sinon les commandes démarreront toujours en mode sans copie - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Forcer les outils Draft à créer des primitives Part au lieu d'objets Draft. Notez que ce n'est pas entièrement supporté et que de nombreux objets ne seront pas modifiables avec les modificateurs de Draft. - + User interface settings Paramètres de l'interface utilisateur - + Enable draft statusbar customization Activer la personnalisation de la barre d'état Draft - + Draft Statusbar Barre d'état Draft - + Enable snap statusbar widget Activer le widget d'accrochage dans la barre d'état - + Draft snap widget Widget d'accrochage Draft - + Enable draft statusbar annotation scale widget Activer le widget d'échelle d'annotation dans la barre d'état - + Annotation scale widget Widget d'échelle d'annotation - + Draft Edit preferences Préférences de modifications d’Esquisse - + Edit Éditer - + Maximum number of contemporary edited objects Nombre maximum d'objets édités contemporains - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Définit le nombre maximum d'objets Draft Edition</p><p>peut traiter en même temps</p></body></html> - + Draft edit pick radius Draft modifier le rayon de sélection - + Controls pick radius of edit nodes Contrôle le rayon de sélection des nœuds d'édition - + Path to ODA file converter Chemin d'accès du convertisseur de fichier ODA - + This preferences dialog will be shown when importing/ exporting DXF files Cette boîte de dialogue de préférences sera affichée lors de l'importation/exportation de fichiers DXF - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet L'importateur Python est utilisé, sinon le nouvel importateur C++ est utilisé. Note: L'importateur C++ est plus rapide, mais n'est pas encore aussi fonctionnel - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2297,7 +4849,7 @@ Note: C++ importer is faster, but is not as featureful yet Note: L'exportateur C++ est plus rapide, mais n'est pas encore aussi fonctionnel - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2306,42 +4858,42 @@ Vous pouvez également le faire manuellement en installant l'établi "dxf_librar à partir du gestionnaire d'extension. - + If unchecked, texts and mtexts won't be imported Si non coché, les textes et les mtexts ne seront pas importés - + If unchecked, points won't be imported Si non coché, les points ne seront pas importés - + If checked, paper space objects will be imported too Si cette case est cochée, les objets de l'espace papier seront également importés - + If you want the non-named blocks (beginning with a *) to be imported too Si vous voulez que les blocs non nommés (commençant par une *) soient également importés - + Only standard Part objects will be created (fastest) Seuls les objets Part standards seront créés (le plus rapide) - + Parametric Draft objects will be created whenever possible Les objets paramétriques Draft seront créés lorsque cela est possible - + Sketches will be created whenever possible Les esquisses seront créées lorsque cela est possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2351,100 +4903,100 @@ Le facteur est la conversion entre les unités de votre fichier DXF et les milli Ex : pour les fichiers en millimètres : 1, en centimètres : 10, en mètres : 1000, en pouces : 25,4, en pieds : 304,8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Les couleurs seront extraites des objets DXF lorsque cela est possible. Sinon les couleurs par défaut seront appliquées. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD essaiera de joindre les objets coïncidants en fils. Attention, cela peut prendre un certain temps! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Les objets des mêmes couches seront réunis dans des blocs Draft, ce qui accélérera l'affichage mais les rendra moins facilement modifiables - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Les textes importés auront la taille standard du texte Draft, au lieu de la taille qu'ils ont dans le document DXF - + If this is checked, DXF layers will be imported as Draft Layers Si cette case est cochée, les calques DXF seront importés sous forme de calques - + Use Layers Utiliser les calques - + Hatches will be converted into simple wires Les hachures seront converties en simples lignes - + If polylines have a width defined, they will be rendered as closed wires with correct width Si les polylignes ont une largeur définie, elles seront affichées comme des fils fermés avec une largeur correcte - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Longueur maximale de chacun des segments de polyligne. S'il est défini à '0', la courbe entière est traitée comme un segment droit. - + All objects containing faces will be exported as 3D polyfaces Tous les objets contenant des faces seront exportés en tant que polyfaces 3D - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Les vues Drawing seront exportées en tant que blocs. Cela pourrait échouer pour les modèles DXF R12. - + Exported objects will be projected to reflect the current view direction Les objets exportés seront projetés suivant la direction de la vue actuelle - + Method chosen for importing SVG object color to FreeCAD Méthode choisie pour importer les couleurs d'objet SVG dans FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Si cette case est cochée, aucune conversion d‘unité ne sera effectuée. Une unité dans le fichier SVG se traduira par un millimètre. - + Style of SVG file to write when exporting a sketch Style du fichier SVG à écrire lors de l’exportation d’une esquisse - + All white lines will appear in black in the SVG for better readability against white backgrounds Toutes les lignes blanches apparaîtront en noir dans le SVG pour une meilleure lisibilité avec les arrière-plans blancs - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2453,62 +5005,62 @@ Dans ce cas, les arcs seront discrétisés en petits segments de ligne. Cette valeur est la longueur maximale du segment. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Si coché, une bordure supplémentaire est affichée autour de la grille, montrant la taille du carré principal dans la bordure inférieure gauche - + Show grid border Afficher la bordure de la grille - + Override unit Remplacer l'unité - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. En laissant ce champ vide, les mesures de dimension seront affichées dans l'unité actuelle définie dans FreeCAD. En indiquant ici une unité telle que m ou cm, vous pouvez forcer l'affichage des nouvelles dimensions dans cette unité. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster La résolution pour dessiner les patrons. La valeur par défaut est 128. Des valeurs plus élevées donnent de meilleures résolutions, des valeurs plus basses rendent le dessin plus rapide - + Hatch Pattern default size Taille par défaut du motif des hachures - + The default size of hatch patterns La taille par défaut des motifs de hachures - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Si activé, la grille aura ses deux axes principaux colorés en rouge, vert ou bleu quand ils correspondent aux axes globaux - + Use colored axes Utiliser des axes colorés - + Grid color and transparency Couleur et transparence de la grille - + The color of the grid La couleur de la grille - + The overall transparency of the grid La transparence globale de la grille @@ -2516,12 +5068,12 @@ Cette valeur est la longueur maximale du segment. ImportDWG - + Converting: Conversion en cours : - + Conversion successful Conversion réussie @@ -2529,345 +5081,353 @@ Cette valeur est la longueur maximale du segment. ImportSVG - + Unknown SVG export style, switching to Translated Style d'exportation SVG inconnu, changer de méthode - + The export list contains no object with a valid bounding box La liste d'exportation ne contient aucun objet avec une boite englobante valide + + Workbench + + + Draft Snap + Accrochage Draft + + draft - + Draft Command Bar Barre de commandes Draft - + Toggle construction mode Basculer en mode construction - + Autogroup off Autogroup désactivé - + active command: commande active : - + None Aucun - + Active Draft command Commande active - + X coordinate of next point Coordonnée X du prochain point - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordonnée Y du prochain point - + Z coordinate of next point Coordonnée Z du prochain point - + Enter point Entrez le point - + Enter a new point with the given coordinates Entrez un nouveau point avec les coordonnées données - + Length Longueur - + Angle Angle - + Length of current segment Longueur du segment actuel - + Angle of current segment Angle du segment actuel - + Radius Rayon - + Radius of Circle Rayon du cercle - + If checked, command will not finish until you press the command button again Si cette case est cochée, la commande ne se terminera que si vous appuyez à nouveau sur son icône - + If checked, an OCC-style offset will be performed instead of the classic offset Si coché, un décalage de type OCC sera effectué au lieu du décalage classique - + &OCC-style offset Décalage de type &OCC - + Sides Côtés - + Number of sides Nombre de côtés - + Offset Décalage - + Auto Plan de travail - + Text string to draw Chaîne de texte à dessiner - + String Chaîne - + Height of text Hauteur du texte - + Height Hauteur - + Intercharacter spacing Espacement entre les caractères - + Tracking Crénage - + Full path to font file: Chemin d'accès complet au fichier de police : - + Open a FileChooser for font file Ouvre une boîte de dialogue pour choisir le fichier de police - + Line Ligne - + DWire Filaire - + Circle Cercle - + Center X Centre X - + Arc Arc - + Point Point - + Label Étiquette - + Distance Distance - + Trim Ajuster - + Pick Object Choisir un objet - + Edit Éditer - + Global X X global - + Global Y Y global - + Global Z Z global - + Local X X local - + Local Y Y local - + Local Z Z local - + Invalid Size value. Using 200.0. Valeur de taille non valide. Utilisation de 200,0. - + Invalid Tracking value. Using 0. Valeur non valide de crénage. Utilisation de 0. - + Please enter a text string. Veuillez entrer une chaîne de texte. - + Select a Font file Sélectionnez un fichier de police - + Please enter a font file. Veuillez entrer un fichier de police s'il vous plaît - + Autogroup: Autogroup : - + Faces Faces - + Remove Enlever - + Add Ajouter - + Facebinder elements Surfaces liées: éléments - + BSpline BSpline - + BezCurve Courbe de Bézier - + Copy Copie - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2879,270 +5439,2013 @@ To enabled FreeCAD to download these libraries, answer Yes. Les bibliothèques d'importation/exportation DXF nécessaires FreeCAD pour manipuler le format DXF ne se trouvaient pas sur ce système. Il vous faut soit activer FreeCAD télécharger ces bibliothèques : plan de travail de charge projet 1 - 2 - Menu Edition > Préférences > Import-Export > DXF > activer les téléchargements ou télécharger ces bibliothèques manuellement, comme expliqué sur https://github.com/yorikvanhavre/Draft-dxf-importer pour FreeCAD activé pour télécharger ces bibliothèques, répondre Oui. - + Relative Relative - + Continue Continuer - + Close Fermer - + Fill Remplir - + Exit Sortie - + Snap On/Off Fermoir On/Off - + Increase snap radius Augmenter le rayon d'accrochage - + Decrease snap radius Augmenter le rayon d'accrochage - + Restrict X Restreindre les X - + Restrict Y Restreindre les Y - + Restrict Z Restreindre les Z - + Select edge Sélectionnez les arêtes - + Add custom snap point Ajouter un point d’accrochage personnalisé - + Length mode Mode de longueur - + Wipe Effacer - + Set Working Plane Définir le plan de travail - + Cycle snap object Alterner entre différents accrochages - + Check this to lock the current angle Cochez cette case pour verrouiller l’angle actuel - + Coordinates relative to last point or absolute Coordonnées par rapport au dernier point ou absolue - + Filled Rempli - + Finish Terminer - + Finishes the current drawing or editing operation Termine le dessin courant ou opération d’édition - + &Undo (CTRL+Z) & Annuler (CTRL + Z) - + Undo the last segment Annuler le dernier segment - + Finishes and closes the current line Finitions et ferme la ligne courante - + Wipes the existing segments of this line and starts again from the last point Essuie les tronçons existants de cette ligne et reprend à partir du dernier point - + Set WP Définir le plan de travail - + Reorients the working plane on the last segment Réoriente le plan de travail sur le dernier segment - + Selects an existing edge to be measured by this dimension Sélectionne une arête existante qui sera mesurée par cette cote - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Si activé, les objets seront copiés au lieu de déplacés. Préférences-> esquisses-> mode de copie globale pour garder ce mode dans les prochaines commandes - + Subelement mode Mode sous-élément - + Modify subelements Modifier les sous-éléments - + If checked, subelements will be modified instead of entire objects Si coché, les sous-éléments seront modifiés plutôt que les objets en entier - + CubicBezCurve Courbe de Bezier cubique - + Top Dessus - + Front Face - + Side Côté - + Current working plane Plan de travail actuel - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Cochez ceci si l'objet doit apparaître comme rempli, sinon il apparaîtra comme filaire. Non disponible si l'option de préférence Draft 'Utiliser les Primitives de partie' est activée - + Polyline Ligne brisée - + Draft Tirant d'eau - + Toggle near snap on/off Activer ou désactiver l'accrochage de proximité - + Create text Insérer du texte - + Press this button to create the text object, or finish your text with two blank lines Appuyez sur ce bouton pour créer l'objet texte, ou terminez votre texte avec deux lignes vides - + Center Y Centre Y - + Center Z Centre Z - + Offset distance Distance de décalage - + Trim distance Distance de coupe - + Wire Fil - + Change default style for new objects Changer le style par défaut pour les nouveaux objets + + + No active document. Aborting. + Aucun document actif. Abandon. + + + + Object must be a closed shape + L'objet doit être une forme fermée + + + + No solid object created + Aucun objet solide créé + + + + Faces must be coplanar to be refined + Les faces doivent être coplanaires pour être affinées + + + + Upgrade: Unknown force method: + Mise à niveau : Méthode de force inconnue : + + + + Found groups: closing each open object inside + Groupes trouvés: fermeture de chaque objet ouvert à l'intérieur + + + + Found meshes: turning into Part shapes + Maillages trouvés : transformation en formes Part + + + + Found 1 solidifiable object: solidifying it + Trouvé 1 objet à solidifier : en train de le solidifier + + + + Found 2 objects: fusing them + 2 objets trouvés : les fusionner + + + + Found object with several coplanar faces: refine them + Objet trouvé avec plusieurs faces coplanaires : affiner + + + + Found 1 non-parametric objects: draftifying it + Trouvé 1 objets non-paramétriques: draftifier + + + + Found 1 closed sketch object: creating a face from it + 1 esquisse fermée trouvée : création d'une face avec + + + + Found closed wires: creating faces + Filaires fermés trouvés : création de faces + + + + Found several wires or edges: wiring them + Plusieurs fils ouvert trouvés : les joindre + + + + trying: closing it + en cours : clore + + + + Found 1 open wire: closing it + 1 fil ouvert trouvé : le fermer + + + + Found 1 object: draftifying it + 1 objet trouvé : le draftifier + + + + Found points: creating compound + Points trouvés : création d'un composé + + + + Found several non-treatable objects: creating compound + Plusieurs objets non traitable trouvés : création d'un composé + + + + Unable to upgrade these objects. + Impossible de mettre à niveau ces objets. + + + + No object given + Aucun objet fourni + + + + The two points are coincident + Les deux points sont coïncidents + + + + mirrored) + symétrie) + + + + Found 1 block: exploding it + 1 bloc trouvé : l'exploser + + + + Found 1 multi-solids compound: exploding it + Trouvé 1 composé multi-solides : l'exploser + + + + Found 1 parametric object: breaking its dependencies + Trouvé 1 objets paramétriques : briser ses dépendances + + + + Found 2 objects: subtracting them + 2 objets trouvés : les soustraire + + + + Found several faces: splitting them + Trouvé plusieurs faces : les séparer + + + + Found several objects: subtracting them from the first one + Trouvé plusieurs objets: les soustrayant du premier + + + + Found 1 face: extracting its wires + Trouvé 1 face : extraction de ses fils + + + + Found only wires: extracting their edges + Trouvé seulement des fils : extraction de leurs arêtes + + + + No more downgrade possible + Pas plus de rétrogradation possible + + + + Wrong input: object not in document. + Mauvaise entrée : l'objet n'est pas dans le document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Mauvaise entrée : l'objet point n'a pas 'Géométrie', 'Lien', ou 'Composants'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Mauvaise entrée : doit être un placement, un vecteur ou une rotation. + + + + Points: + Points : + + + + Wrong input: must be list or tuple of three points exactly. + Mauvaise entrée : doit être une liste ou un tuple de trois points exactement. + + + + Placement: + Placement : + + + + Wrong input: incorrect type of placement. + Mauvaise entrée : type de placement incorrect. + + + + Wrong input: incorrect type of points. + Mauvaise entrée : type de points incorrect. + + + + Cannot generate shape: + Impossible de générer la forme: + + + + Radius: + Rayon : + + + + Center: + Centre : + + + + Create primitive object + Créer un objet primitif + + + + Final placement: + Emplacement final: + + + + Face: True + Face: Vrai + + + + Support: + Support : + + + + Map mode: + Mode carte : + + + + length: + longueur: + + + + Two elements are needed. + Deux éléments sont nécessaires. + + + + Radius is too large + Rayon trop grand + + + + Segment + Segment + + + + Removed original objects. + Les objets d’origine ont été supprimés. + + + + Wrong input: must be a list of strings or a single string. + Mauvaise entrée : doit être une liste de chaînes de caractères ou une seule chaîne de caractères. + + + + Circular array + Matrice circulaire + + + + Wrong input: must be a number or quantity. + Mauvaise entrée : doit être un nombre ou une quantité. + + + + Wrong input: must be an integer number. + Mauvaise entrée : doit être un nombre entier. + + + + Wrong input: must be a vector. + Mauvaise entrée : doit être un vecteur. + + + + Polar array + Réseau polaire + + + + Wrong input: must be a number. + Mauvaise entrée : doit être un nombre. + + + + This function is deprecated. Do not use this function directly. + Cette fonction est obsolète. N'utilisez pas cette fonction directement. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Utilisez une des 'make_linear_dimension' ou 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Mauvaise entrée : l'objet ne doit pas être une liste. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Mauvaise entrée : l'objet n'a pas de 'Forme' à mesurer. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Mauvaise entrée : l'objet n'a pas au moins un élément dans 'Sommets' à utiliser pour mesurer. + + + + Wrong input: must be an integer. + Mauvaise entrée : doit être un entier. + + + + i1: values below 1 are not allowed; will be set to 1. + i1 : les valeurs inférieures à 1 ne sont pas autorisées; sera défini à 1. + + + + Wrong input: vertex not in object. + Mauvaise entrée : le sommet n'est pas dans l'objet. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: les valeurs inférieures à 1 ne sont pas autorisées; sera défini sur le dernier sommet de l'objet. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Mauvaise entrée : l'objet n'a pas au moins un élément dans 'Arêtes' à utiliser pour mesurer. + + + + index: values below 1 are not allowed; will be set to 1. + i1 : les valeurs inférieures à 1 ne sont pas autorisées; sera défini à 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Mauvaise entrée : l'index ne correspond pas à une arête de l'objet. + + + + Wrong input: index doesn't correspond to a circular edge. + Mauvaise entrée : l'index ne correspond pas à une arête circulaire. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Mauvaise entrée : doit être une chaîne, 'rayon' ou 'diamètre'. + + + + Wrong input: must be a list with two angles. + Mauvaise entrée : doit être une liste avec deux angles. + + + + Layers + Calques + + + + Layer + Calque + + + + Wrong input: it must be a string. + Mauvaise entrée : doit être une chaîne de caractères. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Mauvaise entrée : doit être un tuple de trois nombres décimaux de 0.0 à 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Mauvaise entrée : doit être 'Continu', 'Interrompu', 'Pointillé', ou 'Mixte'. + + + + Wrong input: must be a number between 0 and 100. + Mauvaise entrée : doit être un nombre compris entre 0 et 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Mauvaise entrée : doit être une liste ou un tuple de chaînes, ou une seule chaîne de caractère. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Mauvaise entrée : doit être 'Original', 'Frenet' ou 'Tangent'. + + + + No shape found + + Aucune forme trouvée + + + + + All Shapes must be planar + + Toutes les Formes doivent être planaires + + + + + All Shapes must be coplanar + + Toutes les formes doivent être coplanaires + + + + + Internal orthogonal array + Réseau orthogonal interne + + + + Wrong input: must be a number or vector. + Mauvaise entrée : doit être un nombre ou un vecteur. + + + + Input: single value expanded to vector. + Entrée : valeur unique développée en vecteur. + + + + Input: number of elements must be at least 1. It is set to 1. + Entrée : le nombre d'éléments doit être au moins 1. Il est défini à 1. + + + + Orthogonal array + Matrice orthogonale + + + + Orthogonal array 2D + Réseau orthogonal 2D + + + + Rectangular array + Réseau rectangulaire + + + + Rectangular array 2D + Réseau rectangulaire 2D + + + + Wrong input: subelement not in object. + Mauvaise entrée : le sous-élément n'est pas dans l'objet. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Mauvaise entrée : doit être une chaîne selon : 'Custom', 'Name', 'Position', 'Length', 'Area', 'Volume', 'Tag', ou 'Material'. + + + + Wrong input: must be a string. + Mauvaise entrée : doit être une chaîne de caractères. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Mauvaise entrée : doit être une chaîne selon : 'Horizontal', 'Vertical', ou 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Mauvaise entrée : il faut une liste d'au moins deux vecteurs. + + + + Direction is not 'Custom'; points won't be used. + La direction n'est pas 'Personnalisée' ; les points ne seront pas utilisés. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Mauvaise entrée : il faut une liste de deux éléments. Par exemple, [objet, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString : la chaîne de caractères n'a pas de filaires + + + + added property 'ExtraPlacement' + propriété ajoutée 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , l'objet trajectoire n'a pas 'd'arêtes'. + + + + 'PathObj' property will be migrated to 'PathObject' + La propriété 'PathObj' sera migrée vers 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Impossible de calculer la tangente de la trajectoire. La copie ne sera pas alignée. + + + + Tangent and normal are parallel. Copy not aligned. + Tangente et normale sont parallèles. La copie ne sera pas alignée. + + + + Cannot calculate path normal, using default. + Impossible de calculer la normale de la trajectoire, la valeur par défaut sera utilisée. + + + + Cannot calculate path binormal. Copy not aligned. + Impossible de calculer la binormale de la trajectoire. Copie non alignée. + + + + AlignMode {} is not implemented + AlignMode {} n'est pas implémenté + + + + added view property 'ScaleMultiplier' + propriété de vue ajoutée 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + le type 'DraftText' a été migré vers 'Text' + + + + Activate this layer + Activer ce calque + + + + Select layer contents + Sélectionner le contenu du calque + + + + custom + personnalisé + + + + Unable to convert input into a scale factor + Impossible de convertir l'entrée en un facteur d'échelle + + + + Set custom annotation scale in format x:x, x=x + Définir l'échelle d'annotation personnalisée au format x:x, x=x + + + + Task panel: + Panneau des tâches : + + + + At least one element must be selected. + Au moins un élément doit être sélectionné. + + + + Selection is not suitable for array. + La sélection n'est pas adaptée pour un réseau. + + + + Object: + Objet: + + + + Number of elements must be at least 2. + Le nombre d'éléments doit être d'au moins 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + L'angle est supérieur à 360 degrés. Il est défini à cette valeur pour continuer. + + + + The angle is below -360 degrees. It is set to this value to proceed. + L'angle est inférieur à -360 degrés. Il est défini à cette valeur pour continuer. + + + + Center reset: + Réinitialisation du centre : + + + + Fuse: + Union: + + + + Create Link array: + Créer un réseau de Liens : + + + + Number of elements: + Nombre d’éléments: + + + + Polar angle: + Angle polaire : + + + + Center of rotation: + Centre de rotation : + + + + Aborted: + Abandonné : + + + + Number of layers must be at least 2. + Le nombre de calques doit être de 2 au minimum. + + + + Radial distance is zero. Resulting array may not look correct. + La distance radiale est nulle. Le réseau qui en résulte peut ne pas être correct. + + + + Radial distance is negative. It is made positive to proceed. + La distance radiale est négative. Elle est rendue positive pour continuer. + + + + Tangential distance cannot be zero. + La distance Tangentielle ne peut pas être nulle. + + + + Tangential distance is negative. It is made positive to proceed. + La distance radiale est négative. Elle est rendue positive pour continuer. + + + + Radial distance: + Distance radiale: + + + + Tangential distance: + Distance tangentielle: + + + + Number of circular layers: + Nombre de calques circulaires : + + + + Symmetry parameter: + Paramètre de symétrie : + + + + Number of elements must be at least 1. + Le nombre d'éléments doit être d'au moins 1. + + + + Interval X reset: + Intervalle X réinitialisé: + + + + Interval Y reset: + Intervalle Y réinitialisé: + + + + Interval Z reset: + Intervalle Z réinitialisé: + + + + Number of X elements: + Nombre d'éléments X : + + + + Interval X: + Intervalle en X : + + + + Number of Y elements: + Nombre d'éléments Y : + + + + Interval Y: + Intervalle en Y : + + + + Number of Z elements: + Nombre d'éléments Z : + + + + Interval Z: + Intervalle en Z : + + + + ShapeString + Forme de Texte + + + + Default + Défaut + + + + Pick ShapeString location point: + Choisir le point d'emplacement de Forme à partir texte : + + + + Create ShapeString + Créer Forme à partir texte + + + + Downgrade + Rétrograder + + + + Select an object to upgrade + Sélectionnez un objet à mettre à niveau + + + + Clone + Clone + + + + Select an object to clone + Sélectionnez un objet à cloner + + + + Ellipse + Ellipse + + + + Pick first point + Sélectionner le premier point + + + + Create Ellipse + Créer une ellipse + + + + Pick opposite point + Sélectionner le point opposé + + + + Create Line + Créer une ligne + + + + Create Wire + Créer un Filaire + + + + Pick next point + Sélectionner le point suivant + + + + Unable to create a Wire from selected objects + Impossible de créer un Fil à partir des objets sélectionnés + + + + Convert to Wire + Convertir en fil + + + + This object does not support possible coincident points, please try again. + Cet objet n'accèpte pas les éventuels points coïncidents, veuillez réessayer. + + + + Active object must have more than two points/nodes + L'objet actif doit avoir plus de deux points / noeuds + + + + Selection is not a Knot + La sélection n'est pas un nœud + + + + Endpoint of BezCurve can't be smoothed + Point de terminaison de Courbe de Bezier ne peut pas être lissé + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + L'esquisse est trop complexe pour être édité : il est suggéré d'utiliser l'éditeur par défaut de l'esquisse + + + + Facebinder + surfaces liées + + + + Select faces from existing objects + Sélectionner les faces des objets existants + + + + Change slope + Changer la pente + + + + Subelement highlight + Surbrillance des sous-éléments + + + + Select an object to edit + Sélectionner un objet à modifier + + + + Dimension + Dimension + + + + Create Dimension + Créer une cote + + + + Create Dimension (radial) + Créer une cote (radial) + + + + Edges don't intersect! + Les arêtes ne se croisent pas ! + + + + Drawing + Mise en plan + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + L'établi de dessin est obsolète depuis la 0.17, envisagez d'utiliser l'établi TechDraw à la place. + + + + Select an object to project + Sélectionnez un objet à projeter + + + + Annotation style editor + Éditeur de style d'annotation + + + + Open styles file + Ouvrir le fichier de styles + + + + JSON file (*.json) + Fichier JSON (*.json) + + + + Save styles file + Enregistrer le fichier de styles + + + + Upgrade + Mettre à niveau + + + + Move + Déplacer + + + + Select an object to move + Sélectionner un objet à déplacer + + + + Pick start point + Sélectionner le point de départ + + + + Pick end point + Sélectionner le point final + + + + Some subelements could not be moved. + Certains sous-éléments n’ont pas pu être déplacés. + + + + Point array + Réseau de points + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Veuillez sélectionner exactement deux objets, l'objet de base et l'objet point, avant d'appeler cette commande. + + + + No active Draft Toolbar. + Aucune barre d'outil Draft active. + + + + Construction mode + Mode de construction + + + + Continue mode + Mode Continuer + + + + Toggle display mode + Basculer le mode d'affichage + + + + Convert polyline/B-spline + Convertir polyligne/B-spline + + + + Main toggle snap + Activation/désactivation principale des accrochages + + + + Midpoint snap + Accrochage au milieu + + + + Perpendicular snap + Accrochage perpendiculaire + + + + Grid snap + Ancrage à la grille + + + + Intersection snap + Accrochage d'intersection + + + + Parallel snap + Accrochage parallèle + + + + Endpoint snap + Accrochage du point d'extrémité + + + + Angle snap (30 and 45 degrees) + Accrochage d'angles (30 et 45 degrés) + + + + Arc center snap + Accrochage au centre de l'arc + + + + Edge extension snap + Accrochage de l'extension d'arête + + + + Near snap + Près de l'accrochage + + + + Orthogonal snap + Accrochage orthogonal + + + + Special point snap + Accrochage de points spéciaux + + + + Dimension display + Affichage des cotes + + + + Working plane snap + Accrochage au Plan de travail + + + + Show snap toolbar + Afficher la barre d'outils d'accrochage + + + + Array + Réseau + + + + Select an object to array + Sélectionnez un objet à répéter + + + + Link array + Lier un tableau + + + + Polygon + Polygone + + + + Pick center point + Sélectionner le point central + + + + Pick radius + Sélectionner le rayon + + + + Create Polygon (Part) + Créer un Polygone (Part) + + + + Create Polygon + Créer un polygone + + + + Mirror + Miroir + + + + Select an object to mirror + Sélectionner un objet à symétriser + + + + Pick start point of mirror line + Choisir le point de départ de la ligne miroir + + + + Pick end point of mirror line + Sélectionner le point final de la ligne miroir + + + + Create Point + Créer un point + + + + Scale + Échelle + + + + Select an object to scale + Sélectionnez un objet à l'échelle + + + + Pick base point + Sélectionner le point de base  + + + + Pick reference distance from base point + Sélectionner une distance de référence à partir du point de base + + + + Some subelements could not be scaled. + Certains sous-éléments n’ont pas pu être redimensionnés. + + + + Unable to scale object: + Impossible de mettre à l'échelle l'objet: + + + + Unable to scale objects: + Impossible de mettre à l'échelle les objets: + + + + This object type cannot be scaled directly. Please use the clone method. + Ce type d'objet ne peut pas être mis à l'échelle directement. Veuillez utiliser la méthode de clonage. + + + + Pick new distance from base point + Sélectionner une nouvelle distance à partir du point de base + + + + Project 2D view + Projection 2D + + + + Create 2D view + Créer une vue 2D + + + + Bezier curve has been closed + La courbe de Bézier a été fermée + + + + Last point has been removed + Le dernier point a été supprimé + + + + Pick next point, or finish (A) or close (O) + Sélectionner le point suivant, ou terminez (A) ou fermez (O) + + + + Create BezCurve + Créer une courbe de Bézier + + + + Click and drag to define next knot + Cliquez et faites glisser pour définir le nœud suivant + + + + Click and drag to define next knot, or finish (A) or close (O) + Cliquer et glisser pour définir le nœud suivant, ou terminer (A) ou fermer (O) + + + + Flip dimension + Inverser la direction de la cote + + + + Stretch + Étirer + + + + Select an object to stretch + Sélectionner un objet à étirer + + + + Pick first point of selection rectangle + Sélectionner le premier point du rectangle de sélection + + + + Pick opposite point of selection rectangle + Sélectionner le point oposé du rectangle de sélection + + + + Pick start point of displacement + Choisir le point de départ du déplacement  + + + + Pick end point of displacement + Choisir le point d’arrivée du déplacement  + + + + Turning one Rectangle into a Wire + Transformer un Rectangle en Fil + + + + Toggle grid + Basculer l'affichage de la grille + + + + Rectangle + Rectangle + + + + Create Plane + Créer un plan + + + + Create Rectangle + Créer un Rectangle + + + + Convert Draft/Sketch + Convertir Draft/Esquisse + + + + Select an object to convert. + Sélectionnez un objet à convertir. + + + + Convert to Sketch + Convertir en Esquisse + + + + Convert to Draft + Convertir en Ébauche + + + + Heal + Réparer + + + + Pick target point + Sélectionner le point cible  + + + + Create Label + Créer une Étiquette + + + + Pick endpoint of leader line + Choisir le point de terminaison de la ligne de repère + + + + Pick text position + Sélectionner la position du texte  + + + + Select a Draft object to edit + Sélectionner un objet Ébauche à modifier + + + + No edit point found for selected object + Aucun point d'édition trouvé pour l'objet sélectionné + + + + Too many objects selected, max number set to: + Trop d'objets sélectionnés, le nombre maximum est de : + + + + : this object is not editable + : cet objet n'est pas modifiable + + + + Path array + Réseau selon une courbe + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Veuillez sélectionner exactement deux objets, l'objet de base et l'objet courbe, avant d'appeler cette commande. + + + + Path link array + Réseau lié selon un chemin + + + + Path twisted array + Réseau torsadé selon une courbe + + + + Path twisted link array + Réseau lié torsadé selon un chemin + + + + Trimex + Découper/Prolonger + + + + Select objects to trim or extend + Sélectionner l'objet à réduire ou agrandir + + + + Pick distance + Choisir la distance + + + + The offset distance + La distance de décalage + + + + The offset angle + L'angle de décalage + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Impossible d'ajuster ces objets, seuls les objets Draft filaires et arcs sont supportés. + + + + Unable to trim these objects, too many wires + Impossible d'ajuster ces objets, trop de filaires + + + + These objects don't intersect. + Ces objets ne se croisent pas. + + + + Too many intersection points. + Trop de points d'intersection. + + + + Join + Joindre + + + + Select an object to join + Sélectionnez un objet à joindre + + + + Join lines + Joindre des lignes + + + + Selection: + Sélection : + + + + Spline has been closed + La courbe Spline a été fermée + + + + Create B-spline + Créer une B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Sélectionner une face, 3 sommets ou un Proxy WP pour définir le plan de dessin + + + + Working plane aligned to global placement of + Plan de travail aligné sur le placement global de + + + + Dir + Répertoire + + + + Custom + Personnalisée + + + + No active command. + Aucune commande active. + + + + Finish line + Ligne finale + + + + Close line + Fermer la ligne + + + + Undo line + Annuler la ligne + + + + Split + Scinder + + + + Click anywhere on a line to split it. + Cliquer n'importe où sur une ligne pour la segmenter. + + + + Split line + Fractionner la ligne + + + + Fillet radius + Rayon du congé + + + + Radius of fillet + Rayon du congé + + + + Enter radius. + Entrer un rayon. + + + + Delete original objects: + Supprimer les objets originaux : + + + + Chamfer mode: + Mode de chanfrein : + + + + Two elements needed. + Deux éléments nécessaires. + + + + Test object + Objet de test + + + + Test object removed + Objet de test supprimé + + + + Fillet cannot be created + Impossible de créer le congé + + + + Create fillet + Créer un congé + + + + Pick ShapeString location point + Sélectionner le point pour positionner la Forme de Texte  + + + + Apply style + Appliquer le style + + + + Change Style + Changer le Style + + + + Add to group + Ajouter au groupe + + + + Select group + Sélectionner groupe + + + + Autogroup + Groupement automatique + + + + Add new Layer + Ajouter un nouveau Calque + + + + Add to construction group + Ajouter au groupe de construction + + + + Select an object to offset + Sélectionnez un objet à décaler + + + + Offset only works on one object at a time. + Le décalage ne fonctionne que sur un objet à la fois. + + + + Cannot offset this object type + Impossible de décaler ce type d’objet + + + + Offset of Bezier curves is currently not supported + Le décalage des courbes de Bézier n'est actuellement pas pris en charge + + + + Start angle + Angle de départ + + + + Pick start angle + Sélectionner l’angle de départ + + + + Aperture angle + Angle d'ouverture + + + + Pick aperture + Sélectionner l’ouverture + + + + Create Circle (Part) + Créer un Cercle (Part) + + + + Create Circle + Créer un cercle + + + + Create Arc (Part) + Créer un Arc (Part) + + + + Create Arc + Créer un Arc + + + + Pick aperture angle + Sélectionner l’angle d’ouverture + + + + Arc by 3 points + Arc par 3 points + + + + Text + Texte + + + + Pick location point + Sélectionner le point de l’emplacement + + + + Create Text + Créer un texte + + + + Rotate + Pivoter + + + + Select an object to rotate + Sélectionnez un objet à faire pivoter + + + + Pick rotation center + Sélectionner le centre de rotation + + + + Base angle + Angle de base + + + + The base angle you wish to start the rotation from + L'angle de base à partir duquel vous souhaitez démarrer la rotation + + + + Pick base angle + Sélectionner l’angle de base  + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + La quantité de rotation que vous souhaitez effectuer. +L'angle final sera l'angle de base plus cette quantité. + + + + Pick rotation angle + Sélectionner l’angle de rotation + importOCA - + OCA error: couldn't determine character encoding Erreur OCA : impossible de déterminer l'encodage des caractères - + OCA: found no data to export OCA : aucune donnée à exporter - + successfully exported exporté avec succès diff --git a/src/Mod/Draft/Resources/translations/Draft_gl.qm b/src/Mod/Draft/Resources/translations/Draft_gl.qm index 10f274ea6f..736e79ebac 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_gl.qm and b/src/Mod/Draft/Resources/translations/Draft_gl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_gl.ts b/src/Mod/Draft/Resources/translations/Draft_gl.ts index 15d24005e0..207a6c5a26 100644 --- a/src/Mod/Draft/Resources/translations/Draft_gl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_gl.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + O punto de principio desta liña. - - Style name - Style name + + The end point of this line. + O punto final desta liña. - - Add new... - Add new... + + The length of this line. + A lonxitude desta liña. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Renomear + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Deletes the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Desbotar + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Texto + + Number of copies in X direction + Number of copies in X direction - - Font size - Tamaño da fonte + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Line spacing + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + A situación deste obxecto + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Altura do texto + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Amosar liñas ocultas + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuidade + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + O obxecto ligado + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + O tamaño dos textos dentro deste obxecto + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Se é marcada, os obxectos de orixe amósanse independentemente de seren visibles no modelo 3D + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Nome da fonte - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + Tamaño da fonte - - Units - Unidades + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Amosar o sufixo de unidade - - Line width - Largura da liña + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Tamaño das frechas - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Tipo de frechas - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Largura da liña + + + + Line color + Cor de liña + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Style name + + + + Add new... + Add new... + + + + Renames the selected style + Renames the selected style + + + + Rename + Renomear + + + + Deletes the selected style + Deletes the selected style + + + + Delete + Desbotar + + + + Text + Texto + + + + Font size + Tamaño da fonte + + + + Line spacing + Line spacing + + + + Font name + Nome da fonte + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Unidades + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + Largura da liña + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Tamaño das frechas + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Tipo de frechas + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px px - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Punto - + Arrow Frecha - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Círculo - + Tick-2 Diagonal-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Por favor instalar manualmente o complemento das librarías dxf dende menú de Ferramentas -> Xestión de complementos - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting &Bosquexar - + &Annotation &Apuntamento - + &Modification &Modification - + &Utilities &Utilities - + Draft Calado - + Import-Export Importar-Exportar + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Escribir posición da cámara + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Verdadeiro + + + + False + Falso + + + + Scale + Escala + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Copiar + + + + Modify subelements + Modificar subelementos + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Crear un clon + + + + Clone + Clonar + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Matriz + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Arredondar + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fundir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Simetría - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fundir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fundir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString TextoForma - + Text to be made into ShapeString Texto a converter en TextoForma - + String Cadea de texto - + Height Altura - + Height of the result Altura do resultado - + X X - + Y Y - + Z Z - + Font file Ficheiro de fontes - + Enter coordinates or select point with mouse. Inserir coordenadas ou escolmar punto co rato. - + Reset 3d point selection Redefinir escolma 3d puntos - + Reset Point Reiniciar Punto + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Arco + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Matriz + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Auto-xuntar + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + BSpline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Círculo + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Clonar + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Acoutamento + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Debuxo + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Editar + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elipse + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Xuntacaras + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Xuntar + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Etiqueta + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Liña + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Mover + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Separación + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Punto + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polígono + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Rectángulo + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Xirar + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Escala + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Ángulo + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Centro + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Grella + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Intersección + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Paralela + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Dividir + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Texto + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Alternar a modo de construción + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Poliliña + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Axustes do plano de traballo - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Arriba (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Fronte (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Costado (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automática - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Separación - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Centrar plano na vista - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Espazado da grella - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Liñas mestras a cada - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Radio de forzado - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines liñas - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Largura da liña - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Punto - + Circle Círculo - + Arrow Frecha - + Tick Tick - + Tick-2 Diagonal-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color Cor de liña - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid Sólido - + Dashed Liña de trazo - + Dotted Liña de puntos - + DashDot TrazoPunto - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparencia - + Display mode Xeito de visualización - + Text font Text font - + Arrow size Tamaño das frechas - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Trama de arames - + Shaded Sombreado - + Points Puntos - + Draw style Estilo de debuxo - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Aplicar os obxectos escolmados - + Lines and faces Lines and faces - + Annotations Anotacións - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Configuración xeral de Bosquexo - + This is the default color for objects being drawn while in construction mode. Esta é a cor por defecto para obxectos namentres son deseñados no modo de construción. - + This is the default group name for construction geometry Este é o nome por defecto do grupo para xeometría de construción - + Construction Construción - + Save current color and linewidth across sessions Gardar a cor e mais a largura de Liña actual para tódalas sesións - + Global copy mode Modo de copia global - + Default working plane Plano de traballo por defecto - + None Ningún - + XY (Top) XY (Planta) - + XZ (Front) XZ (Alzado) - + YZ (Side) YZ (Perfil) - + Default height for texts and dimensions Altura por defecto para os textos e mais as dimensións - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3752,1106 @@ such as "Arial:Bold" Este é o nome da fonte por defecto para tódolos textos e dimensións en Bosquexo. Pode ser un nome de fonte, como "Arial", un estilo de fonte como "sans", "serif" ou "mono", unha familia de fontes como "Arial,Helvética,sans" ou un nome cun estilo asociado como "Arial:Bold" - + Default template sheet Folla patrón por defecto - + The default template to use when creating a new drawing sheet O modelo por defecto a usar cando se abre unha nova folla de debuxo - + Import style Importar estilo - + None (fastest) Ningún (axiña) - + Use default color and linewidth Usar a cor e mais a largura da liña por defecto - + Original color and linewidth Cor e mais largura de liña orixinais - + Check this if you want the areas (3D faces) to be imported too. Escolme esta opción se desexa que as áreas (caras 3D) sexan tamén importadas. - + Import OCA areas Importar áreas OCA - + General settings Configuración xeral - + Construction group name Nome do grupo de construción - + Tolerance Tolerancia - + Join geometry Xuntar a xeometría - + Alternate SVG Patterns location Alterna a localización de patróns SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Aquí pode especificar un directorio que conteña ficheiros SVG con definicións <patrón> que poden ser engadidos os patróns estándar de raiado - + Constrain mod Modo restrinxir - + The Constraining modifier key Teclas de modificación do xeito de restrinxir - + Snap mod Modo forzar - + The snap modifier key Teclas de modificación do xeito de forzar - + Alt mod Modo Alt - + Select base objects after copying Escolmar os obxectos base despois de copiar - + If checked, a grid will appear when drawing Se isto está marcado, vaise amosar a grella mentres se debuxa - + Use grid Usar grella - + Grid spacing Espazado da grella - + The spacing between each grid line O espazado entre liñas consecutivas da grella - + Main lines every Liñas mestras a cada - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. As liñas mestras hanse amosar máis grosas. Especifique aquí cantos cadrados ha haber entre as liñas mestras. - + Internal precision level Nivel de precisión interna - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Esta é a posición dos textos dos acoutamentos cando estes son verticais. O valor predeterminado é a esquerda da liña, que é o estándar ISO. - + Left (ISO standard) Esquerda (norma ISO) - + Right Dereita - + Group layers into blocks Agrupar capas como bloques - + Export 3D objects as polyface meshes Exportar obxectos 3D como mallas multi-caras - + If checked, the Snap toolbar will be shown whenever you use snapping Se isto está marcado, hase amosar a barra de ferramentas Forzar sempre que use o forzado - + Show Draft Snap toolbar Amosa a barra de ferramentas Forzar do Bosquexo - + Hide Draft snap toolbar after use Agocha a barra de ferramentas Forzar do Bosquexo, despois de usar o forzado - + Show Working Plane tracker Amosar rastrexador do plano de traballo - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Se isto está marcado, a grella ha ser sempre visible cando o banco de traballo Bosquexo estea activo. Se non se marca, a grella amosarase só cando se use un comando - + Use standard font size for texts Usar o tamaño de fonte estándar para textos - + Import hatch boundaries as wires Importar os contornos dos raiados como arames - + Render polylines with width Renderizar poliliñas con grosor - + Translated (for print & display) Traducido (para impresora e mais pantalla) - + Raw (for CAM) Orixinal (para CAM) - + Translate white line color to black Transformar liñas de cor branca en negra - + Use Part Primitives when available Usar primitivas Peza cando sexa posible - + Snapping Forzado - + If this is checked, snapping is activated without the need to press the snap mod key Se isto está marcado, o forzado é activado sen necesidade de premer a tecla Forzar - + Always snap (disable snap mod) Forzar sempre (desactiva o modo Forzar) - + Construction geometry color Cor da xeometría de construción - + Import Importar - + texts and dimensions textos e acoutamentos - + points puntos - + layouts capas - + *blocks *bloques - + Project exported objects along current view direction Proxectar os obxectos exportados seguindo a dirección da vista actual - + Visual settings Preferencias de visualización - + Visual Settings Preferencias de visualización - + Snap symbols style Estilo dos símbolos de Forzar - + Draft classic style Estilo clásico do Bosquexo - + Bitsnpieces style Estilo Bitsnpieces - + Color Cor - + Hatch patterns resolution Resolución dos patróns de raiado - + Grid Grella - + Always show the grid Amosar sempre a grella - + Texts and dimensions Textos e acoutamentos - + Internal font Fontes internas - + Dot Punto - + Circle Círculo - + Arrow Frecha - + The default size of arrows O tamaño das frechas por defecto - + The default size of dimensions extension lines O tamaño das liñas auxiliares por defecto - + The space between the dimension line and the dimension text O espazo entre a liña e o texto do acoutamento - + Select a font file Escolme un ficheiro de fontes - + Fill objects with faces whenever possible Encher os obxectos con caras sempre que sexa posible - + Create Facer - + simple Part shapes formas simples de Peza - + Draft objects Obxectos Bosquexo - + Sketches Esbozos - + Get original colors from the DXF file Obter as cores orixinais do ficheiro DXF - + Treat ellipses and splines as polylines Tratar elipses e splines como poliliñas - + Export style Exportar estilo - + Show the unit suffix in dimensions Amosar o sufixo das unidades nos acoutamentos - + Allow FreeCAD to automatically download and update the DXF libraries Permitir que o FreeCAD baixe e actualice automaticamente as bibliotecas DXF - + mm mm - + Grid size Tamaño da grella - + lines liñas - + text above (2D) texto enriba (2D) - + text inside (3D) texto dentro (3D) - + Dashed line definition Definición da liña descontinua - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definición de liña a trazo e punto - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definición de liña de puntos - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grella e forzado - + Text settings Preferencias de texto - + Font family Familia de fontes - + Font size Tamaño da fonte - + Dimension settings Preferencias de acoutamento - + Display mode Xeito de visualización - + Arrows style Estilo de frechas - + Arrows size Tamaño das frechas - + Text orientation Orientación do texto - + Text spacing Espazado de texto - + ShapeString settings Preferencias de TextoForma - + Default ShapeString font file Ficheiro de fonte por defecto para TextoForma - + Drawing view line definitions Definicións da liña na vista de debuxo - + DWG DWG - + DWG conversion Conversión a DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> Nota:</span> as opcións de DXF aplícanse tamén os ficheiros DWG.</p></body></html> - + DXF DXF - + Import options Opcións de importación - + Use legacy python importer Usar o importador antigo en Python - + Export options Opcións de exportación - + OCA OCA - + SVG SVG - + Disable units scaling Desactivar a conversión de unidades - + Export Drawing Views as blocks Exportar Vistas de Debuxo como bloques - + Note: Not all the options below are used by the new importer yet Nota: O novo importador aínda non usa tódalas opcións amosadas embaixo - + Show this dialog when importing and exporting Amosar este diálogo cando se importe ou exporte - + Automatic update (legacy importer only) Actualización automática (só para o importador antigo) - + Prefix labels of Clones with: Etiquetas prefixo de clons con: - + Scale factor to apply to imported files Factor de escala para aplicar os ficheiros importados - + Max segment length for discretized arcs Lonxitude máxima do segmento para arcos discretos - + Number of decimals Número de decimais - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Tecla modificadora Alt - + The number of horizontal or vertical lines of the grid Número de liñas horizontais ou verticais da grella - + The default color for snap symbols Cor por defecto para símbolos snap - + Check this if you want to use the color/linewidth from the toolbar as default Escolme esta opción se desexa usar a cor/largura de liña da barra de ferramentas por defecto - + If checked, a widget indicating the current working plane orientation appears during drawing operations Se isto está marcado, aparece un widget indicando a orientación do plano de traballo actual durante as operacións de debuxo - + An SVG linestyle definition SVG definición de estilo de liña - + Extension lines size Extensión do tamaño da liña - + Extension line overshoot Rebasamento de extensión da liña - + The default length of extension line above dimension line Lonxitude predeterminada da liña de extensión por riba da liña de acoutamento - + Dimension line overshoot Acoutamento de exceso de liña - + The default distance the dimension line is extended past extension lines A distancia á que se estende a liña de acoutamento máis alá das liñas de extensión - + Tick Tick - + Tick-2 Diagonal-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marca isto se queres preservar as cores das faces ao facer degradado e promover (splitFaces e makeShell só) - + Preserve colors of faces during downgrade/upgrade Preservar as cores das faces durante rebaixamento/actualización - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marca isto se queres que os nomes da face ou derivados dende obxectos orixinais e viceversa, en degradados/promover (só splitFaces e makeShell) - + Preserve names of faces during downgrade/upgrade Preserva os nomes das faces durante o rebaixamento/actualización - + The path to your ODA (formerly Teigha) File Converter executable A traxectoria para o executable do conversor de ficheiros ODA (formalmente Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. Exportación de elipse pobremente soportado. Emprega esta exportación coma poliliñas. - + Max Spline Segment: Cantidade máxima de segmentos Spline: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Número de decimais en operacións internas de coordenadas (por ex. 3=0,001). Valores entre 6 e 8 son habitualmente considerados o mellor acordo entre os usuarios de FreeCAD. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Este valor usado por funcións usan unha tolerancia. Valores con diferentes entre este valor poden tratarse como iguais. Este valor quedará obsoleto cedo co nivel de precisión por riba de ambos controis. - + Use legacy python exporter Usar antigo exportador python - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Nesta opción os axustes, cando se crea un obxecto Bosquexado no parte alta da face existente doutro obxecto, a propiedade "Soporte" do obxecto Bosquexado será axustada ao obxecto base. Este foi un comportamento estándard antes de FreeCAD 0.19 - + Construction Geometry Xeometría de construción - + In-Command Shortcuts Atallos de ordes - + Relative Relativa - + R R - + Continue Continúa - + T T - + Close Pechar - + O O - + Copy Copiar - + P P - + Subelement Mode Modo subelemento - + D D - + Fill Raiado - + L L - + Exit Sair - + A A - + Select Edge Escolma Bordo - + E E - + Add Hold Manter Engadido - + Q Q - + Length Lonxitude - + H H - + Wipe Limpeza - + W W - + Set WP Conxunto WP - + U U - + Cycle Snap Forzado de Ciclo - + ` ` - + Snap Snap - + S S - + Increase Radius Incrementar Radio - + [ [ - + Decrease Radius Decrementar Radio - + ] ] - + Restrict X Restrinxir X - + X X - + Restrict Y Restrinxir Y - + Y Y - + Restrict Z Restrinxir Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Editar - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4860,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4869,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4915,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5020,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2522,12 +5083,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2535,345 +5096,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Liña de comandos de Bosquexo - + Toggle construction mode Alternar a modo de construción - + Autogroup off Auto-agrupar desactivado - + active command: comando activo: - + None Ningún - + Active Draft command Comando activo - + X coordinate of next point Coordenada X do seguinte punto - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordenada Y do seguinte punto - + Z coordinate of next point Coordenada Z do seguinte punto - + Enter point Inserir punto - + Enter a new point with the given coordinates Inserir un novo punto coas coordenadas dadas - + Length Lonxitude - + Angle Ángulo - + Length of current segment Lonxitude do segmento actual - + Angle of current segment Ángulo do segmento actual - + Radius Raio - + Radius of Circle Raio do círculo - + If checked, command will not finish until you press the command button again Se isto está marcado, non ha rematar o comando hasta que volva premer o botón do comando de novo - + If checked, an OCC-style offset will be performed instead of the classic offset Se isto está marcado, hase facer un desprazamento de tipo OCC, no canto dun desprazamento clásico - + &OCC-style offset Desprazamento de tipo &OCC - + Sides Lados - + Number of sides Número de lados - + Offset Separación - + Auto Automático - + Text string to draw Cadea de texto para debuxar - + String Cadea de texto - + Height of text Altura do texto - + Height Altura - + Intercharacter spacing Espazado entre caracteres - + Tracking Seguimento - + Full path to font file: Ruta completa ao ficheiro fonte: - + Open a FileChooser for font file Abrir unha xanela de diálogo para escolmar o ficheiro fonte - + Line Liña - + DWire Aramado - + Circle Círculo - + Center X Centro X - + Arc Arco - + Point Punto - + Label Etiqueta - + Distance Distance - + Trim Tallar - + Pick Object Escolmar obxecto - + Edit Editar - + Global X X global - + Global Y Y global - + Global Z Z global - + Local X X local - + Local Y Y local - + Local Z Z local - + Invalid Size value. Using 200.0. Valor de tamaño non válido. Usando 200.0. - + Invalid Tracking value. Using 0. Valor de seguimento non válido. Usando 0. - + Please enter a text string. Por favor, insira un texto. - + Select a Font file Escolme un ficheiro de fontes - + Please enter a font file. Por favor, insira un ficheiro de fonte. - + Autogroup: Auto-agrupar: - + Faces Faces - + Remove Rexeitar - + Add Engadir - + Facebinder elements Elementos de Xuntacaras - + BSpline BSpline - + BezCurve Curva Bezier - + Copy Copiar - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2890,270 +5459,2013 @@ Ou baixe estas bibliotecas manualmente, conforme se explica en https://github.co Para permitir o FreeCAD a descarga destas bibliotecas, responda Si. - + Relative Relativa - + Continue Continúa - + Close Pechar - + Fill Raiado - + Exit Sair - + Snap On/Off Forzar Ac/Des - + Increase snap radius Incrementar o radio a forzar - + Decrease snap radius Decrementa o radio forzado - + Restrict X Restrinxir X - + Restrict Y Restrinxir Y - + Restrict Z Restrinxir Z - + Select edge Escolma bordo - + Add custom snap point Engade un punto forzado persoal - + Length mode Modo lonxitude - + Wipe Limpeza - + Set Working Plane Conxunto de Plano de Traballo - + Cycle snap object Obxecto de forzado de ciclo - + Check this to lock the current angle Comproba isto para bloquear o ángulo actual - + Coordinates relative to last point or absolute Coordenadas relativas ao último punto ou absolutas - + Filled Raiado - + Finish Rematar - + Finishes the current drawing or editing operation Remata a operación de debuxo ou edición actual - + &Undo (CTRL+Z) &Desfacer (CTRL+Z) - + Undo the last segment Desfacer o segmento anterior - + Finishes and closes the current line Rematar e pechar a liña actual - + Wipes the existing segments of this line and starts again from the last point Borra os segmentos existentes desta liña e comeza de novo dende o último punto - + Set WP Conxunto WP - + Reorients the working plane on the last segment Reorienta o plano de traballo sobre o último segmento - + Selects an existing edge to be measured by this dimension Escolma un bordo existente a ser medido por este acoutamento - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Se isto está activado, os obxectos serán copiados no lugar de moverse. Preferencias -> Borrador -> Copia global para manter este modo en próximos comandos - + Subelement mode Modo subelemento - + Modify subelements Modificar subelementos - + If checked, subelements will be modified instead of entire objects Se está marcado, sub elementos modificaranse no lugar de obxectos enteiros - + CubicBezCurve Curva Cúbica Bezier - + Top Enriba - + Front Fronte - + Side Lado - + Current working plane Actual plano de traballo - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Comproba se este obxecto pode aparecer como un raiado, ou desexas que apareza como trama de arames. Non dispoñible en opcións preferencias se Draft 'Use as Primitivas Part' está desactivada - + Polyline Poliliña - + Draft Calado - + Toggle near snap on/off Toggle near snap on/off - + Create text Facer un texto - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Arame - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Radio: + + + + Center: + Centro: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + TextoForma + + + + Default + Por defecto + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Clonar + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elipse + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Xuntacaras + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Acoutamento + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Debuxo + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Mover + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Forzar á grella + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Matriz + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polígono + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Escala + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Rectángulo + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Xuntar + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Escolma: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Facer B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Personalizar + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Dividir + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Facer chafrán + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Auto-xuntar + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Texto + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Xirar + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotación + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.qm b/src/Mod/Draft/Resources/translations/Draft_hr.qm index dd37adcfdc..05746a2524 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_hr.qm and b/src/Mod/Draft/Resources/translations/Draft_hr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_hr.ts b/src/Mod/Draft/Resources/translations/Draft_hr.ts index 0f8021dcc0..5a6f54c47b 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hr.ts @@ -1,266 +1,1356 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Uređivač stilova napomena + + The start point of this line. + Početna točka ove linije. - - Style name - Ime stila + + The end point of this line. + Krajnja točka ove linije. - - Add new... - Dodaj novo... + + The length of this line. + Dužina ove linije. - - Renames the selected style - Preimenuje odabrani stil + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Preimenuj + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Briše odabrani stil + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Izbriši + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Tekst + + Number of copies in X direction + Number of copies in X direction - - Font size - Veličina Pisma + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Razmak između redova + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + polozaj objekta + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + Područje ovog objekta + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Visina teksta + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Prikaži skrivene linije + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Kontinuitet + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Povezani objekt + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Veličina tekstova unutar ovog objekta + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Ako je označeno, izvorni objekti prikazuju se bez obzira jesu li vidljivi u 3D modelu + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Ime pisma - - The font to use for texts and dimensions - Pismo (font) koji se koristi za tekst i dimenzije + + Font size + Veličina Pisma - - Units - Mjerne jedinice + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Multiplikator skale + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimalnih mjesta + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Mijenja jedinicu mjere + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Prikaži jedinice mjere + + The number of decimals to show + The number of decimals to show - - Line and arrows - Linije i strelice + + Show the unit suffix + Pokaži dodatak mjerne jedinice (unit suffix) - - Line width - Širina linije + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Prekoračenje protezanja - - - + Arrow size Veličina strelice - - Show lines - Prikaži linije - - - - Dimension overshoot - Prekoračenje dimenzije - - - - Extension lines - Linije protezanja - - - + Arrow type Vrsta strelice - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Širina linije + + + + Line color + Boja linije + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Boja teksta + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Uređivač stilova napomena + + + + Style name + Ime stila + + + + Add new... + Dodaj novo... + + + + Renames the selected style + Preimenuje odabrani stil + + + + Rename + Preimenuj + + + + Deletes the selected style + Briše odabrani stil + + + + Delete + Izbriši + + + + Text + Tekst + + + + Font size + Veličina Pisma + + + + Line spacing + Razmak između redova + + + + Font name + Ime pisma + + + + The font to use for texts and dimensions + Pismo (font) koji se koristi za tekst i dimenzije + + + + Units + Mjerne jedinice + + + + Scale multiplier + Multiplikator skale + + + + Decimals + Decimalnih mjesta + + + + Unit override + Mijenja jedinicu mjere + + + + Show unit + Prikaži jedinice mjere + + + + Line and arrows + Linije i strelice + + + + Line width + Širina linije + + + + Extension overshoot + Prekoračenje protezanja + + + + Arrow size + Veličina strelice + + + + Show lines + Prikaži linije + + + + Dimension overshoot + Prekoračenje dimenzije + + + + Extension lines + Linije protezanja + + + + Arrow type + Vrsta strelice + + + Line / text color Boja linije / teksta - + The width of the dimension lines Širina linija dimenzije - + px px - + The color of dimension lines, arrows and texts Boja linija dimenzije, strelica i teksta - + Dot Točka - + Arrow Strelica - + Tick Okomita crtica - + The name of your style. Existing style names can be edited. Ime vašeg stila. Postojeća imena stilova mogu se uređivati. - + Font size in the system units Veličina pisma u jedinicama sustava - + Line spacing in system units Razmak linija u jedinicama sustava - + A multiplier factor that affects the size of texts and markers Faktor množenja koji utječe na veličinu teksta i markera - + The number of decimals to show for dimension values Broj decimala koji će se prikazati za vrijednosti dimenzija - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Navedite važeću jedinicu duljine kao što su mm, m, in, ft, da biste prisilili na prikaz vrijednosti dimenzija u ovoj jedinici - + If it is checked it will show the unit next to the dimension value Ako je označen, prikazat će se jedinica pored vrijednosti dimenzije - + The distance that the extension lines are additionally extended beyond the dimension line Udaljenost koju produžne crte dodatno produžuju izvan dimenzijske crte - + The size of the dimension arrows or markers in system units Veličina strelica ili markera dimenzija u jedinicama sustava - + If it is checked it will display the dimension line Ako je označen, prikazat će liniju dimenzije - + The distance that the dimension line is additionally extended Udaljenost koju linija dodatno produžuje - + The length of the extension lines Duljina linija produžetka - + The type of arrows or markers to use at the end of dimension lines Vrsta strelica ili markera koje treba koristiti na kraju dimenzijskih linija - + Circle Krug - + Tick-2 Okomita crtica-2 - + Import styles from json file Uvezite stilove iz json datoteke - + Export styles to json file Izvezite stilove u json datoteku @@ -270,7 +1360,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -279,65 +1369,278 @@ Molimo vas ručno instalirati dodatak dxf biblioteke iz izbornika Alati-> Addon Manager - + Draft creation tools Alati kreiranja Nacrta - + Draft annotation tools Alati napomena Nacrta - + Draft modification tools Alati izmjena Nacrta - + Draft utility tools Uslužni alati nacrta - + &Drafting &Izrada Nacrta - + &Annotation Anotacija - + &Modification &Modifikacija - + &Utilities &Uslužni programi - + Draft Skica - + Import-Export Uvoz / izvoz + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Zapiši položaj kamere + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Točno + + + + False + Netočno + + + + Scale + Skaliraj + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopiraj + + + + Modify subelements + Izmjene pod-elemenata + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Stvori klon + + + + Clone + Klon + + + + Slope + Slope + + + + Circular array + Kružna matrica + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polarna matrica + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Polje + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Obrubi + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Kružna matrica - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Koordinate točke kroz koju prolazi os rotacije. @@ -345,37 +1648,37 @@ Promijenite smjer same osi u uređivaču svojstava. - + Center of rotation Centar rotacije - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Ponovno postavite koordinate središta rotacije. - + Reset point Obnovi točku - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Ako je označeno, rezultirajući objekti u matrici bit će spojeni ako se dodiruju. @@ -383,12 +1686,12 @@ Ovo djeluje samo ako je "Povezana matrica" isključen. - + Fuse Spoji - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Ako je označeno, rezultirajući objekt bit će "Povezana matrica" umjesto uobičajenog polja. @@ -396,12 +1699,12 @@ Povezana matrica efikasnija je pri stvaranju više kopija, ali ne može ih se sp - + Link array Povezana matrica - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Udaljenost od jednog elementa u jednom prstenu matrice do sljedećeg elementa u istom prstenu. @@ -409,27 +1712,27 @@ Ovo ne može biti nula. - + Tangential distance Tangencijalna udaljenost - + Distance from one layer of objects to the next layer of objects. Udaljenost jednog sloja objekata do sljedećeg sloja objekata. - + Radial distance Radijalna udaljenost - + The number of symmetry lines in the circular array. Broj linija simetrije u kružnoj matrici. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Broj kružnih slojeva ili prstenova za stvaranje, uključujući kopiju izvornog objekta. @@ -437,17 +1740,17 @@ Mora biti najmanje 2. - + Number of circular layers Broj kružnih slojeva - + Symmetry Simetrija - + (Placeholder for the icon) (Držač mjesta za ikonu) @@ -455,12 +1758,12 @@ Mora biti najmanje 2. DraftOrthoArrayTaskPanel - + Orthogonal array Ortogonalna matrica - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -470,37 +1773,37 @@ Negativne vrijednosti rezultirat će kopijom proizvedenom u negativnom smjeru. - + Z intervals Z intervali - + Z Z - + Y Y - + X X - + Reset the distances. Ponovno postavljajte udaljenosti. - + Reset Z Resetiraj Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Ako je označeno, rezultirajući objekti u matrici bit će spojeni ako se dodiruju. @@ -508,12 +1811,12 @@ Ovo djeluje samo ako je "Povezana matrica" isključen. - + Fuse Spoji - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Ako je označeno, rezultirajući objekt bit će "Povezana matrica" umjesto uobičajenog polja. @@ -521,17 +1824,17 @@ Povezana matrica efikasnija je pri stvaranju više kopija, ali ne može ih se sp - + Link array Povezana matrica - + (Placeholder for the icon) (Držač mjesta za ikonu) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -541,34 +1844,34 @@ Negativne vrijednosti rezultirat će kopijom proizvedenom u negativnom smjeru. - + X intervals X intervali - + Reset X Resetiraj X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. Y intervali - + Y intervals Y intervali - + Reset Y Resetiraj Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Broj elemenata u matrici u navedenom smjeru, uključujući kopiju izvornog objekta. @@ -576,7 +1879,7 @@ Broj mora biti najmanje 1 u svakom smjeru. - + Number of elements Broj elemenata @@ -584,12 +1887,12 @@ Broj mora biti najmanje 1 u svakom smjeru. DraftPolarArrayTaskPanel - + Polar array Polarna matrica - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Koordinate točke kroz koju prolazi os rotacije. @@ -597,37 +1900,37 @@ Promijenite smjer same osi u uređivaču svojstava. - + Center of rotation Centar rotacije - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Ponovno postavite koordinate središta rotacije. - + Reset point Obnovi točku - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Ako je označeno, rezultirajući objekti u matrici bit će spojeni ako se dodiruju. @@ -635,12 +1938,12 @@ Ovo djeluje samo ako je "Povezana matrica" isključen. - + Fuse Spoji - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Ako je označeno, rezultirajući objekt bit će "Povezana matrica" umjesto uobičajenog polja. @@ -648,12 +1951,12 @@ Povezana matrica efikasnija je pri stvaranju više kopija, ali ne može ih se sp - + Link array Povezana matrica - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -663,12 +1966,12 @@ Maksimalna apsolutna vrijednost je 360 stupnjeva. - + Polar angle Polarni kut - + Number of elements in the array, including a copy of the original object. It must be at least 2. Broj elemenata u matrici, uključujući kopiju izvornog objekta. @@ -676,12 +1979,12 @@ Mora biti najmanje 2. - + Number of elements Broj elemenata - + (Placeholder for the icon) (Držač mjesta za ikonu) @@ -689,134 +1992,1392 @@ Mora biti najmanje 2. DraftShapeStringGui - + ShapeString Oblik Teksta - + Text to be made into ShapeString Tekst koji će biti prebačen u ShapeString - + String Tekst (string) - + Height Visina - + Height of the result Visina rezultata - + X X - + Y Y - + Z Z - + Font file Datoteka pisma - + Enter coordinates or select point with mouse. Unesite koordinate ili odaberite točku sa mišem. - + Reset 3d point selection Obnovi odabir 3D točke - + Reset Point Obnovi točku + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Luk + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Polje + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Automatska grupa + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Krug + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Klon + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimenzija + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Crtež + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Uredi + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Poveznice lica + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Spoji + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Oznaka + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Linija + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Pomicanje + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Pomak + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Točka + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Poligon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Pravokutnik + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Rotiraj + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Skaliraj + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Kut + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Središte + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Krajnja točka + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Proširenje + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Rešetka + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Presjek + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Srednja točka + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Paralelno + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Okomito + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Razdjeli + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Tekst + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Uključivanje/isključivanje konstrukcijskog moda + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Linija segmenata + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Postavljanje Radne ravnine - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Odaberite lice, zamjensku radnu ravninu ili 3 vrha. Ili odaberite jednu od donjih opcija - + Sets the working plane to the XY plane (ground plane) Postavlja radnu ravninu na XY ravninu (osnovna ravnina) - + Top (XY) Vrh (XY) - + Sets the working plane to the XZ plane (front plane) Postavlja radnu ravninu na XZ ravninu (prednja ravnina) - + Front (XZ) Lice (XZ) - + Sets the working plane to the YZ plane (side plane) Postavlja radnu ravninu na YZ ravninu (bočna ravnina) - + Side (YZ) Strana (YZ) - + Sets the working plane facing the current view Postavlja radnu ravninu prema trenutnom pogledu - + Align to view Poravnaj sa pogledom - + The working plane will align to the current view each time a command is started Radna ravnina će se uskladiti sa trenutnim pogledom svaki put kad se naredba pokrene - + Automatic Automatsko - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -825,12 +3386,12 @@ iznad svog osnovnog položaja. Upotrijebite ovo zajedno s jednim od gornjih gumba - + Offset Pomak - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -839,12 +3400,12 @@ centrirana na trenutni pogled kada pritisnete jedan od gornjih gumba - + Center plane on view Centriraj ravninu na pogled - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -854,7 +3415,7 @@ Zatim pritisnite gumb ispod - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -864,32 +3425,32 @@ orijentacija. Ako nije odabrana nijedna točka, ravnina - + Move working plane Pomakni radnu ravninu - + The spacing between the smaller grid lines Razmak između manjih linija rešetke - + Grid spacing Veličina rešetke - + The number of squares between each main line of the grid Broj kvadrata između svake glavne crte rešetke - + Main line every Glavna linija svakih - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -899,267 +3460,267 @@ tijekom crtanja pomoću tipki [i] - + Snapping radius Privuci-na radijus - + Centers the view on the current working plane Centrira pogled na trenutnu radnu ravninu - + Center view Centriraj pogled - + Resets the working plane to its previous position Vraća radnu ravninu na prijašnji položaj - + Previous Prethodno - + Grid extension Proširenje mreže - + lines linije - + Style settings Postavke stila - + Text color Boja teksta - + Shape color Boja oblika - + Line width Širina linije - + The color of faces Boja lica - + The type of dimension arrows Tip strelica dimenzija - + Dot Točka - + Circle Krug - + Arrow Strelica - + Tick Okomita crtica - + Tick-2 Okomita crtica-2 - + The color of texts and dimension texts Boja teksta i teksta dimenzija - + The size of texts and dimension texts Veličina teksta i teksta dimenzija - + Show unit Prikaži jedinice mjere - + Line color Boja linije - + The size of dimension arrows Veličina strelica dimenzija - + The font to use for texts and dimensions Pismo (font) koji se koristi za tekst i dimenzije - + The line style Stil linije - + Solid Čvrsto tijelo - + Dashed Iscrtkano - + Dotted Točkasto - + DashDot Crtica Točka - + Text size Veličina teksta - + Unit override Mijenja jedinicu mjere - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Jedinica za dimenzije. Ostavite prazno da biste koristili trenutnu FreeCAD jedinicu - + The transparency of faces Prozirnost lica - + % % - + Transparency Prozirnost - + Display mode Način prikaza - + Text font Pismo (font) teksta - + Arrow size Veličina strelice - + The display mode for faces Način prikaza za lica - + Flat Lines Ravne linije - + Wireframe Žičana mreža - + Shaded Osijenčeno - + Points Točke - + Draw style Stil crtanja - + The color of lines Boja linija - + Arrow style Stil strelice - + px px - + Apply to selected objects Primijeni na odabrane objekte - + Lines and faces Linije i naličja - + Annotations Napomene - + If the unit suffix is shown on dimension texts or not Dali je jedinični sufiks prikazan na dimenzijskim tekstovima ili ne @@ -1169,67 +3730,67 @@ tijekom crtanja pomoću tipki [i] Gui::Dialog::DlgSettingsDraft - + General Draft Settings Glavne postavke nacrta - + This is the default color for objects being drawn while in construction mode. Ovo je zadana boja za objekte koji se izrađuju u modu izgradnje. - + This is the default group name for construction geometry Ovo je zadani naziv grupe za izgradnju geometrije - + Construction Izgradnja - + Save current color and linewidth across sessions Spremi trenutnu boju i širinu linije na sve objekte u ovoj sesiji - + Global copy mode Globalni način kopiranja - + Default working plane Zadana ravnina rada - + None Prazno - + XY (Top) XY (Gore) - + XZ (Front) XZ (Naprijed) - + YZ (Side) YZ (Strana) - + Default height for texts and dimensions Zadana visina teksta i dimenzije - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1240,980 +3801,980 @@ ili "mono", ili skupina kao što su "Arial, Helvetica, sans" ili ime sa stilom, kao što su "Arial:Bold" - + Default template sheet Zadani predložak lista - + The default template to use when creating a new drawing sheet Zadani predložak pri stvaranju novog crteža - + Import style Uvezi stil - + None (fastest) Nijedan (najbrži) - + Use default color and linewidth Koristite zadanu boju i širinu linije - + Original color and linewidth Izvorna boja i širina linije - + Check this if you want the areas (3D faces) to be imported too. Označite ovo ako želite područja (3D površine) da se također učitavaju. - + Import OCA areas Uvoz OCA područja - + General settings Glavne postavke - + Construction group name Ime grupe konstrukcije - + Tolerance Tolerancija - + Join geometry Pridružite geometriju - + Alternate SVG Patterns location Alternativna lokacija SVG uzoraka - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Ovdje možete navesti direktorij koji sadrži SVG datoteka koje sadrže <pattern> definicije koji se mogu dodati standardnom Draft uzorku - + Constrain mod Rad sa ograničenjem - + The Constraining modifier key Tipka za ograničavanje - + Snap mod Rad s rešetkom - + The snap modifier key Tipka za rešetku - + Alt mod Alt mod - + Select base objects after copying Odaberite bazu objekata nakon kopiranja - + If checked, a grid will appear when drawing Ako je označeno, rešetka će se pojaviti prilikom crtanja - + Use grid Koristi rešetku - + Grid spacing Veličina rešetke - + The spacing between each grid line Razmak između linija na rešetki - + Main lines every Glavne linije svakih - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Glavne linije će biti deblje crtane. Ovdje postaviti koliko kvadrata je među njima. - + Internal precision level Interni nivo preciznosti - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Ovo je orijentacija tekstova na dimenzijama kada su one okomite. Zadano je lijevo, što je ISO standard. - + Left (ISO standard) Lijevo (ISO standard) - + Right Desno - + Group layers into blocks Grupiranje slojeva u blokove - + Export 3D objects as polyface meshes Izvoz 3D objekata kao polyface mreže - + If checked, the Snap toolbar will be shown whenever you use snapping Ako je uključeno, Snap alatna traka će biti prikazana kada god koristite snap - + Show Draft Snap toolbar Prikaži Draft snap alat - + Hide Draft snap toolbar after use Sakrij Draft Snap alat nakon korištenja - + Show Working Plane tracker Prikaži tragač radne površine - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Ako je uključeno, rešetka će uvijek biti prikazana kada je Draft okruženje aktivno. Inače samo kada se koristi naredba - + Use standard font size for texts Koristi standardnu veličinu fonta za tekst - + Import hatch boundaries as wires očitaj krajeve otvora kao žice - + Render polylines with width Renderiraj polilinije sa debljinom - + Translated (for print & display) Pomaknuto (za ispis i pregled) - + Raw (for CAM) Raw (za CAM) - + Translate white line color to black Prevedi bijelu boju linije u crnu - + Use Part Primitives when available Koristite primitivni dio kada su dostupni - + Snapping Privuci - + If this is checked, snapping is activated without the need to press the snap mod key Ako je to označeno, privuci na se aktivira bez potrebe pritiska na tipku privuci na - + Always snap (disable snap mod) Uvijek privuci (onesposobi privuci prekidač mod) - + Construction geometry color Boja konstrukcijske geometrije - + Import Uvoz - + texts and dimensions tekstovi i dimenzije - + points točke - + layouts izgledi - + *blocks * blokovi - + Project exported objects along current view direction Projiciraj izvezene objekte duž trenutnog smjera pogleda - + Visual settings Vizualne postavke - + Visual Settings Vizualne Postavke - + Snap symbols style Stil simbola privuci - + Draft classic style Nacrt klasični stil - + Bitsnpieces style Bitsnpieces stil - + Color Boja - + Hatch patterns resolution Uzorak udubine rezolucija - + Grid Rešetka - + Always show the grid Uvijek pokaži rešetku - + Texts and dimensions Tekstovi i dimenzije - + Internal font Interno pismo - + Dot Točka - + Circle Krug - + Arrow Strelica - + The default size of arrows Zadane veličine strelice - + The default size of dimensions extension lines Zadana veličina dimenzije produljenih linija - + The space between the dimension line and the dimension text Razmak između linije dimenzije i teksta dimenzije - + Select a font file Odaberite datoteku pisma - + Fill objects with faces whenever possible Ispunite objekte s licima kad god je moguće - + Create Stvoriti - + simple Part shapes jednostavan dio oblika - + Draft objects Skice objekata - + Sketches Skice - + Get original colors from the DXF file Uzima orginalne boje iz DXF datoteke - + Treat ellipses and splines as polylines Obrađuje elipse i krivulje (spline) kao polyline (zlomljenu liniju) - + Export style Izvezi stil - + Show the unit suffix in dimensions Prikaži jedinice dodatka u dimenzijama - + Allow FreeCAD to automatically download and update the DXF libraries Omogući FreeCADu da automatski učita i nadogradi DXF biblioteke - + mm mm - + Grid size Veličina rešetke - + lines linije - + text above (2D) tekst iznad (2D) - + text inside (3D) tekst unutar (3D) - + Dashed line definition Iscrtkana linija definicija - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Crtica-točka definicija linije - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Točkasta linija definicija - + 0.02,0.02 0.02,0.02 - + Grid and snapping Rešetka i privuci na - + Text settings Postavke teksta - + Font family Obitelj Fontova - + Font size Veličina Pisma - + Dimension settings Postavke dimenzija - + Display mode Način prikaza - + Arrows style Vrsta strelice - + Arrows size Veličina strelice - + Text orientation Smjer teksta - + Text spacing Razmak teksta - + ShapeString settings Postavke tekstualnog oblika - + Default ShapeString font file Zadani font datoteke tekstualnog oblika - + Drawing view line definitions Definicije vidljivih linija crteža - + DWG DWG - + DWG conversion DWG pretvorbe - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Napomena:</span> DXF po mogućnosti primijeniti na DWG datoteke.</p></body></html> - + DXF DXF - + Import options Postavke uvoza - + Use legacy python importer Korištenje naslijeđenog python uvoznika - + Export options Postavke izvoza - + OCA OCA - + SVG SVG - + Disable units scaling Onemogući skaliranje jedinica - + Export Drawing Views as blocks Izvoz pogleda Crteža kao blokovi - + Note: Not all the options below are used by the new importer yet Napomena: Još nisu sve opcije ispod korištene kod novog uvoznika - + Show this dialog when importing and exporting Prikaži ovaj dijalog kod uvoza i kod izvoza - + Automatic update (legacy importer only) Automatska nadogradnja (samo naslijeđeni uvoznik) - + Prefix labels of Clones with: Prefiks oznake klonova sa: - + Scale factor to apply to imported files Faktor skaliranja za dodavanje u uvežene datoteke - + Max segment length for discretized arcs Maks. dužina segmenta za odvojene lukove - + Number of decimals Broj decimala - + Shift Shift - Tipka - + Ctrl Ctrl - Tipka - + Alt Alt - Tipka - + The Alt modifier key "Alt" pomoćna tipka - + The number of horizontal or vertical lines of the grid Broj vodoravnih i okomitih linija na rešetki - + The default color for snap symbols Zadana boja za privuci simbole - + Check this if you want to use the color/linewidth from the toolbar as default Odaberite ovo ako želite koristiti boje/širina linije na alatnoj traci kao standardno - + If checked, a widget indicating the current working plane orientation appears during drawing operations Ako je označeno, dodatak pokazuje orijentaciju trenutne radne površine, pojavljuje se tijekom operacija crtanja - + An SVG linestyle definition SVG definicija stila linije - + Extension lines size Veličina linije protezanja - + Extension line overshoot Produžetak linije protezanja - + The default length of extension line above dimension line Zadana dužina linije protezanja iznad linije dimenzije - + Dimension line overshoot Linija dimenzije prekoračenje - + The default distance the dimension line is extended past extension lines Zadana udaljenost linije dimenzije je proširena preko linije protezanja - + Tick Okomita crtica - + Tick-2 Okomita crtica-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Označite za očuvanje boje naličja za vrijeme vraćanja na staru verziju i nadogradnje (razdjeli lica i napravi samo ljuske) - + Preserve colors of faces during downgrade/upgrade Sačuvaj boje naličja za vrijeme vraćanja na staru verziju/nadogradnje - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Označite to ako želite da imena lica potječu iz izvornog imena objekta i obrnuto dok radite vraćanje na stariju verziju / nadogradnju (samo splitFaces i makeShell) - + Preserve names of faces during downgrade/upgrade Sačuvaj imena naličja za vrijeme vraćanja na staru verziju/nadogradnje - + The path to your ODA (formerly Teigha) File Converter executable Put do ODA (ranije Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Izvoz elipse slabo je podržan. Upotrijebite ovo da biste ih izvezli kao linije segmenata (polilinije). - + Max Spline Segment: Max dužina segmenta (spline) krivulje: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Broj decimala u operacijama unutarnjih koordinata (na primjer 3 = 0,001). Vrijednosti između 6 i 8 obično se smatraju najboljim kompromisom među FreeCAD korisnicima. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Ovo je vrijednost koju koriste funkcije koje koriste toleranciju. Vrijednosti s razlikama ispod ove vrijednosti tretirat će se kao iste. Ova će vrijednost uskoro zastarjeti pa će razina preciznosti biti iznad oba. - + Use legacy python exporter Korištenje naslijeđenog python izvoznika - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Ako je ova opcija postavljena, pri kreiranju nacrta objekata na postojećem licu drugog objekta, svojstvo "Podrška" nacrta objekta bit će postavljeno na osnovni objekt. Ovo je bilo standardno ponašanje prije FreeCAD 0.19 - + Construction Geometry Konstrukcijska Geometrija - + In-Command Shortcuts In-Command prečaci - + Relative Relativno - + R R - + Continue Nastavi - + T T - + Close Zatvori - + O O - + Copy Kopiraj - + P P - + Subelement Mode Pod-element Mod - + D D - + Fill Ispuni - + L L - + Exit Izađi - + A A - + Select Edge Odaberite Rub - + E E - + Add Hold Dodaj Hvatište - + Q Q - + Length Dužina - + H H - + Wipe Obriši - + W W - + Set WP Postavljanje WP - + U U - + Cycle Snap Ciklus Privuci - + ` ` - + Snap Privuci - + S S - + Increase Radius Povećaj Polumjer - + [ [ - + Decrease Radius Smanji Polumjer - + ] ] - + Restrict X Ograničeno X - + X X - + Restrict Y Ograničeno Y - + Y Y - + Restrict Z Ograničeno Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Ako je ova opcija potvrđena, dijaloški okvir također će prikazati grupe koje vam omogućuju i da automatski dodate objekte u grupe. - + Show groups in layers list drop-down button Prikaži grupe u dijaloškom okviru popisa slojeva - + Draft tools options Opcije alata Nacrta - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Prilikom crtanja crta, postavite fokus na dužinu umjesto na X koordinatu. @@ -2221,30 +4782,30 @@ Ovo omogućava prikazivanje smjera i unos udaljenosti. - + Set focus on Length instead of X coordinate Postavite fokus na dužinu umjesto na X koordinatu - + Set the Support property when possible Postavite značajku podrške kada je to moguće - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Ako je to označeno, objekti će se pojaviti ispunjeni prema zadanim postavkama. Inače, oni će se pojaviti kao žičani model - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Nakon kopiranja objekata obično su odabrane kopije. Ako je ova opcija označena, umjesto njih će se odabrati osnovni objekti. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Ako je to potvrđeno, način kopiranja zadržat će se preko naredbe, @@ -2252,7 +4813,7 @@ inače se naredbe uvijek pokreću u načinu bez kopiranja - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Prisilite Alate za Nacrt da biste stvorili primitivne Dijelove umjesto objekata nacrta. @@ -2260,91 +4821,91 @@ Imajte na umu da to nije u potpunosti podržano i mnogi objekti neće se moći u - + User interface settings Postavke korisničkog sučelja - + Enable draft statusbar customization Omogući prilagodbu trake stanja - + Draft Statusbar Nacrt, traka stanja - + Enable snap statusbar widget Omogući dodatak trake stanja, privuci na - + Draft snap widget Dodatak Privuci nacrt - + Enable draft statusbar annotation scale widget Omogući traku stanja, Nacrt, dodatak skale obilježavanja - + Annotation scale widget Dodatak Napomena skale - + Draft Edit preferences Nacrt postavke za uređivanje - + Edit Uredi - + Maximum number of contemporary edited objects Maksimalan broj istodobno uređenih objekata - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body> <p> Postavlja najveći broj objekata Skica za uređivanje </p> <p> može istovremeno obraditi </p> </body> </html> - + Draft edit pick radius Odabir polumjera za uređivanje nacrta - + Controls pick radius of edit nodes Kontrola odabira polumjera za uređivanja čvorova - + Path to ODA file converter Put do pretvarača ODA datoteka - + This preferences dialog will be shown when importing/ exporting DXF files Ovaj dijalog postavki prikazat će se prilikom uvoza / izvoza DXF datoteka - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Koristi se Python uvoznik, a inače se koristi noviji C ++. Napomena: C ++ uvoznik je brži, ali još nije tako dobro dorađen - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2352,7 +4913,7 @@ Note: C++ importer is faster, but is not as featureful yet Napomena: C ++ izvoznik je brži, ali još nije tako dobro dorađen - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2361,44 +4922,44 @@ To možete učiniti i ručno instaliranjem radne površine "dxf_library" iz Upravitelja dodataka - + If unchecked, texts and mtexts won't be imported Ako je ovo isključeno, neće se uvesti tekstovi i mtekstovi - + If unchecked, points won't be imported Ako nije označeno, točke se neće uvesti - + If checked, paper space objects will be imported too Ako je označeno, papir objekta prostora se isto uvozi - + If you want the non-named blocks (beginning with a *) to be imported too Ako želite da se uvoze i neimenovani blokovi (koji počinju s *) - + Only standard Part objects will be created (fastest) Stvorit će se samo standardni objekti (najbrže) - + Parametric Draft objects will be created whenever possible Parametarski objekti Nacrta kreirat će se kad god je to moguće - + Sketches will be created whenever possible Skice će se napraviti kad god je to moguće - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2410,28 +4971,28 @@ Primjer: za datoteke u milimetrima: 1, u centimetrima: 10, - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Boje će biti dohvaćene iz DXF objekata kad god je to moguće. Inače će se primijeniti zadane boje. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD će pokušati pridružiti podudarne objekte u žice. Pazi, ovo može potrajati! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objekti istih slojeva će biti spojeni u blokove nacrta, prikazuju se brže ali su kompliciraniji za uređivanje - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Uvezeni tekstovi dobit će standardnu veličinu nacrta teksta, @@ -2439,22 +5000,22 @@ umjesto veličine koju imaju u DXF dokumentu - + If this is checked, DXF layers will be imported as Draft Layers Ako je to označeno, DXF slojevi se uvoze kao slojevi Nacrta - + Use Layers Koristi Slojeve - + Hatches will be converted into simple wires Šrafiranje će se pretvoriti u jednostavne žice - + If polylines have a width defined, they will be rendered as closed wires with correct width Ako su poli-linije definirane širinom, one će se prikazati @@ -2462,7 +5023,7 @@ kao zatvorene žice sa ispravnom širinom - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maksimalna duljina svakog od segmenata polylinije. @@ -2470,13 +5031,13 @@ Ako je postavljeno na '0', cijela je krivulja tretirana kao ravni segment. - + All objects containing faces will be exported as 3D polyfaces Svi objekti koji sadrže lica izvozit će se u obliku 3D lica - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Pogledi crteža izvozit će se kao blokovi. @@ -2484,34 +5045,34 @@ Ovo možda neće uspjeti za predloške DXF R12. - + Exported objects will be projected to reflect the current view direction Izvezeni objekti projicirat će se tako da odražavaju trenutni smjer pogleda - + Method chosen for importing SVG object color to FreeCAD Metoda odabrana je za uvoz SVG boje objekta u FreeCAD-u - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Ako ovo uključeno, neće doći do pretvorbe jedinica. Jedna jedinica u SVG datoteci će se prevesti kao jedan milimetar. - + Style of SVG file to write when exporting a sketch Stil za pisanje SVG datoteke kod izvoza skice - + All white lines will appear in black in the SVG for better readability against white backgrounds Sve će bijele linije u SVG-u biti crne boje radi bolje čitljivosti na bijelim pozadinama - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2521,68 +5082,68 @@ Ova vrijednost je maksimalna duljina segmenta. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Ako je potvrđeno, oko rešetke se prikazuje dodatan obrub koji u donjem lijevom obrubu prikazuje veličinu glavnog kvadrata - + Show grid border Pokaži obrub rešetke - + Override unit Poništi mjernu jedinicu - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Ostavljanjem ovog polja praznim, mjerenja dimenzija bit će prikazana u trenutnoj jedinici definiranoj u FreeCAD-u. Označavanjem jedinice ovdje kao što je m ili cm, možete prisiliti prikazivanje novih dimenzija u toj mjernoj jedinici. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Razlučivost za crtanje uzoraka. Zadana vrijednost je 128. Više vrijednosti daju bolje rezolucije, a niže vrijednosti čine brže crtanje - + Hatch Pattern default size Zadana veličina uzorka šrafure - + The default size of hatch patterns Zadana veličina uzorka šrafura - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Ako je postavljena, mreža će imati dvije glavne osi obojene crvenom, zelenom ili plavom bojom kada se podudaraju s globalnim osi - + Use colored axes Koristite osi u boji - + Grid color and transparency Boja rešetke i prozirnost - + The color of the grid Boja rešetke - + The overall transparency of the grid Ukupna transparentnost mreže @@ -2590,12 +5151,12 @@ Ova vrijednost je maksimalna duljina segmenta. ImportDWG - + Converting: Pretvaranje: - + Conversion successful Pretvorba je uspješna @@ -2603,345 +5164,353 @@ Ova vrijednost je maksimalna duljina segmenta. ImportSVG - + Unknown SVG export style, switching to Translated Nepoznati SVG stil izvoza, prebacivanje na Prevedeno - + The export list contains no object with a valid bounding box Popis izvoza ne sadrži objekt s važećim graničnim okvirom + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Naredbene trake nacrta - + Toggle construction mode Uključivanje/isključivanje konstrukcijskog moda - + Autogroup off Auto grupa isključena - + active command: aktivna naredba: - + None Prazno - + Active Draft command Aktivna naredbu nacrta - + X coordinate of next point X koordinate sljedeće točke - + X X - + Y Y - + Z Z - + Y coordinate of next point Y koordinate sljedeće točke - + Z coordinate of next point Z koordinate sljedeće točke - + Enter point Unesi točku - + Enter a new point with the given coordinates Unesite novu točku s danim koordinatama - + Length Dužina - + Angle Kut - + Length of current segment Dužina aktualnog odjeljka - + Angle of current segment Kut aktualnog odjeljka - + Radius Radijus - + Radius of Circle Radijus kruga - + If checked, command will not finish until you press the command button again Ako je označeno, naredba neće završiti sve dok se ponovno ne pritisnete gumb naredbe - + If checked, an OCC-style offset will be performed instead of the classic offset Ako je označeno, pomak u OCC stilu izvršiti će se umjesto klasičnog pomaka - + &OCC-style offset pomak u &OCC-stilu - + Sides Strane - + Number of sides Broj strana - + Offset Pomak - + Auto Automatski - + Text string to draw Tekst za crtanje - + String Tekst (string) - + Height of text Visina teksta - + Height Visina - + Intercharacter spacing Unutrašnji razmak između znakova - + Tracking Praćenje - + Full path to font file: Cijeli put do datoteke pisma: - + Open a FileChooser for font file Otvorite FileChooser za datoteku fonta - + Line Linija - + DWire DWire - + Circle Krug - + Center X Centar X - + Arc Luk - + Point Točka - + Label Oznaka - + Distance Udaljenost - + Trim Skrati - + Pick Object Odaberite objekt - + Edit Uredi - + Global X Globalno X - + Global Y Globalno Y - + Global Z Globalno Z - + Local X Lokalno X - + Local Y Lokalno Y - + Local Z Lokalno Z - + Invalid Size value. Using 200.0. Pogrešna veličina vrijednosti. Koristit će se 200.0. - + Invalid Tracking value. Using 0. Pogrešna veličina vrijednosti. Koristit će se 0. - + Please enter a text string. Molimo vas, unesite tekst poruke. - + Select a Font file Odaberite datoteku pisma - + Please enter a font file. Molim unesite datoteku pisma. - + Autogroup: AutomatskaGrupa: - + Faces Plohe - + Remove Ukloniti - + Add Dodaj - + Facebinder elements Povezana-lica elementi - + BSpline BSpline - + BezCurve BezierKrivulja - + Copy Kopiraj - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2960,272 +5529,2015 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Da bi odobrio FreeCAD-u preuzimanje ove biblioteke, odgovori sa Da (Yes). - + Relative Relativno - + Continue Nastavi - + Close Zatvori - + Fill Ispuni - + Exit Izađi - + Snap On/Off Privuci On/Off - + Increase snap radius Smanji domet privlačenja - + Decrease snap radius Smanji domet privlačenja - + Restrict X Ograničeno X - + Restrict Y Ograničeno Y - + Restrict Z Ograničeno Z - + Select edge Odaberite rub - + Add custom snap point Dodaje prilagođenu "privuci na" točku - + Length mode Dužina mod - + Wipe Obriši - + Set Working Plane Odaberite Radnu Ravninu - + Cycle snap object Kružni Privuci objekt - + Check this to lock the current angle Uključi za zaključavanje aktualnog kuta - + Coordinates relative to last point or absolute Koordinate u odnosu na zadnju točku ili apsolutne - + Filled Ispunjeno - + Finish Završiti - + Finishes the current drawing or editing operation Završava aktualni crtež ili uređuje operacije - + &Undo (CTRL+Z) &Poništi (CTRL + Z) - + Undo the last segment Poništiti posljednji segment - + Finishes and closes the current line Završi i zatvori aktualnu liniju - + Wipes the existing segments of this line and starts again from the last point Briše postojeće segmente ovog retka i počinje ponovo od zadnje točke - + Set WP Postavljanje WP - + Reorients the working plane on the last segment Preusmjerava radnu ravninu na posljednji segment - + Selects an existing edge to be measured by this dimension Odabire postojeći rub za mjerenje sa ovom dimenzijom - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Ako je označeno, objekti će se kopirati umjesto premještanja. Postavke-> Nacrt-> Globalno kopiranje mod da bi zadržao ovaj mod u sljedećim naredbama - + Subelement mode Pod-element mod - + Modify subelements Izmjene pod-elemenata - + If checked, subelements will be modified instead of entire objects Ako je označeno, pod-elementi će se mijenjati umjesto cijelih objekata - + CubicBezCurve Kubna Bezierova krivulja - + Top Gore - + Front Ispred - + Side Strana - + Current working plane Aktualna radna ravnina - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Označite ako se objekt treba pojaviti kao ispunjen, jer će se u protivnom pojaviti kao žičana mreža. Nije dostupno ako je omogućena opcija postavki Nacrta 'Koristi se primitivni dio' - + Polyline Linija segmenata - + Draft Skica - + Toggle near snap on/off uključi / isključi privuci u blizini - + Create text Napravi tekst - + Press this button to create the text object, or finish your text with two blank lines Pritisnite ovaj gumb da biste stvorili tekstualni objekt ili dovršite tekst s dva prazna retka - + Center Y Centar Y - + Center Z Centar Z - + Offset distance Udaljenost pomaka - + Trim distance Udaljenost skraćivanja - + Wire Žica - + Change default style for new objects Promijenite zadani stil za nove objekte + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Polumjer: + + + + Center: + Centar: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Kružna matrica + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polarna matrica + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Ortogonalna matrica + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Pravokutna matrica. + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + prilagođeno + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Oblik Teksta + + + + Default + Inicijalno + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Klon + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elipsa + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Poveznice lica + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimenzija + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Crtež + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Pomicanje + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Skok na rešetku + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Polje + + + + Select an object to array + Select an object to array + + + + Link array + Povezana matrica + + + + Polygon + Poligon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Skaliraj + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Pravokutnik + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Spoji + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Odabrano: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Stvaranje B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Prilagođeno + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Razdjeli + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Napravi obrub + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Automatska grupa + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Tekst + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Rotiraj + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotacija + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA pogreška: nije moguće odrediti kodiranje znakova - + OCA: found no data to export OCA: nisu pronađeni podaci za izvoz - + successfully exported uspješno izvezeno diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.qm b/src/Mod/Draft/Resources/translations/Draft_hu.qm index 5f8cc7fa2c..9134d54e8c 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_hu.qm and b/src/Mod/Draft/Resources/translations/Draft_hu.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_hu.ts b/src/Mod/Draft/Resources/translations/Draft_hu.ts index abb9ab3a0c..171c5816f2 100644 --- a/src/Mod/Draft/Resources/translations/Draft_hu.ts +++ b/src/Mod/Draft/Resources/translations/Draft_hu.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Jegyzetstílusok szerkesztője + + The start point of this line. + Ennek a vonalnak a kiinduló pontja. - - Style name - Stílusnév + + The end point of this line. + Ennek a vonalnak a végpontja. - - Add new... - Új hozzáadása... + + The length of this line. + Ennek a vonalnak a hossza. - - Renames the selected style - Átnevezi a kijelölt stílust + + Radius to use to fillet the corner. + A sarok lekerekítéséhez használt rádiusz. - - Rename - Átnevezés + + The base object that will be duplicated + Az alap objektum, melyet kettőzni kell - - Deletes the selected style - Törli a kijelölt stílust + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + A létrehozandó tömb típusa. +- Merőleges: a másolatokat a globális X, Y, Z tengelyek irányába helyezi. +- Poláris: a másolatokat egy kör alakú ív mentén, egy megadott szögig és egy közép- és tengely által meghatározott bizonyos tájolással helyezi el. +- Köralakú: a másolatokat koncentrikus körkörös rétegekbe helyezi az alapobjektum körül. - - Delete - Törlés + + Specifies if the copies should be fused together if they touch each other (slower) + Itt adható meg, hogy a másolatokat össze kell-e olvasztani, ha megérintik egymást (lassabb) - - Text - Szöveg + + Number of copies in X direction + X irányú másolatok száma - - Font size - Betűméret + + Number of copies in Y direction + Y irányú másolatok száma - - Line spacing - Sorköz + + Number of copies in Z direction + Z irányú másolatok száma - + + Distance and orientation of intervals in X direction + Távolság és közök tájolása az X irányban + + + + Distance and orientation of intervals in Y direction + Távolság és közök tájolása az Y irányban + + + + Distance and orientation of intervals in Z direction + Távolság és közök tájolása az Z irányban + + + + The axis direction around which the elements in a polar or a circular array will be created + Az a tengelyirány, amely körül a poláris vagy kör alakú tömb elemei létrejönnek + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Középpont a poláris és kör alakú tömbök számára. +A 'Tengely' áthalad ezen a ponton. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + Az a tengelyobjektum, amely felülbírálja a 'Tengely' és a 'Közép' értékét, például egy dátum vonal. +A poláris és kör alakú tömbök létrehozásakor az elhelyezést, a pozíciót és az elforgatást használja. +Hagyja üresen ezt a tulajdonságot, hogy manuálisan tudja beállítani a 'Tengely' és a 'Közép' lehetőséget. + + + + Number of copies in the polar direction + Másolatok száma poláris irányban + + + + Distance and orientation of intervals in 'Axis' direction + Távolság és közök tájolása a 'Tengely' irányban + + + + Angle to cover with copies + Szög a másolattokkal fedéshez + + + + Distance between circular layers + Kör alakú rétegek közötti távolság + + + + Distance between copies in the same circular layer + A másolatok közötti távolság ugyanabban a kör alakú rétegben + + + + Number of circular layers. The 'Base' object counts as one layer. + Kör alakú rétegek száma. Az 'Alap' objektum egy rétegnek számít. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Ennek az objektumnak az elhelyezése + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Szöveg magassága + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Mutassa a rejtett vonalakat + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Folytonosság + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + A kapcsolt objektum + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + A szöveg vastagsága ebben az objektumban + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Ha be van jelölve, a forrásobjektumok megjelenik függetlenül attól, hogy látható legyen, a 3D-s modellben + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Betűtípus neve - - The font to use for texts and dimensions - A szövegekhez és méretekhez használt betűtípus + + Font size + Betűméret - - Units - Egységek + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Lépték szorzó + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Tizedesjegyek + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Mértékegység felülírás + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Mértékegység megjelenítés + + The number of decimals to show + The number of decimals to show - - Line and arrows - Vonal és nyilak + + Show the unit suffix + Mértékegység utótag megjelenítése - - Line width - Vonalvastagság + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Meghosszabbítás túllépése - - - + Arrow size Nyíl méret - - Show lines - Vonalak megjelenítése - - - - Dimension overshoot - Méretvonal túllépése - - - - Extension lines - Meghosszabbító vonalak - - - + Arrow type Nyíl típus - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Vonalvastagság + + + + Line color + Vonalszín + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Jegyzetstílusok szerkesztője + + + + Style name + Stílusnév + + + + Add new... + Új hozzáadása... + + + + Renames the selected style + Átnevezi a kijelölt stílust + + + + Rename + Átnevezés + + + + Deletes the selected style + Törli a kijelölt stílust + + + + Delete + Törlés + + + + Text + Szöveg + + + + Font size + Betűméret + + + + Line spacing + Sorköz + + + + Font name + Betűtípus neve + + + + The font to use for texts and dimensions + A szövegekhez és méretekhez használt betűtípus + + + + Units + Egységek + + + + Scale multiplier + Lépték szorzó + + + + Decimals + Tizedesjegyek + + + + Unit override + Mértékegység felülírás + + + + Show unit + Mértékegység megjelenítés + + + + Line and arrows + Vonal és nyilak + + + + Line width + Vonalvastagság + + + + Extension overshoot + Meghosszabbítás túllépése + + + + Arrow size + Nyíl méret + + + + Show lines + Vonalak megjelenítése + + + + Dimension overshoot + Méretvonal túllépése + + + + Extension lines + Meghosszabbító vonalak + + + + Arrow type + Nyíl típus + + + Line / text color Vonal / szöveg szín - + The width of the dimension lines Méret segédvonalak vastagsága - + px px - + The color of dimension lines, arrows and texts Méret segédvonalak, nyilak és szövegek színe - + Dot Pont - + Arrow Nyíl - + Tick Jelölők - + The name of your style. Existing style names can be edited. Stílusának a neve. Meglévő stílus nevek szerkeszthetőek. - + Font size in the system units Rendszer mértékegységek betűmérete - + Line spacing in system units Rendszer mértékegységek vonal térköze - + A multiplier factor that affects the size of texts and markers Lépték szorzó, mely befojásolja a jelölők és szövegek méretét - + The number of decimals to show for dimension values A dimenzióértékekhez megjelenítandő tizedesjegyek száma - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Adjon meg egy érvényes hosszegységet, például mm, m, in, ft, az egység méretértékének megjelenítésének kényszerítéséhez - + If it is checked it will show the unit next to the dimension value Ha be van jelölve, akkor a dimenzióérték mellett az egység jelenik meg - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines A hosszabbító vonalak hossza - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Kör - + Tick-2 Jelölők-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Kérjük, telepítse a dxf könyvtár kiegészítőt kézzel az Eszközök -> Kiegészítő kezelő menüből - + Draft creation tools Tervrajzkészítő eszközök - + Draft annotation tools Tervrajz megjegyzési eszközök - + Draft modification tools Tervrajz módosítási eszközök - + Draft utility tools Draft utility tools - + &Drafting Tervrajzkészítés - + &Annotation Szövegmagyarázat - + &Modification &Modification - + &Utilities &Utilities - + Draft Tervrajz - + Import-Export Importálás-Exportálás + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Kamera helyzet írása + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Igaz + + + + False + Hamis + + + + Scale + Méretezés + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Másolás + + + + Modify subelements + Alelemek módosítása + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Létrehoz egy klónt + + + + Clone + Klónozás + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Sorba rendezés + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Lekerekítés + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Egybeolvaszt - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Sugárirányú távolság - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Szimmetria - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Egybeolvaszt - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Elemszám @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Egybeolvaszt - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Elemszám - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString AlakzatSzövegből - + Text to be made into ShapeString Szöveg szövegalakzattás alakítása - + String Karakterlánc - + Height Magasság - + Height of the result Az eredmény magassága - + X X - + Y Y - + Z Z - + Font file Betűtípusfájl - + Enter coordinates or select point with mouse. Adjon meg koordinátákat vagy válasszon pontot az egérrel. - + Reset 3d point selection 3d pont kiválasztás alaphelyzetbe állítása - + Reset Point Pont visszaállítása + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Ív + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Sorba rendezés + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autocsoport + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-görbe + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Kör + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Klónozás + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimenzió + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Rajz + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Szerkesztés + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Ellipszis + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Felülettároló + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Csatlakoztatás + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Címke + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Vonal + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Mozgat + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Eltolás + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Pont + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Sokszög + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Téglalap + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Forgatás + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Méretezés + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Szög + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Középre + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Végpont + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Meghosszabbítás + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Rács + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Metszet + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Párhuzamos + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Feloszt + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Szöveg + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Építési mód váltása + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Vonallánc + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Munkasík beállítása - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Fellülnézet (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Elölnézet (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Oldalnézet (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatikus - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Eltolás - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Sík központ a nézeten - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Rács térköze - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Fő vonal minden - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Illesztő sugár - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Előző - + Grid extension Grid extension - + lines vonalak - + Style settings Stílus beállítások - + Text color Text color - + Shape color Shape color - + Line width Vonalvastagság - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Pont - + Circle Kör - + Arrow Nyíl - + Tick Jelölők - + Tick-2 Jelölők-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Mértékegység megjelenítés - + Line color Vonalszín - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions A szövegekhez és méretekhez használt betűtípus - + The line style The line style - + Solid Szilárd test - + Dashed Szaggatott - + Dotted Pontozott - + DashDot Pontvonal - + Text size Text size - + Unit override Mértékegység felülírás - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Áttetszőség - + Display mode Megjelenítési mód - + Text font Text font - + Arrow size Nyíl méret - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Drótváz - + Shaded Árnyékolt - + Points Pontok - + Draw style Rajzolási stílus - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Alkalmazza a kijelölt objektumokon - + Lines and faces Lines and faces - + Annotations Magyarázó szövegek - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Általános Tervrajz beállítások - + This is the default color for objects being drawn while in construction mode. Ez az alapértelmezett színe a tárgyaknak, az építési módban. - + This is the default group name for construction geometry Ez az alapértelmezett csoport-név, az építési geometriánál - + Construction Építési - + Save current color and linewidth across sessions Mentse az aktuális színt és vonalvastagságot erre a munkamenetre - + Global copy mode Globális másolási üzemmód - + Default working plane Alapértelmezett munkasík - + None Egyik sem - + XY (Top) XY (Felülről) - + XZ (Front) XZ (Elölről) - + YZ (Side) YZ (Oldalról) - + Default height for texts and dimensions Alapértelmezett szöveg és méretezés magasság - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1194,1106 +3755,1106 @@ vagy "mono", vagy egy család, mint például "Arial, Helvetica, sans", vagy egy mint a " Arial: Dőlt " - + Default template sheet Alapértelmezett rajzlap sablon - + The default template to use when creating a new drawing sheet Az alapértelmezett sablon, ami alapján létrehoz egy új rajzlapot - + Import style Stílus importálása - + None (fastest) Nincs (leggyorsabb) - + Use default color and linewidth Alapértelmezett szín és vonal vastagság - + Original color and linewidth Eredeti szín és vonalvastagság - + Check this if you want the areas (3D faces) to be imported too. Ellenőrizze ezt, ha a területeket (3D felületek) is importálni kell. - + Import OCA areas OCA területek importálása - + General settings Általános beállítások - + Construction group name Konstrukció-csoport neve - + Tolerance Tűrés - + Join geometry Geometria csatlakoztatása - + Alternate SVG Patterns location Alternatív SVG minták helye - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Itt lehet megadni egy SVG fájlokat tartalmazó könyvtár <pattern> meghatározásokat, melyet ki lehet egészíteni a standard-tervezet sraffozási mintákkal - + Constrain mod Kényszerítő mód - + The Constraining modifier key A kényszerítést módosító billentyű - + Snap mod Illesztési mód - + The snap modifier key Az illesztő módosító billentyű - + Alt mod Alt mód - + Select base objects after copying Válassza ki a bázis objektumokat másolás után - + If checked, a grid will appear when drawing Ha be van jelölve, egy rács jelenik meg, ha rajzol - + Use grid Rács használata - + Grid spacing Rács térköze - + The spacing between each grid line A rács vonalainak egymás közti távolságai - + Main lines every Minden egyes fővonal - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. A fő vonalak vastagabb rajzolatúak. Adja meg, mennyi négyzet legyen a fővonalak közt. - + Internal precision level Belső pontossági szint - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Ez a méretezési szöveg irányultsága amikor ezek iránya függőleges. Alapértelmezett a bal, ami az ISO-szabvány. - + Left (ISO standard) Bal (ISO szabvány) - + Right Jobb - + Group layers into blocks Csoport rétegek tömbökké - + Export 3D objects as polyface meshes 3D objektum exportálása többfelületű hálórajzzá - + If checked, the Snap toolbar will be shown whenever you use snapping Ha be van jelölve, az illesztési eszköztár jelenik meg ha illeszteni akar - + Show Draft Snap toolbar Illesztési pont eszköztár megjelenítése - + Hide Draft snap toolbar after use A használat után a rajz illesztési pont eszközablak elrejtése - + Show Working Plane tracker Munka sík követő megjelenítése - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Ha kijelölt, a Tervrajz rács mindig látható lesz, ha a Tervrajz munkafelület aktív. Egyébként csak akkor, ha parancsot használ - + Use standard font size for texts Használja az alap betűméretet a szövegekhez - + Import hatch boundaries as wires Kitöltési határok importálása vonalként - + Render polylines with width Összekapcsolt vonalláncok vastagságának igazítása - + Translated (for print & display) Átalakítva (nyomtatáshoz & képernyőre) - + Raw (for CAM) Nyers (CAM-hoz) - + Translate white line color to black Fehér vonal szín feketére váltása - + Use Part Primitives when available Ha elérhető kiinduló alkatrészeket használ - + Snapping Illesztés - + If this is checked, snapping is activated without the need to press the snap mod key Ha ez be van jelölve, az illesztéshez nincs szükség az illesztés gomb megnyomására - + Always snap (disable snap mod) Mindig illeszt (kiiktatja az illesztési módot) - + Construction geometry color Építési geometria színe - + Import Importálás - + texts and dimensions szövegek és méretek - + points pontok - + layouts elrendezések - + *blocks *blokkok - + Project exported objects along current view direction Exportált objektumok kivetítése az aktuális nézet iránya mentén - + Visual settings Vizuális beállítások - + Visual Settings Vizuális beállítások - + Snap symbols style Illesztés szimbólumok stílusa - + Draft classic style Klasszikus stílusú tervrajz - + Bitsnpieces style Bitekésdarabok stílus - + Color Szín - + Hatch patterns resolution Kitöltési minta felbontása - + Grid Rács - + Always show the grid Mindig jelenítse meg a rácsot - + Texts and dimensions Szövegek és méretek - + Internal font Belső betűtípus - + Dot Pont - + Circle Kör - + Arrow Nyíl - + The default size of arrows A nyilak alapértelmezett mérete - + The default size of dimensions extension lines A méret segédvonalak alapértelmezett mérete - + The space between the dimension line and the dimension text A méret segédvonalai és a méret szövegrész közti távolság - + Select a font file Válasszon ki egy betűtípus fájlt - + Fill objects with faces whenever possible Töltse ki a tárgyakat felületekkel amikor csak lehetséges - + Create Létrehozás - + simple Part shapes egyszerű alkatrész alakzatok - + Draft objects Tervezet tárgyak - + Sketches Vázlatok - + Get original colors from the DXF file A DXF fájl eredeti színeit vegye - + Treat ellipses and splines as polylines Ellipsziseket és görbe vonalakat vonalláncokként kezelje - + Export style Export stílus - + Show the unit suffix in dimensions A dimenziók mértékegység utótagjainak megjelenítése - + Allow FreeCAD to automatically download and update the DXF libraries Engedélyezze a FreeCAD-hoz az automatikus DXF-könyvtárak letöltését és frissítését - + mm mm - + Grid size Rácsméret - + lines vonalak - + text above (2D) szöveg felette (2D) - + text inside (3D) szöveg belül (3D) - + Dashed line definition Szaggatott egyenes meghatározása - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Pont-vonal egyenes meghatározása - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Pontozott egyenes meghatározása - + 0.02,0.02 0.02,0.02 - + Grid and snapping Rács és illesztés - + Text settings Szöveg beállítások - + Font family Betűkészlet - + Font size Betűméret - + Dimension settings Távolság beálítás - + Display mode Megjelenítési mód - + Arrows style Nyilak-stílus - + Arrows size Nyíl mérete - + Text orientation Szöveg tájolása - + Text spacing Szövegtérköz - + ShapeString settings LáncMinta beállítások - + Default ShapeString font file Alapértelmezett a LáncMinta betű fájl - + Drawing view line definitions Rajz nézet egyenes meghatározásai - + DWG DWG - + DWG conversion DWG átalakítás - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Megjegyzés:</span> DXF lehetőségek a DWG fájlokra is érvényesek.</p></body></html> - + DXF DXF - + Import options Importálási beállítások - + Use legacy python importer Használj örökölt python importálót - + Export options Exportálási beállítások - + OCA OCA - + SVG SVG - + Disable units scaling Tiltsa le a mértékegység léptékezését - + Export Drawing Views as blocks Rajz nézetek exportálása blokkokként - + Note: Not all the options below are used by the new importer yet Megjegyzés: Még nem az összes alábbi lehetőséget használja új importőr - + Show this dialog when importing and exporting Importálás és Exportálás alatt ezt a párbeszédpanelt mutassa - + Automatic update (legacy importer only) Automatikus frissítés (csak az örökölt importálása) - + Prefix labels of Clones with: Klónozás ezzel előtag címkék: - + Scale factor to apply to imported files Importált fájlokra vonatkozó méretezési léptéktényező - + Max segment length for discretized arcs Max szegmens hossza a mérlegelt ívekhez - + Number of decimals Tizedesjegyek száma - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Az Alt módosító billentyű - + The number of horizontal or vertical lines of the grid Vízszintes vagy függőleges rácsvonalak száma - + The default color for snap symbols Illesztés szimbólum alapértelmezett színe - + Check this if you want to use the color/linewidth from the toolbar as default Jelölje be, ha alapértelmezettként szeretné használni a szín/vonalvastagságot az eszköztárból - + If checked, a widget indicating the current working plane orientation appears during drawing operations Ha be van jelölve, a kisalkalmazás az aktuális munka sík tájolását jelzi és a rajz műveletek során jelenik meg - + An SVG linestyle definition Egy SVG vonalstílus meghatározása - + Extension lines size Meghoszabbító vonalak méret - + Extension line overshoot Meghoszabbító vonal túllépése - + The default length of extension line above dimension line A meghosszabbító vonal alapértelmezett mérete a méretsegédvonal felett - + Dimension line overshoot Méret segédvonal túllépése - + The default distance the dimension line is extended past extension lines A meghoszabbítás utáni méretsegédvonal meghosszabbításának alapértelmezett hossza - + Tick Jelölők - + Tick-2 Jelölők-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Jelölje be, ha meg szeretné őrizni a felületek színeit azok visszaállításánál és frissítésénél (csak splitFaces és makeShell) - + Preserve colors of faces during downgrade/upgrade Az felületi színek megőrzése visszaállítás/frissítés során - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Jelölje ezt, ha azt szeretné, hogy a felület nevek az objektum nevéből származzanak, és fordítva, a visszaállítás/frissítés esetén (csak splitFaces és makeShell) - + Preserve names of faces during downgrade/upgrade A felület neveinek megőrzése visszaállítás/frissítés során - + The path to your ODA (formerly Teigha) File Converter executable Az ODA (korábban Teigha) fájl konverter végrehajtható fájl elérési útja - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipszis exportot kevésbé támogatja. Ennek segítségével exportálhatja vonalláncokként. - + Max Spline Segment: Max görbületi szegmens: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Tizedesek száma a belső koordinátás műveletekhez (pl. 3 = 0.001). A 6 és 8 közötti értékeket általában a FreeCAD használói között a legjobban elterjedtek. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Ez a tűréshatárt használó függvények által használt érték. A fenti értéknél kisebb különbségű értékeket azonos értékekként fogja kezelni. Ez az érték hamarosan elavulnak, így a pontossági szint mindkettőt felülértékeli. - + Use legacy python exporter Használj örökölt python exportálót - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Ha be van állítva ez a lehetőség, akkor ha a tervrajz objektumokat egy másik objektum meglévő felülete fölé szeretné létrehozni, akkor a tervrajz objektum "Támogatás " tulajdonsága az alapobjektumra lesz beállítva. Ez volt a FreeCAD 0.19 előtt az alapértelmezett viselkedés - + Construction Geometry Építési geometria - + In-Command Shortcuts Billentyű-parancsok a parancsokban - + Relative Relatív - + R R - + Continue Tovább - + T T - + Close Bezárás - + O O - + Copy Másolás - + P P - + Subelement Mode Al-elem mód - + D D - + Fill Kitöltés - + L L - + Exit Kilépés - + A A - + Select Edge Válasszon élt - + E E - + Add Hold Tartás hozzáadása - + Q Q - + Length Hossz - + H H - + Wipe Radíroz - + W W - + Set WP WP beállítás - + U U - + Cycle Snap Illesztés váltogatása - + ` ` - + Snap Illeszt - + S S - + Increase Radius Sugár növelése - + [ [ - + Decrease Radius Sugár csökkentése - + ] ] - + Restrict X X korlátozása - + X X - + Restrict Y Y korlátozása - + Y Y - + Restrict Z Z korlátozása - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Szerkesztés - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2302,7 +4863,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2311,42 +4872,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2357,103 +4918,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2462,62 +5023,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2525,12 +5086,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2538,345 +5099,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Tervezet parancssor - + Toggle construction mode Építési mód váltása - + Autogroup off Autócsoport kikapcsolása - + active command: aktív parancs: - + None Egyik sem - + Active Draft command Aktív tervezési parancs - + X coordinate of next point Következő pont X koordinátája - + X X - + Y Y - + Z Z - + Y coordinate of next point Következő pont Y koordinátája - + Z coordinate of next point Következő pont Z koordinátája - + Enter point Pont megadása - + Enter a new point with the given coordinates Adjon meg egy új pontot a megadott koordinátákkal - + Length Hossz - + Angle Szög - + Length of current segment Aktuális szakasz hossza - + Angle of current segment Aktuális szakasz szöge - + Radius Sugár - + Radius of Circle A kör sugara - + If checked, command will not finish until you press the command button again Ha be van jelölve, a parancs nem fejeződik be, amíg újra meg nem nyomja a parancs gombot - + If checked, an OCC-style offset will be performed instead of the classic offset Ha kijelölt, egy OCC-stílusú eltolás lesz végrehajtva a klasszikus eltolás helyett - + &OCC-style offset OCC-stílusú eltolás - + Sides Oldalak - + Number of sides Oldalak száma - + Offset Eltolás - + Auto Automatikus - + Text string to draw Szöveges karakterlánc rajzolás - + String Karakterlánc - + Height of text Szöveg magassága - + Height Magasság - + Intercharacter spacing Karakteren belüli távolság - + Tracking Léptetés - + Full path to font file: Betűtípus fájl teljes elérési útja: - + Open a FileChooser for font file Nyissa meg a FájlKiválasztót a betűtípus fájlhoz - + Line Vonal - + DWire Terv-vonal - + Circle Kör - + Center X Közép X - + Arc Ív - + Point Pont - + Label Címke - + Distance Távolság - + Trim Vágás - + Pick Object Objektum kiválasztás - + Edit Szerkesztés - + Global X Globális X - + Global Y Globális Y - + Global Z Globális Z - + Local X Helyi X - + Local Y Helyi Y - + Local Z Helyi Z - + Invalid Size value. Using 200.0. Érvénytelen méret érték. Használja 200.0. - + Invalid Tracking value. Using 0. Léptetés értéke érvénytelen. Használja 0. - + Please enter a text string. Adjon meg egy szöveges karakterláncot. - + Select a Font file Válasszon ki egy betűtípus fájlt - + Please enter a font file. Kérjük, írja be a betűtípus fájlt. - + Autogroup: Autogroup: - + Faces Felületek - + Remove Törlés - + Add Hozzáad - + Facebinder elements Felülettároló elemek - + BSpline Folyamatos ív - + BezCurve BézGörbe - + Copy Másolás - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2895,272 +5464,2015 @@ https://github.com/yorikvanhavre/Draft-dxf-importer A FreeCAD letöltésének bekapcsolásához válassza az "Igen"-t. - + Relative Relatív - + Continue Tovább - + Close Bezárás - + Fill Kitöltés - + Exit Kilépés - + Snap On/Off Illesztés be/ki-kapcsolása - + Increase snap radius Illesztési sugár növelése - + Decrease snap radius Illesztési sugár csökkentése - + Restrict X X korlátozása - + Restrict Y Y korlátozása - + Restrict Z Z korlátozása - + Select edge Válassza ki az élt - + Add custom snap point Egyéni illesztő pont hozzáadása - + Length mode Hosszanti mód - + Wipe Radíroz - + Set Working Plane Munka sík beállítás - + Cycle snap object Illesztés objektumok váltogatása - + Check this to lock the current angle Jelölje be az aktuális szög lezárásához - + Coordinates relative to last point or absolute Előző ponthoz viszonyított vagy abszolút koordináták - + Filled Kitöltött - + Finish Befejezés - + Finishes the current drawing or editing operation Befejezi az aktuális rajz vagy szerkesztési műveletet - + &Undo (CTRL+Z) Visszavonás (CTRL + Z) - + Undo the last segment Utolsó szegmens visszavonása - + Finishes and closes the current line A folyamatban lévő vonal befejezése és lezárása - + Wipes the existing segments of this line and starts again from the last point Kiradírozza a meglévő szegmenst ebből a vonalból és ismét az utolsó ponttól kezdi - + Set WP WP beállítás - + Reorients the working plane on the last segment A munkasíkot átállítja az utolsó szegmensen - + Selects an existing edge to be measured by this dimension Ezzel a mérettel történő méréshez válasszon ki egy létező élt - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Ha ki van jelölve, az objektumok másolva lesznek mozgatás helyett. A Beállítások -> Vázlat -> Globális másolás mód a későbbi parancsok esetén - + Subelement mode Alelem mód - + Modify subelements Alelemek módosítása - + If checked, subelements will be modified instead of entire objects Ha be van jelölve, az al-elemek lesznek módosítva a teljes tárgy helyett - + CubicBezCurve HarmadfokúBezGörbe - + Top Felülnézet - + Front Elölnézet - + Side Oldal - + Current working plane Jelenlegi munka sík - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Jelölje be ezt, ha az objektumnak kitöltöttként kell megjelennie, máskülönben drótvázként fog megjelenni. Nem érhető el, ha a "Rész-primitívek használata" beállítás engedélyezve van - + Polyline Vonallánc - + Draft Tervrajz - + Toggle near snap on/off Toggle near snap on/off - + Create text Szöveg létrehozása - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance - Offset distance + Eltolási távolság - + Trim distance - Trim distance + Vágási távolság - + Wire Drótháló - + Change default style for new objects - Change default style for new objects + Új objektumok alapértelmezett stílusának módosítása + + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Sugár: + + + + Center: + Középpont: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Szegmens + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Négyszögletes elrendezés + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + AlakzatSzövegből + + + + Default + Alapértelmezett + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Klónozás + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Ellipszis + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Felülettároló + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimenzió + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Rajz + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Mozgat + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Rácshoz igazítás + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Sorba rendezés + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Sokszög + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Méretezés + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Téglalap + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Csatlakoztatás + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Kiválasztás: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + B-görbe létrehozása + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Egyéni + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Feloszt + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Lekerekítés létrehozása + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autocsoport + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Szöveg + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Forgatás + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Forgatás + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle importOCA - + OCA error: couldn't determine character encoding - OCA error: couldn't determine character encoding + OCA hiba: nem sikerült meghatározni a karakterkódolást - + OCA: found no data to export - OCA: found no data to export + OCA: nem talált exportálandó adatot - + successfully exported - successfully exported + sikeresen exportálva diff --git a/src/Mod/Draft/Resources/translations/Draft_id.qm b/src/Mod/Draft/Resources/translations/Draft_id.qm index 58cc4094a8..d86bd977b1 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_id.qm and b/src/Mod/Draft/Resources/translations/Draft_id.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_id.ts b/src/Mod/Draft/Resources/translations/Draft_id.ts index 5cceba842e..3f9d869243 100644 --- a/src/Mod/Draft/Resources/translations/Draft_id.ts +++ b/src/Mod/Draft/Resources/translations/Draft_id.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor Gaya Anotasi + + The start point of this line. + The start point of this line. - - Style name - Nama gaya + + The end point of this line. + The end point of this line. - - Add new... - Tambah baru... + + The length of this line. + The length of this line. - - Renames the selected style - Ubah nama item yang dipilih + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Ganti nama + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Hapus item yang dipilih + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Menghapus + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Teks + + Number of copies in X direction + Number of copies in X direction - - Font size - Ukuran huruf + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Jarak baris + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Penempatan objek ini + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Tinggi teks + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Tampilkan garis tersembunyi + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Lanjutkan + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Objek terkait + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Ukuran teks didalam objek ini + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Kalau dicentang, sumber objek ditampilkan tanpa memperhatikan untuk menjadi tampil dalam model 3D + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Nama font - - The font to use for texts and dimensions - Font yang digunakan untuk teks dan dimensi + + Font size + Ukuran huruf - - Units - Unit + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Pengganda skala + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Desimal + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Penggantian unit + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Tampilkan satuan + + The number of decimals to show + The number of decimals to show - - Line and arrows - Garis dan Panah + + Show the unit suffix + Tampilkan akhiran unit - - Line width - Lebar garis + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Panah ukuran - - Show lines - Tampilkan baris - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Jenis Panah - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Lebar garis + + + + Line color + Line warna + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Editor Gaya Anotasi + + + + Style name + Nama gaya + + + + Add new... + Tambah baru... + + + + Renames the selected style + Ubah nama item yang dipilih + + + + Rename + Ganti nama + + + + Deletes the selected style + Hapus item yang dipilih + + + + Delete + Menghapus + + + + Text + Teks + + + + Font size + Ukuran huruf + + + + Line spacing + Jarak baris + + + + Font name + Nama font + + + + The font to use for texts and dimensions + Font yang digunakan untuk teks dan dimensi + + + + Units + Unit + + + + Scale multiplier + Pengganda skala + + + + Decimals + Desimal + + + + Unit override + Penggantian unit + + + + Show unit + Tampilkan satuan + + + + Line and arrows + Garis dan Panah + + + + Line width + Lebar garis + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Panah ukuran + + + + Show lines + Tampilkan baris + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Jenis Panah + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px px - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Dot - + Arrow Panah - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Lingkaran - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,177 +1342,390 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager Download perpustakaan dxf gagal Silahkan install addon perpustakaan dxf secara manual dari menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting & Drafting - + &Annotation &Annotation - + &Modification &Modification - + &Utilities &Utilities - + Draft Konsep - + Import-Export Ekspor Impor + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Menulis posisi kamera + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Benar + + + + False + Salah + + + + Scale + Skala + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Salinan + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Buat tiruan + + + + Clone + Klon + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Array + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Fillet + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Sekering - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Simetri - + (Placeholder for the icon) (Placeholder for the icon) @@ -430,12 +1733,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -444,66 +1747,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Sekering - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -512,17 +1815,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -531,24 +1834,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Jumlah elemen @@ -556,73 +1859,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Sekering - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -631,24 +1934,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Sudut polar - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Jumlah elemen - + (Placeholder for the icon) (Placeholder for the icon) @@ -656,134 +1959,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Text to be made into ShapeString - + String Tali - + Height Tinggi - + Height of the result Height of the result - + X X - + Y Y - + Z Z - + Font file Font file - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Busur + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Array + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Lingkaran + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Klon + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimensi + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Gambar + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Edit + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elips + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Garis + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Pindah + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Mengimbangi + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Titik + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Poligon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Empat persegi panjang + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Memutar + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Skala + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Sudut + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Pusat + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Kisi + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Persimpangan + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Paralel + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Split + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Teks + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle mode konstruksi + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Otomatis - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -792,12 +3353,12 @@ above its base position. Use this together with one of the buttons above - + Offset Mengimbangi - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -806,12 +3367,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Pusat pesawat di lihat - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -820,7 +3381,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -829,32 +3390,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Jarak kisi - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Jalur utama setiap - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -863,257 +3424,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines garis - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Lebar garis - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Dot - + Circle Lingkaran - + Arrow Panah - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Tampilkan satuan - + Line color Line warna - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions Font yang digunakan untuk teks dan dimensi - + The line style The line style - + Solid Padat - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Penggantian unit - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparansi - + Display mode Mode tampilan - + Text font Text font - + Arrow size Panah ukuran - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Bingkai kawat - + Shaded Berbayang - + Points Points - + Draw style Menggambar gaya - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Terapkan ke objek yang dipilih - + Lines and faces Lines and faces - + Annotations Anotasi - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1121,67 +3682,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Pengaturan Umum Rancang - + This is the default color for objects being drawn while in construction mode. Ini adalah warna default untuk objek yang ditarik saat berada dalam mode konstruksi. - + This is the default group name for construction geometry Ini adalah nama grup default untuk geometri konstruksi - + Construction Konstruksi - + Save current color and linewidth across sessions Simpan warna dan linewidth saat ini di seluruh sesi - + Global copy mode Mode penyalinan global - + Default working plane Pesawat kerja standar - + None Tidak ada - + XY (Top) XY (Atas) - + XZ (Front) XZ (Depan) - + YZ (Side) YZ (sisi) - + Default height for texts and dimensions Standar tinggi untuk teks dan dimensi - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1189,1106 +3750,1106 @@ such as "Arial:Bold" Ini adalah nama font default untuk semua teks-teks rancangan dan dimensi. Itu bisa nama font seperti "Arial", gaya default seperti "sans", "serif" atau "mono", atau keluarga seperti "Arial, Helvatica, sans" atau nama dengan gaya seperti "Arial: Bold" - + Default template sheet Lembar template standar - + The default template to use when creating a new drawing sheet The bawaan template untuk digunakan saat membuat baru gambar sheet - + Import style Gaya impor - + None (fastest) Tidak ada (tercepat) - + Use default color and linewidth Gunakan warna default dan linewidth - + Original color and linewidth Warna asli dan linewidth - + Check this if you want the areas (3D faces) to be imported too. Periksa ini jika Anda ingin area ( wajah 3D) diimpor juga. - + Import OCA areas Impor daerah OCA - + General settings Pengaturan Umum - + Construction group name Nama grup konstruksi - + Tolerance Toleransi - + Join geometry Bergabunglah dengan geometri - + Alternate SVG Patterns location Lokasi Pola SVG alternatif - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Di sini Anda dapat menentukan direktori yang berisi file SVG yang berisi definisi <pattern> yang dapat ditambahkan ke pola menetas Draft standar - + Constrain mod Kendalikan mod - + The Constraining modifier key Tombol Pengubah Pembatas - + Snap mod Mod Snap - + The snap modifier key Snap tombol pengubah - + Alt mod Alt mod - + Select base objects after copying Pilih objek dasar setelah disalin - + If checked, a grid will appear when drawing Jika dicentang, sebuah grid akan muncul saat menggambar - + Use grid Gunakan grid - + Grid spacing Jarak kisi - + The spacing between each grid line Jarak antar setiap garis grid - + Main lines every Jalur utama setiap - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Mainlines akan ditarik lebih tebal. Tentukan di sini berapa banyak kotak di antara jalur utama. - + Internal precision level Tingkat presisi internal - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - + Left (ISO standard) Kiri (standar ISO) - + Right Kanan - + Group layers into blocks Lapisi kelompok menjadi blok - + Export 3D objects as polyface meshes Ekspor benda 3D sebagai jerat polyface - + If checked, the Snap toolbar will be shown whenever you use snapping Jika dicentang, toolbar Snap akan ditampilkan setiap kali Anda menggunakan gertakan - + Show Draft Snap toolbar Tampilkan Draf toolbar Snap - + Hide Draft snap toolbar after use Sembunyikan Draft snap toolbar setelah digunakan - + Show Working Plane tracker Tampilkan Pelacak Pesawat Kerja - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Jika dicentang, kisi-kisi Rancangan akan selalu terlihat saat meja kerja Konsep aktif. Jika tidak hanya saat menggunakan perintah - + Use standard font size for texts Gunakan ukuran font standar untuk teks - + Import hatch boundaries as wires Batas penetasan impor sebagai kabel - + Render polylines with width Membuat polylines dengan lebar - + Translated (for print & display) Diterjemahkan (untuk cetak & layar) - + Raw (for CAM) Mentah (untuk CAM) - + Translate white line color to black Terjemahkan warna garis putih ke hitam - + Use Part Primitives when available Gunakan Bagian Primitif bila tersedia - + Snapping Gertakan - + If this is checked, snapping is activated without the need to press the snap mod key Jika ini dicentang, gertakan diaktifkan tanpa perlu menekan tombol snap mod - + Always snap (disable snap mod) Selalu jepret (nonaktifkan snap mod) - + Construction geometry color Konstruksi geometri warna - + Import Impor - + texts and dimensions teks dan dimensi - + points poin - + layouts tata letak - + *blocks * blok - + Project exported objects along current view direction Proyek mengekspor objek di sepanjang arah pandang saat ini - + Visual settings Pengaturan visual - + Visual Settings Pengaturan Visual - + Snap symbols style Simbol simbol gaya - + Draft classic style Rancangan gaya klasik - + Bitsnpieces style Gaya Bitsnpieces - + Color Warna - + Hatch patterns resolution Resolusi pola penetasan - + Grid Kisi - + Always show the grid Selalu tampilkan gridnya - + Texts and dimensions Teks dan dimensi - + Internal font Font internal - + Dot Dot - + Circle Lingkaran - + Arrow Panah - + The default size of arrows Standar ukuran panah - + The default size of dimensions extension lines The standar ukuran dimensi garis ekstensi - + The space between the dimension line and the dimension text Ruang antara garis dimensi dan teks dimensi - + Select a font file Pilih file font - + Fill objects with faces whenever possible Isi benda dengan wajah bila memungkinkan - + Create Membuat - + simple Part shapes bentuk bagian sederhana - + Draft objects Draf objek - + Sketches Sketsa - + Get original colors from the DXF file Dapatkan warna asli dari file DXF - + Treat ellipses and splines as polylines Perlakukan elips dan splines sebagai polylines - + Export style Gaya ekspor - + Show the unit suffix in dimensions Tampilkan akhiran unit dalam dimensi - + Allow FreeCAD to automatically download and update the DXF libraries Biarkan FreeCAD mendownload dan memperbarui perpustakaan DXF secara otomatis - + mm mm - + Grid size Ukuran grid - + lines garis - + text above (2D) teks di atas (2D) - + text inside (3D) teks di dalam (3D) - + Dashed line definition Definisi garis putus-putus - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Dashdot baris definisi - + 0.09,0.05,0.02,0.05 0,09,0,05,0,02,0,05 - + Dotted line definition Definisi garis putus-putus - + 0.02,0.02 0,02,0.02 - + Grid and snapping Kisi dan gertakan - + Text settings Pengaturan teks - + Font family Keluarga font - + Font size Ukuran huruf - + Dimension settings Pengaturan dimensi - + Display mode Mode tampilan - + Arrows style Gaya tanda panah - + Arrows size Ukuran panah - + Text orientation Orientasi teks - + Text spacing Jarak teks - + ShapeString settings Pengaturan ShapeString - + Default ShapeString font file Default file font ShapeString - + Drawing view line definitions Menggambar definisi garis tampilan - + DWG DWG - + DWG conversion Konversi DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html> <head> <body> <p> <span style = "font-weight: 600;"> Catatan: </ span> Pilihan DXF berlaku untuk file DWG juga. </ p> </ body> </ html> - + DXF DXF - + Import options Pilihan impor - + Use legacy python importer Gunakan importir python lawas - + Export options Pilihan ekspor - + OCA OCA - + SVG SVG - + Disable units scaling Nonaktifkan unit penskalaan - + Export Drawing Views as blocks Gambar Menggambar Ekspor sebagai blok - + Note: Not all the options below are used by the new importer yet Catatan: Tidak semua pilihan di bawah ini digunakan oleh importir baru - + Show this dialog when importing and exporting Tunjukkan dialog ini saat mengimpor dan mengekspor - + Automatic update (legacy importer only) Pembaruan otomatis (hanya untuk importir lawas) - + Prefix labels of Clones with: Label awalan Klon dengan: - + Scale factor to apply to imported files Faktor skala untuk diterapkan ke file yang diimpor - + Max segment length for discretized arcs Max segmen panjang untuk busur discretized - + Number of decimals Jumlah desimal - + Shift Bergeser - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Tombol pengubah Alt - + The number of horizontal or vertical lines of the grid Jumlah garis horizontal atau vertikal grid - + The default color for snap symbols Standar warna untuk jepret simbol - + Check this if you want to use the color/linewidth from the toolbar as default Periksa ini jika Anda ingin menggunakan warna / linewidth dari toolbar sebagai default - + If checked, a widget indicating the current working plane orientation appears during drawing operations Jika dicentang, widget yang menunjukkan orientasi bidang kerja saat ini muncul saat operasi menggambar - + An SVG linestyle definition Definisi SVG linestyle - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Geometri Konstruksi - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close Dekat - + O O - + Copy Salinan - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length Panjangnya - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Edit - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2297,7 +4858,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2306,42 +4867,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2352,103 +4913,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2457,62 +5018,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2520,12 +5081,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2533,345 +5094,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Draft Command Bar - + Toggle construction mode Toggle mode konstruksi - + Autogroup off Autogroup mati - + active command: perintah aktif: - + None Tidak ada - + Active Draft command Perintah Aktif Rancang - + X coordinate of next point Koordinat titik X berikutnya - + X X - + Y Y - + Z Z - + Y coordinate of next point Koordinat titik Y berikutnya - + Z coordinate of next point Koordinat titik Z berikutnya - + Enter point Masukkan titik - + Enter a new point with the given coordinates Masukkan sebuah titik yang baru dengan koordinat tertentu - + Length Panjangnya - + Angle Sudut - + Length of current segment Panjang segmen saat ini - + Angle of current segment Sudut segmen saat ini - + Radius Jari-jari - + Radius of Circle Jari-jari lingkaran - + If checked, command will not finish until you press the command button again Jika dicentang, perintah tidak akan selesai sampai Anda menekan tombol perintah lagi - + If checked, an OCC-style offset will be performed instead of the classic offset Jika dicentang, offset gaya OCC akan dilakukan alih-alih offset klasik - + &OCC-style offset & Offset gaya OCC - + Sides Sisi - + Number of sides Jumlah sisi - + Offset Mengimbangi - + Auto Mobil - + Text string to draw String teks untuk menggambar - + String Tali - + Height of text Tinggi teks - + Height Tinggi - + Intercharacter spacing Jarak antar karakte - + Tracking Pelacakan - + Full path to font file: Jalur penuh ke file font: - + Open a FileChooser for font file Buka FileChooser untuk file font - + Line Garis - + DWire DWire - + Circle Lingkaran - + Center X Pusat X - + Arc Busur - + Point Titik - + Label Label - + Distance Distance - + Trim Memangkas - + Pick Object Ambil Objek - + Edit Edit - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Lokal X - + Local Y Lokal Y - + Local Z Lokal Z - + Invalid Size value. Using 200.0. Nilai ukuran tidak valid Menggunakan 200.0. - + Invalid Tracking value. Using 0. Nilai Pelacakan tidak valid Menggunakan 0. - + Please enter a text string. Harap masukkan string teks. - + Select a Font file Pilih file Font - + Please enter a font file. Silahkan masukkan file font. - + Autogroup: Autogroup: - + Faces Wajah - + Remove Menghapus - + Add Menambahkan - + Facebinder elements Elemen facebinder - + BSpline BSpline - + BezCurve BezCurve - + Copy Salinan - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2885,270 +5454,2013 @@ To enabled FreeCAD to download these libraries, answer Yes. 2 - Menu Edit> Preferences> Import-Export> DXF> Aktifkan unduhan Atau unduh pustaka ini secara manual, seperti yang dijelaskan di https://github.com/yorikvanhavre/Draft- dxf-importer Untuk mengaktifkan FreeCAD mendownload library ini, jawab Yes. - + Relative Relative - + Continue Continue - + Close Dekat - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Select edge - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish Selesai - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Puncak - + Front Depan - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Konsep - + Toggle near snap on/off Toggle near snap on/off - + Create text Buat teks - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Kawat - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Radius: + + + + Center: + Pusat: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + Bawaan + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Klon + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elips + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimensi + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Gambar + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Pindah + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Grid sekejap + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Array + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Poligon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Skala + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Empat persegi panjang + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Pilihan: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Buat B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Adat + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Split + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Buat fillet + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Teks + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Memutar + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Perputaran + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_it.qm b/src/Mod/Draft/Resources/translations/Draft_it.qm index d51423c69d..65ac3cc4ad 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_it.qm and b/src/Mod/Draft/Resources/translations/Draft_it.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_it.ts b/src/Mod/Draft/Resources/translations/Draft_it.ts index 54b9abf2c5..72c0d796d7 100644 --- a/src/Mod/Draft/Resources/translations/Draft_it.ts +++ b/src/Mod/Draft/Resources/translations/Draft_it.ts @@ -1,250 +1,1328 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor degli stili di annotazione + + The start point of this line. + Il punto iniziale di questa linea. - - Style name - Nome stile + + The end point of this line. + Il punto finale di questa linea. - - Add new... - Aggiungi nuovo... + + The length of this line. + La lunghezza di questa linea. - - Renames the selected style - Rinomina lo stile selezionato + + Radius to use to fillet the corner. + Raggio da utilizzare per raccordare l'angolo. - - Rename - Rinomina + + The base object that will be duplicated + L'oggetto di base che deve essere duplicato - - Deletes the selected style - Elimina lo stile selezionato + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Il tipo di serie da creare. +- Ortogonale: posiziona le copie nella direzione degli assi globali X, Y, Z. +- Polare: posiziona le copie lungo un arco circolare fino ad un angolo specificato, e con un certo orientamento definito da un centro e un asse +- Circolare: posiziona le copie in livelli circolari concentrici attorno all'oggetto base. - - Delete - Elimina + + Specifies if the copies should be fused together if they touch each other (slower) + Specifica se le copie devono essere fuse insieme se si toccano a vicenda (più lento) - - Text - Testo + + Number of copies in X direction + Numero di copie nella direzione X - - Font size - Dimensione del carattere + + Number of copies in Y direction + Numero di copie nella direzione Y - - Line spacing - Interlinea + + Number of copies in Z direction + Numero di copie nella direzione Z - + + Distance and orientation of intervals in X direction + Distanza e orientamento degli intervalli in direzione X + + + + Distance and orientation of intervals in Y direction + Distanza e orientamento degli intervalli in direzione Y + + + + Distance and orientation of intervals in Z direction + Distanza e orientamento degli intervalli in direzione Z + + + + The axis direction around which the elements in a polar or a circular array will be created + La direzione dell'asse attorno alla quale saranno creati gli elementi in una serie polare o circolare + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Punto centrale per serie polari e circolari. +L'asse passa attraverso questo punto. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + L'oggetto asse che sovrascrive il valore di 'Asse' e 'Centro', ad esempio, una linea di riferimento. +Il suo posizionamento, posizione e rotazione, verranno utilizzati durante la creazione di serie polari e circolari. +Lascia vuota questa proprietà per poter impostare manualmente "Asse" e "Centro". + + + + Number of copies in the polar direction + Numero di copie nella direzione polare + + + + Distance and orientation of intervals in 'Axis' direction + Distanza e orientamento degli intervalli nella direzione dell'asse + + + + Angle to cover with copies + Angolo da coprire con le copie + + + + Distance between circular layers + Distanza tra i livelli circolari + + + + Distance between copies in the same circular layer + Distanza tra le copie nello stesso livello circolare + + + + Number of circular layers. The 'Base' object counts as one layer. + Numero di livelli circolari. L'oggetto 'Base' conta come un livello. + + + + A parameter that determines how many symmetry planes the circular array will have. + Un parametro che determina quanti piani di simmetria avrà la serie circolare. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Numero totale di elementi della serie. +Questa proprietà è di sola lettura, poiché il numero dipende dai parametri della serie. + + + + Show the individual array elements (only for Link arrays) + Mostra i singoli elementi della serie (solo per le serie di link) + + + + The components of this block + I componenti di questo blocco + + + + The placement of this object + Il posizionamento di questo oggetto + + + + Length of the rectangle + Lunghezza del rettangolo + + + + Height of the rectangle + Altezza del rettangolo + + + + Radius to use to fillet the corners + Raggio da utilizzare per raccordare gli angoli + + + + Size of the chamfer to give to the corners + Dimensione dello smusso da dare agli angoli + + + + Create a face + Crea una faccia + + + + Horizontal subdivisions of this rectangle + Suddivisioni orizzontali di questo rettangolo + + + + Vertical subdivisions of this rectangle + Suddivisioni verticali di questo rettangolo + + + + The area of this object + L'area di questo oggetto + + + + The normal direction of the text of the dimension + La direzione normale del testo della quotatura + + + + The object measured by this dimension object + L'oggetto quotato da questo oggetto dimensione + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + L'oggetto, ed i sottoelementi specifici di esso, +che questa quota sta misurando. + +Vi sono varie possibilità: +-Un oggetto ed uno dei suoi bordi. +-Un oggetto e due dei suoi vertici. +-un oggetto arco ed il suo bordo. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Un punto attraverso il quale passerà la linea di quotatura, o un'estrapolazione di essa. + +- Per le quote lineari, questa proprietà definisce la distanza tra la linea di quotatura e l'oggetto misurato. +- Per le quote radiali, controlla la direzione della linea di quotatura +che mostra il raggio o il diametro misurato. +- Per le quote angolari, questo controlla il raggio dell'arco di quotatura +che mostra l'angolo misurato. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Punto di inizio della linea di quotatura + +Se si tratta della dimensione del raggio, sarà il centro dell'arco. +Se si tratta della dimensione del diametro sarà un punto che giace sull'arco. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Punto finale della linea di quotatura. + +Se è la dimensione del raggio o del diametro +sarà un punto che giace sull'arco. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + La direzione della linea di quotatura. +Se rimane '(0,0,0)', la direzione sarà calcolata automaticamente. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + Valore della misura. + +Questa proprietà è di sola lettura perchè il valore è calcolato dalle proprietà 'Inizio' e 'Fine'. + +Se la 'Geometria collegata' è un arco o un cerchio, questa 'Distanza' è il raggio o il diametro, in funzione della proprietà 'Diametro'. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Quando si misura gli archi circolari, determina se visualizzare il valore del raggio o del diametro + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Angolo di avvio della linea di qutotatura (arco circolare). +L'arco è disegnato in senso antiorario. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Angolo finale della linea di quotatura (arco circolare). +L'arco è disegnato in senso antiorario. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Il centro della linea di quotatura, che è un arco circolare. + +Questo, solitamente, è il punto in cui due segmenti di linea, o le loro estensioni, si intersecano, con conseguente 'Angolo' misurato tra loro. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + Valore della misura. + +Questa proprietà è di sola lettura perchè il valore è calcolato +dalle proprietà 'Angolo iniziale' e 'Angolo finale'. + + + + The placement of the base point of the first line + Il posizionamento del punto iniziale della prima linea + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Il testo visualizzato da questo oggetto. +È una lista di stringhe; ogni elemento nella lista sarà visualizzato nella propria riga. + + + + Start angle of the arc + Angolo iniziale dell'arco + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Angolo finale dell'arco (per un cerchio completo, dare lo stesso valore dell'angolo iniziale) + + + + Radius of the circle + Raggio del cerchio + + + + Number of faces + Numero di facce + + + + Radius of the control circle + Raggio del cerchio di controllo + + + + How the polygon must be drawn from the control circle + Modalità di disegno del poligono dal cerchio di controllo + + + + X Location + Posizione X + + + + Y Location + Posizione Y + + + + Z Location + Posizione Z + + + + The objects that are part of this layer + Gli oggetti che fanno parte di questo layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + La posizione del vertice della linea direttrice. +Questo punto può essere decorato con una freccia o un altro simbolo. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Oggetto, e sotto-elemento opzionale, le cui proprietà saranno visualizzate +come 'Testo', a secondo del 'Tipo di etichetta' + +'Target' non sarà usato se 'Tipo di etichetta' è impostato su 'Personalizza'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + Elenco dei punti che definiscono la linea direttrice, di norma un elenco di tre punti. + +Il primo punto dovrebbe essere la posizione del testo, cioè il 'Posizionamento', +e l'ultimo punto dovrebbe essere l'estremità della linea, cioè il 'Target Point'. +Il punto centrale viene calcolato automaticamente in base al valore ed al segno della 'Direzione retta' e 'Distanza retta'. + +Se 'Direzione retta' è impostata su 'Personalizza', la proprietà 'Punti' può essere impostata come un elenco di punti arbitrari. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + La direzione del segmento retto della direttrice. + +Se viene selezionato 'Personalizza', i punti della direttrice possono essere +definiti assegnando una lista personalizzata nell'attributo 'Punti'. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + La lunghezza del segmento rettilineo della linea direttrice. + +Questa è una distanza orientata; se è negativa, la linea sarà disegnata +a sinistra o sotto il 'Testo', altrimenti a destra o sopra, +a seconda del valore di 'Direzione dritta'. + + + + The placement of the 'Text' element in 3D space + Il posizionamento dell'elemento 'Testo' nello spazio 3D + + + + The text to display when 'Label Type' is set to 'Custom' + Il testo da visualizzare quando 'Tipo etichetta' è impostato su 'Personalizzato' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + Il testo visualizzato da questa etichetta. + +Questa proprietà è in sola lettura, poiché il testo finale dipende da 'Tipo di etichetta', +e dall'oggetto definito in 'Obiettivo'. +Il 'Testo Personalizzato' viene visualizzato solo se 'Tipo di etichetta' è impostato su 'Personalizzato'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + Il tipo di informazioni visualizzate da questa etichetta. + +Se viene scelto 'Personalizzato', verrà utilizzato il contenuto di 'Testo Personalizzato'. +Per altri tipi, la stringa verrà calcolata automaticamente dall'oggetto definito in 'Obiettivo'. +'Tag' e 'Materiale' funzionano solo per oggetti che hanno queste proprietà, come gli oggetti Arch. + +Per 'Posizione', 'Lunghezza' e 'Area' queste proprietà saranno estratte dall'oggetto principale in 'Obiettivo', +o dal sottoelemento 'VertexN', 'EdgeN', o 'FaceN', rispettivamente, se è specificato. + + + + Text string + Stringa di testo + + + + Font file name + Nome del file di font + + + + Height of text + Altezza del testo + + + + Inter-character spacing + Spaziatura tra i caratteri + + + + Show the individual array elements + Mostra i singoli elementi della serie + + + + Base object that will be duplicated + Oggetto sorgente che deve essere duplicato + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Oggetto contenente punti usati per distribuire l'oggetto di base, ad esempio uno schizzo o un composto di Parte. +Lo schizzo o il composto devono contenere almeno un punto esplicito o un oggetto vertice. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Numero totale di elementi della serie. +Questa proprietà è di sola lettura, poiché il numero dipende dai punti contenuti nel 'Oggetto Punto'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Posizionamento, spostamento e rotazione aggiuntivi, che verranno applicati ad ogni copia + + + + The points of the B-spline + I punti della B-spline + + + + If the B-spline is closed or not + Se la B-spline è chiusa o no + + + + Create a face if this spline is closed + Crea una faccia se questa spline è chiusa + + + + Parameterization factor + Fattore di parametrizzazione + + + + The base object this 2D view must represent + L'oggetto di base che questa vista 2D deve rappresentare + + + + The projection vector of this object + Il vettore di proiezione di questo oggetto + + + + The way the viewed object must be projected + Il modo in cui l'oggetto osservato deve essere proiettato + + + + The indices of the faces to be projected in Individual Faces mode + Gli indici delle facce da proiettare in modalità Facce singole + + + + Show hidden lines + Visualizza le linee nascoste + + + + Fuse wall and structure objects of same type and material + Fusione delle pareti e degli oggetti della struttura dello stesso tipo e materiale + + + + Tessellate Ellipses and B-splines into line segments + Tessellare ellissi e B-spline in segmenti di linea + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + Per le modalità Cutlines e Cutfaces, + questo lascia le facce nella posizione di taglio + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Lunghezza dei segmenti di linea per tessellare ellissi o B-spline + + + + If this is True, this object will be recomputed only if it is + visible + Se questo è vero, questo oggetto sarà ricalcolato solo se è + visibile + + + + Start angle of the elliptical arc + Angolo iniziale dell'arco ellittico + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Angolo finale dell'arco ellittico + + (per un cerchio completo, dare lo stesso valore del primo angolo) + + + + Minor radius of the ellipse + Raggio minore dell'ellisse + + + + Major radius of the ellipse + Raggio maggiore dell'ellisse + + + + Area of this object + L'area di questo oggetto + + + + The points of the Bezier curve + I punti della curva di Bezier + + + + The degree of the Bezier function + Il grado della funzione Bezier + + + + Continuity + Continuità + + + + If the Bezier curve should be closed or not + Se la curva di Bézier deve essere chiusa o no + + + + Create a face if this curve is closed + Crea una faccia se questa curva è chiusa + + + + The length of this object + La lunghezza di questo oggetto + + + + The object along which the copies will be distributed. It must contain 'Edges'. + L'oggetto lungo il quale le copie saranno distribuite. Deve contenere 'Bordi'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Elenco dei bordi collegati nel 'percorso oggetto'. +Se questi sono presenti, le copie saranno create solo lungo questi sottoelementi. +Lasciare vuota questa proprietà per creare copie lungo l'intero 'percorso oggetto'. + + + + Number of copies to create + Numero di istanze da creare + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Traslazione aggiuntiva che verrà applicata ad ogni copia. +Questo è utile per regolare la differenza tra centro della forma e punto di riferimento della forma. + + + + Alignment vector for 'Tangent' mode + Vettore di allineamento per la modalità 'Tangente' + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Forza l'uso di 'Vettore verticale' come direzione Z locale quando si usa la modalità di allineamento 'Originale' o 'Tangente' + + + + Direction of the local Z axis when 'Force Vertical' is true + Direzione dell'asse Z locale quando 'Forza verticale' è vero + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Metodo per orientare le copie lungo il percorso. +- Originale: X è tangente alla curva, Y è normale, e Z è il prodotto vettoriale. +- Frenet: allinea l'oggetto seguendo il sistema di coordinate locali lungo il percorso. +- Tangente: simile a 'Originale', ma l'asse X locale è pre-allineato a 'Tangent Vector'. + +Per ottenere risultati migliori con 'Originale' o 'Tangente' potresti dover impostare 'Forza Verticale' a vero. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orienta le copie lungo il percorso a seconda della 'Modalità Allineamento'. +Altrimenti le copie avranno lo stesso orientamento dell'oggetto Base originale. + + + + The linked object + L'oggetto collegato + + + + Projection direction + Direzione di proiezione + + + + The width of the lines inside this object + Lo spessore delle linee all'interno di questo oggetto + + + + The size of the texts inside this object + La dimensione dei testi all'interno di questo oggetto + + + + The spacing between lines of text + La spaziatura tra le righe di testo + + + + The color of the projected objects + Il colore degli oggetti proiettati + + + + Shape Fill Style + Stile di riempimento della forma + + + + Line Style + Stile linea + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Se selezionata, gli oggetti di origine vengono visualizzati indipendentemente dall'essere visibili nel modello 3D + + + + Linked faces + Facce collegate + + + + Specifies if splitter lines must be removed + Specifica se le linee di divisione devono essere rimosse + + + + An optional extrusion value to be applied to all faces + Un valore opzionale di estrusione da applicare a tutte le facce + + + + An optional offset value to be applied to all faces + Un valore opzionale di offset da applicare a tutte le facce + + + + This specifies if the shapes sew + Questo specifica se le forme sono cucite + + + + The area of the faces of this Facebinder + L'area delle facce di questo Facebinder + + + + The objects included in this clone + Gli oggetti inclusi in questo clone + + + + The scale factor of this clone + Il fattore di scala di questo clone + + + + If Clones includes several objects, +set True for fusion or False for compound + Se l'oggetto Clone include vari oggetti, +imposta 'Vero' se il risultato è una fusione o 'Falso' se è un composto + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Fattore di scala generale che influisce sull'annotazione costantemente +perché scala il testo e le eventuali decorazioni di linea +nella stessa proporzione. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Stile di annotazione da applicare a questo oggetto. +Quando si utilizza uno stile salvato, alcune delle proprietà della vista diventeranno di sola lettura; +saranno modificabili solo cambiando lo stile attraverso lo strumento 'Modifica stile di annotazione'. + + + + The vertices of the wire + I vertici della polilinea + + + + If the wire is closed or not + Se la polilinea è chiusa o meno + + + + The base object is the wire, it's formed from 2 objects + L'oggetto base è una polilinea, essa è formata da due oggetti + + + + The tool object is the wire, it's formed from 2 objects + L'oggetto utensile è una polilinea, essa è formata da due oggetti + + + + The start point of this line + Il punto iniziale di questa linea + + + + The end point of this line + Il punto finale di questa linea + + + + The length of this line + La lunghezza di questa linea + + + + Create a face if this object is closed + Crea una faccia se questo oggetto è chiuso + + + + The number of subdivisions of each edge + Il numero di suddivisioni di ogni bordo + + + Font name Tipo di carattere - - The font to use for texts and dimensions - Il carattere da utilizzare per testi e quote + + Font size + Dimensione del carattere - - Units - Unità + + Spacing between text and dimension line + La spaziatura tra il testo e la linea di quota - - Scale multiplier - Moltiplicatore di scala + + Rotate the dimension text 180 degrees + Ruota il testo della quota di 180 gradi - - Decimals - Decimali + + Text Position. +Leave '(0,0,0)' for automatic position + Posizione del testo. +Lascia '(0,0,0)' per la posizione automatica - - Unit override - Sostituzione di unità + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Sovrascrittura del testo. +Scrivi '$dim' in modo che sia sostituito dalla lunghezza della dimensione. - - Show unit - Mostra le unità di misura + + The number of decimals to show + Il numero di decimali da mostrare - - Line and arrows - Linea e frecce + + Show the unit suffix + Visualizza il suffisso dell'unità - - Line width - Spessore linea + + A unit to express the measurement. +Leave blank for system default + Un'unità per esprimere la misura. Lasciare vuoto per usare l'impostazione predefinita del sistema - - Extension overshoot - Estensione del prolungamento - - - + Arrow size Dimensione freccia - - Show lines - Mostra le linee - - - - Dimension overshoot - Prolungamento della quota - - - - Extension lines - Linee di estensione - - - + Arrow type Tipo di freccia - + + Rotate the dimension arrows 180 degrees + Ruota le frecce della quotatura di 180 gradi + + + + The distance the dimension line is extended +past the extension lines + La lunghezza predefinita a cui estendere la linea di quota oltre le linee di riferimento + + + + Length of the extension lines + Lunghezza delle linee di estensione + + + + Length of the extension line +beyond the dimension line + Lunghezza della linea di estensione oltre la linea di quotatura + + + + Shows the dimension line and arrows + Mostra la linea di quotatura e le frecce + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Se è vero, gli oggetti contenuti all'interno di questo livello adotteranno il colore della linee del livello + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Se vero, il colore di stampa sarà usato quando gli oggetti in questo livello sono posizionati su una pagina TechDraw + + + + The line color of the objects contained within this layer + Il colore della riga degli oggetti contenuti in questo layer + + + + The shape color of the objects contained within this layer + Il colore della Forma degli oggetti contenuti in questo layer + + + + The line width of the objects contained within this layer + La larghezza della linea degli oggetti contenuti in questo layer + + + + The draw style of the objects contained within this layer + Lo stile di disegno degli oggetti contenuti in questo layer + + + + The transparency of the objects contained within this layer + La trasparenza degli oggetti contenuti in questo layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + Il colore della riga degli oggetti contenuti in questo layer, quando usato in una pagina TechDraw + + + + Line width + Spessore linea + + + + Line color + Colore della linea + + + + The size of the text + Dimensione del testo + + + + The font of the text + Il carattere del testo + + + + The vertical alignment of the text + L'allineamento verticale del testo + + + + Text color + Colore testo + + + + Line spacing (relative to font size) + Interlinea (relativo alla dimensione del carattere) + + + + The maximum number of characters on each line of the text box + Il numero massimo di caratteri in ogni riga della casella di testo + + + + The size of the arrow + La dimensione della freccia + + + + The type of arrow of this label + Il tipo di freccia di questa etichetta + + + + The type of frame around the text of this object + Il tipo di cornice attorno al testo di questo oggetto + + + + Display a leader line or not + Visualizza linee guida o no + + + + Dialog + + + Annotation Styles Editor + Editor degli stili di annotazione + + + + Style name + Nome stile + + + + Add new... + Aggiungi nuovo... + + + + Renames the selected style + Rinomina lo stile selezionato + + + + Rename + Rinomina + + + + Deletes the selected style + Elimina lo stile selezionato + + + + Delete + Elimina + + + + Text + Testo + + + + Font size + Dimensione del carattere + + + + Line spacing + Interlinea + + + + Font name + Tipo di carattere + + + + The font to use for texts and dimensions + Il carattere da utilizzare per testi e quote + + + + Units + Unità + + + + Scale multiplier + Moltiplicatore di scala + + + + Decimals + Decimali + + + + Unit override + Sostituzione di unità + + + + Show unit + Mostra le unità di misura + + + + Line and arrows + Linea e frecce + + + + Line width + Spessore linea + + + + Extension overshoot + Estensione del prolungamento + + + + Arrow size + Dimensione freccia + + + + Show lines + Mostra le linee + + + + Dimension overshoot + Prolungamento della quota + + + + Extension lines + Linee di estensione + + + + Arrow type + Tipo di freccia + + + Line / text color Colore linea/testo - + The width of the dimension lines La larghezza delle linee di quota - + px px - + The color of dimension lines, arrows and texts Il colore delle linee di quota, frecce e testi - + Dot Punto - + Arrow Freccia - + Tick Tratto - + The name of your style. Existing style names can be edited. Il nome del proprio stile. I nomi degli stili esistenti possono essere modificati. - + Font size in the system units Dimensione del carattere nelle unità del sistema - + Line spacing in system units Spaziatura della linea nelle unità di sistema - + A multiplier factor that affects the size of texts and markers Un fattore moltiplicatore che influisce sulla dimensione dei testi e dei marcatori - + The number of decimals to show for dimension values Il numero di decimali da mostrare nelle quote - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specificare un'unità di lunghezza valida come mm, m, in, ft, per forzare la visualizzazione del valore di dimensione in questa unità - + If it is checked it will show the unit next to the dimension value Se è spuntato, mostra l'unità accanto al valore della dimensione - + The distance that the extension lines are additionally extended beyond the dimension line Lunghezza di estensione delle linee di riferimento oltre la linea di quota - + The size of the dimension arrows or markers in system units La dimensione delle frecce o dei marcatori nelle unità di sistema - + If it is checked it will display the dimension line Se è spuntato, visualizza la linea di quota - + The distance that the dimension line is additionally extended Lunghezza di estensione delle linee di quota - + The length of the extension lines Lunghezza delle linee di estensione - + The type of arrows or markers to use at the end of dimension lines Il tipo di frecce o marcatori da usare alla fine delle linee di quota - + Circle Cerchio - + Tick-2 Tratto obliquo 2 - + Import styles from json file Importa gli stili da json file - + Export styles to json file Esporta gli stili in json file @@ -252,7 +1330,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1339,383 @@ Si prega di installare la libreria dxf manualmente dal menu Strumenti -> Addon Manager - + Draft creation tools Strumenti di creazione Draft - + Draft annotation tools Strumenti di annotazioni Draft - + Draft modification tools Strumenti di modifica Draft - + Draft utility tools Strumenti di utilità Draft - + &Drafting Draf&ting - + &Annotation &Annotazione - + &Modification &Modifiche - + &Utilities &Utilità - + Draft Pescaggio - + Import-Export Importa/Esporta + + + Point object doesn't have a discrete point, it cannot be used for an array. + L'oggetto punto non possiede punti discreti, non può essere utilizzato per una serie. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: chiusa con lo stesso primo/ultimo punto. Geometria non aggiornata. + + + + Writing camera position + Scrivere la posizione della camera + + + + Writing objects shown/hidden state + Scrivere lo stato visibile/nascosto degli oggetti + + + + Merge layer duplicates + Unisci i livelli duplicati + + + + Add new layer + Aggiungi un nuovo livello + + + + Toggles Grid On/Off + Accendi/Spegni la griglia + + + + Object snapping + Attiva lo snap + + + + Toggles Visual Aid Dimensions On/Off + Attiva/Disattiva lo strumento di supporto visivo per le quotature + + + + Toggles Ortho On/Off + Attiva/Disattiva Orto + + + + Toggles Constrain to Working Plane On/Off + Attiva/Disattiva i vincoli al Piano di Lavoro + + + + Unable to insert new object into a scaled part + Impossibile inserire il nuovo oggetto in una parte scalata + + + + True + Vero + + + + False + Falso + + + + Scale + Scala + + + + X factor + Fattore X + + + + Y factor + Fattore Y + + + + Z factor + Fattore Z + + + + Uniform scaling + Scalatura uniforme + + + + Working plane orientation + Orientamento del piano di lavoro + + + + Copy + Copia + + + + Modify subelements + Modifica i sottoelementi + + + + Pick from/to points + Selezionare i punti da/a + + + + Create a clone + Crea un clone + + + + Clone + Clona + + + + Slope + Pendenza + + + + Circular array + Serie circolare + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Crea copie dell'oggetto selezionato e posiziona le copie in una serie radiale +creando vari livelli circolari. + +La serie può essere trasformata in una serie ortogonale o polare cambiandone il tipo. + + + + Polar array + Serie polare + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Crea copie dell'oggetto selezionato e posiziona le copie in una serie polare +definita da un centro di rotazione ed il suo angolo. + +La serie può essere trasformata in una serie ortogonale o circolare cambiandone il tipo. + + + + Array tools + Strumenti serie + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Creare vari tipi di matrici, tra cui rettangolare, polare, circolare, percorso e punto + + + + Array + Serie + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Crea copie dell'oggetto selezionato e posiziona le copie con un motivo ortogonale, +significa che le copie seguono la direzione specificata dagli assi X, Y, Z. + +La Serie può essere trasformata in una serie polare o circolare cambiandone il tipo. + + + + Fillet + Raccordo + + + + Creates a fillet between two selected wires or edges. + Crea un raccordo tra due contorni o spigoli. + + + + Delete original objects + Elimina gli oggetti originali + + + + Create chamfer + Crea smusso + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + La direzione di Offset non è definita. Si prega di spostare il mouse su entrambi i lati dell'oggetto prima per indicare una direzione + DraftCircularArrayTaskPanel - + Circular array Serie circolare - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Le coordinate del punto attraverso il quale passa l'asse di rotazione. Cambiare la direzione dell'asse stesso nell'editor delle proprietà. - + Center of rotation Centro di rotazione - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reimposta le coordinate del centro di rotazione. - + Reset point Resetta il punto - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Se selezionato, gli oggetti risultanti nella serie saranno fusi se si toccano a vicenda. Questo funziona solo se "Serie di link" è disattivato. - + Fuse Fusione - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Se selezionato, l'oggetto risultante sarà una "Serie di link" al posto di una serie regolare. Una serie di link è più efficiente quando si creano più copie, ma non può essere fusa insieme. - + Link array Serie di link - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distanza tra un elemento in un anello e l'elemento successivo nello stesso anello della serie. Non può essere zero. - + Tangential distance Distanza tangenziale - + Distance from one layer of objects to the next layer of objects. Distanza tra uno strato di oggetti e il successivo strato di oggetti. - + Radial distance Distanza radiale - + The number of symmetry lines in the circular array. Il numero di linee di simmetria nella serie circolare. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Numero di strati o anelli circolari da creare, inclusa una copia dell'oggetto originale. Deve essere almeno 2. - + Number of circular layers Numero di livelli circolari - + Symmetry Simmetria - + (Placeholder for the icon) (Segnaposto per l'icona) @@ -432,12 +1723,12 @@ Deve essere almeno 2. DraftOrthoArrayTaskPanel - + Orthogonal array Serie ortogonale - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1737,66 @@ Normalmente è necessario solo il valore Z; gli altri due valori possono creare Valori negativi si tradurranno in copie prodotte nella direzione negativa. - + Z intervals Intervalli Z - + Z Z - + Y Y - + X X - + Reset the distances. Resetta le distanze. - + Reset Z Resetta Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Se selezionato, gli oggetti risultanti nella serie saranno fusi se si toccano a vicenda. Questo funziona solo se "Serie di link" è disattivato. - + Fuse Fusione - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Se selezionato, l'oggetto risultante sarà una "Serie di link" al posto di una serie regolare. Una serie di link è più efficiente quando si creano più copie, ma non può essere fusa insieme. - + Link array Serie di link - + (Placeholder for the icon) (Segnaposto per l'icona) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1805,17 @@ Normalmente è necessario solo il valore X; gli altri due valori possono creare Valori negativi si tradurranno in copie prodotte nella direzione negativa. - + X intervals Intervalli X - + Reset X Resetta X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1824,24 @@ Normalmente, è necessario solo il valore Y; gli altri due valori possono creare Valori negativi si tradurranno in copie prodotte nella direzione negativa. - + Y intervals Intervalli Y - + Reset Y Resetta Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Numero di elementi nella serie nella direzione specificata, compresa una copia dell'oggetto originale. Il numero deve essere almeno 1 in ogni direzione. - + Number of elements Numero di elementi @@ -558,73 +1849,73 @@ Il numero deve essere almeno 1 in ogni direzione. DraftPolarArrayTaskPanel - + Polar array Serie polare - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Le coordinate del punto attraverso il quale passa l'asse di rotazione. Cambiare la direzione dell'asse stesso nell'editor delle proprietà. - + Center of rotation Centro di rotazione - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reimposta le coordinate del centro di rotazione. - + Reset point Resetta il punto - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Se selezionato, gli oggetti risultanti nella serie saranno fusi se si toccano a vicenda. Questo funziona solo se "Serie di link" è disattivato. - + Fuse Fusione - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Se selezionato, l'oggetto risultante sarà una "Serie di link" al posto di una serie regolare. Una serie di link è più efficiente quando si creano più copie, ma non può essere fusa insieme. - + Link array Serie di link - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1924,24 @@ Un angolo negativo produce uno schema polare nella direzione opposta. Il valore massimo assoluto è 360 gradi. - + Polar angle Angolo polare - + Number of elements in the array, including a copy of the original object. It must be at least 2. Numero di elementi nella serie, inclusa una copia dell'oggetto originale. Deve essere almeno 2. - + Number of elements Numero di elementi - + (Placeholder for the icon) (Segnaposto per l'icona) @@ -658,134 +1949,1391 @@ Deve essere almeno 2. DraftShapeStringGui - + ShapeString Forma da Stringa - + Text to be made into ShapeString Testo da trasformare in ShapeString - + String Stringa - + Height Altezza - + Height of the result Altezza del risultato - + X X - + Y Y - + Z Z - + Font file File di font - + Enter coordinates or select point with mouse. Inserire le coordinate o selezionare un punto con il mouse. - + Reset 3d point selection Azzera la selezione del punto 3D - + Reset Point Reimposta punto + + Draft_AddConstruction + + + Add to Construction group + Aggiungi al gruppo Costruzione + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Aggiunge gli oggetti selezionati al gruppo di costruzione, +e ne cambia l'aspetto nello stile di costruzione. +Crea un gruppo di costruzione se non esiste. + + + + Draft_AddPoint + + + Add point + Aggiungi punto + + + + Adds a point to an existing Wire or B-spline. + Aggiunge un punto a una polilinea o una B-spline esistente. + + + + Draft_AddToGroup + + + Ungroup + Separa + + + + Move to group + Sposta nel gruppo + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Sposta gli oggetti selezionati in un gruppo esistente, o li rimuove da qualsiasi gruppo. +Crea un gruppo prima di usare questo strumento. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Stili di annotazione... + + + + Draft_ApplyStyle + + + Apply current style + Applica lo stile corrente + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applica lo stile corrente definito nella barra degli strumenti (spessore della linea e colori) agli oggetti e ai gruppi selezionati. + + + + Draft_Arc + + + Arc + Arco + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Crea un arco da centro e raggio. Ctrl per puntare, Maiusc per vincolare. + + + + Draft_ArcTools + + + Arc tools + Strumenti Arco + + + + Create various types of circular arcs. + Crea differenti tipologie di archi. + + + + Draft_Array + + + Array + Serie + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Crea una serie da un oggetto selezionato. +Per impostazione predefinita, è una serie ortogonale 2x2. +Una volta che l'array è stato creato, il suo tipo può essere cambiato +in polare o circolare, e le sue proprietà possono essere modificate. + + + + Draft_AutoGroup + + + Autogroup + Auto-gruppo + + + + Select a group to add all Draft and Arch objects to. + Selezionare un gruppo a cui aggiungere automaticamente tutti gli oggetti Draft & Arch. + + + + Draft_BSpline + + + B-spline + BSpline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Crea una B-spline multi-punto. Ctrl per eseguire lo snap, Maiusc per vincolare. + + + + Draft_BezCurve + + + Bezier curve + Curva di Bezier + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Crea una curva di Bezier di grado N. Maggiore il numero di punti, maggiore è il grado. +CTRL per snap, MAIUSC per vincolare. + + + + Draft_BezierTools + + + Bezier tools + Strumenti Bezier + + + + Create various types of Bezier curves. + Crea differenti tipologie di curve Bezier. + + + + Draft_Circle + + + Circle + Cerchio + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Crea un cerchio (arco circolare completo). +CTRL per snap, ALT per selezionare gli oggetti tangente. + + + + Draft_Clone + + + Clone + Clona + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Crea un clone degli oggetti selezionati. +Il clone risultante può essere scalato in ciascuna delle tre direzioni. + + + + Draft_CloseLine + + + Close Line + Chiudi la linea + + + + Closes the line being drawn, and finishes the operation. + Chiude la linea che si sta disegnando, e completa l'operazione. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Curva di bezier cubica + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Crea una curva di Bezier composta da segmenti di 2° grado (quadratico) e 3° grado (cubico). Fai clic e trascina per definire ogni segmento. +Dopo aver creato la curva puoi tornare a modificare ogni punto di controllo e impostare le proprietà di ogni nodo. +CTRL per agganciare, Maiusc per vincolare. + + + + Draft_DelPoint + + + Remove point + Rimuovi punto + + + + Removes a point from an existing Wire or B-spline. + Rimuove un punto da una polilinea o una B-spline esistente. + + + + Draft_Dimension + + + Dimension + Dimensione + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Crea una dimensione. + +- Scegli tre punti per creare una semplice quota lineare. +- Selezionare una linea retta per creare una quota lineare collegata a quella linea. +- Selezionare un arco o un cerchio per creare una quotatura di raggio o diametro collegata a quell'arco. +- Selezionare due linee rette per creare una quota angolare tra di loro. +CTRL per agganciare, Maiusc per vincolare, ALT per selezionare un bordo o un arco. + +È possibile selezionare una singola linea o un singolo arco circolare prima di avviare questo comando +per creare la quotatura collegata corrispondente. +Puoi anche selezionare un oggetto 'App::MeasureDistance' prima di avviare questo comando +per trasformarlo in un oggetto 'Draft Dimension'. + + + + Draft_Downgrade + + + Downgrade + Semplifica + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Declassa gli oggetti selezionati in forme più semplici. +Il risultato dell'operazione dipende dai tipi di oggetti, che possono essere declassati più volte di fila. +Ad esempio, esplode le polilinee selezionate in facce più semplici, fili e bordi. Può anche sottrarre i volti. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Converti una bozza in schizzo + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Converti bidirezionalmente tra oggetti Draft e Sketches. +Molti oggetti Draft saranno convertiti in un singolo Sketch non vincolato. +Tuttavia, un singolo schizzo con tracce disconnesse sarà convertito in diversi singoli oggetti Bozza. + + + + Draft_Drawing + + + Drawing + Disegno + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Crea una proiezione 2D su una pagina del banco di lavoro Drawing dagli oggetti selezionati. +Questo comando è OBSOLETO dal momento che Drawing è diventato obsoleto dalla versione 0. 17. +Usare al suo posto il banco di lavoro TechDraw per generare disegni tecnici. + + + + Draft_Edit + + + Edit + Modifica + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Modifica l'oggetto attivo. +Premi E o ALT+LeftClick per visualizzare il menu contestuale +sui nodi supportati e sugli oggetti supportati. + + + + Draft_Ellipse + + + Ellipse + Ellisse + + + + Creates an ellipse. CTRL to snap. + Crea un'ellisse. CTRL per lo snap. + + + + Draft_Facebinder + + + Facebinder + Facce legate + + + + Creates a facebinder object from selected faces. + Crea un oggetto facebinder dalla facce selezionate + + + + Draft_FinishLine + + + Finish line + Termina linea + + + + Finishes a line without closing it. + Termina una linea senza chiuderla. + + + + Draft_FlipDimension + + + Flip dimension + Capovolgi quota + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Riflette la direzione normale delle quote selezionate (lineare, radiale, angolare). +Se sono selezionati altri oggetti, verranno ignorati. + + + + Draft_Heal + + + Heal + Ripara + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Ripara oggetti di Draft difettosi salvati con una versione precedente del programma. +Se è selezionato un oggetto, cercherà di guarire quell'oggetto in particolare, +altrimenti cercherà di riparare tutti gli oggetti nel documento attivo. + + + + Draft_Join + + + Join + Congiungi + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Unisce le linee o le polilinee selezionate in un singolo oggetto. +Le linee devono condividere un punto comune all'inizio o alla fine per la riuscita dell'operazione. + + + + Draft_Label + + + Label + Etichetta + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Crea un'etichetta, opzionalmente collegata a un oggetto o sotto-elemento selezionati. + +Prima seleziona un vertice, un bordo, o una faccia di un oggetto, poi chiama questo comando, +e poi imposta la posizione della linea principale e l'etichetta testuale. +L'etichetta sarà in grado di visualizzare informazioni riguardo questo oggetto, e riguardo il sottoelemento selezionato, +se presente. + +Se sono selezionati molti oggetti o molti sottoelementi, solo il primo in ogni caso +sarà utilizzato per fornire informazioni sull'etichetta. + + + + Draft_Layer + + + Layer + Lucido + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Aggiunge un layer al documento. +Gli oggetti aggiunti a questo layer possono condividere le stesse proprietà visive come il colore della linea, la larghezza della linea e il colore della forma. + + + + Draft_Line + + + Line + Linea + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Crea una linea passante per 2 punti. CTRL per lo snap, SHIFT per vincolare. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Come lo strumento Serie, ma crea invece una 'Link serie'. +Una 'Link serie' è più efficiente quando si gestiscono molte copie, ma l'opzione 'Fuse' non può essere usata. + + + + Draft_Mirror + + + Mirror + Specchio + + + + Mirrors the selected objects along a line defined by two points. + Specchia gli oggetti selezionati lungo una linea definita da due punti. + + + + Draft_Move + + + Move + Sposta + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Sposta gli oggetti selezionati da un punto base ad un altro punto. +Se l'opzione "copy" è attiva, creerà copie spostate. +CTRL per lo snap, SHIFT per vincolare. + + + + Draft_Offset + + + Offset + Offset + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Esegue l'Offset dell'oggetto selezionato. +Può anche creare una copia offset dell'oggetto originale. +CTRL per lo snap, SHIFT per vincolare. Tenere premuto ALT e fare clic per creare una copia con ogni clic. + + + + Draft_PathArray + + + Path array + Serie su tracciato + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Crea copie dell'oggetto selezionato lungo un percorso selezionato. +Selezionare prima l'oggetto e quindi selezionare il tracciato. +Il percorso può essere un polilinea, una curva B-spline, Bezier o anche bordi di altri oggetti. + + + + Draft_PathLinkArray + + + Path Link array + Serie di link su tracciato + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Come lo strumento Serie su tracciato, ma crea invece una Serie Link. +Una 'Serie Link' è più efficiente quando si gestiscono molte copie, ma l'opzione 'Fuse' non può essere usata. + + + + Draft_PathTwistedArray + + + Path twisted array + Serie di tracciati attorcigliati + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Crea copie dell'oggetto selezionato lungo un tracciato selezionato e fa ruotare le copie. +Prima selezionare l'oggetto, quindi selezionare il tracciato. +Il tracciato può essere una polilinea, una curva B-spline, Bezier o anche bordi di altri oggetti. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Serie di link su tracciati attorcigliati + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Come lo strumento Serie su tracciato attorcigliato, ma crea invece un Serie Link. +Una 'Serie Link' è più efficiente quando si gestiscono molte copie, ma l'opzione 'Fuse' non può essere usata. + + + + Draft_Point + + + Point + Punto + + + + Creates a point object. Click anywhere on the 3D view. + Crea un oggetto Punto. Fai clic ovunque nella vista 3D. + + + + Draft_PointArray + + + Point array + Serie di punti + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Crea copie dell'oggetto selezionato e posiziona le copie nella posizione dei vari punti. + +I punti devono essere raggruppati in un composto di punti prima di usare questo strumento. +Per creare questo composto, selezionare vari punti e quindi usare lo strumento Part Compound, +o utilizzare lo strumento Draft Promuovi per creare un 'Blocco', o creare uno Sketch e aggiungere semplici punti ad esso. + +Selezionare l'oggetto base e quindi selezionare il composto o lo schizzo per creare la Serie di punti. + + + + Draft_PointLinkArray + + + PointLinkArray + Serie di link su punti + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Come lo strumento Serie di Punti, ma crea invece una 'Serie di link su punti'. +Una 'Serie di link su punti' è più efficiente quando si gestiscono molte copie. + + + + Draft_Polygon + + + Polygon + Poligono + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Crea un poligono regolare (triangolo, quadrato, pentagono, ...), definendo il numero di lati e il raggio circoscritto. +CTRL per lo snap, SHIFT per vincolare + + + + Draft_Rectangle + + + Rectangle + Rettangolo + + + + Creates a 2-point rectangle. CTRL to snap. + Crea un rettangolo per 2 punti. CTRL per lo snap. + + + + Draft_Rotate + + + Rotate + Ruota + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Ruota gli oggetti selezionati. Scegli il centro di rotazione, poi l'angolo iniziale e poi l'angolo finale. +Se l'opzione "Copia" è attiva, creerà copie ruotate. +CTRL per lo snap, SHIFT per vincolare. Tenere premuto ALT e fare clic per creare una copia con ogni clic. + + + + Draft_Scale + + + Scale + Scala + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scala gli oggetti selezionati da un punto base. +CTRL per lo snap, SHIFT per vincolare, ALT per copiare. + + + + Draft_SelectGroup + + + Select group + Seleziona gruppo + + + + Draft_SelectPlane + + + SelectPlane + SelezionaPiano + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Selezionare la faccia di un corpo solido per creare un piano di lavoro su cui disegnare oggetti Draft. +E' possibile anche selezionare tre vertici o un Piano di lavoro Proxy. + + + + Draft_SetStyle + + + Set style + Imposta stile + + + + Sets default styles + Imposta stili predefiniti + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Crea piano di lavoro proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Crea un oggetto proxy dal piano di lavoro corrente. +Una volta creato fare doppio clic sulla vista ad albero per ripristinare la posizione della fotocamera e la visibilità degli oggetti. +Quindi lo si può usare per salvare una diversa posizione della fotocamera e gli stati degli oggetti ogni volta che serve. + + + + Draft_Shape2DView + + + Shape 2D view + Vista Forma 2D + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Crea una proiezione 2D degli oggetti selezionati sul piano XY. +La direzione di proiezione iniziale è il negativo della direzione di visualizzazione attiva corrente. +È possibile selezionare singole facce da proiettare, o l'intero solido, e anche includere linee nascoste. +Queste proiezioni possono essere utilizzate per creare disegni tecnici con il banco di lavoro TechDraw. + + + + Draft_ShapeString + + + Shape from text + Forma da testo + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Crea una forma da una stringa di testo scegliendo un carattere specifico e un posizionamento. +Le forme chiuse possono essere utilizzate per estrusioni e operazioni booleane. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Mostra barra degli snap + + + + Show the snap toolbar if it is hidden. + Mostra la barra degli snap se è nascosta. + + + + Draft_Slope + + + Set slope + Imposta la pendenza + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Imposta la pendenza della linea selezionata cambiando il valore del valore Z di uno dei suoi punti. +Se è selezionata una polilinea, applicherà la trasformazione della pendenza a ciascuno dei suoi segmenti. + +La pendenza cambierà sempre il valore Z, quindi questo comando funziona bene solo per +linee di Draft dritte che vengono disegnate nel piano XY. Gli oggetti selezionati che non sono singole linee verranno ignorati. + + + + Draft_Snap + + + Toggles Grid On/Off + Accendi/Spegni la griglia + + + + Toggle Draft Grid + Attiva/Disattiva la griglia Draft + + + + Draft_Snap_Angle + + + Angle + Angolo + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Imposta lo snapping a punti in un arco circolare situato a multipli di angoli di 30 e 45 gradi. + + + + Draft_Snap_Center + + + Center + Centro + + + + Set snapping to the center of a circular arc. + Imposta lo snapping al centro di un arco circolare. + + + + Draft_Snap_Dimensions + + + Show dimensions + Mostra quote + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Mostra quote lineari temporanee quando si modifica un oggetto e si utilizzano altri metodi di snapping. + + + + Draft_Snap_Endpoint + + + Endpoint + Punto finale + + + + Set snapping to endpoints of an edge. + Imposta lo snapping ai fine linea di un bordo. + + + + Draft_Snap_Extension + + + Extension + Estensione + + + + Set snapping to the extension of an edge. + Imposta lo snapping all'estensione di un bordo. + + + + Draft_Snap_Grid + + + Grid + Griglia + + + + Set snapping to the intersection of grid lines. + Imposta lo snapping all'intersezione delle linee della griglia. + + + + Draft_Snap_Intersection + + + Intersection + Intersezione + + + + Set snapping to the intersection of edges. + Imposta lo snapping all'intersezione dei bordi. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Attiva/Disattiva lo snapping principale + + + + Activates or deactivates all snap methods at once. + Attiva o disattiva tutti i metodi snap contemporaneamente. + + + + Draft_Snap_Midpoint + + + Midpoint + Punto medio + + + + Set snapping to the midpoint of an edge. + Imposta lo snapping al punto centrale di un bordo. + + + + Draft_Snap_Near + + + Nearest + Vicino + + + + Set snapping to the nearest point of an edge. + Imposta lo snapping al punto più vicino di un bordo. + + + + Draft_Snap_Ortho + + + Orthogonal + Ortogonale + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Imposta lo snapping a una direzione che è un multiplo di 45 gradi da un punto. + + + + Draft_Snap_Parallel + + + Parallel + Parallelo + + + + Set snapping to a direction that is parallel to an edge. + Imposta lo snapping a una direzione parallela a un bordo. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicolare + + + + Set snapping to a direction that is perpendicular to an edge. + Imposta lo snapping a una direzione perpendicolare a un bordo. + + + + Draft_Snap_Special + + + Special + Speciale + + + + Set snapping to the special points defined inside an object. + Imposta lo snapping ai punti speciali definiti all'interno di un oggetto. + + + + Draft_Snap_WorkingPlane + + + Working plane + Piano di lavoro + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Limita lo snap a un punto dell'attuale piano di lavoro. +Se si seleziona un punto al di fuori del piano di lavoro, ad esempio, utilizzando altri metodi di snap, +si aggancia alla proiezione di quel punto nel piano di lavoro attuale. + + + + Draft_Split + + + Split + Dividi + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Divide la linea o la polilinea selezionata in due linee indipendenti +o polilinee facendo clic in qualsiasi punto dell'oggetto originale. +Funziona meglio quando si sceglie un punto su un segmento rettilineo e non su un vertice angolare. + + + + Draft_Stretch + + + Stretch + Stira + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stira gli oggetti selezionati. +Selezionare un oggetto, quindi disegnare un rettangolo per scegliere i vertici che verranno estesi, +quindi disegnare una linea per specificare la distanza e la direzione dell'allungamento. + + + + Draft_SubelementHighlight + + + Subelement highlight + Evidenzia sottoelemento + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Evidenzia i sottoelementi degli oggetti selezionati, in modo che possano essere modificati con gli strumenti di spostamento, rotazione e scala. + + + + Draft_Text + + + Text + Testo + + + + Creates a multi-line annotation. CTRL to snap. + Crea un'annotazione multi-riga. CTRL per lo snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Attiva/Disattiva la modalità costruzione + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Commuta nella modalità di Costruzione. +Quando è attivo, i seguenti oggetti creati saranno inclusi nel gruppo di costruzione, e sarà disegnato con il colore e le proprietà specificate. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Attiva/disattiva modalità continua + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Attiva/disattiva la modalità Continua. +Quando è attiva, qualsiasi strumento di disegno che viene terminato si riavvierà automaticamente. +Questo può essere usato per disegnare diversi oggetti uno dopo l'altro in successione. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Attiva/disattiva la visualizzazione normale/reticolo + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Cambia la modalità di visualizzazione degli oggetti selezionati da Linee Piatte a Reticolo e viceversa. +Questo è utile per visualizzare rapidamente gli oggetti nascosti da altri oggetti. +Questo è destinato ad essere utilizzato con forme chiuse e solidi, e non influisce su polilinee aperte. + + + + Draft_ToggleGrid + + + Toggle grid + Attiva/disattiva griglia + + + + Toggles the Draft grid on and off. + Attiva o disattiva la griglia di Draft. + + + + Draft_Trimex + + + Trimex + Taglia/Estendi + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Taglia o estende l'oggetto selezionato, o estrude singole facce. +CTRL aggancia, SHIFT vincola al segmento corrente o alla normale, ALT inverte. + + + + Draft_UndoLine + + + Undo last segment + Annulla l'ultimo segmento + + + + Undoes the last drawn segment of the line being drawn. + Annulla l' ultimo segmento tracciato della linea che si sta disegnando. + + + + Draft_Upgrade + + + Upgrade + Promuovi + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Promuove gli oggetti selezionati in forme più complesse. +Il risultato dell'operazione dipende dai tipi di oggetti, che possono essere aggiornati più volte di seguito. +Ad esempio, può unire gli oggetti selezionati in uno, convertire semplici bordi in polilinee parametriche, +convertire i bordi chiusi in facce piene e poligoni parametrici e unire le facce diverse in una unica. + + + + Draft_Wire + + + Polyline + Polilinea + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Crea una linea per più punti (polilinea). CTRL per lo snap, SHIFT per vincolare. + + + + Draft_WireToBSpline + + + Wire to B-spline + Da polilinea a B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converte una polilinea selezionata in una B-spline, o una B-spline in una polilinea. + + Form - + Working plane setup Impostazioni del piano di lavoro - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Selezionare una faccia o un piano di lavoro proxy o 3 vertici. Oppure scegliere una delle opzioni sottostanti - + Sets the working plane to the XY plane (ground plane) Imposta il piano di lavoro sul piano XY (piano di terra) - + Top (XY) Dall'alto (XY) - + Sets the working plane to the XZ plane (front plane) Imposta il piano di lavoro sul piano XZ (piano frontale) - + Front (XZ) Frontale (XZ) - + Sets the working plane to the YZ plane (side plane) Imposta il piano di lavoro sul piano YZ (piano laterale) - + Side (YZ) Laterale (YZ) - + Sets the working plane facing the current view Imposta il piano di lavoro frontale alla vista corrente - + Align to view Allinea alla vista - + The working plane will align to the current view each time a command is started Il piano di lavoro si allineerà alla vista corrente ogni volta che verrà avviato un comando - + Automatic Automatica - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3342,12 @@ al disopra della sua posizione di base. Utilizzare questo insieme ad uno dei pulsanti sopra - + Offset Offset - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3356,12 @@ centrato sulla vista corrente quando si preme uno dei pulsanti sopra - + Center plane on view Centra piano su vista corrente - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3370,7 @@ corrente senza cambiare il suo orientamento. Quindi, premere il pulsante qui sotto - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3379,32 @@ Se non è selezionato alcun punto, il piano verrà spostato al centro della vista - + Move working plane Sposta il piano di lavoro - + The spacing between the smaller grid lines La spaziatura tra le linee di griglia più piccole - + Grid spacing Spaziatura della griglia - + The number of squares between each main line of the grid Il numero di quadrati tra ogni linea principale della griglia - + Main line every Linea principale ogni - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3413,257 @@ quando si avvicina al mouse. Si può anche modificare questo valore utilizzando i tasti [ e ] durante il disegno - + Snapping radius Raggio di aggancio - + Centers the view on the current working plane Centra la vista sul piano di lavoro corrente - + Center view Centra la vista - + Resets the working plane to its previous position Ripristina il piano di lavoro alla sua posizione precedente - + Previous Precedente - + Grid extension Estensione griglia - + lines linee - + Style settings Impostazione dello stile - + Text color Colore testo - + Shape color Colore forma - + Line width Spessore linea - + The color of faces Il colore delle facce - + The type of dimension arrows Il tipo delle frecce di quotatura - + Dot Punto - + Circle Cerchio - + Arrow Freccia - + Tick Tratto - + Tick-2 Tratto obliquo 2 - + The color of texts and dimension texts Il colore dei testi e dei testi di quota - + The size of texts and dimension texts Il colore dei testi e dei testi di quota - + Show unit Mostra le unità di misura - + Line color Colore della linea - + The size of dimension arrows La dimensione delle frecce di quotatura - + The font to use for texts and dimensions Il carattere da utilizzare per testi e quote - + The line style Lo stile della linea - + Solid Solido - + Dashed Tratteggiato - + Dotted Puntinato - + DashDot Tratto punto - + Text size Dimensione testo - + Unit override Sostituzione di unità - + The unit to use for dimensions. Leave blank to use current FreeCAD unit L'unità di misura da usare per le quoatture. Lasciare vuoto per usare lunità di misura corrente di FreeCAD - + The transparency of faces La trasparenza delle facce - + % % - + Transparency Trasparenza - + Display mode Modalità di visualizzazione - + Text font Carattere del testo - + Arrow size Dimensione freccia - + The display mode for faces La modalità di visualizzazione per le facce - + Flat Lines Linee piatte - + Wireframe Reticolo - + Shaded Ombreggiato - + Points Punti - + Draw style Stile di disegno - + The color of lines Il colore delle linee - + Arrow style Stile delle frecce - + px px - + Apply to selected objects Applica agli oggetti selezionati - + Lines and faces Linee e facce - + Annotations Annotazioni - + If the unit suffix is shown on dimension texts or not Se il suffisso dell'unità è visualizzato sui testi di quota o no @@ -1123,67 +3671,67 @@ utilizzando i tasti [ e ] durante il disegno Gui::Dialog::DlgSettingsDraft - + General Draft Settings Impostazioni generali di Draft - + This is the default color for objects being drawn while in construction mode. Questo è il colore predefinito per oggetti che vengono disegnati in modalità costruzione. - + This is the default group name for construction geometry Questo è il nome predefinito del gruppo per la geometria di costruzione - + Construction Costruzione - + Save current color and linewidth across sessions Salva il colore e lo spessore di linea correnti, per tutte le sessioni - + Global copy mode Modalità di copia globale - + Default working plane Piano di lavoro predefinito - + None Nessuno - + XY (Top) XY (Superiore) - + XZ (Front) XZ (Frontale) - + YZ (Side) YZ (Laterale) - + Default height for texts and dimensions Altezza predefinita per testi e quotature - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1192,1106 +3740,1106 @@ such as "Arial:Bold" Può essere un nome di carattere come "Arial", uno stile predefinito come "sans", "serif" o "mono", o una famiglia come "Arial,Helvetica,sans" o un nome con uno stile come "Arial:Bold" - + Default template sheet Modello di squadratura predefinita - + The default template to use when creating a new drawing sheet Il modello predefinito da utilizzare quando si crea una nuova pagina di disegno - + Import style Stile di importazione - + None (fastest) Nessuno (più veloce) - + Use default color and linewidth Usa colore e spessore di linea predefiniti - + Original color and linewidth Colore e spessore di linea originali - + Check this if you want the areas (3D faces) to be imported too. Spuntare questa opzione se si desidera importare anche le aree (facce 3D). - + Import OCA areas Importa aree OCA - + General settings Impostazioni generali - + Construction group name Nome del gruppo di costruzione - + Tolerance Tolleranza - + Join geometry Unisci la geometria - + Alternate SVG Patterns location Percorso alternativo per i motivi SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Qui è possibile specificare un repertorio con dei file SVG contenenti definizioni <pattern> che possono essere aggiunti ai motivi di campitura standard di Draft - + Constrain mod Modalità di Vincolo - + The Constraining modifier key Il tasto di modifica dei vincoli - + Snap mod Modalità di Aggancio - + The snap modifier key Il tasto modificatore dell'aggancio - + Alt mod Modalità di Alt - + Select base objects after copying Seleziona gli oggetti di base dopo la copia - + If checked, a grid will appear when drawing Se spuntato, durante il disegno appare una griglia - + Use grid Usa la griglia - + Grid spacing Spaziatura della griglia - + The spacing between each grid line La spaziatura tra le linee della griglia - + Main lines every Linee principali ogni - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Le linee principali saranno disegnate più spesse. Specificare qui il numero di quadrati tra linee principali. - + Internal precision level Livello di precisione interno - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Questo è l'orientamento dei testi delle quotature, quando esse sono verticali. Predefinito è a sinistra, secondo lo standard ISO. - + Left (ISO standard) Sinistra (standard ISO) - + Right Destra - + Group layers into blocks Raggruppa gli strati (layer) in blocchi - + Export 3D objects as polyface meshes Esporta gli oggetti 3D come mesh poligonali multifaccia - + If checked, the Snap toolbar will be shown whenever you use snapping Se è selezionato, ogni volta che si usa l'aggancio viene mostrata la barra degli strumenti Snap - + Show Draft Snap toolbar Mostra la barra degli strumenti di aggancio Draft - + Hide Draft snap toolbar after use Nascondi la barra degli strumenti snap dopo l'uso - + Show Working Plane tracker Visualizza la traccia del piano di lavoro - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Se selezionato, quando l'ambiente Draft è attivo la griglia Draft è sempre visibile. In caso contrario solo quando si utilizza un suo comando - + Use standard font size for texts Usa la dimensione standard del font per i testi - + Import hatch boundaries as wires Importa i confini del tratteggio come wire - + Render polylines with width Disegna le polilinee con spessore - + Translated (for print & display) Tradotto (per stampa & visualizzazione) - + Raw (for CAM) Raw (per CAM) - + Translate white line color to black Trasforma le linee bianche in linee nere - + Use Part Primitives when available Usa le primitive di Part quando sono disponibili - + Snapping Aggancio - + If this is checked, snapping is activated without the need to press the snap mod key Selezionando questa opzione, lo snap si attiva senza dover premere il tasto di attivazione - + Always snap (disable snap mod) Aggancia sempre (disabilita la Modalità di aggancio) - + Construction geometry color Colore della geometria di costruzione - + Import Importa - + texts and dimensions testi e quotature - + points punti - + layouts layout - + *blocks *blocchi - + Project exported objects along current view direction Proietta gli oggetti esportati lungo la direzione della vista corrente - + Visual settings Impostazioni di visualizzazione - + Visual Settings Impostazioni di visualizzazione - + Snap symbols style Stile simboli di snap - + Draft classic style Stile classico Draft - + Bitsnpieces style Stile Bitsnpieces - + Color Colore - + Hatch patterns resolution Risoluzione dei modelli di tratteggio - + Grid Griglia - + Always show the grid Mostra sempre la griglia - + Texts and dimensions Testi e quotature - + Internal font Tipo di carattere interno - + Dot Punto - + Circle Cerchio - + Arrow Freccia - + The default size of arrows La dimensione predefinita delle frecce - + The default size of dimensions extension lines La dimensione predefinita delle linee di riferimento delle quotature - + The space between the dimension line and the dimension text Lo spazio tra la linea di quota e il suo testo - + Select a font file Seleziona un file di font - + Fill objects with faces whenever possible Riempi gli oggetti con le facce quando è possibile - + Create Crea - + simple Part shapes - forme semplici di Parte + forme semplici di Part - + Draft objects Oggetti Draft - + Sketches Sketch - + Get original colors from the DXF file Ottieni colori originali da file DXF - + Treat ellipses and splines as polylines Tratta ellissi e spline come polilinee - + Export style Stile di esportazione - + Show the unit suffix in dimensions Visualizza il suffisso delle unità nelle dimensioni - + Allow FreeCAD to automatically download and update the DXF libraries Consenti a FreeCAD di scaricare e aggiornare automaticamente le librerie DXF - + mm mm - + Grid size Dimensioni della griglia - + lines linee - + text above (2D) testo sopra (2D) - + text inside (3D) testo all'interno (3D) - + Dashed line definition Definizione della linea a tratti - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definizione della linea tratto-punto - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definizione della linea punteggiata - + 0.02,0.02 0.02,0.02 - + Grid and snapping Griglia e snap - + Text settings Impostazioni del testo - + Font family Tipo di carattere - + Font size Dimensione del carattere - + Dimension settings Impostazione delle dimensioni - + Display mode Modalità di visualizzazione - + Arrows style Stile delle frecce - + Arrows size Dimensione delle frecce - + Text orientation Orientamento del testo - + Text spacing Spaziatura del testo - + ShapeString settings Impostazione di ShapeString - + Default ShapeString font file Font predefinito per ShapeString - + Drawing view line definitions Definizioni della visualizzazione delle linee del disegno - + DWG DWG - + DWG conversion Conversione DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> Le opzioni DXF sono applicate anche ai file DWG.</p></body></html> - + DXF DXF - + Import options Opzioni di importazione - + Use legacy python importer Usa il vecchio importatore python - + Export options Opzioni di esportazione - + OCA OCA - + SVG SVG - + Disable units scaling Disattiva la scalatura delle unità - + Export Drawing Views as blocks Esporta le viste di Disegno come blocchi - + Note: Not all the options below are used by the new importer yet Nota: Il nuovo importatore non utilizza ancora tutte le opzioni sottostanti - + Show this dialog when importing and exporting Visualizza questa finestra di dialogo durante l'importazione e l'esportazione - + Automatic update (legacy importer only) Aggiornamento automatico (solo per il vecchio importatore) - + Prefix labels of Clones with: Prefisso per le etichette dei cloni: - + Scale factor to apply to imported files Fattore di scala da applicare ai file importati - + Max segment length for discretized arcs Lunghezza massima del segmento per gli archi discretizzati - + Number of decimals Numero di cifre decimali - + Shift Maiusc - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Il tasto di modifica Alt - + The number of horizontal or vertical lines of the grid Il numero di linee orizzontali o verticali della griglia - + The default color for snap symbols Il colore predefinito per i simboli di snap - + Check this if you want to use the color/linewidth from the toolbar as default Spuntare questa opzione se si desidera utilizzare il colore e lo spessore di linea dalla barra degli strumenti, come impostazione predefinita - + If checked, a widget indicating the current working plane orientation appears during drawing operations Se selezionato, viene visualizzatao un widget che indica l'orientamento del piano di lavoro corrente durante le operazioni di disegno - + An SVG linestyle definition Una definizione di stile delle linee nel formato SVG - + Extension lines size Lunghezza di estensione delle linee - + Extension line overshoot Estensione della linea di riferimento - + The default length of extension line above dimension line La lunghezza predefinita della linea di riferimento oltre la linea di quota - + Dimension line overshoot Estensione della linea di quota - + The default distance the dimension line is extended past extension lines La lunghezza predefinita a cui estendere la linea di quota oltre le linee di riferimento - + Tick Tratto - + Tick-2 Tratto obliquo 2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Selezionare questa opzione se si desidera mantenere i colori delle facce quando si fa il declassamento e o la promozione (solo splitFaces e makeShell) - + Preserve colors of faces during downgrade/upgrade Preserva i colori delle facce durante il declassamento e la promozione - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Selezionare questa opzione se si desidera che i nomi delle faccia siano derivati dal nome dell'oggetto di origine e viceversa quando si fa il declassamento e la promozione (solo splitFaces e makeShell) - + Preserve names of faces during downgrade/upgrade Preserva i nomi delle facce durante il declassamento e la promozione - + The path to your ODA (formerly Teigha) File Converter executable Il percorso al file eseguibile ODA File Converter (precedentemente Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. L'esportazione dell'ellisse è mal supportata. Usare questo per esportarla invece come polilinea. - + Max Spline Segment: Massimo segmento Spline: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Il numero di decimali nelle operazioni delle coordinate interne (es. 3=0.001). Tra gli utenti FreeCAD, i valori tra 6 e 8 sono generalmente considerati i migliori per l'esportazione. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Questo è il valore utilizzato da funzioni che usano una tolleranza. Misure con valori sotto questo soglia saranno arrotondate. Questo valore sarà presto obsoleto, quindi il livello di precisione del campo precedente, vale per entrambi. - + Use legacy python exporter Usa il vecchio esportatore python - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Se questa opzione è selezionata, quando si creano oggetti Draft sopra una faccia esistente di un altro oggetto, la proprietà "Supporto" dell'oggetto Draft viene impostata sull'oggetto base. Questo è stato il comportamento standard prima di FreeCAD 0.19 - + Construction Geometry Geometria di costruzione - + In-Command Shortcuts Scorciatoie comandi - + Relative Relativo - + R R - + Continue Continua - + T T - + Close Chiudi - + O O - + Copy Copia - + P P - + Subelement Mode Modalità sottoelemento - + D D - + Fill Riempi - + L L - + Exit Esci - + A A - + Select Edge Selezione bordo - + E E - + Add Hold Aggiungi mantenimento - + Q Q - + Length Lunghezza - + H H - + Wipe Pulisci - + W W - + Set WP Imposta il piano di lavoro - + U U - + Cycle Snap Ciclo Snap - + ` ` - + Snap Aggancia - + S S - + Increase Radius Aumenta il raggio - + [ [ - + Decrease Radius Diminuisci il raggio - + ] ] - + Restrict X Restringi X - + X X - + Restrict Y Restringi Y - + Y Y - + Restrict Z Restringi Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Se questa opzione è selezionata, l'elenco a discesa dei livelli mostra anche i gruppi, permettendo di aggiungere automaticamente gli oggetti ai gruppi. - + Show groups in layers list drop-down button Mostra i gruppi nel pulsante a discesa - + Draft tools options Opzioni strumenti Draft - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Quando si disegnano delle linee, impostare la lunghezza invece della coordinata X. Ciò consente di indicare la direzione e digitare la distanza. - + Set focus on Length instead of X coordinate Imposta la lunghezza anziché la coordinata X - + Set the Support property when possible Quando è possibile imposta la proprietà Supporto - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Se questa opzione è selezionata, gli oggetti appaiono come riempiti di default. Altrimenti, appariranno come un reticolo - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normalmente, dopo aver copiato gli oggetti, le copie vengono selezionate. Se questa opzione è selezionata, verranno invece selezionati gli oggetti base. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Se questa opzione è selezionata, la modalità di copia verrà mantenuta dopo il comando, in caso contrario i comandi verranno sempre avviati in modalità di non copia - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Forza gli strumenti Draft a creare delle primitive di Part al posto degli oggetti Draft. Notare che questo non è completamente supportato, e molti oggetti non saranno modificabili con i modificatori di Draft. - + User interface settings Impostazioni dell'interfaccia utente - + Enable draft statusbar customization Abilita la personalizzazione barra di stato di Draft - + Draft Statusbar Barra di stato Draft - + Enable snap statusbar widget Abilita il widget di snap nella barra di stato - + Draft snap widget Widget Draft snap - + Enable draft statusbar annotation scale widget Abilita il widget scala annotazione nella barra di stato di Draft - + Annotation scale widget Widget scala annotazione - + Draft Edit preferences Preferenze Draft Edit - + Edit Modifica - + Maximum number of contemporary edited objects Numero massimo di oggetti modificabili contemporaneamente - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Imposta il numero massimo di oggetti che Draft Edit</p><p>può elaborare contemporaneamente</p></body></html> - + Draft edit pick radius Raggio di selezione di Draft - + Controls pick radius of edit nodes Controlla il raggio di selezione dei nodi di modifica - + Path to ODA file converter Percorso del convertitore di file ODA - + This preferences dialog will be shown when importing/ exporting DXF files Questa finestra delle preferenze verrà visualizzata durante l'importazione/esportazione dei file DXF - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Viene utilizzato l'importatore Python, altrimenti viene utilizzato il nuovo C++. Nota: l'importatore C++ è più veloce, ma non è ancora altrettanto funzionale - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4847,7 @@ Note: C++ importer is faster, but is not as featureful yet Nota: l'esportatore C++ è più veloce, ma non è ancora altrettanto funzionale - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4856,42 @@ from the Addon Manager. da Addon Manager. - + If unchecked, texts and mtexts won't be imported Se deselezionato, i testi e i messaggi non saranno importati - + If unchecked, points won't be imported Se deselezionato, i punti non verranno importati - + If checked, paper space objects will be imported too Se selezionato, verranno importati anche gli oggetti di spazio carta - + If you want the non-named blocks (beginning with a *) to be imported too Se si desidera importare anche i blocchi senza nome (iniziando con *) - + Only standard Part objects will be created (fastest) Verranno creati solo gli oggetti Part standard (più veloce) - + Parametric Draft objects will be created whenever possible Gli oggetti Draft parametrici verranno creati quando possibile - + Sketches will be created whenever possible Gli schizzi verranno creati quando possibile - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4902,103 @@ Esempio: per i file in millimetri: 1, in centimetri: 10, in metri: 1000, in pollici: 25., in piedi: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. I colori verranno recuperati dagli oggetti DXF quando possibile. Altrimenti verranno applicati i colori predefiniti. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD cercherà di unire gli oggetti coincidenti nelle polilinee. Notare che potrebbe richiedere un po' di tempo! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Gli oggetti degli stessi livelli saranno uniti in Blocchi di Draft, rendendoli più veloci, ma meno facilmente modificabili - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document I testi importati otterranno la dimensione standard di Draft Text invece delle dimensioni che hanno nel documento DXF - + If this is checked, DXF layers will be imported as Draft Layers Se selezionato, i livelli DXF saranno importati come livelli Draft - + Use Layers Usa i livelli - + Hatches will be converted into simple wires I tratteggi saranno convertiti in semplici polilinee - + If polylines have a width defined, they will be rendered as closed wires with correct width Se le polilinee hanno una larghezza definita, saranno renderizzate come polilinee chiuse con larghezza corretta - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Lunghezza massima di ciascun segmento polilinea. Se impostato a '0' l'intera spline viene trattata come un segmento retto. - + All objects containing faces will be exported as 3D polyfaces Tutti gli oggetti contenenti delle facce saranno esportati come polifacce 3D - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Le viste di disegno verranno esportate come blocchi. Questo potrebbe fallire per i modelli post DXF R12. - + Exported objects will be projected to reflect the current view direction Gli oggetti esportati saranno proiettati in base alla direzione di visualizzazione corrente - + Method chosen for importing SVG object color to FreeCAD Metodo scelto per importare il colore dell'oggetto SVG in FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Se selezionato, non si verificherà alcuna conversione di unità. Un'unità nel file SVG si tradurrà in un millimetro. - + Style of SVG file to write when exporting a sketch Stile del file SVG da scrivere quando si esporta uno schizzo - + All white lines will appear in black in the SVG for better readability against white backgrounds Tutte le linee bianche appariranno in nero nel SVG per una migliore leggibilità su sfondi bianchi - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5007,62 @@ In questo caso gli archi saranno discretizzati in piccoli segmenti. Questo valore è la lunghezza massima del segmento. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Se spuntato, intorno alla griglia viene visualizzato un bordo aggiuntivo che nell'angolo in basso a sinistra mostra la dimensione totale della griglia - + Show grid border Mostra il bordo della griglia - + Override unit Sovrascrivi unità - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Lasciando vuoto questo campo, le misure delle dimensioni saranno mostrate nell'unità corrente definita in FreeCAD. Indicando un'unità qui come m o cm, è possibile forzare la visualizzazione delle nuove dimensioni in quell'unità. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster La risoluzione in cui disegnare i motivi. Il valore predefinito è 128. Valori maggiori danno risoluzioni migliori, valori minori rendono più veloce il disegno - + Hatch Pattern default size Dimensione predefinita del modello di tratteggio - + The default size of hatch patterns La dimensione predefinita dei modelli di tratteggio - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Se impostata, la griglia avrà i suoi due assi principali colorati in rosso, verde o blu quando corrispondono agli assi globali - + Use colored axes Usa assi colorati - + Grid color and transparency Colore e trasparenza della griglia - + The color of the grid Il colore della griglia - + The overall transparency of the grid La trasparenza generale della griglia @@ -2522,12 +5070,12 @@ Questo valore è la lunghezza massima del segmento. ImportDWG - + Converting: Conversione in corso: - + Conversion successful Conversione riuscita @@ -2535,345 +5083,353 @@ Questo valore è la lunghezza massima del segmento. ImportSVG - + Unknown SVG export style, switching to Translated Stile di esportazione SVG sconosciuto, verrà esportato come Tradotto - + The export list contains no object with a valid bounding box L'elenco di esportazione non contiene alcun oggetto con un contenitore di delimitazione valido + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Barra dei comandi Draft - + Toggle construction mode Attiva/Disattiva la modalità costruzione - + Autogroup off Disattiva auto-gruppo - + active command: comando attivo: - + None Nessuno - + Active Draft command Comando Draft attivo - + X coordinate of next point Coordinata X del prossimo punto - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordinata Y del prossimo punto - + Z coordinate of next point Coordinata Z del prossimo punto - + Enter point Inserisci punto - + Enter a new point with the given coordinates Inserisce un nuovo punto con le coordinate date - + Length Lunghezza - + Angle Angolo - + Length of current segment Lunghezza del segmento corrente - + Angle of current segment Angolo del segmento corrente - + Radius Raggio - + Radius of Circle Raggio del Cerchio - + If checked, command will not finish until you press the command button again Se spuntato, il comando non termina finché non si preme nuovamente il pulsante di comando - + If checked, an OCC-style offset will be performed instead of the classic offset Se spuntato, viene eseguito un offset in stile OCC invece dell'offset classico - + &OCC-style offset &Offset in stile OCC - + Sides Lati - + Number of sides Numero di lati - + Offset Offset - + Auto Auto - + Text string to draw Stringa di testo da disegnare - + String Stringa - + Height of text Altezza del testo - + Height Altezza - + Intercharacter spacing Spaziatura intercarattere - + Tracking Crenatura - + Full path to font file: Percorso completo del file di font: - + Open a FileChooser for font file Apre un finestra per selezionare un file di font - + Line Linea - + DWire Polilinea - + Circle Cerchio - + Center X Centro X - + Arc Arco - + Point Punto - + Label Etichetta - + Distance Distanza - + Trim Taglia - + Pick Object Scegliere un Oggetto - + Edit Modifica - + Global X X globale - + Global Y Y globale - + Global Z Z globale - + Local X X locale - + Local Y Y locale - + Local Z Z locale - + Invalid Size value. Using 200.0. Dimensione non valida. Uso 200.0. - + Invalid Tracking value. Using 0. Valore di crenatura non valido. Utilizzato 0. - + Please enter a text string. Inserire una stringa di testo. - + Select a Font file Seleziona un file di font - + Please enter a font file. Inserire un file di font. - + Autogroup: Auto-gruppo: - + Faces Facce - + Remove Rimuovi - + Add Aggiungi - + Facebinder elements Elementi di Facebinder - + BSpline B-spline - + BezCurve Curva di Bezier - + Copy Copia - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2889,270 +5445,2013 @@ Oppure scaricare queste librerie manualmente, come spiegato su https://github.co Per abilitare FreeCAD a scaricare queste librerie, rispondere Sì. - + Relative Relativo - + Continue Continua - + Close Chiudi - + Fill Riempi - + Exit Esci - + Snap On/Off Aggancio On/Off - + Increase snap radius Incrementa il raggio di aggancio - + Decrease snap radius Diminuisci il raggio di aggancio - + Restrict X Restringi X - + Restrict Y Restringi Y - + Restrict Z Restringi Z - + Select edge Seleziona bordo - + Add custom snap point Aggiungi punto di ancoraggio personalizzato - + Length mode Modalità di lunghezza - + Wipe Pulisci - + Set Working Plane Impostare il piano di lavoro - + Cycle snap object Scorri oggetti per lo snap - + Check this to lock the current angle Selezionare questa casella per bloccare l'angolo corrente - + Coordinates relative to last point or absolute Coordinate relative all'ultimo punto o assolute - + Filled Riempito - + Finish Termina - + Finishes the current drawing or editing operation Termina il disegno corrente o l'operazione di modifica - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Annulla l'ultimo segmento - + Finishes and closes the current line Finisce e chiude la linea corrente - + Wipes the existing segments of this line and starts again from the last point Pulisce i segmenti esistenti di questa linea e ricomincia dall'ultimo punto - + Set WP Imposta il piano di lavoro - + Reorients the working plane on the last segment Riorienta il piano di lavoro sull'ultimo segmento - + Selects an existing edge to be measured by this dimension Seleziona un bordo esistente da misurare in questa quotatura - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Se selezionata, gli oggetti verranno copiati anziché spostati. Preferenze-> Draft-> Modalità di copia globale per mantenere questa modalità nei prossimi comandi - + Subelement mode Modalità sottoelemento - + Modify subelements Modifica i sottoelementi - + If checked, subelements will be modified instead of entire objects Se selezionato, saranno modificati i sottoelementi invece degli oggetti completi - + CubicBezCurve Curva di Bezier cubica - + Top Dall'alto - + Front Di fronte - + Side Lato - + Current working plane Piano di lavoro attuale - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Selezionare se l'oggetto deve apparire riempito, altrimenti apparirà come reticolo. Non è disponibile se l'opzione delle preferenze Draft 'Usa le primitive di Part' è abilitata - + Polyline Polilinea - + Draft Pescaggio - + Toggle near snap on/off Attiva/disattiva l'aggancio vicino a - + Create text Testo - + Press this button to create the text object, or finish your text with two blank lines Premere questo pulsante per creare l'oggetto di testo, o terminare il testo con due righe vuote - + Center Y Centro Y - + Center Z Centro Z - + Offset distance Distanza di offset - + Trim distance Distanza di taglio - + Wire Filo - + Change default style for new objects Cambia lo stile predefinito per i nuovi oggetti + + + No active document. Aborting. + Nessun documento attivo. Chiusura in corso. + + + + Object must be a closed shape + L'oggetto deve essere una forma chiusa + + + + No solid object created + Nessun oggetto solido creato + + + + Faces must be coplanar to be refined + Le facce devono essere cooplanari per essere affinate + + + + Upgrade: Unknown force method: + Promuovi: metodo di forzatura sconosciuto: + + + + Found groups: closing each open object inside + Trovati gruppi: chiusura di tutti gli oggetti interni aperti + + + + Found meshes: turning into Part shapes + Trovate mesh: trasformazione in forme di Part + + + + Found 1 solidifiable object: solidifying it + Trovato 1 oggetto solidificable: trasformazione in solido dell'oggetto trovato + + + + Found 2 objects: fusing them + Trovati 2 oggetti: fusione degli oggetti + + + + Found object with several coplanar faces: refine them + Trovato oggetto con diverse facce coplanari: affinamento + + + + Found 1 non-parametric objects: draftifying it + Trovato 1 oggetto non parametrico: parametrizzazione dell'oggetto + + + + Found 1 closed sketch object: creating a face from it + Trovato 1 oggetto schizzo chiuso: creazione di una faccia da esso + + + + Found closed wires: creating faces + Trovato contorni chiusi: creazione di facce + + + + Found several wires or edges: wiring them + Trovate numerose polilinee o bordi: connessione degli stessi + + + + trying: closing it + provando: chiuderlo + + + + Found 1 open wire: closing it + Trovata 1 polilinea aperta: chiusura in corso + + + + Found 1 object: draftifying it + Trovato 1 oggetto: disegno in corso + + + + Found points: creating compound + Punti trovati: creazione composto + + + + Found several non-treatable objects: creating compound + Trovati diversi oggetti non trattabili: creazione di composti + + + + Unable to upgrade these objects. + Impossibile promuovere questi oggetti. + + + + No object given + Nessun oggetto fornito + + + + The two points are coincident + I due punti sono coincidenti + + + + mirrored) + specchiato) + + + + Found 1 block: exploding it + Trovato 1 blocco: esplosione del blocco + + + + Found 1 multi-solids compound: exploding it + Trovato 1 composto multi-solidi: esplodendolo + + + + Found 1 parametric object: breaking its dependencies + Trovato 1 oggetto parametrico: interrompendo le sue dipendenze + + + + Found 2 objects: subtracting them + Trovati 2 oggetti: sottraendoli + + + + Found several faces: splitting them + Trovate diverse facce: divisione delle facce + + + + Found several objects: subtracting them from the first one + Trovati diversi oggetti: loro sottrazione dal primo + + + + Found 1 face: extracting its wires + Trovata 1 faccia: estrazione delle sue polilinee + + + + Found only wires: extracting their edges + Trovate solo polilinee: estrazione dei rispettivi bordi + + + + No more downgrade possible + Non è possibile effettuare ulteriori declassamenti + + + + Wrong input: object not in document. + Input errato: oggetto non nel documento. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Input errato: l'oggetto punto non ha 'Geometry', 'Links' o 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Input errato: deve essere un posizionamento, un vettore o una rotazione. + + + + Points: + Punti: + + + + Wrong input: must be list or tuple of three points exactly. + Input errato: deve essere una lista o tupla di tre punti esatti. + + + + Placement: + Posizionamento: + + + + Wrong input: incorrect type of placement. + Input errato: tipo di posizionamento errato. + + + + Wrong input: incorrect type of points. + Input errato: tipo di punti non corretto. + + + + Cannot generate shape: + Non è possibile generare la figura: + + + + Radius: + Raggio: + + + + Center: + Centro: + + + + Create primitive object + Crea un oggetto primitivo + + + + Final placement: + Posizionamento finale: + + + + Face: True + Faccia: Vero + + + + Support: + Supporto: + + + + Map mode: + Map mode: + + + + length: + lunghezza: + + + + Two elements are needed. + Sono necessari due elementi. + + + + Radius is too large + Raggoi troppo grande + + + + Segment + Segmento + + + + Removed original objects. + Gli oggetti originali sono stati rimossi. + + + + Wrong input: must be a list of strings or a single string. + Input errato: i dati di input devono essere una lista di stringhe o una stringa sola. + + + + Circular array + Serie circolare + + + + Wrong input: must be a number or quantity. + Input errato: il dato di input deve essere un numero o una quantità. + + + + Wrong input: must be an integer number. + Input errato: il dato di input deve essere un numero intero. + + + + Wrong input: must be a vector. + Input errato: l'input deve essere un vettore. + + + + Polar array + Serie polare + + + + Wrong input: must be a number. + Input errato: il dato di input deve essere un numero. + + + + This function is deprecated. Do not use this function directly. + Questa funzione è deprecata. Non usare questa funzione direttamente. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Usare o 'make_linear_dimension', o 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Input errato: l'oggetto non deve essere un elenco. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Input errato: l'oggetto non ha una 'Forma' da misurare. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Input errato: l'oggetto non ha almeno un elemento in 'Vertexes' da usare per la misurazione. + + + + Wrong input: must be an integer. + Input errato: deve essere un numero intero. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: i valori inferiori a 1 non sono ammessi; saranno fissati a 1. + + + + Wrong input: vertex not in object. + Input errato: vertice non nell'oggetto. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: i valori inferiori a 1 non sono ammessi; saranno impostati all'ultimo vertice nell'oggetto. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Input errato: l'oggetto non ha almeno un elemento in 'Edges' da usare per la misurazione. + + + + index: values below 1 are not allowed; will be set to 1. + index: i valori inferiori a 1 non sono ammessi; saranno impostati a 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Input errato: l'index non corrisponde a un bordo nell'oggetto. + + + + Wrong input: index doesn't correspond to a circular edge. + Input errato: l'index non corrisponde a un bordo circolare. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Input errato: deve essere una stringa, 'radius ' o 'diameter'. + + + + Wrong input: must be a list with two angles. + Input errato: deve essere una lista con due angoli. + + + + Layers + Lucidi + + + + Layer + Lucido + + + + Wrong input: it must be a string. + Input errato: deve essere una stringa. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Input errato: deve essere una tupla di tre floats da 0.0 a 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Input errato: deve essere 'Solid', 'Dashed', 'Dotted', o 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Input errato: deve essere un numero compreso tra 0 e 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Input errato: deve essere una lista o tupla di stringhe, o una singola stringa. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Input errato: deve essere 'Original', 'Frenet' o 'Tangent'. + + + + No shape found + + Forma non trovata + + + + + All Shapes must be planar + + Tutte le Forme devono essere planari + + + + + All Shapes must be coplanar + + Tutte le Forme devono essere cooplanari + + + + + Internal orthogonal array + Serie ortogonale interna + + + + Wrong input: must be a number or vector. + Input errato: deve essere un numero o un vettore. + + + + Input: single value expanded to vector. + Input: singolo valore espanso al vettore. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: il numero di elementi deve essere almeno 1. Viene impostato a 1. + + + + Orthogonal array + Serie ortogonale + + + + Orthogonal array 2D + Serie ortogonale 2D + + + + Rectangular array + Serie rettangolare + + + + Rectangular array 2D + Serie rettangolare 2D + + + + Wrong input: subelement not in object. + Input errato: sottoelemento non nell'oggetto. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Input errato: deve essere una stringa, 'Custom', 'Name', 'Label', 'Position', 'Lenght', 'Area', 'Volume', 'Tag' o 'Material'. + + + + Wrong input: must be a string. + Input errato: deve essere una stringa. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Input errato: deve essere una stringa, 'Horizontal', 'Vertical' o 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Input errato: deve essere un elenco di almeno due vettori. + + + + Direction is not 'Custom'; points won't be used. + La direzione non è 'Personalizzata'; i punti non saranno utilizzati. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Input errato: deve essere un elenco di due elementi. Per esempio, [object, 'Edge1']. + + + + ShapeString: string has no wires + Forma da testo: la stringa non ha polilinee + + + + added property 'ExtraPlacement' + proprietà aggiunta 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , l'oggetto percorso non ha 'Bordi'. + + + + 'PathObj' property will be migrated to 'PathObject' + La proprietà 'PathObj' sarà migrata a 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Impossibile calcolare il percorso tangente. Copia non allineata. + + + + Tangent and normal are parallel. Copy not aligned. + Tangente e normale sono paralleli. Copia non allineata. + + + + Cannot calculate path normal, using default. + Impossibile calcolare il percorso normale, si usa il valore predefinito. + + + + Cannot calculate path binormal. Copy not aligned. + Impossibile calcolare il percorso binormal. Copia non allineata. + + + + AlignMode {} is not implemented + AlignMode {} non è implementata + + + + added view property 'ScaleMultiplier' + aggiunta la proprietà di visualizzazione 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + tipo 'DraftText' migrato a 'Text' + + + + Activate this layer + Attiva questo layer + + + + Select layer contents + Seleziona il contenuto del layer + + + + custom + personalizzato + + + + Unable to convert input into a scale factor + Impossibile convertire l'input in un fattore di scala + + + + Set custom annotation scale in format x:x, x=x + Imposta scala di annotazione personalizzata nel formato x:x, x=x + + + + Task panel: + Pannello attività: + + + + At least one element must be selected. + Almeno un elemento deve essere selezionato. + + + + Selection is not suitable for array. + La selezione non è adatta per la Serie. + + + + Object: + Oggetto: + + + + Number of elements must be at least 2. + Il numero di elementi deve essere almeno 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + L'angolo è superiore a 360 gradi. È impostato su questo valore per procedere. + + + + The angle is below -360 degrees. It is set to this value to proceed. + L'angolo è inferiore a -360 gradi. È impostato su questo valore per procedere. + + + + Center reset: + Ripristino Centro: + + + + Fuse: + Fusione: + + + + Create Link array: + Crea una Serie di Link: + + + + Number of elements: + Numero di elementi: + + + + Polar angle: + Angolo polare: + + + + Center of rotation: + Centro di rotazione: + + + + Aborted: + Interrotto: + + + + Number of layers must be at least 2. + Il numero di Lucidi deve essere almeno 2. + + + + Radial distance is zero. Resulting array may not look correct. + La distanza radiale è zero. La Serie risultante potrebbe non apparire corretta. + + + + Radial distance is negative. It is made positive to proceed. + La distanza radiale è negativa. Viene resa positivo per procedere. + + + + Tangential distance cannot be zero. + La distanza tangenziale non può essere zero. + + + + Tangential distance is negative. It is made positive to proceed. + La distanza tangenziale è negativa. Viene resa positiva per procedere. + + + + Radial distance: + Distanza radiale: + + + + Tangential distance: + Distanza tangenziale: + + + + Number of circular layers: + Numero di layer circolari: + + + + Symmetry parameter: + Parametro simmetria: + + + + Number of elements must be at least 1. + Il numero di elementi deve essere almeno 1. + + + + Interval X reset: + Ripristino Intervallo X: + + + + Interval Y reset: + Ripristino Intervallo Y: + + + + Interval Z reset: + Ripristino Intervallo Z: + + + + Number of X elements: + Numero di elementi X: + + + + Interval X: + Intervallo X: + + + + Number of Y elements: + Numero di elementi Y: + + + + Interval Y: + Intervallo Y: + + + + Number of Z elements: + Numero di elementi Z: + + + + Interval Z: + Intervallo Z: + + + + ShapeString + Forma da Stringa + + + + Default + Predefinito + + + + Pick ShapeString location point: + Scegliere il punto per posizionare la Forma da testo: + + + + Create ShapeString + Crea Forma da Testo + + + + Downgrade + Semplifica + + + + Select an object to upgrade + Selezionare un oggetto da promuovere + + + + Clone + Clona + + + + Select an object to clone + Seleziona un oggetto da clonare + + + + Ellipse + Ellisse + + + + Pick first point + Scegliere il primo punto + + + + Create Ellipse + Crea Ellisse + + + + Pick opposite point + Scegliere il punto opposto + + + + Create Line + Crea Linea + + + + Create Wire + Crea Polilinea + + + + Pick next point + Scegliere il prossimo punto + + + + Unable to create a Wire from selected objects + Impossibile creare una Polilinea dagli oggetti selezionati + + + + Convert to Wire + Converti in Polilinea + + + + This object does not support possible coincident points, please try again. + Questo oggetto non supporta possibili punti coincidenti, si prega di riprovare. + + + + Active object must have more than two points/nodes + L'oggetto attivo deve avere più di due punti/nodi + + + + Selection is not a Knot + La selezione non è un nodo + + + + Endpoint of BezCurve can't be smoothed + Il punto finale di una curva di Bezier non può essere levigato + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Lo schizzo è troppo complesso da modificare: si suggerisce di utilizzare l'editor predefinito dello schizzo + + + + Facebinder + Facce legate + + + + Select faces from existing objects + Seleziona facce da oggetti esistenti + + + + Change slope + Cambia pendenza + + + + Subelement highlight + Evidenzia sottoelemento + + + + Select an object to edit + Selezionare un oggetto da modificare + + + + Dimension + Dimensione + + + + Create Dimension + Crea quota + + + + Create Dimension (radial) + Crea Quota (radiale) + + + + Edges don't intersect! + I bordi non si intersecano! + + + + Drawing + Disegno + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + Il banco di lavoro Drawing è obsoleto a partire dalla versione 0.17, prendere in considerazione l'utilizzo del banco di lavoro TechDraw. + + + + Select an object to project + Selezionare un oggetto da proiettare + + + + Annotation style editor + Editor degli stili di annotazione + + + + Open styles file + Apri file stili + + + + JSON file (*.json) + File JSON (*.json) + + + + Save styles file + Salva file stili + + + + Upgrade + Promuovi + + + + Move + Sposta + + + + Select an object to move + Selezionare un oggetto da spostare + + + + Pick start point + Scegliere il punto iniziale + + + + Pick end point + Scegliere il punto finale + + + + Some subelements could not be moved. + Alcuni sottoelementi non possono essere spostati. + + + + Point array + Serie di punti + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Si prega di selezionare esattamente due oggetti, l'oggetto base e l'oggetto punto, prima di chiamare questo comando. + + + + No active Draft Toolbar. + Nessuna barra degli strumenti Draft attiva. + + + + Construction mode + Modalità di Costruzione + + + + Continue mode + Modalità Continua + + + + Toggle display mode + Cambia la visualizzazione + + + + Convert polyline/B-spline + Converti polilinea/B-spline + + + + Main toggle snap + Attivatore principale degli snap + + + + Midpoint snap + Snap Punto medio + + + + Perpendicular snap + Snap Perpendicolare + + + + Grid snap + Aggancia alla griglia + + + + Intersection snap + Snap Intersezione + + + + Parallel snap + Snap Parallelo + + + + Endpoint snap + Snap Punto finale + + + + Angle snap (30 and 45 degrees) + Snap Angolo (30 e 45 gradi) + + + + Arc center snap + Snap Centro arco + + + + Edge extension snap + Snap Estensione bordo + + + + Near snap + Snap Vicino + + + + Orthogonal snap + Snap Ortogonale + + + + Special point snap + Snap Punto speciale + + + + Dimension display + Mostra quote + + + + Working plane snap + Snap Piano di lavoro + + + + Show snap toolbar + Mostra barra degli snap + + + + Array + Serie + + + + Select an object to array + Seleziona un oggetto per la Serie + + + + Link array + Serie di link + + + + Polygon + Poligono + + + + Pick center point + Scegliere il punto centrale + + + + Pick radius + Scegliere il raggio + + + + Create Polygon (Part) + Crea Poligono (Part) + + + + Create Polygon + Crea Poligono + + + + Mirror + Specchio + + + + Select an object to mirror + Selezionare un oggetto da specchiare + + + + Pick start point of mirror line + Scegliere il punto iniziale della linea specchio + + + + Pick end point of mirror line + Scegliere il punto finale della linea specchio + + + + Create Point + Crea Punto + + + + Scale + Scala + + + + Select an object to scale + Selezionare un oggetto da scalare + + + + Pick base point + Scegliere il punto base + + + + Pick reference distance from base point + Scegliere la distanza di riferimento dal punto base + + + + Some subelements could not be scaled. + Alcuni sottoelementi non possono essere scalati. + + + + Unable to scale object: + Impossibile scalare l'oggetto: + + + + Unable to scale objects: + Impossibile scalare gli oggetti: + + + + This object type cannot be scaled directly. Please use the clone method. + Questo tipo di oggetto non può essere scalato direttamente. Si prega di utilizzare il metodo della clonatura. + + + + Pick new distance from base point + Scegliere una nuova distanza dal punto base + + + + Project 2D view + Proietta vista 2D + + + + Create 2D view + Crea vista 2D + + + + Bezier curve has been closed + La curva di Bezier è stata chiusa + + + + Last point has been removed + L'ultimo punto è stato rimosso + + + + Pick next point, or finish (A) or close (O) + Scegliere il punto successivo, o finire (A) o chiudere (O) + + + + Create BezCurve + Crea Curva di Bezier + + + + Click and drag to define next knot + Cliccare e trascinare per definire il prossimo nodo + + + + Click and drag to define next knot, or finish (A) or close (O) + Cliccare e trascinare per definire il nodo successivo, o terminare (A) o chiudere (O) + + + + Flip dimension + Capovolgi quota + + + + Stretch + Stira + + + + Select an object to stretch + Selezionare un oggetto da stirare + + + + Pick first point of selection rectangle + Specificare primo punto del rettangolo di selezione + + + + Pick opposite point of selection rectangle + Specificare il punto opposto del rettangolo di selezione + + + + Pick start point of displacement + Specificare punto iniziale dello spostamento + + + + Pick end point of displacement + Specificare punto finale dello spostamento + + + + Turning one Rectangle into a Wire + Convertire un Rettangolo in una Polilinea + + + + Toggle grid + Attiva/disattiva griglia + + + + Rectangle + Rettangolo + + + + Create Plane + Crea Piano + + + + Create Rectangle + Crea Rettangolo + + + + Convert Draft/Sketch + Converti Draft/Schizzo + + + + Select an object to convert. + Seleziona un oggetto da convertire. + + + + Convert to Sketch + Converti in Schizzo + + + + Convert to Draft + Converti in Draft + + + + Heal + Ripara + + + + Pick target point + Specificare il punto di destinazione + + + + Create Label + Crea Etichetta + + + + Pick endpoint of leader line + Scegliere il punto finale della linea guida + + + + Pick text position + Scegli posizione testo + + + + Select a Draft object to edit + Selezionare un oggetto Draft da modificare + + + + No edit point found for selected object + Nessun punto di modifica trovato per l'oggetto selezionato + + + + Too many objects selected, max number set to: + Troppi oggetti selezionati, numero massimo impostato a: + + + + : this object is not editable + : questo oggetto non è modificabile + + + + Path array + Serie su tracciato + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Si prega di selezionare esattamente due oggetti, l'oggetto base e l'oggetto tracciato, prima di chiamare questo comando. + + + + Path link array + Serie di link su tracciato + + + + Path twisted array + Serie di tracciati attorcigliati + + + + Path twisted link array + Serie di link su tracciato attorcigliato + + + + Trimex + Taglia/Estendi + + + + Select objects to trim or extend + Seleziona gli oggetti da tagliare o estendere + + + + Pick distance + Scegliere la distanza + + + + The offset distance + La distanza di offset + + + + The offset angle + L'angolo di offset + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Impossibile tagliare questi oggetti, sono supportati solo polilinee e archi di Draft. + + + + Unable to trim these objects, too many wires + Impossibile tagliare questi oggetti, troppe polilinee + + + + These objects don't intersect. + Questi oggetti non si intersecano. + + + + Too many intersection points. + Troppi punti di intersezione. + + + + Join + Congiungi + + + + Select an object to join + Seleziona un oggetto da unire + + + + Join lines + Unisci linee + + + + Selection: + Selezione: + + + + Spline has been closed + La Spline è stata chiusa + + + + Create B-spline + B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Scegliere una faccia, 3 vertici o un piano di lavoro proxy per definire il piano di disegno + + + + Working plane aligned to global placement of + Piano di lavoro allineato al posizionamento globale di + + + + Dir + Dir + + + + Custom + Personalizza + + + + No active command. + Nessun comando attivo. + + + + Finish line + Termina linea + + + + Close line + Chiudi linea + + + + Undo line + Annulla linea + + + + Split + Dividi + + + + Click anywhere on a line to split it. + Clicca ovunque su una linea per dividerla. + + + + Split line + Dividi linea + + + + Fillet radius + Raggio raccordo + + + + Radius of fillet + Raggio del raccordo + + + + Enter radius. + Inserire il raggio. + + + + Delete original objects: + Elimina gli oggetti originali: + + + + Chamfer mode: + Modalità smusso: + + + + Two elements needed. + Sono necessari due elementi. + + + + Test object + Oggetto di prova + + + + Test object removed + Oggetto di prova rimosso + + + + Fillet cannot be created + Impossibile creare il raccordo + + + + Create fillet + Raccorda + + + + Pick ShapeString location point + Sceglire il punto per posizionare la Forma da testo + + + + Apply style + Applica stile + + + + Change Style + Modifica lo stile + + + + Add to group + Aggiungi al gruppo + + + + Select group + Seleziona gruppo + + + + Autogroup + Auto-gruppo + + + + Add new Layer + Aggiungi un nuovo Layer + + + + Add to construction group + Aggiungi al gruppo Costruzione + + + + Select an object to offset + Selezionare un oggetto da sfalsare + + + + Offset only works on one object at a time. + Offset funziona solo su un oggetto alla volta. + + + + Cannot offset this object type + Non è possibile creare un offset con questo tipo di oggetto + + + + Offset of Bezier curves is currently not supported + L'offset delle curve di Bezier non è attualmente supportato + + + + Start angle + Angolo iniziale + + + + Pick start angle + Scegliere l'angolo iniziale + + + + Aperture angle + Angolo di apertura + + + + Pick aperture + Selezionare l'apertura + + + + Create Circle (Part) + Crea Cerchio (Part) + + + + Create Circle + Crea Cerchio + + + + Create Arc (Part) + Crea Arco (Part) + + + + Create Arc + Crea Arco + + + + Pick aperture angle + Scegliere l'angolo di apertura + + + + Arc by 3 points + Arco per 3 punti + + + + Text + Testo + + + + Pick location point + Scegliere punto di posizione + + + + Create Text + Crea Testo + + + + Rotate + Ruota + + + + Select an object to rotate + Selezionare un oggetto da ruotare + + + + Pick rotation center + Scegliere il centro di rotazione + + + + Base angle + Angolo base + + + + The base angle you wish to start the rotation from + L'angolo di base da cui si desidera avviare la rotazione + + + + Pick base angle + Scegliere l'angolo di base + + + + Rotation + Rotazione + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + La quantità di rotazione che si desidera eseguire. +L'angolo finale sarà l'angolo base più questa quantità. + + + + Pick rotation angle + Scegliere l'angolo di rotazione + importOCA - + OCA error: couldn't determine character encoding Errore OCA: impossibile determinare la codifica dei caratteri - + OCA: found no data to export OCA: non è stato trovato nessun dato da esportare - + successfully exported esportato con successo diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.qm b/src/Mod/Draft/Resources/translations/Draft_ja.qm index 2bbb457517..50152877b3 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ja.qm and b/src/Mod/Draft/Resources/translations/Draft_ja.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ja.ts b/src/Mod/Draft/Resources/translations/Draft_ja.ts index 42f3484884..7f972c2fa8 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ja.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ja.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - 注釈スタイルエディター + + The start point of this line. + この線の始点. - - Style name - スタイル名 + + The end point of this line. + この線の終点. - - Add new... - 新規追加... + + The length of this line. + この線の長さ. - - Renames the selected style - 選択されたスタイルの名前を変更 + + Radius to use to fillet the corner. + 角のフィレット半径. - - Rename - 名前の変更 + + The base object that will be duplicated + ベースオブジェクトが重複しています。 - - Deletes the selected style - 選択したスタイルを削除 + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - 削除 + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - テキスト + + Number of copies in X direction + X方向のコピー数 - - Font size - フォントサイズ + + Number of copies in Y direction + Y方向のコピー数 - - Line spacing - 行間 + + Number of copies in Z direction + Z方向のコピー数 - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + このオブジェクトの配置 + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + 円弧の開始角度 + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + テキスト文字列 + + + + Font file name + フォントファイル名 + + + + Height of text + テキストの高さ + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + B-スプラインの点 + + + + If the B-spline is closed or not + B-スプラインが閉じているかどうか + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + 隠線を表示 + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + 続行 + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + リンクされたオブジェクト + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + このオブジェクト内部のテキストの幅 + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + チェックされている場合、ソースオブジェクトが3Dモデル内で表示されているかどうかに関わらず表示されます。 + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name フォント名 - - The font to use for texts and dimensions - テキストと寸法に用いられるフォント + + Font size + フォントサイズ - - Units - 単位 + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - 尺度の倍率 + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - 小数点以下の桁数 + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - 単位の上書き + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - 単位を表示 + + The number of decimals to show + The number of decimals to show - - Line and arrows - 線と矢印 + + Show the unit suffix + 単位表記を表示 - - Line width - ライン幅 + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - 寸法補助線の超過量 - - - + Arrow size 矢印のサイズ - - Show lines - Show lines - - - - Dimension overshoot - 寸法線の超過量 - - - - Extension lines - 補助線 - - - + Arrow type 矢印のタイプ - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + ライン幅 + + + + Line color + 線の色 + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + テキストの色 + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + 注釈スタイルエディター + + + + Style name + スタイル名 + + + + Add new... + 新規追加... + + + + Renames the selected style + 選択されたスタイルの名前を変更 + + + + Rename + 名前の変更 + + + + Deletes the selected style + 選択したスタイルを削除 + + + + Delete + 削除 + + + + Text + テキスト + + + + Font size + フォントサイズ + + + + Line spacing + 行間 + + + + Font name + フォント名 + + + + The font to use for texts and dimensions + テキストと寸法に用いられるフォント + + + + Units + 単位 + + + + Scale multiplier + 尺度の倍率 + + + + Decimals + 小数点以下の桁数 + + + + Unit override + 単位の上書き + + + + Show unit + 単位を表示 + + + + Line and arrows + 線と矢印 + + + + Line width + ライン幅 + + + + Extension overshoot + 寸法補助線の超過量 + + + + Arrow size + 矢印のサイズ + + + + Show lines + Show lines + + + + Dimension overshoot + 寸法線の超過量 + + + + Extension lines + 補助線 + + + + Arrow type + 矢印のタイプ + + + Line / text color 線/文の字色 - + The width of the dimension lines 寸法線の幅 - + px px - + The color of dimension lines, arrows and texts 寸法線の矢印やテキストの色 - + Dot - + Arrow 矢印 - + Tick 目盛 - + The name of your style. Existing style names can be edited. スタイルの名前です。既存のスタイル名は編集できます。 - + Font size in the system units システム単位のフォントサイズ - + Line spacing in system units システム単位の行間隔 - + A multiplier factor that affects the size of texts and markers テキストとマーカーのサイズに影響を与える乗算係数 - + The number of decimals to show for dimension values 寸法の値に表示する小数点以下の桁数 - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit mm、m、in、ftのような有効な長さの単位を指定して、この単位で寸法値を強制的に表示します。 - + If it is checked it will show the unit next to the dimension value これにチェックが入っている場合、寸法の値に続いて単位が表示されます。 - + The distance that the extension lines are additionally extended beyond the dimension line 寸法補助線が寸法線を超えて延長される距離 - + The size of the dimension arrows or markers in system units システム単位における寸法矢印やマーカーのサイズ - + If it is checked it will display the dimension line ここにチェックが入っている場合に、寸法線が表示されます - + The distance that the dimension line is additionally extended 寸法線がさらに延長される距離 - + The length of the extension lines 寸法補助線の長さ - + The type of arrows or markers to use at the end of dimension lines 寸法線の端点で用いる矢印やマーカーの種類 - + Circle - + Tick-2 目盛り-2 - + Import styles from json file jsonファイルからスタイルをインポート - + Export styles to json file jsonファイルへスタイルをエクスポート @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -260,170 +1350,383 @@ from menu Tools -> Addon Manager メニューのツール→アドオンマネージャーからdxfライブラリーアドオンを手動でインストールしてください。 - + Draft creation tools ドラフト作成ツール - + Draft annotation tools ドラフト注釈ツール - + Draft modification tools ドラフト修正ツール - + Draft utility tools ドラフトユーティリティツール - + &Drafting 2次元製図 (&D) - + &Annotation 注釈(&A) - + &Modification 変更(&M) - + &Utilities ユーティリティ (&U) - + Draft 喫水 - + Import-Export インポート/エクスポート + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + カメラ位置を書き込み + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + True + + + + False + False + + + + Scale + 尺度 + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + コピー + + + + Modify subelements + サブ要素を変更 + + + + Pick from/to points + Pick from/to points + + + + Create a clone + クローンを作成 + + + + Clone + クローン + + + + Slope + Slope + + + + Circular array + 環状配列 + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + 円形整列 + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + 配列 + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + フィレット + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array 環状配列 - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. 回転軸が通過する点の座標。 プロパティ・エディターより軸自身の方向を変更できます。 - + Center of rotation 回転中心 - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. 回転中心の座標をリセット - + Reset point ポイントをリセット - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. チェックされている場合、互いに接触している整列の結果オブジェクトは結合されます。 この機能は「リンク整列」がオフの場合にのみ動作します。 - + Fuse 結合 - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. チェックされている場合、結果オブジェクトは通常整列ではなく「リンク整列」になります。 複数のコピーを作成する場合、リンク整列の方が効率的ですが結合することはできなくなります。 - + Link array リンク配列 - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. 円形整列の要素から同じ円内の次の要素までの距離。 ゼロにはできません。 - + Tangential distance 接線距離 - + Distance from one layer of objects to the next layer of objects. オブジェクトのレイヤーから次のオブジェクトのレイヤーまでの距離。 - + Radial distance 半径距離 - + The number of symmetry lines in the circular array. 円形整列内の対称線の数。 - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. 元オブジェクトのコピーを含む、作成する円形レイヤーまたは円の数。 2以上でなければなりません。 - + Number of circular layers 円形レイヤーの数 - + Symmetry 対称 - + (Placeholder for the icon) (アイコンのプレースホルダ) @@ -431,12 +1734,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array 矩形整列 - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -445,66 +1748,66 @@ Negative values will result in copies produced in the negative direction. - + Z intervals Z の間隔 - + Z Z - + Y Y - + X X - + Reset the distances. 距離をリセットする - + Reset Z Zをリセット - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. チェックされている場合、互いに接触している整列の結果オブジェクトは結合されます。 この機能は「リンク整列」がオフの場合にのみ動作します。 - + Fuse 結合 - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. チェックされている場合、結果オブジェクトは通常整列ではなく「リンク整列」になります。 複数のコピーを作成する場合、リンク整列の方が効率的ですが結合することはできなくなります。 - + Link array リンク配列 - + (Placeholder for the icon) (アイコンのプレースホルダ) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -513,17 +1816,17 @@ Negative values will result in copies produced in the negative direction. - + X intervals X の間隔 - + Reset X X をリセット - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -532,24 +1835,24 @@ Negative values will result in copies produced in the negative direction. - + Y intervals Y の間隔 - + Reset Y Y をリセット - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. 元オブジェクトのコピーを含む、指定方向の整列要素の数。 各方向の値は、1以上でなければなりません。 - + Number of elements 要素の数 @@ -557,73 +1860,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array 円形整列 - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. 回転軸が通過する点の座標。 プロパティ・エディターより軸自身の方向を変更できます。 - + Center of rotation 回転中心 - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. 回転中心の座標をリセット - + Reset point ポイントをリセット - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. チェックされている場合、互いに接触している整列の結果オブジェクトは結合されます。 この機能は「リンク整列」がオフの場合にのみ動作します。 - + Fuse 結合 - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. チェックされている場合、結果オブジェクトは通常整列ではなく「リンク整列」になります。 複数のコピーを作成する場合、リンク整列の方が効率的ですが結合することはできなくなります。 - + Link array リンク配列 - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -632,24 +1935,24 @@ The maximum absolute value is 360 degrees. 絶対最大値は360度です。 - + Polar angle 円角度 - + Number of elements in the array, including a copy of the original object. It must be at least 2. 元オブジェクトのコピーを含む、整列内の要素の数。 2以上でなければなりません。 - + Number of elements 要素の数 - + (Placeholder for the icon) (アイコンのプレースホルダ) @@ -657,133 +1960,1391 @@ It must be at least 2. DraftShapeStringGui - + ShapeString シェイプストリング - + Text to be made into ShapeString シェイプストリングにするテキスト - + String 文字列 - + Height 高さ - + Height of the result 結果の高さ - + X X - + Y Y - + Z Z - + Font file フォント ファイル - + Enter coordinates or select point with mouse. 座標を入力するかマウスで点を選択。 - + Reset 3d point selection 3D点選択をリセット - + Reset Point ポイントリセット + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + 円弧 + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + 配列 + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + オートグループ + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-スプライン + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + クローン + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + 寸法 + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + 図面 + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + 編集 + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + 楕円 + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + フェイスバインダー + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + 接合 + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + ラベル + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + 直線 + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + 移動 + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + オフセット + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + 多角形 + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + 四角形 + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + 回転 + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + 尺度 + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + 角度 + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + 中心 + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + グリッド + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + 共通集合 + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + 平行 + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + 直交する|鉛直な + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + スプリット + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + テキスト + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + 補助モードの切り替え + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + ポリライン + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup 作業平面のセットアップ - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below 面、作業平面プロキシー、または3頂点を選択するか、以下のオプションの1つを選んでください。 - + Sets the working plane to the XY plane (ground plane) 作業平面を XY 平面(グラウンド)に設定 - + Top (XY) 上面 (XY) - + Sets the working plane to the XZ plane (front plane) 作業平面を XZ 平面(フロント)に設定 - + Front (XZ) 前面 (XZ) - + Sets the working plane to the YZ plane (side plane) 作業平面を YZ 平面(サイド)に設定 - + Side (YZ) 側面 (YZ) - + Sets the working plane facing the current view 作業平面を現在の視線に相対するよう設定 - + Align to view ビュー方向へ調整 - + The working plane will align to the current view each time a command is started コマンドを開始される度に、作業平面は 現在のビューで整列します - + Automatic 自動 - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -791,24 +3352,24 @@ of the buttons above 上方にあるボタンの1つと一緒にこれを使用します - + Offset オフセット - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above これが選択されている場合、上のボタンから何れかを押したときに、作業平面が現在のビューの中央に配置されます - + Center plane on view ビューの中心面 - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -817,7 +3378,7 @@ Then, press the button below 次に下のボタンを押してください。 - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -825,32 +3386,32 @@ will be moved to the center of the view 点が選択されていない場合には平面はビューの中心へ移動します。 - + Move working plane 作業平面を移動 - + The spacing between the smaller grid lines グリッドの細線の間隔 - + Grid spacing グリッド間隔 - + The number of squares between each main line of the grid グリッドの各主線の間の四角形の数 - + Main line every 主線ごと - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -858,257 +3419,257 @@ value by using the [ and ] keys while drawing 製図中に [ キー、] キーを使用して変更することもできます。 - + Snapping radius スナップ半径 - + Centers the view on the current working plane 現在の作業平面に表示を合わせる - + Center view 中央に表示 - + Resets the working plane to its previous position 作業平面を以前の位置にリセット - + Previous 戻る - + Grid extension グリッド拡張 - + lines - + Style settings スタイル設定 - + Text color テキストの色 - + Shape color シェイプの色 - + Line width ライン幅 - + The color of faces 面の色 - + The type of dimension arrows 寸法矢印の種類 - + Dot - + Circle - + Arrow 矢印 - + Tick 目盛 - + Tick-2 目盛り-2 - + The color of texts and dimension texts テキストと寸法テキストの色 - + The size of texts and dimension texts テキストと寸法テキストのサイズ - + Show unit 単位を表示 - + Line color 線の色 - + The size of dimension arrows 寸法矢印のサイズ - + The font to use for texts and dimensions テキストと寸法に用いられるフォント - + The line style 線のスタイル - + Solid ソリッド - + Dashed 破線 - + Dotted 点線 - + DashDot 一点鎖線 - + Text size 文字サイズ - + Unit override 単位の上書き - + The unit to use for dimensions. Leave blank to use current FreeCAD unit 寸法に使用する単位。現在のFreeCAD単位を使用する場合は空白のままにします。 - + The transparency of faces 面の透明度 - + % % - + Transparency 透明度 - + Display mode 表示モード - + Text font 文字の書体 - + Arrow size 矢印のサイズ - + The display mode for faces 面の表示モード - + Flat Lines 平坦な線 - + Wireframe ワイヤ フレーム - + Shaded シェーディング - + Points 点群 - + Draw style 描画スタイル - + The color of lines 線の色 - + Arrow style 矢印の形状 - + px px - + Apply to selected objects 選択したオブジェクトに適用します。 - + Lines and faces 線と面 - + Annotations 注釈 - + If the unit suffix is shown on dimension texts or not 接尾の単位が寸法テキストに表示されているかどうか @@ -1116,67 +3677,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings 一般的なドラフトの設定 - + This is the default color for objects being drawn while in construction mode. 補助モード中に描画されるオブジェクトのデフォルトの色 - + This is the default group name for construction geometry 補助ジオメトリーのデフォルトグループ名です。 - + Construction コンストラクション - + Save current color and linewidth across sessions セッションをまたいで現在の色と線幅を保存 - + Global copy mode グローバルコピーモード - + Default working plane デフォルトの作業平面 - + None なし - + XY (Top) XY (平面図) - + XZ (Front) XZ (正面図) - + YZ (Side) YZ (側面図) - + Default height for texts and dimensions テキストと寸法のデフォルトの高さ - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1184,1103 +3745,1103 @@ such as "Arial:Bold" これは、すべてのドラフト・テキストと寸法に用いるデフォルト(省略時の設定)フォント名です。「Arial」のようなフォント名、「sans」,「serif」や「mono」のようなデフォルトのスタイル名、「Arial,Helvetica,sans」のような系統名、 「Arial:Bold」のようなフォント名とスタイル名を組み合わせた形で指定することができます。 - + Default template sheet デフォルトのテンプレートシート - + The default template to use when creating a new drawing sheet デフォルトのテンプレートは、新規に図面シートを作成するときに使用する - + Import style インポートスタイル - + None (fastest) 使用しない(最速) - + Use default color and linewidth デフォルトの色と線幅を使用する - + Original color and linewidth 標準の色と線幅 - + Check this if you want the areas (3D faces) to be imported too. 領域(3D面)もインポートしたい場合はチェックしてください。 - + Import OCA areas OCA領域をインポート - + General settings 全般的な設定 - + Construction group name 補助グループ名 - + Tolerance 公差 - + Join geometry ジオメトリーを結合 - + Alternate SVG Patterns location SVGパターン位置を入れ替え - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns ここでの標準のドラフト ハッチ パターンを追加することができます。 <pattern>の定義を含む SVG ファイルが保存されているディレクトリを指定してください。 - + Constrain mod 拘束モード - + The Constraining modifier key 拘束の修飾キー - + Snap mod スナップモード - + The snap modifier key スナップの修飾キー - + Alt mod Altモード - + Select base objects after copying コピー後に元オブジェクトを選択 - + If checked, a grid will appear when drawing チェックした場合、製図中にグリッドが表示されます - + Use grid グリッドを使用 - + Grid spacing グリッド間隔 - + The spacing between each grid line グリッド線の間隔 - + Main lines every 主線の間隔 - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. 主線は太めに描画されます。主線間を何スクエアにするかここに指定してください。 - + Internal precision level 内部の精度レベル - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. 寸法が縦になったときの寸法テキストの向き。デフォルトは左(ISO標準) - + Left (ISO standard) 左 (ISO規格) - + Right 右面図 - + Group layers into blocks グループレイヤーをブロックへ - + Export 3D objects as polyface meshes 3D オブジェクトをポリフェイスメッシュとしてエクスポート - + If checked, the Snap toolbar will be shown whenever you use snapping チェックされている場合、スナップ使用時に常にスナップツールバーが表示されます - + Show Draft Snap toolbar ドラフトスナップ ツールバーを表示 - + Hide Draft snap toolbar after use 使用後ドラフトスナップ ツールバーを非表示にする - + Show Working Plane tracker 作業平面の追跡ツールを表示 - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command チェックされている場合、ドラフトワークベンチのアクティブ状態中に常にドラフトグリッドが表示されます。それ以外の場合はコマンド使用時のみです。 - + Use standard font size for texts 標準フォントサイズを使用 - + Import hatch boundaries as wires ハッチング境界をワイヤーとしてインポート - + Render polylines with width 幅のあるポリラインをレンダリング - + Translated (for print & display) 変換 (印刷&表示用) - + Raw (for CAM) 変換無し (CAM用) - + Translate white line color to black 白い線の色を黒に変換 - + Use Part Primitives when available 利用可能な場合はプリミティブ部品を使用 - + Snapping スナップ - + If this is checked, snapping is activated without the need to press the snap mod key ここをチェックした場合、スナップはモディキーを押さなくてもスナップする - + Always snap (disable snap mod) 常にスナップ (スナップモードを無効にする) - + Construction geometry color 補助ジオメトリーの色 - + Import インポート - + texts and dimensions テキストと寸法線 - + points ポイント - + layouts レイアウト - + *blocks *blocks - + Project exported objects along current view direction エクスポートされるオブジェクトを現在のビュー方向と平行に投影 - + Visual settings 表示の設定 - + Visual Settings 表示の設定 - + Snap symbols style スナップシンボルスタイル - + Draft classic style Draftクラシックスタイル - + Bitsnpieces style Bitsnpiecesスタイル - + Color - + Hatch patterns resolution ハッチングパターンの解像度 - + Grid グリッド - + Always show the grid 常にグリッドを表示 - + Texts and dimensions テキストと寸法線 - + Internal font 内部フォント - + Dot - + Circle - + Arrow 矢印 - + The default size of arrows 矢印のデフォルトサイズ - + The default size of dimensions extension lines 寸法補助線のデフォルトサイズ - + The space between the dimension line and the dimension text 寸法線と寸法テキストの間隔 - + Select a font file フォントファイルを選択 - + Fill objects with faces whenever possible できるだけオブジェクトの面を塗りつぶす - + Create 作成 - + simple Part shapes パート形状を単純化 - + Draft objects ドラフトオブジェクト - + Sketches スケッチ - + Get original colors from the DXF file DXFファイルからオリジナルの色を取得 - + Treat ellipses and splines as polylines 楕円およびスプラインをポリラインとして扱う - + Export style エクスポートスタイル - + Show the unit suffix in dimensions 寸法の単位サフィックスを表示 - + Allow FreeCAD to automatically download and update the DXF libraries DXF ライブラリの自動的なダウンロードと更新を FreeCAD に許可 - + mm mm - + Grid size グリッドサイズ - + lines - + text above (2D) ワークプレーン上(2D) - + text inside (3D) 3Dビュー上(3D) - + Dashed line definition 破線の定義 - + 0.09,0.05 0.09,0.05 - + Dashdot line definition 鎖線の定義 - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition 点線の定義 - + 0.02,0.02 0.02,0.02 - + Grid and snapping グリッドとスナップ - + Text settings テキスト設定 - + Font family フォントの種類 - + Font size フォントサイズ - + Dimension settings 寸法設定 - + Display mode 表示モード - + Arrows style 矢印のスタイル - + Arrows size 矢印のサイズ - + Text orientation テキストの向き - + Text spacing テキストの間隔 - + ShapeString settings シェイプストリング設定 - + Default ShapeString font file デフォルトのシェイプストリング用フォントファイル - + Drawing view line definitions ドローイング・ビュー・ラインの定義 - + DWG DWG - + DWG conversion DWG 変換 - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">無し:</span<head/>> DXFオプションはWGファイルにも適用されます。</p></body></html> - + DXF DXF - + Import options インポート・オプション - + Use legacy python importer 従来型の Python インポーターを使用 - + Export options エクスポート・オプション - + OCA OCA - + SVG SVG - + Disable units scaling 単位のスケーリングを無効 - + Export Drawing Views as blocks ドローイングビューをブロックとしてエクスポート - + Note: Not all the options below are used by the new importer yet 注: 以下のオプションには新しいインポート機能ではまだ使用できないものがあります - + Show this dialog when importing and exporting インポート、エクスポートするときにこのダイアログボックスを表示 - + Automatic update (legacy importer only) 自動更新 (旧インポート機能のみ) - + Prefix labels of Clones with: クローンの接頭ラベル: - + Scale factor to apply to imported files インポートされたファイルに適用する尺度の係数 - + Max segment length for discretized arcs 円弧の離散化時の最大セグメント長さ - + Number of decimals 小数点以下桁数 - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Alt修飾キー - + The number of horizontal or vertical lines of the grid グリッドの水平線または垂直線の数 - + The default color for snap symbols スナップシンボルのデフォルトの色 - + Check this if you want to use the color/linewidth from the toolbar as default ツールバーの色/線幅をデフォルトとして使用したい場合はチェック - + If checked, a widget indicating the current working plane orientation appears during drawing operations チェックされている場合、製図操作中に現在の作業平面の方向を示すウィジットが表示されます。 - + An SVG linestyle definition SVGのラインスタイルの定義 - + Extension lines size 寸法補助線のサイズ - + Extension line overshoot 寸法補助線の超過量 - + The default length of extension line above dimension line 寸法線の上の寸法補助線のデフォルトの長さ - + Dimension line overshoot 寸法線の超過量 - + The default distance the dimension line is extended past extension lines 寸法線が寸法補助線を超えて伸びるデフォルトの距離 - + Tick 目盛 - + Tick-2 目盛り-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) ダウングレードやアップグレードで面の色を維持したい場合はチェック(splitFaces と makeShell のみ) - + Preserve colors of faces during downgrade/upgrade ダウングレード/アップグレードで面の色を維持 - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) 元となるオブジェクトの名前から面の名前をつけたい場合、ダウングレード/アップグレード実行(splitFaces と makeShell のみ)でその逆を行いたい場合はチェック - + Preserve names of faces during downgrade/upgrade ダウングレード/アップグレードで面の名前を維持 - + The path to your ODA (formerly Teigha) File Converter executable ODA(旧 Teigha)ファイルコンバーター実行可能ファイルのパス - + Ellipse export is poorly supported. Use this to export them as polylines instead. 楕円のエクスポートは十分にサポートされていません。代わりにこれを使用してポリラインとしてエクスポートしてください。 - + Max Spline Segment: スプラインの最大セグメント数: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. 内部での座標操作で使用される小数点以下の桁数(例. 3 = 0.001)。通常、FreeCAD ユーザーには6から8の間の値が 最も適しています。 - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. これは閾値を使用する機能で使用される値です。 この値よりも小さい差しかない値は同じものとして扱われます。上記の精度レベルが両方を制御するようになるとこの値は使用されなくなります。 - + Use legacy python exporter 従来型の Python エクスポーターを使用 - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 このオプションが設定されている場合、別のオブジェクトの既存面上にドラフト・オブジェクトを作成した時にドラフト・オブジェクトの「Support」プロパティーにベース・オブジェクトが設定されます。これは FreeCAD 0.19 以前には標準的な動作でした。 - + Construction Geometry 構築ジオメトリー - + In-Command Shortcuts コマンド内ショートカット - + Relative 相対 - + R R - + Continue 続行 - + T T - + Close 閉じる - + O O - + Copy コピー - + P P - + Subelement Mode サブ要素モード - + D D - + Fill 塗りつぶし - + L L - + Exit 終了 - + A A - + Select Edge エッジを選択 - + E E - + Add Hold ホールドを追加 - + Q Q - + Length 長さ - + H H - + Wipe ワイプ - + W W - + Set WP WPを設定 - + U U - + Cycle Snap サイクル・スナップ - + ` ` - + Snap スナップ - + S S - + Increase Radius 半径を増加 - + [ [ - + Decrease Radius 半径を減少 - + ] ] - + Restrict X X 制限 - + X X - + Restrict Y Y 制限 - + Y Y - + Restrict Z Z 制限 - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. このオプションにチェックが入っている場合、レイヤーのドロップダウンリストにもグループが表示され、自動的にオブジェクトをグループに追加することもできます。 - + Show groups in layers list drop-down button ドロップダウンボタンのレイヤーリストでグループを表示 - + Draft tools options ドラフトツールのオプション - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. 線を描画する場合に、X座標の代わりに長さにフォーカスを設定します。 これにより、方向を指定して距離を入力できます。 - + Set focus on Length instead of X coordinate X座標の代わりに、長さにフォーカスを設定 - + Set the Support property when possible 可能な場合にはサポート・プロパティーを設定 - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe チェックされている場合、オブジェクトはデフォルトと同様、塗りつぶし表示されます。それ以外の場合はワイヤーフレーム表示されます。 - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. 通常はオブジェクトをコピーした後にはコピーが選択されています。このオプションにチェックを入れると、代わりに元オブジェクトが選択されるようになります。 - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode チェックされている場合、別コマンドでもコピーモードが継続します。それ以外の場合、コマンドは常に非コピーモードで開始します。 - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. ドラフトツールがオブジェクトの代わりに部品プリミティブを強制的に作成します。 これは完全にはサポートされておらず、多くのオブジェクトはドラフトモディファイアでは編集できないことに注意してください。 - + User interface settings ユーザーインターフェイス設定 - + Enable draft statusbar customization ドラフト・ステータスバーのカスタマイズを有効にする - + Draft Statusbar ドラフトのステータス・バー - + Enable snap statusbar widget ステータスバー・ウィンジェットのスナップを有効にする - + Draft snap widget ドラフトをウィンジェットにスナップさせる - + Enable draft statusbar annotation scale widget ドラフトのステータスバーで尺度の注釈ウィンジェットを有効にする - + Annotation scale widget 尺度の注釈ウィンジェット - + Draft Edit preferences ドラフト編集の設定 - + Edit 編集 - + Maximum number of contemporary edited objects 同時に編集できるオブジェクトの最大数 - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>ドラフト編集で同時に処理</p><p>できるオブジェクトの数</p></body></html> - + Draft edit pick radius ピックしている半径を編集 - + Controls pick radius of edit nodes 編集ノードのピックしている半径を制御します - + Path to ODA file converter ODAファイルコンバータへのパス - + This preferences dialog will be shown when importing/ exporting DXF files この設定ダイアログは、DXFファイルのインポート/エクスポート時に表示されます - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Pythonのimporterが使用されます。そうでなければ、新しいC++が使用されます。 注意: C++のimporterは速いですが、機能的ではありません。 - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2288,7 +4849,7 @@ Note: C++ importer is faster, but is not as featureful yet 注意: C++のexporterは速いですが、機能的ではありません。 - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2297,42 +4858,42 @@ from the Addon Manager. をインストールして手動で行うこともできます。 - + If unchecked, texts and mtexts won't be imported ここにチェックが入っていない場合、テキストとmtextはインポートされません - + If unchecked, points won't be imported ここにチェックが入っていない場合、ポイントはインポートされません - + If checked, paper space objects will be imported too チェックが入っている場合、ペーパースペースオブジェクトもインポートされます - + If you want the non-named blocks (beginning with a *) to be imported too (*で始まる)名称のないブロックも一緒にインポートしたい場合は、ここにチェックを入れて下さい - + Only standard Part objects will be created (fastest) 標準のPartオブジェクトだけが作成されます(最も高速) - + Parametric Draft objects will be created whenever possible できる限りパラメトリックなドラフト・オブジェクトが作成されます - + Sketches will be created whenever possible できる限りスケッチが作成します - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2343,98 +4904,98 @@ Example: for files in millimeters: 1, in centimeters: 10, メートルならば 1000 、インチならば 2.54、フィートならば 304.8 となります。 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. 色は可能な限りDXFオブジェクトから読み出されます。それ以外の場合、デフォルトの色が適用されます。 - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCADは一致するオブジェクトをワイヤーに結合しようとします。これには時間がかかる場合があります。 - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable 同じレイヤーのオブジェクトがドラフトブロックとして連結されて表示が高速になりますが、編集は難しくなります。 - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document インポートされたテキストは、DXF 文書内にあるサイズからドラフトで定義された標準のテキストサイズへ変換されます。 - + If this is checked, DXF layers will be imported as Draft Layers ここがチェックされている場合、DXFレイヤーはドラフトレイヤーとしてインポートされます - + Use Layers レイヤーを使用 - + Hatches will be converted into simple wires ハッチングは単純なワイヤーに変換されます - + If polylines have a width defined, they will be rendered as closed wires with correct width ポリラインに幅が定義されている場合、正適切な幅の閉じたワイヤーとしてレンダリングされます - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. 各ポリラインセグメントの最大長さ。 '0' に設定すると、スプライン全体が直線セグメントとして扱われます。 - + All objects containing faces will be exported as 3D polyfaces 面を含むすべてのオブジェクトは 3D ポリフェースとしてエクスポートされます - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. ドローイング・ビューはブロックとしてエクスポートされます。 DXF R12 後のテンプレートでは失敗する可能性があります。 - + Exported objects will be projected to reflect the current view direction エクスポートされたオブジェクトは現在のビュー方向を反映するように投影されます - + Method chosen for importing SVG object color to FreeCAD SVGオブジェクトの色をFreeCADにインポートするために選択されたメソッド - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. ここにチェックが入っている場合、単位変換を行いません。 SVG ファイル内の 1 単位は、1 ミリメートルとして変換されます。 - + Style of SVG file to write when exporting a sketch スケッチをエクスポートする際に、SVGファイルのスタイルも書き出す - + All white lines will appear in black in the SVG for better readability against white backgrounds すべての白い線は白い背景に対する読みやすさを向上させるため、SVGでは黒として表示されます - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2443,62 +5004,62 @@ This value is the maximum segment length. この値は最大セグメント長です。 - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border ここにチェックが入っている場合に、追加の境界線がグリッド周りに表示され、左下境界線で主な正方形を表示します - + Show grid border グリッド線を表示 - + Override unit 単位を上書き - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster パターンを描画する解像度。デフォルト値は128です。値が大きいほど解像度が向上し、値が小さくなると描画が速くなります。 - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns ハッチングのデフォルトサイズ - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes 設定されている場合、グリッドは赤、緑、青の 2 つの主軸をグローバル軸に一致させます。 - + Use colored axes 色の軸を使用 - + Grid color and transparency グリッドの色と透明度 - + The color of the grid グリッドの色 - + The overall transparency of the grid グリッドの全体的な透明度 @@ -2506,12 +5067,12 @@ This value is the maximum segment length. ImportDWG - + Converting: 変換中: - + Conversion successful 変換に成功しました @@ -2519,345 +5080,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated 未知の SVG エクスポートスタイルです。変換モードに切り替えます。 - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar ドラフトコマンドバー - + Toggle construction mode 補助モードの切り替え - + Autogroup off オートグループ無効 - + active command: アクティブコマンド: - + None なし - + Active Draft command アクティブドラフトコマンド - + X coordinate of next point 次の点の X 座標 - + X X - + Y Y - + Z Z - + Y coordinate of next point 次の点の Y 座標 - + Z coordinate of next point 次の点の Z 座標 - + Enter point 点の入力 - + Enter a new point with the given coordinates 指定された座標に新しい点を入力 - + Length 長さ - + Angle 角度 - + Length of current segment 現在のセグメントの長さ - + Angle of current segment 現在のセグメントの角度 - + Radius 半径 - + Radius of Circle 円の半径 - + If checked, command will not finish until you press the command button again チェックされている場合、再びコマンドボタンを押すまでコマンドが終了しなくなります - + If checked, an OCC-style offset will be performed instead of the classic offset チェックされている場合、従来のオフセットの代わりにくOCC-スタイルのオフセットが行われます - + &OCC-style offset OCC スタイル オフセット (&O) - + Sides 側面 - + Number of sides 辺の数 - + Offset オフセット - + Auto 自動 - + Text string to draw 描画するテキスト文字列 - + String 文字列 - + Height of text テキストの高さ - + Height 高さ - + Intercharacter spacing 文字間隔 - + Tracking トラッキング - + Full path to font file: フォントファイルのフルパス: - + Open a FileChooser for font file ファイル選択ダイアログを開いてフォントファイルを選択 - + Line 直線 - + DWire Dワイヤー - + Circle - + Center X 中心X - + Arc 円弧 - + Point - + Label ラベル - + Distance 距離 - + Trim トリム - + Pick Object オブジェクトを選択 - + Edit 編集 - + Global X グローバル座標 X - + Global Y グローバル座標 Y - + Global Z グローバル座標 Z - + Local X ローカル座標 X - + Local Y ローカル座標 Y - + Local Z ローカル座標 Z - + Invalid Size value. Using 200.0. サイズの値が無効です。 200.0 を使ってください。 - + Invalid Tracking value. Using 0. トラッキングの値が無効です。 0 を使ってください。 - + Please enter a text string. 文字を入力してください。 - + Select a Font file フォントファイルを選択 - + Please enter a font file. フォントファイルを入力してください。 - + Autogroup: オートグループ: - + Faces - + Remove 削除 - + Add 追加 - + Facebinder elements フェイスバインダー要素 - + BSpline B-スプライン - + BezCurve ベジェ曲線 - + Copy コピー - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2876,270 +5445,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer FreeCADでこれらライブラリーのダウンロードを有効にするためにYesを選択します。 - + Relative 相対 - + Continue 続行 - + Close 閉じる - + Fill 塗りつぶし - + Exit 終了 - + Snap On/Off スナップのオン/オフ - + Increase snap radius スナップ半径を増やす - + Decrease snap radius スナップ半径を減らす - + Restrict X X 制限 - + Restrict Y Y 制限 - + Restrict Z Z 制限 - + Select edge エッジを選択 - + Add custom snap point カスタムスナップポイントを追加 - + Length mode 長さモード - + Wipe ワイプ - + Set Working Plane 作業平面を設定 - + Cycle snap object 循環的にオブジェクトにスナップ - + Check this to lock the current angle ここにチェックを入れると、現在の角度を拘束 - + Coordinates relative to last point or absolute 最後の点からの相対座標、または絶対座標 - + Filled 塗りつぶし - + Finish 完了 - + Finishes the current drawing or editing operation 現在の製図、または編集操作を終了 - + &Undo (CTRL+Z) 取り消し(Ctrl+Z) (&U) - + Undo the last segment 最後のセグメントを元に戻す - + Finishes and closes the current line 現在の線を閉じて終了 - + Wipes the existing segments of this line and starts again from the last point 直線の既存のセグメントを消去して最後の点から再開 - + Set WP WPを設定 - + Reorients the working plane on the last segment 最後のセグメントで作業平面を再設定 - + Selects an existing edge to be measured by this dimension 寸法を計測したいところの既存エッジを選択して下さい - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands チェックされている場合、オブジェクトは移動の代わりにコピーされます。設定 → Draft → グローバルコピーモード で次回以降のコマンドに対してこのモードを維持します。 - + Subelement mode サブ要素モード - + Modify subelements サブ要素を変更 - + If checked, subelements will be modified instead of entire objects チェックされている場合、オブジェクト全体ではなくサブ要素が変更されます。 - + CubicBezCurve 3次ベジェ曲線 - + Top 上面図 - + Front 正面図 - + Side サイド - + Current working plane 現在の作業平面 - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled オブジェクトを塗りつぶして表示する場合にはチェックしてください。チェックしない場合はワイヤーフレーム表示になります。ドラフトのユーザー設定で「プリミティブ部品を使用」が有効になっている場合には利用できません。 - + Polyline ポリライン - + Draft 喫水 - + Toggle near snap on/off 近くでスナップさせる/させないの切り替え - + Create text テキストを作成 - + Press this button to create the text object, or finish your text with two blank lines このボタンを押して、テキストオブジェクト作成するか、2行の空白行でテキストを終了します。 - + Center Y 中心Y - + Center Z 中心Z - + Offset distance オフセットの距離 - + Trim distance トリム距離 - + Wire ワイヤー - + Change default style for new objects 新しいオブジェクトの既定のスタイルを変更する + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + 半径: + + + + Center: + 中心: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + 環状配列 + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + 円形整列 + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + 矩形整列 + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + カスタム + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + シェイプストリング + + + + Default + デフォルト + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + クローン + + + + Select an object to clone + Select an object to clone + + + + Ellipse + 楕円 + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + フェイスバインダー + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + 寸法 + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + 図面 + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + 移動 + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + グリッドにスナップ + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + 配列 + + + + Select an object to array + Select an object to array + + + + Link array + リンク配列 + + + + Polygon + 多角形 + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + 尺度 + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + 四角形 + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + 接合 + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + 選択: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + B-スプラインを作成 + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + 色の編集 + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + スプリット + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + フィレットを作成 + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + オートグループ + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + テキスト + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + 回転 + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + 回転 + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA エラー: 文字エンコーディングが判別できませんでした - + OCA: found no data to export OCA: エクスポートするデータが見つかりませんでした - + successfully exported エクスポートに成功しました diff --git a/src/Mod/Draft/Resources/translations/Draft_kab.qm b/src/Mod/Draft/Resources/translations/Draft_kab.qm index 5636f09c5d..70fccbc322 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_kab.qm and b/src/Mod/Draft/Resources/translations/Draft_kab.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_kab.ts b/src/Mod/Draft/Resources/translations/Draft_kab.ts index eae54d6a2e..cdc453036b 100644 --- a/src/Mod/Draft/Resources/translations/Draft_kab.ts +++ b/src/Mod/Draft/Resources/translations/Draft_kab.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + The start point of this line. - - Style name - Style name + + The end point of this line. + The end point of this line. - - Add new... - Add new... + + The length of this line. + The length of this line. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Renommer + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Deletes the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Supprimer + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Aḍris + + Number of copies in X direction + Number of copies in X direction - - Font size - Taille de police + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Line spacing + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + The placement of this object + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Height of text + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Afficher les lignes masquées + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuity + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + The linked object + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + The size of the texts inside this object + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + If checked, source objects are displayed regardless of being visible in the 3D model + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Isem n tseftit - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + Taille de police - - Units - Unités + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Show the unit suffix - - Line width - Largeur de ligne + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Tehri n uneccab - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Anaw n uneccab - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Largeur de ligne + + + + Line color + Ini n yizirig + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Style name + + + + Add new... + Add new... + + + + Renames the selected style + Renames the selected style + + + + Rename + Renommer + + + + Deletes the selected style + Deletes the selected style + + + + Delete + Supprimer + + + + Text + Aḍris + + + + Font size + Taille de police + + + + Line spacing + Line spacing + + + + Font name + Isem n tseftit + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Unités + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + Largeur de ligne + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Tehri n uneccab + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Anaw n uneccab + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px px - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Point - + Arrow Flèche - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Tawinest - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Please install the dxf Library addon manually from menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting &Drafting - + &Annotation &Annotation - + &Modification &Modification - + &Utilities &Utilities - + Draft Tirant d'eau - + Import-Export Importer-Exporter + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Oui + + + + False + Non + + + + Scale + Sellum + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Copie + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Create a clone + + + + Clone + Clone + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Array + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Congé + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Symétrie - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Text to be made into ShapeString - + String Chaîne - + Height Awrir - + Height of the result Height of the result - + X X - + Y Y - + Z Z - + Font file Font file - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Arc + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Array + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Tawinest + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Clone + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimension + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Mise en plan + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Éditer + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Ligne + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Déplacer + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Offset + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Point + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Rectangle + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Pivoter + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Sellum + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Tiɣmeṛt + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Centre + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Tamezzut + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Intersection + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Parallèle + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Split + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Aḍris + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle construction mode + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatic - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Offset - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Espacement de la grille - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Main line every - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines lignes - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Largeur de ligne - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Point - + Circle Tawinest - + Arrow Flèche - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color Ini n yizirig - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid Solide - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparency - + Display mode Mode d'affichage - + Text font Text font - + Arrow size Tehri n uneccab - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Filaire - + Shaded Ombré - + Points Tineqqiḍin - + Draw style Style de représentation - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Appliquer aux objets sélectionnés - + Lines and faces Lines and faces - + Annotations Annotations - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Réglages généraux Draft - + This is the default color for objects being drawn while in construction mode. La couleur par défaut pour les objets en cours de conception en mode construction. - + This is the default group name for construction geometry Le nom du groupe par défaut pour les géométries de construction - + Construction Construction - + Save current color and linewidth across sessions Enregistrer la couleur et la largeur de ligne actuelles pour toutes les sessions - + Global copy mode Mode de copie global - + Default working plane Plan de travail par défaut - + None Ula yiwen - + XY (Top) XY (dessus) - + XZ (Front) XZ (face) - + YZ (Side) YZ (côté) - + Default height for texts and dimensions Hauteur par défaut pour les textes et les cotes - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1194,1106 +3755,1106 @@ d'un nom de police comme "Arial", un style par défaut tel que "sans", "serif" o comme "Arial:Bold" - + Default template sheet Feuille de modèle par défaut - + The default template to use when creating a new drawing sheet Le modèle par défaut à utiliser lors de la création d'une nouvelle feuille de dessin - + Import style Import de style - + None (fastest) Aucun (plus rapide) - + Use default color and linewidth Utiliser la couleur et la largeur de ligne par défaut - + Original color and linewidth Couleur et la largeur de ligne originales - + Check this if you want the areas (3D faces) to be imported too. Cochez cette case si vous souhaitez que les aires (faces 3D) soient importées également. - + Import OCA areas Importer les aires OCA - + General settings Paramètres généraux - + Construction group name Nom du groupe de construction - + Tolerance Tolérance - + Join geometry Joindre la géométrie - + Alternate SVG Patterns location Autre emplacement de motifs de hachures SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Spécifier un répertoire contenant des fichiers SVG de motifs de hachures qui peuvent être ajoutées aux définitions de hachures standards - + Constrain mod Mode de contrainte - + The Constraining modifier key Les touches pour modifier le mode de contrainte - + Snap mod Mode d'accrochage - + The snap modifier key La touche de modification d'accrochage - + Alt mod Mode Alt - + Select base objects after copying Sélectionner les objets de base après la copie - + If checked, a grid will appear when drawing Si cette case est cochée, une grille apparaîtra lors du dessin - + Use grid Activer la grille - + Grid spacing Espacement de la grille - + The spacing between each grid line Espacement entre chaque ligne de la grille - + Main lines every Lignes principales toutes les - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Les traits de lignes principales seront plus épais. Spécifiez ici le nombre de carreaux entre les lignes principales. - + Internal precision level Niveau de précision interne - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Il s'agit de l'orientation du texte des cotes verticales. Par défaut elle est à gauche, qui est la norme ISO. - + Left (ISO standard) Gauche (norme ISO) - + Right Droit - + Group layers into blocks Grouper les couches dans des blocs - + Export 3D objects as polyface meshes Exporter des objets 3D comme des maillages multi-facettes - + If checked, the Snap toolbar will be shown whenever you use snapping Si coché, la barre d'outils sautillante s'affichera chaque fois que vous utiliserez l'accrochage - + Show Draft Snap toolbar Montrer la barre d'outils d'accrochage - + Hide Draft snap toolbar after use Masquer la barre d'outils d'accrochage après emploi - + Show Working Plane tracker Afficher le marqueur de plan de travail - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Si coché, la grille s'affichera toujours lorsque l'établi Draft est actif. Sinon, uniquement en effectuant une commande - + Use standard font size for texts Utiliser la taille de police standard pour les textes - + Import hatch boundaries as wires Importation des contours de hachures comme filaires - + Render polylines with width Rendre les polylignes avec leur épaisseur - + Translated (for print & display) Inversé (pour impression et affichage) - + Raw (for CAM) Original (pour CAM) - + Translate white line color to black Imprimer les lignes blanches en noir - + Use Part Primitives when available Utiliser des primitives de pièces si possible - + Snapping Snapping - + If this is checked, snapping is activated without the need to press the snap mod key Si cette case est cochée, l’aimantation est active sans avoir à presser la touche du mode aimantation - + Always snap (disable snap mod) Toujours aimanté (désactiver le mode aimantation) - + Construction geometry color Couleur de la géométrie de construction - + Import Kter - + texts and dimensions textes et dimensions - + points tineqqiḍin - + layouts mises en page - + *blocks *blocs - + Project exported objects along current view direction Projeter les objets exportés suivant la direction de la vue actuelle - + Visual settings Paramètres visuels - + Visual Settings Paramètres Visuels - + Snap symbols style Style des symboles d'aimantation - + Draft classic style Style classique de brouillon - + Bitsnpieces style Style Bitsnpieces (Carré) - + Color Ini - + Hatch patterns resolution Résolution des motifs de hachures - + Grid Tamezzut - + Always show the grid Toujours afficher la grille - + Texts and dimensions Textes et dimensions - + Internal font Polices internes - + Dot Point - + Circle Tawinest - + Arrow Flèche - + The default size of arrows Taille des flèches par défaut - + The default size of dimensions extension lines La taille par défaut des extensions des lignes de cote - + The space between the dimension line and the dimension text L'espace entre le texte et la ligne de cote - + Select a font file Sélectionnez un fichier de police - + Fill objects with faces whenever possible Remplir des objets avec des faces si possible - + Create Créer - + simple Part shapes Object de forme simple - + Draft objects Objets Draft - + Sketches Esquisses - + Get original colors from the DXF file Obtenez les couleurs d'origine du fichier DXF - + Treat ellipses and splines as polylines Traiter les ellipses et les splines comme polylignes - + Export style Style d'exportation - + Show the unit suffix in dimensions Afficher le suffixe de l'unité aux dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Permettre à FreeCAD de télécharger et mettre à jour automatiquement les librairies DXF - + mm mm - + Grid size Taille de la grille - + lines lignes - + text above (2D) texte ci-dessus (2D) - + text inside (3D) texte à l'intérieur (3D) - + Dashed line definition Définition de la ligne en pointillés - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Définition de ligne de Point-tiret - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Définition de la ligne pointillée - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grille et le magnétisme - + Text settings Paramètres de texte - + Font family Famille de polices - + Font size Taille de police - + Dimension settings Paramètres de cotation - + Display mode Mode d'affichage - + Arrows style Style de flèches - + Arrows size Taille de flèches - + Text orientation Orientation du texte - + Text spacing Espacement de texte - + ShapeString settings Paramètres de ligne de forme - + Default ShapeString font file Fichier de la police par défaut de ligne de forme - + Drawing view line definitions Définitions de ligne de vue dessin - + DWG DWG - + DWG conversion Conversion de DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> Remarque :</span> DXF options s'appliquent à des fichiers DWG.</p></body></html> - + DXF DXF - + Import options Import options - + Use legacy python importer Utiliser l'ancien importateur python (avant 0.16) - + Export options Export options - + OCA OCA - + SVG SVG - + Disable units scaling Désactiver les unités d'échelle - + Export Drawing Views as blocks Exporter les vues d'un dessin sous forme de blocs - + Note: Not all the options below are used by the new importer yet Remarque : Toutes les options ci dessous ne sont pas encore utilisé par le nouvel importateur - + Show this dialog when importing and exporting Show this dialog when importing and exporting - + Automatic update (legacy importer only) Mise à jour automatique (ancien importateur uniquement) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Scale factor to apply to imported files - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Number of decimals - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key The Alt modifier key - + The number of horizontal or vertical lines of the grid The number of horizontal or vertical lines of the grid - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Construction Geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close Fermer - + O O - + Copy Copie - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length Longueur - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Éditer - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2302,7 +4863,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2311,42 +4872,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2357,103 +4918,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2462,62 +5023,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2525,12 +5086,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2538,345 +5099,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Barre de commandes Draft - + Toggle construction mode Toggle construction mode - + Autogroup off Autogroup off - + active command: commande active : - + None Ula yiwen - + Active Draft command Taladna turmiḍt - + X coordinate of next point Tasidegt X n tneqqiḍt d-iteddun - + X X - + Y Y - + Z Z - + Y coordinate of next point Tasidegt Y n tneqqiḍt d-iteddun - + Z coordinate of next point Tasidegt Z n tneqqiḍt d-iteddun - + Enter point Entrez le point - + Enter a new point with the given coordinates Entrez un nouveau point avec les coordonnées données - + Length Longueur - + Angle Tiɣmeṛt - + Length of current segment Longueur du segment actuel - + Angle of current segment Angle du segment actuel - + Radius Aqqaṛ - + Radius of Circle Aqqaṛ n twinest - + If checked, command will not finish until you press the command button again Si cette case est cochée, la commande ne se terminera que si vous appuyez à nouveau sur son icône - + If checked, an OCC-style offset will be performed instead of the classic offset Si coché, un décalage de type OCC sera effectué au lieu du décalage classique - + &OCC-style offset Décalage de type &OCC - + Sides Côtés - + Number of sides Nombre de côtés - + Offset Offset - + Auto Auto - + Text string to draw Chaîne de texte à dessiner - + String Chaîne - + Height of text Height of text - + Height Awrir - + Intercharacter spacing Espacement entre les caractères - + Tracking Crénage - + Full path to font file: Chemin d'accès complet au fichier de police : - + Open a FileChooser for font file Ouvre une boîte de dialogue pour choisir le fichier de police - + Line Ligne - + DWire Filaire - + Circle Tawinest - + Center X Centre X - + Arc Arc - + Point Point - + Label Label - + Distance Distance - + Trim Ajuster - + Pick Object Choisir un objet - + Edit Éditer - + Global X X global - + Global Y Y global - + Global Z Z global - + Local X X local - + Local Y Y local - + Local Z Z local - + Invalid Size value. Using 200.0. Valeur de taille non valide. Utilisation de 200,0. - + Invalid Tracking value. Using 0. Valeur non valide de crénage. Utilisation de 0. - + Please enter a text string. Veuillez entrer une chaîne de texte. - + Select a Font file Sélectionnez un fichier de police - + Please enter a font file. Veuillez entrer un fichier de police s'il vous plaît - + Autogroup: Autogroup: - + Faces Faces - + Remove Enlever - + Add Add - + Facebinder elements Surfaces liées: éléments - + BSpline BSpline - + BezCurve BezCurve - + Copy Copie - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2895,270 +5464,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative Relative - + Continue Continue - + Close Fermer - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Select edge - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish Terminer - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Dessus - + Front Face - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Tirant d'eau - + Toggle near snap on/off Toggle near snap on/off - + Create text Insérer du texte - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Fil - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Rayon : + + + + Center: + Centre : + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + Défaut + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Clone + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Ellipse + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimension + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Mise en plan + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Déplacer + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Ancrage à la grille + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Array + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Sellum + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Rectangle + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Sélection : + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Create B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Personnalisé + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Split + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Créer un congé + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Aḍris + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Pivoter + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_ko.qm b/src/Mod/Draft/Resources/translations/Draft_ko.qm index 301516da00..6ad413cfef 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ko.qm and b/src/Mod/Draft/Resources/translations/Draft_ko.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ko.ts b/src/Mod/Draft/Resources/translations/Draft_ko.ts index e588707dec..d9fc8b85b7 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ko.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ko.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + The start point of this line. - - Style name - 스타일 이름 + + The end point of this line. + The end point of this line. - - Add new... - 새로 추가... + + The length of this line. + The length of this line. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - 이름 바꾸기 + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Deletes the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - 삭제 + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - 텍스트 + + Number of copies in X direction + Number of copies in X direction - - Font size - 폰트 크기 + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Line spacing + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + 이 오브젝트의 배치 + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Height of text + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + 히든라인 보기 + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuity + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + 연결된 개체 + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + The size of the texts inside this object + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + If checked, source objects are displayed regardless of being visible in the 3D model + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name 글꼴 이름 - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + 폰트 크기 - - Units - 단위 + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Show the unit suffix - - Line width - 선 두께 + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size 화살표 크기 - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type 화살표 유형 - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + 선 두께 + + + + Line color + 선 색 + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + 스타일 이름 + + + + Add new... + 새로 추가... + + + + Renames the selected style + Renames the selected style + + + + Rename + 이름 바꾸기 + + + + Deletes the selected style + Deletes the selected style + + + + Delete + 삭제 + + + + Text + 텍스트 + + + + Font size + 폰트 크기 + + + + Line spacing + Line spacing + + + + Font name + 글꼴 이름 + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + 단위 + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + 선 두께 + + + + Extension overshoot + Extension overshoot + + + + Arrow size + 화살표 크기 + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + 화살표 유형 + + + Line / text color 선 / 텍스트 색상 - + The width of the dimension lines The width of the dimension lines - + px px - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot - + Arrow 화살표 - + Tick 두꺼움 - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Please install the dxf Library addon manually from menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting 제도 - + &Annotation &주석 - + &Modification &Modification - + &Utilities &Utilities - + Draft 흘수 - + Import-Export 가져오기 내보내기 + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + + + + + False + 거짓 + + + + Scale + 크기 + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + 복사하기 + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + 복제하기 + + + + Clone + 복제 + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + 배열 + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + 생성: 필렛(Fillet) + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse 결합(합집합) - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry 대칭 - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse 결합(합집합) - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse 결합(합집합) - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Text to be made into ShapeString - + String 문자열 - + Height 높이 - + Height of the result Height of the result - + X X - + Y Y - + Z Z - + Font file 글꼴 파일 - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + 배열 + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + 복제 + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimension + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + 드로잉 + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + 편집 + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + 타원 + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + 이동 + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Offset + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + 사각형 + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + 회전 + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + 크기 + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + 센터 + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + 격자 + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + 교집합 + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + 평행 + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + 분할 + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + 텍스트 + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle construction mode + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) 평면(XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) 정면(XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) 측면(YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatic - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Offset - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing 그리드 간격 - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Main line every - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines lines - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width 선 두께 - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot - + Circle - + Arrow 화살표 - + Tick 두꺼움 - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color 선 색 - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid 복합체 - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency 투명한 정도 - + Display mode Display mode - + Text font Text font - + Arrow size 화살표 크기 - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe 와이어 프레임 - + Shaded 음영 처리 - + Points Points - + Draw style 그리기 스타일 - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Apply to selected objects - + Lines and faces Lines and faces - + Annotations 주석 - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings 일반적인 Draft 설정 - + This is the default color for objects being drawn while in construction mode. 이것은 construction 모드에서 그려지는 개체에 대 한 기본 색입니다. - + This is the default group name for construction geometry 이것은 구조형상에 대한 기본 그룹 이름임. - + Construction Construction - + Save current color and linewidth across sessions 세션에서 현재 색상 및 선 폭을 저장 - + Global copy mode 글로벌 복사 모드 - + Default working plane 기본 작업 평면 - + None 없음 - + XY (Top) XY (맨 위) - + XZ (Front) XZ (앞) - + YZ (Side) YZ (측면) - + Default height for texts and dimensions 텍스트 및 치수에 대 한 기본 높이 - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3752,1106 @@ such as "Arial:Bold" 모든 Draft 텍스트와 치수에 대 한 기본 글꼴 이름입니다. "Arial", "san"와 같은 폰트 이름이거나, "sans" 또는 "serif", 또는 "mono" 같은 스타일 이름이 될 수 있습니다. 또는 "Arial, Helvetica, sans" 와 같은 family가 될 수도 있고, "Arial: 굵게"와 같이 이름과 스타일이 함께있는 형태가 될 수도 있습니다. - + Default template sheet 기본 서식 파일 시트 - + The default template to use when creating a new drawing sheet 새로운 드로잉 시트를 만들 때 사용할 기본 서식 파일 - + Import style 스타일 가져오기 - + None (fastest) 없음 (가장 빠름) - + Use default color and linewidth 기본 색 및 선 폭을 사용 - + Original color and linewidth 원래 색상 및 선 폭 - + Check this if you want the areas (3D faces) to be imported too. 영역(3D 면)을 함께 가져오려면 여기를 체크합니다. - + Import OCA areas OCA 영역 가져오기 - + General settings 일반 설정 - + Construction group name Construction 그룹 이름 - + Tolerance 공차 - + Join geometry geometry를 결합 - + Alternate SVG Patterns location 대체 SVG 패턴 위치 - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns 여기에 표준 Draft hatch 패턴을 추가할 수 있는 <pattern>정의를 포함 하는 SVG 파일이 포함 된 디렉터리를 지정할 수 있습니다. - + Constrain mod 모드 제한 - + The Constraining modifier key 제한 보조 키 - + Snap mod 스냅 모드 - + The snap modifier key 스냅 보조키 - + Alt mod Alt mod - + Select base objects after copying 복사 후 base 개체 선택 - + If checked, a grid will appear when drawing 선택하면, drawing시에 그리드가 표시됩니다. - + Use grid 그리드 사용 - + Grid spacing 그리드 간격 - + The spacing between each grid line 각 격자 줄 사이의 간격 - + Main lines every Main lines every - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. 메인라인은 두껍게 그려집니다. 메인라인 사이에 들어갈 사각형의 수를 지정합니다. - + Internal precision level 내부 정밀도 수준 - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. 치수가 수직일 경우의 치수 텍스트의 방향입니다. 디폴트는 ISO표준인 왼쪽방향입니다. - + Left (ISO standard) 왼쪽(ISO 표준) - + Right 오른쪽 - + Group layers into blocks Group layers into blocks - + Export 3D objects as polyface meshes Export 3D objects as polyface meshes - + If checked, the Snap toolbar will be shown whenever you use snapping If checked, the Snap toolbar will be shown whenever you use snapping - + Show Draft Snap toolbar Show Draft Snap toolbar - + Hide Draft snap toolbar after use Hide Draft snap toolbar after use - + Show Working Plane tracker Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + Use standard font size for texts Use standard font size for texts - + Import hatch boundaries as wires Import hatch boundaries as wires - + Render polylines with width Render polylines with width - + Translated (for print & display) Translated (for print & display) - + Raw (for CAM) Raw (for CAM) - + Translate white line color to black Translate white line color to black - + Use Part Primitives when available Use Part Primitives when available - + Snapping Snapping - + If this is checked, snapping is activated without the need to press the snap mod key If this is checked, snapping is activated without the need to press the snap mod key - + Always snap (disable snap mod) 항상 스냅 (snap 모드 해제) - + Construction geometry color Construction geometry color - + Import 가져오기 - + texts and dimensions 텍스트 및 치수 - + points 포인트 - + layouts layouts - + *blocks *blocks - + Project exported objects along current view direction Project exported objects along current view direction - + Visual settings Visual settings - + Visual Settings Visual Settings - + Snap symbols style Snap symbols style - + Draft classic style Draft classic style - + Bitsnpieces style Bitsnpieces 스타일 - + Color 색상 - + Hatch patterns resolution 해치 패턴 해상도 - + Grid 격자 - + Always show the grid 항상 그리드 표시 - + Texts and dimensions 텍스트 및 치수 - + Internal font 내부 글꼴 - + Dot - + Circle - + Arrow 화살표 - + The default size of arrows 화살표의 기본 크기 - + The default size of dimensions extension lines 치수 확장선의 기본 크기 - + The space between the dimension line and the dimension text 치수 선과 치수 텍스트의 간격 - + Select a font file 글꼴 파일을 선택 - + Fill objects with faces whenever possible 가능한 모든 개체의 면을 채우기 - + Create 만들기 - + simple Part shapes 간단한 Part 셰이프 - + Draft objects Draft objects - + Sketches Sketches - + Get original colors from the DXF file Get original colors from the DXF file - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Export style Export style - + Show the unit suffix in dimensions Show the unit suffix in dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Allow FreeCAD to automatically download and update the DXF libraries - + mm mm - + Grid size Grid size - + lines lines - + text above (2D) text above (2D) - + text inside (3D) text inside (3D) - + Dashed line definition Dashed line definition - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Dashdot line definition - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Dotted line definition - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grid and snapping - + Text settings Text settings - + Font family 글꼴 가족 - + Font size 폰트 크기 - + Dimension settings Dimension settings - + Display mode Display mode - + Arrows style Arrows style - + Arrows size Arrows size - + Text orientation Text orientation - + Text spacing 문자 간격 - + ShapeString settings ShapeString settings - + Default ShapeString font file Default ShapeString font file - + Drawing view line definitions Drawing view line definitions - + DWG DWG - + DWG conversion DWG 변환 - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> - + DXF DXF - + Import options Import options - + Use legacy python importer Use legacy python importer - + Export options Export options - + OCA OCA - + SVG SVG - + Disable units scaling Disable units scaling - + Export Drawing Views as blocks Export Drawing Views as blocks - + Note: Not all the options below are used by the new importer yet Note: Not all the options below are used by the new importer yet - + Show this dialog when importing and exporting Show this dialog when importing and exporting - + Automatic update (legacy importer only) Automatic update (legacy importer only) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Scale factor to apply to imported files - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Number of decimals - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key The Alt modifier key - + The number of horizontal or vertical lines of the grid The number of horizontal or vertical lines of the grid - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick 두꺼움 - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry 생성 geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close 닫기 - + O O - + Copy 복사하기 - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length 거리 - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit 편집 - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4860,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4869,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4915,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5020,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2522,12 +5083,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2535,345 +5096,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Draft Command Bar - + Toggle construction mode Toggle construction mode - + Autogroup off Autogroup off - + active command: active command: - + None 없음 - + Active Draft command Active Draft command - + X coordinate of next point X coordinate of next point - + X X - + Y Y - + Z Z - + Y coordinate of next point Y coordinate of next point - + Z coordinate of next point Z coordinate of next point - + Enter point Enter point - + Enter a new point with the given coordinates Enter a new point with the given coordinates - + Length 거리 - + Angle - + Length of current segment Length of current segment - + Angle of current segment Angle of current segment - + Radius Radius - + Radius of Circle Radius of Circle - + If checked, command will not finish until you press the command button again If checked, command will not finish until you press the command button again - + If checked, an OCC-style offset will be performed instead of the classic offset If checked, an OCC-style offset will be performed instead of the classic offset - + &OCC-style offset &OCC-style offset - + Sides Sides - + Number of sides Number of sides - + Offset Offset - + Auto 자동 - + Text string to draw Text string to draw - + String 문자열 - + Height of text Height of text - + Height 높이 - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: 글꼴 파일 경로 - + Open a FileChooser for font file Open a FileChooser for font file - + Line - + DWire DWire - + Circle - + Center X Center X - + Arc - + Point - + Label Label - + Distance Distance - + Trim Trim - + Pick Object Pick Object - + Edit 편집 - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file 글꼴 파일 선택 - + Please enter a font file. Please enter a font file. - + Autogroup: Autogroup: - + Faces Faces - + Remove 제거 - + Add 추가 - + Facebinder elements Facebinder elements - + BSpline BSpline - + BezCurve BezCurve - + Copy 복사하기 - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2892,270 +5461,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative Relative - + Continue Continue - + Close 닫기 - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Select edge - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish 마침 - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top - + Front 전면 - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft 흘수 - + Toggle near snap on/off Toggle near snap on/off - + Create text 생성: 문자 - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire 와이어 - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + 반경: + + + + Center: + 중심: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + 기본값 + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + 복제 + + + + Select an object to clone + Select an object to clone + + + + Ellipse + 타원 + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimension + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + 드로잉 + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + 이동 + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + 그리드 스냅 + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + 배열 + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + 크기 + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + 사각형 + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + 선택: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + 생성: B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + 색상 편집 + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + 분할 + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + 수정: 필렛(Fillet) + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + 텍스트 + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + 회전 + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + 회전 + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_lt.qm b/src/Mod/Draft/Resources/translations/Draft_lt.qm index ac11e48bc7..4b844bd621 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_lt.qm and b/src/Mod/Draft/Resources/translations/Draft_lt.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_lt.ts b/src/Mod/Draft/Resources/translations/Draft_lt.ts index 631053e63e..e933a47a75 100644 --- a/src/Mod/Draft/Resources/translations/Draft_lt.ts +++ b/src/Mod/Draft/Resources/translations/Draft_lt.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + The start point of this line. - - Style name - Style name + + The end point of this line. + The end point of this line. - - Add new... - Add new... + + The length of this line. + The length of this line. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Pervardyti + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Deletes the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Naikinti + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Tekstas + + Number of copies in X direction + Number of copies in X direction - - Font size - Šrifto dydis + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Line spacing + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Šio objekto išdėstymas + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Rašmenų aukštis + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Rodyti paslėptas linijas + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Glotnumas + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Susietas objektas + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Rašmenų dydis šio objekto viduje + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Jeigu patikrinta, šaltinio objektai yra vaizduojami neatsižvelgiant į tai kaip jie rodomi 3D modelyje + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Šrifto pavadinimas - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + Šrifto dydis - - Units - Matavimo vienetai + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Rodyti priesagą - - Line width - Linijos storis + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Rodyklės dydis - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Rodyklės rūšis - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Linijos storis + + + + Line color + Linijos spalva + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Style name + + + + Add new... + Add new... + + + + Renames the selected style + Renames the selected style + + + + Rename + Pervardyti + + + + Deletes the selected style + Deletes the selected style + + + + Delete + Naikinti + + + + Text + Tekstas + + + + Font size + Šrifto dydis + + + + Line spacing + Line spacing + + + + Font name + Šrifto pavadinimas + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Matavimo vienetai + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + Linijos storis + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Rodyklės dydis + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Rodyklės rūšis + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px tšk. - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Taškas - + Arrow Rodyklė - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Apskritimas - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -260,170 +1350,383 @@ from menu Tools -> Addon Manager Prašome įdiegti dxf bibliotekos plėtinį rankiniu būdu meniu (Įrankiai -> Plėtinių valdyklė) pagalba - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting &Braižymas - + &Annotation &Aprašas - + &Modification &Modification - + &Utilities &Utilities - + Draft Grimzlė - + Import-Export Import-Export + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Tiesa + + + + False + Netiesta + + + + Scale + Mastelis + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopijuoti + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Kurti kloną + + + + Clone + Klonuoti + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Masyvas + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Fillet + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Sukimosi vidurio taškas - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Simetrija - + (Placeholder for the icon) (Placeholder for the icon) @@ -431,12 +1734,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -445,66 +1748,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -513,17 +1816,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -532,24 +1835,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -557,73 +1860,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Sukimosi vidurio taškas - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -632,24 +1935,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -657,134 +1960,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Text to be made into ShapeString - + String Eilutė - + Height Aukštis - + Height of the result Height of the result - + X X - + Y Y - + Z Z - + Font file Šrifto rinkmena - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Lankas + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Masyvas + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-splainas, glodžioji kreivė + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Apskritimas + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Klonuoti + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Matmuo + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Techninis brėžinys + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Taisyti + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elipsė + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Atkarpa + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Perkelti + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Offset + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Taškas + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Stačiakampis + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Vartyti + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Mastelis + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Kampas + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Vidurys + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Tinklelis + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Sankirta + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Lygiagretus + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Skelti + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Tekstas + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle construction mode + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatinis - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -793,12 +3354,12 @@ above its base position. Use this together with one of the buttons above - + Offset Offset - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -807,12 +3368,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -821,7 +3382,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -830,32 +3391,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Tinklelio langelių dydis - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Main line every - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -864,257 +3425,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines atkarpos - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Linijos storis - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Taškas - + Circle Apskritimas - + Arrow Rodyklė - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color Linijos spalva - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid Pilnaviduris daiktas - + Dashed Dashed - + Dotted Dotted - + DashDot Brūkšnelis taškelis - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparency - + Display mode Display mode - + Text font Text font - + Arrow size Rodyklės dydis - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Rėmelis - + Shaded Su šešėliais - + Points Taškai - + Draw style Atvaizdavimo būdas - + The color of lines The color of lines - + Arrow style Arrow style - + px tšk. - + Apply to selected objects Apply to selected objects - + Lines and faces Lines and faces - + Annotations Aprašai - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1122,67 +3683,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Bendrosios braižyklės nuostatos - + This is the default color for objects being drawn while in construction mode. This is the default color for objects being drawn while in construction mode. - + This is the default group name for construction geometry This is the default group name for construction geometry - + Construction Construction - + Save current color and linewidth across sessions Save current color and linewidth across sessions - + Global copy mode Global copy mode - + Default working plane Default working plane - + None Joks - + XY (Top) XY (viršus) - + XZ (Front) XZ (Priekis) - + YZ (Side) YZ (Šonas) - + Default height for texts and dimensions Default height for texts and dimensions - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1193,1106 +3754,1106 @@ or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold" - + Default template sheet Default template sheet - + The default template to use when creating a new drawing sheet Numatytasis šablonas naujai kuriamam brėžinio lapui - + Import style Įkelti stilių - + None (fastest) Joks (greičiausias) - + Use default color and linewidth Naudoti numatytąją spalvą ir brūkšnio storį - + Original color and linewidth Originalios spalvos ir tiesių storiai - + Check this if you want the areas (3D faces) to be imported too. Check this if you want the areas (3D faces) to be imported too. - + Import OCA areas Import OCA areas - + General settings General settings - + Construction group name Construction group name - + Tolerance Leidžiamoji nuokrypa - + Join geometry Apjungti geometriją - + Alternate SVG Patterns location Alternate SVG Patterns location - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Čia nurodykite aplanką, kuriame yra raštų, kuriais gali būti papildyta įprastinė brūkšniuotė - + Constrain mod Apribojimų, susiejimų veiksena - + The Constraining modifier key Apribojimą įgalinantis mygtukas - + Snap mod Kibimo veiksena - + The snap modifier key Kibimo veikseną įgalinantis mygtukas - + Alt mod Alt mygtuko veiksena - + Select base objects after copying Select base objects after copying - + If checked, a grid will appear when drawing Jei parinktis pažymėta, tinklelis bus rodomas braižymo metu - + Use grid Naudoti tinklelį - + Grid spacing Tinklelio langelių dydis - + The spacing between each grid line Tinklelio langelių dydis - + Main lines every Pagrindinio langelio dydis - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Pagrindiniai langeliai bus storesni. Čia nurodykite, kiek pagalbinių langelių telpa pagrindinio langelio kraštinėje. - + Internal precision level Vidinis tikslumo lygis - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - + Left (ISO standard) Left (ISO standard) - + Right Iš dešinės - + Group layers into blocks Surinkti sluoksnius į rinkinius - + Export 3D objects as polyface meshes Iškelti tūrinius kūnus kaip daugiasienius tinklus - + If checked, the Snap toolbar will be shown whenever you use snapping Jei pažymėta, kibimo įrankių juosta bus rodoma kiekvieną kartą, kai tik bus naudojamas kibimo įrankis - + Show Draft Snap toolbar Rodyti braižyklės kibimo įrankių juostą - + Hide Draft snap toolbar after use Slėpti braižyklės kibimo įrankių juostą, kai kibimo įrankis nebenaudojamas - + Show Working Plane tracker Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Jei pažymėta, braižyklės tinklelis visada bus matomas dirbant braižyklės darbastalyje. Kitu atveju rodoma tik pasirinkus - + Use standard font size for texts Naudoti įprastinį rašmenų dydį - + Import hatch boundaries as wires Įkelti brūkšniuotės ribas kaip laužtes - + Render polylines with width Atvaizduoti laužtes storiu - + Translated (for print & display) Translated (for print & display) - + Raw (for CAM) Raw (for CAM) - + Translate white line color to black Translate white line color to black - + Use Part Primitives when available Use Part Primitives when available - + Snapping Kibimas - + If this is checked, snapping is activated without the need to press the snap mod key Jeigu tai yra pažymėta, kibimas veikia ir be kibimo veiksenos mygtuko paspaudimo - + Always snap (disable snap mod) Visuomet kibti (išjungia kibimo mygtuko veikseną) - + Construction geometry color Construction geometry color - + Import Įkelti - + texts and dimensions užrašai ir matmenys - + points taškai - + layouts išdėstymas - + *blocks *blokai - + Project exported objects along current view direction Suprojektuoti iškeltus kūnus į esamą peržiūros plokštumą - + Visual settings Vaizdiniai nustatymai - + Visual Settings Vaizdiniai nustatymai - + Snap symbols style Kibimo ženklų stilius - + Draft classic style Draft classic style - + Bitsnpieces style Bitsnpieces style - + Color Spalva - + Hatch patterns resolution Brūkšniuotės raštų raiška - + Grid Tinklelis - + Always show the grid Visada rodyti tinklelį - + Texts and dimensions Texts and dimensions - + Internal font Vidinis šriftas - + Dot Taškas - + Circle Apskritimas - + Arrow Rodyklė - + The default size of arrows The default size of arrows - + The default size of dimensions extension lines Numatytasis matmens iškeltinės ilgis - + The space between the dimension line and the dimension text The space between the dimension line and the dimension text - + Select a font file Pasirinkite šrifto rinkmeną - + Fill objects with faces whenever possible Fill objects with faces whenever possible - + Create Sukurti - + simple Part shapes paprastieji Detalių dariniai - + Draft objects Braižyklės dariniai - + Sketches Braižiniai - + Get original colors from the DXF file Įkelti pirmines spalvas iš DXF rinkmenos - + Treat ellipses and splines as polylines Laikyti elipses ir glodžiąsias kreives laužtėmis - + Export style Eksportuoti stilių - + Show the unit suffix in dimensions Show the unit suffix in dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Leisti FreeCAD pačiam atsisiųsti ir atnaujinti DXF bibliotekas - + mm mm - + Grid size Tinklelio dydis - + lines atkarpos - + text above (2D) text above (2D) - + text inside (3D) text inside (3D) - + Dashed line definition Dashed line definition - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Dashdot line definition - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Dotted line definition - + 0.02,0.02 0.02,0.02 - + Grid and snapping Tinklelis ir kibimas - + Text settings Teksto nustatymai - + Font family Šriftų šeima - + Font size Šrifto dydis - + Dimension settings Dimension settings - + Display mode Display mode - + Arrows style Rodyklių rūšis - + Arrows size Rodyklių dydis - + Text orientation Užrašų kampinė padėtis - + Text spacing Rašmenų protarpis - + ShapeString settings ShapeString settings - + Default ShapeString font file Default ShapeString font file - + Drawing view line definitions Brėžinio atvaizdo linijų apibrėžimas - + DWG DWG - + DWG conversion DWG conversion - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF parinktys taip pat taikomos ir DWG rūšies rinkmenoms.</p></body></html> - + DXF DXF - + Import options Import options - + Use legacy python importer Naudoti senesnės laidos įkėlimo įrankį - + Export options Export options - + OCA OCA - + SVG SVG - + Disable units scaling Disable units scaling - + Export Drawing Views as blocks Eksportuoti techninio brėžinio atvaizdus kaip junginius - + Note: Not all the options below are used by the new importer yet Pastaba: ne visos šios parinktys yra naudojamos naujausiame įkėlimo įrankyje - + Show this dialog when importing and exporting Show this dialog when importing and exporting - + Automatic update (legacy importer only) Savaiminis atnaujinimas (tik ankstesnėse laidose) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Mastelis taikomas įkeliamai rinkmenai - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Number of decimals - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Alt mygtuku įgalinama veiksena - + The number of horizontal or vertical lines of the grid Gulsčiųjų ar statmenųjų tinklelio linijų skaičiu - + The default color for snap symbols Įprastinė kibimo simbolių spalva - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations Jei pasirinkta, valdiklis, rodantis esamą darbinės plokštumos erdvinę padėtį pasirodys atliekant braižymbos veiksmus - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Elipsių eksportavimas yra nepilnai palaikomas. Pažymėkite, norėdami jas eksportuoti kaip laužtines. - + Max Spline Segment: Didžiausias glodžiosios kreivės atkarpos ilgis: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Naudoti senesnės laidos eksportavimo įrankį - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Pagalbinė braižymo geometrija - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close Užverti - + O O - + Copy Kopijuoti - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length Ilgis - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Taisyti - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2301,7 +4862,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2310,42 +4871,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2356,103 +4917,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2461,62 +5022,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2524,12 +5085,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2537,345 +5098,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Draft Command Bar - + Toggle construction mode Toggle construction mode - + Autogroup off Autogroup off - + active command: atliekamas veiksmas: - + None Joks - + Active Draft command Atliekamas braižyklės veiksmas - + X coordinate of next point Sekančio taško X koordinatė - + X X - + Y Y - + Z Z - + Y coordinate of next point Sekančio taško Y koordinatė - + Z coordinate of next point Sekančio taško Z koordinatė - + Enter point Įveskite tašką - + Enter a new point with the given coordinates Įvesti naujo taško koordinates - + Length Length - + Angle Kampas - + Length of current segment Esamos atkarpos ilgis - + Angle of current segment Esamos atkarpos kampas - + Radius Spindulys - + Radius of Circle Apskritimo spindulys - + If checked, command will not finish until you press the command button again If checked, command will not finish until you press the command button again - + If checked, an OCC-style offset will be performed instead of the classic offset If checked, an OCC-style offset will be performed instead of the classic offset - + &OCC-style offset &OCC-style offset - + Sides Sienos - + Number of sides Sienų skaičius - + Offset Offset - + Auto Automatiškai - + Text string to draw Text string to draw - + String Eilutė - + Height of text Rašmenų aukštis - + Height Aukštis - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: Pilnas kelias iki šrifto rinkmenos: - + Open a FileChooser for font file Atverti rinkmenų parinkimo langą šrifto rinkmenai parinkti - + Line Atkarpa - + DWire DWire - + Circle Apskritimas - + Center X Vidurio X - + Arc Lankas - + Point Taškas - + Label Label - + Distance Distance - + Trim Apkarpyti - + Pick Object Pasirinkti daiktą - + Edit Taisyti - + Global X Visuotinis X - + Global Y Visuotinis Y - + Global Z Visuotinis Z - + Local X Vietinis X - + Local Y Vietinis Y - + Local Z Vietinis Z - + Invalid Size value. Using 200.0. Neleistina dydžio skaitinė vertė. Bus naudojama 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Pasirinkite šriftų rinkmeną - + Please enter a font file. Nurodykite šrifto rinkmeną. - + Autogroup: Autogroup: - + Faces Sienos - + Remove Pašalinti - + Add Pridėti - + Facebinder elements Facebinder elements - + BSpline B-splainas (glodžioji kreivė) - + BezCurve glodžioji Bezjė kreivė - + Copy Kopijuoti - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2894,270 +5463,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative Relative - + Continue Continue - + Close Užverti - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Select edge - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish Užbaigti - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Iš viršaus - + Front Iš priekio - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Grimzlė - + Toggle near snap on/off Toggle near snap on/off - + Create text Nubrėžti tekstą - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Vidurio Y - + Center Z Vidurio Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Viela - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Radius: + + + + Center: + Vidurys: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + Numatytasis + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Klonuoti + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elipsė + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Matmuo + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Techninis brėžinys + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Perkelti + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Kibimas prie tinklelio + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Masyvas + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Mastelis + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Stačiakampis + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Atranka: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Nubrėžti B-splainą + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Pasirinktinė + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Skelti + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Užapvalinti kampą + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Tekstas + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Vartyti + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Sukimas + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.qm b/src/Mod/Draft/Resources/translations/Draft_nl.qm index 7577e03bbd..0ad666ed38 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_nl.qm and b/src/Mod/Draft/Resources/translations/Draft_nl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_nl.ts b/src/Mod/Draft/Resources/translations/Draft_nl.ts index 04a7fa549f..07972d6ae8 100644 --- a/src/Mod/Draft/Resources/translations/Draft_nl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_nl.ts @@ -1,258 +1,1345 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Stijlen van aantekening editor + + The start point of this line. + Het beginpunt van deze lijn. - - Style name - Stijl naam + + The end point of this line. + Het eindpunt van deze lijn. - - Add new... - Nieuwe toevoegen... + + The length of this line. + De lengte van deze lijn. - - Renames the selected style - Wijzigt de naam van de geselecteerde stijl + + Radius to use to fillet the corner. + Radius waarmee de hoeken worden afgerond. - - Rename - Hernoemen + + The base object that will be duplicated + Het basisobject dat wordt gedupliceerd - - Deletes the selected style - Verwijder de geselecteerde stijl + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Het type array dat moet worden gemaakt. +- Ortho: plaatst de kopieën in de richting van de globale X, Y, Z-assen. +- Polar: plaatst de kopieën in een circulaire boog, tot een opgegeven hoek, en met bepaalde oriëntatie gedefinieerd door een centrum en een as. +- Circular: plaatst de kopieën in concentrische circulaire lagen rond het basisobject. - - Delete - Verwijderen + + Specifies if the copies should be fused together if they touch each other (slower) + Geeft aan of de kopieën samen moeten worden gevoegd als ze aanraken (langzamer process) - - Text - Tekst + + Number of copies in X direction + Aantal Kopieën in X-richting - - Font size - Lettergrootte + + Number of copies in Y direction + Aantal Kopieën in Y-richting - - Line spacing - Regelafstand + + Number of copies in Z direction + Aantal Kopieën in Z-richting - + + Distance and orientation of intervals in X direction + Afstand en richting van het kopieën in X-richting + + + + Distance and orientation of intervals in Y direction + Afstand en richting van het kopieën in Y-richting + + + + Distance and orientation of intervals in Z direction + Afstand en richting van het kopieën in Z-richting + + + + The axis direction around which the elements in a polar or a circular array will be created + De as richting waar de elementen in een polair of een circulaire patroon worden gemaakt + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Centreer punt voor polaire en circulaire patronen. +De 'as' loopt door dit punt. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + De as object dat de waarde van 'Axis' en 'Center' overschrijft, bijvoorbeeld een datum lijn. +De plaatsing, positie en rotatie zullen worden gebruikt bij het maken van polaire en circulaire arrays. +Laat deze eigenschap leeg om 'Axis' en 'Center' handmatig in te stellen. + + + + Number of copies in the polar direction + Aantal kopieën in de pool richting + + + + Distance and orientation of intervals in 'Axis' direction + Afstand en richting van het interval in As-richting + + + + Angle to cover with copies + Hoek om te dekken met kopieën + + + + Distance between circular layers + Afstand tussen cirkelvormige lagen + + + + Distance between copies in the same circular layer + Afstand tussen kopieën in dezelfde cirkelvormige laag + + + + Number of circular layers. The 'Base' object counts as one layer. + Aantal cirkelvormige lagen. Het 'Basis' object telt als één laag mee. + + + + A parameter that determines how many symmetry planes the circular array will have. + Een parameter die bepaalt hoeveel symmetrie vlakken de ronde array zal hebben. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Totaal aantal elementen in de reeks. +Deze eigenschap is alleen-lezen, omdat het getal afhankelijk is van de parameters van de reeks. + + + + Show the individual array elements (only for Link arrays) + Toon de afzonderlijke reeks elementen (alleen voor link reeksen) + + + + The components of this block + De componenten van dit blok + + + + The placement of this object + De plaatsing van dit object + + + + Length of the rectangle + Lengte van de rechthoek + + + + Height of the rectangle + Hoogte van de rechthoek + + + + Radius to use to fillet the corners + Radius waarmee de hoeken worden afgerond + + + + Size of the chamfer to give to the corners + De grote waarmee de hoeken worden afgeschuind + + + + Create a face + Maak een vlak + + + + Horizontal subdivisions of this rectangle + Horizontale onderverdelingen van deze rechthoek + + + + Vertical subdivisions of this rectangle + Verticale onderverdelingen van deze rechthoek + + + + The area of this object + Het oppervlak van dit object + + + + The normal direction of the text of the dimension + De normaal richting van de tekst de afmeting + + + + The object measured by this dimension object + Het object gemeten door dit maatobject + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + Het object, en specifieke subelementen, +dat dit meet-object meet. + +Er zijn verschillende mogelijkheden: +- Een object, en een van de randen. +- Een object en twee van zijn hoekpunten. +- Een boogobject, en zijn rand. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Een punt waar de maatlijn doorheen gaat, of een extrapolatie daarvan, zal slagen. + +- Voor lineaire afmetingen bepaalt deze eigenschap hoe dicht de maatlijn is bij het voorwerp. +- Voor radiale afmetingen, dit bepaalt de richting van de afmetingslijn die de gemeten radius of diameter toont. +- Voor hoekafmetingen, bepaalt dit de radius van de afmetingsboog die de afgemeten hoek toont. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Beginpunt van de maatlijn. + +Als het een straal is, zal het centraal staan in de boog. +Als het een diameter dimensie is, zal het een punt zijn dat op de kunst ligt. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Eindpunt van de maatlijn. + +Als het een straal of diameter dimensie +is, is het een punt dat op de boog ligt. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + De richting van de maatlijn. +Als dit '(0,0,0)' blijft, wordt de richting automatisch berekend. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + De waarde van de meting. + +Deze eigenschap is alleen-lezen omdat de waarde wordt berekend +vanaf de 'Start' en 'Eind' eigenschappen. + +Als de 'Gekoppelde Geometrie' een boog of cirkel is, is deze 'Afstand' +de straal of diameter, afhankelijk van de 'Diameter' eigenschap. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Bij het meten van circulaire bogen, bepaalt het of +de radius of de diameter waarde wordt weergegeven + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Beginhoek van de afmetingslijn (circulaire boog). +De boog wordt tegen de klok in getekend. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Beginhoek van de afmetingslijn (circulaire boog). +De boog wordt tegen de klok in getekend. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Het middelpunt van de maatlijn, een cirkelboog. + +Dit is normaal gesproken het punt waar twee lijnsegmenten, of de verlengingen ervan +snijden, wat resulteert in de gemeten 'hoek' tussen hen. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + De waarde van de meting. + +Deze eigenschap is alleen-lezen omdat de waarde wordt berekend van +de 'Eerste hoek' en 'Laatste hoek' eigenschappen. + + + + The placement of the base point of the first line + De plaatsing van het basispunt van de eerste lijn + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + De tekst die wordt weergegeven door dit object. +Het is een lijst met tekenreeksen; elk element in de lijst wordt weergegeven in zijn eigen regel. + + + + Start angle of the arc + Starthoek van de boog + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Eindhoek van de boog (voor een volledige cirkel, + geeft dezelfde waarde als de eerste hoek) + + + + Radius of the circle + Straal van de cirkel + + + + Number of faces + Aantal vlakken + + + + Radius of the control circle + Straal van de controlecirkel + + + + How the polygon must be drawn from the control circle + Hoe de veelhoek getekend moet worden vanuit de controlecirkel + + + + X Location + X locatie + + + + Y Location + Y locatie + + + + Z Location + Z locatie + + + + The objects that are part of this layer + De objecten die deel uitmaken van deze laag + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + De positie van de punt van de aanhaallijn. +Dit punt kan worden versierd met een pijl of een ander symbool. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, en optioneel subelement, waarvan de eigenschappen worden weergegeven +als 'Tekst', afhankelijk van 'Label Type'. + +'Doel' zal niet worden gebruikt als 'Label Type' is ingesteld op 'Aangepast'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + De lijst met punten die de leiderslijn definiëren; normaal een lijst van drie punten. + +Het eerste punt is de positie van de tekst, dat wil zeggen de 'Plaatsing', +en het laatste punt zou het punt van de lijn moeten zijn, het 'Doel Punt'. +Het middelste punt wordt automatisch berekend afhankelijk van de gekozen +'Recht Richting' en de 'Recht Afstand' waarde en onderteken. + +Als 'Recht richt' is ingesteld op 'aangepast', kan de 'punten'-eigenschap +worden ingesteld als een lijst van willekeurige punten. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + De richting van het rechte segment van de leiderlijn. + +Als 'Aangepast' is gekozen, kunnen de punten van de leider worden gespecificeerd door +een aangepaste lijst toe te wijzen aan het 'Punten' attribuut. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + De lengte van het rechte segment van de leiderlijn. + +Dit is een georiënteerde afstand; als het negatief is, wordt de lijn +aan de linkerkant of onder de 'Tekst', anders naar rechts of hoger +afhankelijk van de waarde van 'Recht Richting'. + + + + The placement of the 'Text' element in 3D space + De plaatsing van het 'Tekst'-element in de 3D-ruimte + + + + The text to display when 'Label Type' is set to 'Custom' + De tekst om weer te geven wanneer 'Label Type' is ingesteld op 'Aangepast' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + De tekst die wordt weergegeven door dit label. + +Deze eigenschap is alleen lezen, aangezien de definitieve tekst afhankelijk is van 'Label Type', +en het object gedefinieerd in 'Doel'. +De 'Aangepaste tekst' wordt alleen getoond als 'Label Type' is ingesteld op 'Aangepast'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + Het type informatie dat wordt weergegeven door dit label. + +Als 'Aangepast' wordt gekozen, zal de inhoud van 'Aangepaste tekst' worden gebruikt. +Voor andere typen, zal de tekenreeks automatisch worden berekend vanaf het object gedefinieerd in 'Doel'. +'Tag' en 'Materiaal' werken alleen voor objecten die deze eigenschappen hebben, zoals Arch objecten. + +Voor 'Positie', 'Lengte' en 'Gebied' worden deze eigenschappen gewonnen uit het hoofdobject in 'Doel', +of vanaf de subelement 'VertexN', 'EdgeN', respectievelijk 'FaceN', als deze is opgegeven. + + + + Text string + Tekstreeks + + + + Font file name + Lettertype bestandsnaam + + + + Height of text + Teksthoogte + + + + Inter-character spacing + Tussentekenafstand + + + + Show the individual array elements + Toon de afzonderlijke array elementen + + + + Base object that will be duplicated + Het basisobject dat wordt gedupliceerd + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object met punten die worden gebruikt om het basisobject te distribueren, bijvoorbeeld een schets of een onderdeelsamenstelling. +De schets of samenstelling moet ten minste één expliciete punt of eindpunt object bevatten. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Totaal aantal elementen in de reeks. +Deze eigenschap is alleen-lezen, omdat het getal afhankelijk is van de punten in het 'Punt Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Aanvullende plaatsing, verschuiving en rotatie, die zal worden toegepast op elke kopie + + + + The points of the B-spline + De punten van de B-spline + + + + If the B-spline is closed or not + Of de B-spline gesloten is of niet + + + + Create a face if this spline is closed + Maak een vlak als de curve gesloten is + + + + Parameterization factor + Parametrisatiefactor + + + + The base object this 2D view must represent + Het basisobject dat deze 2D-weergave moet weergeven + + + + The projection vector of this object + De vector projectie van dit object + + + + The way the viewed object must be projected + De manier waarop die het weergegeven object moet worden geprojecteerd + + + + The indices of the faces to be projected in Individual Faces mode + De indexen van de vlakken die geprojecteerd moeten worden in de individuele aanzichtmodus + + + + Show hidden lines + Toon verborgen lijnen + + + + Fuse wall and structure objects of same type and material + Verenig de muur en de structuurobjecten van hetzelfde type en hetzelfde materiaal + + + + Tessellate Ellipses and B-splines into line segments + Ellipsen en B-splines in lijnsegmenten opsplitsen + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + Voor snijvlakken en kniplijnen modi, + laat dit de gezichten achter op de locatie die gesneden is + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Lengte van lijnsegmenten indien ellipsen of B-splines + in discrete lijnsegmenten worden omgezet + + + + If this is True, this object will be recomputed only if it is + visible + Als dit waar is, wordt dit object alleen opnieuw berekend als het + zichtbaar is + + + + Start angle of the elliptical arc + Starthoek van de elliptische boog + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Eindhoek van de elliptische boog + + (voor een volledige cirkel, geef dezelfde waarde als de eerste hoek) + + + + Minor radius of the ellipse + De kleine straal van de ellips + + + + Major radius of the ellipse + De grote straal van de ellips + + + + Area of this object + Het oppervlak van dit object + + + + The points of the Bezier curve + De punten van de Bezier-curve + + + + The degree of the Bezier function + De graad van de Bezier functie + + + + Continuity + Continuïteit + + + + If the Bezier curve should be closed or not + Als de Bezier-curve gesloten moet zijn of niet + + + + Create a face if this curve is closed + Maak een vlak als deze curve gesloten is + + + + The length of this object + De lengte van dit object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + Het object waarlangs de kopieën worden verdeeld. Het moet 'Randen' bevatten. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Lijst van verbonden randen in het pad object. +Als deze aanwezig zijn, worden de kopieën alleen via deze subelementen gemaakt. +Laat deze eigenschap leeg om kopieën te maken langs het pad object. + + + + Number of copies to create + Aantal te maken kopieën + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Aanvullende vertaling die zal worden toegepast op elke kopie. +Dit is handig om aan te passen aan het verschil tussen het centrum van de vorm en het referentiepunt. + + + + Alignment vector for 'Tangent' mode + Uitlijnings-vector voor 'Tangens' modus + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Forceer gebruik van 'Verticale Vector' als lokale Z-richting bij gebruik van 'Oorspronkelijk' of 'Tangens' uitlijningsmodus + + + + Direction of the local Z axis when 'Force Vertical' is true + Richting van de lokale Z-as wanneer 'Verticaal Forceren' waar is + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Methode om de kopieën op het pad te oriënteren. +- Origineel: X is een curve tangent, Y is normaal, en Z is het kruisproduct. +- Frans: legt het object naast het lokale coördinaatsysteem op één lijn. +- Tangent: vergelijkbaar met 'Origineel', maar de lokale X-as is ingesteld op 'Tangent Vector'. + +Om betere resultaten te krijgen met 'Origineel' of 'Tangent' moet u misschien 'Verticaal' op waarheid zetten. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Oriënteer de kopieën op het pad afhankelijk van de 'uitlijningsmodus'. +Anders hebben de kopieën dezelfde oriëntatie als het oorspronkelijke basisobject. + + + + The linked object + Het gekoppelde object + + + + Projection direction + Projectie richting + + + + The width of the lines inside this object + De breedte van de lijnen binnen dit object + + + + The size of the texts inside this object + De grootte van de teksten binnen dit object + + + + The spacing between lines of text + De afstand tussen regels tekst + + + + The color of the projected objects + De kleur van de geprojecteerde objecten + + + + Shape Fill Style + Vulstijl van de vorm + + + + Line Style + Lijnstijl + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Indien aangevinkt, worden bronobjecten weergegeven ongeacht de zichtbaarheid in het 3D-model + + + + Linked faces + Gekoppelde vlakken + + + + Specifies if splitter lines must be removed + Geeft aan of de splitslijnen verwijderd moeten worden + + + + An optional extrusion value to be applied to all faces + Een optionele extrusie waarde die op alle vlakken toegepast moet worden + + + + An optional offset value to be applied to all faces + Een optionele offset waarde die op alle vlakken wordt toegepast + + + + This specifies if the shapes sew + Dit geeft aan of de vormen naaien + + + + The area of the faces of this Facebinder + Het gebied van de vlakken van deze Vlakkenbinder + + + + The objects included in this clone + De objecten inbegrepen in deze kloon + + + + The scale factor of this clone + De schaalfactor van deze kloon + + + + If Clones includes several objects, +set True for fusion or False for compound + Als klonen meerdere objecten bevat, +zet True voor fusie of onwaar voor samenvoegen + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Algemene schaalfactor die van invloed is op de aantekening +omdat het de tekst en de versieringen van de lijn, indien van toepassing, +in dezelfde verhouding. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Aantekening stijl om toe te passen op dit object. +Bij het gebruiken van een opgeslagen stijl worden sommige weergaveeigenschappen alleen-lezen gezien; +ze kunnen alleen worden bewerkt door de stijl aan te passen via de 'Annotation style editor' tool. + + + + The vertices of the wire + De hoekpunten van de lijn + + + + If the wire is closed or not + Als de draad al dan niet gesloten is + + + + The base object is the wire, it's formed from 2 objects + Het basisobject is de draad, deze is gevormd uit 2 objecten + + + + The tool object is the wire, it's formed from 2 objects + Het gereedschapsobject is de draad, deze is gevormd uit 2 objecten + + + + The start point of this line + Het beginpunt van deze lijn + + + + The end point of this line + Het eindpunt van deze lijn + + + + The length of this line + De lengte van deze lijn + + + + Create a face if this object is closed + Maak een vlak als dit object gesloten is + + + + The number of subdivisions of each edge + Het aantal onderverdelingen van elke rand + + + Font name Font naam - - The font to use for texts and dimensions - Het lettertype voor teksten en afmetingen + + Font size + Lettergrootte - - Units - Eenheden + + Spacing between text and dimension line + Afstand tussen tekst en maatlijn - - Scale multiplier - Schaal vermenigvuldiger + + Rotate the dimension text 180 degrees + Draai de maattekst 180 graden - - Decimals - Decimalen + + Text Position. +Leave '(0,0,0)' for automatic position + Tekstpositie. +Zet '(0,0,0)' voor automatische positie - - Unit override - Eenheid overschrijven + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Tekst overschrijven. +Schrijf '$dim' om het te vervangen door de lengte van de maat. - - Show unit - Toon eenheid + + The number of decimals to show + Het aantal weer te geven decimalen - - Line and arrows - Lijn en pijlen + + Show the unit suffix + Eenheid-achtervoegsel tonen - - Line width - Lijndikte + + A unit to express the measurement. +Leave blank for system default + Een eenheid om de maat uit te drukken. +Laat leeg voor systeem standaard - - Extension overshoot - Uitbreiding overschrijding - - - + Arrow size Pijl grootte - - Show lines - Laat lijnen zien - - - - Dimension overshoot - Afmetingslijnoverschrijding - - - - Extension lines - Verlengingslijnen - - - + Arrow type Pijl type - + + Rotate the dimension arrows 180 degrees + Draai de dimensiepijlen 180 graden + + + + The distance the dimension line is extended +past the extension lines + De afstand die de maatlijn is verlengd +voorbij de verlengingslijnen + + + + Length of the extension lines + Lengte van de verlengingslijnen + + + + Length of the extension line +beyond the dimension line + Lengte van de verlengingslijn +buiten de maatlijn + + + + Shows the dimension line and arrows + Toont de dimensie lijn en pijlen + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Als het waar is, zullen de objecten die in deze laag zitten de lijnkleur van de laag aannemen + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Als het waar is, wordt de print kleur gebruikt wanneer objecten in deze laag op een TechDraw pagina worden geplaatst + + + + The line color of the objects contained within this layer + De lijnkleur van de objecten die binnen deze laag zitten + + + + The shape color of the objects contained within this layer + De kleur van de vorm van de objecten binnen deze laag + + + + The line width of the objects contained within this layer + De lijnbreedte van de objecten die binnen deze laag zitten + + + + The draw style of the objects contained within this layer + De tekenstijl van de objecten in deze laag + + + + The transparency of the objects contained within this layer + De transparantie van de objecten die in deze laag zitten + + + + The line color of the objects contained within this layer, when used on a TechDraw page + De lijnkleur van de objecten die in deze laag zitten, wanneer gebruikt op een TechDraw pagina + + + + Line width + Lijndikte + + + + Line color + Lijnkleur + + + + The size of the text + De grootte van de tekst + + + + The font of the text + Het lettertype van de tekst + + + + The vertical alignment of the text + De verticale uitlijning van de tekst + + + + Text color + Tekst kleur + + + + Line spacing (relative to font size) + Lijn afstand (ten opzichte van de lettergrootte) + + + + The maximum number of characters on each line of the text box + Het maximum aantal tekens op elke regel van het tekstvak + + + + The size of the arrow + De grootte van de pijl + + + + The type of arrow of this label + Het pijltype van dit label + + + + The type of frame around the text of this object + Het frametype rond de tekst van dit object + + + + Display a leader line or not + Toon een leiderslijn of niet + + + + Dialog + + + Annotation Styles Editor + Stijlen van aantekening editor + + + + Style name + Stijl naam + + + + Add new... + Nieuwe toevoegen... + + + + Renames the selected style + Wijzigt de naam van de geselecteerde stijl + + + + Rename + Hernoemen + + + + Deletes the selected style + Verwijder de geselecteerde stijl + + + + Delete + Verwijderen + + + + Text + Tekst + + + + Font size + Lettergrootte + + + + Line spacing + Regelafstand + + + + Font name + Font naam + + + + The font to use for texts and dimensions + Het lettertype voor teksten en afmetingen + + + + Units + Eenheden + + + + Scale multiplier + Schaal vermenigvuldiger + + + + Decimals + Decimalen + + + + Unit override + Eenheid overschrijven + + + + Show unit + Toon eenheid + + + + Line and arrows + Lijn en pijlen + + + + Line width + Lijndikte + + + + Extension overshoot + Uitbreiding overschrijding + + + + Arrow size + Pijl grootte + + + + Show lines + Laat lijnen zien + + + + Dimension overshoot + Afmetingslijnoverschrijding + + + + Extension lines + Verlengingslijnen + + + + Arrow type + Pijl type + + + Line / text color Lijn / tekstkleur - + The width of the dimension lines De breedte van de maatlijnen - + px px - + The color of dimension lines, arrows and texts De kleur van afmetingslijnen, pijlen en teksten - + Dot punt - + Arrow Pijl - + Tick Vink - + The name of your style. Existing style names can be edited. De naam van uw stijl. Bestaande stijlnamen kunnen worden bewerkt. - + Font size in the system units Tekengrootte in de systeem eenheden - + Line spacing in system units Regelafstand in systeemeenheden - + A multiplier factor that affects the size of texts and markers Een vermenigvuldigings factor die invloed heeft op de grootte van teksten en markeringen - + The number of decimals to show for dimension values Het aantal decimalen te tonen voor de maatgetallen - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specificeer een geldige lengteeenheid zoals mm, m, m, in, ft, om het maatgetal in deze eenheid te forceren - + If it is checked it will show the unit next to the dimension value Als dit aangevinkt is, wordt de eenheid naast het maatgetal weergegeven - + The distance that the extension lines are additionally extended beyond the dimension line De afstand die de verlengingslijnen nog verder worden uitgebreid dan de afmetingslijn - + The size of the dimension arrows or markers in system units De grootte van de afmetingspijlen of markeringen in de systeemeenheden - + If it is checked it will display the dimension line Als dit is aangevinkt, wordt de maatlijn weergegeven - + The distance that the dimension line is additionally extended De afstand die de maatlijn nog verder wordt verlengd - + The length of the extension lines Lengte van de verlengingslijnen - + The type of arrows or markers to use at the end of dimension lines Het type pijlen of markeringen dat gebruikt moet worden aan het einde van de afmetingslijnen - + Circle Cirkel - + Tick-2 Schuine streep-2 - + Import styles from json file - Import styles from json file + Importeer stijlen van json bestand - + Export styles to json file - Export styles to json file + Exporteer stijlen naar json bestand Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1348,383 @@ Download en installeer ze handmatig vanuit het menu Tools -> Addon Manager - + Draft creation tools Ontwerpaanmaakgereedschap - + Draft annotation tools Ontwerpannotatiegereedschap - + Draft modification tools Ontwerpwijzigingsgereedschap - + Draft utility tools Concept hulpprogramma's - + &Drafting &Opstellen - + &Annotation Aantekening - + &Modification &Wijziging - + &Utilities &Hulpmiddelen - + Draft Schets - + Import-Export Importeren-Exporteren + + + Point object doesn't have a discrete point, it cannot be used for an array. + Punt object heeft geen discreet punt, het kan niet worden gebruikt voor een reeks. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Gesloten met hetzelfde eerste/laatste punt. Geometrie niet bijgewerkt. + + + + Writing camera position + Camerapositie schrijven + + + + Writing objects shown/hidden state + Objecten die worden getoond/verborgen status schrijven + + + + Merge layer duplicates + Dubbele laag samenvoegen + + + + Add new layer + Nieuwe laag toevoegen + + + + Toggles Grid On/Off + Schakelt raster aan/uit + + + + Object snapping + Object uitlijnen + + + + Toggles Visual Aid Dimensions On/Off + Schakelt de Visuele Hulp Dimensies Aan/Uit + + + + Toggles Ortho On/Off + Schakelt Ortho Aan/Uit + + + + Toggles Constrain to Working Plane On/Off + Schakelt beperkingen aan naar werkvlak aan/uit + + + + Unable to insert new object into a scaled part + Kan geen nieuw object in een verschaald deel plaatsen + + + + True + Waar + + + + False + Onwaar + + + + Scale + Schalen + + + + X factor + X-factor + + + + Y factor + Y-factor + + + + Z factor + Z-factor + + + + Uniform scaling + Uniforme schaalverdeling + + + + Working plane orientation + Oriëntatie van het werkvlak + + + + Copy + Kopie + + + + Modify subelements + Subelementen wijzigen + + + + Pick from/to points + Kies van/naar punten + + + + Create a clone + Een kloon maken + + + + Clone + Kopieer + + + + Slope + Helling + + + + Circular array + Cirkelvormig patroon + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Maakt kopieën van het geselecteerde object en plaatst de kopieën in een radiaal patroon +waarbij verschillende cirkellagen worden gemaakt. + +De reeks kan worden omgezet in een orthogonal of een pool reeks door het type te veranderen. + + + + Polar array + Polair matrix + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Maakt kopieën van het geselecteerde object en plaatst de kopieën in een polair patroon +gedefinieerd door een rotatiescherm en de hoek. + +De reeks kan worden omgezet in een orthogonaal of een cirkel reeks door het type te veranderen. + + + + Array tools + Reeks gereedschappen + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Maak verschillende soorten reeksen, waaronder rechthoekige, polarisatie, circulaire, pad en punt + + + + Array + Reeks + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Maakt kopieën van het geselecteerde object en plaatst de kopieën in een orthogonaal patroon, +betekent dat de kopieën de opgegeven richting in de X, Y, Z assen volgen. + +De reeks kan worden omgezet in een polair of een circulaire reeks door het type te veranderen. + + + + Fillet + Afronding + + + + Creates a fillet between two selected wires or edges. + Maakt een afronding tussen twee geselecteerde draden of randen. + + + + Delete original objects + Originele objecten verwijderen + + + + Create chamfer + Afschuining maken + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset richting is niet gedefinieerd. Beweeg de muis aan een van de zijden van het object eerst om een richting aan te geven + DraftCircularArrayTaskPanel - + Circular array Cirkelvormig patroon - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. De coördinaten van het punt waar de rotatieas doorheen gaat. Wijzig de richting van de as zelf in de eigenschapbewerker. - + Center of rotation Middenpunt van rotatie - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Herstel de coördinaten van het rotatie-middenpunt. - + Reset point Herstelpunt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Indien aangevinkt, worden de resulterende objecten in de reeks samengevoegd als ze elkaar aanraken. Dit werkt alleen als "Link array" uitgeschakeld is. - + Fuse Samenvoegen - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Indien aangevinkt, wordt het resulterende object een "Linkreeks" in plaats van een normale reeks. Een linkreeks is efficiënter bij het maken van meerdere kopieën, maar kan niet samengevoegd worden. - + Link array Linkreeks - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Afstand van een element in een ring van de reeks tot het volgende element in dezelfde ring. Het kan niet nul zijn. - + Tangential distance Tangentiële afstand - + Distance from one layer of objects to the next layer of objects. Afstand van één laag van objecten tot de volgende laag van objecten. - + Radial distance Radiale afstand - + The number of symmetry lines in the circular array. Het aantal symmetrielijnen in de cirkelvormige reeks. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Aantal cirkelvormige lagen of ringen om te maken, inclusief een kopie van het originele object. Het moet ten minste 2 zijn. - + Number of circular layers Aantal circulaire lagen - + Symmetry Symmetrie - + (Placeholder for the icon) (Plaats reservering voor het pictogram) @@ -432,12 +1732,12 @@ Het moet ten minste 2 zijn. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonale matrix - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1746,66 @@ Normaal gesproken is alleen de Z-waarde nodig; de andere twee waarden kunnen een Negatieve waarden zullen resulteren in kopieën in de negatieve richting. - + Z intervals Z intervallen - + Z Z - + Y Y - + X X - + Reset the distances. Herstel de afstanden. - + Reset Z Herstel Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Indien aangevinkt, worden de resulterende objecten in de reeks samengevoegd als ze elkaar aanraken. Dit werkt alleen als "Link array" uitgeschakeld is. - + Fuse Samenvoegen - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Indien aangevinkt, wordt het resulterende object een "Linkreeks" in plaats van een normale reeks. Een linkreeks is efficiënter bij het maken van meerdere kopieën, maar kan niet samengevoegd worden. - + Link array Linkreeks - + (Placeholder for the icon) (Plaats reservering voor het pictogram) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1814,17 @@ Normaal gesproken is alleen de X-waarde nodig; de andere twee waarden kunnen een Negatieve waarden zullen resulteren in kopieën in de negatieve richting. - + X intervals X intervallen - + Reset X Herstel X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1833,24 @@ Normaal gesproken is alleen de Y-waarde nodig; de andere twee waarden kunnen een Negatieve waarden zullen resulteren in kopieën in de negatieve richting. - + Y intervals Y intervallen - + Reset Y Herstel Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Aantal elementen in de reeks in de opgegeven richting, inclusief een kopie van het originele object. Het aantal moet minimaal 1 in elke richting zijn. - + Number of elements Aantal elementen @@ -558,73 +1858,73 @@ Het aantal moet minimaal 1 in elke richting zijn. DraftPolarArrayTaskPanel - + Polar array Polair matrix - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. De coördinaten van het punt waar de rotatieas doorheen gaat. Wijzig de richting van de as zelf in de eigenschapbewerker. - + Center of rotation Middenpunt van rotatie - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Herstel de coördinaten van het rotatie-middenpunt. - + Reset point Herstelpunt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Indien aangevinkt, worden de resulterende objecten in de reeks samengevoegd als ze elkaar aanraken. Dit werkt alleen als "Link array" uitgeschakeld is. - + Fuse Samenvoegen - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Indien aangevinkt, wordt het resulterende object een "Linkreeks" in plaats van een normale reeks. Een linkreeks is efficiënter bij het maken van meerdere kopieën, maar kan niet samengevoegd worden. - + Link array Linkreeks - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1933,24 @@ Een negatieve hoek produceert een poolpatroon in de tegenovergestelde richting. De maximale absolute waarde is 360 graden. - + Polar angle Pool hoek - + Number of elements in the array, including a copy of the original object. It must be at least 2. Aantal elementen in de reeks, inclusief een kopie van het oorspronkelijke object. Het moet ten minste 2 zijn. - + Number of elements Aantal elementen - + (Placeholder for the icon) (Plaats reservering voor het pictogram) @@ -658,133 +1958,1391 @@ Het moet ten minste 2 zijn. DraftShapeStringGui - + ShapeString Tekenreeksvorm - + Text to be made into ShapeString Tekst die omgezet moet worden in ShapeString - + String Tekenreeks - + Height Hoogte - + Height of the result Hoogte van het resultaat - + X X - + Y Y - + Z Z - + Font file Lettertypebestand - + Enter coordinates or select point with mouse. Voer de coördinaten in of selecteer het punt met de muis. - + Reset 3d point selection Herstel 3D-puntselectie - + Reset Point Herstel punt + + Draft_AddConstruction + + + Add to Construction group + Toevoegen aan Constructiegroep + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Voegt de geselecteerde objecten toe aan de constructiegroep, +en wijzigt hun uiterlijk in de bouwstijl. +Het creëert een constructiegroep als deze niet bestaat. + + + + Draft_AddPoint + + + Add point + Punt toevoegen + + + + Adds a point to an existing Wire or B-spline. + Voegt een punt toe aan een bestaande draad of B-spline. + + + + Draft_AddToGroup + + + Ungroup + Degroeperen + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Boog + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Booggereedschappen + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Reeks + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroeperen + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bézier-gereedschappen + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Cirkel + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Kopieer + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Lijn sluiten + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Punt verwijderen + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Afmeting + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgraden + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Van klad naar schets + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Tekening + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Bewerken + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Ellips + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Vlakenbinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Afmeting spiegelen + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Repareren + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Samenvoegen + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Laag + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Lijn + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkMatrix + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Verplaatsen + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Verschuiving + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Punt + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PuntLinkReeks + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Zoals de PuntReeks gereedschap, maar maakt er een 'Point link reeks' bij. +Een 'Punt linkreeks' is efficiënter bij het verwerken van veel kopieën. + + + + Draft_Polygon + + + Polygon + Veelhoek + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Rechthoek + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Draaien + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Schalen + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Groep selecteren + + + + Draft_SelectPlane + + + SelectPlane + SelecteerVlak + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Stijl instellen + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Helling instellen + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Schakelt raster aan/uit + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Hoek + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Middelpunt + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Dimensies weergeven + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Eindpunt + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Verlenging + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Raster + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Snijpunt + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Middelpunt + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Dichtstbijzijnde + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonaal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Evenwijdig + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Loodrecht + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Speciaal + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Werkvlak + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Delen + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Uitrekken + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement markering + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Tekst + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Constructiemodus omschakelen + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Wijzig raster status + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Snijdt of breidt het geselecteerde object uit of breidt het geselecteerde object uit. +CTRL snaps, SHIFT beperkt tot het huidige segment of tot normaal, ALT inverteerd. + + + + Draft_UndoLine + + + Undo last segment + Maak laatste segment ongedaan + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgraden + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polylijn + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Draad naar B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Instelling van het werkvlak - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Selecteer een vlak of werkvlakproxy of 3 eindpunten, of kies een van de onderstaande opties - + Sets the working plane to the XY plane (ground plane) Stelt het werkvlak in op het XY-vlak (grondvlak) - + Top (XY) Bovenkant (XY) - + Sets the working plane to the XZ plane (front plane) Stelt het werkvlak in op het XZ-vlak (voorzijde) - + Front (XZ) Voorkant (XZ) - + Sets the working plane to the YZ plane (side plane) Stelt het werkvlak in op het YZ-vlak (zijkant) - + Side (YZ) Zijkant (YZ) - + Sets the working plane facing the current view Zet het werkvlak in de richting van de huidige schermweergave - + Align to view Uitlijnen met weergave - + The working plane will align to the current view each time a command is started Het werkvlak zal uitlijnen naar de huidige weergave telkens wanneer een opdracht wordt gestart - + Automatic Automatisch - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -793,12 +3351,12 @@ bovenop zijn basispositie. Gebruik dit samen met één van de knoppen hierboven - + Offset Verschuiving - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -807,12 +3365,12 @@ gecentreerd op de huidige weergave wanneer op een van de knoppen hierboven wordt geklikt - + Center plane on view Middenvlak op zicht - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -821,7 +3379,7 @@ werkvlak te verplaatsen zonder de oriëntatie aan te passen. Druk vervolgens op de knop hieronder - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -830,32 +3388,32 @@ te veranderen. Als geen punt is geselecteerd, wordt het vlak verplaatst naar het centrum van de weergave - + Move working plane Werkvlak verplaatsen - + The spacing between the smaller grid lines De afstand tussen de kleinere rasterlijnen - + Grid spacing Rasterafstand - + The number of squares between each main line of the grid Het aantal vierkantjes tussen elke hoofdlijn van het raster - + Main line every Hoofdlijn elk - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -864,257 +3422,257 @@ wanneer de muis nadert. U kunt deze waarde ook wijzigen door de [ and ] sleutels te gebruiken tijdens het tekenen - + Snapping radius Straal van de magnetische uitlijning - + Centers the view on the current working plane Centreer de weergave op het huidige werkvlak - + Center view Centreer beeld - + Resets the working plane to its previous position Herstel het werkvlak naar de vorige positie - + Previous Vorige - + Grid extension - Grid extension + Raster extensie - + lines lijnen - + Style settings - Style settings + Stijl instellingen - + Text color - Text color + Tekst kleur - + Shape color - Shape color + Vorm kleur - + Line width Lijndikte - + The color of faces - The color of faces + De kleur van de vlakken - + The type of dimension arrows - The type of dimension arrows + De soort van maat-pijlen - + Dot punt - + Circle Cirkel - + Arrow Pijl - + Tick Vink - + Tick-2 Schuine streep-2 - + The color of texts and dimension texts - The color of texts and dimension texts + De kleur van teksten en dimensie teksten - + The size of texts and dimension texts - The size of texts and dimension texts + De afmetingen van teksten en dimensie teksten - + Show unit Toon eenheid - + Line color Lijnkleur - + The size of dimension arrows - The size of dimension arrows + De grootte van maatpijlen - + The font to use for texts and dimensions Het lettertype voor teksten en afmetingen - + The line style - The line style + De lijnstijl - + Solid Volumemodel - + Dashed Gestreept - + Dotted Gestippeld - + DashDot Streepstip - + Text size - Text size + Tekstgrootte - + Unit override Eenheid overschrijven - + The unit to use for dimensions. Leave blank to use current FreeCAD unit - The unit to use for dimensions. Leave blank to use current FreeCAD unit + De te gebruiken eenheid voor afmetingen. Laat leeg om de huidige FreeCAD eenheid te gebruiken - + The transparency of faces - The transparency of faces + Transparantie van de vlakken - + % % - + Transparency Transparantie - + Display mode Weergavemodus - + Text font - Text font + Lettertype - + Arrow size Pijl grootte - + The display mode for faces - The display mode for faces + De weergavemodus voor vlakken - + Flat Lines - Flat Lines + Platte lijn - + Wireframe Draadmodel - + Shaded Schaduw - + Points Punten - + Draw style Tekenstijl - + The color of lines - The color of lines + Kleur van de lijnen - + Arrow style - Arrow style + Pijl type - + px px - + Apply to selected objects Toepassen op geselecteerde objecten - + Lines and faces - Lines and faces + Regels en vlakken - + Annotations Aantekeningen - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1122,67 +3680,67 @@ waarde ook wijzigen door de [ and ] sleutels te gebruiken tijdens het tekenen Gui::Dialog::DlgSettingsDraft - + General Draft Settings Algemene ontwerpinstellingen - + This is the default color for objects being drawn while in construction mode. Dit is de gekozen kleur voor objecten getekend in constructie-modus - + This is the default group name for construction geometry Dit is de standaard groepsnaam voor de constructie geometrie - + Construction Constructie - + Save current color and linewidth across sessions Sla de huidige kleur en lijnbreedte op voor alle sessies - + Global copy mode Globale kopieermodus - + Default working plane Standaard werkvlak - + None Geen - + XY (Top) XY (Bovenkant) - + XZ (Front) XZ (voorkant) - + YZ (Side) YZ (zijkant) - + Default height for texts and dimensions Standaardhoogte voor teksten en afmetingen - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1190,1106 +3748,1106 @@ such as "Arial:Bold" Dit is de standaard naam van het lettertype voor alle Draft teksten en afmetingen. Het kan een font naam zijn, zoals "Arial", een standaard stijl, zoals "sans", "serif" of "mono", of een familie, zoals "Arial, Helvetica, sans" of een naam met een stijl zoals "Arial: Bold" - + Default template sheet Standaard sjabloonvel - + The default template to use when creating a new drawing sheet De standaardsjabloon om te gebruiken bij het maken van een nieuwe tekenplaat - + Import style Import stijl - + None (fastest) Geen (snelste) - + Use default color and linewidth Gebruik standaard kleur en lijndikte - + Original color and linewidth Originele kleur en lijndikte - + Check this if you want the areas (3D faces) to be imported too. Schakel dit als u wilt de gebieden (3D oppervlakken) te importeren. - + Import OCA areas OCA gebieden importeren - + General settings Algemene instellingen - + Construction group name Bouwgroepsnaam - + Tolerance Tolerantie - + Join geometry Geometrie koppelen - + Alternate SVG Patterns location Alternatieve SVG patronen locatie - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Hier kunt u een map aanduiden met SVG bestanden die <pattern> definities bevat die toegevoegd aan de standaard Draft hatch patronen zullen zijn - + Constrain mod Beperken modus - + The Constraining modifier key De Beperken wijzigingstoets - + Snap mod Snap modus - + The snap modifier key De snap-wijzigingstoets - + Alt mod ALT modus - + Select base objects after copying Selecteer basisobjecten na het kopiëren - + If checked, a grid will appear when drawing Indien aangevinkt, zal een raster worden weergegeven bij het tekenen - + Use grid Gebruik raster - + Grid spacing Rasterafstand - + The spacing between each grid line De afstand tussen elke rasterlijn - + Main lines every Hoofdlijnen elke - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Hoofdlijnen worden dikker getrokken. Geef hier aan hoeveel ruitjes tussen de hoofdlijnen. - + Internal precision level Interne precisie-niveau - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Dit is de plaats van de dimensie-teksten wanneer deze dimensies verticaal staan. Standaard is links, dat is de ISO-norm. - + Left (ISO standard) Links (ISO-norm) - + Right Rechts - + Group layers into blocks Lagen groeperen in blokken - + Export 3D objects as polyface meshes 3D-objecten exporteren als polyface netten - + If checked, the Snap toolbar will be shown whenever you use snapping Indien aangevinkt, de module werkbalk toond wanneer u het magnetisch uitlijnen - + Show Draft Snap toolbar Toon Draft snap werkbalk - + Hide Draft snap toolbar after use Verberg de Draft snap werkbalk na gebruik - + Show Working Plane tracker Toon werkbalktracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Indien aangevinkt, zal het schetsraster altijd zichtbaar zijn wanneer de schetswerkbank actief is. Anders alleen bij gebruik van een commando - + Use standard font size for texts Standaardlettergrootte gebruiken voor teksten - + Import hatch boundaries as wires Arceergrenzen als draden importeren - + Render polylines with width Geef polylijnen met breedte weer - + Translated (for print & display) Vertaald (voor publicatie en weergave) - + Raw (for CAM) Ruw (voor CAM) - + Translate white line color to black Vertaal witte lijnkleur naar zwart - + Use Part Primitives when available Gebruik deelbasisvormen indien beschikbaar - + Snapping Magnetisch uitlijnen - + If this is checked, snapping is activated without the need to press the snap mod key Als u dit selectievakje aanvinkt, wordt het magnetisch uitlijnen geactiveerd zonder dat u op de snapmodustoets hoeft te drukken - + Always snap (disable snap mod) Altijd uitlijnen (schakel de snapmodus uit) - + Construction geometry color Kleur van de bouwgeometrie - + Import Importeren - + texts and dimensions teksten en afmetingen - + points punten - + layouts lay-outs - + *blocks *blokken - + Project exported objects along current view direction Projecteer de geëxporteerde objecten langs de huidige kijkrichting - + Visual settings Visuele instellingen - + Visual Settings Visuele instellingen - + Snap symbols style Stijl van de snapsymbolen - + Draft classic style Klassieke schetsstijl - + Bitsnpieces style Flardenstijl - + Color Kleur - + Hatch patterns resolution Resolutie van de arceerpatronen - + Grid Raster - + Always show the grid Altijd de raster tonen - + Texts and dimensions Teksten en afmetingen - + Internal font Intern lettertype - + Dot punt - + Circle Cirkel - + Arrow Pijl - + The default size of arrows De standaardgrootte van pijlen - + The default size of dimensions extension lines De standaardgrootte van verlengingslijnen voor de afmetingen - + The space between the dimension line and the dimension text De afstand tussen de afmetingslijn en de afmetingstekst - + Select a font file Kies een lettertypebestand - + Fill objects with faces whenever possible Vul, waar mogelijk, de objecten op met vlakken - + Create Aanmaken - + simple Part shapes eenvoudige deelvormen - + Draft objects Schetsobjecten - + Sketches Schetsen - + Get original colors from the DXF file De originele kleuren uit het DXF-bestand verkrijgen - + Treat ellipses and splines as polylines Behandel ellipsen en splines als polylijnen - + Export style Exportstijl - + Show the unit suffix in dimensions Toon het eenheidachtervoegsel in de afmetingen - + Allow FreeCAD to automatically download and update the DXF libraries Sta FreeCAD toe om de DXF-bibliotheken automatisch te downloaden en bij te werken - + mm mm - + Grid size Rastergrootte - + lines lijnen - + text above (2D) tekst bovenaan (2D) - + text inside (3D) tekst binnen (3D) - + Dashed line definition Streepjeslijndefinitie - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Streepstiplijndefinitie - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Stippelijndefinitie - + 0.02,0.02 0.02,0.02 - + Grid and snapping Raster en magnetisch uitlijnen - + Text settings Tekstinstellingen - + Font family Lettertypefamilie - + Font size Lettergrootte - + Dimension settings Afmetingsinstellingen - + Display mode Weergavemodus - + Arrows style Pijltype - + Arrows size Pijlgrootte - + Text orientation Tekstoriëntatie - + Text spacing Tekstafstand - + ShapeString settings ShapeString-instellingen - + Default ShapeString font file Standaard ShapeString-lettertypebestand - + Drawing view line definitions Kijklijndefinities tekenen - + DWG DWG - + DWG conversion DWG conversie - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Opmerking:</span> DXF-opties zijn ook van toepassing op de DWG-bestanden.</p></body></html> - + DXF DXF - + Import options Importeeropties - + Use legacy python importer Gebruik het legacy python-importeerprogramma - + Export options Exportopties - + OCA OCA - + SVG SVG - + Disable units scaling Schakel eenheidsschalen uit - + Export Drawing Views as blocks Tekenweergaven als blokken exporteren - + Note: Not all the options below are used by the new importer yet Opmerking: niet alle onderstaande opties worden door het nieuwe importeerprogramma al gebruikt - + Show this dialog when importing and exporting Toon dit dialoogvenster bij het importeren en exporteren - + Automatic update (legacy importer only) Automatische update (alleen oud importeerprogramma) - + Prefix labels of Clones with: Voorvoegsellabels van klonen met: - + Scale factor to apply to imported files Toe te passen schaalfactor op geïmporteerde bestanden - + Max segment length for discretized arcs Max. Segmentlengte voor gediscretiseerde bogen - + Number of decimals Aantal decimalen - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key De Alt-wijzigingstoets - + The number of horizontal or vertical lines of the grid Het aantal horizontale of verticale lijnen van het raster - + The default color for snap symbols De standaardkleur voor snapsymbolen - + Check this if you want to use the color/linewidth from the toolbar as default Vink dit aan als u de kleur/lijnbreedte van de werkbalk standaard wilt gebruiken - + If checked, a widget indicating the current working plane orientation appears during drawing operations Indien aangevinkt verschijnt tijdens het tekenen een widget die de huidige werkvlakoriëntatie aangeeft - + An SVG linestyle definition Een SVG-lijnstijldefinitie - + Extension lines size Verlengingslijngrootte - + Extension line overshoot Extensielijnoverschrijding - + The default length of extension line above dimension line De standaardlengte van de verlengingslijn boven de afmetingslijn - + Dimension line overshoot Afmetingslijnoverschrijding - + The default distance the dimension line is extended past extension lines De standaardafstand waar de afmetingslijn voorbij de verlengingslijnen verlengd is - + Tick Vink - + Tick-2 Schuine streep-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Vink dit aan als u de kleuren van de vlakken wilt behouden tijdens het downgraden en upgraden (alleen splitFaces en makeShell) - + Preserve colors of faces during downgrade/upgrade Behoud de kleuren van de vlakken tijdens het downgraden/upgraden - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Vink dit aan als u wilt dat de vlaknamen afgeleid worden van de oorspronkelijke objectnaam en andersom terwijl u downgradet/upgradet (alleen splitFaces en makeShell) - + Preserve names of faces during downgrade/upgrade Behoud de namen van de vlakken tijdens het downgraden/upgraden - + The path to your ODA (formerly Teigha) File Converter executable Het pad naar uw uitvoerbare ODA-bestandsconverter (voorheen Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. Het exporteren van ellipsen wordt slecht ondersteund. Gebruik dit om ze als polylijnen te exporteren. - + Max Spline Segment: Max. Splinesegment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Het aantal decimalen in interne coördinatenoperaties (bijv. 3 = 0,001). Waarden tussen 6 en 8 worden meestal beschouwd als de beste uitruil onder FreeCAD gebruikers. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Dit is de waarde die gebruikt wordt door functies die een tolerantie gebruiken. Waarden met verschillen onder deze waarde zullen als dezelfde behandeld worden. Deze waarde zal binnenkort verouderd worden zodat het nauwkeurigheidsniveau hierboven beide controleert. - + Use legacy python exporter Gebruik het legacy python-exporteerprogramma - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Indien deze optie ingesteld is, bij het maken van schetsobjecten bovenop een bestaand vlak van een ander object, zal de "Ondersteuningseigenschap" van het schetsobject ingesteld worden op het basisobject. Dit was het standaardgedrag voor FreeCAD 0.19 - + Construction Geometry Bouwgeometrie - + In-Command Shortcuts Commandosnelkoppelingen - + Relative Relatief - + R R - + Continue Doorgaan - + T T - + Close Sluiten - + O O - + Copy Kopie - + P P - + Subelement Mode Subelementmodus - + D D - + Fill Vullen - + L L - + Exit Afsluiten - + A A - + Select Edge Selecteer rand - + E E - + Add Hold Voeg een hulppunt toe - + Q Q - + Length Lengte - + H H - + Wipe Wissen - + W W - + Set WP WV instellen - + U U - + Cycle Snap Cyclisch vastklikken - + ` ` - + Snap Vastklikken - + S S - + Increase Radius Straal vergroten - + [ [ - + Decrease Radius Straal verkleinen - + ] ] - + Restrict X X beperken - + X X - + Restrict Y Y beperken - + Y Y - + Restrict Z Z beperken - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Als deze optie aangevinkt is, zal de uitklaplijst met lagen ook groepen tonen, waardoor u ook objecten automatisch aan groepen kunt toevoegen. - + Show groups in layers list drop-down button Toon groepen in de uitklapknop van de lagenlijst - + Draft tools options Opties voor ontwerpgereedschappen - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Bij het tekenen van lijnen, focus instellen op Lengte in plaats van X-coördinaat. Dit maakt het mogelijk om de richting te wijzen en de afstand in te typen. - + Set focus on Length instead of X coordinate Stel de focus in op de lengte in plaats van X-coördinaat - + Set the Support property when possible Stel de ondersteuningseigenschappen in indien mogelijk - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Als u dit selectievakje aanvinkt, verschijnen de objecten als standaard gevuld. Anders verschijnen ze als draadmodel - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normaal gesproken worden na het kopiëren van objecten de kopieën geselecteerd. Als deze optie aangevinkt is, worden de basisobjecten geselecteerd. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Als u dit selectievakje aanvinkt, zal de kopieermodus over de commando's worden bewaard. Anders zullen de commando's altijd beginnen in geen kopie-modus - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Dwing ontwerpgereedschappen af om deelbasisvormen te maken in plaats van schetsobjecten. Let op dat dit niet volledig ondersteund wordt en veel objecten niet bewerkt kunnen worden met schetswijzigers. - + User interface settings Gebruikersinterface instellingen - + Enable draft statusbar customization Aanpassing van de schetsstatusbalk inschakelen - + Draft Statusbar Schetsstatusbalk - + Enable snap statusbar widget Snap-statusbalkwidget inschakelen - + Draft snap widget Schetssnapwidget - + Enable draft statusbar annotation scale widget Annotatieschaalwidget in de statusbalk inschakelen - + Annotation scale widget Annotatieschaalwidget - + Draft Edit preferences Schetsbewerkingsvoorkeuren - + Edit Bewerken - + Maximum number of contemporary edited objects Maximaal aantal actuele bewerkte objecten - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Stelt het maximale aantal objecten in voor Schetsbewerking</p><p>kan tegelijkertijd verwerken</p></body></html> - + Draft edit pick radius Straalkeuze voor de schetsbewerking - + Controls pick radius of edit nodes Bepaalt de straalkeuze van knooppuntbewerking - + Path to ODA file converter Pad naar ODA-bestandsconverter - + This preferences dialog will be shown when importing/ exporting DXF files Deze voorkeurendialoogvenster wordt getoond bij het importeren/exporteren van DXF-bestanden - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Pythonimporter wordt gebruikt, anders wordt de nieuwere C++ gebruikt. Opmerking: C++ importer is sneller, maar is nog niet even functioneel - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2297,7 +4855,7 @@ Note: C++ importer is faster, but is not as featureful yet Opmerking: C++ importer is sneller, maar is nog niet even functioneel - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2306,42 +4864,42 @@ U kunt dit ook handmatig doen door de "dxf_library" werkbank te installeren vanuit de Uitbreidingsmanager. - + If unchecked, texts and mtexts won't be imported Als dit niet aangevinkt is, zullen de teksten en mteksten niet geïmporteerd worden - + If unchecked, points won't be imported Als dit niet aangevinkt is, zullen de punten niet geïmporteerd worden - + If checked, paper space objects will be imported too Als dit aangevinkt is, zullen de papieren ruimteobjecten ook geïmporteerd worden - + If you want the non-named blocks (beginning with a *) to be imported too Als u wilt dat de niet genoemde blokken (beginnend met een *) ook worden geïmporteerd - + Only standard Part objects will be created (fastest) Alleen standaard deelobjecten worden aangemaakt (snelste) - + Parametric Draft objects will be created whenever possible Parametrische schetsobjecten worden waar mogelijk aangemaakt - + Sketches will be created whenever possible Schetsen worden waar mogelijk gemaakt - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2352,103 +4910,103 @@ Bijv: voor bestanden in millimeters: 1, in centimeters: 10, in meters: 1000, in duimen: 25,4, in voeten: 304,8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Kleuren worden waar mogelijk uit de DXF-objecten opgehaald. Anders worden standaardkleuren toegepast. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD zal proberen samenvallende objecten samen te voegen tot draden. Pas op, dit kan een tijdje duren! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objecten van dezelfde lagen zullen samengevoegd worden in ontwerpblokken, zetten het scherm sneller, maar maken ze minder makkelijk te bewerken - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Geïmporteerde teksten krijgen de standaard ontwerptekstgrootte, in plaats van de grootte die ze hebben in het DXF-document - + If this is checked, DXF layers will be imported as Draft Layers Als u dit selectievakje aanvinkt, worden de DXF-lagen als ontwerplagen geïmporteerd - + Use Layers Lagen gebruiken - + Hatches will be converted into simple wires Arceringen worden omgezet in eenvoudige draden - + If polylines have a width defined, they will be rendered as closed wires with correct width Als polylijnen een gedefinieerde breedte hebben, zullen ze worden weergegeven als gesloten draden met de juiste breedte - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximale lengte van elk polylijnsegmenten. Als het is ingesteld op '0' wordt de hele spline behandeld als een recht segment. - + All objects containing faces will be exported as 3D polyfaces Alle objecten met vlakken worden geëxporteerd als 3D-veelvlakken - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Tekenweergaven worden geëxporteerd als blokken. Dit kan mislukken voor post DXF R12-sjablonen. - + Exported objects will be projected to reflect the current view direction Geëxporteerde objecten zullen worden geprojecteerd om de huidige weergaverichting weer te geven - + Method chosen for importing SVG object color to FreeCAD Methode gekozen voor het importeren van SVG-objectkleur naar FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Indien aangevinkt, zal er geen eenheidsconversie plaatsvinden. Een eenheid in het SVG-bestand vertaalt zich als een millimeter. - + Style of SVG file to write when exporting a sketch Stijl van SVG-bestand om te schrijven bij het exporteren van een schets - + All white lines will appear in black in the SVG for better readability against white backgrounds Alle witte lijnen zullen in de SVG in het zwart verschijnen voor een betere leesbaarheid tegen witte achtergronden - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2457,75 +5015,75 @@ In dit geval zullen bogen gediscretiseerd worden in kleine lijnsegmenten. Deze waarde is de maximale segmentlengte. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Indien aangevinkt, wordt er een extra rand weergegeven rond het raster, waarbij het hoofdformaat van het vierkant in de linkeronderrand wordt getoond - + Show grid border Rasterrand weergeven - + Override unit - Override unit + Eenheid overschrijven - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size - Hatch Pattern default size + Invul patroon standaard grootte - + The default size of hatch patterns - The default size of hatch patterns + De standaard grootte van invulpatroon - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes - If set, the grid will have its two main axes colored in red, green or blue when they match global axes + Indien ingesteld, zal het raster zijn twee hoofdassen in rood, groen of blauw hebben als ze overeenkomen met globale assen - + Use colored axes - Use colored axes + Gebruik gekleurde assen - + Grid color and transparency - Grid color and transparency + Rasterkleur en transparantie - + The color of the grid - The color of the grid + De kleur van het raster - + The overall transparency of the grid - The overall transparency of the grid + De algehele transparantie van het raster ImportDWG - + Converting: Bezig met converteren: - + Conversion successful Conversie succesvol @@ -2533,345 +5091,353 @@ Deze waarde is de maximale segmentlengte. ImportSVG - + Unknown SVG export style, switching to Translated Onbekende SVG-exportstijl, overschakelen naar Vertaald - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Ontwerpopdrachtbalk - + Toggle construction mode Constructiemodus omschakelen - + Autogroup off Autogroup uit - + active command: actieve opdracht: - + None Geen - + Active Draft command Actieve opdracht - + X coordinate of next point X-coördinaat van het volgende punt - + X X - + Y Y - + Z Z - + Y coordinate of next point Y-coördinaat van het volgende punt - + Z coordinate of next point Z-coördinaat van het volgende punt - + Enter point Punt invoeren - + Enter a new point with the given coordinates Voer een nieuw punt in met de gegeven coördinaten - + Length Lengte - + Angle Hoek - + Length of current segment Lengte van het huidige segment - + Angle of current segment Hoek van het huidige segment - + Radius Straal - + Radius of Circle Straal van de cirkel - + If checked, command will not finish until you press the command button again Indien ingeschakeld, zal de huidige opdracht niet beëindigen totdat u opnieuw op de command-toets druk - + If checked, an OCC-style offset will be performed instead of the classic offset Indien ingeschakeld, zal een OCC-stijl verschuiving worden uitgevoerd in plaats van de klassieke stijl - + &OCC-style offset &OCC-stijl verschuiving - + Sides Zijden - + Number of sides Aantal zijden - + Offset Verschuiving - + Auto Automatisch - + Text string to draw Tekstreeks om te tekenen - + String Tekenreeks - + Height of text Teksthoogte - + Height Hoogte - + Intercharacter spacing Tekenafstand - + Tracking Volgen - + Full path to font file: Volledig traject naar lettertypebestand: - + Open a FileChooser for font file Open een Bestandkiezer voor het lettertypebestand - + Line Lijn - + DWire DWire - + Circle Cirkel - + Center X Middelpunt X - + Arc Boog - + Point Punt - + Label Label - + Distance Afstand - + Trim Trim - + Pick Object Selecteer object - + Edit Bewerken - + Global X Globale X - + Global Y Globale Y - + Global Z Globale Z - + Local X Lokale X - + Local Y Lokale Y - + Local Z Lokale Z - + Invalid Size value. Using 200.0. Ongeldige groottewaarde. 200.0 wordt gebruikt. - + Invalid Tracking value. Using 0. Ongeldige kerningwaarde. 0 wordt gebruikt. - + Please enter a text string. Voer een tekstreeks in. - + Select a Font file Kies een lettertypebestand - + Please enter a font file. Voer een lettertypebestand in. - + Autogroup: Autogroeperen: - + Faces Vlakken - + Remove Verwijderen - + Add Toevoegen - + Facebinder elements Vlakenbinderelementen - + BSpline BSpline - + BezCurve BezCurve - + Copy Kopie - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2890,270 +5456,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Om FreeCAD in staat te stellen om deze bibliotheken te downloaden, antwoord Ja. - + Relative Relatief - + Continue Doorgaan - + Close Sluiten - + Fill Vullen - + Exit Afsluiten - + Snap On/Off Snap Aan/Uit - + Increase snap radius Verhoog de snapstraal - + Decrease snap radius Verlaag de snapstraal - + Restrict X X beperken - + Restrict Y Y beperken - + Restrict Z Z beperken - + Select edge Selecteer rand - + Add custom snap point Voeg een aangepast snappunt toe - + Length mode Lengtemodus - + Wipe Wissen - + Set Working Plane Werkvlak instellen - + Cycle snap object Cyclisch klikobject - + Check this to lock the current angle Vink dit aan om de huidige hoek te vergrendelen - + Coordinates relative to last point or absolute Coördinaten ten opzichte van het laatste punt of absoluut - + Filled Gevuld - + Finish Voltooien - + Finishes the current drawing or editing operation Beëindigt de huidige tekening of bewerking - + &Undo (CTRL+Z) &Ongedaan maken (CTRL+Z) - + Undo the last segment Maak het laatste segment ongedaan - + Finishes and closes the current line Eindigt en sluit de huidige lijn - + Wipes the existing segments of this line and starts again from the last point Wist de bestaande segmenten van deze lijn en begint opnieuw vanaf het laatste punt - + Set WP WV instellen - + Reorients the working plane on the last segment Heroriënteert het werkvlak op het laatste segment - + Selects an existing edge to be measured by this dimension Selecteert een bestaande rand die door deze afmeting gemeten moet worden - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Indien aangevinkt, zullen de objecten gekopieerd worden in plaats van verplaatst. Voorkeuren -> Ontwerp -> Globale kopieermodus om deze modus in de volgende opdrachten te behouden - + Subelement mode Subelementmodus - + Modify subelements Subelementen wijzigen - + If checked, subelements will be modified instead of entire objects Indien aangevinkt, worden subelementen gewijzigd in plaats van hele objecten - + CubicBezCurve CubicBezCurve - + Top Boven - + Front Voorkant - + Side Zijde - + Current working plane Huidig werkvlak - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Vink dit aan indien het object als ingevuld moet verschijnen, anders verschijnt het als draadmodel. Niet beschikbaar als schetsvoorkeursoptie 'Gebruik deelbasisvormen' is ingeschakeld - + Polyline Polylijn - + Draft Schets - + Toggle near snap on/off Zet nabijheid aan of uit - + Create text Tekst aanmaken - + Press this button to create the text object, or finish your text with two blank lines Druk op deze knop om het tekstobject aan te maken of eindig uw tekst met twee lege regels - + Center Y Middelpunt Y - + Center Z Middelpunt Z - + Offset distance Verschuiving afstand - + Trim distance Trim afstand - + Wire Draad - + Change default style for new objects - Change default style for new objects + Standaardstijl voor nieuwe objecten wijzigen + + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + Geen object gegeven + + + + The two points are coincident + The two points are coincident + + + + mirrored) + gespiegeld) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Punten: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Plaatsing: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Straal: + + + + Center: + Middelpunt: + + + + Create primitive object + Create primitive object + + + + Final placement: + Laatste plaatsing: + + + + Face: True + Vlak: Waar + + + + Support: + Ondersteuning: + + + + Map mode: + Kaartmodus: + + + + length: + lengte: + + + + Two elements are needed. + Er zijn twee elementen nodig. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Cirkelvormig patroon + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polair matrix + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Lagen + + + + Layer + Laag + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + Geen vorm gevonden + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonale matrix + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rechthoekige 2D-reeks + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + eigen + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Taakpaneel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Samenvoegen: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Afgebroken: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radiale afstand: + + + + Tangential distance: + Tangentiële afstand: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Aantal X-elementen: + + + + Interval X: + X-interval: + + + + Number of Y elements: + Aantal Y-elementen: + + + + Interval Y: + Y-interval: + + + + Number of Z elements: + Aantal Z-elementen: + + + + Interval Z: + Z-interval: + + + + ShapeString + Tekenreeksvorm + + + + Default + Standaard + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + ShapeString aanmaken + + + + Downgrade + Downgraden + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Kopieer + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Ellips + + + + Pick first point + Kies het eerste punt + + + + Create Ellipse + Ellips aanmaken + + + + Pick opposite point + Pick opposite point + + + + Create Line + Lijn aanmaken + + + + Create Wire + Draad aanmaken + + + + Pick next point + Kies het volgende punt + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Converteren naar draad + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selectie is geen Knoop + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Vlakenbinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement markering + + + + Select an object to edit + Selecteer een object om te bewerken + + + + Dimension + Afmeting + + + + Create Dimension + Dimensie maken + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Tekening + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON-bestand (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgraden + + + + Move + Verplaatsen + + + + Select an object to move + Selecteer een object om te verplaatsen + + + + Pick start point + Kies startpunt + + + + Pick end point + Kies eindpunt + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + Geen actieve schetswerkbalk. + + + + Construction mode + Constructiemodus + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Raster plakken + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Reeks + + + + Select an object to array + Select an object to array + + + + Link array + Linkreeks + + + + Polygon + Veelhoek + + + + Pick center point + Kies middelpunt + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Polygoon maken + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Punt maken + + + + Scale + Schalen + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Kies basispunt + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Kan object niet schalen: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + 2D-weergave maken + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + BezCurve maken + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Afmeting spiegelen + + + + Stretch + Uitrekken + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Wijzig raster status + + + + Rectangle + Rechthoek + + + + Create Plane + Vlak maken + + + + Create Rectangle + Rechthoek maken + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Converteren naar schets + + + + Convert to Draft + Converteren naar ontwerp + + + + Heal + Repareren + + + + Pick target point + Kies doelpunt + + + + Create Label + Label maken + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Kies tekstpositie + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Kies afstand + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Samenvoegen + + + + Select an object to join + Selecteer een object om samen te voegen + + + + Join lines + Join lines + + + + Selection: + Selectie: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Maak B-spline aan + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Richting + + + + Custom + Eigen + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Lijn sluiten + + + + Undo line + Lijn ongedaan maken + + + + Split + Delen + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Lijn splitsen + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Afschuining modus: + + + + Two elements needed. + Twee elementen nodig. + + + + Test object + Testobject + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Maak afronding + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Stijl toepassen + + + + Change Style + Stijl wijzigen + + + + Add to group + Toevoegen aan groep + + + + Select group + Groep selecteren + + + + Autogroup + Autogroeperen + + + + Add new Layer + Nieuwe laag toevoegen + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Starthoek + + + + Pick start angle + Kies starthoek + + + + Aperture angle + Openingshoek + + + + Pick aperture + Kies apertuur + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Cirkel maken + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Kies apertuurhoek + + + + Arc by 3 points + Boog met 3 punten + + + + Text + Tekst + + + + Pick location point + Kies locatiepunt + + + + Create Text + Tekst maken + + + + Rotate + Draaien + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Kies rotatiemiddelpunt + + + + Base angle + Basishoek + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Kies basishoek + + + + Rotation + Rotatie + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Kies rotatiehoek importOCA - + OCA error: couldn't determine character encoding OCA fout: kon de tekencodering niet bepalen - + OCA: found no data to export OCA: geen gegevens gevonden om te exporteren - + successfully exported export geslaagd diff --git a/src/Mod/Draft/Resources/translations/Draft_no.qm b/src/Mod/Draft/Resources/translations/Draft_no.qm index 9fd7ae7f5c..14ac541e42 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_no.qm and b/src/Mod/Draft/Resources/translations/Draft_no.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_no.ts b/src/Mod/Draft/Resources/translations/Draft_no.ts index 07456e3c85..11128b21d1 100644 --- a/src/Mod/Draft/Resources/translations/Draft_no.ts +++ b/src/Mod/Draft/Resources/translations/Draft_no.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + The start point of this line. - - Style name - Stilnavn + + The end point of this line. + The end point of this line. - - Add new... - Legg til ny... + + The length of this line. + The length of this line. - - Renames the selected style - Endrer navn på valgt stil + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Omdøp + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Sletter valgt stil + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Slett + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Tekst + + Number of copies in X direction + Number of copies in X direction - - Font size - Font size + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Linjeavstand + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Plasseringen av dette objektet + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Høyde på tekst + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Vis skjulte linjer + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuity + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Det koblede objektet + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + The size of the texts inside this object + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + If checked, source objects are displayed regardless of being visible in the 3D model + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Skriftnavn - - The font to use for texts and dimensions - Skriften som skal brukes for tekst og dimensjoner + + Font size + Font size - - Units - Enheter + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Skala multiplikator + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Desimaler + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Overstyr enheter + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Vis enhet + + The number of decimals to show + The number of decimals to show - - Line and arrows - Linje og piler + + Show the unit suffix + Show the unit suffix - - Line width - Line width + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Pilstørrelse - - Show lines - Vis linjer - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Piltype - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Line width + + + + Line color + Linjefarge + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Stilnavn + + + + Add new... + Legg til ny... + + + + Renames the selected style + Endrer navn på valgt stil + + + + Rename + Omdøp + + + + Deletes the selected style + Sletter valgt stil + + + + Delete + Slett + + + + Text + Tekst + + + + Font size + Font size + + + + Line spacing + Linjeavstand + + + + Font name + Skriftnavn + + + + The font to use for texts and dimensions + Skriften som skal brukes for tekst og dimensjoner + + + + Units + Enheter + + + + Scale multiplier + Skala multiplikator + + + + Decimals + Desimaler + + + + Unit override + Overstyr enheter + + + + Show unit + Vis enhet + + + + Line and arrows + Linje og piler + + + + Line width + Line width + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Pilstørrelse + + + + Show lines + Vis linjer + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Piltype + + + Line / text color Linje / tekstfarge - + The width of the dimension lines Bredden på linjene for dimensjonering - + px px - + The color of dimension lines, arrows and texts Fargen på dimensjonslinjer, piler og tekst - + Dot Prikk - + Arrow Pil - + Tick Avmerking - + The name of your style. Existing style names can be edited. Navnet på stilen din. Eksisterende stilnavn kan endres. - + Font size in the system units Størrelse på skrift i systemenhetene - + Line spacing in system units Linjeavstand i systemenheter - + A multiplier factor that affects the size of texts and markers En multiplikatorfaktor som påvirker størrelsen på tekster og markører - + The number of decimals to show for dimension values Antall desimaler som skal vises for dimensjoneringsverdier - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Angi en gyldig lengdeenhet som mm, m, mot venstre, for å tvinge visning av dimensjonsverdien i denne enheten - + If it is checked it will show the unit next to the dimension value Dersom den er avhuket vil den vise enheten ved dimensjons-verdien - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line Hvis den er merket vil den vise dimensjonslinjen - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Sirkel - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Please install the dxf Library addon manually from menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting &Skissering - + &Annotation &Merknad - + &Modification &Modification - + &Utilities &Verktøy - + Draft Draft - + Import-Export Import-Export + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Sant + + + + False + Usant + + + + Scale + Skaler + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopier + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Lag en klone + + + + Clone + Klone + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Matrise + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Avrunding + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Rotasjonssenter - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fusjoner - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial avstand - + The number of symmetry lines in the circular array. Antall symmetrilinjer i den sirkulære listen. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Symmetry - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Ortogonal matrise - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normalt er det bare behov for Z-verdien. De to andre verdiene kan gi en ekstra s Negative verdier vil resultere i kopier som er produsert i negativ retning. - + Z intervals Z-intervaller - + Z Z - + Y Y - + X X - + Reset the distances. Tilbakestill avstandene. - + Reset Z Tilbakestille Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fusjoner - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X-intervaller - + Reset X Tilbakestille X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normalt er det bare nødvendig med Y-verdien. De to andre verdiene kan gi en eks Negative verdier vil resultere i kopier som er produsert i negativ retning. - + Y intervals Y-intervaller - + Reset Y Tilbakestille Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Antall elementer i listen i den angitte retningen, inkludert en kopi av det opprinnelige objektet. Tallet må være minst 1 i hver retning. - + Number of elements Antall elementer @@ -558,73 +1861,73 @@ Tallet må være minst 1 i hver retning. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Rotasjonssenter - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fusjoner - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Antall elementer - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Text to be made into ShapeString - + String Streng - + Height Høyde - + Height of the result Height of the result - + X X - + Y Y - + Z Z - + Font file Skrift fil - + Enter coordinates or select point with mouse. Angi koordinater eller velg punkt med musen. - + Reset 3d point selection Reset 3d point selection - + Reset Point Tilbakestill punkt + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Bue + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Matrise + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Sirkel + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Klone + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimensjon + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Tegning + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Rediger + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Ellipse + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Linje + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Flytt + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Avsetting + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Punkt + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Rektangel + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Roter + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Skaler + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Vinkel + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Midtstill + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Rutenett + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Kryssningspunkt + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Parallel + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Split + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Tekst + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Veksle byggemodus + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Topp (XY) - + Sets the working plane to the XZ plane (front plane) Angir arbeidsplan til XZ-planet (frontplan) - + Front (XZ) Forside (XZ) - + Sets the working plane to the YZ plane (side plane) Angir arbeidsplan til YZ-planet (sideplan) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Angir arbeidsplanet som vender mot gjeldende visning - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatic - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Avsetting - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Midtstilt plan på visning - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ sin orientering. Hvis ingen punkt er valgt, vil planet bli flyttet til midten av visningen - + Move working plane Flytt arbeidsplan - + The spacing between the smaller grid lines Avstanden mellom de mindre nettlinjene - + Grid spacing Avstand mellom ruter - + The number of squares between each main line of the grid Antall ruter mellom hver hovedlinje i nettet - + Main line every Hoved linjer for hver - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Sentrer visningen på gjeldende plan - + Center view Sentrer visning - + Resets the working plane to its previous position Nullstiller arbeidsplanet til forrige posisjon - + Previous Forrige - + Grid extension Grid extension - + lines lines - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Line width - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Prikk - + Circle Sirkel - + Arrow Pil - + Tick Avmerking - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Vis enhet - + Line color Linjefarge - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions Skriften som skal brukes for tekst og dimensjoner - + The line style The line style - + Solid Solid - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Overstyr enheter - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparency - + Display mode Visningsmodus - + Text font Text font - + Arrow size Pilstørrelse - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Wireframe - + Shaded Shaded - + Points Punkter - + Draw style Draw style - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Bruk på valgte objekter - + Lines and faces Lines and faces - + Annotations Annotations - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Generelle innstillinger for utkast - + This is the default color for objects being drawn while in construction mode. Dette er standard farge for objekter tegnet i konstruksjonmodus. - + This is the default group name for construction geometry Dette er standard gruppenavn for konstruksjongeometri - + Construction Konstruksjon - + Save current color and linewidth across sessions Lagre gjeldende farge og linjebredde på tvers av økter - + Global copy mode Global kopieringsmodus - + Default working plane Standard arbeidsplan - + None Ingen - + XY (Top) XY (Topp) - + XZ (Front) XZ (Front) - + YZ (Side) YZ (Side) - + Default height for texts and dimensions Standardhøyde for tekst og dimensjoner - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3752,1106 @@ such as "Arial:Bold" Dette er standardskrift for all tekst og alle dimensjoner. Det kan være et skriftnavn som "Arial", en standardstil som "sans", "serif" eller "mono", en skriftfamilie som "Arial, Helvetica, sans" eller et navn med en stil som "Arial:Bold" - + Default template sheet Standardmal - + The default template to use when creating a new drawing sheet Standardmal som brukes når du oppretter et nytt tegneark - + Import style Importer stil - + None (fastest) Ingen (raskest) - + Use default color and linewidth Bruk standard farge og linjebredde - + Original color and linewidth Original farge og linjebredde - + Check this if you want the areas (3D faces) to be imported too. Merk av her hvis du vil at områdene (3D-flater) også skal importeres. - + Import OCA areas Importer OCA områder - + General settings Generelle innstillinger - + Construction group name Konstruksjonsgruppenavn - + Tolerance Toleranse - + Join geometry Sammenføy geometri - + Alternate SVG Patterns location Alternativ SVG mønstre plassering - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - + Constrain mod Constrain mod - + The Constraining modifier key The Constraining modifier key - + Snap mod Snap-modus - + The snap modifier key The snap modifier key - + Alt mod Alt mod - + Select base objects after copying Velg baseobjekter etter kopiering - + If checked, a grid will appear when drawing Hvis merket av, vil et rutenett vises når tegning vises - + Use grid Bruk rutenett - + Grid spacing Avstand mellom ruter - + The spacing between each grid line Avstanden mellom hver rutenett - + Main lines every Hoved linjer for hver - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Hovedlinjer vil bli trukket raskere. Angi her hvor mange ruter mellom hovedlinjene. - + Internal precision level Innvendig presisjonsnivå - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Dette er retningen på dimensjonstekstene når disse dimensjonene er vertikale. Standard er venstre, som er ISO-standarden. - + Left (ISO standard) Venstre (ISO standard) - + Right Høyre - + Group layers into blocks Group layers into blocks - + Export 3D objects as polyface meshes Export 3D objects as polyface meshes - + If checked, the Snap toolbar will be shown whenever you use snapping If checked, the Snap toolbar will be shown whenever you use snapping - + Show Draft Snap toolbar Show Draft Snap toolbar - + Hide Draft snap toolbar after use Hide Draft snap toolbar after use - + Show Working Plane tracker Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + Use standard font size for texts Bruk standard skriftstørrelse for tekster - + Import hatch boundaries as wires Import hatch boundaries as wires - + Render polylines with width Render polyliner med bredde - + Translated (for print & display) Oversatt (for utskrift og visning) - + Raw (for CAM) Raw (for CAM) - + Translate white line color to black Translate white line color to black - + Use Part Primitives when available Use Part Primitives when available - + Snapping Snapping - + If this is checked, snapping is activated without the need to press the snap mod key If this is checked, snapping is activated without the need to press the snap mod key - + Always snap (disable snap mod) Always snap (disable snap mod) - + Construction geometry color Construction geometry color - + Import Importer - + texts and dimensions texts and dimensions - + points punkter - + layouts layouts - + *blocks *blocks - + Project exported objects along current view direction Project exported objects along current view direction - + Visual settings Visuelle innstillinger - + Visual Settings Visuelle innstillinger - + Snap symbols style Snap symbols style - + Draft classic style Draft classic style - + Bitsnpieces style Bitsnpieces style - + Color Farge - + Hatch patterns resolution Hatch patterns resolution - + Grid Rutenett - + Always show the grid Alltid vise rutenettet - + Texts and dimensions Tekster og dimensjoner - + Internal font Internal font - + Dot Prikk - + Circle Sirkel - + Arrow Pil - + The default size of arrows The default size of arrows - + The default size of dimensions extension lines The default size of dimensions extension lines - + The space between the dimension line and the dimension text The space between the dimension line and the dimension text - + Select a font file Velg en skriftfil - + Fill objects with faces whenever possible Fill objects with faces whenever possible - + Create Lag - + simple Part shapes simple Part shapes - + Draft objects Draft objects - + Sketches Skisser - + Get original colors from the DXF file Get original colors from the DXF file - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Export style Export style - + Show the unit suffix in dimensions Show the unit suffix in dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Tillate FreeCAD å automatisk laste ned og oppdatere DXF bibliotekene - + mm mm - + Grid size Grid size - + lines lines - + text above (2D) text above (2D) - + text inside (3D) text inside (3D) - + Dashed line definition Dashed line definition - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Dashdot line definition - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Prikket linjedefinisjon - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grid and snapping - + Text settings Tekstinnstillinger - + Font family Skrift familie - + Font size Font size - + Dimension settings Dimensjon innstillinger - + Display mode Visningsmodus - + Arrows style Piltype - + Arrows size Pilstørrelse - + Text orientation Tekst orientering - + Text spacing Tekst mellomrom - + ShapeString settings ShapeString settings - + Default ShapeString font file Default ShapeString font file - + Drawing view line definitions Drawing view line definitions - + DWG DWG - + DWG conversion Konvertering til DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Merk:</span> DXF alternativer gjelder også for DWG-filer.</p></body></html> - + DXF DXF - + Import options Import options - + Use legacy python importer Use legacy python importer - + Export options Export options - + OCA OCA - + SVG SVG - + Disable units scaling Deaktiver skalering av enheter - + Export Drawing Views as blocks Export Drawing Views as blocks - + Note: Not all the options below are used by the new importer yet Note: Not all the options below are used by the new importer yet - + Show this dialog when importing and exporting Vis denne dialogen ved import og eksport - + Automatic update (legacy importer only) Automatisk oppdatering (kun legacy importør) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Scale factor to apply to imported files - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Antall desimaler - + Shift Skift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Alt endringstasten - + The number of horizontal or vertical lines of the grid Antall horisontale eller vertikale linjer i rutenettet - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Avmerking - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Bevar farger av overflater under nedgradering/oppgradering - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Dette er verdien som brukes av funksjoner som bruker en toleranse. Verdier som har differanser under denne verdien vil bli behandlet likt. Denne verdien vil bli foreldet snart slik at presisjonsnivået over kontrollerer begge deler. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Construction Geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative Relativ - + R R - + Continue Fortsett - + T T - + Close Lukk - + O O - + Copy Kopier - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fyll - + L L - + Exit Avslutt - + A A - + Select Edge Velg kant - + E E - + Add Hold Add Hold - + Q Q - + Length Lengde - + H H - + Wipe Wipe - + W W - + Set WP Angi gjeldende plan - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Øk radius - + [ [ - + Decrease Radius Reduser radius - + ] ] - + Restrict X Begrens X - + X X - + Restrict Y Begrens Y - + Y Y - + Restrict Z Begrens Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings Innstillinger for brukergrensesnitt - + Enable draft statusbar customization Aktiver utkast statuslinje tilpasninger - + Draft Statusbar Utkast Statuslinje - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Utkast Redigering instillinger - + Edit Rediger - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Utkast til redigeringsradius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4860,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4869,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported Hvis umerket, tekster og mtekster importeres ikke - + If unchecked, points won't be imported Hvis umerket, vil ikke punkter importeres - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4915,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Bruk lag - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5020,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2522,12 +5083,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2535,345 +5096,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Ukjent SVG eksportstil, bytte til oversatt - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Utkast kommandolinje - + Toggle construction mode Veksle byggemodus - + Autogroup off Autogroup off - + active command: aktiv kommando: - + None Ingen - + Active Draft command Aktiv kommando - + X coordinate of next point X koordinat for neste punkt - + X X - + Y Y - + Z Z - + Y coordinate of next point Y koordinat for neste punkt - + Z coordinate of next point Z koordinat for neste punkt - + Enter point Legg til punkt - + Enter a new point with the given coordinates Angi et nytt punkt med gitte koordinater - + Length Lengde - + Angle Vinkel - + Length of current segment Lengde på valgte segment - + Angle of current segment Vinkel på valgte segment - + Radius Radius - + Radius of Circle Sirkelradius - + If checked, command will not finish until you press the command button again Hvis denne er merket vil kommandoen ikke bli fullført før du trykker kommandoknappen igjen - + If checked, an OCC-style offset will be performed instead of the classic offset Hvis merket av, vil en OCC-stil forskyvning bli utført i stedet for klassisk forskyvning - + &OCC-style offset &OCC-stil forskyvning - + Sides Sider - + Number of sides Antall sider - + Offset Avsetting - + Auto Automatisk - + Text string to draw Tekststreng som skal tegnes - + String Streng - + Height of text Høyde på tekst - + Height Høyde - + Intercharacter spacing Intercharacter spacing - + Tracking Sporing - + Full path to font file: Fullstendig bane til skriftfil: - + Open a FileChooser for font file Open a FileChooser for font file - + Line Linje - + DWire DWire - + Circle Sirkel - + Center X Senter X - + Arc Bue - + Point Punkt - + Label Label - + Distance Avstand - + Trim Beskjær - + Pick Object Velg objekt - + Edit Rediger - + Global X Global X - + Global Y Globalt Y - + Global Z Global Z - + Local X Lokal X - + Local Y Lokal Y - + Local Z Lokal Z - + Invalid Size value. Using 200.0. Ugyldig størrelse verdi. Bruker 200.0. - + Invalid Tracking value. Using 0. Ugyldig sporingsverdi. Bruker 0. - + Please enter a text string. Vennligst skriv inn en tekststreng. - + Select a Font file Velg en skriftfil - + Please enter a font file. Vennligst angi en skriftfil. - + Autogroup: Autogroup: - + Faces Flater - + Remove Fjern - + Add Legg til - + Facebinder elements Facebinder elements - + BSpline BSpline - + BezCurve BezCurve - + Copy Kopier - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2892,270 +5461,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative Relativ - + Continue Fortsett - + Close Lukk - + Fill Fyll - + Exit Avslutt - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Begrens X - + Restrict Y Begrens Y - + Restrict Z Begrens Z - + Select edge Velg kant - + Add custom snap point Add custom snap point - + Length mode Lengde modus - + Wipe Wipe - + Set Working Plane Angi arbeidsplan - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish Fullfør - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Angi gjeldende plan - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Topp - + Front Front - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Draft - + Toggle near snap on/off Toggle near snap on/off - + Create text Lag tekst - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Wire - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Radius: + + + + Center: + Senter: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Ortogonal matrise + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + Standard + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Klone + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Ellipse + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimensjon + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Tegning + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Flytt + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Grid snap + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Matrise + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Skaler + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Rektangel + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Utvalg: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Create B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Egendefinert + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Split + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Create fillet + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Tekst + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Roter + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.qm b/src/Mod/Draft/Resources/translations/Draft_pl.qm index 63b2619e52..3763c08945 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pl.qm and b/src/Mod/Draft/Resources/translations/Draft_pl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pl.ts b/src/Mod/Draft/Resources/translations/Draft_pl.ts index aac0d20dce..c796204ce4 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pl.ts @@ -1,250 +1,1336 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Edytor stylów adnotacji + + The start point of this line. + Punkt początkowy tej linii. - - Style name - Nazwa stylu + + The end point of this line. + Punkt końcowy tej linii. - - Add new... - Dodaj nowy... + + The length of this line. + Długość tej linii. - - Renames the selected style - Zmienia nazwę zaznaczonego stylu + + Radius to use to fillet the corner. + Promień użyty do zaokrąglenia narożnika. - - Rename - Zmień nazwę + + The base object that will be duplicated + Obiekt podstawowy, który zostanie zduplikowany - - Deletes the selected style - Usuwa wybrany styl + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Typ szyku, który ma zostać utworzony. +- Orto: umieszcza kopie w kierunku globalnych osi X, Y, Z. +- Polarny: umieszcza kopie wzdłuż łuku kołowego, aż do określonego kąta i z określoną orientacją zdefiniowaną przez środek i oś. +- Okrągły: umieszcza kopie w koncentrycznych warstwach kołowych wokół obiektu bazowego. - - Delete - Usuń + + Specifies if the copies should be fused together if they touch each other (slower) + Określa, czy kopie powinny być połączone razem, jeśli dotykają się wzajemnie (wolniej) - - Text - Tekst + + Number of copies in X direction + Liczba kopii w kierunku X - - Font size - Wielkość czcionki + + Number of copies in Y direction + Liczba kopii w kierunku Y - - Line spacing - Odstępy między wierszami + + Number of copies in Z direction + Liczba kopii w kierunku Z - + + Distance and orientation of intervals in X direction + Odległość i orientacja odstępów w kierunku X + + + + Distance and orientation of intervals in Y direction + Odległość i orientacja odstępów w kierunku Y + + + + Distance and orientation of intervals in Z direction + Odległość i orientacja odstępów w kierunku Z + + + + The axis direction around which the elements in a polar or a circular array will be created + Kierunek osi, wokół którego będą tworzone elementy w szyku biegunowym lub kołowym + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Punkt środkowy dla szyków biegunowych lub kołowych +Oś przechodzi przez ten punkt. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + Oś obiektu, która zastępuje wartość "Oś" i "Centrum", na przykład linię odniesienia. +Jej umiejscowienie, pozycja i obroty będą używane podczas tworzenia tablic polarnych i okrągłych. +Pozostaw tę właściwość pustą, aby móc ręcznie ustawić 'Oś' i 'Centrum'. + + + + Number of copies in the polar direction + Liczba kopii w kierunku biegunowym + + + + Distance and orientation of intervals in 'Axis' direction + Odległość i orientacja przedziałów w kierunku 'osi' + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Odległość między warstwami po okręgu + + + + Distance between copies in the same circular layer + Odległość między kopiami w tej samej warstwie kołowej + + + + Number of circular layers. The 'Base' object counts as one layer. + Liczba warstw kołowych. Obiekt 'Baza' liczy się jako jedna warstwa. + + + + A parameter that determines how many symmetry planes the circular array will have. + Parametr określający, ile płaszczyzn symetrii będzie mieć szyk kołowy. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Całkowita liczba elementów w tablicy. +Ta właściwość jest tylko do odczytu, ponieważ liczba zależy od parametrów tablicy. + + + + Show the individual array elements (only for Link arrays) + Pokaż poszczególne elementy tablicy (tylko dla tablic linków) + + + + The components of this block + Składniki tego bloku + + + + The placement of this object + Położenie tego obiektu + + + + Length of the rectangle + Długość prostokąta + + + + Height of the rectangle + Wysokość prostokąta + + + + Radius to use to fillet the corners + Promień użyty do zaokrąglenia narożników + + + + Size of the chamfer to give to the corners + Rozmiar fazy, którą należy nadać narożnikom + + + + Create a face + Utwórz ścianę + + + + Horizontal subdivisions of this rectangle + Poziome podziały tego prostokąta + + + + Vertical subdivisions of this rectangle + Pionowe podziały tego prostokąta + + + + The area of this object + Obszar tego obiektu + + + + The normal direction of the text of the dimension + Normalny kierunek tekstu wymiaru + + + + The object measured by this dimension object + Obiekt mierzony przez ten wymiar + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + Obiekt i określone jego części, +są mierzone przez ten obiekt wymiaru. + +Istnieją różne możliwości: +- Obiekt i jedna z jego krawędzi. +- Obiekt i dwa wierzchołki. +- Obiekt łuku i jego krawędź. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Punkt, przez który przechodzi linia wymiaru lub jej ekstrapolacja. + +- Dla wymiarów liniowych ta właściwość kontroluje jak blisko linia wymiaru +jest od mierzonego obiektu. +- W przypadku wymiarów promieniowych kontroluje to kierunek linii wymiarowej, +która wyświetla zmierzony promień lub średnicę. +- Dla wymiarów kątowych kontroluje promień łuku linii wymiarowej, +który wyświetla zmierzony kąt. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Punkt początkowy linii wymiarowej. + +Jeśli jest to wymiar promienia, będzie to środek łuku. +Jeśli jest to wymiar średnicy, będzie to punkt leżący na łuku. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Punkt końcowy linii wymiarowej. + +Jeśli jest to promień lub wymiar średnicy, będzie to punkt leżący na łuku. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + Kierunek linii wymiarowej. +Jeśli pozostanie to '(0,0,0)', kierunek będzie obliczany automatycznie. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + Wartość pomiaru. + +Ta właściwość jest tylko do odczytu, ponieważ wartość jest obliczana +z właściwości 'Start' i 'Koniec'. + +Jeśli 'Połączona geometria' jest łukiem lub kołem, to 'Odległość' +jest promieniem lub średnicą, w zależności od właściwości 'średnica'. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Podczas pomiaru łuków kołowych określa, czy wyświetlić +wartość promienia czy wartość średnicy + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Kąt początkowy linii wymiarowej (łuk kołowy). +Łuk jest rysowany przeciwnie do ruchu wskazówek zegara. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Kąt końcowy linii wymiarowej (łuk kołowy). +Łuk jest rysowany przeciwnie do ruchu wskazówek zegara. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Punkt środkowy linii wymiarowej, która jest łukiem kołowym. + +Jest to zazwyczaj punkt, w którym dwa odcinki linii lub ich rozszerzenia +przecinają się, co skutkuje zmierzeniem „Kąt” między nimi. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + Wartość pomiaru. + +Ta właściwość jest tylko do odczytu, ponieważ wartość jest obliczana z +właściwości „Pierwszy kąt” i „ostatni kąt”. + + + + The placement of the base point of the first line + Położenie punktu bazowego pierwszej linii + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Tekst wyświetlany przez ten obiekt. +Jest to lista ciągów; każdy element na liście będzie wyświetlany w osobnej linii. + + + + Start angle of the arc + Kąt początkowy łuku + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Końcowy kąt łuku (dla pełnego okręgu, daj taką samą wartość jak dla pierwszego kąta) + + + + Radius of the circle + Promień okręgu + + + + Number of faces + Liczba ścian + + + + Radius of the control circle + Promień okręgu kontrolnego + + + + How the polygon must be drawn from the control circle + Sposób narysowania wielokąta z okręgu kontrolnego + + + + X Location + Pozycja X + + + + Y Location + Pozycja Y + + + + Z Location + Pozycja Z + + + + The objects that are part of this layer + Obiekty będące częścią tej warstwy + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + Umieszczenie elementu "Tekst" w przestrzeni 3D + + + + The text to display when 'Label Type' is set to 'Custom' + Tekst do wyświetlenia, gdy "Typ etykiety" jest ustawiony na "Własny" + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + Tekst wyświetlany przez tę etykietę. + +Ta właściwość jest tylko do odczytu, ponieważ ostateczny tekst zależy od 'Etykiety', +i obiektu zdefiniowanego w 'Target'. +Tekst niestandardowy jest wyświetlany tylko wtedy, gdy "Typ etykiety" jest ustawiony na "Własny". + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + Typ informacji wyświetlanych przez tę etykietę. + +Jeśli wybrano opcję "Własny", zostanie użyta zawartość "Niestandardowego tekstu". +Dla innych typów, ciąg będzie obliczany automatycznie na podstawie obiektu zdefiniowanego w 'Target'. +'Tag' i 'Materiał' działają tylko dla obiektów, które mają te właściwości, jak obiekty Arch. + +Dla 'Pozycji', 'Długości' i 'Powierzchni' te właściwości zostaną wydobyte z głównego obiektu w 'Target', +lub z subelement 'VertexN', 'EdgeN' lub 'FaceN', jeśli jest określony. + + + + Text string + Ciąg znaków tekstowych + + + + Font file name + Nazwa pliku czcionki + + + + Height of text + Wysokość tekstu + + + + Inter-character spacing + Odstęp pomiędzy znakami + + + + Show the individual array elements + Pokaż poszczególne elementy tablicy + + + + Base object that will be duplicated + Obiekt bazowy, który musi zostać zduplikowany + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Obiekt zawierający punkty używane do rozprowadzania podstawowego obiektu, na przykład szkic lub składnik części. +Szkic lub związek musi zawierać co najmniej jeden wyraźny punkt lub obiekt wierzchołkowy. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + Punkty B-spline + + + + If the B-spline is closed or not + Jeśli B-spline jest zamknięty lub nie + + + + Create a face if this spline is closed + Utwórz ścianę jeśli ta krzywa składana jest zamknięta + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Pokaż ukryte linie + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Kąt początkowy łuku eliptycznego + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Kąt końcowy łuku eliptycznego + + (dla pełnego okręgu nadaj mu tę samą wartość co pierwszemu kątowi) + + + + Minor radius of the ellipse + Mniejszy promień elipsy + + + + Major radius of the ellipse + Większy promień elipsy + + + + Area of this object + Obszar tego obiektu + + + + The points of the Bezier curve + Punkty krzywej Beziera + + + + The degree of the Bezier function + Stopień funkcji Beziera + + + + Continuity + Ciągłość + + + + If the Bezier curve should be closed or not + Czy krzywa Beziera ma być zamknięta czy nie + + + + Create a face if this curve is closed + Utwórz ścianę jeśli ta krzywa jest zamknięta + + + + The length of this object + Długość tego obiektu + + + + The object along which the copies will be distributed. It must contain 'Edges'. + Obiekt, wzdłuż którego zostaną rozmieszczone kopie. Musi on zawierać "Krawędzie". + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Lista połączonych krawędzi w 'Obiekcie ścieżki'. +Jeśli są one obecne, kopie będą tworzone tylko wzdłuż tych podelementów. +Pozostawienie pustej właściwości spowoduje tworzenie kopii wzdłuż całego 'obiektu ścieżki'. + + + + Number of copies to create + Liczba kopii do utworzenia + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Dodatkowe przesunięcie, które zostanie zastosowane do każdej kopii. +Jest to użyteczne, aby dostosować się do różnicy między środkiem kształtu a punktem odniesienia kształtu. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Obiekt połączony + + + + Projection direction + Kierunek projekcji + + + + The width of the lines inside this object + Szerokość linii wewnątrz tego obiektu + + + + The size of the texts inside this object + Rozmiar tekstów wewnątrz tego obiektu + + + + The spacing between lines of text + Odstęp między wierszami tekstu + + + + The color of the projected objects + Kolor rzutowanych obiektów + + + + Shape Fill Style + Styl wypełnienia kształtu + + + + Line Style + Styl linii + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Jeśli jest zaznaczone, obiekty źródłowe są wyświetlane niezależnie od tego, czy są widoczne w modelu 3D + + + + Linked faces + Powiązane ściany + + + + Specifies if splitter lines must be removed + Określa, czy należy usunąć linie podziału + + + + An optional extrusion value to be applied to all faces + Opcjonalna wartość wyciągnięcia, która zostanie zastosowana do wszystkich ścian + + + + An optional offset value to be applied to all faces + Opcjonalna wartość przesunięcia, która zostanie zastosowana do wszystkich ścian + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + Obiekty są zawarte w tej kopii + + + + The scale factor of this clone + Współczynnik skali tej kopii + + + + If Clones includes several objects, +set True for fusion or False for compound + Jeśli Klony zawierają kilka obiektów, +ustaw True dla połączenia lub False dla kombinacji + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + Wierzchołki linii łamanej + + + + If the wire is closed or not + Jeśli linia łamana jest zamknięta lub nie + + + + The base object is the wire, it's formed from 2 objects + Obiektem podstawowym jest linia łamana, utworzona z 2 obiektów + + + + The tool object is the wire, it's formed from 2 objects + Obiektem podstawowym jest linia łamana, utworzona z 2 obiektów + + + + The start point of this line + Punkt początkowy tej linii + + + + The end point of this line + Punkt końcowy tej linii + + + + The length of this line + Długość tej linii + + + + Create a face if this object is closed + Utwórz ścianę jeśli ten obiekt jest zamknięty + + + + The number of subdivisions of each edge + Liczba podziałów każdej krawędzi + + + Font name Nazwa czcionki - - The font to use for texts and dimensions - Czcionka używana dla tekstów i wymiarów + + Font size + Wielkość czcionki - - Units - Jednostki + + Spacing between text and dimension line + Odstęp między tekstem a linią wymiarową - - Scale multiplier - Mnożnik skali + + Rotate the dimension text 180 degrees + Obróć tekst wymiarowy o 180 stopni - - Decimals - Dziesiętne + + Text Position. +Leave '(0,0,0)' for automatic position + Położenie tekstu. +Pozostaw '(0,0,0)' dla pozycji automatycznej - - Unit override - Zastąpienie jednostki + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Nadpisanie tekstu. +Napisz '$dim' aby został zastąpiony długością wymiaru. - - Show unit - Wyświetlaj jednostki + + The number of decimals to show + Liczba miejsc po przecinku do pokazania - - Line and arrows - Linia i strzałki + + Show the unit suffix + Pokaż symbol jednostki - - Line width - Szerokość linii + + A unit to express the measurement. +Leave blank for system default + Jednostka do wyrażenia pomiaru. +Pozostaw puste aby użyć wartości domyślnej - - Extension overshoot - Przedłużenie linii pomocniczej - - - + Arrow size Rozmiar strzałki - - Show lines - Wyświetlaj linie - - - - Dimension overshoot - Przekroczenie wymiaru - - - - Extension lines - Linie pomocnicze - - - + Arrow type Styl strzałki - + + Rotate the dimension arrows 180 degrees + Obróć strzałki wymiarowe o 180 stopni + + + + The distance the dimension line is extended +past the extension lines + Odległość na jaką linia wymiarowa jest przedłużona poza linie przedłużenia + + + + Length of the extension lines + Długość linii przedłużenia (pomocniczych) + + + + Length of the extension line +beyond the dimension line + Długość linii pomocniczej powyżej linii wymiaru + + + + Shows the dimension line and arrows + Pokazuj linie wymiarowe i strzałki + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Jeśli to prawda, obiekty zawarte w tej warstwie przyjmą kolor linii warstwy + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Jeśli to prawda, kolor wydruku zostanie użyty, gdy obiekty w tej warstwie zostaną umieszczone na stronie TechDraw + + + + The line color of the objects contained within this layer + Kolor linii obiektów znajdujących się w tej warstwie + + + + The shape color of the objects contained within this layer + Kolor kształtu obiektów znajdujących się w tej warstwie + + + + The line width of the objects contained within this layer + Szerokość linii obiektów znajdujących się w tej warstwie + + + + The draw style of the objects contained within this layer + Styl rysowania obiektów zawartych w tej warstwie + + + + The transparency of the objects contained within this layer + Przezroczystość obiektów zawartych w tej warstwie + + + + The line color of the objects contained within this layer, when used on a TechDraw page + Kolor linii obiektów znajdujących się w tej warstwie, gdy są używane na stronie TechDraw + + + + Line width + Szerokość linii + + + + Line color + Kolor linii + + + + The size of the text + Rozmiar tekstu + + + + The font of the text + Czcionka tekstu + + + + The vertical alignment of the text + Wyrównanie tekstu w pionie + + + + Text color + Kolor tekstu + + + + Line spacing (relative to font size) + Odstęp między wierszami (w stosunku do rozmiaru czcionki) + + + + The maximum number of characters on each line of the text box + Maksymalna liczba znaków w każdym wierszu pola tekstowego + + + + The size of the arrow + Rozmiar strzałki + + + + The type of arrow of this label + Typ strzałki tej etykiety + + + + The type of frame around the text of this object + Typ ramki wokół tekstu tego obiektu + + + + Display a leader line or not + Wyświetl lub ukryj linie odniesienia + + + + Dialog + + + Annotation Styles Editor + Edytor stylów adnotacji + + + + Style name + Nazwa stylu + + + + Add new... + Dodaj nowy... + + + + Renames the selected style + Zmienia nazwę zaznaczonego stylu + + + + Rename + Zmień nazwę + + + + Deletes the selected style + Usuwa wybrany styl + + + + Delete + Usuń + + + + Text + Tekst + + + + Font size + Wielkość czcionki + + + + Line spacing + Odstępy między wierszami + + + + Font name + Nazwa czcionki + + + + The font to use for texts and dimensions + Czcionka używana dla tekstów i wymiarów + + + + Units + Jednostki + + + + Scale multiplier + Mnożnik skali + + + + Decimals + Dziesiętne + + + + Unit override + Zastąpienie jednostki + + + + Show unit + Wyświetlaj jednostki + + + + Line and arrows + Linia i strzałki + + + + Line width + Szerokość linii + + + + Extension overshoot + Przedłużenie linii pomocniczej + + + + Arrow size + Rozmiar strzałki + + + + Show lines + Wyświetlaj linie + + + + Dimension overshoot + Przekroczenie wymiaru + + + + Extension lines + Linie pomocnicze + + + + Arrow type + Styl strzałki + + + Line / text color Kolor linii/tekstu - + The width of the dimension lines Szerokość linii wymiarowych - + px px - + The color of dimension lines, arrows and texts Kolor linii wymiarowych, grotów i opisów - + Dot Kropka - + Arrow Strzałka - + Tick Odhacz - + The name of your style. Existing style names can be edited. Twoja nazwa stylu. Nazwy stylu mogą być edytowane. - + Font size in the system units Rozmiar czcionki - + Line spacing in system units Odstępy między wierszami - + A multiplier factor that affects the size of texts and markers Mnożnik mający wpływ na rozmiar tekstów i znaczników - + The number of decimals to show for dimension values Liczba miejsc po przecinku dla wartości wymiarów - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Określ poprawną jednostkę długości, taką jak: mm, m, cal, stopa, aby wyświetlić wartość wymiaru w tej jednostce - + If it is checked it will show the unit next to the dimension value Jeśli jest zaznaczone, to pokaże jednostkę obok wartości wymiaru - + The distance that the extension lines are additionally extended beyond the dimension line Odległość, którą linie przedłużenia są dodatkowo rozszerzone poza linię wymiarową - + The size of the dimension arrows or markers in system units Rozmiar strzałek lub znaczników wymiaru w jednostkach systemowych - + If it is checked it will display the dimension line Jeśli jest zaznaczone, wyświetli linię wymiaru - + The distance that the dimension line is additionally extended Odległość, na jaką linia wymiarowa jest dodatkowo wydłużona - + The length of the extension lines Długość linii przedłużenia - + The type of arrows or markers to use at the end of dimension lines Typ strzałek lub znaczników do użycia na końcu linii wymiaru - + Circle Okrąg - + Tick-2 Odhacz-2 - + Import styles from json file Importuj style z pliku typu json - + Export styles to json file Eksportuj style do pliku typu json @@ -252,7 +1338,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -260,169 +1346,382 @@ from menu Tools -> Addon Manager Proszę zainstalować dodatek bibliotek dxf ręcznie z narzędzi menu -> menedżer dodadków - + Draft creation tools Narzędzia kreślarskie - + Draft annotation tools Narzędzia opisów kreślarskich - + Draft modification tools - Draft modification tools + Narzędzia do modyfikacji rysunku - + Draft utility tools Przybory do rysowania - + &Drafting &Kreślenie - + &Annotation &Adnotacja - + &Modification &Modyfikacja - + &Utilities &Przybory - + Draft Szkic - + Import-Export Import-Eksport + + + Point object doesn't have a discrete point, it cannot be used for an array. + Obiekt punktu nie ma dyskretnego punktu, on nie może być użyty do tablicy. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Zamknięta tylko samym Punktem pierwszym/końcowym. Geometria nie została zaktualizowana. + + + + Writing camera position + Pozycja kamery pisania + + + + Writing objects shown/hidden state + Zapisywanie obiektów pokazanych/ukrytych + + + + Merge layer duplicates + Scal zduplikowane warstwy + + + + Add new layer + Dodaj nową warstwę + + + + Toggles Grid On/Off + Włącz/wyłącz siatkę + + + + Object snapping + Przyciąganie obiektu + + + + Toggles Visual Aid Dimensions On/Off + Włącz/wyłącz wizualną pomoc wymiarów + + + + Toggles Ortho On/Off + Włącz/wyłącz Tryb ortogonalny + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Nie można wstawić nowego obiektu do części skalowanej + + + + True + Prawda + + + + False + Fałsz + + + + Scale + Skala + + + + X factor + Współczynnik X + + + + Y factor + Współczynnik Y + + + + Z factor + Współczynnik Z + + + + Uniform scaling + Jednolite skalowanie + + + + Working plane orientation + Orientacja płaszczyzny roboczej + + + + Copy + Kopiuj + + + + Modify subelements + Modyfikuj podelementy + + + + Pick from/to points + Wybierz z/do punktów + + + + Create a clone + Utwórz klon + + + + Clone + Klon + + + + Slope + Nachylenie + + + + Circular array + Szyk kołowy + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Szyk kołowy + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Narzędzia szyku + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Twórz różne typy szyków, w tym prostokątne, biegunowe, kołowe, po ścieżce i punktowe + + + + Array + Tablica + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Tworzy kopie wybranego obiektu i umieszcza kopie w ortogonalnym wzorze, +oznacza, że kopie przebiegają zgodnie z określonym kierunkiem w osiach X, Y, Z. + +Tablicę można przekształcić w tablicę polarną lub okrągłą, zmieniając jej typ. + + + + Fillet + Zaokrąglenie + + + + Creates a fillet between two selected wires or edges. + Tworzy wypełnianie pomiędzy dwoma wybranymi liniami łamanymi lub krawędziami. + + + + Delete original objects + Usuń oryginalne obiekty + + + + Create chamfer + Utwórz fazkę + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Szyk kołowy - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Współrzędne punktu, przez który przechodzi oś obrotu. Zmień kierunek samej osi w edytorze właściwości. - + Center of rotation Środek obrotu - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Resetuj współrzędne środka obrotu. - + Reset point Zresetuj punkt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Jeżeli opcja jest zaznaczona, obiekty wynikowe w tablicy zostaną połączone, jeżeli będą się stykać. Działa to tylko wtedy, gdy opcja "Połącz tablicę" jest wyłączona. - + Fuse Suma - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Jeśli opcja zostanie zaznaczona, utworzony zostanie "Szyk powiązań" zamiast zwykłego szyku. Szyk powiązań działa wydajniej gdy potrzeba utworzyć wiele kopii, jednak nie można go później scalić. - + Link array Szyk liniowy - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Odległość od jednego elementu w jednym pierścieniu szyku do następnego elementu w tym samym pierścieniu. Nie może być równa zero. - + Tangential distance Odległość styczna - + Distance from one layer of objects to the next layer of objects. Odległość od jednej warstwy obiektów do następnej warstwy obiektów. - + Radial distance Odległość promieniowa - + The number of symmetry lines in the circular array. Liczba linii symetrii w szyku kołowym. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Liczba warstw kołowych lub pierścieni do utworzenia, w tym kopia oryginalnego obiektu. Musi wynosić co najmniej 2. - + Number of circular layers Liczba warstw kołowych - + Symmetry Symetria - + (Placeholder for the icon) (Miejsce na ikonę) @@ -430,12 +1729,12 @@ Musi wynosić co najmniej 2. DraftOrthoArrayTaskPanel - + Orthogonal array Szyk prostopadły - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -444,65 +1743,65 @@ Zazwyczaj tylko wartość Z jest potrzebna; podanie pozostałych dwóch wartośc Przy wartościach ujemnych kopie tworzone będą w kierunku przeciwnym. - + Z intervals Odstępy w kierunku Z - + Z Z - + Y Y - + X X - + Reset the distances. Zresetuj odległości. - + Reset Z Zresetuj Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Jeżeli opcja jest zaznaczona, obiekty wynikowe w tablicy zostaną połączone, jeżeli będą się stykać. Działa to tylko wtedy, gdy opcja "Połącz tablicę" jest wyłączona. - + Fuse Suma - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Jeśli opcja zostanie zaznaczona, utworzony zostanie "Szyk powiązań" zamiast zwykłego szyku. Szyk powiązań działa wydajniej gdy potrzeba utworzyć wiele kopii, jednak nie można go później scalić. - + Link array Szyk liniowy - + (Placeholder for the icon) (Miejsce na ikonę) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -511,17 +1810,17 @@ Zazwyczaj tylko wartość X jest potrzebna; podanie pozostałych dwóch wartośc Przy wartościach ujemnych kopie tworzone będą w kierunku przeciwnym. - + X intervals Odstępy w kierunku X - + Reset X Zresetuj X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -530,24 +1829,24 @@ Zazwyczaj tylko wartość Y jest konieczna; pozostałe dwie wartości mogą spow Wartości ujemne będą skutkować kopiami wykonanymi w przeciwnym kierunku. - + Y intervals Odstępy w kierunku Y - + Reset Y Zresetuj Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Liczba elementów tablicy we wskazanym kierunku, łącznie z kopią oryginalnego obiektu. Liczba ta musi wynosić co najmniej 1 w każdym kierunku. - + Number of elements Liczba elementów @@ -555,72 +1854,72 @@ Liczba ta musi wynosić co najmniej 1 w każdym kierunku. DraftPolarArrayTaskPanel - + Polar array Szyk kołowy - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Współrzędne punktu, przez który przechodzi oś obrotu. Zmień kierunek samej osi w edytorze właściwości. - + Center of rotation Środek obrotu - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Resetuj współrzędne środka obrotu. - + Reset point Zresetuj punkt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Jeżeli opcja jest zaznaczona, obiekty wynikowe w tablicy zostaną połączone, jeżeli będą się stykać. Działa to tylko wtedy, gdy opcja "Połącz tablicę" jest wyłączona. - + Fuse Suma - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Jeśli opcja zostanie zaznaczona, utworzony zostanie "Szyk powiązań" zamiast zwykłego szyku. Szyk powiązań działa wydajniej gdy potrzeba utworzyć wiele kopii, jednak nie można go później scalić. - + Link array Szyk liniowy - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -629,24 +1928,24 @@ Przy ujemnej wartości kąta szyk zostanie utworzony w kierunku przeciwnym. Maksymalna wartość bezwzględna wynosi 360 stopni. - + Polar angle Kąt zakresu szyku - + Number of elements in the array, including a copy of the original object. It must be at least 2. Liczba elementów w tablicy, łącznie z kopią oryginalnego obiektu. Musi wynosić co najmniej 2. - + Number of elements Liczba elementów - + (Placeholder for the icon) (Miejsce na ikonę) @@ -654,134 +1953,1392 @@ Musi wynosić co najmniej 2. DraftShapeStringGui - + ShapeString Kształt z tekstu - + Text to be made into ShapeString Tekst do przekształcenia w ciąg kształtów - + String Ciąg znaków - + Height Wysokość - + Height of the result Wysokość wyniku - + X X - + Y Y - + Z Z - + Font file Plik czcionki - + Enter coordinates or select point with mouse. Wprowadź współrzędne lub wybierz punkt myszką. - + Reset 3d point selection Zresetuj wybór punktu 3d - + Reset Point Zresetuj współrzędne punktu + + Draft_AddConstruction + + + Add to Construction group + Dodaj do grupy konstrukcyjnej + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Dodaje wybrane obiekty do grupy konstrukcyjnej, +i zmienia ich wygląd na styl konstrukcji. +Tworzy grupę konstrukcji, jeśli nie istniała. + + + + Draft_AddPoint + + + Add point + Dodaj punkt + + + + Adds a point to an existing Wire or B-spline. + Dodaje punkt do istniejącego szkieletu lub B-spline. + + + + Draft_AddToGroup + + + Ungroup + Rozgrupuj + + + + Move to group + Przenieś do grupy + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Przenosi wybrane obiekty do istniejącej grupy lub usuwa je z dowolnej grupy. +Utwórz najpierw grupę, aby użyć tego narzędzia. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Styl adnotacji... + + + + Draft_ApplyStyle + + + Apply current style + Zastosuj bieżący styl + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Stosuje bieżący styl zdefiniowany na pasku narzędzi (szerokość linii i kolory) do wybranych obiektów i grup. + + + + Draft_Arc + + + Arc + Łuk + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Tworzy łuk kołowy za pomocą punktu środkowego i promienia. +CTRL, aby przyciągnąć, SHIFT, aby utworzyć wiązanie. + + + + Draft_ArcTools + + + Arc tools + Narzędzia łuku + + + + Create various types of circular arcs. + Tworzenie różnego rodzaju okrągłych łuków. + + + + Draft_Array + + + Array + Tablica + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Tworzy tablicę z wybranego obiektu. +Domyślnie jest to tablica ortogonalna 2x2. +Po utworzeniu tablicy jej typ może zostać zmieniony +na polarny lub okrągły, a jej właściwości mogą być modyfikowane. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Wybierz grupę, do której chcesz dodać wszystkie obiekty Projektowe i Arch. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Tworzy wielopunktowe B-spline. CTRL aby przyciągnąć, SHIFT aby ograniczyć. + + + + Draft_BezCurve + + + Bezier curve + Krzywa Beziera + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Tworzy krzywą Beziera N-stopniowego. Im więcej punktów wybierzesz, tym wyższy stopień. +CTRL, aby przyciągnąć, SHIFT, aby ograniczyć. + + + + Draft_BezierTools + + + Bezier tools + Narzędzia Beziera + + + + Create various types of Bezier curves. + Utwórz różne typy krzywych Beziera. + + + + Draft_Circle + + + Circle + Okrąg + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Tworzy okrąg (pełny okrągły łuk). +CTRL, aby przyciągnąć, ALT, aby wybrać styczny obiekt. + + + + Draft_Clone + + + Clone + Klon + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Tworzy klon zaznaczonych obiektów. +Uzyskany klon może być skalowany w każdym z trzech kierunków. + + + + Draft_CloseLine + + + Close Line + Połącz linie + + + + Closes the line being drawn, and finishes the operation. + Kończy operację i zamyka rysowaną linię. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Sześcienna krzywa beziera + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Tworzy krzywą Beziera wykonaną z segmentów drugiego stopnia (kwadrat) i trzeciego stopnia (sześciokąt). Kliknij i przeciągnij, aby zdefiniować każdy segment. +Po utworzeniu krzywej możesz wrócić do edycji każdego punktu kontrolnego i ustawić właściwości każdego węzła. +CTRL aby przyciągnąć, SHIFT aby utworzyć wiązanie. + + + + Draft_DelPoint + + + Remove point + Usuń punkt + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Wymiar + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Rysunek do szkicu + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Konwertuj dwukierunkowo pomiędzy obiektami Rysunków a szkicami. +Wiele obiektów Rysunków zostanie przekształconych w pojedynczy nieograniczony szkic. +Jednak pojedynczy szkic z rozłączonymi śladami zostanie przekonwertowany na kilka indywidualnych obiektów rysunkowych. + + + + Draft_Drawing + + + Drawing + Rysunek + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Edytuj + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap. + Tworzy elipsę. CTRL do przyciągania. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Tworzy obiekt powiązania ścian z pośród wybranych ścian. + + + + Draft_FinishLine + + + Finish line + Zakończ linię + + + + Finishes a line without closing it. + Kończy linię bez jej zamykania. + + + + Draft_FlipDimension + + + Flip dimension + Odwróć wymiar + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Odwróć normalny kierunek wybranych wymiarów (liniowy, radialny, kątowy). +Jeśli zostaną wybrane inne obiekty to są one ignorowane. + + + + Draft_Heal + + + Heal + Wylecz + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Napraw wadliwe obiekty Szkiców zapisane z wcześniejszą wersją programu. +Jeśli obiekt jest zaznaczony to będzie próba naprawy tego obiektu w szczególności, +w przeciwnym razie spróbuje się naprawić wszystkie obiekty w aktywnym dokumencie. + + + + Draft_Join + + + Join + Połącz + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Przyłącza zaznaczone linie lub polilinie do jednego obiektu. +Linie muszą mieć wspólny punkt na początku lub na końcu aby operacja odniosła sukces. + + + + Draft_Label + + + Label + Etykieta + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Tworzy etykietę, opcjonalnie dołączoną do wybranego obiektu lub jego części. + +Najpierw wybierz wierzchołek, lub krawędź obiektu, lub powierzchnię a następnie wywołaj to polecenie, +i następnie ustaw pozycję lidera i etykietę tekstową. +Etykieta będzie mogła wyświetlać informacje o tym obiekcie, oraz o wybranej części obiektu, +jeśli istnieje. + +Jeśli wybrano wiele obiektów lub wiele części, tylko pierwszy w każdym przypadku +zostanie wykorzystany do dostarczenia informacji na etykiecie. + + + + Draft_Layer + + + Layer + Warstwa + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Dodaje warstwę do dokumentu. +Obiekty dodane do tej warstwy mogą mieć te same właściwości wizualne, takie jak kolor linii, szerokość linii i kolor kształtu. + + + + Draft_Line + + + Line + Linia + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Tworzy linię 2-punktową. CTRL do przyciągania, SHIFT do ograniczenia. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Odbicie lustrzane + + + + Mirrors the selected objects along a line defined by two points. + Odbija wybrane obiekty względem linii określonej przez dwa punkty. + + + + Draft_Move + + + Move + Przesuń + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Przenosi zaznaczone obiekty z jednego punktu bazowego do innego punktu. +Jeśli opcja "kopiuj" jest aktywna, to stworzy kopię przeniesionych. +CTRL do przyciągania, SHIFT do ograniczenia. + + + + Draft_Offset + + + Offset + Odsunięcie + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Odsunięcia od wybranego obiektu. +Może również tworzyć odsuniętą kopię oryginalnego obiektu. +CTRL, aby przyciągnąć, SHIFT, aby ograniczyć. Przytrzymaj ALT i kliknij, aby utworzyć kopię za każdym kliknięciem. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Punkt + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Szyk punktów + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Podobnie jak narzędzie PointArray, ale zamiast tego tworzy tablicę „Link punktowy”. +Tablica „Link punktowy” jest bardziej efektywna przy obsłudze wielu kopii. + + + + Draft_Polygon + + + Polygon + Wielokąt + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Tworzy wielokąt regularny (trójkąt, kwadrat, pięciokąt, ...), definiując liczbę boków i zakreślony promień. +CTRL aby przyciągnąć, SHIFT aby ograniczyć + + + + Draft_Rectangle + + + Rectangle + Prostokąt + + + + Creates a 2-point rectangle. CTRL to snap. + Tworzy prostokąt 2-punktowy. CTRL do przyciągnięcia. + + + + Draft_Rotate + + + Rotate + Obróć + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Obraca wybrane obiekty. Wybierz środek obrotu, następnie kąt początkowy, a następnie kąt końcowy. +Jeśli opcja "kopiuj" jest aktywna, to stworzy kopie obracane. +CTRL, aby przyciągnąć, SHIFT, aby ograniczyć. Przytrzymaj ALT i kliknij aby utworzyć kopię za każdym kliknięciem. + + + + Draft_Scale + + + Scale + Skala + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Skaluje zaznaczone obiekty z punktu bazowego. +CTRL, aby przyciągnąć, SHIFT, aby ograniczyć, ALT do kopiowania. + + + + Draft_SelectGroup + + + Select group + Wybierz grupę + + + + Draft_SelectPlane + + + SelectPlane + Wybierz płaszczyznę + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Wybierz powierzchnię bryły, aby utworzyć płaszczyznę roboczą, na której będziesz szkicować obiekty rysunkowe. +Możesz również wybrać trzy wierzchołki lub roboczą Proxy Płaszczyznę. + + + + Draft_SetStyle + + + Set style + Ustaw styl + + + + Sets default styles + Ustaw jako domyślny styl + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Utwórz pośrednią płaszczyznę roboczą + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Tworzy obiekt przejściowy na bieżącej płaszczyźnie roboczej. +Po utworzeniu obiektu kliknij go dwukrotnie w widoku drzewa, aby przywrócić pozycję i widoki obiektów. +Następnie można go użyć do zapisania innej pozycji obrazu i stanów obiektów w dowolnym momencie. + + + + Draft_Shape2DView + + + Shape 2D view + Widok 2D modelu + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Tworzy rzut 2D wybranych obiektów na płaszczyźnie XY. +Początkowy kierunek rzutowania jest ujemny od bieżącego aktywnego kierunku widoku. +Możesz wybrać poszczególne widoki do projektu lub całej bryły, a także dołączyć ukryte linie. +Te rzuty mogą być wykorzystane do tworzenia technicznych rysunków przy pomocy narzędzia TechDraw. + + + + Draft_ShapeString + + + Shape from text + Kształt z tekstu + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Tworzy kształt z ciągu tekstu, wybierając określoną czcionkę i umiejscowienie. +Zamknięte kształty mogą być używane do przeprowadzania operacji wyciągania i operacji logicznych. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Pokaż pasek narzędzi przyciągania + + + + Show the snap toolbar if it is hidden. + Pokaż pasek narzędzi, jeśli jest ukryty. + + + + Draft_Slope + + + Set slope + Ustaw nachylenie + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Ustawia nachylenie wybranej linii poprzez zmianę wartości Z jednego z jej punktów. +Jeśli wybrano polilinię, zastosuje transformację nachylenia do każdego z jej segmentów. + +Nachylenie zawsze zmieni wartość Z, dlatego to polecenie działa dobrze tylko dla +prostych linii projektowych, które są rysowane w płaszczyźnie XY. Wybrane obiekty, które nie są pojedynczymi liniami zostaną zignorowane. + + + + Draft_Snap + + + Toggles Grid On/Off + Włącz/wyłącz siatkę + + + + Toggle Draft Grid + Przełącz siatkę szkicu + + + + Draft_Snap_Angle + + + Angle + Kąt + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Ustaw przyciąganie do punktów w łuku kołowym znajdujących się pod wielokrotnością kątów 30 i 45 stopni. + + + + Draft_Snap_Center + + + Center + Wyśrodkowane + + + + Set snapping to the center of a circular arc. + Ustaw przyciąganie do środka łuku kołowego. + + + + Draft_Snap_Dimensions + + + Show dimensions + Pokaż wymiary + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Pokaż tymczasowe wymiary liniowe podczas edycji obiektu i przy użyciu innych metod przyciągania. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Ustaw przyciąganie do punktu końcowego krawędzi. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Ustaw przyciąganie do przedłużenia krawędzi. + + + + Draft_Snap_Grid + + + Grid + Siatka + + + + Set snapping to the intersection of grid lines. + Ustaw przyciąganie na przecięcie linii siatki. + + + + Draft_Snap_Intersection + + + Intersection + Przecięcie + + + + Set snapping to the intersection of edges. + Ustaw przyciąganie na przecięcie krawędzi. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Włącz/wyłącz główną opcję przyciągania + + + + Activates or deactivates all snap methods at once. + Aktywuje lub wyłącza wszystkie metody przyciągania naraz. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Ustaw przyciąganie na punkt środkowy krawędzi. + + + + Draft_Snap_Near + + + Nearest + Najbliższy + + + + Set snapping to the nearest point of an edge. + Ustaw przyciąganie na najbliższy punkt krawędzi. + + + + Draft_Snap_Ortho + + + Orthogonal + Tylko poziomo lub pionowo + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Ustaw kierunek przyciągania na wielokrotność 45 stopni od punktu. + + + + Draft_Snap_Parallel + + + Parallel + Równolegle + + + + Set snapping to a direction that is parallel to an edge. + Ustaw przyciąganie w kierunku równoległym do krawędzi. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Ustaw przyciąganie w kierunku prostopadłym do krawędzi. + + + + Draft_Snap_Special + + + Special + Specjalne + + + + Set snapping to the special points defined inside an object. + Ustaw przyciąganie na specjalne punkty zdefiniowane wewnątrz obiektu. + + + + Draft_Snap_WorkingPlane + + + Working plane + Płaszczyzna robocza + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Ogranicza przyciąganie do punktu w aktualnej płaszczyźnie roboczej. +Jeśli wybierzesz punkt poza płaszczyzną roboczą, na przykład używając innych metod przyciągania, +to zostanie przyciągnięty do rzutu tego punktu w aktualnej płaszczyźnie roboczej. + + + + Draft_Split + + + Split + Rozdziel + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Rozdziela zaznaczoną linię lub polilinię na dwie niezależne linie +lub polilinie klikając wszędzie wzdłuż oryginalnego obiektu. +To działa najlepiej, wybierając punkt w prostym segmencie, a nie wierzchołku. + + + + Draft_Stretch + + + Stretch + Rozciągnij + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Rozciąga zaznaczone obiekty. +Wybierz obiekt, a następnie narysuj prostokąt, aby wybrać wierzchołki, które zostaną rozciągnięte, +następnie narysuj linię w celu określenia odległości i kierunku rozciągania. + + + + Draft_SubelementHighlight + + + Subelement highlight + Podświetlenie części obiektu + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Podświetl części z wybranych obiektów, aby można je było edytować za pomocą narzędzi ruchu, obracania i skalowania. + + + + Draft_Text + + + Text + Tekst + + + + Creates a multi-line annotation. CTRL to snap. + Tworzy adnotację wieloliniową. CTRL do przyciągnięcia. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Przełącz tryb konstrukcyjny + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Przełącza na tryb konstrukcji. +Gdy to jest aktywne, następujące obiekty zostaną włączone do grupy konstrukcyjnej, i zostaną narysowane z określonym kolorem i właściwościami. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Przełącz w tryb kontynuowania + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Przełącza na tryb kontynuowania. +Gdy jest to aktywne, każde narzędzie do rysowania, które zostanie zakończone, zostanie automatycznie uruchomione ponownie. +To może być użyte do rysowania kilku obiektów jeden po drugim. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Przełącza tryb wyświetlania wybranych obiektów z płaskich linii na pręty i odwrotnie. +Jest to pomocne w szybkiej wizualizacji obiektów, które są ukryte przez inne obiekty. +Jest to przeznaczone do użytku z zamkniętymi kształtami i bryłami i nie ma wpływu na otwarte pręty. + + + + Draft_ToggleGrid + + + Toggle grid + Przełącz siatkę + + + + Toggles the Draft grid on and off. + Włącza/Wyłącza siatkę projektu. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Przycina lub wydłuża zaznaczony obiekt, lub wyciąga pojedyncze ściany. +CTRL przyciąga, SHIFT wiąże do bieżącego segmentu lub do normalnej, ALT odwraca. + + + + Draft_UndoLine + + + Undo last segment + Cofnij ostatni segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Ulepsz + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Ulepsza wybrane obiekty do bardziej złożonych kształtów. +Rezultat operacji zależy od typów obiektów, które mogą być wielokrotnie aktualizowane w szeregu. +Na przykład może dołączyć wybrane obiekty do innego, konwertować proste krawędzie na polilinie parametryczne, +konwertować zamknięte krawędzie na wypełnione powierzchnie i wielokąty parametryczne i scalać powierzchnie w jedną powierzchnię. + + + + Draft_Wire + + + Polyline + Linia łamana + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Tworzy wielopunktową linię (polilinię). CTRL, aby przyciąć, SHIFT, aby ograniczyć. + + + + Draft_WireToBSpline + + + Wire to B-spline + Połącz z B-splajnem + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Konwertuje zaznaczoną polilinię do B-spline lub B-spline do polilinii. + + Form - + Working plane setup Ustawienia płaszczyzny roboczej - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Wybierz ścianę lub przybliżoną płaszczyznę roboczą albo 3 wierzchołki. Lub wybierz jedną z poniższych opcji - + Sets the working plane to the XY plane (ground plane) Ustawia płaszczyznę roboczą na płaszczyznę XY (od przodu) - + Top (XY) Góra (XY) - + Sets the working plane to the XZ plane (front plane) Ustawia płaszczyznę roboczą na płaszczyznę XZ (od przodu) - + Front (XZ) Przód (XZ) - + Sets the working plane to the YZ plane (side plane) Ustawia płaszczyznę roboczą na płaszczyznę YZ (od boku) - + Side (YZ) Bok (YZ) - + Sets the working plane facing the current view Ustawia płaszczyznę roboczą skierowaną do bieżącego widoku - + Align to view Wyrównaj do widoku - + The working plane will align to the current view each time a command is started Płaszczyzna robocza będzie ustawiona do aktualnego widoku za każdym razem, gdy uruchamiane jest polecenie - + Automatic Automatyczna - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -790,12 +3347,12 @@ powyżej pozycji bazowej. Użyj tej opcji razem z jednym z przycisków powyżej - + Offset Odsunięcie - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -804,12 +3361,12 @@ zostanie ustawiona centralnie na aktualnym widoku po naciśnięciu jednego z powyższych przycisków - + Center plane on view Wyśrodkuj płaszczyznę na widoku - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -818,7 +3375,7 @@ płaszczyznę roboczą bez zmiany orientacji. Następnie naciśnij przycisk poniżej - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -827,32 +3384,32 @@ Jeśli nie zaznaczono żadnego punktu, płaszczyzna zostanie przeniesiona do środka widoku - + Move working plane Przesuń płaszczyznę roboczą - + The spacing between the smaller grid lines Odstęp między mniejszymi liniami siatki - + Grid spacing Odstępy siatki - + The number of squares between each main line of the grid Liczba kwadratów pomiędzy każdą główną linią siatki - + Main line every Główna linia co - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -861,257 +3418,257 @@ podczas jego zbliżania. Możesz również zmienić tę wartość używając klawisza [ i ] podczas rysowania - + Snapping radius Promień przyciągania - + Centers the view on the current working plane Wyśrodkowuje widok na aktualnej płaszczyźnie roboczej - + Center view Widok wyśrodkowany - + Resets the working plane to its previous position Resetuje płaszczyznę roboczą do poprzedniej pozycji - + Previous Poprzedni - + Grid extension Rozszerzenie siatki - + lines linie - + Style settings Ustawienia stylu - + Text color Kolor tekstu - + Shape color Kolor kształtu - + Line width Szerokość linii - + The color of faces Kolor ścian - + The type of dimension arrows Rodzaj strzałek linii wymiarowych - + Dot Kropka - + Circle Okrąg - + Arrow Strzałka - + Tick Odhacz - + Tick-2 Odhacz-2 - + The color of texts and dimension texts Kolor tekstów i wymiarów - + The size of texts and dimension texts Rozmiar tekstów i wymiarów - + Show unit Wyświetlaj jednostki - + Line color Kolor linii - + The size of dimension arrows Rozmiar strzałek linii wymiarowych - + The font to use for texts and dimensions Czcionka używana dla tekstów i wymiarów - + The line style Styl linii - + Solid Bryła - + Dashed Kreskowana - + Dotted Kropkowana - + DashDot KreskaKropka - + Text size Rozmiar tekstu - + Unit override Zastąpienie jednostki - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Jednostka używana do wymiarowania. Pozostaw to pole puste, aby użyć aktualnej jednostki FreeCAD - + The transparency of faces Przezroczystość ścian - + % % - + Transparency Przezroczystość - + Display mode Tryb wyświetlania - + Text font Czcionka tekstu - + Arrow size Rozmiar strzałki - + The display mode for faces Tryb wyświetlania ścian - + Flat Lines Cieniowany z krawędziami - + Wireframe Szkieletowy - + Shaded Cieniowany - + Points Punkty - + Draw style Styl rysowania - + The color of lines Kolor linii - + Arrow style Styl strzałki - + px px - + Apply to selected objects Zastosuj do wybranych obiektów - + Lines and faces Linie i powierzchnie - + Annotations Adnotacje - + If the unit suffix is shown on dimension texts or not Opcja definiuje czy przyrostek jednostki jest pokazany na tekstach wymiarowych, czy nie @@ -1119,67 +3676,67 @@ używając klawisza [ i ] podczas rysowania Gui::Dialog::DlgSettingsDraft - + General Draft Settings Ustawienia ogólne Środowiska pracy Draft - + This is the default color for objects being drawn while in construction mode. Jest to domyślny kolor dla obiektów, które są sporządzone w trybie budowy. - + This is the default group name for construction geometry Jest to domyślna nazwa grupy dla geometrii konstrukcji - + Construction Konstrukcja - + Save current color and linewidth across sessions Zapisz bieżący kolor i szerokość linii całej sesji - + Global copy mode Tryb globalny kopiowania - + Default working plane Domyślna płaszczyzna robocza - + None Brak - + XY (Top) XY (od góry) - + XZ (Front) XZ (od przodu) - + YZ (Side) YZ (od boku) - + Default height for texts and dimensions Domyślna wysokość tekstów i wymiarów - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1187,1104 +3744,1104 @@ such as "Arial:Bold" To jest nazwa domyślnej czcionki dla wszystkich tekstów i wymiarów. Może to być np. nazwa czcionki "Arial", domyślny styl, tak jak "sans", "serif" lub "mono" lub rodziny, jak np. "Arial, Helvetica, sans" lub nazwa w stylu np. "Arial: Bold" - + Default template sheet Domyślny szablon arkusza - + The default template to use when creating a new drawing sheet Domyślny szablon podczas tworzenia nowego arkusza rysunkowego - + Import style Import stylu - + None (fastest) Brak (najszybszy) - + Use default color and linewidth Użyj domyślnego koloru i szerokości linii - + Original color and linewidth Oryginalny kolor i szerokość linii - + Check this if you want the areas (3D faces) to be imported too. Zaznacz tę opcję, jeśli chcesz, aby obszary (powierzchnie 3D) również były importowane. - + Import OCA areas Import powierzchni OCA - + General settings Ustawienia ogólne - + Construction group name Nazwa grupy Konstrukcja - + Tolerance Tolerancja - + Join geometry Łącz geometrie - + Alternate SVG Patterns location Alternatywna lokalizcja wzorców SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Podaj folder zawierający pliki SVG definicji wzorów wypełnienia ,które można dodać do standardowego modułu wypełnień Draft. - + Constrain mod moduł Ograniczanie - + The Constraining modifier key Klawisz modyfikujący ograniczanie - + Snap mod - Tryb Snap + Tryb przyciągania - + The snap modifier key Klawisz modyfikujący przyciąganie - + Alt mod Alt mod - + Select base objects after copying Zaznacz obiekty bazowe po skopiowaniu - + If checked, a grid will appear when drawing Jeśli zaznaczone, podczas rysowania będzie widoczna siatka - + Use grid Użyj siatki - + Grid spacing Odstępy siatki - + The spacing between each grid line Odstępy między liniami siatki - + Main lines every Wszystkie główne linie - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Linia główna będzie grubsza. Określ, ile kwadratów między liniami głównymi. - + Internal precision level Wewnętrzny poziom dokładności - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Jest to orientacja tekstów wymiarów, gdy te wymiary są pionowe. Pozostawiona jest domyślna, która jest normą ISO. - + Left (ISO standard) Lewo (standard ISO) - + Right Prawo - + Group layers into blocks Zgrupuj warstwy w Bloki - + Export 3D objects as polyface meshes Eksport obiektu 3D jako wielofasetowa siatka - + If checked, the Snap toolbar will be shown whenever you use snapping Jeśli to pole jest zaznaczone, pasek narzędzi Przyciąganie będzie wyświetlany przy każdym użyciu funkcji przyciągania - + Show Draft Snap toolbar - Pokazuje przyciąganie do paska narzędzi w module Szkic + Pokaż pasek narzędzi przyciągania Środowiska pracy Draft - + Hide Draft snap toolbar after use - Po użyciu ukrywa przyciąganie do paska narzędzi w module Szkic + Ukryj pasek narzędziowy przyciągania Środowiska pracy Draft po użyciu - + Show Working Plane tracker Pokaż tracker płaszczyzny pracy - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Jeśli ta opcja jest zaznaczona, siatka modułu Draft zawsze będzie widoczna w czasie gdy moduł Draft jest modułem aktywnym. W przeciwnym razie tylko używając polecenia - + Use standard font size for texts Użyj standardowego rozmiaru czcionki dla tekstów - + Import hatch boundaries as wires Importuj obwiednie kreskowania jako linie łamane - + Render polylines with width Renderuj polilinie o szerokości - + Translated (for print & display) Skonwertowane (dla druku i wyświetlania) - + Raw (for CAM) Raw (dla CAM) - + Translate white line color to black Zamień kolor linii z białego na czarny - + Use Part Primitives when available Używaj Prymitywów Części, gdy dostępne - + Snapping Przyciąganie - + If this is checked, snapping is activated without the need to press the snap mod key - Jeśli to pole jest zaznaczone przyciąganie jest aktywne nawet bez włączania trybu przyciągania + Jeśli ta opcja jest zaznaczona, przyciąganie jest aktywowane bez konieczności naciskania przycisku przyciąganie - + Always snap (disable snap mod) - Zawsze przyciągaj (deaktywuje tryb przyciągania) + Zawsze przyciągaj (wyłącz tryb przyciągania) - + Construction geometry color Kolor geometrii konstrukcji - + Import Import - + texts and dimensions Teksty i wymiary - + points Punkty - + layouts Układy - + *blocks Bloki - + Project exported objects along current view direction Projektuj wyeksportowane obiekty wzdłuż bieżącego kierunku widoku - + Visual settings Ustawienia wyglądu - + Visual Settings Ustawienia wyglądu - + Snap symbols style Styl symboli przyciągania - + Draft classic style Styl klasyczny szkicu - + Bitsnpieces style Styl Bitsnpieces - + Color Kolor - + Hatch patterns resolution Rozdzielczość wzorów kreskowania - + Grid Siatka - + Always show the grid Zawsze pokazuj siatkę - + Texts and dimensions Teksty i wymiary - + Internal font Wewnętrzna czcionka - + Dot Kropka - + Circle Okrąg - + Arrow Strzałka - + The default size of arrows Domyślny rozmiar strzałek - + The default size of dimensions extension lines Domyślny rozmiar linii pomocniczych - + The space between the dimension line and the dimension text Przestrzeń między linią wymiarową i tekstem wymiarowym - + Select a font file Wybierz plik czcionki - + Fill objects with faces whenever possible Wypełnij obiekt powierzchniami, gdy tylko możliwe - + Create Utwórz - + simple Part shapes Podstawowe kształty Części - + Draft objects Szkicuj obiekty - + Sketches Szkice - + Get original colors from the DXF file Pobierz oryginalne kolory z pliku DXF - + Treat ellipses and splines as polylines Traktuj elipsy i spliny jako polilinie - + Export style Eksportu stylu - + Show the unit suffix in dimensions Pokaż przyrostek jednostki w wymiarach - + Allow FreeCAD to automatically download and update the DXF libraries Pozwól programowi FreeCAD na automatyczne pobieranie i aktualizację bibliotek DXF - + mm mm - + Grid size Rozmiar siatki - + lines linie - + text above (2D) Tekst powyżej (2D) - + text inside (3D) tekst wewnątrz (3D) - + Dashed line definition Definicja linii przerywanej - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definicja linii przerywanej - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definicja linii kropkowanej - + 0.02,0.02 0.02,0.02 - + Grid and snapping - Siatki i przyciąganie + Siatka i przyciąganie - + Text settings Ustawienia dla tekstu - + Font family Rodzina czcionek - + Font size Wielkość czcionki - + Dimension settings Ustawienia wymiaru - + Display mode Tryb wyświetlania - + Arrows style Styl strzałki - + Arrows size Rozmiar strzałki - + Text orientation Orientacja tekstu - + Text spacing Odstępy w tekście - + ShapeString settings Ustawienia dla Kształt z tekstu - + Default ShapeString font file Domyślny plik czcionki dla Kształt z tekstu - + Drawing view line definitions Rysowanie widoku definicji lini - + DWG DWG - + DWG conversion konwersja DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Wskazówka:</span> Opcje DXF mają zastosowanie również do plików DWG.</p></body></html> - + DXF DXF - + Import options Opcje importu - + Use legacy python importer Użyj starszego importera Python - + Export options Opcje eksportu - + OCA OCA - + SVG SVG - + Disable units scaling Wyłącz skalowanie jednostek - + Export Drawing Views as blocks Eksportuj widoki rysunku jako bloki - + Note: Not all the options below are used by the new importer yet Wskazówka: Nie wszystkie opcje prezentowane poniżej są używane przez nowego importera - + Show this dialog when importing and exporting Pokaż okno dialogowe podczas importowania i eksportowania - + Automatic update (legacy importer only) Automatyczna aktualizacja (tylko starszy importer) - + Prefix labels of Clones with: Prefiksy etykiet klonów za pomocą: - + Scale factor to apply to imported files Współczynnik skalowania do zastosowania przy imporcie plików - + Max segment length for discretized arcs Maksymalna długość segmentu dla łuków dyskretnych - + Number of decimals Ilość miejsc dziesiętnych - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Klawisz modyfikujący Alt - + The number of horizontal or vertical lines of the grid Liczba poziomych lub pionowych linii sietki - + The default color for snap symbols - Domyślny kolor dla symboli przyciągania + Kolor domyślny dla symboli przyciągania - + Check this if you want to use the color/linewidth from the toolbar as default Zaznacz to, jeśli chcesz używać domyślnego koloru/szerokości linii na pasku narzędzi - + If checked, a widget indicating the current working plane orientation appears during drawing operations Jeśli jest zaznaczone, podczas operacji rysowania pojawia się widżet wskazujący bieżącą orientację płaszczyzny roboczej - + An SVG linestyle definition Definicja rodzaju linii SVG - + Extension lines size Wielkość linii rozszerzeń - + Extension line overshoot Przekroczenie linii rozszerzeń - + The default length of extension line above dimension line Domyślna długość linii pomocniczej powyżej linii wymiarowej - + Dimension line overshoot Przekroczenie linii wymiaru - + The default distance the dimension line is extended past extension lines Domyślna odległość na jaką linia wymiarowa jest wydłużona poza linie rozszerzeń - + Tick Odhacz - + Tick-2 Odhacz-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Zaznacz to, jeśli chcesz zachować kolory ściany podczas wykonywania obniżania i podnoszenia (tylko przy dzieleniu ściany i tworzeniu powłoki) - + Preserve colors of faces during downgrade/upgrade Zachowaj kolory powierzchni podczas obniżania / podnoszenia - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Zaznacz to pole, jeśli chcesz, aby nazwy powierzchni pochodziły od nazwy obiektu źródłowego i podobnie podczas wykonywania aktualizacji i przywracania (tylko przy dzieleniu ściany i tworzeniu powłoki) - + Preserve names of faces during downgrade/upgrade Zachowaj kolory powierzchni podczas obniżania / podnoszenia - + The path to your ODA (formerly Teigha) File Converter executable Ścieżka do twojego pliku konwertera ODA (wcześniej Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. Eksport elipsy jest słabo wspierany. Użyj tej opcji, aby wyeksportować je jako polilinie. - + Max Spline Segment: Maksymalny segment splajnu: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Liczba miejsc po przecinku we współrzędnych wewnętrznych (np. 3 = 0,001). Wartości pomiędzy 6 a 8 są zwykle uważane za najlepszy kompromis wśród użytkowników FreeCADa. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Jest to wartość używana przez funkcje, które używają tolerancji. Wartości z różnicami poniżej tej wartości będą traktowane tak samo. Ta wartość będzie wkrótce przestarzała, więc powyższy poziom dokładności kontroluje oba. - + Use legacy python exporter Użyj starszego eksportera Python - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Jeśli ta opcja jest ustawiona, podczas tworzenia obiektów Szkicu na istniejącej powierzchni innego obiektu, właściwość "Wsparcie" obiektu Szkicu zostanie ustawiona na obiekt podstawowy. Było to standardowe zachowanie przed FreeCAD 0,19 - + Construction Geometry - Geometria Konstrukcji + Geometria konstrukcyjna - + In-Command Shortcuts Skróty poleceń - + Relative Względny - + R R - + Continue Kontynuuj - + T T - + Close Zamknij - + O O - + Copy Kopiuj - + P P - + Subelement Mode Tryb podelementów - + D D - + Fill Wypełnij - + L L - + Exit Wyjdź - + A A - + Select Edge Wybierz krawędź - + E E - + Add Hold Dodaj uchwyt - + Q Q - + Length Długość - + H H - + Wipe Wyczyść - + W W - + Set WP Ustaw WP - + U U - + Cycle Snap Przełącz przyciąganie - + ` ` - + Snap Przyciągnij - + S S - + Increase Radius Zwiększ promień - + [ [ - + Decrease Radius Zmniejsz promień - + ] ] - + Restrict X Ogranicz X - + X X - + Restrict Y Ogranicz Y - + Y Y - + Restrict Z Ogranicz Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Jeśli ta opcja jest zaznaczona, lista rozwijana warstw wyświetli również grupy, co pozwoli ci automatycznie dodawać do nich obiekty. - + Show groups in layers list drop-down button Pokaż grupy w rozwijanym przycisku listy warstw - + Draft tools options Opcje narzędzi do szkicowania - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Podczas rysowania linii ustaw ostrość na długości zamiast na współrzędnej X. Pozwala to wskazać kierunek i wprowadzić odległość. - + Set focus on Length instead of X coordinate Ustaw ostrość na długość zamiast na współrzędną X - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Jeśli ta opcja jest zaznaczona, obiekty pojawią się jako wypełnione domyślnie. W przeciwnym razie pojawią się one jako szkielet - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Na ogół, po skopiowaniu obiektów, zostają wybrane kopie. Jeśli ta opcja jest zaznaczona, to zamiast nich zostaną zaznaczone obiekty bazowe. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings Ustawienia interfejsu użytkownika - + Enable draft statusbar customization Włącz dostosowywanie paska stanu szkicu roboczego - + Draft Statusbar Pasek ikon rysowania - + Enable snap statusbar widget - Włącz widżet ikon przyciągania + Włącz widżet paska stanu przyborów przyciągania - + Draft snap widget Widżet przyciągania rysowania - + Enable draft statusbar annotation scale widget Włącz widżet skali dla adnotacji na pasku stanu - + Annotation scale widget Widżet adnotacji skali - + Draft Edit preferences Ustawienia edycji rysunku roboczego - + Edit - Edytuj + Edycja - + Maximum number of contemporary edited objects Liczba określająca ilość maksymalną aktualnie edytowanych obiektów - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Ustawia maksymalną liczbę obiektów Edycja Rysunek roboczy</p><p>jaką można przetwarzać w tym samym czasie</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Kontroluje promień wyszukiwania edytowanych węzłów - + Path to ODA file converter Ścieżka do konwertera plików ODA - + This preferences dialog will be shown when importing/ exporting DXF files Okno dialogowe będzie wyświetlane podczas importowania / eksportowania plików DXF - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Jeśli opcja jest zaznaczona stosowany jest importer Python, w przeciwnym razie stosowany jest nowszy importer C++. Uwaga: Importer C++ jest szybszy, ale nie jest jeszcze tak funkcjonalny - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2293,7 +4850,7 @@ Uwaga: eksporter C++ jest szybszy, ale nie jest jeszcze tak funkcjonalny - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2302,42 +4859,42 @@ Można to również zrobić ręcznie, instalując środowisko pracy „dxf_libra z Menedżera dodatków. - + If unchecked, texts and mtexts won't be imported Jeśli to pole nie jest zaznaczone, teksty / meta teksty nie zostaną zaimportowane - + If unchecked, points won't be imported Jeśli to pole nie jest zaznaczone, punkty nie zostaną zaimportowane - + If checked, paper space objects will be imported too Jeśli opcja jest zaznaczona, zaimportowane zostaną również obiekty z obszaru papieru - + If you want the non-named blocks (beginning with a *) to be imported too Zaznacz ta opcje jeśli chcesz, aby zaimportować również bloki bez nazwy (zaczynające się od *) - + Only standard Part objects will be created (fastest) Zostaną utworzone tylko standardowe obiekty części (opcja najszybsza) - + Parametric Draft objects will be created whenever possible W miarę możliwości będą tworzone parametryczne rysunki obiektów - + Sketches will be created whenever possible W miarę możliwości zostaną utworzone szkice - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2348,103 +4905,103 @@ Przykład: dla plików w milimetrach: 1, w centymetrach: 10, w metrach: 1000, w calach: 25,4, w stopach: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Barwy zostaną pobrane z obiektów DXF, gdy tylko będzie to możliwe. W przeciwnym razie zostaną zastosowane barwy domyślne. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD będzie próbował łączyć przypadkowe obiekty w linie łamane. Zauważ, że to może być czasochłonne! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Jeśli opcja jest zaznaczona, obiekty z tych samych warstw zostaną połączone w Bloki Szkiców, umożliwi to szybsze obracanie obrazu na wyświetlaczu, ale czyni je mniej łatwymi do edycji - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Importowane teksty uzyskają standardowy rozmiar tekstu w projekcie, zamiast rozmiaru, który mają w dokumencie DXF - + If this is checked, DXF layers will be imported as Draft Layers Jeśli opcja ta jest zaznaczona, warstwy DXF zostaną zaimportowane jako warstwy robocze - + Use Layers Użyj warstw - + Hatches will be converted into simple wires Kreskowanie zostanie zamienione na podstawowe linie - + If polylines have a width defined, they will be rendered as closed wires with correct width Jeśli polilinie mają zdefiniowaną szerokość, będą renderowane jako zamknięte linie łamane o odpowiedniej szerokości - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maksymalna długość każdego z segmentów polilinii. Jeśli jest ustawiona na "0", cały splajn jest traktowany jako odcinek prosty. - + All objects containing faces will be exported as 3D polyfaces Wszystkie obiekty zawierające ściany zostaną wyeksportowane jako trójwymiarowe powierzchnie czołowe - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Widoki rysunków roboczych będą eksportowane jako bloki. Może się to nie udać w przypadku szablonów po DXF R12. - + Exported objects will be projected to reflect the current view direction Eksportowane obiekty będą rzutowane tak, aby odzwierciedlały aktualny kierunek widoku - + Method chosen for importing SVG object color to FreeCAD Metoda wybrana do importu kolorów obiektów SVG do FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Jeśli opcja ta jest zaznaczona, nie będzie miała miejsca żadna konwersja jednostek. Jedna jednostka z pliku SVG zostanie przeliczona na jeden milimetr. - + Style of SVG file to write when exporting a sketch Styl do zapisu pliku SVG podczas eksportu szkicu - + All white lines will appear in black in the SVG for better readability against white backgrounds Wszystkie białe linie pojawią się w pliku SVG w kolorze czarnym, dla lepszej czytelności na białym tle - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2453,62 +5010,62 @@ W tym przypadku łuki zostaną rozbite na małe odcinki linii. Wartość ta jest maksymalną długością segmentu. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Jeżeli opcja jest zaznaczona, zostanie wyświetlona dodatkowa ramka wokół siatki, pokazująca główny rozmiar kwadratu w lewej dolnej części ramki - + Show grid border Pokaż granicę siatki - + Override unit Zastąp jednostkę - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Jeśli to pole pozostanie puste, wartości wymiarów będą pokazane w bieżącej jednostce zdefiniowanej w FreeCAD. Wyznaczając jednostkę, taką jak m lub cm, można wymusić pokazanie nowych wymiarów w tej jednostce. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Rozdzielczość rysowania wzorów. Wartość domyślna to 128. Wyższe wartości dają lepszą rozdzielczość, niższe wartości umożliwiają szybsze rysowanie - + Hatch Pattern default size Domyślny rozmiar wzoru kreskowania - + The default size of hatch patterns Domyślny rozmiar wzorów kreskowania - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Jeśli opcja ta jest ustawiona, siatka będzie miała swoje dwie główne osie oznaczone kolorem czerwonym, zielonym lub niebieskim, jeśli pasują do osi globalnych - + Use colored axes Użyj kolorowych osi - + Grid color and transparency Kolor i przezroczystość siatki - + The color of the grid Kolor siatki - + The overall transparency of the grid Ogólna przezroczystość siatki @@ -2516,12 +5073,12 @@ Wartość ta jest maksymalną długością segmentu. ImportDWG - + Converting: Konwertowanie: - + Conversion successful Konwersja zakończona @@ -2529,345 +5086,353 @@ Wartość ta jest maksymalną długością segmentu. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box Lista eksportowa nie zawiera żadnego obiektu w aktualnym polu wyboru + + Workbench + + + Draft Snap + Przyciągnij projekt + + draft - + Draft Command Bar Pasek komend projektu - + Toggle construction mode Przełącz tryb konstrukcyjny - + Autogroup off Wyłącz automatyczne grupowanie - + active command: aktywne polecenie: - + None Brak - + Active Draft command Aktywne polecenie kreślarskie - + X coordinate of next point Współrzędna X następnego punktu - + X X - + Y Y - + Z Z - + Y coordinate of next point Współrzędna Y następnego punktu - + Z coordinate of next point Współrzędna Z następnego punktu - + Enter point Wprowadź punkt - + Enter a new point with the given coordinates Wprowadź nowy punkt z koordynatami - + Length Długość - + Angle Kąt - + Length of current segment Długość odcinka bieżącego - + Angle of current segment Kąt bieżącego segmentu - + Radius Promień - + Radius of Circle Promień okręgu - + If checked, command will not finish until you press the command button again Jeżeli opcja jest zaznaczona, polecenie nie zostanie zakończone do momentu naciśnięcia przycisku polecenia ponownie - + If checked, an OCC-style offset will be performed instead of the classic offset Jeśli zaznaczone, będzie wykonywane przesunięcie w stylu OCC zamiast classic - + &OCC-style offset &OCC-styl przesunięcie - + Sides Boki - + Number of sides Liczba boków - + Offset Odsunięcie - + Auto Automatycznie - + Text string to draw Krzywe tekstu do rysowania - + String Ciąg - + Height of text Wysokość tekstu - + Height Wysokość - + Intercharacter spacing Odstęp pomiędzy znakami - + Tracking Śledzenie - + Full path to font file: Pełna ścieżka do pliku czcionki: - + Open a FileChooser for font file Otwórz okno wyboru pliku dla czcionki - + Line Linia - + DWire DWire - + Circle Okrąg - + Center X Środek X - + Arc Łuk - + Point Punkt - + Label Etykieta - + Distance Odległość - + Trim Przytnij - + Pick Object Wybierz obiekt - + Edit Edycja - + Global X Globalna X - + Global Y Globalna Y - + Global Z Globalna Z - + Local X Lokalna X - + Local Y Lokalna Y - + Local Z Lokalna Z - + Invalid Size value. Using 200.0. Nieprawidłowa wartość rozmiaru. Użyj 200.0. - + Invalid Tracking value. Using 0. Nieprawidłowa wartość śledzenia. Użyj 0. - + Please enter a text string. Wprowadź tekst. - + Select a Font file Wybierz plik czcionki - + Please enter a font file. Wprowadź plik czcionki. - + Autogroup: Autogrupowanie: - + Faces Ściany - + Remove Skasuj - + Add Dodaj - + Facebinder elements Elementy facebindera - + BSpline BSpline - + BezCurve Krzywa Beziera - + Copy Kopiuj - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2885,270 +5450,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer żeby pozwolić FreeCAD na pobranie bibliotek, odpowiedz tak. - + Relative Względny - + Continue Kontynuuj - + Close Zamknij - + Fill Wypełnij - + Exit Wyjdź - + Snap On/Off Przyciąganie włączone/Wyłączone - + Increase snap radius Zwiększ promień przyciągania - + Decrease snap radius Zmniejsz promień przyciągania - + Restrict X Ogranicz X - + Restrict Y Ogranicz Y - + Restrict Z Ogranicz Z - + Select edge Wybierz krawędź - + Add custom snap point Dodaj niestandardowy punkt przyciągania - + Length mode Tryb długości - + Wipe Wyczyść - + Set Working Plane Ustaw Płaszczyznę Roboczą - + Cycle snap object Cycle snap object - + Check this to lock the current angle Zaznacz to, aby zablokować bieżący kąt - + Coordinates relative to last point or absolute Współrzędne w stosunku do ostatniego punktu lub bezwzględne - + Filled Wypełniony - + Finish Zakończ - + Finishes the current drawing or editing operation Kończy bieżącą operację rysowania lub edycji - + &Undo (CTRL+Z) &Cofnij (CTRL+Z) - + Undo the last segment Cofnij ostatni segment - + Finishes and closes the current line Kończy i zamyka bieżący wiersz - + Wipes the existing segments of this line and starts again from the last point Czyści istniejące segmenty tego wierszu i rozpoczyna ponownie od ostatniego punktu - + Set WP Ustaw WP - + Reorients the working plane on the last segment Zmienia orientację płaszczyzny roboczej na ostatnim segmencie - + Selects an existing edge to be measured by this dimension Wybiera istniejącą krawędź w celu pomiaru przez ten wymiar - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Jeśli opcja jest zaznaczona, obiekty będą kopiowane, a nie przenoszone. Preferencje -> Wersja robocza -> Globalny tryb kopiowania, opcja umożliwia zachowanie tego trybu w następnych poleceniach - + Subelement mode Tryb podelementów - + Modify subelements Modyfikuj podelementy - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve PrzestrzenieBezKrzywych - + Top Od góry - + Front Od przodu - + Side Strona - + Current working plane Bieżąca płaszczyzna robocza - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Linia łamana - + Draft Szkic - + Toggle near snap on/off Przełącz w pobliżu miejsca przyciągania włącz/wyłącz - + Create text Utwórz tekst - + Press this button to create the text object, or finish your text with two blank lines Naciśnij ten przycisk, aby utworzyć obiekt tekstowy, lub zakończ tekst dwiema pustymi liniami - + Center Y Wyśrodkuj Y - + Center Z Wyśrodkuj Z - + Offset distance Odległość przesunięcia - + Trim distance Odległość przycięcia - + Wire Linia - + Change default style for new objects Zmień domyślny styl dla nowych obiektów + + + No active document. Aborting. + Brak aktywnego dokumentu. Przerwanie. + + + + Object must be a closed shape + Obiekt musi być zamkniętym kształtem + + + + No solid object created + Nie utworzono bryły + + + + Faces must be coplanar to be refined + Ściany muszą być współpłaszczyznowe, aby można je było poprawić + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Znaleziono grupy: zamykanie każdego otwartego obiektu wewnątrz + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Znaleziono 2 obiekty: łączenie ich + + + + Found object with several coplanar faces: refine them + Znaleziono obiekt z kilkoma współbieżnymi powierzchniami: dopracuj je + + + + Found 1 non-parametric objects: draftifying it + Znaleziono 1 nieparametryczny obiekt: szkicowanie go + + + + Found 1 closed sketch object: creating a face from it + Znaleziono 1 zamknięty obiekt rysunku: tworzenie z niego powierzchni + + + + Found closed wires: creating faces + Znaleziono zamknięte linie łamane: tworzę płaszczyznę + + + + Found several wires or edges: wiring them + Znaleziono kilka linii łamanych lub krawędzi: łączenie ich + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Znaleziono 1 otwarty przewod: zamknięcie go + + + + Found 1 object: draftifying it + Znaleziono 1 obiekt: redakcja jego + + + + Found points: creating compound + Znalezione punkty: tworzenie złożenia + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Nie można uaktualnić tych obiektów. + + + + No object given + Nie podano obiektu + + + + The two points are coincident + Te dwa punkty są zbieżne + + + + mirrored) + odbicie lustrzane) + + + + Found 1 block: exploding it + Znaleziono 1 blok: rozbijanie go + + + + Found 1 multi-solids compound: exploding it + Znaleziono 1 złożenie wielu brył: rozstrzeliwuję to + + + + Found 1 parametric object: breaking its dependencies + Znaleziono 1 obiekt parametryczny: łamanie jego zależności + + + + Found 2 objects: subtracting them + Znaleziono 2 obiekty: odejmowanie ich + + + + Found several faces: splitting them + Znaleziono kilka powierzchni: dzielenie ich + + + + Found several objects: subtracting them from the first one + Znaleziono kilka obiektów: odejmowanie ich od pierwszego + + + + Found 1 face: extracting its wires + Znaleziono 1 powierzchnię: wyodrębnianie jej linii + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Nieprawidłowe dane wejściowe: obiektu nie ma w dokumencie. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Nieprawidłowe dane wejściowe: obiekt punktowy nie posiada 'Geometrii', 'Powiązań' lub 'Komponentów'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Nieprawidłowe dane wejściowe: musi być umiejscowieniem, wektorem lub obrotem. + + + + Points: + Punkty: + + + + Wrong input: must be list or tuple of three points exactly. + Błędne dane wejściowe: musi to być lista lub tupla składające się dokładnie z trzech punktów. + + + + Placement: + Umiejscowienie: + + + + Wrong input: incorrect type of placement. + Nieprawidłowe dane wejściowe: nieprawidłowy typ umiejscowienia. + + + + Wrong input: incorrect type of points. + Nieprawidłowe dane wejściowe: nieprawidłowy typ punktów. + + + + Cannot generate shape: + Nie można wygenerować kształtu: + + + + Radius: + Promień: + + + + Center: + Środek: + + + + Create primitive object + Utwórz obiekt bryły pierwotnej + + + + Final placement: + Ostateczne umiejscowienie: + + + + Face: True + Powierzchnia: Prawda + + + + Support: + Wsparcie techniczne: + + + + Map mode: + Tryb mapy: + + + + length: + długość: + + + + Two elements are needed. + Potrzebne są dwa elementy. + + + + Radius is too large + Promień jest zbyt duży + + + + Segment + Segment + + + + Removed original objects. + Usunięto oryginalne obiekty. + + + + Wrong input: must be a list of strings or a single string. + Nieprawidłowe dane wejściowe: musi być listą ciągów znaków lub pojedynczym ciągiem znaków. + + + + Circular array + Szyk kołowy + + + + Wrong input: must be a number or quantity. + Nieprawidłowe dane wejściowe: musi być liczbą lub ilością. + + + + Wrong input: must be an integer number. + Nieprawidłowe dane wejściowe: musi być liczbą całkowitą. + + + + Wrong input: must be a vector. + Błędne wejście: musi być wektorem. + + + + Polar array + Szyk kołowy + + + + Wrong input: must be a number. + Błędne wejście: musi być liczbą. + + + + This function is deprecated. Do not use this function directly. + Ta funkcja jest przestarzała. Nie używaj tej funkcji bezpośrednio. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Użyj jednego z 'utwórz linię wymiarową', lub 'utwórz obiekt linia wymiarowa'. + + + + Wrong input: object must not be a list. + Nieprawidłowe dane wejściowe: obiekt nie może być listą. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Nieprawidłowe dane wejściowe: obiekt nie ma 'Kształtu' do pomiaru. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Nieprawidłowe dane wejściowe: obiekt nie posiada co najmniej jednego elementu 'Wierzchołek', który mógłby zostać użyty do pomiaru. + + + + Wrong input: must be an integer. + Błędne wprowadzenie: musi być liczbą całkowitą. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: wartości poniżej 1 nie są dozwolone; zostaną ustawione na 1. + + + + Wrong input: vertex not in object. + Nieprawidłowe wejście: wierzchołek nie jest w obiekcie. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: wartości poniżej 1 nie są dozwolone; zostaną ustawione na ostatni wierzchołek w obiekcie. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Nieprawidłowe dane wejściowe: obiekt nie posiada co najmniej jednego elementu 'krawędź' do pomiaru. + + + + index: values below 1 are not allowed; will be set to 1. + indeks: wartości poniżej 1 nie są dozwolone; zostaną ustawione na 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Nieprawidłowe dane wejściowe: indeks nie odpowiada krawędzi w obiekcie. + + + + Wrong input: index doesn't correspond to a circular edge. + Nieprawidłowe dane wejściowe: obiekt nie odpowiada krawędzi kolistej. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Nieprawidłowe dane wejściowe: musi być ciągiem znaków, 'promień' lub 'średnica'. + + + + Wrong input: must be a list with two angles. + Nieprawidłowe dane wejściowe: musi być listą zawierającą dwa kąty. + + + + Layers + Warstwy + + + + Layer + Warstwa + + + + Wrong input: it must be a string. + Nieprawidłowe dane wejściowe: musi być ciągiem znaków. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Musi być tuplom trzech liczb zmiennoprzecinkowych od 0.0 do 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Nieprawidłowe dane wejściowe: musi to być 'ciągła', 'kreskowana', 'kropkowana' lub 'kreska kropka'. + + + + Wrong input: must be a number between 0 and 100. + Błędne dane wejściowe: musi być liczbą z zakresu 0 a 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Nieprawidłowe dane wejściowe: musi to być lista lub tupla ciągów znaków, albo pojedynczy ciąg znaków. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Nieprawidłowe dane wejściowe: musi to być 'oryginalny', 'swobodny' lub 'styczny'. + + + + No shape found + + Nie znaleziono kształtu + + + + + All Shapes must be planar + + Wszystkie kształty muszą być płaskie + + + + + All Shapes must be coplanar + + Wszystkie kształty muszą być współpłaszczyznowe + + + + + Internal orthogonal array + Wewnętrzna tablica ortogonalna + + + + Wrong input: must be a number or vector. + Błędne dane wejściowe: musi być liczbą lub wektorem. + + + + Input: single value expanded to vector. + Wpisz: pojedyncza wartość rozszerzona do wektora. + + + + Input: number of elements must be at least 1. It is set to 1. + Wpisz: liczba elementów musi wynosić co najmniej 1. Jest ustawiona na 1. + + + + Orthogonal array + Szyk prostopadły + + + + Orthogonal array 2D + Tablica ortogonalna 2D + + + + Rectangular array + Szyk prostokątny + + + + Rectangular array 2D + Szyk prostokątny 2D + + + + Wrong input: subelement not in object. + Nieprawidłowe dane wejściowe: element podrzędny nie należy do obiektu. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Nieprawidłowe dane wejściowe: musi być ciągiem znaków, 'Niestandardowy', 'Nazwa', 'Etykieta', 'Pozycja', 'Długość', 'Obszar', 'Objętość', 'Tag', lub 'Material'. + + + + Wrong input: must be a string. + Nieprawidłowe dane wejściowe: musi być ciągiem znaków. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Nieprawidłowe dane wejściowe: musi być ciągiem znaków 'Poziomy', 'Pionowy' lub 'Niestandardowy'. + + + + Wrong input: must be a list of at least two vectors. + Nieprawidłowe dane wejściowe: musi być listą co najmniej dwóch wektorów. + + + + Direction is not 'Custom'; points won't be used. + Kierunek nie jest 'Niestandadowy'; punkty nie będą używane. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Błędne dane wejściowe: musi być listą dwóch elementów. Na przykład [obiekt, 'Krawędź1']. + + + + ShapeString: string has no wires + ShapeString: ciąg nie ma linii łamanych + + + + added property 'ExtraPlacement' + dodano właściwość 'Ekstralokacja' + + + + , path object doesn't have 'Edges'. + , obiekt ścieżki nie ma 'Krawędzi'. + + + + 'PathObj' property will be migrated to 'PathObject' + Właściwość 'PathObj' zostanie przeniesiona do 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Nie można obliczyć stycznej ścieżki. Kopia nie zostanie wyrównana. + + + + Tangent and normal are parallel. Copy not aligned. + Styczna i normalna są równoległe. Kopiowanie nie jest wyrównywane. + + + + Cannot calculate path normal, using default. + Nie można obliczyć ścieżki normalnej, zastosowano domyślną. + + + + Cannot calculate path binormal. Copy not aligned. + Nie można obliczyć ścieżki dwuwymiarowej. Kopia nie została wyrównana. + + + + AlignMode {} is not implemented + Wyrównanie {} nie jest zaimplementowane + + + + added view property 'ScaleMultiplier' + dodano właściwość widoku 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + zmigrowano typ 'Tekst rysunkowy' na 'Tekst' + + + + Activate this layer + Uaktywnij tę warstwę + + + + Select layer contents + Wybierz zawartość warstwy + + + + custom + custom + + + + Unable to convert input into a scale factor + Nie można przekonwertować danych wejściowych do współczynnika skali + + + + Set custom annotation scale in format x:x, x=x + Ustaw niestandardową skalę dla adnotacji w formacie x:x, x=x + + + + Task panel: + Panel zadań: + + + + At least one element must be selected. + Należy wybrać co najmniej jeden element. + + + + Selection is not suitable for array. + Wybór nie jest odpowiedni dla tablicy. + + + + Object: + Obiekt: + + + + Number of elements must be at least 2. + Liczba elementów musi wynosić co najmniej 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + Kąt jest większy niż 360 stopni. Aby kontynuować, należy ustawić go na tę wartość. + + + + The angle is below -360 degrees. It is set to this value to proceed. + Kąt jest mniejszy niż -360 stopni. Aby kontynuować, należy ustawić go na tę wartość. + + + + Center reset: + Resetowanie środka: + + + + Fuse: + Suma: + + + + Create Link array: + Utwórz tablicę odnośników: + + + + Number of elements: + Liczba elementów: + + + + Polar angle: + Kąt polarny: + + + + Center of rotation: + Środek obrotu: + + + + Aborted: + Przerwano: + + + + Number of layers must be at least 2. + Liczba warstw musi wynosić co najmniej 2. + + + + Radial distance is zero. Resulting array may not look correct. + Odległość radialna wynosi zero. Wynikowa tablica może nie wyglądać poprawnie. + + + + Radial distance is negative. It is made positive to proceed. + Odległość promieniowa jest ujemna. Należy ją uczynić dodatnią, aby kontynuować. + + + + Tangential distance cannot be zero. + Odległość styczna nie może wynosić zero. + + + + Tangential distance is negative. It is made positive to proceed. + Styczna odległość jest ujemna. Należy ją uczynić dodatnią, aby kontynuować. + + + + Radial distance: + Dystans promieniowy: + + + + Tangential distance: + Odległość styczna: + + + + Number of circular layers: + Liczba warstw kołowych: + + + + Symmetry parameter: + Parametry symetrii: + + + + Number of elements must be at least 1. + Liczba elementów musi wynosić co najmniej 1. + + + + Interval X reset: + Odstęp X zresetowany: + + + + Interval Y reset: + Odstęp Y zresetowany: + + + + Interval Z reset: + Odstęp Z zresetowany: + + + + Number of X elements: + Liczba elementów X: + + + + Interval X: + Odstęp X: + + + + Number of Y elements: + Liczba elementów Y: + + + + Interval Y: + Odstęp Y: + + + + Number of Z elements: + Liczba elementów Z: + + + + Interval Z: + Odstęp Z: + + + + ShapeString + Kształt z tekstu + + + + Default + Domyślne + + + + Pick ShapeString location point: + Wybierz punkt lokalizacji łańcucha kształtu: + + + + Create ShapeString + Utwórz ciąg kształtów + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Wybierz obiekt do uaktualnienia + + + + Clone + Klon + + + + Select an object to clone + Wybierz obiekt do klonowania + + + + Ellipse + Elipsa + + + + Pick first point + Wybierz pierwszy punkt + + + + Create Ellipse + Utwórz elipsę + + + + Pick opposite point + Wybierz przeciwległy punkt + + + + Create Line + Utwórz linię + + + + Create Wire + Utwórz linię łamaną + + + + Pick next point + Wybierz kolejny punkt + + + + Unable to create a Wire from selected objects + Nie można utworzyć linii łamanej z zaznaczonych obiektów + + + + Convert to Wire + Konwertuj do Linii łamanej + + + + This object does not support possible coincident points, please try again. + Ten obiekt nie obsługuje możliwych punktów zbieżnych, proszę spróbować ponownie. + + + + Active object must have more than two points/nodes + Aktywny obiekt musi mieć więcej niż dwa punkty/węzły + + + + Selection is not a Knot + Zaznaczenie nie jest Węzłem + + + + Endpoint of BezCurve can't be smoothed + Punkt końcowy krzywej Beziera nie może być wygładzony + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Szkic jest zbyt złożony, aby edytować: sugeruje się użycie domyślnego edytora szkicownika + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Wybierz ścianę na istniejącym obiekcie + + + + Change slope + Zmień nachylenie + + + + Subelement highlight + Podświetlenie części obiektu + + + + Select an object to edit + Wybierz obiekt do edycji + + + + Dimension + Wymiar + + + + Create Dimension + Utwórz wymiar + + + + Create Dimension (radial) + Utwórz wymiar (promieniowy) + + + + Edges don't intersect! + Krawędzie nie przecinają się! + + + + Drawing + Rysunek + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + Środowisko pracy Drawing jest przestarzałe od wersji 0.17, rozważ użycie Środowiska TechDraw zamiast niego. + + + + Select an object to project + Wybierz obiekt do projektowania + + + + Annotation style editor + Edytor stylów adnotacji + + + + Open styles file + Otwórz plik stylów + + + + JSON file (*.json) + Plik JSON (*.json) + + + + Save styles file + Zapisz plik stylów + + + + Upgrade + Ulepsz + + + + Move + Przesuń + + + + Select an object to move + Zaznacz obiekt do przeniesienia + + + + Pick start point + Wybierz punkt początkowy + + + + Pick end point + Wybierz punkt końcowy + + + + Some subelements could not be moved. + Niektóre elementy podrzędne nie mogły być przeniesione. + + + + Point array + Szyk punktów + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Przed wywołaniem tego polecenia proszę wybrać dokładnie dwa obiekty, obiekt bazowy i punkt. + + + + No active Draft Toolbar. + Brak aktywnego paska narzędzi Rysuj. + + + + Construction mode + Tryb konstrukcji + + + + Continue mode + Tryb kontynuowania + + + + Toggle display mode + Przełącz tryb wyświetlania + + + + Convert polyline/B-spline + Konwertuj polilinię/B-spline + + + + Main toggle snap + Główny przełącznik przyciągania + + + + Midpoint snap + Przyciąganie do punktu środkowego + + + + Perpendicular snap + Przyciąganie prostopadle + + + + Grid snap + Przyciąganie do siatki + + + + Intersection snap + Przyciąganie do punktu przecięcia + + + + Parallel snap + Przyciąganie równoległe + + + + Endpoint snap + Przyciąganie do punktu końcowego + + + + Angle snap (30 and 45 degrees) + Przyciąganie do kąta (30 i 45 stopni) + + + + Arc center snap + Przyciąganie do środka łuku + + + + Edge extension snap + Przyciąganie do wydłużenia krawędzi + + + + Near snap + Przyciąganie do najbliższego + + + + Orthogonal snap + Przyciąganie ortogonalne + + + + Special point snap + Przyciąganie do punktów specjalnych + + + + Dimension display + Wyświetlanie wymiarów + + + + Working plane snap + Przyciąganie do płaszczyzny roboczej + + + + Show snap toolbar + Pokaż pasek narzędzi przyciągania + + + + Array + Tablica + + + + Select an object to array + Wybierz obiekt do stworzenia szyku + + + + Link array + Szyk liniowy + + + + Polygon + Wielokąt + + + + Pick center point + Wybierz punkt środkowy + + + + Pick radius + Wybierz promień + + + + Create Polygon (Part) + Utwórz wielokąt (Środowisko pracy Część) + + + + Create Polygon + Utwórz wielokąt + + + + Mirror + Odbicie lustrzane + + + + Select an object to mirror + Wybierz obiekt do stworzenia odbicia lustrzanego + + + + Pick start point of mirror line + Wybierz punkt początkowy dla linii odbicia + + + + Pick end point of mirror line + Wybierz punkt końcowy linii odbicia + + + + Create Point + Utwórz punkt + + + + Scale + Skala + + + + Select an object to scale + Wybierz obiekt do modyfikacji skali + + + + Pick base point + Wybierz punkt bazowy + + + + Pick reference distance from base point + Wybierz odległość odniesienia od punktu bazowego + + + + Some subelements could not be scaled. + Niektóre elementy podrzędne nie mogły być skalowane. + + + + Unable to scale object: + Nie można ustawić skali obiektu: + + + + Unable to scale objects: + Nie można ustawić skali obiektów: + + + + This object type cannot be scaled directly. Please use the clone method. + Tego typu obiektu nie można bezpośrednio przeskalowywać. Proszę użyć metody klonowania. + + + + Pick new distance from base point + Wybierz nową odległość od punktu bazowego + + + + Project 2D view + Widok 2D projektu + + + + Create 2D view + Utwórz widok 2D + + + + Bezier curve has been closed + Krzywa Beziera została zamknięta + + + + Last point has been removed + Ostatni punkt został usunięty + + + + Pick next point, or finish (A) or close (O) + Wybierz następny punkt, lub zakończ (A) lub zamknij (O) + + + + Create BezCurve + Utwórz krzywą Beziera + + + + Click and drag to define next knot + Kliknij i przeciągnij, aby zdefiniować następny węzeł + + + + Click and drag to define next knot, or finish (A) or close (O) + Kliknij i przeciągnij, aby zdefiniować następny węzeł, lub zakończ (A) lub zamknij (O) + + + + Flip dimension + Odwróć wymiar + + + + Stretch + Rozciągnij + + + + Select an object to stretch + Wybierz obiekt do rozciągnięcia + + + + Pick first point of selection rectangle + Wybierz pierwszy punkt ramki zaznaczenia + + + + Pick opposite point of selection rectangle + Wybierz przeciwny punkt ramki zaznaczenia + + + + Pick start point of displacement + Wybierz punkt początkowy przemieszczenia + + + + Pick end point of displacement + Wybierz punkt końcowy przemieszczenia + + + + Turning one Rectangle into a Wire + Przekształcanie jednego prostokąta w linię łamaną + + + + Toggle grid + Przełącz siatkę + + + + Rectangle + Prostokąt + + + + Create Plane + Utwórz płaszczyznę + + + + Create Rectangle + Utwórz prostokąt + + + + Convert Draft/Sketch + Konwertuj rysunek roboczy do szkicu + + + + Select an object to convert. + Wybierz obiekt do konwersji. + + + + Convert to Sketch + Konwertuj na szkic + + + + Convert to Draft + Konwertuj na rysunek roboczy + + + + Heal + Wylecz + + + + Pick target point + Wybierz punkt docelowy + + + + Create Label + Utwórz etykietę + + + + Pick endpoint of leader line + Wybierz punkt końcowy linii odniesienia + + + + Pick text position + Wybierz pozycję tekstu + + + + Select a Draft object to edit + Wybierz obiekt rysunku roboczego do edycji + + + + No edit point found for selected object + Nie znaleziono punktu edycji dla wybranego obiektu + + + + Too many objects selected, max number set to: + Wybrano zbyt wiele obiektów, maksymalna liczba została ustawiona na: + + + + : this object is not editable + : tego obiektu nie można edytować + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Przed wywołaniem tego polecenia należy wybrać dokładnie dwa obiekty, obiekt bazowy i obiekt ścieżki. + + + + Path link array + Utwórz tablicę odnośników + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Wybierz obiekty do przycięcia lub wydłużenia + + + + Pick distance + Wybierz odległość + + + + The offset distance + Odległość przesunięcia + + + + The offset angle + Kąt przesunięcia + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Nie można przyciąć tych obiektów, obsługiwane są tylko linie łamane i łuki. + + + + Unable to trim these objects, too many wires + Nie można przyciąć tych obiektów, zbyt wiele linii łamanych + + + + These objects don't intersect. + Te obiekty nie przecinają się. + + + + Too many intersection points. + Zbyt wiele punktów przecięcia. + + + + Join + Połącz + + + + Select an object to join + Wybierz obiekt do dołączenia + + + + Join lines + Połącz linie + + + + Selection: + Wybór: + + + + Spline has been closed + Splajn został zamknięty + + + + Create B-spline + Utwórz B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Wybierz płaszczyznę, 3 wierzchołki lub proxy WP, aby zdefiniować płaszczyznę rysowania + + + + Working plane aligned to global placement of + Płaszczyzna robocza wyrównana do położenia globalnego + + + + Dir + Katalog + + + + Custom + Niestandardowe + + + + No active command. + Brak aktywnego polecenia. + + + + Finish line + Zakończ linię + + + + Close line + Zamknij linię + + + + Undo line + Cofnij linię + + + + Split + Rozdziel + + + + Click anywhere on a line to split it. + Kliknij gdziekolwiek na linii, aby ją podzielić. + + + + Split line + Podziel linię + + + + Fillet radius + Promień zaokrąglenia + + + + Radius of fillet + Promień zaokrąglenia + + + + Enter radius. + Wprowadź promień. + + + + Delete original objects: + Usuń oryginalne obiekty: + + + + Chamfer mode: + Tryb tworzenia fazki: + + + + Two elements needed. + Potrzebne są dwa elementy. + + + + Test object + Badany obiekt + + + + Test object removed + Obiekt testowy został usunięty + + + + Fillet cannot be created + Zaokrąglenie nie może być utworzone + + + + Create fillet + Utwórz zaokrąglenie + + + + Pick ShapeString location point + Wskaż punk lokalizacji formy tekstowej + + + + Apply style + Zastosuj styl + + + + Change Style + Zmień styl + + + + Add to group + Dodaj do grupy + + + + Select group + Wybierz grupę + + + + Autogroup + Autogroup + + + + Add new Layer + Dodaj nową warstwę + + + + Add to construction group + Dodaj do grupy konstrukcyjnej + + + + Select an object to offset + Wybierz obiekt do przesunięcia + + + + Offset only works on one object at a time. + Przesunięcie działa tylko na jednym obiekcie w danym czasie. + + + + Cannot offset this object type + Nie można przesunąć tego typu obiektu + + + + Offset of Bezier curves is currently not supported + Przesunięcie krzywych Beziera nie jest obecnie obsługiwane + + + + Start angle + Kąt początkowy + + + + Pick start angle + Wybierz kąt początkowy + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Utwórz okrąg (Część) + + + + Create Circle + Utwórz okrąg + + + + Create Arc (Part) + Utwórz łuk (Część) + + + + Create Arc + Utwórz łuk + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Łuk przez 3 punkty + + + + Text + Tekst + + + + Pick location point + Wybierz lokalizację punktu + + + + Create Text + Utwórz tekst + + + + Rotate + Obróć + + + + Select an object to rotate + Zaznacz obiekt do obrócenia + + + + Pick rotation center + Wybierz środek obrotu + + + + Base angle + Kąt bazowy + + + + The base angle you wish to start the rotation from + Kąt początkowy, od którego chcesz rozpocząć obrót + + + + Pick base angle + Wybierz kąt początkowy + + + + Rotation + Obrót + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + Zakres obrotu, który chcesz wykonać. +Kąt końcowy będzie równy kątowi podstawowemu plus ta wartość. + + + + Pick rotation angle + Wybierz kąt obrotu + importOCA - + OCA error: couldn't determine character encoding Błąd OCA: nie można określić standardu kodowania znaków - + OCA: found no data to export OCA: nie znaleziono danych do eksportu - + successfully exported wyeksportowano pomyślnie diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm index 50d274caad..45abebe67f 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-BR.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts index 2fcc1738e9..75584cb683 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pt-BR.ts @@ -1,250 +1,1331 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor de Estilo de Anotação + + The start point of this line. + O ponto de partida desta linha. - - Style name - Nome do Estilo + + The end point of this line. + O ponto final desta linha. - - Add new... - Adicionar Novo... + + The length of this line. + O comprimento desta linha. - - Renames the selected style - Renomeia o estilo selecionado + + Radius to use to fillet the corner. + O raio usado para arredondar os cantos. - - Rename - Renomear + + The base object that will be duplicated + O objeto de base que será duplicado - - Deletes the selected style - Apaga o estilo selecionado + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + O tipo de rede para criar. +- Ortho: coloca as cópias na direção dos eixos X, Y, Z globais. +- Polar: coloca as cópias em um arco de círculo, até um ângulo especificado, e com uma certa orientação definida por um centro e um eixo. +- Circular: coloca as cópias em camadas circulares concêntricas em torno do objeto base. - - Delete - Excluir + + Specifies if the copies should be fused together if they touch each other (slower) + Define se as cópias devem ser fundidas caso encostarem umas nas outras (mais lento) - - Text + + Number of copies in X direction + Número de cópias na direção X + + + + Number of copies in Y direction + Número de cópias na direção Y + + + + Number of copies in Z direction + Número de cópias na direção Z + + + + Distance and orientation of intervals in X direction + Distância e orientação de intervalos na direção X + + + + Distance and orientation of intervals in Y direction + Distância e orientação de intervalos na direção Y + + + + Distance and orientation of intervals in Z direction + Distância e orientação de intervalos na direção Z + + + + The axis direction around which the elements in a polar or a circular array will be created + A direção do eixo em torno da qual os elementos serão criados em uma rede polar ou circular + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + O ponto central para redes polares e circulares. +O eixo passa por este ponto. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + O objeto que substitui o valor de 'Eixo' e 'Centro'. Por exemplo, uma linha de referência. +Sua colocação, posição e rotação, será usada na criação de redes polares e circulares. +Deixe essa propriedade vazia para poder definir 'Axis' e 'Centro' manualmente. + + + + Number of copies in the polar direction + Número de cópias na direção polar + + + + Distance and orientation of intervals in 'Axis' direction + Distância e orientação de intervalos na direção do eixo + + + + Angle to cover with copies + Ângulo para cobrir com cópias + + + + Distance between circular layers + Distância entre camadas circulares + + + + Distance between copies in the same circular layer + Distância entre cópias na mesma camada circular + + + + Number of circular layers. The 'Base' object counts as one layer. + Número de camadas circulares. O objeto de base conta como uma camada. + + + + A parameter that determines how many symmetry planes the circular array will have. + Um parâmetro que determina quantos planos de simetria terá a rede circular. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Número total de elementos na rede. +Esta propriedade é somente leitura, já que o número depende dos outros parâmetros da rede. + + + + Show the individual array elements (only for Link arrays) + Mostrar os elementos individuais (somente para redes de links) + + + + The components of this block + Os componentes deste bloco + + + + The placement of this object + O localizador deste objeto + + + + Length of the rectangle + Comprimento do retângulo + + + + Height of the rectangle + Altura do retângulo + + + + Radius to use to fillet the corners + O raio usado para arredondar os cantos + + + + Size of the chamfer to give to the corners + Tamanho do chanfro nos cantos + + + + Create a face + Criar uma face + + + + Horizontal subdivisions of this rectangle + Subdivisões horizontais deste retângulo + + + + Vertical subdivisions of this rectangle + Subdivisões verticais deste retângulo + + + + The area of this object + A área deste objeto + + + + The normal direction of the text of the dimension + A direção normal do texto da dimensão + + + + The object measured by this dimension object + O objeto medido por esta dimensão + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + O objeto e seus sub-elementos específicos, +que este objeto de dimensão está medindo. + +Existem várias possibilidades: +- Um objeto, e uma de suas arestas. +- Um objeto e dois de seus vértices. +- Um objeto de arco e sua aresta. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Um ponto através do qual a linha de dimensão, ou uma extrapolação dela, passará. + +- Para dimensões lineares, esta propriedade controla o quão perto a linha de cota +está com o objeto medido. +- Para dimensões radiais, isto controla a direção da linha de cota +que exibe o raio ou diâmetro medido. +- Para dimensões angulares, isto controla o raio do arco +que exibe o ângulo medido. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Ponto inicial da linha de cota. + +Se é uma dimensão de raio, ela será o centro do arco. +Se for uma dimensão de diâmetro, será um ponto que está no arco. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ponto final da linha da dimensão. + +Se for um raio ou uma dimensão de diâmetro +será um ponto que está no arco. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + A direção da linha de cota. +Se isto permanecer '(0,0,0)', a direção será calculada automaticamente. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + O valor da medida. + +Esta propriedade é somente leitura porque o valor é calculado +a partir das outras propriedades do objeto. + +Se a geometria vinculada é um arco ou círculo, esta distância +é o raio ou diâmetro, dependendo da propriedade 'Diâmetro'. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Ao medir arcos circulares, determina se deve exibir +o raio ou o valor do diâmetro + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ângulo inicial da linha de cota (arco de círculo). +O arco é desenhado no sentido anti-horário. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ângulo final da linha de cota (arco de círculo). +O arco é desenhado no sentido anti-horário. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + O ponto central da linha da dimensão, que é um arco de círculo. + +Normalmente este é o ponto onde dois segmentos de linha, ou suas extensões +se cruzam, resultando no ângulo medido entre eles. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + O valor das medições. + +Essa propriedade é somente-leitura pois o valor é calculado à partir das propriedades 'Primeiro Ângulo' e ' Último Ângulo'. + + + + The placement of the base point of the first line + O posicionamento do ponto de base da primeira linha + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + O texto exibido por este objeto. +É uma lista; cada elemento da lista será exibido como uma linha de texto. + + + + Start angle of the arc + Ângulo inicial do arco + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Ângulo final do arco (para um círculo completo, + use o mesmo valor do ângulo inicial) + + + + Radius of the circle + Raio do círculo + + + + Number of faces + Número de faces + + + + Radius of the control circle + Raio do círculo de controle + + + + How the polygon must be drawn from the control circle + Como o polígono deve ser desenhado a partir do círculo de controle + + + + X Location + Posição de X + + + + Y Location + Posição de Y + + + + Z Location + Posição de Z + + + + The objects that are part of this layer + Os objetos que fazem parte desta camada + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + A posição da ponta da linha da anotação. +Este ponto pode ser decorado com uma seta ou outro símbolo. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Objeto e opcionalmente subelemento, cujas propriedades serão exibidas +como texto, dependendo do tipo de etiqueta. + +O objeto alvo não será usado se o tipo de etiqueta estiver definido como 'personalizado'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + Uma lista de pontos que definem a linha de anotação; normalmente uma lista de três pontos. + +O primeiro ponto deve ser a posição do texto, ou seja, do posicionamento, +e o último ponto deve ser o fim da linha, ou seja, o ponto alvo. +O ponto do meio é calculado automaticamente dependendo da +direção reta escolhida e do valor e sinal da distância reta. + +Se a direção reta estiver definida como 'Personalizada', a propriedade 'Pontos' +pode ser definida como uma lista de pontos arbitrários. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + A direção do segmento reto da linha de anotações. + +Se 'Personalizado' é escolhido, os pontos podem ser especificados +atribuindo uma lista de pontos qualquer à propriedade 'Pontos'. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + O comprimento do segmento reto da linha de anotações. + +Esta é uma distância orientada; se for negativo, a linha será desenhada +para a esquerda ou abaixo do texto, caso contrário, a direita ou acima, +dependendo do valor da direção reta. + + + + The placement of the 'Text' element in 3D space + A posição do texto no espaço 3D + + + + The text to display when 'Label Type' is set to 'Custom' + O texto a ser exibido quando o tipo está definido como 'Personalizado' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + O texto exibido por este rótulo. + +Esta propriedade é somente leitura, já que o texto final depende do tipo de etiqueta, +e o objeto definido como alvo. +O 'Texto personalizado' é exibido apenas se o tipo de etiqueta estiver definido como 'Personalizado'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + O tipo de informação exibida por este rótulo. + +Se 'Personalizado' for escolhido, o conteúdo do 'Texto Personalizado' será usado. +Para outros tipos, o texto será calculado automaticamente a partir do objeto definido em 'Alvo'. +'Tag' e 'Material' só funcionam para objetos que possuem essas propriedades, como objetos Arch. + +Para 'Posição', 'Comprimento', e 'Área' estas propriedades serão extraídas do objeto principal em 'Alvo', +ou do subelemento 'VertexN', 'EdgeN', ou 'FaceN', respectivamente, se for especificado. + + + + Text string Texto - - Font size - Tamanho da fonte + + Font file name + Nome do arquivo de fonte - - Line spacing - Espaçamento de linhas + + Height of text + Altura do texto - + + Inter-character spacing + Espaçamento entre caracteres + + + + Show the individual array elements + Mostrar os elementos individuais do array + + + + Base object that will be duplicated + Objeto base que será duplicado + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Objeto que contém pontos, usado para distribuir o objeto base, por exemplo, um esboço ou uma parte composta. +O esboço ou composto deve conter pelo menos um ponto explícito ou objeto vértice. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Número total de elementos na rede. +Esta propriedade é somente leitura, já que o número depende dos outros parâmetros da rede. + + + + Additional placement, shift and rotation, that will be applied to each copy + Localizador, deslocamento e rotação adicionais, que serão aplicados a cada cópia + + + + The points of the B-spline + Os pontos da b-spline + + + + If the B-spline is closed or not + Se a b-spline está fechada ou não + + + + Create a face if this spline is closed + Criar uma face se esta spline estiver fechada + + + + Parameterization factor + Fator de parametrização + + + + The base object this 2D view must represent + O objeto base que esta vista 2D deve representar + + + + The projection vector of this object + O vetor de projeção deste objeto + + + + The way the viewed object must be projected + A maneira como o objeto visualizado deve ser projetada + + + + The indices of the faces to be projected in Individual Faces mode + Os índices das faces a serem projetados no modo Individual Faces + + + + Show hidden lines + Mostrar linhas ocultas + + + + Fuse wall and structure objects of same type and material + Fusão de parede e estrutura do mesmo tipo e material + + + + Tessellate Ellipses and B-splines into line segments + Tesselação de Elipses e Bsplines em segmentos de linha + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + Para os modos de CutLines e CutFaces, isto deixa as faces na localização de corte + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Comprimento de segmentos de linha se existir tesselação de Elipses ou Bsplines em segmentos de linha + + + + If this is True, this object will be recomputed only if it is + visible + Se isto for verdadeiro, esse objeto será ser recalculado somente se estiver visível + + + + Start angle of the elliptical arc + Ângulo inicial do arco elíptico + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Ângulo final do arco elíptico (para um círculo completo, use o mesmo valor do ângulo inicial) + + + + Minor radius of the ellipse + O raio menor da elipse + + + + Major radius of the ellipse + O raio maior da elipse + + + + Area of this object + Área deste objeto + + + + The points of the Bezier curve + Os pontos da curva de Bézier + + + + The degree of the Bezier function + O grau da função de Bezier + + + + Continuity + Continuidade + + + + If the Bezier curve should be closed or not + Se a curva de Bézier deve ser fechada ou não + + + + Create a face if this curve is closed + Criar uma face se esta curva estiver fechada + + + + The length of this object + O comprimento deste objeto + + + + The object along which the copies will be distributed. It must contain 'Edges'. + O objeto ao longo do qual as cópias serão distribuídas. Deve conter 'Arestas'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Lista de arestas conectadas da trajetória +Se estas estiverem informadas, as cópias serão criadas apenas ao longo destas arestas. +Deixe essa propriedade vazia para criar cópias ao longo da trajetória toda. + + + + Number of copies to create + Número de cópias para criar + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Deslocamento adicional que será aplicado para cada cópia. +Isto é útil para compensar as diferenças entre o centro das formas e o ponto de referência de forma. + + + + Alignment vector for 'Tangent' mode + Vetor de alinhamento para o modo tangente + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Força o uso do vector vertical como direção Z local ao usar o modo de alinhamento 'Original' ou 'Tangente' + + + + Direction of the local Z axis when 'Force Vertical' is true + Direção do eixo Z local quando 'Forçar Vertical' é ativado + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Método para orientar as cópias ao longo do caminho. +- Original: X é tangente, Y é normal e Z é o produto cruzado. +- Frenet: alinha o objeto seguindo o sistema de coordenadas locais ao longo da trajetória. +- Tangente: semelhante a 'Original', mas o eixo X local está pré-alinhado com o 'Vector Tangente'. + +Para obter melhores resultados com 'Original' ou 'Tangente', você pode ter que ativar a 'Forçar Vertical'. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Oriente as cópias ao longo da trajetória dependendo do modo de alinhamento. +Caso contrário, as cópias terão a mesma orientação do objeto base original. + + + + The linked object + O objeto vinculado + + + + Projection direction + Direção da projeção + + + + The width of the lines inside this object + A largura das linhas dentro desse objeto + + + + The size of the texts inside this object + O tamanho dos textos dentro deste objeto + + + + The spacing between lines of text + O espaçamento entre as linhas do texto + + + + The color of the projected objects + A cor dos objetos projetados + + + + Shape Fill Style + Estilo de Preenchimento da Forma + + + + Line Style + Estilo da linha + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Se esta casa estiver marcada, objetos fonte serão exibidos mesmo se estão invisíveis na vista 3D + + + + Linked faces + Faces conectadas + + + + Specifies if splitter lines must be removed + Especifica se as linhas de divisão devem ser removidas + + + + An optional extrusion value to be applied to all faces + Um valor de extrusão opcional a ser aplicado a todas as faces + + + + An optional offset value to be applied to all faces + Um valor de deslocamento opcional que será aplicado em todas as faces + + + + This specifies if the shapes sew + Isso específica que as formas se costuram + + + + The area of the faces of this Facebinder + A área das faces dessa película + + + + The objects included in this clone + Os objetos incluídos neste clone + + + + The scale factor of this clone + O fator de escala deste clone + + + + If Clones includes several objects, +set True for fusion or False for compound + Se os Clones tiverem vários objetos, +ative para produzir uma fusão, senão produz um composto + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Fator de escala geral que afeta a anotação consistentemente +porque ele dimensiona o texto e as decorações da linha, se houver, +na mesma proporção. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Estilo de anotações para aplicar a este objeto. +Ao usar um estilo salvo, algumas das propriedades de exibição se tornarão somente leitura; +eles só serão editáveis mudando o estilo através da ferramenta 'Editor de estilo de anotação'. + + + + The vertices of the wire + Os vértices do arame + + + + If the wire is closed or not + Se o arame está fechado ou não + + + + The base object is the wire, it's formed from 2 objects + O objeto de base do arame, se for formado a partir de 2 objetos + + + + The tool object is the wire, it's formed from 2 objects + O objeto adicional do arame, se for formado a partir de 2 objetos + + + + The start point of this line + O ponto de partida desta linha + + + + The end point of this line + O ponto final desta linha + + + + The length of this line + O comprimento desta linha + + + + Create a face if this object is closed + Criar uma face se este objeto estiver fechado + + + + The number of subdivisions of each edge + O número de subdivisões de cada aresta + + + Font name Nome da fonte - - The font to use for texts and dimensions - A fonte para usar para textos e cotas + + Font size + Tamanho da fonte - - Units - Unidades + + Spacing between text and dimension line + Espaçamento entre texto e linha de cota - - Scale multiplier - Multiplicador de escala + + Rotate the dimension text 180 degrees + Rotacione o texto dimensionado 180 graus - - Decimals - Decimais + + Text Position. +Leave '(0,0,0)' for automatic position + Posição de texto. +Deixe '(0,0,0)' para posição automática - - Unit override - Sobreposição de unidade + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Escreva '$dim' para ser substituido pelo comprimento da dimensão. - - Show unit - Mostrar unidade + + The number of decimals to show + O número de casas decimais a exibir - - Line and arrows - Linha e colunas + + Show the unit suffix + Mostrar o sufixo de unidade - - Line width - Espessura de linha + + A unit to express the measurement. +Leave blank for system default + Uma unidade para expressar a medição. +Deixe vazio para usar o padrão do sistema - - Extension overshoot - Extension overshoot - - - + Arrow size Tamanho do ponteiro - - Show lines - Mostrar linhas - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Linhas de extensão - - - + Arrow type Tipo de ponteiro - + + Rotate the dimension arrows 180 degrees + Girar as setas de dimensão em 180 graus + + + + The distance the dimension line is extended +past the extension lines + A distância da linha de dimensão além das linhas de extensão + + + + Length of the extension lines + Comprimento das linhas de extensão + + + + Length of the extension line +beyond the dimension line + Comprimento da linha de extensão acima da linha de dimensão + + + + Shows the dimension line and arrows + Exibe a linha de cota e as setas + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Se verdadeiro, os objetos contidos nesta camada adotarão a cor de linha da camada + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Quando ativado, a cor da impressão será usada quando objetos nesta camada forem colocados em uma página do TechDraw + + + + The line color of the objects contained within this layer + A cor de linha dos objetos contidos nesta camada + + + + The shape color of the objects contained within this layer + A cor de forma dos objetos contidos nesta camada + + + + The line width of the objects contained within this layer + A largura de linha dos objetos contidos nesta camada + + + + The draw style of the objects contained within this layer + O estilo de desenho dos objetos contidos nesta camada + + + + The transparency of the objects contained within this layer + A transparência dos objetos contidos nesta camada + + + + The line color of the objects contained within this layer, when used on a TechDraw page + A cor de linha dos objetos contidos nesta camada, quando mostrados em uma página TechDraw + + + + Line width + Espessura de linha + + + + Line color + Cor da linha + + + + The size of the text + O tamanho do texto + + + + The font of the text + A fonte do texto + + + + The vertical alignment of the text + O alinhamento vertical do texto + + + + Text color + Cor do texto + + + + Line spacing (relative to font size) + Espaçamento entre linhas (em relação ao tamanho da fonte) + + + + The maximum number of characters on each line of the text box + O número máximo de caracteres em cada linha da caixa de texto + + + + The size of the arrow + O tamanho da seta + + + + The type of arrow of this label + O tipo de seta deste rótulo + + + + The type of frame around the text of this object + O tipo de quadro em torno do texto deste objeto + + + + Display a leader line or not + Exibir uma linha de anotação ou não + + + + Dialog + + + Annotation Styles Editor + Editor de Estilo de Anotação + + + + Style name + Nome do Estilo + + + + Add new... + Adicionar Novo... + + + + Renames the selected style + Renomeia o estilo selecionado + + + + Rename + Renomear + + + + Deletes the selected style + Apaga o estilo selecionado + + + + Delete + Excluir + + + + Text + Texto + + + + Font size + Tamanho da fonte + + + + Line spacing + Espaçamento de linhas + + + + Font name + Nome da fonte + + + + The font to use for texts and dimensions + A fonte para usar para textos e cotas + + + + Units + Unidades + + + + Scale multiplier + Multiplicador de escala + + + + Decimals + Decimais + + + + Unit override + Sobreposição de unidade + + + + Show unit + Mostrar unidade + + + + Line and arrows + Linha e colunas + + + + Line width + Espessura de linha + + + + Extension overshoot + Extensão da linha de extensão + + + + Arrow size + Tamanho do ponteiro + + + + Show lines + Mostrar linhas + + + + Dimension overshoot + Extensão da linha de cota + + + + Extension lines + Linhas de extensão + + + + Arrow type + Tipo de ponteiro + + + Line / text color Cor da linha / texto - + The width of the dimension lines - The width of the dimension lines + A largura da linha de cota - + px px - + The color of dimension lines, arrows and texts - The color of dimension lines, arrows and texts + A cor das linhas de cota, setas e textos - + Dot Ponto - + Arrow Seta - + Tick Diagonal - + The name of your style. Existing style names can be edited. - The name of your style. Existing style names can be edited. + O nome do seu estilo. Nomes de estilo existentes podem ser editados. - + Font size in the system units - Font size in the system units + Tamanho da fonte em unidades do sistema - + Line spacing in system units - Line spacing in system units + Espaçamento entre linhas em unidades do sistema - + A multiplier factor that affects the size of texts and markers Um fator multiplicador que afeta o tamanho dos textos e marcadores - + The number of decimals to show for dimension values O número de casas decimais a mostrar para os valores de dimensão - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit + Especifique uma unidade de comprimento válida, como mm, in ou ft, para forçar a exibição do valor da dimensão nesta unidade - + If it is checked it will show the unit next to the dimension value - If it is checked it will show the unit next to the dimension value + Se esta opção for marcada, a unidade será exibida ao lado do valor da dimensão - + The distance that the extension lines are additionally extended beyond the dimension line - The distance that the extension lines are additionally extended beyond the dimension line + A extensão adicional das linhas de extensão além da linha de cota - + The size of the dimension arrows or markers in system units - The size of the dimension arrows or markers in system units + O tamanho das setas de dimensão ou marcadores, em unidades de sistema - + If it is checked it will display the dimension line - If it is checked it will display the dimension line + Se esta opção for marcada, a linha de cota será exibida - + The distance that the dimension line is additionally extended - The distance that the dimension line is additionally extended + A distância que a linha de cota é estendida adicionalmente - + The length of the extension lines O comprimento das linhas de extensão - + The type of arrows or markers to use at the end of dimension lines - The type of arrows or markers to use at the end of dimension lines + O tipo de setas ou marcadores a serem usados no final das linhas de dimensão - + Circle Círculo - + Tick-2 Tick-2 - + Import styles from json file Importar estilos de um arquivo json - + Export styles to json file Exportar estilo para um arquivo json @@ -252,7 +1333,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1342,381 @@ Instale o addon de biblioteca de dxf manualmente no menu ferramentas-> Addon Manager - + Draft creation tools Ferramentas de criação Draft - + Draft annotation tools Ferramentas de anotação Draft - + Draft modification tools Ferramentas de modificação Draft - + Draft utility tools - Draft utility tools + Ferramentas utilitárias - + &Drafting &Traço - + &Annotation &Anotação - + &Modification &Modificação - + &Utilities &Utilitários - + Draft Projeto - + Import-Export Importação e exportação + + + Point object doesn't have a discrete point, it cannot be used for an array. + Este objeto não tem um ponto discreto, ele não pode ser usado para uma rede. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Fechado com o mesmo primeiro/último ponto. Geometria não atualizada. + + + + Writing camera position + Gravando posição da câmera + + + + Writing objects shown/hidden state + Gravando estado de visibilidade dos objetos + + + + Merge layer duplicates + Mesclar camadas duplicadas + + + + Add new layer + Adicionar nova camada + + + + Toggles Grid On/Off + Liga/desliga grade + + + + Object snapping + Snap de objetos + + + + Toggles Visual Aid Dimensions On/Off + Liga/desliga dimensões de ajuda + + + + Toggles Ortho On/Off + Ligar/desligar modo ortho + + + + Toggles Constrain to Working Plane On/Off + Liga/desliga restrição de plano de trabalho + + + + Unable to insert new object into a scaled part + Não foi possível inserir o novo objeto em uma peça dimensionada + + + + True + Verdadeiro + + + + False + Falso + + + + Scale + Escalar + + + + X factor + Fator X + + + + Y factor + Fator Y + + + + Z factor + Fator Z + + + + Uniform scaling + Redimensionamento uniforme + + + + Working plane orientation + Orientação do plano de trabalho + + + + Copy + Copiar + + + + Modify subelements + Modificar sub-elementos + + + + Pick from/to points + Indique pontos de partida e final + + + + Create a clone + Criar um clone + + + + Clone + Clonar + + + + Slope + Inclinação + + + + Circular array + Rede circular + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Cria cópias do objeto selecionado e coloca as cópias em um padrão radial +criando várias camadas circulares. + +A rede pode ser transformada em uma rede orogonal ou polar, alterando seu tipo. + + + + Polar array + Rede polar + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Cria cópias do objeto selecionado e coloca as cópias em um padrão polar +definido por um centro de rotação e um ângulo. + +A rede pode ser transformado em uma rede ortogonal ou circular alterando seu tipo. + + + + Array tools + Ferramentas de redes + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Crie vários tipos de redes, incluindo retangular, polar, circular, por trajetória e ponto + + + + Array + Matriz + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Cria cópias do objeto selecionado e coloca as cópias em um padrão ortogonal, +isto é, as cópias seguem a direção especificada nos eixos X, Y, Z. + +A rede pode ser transformada em uma rede polar ou circular alterando seu tipo. + + + + Fillet + Filete + + + + Creates a fillet between two selected wires or edges. + Cria um filete entre dois arames ou arestas. + + + + Delete original objects + Excluir objetos originais + + + + Create chamfer + Criar chanfro + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Direção do deslocamento não definida. Por favor, mova o mouse de ambos os lados do objeto primeiro para indicar uma direção + DraftCircularArrayTaskPanel - + Circular array Rede circular - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - The coordinates of the point through which the axis of rotation passes. -Change the direction of the axis itself in the property editor. + As coordenadas do ponto através do qual o eixo da rotação passa. +Altere a direção do próprio eixo no editor de propriedades. - + Center of rotation Centro de rotação - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. - Reset the coordinates of the center of rotation. + Redefinir as coordenadas do centro de rotação. - + Reset point Redefinir vértice - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - If checked, the resulting objects in the array will be fused if they touch each other. -This only works if "Link array" is off. + Se marcado, os objetos resultantes na matriz serão fundidos se eles se tocarem. +Isso só funciona se a propriedade "rede de Link" estiver desativada. - + Fuse Fundir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - If checked, the resulting object will be a "Link array" instead of a regular array. -A Link array is more efficient when creating multiple copies, but it cannot be fused together. + Se marcado, o objeto resultante será uma "rede de Link" ao invés de uma rede regular. +Uma rede de links é mais eficiente quando se criam várias cópias, mas não pode ser fundida. - + Link array Matriz de links - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - Distance from one element in one ring of the array to the next element in the same ring. -It cannot be zero. + Distância de um elemento da rede para o próximo elemento na mesma camada. Não pode ser zero. - + Tangential distance Distância Tangencial - + Distance from one layer of objects to the next layer of objects. - Distance from one layer of objects to the next layer of objects. + Distância de uma camada de objetos até a próxima camada de objetos. - + Radial distance Distância radial - + The number of symmetry lines in the circular array. - The number of symmetry lines in the circular array. + O número de linhas de simetria da rede circular. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - Number of circular layers or rings to create, including a copy of the original object. -It must be at least 2. + Número de redes circulares para criar, incluindo uma cópia do objeto original. Deve ser no mínimo 2. - + Number of circular layers Número de camadas circulares - + Symmetry Simetria - + (Placeholder for the icon) (Espaço reservado para o ícone) @@ -432,125 +1724,124 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Rede ortogonal - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. - Distance between the elements in the Z direction. -Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. -Negative values will result in copies produced in the negative direction. + Distância entre os elementos na direção Z. +Normalmente, apenas o valor Z é necessário; os outros dois valores podem dar um deslocamento adicional em suas respectivas direções. +Valores negativos resultarão em cópias produzidas na direção negativa. - + Z intervals Intervalos de Z - + Z Z - + Y Y - + X X - + Reset the distances. Redefinir as distâncias. - + Reset Z Redefinir Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - If checked, the resulting objects in the array will be fused if they touch each other. -This only works if "Link array" is off. + Se marcado, os objetos resultantes na matriz serão fundidos se eles se tocarem. +Isso só funciona se a propriedade "rede de Link" estiver desativada. - + Fuse Fundir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - If checked, the resulting object will be a "Link array" instead of a regular array. -A Link array is more efficient when creating multiple copies, but it cannot be fused together. + Se marcado, o objeto resultante será uma "rede de Link" ao invés de uma rede regular. +Uma rede de links é mais eficiente quando se criam várias cópias, mas não pode ser fundida. - + Link array Matriz de links - + (Placeholder for the icon) (Espaço reservado para o ícone) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. - Distance between the elements in the X direction. -Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. -Negative values will result in copies produced in the negative direction. + Distância entre os elementos na direção X. +Normalmente, apenas o valor X é necessário; os outros dois valores podem dar um deslocamento adicional em suas respectivas direções. +Valores negativos resultarão em cópias produzidas na direção negativa. - + X intervals Intervalos de X - + Reset X Redefinir X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. - Distance between the elements in the Y direction. -Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. -Negative values will result in copies produced in the negative direction. + Distância entre os elementos na direção Y. +Normalmente, apenas o valor Y é necessário; os outros dois valores podem dar um deslocamento adicional em suas respectivas direções. +Valores negativos resultarão em cópias produzidas na direção negativa. - + Y intervals Intervalos de Y - + Reset Y Redefinir Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - Number of elements in the array in the specified direction, including a copy of the original object. -The number must be at least 1 in each direction. + Número de elementos na rede na direção especificada, incluindo uma cópia do objeto original. O número deve ser no mínimo 1 em cada direção. - + Number of elements Número de elementos @@ -558,99 +1849,98 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Rede polar - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - The coordinates of the point through which the axis of rotation passes. -Change the direction of the axis itself in the property editor. + As coordenadas do ponto através do qual o eixo da rotação passa. +Altere a direção do próprio eixo no editor de propriedades. - + Center of rotation Centro de rotação - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. - Reset the coordinates of the center of rotation. + Redefinir as coordenadas do centro de rotação. - + Reset point Redefinir vértice - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - If checked, the resulting objects in the array will be fused if they touch each other. -This only works if "Link array" is off. + Se marcado, os objetos resultantes na matriz serão fundidos se eles se tocarem. +Isso só funciona se a propriedade "rede de Link" estiver desativada. - + Fuse Fundir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - If checked, the resulting object will be a "Link array" instead of a regular array. -A Link array is more efficient when creating multiple copies, but it cannot be fused together. + Se marcado, o objeto resultante será uma "rede de Link" ao invés de uma rede regular. +Uma rede de links é mais eficiente quando se criam várias cópias, mas não pode ser fundida. - + Link array Matriz de links - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - Sweeping angle of the polar distribution. -A negative angle produces a polar pattern in the opposite direction. -The maximum absolute value is 360 degrees. + Ângulo abrangente da distribuição polar. +Um ângulo negativo produz um padrão polar na direção oposta. +O valor máximo absoluto é 360 graus. - + Polar angle Ângulo polar - + Number of elements in the array, including a copy of the original object. It must be at least 2. - Number of elements in the array, including a copy of the original object. -It must be at least 2. + Número de elementos na rede, incluindo uma cópia do objeto original. Deve ser no mínimo 2. - + Number of elements Número de elementos - + (Placeholder for the icon) (Espaço reservado para o ícone) @@ -658,134 +1948,1390 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Texto a ser transformado em ShapeString - + String Texto - + Height Altura - + Height of the result Altura do resultado - + X X - + Y Y - + Z Z - + Font file Arquivo de fonte - + Enter coordinates or select point with mouse. Insira coordenadas ou selecione o ponto com o mouse. - + Reset 3d point selection Redefinir seleção de pontos 3d - + Reset Point Redefinir Pontos + + Draft_AddConstruction + + + Add to Construction group + Adicionar ao grupo de construção + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adiciona os objetos selecionados ao grupo de construção, +e muda sua aparência para o estilo de construção. +Cria um grupo de construção se não existir. + + + + Draft_AddPoint + + + Add point + Adicionar ponto + + + + Adds a point to an existing Wire or B-spline. + Adiciona um ponto a um arame/bspline existente. + + + + Draft_AddToGroup + + + Ungroup + Desagrupar + + + + Move to group + Mover para o grupo + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Move os objetos selecionados para um grupo existente ou os remove de qualquer grupo. +Crie um grupo primeiro para usar esta ferramenta. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Estilos de anotação... + + + + Draft_ApplyStyle + + + Apply current style + Aplicar o estilo atual + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Aplica o estilo atual definido na barra de ferramentas (largura e cores da linha) aos objetos e grupos selecionados. + + + + Draft_Arc + + + Arc + Arco + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Cria um arco de círculo com um ponto central e um raio. +CTRL para snap, SHIFT para restringir. + + + + Draft_ArcTools + + + Arc tools + Ferramentas de arco + + + + Create various types of circular arcs. + Criar vários tipos de arcos de círculo. + + + + Draft_Array + + + Array + Matriz + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Cria uma rede a partir de um objeto selecionado. +Por padrão, será uma rede ortogonal 2x2. +Uma vez que a rede é criado, seu tipo pode ser alterado +para polar ou circular e suas propriedades podem ser modificadas. + + + + Draft_AutoGroup + + + Autogroup + Auto-agrupar + + + + Select a group to add all Draft and Arch objects to. + Escolha um grupo no qual objetos Draft/Arch serão adicionados automaticamente. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Cria uma B-spline de múltiplos pontos. CTRL para snap, Shift para restringir. + + + + Draft_BezCurve + + + Bezier curve + Curva de Bezier + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Cria uma curva de Bézier de N graus. Quanto mais pontos você escolher, maior o grau. +CTRL para snap, SHIFT para restringir. + + + + Draft_BezierTools + + + Bezier tools + Ferramentas de Bezier + + + + Create various types of Bezier curves. + Criar vários tipos de curvas de Bézier. + + + + Draft_Circle + + + Circle + Círculo + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Cria um círculo (arco de círculo completo). +CTRL para snap, ALT para selecionar objetos tangentes. + + + + Draft_Clone + + + Clone + Clonar + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Cria um clone dos objetos selecionados. +O clone resultante pode ser dimensionado em cada uma de suas três direções. + + + + Draft_CloseLine + + + Close Line + Fechar linha + + + + Closes the line being drawn, and finishes the operation. + Fecha a linha que está sendo desenhada e termina a operação. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Curva bezier cúbica + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Cria uma curva de Bézier feita de segmentos de segundo (quadrático) e terceiro (cubíco) grau. Clique e arraste para definir cada segmento. +Depois que a curva for criada, você pode voltar para editar cada ponto de controle e definir as propriedades de cada nó. +CTRL para snap, SHIFT para restringir. + + + + Draft_DelPoint + + + Remove point + Remover ponto + + + + Removes a point from an existing Wire or B-spline. + Remove um ponto de um arame ou bspline existente. + + + + Draft_Dimension + + + Dimension + Dimensão + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Cria uma dimensão. + +- Indique três pontos para criar uma simples dimensão linear. +- Selecione uma linha reta para criar uma dimensão linear ligada a essa linha. +- Selecione um arco ou círculo para criar um raio ou uma dimensão de diâmetro ligada a esse arco. +- Selecione duas linhas retas para criar uma dimensão angular entre elas. +CTRL para snap, Shift para restringir, ALT para selecionar uma aresta ou arco. + +Você pode selecionar uma única linha ou arco antes de iniciar este comando +para criar a dimensão vinculada correspondente. +Você também pode selecionar um objeto 'App::MeasureDistance' antes de iniciar este comando +para transformá-lo em um objeto de dimensão. + + + + Draft_Downgrade + + + Downgrade + Rebaixar + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Rebaixa os objetos selecionados em formas mais simples. +O resultado da operação depende dos tipos de objetos, que podem ser rebaixados várias vezes consecutivas. +Por exemplo, explode as políneas selecionadas em faces mais simples, arames e em seguida arestas. Também pode subtrair faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Traço para esboço + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Converta bidirecionalmente entre objetos de tipo traço e esboços. +Muitos objetos da bancada Traço serão convertidos em um único esboço não restrito. +No entanto, um único esboço com elementos desconectados será convertido em vários objetos individuais de tipo traço. + + + + Draft_Drawing + + + Drawing + Desenho + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Cria uma projeção 2D em uma página de bancada de desenho a partir dos objetos selecionados. +Este comando é OBSOLETO desde que a Bancada de Desenho se tornou obsoleta em 0.17. +Use a bancada TechDraw no lugar para gerar desenhos técnicos. + + + + Draft_Edit + + + Edit + Editar + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edita o objeto ativo. +Pressione E ou ALT+Clique esquerdo para exibir o menu de contexto +em nós suportados e em objetos suportados. + + + + Draft_Ellipse + + + Ellipse + Elipse + + + + Creates an ellipse. CTRL to snap. + Cria uma elipse. Ctrl para snap. + + + + Draft_Facebinder + + + Facebinder + Película + + + + Creates a facebinder object from selected faces. + Cria um objeto película a partir de faces selecionadas. + + + + Draft_FinishLine + + + Finish line + Finalizar linha + + + + Finishes a line without closing it. + Termina uma linha sem fechá-la. + + + + Draft_FlipDimension + + + Flip dimension + Inverter dimensão + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Inverte a direção normal das dimensões selecionadas (linear, radial, angular). +Se outros objetos forem selecionados, eles são ignorados. + + + + Draft_Heal + + + Heal + Curar + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Cura objetos defeituosos salvos com uma versão anterior do programa. +Se um objeto for selecionado, ele tentará curar esse objeto em particular, +caso contrário, tentará curar todos os objetos do documento ativo. + + + + Draft_Join + + + Join + Juntar + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Junta as linhas ou polilinhas selecionadas em um único objeto. +As linhas devem compartilhar um ponto comum no início ou no final para que a operação tenha sucesso. + + + + Draft_Label + + + Label + Rótulo + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Cria um rótulo, opcionalmente anexado a um objeto ou sub-elemento selecionado. + +Primeiro selecione um vértice, uma aresta, ou uma face de um objeto, depois execute este comando, +e em seguida, defina a posição da linha de anotações e o rótulo de texto. +O rótulo poderá exibir informações sobre este objeto e sobre o sub-elemento selecionado, +se houver. + +Se muitos objetos ou muitos sub-elementos forem selecionados, apenas o primeiro em cada caso +será usado para fornecer informações ao rótulo. + + + + Draft_Layer + + + Layer + Camada + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adiciona uma camada ao documento. +Objetos adicionados a esta camada podem compartilhar as mesmas propriedades visuais, tais como cor da linha, largura da linha e cor da forma. + + + + Draft_Line + + + Line + Linha + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Cria uma linha de 2 pontos. CTRL para snap, Shift para restringir. + + + + Draft_LinkArray + + + LinkArray + Rede de links + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Como a ferramenta Rede, mas cria uma rede de links em vez disso. +Uma rede de links é mais eficiente ao lidar com muitas cópias, mas a opção 'Fuse' não pode ser usada. + + + + Draft_Mirror + + + Mirror + Espelho + + + + Mirrors the selected objects along a line defined by two points. + Espelha os objetos selecionados ao longo de uma linha definida por dois pontos. + + + + Draft_Move + + + Move + Mover + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Move os objetos selecionados de um ponto de base para outro ponto. +Se a opção "copiar" estiver ativa, ela criará cópias deslocadas. +CTRL para snap, SHIFT para restringir. + + + + Draft_Offset + + + Offset + Deslocamento + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Desloca o objeto selecionado paralelamente. +Ele também pode criar uma cópia deslocada do objeto original. +CTRL para snap, SHIFT para restringir. Mantenha ALT e clique para criar uma cópia com cada clique. + + + + Draft_PathArray + + + Path array + Rede de trajetória + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Cria cópias do objeto selecionado ao longo de uma trajetória selecionada. +Primeiro selecione o objeto e, em seguida, selecione a trajetória. +A trajetória pode ser uma polilinha, B-spline, curva Bezier ou até mesmo arestas de outros objetos. + + + + Draft_PathLinkArray + + + Path Link array + Rede de trajetória link + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Como a ferramenta Rede de trajetória, mas cria uma rede de links em vez disso. +Uma rede de links é mais eficiente ao lidar com muitas cópias, mas a opção 'Fuse' não pode ser usada. + + + + Draft_PathTwistedArray + + + Path twisted array + Rede de trajetória torcida + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Cria cópias do objeto selecionado ao longo de uma trajetória selecionada e torce as cópias. +Primeiro selecione o objeto e, em seguida, selecione a trajetória. +A trajetória pode ser uma polilinha, B-spline, curva Bezier ou até mesmo arestas de outros objetos. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Rede de trajetória torcida link + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Como a ferramenta Rede de trajetória torcida, mas cria uma rede de links em vez disso. +Uma rede de links é mais eficiente ao lidar com muitas cópias, mas a opção 'Fuse' não pode ser usada. + + + + Draft_Point + + + Point + Ponto + + + + Creates a point object. Click anywhere on the 3D view. + Cria um objeto ponto. Clique em qualquer lugar na vista 3D. + + + + Draft_PointArray + + + Point array + Rede de pontos + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Cria cópias do objeto selecionado e coloca as cópias na posição de vários pontos. + +Os pontos precisam ser agrupados sob um composto de pontos antes de usar esta ferramenta. +Para criar este composto, selecione vários pontos e, em seguida, use a ferramenta Parte Composto, +ou use a ferramenta Promover da bancada Traço para criar um 'Bloco', ou criar um Esboço e adicionar pontos simples a ele. + +Selecione o objeto base e, em seguida, selecione o composto ou o esboço para criar a rede de pontos. + + + + Draft_PointLinkArray + + + PointLinkArray + Rede de pontos link + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Como a ferramenta Rede de pontos, mas cria uma rede de pontos link em vez disso. +Uma rede de pontos link é mais eficiente ao manipular muitas cópias. + + + + Draft_Polygon + + + Polygon + Polígono + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Cria um polígono regular (triângulo, quadrado, pentágono...), definindo o número de lados e o raio circunscrito. +CTRL para snap, SHIFT para restringir + + + + Draft_Rectangle + + + Rectangle + Retângulo + + + + Creates a 2-point rectangle. CTRL to snap. + Cria um retângulo com 2 pontos. CTRL para snap. + + + + Draft_Rotate + + + Rotate + Rotacionar + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Gira os objetos selecionados. Escolha o centro da rotação, depois o ângulo inicial e depois o ângulo final. +Se a opção "copiar" estiver ativa, ela criará cópias rotacionadas. +CTRL para snap, SHIFT para restringir. Mantenha ALT e clique para criar uma cópia com cada clique. + + + + Draft_Scale + + + Scale + Escalar + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Redimensiona os objetos selecionados a partir de um ponto de base. Ctrl para snap, Shift para restringir, Alt para copiar. + + + + Draft_SelectGroup + + + Select group + Selecionar grupo + + + + Draft_SelectPlane + + + SelectPlane + Plano de trabalho + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Selecione uma face de um objeto sólido para criar um plano de trabalho no qual desenhar objetos. +Você também pode selecionar três vértices ou um proxy de plano de trabalho. + + + + Draft_SetStyle + + + Set style + Configurar estilo + + + + Sets default styles + Define estilos padrão + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Criar um proxy de plano de trabalho + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Cria um objeto proxy a partir do plano de trabalho atual. +Uma vez que o objeto for criado, dê um clique duplo no ícone na árvore para restaurar a posição da câmera e a visibilidade dos objetos. +Você pode usá-lo para salvar uma posição diferente de câmera e estados de objetos sempre que precisar. + + + + Draft_Shape2DView + + + Shape 2D view + Vista 2D + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Cria uma projeção 2D dos objetos selecionados no plano XY. +A direção inicial da projeção é negativa da direção ativa da vista. +Você pode selecionar faces individuais para projeto, ou todo o sólido e também incluir linhas ocultas. +Essas projeções podem ser usadas para criar desenhos técnicos com a bancada TechDraw. + + + + Draft_ShapeString + + + Shape from text + Forma a partir de texto + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Cria uma forma a partir de um texto escolhendo uma fonte específica e um posicionamento. +As formas fechadas podem ser usadas para extrusões e operações booleanas. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Mostrar barra de ferramentas de snap + + + + Show the snap toolbar if it is hidden. + Mostrar a barra de ferramentas de snap se ela estiver oculta. + + + + Draft_Slope + + + Set slope + Definir inclinação + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Define a inclinação da linha selecionada, alterando o valor Z de um de seus pontos. +Se uma polilinha for selecionada, a inclinação será aplicada em cada um de seus segmentos. + +A inclinação sempre mudará o valor Z. Portanto, este comando só funciona bem para +linhas retas desenhadas no plano XY. Objetos selecionados que não sejam linhas únicas serão ignorados. + + + + Draft_Snap + + + Toggles Grid On/Off + Liga/desliga grade + + + + Toggle Draft Grid + Ligar/desligar grade + + + + Draft_Snap_Angle + + + Angle + Ângulo + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Defina o snap para pontos em um arco localizado em múltiplos de ângulos de 30 e 45 graus. + + + + Draft_Snap_Center + + + Center + Centro + + + + Set snapping to the center of a circular arc. + Snap para o centro de um arco. + + + + Draft_Snap_Dimensions + + + Show dimensions + Mostrar dimensões + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Mostrar dimensões lineares temporárias ao editar um objeto e usar outros métodos de snap. + + + + Draft_Snap_Endpoint + + + Endpoint + Ponto de extremidade + + + + Set snapping to endpoints of an edge. + Snap para pontos de extremidade de uma aresta. + + + + Draft_Snap_Extension + + + Extension + Extensão + + + + Set snapping to the extension of an edge. + Snap para linha de extensão de uma aresta. + + + + Draft_Snap_Grid + + + Grid + Grade + + + + Set snapping to the intersection of grid lines. + Snap para pontos de cruzamento das linhas da grade. + + + + Draft_Snap_Intersection + + + Intersection + Intersecção + + + + Set snapping to the intersection of edges. + Snap para pontos de interseção de arestas. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Ligar/desligar snaps + + + + Activates or deactivates all snap methods at once. + Ativa/desativa todas as ferramentas de snap. + + + + Draft_Snap_Midpoint + + + Midpoint + Ponto médio + + + + Set snapping to the midpoint of an edge. + Snap para o ponto médio de uma aresta. + + + + Draft_Snap_Near + + + Nearest + Proximidade + + + + Set snapping to the nearest point of an edge. + Snap para o ponto mais próximo de uma aresta. + + + + Draft_Snap_Ortho + + + Orthogonal + Ortogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Snap para uma direção que seja um múltiplo de 45 graus a partir de um ponto. + + + + Draft_Snap_Parallel + + + Parallel + Paralelo + + + + Set snapping to a direction that is parallel to an edge. + Snap para uma direção paralela a uma aresta. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Snap para uma direção perpendicular a uma aresta. + + + + Draft_Snap_Special + + + Special + Especial + + + + Set snapping to the special points defined inside an object. + Snap para pontos especiais definidos em um objeto. + + + + Draft_Snap_WorkingPlane + + + Working plane + Plano de trabalho + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restringe o snap no plano de trabalho atual. +Se você selecionar um ponto fora do plano de trabalho, por exemplo, usando outros métodos de snap, +o snap será feito na projeção desse ponto no plano de trabalho atual. + + + + Draft_Split + + + Split + Separar + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Divide a linha ou polígono selecionado em duas linhas independentes +ou polilinhas, clicando em qualquer lugar ao longo do objeto original. +Funciona melhor quando escolhe um ponto em um segmento reto e não um vértice de canto. + + + + Draft_Stretch + + + Stretch + Esticar + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Estica os objetos selecionados. +Selecione um objeto e, em seguida, desenhe um retângulo para escolher os vértices que serão esticados, +em seguida, desenhe uma linha para especificar a distância e a direção do esticamento. + + + + Draft_SubelementHighlight + + + Subelement highlight + Destaque de sub-elemento + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Destaque os sub-elementos dos objetos selecionados, para que eles possam ser editados com as ferramentas de movimento, rotação e escala. + + + + Draft_Text + + + Text + Texto + + + + Creates a multi-line annotation. CTRL to snap. + Cria uma anotação multi-linha. CTRL para snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Ativar / desativar o modo de construção + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Ativa o modo de construção. +Quando estiver ativo, os próximos objetos criados serão incluídos no grupo de construção e será desenhado com a cor e as propriedades especificadas. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Modo de construção + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Ativa o modo de continuidade. +Quando isto estiver ativo, qualquer ferramenta de desenho terminada automaticamente começará novamente. +Pode ser utilizado para desenhar vários objetos um após o outro em sucessão. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Alternar exibição normal e wireframe + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Alterna o modo de exibição dos objetos selecionados entre linhas planas e wireframe. +Isso é útil para visualizar rapidamente objetos que estão escondidos por outros objetos. +Isso se destina sobretudo para formas fechadas e sólidas, e não afeta arames abertos. + + + + Draft_ToggleGrid + + + Toggle grid + Ativar grade + + + + Toggles the Draft grid on and off. + Ativa/desativa a grade. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Apara ou estende o objeto selecionado ou extruda faces. Ctrl para snap, Shift restringe ao segmento atual ou ao seu normal, Alt inverte. + + + + Draft_UndoLine + + + Undo last segment + Desfazer o último segmento + + + + Undoes the last drawn segment of the line being drawn. + Desfaz o último segmento da linha que está sendo desenhada. + + + + Draft_Upgrade + + + Upgrade + Promover + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Promove os objetos selecionados em formas mais complexas. +O resultado da operação depende dos tipos de objetos, que podem ser promovidos várias vezes consecutivas. +Por exemplo, pode se juntar aos objetos selecionados em um, converter arestas simples em polilinhas paramétricas, +converter arestas fechadas em faces preenchidas e polígonos paramétricos, e mesclar faces em uma única face. + + + + Draft_Wire + + + Polyline + Polilinha + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Cria uma linha de múltiplos pontos (polyline). CTRL para capturar, Shift para fixar. + + + + Draft_WireToBSpline + + + Wire to B-spline + Arame para B-Spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converte uma polilinha selecionada em uma B-spline, ou uma B-spline em uma polilinha. + + Form - + Working plane setup Configuração de plano de trabalho - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Selecione uma face ou um proxy de plano de trabalho ou 3 vértices. Ou escolha uma das opções abaixo - + Sets the working plane to the XY plane (ground plane) Define o plano de trabalho para o plano XY (plano do solo) - + Top (XY) Topo (XY) - + Sets the working plane to the XZ plane (front plane) Define o plano de trabalho para o plano XZ (plano de frente) - + Front (XZ) Frente (XZ) - + Sets the working plane to the YZ plane (side plane) Define o plano de trabalho para o plano YZ (plano lateral) - + Side (YZ) Lado (YZ) - + Sets the working plane facing the current view Define o plano de trabalho virado para a vista atual - + Align to view Alinhar à vista - + The working plane will align to the current view each time a command is started O plano de trabalho se alinhará com a atual visualização sempre que um comando for iniciado - + Automatic Automática - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3340,12 @@ acima de sua posição base. Use isso junto de um dos botões acima - + Offset Deslocamento - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3354,12 @@ centralizado na visualização atual quando pressionar um dos botões acima - + Center plane on view Centralizar plano de trabalho - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3368,7 @@ plano de trabalho sem alterar sua orientação. Em seguida, pressione o botão abaixo - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3377,32 @@ Se nenhum vértice for selecionado, o plano será movido para o centro da vista - + Move working plane Mover plano de trabalho - + The spacing between the smaller grid lines O espaçamento entre as menores linhas de grade - + Grid spacing Espaçamento da grade - + The number of squares between each main line of the grid O número de quadrados entre cada linha principal da grade - + Main line every Toda linha principal - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,325 +3411,325 @@ se aproximar o mouse. Você também pode alterar este valor usando as teclas [ and ] enquanto está desenhando - + Snapping radius Raio de atração - + Centers the view on the current working plane Centraliza a visualização no plano de trabalho atual - + Center view Vista do centro - + Resets the working plane to its previous position Redefine o plano de trabalho para sua posição anterior - + Previous Anterior - + Grid extension - Grid extension + Extensão da grade - + lines linhas - + Style settings Configurações de estilo - + Text color Cor do texto - + Shape color Cor da forma - + Line width Espessura de linha - + The color of faces A cor das faces - + The type of dimension arrows O tipo de setas de dimensão - + Dot Ponto - + Circle Círculo - + Arrow Seta - + Tick Diagonal - + Tick-2 Tick-2 - + The color of texts and dimension texts A cor dos textos e dos textos de dimensão - + The size of texts and dimension texts O tamanho dos textos e dos textos de dimensão - + Show unit Mostrar unidade - + Line color Cor da linha - + The size of dimension arrows O tamanho das setas de dimensão - + The font to use for texts and dimensions A fonte para usar para textos e cotas - + The line style O estilo da linha - + Solid Sólido - + Dashed Tracejado - + Dotted Pontilhado - + DashDot Traço Ponto - + Text size Tamanho do texto - + Unit override Sobreposição de unidade - + The unit to use for dimensions. Leave blank to use current FreeCAD unit A unidade a ser usada para dimensões. Deixe em branco para usar a unidade atual do FreeCAD - + The transparency of faces A transparência das faces - + % % - + Transparency Transparência - + Display mode Modo de visualização - + Text font Fonte do texto - + Arrow size Tamanho do ponteiro - + The display mode for faces O modo de exibição das faces - + Flat Lines Linhas planas - + Wireframe Arame - + Shaded Sombreado - + Points Pontos - + Draw style Estilo de desenho - + The color of lines A cor das linhas - + Arrow style Estilo de seta - + px px - + Apply to selected objects Aplicar aos objetos selecionados - + Lines and faces Linhas e caras - + Annotations Anotações - + If the unit suffix is shown on dimension texts or not - If the unit suffix is shown on dimension texts or not + Se o sufixo de unidade é mostrado nos textos de dimensões ou não Gui::Dialog::DlgSettingsDraft - + General Draft Settings Configurações gerais do módulo rascunho - + This is the default color for objects being drawn while in construction mode. Esta é a cor padrão para objetos desenhados no modo de construção. - + This is the default group name for construction geometry Este é o nome padrão para o grupo de geometria de construção - + Construction Construção - + Save current color and linewidth across sessions Salvar a cor e espessura de linha atual entre sessões - + Global copy mode Modo de cópia global - + Default working plane Plano de trabalho padrão - + None Nenhum - + XY (Top) XY (Cima) - + XZ (Front) XZ (Frente) - + YZ (Side) YZ (Lateral) - + Default height for texts and dimensions Altura padrão para textos e cotas - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3737,1103 @@ such as "Arial:Bold" Este é o nome da fonte padrão para todos os textos e cotas. Ele pode ser um nome de fonte, como "Arial", um estilo padrão como "sans", "serif" ou "mono", uma família como "Arial, Helvetica, sans" ou um nome com um estilo como"Arial: Bold" - + Default template sheet Modelo de folha padrão - + The default template to use when creating a new drawing sheet O modelo padrão para usar ao criar uma nova folha de desenho - + Import style Estilo de importação - + None (fastest) Nenhum (mais rápido) - + Use default color and linewidth Usar cor e espessura da linha padrões - + Original color and linewidth Cor e espessura da linha originais - + Check this if you want the areas (3D faces) to be imported too. Selecione se quiser que as áreas (faces 3D) sejam importadas também. - + Import OCA areas Importar áreas OCA - + General settings Configurações gerais - + Construction group name Nome do grupo de construção - + Tolerance Tolerância - + Join geometry Juntar a geometria - + Alternate SVG Patterns location Local alternativo de hachuras SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Aqui você pode especificar um diretório contendo arquivos SVG contendo definições <pattern> que podem ser adicionadas às hachuras padrão do rascunho - + Constrain mod Modo Parametrizado - + The Constraining modifier key A tecla modificadora de parametrização - + Snap mod Snap mod - + The snap modifier key A tecla modificadora da captura - + Alt mod Modo Alt - + Select base objects after copying Selecionar objetos de base após a cópia - + If checked, a grid will appear when drawing Se selecionado, uma grade aparecerá durante o desenho - + Use grid Usar grade - + Grid spacing Espaçamento da grade - + The spacing between each grid line O espaçamento entre cada linha da grade - + Main lines every Linhas principais a cada - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. As linhas principais serão representadas mais espessas. Especifique aqui quantos quadrados deseja entre as linhas principais. - + Internal precision level Nível de precisão interno - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Esta é a orientação dos textos das cotas quando essas são verticais. O padrão é esquerdo, que é o padrão ISO. - + Left (ISO standard) Esquerda (padrão ISO) - + Right Direito - + Group layers into blocks Agrupar camadas em blocos - + Export 3D objects as polyface meshes Exportar objetos 3D como malhas Polifacetadas - + If checked, the Snap toolbar will be shown whenever you use snapping Se selecionado, a barra de ferramentas do Snap será mostrada sempre que você usar o snap - + Show Draft Snap toolbar Mostrar barra de ferramentas de snap - + Hide Draft snap toolbar after use Esconder a barra coordenadas após o uso - + Show Working Plane tracker Exibir planejamento do trabalho - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Se selecionado, a grade do projeto será sempre visível quando a bancada de trabalho estiver ativa. Caso contrário, somente usando um comando - + Use standard font size for texts Usar o tamanho padrão de fonte para textos - + Import hatch boundaries as wires Importar limites das hachuras como arames - + Render polylines with width Renderizar polilinhas com largura - + Translated (for print & display) Tradução (para impressão e visualização) - + Raw (for CAM) Raw (para CAM) - + Translate white line color to black Transformar linhas de cor branca para preto - + Use Part Primitives when available Usar peças primitivas quando disponíveis - + Snapping Snap - + If this is checked, snapping is activated without the need to press the snap mod key Se essa opção estiver marcada, o snap será ativado sem a necessidade de pressionar a tecla de snap - + Always snap (disable snap mod) Snap sempre ativo (desativar tecla de snap) - + Construction geometry color Cor da geometria de construção - + Import Importar - + texts and dimensions textos e cotas - + points pontos - + layouts layouts - + *blocks *blocos - + Project exported objects along current view direction Projetar objetos exportados na direção da vista atual - + Visual settings Configurações visuais - + Visual Settings Configurações visuais - + Snap symbols style Estilo dos símbolos de snap - + Draft classic style Estilo clássico - + Bitsnpieces style Estilo Bitsnpieces - + Color Cor - + Hatch patterns resolution Resolução das hachuras - + Grid Grade - + Always show the grid Sempre mostrar a grade - + Texts and dimensions Textos e cotas - + Internal font Fonte interna - + Dot Ponto - + Circle Círculo - + Arrow Seta - + The default size of arrows O tamanho padrão das setas - + The default size of dimensions extension lines O tamanho padrão das linhas de extensão das cotas - + The space between the dimension line and the dimension text O espaço entre a linha da cota e do texto da cota - + Select a font file Selecione um arquivo de fonte - + Fill objects with faces whenever possible Preencher objetos com faces sempre que possível - + Create Criar - + simple Part shapes peças simples - + Draft objects Objetos de rascunho - + Sketches Esboços - + Get original colors from the DXF file Obter cores originais do arquivo DXF - + Treat ellipses and splines as polylines Tratar elipses e splines como polilinhas - + Export style Estilo de exportação - + Show the unit suffix in dimensions Mostrar o sufixo das unidades nas dimensões - + Allow FreeCAD to automatically download and update the DXF libraries Permitir que o FreeCAD baixe e atualize automaticamente as bibliotecas DXF - + mm mm - + Grid size Tamanho da grade - + lines linhas - + text above (2D) texto acima (2D) - + text inside (3D) texto dentro (3D) - + Dashed line definition Definição de linha tracejada - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definição de linha traço-ponto - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definição de linha pontilhada - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grade e Alinhamento e atração (snapping) - + Text settings Configurações de Texto - + Font family Família de fonte - + Font size Tamanho da fonte - + Dimension settings Configurações de dimensão - + Display mode Modo de visualização - + Arrows style Estilo das setas - + Arrows size Tamanho das setas - + Text orientation Orientação do Texto - + Text spacing Espaçamento do texto - + ShapeString settings Configurações de ShapeString - + Default ShapeString font file Arquivo de fonte ShapeString padrão - + Drawing view line definitions Definições de linha de exibição do desenho - + DWG DWG - + DWG conversion Conversão de DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> Nota:</span> opções DXF aplicam-se a ficheiros DWG também.</p></body></html> - + DXF DXF - + Import options Opções de importação - + Use legacy python importer Use o antigo importador em python - + Export options Opções de Exportação - + OCA OCA - + SVG SVG - + Disable units scaling Desativar a conversão de unidades - + Export Drawing Views as blocks Exportar vistas do desenho como blocos - + Note: Not all the options below are used by the new importer yet Nota: Nem todas as opções abaixo já estão usadas pelo importador novo - + Show this dialog when importing and exporting Mostrar esta caixa de diálogo durante a importação e exportação - + Automatic update (legacy importer only) Atualização automática (apenas importador antigo) - + Prefix labels of Clones with: Prefixo para rótulos de clones: - + Scale factor to apply to imported files Fator de escala a ser aplicado aos arquivos importados - + Max segment length for discretized arcs Comprimento máximo do segmento para arcos serilhados - + Number of decimals Número de casas decimais - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key A tecla modificadora Alt - + The number of horizontal or vertical lines of the grid O número de linhas horizontais ou verticais da grade - + The default color for snap symbols A cor padrão para os símbolos de snap - + Check this if you want to use the color/linewidth from the toolbar as default Marque isto se você quiser usar o cor/espessura de linha da barra de ferramentas como padrão - + If checked, a widget indicating the current working plane orientation appears during drawing operations Se estiver selecionado, uma widget indicando o plano de orientação do trabalho atual aparecerá durante as operações de desenho - + An SVG linestyle definition Uma definição de linha no formato SVG - + Extension lines size Tamanho das linhas de extensão - + Extension line overshoot Extensão da linha de extensão - + The default length of extension line above dimension line O comprimento padrão da linha de extensão acima da linha de cota - + Dimension line overshoot Ultrapassagem da linha de dimensão - + The default distance the dimension line is extended past extension lines A distância padrão da linha de cota é estendida além das linhas de extensão - + Tick Diagonal - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marque isto se você deseja preservar as cores das faces ao fazer rebaixamento ou promoção (splitFaces e makeShell apenas) - + Preserve colors of faces during downgrade/upgrade Preservar as cores das faces durante rebaixamento/promoção - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marque isto se você quer que os nomes de face sejam derivados do nome do objeto de origem e vice-versa, em rebaixos e promoções (splitFaces e makeShell apenas) - + Preserve names of faces during downgrade/upgrade Preservar os nomes das faces durante rebaixamento/promoção - + The path to your ODA (formerly Teigha) File Converter executable O caminho para o executável do Conversor de Arquivos do ODA (antigo Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. A exportação de elipses ainda não funciona sempre corretamente. Use esta opção para exportá-las como polilinhas. - + Max Spline Segment: Segmento de Spline máximo: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Algarismos significativos em operações internas de coordenadas (por ex: 3 = 0.001). Geralmente, valores entre 6 e 8 são considerados os melhores custo-benefício entre os usuários do FreeCAD. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Se uma função requerer tolerância, esse é o valor usado. Valores com diferenças menores serão tratados como iguais. Esse valor será depreciado em breve, o nível de precisão controlará ambos. - + Use legacy python exporter Use o importador python antigo (legacy) - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Se esta opção estiver definida, ao criar um rascunho sobre uma face de um objeto existente, a propriedade "Suporte" do rascunho será definida para o objeto base. Este era o padrão antes da versão FreeCAD 0.19 - + Construction Geometry Geometria de construção - + In-Command Shortcuts Atalhos de comandos - + Relative Relativo - + R R - + Continue Continuar - + T T - + Close Fechar - + O O - + Copy Copiar - + P P - + Subelement Mode Modo de sub-elemento - + D D - + Fill Preenchimento - + L L - + Exit Sair - + A A - + Select Edge Selecionar aresta - + E E - + Add Hold Adicionar Espera - + Q Q - + Length Comprimento - + H H - + Wipe Limpar - + W W - + Set WP Definir Plano de Trabalho - + U U - + Cycle Snap Snap de Ciclo - + ` ` - + Snap Capturar - + S S - + Increase Radius Aumentar Raio - + [ [ - + Decrease Radius Diminuir Raio - + ] ] - + Restrict X Restringir X - + X X - + Restrict Y Restringir Y - + Y Y - + Restrict Z Restringir Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Se esta opção estiver marcada, a lista suspensa de camadas também mostrará grupos, permitindo que você adicione objetos automaticamente também aos grupos. - + Show groups in layers list drop-down button Mostrar grupos no botão suspenso da lista de camadas - + Draft tools options - Draft tools options + Ferramentas de traço - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - When drawing lines, set focus on Length instead of X coordinate. -This allows to point the direction and type the distance. + Ao desenhar linhas, coloca o foco no comprimento em vez da coordenada X. +Isso permite apontar a direção e digitar a distância. - + Set focus on Length instead of X coordinate - Set focus on Length instead of X coordinate + Por foco no comprimento em vez da coordenada X - + Set the Support property when possible Defina a propriedade de suporte quando possível - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - If this is checked, objects will appear as filled by default. -Otherwise, they will appear as wireframe + Se selecionado, objetos aparecerão preenchidos como padrão. Caso contrário, eles serão exibidos como arame - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - Normally, after copying objects, the copies get selected. -If this option is checked, the base objects will be selected instead. + Normalmente, depois de copiar objetos, as cópias ficam selecionadas. Se ativar esta opção, em vez disso, os objetos de base serão selecionados. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - If this is checked, copy mode will be kept across command, -otherwise commands will always start in no-copy mode + Se esta opção estiver marcada, o modo de cópia será mantido entre comandos sucessivos, caso contrário os comandos sempre iniciarão em modo "sem cópia" - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - Force Draft Tools to create Part primitives instead of Draft objects. -Note that this is not fully supported, and many object will be not editable with Draft Modifiers. + Forçar as ferramentas de traço a criar primitivas Part em vez de objetos Draft. +Note que isto não é suportado por todas as ferramentas, e muitos objetos não serão editáveis com ferramentas de edição. - + User interface settings Configurações de interface do usuário - + Enable draft statusbar customization - Enable draft statusbar customization + Ativar personalização da barra de status - + Draft Statusbar - Draft Statusbar + Barra de Status - + Enable snap statusbar widget - Enable snap statusbar widget + Ativar o widget snap na barra de status - + Draft snap widget - Draft snap widget + Widget de snap - + Enable draft statusbar annotation scale widget - Enable draft statusbar annotation scale widget + Ativar widget de escala na barra de status - + Annotation scale widget - Annotation scale widget + Widget de escala de anotação - + Draft Edit preferences - Draft Edit preferences + Preferências de edição - + Edit Editar - + Maximum number of contemporary edited objects Número máximo de objetos contemporâneos editados - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Configura o número máximo de objetos que a Edição de Rascunho</p><p>pode processar ao mesmo tempo</p></body></html> - + Draft edit pick radius Edição de Esboço do raio de escolha - + Controls pick radius of edit nodes Controla o raio de escolha dos nós de edição - + Path to ODA file converter Caminho para conversor de arquivo ODA - + This preferences dialog will be shown when importing/ exporting DXF files Esta caixa de diálogo de preferências será mostrada ao importar/exportar arquivos DXF - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet O importador Python é usado, caso contrário, o importador C++ mais recente é utilizado. Nota: O importador C++ é mais rápido, mas não tem muitos recursos ainda - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2298,7 +4841,7 @@ Note: C++ importer is faster, but is not as featureful yet Nota: O exportador C++ é mais rápido, mas não tem muitos recursos ainda - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2307,42 +4850,42 @@ Você também pode fazer isso manualmente instalando a bancada "dxf_library" do Gerenciador de Complementos. - + If unchecked, texts and mtexts won't be imported Se desmarcado, textos e mtexts não serão importados - + If unchecked, points won't be imported Se desmarcado, os pontos não serão importados - + If checked, paper space objects will be imported too Se marcado, objetos do paper space serão importados também - + If you want the non-named blocks (beginning with a *) to be imported too Se você deseja que os blocos não nomeados (começando com um *) também sejam importados - + Only standard Part objects will be created (fastest) Apenas objetos Peça padrão serão criados (mais rápido) - + Parametric Draft objects will be created whenever possible Objetos paramétricos do Esboço serão criados sempre que possível - + Sketches will be created whenever possible Desenhos serão criados sempre que possível - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2353,103 +4896,103 @@ Exemplo: para arquivos em milímetros: 1, em centímetros: 10, em metros: 1000, em polegadas: 25,4, em pés: 304,8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. As cores serão recuperadas dos objetos DXF sempre que possível. Caso contrário, as cores padrão serão aplicadas. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! O FreeCAD tentará juntar objetos coincidentes em fios. Observe que isso pode demorar um pouco! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objetos das mesmas camadas serão juntados em Blocos de Esboço, agilizando a exibição, mas tornando-os menos fáceis de editar - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Textos importados obterão o tamanho padrão de Texto de Esboço, em vez do tamanho que têm no documento DXF - + If this is checked, DXF layers will be imported as Draft Layers Se marcado, camadas DXF serão importadas como Camadas de Esboço - + Use Layers Usar Camadas - + Hatches will be converted into simple wires Sombreados serão convertidos em arames simples - + If polylines have a width defined, they will be rendered as closed wires with correct width Se polilinhas tiverem uma largura definida, elas serão renderizadas como arames fechados com largura correta - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Comprimento máximo de cada um dos segmentos de polilinha. Se definido como '0' toda a spline é tratada como um segmento reto. - + All objects containing faces will be exported as 3D polyfaces Todos os objetos contendo faces serão exportados como polifaces 3D - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Vistas de Desenho serão exportadas como blocos. Isto pode falhar para modelos DXF R12. - + Exported objects will be projected to reflect the current view direction Objetos exportados serão projetados para refletir a direção da vista atual - + Method chosen for importing SVG object color to FreeCAD Método escolhido para importar a cor de objetos SVG para o FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Se marcado, nenhuma conversão de unidades ocorrerá. Uma unidade no arquivo SVG será traduzida como um milímetro. - + Style of SVG file to write when exporting a sketch Estilo de arquivo SVG a ser escrito ao exportar um desenho - + All white lines will appear in black in the SVG for better readability against white backgrounds Todas as linhas brancas aparecerão em preto no SVG para uma melhor visibilidade contra fundos brancos - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2458,62 +5001,62 @@ Neste caso, os arcos serão divididos em pequenos segmentos de linha. Esse valor é o comprimento máximo do segmento. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Se marcada, uma borda adicional é exibida ao redor do grid, mostrando o tamanho do quadrado principal na região inferior esquerda - + Show grid border Mostrar borda do grid - + Override unit Substituir unidade - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Ao deixar este campo em branco, as medidas de dimensões serão exibidas na unidade atual definida no FreeCAD. Indicando uma unidade aqui, como m ou cm, você pode forçar as novas dimensões a serem mostradas na unidade descrita. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster + A resolução para desenhar as hachuras. O valor padrão é 128. Valores mais altos dão melhores resoluções, valores mais baixos tornam o desenho mais rápido - + Hatch Pattern default size - Hatch Pattern default size + Tamanho padrão das hachuras - + The default size of hatch patterns - The default size of hatch patterns + O tamanho padrão dos padrões de hachura - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes - If set, the grid will have its two main axes colored in red, green or blue when they match global axes + Se ativado, a grade terá seus dois eixos principais coloridos em vermelho, verde ou azul quando alinhados com os eixos globais - + Use colored axes Usar eixos coloridos - + Grid color and transparency - Grid color and transparency + Cor e transparência do grade - + The color of the grid A cor da grid - + The overall transparency of the grid A transparência geral do grid @@ -2521,12 +5064,12 @@ Esse valor é o comprimento máximo do segmento. ImportDWG - + Converting: Convertendo: - + Conversion successful Conversão bem sucedida @@ -2534,345 +5077,353 @@ Esse valor é o comprimento máximo do segmento. ImportSVG - + Unknown SVG export style, switching to Translated Estilo de exportação SVG desconhecido, mudando para Traduzido - + The export list contains no object with a valid bounding box A lista de exportação não contém nenhum objeto com uma caixa delimitadora válida + + Workbench + + + Draft Snap + Snap + + draft - + Draft Command Bar Barra de comando Traço - + Toggle construction mode Ativar / desativar o modo de construção - + Autogroup off Autogrupo desligado - + active command: comando ativo: - + None Nenhum - + Active Draft command Ação ativa - + X coordinate of next point Coordenada X do ponto seguinte - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordenada Y do ponto seguinte - + Z coordinate of next point Coordenada Z do ponto seguinte - + Enter point Inserir ponto - + Enter a new point with the given coordinates Inserir um novo ponto nas coordenadas indicadas - + Length Comprimento - + Angle Ângulo - + Length of current segment Comprimento de segmento atual - + Angle of current segment Ângulo de segmento atual - + Radius Raio - + Radius of Circle Raio do círculo - + If checked, command will not finish until you press the command button again Se selecionado, o comando não terminará até que você pressione o ícone dele novamente - + If checked, an OCC-style offset will be performed instead of the classic offset Selecionado, o offset será feito no modo OCC em vez do modo clássico - + &OCC-style offset Modo &OCC - + Sides Lados - + Number of sides Número de lados - + Offset Deslocamento - + Auto Auto - + Text string to draw Texto a ser desenhado - + String Texto - + Height of text Altura do texto - + Height Altura - + Intercharacter spacing Espaçamento entre caráteres - + Tracking Rastreamento - + Full path to font file: Caminho completo para o arquivo de fonte: - + Open a FileChooser for font file Abre um diálogo para escolher um arquivo de fonte - + Line Linha - + DWire DWire - + Circle Círculo - + Center X Centro X - + Arc Arco - + Point Ponto - + Label Rótulo - + Distance Distância - + Trim Aparar - + Pick Object Selecionar objeto - + Edit Editar - + Global X X global - + Global Y Y global - + Global Z Z global - + Local X X local - + Local Y Y local - + Local Z Z local - + Invalid Size value. Using 200.0. Tamanho inválido. Usando 200,0. - + Invalid Tracking value. Using 0. Rastreamento inválido. Usando 0. - + Please enter a text string. Por favor, insira um texto. - + Select a Font file Selecione um arquivo de fonte - + Please enter a font file. Por favor, insira um arquivo de fonte. - + Autogroup: Auto Agrupar: - + Faces Faces - + Remove Remover - + Add Adicionar - + Facebinder elements Elementos da Película - + BSpline BSpline - + BezCurve Curva de Bezier - + Copy Copiar - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2890,270 +5441,2012 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Para habilitar o FreeCAD para fazer o download destas bibliotecas, responda Sim. - + Relative Relativo - + Continue Continuar - + Close Fechar - + Fill Preenchimento - + Exit Sair - + Snap On/Off Ligar/Desligar Alinhamento e atração (snap) - + Increase snap radius Aumentar o raio de atração (snap) - + Decrease snap radius Diminuir o raio de atração (snap) - + Restrict X Restringir X - + Restrict Y Restringir Y - + Restrict Z Restringir Z - + Select edge Selecionar aresta - + Add custom snap point Adicionar ponto de Alinhamento e atração (snap) personalizado - + Length mode Modo comprimento - + Wipe Limpar - + Set Working Plane Definir o Plano de Trabalho - + Cycle snap object Alternar objeto de atração - + Check this to lock the current angle Marcar para bloquear o ângulo atual - + Coordinates relative to last point or absolute Coordenadas relativas ao último ponto ou absolutas - + Filled Preenchido - + Finish Concluir - + Finishes the current drawing or editing operation Termina o desenho atual ou a operação de edição - + &Undo (CTRL+Z) &Desfazer (CTRL+Z) - + Undo the last segment Desfazer o último segmento - + Finishes and closes the current line Termina e fecha a linha atual - + Wipes the existing segments of this line and starts again from the last point Limpa os segmentos existentes desta linha e começa novamente a partir do último ponto - + Set WP Definir Plano de Trabalho - + Reorients the working plane on the last segment Reorienta o plano de trabalho para o último segmento - + Selects an existing edge to be measured by this dimension Seleciona uma aresta existente a ser medida por esta dimensão - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Se isto estiver marcado, os objetos serão copiados em vez de deslocados. Use Preferências -> Draft -> Modo cópia global para manter este modo nas próximas operações - + Subelement mode Modo de sub-elemento - + Modify subelements Modificar sub-elementos - + If checked, subelements will be modified instead of entire objects Se marcado, os sub-elementos serão modificados em vez de todos os objetos - + CubicBezCurve CubicBezCurve - + Top Topo - + Front Frente - + Side Lateral - + Current working plane Plano de trabalho atual - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Marque esta opção se o objeto deve aparecer como preenchido. Caso contrário, ele aparecerá como wireframe. Não disponível se a opção rascunho 'Usar Primitivas' esta ativada - + Polyline Polilinha - + Draft Projeto - + Toggle near snap on/off Ligar/desligar o modo de proximidade - + Create text Criar texto - + Press this button to create the text object, or finish your text with two blank lines Pressione este botão para criar o objeto de texto, ou para terminar seu texto com duas linhas em branco - + Center Y Centro Y - + Center Z Centro Z - + Offset distance Distância de deslocamento - + Trim distance Distância de aparação - + Wire Fio - + Change default style for new objects Mudar estilo padrão para novos objetos + + + No active document. Aborting. + Nenhum documento ativo. Abortando. + + + + Object must be a closed shape + O objeto deve ser uma forma fechada + + + + No solid object created + Nenhum objeto sólido criado + + + + Faces must be coplanar to be refined + As faces devem ser coplanares para serem refinadas + + + + Upgrade: Unknown force method: + Promover: Método de força desconhecido: + + + + Found groups: closing each open object inside + Grupos encontrados: fechando cada objeto aberto dentro + + + + Found meshes: turning into Part shapes + Malhas encontradas: transformação em formas + + + + Found 1 solidifiable object: solidifying it + 1 objeto solidificavel encontrado: criando um sólido + + + + Found 2 objects: fusing them + 2 objetos encontrados: fundindo-os + + + + Found object with several coplanar faces: refine them + Objeto encontrado com várias faces coplanares: refinando + + + + Found 1 non-parametric objects: draftifying it + 1 objeto não-paramétrico encontrado: transformando ele em objeto Draft + + + + Found 1 closed sketch object: creating a face from it + 1 esboço fechado encontrado: criando uma face a partir dele + + + + Found closed wires: creating faces + Arames fechados encontrados: Criação de faces + + + + Found several wires or edges: wiring them + Vários arames ou arestas encontrados: conectando tudo + + + + trying: closing it + tentando: fechando + + + + Found 1 open wire: closing it + 1 arame aberto encontrado: fechando + + + + Found 1 object: draftifying it + 1 objeto encontrado: transformando ele em Draft + + + + Found points: creating compound + Pontos encontrados: criando composto + + + + Found several non-treatable objects: creating compound + Vários objetos não tratáveis encontrados: criando composto + + + + Unable to upgrade these objects. + Não é possível promover esses objetos. + + + + No object given + Nenhum objeto informado + + + + The two points are coincident + Os dois pontos são coincidentes + + + + mirrored) + espelhado) + + + + Found 1 block: exploding it + Um bloco encontrado: Explosão + + + + Found 1 multi-solids compound: exploding it + Foi encontrado 1 composto de vários sólidos: explosão + + + + Found 1 parametric object: breaking its dependencies + 1 objeto paramétrico encontrado: quebrando suas dependências + + + + Found 2 objects: subtracting them + 2 objetos encontrados: fundindo-os + + + + Found several faces: splitting them + Várias faces encontradas: separando em faces isoladas + + + + Found several objects: subtracting them from the first one + Vários objetos encontrados: subtraindo todos eles do primeiro + + + + Found 1 face: extracting its wires + 1 face encontrada: extraindo seus arames + + + + Found only wires: extracting their edges + Apenas arames foram encontrados: extraindo suas arestas + + + + No more downgrade possible + Não há mais rebaixamento possível + + + + Wrong input: object not in document. + Entrada errada: objeto não está no documento. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Entrada errada: objeto ponto não tem 'Geometry', 'Links', ou 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Entrada errada: deve ser um localizador, um vetor ou uma rotação. + + + + Points: + Pontos: + + + + Wrong input: must be list or tuple of three points exactly. + Entrada errada: deve ser uma lista ou tupla de exatamente três pontos. + + + + Placement: + Localização: + + + + Wrong input: incorrect type of placement. + Entrada errada: tipo incorreto de posicionamento. + + + + Wrong input: incorrect type of points. + Entrada errada: tipo de pontos incorreto. + + + + Cannot generate shape: + Não é possível gerar uma forma: + + + + Radius: + Raio: + + + + Center: + Centro: + + + + Create primitive object + Criar primitiva + + + + Final placement: + Posicionamento final: + + + + Face: True + Face: Verdadeiro + + + + Support: + Suporte: + + + + Map mode: + Modo do mapeamento: + + + + length: + comprimento: + + + + Two elements are needed. + São necessários dois elementos. + + + + Radius is too large + Raio muito grande + + + + Segment + Segmento + + + + Removed original objects. + Objetos originais removidos. + + + + Wrong input: must be a list of strings or a single string. + Entrada errada: deve ser uma lista de textos ou um único texto. + + + + Circular array + Rede circular + + + + Wrong input: must be a number or quantity. + Entrada errada: deve ser um número ou quantidade. + + + + Wrong input: must be an integer number. + Entrada errada: deve ser um número inteiro. + + + + Wrong input: must be a vector. + Entrada errada: deve ser um vetor. + + + + Polar array + Rede polar + + + + Wrong input: must be a number. + Entrada errada: deve ser um número. + + + + This function is deprecated. Do not use this function directly. + Esta função está obsoleta. Não use esta função diretamente. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use um dos 'make_linear_dimension', ou 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Entrada errada: o objeto não deve ser uma lista. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Entrada errada: o objeto não tem uma forma para medir. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Entrada errada: o objeto não tem pelo menos um vertex para ser utilizado para medição. + + + + Wrong input: must be an integer. + Entrada errada: deve ser um número inteiro. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: valores abaixo de 1 não são permitidos; será definido como 1. + + + + Wrong input: vertex not in object. + Entrada errada: a vértice não está no objeto. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: valores abaixo de 1 não são permitidos; o último vértice no objeto será usado. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Entrada errada: o objeto não tem pelo menos uma aresta para usar para medição. + + + + index: values below 1 are not allowed; will be set to 1. + índice: valores abaixo de 1 não são permitidos; 1 será usado. + + + + Wrong input: index doesn't correspond to an edge in the object. + Entrada errada: o índice não corresponde a uma aresta do objeto. + + + + Wrong input: index doesn't correspond to a circular edge. + Entrada errada: o índice não corresponde a uma aresta circular. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Entrada errada: deve ser um texto: 'radius' ou 'diameter'. + + + + Wrong input: must be a list with two angles. + Entrada errada: deve ser uma lista com dois ângulos. + + + + Layers + Camadas + + + + Layer + Camada + + + + Wrong input: it must be a string. + Entrada errada: deve ser um texto. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Entrada errada: deve ser uma tupla de três números entre 0.0 e 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Entrada errada: precisa ser 'Solid', 'Dashed', 'Dot', ou 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Entrada errada: deve ser um número entre 0 e 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Entrada errada: deve ser uma lista ou tupla de textos ou um único texto. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Entrada errada: deve ser 'Original', 'Frenet' ou 'Tangente'. + + + + No shape found + + Nenhuma forma encontrada + + + + + All Shapes must be planar + + Todas as formas devem ser planas + + + + + All Shapes must be coplanar + + Todas as formas devem ser coplanares + + + + + Internal orthogonal array + Rede ortogonal interna + + + + Wrong input: must be a number or vector. + Entrada errada: deve ser um número ou vetor. + + + + Input: single value expanded to vector. + Entrada: valor único expandido para vetor. + + + + Input: number of elements must be at least 1. It is set to 1. + Entrada: número de elementos deve ser pelo menos 1. 1 será usado. + + + + Orthogonal array + Rede ortogonal + + + + Orthogonal array 2D + Rede ortogonal 2D + + + + Rectangular array + Rede retangular + + + + Rectangular array 2D + Rede retangular 2D + + + + Wrong input: subelement not in object. + Entrada errada: o subelemento não está no objeto. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Entrada errada: deve ser um texto: 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', ou 'Material'. + + + + Wrong input: must be a string. + Entrada errada: deve ser um texto. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Entrada errada: deve ser um texto: 'Horizontal', 'Vertical', ou 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Entrada errada: deve ser uma lista de pelo menos dois vetores. + + + + Direction is not 'Custom'; points won't be used. + A direção não é personalizada; os pontos não serão usados. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Entrada errada: deve ser uma lista de dois elementos. Por exemplo, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: O texto não contém arames + + + + added property 'ExtraPlacement' + propriedade 'ExtraPlacement' adicionada + + + + , path object doesn't have 'Edges'. + , trajetória não tem arestas. + + + + 'PathObj' property will be migrated to 'PathObject' + Propriedade 'PathObj' será migrada para 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Não foi possível calcular a tangente da trajetória. Copias não serão alinhadas. + + + + Tangent and normal are parallel. Copy not aligned. + Tangente e normal são paralelos. Copias não serão alinhadas. + + + + Cannot calculate path normal, using default. + Não é possível calcular a normal da trajetória, usando o valor padrão. + + + + Cannot calculate path binormal. Copy not aligned. + Impossível calcular a binormal da trajetória. Cópias não serão alinhadas. + + + + AlignMode {} is not implemented + Modo de alinhamento {} não está implementado + + + + added view property 'ScaleMultiplier' + propriedade de visualização 'ScaleMultiplier' adicionada + + + + migrated 'DraftText' type to 'Text' + tipo 'DraftText' mudado para 'Text' + + + + Activate this layer + Ativar esta camada + + + + Select layer contents + Selecionar conteúdo da camada + + + + custom + personalizado + + + + Unable to convert input into a scale factor + Não é possível converter a entrada em um fator de escala + + + + Set custom annotation scale in format x:x, x=x + Definir escala personalizada de anotação no formato x:x, x=x + + + + Task panel: + Painel de tarefas: + + + + At least one element must be selected. + Pelo menos um elemento deve ser selecionado. + + + + Selection is not suitable for array. + A seleção não é adequada para criar uma rede. + + + + Object: + Objeto: + + + + Number of elements must be at least 2. + O número de elementos deve ser pelo menos 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + O ângulo está acima de 360 graus. Será usado um valor de 360 graus para prosseguir. + + + + The angle is below -360 degrees. It is set to this value to proceed. + O ângulo está abaixo de -360 graus. Será usado um valor de -360 graus para prosseguir. + + + + Center reset: + Redefinição do centro: + + + + Fuse: + Fundir: + + + + Create Link array: + Rede de trajetória link: + + + + Number of elements: + Número de elementos: + + + + Polar angle: + Ângulo polar: + + + + Center of rotation: + Centro de rotação: + + + + Aborted: + Cancelado: + + + + Number of layers must be at least 2. + O número de camadas deve ser pelo menos 2. + + + + Radial distance is zero. Resulting array may not look correct. + A distância radial é zero. A rede resultante pode não parecer correta. + + + + Radial distance is negative. It is made positive to proceed. + A distância radial é negativa, foi tornada positiva para prosseguir. + + + + Tangential distance cannot be zero. + A distância tangencial não pode ser zero. + + + + Tangential distance is negative. It is made positive to proceed. + A distância tangencial é negativa, foi tornada positiva para prosseguir. + + + + Radial distance: + Distância radial: + + + + Tangential distance: + Distância tangencial: + + + + Number of circular layers: + Número de camadas circulares: + + + + Symmetry parameter: + Parâmetro do simetria: + + + + Number of elements must be at least 1. + O número de elementos deve ser pelo menos 1. + + + + Interval X reset: + Redefinição do intervalo X: + + + + Interval Y reset: + Redefinição do intervalo Y: + + + + Interval Z reset: + Redefinição do intervalo Z: + + + + Number of X elements: + Número de elementos X: + + + + Interval X: + Intervalo X: + + + + Number of Y elements: + Número de elementos Y: + + + + Interval Y: + Intervalo Y: + + + + Number of Z elements: + Número de elementos Z: + + + + Interval Z: + Intervalo Z: + + + + ShapeString + ShapeString + + + + Default + Padrão + + + + Pick ShapeString location point: + Escolha o ponto de localização do ShapeString: + + + + Create ShapeString + Criar uma ShapeString + + + + Downgrade + Rebaixar + + + + Select an object to upgrade + Selecione um objeto para promover + + + + Clone + Clonar + + + + Select an object to clone + Selecione um objeto para clonar + + + + Ellipse + Elipse + + + + Pick first point + Indique o primeiro ponto + + + + Create Ellipse + Criar uma elipse + + + + Pick opposite point + Indique o ponto oposto + + + + Create Line + Criar linha + + + + Create Wire + Criar arame + + + + Pick next point + Indique o ponto seguinte + + + + Unable to create a Wire from selected objects + Não foi possível criar um arame a partir dos objetos selecionados + + + + Convert to Wire + Converter em arame + + + + This object does not support possible coincident points, please try again. + Este objeto não suporta pontos possíveis coincidentes, por favor, tente novamente. + + + + Active object must have more than two points/nodes + O objeto ativo deve ter mais de dois pontos/nós + + + + Selection is not a Knot + A seleção não é um nó + + + + Endpoint of BezCurve can't be smoothed + O ponto de extremidade desta curva não pode ser suavizado + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Este esboço é muito complexo para editar: é sugerido usar o editor padrão do esboço + + + + Facebinder + Película + + + + Select faces from existing objects + Selecione faces em objetos existentes + + + + Change slope + Alterar inclinação + + + + Subelement highlight + Destaque de sub-elemento + + + + Select an object to edit + Selecione um objeto para editar + + + + Dimension + Dimensão + + + + Create Dimension + Criar dimensão + + + + Create Dimension (radial) + Criar dimensão (radial) + + + + Edges don't intersect! + As aresta não se cruzam! + + + + Drawing + Desenho + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + A bancada Drawing é obsoleta desde 0.17, considere usar a bancada TechDraw em vez disso. + + + + Select an object to project + Selecione um objeto a ser projetado + + + + Annotation style editor + Editor de estilos de anotação + + + + Open styles file + Abrir arquivo de estilos + + + + JSON file (*.json) + Arquivo JSON (*.json) + + + + Save styles file + Salvar arquivo de estilos + + + + Upgrade + Promover + + + + Move + Mover + + + + Select an object to move + Selecione um objeto para mover + + + + Pick start point + Indique o ponto de origem + + + + Pick end point + Indique o ponto final + + + + Some subelements could not be moved. + Alguns sub-elementos não puderam ser movidos. + + + + Point array + Rede de pontos + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Por favor, selecione exatamente dois objetos, o objeto base e o objeto ponto, antes de chamar este comando. + + + + No active Draft Toolbar. + Nenhuma barra de ferramentas ativa. + + + + Construction mode + Modo de construção + + + + Continue mode + Modo contínuo + + + + Toggle display mode + Alternar o modo de exibição + + + + Convert polyline/B-spline + Converter polyline/B-spline + + + + Main toggle snap + Liga/desliga o snap + + + + Midpoint snap + Snap de ponto médio + + + + Perpendicular snap + Snap perpendicular + + + + Grid snap + Alinhar à grade + + + + Intersection snap + Snap de interseção + + + + Parallel snap + Snap paralelo + + + + Endpoint snap + Snap de extremidade + + + + Angle snap (30 and 45 degrees) + Snap de ângulo (30 e 45 graus) + + + + Arc center snap + Snap de centro de arco + + + + Edge extension snap + Snap de extensão + + + + Near snap + Snap de proximidade + + + + Orthogonal snap + Snap ortogonal + + + + Special point snap + Snap de pontos especiais + + + + Dimension display + Exibição de dimensões + + + + Working plane snap + Snap de plano de trabalho + + + + Show snap toolbar + Mostrar barra de ferramentas de snap + + + + Array + Matriz + + + + Select an object to array + Selecione um objeto para criar uma rede + + + + Link array + Matriz de links + + + + Polygon + Polígono + + + + Pick center point + Escolha o ponto central + + + + Pick radius + Indique o raio + + + + Create Polygon (Part) + Criar polígono (Part) + + + + Create Polygon + Criar polígono + + + + Mirror + Espelho + + + + Select an object to mirror + Selecione um objeto a ser espelhado + + + + Pick start point of mirror line + Escolha o ponto inicial da linha de espelho + + + + Pick end point of mirror line + Escolha o ponto final da linha de espelho + + + + Create Point + Criar um ponto + + + + Scale + Escalar + + + + Select an object to scale + Selecione um objeto para escalar + + + + Pick base point + Escolha um ponto de base + + + + Pick reference distance from base point + Escolha a distância de referência do ponto de base + + + + Some subelements could not be scaled. + Alguns sub-elementos não foram redimensionados. + + + + Unable to scale object: + Não foi possível dimensionar o objeto: + + + + Unable to scale objects: + Não é possível redimensionar objetos: + + + + This object type cannot be scaled directly. Please use the clone method. + Este tipo de objeto não pode ser redimensionado diretamente. Por favor, use o método de clonagem. + + + + Pick new distance from base point + Escolha uma nova distância a partir do ponto base + + + + Project 2D view + Projetar vista 2D + + + + Create 2D view + Criar vista 2D + + + + Bezier curve has been closed + A curva de Bezier foi fechada + + + + Last point has been removed + O último ponto foi removido + + + + Pick next point, or finish (A) or close (O) + Indique o próximo ponto, ou finalizar (A) ou fechar (O) + + + + Create BezCurve + Criar uma curva de Bezier + + + + Click and drag to define next knot + Clique e arraste para definir o próximo nó + + + + Click and drag to define next knot, or finish (A) or close (O) + Clique e arraste para definir o próximo nó, ou finalizar (A) ou fechar (O) + + + + Flip dimension + Inverter dimensão + + + + Stretch + Esticar + + + + Select an object to stretch + Selecione um objeto para esticar + + + + Pick first point of selection rectangle + Primeiro ponto do retângulo de seleção + + + + Pick opposite point of selection rectangle + Ponto oposto do retângulo de seleção + + + + Pick start point of displacement + Escolha o ponto inicial do deslocamento + + + + Pick end point of displacement + Escolha o ponto final do deslocamento + + + + Turning one Rectangle into a Wire + Convertendo um retângulo em arame + + + + Toggle grid + Ativar grade + + + + Rectangle + Retângulo + + + + Create Plane + Criar um plano + + + + Create Rectangle + Criar um retângulo + + + + Convert Draft/Sketch + Conversão traço/esboço + + + + Select an object to convert. + Selecione um objeto para ser convertido. + + + + Convert to Sketch + Converter para esboço + + + + Convert to Draft + Converter para traço + + + + Heal + Curar + + + + Pick target point + Indique o ponto alvo + + + + Create Label + Criar um rótulo + + + + Pick endpoint of leader line + Indique o ponto final da linha de anotação + + + + Pick text position + Indique a posição do texto + + + + Select a Draft object to edit + Selecione um objeto Traço para editar + + + + No edit point found for selected object + Nenhum ponto de edição encontrado para o objeto selecionado + + + + Too many objects selected, max number set to: + Muitos objetos selecionados, número máximo definido é: + + + + : this object is not editable + : este objeto não é editável + + + + Path array + Rede de trajetória + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Por favor, selecione exatamente dois objetos, o objeto base e o objeto de trajetória, antes de chamar este comando. + + + + Path link array + Rede de trajetória link + + + + Path twisted array + Rede de trajetória torcida + + + + Path twisted link array + Rede de trajetória torcida link + + + + Trimex + Trimex + + + + Select objects to trim or extend + Selecione objetos para aparar/estender + + + + Pick distance + Indique a distância + + + + The offset distance + A distância de deslocamento + + + + The offset angle + O ângulo de deslocamento + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Não é possível aparar estes objetos, somente arames e arcos são suportados. + + + + Unable to trim these objects, too many wires + Não é possível aparar estes objetos: número de arames muito alto + + + + These objects don't intersect. + Esses objetos não se cruzam. + + + + Too many intersection points. + Número muito alto de pontos de interseção. + + + + Join + Juntar + + + + Select an object to join + Selecione um objeto para juntar + + + + Join lines + Unir Linhas + + + + Selection: + Seleção: + + + + Spline has been closed + A Spline foi fechada + + + + Create B-spline + Criar B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Escolha uma face, 3 vértices ou um proxy de plano de trabalho para definir o plano de desenho + + + + Working plane aligned to global placement of + Plano de trabalho alinhado com a posição global de + + + + Dir + Direção + + + + Custom + Personalizado + + + + No active command. + Nenhum comando ativo. + + + + Finish line + Finalizar linha + + + + Close line + Fechar linha + + + + Undo line + Desfazer linha + + + + Split + Separar + + + + Click anywhere on a line to split it. + Clique em qualquer lugar em uma linha para dividi-la. + + + + Split line + Dividir linha + + + + Fillet radius + Raio do filete + + + + Radius of fillet + Raio do filete + + + + Enter radius. + Indique o raio. + + + + Delete original objects: + Excluir objetos originais: + + + + Chamfer mode: + Modo de chanfro: + + + + Two elements needed. + São necessários dois elementos. + + + + Test object + Objeto de teste + + + + Test object removed + Objeto de teste removido + + + + Fillet cannot be created + Não é possível criar um filete + + + + Create fillet + Criar filete + + + + Pick ShapeString location point + Indique o ponto de localização do ShapeString + + + + Apply style + Aplicar estilo + + + + Change Style + Alterar estilo + + + + Add to group + Adicionar ao grupo + + + + Select group + Selecionar grupo + + + + Autogroup + Auto-agrupar + + + + Add new Layer + Adicionar uma nova camada + + + + Add to construction group + Adicionar ao grupo de construção + + + + Select an object to offset + Selecionar um objeto para deslocamento paralelo + + + + Offset only works on one object at a time. + O deslocamento paralelo só funciona com um objeto de cada vez. + + + + Cannot offset this object type + Não é possível gerar um deslocamento para esse tipo de objeto + + + + Offset of Bezier curves is currently not supported + O deslocamento de curvas de Bézier não é suportado atualmente + + + + Start angle + Ângulo inicial + + + + Pick start angle + Indique o ângulo inicial + + + + Aperture angle + Ângulo de abertura + + + + Pick aperture + Indique a abertura + + + + Create Circle (Part) + Criar círculo (Part) + + + + Create Circle + Criar círculo + + + + Create Arc (Part) + Criar arco (Part) + + + + Create Arc + Criar arco + + + + Pick aperture angle + Indique o ângulo de abertura + + + + Arc by 3 points + Arco de 3 pontos + + + + Text + Texto + + + + Pick location point + Indique o ponto de localização + + + + Create Text + Criar texto + + + + Rotate + Rotacionar + + + + Select an object to rotate + Selecione um objeto a ser rotacionado + + + + Pick rotation center + Indique o centro de rotação + + + + Base angle + Ângulo base + + + + The base angle you wish to start the rotation from + O ângulo de base a partir do qual você deseja iniciar a rotação + + + + Pick base angle + Indique o ângulo de base + + + + Rotation + Rotação + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + A quantidade de rotação que você deseja executar. O ângulo final será o ângulo de base mais essa quantidade. + + + + Pick rotation angle + Indique o ângulo de rotação + importOCA - + OCA error: couldn't determine character encoding Erro OCA: não foi possível determinar a codificação de caracteres - + OCA: found no data to export OCA: Nenhum dado encontrado para exportar - + successfully exported exportado com sucesso diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm index f65b4b7938..71412639b6 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm and b/src/Mod/Draft/Resources/translations/Draft_pt-PT.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts index 6af6b03c86..714126b74c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts +++ b/src/Mod/Draft/Resources/translations/Draft_pt-PT.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor de Estilos de Anotação + + The start point of this line. + O ponto de partida desta linha. - - Style name - Nome do estilo + + The end point of this line. + O ponto final desta linha. - - Add new... - Adicionar novo... + + The length of this line. + O comprimento desta linha. - - Renames the selected style - Renomeia o estilo selecionado + + Radius to use to fillet the corner. + Raio a usar para Bolear (fillet) os cantos. - - Rename - Renomear + + The base object that will be duplicated + O objeto base que será duplicado - - Deletes the selected style - Apaga o estilo selecionado + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + O tipo de vetor a criar. +- Orto: coloca as cópias na direção dos eixos X, Y, Z globais. +- Polar: coloca as cópias ao longo de um arco circular, até um ângulo especificado, e com uma certa orientação definida por um centro e um eixo. +- Circular: coloca as cópias em camadas circulares concêntricas em volta do objeto base. - - Delete - Apagar + + Specifies if the copies should be fused together if they touch each other (slower) + Especifica se as cópias devem ser fundidas se tocarem umas nas outras (mais lento) - - Text - Texto + + Number of copies in X direction + Número de cópias na direção X - - Font size - Tamanho da fonte + + Number of copies in Y direction + Número de cópias na direção Y - - Line spacing - Espaçamento da linha + + Number of copies in Z direction + Número de cópias na direção Z - + + Distance and orientation of intervals in X direction + Distância e orientação de intervalos na direção X + + + + Distance and orientation of intervals in Y direction + Distância e orientação de intervalos na direção Y + + + + Distance and orientation of intervals in Z direction + Distância e orientação de intervalos na direção Z + + + + The axis direction around which the elements in a polar or a circular array will be created + A direção do eixo em torno da qual os elementos de um vetor polar ou circular serão criados + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Ponto central para vetores polar e circular. +O 'Eixo' passa por este ponto. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + O objeto eixo que substitui o valor de 'Eixo' e 'Centro', por exemplo, uma linha de referência. +A sua colocação, posição e rotação, será usada na criação de matrizes polares e circulares. +Deixe esta propriedade vazia para ser capaz de definir 'Axis' e 'Centro' manualmente. + + + + Number of copies in the polar direction + Número de cópias na direção polar + + + + Distance and orientation of intervals in 'Axis' direction + Distância e orientação de intervalos na direção do 'Eixo' + + + + Angle to cover with copies + Ângulo para cobrir com cópias + + + + Distance between circular layers + Distância entre camadas circulares + + + + Distance between copies in the same circular layer + Distância entre cópias na mesma camada circular + + + + Number of circular layers. The 'Base' object counts as one layer. + Número de camadas circulares. O objeto 'Base' conta como uma camada. + + + + A parameter that determines how many symmetry planes the circular array will have. + Um parâmetro que determina quantos planos de simetria o vetor circular terá. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Número total de elementos na matriz. +Esta propriedade é somente leitura, já que o número depende dos parâmetros da matriz. + + + + Show the individual array elements (only for Link arrays) + Mostrar os elementos de matriz individuais (somente para Variáveis de Ligação) + + + + The components of this block + Os componentes deste bloco + + + + The placement of this object + A posição deste objeto + + + + Length of the rectangle + Comprimento do retângulo + + + + Height of the rectangle + Altura do retângulo + + + + Radius to use to fillet the corners + Raio a usar para Bolear (fillet) os cantos + + + + Size of the chamfer to give to the corners + Tamanho do chanfro a aplicar aos cantos + + + + Create a face + Criar uma face + + + + Horizontal subdivisions of this rectangle + Subdivisões horizontais deste retângulo + + + + Vertical subdivisions of this rectangle + Subdivisões verticais deste retângulo + + + + The area of this object + A área deste objeto + + + + The normal direction of the text of the dimension + A direção normal do texto da dimensão + + + + The object measured by this dimension object + O objeto medido por este objeto de dimensão + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + O objeto é os seus sub-elementos específicos, +que este objeto de dimensão está sendo medido. + +Existem várias possibilidades: +- Um objeto, e uma de suas bordas. +- Um objeto e dois de seus vértices. +- Um objeto de arco e sua borda. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Ângulo inicial do arco + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Altura do texto + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Mostrar linhas ocultas + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuidade + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + O objeto ligado + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + O tamanho dos textos dentro deste objeto + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Se marcado, objetos são mostrados independente de estarem visível no modelo 3D + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Nome da fonte - - The font to use for texts and dimensions - A fonte a ser usada para textos e dimensões + + Font size + Tamanho da fonte - - Units - Unidades + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Multiplicador de escala + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimais + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Substituição da unidade + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Mostrar Unidades + + The number of decimals to show + The number of decimals to show - - Line and arrows - Linha e setas + + Show the unit suffix + Mostrar o sufixo de unidade - - Line width - Largura da linha + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Excesso de extensão - - - + Arrow size Tamanho da seta - - Show lines - Mostrar linhas - - - - Dimension overshoot - Excesso de dimensão - - - - Extension lines - Linhas de extensão - - - + Arrow type Tipo de seta - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Largura da linha + + + + Line color + Cor da linha + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Editor de Estilos de Anotação + + + + Style name + Nome do estilo + + + + Add new... + Adicionar novo... + + + + Renames the selected style + Renomeia o estilo selecionado + + + + Rename + Renomear + + + + Deletes the selected style + Apaga o estilo selecionado + + + + Delete + Apagar + + + + Text + Texto + + + + Font size + Tamanho da fonte + + + + Line spacing + Espaçamento da linha + + + + Font name + Nome da fonte + + + + The font to use for texts and dimensions + A fonte a ser usada para textos e dimensões + + + + Units + Unidades + + + + Scale multiplier + Multiplicador de escala + + + + Decimals + Decimais + + + + Unit override + Substituição da unidade + + + + Show unit + Mostrar Unidades + + + + Line and arrows + Linha e setas + + + + Line width + Largura da linha + + + + Extension overshoot + Excesso de extensão + + + + Arrow size + Tamanho da seta + + + + Show lines + Mostrar linhas + + + + Dimension overshoot + Excesso de dimensão + + + + Extension lines + Linhas de extensão + + + + Arrow type + Tipo de seta + + + Line / text color Cor da linha / texto - + The width of the dimension lines A largura das linhas de dimensão - + px px - + The color of dimension lines, arrows and texts Cor das linhas da dimensão, setas e textos - + Dot Ponto - + Arrow Flecha - + Tick diagonal - + The name of your style. Existing style names can be edited. O nome do seu estilo. Nomes de estilo existentes podem ser editados. - + Font size in the system units Tamanho da fonte nas unidades do sistema - + Line spacing in system units Espaçamento entre linhas em unidades do sistema - + A multiplier factor that affects the size of texts and markers Um fator multiplicador que afeta o tamanho dos textos e marcadores - + The number of decimals to show for dimension values O número de casas decimais a mostrar para os valores de dimensão - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Especifique uma unidade de comprimento válida, como mm, in, ft, para forçar a exibição do valor da dimensão nesta unidade - + If it is checked it will show the unit next to the dimension value Se estiver marcado, ele irá mostrar a unidade ao lado do valor da dimensão - + The distance that the extension lines are additionally extended beyond the dimension line A distância que as linhas de extensão são adicionalmente estendidas além da linha de dimensão - + The size of the dimension arrows or markers in system units O tamanho das setas de dimensão ou marcadores em unidades de sistema - + If it is checked it will display the dimension line Se estiver marcado, irá exibir a linha de dimensão - + The distance that the dimension line is additionally extended A distância que a linha de dimensão é adicionalmente estendida - + The length of the extension lines O comprimento das linhas de extensão - + The type of arrows or markers to use at the end of dimension lines O tipo de setas ou marcadores a serem usados no final das linhas de dimensão - + Circle Círculo - + Tick-2 Diagonal-2 - + Import styles from json file Importar estilos de ficheiro json - + Export styles to json file Exportar estilos para ficheiro json @@ -252,177 +1342,390 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager O download de bibliotecas dxf falhou. Instale o addon de biblioteca de dxf manualmente no menu ferramentas-> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Ferramentas utilitárias de rascunho - + &Drafting &Ferramentas de traço - + &Annotation &Anotação - + &Modification &Modificação - + &Utilities &Utilitários - + Draft Calado do Navio - + Import-Export Importar/Exportar + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Gravar a posição da câmara + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Verdadeiro + + + + False + Falso + + + + Scale + Escala + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Copiar + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Criar um clone + + + + Clone + Clonar + + + + Slope + Slope + + + + Circular array + Lista circular + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Matriz polar + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Matriz + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Boleado (fillet) + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Lista circular - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. As coordenadas do ponto através do qual o eixo da rotação passa. Altere a direção do próprio eixo no editor de propriedades. - + Center of rotation Centro de rotação - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Repor as coordenadas do centro de rotação. - + Reset point Repor ponto - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Se marcado, os objetos resultantes na lista serão fundidos se eles se tocarem. Isto só funciona se o "Link array" estiver desativado. - + Fuse Fundir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Se marcado, o objeto resultante será um "Link array" ao invés de um array regular. Um "Link array" é mais eficiente ao criar várias cópias, mas não pode ser fundido. - + Link array Matriz de links - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distância de um elemento num anel da matriz para o próximo elemento no mesmo anel. Não pode ser zero. - + Tangential distance Distância Tangencial - + Distance from one layer of objects to the next layer of objects. Distância de uma camada de objetos até a próxima camada de objetos. - + Radial distance Distância radial - + The number of symmetry lines in the circular array. O número de linhas de simetria na matriz circular. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Número de camadas circulares ou anéis a criar, incluindo uma cópia do objeto original. Deve ser pelo menos 2. - + Number of circular layers Número de camadas circulares - + Symmetry Simetria - + (Placeholder for the icon) (Marcador de posição para o ícone) @@ -430,12 +1733,12 @@ Deve ser pelo menos 2. DraftOrthoArrayTaskPanel - + Orthogonal array Matriz ortogonal - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -444,66 +1747,66 @@ Normalmente, apenas o valor Z é necessário; os outros dois valores podem dar u Valores negativos resultarão em cópias produzidas na direção negativa. - + Z intervals Intervalos de Z - + Z Z - + Y Y - + X X - + Reset the distances. Redefinir as distâncias. - + Reset Z Redefinir Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Se marcado, os objetos resultantes na lista serão fundidos se eles se tocarem. Isto só funciona se o "Link array" estiver desativado. - + Fuse Fundir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Se marcado, o objeto resultante será um "Link array" ao invés de um array regular. Um "Link array" é mais eficiente ao criar várias cópias, mas não pode ser fundido. - + Link array Matriz de links - + (Placeholder for the icon) (Marcador de posição para o ícone) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -512,17 +1815,17 @@ Normalmente, apenas o valor X é necessário; os outros dois valores podem dar u Valores negativos resultarão em cópias produzidas na direção negativa. - + X intervals Intervalos de X - + Reset X Redefinir X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -531,24 +1834,24 @@ Normalmente, apenas o valor Y é necessário; os outros dois valores podem dar u Valores negativos resultarão em cópias produzidas na direção negativa. - + Y intervals Intervalos de Y - + Reset Y Redefinir Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Número de elementos na matriz na direção especificada, incluindo uma cópia do objeto original. O número deve ser pelo menos 1 em cada direção. - + Number of elements Número de elementos @@ -556,73 +1859,73 @@ O número deve ser pelo menos 1 em cada direção. DraftPolarArrayTaskPanel - + Polar array Matriz polar - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. As coordenadas do ponto através do qual o eixo da rotação passa. Altere a direção do próprio eixo no editor de propriedades. - + Center of rotation Centro de rotação - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Repor as coordenadas do centro de rotação. - + Reset point Repor ponto - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Se marcado, os objetos resultantes na lista serão fundidos se eles se tocarem. Isto só funciona se o "Link array" estiver desativado. - + Fuse Fundir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Se marcado, o objeto resultante será um "Link array" ao invés de um array regular. Um "Link array" é mais eficiente ao criar várias cópias, mas não pode ser fundido. - + Link array Matriz de links - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -631,24 +1934,24 @@ Um ângulo negativo produz um padrão polar na direção oposta. O valor máximo absoluto é 360 graus. - + Polar angle Ângulo polar - + Number of elements in the array, including a copy of the original object. It must be at least 2. Número de elementos na matriz, incluindo uma cópia do objeto original. Deve ser pelo menos 2. - + Number of elements Número de elementos - + (Placeholder for the icon) (Marcador de posição para o ícone) @@ -656,134 +1959,1392 @@ Deve ser pelo menos 2. DraftShapeStringGui - + ShapeString FormaString - + Text to be made into ShapeString Texto a ser transformado em shapestring - + String Texto - + Height Altura - + Height of the result Altura do resultado - + X X - + Y Y - + Z Z - + Font file Ficheiro de fontes - + Enter coordinates or select point with mouse. Introduz as coordenadas ou seleciona o ponto com o rato. - + Reset 3d point selection Redefinir seleção de pontos 3d - + Reset Point Redefinir Ponto + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Arco + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Matriz + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autoagrupar + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Círculo + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Clonar + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimensão + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Desenho de folhas (layout) + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Editar + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elipse + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Juntar + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Rótulo + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Linha + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Mover + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Deslocamento paralelo + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Ponto + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polígono + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Retângulo + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Rodar + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Escala + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Ângulo + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Centro + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + ponto de extremidade + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + prolongamento + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Grelha + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Interseção + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Paralelo + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Separar + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Texto + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Alternar modo de construção + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Configuração do plano de trabalho - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Selecione uma face ou um representante de plano de trabalho ou 3 vértices. Ou escolha uma das opções abaixo - + Sets the working plane to the XY plane (ground plane) Define o plano de trabalho para o plano XY (plano do solo) - + Top (XY) Topo (XY) - + Sets the working plane to the XZ plane (front plane) Define o plano de trabalho para o plano XZ (plano de frente) - + Front (XZ) Frente (XZ) - + Sets the working plane to the YZ plane (side plane) Define o plano de trabalho para o plano YZ (plano lateral) - + Side (YZ) Lado (YZ) - + Sets the working plane facing the current view Define o plano de trabalho virado para a vista atual - + Align to view Alinhar com vista - + The working plane will align to the current view each time a command is started O plano de trabalho alinhará com a vista atual sempre que um comando for iniciado - + Automatic Automática - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -792,12 +3353,12 @@ acima de sua posição base. Use isto em simultâneo com um dos botões acima - + Offset Deslocamento paralelo - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -806,12 +3367,12 @@ centrado na vista atual ao pressionar um dos botões acima - + Center plane on view Centrar plano de trabalho - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -820,7 +3381,7 @@ sem alterar sua orientação. Em seguida, pressione o botão abaixo - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -828,32 +3389,32 @@ will be moved to the center of the view será movido para o centro da vista - + Move working plane Mover plano de trabalho - + The spacing between the smaller grid lines O espaçamento entre as linhas menores da grelha - + Grid spacing Espaçamento da grelha - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Linha principal a cada - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -862,257 +3423,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines linhas - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Largura da linha - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Ponto - + Circle Círculo - + Arrow Flecha - + Tick diagonal - + Tick-2 Diagonal-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Mostrar Unidades - + Line color Cor da linha - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions A fonte a ser usada para textos e dimensões - + The line style The line style - + Solid Sólido - + Dashed Dashed - + Dotted Dotted - + DashDot TraçoPonto - + Text size Text size - + Unit override Substituição da unidade - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparência - + Display mode Modo de visualização - + Text font Text font - + Arrow size Tamanho da seta - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe aramado (wireframe) - + Shaded Sombreado - + Points Pontos - + Draw style Estilo de visualização - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Aplicar aos Objet. Selec. - + Lines and faces Lines and faces - + Annotations Anotações - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1120,67 +3681,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Configurações gerais do modulo Draft - + This is the default color for objects being drawn while in construction mode. Esta é a cor pré-configurada para objetos sendo desenhados no modo de construção - + This is the default group name for construction geometry Este ;e o nome pré-configurado para o grupo para a geometria de construção - + Construction Construção - + Save current color and linewidth across sessions Guardar a cor atual e a largura da linha entre sessões - + Global copy mode Modo de cópia para tudo - + Default working plane Plano de Trabalho Predefinido - + None Nenhum - + XY (Top) XY (Topo) - + XZ (Front) XZ (Frente) - + YZ (Side) YZ (Lado) - + Default height for texts and dimensions Altura Predefinida para os Textos e Dimensões - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1188,1106 +3749,1106 @@ such as "Arial:Bold" Este é o nome da fonte pré-configurada para todos os textos e dimensões desenhados. Ele pode ser um nome do fonte, como "Arial", um estilo de fonte como "sans", "serif" ou "mono" ou uma família de fontes como "Arial, Helvetica, sans" ou um nome com um estilo associado como "Arial:Bold" - + Default template sheet Modelo de Folha Predefinido - + The default template to use when creating a new drawing sheet O modelo predefinido para utilizar quando criar uma nova folha de desenho - + Import style Importar Estilo - + None (fastest) Nenhum (mais rápido) - + Use default color and linewidth Usar a Cor e a Largura da Linha Predefinida - + Original color and linewidth Cor Original e Largura da Linha - + Check this if you want the areas (3D faces) to be imported too. Marque, se também pretender importar as áreas (3D faces). - + Import OCA areas Importar Áreas OCA - + General settings Ajustes Gerais - + Construction group name Nome do grupo de construção - + Tolerance Tolerância - + Join geometry Juntar a geometria - + Alternate SVG Patterns location Local alternativo de hachuras SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Aqui, pode indicar uma pasta com os ficheiros SVG, contendo as definições <modelo> que podem ser adicionadas aos modelos de escotilha de projeto standard - + Constrain mod Modo parametrizar - + The Constraining modifier key A tecla modificadora da parametrização - + Snap mod Modo Conexão automática - + The snap modifier key A tecla modificadora da conexão automática - + Alt mod Modo Alt - + Select base objects after copying Selecione objetos base após copiar - + If checked, a grid will appear when drawing Se selecionado, uma grelha aparecerá quando desenhar - + Use grid Usar grelha - + Grid spacing Espaçamento da grelha - + The spacing between each grid line O espaçamento entre cada linha da grelha - + Main lines every linhas principais a cada - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. linhas principais serão desenhados mais grossas. Especifique aqui quantos quadrados entre as linhas principais. - + Internal precision level Nível de precisão interno - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Esta é a orientação de textos de dimensão quando verticais. Pré-configurada à esquerda, que é o padrão ISO. - + Left (ISO standard) Esquerda (norma ISO) - + Right Direita - + Group layers into blocks Agrupar camadas em blocos - + Export 3D objects as polyface meshes Exportar objetos 3D como malhas de poliface - + If checked, the Snap toolbar will be shown whenever you use snapping Se selecionado, a barra de ferramentas do Snap será mostrada sempre que você use o snap - + Show Draft Snap toolbar Mostra a barra de ferramentas de snap do Draft - + Hide Draft snap toolbar after use Ocultar a barra de ferramentas de snap do Draft após o uso - + Show Working Plane tracker Mostrar o tracker do plano de trabalho - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Se marcada, a grelha do Draft será sempre visível quando a bancada de trabalho de Draft está ativa. Caso contrário só quando a utilizar um comando - + Use standard font size for texts Usar o tamanho de fonte predefinido para textos - + Import hatch boundaries as wires Importar limites das tramas como linhas - + Render polylines with width Renderizar polilinhas com espessura - + Translated (for print & display) Traduzido (para impressão e visualização) - + Raw (for CAM) Raw (para CAM) - + Translate white line color to black Transformar linhas de cor branca para preto - + Use Part Primitives when available Usar primitivas do módulo part quando disponível - + Snapping Alinhamento e atração (snap) - + If this is checked, snapping is activated without the need to press the snap mod key Se essa opção estiver marcada, o snap será ativado sem a necessidade de pressionar a tecla de snap - + Always snap (disable snap mod) Snap sempre ativo (desativar tecla de snap) - + Construction geometry color Cor de geometria de construção - + Import Importar - + texts and dimensions textos e cotas - + points pontos - + layouts layouts - + *blocks *blocos - + Project exported objects along current view direction Objetos de Projeto exportados juntamente com a direção de exibição atual - + Visual settings Configurações visuais - + Visual Settings Configurações Visuais - + Snap symbols style Estilo dos símbolos de agarrar - + Draft classic style Estilo clássico - + Bitsnpieces style Estilo Bitsnpieces - + Color Cor - + Hatch patterns resolution Resolução de padrões de trama - + Grid Grelha - + Always show the grid Mostrar sempre a grelha - + Texts and dimensions Textos e dimensões - + Internal font Tipo interno - + Dot Ponto - + Circle Círculo - + Arrow Flecha - + The default size of arrows O tamanho predefinido das flechas - + The default size of dimensions extension lines O tamanho predefinido das dimensões das linhas de extensão - + The space between the dimension line and the dimension text O espaço entre a linha de dimensão e o texto da dimensão - + Select a font file Selecione um ficheiro de tipos - + Fill objects with faces whenever possible Preencher objetos com faces sempre que possível - + Create Criar - + simple Part shapes formas simples de Peça - + Draft objects Objetos de rascunho - + Sketches Esboços - + Get original colors from the DXF file Obter as cores originais do ficheiro DXF - + Treat ellipses and splines as polylines Tratar elipses e splines como polilinhas - + Export style Estilo de exportação - + Show the unit suffix in dimensions Mostrar o sufixo das unidade nas dimensões - + Allow FreeCAD to automatically download and update the DXF libraries Permitir que o FreeCAD baixe e atualize automaticamente as bibliotecas DXF - + mm mm - + Grid size Tamanho da grelha - + lines linhas - + text above (2D) texto acima (2D) - + text inside (3D) texto dentro (3D) - + Dashed line definition Definição de linha tracejada - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definição de linha DashDot - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definição de linha pontilhada (Dotted) - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grelha/Alinhamento e atração (snaping) - + Text settings Definições de texto - + Font family Família de fonte - + Font size Tamanho da fonte - + Dimension settings Configurações de cotagem - + Display mode Modo de visualização - + Arrows style Estilo de setas - + Arrows size Tamanho das setas - + Text orientation Orientação do texto - + Text spacing Espaçamento do texto - + ShapeString settings Configurações de ShapeString - + Default ShapeString font file Ficheiro de fonte predefinida para ShapeString - + Drawing view line definitions Definições de linha para exibição do desenho - + DWG DWG - + DWG conversion Conversão de DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> Nota:</span> opções DXF aplicam-se a ficheiros DWG também.</p></body></html> - + DXF DXF - + Import options Opções de importação - + Use legacy python importer Use o importador antigo em python - + Export options Opções de Exportação - + OCA OCA - + SVG SVG - + Disable units scaling Desativar a conversão de unidades - + Export Drawing Views as blocks Exportar vistas do desenho como blocos - + Note: Not all the options below are used by the new importer yet Nota: Por enquanto, nem todas as opções abaixo são usadas pelo novo importador - + Show this dialog when importing and exporting Mostrar esta caixa de diálogo durante a importação e exportação - + Automatic update (legacy importer only) Atualização automática (apenas importador antigo) - + Prefix labels of Clones with: Rótulos de Clones com o prefixo: - + Scale factor to apply to imported files Fator de ampliação a aplicar a ficheiros importados - + Max segment length for discretized arcs Comprimento máximo do segmento para arcos serilhados - + Number of decimals Número de casas decimais - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key A tecla modificadora Alt - + The number of horizontal or vertical lines of the grid Número de linhas horizontais ou verticais da grelha - + The default color for snap symbols A cor predefinida para símbolos de Alinhamento e atração (snap) - + Check this if you want to use the color/linewidth from the toolbar as default Marque se quer usar a cor/espessura de linha da barra de ferramentas como predefinição - + If checked, a widget indicating the current working plane orientation appears during drawing operations Se marcada, um símbolo que indica a orientação atual do plano de trabalho aparece durante as operações de desenho - + An SVG linestyle definition Uma definição de estilo de linha SVG - + Extension lines size Tamanho das linhas de extensão - + Extension line overshoot Superação da linha de extensão - + The default length of extension line above dimension line O comprimento predefinido da linha de extensão acima da linha de cotagem - + Dimension line overshoot Superação da linha de cotagem - + The default distance the dimension line is extended past extension lines A distância predefinida em que a linha de cotagem é estendida para lá das linhas de extensão - + Tick diagonal - + Tick-2 Diagonal-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marque isto, se desejar preservar as cores das faces ao despromover e promover (apenas splitFaces e makeShell) - + Preserve colors of faces during downgrade/upgrade Preservar as cores das faces durante a despromoção/promoção - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marcar, se quer os nomes das face derivados do nome do objeto de origem e vice-versa, quando fizer despromover/promover (apenas splitFaces e makeShell) - + Preserve names of faces during downgrade/upgrade Preservar os nomes das face quando promover/despromover - + The path to your ODA (formerly Teigha) File Converter executable O caminho para o executável do conversor de ficheiro ODA (anteriormente Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. Exportação de elipse é deficientemente suportada. Use isto para exportá-las antes como polilinhas. - + Max Spline Segment: Segmento de Spline máximo: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Geometria de construção - + In-Command Shortcuts In-Command Shortcuts - + Relative Relativo - + R R - + Continue Continuar - + T T - + Close Fechar - + O O - + Copy Copiar - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Preenchimento - + L L - + Exit Sair - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length Comprimento - + H H - + Wipe Limpar - + W W - + Set WP Definir Plano de Trabalho - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restringir X - + X X - + Restrict Y Restringir Y - + Y Y - + Restrict Z Restringir Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Editar - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2296,7 +4857,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2305,42 +4866,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2351,103 +4912,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2456,62 +5017,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2519,12 +5080,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2532,345 +5093,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Barra de comando Draft - + Toggle construction mode Alternar modo de construção - + Autogroup off Autoagrupar desactivado - + active command: Comando ativo: - + None Nenhum - + Active Draft command comando Desenhar ativado - + X coordinate of next point Coordenada X do Próximo Ponto - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordenada Y do Próximo Ponto - + Z coordinate of next point Coordenada Z do Próximo Ponto - + Enter point Inserir ponto - + Enter a new point with the given coordinates Insirir um novo ponto com pelas coordenadas - + Length Comprimento - + Angle Ângulo - + Length of current segment Comprimento do segmento atual - + Angle of current segment Ângulo do segmento atual - + Radius Raio - + Radius of Circle Raio do Círculo - + If checked, command will not finish until you press the command button again Se marcado, o comando não irá terminar até que clique novamente no botão de comando - + If checked, an OCC-style offset will be performed instead of the classic offset Se selecionado, um deslocamento ao estilo OCC será executado em vez do deslocamento clássico - + &OCC-style offset &Deslocamento estilo OCC - + Sides Lados - + Number of sides Nr. de Lados - + Offset Deslocamento paralelo - + Auto Auto - + Text string to draw Cadeia de caracteres de texto a desenhar - + String Texto - + Height of text Altura do texto - + Height Altura - + Intercharacter spacing Espaçamento entre caráteres - + Tracking Monitorização - + Full path to font file: Caminho completo para o arquivo de fonte: - + Open a FileChooser for font file Abrir um diálogo para escolher um arquivo de fonte - + Line Linha - + DWire DWire - + Circle Círculo - + Center X Centrar X - + Arc Arco - + Point Ponto - + Label Rótulo - + Distance Distância - + Trim Aparar - + Pick Object Escolha objeto - + Edit Editar - + Global X X global - + Global Y Y global - + Global Z Z global - + Local X X local - + Local Y Y local - + Local Z Z local - + Invalid Size value. Using 200.0. Valor de Tamanho inválido. Usando 200,0. - + Invalid Tracking value. Using 0. Rastreamento inválido. Usando 0. - + Please enter a text string. Por favor, insira um texto. - + Select a Font file Selecione um ficheiro de tipos - + Please enter a font file. Por favor, insira um arquivo de fonte. - + Autogroup: Autoagrupar: - + Faces Faces - + Remove Remover - + Add Adicionar - + Facebinder elements Elementos Película (facebinder) - + BSpline BSpline - + BezCurve Curva de Bezier - + Copy Copiar - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2885,270 +5454,2013 @@ To enabled FreeCAD to download these libraries, answer Yes. Para permitir ao FreeCAD baixar essas bibliotecas, responder sim. - + Relative Relativo - + Continue Continuar - + Close Fechar - + Fill Preenchimento - + Exit Sair - + Snap On/Off Ligar/Desligar Alinhamento e atração (snap) - + Increase snap radius Aumentar o raio de Alinhamento e atração (snap) - + Decrease snap radius Diminuir o raio de Alinhamento e atração (snap) - + Restrict X Restringir X - + Restrict Y Restringir Y - + Restrict Z Restringir Z - + Select edge Selecionar aresta - + Add custom snap point Adicionar ponto de Alinhamento e atração (snap) personalizado - + Length mode Modo comprimento - + Wipe Limpar - + Set Working Plane Definir o Plano de Trabalho - + Cycle snap object Alterna Alinhamento e atração (snap) do objeto - + Check this to lock the current angle Marcar para bloquear o ângulo atual - + Coordinates relative to last point or absolute Coordenadas relativas ao último ponto ou absolutas - + Filled Preenchido - + Finish Terminar - + Finishes the current drawing or editing operation Termina o desenho atual ou a operação de edição - + &Undo (CTRL+Z) &Desfazer (CTRL+Z) - + Undo the last segment Desfazer o último segmento - + Finishes and closes the current line Termina e fecha a linha atual - + Wipes the existing segments of this line and starts again from the last point Limpa os segmentos existentes desta linha e começa novamente a partir do último ponto - + Set WP Definir Plano de Trabalho - + Reorients the working plane on the last segment Reorienta o plano de trabalho para o último segmento - + Selects an existing edge to be measured by this dimension Seleciona uma aresta existente a ser medida por esta cotagem - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Se marcado, os objetos serão copiados em vez de movidos. Preferências-> Traço-> Modo de cópia Global para manter este modo nos comandos seguintes - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Topo - + Front Frente - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Calado do Navio - + Toggle near snap on/off Toggle near snap on/off - + Create text Criar Texto - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Traço (Wire) - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Raio: + + + + Center: + Centro: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segmento + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Lista circular + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Matriz polar + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Matriz ortogonal + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + FormaString + + + + Default + Predefinição + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Clonar + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elipse + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimensão + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Desenho de folhas (layout) + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Mover + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Ajustar à grelha + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Matriz + + + + Select an object to array + Select an object to array + + + + Link array + Matriz de links + + + + Polygon + Polígono + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Escala + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Retângulo + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Juntar + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Seleção: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Criar B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Personalizado + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Separar + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Criar Boleado (fillet) + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autoagrupar + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Texto + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Rodar + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotação + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.qm b/src/Mod/Draft/Resources/translations/Draft_ro.qm index e885d30a11..ec1c8fcccb 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ro.qm and b/src/Mod/Draft/Resources/translations/Draft_ro.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ro.ts b/src/Mod/Draft/Resources/translations/Draft_ro.ts index d6a620a0dd..6b4c1de364 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ro.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ro.ts @@ -1,250 +1,1339 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor de stiluri de adnotare + + The start point of this line. + Punctul de pornire al acestei linii. - - Style name - Nume stil + + The end point of this line. + Punctul final al acestei linii. - - Add new... - Adaugă nou... + + The length of this line. + Lungimea acestei linii. - - Renames the selected style - Redenumește stilul selectat + + Radius to use to fillet the corner. + Raza de utilizat pentru a rotunji colţul. - - Rename - Redenumire + + The base object that will be duplicated + Obiectul de bază care va fi multiplicat - - Deletes the selected style - Şterge stilul selectat + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Tipul de matrice ce va fi creat. +- Orto: plasează copiile pe direcția axelor globale X, Y, Z. +- Polar: plasează copiile de-a lungul unui arc circular, până la un unghi determinat şi cu o anumită orientare definită de un centru şi o axă. +- Circular: plasează copiile în straturi circulare concentrice în jurul obiectului de bază. - - Delete - Ştergeţi + + Specifies if the copies should be fused together if they touch each other (slower) + Specifică dacă copiile ar trebui să fuzioneze dacă se ating una pe cealaltă (mai lent) - - Text - Text + + Number of copies in X direction + Numărul de copii pe direcția X - - Font size - Dimensiunea fontului + + Number of copies in Y direction + Numărul de copii pe direcția Y - - Line spacing - Spațiere între linii + + Number of copies in Z direction + Numărul de copii pe direcția Z - + + Distance and orientation of intervals in X direction + Distanța și orientarea intervalelor pe direcția X + + + + Distance and orientation of intervals in Y direction + Distanța și orientarea intervalelor pe direcția Y + + + + Distance and orientation of intervals in Z direction + Distanța și orientarea intervalelor pe direcția Z + + + + The axis direction around which the elements in a polar or a circular array will be created + Direcția axei în jurul căreia vor fi create elementele dintr-o matrice polară sau circulară + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Punct central pentru matrice polare şi circulare. +Axa trece prin acest punct. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + Obiectul axă care suprascrie valoarea de 'Axa' și 'Centru', de exemplu, o linie de referință. +Plasarea, poziția și rotația ei, vor fi folosite la crearea de matrice polare și circulare. +Lăsați această proprietate goală pentru a putea seta manual 'Axa' și 'Centru'. + + + + Number of copies in the polar direction + Numărul de copii în direcţia polară + + + + Distance and orientation of intervals in 'Axis' direction + Distanța și orientarea intervalelor pe direcția 'Axei' + + + + Angle to cover with copies + Unghiul de acoperit cu copii + + + + Distance between circular layers + Distanța dintre straturile circulare + + + + Distance between copies in the same circular layer + Distanța dintre copi în același strat circular + + + + Number of circular layers. The 'Base' object counts as one layer. + Numărul de straturi circulare. Obiectul „bază” se consideră a fi un singur strat. + + + + A parameter that determines how many symmetry planes the circular array will have. + Un parametru care determină câte planuri de simetrie va avea matricea circulară. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Numărul total de elemente din matrice. +Această proprietate este doar pentru citire, deoarece numărul depinde de parametrii matricei. + + + + Show the individual array elements (only for Link arrays) + Arată elementele individuale din matrice (numai pentru Matricele Legătură) + + + + The components of this block + Componentele acestui bloc + + + + The placement of this object + Amplasarea acestui obiect + + + + Length of the rectangle + Lungimea dreptunghiului + + + + Height of the rectangle + Înălţimea dreptunghiului + + + + Radius to use to fillet the corners + Raza de utilizat pentru a rotunji colţurile + + + + Size of the chamfer to give to the corners + Dimensiunea șanfrenului care să se aplice colțurilor + + + + Create a face + Creaţi o față + + + + Horizontal subdivisions of this rectangle + Subdiviziunile orizontale ale acestui dreptunghi + + + + Vertical subdivisions of this rectangle + Subdiviziunile verticale ale acestui dreptunghi + + + + The area of this object + Aria acestui obiect + + + + The normal direction of the text of the dimension + Direcția normală a textului cotei + + + + The object measured by this dimension object + Obiectul măsurat de acest obiect cotă + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + Obiectul și elementele lui specifice, +pe care acest obiect cotă îl măsoară. + +Există diverse posibilități: +- Un obiect și una dintre marginile sale. +- Un obiect și două dintre vârfurile sale. +- Un obiect arc și muchiile sale. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Un punct prin care va trece linia de cotă sau o extrapolare a acesteia. + +- Pentru cote liniare, această proprietate controlează cât de aproape este linia de cotă +de obiectul măsurat. +- Pentru cotele radiale, aceasta controlează direcția liniei de cotă care afișează raza +sau diametrul măsurat. +- Pentru cotele unghiulare, aceasta controlează raza de cotei care afișează unghiul +măsurat. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Punctul de plecare al liniei de cotă. + +Dacă este cota unei raze acesta va fi centrul arcului. +În cazul în care este cota unui diametru, acesta va fi un punct care se află pe arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Punctul de încheiere al liniei de cotă. + +Dacă este cota unei raze sau diametru +va fi un punct care se află pe arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + Direcția liniei de cotă. +Dacă acesta rămâne '(0,0,0)', direcția va fi calculată automat. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + Valoarea măsurătorii. + +Această proprietate este doar pentru citire deoarece valoarea este calculată +din proprietățile 'Start' și 'Sfârșit'. + +Dacă 'Geometria legată' este un arc sau un cerc, această 'Distanță' +este raza sau diametrul, în funcție de proprietatea 'Diametru'. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Când se măsoară arcurile de cerc, determină dacă se afișează +valoarea razei sau a diametrului + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Unghiul de pornire al liniei de cotă (arc de cerc). +Arcul este desenat în sens antiorar. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Unghiul de sfârșit al liniei de cotă (arc de cerc). +Arcul este desenat în sens antiorar. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Punctul central al liniei de cotă, care este un arc de cerc. + +Acesta este în mod normal punctul în care două segmente de linie sau extensiile lor, +se intersectează rezultând "Unghiul" măsurat între ele. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + Valoarea măsurătorii. + +Această proprietate este doar pentru citire deoarece valoarea +este calculată din proprietățile 'Primul Unghi" și 'Ultimul Unghi. + + + + The placement of the base point of the first line + Poziția punctului de bază al primei linii + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Textul afișat de acest obiect. +Este o listă de șiruri de caractere; fiecare element din listă va fi afișat pe proprie linie. + + + + Start angle of the arc + Unghiul de start al arcului + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Înălțimea textului + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Afișează liniile ascunse + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuitate + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Lista muchiilor conectate în 'Obiectul Cale'. +Dacă acestea sunt prezente, copiile vor fi create doar de-a lungul acestor elemente. +Lăsați această proprietate necompletată pentru a crea copii de-a lungul întregului 'Obiect Cale". + + + + Number of copies to create + Numărul de copii care vor fi create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Translația suplimentară care va fi aplicată fiecărei copii. +Acest lucru este util pentru ajustarea diferenţei dintre centrul şi punctul de referinţă al formei. + + + + Alignment vector for 'Tangent' mode + Vectorul de aliniere pentru modul „Tangent” + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Forțează utilizarea 'Vectorului Vertical' ca direcție Z locală atunci când se folosește modul de aliniere 'Original' sau 'Tangent' + + + + Direction of the local Z axis when 'Force Vertical' is true + Direcția axei Z locale când 'Forțează Vertical' este adevărată + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Metoda de orientare a copiilor de-a lungul căii. +- Original: X este curba tangentă, Y este normală, iar Z este produsul încrucișat. +- Frenet: aliniază obiectul urmând sistemul local de coordonate de-a lungul căii. +- Tangent: similar cu „Original” dar axa locală X este pre-aliniată la „Vectorul Tangent”. + +Pentru a obține rezultate mai bune cu 'Original' sau 'Tangent' este posibil să trebuiască să setați 'Forțează Vertical' ca adevărat. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orientează copiile de-a lungul căii în funcție de 'Modul de Aliniere'. +Altfel, copiile vor avea aceeași orientare ca obiectul de bază original. + + + + The linked object + Obiectul corelat + + + + Projection direction + Direcţia de proiecţie + + + + The width of the lines inside this object + Lățimea liniilor din interiorul acestui obiect + + + + The size of the texts inside this object + Dimensiunea textelor în interiorul acestui obiect + + + + The spacing between lines of text + Distanța dintre liniile de text + + + + The color of the projected objects + Culoarea obiectelor proiectate + + + + Shape Fill Style + Stilul de umplere a formei + + + + Line Style + Stilul liniei + + + + If checked, source objects are displayed regardless of being visible in the 3D model + În cazul în care bifat, sursa de obiecte sunt afişată indiferent dacă sunt vizibile sau nu în modelul 3D + + + + Linked faces + Fețe conectate + + + + Specifies if splitter lines must be removed + Specificați dacă liniile de intersecție trebuie șterse + + + + An optional extrusion value to be applied to all faces + O valoare opțională de extrudare care să fie aplicată tuturor fețelor + + + + An optional offset value to be applied to all faces + O valoare opțională de decalare de aplicat tuturor fețelor + + + + This specifies if the shapes sew + Aceasta specifică dacă formele sunt cusute + + + + The area of the faces of this Facebinder + Aria fețelor acestui Facebinder + + + + The objects included in this clone + Obiectele incluse în această clonă + + + + The scale factor of this clone + Factorul de scalare al acestei clone + + + + If Clones includes several objects, +set True for fusion or False for compound + Dacă Clonele includ mai multe obiecte, +setează ca Adevărat pentru fuziune sau Fals pentru compus + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Factorul general de scalare care afectează adnotarea peste tot deoarece +scalează în aceeași proporție textul și decorațiunile de linie, dacă acestea există. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Stilul de adnotare pentru a fi aplicat acestui obiect. +La folosirea unui stil salva, unele proprietăți de vizualizare vor deveni doar pentru citire; +acestea vor fi editabile doar prin schimbarea stilului prin instrumentul 'Editor de stiluri de adnotare'. + + + + The vertices of the wire + Vârfurile firului + + + + If the wire is closed or not + Dacă firul este închis sau nu + + + + The base object is the wire, it's formed from 2 objects + Obiectul de bază este firul, este format din 2 obiecte + + + + The tool object is the wire, it's formed from 2 objects + Obiectul unealtă este firul, este format din 2 obiecte + + + + The start point of this line + Punctul de plecare al acestei linii + + + + The end point of this line + Punctul final al acestei linii + + + + The length of this line + Lungimea acestei linii + + + + Create a face if this object is closed + Creaţi o față dacă acest obiect este închis + + + + The number of subdivisions of each edge + Numărul de subdiviziuni ale fiecărei muchii + + + Font name Nume font - - The font to use for texts and dimensions - Fontul utilizat pentru texte și dimensiuni + + Font size + Dimensiunea fontului - - Units - unitati + + Spacing between text and dimension line + Distanţa dintre text şi linia de cotă - - Scale multiplier - Multiplicator scalare + + Rotate the dimension text 180 degrees + Rotește textul cotei cu 180 de grade - - Decimals - Zecimale + + Text Position. +Leave '(0,0,0)' for automatic position + Poziția textului. +Lăsați '(0,0,0)' pentru poziție automată - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Suprascrie textul. +Scrie '$dim' astfel încât să fie înlocuit de lungimea cotei. - - Show unit - Arată unitatea + + The number of decimals to show + Numărul de zecimale de afișat - - Line and arrows - Linie și săgeți + + Show the unit suffix + Arată sufixul unității folosite - - Line width - Latimea liniei + + A unit to express the measurement. +Leave blank for system default + O unitate pentru a exprima măsurătoarea. +Lăsați necompletat pentru valoarea implicită a sistemului - - Extension overshoot - Depășirea extensiei - - - + Arrow size Dimensiunea săgeții - - Show lines - Arată liniile - - - - Dimension overshoot - Depășirea dimensiunii - - - - Extension lines - Linii de extensie - - - + Arrow type Tipul de săgeată - + + Rotate the dimension arrows 180 degrees + Rotește săgețile cotei cu 180 de grade + + + + The distance the dimension line is extended +past the extension lines + Distanța la care linia de cotă este prelungită +dincolo de liniile ajutătoare + + + + Length of the extension lines + Lungimea liniilor ajutătoare + + + + Length of the extension line +beyond the dimension line + Lungimea liniei ajutătoare +dincolo de linia de cotă + + + + Shows the dimension line and arrows + Afișează linia de cotă și extremitățile + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Dacă este adevărat, obiectele conținute în acest strat vor adopta culoarea de linie a stratului + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Dacă este adevărat, culoarea de imprimare va fi folosită atunci când obiectele din acest strat sunt plasate pe o pagină TechDraw + + + + The line color of the objects contained within this layer + Culoarea de liniilor obiectelor conţinute în acest strat + + + + The shape color of the objects contained within this layer + Culoarea formelor obiectelor conținute în acest strat + + + + The line width of the objects contained within this layer + Lățimea liniilor obiectelor conținute în acest strat + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Latimea liniei + + + + Line color + Culoarea liniei + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Editor de stiluri de adnotare + + + + Style name + Nume stil + + + + Add new... + Adaugă nou... + + + + Renames the selected style + Redenumește stilul selectat + + + + Rename + Redenumire + + + + Deletes the selected style + Şterge stilul selectat + + + + Delete + Ştergeţi + + + + Text + Text + + + + Font size + Dimensiunea fontului + + + + Line spacing + Spațiere între linii + + + + Font name + Nume font + + + + The font to use for texts and dimensions + Fontul utilizat pentru texte și dimensiuni + + + + Units + unitati + + + + Scale multiplier + Multiplicator scalare + + + + Decimals + Zecimale + + + + Unit override + Unit override + + + + Show unit + Arată unitatea + + + + Line and arrows + Linie și săgeți + + + + Line width + Latimea liniei + + + + Extension overshoot + Depășirea extensiei + + + + Arrow size + Dimensiunea săgeții + + + + Show lines + Arată liniile + + + + Dimension overshoot + Depășirea dimensiunii + + + + Extension lines + Linii de extensie + + + + Arrow type + Tipul de săgeată + + + Line / text color Culoare linie / text - + The width of the dimension lines Lăţimea liniilor de dimensiune - + px px - + The color of dimension lines, arrows and texts Culoarea liniilor de dimensiune, a săgeţilor şi a textelor - + Dot Punct - + Arrow Săgeată - + Tick Cocher - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Cerc - + Tick-2 Oblique 2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,177 +1341,390 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager Descarcarea bibliotecii dxf a eșuat. Vă rugăm să instalaţi addon biblioteca dxf manual din meniul Tools-> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Instrumente de utilitarului Schiță - + &Drafting Schiţare - + &Annotation &Adnotație - + &Modification &Modificare - + &Utilities &Utilități - + Draft Pescaj - + Import-Export Import/Export + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Scrie poziţia camerei + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Adevărat + + + + False + Fals + + + + Scale + Scalare + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Copiere + + + + Modify subelements + Modifică subelementele + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Creaţi o clona + + + + Clone + Clonă + + + + Slope + Slope + + + + Circular array + Matrice circulară + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Matrice polară + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Matrice + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Rotunjire + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Matrice circulară - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Coordonatele punctului prin care trece axa de rotație. Schimbă direcția axei în sine în editorul proprietății. - + Center of rotation Centrul de rotaţie - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Resetează coordonatele centrului de rotaţie. - + Reset point Resetare punct - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Dacă este bifată, obiectele rezultate în matrice vor fi contopite dacă se ating unul pe celălalt. Acest lucru funcționează numai dacă "Matrice înlănțuită" nu este selectat. - + Fuse Fuziune - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Dacă este bifată, obiectul rezultat va fi o "Matrice înlănțuită" în loc de o matrice normală. O matrice înlănțuită este mai eficientă în crearea mai multor copii, dar acestea nu pot fi contopite. - + Link array Matrice înlănțuită - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distanța dintre un element dintr-un inel al matricei și următorul element din același inel. Nu poate fi zero. - + Tangential distance Distanță tangențială - + Distance from one layer of objects to the next layer of objects. Distanța dintre un strat de obiecte și următorul strat de obiecte. - + Radial distance Distanță radială - + The number of symmetry lines in the circular array. Numărul liniilor de simetrie din matricea circulară. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Numărul de straturi sau inele circulare, incluzând o copie a obiectului original. Trebuie să fie cel puțin 2. - + Number of circular layers Număr de straturi circulare - + Symmetry Simetrie - + (Placeholder for the icon) (Substituent pentru pictogramă) @@ -430,12 +1732,12 @@ Trebuie să fie cel puțin 2. DraftOrthoArrayTaskPanel - + Orthogonal array Matrice ortogonală - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -444,66 +1746,66 @@ Negative values will result in copies produced in the negative direction. - + Z intervals Intervalele pe Z - + Z Z - + Y Y - + X X - + Reset the distances. Resetează distanțele. - + Reset Z Resetează Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Dacă este bifată, obiectele rezultate în matrice vor fi contopite dacă se ating unul pe celălalt. Acest lucru funcționează numai dacă "Matrice înlănțuită" nu este selectat. - + Fuse Fuziune - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Dacă este bifată, obiectul rezultat va fi o "Matrice înlănțuită" în loc de o matrice normală. O matrice înlănțuită este mai eficientă în crearea mai multor copii, dar acestea nu pot fi contopite. - + Link array Matrice înlănțuită - + (Placeholder for the icon) (Substituent pentru pictogramă) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -512,17 +1814,17 @@ Negative values will result in copies produced in the negative direction. - + X intervals Intervalele pe X - + Reset X Resetează X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -531,24 +1833,24 @@ Negative values will result in copies produced in the negative direction. - + Y intervals Intervalele pe Y - + Reset Y Resetează Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Numărul de elemente din matrice în direcția specificată, incluzând o copie a obiectului original. Numărul trebuie să fie de cel puțin 1 în fiecare direcție. - + Number of elements Numărul de elemente @@ -556,73 +1858,73 @@ Numărul trebuie să fie de cel puțin 1 în fiecare direcție. DraftPolarArrayTaskPanel - + Polar array Matrice polară - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Coordonatele punctului prin care trece axa de rotație. Schimbă direcția axei în sine în editorul proprietății. - + Center of rotation Centrul de rotaţie - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Resetează coordonatele centrului de rotaţie. - + Reset point Resetare punct - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Dacă este bifată, obiectele rezultate în matrice vor fi contopite dacă se ating unul pe celălalt. Acest lucru funcționează numai dacă "Matrice înlănțuită" nu este selectat. - + Fuse Fuziune - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Dacă este bifată, obiectul rezultat va fi o "Matrice înlănțuită" în loc de o matrice normală. O matrice înlănțuită este mai eficientă în crearea mai multor copii, dar acestea nu pot fi contopite. - + Link array Matrice înlănțuită - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -631,24 +1933,24 @@ Un unghi negativ produce un model polar în direcţia opusă. Valoarea maximă absolută este de 360 de grade. - + Polar angle Unghi polar - + Number of elements in the array, including a copy of the original object. It must be at least 2. Numărul de elemente din matrice, incluzând o copie a obiectului original. Trebuie să fie cel puțin 2. - + Number of elements Numărul de elemente - + (Placeholder for the icon) (Substituent pentru pictogramă) @@ -656,134 +1958,1392 @@ Trebuie să fie cel puțin 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Textul trebuie pus în ShapeString - + String Şir - + Height Înălţime - + Height of the result Înălţimea rezultatului - + X X - + Y Y - + Z Z - + Font file Fișier de font - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Arc + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Unelte pentru arcuri de cerc + + + + Create various types of circular arcs. + Creează diverse tipuri de arcuri de cerc. + + + + Draft_Array + + + Array + Matrice + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creează o matrice dintr-un un obiect selectat. +În mod implicit, este o matrice ortogonală 2x2. +Odată ce matricea este creat tipul său poate fi schimbat +în polar sau circular și proprietățile sale pot fi modificate. + + + + Draft_AutoGroup + + + Autogroup + Autogrup + + + + Select a group to add all Draft and Arch objects to. + Selectați un grup pentru a adăuga toate obiectele Schiță și Arhi. + + + + Draft_BSpline + + + B-spline + Linie curbă + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Cerc + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Clonă + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimensiune + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Desen + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Editare + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Etichetă + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Linie + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Mută + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Compensare + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Punct + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Poligon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Dreptunghi + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Rotire + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Scalare + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Unghi + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Centru + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Punct final + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extensie + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Grilă + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Intersecţie + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Paralel + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Divizare + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Text + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Activează/dezactivează Modul de Construcție + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Configurarea planului de lucru - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Selectați o față, un plan de lucru sau 3 noduri. Sau alegeți una dintre opțiunile de mai jos - + Sets the working plane to the XY plane (ground plane) Setează planul de lucru ca planul XY (planul mesei) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Setează planul de lucru ca planul XZ (planul din față) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Setează planul de lucru ca planul YZ (planul din laterală) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Setează planul de lucru înspre vizualizarea curentă - + Align to view Aliniază cu vizualizarea - + The working plane will align to the current view each time a command is started Planul de lucru se va alinia conform vizualizării curente de fiecare dată când o comandă este pornită - + Automatic Automat - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -792,12 +3352,12 @@ deasupra poziției sale de bază. Utilizați-l împreună cu unul dintre butoanele de mai sus - + Offset Compensare - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -806,12 +3366,12 @@ centrat conform vizualizării curente cînd apăsați unul dintre butoanele de mai sus - + Center plane on view Centrează planul în vedere - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -820,7 +3380,7 @@ planul de lucru curent fără a-i schimba orientarea. Apoi, apăsaţi butonul de mai jos - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -829,32 +3389,32 @@ Dacă nu este selectat niciun punct, planul va fi mutat în centrul vizualizării - + Move working plane Mută planul de lucru - + The spacing between the smaller grid lines Distanța dintre liniile mai mici ale grilei - + Grid spacing Spaţierea grilei - + The number of squares between each main line of the grid Numărul de pătrate dintre liniile principale ale grilei - + Main line every Linii principale la fiecare - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -863,257 +3423,257 @@ atunci când apropiem de mouse-ul. Puteți schimba această valoare și folosind tastele [ și ] în timp ce desenați - + Snapping radius Raza de fixare - + Centers the view on the current working plane Centrează vizualizarea conform planului de lucru curent - + Center view Vedere centrală - + Resets the working plane to its previous position Resetează planul de lucru la poziția sa anterioară - + Previous Anterior - + Grid extension Extensie grilă - + lines linii - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Latimea liniei - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Punct - + Circle Cerc - + Arrow Săgeată - + Tick Cocher - + Tick-2 Oblique 2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Arată unitatea - + Line color Culoarea liniei - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions Fontul utilizat pentru texte și dimensiuni - + The line style The line style - + Solid Solid - + Dashed Linie Intrerupta - + Dotted Punctată - + DashDot Linie punct - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparenţă - + Display mode Mod de afișare - + Text font Text font - + Arrow size Dimensiunea săgeții - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Wireframe - + Shaded Umbrit - + Points Puncte - + Draw style Stil de desenare - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Se aplică la obiectele selectate - + Lines and faces Lines and faces - + Annotations Annotations (Automatic Copy) - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1121,67 +3681,67 @@ valoare și folosind tastele [ și ] în timp ce desenați Gui::Dialog::DlgSettingsDraft - + General Draft Settings Setări generale proiect - + This is the default color for objects being drawn while in construction mode. Aceasta este culoarea implicită pentru obiecte în curs de elaborare în Modul de Construcţie. - + This is the default group name for construction geometry Acesta este numele implicit al grupurilor pentru geometria de construcţie - + Construction Construcţie - + Save current color and linewidth across sessions Salveaza culoarea si grosimea liniei curente intre sesiuni - + Global copy mode Modul de copiere global - + Default working plane Planul de lucru implicit - + None Niciunul - + XY (Top) XY (sus) - + XZ (Front) XZ (faţă) - + YZ (Side) YZ (lateral) - + Default height for texts and dimensions Înălţimea implicită pentru texte şi cote - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3751,1106 @@ Acesta poate fi un nume de font cum ar fi "Arial", un stil implicit cum ar fi "s sau "mono", sau o familie cum ar fi "Arial,Helvetica,sans", sau un nume şi un stil cum ar fi " Arial:Bold " - + Default template sheet Foaia şablon implicită - + The default template to use when creating a new drawing sheet Şablonul implicit folosit atunci când creaţi o foaie nouă de desen - + Import style Importă un stil - + None (fastest) Nici unul (cel mai rapid) - + Use default color and linewidth Foloseşte culoarea şi grosimea de linie implicită - + Original color and linewidth Culoarea şi grosime de linie originală - + Check this if you want the areas (3D faces) to be imported too. Bifeaza daca doriti ca suprafetele (fetele 3D) sa fie si ele importate. - + Import OCA areas Importă zone OCA - + General settings Setări generale - + Construction group name Nume de grup constructii - + Tolerance Toleranţă - + Join geometry Reuneşte formele geometrice - + Alternate SVG Patterns location Locatie alternativa pentru sabloanele SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Aici puteti specifica un director care contine fisiere SVG cu definitii de sabloane - <pattern> - care pot fi adaugate la modele standard - + Constrain mod Mod constrângere - + The Constraining modifier key Tasta de activare/dezactivare constrangere - + Snap mod Mod ancora - + The snap modifier key Tasta de activare/dezactivare ancora - + Alt mod Mod Alt - + Select base objects after copying Selectează obiectele de bază după copiere - + If checked, a grid will appear when drawing Dacă bifaţi căsuţa, o grilă va apărea atunci când desenaţi - + Use grid Utilizează grila - + Grid spacing Spaţierea grilei - + The spacing between each grid line Spaţierea dintre liniile grilei - + Main lines every Linii principale la fiecare - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Liniile principale vor fi trasate îngroşat. Specificaţi aici cate pătrăţele sunt între liniile principale. - + Internal precision level Nivel de precizie internă - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Aceasta este orientarea pentru textele cotelor când acestea sunt verticale. Implicit este la stânga, acesta este şi standardul ISO. - + Left (ISO standard) Stânga (ISO standard) - + Right Dreapta - + Group layers into blocks Grupează straturile în blocuri - + Export 3D objects as polyface meshes Exporta obiectele 3D ca "polyface meshes" - + If checked, the Snap toolbar will be shown whenever you use snapping Daca este activat, toolbar-ul Ancore va fi afisat de fiecare data cand se foloseste ancorarea - + Show Draft Snap toolbar Arata bara Ancore pentru modul Ciorna - + Hide Draft snap toolbar after use Ascunde ara Ancore dupa folosire - + Show Working Plane tracker Afisati indicatorul planului de lucru - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Daca este bifat, grila pentru Ciorna va fi vizibila continuu cat timp modulul Ciorna este activ. Altfel va fi vizibila doar cand o comanda este activa - + Use standard font size for texts Utilizaţi dimensiunea standard a fontului pentru texte - + Import hatch boundaries as wires Importa marginile hasurii ca si linii - + Render polylines with width Afiseaza grosimea poliliniei - + Translated (for print & display) Tradus (pentru imprimare & afişare) - + Raw (for CAM) Brut (pentru CAM) - + Translate white line color to black Converteste alb in negru - + Use Part Primitives when available Utilizare Part primitives când sunt disponibile - + Snapping Ancorare - + If this is checked, snapping is activated without the need to press the snap mod key Dacă este bifat, ancorarea est activă fără să trebuiască a apăsa tasta cu modul ancorare - + Always snap (disable snap mod) Aliniază întotdeauna (dezactivare mod aliniere) - + Construction geometry color Culoare de geometrie constructii - + Import Import - + texts and dimensions texte și dimensiuni - + points puncte - + layouts aspecte - + *blocks *blocuri - + Project exported objects along current view direction Proiectul a exportat obiecte în direcția vederii curente - + Visual settings Configurări vizuale - + Visual Settings Configurări vizuale - + Snap symbols style Stilul simbolurilor de ancorare - + Draft classic style Stil clasic ciornă - + Bitsnpieces style Style Bitsnpieces (Carré) - + Color Culoare - + Hatch patterns resolution Rezoluția motivului de hașurarea - + Grid Grilă - + Always show the grid Arată grila mereu - + Texts and dimensions Texte și dimensiuni - + Internal font Font intern - + Dot Punct - + Circle Cerc - + Arrow Săgeată - + The default size of arrows Dimensiunea implicită a săgeților - + The default size of dimensions extension lines Dimensiunea implicită a dimensiunilor liniilor de extensie - + The space between the dimension line and the dimension text Spațiul dintre linia de dimensionare și textul dimensiunii - + Select a font file Selectați un fișier font - + Fill objects with faces whenever possible Remplir des objets avec des faces si possible - + Create Creează - + simple Part shapes forme de piese simple - + Draft objects Obiect ciornă - + Sketches Schițe - + Get original colors from the DXF file Ia culorile originale din fișierul DXF - + Treat ellipses and splines as polylines Tratează elipsele și curbele ca polilinii - + Export style Export stil - + Show the unit suffix in dimensions Arată sufixul unităților în dimensiuni - + Allow FreeCAD to automatically download and update the DXF libraries Permite FreeCAD să descarce automat și să actualizeze bibliotecile DXF - + mm mm - + Grid size Dimensiune grilă - + lines linii - + text above (2D) text deasupra (2D) - + text inside (3D) text interior (3D) - + Dashed line definition Definiția liniei punctate - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definiția liniei linie -punct - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definiție linie punctată - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grilă și ancorare - + Text settings Parametrii textului - + Font family Familia de fonturi - + Font size Dimensiunea fontului - + Dimension settings Paramètrii de cotare - + Display mode Mod de afișare - + Arrows style Tipul de săgeată - + Arrows size Dimensiunea săgeții - + Text orientation Orientarea textului - + Text spacing Spațierea textului - + ShapeString settings Configurări aliniere - + Default ShapeString font file Fichier implicit de font și ligne de forme - + Drawing view line definitions Définitia liniei de desen - + DWG DWG - + DWG conversion Conversie DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> Remarque:</span> DXF options s'appliquent à des fichiers DWG.</p></body></html> - + DXF DXF - + Import options Importare opțiuni - + Use legacy python importer Utilizarea importatorului python moştenit - + Export options Opţiunile de export - + OCA OCA - + SVG SVG - + Disable units scaling Dezactivați scalarea de unităţi - + Export Drawing Views as blocks Exporta Drawing Views ca blocuri - + Note: Not all the options below are used by the new importer yet Notă: Nu toate opţiunile de mai jos sunt utilizate încă de către noul importator - + Show this dialog when importing and exporting Arată acest dialog atunci când se importă şi exportă - + Automatic update (legacy importer only) Actualizare automată ( numai pentru importatorul vechi) - + Prefix labels of Clones with: Prefixați etichetele de clone cu: - + Scale factor to apply to imported files Factor de scara se aplică fişierelor importate - + Max segment length for discretized arcs Lungimea maximă pentru arcurile aproximate - + Number of decimals Număr de zecimale - + Shift Majusculă - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Tasta de modificare Alt - + The number of horizontal or vertical lines of the grid Numărul de linii orizontale sau verticale ale grilei - + The default color for snap symbols Culoarea implicită pentru ancorare - + Check this if you want to use the color/linewidth from the toolbar as default Bifați pentru a utiliza culoarea li grosimea de linie din cutia de scule implicate - + If checked, a widget indicating the current working plane orientation appears during drawing operations Daca e bifat, un semnal indicand planul de lucru curent va fi afisat in timpul operatiunii de desenare - + An SVG linestyle definition Une définition de style de ligne SVG - + Extension lines size Dimensiune linie de extensie - + Extension line overshoot Depăşirea liniei de prelungire - + The default length of extension line above dimension line Lungimea implicită a linei de prelungire trece deasupra liniei de dimensiune - + Dimension line overshoot Dimensiunea liniei depăşiri - + The default distance the dimension line is extended past extension lines Distanța implicită a liniei de dimensiune se extinde peste liniile de prelungire - + Tick Cocher - + Tick-2 Oblique 2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Bifați această casetă, dacă doriţi să păstraţi culorile fațetelor în timp ce faci downgrade-spargeți obiectul în obiecte mai simple şi upgrade - punând împreună obiectele selecționate într-unul singur (numai splitFaces şi makeShell) - + Preserve colors of faces during downgrade/upgrade Păstra culorile fațetelor în timpul downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Bifați caseta dacă vreț ca numele fațetelor să derive din numele obiectului originar şi invers în timp ce faci downgrade/upgrade (splitFaces şi makeShell numai) - + Preserve names of faces during downgrade/upgrade Păstra numele fațetelor în timpul operațiunii de explozie/alăturarea (downgrade/upgrade) - + The path to your ODA (formerly Teigha) File Converter executable Calea către executabilul convertorului de fişiere ODA (fostă Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Lungime maxima a segmentului de polilinie: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Geometria construcției - + In-Command Shortcuts In-Command Shortcuts - + Relative Relativ - + R R - + Continue Continua - + T T - + Close Închide - + O O - + Copy Copiere - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Completare - + L L - + Exit Iesire - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length Lungime - + H H - + Wipe Șterge - + W W - + Set WP Definește planul de lucru - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Fixează - + S S - + Increase Radius Crește Raza - + [ [ - + Decrease Radius Scade Raza - + ] ] - + Restrict X Limita X - + X X - + Restrict Y Limita Y - + Y Y - + Restrict Z Limita Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Opțiunile uneltelor pentru Schițe - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings Setările interfeței utilizatorului - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Linia de stare a Schițelor - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Editare - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Setează numărul maxim de obiecte pe care Editorul de Schițe</p><p>le poate procesa în același timp</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controlează raza de selecție pentru editarea nodurilor - + Path to ODA file converter Calea către convertorul de fișiere ODA - + This preferences dialog will be shown when importing/ exporting DXF files Acest dialog de preferințe va fi afișat la importul/exportul de fișiere DXF - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Importatorul Python este utilizat, altfel este folosit cel C++ mai nou. Notă: importatorul C++ este mai rapid, dar nu este atît de plin de opțiuni - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4859,7 @@ Notă: exportatorul C++ este mai rapid, dar nu este atît de plin de opțiuni - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4868,42 @@ Poți face acest lucru și manual prin instalarea atelierului "dxf_library" din Managerul de Suplimente. - + If unchecked, texts and mtexts won't be imported Dacă nu este bifată, textele și mtextele nu vor fi importate - + If unchecked, points won't be imported Dacă nu este bifată, punctele nu vor fi importate - + If checked, paper space objects will be imported too Dacă este bifată, obiectele din spațiul hârtiei vor fi de asemenea importate - + If you want the non-named blocks (beginning with a *) to be imported too Dacă doriți ca blocurile fără nume (începând cu un *) să fie importate de asemenea - + Only standard Part objects will be created (fastest) Numai obiectele Componente standard vor fi create (cel mai rapid) - + Parametric Draft objects will be created whenever possible Obiecte Schiță parametrice vor fi create ori de câte ori este posibil - + Sketches will be created whenever possible Schițele vor fi create ori de câte ori este posibil - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4914,103 @@ Exemplu: pentru fişierele în milimetri: 1, în centimetri 10, în metri: 1000, în inci: 25.4 , în picioare: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Culorile vor fi preluate din obiectele DXF ori de câte ori este posibil. În caz contrar, culorile implicite vor fi aplicate. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD va încerca să alăture obiectele coincidente în fire. Rețineți că acest lucru poate dura ceva timp! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Obiectele din aceleași straturi vor fi unite în Blocuri Schiță, îmbunătățind viteza de afișare, dar făcându-le mai puțin ușor de editat - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Textele importate vor primi dimensiunea standard a Textului de Schiță, în loc de dimensiunea pe care o au în documentul DXF - + If this is checked, DXF layers will be imported as Draft Layers Dacă este bifată, straturile DXF vor fi importate ca Straturi de Schiță - + Use Layers Folosește Straturi - + Hatches will be converted into simple wires Hașurile vor fi transformate în linii simple - + If polylines have a width defined, they will be rendered as closed wires with correct width Dacă poliliniile au definită o lăţime, vor fi randate ca o linie închisă cu lăţimea corectă - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Lungimea maximă a fiecărui segment de polilinie. Dacă este setată la '0' întreaga curbă este tratată ca un segment drept. - + All objects containing faces will be exported as 3D polyfaces Toate obiectele care conțin fețe vor fi exportate ca polifețe 3D - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Vederile Desenelor vor fi exportate ca blocuri. Acest lucru ar putea eșua pentru șabloanele post DXF R12. - + Exported objects will be projected to reflect the current view direction Obiectele exportate vor fi proiectate pentru a reflecta direcția vizualizării curente - + Method chosen for importing SVG object color to FreeCAD Metoda aleasă pentru importul culorii obiectului SVG în FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Daca este bifată, nu va avea loc conversia unităților. O unitate în fișierul SVG se va traduce ca un singur milimetru. - + Style of SVG file to write when exporting a sketch Stilul de scriere al fișierului SVG la exportul unei schițe - + All white lines will appear in black in the SVG for better readability against white backgrounds Toate liniile albe vor apărea în negru în SVG pentru o mai bună lizibilitate pe fundaluri albe - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5019,62 @@ This value is the maximum segment length. Această valoare este lungimea maximă a unui segment. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Suprascrie unitatea - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Lăsând acest câmp necompletat, măsurătorile dimensiunilor vor fi afișate în unitatea curentă definită în FreeCAD. Prin indicarea unei unităţi aici, cum ar fi m sau cm, puteţi forţa ca noile dimensiuni să fie indicate în acea unitate. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Rezoluția folosită pentru desenarea modelelor. Valoarea implicită este 128. Valorile mai mari oferă rezoluții mai bune, valori mai mici fac desenul mai rapid - + Hatch Pattern default size Dimensiunea implicită pentru modelul Hașură - + The default size of hatch patterns Dimensiunea implicită a modelelor de hașură - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2522,12 +5082,12 @@ Această valoare este lungimea maximă a unui segment. ImportDWG - + Converting: Converteşte: - + Conversion successful Conversie reușită @@ -2535,345 +5095,353 @@ Această valoare este lungimea maximă a unui segment. ImportSVG - + Unknown SVG export style, switching to Translated Stilul necunoscut de export SVG, comut la Tradus - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Bara de Comandă Schiță - + Toggle construction mode Activează/dezactivează Modul de Construcție - + Autogroup off Autogrup dezactivat - + active command: Comanda activă: - + None Niciunul - + Active Draft command Comanda activă proiect - + X coordinate of next point Coordonata X a punctului următor - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordonata Y a punctului următor - + Z coordinate of next point Coordonata Z a punctului următor - + Enter point Introduceți punctul - + Enter a new point with the given coordinates Introduceți un nou punct cu coordonatele date - + Length Lungime - + Angle Unghi - + Length of current segment Lungimea segmentului curent - + Angle of current segment Unghiul segmentului curent - + Radius Raza - + Radius of Circle Raza cercului - + If checked, command will not finish until you press the command button again Dacă bifaţi casuţa, comanda nu se va termina până când nu apăsaţi butonul de comandă din nou - + If checked, an OCC-style offset will be performed instead of the classic offset Daca este bifat, o expandare tip OCC va fi folosita inlocul expandarii clasice - + &OCC-style offset Expandare tip &OCC - + Sides Părți - + Number of sides Numărul de laturi - + Offset Compensare - + Auto Automat - + Text string to draw Șir text de desenat - + String Şir - + Height of text Înălțimea textului - + Height Înălţime - + Intercharacter spacing Spațiul dintre caractere - + Tracking Urmărire - + Full path to font file: Calea întreagă la fișierul text: - + Open a FileChooser for font file Deschide un FileChooser pentru fişier de font - + Line Linie - + DWire DWire - + Circle Cerc - + Center X Centrul X - + Arc Arc - + Point Punct - + Label Etichetă - + Distance Distance - + Trim Taiere - + Pick Object Alege obiect - + Edit Editare - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Valoare dimensiune nevalidă. Utilizați 200.0. - + Invalid Tracking value. Using 0. Valoare dimensiune nevalidă. Utilizați 0. - + Please enter a text string. Introduceți un șir text. - + Select a Font file Selectați un fișier font - + Please enter a font file. Introduceți un fișier font. - + Autogroup: AutoGroup: - + Faces Fete - + Remove Elimină - + Add Adaugă - + Facebinder elements Surfaces liées: éléments - + BSpline BSpline - + BezCurve Curbă bezier - + Copy Copiere - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2885,270 +5453,2013 @@ To enabled FreeCAD to download these libraries, answer Yes. Les bibliothèques d'importation/exportation DXF nécessaires FreeCAD pour manipuler le format DXF ne se trouvaient pas sur ce système. Il vous faut soit activer FreeCAD télécharger ces bibliothèques: plan de travail de charge projet 1 - 2 - Menu Edition > Préférences > Import-Export > DXF > activer les téléchargements ou télécharger ces bibliothèques manuellement, comme expliqué sur https://github.com/yorikvanhavre/Draft-dxf-importer pour FreeCAD activé pour télécharger ces bibliothèques, répondre Oui. - + Relative Relativ - + Continue Continua - + Close Închide - + Fill Completare - + Exit Iesire - + Snap On/Off Ancorare Activ/Inactiv - + Increase snap radius Crește raza punctului de ancorare - + Decrease snap radius Descrește raza punctului de ancorare - + Restrict X Limita X - + Restrict Y Limita Y - + Restrict Z Limita Z - + Select edge Selectează marginea - + Add custom snap point Adauga punct de ancorare personalizat - + Length mode Modul longitudinal - + Wipe Șterge - + Set Working Plane Setare Plan de lucru - + Cycle snap object Trece prin obiectele pentru fixare - + Check this to lock the current angle Bifați asta pentru a bloca unghiul curent - + Coordinates relative to last point or absolute Coordonate relative faţă de ultimul punct sau absolute - + Filled Umplut - + Finish Terminare - + Finishes the current drawing or editing operation Termina operatiunea curenta de editare sau desenare - + &Undo (CTRL+Z) & Undo (CTRL + Z) - + Undo the last segment Anulare ultimul segment - + Finishes and closes the current line Termină, şi închide linia curentă - + Wipes the existing segments of this line and starts again from the last point Şterge toate segmentele existente ale acestei linii şi reporneşte de la ultimul punct - + Set WP Definește planul de lucru - + Reorients the working plane on the last segment Reorientează plan de lucru pe ultimul segment - + Selects an existing edge to be measured by this dimension Selectați o margine existentă pentru a fi măsurată de către această dimensiune - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Dacă este bifat, obiectele vor fi copiate în loc de a fi mutate. Preferences -> Draft -> Global copy mode pentru a menţine acest mod în următoarele comenzi - + Subelement mode Mod Subelement - + Modify subelements Modifică subelementele - + If checked, subelements will be modified instead of entire objects Dacă este bifată, subelementele vor fi modificate în locul obiectelor întregi - + CubicBezCurve CubicBezCurve - + Top Partea de sus - + Front Din față - + Side Latura - + Current working plane Planul curent de lucru - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Bifează dacă obiectul ar trebui să apară ca umplut, altfel va apărea ca wireframe. Aceasta nu este posibil dacă este activată opțiunea Schiței „Utilizați Piese Primitive” - + Polyline Polyline - + Draft Pescaj - + Toggle near snap on/off Comută lipirea de proximitate pornit/oprit - + Create text Crează text - + Press this button to create the text object, or finish your text with two blank lines Apăsați acest buton pentru a crea obiectul text sau pentru a finaliza textul cu două linii goale - + Center Y Y centru - + Center Z Z centru - + Offset distance Distanță de decalare - + Trim distance Distanță de tăiere - + Wire Polilinie - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Raza: + + + + Center: + Centru: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Matrice circulară + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Matrice polară + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Matrice ortogonală + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + personalizat + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + Implicit + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Clonă + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elipsa + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimensiune + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Desen + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Mută + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Ancoră la grilă + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Matrice + + + + Select an object to array + Select an object to array + + + + Link array + Matrice înlănțuită + + + + Polygon + Poligon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Scalare + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Dreptunghi + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Selecţie: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Creează o Bspline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Personalizat + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Divizare + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Crează panglică + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogrup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Text + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Rotire + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotaţie + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding Eroare OCA: nu s-a putut determina codarea caracterelor - + OCA: found no data to export OCA: nu am găsit date pentru export - + successfully exported exportat cu succes diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.qm b/src/Mod/Draft/Resources/translations/Draft_ru.qm index 4ddf70ebc5..f3a8347baf 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_ru.qm and b/src/Mod/Draft/Resources/translations/Draft_ru.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_ru.ts b/src/Mod/Draft/Resources/translations/Draft_ru.ts index 8386c1ab9f..73bc515acb 100644 --- a/src/Mod/Draft/Resources/translations/Draft_ru.ts +++ b/src/Mod/Draft/Resources/translations/Draft_ru.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Редактор стилей для Заметок + + The start point of this line. + Начальная точка линии. - - Style name - Название стилей + + The end point of this line. + Конечная точка линии. - - Add new... - Добавить новый... + + The length of this line. + Длина линии. - - Renames the selected style - Переименовывает выбранный стиль + + Radius to use to fillet the corner. + Радиус скругления угла. - - Rename - Переименовать + + The base object that will be duplicated + Базовый объект, который будет дублироваться - - Deletes the selected style - Удаляет выбранный стиль + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Тип создаваемого массива. +- Орто: помещает копии в направлении глобальных осей X, Y, Z. +- Полярный: помещает копии вдоль круговой дуги, вплоть до заданного угла, и с определенной ориентацией, определенной по центру и оси. +- Концентрический: помещает копии в концентрические круглые слои вокруг базового объекта. - - Delete - Удалить + + Specifies if the copies should be fused together if they touch each other (slower) + Указывает, должны ли копии быть слиты вместе, если они касаются друг друга (медленнее) - - Text - Текст + + Number of copies in X direction + Количество копий по оси X - - Font size - Размер шрифта + + Number of copies in Y direction + Количество копий по оси Y - - Line spacing - Интервал строки + + Number of copies in Z direction + Количество копий по оси Z - + + Distance and orientation of intervals in X direction + Расстояние и ориентация интервалов по оси X + + + + Distance and orientation of intervals in Y direction + Расстояние и ориентация интервалов по оси Y + + + + Distance and orientation of intervals in Z direction + Расстояние и ориентация интервалов по оси Z + + + + The axis direction around which the elements in a polar or a circular array will be created + Направление оси вдоль которой будут созданы элементы полярного или кругового массива + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Центральная точка полярных и окружных массивов. +Ось проходит через эту точку. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + Объект оси, который переопределяет значение 'Ось' и 'Центр', например, опорной линии. +Его размещение, положение и вращение, будут использоваться при создании полярных и окружных массивов. +Оставьте это свойство пустым, чтобы установить 'Ось' и 'Центр' вручную. + + + + Number of copies in the polar direction + Количество копий в направлении полярности + + + + Distance and orientation of intervals in 'Axis' direction + Расстояние и ориентация интервалов в направлении оси + + + + Angle to cover with copies + Угол для покрытия копиями + + + + Distance between circular layers + Расстояние между окружными слоями + + + + Distance between copies in the same circular layer + Расстояние между копиями одного и того же кругового слоя + + + + Number of circular layers. The 'Base' object counts as one layer. + Количество окружных слоев. Базовый объект считается одним слоем. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Количество элементов в массиве. +Свойство только для чтения, т.к. количество зависит от параметров массива. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + Компоненты блока + + + + The placement of this object + Размещение объекта + + + + Length of the rectangle + Длина прямоугольника + + + + Height of the rectangle + Высота прямоугольника + + + + Radius to use to fillet the corners + Радиус скругления углов + + + + Size of the chamfer to give to the corners + Размер фаски углов + + + + Create a face + Создать грань + + + + Horizontal subdivisions of this rectangle + Горизонтальные деления прямоугольника + + + + Vertical subdivisions of this rectangle + Вертикальные деления прямоугольника + + + + The area of this object + Площадь объекта + + + + The normal direction of the text of the dimension + Нормальное направление размерного текста + + + + The object measured by this dimension object + Объект измерения размера + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Начальная точка размерной линии. + +Для размерного радиуса это центр дуги. +Для размерного диаметра это точка на дуге. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Конечная точка размерной линии. + +Для размерного радиуса или диаметра +это точка на дуге. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + Направление размерной линии. +При значении '(0,0,0)', направление рассчитывается автоматически. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Радиус окружности + + + + Number of faces + Количество граней + + + + Radius of the control circle + Радиус управляющей окружности + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + Расположение по оси X + + + + Y Location + Расположение по оси Y + + + + Z Location + Расположение по оси Z + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Высота текста + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + Точки B-сплайна + + + + If the B-spline is closed or not + Замкнут ли B-сплайн + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Показать скрытые линии + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Непрерывность + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Связанный объект + + + + Projection direction + Направление проекции + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Размер текста внутри объекта + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Стиль линии + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Если флажок установлен, исходные объекты отображаются независимо от видимости в 3D-модели + + + + Linked faces + Связанные грани + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Шрифт - - The font to use for texts and dimensions - Шрифт для текстов и размеров + + Font size + Размер шрифта - - Units - Единицы измерения + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Масштабный коэффициент + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Десятичные + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Единица переопределения + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Показать единицы + + The number of decimals to show + The number of decimals to show - - Line and arrows - Линия и стрелки + + Show the unit suffix + Показать единицу измерения - - Line width - Ширина линии + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Перекрытие расширения - - - + Arrow size Размер стрелки - - Show lines - Показать линии - - - - Dimension overshoot - Нахлёст размерной линии - - - - Extension lines - Выносные линии - - - + Arrow type Тип стрелки - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Ширина линии + + + + Line color + Цвет линии + + + + The size of the text + Размер текста + + + + The font of the text + Шрифт текста + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Цвет текста + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + Размер стрелки + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Редактор стилей для Заметок + + + + Style name + Название стилей + + + + Add new... + Добавить новый... + + + + Renames the selected style + Переименовывает выбранный стиль + + + + Rename + Переименовать + + + + Deletes the selected style + Удаляет выбранный стиль + + + + Delete + Удалить + + + + Text + Текст + + + + Font size + Размер шрифта + + + + Line spacing + Интервал строки + + + + Font name + Шрифт + + + + The font to use for texts and dimensions + Шрифт для текстов и размеров + + + + Units + Единицы измерения + + + + Scale multiplier + Масштабный коэффициент + + + + Decimals + Десятичные + + + + Unit override + Единица переопределения + + + + Show unit + Показать единицы + + + + Line and arrows + Линия и стрелки + + + + Line width + Ширина линии + + + + Extension overshoot + Перекрытие расширения + + + + Arrow size + Размер стрелки + + + + Show lines + Показать линии + + + + Dimension overshoot + Нахлёст размерной линии + + + + Extension lines + Выносные линии + + + + Arrow type + Тип стрелки + + + Line / text color Цвет линии/текста - + The width of the dimension lines Ширина размерных линий - + px пикс. - + The color of dimension lines, arrows and texts Цвет размерных линий, стрелок и текста - + Dot Точка - + Arrow Стрелка - + Tick Зацеп - + The name of your style. Existing style names can be edited. Название Вашего стиля. Существующие имена стилей могут быть изменены. - + Font size in the system units Размер шрифта в единицах системы - + Line spacing in system units Расстояние между линиями в единицах системы - + A multiplier factor that affects the size of texts and markers Множитель, влияющий на размер текстов и маркеров - + The number of decimals to show for dimension values Количество десятичных знаков для отображения размеров - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Укажите допустимые единицы длины - мм, дюйм, фут, чтобы заставить отображать размер в этой единице - + If it is checked it will show the unit next to the dimension value Если флажок установлен, то единица измерения будет отображена рядом со значением размера - + The distance that the extension lines are additionally extended beyond the dimension line Расстояние на которое выносные линии дополнительно расширяют размерную линию - + The size of the dimension arrows or markers in system units Размер размерных стрелок или маркеров в системных единицах - + If it is checked it will display the dimension line Если флажок установлен, то будет отображена размерная линия - + The distance that the dimension line is additionally extended Расстояние, на которое размерная линия дополнительно увеличена - + The length of the extension lines Длина выносных линий - + The type of arrows or markers to use at the end of dimension lines Тип стрелок или маркеров для использования в конце размерных линий - + Circle Окружность - + Tick-2 Зацепление-2 - + Import styles from json file Импорт стилей из json файла - + Export styles to json file Экспорт стилей в json файл @@ -252,176 +1342,389 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager Ошибка при загрузке dxf библиотек. Пожалуйта установите библиотеку расширения dxf вручную из меню Инструменты-> менеджер расширений - + Draft creation tools Инструменты создания черновиков - + Draft annotation tools Инструменты аннотации черновика - + Draft modification tools Инструменты модификации черновика - + Draft utility tools Инструменты верстака набросок - + &Drafting &Черчение - + &Annotation &Заметка - + &Modification &Модификация - + &Utilities &Утилиты - + Draft Осадка - + Import-Export Импорт/экспорт + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Записать позицию камеры + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Добавить новый слой + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Да + + + + False + Нет + + + + Scale + Масштаб + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Скопировать + + + + Modify subelements + Изменение дочерних элементов + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Создать клон + + + + Clone + Клонировать + + + + Slope + Slope + + + + Circular array + Круговой массив + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Полярный массив + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Массив + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Скругление + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Создать фаску + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Круговой массив - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Координаты точки, через которую проходит ось вращения. Измените направление оси в редакторе свойств. - + Center of rotation Центр вращения - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Сбросить координаты центра вращения. - + Reset point Сбросить точку - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Если отмечено, то результирующие объекты в массиве будут слиты, если касаются друг друга. Это работает только в том случае, если "Связь массивов" отключена. - + Fuse Объединение - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Если отмечено, результирующий объект будет "Массив ссылок" вместо обычного массива. Массив ссылок более эффективен при создании нескольких копий, но его нельзя слить вместе. - + Link array Массив ссылок - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Расстояние от одного элемента в одном кольце массива до следующего элемента в этом же кольце. Оно не может быть нулем. - + Tangential distance Тангенциальное расстояние - + Distance from one layer of objects to the next layer of objects. Расстояние от одного слоя объектов до следующего слоя объектов. - + Radial distance Радиальное расстояние - + The number of symmetry lines in the circular array. Количество линий симметрии в круговом массиве. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Количество создаваемых круговых массивов или колец, включая копию исходного объекта. Оно должно быть не менее 2. - + Number of circular layers Количество круговых слоев - + Symmetry Симметрия - + (Placeholder for the icon) (Держатель места для значка) @@ -429,12 +1732,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Ортогональный массив - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -443,66 +1746,66 @@ Negative values will result in copies produced in the negative direction. - + Z intervals Z интервалы - + Z Z - + Y Y - + X X - + Reset the distances. Сбросить расстояния. - + Reset Z Сбросить Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Если отмечено, то результирующие объекты в массиве будут слиты, если касаются друг друга. Это работает только в том случае, если "Связь массивов" отключена. - + Fuse Объединение - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Если отмечено, результирующий объект будет "Массив ссылок" вместо обычного массива. Массив ссылок более эффективен при создании нескольких копий, но его нельзя слить вместе. - + Link array Массив ссылок - + (Placeholder for the icon) (Держатель места для значка) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -511,17 +1814,17 @@ Negative values will result in copies produced in the negative direction. - + X intervals X интервалы - + Reset X Сбросить X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -530,23 +1833,23 @@ Negative values will result in copies produced in the negative direction. - + Y intervals Y интервалы - + Reset Y Сбросить Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Количество элементов массива в указанном направлении, включая копию исходного объекта. Количество должно быть не менее 1 в каждом направлении. - + Number of elements Количество элементов @@ -554,73 +1857,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Полярный массив - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Координаты точки, через которую проходит ось вращения. Измените направление оси в редакторе свойств. - + Center of rotation Центр вращения - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Сбросить координаты центра вращения. - + Reset point Сбросить точку - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Если отмечено, то результирующие объекты в массиве будут слиты, если касаются друг друга. Это работает только в том случае, если "Связь массивов" отключена. - + Fuse Объединение - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Если отмечено, результирующий объект будет "Массив ссылок" вместо обычного массива. Массив ссылок более эффективен при создании нескольких копий, но его нельзя слить вместе. - + Link array Массив ссылок - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -629,24 +1932,24 @@ The maximum absolute value is 360 degrees. Максимальное абсолютное значение составляет 360 градусов. - + Polar angle Полярный угол - + Number of elements in the array, including a copy of the original object. It must be at least 2. Количество элементов массива, включая исходную копию объекта. Оно должно быть не менее 2. - + Number of elements Количество элементов - + (Placeholder for the icon) (Держатель места для значка) @@ -654,133 +1957,1391 @@ It must be at least 2. DraftShapeStringGui - + ShapeString Текст в кривую - + Text to be made into ShapeString Текст, преобразуемый в ShapeString - + String Строка - + Height Высота - + Height of the result Высота результата - + X X - + Y Y - + Z Z - + Font file Файл шрифта - + Enter coordinates or select point with mouse. Введите координаты или выберите точку мышкой. - + Reset 3d point selection Сбросить выбор трёхмерной точки - + Reset Point Сбросить точку + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Разгруппировать + + + + Move to group + Переместить в группу + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Дуга + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Массив + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Автогруппировка + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-сплайн + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Инструменты Безье + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Окружность + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Клонировать + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Замкнуть линию + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Кубическая кривая Безье + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Удалить точку + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Размер + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Чертёж + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Правка + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Эллипс + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Граневяз + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Соединить + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Метка + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Слой + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Линия + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Переместить + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Смещение + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Точка + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Многоугольник, Полигон + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Прямоугольник + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Повернуть + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Масштаб + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Угол + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Центр + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Показать размеры + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Конечная точка + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Расширение + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Сетка + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Пересечение + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Средняя точка + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Параллельно + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Перпендикулярно + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Разделить + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Текст + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Переключить режим конструирования + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Ломаная линия + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Установка рабочей плоскости - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Выберите грань или рабочую плоскость прокси или 3 вершины, или выберите один из вариантов ниже - + Sets the working plane to the XY plane (ground plane) Задает рабочую плоскость к плоскости XY (плоскость земли) - + Top (XY) Верх (XY) - + Sets the working plane to the XZ plane (front plane) Задаёт рабочую плоскость к плоскости XZ (передняя плоскость) - + Front (XZ) Фронт (XZ) - + Sets the working plane to the YZ plane (side plane) Задаёт рабочую плоскость к плоскости YZ (боковой плоскости) - + Side (YZ) Вбок (YZ) - + Sets the working plane facing the current view Задаёт рабочую плоскость перпендикулярно текущему виду - + Align to view Выровнять для просмотра - + The working plane will align to the current view each time a command is started Рабочая плоскость будет выравниваться к текущему виду каждый раз при запуске команды - + Automatic Автоматически - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -789,12 +3350,12 @@ of the buttons above из кнопок выше - + Offset Смещение - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -803,12 +3364,12 @@ of the buttons above кнопок выше - + Center plane on view Центрировать плоскость вида - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -817,39 +3378,39 @@ Then, press the button below Затем нажмите кнопку ниже - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view Перемещает рабочую плоскость без изменения ее ориентации. Если точка не выбрана, плоскость будет перемещена в центр вида - + Move working plane Переместить рабочую плоскость - + The spacing between the smaller grid lines Расстояние между меньшими линиями сетки - + Grid spacing Шаг сетки - + The number of squares between each main line of the grid Количество квадратов между каждой основной линией сетки - + Main line every Основные линии каждые - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -857,257 +3418,257 @@ value by using the [ and ] keys while drawing с помощью клавиш [ и ] при рисовании - + Snapping radius Радиус привязки - + Centers the view on the current working plane Центрировать вид на текущей рабочей плоскости - + Center view Центрировать вид - + Resets the working plane to its previous position Сбросить рабочую плоскость к предыдущему положению - + Previous Предыдущий - + Grid extension Расширение сетки - + lines линии - + Style settings Настройки стиля - + Text color Цвет текста - + Shape color Цвет фигуры - + Line width Ширина линии - + The color of faces Цвет граней - + The type of dimension arrows Тип стрелок размерных линий - + Dot Точка - + Circle Окружность - + Arrow Стрелка - + Tick Зацеп - + Tick-2 Зацепление-2 - + The color of texts and dimension texts Цвет текста и текста размеров - + The size of texts and dimension texts Размер текста и текста размера - + Show unit Показать единицы - + Line color Цвет линии - + The size of dimension arrows Размер стрелок размерных линий - + The font to use for texts and dimensions Шрифт для текстов и размеров - + The line style Стиль линий - + Solid Твердотельный объект - + Dashed Штриховая - + Dotted Пунктирная - + DashDot Штрихпунктир - + Text size Размер текста - + Unit override Единица переопределения - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Единица измерения размеров. Оставьте пустым, чтобы использовать текущие единицы измерения FreeCAD - + The transparency of faces Прозрачность граней - + % % - + Transparency Прозрачность - + Display mode Режим отображения - + Text font Шрифт текста - + Arrow size Размер стрелки - + The display mode for faces Режим отображения для граней - + Flat Lines Плоские линии - + Wireframe Каркас - + Shaded Только грани - + Points Точки - + Draw style Стиль представления - + The color of lines Цвет линий - + Arrow style Стиль стрелки - + px пикс. - + Apply to selected objects Применить к выбранным объектам - + Lines and faces Линии и грани - + Annotations Заметки - + If the unit suffix is shown on dimension texts or not Если суффикс единицы измерения отображается в тексте измерения или нет @@ -1115,67 +3676,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Основные параметры черчения - + This is the default color for objects being drawn while in construction mode. Цвет по умолчанию для объектов, обрабатываемых в режиме конструктора. - + This is the default group name for construction geometry Имя группы по умолчанию для конструктора геометрии - + Construction Конструктор - + Save current color and linewidth across sessions Сохранить текущий цвет и толщину линии между сессиями - + Global copy mode Глобальный режим копирования - + Default working plane Рабочая плоскость по умолчанию - + None Ничего - + XY (Top) XY (cверху) - + XZ (Front) XZ (спереди) - + YZ (Side) YZ (сбоку) - + Default height for texts and dimensions Высота текста и размеров по умолчанию - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1183,1102 +3744,1102 @@ such as "Arial:Bold" Это имя шрифта по умолчанию для всех чертежных текстов и размеров. Это может быть имя шрифта, такок, как «Arial», стиль по умолчанию, такой как «sans», «serif» или «моно» или семейство как "Arial, Helvetica, sans» или имя со стилем, такое, как" Arial:Bold» - + Default template sheet Шаблон листа по умолчанию - + The default template to use when creating a new drawing sheet Шаблон по умолчанию, используемый при создании нового листа чертежа - + Import style Импорт стиля - + None (fastest) Нет (быстрый) - + Use default color and linewidth Использовать цвет и толщину линии по умолчанию - + Original color and linewidth Оригинальный цвет и толщина линии - + Check this if you want the areas (3D faces) to be imported too. Установите этот флажок, если вы хотите также импортировать области (3D грани). - + Import OCA areas Импорт ОСА областей - + General settings Общие настройки - + Construction group name Имя конструкционной группы - + Tolerance Точность - + Join geometry Присоединить геометрию - + Alternate SVG Patterns location Альтернативное расположение SVG шаблонов - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Здесь можно указать каталог, содержащий файлы SVG, содержащие определения <шаблонов>, которые могут быть добавлены в стандартные шаблоны типов штриховок модуля Черчения - + Constrain mod Режим ограничений - + The Constraining modifier key Клавиша-модификатор Ограничения - + Snap mod Режим привязки - + The snap modifier key Клавиша модификатор привязки - + Alt mod Режим alt - + Select base objects after copying Выбор базовых объектов после копирования - + If checked, a grid will appear when drawing Если флажок установлен, при черчении будет отображаться сетка - + Use grid Использовать сетку - + Grid spacing Шаг сетки - + The spacing between each grid line Расстояние между каждой линией сетки - + Main lines every Основные линии каждые - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Основные линии рисуются толще. Укажите здесь, сколько квадратов между основными линиями. - + Internal precision level Уровень внутренней точности - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Это ориентация размерных надписей, когда эти надписи вертикальны. По умолчанию - слева, согласно стандарту ISO. - + Left (ISO standard) Слева (стандарт ISO) - + Right Вправо - + Group layers into blocks Группировать слои в блоки - + Export 3D objects as polyface meshes Экспорт 3D объектов как многогранные сетки - + If checked, the Snap toolbar will be shown whenever you use snapping Если этот параметр выбран, то панель Параметров привязки будет показываться всякий раз когда будет использоваться привязка - + Show Draft Snap toolbar Показать панель инструментов привязки - + Hide Draft snap toolbar after use Скрыть панель инструментов привязки после использования - + Show Working Plane tracker Показать трекер Рабочей плоскости - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Если флажок установлен, сетка всегда будет видна при активном верстаке черчения. В любом другом случае только при использовании соответствующей команды - + Use standard font size for texts Использовать стандартный размер шрифта для текстов - + Import hatch boundaries as wires Импорт областей штриховки в виде ломаных - + Render polylines with width Отображение полилиний с использованием толшины - + Translated (for print & display) Перенос (для печати & показа) - + Raw (for CAM) Сырые данные (для CAM) - + Translate white line color to black Преобразование белых линий в черные - + Use Part Primitives when available Использовать примитивы Деталь по возможности - + Snapping Привязка - + If this is checked, snapping is activated without the need to press the snap mod key Если включить, то привязки будут работать без необходимости нажатия клавиши модификатора привязки - + Always snap (disable snap mod) Всегда привязывать (отключить модификатор привязки) - + Construction geometry color Цвет вспомогательной геометрии - + Import Импорт - + texts and dimensions текст и размеры - + points точки - + layouts шаблоны - + *blocks *блоки - + Project exported objects along current view direction Проецировать объекты относительно текущего вида - + Visual settings Настройки визуализации - + Visual Settings Настройки Визуализации - + Snap symbols style Стиль символа привязки - + Draft classic style Классический стиль Черчения - + Bitsnpieces style Стиль мелочовка (Bitsnpieces) - + Color Цвет - + Hatch patterns resolution Разрешение шаблонов штриховки - + Grid Сетка - + Always show the grid Всегда показывать сетку - + Texts and dimensions Текст и размеры - + Internal font встроенный шрифт - + Dot Точка - + Circle Окружность - + Arrow Стрелка - + The default size of arrows Размер стрелок по умолчанию - + The default size of dimensions extension lines Длина выносных размерных линий по умолчанию - + The space between the dimension line and the dimension text Отступ между размерной линией и текстом - + Select a font file Выберите файл шрифта - + Fill objects with faces whenever possible Залить объекты поверхностями, если это возможно - + Create Собрать - + simple Part shapes простые фигуры Деталей - + Draft objects Объекты эскиза - + Sketches Наброски (Sketches) - + Get original colors from the DXF file Использовать цвета из файла DXF - + Treat ellipses and splines as polylines Считать эллипсы и сплайны полилиниями - + Export style Экспорт стиля - + Show the unit suffix in dimensions Показать суффикс единиц для размеров - + Allow FreeCAD to automatically download and update the DXF libraries Автоматически загружать и обновлять библиотеки DXF - + mm мм - + Grid size Размер сетки - + lines линии - + text above (2D) текст выше (2D) - + text inside (3D) текст внутри (3D) - + Dashed line definition Задание штриховой линии - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Задание штрихпунктирной линии - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Задание пунктирной линии - + 0.02,0.02 0.02,0.02 - + Grid and snapping Сетка и привязка - + Text settings Настройки текста - + Font family Шрифт - + Font size Размер шрифта - + Dimension settings Настройки размеров - + Display mode Режим отображения - + Arrows style Стиль стрелки - + Arrows size Размер стрелки - + Text orientation Ориентация текста - + Text spacing Интервал текста - + ShapeString settings Настройки инструмента Текст в кривую - + Default ShapeString font file Файл шрифта по умолчанию - + Drawing view line definitions Настройки линий чертежа - + DWG DWG - + DWG conversion Преобразование DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style="font-weight:600;">Примечание:</span> параметры DXF также применяются для файлов DWG.</p></body></html> - + DXF DXF - + Import options Параметры импорта - + Use legacy python importer Использовать устаревший импортер Python - + Export options Параметры экспорта - + OCA OCA - + SVG SVG - + Disable units scaling Отключить масштабирование единиц измерения - + Export Drawing Views as blocks Экспортировать виды чертежа как блоки - + Note: Not all the options below are used by the new importer yet Замечание: ещё не все параметры ниже используются в новом импортёре - + Show this dialog when importing and exporting Показывать этот диалог при импорте и экспорте - + Automatic update (legacy importer only) Автоматическое обновление (только для устаревшего импортёра) - + Prefix labels of Clones with: Префикс меток клонов: - + Scale factor to apply to imported files Коэффициент масштабирования для импортируемых файлов - + Max segment length for discretized arcs Максимальная длина сегмента дискретизации дуг - + Number of decimals Количество десятичных знаков - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Клавиша Alt - + The number of horizontal or vertical lines of the grid Количество горизонтальных или вертикальных линий сетки - + The default color for snap symbols Цвет по умолчанию для символов привязки - + Check this if you want to use the color/linewidth from the toolbar as default Установите флажок, если вы хотите использовать цвет/толщину линии из панели инструментов по умолчанию - + If checked, a widget indicating the current working plane orientation appears during drawing operations Если этот параметр выбран, то во время операций рисования появляется виджет, указывающий текущую ориентацию рабочего чертежа - + An SVG linestyle definition Определение стилей линий SVG - + Extension lines size Размер выносной линий - + Extension line overshoot Нахлёст линии расширения - + The default length of extension line above dimension line Длина выносной линии над размерной линией по умолчанию - + Dimension line overshoot Нахлёст размерной линии - + The default distance the dimension line is extended past extension lines Расстояние по умолчанию, на которое размерная линия расширена за выносные линии - + Tick Зацеп - + Tick-2 Зацепление-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Отметьте это если хотите предотвратить раскрашивание граней во время операций разделения и объединения (только для РазделитьГрани и СделатьОболочку) - + Preserve colors of faces during downgrade/upgrade Предотвратить раскрашивание граней при разделении/объединении - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Установите этот флажок, если хотите, чтобы имена граней были производными от имени исходного объекта и наоборот при выполнении операций разъединение/объединение (только для РазделитьГрани и Сделатьоболочку) - + Preserve names of faces during downgrade/upgrade Предотвратить названия граней при разделении/объединении - + The path to your ODA (formerly Teigha) File Converter executable Путь к исполняемому файлу конвертера ODA (ранее Teigha) файлов - + Ellipse export is poorly supported. Use this to export them as polylines instead. Экспорт эллипсов плохо реализован. Экспортируйте эллипсы как полилинии. - + Max Spline Segment: Макс сплайн сегментов: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Количество десятичных знаков во внутренних координатах (например, 3 = 0,001). Значения между 6 и 8 обычно считаются хорошим тоном среди пользователей FreeCAD. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Это значение используется функциями, которые используют допуск. Значения с различиями меньше этого значения будут рассматриваться как одинаковые. Это значение в ближайшее время будет выведено из использования, взамен уровень точности выше будет выражать оба значения. - + Use legacy python exporter Использовать устаревший импортер Python - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Если эта опция установлена, при создании объектов Наброска (Draft) в верхней части существующей грани другого объекта, то свойство "Поддержка" объекта наброска будет ссылаться на базовый объект. Это было стандартное поведение до FreeCAD 0.19 - + Construction Geometry Вспомогательная геометрия - + In-Command Shortcuts Горячие клавиши командного режима - + Relative Относительно - + R R - + Continue Продолжить - + T T - + Close Закрыть - + O O - + Copy - Скопировать + Копировать - + P P - + Subelement Mode Поэлементный режим - + D D - + Fill Заполнить - + L L - + Exit Выход - + A A - + Select Edge Выбрать ребро - + E E - + Add Hold + держатель - + Q Q - + Length Длина - + H H - + Wipe Стереть - + W W - + Set WP Задать РП - + U U - + Cycle Snap Последовательная привязка - + ` ` - + Snap Привязка - + S S - + Increase Radius Увеличить радиус - + [ [ - + Decrease Radius Уменьшить радиус - + ] ] - + Restrict X Ограничить по X - + X X - + Restrict Y Ограничить по Y - + Y Y - + Restrict Z Ограничить по Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Если этот флажок установлен, выпадающий список слоёв также будет показывать группы, позволяя автоматически добавлять объекты в группы. - + Show groups in layers list drop-down button Показывать группы в выпадающем списке слоев - + Draft tools options Настройки инструментов верстака набросок - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. При черчении линий, установить фокус на длине вместо координаты X. Это позволит указать направление и ввести расстояние. - + Set focus on Length instead of X coordinate Установить фокус на длине вместо координаты X - + Set the Support property when possible Установить свойство "Поддержка", когда это возможно - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Если этот параметр выбран, по умолчанию объекты будут отображаться как заполненные. В противном случае они будут отображаться как каркас - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Как правило, после копирования объектов будут выбраны полученные копии. Если установить этот параметр, будут выбираться базовые объекты. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Если выбран этот пункт, режим копирования будет применен для поледующих команд, в противном случае выполнение команд всегда будет начинаться без режима копирования - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Заставить инструменты набросков создавать примитивы детали вместо объектов наброска. Обратите внимание, что это не полностью поддерживается, и многие объекты не будут редактироваться с помощью модификаторов верстака набросок. - + User interface settings Настройки интерфейса пользователя - + Enable draft statusbar customization Включить настройку строки состояния верстака набросок - + Draft Statusbar Строка состояния наброска - + Enable snap statusbar widget Включить привязку строки состояния - + Draft snap widget Привязка строки состояния наброска - + Enable draft statusbar annotation scale widget Включить строку состояния отметки масштаба верстака набросок - + Annotation scale widget Отметка масштаба - + Draft Edit preferences Изменить настройки Наброска - + Edit - Правка + Редактировать - + Maximum number of contemporary edited objects Максимальное количество одновременно редактируемых объектов - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Устанавливает максимальное количество одновременно редактируемых объектов наброска </p><p></p></body></html> - + Draft edit pick radius Радиус выбора наброска - + Controls pick radius of edit nodes Управление радиусом выбора узлов редактирования - + Path to ODA file converter Путь к файловому конвертеру ODA - + This preferences dialog will be shown when importing/ exporting DXF files Этот диалог настроек будет показан при импорте/экспорте DXF файлов - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Использован импорт Python, в противном случае используется более новая версия C++. Примечание: импортер C++ быстрее, но еще не является функциональным - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2286,7 +4847,7 @@ Note: C++ importer is faster, but is not as featureful yet Примечание: экспортер C++ быстрее, но еще не является полнофункциональным - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2295,42 +4856,42 @@ from the Addon Manager. из Менеджера дополнений. - + If unchecked, texts and mtexts won't be imported Если этот пункт не выбран, тексты/мультитексты импортированы не будут - + If unchecked, points won't be imported Если этот пункт не выбран, точки импортированы не будут - + If checked, paper space objects will be imported too Если флажок установлен, пустые объекты будут также импортированы - + If you want the non-named blocks (beginning with a *) to be imported too Отметьте это, если вы хотите чтобы импортировались и безымянные блоки (начинающиеся с *) - + Only standard Part objects will be created (fastest) Создавать только объекты стандартных деталей (самое быстрое) - + Parametric Draft objects will be created whenever possible Параметрические объекты наброска будут создаваться, когда это возможно, - + Sketches will be created whenever possible Эскизы будут создаваться по возможности - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2338,100 +4899,100 @@ Example: for files in millimeters: 1, in centimeters: 10, Коэффициент масштабирования для применения к импорту DXF файлов. Коэффициентом является преобразование между единицей измерения файла DXF и миллиметрами. Например: для файлов в миллиметрах: 1, в сантиметрах: 10, в м: 1000, в дюймах: 25,4, в футах: 304,8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Цвета будут получены из объектов DXF, если это возможно. В противном случае будут применены цвета по умолчанию. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD попытается присоединиться к объектам совпадения в проводах. Обратите внимание, что это может занять некоторое время! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Объекты из одного и того же слоя будут объединены в чертежные блоки, ускоряя перерисовку дисплея, но делая их менее редактируемыми - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Импортированные тексты получат стандартный размер текста наброска, вместо размера в документе DXF - + If this is checked, DXF layers will be imported as Draft Layers Импортировать слои DXF как слои наброска - + Use Layers Использовать слои - + Hatches will be converted into simple wires Штриховки будут преобразованы в простые провода - + If polylines have a width defined, they will be rendered as closed wires with correct width Если для полилиний определена ширина, они будут визуализированы как замкнутые провода с правильной шириной - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Максимальная длина каждого из сегментов полилинии. Если задано значение «0», весь сплайн рассматривается как прямой отрезок. - + All objects containing faces will be exported as 3D polyfaces Все объекты, содержащие грани, будут экспортированы в виде трёхмерных полиграней - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Виды чертежей будут экспортированы в виде блоков. Это может не удаться для шаблонов DXF R12. - + Exported objects will be projected to reflect the current view direction Экспортированные объекты будут проецироваться с учётом текущего направления зрения - + Method chosen for importing SVG object color to FreeCAD Метод выбран для импорта SVG цвета объекта во FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Если этот флажок установлен, преобразование единиц не произойдет. Одна единица в файле SVG будет переведена как один миллиметр. - + Style of SVG file to write when exporting a sketch Стиль SVG файла для записи при экспорте эскиза - + All white lines will appear in black in the SVG for better readability against white backgrounds Все белые линии появятся в чёрном цвете SVG для лучшей читаемости по сравнению с белым фоном - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2440,62 +5001,62 @@ This value is the maximum segment length. Это значение является максимальной длиной звена. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border При отмеченной опции отображается дополнительная граница сетки, показывающая размер основного квадрата в левом нижнем углу - + Show grid border Показать границу сетки - + Override unit Переопределить единицу измерения - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Если оставить это поле пустым, то будут показаны те единицы измерения, какие указаны в FreeCAD. Указывая единицу измерения здесь как м или см, Вы можете указать новые единицы измерения. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Разрешение для рисования штриховки. Значение по умолчанию — 128. Большее значение даст лучшее разрешение, меньшее значение сделает отрисовку быстрее - + Hatch Pattern default size Размер Шаблона штриховки по умолчанию - + The default size of hatch patterns Размер по умолчанию для шаблонов штриховки - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Если задано, две главные оси сетки будут окрашены в красный, зеленый или синий цвет, когда они совпадают с глобальными осями - + Use colored axes Использовать цветные оси - + Grid color and transparency Цвет и прозрачность сетки - + The color of the grid Цвет сетки - + The overall transparency of the grid Общая прозрачность сетки @@ -2503,12 +5064,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Конвертируем: - + Conversion successful Конвертация прошла успешно @@ -2516,345 +5077,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Неизвестный стиль экспорта SVG, переключение на Translated - + The export list contains no object with a valid bounding box Список экспорта не содержит объектов с допустимым диапазоном + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Командная строка черчения - + Toggle construction mode Переключить режим конструирования - + Autogroup off Автогруппирование выключено - + active command: Текущая команда: - + None Ничего - + Active Draft command Активная команда черчения - + X coordinate of next point абсцисса следующей точки - + X X - + Y Y - + Z Z - + Y coordinate of next point ордината следующей точки - + Z coordinate of next point аппликата следующей точки - + Enter point Введите точку - + Enter a new point with the given coordinates Введите новую точку с заданными координатами - + Length Длина - + Angle Угол - + Length of current segment Длина текущего сегмента - + Angle of current segment Угол текущего сегмента - + Radius Радиус - + Radius of Circle Радиус окружности - + If checked, command will not finish until you press the command button again Если отмечено, команда не будет завершена до нажатия кнопки снова - + If checked, an OCC-style offset will be performed instead of the classic offset Если флажок установлен, вместо классического смещения будет выполняться смещение в стиле OCC - + &OCC-style offset Смещение в стиле &OCC - + Sides Стороны - + Number of sides Количество сторон - + Offset Смещение - + Auto Авто - + Text string to draw Cтрока текста для рисования - + String Строка - + Height of text Высота текста - + Height Высота - + Intercharacter spacing Межсимвольное расстояние - + Tracking Межсимвольное расстояние - + Full path to font file: Полный путь к файлу шрифта: - + Open a FileChooser for font file Открыть обозреватель файлов для выбора файла шрифта - + Line Линия - + DWire Ломаная - + Circle Окружность - + Center X Центр X - + Arc Дуга - + Point Точка - + Label Метка - + Distance Расстояние - + Trim Подгонка - + Pick Object Выберите объект - + Edit Редактировать - + Global X Глобальный X - + Global Y Глобальный Y - + Global Z Глобальный Z - + Local X Локальный X - + Local Y Локальный Y - + Local Z Локальный Z - + Invalid Size value. Using 200.0. Неверное значение размера. Используется 200.0. - + Invalid Tracking value. Using 0. Неверный интервал между символами. Используется 0. - + Please enter a text string. Пожалуйста, введите текст. - + Select a Font file Выберите файл шрифта - + Please enter a font file. Пожалуйста, введите файл шрифта. - + Autogroup: Автогруппирование: - + Faces Грани - + Remove Удалить - + Add Добавить - + Facebinder elements Элементы граневяза - + BSpline Bсплайн - + BezCurve Кривая Безье - + Copy Копировать - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2872,270 +5441,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Чтобы разрешить FreeCAD скачать эту библиотеку, ответьте Да. - + Relative Относительно - + Continue Продолжить - + Close Закрыть - + Fill Заполнить - + Exit Выход - + Snap On/Off Привязка вкл/выкл - + Increase snap radius Увеличить радиус привязки - + Decrease snap radius Уменьшить радиус привязки - + Restrict X Ограничить по X - + Restrict Y Ограничить по Y - + Restrict Z Ограничить по Z - + Select edge Выбрать ребро - + Add custom snap point Добавить дополнительную точку привязки - + Length mode Режим длины - + Wipe Стереть - + Set Working Plane Установить рабочую плоскость - + Cycle snap object Выбор объекта по узловым точкам - + Check this to lock the current angle Отметьте чтобы закрепить текущий угол - + Coordinates relative to last point or absolute Координаты относительно последней точки или абсолютные - + Filled Заполненный - + Finish Завершить - + Finishes the current drawing or editing operation Завершить текущую операцию черчения или редактирования - + &Undo (CTRL+Z) Отменить (Ctrl+Z) - + Undo the last segment Отменить последний сегмент - + Finishes and closes the current line Закончить и замкнуть текущую линию - + Wipes the existing segments of this line and starts again from the last point Стирает существующие сегменты этой линии и начинает снова с последней точки - + Set WP Задать РП - + Reorients the working plane on the last segment Переориентирует рабочую плоскость по последнему сегменту - + Selects an existing edge to be measured by this dimension Выбирает существующую кромку чтобы измерить размер - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Если флажок установлен, объекты будут скопированы, иначе будут перенесены. Настройки-> Чертёж-> Режим глобального копирования сохранить для последующих команд. - + Subelement mode Режим дочернего элемента - + Modify subelements Изменение дочерних элементов - + If checked, subelements will be modified instead of entire objects Если флажок установлен, то вместо целых объектов будут изменены дочерние элементы - + CubicBezCurve Кубическая кривая Безье - + Top Сверху - + Front Спереди - + Side Сторона - + Current working plane Текущая рабочая плоскость - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Установите флажок, если объект должен отображаться как заполненный, в противном случае он будет отображаться как каркас. Недоступно если включен параметр эскиза 'Использовать примитивы детали' - + Polyline Ломаная линия - + Draft Осадка - + Toggle near snap on/off Включить привязку вблизи - + Create text Создать текст - + Press this button to create the text object, or finish your text with two blank lines Нажмите эту кнопку, чтобы создать текстовый объект, или закончить текст двумя пустыми строками - + Center Y Центр Y - + Center Z Центр Z - + Offset distance Расстояние смещения - + Trim distance Расстояние обрезки - + Wire Ломаная - + Change default style for new objects Цвет по умолчанию для новых объектов + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + Объект не задан + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Радиус: + + + + Center: + Центр: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Сегмент + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Круговой массив + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Полярный массив + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Слои + + + + Layer + Слой + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Ортогональный массив + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Прямоугольный массив + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + пользовательский + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Текст в кривую + + + + Default + По умолчанию + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Клонировать + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Эллипс + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Граневяз + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Размер + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Чертёж + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Переместить + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Привязка к сетке + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Массив + + + + Select an object to array + Select an object to array + + + + Link array + Массив ссылок + + + + Polygon + Многоугольник, Полигон + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Масштаб + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Прямоугольник + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Соединить + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Выделение: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Создать B-сплайн + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Дополнительно + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Разделить + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Создать скругление + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Автогруппировка + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Создать окружность + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Создать дугу + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Текст + + + + Pick location point + Pick location point + + + + Create Text + Создать текст + + + + Rotate + Повернуть + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Базовый угол + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Вращение + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding Ошибка OCA: не удалось определить кодировку символов - + OCA: found no data to export OCA: не найдено данных для экспорта - + successfully exported успешно экспортировано diff --git a/src/Mod/Draft/Resources/translations/Draft_sk.qm b/src/Mod/Draft/Resources/translations/Draft_sk.qm index 2cd52eae65..c496f69269 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sk.qm and b/src/Mod/Draft/Resources/translations/Draft_sk.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sk.ts b/src/Mod/Draft/Resources/translations/Draft_sk.ts index 2ec9b94238..cbc399ffe8 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sk.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sk.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor štýlu popisov + + The start point of this line. + Počiatočný bod tejto čiary. - - Style name - Meno štýlu + + The end point of this line. + Koncový bod tejto čiary. - - Add new... - Pridať nový... + + The length of this line. + Dĺžka tejto čiary. - - Renames the selected style - Premenovať vybraný štýl + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Premenovať + + The base object that will be duplicated + Základný objekt, ktorý bude duplikovaný - - Deletes the selected style - Odstrániť vybraný štýl + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Odstrániť + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Text + + Number of copies in X direction + Počet kópií v smere osi X - - Font size - Veľkosť písma + + Number of copies in Y direction + Počet kópií v smere osi Y - - Line spacing - Rozstup čiar + + Number of copies in Z direction + Počet kópií v smere osi Z - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Umiestnenie objektu + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + Oblasť tohto objektu + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Polomer kruhu + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + Umiestnenie na osi X + + + + Y Location + Umiestnenie na osi Y + + + + Z Location + Umiestnenie na osi Z + + + + The objects that are part of this layer + Objekty, ktoré sú súčasťou tejto vrstvy + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Textový reťazec + + + + Font file name + Názov súboru písma + + + + Height of text + Výška textu + + + + Inter-character spacing + Rozstupy medzi znakmi + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Zobraziť skryté súbory + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Vedľajší polomer elipsy + + + + Major radius of the ellipse + Hlavný polomer elipsy + + + + Area of this object + Oblasť tohto objektu + + + + The points of the Bezier curve + Body Bézierovej krivky + + + + The degree of the Bezier function + Stupeň Bézierovej funkcie + + + + Continuity + Kontinuita + + + + If the Bezier curve should be closed or not + Či má byť Bézierova krivka uzavretá alebo nie + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + Dĺžka tohto objektu + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Počet kópií, ktoré sa majú vytvoriť + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Prepojený objekt + + + + Projection direction + Smer projekcie + + + + The width of the lines inside this object + Šírka čiar vo vnútri objektu + + + + The size of the texts inside this object + The size of the texts inside this object + + + + The spacing between lines of text + Rozstupy medzi čiarami textu + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Štýl čiary + + + + If checked, source objects are displayed regardless of being visible in the 3D model + If checked, source objects are displayed regardless of being visible in the 3D model + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + Objekty zahrnuté v tomto klone + + + + The scale factor of this clone + Faktor zmeny mierky tohto klonu + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + Počiatočný bod tejto čiary + + + + The end point of this line + Koncový bod tejto čiary + + + + The length of this line + Dĺžka tejto čiary + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Názov písma - - The font to use for texts and dimensions - Font použitý pre texty a kóty + + Font size + Veľkosť písma - - Units - Jednotky + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Násobiteľ mierky + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Desatinné miesta + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Prepis jednotky + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Zobraziť jednotku + + The number of decimals to show + The number of decimals to show - - Line and arrows - Čiara a šípky + + Show the unit suffix + Show the unit suffix - - Line width - Hrúbka čiary + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Dĺžka predĺženia - - - + Arrow size Veľkosť šípky - - Show lines - Zobraziť čiary - - - - Dimension overshoot - Predĺženie kóty - - - - Extension lines - Predĺžovacie čiary - - - + Arrow type Typ šípky - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Hrúbka čiary + + + + Line color + Farba čiary + + + + The size of the text + Veľkosť textu + + + + The font of the text + Písmo textu + + + + The vertical alignment of the text + Zvislé zarovnanie textu + + + + Text color + Farba textu + + + + Line spacing (relative to font size) + Rozstup čiar (relatívny k veľkosti písma) + + + + The maximum number of characters on each line of the text box + Maximálny počet znakov každého riadku textového poľa + + + + The size of the arrow + Veľkosť šípky + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + Typ rámika okolo textu tohto objektu + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Editor štýlu popisov + + + + Style name + Meno štýlu + + + + Add new... + Pridať nový... + + + + Renames the selected style + Premenovať vybraný štýl + + + + Rename + Premenovať + + + + Deletes the selected style + Odstrániť vybraný štýl + + + + Delete + Odstrániť + + + + Text + Text + + + + Font size + Veľkosť písma + + + + Line spacing + Rozstup čiar + + + + Font name + Názov písma + + + + The font to use for texts and dimensions + Font použitý pre texty a kóty + + + + Units + Jednotky + + + + Scale multiplier + Násobiteľ mierky + + + + Decimals + Desatinné miesta + + + + Unit override + Prepis jednotky + + + + Show unit + Zobraziť jednotku + + + + Line and arrows + Čiara a šípky + + + + Line width + Hrúbka čiary + + + + Extension overshoot + Dĺžka predĺženia + + + + Arrow size + Veľkosť šípky + + + + Show lines + Zobraziť čiary + + + + Dimension overshoot + Predĺženie kóty + + + + Extension lines + Predĺžovacie čiary + + + + Arrow type + Typ šípky + + + Line / text color Farba čiary / textu - + The width of the dimension lines Šírka kótovacích čiar - + px px - + The color of dimension lines, arrows and texts Farba kótovacích čiar, šípiek a textov - + Dot Bodka - + Arrow Šípka - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units - Font size in the system units + Veľkosť písma v jednotkách systému - + Line spacing in system units - Line spacing in system units + Rozstup čiar v jednotkách systému - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Kružnica - + Tick-2 Tick-2 - + Import styles from json file Importovať štýly zo súboru json - + Export styles to json file Exportovať štýly do súboru json @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,167 +1351,380 @@ Please install the dxf Library addon manually from menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Pomocné nástroje Draftu - + &Drafting - &Náčrt + Náv&rh - + &Annotation &Poznámky - + &Modification - &Modification + Ú&prava - + &Utilities - &Utilities + &Nástroje - + Draft Ponor - + Import-Export Import/Export + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Zlúčiť duplikáty vrstiev + + + + Add new layer + Pridať novú vrstvu + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Áno + + + + False + Nie + + + + Scale + Škála, zmena veľkosti + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kópia + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Vytvoriť klon + + + + Clone + Klonuj + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Nástroje poľa + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Pole + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Zaoblenie + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Súradnice bodu, cez ktorý prechádza os rotácie. Meniť smer vlastnej osi je možné v editore vlastností. - + Center of rotation - Center of rotation + Stred rotácie - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Znovu nastaviť (resetovať) súradnice stredu rotácie. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Ak je vybrané, výsledné objekty v poli budú zlúčené, ak sa navzájom dotýkajú. Toto funguje iba ak možnosť "Spojiť pole" je vypnutá. - + Fuse Zlúčiť - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Ak je vybrané, výsledný objekt bude "Spojené pole" namiesto obyčajného poľa. Spojené pole je efektívnejšie pri vytváraní mnohonásobných kópií, avšak nemôže byť spolu zlúčené. - + Link array Spojené pole - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Vzdialenosť od jedného prvku v kruhu poľa k ďalšiemu prvku v tom istom kruhu. Nemôže byť nula. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Vzdialenosť od jednej vrstvy objektov k ďalšej vrstve objektov. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. Počet osí symetrie v kruhovom poli. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Počet kruhových vrstiev alebo kruhov pre vytvorenie, vrátane kópie pôvodného objektu. Musí byť aspoň 2. - + Number of circular layers Number of circular layers - + Symmetry - Symmetry + Symetria - + (Placeholder for the icon) (Placeholder for the icon) @@ -429,12 +1732,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -443,65 +1746,65 @@ Normálne, len hodnota Z je potrebná, ďalšie dve hodnoty môžu určiť dodat Záporné hodnoty vytvoria kópie v opačných smeroch. - + Z intervals Z rozsahy - + Z Z - + Y Y - + X X - + Reset the distances. Znovu nastaviť vzdialenosti. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Ak je vybrané, výsledné objekty v poli budú zlúčené, ak sa navzájom dotýkajú. Toto funguje iba ak možnosť "Spojiť pole" je vypnutá. - + Fuse Zlúčiť - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Ak je vybrané, výsledný objekt bude "Spojené pole" namiesto obyčajného poľa. Spojené pole je efektívnejšie pri vytváraní mnohonásobných kópií, avšak nemôže byť spolu zlúčené. - + Link array Spojené pole - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -510,17 +1813,17 @@ Normálne, len hodnota X je potrebná, ďalšie dve hodnoty môžu určiť dodat Záporné hodnoty vytvoria kópie v opačných smeroch. - + X intervals X rozsahy - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -529,24 +1832,24 @@ Normálne, len hodnota Y je potrebná, ďalšie dve hodnoty môžu určiť dodat Záporné hodnoty vytvoria kópie v opačných smeroch. - + Y intervals Y rozsahy - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Počet prvkov poľa v danom smere, vrátane kópie objektu. Číslo musí byť aspoň 1 v každom smere. - + Number of elements Number of elements @@ -554,72 +1857,72 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Súradnice bodu, cez ktorý prechádza os rotácie. Meniť smer vlastnej osi je možné v editore vlastností. - + Center of rotation - Center of rotation + Stred rotácie - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Znovu nastaviť (resetovať) súradnice stredu rotácie. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Ak je vybrané, výsledné objekty v poli budú zlúčené, ak sa navzájom dotýkajú. Toto funguje iba ak možnosť "Spojiť pole" je vypnutá. - + Fuse Zlúčiť - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Ak je vybrané, výsledný objekt bude "Spojené pole" namiesto obyčajného poľa. Spojené pole je efektívnejšie pri vytváraní mnohonásobných kópií, avšak nemôže byť spolu zlúčené. - + Link array Spojené pole - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -628,24 +1931,24 @@ Záporný uhol vytvorí polárny vzor v opačnom smere. Maximálna absolútna hodnota je 360 stupňov. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Počet prvkov poľa, vrátane kópie pôvodného objektu. Musí byť aspoň 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -653,134 +1956,1392 @@ Musí byť aspoň 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Text to be made into ShapeString - + String Reťazec - + Height Výška - + Height of the result Height of the result - + X X - + Y Y - + Z Z - + Font file Font file - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Pridať do konštrukčnej skupiny + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Pridá vybrané objekty do konštrukčnej skupiny +a zmení ich vzhľad na konštrukčný štýl. +Ak konštrukčná skupina neexistuje, bude vytvorená. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Použiť aktuálny štýl + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Oblúk + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Pole + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bézierova krivka + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bézierove nástroje + + + + Create various types of Bezier curves. + Vytvorí rôzne typy Bézierových kriviek. + + + + Draft_Circle + + + Circle + Kružnica + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Klonuj + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Uzavrieť čiaru + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Kubická Bézierova krivka + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Odstrániť bod + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Kóta + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Výkres + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Upraviť + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Dokončiť čiaru + + + + Finishes a line without closing it. + Dokončí čiaru bez jej uzatvorenia. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Spojiť + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + čiara + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Presunúť + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Odsadenie + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Bod + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Mnohouholník + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Obdĺžnik + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Otočiť + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Škála, zmena veľkosti + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Uhol + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Stred + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Mriežka + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Priesečník + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Súbežne + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Rozdeliť + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Text + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Prepnúť konštrukčný režim + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Prepne konštrukčný režim. +Keď je aktívny, následne vytvorené objekty budú zahrnuté v konštrukčnej skupine a budú nakreslené s určenou farbou a vlastnosťami. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Prepnúť režim pokračovania + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Vrátiť posledný segment + + + + Undoes the last drawn segment of the line being drawn. + Vráti späť posledný nakreslený segment na kreslenej čiare. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatic - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -789,12 +3350,12 @@ above its base position. Use this together with one of the buttons above - + Offset Odsadenie - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -803,12 +3364,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -817,7 +3378,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -826,32 +3387,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing - Rozostup mriežky + Rozstup mriežky - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Main line every - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -860,257 +3421,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines lines - + Style settings Style settings - + Text color - Text color + Farba textu - + Shape color Shape color - + Line width Hrúbka čiary - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Bodka - + Circle Kružnica - + Arrow Šípka - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Zobraziť jednotku - + Line color Farba čiary - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions Font použitý pre texty a kóty - + The line style The line style - + Solid Teleso - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Prepis jednotky - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparency - + Display mode Display mode - + Text font Text font - + Arrow size Veľkosť šípky - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Drôtový model - + Shaded Shaded - + Points Body - + Draw style Štýl kreslenia - + The color of lines The color of lines - + Arrow style Arrow style - + px - px + px - + Apply to selected objects Aplikovať na vybrané objekty - + Lines and faces Čiary a plochy - + Annotations Poznámky - + If the unit suffix is shown on dimension texts or not Či je prípona jednotky zobrazená s textom kóty alebo nie @@ -1118,67 +3679,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Všeobecné nastavenie návrhu - + This is the default color for objects being drawn while in construction mode. Toto je predvolená farba pre kreslené objekty počas počas konštrukčného módu. - + This is the default group name for construction geometry Toto je predvolený názov konštrukčnej geometrie - + Construction Konštrukcia - + Save current color and linewidth across sessions Uložiť aktuálnu farbu a šírku čiary okolo relácie - + Global copy mode Všeobecný mód kopírovania - + Default working plane Predvolená pracovná rovina - + None Žiadny - + XY (Top) XY (hore) - + XZ (Front) XZ (Predok) - + YZ (Side) YZ (Bok) - + Default height for texts and dimensions Predvolená výška pre texty a rozmery - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1189,1106 +3750,1106 @@ alebo "mono", alebo skupina napr. "Arial,Helvetica,sans" alebo názov a štýl a napríklad "Arial:Bold" - + Default template sheet Predvolená šablóna listu - + The default template to use when creating a new drawing sheet Predvolená šablóna použitá pri vytvorení nového listu Návrhu - + Import style Importovať štýl - + None (fastest) Žiadne (najrýchlejšia) - + Use default color and linewidth Použiť predvolenú farbu a šírkuČiary - + Original color and linewidth Pôvodné farby a šírkaČiary - + Check this if you want the areas (3D faces) to be imported too. Začiarknite, ak chcete importovať aj oblasti (3D). - + Import OCA areas Importovať OCA oblastí - + General settings Základné nastavenia - + Construction group name Názov Konštrukčnej skupiny - + Tolerance Tolerancia - + Join geometry Spojiť geometriu - + Alternate SVG Patterns location Alternatívne umiestnenie SVG vzorov - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Tu môžete určiť adresár obsahujúci SVG súbory obsahujúce definície <šablóna>, ktoré môžu byť pridané medzi štandardné šrafovacie vzory Návrhu - + Constrain mod Vynucovací mód - + The Constraining modifier key Klávesa vynucovacieho modifikátora - + Snap mod Prichytávací mód - + The snap modifier key Kláves prichytávacieho modifikátora - + Alt mod ALT mód - + Select base objects after copying Po kopírovaní vyberať základné objekty - + If checked, a grid will appear when drawing Ak je začiarknuté, pri kreslení použije mriežku - + Use grid Použiť mriežku - + Grid spacing - Rozostup mriežky + Rozstup mriežky - + The spacing between each grid line - Rozstupy medzi riadkami mriežky + Rozstup medzi každou čiarou mriežky - + Main lines every Vždy Hlavné čiary - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Hlavné čiary budú hrubšie. Určite koľko štvorcov bude medzi hlavnými čiarami. - + Internal precision level Úroveň internej precíznosti - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Toto je operácia s vertikálnymi textami rozmerov. Štandardne je podľa ISO vľavo. - + Left (ISO standard) Vľavo (ISO štandard) - + Right Vpravo - + Group layers into blocks Zoskupenie úrovní do blokov - + Export 3D objects as polyface meshes Exportuje 3D objekty ako mriežky jednotlivých plôch - + If checked, the Snap toolbar will be shown whenever you use snapping If checked, the Snap toolbar will be shown whenever you use snapping - + Show Draft Snap toolbar Show Draft Snap toolbar - + Hide Draft snap toolbar after use Hide Draft snap toolbar after use - + Show Working Plane tracker Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + Use standard font size for texts Use standard font size for texts - + Import hatch boundaries as wires Import hatch boundaries as wires - + Render polylines with width Render polylines with width - + Translated (for print & display) Translated (for print & display) - + Raw (for CAM) Raw (for CAM) - + Translate white line color to black Translate white line color to black - + Use Part Primitives when available Use Part Primitives when available - + Snapping Snapping - + If this is checked, snapping is activated without the need to press the snap mod key If this is checked, snapping is activated without the need to press the snap mod key - + Always snap (disable snap mod) Always snap (disable snap mod) - + Construction geometry color Construction geometry color - + Import Importovať - + texts and dimensions texts and dimensions - + points body - + layouts layouts - + *blocks *bloky - + Project exported objects along current view direction Project exported objects along current view direction - + Visual settings Vizuálne nastavenia - + Visual Settings Vizuálne nastavenia - + Snap symbols style Snap symbols style - + Draft classic style Draft classic style - + Bitsnpieces style Bitsnpieces style - + Color Farba - + Hatch patterns resolution Rozlíšenie vzoru šrafovania - + Grid Mriežka - + Always show the grid Vždy zobraziť mriežku - + Texts and dimensions Texty a rozmery - + Internal font Interný typ písma - + Dot Bodka - + Circle Kružnica - + Arrow Šípka - + The default size of arrows Predvolená veľkosť šípky - + The default size of dimensions extension lines Predvolená veľkosť pomocných čiar rozmerov - + The space between the dimension line and the dimension text The space between the dimension line and the dimension text - + Select a font file Select a font file - + Fill objects with faces whenever possible Fill objects with faces whenever possible - + Create Vytvoriť - + simple Part shapes simple Part shapes - + Draft objects Draft objects - + Sketches Sketches - + Get original colors from the DXF file Get original colors from the DXF file - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Export style Export style - + Show the unit suffix in dimensions Show the unit suffix in dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Allow FreeCAD to automatically download and update the DXF libraries - + mm mm - + Grid size Grid size - + lines lines - + text above (2D) text above (2D) - + text inside (3D) text inside (3D) - + Dashed line definition Dashed line definition - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Dashdot line definition - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Dotted line definition - + 0.02,0.02 0.02,0.02 - + Grid and snapping Grid and snapping - + Text settings Text settings - + Font family Font family - + Font size Veľkosť písma - + Dimension settings Dimension settings - + Display mode Display mode - + Arrows style Arrows style - + Arrows size Arrows size - + Text orientation Text orientation - + Text spacing Text spacing - + ShapeString settings ShapeString settings - + Default ShapeString font file Default ShapeString font file - + Drawing view line definitions Drawing view line definitions - + DWG DWG - + DWG conversion DWG conversion - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> - + DXF DXF - + Import options Import options - + Use legacy python importer Use legacy python importer - + Export options Export options - + OCA OCA - + SVG SVG - + Disable units scaling Disable units scaling - + Export Drawing Views as blocks Export Drawing Views as blocks - + Note: Not all the options below are used by the new importer yet Note: Not all the options below are used by the new importer yet - + Show this dialog when importing and exporting Show this dialog when importing and exporting - + Automatic update (legacy importer only) Automatic update (legacy importer only) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Scale factor to apply to imported files - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Number of decimals - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key The Alt modifier key - + The number of horizontal or vertical lines of the grid The number of horizontal or vertical lines of the grid - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Construction Geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative - Relative + Relatívna - + R R - + Continue - Continue + Pokračovať - + T T - + Close Zavrieť - + O O - + Copy - Kópia + Kopírovať - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge - Select Edge + Vybrať hranu - + E E - + Add Hold Add Hold - + Q Q - + Length Dĺžka - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Možnosti nástrojov Draftu - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Pri kreslení čiar nastaviť zameranie na dĺžku namiesto súradnice X. To umožní určovať smer a zadávať dĺžku. - + Set focus on Length instead of X coordinate Nastaviť zameranie na dĺžku namiesto súradnice X - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Ak je vybrané, objekty za zobrazia štandardne ako vyplnené. Inak sa zobrazia ako drôtený rám - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Upraviť - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2297,7 +4858,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2306,42 +4867,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2352,103 +4913,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2457,62 +5018,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Ak je nastavené, tak mriežka bude mať jej dve hlavné osi vo farbe červenej, zelenej alebo modrej, a to vtedy, keď sa zhodujú s globálnymi osami - + Use colored axes Použiť farebné osi - + Grid color and transparency Farba a priehľadnosť mriežky - + The color of the grid Farba mriežky - + The overall transparency of the grid Celková priehľadnosť mriežky @@ -2520,12 +5081,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2533,345 +5094,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box Exportný zoznam neobsahuje žiadne objekty s platným ohraničením + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Draft Command Bar - + Toggle construction mode - Toggle construction mode + Prepnúť konštrukčný režim - + Autogroup off - Autogroup off + Automatické zoskupovanie vypnuté - + active command: aktívny príkaz: - + None Žiadny - + Active Draft command Aktívny príkaz návrhu - + X coordinate of next point X-ová súradnica ďalšieho bodu - + X X - + Y Y - + Z Z - + Y coordinate of next point Y-ová súradnica ďalšieho bodu - + Z coordinate of next point Z-ová súradnica ďalšieho bodu - + Enter point - Enter point + Zadať bod - + Enter a new point with the given coordinates - Enter a new point with the given coordinates + Zadá nový bod s určenými súradnicami - + Length Dĺžka - + Angle Uhol - + Length of current segment - Length of current segment + Dĺžka aktuálneho segmentu - + Angle of current segment - Angle of current segment + Uhol aktuálneho segmentu - + Radius Polomer - + Radius of Circle Polomer kruhu - + If checked, command will not finish until you press the command button again Ak je začiarknuté, príkaz sa neskončí kým znova nestlačíte tlačítko - + If checked, an OCC-style offset will be performed instead of the classic offset Ak je začiarknuté, tak sa namiesto klasického použije OCC štýl odchýlky - + &OCC-style offset &OCC-štýl odchýlky - + Sides Strany - + Number of sides Počet strán - + Offset Odsadenie - + Auto Auto - + Text string to draw Text string to draw - + String Reťazec - + Height of text Výška textu - + Height Výška - + Intercharacter spacing Intercharacter spacing - + Tracking Tracking - + Full path to font file: Full path to font file: - + Open a FileChooser for font file Open a FileChooser for font file - + Line čiara - + DWire Návrhová krivka - + Circle Kružnica - + Center X - Stredové X + Stred na osi X - + Arc Oblúk - + Point Bod - + Label Label - + Distance Vzdialenosť - + Trim Odrezať - + Pick Object Vybrať objekt - + Edit Upraviť - + Global X Globálna os X - + Global Y Globálna os Y - + Global Z Globálna os Z - + Local X Lokálna os X - + Local Y Lokálna os Y - + Local Z Lokálna os Z - + Invalid Size value. Using 200.0. Neplatná hodnota veľkosti. Použije sa 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Vyberte súbor obsahujúci písmo - + Please enter a font file. Zadajte súbor obsahujúci písmo. - + Autogroup: - Autogroup: + Automatické zoskupovanie: - + Faces Predné strany - + Remove Odstrániť - + Add Pridať - + Facebinder elements Facebinder elements - + BSpline B-Čiara - + BezCurve BezCurve - + Copy - Kópia + Kopírovať - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2890,270 +5459,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative - Relative + Relatívna - + Continue - Continue + Pokračovať - + Close Zavrieť - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge - Select edge + Vybrať hranu - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle - Check this to lock the current angle + Zaškrtnutím tejto voľby uzamknete aktuálny uhol - + Coordinates relative to last point or absolute - Coordinates relative to last point or absolute + Súradnice sú relatívne k poslednému bodu alebo absolútnej hodnote - + Filled - Filled + Vyplnené - + Finish Dokončiť - + Finishes the current drawing or editing operation - Finishes the current drawing or editing operation + Dokončí aktuálnu kresbu alebo operáciu úpravy - + &Undo (CTRL+Z) - &Undo (CTRL+Z) + V&rátiť (CTRL+Z) - + Undo the last segment - Undo the last segment + Vráti späť posledný segment - + Finishes and closes the current line - Finishes and closes the current line + Dokončí a uzavrie aktuálnu čiaru - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Zhora - + Front Predok - + Side Side - + Current working plane - Current working plane + Aktuálna pracovná rovina - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Ponor - + Toggle near snap on/off Toggle near snap on/off - + Create text Vytvoriť Text - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire - Čiara + Drôt - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Polomer: + + + + Center: + Stred: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + Predvolené + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Klonuj + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elipsa + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Kóta + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Výkres + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Presunúť + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Konštrukčný režim + + + + Continue mode + Režim pokračovania + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Prichytávanie na mriežku + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Pole + + + + Select an object to array + Select an object to array + + + + Link array + Spojené pole + + + + Polygon + Mnohouholník + + + + Pick center point + Vybrať stredový bod + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Škála, zmena veľkosti + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bézierova krivka bola uzavretá + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Obdĺžnik + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Spojiť + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Výber: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Vytvoriť B-krivku + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Custom + + + + No active command. + No active command. + + + + Finish line + Dokončiť čiaru + + + + Close line + Close line + + + + Undo line + Vrátiť čiaru + + + + Split + Rozdeliť + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Vytvoriť zaoblenie + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Pridať do konštrukčnej skupiny + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Posun Bézierových kriviek nie je momentálne podporovaný + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Text + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Otočiť + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.qm b/src/Mod/Draft/Resources/translations/Draft_sl.qm index 011afaf940..3f63d30130 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sl.qm and b/src/Mod/Draft/Resources/translations/Draft_sl.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sl.ts b/src/Mod/Draft/Resources/translations/Draft_sl.ts index 47af340efc..f2979b9feb 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sl.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sl.ts @@ -1,250 +1,1333 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Urejevalnik opisnih slogov + + The start point of this line. + Začetna točka te črte. - - Style name - Ime sloga + + The end point of this line. + Končna točka te črte. - - Add new... - Dodaj nov ... + + The length of this line. + Dolžina te črte. - - Renames the selected style - Preimenuje izbrani slog + + Radius to use to fillet the corner. + Polmer zaokrožitve vogala. - - Rename - Preimenuj + + The base object that will be duplicated + Izhodiščni predmet, ki bo podvojen - - Deletes the selected style - Izbriše izbrani slog + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Vrsta razpostavitve, ki jo želite ustvariti. +- Pravokotna: postavlja dvojnike v smeri občih osi X, Y in Z. +- Krožna: postavlja dvojnike po krožnem loku znotraj izbranega kota z neko usmeritvijo, ki jo določata središče in os. +- Obročna: postavlja dvojnike po sosrediščnih obročih okrog izhodiščnega predmeta. - - Delete - Izbriši + + Specifies if the copies should be fused together if they touch each other (slower) + Določa, ali naj se dvojniki, ki se dotikajo med sabo, spojijo (počasnejše) - - Text - Besedilo + + Number of copies in X direction + Število kopij v smeri X - - Font size - Velikost pisave + + Number of copies in Y direction + Število kopij v smeri Y - - Line spacing - Razmik med vrsticami + + Number of copies in Z direction + Število kopij v smeri Z - + + Distance and orientation of intervals in X direction + Razdalja in usmerjenost korakov v smeri X + + + + Distance and orientation of intervals in Y direction + Razdalja in usmerjenost korakov v smeri Y + + + + Distance and orientation of intervals in Z direction + Razdalja in usmerjenost korakov v smeri Z + + + + The axis direction around which the elements in a polar or a circular array will be created + Smer osi, okoli katere bodo ustvarjeni predmeti pri krožni in obročni razpostavitvi + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Središčna točka krožnih in obročnih razpostavitev. +Os gre skozi to točko. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + Osni predmet, ki nadomesti vrednost "Osi" in "Središča", npr. osnovna črta. +Pri krožnih in obročnih razpostavitvah bo vzeta njegova postavitev, položaj in zasukanost. +Če želite nastavljati "Os" in "Središče" ročno, pustite to lastnost prazno. + + + + Number of copies in the polar direction + Število kopij v krožni smeri + + + + Distance and orientation of intervals in 'Axis' direction + Razdalja in usmerjenost korakov v smeri "Osi" + + + + Angle to cover with copies + Kot, ki naj ga zapolnijo kopije + + + + Distance between circular layers + Razdalja me obroči + + + + Distance between copies in the same circular layer + Razdalja med kopijami znotraj istega obroča + + + + Number of circular layers. The 'Base' object counts as one layer. + Število obročev. Izhodiščni predmet se šteje kot prvi obroč. + + + + A parameter that determines how many symmetry planes the circular array will have. + Določilka, ki narekuje število somernostnih ravnin obročne razpostavitve. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Skupno število predmetov v razpostavitvi. +Ta lastnost je le za branje, saj je število odvisno od določilk razpostavitve. + + + + Show the individual array elements (only for Link arrays) + Pokaži posamezne predmete razpostavitve (le pri Vezanih razpostavitvah) + + + + The components of this block + Sestavine tega zbira + + + + The placement of this object + Postavitev tega predmeta + + + + Length of the rectangle + Dolžina pravokotnika + + + + Height of the rectangle + Višina pravokotnika + + + + Radius to use to fillet the corners + Polmer zaokroževanja vogalov + + + + Size of the chamfer to give to the corners + Velikost posnetja vogalov + + + + Create a face + Ustvari ploskev + + + + Horizontal subdivisions of this rectangle + Vodoravne razdelitve tega pravokotnika + + + + Vertical subdivisions of this rectangle + Navpične razdelitve tega pravokotnika + + + + The area of this object + Območje tega objekta + + + + The normal direction of the text of the dimension + Normalovna smer kotirnega besedila + + + + The object measured by this dimension object + Predmet, ki je izmerjen s tem kotirnim predmetom + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + Predmet in določeni podprvine, +ki jih meri ta kotirni predmet. + +Obstajajo različne možnosti: +- Predmet in eden izmed njegovih robov. +- Predmet in dve njegovi ogljišči +- Ločni predmet in njegov rob. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Točka, skozi katero bo potekala kotirna črta ali njen navidezen podaljšek. + +- Pri premih kotah ta lastnost nadzira oddaljenost kotirne črte od merjenega predmeta. +- Pri polmernih kotah določa smer kotirne črte, ki prikazuje izmerjeni polmer ali premer. +- Pri kotnih kotah določa polmer kotirnega loka, ki prikazuje izmerjen kot. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Začetna točka kotirne črte. + +Če gre za polmerno koto, je to središče loka. +Če je premerna kota, je to točka, ki leži na loku. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Končna točka kotirne črte. + +Če gre za polmerno ali premerno koto, +bo to točka, ki leži na loku. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + Smer kotirne črte. +Če ostane "(0,0,0)", bo smer samodejno izračunana. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + Izmerjena vrednost. + +Ta lastnost je le za branje, saj je vrednost izračunana +iz lastnosti "Začetka" in "Konca". + +Če je "Vezana geometrija" lok ali krožnica, je "Razdalja" +polmer oz. premer, odvisno od značilnosti "Premer". + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Pri merjenju krožnih lokov določa, ali se prikazuje velikost polmera ali premera + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Začetni kót kotirne črte (krožnega loka). +Lok se izriše v nasprotni smeri urinega kazalca. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Zaključni kót kotirne črte (krožnega loka). +Lok se izriše v nasprotni smeri urinega kazalca. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Središčna točka kotirne črte, ki je krožni lok. + +To je navadno točka, v kateri se dva odseka črte ali njuna podaljška +sekata in tam je izmerjen "Kót" med njima. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + Izmerjena vrednost. + +Ta lastnost je le za branje, saj je vrednost izračunana iz +lastnosti "Prvega kota" in "Zadnjega kota". + + + + The placement of the base point of the first line + Postavitev izhodiščne točke prve črte + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Besedilo, ki ga prikazuje ta predmet. +To je seznam nizov, ki bodo prikazani vsak v svoji vrsti. + + + + Start angle of the arc + Začetni kot loka + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Končni kot loka (za poln krog je, + vrednost enaka začetnemu kotu) + + + + Radius of the circle + Polmer kroga + + + + Number of faces + Število ploskev + + + + Radius of the control circle + Polmer nadzornega kroga + + + + How the polygon must be drawn from the control circle + Način risanja mnogokotnika iz nadzornega kroga + + + + X Location + X položaj + + + + Y Location + Y položaj + + + + Z Location + Z položaj + + + + The objects that are part of this layer + Predmeti, ki so zajeti v tej plasti + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + Položaj konice opisnice. +Ta točka je lahko poudarjena s puščico ali drugim znakom. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Predmet oz. podprvina, katere lastnosti bodo prikazane kot +"Besedilo", odvisno od "Vrste oznake". + +"Tarče" se ne bo uporabljalo, če je "Vrsta oznake" nastavljena na "Po meri". + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + Seznam točk, ki določajo opisnico; navadno seznam treh točk. + +Prva točka - "Postavitev" - naj bi predstavljala položaj besedila, +zadnja točka pa naj bi predstavljala konico črte - "Tarčno točko". +Srednja točka se izračuna samodejno in je odvisna od določenih +vrednosti "Smer ravnega odseka", "Dolžina ravnega odseka" in znaka. + +Če je "Smer ravnega odseka" nastavljena na "Po meri", je lastnost +"Točke" lahko določena kot seznam poljubnih točk. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + Smer ravnega odseka opisnice. + +Če je izbrana "Po meri", lahko točke opisnice določite +v značilki "Točke" kot seznam točk po meri. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + Dolžina ravnega odseka opisnice. + +To je usmerjena razdalja; če je negativna, bo črta narisana +levo ali pod "Besedilom", sicer pa desno oz. nad njim, +odvisno od vrednosti "Smer ravnosti". + + + + The placement of the 'Text' element in 3D space + Postavitev predmeta "Besedilo" v 3D prostor + + + + The text to display when 'Label Type' is set to 'Custom' + Besedilo, ki naj se prikaže pri "Vrsti oznake" nastavljeni na "Po meri" + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + Besedilo, ki ga prikaže ta oznaka. + +Ta lastnost je le za branje, saj je na koncu besedilo odvisno od +"Vrste oznake" in predmeta, določenega kot "Tarča". +"Besedilo po meri" je prikazano le, če je "Vrsta oznake" nastavljena na "Po meri". + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + Vrsta informacije, prikazane s to oznako. + +Če je izbrano "Po meri", bodo uporabljene vsebine "Besedila po meri". +Pri drugih vrstah bo niz samodejno izračunan iz predmeta, ki je določen kot "Tarča". +"Značka" in "Snov" delujeta je pri predmetih s tema lastnostma, npr. Arh. predmeti. + +Lastnosti "Položaj", "Dolžina" in "Površina" bodo vzete z glavnega predmeta v "Tarči" +ali s podprvine "NOglišč", "NRobov" ali "NPloskev", če je določeno. + + + + Text string + Besedilni niz + + + + Font file name + Ime datoteke pisave + + + + Height of text + Višina besedila + + + + Inter-character spacing + Razmik med znaki + + + + Show the individual array elements + Prikaži posamezne predmete razpostavitve + + + + Base object that will be duplicated + Izhodiščni predmet, ki bo podvojen + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Predmet, ki vsebuje točke, uporabljene za razporeditev izhodiščnega predmeta. Npr. očrt ali sestav delov. +Tako očrt, kot tudi sestav morata vsebovati vsaj eno izrecno točko ali ogliščni predmet. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Skupno število predmetov v razpostavitvi. +Ta lastnost je le za branje, saj je število odvisno od točk znotraj "Točkovnega predmeta". + + + + Additional placement, shift and rotation, that will be applied to each copy + Dodatni zamik, postavitev in zasuk, ki bodo uveljavljeni pri vsakem dvojniku + + + + The points of the B-spline + Točke B-zlepka + + + + If the B-spline is closed or not + Ali je B-zlepek sklenjen ali ne + + + + Create a face if this spline is closed + Ustvari ploskev, če je ta zlepek sklenjen + + + + Parameterization factor + Količnik odoločiljenja + + + + The base object this 2D view must represent + Izhodiščni predmet, ki ga mora predstavljati ta dvorazseži pogled + + + + The projection vector of this object + Vektor preslikavanja tega predmeta + + + + The way the viewed object must be projected + Način preslikave opazovanega predmeta + + + + The indices of the faces to be projected in Individual Faces mode + Kazala ploskev, ki naj se preslikajo v načinu posameznih ploskev + + + + Show hidden lines + Prikaži skrite črte + + + + Fuse wall and structure objects of same type and material + Zlij steno s konstrukcijskimi predmeti enake vrste in snovi + + + + Tessellate Ellipses and B-splines into line segments + Razdeli elipse in B-zlepke na črtne odseke + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + Za načine prereznic in prereznih ploskev, + to pušča ploskve na mestu rezanja + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Dolžina ravnih odsekov, če se na njih razdeli elipse ali B-zlepke + + + + If this is True, this object will be recomputed only if it is + visible + Če drži, potem se ta predmet preračuna le, če je viden + + + + Start angle of the elliptical arc + Začetni kot eliptičnega loka + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Končni kot eliptičnega loka + (za sklenjeno elipso je vrednost enaka začetnemu kotu) + + + + Minor radius of the ellipse + Mali polmer elipse + + + + Major radius of the ellipse + Veliki polmer elipse + + + + Area of this object + Površina tega predmeta + + + + The points of the Bezier curve + Točke Bezierjeve krivulje + + + + The degree of the Bezier function + Stopnja Bezierjeve funkcije + + + + Continuity + Zveznost + + + + If the Bezier curve should be closed or not + Ali naj bo Bezierjeva krivulja sklenjena, ali ne + + + + Create a face if this curve is closed + Ustvari ploskev, če je ta krivulja sklenjena + + + + The length of this object + Dolžina tega predmeta + + + + The object along which the copies will be distributed. It must contain 'Edges'. + Predmet, vzdolž katerega bodo razvrščeni dvojniki. Vsebovati mora "Robove". + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + Seznam povezanih robov v "Potovnem predmetu". +Če ti obstajajo, bodo dvojniki ustvarjeni le ob teh podprvinah. +Če želite ustvariti dvojnike vzdolž celega "Potovnega predmeta", pustite to lastnost prazno. + + + + Number of copies to create + Število kopij, ki jih želite ustvariti + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Dodatni vzporedni premik vsake kopije. +To je uporabno za prilagajanje razlike me središčem in prijemališčem oblike. + + + + Alignment vector for 'Tangent' mode + Poravnalni vektor v "dotikalnem" načinu + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Vsili "Navpični vektor" kot krajevno smer Z pri uporabi "Izvirnega" ali "Dotikalnega" načina priravnavanja + + + + Direction of the local Z axis when 'Force Vertical' is true + Smer krajevne osi Z, ko je "Vsili navpično" resnično + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Način usmerjanja dvojnikov vzdolž poti. +- Izvirno: X je dotikalnica krivulje, Y je normala in Z njun vektorski produkt. +- Frenet: priravna predmet glede na krajevni koordinatni sistem vzdolž poti. +- Dotikalno: podobno kot "Izvirno", le da je krajevna X-os predhodno priravnana "Dotikalnemu vektorju". + +Za boljše rezultate pri "Izvirnem" in "Dotikalnem" načinu boste najverjetneje morali vključiti "Vsili navpično". + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Usmeri dvojnike po poti glede na "Način priravnave". +V nasprotnem primeru bodo imeli dvojniki enako usmeritev kot izvirni Izhodiščni predmet. + + + + The linked object + Povezani predmet + + + + Projection direction + Smer preslikave + + + + The width of the lines inside this object + Debelina črt znotraj tega predmeta + + + + The size of the texts inside this object + Velikost pisave znotraj predmeta + + + + The spacing between lines of text + Razmik med vrsticami besedila + + + + The color of the projected objects + Barva preslikanih predmetov + + + + Shape Fill Style + Slog zapolnjevanja oblike + + + + Line Style + Slog črte + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Kadar obkljukano, izvori predmetov so prikazani ne glede na to ali so vidni v 3D modelu + + + + Linked faces + Povezane ploskve + + + + Specifies if splitter lines must be removed + Določa, ali morajo biti delitvene črte odstranjene + + + + An optional extrusion value to be applied to all faces + Izbirna vrednost izrivanja, ki bo uporabljena na vseh ploskvah + + + + An optional offset value to be applied to all faces + Izbirna vrednost izrivanja, ki bo uporabljena na vseh ploskvah + + + + This specifies if the shapes sew + To določa, ali se oblike sprijemajo + + + + The area of the faces of this Facebinder + Površina ploskev tega Vezalnika površij + + + + The objects included in this clone + Predmeti, vključeni v ta dvojnik + + + + The scale factor of this clone + Količnik velikosti tega dvojnika + + + + If Clones includes several objects, +set True for fusion or False for compound + Če kloni vsebujejo več predmetov, +vklopite, če želite zlivanje, oz. izklopite, če želite sestavljanje + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Splošni količnik velikosti, ki vpliva enotno na pripise, +ker prevelikosti besedilo in dodatke črtam, če obstajajo, +v enakem razmerju. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Slog pripisov, ki ga želite na tem predmetu. +Če uporabljate shranjen slog, bo postalo nekaj lastnosti pogleda le za branje; +urediti jih bo mogoče le s spremembo sloga v orodju "Urejevalnik slogov pripisov". + + + + The vertices of the wire + Oglišča črtovja + + + + If the wire is closed or not + Če je črtovje sklenjeno ali ne + + + + The base object is the wire, it's formed from 2 objects + Izhodiščni predmet je črtovje, sestavljeno iz dveh predmetov + + + + The tool object is the wire, it's formed from 2 objects + Orodni predmet je črtovje, sestavljeno iz dveh predmetov + + + + The start point of this line + Začetna točka te črte + + + + The end point of this line + Končna točka te črte + + + + The length of this line + Dolžina te črte + + + + Create a face if this object is closed + Ustvari ploskev, če je ta predmet sklenjen + + + + The number of subdivisions of each edge + Število razdelitev vsakega roba + + + Font name Ime pisave - - The font to use for texts and dimensions - Pisava besedil in kót + + Font size + Velikost pisave - - Units - Enote + + Spacing between text and dimension line + Razmik med besedilom in kotirnico - - Scale multiplier - Množitelj merila + + Rotate the dimension text 180 degrees + Zasukaj kotirno besedilo za 180 stopinj - - Decimals - Decimalke + + Text Position. +Leave '(0,0,0)' for automatic position + Položaj besedila. +Če želite samodejno postavljanje, pustite "(0,0,0)" - - Unit override - Nadomestna enota + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Povozi besedilo. +Če želite, da je nadomeščeno z dolžino kote, vpišite '$dim'. - - Show unit - Prikaži enoto + + The number of decimals to show + Število prikazanih decimalk - - Line and arrows - Črta in puščice + + Show the unit suffix + Prikaži pripono enote - - Line width - Širina črte + + A unit to express the measurement. +Leave blank for system default + Enota za izražanje meritve. +Pustite prazno za sistemsko privzeto - - Extension overshoot - Prekoračitev pomožne kotirne črte - - - + Arrow size Velikost puščice - - Show lines - Prikaži črte - - - - Dimension overshoot - Prekoračitev s kotirno črto - - - - Extension lines - Pomožne kotirne črte - - - + Arrow type Vrsta puščice - + + Rotate the dimension arrows 180 degrees + Zasukaj kotirne puščice za 180 stopinj + + + + The distance the dimension line is extended +past the extension lines + Dolžina podaljšanja kotirne črte +preko pomožnih kotirnih črt + + + + Length of the extension lines + Dolžina pomožnih kotnic + + + + Length of the extension line +beyond the dimension line + Dolžina pomožne kotnice +preko kotnice + + + + Shows the dimension line and arrows + Prikaže kotnico in puščice + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + Če drži, bodo predmeti znotraj te plasti prevzeli črtno barvo plasti + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + Če drži, bo za predmete iz te plasi, ko bodo postavljeni na stran Tehnične risbe, uporabljena tiskalna barva + + + + The line color of the objects contained within this layer + Barva črt predmetov, ki so v tej plasti + + + + The shape color of the objects contained within this layer + Barva oblike predmetov, ki so v tej plasti + + + + The line width of the objects contained within this layer + Debelina črt predmetov, ki so v tej plasti + + + + The draw style of the objects contained within this layer + Slog risbe predmetov, ki so v tej plasti + + + + The transparency of the objects contained within this layer + Prozornost predmetov, ki so v tej plasti + + + + The line color of the objects contained within this layer, when used on a TechDraw page + Barva črt predmetov, ki so v tej plasti in uporabljeni na strani Tehnična risba + + + + Line width + Širina črte + + + + Line color + Barva črte + + + + The size of the text + Velikost pisave + + + + The font of the text + Vrsta pisave + + + + The vertical alignment of the text + Navpična poravnava besedila + + + + Text color + Barva besedila + + + + Line spacing (relative to font size) + Medvrstični razmik (glede na velikost pisave) + + + + The maximum number of characters on each line of the text box + Največje število znakov v vsaki vrstici besedilnega polja + + + + The size of the arrow + Velikost puščice + + + + The type of arrow of this label + Vrsta puščice za to opisnico + + + + The type of frame around the text of this object + Vrsta okvirja okrog besedila pri tem predmetu + + + + Display a leader line or not + Prikaži opisnično črto, ali ne + + + + Dialog + + + Annotation Styles Editor + Urejevalnik pripisnih slogov + + + + Style name + Ime sloga + + + + Add new... + Dodaj nov ... + + + + Renames the selected style + Preimenuje izbrani slog + + + + Rename + Preimenuj + + + + Deletes the selected style + Izbriše izbrani slog + + + + Delete + Izbriši + + + + Text + Besedilo + + + + Font size + Velikost pisave + + + + Line spacing + Razmik med vrsticami + + + + Font name + Ime pisave + + + + The font to use for texts and dimensions + Pisava besedil in kót + + + + Units + Enote + + + + Scale multiplier + Množitelj merila + + + + Decimals + Decimalke + + + + Unit override + Nadomestna enota + + + + Show unit + Prikaži enoto + + + + Line and arrows + Črta in puščice + + + + Line width + Širina črte + + + + Extension overshoot + Prekoračitev pomožne kotirne črte + + + + Arrow size + Velikost puščice + + + + Show lines + Prikaži črte + + + + Dimension overshoot + Prekoračitev s kotirno črto + + + + Extension lines + Pomožne kotirne črte + + + + Arrow type + Vrsta puščice + + + Line / text color Barva besedila / črte - + The width of the dimension lines Debelina kotirnih črt - + px sl. točk - + The color of dimension lines, arrows and texts Barva kotirnih črt, puščic in besedil - + Dot Pika - + Arrow Puščica - + Tick Kljukica - + The name of your style. Existing style names can be edited. Ime vašega sloga. Imena obstoječih slogov je mogoče urediti. - + Font size in the system units Velikost pisave v sistemskih enotah - + Line spacing in system units Razmik vrstic v sistemskih enotah - + A multiplier factor that affects the size of texts and markers Množilni količnik, ki vpliva na velikost napisov in oznak - + The number of decimals to show for dimension values Število decimalnih mest pri prikazovanju mer - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Določite veljavno enoto za dolžino, kot npr. mm, m, in, ft, ki se bo uporabljala za prikazovanje mer - + If it is checked it will show the unit next to the dimension value Če je označeno, bo vrednosti mere pripisana enota - + The distance that the extension lines are additionally extended beyond the dimension line Dolžina podaljšanja pomožne kotirne črte preko kotirne črte - + The size of the dimension arrows or markers in system units Velikost kotirnih puščic oz. znakov, merjena v sistemskih enotah - + If it is checked it will display the dimension line Če je označeno, se pomožna kotirna črta prikaže - + The distance that the dimension line is additionally extended Dolžina dodatnega podaljšanja kotirne črte - + The length of the extension lines Dolžina pomožnih kotirnih črt - + The type of arrows or markers to use at the end of dimension lines Vrsta puščice oz. oznake, ki jo želite uporabiti na koncu kotirnih črt - + Circle Krog - + Tick-2 Kljukica-2 - + Import styles from json file Uvozi sloge iz datoteke JSON - + Export styles to json file Izvozi sloge v datoteko JSON @@ -252,7 +1335,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1344,383 @@ Prosimo, da ročno namestite vstavek knjižnice DXF iz menija Orodja -> Upravljalnik vstavkov - + Draft creation tools Orodja za ustvarjanje osnutkov - + Draft annotation tools Orodja za opisovanje osnutkov - + Draft modification tools Orodja za preoblikovanje osnutkov - + Draft utility tools Snovalni pripomočki - + &Drafting Priprava &osnutka - + &Annotation &Opisi - + &Modification &Spremembe - + &Utilities &Pripomočki - + Draft Ugrez - + Import-Export Uvozi-Izvozi + + + Point object doesn't have a discrete point, it cannot be used for an array. + Točkovnega predmeta ni mogoče uporabiti za razpostavljanje, ker ne vsebuje samostojnih točk. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: sklenjena z isto prvo/zadnjo točko. Geometrija ni bila posodobljena. + + + + Writing camera position + Zapisovanje položaja kamere + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Je + + + + False + Ni + + + + Scale + Povečava + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopiraj + + + + Modify subelements + Preoblikuj podprvine + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Ustvari dvojnika + + + + Clone + Kloniraj + + + + Slope + Slope + + + + Circular array + Krožna razpostavitev + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Krožna razpostavitev + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Razpostavitev + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Zaokrožitev + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Krožna razpostavitev - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Sorednice točke, skozi katero poteka os sukanja. Smer same osi spremenite v urejevalniku lastnosti. - + Center of rotation Središče sukanja - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Ponastavi sorednice središča sukanja. - + Reset point Ponastavi točko - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Če je označeno, bodo razpostavljeni predmeti v primeru medsebojnega dotikanja zliti. To deluje le, če je "Vezana razpostavitev" izključena. - + Fuse Zlij - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Če je označeno, bodo novi predmeti namesto običajne razpostavitve vezano razpostavljeni. -Vezana razpostavitev je učinkovitejša pri ustavrjanju večjega števila dvojnikov, vendar jih ni mogoče zliti skupaj. +Vezana razpostavitev je učinkovitejša pri ustvarjanju večjega števila dvojnikov, vendar jih ni mogoče zliti skupaj. - + Link array Vezana razpostavitev - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Razmik med dvema predmetoma na isti tirnici krožne razpostavitve. Ne more biti nič. - + Tangential distance Dotikalna razdalja - + Distance from one layer of objects to the next layer of objects. Razdalja med dvema plastema predmetov. - + Radial distance Kotna razdalja - + The number of symmetry lines in the circular array. Število somernic pri krožni razpostavitvi. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Število krožnih plasti, t. i. tirnic, vklučno z dvojnikom izvirnika, ki jih želite ustvariti. Morajo biti najmanj dve. - + Number of circular layers Število krožnih plasti - + Symmetry Somernost - + (Placeholder for the icon) (Držalo položaja ikone) @@ -432,12 +1728,12 @@ Morajo biti najmanj dve. DraftOrthoArrayTaskPanel - + Orthogonal array Pravokotna razpostavitev - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1742,66 @@ Običajno je nujna le vrednost Z; drugi dve vrednosti lahko podata dodaten premi Negativne vrednosti pomenijo razpostavljanje v negativni smeri. - + Z intervals Z koraki - + Z Z - + Y Y - + X X - + Reset the distances. Ponastavi razmik. - + Reset Z Ponastavi Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Če je označeno, bodo razpostavljeni predmeti v primeru medsebojnega dotikanja zliti. To deluje le, če je "Vezana razpostavitev" izključena. - + Fuse Zlij - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Če je označeno, bodo novi predmeti namesto običajne razpostavitve vezano razpostavljeni. -Vezana razpostavitev je učinkovitejša pri ustavrjanju večjega števila dvojnikov, vendar jih ni mogoče zliti skupaj. +Vezana razpostavitev je učinkovitejša pri ustvarjanju večjega števila dvojnikov, vendar jih ni mogoče zliti skupaj. - + Link array Vezana razpostavitev - + (Placeholder for the icon) (Držalo položaja ikone) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1810,17 @@ Običajno je nujna le vrednost X; drugi dve vrednosti lahko podata dodaten premi Negativne vrednosti pomenijo razpostavljanje v negativni smeri. - + X intervals X koraki - + Reset X Ponastavi X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1829,24 @@ Običajno je nujna le vrednost Y; drugi dve vrednosti lahko podata dodaten premi Negativne vrednosti pomenijo razpostavljanje v negativni smeri. - + Y intervals Y koraki - + Reset Y Ponastavi Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Število razpostavljenih predmetov v določeni smeri, vključno z dvojnikom izvirnika. Številka mora biti za vsako stran najmanj 1. - + Number of elements Število predmetov @@ -558,73 +1854,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Krožna razpostavitev - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Sorednice točke, skozi katero poteka os sukanja. Smer same osi spremenite v urejevalniku lastnosti. - + Center of rotation Središče sukanja - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Ponastavi sorednice središča sukanja. - + Reset point Ponastavi točko - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Če je označeno, bodo razpostavljeni predmeti v primeru medsebojnega dotikanja zliti. To deluje le, če je "Vezana razpostavitev" izključena. - + Fuse Zlij - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Če je označeno, bodo novi predmeti namesto običajne razpostavitve vezano razpostavljeni. -Vezana razpostavitev je učinkovitejša pri ustavrjanju večjega števila dvojnikov, vendar jih ni mogoče zliti skupaj. +Vezana razpostavitev je učinkovitejša pri ustvarjanju večjega števila dvojnikov, vendar jih ni mogoče zliti skupaj. - + Link array Vezana razpostavitev - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1929,24 @@ Negativen kót obrne smer krožnega razpostavljanja. Največja vrednost je 360 stopinj. - + Polar angle Kót razpostavljanja - + Number of elements in the array, including a copy of the original object. It must be at least 2. Število predmetov v razpostavitvi, vklučno z dvojnikom izvirnika. Morata biti najmanj dva. - + Number of elements Število predmetov - + (Placeholder for the icon) (Držalo položaja ikone) @@ -658,134 +1954,1391 @@ Morata biti najmanj dva. DraftShapeStringGui - + ShapeString Besedilna oblika - + Text to be made into ShapeString Besedilo za preoblikovanje v besedilno obliko - + String Niz - + Height Višina - + Height of the result Višina rezultata - + X X - + Y Y - + Z Z - + Font file Datoteka pisave - + Enter coordinates or select point with mouse. Vnesite koordinate ali z miško izberite točko. - + Reset 3d point selection Ponastavi 3d izbiro točk - + Reset Point Ponastavi točko + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Pripisni slogi ... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Lok + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Razpostavitev + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Samodejno združevanje + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-zlepek + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Krog + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Kloniraj + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Odstrani točko + + + + Removes a point from an existing Wire or B-spline. + Odstrani točko iz obstoječega črtovja ali B-zlepka. + + + + Draft_Dimension + + + Dimension + Mera + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Ustvari koto. + +- Izberite tri točke, da ustvarite eostavno premo koto. +- Izberite ravno črto, da ustvarite premo koto, vezano na to črto. +- Izberite lok ali krog, da ustvarite pomerno ali premerno koto, vezano na ta lok. +- Izberite dve ravni črti, da ustvarite kotno koto med njima. +CTRL za pripenjanje, PREMAKNI za omejitev, ALT da izberete rob ali lok. + +Preden zažene ta ukaz lahko izberete eno samo črto ali en kroni lok, +da ustvarite odgovarjajočo vezano koto. +Lahko pa, preden zaženete ta ukaz, izberete predmet "App::IzmeriRazdaljo", +ki se spremeni v predmet "OsnutkovaKota". + + + + Draft_Downgrade + + + Downgrade + Podgradi + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Podgradi izbrane predmete v enostavnejše oblike. +Izid dejanja je odvisen od vrste predmetov, ki jih mogoče podgraditi večkrat zaporedoma. +Npr. površja razbije v enostavnjše ploskve in črtovja, ter nato na robove. Prav tako lahko odšteje ploskve. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Osnutek v očrt + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Dvosmerno pretvarjanje med predmeti Osnutka in Očrti. +Številni predmeti Osnutka se bodo pretvorili v posamezne neomejene Očrte, +medtem ko bo en sam očrt z nepovezanimi sledmi pretvorjen v več posamičnih premetov Osnutka. + + + + Draft_Drawing + + + Drawing + Risba + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Ustvari 2D preslikavo izbranih predmetov na stran Risalnega delovnega okolja. +Ta ukaz je ZASTAREL, kar je postalo zastarelo Risalno delovno okolje v 0.17. +Za ustvarjanje tehničnih risb, uporabite delovno okolje Tehnična risba. + + + + Draft_Edit + + + Edit + Uredi + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Ureja dejavni predmet. +Če želite prikazati vsebinski meni o podprtih vozlih +in podprtih predmetih, pritisnite E ali ALT+levi klik. + + + + Draft_Ellipse + + + Ellipse + Elipsa + + + + Creates an ellipse. CTRL to snap. + Ustvari elipso. Ctrl za pripenjanje. + + + + Draft_Facebinder + + + Facebinder + Vezalnik površij + + + + Creates a facebinder object from selected faces. + Ustvari predmet ploskvoveznika iz izbranih ploskev. + + + + Draft_FinishLine + + + Finish line + Zaključi črto + + + + Finishes a line without closing it. + Zaključi črto brez sklenjevanja. + + + + Draft_FlipDimension + + + Flip dimension + Obrni koto + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Preobrni smer normale izbranih kot (premih, polmernih, kotnih). +Če je izbran še kateri drugi predmet, bo prezrt. + + + + Draft_Heal + + + Heal + Popravi + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Popravi okvarjene predmete Osnutka, shranjene s starejšo različico programa. +Če je izbran predmet, se bo skušalo popraviti prav ta predmet, +sicer pa se bo popravljalo vse predmete v dejavnem dokumentu. + + + + Draft_Join + + + Join + Združi + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Združi izbrane daljice ali črtovja v en predmet. +Da bi dejanje uspelo, morajo črte na začetku ali koncu imeti skupno točko. + + + + Draft_Label + + + Label + Oznaka + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Ustvari oznako, ki se lahko pripne izbranemu premetu ali podprvini. + +Najprej izberite oglišče, rob ali ploskev predmeta. Nato izdaj ta ukaz +ter določi položaj opisnične črte in besedilne oznake. +V oznaki bodo lahko prikazani podatki o tem predmetu in izbrani podprvini, če obstaja. + +Če je izbranih več predmetov ali podprvin, bo za prikaz podatkov v oznaki +upoštevan le prvi od vsakega. + + + + Draft_Layer + + + Layer + Plast + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Dokumentu doda plast. +Predmeti, ki so dodeljeni tej plasti, si lahko delijo enake videzne lastnosti, kot npr. barva črte, debelina črte in barva oblike. + + + + Draft_Line + + + Line + Črta + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Ustvari daljico z dvema točkama. Ctrl za pripenjanje, PREMAKNI za omejitev. + + + + Draft_LinkArray + + + LinkArray + VezanaRrazpostavitev + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Kot pri Razpostavitvi, le da ustvari "Vezano razpostavitev". +Vezana razpostavitev je učinkovitejša pri delu z mnogo kopijami, vendar ni mogoče uporabiti "Združevanja". + + + + Draft_Mirror + + + Mirror + Zrcali + + + + Mirrors the selected objects along a line defined by two points. + Prezrcali izbrane predmete preko črte, določene z dvema točkama. + + + + Draft_Move + + + Move + Premakni + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Premakne izbrane predmete iz izhodiščne točke v drugo točko. +Če je dejavna možnost "kopiraj", bodo ustvarjene premaknjene kopije. +CTRL za pripenjanje in PREMAKNI za omejitev. + + + + Draft_Offset + + + Offset + Odmik + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Odmiki izbranega predmeta. +Ustvari lahko tudi odmaknjen dvojnik izvirnega predmeta. +CTRL za pripenjanje, PREMAKNI za omejitev. Držite ALT in z vsakim klikom ustvarite nov dvojnik. + + + + Draft_PathArray + + + Path array + Razpostavitev po poti + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Ustvari dvojnike izbranega predmeta vzdolž izbrane poti. +Najprej izberite predmet in nato pot. +Pot so lahko črtovja, B-zlepeki, Bezierjeve krivulje ali celo robovi drugih predmetov. + + + + Draft_PathLinkArray + + + Path Link array + Vezana razpostavitev po poti + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Kot pri Razpostavitvi po poti, le da ustvari "Vezano razpostavitev". +Vezana razpostavitev je učinkovitejša pri delu z mnogo kopijami, vendar ni mogoče uporabiti "Združevanja". + + + + Draft_PathTwistedArray + + + Path twisted array + Zvijajoča razpostavitev po poti + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Ustvari dvojnike izbranega predmeta vzdolž izbrane poti in jih zvije. +Najprej izberite predmet in nato pot. +Pot so lahko črtovja, B-zlepeki, Bezierjeve krivulje ali celo robovi drugih predmetov. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Zvijajoča vezana razpostavitev po poti + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Kot pri Zvijajoči razpostavitvi po poti, le da ustvari "Vezano razpostavitev". +Vezana razpostavitev je učinkovitejša pri delu z mnogo kopijami, vendar ni mogoče uporabiti "Združevanja". + + + + Draft_Point + + + Point + Točka + + + + Creates a point object. Click anywhere on the 3D view. + Ustvari točkovni predmet. Kliknite kamorkoli v prostorskem pogledu. + + + + Draft_PointArray + + + Point array + Točkovna razpostavitev + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Ustvari dvojnike izbranega predmeta in jih postavi na položaje različnih točk. + +Točke morajo biti pred uporabo tega orodja združene v sestav. +Če želita ustvariti tak sestav, izberite različne točke in nato uporabite orodje Sestav delov, +lahko uporabite tudi orodje Nadgraditev osnutka in z njim ustvarite "Zbir", ali pa ustvarite očrt in mu dodate enostavne točke. + +Izberite izhodiščni predmet in nato sestav oz. očrt, da ustvarite razpostavitev točk. + + + + Draft_PointLinkArray + + + PointLinkArray + Vezana točkovna razpostavitev + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Kot pri Točkovni razpostavitvi, le da ustvari "Vezano točkovno razpostavitev". +Vezana točkovna razpostavitev je učinkovitejša pri delu z mnogo kopijami. + + + + Draft_Polygon + + + Polygon + Mnogokotnik + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Ustvari pravilni mnogokotnik (trikotnik, kvadrat, petkotnik, ...) z določitvijo števila stranic in polmera očrtanega kroga. +CTRL za pripenjanje, PREMAKNI za omejitev + + + + Draft_Rectangle + + + Rectangle + Pravokotnik + + + + Creates a 2-point rectangle. CTRL to snap. + Ustvari z dvema točkama pravokotnik. CTRL za pripenjanje. + + + + Draft_Rotate + + + Rotate + Zavrti + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Zasuka izbrane predmete. Izberite središče sukanja, začetni kot in nato končni kot. +Če je dejavno možnost "kopiraj", bodo ustvarjeni zasukani dvojniki. +CTRL za pripenjanje, PREMAKNI za omejitev. Držite ALT in z vsakim klikom ustvarite nov dvojnik. + + + + Draft_Scale + + + Scale + Povečava + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Prevelikosti izbrane predmete iz izhodiščne točke. +CTRL za pripenjanje, PREMAKNI za omejitev, ALT za kopiranje. + + + + Draft_SelectGroup + + + Select group + Izberite skupino + + + + Draft_SelectPlane + + + SelectPlane + Izberite ravnino + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Izberite ploskev polnega telesa, na kateri želite ustvariti delovno ravnino za očrtovanje Osnutkov. +Izberete lahko tudi tri oglišča ali nadomestek Delavne ravnine. + + + + Draft_SetStyle + + + Set style + Nastavi slog + + + + Sets default styles + Nastavi privzete sloge + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Ustvari nadomestek delovne ravnine + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Ustvari iz trenutne delovne ravnine nadomestni predmet. +Ko je predmet enkrat ustvarjen, z dvoklikom nanj v drevesnem pogledu povrnete položaj kamere in vidnost predmetov. +Nadomestek delovne ravnine lahko kadarkoli služi tudi shranjevanju različnih položajev kamere in stanj predmetov. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Kot + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Središče + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Krajišče + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Podaljšek, Podaljšanje, Razširitev, Raztegnitev + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Mreža + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Sečišče + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Razpolovišče + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Vzporedno + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Pravokoten + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Razdeli + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Besedilo + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Preklopi pomožni način + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Črtovje + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Nastavitev delovne ravnine - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Izberite ploskev, nadomestno delovno ravnino ali 3 oglišča oz. izberita eno spodnjih možnosti - + Sets the working plane to the XY plane (ground plane) Nastavi delovno ravnino na XY ravnino (talna ravnina) - + Top (XY) Zgornji (XY) - + Sets the working plane to the XZ plane (front plane) Nastavi delovno ravnino na XZ ravnino (čelna ravnina) - + Front (XZ) Sprednji (XZ) - + Sets the working plane to the YZ plane (side plane) Nastavi delovno ravnino na YZ ravnino (stranska ravnina) - + Side (YZ) Stranski (YZ) - + Sets the working plane facing the current view Nastavi delavno ravnino, obrnjeno proti trenutnemu pogledu - + Align to view Poravnaj na pogled - + The working plane will align to the current view each time a command is started Delovna ravnina se bo prilagodila trenutnemu pogledu ob vsaki izvedbi ukaza - + Automatic Samodejno - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3347,12 @@ od njenega izhodiščnega položaja. Uporabite to skupaj z enim od zgornjih gumbov - + Offset Odmik - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3361,12 @@ na trenutni pogled pri pritisku na enega izmed gornjih gumbov - + Center plane on view Usredini ravnino na pogled - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3375,7 @@ delovno ravnino brez spreminjanja njene usmeritve. Nato stisnite spodnji gum - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3384,32 @@ spremenila usmeritev. Če ni označena nobena točka, bo ravnina premaknjena na sredino pogleda - + Move working plane Premakni delovno ravnino - + The spacing between the smaller grid lines Razmik med manjšimi mrežnimi črtami - + Grid spacing Razmik v mreži - + The number of squares between each main line of the grid Število kvadratkov med glavnimi črtami mreže - + Main line every Glavne črte vsakih - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3418,257 @@ ob približanju s kazalko. To vrednost lahko med risanjem spremenite s tipkama [ in ] - + Snapping radius Domet pripenjanja - + Centers the view on the current working plane Usredini pogled na trenutno delovno ravnino - + Center view Usredini pogled - + Resets the working plane to its previous position Ponastavi delovno ravnino na predhodni položaj - + Previous Predhodni - + Grid extension Podaljšek mreže - + lines črt - + Style settings Nastavitve sloga - + Text color Barva besedila - + Shape color Barva oblike - + Line width Širina črte - + The color of faces Barva ploskev - + The type of dimension arrows Vrsta kotirnih puščic - + Dot Pika - + Circle Krog - + Arrow Puščica - + Tick Kljukica - + Tick-2 Kljukica-2 - + The color of texts and dimension texts Barva besedil in kotirnih napisov - + The size of texts and dimension texts Velikost besedil in kotirnih napisov - + Show unit Prikaži enoto - + Line color Barva črte - + The size of dimension arrows Velikost kotirnih puščic - + The font to use for texts and dimensions Pisava besedil in kót - + The line style Slog črte - + Solid Telo - + Dashed Črtkano - + Dotted Pikčasto - + DashDot Črtopična - + Text size Velikost pisave - + Unit override Nadomestna enota - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Enota pri kotiranju. Če želite uporabljati trenutne enote programa, pustite prazno - + The transparency of faces Prozornost ploskev - + % % - + Transparency Prozornost - + Display mode Prikazni način - + Text font Pisava besedila - + Arrow size Velikost puščice - + The display mode for faces Prikazni način ploskev - + Flat Lines Črtno-senčen - + Wireframe Žični model - + Shaded Osenčeno - + Points Točke - + Draw style Slog risanja - + The color of lines Barva črt - + Arrow style Slog puščic - + px px - + Apply to selected objects Uporabi za izbrane predmete - + Lines and faces Črte in ploskve - + Annotations Opisi - + If the unit suffix is shown on dimension texts or not Ali je kotirnim napisom pripeta enota ali ne @@ -1123,67 +3676,67 @@ risanjem spremenite s tipkama [ in ] Gui::Dialog::DlgSettingsDraft - + General Draft Settings Splošne nastavitve osnutkov - + This is the default color for objects being drawn while in construction mode. To je privzeta barva risanih predmetov v pomožnem načinu. - + This is the default group name for construction geometry To je privzeto ime skupine pomožne geometrije - + Construction Pomožni način - + Save current color and linewidth across sessions Shrani trenutno barvo in debelino črt med sejami - + Global copy mode Splošni način kopiranja - + Default working plane Privzeta delovna ravnina - + None Brez - + XY (Top) XY (Tloris) - + XZ (Front) XZ (Naris) - + YZ (Side) YZ (Stranski ris) - + Default height for texts and dimensions Privzeta višina besedila in mer - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1194,1106 +3747,1106 @@ stalno širno"), družina (npr. "Arial,Helvetica,sans") ali ime s slogom (npr. "Arial:krepko") - + Default template sheet Privzeta predloga risbe - + The default template to use when creating a new drawing sheet Privzeta predloga, ki naj se uporabi ob ustvarjanju novega risalnega lista - + Import style Uvozi slog - + None (fastest) Brez (najhitrejše) - + Use default color and linewidth Uporabi privzeto barvo in debelino črt - + Original color and linewidth Uporabi izvirno barvo in debelino črt - + Check this if you want the areas (3D faces) to be imported too. To označite, če želite uvoziti tudi površine (ploskve 3D). - + Import OCA areas Uvozi površine OCA - + General settings Splošne nastavitve - + Construction group name Ime skupine pomožne geometrije - + Tolerance Dopustno odstopanje - + Join geometry Spoji geometrijo - + Alternate SVG Patterns location Nadomestno mesto vzorcev SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Tukaj lahko navedete mapo z datotekami SVG, ki vsebujejo določila <pattern> za dodajanje k običajnim vzorcem črtkanja - + Constrain mod Spremenilnik omejil - + The Constraining modifier key Spremenilna tipka omejil - + Snap mod Spremenilnik pripenjanja - + The snap modifier key Spremenilna tipka pripenjanja - + Alt mod Spremenilnik Alt - + Select base objects after copying Po kopiranju izberi izhodiščne predmete - + If checked, a grid will appear when drawing Če je označeno, se bo ob risanju pojavila mreža - + Use grid Uporabi mrežo - + Grid spacing Razmik v mreži - + The spacing between each grid line Razmik med črtami mreže - + Main lines every Glavne črte vsakih - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Glavne črte bodo narisane debelejše. Tu navedite št. kvadratov med glavnimi črtami. - + Internal precision level Notranja raven natančnosti - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. To je usmerjenost besedila navpičnih mer. Privzeto je levo (po standardu ISO). - + Left (ISO standard) Levo (standard ISO) - + Right Desno - + Group layers into blocks Združi plasti v zbire - + Export 3D objects as polyface meshes Izvozi trirazsežne predmete kot ploskovja - + If checked, the Snap toolbar will be shown whenever you use snapping Če je označeno, bo med uporabo pripenjanja prikazana orodna vrstica za pripenjanje - + Show Draft Snap toolbar Prikaži orodno vrstico za pripenjanje - + Hide Draft snap toolbar after use Skrij orodno vrstico za pripenjanje po uporabi - + Show Working Plane tracker Prikaži sledilnik delovne površine - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Če je označeno, bo mreža vedno prikazana, ko je dejavno delovno okolje za osnutke. V nasprotnem primeru bo prikazana samo ob uporabi ukaza - + Use standard font size for texts Za besedila uporabi običajno velikost pisave - + Import hatch boundaries as wires Uvozi meje črtkanja kot črtovja - + Render polylines with width Izriši črtovje s širino - + Translated (for print & display) Pretvorjeno (za tisk in prikaz) - + Raw (for CAM) Surovo (za CAM) - + Translate white line color to black Pretvori bele črte v črne - + Use Part Primitives when available Uporabi osnovne oblike delov, ko so na voljo - + Snapping Pripenjanje - + If this is checked, snapping is activated without the need to press the snap mod key Če je to označeno, bo pripenjanje aktivirano brez pritiska na spremenilno tipko - + Always snap (disable snap mod) Vedno pripni (onemogoči spremenilno tipko) - + Construction geometry color Barva pomožne geometrije - + Import Uvozi - + texts and dimensions besedila in mere - + points točke - + layouts razporeditve - + *blocks *zbiri - + Project exported objects along current view direction Preslikaj izvožene predmete v smeri trenutnega pogleda - + Visual settings Nastavitve videza - + Visual Settings Nastavitve videza - + Snap symbols style Slog znakov pripenjanja - + Draft classic style Klasični slog osnutkov - + Bitsnpieces style Slog "drobnarije" - + Color Barva - + Hatch patterns resolution Ločljivost vzorcev črtkanja - + Grid Mreža - + Always show the grid Vedno prikaži mrežo - + Texts and dimensions Besedila in mere - + Internal font Notranja pisava - + Dot Pika - + Circle Krog - + Arrow Puščica - + The default size of arrows Privzeta velikost puščic - + The default size of dimensions extension lines Privzeta velikost pomožnih kotirnih črt - + The space between the dimension line and the dimension text Razmik med kotirno črto in besedilom mere - + Select a font file Izberite datoteko pisave - + Fill objects with faces whenever possible Zapolni predmete s ploskvami, ko je to mogoče - + Create Ustvari - + simple Part shapes preproste oblike delov - + Draft objects Predmeti osnutka - + Sketches Očrti - + Get original colors from the DXF file Dobi izvirne barve iz datoteke DXF - + Treat ellipses and splines as polylines Obravnavaj elipse in zlepke kot črtovje - + Export style Izvozi slog - + Show the unit suffix in dimensions Prikaži pripono enot v merah - + Allow FreeCAD to automatically download and update the DXF libraries Dovoli FreeCADu samodejni prenos in posodobitev knjižnic DXF - + mm mm - + Grid size Velikost mreže - + lines črt - + text above (2D) besedilo zgoraj (2D) - + text inside (3D) besedilo znotraj (3D) - + Dashed line definition Opredelba črtkane črte - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Opredelba črtopične črte - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Opredelba pikčaste črte - + 0.02,0.02 0.02,0.02 - + Grid and snapping Mreža in pripenjanje - + Text settings Nastavitve besedila - + Font family Družina pisav - + Font size Velikost pisave - + Dimension settings Nastavitve kót - + Display mode Prikazni način - + Arrows style Slog puščic - + Arrows size Velikost puščic - + Text orientation Usmerjenost besedila - + Text spacing Razmik besedila - + ShapeString settings Nastavitve besedilne oblike - + Default ShapeString font file Privzeta datoteka pisave besedilne oblike - + Drawing view line definitions Določila črt risalnega pogleda - + DWG DWG - + DWG conversion Pretvorba DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Opomba:</span> možnosti DXF veljajo tudi za datoteke DWG.</p></body></html> - + DXF DXF - + Import options Možnosti uvoza - + Use legacy python importer Uporabi podedovan pythonov uvozilnik - + Export options Možnosti izvoza - + OCA OCA - + SVG SVG - + Disable units scaling Onemogoči umerjanje enot - + Export Drawing Views as blocks Izvozi risalne poglede kot zbire - + Note: Not all the options below are used by the new importer yet Opomba: nov uvozilnik še ne uporablja vseh spodnjih možnosti - + Show this dialog when importing and exporting Prikaži to pogovorno okno med uvažanjem in izvažanjem - + Automatic update (legacy importer only) Samodejna posodobitev (samo podedovani uvozilnik) - + Prefix labels of Clones with: Predponske oznake dvojnikov z: - + Scale factor to apply to imported files Količnik velikosti, ki naj se uporabi pri uvozu datotek - + Max segment length for discretized arcs Največja dolžina odseka odsekovno poenostavljenega loka - + Number of decimals Število decimalk - + Shift Premakni (Shift) - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Spremenilna tipka Alt - + The number of horizontal or vertical lines of the grid Število vodoravnih in navpičnih mrežnih črt - + The default color for snap symbols Privzeta barva znakov pripenjanja - + Check this if you want to use the color/linewidth from the toolbar as default Označite, če želite privzeto uporabljati barvo/debelino črte iz orodne vrstice - + If checked, a widget indicating the current working plane orientation appears during drawing operations Če je označeno, se bo med opravili risanja prikazal gradnik, ki nakazuje usmerjenost trenutne delovne ravnine - + An SVG linestyle definition Določilo sloga črt SVG - + Extension lines size Dolžina pomožnih kotirnih črt - + Extension line overshoot Prekoračitev pomožne kotirne črte - + The default length of extension line above dimension line Privzeto podaljšanje pomožne kotirne črte preko kotirne črte - + Dimension line overshoot Prekoračitev kotirne črte - + The default distance the dimension line is extended past extension lines Privzeto podaljšanje kotirne črte preko pomožnih kotirnih črt - + Tick Kljukica - + Tick-2 Kljukica-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Označite, če želite pri razgradnji in nadgradnji (razcepi ploskve in ustvari le lupine) ohraniti barve ploskev - + Preserve colors of faces during downgrade/upgrade Med razgradnjo/nadgradnjo ohrani barve ploskev - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Označite, če želite, da pri razgradnji/nadgradnji imena ploskev izvirajo iz imena izhodiščnega predmeta in obratno (razcepi na ploskve, naredi le lupino) - + Preserve names of faces during downgrade/upgrade Med razgradnjo/nadgradnjo ohrani poimenovanja ploskev - + The path to your ODA (formerly Teigha) File Converter executable Pot do vašega pretvornika datotek ODA (predhodno Teigha) je izvedljiva - + Ellipse export is poorly supported. Use this to export them as polylines instead. Izvoz elips je slabo podprt. Uporabite to, da jih izvozite kot črtovje. - + Max Spline Segment: Največje število odsekov zlepka: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Število decimalk sorednic pri zalednih operacijah (pri 3 = 0,001). Med uporabni FreeCADA veljajo vrednosti med 6 in 8 za najboljši kompromis. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Ta vrednost pri funkcijah, ki vsebujejo dopustna odstopanja. Vrednosti z odstopanjem, manjšim od te vrednosti bodo obravnavane kot enake. Ta vrednost bo kmalu zastarela, zato raven natančnosti zgoraj določa oboje. - + Use legacy python exporter Uporabi podedovan pythonov izvozilnik - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Če je nastavljena ta možnost, bo pri ustvarjanju očrtov na ploskev drugega predmeta lastnost "Podpora" očrta nastavljena na osnovni predmet. Takšno obnašanje je bilo običajno pred FreeCADom 0.19 - + Construction Geometry Pomožna geometrija - + In-Command Shortcuts Bližnjice ukazov - + Relative Odnosno - + R R - + Continue Nadaljuj - + T T - + Close Zapri - + O O - + Copy Kopiraj - + P P - + Subelement Mode Način podprvine - + D D - + Fill Polnilo - + L L - + Exit Izhod - + A A - + Select Edge Izberite rob - + E E - + Add Hold Dodaj držno točko - + Q Q - + Length Dolžina - + H H - + Wipe Počisti - + W W - + Set WP Ponastavi DR - + U U - + Cycle Snap Pripenjanje ponovitev - + ` ` - + Snap Pripni - + S S - + Increase Radius Povečaj domet - + [ [ - + Decrease Radius Zmanjšaj domet - + ] ] - + Restrict X Omeji X - + X X - + Restrict Y Omeji Y - + Y Y - + Restrict Z Omeji Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Če je označena ta možnosti, bo padajoči seznam plasti prikazal tudi skupine, katerim boste lahko samodejno dodali predmete. - + Show groups in layers list drop-down button Prikaži skupine v padajočem seznamu plasti - + Draft tools options Možnosti snovalnih orodij - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Pri risanju daljic se osredotoči na dolžino namesto na sorednico X. To omogoča, da nakažete smer in vtipkate dolžino. - + Set focus on Length instead of X coordinate Prednost dolžine pred sorednico X - + Set the Support property when possible Nastavi lastnost "podpora", ko je to mogoče - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Če je to označeno, bodo predmeti privzeto prikazani zapolnjeno. V nasprotnem primeru bodo prikazani kot žični model - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Običajno po kopiranju predmetov postanejo izbrane kopije. Če je ta možnost označena, bo namesto tega izbran izhodiščni predmet. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Če je to označeno, se bo način s kopiranjem ohranil med ukazi, v nasprotnem primeru se bodo ukazi zagnali v načinu brez kopiranja - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Prisili Snovalna orodja, da namesto osnutkovih predmetov ustvarijo Osnovnike. Vedite, da ta možnost ni popolnoma podprta in da številnih predmetov ne bo mogoče urejati s Preoblikovalniki osnutkov. - + User interface settings Nastavitve uporabniškega vmesnika - + Enable draft statusbar customization Omogoči predelavo vrstice stanja osnutka - + Draft Statusbar Vrstica stanja osnutka - + Enable snap statusbar widget Omogoči gradnik pripenjanja vrstice stanja - + Draft snap widget Gradnik pripenjanja osnutka - + Enable draft statusbar annotation scale widget Omogoči gradnik velikosti opisov v osnutkovi vrstici stanja - + Annotation scale widget Gradnik velikosti opisov - + Draft Edit preferences Prednastavitve urejanja osnutka - + Edit Uredi - + Maximum number of contemporary edited objects Največje število sočasno urejanih predmetov - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Nastavi največje število predmetov, ki jih lahko urejevalnik osnutkov</p><p>obdeluje istočasno</p></body></html> - + Draft edit pick radius Polmer izbiranja pri urejanju osnutka - + Controls pick radius of edit nodes Določa polmer pri izbiranju urejevalnih vozlišč - + Path to ODA file converter Pot do pretvornika datotek ODA - + This preferences dialog will be shown when importing/ exporting DXF files Pri uvažanju in izvažanju datotek DXF bo prikazano to pogovorno okno s prednastavitvami - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Uporabljenje je Pythonov uvozilnik, sicer pa je uporabljen novejši C++. Opozorilo: C++ uvozilnik je hitrejši, vendar nima še toliko zmogljivosti - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2302,7 +4855,7 @@ Opozorilo: C++ izvozilnik je hitrejši, vendar nima še toliko zmogljivosti - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2311,42 +4864,42 @@ To lahko naredite tudi ročno, tako da namestite delovno okolje "dxf_library" iz Upravljalnika dodatkov. - + If unchecked, texts and mtexts won't be imported Če je odznačeno, se besedila in večvrstična besedila ne bodo uvozila - + If unchecked, points won't be imported Če je odznačeno, se točke ne bodo uvozile - + If checked, paper space objects will be imported too Če je označeno, se uvozi tudi predmete z lista - + If you want the non-named blocks (beginning with a *) to be imported too Če želite, se uvozi tudi brezimne zbire (začnejo se z "*") - + Only standard Part objects will be created (fastest) Samo običajni predmeti delov bodo ustvarjeni (najhitrejše) - + Parametric Draft objects will be created whenever possible Če je to možno, bodo vedno ustvarjeni osnutki predmetov določilovni - + Sketches will be created whenever possible Očrti bodo ustvarjeni, če bo le mogoče - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2357,103 +4910,103 @@ Npr.: za datoteke v milimetrih: 1, v centimetrih: 10, v metrih: 1000, v palcih: 25.4, v čevljih: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Če bo le mogoče, bodo barve vzete in DXF predmetov. Sicer bo uporabljena privzeta barva. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD bo poskusil spojiti sovpadajoče predmete v črtovja. Vedite, da to lahko traja dlje časa! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Predmeti istih plasti bodo združeni v osnutkovne zbire, kar bo pohitrilo prikaz, vendar jih bo težje urejati - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Uvožena besedila bodo namesto velikosti, ki jo imajo v dokumentu DXF, prevzela privzeto velikost besedila v osnutkih - + If this is checked, DXF layers will be imported as Draft Layers Če je to označeno, bodo plasti iz DXF-ja uvožene kot Plasti osnutka - + Use Layers Uporabi Plasti - + Hatches will be converted into simple wires Črtkanja bodo pretvorjena v enostavna črtovja - + If polylines have a width defined, they will be rendered as closed wires with correct width Če imajo črtovja določeno širino, bodo izrisana kot sklenjene žice s pravo širino - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Največja dolžina vsakega izmed odsekov črtovja. Če je nastavljena na "0", bo celoten zlepek obravnavan ko raven odsek. - + All objects containing faces will be exported as 3D polyfaces Vsi predmeti s ploskvami bodo izvoženi kot trirazsežne večploskove - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Risalne poglede se bo izvozilo kot zbire. To lahko spodleti pri predlogah novejših od DXF R12. - + Exported objects will be projected to reflect the current view direction Predmeti bodo pri izvozi preslikani tako, da bodo odražali smer trenutnega pogleda - + Method chosen for importing SVG object color to FreeCAD Pristop, izbran za uvoz barv predmetov SVG v FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Če je označeno, se enot ne bo pretvarjalo. Ena enota v datoteki SVG bo pretvorjena v en milimeter. - + Style of SVG file to write when exporting a sketch Slog zapisa datoteke SVG pri izvažanju očrta - + All white lines will appear in black in the SVG for better readability against white backgrounds Vse bele črte bodo v SVG zaradi lažje berljivosti na belem ozadju prikazane črno - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2462,62 +5015,62 @@ V tem primeru se loki poenostavijo v kratke ravne odseke. Ta vrednost predstavlja najdaljši možni odsek. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border Če je označeno, se okoli mreže prikaže dodatna obroba, ki v spodnjem levem vogalu prikazuje velikost glavnega polja - + Show grid border Pokaži obrobo mreže - + Override unit Povozi enoto - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Če to polje pustite prazno, bodo mere kót prikazane v enotah, ki so trenutno nastavljene v FreeCAD-u, če pa želite vsiliti drugo enoto, npr. m ali cm, to vnesite v polje. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Ločljivost vrisovanja vzorcev. Privzeta vrednost je 128. Višje vrednosti izboljšajo ločljivost, z nižjimi vrednostmi pa je risanje hitrejše - + Hatch Pattern default size Privzeta velikost vzorca črtkanja - + The default size of hatch patterns Privzeta velikost vzorca črtkanja - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Če je izbrano, bosta glavni osi na mreži v primeru poravnanosti z občimi osmi obarvani rdeče, zeleno oz. modro - + Use colored axes Uporabi barvne osi - + Grid color and transparency Barva in prozornost mreže - + The color of the grid Barva mreže - + The overall transparency of the grid Prozornost na celotni mreži @@ -2525,12 +5078,12 @@ Ta vrednost predstavlja najdaljši možni odsek. ImportDWG - + Converting: Pretvarjanje: - + Conversion successful Pretvaranje uspelo @@ -2538,345 +5091,353 @@ Ta vrednost predstavlja najdaljši možni odsek. ImportSVG - + Unknown SVG export style, switching to Translated Neznan slog izvažanja SVG, preklopljanje na Prevedeno - + The export list contains no object with a valid bounding box Izvozni seznam ne vsebuje predmetov z veljavnim mejnim kvadrom + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Ukazna vrstica osnutkov - + Toggle construction mode Preklopi pomožni način - + Autogroup off Samodejno združevanje izklopljeno - + active command: dejaven ukaz: - + None Brez - + Active Draft command Dejaven ukaz osnutka - + X coordinate of next point Sorednica X naslednje točke - + X X - + Y Y - + Z Z - + Y coordinate of next point Sorednica Y naslednje točke - + Z coordinate of next point Sorednica Z naslednje točke - + Enter point Vnesi točko - + Enter a new point with the given coordinates Vnesi novo točko z danimi sorednicami - + Length Dolžina - + Angle Kot - + Length of current segment Dolžina trenutnega odseka - + Angle of current segment Kot trenutnega odseka - + Radius Polmer - + Radius of Circle Polmer kroga - + If checked, command will not finish until you press the command button again Če je označeno, se ukaz ne bo zaključil, dokler ponovno ne pritisnete gumba za ukaz - + If checked, an OCC-style offset will be performed instead of the classic offset Če je označeno, bo odmik namesto običajno izveden v slogu OCC, tj. na vse strani - + &OCC-style offset Odmik v slogu &OCC - + Sides Strani - + Number of sides Število strani - + Offset Odmik - + Auto Samodejno - + Text string to draw Niz besedila, ki ga želite narisati - + String Niz - + Height of text Višina besedila - + Height Višina - + Intercharacter spacing Razmik med znaki - + Tracking Sledenje - + Full path to font file: Polna pot do datoteke pisave: - + Open a FileChooser for font file Odpri izbirnik datotek za datoteko pisave - + Line Črta - + DWire OČrtovje - + Circle Krog - + Center X X središča - + Arc Lok - + Point Točka - + Label Oznaka - + Distance Distance - + Trim Prireži - + Pick Object Izberi predmet - + Edit Uredi - + Global X Obči X - + Global Y Obči Y - + Global Z Obči Z - + Local X Krajevni X - + Local Y Krajevni Y - + Local Z Krajevni Z - + Invalid Size value. Using 200.0. Neveljavna vrednost velikosti. Uporabljeno bo 200,0. - + Invalid Tracking value. Using 0. Neveljavna vrednost sledenja. Uporabljeno bo 0. - + Please enter a text string. Vnesite besedilni niz. - + Select a Font file Izberite datoteko pisave - + Please enter a font file. Vnesite datoteko pisave - + Autogroup: Samodejno združevanje: - + Faces Ploskve - + Remove Odstrani - + Add Dodaj - + Facebinder elements Predmeti vezalnika ploskev - + BSpline B-zlepek - + BezCurve Bez. krivulja - + Copy Kopiraj - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2895,270 +5456,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer. Da FreeCADu omogočite prenos teh knjižnic, odgovorite z Da. - + Relative Odnosno - + Continue Nadaljuj - + Close Zapri - + Fill Polnilo - + Exit Izhod - + Snap On/Off Pripenjanje vklop/izklop - + Increase snap radius Povečaj domet pripenjanja - + Decrease snap radius Zmanjšaj domet pripenjanja - + Restrict X Omeji X - + Restrict Y Omeji Y - + Restrict Z Omeji Z - + Select edge Izberite rob - + Add custom snap point Dodaj točko pripenjanja po meri - + Length mode Dolžinski način - + Wipe Počisti - + Set Working Plane Nastavi delavno ravnino - + Cycle snap object Menjavanje predmeta pripenjanja - + Check this to lock the current angle Označite, če želite zakleniti trenutni kot - + Coordinates relative to last point or absolute Sorednice glede na zadnjo točko ali absolutne - + Filled Zapolnjeno - + Finish Končaj - + Finishes the current drawing or editing operation Zaključi trenutno risanje ali urejanje - + &Undo (CTRL+Z) &Razveljavi (CTRL+Z) - + Undo the last segment Razveljavi zadnji odsek - + Finishes and closes the current line Zaključi in sklene trenutno črto - + Wipes the existing segments of this line and starts again from the last point Izbriše obstoječe odseke tega črtovja in začne iz zadnje točke - + Set WP Ponastavi DR - + Reorients the working plane on the last segment Prilagodi delavno ravnino glede na zadnji odsek - + Selects an existing edge to be measured by this dimension Izbere obstoječi rob za izmero s to koto - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Če je označeno, se predmete kopira namesto premika. Prednastavitve -> Osnutek -> Splošni način kopiranja, da ohranite ta način pri sledečih ukazih - + Subelement mode Način podprvine - + Modify subelements Preoblikuj podprvine - + If checked, subelements will be modified instead of entire objects Če je označeno, bodo namesto celotnega predmeta preoblikovane le podprvine - + CubicBezCurve KubičnaBezierKrivulja - + Top Zgoraj - + Front Spredaj - + Side Stran - + Current working plane Trenutna delovna ravnina - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Označite, če se naj predmet prikaže kot poln, sicer bo videti kot žični model. Ta možnost ni na voljo, če je v lastnostih očrta možnost "Uporabi osnovnike" vključena - + Polyline Črtovje - + Draft Ugrez - + Toggle near snap on/off Vklopi/izklopi bližnje pripenjanje - + Create text Ustvari besedilo - + Press this button to create the text object, or finish your text with two blank lines Pritisnite ta gumb, da ustvarite besedilni predmet ali zaključite besedilo z dvema praznima črtama - + Center Y Y središča - + Center Z Z središča - + Offset distance Velikost odmika - + Trim distance Dolžina prirezovanja - + Wire Črtovje - + Change default style for new objects Spremeni privzeti slog pri novih predmetih + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Napačen vnos: točkovni predmet nima "Geometrije", "Povezav" ali "Sestavin". + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Polmer: + + + + Center: + Središče: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Odsek + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Krožna razpostavitev + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Krožna razpostavitev + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Plast + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Pravokotna razpostavitev + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Pravokotna razpostavitev + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + po meri + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Besedilna oblika + + + + Default + Privzeti + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Podgradi + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Kloniraj + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elipsa + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Vezalnik površij + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Mera + + + + Create Dimension + Ustvari koto + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Risba + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Urejevalnik pripisnih slogov + + + + Open styles file + Odpri datoteko slogov + + + + JSON file (*.json) + Datoteka JSON (*.json) + + + + Save styles file + Shrani datoteko slogov + + + + Upgrade + Upgrade + + + + Move + Premakni + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Točkovna razpostavitev + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Preden prikličete ta ukaz, izberite natanko dva predmeta: izhodiščni predmet in točkovni predmet. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Pripni na mrežo + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Razpostavitev + + + + Select an object to array + Select an object to array + + + + Link array + Vezana razpostavitev + + + + Polygon + Mnogokotnik + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Zrcali + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Povečava + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Obrni koto + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Pravokotnik + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Popravi + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Razpostavitev po poti + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Zvijajoča razpostavitev po poti + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Združi + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Izbor: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Ustvari B-zlepek + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Po meri + + + + No active command. + No active command. + + + + Finish line + Zaključi črto + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Razdeli + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Ustvari zaokrožitev + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Izberite skupino + + + + Autogroup + Samodejno združevanje + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Besedilo + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Zavrti + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotacija + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding Napaka OCA: ni bilo možno ugotoviti načina kodiranja znakov - + OCA: found no data to export OCA: ni mogoče najti podatkov za izvoz - + successfully exported uspešno izvoženo diff --git a/src/Mod/Draft/Resources/translations/Draft_sr.qm b/src/Mod/Draft/Resources/translations/Draft_sr.qm index aa91d7efc1..09dc488bce 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sr.qm and b/src/Mod/Draft/Resources/translations/Draft_sr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sr.ts b/src/Mod/Draft/Resources/translations/Draft_sr.ts index be0edf4f5e..efa21595b6 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sr.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + The start point of this line. - - Style name - Style name + + The end point of this line. + The end point of this line. - - Add new... - Add new... + + The length of this line. + The length of this line. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Преименуј + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Deletes the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Обриши + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Текст + + Number of copies in X direction + Number of copies in X direction - - Font size - Величина фонта + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Line spacing + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Положај овог објекта + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Виcина текcта + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Прикажи невидљиве линије + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Непрекидно + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + The linked object + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + The size of the texts inside this object + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + If checked, source objects are displayed regardless of being visible in the 3D model + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Назив словолика - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + Величина фонта - - Units - Јединице + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Show the unit suffix - - Line width - Ширина линије + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Величина стрелице - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Врста стрелице - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Ширина линије + + + + Line color + Боја линије + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Style name + + + + Add new... + Add new... + + + + Renames the selected style + Renames the selected style + + + + Rename + Преименуј + + + + Deletes the selected style + Deletes the selected style + + + + Delete + Обриши + + + + Text + Текст + + + + Font size + Величина фонта + + + + Line spacing + Line spacing + + + + Font name + Назив словолика + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Јединице + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + Ширина линије + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Величина стрелице + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Врста стрелице + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px px - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Тачка - + Arrow Cтрелица - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Круг - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Please install the dxf Library addon manually from menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting &Недовршено - + &Annotation &Опиc - + &Modification &Modification - + &Utilities &Utilities - + Draft Цртеж - + Import-Export Увези-Извези + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Прави + + + + False + Лажни + + + + Scale + увеличај/умањи + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Умножи + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Create a clone + + + + Clone + Клон + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Распоред + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Заобли + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z 'Z' - + X 'X' - + Y 'Y' - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Symmetry - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z 'Z' - + Y 'Y' - + X 'X' - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z 'Z' - + X 'X' - + Y 'Y' - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Fuse - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Text to be made into ShapeString - + String Нит - + Height Висина - + Height of the result Height of the result - + X 'X' - + Y 'Y' - + Z 'Z' - + Font file Font file - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Лук + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Распоред + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Круг + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Клон + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Димензија + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Цртеж + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Измени + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Елипса + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Придружи + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Линија + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Премести + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Померај + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Тачка + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Правоугаоник + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Заокрени + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + увеличај/умањи + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Угао + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Центар + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Мрежа + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Преcек + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Паралелно + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Split + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Текст + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle construction mode + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatic - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Померај - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Размак координантне мреже - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Main line every - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines линије - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Ширина линије - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Тачка - + Circle Круг - + Arrow Cтрелица - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color Боја линије - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid Чврcто тело - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + %  % - + Transparency Transparency - + Display mode Режим приказа - + Text font Text font - + Arrow size Величина стрелице - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Жичани рам - + Shaded Shaded - + Points Тачке - + Draw style Cтил цртања - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Примени на изабране објекте - + Lines and faces Lines and faces - + Annotations Анотације - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Опште поставке Нацрта - + This is the default color for objects being drawn while in construction mode. Ово је подразумевана боја за цртање објеката док сте у режиму изградње. - + This is the default group name for construction geometry Ово је подразумевано име групе за геометрију изградње - + Construction Конструкција - + Save current color and linewidth across sessions Сачувај тренутну боју и дебљину линије кроз више 'сесија' - + Global copy mode Свеопшти режим копирања - + Default working plane Подразумевана радна површина - + None Ниједан - + XY (Top) 'XY' (врх) - + XZ (Front) 'XZ' (предњи) - + YZ (Side) 'YZ' (Са стране) - + Default height for texts and dimensions Подразумевана висина за текстове и димензије - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3752,1106 @@ such as "Arial:Bold" Ово је подразумевано име словописа за све нацрте текстова и димензије. То може да буде име фонта, као што су "Ариал", подразумевани стил као што је "Санс", "сериф", или "Моно", или породица, као што су "Ариал, Хелветица, санс" или име са стилом као што су " ариал: задебљано " - + Default template sheet Подразумевани лист шаблона - + The default template to use when creating a new drawing sheet Подразумевани предложак за коришћење приликом креирања новог листа цртежа - + Import style Увeзи стил - + None (fastest) Нема (најбржи) - + Use default color and linewidth Користи подразумеване боје и ширину линија - + Original color and linewidth Оригинална боја и ширина линије - + Check this if you want the areas (3D faces) to be imported too. Активирајте ову опцију ако желите да се и области (3Д лица) увезу. - + Import OCA areas Import OCA areas - + General settings Општа подешавања - + Construction group name Construction group name - + Tolerance Толеранција - + Join geometry Join geometry - + Alternate SVG Patterns location Alternate SVG Patterns location - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - + Constrain mod Режим ограничења - + The Constraining modifier key The Constraining modifier key - + Snap mod Snap mod - + The snap modifier key The snap modifier key - + Alt mod Alt mod - + Select base objects after copying Одабери објекте темеља након копирања - + If checked, a grid will appear when drawing If checked, a grid will appear when drawing - + Use grid Користи координантну мрежу - + Grid spacing Размак координантне мреже - + The spacing between each grid line Размак између редова координантне мреже - + Main lines every Main lines every - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Mainlines will be drawn thicker. Specify here how many squares between mainlines. - + Internal precision level Internal precision level - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - + Left (ISO standard) Лево (ISO стандард) - + Right Деcно - + Group layers into blocks Групира слојеве у блокове - + Export 3D objects as polyface meshes Export 3D objects as polyface meshes - + If checked, the Snap toolbar will be shown whenever you use snapping If checked, the Snap toolbar will be shown whenever you use snapping - + Show Draft Snap toolbar Show Draft Snap toolbar - + Hide Draft snap toolbar after use Hide Draft snap toolbar after use - + Show Working Plane tracker Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + Use standard font size for texts Корист стандардну величину фонта за текст - + Import hatch boundaries as wires Import hatch boundaries as wires - + Render polylines with width Render polylines with width - + Translated (for print & display) Преведено (за штампање и приказивање) - + Raw (for CAM) Raw (for CAM) - + Translate white line color to black Преведи боју беле линије у црну - + Use Part Primitives when available Use Part Primitives when available - + Snapping Snapping - + If this is checked, snapping is activated without the need to press the snap mod key If this is checked, snapping is activated without the need to press the snap mod key - + Always snap (disable snap mod) Always snap (disable snap mod) - + Construction geometry color Боја конcтрукционе геометрије - + Import Увези - + texts and dimensions текcт и димензије - + points тачке - + layouts layouts - + *blocks *блокови - + Project exported objects along current view direction Project exported objects along current view direction - + Visual settings Визуелна подешавања - + Visual Settings Визуелна Подешавања - + Snap symbols style Snap symbols style - + Draft classic style Нацрт клаcични cтил - + Bitsnpieces style Bitsnpieces style - + Color Боја - + Hatch patterns resolution Hatch patterns resolution - + Grid Мрежа - + Always show the grid Увек приказуј мрежу - + Texts and dimensions Текст и димензије - + Internal font Интерни фонт - + Dot Тачка - + Circle Круг - + Arrow Cтрелица - + The default size of arrows Подразумевана величина cтрелица - + The default size of dimensions extension lines The default size of dimensions extension lines - + The space between the dimension line and the dimension text The space between the dimension line and the dimension text - + Select a font file Одабери датотеку фонта - + Fill objects with faces whenever possible Попуни објекте cа површима кад год је могуће - + Create Stvori - + simple Part shapes simple Part shapes - + Draft objects Нацрт објекти - + Sketches Cкице - + Get original colors from the DXF file Преузми оригиналне боје из DXF датотеке - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Export style Cтил извоза - + Show the unit suffix in dimensions Show the unit suffix in dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Дозволи FreeCAD-у да аутоматcки преузима и ажурира DXF библиотеке - + mm мм - + Grid size Величина мреже - + lines линије - + text above (2D) текcт изнад (2D) - + text inside (3D) текcт унутар (3D) - + Dashed line definition Дефинисање испрекидане линије - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Дефинисање црта-тачка линије - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Дефинисање тачкасте линије - + 0.02,0.02 0.02,0.02 - + Grid and snapping Мрежа и везивање - + Text settings Подешавње текста - + Font family Породица фонотва - + Font size Величина фонта - + Dimension settings Подешавање димензија - + Display mode Режим приказа - + Arrows style Изглед стрелице - + Arrows size Величина стрелице - + Text orientation Положај текста - + Text spacing Размак у тексту - + ShapeString settings ShapeString settings - + Default ShapeString font file Default ShapeString font file - + Drawing view line definitions Drawing view line definitions - + DWG DWG - + DWG conversion DWG conversion - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> - + DXF DXF - + Import options Поставке увоза - + Use legacy python importer Use legacy python importer - + Export options Export options - + OCA OCA - + SVG SVG - + Disable units scaling Disable units scaling - + Export Drawing Views as blocks Export Drawing Views as blocks - + Note: Not all the options below are used by the new importer yet Note: Not all the options below are used by the new importer yet - + Show this dialog when importing and exporting Show this dialog when importing and exporting - + Automatic update (legacy importer only) Automatic update (legacy importer only) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Scale factor to apply to imported files - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Number of decimals - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key The Alt modifier key - + The number of horizontal or vertical lines of the grid The number of horizontal or vertical lines of the grid - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Construction Geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close Zatvori - + O O - + Copy Умножи - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length Дужина - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X 'X' - + Restrict Y Restrict Y - + Y 'Y' - + Restrict Z Restrict Z - + Z 'Z' - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Измени - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4860,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4869,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4915,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5020,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2522,12 +5083,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2535,345 +5096,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Нацрт Командна трака - + Toggle construction mode Toggle construction mode - + Autogroup off Autogroup off - + active command: активне команде: - + None Ниједан - + Active Draft command Активна команда нацрта - + X coordinate of next point 'X' координата следеће тачке - + X 'X' - + Y 'Y' - + Z 'Z' - + Y coordinate of next point 'Y' координата следеће тачке - + Z coordinate of next point 'Z' координата следеће тачке - + Enter point Enter point - + Enter a new point with the given coordinates Enter a new point with the given coordinates - + Length Дужина - + Angle Угао - + Length of current segment Length of current segment - + Angle of current segment Angle of current segment - + Radius Полупречник - + Radius of Circle Полупречник круга - + If checked, command will not finish until you press the command button again If checked, command will not finish until you press the command button again - + If checked, an OCC-style offset will be performed instead of the classic offset If checked, an OCC-style offset will be performed instead of the classic offset - + &OCC-style offset &OCC-style offset - + Sides Стране - + Number of sides Број страна - + Offset Померај - + Auto Аутоматски - + Text string to draw Text string to draw - + String Нит - + Height of text Виcина текcта - + Height Висина - + Intercharacter spacing Intercharacter spacing - + Tracking Праћење - + Full path to font file: Цео пут до датотеке фонта: - + Open a FileChooser for font file Open a FileChooser for font file - + Line Линија - + DWire Д-жица - + Circle Круг - + Center X Центар 'X' - + Arc Лук - + Point Тачка - + Label Label - + Distance Distance - + Trim Trim - + Pick Object Изаберите објекат - + Edit Измени - + Global X Global X - + Global Y Global Y - + Global Z Global Z - + Local X Local X - + Local Y Local Y - + Local Z Local Z - + Invalid Size value. Using 200.0. Invalid Size value. Using 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Please enter a text string. - + Select a Font file Одабери датотеку Фонта - + Please enter a font file. Молим, унеcите датотеку фонта. - + Autogroup: Autogroup: - + Faces Површи - + Remove Obriši - + Add Додај - + Facebinder elements Facebinder elements - + BSpline BSpline - + BezCurve BezCurve - + Copy Умножи - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2892,270 +5461,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative Relative - + Continue Continue - + Close Zatvori - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Select edge - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish Заврши - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Горе - + Front Front - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Цртеж - + Toggle near snap on/off Toggle near snap on/off - + Create text Направи текcт - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Жица - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Полупречник: + + + + Center: + Центар: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + Подразумевано + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Клон + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Елипса + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Димензија + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Цртеж + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Премести + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Grid snap + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Распоред + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + увеличај/умањи + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Правоугаоник + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Придружи + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Одабир: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Create B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Прилагођено + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Split + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Направи заобљење + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Текст + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Заокрени + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm index ec750c5601..912f09e841 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm and b/src/Mod/Draft/Resources/translations/Draft_sv-SE.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts index b4c6672a8f..3d163b5d93 100644 --- a/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts +++ b/src/Mod/Draft/Resources/translations/Draft_sv-SE.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Stilredigerare för anteckningar + + The start point of this line. + Startpunkten för denna linje. - - Style name - Namn på stil + + The end point of this line. + Slutpunkten för denna linje. - - Add new... - Lägg till ny... + + The length of this line. + Längden av den här raden. - - Renames the selected style - Döper om den valda stilen + + Radius to use to fillet the corner. + Radien som ska användas för att filetera hörnen. - - Rename - Döp om + + The base object that will be duplicated + Basobjektet som kommer dupliceras - - Deletes the selected style - Tar bort den valda stilen + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Typ av array att skapa. +- Ortho: placerar kopiorna i riktning av den globala X, Y, Z-axlar. +- Polär: placerar kopiorna längs en cirkelbåge, upp till en angiven vinkel, och med riktning som definieras av ett center och en axel. +- Cirkulär: placerar kopiorna i koncentriska cirkellager runt basobjektet. - - Delete - Radera + + Specifies if the copies should be fused together if they touch each other (slower) + Anger om kopiorna ska smältas ihop om de rör varandra (långsammare) - - Text - Text + + Number of copies in X direction + Antal kopior i X-riktning - - Font size - Teckenstorlek + + Number of copies in Y direction + Antal kopior i Y-riktning - - Line spacing - Radavstånd + + Number of copies in Z direction + Antal kopior i Z-riktning - + + Distance and orientation of intervals in X direction + Avstånd och riktning av intervaller i X-riktning + + + + Distance and orientation of intervals in Y direction + Avstånd och riktning av intervaller i Y-riktning + + + + Distance and orientation of intervals in Z direction + Avstånd och riktning av intervaller i Z-riktning + + + + The axis direction around which the elements in a polar or a circular array will be created + Den axelriktning runt vilken elementen i en polär eller en cirkulär array kommer att skapas + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Placeringen av detta objekt + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Texthöjd + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Visa dolda linjer + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Kontinuitet + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Det länkade objektet + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Storleken på texterna inuti detta objekt + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Om detta är ikryssat kommer källobjekt visas oavsett synlighet i 3D-modellen + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Typsnittsnamn - - The font to use for texts and dimensions - Teckensnitt som används för texter och måttsättning + + Font size + Teckenstorlek - - Units - Enheter + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimaler + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Åsidosätt enhet + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Visa enhet + + The number of decimals to show + The number of decimals to show - - Line and arrows - Rad och pilar + + Show the unit suffix + Visa enhetssuffixet - - Line width - Linjebredd + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Pilstorlek - - Show lines - Visa rader - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Piltyp - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Linjebredd + + + + Line color + Linjefärg + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Textfärg + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Stilredigerare för anteckningar + + + + Style name + Namn på stil + + + + Add new... + Lägg till ny... + + + + Renames the selected style + Döper om den valda stilen + + + + Rename + Döp om + + + + Deletes the selected style + Tar bort den valda stilen + + + + Delete + Radera + + + + Text + Text + + + + Font size + Teckenstorlek + + + + Line spacing + Radavstånd + + + + Font name + Typsnittsnamn + + + + The font to use for texts and dimensions + Teckensnitt som används för texter och måttsättning + + + + Units + Enheter + + + + Scale multiplier + Skala multiplikator + + + + Decimals + Decimaler + + + + Unit override + Åsidosätt enhet + + + + Show unit + Visa enhet + + + + Line and arrows + Rad och pilar + + + + Line width + Linjebredd + + + + Extension overshoot + Längd på linjeförlängning + + + + Arrow size + Pilstorlek + + + + Show lines + Visa rader + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Linjeförlängningar + + + + Arrow type + Piltyp + + + Line / text color Linje/text-färg - + The width of the dimension lines - The width of the dimension lines + Tjockleken på måttlinjerna - + px px - + The color of dimension lines, arrows and texts - The color of dimension lines, arrows and texts + Färgen på måttlinjer, pilar och texter - + Dot Punkt - + Arrow Pil - + Tick Bock - + The name of your style. Existing style names can be edited. - The name of your style. Existing style names can be edited. + Namnet på din formatmall. Befintliga formatmallsnamn kan redigeras. - + Font size in the system units Storlek på teckensnitt i systemenheter - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers En multipel som påverkar storleken på texter och markörer - + The number of decimals to show for dimension values Antalet decimaler som ska visas för dimensionsvärden - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Ange en giltig längdenhet som mm, m, in, ft, för att tvinga fram dimensionsvärdet i denna enhet - + If it is checked it will show the unit next to the dimension value - If it is checked it will show the unit next to the dimension value + Om den är markerad kommer enheten att visas bredvid måttvärdet - + The distance that the extension lines are additionally extended beyond the dimension line - The distance that the extension lines are additionally extended beyond the dimension line + Avståndet som linjeförlängningar förlängs förbi måttlinjen - + The size of the dimension arrows or markers in system units - The size of the dimension arrows or markers in system units + Storleken på måttpilarna eller markörerna i systemenheter - + If it is checked it will display the dimension line - If it is checked it will display the dimension line + Om den är markerad kommer den att visa måttlinjen - + The distance that the dimension line is additionally extended - The distance that the dimension line is additionally extended + Avståndet som linjeförlängningen förlängs - + The length of the extension lines - The length of the extension lines + Förlängningslinjernas längd - + The type of arrows or markers to use at the end of dimension lines - The type of arrows or markers to use at the end of dimension lines + Typen av pilar eller markörer att använda i slutet av måttlinjer - + Circle Cirkel - + Tick-2 Bock-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Installera dxf-bibliotek insticksmodul manuellt från menyverktyg -> Insticksmodulshanterare - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Verktyg för utkast - + &Drafting &Skissning - + &Annotation &Annotering - + &Modification &Modification - + &Utilities &Utilities - + Draft Djupgående - + Import-Export Importera/Exportera + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Skriver kamerans position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Lägg till nytt lager + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Sant + + + + False + Falskt + + + + Scale + Skala + + + + X factor + X-faktor + + + + Y factor + Y-faktor + + + + Z factor + Z-faktor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopiera + + + + Modify subelements + Modifiera underelement + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Skapa en klon + + + + Clone + Klon + + + + Slope + Slope + + + + Circular array + Cirkulär array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Fält + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Avrundning + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Cirkulär array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Rotationscentrum - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Återställningspunkt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Förena - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangentiellt avstånd - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radiellt avstånd - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Antal cirkulära lager - + Symmetry Symmetri - + (Placeholder for the icon) (Platshållare för ikonen) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervaller - + Z Z - + Y Y - + X X - + Reset the distances. Återställ avstånden. - + Reset Z Återställ Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Förena - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Platshållare för ikonen) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervall - + Reset X Återställ X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,98 +1836,98 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervaller - + Reset Y Återställ Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements - Number of elements + Antal element DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Rotationscentrum - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Återställningspunkt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Förena - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polär vinkel - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements - Number of elements + Antal element - + (Placeholder for the icon) (Platshållare för ikonen) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString Textform - + Text to be made into ShapeString Text som ska göras till textform - + String Sträng - + Height Höjd - + Height of the result Höjd på resultatet - + X X - + Y Y - + Z Z - + Font file Teckensnittsfil - + Enter coordinates or select point with mouse. Ange koordinater eller markera punkt med musen. - + Reset 3d point selection Återställ 3D-punktmarkering - + Reset Point Återställ punkt + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Lägg till punkt + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Flytta till grupp + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Cirkelbåge + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Fält + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier-kurva + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezierverktyg + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Cirkel + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Klon + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimension + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Nedgradera + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Ritning + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Redigera + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Ellips + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Förena + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Etikett + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Lager + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Linje + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Flytta + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Offset + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Punkt + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Rektangel + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Rotera + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Skala + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Markera grupp + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Vinkel + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Centrum + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Rutnät + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Skärning + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Parallell + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Dela + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Text + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Växla konstruktionsläge + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Uppgradera + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polylinje + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Ställ in arbetsplan - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Markera en yta, arbetsplansproxy eller 3 hörn. Eller markera ett av alternativen nedan - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Topp (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Fram (XZ) - + Sets the working plane to the YZ plane (side plane) Ställer in arbetsplanet till YZ-planet (sidoplan) - + Side (YZ) Sida (YZ) - + Sets the working plane facing the current view Ställer in arbetsplanet som vetter mot den aktuella vyn - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatisk - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Offset - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centrerad på den aktuella vyn när du trycker på en av knapparna ovan - + Center plane on view Centrera arbetsplan i vyn - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ arbetsplan utan att ändra dess orientering. Tryck sedan på knappen nedan - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientering. Om ingen punkt markeras kommer planet flyttas till mitten av vyn - + Move working plane Flytta arbetsplan - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Rutnätsavstånd - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Huvudlinje varje - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Fästradie - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Föregående - + Grid extension Grid extension - + lines linjer - + Style settings - Style settings + Stilinställningar - + Text color Textfärg - + Shape color Formfärg - + Line width Linjebredd - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Punkt - + Circle Cirkel - + Arrow Pil - + Tick Bock - + Tick-2 Bock-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Visa enhet - + Line color Linjefärg - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions Teckensnitt som används för texter och måttsättning - + The line style The line style - + Solid Solid - + Dashed Streckad - + Dotted Prickad - + DashDot Streck-punkt - + Text size Textstorlek - + Unit override Åsidosätt enhet - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparens - + Display mode Visningsläge - + Text font Texttypsnitt - + Arrow size Pilstorlek - + The display mode for faces The display mode for faces - + Flat Lines Platta linjer - + Wireframe Trådram - + Shaded Skuggad - + Points Punkter - + Draw style Ritstil - + The color of lines The color of lines - + Arrow style Pilstil - + px px - + Apply to selected objects Applicera på valda objekt - + Lines and faces Lines and faces - + Annotations Annoteringar - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Allmänna skissinställningar - + This is the default color for objects being drawn while in construction mode. Detta är standardfärgen för objekt som ritats i konstruktionsläget. - + This is the default group name for construction geometry Detta är standardgruppnamnet för konstruktionsgeometri - + Construction Konstruktion - + Save current color and linewidth across sessions Spara nuvarande färg och linjebredd över sessioner - + Global copy mode Globalt kopieringsläge - + Default working plane Standard arbetsplan - + None Inget - + XY (Top) XY (Topp) - + XZ (Front) XZ (Fram) - + YZ (Side) YZ (sida) - + Default height for texts and dimensions Standardhöjd för texter och dimensioner - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1194,1106 +3755,1106 @@ eller "mono", eller en familj som "Arial,Helvetica,sans" eller ett namn med en s som "Arial:Bold" - + Default template sheet Standardmall ark - + The default template to use when creating a new drawing sheet Standardmallen som används när du skapar ett nytt ritningsark - + Import style Importera stil - + None (fastest) Ingen (snabbast) - + Use default color and linewidth Använd standardfärg och linjebredd - + Original color and linewidth Original färg och linjebredd - + Check this if you want the areas (3D faces) to be imported too. Kryssa i här om du vill att areorna (3D ytorna) ska importeras också. - + Import OCA areas Importera OCA areor - + General settings Allmänna inställningar - + Construction group name Konstruktion gruppnamn - + Tolerance Tolerans - + Join geometry Förena geometri - + Alternate SVG Patterns location Alternativ SVG Mönsterplats - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Här kan du ange en katalog som innehåller SVG-filer som innehåller <pattern> definitioner som kan läggas till standard tvärsnittsmönstren - + Constrain mod Begränsnings mod - + The Constraining modifier key Begränsnings låstangenten - + Snap mod Snäpp mod - + The snap modifier key Snäpp låstangenten - + Alt mod Alt mod - + Select base objects after copying Välj grundobjekt efter kopiering - + If checked, a grid will appear when drawing Om markerat, så kommer ett rutnät att synas under ritning - + Use grid Använd rutnät - + Grid spacing Rutnätsavstånd - + The spacing between each grid line Avståndet mellan varje rutnätslinje - + Main lines every Huvudlinjer varje - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Huvudlinjer kommer att ritas tjockare. Ange här hur många rutor mellan huvudlinjer. - + Internal precision level Intern precisionsnivå - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Detta är dimensionstextens placering när dimensionerna är vertikala. Standard är vänster, vilket är ISO standard - + Left (ISO standard) Vänster (ISO standard) - + Right Höger - + Group layers into blocks Gruppera lager i block - + Export 3D objects as polyface meshes Exportera 3D-objekt som polyface nät - + If checked, the Snap toolbar will be shown whenever you use snapping Om detta är ikryssat kommer verktygsfältet för fästning att visas varje gång du använder fästning - + Show Draft Snap toolbar Visa verktygsfält för fästning - + Hide Draft snap toolbar after use Dölj verktygsfält för fästning efter användning - + Show Working Plane tracker Visa indikator för arbetsplan - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Om detta är ikryssat kommer rutnätet alltid vara synligt när Draft-arbetsbänken är aktiv, annars enbart när ett kommando används - + Use standard font size for texts Använd standardteckensnittsstorlek för texter - + Import hatch boundaries as wires Importera tvärsnittsmarkeringsgränser som trådar - + Render polylines with width Rendera polylinjer med bredd - + Translated (for print & display) Översatt (för utskrift & visning) - + Raw (for CAM) Rå (för CAM) - + Translate white line color to black Översätt vit linjefärg till svart - + Use Part Primitives when available Använd Komponent-primitiver om tillgängligt - + Snapping Fästning - + If this is checked, snapping is activated without the need to press the snap mod key Om detta är ikryssat är fästning aktiverat utan att man behöver trycka på modifieringsknappen för fästning - + Always snap (disable snap mod) Fäst alltid (inaktivera fästläge) - + Construction geometry color Färg på konstruktionsgeometri - + Import Importera - + texts and dimensions texter och måttsättningar - + points punkter - + layouts layouter - + *blocks *block - + Project exported objects along current view direction Projicera exporterade objekt längs aktuell vyriktning - + Visual settings Visuella inställningar - + Visual Settings Visuella inställningar - + Snap symbols style Stil på symboler för fästning - + Draft classic style Klassisk Draft-stil - + Bitsnpieces style Sortimentstil - + Color Färg - + Hatch patterns resolution Upplösning på snittfyllningsmönster - + Grid Rutnät - + Always show the grid Visa alltid rutnät - + Texts and dimensions Texter och måttsättningar - + Internal font Internt teckensnitt - + Dot Punkt - + Circle Cirkel - + Arrow Pil - + The default size of arrows Standardstorleken på pilar - + The default size of dimensions extension lines Standardtjockleken för måttsättningars förlängningslinjer - + The space between the dimension line and the dimension text Avståndet mellan måttsättningsraden och måttsättningstexten - + Select a font file Välj en teckensnittsfil - + Fill objects with faces whenever possible Fyll objekt med ytor om möjligt - + Create Skapa - + simple Part shapes enkla Part-former - + Draft objects Draft-objekt - + Sketches Skisser - + Get original colors from the DXF file Hämta originalfärger från DXF-fil - + Treat ellipses and splines as polylines Behandla ellipser och spline som polylinjer - + Export style Exportera stil - + Show the unit suffix in dimensions Visa enhetssuffix i måttsättningar - + Allow FreeCAD to automatically download and update the DXF libraries Tillåt FreeCAD att automatiskt hämta och uppdatera DXF-biblioteken - + mm mm - + Grid size Storlek på rutnät - + lines linjer - + text above (2D) Text ovanför (2D) - + text inside (3D) text inuti (3D) - + Dashed line definition Definition för streckad linje - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definition för streck-punktslinje - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definition för punktlinje - + 0.02,0.02 0.02, 0.02 - + Grid and snapping Fästning och rutnät - + Text settings Textinställningar - + Font family Teckensnitt - + Font size Teckenstorlek - + Dimension settings Måttsättningsinställningar - + Display mode Visningsläge - + Arrows style Pilstil - + Arrows size Pilarnas storlek - + Text orientation Textriktning - + Text spacing Textavstånd - + ShapeString settings Textformsinställningar - + Default ShapeString font file Standardteckensnittsfil för textform - + Drawing view line definitions Linjedefinitioner för ritningsvy - + DWG DWG - + DWG conversion DWG konvertering - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Notera:</span>DXF-inställningar gäller även DWG-filer.</p></body></html> - + DXF DXF - + Import options Importeringsalternativ - + Use legacy python importer Använd äldre Python-importör - + Export options Alternativ för exportering - + OCA OCA - + SVG SVG - + Disable units scaling Avaktivera enhetsskalning - + Export Drawing Views as blocks Exportera ritningsvyer som block - + Note: Not all the options below are used by the new importer yet Notera: Inte alla inställningar nedan används i den nya importören än - + Show this dialog when importing and exporting Show this dialog when importing and exporting - + Automatic update (legacy importer only) Automatiska uppdateringar (endast äldre importör) - + Prefix labels of Clones with: Prefix för etikettkloner: - + Scale factor to apply to imported files Skalningsfaktor att applicera på importerade filer - + Max segment length for discretized arcs Maximal segmentlängd för diskretiserade bågar - + Number of decimals Antal decimaler - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Modifieringsknappen för alternativ - + The number of horizontal or vertical lines of the grid Antalet horisontella och vertikala linjer i rutnätet - + The default color for snap symbols Förvald färg på symboler för fästning - + Check this if you want to use the color/linewidth from the toolbar as default Om detta är ikryssat kommer färg och linjebredd användas förvalt från verktygsfältet - + If checked, a widget indicating the current working plane orientation appears during drawing operations Om detta är ikryssat kommer en indikator att visa aktuell riktning på arbetsplanet under ritning - + An SVG linestyle definition En SVG-definition för linjestil - + Extension lines size Tjocklek på förlängningslinjer - + Extension line overshoot Överskjut på förlängningslinje - + The default length of extension line above dimension line Standardlängden som förlängningslinjer förlängs efter måttsättningslinje - + Dimension line overshoot Överskjut på måttsättningslinje - + The default distance the dimension line is extended past extension lines Standardlängden som måttsättningslinjer förlängs efter förlängningslinjer - + Tick Bock - + Tick-2 Bock-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Om detta är markerat kommer färger på ytor att behållas under nedgradering och uppgradering (splitFaces och makeShell endast) - + Preserve colors of faces during downgrade/upgrade Behåll färger på ytor under nedgradering/uppgradering - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Om detta är markerat kommer namnen på ytor att erhållas från originalobjektet och vice versa under nedgradering och uppgradering (splitFaces och makeShell endast) - + Preserve names of faces during downgrade/upgrade Behåll namn på ytor under nedgradering/uppgradering - + The path to your ODA (formerly Teigha) File Converter executable Sökvägen till ODA-programfilen - + Ellipse export is poorly supported. Use this to export them as polylines instead. Exportering av ellipser stöds inte fullt ut. Använd detta för att exportera som polylinjer istället. - + Max Spline Segment: Max spline-segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Antal decimaler i interna koordinatberäkningar (t. ex: 3 = 0.001). Värden mellan sex till åtta anses vanligen vara den bästa kompromissen hos FreeCAD-användare. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Detta värde tillämpas av funktioner som använder en tolerans för värden. Värden med differenser under detta värde behandlas som samma värden. Denna inställning kommer bli förlegad inom en snar framtid och precisionsnivån ovan kommer kontrollera båda värdena. - + Use legacy python exporter Använd äldre Python-exportör - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Om detta är ikryssat, när Utkast-objekt skapas på en befintlig yta från ett annat objekt, kommer stödegenskapen på Utkast-objektet anges till grundobjektet. Detta var standardbeteendet innan FreeCAD 0.19 - + Construction Geometry Konstruktionsgeometri - + In-Command Shortcuts Genvägar i kommandon - + Relative Relativ - + R R - + Continue Fortsätt - + T T - + Close Stäng - + O O - + Copy Kopiera - + P P - + Subelement Mode Underelementläge - + D D - + Fill Fyll - + L L - + Exit Avsluta - + A A - + Select Edge Välj kant - + E E - + Add Hold Lägg till hjälppunkt - + Q Q - + Length Längd - + H H - + Wipe Rensa - + W W - + Set WP Ange arbetsplan - + U U - + Cycle Snap Växla snäppläge - + ` ` - + Snap Snäpp - + S S - + Increase Radius Öka radie - + [ [ - + Decrease Radius Minska radie - + ] ] - + Restrict X Begränsa X - + X X - + Restrict Y Begränsa Y - + Y Y - + Restrict Z Begränsa Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings Inställningar för användargränssnitt - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Statusfält för utkast - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Redigera - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2302,7 +4863,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2311,42 +4872,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2357,103 +4918,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Använd lager - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2462,62 +5023,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Åsidosätt enhet - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes - Use colored axes + Använd färgade axlar - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2525,12 +5086,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Konverterar: - + Conversion successful Konverteringen lyckades @@ -2538,345 +5099,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Draft kommandofält - + Toggle construction mode Växla konstruktionsläge - + Autogroup off Autogruppera av - + active command: Aktivt kommando: - + None Inget - + Active Draft command Aktivt ritkommando - + X coordinate of next point Nästa punkts X koordinat - + X X - + Y Y - + Z Z - + Y coordinate of next point Nästa punkts Y koordinat - + Z coordinate of next point Nästa punkts Z koordinat - + Enter point Ange punkt - + Enter a new point with the given coordinates Ange en ny punkt med de givna koordinaterna - + Length Längd - + Angle Vinkel - + Length of current segment Längd på aktuellt segment - + Angle of current segment Vinkel på aktuellt segment - + Radius Radie - + Radius of Circle Cirkelradie - + If checked, command will not finish until you press the command button again Om markerat, så avslutas inte kommandot förrän du trycker på kommandoknappen igen - + If checked, an OCC-style offset will be performed instead of the classic offset Om detta är markerat så kommer en offset i OCC-stil utföras istället för klassisk offset - + &OCC-style offset &OCC-stil offset - + Sides Sidor - + Number of sides Antal sidor - + Offset Offset - + Auto Automatisk - + Text string to draw Text att rita - + String Sträng - + Height of text Texthöjd - + Height Höjd - + Intercharacter spacing Avstånd mellan tecken - + Tracking Spårning - + Full path to font file: Fullständig sökväg till teckensnittsfil: - + Open a FileChooser for font file Öppna fildialog för teckensnittsfil - + Line Linje - + DWire DWire - + Circle Cirkel - + Center X X center - + Arc Cirkelbåge - + Point Punkt - + Label Etikett - + Distance Distans - + Trim Trimma - + Pick Object Välj objekt - + Edit Redigera - + Global X Globalt X - + Global Y Globalt Y - + Global Z Globalt Z - + Local X Lokalt X - + Local Y Lokalt Y - + Local Z Lokalt Z - + Invalid Size value. Using 200.0. Ogiltigt värde. Använder 200,0 istället. - + Invalid Tracking value. Using 0. Ogiltigt värde för spårning. Använder 0 som värde. - + Please enter a text string. Vänligen ange en text. - + Select a Font file Välj en typsnittsfil - + Please enter a font file. Ange en teckensnittsfil. - + Autogroup: Gruppera automatiskt: - + Faces Ytor - + Remove Ta bort - + Add Lägg till - + Facebinder elements Ytbindarelement - + BSpline BSpline - + BezCurve Bezierkurva - + Copy Kopiera - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2896,270 +5465,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer För att tillåta FreeCAD att ladda ned dessa bibliotek, svara Ja. - + Relative Relativ - + Continue Fortsätt - + Close Stäng - + Fill Fyll - + Exit Avsluta - + Snap On/Off Fäst Av/På - + Increase snap radius Öka snäppradie - + Decrease snap radius Minska snäppradie - + Restrict X Begränsa X - + Restrict Y Begränsa Y - + Restrict Z Begränsa Z - + Select edge Välj kant - + Add custom snap point Lägg till anpassad fästpunkt - + Length mode Längdläge - + Wipe Rensa - + Set Working Plane Ange arbetsplan - + Cycle snap object Cykla fästpunkter - + Check this to lock the current angle Kryssa i för att låsa den aktuella vinkeln - + Coordinates relative to last point or absolute Koordinater relativa till den sista punkten eller absoluta - + Filled Fylld - + Finish Gör klart - + Finishes the current drawing or editing operation Avslutar aktuell ritnings- eller redigeringsåtgärd - + &Undo (CTRL+Z) &Ångra (CTRL+Z) - + Undo the last segment Ångra det sista segmentet - + Finishes and closes the current line Avslutar och sluter den aktuella linjen - + Wipes the existing segments of this line and starts again from the last point Tar bort de befintliga segmenten från denna linje och startar om från den sista punkten - + Set WP Ange arbetsplan - + Reorients the working plane on the last segment Omriktar arbetsplanet på det sista segmentet - + Selects an existing edge to be measured by this dimension Väljer en befintlig kant som ska mätas med denna dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Om detta är ikryssat kommer objekt kopieras istället för flyttas. Använd Draft-inställningen "Globalt kopieringsläge" för att behålla detta läge för nästa kommandon - + Subelement mode Underelementläge - + Modify subelements Modifiera underelement - + If checked, subelements will be modified instead of entire objects Om detta är ikryssat kommer underelement modifieras istället för hela objekt - + CubicBezCurve Kubisk bezierkurva - + Top Topp - + Front Front - + Side Sida - + Current working plane Nuvarande arbetsplan - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Om detta är ikryssat kommer objektet att framställas som fyllt, annars som trådmodell. Inte tillgängligt om Draft-inställningen "Använd Part-primitiver" är aktiverat - + Polyline Polylinje - + Draft Djupgående - + Toggle near snap on/off Toggle near snap on/off - + Create text Skapa text - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Centrera Y - + Center Z Centrera Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Tråd - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placering: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Radie: + + + + Center: + Centrum: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Kartläge: + + + + length: + längd: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Cirkulär array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Lager + + + + Layer + Lager + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + anpassad + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Objekt: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Antal element: + + + + Polar angle: + Polär vinkel: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Textform + + + + Default + Standard + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Nedgradera + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Klon + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Ellips + + + + Pick first point + Pick first point + + + + Create Ellipse + Skapa ellips + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimension + + + + Create Dimension + Skapa dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Ritning + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON-fil (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Uppgradera + + + + Move + Flytta + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Rutnätssnäpp + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Fält + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Välj radie + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Skapa polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Skala + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Rektangel + + + + Create Plane + Create Plane + + + + Create Rectangle + Skapa rektangel + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Skapa etikett + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Välj avstånd + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Förena + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Markering: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Skapa B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Anpassad + + + + No active command. + Inget aktivt kommando. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Dela + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Ange radie. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Testa objekt + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Skapa avrundning + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Ändra stil + + + + Add to group + Lägg till i grupp + + + + Select group + Markera grupp + + + + Autogroup + Autogroup + + + + Add new Layer + Lägg till nytt lager + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Startvinkel + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Skapa cirkel + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Text + + + + Pick location point + Pick location point + + + + Create Text + Skapa text + + + + Rotate + Rotera + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported exporteringen lyckades diff --git a/src/Mod/Draft/Resources/translations/Draft_tr.qm b/src/Mod/Draft/Resources/translations/Draft_tr.qm index b4879b8d82..bbbb39a3b9 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_tr.qm and b/src/Mod/Draft/Resources/translations/Draft_tr.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_tr.ts b/src/Mod/Draft/Resources/translations/Draft_tr.ts index fddf33322f..7fdb1af1da 100644 --- a/src/Mod/Draft/Resources/translations/Draft_tr.ts +++ b/src/Mod/Draft/Resources/translations/Draft_tr.ts @@ -1,250 +1,1336 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Ek Açıklama Stil Düzenleyicisi + + The start point of this line. + Bu çizginin başlangıç noktası. - - Style name - Stil adı + + The end point of this line. + Bu çizginin bitiş noktası. - - Add new... - Yeni ekle... + + The length of this line. + Bu çizginin uzunluğu. - - Renames the selected style - Seçili öğeyi yeniden adlandırır + + Radius to use to fillet the corner. + Köşeleri yuvarlamak için kullanılacak yarıçap. - - Rename - Yeniden Adlandır + + The base object that will be duplicated + Ana obje çoğaltılmış olacaktır - - Deletes the selected style - Seçili ögeyi siler + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Oluşturulacak dizilim türü. +-Ortho: Kopyaları genel kordinat sisteminde x, y ve z aksları yönlerinde oluşturur. +-Polar: Kopyaları dairesel veya yay üzerinde oluşturur. özelikle bir açı veya bir merkez noktası aksı etrafında kopyalar. +-Circular: Kopyaları temel objenin etrafındaki dairesel ilişkilendirilmiş katman etrafında oluşturur. - - Delete - Sil + + Specifies if the copies should be fused together if they touch each other (slower) + Birbirlerine temas ettiklerinde kopyaların birbirine kaynaştırılıp birleştirileceğini belirtir (çok yavaş) - - Text - Metin + + Number of copies in X direction + X yönünde kopya sayısı - - Font size - Yazı Boyutu + + Number of copies in Y direction + Y yönünde kopya sayısı - - Line spacing - Satır aralığı + + Number of copies in Z direction + Z yönünde kopya sayısı - + + Distance and orientation of intervals in X direction + Aralıkların X yönündeki mesafe ve yönü + + + + Distance and orientation of intervals in Y direction + Aralıkların Y yönündeki mesafe ve yönü + + + + Distance and orientation of intervals in Z direction + Aralıkların Z yönündeki mesafe ve yönü + + + + The axis direction around which the elements in a polar or a circular array will be created + Kutupsal veya dairesel bir dizideki öğelerin oluşturulacağı eksen yönü + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Kutupsal ve dairesel diziler için merkez nokta. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + Örneğin bir mevki çizgisi gibi 'Eksen' ve 'Merkez' değerini geçersiz kılan eksen nesnesi. +Kutupsal ve dairesel diziler oluşturulurken yerleşimi, konumu ve dönüşü kullanılacaktır. +'Eksen' ve 'Merkez'i manuel olarak ayarlayabilmek için bu özelliği boş bırakın. + + + + Number of copies in the polar direction + Kutup yönündeki kopya sayısı + + + + Distance and orientation of intervals in 'Axis' direction + Aralıkların 'Eksen' yönündeki uzaklığı ve yönü + + + + Angle to cover with copies + Kopyaları örtme açısı + + + + Distance between circular layers + Dairesel katmanlar arasındaki uzaklık + + + + Distance between copies in the same circular layer + Aynı daire içindeki kopyalar arası uzaklık + + + + Number of circular layers. The 'Base' object counts as one layer. + Dairesel katman adedi. "Base" objesi bir katman olarak sayılır. + + + + A parameter that determines how many symmetry planes the circular array will have. + Dairesel dizilimin kaç tane simetri düzlemine sahip olacağını belirler. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Dizideki toplam öğe sayısı. +Bu özellik salt okunurdur; çünkü sayılar, dizinin parametrelerine bağlıdır. + + + + Show the individual array elements (only for Link arrays) + Dizi öğelerini tektek gösterin (yalnızca bağlantı dizileri için) + + + + The components of this block + Bu bloğun bileşenleri + + + + The placement of this object + Bu nesnenin yerleşimi + + + + Length of the rectangle + Dikdörtgenin uzunluğu + + + + Height of the rectangle + Dikdörtgenin yüksekliği + + + + Radius to use to fillet the corners + Köşeleri yuvarlamak için kullanılacak yarıçap + + + + Size of the chamfer to give to the corners + Köşelere verilecek pahın ölçüsü + + + + Create a face + Yüzey oluşturun + + + + Horizontal subdivisions of this rectangle + Dikdörtgenin yatay alt bölümleri + + + + Vertical subdivisions of this rectangle + Dikdörtgenin dikey alt bölümleri + + + + The area of this object + Bu nesnenin alanı + + + + The normal direction of the text of the dimension + Boyut metninin normal yönü + + + + The object measured by this dimension object + Boyut nesnesi tarafından ölçülen nesne + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + Bu boyut nesnesinin ölçtüğü nesne ve belirli alt unsurları. + +Ölçüm çeşitleri: +- Bir nesne ve kenarlarından biri. +- Bir nesne ve iki köşesi. +- Bir yay nesnesi ve kenarı. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + Ölçüm değerleri. + +Bu özellik salt okunurdur çünkü değer şu kaynaktan hesaplanır: +'İlk Açı' ve 'Son Açı' özellikleri. + + + + The placement of the base point of the first line + İlk çizginin taban noktasının yerleştirilmesi + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Bu nesne tarafından görüntülenen metin. +Bu, dizelerin (strings) bir listesidir; listedeki her öğe kendi satırında görüntülenecektir. + + + + Start angle of the arc + Yayın başlangıç açısı + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Yay bitiş açısı (tam çember için, Başlangıç Açısı ile aynı değeri verin) + + + + Radius of the circle + Çemberin yarıçapı + + + + Number of faces + Yüzeylerin sayısı + + + + Radius of the control circle + Kontrol çemberinin yarıçapı + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Konumu + + + + Y Location + Y Konumu + + + + Z Location + Z Konumu + + + + The objects that are part of this layer + Bu katmanın bir parçası olan nesneler + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Metin dizesi + + + + Font file name + Yazı tipi dosyası adı + + + + Height of text + Satır yüksekliği + + + + Inter-character spacing + Karakterler arası boşluk + + + + Show the individual array elements + Bağımsız dizi elemanlarını göster + + + + Base object that will be duplicated + Çoğaltılacak temel nesne + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + B-spline'ın noktaları + + + + If the B-spline is closed or not + B-spline kapalı veya değilse + + + + Create a face if this spline is closed + Bu spline kapalıysa yüzey oluştur + + + + Parameterization factor + Parametrelendirme etkeni + + + + The base object this 2D view must represent + Temel nesne bu 2B görünümü temsil etmelidir + + + + The projection vector of this object + Bu nesnenin izdüşüm vektörü + + + + The way the viewed object must be projected + Görüntülenen nesnenin yansıtılma şekli + + + + The indices of the faces to be projected in Individual Faces mode + Bireysel yüz modunda projelendirilen yüzler endeksleri + + + + Show hidden lines + Gizli çizgileri göster + + + + Fuse wall and structure objects of same type and material + Sigorta duvarı ve yapı nesneleri ile aynı tip ve malzemeden + + + + Tessellate Ellipses and B-splines into line segments + Desenli Elipsler ve B-spline'ları çizgi parçalarına ayırır + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Eliptik yayın başlangıç açısı + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + Eliptik yayın bitiş açısı + (tam çember için Başlangıç Açısı değerini girin) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Bu nesnenin alanı + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Süreklilik + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + Bu nesnenin uzunluğu + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Bağlantı + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Bu nesnenin içindeki metinlerin boyutu + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Çizgi Stili + + + + If checked, source objects are displayed regardless of being visible in the 3D model + İşaretlenirse, görünür olmasına bakılmaksızın kaynak nesneler 3D modelde görüntülenir + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Yazı tipi ismi - - The font to use for texts and dimensions - Metinler ve boyutlar için kullanılacak yazı tipi + + Font size + Yazı Boyutu - - Units - Birimler + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Ölçek çarpanı + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Ondalıklar + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Birim geçersiz kılma + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Birimi göster + + The number of decimals to show + The number of decimals to show - - Line and arrows - Çizgi ve Oklar + + Show the unit suffix + Birim son eki - - Line width - Çizgi Kalınlığı + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Uzatma çizgisi aşımı - - - + Arrow size Ok boyu - - Show lines - Çizgileri göster - - - - Dimension overshoot - Ölçülendirme çizgisi aşımı - - - - Extension lines - Uzatma çizgileri - - - + Arrow type Ok tipi - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Çizgi Kalınlığı + + + + Line color + Çizgi rengi + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Metin rengi + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Ek Açıklama Stil Düzenleyicisi + + + + Style name + Stil adı + + + + Add new... + Yeni ekle... + + + + Renames the selected style + Seçili öğeyi yeniden adlandırır + + + + Rename + Yeniden Adlandır + + + + Deletes the selected style + Seçili ögeyi siler + + + + Delete + Sil + + + + Text + Metin + + + + Font size + Yazı Boyutu + + + + Line spacing + Satır aralığı + + + + Font name + Yazı tipi ismi + + + + The font to use for texts and dimensions + Metinler ve boyutlar için kullanılacak yazı tipi + + + + Units + Birimler + + + + Scale multiplier + Ölçek çarpanı + + + + Decimals + Ondalıklar + + + + Unit override + Birim geçersiz kılma + + + + Show unit + Birimi göster + + + + Line and arrows + Çizgi ve Oklar + + + + Line width + Çizgi Kalınlığı + + + + Extension overshoot + Uzatma çizgisi aşımı + + + + Arrow size + Ok boyu + + + + Show lines + Çizgileri göster + + + + Dimension overshoot + Ölçülendirme çizgisi aşımı + + + + Extension lines + Uzatma çizgileri + + + + Arrow type + Ok tipi + + + Line / text color Çizgi / metin rengi - + The width of the dimension lines Ölçülendirme çizgisinin kalınlığı - + px px - + The color of dimension lines, arrows and texts Ölçülendirme çizgilerinin, okların ve metinlerin rengi - + Dot Nokta - + Arrow Ok İşareti - + Tick işaretleme - + The name of your style. Existing style names can be edited. Tekniğinizi isimlendirin. Haricen teknik isimler düzenlenebilir. - + Font size in the system units Birim sistemlerindeki yazı tipi boyutu - + Line spacing in system units Sistem birimlerinde satır aralığı - + A multiplier factor that affects the size of texts and markers Metinlerin ve işaretleyicilerin boyutuna izin veren bir çoklayıcı etkeni - + The number of decimals to show for dimension values Ölçü değerlerini hassas göstermek için ondalıkların sayısı - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Bu birimin ölçü değerini göstermeye zorlamak için mm, m, in, ft gibi geçerli bir uzunluğu seçin - + If it is checked it will show the unit next to the dimension value O seçilmişse birim değerini ölçü değerinin yanında gösterir - + The distance that the extension lines are additionally extended beyond the dimension line Mesafeyi ifade eden uzama çizgileri ölçülendirme çizgisinin ötesine eklenerek uzatılır - + The size of the dimension arrows or markers in system units Birim sistemlerindeki büyüklük oklarının veya işaretleyicilerin boyutu - + If it is checked it will display the dimension line O seçildiyse ölçülendirme çizgisini gösterir - + The distance that the dimension line is additionally extended Mesafeyi ifade eden ölçülendirme çizgisi ek olarak uzatılır - + The length of the extension lines Uzatma çizgilerinin uzunluğu - + The type of arrows or markers to use at the end of dimension lines Ölçülendirme çizgilerinin sonunda kullanmak için okların veya işaretleyicilerin tipi - + Circle Daire - + Tick-2 Tik-2 - + Import styles from json file Stiller içeriye Json JavaScript Object Notation dosyasından - + Export styles to json file Stiller dışarıya Json JavaScript Object Notation dosyasına @@ -252,7 +1338,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1347,383 @@ Lütfen dxf Kütüphane addon'unu manuel olarak kurun menüden Araçlar -> Eklenti Yöneticisi - + Draft creation tools Taslak hazırlama araçları - + Draft annotation tools Taslak açıklama araçları - + Draft modification tools Taslak düzenleme araçları - + Draft utility tools Yararlı aletler tasarlayın - + &Drafting &Taslak hazırlama - + &Annotation &Açıklayıcı notlar - + &Modification &Değiştir - + &Utilities &Araçlar - + Draft Taslak - + Import-Export İçe-Dışa Aktar + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Yazma kamera konumu + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Doğru + + + + False + Yanlış + + + + Scale + Ölçek + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Kopyala + + + + Modify subelements + AltElemanları değiştir + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Klon oluştur + + + + Clone + Klon + + + + Slope + Slope + + + + Circular array + Dairesel dizi + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Kutupsal dizi + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Dizi + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Yuvarla + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Dairesel dizi - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Dönme eksenleri olanları ifade eden noktanın koordinatları geçer. Özellik düzenleyicide ekselerin kendilerine ait yönleri değiştirin. - + Center of rotation Döndürme merkezi - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Döndürme merkezi koordinatlarını sıfırla. - + Reset point Noktayı sıfırla - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Seçilmişse, birbirlerine değiyorlarsa dizideki sonuçlanan nesneler yapışırlar. Bu sadece "bağlantı" kapalıysa çalışır. - + Fuse Birleştir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Seçilmişse sonuçlanan nesne düzenli bir dizi yerine bir bağlantı olacaktır. Birden fazla kopyalar oluştuğu zaman bir bağlantı daha verimlidir ama o, birbirlerini yapıştıramaz. - + Link array Bağlantı dizisi - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Dizinin bir halkasındaki bir elemandan aynı halkadaki sonraki elemana mesafe. O sıfır değerinde olamaz. - + Tangential distance Eğrisel mesafe - + Distance from one layer of objects to the next layer of objects. Nesnelerin bir katmanından nesnelerin sonraki katmanına mesafe. - + Radial distance Dairesel çap uzunluğu - + The number of symmetry lines in the circular array. Dairesel dizideki simetrik çizgilerin sayısı. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Dairesel katmanların sayısı - + Symmetry Simetri - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1731,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Dikey dizi - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1745,66 @@ Normalde, sadece Z değeri gereklidir. Diğer iki değer kendi ilgili yönlerind Negatif değerler kopyaların negatif yönde üretilmesine neden olacaktır. - + Z intervals Z Aralıkları - + Z Z - + Y Y - + X X - + Reset the distances. Mesafeleri sıfırla. - + Reset Z Z'yi sıfırla - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Seçilmişse, birbirlerine değiyorlarsa dizideki sonuçlanan nesneler yapışırlar. Bu sadece "bağlantı" kapalıysa çalışır. - + Fuse Birleştir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Seçilmişse sonuçlanan nesne düzenli bir dizi yerine bir bağlantı olacaktır. Birden fazla kopyalar oluştuğu zaman bir bağlantı daha verimlidir ama o, birbirlerini yapıştıramaz. - + Link array Bağlantı dizisi - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1813,17 @@ Normalde, sadece X değeri gereklidir. Diğer iki değer kendi ilgili yönlerind Negatif değerler kopyaların negatif yönde üretilmesine neden olacaktır. - + X intervals X Aralıkları - + Reset X Sıfırla X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1832,24 @@ Normalde, sadece Y değeri gereklidir. Diğer iki değer kendi ilgili yönlerind Negatif değerler kopyaların negatif yönde üretilmesine neden olacaktır. - + Y intervals Y Aralıkları - + Reset Y Sıfırla Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Orijinal nesnenin bir kopyası dahil, dizide belirtilen yöndeki öğelerin sayısı. Sayı her yönde en az 1 olmalıdır. - + Number of elements Unsur sayısı @@ -558,73 +1857,73 @@ Sayı her yönde en az 1 olmalıdır. DraftPolarArrayTaskPanel - + Polar array Kutupsal dizi - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Dönme eksenleri olanları ifade eden noktanın koordinatları geçer. Özellik düzenleyicide ekselerin kendilerine ait yönleri değiştirin. - + Center of rotation Döndürme merkezi - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Döndürme merkezi koordinatlarını sıfırla. - + Reset point Noktayı sıfırla - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Seçilmişse, birbirlerine değiyorlarsa dizideki sonuçlanan nesneler yapışırlar. Bu sadece "bağlantı" kapalıysa çalışır. - + Fuse Birleştir - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Seçilmişse sonuçlanan nesne düzenli bir dizi yerine bir bağlantı olacaktır. Birden fazla kopyalar oluştuğu zaman bir bağlantı daha verimlidir ama o, birbirlerini yapıştıramaz. - + Link array Bağlantı dizisi - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1932,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Kutupsal açı - + Number of elements in the array, including a copy of the original object. It must be at least 2. Orijinal nesnenin bir kopyası dahil olmak üzere dizideki öğelerin sayısı. En az 2 olmalıdır. - + Number of elements Unsur sayısı - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1957,1392 @@ En az 2 olmalıdır. DraftShapeStringGui - + ShapeString Şekil dizesi - + Text to be made into ShapeString Şekil Dizesine (ShapeString) çevrilecek metin - + String Dize - + Height Yükseklik - + Height of the result Sonucun yüksekliği - + X X - + Y Y - + Z Z - + Font file Yazı tipi dosyası - + Enter coordinates or select point with mouse. Koordinatları girin veya noktayı fareyle seçin. - + Reset 3d point selection 3B nokta seçimini sıfırla - + Reset Point Noktayı sıfırla + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Yay + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Dizi + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Otogrup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Daire + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Klon + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Boyut + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Çizim + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Düzenle + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Elips + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + YüzeyBağlayıcı + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Birleştir + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Etiket + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Çizgi + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Taşı + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Uzaklaşma + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Nokta + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Çokgen + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Dikdörtgen + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Döndür + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Ölçek + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Açı + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Ortala + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Bitiş noktası + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Uzantı + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Izgara + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Kesişim + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Orta nokta + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Koşut + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Dik + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Ayır + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Metin + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + İnşa Modunu Değiştir + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Seçilen nesneleri daha karmaşık şekillere yükseltir. +İşlemin sonucu, arka arkaya birkaç kez yükseltilebilen nesnelerin türlerine bağlıdır. +Örneğin: Seçilen nesneleri tek bir nesnede birleştirebilir ve basit kenarları parametrik çoklu çizgilere dönüştürebilir, +kapalı kenarları dolgulu yüzlere ve parametrik çokgenlere dönüştürün ve yüzleri tek bir yüze birleştirin. + + + + Draft_Wire + + + Polyline + Çoklu çizgi + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Çalışma düzlemi kurulumu - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Çalışma düzlemini XY düzlemine ayarla (zemin düzlemi) - + Top (XY) Üst (XY) - + Sets the working plane to the XZ plane (front plane) Çalışma düzlemini XZ düzlemine ayarla (ön düzlem) - + Front (XZ) Ön (XZ) - + Sets the working plane to the YZ plane (side plane) Çalışma düzlemini YZ düzlemine ayarla (yan düzlem) - + Side (YZ) Yan (YZ) - + Sets the working plane facing the current view Çalışma düzlemini mevcut görünüme göre ayarla - + Align to view Görünüme Hizala - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Otomatik - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3351,12 @@ above its base position. Use this together with one of the buttons above - + Offset Uzaklaşma - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3365,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Görünümde düzlem merkezi - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3379,7 @@ değiştirmeden taşımak için tek bir köşe seçin. Sonra aşağıdaki düğmeye basın - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3388,32 @@ Eğer bir nokta seçilmezse düzlem, görünüm merkezine taşınacaktır - + Move working plane Çalışma düzlemini taşı - + The spacing between the smaller grid lines Her bir kılavuz çizgisi arasındaki mesafe - + Grid spacing Izgara aralığı - + The number of squares between each main line of the grid Izgaranın her ana çizgisi arasındaki kare sayısı - + Main line every Ana çizgilerin tümü - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3422,257 @@ mesafesi. Bu değeri [ ve ] tuşlarını kullanarak çizim sırasında değiştirebilirsiniz - + Snapping radius Yakalama yarıçapı (etki alanı) - + Centers the view on the current working plane Mevcut çalışma düzlemindeki görünümü merkeze alır - + Center view Merkezî görünüm - + Resets the working plane to its previous position Çalışma düzlemini önceki konumuna sıfırlar - + Previous Önceki - + Grid extension Izgara uzantısı - + lines çizgiler - + Style settings Biçim Ayarları - + Text color Metin rengi - + Shape color Şekil rengi - + Line width Çizgi Kalınlığı - + The color of faces Yüzey renkleri - + The type of dimension arrows Ölçü okları türü - + Dot Nokta - + Circle Daire - + Arrow Ok İşareti - + Tick işaretleme - + Tick-2 Tik-2 - + The color of texts and dimension texts Metin ve ölçü metinleri rengi - + The size of texts and dimension texts Metin ve ölçü metinleri boyutu - + Show unit Birimi göster - + Line color Çizgi rengi - + The size of dimension arrows Ölçü okları boyutu - + The font to use for texts and dimensions Metinler ve boyutlar için kullanılacak yazı tipi - + The line style Çizgi biçimi - + Solid Katı - + Dashed Kesik çizgili - + Dotted Noktalı - + DashDot Çizgi nokta - + Text size Metin boyutu - + Unit override Birim geçersiz kılma - + The unit to use for dimensions. Leave blank to use current FreeCAD unit Ölçülendirme için kullanılacak ölçü birimi. Mevcut FreeCAD ölçü birimini kullanmak için boş bırakın - + The transparency of faces Yüzlerin şeffaflığı - + % % - + Transparency Şeffaflık - + Display mode Ekran kipi - + Text font Metin Yazı Tipi - + Arrow size Ok boyu - + The display mode for faces Yüzler için görüntüleme modu - + Flat Lines Düz çizgiler - + Wireframe Tel Kafes görünümü - + Shaded Gölgeli - + Points Noktalar - + Draw style Çizim biçimi - + The color of lines Çizgi rengi - + Arrow style Ok biçimi - + px piksel - + Apply to selected objects Seçili nesnelere uygulayın - + Lines and faces Çizgiler ve yüzeyler - + Annotations Açıklamalar - + If the unit suffix is shown on dimension texts or not Ölçlü yazılarında ölçü birimi gösterilsin veya gösterilmesin @@ -1123,67 +3680,67 @@ sırasında değiştirebilirsiniz Gui::Dialog::DlgSettingsDraft - + General Draft Settings Genel Taslak Ayarları - + This is the default color for objects being drawn while in construction mode. Bu, inşa kipinde çizine nesneler için varsayılan renktir. - + This is the default group name for construction geometry Bu, inşa geometrisi için varsayılan grup adıdır. - + Construction İnşa - + Save current color and linewidth across sessions Oturumlar arası kullanım için mevcut rengi ve çizgi kalınlığını sakla - + Global copy mode Genel kopyalama kipi - + Default working plane Varsayılan çalışma düzlemi - + None Hiçbiri - + XY (Top) XY (Üst) - + XZ (Front) XZ (Ön) - + YZ (Side) YZ (yan) - + Default height for texts and dimensions Metinler ve boyutlar için kullanılacak yazı tipi - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1192,1106 +3749,1106 @@ such as "Arial:Bold" Bu değer, "Arial", varsayılan stiller "sans", "serif" veya "mono", veya aile adı olarak "Arial,Helvetica,sans", veya stil ile herhangi bir ad "Arial:Bold" gibi yazı tipi değerleri alabilir. - + Default template sheet Varsayılan şablon sayfası - + The default template to use when creating a new drawing sheet Yeni bir çizim sayfası oluştururken kullanılacak varsayılan şablon - + Import style Stili içeri aktar - + None (fastest) Hiçbiri (en hızlısı) - + Use default color and linewidth Varsayılan renk ve çizgi kalınlığı kullanın. - + Original color and linewidth Öz renk ve çizgi kalınlığını kullan - + Check this if you want the areas (3D faces) to be imported too. Eğer alanlarında (3B yüzeylerin de) içeri aktarılmasını istiyorsanız, bunu işaretleyin. - + Import OCA areas OCA alanlarını içeri aktar - + General settings Genel ayarlar - + Construction group name Yapı grup adı - + Tolerance Tolerans - + Join geometry Geometriyi birleştir - + Alternate SVG Patterns location Alternatif SVG Şablonları konumu - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Burada standart Taslak(Draft) tarama şablonlarına eklenebilen, <pattern> tanımlaması içeren SVG dosyalarını barındıran bir dizin seçebilirsiniz - + Constrain mod Kısıtlama modu - + The Constraining modifier key Kısıtlayıcı değiştirme tuşu - + Snap mod Yakalama Modu - + The snap modifier key Yakalama değiştirme tuşu - + Alt mod Alt mod - + Select base objects after copying Kopyaladıktan sonra temel nesneleri seç - + If checked, a grid will appear when drawing Bu onay kutusu işaretlendiğinde, çizim yapılırken bir ızgara görünür - + Use grid Izgara kullan - + Grid spacing Izgara aralığı - + The spacing between each grid line Her bir kılavuz çizgisi arasındaki mesafe - + Main lines every Ana çizgilerin tümü - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Ana çizgiler daha kalın çizilecektir. Şimdi burada ana çizgiler arasında kaç kare olacağını belirleyiniz. - + Internal precision level Dahili duyarlık düzeyi - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Bu, boyutlar dikey olduğunda boyut yazılarının yönüdür. Varsayılan ISO standardı olarak Soldur. - + Left (ISO standard) Sol (ISO standardı) - + Right Sağ - + Group layers into blocks Grup katmanları bloklara - + Export 3D objects as polyface meshes 3B nesneleri, ÇokluYüzey (Polyface) kafesler olarak dışa aktar - + If checked, the Snap toolbar will be shown whenever you use snapping Bu onay kutusu işaretliyse, yakalama araç çubuğu, yakalama özelliği her kullanıldığında görüntülenecektir - + Show Draft Snap toolbar Taslak yakalama araç çubuğunu göster - + Hide Draft snap toolbar after use Kullanımdan sonra taslak yakalama araç çubuğunu gizle - + Show Working Plane tracker Çalışma Alanı izleyicisini göster - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Eğer işaretliyse, Taslak tezgahı etkin olduğunda Taslak ızgarası(klavuzu) daima görünürdür. Aksi taktirde sadece bir komut kullanıldığında görünür - + Use standard font size for texts Metinler için standart yazı tipi boyutunu kullan - + Import hatch boundaries as wires Tarama sınırlarını tel olarak içe aktar - + Render polylines with width ÇokluÇizgileri kalınlıklı olarak işle (Render'la) - + Translated (for print & display) Dönüştürüldü (baskı & görüntü için) - + Raw (for CAM) Ham (CAM için) - + Translate white line color to black Beyaz çizgi rengini siyaha çevir - + Use Part Primitives when available Kısım temel öğeler kullanılabilir olduğunda kullanın - + Snapping Yakalama - + If this is checked, snapping is activated without the need to press the snap mod key Eğer seçiliyse, yakalama modu tuşuna basmak zorunda kalmadan, yakalama etkinleştirilir - + Always snap (disable snap mod) Unsurları her zaman yakala (unsur yakalama modu devre dışı) - + Construction geometry color Yapı geometrisi - + Import İçe aktar - + texts and dimensions metinler ve ölçüler - + points noktalar - + layouts görünümler - + *blocks *kalınlık ver - + Project exported objects along current view direction Proje nesneleri geçerli görünüm yönü boyunca dışa - + Visual settings Görsel ayarlar - + Visual Settings Görsel ayarlar - + Snap symbols style Nokta Yakalama Simgeleri Biçimi - + Draft classic style Taslak klasik stili - + Bitsnpieces style Bitsnpieces tarzı - + Color Renk - + Hatch patterns resolution Kapak desen çözünürlük - + Grid Izgara - + Always show the grid Her zaman başlık göster - + Texts and dimensions Metinler ve ölçüler - + Internal font İç yazı tipi - + Dot Nokta - + Circle Daire - + Arrow Ok İşareti - + The default size of arrows Ok İşaretleri varsayılan boyutu - + The default size of dimensions extension lines Boyutları uzantı çizgileri varsayılan boyutu - + The space between the dimension line and the dimension text Ölçü metni ile ölçü çizgisi arasındaki boşluk mesafesi - + Select a font file Grip Dosyasını Seçin - + Fill objects with faces whenever possible Nesneleri ile karşı karşıya mümkün olduğunca doldurmak - + Create Oluştur - + simple Part shapes basit bölüm şekiller - + Draft objects Taslak nesneleri - + Sketches Eskizler - + Get original colors from the DXF file Orijinal renkleri DXF dosya olsun - + Treat ellipses and splines as polylines Elipsler ve Spline bağlantılı çizgiler tedavi - + Export style Dışa Aktarım Biçimi - + Show the unit suffix in dimensions Boyutları içinde birim soneki göster - + Allow FreeCAD to automatically download and update the DXF libraries FreeCAD'in DXF kitaplıklarını otomatik olarak indirmesine ve güncellemesine izin ver - + mm mm - + Grid size Izgara boyutu - + lines çizgiler - + text above (2D) metin (2D) yukarıda - + text inside (3D) (3D) içindeki metin - + Dashed line definition Kesik çizgi tanımı - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Kesik çizgi tanımı - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Kesik çizgi tanımı - + 0.02,0.02 0.02,0.02 - + Grid and snapping Izgara ve Yakalama - + Text settings Metin ayarları - + Font family Yazı tipi - + Font size Yazı Boyutu - + Dimension settings Boyut ayarları - + Display mode Ekran kipi - + Arrows style Okların biçimi - + Arrows size Okların boyutu - + Text orientation Metin yönlendirmesi - + Text spacing Birim Aralığı - + ShapeString settings ShapeString ayarları - + Default ShapeString font file Varsayılan ShapeString yazı tipi dosyası - + Drawing view line definitions Çizim görünümü satır tanımları - + DWG DWG - + DWG conversion DWG dönüşümü - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/> <body><p><span style="font-weight:600;"> Not:</span> DXF seçenekleri de DWG dosyaları için geçerlidir.</p></body></html> - + DXF DXF - + Import options İçe aktarım seçenekleri - + Use legacy python importer Eski Python içe aktarıcıyı kullanın - + Export options Dışa aktarım seçenekleri - + OCA OCA - + SVG SVG - + Disable units scaling Ölçekleme birimleri devre dışı bırakma - + Export Drawing Views as blocks Çizim Görünümlerini blok olarak dışa aktar - + Note: Not all the options below are used by the new importer yet Not: Aşağıdaki tüm seçenekler henüz yeni içe aktarıcı tarafından kullanılmaz - + Show this dialog when importing and exporting İçe ve dışa aktarırken bu iletişim kutusunu göster - + Automatic update (legacy importer only) Otomatik olarak güncelle (yalnızca içe aktarım kalıntıları) - + Prefix labels of Clones with: Klon ile önek etiketleri: - + Scale factor to apply to imported files İçe aktarılan dosyalara uygulamak için ölçek faktörü - + Max segment length for discretized arcs Max segment uzunluğu discretized yaylar için - + Number of decimals Ondalık basamak sayısı - + Shift Üst karakter - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Alt değiştirici tuşu - + The number of horizontal or vertical lines of the grid Yatay ve dikey kılavuz çizgisi sayısı - + The default color for snap symbols Nokta Yakalamak simgeleri için varsayılan renk - + Check this if you want to use the color/linewidth from the toolbar as default Renk/linewidth araç çubuğu'nda varsayılan olarak kullanmak istiyorsanız bunu işaretleyin - + If checked, a widget indicating the current working plane orientation appears during drawing operations Bu onay kutusu seçiliyse, çizim işlemleri sırasında geçerli çalışma ortamının yönünü gösteren bir araç gözükür - + An SVG linestyle definition Bir SVG linestyle tanımı - + Extension lines size Uzatma çizgileri boyutu - + Extension line overshoot Uzatma çizgisi aşımı - + The default length of extension line above dimension line Ölçülendirme çizgisinin üzerindeki varsayılan uzantı hattı mesafesi - + Dimension line overshoot Ölçülendirme çizgisi aşımı - + The default distance the dimension line is extended past extension lines Varsayılan ölçülendirme çizgisi mesafesi, uzantı hatlarını geçecek şekilde genişletilir - + Tick işaretleme - + Tick-2 Tik-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Sürüm indirme ve yükseltme yaparken yüzeylerin renklerini korumak istiyorsanız bunu işaretleyin (yalnızca splitFaces ve makeShell) - + Preserve colors of faces during downgrade/upgrade Sürüm indirme / yükseltme sırasında yüzlerin renklerini koru - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Sürüm indirme / yükseltme yaparken yüzey isimlendirmelerin kaynak nesneden esinlenilerek türetilmesini ve tersini istiyorsanız bu seçeneği işaretleyin (yalnızca splitFaces [YüzeyleriAyır] ve makeShell[KabukOluştur]) - + Preserve names of faces during downgrade/upgrade Sürüm indirme / yükseltme sırasında yüzeylerin isimlerini koru - + The path to your ODA (formerly Teigha) File Converter executable ODA (eski adıyla Teigha) Dosya Dönüştürücü uygulamanızın yolu - + Ellipse export is poorly supported. Use this to export them as polylines instead. Elips dışa aktarımı desteği yetersizdir. Bunun yerine bunları çoklu çizgi olarak dışa aktarmak için bunu kullanın. - + Max Spline Segment: Maksimum düzlem dilimi: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. Dahili koordinat işlemlerinde ondalık sayısı (örneğin, 3 = 0,001). 6 ile 8 arasındaki değerler genellikle FreeCAD kullanıcıları arasında en iyi takas sayılır. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Tolerans kullanan fonksiyonların kullandığı değer budur. Bu değerin altında farklılık gösteren değerler aynı şekilde ele alınacaktır. Bu değer yakında kullanılmayacak, böylece yukarıdaki hassasiyet seviyesi her ikisini de kontrol edebilecek. - + Use legacy python exporter Eski python dışa aktarımcısını kullanın - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Bu seçenek ayarlanmışsa, başka bir nesnenin varolan yüzeyinin üstüne Taslak nesneler oluştururken, Taslak nesnesinin "Destek" özelliği temel nesneye ayarlanır. Bu, FreeCAD 0.19'dan önceki standart davranıştır - + Construction Geometry Yapı Geometrisi - + In-Command Shortcuts Komut-İçi Kısayollar - + Relative Göreceli - + R R - + Continue Devam - + T T - + Close Kapat - + O O - + Copy Kopyala - + P P - + Subelement Mode Alt Seçim Modu - + D D - + Fill Doldur - + L L - + Exit Çıkış - + A A - + Select Edge Kenar seç - + E E - + Add Hold Tutamak Ekle - + Q Q - + Length Uzunluk - + H H - + Wipe Temizle - + W W - + Set WP WP ayarla - + U U - + Cycle Snap Döngü Yakala - + ` ` - + Snap Yakala - + S S - + Increase Radius Yarıçapı artır - + [ [ - + Decrease Radius Yarıçapı Azalt - + ] ] - + Restrict X Kısıtla X - + X X - + Restrict Y Kısıtla Y - + Y Y - + Restrict Z Kısıtla Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Bu seçenek işaretlenirse; açılır katman listesi, grupları da gösterecek ayrıca gruplara otomatik olarak nesne eklemenize de izin verecektir. - + Show groups in layers list drop-down button Açılır katman listesi düğmesinde grupları göster - + Draft tools options Taslak araçları seçenekleri - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. Çizgiler çizerken odağı, X koordinatı yerine Uzunluğa ayarla. Bu, yönü çevirmenize ve mesafeyi girmenize izin verir. - + Set focus on Length instead of X coordinate Odağı X koordinatı yerine Uzunluğa ayarla - + Set the Support property when possible Mümkün olduğunda Destek özelliğini ayarla - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Bu işaretlenirse, nesneler varsayılan olarak içi dolu görünecektir. Aksi takdirde, tel kafes olarak görünecektir - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normalde, nesneleri kopyaladıktan sonra kopyalar seçili kalır. Bu seçenek işaretli ise, onun yerine temel nesneler seçili olacaktır. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Bu işaretlenirse, kopyalama modu komutlar arasında tutulacaktır, aksi takdirde komutlar her zaman kopyasız modda başlar - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Draft Araçlarını, Draft nesneleri yerine Parça temel öğeleri oluşturmaya zorlayın. Bunun tam olarak desteklenmediğini ve birçok nesnenin Taslak Değiştiricilerle düzenlenemeyeceğini unutmayın. - + User interface settings Kullanıcı arayüzü ayarları - + Enable draft statusbar customization Taslak durum çubuğu özelleştirmesini etkinleştir - + Draft Statusbar Taslak durum çubuğu - + Enable snap statusbar widget Yakalama durum çubuğu araçlarını etkinleştir - + Draft snap widget Draft için yakalama aracı - + Enable draft statusbar annotation scale widget Taslak durum çubuğu açıklama aracı ölçeğini etkinleştir - + Annotation scale widget Açıklama aracı ölçeği - + Draft Edit preferences Taslak Düzenleme tercihleri - + Edit Düzenle - + Maximum number of contemporary edited objects En fazla eş zamanlı düzenlenmiş nesne sayısı - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Taslak Düzenleme'nin aynı anda işleyebileceği </p><p>en fazla nesne sayısını ayarlar</p></body></html> - + Draft edit pick radius Taslak düzenleme seçim yarıçapı - + Controls pick radius of edit nodes Düzenleme düğümlerinin yarıçapını kontrol eder - + Path to ODA file converter ODA dosyası çevirici yolu - + This preferences dialog will be shown when importing/ exporting DXF files Bu tercihler iletisi, DXF dosyalarının içe/dışa aktarılması sırasında gösterilecek - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python içe aktarıcı kullanılır, aksi takdirde daha yeni C ++ kullanılır. Not: C ++ içe aktarıcı daha hızlıdır, ancak henüz o kadar özellikli değildir - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4856,7 @@ Note: C++ importer is faster, but is not as featureful yet Not: C ++ içe aktarıcı daha hızlıdır, ancak henüz o kadar özellikli değildir - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2307,42 +4864,42 @@ from the Addon Manager. Bu işlemi Eklenti Yöneticisi' nden "dxf_library" tezgahını yükleyerek elle de yapabilirsiniz. - + If unchecked, texts and mtexts won't be imported İşaretli değilse, metinler ve çoklu metinler içe aktarılmayacaktır - + If unchecked, points won't be imported İşaretli değilse noktalar içe aktarılmayacak - + If checked, paper space objects will be imported too Bu işaretlenirse, kağıt alanı nesneleri de içe aktarılacaktır - + If you want the non-named blocks (beginning with a *) to be imported too Adsız blokların (* ile başlayan) da içe aktarılmasını istiyorsanız - + Only standard Part objects will be created (fastest) Sadece standart Parça nesneleri oluşturulacak (en hızlısı) - + Parametric Draft objects will be created whenever possible Parametrik Taslak nesneleri mümkün olduğunda oluşturulacaktır - + Sketches will be created whenever possible Mümkün olduğunca eskizler oluşturulacak - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2353,102 +4910,102 @@ Bu etmen, DXF dosyanızın uzunluk birimi ile milimetre arasındaki dönüşümd metre için: 1000, inç için: 25.4, feet için: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Renkler, mümkün olduğunda DXF nesnelerinden alınacaktır. Aksi halde varsayılan renkler uygulanacaktır. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD, çakışan nesneleri tel halinde birleştirmeye çalışacaktır. Bunun biraz zaman alabileceğini unutmayın! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Aynı katmanlardaki nesneler Draft Blocks'ta birleştirilerek ekranı daha hızlı hale getirecek, ancak onları daha kolay düzenlenemez hale getirecek - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document İçe aktarılan metinler, DXF belgesinde sahip oldukları boyut yerine standart Taslak Metin boyutunu alır - + If this is checked, DXF layers will be imported as Draft Layers Bu işaretlenirse, DXF katmanları Taslak Katmanlar olarak içe aktarılacaktır - + Use Layers Katmanları kullan - + Hatches will be converted into simple wires Taramalar basit tellere dönüştürülecek - + If polylines have a width defined, they will be rendered as closed wires with correct width Çoklu çizgilerin kalınlığı tanımlanmışsa, bunlar doğru kalınlığa sahip kapalı teller olarak işlenecektir - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Her çoklu çizginin her bir parçasının en büyük uzunluğu, eğer değeri 0 olarak atanır ise her parça düz olur. - + All objects containing faces will be exported as 3D polyfaces Yüzler içeren tüm nesneler 3B çokluyüzler olarak dışa aktarılacak - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Teknik Resim Görünümleri bloklar olarak dışa aktarılacaktır. Bu, DXF R12 şablonları sonrası için başarısız olabilir. - + Exported objects will be projected to reflect the current view direction Dışa aktarılan nesneler, mevcut görünüm yönünün yansıması şekilde olacaktır - + Method chosen for importing SVG object color to FreeCAD SVG nesne rengini FreeCAD' e aktarmak için seçilen yöntem - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. İşaretlenirse, birim dönüşümü gerçekleşmez. SVG dosyasındaki bir birim, bir milimetre olarak çevrilir. - + Style of SVG file to write when exporting a sketch Bir çizimi dışa aktarırken yazılacak SVG dosyasının biçimi - + All white lines will appear in black in the SVG for better readability against white backgrounds Daha iyi okunabilirlik için beyaz arka planlara karşı SVG'de tüm beyaz çizgiler siyah olarak görünecektir - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2457,62 +5014,62 @@ Bu durumda yaylar küçük çizgi parçalarına ayrılacaktır. Bu değer, maksimum parça uzunluğudur. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border İşaretlenirse, ızgaranın etrafında, sol alt sınırda ana kare boyutunu gösteren ek bir kenarlık görüntülenir - + Show grid border Izgara sınırını göster - + Override unit Geçersiz kılma birimi - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. Bu alanın boş bırakılmasıyla, boyut ölçümleri FreeCAD' teki mevcut tanımlı birimde gösterilecek. Buraya m veya cm olarak bir birim girilmesiyle, yeni boyutların o birimde gösterilmesini zorlayabilirsiniz. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster Desenleri çizmek için varsyılan çözünürlük değeri 128 dir. Daha yüksek değerler daha iyi görüntü sağlar. daha düşük değerler ise daha hızlı grafikler sağlar - + Hatch Pattern default size Tarama deseni varsayılan boyutu - + The default size of hatch patterns Tarama desenlerinin varsayılan boyutu - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes Izgaranın iki ana ekseni ayarlandığında genel eksenlerle eşleştiklerinde kırmızı, yeşil veya mavi renkte olacaktır - + Use colored axes Renklendirilmiş aks kullan - + Grid color and transparency Izgara rengi ve saydamlığı - + The color of the grid Izgaranın rengi - + The overall transparency of the grid Izgaranın genel saydamlığı @@ -2520,12 +5077,12 @@ Bu değer, maksimum parça uzunluğudur. ImportDWG - + Converting: Dönüştürülüyor: - + Conversion successful Dönüştürme başarılı @@ -2533,345 +5090,353 @@ Bu değer, maksimum parça uzunluğudur. ImportSVG - + Unknown SVG export style, switching to Translated Bilinmeyen SVG dışa aktarma sitili, çevirme yegeç - + The export list contains no object with a valid bounding box Dışa aktarma listesi geçerli bir sınırlayıcı kutuya sahip hiçbir nesne içermiyor + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Taslak komut çubuğu - + Toggle construction mode İnşa Modunu Değiştir - + Autogroup off Autogroup kapalı - + active command: Etkin söz dizisi: - + None Hiçbiri - + Active Draft command Aktif Çizim komutu - + X coordinate of next point Bir sonraki noktanın X koordinatı - + X X - + Y Y - + Z Z - + Y coordinate of next point Bir sonraki noktanın Y koordinatı - + Z coordinate of next point Bir sonraki noktanın Z koordinatı - + Enter point Nokta gir - + Enter a new point with the given coordinates Yeni bir noktası verilen koordinatlarla girin - + Length Uzunluk - + Angle Açı - + Length of current segment Geçerli kesimin uzunluğu - + Angle of current segment Geçerli kesimin uzunluğu - + Radius Yarıçap - + Radius of Circle Çemberin Yarıçapı - + If checked, command will not finish until you press the command button again Eğer işaretliyse, komut tekrar komut tuşuna basana kadar bitmeyecek - + If checked, an OCC-style offset will be performed instead of the classic offset Bu onay kutusu seçiliyse, klasik kaydırmanın yerine OCC-tarzı kaydırma gerçekleştirilecek - + &OCC-style offset &amp; OCC tarzı ofset - + Sides Kenarlar - + Number of sides Yüzlerin sayısı - + Offset Uzaklaşma - + Auto Otomatik - + Text string to draw Çizmek için metin dizesi - + String Dize - + Height of text Satır yüksekliği - + Height Yükseklik - + Intercharacter spacing Arası karakter aralığı - + Tracking İzleme - + Full path to font file: Yazı tipi dosyasının tam yolu: - + Open a FileChooser for font file Bir FileChooser için yazı tipi dosyası aç - + Line Çizgi - + DWire DWire - + Circle Daire - + Center X Merkez X - + Arc Yay - + Point Nokta - + Label Etiket - + Distance Uzaklık - + Trim Kırp - + Pick Object Nesne Seç - + Edit Düzenle - + Global X Evrensel X - + Global Y Evrensel Y - + Global Z Evrensel Z - + Local X Yerel X - + Local Y Yerel Y - + Local Z Yerel Z - + Invalid Size value. Using 200.0. Geçersiz boyut değeri. 200.0 kullanarak. - + Invalid Tracking value. Using 0. Geçersiz izleme değeri. 0 kullanarak. - + Please enter a text string. Lütfen geçerli bir Url dizesi girin. - + Select a Font file Font dosyası seç - + Please enter a font file. Lütfen geçerli bir başlık giriniz. - + Autogroup: Autogroup: - + Faces Yüzler - + Remove Kaldır - + Add Ekle - + Facebinder elements Yüzey bağlama elemanları - + BSpline BSpline - + BezCurve Çan eğrisi - + Copy Kopyala - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2890,270 +5455,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Bu kütüphaneleri indirmek için FreeCAD'i etkinleştirmek için Evet cevabını verin. - + Relative Göreceli - + Continue Devam - + Close Kapat - + Fill Doldur - + Exit Çıkış - + Snap On/Off Yakalama Açık/Kapalı - + Increase snap radius Yakalama yarıçapını artırın - + Decrease snap radius Yakalama yarıçapını azaltın - + Restrict X Kısıtla X - + Restrict Y Kısıtla Y - + Restrict Z Kısıtla Z - + Select edge Kenarı seç - + Add custom snap point Özel yakalama noktası ekle - + Length mode Uzunluk modu - + Wipe Temizle - + Set Working Plane Çalışma Düzlemini Ayarla - + Cycle snap object Döngüsel yakalama nesnesi - + Check this to lock the current angle Geçerli açıyı kilitlemek için bunu kontrol edin - + Coordinates relative to last point or absolute Son noktaya veya Kesin'e (mutlak'a) göre Koordinatlar - + Filled Dolu - + Finish Bitir - + Finishes the current drawing or editing operation Geçerli çizim veya düzenleme işlemini sonlandırır - + &Undo (CTRL+Z) Geri Al (Ctrl+Z) - + Undo the last segment Son segmenti geri al - + Finishes and closes the current line Geçerli çizgiyi kapatır ve sonlandırır - + Wipes the existing segments of this line and starts again from the last point Bu çizginin mevcut bölümlerini siler ve son noktadan tekrar başlar - + Set WP WP ayarla - + Reorients the working plane on the last segment Son segmentteki çalışma düzlemini yeniden yönlendirir - + Selects an existing edge to be measured by this dimension Bu ebat tarafından ölçülecek mevcut bir kenar seçer - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands İşaretlenirse, taşınacaklar yerine nesneler kopyalanacaktır. Tercihler -> Taslak -> Evrensel Kopyalama modu için bu modu sonraki komutlarda sürdür - + Subelement mode AltSeçim modu - + Modify subelements AltElemanları değiştir - + If checked, subelements will be modified instead of entire objects İşaretlenirse, nesnelerin tamamı yerine alt öğeler değiştirilir - + CubicBezCurve KübikBezierEğrisi - + Top üst - + Front Ön - + Side Yan - + Current working plane Mevcut çalışma düzlemi - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Nesnenin dolu gibi görünüp görünmediğini kontrol edin, aksi takdirde tel kafes şeklinde görünecektir. Taslak tercih seçeneği 'Parça Temellerini Kullan' etkinleştirilmişse kullanılamaz - + Polyline Çoklu çizgi - + Draft Taslak - + Toggle near snap on/off Yakını yakalamayı aç veya kapa olarak değiştir - + Create text Yazı oluştur - + Press this button to create the text object, or finish your text with two blank lines Metin nesnesini oluşturmak veya metninizi iki boş satırla bitirmek için bu düğmeye basın - + Center Y Y merkezi - + Center Z Z merkezi - + Offset distance Öteleme mesafesi - + Trim distance Kırpma mesafesi - + Wire Yay - + Change default style for new objects Yeni nesneler için varsayılan biçimi değiştir + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Parametrik olmayan 1 nesne bulundu: taslağı oluşturun + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + 1 parametrik nesne bulundu: bağımlılıklarını ortadan kaldırıyor + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Yarıçap: + + + + Center: + Merkez: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Dairesel dizi + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Kutupsal dizi + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Dikey dizi + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Dikdörtgenel dizi + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + özel + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Simetri parametresi: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Şekil dizesi + + + + Default + Varsayılan + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Klon + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Elips + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + YüzeyBağlayıcı + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Boyut + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Çizim + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Taşı + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Izgarayı Yakala + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Dizi + + + + Select an object to array + Select an object to array + + + + Link array + Bağlantı dizisi + + + + Polygon + Çokgen + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Ölçek + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Dikdörtgen + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Birleştir + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Seçim: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + B-spline'ı yarat + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Özel + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Ayır + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Fileto oluştur + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Otogrup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Metin + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Döndür + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Dönüş + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA hatası: karakter kodlaması belirlenemedi - + OCA: found no data to export OCA: dışa aktarmak için bir veri bulamadı - + successfully exported başarıyla dışa aktarıldı diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.qm b/src/Mod/Draft/Resources/translations/Draft_uk.qm index 0a07eefad8..baa34e3b58 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_uk.qm and b/src/Mod/Draft/Resources/translations/Draft_uk.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_uk.ts b/src/Mod/Draft/Resources/translations/Draft_uk.ts index 7884910533..5cd9431434 100644 --- a/src/Mod/Draft/Resources/translations/Draft_uk.ts +++ b/src/Mod/Draft/Resources/translations/Draft_uk.ts @@ -1,250 +1,1336 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + Початкова точка цієї лінії. - - Style name - Style name + + The end point of this line. + Кінцева точка цієї лінії. - - Add new... - Add new... + + The length of this line. + Довжина цієї лінії. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Радіус скруглення кута. - - Rename - Перейменувати + + The base object that will be duplicated + Базовий об'єкт, який буде продубльований - - Deletes the selected style - Deletes the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + Тип масиву, що створюється. +- Ортогональний: розміщує копії за напрямками глобальних вісей X, Y, Z. +- Полярний: розміщує копії вздовж дуги, на визначений кут та з орієнтацією, яка задається центром та віссю. +- Кільцевий: розміщує копії в концентричних кільцевих шарах навколо базового об'єкту. - - Delete - Видалити + + Specifies if the copies should be fused together if they touch each other (slower) + Вказує, чи слід копіям поєднуватися, якщо вони торкаються одна одної (повільніше) - - Text - Текст + + Number of copies in X direction + Кількість копій у напрямку осі X - - Font size - Розмір шрифту + + Number of copies in Y direction + Кількість копій у напрямку осі Y - - Line spacing - Line spacing + + Number of copies in Z direction + Кількість копій у напрямку осі Z - + + Distance and orientation of intervals in X direction + Відстань та орієнтація інтервалів у напрямку осі X + + + + Distance and orientation of intervals in Y direction + Відстань та орієнтація інтервалів у напрямку осі Y + + + + Distance and orientation of intervals in Z direction + Відстань та орієнтація інтервалів у напрямку осі Z + + + + The axis direction around which the elements in a polar or a circular array will be created + Напрямок осі, навколо якого будуть створені елементи в полярному або круговому масиві + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Центральна точка для полярних та кругових масивів. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + Об'єкт осі, який замінює значення "Вісь" та "Центр", наприклад, лінія відліку. +Його розміщення, положення та обертання будуть використовуватися при створенні полярних та кругових масивів. +Залиште цю властивість порожньою, щоб мати можливість вручну встановити "Осі" та "Центр". + + + + Number of copies in the polar direction + Кількість копій у напрямку полярних координат. + + + + Distance and orientation of intervals in 'Axis' direction + Відстань та орієнтація інтервалів у напрямку "Вісь" + + + + Angle to cover with copies + Кут для покриття копіями + + + + Distance between circular layers + Відстань між круговими шарами + + + + Distance between copies in the same circular layer + Відстань між копіями в одному круговому шарі + + + + Number of circular layers. The 'Base' object counts as one layer. + Кількість кругових шарів. Об'єкт 'Base' є одним шаром. + + + + A parameter that determines how many symmetry planes the circular array will have. + Параметр, який визначає, скільки симетричних площин матиме круговий масив. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Загальна кількість елементів у масиві. +Ця властивість доступна лише для читання, оскільки число залежить від параметрів масиву. + + + + Show the individual array elements (only for Link arrays) + Показати окремі елементи масиву (лише для поєднаних масивів) + + + + The components of this block + Складові цього блоку + + + + The placement of this object + Розміщення цього об'єкта + + + + Length of the rectangle + Довжина прямокутника + + + + Height of the rectangle + Висота прямокутника + + + + Radius to use to fillet the corners + Радіус для заокруглення кутів + + + + Size of the chamfer to give to the corners + Розмір фаски для кутів + + + + Create a face + Створіть грань + + + + Horizontal subdivisions of this rectangle + Горизонтальні поділ цього прямокутника + + + + Vertical subdivisions of this rectangle + Вертикальні поділ цього прямокутника + + + + The area of this object + Форма цього об’єкта + + + + The normal direction of the text of the dimension + Перпендикулярний напрямок тексту розмірності + + + + The object measured by this dimension object + Об'єкт, виміряний цим розмірним об'єктом + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + Об'єкт та специфікація його підлементів, +що цей розмірний об'єкт вимірює. + +Є різні можливості: +- Об’єкт і один з його країв. +- Об’єкт та дві його вершини. +- Дуговий об'єкт і його край. + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + Точка, через яку буде проходити розмірна лінія або її екстраполяція. + +- Для лінійних розмірів ця властивість визначає, наскільки близька розмірна лінія +до вимірюваного об'єкта. +- Для радіальних розмірів це керує напрямком розмірної лінії +що відображає виміряний радіус або діаметр. +- Для кутових розмірів це регулює радіус розмірної дуги +що відображає виміряний кут. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Початкова точка розмірної лінії. + +Якщо це радіус розміру, це буде центр дуги. +Якщо це розмір діаметру, це буде точка, яка лежить на дузі. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Кінцева точка розмірної лінії. + +Якщо це радіус або розмір діаметра +це буде точка, яка лежить на дузі. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + Напрямок розмірної лінії. +Якщо це значення залишається '(0,0,0)', напрямок буде обчислюватися автоматично. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + Значення вимірювання. + +Ця властивість доступна лише для читання, оскільки обчислюється значення +з властивостей "Пуск" і "Кінець". + +Якщо "Зв'язана геометрія" є дугою або колом, це "Відстань" +- радіус або діаметр, залежно від властивості "Діаметр". + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + Під час вимірювання кругових дуг він визначає, чи відображати його +радіус чи значення діаметра + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Початковий кут розмірної лінії (кругова дуга). +Дуга проведена проти годинникової стрілки. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Кут закінчення розмірної лінії (кругова дуга). +Дуга проведена проти годинникової стрілки. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + Центральна точка розмірної лінії, яка є круговою дугою. + +Зазвичай це точка, де знаходяться два відрізки або їх розширення +перетинаються, в результаті чого вимірюється "кут'' між ними. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + Значення вимірювання. + +Ця властивість доступна лише для читання, оскільки значення обчислюється з +властивості "Перший кут" та "Останній кут". + + + + The placement of the base point of the first line + Розміщення базової точки першої лінії + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + Текст, що відображається цим об’єктом. +Це список рядків; кожен елемент у списку відображатиметься у своєму рядку. + + + + Start angle of the arc + Початковий кут дуги + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + Кінцевий кут дуги (для повного кола, +надайте йому таке ж значення, як і перший кут) + + + + Radius of the circle + Радіус кола + + + + Number of faces + Кількість граней + + + + Radius of the control circle + Радіус контрольного кола + + + + How the polygon must be drawn from the control circle + Як потрібно креслити багатокутник із контрольного кола + + + + X Location + Розташування по осі X + + + + Y Location + Розташування по осі Y + + + + Z Location + Розташування по осі Z + + + + The objects that are part of this layer + Об'єкти, що входять до складу цього шару + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + Положення кінчика лінійки лідера. +Цю точку можна прикрасити стрілкою або іншим символом. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Об'єкт і, за бажанням, піделемент, властивості якого відображатимуться +як "Текст", залежно від "Тип мітки". + +"Ціль" не використовуватиметься, якщо для "Тип мітки" встановлено значення "Замовити" + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + Перелік пунктів, що визначають лінію лідера; зазвичай список із трьох пунктів. + +Першим пунктом має бути положення тексту, тобто "Розміщення", +і остання точка повинна бути кінчиком рядка, тобто "Цільовою точкою". +Середня точка обчислюється автоматично залежно від обраної +'Прямий напрямок' та значення та знак 'Пряма відстань'. + +Якщо для параметра "Прямий напрямок" встановлено значення "Назамовлення", властивість "Окуляри" +може бути встановлений як список довільних точок. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + Напрямок прямого відрізка виносної лінії. + +Якщо вибрано "Назамовлення", лінійні точки можуть бути вказані +присвоєнням спеціального списку атрибуту "Точки". + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + Довжина прямого відрізка виносної лінії. + +Це орієнтована відстань; якщо воно від’ємне, буде проведена лінія +ліворуч або нижче "Тексту", інакше праворуч або над ним, +залежно від значення "Прямий напрямок". + + + + The placement of the 'Text' element in 3D space + Розміщення елемента "Текст" у тривимірному просторі + + + + The text to display when 'Label Type' is set to 'Custom' + Текст, який відображатиметься, коли для параметра «Тип мітки» встановлено значення «Назамволення» + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + Текст, що відображається цією міткою. + +Ця властивість доступна лише для читання, оскільки остаточний текст залежить від "Тип мітки", +і об'єкт, визначений у "Ціль". +"Замовний текст" відображається лише в тому випадку, якщо для параметра "Тип мітки" встановлено значення "На замовлення". + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + Тип інформації, що відображається цим ярликом. + +Якщо вибрано "На замовлення", буде використаний вміст "Замовний текст". +Для інших типів рядок буде обчислюватися автоматично з об'єкта, визначеного в "Ціль". +'Тег' та 'Матеріал' працюють лише для об'єктів, що мають ці властивості, наприклад об'єктів Arch. + +Для "Позиція", "Довжина" і "Площа" ці властивості будуть вилучені з основного об'єкта в "Ціль", +або з піделементу 'VertexN', 'EdgeN' або 'FaceN' відповідно, якщо це вказано. + + + + Text string + Текстовий рядок + + + + Font file name + Ім'я файлу зі шрифтом + + + + Height of text + Висота тексту + + + + Inter-character spacing + Міжсимвольна відстань + + + + Show the individual array elements + Показати окремі елементи масиву + + + + Base object that will be duplicated + Базовий об'єкт, який буде продубльований + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Об'єкт, що містить точки, що використовуються для розподілу базового об'єкта, наприклад, ескіз або складова частина. +Ескізний або складний повинен містити принаймні одну явну точку або об'єкт вершини. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Загальна кількість елементів у масиві. +Ця властивість доступна лише для читання, оскільки кількість залежить від точок, що містяться в "Point Object". + + + + Additional placement, shift and rotation, that will be applied to each copy + Додаткове розміщення, зміщення та обертання, які застосовуватимуться до кожної копії + + + + The points of the B-spline + Точки B-сплайну + + + + If the B-spline is closed or not + Якщо B-сплайн замкнений або ні + + + + Create a face if this spline is closed + Створити грань, якщо сплайн замкнутий + + + + Parameterization factor + Фактор параметризації + + + + The base object this 2D view must represent + Базовий об’єкт, який повинен представляти цей 2D-вигляд + + + + The projection vector of this object + Вектор проекції цього об'єкту + + + + The way the viewed object must be projected + Спосіб, яким об'єкт, що розглядається, має бути спроектованим + + + + The indices of the faces to be projected in Individual Faces mode + Індекси поверхонь, які мають бути спроектовані у режимі Individual Faces + + + + Show hidden lines + Відобразити приховані рядки + + + + Fuse wall and structure objects of same type and material + Запобіжники стін і структури об'єктів одного типу і матеріалу + + + + Tessellate Ellipses and B-splines into line segments + Поділ еліпсів та B-сплайнів на лінійні відрізки + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + Для режимів обрізки ліній та обрізки граней це залишає грані в місці вирізу + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Довжина відрізків ліній, якщо діляться еліпси або B-сплайни +на відрізки лінії + + + + If this is True, this object will be recomputed only if it is + visible + Якщо це вірно, цей об’єкт буде переобчислюватися, лише якщо це видиме + + + + Start angle of the elliptical arc + Початковий кут еліптичної дуги + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Неперервність + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Кількість копій для створення + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Пов'язаний об'єкт + + + + Projection direction + Напрямок проекції + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Розмір тексту всередині цього об'єкта + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Стиль лінії + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Якщо відмічено, то вихідні об'єкти відображаються, незалежно від того, чи вони видимі в 3D моделі + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + Площа граней цього Facebinder + + + + The objects included in this clone + Об'єкти, що входять в цей клон + + + + The scale factor of this clone + Масштабний коефіцієнт цього клону + + + + If Clones includes several objects, +set True for fusion or False for compound + Якщо "Клони" містять кілька об'єктів, +встановіть "Так" для сплавляння або "Ні" для поєднання. + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + Загальний коефіцієнт масштабування, який впливає на анотацію послідовно +тому що він масштабує текст і прикраси ліній, якщо такі є, +в тій же пропорції. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Стиль анотації, який застосовуватиметься до цього об’єкта. +При використанні збереженого стилю деякі властивості перегляду стануть лише для читання; +їх можна редагувати лише шляхом зміни стилю за допомогою інструмента "Редактор стилів анотацій". + + + + The vertices of the wire + Вершини каркасу + + + + If the wire is closed or not + Якщо каркас закритий чи ні + + + + The base object is the wire, it's formed from 2 objects + Базовий об'єкт є каркас, він утворений з 2 об’єктів + + + + The tool object is the wire, it's formed from 2 objects + Базовий об'єкт є каркас, він утворений з 2 об’єктів + + + + The start point of this line + Початкова точка цієї лінії + + + + The end point of this line + Кінцева точка цієї лінії + + + + The length of this line + Довжина цієї лінії + + + + Create a face if this object is closed + Створити грань, якщо цей об'єкт замкнений + + + + The number of subdivisions of each edge + Кількість ділень кожного ребра + + + Font name Назва шрифту - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + Розмір шрифту - - Units - Одиниці + + Spacing between text and dimension line + Інтервал між текстом та розмірною лінією - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Поворот тексту з розміром на 180 градусів - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Розташування тексту. +Залиште '(0,0,0)' для автоматичного розташування - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Перевизначення тексту. +Напишіть '$dim' так, щоб вона змінила розмірність. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Показати суфікс одиниці - - Line width - Ширина лінії + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Розмір стрілки - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Тип стрілки - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Довжина виносних ліній + + + + Length of the extension line +beyond the dimension line + Довжина виносної лінії +поза розмірної лінії + + + + Shows the dimension line and arrows + Показує розмірну лінію та стрілки + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Ширина лінії + + + + Line color + Колір лінії + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Style name + + + + Add new... + Add new... + + + + Renames the selected style + Renames the selected style + + + + Rename + Перейменувати + + + + Deletes the selected style + Deletes the selected style + + + + Delete + Видалити + + + + Text + Текст + + + + Font size + Розмір шрифту + + + + Line spacing + Line spacing + + + + Font name + Назва шрифту + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Одиниці + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + Ширина лінії + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Розмір стрілки + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Тип стрілки + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px пікс. - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Крапка - + Arrow Стрілка - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Коло - + Tick-2 Tick-2 - + Import styles from json file Імпортувати стилі з json файлу - + Export styles to json file Експортувати стилі в json файл @@ -252,7 +1338,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1347,383 @@ Please install the dxf Library addon manually from menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting &Креслення - + &Annotation & Анотації - + &Modification &Modification - + &Utilities &Utilities - + Draft Креслення - + Import-Export Імпорт-експорт + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Запис положення камери + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Так + + + + False + Ні + + + + Scale + Масштабування + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Копіювати + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Клонувати + + + + Clone + Клонувати + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Масив + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Скруглення + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Об'єднання - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Симетрія - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1731,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1745,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Об'єднання - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1813,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1832,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1857,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Об'єднання - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1932,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1957,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString ShapeString - + Text to be made into ShapeString Текст, що має бути перетворений у ShapeString - + String Рядок - + Height Висота - + Height of the result Висота результату - + X X - + Y Y - + Z Z - + Font file Файл шрифту - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Скинути вибір 3d точки - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Дуга + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Масив + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Автогрупування + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-сплайн + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Коло + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Клонувати + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Розмірність + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Рисунок + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Правка + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Еліпс + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Зібрання поверхонь + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + З'єднати + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Позначка + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Лінія + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Переміщення + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Зміщення + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Точка + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Багатокутник + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Прямокутник + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Обертання + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Масштабування + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Кут + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Центр + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Сітка + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Перетин + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Паралельно + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Розділити + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Текст + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Змінити режим конструювання + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Ламана лінія + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Налаштування робочої площини - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Автоматичний - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3351,12 @@ above its base position. Use this together with one of the buttons above - + Offset Зміщення - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3365,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3379,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3388,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Розмір сітки - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Основна лінія кожні - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3422,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines ліній - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Ширина лінії - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Крапка - + Circle Коло - + Arrow Стрілка - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color Колір лінії - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid Суцільне тіло - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparency - + Display mode Режим відображення - + Text font Text font - + Arrow size Розмір стрілки - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Каркас - + Shaded Затінений - + Points Точки - + Draw style Стиль малювання - + The color of lines The color of lines - + Arrow style Arrow style - + px пікс. - + Apply to selected objects Застосувати до вибраних об'єктів - + Lines and faces Lines and faces - + Annotations Анотації - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3680,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Загальні налаштування креслення - + This is the default color for objects being drawn while in construction mode. Стандартний колір для об’єктів створюваних в режимі конструктора. - + This is the default group name for construction geometry Стандартне ім’я групи для конструкції - + Construction Конструкція - + Save current color and linewidth across sessions Зберігати поточний колір та ширину лінії між сеансами - + Global copy mode Режим глобального копіювання - + Default working plane Стандартна робоча площина - + None Немає - + XY (Top) XY (Зверху) - + XZ (Front) XZ (З переду) - + YZ (Side) YZ (З боку) - + Default height for texts and dimensions Стандартна висота для тексту та розмірів - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1194,1106 +3751,1106 @@ such as "Arial:Bold" стилем - як "Arial:Bold" - + Default template sheet Стандартний шаблон аркуша - + The default template to use when creating a new drawing sheet Стандартний шаблон для використання при створенні нового аркуша креслення - + Import style Стиль імпорту - + None (fastest) Жодний (швидко) - + Use default color and linewidth Брати стандартний колір та товщину лінії - + Original color and linewidth Оригінальний колір та товщина лінії - + Check this if you want the areas (3D faces) to be imported too. Check this if you want the areas (3D faces) to be imported too. - + Import OCA areas Імпорт OCA областей - + General settings Загальні параметри - + Construction group name Назва групи конструкцій - + Tolerance Точність - + Join geometry Об'єднати геометрію - + Alternate SVG Patterns location Додаткове розташування шаблонів SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns - + Constrain mod Режим обмежування - + The Constraining modifier key Кнопка зміни режиму обмеження - + Snap mod Режим прив'язування - + The snap modifier key The snap modifier key - + Alt mod Alt-режим - + Select base objects after copying Після копіювання вибрати початкові об'єкти - + If checked, a grid will appear when drawing Якщо встановлено, при виконанні креслення буде показуватися сітка - + Use grid Використовувати сітку - + Grid spacing Розмір сітки - + The spacing between each grid line Відстань між кожною лінією сітки - + Main lines every Main lines every - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Mainlines will be drawn thicker. Specify here how many squares between mainlines. - + Internal precision level Рівень внутрішньої точності - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. - + Left (ISO standard) Наліво (стандарт ISO) - + Right Направо - + Group layers into blocks Групувати шари у блоки - + Export 3D objects as polyface meshes Експортувати 3D-об'єкти як багатогранні сітки - + If checked, the Snap toolbar will be shown whenever you use snapping Якщо прапорець встановлений, панель інструментів прив'язки буде показувати, коли ви використовуєте режим прив'язки - + Show Draft Snap toolbar Показати панель інструментів прив'язки креслення - + Hide Draft snap toolbar after use Приховати панель інструментів прив'язки після використання - + Show Working Plane tracker Show Working Plane tracker - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command - + Use standard font size for texts Використовувати стандартний розмір шрифту для текстів - + Import hatch boundaries as wires Імпортувати границі штрихування як лінії - + Render polylines with width Render polylines with width - + Translated (for print & display) Перетворено (для друку та відображення) - + Raw (for CAM) Необроблений (для CAM) - + Translate white line color to black Перетворити білий колір лінії у чорний - + Use Part Primitives when available Use Part Primitives when available - + Snapping Прив'язка - + If this is checked, snapping is activated without the need to press the snap mod key If this is checked, snapping is activated without the need to press the snap mod key - + Always snap (disable snap mod) Always snap (disable snap mod) - + Construction geometry color Колір допоміжної геометрії - + Import Імпортувати - + texts and dimensions тексти та розміри - + points точок - + layouts шари - + *blocks * блоки - + Project exported objects along current view direction Project exported objects along current view direction - + Visual settings Налаштування відображення - + Visual Settings Налаштування відображення - + Snap symbols style Snap symbols style - + Draft classic style Класичний стиль креслення - + Bitsnpieces style Bitsnpieces style - + Color Колір - + Hatch patterns resolution Hatch patterns resolution - + Grid Сітка - + Always show the grid Завжди відображати сітку - + Texts and dimensions Тексти та розміри - + Internal font Вбудований шрифт - + Dot Крапка - + Circle Коло - + Arrow Стрілка - + The default size of arrows Розмір стрілок за замовчуванням - + The default size of dimensions extension lines Розмір виносних ліній за замовчуванням - + The space between the dimension line and the dimension text Відстань між розмірною лінією та текстом - + Select a font file Обрати файл шрифту - + Fill objects with faces whenever possible Fill objects with faces whenever possible - + Create Створити - + simple Part shapes simple Part shapes - + Draft objects Об’єкти креслення - + Sketches Ескізи - + Get original colors from the DXF file Отримати оригінальні кольори з DXF файлу - + Treat ellipses and splines as polylines Treat ellipses and splines as polylines - + Export style Експортувати стиль - + Show the unit suffix in dimensions Show the unit suffix in dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Дозволити FreeCAD автоматично завантажувати та оновлювати DXF-бібліотеки - + mm мм - + Grid size Розмір сітки - + lines ліній - + text above (2D) текст зверху (2D) - + text inside (3D) текст всередині (3D) - + Dashed line definition Визначення пунктирної лінії - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Визначення штрихпунктирної лінії - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Визначення для пунктирної лінії - + 0.02,0.02 0.02,0.02 - + Grid and snapping Сітки та прив'язування - + Text settings Налаштування тексту - + Font family Гарнітура - + Font size Розмір шрифту - + Dimension settings Налаштування розмірів - + Display mode Режим відображення - + Arrows style Стиль стрілок - + Arrows size Розмір стрілок - + Text orientation Орієнтація тексту - + Text spacing Інтервал тексту - + ShapeString settings ShapeString settings - + Default ShapeString font file Default ShapeString font file - + Drawing view line definitions Drawing view line definitions - + DWG DWG - + DWG conversion Перетворення DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Примітка:</span> Параметри для файлів DXF також застосовуються і до файлів DWG.</p></body></html> - + DXF DXF - + Import options Налаштування імпорту - + Use legacy python importer Використовувати застарілий імпортер Python - + Export options Налаштування експорту - + OCA OCA - + SVG SVG - + Disable units scaling Відключити масштабування одиниць вимірювання - + Export Drawing Views as blocks Export Drawing Views as blocks - + Note: Not all the options below are used by the new importer yet Note: Not all the options below are used by the new importer yet - + Show this dialog when importing and exporting Show this dialog when importing and exporting - + Automatic update (legacy importer only) Automatic update (legacy importer only) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Scale factor to apply to imported files - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Кількість десяткових знаків - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Клавіша Alt - + The number of horizontal or vertical lines of the grid The number of horizontal or vertical lines of the grid - + The default color for snap symbols Колір за замовчуванням для символів прив'язки - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition Визначення стилів ліній SVG - + Extension lines size Розмір виносних ліній - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Експорт еліпсів погано підтримується. Використовуйте це для їх експорту як поліліній. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Construction Geometry - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Продовжити - + T T - + Close Закрити - + O O - + Copy Копіювати - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Заповнити - + L L - + Exit Вихід - + A A - + Select Edge Обрати ребро - + E E - + Add Hold Додати утримувач - + Q Q - + Length Довжина - + H H - + Wipe Витерти - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Збільшити радіус - + [ [ - + Decrease Radius Зменшити радіус - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Y - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Правка - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2302,7 +4859,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2311,42 +4868,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2357,103 +4914,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2462,62 +5019,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2525,12 +5082,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2538,345 +5095,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Панель команд креслення - + Toggle construction mode Змінити режим конструювання - + Autogroup off Автогрупування вимкнено - + active command: активна команда: - + None Немає - + Active Draft command Активна команда креслення - + X coordinate of next point X координати наступної точки - + X X - + Y Y - + Z Z - + Y coordinate of next point Y координати наступної точки - + Z coordinate of next point Z координати наступної точки - + Enter point Введіть точку - + Enter a new point with the given coordinates Задати нову точку з вказаними координатами - + Length Довжина - + Angle Кут - + Length of current segment Довжина поточного сегменту - + Angle of current segment Кут поточного сегменту - + Radius Радіус - + Radius of Circle Радіус кола - + If checked, command will not finish until you press the command button again If checked, command will not finish until you press the command button again - + If checked, an OCC-style offset will be performed instead of the classic offset If checked, an OCC-style offset will be performed instead of the classic offset - + &OCC-style offset Зміщення у &OCC-стилі - + Sides Сторони - + Number of sides Кількість сторін - + Offset Зміщення - + Auto Автоматично - + Text string to draw Text string to draw - + String Рядок - + Height of text Висота тексту - + Height Висота - + Intercharacter spacing Міжсимвольна відстань - + Tracking Відстеження - + Full path to font file: Повний шлях до файлу шрифта: - + Open a FileChooser for font file Open a FileChooser for font file - + Line Лінія - + DWire DWire - + Circle Коло - + Center X Центр X - + Arc Дуга - + Point Точка - + Label Позначка - + Distance Відстань - + Trim Обрізати - + Pick Object Вкажіть об'єкт - + Edit Правка - + Global X Глобальна X - + Global Y Глобальна Y - + Global Z Глобальна Z - + Local X Локальна X - + Local Y Локальна Y - + Local Z Локальна Z - + Invalid Size value. Using 200.0. Неприпустиме значення розміру. Буде використано 200.0. - + Invalid Tracking value. Using 0. Invalid Tracking value. Using 0. - + Please enter a text string. Введіть рядок тексту, будь ласка. - + Select a Font file Обрати файл шрифту - + Please enter a font file. Введіть файл шрифта, будь ласка. - + Autogroup: Autogroup: - + Faces Грані - + Remove Видалити - + Add Додати - + Facebinder elements Facebinder elements - + BSpline B-сплайн - + BezCurve Крива Безьє - + Copy Копіювати - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2895,270 +5460,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer To enabled FreeCAD to download these libraries, answer Yes. - + Relative Relative - + Continue Продовжити - + Close Закрити - + Fill Заповнити - + Exit Вихід - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Оберіть ребро - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Витерти - + Set Working Plane Встановити робочу площину - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish Завершити - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top Згори - + Front Фронт - + Side Сторона - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Ламана лінія - + Draft Креслення - + Toggle near snap on/off Toggle near snap on/off - + Create text Створення тексту - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Каркас - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Радіус: + + + + Center: + Центр: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + На замовлення + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + ShapeString + + + + Default + За замовчуванням + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Клонувати + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Еліпс + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Зібрання поверхонь + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Розмірність + + + + Create Dimension + Створити розмір + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Рисунок + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Переміщення + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Прив'язка до сітки + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Масив + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Багатокутник + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Масштабування + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Прямокутник + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + З'єднати + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Вибір: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Create B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Підлаштувати + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Розділити + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Створити скруглення + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Автогрупування + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Текст + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Обертання + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Поворот + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_val-ES.qm b/src/Mod/Draft/Resources/translations/Draft_val-ES.qm index a3e5822c35..e95123783f 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_val-ES.qm and b/src/Mod/Draft/Resources/translations/Draft_val-ES.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_val-ES.ts b/src/Mod/Draft/Resources/translations/Draft_val-ES.ts index b6ce2f61e4..57d6461970 100644 --- a/src/Mod/Draft/Resources/translations/Draft_val-ES.ts +++ b/src/Mod/Draft/Resources/translations/Draft_val-ES.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Editor d'estils d'anotació + + The start point of this line. + The start point of this line. - - Style name - Nom de l'estil + + The end point of this line. + The end point of this line. - - Add new... - Afig nou... + + The length of this line. + The length of this line. - - Renames the selected style - Canvia el nom de l'estil seleccionat + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Reanomena + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Suprimeix l'estil seleccionat + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Elimina + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Text + + Number of copies in X direction + Number of copies in X direction - - Font size - Mida del tipus de lletra + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Interlineat + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + La posició d'aquest objecte + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Alçària del text + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Mostra les línies amagades + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuïtat + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + L'objecte enllaçat + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + La mida dels textos dins d'aquest objecte + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Si està marcada, els objectes d'origen es mostren independentment que siguen visibles en el model 3D + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Nom de la font - - The font to use for texts and dimensions - El tipus de lletra que s'utilitzarà per a textos i dimensions + + Font size + Mida del tipus de lletra - - Units - Unitats + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Multiplicador d'escala + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Substitució de la unitat + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Mostra la unitat + + The number of decimals to show + The number of decimals to show - - Line and arrows - Línia i fletxes + + Show the unit suffix + Mostra el sufix de la unitat - - Line width - Amplària de línia + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Superació de l'extensió - - - + Arrow size Mida de la fletxa - - Show lines - Mostra les línies - - - - Dimension overshoot - Superació de la dimensió - - - - Extension lines - Línies d'extensió - - - + Arrow type Tipus de fletxa - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Amplària de línia + + + + Line color + Color de línia + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Editor d'estils d'anotació + + + + Style name + Nom de l'estil + + + + Add new... + Afig nou... + + + + Renames the selected style + Canvia el nom de l'estil seleccionat + + + + Rename + Reanomena + + + + Deletes the selected style + Suprimeix l'estil seleccionat + + + + Delete + Elimina + + + + Text + Text + + + + Font size + Mida del tipus de lletra + + + + Line spacing + Interlineat + + + + Font name + Nom de la font + + + + The font to use for texts and dimensions + El tipus de lletra que s'utilitzarà per a textos i dimensions + + + + Units + Unitats + + + + Scale multiplier + Multiplicador d'escala + + + + Decimals + Decimals + + + + Unit override + Substitució de la unitat + + + + Show unit + Mostra la unitat + + + + Line and arrows + Línia i fletxes + + + + Line width + Amplària de línia + + + + Extension overshoot + Superació de l'extensió + + + + Arrow size + Mida de la fletxa + + + + Show lines + Mostra les línies + + + + Dimension overshoot + Superació de la dimensió + + + + Extension lines + Línies d'extensió + + + + Arrow type + Tipus de fletxa + + + Line / text color Color de línia / text - + The width of the dimension lines L'amplària de les línies de dimensió - + px px - + The color of dimension lines, arrows and texts El color de les línies de dimensió, fletxes i textos - + Dot Punt - + Arrow Fletxa - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Cercle - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Instal·leu el complement de la llibreria dxf mitjançant l'opció Eines ->Gestor de complements - + Draft creation tools Eines de creació d'esborrany - + Draft annotation tools Eines d'anotació d'esborrany - + Draft modification tools Eines de modificació de l'esborrany - + Draft utility tools Eines d'utilitat d'esborrany - + &Drafting &Esborrany - + &Annotation &Anotació - + &Modification &Modificació - + &Utilities &Utilitats - + Draft Calat - + Import-Export Importació-exportació + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + S'està escrivint la posició de la càmera + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Cert + + + + False + Fals + + + + Scale + Redimensiona + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Copia + + + + Modify subelements + Modifica els subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Crea un clon + + + + Clone + Clona + + + + Slope + Slope + + + + Circular array + Matriu circular + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Matriu polar + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Matriu + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Arredoniment + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Matriu circular - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Les coordenades del punt per on passa l'eix de rotació. Canvieu la direcció de l'eix en l'editor de propietats. - + Center of rotation Centre de rotació - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reinicia les coordenades del centre de rotació. - + Reset point Reinicia el punt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si està marcada, els objectes que resulten en la matriu es fusionaran si es toquen. Això només funciona si "Matriu d'enllaç" està desactivada. - + Fuse Combinat - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si està marcada, l'objecte que en resulte serà una "matriu d'enllaç" en lloc d'una matriu regular. Una matriu d'enllaç és més eficient quan es creen diverses còpies, però no es pot fusionar. - + Link array Matriu d'enllaç - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distància d'un element en un anell de la matriu a l'element següent del mateix anell. No pot ser zero. - + Tangential distance Distància tangencial - + Distance from one layer of objects to the next layer of objects. Distància d'una capa dels objectes a la capa d'objectes següent. - + Radial distance Distància radial - + The number of symmetry lines in the circular array. El nombre de línies de simetria de la matriu circular. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Nombre de capes circulars o anells que s'han de crear, inclosa una còpia de l'objecte original. Ha de ser almenys 2. - + Number of circular layers Nombre de capes circulars - + Symmetry Simetria - + (Placeholder for the icon) (Espai reservat per a la icona) @@ -432,12 +1735,12 @@ Ha de ser almenys 2. DraftOrthoArrayTaskPanel - + Orthogonal array Matriu ortogonal - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normalment, només és necessari el valor Z; els altres dos valors poden possibi Els valors negatius donaran lloc a còpies produïdes en la direcció negativa. - + Z intervals Intervals en Z - + Z Z - + Y Y - + X X - + Reset the distances. Reinicia les distàncies. - + Reset Z Reinicia Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si està marcada, els objectes que resulten en la matriu es fusionaran si es toquen. Això només funciona si "Matriu d'enllaç" està desactivada. - + Fuse Combinat - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si està marcada, l'objecte que en resulte serà una "matriu d'enllaç" en lloc d'una matriu regular. Una matriu d'enllaç és més eficient quan es creen diverses còpies, però no es pot fusionar. - + Link array Matriu d'enllaç - + (Placeholder for the icon) (Espai reservat per a la icona) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normalment, només és necessari el valor X; els altres dos valors poden possibi Els valors negatius donaran lloc a còpies produïdes en la direcció negativa. - + X intervals Intervals en X - + Reset X Reinicia X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normalment, només és necessari el valor Y; els altres dos valors poden possibi Els valors negatius donaran lloc a còpies produïdes en la direcció negativa. - + Y intervals Intervals en Y - + Reset Y Reinicia Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Nombre d'elements de la matriu en la direcció especificada, inclosa una còpia de l'objecte original. El nombre ha de ser com a mínim 1 en cada direcció. - + Number of elements Nombre d'elements @@ -558,73 +1861,73 @@ El nombre ha de ser com a mínim 1 en cada direcció. DraftPolarArrayTaskPanel - + Polar array Matriu polar - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. Les coordenades del punt per on passa l'eix de rotació. Canvieu la direcció de l'eix en l'editor de propietats. - + Center of rotation Centre de rotació - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reinicia les coordenades del centre de rotació. - + Reset point Reinicia el punt - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. Si està marcada, els objectes que resulten en la matriu es fusionaran si es toquen. Això només funciona si "Matriu d'enllaç" està desactivada. - + Fuse Combinat - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. Si està marcada, l'objecte que en resulte serà una "matriu d'enllaç" en lloc d'una matriu regular. Una matriu d'enllaç és més eficient quan es creen diverses còpies, però no es pot fusionar. - + Link array Matriu d'enllaç - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,23 +1936,23 @@ Un angle negatiu produeix un patró polar en la direcció oposada. El valor màxim absolut és de 360 graus. - + Polar angle Angle polar - + Number of elements in the array, including a copy of the original object. It must be at least 2. Nombre d'elements de la matriu, inclosa una còpia de l'objecte original. Ha de ser almenys 2. - + Number of elements Nombre d'elements - + (Placeholder for the icon) (Espai reservat per a la icona) @@ -657,195 +1960,1453 @@ It must be at least 2. DraftShapeStringGui - + ShapeString TextForma, ShapeString - + Text to be made into ShapeString Text per a convertir en TextForma - + String Cadena - + Height Alçària - + Height of the result Alçària del resultat - + X X - + Y Y - + Z Z - + Font file Fitxer de tipus de lletra - + Enter coordinates or select point with mouse. Introduïu les coordenades o seleccioneu un punt amb el ratolí. - + Reset 3d point selection Reinicia la selecció d'un punt 3D - + Reset Point Reinicia el punt + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Arc + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Matriu + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Cercle + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Clona + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Dimensió + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Dibuix + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Edita + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + El·lipse + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Facebinder + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Unió + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Etiqueta + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Línia + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Mou + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Separació + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Punt + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Rectangle + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Gira + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Redimensiona + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Angle + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Centre + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Quadrícula + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Intersecció + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Paral·lel + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Divideix + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Text + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Activa/desactiva el mode de construcció + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polilínia + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Configuració del pla de treball - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Seleccioneu una cara o un pla de treball intermediari o 3 vèrtexs. O trieu una de les opcions següents - + Sets the working plane to the XY plane (ground plane) Estableix el pla de treball al pla XY (pla del terra) - + Top (XY) Part superior (XY) - + Sets the working plane to the XZ plane (front plane) Estableix el pla de treball al pla XZ (pla frontal) - + Front (XZ) Part de davant (XZ) - + Sets the working plane to the YZ plane (side plane) Estableix el pla de treball al pla YZ (pla lateral) - + Side (YZ) Al costat (YZ) - + Sets the working plane facing the current view Estableix el pla de treball encarat amb la vista actual - + Align to view Alinea a la vista - + The working plane will align to the current view each time a command is started El pla de treball s’alinearà a la vista actual cada vegada que s'inicie una ordre - + Automatic Automàtica - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above Una separació opcional per al pla de treball damunt de la seua posició de base. Utilitzeu-ho juntament amb un dels botons de dalt - + Offset Separació - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above Si aquesta opció està seleccionada, el pla de treball se centrarà en la vista actual en prémer un dels botons de dalt - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below O seleccioneu un vèrtex simple per a moure el pla de treball actual sense canviar la seua orientació. A continuació, premeu el botó següent - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view Mou el pla de treball sense canviar la seua orientació. Si no hi ha cap punt seleccionat, el pla es mourà al centre de la vista - + Move working plane Mou el pla de treball - + The spacing between the smaller grid lines L'espaiat entre les línies de la graella més xicotetes - + Grid spacing Espaiat de la quadrícula - + The number of squares between each main line of the grid El nombre de quadrats entre cada línia principal de la graella - + Main line every Línies principals cada - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -854,257 +3415,257 @@ en acostar-se al ratolí. També podeu canviar aquest valor mitjançant les tecles [ i ] mentre es dibuixa - + Snapping radius Radi d'ajust - + Centers the view on the current working plane Centra la vista en el pla de treball actual - + Center view Centra la vista - + Resets the working plane to its previous position Reinicia el pla de treball a la seua posició anterior - + Previous Anterior - + Grid extension Grid extension - + lines línies - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Amplària de línia - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Punt - + Circle Cercle - + Arrow Fletxa - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Mostra la unitat - + Line color Color de línia - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions El tipus de lletra que s'utilitzarà per a textos i dimensions - + The line style The line style - + Solid Sòlid - + Dashed Discontínua - + Dotted Puntejada - + DashDot Guió punt - + Text size Text size - + Unit override Substitució de la unitat - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparència - + Display mode Mode de visualització - + Text font Text font - + Arrow size Mida de la fletxa - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Filferro - + Shaded Ombrejat - + Points Punts - + Draw style Estil de dibuix - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Aplica als objectes seleccionats - + Lines and faces Lines and faces - + Annotations Anotacions - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1112,67 +3673,67 @@ valor mitjançant les tecles [ i ] mentre es dibuixa Gui::Dialog::DlgSettingsDraft - + General Draft Settings Paràmetres generals de l'esborrany - + This is the default color for objects being drawn while in construction mode. Aquest es el color predeterminat per als objectes que s'estan dibuixant en el mode de construcció. - + This is the default group name for construction geometry Aquest es el nom predeterminat del grup per a la geometria de la construcció - + Construction Construcció - + Save current color and linewidth across sessions Guarda el color actual i la grossària de les línies en totes les sessions - + Global copy mode Mode de còpia global - + Default working plane Pla de treball per defecte - + None Cap - + XY (Top) XY (dalt) - + XZ (Front) XZ (Frontal) - + YZ (Side) YZ (Side) - + Default height for texts and dimensions Alçària predeterminada per a textos i dimensions - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1180,1103 +3741,1103 @@ such as "Arial:Bold" Aquest és el nom de tipus de lletra predeterminada per a tots els textos d'esborrany i dimensions. Pot ser un nom de lletra com "Arial", un estil per defecte com "sans", "serif" o "mono" o una família com «Arial, Helvètica sans "o un nom amb un estil com «Arial: negreta" - + Default template sheet Full de plantilla predeterminat - + The default template to use when creating a new drawing sheet La plantilla per defecte que cal utilitzar quan es crea un nou full de dibuix - + Import style Importa l'estil - + None (fastest) Cap (més ràpid) - + Use default color and linewidth Utilitza un color i una grossària de línia predeterminats - + Original color and linewidth Color i grossària de línia originals - + Check this if you want the areas (3D faces) to be imported too. Seleccioneu aquesta opció si voleu que les àrees (cares 3D) també s' importen. - + Import OCA areas Importa les àrees OCA - + General settings Paràmetres generals - + Construction group name Nom del grup de construcció - + Tolerance Tolerància - + Join geometry Uneix geometria - + Alternate SVG Patterns location Localització alternativa de patrons SVG - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Podeu especificar un directori d'arxius SVG que continga definicions <pattern> que es poden afegir als patrons estàndards de trama d'esborranys - + Constrain mod Mode Restricció - + The Constraining modifier key La tecla per a modificar Restricció - + Snap mod Mode Ajusta - + The snap modifier key La tecla per a modificar Ajusta - + Alt mod Mode Alt - + Select base objects after copying Selecciona objectes base després de copiar - + If checked, a grid will appear when drawing Si està marcada, apareixerà una quadrícula quan es dibuixe - + Use grid Utilitza la quadrícula - + Grid spacing Espaiat de la quadrícula - + The spacing between each grid line L'espaiat entre cada línia de la quadrícula - + Main lines every Línies principals cada - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Les línies principals es dibuixaran més gruixudes. Especifiqueu ací quantsquadres entre línies principals. - + Internal precision level Nivell de precisió interna - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Açò és l'orientació dels dels textos de les cotes quan aquestes cotes són verticals. Per defecte està a l'esquerra, que és l'estàndard ISO. - + Left (ISO standard) Esquerra (norma ISO) - + Right Dreta - + Group layers into blocks Agrupa les capes en blocs - + Export 3D objects as polyface meshes Exportar objectes 3D com malles multifacetes - + If checked, the Snap toolbar will be shown whenever you use snapping Si està marcada, es mostrarà la barra d'eines Ajusta cada vegada que utilitzeu l'ajustament - + Show Draft Snap toolbar Mostra barra d'eines Ajusta - + Hide Draft snap toolbar after use Amaga la barra d'eines Ajusta després del seu ús - + Show Working Plane tracker Mostra el rastrejador del pla de treball - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Si està marcada, la quadricula s'esborrany sempre estarà visible quan el banc de treball de l'esborrany estiga actiu. En cas contrari només mitjançant una ordre - + Use standard font size for texts Utilitza la mida de tipus de lletra estàndard per a textos - + Import hatch boundaries as wires Importa els límits de les trames com a filferros - + Render polylines with width Renderitza polilínies amb amplària - + Translated (for print & display) Transforma (per a imprimir & visualitzar) - + Raw (for CAM) Original (per a CAM) - + Translate white line color to black Transforma el color balc de línia en negre - + Use Part Primitives when available Utilitza els primitius de les peces si estan disponibles - + Snapping Ajusta - + If this is checked, snapping is activated without the need to press the snap mod key Si està marcada, l'ajustament s'activa sense la necessitat de prémer la tecla modificadora Ajusta - + Always snap (disable snap mod) Ajusta sempre (mode Ajusta desactivat) - + Construction geometry color Color de la geometria de la construcció - + Import Importa - + texts and dimensions textos i dimensions - + points punts - + layouts disposicions - + *blocks *blocks - + Project exported objects along current view direction Objectes exportats del projecte al llarg de la direcció de visualització - + Visual settings Paràmetres de visualització - + Visual Settings Paràmetres de Visualització - + Snap symbols style Estil de símbols d'Ajusta - + Draft classic style Estil clàssic d'Esborrany - + Bitsnpieces style Estil Bitsnpieces - + Color Color - + Hatch patterns resolution Resolució dels patrons de trama - + Grid Quadrícula - + Always show the grid Mosta sempre la quadrícula - + Texts and dimensions Textos i dimensions - + Internal font Tipus de lletra interna - + Dot Punt - + Circle Cercle - + Arrow Fletxa - + The default size of arrows La mida per defecte de les fletxes - + The default size of dimensions extension lines La mida per defecte de les línies d'extensió de cotes - + The space between the dimension line and the dimension text L'espai entre la línia de la dimensió i el text de la cota - + Select a font file Seleccioneu un fitxer de tipus de lletra - + Fill objects with faces whenever possible Ompli els objectes amb cares sempre que siga possible - + Create Crea - + simple Part shapes formes de peça simples - + Draft objects Esborranys objectes - + Sketches Esbossos - + Get original colors from the DXF file Obtín colors originals de l'arxiu DXF - + Treat ellipses and splines as polylines Tracta les el·lipses i splines com a polilínies - + Export style Estil d'exportació - + Show the unit suffix in dimensions Mostra el sufix d'unitat en dimensions - + Allow FreeCAD to automatically download and update the DXF libraries Permeten que FreeCAD descarregue i actualitze automàticament les biblioteques DXF - + mm mm - + Grid size Mida de la quadrícula - + lines línies - + text above (2D) text per damunt (2D) - + text inside (3D) text interior (3D) - + Dashed line definition Definició de la línia discontínua - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Definició de la línia de punt i ratlla - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Definició de la línia de punts - + 0.02,0.02 0.02,0.02 - + Grid and snapping Quadrícula i ajust - + Text settings Paràmetres del text - + Font family Tipus lletra - + Font size Mida del tipus de lletra - + Dimension settings Paràmetres de dimensió - + Display mode Mode de visualització - + Arrows style Estil de fletxes - + Arrows size Mida de les fletxes - + Text orientation Orientació del text - + Text spacing Espaiat de text - + ShapeString settings Paràmetres del Textforma, ShapeString - + Default ShapeString font file Fitxer de tipus de lletra per defecte de Textforma, ShapeString - + Drawing view line definitions Definicions de línia de vista de dibuix - + DWG DWG - + DWG conversion Conversió a DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> - + DXF DXF - + Import options Opcions d'importació - + Use legacy python importer Utilitza l'importador python llegat - + Export options Opcions d'exportació - + OCA OCA - + SVG SVG - + Disable units scaling Inhabilitar l'escalat d'unitats - + Export Drawing Views as blocks Exporta les Vistes del dibuix com a blocs - + Note: Not all the options below are used by the new importer yet Nota: No totes les opcions següents són utilitzades encara pel nou importador - + Show this dialog when importing and exporting Mostra aquest diàleg durant la importació i l'exportació - + Automatic update (legacy importer only) Actualització automàtica (sols per a l'importador llegat) - + Prefix labels of Clones with: Prefixa les etiquetes de clons amb: - + Scale factor to apply to imported files Factor d'escala per a aplicar a fitxers importats - + Max segment length for discretized arcs Llargària de segments màxima pera arcs aproximats - + Number of decimals Nombre de decimals - + Shift Maj - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key La tecla modificadora Alt - + The number of horizontal or vertical lines of the grid El nombre de línies horitzontals o verticals de la quadrícula - + The default color for snap symbols El color predeterminat per a símbols d'ajust ràpid - + Check this if you want to use the color/linewidth from the toolbar as default Trieu aquesta opció si desitgeu utilitzar el color/ample de línia de la barra d'eines per defecte - + If checked, a widget indicating the current working plane orientation appears during drawing operations Si està marcada, apareix un giny que indica l'orientació del pla de treball actual durant les operacions de dibuix - + An SVG linestyle definition Una definició d'estil de línia SVG - + Extension lines size Mida de les línies d'extensió - + Extension line overshoot Superació de la línia d'extensió - + The default length of extension line above dimension line La llargària per defecte de l'extensió de la línia per damunt de la línia de dimensió - + Dimension line overshoot Superació de la línia de dimensió - + The default distance the dimension line is extended past extension lines La distància per defecte de la línia de de dimensió s'estén més enllà de les línies d'extensió - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Marqueu açò si voleu preservar el color de les cares mentre s'estiga revertint o actualitzant (sols splitFaces i makeShell) - + Preserve colors of faces during downgrade/upgrade Preserva el color de les cares durant la reversió i l'actualització - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Marqueu açò si voleu que els noms de les cares deriven del nom de l'objecte d'origen i viceversa quan s'estiga revertint o actualitzant (sols splitFaces i makeShell) - + Preserve names of faces during downgrade/upgrade Preserva el nom de les cares durant la reversió i l'actualització - + The path to your ODA (formerly Teigha) File Converter executable El camí a l'executable del convertidor de fitxers ODA ( anteriorment Teigha) - + Ellipse export is poorly supported. Use this to export them as polylines instead. Exportació d'el·lipses poc compatible. En el seu lloc, utilitzeu açò per a exportar-les com a polilínies. - + Max Spline Segment: Segment de Spline Màxim: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. El nombre de decimals en les operacions de coordenades internes (p. ex. 3 = 0,001). Els usuaris de FreeCAD consideren el millor rang els valors entre 6 i 8. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. Aquest és el valor utilitzat per a funcions que utilitzen una tolerància. Els valors amb diferències per davall d'aquest valor es tractaran com a iguals. Aquest valor prompte serà obsolet, així que el nivell de precisió superior controla ambdós. - + Use legacy python exporter Utilitza l'exportador python llegat - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 Si s'ha establit aquesta opció, en crear objectes d'esborrany en la part superior d'una cara existent d'altre objecte, la propietat «Suport» de l'objecte Esborrany s'establirà en l'objecte base. Aquest era el comportament estàndard abans de FreeCAD 0.19 - + Construction Geometry Geometria de construcció - + In-Command Shortcuts Dreceres d'ordres - + Relative Relatiu - + R R - + Continue Continua - + T T - + Close Tanca - + O O - + Copy Copia - + P P - + Subelement Mode Mode subelement - + D D - + Fill Ompli - + L L - + Exit Ix - + A A - + Select Edge Selecciona l'aresta - + E E - + Add Hold Afig un punt temporal d'ajuda - + Q Q - + Length Longitud - + H H - + Wipe Neteja - + W W - + Set WP Configura WP - + U U - + Cycle Snap Ajust de cicle - + ` ` - + Snap Ajusta - + S S - + Increase Radius Augmenta el radi - + [ [ - + Decrease Radius Disminueix el radi - + ] ] - + Restrict X Restringeix X - + X X - + Restrict Y Restringeix Y - + Y Y - + Restrict Z Restringeix Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. Si es marca aquesta opció, la llista desplegable de capes també mostrarà grups, cosa que us permetrà afegir objectes automàticament a grups. - + Show groups in layers list drop-down button Mostra grups en el botó de la llista desplegable de capes - + Draft tools options Opcions d'eines d'esborrany - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. En dibuixar línies, fixa el focus en la llargària en lloc de en les coordenades X. Això permet assenyalar la direcció i introduir la distància. - + Set focus on Length instead of X coordinate Estableix el focus en la llargària en lloc de en les coordenades X - + Set the Support property when possible Estableix la propietat Suport quan siga possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe Si està marcada, els objectes apareixeran plens per defecte. En cas contrari, apareixeran com a filferro - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normalment, després de copiar objectes, selecciona les còpies. Si aquesta opció està marcada, se seleccionaran, en el seu lloc, els objectes base. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode Si està marcada, el mode copia es mantindrà d'una ordre a l'altra, en cas contrari les ordres sempre s'iniciaran en el mode no-còpia - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Força les eines d'esborrany a crear primitives de peces en lloc d'objectes esborrany. Tingueu en compte que això no és totalment compatible i que molts objectes no es poden editar amb els modificadors d'esborrany. - + User interface settings Configuració de la interfície d'usuari - + Enable draft statusbar customization Activa la personalització de la barra d'estat d'esborrany - + Draft Statusbar Barra d'estat d'esborrany - + Enable snap statusbar widget Activa el giny d'ajust de la barra d'estat - + Draft snap widget Giny d'ajust d'esborrany - + Enable draft statusbar annotation scale widget Activa el giny de l'escala d'anotació de la barra d'estat d'esborrany - + Annotation scale widget Giny d'escala d'anotació - + Draft Edit preferences Preferències d'edició d'esborrany - + Edit Edita - + Maximum number of contemporary edited objects Nombre màxim d'objectes simultanis editats - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Estableix el nombre màxim d'objectes que Edició d'esborrany</p><p>pot processar al mateix temps</p></body></html> - + Draft edit pick radius Radi de selecció de l'edició d'esborranys - + Controls pick radius of edit nodes Controla el radi de selecció dels nodes d’edició - + Path to ODA file converter Camí al convertidor de fitxers ODA - + This preferences dialog will be shown when importing/ exporting DXF files Aquest diàleg de preferències es mostrarà quan importeu/exporteu fitxers DXF - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet S'utilitza importador de Python, en cas contrari s'utilitza el C ++ més recent. Nota: l’importador C ++ és més ràpid, però encara no té tantes funcionalitats - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2284,7 +4845,7 @@ Note: C++ importer is faster, but is not as featureful yet Nota: l’importador C ++ és més ràpid, però encara no té tantes funcionalitats - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2293,42 +4854,42 @@ També podeu fer-ho manualment instal·lant el banc de treball «dxf_library» del gestor de complements. - + If unchecked, texts and mtexts won't be imported Si està desactivada, no importa textos ni mtextos - + If unchecked, points won't be imported Si està desactivada, no s'importen els punts - + If checked, paper space objects will be imported too Si està activada, els objectes de l'espai paper també s'importaran - + If you want the non-named blocks (beginning with a *) to be imported too Si voleu que els blocs sense nom (que comencen amb un *) també s'importen - + Only standard Part objects will be created (fastest) Només es crearan objectes peça estàndard (més ràpid) - + Parametric Draft objects will be created whenever possible Els objectes esborrany paramètrics es crearan quan siga possible - + Sketches will be created whenever possible Es crearan esbossos quan siga possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2336,157 +4897,157 @@ Example: for files in millimeters: 1, in centimeters: 10, Factor d'escala a aplicar als arxius DXF durant la importació. El factor és la conversió entre la unitat del seu fitxer DXF i mil·límetres. Ex: per a fitxers en mil·límetres: 1, en centímetres: 10, en metres: 1000, en polzades: 25.4, en peus: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Es recuperen els colors dels objectes DXF sempre que siga possible. En cas contrari s'aplica el colors per defecte. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD intentarà unir objectes coincidents en filferros. Pot ser un procés lent. - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Els objectes de les mateixes capes s'uniran en Blocs d'esborrany, la visualització serà més ràpida, però l'edició serà més difícil - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Els textos importats tindran la mida estàndard de l'esborrany, en lloc de la mida que tenen en el document DXF - + If this is checked, DXF layers will be imported as Draft Layers Si està marcada, s'importaran capes DXF com a capes d'esborrany - + Use Layers Utilitza les capes - + Hatches will be converted into simple wires Les trames es convertiran en filferros simples - + If polylines have a width defined, they will be rendered as closed wires with correct width Si les polilínies tenen una amplària definida, es renderitzaran com a filferros tancats amb l'amplària correcta - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Longitud màxima de cadascun dels segments de la polilínia. Si s'estableix en «0», l'spline sencer es tracta com un segment recte. - + All objects containing faces will be exported as 3D polyfaces Tots els objectes que continguen cares s'exportaran com a multifacetes 3D - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Les vistes de dibuix s’exportaran com a blocs. Això pot fallar per a les plantilles post DXF R12. - + Exported objects will be projected to reflect the current view direction Els objectes exportats es projectaran per a reflectir la direcció actual de la vista - + Method chosen for importing SVG object color to FreeCAD Aquest és el mètode escollit per a importar el color d'objecte SVG a FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. Si està marcada, no es produeix cap conversió d'unitats. Una unitat en el fitxer SVG es traduirà com un mil·límetre. - + Style of SVG file to write when exporting a sketch Estil de fitxer SVG per a escriure quan s'exporta un esbós - + All white lines will appear in black in the SVG for better readability against white backgrounds Totes les línies blanques apareixen en negre en l'SVG per a una millor llegibilitat amb un fons blancs - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. Les versions d'Open CASCADE anteriors a la versió 6.8 no admeten la projecció d'arc. En aquest cas, els arcs es poden discretitzar en xicotets segments de línia. Aquest valor és la llargària màxima del segment. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2494,12 +5055,12 @@ This value is the maximum segment length. ImportDWG - + Converting: S'està convertint: - + Conversion successful Conversió correcta @@ -2507,345 +5068,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Estil d'exportació SVG desconegut, s'està canviant a Traduït - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Barra d'ordres de l'esborrany - + Toggle construction mode Activa/desactiva el mode de construcció - + Autogroup off Desactiva Auto-agrupar - + active command: ordre activa: - + None Cap - + Active Draft command Ordre d'esborrany activa - + X coordinate of next point Coordenada X del punt següent - + X X - + Y Y - + Z Z - + Y coordinate of next point Coordenada Y del punt següent - + Z coordinate of next point Coordenada Z del punt següent - + Enter point Introduïu un punt - + Enter a new point with the given coordinates Introduïu un nou punt amb les coordenades donades - + Length Longitud - + Angle Angle - + Length of current segment Llargària del segment actual - + Angle of current segment Angle del segment actual - + Radius Radi - + Radius of Circle Radi del cercle - + If checked, command will not finish until you press the command button again Si està marcada, l'ordre no acabarà fins que premeu el botó d'ordre una altra vegada - + If checked, an OCC-style offset will be performed instead of the classic offset Si està marcada, es realitzarà una separació de tipus OCC en lloc de la separació clàssica - + &OCC-style offset Separació &OCC-style - + Sides Costats - + Number of sides Nombre de costats - + Offset Separació - + Auto Auto - + Text string to draw Text string to draw - + String Cadena - + Height of text Alçària del text - + Height Alçària - + Intercharacter spacing Espaiat entre caràcters - + Tracking Seguiment - + Full path to font file: Ruta d'accés completa a l'arxiu de tipus de lletra: - + Open a FileChooser for font file Obri un selector de fitxers per a l'arxiu de tipus de lletra - + Line Línia - + DWire DWire - + Circle Cercle - + Center X Centre X - + Arc Arc - + Point Punt - + Label Etiqueta - + Distance Distance - + Trim Retalla - + Pick Object Tria un objecte - + Edit Edita - + Global X X global - + Global Y Y global - + Global Z Z global - + Local X X Local - + Local Y Y Local - + Local Z Z Local - + Invalid Size value. Using 200.0. Valor de mida no vàlid. S'està utilitzant 200.0. - + Invalid Tracking value. Using 0. Valor de seguiment no és vàlid. S'està utilitzant 0. - + Please enter a text string. Introduïu una cadena de text. - + Select a Font file Seleccioneu un fitxer de tipus de lletra - + Please enter a font file. Introduïu un fitxer de tipus de lletra. - + Autogroup: Agrupa automàticament: - + Faces Cares - + Remove Elimina - + Add Afegir - + Facebinder elements Elements de Galeria de cares - + BSpline BSpline - + BezCurve Corba Bézier - + Copy Copia - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2863,270 +5432,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Per a permetre que FreeCAD descarregue aquestes llibreries responeu Sí. - + Relative Relatiu - + Continue Continua - + Close Tanca - + Fill Ompli - + Exit Ix - + Snap On/Off Ajusta/desajusta - + Increase snap radius Augmenta el radi d'ajust - + Decrease snap radius Disminueix el radi d'ajust - + Restrict X Restringeix X - + Restrict Y Restringeix Y - + Restrict Z Restringeix Z - + Select edge Selecciona l'aresta - + Add custom snap point Afig un punt d'ajust personalitzat - + Length mode Mode de Llargària - + Wipe Neteja - + Set Working Plane Estableix el pla de treball - + Cycle snap object Canvia cíclicament l'ajust d'un objecte - + Check this to lock the current angle Marqueu aquesta casella per bloquejar l'angle actual - + Coordinates relative to last point or absolute Coordenades relatives a l'últim punt o absolutes - + Filled Emplenat - + Finish Finalitza - + Finishes the current drawing or editing operation Acaba el dibuix actual o l'operació d'edició - + &Undo (CTRL+Z) &Desfés (CTRL+Z) - + Undo the last segment Desfés l'últim segment - + Finishes and closes the current line Finalitza i tanca la línia actual - + Wipes the existing segments of this line and starts again from the last point Esborra els segments existents d'aquesta línia i comença de nou des de l'últim punt - + Set WP Configura WP - + Reorients the working plane on the last segment Reorienta el pla de treball de l'últim segment - + Selects an existing edge to be measured by this dimension Selecciona una aresta existent per a mesurar-la amb aquesta dimensió - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Si està activada, els objectes es copiaran en lloc de moure's. Preferències->Esborrany->Mode de còpia global per a mantenir aquest mode en les ordres següents - + Subelement mode Mode subelement - + Modify subelements Modifica els subelements - + If checked, subelements will be modified instead of entire objects Si està marcat, els subelements es modificaran en lloc dels objectes sencers - + CubicBezCurve CorbaBézierCúbica - + Top Planta - + Front Alçat - + Side Costat - + Current working plane Pla de treball actual - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Marqueu això si l'objecte ha d'aparéixer com ple, en cas contrari apareixerà com a filferro. No està disponible si l'opció de preferència de Draft «Usa les primitives de la peça» està habilitada - + Polyline Polilínia - + Draft Calat - + Toggle near snap on/off Activa/desactiva el proper ajust - + Create text Crea un text - + Press this button to create the text object, or finish your text with two blank lines Premeu aquest botó per a crear l’objecte de text o finalitzeu el vostre text amb dues línies en blanc - + Center Y Centra Y - + Center Z Centra Z - + Offset distance Distància de separació - + Trim distance Distància de retall - + Wire Filferro - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Radi: + + + + Center: + Centre: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Matriu circular + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Matriu polar + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Matriu ortogonal + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + TextForma, ShapeString + + + + Default + Per defecte + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Clona + + + + Select an object to clone + Select an object to clone + + + + Ellipse + El·lipse + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Facebinder + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Dimensió + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Dibuix + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Mou + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Ajust de la quadrícula + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Matriu + + + + Select an object to array + Select an object to array + + + + Link array + Matriu d'enllaç + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Redimensiona + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Rectangle + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Unió + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Selecció: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Crea un B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Personalitzat + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Divideix + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Crea un arredoniment + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Text + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Gira + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotació + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding S'ha produït un error OCA: no s'ha pogut determinar la codificació de caràcters - + OCA: found no data to export OCA: no s'ha trobat cap dada per a exportar - + successfully exported s'ha exportat correctament diff --git a/src/Mod/Draft/Resources/translations/Draft_vi.qm b/src/Mod/Draft/Resources/translations/Draft_vi.qm index 3793977b62..87dedb329c 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_vi.qm and b/src/Mod/Draft/Resources/translations/Draft_vi.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_vi.ts b/src/Mod/Draft/Resources/translations/Draft_vi.ts index d18a06c02d..bccad9953c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_vi.ts +++ b/src/Mod/Draft/Resources/translations/Draft_vi.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - Annotation Styles Editor + + The start point of this line. + The start point of this line. - - Style name - Tên + + The end point of this line. + The end point of this line. - - Add new... - Add new... + + The length of this line. + The length of this line. - - Renames the selected style - Renames the selected style + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - Đổi tên + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - Renames the selected style + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - Xóa + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - Văn bản + + Number of copies in X direction + Number of copies in X direction - - Font size - Cỡ phông chữ + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - Line spacing + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + Vị trí của đối tượng này + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + Chiều cao phông chữ + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + Hiển thị những đường bị ẩn + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Liên tục + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + Đối tượng được liên kết + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + Kích thước của các văn bản bên trong bộ phận này + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + Nếu được chọn, các đối tượng sẽ hiển thị bất kể chúng có hiển thị trong mô hình 3D hay không + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name Tên phông chữ - - The font to use for texts and dimensions - The font to use for texts and dimensions + + Font size + Cỡ phông chữ - - Units - Đơn vị + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Hiển thị các đơn vị đi kèm - - Line width - Chiều rộng đường vẽ + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size Kích cỡ mũi tên - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type Loại mũi tên - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + Chiều rộng đường vẽ + + + + Line color + Màu đường vẽ + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + Annotation Styles Editor + + + + Style name + Tên + + + + Add new... + Add new... + + + + Renames the selected style + Renames the selected style + + + + Rename + Đổi tên + + + + Deletes the selected style + Renames the selected style + + + + Delete + Xóa + + + + Text + Văn bản + + + + Font size + Cỡ phông chữ + + + + Line spacing + Line spacing + + + + Font name + Tên phông chữ + + + + The font to use for texts and dimensions + The font to use for texts and dimensions + + + + Units + Đơn vị + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + Chiều rộng đường vẽ + + + + Extension overshoot + Extension overshoot + + + + Arrow size + Kích cỡ mũi tên + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + Loại mũi tên + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px điểm ảnh - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot Chấm - + Arrow Mũi tên - + Tick Đánh dấu - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle Vòng tròn - + Tick-2 Đánh dấu-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Xin vui lòng cài đặt chương trình bổ trợ thư viên dxf bằng cách đây Công cụ -> Quản lý chương trình bổ trợ - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting phác thảo (& D) - + &Annotation &Chú thích - + &Modification &Modification - + &Utilities &Utilities - + Draft Mớn nước của tàu - + Import-Export Nhập-Xuất + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Viết vị trí camera + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + Đúng + + + + False + Sai + + + + Scale + Kích cỡ + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + Sao chép + + + + Modify subelements + Sửa các phần tử con + + + + Pick from/to points + Pick from/to points + + + + Create a clone + Tạo một bản sao + + + + Clone + Nhân bản + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + Mảng + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + Làm tròn + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Hợp nhất - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry Đối xứng - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Y - + X X - + Reset the distances. Reset the distances. - + Reset Z Đặt lại Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Hợp nhất - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals Khoảng thời gian - + Reset X Đặt lại X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Đặt lại Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse Hợp nhất - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString Chuỗi tạo hình - + Text to be made into ShapeString Text to be made into ShapeString - + String Chuỗi - + Height Chiều cao - + Height of the result Chiều cao của kết quả - + X X - + Y Y - + Z Z - + Font file Tập tin phông chữ - + Enter coordinates or select point with mouse. Nhập tọa độ hoặc chọn điểm bằng chuột. - + Reset 3d point selection Reset 3d point selection - + Reset Point Đặt lại điểm + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + Vòng cung + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + Mảng + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + Vòng tròn + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + Nhân bản + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + Kích thước + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + Bản vẽ + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + Chỉnh sửa + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + Hình elíp + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + Kết nối mặt + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Nối + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Nhãn + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + Đường thẳng + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + Di chuyển + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + Offset + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + Điểm + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Đa giác + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + Hình chữ nhật + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + Xoay + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + Kích cỡ + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + Góc + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + Trung tâm + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Phần mở rộng + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + Lưới + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + Điểm giao nhau + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Trung điểm + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + Song song + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Vuông góc + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Split + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + Văn bản + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Bật/tắt chế độ xây dựng + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Cài đặt mặt phẳng làm việc - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Tự động - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset Offset - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Mặt phẳng trung tâm trên chế độ xem - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing Khoảng cách lưới - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Đường chính của mỗi - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Bán kính dính - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines đường thẳng - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width Chiều rộng đường vẽ - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot Chấm - + Circle Vòng tròn - + Arrow Mũi tên - + Tick Đánh dấu - + Tick-2 Đánh dấu-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color Màu đường vẽ - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions The font to use for texts and dimensions - + The line style The line style - + Solid Chất rắn - + Dashed Dashed - + Dotted Dotted - + DashDot Nét chấm - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Tính trong suốt - + Display mode Chế độ Hiển thị - + Text font Text font - + Arrow size Kích cỡ mũi tên - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe Khung dây - + Shaded Bóng mờ - + Points Điểm - + Draw style Kiểu vẽ - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects Áp dụng cho các đối tượng được chọn - + Lines and faces Lines and faces - + Annotations Chú thích - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings Cài đặt Sơ họa chung - + This is the default color for objects being drawn while in construction mode. Đây là màu mặc định cho các đối tượng được vẽ trong khi ở chế độ xây dựng. - + This is the default group name for construction geometry Đây là tên nhóm mặc định cho hình học xây dựng - + Construction Xây dựng - + Save current color and linewidth across sessions Lưu màu và độ rộng đường vẽ hiện tại qua các tác vụ - + Global copy mode Chế độ sao chép toàn bộ - + Default working plane Mặt phẳng làm việc mặc định - + None Không - + XY (Top) XY (Trên) - + XZ (Front) XZ (phía trước) - + YZ (Side) YZ (bên cạnh) - + Default height for texts and dimensions Chiều cao mặc định cho văn bản và kích thước - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1192,1106 +3753,1106 @@ such as "Arial:Bold" Nó có thể là tên phông chữ như "Arial", một kiểu mặc định như "sans", "serif" hoặc "mono" hoặc họ như "Arial, Helvetica, sans" hoặc tên có kiểu như "Arial: Bold" - + Default template sheet Trang mẫu mặc định - + The default template to use when creating a new drawing sheet Mẫu mặc định để sử dụng khi tạo bản vẽ mới - + Import style Kiểu nhập - + None (fastest) Không (nhanh nhất) - + Use default color and linewidth Sử dụng màu và độ rộng đường vẽ mặc định - + Original color and linewidth Màu gốc và độ rộng đường vẽ - + Check this if you want the areas (3D faces) to be imported too. Kiểm tra điều này nếu bạn muốn các khu vực (bề mặt 3D) cũng được nhập. - + Import OCA areas Nhập khu vực OCA - + General settings Cài đặt chung - + Construction group name Tên nhóm xây dựng - + Tolerance Dung sai - + Join geometry Tham gia vào hình - + Alternate SVG Patterns location Vị trí mẫu SVG thay thế - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns Ở đây bạn có thể chỉ định một thư mục chứa các tệp SVG bao gồm các định nghĩa <pattern> mà có thể được thêm vào các mẫu tô vật liệu sơ họa chuẩn - + Constrain mod Chế độ hạn chế - + The Constraining modifier key Phím sửa đổi hạn chế - + Snap mod Chế độ bắt điểm - + The snap modifier key Phím bổ trợ bắt điểm - + Alt mod Chế độ Alt - + Select base objects after copying Chọn đối tượng cơ sở sau khi sao chép - + If checked, a grid will appear when drawing Nếu chọn ô này, một lưới sẽ xuất hiện khi đang vẽ - + Use grid Sử dụng lưới - + Grid spacing Khoảng cách lưới - + The spacing between each grid line Khoảng cách giữa các đường mắt lưới - + Main lines every Phân chia đường lưới chính - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. Các đường chính sẽ được vẽ dày hơn. Chỉ định ở đây có bao nhiêu ô vuông giữa các đường chính. - + Internal precision level Mức độ chính xác nội bộ - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. Đây là hướng của văn bản thứ nguyên khi các thứ nguyên đó theo chiều dọc. Mặc định bên trái, đó là tiêu chuẩn ISO. - + Left (ISO standard) Bên trái (tiêu chuẩn ISO) - + Right Phải - + Group layers into blocks Nhóm các lớp thành các khối - + Export 3D objects as polyface meshes Xuất các đối tượng 3D thành các lưới đa giác - + If checked, the Snap toolbar will be shown whenever you use snapping Nếu chọn ô này, thanh công cụ Bắt điểm sẽ được hiển thị bất cứ khi nào bạn sử dụng tính năng này - + Show Draft Snap toolbar Hiển thị thanh công cụ Bắt điểm sơ họa - + Hide Draft snap toolbar after use Ẩn thanh công cụ bắt điểm sơ họa sau khi sử dụng - + Show Working Plane tracker Hiển thị trình theo dõi mặt cắt làm việc - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command Nếu chọn ô này, lưới Sơ họa sẽ luôn hiển thị khi Bàn làm việc Sơ họa đang hoạt động. Nếu không thì chỉ hiển thị khi sử dụng một lệnh - + Use standard font size for texts Sử dụng kích thước phông chữ chuẩn cho văn bản - + Import hatch boundaries as wires Nhập các đường bao quanh hatch tô vật liệu như là các dây - + Render polylines with width Trả lại các ô vuông với bề rộng ban đầu của chúng - + Translated (for print & display) Đã dịch (để in và hiển thị) - + Raw (for CAM) Thô (đối với CAM) - + Translate white line color to black Dịch đường màu trắng thành màu đen - + Use Part Primitives when available Sử dụng các đối tượng Phần khi có thể - + Snapping Chế độ bắt điểm - + If this is checked, snapping is activated without the need to press the snap mod key Nếu chọn ô này, việc bắt điểm được kích hoạt mà không cần nhấn phím bắt điểm - + Always snap (disable snap mod) Luôn bắt điểm (hủy chế độ bắt điểm) - + Construction geometry color Màu hình học xây dựng - + Import Nhập - + texts and dimensions văn bản và kích thước - + points điểm - + layouts bố cục - + *blocks * khối - + Project exported objects along current view direction Chiếu các đối tượng được xuất theo hướng xem hiện tại - + Visual settings Cài đặt hình ảnh - + Visual Settings Cài đặt hình ảnh - + Snap symbols style Chọn kiểu biểu tượng - + Draft classic style Kiểu sơ họa cổ điển - + Bitsnpieces style Kiểu Bitsnpieces - + Color Màu - + Hatch patterns resolution Độ phân giải các mẫu Hatch tô vật liệu - + Grid Lưới - + Always show the grid Luôn hiển thị lưới - + Texts and dimensions Văn bản và kích thước - + Internal font Phông chữ bên trong - + Dot Chấm - + Circle Vòng tròn - + Arrow Mũi tên - + The default size of arrows Kích thước mặc định của mũi tên - + The default size of dimensions extension lines Kích thước mặc định của đường kích thước mở rộng - + The space between the dimension line and the dimension text Khoảng cách giữa đường kích thước và chữ trên đường kích thước - + Select a font file Chọn một tệp phông chữ - + Fill objects with faces whenever possible Điền các đối tượng với các bề mặt bất cứ khi nào có thể - + Create Tạo - + simple Part shapes các hình Phần đơn giản - + Draft objects Các đối tượng Sơ họa - + Sketches Bản phác họa - + Get original colors from the DXF file Nhận các màu gốc từ tập tin DXF - + Treat ellipses and splines as polylines Coi hình elip và splines như là polylines - + Export style Kiểu xuất - + Show the unit suffix in dimensions Hiển thị đơn vị hậu tố trong kích thước - + Allow FreeCAD to automatically download and update the DXF libraries Cho phép FreeCAD để tự động tải xuống và cập nhật các thư viện DXF - + mm mm - + Grid size Kích thước lưới - + lines đường thẳng - + text above (2D) văn bản ở trên (2D) - + text inside (3D) các văn bản bên trong (3D) - + Dashed line definition Định nghĩa đường nét đứt - + 0.09,0.05 0.09,0.05 - + Dashdot line definition Định nghĩa đường chấm kẻ - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition Định nghĩa đường chấm chấm - + 0.02,0.02 0.02,0.02 - + Grid and snapping Lưới và bắt điểm - + Text settings Cài đặt văn bản - + Font family Họ phông chữ - + Font size Cỡ phông chữ - + Dimension settings Cài đặt kích thước - + Display mode Chế độ Hiển thị - + Arrows style Kiểu mũi tên - + Arrows size Kích cỡ mũi tên - + Text orientation Định hướng văn bản - + Text spacing Khoảng cách văn bản - + ShapeString settings Cài đặt Chữ tạo hình - + Default ShapeString font file Tệp phông chữ của chữ tạo hình mặc định - + Drawing view line definitions Định nghĩa đường ngắm - + DWG DWG - + DWG conversion Chuyển đổi DWG - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">Ghi chú:</span> Các tùy chọn DXF cũng được dùng để áp dụng cho các tệp DWG.</p></body></html> - + DXF DXF - + Import options Tùy chọn nhập khẩu - + Use legacy python importer Sử dụng một trình nhập python cũ - + Export options Tuỳ chọn xuất - + OCA OCA - + SVG SVG - + Disable units scaling Tắt chia tỷ lệ đơn vị - + Export Drawing Views as blocks Xuất chế độ xem bản vẽ dưới dạng khóa - + Note: Not all the options below are used by the new importer yet Lưu ý: Không phải tất cả các tùy chọn bên dưới đều được trình nhập mới sử dụng - + Show this dialog when importing and exporting Hiển thị hộp thoại này khi nhập và xuất - + Automatic update (legacy importer only) Cập nhật tự động (chỉ dành cho trình nhập cũ) - + Prefix labels of Clones with: Nhãn tiền tố của các bản sao với: - + Scale factor to apply to imported files Yếu tố tỷ lệ áp dụng cho các tệp được nhập - + Max segment length for discretized arcs Độ dài phân đoạn tối đa cho các cung tròn được chọn - + Number of decimals Số chữ thập phân - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Phím bổ trợ Alt - + The number of horizontal or vertical lines of the grid Số lượng các đường ngang hoặc dọc của lưới - + The default color for snap symbols Màu mặc định cho các biểu tượng bắt điểm - + Check this if you want to use the color/linewidth from the toolbar as default Kiểm tra điều này nếu bạn muốn sử dụng màu / bề rộng đường từ thanh công cụ làm mặc định - + If checked, a widget indicating the current working plane orientation appears during drawing operations Nếu được chọn, hiển thị tiện ích cho biết hướng của mặt phẳng công việc hiện tại trong quá trình vẽ - + An SVG linestyle definition Một định nghĩa kiểu đường SVG - + Extension lines size Kích thước đường dây mở rộng - + Extension line overshoot Đã vượt quá giới hạn đường - + The default length of extension line above dimension line Độ dài mặc định của đường kéo dài ở trên đường kích thước - + Dimension line overshoot Đã vượt quá giới hạn đường kích thước - + The default distance the dimension line is extended past extension lines Khoảng cách đường kích thước được kéo dài qua các đường mở rộng - + Tick Đánh dấu - + Tick-2 Đánh dấu-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Đoạn Spline tối đa: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Sử dụng một trình xuất python cũ - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry Xây dựng hình học - + In-Command Shortcuts In-Command Shortcuts - + Relative Tương đối - + R R - + Continue Tiếp tục - + T T - + Close Đóng - + O O - + Copy Sao chép - + P P - + Subelement Mode Chế độ phần tử con - + D D - + Fill Điền vào - + L L - + Exit Thoát - + A A - + Select Edge Chọn cạnh - + E E - + Add Hold Thêm lỗ - + Q Q - + Length Chiều dài - + H H - + Wipe Xóa dữ liệu - + W W - + Set WP Thiết lập WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Dính - + S S - + Increase Radius Tăng bán kính - + [ [ - + Decrease Radius Giảm bán kính - + ] ] - + Restrict X Giới hạn X - + X X - + Restrict Y Giới hạn Y - + Y Y - + Restrict Z Giới hạn Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit Chỉnh sửa - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2300,7 +4861,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2309,42 +4870,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2355,103 +4916,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2460,62 +5021,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2523,12 +5084,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2536,345 +5097,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar Thanh lệnh bản sơ họa - + Toggle construction mode Bật/tắt chế độ xây dựng - + Autogroup off Tự động tắt nhóm - + active command: lệnh hoạt động: - + None Không - + Active Draft command Lệnh nháp hoạt động - + X coordinate of next point Tọa độ X của điểm tiếp theo - + X X - + Y Y - + Z Z - + Y coordinate of next point Tọa độ Y của điểm tiếp theo - + Z coordinate of next point Tọa độ Z của điểm tiếp theo - + Enter point Nhập điểm - + Enter a new point with the given coordinates Nhập một điểm mới với tọa độ đã cho - + Length Chiều dài - + Angle Góc - + Length of current segment Độ dài của phân đoạn hiện tại - + Angle of current segment Góc của phân đoạn hiện tại - + Radius Bán kính - + Radius of Circle Bán kính của đường tròn - + If checked, command will not finish until you press the command button again Nếu được chọn, lệnh sẽ không kết thúc cho đến khi bạn nhấn nút lệnh một lần nữa - + If checked, an OCC-style offset will be performed instead of the classic offset Nếu được chọn, một offset kiểu OCC sẽ được thực hiện thay vì offset cổ điển - + &OCC-style offset &Offset kiểu OCC - + Sides Các bên - + Number of sides Số mặt bên - + Offset Offset - + Auto Tự động - + Text string to draw Chuỗi văn bản để vẽ - + String Chuỗi - + Height of text Chiều cao phông chữ - + Height Chiều cao - + Intercharacter spacing Khoảng cách giữa các ký tự - + Tracking Theo dõi - + Full path to font file: Đường dẫn đầy đủ đến tệp phông chữ: - + Open a FileChooser for font file Mở một tệp phông chữ - + Line Đường thẳng - + DWire DWire - + Circle Vòng tròn - + Center X Tâm X - + Arc Vòng cung - + Point Điểm - + Label Nhãn - + Distance Distance - + Trim Cắt bỏ - + Pick Object Chọn đối tượng - + Edit Chỉnh sửa - + Global X Tổng thể X - + Global Y Tổng thể Y - + Global Z Tổng thể Z - + Local X Cục bộ X - + Local Y Cục bộ Y - + Local Z Cục bộ Z - + Invalid Size value. Using 200.0. Giá trị Kích thước không hợp lệ. Sử dụng 200.0. - + Invalid Tracking value. Using 0. Giá trị theo dõi không hợp lệ. Sử dụng 0. - + Please enter a text string. Vui lòng nhập một chuỗi văn bản. - + Select a Font file Chọn một tệp Phông chữ - + Please enter a font file. Vui lòng nhập một tệp phông chữ. - + Autogroup: Nhóm tự động: - + Faces Bề mặt - + Remove Xóa bỏ - + Add Thêm mới - + Facebinder elements Các thành phần của Facebinder - + BSpline Đường cong BSpline - + BezCurve Đường BezCurve - + Copy Sao chép - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2893,270 +5462,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer Để cho phép FreeCAD tải xuống các thư viện này, hãy trả lời Có. - + Relative Tương đối - + Continue Tiếp tục - + Close Đóng - + Fill Điền vào - + Exit Thoát - + Snap On/Off Chế độ Bật / tắt - + Increase snap radius Tăng chụp bán kính - + Decrease snap radius Giảm chụp bán kính - + Restrict X Giới hạn X - + Restrict Y Giới hạn Y - + Restrict Z Giới hạn Z - + Select edge Chọn cạnh - + Add custom snap point Thêm tùy chỉnh bắt điểm - + Length mode Chế độ dài - + Wipe Xóa dữ liệu - + Set Working Plane Thiết lập mặt phẳng làm việc - + Cycle snap object Cycle snap object - + Check this to lock the current angle Kiểm tra điều này để khóa góc hiện tại - + Coordinates relative to last point or absolute Tọa độ tương đối hoặc tuyệt đối so với điểm cuối cùng - + Filled Đã lấp đầy - + Finish Hoàn tất - + Finishes the current drawing or editing operation Hoàn thành bản vẽ hoặc chỉnh sửa thao tác - + &Undo (CTRL+Z) &Hoàn tác (CTRL + Z) - + Undo the last segment Hoàn tác đoạn cuối cùng - + Finishes and closes the current line Kết thúc và làm kín đường vẽ hiện tại - + Wipes the existing segments of this line and starts again from the last point Xóa các phân đoạn hiện tại của đường vẽ này và bắt đầu lại từ điểm cuối cùng - + Set WP Thiết lập WP - + Reorients the working plane on the last segment Định hướng lại mặt phẳng làm việc trên đoạn cuối cùng - + Selects an existing edge to be measured by this dimension Chọn cạnh hiện tại được đo theo kích thước này - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands Nếu được chọn, các đối tượng sẽ được sao chép thay vì di chuyển. Tùy thích -> Nháp -> Sao chép toàn bộ để giữ chế độ này cho các lệnh tiếp theo - + Subelement mode Subelement mode - + Modify subelements Sửa các phần tử con - + If checked, subelements will be modified instead of entire objects Nếu chọn, các phần tử con sẽ được sửa thay vì toàn bộ các đối tượng - + CubicBezCurve CubicBezCurve - + Top Đỉnh - + Front Phía trước - + Side Cạnh - + Current working plane Mặt phẳng làm việc hiện tại - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft Mớn nước của tàu - + Toggle near snap on/off Toggle near snap on/off - + Create text Tạo văn bản - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire Dây - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + Bán kính: + + + + Center: + Tâm: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Phân đoạn + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Dãy hình chữ nhật + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + tùy chọn + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + Chuỗi tạo hình + + + + Default + Mặc định + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + Nhân bản + + + + Select an object to clone + Select an object to clone + + + + Ellipse + Hình elíp + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + Kết nối mặt + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + Kích thước + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + Bản vẽ + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + Di chuyển + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + Chế độ bắt lưới + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + Mảng + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Đa giác + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + Kích cỡ + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + Hình chữ nhật + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Nối + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + Lựa chọn: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + Tạo đường cong B-spline + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + Tùy chọn + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Split + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + Tạo đường gờ + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + Văn bản + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + Xoay + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Xoay + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm index 56fdaa7c66..c98ae0594a 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-CN.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts index 44769ee14d..fe81141422 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-CN.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - 注释样式编辑器 + + The start point of this line. + The start point of this line. - - Style name - 样式名 + + The end point of this line. + The end point of this line. - - Add new... - 新增 + + The length of this line. + The length of this line. - - Renames the selected style - 重命名选中的样式 + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - 重命名 + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - 删除选中的样式 + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - 删除 + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - 文本 + + Number of copies in X direction + Number of copies in X direction - - Font size - 字体大小 + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - 行距 + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + 此对象的位置 + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + 字高 + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + 显示隐藏线 + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + 连续性 + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + 链接的对象 + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + 此对象内文本的大小 + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + 如果选中, 则无论在3D 模型中是否可见, 都将显示源对象 + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name 字体名称 - - The font to use for texts and dimensions - 文本和尺寸使用的字体 + + Font size + 字体大小 - - Units - 单位 + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - 缩放因子 + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - 小数位数 + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - 覆盖单位 + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - 显示单位 + + The number of decimals to show + The number of decimals to show - - Line and arrows - 线条与箭头 + + Show the unit suffix + 显示单元后缀 - - Line width - 线宽 + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - 扩展覆盖 - - - + Arrow size 箭头大小 - - Show lines - 显示线条 - - - - Dimension overshoot - 尺寸覆盖 - - - - Extension lines - 延伸线 - - - + Arrow type 箭头类型 - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + 线宽 + + + + Line color + 线条颜色 + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + 文本颜色 + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + 注释样式编辑器 + + + + Style name + 样式名 + + + + Add new... + 新增 + + + + Renames the selected style + 重命名选中的样式 + + + + Rename + 重命名 + + + + Deletes the selected style + 删除选中的样式 + + + + Delete + 删除 + + + + Text + 文本 + + + + Font size + 字体大小 + + + + Line spacing + 行距 + + + + Font name + 字体名称 + + + + The font to use for texts and dimensions + 文本和尺寸使用的字体 + + + + Units + 单位 + + + + Scale multiplier + 缩放因子 + + + + Decimals + 小数位数 + + + + Unit override + 覆盖单位 + + + + Show unit + 显示单位 + + + + Line and arrows + 线条与箭头 + + + + Line width + 线宽 + + + + Extension overshoot + 扩展覆盖 + + + + Arrow size + 箭头大小 + + + + Show lines + 显示线条 + + + + Dimension overshoot + 尺寸覆盖 + + + + Extension lines + 延伸线 + + + + Arrow type + 箭头类型 + + + Line / text color 线条/文本颜色 - + The width of the dimension lines 尺寸线宽度 - + px px - + The color of dimension lines, arrows and texts 尺寸线、箭头和文本的颜色 - + Dot - + Arrow 箭头 - + Tick 刻度 - + The name of your style. Existing style names can be edited. 样式的名称,现有的样式可以编辑名称。 - + Font size in the system units 系统单位的字体大小 - + Line spacing in system units 系统单位的行间距 - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values 尺寸值显示的小数点数 - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value 如果选中,它将显示尺寸值旁边的单位 - + The distance that the extension lines are additionally extended beyond the dimension line 扩展线延伸到尺寸线以外的距离 - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle - + Tick-2 刻度-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,177 +1342,390 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager Dxf 库下载失败。请从菜单的工具-> 插件管理器中手动安装 dxf 库插件 - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools 草图工具 - + &Drafting 绘图(&D) - + &Annotation 注释(&A) - + &Modification 修改 (&M) - + &Utilities 实用程序 (&U) - + Draft 吃水深度 - + Import-Export 导入/导出 + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + 写入相机位置 + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + + + + + False + + + + + Scale + 缩放 + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + 复制 + + + + Modify subelements + 修改子元素 + + + + Pick from/to points + Pick from/to points + + + + Create a clone + 创建副本 + + + + Clone + 克隆 + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + 环形阵列 + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + 阵列 + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + 圆角 + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation 旋转中心 - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. 重设旋转中心的坐标。 - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse 结合 - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. 阵列中同一个环里相邻元素的间距。 该值不能为0。 - + Tangential distance 切向距离 - + Distance from one layer of objects to the next layer of objects. 相邻两层对象之间的距离。 - + Radial distance 径向距离 - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry 对称 - + (Placeholder for the icon) (图标占位符) @@ -430,12 +1733,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array 正交阵列 - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -444,66 +1747,66 @@ Negative values will result in copies produced in the negative direction. - + Z intervals Z方向间距 - + Z Z - + Y Y - + X X - + Reset the distances. 重置距离。 - + Reset Z 重置Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse 结合 - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (图标占位符) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -512,17 +1815,17 @@ Negative values will result in copies produced in the negative direction. - + X intervals X方向间距 - + Reset X 重置X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -531,24 +1834,24 @@ Negative values will result in copies produced in the negative direction. - + Y intervals Y 方向间距 - + Reset Y 重置Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. 阵列中指定方向上的元素数量(含原对象的副本)。 每个方向上的数目至少为1。 - + Number of elements 元素数量 @@ -556,73 +1859,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array 环形阵列 - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation 旋转中心 - + Z Z - + X X - + Y Y - + Reset the coordinates of the center of rotation. 重设旋转中心的坐标。 - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse 结合 - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -631,24 +1934,24 @@ The maximum absolute value is 360 degrees. 输入角度的绝对值最大为360度。 - + Polar angle 扫掠角 - + Number of elements in the array, including a copy of the original object. It must be at least 2. 数组中元素的数量(含原始对象的副本)。 输入须至少为 2。 - + Number of elements 元素数量 - + (Placeholder for the icon) (图标占位符) @@ -656,134 +1959,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString 字串造型产生器 - + Text to be made into ShapeString 要制作成形状的文本 - + String 字符串 - + Height 高度 - + Height of the result 计算结果的高度 - + X X - + Y Y - + Z Z - + Font file 字体文件 - + Enter coordinates or select point with mouse. 输入坐标或用鼠标选择点。 - + Reset 3d point selection 重置所选3D点 - + Reset Point 重置点 + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + 圆弧 + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + 阵列 + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + 自动群组 + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + 贝塞尔曲线 + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + 克隆 + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + 尺寸标注 + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + 图纸 + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + 编辑 + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + 椭圆 + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + 面连接器 + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + 拼接 + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + 标签 + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + 线 + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + 移动 + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + 偏移 + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + 多边形 + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + 矩形 + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + 旋转 + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + 缩放 + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + 角度 + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + 中心 + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + 端点 + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + 网格 + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + 交集 + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + 平行 + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + 分割 + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + 文本 + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + 切换辅助线模式 + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + 折线 + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) 将工作平面设置为 XY 平面(地面平面) - + Top (XY) 上 (XY) - + Sets the working plane to the XZ plane (front plane) 将工作平面设置为 XZ 平面(前面平面) - + Front (XZ) 前 (XZ) - + Sets the working plane to the YZ plane (side plane) 将工作平面设置为 YZ 平面(侧边平面) - + Side (YZ) 侧面 (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view 对齐视图 - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic 自动 - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -792,12 +3353,12 @@ above its base position. Use this together with one of the buttons above - + Offset 偏移 - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -806,12 +3367,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view 视图中的中心平面 - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -820,7 +3381,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -829,32 +3390,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane 移动工作平面 - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing 网格间距 - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every 每段干线 - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -863,257 +3424,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius 捕捉半径 - + Centers the view on the current working plane Centers the view on the current working plane - + Center view 视图居中 - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous 上一个 - + Grid extension 网格扩展 - + lines 线 - + Style settings 样式设置 - + Text color 文本颜色 - + Shape color 形状颜色 - + Line width 线宽 - + The color of faces 面颜色 - + The type of dimension arrows The type of dimension arrows - + Dot - + Circle - + Arrow 箭头 - + Tick 刻度 - + Tick-2 刻度-2 - + The color of texts and dimension texts 文本和尺寸文本的颜色 - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit 显示单位 - + Line color 线条颜色 - + The size of dimension arrows 尺寸箭头的大小 - + The font to use for texts and dimensions 文本和尺寸使用的字体 - + The line style 线条样式 - + Solid 实体 - + Dashed Dashed - + Dotted Dotted - + DashDot 点划线 - + Text size 文本大小 - + Unit override 覆盖单位 - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency 透明度 - + Display mode 显示模式 - + Text font 文本字体 - + Arrow size 箭头大小 - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe 线框 - + Shaded 着色 - + Points - + Draw style 绘制样式 - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects 应用于选中对象 - + Lines and faces Lines and faces - + Annotations 注释 - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1121,67 +3682,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings 底图全局设置 - + This is the default color for objects being drawn while in construction mode. 这是构造模式下绘制对象的默认颜色. - + This is the default group name for construction geometry 这是构造几何元素的默认组名 - + Construction 构造 - + Save current color and linewidth across sessions 保存当前颜色及线宽到所有会话 - + Global copy mode 全局复制模式 - + Default working plane 默认工作平面 - + None - + XY (Top) XY(顶面) - + XZ (Front) XZ(前面) - + YZ (Side) YZ(侧面) - + Default height for texts and dimensions 文本及尺寸标注的默认高度 - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1189,1106 +3750,1106 @@ such as "Arial:Bold" 所有绘图文字及尺寸标注的默认字体名称.如:字体名称"Arial",默认样式"sans","serif"或"mono",或组合"Arial,Helvetica,sans"或包含名称和样式"Arial:Bold" - + Default template sheet 默认图纸模板 - + The default template to use when creating a new drawing sheet 用于创建新图纸的默认模板 - + Import style 导入样式 - + None (fastest) 无(最快) - + Use default color and linewidth 使用默认颜色和线宽 - + Original color and linewidth 原始颜色和线宽 - + Check this if you want the areas (3D faces) to be imported too. 选中则导入面域(3D面). - + Import OCA areas 导入OCA面域 - + General settings 常规设置 - + Construction group name 构造组名 - + Tolerance 公差 - + Join geometry 联合几何图形 - + Alternate SVG Patterns location 切换SVG样式的位置 - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns 此处你可以指定一个包含SVG样式定义的文件目录, 该SVG样式定义可添加至标准底图剖面线样式 - + Constrain mod 约束模式 - + The Constraining modifier key 约束修改键 - + Snap mod 捕捉模式 - + The snap modifier key 捕捉修改键 - + Alt mod Alt 模式 - + Select base objects after copying 复制后选中原对象 - + If checked, a grid will appear when drawing 若选中绘图时显示网格 - + Use grid 使用网格 - + Grid spacing 网格间距 - + The spacing between each grid line 每个网格线之间的间距 - + Main lines every 主网格线分格 - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. 主网格线加厚绘制. 在此处指定主网格线间的分格数. - + Internal precision level 内部精度等级 - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. 垂直尺寸标注的文字方向.默认为左(ISO标准). - + Left (ISO standard) 左(ISO标准) - + Right - + Group layers into blocks 图层编组创建成图块 - + Export 3D objects as polyface meshes 导出3D对象为多边形网格 - + If checked, the Snap toolbar will be shown whenever you use snapping 选中此项则当您使用捕捉时显示捕捉工具栏 - + Show Draft Snap toolbar 显示底图捕捉工具栏 - + Hide Draft snap toolbar after use 使用后隐藏底图捕捉工具栏 - + Show Working Plane tracker 显示工作平面追踪器 - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command 选中则在底图工作台下底图网格总是可见. 否则仅命令过程中可见. - + Use standard font size for texts 文本使用标准字体大小 - + Import hatch boundaries as wires 以线条形式导入剖面线 - + Render polylines with width 显示多段线线宽 - + Translated (for print & display) 转译(用于打印和显示) - + Raw (for CAM) 粗略(用于CAM) - + Translate white line color to black 转换白线为黑色 - + Use Part Primitives when available 当许可时使用零件图元 - + Snapping 对齐功能 - + If this is checked, snapping is activated without the need to press the snap mod key 若勾选此项,无需使用锁点模式按键即可锁点 - + Always snap (disable snap mod) 持续锁点(取消锁点模式) - + Construction geometry color 辅助用几何颜色 - + Import 导入 - + texts and dimensions 文字和尺寸 - + points - + layouts 配置 - + *blocks * 块 - + Project exported objects along current view direction 导出沿目前视图方向投影物件 - + Visual settings 视觉设置 - + Visual Settings 视觉设置 - + Snap symbols style 锁点符号样式 - + Draft classic style 底图经典风格 - + Bitsnpieces style Bitsnpieces 样式 - + Color 颜色 - + Hatch patterns resolution 剖面线图形解析度 - + Grid 网格 - + Always show the grid 总是显示网格 - + Texts and dimensions 文字和尺寸 - + Internal font 内部字体 - + Dot - + Circle - + Arrow 箭头 - + The default size of arrows 默认的箭头的大小 - + The default size of dimensions extension lines 默认尺寸延伸线的大小 - + The space between the dimension line and the dimension text 尺寸线和尺寸文本之间的距离 - + Select a font file 选择一个字体文件 - + Fill objects with faces whenever possible 当可行时将物件以面填满 - + Create 创建 - + simple Part shapes 简单零件造型 - + Draft objects 底图物件 - + Sketches 草图 - + Get original colors from the DXF file 从DXF文档中取得原始颜色 - + Treat ellipses and splines as polylines 将椭圆及spline当作聚合线 - + Export style 导出格式 - + Show the unit suffix in dimensions 在尺寸标注中显示单位 - + Allow FreeCAD to automatically download and update the DXF libraries 允许 FreeCAD 自动下载和更新 DXF 库 - + mm mm - + Grid size 网格大小 - + lines 线 - + text above (2D) 文字在上(2D) - + text inside (3D) 文字在中(3D) - + Dashed line definition 虚线(Dash) 设定 - + 0.09,0.05 0.09,0.05 - + Dashdot line definition 点划线(Dashdot) 设定 - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition 点线(Dot) 设定 - + 0.02,0.02 0.02,0.02 - + Grid and snapping 网格和捕捉 - + Text settings 文本设置 - + Font family 字体系列 - + Font size 字体大小 - + Dimension settings 尺寸设置 - + Display mode 显示模式 - + Arrows style 箭头样式 - + Arrows size 箭头大小 - + Text orientation 文本方向 - + Text spacing 文字间距 - + ShapeString settings 字串造型产生器设置 - + Default ShapeString font file 默认字串造型产生器字体文件 - + Drawing view line definitions 绘图视图直线定义 - + DWG DWG - + DWG conversion DWG 转换 - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">注意:</span>DXF选项也适用于DWG文档。</p></body></html> - + DXF DXF - + Import options 导入选项 - + Use legacy python importer 使用旧版python导入器 - + Export options 导出选项 - + OCA OCA - + SVG SVG - + Disable units scaling 禁用单位缩放 - + Export Drawing Views as blocks 将视图导出为块 - + Note: Not all the options below are used by the new importer yet 注意:并非下列所有选项皆可被新的导入功能所使用 - + Show this dialog when importing and exporting 导入和导出时显示此对话框 - + Automatic update (legacy importer only) 自动更新(仅适用于旧的导入器) - + Prefix labels of Clones with: 副本的前缀标签: - + Scale factor to apply to imported files 应用于导入文件的缩放系数 - + Max segment length for discretized arcs 离散圆弧的最大段长度 - + Number of decimals 小数位数 - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key Alt 修饰键 - + The number of horizontal or vertical lines of the grid 网格的水平线或垂直线的数目 - + The default color for snap symbols 快照符号的默认颜色 - + Check this if you want to use the color/linewidth from the toolbar as default 如果要使用工具栏上的颜色/线宽作为默认值, 请选中此选项 - + If checked, a widget indicating the current working plane orientation appears during drawing operations 如果选中, 则在绘图操作期间显示一个指示当前工作平面方向的小部件 - + An SVG linestyle definition SVG 直线样式定义 - + Extension lines size 延伸线尺寸 - + Extension line overshoot 延长线过度 - + The default length of extension line above dimension line 尺寸线上方延长线的默认长度 - + Dimension line overshoot 尺寸线过度 - + The default distance the dimension line is extended past extension lines 尺寸线延伸到延长线之后的默认距离 - + Tick 刻度 - + Tick-2 刻度-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) 如果要在执行降级和升级时保留面的颜色 (仅限拆分面和 壳体创建), 请选择此选项 - + Preserve colors of faces during downgrade/upgrade 在降级/升级过程中保留面的颜色 - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) 如果您希望从原始对象名称派生面名称, 并且在执行降级升级 (仅限拆分面和 壳体创建) 时从面名称派生对象名称, 请检选择改选项。 - + Preserve names of faces during downgrade/upgrade 在降级/升级过程中保留面的名称 - + The path to your ODA (formerly Teigha) File Converter executable 您的 oda (原 teigha) 文件转换器可执行文件的路径 - + Ellipse export is poorly supported. Use this to export them as polylines instead. 椭圆导出支持不足。使用此选项可以将它们导出为多段线。 - + Max Spline Segment: 最大样条线段: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter 使用旧版python导出器 - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry 辅助几何体 - + In-Command Shortcuts In-Command Shortcuts - + Relative 相对 - + R R - + Continue 继续 - + T T - + Close 关闭 - + O O - + Copy 复制 - + P P - + Subelement Mode 子元素模式 - + D D - + Fill 填充 - + L L - + Exit 退出 - + A A - + Select Edge 选取边 - + E E - + Add Hold Add Hold - + Q Q - + Length 长度 - + H H - + Wipe 清除 - + W W - + Set WP 设置WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap 捕捉 - + S S - + Increase Radius 增加半径 - + [ [ - + Decrease Radius 减少半径 - + ] ] - + Restrict X 限制 x轴 - + X X - + Restrict Y 限制 Y轴 - + Y Y - + Restrict Z 限制z轴 - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options 草图工具选项 - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. 通常情况下,复制对象后会选择复制对象。 如果选中此选项,将选择基础对象。 - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode 如果选中此项,复制模式将保持在命令上。 否则命令将始终以无复制模式启动 - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings 用户界面 - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar 草图状态栏 - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences 草稿编辑选项 - + Edit 编辑 - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2297,7 +4858,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2306,42 +4867,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2352,103 +4913,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers 使用图层 - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds SVG中的所有白线都将以黑色显示,以提高白色背景下的可读性 - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2457,62 +5018,62 @@ This value is the maximum segment length. 这个值指定了用于近似的短线段的最大长度。 - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2520,12 +5081,12 @@ This value is the maximum segment length. ImportDWG - + Converting: 正在转换: - + Conversion successful 转换成功 @@ -2533,345 +5094,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar 底图命令栏 - + Toggle construction mode 切换辅助线模式 - + Autogroup off Autogroup 关闭 - + active command: 当前命令: - + None - + Active Draft command 当前绘图命令 - + X coordinate of next point 下一个点的X坐标 - + X X - + Y Y - + Z Z - + Y coordinate of next point 下一个点的Y坐标 - + Z coordinate of next point 下一个点的Z坐标 - + Enter point 输入点 - + Enter a new point with the given coordinates 以给定座标方式新增点 - + Length 长度 - + Angle 角度 - + Length of current segment 此线段之长度 - + Angle of current segment 此线段之角度 - + Radius 半径 - + Radius of Circle 圆半径 - + If checked, command will not finish until you press the command button again 选中则命令连续运行直至再次按下命令按钮 - + If checked, an OCC-style offset will be performed instead of the classic offset 若选中则使用OCC风格偏移而非经典偏移 - + &OCC-style offset &OCC风格偏移 - + Sides 侧面 - + Number of sides 边数 - + Offset 偏移 - + Auto 自动 - + Text string to draw 要绘制的文本字符串 - + String 字符串 - + Height of text 字高 - + Height 高度 - + Intercharacter spacing 文字间距 - + Tracking 追踪 - + Full path to font file: 字体文件的完整路径: - + Open a FileChooser for font file 选取字体文档 - + Line 线 - + DWire 草图线 - + Circle - + Center X 圆心 X - + Arc 圆弧 - + Point - + Label 标签 - + Distance 距离 - + Trim 修剪 - + Pick Object 选择对象 - + Edit 编辑 - + Global X 全局 X - + Global Y 全局 Y - + Global Z 全局 Z - + Local X 区域 X - + Local Y 区域 Y - + Local Z 区域 Z - + Invalid Size value. Using 200.0. 无效值。使用200.0。 - + Invalid Tracking value. Using 0. 无效的追踪值。使用0。 - + Please enter a text string. 请输入一段文字。 - + Select a Font file 选择一个字体文件 - + Please enter a font file. 请输入字体文件。 - + Autogroup: 自动群组: - + Faces - + Remove 删除 - + Add 添加 - + Facebinder elements Facebinder 构件 - + BSpline B样条曲线 - + BezCurve 贝兹曲线 - + Copy 复制 - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2888,270 +5457,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer 的说明启动FreeCAD来下载这些函数库,并回答确定。 - + Relative 相对 - + Continue 继续 - + Close 关闭 - + Fill 填充 - + Exit 退出 - + Snap On/Off 捕捉开关 - + Increase snap radius 增加网格捕捉半径 - + Decrease snap radius 降低网格捕捉半径 - + Restrict X 限制 x轴 - + Restrict Y 限制 Y轴 - + Restrict Z 限制z轴 - + Select edge 选取边 - + Add custom snap point 添加自定义捕捉点 - + Length mode 长度模式 - + Wipe 清除 - + Set Working Plane 设置工作面 - + Cycle snap object 画圈捕捉对象 - + Check this to lock the current angle 勾选以锁定当前角度 - + Coordinates relative to last point or absolute 相对于最后一个点或绝对值的坐标 - + Filled 填充 - + Finish 完成 - + Finishes the current drawing or editing operation 完成当前绘图或编辑操作 - + &Undo (CTRL+Z) 撤消 (&U, Ctrl + Z) - + Undo the last segment 撤消最近一次面创建 - + Finishes and closes the current line 处理后关闭当前线 - + Wipes the existing segments of this line and starts again from the last point 清除线的已有部分并从上一点重新开始 - + Set WP 设置WP - + Reorients the working plane on the last segment 重定向最后一段(或几段) 的工作平面 - + Selects an existing edge to be measured by this dimension 选取一个将由此尺寸来测量的现有边 - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands 如果选中, 对象将被复制而不是移动。偏好设定-> 草图-> 全局下的复制模式, 将在后续的操作中继续保留此模式 - + Subelement mode 子元素模式 - + Modify subelements 修改子元素 - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve 三阶贝赛尔曲线 - + Top 俯视 - + Front 前视 - + Side 侧面 - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline 折线 - + Draft 吃水深度 - + Toggle near snap on/off 启用/禁用自动吸附 - + Create text 创建文本 - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y 中心 Y - + Center Z 中心 Z - + Offset distance 偏移距离 - + Trim distance 修剪距离 - + Wire 线框 - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + 半径: + + + + Center: + 中心: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + 环形阵列 + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + 正交阵列 + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + 自定义 + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + 字串造型产生器 + + + + Default + 默认 + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + 克隆 + + + + Select an object to clone + Select an object to clone + + + + Ellipse + 椭圆 + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + 面连接器 + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + 尺寸标注 + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + 图纸 + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + 移动 + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + 网格捕捉 + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + 阵列 + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + 多边形 + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + 缩放 + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + 矩形 + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + 拼接 + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + 选择: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + 创建 B-样条 + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + 自定义 + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + 分割 + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + 创建圆角 + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + 自动群组 + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + 文本 + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + 旋转 + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + 旋转 + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA 错误:无法决定字符编码 - + OCA: found no data to export OCA:找不到要导出的数据 - + successfully exported 成功导出 diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm index c7dc871939..db1df14c5c 100644 Binary files a/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm and b/src/Mod/Draft/Resources/translations/Draft_zh-TW.qm differ diff --git a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts index 80824ed8de..442584073c 100644 --- a/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts +++ b/src/Mod/Draft/Resources/translations/Draft_zh-TW.ts @@ -1,250 +1,1340 @@ - + - Dialog + App::Property - - Annotation Styles Editor - 註解樣式編輯 + + The start point of this line. + The start point of this line. - - Style name - 樣式名稱 + + The end point of this line. + The end point of this line. - - Add new... - 新增... + + The length of this line. + The length of this line. - - Renames the selected style - 重新命名選定的樣式 + + Radius to use to fillet the corner. + Radius to use to fillet the corner. - - Rename - 重新命名 + + The base object that will be duplicated + The base object that will be duplicated - - Deletes the selected style - 刪除選定的樣式 + + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. + The type of array to create. +- Ortho: places the copies in the direction of the global X, Y, Z axes. +- Polar: places the copies along a circular arc, up to a specified angle, and with certain orientation defined by a center and an axis. +- Circular: places the copies in concentric circular layers around the base object. - - Delete - 刪除 + + Specifies if the copies should be fused together if they touch each other (slower) + Specifies if the copies should be fused together if they touch each other (slower) - - Text - 文字 + + Number of copies in X direction + Number of copies in X direction - - Font size - 字型尺寸 + + Number of copies in Y direction + Number of copies in Y direction - - Line spacing - 行距 + + Number of copies in Z direction + Number of copies in Z direction - + + Distance and orientation of intervals in X direction + Distance and orientation of intervals in X direction + + + + Distance and orientation of intervals in Y direction + Distance and orientation of intervals in Y direction + + + + Distance and orientation of intervals in Z direction + Distance and orientation of intervals in Z direction + + + + The axis direction around which the elements in a polar or a circular array will be created + The axis direction around which the elements in a polar or a circular array will be created + + + + Center point for polar and circular arrays. +The 'Axis' passes through this point. + Center point for polar and circular arrays. +The 'Axis' passes through this point. + + + + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + The axis object that overrides the value of 'Axis' and 'Center', for example, a datum line. +Its placement, position and rotation, will be used when creating polar and circular arrays. +Leave this property empty to be able to set 'Axis' and 'Center' manually. + + + + Number of copies in the polar direction + Number of copies in the polar direction + + + + Distance and orientation of intervals in 'Axis' direction + Distance and orientation of intervals in 'Axis' direction + + + + Angle to cover with copies + Angle to cover with copies + + + + Distance between circular layers + Distance between circular layers + + + + Distance between copies in the same circular layer + Distance between copies in the same circular layer + + + + Number of circular layers. The 'Base' object counts as one layer. + Number of circular layers. The 'Base' object counts as one layer. + + + + A parameter that determines how many symmetry planes the circular array will have. + A parameter that determines how many symmetry planes the circular array will have. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + Total number of elements in the array. +This property is read-only, as the number depends on the parameters of the array. + + + + Show the individual array elements (only for Link arrays) + Show the individual array elements (only for Link arrays) + + + + The components of this block + The components of this block + + + + The placement of this object + 這個對象的位置 + + + + Length of the rectangle + Length of the rectangle + + + + Height of the rectangle + Height of the rectangle + + + + Radius to use to fillet the corners + Radius to use to fillet the corners + + + + Size of the chamfer to give to the corners + Size of the chamfer to give to the corners + + + + Create a face + Create a face + + + + Horizontal subdivisions of this rectangle + Horizontal subdivisions of this rectangle + + + + Vertical subdivisions of this rectangle + Vertical subdivisions of this rectangle + + + + The area of this object + The area of this object + + + + The normal direction of the text of the dimension + The normal direction of the text of the dimension + + + + The object measured by this dimension object + The object measured by this dimension object + + + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + The object, and specific subelements of it, +that this dimension object is measuring. + +There are various possibilities: +- An object, and one of its edges. +- An object, and two of its vertices. +- An arc object, and its edge. + + + + + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + A point through which the dimension line, or an extrapolation of it, will pass. + +- For linear dimensions, this property controls how close the dimension line +is to the measured object. +- For radial dimensions, this controls the direction of the dimension line +that displays the measured radius or diameter. +- For angular dimensions, this controls the radius of the dimension arc +that displays the measured angle. + + + + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + Starting point of the dimension line. + +If it is a radius dimension it will be the center of the arc. +If it is a diameter dimension it will be a point that lies on the arc. + + + + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + Ending point of the dimension line. + +If it is a radius or diameter dimension +it will be a point that lies on the arc. + + + + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + The direction of the dimension line. +If this remains '(0,0,0)', the direction will be calculated automatically. + + + + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + The value of the measurement. + +This property is read-only because the value is calculated +from the 'Start' and 'End' properties. + +If the 'Linked Geometry' is an arc or circle, this 'Distance' +is the radius or diameter, depending on the 'Diameter' property. + + + + When measuring circular arcs, it determines whether to display +the radius or the diameter value + When measuring circular arcs, it determines whether to display +the radius or the diameter value + + + + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Starting angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + Ending angle of the dimension line (circular arc). +The arc is drawn counter-clockwise. + + + + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + The center point of the dimension line, which is a circular arc. + +This is normally the point where two line segments, or their extensions +intersect, resulting in the measured 'Angle' between them. + + + + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + The value of the measurement. + +This property is read-only because the value is calculated from +the 'First Angle' and 'Last Angle' properties. + + + + The placement of the base point of the first line + The placement of the base point of the first line + + + + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + The text displayed by this object. +It is a list of strings; each element in the list will be displayed in its own line. + + + + Start angle of the arc + Start angle of the arc + + + + End angle of the arc (for a full circle, + give it same value as First Angle) + End angle of the arc (for a full circle, + give it same value as First Angle) + + + + Radius of the circle + Radius of the circle + + + + Number of faces + Number of faces + + + + Radius of the control circle + Radius of the control circle + + + + How the polygon must be drawn from the control circle + How the polygon must be drawn from the control circle + + + + X Location + X Location + + + + Y Location + Y Location + + + + Z Location + Z Location + + + + The objects that are part of this layer + The objects that are part of this layer + + + + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + The position of the tip of the leader line. +This point can be decorated with an arrow or another symbol. + + + + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + Object, and optionally subelement, whose properties will be displayed +as 'Text', depending on 'Label Type'. + +'Target' won't be used if 'Label Type' is set to 'Custom'. + + + + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + The list of points defining the leader line; normally a list of three points. + +The first point should be the position of the text, that is, the 'Placement', +and the last point should be the tip of the line, that is, the 'Target Point'. +The middle point is calculated automatically depending on the chosen +'Straight Direction' and the 'Straight Distance' value and sign. + +If 'Straight Direction' is set to 'Custom', the 'Points' property +can be set as a list of arbitrary points. + + + + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + The direction of the straight segment of the leader line. + +If 'Custom' is chosen, the points of the leader can be specified by +assigning a custom list to the 'Points' attribute. + + + + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + The length of the straight segment of the leader line. + +This is an oriented distance; if it is negative, the line will be drawn +to the left or below the 'Text', otherwise to the right or above it, +depending on the value of 'Straight Direction'. + + + + The placement of the 'Text' element in 3D space + The placement of the 'Text' element in 3D space + + + + The text to display when 'Label Type' is set to 'Custom' + The text to display when 'Label Type' is set to 'Custom' + + + + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + The text displayed by this label. + +This property is read-only, as the final text depends on 'Label Type', +and the object defined in 'Target'. +The 'Custom Text' is displayed only if 'Label Type' is set to 'Custom'. + + + + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + The type of information displayed by this label. + +If 'Custom' is chosen, the contents of 'Custom Text' will be used. +For other types, the string will be calculated automatically from the object defined in 'Target'. +'Tag' and 'Material' only work for objects that have these properties, like Arch objects. + +For 'Position', 'Length', and 'Area' these properties will be extracted from the main object in 'Target', +or from the subelement 'VertexN', 'EdgeN', or 'FaceN', respectively, if it is specified. + + + + Text string + Text string + + + + Font file name + Font file name + + + + Height of text + 字高 + + + + Inter-character spacing + Inter-character spacing + + + + Show the individual array elements + Show the individual array elements + + + + Base object that will be duplicated + Base object that will be duplicated + + + + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + Object containing points used to distribute the base object, for example, a sketch or a Part compound. +The sketch or compound must contain at least one explicit point or vertex object. + + + + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + Total number of elements in the array. +This property is read-only, as the number depends on the points contained within 'Point Object'. + + + + Additional placement, shift and rotation, that will be applied to each copy + Additional placement, shift and rotation, that will be applied to each copy + + + + The points of the B-spline + The points of the B-spline + + + + If the B-spline is closed or not + If the B-spline is closed or not + + + + Create a face if this spline is closed + Create a face if this spline is closed + + + + Parameterization factor + Parameterization factor + + + + The base object this 2D view must represent + The base object this 2D view must represent + + + + The projection vector of this object + The projection vector of this object + + + + The way the viewed object must be projected + The way the viewed object must be projected + + + + The indices of the faces to be projected in Individual Faces mode + The indices of the faces to be projected in Individual Faces mode + + + + Show hidden lines + 顯示影藏線 + + + + Fuse wall and structure objects of same type and material + Fuse wall and structure objects of same type and material + + + + Tessellate Ellipses and B-splines into line segments + Tessellate Ellipses and B-splines into line segments + + + + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + For Cutlines and Cutfaces modes, + this leaves the faces at the cut location + + + + Length of line segments if tessellating Ellipses or B-splines + into line segments + Length of line segments if tessellating Ellipses or B-splines + into line segments + + + + If this is True, this object will be recomputed only if it is + visible + If this is True, this object will be recomputed only if it is + visible + + + + Start angle of the elliptical arc + Start angle of the elliptical arc + + + + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + End angle of the elliptical arc + + (for a full circle, give it same value as First Angle) + + + + Minor radius of the ellipse + Minor radius of the ellipse + + + + Major radius of the ellipse + Major radius of the ellipse + + + + Area of this object + Area of this object + + + + The points of the Bezier curve + The points of the Bezier curve + + + + The degree of the Bezier function + The degree of the Bezier function + + + + Continuity + Continuity + + + + If the Bezier curve should be closed or not + If the Bezier curve should be closed or not + + + + Create a face if this curve is closed + Create a face if this curve is closed + + + + The length of this object + The length of this object + + + + The object along which the copies will be distributed. It must contain 'Edges'. + The object along which the copies will be distributed. It must contain 'Edges'. + + + + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + List of connected edges in the 'Path Object'. +If these are present, the copies will be created along these subelements only. +Leave this property empty to create copies along the entire 'Path Object'. + + + + Number of copies to create + Number of copies to create + + + + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + Additional translation that will be applied to each copy. +This is useful to adjust for the difference between shape centre and shape reference point. + + + + Alignment vector for 'Tangent' mode + Alignment vector for 'Tangent' mode + + + + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + Force use of 'Vertical Vector' as local Z direction when using 'Original' or 'Tangent' alignment mode + + + + Direction of the local Z axis when 'Force Vertical' is true + Direction of the local Z axis when 'Force Vertical' is true + + + + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + Method to orient the copies along the path. +- Original: X is curve tangent, Y is normal, and Z is the cross product. +- Frenet: aligns the object following the local coordinate system along the path. +- Tangent: similar to 'Original' but the local X axis is pre-aligned to 'Tangent Vector'. + +To get better results with 'Original' or 'Tangent' you may have to set 'Force Vertical' to true. + + + + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + Orient the copies along the path depending on the 'Align Mode'. +Otherwise the copies will have the same orientation as the original Base object. + + + + The linked object + 鏈接的對象 + + + + Projection direction + Projection direction + + + + The width of the lines inside this object + The width of the lines inside this object + + + + The size of the texts inside this object + 此對象內文本的大小 + + + + The spacing between lines of text + The spacing between lines of text + + + + The color of the projected objects + The color of the projected objects + + + + Shape Fill Style + Shape Fill Style + + + + Line Style + Line Style + + + + If checked, source objects are displayed regardless of being visible in the 3D model + 如果選中,則無論在 3D 模型中是否可見,都將顯示源對象 + + + + Linked faces + Linked faces + + + + Specifies if splitter lines must be removed + Specifies if splitter lines must be removed + + + + An optional extrusion value to be applied to all faces + An optional extrusion value to be applied to all faces + + + + An optional offset value to be applied to all faces + An optional offset value to be applied to all faces + + + + This specifies if the shapes sew + This specifies if the shapes sew + + + + The area of the faces of this Facebinder + The area of the faces of this Facebinder + + + + The objects included in this clone + The objects included in this clone + + + + The scale factor of this clone + The scale factor of this clone + + + + If Clones includes several objects, +set True for fusion or False for compound + If Clones includes several objects, +set True for fusion or False for compound + + + + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + General scaling factor that affects the annotation consistently +because it scales the text, and the line decorations, if any, +in the same proportion. + + + + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + Annotation style to apply to this object. +When using a saved style some of the view properties will become read-only; +they will only be editable by changing the style through the 'Annotation style editor' tool. + + + + The vertices of the wire + The vertices of the wire + + + + If the wire is closed or not + If the wire is closed or not + + + + The base object is the wire, it's formed from 2 objects + The base object is the wire, it's formed from 2 objects + + + + The tool object is the wire, it's formed from 2 objects + The tool object is the wire, it's formed from 2 objects + + + + The start point of this line + The start point of this line + + + + The end point of this line + The end point of this line + + + + The length of this line + The length of this line + + + + Create a face if this object is closed + Create a face if this object is closed + + + + The number of subdivisions of each edge + The number of subdivisions of each edge + + + Font name 字體名稱 - - The font to use for texts and dimensions - 視窗和對話方塊要使用的字體 + + Font size + 字型尺寸 - - Units - 單位 + + Spacing between text and dimension line + Spacing between text and dimension line - - Scale multiplier - Scale multiplier + + Rotate the dimension text 180 degrees + Rotate the dimension text 180 degrees - - Decimals - Decimals + + Text Position. +Leave '(0,0,0)' for automatic position + Text Position. +Leave '(0,0,0)' for automatic position - - Unit override - Unit override + + Text override. +Write '$dim' so that it is replaced by the dimension length. + Text override. +Write '$dim' so that it is replaced by the dimension length. - - Show unit - Show unit + + The number of decimals to show + The number of decimals to show - - Line and arrows - Line and arrows + + Show the unit suffix + Show the unit suffix - - Line width - 線寬 + + A unit to express the measurement. +Leave blank for system default + A unit to express the measurement. +Leave blank for system default - - Extension overshoot - Extension overshoot - - - + Arrow size 箭頭尺寸 - - Show lines - Show lines - - - - Dimension overshoot - Dimension overshoot - - - - Extension lines - Extension lines - - - + Arrow type 箭頭樣式 - + + Rotate the dimension arrows 180 degrees + Rotate the dimension arrows 180 degrees + + + + The distance the dimension line is extended +past the extension lines + The distance the dimension line is extended +past the extension lines + + + + Length of the extension lines + Length of the extension lines + + + + Length of the extension line +beyond the dimension line + Length of the extension line +beyond the dimension line + + + + Shows the dimension line and arrows + Shows the dimension line and arrows + + + + If it is true, the objects contained within this layer will adopt the line color of the layer + If it is true, the objects contained within this layer will adopt the line color of the layer + + + + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + If it is true, the print color will be used when objects in this layer are placed on a TechDraw page + + + + The line color of the objects contained within this layer + The line color of the objects contained within this layer + + + + The shape color of the objects contained within this layer + The shape color of the objects contained within this layer + + + + The line width of the objects contained within this layer + The line width of the objects contained within this layer + + + + The draw style of the objects contained within this layer + The draw style of the objects contained within this layer + + + + The transparency of the objects contained within this layer + The transparency of the objects contained within this layer + + + + The line color of the objects contained within this layer, when used on a TechDraw page + The line color of the objects contained within this layer, when used on a TechDraw page + + + + Line width + 線寬 + + + + Line color + 線條顏色 + + + + The size of the text + The size of the text + + + + The font of the text + The font of the text + + + + The vertical alignment of the text + The vertical alignment of the text + + + + Text color + Text color + + + + Line spacing (relative to font size) + Line spacing (relative to font size) + + + + The maximum number of characters on each line of the text box + The maximum number of characters on each line of the text box + + + + The size of the arrow + The size of the arrow + + + + The type of arrow of this label + The type of arrow of this label + + + + The type of frame around the text of this object + The type of frame around the text of this object + + + + Display a leader line or not + Display a leader line or not + + + + Dialog + + + Annotation Styles Editor + 註解樣式編輯 + + + + Style name + 樣式名稱 + + + + Add new... + 新增... + + + + Renames the selected style + 重新命名選定的樣式 + + + + Rename + 重新命名 + + + + Deletes the selected style + 刪除選定的樣式 + + + + Delete + 刪除 + + + + Text + 文字 + + + + Font size + 字型尺寸 + + + + Line spacing + 行距 + + + + Font name + 字體名稱 + + + + The font to use for texts and dimensions + 視窗和對話方塊要使用的字體 + + + + Units + 單位 + + + + Scale multiplier + Scale multiplier + + + + Decimals + Decimals + + + + Unit override + Unit override + + + + Show unit + Show unit + + + + Line and arrows + Line and arrows + + + + Line width + 線寬 + + + + Extension overshoot + Extension overshoot + + + + Arrow size + 箭頭尺寸 + + + + Show lines + Show lines + + + + Dimension overshoot + Dimension overshoot + + + + Extension lines + Extension lines + + + + Arrow type + 箭頭樣式 + + + Line / text color Line / text color - + The width of the dimension lines The width of the dimension lines - + px px - + The color of dimension lines, arrows and texts The color of dimension lines, arrows and texts - + Dot - + Arrow 箭頭 - + Tick Tick - + The name of your style. Existing style names can be edited. The name of your style. Existing style names can be edited. - + Font size in the system units Font size in the system units - + Line spacing in system units Line spacing in system units - + A multiplier factor that affects the size of texts and markers A multiplier factor that affects the size of texts and markers - + The number of decimals to show for dimension values The number of decimals to show for dimension values - + Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit Specify a valid length unit like mm, m, in, ft, to force displaying the dimension value in this unit - + If it is checked it will show the unit next to the dimension value If it is checked it will show the unit next to the dimension value - + The distance that the extension lines are additionally extended beyond the dimension line The distance that the extension lines are additionally extended beyond the dimension line - + The size of the dimension arrows or markers in system units The size of the dimension arrows or markers in system units - + If it is checked it will display the dimension line If it is checked it will display the dimension line - + The distance that the dimension line is additionally extended The distance that the dimension line is additionally extended - + The length of the extension lines The length of the extension lines - + The type of arrows or markers to use at the end of dimension lines The type of arrows or markers to use at the end of dimension lines - + Circle - + Tick-2 Tick-2 - + Import styles from json file Import styles from json file - + Export styles to json file Export styles to json file @@ -252,7 +1342,7 @@ Draft - + Download of dxf libraries failed. Please install the dxf Library addon manually from menu Tools -> Addon Manager @@ -261,170 +1351,383 @@ Please install the dxf Library addon manually from menu Tools -> Addon Manager - + Draft creation tools Draft creation tools - + Draft annotation tools Draft annotation tools - + Draft modification tools Draft modification tools - + Draft utility tools Draft utility tools - + &Drafting 製圖(&D) - + &Annotation 註釋(&A) - + &Modification &Modification - + &Utilities &Utilities - + Draft 吃水 - + Import-Export 匯入-匯出 + + + Point object doesn't have a discrete point, it cannot be used for an array. + Point object doesn't have a discrete point, it cannot be used for an array. + + + + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + _BSpline.createGeometry: Closed with same first/last Point. Geometry not updated. + + + + Writing camera position + Writing camera position + + + + Writing objects shown/hidden state + Writing objects shown/hidden state + + + + Merge layer duplicates + Merge layer duplicates + + + + Add new layer + Add new layer + + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Object snapping + Object snapping + + + + Toggles Visual Aid Dimensions On/Off + Toggles Visual Aid Dimensions On/Off + + + + Toggles Ortho On/Off + Toggles Ortho On/Off + + + + Toggles Constrain to Working Plane On/Off + Toggles Constrain to Working Plane On/Off + + + + Unable to insert new object into a scaled part + Unable to insert new object into a scaled part + + + + True + 正確 + + + + False + 錯誤 + + + + Scale + 縮放 + + + + X factor + X factor + + + + Y factor + Y factor + + + + Z factor + Z factor + + + + Uniform scaling + Uniform scaling + + + + Working plane orientation + Working plane orientation + + + + Copy + 複製 + + + + Modify subelements + Modify subelements + + + + Pick from/to points + Pick from/to points + + + + Create a clone + 建立一個副本 + + + + Clone + 複製 + + + + Slope + Slope + + + + Circular array + Circular array + + + + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + Creates copies of the selected object, and places the copies in a radial pattern +creating various circular layers. + +The array can be turned into an orthogonal or a polar array by changing its type. + + + + Polar array + Polar array + + + + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + Creates copies of the selected object, and places the copies in a polar pattern +defined by a center of rotation and its angle. + +The array can be turned into an orthogonal or a circular array by changing its type. + + + + Array tools + Array tools + + + + Create various types of arrays, including rectangular, polar, circular, path, and point + Create various types of arrays, including rectangular, polar, circular, path, and point + + + + Array + 矩陣 + + + + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + Creates copies of the selected object, and places the copies in an orthogonal pattern, +meaning the copies follow the specified direction in the X, Y, Z axes. + +The array can be turned into a polar or a circular array by changing its type. + + + + Fillet + 圓角 + + + + Creates a fillet between two selected wires or edges. + Creates a fillet between two selected wires or edges. + + + + Delete original objects + Delete original objects + + + + Create chamfer + Create chamfer + + + + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + Offset direction is not defined. Please move the mouse on either side of the object first to indicate a direction + DraftCircularArrayTaskPanel - + Circular array Circular array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Ÿ - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse 聯集實體 - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. Distance from one element in one ring of the array to the next element in the same ring. It cannot be zero. - + Tangential distance Tangential distance - + Distance from one layer of objects to the next layer of objects. Distance from one layer of objects to the next layer of objects. - + Radial distance Radial distance - + The number of symmetry lines in the circular array. The number of symmetry lines in the circular array. - + Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. Number of circular layers or rings to create, including a copy of the original object. It must be at least 2. - + Number of circular layers Number of circular layers - + Symmetry 對稱 - + (Placeholder for the icon) (Placeholder for the icon) @@ -432,12 +1735,12 @@ It must be at least 2. DraftOrthoArrayTaskPanel - + Orthogonal array Orthogonal array - + Distance between the elements in the Z direction. Normally, only the Z value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -446,66 +1749,66 @@ Normally, only the Z value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Z intervals Z intervals - + Z Z - + Y Ÿ - + X X - + Reset the distances. Reset the distances. - + Reset Z Reset Z - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse 聯集實體 - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + (Placeholder for the icon) (Placeholder for the icon) - + Distance between the elements in the X direction. Normally, only the X value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -514,17 +1817,17 @@ Normally, only the X value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + X intervals X intervals - + Reset X Reset X - + Distance between the elements in the Y direction. Normally, only the Y value is necessary; the other two values can give an additional shift in their respective directions. Negative values will result in copies produced in the negative direction. @@ -533,24 +1836,24 @@ Normally, only the Y value is necessary; the other two values can give an additi Negative values will result in copies produced in the negative direction. - + Y intervals Y intervals - + Reset Y Reset Y - + Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. Number of elements in the array in the specified direction, including a copy of the original object. The number must be at least 1 in each direction. - + Number of elements Number of elements @@ -558,73 +1861,73 @@ The number must be at least 1 in each direction. DraftPolarArrayTaskPanel - + Polar array Polar array - + The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. The coordinates of the point through which the axis of rotation passes. Change the direction of the axis itself in the property editor. - + Center of rotation Center of rotation - + Z Z - + X X - + Y Ÿ - + Reset the coordinates of the center of rotation. Reset the coordinates of the center of rotation. - + Reset point Reset point - + If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. If checked, the resulting objects in the array will be fused if they touch each other. This only works if "Link array" is off. - + Fuse 聯集實體 - + If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. If checked, the resulting object will be a "Link array" instead of a regular array. A Link array is more efficient when creating multiple copies, but it cannot be fused together. - + Link array Link array - + Sweeping angle of the polar distribution. A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. @@ -633,24 +1936,24 @@ A negative angle produces a polar pattern in the opposite direction. The maximum absolute value is 360 degrees. - + Polar angle Polar angle - + Number of elements in the array, including a copy of the original object. It must be at least 2. Number of elements in the array, including a copy of the original object. It must be at least 2. - + Number of elements Number of elements - + (Placeholder for the icon) (Placeholder for the icon) @@ -658,134 +1961,1392 @@ It must be at least 2. DraftShapeStringGui - + ShapeString 字串造型產生器 - + Text to be made into ShapeString Text to be made into ShapeString - + String 字串 - + Height 高度 - + Height of the result Height of the result - + X X - + Y Ÿ - + Z Z - + Font file Font file - + Enter coordinates or select point with mouse. Enter coordinates or select point with mouse. - + Reset 3d point selection Reset 3d point selection - + Reset Point Reset Point + + Draft_AddConstruction + + + Add to Construction group + Add to Construction group + + + + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + Adds the selected objects to the construction group, +and changes their appearance to the construction style. +It creates a construction group if it doesn't exist. + + + + Draft_AddPoint + + + Add point + Add point + + + + Adds a point to an existing Wire or B-spline. + Adds a point to an existing Wire or B-spline. + + + + Draft_AddToGroup + + + Ungroup + Ungroup + + + + Move to group + Move to group + + + + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + Moves the selected objects to an existing group, or removes them from any group. +Create a group first to use this tool. + + + + Draft_AnnotationStyleEditor + + + Annotation styles... + Annotation styles... + + + + Draft_ApplyStyle + + + Apply current style + Apply current style + + + + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + Applies the current style defined in the toolbar (line width and colors) to the selected objects and groups. + + + + Draft_Arc + + + Arc + + + + + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + Creates a circular arc by a center point and a radius. +CTRL to snap, SHIFT to constrain. + + + + Draft_ArcTools + + + Arc tools + Arc tools + + + + Create various types of circular arcs. + Create various types of circular arcs. + + + + Draft_Array + + + Array + 矩陣 + + + + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + Creates an array from a selected object. +By default, it is a 2x2 orthogonal array. +Once the array is created its type can be changed +to polar or circular, and its properties can be modified. + + + + Draft_AutoGroup + + + Autogroup + Autogroup + + + + Select a group to add all Draft and Arch objects to. + Select a group to add all Draft and Arch objects to. + + + + Draft_BSpline + + + B-spline + B-spline + + + + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain. + + + + Draft_BezCurve + + + Bezier curve + Bezier curve + + + + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + Creates an N-degree Bezier curve. The more points you pick, the higher the degree. +CTRL to snap, SHIFT to constrain. + + + + Draft_BezierTools + + + Bezier tools + Bezier tools + + + + Create various types of Bezier curves. + Create various types of Bezier curves. + + + + Draft_Circle + + + Circle + + + + + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + Creates a circle (full circular arc). +CTRL to snap, ALT to select tangent objects. + + + + Draft_Clone + + + Clone + 複製 + + + + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + Creates a clone of the selected objects. +The resulting clone can be scaled in each of its three directions. + + + + Draft_CloseLine + + + Close Line + Close Line + + + + Closes the line being drawn, and finishes the operation. + Closes the line being drawn, and finishes the operation. + + + + Draft_CubicBezCurve + + + Cubic bezier curve + Cubic bezier curve + + + + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + Creates a Bezier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Click and drag to define each segment. +After the curve is created you can go back to edit each control point and set the properties of each knot. +CTRL to snap, SHIFT to constrain. + + + + Draft_DelPoint + + + Remove point + Remove point + + + + Removes a point from an existing Wire or B-spline. + Removes a point from an existing Wire or B-spline. + + + + Draft_Dimension + + + Dimension + 標註 + + + + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + Creates a dimension. + +- Pick three points to create a simple linear dimension. +- Select a straight line to create a linear dimension linked to that line. +- Select an arc or circle to create a radius or diameter dimension linked to that arc. +- Select two straight lines to create an angular dimension between them. +CTRL to snap, SHIFT to constrain, ALT to select an edge or arc. + +You may select a single line or single circular arc before launching this command +to create the corresponding linked dimension. +You may also select an 'App::MeasureDistance' object before launching this command +to turn it into a 'Draft Dimension' object. + + + + Draft_Downgrade + + + Downgrade + Downgrade + + + + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + Downgrades the selected objects into simpler shapes. +The result of the operation depends on the types of objects, which may be able to be downgraded several times in a row. +For example, it explodes the selected polylines into simpler faces, wires, and then edges. It can also subtract faces. + + + + Draft_Draft2Sketch + + + Draft to Sketch + Draft to Sketch + + + + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + Convert bidirectionally between Draft objects and Sketches. +Many Draft objects will be converted into a single non-constrained Sketch. +However, a single sketch with disconnected traces will be converted into several individual Draft objects. + + + + Draft_Drawing + + + Drawing + 工程圖 + + + + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + Creates a 2D projection on a Drawing Workbench page from the selected objects. +This command is OBSOLETE since the Drawing Workbench became obsolete in 0.17. +Use TechDraw Workbench instead for generating technical drawings. + + + + Draft_Edit + + + Edit + 編輯 + + + + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + Edits the active object. +Press E or ALT+LeftClick to display context menu +on supported nodes and on supported objects. + + + + Draft_Ellipse + + + Ellipse + 橢圓 + + + + Creates an ellipse. CTRL to snap. + Creates an ellipse. CTRL to snap. + + + + Draft_Facebinder + + + Facebinder + 面連接器 + + + + Creates a facebinder object from selected faces. + Creates a facebinder object from selected faces. + + + + Draft_FinishLine + + + Finish line + Finish line + + + + Finishes a line without closing it. + Finishes a line without closing it. + + + + Draft_FlipDimension + + + Flip dimension + Flip dimension + + + + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + Flip the normal direction of the selected dimensions (linear, radial, angular). +If other objects are selected they are ignored. + + + + Draft_Heal + + + Heal + Heal + + + + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + Heal faulty Draft objects saved with an earlier version of the program. +If an object is selected it will try to heal that object in particular, +otherwise it will try to heal all objects in the active document. + + + + Draft_Join + + + Join + Join + + + + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + Joins the selected lines or polylines into a single object. +The lines must share a common point at the start or at the end for the operation to succeed. + + + + Draft_Label + + + Label + Label + + + + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + Creates a label, optionally attached to a selected object or subelement. + +First select a vertex, an edge, or a face of an object, then call this command, +and then set the position of the leader line and the textual label. +The label will be able to display information about this object, and about the selected subelement, +if any. + +If many objects or many subelements are selected, only the first one in each case +will be used to provide information to the label. + + + + Draft_Layer + + + Layer + Layer + + + + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + Adds a layer to the document. +Objects added to this layer can share the same visual properties such as line color, line width, and shape color. + + + + Draft_Line + + + Line + + + + + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + Creates a 2-point line. CTRL to snap, SHIFT to constrain. + + + + Draft_LinkArray + + + LinkArray + LinkArray + + + + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the Array tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Mirror + + + Mirror + Mirror + + + + Mirrors the selected objects along a line defined by two points. + Mirrors the selected objects along a line defined by two points. + + + + Draft_Move + + + Move + 移動 + + + + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + Moves the selected objects from one base point to another point. +If the "copy" option is active, it will create displaced copies. +CTRL to snap, SHIFT to constrain. + + + + Draft_Offset + + + Offset + 偏移複製 + + + + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Offsets of the selected object. +It can also create an offset copy of the original object. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_PathArray + + + Path array + Path array + + + + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathLinkArray + + + Path Link array + Path Link array + + + + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_PathTwistedArray + + + Path twisted array + Path twisted array + + + + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + Creates copies of the selected object along a selected path, and twists the copies. +First select the object, and then select the path. +The path can be a polyline, B-spline, Bezier curve, or even edges from other objects. + + + + Draft_PathTwistedLinkArray + + + Path twisted Link array + Path twisted Link array + + + + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + Like the PathTwistedArray tool, but creates a 'Link array' instead. +A 'Link array' is more efficient when handling many copies but the 'Fuse' option cannot be used. + + + + Draft_Point + + + Point + + + + + Creates a point object. Click anywhere on the 3D view. + Creates a point object. Click anywhere on the 3D view. + + + + Draft_PointArray + + + Point array + Point array + + + + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + Creates copies of the selected object, and places the copies at the position of various points. + +The points need to be grouped under a compound of points before using this tool. +To create this compound, select various points and then use the Part Compound tool, +or use the Draft Upgrade tool to create a 'Block', or create a Sketch and add simple points to it. + +Select the base object, and then select the compound or the sketch to create the point array. + + + + Draft_PointLinkArray + + + PointLinkArray + PointLinkArray + + + + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + Like the PointArray tool, but creates a 'Point link array' instead. +A 'Point link array' is more efficient when handling many copies. + + + + Draft_Polygon + + + Polygon + Polygon + + + + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius. +CTRL to snap, SHIFT to constrain + + + + Draft_Rectangle + + + Rectangle + 矩形 + + + + Creates a 2-point rectangle. CTRL to snap. + Creates a 2-point rectangle. CTRL to snap. + + + + Draft_Rotate + + + Rotate + 旋轉 + + + + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + Rotates the selected objects. Choose the center of rotation, then the initial angle, and then the final angle. +If the "copy" option is active, it will create rotated copies. +CTRL to snap, SHIFT to constrain. Hold ALT and click to create a copy with each click. + + + + Draft_Scale + + + Scale + 縮放 + + + + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + Scales the selected objects from a base point. +CTRL to snap, SHIFT to constrain, ALT to copy. + + + + Draft_SelectGroup + + + Select group + Select group + + + + Draft_SelectPlane + + + SelectPlane + SelectPlane + + + + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + Select the face of solid body to create a working plane on which to sketch Draft objects. +You may also select a three vertices or a Working Plane Proxy. + + + + Draft_SetStyle + + + Set style + Set style + + + + Sets default styles + Sets default styles + + + + Draft_SetWorkingPlaneProxy + + + Create working plane proxy + Create working plane proxy + + + + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + Creates a proxy object from the current working plane. +Once the object is created double click it in the tree view to restore the camera position and objects' visibilities. +Then you can use it to save a different camera position and objects' states any time you need. + + + + Draft_Shape2DView + + + Shape 2D view + Shape 2D view + + + + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + Creates a 2D projection of the selected objects on the XY plane. +The initial projection direction is the negative of the current active view direction. +You can select individual faces to project, or the entire solid, and also include hidden lines. +These projections can be used to create technical drawings with the TechDraw Workbench. + + + + Draft_ShapeString + + + Shape from text + Shape from text + + + + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + Creates a shape from a text string by choosing a specific font and a placement. +The closed shapes can be used for extrusions and boolean operations. + + + + Draft_ShowSnapBar + + + Show snap toolbar + Show snap toolbar + + + + Show the snap toolbar if it is hidden. + Show the snap toolbar if it is hidden. + + + + Draft_Slope + + + Set slope + Set slope + + + + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + Sets the slope of the selected line by changing the value of the Z value of one of its points. +If a polyline is selected, it will apply the slope transformation to each of its segments. + +The slope will always change the Z value, therefore this command only works well for +straight Draft lines that are drawn in the XY plane. Selected objects that aren't single lines will be ignored. + + + + Draft_Snap + + + Toggles Grid On/Off + Toggles Grid On/Off + + + + Toggle Draft Grid + Toggle Draft Grid + + + + Draft_Snap_Angle + + + Angle + 角度 + + + + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + Set snapping to points in a circular arc located at multiples of 30 and 45 degree angles. + + + + Draft_Snap_Center + + + Center + 中心 + + + + Set snapping to the center of a circular arc. + Set snapping to the center of a circular arc. + + + + Draft_Snap_Dimensions + + + Show dimensions + Show dimensions + + + + Show temporary linear dimensions when editing an object and using other snapping methods. + Show temporary linear dimensions when editing an object and using other snapping methods. + + + + Draft_Snap_Endpoint + + + Endpoint + Endpoint + + + + Set snapping to endpoints of an edge. + Set snapping to endpoints of an edge. + + + + Draft_Snap_Extension + + + Extension + Extension + + + + Set snapping to the extension of an edge. + Set snapping to the extension of an edge. + + + + Draft_Snap_Grid + + + Grid + 格線 + + + + Set snapping to the intersection of grid lines. + Set snapping to the intersection of grid lines. + + + + Draft_Snap_Intersection + + + Intersection + 交集 + + + + Set snapping to the intersection of edges. + Set snapping to the intersection of edges. + + + + Draft_Snap_Lock + + + Main snapping toggle On/Off + Main snapping toggle On/Off + + + + Activates or deactivates all snap methods at once. + Activates or deactivates all snap methods at once. + + + + Draft_Snap_Midpoint + + + Midpoint + Midpoint + + + + Set snapping to the midpoint of an edge. + Set snapping to the midpoint of an edge. + + + + Draft_Snap_Near + + + Nearest + Nearest + + + + Set snapping to the nearest point of an edge. + Set snapping to the nearest point of an edge. + + + + Draft_Snap_Ortho + + + Orthogonal + Orthogonal + + + + Set snapping to a direction that is a multiple of 45 degrees from a point. + Set snapping to a direction that is a multiple of 45 degrees from a point. + + + + Draft_Snap_Parallel + + + Parallel + 平行 + + + + Set snapping to a direction that is parallel to an edge. + Set snapping to a direction that is parallel to an edge. + + + + Draft_Snap_Perpendicular + + + Perpendicular + Perpendicular + + + + Set snapping to a direction that is perpendicular to an edge. + Set snapping to a direction that is perpendicular to an edge. + + + + Draft_Snap_Special + + + Special + Special + + + + Set snapping to the special points defined inside an object. + Set snapping to the special points defined inside an object. + + + + Draft_Snap_WorkingPlane + + + Working plane + Working plane + + + + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + Restricts snapping to a point in the current working plane. +If you select a point outside the working plane, for example, by using other snapping methods, +it will snap to that point's projection in the current working plane. + + + + Draft_Split + + + Split + Split + + + + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + Splits the selected line or polyline into two independent lines +or polylines by clicking anywhere along the original object. +It works best when choosing a point on a straight segment and not a corner vertex. + + + + Draft_Stretch + + + Stretch + Stretch + + + + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + Stretches the selected objects. +Select an object, then draw a rectangle to pick the vertices that will be stretched, +then draw a line to specify the distance and direction of stretching. + + + + Draft_SubelementHighlight + + + Subelement highlight + Subelement highlight + + + + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + Highlight the subelements of the selected objects, so that they can then be edited with the move, rotate, and scale tools. + + + + Draft_Text + + + Text + 文字 + + + + Creates a multi-line annotation. CTRL to snap. + Creates a multi-line annotation. CTRL to snap. + + + + Draft_ToggleConstructionMode + + + Toggle construction mode + Toggle construction mode + + + + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + Toggles the Construction mode. +When this is active, the following objects created will be included in the construction group, and will be drawn with the specified color and properties. + + + + Draft_ToggleContinueMode + + + Toggle continue mode + Toggle continue mode + + + + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + Toggles the Continue mode. +When this is active, any drawing tool that is terminated will automatically start again. +This can be used to draw several objects one after the other in succession. + + + + Draft_ToggleDisplayMode + + + Toggle normal/wireframe display + Toggle normal/wireframe display + + + + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + Switches the display mode of selected objects from flatlines to wireframe and back. +This is helpful to quickly visualize objects that are hidden by other objects. +This is intended to be used with closed shapes and solids, and doesn't affect open wires. + + + + Draft_ToggleGrid + + + Toggle grid + Toggle grid + + + + Toggles the Draft grid on and off. + Toggles the Draft grid on and off. + + + + Draft_Trimex + + + Trimex + Trimex + + + + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + Trims or extends the selected object, or extrudes single faces. +CTRL snaps, SHIFT constrains to current segment or to normal, ALT inverts. + + + + Draft_UndoLine + + + Undo last segment + Undo last segment + + + + Undoes the last drawn segment of the line being drawn. + Undoes the last drawn segment of the line being drawn. + + + + Draft_Upgrade + + + Upgrade + Upgrade + + + + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + Upgrades the selected objects into more complex shapes. +The result of the operation depends on the types of objects, which may be able to be upgraded several times in a row. +For example, it can join the selected objects into one, convert simple edges into parametric polylines, +convert closed edges into filled faces and parametric polygons, and merge faces into a single face. + + + + Draft_Wire + + + Polyline + Polyline + + + + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + Creates a multiple-points line (polyline). CTRL to snap, SHIFT to constrain. + + + + Draft_WireToBSpline + + + Wire to B-spline + Wire to B-spline + + + + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + Converts a selected polyline to a B-spline, or a B-spline to a polyline. + + Form - + Working plane setup Working plane setup - + Select a face or working plane proxy or 3 vertices. Or choose one of the options below Select a face or working plane proxy or 3 vertices. Or choose one of the options below - + Sets the working plane to the XY plane (ground plane) Sets the working plane to the XY plane (ground plane) - + Top (XY) Top (XY) - + Sets the working plane to the XZ plane (front plane) Sets the working plane to the XZ plane (front plane) - + Front (XZ) Front (XZ) - + Sets the working plane to the YZ plane (side plane) Sets the working plane to the YZ plane (side plane) - + Side (YZ) Side (YZ) - + Sets the working plane facing the current view Sets the working plane facing the current view - + Align to view Align to view - + The working plane will align to the current view each time a command is started The working plane will align to the current view each time a command is started - + Automatic Automatic - + An optional offset to give to the working plane above its base position. Use this together with one of the buttons above @@ -794,12 +3355,12 @@ above its base position. Use this together with one of the buttons above - + Offset 偏移複製 - + If this is selected, the working plane will be centered on the current view when pressing one of the buttons above @@ -808,12 +3369,12 @@ centered on the current view when pressing one of the buttons above - + Center plane on view Center plane on view - + Or select a single vertex to move the current working plane without changing its orientation. Then, press the button below @@ -822,7 +3383,7 @@ working plane without changing its orientation. Then, press the button below - + Moves the working plane without changing its orientation. If no point is selected, the plane will be moved to the center of the view @@ -831,32 +3392,32 @@ orientation. If no point is selected, the plane will be moved to the center of the view - + Move working plane Move working plane - + The spacing between the smaller grid lines The spacing between the smaller grid lines - + Grid spacing 網格間距 - + The number of squares between each main line of the grid The number of squares between each main line of the grid - + Main line every Main line every - + The distance at which a point can be snapped to when approaching the mouse. You can also change this value by using the [ and ] keys while drawing @@ -865,257 +3426,257 @@ when approaching the mouse. You can also change this value by using the [ and ] keys while drawing - + Snapping radius Snapping radius - + Centers the view on the current working plane Centers the view on the current working plane - + Center view Center view - + Resets the working plane to its previous position Resets the working plane to its previous position - + Previous Previous - + Grid extension Grid extension - + lines - + Style settings Style settings - + Text color Text color - + Shape color Shape color - + Line width 線寬 - + The color of faces The color of faces - + The type of dimension arrows The type of dimension arrows - + Dot - + Circle - + Arrow 箭頭 - + Tick Tick - + Tick-2 Tick-2 - + The color of texts and dimension texts The color of texts and dimension texts - + The size of texts and dimension texts The size of texts and dimension texts - + Show unit Show unit - + Line color 線條顏色 - + The size of dimension arrows The size of dimension arrows - + The font to use for texts and dimensions 視窗和對話方塊要使用的字體 - + The line style The line style - + Solid 實體 - + Dashed Dashed - + Dotted Dotted - + DashDot DashDot - + Text size Text size - + Unit override Unit override - + The unit to use for dimensions. Leave blank to use current FreeCAD unit The unit to use for dimensions. Leave blank to use current FreeCAD unit - + The transparency of faces The transparency of faces - + % % - + Transparency Transparency - + Display mode 顯示模式 - + Text font Text font - + Arrow size 箭頭尺寸 - + The display mode for faces The display mode for faces - + Flat Lines Flat Lines - + Wireframe 線框 - + Shaded 上色 - + Points - + Draw style 繪製樣式 - + The color of lines The color of lines - + Arrow style Arrow style - + px px - + Apply to selected objects 應用於所選物件 - + Lines and faces Lines and faces - + Annotations 註記 - + If the unit suffix is shown on dimension texts or not If the unit suffix is shown on dimension texts or not @@ -1123,67 +3684,67 @@ value by using the [ and ] keys while drawing Gui::Dialog::DlgSettingsDraft - + General Draft Settings 一般底圖設定 - + This is the default color for objects being drawn while in construction mode. 這是建構模式中繪製物件的預設顏色。 - + This is the default group name for construction geometry 這是建構幾何的預設組名稱 - + Construction 建構 - + Save current color and linewidth across sessions 儲存目前色彩及線寬橫跨工作階段 - + Global copy mode 全球複製模式 - + Default working plane 預設工作平面 - + None - + XY (Top) XY (上) - + XZ (Front) XZ (正面) - + YZ (Side) YZ(側面) - + Default height for texts and dimensions 預設文字和標註高度 - + This is the default font name for all Draft texts and dimensions. It can be a font name such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style @@ -1191,1106 +3752,1106 @@ such as "Arial:Bold" 這是所有底圖文字和標註的預設字體名稱。如"Arial"、預設樣式如"san"、"serif"或"mono"或一個家族""Arial,Helvetica,sans"或名稱的樣式如"arial:粗體" - + Default template sheet 預設範本表 - + The default template to use when creating a new drawing sheet 創建新圖面時使用的預設範本 - + Import style 匯入樣式 - + None (fastest) 無(最快) - + Use default color and linewidth 使用預設顏色和線寬 - + Original color and linewidth 原有的顏色和線寬 - + Check this if you want the areas (3D faces) to be imported too. 如果你想要一併匯入(3D 面)的面域,請勾選此。 - + Import OCA areas 匯入OCA區域 - + General settings 一般設定 - + Construction group name 建構群組名稱 - + Tolerance 公差 - + Join geometry 加入幾何形 - + Alternate SVG Patterns location 替換SVG模式位置 - + Here you can specify a directory containing SVG files containing <pattern> definitions that can be added to the standard Draft hatch patterns 您可於此指定含有SVG檔之目錄,其含有可加入標準底圖影像之特徵定義 - + Constrain mod 拘束模式 - + The Constraining modifier key 拘束編輯鍵 - + Snap mod 鎖點模式 - + The snap modifier key 鎖點編輯鍵 - + Alt mod Alt模式 - + Select base objects after copying 複製後選定原始物件 - + If checked, a grid will appear when drawing 若勾選,於繪圖時會顯示網格 - + Use grid 使用網格 - + Grid spacing 網格間距 - + The spacing between each grid line 格線間距 - + Main lines every 所有主要線段 - + Mainlines will be drawn thicker. Specify here how many squares between mainlines. 主線較粗,特別於主線間有許多方形時 - + Internal precision level 內部精度等級 - + This is the orientation of the dimension texts when those dimensions are vertical. Default is left, which is the ISO standard. 當尺度為垂直時,此為尺度文字方向,預設為左且為ISO標準 - + Left (ISO standard) 左側(ISO標準) - + Right - + Group layers into blocks 將圖層作為圖塊 - + Export 3D objects as polyface meshes 以聚合面網格匯出3D物件 - + If checked, the Snap toolbar will be shown whenever you use snapping 若勾選,當您使用快選時會顯示快選工具列 - + Show Draft Snap toolbar 顯示底圖快選工具列 - + Hide Draft snap toolbar after use 於使用後隱藏底圖鎖點工具列 - + Show Working Plane tracker 顯示工作平面追蹤器 - + If checked, the Draft grid will always be visible when the Draft workbench is active. Otherwise only when using a command 若勾選,底圖格線當底圖工作區啟動時皆會顯示,否則僅要求時顯示 - + Use standard font size for texts 文字採用標準尺寸 - + Import hatch boundaries as wires 匯入剖面線邊界為線條 - + Render polylines with width 算繪帶有寬度之聚合線 - + Translated (for print & display) 轉換(用於列印和顯示) - + Raw (for CAM) 原始檔(用於CAM) - + Translate white line color to black 轉換白線色彩為黑色 - + Use Part Primitives when available 當許可時使用零件圖元 - + Snapping 對齊 - + If this is checked, snapping is activated without the need to press the snap mod key 若勾選此項,無需使用鎖點模式鍵即可鎖點 - + Always snap (disable snap mod) 持續鎖點(取消鎖點模式) - + Construction geometry color 輔助用幾何色彩 - + Import 匯入 - + texts and dimensions 文字和尺寸 - + points - + layouts 配置 - + *blocks *塊 - + Project exported objects along current view direction 匯出沿目前視圖方向投影物件 - + Visual settings 視覺設定 - + Visual Settings 視覺設定 - + Snap symbols style 鎖點符號樣式 - + Draft classic style 底圖經典風格 - + Bitsnpieces style Bitsnpieces 樣式 - + Color 色彩 - + Hatch patterns resolution 剖面線圖形解析度 - + Grid 格線 - + Always show the grid 永遠顯示格線 - + Texts and dimensions 文字和尺寸 - + Internal font 內部字型 - + Dot - + Circle - + Arrow 箭頭 - + The default size of arrows 箭頭預設尺寸 - + The default size of dimensions extension lines 標註延長線預設大小 - + The space between the dimension line and the dimension text 標註線與文字間的距離 - + Select a font file 選擇一個字型檔 - + Fill objects with faces whenever possible 當可行時將物件以面填滿 - + Create 建立 - + simple Part shapes 簡單零件造型 - + Draft objects 底圖物件 - + Sketches 草圖 - + Get original colors from the DXF file 從DXF檔中取得原始色彩 - + Treat ellipses and splines as polylines 將橢圓及spline當作聚合線 - + Export style 匯出格式 - + Show the unit suffix in dimensions 於標註中顯示單位 - + Allow FreeCAD to automatically download and update the DXF libraries 允許FreeCAD自動下載並更新DXF函式庫 - + mm mm - + Grid size 網格尺寸 - + lines - + text above (2D) 文字在上(2D) - + text inside (3D) 文字在中(3D) - + Dashed line definition 虛線(Dash)設定 - + 0.09,0.05 0.09,0.05 - + Dashdot line definition 虛線(Dashdot)設定 - + 0.09,0.05,0.02,0.05 0.09,0.05,0.02,0.05 - + Dotted line definition 虛線(Dot)設定 - + 0.02,0.02 0.02,0.02 - + Grid and snapping 格線與鎖點 - + Text settings 文字設定 - + Font family 字型家族 - + Font size 字型尺寸 - + Dimension settings 尺寸設定 - + Display mode 顯示模式 - + Arrows style 箭頭樣式 - + Arrows size 箭頭尺寸 - + Text orientation 文字方向 - + Text spacing 文字間距 - + ShapeString settings 字串造型產生器設定 - + Default ShapeString font file 預設字串造型產生器字型檔 - + Drawing view line definitions Drawing view line definitions - + DWG DWG - + DWG conversion DWG 轉換 - + <html><head/><body><p><span style=" font-weight:600;">Note:</span> DXF options apply to DWG files as well.</p></body></html> <html><head/><body><p><span style=" font-weight:600;">注意:</span>DXF選項也套用至DWG檔。</p></body></html> - + DXF DXF - + Import options 匯入選項 - + Use legacy python importer 使用舊有python匯入器 - + Export options 匯出選項 - + OCA OCA - + SVG SVG - + Disable units scaling 停止單位縮放 - + Export Drawing Views as blocks 將視圖以圖塊形式匯出 - + Note: Not all the options below are used by the new importer yet 請注意:並非下列所有選項皆可被新的匯入功能所使用 - + Show this dialog when importing and exporting 當匯入及匯出時顯示此對話窗 - + Automatic update (legacy importer only) 自動更新(僅適用於舊的匯入器) - + Prefix labels of Clones with: Prefix labels of Clones with: - + Scale factor to apply to imported files Scale factor to apply to imported files - + Max segment length for discretized arcs Max segment length for discretized arcs - + Number of decimals Number of decimals - + Shift Shift - + Ctrl Ctrl - + Alt Alt - + The Alt modifier key The Alt modifier key - + The number of horizontal or vertical lines of the grid The number of horizontal or vertical lines of the grid - + The default color for snap symbols The default color for snap symbols - + Check this if you want to use the color/linewidth from the toolbar as default Check this if you want to use the color/linewidth from the toolbar as default - + If checked, a widget indicating the current working plane orientation appears during drawing operations If checked, a widget indicating the current working plane orientation appears during drawing operations - + An SVG linestyle definition An SVG linestyle definition - + Extension lines size Extension lines size - + Extension line overshoot Extension line overshoot - + The default length of extension line above dimension line The default length of extension line above dimension line - + Dimension line overshoot Dimension line overshoot - + The default distance the dimension line is extended past extension lines The default distance the dimension line is extended past extension lines - + Tick Tick - + Tick-2 Tick-2 - + Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) Check this if you want to preserve colors of faces while doing downgrade and upgrade (splitFaces and makeShell only) - + Preserve colors of faces during downgrade/upgrade Preserve colors of faces during downgrade/upgrade - + Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) Check this if you want the face names to derive from the originating object name and vice versa while doing downgrade/upgrade (splitFaces and makeShell only) - + Preserve names of faces during downgrade/upgrade Preserve names of faces during downgrade/upgrade - + The path to your ODA (formerly Teigha) File Converter executable The path to your ODA (formerly Teigha) File Converter executable - + Ellipse export is poorly supported. Use this to export them as polylines instead. Ellipse export is poorly supported. Use this to export them as polylines instead. - + Max Spline Segment: Max Spline Segment: - + The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. The number of decimals in internal coordinates operations (for ex. 3 = 0.001). Values between 6 and 8 are usually considered the best trade-off among FreeCAD users. - + This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. This is the value used by functions that use a tolerance. Values with differences below this value will be treated as same. This value will be obsoleted soon so the precision level above controls both. - + Use legacy python exporter Use legacy python exporter - + If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 If this option is set, when creating Draft objects on top of an existing face of another object, the "Support" property of the Draft object will be set to the base object. This was the standard behaviour before FreeCAD 0.19 - + Construction Geometry 建構用幾何圖元 - + In-Command Shortcuts In-Command Shortcuts - + Relative Relative - + R R - + Continue Continue - + T T - + Close 關閉 - + O O - + Copy 複製 - + P P - + Subelement Mode Subelement Mode - + D D - + Fill Fill - + L L - + Exit Exit - + A A - + Select Edge Select Edge - + E E - + Add Hold Add Hold - + Q Q - + Length 間距 - + H H - + Wipe Wipe - + W W - + Set WP Set WP - + U U - + Cycle Snap Cycle Snap - + ` ` - + Snap Snap - + S S - + Increase Radius Increase Radius - + [ [ - + Decrease Radius Decrease Radius - + ] ] - + Restrict X Restrict X - + X X - + Restrict Y Restrict Y - + Y Ÿ - + Restrict Z Restrict Z - + Z Z - + If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. If this option is checked, the layers drop-down list will also show groups, allowing you to automatically add objects to groups too. - + Show groups in layers list drop-down button Show groups in layers list drop-down button - + Draft tools options Draft tools options - + When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. When drawing lines, set focus on Length instead of X coordinate. This allows to point the direction and type the distance. - + Set focus on Length instead of X coordinate Set focus on Length instead of X coordinate - + Set the Support property when possible Set the Support property when possible - + If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe If this is checked, objects will appear as filled by default. Otherwise, they will appear as wireframe - + Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. Normally, after copying objects, the copies get selected. If this option is checked, the base objects will be selected instead. - + If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode If this is checked, copy mode will be kept across command, otherwise commands will always start in no-copy mode - + Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. Force Draft Tools to create Part primitives instead of Draft objects. Note that this is not fully supported, and many object will be not editable with Draft Modifiers. - + User interface settings User interface settings - + Enable draft statusbar customization Enable draft statusbar customization - + Draft Statusbar Draft Statusbar - + Enable snap statusbar widget Enable snap statusbar widget - + Draft snap widget Draft snap widget - + Enable draft statusbar annotation scale widget Enable draft statusbar annotation scale widget - + Annotation scale widget Annotation scale widget - + Draft Edit preferences Draft Edit preferences - + Edit 編輯 - + Maximum number of contemporary edited objects Maximum number of contemporary edited objects - + <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> <html><head/><body><p>Sets the maximum number of objects Draft Edit</p><p>can process at the same time</p></body></html> - + Draft edit pick radius Draft edit pick radius - + Controls pick radius of edit nodes Controls pick radius of edit nodes - + Path to ODA file converter Path to ODA file converter - + This preferences dialog will be shown when importing/ exporting DXF files This preferences dialog will be shown when importing/ exporting DXF files - + Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet Python importer is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet - + Python exporter is used, otherwise the newer C++ is used. Note: C++ importer is faster, but is not as featureful yet @@ -2299,7 +4860,7 @@ Note: C++ importer is faster, but is not as featureful yet - + Allow FreeCAD to download the Python converter for DXF import and export. You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. @@ -2308,42 +4869,42 @@ You can also do this manually by installing the "dxf_library" workbench from the Addon Manager. - + If unchecked, texts and mtexts won't be imported If unchecked, texts and mtexts won't be imported - + If unchecked, points won't be imported If unchecked, points won't be imported - + If checked, paper space objects will be imported too If checked, paper space objects will be imported too - + If you want the non-named blocks (beginning with a *) to be imported too If you want the non-named blocks (beginning with a *) to be imported too - + Only standard Part objects will be created (fastest) Only standard Part objects will be created (fastest) - + Parametric Draft objects will be created whenever possible Parametric Draft objects will be created whenever possible - + Sketches will be created whenever possible Sketches will be created whenever possible - + Scale factor to apply to DXF files on import. The factor is the conversion between the unit of your DXF file and millimeters. Example: for files in millimeters: 1, in centimeters: 10, @@ -2354,103 +4915,103 @@ Example: for files in millimeters: 1, in centimeters: 10, in meters: 1000, in inches: 25.4, in feet: 304.8 - + Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. Colors will be retrieved from the DXF objects whenever possible. Otherwise default colors will be applied. - + FreeCAD will try to join coincident objects into wires. Note that this can take a while! FreeCAD will try to join coincident objects into wires. Note that this can take a while! - + Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable Objects from the same layers will be joined into Draft Blocks, turning the display faster, but making them less easily editable - + Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document Imported texts will get the standard Draft Text size, instead of the size they have in the DXF document - + If this is checked, DXF layers will be imported as Draft Layers If this is checked, DXF layers will be imported as Draft Layers - + Use Layers Use Layers - + Hatches will be converted into simple wires Hatches will be converted into simple wires - + If polylines have a width defined, they will be rendered as closed wires with correct width If polylines have a width defined, they will be rendered as closed wires with correct width - + Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. Maximum length of each of the polyline segments. If it is set to '0' the whole spline is treated as a straight segment. - + All objects containing faces will be exported as 3D polyfaces All objects containing faces will be exported as 3D polyfaces - + Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. Drawing Views will be exported as blocks. This might fail for post DXF R12 templates. - + Exported objects will be projected to reflect the current view direction Exported objects will be projected to reflect the current view direction - + Method chosen for importing SVG object color to FreeCAD Method chosen for importing SVG object color to FreeCAD - + If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. If checked, no units conversion will occur. One unit in the SVG file will translate as one millimeter. - + Style of SVG file to write when exporting a sketch Style of SVG file to write when exporting a sketch - + All white lines will appear in black in the SVG for better readability against white backgrounds All white lines will appear in black in the SVG for better readability against white backgrounds - + Versions of Open CASCADE older than version 6.8 don't support arc projection. In this case arcs will be discretized into small line segments. This value is the maximum segment length. @@ -2459,62 +5020,62 @@ In this case arcs will be discretized into small line segments. This value is the maximum segment length. - + If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border If checked, an additional border is displayed around the grid, showing the main square size in the bottom left border - + Show grid border Show grid border - + Override unit Override unit - + By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. By leaving this field blank, the dimension measurements will be shown in the current unit defined in FreeCAD. By indicating a unit here such as m or cm, you can force new dimensions to be shown in that unit. - + The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster The resolution to draw the patterns in. Default value is 128. Higher values give better resolutions, lower values make drawing faster - + Hatch Pattern default size Hatch Pattern default size - + The default size of hatch patterns The default size of hatch patterns - + If set, the grid will have its two main axes colored in red, green or blue when they match global axes If set, the grid will have its two main axes colored in red, green or blue when they match global axes - + Use colored axes Use colored axes - + Grid color and transparency Grid color and transparency - + The color of the grid The color of the grid - + The overall transparency of the grid The overall transparency of the grid @@ -2522,12 +5083,12 @@ This value is the maximum segment length. ImportDWG - + Converting: Converting: - + Conversion successful Conversion successful @@ -2535,345 +5096,353 @@ This value is the maximum segment length. ImportSVG - + Unknown SVG export style, switching to Translated Unknown SVG export style, switching to Translated - + The export list contains no object with a valid bounding box The export list contains no object with a valid bounding box + + Workbench + + + Draft Snap + Draft Snap + + draft - + Draft Command Bar 底圖指令列 - + Toggle construction mode Toggle construction mode - + Autogroup off Autogroup off - + active command: 啟動指令: - + None - + Active Draft command 啟動底圖指令 - + X coordinate of next point 下一個點的X座標 - + X X - + Y Ÿ - + Z Z - + Y coordinate of next point 下一個點的Y座標 - + Z coordinate of next point 下一個點的Z座標 - + Enter point 新增點 - + Enter a new point with the given coordinates 以給定座標方式新增點 - + Length 間距 - + Angle 角度 - + Length of current segment 此線段之長度 - + Angle of current segment 此線段之角度 - + Radius 半徑 - + Radius of Circle 圓半徑 - + If checked, command will not finish until you press the command button again 如果選取,命令將不會完成直到你再次按這個命令按鈕 - + If checked, an OCC-style offset will be performed instead of the classic offset 若勾選,會以OCC型式取代基本印刷型式 - + &OCC-style offset &OCC型式印刷 - + Sides Sides - + Number of sides 邊數 - + Offset 偏移複製 - + Auto 自動 - + Text string to draw 要繪製之文字字串 - + String 字串 - + Height of text 字高 - + Height 高度 - + Intercharacter spacing 字元間距 - + Tracking 追蹤 - + Full path to font file: 字型檔完整路徑: - + Open a FileChooser for font file 選取字型檔 - + Line - + DWire DWire - + Circle - + Center X 中心 X - + Arc - + Point - + Label Label - + Distance 距離 - + Trim 修剪 - + Pick Object 選取物件 - + Edit 編輯 - + Global X 全域X - + Global Y 全域Y - + Global Z 全域Z - + Local X 區域X - + Local Y 區域Y - + Local Z 區域Z - + Invalid Size value. Using 200.0. 無效值。使用 200.0。 - + Invalid Tracking value. Using 0. 追蹤的值無效。使用 0。 - + Please enter a text string. 請輸入一段文字 - + Select a Font file 選擇一個字型檔 - + Please enter a font file. 請輸入字型檔。 - + Autogroup: Autogroup: - + Faces - + Remove 移除 - + Add 新增 - + Facebinder elements Facebinder elements - + BSpline BSpline - + BezCurve 貝茲曲線 - + Copy 複製 - + The DXF import/export libraries needed by FreeCAD to handle the DXF format were not found on this system. Please either enable FreeCAD to download these libraries: @@ -2890,270 +5459,2013 @@ https://github.com/yorikvanhavre/Draft-dxf-importer 之說明啟動FreeCAD來下載這些函式庫,並回答確定。 - + Relative Relative - + Continue Continue - + Close 關閉 - + Fill Fill - + Exit Exit - + Snap On/Off Snap On/Off - + Increase snap radius Increase snap radius - + Decrease snap radius Decrease snap radius - + Restrict X Restrict X - + Restrict Y Restrict Y - + Restrict Z Restrict Z - + Select edge Select edge - + Add custom snap point Add custom snap point - + Length mode Length mode - + Wipe Wipe - + Set Working Plane Set Working Plane - + Cycle snap object Cycle snap object - + Check this to lock the current angle Check this to lock the current angle - + Coordinates relative to last point or absolute Coordinates relative to last point or absolute - + Filled Filled - + Finish 結束 - + Finishes the current drawing or editing operation Finishes the current drawing or editing operation - + &Undo (CTRL+Z) &Undo (CTRL+Z) - + Undo the last segment Undo the last segment - + Finishes and closes the current line Finishes and closes the current line - + Wipes the existing segments of this line and starts again from the last point Wipes the existing segments of this line and starts again from the last point - + Set WP Set WP - + Reorients the working plane on the last segment Reorients the working plane on the last segment - + Selects an existing edge to be measured by this dimension Selects an existing edge to be measured by this dimension - + If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands If checked, objects will be copied instead of moved. Preferences -> Draft -> Global copy mode to keep this mode in next commands - + Subelement mode Subelement mode - + Modify subelements Modify subelements - + If checked, subelements will be modified instead of entire objects If checked, subelements will be modified instead of entire objects - + CubicBezCurve CubicBezCurve - + Top - + Front 前視圖 - + Side Side - + Current working plane Current working plane - + Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled Check this if the object should appear as filled, otherwise it will appear as wireframe. Not available if Draft preference option 'Use Part Primitives' is enabled - + Polyline Polyline - + Draft 吃水 - + Toggle near snap on/off Toggle near snap on/off - + Create text 建立文字 - + Press this button to create the text object, or finish your text with two blank lines Press this button to create the text object, or finish your text with two blank lines - + Center Y Center Y - + Center Z Center Z - + Offset distance Offset distance - + Trim distance Trim distance - + Wire - + Change default style for new objects Change default style for new objects + + + No active document. Aborting. + No active document. Aborting. + + + + Object must be a closed shape + Object must be a closed shape + + + + No solid object created + No solid object created + + + + Faces must be coplanar to be refined + Faces must be coplanar to be refined + + + + Upgrade: Unknown force method: + Upgrade: Unknown force method: + + + + Found groups: closing each open object inside + Found groups: closing each open object inside + + + + Found meshes: turning into Part shapes + Found meshes: turning into Part shapes + + + + Found 1 solidifiable object: solidifying it + Found 1 solidifiable object: solidifying it + + + + Found 2 objects: fusing them + Found 2 objects: fusing them + + + + Found object with several coplanar faces: refine them + Found object with several coplanar faces: refine them + + + + Found 1 non-parametric objects: draftifying it + Found 1 non-parametric objects: draftifying it + + + + Found 1 closed sketch object: creating a face from it + Found 1 closed sketch object: creating a face from it + + + + Found closed wires: creating faces + Found closed wires: creating faces + + + + Found several wires or edges: wiring them + Found several wires or edges: wiring them + + + + trying: closing it + trying: closing it + + + + Found 1 open wire: closing it + Found 1 open wire: closing it + + + + Found 1 object: draftifying it + Found 1 object: draftifying it + + + + Found points: creating compound + Found points: creating compound + + + + Found several non-treatable objects: creating compound + Found several non-treatable objects: creating compound + + + + Unable to upgrade these objects. + Unable to upgrade these objects. + + + + No object given + No object given + + + + The two points are coincident + The two points are coincident + + + + mirrored) + mirrored) + + + + Found 1 block: exploding it + Found 1 block: exploding it + + + + Found 1 multi-solids compound: exploding it + Found 1 multi-solids compound: exploding it + + + + Found 1 parametric object: breaking its dependencies + Found 1 parametric object: breaking its dependencies + + + + Found 2 objects: subtracting them + Found 2 objects: subtracting them + + + + Found several faces: splitting them + Found several faces: splitting them + + + + Found several objects: subtracting them from the first one + Found several objects: subtracting them from the first one + + + + Found 1 face: extracting its wires + Found 1 face: extracting its wires + + + + Found only wires: extracting their edges + Found only wires: extracting their edges + + + + No more downgrade possible + No more downgrade possible + + + + Wrong input: object not in document. + Wrong input: object not in document. + + + + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + Wrong input: point object doesn't have 'Geometry', 'Links', or 'Components'. + + + + Wrong input: must be a placement, a vector, or a rotation. + Wrong input: must be a placement, a vector, or a rotation. + + + + Points: + Points: + + + + Wrong input: must be list or tuple of three points exactly. + Wrong input: must be list or tuple of three points exactly. + + + + Placement: + Placement: + + + + Wrong input: incorrect type of placement. + Wrong input: incorrect type of placement. + + + + Wrong input: incorrect type of points. + Wrong input: incorrect type of points. + + + + Cannot generate shape: + Cannot generate shape: + + + + Radius: + 半徑: + + + + Center: + 中心: + + + + Create primitive object + Create primitive object + + + + Final placement: + Final placement: + + + + Face: True + Face: True + + + + Support: + Support: + + + + Map mode: + Map mode: + + + + length: + length: + + + + Two elements are needed. + Two elements are needed. + + + + Radius is too large + Radius is too large + + + + Segment + Segment + + + + Removed original objects. + Removed original objects. + + + + Wrong input: must be a list of strings or a single string. + Wrong input: must be a list of strings or a single string. + + + + Circular array + Circular array + + + + Wrong input: must be a number or quantity. + Wrong input: must be a number or quantity. + + + + Wrong input: must be an integer number. + Wrong input: must be an integer number. + + + + Wrong input: must be a vector. + Wrong input: must be a vector. + + + + Polar array + Polar array + + + + Wrong input: must be a number. + Wrong input: must be a number. + + + + This function is deprecated. Do not use this function directly. + This function is deprecated. Do not use this function directly. + + + + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + Use one of 'make_linear_dimension', or 'make_linear_dimension_obj'. + + + + Wrong input: object must not be a list. + Wrong input: object must not be a list. + + + + Wrong input: object doesn't have a 'Shape' to measure. + Wrong input: object doesn't have a 'Shape' to measure. + + + + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + Wrong input: object doesn't have at least one element in 'Vertexes' to use for measuring. + + + + Wrong input: must be an integer. + Wrong input: must be an integer. + + + + i1: values below 1 are not allowed; will be set to 1. + i1: values below 1 are not allowed; will be set to 1. + + + + Wrong input: vertex not in object. + Wrong input: vertex not in object. + + + + i2: values below 1 are not allowed; will be set to the last vertex in the object. + i2: values below 1 are not allowed; will be set to the last vertex in the object. + + + + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + Wrong input: object doesn't have at least one element in 'Edges' to use for measuring. + + + + index: values below 1 are not allowed; will be set to 1. + index: values below 1 are not allowed; will be set to 1. + + + + Wrong input: index doesn't correspond to an edge in the object. + Wrong input: index doesn't correspond to an edge in the object. + + + + Wrong input: index doesn't correspond to a circular edge. + Wrong input: index doesn't correspond to a circular edge. + + + + Wrong input: must be a string, 'radius' or 'diameter'. + Wrong input: must be a string, 'radius' or 'diameter'. + + + + Wrong input: must be a list with two angles. + Wrong input: must be a list with two angles. + + + + Layers + Layers + + + + Layer + Layer + + + + Wrong input: it must be a string. + Wrong input: it must be a string. + + + + Wrong input: must be a tuple of three floats 0.0 to 1.0. + Wrong input: must be a tuple of three floats 0.0 to 1.0. + + + + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + Wrong input: must be 'Solid', 'Dashed', 'Dotted', or 'Dashdot'. + + + + Wrong input: must be a number between 0 and 100. + Wrong input: must be a number between 0 and 100. + + + + Wrong input: must be a list or tuple of strings, or a single string. + Wrong input: must be a list or tuple of strings, or a single string. + + + + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + Wrong input: must be 'Original', 'Frenet', or 'Tangent'. + + + + No shape found + + No shape found + + + + + All Shapes must be planar + + All Shapes must be planar + + + + + All Shapes must be coplanar + + All Shapes must be coplanar + + + + + Internal orthogonal array + Internal orthogonal array + + + + Wrong input: must be a number or vector. + Wrong input: must be a number or vector. + + + + Input: single value expanded to vector. + Input: single value expanded to vector. + + + + Input: number of elements must be at least 1. It is set to 1. + Input: number of elements must be at least 1. It is set to 1. + + + + Orthogonal array + Orthogonal array + + + + Orthogonal array 2D + Orthogonal array 2D + + + + Rectangular array + Rectangular array + + + + Rectangular array 2D + Rectangular array 2D + + + + Wrong input: subelement not in object. + Wrong input: subelement not in object. + + + + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + Wrong input: must be a string, 'Custom', 'Name', 'Label', 'Position', 'Length', 'Area', 'Volume', 'Tag', or 'Material'. + + + + Wrong input: must be a string. + Wrong input: must be a string. + + + + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + Wrong input: must be a string, 'Horizontal', 'Vertical', or 'Custom'. + + + + Wrong input: must be a list of at least two vectors. + Wrong input: must be a list of at least two vectors. + + + + Direction is not 'Custom'; points won't be used. + Direction is not 'Custom'; points won't be used. + + + + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + Wrong input: must be a list of two elements. For example, [object, 'Edge1']. + + + + ShapeString: string has no wires + ShapeString: string has no wires + + + + added property 'ExtraPlacement' + added property 'ExtraPlacement' + + + + , path object doesn't have 'Edges'. + , path object doesn't have 'Edges'. + + + + 'PathObj' property will be migrated to 'PathObject' + 'PathObj' property will be migrated to 'PathObject' + + + + Cannot calculate path tangent. Copy not aligned. + Cannot calculate path tangent. Copy not aligned. + + + + Tangent and normal are parallel. Copy not aligned. + Tangent and normal are parallel. Copy not aligned. + + + + Cannot calculate path normal, using default. + Cannot calculate path normal, using default. + + + + Cannot calculate path binormal. Copy not aligned. + Cannot calculate path binormal. Copy not aligned. + + + + AlignMode {} is not implemented + AlignMode {} is not implemented + + + + added view property 'ScaleMultiplier' + added view property 'ScaleMultiplier' + + + + migrated 'DraftText' type to 'Text' + migrated 'DraftText' type to 'Text' + + + + Activate this layer + Activate this layer + + + + Select layer contents + Select layer contents + + + + custom + custom + + + + Unable to convert input into a scale factor + Unable to convert input into a scale factor + + + + Set custom annotation scale in format x:x, x=x + Set custom annotation scale in format x:x, x=x + + + + Task panel: + Task panel: + + + + At least one element must be selected. + At least one element must be selected. + + + + Selection is not suitable for array. + Selection is not suitable for array. + + + + Object: + Object: + + + + Number of elements must be at least 2. + Number of elements must be at least 2. + + + + The angle is above 360 degrees. It is set to this value to proceed. + The angle is above 360 degrees. It is set to this value to proceed. + + + + The angle is below -360 degrees. It is set to this value to proceed. + The angle is below -360 degrees. It is set to this value to proceed. + + + + Center reset: + Center reset: + + + + Fuse: + Fuse: + + + + Create Link array: + Create Link array: + + + + Number of elements: + Number of elements: + + + + Polar angle: + Polar angle: + + + + Center of rotation: + Center of rotation: + + + + Aborted: + Aborted: + + + + Number of layers must be at least 2. + Number of layers must be at least 2. + + + + Radial distance is zero. Resulting array may not look correct. + Radial distance is zero. Resulting array may not look correct. + + + + Radial distance is negative. It is made positive to proceed. + Radial distance is negative. It is made positive to proceed. + + + + Tangential distance cannot be zero. + Tangential distance cannot be zero. + + + + Tangential distance is negative. It is made positive to proceed. + Tangential distance is negative. It is made positive to proceed. + + + + Radial distance: + Radial distance: + + + + Tangential distance: + Tangential distance: + + + + Number of circular layers: + Number of circular layers: + + + + Symmetry parameter: + Symmetry parameter: + + + + Number of elements must be at least 1. + Number of elements must be at least 1. + + + + Interval X reset: + Interval X reset: + + + + Interval Y reset: + Interval Y reset: + + + + Interval Z reset: + Interval Z reset: + + + + Number of X elements: + Number of X elements: + + + + Interval X: + Interval X: + + + + Number of Y elements: + Number of Y elements: + + + + Interval Y: + Interval Y: + + + + Number of Z elements: + Number of Z elements: + + + + Interval Z: + Interval Z: + + + + ShapeString + 字串造型產生器 + + + + Default + 預設 + + + + Pick ShapeString location point: + Pick ShapeString location point: + + + + Create ShapeString + Create ShapeString + + + + Downgrade + Downgrade + + + + Select an object to upgrade + Select an object to upgrade + + + + Clone + 複製 + + + + Select an object to clone + Select an object to clone + + + + Ellipse + 橢圓 + + + + Pick first point + Pick first point + + + + Create Ellipse + Create Ellipse + + + + Pick opposite point + Pick opposite point + + + + Create Line + Create Line + + + + Create Wire + Create Wire + + + + Pick next point + Pick next point + + + + Unable to create a Wire from selected objects + Unable to create a Wire from selected objects + + + + Convert to Wire + Convert to Wire + + + + This object does not support possible coincident points, please try again. + This object does not support possible coincident points, please try again. + + + + Active object must have more than two points/nodes + Active object must have more than two points/nodes + + + + Selection is not a Knot + Selection is not a Knot + + + + Endpoint of BezCurve can't be smoothed + Endpoint of BezCurve can't be smoothed + + + + Sketch is too complex to edit: it is suggested to use sketcher default editor + Sketch is too complex to edit: it is suggested to use sketcher default editor + + + + Facebinder + 面連接器 + + + + Select faces from existing objects + Select faces from existing objects + + + + Change slope + Change slope + + + + Subelement highlight + Subelement highlight + + + + Select an object to edit + Select an object to edit + + + + Dimension + 標註 + + + + Create Dimension + Create Dimension + + + + Create Dimension (radial) + Create Dimension (radial) + + + + Edges don't intersect! + Edges don't intersect! + + + + Drawing + 工程圖 + + + + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + The Drawing Workbench is obsolete since 0.17, consider using the TechDraw Workbench instead. + + + + Select an object to project + Select an object to project + + + + Annotation style editor + Annotation style editor + + + + Open styles file + Open styles file + + + + JSON file (*.json) + JSON file (*.json) + + + + Save styles file + Save styles file + + + + Upgrade + Upgrade + + + + Move + 移動 + + + + Select an object to move + Select an object to move + + + + Pick start point + Pick start point + + + + Pick end point + Pick end point + + + + Some subelements could not be moved. + Some subelements could not be moved. + + + + Point array + Point array + + + + Please select exactly two objects, the base object and the point object, before calling this command. + Please select exactly two objects, the base object and the point object, before calling this command. + + + + No active Draft Toolbar. + No active Draft Toolbar. + + + + Construction mode + Construction mode + + + + Continue mode + Continue mode + + + + Toggle display mode + Toggle display mode + + + + Convert polyline/B-spline + Convert polyline/B-spline + + + + Main toggle snap + Main toggle snap + + + + Midpoint snap + Midpoint snap + + + + Perpendicular snap + Perpendicular snap + + + + Grid snap + 格點快選 + + + + Intersection snap + Intersection snap + + + + Parallel snap + Parallel snap + + + + Endpoint snap + Endpoint snap + + + + Angle snap (30 and 45 degrees) + Angle snap (30 and 45 degrees) + + + + Arc center snap + Arc center snap + + + + Edge extension snap + Edge extension snap + + + + Near snap + Near snap + + + + Orthogonal snap + Orthogonal snap + + + + Special point snap + Special point snap + + + + Dimension display + Dimension display + + + + Working plane snap + Working plane snap + + + + Show snap toolbar + Show snap toolbar + + + + Array + 矩陣 + + + + Select an object to array + Select an object to array + + + + Link array + Link array + + + + Polygon + Polygon + + + + Pick center point + Pick center point + + + + Pick radius + Pick radius + + + + Create Polygon (Part) + Create Polygon (Part) + + + + Create Polygon + Create Polygon + + + + Mirror + Mirror + + + + Select an object to mirror + Select an object to mirror + + + + Pick start point of mirror line + Pick start point of mirror line + + + + Pick end point of mirror line + Pick end point of mirror line + + + + Create Point + Create Point + + + + Scale + 縮放 + + + + Select an object to scale + Select an object to scale + + + + Pick base point + Pick base point + + + + Pick reference distance from base point + Pick reference distance from base point + + + + Some subelements could not be scaled. + Some subelements could not be scaled. + + + + Unable to scale object: + Unable to scale object: + + + + Unable to scale objects: + Unable to scale objects: + + + + This object type cannot be scaled directly. Please use the clone method. + This object type cannot be scaled directly. Please use the clone method. + + + + Pick new distance from base point + Pick new distance from base point + + + + Project 2D view + Project 2D view + + + + Create 2D view + Create 2D view + + + + Bezier curve has been closed + Bezier curve has been closed + + + + Last point has been removed + Last point has been removed + + + + Pick next point, or finish (A) or close (O) + Pick next point, or finish (A) or close (O) + + + + Create BezCurve + Create BezCurve + + + + Click and drag to define next knot + Click and drag to define next knot + + + + Click and drag to define next knot, or finish (A) or close (O) + Click and drag to define next knot, or finish (A) or close (O) + + + + Flip dimension + Flip dimension + + + + Stretch + Stretch + + + + Select an object to stretch + Select an object to stretch + + + + Pick first point of selection rectangle + Pick first point of selection rectangle + + + + Pick opposite point of selection rectangle + Pick opposite point of selection rectangle + + + + Pick start point of displacement + Pick start point of displacement + + + + Pick end point of displacement + Pick end point of displacement + + + + Turning one Rectangle into a Wire + Turning one Rectangle into a Wire + + + + Toggle grid + Toggle grid + + + + Rectangle + 矩形 + + + + Create Plane + Create Plane + + + + Create Rectangle + Create Rectangle + + + + Convert Draft/Sketch + Convert Draft/Sketch + + + + Select an object to convert. + Select an object to convert. + + + + Convert to Sketch + Convert to Sketch + + + + Convert to Draft + Convert to Draft + + + + Heal + Heal + + + + Pick target point + Pick target point + + + + Create Label + Create Label + + + + Pick endpoint of leader line + Pick endpoint of leader line + + + + Pick text position + Pick text position + + + + Select a Draft object to edit + Select a Draft object to edit + + + + No edit point found for selected object + No edit point found for selected object + + + + Too many objects selected, max number set to: + Too many objects selected, max number set to: + + + + : this object is not editable + : this object is not editable + + + + Path array + Path array + + + + Please select exactly two objects, the base object and the path object, before calling this command. + Please select exactly two objects, the base object and the path object, before calling this command. + + + + Path link array + Path link array + + + + Path twisted array + Path twisted array + + + + Path twisted link array + Path twisted link array + + + + Trimex + Trimex + + + + Select objects to trim or extend + Select objects to trim or extend + + + + Pick distance + Pick distance + + + + The offset distance + The offset distance + + + + The offset angle + The offset angle + + + + Unable to trim these objects, only Draft wires and arcs are supported. + Unable to trim these objects, only Draft wires and arcs are supported. + + + + Unable to trim these objects, too many wires + Unable to trim these objects, too many wires + + + + These objects don't intersect. + These objects don't intersect. + + + + Too many intersection points. + Too many intersection points. + + + + Join + Join + + + + Select an object to join + Select an object to join + + + + Join lines + Join lines + + + + Selection: + 選擇: + + + + Spline has been closed + Spline has been closed + + + + Create B-spline + 建立B型不規則曲線 + + + + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + Pick a face, 3 vertices or a WP Proxy to define the drawing plane + + + + Working plane aligned to global placement of + Working plane aligned to global placement of + + + + Dir + Dir + + + + Custom + 自訂 + + + + No active command. + No active command. + + + + Finish line + Finish line + + + + Close line + Close line + + + + Undo line + Undo line + + + + Split + Split + + + + Click anywhere on a line to split it. + Click anywhere on a line to split it. + + + + Split line + Split line + + + + Fillet radius + Fillet radius + + + + Radius of fillet + Radius of fillet + + + + Enter radius. + Enter radius. + + + + Delete original objects: + Delete original objects: + + + + Chamfer mode: + Chamfer mode: + + + + Two elements needed. + Two elements needed. + + + + Test object + Test object + + + + Test object removed + Test object removed + + + + Fillet cannot be created + Fillet cannot be created + + + + Create fillet + 建立圓角 + + + + Pick ShapeString location point + Pick ShapeString location point + + + + Apply style + Apply style + + + + Change Style + Change Style + + + + Add to group + Add to group + + + + Select group + Select group + + + + Autogroup + Autogroup + + + + Add new Layer + Add new Layer + + + + Add to construction group + Add to construction group + + + + Select an object to offset + Select an object to offset + + + + Offset only works on one object at a time. + Offset only works on one object at a time. + + + + Cannot offset this object type + Cannot offset this object type + + + + Offset of Bezier curves is currently not supported + Offset of Bezier curves is currently not supported + + + + Start angle + Start angle + + + + Pick start angle + Pick start angle + + + + Aperture angle + Aperture angle + + + + Pick aperture + Pick aperture + + + + Create Circle (Part) + Create Circle (Part) + + + + Create Circle + Create Circle + + + + Create Arc (Part) + Create Arc (Part) + + + + Create Arc + Create Arc + + + + Pick aperture angle + Pick aperture angle + + + + Arc by 3 points + Arc by 3 points + + + + Text + 文字 + + + + Pick location point + Pick location point + + + + Create Text + Create Text + + + + Rotate + 旋轉 + + + + Select an object to rotate + Select an object to rotate + + + + Pick rotation center + Pick rotation center + + + + Base angle + Base angle + + + + The base angle you wish to start the rotation from + The base angle you wish to start the rotation from + + + + Pick base angle + Pick base angle + + + + Rotation + Rotation + + + + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + The amount of rotation you wish to perform. +The final angle will be the base angle plus this amount. + + + + Pick rotation angle + Pick rotation angle + importOCA - + OCA error: couldn't determine character encoding OCA error: couldn't determine character encoding - + OCA: found no data to export OCA: found no data to export - + successfully exported successfully exported diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm index ecf7be45b7..f3dc1d8c7b 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.ts index 90570b5181..081c6edb78 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_fi.ts @@ -120,7 +120,7 @@ Insert a new View of a Part in the active drawing - Lisää uusi näkymä aktiivisen piirustuksen osasta + Lisää uusi näkymä aktiivisen piirustuksen osaan @@ -170,12 +170,12 @@ Insert orthographic views - Lisää Ortografisia näkymiä + Lisää ortografisia näkymiä Insert an orthographic projection of a part in the active drawing - Lisää ortografinen projektio aktiivisen teknisen piirroksen osasta + Lisää ortografinen projektio aktiivisen teknisen piirroksen osaan @@ -213,7 +213,7 @@ Inserts a view of a selected spreadsheet in the active drawing - Inserts a view of a selected spreadsheet in the active drawing + Lisää valitun kohteen vedosnäkymän aktiivisessa piirroksessa @@ -431,7 +431,7 @@ Haluatko jatkaa? Show hidden lines - Näytä piilotetut tiedostot + Näytä piilotetut viivat @@ -446,7 +446,7 @@ Haluatko jatkaa? Axis out and right - Axis out and right + Akseli ulos ja oikealle @@ -516,7 +516,7 @@ Haluatko jatkaa? View projection - View projection + Näytä projekti @@ -625,7 +625,7 @@ Haluatko jatkaa? There is currently no active document to complete the operation - There is currently no active document to complete the operation + Toiminnon loppuun saattamiseen ei tällä hetkellä ole aktiivista asiakirjaa @@ -635,7 +635,7 @@ Haluatko jatkaa? There is currently no active view to complete the operation - There is currently no active view to complete the operation + Toiminnon loppuun saattamiseen ei tällä hetkellä ole aktiivista näkymää @@ -744,7 +744,7 @@ Haluatko jatkaa? Select exactly one Spreadsheet object. - Valitse täsmälleen yksi kohde. + Valitse täsmälleen yksi taulukkokohde. diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_id.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_id.qm index 121caae25e..a3711fad09 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_id.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_id.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_id.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_id.ts index 2b8aff972e..795a7bf995 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_id.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_id.ts @@ -515,7 +515,7 @@ Do you want to continue? View projection - View projection + Lihat proyeksi diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.qm b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.qm index d291a4144f..648545547e 100644 Binary files a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.qm and b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.qm differ diff --git a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.ts b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.ts index b57bd4bd84..0466b230ef 100644 --- a/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.ts +++ b/src/Mod/Drawing/Gui/Resources/translations/Drawing_sk.ts @@ -6,7 +6,7 @@ Drawing - Kreslenie + Výkres @@ -25,7 +25,7 @@ Drawing - Kreslenie + Výkres @@ -44,7 +44,7 @@ Drawing - Kreslenie + Výkres @@ -68,7 +68,7 @@ &Export page... - &Export stránky... + &Exportovať stránku... @@ -82,7 +82,7 @@ Drawing - Kreslenie + Výkres @@ -96,13 +96,13 @@ Drawing - Kreslenie + Výkres Insert new drawing - Vložiť nové Kreslenie + Vložiť nový výkres @@ -110,17 +110,17 @@ Drawing - Kreslenie + Výkres Insert view in drawing - Vložiť zobrazenie v kresbe + Vložiť zobrazenie do výkresu Insert a new View of a Part in the active drawing - Vložiť nový pohľad na úlohu v aktívnom výkrese + Vloží nové zobrazenie časti do aktívneho výkresu @@ -128,7 +128,7 @@ Drawing - Kreslenie + Výkres @@ -138,7 +138,7 @@ Open a scalable vector graphic - Otvorte škálovateľnú vektorovú grafiku + Otvorí vektorovú grafiku s možnosťou zmeny mierky (SVG) @@ -146,18 +146,18 @@ Drawing - Kreslenie + Výkres Open &browser view - Open &browser view + Otvoriť zobrazenie &prehliadača Opens the selected page in a browser view - Opens the selected page in a browser view + Otvorí vybranú stránku v zobrazení prehliadača @@ -165,7 +165,7 @@ Drawing - Kreslenie + Výkres @@ -183,7 +183,7 @@ Drawing - Kreslenie + Výkres @@ -194,7 +194,7 @@ Project shape onto a user-defined plane - Tvary projektu na užívateľom definovanú rovinu + Tvar projektu na používateľom určenej rovine @@ -202,12 +202,12 @@ Drawing - Kreslenie + Výkres &Spreadsheet View - Tabuľkový pohľad + &Tabuľkové zobrazenie @@ -221,12 +221,12 @@ Drawing - Kreslenie + Výkres &Symbol - &Symbol + &Symbol @@ -245,7 +245,7 @@ &Outline - &Náčrt + &Obrys @@ -265,7 +265,7 @@ &High Quality Antialiasing - &Vysoká kvalita vy&hladzovania + Vyhladzovanie vo v&ysokej kvalite @@ -275,17 +275,17 @@ Could not open file '%1'. - Nepodarilo sa otvoriť súbor '%1'. + Nepodarilo sa otvoriť súbor „%1“. &Renderer - &Renderer + V&ykresľovač Export PDF - Export do PDF + Exportovať PDF @@ -336,38 +336,38 @@ Different orientation - Orientácia obrazovky + Odlišná orientácia The printer uses a different orientation than the drawing. Do you want to continue? - The printer uses a different orientation than the drawing. -Do you want to continue? + Tlačiareň používa odlišnú orientáciu ako nákres. +Chcete pokračovať? Different paper size - Different paper size + Odlišná veľkosť papiera The printer uses a different paper size than the drawing. Do you want to continue? - The printer uses a different paper size than the drawing. -Do you want to continue? + Tlačiareň používa odlišnú veľkosť papiera ako nákres. +Chcete pokračovať? Opening file failed - Opening file failed + Otvorenie zlyhalo Can't open file '%1' for writing. - Can't open file '%1' for writing. + Nedá sa otvoriť súbor „%1“ na zápis. @@ -396,7 +396,7 @@ Do you want to continue? Primary view - Primary view + Hlavné zobrazenie @@ -411,7 +411,7 @@ Do you want to continue? Auto scale / position - Auto scale / position + Automatická mierka / pozícia @@ -537,17 +537,17 @@ Do you want to continue? Projection - Projection + Projekcia Third Angle - Third Angle + Tretí uhol First Angle - First Angle + Prvý uhol @@ -570,7 +570,7 @@ Do you want to continue? Visible smooth edges - Viditeľné vyhladzovanie hrán + Viditeľné vyhladené hrany @@ -595,7 +595,7 @@ Do you want to continue? Hidden smooth edges - Skryté vyhladzovanie hrán + Skryté vyhladené hrany @@ -625,12 +625,12 @@ Do you want to continue? There is currently no active document to complete the operation - There is currently no active document to complete the operation + Momentálne nie je aktívny žiadny dokument na dokončenie operácie No active view - No active view + Žiadne aktívne zobrazenie @@ -643,17 +643,17 @@ Do you want to continue? Landscape - Landscape + Na šírku Portrait - Portrait + Na výšku %1%2 %3 - %1%2 %3 + %1%2 %3 @@ -663,12 +663,12 @@ Do you want to continue? %1%2 %3 (%4) - %1%2 %3 (%4) + %1%2 %3 (%4) Insert new %1%2 %3 (%4) drawing - Insert new %1%2 %3 (%4) drawing + Vloží výkres vo formáte %1%2 %3 (%4) @@ -684,7 +684,7 @@ Do you want to continue? Scalable Vector Graphic - Scalable Vector Graphic + SVG @@ -693,7 +693,7 @@ Do you want to continue? Wrong selection - Chybný výber + Nesprávny výber @@ -708,7 +708,7 @@ Do you want to continue? No page found - No page found + Nenašla sa žiadna stránka @@ -718,7 +718,7 @@ Do you want to continue? Create a page first. - Create a page first. + Najskôr vytvorte stránku. @@ -729,12 +729,12 @@ Do you want to continue? Select one Page object. - Vyberte jednostranný objekt. + Vyberte objekt na jednu stranu. All Files - All Files + Všetky súbory @@ -767,7 +767,7 @@ Do you want to continue? Show drawing - Zobraziť nákres + Zobraziť výkres @@ -775,7 +775,7 @@ Do you want to continue? Drawing - Kreslenie + Výkres diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.qm index efb68878e1..7e83c3d56b 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts index 4bf2dc4021..a13e5bcef3 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_ar.ts @@ -11,12 +11,12 @@ To add references select them in the 3D view and then click "Add". - To add references select them in the 3D view and then click "Add". + لإضافة مراجع قم باختيارها في العرض ثلاثي الأبعاد ثم انقر فوق "إضافة". To add references: select them in the 3D view and click "Add". - To add references: select them in the 3D view and click "Add". + لإضافة مراجع قم باختيارها في العرض ثلاثي الأبعاد ثم انقر فوق "إضافة". @@ -24,7 +24,7 @@ Solver Control - Solver Control + التحكم بالحلّال @@ -82,12 +82,12 @@ Click on "Add" and select geometric elements to add them to the list. If no geometry is added to the list, all remaining ones are used. The following geometry elements are allowed to select: - Click on "Add" and select geometric elements to add them to the list. If no geometry is added to the list, all remaining ones are used. The following geometry elements are allowed to select: + انقر فوق "إضافة" وحدد العناصر الهندسية لإضافتها إلى القائمة. إذا لم يتم إضافة أي شكل هندسي إلى القائمة، سيتم استخدام جميع العناصر المتبقية. يسمح باختيار العناصر الهندسية التالية: Selection mode - Selection mode + وضع الإختيار @@ -100,17 +100,17 @@ Select Solids - Select Solids + حدد الاشكال الصلبة Select elements part of the solid that shall be added to the list. To than add the solid click "Add". - Select elements part of the solid that shall be added to the list. To than add the solid click "Add". + حدد العناصر المنتمية الي الشكل الصلب التي سيتم اضافتها إلى القائمة. لإضافة الشكل الصلب انقر "إضافة". Select elements part of the solid that shall be added to the list. To add the solid click "Add". - Select elements part of the solid that shall be added to the list. To add the solid click "Add". + حدد العناصر المنتمية الي الشكل الصلب التي سيتم اضافتها إلى القائمة. لإضافة الشكل الصلب انقر "إضافة". @@ -136,7 +136,7 @@ Creates an analysis container with standard solver CalculiX - Creates an analysis container with standard solver CalculiX + يقوم بإنشاء حاوية تحليل مع حلّال قياسي CalculiX @@ -144,12 +144,12 @@ Clipping plane on face - Clipping plane on face + مستوى القطاع على وجه Add a clipping plane on a selected face - Add a clipping plane on a selected face + إضافة مستوى قطاع على وجه المحدد @@ -157,7 +157,7 @@ Remove all clipping planes - Remove all clipping planes + إزالة جميع مستويات القطاعات @@ -165,12 +165,12 @@ Constraint body heat source - Constraint body heat source + تقييد مصدر حرارة الجسم Creates a FEM constraint body heat source - Creates a FEM constraint body heat source + ينشئ مصدر حرارة الجسم المقيد FEM @@ -178,12 +178,12 @@ Constraint electrostatic potential - Constraint electrostatic potential + تقييد القدرة الكهروستاتيكية Creates a FEM constraint electrostatic potential - Creates a FEM constraint electrostatic potential + تقييد القدرة الكهروستاتيكية ل FEM مقيدة @@ -191,7 +191,7 @@ Constraint flow velocity - Constraint flow velocity + سرعة التدفق المقيدة @@ -321,12 +321,12 @@ Fluxsolver equation - Fluxsolver equation + معادلة حلّال الفيض Creates a FEM equation for fluxsolver - Creates a FEM equation for fluxsolver + يقوم بإنشاء معادلة الـ FEM(طريقة العناصر المحددة) لتدَفّق حلّال التدفّق @@ -524,12 +524,12 @@ Solver CalculiX (experimental) - Solver CalculiX (experimental) + حلّال CalculiX (تجريبي) Creates a FEM solver CalculiX (experimental) - Creates a FEM solver CalculiX (experimental) + ينشئ حلّال FEM CalculiX (تجريبي) @@ -537,22 +537,22 @@ Solver CalculiX Standard - Solver CalculiX Standard + حلّال CalculiX قياسي Creates a standard FEM solver CalculiX with ccx tools - Creates a standard FEM solver CalculiX with ccx tools + ينشئ حلّال FEM قياسي CalculiX مع أدوات ccx Solver CalculiX - Solver CalculiX + حلّال CalculiX Creates a FEM solver CalculiX - Creates a FEM solver CalculiX + ينشئ حلّال FEM CalculiX @@ -560,7 +560,7 @@ Solver job control - Solver job control + التحكم بعمل الحلّال @@ -765,7 +765,7 @@ Solver job control - Solver job control + التحكم بعمل الحلّال @@ -946,12 +946,12 @@ Solver CalculiX - Solver CalculiX + حلّال CalculiX Creates a FEM solver CalculiX - Creates a FEM solver CalculiX + ينشئ حلّال FEM CalculiX diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_de.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_de.qm index d18675b043..7b24b0b2ec 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_de.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_de.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts index 73d122de96..df4ea1030b 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_de.ts @@ -420,12 +420,12 @@ Clear FEM mesh - Lösche FEM-Netz + FEM-Netz leeren Clear the Mesh of a FEM mesh object - Lösche das Netz eines FEM-Mesh-Objekts + Leere das Netz eines FEM-Mesh-Objekts @@ -739,12 +739,12 @@ Clear FEM mesh - Lösche FEM-Netz + FEM-Netz leeren Clear the Mesh of a FEM mesh object - Lösche das Netz eines FEM-Mesh-Objekts + Leere das Netz eines FEM-Mesh-Objekts diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm index 9e1cce55c3..13237829c5 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts index 5ce087b427..22985a6c1a 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_fi.ts @@ -6,17 +6,17 @@ Select Faces/Edges/Vertexes - Select Faces/Edges/Vertexes + Valitse näkymäpinnat/Reunat/kärkipisteet To add references select them in the 3D view and then click "Add". - To add references select them in the 3D view and then click "Add". + Jos haluat lisätä viittauksia, valitse ne 3D-näkymään ja valitse sitten "Lisää". To add references: select them in the 3D view and click "Add". - To add references: select them in the 3D view and click "Add". + Lisätäksesi viitteitä: valitse ne 3D-näkymässä ja napsauta "Lisää". @@ -24,17 +24,17 @@ Solver Control - Solver Control + Ratkaisimen Ohjaus Working Directory - Working Directory + Työhakemisto Write - Write + Kirjoita @@ -44,22 +44,22 @@ Elapsed Time: - Elapsed Time: + Kulunut aika: Run - Run + Suorita Re-write - Re-write + Uudelleenkirjoitus Re-run - Re-run + Käynnistä Uudelleen @@ -72,7 +72,7 @@ Geometry reference selector for a - Geometry reference selector for a + Geometrinen viitevalitsin kohteelle @@ -82,12 +82,12 @@ Click on "Add" and select geometric elements to add them to the list. If no geometry is added to the list, all remaining ones are used. The following geometry elements are allowed to select: - Click on "Add" and select geometric elements to add them to the list. If no geometry is added to the list, all remaining ones are used. The following geometry elements are allowed to select: + Klikkaa "Lisää" ja valitse geometriset elementit lisätäksesi ne luetteloon. Jos luetteloon ei lisätä geometriaa, käytetään kaikkia jäljellä olevia geometriaelementtejä. Seuraavat geometriaelementit ovat sallittuja: Selection mode - Selection mode + Valintatila @@ -100,17 +100,17 @@ Select Solids - Select Solids + Valitse Kiinteät Select elements part of the solid that shall be added to the list. To than add the solid click "Add". - Select elements part of the solid that shall be added to the list. To than add the solid click "Add". + Valitse kiinteän osan elementtejä, jotka lisätään luetteloon. Mielummin kuin "lisää kiinteä" paina "Lisää". Select elements part of the solid that shall be added to the list. To add the solid click "Add". - Select elements part of the solid that shall be added to the list. To add the solid click "Add". + Valitse kiinteän osan elementtejä, jotka lisätään luetteloon. Lisää kiinteä painamalla "Lisää". @@ -131,12 +131,12 @@ Analysis container - Analysis container + Analyysivarasto Creates an analysis container with standard solver CalculiX - Creates an analysis container with standard solver CalculiX + Luo analyysivaraston, jossa on vakioratkaisija CalculiX @@ -144,12 +144,12 @@ Clipping plane on face - Clipping plane on face + Leikataan taso näkymäpinnalla Add a clipping plane on a selected face - Add a clipping plane on a selected face + Lisää leiketaso valittuun tahkoon @@ -157,7 +157,7 @@ Remove all clipping planes - Remove all clipping planes + Poista kaikki leikkaavat tasot @@ -165,12 +165,12 @@ Constraint body heat source - Constraint body heat source + Rajoitettu kehon lämmönlähde Creates a FEM constraint body heat source - Creates a FEM constraint body heat source + Luo FEM rajoitteen kehon lämmönlähteen @@ -178,12 +178,12 @@ Constraint electrostatic potential - Constraint electrostatic potential + Rajoitettu sähköstaattinen potentiaali Creates a FEM constraint electrostatic potential - Creates a FEM constraint electrostatic potential + Luo FEM-rajoitteen sähköstaattisen potentiaalin @@ -191,12 +191,12 @@ Constraint flow velocity - Constraint flow velocity + Rajoitettu virtausnopeus Creates a FEM constraint flow velocity - Creates a FEM constraint flow velocity + Luo FEM-rajoitteen virtausnopeuteen @@ -204,12 +204,12 @@ Constraint initial flow velocity - Constraint initial flow velocity + Rajoitettu alkuvirtauksen nopeus Creates a FEM constraint initial flow velocity - Creates a FEM constraint initial flow velocity + Luo FEM-rajoitteen alkuvirtauksen nopeuteen @@ -217,12 +217,12 @@ Constraint self weight - Constraint self weight + Rajoita omapainoa Creates a FEM constraint self weight - Creates a FEM constraint self weight + Luo FEM-rajoitteen omapainolle @@ -230,12 +230,12 @@ Fluid section for 1D flow - Fluid section for 1D flow + Nesteen osa 1D-virtaa varten Creates a FEM Fluid section for 1D flow - Creates a FEM Fluid section for 1D flow + Luo FEM-nesteen osan 1D-virtaa varten @@ -243,12 +243,12 @@ Beam cross section - Beam cross section + Palkin poikkileikkaus Creates a FEM beam cross section - Creates a FEM beam cross section + Luo palkin poikkileikkaus @@ -256,12 +256,12 @@ Shell plate thickness - Shell plate thickness + Lokerolevyn paksuus Creates a FEM shell plate thickness - Creates a FEM shell plate thickness + Luo FEM lokerolevyn paksuus @@ -269,12 +269,12 @@ Beam rotation - Beam rotation + Säteen kierto Creates a FEM beam rotation - Creates a FEM beam rotation + Luo FEM-säteen kierto @@ -282,12 +282,12 @@ Elasticity equation - Elasticity equation + Elastisuuden yhtälö Creates a FEM equation for elasticity - Creates a FEM equation for elasticity + Luo FEM-yhtälön elastisuutta varten @@ -295,12 +295,12 @@ Electrostatic equation - Electrostatic equation + Sähköstaattinen yhtälö Creates a FEM equation for electrostatic - Creates a FEM equation for electrostatic + Luo FEM-yhtälön sähköstaattista varten @@ -308,12 +308,12 @@ Flow equation - Flow equation + Virtauksen yhtälö Creates a FEM equation for flow - Creates a FEM equation for flow + Luo FEM-yhtälön virtausta varten @@ -321,12 +321,12 @@ Fluxsolver equation - Fluxsolver equation + Virtauksen ratkaisijan (fluxsolver) yhtälö Creates a FEM equation for fluxsolver - Creates a FEM equation for fluxsolver + Luo FEM-yhtälön virtauksen ratkaisijalle (fluxsolver) @@ -334,7 +334,7 @@ Fluxsolver heat - Fluxsolver heat + Virtauksen ratkaisijan (fluxsolver) lämpö @@ -342,12 +342,12 @@ FEM mesh to mesh - FEM mesh to mesh + FEM verkkopinnasta verkkopintaan Convert the surface of a FEM mesh to a mesh - Convert the surface of a FEM mesh to a mesh + Muunna FEM verkkopinta tavalliseksi verkkopinnaksi @@ -355,17 +355,17 @@ Material for fluid - Material for fluid + Nesteen materiaali FEM material for Fluid - FEM material for Fluid + Nesteelle tarkoitettu FEM-materiaali Creates a FEM material for Fluid - Creates a FEM material for Fluid + Luo FEM-materiaalin nestettä varten @@ -373,12 +373,12 @@ Nonlinear mechanical material - Nonlinear mechanical material + Epälineaarinen mekaaninen materiaali Creates a nonlinear mechanical material - Creates a nonlinear mechanical material + Luo epälineaarisen mekaanisen materiaalin @@ -386,7 +386,7 @@ Reinforced material (concrete) - Reinforced material (concrete) + Vahvistettu materiaali (betoni) @@ -394,12 +394,12 @@ Material for solid - Material for solid + Kiinteä materiaali FEM material for solid - FEM material for solid + Kiinteä FEM-materiaali @@ -407,12 +407,12 @@ FEM mesh boundary layer - FEM mesh boundary layer + FEM-verkkopinnan rajakerros Creates a FEM mesh boundary layer - Creates a FEM mesh boundary layer + Luo FEM-verkkopinnan rajakerros @@ -420,12 +420,12 @@ Clear FEM mesh - Clear FEM mesh + Tyhjennä FEM-verkkopinta Clear the Mesh of a FEM mesh object - Clear the Mesh of a FEM mesh object + Tyhjennä verkkopinta FEM-verkkopinnan kohteesta @@ -433,7 +433,7 @@ Display FEM mesh info - Display FEM mesh info + Näytä FEM-verkkopinnan tiedot @@ -441,22 +441,22 @@ FEM mesh from shape by Gmsh - FEM mesh from shape by Gmsh + FEM-verkkopinta tehty muodosta Gmsh Create a FEM mesh from a shape by Gmsh mesher - Create a FEM mesh from a shape by Gmsh mesher + Luo FEM-verkkopinta tehtynä Gmsh-verkkopinnan muodosta FEM mesh from shape by GMSH - FEM mesh from shape by GMSH + FEM-verkkopinta tehty muodosta Gmsh Create a FEM mesh from a shape by GMSH mesher - Create a FEM mesh from a shape by GMSH mesher + Luo FEM verkkopinta muodosta GMSH verkkopinta @@ -464,12 +464,12 @@ FEM mesh group - FEM mesh group + FEM-verkkopintojen ryhmä Creates a FEM mesh group - Creates a FEM mesh group + Luo FEM-verkkopintojen ryhmä @@ -477,7 +477,7 @@ FEM mesh from shape by Netgen - FEM mesh from shape by Netgen + Luo FEM verkkopinta muodosta Netgen @@ -485,12 +485,12 @@ FEM mesh region - FEM mesh region + FEM verkkopinnan alue Creates a FEM mesh region - Creates a FEM mesh region + Luo FEM verkkopinnan alue @@ -503,7 +503,7 @@ Shows and visualizes selected result data - Shows and visualizes selected result data + Näyttää ja visualisoi valitut tulostiedot @@ -516,7 +516,7 @@ Purges all results from active analysis - Purges all results from active analysis + Puhdista kaikki aktiivisesta analyysistä saadut tulokset @@ -524,12 +524,12 @@ Solver CalculiX (experimental) - Solver CalculiX (experimental) + Ratkaisin CalculiX (kokeellinen) Creates a FEM solver CalculiX (experimental) - Creates a FEM solver CalculiX (experimental) + Luo FEM-ratkaisijan CalculiX (kokeellinen) @@ -537,22 +537,22 @@ Solver CalculiX Standard - Solver CalculiX Standard + Ratkaisin Calculix standardi Creates a standard FEM solver CalculiX with ccx tools - Creates a standard FEM solver CalculiX with ccx tools + Luo standardi FEM-ratkaisijan CalculiX ja ccx työkaluilla Solver CalculiX - Solver CalculiX + Ratkaisin CalculiX Creates a FEM solver CalculiX - Creates a FEM solver CalculiX + Luo FEM Ratkaisin CalculiX @@ -560,12 +560,12 @@ Solver job control - Solver job control + Ratkaisijan hallinta Changes solver attributes and runs the calculations for the selected solver - Changes solver attributes and runs the calculations for the selected solver + Muutokset ratkaisijan aseteluksissa ja suorittaa laskelmat valitulle ratkaisijalle @@ -573,7 +573,7 @@ Solver Elmer - Solver Elmer + Ratkaisija Elmer @@ -581,12 +581,12 @@ Run solver calculations - Run solver calculations + Suorita ratkaisijan laskelmat Runs the calculations for the selected solver - Runs the calculations for the selected solver + Suorittaa valitun ratkaisijan laskelmat @@ -594,12 +594,12 @@ Solver Z88 - Solver Z88 + Ratkaisija Z88 Creates a FEM solver Z88 - Creates a FEM solver Z88 + Luo FEM-ratkaisijan Z88 @@ -620,12 +620,12 @@ Material editor - Material editor + Materiaali muokkaaja Opens the FreeCAD material editor - Opens the FreeCAD material editor + Avaa FreeCAD materiaalimuokkaimen @@ -633,12 +633,12 @@ FEM mesh from shape by Netgen - FEM mesh from shape by Netgen + Luo FEM verkkopinta muodosta Netgen Create a FEM volume mesh from a solid or face shape by Netgen internal mesher - Create a FEM volume mesh from a solid or face shape by Netgen internal mesher + Luo FEM tilavuus verkkopinta kiinteästä tai näkymäpinnan muodosta Netgenin sisäisellä verkkopinnan tekijällä @@ -646,7 +646,7 @@ Print FEM mesh info - Print FEM mesh info + Tulosta FEM verkkopinnan tiedot @@ -654,12 +654,12 @@ Beam cross section - Beam cross section + Palkin poikkileikkaus Creates a FEM beam cross section - Creates a FEM beam cross section + Luo palkin poikkileikkaus @@ -667,12 +667,12 @@ Fluid section for 1D flow - Fluid section for 1D flow + Nesteen osa 1D-virtaa varten Creates a FEM Fluid section for 1D flow - Creates a FEM Fluid section for 1D flow + Luo FEM-nesteen osan 1D-virtaa varten @@ -680,12 +680,12 @@ Shell plate thickness - Shell plate thickness + Lokerolevyn paksuus Creates a FEM shell plate thickness - Creates a FEM shell plate thickness + Luo FEM lokerolevyn paksuus @@ -693,7 +693,7 @@ Analysis container - Analysis container + Analyysivarasto @@ -716,12 +716,12 @@ Beam cross section - Beam cross section + Palkin poikkileikkaus Creates a FEM beam cross section - Creates a FEM beam cross section + Luo palkin poikkileikkaus @@ -739,12 +739,12 @@ Clear FEM mesh - Clear FEM mesh + Tyhjennä FEM-verkkopinta Clear the Mesh of a FEM mesh object - Clear the Mesh of a FEM mesh object + Tyhjennä verkkopinta FEM-verkkopinnan kohteesta @@ -752,12 +752,12 @@ Constraint self weigt - Constraint self weigt + Rajoitettu omapaino Creates a FEM constraint self weigt - Creates a FEM constraint self weigt + Luo FEM-rajoitteen omapainolle @@ -765,12 +765,12 @@ Solver job control - Solver job control + Ratkaisijan hallinta Changes solver attributes and runs the calculations for the selected solver - Changes solver attributes and runs the calculations for the selected solver + Muutokset ratkaisijan aseteluksissa ja suorittaa laskelmat valitulle ratkaisijalle @@ -778,12 +778,12 @@ FEM mesh to mesh - FEM mesh to mesh + FEM verkkopinnasta verkkopintaan Convert the surface of a FEM mesh to a mesh - Convert the surface of a FEM mesh to a mesh + Muunna FEM verkkopinta tavalliseksi verkkopinnaksi @@ -791,12 +791,12 @@ Nonlinear mechanical material - Nonlinear mechanical material + Epälineaarinen mekaaninen materiaali Creates a nonlinear mechanical material - Creates a nonlinear mechanical material + Luo epälineaarisen mekaanisen materiaalin @@ -814,7 +814,7 @@ Creates a mechanical material - Creates a mechanical material + Luo mekaanisen materiaalin @@ -827,12 +827,12 @@ FEM mesh from shape by Netgen - FEM mesh from shape by Netgen + Luo FEM verkkopinta muodosta Netgen Create a FEM volume mesh from a solid or face shape by Netgen internal mesher - Create a FEM volume mesh from a solid or face shape by Netgen internal mesher + Luo FEM tilavuus verkkopinta kiinteästä tai näkymäpinnan muodosta Netgenin sisäisellä verkkopinnan tekijällä @@ -840,12 +840,12 @@ FEM mesh from shape by GMSH - FEM mesh from shape by GMSH + FEM-verkkopinta tehty muodosta Gmsh Create a FEM mesh from a shape by GMSH mesher - Create a FEM mesh from a shape by GMSH mesher + Luo FEM verkkopinta muodosta GMSH verkkopinta @@ -853,12 +853,12 @@ FEM mesh region - FEM mesh region + FEM verkkopinnan alue Creates a FEM mesh region - Creates a FEM mesh region + Luo FEM verkkopinnan alue @@ -866,7 +866,7 @@ Print FEM mesh info - Print FEM mesh info + Tulosta FEM verkkopinnan tiedot @@ -884,7 +884,7 @@ Purges all results from active analysis - Purges all results from active analysis + Puhdista kaikki aktiivisesta analyysistä saadut tulokset @@ -892,12 +892,12 @@ Run solver calculations - Run solver calculations + Suorita ratkaisijan laskelmat Runs the calculations for the selected solver - Runs the calculations for the selected solver + Suorittaa valitun ratkaisijan laskelmat @@ -905,12 +905,12 @@ Shell plate thickness - Shell plate thickness + Lokerolevyn paksuus Creates a FEM shell plate thickness - Creates a FEM shell plate thickness + Luo FEM lokerolevyn paksuus @@ -938,7 +938,7 @@ Shows and visualizes selected result data - Shows and visualizes selected result data + Näyttää ja visualisoi valitut tulostiedot @@ -946,12 +946,12 @@ Solver CalculiX - Solver CalculiX + Ratkaisin CalculiX Creates a FEM solver CalculiX - Creates a FEM solver CalculiX + Luo FEM Ratkaisin CalculiX @@ -969,12 +969,12 @@ Solver Z88 - Solver Z88 + Ratkaisija Z88 Creates a FEM solver Z88 - Creates a FEM solver Z88 + Luo FEM-ratkaisijan Z88 diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.qm index 8b5e81e39d..50e902cf25 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts index 89ce06f13b..569f723213 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_gl.ts @@ -16,7 +16,7 @@ To add references: select them in the 3D view and click "Add". - To add references: select them in the 3D view and click "Add". + Para engadir referencias: escollaas na vista 3D e prema "Engadir". @@ -82,7 +82,7 @@ Click on "Add" and select geometric elements to add them to the list. If no geometry is added to the list, all remaining ones are used. The following geometry elements are allowed to select: - Fai click en "Engadir" e escolma elementos xeométricos para engadilos á lista. Se non hai xeometrías engadidas á lista, tódolos demáis serán usados. Os seguintes elementos xeométricos está permitida a escolma: + Fai click en "Engadir" e escolma elementos xeométricos para engadilos á lista. Se non hai xeometrías engadidas á lista, tódolos demais serán usados. Pódense escolmar os seguintes elementos xeométricos: @@ -110,7 +110,7 @@ Select elements part of the solid that shall be added to the list. To add the solid click "Add". - Select elements part of the solid that shall be added to the list. To add the solid click "Add". + Seleccione elementos parte do sólido que se engadirán á lista. Para engadir o sólido prema "Engadir". diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm index 184c478678..873ea07364 100755 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_it.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts index c4ed64d5d5..36faf31bb3 100755 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_it.ts @@ -59,7 +59,7 @@ Re-run - Riesegui + Esegui di nuovo @@ -165,12 +165,12 @@ Constraint body heat source - Vincolo fonte di calore + Vincolo sorgente di calore Creates a FEM constraint body heat source - Crea un vincolo FEM fonte di calore del corpo + Crea un vincolo FEM sorgente di calore del corpo @@ -204,7 +204,7 @@ Constraint initial flow velocity - Vincolo velocità di flusso iniziale + Vincolo velocità iniziale di flusso diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sk.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_sk.qm index 38fa9dfb1d..5731a20d85 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_sk.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_sk.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts index e28953ca78..6b5c437a8b 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sk.ts @@ -1238,7 +1238,7 @@ Wrong selection - Chybný výber + Nesprávny výber @@ -1954,7 +1954,7 @@ Wrong selection - Chybný výber + Nesprávny výber diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm index f6f398244d..796a9726d2 100644 Binary files a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm and b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.qm differ diff --git a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts index 7851b94aff..fb66284666 100644 --- a/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts +++ b/src/Mod/Fem/Gui/Resources/translations/Fem_sv-SE.ts @@ -1852,7 +1852,7 @@ Edit .inp file - Edit .inp file + Redigera .inp-fil diff --git a/src/Mod/Image/Gui/Resources/translations/Image_af.ts b/src/Mod/Image/Gui/Resources/translations/Image_af.ts index a3c8d1d8d1..1a0b44024a 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_af.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_af.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Scale image plane + + + + Scales an image plane by defining a distance between two points + Scales an image plane by defining a distance between two points + + Dialog @@ -39,19 +52,6 @@ Select Image Plane and type distance - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ar.ts b/src/Mod/Image/Gui/Resources/translations/Image_ar.ts index 646ca478f6..bf21b354be 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_ar.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_ar.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Scale image plane + + + + Scales an image plane by defining a distance between two points + Scales an image plane by defining a distance between two points + + Dialog @@ -39,19 +52,6 @@ Select Image Plane and type distance - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ca.ts b/src/Mod/Image/Gui/Resources/translations/Image_ca.ts index 5f1d1006be..9770064208 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_ca.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_ca.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Escala el pla de la imatge + + + + Scales an image plane by defining a distance between two points + Ajusta la mida de la imatge definint la distància entre dos punts + + Dialog @@ -39,19 +52,6 @@ Seleccioneu el pla de la imatge i teclegeu la distància - - Image_Scaling - - - Scale image plane - Escala el pla de la imatge - - - - Scales an image plane by defining a distance between two points - Ajusta la mida de la imatge definint la distància entre dos punts - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_cs.ts b/src/Mod/Image/Gui/Resources/translations/Image_cs.ts index 902bca46dc..28c7e55795 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_cs.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_cs.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Škálování roviny obrázku + + + + Scales an image plane by defining a distance between two points + Škáluje rovinu obrázku pomocí vzdálenosti mezi dvěma body + + Dialog @@ -39,19 +52,6 @@ Vyberze Rovinu obrázku a napište vzdálenost - - Image_Scaling - - - Scale image plane - Škálování roviny obrázku - - - - Scales an image plane by defining a distance between two points - Škáluje rovinu obrázku pomocí vzdálenosti mezi dvěma body - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_de.qm b/src/Mod/Image/Gui/Resources/translations/Image_de.qm index 532ac06be2..e3c65ba2e6 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_de.qm and b/src/Mod/Image/Gui/Resources/translations/Image_de.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_de.ts b/src/Mod/Image/Gui/Resources/translations/Image_de.ts index 6314d91767..480f0b5102 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_de.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_de.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Bildebene skalieren + + + + Scales an image plane by defining a distance between two points + Skaliert eine Bildebene durch Festlegen des Abstandes zweier Punkte + + Dialog @@ -11,7 +24,7 @@ Distance [mm] - Distanz [mm] + Abstand in [mm] @@ -39,19 +52,6 @@ Wähle eine Bildebene und gib den Abstand ein - - Image_Scaling - - - Scale image plane - Bildebene skalieren - - - - Scales an image plane by defining a distance between two points - Skalieren einer Bildebene durch Festlegen des Abstandes zweier Punkte - - CmdCreateImagePlane @@ -67,7 +67,7 @@ Create a planar image in the 3D space - Ein planare Grafik im 3D-Raum erzeugen + Erstelle ein planares Bild im 3D-Raum diff --git a/src/Mod/Image/Gui/Resources/translations/Image_el.ts b/src/Mod/Image/Gui/Resources/translations/Image_el.ts index 79b954cfb5..40a6d6419b 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_el.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_el.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Scale image plane + + + + Scales an image plane by defining a distance between two points + Scales an image plane by defining a distance between two points + + Dialog @@ -39,19 +52,6 @@ Select Image Plane and type distance - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm index 13022b5225..8432201d36 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm and b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts index ae273cc22f..0783285c58 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_es-ES.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Escala del plano de la imagen + + + + Scales an image plane by defining a distance between two points + Escala del plano de imagen definiendo por una distancia entre dos puntos + + Dialog @@ -16,7 +29,7 @@ Select first point - Selecciona el primer punto + Seleccione el primer punto @@ -39,19 +52,6 @@ Selecciona el plano de la imagen y escribe la distancia - - Image_Scaling - - - Scale image plane - Escala del plano de la imagen - - - - Scales an image plane by defining a distance between two points - Escala del plano de imagen definiendo por una distancia entre dos puntos - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_eu.ts b/src/Mod/Image/Gui/Resources/translations/Image_eu.ts index 43c8fe52a5..6bacce7708 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_eu.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_eu.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Eskalatu irudi-planoa + + + + Scales an image plane by defining a distance between two points + Irudi-plano bat eskalatzen du bi punturen arteko distantzia definituta + + Dialog @@ -39,19 +52,6 @@ Hautatu irudi-planoa eta idatzi distantzia - - Image_Scaling - - - Scale image plane - Eskalatu irudi-planoa - - - - Scales an image plane by defining a distance between two points - Irudi-plano bat eskalatzen du bi punturen arteko distantzia definituta - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fi.qm b/src/Mod/Image/Gui/Resources/translations/Image_fi.qm index 49abfe237a..cd55232522 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_fi.qm and b/src/Mod/Image/Gui/Resources/translations/Image_fi.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fi.ts b/src/Mod/Image/Gui/Resources/translations/Image_fi.ts index fb96f7c119..d20c935e13 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_fi.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_fi.ts @@ -1,55 +1,55 @@ - - Dialog - - - Scale image plane - Scale image plane - - - - Distance [mm] - Distance [mm] - - - - Select first point - Select first point - - - - <font color='red'>Enter distance</font> - <font color='red'>Enter distance</font> - - - - <font color='red'>Select ImagePlane</font> - <font color='red'>Select ImagePlane</font> - - - - Select second point - Select second point - - - - Select Image Plane and type distance - Select Image Plane and type distance - - Image_Scaling Scale image plane - Scale image plane + Skaalaa kuvan taso Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points + Skaalaa kuvan tason määrittämällä etäisyys kahden pisteen välillä + + + + Dialog + + + Scale image plane + Skaalaa kuvan taso + + + + Distance [mm] + Etäisyys [mm] + + + + Select first point + Valitse ensimmäinen piste + + + + <font color='red'>Enter distance</font> + <font color='red'>Syötä etäisyys</font> + + + + <font color='red'>Select ImagePlane</font> + <font color='red'>Valitse kuvataso</font> + + + + Select second point + Valitse toinen piste + + + + Select Image Plane and type distance + Valitse kuvan taso ja kirjoita etäisyys @@ -98,12 +98,12 @@ Scale... - Scale... + Skaalaa... Image Scaling - Image Scaling + Kuvan skaalaus diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fil.ts b/src/Mod/Image/Gui/Resources/translations/Image_fil.ts index 818d0f0750..4f6e9b1980 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_fil.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_fil.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Scale image plane + + + + Scales an image plane by defining a distance between two points + Scales an image plane by defining a distance between two points + + Dialog @@ -39,19 +52,6 @@ Select Image Plane and type distance - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_fr.ts b/src/Mod/Image/Gui/Resources/translations/Image_fr.ts index 385e7cefe9..d586171f2c 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_fr.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_fr.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Mettre à l'échelle le plan de l'image + + + + Scales an image plane by defining a distance between two points + Met le plan de l'image à l'échelle en définissant une distance entre deux points + + Dialog @@ -39,19 +52,6 @@ Sélectionnez le plan de l'image et entrez la distance - - Image_Scaling - - - Scale image plane - Mettre à l'échelle le plan de l'image - - - - Scales an image plane by defining a distance between two points - Met le plan de l'image à l'échelle en définissant une distance entre deux points - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_gl.ts b/src/Mod/Image/Gui/Resources/translations/Image_gl.ts index 7224e64522..e25eee886d 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_gl.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_gl.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Escalar plano de imaxe + + + + Scales an image plane by defining a distance between two points + Dimensiona plano imaxe por definición dunha distancia entre dous puntos + + Dialog @@ -39,19 +52,6 @@ Escolma o Plano e distancia tipo - - Image_Scaling - - - Scale image plane - Escalar plano de imaxe - - - - Scales an image plane by defining a distance between two points - Dimensiona plano imaxe por definición dunha distancia entre dous puntos - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_hr.ts b/src/Mod/Image/Gui/Resources/translations/Image_hr.ts index 4eeb9e208e..de8c181717 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_hr.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_hr.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Skaliranje ravnine slike + + + + Scales an image plane by defining a distance between two points + Skaliranje ravnine slike kroz definiciju udaljenosti između dvije točke + + Dialog @@ -39,19 +52,6 @@ Odabir ravninu slike i unesite udaljenost - - Image_Scaling - - - Scale image plane - Skaliranje ravnine slike - - - - Scales an image plane by defining a distance between two points - Skaliranje ravnine slike kroz definiciju udaljenosti između dvije točke - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_hu.ts b/src/Mod/Image/Gui/Resources/translations/Image_hu.ts index f2258e4492..9e3cd1470a 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_hu.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_hu.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Kép sík méretezés + + + + Scales an image plane by defining a distance between two points + Képsíkot méretez két pont közti távolság megadásával + + Dialog @@ -39,19 +52,6 @@ Képsík kiválasztása és távolság beírása - - Image_Scaling - - - Scale image plane - Kép sík méretezés - - - - Scales an image plane by defining a distance between two points - Képsíkot méretez két pont közti távolság megadásával - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_id.ts b/src/Mod/Image/Gui/Resources/translations/Image_id.ts index c39561dfd8..8d9ea843f0 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_id.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_id.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Scale image plane + + + + Scales an image plane by defining a distance between two points + Scales an image plane by defining a distance between two points + + Dialog @@ -39,19 +52,6 @@ Select Image Plane and type distance - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_it.ts b/src/Mod/Image/Gui/Resources/translations/Image_it.ts index 800b39e78c..faba480da8 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_it.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_it.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Scala un piano immagine + + + + Scales an image plane by defining a distance between two points + Scala un piano immagine definendo una distanza tra due punti + + Dialog @@ -39,19 +52,6 @@ Selezionare il piano immagine e digitare distanza - - Image_Scaling - - - Scale image plane - Scala un piano immagine - - - - Scales an image plane by defining a distance between two points - Scala un piano immagine definendo una distanza tra due punti - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ja.ts b/src/Mod/Image/Gui/Resources/translations/Image_ja.ts index dfe6b257fc..bff8a1dc2e 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_ja.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_ja.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + イメージプレーンの尺度 + + + + Scales an image plane by defining a distance between two points + 2点間の距離を定義することにより、イメージ平面の尺度を調整できます + + Dialog @@ -39,19 +52,6 @@ 画像平面を選択し、距離を入力 - - Image_Scaling - - - Scale image plane - イメージプレーンの尺度 - - - - Scales an image plane by defining a distance between two points - 2点間の距離を定義することにより、イメージ平面の尺度を調整できます - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_kab.ts b/src/Mod/Image/Gui/Resources/translations/Image_kab.ts index 1fccae508b..a2b6a77ae1 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_kab.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_kab.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Scale image plane + + + + Scales an image plane by defining a distance between two points + Scales an image plane by defining a distance between two points + + Dialog @@ -39,19 +52,6 @@ Select Image Plane and type distance - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ko.qm b/src/Mod/Image/Gui/Resources/translations/Image_ko.qm index 9d656d1822..e4ccc1c104 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_ko.qm and b/src/Mod/Image/Gui/Resources/translations/Image_ko.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ko.ts b/src/Mod/Image/Gui/Resources/translations/Image_ko.ts index f092c61843..5c0b390d7a 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_ko.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_ko.ts @@ -1,12 +1,25 @@ + + Image_Scaling + + + Scale image plane + 이미지 평면 크기 조정 + + + + Scales an image plane by defining a distance between two points + 두 점들 사이에 정의된 거리를 이용해서 이미지 평면을 스케일링 + + Dialog Scale image plane - Scale image plane + 이미지 평면 크기 조정 @@ -39,19 +52,6 @@ 이미지 평면을 선택하고 거리를 입력 - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - 두 점들 사이에 정의된 거리를 이용해서 이미지 평면을 스케일링 - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_lt.ts b/src/Mod/Image/Gui/Resources/translations/Image_lt.ts index 95a762b498..55d6d3ea48 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_lt.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_lt.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Keisti paveikslo plokštumos dydį + + + + Scales an image plane by defining a distance between two points + Pakeičia paveikslo plokštumos dydį nurodant atstumą tarp dviejų taškų + + Dialog @@ -39,19 +52,6 @@ Parinkti paveikslo plokštumą ir įvesti atstumą - - Image_Scaling - - - Scale image plane - Keisti paveikslo plokštumos dydį - - - - Scales an image plane by defining a distance between two points - Pakeičia paveikslo plokštumos dydį nurodant atstumą tarp dviejų taškų - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_nl.ts b/src/Mod/Image/Gui/Resources/translations/Image_nl.ts index 3d05084467..7100af08a1 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_nl.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_nl.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Schaal afbeelding + + + + Scales an image plane by defining a distance between two points + Schaal de afbeelding door afstand tussen twee punten te definieren + + Dialog @@ -39,19 +52,6 @@ Kies afbeeldingsvlak en typ afstand - - Image_Scaling - - - Scale image plane - Schaal afbeelding - - - - Scales an image plane by defining a distance between two points - Schaal de afbeelding door afstand tussen twee punten te definieren - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_no.ts b/src/Mod/Image/Gui/Resources/translations/Image_no.ts index e1c02026d1..c1d678487b 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_no.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_no.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Skaler bildeplan + + + + Scales an image plane by defining a distance between two points + Skalerer et bildeplan ved å definere avstanden mellom to punkter + + Dialog @@ -39,19 +52,6 @@ Velg bildeplan og angi distanse - - Image_Scaling - - - Scale image plane - Skaler bildeplan - - - - Scales an image plane by defining a distance between two points - Skalerer et bildeplan ved å definere avstanden mellom to punkter - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pl.ts b/src/Mod/Image/Gui/Resources/translations/Image_pl.ts index 850e3b559c..970f905dbf 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_pl.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_pl.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Skala płaszczyzny obrazu + + + + Scales an image plane by defining a distance between two points + Skaluje płaszczyznę obrazu poprzez określenie odległości między dwoma punktami + + Dialog @@ -39,19 +52,6 @@ Wybierz płaszczyznę obrazu i wpisz odległość - - Image_Scaling - - - Scale image plane - Skala płaszczyzny obrazu - - - - Scales an image plane by defining a distance between two points - Skaluje płaszczyznę obrazu poprzez określenie odległości między dwoma punktami - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts b/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts index 4a8d8ab759..daf5323c31 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_pt-BR.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Escalar plano de imagem + + + + Scales an image plane by defining a distance between two points + Dimensiona um plano de imagem, definindo uma distância entre dois pontos + + Dialog @@ -39,19 +52,6 @@ Selecione o plano de imagem e digite a distância - - Image_Scaling - - - Scale image plane - Escalar plano de imagem - - - - Scales an image plane by defining a distance between two points - Dimensiona um plano de imagem, definindo uma distância entre dois pontos - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts b/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts index 3371cb82aa..c936a3dba3 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_pt-PT.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Redimensionar plano da imagem + + + + Scales an image plane by defining a distance between two points + Redimensiona um plano de imagem, definindo uma distância entre dois pontos + + Dialog @@ -39,19 +52,6 @@ Selecione o plano de imagem e digite a distância - - Image_Scaling - - - Scale image plane - Redimensionar plano da imagem - - - - Scales an image plane by defining a distance between two points - Redimensiona um plano de imagem, definindo uma distância entre dois pontos - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ro.ts b/src/Mod/Image/Gui/Resources/translations/Image_ro.ts index a082b704bf..667f9c4e9e 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_ro.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_ro.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Punerea la scară a planului imaginii + + + + Scales an image plane by defining a distance between two points + Scalează un Imagine Plane definind o distanţă dintre două puncte + + Dialog @@ -39,19 +52,6 @@ Selectaţi Imagine Plane şi introduceți distanța - - Image_Scaling - - - Scale image plane - Punerea la scară a planului imaginii - - - - Scales an image plane by defining a distance between two points - Scalează un Imagine Plane definind o distanţă dintre două puncte - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_ru.ts b/src/Mod/Image/Gui/Resources/translations/Image_ru.ts index 4a1c4273ff..d88ec2b300 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_ru.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_ru.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Масштабировать плоскость изображения + + + + Scales an image plane by defining a distance between two points + Масштабирует плоскость изображения изменением расстояния между двумя точками + + Dialog @@ -39,19 +52,6 @@ Выберите плоскость изображения и введите расстояние - - Image_Scaling - - - Scale image plane - Масштабировать плоскость изображения - - - - Scales an image plane by defining a distance between two points - Масштабирует плоскость изображения изменением расстояния между двумя точками - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sk.qm b/src/Mod/Image/Gui/Resources/translations/Image_sk.qm index fa9efdf635..f465ddf6b0 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_sk.qm and b/src/Mod/Image/Gui/Resources/translations/Image_sk.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sk.ts b/src/Mod/Image/Gui/Resources/translations/Image_sk.ts index d5878c82a0..50f5aa023d 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_sk.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_sk.ts @@ -1,12 +1,25 @@ + + Image_Scaling + + + Scale image plane + Rovina zmeny mierky obrázku + + + + Scales an image plane by defining a distance between two points + Zmení mierku roviny obrázka definovaním vzdialenosti medzi bodmi + + Dialog Scale image plane - Scale image plane + Rovina zmeny mierky obrázku @@ -21,12 +34,12 @@ <font color='red'>Enter distance</font> - <font color='red'>Enter distance</font> + <font color='red'>Zadajte vzdialenosť</font> <font color='red'>Select ImagePlane</font> - <font color='red'>Select ImagePlane</font> + <font color='red'>Vyberte rovinu obrázka</font> @@ -36,20 +49,7 @@ Select Image Plane and type distance - Select Image Plane and type distance - - - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points + Vyberte rovinu obrázka a zadajte vzdialenosť @@ -67,7 +67,7 @@ Create a planar image in the 3D space - Vytvoriť planárný obraz v 3D priestore + Vytvorí planárný obrázok v 3D priestore @@ -103,7 +103,7 @@ Image Scaling - Image Scaling + Zmena mierky obrázku @@ -131,7 +131,7 @@ Image plane - Image plane + Rovina obrázka @@ -164,7 +164,7 @@ &Fit image - &Celý obraz + &Prispôsobiť obrázok @@ -208,7 +208,7 @@ zoom - Lupa + priblíženie @@ -248,7 +248,7 @@ Could not load the chosen image - Vybraný obrázok sa nepodarilo načítať + Nepodarilo sa otvoriť zvolený obrázok diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sl.ts b/src/Mod/Image/Gui/Resources/translations/Image_sl.ts index aec4d05ce5..07709308f3 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_sl.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_sl.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Prilagodi velikost ravnine slike + + + + Scales an image plane by defining a distance between two points + Spremeni velikost ravnine slike z določitvijo razdalje med dvema točkama + + Dialog @@ -39,19 +52,6 @@ Izberite ravnino slike in vnesite razdaljo - - Image_Scaling - - - Scale image plane - Prilagodi velikost ravnine slike - - - - Scales an image plane by defining a distance between two points - Spremeni velikost ravnine slike z določitvijo razdalje med dvema točkama - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sr.qm b/src/Mod/Image/Gui/Resources/translations/Image_sr.qm index 3b980b72e1..a55732881d 100644 Binary files a/src/Mod/Image/Gui/Resources/translations/Image_sr.qm and b/src/Mod/Image/Gui/Resources/translations/Image_sr.qm differ diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sr.ts b/src/Mod/Image/Gui/Resources/translations/Image_sr.ts index 1715cf67b1..2c87fb504d 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_sr.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_sr.ts @@ -1,12 +1,25 @@ + + Image_Scaling + + + Scale image plane + Промени величину равни слике + + + + Scales an image plane by defining a distance between two points + Промените величину равни слике дефинишући растојање између две тачке + + Dialog Scale image plane - Скалирај раван слике + Промени величину равни слике @@ -31,25 +44,12 @@ Select second point - Изабери другу тачку + Изаберите другу тачку Select Image Plane and type distance - Изабери раван слике и унеси растојање - - - - Image_Scaling - - - Scale image plane - Скалирај раван слике - - - - Scales an image plane by defining a distance between two points - Скалира раван слике дефинишући растојање између две тачке + Изаберите раван слике и унесите растојање @@ -67,7 +67,7 @@ Create a planar image in the 3D space - Направи раван од слике у 3Д простору + Направите раванску слике у 3Д простору @@ -103,7 +103,7 @@ Image Scaling - Скалирање слике + Сразмеравање слике @@ -174,12 +174,12 @@ &1:1 scale - &1:1 размера + Размера &1:1 Display the image at a 1:1 scale - Приказ слике у размери 1:1 + Прикажите слику у размери 1:1 diff --git a/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.ts b/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.ts index 3db36fb1eb..d0b020d84b 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_sv-SE.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Skala bildplan + + + + Scales an image plane by defining a distance between two points + Skalar ett bildplan genom att definiera en längd mellan två punkter + + Dialog @@ -39,19 +52,6 @@ Markera bildplan och mata in längd - - Image_Scaling - - - Scale image plane - Skala bildplan - - - - Scales an image plane by defining a distance between two points - Skalar ett bildplan genom att definiera en längd mellan två punkter - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_tr.ts b/src/Mod/Image/Gui/Resources/translations/Image_tr.ts index 1451429608..055c61f566 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_tr.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_tr.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Görüntü düzlemini Ölçekle + + + + Scales an image plane by defining a distance between two points + İki nokta arasındaki mesafeyi tanımlayarak görüntü düzlemini ölçeklendirir + + Dialog @@ -39,19 +52,6 @@ Görüntü Düzlemini Seçin ve mesafeyi yazın - - Image_Scaling - - - Scale image plane - Görüntü düzlemini Ölçekle - - - - Scales an image plane by defining a distance between two points - İki nokta arasındaki mesafeyi tanımlayarak görüntü düzlemini ölçeklendirir - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_uk.ts b/src/Mod/Image/Gui/Resources/translations/Image_uk.ts index cc7013a462..fac2ff600b 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_uk.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_uk.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Масштабувати зображення площини + + + + Scales an image plane by defining a distance between two points + Масштабує зображення площини, визначаючи відстань між двома точками + + Dialog @@ -39,19 +52,6 @@ Оберіть Зображення Площини та введіть відстань - - Image_Scaling - - - Scale image plane - Масштабувати зображення площини - - - - Scales an image plane by defining a distance between two points - Масштабує зображення площини, визначаючи відстань між двома точками - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_val-ES.ts b/src/Mod/Image/Gui/Resources/translations/Image_val-ES.ts index 70e46d4b22..4633f2af53 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_val-ES.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_val-ES.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Escala el pla de la imatge + + + + Scales an image plane by defining a distance between two points + Ajusta la mida de la imatge definint la distància entre dos punts + + Dialog @@ -39,19 +52,6 @@ Seleccioneu el pla de la imatge i teclegeu la distància - - Image_Scaling - - - Scale image plane - Escala el pla de la imatge - - - - Scales an image plane by defining a distance between two points - Ajusta la mida de la imatge definint la distància entre dos punts - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_vi.ts b/src/Mod/Image/Gui/Resources/translations/Image_vi.ts index e46555db69..2808ca75fd 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_vi.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_vi.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Scale image plane + + + + Scales an image plane by defining a distance between two points + Scales an image plane by defining a distance between two points + + Dialog @@ -39,19 +52,6 @@ Select Image Plane and type distance - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.ts b/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.ts index 79c892f562..1bb762ebba 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_zh-CN.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + 缩放图像平面 + + + + Scales an image plane by defining a distance between two points + 通过定义两个点之间的距离来缩放图像平面 + + Dialog @@ -39,19 +52,6 @@ 选择图像平面并输入距离 - - Image_Scaling - - - Scale image plane - 缩放图像平面 - - - - Scales an image plane by defining a distance between two points - 通过定义两个点之间的距离来缩放图像平面 - - CmdCreateImagePlane diff --git a/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts b/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts index 7758313674..f827cf32bc 100644 --- a/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts +++ b/src/Mod/Image/Gui/Resources/translations/Image_zh-TW.ts @@ -1,6 +1,19 @@ + + Image_Scaling + + + Scale image plane + Scale image plane + + + + Scales an image plane by defining a distance between two points + Scales an image plane by defining a distance between two points + + Dialog @@ -39,19 +52,6 @@ Select Image Plane and type distance - - Image_Scaling - - - Scale image plane - Scale image plane - - - - Scales an image plane by defining a distance between two points - Scales an image plane by defining a distance between two points - - CmdCreateImagePlane diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.qm index bd5a09bf12..8e1767fb11 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts index b8a35bd06d..39f4eb172f 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_de.ts @@ -618,12 +618,12 @@ Split by components - Split by components + Nach Komponenten teilen Split selected mesh into its components - Split selected mesh into its components + Ausgewähltes Netz in seine Komponenten teilen @@ -740,7 +740,7 @@ Mesh Mesh Create - Mesh Mesh Create + Netz erzeugen @@ -750,12 +750,12 @@ Mesh union - Mesh union + Netze Vereinigen Mesh difference - Mesh difference + Netz Differenz @@ -765,53 +765,53 @@ Import Mesh - Import Mesh + Netz importieren Mesh VertexCurvature - Mesh VertexCurvature + Netzscheitelpunktkrümmung Mesh Smoothing - Mesh Smoothing + Netz glätten Harmonize mesh normals - Harmonize mesh normals + Netz-Normalen harmonisieren Flip mesh normals - Flip mesh normals + Netz-Normalen umdrehen Fill up holes - Fill up holes + Löcher füllen Mesh merge - Mesh merge + Netze zusammenführen Mesh split - Mesh split + Netz teilen Mesh scale - Mesh scale + Netz skalieren Mesh Decimating - Mesh Decimating + Netzausdünnung @@ -821,47 +821,47 @@ Remove non-manifolds - Remove non-manifolds + Nichtmannigfaltigkeiten entfernen Fix indices - Fix indices + Indizes reparieren Remove degenerated faces - Remove degenerated faces + Degenerierte Flächen entfernen Remove duplicated faces - Remove duplicated faces + Doppelte Flächen entfernen Remove duplicated points - Remove duplicated points + Doppelte Punkte entfernen Fix self-intersections - Fix self-intersections + Selbstdurchdringung korrigieren Remove folds - Remove folds + Falten entfernen Repair mesh - Repair mesh + Netz reparieren Delete selection - Delete selection + Auswahl löschen @@ -883,7 +883,7 @@ Segment - Segment + Segment @@ -893,7 +893,7 @@ Fill hole - Fill hole + Loch füllen @@ -901,7 +901,7 @@ Decimating - Dezimierung + Ausdünnung @@ -2114,7 +2114,7 @@ Flächenwinkel < SickenWinkel, wird glattes Schattieren angewendet Boundings of %1: - Grenzen von %1: + Abmessungen von %1: diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.qm index 593bba3ef8..96f3e2addf 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts index 3d528f2178..acf914ef17 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_fi.ts @@ -87,14 +87,14 @@ Decimation... - Decimation... + Desimaatio... Decimates a mesh - Decimates a mesh + Desimoi verkkopinta @@ -171,7 +171,7 @@ Evaluate and repair mesh... - Evaluate and repair mesh... + Arvioi ja korjaa verkkopinta... @@ -354,12 +354,12 @@ Merge - Merge + Yhdistä Merges selected meshes into one - Merges selected meshes into one + Yhdistä valitut verkkopinnat yhdeksi @@ -467,13 +467,13 @@ Refinement... - Refinement... + Parannus... Refine existing mesh - Refine existing mesh + Paranna olemassa olevaa verkkoa @@ -524,12 +524,12 @@ Scale... - Scale... + Skaalaa... Scale selected meshes - Scale selected meshes + Skaalaa valitut verkkopinnat @@ -542,13 +542,13 @@ Create section from mesh and plane - Create section from mesh and plane + Luo osio verkkopinnasta ja tasosta Section from mesh and plane - Section from mesh and plane + Lohko verkkopinnasta ja tasosta @@ -580,13 +580,13 @@ Create mesh segments from best-fit surfaces... - Create mesh segments from best-fit surfaces... + Luo verkkopinnan segmentit parhaiten sopivista pinnoista... Create mesh segments from best-fit surfaces - Create mesh segments from best-fit surfaces + Luo verkkopinnan segmentit parhaiten sopivista pinnoista @@ -618,12 +618,12 @@ Split by components - Split by components + Jaa osien avulla Split selected mesh into its components - Split selected mesh into its components + Jaa valittu verkkopinta sen osiin @@ -740,7 +740,7 @@ Mesh Mesh Create - Mesh Mesh Create + Verkkopintojen liiton luominen @@ -750,68 +750,68 @@ Mesh union - Mesh union + Verkkopintojen liitto Mesh difference - Mesh difference + Verkkopinnan ero Mesh intersection - Mesh intersection + Verkkopintojen leikkaus Import Mesh - Import Mesh + Tuo verkkopinta Mesh VertexCurvature - Mesh VertexCurvature + Verkkopinnan VertexKaarevuus Mesh Smoothing - Mesh Smoothing + Verkkopinnan pehmennys Harmonize mesh normals - Harmonize mesh normals + Yhdenmukaista verkkopinnan normaalit Flip mesh normals - Flip mesh normals + Vaihda verkkopinnan normaalit päinvastaisiksi Fill up holes - Fill up holes + Täytä reiät Mesh merge - Mesh merge + Verkkopinnan yhdistäminen Mesh split - Mesh split + Verkkopinnan jako Mesh scale - Mesh scale + Verkkopinnan mittakaava Mesh Decimating - Mesh Decimating + Verkkopinnan desimalisointi @@ -821,47 +821,47 @@ Remove non-manifolds - Remove non-manifolds + Poista epä-moninaisuudet Fix indices - Fix indices + Korjaa indeksit Remove degenerated faces - Remove degenerated faces + Poista vaurioituneet näkymäpinnat Remove duplicated faces - Remove duplicated faces + Poista monistuneet näkymäpinnat Remove duplicated points - Remove duplicated points + Poista monistuneet (tuplautuneet) pisteet Fix self-intersections - Fix self-intersections + Korjaa itse-leikkauskohdat Remove folds - Remove folds + Poista kansiot Repair mesh - Repair mesh + Korjaa verkkopinta Delete selection - Delete selection + Poista valinta @@ -878,12 +878,12 @@ Split - Split + Jaa osiin Segment - Segment + Segmentti @@ -893,7 +893,7 @@ Fill hole - Fill hole + Täytä reikä @@ -901,12 +901,12 @@ Decimating - Decimating + Desimaatio Reduction - Reduction + Vähennys @@ -916,13 +916,13 @@ Full - Full + Täysi Absolute number - Absolute number + Absoluuttinen määrä @@ -932,7 +932,7 @@ Absolute number (Maximum: %1) - Absolute number (Maximum: %1) + Absoluuttinen luku (Maksimi: %1) @@ -1064,7 +1064,7 @@ Settings... - Settings... + Asetukset... @@ -1245,7 +1245,7 @@ Aja ensin komento jolla taitteet poistetaan Evaluation settings - Evaluation settings + Arvioinnin asetukset @@ -1255,17 +1255,17 @@ Aja ensin komento jolla taitteet poistetaan Check for non-manifold points - Check for non-manifold points + Tarkista ei-moninaiset pisteet Enable check for folds on surface - Enable check for folds on surface + Ota käyttöön pinnan ryppyjen tarkistus Only consider zero area faces as degenerated - Only consider zero area faces as degenerated + Tulkitse vain nolla ulkopinnat vaurioituneina @@ -1409,7 +1409,7 @@ Aja ensin komento jolla taitteet poistetaan Mesh Formats - Mesh Formats + Verkkopinnan muodot @@ -1419,32 +1419,32 @@ Aja ensin komento jolla taitteet poistetaan Maximal deviation between mesh and object - Maximal deviation between mesh and object + Suurin poikkeama verkkopinnan ja kohteen välillä Deviation of tessellation to the actual surface - Deviation of tessellation to the actual surface + Ruudutuksen poikkeama todellisesta pinnasta <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Testaus</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Määrittää suurimman mahdollisen poikkeaman ruudutetusta verkkopinnasta ulkopintaan. Mitä pienempi arvo on, sitä hitaampi on renderöintinopeus, joka lisää yksityiskohtia/resoluutiota.</span></p></body></html> Maximum mesh deviation - Maximum mesh deviation + Suurin verkkopinnan poikkeama ZIP compression is used when writing a mesh file in AMF format - ZIP compression is used when writing a mesh file in AMF format + ZIP pakkaaminen on käytössä, kun kirjoitat verkkopinta (mesh) -tiedostoa AMF -muodossa Export AMF files using compression - Export AMF files using compression + Vie AMF-tiedostot pakkaamista käyttäen @@ -1460,8 +1460,8 @@ Aja ensin komento jolla taitteet poistetaan This parameter indicates whether ZIP compression is used when writing a file in AMF format - This parameter indicates whether ZIP compression -is used when writing a file in AMF format + Tämä parametri ilmaisee, on ZIP pakkaaminen +käytössä kirjoitettaessa tiedostoa AMF muodossa @@ -1489,7 +1489,7 @@ is used when writing a file in AMF format Default color for new meshes - Default color for new meshes + Uusien verkkopintojen oletusväri @@ -1505,7 +1505,7 @@ is used when writing a file in AMF format A bounding box will be displayed - A bounding box will be displayed + Ponnahduslaatikko tullaan näyttämään @@ -1515,7 +1515,7 @@ is used when writing a file in AMF format Default line color for new meshes - Default line color for new meshes + Uusien verkkopintojen linjojen oletusväri @@ -1523,10 +1523,10 @@ is used when writing a file in AMF format If not checked, it depends on the option "Enable backlight color" (preferences section Display -> 3D View). Either the backlight color will be used or black. - The bottom side of surface will be rendered the same way than top side. -If not checked, it depends on the option "Enable backlight color" -(preferences section Display -> 3D View). Either the backlight color -will be used or black. + Pinnan alareuna on renderöity samalla tavalla kuin yläpuolella. +Jos ei ole valittuna, se riippuu vaihtoehdosta "Ota taustavalo väri käyttöön" +(asetruksien osiossa Näyttö -> 3D Näkymä). Joko taustavalon väriä +käytetään tai se on musta. @@ -1567,12 +1567,12 @@ With flat shading the surface normals are not defined per vertex that leads to a unreal appearance for curved surfaces while using Phong shading leads to a smoother appearance. - If this option is set Phong shading is used, otherwise flat shading. -Shading defines the appearance of surfaces. + Jos tämä valinta on asetettu, käytetään Phong-varjostusta, muuten on tasainen varjostus. +Varjostus määrittelee pintojen ulkonäön. -With flat shading the surface normals are not defined per vertex that leads -to a unreal appearance for curved surfaces while using Phong shading leads -to a smoother appearance. +Tasaisessa varjostuksessa pinnan normaaliarvot eivät ole määritettyjä huippupisteiden mukaan, mikä johtaa +kaarevien pintojen epätodelliseen ulkonäköön. Jos taas käytät Phongin varjostusta, se johtaa +sileämpään ulkonäköön. @@ -1586,10 +1586,10 @@ to a smoother appearance. If face angle ≥ crease angle, facet shading is used If face angle < crease angle, smooth shading is used - Crease angle is a threshold angle between two faces. + Taittokulma on kynnysarvo kulmalle kahden kahden näkymäpinnan välillä. - If face angle ≥ crease angle, facet shading is used - If face angle < crease angle, smooth shading is used + Jos näkymäpintojen kulma ≥ taittokulma, käytetään facet varjostusta + Jos näkymäpintojen kulma < taittokulma, käytetään sileä varjostusta @@ -1665,17 +1665,17 @@ to a smoother appearance. Frontal - Frontal + Etuosa Frontal Quad - Frontal Quad + Etuosan nelikkö (quad) Parallelograms - Parallelograms + Suunnikkaat @@ -1686,12 +1686,12 @@ to a smoother appearance. Running gmsh... - Running gmsh... + Suorittaa gmsh... Failed to start - Failed to start + Käynnistäminen epäonnistui @@ -1735,12 +1735,12 @@ to a smoother appearance. Surface fit - Surface fit + Ulkopinnan istuvuus Parameters - Parameters + Muuttujat @@ -1765,7 +1765,7 @@ to a smoother appearance. Compute - Compute + Laske @@ -1775,7 +1775,7 @@ to a smoother appearance. Before fitting the surface select an area. - Before fitting the surface select an area. + Ennen pinnan sovittamista valitse alue. @@ -1783,27 +1783,27 @@ to a smoother appearance. Remesh by gmsh - Remesh by gmsh + Uudista verkkopinta gmsh: llä Remeshing Parameter - Remeshing Parameter + Verkkopinnan uudistuksen muuttujat Meshing: - Meshing: + Verkkopinnan käyttö: Max element size (0.0 = Auto): - Max element size (0.0 = Auto): + Max elementin koko (0.0 = Automaattinen): Min element size (0.0 = Auto): - Min element size (0.0 = Auto): + Minimi elementin koko (0,0 = Automaattinen): @@ -1813,7 +1813,7 @@ to a smoother appearance. Gmsh - Gmsh + Gmsh @@ -1823,7 +1823,7 @@ to a smoother appearance. Kill - Kill + Tuhoa @@ -1955,7 +1955,7 @@ to a smoother appearance. Curvature - Curvature + Kaarevuus @@ -1975,17 +1975,17 @@ to a smoother appearance. Freeform - Freeform + Vapaamuotoinen Max. Curvature - Max. Curvature + Maksimi kaarevuus Min. Curvature - Min. Curvature + Minimi kaarevuus @@ -2019,7 +2019,7 @@ to a smoother appearance. Parameters... - Parameters... + Muuttujat... @@ -2118,7 +2118,7 @@ to a smoother appearance. Boundings of %1: - Boundings of %1: + Rajaukset %1: @@ -2138,7 +2138,7 @@ to a smoother appearance. Unknown error occurred while running OpenSCAD. - Unknown error occurred while running OpenSCAD. + Tuntematon virhe ilmeni OpenSCAD: n käytössä. @@ -2168,50 +2168,50 @@ osoittweessa asentaaksesi ohjelman. All Mesh Files - All Mesh Files + Kaikki verkkopinta-tiedostot Binary STL - Binary STL + Binäärinen STL ASCII STL - ASCII STL + ASCII STL Binary Mesh - Binary Mesh + Binäärinen Verkkopinta Alias Mesh - Alias Mesh + Eli pintaverkkona Object File Format - Object File Format + Valitse kohteen tiedostomuoto Inventor V2.1 ascii - Inventor V2.1 ascii + Inventor V2.1 ascii Stanford Polygon - Stanford Polygon + Stanford Monikulmio @@ -2227,47 +2227,47 @@ osoittweessa asentaaksesi ohjelman. Simple Model Format - Simple Model Format + Yksinkertaisen mallin muoto X3D Extensible 3D - X3D Extensible 3D + X3D laajennettava 3D Compressed X3D - Compressed X3D + Pakattu X3D WebGL/X3D - WebGL/X3D + WebGL/X3D VRML V2.0 - VRML V2.0 + VRML V2.0 Compressed VRML 2.0 - Compressed VRML 2.0 + Pakattu VRML 2.0 Nastran - Nastran + Nastran Python module def - Python module def + Python modulin määrittely Asymptote Format - Asymptote Format + Asymptoottinen Muoto @@ -2317,17 +2317,17 @@ osoittweessa asentaaksesi ohjelman. Scaling - Scaling + Skaalaus Enter scaling factor: - Enter scaling factor: + Anna skaalauskerroin: [Points: %1, Edges: %2, Faces: %3] - [Points: %1, Edges: %2, Faces: %3] + [Pisteet: %1, Reunat: %2, Ulkopinnat: %3] @@ -2337,7 +2337,7 @@ osoittweessa asentaaksesi ohjelman. Display segments - Display segments + Näytä segmentit diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.qm index 7beb0d3237..26184ceadf 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts index ad5bf7ac87..66c65166e7 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_hu.ts @@ -223,7 +223,7 @@ Mesh - Mesh + Háló @@ -618,12 +618,12 @@ Split by components - Split by components + Felosztás összetevők szerint Split selected mesh into its components - Split selected mesh into its components + Kijelölt háló felosztása összetevőire @@ -740,7 +740,7 @@ Mesh Mesh Create - Mesh Mesh Create + Háló létrehozás @@ -750,68 +750,68 @@ Mesh union - Mesh union + Háló egyesítés Mesh difference - Mesh difference + Háló különbségek Mesh intersection - Mesh intersection + Háló metszéspont Import Mesh - Import Mesh + Háló importálás Mesh VertexCurvature - Mesh VertexCurvature + Hálócsúcsgörbület Mesh Smoothing - Mesh Smoothing + Háló simítás Harmonize mesh normals - Harmonize mesh normals + Aktuális hálók összehangolása Flip mesh normals - Flip mesh normals + Aktuális háló átfordítás Fill up holes - Fill up holes + Furatokat tölt ki Mesh merge - Mesh merge + Háló egyesítés Mesh split - Mesh split + Háló felosztás Mesh scale - Mesh scale + Háló méretezés Mesh Decimating - Mesh Decimating + Háló tizedelése @@ -821,47 +821,47 @@ Remove non-manifolds - Remove non-manifolds + Nem-szétágazók eltávolítása Fix indices - Fix indices + Jelzőszámok javítása Remove degenerated faces - Remove degenerated faces + Korcs felületek eltávolítása Remove duplicated faces - Remove duplicated faces + Kettőzött felületek eltávolítása Remove duplicated points - Remove duplicated points + Kettőzött pontok eltávolítása Fix self-intersections - Fix self-intersections + Belső-csomópontok javítása Remove folds - Remove folds + Redők eltávolítása Repair mesh - Repair mesh + Háló javítás Delete selection - Delete selection + Kijelölt törlése @@ -883,7 +883,7 @@ Segment - Segment + Szegmens @@ -893,7 +893,7 @@ Fill hole - Fill hole + Furatokat kitölt diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm index f4fbe3fae9..75a0e6f420 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts index 86ac2f3f21..c7b9ae4bb0 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_it.ts @@ -234,7 +234,7 @@ Fill holes of the mesh - Riempie i fbuchi della mesh + Riempie i buchi della mesh @@ -755,12 +755,12 @@ Mesh difference - Mesh difference + Differenza di mesh Mesh intersection - Mesh intersection + Intersezione di mesh @@ -770,7 +770,7 @@ Mesh VertexCurvature - Mesh VertexCurvature + Mesh VerticiCurvatura @@ -846,7 +846,7 @@ Fix self-intersections - Fix self-intersections + Correggi le auto-intersezioni diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm index 6fc67550ab..cf79cded73 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts index dd6a188fce..95a434e125 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_nl.ts @@ -618,7 +618,7 @@ Split by components - Split by components + Gesplitst op onderdelen @@ -836,12 +836,12 @@ Remove duplicated faces - Remove duplicated faces + Dubbele vlakken verwijderen Remove duplicated points - Remove duplicated points + Dubbele punten verwijderen @@ -861,7 +861,7 @@ Delete selection - Delete selection + Selectie verwijderen @@ -883,7 +883,7 @@ Segment - Segment + Segment @@ -2242,7 +2242,7 @@ Gelieve naar http://www.openscad.org/index.html te gaan om het te installeren. WebGL/X3D - WebGL/X3D + WebGL/X3D diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm index 3f3f9c9945..bc87ea5f98 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts index 114a3fb06a..5a34e269e1 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pl.ts @@ -770,7 +770,7 @@ Mesh VertexCurvature - Mesh VertexCurvature + Krzywa wierzchołka siatki @@ -781,7 +781,7 @@ Harmonize mesh normals - Harmonize mesh normals + Porządkuj wektory normalne @@ -791,7 +791,7 @@ Fill up holes - Fill up holes + Wypełnij otwory @@ -806,7 +806,7 @@ Mesh scale - Scal siatkę + Skala oczek siatki @@ -821,12 +821,12 @@ Remove non-manifolds - Remove non-manifolds + Usuń obiekty nie będące typu Manifold Fix indices - Fix indices + Napraw indeksy @@ -851,7 +851,7 @@ Remove folds - Remove folds + Usuń fałdy diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm index 00539d8133..5077edb9d7 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts index 52106a77f0..864f7bcb13 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_pt-BR.ts @@ -87,14 +87,14 @@ Decimation... - Decimation... + Decimação... Decimates a mesh - Decimates a mesh + Decimar uma malha @@ -467,7 +467,7 @@ Refinement... - Refinement... + Refinamento... @@ -740,7 +740,7 @@ Mesh Mesh Create - Mesh Mesh Create + Criar malha @@ -781,37 +781,37 @@ Harmonize mesh normals - Harmonize mesh normals + Harmonizar normais da malha Flip mesh normals - Flip mesh normals + Inverter normais da malha Fill up holes - Fill up holes + Preencher os buracos Mesh merge - Mesh merge + Fundir malhas Mesh split - Mesh split + Dividir malha Mesh scale - Mesh scale + Redimensionar malha Mesh Decimating - Mesh Decimating + Decimação de malha @@ -821,47 +821,47 @@ Remove non-manifolds - Remove non-manifolds + Remover não-manifolds Fix indices - Fix indices + Corrigir índices Remove degenerated faces - Remove degenerated faces + Remover faces degeneradas Remove duplicated faces - Remove duplicated faces + Remover faces duplicadas Remove duplicated points - Remove duplicated points + Remover pontos duplicados Fix self-intersections - Fix self-intersections + Corrigir auto-interseções Remove folds - Remove folds + Remover dobras Repair mesh - Repair mesh + Consertar malha Delete selection - Delete selection + Apagar seleção @@ -883,7 +883,7 @@ Segment - Segment + Segmento @@ -893,7 +893,7 @@ Fill hole - Fill hole + Preencher o buraco @@ -901,12 +901,12 @@ Decimating - Decimating + Decimação Reduction - Reduction + Redução @@ -2266,7 +2266,7 @@ Favor visitar http://www.openscad.org/index.html para instalá-lo. Asymptote Format - Asymptote Format + Formato Assimptota diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm index b07f808813..a271fc18e6 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts index 1887e7aae4..3215dfeee7 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_ru.ts @@ -856,7 +856,7 @@ Repair mesh - Repair mesh + Ремонт сетки diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sk.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sk.qm index 74b027a2d4..e7bdbae9a3 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sk.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sk.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sk.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sk.ts index 9546225d83..f623caf7d0 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sk.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sk.ts @@ -878,7 +878,7 @@ Split - Split + Rozdeliť @@ -1449,7 +1449,7 @@ Najprv spustite príkaz na opravu záhybov Width: - šírka: + Šírka: @@ -1714,7 +1714,7 @@ to a smoother appearance. Clear - Vyčistiť + Vymazať @@ -1740,7 +1740,7 @@ to a smoother appearance. Parameters - Parameters + Parametre @@ -1760,7 +1760,7 @@ to a smoother appearance. Clear - Vyčistiť + Vymazať @@ -1770,7 +1770,7 @@ to a smoother appearance. No selection - bez výberu + Žiadny výber @@ -1833,7 +1833,7 @@ to a smoother appearance. Clear - Vyčistiť + Vymazať @@ -2075,7 +2075,7 @@ to a smoother appearance. Clear - Vyčistiť + Vymazať @@ -2217,7 +2217,7 @@ Please visit http://www.openscad.org/index.html to install it. All Files - All Files + Všetky súbory diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.qm b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.qm index 53685f9c21..331032c949 100644 Binary files a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.qm and b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.qm differ diff --git a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts index 855c5324f0..b3f4719764 100644 --- a/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts +++ b/src/Mod/Mesh/Gui/Resources/translations/Mesh_sv-SE.ts @@ -2236,12 +2236,12 @@ Besök http://www.openscad.org/index.html för att installera det. Compressed X3D - Compressed X3D + Komprimerad X3D WebGL/X3D - WebGL/X3D + WebGL/X3D @@ -2336,7 +2336,7 @@ Besök http://www.openscad.org/index.html för att installera det. Display segments - Display segments + Visa segment diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.qm index ea3c91358f..f2f7e61144 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.ts index cffa2a4c61..549dd66c69 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_de.ts @@ -99,12 +99,12 @@ Dieser Befehl funktioniert nur mit einem 'mesh'-Objekt. Trim with plane - Trim with plane + Mit Ebene trimmen Section with plane - Section with plane + Abschnitt mit Ebene @@ -528,7 +528,7 @@ Ein Wert im Bereich von 0.2-10. Trim by plane - Beschneiden durch eine Ebene + Trimmen durch eine Ebene diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm index 9a2a2c139d..76ce0fab8d 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts index b065ef5d0f..5a78c2caf5 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_fi.ts @@ -29,14 +29,14 @@ Curve on mesh... - Curve on mesh... + Käyrä verkkopinnan päällä... Creates an approximated curve on top of a mesh. This command only works with a 'mesh' object. - Creates an approximated curve on top of a mesh. -This command only works with a 'mesh' object. + Luo arvioidun käyrän verkkopinna päälle. +Tämä komento toimii vain 'verkkopinta' -objektin kanssa. @@ -67,7 +67,7 @@ This command only works with a 'mesh' object. Create section from mesh and plane - Create section from mesh and plane + Luo osio verkkopinnasta ja tasosta @@ -99,12 +99,12 @@ This command only works with a 'mesh' object. Trim with plane - Trim with plane + Leikkaa tasolla Section with plane - Section with plane + Lohkotaso @@ -167,12 +167,12 @@ This command only works with a 'mesh' object. Connect edges if distance less than - Connect edges if distance less than + Yhdistä reunat, jos etäisyys on pienempi kuin Failure - Failure + Virhe @@ -185,7 +185,7 @@ This command only works with a 'mesh' object. Close wire - Close wire + Sulje viiva @@ -200,7 +200,7 @@ This command only works with a 'mesh' object. Wrong mesh picked - Wrong mesh picked + Väärä verkkopinta valittu @@ -213,16 +213,16 @@ This command only works with a 'mesh' object. Curve on mesh - Curve on mesh + Käyrä verkkopinnan päällä Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation. This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench. - Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation. + Paina 'Aloita', valitse sitten pisteet verkkoon; kun on asetettu tarpeeksi pisteitä, niin napsauta hiiren kakkospainikkeella ja valitse 'Luo'. Toista tämä prosessi luodaksesi lisää käyriä. Sulje lopuksi tämä tehtäväpaneeli suorittaaksesi toiminnon loppuun. -This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench. +Tämä komento toimii vain verkkopinta-objektin kanssa, ei tavallisen näkymäpinnan tai ulkopinnan kanssa. Voit muuntaa objektin verkkopinnaksi käyttämällä Verkkopinta työpenkki (Mesh Workbench) työkaluja. @@ -232,27 +232,27 @@ This command only works with a 'mesh' object, not a regular face or surface. To Snap tolerance to vertices - Snap tolerance to vertices + Kiinnitä toleranssi kärkipisteisiin px - px + px Split threshold - Split threshold + Erota raja-arvo Spline Approximation - Spline Approximation + Suuntaviiva arvio Tolerance to mesh - Tolerance to mesh + Toleranssi verkkopintaan @@ -267,7 +267,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To Start - Start + Aloita @@ -280,7 +280,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To Meshing options - Verkon asetukset + Verkkopinnan luomisen asetukset @@ -305,63 +305,63 @@ This command only works with a 'mesh' object, not a regular face or surface. To Use the standard mesher - Use the standard mesher + Käytä vakioitua verkkopintaa Maximal linear deflection of a mesh section from the surface of the object - Maximal linear deflection of a mesh section from the surface of the object + Suurin lineaarinen taipuma objektin pinnasta verkkopinnan lohkoon Angular deviation: - Angular deviation: + Kulmien poikkeama: Maximal angular deflection of a mesh section to the next section - Maximal angular deflection of a mesh section to the next section + Verkkopinnan suurin kulmapoikkeama seuraavaan osaan nähden The maximal linear deviation of a mesh segment will be the specified Surface deviation multiplied by the length of the current mesh segment (edge) - The maximal linear deviation of a mesh segment will be the specified -Surface deviation multiplied by the length of the current mesh segment (edge) + Verkkopinnan suurin lineaarinen poikkeama on määritelty +Pinnan poikkeama kerrottuna nykyisen verkkopinnan pituudella (reuna) Relative surface deviation - Relative surface deviation + Suhteellinen pintapoikkeama Mesh will get face colors of the object - Mesh will get face colors of the object + Verkkopinta saa esineen näkymäpinnan värit Apply face colors to mesh - Apply face colors to mesh + Levitä näkymäpinnan värit verkkopintaan Mesh segments will be grouped according to the color of the object faces. These groups will be exported for mesh output formats supporting this feature (e.g. the format OBJ). - Mesh segments will be grouped according to the color of the object faces. -These groups will be exported for mesh output formats supporting -this feature (e.g. the format OBJ). + Verkkopinnan segmentit ryhmitellään kohteen näkymäpintojen värien mukaan. +Nämä ryhmät viedään verkkopinnan-tulostusformaatteihin, jotka tukevat +tätä ominaisuutta (esim. OBJ). Define segments by face colors - Define segments by face colors + Määritä segmentit näkymäpintojen värien mukaan Use the Mefisto mesher - Use the Mefisto mesher + Käytä Mefisto verkkopinnan tekijää @@ -372,18 +372,18 @@ this feature (e.g. the format OBJ). If this number is smaller the mesh becomes finer. The smallest value is 0. - If this number is smaller the mesh becomes finer. -The smallest value is 0. + Jos tämä luku on pienempi, verkkopinta muuttuu hienommaksi. +Pienin arvo on 0. Estimate - Estimate + Arvio Use the Netgen mesher - Use the Netgen mesher + Käytä Netgen verkkopinnan tekijää @@ -429,8 +429,8 @@ The smallest value is 0. If this parameter is smaller, the mesh becomes finer. A value in the range of 0.1-1. - If this parameter is smaller, the mesh becomes finer. -A value in the range of 0.1-1. + Jos tämä parametri on pienempi, verkkopinnasta tulee hienompi. +Arvo välillä 0,1-1. @@ -442,8 +442,8 @@ A value in the range of 0.1-1. If this parameter is larger, the mesh becomes finer. A value in the range of 0.2-10. - If this parameter is larger, the mesh becomes finer. -A value in the range of 0.2-10. + Jos tämä parametri on suurempi, verkkopinnasta tulee hienompi. +Arvo välillä 0,2-10. @@ -453,7 +453,7 @@ A value in the range of 0.2-10. Whether optimization of surface shape will be done - Whether optimization of surface shape will be done + Tehdäänkö pinnan muodon optimointi @@ -463,7 +463,7 @@ A value in the range of 0.2-10. Whether second order elements will be generated - Whether second order elements will be generated + Luodaanko toisen järjestyksen elementt @@ -473,22 +473,22 @@ A value in the range of 0.2-10. Whether meshes will be arranged preferably using quadrilateral faces - Whether meshes will be arranged preferably using quadrilateral faces + Järjestetäänkö verkkopinnat mieluiten käyttäen nelisivuisia pintanäkymiä Quad dominated - Nelikkö Quad on hallitseva + Nelikkö (Quad) on hallitseva Leave panel open - Leave panel open + Jätä paneeli auki gmsh - gmsh + gmsh @@ -512,7 +512,7 @@ A value in the range of 0.2-10. Please select a plane at which you section the mesh. - Please select a plane at which you section the mesh. + Valitse taso, jolla leikkaat verkkopinnan. @@ -525,32 +525,32 @@ A value in the range of 0.2-10. Please select a plane at which you trim the mesh. - Valitse taso, jolla leikkaat verkkopinnan. + Valitse taso, jolla säädät verkkopintaa. Trim by plane - Trim by plane + Säädä tasolla Select the side you want to keep. - Select the side you want to keep. + Valitse sivu, jonka haluat pitää. Below - Below + Alapuolella Above - Above + Yläpuolella Split - Split + Jaa osiin diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.qm index 04121aa06e..9c1f093872 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.ts index 267cb5a2dc..cede818686 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_hu.ts @@ -44,7 +44,7 @@ Ez a parancs csak 'háló' objektummal működik. Mesh - Mesh + Háló @@ -62,7 +62,7 @@ Ez a parancs csak 'háló' objektummal működik. Mesh - Mesh + Háló @@ -80,7 +80,7 @@ Ez a parancs csak 'háló' objektummal működik. Mesh - Mesh + Háló @@ -99,12 +99,12 @@ Ez a parancs csak 'háló' objektummal működik. Trim with plane - Trim with plane + Síkkal metsz Section with plane - Section with plane + Síkkal szakaszt diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.qm index a9269036d2..18cd7b5160 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts index 08f1a5f936..f7654c37af 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_it.ts @@ -99,12 +99,12 @@ Questo comando funziona solo con un oggetto 'solido'. Trim with plane - Trim with plane + Taglio con un piano Section with plane - Section with plane + Seziona con un piano @@ -220,9 +220,9 @@ Questo comando funziona solo con un oggetto 'solido'. Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation. This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench. - Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation. + Premi 'Inizio', poi scegli punti sulla mesh; quando sono stati impostati abbastanza punti, fai clic con il tasto destro del mouse e scegli 'Crea'. Ripeti questo processo per creare più spline. Chiudi questo pannello per completare l'operazione. -This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench. +Questo comando funziona solo con un oggetto 'mesh', non con una faccia o una superficie regolari. Per convertire un oggetto in una mesh utilizzare gli strumenti dell'ambiente di lavoro Mesh. @@ -232,7 +232,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To Snap tolerance to vertices - Snap tolerance to vertices + Tolleranza di aggancio ai vertici diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.qm index f0de2677c1..7945777093 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts index 6cb095a1b3..064f628c41 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_pt-BR.ts @@ -99,12 +99,12 @@ Este comando só funciona com um objeto do tipo "malha". Trim with plane - Trim with plane + Recortar com um plano Section with plane - Section with plane + Seção com um plano @@ -167,7 +167,7 @@ Este comando só funciona com um objeto do tipo "malha". Connect edges if distance less than - Connect edges if distance less than + Conecte as arestas se a distância for menor que @@ -220,9 +220,9 @@ Este comando só funciona com um objeto do tipo "malha". Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation. This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench. - Press 'Start', then pick points on the mesh; when enough points have been set, right-click and choose 'Create'. Repeat this process to create more splines. Close this task panel to complete the operation. + Pressione 'Iniciar', depois selecione pontos na malha; quando pontos suficientes estiverem definidos, clique com o botão direito e escolha 'Criar'. Repita este processo para criar mais curvas spline. Feche este painel de tarefas para concluir a operação. -This command only works with a 'mesh' object, not a regular face or surface. To convert an object to a mesh use the tools of the Mesh Workbench. +Este comando só funciona com um objeto 'malha', não com uma face ou superfície regular. Para converter um objeto em uma malha, use as ferramentas da Bancada de Trabalho Malha. @@ -232,7 +232,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To Snap tolerance to vertices - Snap tolerance to vertices + Tolerância de encaixe aos vértices @@ -305,12 +305,12 @@ This command only works with a 'mesh' object, not a regular face or surface. To Use the standard mesher - Use the standard mesher + Usar o gerador de malha padrão Maximal linear deflection of a mesh section from the surface of the object - Maximal linear deflection of a mesh section from the surface of the object + Desvio linear máximo de uma seção de malha da superfície do objeto @@ -320,14 +320,14 @@ This command only works with a 'mesh' object, not a regular face or surface. To Maximal angular deflection of a mesh section to the next section - Maximal angular deflection of a mesh section to the next section + Desvio angular máximo de uma seção de malha para a próxima seção The maximal linear deviation of a mesh segment will be the specified Surface deviation multiplied by the length of the current mesh segment (edge) - The maximal linear deviation of a mesh segment will be the specified -Surface deviation multiplied by the length of the current mesh segment (edge) + O desvio linear máximo de um segmento de malha será o desvio de superfície especificado +multiplicado pelo comprimento do segmento de malha atual (aresta) @@ -337,7 +337,7 @@ Surface deviation multiplied by the length of the current mesh segment (edge) Mesh will get face colors of the object - Mesh will get face colors of the object + A malha irá obter as cores da face do objeto @@ -349,9 +349,9 @@ Surface deviation multiplied by the length of the current mesh segment (edge)Mesh segments will be grouped according to the color of the object faces. These groups will be exported for mesh output formats supporting this feature (e.g. the format OBJ). - Mesh segments will be grouped according to the color of the object faces. -These groups will be exported for mesh output formats supporting -this feature (e.g. the format OBJ). + Os segmentos de malha serão agrupados de acordo com a cor das faces do objeto. +Esses grupos serão exportados para formatos de saída em malha que suportam +este recurso (por exemplo, o formato OBJ). @@ -361,7 +361,7 @@ this feature (e.g. the format OBJ). Use the Mefisto mesher - Use the Mefisto mesher + Usar o gerador de malha Mefisto @@ -372,8 +372,8 @@ this feature (e.g. the format OBJ). If this number is smaller the mesh becomes finer. The smallest value is 0. - If this number is smaller the mesh becomes finer. -The smallest value is 0. + Se este número for menor a malha se torna mais fina. +O menor valor possível é 0. @@ -383,7 +383,7 @@ The smallest value is 0. Use the Netgen mesher - Use the Netgen mesher + Usar o gerador de malha Netgen @@ -429,8 +429,8 @@ The smallest value is 0. If this parameter is smaller, the mesh becomes finer. A value in the range of 0.1-1. - If this parameter is smaller, the mesh becomes finer. -A value in the range of 0.1-1. + Se esse parâmetro for menor, a malha se torna mais fina. +Um valor na amplitude de 0.1-1. @@ -442,8 +442,8 @@ A value in the range of 0.1-1. If this parameter is larger, the mesh becomes finer. A value in the range of 0.2-10. - If this parameter is larger, the mesh becomes finer. -A value in the range of 0.2-10. + Se esse parâmetro for maior, a malha se torna mais fina. +Um valor na amplitude de 0.2-10. @@ -453,7 +453,7 @@ A value in the range of 0.2-10. Whether optimization of surface shape will be done - Whether optimization of surface shape will be done + Indica se a otimização da forma da superfície será feita @@ -463,7 +463,7 @@ A value in the range of 0.2-10. Whether second order elements will be generated - Whether second order elements will be generated + Indica se os elementos de segunda ordem serão gerados @@ -473,7 +473,7 @@ A value in the range of 0.2-10. Whether meshes will be arranged preferably using quadrilateral faces - Whether meshes will be arranged preferably using quadrilateral faces + Indica se as malhas serão organizadas de preferência usando faces quadriláteras @@ -488,7 +488,7 @@ A value in the range of 0.2-10. gmsh - gmsh + gmsh diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm index 30b6ddb722..0cb7f81d24 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts index fb45c54344..0984111eee 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_ru.ts @@ -99,12 +99,12 @@ This command only works with a 'mesh' object. Trim with plane - Trim with plane + Обрезать плоскостью Section with plane - Section with plane + Сечение плоскостью diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.qm b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.qm index 1d426232b3..a8be1864eb 100644 Binary files a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.qm and b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.qm differ diff --git a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.ts b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.ts index 6434d22805..c88f54c4d9 100644 --- a/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.ts +++ b/src/Mod/MeshPart/Gui/Resources/translations/MeshPart_sk.ts @@ -29,7 +29,7 @@ Curve on mesh... - Curve on mesh... + Krivka na sieti... @@ -99,7 +99,7 @@ This command only works with a 'mesh' object. Trim with plane - Trim with plane + Orezať rovinou @@ -162,17 +162,17 @@ This command only works with a 'mesh' object. Options - Možnosti + Voľby Connect edges if distance less than - Connect edges if distance less than + Spojiť hrany, ak je vzdialenosť menšia ako Failure - Failure + Zlyhanie @@ -190,7 +190,7 @@ This command only works with a 'mesh' object. Clear - Vyčistiť + Vymazať @@ -213,7 +213,7 @@ This command only works with a 'mesh' object. Curve on mesh - Curve on mesh + Krivka na sieti @@ -227,7 +227,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To Wire - Čiara + Drôt @@ -237,12 +237,12 @@ This command only works with a 'mesh' object, not a regular face or surface. To px - px + px Split threshold - Split threshold + Prah rozdelenia @@ -252,17 +252,17 @@ This command only works with a 'mesh' object, not a regular face or surface. To Tolerance to mesh - Tolerance to mesh + Tolerancia k sieti Continuity - Continuity + Kontinuita Maximum curve degree - Maximum curve degree + Maximálny uhol krivky @@ -280,7 +280,7 @@ This command only works with a 'mesh' object, not a regular face or surface. To Meshing options - Možnosti sieťovania + Voľby sieťovania @@ -378,7 +378,7 @@ The smallest value is 0. Estimate - Estimate + Odhad @@ -442,8 +442,8 @@ A value in the range of 0.1-1. If this parameter is larger, the mesh becomes finer. A value in the range of 0.2-10. - If this parameter is larger, the mesh becomes finer. -A value in the range of 0.2-10. + Ak je parameter väčší, sieť bude jemnejšia. +Hodnota v rozsahu 0,2 až 10. @@ -453,7 +453,7 @@ A value in the range of 0.2-10. Whether optimization of surface shape will be done - Whether optimization of surface shape will be done + Či bude dokončená optimalizácia tvaru povrchu @@ -463,7 +463,7 @@ A value in the range of 0.2-10. Whether second order elements will be generated - Whether second order elements will be generated + Či budú vygenerované prvky druhé v poradí @@ -483,7 +483,7 @@ A value in the range of 0.2-10. Leave panel open - Leave panel open + Ponechať panel otvorený @@ -507,7 +507,7 @@ A value in the range of 0.2-10. Select plane - Select plane + Vybrať rovinu @@ -520,37 +520,37 @@ A value in the range of 0.2-10. Select plane - Select plane + Vybrať rovinu Please select a plane at which you trim the mesh. - Please select a plane at which you trim the mesh. + Prosím, vyberte rovinu, s ktorou chcete orezať sieť. Trim by plane - Trim by plane + Orezať podľa roviny Select the side you want to keep. - Select the side you want to keep. + Vyberte stranu, ktorú chcete zachovať. Below - Below + Nižšie Above - Above + Vyššie Split - Split + Rozdeliť diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts index 30d18f7373..d57b969b82 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_af.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Algemene instellings - + General OpenSCAD Settings General OpenSCAD Settings - + OpenSCAD executable OpenSCAD executable - + OpenSCAD import OpenSCAD import - + Use ViewProvider in Tree View Use ViewProvider in Tree View - + If this is checked, Multmatrix Object will be Parametric If this is checked, Multmatrix Object will be Parametric - + Use Multmatrix Feature Use Multmatrix Feature - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - + Maximum number of faces for polygons (fn) Maximum number of faces for polygons (fn) - + OpenSCAD export OpenSCAD export - + maximum fragment size maximum fragment size - + angular (fa) angular (fa) - + ° ° - + size (fs) size (fs) - + mm mm - + convexity convexity - + Mesh fallback Mesh fallback - + Deflection Deflection - + deflection deflection - + Triangulation settings Triangulation settings - + If this is checked, Features will claim their children in the tree view If this is checked, Features will claim their children in the tree view - + Print debug information in the Console Print debug information in the Console - + The path to the OpenSCAD executable The path to the OpenSCAD executable - + Minimum angle for a fragment Minimum angle for a fragment - + Minimum size of a fragment Minimum size of a fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Convert Edges to Faces - + Please select 3 objects first Please select 3 objects first - + Unsupported Function Unsupported Function - + Press OK Press OK - + Add Voeg by - + Clear Maak skoon - + as Mesh as Mesh - + Add OpenSCAD Element Add OpenSCAD Element - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D - + Unable to explode %s Unable to explode %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Color Shapes - + Color Shapes by validity and type Color Shapes by validity and type @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convert Edges To Faces @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + Remove fusion, apply placement to children, and color randomly Remove fusion, apply placement to children, and color randomly @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Perform Hull @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Export objects as meshes and use OpenSCAD to perform a boolean operation @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects Removes the selected objects and all children that are not referenced from other objects @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Replace Object - + Replace an object in the Feature Tree. Please select old, new, and parent object Replace an object in the Feature Tree. Please select old, new, and parent object @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD Part tools @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts index 452426496d..ed88c0fedd 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ar.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings الإعدادات العامة - + General OpenSCAD Settings اعدادات OpenSCAD العامة - + OpenSCAD executable الملف التنفيذي لبرنامج OpenSCAD - + OpenSCAD import OpenSCAD تصدير - + Use ViewProvider in Tree View استخدام ViewProvider في العرض المتفرع - + If this is checked, Multmatrix Object will be Parametric اذا تم تحديد هذا الخيار فإن كائن الMultmatrix سيكون حدودي - + Use Multmatrix Feature استخدام خاصية Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit اذا كانت قيمة fn اكبر من اقصي عدد لاوجه المضلع او المنشور الناقص فان هذا الشكل يعتبر دائري. قم بتغيير قيمة المتغير الي 0 حتي يكون بلا حدود - + Maximum number of faces for polygons (fn) fn هو اقصي عدد لاوجه المضلعات - + OpenSCAD export OpenSCAD تصدير - + maximum fragment size اقصي حجم للجزء - + angular (fa) fa الزاوي - + ° رمز الدرجة (وحدة لقياس الزواية) - + size (fs) fs الحجم - + mm مم - + convexity مقدار التحدب - + Mesh fallback تداعي الmesh - + Deflection التشتت - + deflection التشتت - + Triangulation settings اعدادات التثليث - + If this is checked, Features will claim their children in the tree view اذا تم تحديد هذا الاختيار فان الخصائص الرئيسية سوف تستحوذ علي تستحوذ علي الخصائص الفرعية في العرض المتفرع - + Print debug information in the Console عرض معلومات تصحيح الاخطاء في وحدة التحكم - + The path to the OpenSCAD executable المسار الي ملف OpenSCAD التنفيذي - + Minimum angle for a fragment اقل زاوية للجزء - + Minimum size of a fragment اقل حجم للجزء @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces تحويل الحروف الي اوجه - + Please select 3 objects first يرجي اختيار ثلاثة اعضاء اولا - + Unsupported Function وظيفة غير مدعومة - + Press OK إضغط على 'موافق' - + Add إضافة - + Clear مسح - + as Mesh كmesh - + Add OpenSCAD Element إضافة العنصر OpenSCAD - + Perform اداء - + Mesh Boolean جمع الmesh - + Error all shapes must be either 2D or both must be 3D خطأ يجب ان تكون جميع الاشكال ثنائية الابعاد او ثلاثية الابعاد - + Unable to explode %s لا يمكن تفجير مقدار %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... إضافة العنصر OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary اضافة عنصر OpenSCAD عن طريق ادخال رمز OpenSCAD و تنفيذ نظام OpenSCAD الثنائي @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes تلوين الاشكال - + Color Shapes by validity and type تلوين الاشكال حسب صلاحيتها ونوعها @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces تحويل الحروف الي اوجه @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements توسيع المواضع - + Expand all placements downwards the FeatureTree توسيع كافة المواضع اسفل الFeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group تفجير مجموعة - + Remove fusion, apply placement to children, and color randomly ازالة الدمج, تطبيق الموضع علي الاشكال الفرعية و التلوين عشوائيا @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull هيكل السفينة - + Perform Hull تنفيذ التقشير @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature زيادة خاصية التسامح في الاخطاء - + Create Feature that allows to increase the tolerance انشاء خاصية تسمح بزيادة نسبة التسامح في الاخطاء @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... جمع الmesh... - + Export objects as meshes and use OpenSCAD to perform a boolean operation تصدير الاعضاء كmesh واستخدام OpenSCAD لتنفيذ عملية الدمج @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski مينكوفسكي - + Perform Minkowski تنفيذ مينكوفسكي @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... خاصية عكس التصميم... - + Create Mirror Mesh Feature إنشاء ميزة مرآة شبكية @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature خاصية صقل الشكل - + Create Refine Shape Feature انشاء خاصية صقل الشكل @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children ازالة الاعضاء و الاشكال الفرعية الخاصة بهم - + Removes the selected objects and all children that are not referenced from other objects إزالة الأعضاء المحددة وجميع الاشكال الفرعية التي لم تتم انسابها الي اعضاء أخرى @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object استبدال العنصر - + Replace an object in the Feature Tree. Please select old, new, and parent object تبديل عضو في فرع الخصائص. يرجي اختيار شكل قديم و آخر جديد و شكل رئيسي @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... تغيير حجم ميزة الشبكة... - + Create Resize Mesh Feature إنشاء ميزة تغيير حجم مرآة شبكية @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... تغيير قياس ميزة الشبكة... - + Create Scale Mesh Feature إنشاء ميزة تغيير قياس شبكة @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools ادوات OpenSCAD الخاصة بالجزء @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts index 1654eda7cf..daafccb088 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ca.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Configuració general - + General OpenSCAD Settings Configuració General de OpenSCAD - + OpenSCAD executable Executable d'OpenSCAD - + OpenSCAD import Importar OpenSCAD - + Use ViewProvider in Tree View Utilitzar ViewProvider en Vista d'Arbre - + If this is checked, Multmatrix Object will be Parametric Si està marcada, l'objecte Multmatrix serà paramètric - + Use Multmatrix Feature Tret d'ús Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit El nombre màxim de cares d'un polígon, prisma la semicircumferència. Si fn és superior a aquest valor que l objecte es considera una circular. Posar a 0 per cap límit - + Maximum number of faces for polygons (fn) Nombre màxim de cares per polígons (fn) - + OpenSCAD export Exportar a OpenSCAD - + maximum fragment size mida màxima del fragment - + angular (fa) angular (fa) - + ° º - + size (fs) mida (fs) - + mm mm - + convexity convexitat - + Mesh fallback Malla de recolzament - + Deflection Deflecció - + deflection deflecció - + Triangulation settings Configuració de triangulació - + If this is checked, Features will claim their children in the tree view Si està marcat, Característiques mostrarà els seus fills en la llista d'arbre - + Print debug information in the Console Mostrar informació de debug a la consola - + The path to the OpenSCAD executable El camí a l'executable de l'OpenSCAD - + Minimum angle for a fragment Angle mínim per un fragment - + Minimum size of a fragment Mida mínima d'un fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Convertir arestes a cares - + Please select 3 objects first Selecciona 3 objectes primer - + Unsupported Function Funció no suportada - + Press OK Premeu OK - + Add Afig - + Clear Neteja - + as Mesh com a malla - + Add OpenSCAD Element Afegir un element OpenSCAD - + Perform Realitza - + Mesh Boolean Malla booleana - + Error all shapes must be either 2D or both must be 3D Error, totes les formes han de ser 2D o bé les dues han de ser 3D - + Unable to explode %s Impossible descomposar %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Afegir un element OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Afegeix un element OpenSCAD entrant el codi de OpenSCAD i executar el binari de OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Formes de color - + Color Shapes by validity and type Colorejar les Formes per validació i tipus @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convertir Arestes en Cares @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expandir Col.locacions - + Expand all placements downwards the FeatureTree Expandir totes les posicions cap avall en l'Arbre de Recursos @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Descomposar Grup - + Remove fusion, apply placement to children, and color randomly Eliminar una fusió, aplicar un posicionament als fills i donar un color aleatori @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Realitzar Hull @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Incrementar la funció de Tolerància - + Create Feature that allows to increase the tolerance Crear la Funció que permet l'increment de la tolerància @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Malla boleana... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exportar objectes com a malles i utilitzar OpenSCAD per dur a terme una operació booleana @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Realitzar Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Funció Refinar Forma - + Create Refine Shape Feature Funció Crear Forma Refinada @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Eliminar objectes i els seus fills - + Removes the selected objects and all children that are not referenced from other objects Elimina els objectes seleccionats i tots els fills que no facin referència a d'altres objectes @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Reemplaçar objecte - + Replace an object in the Feature Tree. Please select old, new, and parent object Reemplaçar un objecte en l'Arbre de Funcions. Seleccioneu l'antic, el nou i l'objecte pare @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Eines Part d'OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Eines OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm index b5b3651846..c92d01f7b7 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts index 26246d5a60..019cb20999 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_cs.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Obecná nastavení - + General OpenSCAD Settings Všeobecné nastavení OpenSCADu - + OpenSCAD executable Spustitelný soubor OpenSCAD - + OpenSCAD import Import z OpenSCADu - + Use ViewProvider in Tree View Použít ViewProvider ve stromovém zobrazení - + If this is checked, Multmatrix Object will be Parametric Pokud je toto políčko zaškrtnuto, Multmatrix objekt bude Parametrický - + Use Multmatrix Feature Použít prvek Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maximální počet stěn mnohoúhelníku, hranolu nebo jehlanu. Pokud je větší než tato hodnota, objekt je považován za kulatý. Při hodnotě 0:bez omezení - + Maximum number of faces for polygons (fn) Maximální počet stěn mnohoúhelníku (fn) - + OpenSCAD export OpenSCAD export - + maximum fragment size Maximální velikost fragmentu - + angular (fa) Úhlové (fa) - + ° ° - + size (fs) Velikost (fs) - + mm mm - + convexity konvexita - + Mesh fallback Nouzová síť - + Deflection Průhyb - + deflection průhyb - + Triangulation settings Nastavení triangulace - + If this is checked, Features will claim their children in the tree view Je-li zaškrtnuto, budou funkce ve stromovém zobrazení - + Print debug information in the Console Tisknout na konzoli ladící informace - + The path to the OpenSCAD executable Cesta pro spuštění OpenSCADu - + Minimum angle for a fragment Minimální úhel pro fragment - + Minimum size of a fragment Minimální velikost fragmentu @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Převod hran na stěny - + Please select 3 objects first Nejdříve prosím vyberte 3 objekty - + Unsupported Function Nepodporovaná funkce - + Press OK Stiskněte OK - + Add Přidat - + Clear Vyčistit - + as Mesh jako síť - + Add OpenSCAD Element Přidat prvek OpenSCAD - + Perform Provést - + Mesh Boolean Booleovské operace se sítí - + Error all shapes must be either 2D or both must be 3D Chyba, všechny tvary musí být buď 2D nebo 3D - + Unable to explode %s Není možné rozložit %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Přidat prvek OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Přidat OpenSCAD element zadáním a spuštěním kódu OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Barva ploch - + Color Shapes by validity and type Obarvit tvary podle platnosti a typu @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Převod hran na stěny @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Rozbalit umístění - + Expand all placements downwards the FeatureTree Rozbalit všechna umístění ve stromě funkcí @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Rozbít skupinu - + Remove fusion, apply placement to children, and color randomly Odstranit sloučení, převzít umístění potomků a obarvit náhodně @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull trup, skořepina - + Perform Hull Vytvořit skořepinu @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Zvýšit toleranci prvku - + Create Feature that allows to increase the tolerance Vytvrořit prvek, který umožňuje zvýšení tolerance @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Booleovské operace se sítí... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exportovat objekty jako síťě a booleovskou operaci provést pomocí OpenSCADu @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowského operace - + Perform Minkowski Provést MInkowského operaci @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Funkce zrcadlení sítě... - + Create Mirror Mesh Feature Vytvořit funkci zrcadlení sítě @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Vyčištění tvarového prvku - + Create Refine Shape Feature Vytvořit Vyčištění tvarobého prvku @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Odstranit objekty a jejich potomky - + Removes the selected objects and all children that are not referenced from other objects Odstranit vybrané objekty a všechny potomky, na které není odkaz z jiných objektů @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Nahradit objekt - + Replace an object in the Feature Tree. Please select old, new, and parent object Nahrazení objektu ve stromu funkcí. Vyberte prosím starý, nový a nadřazený objekt @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... - Resize Mesh Feature... + Změna velikosti síťe... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... - Scale Mesh Feature... + Škálování velikosti síťe... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Nástroje součástí OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Nástroje OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts index fe72cded5a..0c5a03f795 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_de.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Allgemeine Einstellungen - + General OpenSCAD Settings Allgemeine OpenSCAD Einstellungen - + OpenSCAD executable OpenSCAD Programmdatei - + OpenSCAD import OpenSCAD importieren - + Use ViewProvider in Tree View Verwenden von ViewProvider in der Strukturansicht - + If this is checked, Multmatrix Object will be Parametric Wenn diese Option aktiviert ist, werden sich Multmatrix Objekte parametrisch verhalten - + Use Multmatrix Feature Multmatrix-Feature verwenden - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Die maximale Anzahl der Kanten von einem Polygon, Prisma oder Prismenstumpf. Wenn fn größer als dieser Wert ist als rund betrachtet. Setzen Sie dies auf 0 für keine Begrenzung - + Maximum number of faces for polygons (fn) Maximale Anzahl der Flächen für Polygone (fn) - + OpenSCAD export OpenSCAD Export - + maximum fragment size maximale Fragmentgröße - + angular (fa) winkelig (Fa) - + ° ° - + size (fs) Größe (fs) - + mm mm - + convexity Konvexität - + Mesh fallback Polygonnetz Rückfalllösung - + Deflection Durchbiegung - + deflection Durchbiegung - + Triangulation settings Triangulationseinstellungen - + If this is checked, Features will claim their children in the tree view Wenn diese Option aktiviert ist, werden Features sich ihre Kinder in der Strukturbaum unterordnen - + Print debug information in the Console Debug Informationen in der Konsole ausgeben - + The path to the OpenSCAD executable Der Pfad zur OpenSCAD Programmdatei - + Minimum angle for a fragment Minimaler Winkel für ein Fragment - + Minimum size of a fragment Mindestgröße eines Fragments @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Konvertieren von Kanten zu Flächen - + Please select 3 objects first Bitte wählen Sie zuerst 3 Objekte - + Unsupported Function Nicht unterstützte Funktion - + Press OK Drücken Sie OK - + Add Hinzufügen - + Clear Löschen - + as Mesh als Polygonnetz - + Add OpenSCAD Element OpenSCAD Element einfügen - + Perform Ausführen - + Mesh Boolean Boolsche Operation als Polygonnetz - + Error all shapes must be either 2D or both must be 3D Fehler. Alle Formen müssen entweder 2D oder 3D sein - + Unable to explode %s Kann %s nicht zerlegen @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... OpenSCAD Element einfügen... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Füge ein OpenSCAD-Element hinzu, durch Eingabe von OpenSCAD-Code und Ausführen des OpenSCAD Programms @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Formen einfärben - + Color Shapes by validity and type Formen nach Gültigkeit und Typ einfärben @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Kanten zu Flächen umwandeln @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Erweitere Platzierungen - + Expand all placements downwards the FeatureTree Erweitere alle Platzierungen nach unten im Feature Baum @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Gruppe auflösen - + Remove fusion, apply placement to children, and color randomly Entfernt die Verschmelzung, wendet die Platzierung auf die untergeordneten Elemente an und färbt sie zufällig @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Rumpf - + Perform Hull Konvexe Hülle berechnen @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Toleranz erhöhen - + Create Feature that allows to increase the tolerance Erstelle Funktion, die es ermöglicht die Toleranz zu erhöhen @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Boolsche Operation als Polygonnetz... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exportiert Objekte als Netze und verwendet OpenSCAD, um eine boolesche Operation auszuführen @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Minkowskiprodukt berechnen @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mesh-Eigenschaft spiegeln... - + Create Mirror Mesh Feature Mirror Mesh Funktion erstellen @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Form Feature verfeinern - + Create Refine Shape Feature Erstelle verfeinertes Form Feature @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Objekte entfernen samt Kinder - + Removes the selected objects and all children that are not referenced from other objects Entfernt die ausgewählten Objekte und alle Kinder, die nicht von anderen Objekten referenziert werden @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Objekt ersetzen - + Replace an object in the Feature Tree. Please select old, new, and parent object Ersetzt ein Objekt im Feature-Baum. Bitte wählen Sie altes, neues und übergeordnetes Objekt @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Grösse des Netz-Elements anpassen... - + Create Resize Mesh Feature Grösse des Netz-Elements anpassen @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Netz Element skalieren... - + Create Scale Mesh Feature Erzeuge Netz Element skalierung @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD Part-Werkzeuge @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts index 75ac6a3db5..ad028dc40f 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_el.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Γενικές ρυθμίσεις - + General OpenSCAD Settings Γενικές ρυθμίσεις OpenSCAD - + OpenSCAD executable Εκτελέσιμη εφαρμογή του OpenSCAD - + OpenSCAD import Εισαγωγή OpenSCAD - + Use ViewProvider in Tree View Χρήση του ViewProvider σε προβολή δενδροδιαγράμματος - + If this is checked, Multmatrix Object will be Parametric Αν αυτό έχει επιλεχθεί, τα Αντικείμενα Multmatrix θα είναι Παραμετρικά - + Use Multmatrix Feature Χρήση Χαρακτηριστικού Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Ο μέγιστος αριθμός όψεων ενός πολυγώνου, πρίσματος ή κόλουρης πυραμίδας. Αν η fn είναι μεγαλύτερη από αυτήν την τιμή το αντικείμενο θεωρείται κυκλικό. Ορίστε την τιμή 0 για να μην υπάρχει όριο - + Maximum number of faces for polygons (fn) Μέγιστος αριθμός όψεων για πολύγωνα (fn) - + OpenSCAD export Εξαγωγή OpenSCAD - + maximum fragment size μέγιστο μέγεθος τμήματος - + angular (fa) Γωνιακή (fa) - + ° ° - + size (fs) μέγεθος (fs) - + mm χιλιοστά - + convexity κυρτότητα - + Mesh fallback Εφεδρικό πλέγμα - + Deflection Εκτροπή - + deflection εκτροπή - + Triangulation settings Ρυθμίσεις τριγωνοποίησης - + If this is checked, Features will claim their children in the tree view Αν αυτό έχει επιλεχθεί, τα Χαρακτηριστικά θα διατηρήσουν τα θυγατρικά τους στοιχεία στην προβολή δενδροδιαγράμματος - + Print debug information in the Console Εκτύπωση πληροφοριών αποσφαλμάτωσης στην Κονσόλα - + The path to the OpenSCAD executable Η διαδρομή για την εκτελέσιμη εφαρμογή του OpenSCAD - + Minimum angle for a fragment Ελάχιστη γωνία για ένα τμήμα - + Minimum size of a fragment Ελάχιστο μέγεθος για ένα τμήμα @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Μετατροπή Ακμών σε Όψεις - + Please select 3 objects first Παρακαλώ επιλέξτε πρώτα 3 αντικείμενα - + Unsupported Function Μη υποστηριζόμενη Λειτουργία - + Press OK Πιέστε το OK - + Add Προσθήκη - + Clear Εκκαθάριση - + as Mesh ως Πλέγμα - + Add OpenSCAD Element Προσθήκη Στοιχείου OpenSCAD - + Perform Εκτέλεση - + Mesh Boolean Δημιουργία Πλέγματος με τη χρήση Λειτουργιών Boole - + Error all shapes must be either 2D or both must be 3D Σφάλμα πρέπει είτε να είναι όλα τα σχήματα δισδιάστατα είτε να είναι όλα τρισδιάστατα - + Unable to explode %s Αδυναμία κατακερματισμού του %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Προσθήκη στοιχείου OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Προσθέστε ένα στοιχείο OpenSCAD εισάγοντας κώδικα OpenSCAD και εκτελώντας το δυαδικό OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Χρωματισμός Σχημάτων - + Color Shapes by validity and type Χρωματισμός Σχημάτων με βάση την εγκυρότητα και τον τύπο τους @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Μετατροπή Ακμών σε Όψεις @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Επέκταση Τοποθετήσεων - + Expand all placements downwards the FeatureTree Επέκταση όλων των τοποθετήσεων προς τα κάτω στο Δενδροδιάγραμμα Χαρακτηριστικών @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Κατακερματισμός Ομάδας - + Remove fusion, apply placement to children, and color randomly Αναίρεση συγχώνευσης, εφαρμογή τοποθέτησης στα θυγατρικά στοιχεία, και τυχαίος χρωματισμός @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Κέλυφος - + Perform Hull Εκτέλεση Υπολογισμών Κελύφους @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Χαρακτηριστικό Αύξησης Ανοχής - + Create Feature that allows to increase the tolerance Δημιουργήστε Χαρακτηριστικό που επιτρέπει την αύξηση της ανοχής @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Δημιουργία Πλέγματος με τη χρήση Λειτουργιών Boole... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Εξαγάγετε αντικείμενα ως πλέγματα και χρησιμοποιήστε το OpenSCAD για να εκτελέσετε μια λειτουργία Boole @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Εκτέλεση Υπολογισμών Αθροίσματος Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Χαρακτηριστικό Τελειοποίησης Σχήματος - + Create Refine Shape Feature Δημιουργία Χαρακτηριστικού Τελειοποίησης Σχήματος @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Αφαιρέστε Αντικείμενα και τα Θυγατρικά τους Στοιχεία - + Removes the selected objects and all children that are not referenced from other objects Αφαιρεί τα επιλεγμένα αντικείμενα και όλα τα θυγατρικά στοιχεία που δεν αναφέρονται από άλλα αντικείμενα @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Αντικατάσταση Αντικειμένου - + Replace an object in the Feature Tree. Please select old, new, and parent object Αντικαταστήστε ένα αντικείμενο στο Δενδροδιάγραμμα Χαρακτηριστικών. Παρακαλώ επιλέξτε παλιό, καινούριο και γονικό αντικείμενο @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Εργαλεία Εξαρτημάτων OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Εργαλεία OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts index f5bccee310..096d84c1ef 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_es-ES.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Opciones generales - + General OpenSCAD Settings Configuración general de OpenSCAD - + OpenSCAD executable Ejecutable OpenSCAD - + OpenSCAD import Importación OpenSCAD - + Use ViewProvider in Tree View Usar Proveedor de Vista en vista de árbol - + If this is checked, Multmatrix Object will be Parametric Si se selecciona, el objeto Multmatriz será paramétrico - + Use Multmatrix Feature Usar la función Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit El máximo número de caras de un polígono, prisma o tronco. Si fn es mayor que este valor el objeto es considerado circular. Establezca 0 para ningún límite - + Maximum number of faces for polygons (fn) Número máximo de caras para polígonos (fn) - + OpenSCAD export Exportación OpenSCAD - + maximum fragment size tamaño máximo de fragmento - + angular (fa) angular (fa) - + ° ° - + size (fs) tamaño (fs) - + mm mm - + convexity convexidad - + Mesh fallback Respaldo de malla - + Deflection Deflexión - + deflection deflexión - + Triangulation settings Configuración de triangulación - + If this is checked, Features will claim their children in the tree view Si se selecciona, las Funciones serán demandadas a sus hijos en la vista de árbol - + Print debug information in the Console Imprimir información de depuración en la Consola - + The path to the OpenSCAD executable La ruta de acceso al ejecutable OpenSCAD - + Minimum angle for a fragment Ángulo mínimo de un fragmento - + Minimum size of a fragment Tamaño mínimo de un fragmento @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Convertir aristas en caras - + Please select 3 objects first Por favor, seleccione tres objetos primero - + Unsupported Function Función no admitida - + Press OK Pulse Aceptar - + Add Añadir - + Clear Limpiar - + as Mesh como malla - + Add OpenSCAD Element Añadir elemento OpenSCAD - + Perform Realizar - + Mesh Boolean Malla booleana - + Error all shapes must be either 2D or both must be 3D Error, todos los cuerpos han de ser o bien 2D, o bien 3D - + Unable to explode %s Incapaz de descomponer %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Añadir elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Agregar un elemento OpenSCAD mediante código OpenSCAD y ejecutar el binario OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Color de formas - + Color Shapes by validity and type Color de Forma por validez y tipo @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convertir Aristas en Caras @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Ampliar Colocaciones - + Expand all placements downwards the FeatureTree Expandir todas las colocaciones hacia abajo del Árbol de Funciones @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Descomponer Grupo - + Remove fusion, apply placement to children, and color randomly Retire fusión, la situación se aplica a los sub objectos y el color al azar @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Casco - + Perform Hull Realizar casco @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Aumentar la característica de tolerancia - + Create Feature that allows to increase the tolerance Crear función que permite para aumentar la tolerancia @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Malla booleana... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exportar objetos como mallas y utilizar OpenSCAD para realizar una operación booleana @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Realizar Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Operación Malla de Espejo... - + Create Mirror Mesh Feature Crear operación Malla de Espejo @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Función Refinar Forma - + Create Refine Shape Feature Función Crear Forma Refinada @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Eliminar objetos y sus hijos - + Removes the selected objects and all children that are not referenced from other objects Elimina los objetos seleccionados y todos los hijos que no hagan referencia a otros objetos @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Reemplazar objeto - + Replace an object in the Feature Tree. Please select old, new, and parent object Vuelva a colocar un objeto en el árbol de propiedades. Por favor seleccione viejo, nuevo y objeto primario @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Operación Redimensionar Malla... - + Create Resize Mesh Feature Crear operación Redimensionar Malla @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Operación Escalar Malla... - + Create Scale Mesh Feature Crear operación Escalar Malla @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Herramientas OpenSCAD parte @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Herramientas OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts index 9076bada06..a5afa85ee0 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_eu.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Ezarpen orokorrak - + General OpenSCAD Settings OpenSCAD ezarpen orokorrak - + OpenSCAD executable OpenSCAD exekutagarria - + OpenSCAD import OpenSCAD inportazioa - + Use ViewProvider in Tree View Erabili bista-hornitzailea zuhaitz-bistan - + If this is checked, Multmatrix Object will be Parametric Hau markatuta badago, Multimatrix objektua parametrikoa izango da - + Use Multmatrix Feature Erabili Multmatrix elementua - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Poligono, prisma edo enbor baten aurpegi kopuru maximoa. fn balio hau baino handiagoa bada, objektua zirkularra dela kontsideratuko da. Ezarri 0 mugagabea ezartzeko - + Maximum number of faces for polygons (fn) Aurpegi kopuru maximoa poligonoetarako (fn) - + OpenSCAD export OpenSCAD esportazioa - + maximum fragment size zati-tamaina maximoa - + angular (fa) angeluarra (fa) - + ° ° - + size (fs) tamaina (fs) - + mm mm - + convexity ganbiltasuna - + Mesh fallback Amaraunaren ordezkoa - + Deflection Makurdura - + deflection makurdura - + Triangulation settings Triangelaketa-ezarpenak - + If this is checked, Features will claim their children in the tree view Hau markatuta badago, elementuek zuhaitz-bistan dituzten haurrak erreklamatuko dituzte - + Print debug information in the Console Inprimatu arazketa-informazioa kontsolan - + The path to the OpenSCAD executable OpenSCAD exkutagarriaren bidea - + Minimum angle for a fragment Zati baten angelu minimoa - + Minimum size of a fragment Zati baten tamaina minimoa @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Bihurtu ertzak aurpegi - + Please select 3 objects first Lehenengo, hautatu 3 objektu - + Unsupported Function Onartzen ez den funtzioa - + Press OK Sakatu 'Ados' - + Add Gehitu - + Clear Garbitu - + as Mesh amaraun gisa - + Add OpenSCAD Element Ireki OpenSCAD elementua - + Perform Egin - + Mesh Boolean Amaraun boolearra - + Error all shapes must be either 2D or both must be 3D Errorea, forma guztiek 2D izan behar dute edo 3D izan behar dute - + Unable to explode %s Ezin izan da %s lehertu @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Gehitu OpenSCAD elementua... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Gehitu OpenSCAD elementu bat OpenSCAD kodea sartuz eta OpenSCAD bitarra exekutatuz @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Koloreztatu formak - + Color Shapes by validity and type Koloreztatu formak baliozkotasunaren eta motaren arabera @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Bihurtu ertzak aurpegi @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Hedatu kokapenak - + Expand all placements downwards the FeatureTree Hedatu kokapen guztiak elementu-zuhaitzean beherantz @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Lehertu taldea - + Remove fusion, apply placement to children, and color randomly Kendu fusioa, aplikatu kokapena haurrei, eta koloreztatu ausaz @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Krosko - + Perform Hull Egin kroskoa @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Handitu tolerantzia-elementua - + Create Feature that allows to increase the tolerance Sortu tolerantzia handitzea ahalbidetzen duen elementua @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Amaraun boolearra... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Esportatu objektuak amaraun gisa eta erabili OpenSCAD eragiketa boolearra egiteko @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Egin Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Ispilatu amaraun-elementua... - + Create Mirror Mesh Feature Sortu amaraun-elementuaren ispilatzea @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Forma finduko elementua - + Create Refine Shape Feature Sortu forma finduko elementua @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Kendu objektuak eta haien haurrak - + Removes the selected objects and all children that are not referenced from other objects Beste objektu batzuetan erreferentzia ez duten hautatutako objektuak eta haien haurrak kentzen ditu @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Ordeztu objektua - + Replace an object in the Feature Tree. Please select old, new, and parent object Ordeztu objektu bat elementu-zuhaitzean. Hautatu objektu zaharra, berria eta gurasoa @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Aldatu amaraun-elementuaren tamaina... - + Create Resize Mesh Feature Sortu amaraun-elementuaren tamaina aldaketa @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Eskalatu amaraun-elementua... - + Create Scale Mesh Feature Sortu amaraun-elementuaren eskala aldatzea @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD piezen tresna @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCAD tresnak diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm index 7dacd80721..7c21251197 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts index a46fb245b0..97050781b9 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fi.ts @@ -1,193 +1,193 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Yleiset asetukset - + General OpenSCAD Settings Yleiset OpenSCAD asetukset - + OpenSCAD executable OpenSCAD suoritettava tiedosto - + OpenSCAD import OpenSCAD tuonti - + Use ViewProvider in Tree View Käytä ViewProvider:ia puunäkymässä - + If this is checked, Multmatrix Object will be Parametric - Tämän ollessa valittuna, Multmatrix Objekti on Parametrinen + Jos tämä on valittuna, Multmatrix objekti on Parametrinen - + Use Multmatrix Feature Käytä Multmax ominaisuutta - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - Suurin tahkojen määrä monikulmiossa, prismassa tai katkaistussa kartiossa. Jos tahkojen määrä (fn) on suurempi kuin arvo oletetaan objekti ympyrän malliseksi. Aseta 0:aan jotta arvo on rajoittamaton + Suurin tahkojen määrä monikulmiossa, prismassa tai katkaistussa kartiossa. Jos tahkojen määrä (fn) on suurempi kuin arvo, niin objekti oletetaan ympyrän malliseksi. Aseta 0: aan, jotta arvo on rajoittamaton - + Maximum number of faces for polygons (fn) Monikulmiossa olevien tahkojen suurin sallittu määrä (fn) - + OpenSCAD export OpenSCAD vienti - + maximum fragment size suurin palan koko - + angular (fa) - kulmikas (KO) + kulma (fa) - + ° ° - + size (fs) koko (fs) - + mm mm - + convexity kaarevuus - + Mesh fallback Ongelmatilanteessa luo verkkopinta - + Deflection Taipuma - + deflection taipuma - + Triangulation settings Kolmiomittausasetukset - + If this is checked, Features will claim their children in the tree view Tämän ollessa valittuna ominaisuudet liittävät jälkeläisensä puunäkymään - + Print debug information in the Console - Print debug information in the Console + Tulosta virheenjäljitystiedot konsolissa - + The path to the OpenSCAD executable - Polku OpenSCADilla ajettavaan tiedostoon + Polku OpenSCADin käynnistettävään tiedostoon - + Minimum angle for a fragment - Minimum angle for a fragment + Pienin palassa oleva kulman sallittu arvo - + Minimum size of a fragment - Minimum size of a fragment + Palan pienin koko OpenSCAD - + Convert Edges to Faces Muunna reunat tahkoiksi - + Please select 3 objects first Valitse 3 objektia ensin - + Unsupported Function Toiminto jota ei tueta - + Press OK Paina OK - + Add Lisää - + Clear Tyhjennä - + as Mesh pintaverkkona - + Add OpenSCAD Element Lisää OpenSCAD-elementti - + Perform Suorita - + Mesh Boolean verkkopinta Boolean - + Error all shapes must be either 2D or both must be 3D Virhe: kaikki muodot on oltava joko 2D tai molemmat oltava 3D - + Unable to explode %s Ei onnistuta räjäyttämään auki %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Lisää OpenSCAD-elementti... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Lisää OpenSCAD-elementti syöttämällä OpenSCAD koodi ja suorittamalla OpenSCAD binääri @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Väritä muodot - + Color Shapes by validity and type Väritä muotoja riippuen tyypistä ja käypyydestä @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Muunna reunat tahkoiksi @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements - Laajenna Sijoitteluja + Laajenna sijoitteluja - + Expand all placements downwards the FeatureTree Laajenna sijoitteluja ominaisuuspuussa alaspäin @@ -242,25 +242,25 @@ OpenSCAD_ExplodeGroup - + Explode Group Räjäytä ryhmä - + Remove fusion, apply placement to children, and color randomly - Remove fusion, apply placement to children, and color randomly + Poista liitos, kiinnitä sijoitus jälkeläisiin ja väriin satunnaisesti OpenSCAD_Hull - + Hull Runko - + Perform Hull Tee runko @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Lisää sallittu poikkeama -ominaisuutta - + Create Feature that allows to increase the tolerance Luo ominaisuus, jonka avulla voit lisätä sallittua poikkeamaa @@ -281,25 +281,25 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... verkkopinta Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation - Export objects as meshes and use OpenSCAD to perform a boolean operation + Vie kohteet verkkopintoina ja käytä OpenSCAD: ia Boolean toiminnon suorittamiseen OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Suorita Minkowski @@ -307,25 +307,25 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... - Mirror Mesh Feature... + Peilaa verkkopinta omaisuus... - + Create Mirror Mesh Feature - Create Mirror Mesh Feature + Luo peilauksen verkkopinta ominaisuus OpenSCAD_RefineShapeFeature - + Refine Shape Feature Tarkenna muoto ominaisuutta - + Create Refine Shape Feature Luo tarkenna muoto ominaisuutta @@ -333,59 +333,59 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Poista objektit ja niiden jälkeläiset - + Removes the selected objects and all children that are not referenced from other objects - Poistaa valitut objektit ja kaikki niiden jälkeläiset joihin ei viitata muista objekteista + Poistaa valitut objektit ja kaikki niiden jälkeläiset, joihin ei viitata muista objekteista OpenSCAD_ReplaceObject - + Replace Object Korvaa objekti - + Replace an object in the Feature Tree. Please select old, new, and parent object - Replace an object in the Feature Tree. Please select old, new, and parent object + Korvaa objekti ominaisuuspuussa. Valitse vanha, uusi ja isäntäobjekti OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... - Resize Mesh Feature... + Muuta Verkkopinnan koko... - + Create Resize Mesh Feature - Create Resize Mesh Feature + Luo verkkopinnan kokomuutos ominaisuus OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... - Scale Mesh Feature... + Skaalaa verkkopinta omaisuus... - + Create Scale Mesh Feature - Create Scale Mesh Feature + Luo verkkopinnan skaalaus ominaisuus Workbech - + OpenSCAD Part tools OpenSCAD osan työkalut @@ -393,9 +393,9 @@ Workbench - + OpenSCADTools - OpenSCADTyökalut + OpenSCAD Työkalut diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts index 3a79907819..b9c781e862 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fil.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Pangkalahatang paglalagay - + General OpenSCAD Settings Pangkalahatang mga Setting ng OpenSCAD - + OpenSCAD executable OpenSCAD executable - + OpenSCAD import OpenSCAD import - + Use ViewProvider in Tree View Gumamit ng ViewProvider sa Tree View - + If this is checked, Multmatrix Object will be Parametric Kung ito ay naka-check, ang Multmatrix Object ay magiging Parametric - + Use Multmatrix Feature Gumamit ng Multmatrix Feature - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Ang pinakamataas na bilang ng mga face ng isang polygon, prism o frustum. Kung ang fn ay mas mataas sa value na ito, ang object ay kinokonsiderang maging circular. I-set sa 0 para walang limitasyon - + Maximum number of faces for polygons (fn) Ang pinakamataas na bilang ng mga face para sa polygons (fn) - + OpenSCAD export OpenSCAD export - + maximum fragment size pinakamataas na sukat ng fragment - + angular (fa) angular (fa) - + ° ° - + size (fs) sukat (fs) - + mm mm - + convexity convexity - + Mesh fallback Mesh fallback - + Deflection Pagpapalihis - + deflection pagpapalihis - + Triangulation settings Mga setting ng Triangulation - + If this is checked, Features will claim their children in the tree view Kung ito ay naka-check, ang mga feature ay mag claim ng kanilang children na nasa tree view - + Print debug information in the Console Print ang impormasyon ng debug na nasa console - + The path to the OpenSCAD executable Ang path tungo sa OpenSCAD executable - + Minimum angle for a fragment Pinakamababang angle para sa isang fragment - + Minimum size of a fragment Pinakamababang sukat para sa isang fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces I-convert ang mga edge na maging mga face - + Please select 3 objects first Mangyaring pumili muna ng 3 mga object - + Unsupported Function Hindi suportadong Function - + Press OK I-press ang OK - + Add Magdugtong - + Clear Malinaw - + as Mesh bilang Mesh - + Add OpenSCAD Element Magdagdag ng Elemento ng OpenSCAD - + Perform Magsagawa - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Kamalian lahat ng mga hugis ay dapat na alinman sa 2D o parehong 3D - + Unable to explode %s Hindi nagawang mag explode %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Magdagdag ng Elemento ng OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Magdagdag ng isang elemento ng OpenSCAD sa pamamagitan ng pag enter ng OpenSCAD code at pagsasagawa ng OpenSCAD binary @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Kulayan ang mga hugis - + Color Shapes by validity and type Kulayan ang mga hugis sa pamamagitan ng validity at uri @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces I-convert ang mga Edge na maging mga Face @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements I-expand ang mga Placement - + Expand all placements downwards the FeatureTree I-expand lahat ng mga placement pababa ng FeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + Remove fusion, apply placement to children, and color randomly Alisin ang fusion, ilapat ang pagkakalagay sa mga bata, at kulayan ng walang sinusunod na bilang @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Magsagawa ng Hull @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Dagdagan ang feature ng Tolerance - + Create Feature that allows to increase the tolerance Lumikha ng feature na magbibigay daan para tumaas ang tolerance @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation I-export ang mga bagay bilang meshes at gamitin ang OpenSCAD upang magsagawa ng operasyon ng boolean @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Magsagawa ng Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature I-refine ang feature ng Hugis - + Create Refine Shape Feature Lumikha ng refine shape feature @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Alisin ang mga object at kanilang Children - + Removes the selected objects and all children that are not referenced from other objects Nag aalis ng mga napiling mga object at lahat ng children na hindi na reference mula sa ibang mga object @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Palitan ang Object - + Replace an object in the Feature Tree. Please select old, new, and parent object Palitan ang isang bagay sa Feature Tree. Mangyaring pumili ng luma, bago, at sanhi na bagay @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD Part tools @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts index ea8cd1f68f..3d53f3d82d 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_fr.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Réglages généraux - + General OpenSCAD Settings Réglages généraux de OpenSCAD - + OpenSCAD executable Exécutable OpenSCAD - + OpenSCAD import importation OpenSCAD - + Use ViewProvider in Tree View Utiliser les ViewProviders dans l'arborescence - + If this is checked, Multmatrix Object will be Parametric Si cette case est cochée, les objets Multimatrix seront paramétriques - + Use Multmatrix Feature Utiliser la fonction Multimatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Le nombre maximal de faces d'un polygone, prisme ou tronc. Si fn est supérieur à cette valeur, l'objet est considéré circulaire. Une valeur de 0 signifie aucune limite - + Maximum number of faces for polygons (fn) Nombre maximum de faces pour les polygones (fn) - + OpenSCAD export Exportation OpenSCAD - + maximum fragment size taille maximale de fragment - + angular (fa) angulaire (fa) - + ° ° - + size (fs) taille (fs) - + mm mm - + convexity convexité - + Mesh fallback Maillage de secours - + Deflection Déflexion - + deflection déflexion - + Triangulation settings Paramètres de triangulation - + If this is checked, Features will claim their children in the tree view Si cette case est cochée, les objets revendiqueront leurs enfants dans l'arborescence - + Print debug information in the Console Afficher les informations de débogage dans la Console - + The path to the OpenSCAD executable Le chemin d'accès de l'exécutable de OpenSCAD - + Minimum angle for a fragment Angle minimal d'un fragment - + Minimum size of a fragment Taille minimale d'un fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Convertir les arêtes en faces - + Please select 3 objects first Veuillez d'abord sélectionner 3 objets - + Unsupported Function Fonction non supportée - + Press OK Appuyez sur OK - + Add Ajouter - + Clear Effacer - + as Mesh comme Maillage - + Add OpenSCAD Element Ajouter un élément OpenSCAD - + Perform Effectuer - + Mesh Boolean Opération booléenne avec maillage - + Error all shapes must be either 2D or both must be 3D Erreur les formes doivent être soit toutes 3D, soit toutes 2D - + Unable to explode %s Impossible d'exploser %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Ajouter un élément OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Ajouter un élément OpenSCAD par la saisie de code OpenSCAD et l'exécution du binaire OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Colorer les formes - + Color Shapes by validity and type Colorer les formes par la validité et le type @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convertir les arêtes en faces @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Développer les placements - + Expand all placements downwards the FeatureTree Développer tous les placements vers le bas dans l'arborescence @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Dégrouper - + Remove fusion, apply placement to children, and color randomly Supprimer la fusion, appliquer le placement aux enfants et donner une couleur aléatoire @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Enveloppe - + Perform Hull Effectuer l'enveloppe convexe @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Augmenter la tolérance - + Create Feature that allows to increase the tolerance Créez une fonction qui permet d'augmenter la tolérance @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Opération booléenne avec Maillage... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exporter les objets sous forme de maillage et utiliser OpenSCAD pour effectuer une opération booléenne @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Somme de Minkowski - + Perform Minkowski Appliquer une Somme de Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Miroir du maillage... - + Create Mirror Mesh Feature Créer un miroir du maillage @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Fonction d'affinage de la forme - + Create Refine Shape Feature Créer une fonction d'affinage de la forme @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Supprimer les objets et leurs enfants - + Removes the selected objects and all children that are not referenced from other objects Supprime les objets sélectionnés et tous les enfants qui ne sont pas référencés par d'autres objets @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Remplacer l'objet - + Replace an object in the Feature Tree. Please select old, new, and parent object Remplacer un objet dans l'arborescence. Veuillez sélectionner l'ancien objet, le nouveau et l'objet parent @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Redimensionnement du maillage... - + Create Resize Mesh Feature Créer un redimensionnement du maillage @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Mise à l'échelle du maillage... - + Create Scale Mesh Feature Créer une mise à l'échelle du maillage @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Outils de pièces OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Outils OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts index 86e11e77f8..a97e3884d7 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_gl.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Configuración xeral - + General OpenSCAD Settings Configuración xeral de OpenSCAD - + OpenSCAD executable Executábel OpenSCAD - + OpenSCAD import Importar OpenSCAD - + Use ViewProvider in Tree View Usar o ViewProvider na vista de árbore - + If this is checked, Multmatrix Object will be Parametric Se isto está marcado, os obxectos Multimatrix serán paramétricos - + Use Multmatrix Feature Usar o recurso Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit O número máximo de faces dun polígono, prisma ou tronco. Se fn é superior a este valor, o obxecto considérase circular. Estabelecer a 0 para sen límite - + Maximum number of faces for polygons (fn) Cantidade máxima de faces para polígonos (fn) - + OpenSCAD export Exportar OpenSCAD - + maximum fragment size tamaño máximo dos fragmentos - + angular (fa) angular (fa) - + ° ° - + size (fs) tamaño (fs) - + mm mm - + convexity convexidade - + Mesh fallback Malla de seguridade - + Deflection Deflexión - + deflection deflexión - + Triangulation settings Configuración da triangulación - + If this is checked, Features will claim their children in the tree view Se isto está marcado, os recursos exporán os seus fillos na vista de árbore - + Print debug information in the Console Imprimir información de depuración na Consola - + The path to the OpenSCAD executable Camiño para executar OpenSCAD - + Minimum angle for a fragment Ángulo mínimo para un fragmento - + Minimum size of a fragment Tamaño mínimo dun fragmento @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Converter Arestas para Faces - + Please select 3 objects first Por favor, escolme primeiro 3 obxectos - + Unsupported Function Función non soportada - + Press OK Prema OK - + Add Engadir - + Clear Baleirar - + as Mesh coma malla - + Add OpenSCAD Element Engadir elemento OpenSCAD - + Perform Efectuar - + Mesh Boolean Malla booleana - + Error all shapes must be either 2D or both must be 3D Erro: tódalas formas deben ser ou ben 2D ou ben 3D - + Unable to explode %s Non é posíbel estoupar %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Engadir elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Engadir un elemento OpenSCAD inserindo o código OpenSCAD e executando o binario OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Corar Formas - + Color Shapes by validity and type Corar Formas por validez e tipo @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Converter arestas en faces @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Espallar posicións - + Expand all placements downwards the FeatureTree Espallar tódalas posicións cara baixo na árbore de recursos @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Estoupar grupo - + Remove fusion, apply placement to children, and color randomly Desbotar a fusión, aplicar a situación dos sub-obxectos e corar ó chou @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Casco - + Perform Hull Facer casca @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Medrar a característica de tolerancia - + Create Feature that allows to increase the tolerance Crear un recurso que fai medrar a tolerancia @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Malla booleana... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exportar obxectos como mallas e usar OpenSCAD para efectuar unha operación booleana @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Efectuar Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Función de refino de Forma - + Create Refine Shape Feature Crear un recurso de refino de Forma @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Rexeitar os obxectos mais os seus fillos - + Removes the selected objects and all children that are not referenced from other objects Desbota os obxectos escolmados e tódolos fillos que non están referenciados doutros obxectos @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Trocar obxecto - + Replace an object in the Feature Tree. Please select old, new, and parent object Trocar un obxecto na árbore de recursos. Por favor escolme antigo, novo e obxecto pai @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Ferramentas de Peza OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Ferramentas OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts index a0b315592e..12ade2bee8 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hr.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Glavne postavke - + General OpenSCAD Settings Generalne OpenSCAD Opcije - + OpenSCAD executable OpenSCAD izvršna datoteka - + OpenSCAD import OpenSCAD uvoz - + Use ViewProvider in Tree View koristi view provider u prikazu stabla - + If this is checked, Multmatrix Object will be Parametric Ako je označeno, Multimatrix objekt će biti parametarski - + Use Multmatrix Feature Koristi Multimatrix opcije - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maksimalni broj ploha na poligonu, prizmi i slično. Ako je fn veći od ove vrijednosti, smatra se da je objekt obli. O označava da nema limita - + Maximum number of faces for polygons (fn) Maksimalni broj ploha za poligone (fn) - + OpenSCAD export OpenSCAD izvoz - + maximum fragment size Maksimalna veličina fragmenta - + angular (fa) kutni (fa) - + ° ° - + size (fs) veličina (fn) - + mm mm - + convexity konveksnost - + Mesh fallback Mesh rezervni plan - + Deflection Defleksija - + deflection defleksija - + Triangulation settings Opcije stvaranja Mesh-a - + If this is checked, Features will claim their children in the tree view Ako je označeno, svojstva će sadržavati njihove potomke u prikazu stabla - + Print debug information in the Console Prikaži debug informacije u konzoli - + The path to the OpenSCAD executable Putanja do OpenSCAD izvršne datoteke - + Minimum angle for a fragment Minimalni kut fragmenta - + Minimum size of a fragment Minimalna veličina fragmenta @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Pretvori rubove u površine - + Please select 3 objects first Molim odaberite tri oblika - + Unsupported Function Nepodržana funkcija - + Press OK Pritisnite OK - + Add Dodaj - + Clear Brisanje - + as Mesh kao Mesh - + Add OpenSCAD Element Dodaj OpenSCAD Element - + Perform Izvedi - + Mesh Boolean Booleova mreža - + Error all shapes must be either 2D or both must be 3D Greška, svi oblici moraju biti 2D ili oba moraju biti 3D - + Unable to explode %s Nije moguće razdijeliti %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Dodaj OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Dodaj OpenSCAD element unošenjem OpenSCAD koda i pokretanjem OpenSCAD binarne datoteke @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Oboji oblike - + Color Shapes by validity and type Oboji oblike po tipu i valjanosti @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Pretvori rubove u površine @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Proširi postavljanja - + Expand all placements downwards the FeatureTree Proširi sva postavljanja niže u stablu svojstava @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Razdijeli grupu - + Remove fusion, apply placement to children, and color randomly Ukloni fuziju, dodaj položaj na potomke i obojaj ih slučajno @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Trup - + Perform Hull Izvođenje trupa @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Povećaj toleranciju - + Create Feature that allows to increase the tolerance Stvaranja svojstva koje omogućuje da se poveća tolerancija @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Booleova mreža... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Izvoz objekata kao mreže i koristi OpenSCAD za izvođenje logičkih ( boolean) operacija @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Izvođenje Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Svojstva zrcaljenja mreža... - + Create Mirror Mesh Feature Stvori svojstvo zrcaljenja mreža @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Izgladi oblik svojstvo - + Create Refine Shape Feature Kreiraj "Izgladi Oblik" svojstvo @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Izbriši objekte i njihove potomke - + Removes the selected objects and all children that are not referenced from other objects Briše odabrani objekt i sve potomke koji nisu referencirani od ostalih objekata @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Zamjeni objekt - + Replace an object in the Feature Tree. Please select old, new, and parent object Zamijeni objekt u stablu svojstava. Odaberite stari, novi, i roditeljski objekt @@ -359,14 +359,14 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Skaliranje svojstava mreže ... - + Create Resize Mesh Feature Stvori Svojstvo Skaliranje Mreža @@ -374,12 +374,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Skaliranje Svojstava Mreže... - + Create Scale Mesh Feature Stvori Svojstvo Skaliranje Mreža @@ -387,7 +387,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD alati za Dio @@ -395,7 +395,7 @@ Workbench - + OpenSCADTools OpenSCAD Alati diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts index 12902d0df4..be233ffddf 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_hu.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Általános beállítások - + General OpenSCAD Settings Általános OpenSCAD beállítások - + OpenSCAD executable OpenSCAD futtatható fájlok - + OpenSCAD import OpenSCAD import - + Use ViewProvider in Tree View Használja a NézetSzolgáltatót a Fa Nézetben - + If this is checked, Multmatrix Object will be Parametric Ha ez ki van jelölve akkor a Többmátrix tárgy Parametrikus lesz - + Use Multmatrix Feature Használja a Többszörösmátrix tulajdonságot - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit A sokszög, hasáb vagy csonka maximális felületeinek száma. Ha az fn nagyobb mint ez az érték akkor ezt a tárgyat mint kört veszi figyelembe. Állítsa 0-ra a határtalansághoz - + Maximum number of faces for polygons (fn) A sokszög (fn) maximális felületeinek száma - + OpenSCAD export OpenSCAD export - + maximum fragment size a töredék maximum mérete - + angular (fa) Dőlésszög (fa) - + ° ° - + size (fs) méret (fs) - + mm mm - + convexity domborúság - + Mesh fallback Háló visszamaradás - + Deflection Kiöblösödés - + deflection kiöblösödés - + Triangulation settings Háromszögelési beállítások - + If this is checked, Features will claim their children in the tree view Ha ez be van jelölve, a fa nézetben a tulajdonságok jellegét meghatározzák az al értékek - + Print debug information in the Console Hibakeresési információk a konzolra nyomtatva - + The path to the OpenSCAD executable Útvonal az OpenSCAD végrehajtásához - + Minimum angle for a fragment Minimális szög egy részlethez - + Minimum size of a fragment Minimális méret egy részlethez @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Élek felületté konvertálása - + Please select 3 objects first Kérem válasszon ki először 3 tárgyat - + Unsupported Function Nem támogatott funkció - + Press OK OK-ra kattintson - + Add Hozzáad - + Clear Törlés - + as Mesh a háló - + Add OpenSCAD Element OpenSCAD elem hozzáadása - + Perform Végrehajt - + Mesh Boolean Logikai háló - + Error all shapes must be either 2D or both must be 3D Hiba, az alakzatok 2D-ek legyenek vagy mindkettő 3D legyen - + Unable to explode %s Képtelen szétrobbantani ezt %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... OpenSCAD elem hozzáadása... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Adjunk hozzá egy OpenSCAD elemet egy OpenSCAD kód hozzáadásával és hajtsa végre az OpenSCAD binárist @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Alakzatok színezése - + Color Shapes by validity and type Alakzatok színezése az érvényesség és típus szerint @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Élek konvertálása felületekké @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Bontsa ki az elhelyezések - + Expand all placements downwards the FeatureTree Bontsa ki az összes elhelyezést lefelé a TulajdonságFában @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Csoport szétrobbantása - + Remove fusion, apply placement to children, and color randomly Távolítsa el a fúziót, alkalmazzon véletlenszerű elhelyezést az alárendeltekre és a színre @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Héj - + Perform Hull Héj létrehozás @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Növelje a tűréshatár tulajdonságot - + Create Feature that allows to increase the tolerance Tulajdonságot hoz létre, mely lehetővé teszi a tűréshatár növelését @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Logikai háló... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Hálóként exportálja a tárgyakat és egy logikai művelet végrehajtásához használja az OpenSCAD-t @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Minkowski végrehajtás @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Tükrözött Háló Funkció... - + Create Mirror Mesh Feature Tükrözött Háló Funkció Létrehozása @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Alakzat tulajdonság finomítása - + Create Refine Shape Feature Alakzat tulajdonság finomítás létrehozása @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Objektum és az összes al objektuma eltávolítása - + Removes the selected objects and all children that are not referenced from other objects Eltávolítja a kijelölt objektumokat és minden al objektumár, melyek nem hivatkoznak más objektumokra @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Cserélje ki az objektumot - + Replace an object in the Feature Tree. Please select old, new, and parent object Visszahelyez egy objektumot a tulajdonság fában. Kérjük, válasszon régi, új, és a szülő objektumot @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Hálótulajdonság átméretezése... - + Create Resize Mesh Feature Hálótulajdonság átméretezés létrehozása @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Hálótulajdonság szorzó... - + Create Scale Mesh Feature Hálótulajdonság szorzó létrehozása @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD alkatrész eszközök @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADeszközök diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts index 2657d7f0fd..2f4041d818 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_id.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Pengaturan Umum - + General OpenSCAD Settings Setelan Umum OpenSCAD - + OpenSCAD executable OpenSCAD dapat dieksekusi - + OpenSCAD import Impor OpenSCAD - + Use ViewProvider in Tree View Gunakan ViewProvider dalam tampilan struktur pohon - + If this is checked, Multmatrix Object will be Parametric Jika ini dicek, Objek Multmatrix akan menjadi Parametrik - + Use Multmatrix Feature Gunakan Fitur Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Jumlah maksimum wajah poligon, prisma atau frustum. Jika fn lebih besar dari nilai ini, objek dianggap melingkar. Atur ke 0 tanpa batas - + Maximum number of faces for polygons (fn) Jumlah maksimum wajah untuk poligon (fn) - + OpenSCAD export Ekspor OpenSCAD - + maximum fragment size ukuran maksimum fragmen - + angular (fa) sudut (fa) - + ° ° - + size (fs) ukuran (fs) - + mm mm - + convexity sifat busung - + Mesh fallback Mesh fallback - + Deflection Defleksi - + deflection defleksi - + Triangulation settings Pengaturan triangulasi - + If this is checked, Features will claim their children in the tree view Jika ini dicentang, Fitur akan mengklaim anak-anak mereka di pohon tampilan - + Print debug information in the Console Cetak informasi debug di Konsol - + The path to the OpenSCAD executable path untuk executable OpenSCAD - + Minimum angle for a fragment Sudut minimum untuk fragmen - + Minimum size of a fragment Minimum ukuran dari fragmen @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Mengkonversi Tepi ke Wajah - + Please select 3 objects first Silahkan pilih 3 objek terlebih dahulu - + Unsupported Function Fungsi Tidak Didukung - + Press OK Tekan OK - + Add Menambahkan - + Clear Bersih - + as Mesh sebagai Mesh - + Add OpenSCAD Element Tambahkan Elemen OpenSCAD - + Perform Melakukan - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Kesalahan semua bentuk harus 2D atau keduanya harus 3D - + Unable to explode %s Tidak dapat meledak % s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Tambahkan Elemen OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Tambahkan elemen OpenSCAD dengan memasukkan kode OpenSCAD dan jalankan biner OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Bentuk Warna - + Color Shapes by validity and type Bentuk Warna menurut validitas dan tipe @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Mengkonversi Tepi Untuk Wajah @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Perluas Penempatan - + Expand all placements downwards the FeatureTree Perluas semua penempatan ke bawah FeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Grup Explode - + Remove fusion, apply placement to children, and color randomly Menghapus fusion, menerapkan penempatan untuk anak-anak, dan warna secara acak @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Lambung kapal - + Perform Hull Lakukan Hull @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Tingkatkan Fitur Toleransi - + Create Feature that allows to increase the tolerance Buat Fitur yang memungkinkan untuk meningkatkan toleransi @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Ekspor benda-benda seperti jerat dan menggunakan OpenSCAD untuk melakukan operasi boolean @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Lakukan Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Pertajam Bentuk Fitur - + Create Refine Shape Feature Buat Perbaiki Bentuk Fitur @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Hapus Objek dan Anak-anak mereka - + Removes the selected objects and all children that are not referenced from other objects Menghapus objek yang dipilih dan semua anak yang tidak dirujuk dari benda lain @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Ganti Objek - + Replace an object in the Feature Tree. Please select old, new, and parent object Mengganti sebuah objek di Pohon Fitur. Silahkan pilih tua, baru, dan objek induk @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD bagian alat @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts index 845ef907c2..ecfce329f1 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_it.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Impostazioni generali - + General OpenSCAD Settings Impostazioni generali di OpenSCAD - + OpenSCAD executable Eseguibile OpenSCAD - + OpenSCAD import Importazione OpenSCAD - + Use ViewProvider in Tree View Utilizza ViewProvider in visualizzazione struttura - + If this is checked, Multmatrix Object will be Parametric Se questa opzione è selezionata, l'Oggetto Multimatrice sarà parametrico - + Use Multmatrix Feature Usa feature Multimatrice - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Il numero massimo di facce di un poligono, prisma o di tronco di cono. Se fn è superiore a questo valore l'oggetto è considerato circolare. Impostare a 0 per nessun limite - + Maximum number of faces for polygons (fn) Numero massimo di facce per i poligoni (fn) - + OpenSCAD export Esportazione OpenSCAD - + maximum fragment size Dimensione del frammento massimo - + angular (fa) angolare (fa) - + ° ° - + size (fs) dimensione (fs) - + mm mm - + convexity Convessità - + Mesh fallback Rete di riserva - + Deflection Deflessione - + deflection deflessione - + Triangulation settings Impostazioni di triangolazione - + If this is checked, Features will claim their children in the tree view Se questa opzione è selezionata, le Feature sostengono i loro figli nella nella vista ad albero - + Print debug information in the Console Stampa le informazioni di debug nella Console - + The path to the OpenSCAD executable Il percorso del file eseguibile OpenSCAD - + Minimum angle for a fragment Angolo minimo per un frammento - + Minimum size of a fragment Dimensione minima di un frammento @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Converte i bordi in facce - + Please select 3 objects first Seleziona prima 3 oggetti - + Unsupported Function Funzione non supportata - + Press OK Premere OK - + Add Aggiungi - + Clear Pulisci - + as Mesh come Mesh - + Add OpenSCAD Element Aggiunge un elemento OpenSCAD - + Perform Esegui - + Mesh Boolean Booleana su mesh - + Error all shapes must be either 2D or both must be 3D Errore. Le forme devono essere tutte 2D o tutte 3D - + Unable to explode %s Impossibile scomporre %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Aggiungi un elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Aggiunge un elemento OpenSCAD inserendo il codice OpenSCAD ed eseguendo il binario di OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Colore delle forme - + Color Shapes by validity and type Colore delle forme per validità e tipo @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Converti i bordi in facce @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Espandi le posizioni - + Expand all placements downwards the FeatureTree Espande tutti i posizionamenti sotto la struttura Feature @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Esplodi il gruppo - + Remove fusion, apply placement to children, and color randomly Rimuove la fusione, applica in modo casuale il posizionamento e il colore ai figli @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Hull - + Perform Hull Esegui Hull @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Incrementa la tolleranza - + Create Feature that allows to increase the tolerance Crea la funzione che permette di aumentare la tolleranza @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Booleana su mesh... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Esporta gli oggetti come mesh e utilizza OpenSCAD per eseguire un'operazione booleana @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Esegui Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Specchia la mesh... - + Create Mirror Mesh Feature Crea una funzione mesh specchiata @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Affina la forma - + Create Refine Shape Feature Crea una forma ripulita, senza le linee residue e inutili @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Rimuovi gli oggetti e i loro figli - + Removes the selected objects and all children that are not referenced from other objects Rimuove gli oggetti selezionati e tutti i figli che non sono riferiti ad altri oggetti @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Sostituisci un oggetto - + Replace an object in the Feature Tree. Please select old, new, and parent object Sostituisce un oggetto nella struttura ad albero. Si prega di selezionare l'oggetto vecchio, il nuovo e il genitore @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Ridimensiona le mesh... - + Create Resize Mesh Feature Crea funzione di ridimensionamento delle mesh @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scala la mesh... - + Create Scale Mesh Feature Crea una funzione mesh in scala @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Strumenti OpenSCAD Part @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Strumenti OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts index 83ed41ae8a..32c011a304 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ja.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings 全般的な設定 - + General OpenSCAD Settings OpenSCAD 全般の設定 - + OpenSCAD executable OpenSCAD 実行可能ファイル - + OpenSCAD import OpenSCADのインポート - + Use ViewProvider in Tree View ツリービューでViewProviderを使用 - + If this is checked, Multmatrix Object will be Parametric チェックされている場合、Multmatrixオブジェクトがパラメトリックになります - + Use Multmatrix Feature Multmatrixフィーチャーを使用 - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit ポリゴン、角柱、錐体の最大面数。fnがこの値より大きい場合、オブジェクトは円と見なされます。無限にする場合は0を設定してください。 - + Maximum number of faces for polygons (fn) ポリゴンの最大面数(fn) - + OpenSCAD export OpenSCADへエクスポート - + maximum fragment size 最大断片サイズ - + angular (fa) 角度(fa) - + ° - + size (fs) サイズ(fs) - + mm mm - + convexity 凸面 - + Mesh fallback メッシュフォールバック - + Deflection 偏差 - + deflection 偏差 - + Triangulation settings 三角形分割設定 - + If this is checked, Features will claim their children in the tree view チェックされている場合、ツリービューでフィーチャーが子を持ちます - + Print debug information in the Console コンソールにデバッグ情報を表示 - + The path to the OpenSCAD executable OpenSCAD 実行可能ファイルのパス - + Minimum angle for a fragment フラグメントの最小角度 - + Minimum size of a fragment フラグメントの最小サイズ @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces エッジを面に変換 - + Please select 3 objects first まず最初にオブジェクトを3つ選択してください - + Unsupported Function サポートされていない関数です - + Press OK OKを押してください - + Add 追加 - + Clear クリア - + as Mesh メッシュとして - + Add OpenSCAD Element OpenSCAD 要素を追加 - + Perform 実行 - + Mesh Boolean メッシュのブール演算 - + Error all shapes must be either 2D or both must be 3D エラー:全てのシェイプは2D、3Dまたはその両方である必要があります - + Unable to explode %s %s を分解できません @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... OpenSCAD 要素を追加 - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCADコードを入力してOpenSCADバイナリを実行することでOpenSCAD要素を追加します @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes カラー形状 - + Color Shapes by validity and type 有効性とタイプによるカラー形状 @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces エッジを面に変換 @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements 配置を展開 - + Expand all placements downwards the FeatureTree フィーチャーツリー下のすべての配置を展開 @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group グループを分解 - + Remove fusion, apply placement to children, and color randomly 融合体を取り除き、子に位置を与え、ランダムな色を付けます。 @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull 凸包 - + Perform Hull フルを計算 @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature トレランスフィーチャーを増加 - + Create Feature that allows to increase the tolerance トレランスを増加できるようにフィーチャーを作成 @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... メッシュのブール演算... - + Export objects as meshes and use OpenSCAD to perform a boolean operation メッシュとしてオブジェクトをエクスポートし、ブーリアン演算のためにOpenSCADを使用します。 @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski ミンコフスキー - + Perform Minkowski ミンコフスキーを演算 @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature メッシュを鏡像コピーしたフィーチャーを作成 @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature リファインシェイプフィーチャー - + Create Refine Shape Feature リファインシェイプフィーチャーを作成 @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children オブジェクトとその子オブジェクトを削除 - + Removes the selected objects and all children that are not referenced from other objects 選択されているオブジェクトと他のオブジェクトから参照されていないその子オブジェクトを全て削除 @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object オブジェクトの置換 - + Replace an object in the Feature Tree. Please select old, new, and parent object フィーチャーツリーのオブジェクトを置換します。古いオブジェクト、新規オブジェクト、親オブジェクトを選択してください。 @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD パーツ・ツール @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADツール diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts index 94b79a800e..20151d844c 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_kab.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Paramètres généraux - + General OpenSCAD Settings Réglages généraux de OpenSCAD - + OpenSCAD executable Exécutable OpenSCAD - + OpenSCAD import importation OpenSCAD - + Use ViewProvider in Tree View Utiliser les ViewProviders dans l'arborescence - + If this is checked, Multmatrix Object will be Parametric Si cette case est cochée, les objets Multimatrix seront paramétriques - + Use Multmatrix Feature Utiliser la fonction Multimatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Le nombre maximal de faces d'un polygone, prisme ou tronc. Si fn est supérieur à cette valeur, l'objet est considéré circulaire. Une valeur de 0 signifie aucune limite - + Maximum number of faces for polygons (fn) Nombre maximum de faces pour les polygones (fn) - + OpenSCAD export Exportation OpenSCAD - + maximum fragment size taille maximale de fragment - + angular (fa) angulaire (fa) - + ° ° - + size (fs) taille (fs) - + mm mm - + convexity convexité - + Mesh fallback Maillage de secours - + Deflection Déflexion - + deflection déflexion - + Triangulation settings Paramètres de triangulation - + If this is checked, Features will claim their children in the tree view Si cette case est cochée, les objets revendiqueront leurs enfants dans l'arborescence - + Print debug information in the Console Afficher les informations de débogage dans la Console - + The path to the OpenSCAD executable The path to the OpenSCAD executable - + Minimum angle for a fragment Minimum angle for a fragment - + Minimum size of a fragment Minimum size of a fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Convertir les arêtes en faces - + Please select 3 objects first Veuillez d'abord sélectionner 3 objets - + Unsupported Function Fonction non supportée - + Press OK Appuyez sur OK - + Add Add - + Clear Clear - + as Mesh comme Maillage - + Add OpenSCAD Element Ajouter un élément OpenSCAD - + Perform Effectuer - + Mesh Boolean Opération booléenne avec maillage - + Error all shapes must be either 2D or both must be 3D Erreur les formes doivent être soit toutes 3D, soit toutes 2D - + Unable to explode %s Impossible d'exploser %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Ajouter un élément OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Ajouter un élément OpenSCAD par la saisie de code OpenSCAD et l'exécution du binaire OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Colorer les formes - + Color Shapes by validity and type Colorer les formes par la validité et le type @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convertir les arêtes en faces @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Développer les placements - + Expand all placements downwards the FeatureTree Développer tous les placements vers le bas dans l'arborescence @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Dégrouper - + Remove fusion, apply placement to children, and color randomly Remove fusion, apply placement to children, and color randomly @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Enveloppe - + Perform Hull Effectuer l'enveloppe convexe @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Augmenter la tolérance - + Create Feature that allows to increase the tolerance Créez une fonction qui permet d'augmenter la tolérance @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Opération booléenne avec Maillage... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Export objects as meshes and use OpenSCAD to perform a boolean operation @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Somme de Minkowski - + Perform Minkowski Appliquer une Somme de Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Fonction d'affinage de la forme - + Create Refine Shape Feature Créer une fonction d'affinage de la forme @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Supprimer les objets et leurs enfants - + Removes the selected objects and all children that are not referenced from other objects Supprime les objets sélectionnés et tous les enfants qui ne sont pas référencés par d'autres objets @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Remplacer l'objet - + Replace an object in the Feature Tree. Please select old, new, and parent object Replace an object in the Feature Tree. Please select old, new, and parent object @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Outils de pièces OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Outils OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts index 746b5a62c9..09c2599f30 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ko.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings 일반 설정 - + General OpenSCAD Settings 일반 OpenSCAD 설정 - + OpenSCAD executable OpenSCAD 실행 파일 - + OpenSCAD import OpenSCAD 가져오기 - + Use ViewProvider in Tree View Use ViewProvider in Tree View - + If this is checked, Multmatrix Object will be Parametric If this is checked, Multmatrix Object will be Parametric - + Use Multmatrix Feature Use Multmatrix Feature - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - + Maximum number of faces for polygons (fn) Maximum number of faces for polygons (fn) - + OpenSCAD export OpenSCAD로 내보내기 - + maximum fragment size maximum fragment size - + angular (fa) angular (fa) - + ° ° - + size (fs) 크기 (fs) - + mm mm - + convexity convexity - + Mesh fallback 대체 메시 - + Deflection Deflection - + deflection deflection - + Triangulation settings 삼각 측정 설정 - + If this is checked, Features will claim their children in the tree view If this is checked, Features will claim their children in the tree view - + Print debug information in the Console Print debug information in the Console - + The path to the OpenSCAD executable The path to the OpenSCAD executable - + Minimum angle for a fragment Minimum angle for a fragment - + Minimum size of a fragment Minimum size of a fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Convert Edges to Faces - + Please select 3 objects first Please select 3 objects first - + Unsupported Function Unsupported Function - + Press OK Press OK - + Add 추가 - + Clear 지우기 - + as Mesh 메시 처럼 - + Add OpenSCAD Element OpenSCAD 요소 - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D - + Unable to explode %s Unable to explode %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Add OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Color Shapes - + Color Shapes by validity and type Color Shapes by validity and type @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convert Edges To Faces @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + Remove fusion, apply placement to children, and color randomly Remove fusion, apply placement to children, and color randomly @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull 선체 - + Perform Hull Perform Hull @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Export objects as meshes and use OpenSCAD to perform a boolean operation @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski 민코프스키 - + Perform Minkowski 민코프스키 연산 @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects Removes the selected objects and all children that are not referenced from other objects @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Replace Object - + Replace an object in the Feature Tree. Please select old, new, and parent object Replace an object in the Feature Tree. Please select old, new, and parent object @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD Part tools @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCAD도구 diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts index 5b0809e0cd..96b97d5c5c 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_lt.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Bendrosios nuostatos - + General OpenSCAD Settings Pagrindinės OpenSCAD nuostatos - + OpenSCAD executable Pagrindinės OpenSCAD vykdomasis failas - + OpenSCAD import Importas iš OpenSCAD - + Use ViewProvider in Tree View Naudoti ViewProvider medžio rodinyje - + If this is checked, Multmatrix Object will be Parametric Jeigu tai pažymėta, Daugiamatricinis objektas taps parametriniu - + Use Multmatrix Feature Naudoti Multmatrix savybę - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Didžiausias daugiasienio, prizmės arba nupjautinės piramidės sienelių skaičius. Jei fn yra didesnis, nei šis dydis, kūnas laikomas apvaliu. Norint neriboti, priskiriamas 0 - + Maximum number of faces for polygons (fn) Didžiausias daugiasienio sienelių skaičius (fn) - + OpenSCAD export Eksportas į OpenSCAD - + maximum fragment size didžiausias fragmento dydis - + angular (fa) kampinis (fa) - + ° ° - + size (fs) dydis (fs) - + mm mm - + convexity iškilumas - + Mesh fallback Tinklo atšaukimas - + Deflection Nuokrypis - + deflection nuokrypis - + Triangulation settings Trianguliacijos nustatymai - + If this is checked, Features will claim their children in the tree view Jei tai pažymėta, Savybės bus pateiktos medyje - + Print debug information in the Console Spausdinti derinimo informaciją konsolėje - + The path to the OpenSCAD executable OpenSCAD programos vieta - + Minimum angle for a fragment Mažiausias fragmento kampas - + Minimum size of a fragment Mažiausias fragmento dydis @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Versti kraštines į daugiakampius - + Please select 3 objects first Prašome pirma pasirinkti 3 kūnus - + Unsupported Function Nepalaikoma funkcija - + Press OK Paspauskite „Gerai“ - + Add Pridėti - + Clear Išvalyti - + as Mesh kaip tinklas - + Add OpenSCAD Element Pridėti OpenSCAD elementą - + Perform Atlikti - + Mesh Boolean Veiksmai su tinklais - + Error all shapes must be either 2D or both must be 3D Klaida. Visi kūnai turi būti arba tik dvimačiai, arba tik trimačiai - + Unable to explode %s Neįmanoma išskleisti %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Pridėti OpenSCAD elementą... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Pridėti OpenSCAD elementą įvedant OpenSCAD kodą ir įvykdžius OpenSCAD dvejetainį kodą @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Išskyrimas spalva - + Color Shapes by validity and type Nuspalvinti kūnus pagal tinkamumą ir rūšį @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Versti kraštines į daugiakampius @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Išplėsti išdėstymą - + Expand all placements downwards the FeatureTree Išskleisti visus gilesnius išdėstymus savybių medyje @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Išgrupuoti - + Remove fusion, apply placement to children, and color randomly Pašalinti sąlają, pritaikyti atsitiktinį pavaldžiųjų ir spalvų išdėstymą @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Kevalas - + Perform Hull Padaryti kiautą @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Padidinti leistiną dydžio nuokrypą - + Create Feature that allows to increase the tolerance Sukurti dydį, leidžiantį padidinti leidžiamojo nuokrypio vertę @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Veiksmai su tinklais... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Eksportuoti daiktus kaip tinklus ir naudoti OpenSCAD, kad loginiams veiksmams su jais atlikti @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkovskio metrika - + Perform Minkowski Atlikti Minkovskio metriką @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Patobulinti figūros pavidalą - + Create Refine Shape Feature Sukurti patobulintą pavidalą @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Panaikinti objektus ir pavaldžius jiems - + Removes the selected objects and all children that are not referenced from other objects Pašalina pažymėtus objektus ir visus pavaldžius jiems, kurie nesusieti su kitais objektais @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Pakeisti objektą - + Replace an object in the Feature Tree. Please select old, new, and parent object Pakeisti daiktą savybių medyje. Pasirinkite senus, naujus ir tėvinius daiktus @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD dalių įrankiai @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCAD įrankiai diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm index ba15cc3618..1cb9acd9a9 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts index ee1375e777..3513801699 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_nl.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Algemene instellingen - + General OpenSCAD Settings Algemene OpenSCAD instellingen - + OpenSCAD executable OpenSCAD uitvoerbaar bestand - + OpenSCAD import OpenSCAD import - + Use ViewProvider in Tree View Gebruik ViewProvider in structuurweergave - + If this is checked, Multmatrix Object will be Parametric Wanneer ingeschakeld, zal de Multmatrix Object parametrisch zijn - + Use Multmatrix Feature Functie van de Multmatrix gebruiken - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Het maximale aantal vlakken van een veelhoek, prisma of frustum. Als fn groter is dan deze waarde wordt het object beschouwd als een cirkelvormig object. Zet op 0 voor geen limiet - + Maximum number of faces for polygons (fn) Maximaal aantal vlakken voor veelhoeken (fn) - + OpenSCAD export OpenSCAD export - + maximum fragment size maximale fragment grootte - + angular (fa) hoekig (fa) - + ° ° - + size (fs) grootte (fs) - + mm mm - + convexity convexiteit - + Mesh fallback Reservemesh - + Deflection Deflectie - + deflection deflectie - + Triangulation settings Triangulatie instellingen - + If this is checked, Features will claim their children in the tree view Wanneer ingeschakeld ingeschakeld, Zullen functies hun kinderen in de boomstructuurweergave claimen - + Print debug information in the Console Afdrukken van foutopsporingsgegevens in de Console - + The path to the OpenSCAD executable Het pad naar het OpenSCAD programma - + Minimum angle for a fragment Minimale hoek voor een fragment - + Minimum size of a fragment Minimale grootte van een fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Randen omzetten naar vlakken - + Please select 3 objects first Selecteer eerst 3 objecten - + Unsupported Function Niet-ondersteunde functie - + Press OK Druk op OK - + Add Toevoegen - + Clear Wissen - + as Mesh als net - + Add OpenSCAD Element Een OpenSCAD element toevoegen - + Perform Uitvoeren - + Mesh Boolean Meshboolean - + Error all shapes must be either 2D or both must be 3D Fout alle vormen moeten ofwel 2D zijn of beide moeten 3D zijn - + Unable to explode %s Kan %s niet ontleden @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... OpenSCAD element toevoegen... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Voeg een OpenSCAD-element toe door de OpenSCAD-code in te voeren en het OpenSCAD-binaire uit te voeren @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Vormen inkleuren - + Color Shapes by validity and type Kleurvormen per geldigheid en type @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Randen omzetten naar vlakken @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Plaatsingen uitvouwen - + Expand all placements downwards the FeatureTree Vouw alle plaatsingen neerwaarts in de onderdelenstructuur uit @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Ontleed groep - + Remove fusion, apply placement to children, and color randomly Verwijder fusie, pas plaatsing willekeurig toe op kinderen en kleur @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Romp - + Perform Hull Voer romp uit @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Verhoog tolerantiefunctie - + Create Feature that allows to increase the tolerance Maak functie die het mogelijk maakt om de tolerantie te verhogen @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Meshboolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Objecten als mazen exporteren en OpenSCAD gebruiken om een booleaanse bewerking uit te voeren @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Voer Minkowski uit @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Spiegel Draadframe Kenmerk... - + Create Mirror Mesh Feature Maak Spiegelbeeld Draadframe Kenmerk @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Verfijnde vormgevingsfunctie - + Create Refine Shape Feature Maak een functie voor de verfijnde vormgeving @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Objecten en hun kinderen verwijderen - + Removes the selected objects and all children that are not referenced from other objects Verwijdert de geselecteerde objecten en alle kinderen die niet uit andere objecten worden vermeld @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Voorwerp vervangen - + Replace an object in the Feature Tree. Please select old, new, and parent object Vervang een object in de onderdelenstructuur. Selecteer oud, nieuw en bovenliggende object @@ -359,33 +359,33 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... - Resize Mesh Feature... + Groote Draafdrame kenmerk aanpassen... - + Create Resize Mesh Feature - Create Resize Mesh Feature + Groote Draafdrame kenmerk aanpassen aanmaken OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... - Scale Mesh Feature... + Groote Draafdrame kenmerk verschalen... - + Create Scale Mesh Feature - Create Scale Mesh Feature + Groote Draafdrame kenmerk verschaling aanmaken Workbech - + OpenSCAD Part tools OpenSCAD Onderdeel-gereedschap @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts index b520a73348..40de85bc8b 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_no.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Generelle innstillinger - + General OpenSCAD Settings General OpenSCAD Settings - + OpenSCAD executable OpenSCAD executable - + OpenSCAD import OpenSCAD import - + Use ViewProvider in Tree View Use ViewProvider in Tree View - + If this is checked, Multmatrix Object will be Parametric If this is checked, Multmatrix Object will be Parametric - + Use Multmatrix Feature Use Multmatrix Feature - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit - + Maximum number of faces for polygons (fn) Maximum number of faces for polygons (fn) - + OpenSCAD export OpenSCAD export - + maximum fragment size maximum fragment size - + angular (fa) angular (fa) - + ° ° - + size (fs) size (fs) - + mm mm - + convexity convexity - + Mesh fallback Mesh fallback - + Deflection Deflection - + deflection deflection - + Triangulation settings Triangulation settings - + If this is checked, Features will claim their children in the tree view If this is checked, Features will claim their children in the tree view - + Print debug information in the Console Print debug information in the Console - + The path to the OpenSCAD executable The path to the OpenSCAD executable - + Minimum angle for a fragment Minimum angle for a fragment - + Minimum size of a fragment Minimum size of a fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Convert Edges to Faces - + Please select 3 objects first Please select 3 objects first - + Unsupported Function Unsupported Function - + Press OK Press OK - + Add Legg til - + Clear Tøm - + as Mesh as Mesh - + Add OpenSCAD Element Legg til OpenSCAD Element - + Perform Perform - + Mesh Boolean Mesh Boolean - + Error all shapes must be either 2D or both must be 3D Error all shapes must be either 2D or both must be 3D - + Unable to explode %s Unable to explode %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Legg til OpenSCAD Element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Legg til et OpenSCAD-element ved å angi OpenSCAD kode og utføre OpenSCAD fil @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Color Shapes - + Color Shapes by validity and type Color Shapes by validity and type @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Convert Edges To Faces @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + Remove fusion, apply placement to children, and color randomly Remove fusion, apply placement to children, and color randomly @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Skrog - + Perform Hull Perform Hull @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Export objects as meshes and use OpenSCAD to perform a boolean operation @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Perform Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Remove Objects and their Children - + Removes the selected objects and all children that are not referenced from other objects Removes the selected objects and all children that are not referenced from other objects @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Replace Object - + Replace an object in the Feature Tree. Please select old, new, and parent object Replace an object in the Feature Tree. Please select old, new, and parent object @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD Part tools @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts index 5469df00d9..55bd5b79ed 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pl.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Ustawienia ogólne - + General OpenSCAD Settings Ogólne ustawienia OpenSCAD - + OpenSCAD executable Plik wykonywalny OpenSCAD - + OpenSCAD import Importuj z OpenSCAD - + Use ViewProvider in Tree View Użyj ViewProvider w widoku drzewa - + If this is checked, Multmatrix Object will be Parametric Jeżeli ta opcja jest zaznaczona, Obiekt matrycy wielokrotnej będzie parametryczny - + Use Multmatrix Feature Użyj funkcji Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maksymalna liczba obszarów wielokąta, graniastosłupa lub graniastosłupa ściętego. Jeśli fn jest większa niż podana wartość, obiekt uważany będzie za okrągły. Ustaw 0 dla braku ograniczenia - + Maximum number of faces for polygons (fn) Maksymalna liczba ścian dla wielokątów - + OpenSCAD export Eksportuj do OpenSCAD - + maximum fragment size maksymalny rozmiar fragmentu - + angular (fa) kątowe (fa) - + ° ° - + size (fs) rozmiar (fs) - + mm mm - + convexity wypukłość - + Mesh fallback Siatki wycofane - + Deflection Odkształcenie - + deflection odkształcenie - + Triangulation settings Ustawienia triangulacji - + If this is checked, Features will claim their children in the tree view Jeżeli zaznaczono te opcję, funkcje będą wymagać swoich potomków w widoku drzewa - + Print debug information in the Console Drukuj informacje o debugowaniu w konsoli - + The path to the OpenSCAD executable Ścieżka do plików wykonywalnych OpenSCAD - + Minimum angle for a fragment Minimalny kąt dla fragmentu - + Minimum size of a fragment Minimalny rozmiar dla fragmentu @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Konwertuj krawędzie na ściany - + Please select 3 objects first Najpierw proszę wybrać 3 obiekty - + Unsupported Function Funkcja nieobsługiwana - + Press OK Naciśnij przycisk OK - + Add Dodaj - + Clear Wyczyść - + as Mesh jako Siatka (Mesh) - + Add OpenSCAD Element Dodaj element OpenSCAD - + Perform Wykonaj - + Mesh Boolean Boolean siatki - + Error all shapes must be either 2D or both must be 3D Błąd, wszystkie kształty muszą być albo 2d albo 3d - + Unable to explode %s Nie można rozstrzelić %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Dodaj element OpenSCAD ... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Dodaj element OpenSCAD wprowadzając i wykonując jego kod @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Kolor kształtów - + Color Shapes by validity and type Kolor kształtów poprzez ważność i typ @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Konwersja krawędzi do obszarów @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Rozwiń położenia - + Expand all placements downwards the FeatureTree Rozwiń wszystkie miejsca docelowe w dół drzewa funkcji @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Rozstrzel Grupę - + Remove fusion, apply placement to children, and color randomly Usuń połączenie, zastosuj umiejscowienie obiektów-dzieci i kolory losowo @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Powłoka - + Perform Hull Wykonaj kadłub @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Funkcja powiększenia tolerancji - + Create Feature that allows to increase the tolerance Tworzy Funkcję, która umożliwia zwiększenie tolerancji @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Boolean siatki... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Eksportuje obiekty jako siatki i używa OpenSCAD aby wykonać operację boolean @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Wykonaj Minkowskiego @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Odbij właściwości siatki... - + Create Mirror Mesh Feature Twórz właściwości siatki @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Udoskonalenie funkcji kształtu - + Create Refine Shape Feature Stwórz udoskonaloną funkcje kształtu @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Usuń obiekt wraz z jego potomkami - + Removes the selected objects and all children that are not referenced from other objects Usuwa wybrane obiekty wraz ze wszystkimi potomkami, do których nie odnoszą się inne obiekty @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Zastąp obiekt - + Replace an object in the Feature Tree. Please select old, new, and parent object Zmień obiekt w drzewie elementów. Wybierz stary, nowy i nadrzędny obiekt @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Funkcja zmiany rozmiaru siatki... - + Create Resize Mesh Feature Utwórz funkcję zmiany rozmiaru siatki @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Funkcja skalowania siatki... - + Create Scale Mesh Feature Utwórz funkcję zmiany rozmiaru siatki @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD narzędzia części @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Narzędzia OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm index a3f90cf08f..3ee28fcf22 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts index 0f6b927823..534336a028 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-BR.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Configurações gerais - + General OpenSCAD Settings Configurações gerais do OpenSCAD - + OpenSCAD executable Executável OpenSCAD - + OpenSCAD import Importação OpenSCAD - + Use ViewProvider in Tree View Usar ViewProviders na árvore - + If this is checked, Multmatrix Object will be Parametric Se esta for marcada, os objetos Multimatrix serão paramétricos - + Use Multmatrix Feature Usar Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit O número máximo de faces de um polígono, prisma ou tronco. Se fn é maior do que esse valor, o objeto será considerado circular. Ponha 0 para não impor limite - + Maximum number of faces for polygons (fn) Número máximo de faces para polígonos (fn) - + OpenSCAD export Exportação OpenSCAD - + maximum fragment size tamanho máximo de um fragmento - + angular (fa) angular (fa) - + ° ° - + size (fs) tamanho (fs) - + mm mm - + convexity convexidade - + Mesh fallback Malha de socorro - + Deflection Deflexão - + deflection deflexão - + Triangulation settings Configurações de triangulação - + If this is checked, Features will claim their children in the tree view Se esta for marcada, objetos vão agrupar seus descendentes na árvore - + Print debug information in the Console Imprimir informações de depuração na Consola - + The path to the OpenSCAD executable O caminho para o executável do OpenSCAD - + Minimum angle for a fragment Ângulo mínimo para um fragmento - + Minimum size of a fragment Tamanho mínimo de um fragmento @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Converter arestas em faces - + Please select 3 objects first Por favor, selecione 3 objetos - + Unsupported Function Função não suportada - + Press OK Pressione OK - + Add Adicionar - + Clear Limpar - + as Mesh como malha - + Add OpenSCAD Element Adicionar um elemento OpenSCAD - + Perform Executar - + Mesh Boolean Booleano de malha - + Error all shapes must be either 2D or both must be 3D Erro: todas as formas devem ser 2D ou todas devem ser 3D - + Unable to explode %s Não é possível explodir %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Adicionar um elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Adicionar um elemento OpenSCAD inserindo código OpenSCAD e executando o binário de OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Colorir formas - + Color Shapes by validity and type Colorir as formas pelo tipo e validade @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Converter arestas em faces @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expandir placements - + Expand all placements downwards the FeatureTree Expandir todos os placements para baixo na árvore @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explodir grupo - + Remove fusion, apply placement to children, and color randomly Remover a fusão, aplicar localizador aos descendentes e cor aleatoriamente @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Casco - + Perform Hull Executar um casco @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Aumento de tolerância - + Create Feature that allows to increase the tolerance Cria um objeto que permite aumentar a tolerância @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Booleano de malha... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exportar objetos como malhas e usar OpenSCAD para executar uma operação booliana @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Executar Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Espelhar malha... - + Create Mirror Mesh Feature Criar Espelhamento de Malha @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refinamento de forma - + Create Refine Shape Feature Criar um objeto de refinamento de forma @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Remover objetos e seus descendentes - + Removes the selected objects and all children that are not referenced from other objects Remove os objetos selecionados e todos os seus descendentes que não são referenciados por outros objetos @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Substituir um objeto - + Replace an object in the Feature Tree. Please select old, new, and parent object Substituir um objeto na árvore. Por favor, selecione o antigo, o novo e o objeto pai @@ -359,33 +359,33 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... - Resize Mesh Feature... + Redimensionar malha... - + Create Resize Mesh Feature - Create Resize Mesh Feature + Criar redimensionamento de malha OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... - Scale Mesh Feature... + Escalar malha... - + Create Scale Mesh Feature - Create Scale Mesh Feature + Criar escala de malha Workbech - + OpenSCAD Part tools Ferramentas de peça OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts index 7e926c1ece..f16b44b2ff 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_pt-PT.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Ajustes Gerais - + General OpenSCAD Settings Definições Gerais do OpenSCAD - + OpenSCAD executable OpenSCAD executável - + OpenSCAD import Importar OpenSCAD - + Use ViewProvider in Tree View Usar o ViewProvider na vista de árvore - + If this is checked, Multmatrix Object will be Parametric Se marcado, os objetos Multimatrix serão paramétricos - + Use Multmatrix Feature Usar Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit O número máximo de faces de um polígono, prisma ou tronco. Se fn é superior a este valor, o objeto é considerado uma circular. Definir como 0 para sem limite - + Maximum number of faces for polygons (fn) Número máximo de faces de polígonos (fn) - + OpenSCAD export Exportar OpenSCAD - + maximum fragment size tamanho máximo do fragmento - + angular (fa) angular (fa) - + ° ° - + size (fs) tamanho (fs) - + mm mm - + convexity convexidade - + Mesh fallback Malha de emergência - + Deflection Deflexão - + deflection deflexão - + Triangulation settings Definições de Triangulação - + If this is checked, Features will claim their children in the tree view Se esta opção for marcada, os objetos vão agrupar seus descendentes na árvore - + Print debug information in the Console Imprimir informações de depuração na Consola - + The path to the OpenSCAD executable O caminho para o executável do OpenSCAD - + Minimum angle for a fragment Ângulo mínimo para um fragmento - + Minimum size of a fragment Tamanho mínimo de um fragmento @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Converter Arestas para Faces - + Please select 3 objects first Por favor, selecione primeiro 3 objetos - + Unsupported Function Função não Suportada - + Press OK Pressione OK - + Add Adicionar - + Clear Limpar - + as Mesh como malha (mesh) - + Add OpenSCAD Element Adicionar elemento OpenSCAD - + Perform Executar - + Mesh Boolean Malha booleana - + Error all shapes must be either 2D or both must be 3D Erro: todas as formas devem ser 2D ou todas devem ser 3D - + Unable to explode %s Não é possível explodir %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Adicionar elemento OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Adicionar um elemento de OpenSCAD inserindo código OpenSCAD e executando o aplicativo OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Formas de cor - + Color Shapes by validity and type Formas de cor pela validade e tipo @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Converter arestas em faces @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expandir posição - + Expand all placements downwards the FeatureTree Expandir todos os posicionamentos para baixo na árvore @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explodir grupo - + Remove fusion, apply placement to children, and color randomly Remover a fusão, aplicar posição aos descendentes e cor aleatoriamente @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Casca - + Perform Hull Executar casca @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Aumentar tolerância - + Create Feature that allows to increase the tolerance Criar um objeto que permita aumentar a tolerância @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Malha Booleana... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exportar objetos como malhas e usar OpenSCAD para executar uma operação booleana @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Executar Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Espelhar recurso da malha... - + Create Mirror Mesh Feature Criar Recurso Espelho de Malha @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refinar forma - + Create Refine Shape Feature Criar um objeto forma refinado @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Remover objetos e seus dependentes - + Removes the selected objects and all children that are not referenced from other objects Remove os objetos selecionados e todos os dependentes que não são referenciadas por outros objetos @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Substituir objeto - + Replace an object in the Feature Tree. Please select old, new, and parent object Substituir um objeto na árvore de recursos. Por favor, selecione o antigo, o novo e o objeto pai @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Redimensionar recurso da malha... - + Create Resize Mesh Feature Criar Recurso Redimensionar Malha @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Escalar Recurso da Malha... - + Create Scale Mesh Feature Criar Recurso Redimensionar Malha @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Ferramentas de peça (part) OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADTools diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts index fe0c50eb73..e534f2b194 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ro.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Setări generale - + General OpenSCAD Settings Setări generale OpenSCAD - + OpenSCAD executable Executabil OpenSCAD - + OpenSCAD import Import OpenSCAD - + Use ViewProvider in Tree View Folosire ViewProvider pentru vederea arborescenta - + If this is checked, Multmatrix Object will be Parametric Daca e bifat, obiectul Multimax va fi parametric - + Use Multmatrix Feature Folositi caracteristica Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Numarul de fete a poligonului, prismei sau trunchiului. Daca fn este mai mare decat aceasta valoare obiectul este considerat circular. 0 inseamna ca nu exista nici o limita - + Maximum number of faces for polygons (fn) Numarul maxim de fete pentru poligoane (fn) - + OpenSCAD export Export OpenSCAD - + maximum fragment size marimea maxima a fragmentului - + angular (fa) unghiular (fa) - + ° ° - + size (fs) marime (fs) - + mm mm - + convexity convex - + Mesh fallback Retea de rezerva - + Deflection Deformarea - + deflection deformarea - + Triangulation settings Setari pentru triangulatie - + If this is checked, Features will claim their children in the tree view Dacă această casuţă este bifată, componentele îşi vor însuşii copii în vizualizarea arbore - + Print debug information in the Console Imprimaţi informaţii de depanare în consolă - + The path to the OpenSCAD executable Calea către executabilul OpenSCAD - + Minimum angle for a fragment Unghiul minim pentru un fragment - + Minimum size of a fragment Marimea minima a unui fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Convertiti marginile in fete - + Please select 3 objects first Selectati mai intai 3 obiecte - + Unsupported Function Functia nu este suportata - + Press OK Apasati Ok - + Add Adaugă - + Clear Șterge - + as Mesh o retea - + Add OpenSCAD Element Adauga element OpenSCAD - + Perform Efectuează - + Mesh Boolean Plasă Boolean - + Error all shapes must be either 2D or both must be 3D Eroare toate formele trebuie să fie fie 2D sau ambele trebuie să fie 3D - + Unable to explode %s Nu se poate exploda %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Adauga element OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Adauga u element OpenSCAD prin introducerea unui cod OpenSCAD si executarea codului binar @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Forme de culoare - + Color Shapes by validity and type Forme de culoare dupa validitate si tip @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Conversie margini in fete @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Amplasamente expandate - + Expand all placements downwards the FeatureTree Extinde toate amplasamentele mai jos de FeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explodare grup - + Remove fusion, apply placement to children, and color randomly Scoateţi fusion, aplica plasarea copiilor şi culoare la întâmplare @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull carenă - + Perform Hull Efectuează Hull @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Crește funcția toleranței - + Create Feature that allows to increase the tolerance Creează o funcție care permite creșterea toleranței @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Ochiurilor de plasă Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exporta obiectele ca plase şi de a folosi OpenSCAD pentru a efectua o operaţiune tip boolean @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Efectuează Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Funcția Reflectă Mesh... - + Create Mirror Mesh Feature Creează Funcția Reflectă Mesh @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Rafineaza caracteristica de forma - + Create Refine Shape Feature Creaza rafinament de forma @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Elimina obiectele si copii lor - + Removes the selected objects and all children that are not referenced from other objects Elimina obiectele selectate si toti copiii care nu sunt referentiati de alte obiecte @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Inlocuieste obiectul - + Replace an object in the Feature Tree. Please select old, new, and parent object Inlocuieste un obiect in FeatureTree. Selectati obiectul vechi, cel nou si obiectul parinte @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Redimensionează funcția Mesh... - + Create Resize Mesh Feature Crează funcția Redimensionare Mesh @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Funcția Redimensionează Mesh... - + Create Scale Mesh Feature Crează funcția Dimensionare Mesh @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Instrumente de OpenSCAD Part @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Unelte OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts index b28e89829a..7b24dd5eb8 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_ru.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Общие настройки - + General OpenSCAD Settings Общие параметры OpenSCAD - + OpenSCAD executable Исполняемый файл OpenSCAD - + OpenSCAD import Импорт OpenSCAD - + Use ViewProvider in Tree View Использовать ViewProvider в окне дерева документа - + If this is checked, Multmatrix Object will be Parametric Если этот флажок установлен, Объект Multmatrix будет Параметрический - + Use Multmatrix Feature Использовать функцию Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Максимальное количество граней многоугольника, призмы или усеченной пирамиды. Если fn больше чем это значение, то объект считается круглым. Установка в 0 приводит к снятию ограничений - + Maximum number of faces for polygons (fn) Максимальное количество граней для полигонов (fn) - + OpenSCAD export Экспорт в OpenSCAD - + maximum fragment size Размер максимального фрагмента - + angular (fa) угловатость (fa) - + ° ° - + size (fs) размер (fs) - + mm мм - + convexity Выпуклость - + Mesh fallback Отмена полигональной сетки - + Deflection Прогиб - + deflection прогиб - + Triangulation settings Параметры триангуляции - + If this is checked, Features will claim their children in the tree view Если этот флажок установлен, Объекты будет показывать их наследников в дереве документа - + Print debug information in the Console Печать отладочной информации в консоли - + The path to the OpenSCAD executable Путь к исполняемому файлу OpenSCAD - + Minimum angle for a fragment Минимальный угол фрагмента - + Minimum size of a fragment Минимальный размер фрагмента @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Преобразовать рёбра в грани - + Please select 3 objects first Сначала необходимо выбрать 3 объекта - + Unsupported Function Неподдерживаемая функция - + Press OK Нажмите кнопку OK - + Add Добавить - + Clear Очистить - + as Mesh как Полигональная сетка - + Add OpenSCAD Element Добавление элемента OpenSCAD - + Perform Выполнить - + Mesh Boolean Булевы операции с полигональными сетками - + Error all shapes must be either 2D or both must be 3D Ошибка: все фигуры должны быть из одного измерения. Либо все двумерные, либо все трёхмерные - + Unable to explode %s Не удалось разобрать %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Добавить элемент OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Добавить элемент OpenSCAD, введя код и выполнив исполняемый файл OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Выделение цветом - + Color Shapes by validity and type Раскрасить фигуры по корректности и типу @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Преобразовать грани в поверхности @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Развернуть - + Expand all placements downwards the FeatureTree Развернуть все элементы контейнеров геометрии в окне дерева элементов @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Разъединить Группу - + Remove fusion, apply placement to children, and color randomly Удалить слияние, случайным образом применить позиционное распределение и цвет к потомкам @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Оболочка - + Perform Hull Натянуть оболочку @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Элемент Увеличения допуска - + Create Feature that allows to increase the tolerance Создать элемент, позволяющий увеличить допуск @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Булевы операции с полигональными сетками... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Экспортировать объекты как полигональные сетки и использовать OpenSCAD, чтобы осуществить булеву операцию @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski метрика Минковского - + Perform Minkowski Осуществить метрику Минковского @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Элемент зеркальной сетки... - + Create Mirror Mesh Feature Создать Элемент зеркальной сетки @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Элемент закрепления фигуры - + Create Refine Shape Feature Создать элемент, закрепляющий форму фигуры @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Удалить объекты вместе с их потомками - + Removes the selected objects and all children that are not referenced from other objects Удаляет выбранные объекты и все дочерние, на которые нет ссылок из других объектов @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Заменить объект - + Replace an object in the Feature Tree. Please select old, new, and parent object Заменить объект в дереве элементов. Выберите, пожалуйста, старый, новый и родительский объект @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Изменить размер Элемента Сетки... - + Create Resize Mesh Feature Создать Изменить размер Элемента Сетки @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Масштабировать Элемент Сетки... - + Create Scale Mesh Feature Создать Масштабирование Элемента Сетки @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Инструменты OpenSCAD для детали @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Инструменты OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm index fc2bb2d5c0..5396f33bda 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts index 0bfbf70c8a..d3757dc86e 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sk.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Základné nastavenia - + General OpenSCAD Settings Všeobecné nastavenia OpenSCAD - + OpenSCAD executable Spustiteľný súbor OpenSCAD - + OpenSCAD import Import z OpenSCAD - + Use ViewProvider in Tree View Použiť ViewProvider v stromovom zobrazení - + If this is checked, Multmatrix Object will be Parametric Ak je toto políčko zaškrtnuté, Multmatrix objekt bude parametrický - + Use Multmatrix Feature Použiť prvok Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Maximálny počet stien mnohouholníka, hranola alebo ihlanu. Ak je väčšia ako uvedená hodnota, objekt sa považuje oblý. Nastavte na 0 pre žiaden limit - + Maximum number of faces for polygons (fn) Maximálny počet stien pre mnohouholníky (fn) - + OpenSCAD export Export OpenSCAD - + maximum fragment size Maximálna veľkosť fragmentu - + angular (fa) uhlový (fa) - + ° ° - + size (fs) veľkosť (fs) - + mm mm - + convexity konvexnosť - + Mesh fallback Núdzová sieť - + Deflection Odchýlka - + deflection odchýlka - + Triangulation settings Nastavenie triangulácie - + If this is checked, Features will claim their children in the tree view Ak je toto políčko zaškrnuté, funkcie sa budú radiť v stromovom zobrazení - + Print debug information in the Console Vytlačiť informácie o ladení v konzole - + The path to the OpenSCAD executable Cesta k spustiteľnému súboru OpenSCAD - + Minimum angle for a fragment Minimálny uhol fragmentu - + Minimum size of a fragment Minimálna veľkosť fragmentu @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Previesť hrany na steny - + Please select 3 objects first Najprv vyberte 3 objekty - + Unsupported Function Nepodporovaná funkcia - + Press OK Stlačte OK - + Add Pridať - + Clear - Vyčistiť + Vymazať - + as Mesh ako sieť - + Add OpenSCAD Element Pridať prvok OpenSCAD - + Perform Vykonať - + Mesh Boolean Booleovské operácie so sieťou - + Error all shapes must be either 2D or both must be 3D Chyba, všetky tvary musia byť buď 2D alebo 3D - + Unable to explode %s Nieje možné rozložiť %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Pridať prvok OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Pridať prvok OpenSCAD zadaním a spustením kódu OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Ofarbiť plochy - + Color Shapes by validity and type Ofarbiť plochy podľa platnosti a typu @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Prevod hrán na steny @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Rozbaliť umiestnenie - + Expand all placements downwards the FeatureTree Rozbaliť všetky umiestnenia v strome funkcií @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Rozložiť skupinu - + Remove fusion, apply placement to children, and color randomly Odstrániť zlúčenie, prevziať umiestnenie potomkov a náhodne ofarbiť @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Škrupina - + Perform Hull Vytvoriť škrupinu @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Zvýšiť toleranciu prvku - + Create Feature that allows to increase the tolerance Vytvoriť prvok, ktorý umožňuje zvýšiť toleranciu @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Booleovské operácie so sieťou... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exportovať objekty ako siete a booleovskou operáciou previesť pomocou OpenSCAD @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowského operácia - + Perform Minkowski Vykonať Minkowského operáciu @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Funkcia Zrkadliť sieť prvkov... - + Create Mirror Mesh Feature Zrkadlí sieť prvkov @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Vyčistenie tvarového prvku - + Create Refine Shape Feature Vytvoriť vyčistenie tvarového prvku @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Odstrániť objekty a ich potomkov - + Removes the selected objects and all children that are not referenced from other objects Odstrániť vybrané objekty a všetkých potomkov, na ktoré nieje odkaz z iných objektov @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Nahradiť objekt - + Replace an object in the Feature Tree. Please select old, new, and parent object Nahradenie objektu v strome funkcií. Vyberte prosím starý, nový a nadradený objekt @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Funkcia Zmeny veľkosti siete... - + Create Resize Mesh Feature Zmení veľkosť siete @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Funkcia zmeny mierky siete... - + Create Scale Mesh Feature Zmení mierku siete @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Nástroje súčastí OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Nástroje OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts index 10592f153b..5f75d5de2a 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sl.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Splošne nastavitve - + General OpenSCAD Settings Splošne nastavitve OpenSCAD - + OpenSCAD executable Izvedljiva datoteka OpenSCAD - + OpenSCAD import Uvozi OpenSCAD - + Use ViewProvider in Tree View Uporabi ViewProvider v drevesnem pogledu - + If this is checked, Multmatrix Object will be Parametric Ko je ta možnost izbrana, bo objekt iz množenih matrik parametričen - + Use Multmatrix Feature Uporabi zmožnost množenja matrik - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Največje število ploskev mnogokotnika, prizme ali prisekane piramide. Če je šp večji od te vrednosti, se predmet smatra kot zaokrožen. Izberite 0 za neomejeno - + Maximum number of faces for polygons (fn) Največje število ploskev mnogokotnika (fn) - + OpenSCAD export Izvozi OpenSCAD - + maximum fragment size največja velikost delčka - + angular (fa) kotni (fa) - + ° ° - + size (fs) velikost (fs) - + mm mm - + convexity izbočenost - + Mesh fallback Alternativno kot mreža - + Deflection Odklon - + deflection odklon - + Triangulation settings Nastavitve tritrikotenja - + If this is checked, Features will claim their children in the tree view Če je to označeno, si bodo značilnosti podredile svoje podrejenike v drevesnem pogledu - + Print debug information in the Console Natisni podatke o razhroščevanju iz konzole - + The path to the OpenSCAD executable Pot do zagonske datoteke OpenSCAD - + Minimum angle for a fragment Najmanjši kot delčka - + Minimum size of a fragment Najmanjša velikost delčka @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Pretvori robove v ploskve - + Please select 3 objects first Izberite najprej 3 predmete - + Unsupported Function Nepodprta zmožnost - + Press OK Pritisnite V redu - + Add Dodaj - + Clear Počisti - + as Mesh kot mreža - + Add OpenSCAD Element Dodaj element OpenSCAD - + Perform Izvedi - + Mesh Boolean Boolove operacije mreže - + Error all shapes must be either 2D or both must be 3D Napaka, vse oblike morajo biti 2D ali pa obe 3D - + Unable to explode %s Razbijanje %s ni mogoče @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Dodaj element OpenSCAD … - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Dodaj element OpenSCAD z vnosom kode OpenSCAD in zagonom OpenSCAD programa @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Obarvaj oblike - + Color Shapes by validity and type Obarvaj oblike glede na veljavnost in vrsto @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Pretvori robove v ploskve @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Razširi postavitve - + Expand all placements downwards the FeatureTree Razširi vse postavitve znotraj drevesa značilnosti @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Razbij skupino - + Remove fusion, apply placement to children, and color randomly Razveljavi zlitje, uporabi postavitev za podrejenike ter jih naključno obarvaj @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Lupina - + Perform Hull Izvedi trup @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Povečaj značilnost tolerance - + Create Feature that allows to increase the tolerance Ustvari zmožnost, ki omogoča povečanje dopustnega odstopanja @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Boolove operacije mreže... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Izvozi predmete kot ploskovja in za logične operacije uporabi OpenSCAD @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Izvedi Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Zrcaljenje ploskovja... - + Create Mirror Mesh Feature Ustvari značilnost zrcaljenja ploskovja @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Izpopolni obliko - + Create Refine Shape Feature Ustvari značilnost izpopolnjene oblike @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Odstrani predmete in njihove podrejenike - + Removes the selected objects and all children that are not referenced from other objects Odstrani izbrane predmete in vse podrejenike, na katere se drugi objekti ne sklicujejo @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Zamenjaj predmet - + Replace an object in the Feature Tree. Please select old, new, and parent object Zamenjaj predmet v Drevesu značilnosti. Izberite stari, novi in nadrejeni predmet @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Prevelikostenje ploskovja ... - + Create Resize Mesh Feature Ustvari značilnost prevelikostenja mreže @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Merilo ploskovja ... - + Create Scale Mesh Feature Ustvari značilnost merila ploskovja @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Orodja za dele OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Orodja OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts index d5ac4de270..e49619c932 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sr.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Општа подешавања - + General OpenSCAD Settings Основне OpenSCAD Поставке - + OpenSCAD executable OpenSCAD извршна датотека - + OpenSCAD import OpenSCAD увоз - + Use ViewProvider in Tree View Кориcти ViewProvider у приказу cтабла - + If this is checked, Multmatrix Object will be Parametric Ако је означено, Мултиматрикc Објекат ће бити параметарcки - + Use Multmatrix Feature Кориcти Multmatrix Cвојcтво - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Макcималан број површи многоугла, призме и cл. Ако је fn већи од ове вредноcти објекат cе cматра облим. Подеcи 0 да нема ограничења - + Maximum number of faces for polygons (fn) Макcималан број површи за многоуглове (fn) - + OpenSCAD export OpenSCAD извоз - + maximum fragment size макcимална величина фрагмената - + angular (fa) угаони (fa) - + ° ° - + size (fs) величина (fs) - + mm мм - + convexity конвекcноcт - + Mesh fallback Mesh fallback - + Deflection Дефлекcија - + deflection дефлекcија - + Triangulation settings Подешавања триангулације - + If this is checked, Features will claim their children in the tree view If this is checked, Features will claim their children in the tree view - + Print debug information in the Console Print debug information in the Console - + The path to the OpenSCAD executable The path to the OpenSCAD executable - + Minimum angle for a fragment Minimum angle for a fragment - + Minimum size of a fragment Minimum size of a fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Претвори Рубове у Површи - + Please select 3 objects first Молимо, прво одаберите 3 објекта - + Unsupported Function Неподржана функција - + Press OK Притисните OK - + Add Додај - + Clear Обриши - + as Mesh као Мрежа - + Add OpenSCAD Element Додај OpenSCAD Елемент - + Perform Извршити - + Mesh Boolean Булова cа Мрежом - + Error all shapes must be either 2D or both must be 3D Грешка,cви облици морају бити 2D,или оба морају бити 3D - + Unable to explode %s Unable to explode %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Отвори OpenSCAD елемент... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Додај OpenSCAD елемент уношењем OpenSCAD кода и покретањем OpenSCAD бинарне датотеке @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Обоји Облике - + Color Shapes by validity and type Color Shapes by validity and type @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Претвори Рубове у Површи @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expand Placements - + Expand all placements downwards the FeatureTree Expand all placements downwards the FeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Explode Group - + Remove fusion, apply placement to children, and color randomly Remove fusion, apply placement to children, and color randomly @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Труп - + Perform Hull Perform Hull @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Increase Tolerance Feature - + Create Feature that allows to increase the tolerance Create Feature that allows to increase the tolerance @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Mesh Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Export objects as meshes and use OpenSCAD to perform a boolean operation @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Минковcки - + Perform Minkowski Perform Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Refine Shape Feature - + Create Refine Shape Feature Create Refine Shape Feature @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Уклони Објекте и њихобве Потомке - + Removes the selected objects and all children that are not referenced from other objects Уклања одабране објекте и cве њихове потомке који ниcу референцирани од cтране других објеката @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Замени Објекат - + Replace an object in the Feature Tree. Please select old, new, and parent object Replace an object in the Feature Tree. Please select old, new, and parent object @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD Part tools @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADАлати diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts index 163255574d..9d79a3b62b 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_sv-SE.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Allmänna inställningar - + General OpenSCAD Settings Allmänna OpenSCAD-inställningar - + OpenSCAD executable OpenSCAD-programfil - + OpenSCAD import OpenSCAD-importering - + Use ViewProvider in Tree View Använd vyleverantör i trädvyn - + If this is checked, Multmatrix Object will be Parametric Multmatrix-objekt kommer att vara parametriska - + Use Multmatrix Feature Använd multmatrix-funktion - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Det maximala antalet ytor på en polygon, prisma eller stympad kon. Om fn är högre än detta värde anses objektet vara cirkulärt. Ange 0 för ingen gräns - + Maximum number of faces for polygons (fn) Maximalt antal ytor för polygoner (fn) - + OpenSCAD export OpenSCAD-exportering - + maximum fragment size maximal fragmentstorlek - + angular (fa) kantighet (fa) - + ° ° - + size (fs) storlek (fs) - + mm mm - + convexity konvexitet - + Mesh fallback Nätreserv - + Deflection Avvikning - + deflection avvikning - + Triangulation settings Trianguleringsinställningar - + If this is checked, Features will claim their children in the tree view Funktioner kommer visa dess underobjekt i trädvyn - + Print debug information in the Console Skriv debug-information i konsolen - + The path to the OpenSCAD executable Sökväg till OpenSCAD-programfil - + Minimum angle for a fragment Minsta vinkel för ett fragment - + Minimum size of a fragment Minsta storlek för ett fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Konvertera kanter till ytor - + Please select 3 objects first Vänligen välj tre objekt först - + Unsupported Function Funktionen stöds ej - + Press OK Tryck på 'Ok' - + Add Lägg till - + Clear Rensa - + as Mesh som nät - + Add OpenSCAD Element Lägg till OpenSCAD-element - + Perform Utför - + Mesh Boolean Nät-boolesk - + Error all shapes must be either 2D or both must be 3D Fel: alla former måste vara antingen 2D eller båda måste vara 3D - + Unable to explode %s Det går inte att lösa upp %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Lägg till OpenSCAD-element... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Lägg till ett OpenSCAD-element genom att skriva in OpenSCAD-kod och köra OpenSCAD-programfilen @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Färglägg former - + Color Shapes by validity and type Färglägger former utifrån giltighet och typ @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Konvertera kanter till ytor @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expandera placeringar - + Expand all placements downwards the FeatureTree Expandera alla placeringar nedåt i funktionsträdet @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Dela upp grupp - + Remove fusion, apply placement to children, and color randomly Ta bort fusion, applicera placering på underobjekt, och färg slumpmässigt @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Stomme - + Perform Hull Utför stomme @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Öka toleransfunktion - + Create Feature that allows to increase the tolerance Skapar en funktion som tillåter ökning av toleransen @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Nätboolesk - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exportera objekt som nät och använd OpenSCAD för att utföra booleska funktioner @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Utför Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Förfinad formfunktion - + Create Refine Shape Feature Skapar en förfinad formfunktion @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Ta bort objekt och dess underobjekt - + Removes the selected objects and all children that are not referenced from other objects Tar bort de valda objekten och alla dess underobjekt som inte refereras till av andra objekt @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Ersätt objekt - + Replace an object in the Feature Tree. Please select old, new, and parent object Ersätt ett objekt i Funktionsträdet. Vänligen välj gamla, nya och överordnade objekt @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD:s komponentverktyg @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCAD-verktyg diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts index b1f8ee9589..0bfb6a8750 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_tr.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Genel ayarlar - + General OpenSCAD Settings Genel OpenSCAD ayarları - + OpenSCAD executable OpenSCAD yürütülebilir - + OpenSCAD import OpenSCAD içe aktarımı - + Use ViewProvider in Tree View Use ViewProvider in Tree Viewı - + If this is checked, Multmatrix Object will be Parametric Bu işaretli ise, Multmatrix Nesnesi Parametrik olacaktır - + Use Multmatrix Feature Multmatrix Özellik Kullan - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Bir çokgenin, prizmanın veya kesik kesitin maksimum yüz sayısı. Fn bu değerden büyükse nesne dairesel olarak kabul edilir. Sınırsız olarak 0 olarak ayarlayın - + Maximum number of faces for polygons (fn) Ulaşılabilecek en fazla poligon yüzeyi sayısı (fn) - + OpenSCAD export OpenSCAD çıkart - + maximum fragment size en fazla parça boyutu - + angular (fa) açısal (fa) - + ° ° - + size (fs) boyut (fs) - + mm mm - + convexity dışbükeylik - + Mesh fallback Örgü geri dönüşümü - + Deflection Sapma - + deflection sapma - + Triangulation settings Üçgenleme ayarları - + If this is checked, Features will claim their children in the tree view Eğer bu işaretli ise, Unsur Ağacında, Özellikler çocuklarına dahil edilir - + Print debug information in the Console Konsolda hata ayıklama bilgilerini yazdır - + The path to the OpenSCAD executable Çalıştırılabilir OpenSCAD ın yolu - + Minimum angle for a fragment Bir parçanın minimum açısı - + Minimum size of a fragment Bir parçanın minimum boyutu @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Kenarları yüzlere dönüştür - + Please select 3 objects first Lütfen öncelikle 3 nesneyi seçin - + Unsupported Function Desteklenmeyen işlev - + Press OK OK (Tamam) tuşuna basın - + Add Ekle - + Clear Temizle - + as Mesh örgü gibi - + Add OpenSCAD Element OpenSCAD Elemanı Ekle - + Perform Uygula - + Mesh Boolean Örgü mantıksalı - + Error all shapes must be either 2D or both must be 3D Hata, tüm şekiller 2D olmalı veya her ikisi de 3D olmalı - + Unable to explode %s %s kadar patlatmaya yetmez @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... OpenSCAD Elemanı Ekle... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary OpenSCAD kodunu girerek ve OpenSCAD ikili dosyasını çalıştırarak bir OpenSCAD öğesi ekleyin @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Renk Şekilleri - + Color Shapes by validity and type Geçerlik ve türe göre Renk Şekilleri @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Kenarları Yüzlere Dönüştür @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Yerleşimleri Genişlet - + Expand all placements downwards the FeatureTree Tüm yerleşimleri FeatureTree'yi aşağı doğru genişletin @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Grubu Parçala - + Remove fusion, apply placement to children, and color randomly Füzyonu kaldırın, yerleştirmeyi çocuklara uygulayın ve rasgele renklendirin @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Gövde - + Perform Hull Gövde Performansı @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Tolerans Özelliklerini Artırın - + Create Feature that allows to increase the tolerance Toleransı arttırmaya yarayan Özellik Yarat @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Örgü mantıksalı... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Nesneleri ağ olarak dışa aktarın ve bir Boolean işlemi gerçekleştirmek için OpenSCAD kullanın @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Minkowski gerçekleştir @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Aynalama kafesi özelliği... - + Create Mirror Mesh Feature Aynalama kafesi özelliği oluşturun @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Şekil Özelliklerini Ayrıntılandır - + Create Refine Shape Feature Şekil Özellik Ayrıntılandırması Oluştur @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Nesneleri ve Çocuklarını Kaldır - + Removes the selected objects and all children that are not referenced from other objects Seçili nesneleri ve diğer nesnelerden atıfta bulunulmayan tüm çocukları kaldırır @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Nesne Değiştir - + Replace an object in the Feature Tree. Please select old, new, and parent object Özellik Ağacında bir nesneyi değiştirin. Lütfen eski, yeni ve ana nesneyi seçin @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Kafes Unsurunu Yeniden Boyutlandır... - + Create Resize Mesh Feature Kafes Unsurunu Yeniden Boyutlandırarak oluştur @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Kafes Unsurunu Ölçeklendir... - + Create Scale Mesh Feature Kafes unsurunu ölçeklendirerek oluştur @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD Parça araçları @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCADAraçları diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm index f0d18692d6..d3b4776d4c 100644 Binary files a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm and b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.qm differ diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts index 9e1a2314c7..9f8aebd829 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_uk.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Загальні параметри - + General OpenSCAD Settings Загальні налаштування OpenSCAD - + OpenSCAD executable Виконуваний файл OpenSCAD - + OpenSCAD import OpenSCAD імпорт - + Use ViewProvider in Tree View Використовувати ViewProvider у дереві перегляду - + If this is checked, Multmatrix Object will be Parametric Якщо буде позначено цей пункт, то об'єкт Мультиматриця буде параметричним - + Use Multmatrix Feature Використовувати функцію Мультиматриці - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Максимальна кількість граней багатокутника, призми або зрізаний конус. Якщо fn більше, ніж це значення, то об'єкт вважається круговим. Значення 0 для без обмежень - + Maximum number of faces for polygons (fn) Максимальна кількість граней многокутника (fn) - + OpenSCAD export OpenSCAD експорт - + maximum fragment size максимальний розмір фрагменту - + angular (fa) кутові (фа) - + ° ° - + size (fs) Розмір (fs) - + mm мм - + convexity опуклість - + Mesh fallback Скасувати зміни сітки - + Deflection Відхилення - + deflection відхилення - + Triangulation settings Налаштування тріангуляції - + If this is checked, Features will claim their children in the tree view Якщо встановити, то властивості будуть застосовані до дочірніх обʼєктів у дереві перегляду - + Print debug information in the Console Вивести налагоджувальну інформацію в консолі - + The path to the OpenSCAD executable Шлях до виконуваного файлу OpenSCAD - + Minimum angle for a fragment Мінімальний кут для фрагменту - + Minimum size of a fragment Мінімальний розмір фрагменту @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Перетворити ребра в грані - + Please select 3 objects first Будь ласка, оберіть спочатку 3 об'єкти - + Unsupported Function Непідтримувані функції - + Press OK Натисніть OK - + Add Додати - + Clear Очистити - + as Mesh як сітку - + Add OpenSCAD Element Додати елемент OpenSCAD - + Perform Виконати - + Mesh Boolean Логічна сітка - + Error all shapes must be either 2D or both must be 3D Помилка: усі обʼєкти повинні бути або дво-, або тривимірними - + Unable to explode %s Неможливо розбити %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Додати елемент OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Додати елемент OpenSCAD, ввівши код OpenSCAD і запустивши OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Колір фігур - + Color Shapes by validity and type Колір фігури залежно від терміну дії та типу @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Перетворити ребра в грані @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Розгорнути місця розташування - + Expand all placements downwards the FeatureTree Розгорнути всі місця розташування вниз на FeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Розбити групу - + Remove fusion, apply placement to children, and color randomly Видалити злиття та випадково застосувати розташування та колір до дочірніх обʼєктів @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Корпус - + Perform Hull Сформувати корпус @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Збільшити точність - + Create Feature that allows to increase the tolerance Створити властивість, яка дозволить збільшити точність @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Логічна сітка... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Експортувати об'єкти у вигляді сітки та задіяти OpenSCAD для виконання логічних операцій @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski метрика Мінковського - + Perform Minkowski Задіяти метрику Мінковського @@ -307,25 +307,25 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... - Mirror Mesh Feature... + Функція дзеркальної сітки... - + Create Mirror Mesh Feature - Create Mirror Mesh Feature + Створити функцію дзеркальної сітки OpenSCAD_RefineShapeFeature - + Refine Shape Feature Уточнити властивості фігури - + Create Refine Shape Feature Створити елемент, що уточнює форму @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Видалити об'єкти і їхніх нащадків - + Removes the selected objects and all children that are not referenced from other objects Видалити обраний та всі дочірні об'єкти, на які відсутні посилання з інших об'єктів @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Замінити об'єкт - + Replace an object in the Feature Tree. Please select old, new, and parent object Замінити об'єкт у дереві властивостей. Оберіть, будь ласка, старий, новий та породжуючий об'єкт @@ -359,33 +359,33 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... - Resize Mesh Feature... + Змінити розмір функції сітки... - + Create Resize Mesh Feature - Create Resize Mesh Feature + Створити функцію зміни розміру сітки OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... - Scale Mesh Feature... + Функція масштабування сітки... - + Create Scale Mesh Feature - Create Scale Mesh Feature + Створіть функцію масштабування сітки Workbech - + OpenSCAD Part tools Інструменти OpenSCAD для деталі @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Інструменти OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts index e964888cb3..d75c775958 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_val-ES.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Paràmetres generals - + General OpenSCAD Settings Configuració general de l'OpenSCAD - + OpenSCAD executable Executable de l'OpenSCAD - + OpenSCAD import Importació d'OpenSCAD - + Use ViewProvider in Tree View Utilitza el proveïdor de vistes en la vista d'arbre - + If this is checked, Multmatrix Object will be Parametric Si està marcada, l'objecte Matriu múltiple serà paramètric - + Use Multmatrix Feature Utilitza la funcionalitat matriu múltiple - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit El nombre màxim de cares d'un polígon, prisma o tronc. Si fn és superior a aquest valor, l'objecte es considera circular. Establiu-ho a 0 per a cap límit - + Maximum number of faces for polygons (fn) Nombre màxim de cares per a polígons (fn) - + OpenSCAD export Exportació a OpenSCAD - + maximum fragment size mida màxima del fragment - + angular (fa) angular (fa) - + ° º - + size (fs) mida (fs) - + mm mm - + convexity convexitat - + Mesh fallback Malla de recolzament - + Deflection Deflexió - + deflection deflexió - + Triangulation settings Paràmetres de triangulació - + If this is checked, Features will claim their children in the tree view Si està marcada, Funcions mostrarà els seus fills en la vista d'arbre - + Print debug information in the Console Mostra informació de depuració a la consola - + The path to the OpenSCAD executable El camí a l'executable de l'OpenSCAD - + Minimum angle for a fragment Angle mínim d'un fragment - + Minimum size of a fragment Mida mínima d'un fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Converteix arestes en cares - + Please select 3 objects first Seleccioneu 3 objectes primer - + Unsupported Function Funció no admesa - + Press OK Premeu D'acord - + Add Afegir - + Clear Neteja - + as Mesh com a malla - + Add OpenSCAD Element Afig un element OpenSCAD - + Perform Realitza - + Mesh Boolean Malla booleana - + Error all shapes must be either 2D or both must be 3D Error: totes les formes han de ser 2D o bé les dues han de ser 3D - + Unable to explode %s No s'ha pogut descompondre %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Afig un element OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Afig un element OpenSCAD introduint el codi d'OpenSCAD i executant el binari d'OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Color de les formes - + Color Shapes by validity and type Acoloreix les formes per validesa i tipus @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Converteix arestes en cares @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Expandeix les posicions - + Expand all placements downwards the FeatureTree Expandeix totes les posicions cap avall en l'Arbre de funcionalitats @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Descompon el grup - + Remove fusion, apply placement to children, and color randomly Elimina una fusió, aplica un posicionament als fills i dona un color aleatori @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Buc/closca - + Perform Hull Realitza un buc @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Augmenta la funció de tolerància - + Create Feature that allows to increase the tolerance Crea la funció que permet l'increment de la tolerància @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Malla booleana... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Exporta objectes com a malles i utilitza l'OpenSCAD per a dur a terme una operació booleana @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Suma de Minkowski - + Perform Minkowski Realitza una suma de Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Funció de refinament de la forma - + Create Refine Shape Feature Crea una funció de refinament de la forma @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Elimina objectes i els seus fills - + Removes the selected objects and all children that are not referenced from other objects Elimina els objectes seleccionats i tots els fills que no són referenciats per altres objectes @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Reemplaça l'objecte - + Replace an object in the Feature Tree. Please select old, new, and parent object Reemplaça un objecte en l'arbre de funcions. Seleccioneu l'objecte antic, el nou i el pare @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Eines de peces d'OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Eines d'OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts index faf026c340..7d0f56ac0e 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_vi.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings Cài đặt chung - + General OpenSCAD Settings Cài đặt OpenSCAD chung - + OpenSCAD executable Có thể thực thi OpenSCAD - + OpenSCAD import Nhập OpenSCAD - + Use ViewProvider in Tree View Sử dụng ViewProvider trong chế độ xem dạng cây - + If this is checked, Multmatrix Object will be Parametric Nếu chọn ô này, đối tượng Multmatrix sẽ là tham số - + Use Multmatrix Feature Sử dụng tính năng Multmatrix - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit Số lượng bề mặt tối đa của đa giác, lăng kính hoặc hình nón cụt. Nếu fn lớn hơn giá trị này thì đối tượng được coi là một vòng tròn. Đặt số 0 để không giới hạn - + Maximum number of faces for polygons (fn) Số lượng mặt tối đa cho đa giác (fn) - + OpenSCAD export Xuất OpenSCAD - + maximum fragment size kích thước đoạn tối đa - + angular (fa) góc (fa) - + ° ° - + size (fs) kích thước (fs) - + mm mm - + convexity lồi lõm - + Mesh fallback Lưới dự phòng - + Deflection Độ lệch - + deflection độ lệch - + Triangulation settings Cài đặt tam giác - + If this is checked, Features will claim their children in the tree view Nếu chọn ô này, các tính năng trong chế độ xem dạng cây sẽ được bao gồm trong các con của nó - + Print debug information in the Console In thông tin gỡ lỗi trong Bảng điều khiển - + The path to the OpenSCAD executable Đường dẫn đến tệp thực thi OpenSCAD - + Minimum angle for a fragment Góc tối thiểu cho một đoạn - + Minimum size of a fragment Kích thước tối thiểu của một đoạn @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces Chuyển đổi các cạnh sang bề mặt - + Please select 3 objects first Hãy chọn 3 đối tượng trước - + Unsupported Function Chức năng không được hỗ trợ - + Press OK Nhấn OK - + Add Thêm mới - + Clear Xóa - + as Mesh như lưới - + Add OpenSCAD Element Thêm phần tử OpenSCAD - + Perform Thực hiện - + Mesh Boolean Lưới Boolean - + Error all shapes must be either 2D or both must be 3D Lỗi tất cả các hình dạng phải là 2D hoặc cả hai phải là 3D - + Unable to explode %s Không thể kéo dài thêm %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... Thêm phần tử OpenSCAD... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary Thêm một phần tử OpenSCAD bằng cách nhập mã OpenSCAD và thực thi nhị phân OpenSCAD @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes Hình dạng màu sắc - + Color Shapes by validity and type Phân loại hình dạng màu theo giá trị và kiểu @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces Chuyển đổi các cạnh sang thành mặt @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements Mở rộng vị trí - + Expand all placements downwards the FeatureTree Mở rộng tất cả các vị trí xuống dưới FeatureTree @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group Nhóm tháo rời - + Remove fusion, apply placement to children, and color randomly Loại bỏ sáp nhập, áp dụng vị trí cho sản phẩm và tô màu một cách ngẫu nhiên @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull Vỏ bọc - + Perform Hull Xây dựng Vỏ bọc @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature Tính năng tăng dung sai - + Create Feature that allows to increase the tolerance Tạo tính năng cho phép tăng dung sai @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... Lưới Boolean... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Xuất các đối tượng dưới dạng lưới và sử dụng OpenSCAD để thực hiện thao tác boolean @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski Thực hiện Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Chức năng mirror lưới... - + Create Mirror Mesh Feature Tạo lưới mirror @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature Tính năng tinh chỉnh hình dạng - + Create Refine Shape Feature Tạo tính năng tinh chỉnh hình dạng @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children Loại bỏ các đối tượng và sản phẩm của chúng - + Removes the selected objects and all children that are not referenced from other objects Loại bỏ các đối tượng đã chọn và tất cả sản phẩm không được tham chiếu từ các đối tượng khác @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object Thay thế đối tượng - + Replace an object in the Feature Tree. Please select old, new, and parent object Thay thế một đối tượng trong cây tính năng. Vui lòng chọn đối tượng cũ, mới và gốc @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Thay đổi kích cỡ lưới... - + Create Resize Mesh Feature Tạo chức năng thay đổi kích cỡ lưới @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Chức năng phóng to lưới... - + Create Scale Mesh Feature Tạo chức năng phóng to lưới @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools Công cụ phần OpenSCAD @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools Công cụ OpenSCAD diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts index bcbf576b58..1edd2829c5 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-CN.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings 常规设置 - + General OpenSCAD Settings OpenSCAD 常规设置 - + OpenSCAD executable OpenSCAD 执行程序 - + OpenSCAD import OpenSCAD 导入 - + Use ViewProvider in Tree View 以树状图使用检视提供者功能 - + If this is checked, Multmatrix Object will be Parametric 选中此项则参数化多重矩阵对象 - + Use Multmatrix Feature 使用多重矩阵特征 - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit 如果 fn 大于多边形、 棱形或锥形面之最大数目,物件将认为是一圆形。设定 0 表示没有限制 - + Maximum number of faces for polygons (fn) 多边形面片的最大数量(fn) - + OpenSCAD export OpenSCAD导出 - + maximum fragment size 最大片段尺寸 - + angular (fa) 角(fa) - + ° ° - + size (fs) 尺寸(fs) - + mm mm - + convexity 凸度 - + Mesh fallback 网格退缩 - + Deflection 挠度 - + deflection 挠度 - + Triangulation settings 三角剖分设置 - + If this is checked, Features will claim their children in the tree view 若勾选此项,在树状检视中的特征将会纳入其子项 - + Print debug information in the Console 于主控台显示调试信息 - + The path to the OpenSCAD executable OpenSCAD 可执行文件路径 - + Minimum angle for a fragment 片段的最小角度 - + Minimum size of a fragment 片段最小尺寸 @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces 转换边缘为面 - + Please select 3 objects first 请先选择三个对象 - + Unsupported Function 不支持的功能 - + Press OK 按确定 - + Add 添加 - + Clear 清除 - + as Mesh 当作网格 - + Add OpenSCAD Element 添加 OpenSCAD 元素 - + Perform 执行 - + Mesh Boolean 网格布林计算 - + Error all shapes must be either 2D or both must be 3D 错误:所有形状必须是 2D 或两者必须都是 3D - + Unable to explode %s 无法分解 %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... 添加 OpenSCAD 元素... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary 通过输入 OpenSCAD 代码和执行 OpenSCAD 程序添加 OpenSCAD 元素 @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes 形状着色 - + Color Shapes by validity and type 按有效性和类型给形状着色 @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces 转换边缘为面 @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements 扩大安置 - + Expand all placements downwards the FeatureTree 扩大功能树下方配置 @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group 拆解群组 - + Remove fusion, apply placement to children, and color randomly 移除合并,随机分配子项位置及色彩 @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull 壳体 - + Perform Hull 执行壳体 @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature 提高容差特征 - + Create Feature that allows to increase the tolerance 建立允许提高容差的特征 @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... 网格布尔运算... - + Export objects as meshes and use OpenSCAD to perform a boolean operation 将对象导出为网格, 并使用 OpenSCAD 执行布尔运算 @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski 执行 Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... 镜像网格特征... - + Create Mirror Mesh Feature 创建镜像网格特征 @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature 细化形状特征 - + Create Refine Shape Feature 创建细化形体特征 @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children 删除对象及其子对象 - + Removes the selected objects and all children that are not referenced from other objects 移除所选对象及所有与其他对象无关的子对象 @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object 替换对象 - + Replace an object in the Feature Tree. Please select old, new, and parent object 替换特征树中的对象。请选择原始对象、新对象和父节点对象 @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... 网格尺寸特征... - + Create Resize Mesh Feature 创建网格尺寸特征 @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... 网格缩放特征... - + Create Scale Mesh Feature 创建网格缩放特征 @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD 零件工具 @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCAD 工具 diff --git a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts index 314c6c5f87..3842025428 100644 --- a/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts +++ b/src/Mod/OpenSCAD/Resources/translations/OpenSCAD_zh-TW.ts @@ -1,130 +1,130 @@ - + Gui::Dialog::DlgSettingsOpenSCAD - + General settings 一般設定 - + General OpenSCAD Settings 一般 OpenSCAD 設定 - + OpenSCAD executable OpenSCAD可執行 - + OpenSCAD import 匯入OpenSCAD - + Use ViewProvider in Tree View 於樹枝圖使用檢視提供者功能 - + If this is checked, Multmatrix Object will be Parametric 若勾選此項,將會參數化多矩陣物件 - + Use Multmatrix Feature 使用多矩陣功能 - + The maximum number of faces of a polygon, prism or frustum. If fn is greater than this value the object is considered to be a circular. Set to 0 for no limit 如果fn大於多邊形、 棱形或錐形面之最大數目,物件將認為是一圓形。設定0表示沒有限制。 - + Maximum number of faces for polygons (fn) 多邊形(fn)之最大面數量 - + OpenSCAD export 匯出OpenSCAD - + maximum fragment size 片段之對大尺寸 - + angular (fa) 角 (fa) - + ° ° - + size (fs) 尺寸(fs) - + mm mm - + convexity 凸度 - + Mesh fallback 網格退縮 - + Deflection 偏斜 - + deflection 偏斜 - + Triangulation settings 三角測量設定 - + If this is checked, Features will claim their children in the tree view 若勾選此項,於樹狀檢視中特徵將會納入其子項 - + Print debug information in the Console 於主控台顯示除錯訊息 - + The path to the OpenSCAD executable 此路徑可以在OpenSCAD 上執行 - + Minimum angle for a fragment Minimum angle for a fragment - + Minimum size of a fragment Minimum size of a fragment @@ -132,62 +132,62 @@ OpenSCAD - + Convert Edges to Faces 轉換邊為面 - + Please select 3 objects first 請先選擇3個物件 - + Unsupported Function 此功能未支援 - + Press OK 按確定 - + Add 新增 - + Clear 清除 - + as Mesh 當作網格 - + Add OpenSCAD Element 加入OpenSCAD元素 - + Perform 執行 - + Mesh Boolean 網格布林運算 - + Error all shapes must be either 2D or both must be 3D 錯誤,所有造型必須是2D或都是3D - + Unable to explode %s 無法拆解 %s @@ -195,12 +195,12 @@ OpenSCAD_AddOpenSCADElement - + Add OpenSCAD Element... 加入OpenSCAD元素... - + Add an OpenSCAD element by entering OpenSCAD code and executing the OpenSCAD binary 藉由輸入OpenSCAD語言並執行OpenSCAD程式加入OpenSCAD元素 @@ -208,12 +208,12 @@ OpenSCAD_ColorCodeShape - + Color Shapes 對造型上色 - + Color Shapes by validity and type 依有效性及類型對造型上色 @@ -221,7 +221,7 @@ OpenSCAD_Edgestofaces - + Convert Edges To Faces 轉換邊為面 @@ -229,12 +229,12 @@ OpenSCAD_ExpandPlacements - + Expand Placements 擴大配置 - + Expand all placements downwards the FeatureTree 擴大功能樹下方配置 @@ -242,12 +242,12 @@ OpenSCAD_ExplodeGroup - + Explode Group 拆解群組 - + Remove fusion, apply placement to children, and color randomly Remove fusion, apply placement to children, and color randomly @@ -255,12 +255,12 @@ OpenSCAD_Hull - + Hull 殼體 - + Perform Hull 執行殼體 @@ -268,12 +268,12 @@ OpenSCAD_IncreaseToleranceFeature - + Increase Tolerance Feature 提升容忍度特徵 - + Create Feature that allows to increase the tolerance 建立允許增加容忍度之特徵 @@ -281,12 +281,12 @@ OpenSCAD_MeshBoolean - + Mesh Boolean... 網格布林運算... - + Export objects as meshes and use OpenSCAD to perform a boolean operation Export objects as meshes and use OpenSCAD to perform a boolean operation @@ -294,12 +294,12 @@ OpenSCAD_Minkowski - + Minkowski Minkowski - + Perform Minkowski 執行 Minkowski @@ -307,12 +307,12 @@ OpenSCAD_MirrorMeshFeature - + Mirror Mesh Feature... Mirror Mesh Feature... - + Create Mirror Mesh Feature Create Mirror Mesh Feature @@ -320,12 +320,12 @@ OpenSCAD_RefineShapeFeature - + Refine Shape Feature 調整造型功能 - + Create Refine Shape Feature 建立調整造型功能 @@ -333,12 +333,12 @@ OpenSCAD_RemoveSubtree - + Remove Objects and their Children 移除物件及其子物件 - + Removes the selected objects and all children that are not referenced from other objects 移除所選物件及其所有未被其他物件所參考之子物件 @@ -346,12 +346,12 @@ OpenSCAD_ReplaceObject - + Replace Object 替換物件 - + Replace an object in the Feature Tree. Please select old, new, and parent object Replace an object in the Feature Tree. Please select old, new, and parent object @@ -359,12 +359,12 @@ OpenSCAD_ResizeMeshFeature - + Resize Mesh Feature... Resize Mesh Feature... - + Create Resize Mesh Feature Create Resize Mesh Feature @@ -372,12 +372,12 @@ OpenSCAD_ScaleMeshFeature - + Scale Mesh Feature... Scale Mesh Feature... - + Create Scale Mesh Feature Create Scale Mesh Feature @@ -385,7 +385,7 @@ Workbech - + OpenSCAD Part tools OpenSCAD 零件工具 @@ -393,7 +393,7 @@ Workbench - + OpenSCADTools OpenSCAD工具 diff --git a/src/Mod/Part/Gui/Resources/translations/Part_af.ts b/src/Mod/Part/Gui/Resources/translations/Part_af.ts index d21c1f5b14..40d91d1b99 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_af.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_af.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Attachment... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Attachment - Continue Continue + + + Attachment + Attachment + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Attachment Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Attachment Offset (inactive - not attached): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -953,6 +884,75 @@ Do you want to continue? Show control points + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ar.ts b/src/Mod/Part/Gui/Resources/translations/Part_ar.ts index 5039c8a925..204d99ff60 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ar.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ar.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Attachment... + + + + Edit attachment of selected object. + حرِّر مرفق الكائن المحدّد. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Attachment - Continue Continue + + + Attachment + Attachment + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Attachment Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Attachment Offset (inactive - not attached): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - حرِّر مرفق الكائن المحدّد. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - التحديد سيّئ - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - التحديد سيّئ - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + التحديد سيّئ + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -953,6 +884,75 @@ Do you want to continue? Show control points + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + التحديد سيّئ + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts index fe39ee3ab1..9a252d2b12 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ca.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ca.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Adjunt... + + + + Edit attachment of selected object. + Edita l'adjunt de l'objecte seleccionat. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} no es pot adjuntar. Encara podeu utilitzar el diàleg de l'editor adjunt per a alinear l'objecte, però l'adjunt no serà paramètric. - - - Attachment - Adjunt - Continue Continua + + + Attachment + Adjunt + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Separacio del Arxiu Adjunt: - - - Attachment Offset (in local coordinates): - Desplaçament de l'adjunt (en coordenades locals): - Attachment Offset (inactive - not attached): Òfset adjunt (inactiu - no adjunts): - - Attachment... - Adjunt... - - - - Edit attachment of selected object. - Edita l'adjunt de l'objecte seleccionat. + + Attachment Offset (in local coordinates): + Desplaçament de l'adjunt (en coordenades locals): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fusiona un objecte en un altre i preservar els espais buits. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Selecció no vàlida - - - - Continue - Continua - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - El resultat del càlcul ha fallat amb un error: - -{err} - -Feu clic en 'Continua' per a crear la propietat de totes formes, o en 'Interromp' per a cancel·lar. - - - - Select at least two objects, or one or more compounds, first! - En primer lloc, seleccioneu com a mínim dos objectes, o un o més de compostos! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Seleccioneu un objecte base, després l'objecte que cal incrustar i apliqueu aquesta eina. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Seleccioneu l'objecte en què realitzar un retall, després l'objecte que ha d'encabir-se en el retall i apliqueu aquesta eina. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Selecció no vàlida - - - - Continue - Continua - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Llesca a la composició - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Llesca a part - - - - Boolean Fragments - Fragments booleans - - - - Split objects where they intersect - Divideix els objectes on s'interseccionen - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Primer de tot, seleccioneu com a mínim dos objectes! El primer és l'objecte que es tallarà; la resta són objectes a tallar. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Feu clic en 'Continua' per a crear la propietat de totes formes, o en 'Interromp Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). En primer lloc, seleccioneu com a mínim dos objectes, o un o més de compostos! Si sols se selecciona un compost, les formes compostes s'intersectaran les unes amb les altres (en cas contrari, els compostos amb auto-interseccions no són vàlids.). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Llesca a la composició + + + + Boolean Fragments + Fragments booleans + + + + Split objects where they intersect + Divideix els objectes on s'interseccionen + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Llesca a part + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Selecció no vàlida + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continua + Part_Tube @@ -953,6 +884,75 @@ Do you want to continue? Mostra punts de Control + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El resultat del càlcul ha fallat amb un error: + +{err} + +Feu clic en 'Continua' per a crear la propietat de totes formes, o en 'Interromp' per a cancel·lar. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continua + + + + Select at least two objects, or one or more compounds, first! + En primer lloc, seleccioneu com a mínim dos objectes, o un o més de compostos! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Seleccioneu un objecte base, després l'objecte que cal incrustar i apliqueu aquesta eina. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Seleccioneu l'objecte en què realitzar un retall, després l'objecte que ha d'encabir-se en el retall i apliqueu aquesta eina. + + + + Bad selection + Selecció no vàlida + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts index 8e2e3425b4..d8ac42e97d 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_cs.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_cs.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Připojení... + + + + Edit attachment of selected object. + Upravit připojení vybraného objektu. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} není připojitelný. Můžete stále použít editační dialog pro zarovnání objektu, ale připojení nebude parametrické. - - - Attachment - Připojení - Continue Pokračovat + + + Attachment + Připojení + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Odsazení připojení: - - - Attachment Offset (in local coordinates): - Odsazení připojení (v lokálních souřadnicích): - Attachment Offset (inactive - not attached): Odsazení připojení (neaktivní - nepřipojeno): - - Attachment... - Připojení... - - - - Edit attachment of selected object. - Upravit připojení vybraného objektu. + + Attachment Offset (in local coordinates): + Odsazení připojení (v lokálních souřadnicích): @@ -258,100 +258,8 @@ Vytvoří "Filtr složenin" pro každý tvar. Sloučí jeden objekt do druhého se zachováním dutin. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Výpočet výsledku selhal s chybou: - -{err} - -Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro ukončení. - - - - Bad selection - Špatný výběr - - - - Continue - Pokračovat - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Výpočet výsledku selhal s chybou: - -{err} - - Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro ukončení. - - - - Select at least two objects, or one or more compounds, first! - Vyberte nejprve dva objekty nebo jednu či více složenin! - - - - Select at least two objects, or one or more compounds - Vyberte nejméně dva objekty nebo jednu či více složenin - - - - Select base object, then the object to embed, and invoke this tool. - Vyberte základní objekt, potom objekt k připojení a nakonec použijte tento nástroj. - - - - Select base object, then the object to embed, and then invoke this tool. - Vyberte základní objekt, potom objekt k připojení a nakonec použijte tento nástroj. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Vyberte objekt, ve kterém má být výřez, pak objekt, který má odpovídat výřezu, a nakonec použijte tento nástroj. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Vyberte objekt, ve kterém má být výřez, pak objekt, který má odpovídat výřezu, a nakonec použijte tento nástroj. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Výpočet výsledku selhal s chybou: - -{err} - -Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro ukončení. - - - - Bad selection - Špatný výběr - - - - Continue - Pokračovat - Boolean fragments @@ -370,45 +278,6 @@ Jedná se o booleovské sloučení, která je pak rozděleno na průsečíky původních tvarů. "Filtr složeniny" lze použít k extrakci jednotlivých částí. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Vyberte alespoň dva objekty nebo jednu či více složenin. Je-li vybrána jen jedna složenina, pak bude vytvořen průnik tvarů složeniny (jinak jsou sebe-protínající se složeniny neplatné). - - - - Slice to compound - Plátkovat na složeninu - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Rozdělit vybraný objekt použitím jiných objektů jako řezných nástrojů. -Výsledné části budou definovány jako složenina. -'Filtr složeniny' lze použít k extrakci jednotlivých částí. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Vyberte aspoň dva objekty. První je objekt k vytvoření části; ostatní jsou řezné objekty. - - - - Slice apart - Rozdělit plátkováním - - - - Boolean Fragments - Booleovské fragmenty - - - - Split objects where they intersect - Rozdělit objekty, kde se protínají - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ Výsledné části budou definovány jako složenina. Vyberte nejprve aspoň dva objekty! První je objekt k vytvoření plátku; ostatní jsou řezné objekty. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Rozdělit vybraný objekt jinými objekty a rozdělit je od sebe. -Vytvoří 'Filtr složeniny' pro každý řez. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Vyberte aspoň dva objekty. První je objekt k vytvoření části; ostatní jsou řezné objekty. @@ -454,6 +321,47 @@ Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Vyberte nejprve alespoň dva objekty nebo jednu či více složenin! Je-li vybrána jen jedna složenina, pak bude vytvořen průnik tvarů složeniny (jinak jsou sebe-protínající se složeniny neplatné). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Vyberte alespoň dva objekty nebo jednu či více složenin. Je-li vybrána jen jedna složenina, pak bude vytvořen průnik tvarů složeniny (jinak jsou sebe-protínající se složeniny neplatné). + + + + Slice to compound + Plátkovat na složeninu + + + + Boolean Fragments + Booleovské fragmenty + + + + Split objects where they intersect + Rozdělit objekty, kde se protínají + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Rozdělit vybraný objekt použitím jiných objektů jako řezných nástrojů. +Výsledné části budou definovány jako složenina. +'Filtr složeniny' lze použít k extrakci jednotlivých částí. + + + + Slice apart + Rozdělit plátkováním + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Rozdělit vybraný objekt jinými objekty a rozdělit je od sebe. +Vytvoří 'Filtr složeniny' pro každý řez. + Boolean XOR @@ -470,6 +378,29 @@ nebo s tvary uvnitř složeniny. To znamená, že budou odstraněny překrývající se objemy tvarů. K extrakci zbývajících částí může být použitý 'Filtr složenin'. + + + Bad selection + Špatný výběr + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Výpočet výsledku selhal s chybou: + +{err} + +Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro ukončení. + + + + Continue + Pokračovat + Part_Tube @@ -953,6 +884,75 @@ Chcete pokračovat? Zobrazit řídící body + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Výpočet výsledku selhal s chybou: + +{err} + + Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro ukončení. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Výpočet výsledku selhal s chybou: + +{err} + +Klikněte 'Pokračovat' chcete-li přesto prvek vytvořit, nebo "Přerušit" pro ukončení. + + + + Continue + Pokračovat + + + + Select at least two objects, or one or more compounds, first! + Vyberte nejprve dva objekty nebo jednu či více složenin! + + + + Select at least two objects, or one or more compounds + Vyberte nejméně dva objekty nebo jednu či více složenin + + + + Select base object, then the object to embed, and invoke this tool. + Vyberte základní objekt, potom objekt k připojení a nakonec použijte tento nástroj. + + + + Select base object, then the object to embed, and then invoke this tool. + Vyberte základní objekt, potom objekt k připojení a nakonec použijte tento nástroj. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Vyberte objekt, ve kterém má být výřez, pak objekt, který má odpovídat výřezu, a nakonec použijte tento nástroj. + + + + Bad selection + Špatný výběr + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Vyberte objekt, ve kterém má být výřez, pak objekt, který má odpovídat výřezu, a nakonec použijte tento nástroj. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_de.ts b/src/Mod/Part/Gui/Resources/translations/Part_de.ts index c43694c5b5..6f43421080 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_de.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_de.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Anhang... + + + + Edit attachment of selected object. + Anhang des ausgewählten Objekts bearbeiten. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} kann nicht angehängt werden. Sie können den Anhangseditor weiterhin zum Ausrichten des Objekts verwenden, der Anhang wird jedoch nicht parametrisch sein. - - - Attachment - Anhang - Continue Fortsetzen + + + Attachment + Anhang + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Befestigungsversatz: - - - Attachment Offset (in local coordinates): - Versatz der Anhänge (in lokalen Koordinaten): - Attachment Offset (inactive - not attached): Befestigungsversatz (Inaktiv - nicht gebunden): - - Attachment... - Anhang... - - - - Edit attachment of selected object. - Anhang des ausgewählten Objekts bearbeiten. + + Attachment Offset (in local coordinates): + Versatz der Anhänge (in lokalen Koordinaten): @@ -258,92 +258,8 @@ Es wird einen 'Compound-Filter' für jede Form erzeugen. Fügt ein Objekt in ein anderes ein, unter Berücksichtigung zu erhaltender Hohlräume. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Klicken Sie auf "Weiter", um das Element trotzdem zu erstellen, oder "Abbrechen", um abzubrechen. - - - - Bad selection - Ungültige Auswahl - - - - Continue - Fortsetzen - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Berechnung des Ergebnis mit dem Fehler fehlgeschlagen: - -{err} - -klicken Sie auf "Weiter", um das Element trotzdem zu erstellen, oder "Abbrechen", um abzubrechen. - - - - Select at least two objects, or one or more compounds, first! - Wählen Sie mindestens zwei Objekte oder eine oder mehrere Verbunde aus! - - - - Select at least two objects, or one or more compounds - Wählen Sie mindestens zwei Objekte oder eine oder mehrere Verbundobjekte - - - - Select base object, then the object to embed, and invoke this tool. - Wählen Sie zuerst das Basisobjekt und dann das einzubettende Objekt aus. Rufen Sie danach dieses Werkzeug auf. - - - - Select base object, then the object to embed, and then invoke this tool. - Wählen Sie ein Basisobjekt, dann das einzubettende Objekt und rufen Sie dieses Werkzeug auf. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Wählen Sie zuerst das Objekt aus, in dem ein Ausschnitt erstellt werden soll. Danach das Objekt zu welchem der Ausschnitt passen soll, und rufen Sie zum Schluss dieses Werkzeug auf. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Wählen Sie das Objekt, in dem ein Ausschnitt erstellt werden soll, dann das Objekt, das in den Ausschnitt passt, und rufen Sie dieses Werkzeug auf. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Klicken Sie auf "Weiter", um das Element trotzdem zu erstellen, oder "Abbrechen", um abzubrechen. - - - - Bad selection - Ungültige Auswahl - - - - Continue - Fortsetzen - Boolean fragments @@ -362,45 +278,6 @@ Dies ist eine boolesche Union, die dann an den Kreuzungen der ursprünglichen Formen zerlegt wird. Ein 'Compound Filter' kann verwendet werden, um die einzelnen Scheiben zu extrahieren. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Wählen Sie zuerst mindestens zwei Objekte oder eine oder mehrere Verbindungen aus. Wenn nur eine Verbindung ausgewählt wird, werden die zusammengesetzten Formen untereinander geschnitten (andernfalls wären Verbindungen mit Selbstschnittpunkten ungültig). - - - - Slice to compound - Teilen zu einem Verbund - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Schneiden Sie ein ausgewähltes Objekt auf, indem Sie andere Objekte als Schneidewerkzeuge verwenden. -Die resultierenden Stücke werden in einem Verbundobjekt gespeichert. -Ein 'Verbundobjekt-Filter' kann verwendet werden, um die einzelnen Scheiben zu extrahieren. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Mindestens zwei Objekte auswählen. Das erste ist das zu schneidende Objekt; die weiteren Objekte sind die, mit denen geschnitten wird. - - - - Slice apart - Auseinanderschneiden - - - - Boolean Fragments - Boolesche Fragmente - - - - Split objects where they intersect - Auftrennen von Objekten an deren Schnittstellen - Split object by intersections with other objects, and pack the pieces into a compound. @@ -417,10 +294,9 @@ Ein 'Verbundobjekt-Filter' kann verwendet werden, um die einzelnen Scheiben zu e Wählen Sie mindestens zwei Objekte aus! Das erste ist das zu schneidende Objekt; der Rest sind Objekte, mit denen geschnitten werden soll. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Teilen sie ein ausgewähltes Objekt, durch schneiden mit anderen Objekten, in getrennte Objekte. Es wird für jedes Teil ein zusammengesetzter Verbund erzeugt. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Mindestens zwei Objekte auswählen. Das erste ist das zu schneidende Objekt; die weiteren Objekte sind die, mit denen geschnitten wird. @@ -445,6 +321,46 @@ klicken Sie auf "Weiter", um das Element trotzdem zu erstellen, oder "Abbrechen" Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Wählen Sie zuerst mindestens zwei Objekte oder eine oder mehrere Verbunde aus! Wenn nur ein Verbund ausgewählt wird, werden die zusammengesetzten Formen untereinander geschnitten (andernfalls wären Verbindungen mit Selbstschnittpunkten ungültig). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Wählen Sie zuerst mindestens zwei Objekte oder eine oder mehrere Verbindungen aus. Wenn nur eine Verbindung ausgewählt wird, werden die zusammengesetzten Formen untereinander geschnitten (andernfalls wären Verbindungen mit Selbstschnittpunkten ungültig). + + + + Slice to compound + Teilen zu einem Verbund + + + + Boolean Fragments + Boolesche Fragmente + + + + Split objects where they intersect + Auftrennen von Objekten an deren Schnittstellen + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Schneiden Sie ein ausgewähltes Objekt auf, indem Sie andere Objekte als Schneidewerkzeuge verwenden. +Die resultierenden Stücke werden in einem Verbundobjekt gespeichert. +Ein 'Verbundobjekt-Filter' kann verwendet werden, um die einzelnen Scheiben zu extrahieren. + + + + Slice apart + Auseinanderschneiden + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Teilen sie ein ausgewähltes Objekt, durch schneiden mit anderen Objekten, in getrennte Objekte. Es wird für jedes Teil ein zusammengesetzter Verbund erzeugt. + Boolean XOR @@ -461,6 +377,25 @@ oder mit den Formen innerhalb einer Verbindung durchführen. Das bedeutet, dass die sich überschneidenden Volumen der Formen entfernt werden. Ein 'Compoundfilter' kann verwendet werden, um die restlichen Stücke zu extrahieren. + + + Bad selection + Ungültige Auswahl + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Klicken Sie auf "Weiter", um das Element trotzdem zu erstellen, oder "Abbrechen", um abzubrechen. + + + + Continue + Fortsetzen + Part_Tube @@ -943,6 +878,71 @@ Do you want to continue? Kontrollpunkte anzeigen + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Berechnung des Ergebnis mit dem Fehler fehlgeschlagen: + +{err} + +klicken Sie auf "Weiter", um das Element trotzdem zu erstellen, oder "Abbrechen", um abzubrechen. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Klicken Sie auf "Weiter", um das Element trotzdem zu erstellen, oder "Abbrechen", um abzubrechen. + + + + Continue + Fortsetzen + + + + Select at least two objects, or one or more compounds, first! + Wählen Sie mindestens zwei Objekte oder eine oder mehrere Verbunde aus! + + + + Select at least two objects, or one or more compounds + Wählen Sie mindestens zwei Objekte oder eine oder mehrere Verbundobjekte + + + + Select base object, then the object to embed, and invoke this tool. + Wählen Sie zuerst das Basisobjekt und dann das einzubettende Objekt aus. Rufen Sie danach dieses Werkzeug auf. + + + + Select base object, then the object to embed, and then invoke this tool. + Wählen Sie ein Basisobjekt, dann das einzubettende Objekt und rufen Sie dieses Werkzeug auf. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Wählen Sie zuerst das Objekt aus, in dem ein Ausschnitt erstellt werden soll. Danach das Objekt zu welchem der Ausschnitt passen soll, und rufen Sie zum Schluss dieses Werkzeug auf. + + + + Bad selection + Ungültige Auswahl + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Wählen Sie das Objekt, in dem ein Ausschnitt erstellt werden soll, dann das Objekt, das in den Ausschnitt passt, und rufen Sie dieses Werkzeug auf. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_el.ts b/src/Mod/Part/Gui/Resources/translations/Part_el.ts index 8954a0ada8..c20af48e25 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_el.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_el.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Συνημμένο... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Συνημμένο - Continue Συνεχίστε + + + Attachment + Συνημμένο + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Μετατόπιση Συνημμένου: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Μετατόπιση Συνημμένων (ανενεργή - δεν επισυνάπτεται): - - Attachment... - Συνημμένο... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Μη επιτρεπτή επιλογή - - - - Continue - Συνεχίστε - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Μη επιτρεπτή επιλογή - - - - Continue - Συνεχίστε - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Μη επιτρεπτή επιλογή + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Συνεχίστε + Part_Tube @@ -954,6 +885,75 @@ Do you want to continue? Εμφάνιση σημείων ελέγχου + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Συνεχίστε + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Μη επιτρεπτή επιλογή + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts index 7416c55be4..87000398cd 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_es-ES.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Adjunto... + + + + Edit attachment of selected object. + Editar el adjunto del objeto seleccionado. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} no es adjuntable. Todavía puede utilizar el diálogo del editor adjunto para alinear el objeto, pero el adjunto no será paramétrico. - - - Attachment - Adjunto - Continue Continuar + + + Attachment + Adjunto + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Separación del archivo adjunto: - - - Attachment Offset (in local coordinates): - Desplazamiento adjunto (en coordenadas locales): - Attachment Offset (inactive - not attached): Separación archivo adjunto (inactivo - no adjunto): - - Attachment... - Adjunto... - - - - Edit attachment of selected object. - Editar el adjunto del objeto seleccionado. + + Attachment Offset (in local coordinates): + Desplazamiento adjunto (en coordenadas locales): @@ -258,100 +258,8 @@ Se creará un 'Filtro Compuesto' para cada forma. Fusiona un objeto en otro, cuidando de preservar los vacíos. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - El cálculo del resultado falló con un error: - -{err} - -Haga clic en 'Continuar' para crear la función de todos modos, o 'Abortar' para cancelar. - - - - Bad selection - Mala selección - - - - Continue - Continuar - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - El cálculo del resultado falló con un error: - -{err} - -Haga clic en 'Continuar' para crear la operación de todos modos, o 'Abortar' para cancelar. - - - - Select at least two objects, or one or more compounds, first! - ¡Seleccione al menos dos objetos, o uno o más compuestos, en primer lugar! - - - - Select at least two objects, or one or more compounds - Seleccione al menos dos objetos, o uno o más compuestos - - - - Select base object, then the object to embed, and invoke this tool. - Seleccione el objeto base, luego el objeto para incrustar e invoque esta herramienta. - - - - Select base object, then the object to embed, and then invoke this tool. - Selecciona el objeto base, luego el objeto a incrustar, y luego invoque esta herramienta. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Seleccione el objeto para hacer un recorte, luego el objeto que debe encajar en el recorte, e invoque esta herramienta. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Seleccione el objeto para hacer un recorte, luego el objeto que debe encajar en el recorte, y luego invoque esta herramienta. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - El cálculo del resultado falló con un error: - -{err} - -Haga clic en 'Continuar' para crear la función de todos modos, o 'Abortar' para cancelar. - - - - Bad selection - Mala selección - - - - Continue - Continuar - Boolean fragments @@ -370,45 +278,6 @@ Esta es una unión booleana que luego se corta en las intersecciones de las formas originales. Un 'Filtro Compuesto' se puede utilizar para extraer las rodajas individuales. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Seleccione al menos dos objetos, o uno o más compuestos. Si sólo se selecciona un compuesto, las formas compuestas se intersecarán entre sí (de lo contrario, los compuestos con intersecciones automáticas no son válidos). - - - - Slice to compound - Corte a compuesto - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Corte un objeto seleccionado usando otros objetos como herramientas de corte. -Las piezas resultantes se almacenarán en un compuesto. -Un 'Filtro Compuesto' se puede utilizar para extraer las rodajas individuales. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Seleccione al menos dos objetos. El primero es el objeto a cortar; el resto son objetos con los que cortar. - - - - Slice apart - Cortar aparte - - - - Boolean Fragments - Fragmentos booleanos - - - - Split objects where they intersect - Corta objetos donde intersectan - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ Un 'Filtro Compuesto' se puede utilizar para extraer las rodajas individuales.¡Seleccione al menos dos objetos, primero! Primero uno es el objeto a ser cortado; el resto son objetos con los cuales cortar. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Cortar un objeto seleccionado por otros objetos, y dividirlo por separado. -Se creará un 'Filtro Compuesto' para cada corte. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Seleccione al menos dos objetos. El primero es el objeto a cortar; el resto son objetos con los que cortar. @@ -454,6 +321,47 @@ Haga clic en 'Continuar' para crear la operación de todos modos, o 'Abortar' pa Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). ¡Seleccione al menos dos objetos, o uno o más compuestos, en primer lugar! Si sólo se selecciona un compuesto, las formas compuestas serán intersectadas entre sí (de lo contrario, los compuestos con intersecciones con uno mismo son inválidos). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Seleccione al menos dos objetos, o uno o más compuestos. Si sólo se selecciona un compuesto, las formas compuestas se intersecarán entre sí (de lo contrario, los compuestos con intersecciones automáticas no son válidos). + + + + Slice to compound + Corte a compuesto + + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Corta objetos donde intersectan + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Corte un objeto seleccionado usando otros objetos como herramientas de corte. +Las piezas resultantes se almacenarán en un compuesto. +Un 'Filtro Compuesto' se puede utilizar para extraer las rodajas individuales. + + + + Slice apart + Cortar aparte + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Cortar un objeto seleccionado por otros objetos, y dividirlo por separado. +Se creará un 'Filtro Compuesto' para cada corte. + Boolean XOR @@ -470,6 +378,29 @@ o con las formas dentro de un componente. Esto significa que los volúmenes superpuestos de las formas se eliminarán. Un 'Filtro Compuesto' se puede utilizar para extraer las piezas restantes. + + + Bad selection + Mala selección + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El cálculo del resultado falló con un error: + +{err} + +Haga clic en 'Continuar' para crear la función de todos modos, o 'Abortar' para cancelar. + + + + Continue + Continuar + Part_Tube @@ -953,6 +884,75 @@ Do you want to continue? Mostrar puntos de control + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El cálculo del resultado falló con un error: + +{err} + +Haga clic en 'Continuar' para crear la operación de todos modos, o 'Abortar' para cancelar. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El cálculo del resultado falló con un error: + +{err} + +Haga clic en 'Continuar' para crear la función de todos modos, o 'Abortar' para cancelar. + + + + Continue + Continuar + + + + Select at least two objects, or one or more compounds, first! + ¡Seleccione al menos dos objetos, o uno o más compuestos, en primer lugar! + + + + Select at least two objects, or one or more compounds + Seleccione al menos dos objetos, o uno o más compuestos + + + + Select base object, then the object to embed, and invoke this tool. + Seleccione el objeto base, luego el objeto para incrustar e invoque esta herramienta. + + + + Select base object, then the object to embed, and then invoke this tool. + Selecciona el objeto base, luego el objeto a incrustar, y luego invoque esta herramienta. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Seleccione el objeto para hacer un recorte, luego el objeto que debe encajar en el recorte, e invoque esta herramienta. + + + + Bad selection + Mala selección + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Seleccione el objeto para hacer un recorte, luego el objeto que debe encajar en el recorte, y luego invoque esta herramienta. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts index f6db709ffe..96eaf111cf 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_eu.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_eu.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Eranskina... + + + + Edit attachment of selected object. + Editatu hautatutako objektuaren eranskina. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} ezin da erantsi. Erabili dezakezu oraindik eranskinen edizio elkarrizketa objektua lerrokatzeko, baina eranskina ez da parametrikoa izango. - - - Attachment - Eranskina - Continue Jarraitu + + + Attachment + Eranskina + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Eranskinaren desplazamendua: - - - Attachment Offset (in local coordinates): - Eranskinaren desplazamendua (koordenatu lokaletan): - Attachment Offset (inactive - not attached): Eranskinaren desplazamendua (inaktiboa - erantsi gabea): - - Attachment... - Eranskina... - - - - Edit attachment of selected object. - Editatu hautatutako objektuaren eranskina. + + Attachment Offset (in local coordinates): + Eranskinaren desplazamendua (koordenatu lokaletan): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Objektu bat beste batekin fusionatzen ditu, hutsuneei eutsita. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Errorea gertatu da emaitza kalkulatzean: - -{err} - -Hala ere elementua sortu nahi baduzu, egin klik 'Jarraitu' aukeran, edo bestela sakatu 'Abortatu' bertan behera uzteko. - - - - Bad selection - Hautapen okerra - - - - Continue - Jarraitu - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Emaitza kalkulatzean errore bat gertatu da: - -{err} - - Sakatu 'Jarraitu' elementua sortzeko, edo 'Abortatu' eragiketa uzteko. - - - - Select at least two objects, or one or more compounds, first! - Lehenengo hautatu bi objektu gutxienez, edo konposatu bat edo gehiago! - - - - Select at least two objects, or one or more compounds - Hautatu bi objektu gutxienez, edo konposatu bat edo gehiago - - - - Select base object, then the object to embed, and invoke this tool. - Hautatu oinarri-objektua, ondoren kapsulatuko den objektua, eta aplikatu tresna hau. - - - - Select base object, then the object to embed, and then invoke this tool. - Hautatu oinarri-objektua, ondoren kapsulatuko den objektua, eta ondoren aplikatu tresna hau. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Hautatu inausiko den objektua, ondoren inausitakoan doituko den objektua, eta aplikatu tresna hau. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Hautatu inausiko den objektua, ondoren inausitakoan doituko den objektua, eta ondoren aplikatu tresna hau. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Errorea gertatu da emaitza kalkulatzean: - -{err} - -Hala ere elementua sortu nahi baduzu, egin klik 'Jarraitu' aukeran, edo bestela sakatu 'Abortatu' bertan behera uzteko. - - - - Bad selection - Hautapen okerra - - - - Continue - Jarraitu - Boolean fragments @@ -369,45 +277,6 @@ edo konposatu baten barruko formekin. Batuketa boolearra da, jatorrizko formen ebakiduretan xerratzen dena. 'Konposatu-iragazki' bat erabili daiteke banakako xerrak erauzteko. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Hautatu gutxienez bi objektu edo konposatu bat edo gehiago. Konposatu bakar bat hautatzen baduzu, konposatutako formak elkarrekin ebakiko dira (bestela, autoebakidurak dituzten konposatuak baliogabeak dira). - - - - Slice to compound - Xerratu konposatua - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Xerratu objektu hautatu bat beste objektu batzuk mozte-tresna gisa erabilita. -Sortuko diren piezak konposatu batean biltegiratuko dira. -'Konposatu-iragazki' bat erabili daiteke banakako xerrak erauzteko. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Lehenengo, hautatu bi objektu gutxienez. Lehena xerratuko den objektua da; gainerakoak xerratzeko erabiliko dira. - - - - Slice apart - Xerratu eta banandu - - - - Boolean Fragments - Zati boolearrak - - - - Split objects where they intersect - Zatitu objektuak haiek ebakitzen diren gunean - Split object by intersections with other objects, and pack the pieces into a compound. @@ -424,11 +293,9 @@ Sortuko diren piezak konposatu batean biltegiratuko dira. Lehenengo, hautatu bi objektu gutxienez! Lehena xerratuko den objektua da; gainerakoak xerratzeko erabiliko dira. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Xerratu objektu hautatu bat beste objektu batzuekin, eta banandu. -'Konposatu-iragazki' bat sortuko da xerra bakoitzerako. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Lehenengo, hautatu bi objektu gutxienez. Lehena xerratuko den objektua da; gainerakoak xerratzeko erabiliko dira. @@ -453,6 +320,47 @@ Sakatu 'Jarraitu' elementua sortzeko, edo 'Abortatu' eragiketa uzteko.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Lehenengo, hautatu bi objektu edo konposatu bat edo gehiago! Konposatu bakar bat hautatzen baduzu, konposatutako formak elkarrekin ebakiko dira (bestela, autoebakidurak dituzten konposatuak baliogabeak dira). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Hautatu gutxienez bi objektu edo konposatu bat edo gehiago. Konposatu bakar bat hautatzen baduzu, konposatutako formak elkarrekin ebakiko dira (bestela, autoebakidurak dituzten konposatuak baliogabeak dira). + + + + Slice to compound + Xerratu konposatua + + + + Boolean Fragments + Zati boolearrak + + + + Split objects where they intersect + Zatitu objektuak haiek ebakitzen diren gunean + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Xerratu objektu hautatu bat beste objektu batzuk mozte-tresna gisa erabilita. +Sortuko diren piezak konposatu batean biltegiratuko dira. +'Konposatu-iragazki' bat erabili daiteke banakako xerrak erauzteko. + + + + Slice apart + Xerratu eta banandu + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Xerratu objektu hautatu bat beste objektu batzuekin, eta banandu. +'Konposatu-iragazki' bat sortuko da xerra bakoitzerako. + Boolean XOR @@ -469,6 +377,29 @@ edo konposatu baten barruko formekin. Horrek esan nahi du gainjarrita dauden formen bolumenak kendu egingo direla. 'Konposatu-iragazki' bat erabili daiteke gainerako piezak erauzteko. + + + Bad selection + Hautapen okerra + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Errorea gertatu da emaitza kalkulatzean: + +{err} + +Hala ere elementua sortu nahi baduzu, egin klik 'Jarraitu' aukeran, edo bestela sakatu 'Abortatu' bertan behera uzteko. + + + + Continue + Jarraitu + Part_Tube @@ -951,6 +882,75 @@ Do you want to continue? Erakutsi kontrol-puntuak + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Emaitza kalkulatzean errore bat gertatu da: + +{err} + + Sakatu 'Jarraitu' elementua sortzeko, edo 'Abortatu' eragiketa uzteko. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Errorea gertatu da emaitza kalkulatzean: + +{err} + +Hala ere elementua sortu nahi baduzu, egin klik 'Jarraitu' aukeran, edo bestela sakatu 'Abortatu' bertan behera uzteko. + + + + Continue + Jarraitu + + + + Select at least two objects, or one or more compounds, first! + Lehenengo hautatu bi objektu gutxienez, edo konposatu bat edo gehiago! + + + + Select at least two objects, or one or more compounds + Hautatu bi objektu gutxienez, edo konposatu bat edo gehiago + + + + Select base object, then the object to embed, and invoke this tool. + Hautatu oinarri-objektua, ondoren kapsulatuko den objektua, eta aplikatu tresna hau. + + + + Select base object, then the object to embed, and then invoke this tool. + Hautatu oinarri-objektua, ondoren kapsulatuko den objektua, eta ondoren aplikatu tresna hau. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Hautatu inausiko den objektua, ondoren inausitakoan doituko den objektua, eta aplikatu tresna hau. + + + + Bad selection + Hautapen okerra + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Hautatu inausiko den objektua, ondoren inausitakoan doituko den objektua, eta ondoren aplikatu tresna hau. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fi.qm b/src/Mod/Part/Gui/Resources/translations/Part_fi.qm index 0254a0eeb3..9f6e6573a5 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_fi.qm and b/src/Mod/Part/Gui/Resources/translations/Part_fi.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts index 24f763acea..2220edd1d1 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fi.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fi.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Attachment... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Liite - Continue Continue + + + Attachment + Liite + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Attachment Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Attachment Offset (inactive - not attached): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Virheellinen valinta - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Virheellinen valinta - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Virheellinen valinta + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -953,6 +884,75 @@ Haluatko jatkaa? Show control points + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Virheellinen valinta + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube @@ -4474,7 +4474,7 @@ Ole hyvä valitse yksi tai useampi reuna kokonaisuus. <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> - <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Tessellation</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Defines the maximum deviation of the tessellated mesh to the surface. The smaller the value is the slower the render speed which results in increased detail/resolution.</span></p></body></html> + <html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:MS Shell Dlg 2; font-size:7.8pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Testaus</span></p><p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">Määrittää suurimman mahdollisen poikkeaman ruudutetusta verkkopinnasta ulkopintaan. Mitä pienempi arvo on, sitä hitaampi on renderöintinopeus, joka lisää yksityiskohtia/resoluutiota.</span></p></body></html> @@ -5441,7 +5441,7 @@ in the 3D view for the sweep path. Split - Split + Jaa osiin diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fil.ts b/src/Mod/Part/Gui/Resources/translations/Part_fil.ts index 8360bb6260..64603ca351 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fil.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fil.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Attachment... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Attachment - Continue Continue + + + Attachment + Attachment + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Hugpong ng Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Hugpong ng Offset (hindi aktibo - hindi nalakip): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Ipakita ang control points + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts index cec234dc89..2f36676805 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_fr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_fr.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Accrochage... + + + + Edit attachment of selected object. + Modifier l'accrochage de l’objet sélectionné. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} ne peut être accroché. Vous pouvez toujours utiliser la boîte de dialogue d'accrochage pour aligner l'objet, mais l'accrochage ne sera pas paramétrique. - - - Attachment - Accrochage - Continue Continuer + + + Attachment + Accrochage + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Compensation d'accrochage : - - - Attachment Offset (in local coordinates): - Décalage de l'accrochage(en coordonnées locales) : - Attachment Offset (inactive - not attached): Compensation d'accrochage (inactif - non accroché) : - - Attachment... - Accrochage... - - - - Edit attachment of selected object. - Modifier l'accrochage de l’objet sélectionné. + + Attachment Offset (in local coordinates): + Décalage de l'accrochage(en coordonnées locales) : @@ -257,100 +257,8 @@ Cela créera un 'filtre composé' pour chaque forme. Fusionne un objet dans un autre en prenant soin de préserver les cavités. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Le calcul du résultat a échoué avec une erreur : - -{err} - -Cliquez sur 'Continuer' pour créer la fonction quand même, ou 'Abandonner' pour annuler. - - - - Bad selection - Sélection non valide - - - - Continue - Continuer - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Le calcul du résultat a échoué avec une erreur : - -{err} - - Cliquez sur « Continuer » pour créer la fonction de toute façon, ou « Annuler » pour annuler. - - - - Select at least two objects, or one or more compounds, first! - En premier lieu, sélectionnez au moins deux objets, ou un ou plusieurs composés ! - - - - Select at least two objects, or one or more compounds - Sélectionnez au moins deux objets, ou au moins un composé - - - - Select base object, then the object to embed, and invoke this tool. - Sélectionnez l'objet de base, puis l'objet à incorporer, puis lancez cet outil. - - - - Select base object, then the object to embed, and then invoke this tool. - Sélectionnez l'objet de base, puis l'objet à incorporer, puis lancez cet outil. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Sélectionnez l'objet dans lequel effectuer une découpe, puis l'objet à insérer dans la découpe et lancez cet outil. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Sélectionnez l'objet dans lequel effectuer une découpe, puis l'objet à insérer dans la découpe et lancez cet outil. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Le calcul du résultat a échoué avec une erreur : - -{err} - -Cliquez sur 'Continuer' pour créer la fonction quand même, ou 'Abandonner' pour annuler. - - - - Bad selection - Sélection non valide - - - - Continue - Continuer - Boolean fragments @@ -369,45 +277,6 @@ Ceci est une union booléenne qui est ensuite coupée aux intersections des formes originales. Un 'Filtre composé' peut être utilisé pour extraire les tranches individuelles. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Sélectionnez au moins deux objets, ou au moins un composé ! Si un seul composé est sélectionné, les formes composées seront intersectées les unes avec les autres (sinon, les composés avec auto-intersections ne sont pas valides). - - - - Slice to compound - Trancher vers composé - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Couper un objet sélectionné en utilisant d'autres objets comme outils de coupe. -Les pièces résultantes seront stockées dans un composé. -Un 'Filtre composé' peut être utilisé pour extraire les tranches individuelles. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Sélectionnez au moins deux objets. Le premier est l'objet à couper; les autres objets seront utilisés pour la coupe. - - - - Slice apart - Séparer et exploser - - - - Boolean Fragments - Fragments Booléens - - - - Split objects where they intersect - Diviser les objets à leur intersection - Split object by intersections with other objects, and pack the pieces into a compound. @@ -424,11 +293,9 @@ Un 'Filtre composé' peut être utilisé pour extraire les tranches individuelle En premier lieu, sélectionnez au moins deux objets ! Le premier est l'objet à couper; les autres objets seront utilisés pour la coupe. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Coupe un objet sélectionné par d'autres objets et le sépare. -Cela va créer un 'filtre composé' pour chaque morceau. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Sélectionnez au moins deux objets. Le premier est l'objet à couper; les autres objets seront utilisés pour la coupe. @@ -453,6 +320,47 @@ Cliquez sur « Continuer » pour créer la fonction de toute façon, ou « An Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). En premier lieu, sélectionnez au moins deux objets, ou un ou plusieurs composés ! Si un seul composé est sélectionné, les formes composées seront intersectées les unes avec les autres (sinon, les composés avec auto-intersections ne sont pas valides). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Sélectionnez au moins deux objets, ou au moins un composé ! Si un seul composé est sélectionné, les formes composées seront intersectées les unes avec les autres (sinon, les composés avec auto-intersections ne sont pas valides). + + + + Slice to compound + Trancher vers composé + + + + Boolean Fragments + Fragments Booléens + + + + Split objects where they intersect + Diviser les objets à leur intersection + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Couper un objet sélectionné en utilisant d'autres objets comme outils de coupe. +Les pièces résultantes seront stockées dans un composé. +Un 'Filtre composé' peut être utilisé pour extraire les tranches individuelles. + + + + Slice apart + Séparer et exploser + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Coupe un objet sélectionné par d'autres objets et le sépare. +Cela va créer un 'filtre composé' pour chaque morceau. + Boolean XOR @@ -469,6 +377,29 @@ ou avec les formes à l'intérieur d'un composé. Cela signifie que les volumes de chevauchement des formes seront supprimés. Un 'Filtre composé' peut être utilisé pour extraire les parties restantes. + + + Bad selection + Sélection non valide + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Le calcul du résultat a échoué avec une erreur : + +{err} + +Cliquez sur 'Continuer' pour créer la fonction quand même, ou 'Abandonner' pour annuler. + + + + Continue + Continuer + Part_Tube @@ -952,6 +883,75 @@ Voulez-vous continuer ? Afficher les points de contrôle + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Le calcul du résultat a échoué avec une erreur : + +{err} + + Cliquez sur « Continuer » pour créer la fonction de toute façon, ou « Annuler » pour annuler. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Le calcul du résultat a échoué avec une erreur : + +{err} + +Cliquez sur 'Continuer' pour créer la fonction quand même, ou 'Abandonner' pour annuler. + + + + Continue + Continuer + + + + Select at least two objects, or one or more compounds, first! + En premier lieu, sélectionnez au moins deux objets, ou un ou plusieurs composés ! + + + + Select at least two objects, or one or more compounds + Sélectionnez au moins deux objets, ou au moins un composé + + + + Select base object, then the object to embed, and invoke this tool. + Sélectionnez l'objet de base, puis l'objet à incorporer, puis lancez cet outil. + + + + Select base object, then the object to embed, and then invoke this tool. + Sélectionnez l'objet de base, puis l'objet à incorporer, puis lancez cet outil. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Sélectionnez l'objet dans lequel effectuer une découpe, puis l'objet à insérer dans la découpe et lancez cet outil. + + + + Bad selection + Sélection non valide + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Sélectionnez l'objet dans lequel effectuer une découpe, puis l'objet à insérer dans la découpe et lancez cet outil. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts index 6f40e3c845..e48d8ce352 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_gl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_gl.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Adxunto... + + + + Edit attachment of selected object. + Editar o obxecto adxunto do obxecto escolmado. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} non é adxuntable. Aínda podes usar o editor de diálogo adxunto para aliñar o obxecto, pero o adxunto non será paramétrico. - - - Attachment - Adxunto - Continue Continúa + + + Attachment + Adxunto + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Xeito de asociación: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Xeito de asociación (inactivo - non asociado): - - Attachment... - Adxunto... - - - - Edit attachment of selected object. - Editar o obxecto adxunto do obxecto escolmado. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fusionar un obxecto noutro, coidando de preservar os baleiros. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Mala selección - - - - Continue - Continúa - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - O resultado do cálculo fallou con erro: - -{err} - - Click en 'Continuar' para crear a característica, ou 'Abortar' para cancelar. - - - - Select at least two objects, or one or more compounds, first! - Escolma ao menos dous obxectos, ou un ou máis compostos primeiro! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Escolma obxecto base, logo o obxecto a incrustar, e invoca esta ferramenta. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Escolma o obxecto para facer un corte, logo o obxecto que debe encaixar no recorte, e invoque esta ferramenta. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Mala selección - - - - Continue - Continúa - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Tallar un composto - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Tallar e separar - - - - Boolean Fragments - Fragmentos booleanos - - - - Split objects where they intersect - Divide obxectos onde intersecten - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Primeiro escolma como pouco dous obxectos! O primeiro obxecto a ser cortado; os demáis son obxectos cos que cortar. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Fai Click en 'Continar' para crear a característica de tódolos xeitos ou 'Abor Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Primeiro escolma canda pouco dous obxectos, ou un ou máis compostos! Se só é un composto escolmado, a forma composta será intersectada entre si (do contrario, o composto con interseccións con un mesmo son inválidos). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Tallar un composto + + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Divide obxectos onde intersecten + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Tallar e separar + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Mala selección + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continúa + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Amosar puntos de control + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + O resultado do cálculo fallou con erro: + +{err} + + Click en 'Continuar' para crear a característica, ou 'Abortar' para cancelar. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continúa + + + + Select at least two objects, or one or more compounds, first! + Escolma ao menos dous obxectos, ou un ou máis compostos primeiro! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Escolma obxecto base, logo o obxecto a incrustar, e invoca esta ferramenta. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Escolma o obxecto para facer un corte, logo o obxecto que debe encaixar no recorte, e invoque esta ferramenta. + + + + Bad selection + Mala selección + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts index 8b2392da06..7bd5da01c3 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hr.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Dodatak... + + + + Edit attachment of selected object. + Uredi dodatak odabranog objekta. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} nije pridruživ. Još uvijek možete koristiti dijaloški okvir uređivača dodatka za poravnavanje objekta, ali dodatak neće biti parametarski. - - - Attachment - Dodatak - Continue Nastavi + + + Attachment + Dodatak + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Dodavanje pomaka: - - - Attachment Offset (in local coordinates): - Dodatak pomaka (u lokalnim koordinatama): - Attachment Offset (inactive - not attached): Dodavanje pomaka (neaktivno - nije dodano): - - Attachment... - Dodatak... - - - - Edit attachment of selected object. - Uredi dodatak odabranog objekta. + + Attachment Offset (in local coordinates): + Dodatak pomaka (u lokalnim koordinatama): @@ -266,110 +266,8 @@ Stvorit će 'Složeni filtar' za svaki oblik. Integriraj jedan objekt u drugi, pazeći da se sačuvaju praznine. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Izračunavanje rezultata nije uspjelo s pogreškom: - -{err} - -Kliknite "Nastavi" da biste svejedno stvorili značajku ili "Prekini" da biste je otkazali. - - - - - - Bad selection - Nevažeći odabir - - - - Continue - Nastavi - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Računalni rezultat završio sa greškom: - -{err} - -Kliknite na 'Nastavi' za stvaranja svojstava svejedno, ili "Odustani" za odustajanje. - - - - Select at least two objects, or one or more compounds, first! - Prvo odaberite najmanje dva objekta, ili jedan ili više složenih materijala! - - - - Select at least two objects, or one or more compounds - Odaberite najmanje dva predmeta ili jedan ili više složenih spojeva - - - - - - Select base object, then the object to embed, and invoke this tool. - Odaberite osnovni objekt, a zatim objekt za ugrađivanje i pozovite ovaj alat. - - - - Select base object, then the object to embed, and then invoke this tool. - Odaberite osnovni objekt, zatim objekt za ugradnju, a zatim pozovite ovaj alat. - - - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Odaberite objekt na kojem želite napraviti izrez, zatim objekt koji treba stati u izrez i pozovite ovaj alat. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Odaberite objekt u kojem ćete napraviti urez, zatim objekt koji bi trebao stati u urez, a zatim pozovite ovaj alat. - - - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Izračunavanje rezultata nije uspjelo s pogreškom: - -{err} - -Kliknite "Nastavi" da biste svejedno stvorili značajku ili "Prekini" da biste je otkazali. - - - - - - Bad selection - Nevažeći odabir - - - - Continue - Nastavi - Boolean fragments @@ -388,45 +286,6 @@ Ovo je boolean unija koja se zatim presijeca na raskrižjima izvornih oblika. 'Složeni filtar' može se koristiti za izdvajanje pojedinih kriški. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Odaberite najmanje dva predmeta ili jedan ili više složenih spojeva. Ako je odabran samo jedan složeni spoj, složeni oblici će se međusobno presijecati (u suprotnom, složeni spojevi sa samo-presjecima nisu valjani). - - - - Slice to compound - Razdijeli u složeni objekt - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Narežite odabrani predmet pomoću drugih predmeta kao alata za rezanje. -Rezultirajući komadići čuvat će se u složenom spoju. -'Složeni filtar' može se koristiti za izdvajanje pojedinih kriški. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Odaberite najmanje dva objekta, prvi objekt će biti razrezan; ostatak su objekti sa kojima se reže. - - - - Slice apart - Razdijeli zasebno - - - - Boolean Fragments - Booleovi Fragmenti - - - - Split objects where they intersect - Razdjeli objekate gdje se sijeku - Split object by intersections with other objects, and pack the pieces into a compound. @@ -443,11 +302,9 @@ Rezultirajući komadići čuvat će se u složenom spoju. Odaberite najmanje dva objekta, prvi objekt će biti razrezan; ostatak su objekti sa kojima se reže. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Narežite odabrani objekt sa drugim objektima i razdvojite ga. -Stvorit će se 'Složeni filtar' za svaku krišku. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Odaberite najmanje dva objekta, prvi objekt će biti razrezan; ostatak su objekti sa kojima se reže. @@ -472,6 +329,47 @@ Kliknite na 'Nastavi' za stvaranja svojstava svejedno, ili "Odustani" za odustaj Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Prvo odaberite najmanje dva objekta, ili jedan ili više spojeva! Ako je samo jedan spoj odabran, spojeni oblici će biti premreženi međusobno (inače, spojevi sa osobnim sjecištima nisu valjani). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Odaberite najmanje dva predmeta ili jedan ili više složenih spojeva. Ako je odabran samo jedan složeni spoj, složeni oblici će se međusobno presijecati (u suprotnom, složeni spojevi sa samo-presjecima nisu valjani). + + + + Slice to compound + Razdijeli u složeni objekt + + + + Boolean Fragments + Booleovi Fragmenti + + + + Split objects where they intersect + Razdjeli objekate gdje se sijeku + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Narežite odabrani predmet pomoću drugih predmeta kao alata za rezanje. +Rezultirajući komadići čuvat će se u složenom spoju. +'Složeni filtar' može se koristiti za izdvajanje pojedinih kriški. + + + + Slice apart + Razdijeli zasebno + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Narežite odabrani objekt sa drugim objektima i razdvojite ga. +Stvorit će se 'Složeni filtar' za svaku krišku. + Boolean XOR @@ -488,6 +386,31 @@ ili s oblicima unutar složenog spoja. To znači da će se ukloniti preklapajući volumeni oblika. 'Složeni filtar' može se koristiti za izdvajanje preostalih dijelova. + + + Bad selection + Nevažeći odabir + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Izračunavanje rezultata nije uspjelo s pogreškom: + +{err} + +Kliknite "Nastavi" da biste svejedno stvorili značajku ili "Prekini" da biste je otkazali. + + + + + + Continue + Nastavi + Part_Tube @@ -970,6 +893,83 @@ Do you want to continue? Pokaži kontrolne točke + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Računalni rezultat završio sa greškom: + +{err} + +Kliknite na 'Nastavi' za stvaranja svojstava svejedno, ili "Odustani" za odustajanje. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Izračunavanje rezultata nije uspjelo s pogreškom: + +{err} + +Kliknite "Nastavi" da biste svejedno stvorili značajku ili "Prekini" da biste je otkazali. + + + + + + Continue + Nastavi + + + + Select at least two objects, or one or more compounds, first! + Prvo odaberite najmanje dva objekta, ili jedan ili više složenih materijala! + + + + Select at least two objects, or one or more compounds + Odaberite najmanje dva predmeta ili jedan ili više složenih spojeva + + + + + + Select base object, then the object to embed, and invoke this tool. + Odaberite osnovni objekt, a zatim objekt za ugrađivanje i pozovite ovaj alat. + + + + Select base object, then the object to embed, and then invoke this tool. + Odaberite osnovni objekt, zatim objekt za ugradnju, a zatim pozovite ovaj alat. + + + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Odaberite objekt na kojem želite napraviti izrez, zatim objekt koji treba stati u izrez i pozovite ovaj alat. + + + + Bad selection + Nevažeći odabir + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Odaberite objekt u kojem ćete napraviti urez, zatim objekt koji bi trebao stati u urez, a zatim pozovite ovaj alat. + + + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts index 8359b3b8de..354880013a 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_hu.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_hu.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Melléklet... + + + + Edit attachment of selected object. + A kijelölt objektum csatolmányának szerkesztése. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} nem csatlakoztatható. Még mindíg használhatja a melléklet szerkesztő párbeszédpanelt a tárgy igazításához, de a mellékletet nem lesz változós. - - - Attachment - Melléklet - Continue Tovább + + + Attachment + Melléklet + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Csatolás eltolás: - - - Attachment Offset (in local coordinates): - Csatolás eltolása (helyi koordinátákban): - Attachment Offset (inactive - not attached): Csatolás eltolás (inaktív - nem csatolt): - - Attachment... - Melléklet... - - - - Edit attachment of selected object. - A kijelölt objektum csatolmányának szerkesztése. + + Attachment Offset (in local coordinates): + Csatolás eltolása (helyi koordinátákban): @@ -257,100 +257,8 @@ Ez létrehoz egy 'Összetett szűrő'-t minden alakzathoz. Egybeolvaszt egy objektumot egy másikba, ügyelve arra, hogy megőrizze az üregeket. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Az eredmény kiszámítása hiba miatt meghiúsult: - -{err} - -Kattintson a 'Folytatás' gombra a funkció létrehozásához, vagy a 'Megszakítás' gombra a megszakításhoz. - - - - Bad selection - Rossz kiválasztás - - - - Continue - Tovább - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Az eredmény kiszámítása nem sikerült, hiba: - -{err} - -kattintson "Folytatás" gombra, hogy mindenképp létrehozza a funkciót, vagy a 'Leállítás ' gombbal megszakítja. - - - - Select at least two objects, or one or more compounds, first! - Előbb jelöljön ki legalább két objektumot, vagy egy vagy több összetevőt! - - - - Select at least two objects, or one or more compounds - Jelöljön ki legalább két objektumot vagy egy vagy több összetevőt - - - - Select base object, then the object to embed, and invoke this tool. - Válassza ki az alap objektumot, majd a beágyazandó objektumot, és használja ezt az eszközt. - - - - Select base object, then the object to embed, and then invoke this tool. - Jelölje ki az alapobjektumot, majd a beágyazandó objektumot, majd hívja meg az eszközt. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Kimetszésre szánt objektum kijelölése, majd a kimetszésre beilleszteni kívánt objektumot, és használja ezt az eszközt. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Jelölje ki azt az objektumot, amelyben ki szeretné vágni, majd jelölje ki azt az objektumot, amelynek illeszkednie kell a kivágásba, majd hívja meg ezt az eszközt. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Az eredmény kiszámítása hiba miatt meghiúsult: - -{err} - -Kattintson a 'Folytatás' gombra a funkció létrehozásához, vagy a 'Megszakítás' gombra a megszakításhoz. - - - - Bad selection - Rossz kiválasztás - - - - Continue - Tovább - Boolean fragments @@ -368,45 +276,6 @@ vagy az összetevőkön belüli alakzatokból. Ez egy logikai egyesülés, amit aztán az eredeti formák metszéspontjai szelnek. Az 'összetett szűrő' használható az egyes szeletek kibontásához. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Jelöljön ki legalább két objektumot, vagy egy vagy több összetevőt. Ha csak egy összetevő van kijelölve, az összetett alakzatok metszik egymást (ellenkező esetben az önmetszéssel rendelkező összetevők érvénytelenek). - - - - Slice to compound - Szeletelje összetevőkre - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - A kijelölt objektumot más objektumokkal mint vágóeszközzel szeletelje. -A kapott darabokat egy összetevőként tárolja. -Az 'Összetevő szűrő' használható az egyes szeletek kibontásához. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Jelöljön ki legalább két objektumot. Az első a szeletelendő objektum; a többi olyan tárgy, amivel szeletelni kell. - - - - Slice apart - Részekre szeletel - - - - Boolean Fragments - Logikai töredékek - - - - Split objects where they intersect - Metszőpontnál szétválasztja a tárgyakat - Split object by intersections with other objects, and pack the pieces into a compound. @@ -423,11 +292,9 @@ Az 'Összetevő szűrő' használható az egyes szeletek kibontásához.Először, válasszon ki legalább két objektumot! Az első a szeletelt tárgy; a többi objektum a szeletelő. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - A kijelölt objektumot más objektumokkal szeletelje fel, és ossza részekre. -Ez létrehoz egy 'Összetevő szűrő'-t minden szeletre. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Jelöljön ki legalább két objektumot. Az első a szeletelendő objektum; a többi olyan tárgy, amivel szeletelni kell. @@ -452,6 +319,47 @@ kattintson "Folytatás" gombra, hogy mindenképp létrehozza a funkciót, vagy a Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Előbb jelöljön ki legalább két tárgyat, vagy egy vagy több összetevőt! Ha csak egyetlen összetevő van megjelölve, az összetett alakzatok egymást keresztezni fogják (ellenkező esetben az önálló kereszteződéssel rendelkező összetett alakzatok érvénytelenek). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Jelöljön ki legalább két objektumot, vagy egy vagy több összetevőt. Ha csak egy összetevő van kijelölve, az összetett alakzatok metszik egymást (ellenkező esetben az önmetszéssel rendelkező összetevők érvénytelenek). + + + + Slice to compound + Szeletelje összetevőkre + + + + Boolean Fragments + Logikai töredékek + + + + Split objects where they intersect + Metszőpontnál szétválasztja a tárgyakat + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + A kijelölt objektumot más objektumokkal mint vágóeszközzel szeletelje. +A kapott darabokat egy összetevőként tárolja. +Az 'Összetevő szűrő' használható az egyes szeletek kibontásához. + + + + Slice apart + Részekre szeletel + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + A kijelölt objektumot más objektumokkal szeletelje fel, és ossza részekre. +Ez létrehoz egy 'Összetevő szűrő'-t minden szeletre. + Boolean XOR @@ -468,6 +376,29 @@ vagy az összetevőn belüli alakzatokkal. Ez azt jelenti, hogy az alakzatok egymást átfedő formái törlődnek. A fennmaradó darabok kivonására az 'összetevő szűrő' használható. + + + Bad selection + Rossz kiválasztás + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Az eredmény kiszámítása hiba miatt meghiúsult: + +{err} + +Kattintson a 'Folytatás' gombra a funkció létrehozásához, vagy a 'Megszakítás' gombra a megszakításhoz. + + + + Continue + Tovább + Part_Tube @@ -950,6 +881,75 @@ Do you want to continue? Ellenőrző pontok megjelenítése + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Az eredmény kiszámítása nem sikerült, hiba: + +{err} + +kattintson "Folytatás" gombra, hogy mindenképp létrehozza a funkciót, vagy a 'Leállítás ' gombbal megszakítja. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Az eredmény kiszámítása hiba miatt meghiúsult: + +{err} + +Kattintson a 'Folytatás' gombra a funkció létrehozásához, vagy a 'Megszakítás' gombra a megszakításhoz. + + + + Continue + Tovább + + + + Select at least two objects, or one or more compounds, first! + Előbb jelöljön ki legalább két objektumot, vagy egy vagy több összetevőt! + + + + Select at least two objects, or one or more compounds + Jelöljön ki legalább két objektumot vagy egy vagy több összetevőt + + + + Select base object, then the object to embed, and invoke this tool. + Válassza ki az alap objektumot, majd a beágyazandó objektumot, és használja ezt az eszközt. + + + + Select base object, then the object to embed, and then invoke this tool. + Jelölje ki az alapobjektumot, majd a beágyazandó objektumot, majd hívja meg az eszközt. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Kimetszésre szánt objektum kijelölése, majd a kimetszésre beilleszteni kívánt objektumot, és használja ezt az eszközt. + + + + Bad selection + Rossz kiválasztás + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Jelölje ki azt az objektumot, amelyben ki szeretné vágni, majd jelölje ki azt az objektumot, amelynek illeszkednie kell a kivágásba, majd hívja meg ezt az eszközt. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_id.qm b/src/Mod/Part/Gui/Resources/translations/Part_id.qm index 2f80eef74b..ea7f7e6971 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_id.qm and b/src/Mod/Part/Gui/Resources/translations/Part_id.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_id.ts b/src/Mod/Part/Gui/Resources/translations/Part_id.ts index 4722e3f72a..e5b5b6cec4 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_id.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_id.ts @@ -3,10 +3,20 @@ AttachmentEditor + + + Attachment... + Lampiran... + + + + Edit attachment of selected object. + Ubah lampiran dari objek yang dipilih. + No object named {name} - No object named {name} + Tidak ada objek bernama {name} @@ -16,23 +26,23 @@ Object {name} is neither movable nor attachable, can't edit attachment - Object {name} is neither movable nor attachable, can't edit attachment + Objek {name} tidak dapat dipindah atau dilekatkan, tidak dapat mengubah lampiran {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Attachment - Continue Continue + + + Attachment + Attachment + Edit attachment of {feat} @@ -41,7 +51,7 @@ Ignored. Can't attach object to itself! - Ignored. Can't attach object to itself! + Diabaikan. Tidak dapat melekatkan pada diri sendiri! @@ -56,17 +66,17 @@ {mode} (add more references) - {mode} (add more references) + {mode} (tambahkan referensi lainnya) Reference combinations: - Reference combinations: + Kombinasi referensi: Reference{i} - Reference{i} + Referensi{i} @@ -91,32 +101,22 @@ Error: {err} - Error: {err} + Galat: {err} Attachment Offset: Attachment Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Attachment Offset (inactive - not attached): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Tampilkan poin kontrol + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube @@ -5185,7 +5185,7 @@ Please check one or more edge entities first. Reference combinations: - Reference combinations: + Kombinasi referensi: diff --git a/src/Mod/Part/Gui/Resources/translations/Part_it.ts b/src/Mod/Part/Gui/Resources/translations/Part_it.ts index 99487b2545..3bd773c816 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_it.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_it.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Associazione... + + + + Edit attachment of selected object. + Modifica l'associazione dell'oggetto selezionato. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} non è associabile. È possibile utilizzare la finestra di dialogo per editore l'associazione edll'oggetto, ma l'associazione non sarà parametrica. - - - Attachment - Associazione - Continue Continua + + + Attachment + Associazione + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Offset di associazione: - - - Attachment Offset (in local coordinates): - Offset di associazione (in coordinate locali): - Attachment Offset (inactive - not attached): Offset di associazione (inattivo - non associato): - - Attachment... - Associazione... - - - - Edit attachment of selected object. - Modifica l'associazione dell'oggetto selezionato. + + Attachment Offset (in local coordinates): + Offset di associazione (in coordinate locali): @@ -257,100 +257,8 @@ Creerà un 'filtro composto' per ogni forma. Unisce un oggetto in un altro, avendo cura di preservare i vuoti. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Calcolo del risultato fallito con un errore: - -{err} - -fare clic su 'Continua' per creare comunque la forma, o 'Annulla' per annullare. - - - - Bad selection - Selezione non valida - - - - Continue - Continua - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Calcolo del risultato fallito con un errore: - -{err} - -fare clic su 'Continua' per creare comunque la funzione, o 'Annulla' per annullare. - - - - Select at least two objects, or one or more compounds, first! - Selezionare prima almeno due oggetti o uno o più composti! - - - - Select at least two objects, or one or more compounds - Selezionare almeno due oggetti o uno o più composti - - - - Select base object, then the object to embed, and invoke this tool. - Selezionare l'oggetto di base, quindi l'oggetto da incastrare e poi richiamare questo strumento. - - - - Select base object, then the object to embed, and then invoke this tool. - Selezionare l'oggetto di base, quindi l'oggetto da incastrare e poi richiamare questo strumento. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Selezionare l'oggetto in cui inserire un ritaglio, quindi l'oggetto che deve inserirsi nel ritaglio e poi invocare questo strumento. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Selezionare l'oggetto in cui inserire il ritaglio, quindi l'oggetto da inserire e poi invocare questo strumento. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Calcolo del risultato fallito con un errore: - -{err} - -fare clic su 'Continua' per creare comunque la forma, o 'Annulla' per annullare. - - - - Bad selection - Selezione non valida - - - - Continue - Continua - Boolean fragments @@ -369,45 +277,6 @@ Si tratta di un'unione booleana che viene poi tagliata alle intersezioni delle forme originali. Un 'Filtro Composto' può essere usato per estrarre le singole parti tagliate. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Selezionare almeno due oggetti, oppure uno o più composti. Se viene selezionato un solo composto, le forme composte saranno intersecate tra loro (altrimenti, i composti con autointersezioni non sono validi). - - - - Slice to compound - Trancia in composto - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Taglia l'oggetto selezionato usando altri oggetti come strumenti di taglio. -I pezzi risultanti saranno memorizzati in un composto. -Un 'Filtro Composto' può essere usato per estrarre i singoli ritagli. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Selezionare almeno due oggetti. Il primo è l'oggetto da tagliare; gli altri sono gli oggetti con cui tagliare. - - - - Slice apart - Trancia - - - - Boolean Fragments - Frammenti booleani - - - - Split objects where they intersect - Dividi gli oggetti dove si intersecano - Split object by intersections with other objects, and pack the pieces into a compound. @@ -424,11 +293,9 @@ Un 'Filtro Composto' può essere usato per estrarre i singoli ritagli.Selezionare prima almeno due oggetti! Il primo è l'oggetto da tranciare; il resto sono gli oggetti con cui tagliare. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Taglia l'oggetto selezionato con gli altri oggetti, e lo dividerà in parti. -Creerà un 'Filtro Composto' per ogni ritaglio. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Selezionare almeno due oggetti. Il primo è l'oggetto da tagliare; gli altri sono gli oggetti con cui tagliare. @@ -453,6 +320,47 @@ fare clic su 'Continua' per creare comunque la funzione, o 'Annulla' per annulla Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Selezionare prima almeno due oggetti, o uno o più composti! Se viene selezionato un solo composto, le forme composte saranno intersecate tra loro (altrimenti, i composti con autointersezioni non sono validi). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Selezionare almeno due oggetti, oppure uno o più composti. Se viene selezionato un solo composto, le forme composte saranno intersecate tra loro (altrimenti, i composti con autointersezioni non sono validi). + + + + Slice to compound + Trancia in composto + + + + Boolean Fragments + Frammenti booleani + + + + Split objects where they intersect + Dividi gli oggetti dove si intersecano + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Taglia l'oggetto selezionato usando altri oggetti come strumenti di taglio. +I pezzi risultanti saranno memorizzati in un composto. +Un 'Filtro Composto' può essere usato per estrarre i singoli ritagli. + + + + Slice apart + Trancia + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Taglia l'oggetto selezionato con gli altri oggetti, e lo dividerà in parti. +Creerà un 'Filtro Composto' per ogni ritaglio. + Boolean XOR @@ -469,6 +377,29 @@ o con le forme di un composto. Questo significa che i volumi sovrapposti delle forme saranno rimossi. Un 'filtro composto' può essere usato per estrarre i pezzi rimanenti. + + + Bad selection + Selezione non valida + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Calcolo del risultato fallito con un errore: + +{err} + +fare clic su 'Continua' per creare comunque la forma, o 'Annulla' per annullare. + + + + Continue + Continua + Part_Tube @@ -951,6 +882,75 @@ Do you want to continue? Visualizza i punti di controllo + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Calcolo del risultato fallito con un errore: + +{err} + +fare clic su 'Continua' per creare comunque la funzione, o 'Annulla' per annullare. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Calcolo del risultato fallito con un errore: + +{err} + +fare clic su 'Continua' per creare comunque la forma, o 'Annulla' per annullare. + + + + Continue + Continua + + + + Select at least two objects, or one or more compounds, first! + Selezionare prima almeno due oggetti o uno o più composti! + + + + Select at least two objects, or one or more compounds + Selezionare almeno due oggetti o uno o più composti + + + + Select base object, then the object to embed, and invoke this tool. + Selezionare l'oggetto di base, quindi l'oggetto da incastrare e poi richiamare questo strumento. + + + + Select base object, then the object to embed, and then invoke this tool. + Selezionare l'oggetto di base, quindi l'oggetto da incastrare e poi richiamare questo strumento. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Selezionare l'oggetto in cui inserire un ritaglio, quindi l'oggetto che deve inserirsi nel ritaglio e poi invocare questo strumento. + + + + Bad selection + Selezione non valida + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Selezionare l'oggetto in cui inserire il ritaglio, quindi l'oggetto da inserire e poi invocare questo strumento. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts index 9965bcc398..b7541645e8 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ja.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ja.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + アタッチメント... + + + + Edit attachment of selected object. + 選択したオブジェクトのアタッチ対象を編集 + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} はアタッチできません。アタッチメントエディターダイアログを使用すればオブジェクトを配置できますが、その場合にはアタッチメントはパラメトリックにはなりません。 - - - Attachment - アタッチメント - Continue 続行 + + + Attachment + アタッチメント + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: アタッチメントオフセット: - - - Attachment Offset (in local coordinates): - アタッチメント・オフセット(ローカル座標系) - Attachment Offset (inactive - not attached): アタッチメントオフセット(非アクティブ - アタッチされていません) - - Attachment... - アタッチメント... - - - - Edit attachment of selected object. - 選択したオブジェクトのアタッチ対象を編集 + + Attachment Offset (in local coordinates): + アタッチメント・オフセット(ローカル座標系) @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. 中空が維持されるようにオブジェクトを別のオブジェクトと融合 - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - 不適切な選択 - - - - Continue - 続行 - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - エラーによって結果計算が失敗しました: - -{err} - -とにかくフィーチャー作成を行うには「続行」を、キャンセルするには「破棄」をクリックしてください。 - - - - Select at least two objects, or one or more compounds, first! - まず最初に2つ以上のオブジェクト、または1つ以上のコンパウンドを選択してください! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - ベースとなるオブジェクト、埋め込むオブジェクトの順に選択してこのツールを起動 - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - 切り抜きを行うオブジェクトを選択し、さらに切り抜きに一致すべきオブジェクトを選択してこのツールを呼び出してください。 - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - 不適切な選択 - - - - Continue - 続行 - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - コンパウンドへスライス - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - 切断 - - - - Boolean Fragments - ブーリアン演算 フラグメント - - - - Split objects where they intersect - 交差するオブジェクトを切断 - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. 最初に少なくとも 2 つのオブジェクトを選択してください!1つ目のオブジェクトがスライス対象となり、残りのオブジェクトでスライスされます。 - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). 2つ以上のオブジェクト、または複数のコンパウンドを最初に選択してください!コンパウンドが1つだけ選択されている場合にはコンパウンド形状がそれぞれ交差されます(自己交差しているコンパウンドは無効です)。 + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + コンパウンドへスライス + + + + Boolean Fragments + ブーリアン演算 フラグメント + + + + Split objects where they intersect + 交差するオブジェクトを切断 + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + 切断 + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + 不適切な選択 + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + 続行 + Part_Tube @@ -953,6 +884,75 @@ Do you want to continue? コントロールポイントを表示 + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + エラーによって結果計算が失敗しました: + +{err} + +とにかくフィーチャー作成を行うには「続行」を、キャンセルするには「破棄」をクリックしてください。 + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + 続行 + + + + Select at least two objects, or one or more compounds, first! + まず最初に2つ以上のオブジェクト、または1つ以上のコンパウンドを選択してください! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + ベースとなるオブジェクト、埋め込むオブジェクトの順に選択してこのツールを起動 + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + 切り抜きを行うオブジェクトを選択し、さらに切り抜きに一致すべきオブジェクトを選択してこのツールを呼び出してください。 + + + + Bad selection + 不適切な選択 + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_kab.ts b/src/Mod/Part/Gui/Resources/translations/Part_kab.ts index 131601585d..78282bfdeb 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_kab.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_kab.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Attachment... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Attachment - Continue Continue + + + Attachment + Attachment + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Attachment Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Attachment Offset (inactive - not attached): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -953,6 +884,75 @@ Voulez-vous continuer ? Afficher les points de contrôle + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ko.qm b/src/Mod/Part/Gui/Resources/translations/Part_ko.qm index b184c76349..da7d360e0b 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_ko.qm and b/src/Mod/Part/Gui/Resources/translations/Part_ko.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ko.ts b/src/Mod/Part/Gui/Resources/translations/Part_ko.ts index ee07b46bad..b472a6d3cc 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ko.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ko.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + 부착... + + + + Edit attachment of selected object. + 선택한 물체의 부착 정보를 수정 + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - 첨부 파일 - Continue Continue + + + Attachment + 부착 + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Attachment Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Attachment Offset (inactive - not attached): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Show control points + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_lt.ts b/src/Mod/Part/Gui/Resources/translations/Part_lt.ts index 3273774503..6054bfe107 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_lt.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_lt.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Attachment... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Attachment - Continue Continue + + + Attachment + Attachment + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Attachment Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Priedėlio poslinkis (neveikia – neprijungtas): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -953,6 +884,75 @@ Ar vistiek norite tęsti? Rodyti valdančiuosius taškus + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.qm b/src/Mod/Part/Gui/Resources/translations/Part_nl.qm index ce5269775e..c69f553847 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_nl.qm and b/src/Mod/Part/Gui/Resources/translations/Part_nl.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts index 0048e647c4..a6a1652ec9 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_nl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_nl.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Bijlage... + + + + Edit attachment of selected object. + Bijlage van geselecteerd object bewerken. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is niet toevoegbaar. U kunt nog steeds het bijlage bewerkingsvenster gebruiken om het object uit te lijnen maar dat zal niet parametrisch zijn. - - - Attachment - Bijlage - Continue Doorgaan + + + Attachment + Bijlage + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: De verschuiving van de bijlage: - - - Attachment Offset (in local coordinates): - Bijlageverschuiving (in lokale coördinaten): - Attachment Offset (inactive - not attached): Bijlage Verschuiving (inactieve - niet toegevoegd): - - Attachment... - Bijlage... - - - - Edit attachment of selected object. - Bijlage van geselecteerd object bewerken. + + Attachment Offset (in local coordinates): + Bijlageverschuiving (in lokale coördinaten): @@ -258,104 +258,12 @@ It will create a 'Compound Filter' for each shape. Verenigt voorwerpen met uitvoerbaar behoud van uitsparingen. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Foute selectie - - - - Continue - Doorgaan - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - De berekening van het resultaat is mislukt met een fout: - -{err} - -Klik op 'Doorgaan' om de functie toch te maken, of op 'Afbreken' als u wilt annuleren. - - - - Select at least two objects, or one or more compounds, first! - Selecteer eerst minstens twee objecten, of een of meer samengestelden! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Selecteer basisobject en vervolgens het object dat u wilt invoegen, en activeer dit hulpprogramma. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Selecteer het object waar u de uitsparing in wil maken, vervolgens het object dat in de uitsparing moet passen, en activeer dit hulpprogramma. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Foute selectie - - - - Continue - Doorgaan - Boolean fragments - Boolean fragments + Booleaanse fragmenten @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Versnijden tot groep - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Snij door - - - - Boolean Fragments - Booleaanse fragmenten - - - - Split objects where they intersect - Splits voorwerpen waar ze overlappen - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Selecteer eerst ten minste twee voorwerpen! Het eerste voorwerp moet worden versneden; de overige voorwerpen zijn bedoeld om mee te snijden. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Selecteer eerst ten minste twee objecten! Het eerste object moet worden versneden; de overige objecten zijn bedoeld om mee te snijden. @@ -454,6 +321,47 @@ Klik op 'Doorgaan' om de functie toch te maken, of op 'Afbreken' als u wilt annu Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Selecteer eerst minstens twee objecten, of een of meer verbindingen! Als er slechts één verbinding is geselecteerd, dan zulen de samengestelde vormen worden doorsneden tussen elkaar (anders, zijn verbindingen met eigen kruispunten ongeldig). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Versnijden tot groep + + + + Boolean Fragments + Booleaanse fragmenten + + + + Split objects where they intersect + Splits voorwerpen waar ze overlappen + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Snij door + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Foute selectie + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Doorgaan + Part_Tube @@ -953,6 +884,75 @@ Wilt u doorgaan? Toon controlepunten + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + De berekening van het resultaat is mislukt met een fout: + +{err} + +Klik op 'Doorgaan' om de functie toch te maken, of op 'Afbreken' als u wilt annuleren. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Doorgaan + + + + Select at least two objects, or one or more compounds, first! + Selecteer eerst minstens twee objecten, of een of meer samengestelden! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Selecteer basisobject en vervolgens het object dat u wilt invoegen, en activeer dit hulpprogramma. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Selecteer het object waar u de uitsparing in wil maken, vervolgens het object dat in de uitsparing moet passen, en activeer dit hulpprogramma. + + + + Bad selection + Foute selectie + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_no.ts b/src/Mod/Part/Gui/Resources/translations/Part_no.ts index 1262caaaca..9919f8716c 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_no.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_no.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Attachment... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Attachment - Continue Fortsett + + + Attachment + Attachment + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Attachment Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Attachment Offset (inactive - not attached): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Fortsett - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Fortsett - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Fortsett + Part_Tube @@ -953,6 +884,75 @@ Do you want to continue? Show control points + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Fortsett + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.qm b/src/Mod/Part/Gui/Resources/translations/Part_pl.qm index 251d702b13..611a730a2c 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_pl.qm and b/src/Mod/Part/Gui/Resources/translations/Part_pl.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts index 1177020c28..c85a4b47fa 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pl.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Załącznik... + + + + Edit attachment of selected object. + Edytuj załącznik wybranego obiektu. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} nie może być załączony. Nadal możesz użyć okna dialogowego edytora załączników, aby wyrównać obiekt, ale załącznik nie będzie parametryczny. - - - Attachment - Załącznik - Continue Kontynuuj + + + Attachment + Załącznik + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Odsunięcie załącznika: - - - Attachment Offset (in local coordinates): - Odsunięcie mocowania (według lokalnych współrzędnych): - Attachment Offset (inactive - not attached): Odsunięcie załącznika (nieaktywny - nie podłączony): - - Attachment... - Załącznik... - - - - Edit attachment of selected object. - Edytuj załącznik wybranego obiektu. + + Attachment Offset (in local coordinates): + Odsunięcie mocowania (według lokalnych współrzędnych): @@ -258,100 +258,8 @@ Stworzy to „Filtr kompozytowy” dla każdego kształtu. Łączy jeden obiekt z drugim, dbając o zachowanie pustych przestrzeni. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Obliczanie wyniku zakończyło się błędem: - -{err} - -Kliknij "Kontynuuj", aby mimo to utworzyć właściwość, lub "Przerwij", aby anulować. - - - - Bad selection - Błędne zaznaczenie - - - - Continue - Kontynuuj - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Obliczenie wyniku zakończyło się błędem: - -{err} - -Kliknij "Kontynuuj", aby i tak utworzyć funkcję, lub "Przerwij", aby anulować. - - - - Select at least two objects, or one or more compounds, first! - Wybierz co najmniej dwa obiekty, lub najpierw jeden lub więcej komponentów! - - - - Select at least two objects, or one or more compounds - Wybierz co najmniej dwa obiekty, bądź jedno lub więcej złożeń - - - - Select base object, then the object to embed, and invoke this tool. - Wybierz obiekt główny, a następnie obiekt do osadzenia i uruchom to narzędzie. - - - - Select base object, then the object to embed, and then invoke this tool. - Wybierz obiekt podstawowy, a następnie obiekt do osadzenia, kolejnie uruchom to narzędzie. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Wybierz obiekt, w którym chcesz wykonać wycięcie, a następnie obiekt, za pomocą którego chcesz wykonać wycięcie, i uruchom to narzędzie. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Wybierz obiekt, w którym chcesz wykonać wycięcie, a następnie obiekt, za pomocą którego chcesz wykonać wycięcie, a następnie uruchom to narzędzie. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Obliczanie wyniku zakończyło się błędem: - -{err} - -Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulować. - - - - Bad selection - Błędne zaznaczenie - - - - Continue - Kontynuuj - Boolean fragments @@ -370,45 +278,6 @@ To jest połączenie logiczne, które jest następnie dzielone w miejscach przec oryginalnych kształtów. „Filtr złożenia” może być użyty do wydobycia pojedynczych fragmentów. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Wybierz co najmniej dwa obiekty bądź jedno lub więcej założeń. Jeśli wybrane zostanie tylko jeden kształt złożony, jego kształty zostaną przecięte między sobą (w przeciwnym razie złożenie z własnymi przecięciami jest nieważne). - - - - Slice to compound - Krojenie na kształty złożone - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Pokrój zaznaczony obiekt, używając innych obiektów jako narzędzi tnących. -Powstałe w ten sposób elementy będą umieszczone w złożeniu. -Do wyodrębnienia poszczególnych wycinków można użyć "filtra złożeń". - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Najpierw zaznacz co najmniej dwa obiekty! Pierwszym z nich jest obiekt do podzielenia, pozostałe to obiekty przecinające. - - - - Slice apart - Pokrój - - - - Boolean Fragments - Fragmenty funkcji logicznej - - - - Split objects where they intersect - Podziel obiekty, które się przecinają - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ Do wyodrębnienia poszczególnych wycinków można użyć "filtra złożeń".Najpierw zaznacz co najmniej dwa obiekty! Pierwszym z nich jest obiekt do podzielenia, pozostałe to obiekty przecinające. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Pokrój wybrany obiekt za pomocą innych obiektów i podziel go na części. -Dla każdego wycinka zostanie utworzony "Filtr złożeń". + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Najpierw zaznacz co najmniej dwa obiekty! Pierwszym z nich jest obiekt do podzielenia, pozostałe to obiekty przecinające. @@ -454,6 +321,47 @@ Kliknij przycisk "Kontynuuj", aby mimo to utworzyć właściwość, lub "Przerwi Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Najpierw wybierz co najmniej dwa obiekty lub jedno lub więcej złożeń! Jeśli wybrano tylko jedno złożenie, złożone kształty zostaną przecięte między sobą (w przeciwnym razie złożenia z przecięciami własnymi są nieprawidłowe). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Wybierz co najmniej dwa obiekty bądź jedno lub więcej założeń. Jeśli wybrane zostanie tylko jeden kształt złożony, jego kształty zostaną przecięte między sobą (w przeciwnym razie złożenie z własnymi przecięciami jest nieważne). + + + + Slice to compound + Krojenie na kształty złożone + + + + Boolean Fragments + Fragmenty funkcji logicznej + + + + Split objects where they intersect + Podziel obiekty, które się przecinają + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Pokrój zaznaczony obiekt, używając innych obiektów jako narzędzi tnących. +Powstałe w ten sposób elementy będą umieszczone w złożeniu. +Do wyodrębnienia poszczególnych wycinków można użyć "filtra złożeń". + + + + Slice apart + Pokrój + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Pokrój wybrany obiekt za pomocą innych obiektów i podziel go na części. +Dla każdego wycinka zostanie utworzony "Filtr złożeń". + Boolean XOR @@ -470,6 +378,29 @@ lub z kształtami wewnątrz bryły złożonej. Oznacza to, że nakładające się objętości kształtów zostaną usunięte. Do wyodrębnienia pozostałych elementów można użyć 'Filtra złożeń'. + + + Bad selection + Błędne zaznaczenie + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Obliczanie wyniku zakończyło się błędem: + +{err} + +Kliknij "Kontynuuj", aby mimo to utworzyć właściwość, lub "Przerwij", aby anulować. + + + + Continue + Kontynuuj + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Pokaż punkty kontrolne + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Obliczenie wyniku zakończyło się błędem: + +{err} + +Kliknij "Kontynuuj", aby i tak utworzyć funkcję, lub "Przerwij", aby anulować. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Obliczanie wyniku zakończyło się błędem: + +{err} + +Kliknij "Kontynuuj", aby mimo to utworzyć element, lub "Przerwij", aby anulować. + + + + Continue + Kontynuuj + + + + Select at least two objects, or one or more compounds, first! + Wybierz co najmniej dwa obiekty, lub najpierw jeden lub więcej komponentów! + + + + Select at least two objects, or one or more compounds + Wybierz co najmniej dwa obiekty, bądź jedno lub więcej złożeń + + + + Select base object, then the object to embed, and invoke this tool. + Wybierz obiekt główny, a następnie obiekt do osadzenia i uruchom to narzędzie. + + + + Select base object, then the object to embed, and then invoke this tool. + Wybierz obiekt podstawowy, a następnie obiekt do osadzenia, kolejnie uruchom to narzędzie. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Wybierz obiekt, w którym chcesz wykonać wycięcie, a następnie obiekt, za pomocą którego chcesz wykonać wycięcie, i uruchom to narzędzie. + + + + Bad selection + Błędne zaznaczenie + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Wybierz obiekt, w którym chcesz wykonać wycięcie, a następnie obiekt, za pomocą którego chcesz wykonać wycięcie, a następnie uruchom to narzędzie. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm index 765db04935..df7bfca74f 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm and b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts index 4ad06a4234..683d513c82 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-BR.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Fixação... + + + + Edit attachment of selected object. + Editar a fixação do objeto selecionado. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} não é fixável. Ainda pode usar o editor de fixação para alinhar o objeto, mas a fixação não será paramétrica. - - - Attachment - Fixação - Continue Continuar + + + Attachment + Fixação + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Deslocamento da fixação: - - - Attachment Offset (in local coordinates): - Deslocamento de fixação (nas coordenadas locais): - Attachment Offset (inactive - not attached): Deslocamento de fixação (inativo - não fixado): - - Attachment... - Fixação... - - - - Edit attachment of selected object. - Editar a fixação do objeto selecionado. + + Attachment Offset (in local coordinates): + Deslocamento de fixação (nas coordenadas locais): @@ -132,10 +132,10 @@ area, or length, or by choosing specific items. If a second object is selected, it will be used as reference, for example, for collision or distance filtering. - Filter out objects from a selected compound by characteristics like volume, -area, or length, or by choosing specific items. -If a second object is selected, it will be used as reference, for example, -for collision or distance filtering. + Filtrar objetos de um composto selecionado por características como volume, +área, ou comprimento, ou escolhendo itens específicos. +Se um segundo objeto for selecionado, ele será usado como referência, por exemplo, +para a colisão ou filtragem de distância. @@ -150,7 +150,7 @@ for collision or distance filtering. First select a shape that is a compound. If a second object is selected (optional) it will be treated as a stencil. - First select a shape that is a compound. If a second object is selected (optional) it will be treated as a stencil. + Selecione primeiro uma forma que seja um composto. Se um segundo objeto for selecionado (opcional) ele será tratado como um estêncil. @@ -195,8 +195,8 @@ clique em "Continuar" para criar o objeto de qualquer maneira, ou "Abortar" para Split up a compound of shapes into separate objects. It will create a 'Compound Filter' for each shape. - Split up a compound of shapes into separate objects. -It will create a 'Compound Filter' for each shape. + Dividir um composto de formas em objetos separados. +Será criado um 'Filtro Composto' para cada forma. @@ -211,7 +211,7 @@ It will create a 'Compound Filter' for each shape. First select a shape that is a compound. - First select a shape that is a compound. + Primeiro selecione uma forma que seja um composto. @@ -258,104 +258,12 @@ It will create a 'Compound Filter' for each shape. Funde um objeto em outro, tomando cuidado para preservar vazios. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Má seleção - - - - Continue - Continuar - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - A computação do resultado falhou com um erro: - -{err} - - clique em 'Continuar' para criar o objeto de qualquer maneira, ou 'Abortar' para cancelar. - - - - Select at least two objects, or one or more compounds, first! - Selecione pelo menos dois objetos, ou um ou mais compostos, primeiro! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Selecione o objeto base, depois o objeto a ser incorporado e ative esta ferramenta. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Selecione o objeto para fazer um recorte, depois o objeto que deve ajustar-se no recorte e ative esta ferramenta. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Má seleção - - - - Continue - Continuar - Boolean fragments - Boolean fragments + Fragmentos booleanos @@ -364,50 +272,11 @@ or from the shapes inside a compound. This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - Create a 'Boolean Fragments' object from two or more selected objects, -or from the shapes inside a compound. -This is a boolean union which is then sliced at the intersections -of the original shapes. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Fatiar para composto - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Fatiar e separar - - - - Boolean Fragments - Fragmentos booleanos - - - - Split objects where they intersect - Separa os objetos, pelas suas intersecções + Cria um objeto 'Fragmentos Booleanos' a partir de dois ou mais objetos selecionados, +ou das formas dentro de um composto. +Será feita uma união booleana que será então fatiada nas interseções +das formas originais. +Um 'Filtro Composto' pode ser usado para extrair as fatias individuais. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Selecione pelo menos dois objetos, primeiro! O primeiro é o objeto a ser fatiado; o resto são objetos para fatiar. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Selecione pelo menos dois objetos. O primeiro é o objeto a ser fatiado; o resto são objetos usados para fatiar. @@ -454,6 +321,47 @@ clique em "Continuar" para criar o objeto de qualquer maneira, ou "Abortar" para Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Selecione pelo menos dois objetos, ou um ou mais compostos, primeiro! Se apenas um composto estiver selecionado, as formas combinadas serão interceptadas entre si (caso contrário, os compostos com auto-intersecções serão inválidos). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Selecione pelo menos dois objetos, ou um ou mais compostos. Se apenas um composto for selecionado, as formas combinadas serão intersecionadas entre si (caso contrário, os compostos com auto-intersecções serão inválidos). + + + + Slice to compound + Fatiar para composto + + + + Boolean Fragments + Fragmentos booleanos + + + + Split objects where they intersect + Separa os objetos, pelas suas intersecções + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Corta um objeto selecionado usando outros objetos como ferramentas de corte. +As peças resultantes serão armazenadas em um composto. +O 'Filtro Composto' pode ser usado para extrair as fatias individuais. + + + + Slice apart + Fatiar e separar + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Corta um objeto selecionado por outros objetos e divide separadamente. +Será criado um 'Filtro Composto' para cada recorte. + Boolean XOR @@ -465,10 +373,33 @@ clique em "Continuar" para criar o objeto de qualquer maneira, ou "Abortar" para or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. - Perform an 'exclusive OR' boolean operation with two or more selected objects, -or with the shapes inside a compound. -This means the overlapping volumes of the shapes will be removed. -A 'Compound Filter' can be used to extract the remaining pieces. + Executa uma operação booleana 'OR' exclusiva com dois ou mais objetos selecionados, +ou com as formas dentro de um composto. +Isso significa que os volumes sobrepostos das formas serão removidos. +Um 'Filtro de Composto' pode ser usado para extrair as partes restantes. + + + + Bad selection + Má seleção + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + O cálculo do resultado falhou com um erro: + +{err} + +clique em 'Continuar' para criar o objeto mesmo assim, ou 'Abortar' para cancelar. + + + + Continue + Continuar @@ -953,6 +884,75 @@ Deseja continuar? Mostrar pontos de controle + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + A computação do resultado falhou com um erro: + +{err} + + clique em 'Continuar' para criar o objeto de qualquer maneira, ou 'Abortar' para cancelar. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + O cálculo do resultado falhou com um erro: + +{err} + +clique em 'Continuar' para criar o objeto mesmo assim, ou 'Abortar' para cancelar. + + + + Continue + Continuar + + + + Select at least two objects, or one or more compounds, first! + Selecione pelo menos dois objetos, ou um ou mais compostos, primeiro! + + + + Select at least two objects, or one or more compounds + Selecione pelo menos dois objetos, ou um ou mais componentes + + + + Select base object, then the object to embed, and invoke this tool. + Selecione o objeto base, depois o objeto a ser incorporado e ative esta ferramenta. + + + + Select base object, then the object to embed, and then invoke this tool. + Selecione o objeto de base primeiro, depois o objeto a ser incorporado e, em seguida, use esta ferramenta. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Selecione o objeto para fazer um recorte, depois o objeto que deve ajustar-se no recorte e ative esta ferramenta. + + + + Bad selection + Má seleção + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Selecione o objeto no qual deseja fazer um recorte, depois o objeto que deve caber no recorte e, em seguida, use esta ferramenta. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts index e8be03cc68..8860b57b38 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_pt-PT.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Fixação... + + + + Edit attachment of selected object. + Edite a fixação do objeto selecionado. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} não é fixável. Ainda pode usar a caixa de diálogo editor de fixação para alinhar o objeto, mas a fixação não será paramétrica. - - - Attachment - Fixação - Continue Continuar + + + Attachment + Fixação + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Deslocamento da fixação: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Deslocamento de fixação (inativo - não fixado): - - Attachment... - Fixação... - - - - Edit attachment of selected object. - Edite a fixação do objeto selecionado. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Funde um objeto noutro, tendo o cuidado de preservar vazios. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Má seleção - - - - Continue - Continuar - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - O resultado de computação falha com um erro: - -{err} - - clique em 'Continuar' para criar o objeto de qualquer maneira, ou 'Abortar' para cancelar. - - - - Select at least two objects, or one or more compounds, first! - Selecione pelo menos dois objetos, ou um ou mais compostos, primeiro! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Selecione o objeto base e, em seguida, o objeto para incorporar e ative esta ferramenta. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Selecione o objeto para fazer um recorte, depois o objeto que deve ajustar-se no recorte e ative esta ferramenta. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Má seleção - - - - Continue - Continuar - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Fatia para composto - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Separa e afasta - - - - Boolean Fragments - Fragmentos de booleano - - - - Split objects where they intersect - Separa os objetos, onde eles se intercetam - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Selecione pelo menos dois objetos, primeiro! O primeiro é o objeto a ser fatiado; o resto são objetos para cortar. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ clique em 'Continuar' para criar o objeto de qualquer maneira, ou 'Abortar' para Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Selecione pelo menos dois objetos, ou um ou mais compostos, primeiro! Se apenas um composto estiver selecionado, as formas combinadas vão intersetar-se entre si (caso contrário, compostos com auto-intersecções são inválidos). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Fatia para composto + + + + Boolean Fragments + Fragmentos de booleano + + + + Split objects where they intersect + Separa os objetos, onde eles se intercetam + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Separa e afasta + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Má seleção + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continuar + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Mostrar pontos de controle + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + O resultado de computação falha com um erro: + +{err} + + clique em 'Continuar' para criar o objeto de qualquer maneira, ou 'Abortar' para cancelar. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continuar + + + + Select at least two objects, or one or more compounds, first! + Selecione pelo menos dois objetos, ou um ou mais compostos, primeiro! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Selecione o objeto base e, em seguida, o objeto para incorporar e ative esta ferramenta. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Selecione o objeto para fazer um recorte, depois o objeto que deve ajustar-se no recorte e ative esta ferramenta. + + + + Bad selection + Má seleção + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts index dc8484d5bf..55746ff1df 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ro.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ro.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Atașare... + + + + Edit attachment of selected object. + Editare atașare al obiectului selectat. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} nu este atașabil. Puteți utiliza în continuare editorul de atașamente pentru alinierea obiectului, dar atașamentul nu va fi parametric. - - - Attachment - Ataşament - Continue Continua + + + Attachment + Ataşament + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Separarea fișierului atașat: - - - Attachment Offset (in local coordinates): - Decalajul ataşamentului (în coordonate locale): - Attachment Offset (inactive - not attached): Ataşament Offset (inactiv - nu e ataşat): - - Attachment... - Atașare... - - - - Edit attachment of selected object. - Editare atașare al obiectului selectat. + + Attachment Offset (in local coordinates): + Decalajul ataşamentului (în coordonate locale): @@ -258,100 +258,8 @@ Va crea un "Filtru compus" pentru fiecare formă. Lipește obiect la altul, având grijă să păstreze cavitățile. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Calculul rezultatului a eşuat cu o eroare: - -{err} - -Faceţi clic pe "Continuaţi" pentru a crea forma oricum sau pe 'Abandonați' pentru a anula. - - - - Bad selection - Selecţia Incorectă - - - - Continue - Continua - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Calculul rezultatului a eşuat cu o eroare: - -{err} - -faceţi clic pe "Continuaţi" pentru a crea funcţia oricum, sau 'Abandonați' pentru a anula. - - - - Select at least two objects, or one or more compounds, first! - Selectează cel puțin două obiecte, sau una sau mai multe obiecte compuse, mai întâi! - - - - Select at least two objects, or one or more compounds - Selectați cel puțin două obiecte sau unul sau mai mulți compuși - - - - Select base object, then the object to embed, and invoke this tool. - Selectează obiectul de bază, apoi obiectul integrat, și apelează acest instrument. - - - - Select base object, then the object to embed, and then invoke this tool. - Selectați obiectul de bază, apoi obiectul de încorporat și apoi invocați această unealtă. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Selectează obiectul pentru a face decuparea în el, apoi obiectul care trebuie potrivit în decupare, și apelează acest instrument. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Selectați obiectul care va fi decupat, apoi obiectul care ar trebui să se potrivească în decupare și apoi invocați această unealtă. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Calculul rezultatului a eşuat cu o eroare: - -{err} - -Faceţi clic pe "Continuaţi" pentru a crea forma oricum sau pe 'Abandonați' pentru a anula. - - - - Bad selection - Selecţia Incorectă - - - - Continue - Continua - Boolean fragments @@ -370,45 +278,6 @@ Aceasta este o uniune booleană care este apoi secționată la intersecţiile formelor originale. Un "Filtru combinat" poate fi folosit pentru a extrage secţiunile individuale. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Selectaţi cel puţin două obiecte sau unul sau mai mulţi compuşi. În cazul în care un singur compus este selectat, formele din acel compus vor fi intersectate între ele (în caz contrar, compușii cu auto-intersecții sunt invalizi). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Secționează un obiect selectat folosind alte obiecte ca unelte de tăiere. -Piesele rezultate vor fi stocate într-un compus. -Un "Filtru compus" poate fi folosit pentru a extrage secţiunile individuale. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Selectaţi cel puţin două obiecte. Primul este obiectul care va fi secționat; restul sunt obiecte cu care să-l secționați. - - - - Slice apart - Separare - - - - Boolean Fragments - Fragmente booleene - - - - Split objects where they intersect - Separă obiectele acolo unde se intersectează - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ Un "Filtru compus" poate fi folosit pentru a extrage secţiunile individuale.Selectează cel puțin două obiecte, mai întâi! Primul este obiectul care urmează a fi tăiat; restul sunt obiecte cu care să tăiem. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Secționează un obiect selectat folosind alte obiecte și îl împarte în secțiuni. -Va crea un 'Filtru compus' pentru fiecare secțiune. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Selectaţi cel puţin două obiecte. Primul este obiectul care va fi secționat; restul sunt obiecte cu care să-l secționați. @@ -454,6 +321,47 @@ faceţi clic pe "Continuaţi" pentru a crea funcţia oricum, sau 'Abandonați' p Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Selectați cel puțin două obiecte, una sau mai multe compuse, mai întâi! Dacă este selectat un singur obeict compus, formele compuse vor fi intersectate între ele (în caz contrar, compușii cu auto-intersecții nu sunt valabili). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Selectaţi cel puţin două obiecte sau unul sau mai mulţi compuşi. În cazul în care un singur compus este selectat, formele din acel compus vor fi intersectate între ele (în caz contrar, compușii cu auto-intersecții sunt invalizi). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Fragmente booleene + + + + Split objects where they intersect + Separă obiectele acolo unde se intersectează + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Secționează un obiect selectat folosind alte obiecte ca unelte de tăiere. +Piesele rezultate vor fi stocate într-un compus. +Un "Filtru compus" poate fi folosit pentru a extrage secţiunile individuale. + + + + Slice apart + Separare + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Secționează un obiect selectat folosind alte obiecte și îl împarte în secțiuni. +Va crea un 'Filtru compus' pentru fiecare secțiune. + Boolean XOR @@ -470,6 +378,29 @@ sau cu formele din interiorul unui compus. Acest lucru înseamnă că volumele de forme care se suprapun vor fi șterse. Un "Filtru combinat" poate fi folosit pentru a extrage secțiunile rămase. + + + Bad selection + Selecţia Incorectă + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Calculul rezultatului a eşuat cu o eroare: + +{err} + +Faceţi clic pe "Continuaţi" pentru a crea forma oricum sau pe 'Abandonați' pentru a anula. + + + + Continue + Continua + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Arată Punctele de control + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Calculul rezultatului a eşuat cu o eroare: + +{err} + +faceţi clic pe "Continuaţi" pentru a crea funcţia oricum, sau 'Abandonați' pentru a anula. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Calculul rezultatului a eşuat cu o eroare: + +{err} + +Faceţi clic pe "Continuaţi" pentru a crea forma oricum sau pe 'Abandonați' pentru a anula. + + + + Continue + Continua + + + + Select at least two objects, or one or more compounds, first! + Selectează cel puțin două obiecte, sau una sau mai multe obiecte compuse, mai întâi! + + + + Select at least two objects, or one or more compounds + Selectați cel puțin două obiecte sau unul sau mai mulți compuși + + + + Select base object, then the object to embed, and invoke this tool. + Selectează obiectul de bază, apoi obiectul integrat, și apelează acest instrument. + + + + Select base object, then the object to embed, and then invoke this tool. + Selectați obiectul de bază, apoi obiectul de încorporat și apoi invocați această unealtă. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Selectează obiectul pentru a face decuparea în el, apoi obiectul care trebuie potrivit în decupare, și apelează acest instrument. + + + + Bad selection + Selecţia Incorectă + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Selectați obiectul care va fi decupat, apoi obiectul care ar trebui să se potrivească în decupare și apoi invocați această unealtă. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.qm b/src/Mod/Part/Gui/Resources/translations/Part_ru.qm index 609ed6014d..4b446c1fe6 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_ru.qm and b/src/Mod/Part/Gui/Resources/translations/Part_ru.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts index 823e38a801..ca079aaf8b 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_ru.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_ru.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Присоединение... + + + + Edit attachment of selected object. + Редактировать присоединение выбранного объекта.‎ + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} не является присоединяемым. Вы по-прежнему можете использовать диалоговое окно редактора присоединения для выравнивания объекта, но присоединение не будет параметрическим. - - - Attachment - Присоединение - Continue Продолжить + + + Attachment + Присоединение + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Смещение присоединения: - - - Attachment Offset (in local coordinates): - Смещение присоединения (в локальных координатах): - Attachment Offset (inactive - not attached): Смещение присоединения (неактивно - не присоединено): - - Attachment... - Присоединение... - - - - Edit attachment of selected object. - Редактировать присоединение выбранного объекта.‎ + + Attachment Offset (in local coordinates): + Смещение присоединения (в локальных координатах): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Слияние одного объекта с другим, заботясь о том, чтобы сохранить пустоты. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Вычисление результата завершилось ошибкой: - -{err} - -Нажмите «Продолжить», чтобы всё равно создать элемент, или «Отмена», чтобы отменить. - - - - Bad selection - Плохой выбор - - - - Continue - Продолжить - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Вычисление результата не удалось с ошибкой: - -{err} - -Нажмите «Продолжить», чтобы создать элемент в любом случае, или «Отмена», чтобы отменить. - - - - Select at least two objects, or one or more compounds, first! - Сначала выберите как минимум два объекта, или один или несколько соединений! - - - - Select at least two objects, or one or more compounds - Выберите по крайней мере два объекта или один или несколько составных объекта - - - - Select base object, then the object to embed, and invoke this tool. - Выберите базовый объект, а затем объект для встраивания и запустите этот инструмент. - - - - Select base object, then the object to embed, and then invoke this tool. - Выберите базовый объект, затем объект для встраивания и затем используйте этот инструмент. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Выберите объект, в котором требуется сделать вырез, потом объект, который должен быть вырезан и запустите этот инструмент. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Выберите объект, в котором требуется сделать вырез, потом объект, который должен быть вырезан и используйте этот инструмент. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Вычисление результата завершилось ошибкой: - -{err} - -Нажмите «Продолжить», чтобы всё равно создать элемент, или «Отмена», чтобы отменить. - - - - Bad selection - Плохой выбор - - - - Continue - Продолжить - Boolean fragments @@ -364,50 +272,11 @@ or from the shapes inside a compound. This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - Create a 'Boolean Fragments' object from two or more selected objects, -or from the shapes inside a compound. -This is a boolean union which is then sliced at the intersections -of the original shapes. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Выберите как минимум два объекта или один и более соединений. Если выбрано только одно соединение, то соединенные фигуры будут пересечены между собой (в другом случае, соединения с само-пересечениями считаются неверными). - - - - Slice to compound - Разрезать и в соединение - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Разрезать на части - - - - Boolean Fragments - Булевы фрагменты - - - - Split objects where they intersect - Разделение объектов там, где они пересекаются + Создайте объект "Булевы фрагменты" из двух или более выбранных объектов, +или из фигур внутри соединения. +Это логический союз, который затем нарезается на пересечениях +исходных фигур. +Для извлечения отдельных ломтиков можно использовать "Фильтр соединений". @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Сначала выберите как минимум два объекта! Первый – разрезаемый объект; остальные являются объектами для среза. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Сначала выберите как минимум два объекта, или один или несколько соединений! Если выбрано одно соединение, только соединенные фигуры пересекаются друг с другом (в противном случае, соединения с самопересечениями неверны). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Выберите как минимум два объекта или один и более соединений. Если выбрано только одно соединение, то соединенные фигуры будут пересечены между собой (в другом случае, соединения с само-пересечениями считаются неверными). + + + + Slice to compound + Разрезать и в соединение + + + + Boolean Fragments + Булевы фрагменты + + + + Split objects where they intersect + Разделение объектов там, где они пересекаются + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Разрезать на части + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Плохой выбор + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Вычисление результата завершилось ошибкой: + +{err} + +Нажмите «Продолжить», чтобы всё равно создать элемент, или «Отмена», чтобы отменить. + + + + Continue + Продолжить + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Показать контрольные точки + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Вычисление результата не удалось с ошибкой: + +{err} + +Нажмите «Продолжить», чтобы создать элемент в любом случае, или «Отмена», чтобы отменить. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Вычисление результата завершилось ошибкой: + +{err} + +Нажмите «Продолжить», чтобы всё равно создать элемент, или «Отмена», чтобы отменить. + + + + Continue + Продолжить + + + + Select at least two objects, or one or more compounds, first! + Сначала выберите как минимум два объекта, или один или несколько соединений! + + + + Select at least two objects, or one or more compounds + Выберите по крайней мере два объекта или один или несколько составных объекта + + + + Select base object, then the object to embed, and invoke this tool. + Выберите базовый объект, а затем объект для встраивания и запустите этот инструмент. + + + + Select base object, then the object to embed, and then invoke this tool. + Выберите базовый объект, затем объект для встраивания и затем используйте этот инструмент. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Выберите объект, в котором требуется сделать вырез, потом объект, который должен быть вырезан и запустите этот инструмент. + + + + Bad selection + Плохой выбор + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Выберите объект, в котором требуется сделать вырез, потом объект, который должен быть вырезан и используйте этот инструмент. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sk.qm b/src/Mod/Part/Gui/Resources/translations/Part_sk.qm index 5449d420ac..12fbbc1f7e 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_sk.qm and b/src/Mod/Part/Gui/Resources/translations/Part_sk.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sk.ts b/src/Mod/Part/Gui/Resources/translations/Part_sk.ts index a46dc3a33d..d8b728d47c 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sk.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sk.ts @@ -3,45 +3,55 @@ AttachmentEditor + + + Attachment... + Príloha... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} - No object named {name} + Žiadny objekt s názvom {name} Failed to parse link (more than one colon encountered) - Failed to parse link (more than one colon encountered) + Zlyhalo spracovanie odkazu (narazilo sa na viac ako jednu dvojbodku) Object {name} is neither movable nor attachable, can't edit attachment - Object {name} is neither movable nor attachable, can't edit attachment + Objekt {name} nie je ani posunuteľný, ani priložiteľný. Nedá sa upraviť príloha {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - - Attachment - Attachment + Objekt {obj} nie je priložiteľný. Stále môžete použiť dialógové okno editora prílohy na zarovnanie objektu, ale príloha nebude parametrická. Continue - Continue + Pokračovať + + + + Attachment + Príloha Edit attachment of {feat} - Edit attachment of {feat} + Upraviť prílohu funkcie {feat} Ignored. Can't attach object to itself! - Ignored. Can't attach object to itself! + Ignorované. Nedá sa priložiť objekt k samému sebe! @@ -51,22 +61,22 @@ {mode} (add {morerefs}) - {mode} (add {morerefs}) + {mode} (pridanie {morerefs}) {mode} (add more references) - {mode} (add more references) + {mode} (pridanie viacerých referencií) Reference combinations: - Reference combinations: + Kombinácie referencií: Reference{i} - Reference{i} + Referencia{i} @@ -81,42 +91,32 @@ Not attached - Not attached + Nepriložené Attached with mode {mode} - Attached with mode {mode} + Priložené s režimom {mode} Error: {err} - Error: {err} + Chyba: {err} Attachment Offset: - Attachment Offset: - - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): + Posun prílohy: Attachment Offset (inactive - not attached): - Attachment Offset (inactive - not attached): + Posun prílohy (neaktívne - nepriložené): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Posun prílohy (v miestnych súradniciach): @@ -168,7 +168,7 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel. Bad selection - Bad selection + Zlý výber @@ -216,7 +216,7 @@ It will create a 'Compound Filter' for each shape. Bad selection - Bad selection + Zlý výber @@ -224,7 +224,7 @@ It will create a 'Compound Filter' for each shape. Connect objects - Connect objects + Spojiť objekty @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Rozdelí objekty v mieste, kde sa pretínajú + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,18 +378,41 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Zlý výber + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Pokračovať + Part_Tube Create tube - Create tube + Vytvoriť potrubie Creates a tube - Creates a tube + Vytvorí potrubie @@ -489,7 +420,7 @@ A 'Compound Filter' can be used to extract the remaining pieces. Create tube - Create tube + Vytvoriť potrubie @@ -500,7 +431,7 @@ A 'Compound Filter' can be used to extract the remaining pieces. Part design - Časť návrhu + Návrh časti @@ -511,7 +442,7 @@ A 'Compound Filter' can be used to extract the remaining pieces. Display - Obrazovka + Zobrazenie @@ -521,13 +452,13 @@ A 'Compound Filter' can be used to extract the remaining pieces. Wrong selection - Chybný výber + Nesprávny výber Select two shapes please. - Prosím označ dva tvary. + Prosím, vyberte dva tvary. @@ -563,17 +494,17 @@ Do you want to continue? All CAD Files - All CAD Files + Všetky súbory CAD All Files - All Files + Všetky súbory You have to select either two edges or two wires. - Vyberte dve rozdielne hrany alebo dva rozdielne drôty. + Musíte vybrať buď dve hrany alebo dva drôty. @@ -589,7 +520,7 @@ Do you want to continue? No reference selected - No reference selected + Nie je vybraná žiadna referencia @@ -632,7 +563,7 @@ Do you want to continue? Wire - Čiara + Drôt @@ -667,7 +598,7 @@ Do you want to continue? Multiple 3D Curve - Multiple 3D Curve + Viacnásobná 3D krivka @@ -722,17 +653,17 @@ Do you want to continue? Empty Wire - Empty Wire + Prázdny drôt Redundant Edge - Redundant Edge + Nadbytočná hrana Self Intersecting Wire - Self Intersecting Wire + Seba pretínajúci drôt @@ -742,17 +673,17 @@ Do you want to continue? Invalid Wire - Invalid Wire + Neplatný drôt Redundant Wire - Redundant Wire + Nadbytočný drôt Intersecting Wires - Intersecting Wires + Pretínajúce drôty @@ -772,7 +703,7 @@ Do you want to continue? Unorientable Shape - Unorientable Shape + Neorientovateľný tvar @@ -900,7 +831,7 @@ Do you want to continue? Reset Dialog - Vyprázdniť formulár + Obnoviť dialógové okno @@ -915,7 +846,7 @@ Do you want to continue? Clear All - Vyčistiť všetko + Vymazať všetko @@ -930,7 +861,7 @@ Do you want to continue? Edit fillet edges - Editovať plné hrany + Upraviť zaoblené hrany @@ -940,7 +871,7 @@ Do you want to continue? Edit offset - Edit offset + Upraviť posun @@ -953,17 +884,86 @@ Do you want to continue? Show control points + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Pokračovať + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Zlý výber + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube Create tube - Create tube + Vytvoriť potrubie Creates a tube - Creates a tube + Vytvorí potrubie @@ -1086,7 +1086,7 @@ Do you want to continue? Wire Attacher reference type - Čiara + Drôt @@ -1101,7 +1101,7 @@ Do you want to continue? Attachment is disabled. Point can be moved by editing Placement property. AttachmentPoint mode tooltip - Attachment is disabled. Point can be moved by editing Placement property. + Príloha je zakázaná. Bod môže byť posunutý upravením vlastnosti Umiestnenie. @@ -1203,25 +1203,25 @@ Do you want to continue? Proximity point 1 AttachmentPoint mode caption - Proximity point 1 + Blízky bod č. 1 Point on first reference that is closest to second reference. AttachmentPoint mode tooltip - Point on first reference that is closest to second reference. + Bod prvej referencie, ktorý je najbližšie k druhej referencii. Proximity point 2 AttachmentPoint mode caption - Proximity point 2 + Blízky bod č. 2 Point on second reference that is closest to first reference. AttachmentPoint mode tooltip - Point on second reference that is closest to first reference. + Bod druhej referencie, ktorý je najbližšie k prvej referencii. @@ -1236,7 +1236,7 @@ Do you want to continue? Attachment is disabled. Line can be moved by editing Placement property. AttachmentLine mode tooltip - Attachment is disabled. Line can be moved by editing Placement property. + Príloha je zakázaná. Čiara môže byť posunutá upravením vlastnosti Umiestnenie. @@ -1309,25 +1309,25 @@ Do you want to continue? Asymptote1 AttachmentLine mode caption - Asymptota 1 + Asymptota č. 1 Asymptote of a hyperbola. AttachmentLine mode tooltip - Asymptota hyperboly + Asymptota hyperboly. Asymptote2 AttachmentLine mode caption - Asymptota 2 + Asymptota č. 2 Second asymptote of hyperbola. AttachmentLine mode tooltip - Druhá asymptota hyperboly + Druhá asymptota hyperboly. @@ -1406,13 +1406,13 @@ Do you want to continue? Not implemented. AttachmentLine mode tooltip - Not implemented. + Neimplementované. Proximity line AttachmentLine mode caption - Proximity line + Blízka čiara @@ -1481,7 +1481,7 @@ Do you want to continue? Attachment is disabled. Object can be moved by editing Placement property. AttachmentPlane mode tooltip - Attachment is disabled. Object can be moved by editing Placement property. + Príloha je zakázaná. Objekt môže byť posunutý upravením vlastnosti Umiestnenie. @@ -1678,7 +1678,7 @@ Do you want to continue? Attachment is disabled. Object can be moved by editing Placement property. Attachment3D mode tooltip - Attachment is disabled. Object can be moved by editing Placement property. + Príloha je zakázaná. Objekt môže byť posunutý upravením vlastnosti Umiestnenie. @@ -2007,7 +2007,7 @@ Do you want to continue? First limit - Prvá limita + Prvá hranica @@ -2069,7 +2069,7 @@ Do you want to continue? No selection - bez výberu + Žiadny výber @@ -2094,7 +2094,7 @@ Do you want to continue? Second limit - Druhý limit + Druhá hranica @@ -2109,7 +2109,7 @@ Do you want to continue? Reference - Odkaz + Referencia @@ -2188,7 +2188,7 @@ Do you want to continue? Clear All - Vyčistiť všetko + Vymazať všetko @@ -2282,7 +2282,7 @@ Do you want to continue? Create a cube solid - Vytvoriť kocku + Vytvorí plnú kocku @@ -2426,7 +2426,7 @@ Do you want to continue? Tools to offset shapes (construct parallel shapes) - Tools to offset shapes (construct parallel shapes) + Nástroj na posun tvarov (konštrukcia rovnobežných tvarov) @@ -2462,7 +2462,7 @@ Do you want to continue? Make a compound of several shapes - Vytvoriť celok niekoľkých tvarov + Vytvorí celok z niekoľkých tvarov @@ -2482,7 +2482,7 @@ Do you want to continue? Create a cone solid - Vytvoriť plný kužeľ + Vytvorí plný kužeľ @@ -2538,7 +2538,7 @@ Do you want to continue? Create a Cylinder - Vytvoriť valec + Vytvorí valec @@ -2587,12 +2587,12 @@ Do you want to continue? Extrude... - Vystrčiť... + Vysunúť... Extrude a selected sketch - Vystrčiť vybraný náčrt + Vysunie vybraný náčrt @@ -2610,7 +2610,7 @@ Do you want to continue? Fillet the selected edges of a shape - Zaobliť vybrané hrany a tvary + Zaoblí vybrané hrany tvaru @@ -2641,12 +2641,12 @@ Do you want to continue? Import CAD... - Import CAD... + Importovať CAD... Imports a CAD file - Import CAD súboru + Importuje súbor vo formáte CAD @@ -2736,7 +2736,7 @@ Do you want to continue? Mirroring a selected shape - Zrkadlenie vybraného tvaru + Zrkadlí vybraný tvar @@ -2749,12 +2749,12 @@ Do you want to continue? 3D Offset... - 3D Offset... + 3D posun... Utility to offset in 3D - Utility to offset in 3D + Nástroj na posun v 3D @@ -2767,12 +2767,12 @@ Do you want to continue? 2D Offset... - 2D Offset... + 2D posun... Utility to offset planar shapes - Utility to offset planar shapes + Nástroj na posun plochých tvarov @@ -2929,12 +2929,12 @@ Do you want to continue? Create simple copy - Vytvoriť samostatnú kópiu + Vytvoriť jednoduchú kópiu Create a simple non-parametric copy - Vytvoriť jednodúchú neparametrickú kópiu + Vytvorí jednoduchú neparametrickú kópiu @@ -2952,7 +2952,7 @@ Do you want to continue? Create a Cylinder - Vytvoriť valec + Vytvorí valec @@ -2972,7 +2972,7 @@ Do you want to continue? Create a sphere solid - Vytvoriť plnú guľu + Vytvorí plnú guľu @@ -3014,7 +3014,7 @@ Do you want to continue? Wrong selection - Chybný výber + Nesprávny výber @@ -3044,7 +3044,7 @@ Do you want to continue? Create a torus solid - Vytvoriť plný prstenec + Vytvorí plný prstenec @@ -3057,32 +3057,32 @@ Do you want to continue? Selection accepted - Výber akceptovaný + Výber bol prijatý Reference 1 - Referencia 1 + Referencia č. 1 Reference 2 - Referencia 2 + Referencia č. 2 Reference 3 - Referencia 3 + Referencia č. 3 Reference 4 - Referencia 4 + Referencia č. 4 Attachment mode: - Attachment mode: + Režim prílohy: @@ -3092,7 +3092,7 @@ Do you want to continue? Attachment Offset: - Attachment Offset: + Posun prílohy: @@ -3308,7 +3308,7 @@ Do you want to continue? Extrude - Vystrčiť + Vysunúť @@ -3318,7 +3318,7 @@ Do you want to continue? If checked, direction of extrusion is reversed. - If checked, direction of extrusion is reversed. + Ak je zaškrtnuté, smer vysunutia bude obrátený. @@ -3328,17 +3328,17 @@ Do you want to continue? Specify direction manually using X,Y,Z values. - Specify direction manually using X,Y,Z values. + Určí smer ručne pomocou hodnôt na osiach X, Y, Z. Custom direction: - Custom direction: + Vlastný smer: Extrude perpendicularly to plane of input shape. - Extrude perpendicularly to plane of input shape. + Vysunie kolmo na rovinu vstupného tvaru. @@ -3364,7 +3364,7 @@ Do you want to continue? Along edge: - Along edge: + Pozdĺž hrany: @@ -3389,7 +3389,7 @@ Do you want to continue? Along: - Along: + Pozdĺž: @@ -3399,7 +3399,7 @@ Do you want to continue? Against: - Against: + Naproti: @@ -3414,7 +3414,7 @@ Do you want to continue? Symmetric - Symmetric + Symetricky @@ -3477,7 +3477,7 @@ Do you want to continue? Extrusion direction link is invalid. %1 - Extrusion direction link is invalid. + Odkaz smerovania vysunutia nie je platný. %1 @@ -3511,7 +3511,7 @@ Do you want to continue? Fillet Edges - Plné hrany + Zaoblené hrany @@ -3526,7 +3526,7 @@ Do you want to continue? No selection - bez výberu + Žiadny výber @@ -3867,7 +3867,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Width: - šírka: + Šírka: @@ -3951,7 +3951,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. All Files - All Files + Všetky súbory @@ -3982,7 +3982,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. All Files - All Files + Všetky súbory @@ -4096,7 +4096,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Width: - šírka: + Šírka: @@ -4134,14 +4134,14 @@ Najskôr prosím vyberte jednu alebo viac hrán. Radius 1: - Polomer 1: + Polomer č. 1: Radius 2: - Polomer 2: + Polomer č. 2: @@ -4348,22 +4348,22 @@ Najskôr prosím vyberte jednu alebo viac hrán. Revolution axis - Revolution axis + Os otočenia Center X: - Stred X: + Stred osi X: Center Y: - Stred Y: + Stred osi Y: Center Z: - Stred Z: + Stred osi Z: @@ -4390,7 +4390,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Select reference - Select reference + Vybrať referenciu @@ -4439,14 +4439,14 @@ Najskôr prosím vyberte jednu alebo viac hrán. Creating Revolve failed. %1 - Creating Revolve failed. + Vytvorenie otočenia zlyhalo. %1 Selecting... (line or arc) - Selecting... (line or arc) + Vyberá sa... (čiara alebo oblúk) @@ -4517,17 +4517,17 @@ Najskôr prosím vyberte jednu alebo viac hrán. Automatically check model after boolean operation - Automatically check model after boolean operation + Automaticky skontrolovať model po vykonaní booleovskej operácie Automatically refine model after boolean operation - Automatically refine model after boolean operation + Automaticky vylepšiť model po vykonaní booleovskej operácie Automatically refine model after sketch-based operation - Automatically refine model after sketch-based operation + Automaticky vylepšiť model po vykonaní operácie náčrtu @@ -4576,7 +4576,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. The default color for new shapes - The default color for new shapes + Predvolená farba nových tvarov @@ -4613,7 +4613,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Random shape color - Random shape color + Farba náhodného tvaru @@ -4623,7 +4623,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Default text color - Default text color + Predvolená farba textu @@ -4710,7 +4710,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Mirror plane: - Zrkadlová rovina: + Rovina zrkadlenia: @@ -4795,7 +4795,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Wrong selection - Chybný výber + Nesprávny výber @@ -4892,7 +4892,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Wrong selection - Chybný výber + Nesprávny výber @@ -4941,32 +4941,32 @@ Najskôr prosím vyberte jednu alebo viac hrán. Selection accepted - Výber akceptovaný + Výber bol prijatý Reference 1 - Referencia 1 + Referencia č. 1 Reference 2 - Referencia 2 + Referencia č. 2 Reference 3 - Referencia 3 + Referencia č. 3 Reference 4 - Referencia 4 + Referencia č. 4 Attachment mode: - Attachment mode: + Režim prílohy: @@ -4977,7 +4977,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Attachment Offset: - Attachment Offset: + Posun prílohy: @@ -5017,7 +5017,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. OCC error: %1 - OCC error: %1 + Chyba programu OCC: %1 @@ -5027,22 +5027,22 @@ Najskôr prosím vyberte jednu alebo viac hrán. Attachment mode failed: %1 - Attachment mode failed: %1 + Režim prílohy zlyhal: %1 Not attached - Not attached + Nepriložené Attached with mode %1 - Attached with mode %1 + Priložené s režimom %1 Attachment Offset (inactive - not attached): - Attachment Offset (inactive - not attached): + Posun prílohy (neaktívne - nepriložené): @@ -5067,7 +5067,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Reference%1 - Referencia %1 + Referencia č. %1 @@ -5077,7 +5077,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Reference combinations: - Reference combinations: + Kombinácie referencií: @@ -5087,7 +5087,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. %1 (add more references) - %1 (add more references) + %1 (pridanie viacerých referencií) @@ -5108,7 +5108,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Check geometry - Check geometry + Skontrolovať geometriu @@ -5191,7 +5191,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Pipe - Trubka + Potrubie @@ -5227,7 +5227,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Fill offset - Vyplniť odsadenie + Posun vyplnenia @@ -5237,7 +5237,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -5296,7 +5296,7 @@ Najskôr prosím vyberte jednu alebo viac hrán. Wire from edges - Wire from edges + Drôt z hrán @@ -5431,17 +5431,17 @@ in the 3D view for the sweep path. Primitives - Základný + Základné prvky Join - Join + Spojiť Split - Split + Rozdeliť diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts index 763e2ae5fa..a11d6c340d 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sl.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sl.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Pripetek ... + + + + Edit attachment of selected object. + Uredi pripetek izbranega predmeta. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. Predmeta {obj} ni mogoče pripeti. Še vedno lahko uporabite pogovorno okno pripetka za poravnavo predmeta, vendar pripetek ne bo parametričen. - - - Attachment - Pripetek - Continue Nadaljuj + + + Attachment + Pripetek + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Odmik pripetka: - - - Attachment Offset (in local coordinates): - Odmik pripetka (v lokalnih koordinatah): - Attachment Offset (inactive - not attached): Odmik pripetka (nedejvno - ni pripeto): - - Attachment... - Pripetek ... - - - - Edit attachment of selected object. - Uredi pripetek izbranega predmeta. + + Attachment Offset (in local coordinates): + Odmik pripetka (v lokalnih koordinatah): @@ -258,100 +258,8 @@ Za vsako obliko bo ustvarjeno "Sito sestava". Zlije en predmet v drugega, pri čemer ohrani praznine. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Pri izračunavanju razultata je prišlo do napake: - -{err} - -Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za preklic. - - - - Bad selection - Neveljaven izbor - - - - Continue - Nadaljuj - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Pri izračunavanju razultata je prišlo do napake: - -{err} - - Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za preklic. - - - - Select at least two objects, or one or more compounds, first! - Najprej izberite vsaj dva predmeta ali enega oz. več sestavov! - - - - Select at least two objects, or one or more compounds - Izberite vsaj dva predmeta ali enega oz. več sestavov - - - - Select base object, then the object to embed, and invoke this tool. - Izberite osnovni predmet, nato predmet za vgradnjo in prikličite to orodje. - - - - Select base object, then the object to embed, and then invoke this tool. - Izberite osnovni predmet, nato predmet za vgradnjo in za tem prikličite to orodje. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Izberite predmet, v katerem želite narediti izrez, nato izberite predmet, kateremu se naj izrez prilega, in prikličite to orodje. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Izberite predmet, v katerem želite narediti izrez, nato izberite predmet, kateremu se naj izrez prilega, in za tem prikličite to orodje. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Pri izračunavanju razultata je prišlo do napake: - -{err} - -Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za preklic. - - - - Bad selection - Neveljaven izbor - - - - Continue - Nadaljuj - Boolean fragments @@ -369,45 +277,6 @@ ali iz oblik znotraj sestava. To je seštevek logičnih vrednosti, ki je nato zarezan na presekih izvirnih oblik. S "Sitom sestava" lahko izvlečete posamezne rezine. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Izberitev vsaj dva predmeta ali enega oz. več sestavov! Če je izbran le en sestav, bo med sestavljenimi oblikami izveden presek (sicer so sestavi, ki sekajo sami sebe, neveljavni). - - - - Slice to compound - Razcepki v sestav - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Razreži izbrani predmet z drugimi predmeti, ki služijo kot rezilo. -Dobljeni kosi bodo shranjeni v sestav. -Posamezne rezine lahko izločite s pomočje "Sita sestavov". - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Izberite vsaj dva predmeta! Prvi predmet bo razrezan z ostalimi predmeti. - - - - Slice apart - Razcepi - - - - Boolean Fragments - Drobci logične operacije - - - - Split objects where they intersect - Razcepi predmete, kjer se sekajo - Split object by intersections with other objects, and pack the pieces into a compound. @@ -424,11 +293,9 @@ Posamezne rezine lahko izločite s pomočje "Sita sestavov". Najprej izberite vsaj dva predmeta! Prvi predmet bo razrezan z ostalimi predmeti. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Razreži izbrani predmet z drugimi predmeti in ga razcepi. -Za vsako rezino bo ustvarjeno "sito sestava". + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Izberite vsaj dva predmeta! Prvi predmet bo razrezan z ostalimi predmeti. @@ -453,6 +320,47 @@ Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Najprej izberitev vsaj dva predmeta ali enega oz. več sestavov! Če je izbran le en sestav, bo med sestavljenimi oblikami izveden presek (sicer so sestavi, ki sekajo sami sebe, neveljavni). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Izberitev vsaj dva predmeta ali enega oz. več sestavov! Če je izbran le en sestav, bo med sestavljenimi oblikami izveden presek (sicer so sestavi, ki sekajo sami sebe, neveljavni). + + + + Slice to compound + Razcepki v sestav + + + + Boolean Fragments + Drobci logične operacije + + + + Split objects where they intersect + Razcepi predmete, kjer se sekajo + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Razreži izbrani predmet z drugimi predmeti, ki služijo kot rezilo. +Dobljeni kosi bodo shranjeni v sestav. +Posamezne rezine lahko izločite s pomočje "Sita sestavov". + + + + Slice apart + Razcepi + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Razreži izbrani predmet z drugimi predmeti in ga razcepi. +Za vsako rezino bo ustvarjeno "sito sestava". + Boolean XOR @@ -469,6 +377,29 @@ oz. z oblikami znotraj sestava. To pomeni, da bodo prekrivajoči deli oblik odstranjeni. Ostale dele lahko izvelečet s "sitom sestava". + + + Bad selection + Neveljaven izbor + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Pri izračunavanju razultata je prišlo do napake: + +{err} + +Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za preklic. + + + + Continue + Nadaljuj + Part_Tube @@ -952,6 +883,75 @@ Ali želite nadaljevati? Prikaži krmilne točke + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Pri izračunavanju razultata je prišlo do napake: + +{err} + + Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za preklic. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Pri izračunavanju razultata je prišlo do napake: + +{err} + +Kliknite "Nadaljuj", če želite vseeno ustvariti značilnost, ali "Prekini", za preklic. + + + + Continue + Nadaljuj + + + + Select at least two objects, or one or more compounds, first! + Najprej izberite vsaj dva predmeta ali enega oz. več sestavov! + + + + Select at least two objects, or one or more compounds + Izberite vsaj dva predmeta ali enega oz. več sestavov + + + + Select base object, then the object to embed, and invoke this tool. + Izberite osnovni predmet, nato predmet za vgradnjo in prikličite to orodje. + + + + Select base object, then the object to embed, and then invoke this tool. + Izberite osnovni predmet, nato predmet za vgradnjo in za tem prikličite to orodje. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Izberite predmet, v katerem želite narediti izrez, nato izberite predmet, kateremu se naj izrez prilega, in prikličite to orodje. + + + + Bad selection + Neveljaven izbor + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Izberite predmet, v katerem želite narediti izrez, nato izberite predmet, kateremu se naj izrez prilega, in za tem prikličite to orodje. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sr.ts b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts index 57a0c9c4db..ae0837d119 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sr.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Attachment... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Attachment - Continue Continue + + + Attachment + Attachment + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Attachment Offset: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Attachment Offset (inactive - not attached): - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Лош одабир - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Лош одабир - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Лош одабир + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -953,6 +884,75 @@ Do you want to continue? Прикажи контролне тачке + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Лош одабир + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.qm b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.qm index 742087b42d..8ac997554f 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.qm and b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts index 6220c07647..117aad2ece 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_sv-SE.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Koppling... + + + + Edit attachment of selected object. + Redigera koppling(ar) för markerat objekt. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} är inte kopplingsbar. Du kan fortfarande använda kopplingsredigeringsdialogen för att justera objektet, men kopplingen kommer inte vara parametrisk. - - - Attachment - Koppling - Continue Fortsätt + + + Attachment + Koppling + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Kopplingsförskjutning: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Kopplingsförskjutning (inaktiv - inte kopplad): - - Attachment... - Koppling... - - - - Edit attachment of selected object. - Redigera koppling(ar) för markerat objekt. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Förenar ett objekt med ett annat, och bevarar tomrum. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Felaktig markering - - - - Continue - Fortsätt - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Beräkning av resultatet misslyckades med ett fel: - -{err} - -Klicka på 'Fortsätt' för att skapa funktionen ändå, eller 'Avbryt' för att avbryta. - - - - Select at least two objects, or one or more compounds, first! - Markera minst två objekt eller en eller flera kompositioner, först! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Välj grundobjekt, sen objektet som ska omges, och använd sedan detta verktyg. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Välj objektet att göra ett utklipp i, sedan objektet som ska passa i utklippet, och använd sedan detta verktyg. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Felaktig markering - - - - Continue - Fortsätt - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Delning till komposition - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Dela isär - - - - Boolean Fragments - Booleska fragment - - - - Split objects where they intersect - Dela objekt där de skär varandra - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Välj minst två objekt, först! Det första är objektet som ska delas; resten är objekt som det ska skäras mot. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Klicka på 'Fortsätt' för att skapa funktionen ändå, eller 'Avbryt' för att Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Välj minst två objekt eller en eller fler kompositioner, först! Om enbart en komposition är vald kommer underformerna att delas där dom skär varandra (annars är kompositioner där underformer skär varandra ogiltiga). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Delning till komposition + + + + Boolean Fragments + Booleska fragment + + + + Split objects where they intersect + Dela objekt där de skär varandra + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Dela isär + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Felaktig markering + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Fortsätt + Part_Tube @@ -953,6 +884,75 @@ Vill du fortsätta? Visa kontrollpunkter + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Beräkning av resultatet misslyckades med ett fel: + +{err} + +Klicka på 'Fortsätt' för att skapa funktionen ändå, eller 'Avbryt' för att avbryta. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Fortsätt + + + + Select at least two objects, or one or more compounds, first! + Markera minst två objekt eller en eller flera kompositioner, först! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Välj grundobjekt, sen objektet som ska omges, och använd sedan detta verktyg. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Välj objektet att göra ett utklipp i, sedan objektet som ska passa i utklippet, och använd sedan detta verktyg. + + + + Bad selection + Felaktig markering + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube @@ -2426,7 +2426,7 @@ Vill du fortsätta? Tools to offset shapes (construct parallel shapes) - Verktyg för göra förskjutning av former (konstruera parallella former) + Verktyg för att förskjuta former (konstruera parallella former) diff --git a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts index a90ec51fe1..b59f12cd7b 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_tr.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_tr.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Ek... + + + + Edit attachment of selected object. + Seçili nesnenin ekini düzenleyin. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} eklenebilir değil. Nesneyi hizalamak için ek düzenleyici iletişim kutusunu kullanmaya devam edebilirsiniz, ancak Ek, parametrik olmayacaktır. - - - Attachment - Ek - Continue Devam + + + Attachment + Ek + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Ek dosya Uzantısı: - - - Attachment Offset (in local coordinates): - Ek Ofseti (yerel koordinatlarda): - Attachment Offset (inactive - not attached): Ek dosya uzantısı (pasif - ekli değil): - - Attachment... - Ek... - - - - Edit attachment of selected object. - Seçili nesnenin ekini düzenleyin. + + Attachment Offset (in local coordinates): + Ek Ofseti (yerel koordinatlarda): @@ -256,100 +256,8 @@ Bu işlem her bir şekil için 'Birleşim Süzgeci' oluşturacak. Boşlukları korumaya özen göstererek bir nesneyi diğerine birleştirir. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Sonuçları hesaplama işlemi hatayla sonuçlandı: - -{err} - -Özelliği yine de oluşturmak için 'Devam et' e, iptal etmek için 'Vazgeç' e tıklayın. - - - - Bad selection - Kötü seçim - - - - Continue - Devam - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Sonuç hesaplanırken hata oluştu. - -{err} - - Yine de özelliği oluşturmak için 'Devam Et'i tıklayın veya iptal etmek için' İptal et'i tıklayın. - - - - Select at least two objects, or one or more compounds, first! - Öncelikle en az iki nesne ya da bir veya daha fazla bileşik seçin! - - - - Select at least two objects, or one or more compounds - En az iki nesne ya da bir veya birden fazla birleşik parça seçin - - - - Select base object, then the object to embed, and invoke this tool. - Temel nesneyi, ardından yerleştirilecek nesneyi seçin ve bu aracı çalıştırın. - - - - Select base object, then the object to embed, and then invoke this tool. - Temel nesneyi, sonra gömülecek nesneyi seçin; daha sonra bu aracı başlatın. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Bir kesim yapmak için nesneyi seçin, ardından kesime uyması gereken nesneyi seçin ve bu aracı çalıştırın. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Oyulacak nesneyi seçin, sonra oyuğa uydurulması gereken nesneyi seçin ve bu aracı başlatın. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Sonuçları hesaplama işlemi hatayla sonuçlandı: - -{err} - -Özelliği yine de oluşturmak için 'Devam et' e, iptal etmek için 'Vazgeç' e tıklayın. - - - - Bad selection - Kötü seçim - - - - Continue - Devam - Boolean fragments @@ -366,45 +274,6 @@ A 'Compound Filter' can be used to extract the individual slices. Bu mantıksal bir birleşmedir; daha sonra orijinal şekillerin kesişimlerinde bölünür. Bölünen parçaları elde etmek için 'Birleşik Süzgeci' kullanılabilir. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - En azından iki nesne veya bir ya da daha fazla birleşik seçin. Eğer sadece bir birleşik seçilirse, birleştirilmiş şekiller birbiri arasında kesiştirilecektir (diğer yandan, kendileriyle kesişen birleşikler geçersizdir). - - - - Slice to compound - Bileşiği dilimle - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Kesme aracı olarak diğer nesneleri kullanıp seçilen nesneyi bölümleyin. -Sonuçta oluşan parçalar bir birleşikte depolanacaktır. -Bölümleri nesneden çıkarmak için 'Birleşik Filtresi' kullanılabilir. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - En az iki nesne seçin. İlki bölümlenecek nesne, diğerleri ise bölümlemede kullanılacak nesnelerdir. - - - - Slice apart - Dilimle - - - - Boolean Fragments - Mantıksal (Boolean) Parçalar - - - - Split objects where they intersect - Nesnelerin kesiştiği yerlerden ayır - Split object by intersections with other objects, and pack the pieces into a compound. @@ -421,11 +290,9 @@ Bölümleri nesneden çıkarmak için 'Birleşik Filtresi' kullanılabilir.Öncelikle en az iki nesne seçin! İlk seçilen, dilimlenecek nesne; gerisi ise dilimlemek için kullanılacak nesnelerdir. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Seçilen bir nesneyi diğer nesnelerle dilimleyin ve ayırın. -Her dilim için bir 'Bileşik Filtre' oluşturacaktır. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + En az iki nesne seçin. İlki bölümlenecek nesne, diğerleri ise bölümlemede kullanılacak nesnelerdir. @@ -450,6 +317,47 @@ Yine de özelliği oluşturmak için 'Devam Et'i tıklayın veya iptal etmek iç Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Öncelikle en az iki nesne ya da bir veya daha fazla bileşik seçin! Yalnızca bir bileşik seçilirse, bileşik şekiller birbirleri arasında kesişir (aksi halde, kendi kesişen bileşikler geçersiz olur). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + En azından iki nesne veya bir ya da daha fazla birleşik seçin. Eğer sadece bir birleşik seçilirse, birleştirilmiş şekiller birbiri arasında kesiştirilecektir (diğer yandan, kendileriyle kesişen birleşikler geçersizdir). + + + + Slice to compound + Bileşiği dilimle + + + + Boolean Fragments + Mantıksal (Boolean) Parçalar + + + + Split objects where they intersect + Nesnelerin kesiştiği yerlerden ayır + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Kesme aracı olarak diğer nesneleri kullanıp seçilen nesneyi bölümleyin. +Sonuçta oluşan parçalar bir birleşikte depolanacaktır. +Bölümleri nesneden çıkarmak için 'Birleşik Filtresi' kullanılabilir. + + + + Slice apart + Dilimle + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Seçilen bir nesneyi diğer nesnelerle dilimleyin ve ayırın. +Her dilim için bir 'Bileşik Filtre' oluşturacaktır. + Boolean XOR @@ -465,6 +373,29 @@ A 'Compound Filter' can be used to extract the remaining pieces. Bu; şekillerin örtüşen hacimleri kaldırılacak anlamına gelir. Kalan parçaları çıkarmak için 'Birleşik Filtresi' kullanılabilir. + + + Bad selection + Kötü seçim + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Sonuçları hesaplama işlemi hatayla sonuçlandı: + +{err} + +Özelliği yine de oluşturmak için 'Devam et' e, iptal etmek için 'Vazgeç' e tıklayın. + + + + Continue + Devam + Part_Tube @@ -948,6 +879,75 @@ Devam etmek istiyor musun? Kontrol noktalarını göster + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Sonuç hesaplanırken hata oluştu. + +{err} + + Yine de özelliği oluşturmak için 'Devam Et'i tıklayın veya iptal etmek için' İptal et'i tıklayın. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Sonuçları hesaplama işlemi hatayla sonuçlandı: + +{err} + +Özelliği yine de oluşturmak için 'Devam et' e, iptal etmek için 'Vazgeç' e tıklayın. + + + + Continue + Devam + + + + Select at least two objects, or one or more compounds, first! + Öncelikle en az iki nesne ya da bir veya daha fazla bileşik seçin! + + + + Select at least two objects, or one or more compounds + En az iki nesne ya da bir veya birden fazla birleşik parça seçin + + + + Select base object, then the object to embed, and invoke this tool. + Temel nesneyi, ardından yerleştirilecek nesneyi seçin ve bu aracı çalıştırın. + + + + Select base object, then the object to embed, and then invoke this tool. + Temel nesneyi, sonra gömülecek nesneyi seçin; daha sonra bu aracı başlatın. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Bir kesim yapmak için nesneyi seçin, ardından kesime uyması gereken nesneyi seçin ve bu aracı çalıştırın. + + + + Bad selection + Kötü seçim + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Oyulacak nesneyi seçin, sonra oyuğa uydurulması gereken nesneyi seçin ve bu aracı başlatın. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_uk.qm b/src/Mod/Part/Gui/Resources/translations/Part_uk.qm index c82e11ffc5..48e945e968 100644 Binary files a/src/Mod/Part/Gui/Resources/translations/Part_uk.qm and b/src/Mod/Part/Gui/Resources/translations/Part_uk.qm differ diff --git a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts index 55414f2013..e4ea9e9aab 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_uk.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_uk.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Вкладення... + + + + Edit attachment of selected object. + Редагувати приєднання вибраного об'єкта. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} не прив'язний. Щоб вирівняти об'єкт можна використовувати діалог редактора вкладення, але вкладення не буде параметричним. - - - Attachment - Вкладення - Continue Продовжити + + + Attachment + Вкладення + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Зміщення прикріплення: - - - Attachment Offset (in local coordinates): - Зміщення прикріплення (в локальних координатах): - Attachment Offset (inactive - not attached): Зміщення прикріплення (неактивний - не приєднано): - - Attachment... - Вкладення... - - - - Edit attachment of selected object. - Редагувати приєднання вибраного об'єкта. + + Attachment Offset (in local coordinates): + Зміщення прикріплення (в локальних координатах): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Обʼєднати один обʼєкт з іншим, зберігаючи пустоти. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Поганий вибір - - - - Continue - Продовжити - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Поганий вибір - - - - Continue - Продовжити - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Розрізати на частини - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Розрізати на частини + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Поганий вибір + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Продовжити + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Показати контрольні точки + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Продовжити + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Поганий вибір + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube @@ -2407,7 +2407,7 @@ Do you want to continue? Join walled objects - Join walled objects + Об’єднати стінові об'єкти @@ -2425,7 +2425,7 @@ Do you want to continue? Tools to offset shapes (construct parallel shapes) - Tools to offset shapes (construct parallel shapes) + Інструменти для зміщення форми (побудова паралельних фігур) @@ -2443,7 +2443,7 @@ Do you want to continue? Shape splitting tools. Compsolid creation tools. OCC 6.9.0 or later is required. - Shape splitting tools. Compsolid creation tools. OCC 6.9.0 or later is required. + Інструменти для розбиття форми. Комсолідні інструменти створення. Потрібен OCC 6.9.0 або пізнішої версії. @@ -2550,12 +2550,12 @@ Do you want to continue? Defeaturing - Defeaturing + Інструмент для відновлення та редагування для видалення об’єктів з об’єктів (наприклад, дірок або радіусів) Remove feature from a shape - Remove feature from a shape + Видалити функцію з форми @@ -2681,7 +2681,7 @@ Do you want to continue? Utility to loft - Utility to loft + Утиліта для витягування @@ -2694,12 +2694,12 @@ Do you want to continue? Make face from wires - Make face from wires + Зробити поверхню з каркасів Make face from set of wires (e.g. from a sketch) - Make face from set of wires (e.g. from a sketch) + Зробіть поверхню з набору каркасів (наприклад, з ескізу) @@ -2748,12 +2748,12 @@ Do you want to continue? 3D Offset... - 3D Offset... + 3D зміщення... Utility to offset in 3D - Utility to offset in 3D + Утиліта для зміщення в 3D @@ -2766,12 +2766,12 @@ Do you want to continue? 2D Offset... - 2D Offset... + 2D зміщення... Utility to offset planar shapes - Utility to offset planar shapes + Утиліта для зміщення пласких форм diff --git a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts index ef56f026c0..b47f009523 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_val-ES.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Adjunt... + + + + Edit attachment of selected object. + Edita l'adjunt de l'objecte seleccionat. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} no es pot adjuntar. Encara podeu utilitzar el diàleg de l'editor adjunt per a alinear l'objecte, però l'adjunt no serà paramètric. - - - Attachment - Adjunt - Continue Continua + + + Attachment + Adjunt + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Separació de l'adjunt: - - - Attachment Offset (in local coordinates): - Desplaçament de l'adjunt (en coordenades locals): - Attachment Offset (inactive - not attached): Separació de l'adjunt (inactiu - no adjuntat): - - Attachment... - Adjunt... - - - - Edit attachment of selected object. - Edita l'adjunt de l'objecte seleccionat. + + Attachment Offset (in local coordinates): + Desplaçament de l'adjunt (en coordenades locals): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fusiona un objecte en un altre i va amb compte de preservar els buits. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Selecció no vàlida - - - - Continue - Continua - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - El resultat del càlcul ha fallat amb un error: - -{err} - -Feu clic en 'Continua' per a crear la propietat de totes formes, o en 'Interromp' per a cancel·lar. - - - - Select at least two objects, or one or more compounds, first! - En primer lloc, seleccioneu com a mínim dos objectes, o un o més de compostos! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Seleccioneu un objecte base, després l'objecte que cal incrustar i apliqueu aquesta eina. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Seleccioneu l'objecte en què realitzar un retall, després l'objecte que ha d'encabir-se en el retall i apliqueu aquesta eina. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Selecció no vàlida - - - - Continue - Continua - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Llesca a la composició - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Llesca a part - - - - Boolean Fragments - Fragments booleans - - - - Split objects where they intersect - Divideix els objectes on s'intersequen - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Primer de tot, seleccioneu com a mínim dos objectes! El primer és l'objecte que es tallarà; la resta són objectes amb els qual es talla. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Feu clic en 'Continua' per a crear la propietat de totes formes, o en 'Interromp Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). En primer lloc, seleccioneu coma mínim dos objectes, o un o més de compostos! Si sols se selecciona un compost, les formes compostes s'intersecaran les unes amb les altres (en cas contrari, els compostos amb auto-interseccions no són vàlids.). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Llesca a la composició + + + + Boolean Fragments + Fragments booleans + + + + Split objects where they intersect + Divideix els objectes on s'intersequen + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Llesca a part + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Selecció no vàlida + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continua + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? Mostra punts de control + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + El resultat del càlcul ha fallat amb un error: + +{err} + +Feu clic en 'Continua' per a crear la propietat de totes formes, o en 'Interromp' per a cancel·lar. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continua + + + + Select at least two objects, or one or more compounds, first! + En primer lloc, seleccioneu com a mínim dos objectes, o un o més de compostos! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Seleccioneu un objecte base, després l'objecte que cal incrustar i apliqueu aquesta eina. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Seleccioneu l'objecte en què realitzar un retall, després l'objecte que ha d'encabir-se en el retall i apliqueu aquesta eina. + + + + Bad selection + Selecció no vàlida + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_vi.ts b/src/Mod/Part/Gui/Resources/translations/Part_vi.ts index fab88080bd..23013d232e 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_vi.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_vi.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Đính kèm... + + + + Edit attachment of selected object. + Sửa đính kèm của đối tượng đã chọn. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Đính kèm - Continue Tiếp tục + + + Attachment + Đính kèm + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: Offset tập tin đính kèm: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): Offset đính kèm (không hoạt động - không được đính kèm): - - Attachment... - Đính kèm... - - - - Edit attachment of selected object. - Sửa đính kèm của đối tượng đã chọn. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Lựa chọn sai - - - - Continue - Tiếp tục - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Lựa chọn sai - - - - Continue - Tiếp tục - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Lựa chọn sai + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Tiếp tục + Part_Tube @@ -953,6 +884,75 @@ Bạn có muốn tiếp tục? Hiển thị các điểm khống chế + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Tiếp tục + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Lựa chọn sai + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts index 8a2ba5cacd..791a120864 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-CN.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + 附件... + + + + Edit attachment of selected object. + 编辑选中对象的附件。 + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} 不可用。您仍然可以使用附件编辑器对话框来对齐对象,但附件不会是参数化的 - - - Attachment - 附件 - Continue 继续 + + + Attachment + 附件 + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: 附件偏移: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): 附件偏量 (不活动-未附加): - - Attachment... - 附件... - - - - Edit attachment of selected object. - 编辑选中对象的附件。 + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - 继续 - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - 继续 - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - 从交叉处分割对象 - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + 从交叉处分割对象 + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + 继续 + Part_Tube @@ -952,6 +883,75 @@ Do you want to continue? 显示控制点 + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + 继续 + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts index 914624ad7a..1edb8cff60 100644 --- a/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts +++ b/src/Mod/Part/Gui/Resources/translations/Part_zh-TW.ts @@ -3,6 +3,16 @@ AttachmentEditor + + + Attachment... + Attachment... + + + + Edit attachment of selected object. + Edit attachment of selected object. + No object named {name} @@ -23,16 +33,16 @@ {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. {obj} is not attachable. You can still use attachment editor dialog to align the object, but the attachment won't be parametric. - - - Attachment - Attachment - Continue Continue + + + Attachment + Attachment + Edit attachment of {feat} @@ -98,25 +108,15 @@ Attachment Offset: 連接偏移: - - - Attachment Offset (in local coordinates): - Attachment Offset (in local coordinates): - Attachment Offset (inactive - not attached): 連接偏移(無效-未連接其他物件) - - Attachment... - Attachment... - - - - Edit attachment of selected object. - Edit attachment of selected object. + + Attachment Offset (in local coordinates): + Attachment Offset (in local coordinates): @@ -258,100 +258,8 @@ It will create a 'Compound Filter' for each shape. Fuses one object into another, taking care to preserve voids. - - Part_JoinFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - - - - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - - Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Select at least two objects, or one or more compounds, first! - Select at least two objects, or one or more compounds, first! - - - - Select at least two objects, or one or more compounds - Select at least two objects, or one or more compounds - - - - Select base object, then the object to embed, and invoke this tool. - Select base object, then the object to embed, and invoke this tool. - - - - Select base object, then the object to embed, and then invoke this tool. - Select base object, then the object to embed, and then invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. - - - - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. - - Part_SplitFeatures - - - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - Computing the result failed with an error: - -{err} - -Click 'Continue' to create the feature anyway, or 'Abort' to cancel. - - - - Bad selection - Bad selection - - - - Continue - Continue - Boolean fragments @@ -370,45 +278,6 @@ This is a boolean union which is then sliced at the intersections of the original shapes. A 'Compound Filter' can be used to extract the individual slices. - - - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). - - - - Slice to compound - Slice to compound - - - - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - Slice a selected object by using other objects as cutting tools. -The resulting pieces will be stored in a compound. -A 'Compound Filter' can be used to extract the individual slices. - - - - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. - - - - Slice apart - Slice apart - - - - Boolean Fragments - Boolean Fragments - - - - Split objects where they intersect - Split objects where they intersect - Split object by intersections with other objects, and pack the pieces into a compound. @@ -425,11 +294,9 @@ A 'Compound Filter' can be used to extract the individual slices. Select at least two objects, first! First one is the object to be sliced; the rest are objects to slice with. - - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. - Slice a selected object by other objects, and split it apart. -It will create a 'Compound Filter' for each slice. + + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. + Select at least two objects. The first one is the object to be sliced; the rest are objects to slice with. @@ -454,6 +321,47 @@ Click 'Continue' to create the feature anyway, or 'Abort' to cancel.Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). Select at least two objects, or one or more compounds, first! If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + Select at least two objects, or one or more compounds. If only one compound is selected, the compounded shapes will be intersected between each other (otherwise, compounds with self-intersections are invalid). + + + + Slice to compound + Slice to compound + + + + Boolean Fragments + Boolean Fragments + + + + Split objects where they intersect + Split objects where they intersect + + + + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + Slice a selected object by using other objects as cutting tools. +The resulting pieces will be stored in a compound. +A 'Compound Filter' can be used to extract the individual slices. + + + + Slice apart + Slice apart + + + + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Slice a selected object by other objects, and split it apart. +It will create a 'Compound Filter' for each slice. + Boolean XOR @@ -470,6 +378,29 @@ or with the shapes inside a compound. This means the overlapping volumes of the shapes will be removed. A 'Compound Filter' can be used to extract the remaining pieces. + + + Bad selection + Bad selection + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + Part_Tube @@ -953,6 +884,75 @@ Do you want to continue? 顯示控制點 + + Part_JoinFeatures + + + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + + Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + Computing the result failed with an error: + +{err} + +Click 'Continue' to create the feature anyway, or 'Abort' to cancel. + + + + Continue + Continue + + + + Select at least two objects, or one or more compounds, first! + Select at least two objects, or one or more compounds, first! + + + + Select at least two objects, or one or more compounds + Select at least two objects, or one or more compounds + + + + Select base object, then the object to embed, and invoke this tool. + Select base object, then the object to embed, and invoke this tool. + + + + Select base object, then the object to embed, and then invoke this tool. + Select base object, then the object to embed, and then invoke this tool. + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and invoke this tool. + + + + Bad selection + Bad selection + + + + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + Select the object to make a cutout in, then the object that should fit into the cutout, and then invoke this tool. + + Part_MakeTube diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ar.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ar.qm index 18a4fd4a9e..cce8eef41a 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ar.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ar.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ar.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ar.ts index 3d6eafcdcd..df2785f7f9 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ar.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ar.ts @@ -16,7 +16,7 @@ Loft a selected profile through other profile sections - Loft a selected profile through other profile sections + بناء النموذج المختار عبر مسار نموذج أخر @@ -227,12 +227,12 @@ Create a datum line - Create a datum line + انجز خطا مرجعيا Create a new datum line - Create a new datum line + انجز خطا مرجعيا جديدا @@ -245,12 +245,12 @@ LinearPattern - LinearPattern + نموذج مستقيم Create a linear pattern feature - Create a linear pattern feature + انشاء شكل نموذج خطي @@ -263,12 +263,12 @@ Migrate - Migrate + تحويل Migrate document to the modern PartDesign workflow - Migrate document to the modern PartDesign workflow + تحويل الملف الى النمط العملي الحديث لتصميم القطع @@ -286,7 +286,7 @@ Create a mirrored feature - Create a mirrored feature + انشاء شكل متناظر @@ -317,7 +317,7 @@ Move object after other object - Move object after other object + تحويل الكائن بعد كائن آخر @@ -335,12 +335,12 @@ Set tip - Set tip + طرفي Move the tip of the body - Move the tip of the body + تحريك طرف الجسم @@ -353,12 +353,12 @@ Create MultiTransform - Create MultiTransform + انجاز تحويلات متعددة Create a multitransform feature - Create a multitransform feature + انشاء شكل بتحويلات متعددة @@ -376,7 +376,7 @@ Create a new sketch - Create a new sketch + انشاء رسم جديد @@ -389,12 +389,12 @@ Pad - Pad + قائم Pad a selected sketch - Pad a selected sketch + تبطين الشكل المحدد @@ -407,12 +407,12 @@ Create a datum plane - Create a datum plane + انشاء مستوي مرجعي Create a new datum plane - Create a new datum plane + إنشاء معطيات تخطيط جديد @@ -443,12 +443,12 @@ Create a datum point - Create a datum point + إنشاء نقطة إسناد Create a new datum point - Create a new datum point + إنشاء نقطة إسناد جديدة @@ -461,12 +461,12 @@ PolarPattern - PolarPattern + نمط دائري Create a polar pattern feature - Create a polar pattern feature + إنشاء سمة نمط دائري @@ -479,12 +479,12 @@ Revolution - Revolution + تدوير Revolve a selected sketch - Revolve a selected sketch + تدوير رسم مختار @@ -538,7 +538,7 @@ Loft a selected profile through other profile sections and remove it from the body - Loft a selected profile through other profile sections and remove it from the body + بناء النموذج المختار من خلال مسار لنموذج اخر ثم ازالته من الجسم diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.qm index d552209481..c436713374 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.ts index 4881108555..cc5322c398 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_ca.ts @@ -376,7 +376,7 @@ Create a new sketch - Create a new sketch + Crea un nou croquis diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm index 10a017cf0c..8253a6983e 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts index 92888d56e1..a9cc7a2a9a 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_de.ts @@ -574,7 +574,7 @@ Make a thick solid - Erzeugen eines aufgedickten Körpers + Erzeugen eines aufgedickten Volumenkörpers @@ -588,7 +588,7 @@ Create an additive primitive - Erzeugen eines zusätzlichen geometrischen Körpers + Erzeugen eines zusätzlichen Grundkörpers @@ -700,7 +700,7 @@ No wire in sketch - Kein geschlossener Kantenzug in Skizze + Kein Kantenzug in Skizze @@ -1291,7 +1291,7 @@ From other bodies of the same part - Von anderen Körpern des gleichen Teils + Von anderen Körpern des selben Teils @@ -1326,7 +1326,7 @@ No wire in sketch - Kein geschlossener Kantenzug in Skizze + Kein Kantenzug in Skizze @@ -1819,7 +1819,7 @@ Set the constant binormal vector used to calculate the profiles orientation - Setzen Sie den konstanten binormalen Vektor, der verwendet wird, um die Profilorientierung zu berechnen + Den konstanten binormalen Vektor einstellen, der zur Berechnung der Profilorientierung dient @@ -1839,7 +1839,7 @@ Section orientation - Schnittorientierung + Ausrichtung des Abschnitts @@ -1921,7 +1921,7 @@ Multisection - Mehrere Schnitte + Mehrere Abschnitte @@ -2300,7 +2300,7 @@ Make thickness inwards - Erzeugen einer Hülle mit innen liegendem Volumen + Dicke nach innen auftragen @@ -2399,32 +2399,32 @@ Create an additive sphere by its radius and various angles - Erzeugen einer zu addierenden Kugel mit Angabe von Radius und verschiedenen Winkeln + Erzeuge eine zusätzliche Kugel durch Angabe von Radius und verschiedene Winkel Create an additive cone - Erzeugen eines zu addierenden Kegels + Erzeuge einen zusätzlichen Kegel Create an additive ellipsoid - Erzeugen eines zu addierenden Ellipsoids + Erzeuge eine zusätzliches Ellipsoid Create an additive torus - Erzeugen eines zu addierenden Torus' + Erzeuge einen zusätzlichen Torus Create an additive prism - Erzeugen eines zu addierenden Prismas + Erzeuge eine zusätzliches Prisma Create an additive wedge - Erzeugen eines zu addierenden Keils + Erzeuge einen zusätzlichen Keil @@ -2432,17 +2432,17 @@ Create a subtractive box by its width, height and length - Erzeuge einen abzuziehenden Quader mit Angabe von Breite, Höhe und Länge + Erzeuge einen abzuziehenden Quader durch Angabe von Breite, Höhe und Länge Create a subtractive cylinder by its radius, height and angle - Erzeuge einen abzuziehenden Zylinder mit Angabe von Radius, Höhe und Sektorwinkel + Erzeuge einen abzuziehenden Zylinder durch Angabe von Radius, Höhe und Sektorwinkel Create a subtractive sphere by its radius and various angles - Erzeuge eine abzuziehende Kugel mit Angabe von Radius und verschiedenen Winkeln + Erzeuge eine abzuziehende Kugel durch Angabe von Radius und verschiedenen Winkeln @@ -2452,7 +2452,7 @@ Create a subtractive ellipsoid - Erzeuge einen abzuziehenden Ellipsoid + Erzeuge ein abzuziehendes Ellipsoid @@ -2518,7 +2518,7 @@ There is no active body. Please make a body active before inserting a datum entity. - Kein aktiver Körper. Bitte aktiviere einen Körper vor dem Einfügen eines Bezugselements. + Kein aktiver Körper. Bitte aktiviere einen Körper vor dem Einfügen eines Bezugs. @@ -2638,7 +2638,7 @@ Shape of the selected Part is empty - Gewähltes Objekt ist hohl + Gewähltes Teil ist hohl @@ -2653,7 +2653,7 @@ Please create a subtractive or additive feature first. - Bitte zuerst ein abzuziehendes oder zu addierendes Merkmal erzeugen. + Bitte zuerst ein abzuziehendes oder zu addierendes Element erzeugen. @@ -2663,7 +2663,7 @@ Please select only one subtractive or additive feature first. - Bitte wählen Sie zuerst ein additives oder subtraktives Element. + Bitte wählen Sie zuerst ein additives oder subtraktives Element aus. @@ -2673,7 +2673,7 @@ Part creation failed - Erzeugen der Baugruppe ist fehlgeschlagen + Erzeugen des Teils ist fehlgeschlagen @@ -2687,27 +2687,27 @@ Bad base feature - Ungeeignetes Basis-Objekt + Ungeeignetes Basis-Element Body can't be based on a PartDesign feature. - Körper kann nicht auf einem PartDesign-Objekt basieren. + Körper kann nicht auf einem PartDesign-Element basieren. %1 already belongs to a body, can't use it as base feature for another body. - %1 gehört bereits zu einem Körper, kann nicht als Basis-Objekt für einen anderen Körper verwendet werden. + %1 gehört bereits zu einem Körper, kann nicht als Basis-Element für einen anderen Körper verwendet werden. Body can't be based on another body. - Körper kann nicht auf einem anderen Körper basieren. + Ein Körper kann nicht auf einem anderen Körper basieren. Base feature (%1) belongs to other part. - Basis-Objekt (%1) gehört zu einer anderen Baugruppe. + Das Basis-Element (%1) gehört zu einer anderen Teil. @@ -2738,12 +2738,12 @@ This may lead to unexpected results. Base feature - Basis-Objekt + Basis-Element Body may be based on no more than one feature. - Körper kann nicht auf mehr als einem Objekt basieren. + Ein Körper kann nicht auf mehr als einem Element basieren. @@ -2753,7 +2753,7 @@ This may lead to unexpected results. No PartDesign features found that don't belong to a body.Nothing to migrate. - Keine PartDesign-Objekte gefunden, die nicht zu einem Körper gehören. Nichts zu migrieren. + Keine PartDesign-Elemente gefunden, die nicht zu einem Körper gehören. Nichts zu migrieren. diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm index 925dcb8e3a..7c658879da 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts index 7cb70cbbf2..801de9e61f 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_es-ES.ts @@ -88,7 +88,7 @@ Create a new local coordinate system - Crear un nuevo sistema de coordenadas + Crear un nuevo sistema de coordenadas locales @@ -196,7 +196,7 @@ Groove a selected sketch - Ranura generada mediante revolución de un croquis seleccionado + Ranura generada mediante revolución de un boceto seleccionado @@ -250,7 +250,7 @@ Create a linear pattern feature - Crear un patrón de repetición lineal + Crear una operación de patrón lineal @@ -268,7 +268,7 @@ Migrate document to the modern PartDesign workflow - Migrar documentos al banco de trabajo PartDesign + Migrar documentos al flujo de trabajo PartDesign moderno @@ -281,7 +281,7 @@ Mirrored - Simetrico + Simetría @@ -466,7 +466,7 @@ Create a polar pattern feature - Crear patrón de repetición polar + Crear una operación de patrón polar @@ -1440,7 +1440,7 @@ material para ser eliminado; Add feature - Añadir una caracteristica + Añadir una operación @@ -1551,7 +1551,7 @@ material para ser eliminado; Add feature - Añadir una caracteristica + Añadir una operación @@ -1594,7 +1594,7 @@ material para ser eliminado; Add feature - Añadir una caracteristica + Añadir una operación @@ -1629,7 +1629,7 @@ material para ser eliminado; Add mirrored transformation - Añadir transformación de reflexión + Añadir transformación de simetría @@ -2041,7 +2041,7 @@ material para ser eliminado; Add feature - Añadir una caracteristica + Añadir una operación @@ -2171,7 +2171,7 @@ material para ser eliminado; Add feature - Añadir una caracteristica + Añadir una operación diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm index a950965fb8..c303bc2ba2 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts index c1d99fbfec..88004d6b80 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_fi.ts @@ -11,12 +11,12 @@ Additive loft - Additive loft + Lisäävä profiilivenytys Loft a selected profile through other profile sections - Loft a selected profile through other profile sections + Venytä valittu profiili muiden profiilileikkausten kanssa muodoksi @@ -29,12 +29,12 @@ Additive pipe - Additive pipe + Lisäävä putkimuoto Sweep a selected sketch along a path or to other profiles - Sweep a selected sketch along a path or to other profiles + Pyyhkäise valitulla luonnoksella pitkin polkua tai toiseen profiiliin @@ -47,12 +47,12 @@ Create body - Create body + Luo kappale Create a new body and make it active - Create a new body and make it active + Luo uusi kappale ja tee siitä aktiivinen @@ -70,7 +70,7 @@ Boolean operation with two or more bodies - Boolean operation with two or more bodies + Joukko-operaatio kahdella tai useammalla kappaleella @@ -83,12 +83,12 @@ Create a local coordinate system - Create a local coordinate system + Luo paikallinen koordinaatisto Create a new local coordinate system - Create a new local coordinate system + Luo uusi paikallinen koordinaatisto @@ -119,12 +119,12 @@ Create a clone - Create a clone + Luo klooni Create a new clone - Create a new clone + Luo uusi klooni @@ -137,7 +137,7 @@ Draft - Vedos (vesirajasta pohjaan) + Syväys (vesirajasta pohjaan) @@ -155,12 +155,12 @@ Duplicate selected object - Duplicate selected object + Monista valittu objekti Duplicates the selected object and adds it to the active body - Duplicates the selected object and adds it to the active body + Monistaa valitun objektin ja lisää sen aktiiviseen runkoon @@ -209,12 +209,12 @@ Hole - Hole + Reikä Create a hole with the selected sketch - Create a hole with the selected sketch + Luo reikä valitulla luonnoksella @@ -227,12 +227,12 @@ Create a datum line - Create a datum line + Luo apuviiva Create a new datum line - Create a new datum line + Luo uusi apuviiva @@ -250,7 +250,7 @@ Create a linear pattern feature - Create a linear pattern feature + Luo lineaarinen toistopiirre @@ -263,12 +263,12 @@ Migrate - Migrate + Siirrä Migrate document to the modern PartDesign workflow - Migrate document to the modern PartDesign workflow + Siirrä asiakirja uudentyyppiseen OsanSuunnittelu-työtapaan @@ -286,7 +286,7 @@ Create a mirrored feature - Create a mirrored feature + Luo peilattu piirre @@ -299,12 +299,12 @@ Move object to other body - Move object to other body + Siirrä objekti toiseen runkoon Moves the selected object to another body - Moves the selected object to another body + Siirtää valitun objektit toiseen runkoon @@ -317,12 +317,12 @@ Move object after other object - Move object after other object + Siirrä objekti toisen perään Moves the selected object and insert it after another object - Moves the selected object and insert it after another object + Siirtää valitun objektin toisen objektin perään @@ -335,12 +335,12 @@ Set tip - Set tip + Aseta kärki Move the tip of the body - Move the tip of the body + Siirrä kappaleen kärkikohdistin @@ -353,12 +353,12 @@ Create MultiTransform - Create MultiTransform + Luo monimuunnos Create a multitransform feature - Create a multitransform feature + Luo monimuunnospiirre @@ -407,12 +407,12 @@ Create a datum plane - Create a datum plane + Luo aputaso Create a new datum plane - Create a new datum plane + Luo uusi aputaso @@ -430,7 +430,7 @@ Create a pocket with the selected sketch - Create a pocket with the selected sketch + Leikkaa kuoppa valitulla luonnoksella @@ -443,12 +443,12 @@ Create a datum point - Create a datum point + Luo apupiste Create a new datum point - Create a new datum point + Luo uusi apupiste @@ -461,12 +461,12 @@ PolarPattern - suuntakuvio + Ympyräsäännöllinen toistokuvio Create a polar pattern feature - Create a polar pattern feature + Luo ympyräsäännöllinen toistopiirre @@ -502,7 +502,7 @@ Create a scaled feature - Create a scaled feature + Luo skaalattu piirre @@ -515,12 +515,12 @@ Create a shape binder - Create a shape binder + Luo muodonliimaaja Create a new shape binder - Create a new shape binder + Luo uusi muodonliittäjä @@ -533,12 +533,12 @@ Subtractive loft - Subtractive loft + Poistava profiilivenytys Loft a selected profile through other profile sections and remove it from the body - Loft a selected profile through other profile sections and remove it from the body + Venytä valittu profiili muiden profiilileikkausten kanssa ja leikkaa tulos irti kappaleesta @@ -551,12 +551,12 @@ Subtractive pipe - Subtractive pipe + Leikkaava putkimuoto Sweep a selected sketch along a path or to other profiles and remove it from the body - Sweep a selected sketch along a path or to other profiles and remove it from the body + Pyyhkäise valitulla luonnoksella pitkin polkua tai toiseen profiiliin, ja leikkaa tulos irti kappaleesta @@ -574,7 +574,7 @@ Make a thick solid - Make a thick solid + Luo paksunnettu kappale @@ -588,47 +588,47 @@ Create an additive primitive - Create an additive primitive + Luo lisäävä alkeiskappale Additive Box - Additive Box + Lisäävä laatikko Additive Cylinder - Additive Cylinder + Lisäävä lieriö Additive Sphere - Additive Sphere + Lisäävä pallo Additive Cone - Additive Cone + Lisäävä kartio Additive Ellipsoid - Additive Ellipsoid + Lisäävä ellipsoidi Additive Torus - Additive Torus + Lisäävä torus Additive Prism - Additive Prism + Lisäävä prisma Additive Wedge - Additive Wedge + Lisäävä kiila @@ -642,47 +642,47 @@ Create a subtractive primitive - Create a subtractive primitive + Luo leikkaava alkeiskappale Subtractive Box - Subtractive Box + Leikkaava laatikko Subtractive Cylinder - Subtractive Cylinder + Leikkaava lieriö Subtractive Sphere - Subtractive Sphere + Leikkaava pallo Subtractive Cone - Subtractive Cone + Leikkaava kartio Subtractive Ellipsoid - Subtractive Ellipsoid + Leikkaava ellipsoidi Subtractive Torus - Subtractive Torus + Leikkaava torus Subtractive Prism - Subtractive Prism + Leikkaava prisma Subtractive Wedge - Subtractive Wedge + Leikkaava kiila @@ -690,37 +690,37 @@ Valid - Valid + Voimassaoleva Invalid shape - Invalid shape + Virheellinen muoto No wire in sketch - No wire in sketch + Luonnoksesta ei löydy lankaa Sketch already used by other feature - Sketch already used by other feature + Luonnos on jo toisen piirteen käytössä Sketch belongs to another Body feature - Sketch belongs to another Body feature + Luonnos kuuluu jo kappaleen toiseen piirteeseen Base plane - Base plane + Perustaso Feature is located after the Tip feature - Feature is located after the Tip feature + Piirre on sijoitettu kärkipiirteen jälkeen @@ -795,11 +795,7 @@ • the active Body does not contain a base shape, so there is no material to be removed; • the selected sketch does not belong to the active Body. - The requested feature cannot be created. The reason may be that: - - • the active Body does not contain a base shape, so there is no - material to be removed; - • the selected sketch does not belong to the active Body. + Pyydettyä piirrettä ei voida luoda. Syy voi olla: aktiivinen kappale ei sisällä perustavaa muotoa, joten mitään ei voida leikata; tai valittu luonnos ei kuulu aktiiviseen kappaleeseen. @@ -811,11 +807,7 @@ • the active Body does not contain a base shape, so there is no material to be removed; • the selected sketch does not belong to the active Body. - The requested feature cannot be created. The reason may be that: - - • the active Body does not contain a base shape, so there is no - material to be removed; - • the selected sketch does not belong to the active Body. + Pyydettyä piirrettä ei voida luoda. Syy voi olla: aktiivinen kappale ei sisällä perustavaa muotoa, joten mitään ei voida leikata; tai valittu luonnos ei kuulu aktiiviseen kappaleeseen. @@ -827,11 +819,7 @@ • the active Body does not contain a base shape, so there is no material to be removed; • the selected sketch does not belong to the active Body. - The requested feature cannot be created. The reason may be that: - - • the active Body does not contain a base shape, so there is no - material to be removed; - • the selected sketch does not belong to the active Body. + Pyydettyä piirrettä ei voida luoda. Syy voi olla: aktiivinen kappale ei sisällä perustavaa muotoa, joten mitään ei voida leikata; tai valittu luonnos ei kuulu aktiiviseen kappaleeseen. @@ -1060,12 +1048,12 @@ Make independent copy (recommended) - Make independent copy (recommended) + Tee riippumaton kopio (suositeltava) Make dependent copy - Make dependent copy + Tee riippuvainen kopio @@ -1091,17 +1079,17 @@ Add body - Add body + Lisää kappale Remove body - Remove body + Poista kappale Fuse - Fuse + Yhdistä @@ -1111,7 +1099,7 @@ Common - Common + Yhteinen @@ -1129,12 +1117,12 @@ Primitive parameters - Primitive parameters + Alkeiskappaleen parametrit Create primitive - Create primitive + Luo alkeiskappale @@ -1178,12 +1166,12 @@ Empty body list - Empty body list + Tyhjennä kappalelista The body list cannot be empty - The body list cannot be empty + Kappalelista ei voi olla tyhjä @@ -1201,7 +1189,7 @@ There is no attachment mode that fits the current set of references. If you choose to continue, the feature will remain where it is now, and will not be moved as the references change. Continue? - There is no attachment mode that fits the current set of references. If you choose to continue, the feature will remain where it is now, and will not be moved as the references change. Continue? + Ei ole olemassa liitostapaa, joka sopii valittujen viitteiden ominaisuuksille. Jos toimintoa jatketaan, olemassaoleva piirre säilytetään, ja sitä ei siirretä jos viitteet muuttuvat. Jatketaanko? @@ -1281,32 +1269,32 @@ Allow used features - Allow used features + Salli jo käytetyt piirteet Allow external features - Allow external features + Salli ulkoiset piirteet From other bodies of the same part - From other bodies of the same part + Saman osan toisista kappaleista From different parts or free features - From different parts or free features + Eri osista tai vapaista piirteistä Make independent copy (recommended) - Make independent copy (recommended) + Tee riippumaton kopio (suositeltava) Make dependent copy - Make dependent copy + Tee riippuvainen kopio @@ -1316,52 +1304,52 @@ Valid - Valid + Voimassaoleva Invalid shape - Invalid shape + Virheellinen muoto No wire in sketch - No wire in sketch + Luonnoksesta ei löydy lankaa Sketch already used by other feature - Sketch already used by other feature + Luonnos on jo toisen piirteen käytössä Belongs to another body - Belongs to another body + Kuuluu toiseen kappaleeseen Belongs to another part - Belongs to another part + Kuuluu toiseen osaan Doesn't belong to any body - Doesn't belong to any body + Ei kuulu mihinkää kappaleeseen Base plane - Base plane + Perustaso Feature is located after the tip feature - Feature is located after the tip feature + Piirre sijaitsee kärkipiirteen jälkeen Select feature - Select feature + Valitse piirre @@ -1440,12 +1428,12 @@ Add feature - Add feature + Lisää piirre Remove feature - Remove feature + Poista piirre @@ -1518,12 +1506,12 @@ Add Section - Add Section + Lisää osio Remove Section - Remove Section + Poista osio @@ -1533,7 +1521,7 @@ Loft parameters - Loft parameters + Profiilivenytyksen parametrit @@ -1551,12 +1539,12 @@ Add feature - Add feature + Lisää piirre Remove feature - Remove feature + Poista piirre @@ -1594,12 +1582,12 @@ Add feature - Add feature + Lisää piirre Remove feature - Remove feature + Poista piirre @@ -1839,7 +1827,7 @@ Section orientation - Section orientation + Osion orientaatio @@ -1863,27 +1851,27 @@ Corner Transition - Corner Transition + Siirtymistapa kulmissa Transformed - Transformed + Muunnettu Right Corner - Right Corner + Suora kulma Round Corner - Round Corner + Pyöristetty kulma Path to sweep along - Path to sweep along + Seurattava polku @@ -1898,7 +1886,7 @@ Pipe parameters - Pipe parameters + Putken parametrit @@ -1911,32 +1899,32 @@ Transform mode - Transform mode + Siirroksien tyyppi Constant - Constant + Vakioitu Multisection - Multisection + Moniosainen Add Section - Add Section + Lisää osio Remove Section - Remove Section + Poista osio Section transformation - Section transformation + Osioiden välinen muunnos @@ -2041,12 +2029,12 @@ Add feature - Add feature + Lisää piirre Remove feature - Remove feature + Poista piirre @@ -2105,19 +2093,19 @@ Base X axis - Base X axis + Perustan X-akseli Base Y axis - Base Y axis + Perustan Y-akseli Base Z axis - Base Z axis + Perustan Z-akseli @@ -2171,12 +2159,12 @@ Add feature - Add feature + Lisää piirre Remove feature - Remove feature + Poista piirre @@ -2219,17 +2207,17 @@ Add Geometry - Add Geometry + Lisää muotoja Remove Geometry - Remove Geometry + Poista muotoja Datum shape parameters - Datum shape parameters + Apumuotojen parametrit @@ -2270,7 +2258,7 @@ Join Type - Join Type + Liitostyyppi @@ -2285,7 +2273,7 @@ Recto Verso - Recto Verso + Etu- ja takapuoli @@ -2300,7 +2288,7 @@ Make thickness inwards - Make thickness inwards + Tee paksuus sisäänpäin @@ -2337,22 +2325,22 @@ Construction line %1 - Construction line %1 + Rakennuslinja %1 Base X axis - Base X axis + Perustan X-akseli Base Y axis - Base Y axis + Perustan Y-akseli Base Z axis - Base Z axis + Perustan Z-akseli @@ -2363,17 +2351,17 @@ Base XY plane - Base XY plane + Perustan XY-taso Base YZ plane - Base YZ plane + Perustan YZ-taso Base XZ plane - Base XZ plane + Perustan XZ-taso @@ -2381,7 +2369,7 @@ Toggle active body - Toggle active body + Vaihda aktiivista kappaletta @@ -2389,42 +2377,42 @@ Create an additive box by its width, height and length - Create an additive box by its width, height and length + Luo lisäävä laatikko käyttäen leveyttä, korkeutta, ja pituutta Create an additive cylinder by its radius, height and angle - Create an additive cylinder by its radius, height and angle + Luo lisäävä lieriö käyttäen sädettä, korkeutta, ja kulmaa Create an additive sphere by its radius and various angles - Create an additive sphere by its radius and various angles + Luo lisäävä pallo käyttäen sädettä ja useita kulmia Create an additive cone - Create an additive cone + Luo lisäävä kartio Create an additive ellipsoid - Create an additive ellipsoid + Luo lisäävä ellipsoidi Create an additive torus - Create an additive torus + Luo lisäävä torus Create an additive prism - Create an additive prism + Luo lisäävä prisma Create an additive wedge - Create an additive wedge + Luo lisäävä kiila @@ -2432,42 +2420,42 @@ Create a subtractive box by its width, height and length - Create a subtractive box by its width, height and length + Luo leikkaava laatikko käyttäen leveyttä, korkeutta, ja pituutta Create a subtractive cylinder by its radius, height and angle - Create a subtractive cylinder by its radius, height and angle + Luo leikkaava lieriö käyttäen sädettä, korkeutta, ja kulmaa Create a subtractive sphere by its radius and various angles - Create a subtractive sphere by its radius and various angles + Luo leikkaava pallo käyttäen sädettä ja useita kulmia Create a subtractive cone - Create a subtractive cone + Luo leikkaava kartio Create a subtractive ellipsoid - Create a subtractive ellipsoid + Luo leikkaava ellipsoidi Create a subtractive torus - Create a subtractive torus + Luo leikkaava torus Create a subtractive prism - Create a subtractive prism + Luo leikkaava prisma Create a subtractive wedge - Create a subtractive wedge + Luo leikkaava kiila @@ -2475,12 +2463,12 @@ Select body - Select body + Valitse kappale Select a body from the list - Select a body from the list + Valitse kappale listasta @@ -2488,12 +2476,12 @@ Select feature - Select feature + Valitse piirre Select a feature from the list - Select a feature from the list + Valitse piirre listalta @@ -2501,12 +2489,12 @@ Invalid selection - Invalid selection + Virheellinen valinta There are no attachment modes that fit selected objects. Select something else. - There are no attachment modes that fit selected objects. Select something else. + Valituille kohteille ei ole soveltuvaa kiinnitystapaa. Valitse jotain muuta. @@ -2518,7 +2506,7 @@ There is no active body. Please make a body active before inserting a datum entity. - There is no active body. Please make a body active before inserting a datum entity. + Aktiivista kappaletta ei ole valittu. Aktivoi jokin kappale ennenkuin luot apumuodon. @@ -2553,12 +2541,12 @@ No valid planes in this document - No valid planes in this document + Asiakirjassa ei ole soveltuvaa tasomuotoa Please create a plane first or select a face to sketch on - Please create a plane first or select a face to sketch on + Luo ensin taso tai valitse pinta jolle luonnos tehdään @@ -2589,7 +2577,7 @@ No sketch to work on - No sketch to work on + Ei työstettävää luonnosta @@ -2607,23 +2595,23 @@ Select an edge, face or body. - Select an edge, face or body. + Valitse särmä, tahko tai kappale. Select an edge, face or body from a single body. - Select an edge, face or body from a single body. + Valitse särmä, tahko tai kappale yhdestä kappaleesta. Selection is not in Active Body - Selection is not in Active Body + Valittu objekti ei ole aktiivisessa kappaleessa Select an edge, face or body from an active body. - Select an edge, face or body from an active body. + Valitse särmä, tahko tai kappale aktiivisesta kappaleesta. @@ -2653,32 +2641,32 @@ Please create a subtractive or additive feature first. - Please create a subtractive or additive feature first. + Luo ensin leikkaava tai lisäävä piirre. Multiple Features Selected - Multiple Features Selected + Useita piirteitä valittu Please select only one subtractive or additive feature first. - Please select only one subtractive or additive feature first. + Valitse ensin vain yksi leikkaava tai lisäävä piirre. Please select only one subtractive or additive feature in an active body. - Please select only one subtractive or additive feature in an active body. + Valitse ensin vain yksi leikkaava tai lisäävä piirre aktiivisesta kappaleesta. Part creation failed - Part creation failed + Osan luominen epäonnistui Failed to create a part object. - Failed to create a part object. + Osa-objektin luominen epäonnistui. @@ -2687,17 +2675,17 @@ Bad base feature - Bad base feature + Virheellinen piirre pohjana Body can't be based on a PartDesign feature. - Body can't be based on a PartDesign feature. + Kappale ei voi perustua OsaSuunnittelu-piirteeseen. %1 already belongs to a body, can't use it as base feature for another body. - %1 already belongs to a body, can't use it as base feature for another body. + %1 kuuluu jo kappaleeseen, joten sitä ei voi käyttää toisen kappaleen pohjapiirteenä. @@ -2707,7 +2695,7 @@ Base feature (%1) belongs to other part. - Base feature (%1) belongs to other part. + Pohjapiirre (%1) kuuluu toiseen osaan. @@ -2740,32 +2728,32 @@ This may lead to unexpected results. Base feature - Base feature + Pohjapiirre Body may be based on no more than one feature. - Body may be based on no more than one feature. + Kappale ei voi perustua kuin yhteen pohjapiirteeseen. Nothing to migrate - Nothing to migrate + Ei mitään muunnettavaa No PartDesign features found that don't belong to a body.Nothing to migrate. - No PartDesign features found that don't belong to a body.Nothing to migrate. + Yhtään johonkin kappaleeseen kuulumatonta OsaSuunnittelu-piirrettä ei löydy. Ei ole mitään muunnettavaa. Sketch plane cannot be migrated - Sketch plane cannot be migrated + Luonnoksen tasopintaa ei voida muuntaa Please edit '%1' and redefine it to use a Base or Datum plane as the sketch plane. - Please edit '%1' and redefine it to use a Base or Datum plane as the sketch plane. + Muokkaa objektia '%1' ja määritä sille perustaso tai aputaso luonnoksen tasopinnaksi. @@ -2779,64 +2767,64 @@ This may lead to unexpected results. Select exactly one PartDesign feature or a body. - Select exactly one PartDesign feature or a body. + Valitse täsmälleen yksi OsaSuunnittelun piirre tai kappale. Couldn't determine a body for the selected feature '%s'. - Couldn't determine a body for the selected feature '%s'. + Piirteelle '%s' ei löydy kappaletta johon se kuuluisi. Only a solid feature can be the tip of a body. - Only a solid feature can be the tip of a body. + Vain piirre joka muodostaa kiinteän muodon voi olla kappaleen kärkipiirre. Features cannot be moved - Features cannot be moved + Piirteitä ei voida siirtää Some of the selected features have dependencies in the source body - Some of the selected features have dependencies in the source body + Jotkut valituista piirteistä ovat riippuvaisia lähtökappaleesta Only features of a single source Body can be moved - Only features of a single source Body can be moved + Piirteitä voidaan siirtää vain yhdestä lähtökappaleesta There are no other bodies to move to - There are no other bodies to move to + Ei ole muita kappaleita joihin voitaisiin siirtää Impossible to move the base feature of a body. - Impossible to move the base feature of a body. + Kappaleen peruspiirrettä on mahdoton siirtää. Select one or more features from the same body. - Select one or more features from the same body. + Valitse yksi tai useampi piirre samasta kappaleesta. Beginning of the body - Beginning of the body + Kappaleen alku No previous feature found - No previous feature found + Aiempaa piirrettä ei löydy It is not possible to create a subtractive feature without a base feature available - It is not possible to create a subtractive feature without a base feature available + Ei ole mahdollista tehdä leikkaavaa piirrettä ilman olemassaolevaa peruspiirrettä @@ -2863,7 +2851,7 @@ This may lead to unexpected results. Construction line %1 - Construction line %1 + Rakennuslinja %1 @@ -2873,46 +2861,46 @@ This may lead to unexpected results. No active Body - No active Body + Ei aktiivista kappaletta In order to use PartDesign you need an active Body object in the document. Please make one active (double click) or create one. If you have a legacy document with PartDesign objects without Body, use the migrate function in PartDesign to put them into a Body. - In order to use PartDesign you need an active Body object in the document. Please make one active (double click) or create one. + Jotta OsanSuunnittelua voi käyttää, asiakirjassa pitää olla aktiivinen kappale-objekti. Tee yhdestä kappaleesta aktiivinen (tuplaklikkaus) tai luo uusi. -If you have a legacy document with PartDesign objects without Body, use the migrate function in PartDesign to put them into a Body. +Jos asiakirja on vanhentunutta tyyppiä OsanSuunnittelu-objekteilla ilman kappaleita, valitse muunnostoiminto OsanSuunnittelussa ja sijoita objektit kappaleeseen. Active Body Required - Active Body Required + Tarvitaan aktiivinen kappale To create a new PartDesign object, there must be an active Body object in the document. Please make one active (double click) or create a new Body. - To create a new PartDesign object, there must be an active Body object in the document. Please make one active (double click) or create a new Body. + Jotta uudeen OsanSuunnittelu-objektin voisi luoda, asiakirjassa pitäisi olla aktiivinen kappale. Tee kappaleesta aktiivinen (tuplaklikkaus) tai luo uusi. Feature is not in a body - Feature is not in a body + Piirre ei ole kappaleessa In order to use this feature it needs to belong to a body object in the document. - In order to use this feature it needs to belong to a body object in the document. + Jotta tätä piirrettä voitaisiin käyttää, sen pitäisi kuulua asiakirjaan sisältyvään kappale-objektiin. Feature is not in a part - Feature is not in a part + Piirre ei kuulu osaan In order to use this feature it needs to belong to a part object in the document. - In order to use this feature it needs to belong to a part object in the document. + Jotta tätä piirrettä voitaisiin käyttää, sen pitäisi kuulua asiakirjaan sisältyvään osa-objektiin. @@ -2961,14 +2949,13 @@ If you have a legacy document with PartDesign objects without Body, use the migr Feature error - Feature error + Virhe piirteessä %1 misses a base feature. This feature is broken and can't be edited. - %1 misses a base feature. -This feature is broken and can't be edited. + %1 ei sisällä peruspiirrettä. Tämä piirre on siis rikki ja sitä ei voi muokata. @@ -2983,7 +2970,7 @@ This feature is broken and can't be edited. Edit loft - Edit loft + Muokkaa profiilivenytystä @@ -3003,7 +2990,7 @@ This feature is broken and can't be edited. Edit primitive - Edit primitive + Muokkaa alkeiskappaletta @@ -3038,7 +3025,7 @@ This feature is broken and can't be edited. Do you want to migrate in order to use modern PartDesign features? - Do you want to migrate in order to use modern PartDesign features? + Haluatko muuntaa asiakirjan, jotta modernin OsanSuunnittelun piirteitä voidaan käyttää? @@ -3055,9 +3042,7 @@ This feature is broken and can't be edited. Note: If you choose to migrate you won't be able to edit the file with an older FreeCAD version. If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench. Although you will be able to migrate any moment later with 'Part Design->Migrate...'. - Note: If you choose to migrate you won't be able to edit the file with an older FreeCAD version. -If you refuse to migrate you won't be able to use new PartDesign features like Bodies and Parts. As a result you also won't be able to use your parts in the assembly workbench. -Although you will be able to migrate any moment later with 'Part Design->Migrate...'. + Huomaa: Jos haluat tehdä muunnoksen, asiakirjaa ei voi enää muokata vanhemmalla FreeCAD-versiolla. Jos muunnosta ei tehdä, asiakirjassa ei voi käyttää modernin OsanSuunnittelun ominaisuuksia kuten kappaleita ja osia. Tämän johdosta vanhoja objekteja ei voi myöskään käyttää kokoamis-työpöytälaajennuksissa. Muunnoksen voi tehdä minä tahansa myöhempänäkin hetkenä valitsemalla 'OsanSuunnittelu->Muunna...'. diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.qm index b4967f4a45..d7124e2767 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.ts index fbaf8a4393..a141fcc2b2 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_gl.ts @@ -376,7 +376,7 @@ Create a new sketch - Create a new sketch + Crear un novo esbozo diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm index 3db955b801..b89351f630 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts index 6459cf6a56..ce069ba196 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_pl.ts @@ -1654,7 +1654,7 @@ Move down - Przesuń w dół + Przenieś w dół @@ -2922,7 +2922,7 @@ Jeśli masz starszy dokument z obiektami PartDesign bez obiektu Body, użyj funk Edit boolean - Edytuj wartość logiczna + Edytuj wynik działania funkcji logicznej diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.qm index ad0be002b3..ea9dbbc85a 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.ts index c951c0c0fa..192d279db2 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_sk.ts @@ -574,7 +574,7 @@ Make a thick solid - Urob pevnú hrubú + Vytvoriť hrubé teleso @@ -839,7 +839,7 @@ Width: - šírka: + Šírka: @@ -877,14 +877,14 @@ Radius 1: - Polomer 1: + Polomer č. 1: Radius 2: - Polomer 2: + Polomer č. 2: @@ -1044,7 +1044,7 @@ Reference - Odkaz + Referencia @@ -1469,7 +1469,7 @@ Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -1522,7 +1522,7 @@ Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -1565,7 +1565,7 @@ Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -1603,7 +1603,7 @@ Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -1653,7 +1653,7 @@ Right-click to add - Pridajte pravým tlačidlom myši + Pridáte kliknutím pravým tlačidlom myši @@ -1710,7 +1710,7 @@ Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -1987,7 +1987,7 @@ Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -2070,7 +2070,7 @@ Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -2147,7 +2147,7 @@ Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -2190,7 +2190,7 @@ Update view - Aktualizovať pohľad + Aktualizovať zobrazenie @@ -2274,7 +2274,7 @@ Pipe - Trubka + Potrubie @@ -2517,7 +2517,7 @@ Several sub-elements selected - Je vybraných niekoľko sub-prvkov + Je vybraných niekoľko pod-prvkov @@ -2596,7 +2596,7 @@ Wrong selection - Chybný výber + Nesprávny výber @@ -3002,7 +3002,7 @@ Tento prvok je nefunkčný a nedá sa upraviť. Edit revolution - Uprav orotovanie + Upraviť orotovanie diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm index 437b5178af..4ad8e8b8c9 100644 Binary files a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm and b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.qm differ diff --git a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts index c787438e43..11fae6cc4c 100644 --- a/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts +++ b/src/Mod/PartDesign/Gui/Resources/translations/PartDesign_zh-TW.ts @@ -376,7 +376,7 @@ Create a new sketch - Create a new sketch + 建立一個新的sketch @@ -1188,7 +1188,7 @@ Boolean: Accept: Input error - Boolean: Accept: Input error + 布林值: 接受: 輸出錯誤 @@ -1868,7 +1868,7 @@ Transformed - Transformed + 變換 @@ -2381,7 +2381,7 @@ Toggle active body - Toggle active body + 切換active的實體 @@ -2740,7 +2740,7 @@ This may lead to unexpected results. Base feature - Base feature + 基本特性 @@ -2750,7 +2750,7 @@ This may lead to unexpected results. Nothing to migrate - Nothing to migrate + 沒有內容要合併 diff --git a/src/Mod/Path/Gui/Resources/translations/Path_af.qm b/src/Mod/Path/Gui/Resources/translations/Path_af.qm index 01b2128dd6..a1764fecab 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_af.qm and b/src/Mod/Path/Gui/Resources/translations/Path_af.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_af.ts b/src/Mod/Path/Gui/Resources/translations/Path_af.ts index 881c3ac82c..f1affed27c 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_af.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_af.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controls how tool moves around corners. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + The library to use to generate the path + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ar.qm b/src/Mod/Path/Gui/Resources/translations/Path_ar.qm index f0e8aa0a5b..a1cdfda6ab 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ar.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ar.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ar.ts b/src/Mod/Path/Gui/Resources/translations/Path_ar.ts index 8a2bb0b7dd..a5cb41655e 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ar.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ar.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. إزاحة إضافية لتطبيقها على العملية. الاتجاه يعتمد على العملية. - - - The library to use to generate the path - المكتبة ليتم استخدامها لتوليد المسار - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round يتحكم في كيفية تحرك الأداة حول الزوايا. افتراضي = جولة - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + المكتبة ليتم استخدامها لتوليد المسار + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point اختيار نقطة البداية + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) الحجج الخاصة بمعالج البريد (خاصة بالنص البرمجي) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object المرجو اختيار عنصر مسار - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - العنصر الذي قمت باختياره ليس عبارة عن مسار - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + العنصر الذي قمت باختياره ليس عبارة عن مسار + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path يقوم بإنشاء نسخة لا بارامترية لمسار أخر + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ca.qm b/src/Mod/Path/Gui/Resources/translations/Path_ca.qm index 90abd7b52c..36be79c1a9 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ca.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ca.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts index 69594e515f..48ed34e773 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ca.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ca.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra els objectes de construcció del camí temporal quan el mòdul estiga en mode DEPURACIÓ. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Els valors més petits produeixen una malla més fina i precisa. Els valors més petits augmenten molt el temps de processament. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Els valors més petits produeixen una malla més fina i precisa. Els valors més petits no augmenten massa el temps de processament. - - - - Stop index(angle) for rotational scan - Atura l'índex(angle) per a l'escàner rotacional - - - - Dropcutter lines are created parallel to this axis. - Les línies dropcutter es creen paral·leles a aquest eix. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base - - - Additional offset to the selected bounding box - Separació addicional a la caixa contenidora seleccionada - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Activa l'optimització que suprimeixi els punts innecessaris del resultat G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Els valors més petits produeixen una malla més fina i precisa. Els valors més petits augmenten molt el temps de processament. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Els valors més petits produeixen una malla més fina i precisa. Els valors més petits no augmenten massa el temps de processament. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari) + + + Stop index(angle) for rotational scan + Atura l'índex(angle) per a l'escàner rotacional + + + + Ignore areas that proceed below specified depth. + Ignora les àrees que passen per davall d'una profunditat especificada. + + + + Depth used to identify waste areas to ignore. + Profunditat utilitzada per a identificar àmplies àrees a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Retalla els residus fins al fons en la vora del model, alliberant-lo. + + + + Dropcutter lines are created parallel to this axis. + Les línies dropcutter es creen paral·leles a aquest eix. + + + + Additional offset to the selected bounding box + Separació addicional a la caixa contenidora seleccionada + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Inicia l'índex(angle) per a l'escàner rotacional - - - Ignore areas that proceed below specified depth. - Ignora les àrees que passen per davall d'una profunditat especificada. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: pla, escaneig de la superfície 3D. Rotacional: escaneig rotacional del 4t eix. - - - Depth used to identify waste areas to ignore. - Profunditat utilitzada per a identificar àmplies àrees a ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Retalla els residus fins al fons en la vora del model, alliberant-lo. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied El camí que es copia + + + The base geometry of this toolpath + La geometria base d'aquesta trajectòria + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controla la manera en què l'eina es retrau. Per defecte=G98 + + + The height where feed starts and height during retract tool when path is finished + L'alçària a què s'inicia l'avanç i l'alçària durant la retirada de l'eina quan el camí està finalitzat + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Fins on s’amplia la profunditat de la perforació - - - The height where feed starts and height during retract tool when path is finished - L'alçària a què s'inicia l'avanç i l'alçària durant la retirada de l'eina quan el camí està finalitzat - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desplaçament addicional que s'aplica a l'operació. La direcció és dependent de l'operació. - - - The library to use to generate the path - La biblioteca que s'utilitza per a generar el camí - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controla com es mou l'eina al voltant de les cantonades. Per defecte=redó - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Marqueu «cert», si s'utilitza compensació de radi de l'eina de tall - - The base geometry of this toolpath - La geometria base d'aquesta trajectòria + + The library to use to generate the path + La biblioteca que s'utilitza per a generar el camí + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s No s'ha trobat la tasca %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length L'angle de tall (%.2f) dóna com a resultat una longitud negativa de la punta de l'eina - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Trieu el punt d'inici + + + Consider toggling the InverseAngle property and recomputing the operation. + Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació. + Verify final depth of pocket shaped by vertical faces. Verifiqueu la profunditat final del buidatge format per cares verticals. + + + Depth Warning + Advertència de profunditat + Processing model as a whole ... S'està processant el model en conjunt... - - - Consider toggling the InverseAngle property and recomputing the operation. - Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... S'estan processant subs individualment... - - - Depth Warning - Advertència de profunditat - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotat a l'angle invers. + + + Rotated to 'InverseAngle' to attempt access. + S'ha rotat a «AngleInvers» per a intentar accedir. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. La característica %s.%s no es pot processar com a forat circular; suprimiu-la de la llista de la geometria de base. - - - Rotated to 'InverseAngle' to attempt access. - S'ha rotat a «AngleInvers» per a intentar accedir. - Always select the bottom edge of the hole when using an edge. @@ -1591,6 +1591,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments del postprocessador (específic a l'script) + + + Collection of tool controllers available for this job. + Col·lecció de controladors d'eina disponibles per aquest treball. + Last Time the Job was post-processed @@ -1616,11 +1621,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Camí de composició per totes les operacions en l'ordre que es processin. - - - Collection of tool controllers available for this job. - Col·lecció de controladors d'eina disponibles per aquest treball. - Split output into multiple gcode files @@ -1902,16 +1902,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Final depth set below ZMin of face(s) selected. Profunditat final establerta per davall de ZMin de la cara o cares seleccionades. - - - Pocket Shape - Forma de Buidatge - - - - Creates a Path Pocket object from a face or faces - Crea un objecte de Trajectòria de Buidatge des d'una o vàries cares - Normal @@ -1927,6 +1917,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Y Y + + + Pocket Shape + Forma de Buidatge + + + + Creates a Path Pocket object from a face or faces + Crea un objecte de Trajectòria de Buidatge des d'una o vàries cares + 3D Pocket @@ -2029,11 +2029,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Definiu un valor acceptable superior a zero. - Failed to extract offset(s) for expanded profile. @@ -2044,6 +2039,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Definiu un valor acceptable superior a zero. + For open edges, verify Final Depth for this operation. @@ -2321,6 +2321,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2366,6 +2371,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2386,6 +2396,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3095,6 +3110,13 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3276,6 +3298,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Dressup + + + Dress-up + Aspecte + + + + Creates a Path Dess-up object from a selected path + Crea un objecte aspecte del camí a partir d'un camí seleccionat + Please select one path object @@ -3293,16 +3325,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Please select a Path object Seleccioneu un objecte camí - - - Dress-up - Aspecte - - - - Creates a Path Dess-up object from a selected path - Crea un objecte aspecte del camí a partir d'un camí seleccionat - Path_DressupAxisMap @@ -3775,12 +3797,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a Path Hop object Crea un objecte de tipus salt en el camí - - - The selected object is not a path - - L'objecte seleccionat no és un camí - Please select one path object @@ -3796,6 +3812,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Create Hop Crea un salt + + + The selected object is not a path + + L'objecte seleccionat no és un camí + Path_Inspect @@ -4042,11 +4064,41 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Sanity + + + The Job has no selected Base object. + La tasca no té un objecte base seleccionat. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + No s'ha seleccionat cap post-processador. + + + + No output file is named. You'll be prompted during postprocessing. + No s'ha mencionat cap fitxer d'eixida. Se us en demanarà un durant el processament. + + + + No active operations was found. Post processing will not result in any tooling. + No s'ha trobat cap operació activa. El processament posterior no generarà cap eina. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + No s'ha trobat cap controlador d'eina. S'utilitzaran els valors per defecte, la qual cosa és perillosa. Afegiu un controlador d'eina. + + + + No issues detected, {} has passed basic sanity check. + No s'ha detectat cap problema, {} ha superat la revisió bàsica de validesa. + Base Object(s) @@ -4097,36 +4149,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - La tasca no té un objecte base seleccionat. - - - - A Postprocessor has not been selected. - No s'ha seleccionat cap post-processador. - - - - No output file is named. You'll be prompted during postprocessing. - No s'ha mencionat cap fitxer d'eixida. Se us en demanarà un durant el processament. - - - - No active operations was found. Post processing will not result in any tooling. - No s'ha trobat cap operació activa. El processament posterior no generarà cap eina. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - No s'ha trobat cap controlador d'eina. S'utilitzaran els valors per defecte, la qual cosa és perillosa. Afegiu un controlador d'eina. - - - - No issues detected, {} has passed basic sanity check. - No s'ha detectat cap problema, {} ha superat la revisió bàsica de validesa. - Maximum Z Height @@ -4347,12 +4369,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_SimpleCopy - - - Please select exactly one path object - - Seleccioneu exactament un objecte de tipus camí - Simple Copy @@ -4363,6 +4379,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a non-parametric copy of another path Crea una còpia no paramètrica d'un altre camí + + + Please select exactly one path object + + Seleccioneu exactament un objecte de tipus camí + Please select exactly one path object @@ -4452,11 +4474,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_ToolController - - - Tool Number to Load - Número d'eina per carregar - Add Tool Controller to the Job @@ -4467,6 +4484,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Add Tool Controller Afig un controlador d'eina + + + Tool Number to Load + Número d'eina per carregar + Path_ToolTable @@ -4493,11 +4515,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4508,6 +4525,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4542,56 +4564,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Save toolbit library Desa la llibreria d'eines de bits - - - Tooltable JSON (*.json) - Taula d'eines JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Taula d'eines HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Taula d'eines LinuxCNC (*.tbl) - Open tooltable Obri la taula d'eines - - - Save tooltable - Guarda la taula d'eines - - - - Rename Tooltable - Canvia el nom de la taula d'eines - - - - Enter Name: - Introduïu el nom: - - - - Add New Tool Table - Afegeix una taula d'eines nova - - - - Delete Selected Tool Table - Esborra la taula d'eines seleccionada - - - - Rename Selected Tool Table - Canvia el nom de la taula d'eines seleccionada - Tooltable editor @@ -4802,6 +4779,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Taula d'eines XML (*.xml);;Taula d'eines HeeksCAD (*.tooltable) + + + Save tooltable + Guarda la taula d'eines + Tooltable XML (*.xml) @@ -4817,6 +4799,46 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Object doesn't have a tooltable property L'objecte no té la propietat de taula d'eines + + + Rename Tooltable + Canvia el nom de la taula d'eines + + + + Enter Name: + Introduïu el nom: + + + + Add New Tool Table + Afegeix una taula d'eines nova + + + + Delete Selected Tool Table + Esborra la taula d'eines seleccionada + + + + Rename Selected Tool Table + Canvia el nom de la taula d'eines seleccionada + + + + Tooltable JSON (*.json) + Taula d'eines JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Taula d'eines HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Taula d'eines LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_cs.qm b/src/Mod/Path/Gui/Resources/translations/Path_cs.qm index e6d5248f31..fe0cd6a47a 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_cs.qm and b/src/Mod/Path/Gui/Resources/translations/Path_cs.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts index 5f9aabd922..82ac5ff3dd 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_cs.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_cs.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Cesta ke kopírování + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - Knihovna použitá k vytvoření cesty - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controls how tool moves around corners. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + Knihovna použitá k vytvoření cesty + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Číslo nástroje pro načtení - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Číslo nástroje pro načtení + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_de.qm b/src/Mod/Path/Gui/Resources/translations/Path_de.qm index c8af8807a8..cf37da2394 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_de.qm and b/src/Mod/Path/Gui/Resources/translations/Path_de.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_de.ts b/src/Mod/Path/Gui/Resources/translations/Path_de.ts index 33c0ece0ec..54ab3f1f18 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_de.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_de.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Zeigt im DEBUG-Modus den temporären Objekte Pfad-konstruktion. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Kleinere Werte liefern ein feineres, genaueres Netz - bei höherem Rechenaufwand (Cpu). - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Kleinere Werte liefern ein feineres, genaueres Netz. Geringere Werte erhöhen die Verarbeitungszeit unerheblich. - - - - Stop index(angle) for rotational scan - Stopp-Index(Winkel) für Rotationssuche - - - - Dropcutter lines are created parallel to this axis. - Die Dropcutter-Linien werden parallel zu dieser Achse erstellt. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Soll die Operation durch das Grundobjekt oder durch die Begrenzungsbox des Basisobjekts eingeschränkt werden - - - Additional offset to the selected bounding box - Zusätzlicher Versatz zur ausgewählten Begrenzungsbox - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Aktivieren Sie die Optimierung, um unnötige Punkte aus der G-Code-Ausgabe zu entfernen + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Kleinere Werte liefern ein feineres, genaueres Netz - bei höherem Rechenaufwand (Cpu). + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Kleinere Werte liefern ein feineres, genaueres Netz. Geringere Werte erhöhen die Verarbeitungszeit unerheblich. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) Umlaufrichtung des Werkzeugs um das Werkstück: Gleichlauf (Uhrzeigersinn) oder Gegenlauf (entgegen des Uhrzeigersinns) + + + Stop index(angle) for rotational scan + Stopp-Index(Winkel) für Rotationssuche + + + + Ignore areas that proceed below specified depth. + Ignoriere Bereiche, die unterhalb der angegebenen Tiefe fortfahren. + + + + Depth used to identify waste areas to ignore. + Tiefe zum Ermitteln von überschüssigen Flächen, um diese auszulassen. + + + + Cut through waste to depth at model edge, releasing the model. + Schneide durch überschüssiges Material bis zur Werkstückkante, um dieses zu befreien. + + + + Dropcutter lines are created parallel to this axis. + Die Dropcutter-Linien werden parallel zu dieser Achse erstellt. + + + + Additional offset to the selected bounding box + Zusätzlicher Versatz zur ausgewählten Begrenzungsbox + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start-Index(Winkel) für Rotationssuche - - - Ignore areas that proceed below specified depth. - Ignoriere Bereiche, die unterhalb der angegebenen Tiefe fortfahren. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Eben: Flacher, 3D-Oberflächen-Scan. Drehend: rotierender Scan um die 4. Achse. - - - Depth used to identify waste areas to ignore. - Tiefe zum Ermitteln von überschüssigen Flächen, um diese auszulassen. - - - - Cut through waste to depth at model edge, releasing the model. - Schneide durch überschüssiges Material bis zur Werkstückkante, um dieses zu befreien. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -161,7 +161,7 @@ The yaw angle used for certain clearing patterns - The yaw angle used for certain clearing patterns + Der Gier-Winkel für bestimmte Räum Muster @@ -216,7 +216,7 @@ Convert co-planar arcs to G2/G3 gcode commands for `Circular` and `CircularZigZag` cut patterns. - Convert co-planar arcs to G2/G3 gcode commands for `Circular` and `CircularZigZag` cut patterns. + Konvertiere koplanare Bögen in G2 / G3 G-Code Befehle für Schnittmuster "Kreis" und "Kreis Zick-Zack". @@ -243,6 +243,11 @@ The path to be copied Der zu kopierende Pfad + + + The base geometry of this toolpath + Die Basis-Geometrie dieses Werkzeugweges + The tool controller that will be used to calculate the path @@ -346,7 +351,7 @@ Apply LeadInOut to layers within an operation - Apply LeadInOut to layers within an operation + Ein-/Ausfahren auf Ebenen innerhalb einer Operation anwenden @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Steuert wie stark ein Werkzeug zurückzieht. Vorgabe: G98 + + + The height where feed starts and height during retract tool when path is finished + Die Höhe, bei der die Positionierbewegung beginnt und der Rückzug am Bahnende durchgeführt wird + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Erweiterung der Bohrtiefe - - - The height where feed starts and height during retract tool when path is finished - Die Höhe, bei der die Positionierbewegung beginnt und der Rückzug am Bahnende durchgeführt wird - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -456,7 +461,7 @@ Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. + Versuche den umgekehrten Winkel für den Fläcchenzugriff, wenn die ursprüngliche Drehung fehlschlägt. @@ -476,7 +481,7 @@ Exclude milling raised areas inside the face. - Exclude milling raised areas inside the face. + Fräsen von erhöhten Bereichen in Flächen ausschließen. @@ -493,7 +498,7 @@ nur unwesentlich. Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). - Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Wählen Sie den zu verwendenden Algorithmus: OCL Dropcutter* oder experimentell (Nicht OCL basiert). @@ -568,12 +573,12 @@ nur unwesentlich. Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. - Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. + Verwende den adaptiven Algorithmus, um übermäßige Leerfahrten unter der flachen Tasche zu vermeiden. Process the model and stock in an operation with no Base Geometry selected. - Process the model and stock in an operation with no Base Geometry selected. + Verarbeite Modell und Grundkörper in einer Operation, bei der keine Basisgeometrie ausgewählt wurde. @@ -585,11 +590,6 @@ nur unwesentlich. Extra offset to apply to the operation. Direction is operation dependent. Zusätzlicher Versatz der auf die Operation angewendet wird. Richtung ist abhängig von der Operation. - - - The library to use to generate the path - Algorithmus zum berechnen des Werkzeugweges - Start pocketing at center or boundary @@ -640,11 +640,6 @@ nur unwesentlich. Controls how tool moves around corners. Default=Round Kontrolliert wie sich das Werkzeug um Ecken bewegt. Standard=rund - - - Extend the profile clearing beyond the Extra Offset. - Vergrößern Sie die Profilverkleinerung über den Extra Offset hinaus. - Maximum distance before a miter join is truncated @@ -681,9 +676,14 @@ nur unwesentlich. Auf Wahr setzen, wenn die Fräser-Radiuskompensation verwendet werden soll - - The base geometry of this toolpath - Die Basis-Geometrie dieses Werkzeugweges + + The library to use to generate the path + Algorithmus zum berechnen des Werkzeugweges + + + + Extend the profile clearing beyond the Extra Offset. + Vergrößern Sie die Profilverkleinerung über den Extra Offset hinaus. @@ -918,11 +918,6 @@ nur unwesentlich. Didn't find job %s Job %s nicht gefunden - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ungültiger Schneidenwinkel %.2f muß < 90° und > = 0° sein - Illegal arc: Start and end radii not equal @@ -933,15 +928,20 @@ nur unwesentlich. Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ungültiger Schneidenwinkel %.2f muß >0° und <= 180° sein + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Ungültiger Schneidenwinkel %.2f muß >0° und <= 180° sein + Cutting Edge Angle (%.2f) results in negative tool tip length Spanwinkel (%.2f) führt zu negative Länge der Werkzeugspitze - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Ungültiger Schneidenwinkel %.2f muß >0° und <= 180° sein + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ungültiger Schneidenwinkel %.2f muß < 90° und > = 0° sein @@ -1038,21 +1038,26 @@ nur unwesentlich. Pick Start Point Wählen Sie den Startpunkt + + + Consider toggling the InverseAngle property and recomputing the operation. + Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu. + Verify final depth of pocket shaped by vertical faces. Prüfe die sich ergebende Tiefe der Tasche, die durch vertikale Flächen geformt wird. + + + Depth Warning + Warnung - ungeeignete Tiefenangabe + Processing model as a whole ... Verarbeite Modell als Ganzes ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Ziehen Sie in Betracht die Eigenschaft "Umgekehrter Winkel" umzuschalten und berechnen Sie die Operation neu. - Can not identify loop. @@ -1086,15 +1091,10 @@ nur unwesentlich. Processing subs individually ... Einzelne Bearbeitung von Unterteilen ... - - - Depth Warning - Warnung - ungeeignete Tiefenangabe - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. + Ausgewählte Flächen bilden eine Schleife. Verarbeite Flächen. @@ -1129,7 +1129,7 @@ nur unwesentlich. Applying inverse angle manually. - Applying inverse angle manually. + Winkel manuell umkehren. @@ -1151,6 +1151,11 @@ nur unwesentlich. Rotated to inverse angle. Rotation im umgedrehten winkel. + + + Rotated to 'InverseAngle' to attempt access. + Auf 'umgekehrten Winkel' gedreht, um den Zugriff zu versuchen. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1176,11 +1181,6 @@ nur unwesentlich. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Funktion %s.%s lässt sich nicht als ein kreisrundes Loch verarbeiten - bitte aus der Basisgeometrie-Liste entfernen. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1190,8 +1190,8 @@ nur unwesentlich. Start depth <= face depth. Increased to stock top. - Start depth <= face depth. -Increased to stock top. + Starttiefe <= Oberflächentiefe. +Wurde auf Grundkörperoberseite erhöht. @@ -1256,12 +1256,12 @@ Increased to stock top. Specialty Operations - Specialty Operations + Spezialoperationen Utils - Utils + Werkzeuge @@ -1352,7 +1352,7 @@ Increased to stock top. How to join chamfer segments - How to join chamfer segments + Wie Fasenabschnitte verbunden werden @@ -1367,7 +1367,7 @@ Increased to stock top. Select the segment, there the operations starts - Select the segment, there the operations starts + Wählen Sie das Segment, bei welchem die Operation startet @@ -1463,7 +1463,7 @@ Increased to stock top. face %s not handled, assuming not vertical - face %s not handled, assuming not vertical + Fläche %s nicht behandelt, es wird angenommen sie ist nicht Vertikal @@ -1594,10 +1594,15 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumente für den Post-Prozessor (abhängig vom gewählten Post-Prozessor) + + + Collection of tool controllers available for this job. + Auswahl der Tool-Controller die für diesen Job zur Verfügung stehen. + Last Time the Job was post-processed - Last Time the Job was post-processed + Letzte Nachbearbeitung des Jobs @@ -1619,25 +1624,20 @@ Increased to stock top. Compound path of all operations in the order they are processed. Zusammengesetzter Pfad aller Vorgänge in der Reihenfolge, wie sie verarbeitet werden. - - - Collection of tool controllers available for this job. - Auswahl der Tool-Controller die für diesen Job zur Verfügung stehen. - Split output into multiple gcode files - Ausgabe auf mehrere gcode Dateien aufteilen + Ausgabe auf mehrere G-Code Dateien aufteilen If multiple WCS, order the output this way - If multiple WCS, order the output this way + Wenn mehrere WCS vorhanden sind, ordnen Sie die Ausgabe auf diese Weise The Work Coordinate Systems for the Job - The Work Coordinate Systems for the Job + Das Arbeitskoordinatensystem für den Job @@ -1652,7 +1652,7 @@ Increased to stock top. Collection of all tool controllers for the job - Collection of all tool controllers for the job + Sammlung aller Steuerungs-Werkzeug für den Job @@ -1815,12 +1815,12 @@ Increased to stock top. Lower limit of the turning diameter - Lower limit of the turning diameter + Untere Grenze des Drehdurchmessers Upper limit of the turning diameter. - Upper limit of the turning diameter. + Obere Grenze des Drehdurchmessers. @@ -1865,7 +1865,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Mulitiple operations are labeled as - Mulitiple operations are labeled as + Mehrere Operationen sind gekennzeichnet als @@ -1905,16 +1905,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Final depth set below ZMin of face(s) selected. Gesamttiefe unter ZMin von Fläche(n) ausgewählt. - - - Pocket Shape - Taschenform - - - - Creates a Path Pocket object from a face or faces - Erstellt ein Bewegungsbahn Taschen-Objekt von einer oder mehreren Flächen - Normal @@ -1930,6 +1920,16 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Y Y + + + Pocket Shape + Taschenform + + + + Creates a Path Pocket object from a face or faces + Erstellt ein Bewegungsbahn Taschen-Objekt von einer oder mehreren Flächen + 3D Pocket @@ -1988,7 +1988,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. + Fläche scheint NICHT horizontal zu sein, NACHDEM die Drehung angewendet wurde. @@ -2006,7 +2006,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. - The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + Die ausgewählte(n) Kante(n) sind nicht zugänglich. Bei einer mehrfach Selektion kann eine Neuordnung der Auswahl helfen. @@ -2031,22 +2031,22 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b failed to return opening type. - failed to return opening type. - - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. + Öffnungsart konnte nicht zurückgegeben werden. Failed to extract offset(s) for expanded profile. - Failed to extract offset(s) for expanded profile. + Fehler beim Extrahieren des/der Offset(s) für das erweiterte Profil. Failed to expand profile. - Failed to expand profile. + Profil konnte nicht erweitert werden. + + + + Please set to an acceptable value greater than zero. + Bitte stelle einen akzeptablen Wert größer als Null ein. @@ -2066,7 +2066,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Profile entire model, selected face(s) or selected edge(s) - Profile entire model, selected face(s) or selected edge(s) + Gesamtes Modell profitieren, ausgewählte Fläche(n) oder ausgewählte Kante(n) @@ -2219,27 +2219,27 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Edit PropertyBag - Edit PropertyBag + Bearbeite Eigenschaften Sammlung Create PropertyBag - Create PropertyBag + Erstelle Eigenschaften Sammlung Property Bag - Property Bag + Eigenschaften Sammlung Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Erzeugt ein Objekt, mit dem Referenz-Eigenschaften gespeichert werden können. List of custom property groups - List of custom property groups + Liste benutzerdefinierter Objektgruppen @@ -2327,6 +2327,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Current offset value is not possible. Aktueller Versatzwert ist nicht möglich. + + + Current Extend Radius value produces negative arc radius. + Der aktuelle Wert zur Erweiterung des Radius erzeugt einen negativen Bogenradius. + No path extensions available for full circles. @@ -2340,17 +2345,17 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Verify slot path start and end points. - Verify slot path start and end points. + Start- und Endpunkte des Pfads für Längsloch überprüfen. The selected face is not oriented horizontally or vertically. - The selected face is not oriented horizontally or vertically. + Die Orientierung der ausgewählten Fläche ist weder horizontal noch vertikal. Only a vertex selected. Add another feature to the Base Geometry. - Only a vertex selected. Add another feature to the Base Geometry. + Nur ein Punkt ausgewählt. Fügen Sie ein weiteres Objekt zur Basisgeometrie hinzu. @@ -2372,6 +2377,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Current tool larger than arc diameter. Das aktuelle Werkzeug ist größer als ein Bogendurchmesser. + + + Failed, slot from edge only accepts lines, arcs and circles. + Fehlgeschlagen, Längsloch von einer Kante akzeptiert nur Linien, Bögen und Kreise. + Failed to determine point 1 from @@ -2392,6 +2402,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b The selected face is not oriented vertically: Die Orientierung der ausgewählten Fläche ist nicht vertikal: + + + Current offset value produces negative radius. + Der aktuelle Versatzwert erzeugt einen negativen Radius. + PathStock @@ -2498,12 +2513,12 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Stock - Rohteil + Rohmaterial Creates a 3D object to represent raw stock to mill the part out of - erzeugt einen Rohling, aus dem der Körper herausgefräst werden kann + Erzeugt einen Rohling, aus dem der Körper herausgefräst werden kann @@ -2536,37 +2551,37 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Initializing LinearDeflection to 0.001 mm. - Initializing LinearDeflection to 0.001 mm. + Initialisierung der linearen Abweichung auf 0.001 mm. The GeometryTolerance for this Job is 0.0. Initializing LinearDeflection to 0.0001 mm. - The GeometryTolerance for this Job is 0.0. Initializing LinearDeflection to 0.0001 mm. + Die Geometrie Toleranz für diesen Job ist 0,0. Initialisiere lineare Abweichung auf 0,0001 mm. Sample interval limits are 0.001 to 25.4 millimeters. - Sample interval limits are 0.001 to 25.4 millimeters. + Die Musterintervallgrenzen liegen bei 0,001 bis 25,4 Millimetern. Cut pattern angle limits are +-360 degrees. - Cut pattern angle limits are +-360 degrees. + Schnittmuster-Winkelbegrenzungen sind +-360 Grad. Cut pattern angle limits are +- 360 degrees. - Cut pattern angle limits are +- 360 degrees. + Schnittmuster-Winkelbegrenzungen sind +-360 Grad. AvoidLastX_Faces: Only zero or positive values permitted. - AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Faces: Nur Null oder positive Werte erlaubt. AvoidLastX_Faces: Avoid last X faces count limited to 100. - AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: Vermeiden Sie die letzten X Flächen Anzahl ist begrenzt auf 100. @@ -2576,7 +2591,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Canceling 3D Surface operation. Error creating OCL cutter. - Canceling 3D Surface operation. Error creating OCL cutter. + 3D-Oberflächenoperation abgebrochen. Fehler beim Erstellen des OCL Schneidwerkzeuges. @@ -2601,17 +2616,17 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b No clearing shape returned. - No clearing shape returned. + Kein Schneide Muster zurückgegeben. No clearing path geometry returned. - No clearing path geometry returned. + Keine Räumungs Pfadgeometrie zurückgegeben. No scan data to convert to Gcode. - No scan data to convert to Gcode. + Keine Scandaten zum Konvertieren in G-Code. @@ -2621,17 +2636,17 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Failed to map selected tool to an OCL tool type. - Failed to map selected tool to an OCL tool type. + Fehler bei der Zuordnung des ausgewählten Werkzeugs zu einem OCL-Werkzeugtyp. Failed to translate active tool to OCL tool type. - Failed to translate active tool to OCL tool type. + Fehler beim Übersetzen des aktiven Werkzeugs in den OCL Werkzeugtyp. OCL tool not available. Cannot determine is cutter has tilt available. - OCL tool not available. Cannot determine is cutter has tilt available. + OCL-Werkzeug nicht verfügbar. Kann nicht ermitteln, ob das Schneidwerkzeug mit Neigung verfügbar ist. @@ -2663,7 +2678,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Shape appears to not be horizontal planar. - Shape appears to not be horizontal planar. + Die Form scheint nicht in der horizontalen Ebene zu liegen. @@ -2678,7 +2693,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Face selection is unavailable for Rotational scans. - Face selection is unavailable for Rotational scans. + Flächernauswahl ist für Rotationsscans nicht verfügbar. @@ -2688,7 +2703,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Failed to pre-process base as a whole. - Failed to pre-process base as a whole. + Fehler beim Vorverarbeiten der Basis als Ganzes. @@ -2703,27 +2718,27 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Failed to create collective offset avoid face. - Failed to create collective offset avoid face. + Fehler beim Erstellen des kollektiven Versatzes bei vermeiden von Flächen. Failed to create collective offset avoid internal features. - Failed to create collective offset avoid internal features. + Fehler beim Erstellen des kollektiven Versatzes bei vermeiden von internen Elementen. Path transitions might not avoid the model. Verify paths. - Path transitions might not avoid the model. Verify paths. + Pfadübergänge verlaufen möglicherweise durch das Modell. Überprüfen die Pfade. Faild to extract processing region for Face - Faild to extract processing region for Face + Verarbeitungsbereich für Fläche konnte nicht extrahiert werden No FACE data tuples received at instantiation of class. - No FACE data tuples received at instantiation of class. + Bei der Instanziierung der Klasse wurden keine FLÄCHEN Datentupel empfangen. @@ -2733,7 +2748,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b getUnifiedRegions() must be called before getInternalFeatures(). - getUnifiedRegions() must be called before getInternalFeatures(). + getUnifiedRegions() muss vor getInternalFeatures() aufgerufen werden. @@ -2766,7 +2781,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Devfines which standard thread was chosen - Devfines which standard thread was chosen + Definiert, welche Standard-Gewinde gewählt wurde @@ -2786,27 +2801,27 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Set thread's tpi - used for imperial threads - Set thread's tpi - used for imperial threads + TPI - für imperiale Gewinde verwendet Set how many passes are used to cut the thread - Set how many passes are used to cut the thread + Legen Sie fest, wie viele Durchgänge zum Schneiden des Gewindes verwendet werden Direction of thread cutting operation - Direction of thread cutting operation + Richtung des Gewindeschneidens Set to True to get lead in and lead out arcs at the start and end of the thread cut - Set to True to get lead in and lead out arcs at the start and end of the thread cut + Setze auf "Wahr" um am Anfang und Ende des Gewinde-Schnitts mit Kurven Ein-/ Auszufaheren Operation to clear the inside of the thread - Operation to clear the inside of the thread + Operation um das Innere des Gewindes zu schlichten @@ -2814,12 +2829,12 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Shape for bit shape - Shape for bit shape + Form für Bit Form The parametrized body representing the tool bit - The parametrized body representing the tool bit + Der parametrisierte Körper, der die Werkzeugspitze repräsentiert @@ -2829,17 +2844,17 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b The name of the shape file - The name of the shape file + Der Name der Werkzeugprofildatei List of all properties inherited from the bit - List of all properties inherited from the bit + Liste aller vom Bit geerbten Objekte Did not find a PropertyBag in {} - not a ToolBit shape? - Did not find a PropertyBag in {} - not a ToolBit shape? + Habe keinen Eigenschaften Sammlung in {} gefunden - keine Werkzeugspitze Form? @@ -2869,12 +2884,12 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Whether Spindle Power should be allowed - Whether Spindle Power should be allowed + Ob Spindelleistung erlaubt sein soll Toolbit cannot be edited: Shapefile not found - Toolbit cannot be edited: Shapefile not found + Werkzeugspitze kann nicht bearbeitet werden: Formdatei nicht gefunden @@ -2932,12 +2947,12 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b ToolBit Dock - ToolBit Dock + Werkzeugspitzen Dock Toggle the Toolbit Dock - Toggle the Toolbit Dock + Werkzeugspitzen Dock umschalten @@ -2957,7 +2972,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b ToolBit Library editor - ToolBit Library editor + Werkzeug Bibliothek Editor @@ -3089,27 +3104,33 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b The deflection value for discretizing arcs - The deflection value for discretizing arcs + Der Abweichungswert für Diskretisierung von Bögen cutoff for removing colinear segments (degrees). default=10.0. - cutoff for removing colinear segments (degrees). default=10.0. + Obergrenze zum Entfernen von kolinearen Segmenten (Grad). Standard = 10.0. Cutoff for removing colinear segments (degrees). default=10.0. - Cutoff for removing colinear segments (degrees). default=10.0. + Obergrenze zum Entfernen von kolinearen Segmenten (Grad). Standard = 10.0. + + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Obergrenze zum Entfernen von kolinearen Segmenten (Grad). Standard = 10.0. The Job Base Object has no engraveable element. Engraving operation will produce no output. - The Job Base Object has no engraveable element. Engraving operation will produce no output. + Das Job Basisobjekt hat kein gravierbares Element. Gravier Operation wird kein Ergebnis liefern. Error processing Base object. Engraving operation will produce no output. - Error processing Base object. Engraving operation will produce no output. + Fehler bei der Verarbeitung des Basis-Objekts. Die Gravierungsoperation erzeugt keine Ausgabe. @@ -3119,7 +3140,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a medial line engraving path - Creates a medial line engraving path + Erstellt einen medialen Liniengravurpfad @@ -3152,32 +3173,32 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Initializing LinearDeflection to 0.0001 mm. - Initializing LinearDeflection to 0.0001 mm. + Initialisierung der linearen Abweichung auf 0.0001 mm. Sample interval limits are 0.0001 to 25.4 millimeters. - Sample interval limits are 0.0001 to 25.4 millimeters. + Die Musterintervallgrenzen liegen bei 0,001 bis 25,4 Millimetern. Cut pattern angle limits are +-360 degrees. - Cut pattern angle limits are +-360 degrees. + Schnittmuster-Winkelbegrenzungen sind +-360 Grad. Cut pattern angle limits are +- 360 degrees. - Cut pattern angle limits are +- 360 degrees. + Schnittmuster-Winkelbegrenzungen sind +-360 Grad. AvoidLastX_Faces: Only zero or positive values permitted. - AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Faces: Nur Null oder positive Werte erlaubt. AvoidLastX_Faces: Avoid last X faces count limited to 100. - AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: Vermeiden Sie die letzten X Flächen Anzahl ist begrenzt auf 100. @@ -3187,7 +3208,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Canceling Waterline operation. Error creating OCL cutter. - Canceling Waterline operation. Error creating OCL cutter. + Wasserlinien Operation abgebrochen. Fehler beim Erstellen des OCL Schneidwerkzeuges. @@ -3277,11 +3298,21 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Create custom gcode snippet - Benutzerdefiniertes gcode-Snippet erstellen + Benutzerdefinierten G-Code Ausschnitt erstellen Path_Dressup + + + Dress-up + Erweiterung + + + + Creates a Path Dess-up object from a selected path + Erzeugt eine Erweiterung für die ausgewählte Bewegungsbahn + Please select one path object @@ -3301,16 +3332,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Please select a Path object Bitte wählen Sie ein Pfadobjekt - - - Dress-up - Erweiterung - - - - Creates a Path Dess-up object from a selected path - Erzeugt eine Erweiterung für die ausgewählte Bewegungsbahn - Path_DressupAxisMap @@ -3466,7 +3487,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Edit LeadInOut Dress-up - Edit LeadInOut Dress-up + Editiere An-/Abfahr Erweiterung @@ -3494,7 +3515,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a Path Boundary Dress-up object from a selected path - Creates a Path Boundary Dress-up object from a selected path + Erstellt eine Pfad Begrenzungs Erweiterung (Dress-up) für den gewählten Pfad @@ -3504,7 +3525,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Create Path Boundary Dress-up - Create Path Boundary Dress-up + Erstelle eine Pfad Begrenzungs Erweiterung @@ -3514,12 +3535,12 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Solid object to be used to limit the generated Path. - Solid object to be used to limit the generated Path. + Festes Objekt, das verwendet werden soll, um den generierten Pfad zu begrenzen. Determines if Boundary describes an inclusion or exclusion mask. - Determines if Boundary describes an inclusion or exclusion mask. + Legt fest, ob Begrenzung eine Einschluss- oder Ausschlussmaske beschreibt. @@ -3668,22 +3689,22 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b The point file from the surface probing. - The point file from the surface probing. + Die Punktdatei von der Oberflächenprüfung. Deflection distance for arc interpolation - Deflection distance for arc interpolation + Abweichungsdistanz für Bogeninterpolation Edit Z Correction Dress-up - Edit Z Correction Dress-up + Editiere Z-Korrektur Erweiterung Z Depth Correction Dress-up - Z-Tiefenkorrektur Dress-up + Z-Tiefenkorrektur Erweiterung @@ -3701,7 +3722,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b break segments into smaller segments of this length. - break segments into smaller segments of this length. + Zerbreche Segmente in kleinere Segmente dieser Länge. @@ -3783,13 +3804,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a Path Hop object Erzeugt ein Bewegungsbahn Sprung Objekt - - - The selected object is not a path - - Das ausgewählte Objekt ist keine Bewegungsbahn - - Please select one path object @@ -3805,6 +3819,13 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Create Hop Erzeuge Sprung + + + The selected object is not a path + + Das ausgewählte Objekt ist keine Bewegungsbahn + + Path_Inspect @@ -3887,7 +3908,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Toggle the Active State of the Operation - Toggle the Active State of the Operation + Aktiven Status der Operation umschalten @@ -4034,7 +4055,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Profile entire model, selected face(s) or selected edge(s) - Profile entire model, selected face(s) or selected edge(s) + Gesamtes Modell profitieren, ausgewählte Fläche(n) oder ausgewählte Kante(n) @@ -4054,11 +4075,41 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Path_Sanity + + + The Job has no selected Base object. + Dem Job wurde kein Basisobjekt zugeordnet. + Check the path job for common errors Prüfe das Path-Projekt auf bekannte Fehler + + + A Postprocessor has not been selected. + Es wurde kein Postprozessor gewählt. + + + + No output file is named. You'll be prompted during postprocessing. + Es ist noch kein Name für die zu speichernde Datei vergeben. Das kann beim Erstellen des "Postprozesses" nachgeholt werden. + + + + No active operations was found. Post processing will not result in any tooling. + Es wurden keine aktiven Vorgänge gefunden. Die Nachbearbeitung erstellt keine Werkzeuge. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + Ein Werkzeug Kontroller wurde nicht gefunden. Es werden Standardwerte übernommen, was gefährlich ist. Bitte fügen Sie einen Werkzeug Kontroller hinzu. + + + + No issues detected, {} has passed basic sanity check. + Es wurden keine Probleme festgestellt, {} hat die grundlegende Prüfung bestanden. + Base Object(s) @@ -4109,36 +4160,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Minimum Z Height Minimale Z-Höhe - - - The Job has no selected Base object. - Dem Job wurde kein Basisobjekt zugeordnet. - - - - A Postprocessor has not been selected. - Es wurde kein Postprozessor gewählt. - - - - No output file is named. You'll be prompted during postprocessing. - Es ist noch kein Name für die zu speichernde Datei vergeben. Das kann beim Erstellen des "Postprozesses" nachgeholt werden. - - - - No active operations was found. Post processing will not result in any tooling. - Es wurden keine aktiven Vorgänge gefunden. Die Nachbearbeitung erstellt keine Werkzeuge. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - Ein Werkzeug Kontroller wurde nicht gefunden. Es werden Standardwerte übernommen, was gefährlich ist. Bitte fügen Sie einen Werkzeug Kontroller hinzu. - - - - No issues detected, {} has passed basic sanity check. - Es wurden keine Probleme festgestellt, {} hat die grundlegende Prüfung bestanden. - Maximum Z Height @@ -4252,7 +4273,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Gcode File - Gcode-Datei + G-Code Datei @@ -4359,12 +4380,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Path_SimpleCopy - - - Please select exactly one path object - - genau eine Bahn wählen - Simple Copy @@ -4375,6 +4390,12 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a non-parametric copy of another path erstellt eine nicht-parametrisierte Kopie einer anderen Bewegungsbahn + + + Please select exactly one path object + + genau eine Bahn wählen + Please select exactly one path object @@ -4464,11 +4485,6 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Path_ToolController - - - Tool Number to Load - Lade Werkzeugnummer - Add Tool Controller to the Job @@ -4479,6 +4495,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Add Tool Controller Werkzeug Kontroller bearbeiten + + + Tool Number to Load + Lade Werkzeugnummer + Path_ToolTable @@ -4503,23 +4524,23 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a medial line engraving path - Creates a medial line engraving path - - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve benötigt ein Gravurmesser mit Schneitkantenwinkel + Erstellt einen medialen Liniengravurpfad VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve benötigt einen Gravur Schneider mit CuttingEdgeWinkel Engraver Cutting Edge Angle must be < 180 degrees. Gravur Schneitkantenwinkel muss < 180 Grad sein. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve benötigt ein Gravurmesser mit Schneitkantenwinkel + Path_Waterline @@ -4531,7 +4552,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Create a Waterline Operation from a model - Create a Waterline Operation from a model + Eine Wasserlinienoperation aus einem Modell erstellen @@ -4544,7 +4565,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Create a Probing Grid from a job stock - Create a Probing Grid from a job stock + Erstelle ein Prüfraster aus dem Auftragsbestand @@ -4554,56 +4575,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Save toolbit library Werkzeugbibliothek speichern - - - Tooltable JSON (*.json) - Werkzeugtabelle JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD Werkzeugtabelle (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC Werkzeugtabelle (*.tbl) - Open tooltable Werkzeugtabelle öffnen - - - Save tooltable - Werkzeugtabelle speichern - - - - Rename Tooltable - Werkzeugtabelle umbenennen - - - - Enter Name: - Name eingeben: - - - - Add New Tool Table - Neue Werkzeugtabelle hinzufügen - - - - Delete Selected Tool Table - Ausgewählte Werkzeugtabelle löschen - - - - Rename Selected Tool Table - Ausgewählte Werkzeugtabelle umbenennen - Tooltable editor @@ -4814,6 +4790,11 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Werkzeugtabelle XML (XML); HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Werkzeugtabelle speichern + Tooltable XML (*.xml) @@ -4829,6 +4810,46 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Object doesn't have a tooltable property Objekt besitzt keine Eigenschaft "Werkzeugtabelle" + + + Rename Tooltable + Werkzeugtabelle umbenennen + + + + Enter Name: + Name eingeben: + + + + Add New Tool Table + Neue Werkzeugtabelle hinzufügen + + + + Delete Selected Tool Table + Ausgewählte Werkzeugtabelle löschen + + + + Rename Selected Tool Table + Ausgewählte Werkzeugtabelle umbenennen + + + + Tooltable JSON (*.json) + Werkzeugtabelle JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD Werkzeugtabelle (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC Werkzeugtabelle (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) @@ -4845,7 +4866,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Create custom gcode snippet - Benutzerdefiniertes gcode-Snippet erstellen + Benutzerdefinierten G-Code Ausschnitt erstellen @@ -4938,7 +4959,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Create a Waterline Operation from a model - Create a Waterline Operation from a model + Eine Wasserlinienoperation aus einem Modell erstellen @@ -4946,7 +4967,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b No scan data to convert to Gcode. - No scan data to convert to Gcode. + Keine Scandaten zum Konvertieren in G-Code. @@ -4967,12 +4988,12 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. - The selected edge(s) are inaccessible. If multiple, re-ordering selection might work. + Die ausgewählte(n) Kante(n) sind nicht zugänglich. Bei einer mehrfach Selektion kann eine Neuordnung der Auswahl helfen. Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. + Bitte stelle einen akzeptablen Wert größer als Null ein. @@ -5240,7 +5261,7 @@ Wenn es notwendig ist, die endgültige Tiefe manuell einzustellen, wählen Sie b Creates a 3D object to represent raw stock to mill the part out of - erzeugt einen Rohling, aus dem der Körper herausgefräst werden kann + Erzeugt einen Rohling, aus dem der Körper herausgefräst werden kann diff --git a/src/Mod/Path/Gui/Resources/translations/Path_el.qm b/src/Mod/Path/Gui/Resources/translations/Path_el.qm index 471286b01e..1e69a83f58 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_el.qm and b/src/Mod/Path/Gui/Resources/translations/Path_el.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_el.ts b/src/Mod/Path/Gui/Resources/translations/Path_el.ts index 33932071b2..aae0875dc4 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_el.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_el.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Η διαδρομή προς αντιγραφή + + + The base geometry of this toolpath + Η γεωμετρία βάσης αυτής της διαδρομής εργαλείων + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + Το ύψος όπου ξεκινά η τροφοδοσία και το ύψος απόσυρσης εργαλείου όταν η διαδρομή έχει ολοκληρωθεί + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - Το ύψος όπου ξεκινά η τροφοδοσία και το ύψος απόσυρσης εργαλείου όταν η διαδρομή έχει ολοκληρωθεί - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Επιπλέον μετατόπιση για την υποβολή αίτησης για τη διαδικασία. Η κατεύθυνση εξαρτάται από τη λειτουργία. - - - The library to use to generate the path - Η βιβλιοθήκη προς χρήση για την δημιουργία διαδρομής - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Ελέγχει τον τρόπο με τον οποίο το εργαλείο κινείται γύρω από τις γωνίες. Προεπιλογή=Κυκλικά - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Η γεωμετρία βάσης αυτής της διαδρομής εργαλείων + + The library to use to generate the path + Η βιβλιοθήκη προς χρήση για την δημιουργία διαδρομής + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Δεν βρέθηκε η εργασία %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Μη Έγκυρη Γωνία Περικοπής Ακμής %.2f, πρέπει να είναι <90° και >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Η Γωνία Περικοπής Ακμής (%.2f) θα έχει ως αποτέλεσμα αρνητικό μήκος άκρου εργαλείου - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Μη Έγκυρη Γωνία Περικοπής Ακμής %.2f, πρέπει να είναι <90° και >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Διαλέξτε Σημείο Εκκίνησης + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Το χαρακτηριστικό %s.%s δεν δύναται να υποστεί επεξεργασία ως κυκλική οπή - παρακαλώ αφαιρέστε το από την λίστα γεωμετρίας Βάσης. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Παράμετροι για τον Τελικό Επεξεργαστή (συγκεκριμένα για το σενάριο) + + + Collection of tool controllers available for this job. + Συλλογή διαθέσιμων ελεγκτών εργαλείων για αυτήν την εργασία. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Σύνθετη διαδρομή όλων των λειτουργιών με την σειρά που υφίστανται επεξεργασία. - - - Collection of tool controllers available for this job. - Συλλογή διαθέσιμων ελεγκτών εργαλείων για αυτήν την εργασία. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Σχήμα Εσοχής - - - - Creates a Path Pocket object from a face or faces - Δημιουργεί μια Εσοχή Διαδρομής από μια όψη ή από όψεις - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Σχήμα Εσοχής + + + + Creates a Path Pocket object from a face or faces + Δημιουργεί μια Εσοχή Διαδρομής από μια όψη ή από όψεις + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Αναδιαμόρφωση + + + + Creates a Path Dess-up object from a selected path + Δημιουργεί ένα αντικείμενο Αναδιαμόρφωσης Διαδρομής από μια επιλεγμένη διαδρομή + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Παρακαλώ επιλέξτε ένα αντικείμενο Διαδρομής - - - Dress-up - Αναδιαμόρφωση - - - - Creates a Path Dess-up object from a selected path - Δημιουργεί ένα αντικείμενο Αναδιαμόρφωσης Διαδρομής από μια επιλεγμένη διαδρομή - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Δημιουργεί μια Διαδρομή Άλματος - - - The selected object is not a path - - Το επιλεγμένο αντικείμενο δεν είναι διαδρομή - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Δημιουργήστε Άλμα + + + The selected object is not a path + + Το επιλεγμένο αντικείμενο δεν είναι διαδρομή + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Η εργασία δεν έχει κανένα επιλεγμένο αντικείμενο Βάσης. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + Δεν έχει επιλεχθεί κάποιος Τελικός Επεξεργαστής. + + + + No output file is named. You'll be prompted during postprocessing. + Δεν ονομάστηκε κανένα αρχείο εξόδου. Θα σας ζητηθεί κατά τη διάρκεια της τελικής επεξεργασίας. + + + + No active operations was found. Post processing will not result in any tooling. + Δεν βρέθηκαν ενεργές λειτουργίες. Η διαδικασία της τελικής επεξεργασίας δεν θα έχει ως αποτέλεσμα την δημιουργία εργαλείων. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - Η εργασία δεν έχει κανένα επιλεγμένο αντικείμενο Βάσης. - - - - A Postprocessor has not been selected. - Δεν έχει επιλεχθεί κάποιος Τελικός Επεξεργαστής. - - - - No output file is named. You'll be prompted during postprocessing. - Δεν ονομάστηκε κανένα αρχείο εξόδου. Θα σας ζητηθεί κατά τη διάρκεια της τελικής επεξεργασίας. - - - - No active operations was found. Post processing will not result in any tooling. - Δεν βρέθηκαν ενεργές λειτουργίες. Η διαδικασία της τελικής επεξεργασίας δεν θα έχει ως αποτέλεσμα την δημιουργία εργαλείων. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Παρακαλώ επιλέξτε ακριβώς ένα αντικείμενο διαδρομής - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Δημιουργεί ένα μη παραμετρικό αντίγραφο κάποιας άλλης διαδρομής + + + Please select exactly one path object + + Παρακαλώ επιλέξτε ακριβώς ένα αντικείμενο διαδρομής + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Αριθμός Εργαλείου προς Φόρτωση - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Προσθέστε Ελεγκτή Εργαλείων + + + Tool Number to Load + Αριθμός Εργαλείου προς Φόρτωση + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Πίνακας εργαλείων JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Πίνακας εργαλείων HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Πίνακας εργαλείων LinuxCNC (*.tbl) - Open tooltable Άνοιγμα πίνακα εργαλείων - - - Save tooltable - Αποθήκευση πίνακα εργαλείων - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Πίνακας εργαλείων XML (*.xml);; Πίνακας εργαλείων HeeksCAD (*.tooltable) + + + Save tooltable + Αποθήκευση πίνακα εργαλείων + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Το αντικείμενο δεν έχει κάποια ιδιότητα πίνακα εργαλείων + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Πίνακας εργαλείων JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Πίνακας εργαλείων HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Πίνακας εργαλείων LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm index f7abb9ae51..a2fd3059d8 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm and b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts index baeabbf891..3f8b8e0da6 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_es-ES.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostrar los objetos temporales de construcción de rutas cuando el módulo está en modo DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños incrementan mucho el tiempo de procesamiento. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños no aumentan mucho el tiempo de procesamiento. - - - - Stop index(angle) for rotational scan - Detener índice(ángulo) para el escaneo rotativo - - - - Dropcutter lines are created parallel to this axis. - Las líneas de corte se crean paralelas a este eje. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object En caso de que la operación esté limitada por el objeto de stock o por el cuadro delimitador del objeto base - - - Additional offset to the selected bounding box - Desplazamiento adicional al cuadro delimitador seleccionado - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Habilitar la optimización que elimina puntos innecesarios del resultado de G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños incrementan mucho el tiempo de procesamiento. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Los valores más pequeños producen una malla más fina y precisa. Los valores más pequeños no aumentan mucho el tiempo de procesamiento. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) La dirección que la trayectoria de la herramienta debería recorrer por la pieza: Climb(sentido horario) o Conventional(sentido antihorario) + + + Stop index(angle) for rotational scan + Detener índice(ángulo) para el escaneo rotativo + + + + Ignore areas that proceed below specified depth. + Ignore las áreas que proceden por debajo de la profundidad especificada. + + + + Depth used to identify waste areas to ignore. + Profundidad usada para identificar las áreas residuales a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Cortar a través de los residuos a profundidad en el borde del modelo, liberando el modelo. + + + + Dropcutter lines are created parallel to this axis. + Las líneas de corte se crean paralelas a este eje. + + + + Additional offset to the selected bounding box + Desplazamiento adicional al cuadro delimitador seleccionado + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Iniciar índice(ángulo) para el escaneo rotativo - - - Ignore areas that proceed below specified depth. - Ignore las áreas que proceden por debajo de la profundidad especificada. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Plano, superficie 3D. Rotacional: Escaneo rotacional de 4º ejes. - - - Depth used to identify waste areas to ignore. - Profundidad usada para identificar las áreas residuales a ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Cortar a través de los residuos a profundidad en el borde del modelo, liberando el modelo. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied La trayectoria a ser copiada + + + The base geometry of this toolpath + La geometría base de esta trayectoria de herramienta + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controla cómo la herramienta se retrae Por defecto=G98 + + + The height where feed starts and height during retract tool when path is finished + La altura donde el avance empieza y altura durante herramienta retrae cuando la ruta esta terminada + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Cómo de lejos se extiende la profundidad del taladro - - - The height where feed starts and height during retract tool when path is finished - La altura donde el avance empieza y altura durante herramienta retrae cuando la ruta esta terminada - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desfase extra para aplicar a la operación. La dirección es dependiente de la operación. - - - The library to use to generate the path - La biblioteca a usar para generar la trayectoria - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controla cómo se mueve la herramienta en las esquinas. Por defecto = Redondo - - - Extend the profile clearing beyond the Extra Offset. - Extender el espacio de separación del perfil más allá de la compensación de distancia extra. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Hacer verdadero, sí se utiliza la compensación de cortador de radio - - The base geometry of this toolpath - La geometría base de esta trayectoria de herramienta + + The library to use to generate the path + La biblioteca a usar para generar la trayectoria + + + + Extend the profile clearing beyond the Extra Offset. + Extender el espacio de separación del perfil más allá de la compensación de distancia extra. @@ -916,11 +916,6 @@ Didn't find job %s No encontro el trabajo %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Angulo de esquina de corte inválido %.2f, debe ser <90º y >=0º - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ángulo de corte no válido %.2f, debe ser >0° y <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Ángulo del borde de corte no válido %.2f, Debe ser >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Angulo de esquina de corte (%.2f) resulta en de una longitud de punta de la herramienta negativa - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Ángulo del borde de corte no válido %.2f, Debe ser >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angulo de esquina de corte inválido %.2f, debe ser <90º y >=0º @@ -1036,21 +1036,26 @@ Pick Start Point Elegir Punto de Inicio + + + Consider toggling the InverseAngle property and recomputing the operation. + Considere alternar la propiedad InverseAngle y volver a calcular la operación. + Verify final depth of pocket shaped by vertical faces. Verificar la profundidad final del vaciado formado de caras verticales. + + + Depth Warning + Advertencia de profundidad + Processing model as a whole ... Procesando modelo en su conjunto ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Considere alternar la propiedad InverseAngle y volver a calcular la operación. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Procesando subs individualmente ... - - - Depth Warning - Advertencia de profundidad - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotado al ángulo inverso. + + + Rotated to 'InverseAngle' to attempt access. + Girado a 'InverseAngle' para intentar acceder. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. %s.%s función no puede ser procesada como un agujero circular - por favor eliminar de la lista de Base de la geometría. - - - Rotated to 'InverseAngle' to attempt access. - Girado a 'InverseAngle' para intentar acceder. - Always select the bottom edge of the hole when using an edge. @@ -1259,7 +1259,7 @@ Aumenta hasta el valor superior. Utils - Utils + Utilidades @@ -1593,6 +1593,11 @@ Aumenta hasta el valor superior. Arguments for the Post Processor (specific to the script) Argumentos del postprocesador (específico para la secuencia de comandos) + + + Collection of tool controllers available for this job. + Colección de controladores de herramienta disponibles para este trabajo. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Aumenta hasta el valor superior. Compound path of all operations in the order they are processed. Componer trayectorial de todas las operaciones en el orden en que se procesan. - - - Collection of tool controllers available for this job. - Colección de controladores de herramienta disponibles para este trabajo. - Split output into multiple gcode files @@ -1651,7 +1651,7 @@ Aumenta hasta el valor superior. Collection of all tool controllers for the job - Collection of all tool controllers for the job + Colección de todos los controladores de herramientas para el trabajo @@ -1903,16 +1903,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Profundidad final por debajo de ZMin de la(s) cara(s) seleccionada(s). - - - Pocket Shape - Forma de Vaciado - - - - Creates a Path Pocket object from a face or faces - Crea la trayectoria de un objeto de vaciado desde una cara o caras - Normal @@ -1928,6 +1918,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Forma de Vaciado + + + + Creates a Path Pocket object from a face or faces + Crea la trayectoria de un objeto de vaciado desde una cara o caras + 3D Pocket @@ -2031,11 +2031,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. error al devolver el tipo de perfil de inicio. - - - Please set to an acceptable value greater than zero. - Por favor, establezca un valor aceptable mayor que cero. - Failed to extract offset(s) for expanded profile. @@ -2046,6 +2041,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Error al expandir el perfil. + + + Please set to an acceptable value greater than zero. + Por favor, establezca un valor aceptable mayor que cero. + For open edges, verify Final Depth for this operation. @@ -2220,27 +2220,27 @@ If it is necessary to set the FinalDepth manually please select a different oper Edit PropertyBag - Edit PropertyBag + Editar la tabla de propiedades Create PropertyBag - Create PropertyBag + Crear tabla de propiedades Property Bag - Property Bag + Tabla de propiedades Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Crea un objeto que puede ser usado para almacenar propiedades de referencia. List of custom property groups - List of custom property groups + Lista de grupos de propiedades personalizados @@ -2328,6 +2328,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. El valor actual del desplazamiento no es posible. + + + Current Extend Radius value produces negative arc radius. + El valor de Radio de extensión actual produce un radio de arco negativo. + No path extensions available for full circles. @@ -2373,6 +2378,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Herramienta actual más grande que el diámetro de arco. + + + Failed, slot from edge only accepts lines, arcs and circles. + Error, la ranura de la arista sólo acepta líneas, arcos y círculos. + Failed to determine point 1 from @@ -2393,6 +2403,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: La cara seleccionada no está orientada verticalmente: + + + Current offset value produces negative radius. + El valor del desplazamiento actual produce un radio negativo. + PathStock @@ -2839,12 +2854,12 @@ If it is necessary to set the FinalDepth manually please select a different oper List of all properties inherited from the bit - List of all properties inherited from the bit + Lista de todas las propiedades heredadas del bit Did not find a PropertyBag in {} - not a ToolBit shape? - Did not find a PropertyBag in {} - not a ToolBit shape? + ¿No encontró una tabla de propiedades en {}, que no tenga forma de broca? @@ -3106,6 +3121,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Corte para eliminar segmentos colineales (grados). Predeterminado=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Corte para eliminar segmentos colineales (grados). + por defecto=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3114,7 +3136,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Error processing Base object. Engraving operation will produce no output. - Error processing Base object. Engraving operation will produce no output. + Error al procesar objeto Base. La operación de grabado no producirá salida. @@ -3287,6 +3309,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Disfrazar + + + + Creates a Path Dess-up object from a selected path + Crea un objeto Dress-up de ruta con la trayectoria seleccionada + Please select one path object @@ -3306,16 +3338,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Por favor seleccione un objeto de trayectoria - - - Dress-up - Disfrazar - - - - Creates a Path Dess-up object from a selected path - Crea un objeto Dress-up de ruta con la trayectoria seleccionada - Path_DressupAxisMap @@ -3471,7 +3493,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Edit LeadInOut Dress-up - Edit LeadInOut Dress-up + Editar vestuario de entrada y salida @@ -3788,13 +3810,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Crea un objeto de salto de trayectoria - - - The selected object is not a path - - El objeto seleccionado no es una trayectoria - - Please select one path object @@ -3810,6 +3825,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Crear Salto + + + The selected object is not a path + + El objeto seleccionado no es una trayectoria + + Path_Inspect @@ -4059,11 +4081,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + El trabajo no tiene objeto base seleccionado. + Check the path job for common errors Revise el proyecto de trayectoria de errores comunes + + + A Postprocessor has not been selected. + No se ha seleccionado un post-procesador. + + + + No output file is named. You'll be prompted during postprocessing. + Ningún archivo de salida nombrado. Se le pedirá durante el post-procesado. + + + + No active operations was found. Post processing will not result in any tooling. + No se encontró ninguna operación activa. El procesamiento posterior no resultará en ningún utillaje. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + No se encontró un controlador de herramienta. Se usan valores por defecto, lo cual es peligroso. Por favor, añada un controlador de herramienta. + + + + No issues detected, {} has passed basic sanity check. + No se detectaron problemas, {} ha pasado la comprobación básica de validez. + Base Object(s) @@ -4114,36 +4166,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Altura mínima de Z - - - The Job has no selected Base object. - El trabajo no tiene objeto base seleccionado. - - - - A Postprocessor has not been selected. - No se ha seleccionado un post-procesador. - - - - No output file is named. You'll be prompted during postprocessing. - Ningún archivo de salida nombrado. Se le pedirá durante el post-procesado. - - - - No active operations was found. Post processing will not result in any tooling. - No se encontró ninguna operación activa. El procesamiento posterior no resultará en ningún utillaje. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - No se encontró un controlador de herramienta. Se usan valores por defecto, lo cual es peligroso. Por favor, añada un controlador de herramienta. - - - - No issues detected, {} has passed basic sanity check. - No se detectaron problemas, {} ha pasado la comprobación básica de validez. - Maximum Z Height @@ -4365,13 +4387,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Por favor seleccione exactamente un objeto de trayectoria - - Simple Copy @@ -4382,6 +4397,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Crea una copia no-paramétrica de otra trayectoria + + + Please select exactly one path object + + Por favor seleccione exactamente un objeto de trayectoria + + Please select exactly one path object @@ -4475,11 +4497,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Número de herramienta a carga - Add Tool Controller to the Job @@ -4490,6 +4507,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Añadir Controlador de Herramienta + + + Tool Number to Load + Número de herramienta a carga + Path_ToolTable @@ -4516,21 +4538,21 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Crea una ruta de grabado de línea medial - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requiere una cortadora de grabado con CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requiere un cortador de grabado con ángulo de cuchilla Engraver Cutting Edge Angle must be < 180 degrees. Angulo de borde de corte del grabador debe ser < 180 grados. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requiere una cortadora de grabado con CuttingEdgeAngle + Path_Waterline @@ -4565,56 +4587,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Guardar librería "toolbit" - - - Tooltable JSON (*.json) - Tabla de herramientas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabla de herramientas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabla de herramientas LinuxCNC (*.tbl) - Open tooltable Abierta mesa de herramientas - - - Save tooltable - Guardar mesa de herramienta - - - - Rename Tooltable - Renombrar Tabla de Herramientas - - - - Enter Name: - Introducir nombre: - - - - Add New Tool Table - Añadir nueva tabla de herramientas - - - - Delete Selected Tool Table - Eliminar Tabla de Herramientas Seleccionada - - - - Rename Selected Tool Table - Renombrar Tabla de Herramientas Seleccionada - Tooltable editor @@ -4825,6 +4802,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Mesa de herramientas XML (*.xml);;mesa de herramientas HeeksCAD (*.tooltable) + + + Save tooltable + Guardar mesa de herramienta + Tooltable XML (*.xml) @@ -4840,6 +4822,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property El Objeto no tiene una propiedad de mesa de herramienta + + + Rename Tooltable + Renombrar Tabla de Herramientas + + + + Enter Name: + Introducir nombre: + + + + Add New Tool Table + Añadir nueva tabla de herramientas + + + + Delete Selected Tool Table + Eliminar Tabla de Herramientas Seleccionada + + + + Rename Selected Tool Table + Renombrar Tabla de Herramientas Seleccionada + + + + Tooltable JSON (*.json) + Tabla de herramientas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabla de herramientas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabla de herramientas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_eu.qm b/src/Mod/Path/Gui/Resources/translations/Path_eu.qm index d280139d30..f58c9b9141 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_eu.qm and b/src/Mod/Path/Gui/Resources/translations/Path_eu.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts index 7583a35027..0525c47166 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_eu.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_eu.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Erakutsi aldi baterako bide-eraikuntzaren objektuak modulua ARAZKETA moduan dagoenean. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek prozesatze-denbora asko handitzen dute. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek ez dute prozesatze-denbora asko handitzen. - - - - Stop index(angle) for rotational scan - Gelditzeko indizea (angelua) biraketa-eskaneatzerako - - - - Dropcutter lines are created parallel to this axis. - Erortze-ebakigailuaren lerroak ardatz honen paraleloan sortzen dira. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Eragiketa objektu gordinak ala oinarri-objektuaren muga-kutxak mugatuko duen - - - Additional offset to the selected bounding box - Hautatutako muga-kutxaren desplazamendu gehigarria - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Gaitu optimizazioa, beharrezkoak ez diren puntuak G-Code irteeratik kentzeko + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek prozesatze-denbora asko handitzen dute. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Balio txikiagoek amaraun estuago eta zehatzagoa sortzen dute. Balio txikiagoek ez dute prozesatze-denbora asko handitzen. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) Tresna-bideak piezaren inguruan izan behar duen norabidea: erlojuaren noranzkoan edo aurka + + + Stop index(angle) for rotational scan + Gelditzeko indizea (angelua) biraketa-eskaneatzerako + + + + Ignore areas that proceed below specified depth. + Ezikusi adierazitako sakoneraren azpitik dauden areak. + + + + Depth used to identify waste areas to ignore. + Ezikusiko diren hondar-areak identifikatzeko erabiliko den sakonera. + + + + Cut through waste to depth at model edge, releasing the model. + Moztu gehiegizko materiala ereduaren ertzeraino, eredua garbitzeko. + + + + Dropcutter lines are created parallel to this axis. + Erortze-ebakigailuaren lerroak ardatz honen paraleloan sortzen dira. + + + + Additional offset to the selected bounding box + Hautatutako muga-kutxaren desplazamendu gehigarria + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Abiarazteko indizea (angelua) biraketa-eskaneatzerako - - - Ignore areas that proceed below specified depth. - Ezikusi adierazitako sakoneraren azpitik dauden areak. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planarra: Laua, 3D gainazal eskaneatzea. Birakaria: 4. ardatzeko eskaneatze birakaria. - - - Depth used to identify waste areas to ignore. - Ezikusiko diren hondar-areak identifikatzeko erabiliko den sakonera. - - - - Cut through waste to depth at model edge, releasing the model. - Moztu gehiegizko materiala ereduaren ertzeraino, eredua garbitzeko. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Kopiatuko den bidea + + + The base geometry of this toolpath + Tresna-bide honen oinarri-geometria + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Tresna nola atzeratzen den kontrolatzen du. Lehenetsia=G98 + + + The height where feed starts and height during retract tool when path is finished + Elikatzea hasten den altuera eta bidea amaituta dagoenean tresna atzeratzen den altuera + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Noraino luzatuko den zulatze-sakonera - - - The height where feed starts and height during retract tool when path is finished - Elikatzea hasten den altuera eta bidea amaituta dagoenean tresna atzeratzen den altuera - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Eragiketari aplikatuko zaion desplazamendu gehigarria. Norabidea eragiketaren menpekoa da. - - - The library to use to generate the path - Bidea sortzeko erabiliko den liburutegia - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Tresnak izkinen inguruan nola mugitzen diren kontrolatzen du. Lehenetsia=Biribila - - - Extend the profile clearing beyond the Extra Offset. - Hedatu profilaren garbidetza desplazamendu estra baino haratago. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Markatu 'Egia', ebakigailuaren erradio-konpentsazioa erabili nahi bada - - The base geometry of this toolpath - Tresna-bide honen oinarri-geometria + + The library to use to generate the path + Bidea sortzeko erabiliko den liburutegia + + + + Extend the profile clearing beyond the Extra Offset. + Hedatu profilaren garbidetza desplazamendu estra baino haratago. @@ -916,11 +916,6 @@ Didn't find job %s Ez da %s lana aurkitu - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Mozte-ertzaren angelu baliogabea %.2f, izan behar du <90° eta >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Mozte-ertzaren angelu baliogabea (%.2f), >0° and <=180° artekoa izan behar du + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Mozte-ertzaren angelu baliogabea (%.2f), >0° and <=180° artekoa izan behar du + Cutting Edge Angle (%.2f) results in negative tool tip length Mozte-ertzaren angeluak (%.2f) tresna-puntaren luzera negatiboa ematen du - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Mozte-ertzaren angelu baliogabea (%.2f), >0° and <=180° artekoa izan behar du + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Mozte-ertzaren angelu baliogabea %.2f, izan behar du <90° eta >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Aukeratu hasiera-puntua + + + Consider toggling the InverseAngle property and recomputing the operation. + Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta eragiketa birkalkulatu ahal dela. + Verify final depth of pocket shaped by vertical faces. Egiaztatu aurpegi bertikalez mugatutako poltsaren azken sakonera. + + + Depth Warning + Sakoneraren abisua + Processing model as a whole ... Eredua osotasun gisa prozesatzen... - - - Consider toggling the InverseAngle property and recomputing the operation. - Kontuan hartu alderantzizko angeluaren propietatea txandakatu eta eragiketa birkalkulatu ahal dela. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Azpiformak banaka prozesatzen... - - - Depth Warning - Sakoneraren abisua - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Biratu alderantzizko angelura. + + + Rotated to 'InverseAngle' to attempt access. + Alderantzizko angelura biratu da atzipena lortu ahal izateko. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. %s.%s elementua ezin da prozesatu zulo zirkular gisa - kendu oinarri-geometrien zerrendatik. - - - Rotated to 'InverseAngle' to attempt access. - Alderantzizko angelura biratu da atzipena lortu ahal izateko. - Always select the bottom edge of the hole when using an edge. @@ -1259,7 +1259,7 @@ Pieza gordinaren goialdera handitua. Utils - Utils + Utilitateak @@ -1590,6 +1590,11 @@ Pieza gordinaren goialdera handitua. Arguments for the Post Processor (specific to the script) Post-prozesadorerako argumentuak (script-erako espezifikoak) + + + Collection of tool controllers available for this job. + Lan honetarako erabilgarri dauden tresna-kontrolatzaileen bilduma. + Last Time the Job was post-processed @@ -1615,11 +1620,6 @@ Pieza gordinaren goialdera handitua. Compound path of all operations in the order they are processed. Eragiketa guztien bide konposatua, prozesatuak diren ordenan. - - - Collection of tool controllers available for this job. - Lan honetarako erabilgarri dauden tresna-kontrolatzaileen bilduma. - Split output into multiple gcode files @@ -1648,7 +1648,7 @@ Pieza gordinaren goialdera handitua. Collection of all tool controllers for the job - Collection of all tool controllers for the job + Lanerako tresna-kontrolagailu guztien bilduma @@ -1901,16 +1901,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Final depth set below ZMin of face(s) selected. Azken sakonera hautatutako aurpegi(ar)en ZMin azpitik ezarrita. - - - Pocket Shape - Poltsa-forma - - - - Creates a Path Pocket object from a face or faces - Bide-poltsa bat sortzen du aurpegi batetik edo batzuetatik - Normal @@ -1926,6 +1916,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Y Y + + + Pocket Shape + Poltsa-forma + + + + Creates a Path Pocket object from a face or faces + Bide-poltsa bat sortzen du aurpegi batetik edo batzuetatik + 3D Pocket @@ -2029,11 +2029,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat failed to return opening type. huts egin du irekitze mota itzultzean. - - - Please set to an acceptable value greater than zero. - Ezarri balio onargarria, zero baino handiagoa dena. - Failed to extract offset(s) for expanded profile. @@ -2044,6 +2039,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Failed to expand profile. Huts egin du profila hedatzeak. + + + Please set to an acceptable value greater than zero. + Ezarri balio onargarria, zero baino handiagoa dena. + For open edges, verify Final Depth for this operation. @@ -2218,27 +2218,27 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Edit PropertyBag - Edit PropertyBag + Editatu propietate-zorroa Create PropertyBag - Create PropertyBag + Sortu propietate-zorroa Property Bag - Property Bag + Propietate-zorroa Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Erreferentzia-propietateak biltegiratzeko erabili daitekeen objektu bat sortzen du. List of custom property groups - List of custom property groups + Propietate-talde pertsonalizatuen zerrenda @@ -2326,6 +2326,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Current offset value is not possible. Uneko desplazamendu-balioa ezin da erabili. + + + Current Extend Radius value produces negative arc radius. + Uneko hedadura-erradioaren balioak arku-erradio negatiboak sortzen ditu. + No path extensions available for full circles. @@ -2371,6 +2376,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Current tool larger than arc diameter. Uneko trensa arku-diametroa baino luzeagoa da. + + + Failed, slot from edge only accepts lines, arcs and circles. + Huts egitea, ertzaren artekak lerroak, arkuak eta zirkuluak soilik onartzen ditu. + Failed to determine point 1 from @@ -2391,6 +2401,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat The selected face is not oriented vertically: Hautatutako aurpegia ez dago bertikalean orientatuta: + + + Current offset value produces negative radius. + Uneko desplazamendu-balioak erradio negatiboak sortzen ditu. + PathStock @@ -2837,12 +2852,12 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat List of all properties inherited from the bit - List of all properties inherited from the bit + Ataletik heredatutako propietate guztien zerrenda Did not find a PropertyBag in {} - not a ToolBit shape? - Did not find a PropertyBag in {} - not a ToolBit shape? + Ez da propietate-zorrorik aurkitu hemen: {} - ez da tresna-atalen forma bat? @@ -3104,6 +3119,13 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Cutoff for removing colinear segments (degrees). default=10.0. Trontzatu segmentu lerrokideak kentzeko (graduak). Lehenetsia=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Trontzatu segmentu lerrokideak kentzeko (graduak). + Lehenetsia=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3112,7 +3134,7 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Error processing Base object. Engraving operation will produce no output. - Error processing Base object. Engraving operation will produce no output. + Errorea oinarri-objektua prozesatzean. Grabatze-eragiketak ez du irteerarik ekoiztuko. @@ -3285,6 +3307,16 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_Dressup + + + Dress-up + Jantzi + + + + Creates a Path Dess-up object from a selected path + Bideak janzteko objektu bat sortzen du hautatutako bide bat erabiliz + Please select one path object @@ -3304,16 +3336,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Please select a Path object Hautatu bide-objektu bat - - - Dress-up - Jantzi - - - - Creates a Path Dess-up object from a selected path - Bideak janzteko objektu bat sortzen du hautatutako bide bat erabiliz - Path_DressupAxisMap @@ -3469,7 +3491,7 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Edit LeadInOut Dress-up - Edit LeadInOut Dress-up + Editatu sarrera-irteeraren jantzia @@ -3786,13 +3808,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Creates a Path Hop object Bide-jauziko objektu bat sortzen du - - - The selected object is not a path - - Hautatutako objektua ez da bide bat - - Please select one path object @@ -3808,6 +3823,13 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Create Hop Sortu jauzia + + + The selected object is not a path + + Hautatutako objektua ez da bide bat + + Path_Inspect @@ -4057,11 +4079,41 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_Sanity + + + The Job has no selected Base object. + Lanak ez du hautatutako oinarri-objekturik. + Check the path job for common errors Aztertu bide-lana errore arruntak bilatzeko + + + A Postprocessor has not been selected. + Ez da postprozesagailurik hautatu. + + + + No output file is named. You'll be prompted during postprocessing. + Ez da izenik eman irteera-fitxategirako. Izena eskatuko zaizu postprozesuan. + + + + No active operations was found. Post processing will not result in any tooling. + Ez da eragiketa aktiborik aurkitu. Postprozesatzeak ez du tresnarik sortuko. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + Ez da tresna-kontrolatzailerik aurkitu. Balio lehenetsiak erabiliko dira, eta hori arriskutsua da. Mesedez, gehitu tresna-kontrolatzaile bat. + + + + No issues detected, {} has passed basic sanity check. + Ez da arazorik detektatu, {} elementuak oinarrizko osasun-egiaztapenak gainditu ditu. + Base Object(s) @@ -4112,36 +4164,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Minimum Z Height Z altuera minimoa - - - The Job has no selected Base object. - Lanak ez du hautatutako oinarri-objekturik. - - - - A Postprocessor has not been selected. - Ez da postprozesagailurik hautatu. - - - - No output file is named. You'll be prompted during postprocessing. - Ez da izenik eman irteera-fitxategirako. Izena eskatuko zaizu postprozesuan. - - - - No active operations was found. Post processing will not result in any tooling. - Ez da eragiketa aktiborik aurkitu. Postprozesatzeak ez du tresnarik sortuko. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - Ez da tresna-kontrolatzailerik aurkitu. Balio lehenetsiak erabiliko dira, eta hori arriskutsua da. Mesedez, gehitu tresna-kontrolatzaile bat. - - - - No issues detected, {} has passed basic sanity check. - Ez da arazorik detektatu, {} elementuak oinarrizko osasun-egiaztapenak gainditu ditu. - Maximum Z Height @@ -4363,13 +4385,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_SimpleCopy - - - Please select exactly one path object - - Hautatu bide-objektu bakar bat - - Simple Copy @@ -4380,6 +4395,13 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Creates a non-parametric copy of another path Beste bide baten kopia ez parametriko bat sortzen du + + + Please select exactly one path object + + Hautatu bide-objektu bakar bat + + Please select exactly one path object @@ -4473,11 +4495,6 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Path_ToolController - - - Tool Number to Load - Kargatuko den tresnaren zenbakia - Add Tool Controller to the Job @@ -4488,6 +4505,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Add Tool Controller Gehitu tresna-kontrolatzailea + + + Tool Number to Load + Kargatuko den tresnaren zenbakia + Path_ToolTable @@ -4514,21 +4536,21 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Creates a medial line engraving path Erdiko lerroko grabatze-bide bat sortzen du - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve aplikazioak CuttingEdgeAngle duen grabatze-ebakigailua behar du - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve aplikazioak CuttingEdgeAngle duen grabatze-ebakigailua behar du Engraver Cutting Edge Angle must be < 180 degrees. Grabagailuaren mozte-ertzaren angeluak < 180 gradu izan behar du. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve aplikazioak CuttingEdgeAngle duen grabatze-ebakigailua behar du + Path_Waterline @@ -4563,56 +4585,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Save toolbit library Gorde tresna-atalaren liburutegia - - - Tooltable JSON (*.json) - JSON tresna-mahaia (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tresna-mahaia (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tresna-mahaia (*.tbl) - Open tooltable Ireki tresna-mahaia - - - Save tooltable - Gorde tresna-mahaia - - - - Rename Tooltable - Aldatu tresna-mahaiaren izena - - - - Enter Name: - Sartu izena: - - - - Add New Tool Table - Gehitu tresna-mahai berria - - - - Delete Selected Tool Table - Ezabatu hautatutako tresna-mahaia - - - - Rename Selected Tool Table - Aldatu izena hautatutako taula-mahaiari - Tooltable editor @@ -4823,6 +4800,11 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) XML tresna-mahaia (*.xml);;HeeksCAD tresna-mahaia (*.tooltable) + + + Save tooltable + Gorde tresna-mahaia + Tooltable XML (*.xml) @@ -4838,6 +4820,46 @@ Azken sakonera eskuz ezartzea beharrezkoa bada, hautatu beste eragiketa mota bat Object doesn't have a tooltable property Objektuak ez du tresna-mahai propietate bat + + + Rename Tooltable + Aldatu tresna-mahaiaren izena + + + + Enter Name: + Sartu izena: + + + + Add New Tool Table + Gehitu tresna-mahai berria + + + + Delete Selected Tool Table + Ezabatu hautatutako tresna-mahaia + + + + Rename Selected Tool Table + Aldatu izena hautatutako taula-mahaiari + + + + Tooltable JSON (*.json) + JSON tresna-mahaia (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tresna-mahaia (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tresna-mahaia (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fi.qm b/src/Mod/Path/Gui/Resources/translations/Path_fi.qm index 85ba15f46c..3944e786ae 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fi.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fi.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts index e016cda547..93c7b60a9b 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fi.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fi.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controls how tool moves around corners. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + The library to use to generate the path + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Ladattavan työkalun numero - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Ladattavan työkalun numero + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fil.qm b/src/Mod/Path/Gui/Resources/translations/Path_fil.qm index 4288172f6c..0f31bec341 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fil.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fil.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fil.ts b/src/Mod/Path/Gui/Resources/translations/Path_fil.ts index 16dfcf518f..7c17e7ca01 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fil.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fil.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Ang landas upang kopyahin + + + The base geometry of this toolpath + Ang base Heometría ng toolpath na ito + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + Ang tugatog kung saan nagsisimula at taas ang feed habang nagtatanggal ng tool kapag natapos na ang landas + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - Ang tugatog kung saan nagsisimula at taas ang feed habang nagtatanggal ng tool kapag natapos na ang landas - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Karagdagang offset na i-aplay sa operasyon. Ang direksyon ay nakadepende sa operasyon. - - - The library to use to generate the path - Ang library na gagamitin para makabuo ng path - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Kinokontrol kung paano gumalaw ang tool sa paligid ng mga corner. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Ang base Heometría ng toolpath na ito + + The library to use to generate the path + Ang library na gagamitin para makabuo ng path + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Hindi nakahanap ng job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Hindi valid na Cutting Edge Angle %.2f, dapat ay <90° at >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) nagresulta sa negatibong haba ng tool tip - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Hindi valid na Cutting Edge Angle %.2f, dapat ay <90° at >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pumili ng Simulang Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s ay hindi maproseso bilang circular hole - mangyaring alisin mula sa listahan ng Base geometry. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Mga agrumento para sa Post Processor (partikular na nasa script) + + + Collection of tool controllers available for this job. + Koleksyon ng mga controller ng tool na magagamit para sa job na ito. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path ng lahat ng mga operasyon sa pagkakasunod sunod ng pagakaka proseso. - - - Collection of tool controllers available for this job. - Koleksyon ng mga controller ng tool na magagamit para sa job na ito. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Hugis ng Bulsa - - - - Creates a Path Pocket object from a face or faces - Lumilikha ng isang bagay na Bulsang Landas mula sa isang mukha o mga mukha - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Hugis ng Bulsa + + + + Creates a Path Pocket object from a face or faces + Lumilikha ng isang bagay na Bulsang Landas mula sa isang mukha o mga mukha + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Bihisan + + + + Creates a Path Dess-up object from a selected path + Lumilikha ng Path Dess-up object mula sa napiling path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Mangyaring pumili ng isang Path Object - - - Dress-up - Bihisan - - - - Creates a Path Dess-up object from a selected path - Lumilikha ng Path Dess-up object mula sa napiling path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Lumilikha ng Path Hop object - - - The selected object is not a path - - Ang napiling object ay hindi isang path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Lumikha ng Hop + + + The selected object is not a path + + Ang napiling object ay hindi isang path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + Walang mga aktibong operasyon na nakita. Ang pagproseso ng Post ay hindi magreresulta sa anumang kagamitan. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - Walang mga aktibong operasyon na nakita. Ang pagproseso ng Post ay hindi magreresulta sa anumang kagamitan. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Mangyaring pumili ng eksaktong isang path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Lumilikha ng non-parametric na kopya ng ibang path + + + Please select exactly one path object + + Mangyaring pumili ng eksaktong isang path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numero ng tool na i-load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Magdagdag ng Controller ng Tool + + + Tool Number to Load + Numero ng tool na i-load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Buksan ang tooltable - - - Save tooltable - I-save ang tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + I-save ang tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Ang object ay walang tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fr.qm b/src/Mod/Path/Gui/Resources/translations/Path_fr.qm index 55c3bf26f3..b65ee3a890 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_fr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_fr.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts index 464a18124b..53e2d9c64b 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_fr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_fr.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Afficher les objets de construction de chemin temporaire lorsque le module est en mode DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs augmentent considérablement le temps de traitement. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs n’augmentent pas sensiblement le temps de traitement. - - - - Stop index(angle) for rotational scan - Index(angle) d’arrêt pour le balayage en rotation - - - - Dropcutter lines are created parallel to this axis. - Des lignes de découpe sont créées parallèlement à cet axe. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object L'opération doit-elle être limitée par le brut ou par la boîte englobante de l'objet de base - - - Additional offset to the selected bounding box - Décalage supplémentaire pour la boîte englobante selectionnée - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Activer l'optimisation supprimant les points inutiles du G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs augmentent considérablement le temps de traitement. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + De plus petites valeurs génèrent un maillage plus fin et plus précis. Les plus petites valeurs n’augmentent pas sensiblement le temps de traitement. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) Direction que le parcours d’outils doit effectuer autour de la pièce : monter(sens des aiguille d’une montre) ou conventionnel(sens inverse des aiguille d’une montre) + + + Stop index(angle) for rotational scan + Index(angle) d’arrêt pour le balayage en rotation + + + + Ignore areas that proceed below specified depth. + Ignorer les zones qui se trouvent sous la profondeur indiquée. + + + + Depth used to identify waste areas to ignore. + Profondeur utilisée pour identifier la zone de chute à ignorer. + + + + Cut through waste to depth at model edge, releasing the model. + Couper au travers de la chute jusqu’à la profondeur en bordure du modèle, libérant le modèle. + + + + Dropcutter lines are created parallel to this axis. + Des lignes de découpe sont créées parallèlement à cet axe. + + + + Additional offset to the selected bounding box + Décalage supplémentaire pour la boîte englobante selectionnée + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Index(angle) de départ pour le balayage en rotation - - - Ignore areas that proceed below specified depth. - Ignorer les zones qui se trouvent sous la profondeur indiquée. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planaire : Analyse de surface 3D à plat. Rotatif : Analyse rotative du 4e axe. - - - Depth used to identify waste areas to ignore. - Profondeur utilisée pour identifier la zone de chute à ignorer. - - - - Cut through waste to depth at model edge, releasing the model. - Couper au travers de la chute jusqu’à la profondeur en bordure du modèle, libérant le modèle. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Le chemin d'accès à copier + + + The base geometry of this toolpath + La géométrie de base du parcours de l'outil + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Contrôle la façon dont l’outil se rétracte. Par défaut = G98 + + + The height where feed starts and height during retract tool when path is finished + La hauteur de départ et la hauteur de retrait de l'outil quand son parcours est terminé + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Distance d’extension de la profondeur de perçage - - - The height where feed starts and height during retract tool when path is finished - La hauteur de départ et la hauteur de retrait de l'outil quand son parcours est terminé - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Décalage supplémentaire à appliquer à l’opération. Direction est opération dépendante. - - - The library to use to generate the path - La bibliothèque à utiliser pour générer la trajectoire - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Contrôle la façon dont l’outil se déplace dans les coins. Par défaut = arrondi - - - Extend the profile clearing beyond the Extra Offset. - Étendez le dégagement de profil au-delà du décalage supplémentaire. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Marquer « true » si vous utilisez une compensation de rayon de coupe - - The base geometry of this toolpath - La géométrie de base du parcours de l'outil + + The library to use to generate the path + La bibliothèque à utiliser pour générer la trajectoire + + + + Extend the profile clearing beyond the Extra Offset. + Étendez le dégagement de profil au-delà du décalage supplémentaire. @@ -916,11 +916,6 @@ Didn't find job %s Ne peux trouver la tâche %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Angle d'arête de coupe invalide %.2f, doit être entre <90° et >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Angle d'arête de coupe invalide %.2f, doit être >0° et <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Angle de coupe non valable Angle %.2f, doit être >0 ° et <=180 ° + Cutting Edge Angle (%.2f) results in negative tool tip length Angle d'arrête tranchante (%.2f) cause une longueur négative de la pointe de l'outil - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Angle de coupe non valable Angle %.2f, doit être >0 ° et <=180 ° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angle d'arête de coupe invalide %.2f, doit être entre <90° et >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Sélectionner le point de départ + + + Consider toggling the InverseAngle property and recomputing the operation. + Envisagez de basculer la propriété InverseAngle et de recalculer l'opération. + Verify final depth of pocket shaped by vertical faces. Vérifiez la profondeur finale de la poche formée de faces verticales. + + + Depth Warning + Avertissement de Profondeur + Processing model as a whole ... Traitement du modèle dans son ensemble ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Envisagez de basculer la propriété InverseAngle et de recalculer l'opération. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Traitement individuel des subs... - - - Depth Warning - Avertissement de Profondeur - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Pivoté à l'angle inverse. + + + Rotated to 'InverseAngle' to attempt access. + Pivoté à 'InverseAngle' pour tenter l'accès. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. La fonction %s.%s ne peut pas être traitée comme un trou circulaire - Retirez la de la liste de géométrie de Base . - - - Rotated to 'InverseAngle' to attempt access. - Pivoté à 'InverseAngle' pour tenter l'accès. - Always select the bottom edge of the hole when using an edge. @@ -1259,7 +1259,7 @@ Augmenté au dessus du stock. Utils - Utils + Utilitaires @@ -1593,6 +1593,11 @@ Augmenté au dessus du stock. Arguments for the Post Processor (specific to the script) Arguments pour le post-processeur (spécifique au script) + + + Collection of tool controllers available for this job. + Collection des contrôleurs outil disponibles pour cette tâche. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Augmenté au dessus du stock. Compound path of all operations in the order they are processed. Parcours combiné de toutes les opérations dans l’ordre où elles sont traitées. - - - Collection of tool controllers available for this job. - Collection des contrôleurs outil disponibles pour cette tâche. - Split output into multiple gcode files @@ -1651,7 +1651,7 @@ Augmenté au dessus du stock. Collection of all tool controllers for the job - Collection of all tool controllers for the job + Liste de tous les contrôleurs d'outils pour la tâche @@ -1904,16 +1904,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Final depth set below ZMin of face(s) selected. Profondeur finale définie sous ZMin de face(s) sélectionnée(s). - - - Pocket Shape - Forme de poche - - - - Creates a Path Pocket object from a face or faces - Crée un objet poche à partir d'arêtes ou d'une surface - Normal @@ -1929,6 +1919,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Y Y + + + Pocket Shape + Forme de poche + + + + Creates a Path Pocket object from a face or faces + Crée un objet poche à partir d'arêtes ou d'une surface + 3D Pocket @@ -2032,11 +2032,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un failed to return opening type. impossible de retourner le type d'ouverture. - - - Please set to an acceptable value greater than zero. - Veuillez définir une valeur acceptable supérieure à zéro. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Failed to expand profile. Échec de l'extension du profil. + + + Please set to an acceptable value greater than zero. + Veuillez définir une valeur acceptable supérieure à zéro. + For open edges, verify Final Depth for this operation. @@ -2221,27 +2221,27 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Edit PropertyBag - Edit PropertyBag + Editer les attributs de l'outil Create PropertyBag - Create PropertyBag + Créer les attributs de l'outil Property Bag - Property Bag + Attributs de l'outil Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Crée un objet qui peut être utilisé pour enregistrer les propriétés de référence. List of custom property groups - List of custom property groups + Liste de groupes de propriétés personnalisés @@ -2329,6 +2329,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Current offset value is not possible. La valeur de décalage actuelle n'est pas possible. + + + Current Extend Radius value produces negative arc radius. + La valeur du rayon d'extension actuel produit un rayon d'arc négatif. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Current tool larger than arc diameter. L'outil actuel est plus grand que le diamètre de l'arc. + + + Failed, slot from edge only accepts lines, arcs and circles. + Échec, Rainure sur arête n'accepte que les lignes, les arcs et les cercles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un The selected face is not oriented vertically: La face sélectionnée n'est pas orientée verticalement : + + + Current offset value produces negative radius. + La valeur du décalage actuel produit un rayon d'arc négatif. + PathStock @@ -2840,12 +2855,12 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un List of all properties inherited from the bit - List of all properties inherited from the bit + Liste de toutes les propriétés héritées de l'outil Did not find a PropertyBag in {} - not a ToolBit shape? - Did not find a PropertyBag in {} - not a ToolBit shape? + N'a pas trouvé de PropertyBag dans {} - pas une forme d'outil ? @@ -3107,6 +3122,12 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Cutoff for removing colinear segments (degrees). default=10.0. Limite pour supprimer les segments colinéaires (degrés). Par défaut=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Seuil de suppression des segments colinéaires (degrés). Par défaut=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3115,7 +3136,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Error processing Base object. Engraving operation will produce no output. - Error processing Base object. Engraving operation will produce no output. + Erreur lors du traitement de l'objet de base. L'opération de gravure ne produira aucune sortie. @@ -3288,6 +3309,16 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_Dressup + + + Dress-up + Trajectoire additionnelle + + + + Creates a Path Dess-up object from a selected path + Crée un objet trajectoire additionnel à partir d'un parcours sélectionné + Please select one path object @@ -3307,16 +3338,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Please select a Path object Veuillez sélectionner un object parcours - - - Dress-up - Trajectoire additionnelle - - - - Creates a Path Dess-up object from a selected path - Crée un objet trajectoire additionnel à partir d'un parcours sélectionné - Path_DressupAxisMap @@ -3472,7 +3493,7 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Edit LeadInOut Dress-up - Edit LeadInOut Dress-up + Editer la trajectoire additionnelle du point d'entrée-sortie @@ -3789,13 +3810,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Creates a Path Hop object Crée un object saut - - - The selected object is not a path - - L'objet sélectionné n'est pas un parcours - - Please select one path object @@ -3811,6 +3825,13 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Create Hop Crée un saut + + + The selected object is not a path + + L'objet sélectionné n'est pas un parcours + + Path_Inspect @@ -4060,11 +4081,41 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_Sanity + + + The Job has no selected Base object. + La tâche n'a pas d'objet de Base sélectionné. + Check the path job for common errors Vérifier le travail path pour les erreurs courantes + + + A Postprocessor has not been selected. + Aucun Post-traitement n’a été sélectionné. + + + + No output file is named. You'll be prompted during postprocessing. + Le fichier de sortie n’est pas nommé. Il vous sera demandé lors du post-traitement. + + + + No active operations was found. Post processing will not result in any tooling. + Aucune opération active n'a été trouvée. Le post-traitement n'entraînera aucun outillage. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + Aucun outil contrôleur trouvé. Des valeurs par défaut sont utilisées, ce qui est dangereux. Veuillez ajouter un outil contrôleur. + + + + No issues detected, {} has passed basic sanity check. + Aucun problème détecté, {} a passé une vérification basique. + Base Object(s) @@ -4115,36 +4166,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Minimum Z Height Hauteur minimale de Z - - - The Job has no selected Base object. - La tâche n'a pas d'objet de Base sélectionné. - - - - A Postprocessor has not been selected. - Aucun Post-traitement n’a été sélectionné. - - - - No output file is named. You'll be prompted during postprocessing. - Le fichier de sortie n’est pas nommé. Il vous sera demandé lors du post-traitement. - - - - No active operations was found. Post processing will not result in any tooling. - Aucune opération active n'a été trouvée. Le post-traitement n'entraînera aucun outillage. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - Aucun outil contrôleur trouvé. Des valeurs par défaut sont utilisées, ce qui est dangereux. Veuillez ajouter un outil contrôleur. - - - - No issues detected, {} has passed basic sanity check. - Aucun problème détecté, {} a passé une vérification basique. - Maximum Z Height @@ -4366,13 +4387,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_SimpleCopy - - - Please select exactly one path object - - Veuillez sélectionner seulement un parcours - - Simple Copy @@ -4383,6 +4397,13 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Creates a non-parametric copy of another path Crée une copie non paramétrique d'un autre parcours + + + Please select exactly one path object + + Veuillez sélectionner seulement un parcours + + Please select exactly one path object @@ -4476,11 +4497,6 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Path_ToolController - - - Tool Number to Load - Numéro d'outil à charger - Add Tool Controller to the Job @@ -4491,6 +4507,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Add Tool Controller Ajouter un contrôleur d'outil + + + Tool Number to Load + Numéro d'outil à charger + Path_ToolTable @@ -4517,21 +4538,21 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Creates a medial line engraving path Crée une ligne médiane de gravure - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve nécessite un outil de gravure avec angle de coupe - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + Gravure en V nécessite une fraise à graver avec CuttingEdgeAngle Engraver Cutting Edge Angle must be < 180 degrees. L'angle de coupe du graveur doit être <180 degrés. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve nécessite un outil de gravure avec angle de coupe + Path_Waterline @@ -4566,56 +4587,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Save toolbit library Enregistrer la bibliothèque d'outils - - - Tooltable JSON (*.json) - Table d'outils JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Table d'outils HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Table d'outils LinuxCNC (*.tbl) - Open tooltable Ouvre la table des outils - - - Save tooltable - Enregistrer la table d'outils - - - - Rename Tooltable - Renommer la table d'outils - - - - Enter Name: - Saisir le nom : - - - - Add New Tool Table - Ajouter une nouvelle table d'outils - - - - Delete Selected Tool Table - Supprimer la table des outils sélectionnée - - - - Rename Selected Tool Table - Renommer la table des outils sélectionnée - Tooltable editor @@ -4826,6 +4802,11 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Table d'outils XML (*.xml);;Table d'outils HeeksCAD (*.tooltable) + + + Save tooltable + Enregistrer la table d'outils + Tooltable XML (*.xml) @@ -4841,6 +4822,46 @@ S'il est nécessaire de fixer FinalDepth manuellement, veuillez sélectionner un Object doesn't have a tooltable property L'objet ne possède pas de propriété d'outil pour être mis dans la table + + + Rename Tooltable + Renommer la table d'outils + + + + Enter Name: + Saisir le nom : + + + + Add New Tool Table + Ajouter une nouvelle table d'outils + + + + Delete Selected Tool Table + Supprimer la table des outils sélectionnée + + + + Rename Selected Tool Table + Renommer la table des outils sélectionnée + + + + Tooltable JSON (*.json) + Table d'outils JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Table d'outils HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Table d'outils LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_gl.qm b/src/Mod/Path/Gui/Resources/translations/Path_gl.qm index 18b530889a..8e06a813df 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_gl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_gl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts index e49e73a75d..00a8a550ff 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_gl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_gl.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Parar índice(ángulo) para dixitalización rotacional - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object No caso de que a operación estea limitada por obxecto stock ou por carcasa da base do obxecto - - - Additional offset to the selected bounding box - Desprazamento engadido á escolma en carcasa - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Habilitar a optimización que elimina puntos innecesarios de saída dende G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) A dirección que a traxectoria da ferramenta debe ir ao redor da parte: Climb(ClockWise) ou Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Parar índice(ángulo) para dixitalización rotacional + + + + Ignore areas that proceed below specified depth. + Ignorar áreas que se desenrolan abaixo a profundidade especificada. + + + + Depth used to identify waste areas to ignore. + Profundidade usada para identificar áreas de restos a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Tallar os restos na profundidade no bordo do modelo, liberando o modelo. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Desprazamento engadido á escolma en carcasa + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Iniciar índice (ángulo) para dixitalización rotacional - - - Ignore areas that proceed below specified depth. - Ignorar áreas que se desenrolan abaixo a profundidade especificada. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Dixitalización de superficies planas 3D. Rotación: explotación rotativa 4 eixe. - - - Depth used to identify waste areas to ignore. - Profundidade usada para identificar áreas de restos a ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Tallar os restos na profundidade no bordo do modelo, liberando o modelo. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied A traxectoria a ser copiada + + + The base geometry of this toolpath + A xeometría base desta traxectoria de ferramenta + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controis como retraer ferramenta por Defecto=G98 + + + The height where feed starts and height during retract tool when path is finished + A altura onde arrinca o avance e mais a altura onde a ferramenta se retrae cando a traxectoria está rematada + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - A altura onde arrinca o avance e mais a altura onde a ferramenta se retrae cando a traxectoria está rematada - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desfase extra para aplicar a operación. A dirección é dependente da operación. - - - The library to use to generate the path - A libraría a usar para xerar a traxectoria - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controla como se move a ferramenta nas esquinas. Por defecto=Redondo - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Facer verdadeiro, se se usa a compensación de radio de ferramenta - - The base geometry of this toolpath - A xeometría base desta traxectoria de ferramenta + + The library to use to generate the path + A libraría a usar para xerar a traxectoria + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Non atopo chollo %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ángulo de corte non válido %.2f, debe ser <90° e >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Ángulo do Bordo de Tallada non válido %.2f, debe ser >0° e <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Ángulo do borde de corte (%.2f) resultado en lonxitude negativa da punta da ferramenta - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Ángulo do Bordo de Tallada non válido %.2f, debe ser >0° e <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ángulo de corte non válido %.2f, debe ser <90° e >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Escolmar punto de arrinque + + + Consider toggling the InverseAngle property and recomputing the operation. + Considera trocar ao ángulo inverso e recalcular a operación. + Verify final depth of pocket shaped by vertical faces. Verificar profundidade final do forma baleirada por faces verticais. + + + Depth Warning + Atención Profundidade + Processing model as a whole ... Procesando modelo como un conxunto... - - - Consider toggling the InverseAngle property and recomputing the operation. - Considera trocar ao ángulo inverso e recalcular a operación. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Procesando sub individuais... - - - Depth Warning - Atención Profundidade - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. A Característica %s.%s non pode ser procesada como un burato circular - por favor elimíneo da lista de xeometría base. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumentos para o pos-procesador (específico para o script) + + + Collection of tool controllers available for this job. + Colección de controladores de ferramentas dispoñibles para este traballo. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Traxectoria composta para tódalas operación en orde para ser procesadas. - - - Collection of tool controllers available for this job. - Colección de controladores de ferramentas dispoñibles para este traballo. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Forma Baleira - - - - Creates a Path Pocket object from a face or faces - Crea un obxecto Traxectoria baleiro dende unha face ou faces - Normal @@ -1929,6 +1919,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Y Y + + + Pocket Shape + Forma Baleira + + + + Creates a Path Pocket object from a face or faces + Crea un obxecto Traxectoria baleiro dende unha face ou faces + 3D Pocket @@ -2032,11 +2032,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_Dressup + + + Dress-up + Aspecto + + + + Creates a Path Dess-up object from a selected path + Crea un obxecto aspecto de traxectoria a partir dunha traxectoria escolmada + Please select one path object @@ -3307,16 +3339,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Please select a Path object Por favor, escolme un obxecto traxectoria - - - Dress-up - Aspecto - - - - Creates a Path Dess-up object from a selected path - Crea un obxecto aspecto de traxectoria a partir dunha traxectoria escolmada - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Creates a Path Hop object Crea un obxecto salto de traxectoria - - - The selected object is not a path - - O obxecto escollido non é unha traxectoria - - Please select one path object @@ -3811,6 +3826,13 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Create Hop Crear Salto + + + The selected object is not a path + + O obxecto escollido non é unha traxectoria + + Path_Inspect @@ -4060,11 +4082,41 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_Sanity + + + The Job has no selected Base object. + O traballo non ten obxecto Base escolmado. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + Non foi escolmado un post-procesador. + + + + No output file is named. You'll be prompted during postprocessing. + Non se chama ningún ficheiro de saída. Se lle indicará durante o postprocesamento. + + + + No active operations was found. Post processing will not result in any tooling. + Non se encontraron operacións activas. O post procesamento non vai en ningunha ferramenta. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + Non se atopou un controlador de ferramenta. Úsanse valores por defecto, o que é perigoso. Por favor, engada un controlador de ferramenta. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - O traballo non ten obxecto Base escolmado. - - - - A Postprocessor has not been selected. - Non foi escolmado un post-procesador. - - - - No output file is named. You'll be prompted during postprocessing. - Non se chama ningún ficheiro de saída. Se lle indicará durante o postprocesamento. - - - - No active operations was found. Post processing will not result in any tooling. - Non se encontraron operacións activas. O post procesamento non vai en ningunha ferramenta. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - Non se atopou un controlador de ferramenta. Úsanse valores por defecto, o que é perigoso. Por favor, engada un controlador de ferramenta. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_SimpleCopy - - - Please select exactly one path object - - Por favor escolme unicamente un obxecto traxectoria - - Simple Copy @@ -4383,6 +4398,13 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Creates a non-parametric copy of another path Crea unha copia non-paramétrica de outra traxectoria + + + Please select exactly one path object + + Por favor escolme unicamente un obxecto traxectoria + + Please select exactly one path object @@ -4476,11 +4498,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Path_ToolController - - - Tool Number to Load - Número de ferramenta a cargar - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Add Tool Controller Engadir Controlador de Ferramenta + + + Tool Number to Load + Número de ferramenta a cargar + Path_ToolTable @@ -4517,11 +4539,6 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Táboa de ferramentas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Táboa de ferramentas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Táboa de ferramentas LinuxCNC (*.tbl) - Open tooltable Abrir táboa de ferramentas - - - Save tooltable - Gardar táboa de ferramentas - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Táboa de ferramentas XML (*.xml);;táboa de ferramentas HeeksCAD (*.tooltable) + + + Save tooltable + Gardar táboa de ferramentas + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ Se é necesario axustar o xogo FinalDepth manualmente por favor escolma unha opc Object doesn't have a tooltable property O obxecto non ten unha propiedade de táboa de ferramentas + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Táboa de ferramentas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Táboa de ferramentas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Táboa de ferramentas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hr.qm b/src/Mod/Path/Gui/Resources/translations/Path_hr.qm index 0454c3cb0d..6247045ec6 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_hr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_hr.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts index 81cc25d0b4..ba628bf6bc 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_hr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_hr.ts @@ -8,27 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Prikažite privremene objekte za izgradnju staza kada je modul u stanju DEBUG moda. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti uvelike povećavaju vrijeme obrade. - - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti ne povećavaju vrijeme obrade. - - - - Stop index(angle) for rotational scan - Zaustavni indeks (kut) za rotacijsko skeniranje - - - - Dropcutter lines are created parallel to this axis. - Linije spuštajućeg (drop-cutter) glodala stvaraju se paralelno s ovom osi. - The direction along which dropcutter lines are created @@ -39,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Kako operaciju treba ograničiti, kroz objekt osnove ili granični okvir osnovnog objekta - - - Additional offset to the selected bounding box - Dodatni pomak za odabrani granični okvir - Step over percentage of the drop cutter path @@ -64,6 +38,17 @@ Enable optimization which removes unnecessary points from G-Code output Omogući optimizaciju koja uklanja nepotrebne točke iz izvoza G-Koda + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti uvelike povećavaju vrijeme obrade. + + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Manje vrijednosti daju finiju i precizniju mrežu. Manje vrijednosti ne povećavaju vrijeme obrade. + The completion mode for the operation: single or multi-pass @@ -74,6 +59,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) Smjer kojim alatna staza treba obilaziti dio: uspon (ClockWise) ili konvencionalni (CounterClockWise) + + + Stop index(angle) for rotational scan + Zaustavni indeks (kut) za rotacijsko skeniranje + + + + Ignore areas that proceed below specified depth. + Zanemarite područja koja se odvijaju ispod određene dubine. + + + + Depth used to identify waste areas to ignore. + Dubina koja se koristi za prepoznavanje područja odpadaka koje treba zanemariti. + + + + Cut through waste to depth at model edge, releasing the model. + Prerežite otpadak do dubine na rubu modela, oslobađajući model. + + + + Dropcutter lines are created parallel to this axis. + Linije spuštajućeg (drop-cutter) glodala stvaraju se paralelno s ovom osi. + + + + Additional offset to the selected bounding box + Dodatni pomak za odabrani granični okvir + The model will be rotated around this axis. @@ -84,26 +99,11 @@ Start index(angle) for rotational scan Početni indeks (kut) za rotacijsko skeniranje - - - Ignore areas that proceed below specified depth. - Zanemarite područja koja se odvijaju ispod određene dubine. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Ravan: U ravnini, 3D skeniranje površine. Rotacijsko: rotacijsko skeniranje 1/4 osi. - - - Depth used to identify waste areas to ignore. - Dubina koja se koristi za prepoznavanje područja odpadaka koje treba zanemariti. - - - - Cut through waste to depth at model edge, releasing the model. - Prerežite otpadak do dubine na rubu modela, oslobađajući model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -271,6 +271,11 @@ The path to be copied Put koji treba kopirati + + + The base geometry of this toolpath + Osnovna geometrija ove obrade staze + The tool controller that will be used to calculate the path @@ -448,6 +453,11 @@ Controls how tool retracts Default=G98 Kontrolira kako jako se alat povlači=G98 + + + The height where feed starts and height during retract tool when path is finished + Visina gdje započinje pomak i visina tijekom povlačenja alata kada je staza gotova + Controls how tool retracts Default=G99 @@ -465,11 +475,6 @@ - - - The height where feed starts and height during retract tool when path is finished - Visina gdje započinje pomak i visina tijekom povlačenja alata kada je staza gotova - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -644,11 +649,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Dodatni pomak koji se primjenjuje na operaciju. Smjer ovisi o operaciji. - - - The library to use to generate the path - Biblioteka koja se koristiti za generiranje staze - Start pocketing at center or boundary @@ -703,11 +703,6 @@ Controls how tool moves around corners. Default=Round Kontrolira kako se alat kreće po uglovima. Zadano=krug - - - Extend the profile clearing beyond the Extra Offset. - Proširite čišćenje profila izvan dodatnog pomaka. - Maximum distance before a miter join is truncated @@ -744,9 +739,14 @@ Postavi na istinito, ako koristite kompenzaciju radijusa glodala - - The base geometry of this toolpath - Osnovna geometrija ove obrade staze + + The library to use to generate the path + Biblioteka koja se koristiti za generiranje staze + + + + Extend the profile clearing beyond the Extra Offset. + Proširite čišćenje profila izvan dodatnog pomaka. @@ -981,11 +981,6 @@ Didn't find job %s Nisam našao zadatak %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Pogrešan rub rezanja kut %.2f, mora biti < 90 ° i > = 0 ° - Illegal arc: Start and end radii not equal @@ -998,15 +993,20 @@ + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Pogrešan kut rezanja ruba %.2f, mora biti > = 0 ° i <= 180 ° + Cutting Edge Angle (%.2f) results in negative tool tip length Kut rezanja ruba (%.2f) rezultira negativnom duljinom vrha alata - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Pogrešan kut rezanja ruba %.2f, mora biti > = 0 ° i <= 180 ° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Pogrešan rub rezanja kut %.2f, mora biti < 90 ° i > = 0 ° @@ -1115,21 +1115,26 @@ Pick Start Point Odaberite početnu točku + + + Consider toggling the InverseAngle property and recomputing the operation. + Razmislite o izmjeni svojstva "Obrnuti Kut" i ponovnom izračunavanju operacije. + Verify final depth of pocket shaped by vertical faces. Provjerite konačnu dubinu utora u obliku vertikalnih površina. + + + Depth Warning + Upozorenje o nepodobnoj dubini + Processing model as a whole ... Obrada modela u cjelini ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Razmislite o izmjeni svojstva "Obrnuti Kut" i ponovnom izračunavanju operacije. - Can not identify loop. @@ -1163,11 +1168,6 @@ Processing subs individually ... Obrađuje prijelaze pojedinačno ... - - - Depth Warning - Upozorenje o nepodobnoj dubini - Selected faces form loop. Processing looped faces. @@ -1236,6 +1236,13 @@ Rotated to inverse angle. Rotirano u obrnutom kutu. + + + + + Rotated to 'InverseAngle' to attempt access. + Rotirano u "obrnuti kut" za pokušaj pristupa. + @@ -1269,13 +1276,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Svojstvo %s.%s ne može se obraditi kao kružna rupa - uklonite je s popisa geometrija baze. - - - Rotated to 'InverseAngle' to attempt access. - Rotirano u "obrnuti kut" za pokušaj pristupa. - - - Always select the bottom edge of the hole when using an edge. @@ -1700,6 +1700,11 @@ Povećana na vrh osnove. Arguments for the Post Processor (specific to the script) Argumenti za Post Processor (specifično za skriptu) + + + Collection of tool controllers available for this job. + Kolekcija kontrolera alata dostupna za ovaj zadatak. + Last Time the Job was post-processed @@ -1729,11 +1734,6 @@ Povećana na vrh osnove. Compound path of all operations in the order they are processed. Složena staza svih operacija u redoslijedu u kojem se obrađuju. - - - Collection of tool controllers available for this job. - Kolekcija kontrolera alata dostupna za ovaj zadatak. - Split output into multiple gcode files @@ -2027,16 +2027,6 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr - - - Pocket Shape - Oblik Utora - - - - Creates a Path Pocket object from a face or faces - Stvara objekt staze utora iz površine ili površina lica - Normal @@ -2052,6 +2042,16 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr Y Y + + + Pocket Shape + Oblik Utora + + + + Creates a Path Pocket object from a face or faces + Stvara objekt staze utora iz površine ili površina lica + 3D Pocket @@ -2163,13 +2163,6 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr failed to return opening type. nije uspio vratiti tip otvaranja. - - - Please set to an acceptable value greater than zero. - Postavite na prihvatljivu vrijednost veću od nule. - - - Failed to extract offset(s) for expanded profile. @@ -2182,6 +2175,13 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr Failed to expand profile. Proširivanje profila nije uspjelo. + + + Please set to an acceptable value greater than zero. + Postavite na prihvatljivu vrijednost veću od nule. + + + For open edges, verify Final Depth for this operation. @@ -2478,6 +2478,11 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2534,6 +2539,11 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2558,6 +2568,11 @@ Ako je potrebno ručno postaviti Krajnju Dubinu (FinalDepth), molim odaberite dr + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3333,6 +3348,13 @@ zadana vrijednost = 10,0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3531,6 +3553,16 @@ zadana vrijednost = 10,0. Path_Dressup + + + Dress-up + Dress-up (Odjenuti) + + + + Creates a Path Dess-up object from a selected path + Stvara staza objekt Dress-up od odabrane staze + Please select one path object @@ -3550,16 +3582,6 @@ zadana vrijednost = 10,0. Please select a Path object Odaberite objekt staze - - - Dress-up - Dress-up (Odjenuti) - - - - Creates a Path Dess-up object from a selected path - Stvara staza objekt Dress-up od odabrane staze - Path_DressupAxisMap @@ -4038,13 +4060,6 @@ zadana vrijednost = 10,0. Creates a Path Hop object Stvori objekt prijelaza staze - - - The selected object is not a path - - Odabrani objekt nije putanja staze - - Please select one path object @@ -4060,6 +4075,13 @@ zadana vrijednost = 10,0. Create Hop Stvori prijelaz + + + The selected object is not a path + + Odabrani objekt nije putanja staze + + Path_Inspect @@ -4311,6 +4333,11 @@ zadana vrijednost = 10,0. Path_Sanity + + + The Job has no selected Base object. + Zadatak nema odabran osnovni objekt. + Check the path job for common errors @@ -4318,6 +4345,31 @@ zadana vrijednost = 10,0. + + + A Postprocessor has not been selected. + Postprocesor nije odabran. + + + + No output file is named. You'll be prompted during postprocessing. + Nije imenovana izlazna datoteka. To će biti zatraženo tijekom obrade. + + + + No active operations was found. Post processing will not result in any tooling. + Nisu pronađene aktivne operacije. Naknadna obrada neće rezultirati nikakvim alatima. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + Alat za kontrolu alata nije pronađen. Koriste se zadane vrijednosti što je opasno. Molimo dodajte Alatski kontroler. + + + + No issues detected, {} has passed basic sanity check. + Nisu otkriveni problemi, {} je prošao osnovnu provjeru ispravnosti. + Base Object(s) @@ -4368,36 +4420,6 @@ zadana vrijednost = 10,0. Minimum Z Height Minimalna Z visina - - - The Job has no selected Base object. - Zadatak nema odabran osnovni objekt. - - - - A Postprocessor has not been selected. - Postprocesor nije odabran. - - - - No output file is named. You'll be prompted during postprocessing. - Nije imenovana izlazna datoteka. To će biti zatraženo tijekom obrade. - - - - No active operations was found. Post processing will not result in any tooling. - Nisu pronađene aktivne operacije. Naknadna obrada neće rezultirati nikakvim alatima. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - Alat za kontrolu alata nije pronađen. Koriste se zadane vrijednosti što je opasno. Molimo dodajte Alatski kontroler. - - - - No issues detected, {} has passed basic sanity check. - Nisu otkriveni problemi, {} je prošao osnovnu provjeru ispravnosti. - Maximum Z Height @@ -4627,13 +4649,6 @@ Broj linija Path_SimpleCopy - - - Please select exactly one path object - - Odaberite samo jedan objekt staze - - Simple Copy @@ -4644,6 +4659,13 @@ Broj linija Creates a non-parametric copy of another path Stvara ne-parametriziranu kopiju od drugog puta + + + Please select exactly one path object + + Odaberite samo jedan objekt staze + + Please select exactly one path object @@ -4739,11 +4761,6 @@ Broj linija Path_ToolController - - - Tool Number to Load - Broj alata koji se koristi - Add Tool Controller to the Job @@ -4754,6 +4771,11 @@ Broj linija Add Tool Controller Dodajte kontroler alata + + + Tool Number to Load + Broj alata koji se koristi + Path_ToolTable @@ -4780,14 +4802,6 @@ Broj linija Creates a medial line engraving path Stvara put gravure po medijalnoj crti - - - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve zahtijeva gravura rezač s -Kutom rezanja ruba - @@ -4800,6 +4814,14 @@ Kutom rezanja ruba Engraver Cutting Edge Angle must be < 180 degrees. Rezni kut ruba graviranja mora biti < 180 stupnjeva. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve zahtijeva gravura rezač s +Kutom rezanja ruba + + + Path_Waterline @@ -4836,56 +4858,11 @@ Kutom rezanja ruba Save toolbit library Spremi biblioteku nastavaka alata - - - Tooltable JSON (*.json) - Tabela alata JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD Tabela alata (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC Tabela alata (*.tbl) - Open tooltable Otvori tabelu alata - - - Save tooltable - Spremi tabelu alata - - - - Rename Tooltable - Preimenuj Tabelu Alata - - - - Enter Name: - Unesite ime: - - - - Add New Tool Table - Dodajte novu tablicu alata - - - - Delete Selected Tool Table - Izbriši odabranu tablicu alata - - - - Rename Selected Tool Table - Preimenuj odabranu tablicu alata - Tooltable editor @@ -5096,6 +5073,11 @@ Kutom rezanja ruba Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela alata XML (*.xml);;HeeksCAD tabela alata(*.tooltable) + + + Save tooltable + Spremi tabelu alata + Tooltable XML (*.xml) @@ -5111,6 +5093,46 @@ Kutom rezanja ruba Object doesn't have a tooltable property Objekt nema svojstvo alata stola + + + Rename Tooltable + Preimenuj Tabelu Alata + + + + Enter Name: + Unesite ime: + + + + Add New Tool Table + Dodajte novu tablicu alata + + + + Delete Selected Tool Table + Izbriši odabranu tablicu alata + + + + Rename Selected Tool Table + Preimenuj odabranu tablicu alata + + + + Tooltable JSON (*.json) + Tabela alata JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD Tabela alata (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC Tabela alata (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hu.qm b/src/Mod/Path/Gui/Resources/translations/Path_hu.qm index b4668b4c2d..114434adc7 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_hu.qm and b/src/Mod/Path/Gui/Resources/translations/Path_hu.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts index c13423d9f6..6a4595162d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_hu.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_hu.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Az ideiglenes építőobjektumok megjelenítésének útvonala, ha a modul DEBUG módban van. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - A körforgó letapogatás végpont indexe (szöge) - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object A műveletet korlátozza az alaptest állomány objektum vagy az alap objektum határolókerete - - - Additional offset to the selected bounding box - További eltolás a kiválasztott határolókerethez - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Engedélyezi az optimalizálást, amely eltávolítja a szükségtelen pontokat a G-kód kimenetéről + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) Szerszámmozgás irányának a tárgy körül kell lennie: Mászó(Óramutató járásával egyező(Cw)) vagy agyományos(Ellentétes(Ccw)) + + + Stop index(angle) for rotational scan + A körforgó letapogatás végpont indexe (szöge) + + + + Ignore areas that proceed below specified depth. + Hagyja figyelmen kívül azokat a területeket, amelyek a megadott mélység alatt haladnak. + + + + Depth used to identify waste areas to ignore. + Hulladékterületek figyelmen kívül hagyáshoz használt mélység. + + + + Cut through waste to depth at model edge, releasing the model. + Átvág a hulladékon a mélységgel a modell élénél, a modell kiadásához. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + További eltolás a kiválasztott határolókerethez + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan A körforgó letapogatás kezdő indexe (szöge) - - - Ignore areas that proceed below specified depth. - Hagyja figyelmen kívül azokat a területeket, amelyek a megadott mélység alatt haladnak. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Síkbeli: Lapos, 3D felület letapogatás. Forgatás: 4-tengelyes forgató letapogatás. - - - Depth used to identify waste areas to ignore. - Hulladékterületek figyelmen kívül hagyáshoz használt mélység. - - - - Cut through waste to depth at model edge, releasing the model. - Átvág a hulladékon a mélységgel a modell élénél, a modell kiadásához. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied A másolni kívánt szerszámpálya útvonal + + + The base geometry of this toolpath + Ennek a szerszámmozgásnak az alapgeometriája + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Szabályozza, hogyan húzza vissza az eszközt Alapértelmezett=G98 + + + The height where feed starts and height during retract tool when path is finished + Megközelítési pont, R pont + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - Megközelítési pont, R pont - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra eltolása a művelethez. Iránya a függ a művelettől. - - - The library to use to generate the path - Az elérési út létrehozásához használt könyvtár - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Szabályozza az eszköz mozgását a sarkoknál. Alapértelmezett=Kerekített - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Állítsa igazra, ha sugár vágó kompenzációt alkalmaz - - The base geometry of this toolpath - Ennek a szerszámmozgásnak az alapgeometriája + + The library to use to generate the path + Az elérési út létrehozásához használt könyvtár + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Nem találja a %s feladatot - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Érvénytelen forgácsoló él szög %.2f, <90° és >=0° közti kell - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Érvénytelen forgácsoló él szög %.2f, >0° és <=180° közt kell lennie + Cutting Edge Angle (%.2f) results in negative tool tip length Forgácsoló él szög (%.2f) eredménye negatív szerszám csúcs hossz - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Érvénytelen forgácsoló él szög %.2f, >0° és <=180° közt kell lennie + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Érvénytelen forgácsoló él szög %.2f, <90° és >=0° közti kell @@ -1036,21 +1036,26 @@ Pick Start Point Válasszon indulási pontot + + + Consider toggling the InverseAngle property and recomputing the operation. + Fontolja meg a InverseAngle tulajdonság átváltását, és a művelet újraszámítását. + Verify final depth of pocket shaped by vertical faces. A függőleges felületek által formált zseb végső mélységének ellenőrzése. + + + Depth Warning + Mélységi figyelmeztetés + Processing model as a whole ... Feldolgozó modell egésze... - - - Consider toggling the InverseAngle property and recomputing the operation. - Fontolja meg a InverseAngle tulajdonság átváltását, és a művelet újraszámítását. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Az alárendeltek egyenként történő feldolgozása... - - - Depth Warning - Mélységi figyelmeztetés - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. A %s.%s funkciót nem lehet feldolgozni kör alakú mélyedésként - távolítsa el az alap geometriai listából. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Érvek az utólagos végrehajtóhoz (jellemző a scripthez) + + + Collection of tool controllers available for this job. + Ehhez a munkához elérhető eszköz vezérlők gyűjteménye. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Összes művelet összetett sorrendje a feldolgozáshoz. - - - Collection of tool controllers available for this job. - Ehhez a munkához elérhető eszköz vezérlők gyűjteménye. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Zseb alakzat - - - - Creates a Path Pocket object from a face or faces - Létrehoz egy szerszámpálya zseb útvonal objektumot egy felületből vagy felületekből - Normal @@ -1929,6 +1919,16 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Y Y + + + Pocket Shape + Zseb alakzat + + + + Creates a Path Pocket object from a face or faces + Létrehoz egy szerszámpálya zseb útvonal objektumot egy felületből vagy felületekből + 3D Pocket @@ -2032,11 +2032,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Állítsa nullánál nagyobb elfogadható értékre. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Állítsa nullánál nagyobb elfogadható értékre. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Path_Dressup + + + Dress-up + Megváltoztatás + + + + Creates a Path Dess-up object from a selected path + Szerszámpálya módosító objektumot hoz létre a kiválasztott útvonalból + Please select one path object @@ -3307,16 +3339,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Please select a Path object Kérem válasszon egy pályaútvonal objektumot - - - Dress-up - Megváltoztatás - - - - Creates a Path Dess-up object from a selected path - Szerszámpálya módosító objektumot hoz létre a kiválasztott útvonalból - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Creates a Path Hop object Gyorsmenet beszúrása a visszahúzási síkra - - - The selected object is not a path - - A kijelölt objektum nem pálya útvonal - - Please select one path object @@ -3811,6 +3826,13 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Create Hop Visszahúzási útszakasz hozzáadása + + + The selected object is not a path + + A kijelölt objektum nem pálya útvonal + + Path_Inspect @@ -4060,11 +4082,41 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Path_Sanity + + + The Job has no selected Base object. + A feladatnak nincs kijelölt alap objektuma. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + Az utófeldolgozót nem választották ki. + + + + No output file is named. You'll be prompted during postprocessing. + Kimeneti fájl nem lett megnevezve. Felszólítást fog kapni, utófeldolgozás során. + + + + No active operations was found. Post processing will not result in any tooling. + Nem található aktív művelet. Feldolgozás után nem eredményez szerszámozást. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + Egy eszköz vezérlő nem található. Alapértelmezett értékeket használnak, amely veszélyes. Kérjük, adjon hozzá eszköz vezérlőt. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - A feladatnak nincs kijelölt alap objektuma. - - - - A Postprocessor has not been selected. - Az utófeldolgozót nem választották ki. - - - - No output file is named. You'll be prompted during postprocessing. - Kimeneti fájl nem lett megnevezve. Felszólítást fog kapni, utófeldolgozás során. - - - - No active operations was found. Post processing will not result in any tooling. - Nem található aktív művelet. Feldolgozás után nem eredményez szerszámozást. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - Egy eszköz vezérlő nem található. Alapértelmezett értékeket használnak, amely veszélyes. Kérjük, adjon hozzá eszköz vezérlőt. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Path_SimpleCopy - - - Please select exactly one path object - - Kérem, pontosan egy szerszámpálya útvonalat jelöljön ki - - Simple Copy @@ -4383,6 +4398,13 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Creates a non-parametric copy of another path Másik szerszámpálya útvonalról egy nem-paraméteres másolatot készít + + + Please select exactly one path object + + Kérem, pontosan egy szerszámpálya útvonalat jelöljön ki + + Please select exactly one path object @@ -4476,11 +4498,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Path_ToolController - - - Tool Number to Load - Betöltendő szerszám száma - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Add Tool Controller Eszköz vezérlő hozzáadása + + + Tool Number to Load + Betöltendő szerszám száma + Path_ToolTable @@ -4517,11 +4539,6 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Szerszámlista JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD szerszámlista (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC szerszámlista (*.tbl) - Open tooltable Szerszámlista megnyitása - - - Save tooltable - Szerszámlista mentése - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Szerszámlista XML (*.xml);; HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Szerszámlista mentése + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ Ha szükséges a Végleges-mélység kézi beállítása, kérem válasszon egy Object doesn't have a tooltable property Objektum nem rendelkezik szerszámlista tulajdonsággal + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Szerszámlista JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD szerszámlista (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC szerszámlista (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_id.qm b/src/Mod/Path/Gui/Resources/translations/Path_id.qm index 2163b220e3..9dc109ac41 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_id.qm and b/src/Mod/Path/Gui/Resources/translations/Path_id.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_id.ts b/src/Mod/Path/Gui/Resources/translations/Path_id.ts index 33929861e1..0c24111967 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_id.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_id.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied The path yang akan disalin + + + The base geometry of this toolpath + Geometri dasar dari toolpath ini + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + Tinggi tempat pakan mulai dan tinggi saat alat ditarik saat jalan selesai + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - Tinggi tempat pakan mulai dan tinggi saat alat ditarik saat jalan selesai - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset untuk diterapkan pada operasi. Arah adalah tergantung operasi. - - - The library to use to generate the path - The perpustakaan untuk menggunakan untuk menghasilkan jalan - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Kontrol bagaimana alat bergerak di sekitar sudut. Default=Putaran - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Geometri dasar dari toolpath ini + + The library to use to generate the path + The perpustakaan untuk menggunakan untuk menghasilkan jalan + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Tidak menemukan pekerjaan%s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Sudut Cutting Edge tidak benar%.2f, harus <90° dan>=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) menghasilkan ujung alat negatif - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Sudut Cutting Edge tidak benar%.2f, harus <90° dan>=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pilih Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Fitur % s . % s tidak dapat diproses sebagai lubang melingkar - tolong hapus dari daftar geometri dasar. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1590,6 +1590,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumen untuk Prosesor Post (khusus untuk naskah) + + + Collection of tool controllers available for this job. + Kumpulan alat pengontrol tersedia untuk pekerjaan ini. + Last Time the Job was post-processed @@ -1615,11 +1620,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Jalur majemuk semua operasi sesuai pesanan mereka diproses. - - - Collection of tool controllers available for this job. - Kumpulan alat pengontrol tersedia untuk pekerjaan ini. - Split output into multiple gcode files @@ -1901,16 +1901,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1926,6 +1916,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2029,11 +2029,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2044,6 +2039,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2326,6 +2326,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2371,6 +2376,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2391,6 +2401,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3103,6 +3118,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3284,6 +3306,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Membuat Jalur Dess-up objek dari suatu dipilih jalan + Please select one path object @@ -3301,16 +3333,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Silahkan pilih objek Path - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Membuat Jalur Dess-up objek dari suatu dipilih jalan - Path_DressupAxisMap @@ -3783,12 +3805,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Membuat Jalur Hop objek - - - The selected object is not a path - - The dipilih objek bukan jalan - Please select one path object @@ -3804,6 +3820,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Buat Hop + + + The selected object is not a path + + The dipilih objek bukan jalan + Path_Inspect @@ -4054,11 +4076,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4109,36 +4161,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4359,13 +4381,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Silahkan pilih salah satu objek path - - Simple Copy @@ -4376,6 +4391,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Membuat salinan non-parametrik dari jalur lain + + + Please select exactly one path object + + Silahkan pilih salah satu objek path + + Please select exactly one path object @@ -4468,11 +4490,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4483,6 +4500,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Tambahkan Alat Pengontrol + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4509,11 +4531,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4524,6 +4541,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4558,56 +4580,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tooltable LinuxCNC (*.tbl) - Open tooltable Buka tooltable - - - Save tooltable - Simpan tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4818,6 +4795,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (* .xml) ;, HeeksCAD tooltable (* .tooltable) + + + Save tooltable + Simpan tooltable + Tooltable XML (*.xml) @@ -4833,6 +4815,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Objek tidak memiliki properti tooltable + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tooltable LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_it.qm b/src/Mod/Path/Gui/Resources/translations/Path_it.qm index f825b6c257..fa221d0d24 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_it.qm and b/src/Mod/Path/Gui/Resources/translations/Path_it.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_it.ts b/src/Mod/Path/Gui/Resources/translations/Path_it.ts index 54d6b5cd1b..e9b8d9bf3c 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_it.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_it.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra gli oggetti di costruzione dei percorsi temporanei quando il modulo è in modalità DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli incrementano molto il tempo di elaborazione. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli non aumentano di molto il tempo di elaborazione. - - - - Stop index(angle) for rotational scan - Indice di arresto (angolo) per la scansione rotazionale - - - - Dropcutter lines are created parallel to this axis. - Le linee di taglio sono create parallele a questo asse. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object L'operazione dovrebbe essere delimitata dall'oggetto grezzo o dal riquadro di delimitazione dell'oggetto di base - - - Additional offset to the selected bounding box - Offset aggiuntivo al riquadro di selezione selezionato - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Abilita l'ottimizzazione che rimuove i punti non necessari dall'output di G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli incrementano molto il tempo di elaborazione. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Valori più piccoli producono una maglia più fine e precisa. Valori più piccoli non aumentano di molto il tempo di elaborazione. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) La direzione percorsa dall'utensile intorno alla parte: CW se in senso orario o CCW se in senso antiorario + + + Stop index(angle) for rotational scan + Indice di arresto (angolo) per la scansione rotazionale + + + + Ignore areas that proceed below specified depth. + Ignora le aree che sono al di sotto della profondità specificata. + + + + Depth used to identify waste areas to ignore. + Profondità utilizzata per identificare le aree di scarto da ignorare. + + + + Cut through waste to depth at model edge, releasing the model. + Taglia lo scarto alla profondità a bordo modello, liberando il modello. + + + + Dropcutter lines are created parallel to this axis. + Le linee di taglio sono create parallele a questo asse. + + + + Additional offset to the selected bounding box + Offset aggiuntivo al riquadro di selezione selezionato + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Avvia indice (angolo) per la scansione di rotazione - - - Ignore areas that proceed below specified depth. - Ignora le aree che sono al di sotto della profondità specificata. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Pianare: Flat, scansione 3D della superficie. Rotazionale: scansione 4° asse di rotazione. - - - Depth used to identify waste areas to ignore. - Profondità utilizzata per identificare le aree di scarto da ignorare. - - - - Cut through waste to depth at model edge, releasing the model. - Taglia lo scarto alla profondità a bordo modello, liberando il modello. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -136,7 +136,7 @@ Cut internal feature areas within a larger selected face. - Cut internal feature areas within a larger selected face. + Ignora le aree interne contenute in una faccia selezionata più grande. @@ -243,6 +243,11 @@ The path to be copied Il percorso da copiare + + + The base geometry of this toolpath + La geometria di base del percorso di questo utensile + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controlla la ritrazione dell'utensile Codice standard = G98 + + + The height where feed starts and height during retract tool when path is finished + L'altezza a cui inizia l'avanzamento e l'altezza durante l'allontanamento dell'utensile a fine percorso + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Fino a che punto la profondità del trapano è estesa - - - The height where feed starts and height during retract tool when path is finished - L'altezza a cui inizia l'avanzamento e l'altezza durante l'allontanamento dell'utensile a fine percorso - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Scostamento extra da applicare all'operazione. La direzione è dipendente dall'operazione. - - - The library to use to generate the path - La libreria da utilizzare per generare il percorso - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controlla come si muove lo strumento attorno agli angoli (Standard = Rotondo) - - - Extend the profile clearing beyond the Extra Offset. - Estendi la compensazione del profilo oltre l'Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Rendere vero (True), se si utilizza la compensazione raggio utensile - - The base geometry of this toolpath - La geometria di base del percorso di questo utensile + + The library to use to generate the path + La libreria da utilizzare per generare il percorso + + + + Extend the profile clearing beyond the Extra Offset. + Estendi la compensazione del profilo oltre l'Extra Offset. @@ -916,35 +916,35 @@ Didn't find job %s Non riesco a trovare la lavorazione %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Angolo di taglio di %.2f invalido, deve essere compreso fra <90° e >=0° - Illegal arc: Start and end radii not equal - Illegal arc: Start and end radii not equal + Arco illegale: raggi di inizio e fine non uguali Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Angolo di taglio non valido %.2f, deve essere compreso tra >0° e <=180° - - - Cutting Edge Angle (%.2f) results in negative tool tip length - L'angolo di taglio (%.2f) risulta negativo nella lunghezza della punta dello strumento - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Angolo di taglio di %.2f non valido, deve essere compreso tra >0° e <=180° + + + Cutting Edge Angle (%.2f) results in negative tool tip length + L'angolo di taglio (%.2f) risulta negativo nella lunghezza della punta dello strumento + + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Angolo di taglio di %.2f invalido, deve essere compreso fra <90° e >=0° + Choose a writable location for your toolbits - Choose a writable location for your toolbits + Scegli una posizione scrivibile per i tuoi toolbits @@ -1019,7 +1019,7 @@ Diameters - Diameters + Diametri @@ -1036,21 +1036,26 @@ Pick Start Point Scegli il punto iniziale + + + Consider toggling the InverseAngle property and recomputing the operation. + Considerare di attivare la proprietà InverseAngle e di ricalcolare l'operazione. + Verify final depth of pocket shaped by vertical faces. Verifica la profondità finale della tasca formata da facce verticali. + + + Depth Warning + Avviso di Profondità + Processing model as a whole ... Elaborazione del modello nel suo complesso... - - - Consider toggling the InverseAngle property and recomputing the operation. - Considerare di attivare la proprietà InverseAngle e di ricalcolare l'operazione. - Can not identify loop. @@ -1084,15 +1089,10 @@ Processing subs individually ... Elaborando individualmente i subs... - - - Depth Warning - Avviso di Profondità - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. + Le facce selezionate formano un anello. Elaborazione facce consecutive. @@ -1122,12 +1122,12 @@ Applying inverse angle automatically. - Applying inverse angle automatically. + Applicazione automatica dell'angolo inverso. Applying inverse angle manually. - Applying inverse angle manually. + Applicazione manuale dell'angolo inverso. @@ -1142,13 +1142,18 @@ Invalid Filename - Invalid Filename + Nome file non valido Rotated to inverse angle. Ruota all'angolo inverso. + + + Rotated to 'InverseAngle' to attempt access. + Ruotato in 'Angolo Inverso' per tentare l'accesso. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Il tratto %s.%s non può essere calcolato come un foro circolare - prego rimuoverlo dall'elenco della geometria di base. - - - Rotated to 'InverseAngle' to attempt access. - Ruotato in 'Angolo Inverso' per tentare l'accesso. - Always select the bottom edge of the hole when using an edge. @@ -1188,13 +1188,13 @@ Start depth <= face depth. Increased to stock top. - Start depth <= face depth. -Increased to stock top. + Profondità iniziale <= profondità della faccia. +Aumentata fino all'altezza del pezzo grezzo. Ignoring non-horizontal Face - Ignoring non-horizontal Face + Ignora faccia non orizzontale @@ -1254,12 +1254,12 @@ Increased to stock top. Specialty Operations - Specialty Operations + Operazioni di specializzazione Utils - Utils + Utilità @@ -1328,14 +1328,14 @@ Increased to stock top. The selected tool has no FlatRadius and no TipDiameter property. Assuming {} - The selected tool has no FlatRadius and no TipDiameter property. Assuming {} + Lo strumento selezionato non ha alcun FlatRaggio e nessuna proprietà TipDiameter. Supponendo {} The selected tool has no CuttingEdgeAngle property. Assuming Endmill - The selected tool has no CuttingEdgeAngle property. Assuming Endmill + L'utensile selezionato non ha nessuna proprietà Angolo di spoglia. Si presume sia una fresa @@ -1593,10 +1593,15 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argomenti per il Post processore (specifici per lo script) + + + Collection of tool controllers available for this job. + Insieme dei controller degli utensili disponibili per questa lavorazione. + Last Time the Job was post-processed - Last Time the Job was post-processed + L'ultima volta che il lavoro è stato post-elaborato @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Tracciato composto da tutte le operazioni nell'ordine in che cui vengono elaborate. - - - Collection of tool controllers available for this job. - Insieme dei controller degli utensili disponibili per questa lavorazione. - Split output into multiple gcode files @@ -1651,7 +1651,7 @@ Increased to stock top. Collection of all tool controllers for the job - Collection of all tool controllers for the job + Raccolta di tutti i controller di utensili per il lavoro @@ -1814,12 +1814,12 @@ Increased to stock top. Lower limit of the turning diameter - Lower limit of the turning diameter + Limite inferiore del diametro della tornitura Upper limit of the turning diameter. - Upper limit of the turning diameter. + Limite superiore del diametro della tornitura. @@ -1903,16 +1903,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Profondità finale impostata sotto ZMin delle facce selezionate. - - - Pocket Shape - Tasca - - - - Creates a Path Pocket object from a face or faces - Crea un oggetto percorso Tasca da una o più facce - Normal @@ -1928,6 +1918,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Tasca + + + + Creates a Path Pocket object from a face or faces + Crea un oggetto percorso Tasca da una o più facce + 3D Pocket @@ -2031,11 +2031,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. errore durante la restituzione del tipo di profilo di avvio. - - - Please set to an acceptable value greater than zero. - Si prega impostare un valore accettabile maggiore di zero. - Failed to extract offset(s) for expanded profile. @@ -2046,6 +2041,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Impossibile espandere il profilo. + + + Please set to an acceptable value greater than zero. + Si prega impostare un valore accettabile maggiore di zero. + For open edges, verify Final Depth for this operation. @@ -2220,27 +2220,27 @@ If it is necessary to set the FinalDepth manually please select a different oper Edit PropertyBag - Edit PropertyBag + Modifica contenitore delle proprietà Create PropertyBag - Create PropertyBag + Crea contenitore delle proprietà Property Bag - Property Bag + Contenitore delle proprietà Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Crea un oggetto che può essere usato per memorizzare le proprietà di riferimento. List of custom property groups - List of custom property groups + Elenco dei gruppi di proprietà personalizzati @@ -2328,6 +2328,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Il valore di offset attuale non è possibile. + + + Current Extend Radius value produces negative arc radius. + Il valore del raggio di estensione corrente produce un raggio d'arco negativo. + No path extensions available for full circles. @@ -2341,7 +2346,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Verify slot path start and end points. - Verify slot path start and end points. + Verifica i punti di inizio e fine del percorso dell'asola. @@ -2373,6 +2378,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Lo strumento corrente è più grande del diametro dell'arco. + + + Failed, slot from edge only accepts lines, arcs and circles. + Fallito, asola dal bordo accetta solo linee, archi e cerchi. + Failed to determine point 1 from @@ -2393,6 +2403,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: La faccia selezionata non è orientata verticalmente: + + + Current offset value produces negative radius. + L'offset corrente produce un raggio negativo. + PathStock @@ -2751,67 +2766,67 @@ If it is necessary to set the FinalDepth manually please select a different oper Thread Milling - Thread Milling + Maschiatura Creates a Path Thread Milling operation from features of a base object - Creates a Path Thread Milling operation from features of a base object + Crea un oggetto percorso di maschiatura da una funzionalità di un oggetto di base Set thread orientation - Set thread orientation + Imposta orientamento della filettatura Currently only internal - Currently only internal + Attualmente solo interno Devfines which standard thread was chosen - Devfines which standard thread was chosen + Definisce quale standard di filettatura è stato scelto Set thread's major diameter - Set thread's major diameter + Imposta il diametro maggiore della filettatura Set thread's minor diameter - Set thread's minor diameter + Imposta il diametro minore della filettatura Set thread's pitch - used for metric threads - Set thread's pitch - used for metric threads + Imposta il passo della filettatura - usato per filettatura metrica Set thread's tpi - used for imperial threads - Set thread's tpi - used for imperial threads + Imposta il passo (tpi) della filettatura - usato per filettatura imperiale Set how many passes are used to cut the thread - Set how many passes are used to cut the thread + Imposta quanti passaggi vengono usati per tagliare la filettatura Direction of thread cutting operation - Direction of thread cutting operation + Direzione del taglio della filettatura Set to True to get lead in and lead out arcs at the start and end of the thread cut - Set to True to get lead in and lead out arcs at the start and end of the thread cut + Impostare a True per ottenere attacco circolare all'inizio e alla fine del taglio della filettatura Operation to clear the inside of the thread - Operation to clear the inside of the thread + Operazione per pulire l'interno della filettatura @@ -2839,12 +2854,12 @@ If it is necessary to set the FinalDepth manually please select a different oper List of all properties inherited from the bit - List of all properties inherited from the bit + Elenco di tutte le proprietà ereditate dal bit Did not find a PropertyBag in {} - not a ToolBit shape? - Did not find a PropertyBag in {} - not a ToolBit shape? + Contenitore delle proprietà non trovato in {} - non è una forma di utensile? @@ -2874,12 +2889,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Whether Spindle Power should be allowed - Whether Spindle Power should be allowed + Se il mandrino dovrebbe essere azionato Toolbit cannot be edited: Shapefile not found - Toolbit cannot be edited: Shapefile not found + Impossibile modificare utensile: file della forma non trovato @@ -2937,12 +2952,12 @@ If it is necessary to set the FinalDepth manually please select a different oper ToolBit Dock - ToolBit Dock + Pannello utensili Toggle the Toolbit Dock - Toggle the Toolbit Dock + Attiva/disattiva il pannello degli utensili @@ -2962,7 +2977,7 @@ If it is necessary to set the FinalDepth manually please select a different oper ToolBit Library editor - ToolBit Library editor + Editor libreria utensili @@ -3094,37 +3109,44 @@ If it is necessary to set the FinalDepth manually please select a different oper The deflection value for discretizing arcs - The deflection value for discretizing arcs + L'angolo di deflessione per la discretizzazione degli archi cutoff for removing colinear segments (degrees). default=10.0. - cutoff for removing colinear segments (degrees). default=10.0. + soglia per la rimozione di segmenti collineari (gradi). predefinito=10.0. Cutoff for removing colinear segments (degrees). default=10.0. - Cutoff for removing colinear segments (degrees). default=10.0. + Soglia per la rimozione di segmenti collineari (gradi). predefinito=10.0. + + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Soglia per la rimozione di segmenti collineari (gradi). + predefinito=10.0. The Job Base Object has no engraveable element. Engraving operation will produce no output. - The Job Base Object has no engraveable element. Engraving operation will produce no output. + L'oggetto di base della lavorazione non ha nessun elemento incisibile. L'operazione di incisione non produrrà nessun output. Error processing Base object. Engraving operation will produce no output. - Error processing Base object. Engraving operation will produce no output. + Errore di elaborazione dell'oggetto di base. L'operazione di Incisione non produrrà alcun output. Vcarve - Vcarve + Vcarve Creates a medial line engraving path - Creates a medial line engraving path + Crea un tracciato di incisione a linea mediale @@ -3287,6 +3309,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Replica + + + + Creates a Path Dess-up object from a selected path + Crea un oggetto Replica modificabile del percorso selezionato + Please select one path object @@ -3306,16 +3338,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Si prega di selezionare un oggetto Percorso - - - Dress-up - Replica - - - - Creates a Path Dess-up object from a selected path - Crea un oggetto Replica modificabile del percorso selezionato - Path_DressupAxisMap @@ -3788,13 +3810,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Crea un oggetto percorso Salto - - - The selected object is not a path - - L'oggetto selezionato non è un percorso - - Please select one path object @@ -3810,6 +3825,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Crea Salto + + + The selected object is not a path + + L'oggetto selezionato non è un percorso + + Path_Inspect @@ -4059,66 +4081,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - Check the path job for common errors - Check the path job for common errors - - - - Base Object(s) - Base Object(s) - - - - Job Sequence - Job Sequence - - - - Job Description - Job Description - - - - Job Type - Job Type - - - - CAD File Name - CAD File Name - - - - Last Save Date - Last Save Date - - - - Customer - Customer - - - - Designer - Designer - - - - Operation - Operazione - - - - Minimum Z Height - Minimum Z Height - The Job has no selected Base object. La lavorazione non ha un oggetto base selezionato. + + + Check the path job for common errors + Controlla il progetto percorso per individuare gli errori più comuni + A Postprocessor has not been selected. @@ -4144,30 +4116,80 @@ If it is necessary to set the FinalDepth manually please select a different oper No issues detected, {} has passed basic sanity check. Nessun problema, {} ha superato il controllo di base. + + + Base Object(s) + Oggetto(i) Base + + + + Job Sequence + Sequenza Di Lavoro + + + + Job Description + Descrizione Lavoro + + + + Job Type + Tipo di Lavoro + + + + CAD File Name + Nome File CAD + + + + Last Save Date + Data Ultimo Salvataggio + + + + Customer + Cliente + + + + Designer + Disegnatore + + + + Operation + Operazione + + + + Minimum Z Height + Altezza Z Minima + Maximum Z Height - Maximum Z Height + Altezza Z Massima Cycle Time - Cycle Time + Tempo di Ciclo Coolant - Coolant + Refrigerante TOTAL JOB - TOTAL JOB + TOTALE LAVORO Tool Number - Tool Number + Numero Strumento @@ -4177,12 +4199,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Manufacturer - Manufacturer + Produttore Part Number - Part Number + Numero Parte @@ -4192,47 +4214,47 @@ If it is necessary to set the FinalDepth manually please select a different oper Inspection Notes - Inspection Notes + Note di Ispezione Tool Controller - Tool Controller + Controllore Strumento Feed Rate - Feed Rate + Feed Rate Spindle Speed - Spindle Speed + Velocità Mandrino Tool Shape - Tool Shape + Forma Utensile Tool Diameter - Tool Diameter + Diametro Utensile X Size - X Size + Dimensione X Y Size - Y Size + Dimensione Y Z Size - Z Size + Dimensione Z @@ -4242,62 +4264,62 @@ If it is necessary to set the FinalDepth manually please select a different oper Work Offsets - Work Offsets + Offset Di Lavoro Order By - Order By + Ordina per Part Datum - Part Datum + Part Datum Gcode File - Gcode File + File Gcode Last Post Process Date - Last Post Process Date + Data Ultimo Post Process Stops - Stops + Stops Programmer - Programmer + Programmatore Machine - Machine + Macchina Postprocessor - Postprocessor + Postprocessore Post Processor Flags - Post Processor Flags + Post Processor Flags File Size (kbs) - File Size (kbs) + Dimensione File (kbs) Line Count - Line Count + Conteggio linee @@ -4312,7 +4334,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Date - Date + Data @@ -4365,13 +4387,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Si prega di selezionare correttamente un oggetto percorso - - Simple Copy @@ -4382,6 +4397,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Crea una copia non parametrica di un altro percorso + + + Please select exactly one path object + + Si prega di selezionare correttamente un oggetto percorso + + Please select exactly one path object @@ -4475,11 +4497,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Carica utensile - Add Tool Controller to the Job @@ -4490,6 +4507,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Aggiungi un Controllo utensile + + + Tool Number to Load + Carica utensile + Path_ToolTable @@ -4509,17 +4531,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Vcarve - Vcarve + Vcarve Creates a medial line engraving path - Creates a medial line engraving path - - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + Crea un tracciato di incisione a linea mediale @@ -4531,6 +4548,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4565,56 +4587,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Salva la libreria utensili - - - Tooltable JSON (*.json) - Tabella degli utensili JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabella degli utensili HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabella degli utensili LinuxCNC (*.tbl) - Open tooltable Apri la tabella utensili - - - Save tooltable - Salva la tabella utensili - - - - Rename Tooltable - Rinomina la tabella utensili - - - - Enter Name: - Inserire il nome: - - - - Add New Tool Table - Aggiungi nuova tabella utensili - - - - Delete Selected Tool Table - Elimina la tabella degli utensili selezionata - - - - Rename Selected Tool Table - Rinomina la tabella degli utensili selezionati - Tooltable editor @@ -4825,6 +4802,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabella utensili XML (XML); Tabella utensili HeeksCAD (*.tooltable) + + + Save tooltable + Salva la tabella utensili + Tooltable XML (*.xml) @@ -4840,6 +4822,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property L'oggetto non ha le proprietà necessarie per la tabella utensili + + + Rename Tooltable + Rinomina la tabella utensili + + + + Enter Name: + Inserire il nome: + + + + Add New Tool Table + Aggiungi nuova tabella utensili + + + + Delete Selected Tool Table + Elimina la tabella degli utensili selezionata + + + + Rename Selected Tool Table + Rinomina la tabella degli utensili selezionati + + + + Tooltable JSON (*.json) + Tabella degli utensili JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabella degli utensili HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabella degli utensili LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ja.qm b/src/Mod/Path/Gui/Resources/translations/Path_ja.qm index 79d9bcf3da..ec6f9f3c71 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ja.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ja.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts index e7b19456d4..7b74b4bd62 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ja.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ja.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. モジュールがDEBUGモード時に、一時パス、構築オブジェクトを表示します。 - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - 値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にするほと、処理時間が大幅に増加します。 - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - 値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にしても、処理時間はそれほど大幅に増加しません。 - - - - Stop index(angle) for rotational scan - 回転スキャンの停止インデックス(角度) - - - - Dropcutter lines are created parallel to this axis. - ドロップカッターラインは、この軸と平行に作成されます。 - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object この工程はストックオブジェクト、またはベースオブジェクトのバウンディングボックスによって制限を受けます - - - Additional offset to the selected bounding box - 選択肢したバウンディングボックスへの追加オフセット - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output 最適化を有効に設定すると、G-Code出力から不必要な点を削除するようにさなります + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + 値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にするほと、処理時間が大幅に増加します。 + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + 値を小さくすると、より細かく、より正確なメッシュとなります。小さい値にしても、処理時間はそれほど大幅に増加しません。 + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) ツールパスが部品の周りを移動する時の方向: Climb(時計回り)または Conventional(反時計回り) + + + Stop index(angle) for rotational scan + 回転スキャンの停止インデックス(角度) + + + + Ignore areas that proceed below specified depth. + 指定された深さより下のエリアを無視。 + + + + Depth used to identify waste areas to ignore. + 無視される不要エリアを特定するための深さ + + + + Cut through waste to depth at model edge, releasing the model. + モデル端で最低部まで不要部を切り抜き、モデルを解放 + + + + Dropcutter lines are created parallel to this axis. + ドロップカッターラインは、この軸と平行に作成されます。 + + + + Additional offset to the selected bounding box + 選択肢したバウンディングボックスへの追加オフセット + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan 回転スキャンの開始インデックス(角度) - - - Ignore areas that proceed below specified depth. - 指定された深さより下のエリアを無視。 - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. 平面的な平面、3Dサーフェスの走査。回転: 第4軸で回転走査 - - - Depth used to identify waste areas to ignore. - 無視される不要エリアを特定するための深さ - - - - Cut through waste to depth at model edge, releasing the model. - モデル端で最低部まで不要部を切り抜き、モデルを解放 - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied コピーするパス + + + The base geometry of this toolpath + このツールパスのベースジオメトリー + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 ツールを後退(後サイクルの送り復帰) させる制御コード。 デフォルト=G98 + + + The height where feed starts and height during retract tool when path is finished + フィード開始位置の高さとパス終了時のツール後退中の高さ + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - フィード開始位置の高さとパス終了時のツール後退中の高さ - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. 工程に適用する追加オフセット。方向は工程に依存して変わります。 - - - The library to use to generate the path - パスの生成に使用するライブラリ - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round 角部での工具の動き方を制御。既定=ラウンド - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ 工具径補正を使用する場合は True - - The base geometry of this toolpath - このツールパスのベースジオメトリー + + The library to use to generate the path + パスの生成に使用するライブラリ + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s ジョブ %s が見つかりませんでした。 - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - %.2fは 無効な切れ刃角です。切れ刃角は <90° and >=0° でなければなりません - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + %.2f は、無効な切削角度です。 0°より大きく、かつ180°以下でなければいけません。 + Cutting Edge Angle (%.2f) results in negative tool tip length 切れ刃角 (%.2f) は、負の歯先距離をもたらします - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - %.2f は、無効な切削角度です。 0°より大きく、かつ180°以下でなければいけません。 + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + %.2fは 無効な切れ刃角です。切れ刃角は <90° and >=0° でなければなりません @@ -1036,21 +1036,26 @@ Pick Start Point 開始点を選択 + + + Consider toggling the InverseAngle property and recomputing the operation. + InverseAngleプロパティを切り替えて、作業を再計算することを検討して下さい。 + Verify final depth of pocket shaped by vertical faces. 垂直面によって成形されたポケットの深さを確認 + + + Depth Warning + 深度の警告 + Processing model as a whole ... モデル全体を処理... - - - Consider toggling the InverseAngle property and recomputing the operation. - InverseAngleプロパティを切り替えて、作業を再計算することを検討して下さい。 - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... サブルーチンを個別に処理… - - - Depth Warning - 深度の警告 - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. フィーチャー %s.%s は丸穴として処理できません。基本ジオメトリの一覧から削除してください - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) ポストプロセッサの引数(スクリプトに固有) + + + Collection of tool controllers available for this job. + このジョブに使用可能なツールコント ローラーのコレクション + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. 処理される順序でのすべての工程の複合パス - - - Collection of tool controllers available for this job. - このジョブに使用可能なツールコント ローラーのコレクション - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - ポケット形状 - - - - Creates a Path Pocket object from a face or faces - 1面または複数面からパス・ポケット・オブジェクトを作成 - Normal @@ -1929,6 +1919,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Y Y + + + Pocket Shape + ポケット形状 + + + + Creates a Path Pocket object from a face or faces + 1面または複数面からパス・ポケット・オブジェクトを作成 + 3D Pocket @@ -2032,11 +2032,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_Dressup + + + Dress-up + ドレスアップ + + + + Creates a Path Dess-up object from a selected path + 選択したパスからパス・ドレスアップ・オブジェクトを作成 + Please select one path object @@ -3307,16 +3339,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Please select a Path object パスオブジェクトを選択して下さい - - - Dress-up - ドレスアップ - - - - Creates a Path Dess-up object from a selected path - 選択したパスからパス・ドレスアップ・オブジェクトを作成 - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Creates a Path Hop object パス・ホップ・オブジェクトを作成 - - - The selected object is not a path - - 選択されたオブジェクトはパスではありません - - Please select one path object @@ -3811,6 +3826,13 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Create Hop ホップを作成 + + + The selected object is not a path + + 選択されたオブジェクトはパスではありません + + Path_Inspect @@ -4060,11 +4082,41 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_Sanity + + + The Job has no selected Base object. + ジョブに選択されたベース オブジェクトがありません。 + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + ポストプロセッサーが選択されていません。 + + + + No output file is named. You'll be prompted during postprocessing. + 出力ファイルが指定されていません。後処理中に入力を求められます。 + + + + No active operations was found. Post processing will not result in any tooling. + アクティブな操作が見つかりませんでした。どのツールでも後処理は行なわれません。 + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + ツールコントローラーが見つかりませんでした。使用されるデフォルト値は危険です。ツールコントローラーを追加してください。 + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - ジョブに選択されたベース オブジェクトがありません。 - - - - A Postprocessor has not been selected. - ポストプロセッサーが選択されていません。 - - - - No output file is named. You'll be prompted during postprocessing. - 出力ファイルが指定されていません。後処理中に入力を求められます。 - - - - No active operations was found. Post processing will not result in any tooling. - アクティブな操作が見つかりませんでした。どのツールでも後処理は行なわれません。 - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - ツールコントローラーが見つかりませんでした。使用されるデフォルト値は危険です。ツールコントローラーを追加してください。 - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_SimpleCopy - - - Please select exactly one path object - - パス・オブジェクトをひとつだけ選択してください。 - - Simple Copy @@ -4383,6 +4398,13 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Creates a non-parametric copy of another path 別のパスの非パラメトリックなコピーを作成 + + + Please select exactly one path object + + パス・オブジェクトをひとつだけ選択してください。 + + Please select exactly one path object @@ -4476,11 +4498,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Path_ToolController - - - Tool Number to Load - 読み込む工具番号 - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Add Tool Controller ツールコントローラーを追加 + + + Tool Number to Load + 読み込む工具番号 + Path_ToolTable @@ -4517,11 +4539,6 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Save toolbit library ツールビットのライブラリを保存 - - - Tooltable JSON (*.json) - ツールテーブル JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCADツールテーブル (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNCツールテーブル (*.tbl) - Open tooltable ツールテーブルを開く - - - Save tooltable - ツールテーブルを保存 - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - 新しいツールテーブルを追加 - - - - Delete Selected Tool Table - 選択したツールテーブルを削除 - - - - Rename Selected Tool Table - 選択したツールテーブルの名前を変更 - Tooltable editor @@ -4826,6 +4803,11 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) ツールテーブルXML (*.xml);HeeksCADツールテーブル (*.tooltable) + + + Save tooltable + ツールテーブルを保存 + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ FinalDepthを手動で設定する必要がある場合は別の操作を選択 Object doesn't have a tooltable property オブジェクトがツールテーブルプロパティを持っていません。 + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + 新しいツールテーブルを追加 + + + + Delete Selected Tool Table + 選択したツールテーブルを削除 + + + + Rename Selected Tool Table + 選択したツールテーブルの名前を変更 + + + + Tooltable JSON (*.json) + ツールテーブル JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCADツールテーブル (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNCツールテーブル (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_kab.qm b/src/Mod/Path/Gui/Resources/translations/Path_kab.qm index 72bbd16ff1..c83df8f185 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_kab.qm and b/src/Mod/Path/Gui/Resources/translations/Path_kab.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_kab.ts b/src/Mod/Path/Gui/Resources/translations/Path_kab.ts index 60c9461f5a..cbaef36e07 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_kab.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_kab.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Le chemin d'accès à copier + + + The base geometry of this toolpath + La géométrie de base du parcours de l'outil + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + La hauteur de départ et la hauteur de retrait de l'outil quand son parcours est terminé + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - La hauteur de départ et la hauteur de retrait de l'outil quand son parcours est terminé - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controls how tool moves around corners. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - La géométrie de base du parcours de l'outil + + The library to use to generate the path + The library to use to generate the path + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Habillage + + + + Creates a Path Dess-up object from a selected path + Crée un habillage d'une trajectoire sélectionnée + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Veuillez sélectionner une trajectoire - - - Dress-up - Habillage - - - - Creates a Path Dess-up object from a selected path - Crée un habillage d'une trajectoire sélectionnée - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Crée une trajectoire de saut - - - The selected object is not a path - - L'objet sélectionné n'est pas une trajectoire - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Crée un saut + + + The selected object is not a path + + L'objet sélectionné n'est pas une trajectoire + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,12 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Veuillez sélectionner seulement un chemin - Simple Copy @@ -4382,6 +4398,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Crée une copie non paramétrique d'un autre chemin + + + Please select exactly one path object + + Veuillez sélectionner seulement un chemin + Please select exactly one path object @@ -4475,11 +4497,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numéro d'outil à charger - Add Tool Controller to the Job @@ -4490,6 +4507,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Numéro d'outil à charger + Path_ToolTable @@ -4516,11 +4538,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4531,6 +4548,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4565,56 +4587,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Ouvre la table des outils - - - Save tooltable - Enregistrer la table d'outils - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4825,6 +4802,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Table d'outils XML (*.xml);;Table d'outils HeeksCAD (*.tooltable) + + + Save tooltable + Enregistrer la table d'outils + Tooltable XML (*.xml) @@ -4840,6 +4822,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property L'objet ne possède pas de propriété d'outil pour être mis dans la table + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ko.qm b/src/Mod/Path/Gui/Resources/translations/Path_ko.qm index a2370fadb7..08b7a4b82b 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ko.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ko.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ko.ts b/src/Mod/Path/Gui/Resources/translations/Path_ko.ts index 4dc34a8b50..d4252cb6b9 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ko.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ko.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controls how tool moves around corners. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + The library to use to generate the path + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable 도구목록 열기 - - - Save tooltable - 도구목록을 저장 - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) 도구목록 XML (*.xml); HeeksCAD 도구목록 (*.tooltable) + + + Save tooltable + 도구목록을 저장 + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property 개체가 도구목록 속성을 하지 않습니다. + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_lt.qm b/src/Mod/Path/Gui/Resources/translations/Path_lt.qm index 624eb3293b..ae868a2d4c 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_lt.qm and b/src/Mod/Path/Gui/Resources/translations/Path_lt.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_lt.ts b/src/Mod/Path/Gui/Resources/translations/Path_lt.ts index 641dc3d42b..c5284bcc0d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_lt.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_lt.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controls how tool moves around corners. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + The library to use to generate the path + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + Nerasta veiksmų. Po apdorojimo nebus panaudoti jokie įrankiai. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - Nerasta veiksmų. Po apdorojimo nebus panaudoti jokie įrankiai. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_nl.qm b/src/Mod/Path/Gui/Resources/translations/Path_nl.qm index f6ceefe5bd..6a6a91d1b1 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_nl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_nl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts index 41c638e4e0..e68f8afca3 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_nl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_nl.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Toon de tijdelijke padconstructie-objecten wanneer de module in DEBUG-modus staat. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd aanzienlijk. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd niet aanzienlijk. - - - - Stop index(angle) for rotational scan - Stop index(hoek) voor rotationele scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutterlijnen worden parallel gemaakt met deze as. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Moet de bewerking worden beperkt door het voorraadobject of door de begrenzingsdoos van het basisobject - - - Additional offset to the selected bounding box - Extra verschuiving naar de geselecteerde begrenzingsdoos - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Optimalisatie inschakelen die onnodige punten verwijdert van de G-Code uitvoer + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd aanzienlijk. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Kleinere waarden leveren een fijner, nauwkeuriger mesh op. Kleinere waarden verhogen de verwerkingstijd niet aanzienlijk. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) De richting die het tool moet volge rond het werkstuk: Climb(met de klok mee) of conventioneel(tegen de klok) + + + Stop index(angle) for rotational scan + Stop index(hoek) voor rotationele scan + + + + Ignore areas that proceed below specified depth. + Negeer gebieden die onder de opgegeven diepte gaan. + + + + Depth used to identify waste areas to ignore. + Diepte die gebruikt werd om de te negeren afvalgebieden te identificeren. + + + + Cut through waste to depth at model edge, releasing the model. + Ga door afval naar diepte aan de modelrand, waardoor het model vrijkomt. + + + + Dropcutter lines are created parallel to this axis. + Dropcutterlijnen worden parallel gemaakt met deze as. + + + + Additional offset to the selected bounding box + Extra verschuiving naar de geselecteerde begrenzingsdoos + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(hoek) voor rotationele scan - - - Ignore areas that proceed below specified depth. - Negeer gebieden die onder de opgegeven diepte gaan. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Vlak, 3D-oppervlakscan. Rotatie: 4e-as rotationele scan. - - - Depth used to identify waste areas to ignore. - Diepte die gebruikt werd om de te negeren afvalgebieden te identificeren. - - - - Cut through waste to depth at model edge, releasing the model. - Ga door afval naar diepte aan de modelrand, waardoor het model vrijkomt. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -136,7 +136,7 @@ Cut internal feature areas within a larger selected face. - Cut internal feature areas within a larger selected face. + Knip interne functie oppervlakken binnen een groter geselecteerd vlak. @@ -243,6 +243,11 @@ The path to be copied Het te kopiëren pad + + + The base geometry of this toolpath + De basisgeometrie voor dit gereedschapspad + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controleert hoe het gereedschap terugtrekt Standaard=G98 + + + The height where feed starts and height during retract tool when path is finished + De hoogte waar de invoer begint en de hoogte tijdens het intrekken van de functie wanneer het pad voltooid is + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Hoe ver de boordiepte is uitgebreid - - - The height where feed starts and height during retract tool when path is finished - De hoogte waar de invoer begint en de hoogte tijdens het intrekken van de functie wanneer het pad voltooid is - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra verschuiving om toe te passen op de bewerking. Richting is afhankelijk van bewerking. - - - The library to use to generate the path - De te bibliotheek gebruiken voor het genereren van het pad - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Bepaalt hoe het gereedschap zich door de hoeken beweegt. Standaard=Rond - - - Extend the profile clearing beyond the Extra Offset. - Breid het profiel schonen uit tot na de Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Zet Waar indien u gebruik maakt van de straalcompensatie van de snijder - - The base geometry of this toolpath - De basisgeometrie voor dit gereedschapspad + + The library to use to generate the path + De te bibliotheek gebruiken voor het genereren van het pad + + + + Extend the profile clearing beyond the Extra Offset. + Breid het profiel schonen uit tot na de Extra Offset. @@ -916,35 +916,35 @@ Didn't find job %s Taak %s niet gevonden - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ongeldige hoek van de snijrand %.2f, moet >=0° en <90° zijn - Illegal arc: Start and end radii not equal - Illegal arc: Start and end radii not equal + Illegale boog: start- en eindradii niet gelijk aan elkaar Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ongeldige hoek van de snijrand %.2f, moet >=0° en <=180° zijn + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Ongeldige hoek van de snijrand %.2f, moet >=0° en <=180° zijn + Cutting Edge Angle (%.2f) results in negative tool tip length Snijhoek rand (%.2f) resulteert in negatieve tool tip lengte - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Ongeldige hoek van de snijrand %.2f, moet >=0° en <=180° zijn + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ongeldige hoek van de snijrand %.2f, moet >=0° en <90° zijn Choose a writable location for your toolbits - Choose a writable location for your toolbits + Kies een beschrijfbare locatie voor je gereedschappunten @@ -1019,7 +1019,7 @@ Diameters - Diameters + Diameters @@ -1036,21 +1036,26 @@ Pick Start Point Kies het startpunt + + + Consider toggling the InverseAngle property and recomputing the operation. + Probeer de InverseAngle-eigenschap in/uit te schakelen en de operatie te herberekenen. + Verify final depth of pocket shaped by vertical faces. Controleer de einddiepte van de uitsparing gevormd door verticale vlakken. + + + Depth Warning + Diepte waarschuwing + Processing model as a whole ... Verwerking van het model in zijn geheel ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Probeer de InverseAngle-eigenschap in/uit te schakelen en de operatie te herberekenen. - Can not identify loop. @@ -1084,15 +1089,10 @@ Processing subs individually ... Individuele verwerking van subs ... - - - Depth Warning - Diepte waarschuwing - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. + Geselecteerde vlakken in lus. Verwerking van gelussente vlakken. @@ -1122,12 +1122,12 @@ Applying inverse angle automatically. - Applying inverse angle automatically. + Inverse hoek automatisch toepassen. Applying inverse angle manually. - Applying inverse angle manually. + Inverse hoek handmatig toepassen. @@ -1142,13 +1142,18 @@ Invalid Filename - Invalid Filename + Ongeldige bestandsnaam Rotated to inverse angle. Gedraaid naar de omgekeerde hoek. + + + Rotated to 'InverseAngle' to attempt access. + Gedraaid naar 'InverseAngle' om toegang te proberen. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Kenmerk %s.%s kan niet als cirkelvormig gat worden verwerkt - gelieve deze uit de lijst met basisgeometrieën te verwijderen. - - - Rotated to 'InverseAngle' to attempt access. - Gedraaid naar 'InverseAngle' om toegang te proberen. - Always select the bottom edge of the hole when using an edge. @@ -1188,13 +1188,13 @@ Start depth <= face depth. Increased to stock top. - Start depth <= face depth. -Increased to stock top. + Begindiepte <= diepte van vlak. +Toegenomen naar de standaard top. Ignoring non-horizontal Face - Ignoring non-horizontal Face + Negeer niet-horizontaal vlak @@ -1254,12 +1254,12 @@ Increased to stock top. Specialty Operations - Specialty Operations + Gespecialiseerde operaties Utils - Utils + Hulpmiddelen @@ -1328,14 +1328,14 @@ Increased to stock top. The selected tool has no FlatRadius and no TipDiameter property. Assuming {} - The selected tool has no FlatRadius and no TipDiameter property. Assuming {} + Het geselecteerde gereedschap heeft geen VlakRadius en geen Tipdiameter eigenschap. Aangenomen dat {} The selected tool has no CuttingEdgeAngle property. Assuming Endmill - The selected tool has no CuttingEdgeAngle property. Assuming Endmill + Het geselecteerde gereedschap heeft geen CuttingEdgeAngle eigenschap. Aannemend dat "Frees" is geselecteerd @@ -1593,10 +1593,15 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumenten voor de nabewerker (specifiek voor het script) + + + Collection of tool controllers available for this job. + Verzameling van gereedschapsregelaars beschikbaar voor deze taak. + Last Time the Job was post-processed - Last Time the Job was post-processed + Laatste keer dat de klus na-bewerkt @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Samengesteld traject van alle bewerkingen in de volgorde waarin ze worden verwerkt. - - - Collection of tool controllers available for this job. - Verzameling van gereedschapsregelaars beschikbaar voor deze taak. - Split output into multiple gcode files @@ -1651,7 +1651,7 @@ Increased to stock top. Collection of all tool controllers for the job - Collection of all tool controllers for the job + Verzameling van alle gereedschap opties voor de taak @@ -1814,12 +1814,12 @@ Increased to stock top. Lower limit of the turning diameter - Lower limit of the turning diameter + Onder limiet van de draai diameter Upper limit of the turning diameter. - Upper limit of the turning diameter. + Bovenlimiet van de draai diameter. @@ -1904,16 +1904,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Final depth set below ZMin of face(s) selected. Definitieve diepte ingesteld onder ZMin of vlak(ken) geselecteerd. - - - Pocket Shape - Vorm van de uitsparing - - - - Creates a Path Pocket object from a face or faces - Maakt een object van een paduitsparing aan vanuit een of meerdere vlakken - Normal @@ -1929,6 +1919,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Y Y + + + Pocket Shape + Vorm van de uitsparing + + + + Creates a Path Pocket object from a face or faces + Maakt een object van een paduitsparing aan vanuit een of meerdere vlakken + 3D Pocket @@ -2020,37 +2020,37 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Found a selected object which is not a face. Ignoring: - Found a selected object which is not a face. Ignoring: + Geselecteerd object gevonden dat geen vlak is. Negeren: No ExpandProfile support for ArchPanel models. - No ExpandProfile support for ArchPanel models. + Geen ExpandProfile ondersteuning voor ArchPanel modellen. failed to return opening type. - failed to return opening type. + retourneren openingstype mislukt. + + + + Failed to extract offset(s) for expanded profile. + Uitpakken van offset(s) voor uitgebreid profiel mislukt. + + + + Failed to expand profile. + Profiel uitbreiden mislukt. Please set to an acceptable value greater than zero. Gelieve een aanvaardbare waarde hoger dan nul in te stellen. - - - Failed to extract offset(s) for expanded profile. - Failed to extract offset(s) for expanded profile. - - - - Failed to expand profile. - Failed to expand profile. - For open edges, verify Final Depth for this operation. - For open edges, verify Final Depth for this operation. + Voor de geopende randen, controleer de eind diepte voor deze bewerking. @@ -2065,7 +2065,7 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Profile entire model, selected face(s) or selected edge(s) - Profile entire model, selected face(s) or selected edge(s) + Profiel hele model, geselecteerde vlakken(en) of geselecteerde rand(en) @@ -2221,27 +2221,27 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Edit PropertyBag - Edit PropertyBag + Bewerk EigenschapEmmer Create PropertyBag - Create PropertyBag + EigenschapEmmer aanmaken Property Bag - Property Bag + Eigenschap Emmer Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Maakt een object dat kan worden gebruikt om referentie-eigenschappen op te slaan. List of custom property groups - List of custom property groups + Lijst van aangepaste eigenschapsgroepen @@ -2312,47 +2312,52 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Check default value(s). - Check default value(s). + Controleer standaardwaarde). No Base Geometry object in the operation. - No Base Geometry object in the operation. + Geen Basis Geometrie object in de bewerking. Custom points not at same Z height. - Custom points not at same Z height. + Aangepaste punten niet op dezelfde Z-hoogte. Current offset value is not possible. - Current offset value is not possible. + Huidig offset waarde is niet mogelijk. + + + + Current Extend Radius value produces negative arc radius. + Huidige Verlengde Radius resulteerd in een negatieve boogstraal. No path extensions available for full circles. - No path extensions available for full circles. + Geen pad verlengingen beschikbaar voor volledige cirkels. operation collides with model. - operation collides with model. + bewerking botst met model. Verify slot path start and end points. - Verify slot path start and end points. + Begin- en eindpunten van slot controleren. The selected face is not oriented horizontally or vertically. - The selected face is not oriented horizontally or vertically. + Het geselecteerde vlak is niet verticaal of horizontaal georiënteerd. Only a vertex selected. Add another feature to the Base Geometry. - Only a vertex selected. Add another feature to the Base Geometry. + Alleen een hoekpunt geselecteerd. Voeg een ander vlak of rand toe aan de Basis Geometrie. @@ -2374,6 +2379,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Current tool larger than arc diameter. Huidige gereedschap groter dan boogdiameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Mislukt, slot van de rand accepteert alleen lijnen, bogen en cirkels. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew The selected face is not oriented vertically: Het geselecteerde vlak is niet verticaal georiënteerd: + + + Current offset value produces negative radius. + Huidige Verlengde Radius resulteerd in een negatieve boogstraal. + PathStock @@ -2528,7 +2543,7 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Check default value(s). - Check default value(s). + Controleer standaardwaarde). @@ -2603,12 +2618,12 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew No clearing shape returned. - No clearing shape returned. + Geen opruimdende vorm teruggegeven. No clearing path geometry returned. - No clearing path geometry returned. + Er is geen pad geometrie teruggegeven. @@ -2618,22 +2633,22 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Failed to identify tool for operation. - Failed to identify tool for operation. + Kan gereedschap hiet vinden voor bewerking. Failed to map selected tool to an OCL tool type. - Failed to map selected tool to an OCL tool type. + Kan de geselecteerde gereedschap niet koppelen aan een OCL gereedschaps-type. Failed to translate active tool to OCL tool type. - Failed to translate active tool to OCL tool type. + Kan actieve gereedschap niet vertalen naar OCL gereedschaps-type. OCL tool not available. Cannot determine is cutter has tilt available. - OCL tool not available. Cannot determine is cutter has tilt available. + OCL-gereedschap niet beschikbaar. Kan niet bepalen of snijder is kantel-functie beschikbaar. @@ -2669,82 +2684,82 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Shape appears to not be horizontal planar. - Shape appears to not be horizontal planar. + Vorm lijkt niet horizontaal planair te zijn. Cannot calculate the Center Of Mass. - Cannot calculate the Center Of Mass. + Kan het massa-middelpunt niet berekenen. Using Center of Boundbox instead. - Using Center of Boundbox instead. + Gebruik het middenpunt van de gebieds-begrenzing. Face selection is unavailable for Rotational scans. - Face selection is unavailable for Rotational scans. + Vlak selectie niet beschikbaar voor Rotatie scans. Ignoring selected faces. - Ignoring selected faces. + Geselecteerde vlakken worden genegeerd. Failed to pre-process base as a whole. - Failed to pre-process base as a whole. + Voorbewerken van basis in zijn geheel mislukt. Cannot process selected faces. Check horizontal surface exposure. - Cannot process selected faces. Check horizontal surface exposure. + Kan geselecteerde vlakken niet verwerken. Controleer horizontale oppervlak blootstelling. Failed to create offset face. - Failed to create offset face. + Maken van offset vlak is mislukt. Failed to create collective offset avoid face. - Failed to create collective offset avoid face. + Het maken van collectieve offset vermijd vlak is mislukt. Failed to create collective offset avoid internal features. - Failed to create collective offset avoid internal features. + Mislukt om een collectieve offset te maken die interne features vermijdt. Path transitions might not avoid the model. Verify paths. - Path transitions might not avoid the model. Verify paths. + Pad overgangen kunnen het model niet vermijden. Controleer paden. Faild to extract processing region for Face - Faild to extract processing region for Face + Mislukt om verwerkingsgebied voor vlak te extraheren No FACE data tuples received at instantiation of class. - No FACE data tuples received at instantiation of class. + Geen Vlak gegevensbestanden ontvangen bij instantie van de klasse. Failed to identify a horizontal cross-section for Face - Failed to identify a horizontal cross-section for Face + Fout bij het identificeren van een horizontale kruispunt voor Vlak getUnifiedRegions() must be called before getInternalFeatures(). - getUnifiedRegions() must be called before getInternalFeatures(). + getUnifiedRegions() moet worden aangeroepen voordat getInternalFeatures(). Diameter dimension missing from ToolBit shape. - Diameter dimension missing from ToolBit shape. + Diameter dimensie ontbreekt in GereedschapsPunt vorm. @@ -2752,67 +2767,67 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Thread Milling - Thread Milling + Schroefdraad Frezen Creates a Path Thread Milling operation from features of a base object - Creates a Path Thread Milling operation from features of a base object + Maak een pad Schroefdraad frees bewerking van kenmerken van het basis object Set thread orientation - Set thread orientation + Zet Schoefdraad richting Currently only internal - Currently only internal + Momenteel alleen intern Devfines which standard thread was chosen - Devfines which standard thread was chosen + Geeft aan welke schroefdraad als standaard is ingesteld Set thread's major diameter - Set thread's major diameter + Zet Schroefdraads grootste diameter Set thread's minor diameter - Set thread's minor diameter + Zet Schroefdraads kleinste diameter Set thread's pitch - used for metric threads - Set thread's pitch - used for metric threads + Zet Schroefdraad spoed - Voor Metrische schroefdraad Set thread's tpi - used for imperial threads - Set thread's tpi - used for imperial threads + Zet Schroefdraad spoed - Voor imperiale schroefdraad Set how many passes are used to cut the thread - Set how many passes are used to cut the thread + Stel in hoeveel gangen gebruikt worden om de schroefdraad te frezen Direction of thread cutting operation - Direction of thread cutting operation + Richting van de schroefdraad freesbewerking Set to True to get lead in and lead out arcs at the start and end of the thread cut - Set to True to get lead in and lead out arcs at the start and end of the thread cut + Zet naar True om start en eind gang - boog te krijgen aan het begin en einde van de schroefdraad freesbewerking Operation to clear the inside of the thread - Operation to clear the inside of the thread + Bewerking om de binnenkant van de thread te verwijderen @@ -2835,17 +2850,17 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew The name of the shape file - The name of the shape file + De naam van het form bestand List of all properties inherited from the bit - List of all properties inherited from the bit + Lijst van alle eigenschappen overgenomen van het gereedschap Did not find a PropertyBag in {} - not a ToolBit shape? - Did not find a PropertyBag in {} - not a ToolBit shape? + Heb je geen Eigenschap Emmer gevonden in {} - geen ToolBit vorm? @@ -2875,12 +2890,12 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Whether Spindle Power should be allowed - Whether Spindle Power should be allowed + Of Spindel Vermogen moet worden toegestaan Toolbit cannot be edited: Shapefile not found - Toolbit cannot be edited: Shapefile not found + GereedschapsPunt kan niet worden bewerkt: Vormbestand niet gevonden @@ -2938,12 +2953,12 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew ToolBit Dock - ToolBit Dock + GereedschapsPunt Houder Toggle the Toolbit Dock - Toggle the Toolbit Dock + Het GereedschapsPunt Houder in-/uitschakelen @@ -2963,7 +2978,7 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew ToolBit Library editor - ToolBit Library editor + GereedschapsPunt Bibliotheek bewerker @@ -3095,37 +3110,44 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew The deflection value for discretizing arcs - The deflection value for discretizing arcs + De afbuigingswaarde voor het discretiseren van bogen cutoff for removing colinear segments (degrees). default=10.0. - cutoff for removing colinear segments (degrees). default=10.0. + afsnijding voor het verwijderen van de colineaire segmenten (graden). standaard =10.0. Cutoff for removing colinear segments (degrees). default=10.0. - Cutoff for removing colinear segments (degrees). default=10.0. + Afsnijden voor het verwijderen van colinear segmenten (graden). standaard = 10.0. + + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Afsnijden voor het verwijderen van colinear segmenten (graden). + standaard=10.0. The Job Base Object has no engraveable element. Engraving operation will produce no output. - The Job Base Object has no engraveable element. Engraving operation will produce no output. + Het taakbasisobject heeft geen graveerbaar element. De graveerbewerking zal geen resultaat produceren. Error processing Base object. Engraving operation will produce no output. - Error processing Base object. Engraving operation will produce no output. + Fout bij het verwerken van basisobject. De grafeer operatie produceert geen resultaat. Vcarve - Vcarve + Vcarve Creates a medial line engraving path - Creates a medial line engraving path + Maakt een middelste lijn graveer pad @@ -3148,7 +3170,7 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Check default value(s). - Check default value(s). + Controleer standaardwaarde). @@ -3158,7 +3180,7 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Initializing LinearDeflection to 0.0001 mm. - Initializing LinearDeflection to 0.0001 mm. + Initialiseren LineairDeflectie naar 0.0001 mm. @@ -3288,6 +3310,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_Dressup + + + Dress-up + Verkleding + + + + Creates a Path Dess-up object from a selected path + Maakt een padverkledingsobject uit een geselecteerd pad + Please select one path object @@ -3307,16 +3339,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Please select a Path object Gelieve een padobject te selecteren - - - Dress-up - Verkleding - - - - Creates a Path Dess-up object from a selected path - Maakt een padverkledingsobject uit een geselecteerd pad - Path_DressupAxisMap @@ -3419,7 +3441,7 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Edit Dragknife Dress-up - Edit Dragknife Dress-up + Bewerk SleepMes Opschoning @@ -3472,7 +3494,7 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Edit LeadInOut Dress-up - Edit LeadInOut Dress-up + Bewerk LeadInOut opschoning @@ -3789,13 +3811,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Creates a Path Hop object Maakt een Padsprongobject - - - The selected object is not a path - - Het geselecteerde object is geen pad - - Please select one path object @@ -3811,6 +3826,13 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Create Hop Sprong maken + + + The selected object is not a path + + Het geselecteerde object is geen pad + + Path_Inspect @@ -4040,7 +4062,7 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Profile entire model, selected face(s) or selected edge(s) - Profile entire model, selected face(s) or selected edge(s) + Profiel hele model, geselecteerde vlakken(en) of geselecteerde rand(en) @@ -4060,66 +4082,16 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_Sanity - - - Check the path job for common errors - Check the path job for common errors - - - - Base Object(s) - Base Object(s) - - - - Job Sequence - Job Sequence - - - - Job Description - Job Description - - - - Job Type - Job Type - - - - CAD File Name - CAD File Name - - - - Last Save Date - Last Save Date - - - - Customer - Customer - - - - Designer - Designer - - - - Operation - Bewerking - - - - Minimum Z Height - Minimum Z Height - The Job has no selected Base object. Er is geen geselecteerd basisobject voor de taak. + + + Check the path job for common errors + Controleer het padproject op veelvoorkomende fouten + A Postprocessor has not been selected. @@ -4145,30 +4117,80 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew No issues detected, {} has passed basic sanity check. Geen problemen ontdekt, {} is geslaagd voor de basisgezondheidscontrole. + + + Base Object(s) + Basisobject(en) + + + + Job Sequence + Taak Volgorde + + + + Job Description + Functieomschrijving + + + + Job Type + Type Job + + + + CAD File Name + CAD-bestandsnaam + + + + Last Save Date + Laatste opslagdatum + + + + Customer + Klant + + + + Designer + Ontwerper + + + + Operation + Bewerking + + + + Minimum Z Height + Minimale Z-hoogte + Maximum Z Height - Maximum Z Height + Maximale Z-hoogte Cycle Time - Cycle Time + Cyclustijd Coolant - Coolant + Koelvloeistof TOTAL JOB - TOTAL JOB + TOTAAL TAAK Tool Number - Tool Number + Gereedschap Nummer @@ -4178,12 +4200,12 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Manufacturer - Manufacturer + Fabrikant Part Number - Part Number + Onderdeelnummer @@ -4193,47 +4215,47 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Inspection Notes - Inspection Notes + Inspectienotities Tool Controller - Tool Controller + Gereedschapsregelaar Feed Rate - Feed Rate + Voeding Snelheid Spindle Speed - Spindle Speed + Spindel Snelheid Tool Shape - Tool Shape + Gereedschaps Vorm Tool Diameter - Tool Diameter + Gereedschaps Diameter X Size - X Size + X-grootte Y Size - Y Size + Y-grootte Z Size - Z Size + Z-grootte @@ -4243,67 +4265,67 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Work Offsets - Work Offsets + Werk Verschuivingen Order By - Order By + Sorteren op Part Datum - Part Datum + Onderdeel Datum Gcode File - Gcode File + Gcode-bestand Last Post Process Date - Last Post Process Date + Laatste Nabewerkings Process datum Stops - Stops + Stoppen Programmer - Programmer + Programmeur Machine - Machine + Machine Postprocessor - Postprocessor + Nabewerking Post Processor Flags - Post Processor Flags + Nabewerk process-vlaggen File Size (kbs) - File Size (kbs) + Bestandsgrootte (kbs) Line Count - Line Count + Lijntelling Note - Note + Opmerking @@ -4313,7 +4335,7 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Date - Date + Datum @@ -4366,13 +4388,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_SimpleCopy - - - Please select exactly one path object - - Gelieve precies één padobject te selecteren - - Simple Copy @@ -4383,6 +4398,13 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Creates a non-parametric copy of another path Maakt een niet-parametrische kopie van een ander pad + + + Please select exactly one path object + + Gelieve precies één padobject te selecteren + + Please select exactly one path object @@ -4407,12 +4429,12 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Slot - Slot + Sleuf Create a Slot operation from selected geometry or custom points. - Create a Slot operation from selected geometry or custom points. + Maak een slot bewerking van geselecteerde geometrie of aangepaste punten. @@ -4476,11 +4498,6 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Path_ToolController - - - Tool Number to Load - Te laden gereedschapsnummer - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Add Tool Controller Gereedschapsregelaar toevoegen + + + Tool Number to Load + Te laden gereedschapsnummer + Path_ToolTable @@ -4510,27 +4532,27 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Vcarve - Vcarve + Vcarve Creates a medial line engraving path - Creates a medial line engraving path - - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + Maakt een middelste lijn graveer pad VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve vereist een graverende snijder met CuttingEdgeAngle Engraver Cutting Edge Angle must be < 180 degrees. - Engraver Cutting Edge Angle must be < 180 degrees. + Engraver snij-hoek moet < 180 graden zijn. + + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve vereist een graverende snijder met CuttingEdgeAngle @@ -4566,56 +4588,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Save toolbit library Toolbit-bibliotheek opslaan - - - Tooltable JSON (*.json) - Gereedschapstafel JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD-gereedschapstafel (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC-gereedschapstafel (*.tbl) - Open tooltable Open gereedschapstafel - - - Save tooltable - Gereedschapstafel opslaan - - - - Rename Tooltable - Hernoem gereedschapstabel - - - - Enter Name: - Naam invoeren: - - - - Add New Tool Table - Voeg nieuwe gereedschapstabel toe - - - - Delete Selected Tool Table - Verwijder de geselecteerde gereedschapstabel - - - - Rename Selected Tool Table - Hernoem de geselecteerde gereedschapstabel - Tooltable editor @@ -4826,6 +4803,11 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Gereedschapstafel XML (*.xml);;HeeksCAD-gereedschapstafel (*.tooltable) + + + Save tooltable + Gereedschapstafel opslaan + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Object doesn't have a tooltable property Object heeft geen gereedschapstafeleigenschap + + + Rename Tooltable + Hernoem gereedschapstabel + + + + Enter Name: + Naam invoeren: + + + + Add New Tool Table + Voeg nieuwe gereedschapstabel toe + + + + Delete Selected Tool Table + Verwijder de geselecteerde gereedschapstabel + + + + Rename Selected Tool Table + Hernoem de geselecteerde gereedschapstabel + + + + Tooltable JSON (*.json) + Gereedschapstafel JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD-gereedschapstafel (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC-gereedschapstafel (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) @@ -4919,12 +4941,12 @@ Als het nodig is de FinalDepth handmatig aan te geven, doe dat in een andere bew Slot - Slot + Sleuf Create a Slot operation from selected geometry or custom points. - Create a Slot operation from selected geometry or custom points. + Maak een slot bewerking van geselecteerde geometrie of aangepaste punten. diff --git a/src/Mod/Path/Gui/Resources/translations/Path_no.qm b/src/Mod/Path/Gui/Resources/translations/Path_no.qm index 21b8174044..25a5fee3c8 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_no.qm and b/src/Mod/Path/Gui/Resources/translations/Path_no.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_no.ts b/src/Mod/Path/Gui/Resources/translations/Path_no.ts index b9b4620de7..07a9b16626 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_no.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_no.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controls how tool moves around corners. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + The library to use to generate the path + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pl.qm b/src/Mod/Path/Gui/Resources/translations/Path_pl.qm index f94cf79e34..de56b196c2 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts index 50d091232d..9e55d14382 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pl.ts @@ -8,41 +8,16 @@ Show the temporary path construction objects when module is in DEBUG mode. Pokaż tymczasowe obiekty konstrukcyjne ścieżki, gdy moduł jest w trybie DEBUGOWANIA. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości znacznie wydłużają czas przetwarzania. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości nie zwiększają znacznie czasu przetwarzania. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created - The direction along which dropcutter lines are created + Kierunek, wzdłuż którego tworzone są linie cięcia Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Dodatkowe przesunięcie do wybranej ramki ograniczającej - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Włącz optymalizację która usuwa nie potrzebne punkty z G-Code-u + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości znacznie wydłużają czas przetwarzania. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Mniejsze wartości dają drobniejszą i dokładniejszą siatkę. Mniejsze wartości nie zwiększają znacznie czasu przetwarzania. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Dodatkowe przesunięcie do wybranej ramki ograniczającej + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -136,7 +136,7 @@ Cut internal feature areas within a larger selected face. - Cut internal feature areas within a larger selected face. + Wycinanie wewnętrznych obszarów obiektów w obrębie większej wybranej ściany. @@ -181,7 +181,7 @@ Set the start point for the cut pattern. - Set the start point for the cut pattern. + Ustaw punkt początkowy dla wzorca cięcia. @@ -243,6 +243,11 @@ The path to be copied Ścieżka do skopiowania + + + The base geometry of this toolpath + Podstawowa geometria tej ścieżki narzędzia + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Kontroluje sposób wycofania narzędzia Domyślnie=G98 + + + The height where feed starts and height during retract tool when path is finished + Wysokość, na której rozpoczyna się posuw i wysokość podczas wycofywania narzędzia po ukończeniu ścieżki + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Wielkość powiększenia głębokości wiercenia - - - The height where feed starts and height during retract tool when path is finished - Wysokość, na której rozpoczyna się posuw i wysokość podczas wycofywania narzędzia po ukończeniu ścieżki - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Dodatkowy offset do operacji. Kierunek jest zależny od operacji. - - - The library to use to generate the path - Biblioteka używana do generowania ścieżki - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Sposób, w który narzędzia poruszaną się wokół narożników. Domyślnie = dookoła - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Ustaw True, jeśli używasz kompensacji promienia frezu - - The base geometry of this toolpath - Podstawowa geometria tej ścieżki narzędzia + + The library to use to generate the path + Biblioteka używana do generowania ścieżki + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Nie znaleziono zadania %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Nieprawidłowy kąt krawędzi tnącej% .2f, musi wynosić <90 ° i> = 0 ° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Nieprawidłowy kąt krawędzi cięcia %.2f, musi być >0° i <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Przecinacz krawędzi (%.2f) skutkuje nieprawidłowym narzędziem długości koncówki - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Nieprawidłowy kąt krawędzi tnącej% .2f, musi wynosić <90 ° i> = 0 ° @@ -1036,21 +1036,26 @@ Pick Start Point Wybierz punkt początkowy + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Ostrzeżenie dotyczące głębokości + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Ostrzeżenie dotyczące głębokości - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Obróć w przeciwną stronę. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Funkcja %s.%s nie może być przetworzona jako okrągły otwór - proszę usunąć ją z listy bazy geometrycznej. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1188,8 +1188,8 @@ Start depth <= face depth. Increased to stock top. - Start depth <= face depth. -Increased to stock top. + Głębokość początkowa <= głębokość czołowa. +Zwiększona do górnej krawędzi materiału. @@ -1259,7 +1259,7 @@ Increased to stock top. Utils - Utils + Narzędzia @@ -1593,10 +1593,15 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argument dla Post-Procesora (zależnie od skryptu) + + + Collection of tool controllers available for this job. + Zbiór dostępnych kontrolerów narzędzi dla tego zadania. + Last Time the Job was post-processed - Last Time the Job was post-processed + Ostatni raz zadanie zostało przetworzone @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Ścieżka złożona wszystkich operacji w kolejności, w jakiej są przetwarzane. - - - Collection of tool controllers available for this job. - Zbiór dostępnych kontrolerów narzędzi dla tego zadania. - Split output into multiple gcode files @@ -1651,7 +1651,7 @@ Increased to stock top. Collection of all tool controllers for the job - Collection of all tool controllers for the job + Zbiór wszystkich kontrolerów narzędzi do pracy @@ -1903,16 +1903,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Kształt kieszeni - - - - Creates a Path Pocket object from a face or faces - Tworzy obiekt Kierunek ścieżki z twarzy lub twarzy - Normal @@ -1928,6 +1918,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Kształt kieszeni + + + + Creates a Path Pocket object from a face or faces + Tworzy obiekt Kierunek ścieżki z twarzy lub twarzy + 3D Pocket @@ -2031,11 +2031,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2046,6 +2041,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Nie udało się rozszerzyć profilu. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2220,27 +2220,27 @@ If it is necessary to set the FinalDepth manually please select a different oper Edit PropertyBag - Edit PropertyBag + Edytuj koszyk właściwości Create PropertyBag - Create PropertyBag + Utwórz koszyk właściwości Property Bag - Property Bag + Koszyk właściwości Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Tworzy obiekt, który może być używany do przechowywania właściwości odniesienia. List of custom property groups - List of custom property groups + Lista niestandardowych grup właściwości @@ -2328,6 +2328,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Obecna wartość odsunięcia nie jest możliwa. + + + Current Extend Radius value produces negative arc radius. + Bieżąca wartość wydłużenia promienia daje ujemny promień łuku. + No path extensions available for full circles. @@ -2373,6 +2378,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Bieżące narzędzie większe niż średnica łuku. + + + Failed, slot from edge only accepts lines, arcs and circles. + Nie powiodło się, funkcja rowek od krawędzi akceptuje tylko linie, łuki i okręgi. + Failed to determine point 1 from @@ -2393,6 +2403,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: Wybrana powierzchnia nie jest skierowana w pionie: + + + Current offset value produces negative radius. + Aktualna wartość przesunięcia daje ujemny promień. + PathStock @@ -2791,7 +2806,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Set thread's tpi - used for imperial threads - Set thread's tpi - used for imperial threads + Ustaw skok gwintu - używane dla gwintów calowych @@ -2839,7 +2854,7 @@ If it is necessary to set the FinalDepth manually please select a different oper List of all properties inherited from the bit - List of all properties inherited from the bit + Lista wszystkich właściwości odziedziczonych z fragmentu @@ -3094,37 +3109,44 @@ If it is necessary to set the FinalDepth manually please select a different oper The deflection value for discretizing arcs - The deflection value for discretizing arcs + Wartość ugięcia dla łuków dyskretnych cutoff for removing colinear segments (degrees). default=10.0. - cutoff for removing colinear segments (degrees). default=10.0. + wartość graniczna dla usuwania odcinków współliniowych (w stopniach). domyślnie = 10,0. Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Wartość cięcia dla usuwania odcinków współliniowych (w stopniach). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. - The Job Base Object has no engraveable element. Engraving operation will produce no output. + Obiekt zadania nie posiada elementu, który można wygrawerować. Operacja grawerowania nie spowoduje wygenerowania danych wyjściowych. Error processing Base object. Engraving operation will produce no output. - Error processing Base object. Engraving operation will produce no output. + Błąd podczas przetwarzania obiektu bazowego. Operacja grawerowania nie wygeneruje żadnego rozwiązania. Vcarve - Vcarve + Wycięcie V Creates a medial line engraving path - Creates a medial line engraving path + Tworzy ścieżkę grawerowania linii środkowej @@ -3287,6 +3309,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Ulepszenia + + + + Creates a Path Dess-up object from a selected path + Tworzy obiekt ścieżki Dess-up z zaznaczonej ścieżki + Please select one path object @@ -3306,16 +3338,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Proszę wybrać obiekt-ścieżkę - - - Dress-up - Ulepszenia - - - - Creates a Path Dess-up object from a selected path - Tworzy obiekt ścieżki Dess-up z zaznaczonej ścieżki - Path_DressupAxisMap @@ -3418,7 +3440,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Edit Dragknife Dress-up - Edit Dragknife Dress-up + Edytuj wykończenie noża ciągnącego @@ -3788,13 +3810,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Tworzy obiekty Path Hop - - - The selected object is not a path - - Wybrany obiekt nie jest ścieżką - - Please select one path object @@ -3810,6 +3825,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Utwórz skok + + + The selected object is not a path + + Wybrany obiekt nie jest ścieżką + + Path_Inspect @@ -4059,15 +4081,45 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Zadanie nie ma wybranego obiektu bazowego. + Check the path job for common errors - Check the path job for common errors + Sprawdź trasę ścieżki pod kątem typowych błędów + + + + A Postprocessor has not been selected. + Postprocesor nie został wybrany. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + Nie znaleziono żadnych aktywnych operacji. Przetwarzanie końcowe nie spowoduje żadnego oprzyrządowania. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. Base Object(s) - Base Object(s) + Obiekt(y) podstawowe @@ -4114,36 +4166,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimalna wysokość Z - - - The Job has no selected Base object. - Zadanie nie ma wybranego obiektu bazowego. - - - - A Postprocessor has not been selected. - Postprocesor nie został wybrany. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - Nie znaleziono żadnych aktywnych operacji. Przetwarzanie końcowe nie spowoduje żadnego oprzyrządowania. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4162,7 +4184,7 @@ If it is necessary to set the FinalDepth manually please select a different oper TOTAL JOB - TOTAL JOB + Zadanie ogółem @@ -4242,7 +4264,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Work Offsets - Work Offsets + Przesunięcia punktu zerowego @@ -4252,7 +4274,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Part Datum - Part Datum + Układ odniesienia części @@ -4262,7 +4284,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Last Post Process Date - Last Post Process Date + Data ostatniego przetwarzania @@ -4287,7 +4309,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Post Processor Flags - Post Processor Flags + Flagi postprocesora @@ -4365,12 +4387,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Proszę wybrać dokładnie jeden obiekt ścieżki - Simple Copy @@ -4381,6 +4397,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Tworzy nieparametryczną kopię innej ścieżki + + + Please select exactly one path object + + Proszę wybrać dokładnie jeden obiekt ścieżki + Please select exactly one path object @@ -4474,11 +4496,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numer narzędzi do wczytania - Add Tool Controller to the Job @@ -4489,6 +4506,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Dodaj kontroler narzędzi + + + Tool Number to Load + Numer narzędzi do wczytania + Path_ToolTable @@ -4508,28 +4530,28 @@ If it is necessary to set the FinalDepth manually please select a different oper Vcarve - Vcarve + Wycięcie V Creates a medial line engraving path - Creates a medial line engraving path - - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + Tworzy ścieżkę grawerowania linii środkowej VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + Wycięcie V wymaga frezu do grawerowania z kątem cięcia krawędzi Engraver Cutting Edge Angle must be < 180 degrees. Kąt krawędzi tnącej grawera musi być <180 stopni. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + Wycięcie V wymaga frezu do grawerowania z kątem cięcia krawędzi + Path_Waterline @@ -4564,56 +4586,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Otwórz tabelę narzędziową - - - Save tooltable - Zapisz tabelę narzędziową - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Wprowadź nazwę: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4652,7 +4629,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Move down - Przesuń w dół + Przenieś w dół @@ -4824,6 +4801,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela narzędziowa XML (*.xml); tabela HeeksCAD (*.tooltable) + + + Save tooltable + Zapisz tabelę narzędziową + Tooltable XML (*.xml) @@ -4839,6 +4821,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Obiekt nie ma właściwości tooltable + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Wprowadź nazwę: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm index c4d4da51fd..b5cc59f96a 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts index 2def24bdde..d3f5db8ce2 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-BR.ts @@ -6,27 +6,7 @@ Show the temporary path construction objects when module is in DEBUG mode. - Show the temporary path construction objects when module is in DEBUG mode. - - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Parar índice(ângulo) para a verificação rotativa - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. + Mostra os objetos temporários de construção de trajetória quando o módulo está no modo DEBUG. @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object A operação deve ser limitada pelo objeto das ações ou pela caixa delimitadora do objeto base - - - Additional offset to the selected bounding box - Deslocamento adicional à caixa delimitadora selecionada - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Habilitar otimização que remove pontos desnecessários do G-Code gerado + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Valores menores dão uma malha melhor e mais precisa, mas também aumentam muito o tempo de processamento. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Valores menores produzem uma malha melhor e mais precisa. No entanto, não aumentam muito o tempo de processamento. + The completion mode for the operation: single or multi-pass @@ -74,25 +59,15 @@ A direção do caminho da ferramenta ao redor da peça deve ser: Sentido horário(CW) ou Sentido anti-horário(CCW) - - The model will be rotated around this axis. - O modelo será girado em torno deste eixo. - - - - Start index(angle) for rotational scan - Iniciar índice(ângulo) para a verificação rotativa + + Stop index(angle) for rotational scan + Parar índice(ângulo) para a verificação rotativa Ignore areas that proceed below specified depth. Ignorar áreas que se desenrolam abaixo da profundidade especificada. - - - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - Planar: Verificação de superfície Flat, 3D. Girional: 4th-eixo de varredura rotativa. - Depth used to identify waste areas to ignore. @@ -103,135 +78,160 @@ Cut through waste to depth at model edge, releasing the model. Corte os resíduos para profundidade na borda do modelo, libertando o modelo. + + + Dropcutter lines are created parallel to this axis. + Linhas de Dropcutter são criadas em paralelo a este eixo. + + + + Additional offset to the selected bounding box + Deslocamento adicional à caixa delimitadora selecionada + + + + The model will be rotated around this axis. + O modelo será girado em torno deste eixo. + + + + Start index(angle) for rotational scan + Iniciar índice(ângulo) para a verificação rotativa + + + + Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. + Planar: Verificação de superfície Flat, 3D. Girional: 4th-eixo de varredura rotativa. + Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. + Evita cortar as últimas faces 'N' na lista de Geometria de base das faces selecionadas. Do not cut internal features on avoided faces. - Do not cut internal features on avoided faces. + Não cortar os objetos internos em faces evitadas. Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. - Positive values push the cutter toward, or beyond, the boundary. Negative values retract the cutter away from the boundary. + Valores positivos empurram o cortador em direção a, ou para além da borda do objeto. Valores negativos retraem o cortador para dentro da borda. If true, the cutter will remain inside the boundaries of the model or selected face(s). - If true, the cutter will remain inside the boundaries of the model or selected face(s). + Se ativado, o cortador permanecerá dentro dos limites do modelo ou faces selecionadas. Choose how to process multiple Base Geometry features. - Choose how to process multiple Base Geometry features. + Escolha como processar vários objetos de geometria de base. Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. - Positive values push the cutter toward, or into, the feature. Negative values retract the cutter away from the feature. + Valores positivos empurram o cortador em direção a, ou para dentro do objeto. Valores negativos retraem o cortador para fora do objeto. Cut internal feature areas within a larger selected face. - Cut internal feature areas within a larger selected face. + Cortar áreas internas do objeto dentro de uma face selecionada maior. Ignore internal feature areas within a larger selected face. - Ignore internal feature areas within a larger selected face. + Ignorar áreas internas do objeto dentro de uma face selecionada maior. Select the overall boundary for the operation. - Select the overall boundary for the operation. + Selecione o limite geral para a operação. Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) - Set the direction for the cutting tool to engage the material: Climb (ClockWise) or Conventional (CounterClockWise) + Defina uma direção para a ferramenta de corte para entrar no material: Escalada (Horária) ou Convencional (Anti-horária) Set the geometric clearing pattern to use for the operation. - Set the geometric clearing pattern to use for the operation. + Defina o padrão geométrico de escavação a usar para a operação. The yaw angle used for certain clearing patterns - The yaw angle used for certain clearing patterns + O ângulo de inclinação usado para certos padrões de escavação Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. - Reverse the cut order of the stepover paths. For circular cut patterns, begin at the outside and work toward the center. + Inverte a ordem de corte dos caminhos de sobreposição. Para padrões de corte circular, comece a partir do exterior e trabalhe em direção ao centro. Set the Z-axis depth offset from the target surface. - Set the Z-axis depth offset from the target surface. + Defina o deslocamento de profundidade de eixo Z acima da superfície alvo. Complete the operation in a single pass at depth, or mulitiple passes to final depth. - Complete the operation in a single pass at depth, or mulitiple passes to final depth. + Complete a operação em um único passo de profundidade, ou passe múltiplo para a profundidade final. Set the start point for the cut pattern. - Set the start point for the cut pattern. + Definir o ponto de partida para o padrão de recorte. Choose location of the center point for starting the cut pattern. - Choose location of the center point for starting the cut pattern. + Escolha a localização central para iniciar o padrão de recorte. Profile the edges of the selection. - Profile the edges of the selection. + Perfilar as bordas da seleção. Set the sampling resolution. Smaller values quickly increase processing time. - Set the sampling resolution. Smaller values quickly increase processing time. + Defina a resolução de amostragem. Valores menores aumentam rapidamente o tempo de processamento. Set the stepover percentage, based on the tool's diameter. - Set the stepover percentage, based on the tool's diameter. + Definir a porcentagem do sobreposição baseado no diâmetro da ferramenta. Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-Code output. - Enable optimization of linear paths (co-linear points). Removes unnecessary co-linear points from G-Code output. + Habilitar otimização de trajetórias lineares (pontos co-lineares). Remove pontos co-lineares desnecessários da saída G-Code. Enable separate optimization of transitions between, and breaks within, each step over path. - Enable separate optimization of transitions between, and breaks within, each step over path. + Habilitar otimização separada das transições e quebras dentro de cada etapa da trajetória. Convert co-planar arcs to G2/G3 gcode commands for `Circular` and `CircularZigZag` cut patterns. - Convert co-planar arcs to G2/G3 gcode commands for `Circular` and `CircularZigZag` cut patterns. + Converter os arcos coplanares em comandos gcode G2/G3 para padrões de corte `Circular` e `CircularZigZag`. Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. - Collinear and co-radial artifact gaps that are smaller than this threshold are closed in the path. + Artefatos colineares e co-radiais que são menores do que este valor serão fechados na trajetória. Feedback: three smallest gaps identified in the path geometry. - Feedback: three smallest gaps identified in the path geometry. + Comentário: três pequenas aberturas identificadas na geometria da trajetória. The custom start point for the path of this operation - The custom start point for the path of this operation + O ponto de início personalizado para a trajetória desta operação @@ -243,6 +243,11 @@ The path to be copied O caminho a ser copiado + + + The base geometry of this toolpath + A geometria base deste caminho de ferramenta + The tool controller that will be used to calculate the path @@ -281,27 +286,27 @@ X offset between tool and probe - X offset between tool and probe + Deslocamento X entre a ferramenta e a sonda Y offset between tool and probe - Y offset between tool and probe + Deslocamento em Y entre ferramenta e sonda Number of points to probe in X direction - Number of points to probe in X direction + Número de pontos para sondar na direção X Number of points to probe in Y direction - Number of points to probe in Y direction + Número de pontos para sondar na direção Y The output location for the probe data to be written - The output location for the probe data to be written + O local de saída para gravar os dados da sonda @@ -331,22 +336,22 @@ Extends LeadIn distance - Extends LeadIn distance + Estende a distância de LeadIn Extends LeadOut distance - Extends LeadOut distance + Estende a distância de LeadOut Perform plunges with G0 - Perform plunges with G0 + Realizar mergulhos com G0 Apply LeadInOut to layers within an operation - Apply LeadInOut to layers within an operation + Aplicar LeadInOut em camadas dentro de uma operação @@ -376,12 +381,12 @@ Custom feed rate - Custom feed rate + Velocidade de avanço personalizada Should the dressup ignore motion commands above DressupStartDepth - Should the dressup ignore motion commands above DressupStartDepth + Deve esta operação ignorar comandos de movimento acima de DressupStartDepth @@ -401,7 +406,7 @@ The time to dwell between peck cycles - The time to dwell between peck cycles + Tempo de espera entre os ciclos de passo @@ -418,30 +423,30 @@ Controls how tool retracts Default=G98 Controla como a ferramenta recua Padrão=G98 - - - Controls how tool retracts Default=G99 - Controls how tool retracts Default=G99 - - - - The height where feed starts and height during retract tool when path is finished while in a peck operation - The height where feed starts and height during retract tool when path is finished while in a peck operation - - - - How far the drill depth is extended - How far the drill depth is extended - The height where feed starts and height during retract tool when path is finished A altura inicial da projeção e altura durante a retração final da extensão + + + Controls how tool retracts Default=G99 + Controla como a ferramenta recua Padrão=G98 + + + + The height where feed starts and height during retract tool when path is finished while in a peck operation + A altura inicial da projeção e altura durante a retração final da extensão de uma operação de bicada + + + + How far the drill depth is extended + Até que ponto a profundidade da furação é estendida + Enable rotation to gain access to pockets/areas not normal to Z axis. - Enable rotation to gain access to pockets/areas not normal to Z axis. + Habilitar rotação para obter acesso a bolsos/áreas que não são normais ao eixo Z. @@ -456,7 +461,7 @@ Attempt the inverse angle for face access if original rotation fails. - Attempt the inverse angle for face access if original rotation fails. + Tentar o ângulo inverso para acesso a faces se a rotação original falhar. @@ -471,42 +476,42 @@ Clear edges of surface (Only applicable to BoundBox) - Clear edges of surface (Only applicable to BoundBox) + Limpar as bordas de superfície (somente aplicável à caixa delimitadora) Exclude milling raised areas inside the face. - Exclude milling raised areas inside the face. + Excluir zonas de fresagem dentro da cara. Smaller values yield a finer, more accurate the mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate the mesh. Smaller values increase processing time a lot. + Valores menores dão uma malha melhor e mais precisa, mas aumentam muito o tempo de processamento. Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate the mesh. Smaller values do not increase processing time much. + Valores menores dão uma malha melhor e mais precisa. No entanto, não aumentam muito o tempo de processamento. Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). - Select the algorithm to use: OCL Dropcutter*, or Experimental (Not OCL based). + Selecione o algoritmo a ser usado: Dropcutter OCL*, ou Experimental (não baseado em OCL). Set to clear last layer in a `Multi-pass` operation. - Set to clear last layer in a `Multi-pass` operation. + Configurar a escavação da última camada em uma operação `Multi-pass`. Ignore outer waterlines above this height. - Ignore outer waterlines above this height. + Ignore linhas navegáveis externas acima desta altura. Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. - Enforce the Z-depth of the selected face as the lowest value for final depth. Higher user values will be observed. + Força a profundidade Z da face selecionada como o menor valor para a profundidade final. Valores maiores de usuário serão observados. @@ -516,78 +521,73 @@ Enter custom start point for slot path. - Enter custom start point for slot path. + Indique o ponto de início personalizado para a trajetória da fresta. Enter custom end point for slot path. - Enter custom end point for slot path. + Insira o ponto final personalizado para a trajetória da fresta. Positive extends the beginning of the path, negative shortens. - Positive extends the beginning of the path, negative shortens. + Valores positivos estendem o início da trajetória, valores negativos encurtam. Positive extends the end of the path, negative shortens. - Positive extends the end of the path, negative shortens. + Valores positivos estendem o fim da trajetória, valores negativos encurtam. Choose the path orientation with regard to the feature(s) selected. - Choose the path orientation with regard to the feature(s) selected. + Escolha a orientação da trajetória relativamente ao objeto selecionado. Choose what point to use on the first selected feature. - Choose what point to use on the first selected feature. + Escolha qual ponto usar no primeiro objeto selecionado. Choose what point to use on the second selected feature. - Choose what point to use on the second selected feature. + Escolha qual ponto usar no segundo objeto selecionado. For arcs/circlular edges, offset the radius for the path. - For arcs/circlular edges, offset the radius for the path. + Para arcos e arestas circulares, deslocar o raio para a trajetória. Enable to reverse the cut direction of the slot path. - Enable to reverse the cut direction of the slot path. + Ativar para inverter a direção de corte da trajetória da fresta. Use adaptive algorithm to eliminate excessive air milling above planar pocket top. - Use adaptive algorithm to eliminate excessive air milling above planar pocket top. + Usar um algoritmo adaptável para eliminar a fresa no ar excessiva acima do topo da cavidade planar. Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. - Use adaptive algorithm to eliminate excessive air milling below planar pocket bottom. + Usar um algoritmo adaptável para eliminar a fresa no ar excessiva abaixo do fundo da cavidade planar. Process the model and stock in an operation with no Base Geometry selected. - Process the model and stock in an operation with no Base Geometry selected. + Processar o modelo e o estoque em uma operação com nenhuma geometria base selecionada. The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) - The direction that the toolpath should go around the part ClockWise (CW) or CounterClockWise (CCW) + A direção que a trajetória da ferramenta deve seguir em torno da peça: horário (CW) ou anti-horário (CCW) Extra offset to apply to the operation. Direction is operation dependent. Deslocamento extra a ser aplicado à operação. A direção depende da operação. - - - The library to use to generate the path - Biblioteca a usar para gerar a trajetória - Start pocketing at center or boundary @@ -611,12 +611,12 @@ Use 3D Sorting of Path - Use 3D Sorting of Path + Use ordenamento 3D de trajetórias Attempts to avoid unnecessary retractions. - Attempts to avoid unnecessary retractions. + Tenta evitar retrações desnecessárias. @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controla como a ferramenta se move nos cantos. Padrão=Redondo(boleado) - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Torne verdadeiro, se está usando a compensação do raio do cortador - - The base geometry of this toolpath - A geometria base deste caminho de ferramenta + + The library to use to generate the path + Biblioteca a usar para gerar a trajetória + + + + Extend the profile clearing beyond the Extra Offset. + Estende o perfil escavando além do deslocamento extra. @@ -916,35 +916,35 @@ Didn't find job %s Trabalho %s não encontrado - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ângulo de corte de esquina %.2f inválido, deve ser <90º e >=0º - Illegal arc: Start and end radii not equal - Illegal arc: Start and end radii not equal + Arco ilegal: Raios de início e fim não são iguais Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - - - - Cutting Edge Angle (%.2f) results in negative tool tip length - Ângulo de corte de esquina (%.2f) resulta num Comprimento de Ponta da ferramenta negativa + Ângulo de corte de borda inválido, %.2f, deve ser >0° e <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ângulo de corte de aresta inválido: %.2f, deve ser >0º e <=180º + + + Cutting Edge Angle (%.2f) results in negative tool tip length + Ângulo de corte de esquina (%.2f) resulta num Comprimento de Ponta da ferramenta negativa + + + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ângulo de corte de esquina %.2f inválido, deve ser <90º e >=0º + Choose a writable location for your toolbits - Choose a writable location for your toolbits + Escolha um local gravável para suas brocas @@ -959,57 +959,57 @@ No coolant property found. Please recreate operation. - No coolant property found. Please recreate operation. + Nenhuma propriedade de líquido de refrigeração encontrada. Por favor recrie a operação. No Tool Controller is selected. We need a tool to build a Path. - No Tool Controller is selected. We need a tool to build a Path. + Nenhum controlador de ferramenta selecionado. Precisamos de uma ferramenta para construir uma trajetória. No Tool found or diameter is zero. We need a tool to build a Path. - No Tool found or diameter is zero. We need a tool to build a Path. + Nenhuma ferramenta encontrada ou diâmetro é zero. Precisamos de uma ferramenta para construir uma trajetória. No Tool Controller selected. - No Tool Controller selected. + Nenhum controlador de ferramenta selecionado. Tool Error - Tool Error + Erro na ferramenta Tool Controller feedrates required to calculate the cycle time. - Tool Controller feedrates required to calculate the cycle time. + Índice do controlador de ferramentas necessária para calcular tempo de ciclo. Feedrate Error - Feedrate Error + Erro de avanço Add Tool Controller Rapid Speeds on the SetupSheet for more accurate cycle times. - Add Tool Controller Rapid Speeds on the SetupSheet for more accurate cycle times. + Adicione velocidades rápidas de controlador de ferramentas nas folha de configuração para ciclos mais precisos. Cycletime Error - Cycletime Error + Erro de tempo de ciclo Base object %s.%s already in the list - Base object %s.%s already in the list + O objeto base %s.%s já está na lista Base object %s.%s rejected by operation - Base object %s.%s rejected by operation + O objeto base %s.%s foi rejeitado pela operação @@ -1019,7 +1019,7 @@ Diameters - Diameters + Diâmetros @@ -1036,21 +1036,26 @@ Pick Start Point Escolher Ponto Inicial + + + Consider toggling the InverseAngle property and recomputing the operation. + Considere alternar a propriedade ÂnguloInverso e recalcule a operação. + Verify final depth of pocket shaped by vertical faces. Verificar a profundidade final da cavidade pelas faces verticais. + + + Depth Warning + Aviso de Profundidade + Processing model as a whole ... Processando modelo como um todo... - - - Consider toggling the InverseAngle property and recomputing the operation. - Considere alternar a propriedade ÂnguloInverso e recalcule a operação. - Can not identify loop. @@ -1084,15 +1089,10 @@ Processing subs individually ... Processando subs individualmente... - - - Depth Warning - Aviso de Profundidade - Selected faces form loop. Processing looped faces. - Selected faces form loop. Processing looped faces. + A faces selecionadas formam um circuito fechado. Processando faces em laço. @@ -1122,42 +1122,47 @@ Applying inverse angle automatically. - Applying inverse angle automatically. + Aplicando um ângulo inverso automaticamente. Applying inverse angle manually. - Applying inverse angle manually. + Aplicando ângulo inverso manualmente. A planar adaptive start is unavailable. The non-planar will be attempted. - A planar adaptive start is unavailable. The non-planar will be attempted. + Uma inicialização adaptável plana não está disponível. Será tentado de forma não-planar. The non-planar adaptive start is also unavailable. - The non-planar adaptive start is also unavailable. + O início adaptativo não-planar também está indisponível. Invalid Filename - Invalid Filename + Nome do arquivo inválido Rotated to inverse angle. - Rotated to inverse angle. + Rotacionado para inverter o ângulo. + + + + Rotated to 'InverseAngle' to attempt access. + Rotacionado para 'InverseAngle' para tentar obter acesso. Selected feature(s) require 'Enable Rotation: A(x)' for access. - Selected feature(s) require 'Enable Rotation: A(x)' for access. + Os objeto(s) selecionado(s) requerem 'Ativar rotação: A(x)' para acesso. Selected feature(s) require 'Enable Rotation: B(y)' for access. - Selected feature(s) require 'Enable Rotation: B(y)' for access. + Os objeto(s) selecionado(s) requerem 'Ativar rotação: B(x)' para acesso. @@ -1167,34 +1172,29 @@ Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. - Hole diameter may be inaccurate due to tessellation on face. Consider selecting hole edge. + Diâmetro do furo pode estar impreciso devido à tesselação na face. Considere selecionar uma borda do furo. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Objeto %s.%s não pode ser processado como um furo circular - por favor, remove-o da lista de geometria Base. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. - Always select the bottom edge of the hole when using an edge. + Sempre selecione a borda inferior do furo quando estiver usando uma aresta. Start depth <= face depth. Increased to stock top. - Start depth <= face depth. -Increased to stock top. + Profundidade inicial <= profundidade da face. +Aumentando para o topo do estoque. Ignoring non-horizontal Face - Ignoring non-horizontal Face + Ignorando faces não-horizontais @@ -1244,22 +1244,22 @@ Increased to stock top. Path Dressup - Path Dressup + Trajetória de vestimento Supplemental Commands - Supplemental Commands + Comandos complementares Specialty Operations - Specialty Operations + Operações especializadas Utils - Utils + Utilidades @@ -1328,14 +1328,14 @@ Increased to stock top. The selected tool has no FlatRadius and no TipDiameter property. Assuming {} - The selected tool has no FlatRadius and no TipDiameter property. Assuming {} + A ferramenta selecionada não possui nenhuma propriedade FlatRadius e nenhuma propriedade TipDiameter. Assumindo {} The selected tool has no CuttingEdgeAngle property. Assuming Endmill - The selected tool has no CuttingEdgeAngle property. Assuming Endmill + A ferramenta selecionada não tem nenhuma propriedade CuttingEdgeAngle. Assumindo Endmill @@ -1351,22 +1351,22 @@ Increased to stock top. How to join chamfer segments - How to join chamfer segments + Como juntar segmentos de chanfro Direction of Operation - Direction of Operation + Direção da operação Side of Operation - Side of Operation + Lado da operação Select the segment, there the operations starts - Select the segment, there the operations starts + Selecione o segmento onde as operações iniciam @@ -1376,7 +1376,7 @@ Increased to stock top. Creates a Deburr Path along Edges or around Faces - Creates a Deburr Path along Edges or around Faces + Cria uma trajetória de rebarbamento ao longo das arestas ou em torno de faces @@ -1462,7 +1462,7 @@ Increased to stock top. face %s not handled, assuming not vertical - face %s not handled, assuming not vertical + face %s não tratada, assumindo que não é vertical @@ -1500,17 +1500,17 @@ Increased to stock top. Tool Error - Tool Error + Erro na ferramenta Feedrate Error - Feedrate Error + Erro de avanço Cycletime Error - Cycletime Error + Erro de tempo de ciclo @@ -1538,7 +1538,7 @@ Increased to stock top. Starting Radius - Starting Radius + Raio inicial @@ -1593,15 +1593,20 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumentos para o pós-processador (específico para cada script) + + + Collection of tool controllers available for this job. + Coleção de controladores de ferramenta disponíveis para esta tarefa. + Last Time the Job was post-processed - Last Time the Job was post-processed + Última vez que o trabalho foi pós-processado An optional description for this job - An optional description for this job + Uma descrição opcional para este trabalho @@ -1618,25 +1623,20 @@ Increased to stock top. Compound path of all operations in the order they are processed. Trajetória composta de todas as operações na ordem que elas são processadas. - - - Collection of tool controllers available for this job. - Coleção de controladores de ferramenta disponíveis para esta tarefa. - Split output into multiple gcode files - Split output into multiple gcode files + Dividir a saída em vários arquivos gcode If multiple WCS, order the output this way - If multiple WCS, order the output this way + Se houver múltiplos sistemas de coordenadas, ordenar a saída desta forma The Work Coordinate Systems for the Job - The Work Coordinate Systems for the Job + Os sistemas de coordenadas de trabalho para este trabalho @@ -1646,12 +1646,12 @@ Increased to stock top. The base objects for all operations - The base objects for all operations + Os objetos de base para todas as operações Collection of all tool controllers for the job - Collection of all tool controllers for the job + Coleção de todos os controladores de ferramenta para o trabalho @@ -1719,7 +1719,7 @@ Increased to stock top. Holds the diameter of the tool - Holds the diameter of the tool + Contém o diâmetro da ferramenta @@ -1749,7 +1749,7 @@ Increased to stock top. Operations Cycle Time Estimation - Operations Cycle Time Estimation + Estimativa do tempo do ciclo de operações @@ -1764,7 +1764,7 @@ Increased to stock top. Coolant mode for this operation - Coolant mode for this operation + Modo de resfriamento para esta operação @@ -1814,17 +1814,17 @@ Increased to stock top. Lower limit of the turning diameter - Lower limit of the turning diameter + Limite inferior do diâmetro de giro Upper limit of the turning diameter. - Upper limit of the turning diameter. + Limite superior do diâmetro de giro. Coolant option for this operation - Coolant option for this operation + Opção de resfriamento para esta operação @@ -1851,12 +1851,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Operation - Operation + Operação Job Cycle Time Estimation - Job Cycle Time Estimation + Estimativa do tempo de ciclo de trabalho @@ -1864,7 +1864,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Mulitiple operations are labeled as - Mulitiple operations are labeled as + Operações musicais são rotuladas como @@ -1877,7 +1877,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Face might not be within rotation accessibility limits. - Face might not be within rotation accessibility limits. + A face pode não estar dentro dos limites de acessibilidade de rotação. @@ -1897,22 +1897,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Choose how to process multiple Base Geometry features. - Choose how to process multiple Base Geometry features. + Escolha como processar vários objetos de geometria de base. Final depth set below ZMin of face(s) selected. - Final depth set below ZMin of face(s) selected. - - - - Pocket Shape - Forma Vazio (bolso) - - - - Creates a Path Pocket object from a face or faces - Cria uma trajetória de vazio (bolso) de uma face ou faces + Profundidade final definida abaixo de ZMin para faces selecionadas. @@ -1929,6 +1919,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Y Y + + + Pocket Shape + Forma Vazio (bolso) + + + + Creates a Path Pocket object from a face or faces + Cria uma trajetória de vazio (bolso) de uma face ou faces + 3D Pocket @@ -1982,12 +1982,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Start Depth is lower than face depth. Setting to - Start Depth is lower than face depth. Setting to + Profundidade de início é menor que a profundidade da face. Configurando Face appears to NOT be horizontal AFTER rotation applied. - Face appears to NOT be horizontal AFTER rotation applied. + Esta face parece NÃO ser horizontal depois da rotação. @@ -1995,12 +1995,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci New property added to - New property added to + Nova propriedade adicionada a Check its default value. - Check its default value. + Verifique seu valor padrão. @@ -2020,37 +2020,37 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Found a selected object which is not a face. Ignoring: - Found a selected object which is not a face. Ignoring: + Um objeto selecionado não é uma face. Ignorando: No ExpandProfile support for ArchPanel models. - No ExpandProfile support for ArchPanel models. + Sem suporte ExpandProfile para modelos de tipo ArchPanel. failed to return opening type. - failed to return opening type. - - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. + falha ao deduzir o tipo de abertura. Failed to extract offset(s) for expanded profile. - Failed to extract offset(s) for expanded profile. + Falha ao extrair deslocamentos paralelos para o perfil expandido. Failed to expand profile. - Failed to expand profile. + Falha ao expandir perfil. + + + + Please set to an acceptable value greater than zero. + Por favor defina um valor razoável maior que zero. For open edges, verify Final Depth for this operation. - For open edges, verify Final Depth for this operation. + Para arestas abertas, verifique a profundidade final para esta operação. @@ -2065,7 +2065,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Profile entire model, selected face(s) or selected edge(s) - Profile entire model, selected face(s) or selected edge(s) + Perfilar o modelo inteiro, faces selecionadas ou arestas selecionadas @@ -2221,27 +2221,27 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Edit PropertyBag - Edit PropertyBag + Editar PropertyBag Create PropertyBag - Create PropertyBag + Criar PropertyBag Property Bag - Property Bag + Property Bag Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Cria um objeto que pode ser usado para armazenar propriedades de referência. List of custom property groups - List of custom property groups + Lista de grupos de propriedades personalizadas @@ -2259,12 +2259,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Coolant Modes - Coolant Modes + Modos de resfriamento Default coolant mode. - Default coolant mode. + Modo de resfriamento padrão. @@ -2289,17 +2289,17 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Expression used for StartDepth of new operations. - Expression used for StartDepth of new operations. + Expressão usada para a profundidade inicial de novas operações. Expression used for FinalDepth of new operations. - Expression used for FinalDepth of new operations. + Expressão usada para a profundidade final de novas operações. Expression used for StepDown of new operations. - Expression used for StepDown of new operations. + Expressão usada para o passo de profundidade de novas operações. @@ -2307,92 +2307,107 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci New property added to - New property added to + Nova propriedade adicionada a Check default value(s). - Check default value(s). + Verificar valor(es) padrão. No Base Geometry object in the operation. - No Base Geometry object in the operation. + Nenhum objeto de geometria base na operação. Custom points not at same Z height. - Custom points not at same Z height. + Os pontos personalizados não tem a mesma altura Z. Current offset value is not possible. - Current offset value is not possible. + O valor de deslocamento atual não é possível. + + + + Current Extend Radius value produces negative arc radius. + O valor atual do raio de estensão produz um raio de arco negativo. No path extensions available for full circles. - No path extensions available for full circles. + Nenhuma extensão de trajetória disponível para círculos completos. operation collides with model. - operation collides with model. + a operação colide com o modelo. Verify slot path start and end points. - Verify slot path start and end points. + Verifique os pontos de início e final da fresta. The selected face is not oriented horizontally or vertically. - The selected face is not oriented horizontally or vertically. + A face selecionada não está orientada horizontalmente ou verticalmente. Only a vertex selected. Add another feature to the Base Geometry. - Only a vertex selected. Add another feature to the Base Geometry. + Apenas um vértice está selecionado. Adicione outro objeto à geometria base. A single selected face must have four edges minimum. - A single selected face must have four edges minimum. + Uma face única selecionada deve ter no mínimo quatro arestas. No parallel edges identified. - No parallel edges identified. + Nenhuma aresta paralela foi encontrada. value error. - value error. + erro de valor. Current tool larger than arc diameter. - Current tool larger than arc diameter. + A ferramenta atual é maior que o diâmetro de arco. + + + + Failed, slot from edge only accepts lines, arcs and circles. + Falha: a criação de uma fresta a partir de uma aresta só aceita linhas, arcos e círculos. Failed to determine point 1 from - Failed to determine point 1 from + Falha ao determinar o ponto 1 de Failed to determine point 2 from - Failed to determine point 2 from + Falha ao determinar o ponto 2 de Selected geometry not parallel. - Selected geometry not parallel. + A geometria selecionada não é paralela. The selected face is not oriented vertically: - The selected face is not oriented vertically: + A face selecionada não está orientada verticalmente: + + + + Current offset value produces negative radius. + O valor do deslocamento atual produz um raio negativo. @@ -2400,42 +2415,42 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Invalid base object %s - no shape found - Invalid base object %s - no shape found + Objeto base inválido %s - nenhuma forma encontrada The base object this stock is derived from - The base object this stock is derived from + O objeto de base do qual este estoque é derivado Extra allowance from part bound box in negative X direction - Extra allowance from part bound box in negative X direction + Tolerância extra para a caixa delimitadora da parte na direção X negativa Extra allowance from part bound box in positive X direction - Extra allowance from part bound box in positive X direction + Tolerância extra para a caixa delimitadora da parte na direção X positiva Extra allowance from part bound box in negative Y direction - Extra allowance from part bound box in negative Y direction + Tolerância extra para a caixa delimitadora da parte na direção Y negativa Extra allowance from part bound box in positive Y direction - Extra allowance from part bound box in positive Y direction + Tolerância extra para a caixa delimitadora da parte na direção Y positiva Extra allowance from part bound box in negative Z direction - Extra allowance from part bound box in negative Z direction + Tolerância extra para a caixa delimitadora da parte na direção Z negativa Extra allowance from part bound box in positive Z direction - Extra allowance from part bound box in positive Z direction + Tolerância extra para a caixa delimitadora da parte na direção Z positiva @@ -2518,122 +2533,122 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci New property added to - New property added to + Nova propriedade adicionada a Check its default value. - Check its default value. + Verifique seu valor padrão. Check default value(s). - Check default value(s). + Verificar valor(es) padrão. The GeometryTolerance for this Job is 0.0. - The GeometryTolerance for this Job is 0.0. + A tolerância geométrica para este trabalho é 0.0. Initializing LinearDeflection to 0.001 mm. - Initializing LinearDeflection to 0.001 mm. + Inicializando desvio linear com 0.001 mm. The GeometryTolerance for this Job is 0.0. Initializing LinearDeflection to 0.0001 mm. - The GeometryTolerance for this Job is 0.0. Initializing LinearDeflection to 0.0001 mm. + A tolerância geométrica para este trabalho é 0.0. Inicializando o desvio linear com 0.0001 mm. Sample interval limits are 0.001 to 25.4 millimeters. - Sample interval limits are 0.001 to 25.4 millimeters. + Os limites de intervalo de amostra são de 0,001 a 25,4 milímetros. Cut pattern angle limits are +-360 degrees. - Cut pattern angle limits are +-360 degrees. + Os limites do padrão de corte são +-360 graus. Cut pattern angle limits are +- 360 degrees. - Cut pattern angle limits are +- 360 degrees. + Os limites de ângulos de padrão de corte são +- 360 graus. AvoidLastX_Faces: Only zero or positive values permitted. - AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Faces: Apenas valores zero ou positivo permitidos. AvoidLastX_Faces: Avoid last X faces count limited to 100. - AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: Contagem de faces X evitadas limitada a 100. No JOB - No JOB + Nenhum TRABALHO Canceling 3D Surface operation. Error creating OCL cutter. - Canceling 3D Surface operation. Error creating OCL cutter. + Cancelando a operação de Superfície 3D. Erro ao criar cortador OCL. operation time is - operation time is + tempo de operação é Canceled 3D Surface operation. - Canceled 3D Surface operation. + Cancelar operação de Superfície 3D. No profile geometry shape returned. - No profile geometry shape returned. + Nenhuma geometria de perfil foi obtida. No profile path geometry returned. - No profile path geometry returned. + Nenhuma geometria de perfil de trajetória foi obtida. No clearing shape returned. - No clearing shape returned. + Nenhuma forma de escavação foi obtida. No clearing path geometry returned. - No clearing path geometry returned. + Nenhuma geometria de escavação foi obtida. No scan data to convert to Gcode. - No scan data to convert to Gcode. + Não há dados de escaneamento para converter para Gcode. Failed to identify tool for operation. - Failed to identify tool for operation. + Falha ao identificar uma ferramenta para a operação. Failed to map selected tool to an OCL tool type. - Failed to map selected tool to an OCL tool type. + Falha ao associar a ferramenta selecionada com um tipo de ferramenta OCL. Failed to translate active tool to OCL tool type. - Failed to translate active tool to OCL tool type. + Falha ao associar a ferramenta ativa para um tipo de ferramenta OCL. OCL tool not available. Cannot determine is cutter has tilt available. - OCL tool not available. Cannot determine is cutter has tilt available. + Ferramenta OCL indisponível. Não é possível determinar se o cortador disponibiliza uma inclinação. @@ -2669,82 +2684,82 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Shape appears to not be horizontal planar. - Shape appears to not be horizontal planar. + A forma não parece ser um plano horizontal. Cannot calculate the Center Of Mass. - Cannot calculate the Center Of Mass. + Não é possível calcular o centro de massa. Using Center of Boundbox instead. - Using Center of Boundbox instead. + Usando o centro da caixa delimitadora em vez disso. Face selection is unavailable for Rotational scans. - Face selection is unavailable for Rotational scans. + A seleção facial não está disponível para varreduras rotacionais. Ignoring selected faces. - Ignoring selected faces. + Ignorando faces selecionadas. Failed to pre-process base as a whole. - Failed to pre-process base as a whole. + Falha ao pré-processar a base como um todo. Cannot process selected faces. Check horizontal surface exposure. - Cannot process selected faces. Check horizontal surface exposure. + Não é possível processar as faces selecionadas. Verifique a exposição horizontal da superfície. Failed to create offset face. - Failed to create offset face. + Falha ao criar uma face deslocada. Failed to create collective offset avoid face. - Failed to create collective offset avoid face. + Falha ao criar um deslocamento coletivo evitando a face. Failed to create collective offset avoid internal features. - Failed to create collective offset avoid internal features. + Falha ao criar um deslocamento coletivo evitando objetos internos. Path transitions might not avoid the model. Verify paths. - Path transitions might not avoid the model. Verify paths. + Transições de trajetórias não podem evitar o modelo. Verifique as trajetórias. Faild to extract processing region for Face - Faild to extract processing region for Face + Falha ao extrair a região do processamento da face No FACE data tuples received at instantiation of class. - No FACE data tuples received at instantiation of class. + Não há tuplas de dados do FACE recebidas na instanciação da classe. Failed to identify a horizontal cross-section for Face - Failed to identify a horizontal cross-section for Face + Falha ao identificar uma seção horizontal entre as faces getUnifiedRegions() must be called before getInternalFeatures(). - getUnifiedRegions() must be called before getInternalFeatures(). + getUnifiedRegions() deve ser chamado antes de getInternalFeatures(). Diameter dimension missing from ToolBit shape. - Diameter dimension missing from ToolBit shape. + A dimensão do diâmetro está faltando na forma ToolBit. @@ -2752,67 +2767,67 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Thread Milling - Thread Milling + Fresagem de rosca Creates a Path Thread Milling operation from features of a base object - Creates a Path Thread Milling operation from features of a base object + Cria uma operação de trajetória de fresagem de rosca a partir de um objeto base Set thread orientation - Set thread orientation + Definir orientação da rosca Currently only internal - Currently only internal + Atualmente apenas interno Devfines which standard thread was chosen - Devfines which standard thread was chosen + Define qual rosca padrão foi escolhida Set thread's major diameter - Set thread's major diameter + Definir o diâmetro principal da rosca Set thread's minor diameter - Set thread's minor diameter + Definir diâmetro menor da rosca Set thread's pitch - used for metric threads - Set thread's pitch - used for metric threads + Definir inclinação da rosca - usado para roscas métricas Set thread's tpi - used for imperial threads - Set thread's tpi - used for imperial threads + Definir pi da rosca - usado para roscas imperiais Set how many passes are used to cut the thread - Set how many passes are used to cut the thread + Defina a quantidade de passos usadas para cortar a rosca Direction of thread cutting operation - Direction of thread cutting operation + Direção da operação de corte de rosca Set to True to get lead in and lead out arcs at the start and end of the thread cut - Set to True to get lead in and lead out arcs at the start and end of the thread cut + Ative para adicionar arcos de lead in e lead out no início e no final da rosca Operation to clear the inside of the thread - Operation to clear the inside of the thread + Operação para escavar o interior da rosca @@ -2820,117 +2835,117 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Shape for bit shape - Shape for bit shape + Objeto para definir a forma da broca The parametrized body representing the tool bit - The parametrized body representing the tool bit + O corpo parametrizado que representa a broca The file of the tool - The file of the tool + O arquivo da ferramenta The name of the shape file - The name of the shape file + O nome do arquivo da forma List of all properties inherited from the bit - List of all properties inherited from the bit + Lista de todas as propriedades herdadas da broca Did not find a PropertyBag in {} - not a ToolBit shape? - Did not find a PropertyBag in {} - not a ToolBit shape? + Não encontrou um PropertyBag em {} - não é uma forma de broca? Tool bit material - Tool bit material + Material da broca Length offset in Z direction - Length offset in Z direction + Deslocamento de comprimento na direção Z The number of flutes - The number of flutes + O número de canelas Chipload as per manufacturer - Chipload as per manufacturer + Carga de cavacos definida por fabricante User Defined Values - User Defined Values + Valores definidos pelo usuário Whether Spindle Power should be allowed - Whether Spindle Power should be allowed + Se a Força da Spindle deve ser permitida Toolbit cannot be edited: Shapefile not found - Toolbit cannot be edited: Shapefile not found + A ferramenta não pode ser editada: arquivo de forma não encontrado Edit ToolBit - Edit ToolBit + Editar broca Uncreate ToolBit - Uncreate ToolBit + Apagar broca Create ToolBit - Create ToolBit + Criar broca Create Tool - Create Tool + Criar ferramenta Creates a new ToolBit object - Creates a new ToolBit object + Cria uma nova broca Save Tool as... - Save Tool as... + Salvar ferramenta como... Save Tool - Save Tool + Salvar ferramenta Save an existing ToolBit object to a file - Save an existing ToolBit object to a file + Salvar uma broca existente em um arquivo Load Tool - Load Tool + Carregar ferramenta Load an existing ToolBit object from a file - Load an existing ToolBit object from a file + Carregar uma broca existente a partir de um arquivo @@ -2938,37 +2953,37 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci ToolBit Dock - ToolBit Dock + Painel de brocas Toggle the Toolbit Dock - Toggle the Toolbit Dock + Mostrar/ocultar o painel de brocas Open ToolBit Library editor - Open ToolBit Library editor + Abrir editor de biblioteca de brocas Load ToolBit Library - Load ToolBit Library + Carregar biblioteca de brocas Load an entire ToolBit library or part of it into a job - Load an entire ToolBit library or part of it into a job + Carregar uma biblioteca completa de brocas ou parte dela em um trabalho ToolBit Library editor - ToolBit Library editor + Editor de biblioteca de brocas Open an editor to manage ToolBit libraries - Open an editor to manage ToolBit libraries + Abrir um editor para gerenciar as bibliotecas de brocas @@ -3021,7 +3036,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci PathToolController template has no version - corrupted template file? - PathToolController template has no version - corrupted template file? + Este modelo de controlador de ferramentas não possui versão - arquivo de modelo corrompido? @@ -3034,7 +3049,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Tooltable JSON (*.fctl) - Tooltable JSON (*.fctl) + Tabela de ferramentas JSON (*.fctl) @@ -3059,12 +3074,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Tool Table Same Name - Tool Table Same Name + Mesmo nome da tabela de ferramentas Tool Table Name Exists - Tool Table Name Exists + O nome da tabela de ferramentas já existe @@ -3074,7 +3089,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Unsupported Path tooltable - Unsupported Path tooltable + Tabela de ferramentas de trajetória não suportada @@ -3095,37 +3110,44 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci The deflection value for discretizing arcs - The deflection value for discretizing arcs + O valor de defleção para os arcos discretos cutoff for removing colinear segments (degrees). default=10.0. - cutoff for removing colinear segments (degrees). default=10.0. + corte para remover segmentos colineares (graus). padrão =10.0. Cutoff for removing colinear segments (degrees). default=10.0. - Cutoff for removing colinear segments (degrees). default=10.0. + Corte para remover segmentos colineares (graus). padrão =10.0. + + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Corte para remover segmentos colineares (graus). + padrão =10.0. The Job Base Object has no engraveable element. Engraving operation will produce no output. - The Job Base Object has no engraveable element. Engraving operation will produce no output. + O objeto base de trabalho não possui nenhum elemento entalhavel. A operação de entalhar não produzirá nenhuma saída. Error processing Base object. Engraving operation will produce no output. - Error processing Base object. Engraving operation will produce no output. + Erro ao processar o objeto base. A operação não produzirá nenhuma saída. Vcarve - Vcarve + Vcarve Creates a medial line engraving path - Creates a medial line engraving path + Cria uma trajetória de gravação de linha mediana @@ -3138,67 +3160,67 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci New property added to - New property added to + Nova propriedade adicionada a Check its default value. - Check its default value. + Verifique seu valor padrão. Check default value(s). - Check default value(s). + Verificar valor(es) padrão. The GeometryTolerance for this Job is 0.0. - The GeometryTolerance for this Job is 0.0. + A tolerância geométrica para este trabalho é 0.0. Initializing LinearDeflection to 0.0001 mm. - Initializing LinearDeflection to 0.0001 mm. + Inicializando LinearDeflection com 0.0001 mm. Sample interval limits are 0.0001 to 25.4 millimeters. - Sample interval limits are 0.0001 to 25.4 millimeters. + Os limites de intervalo são de 0,0001 a 25,4 milímetros. Cut pattern angle limits are +-360 degrees. - Cut pattern angle limits are +-360 degrees. + Os limites do padrão de corte são +-360 graus. Cut pattern angle limits are +- 360 degrees. - Cut pattern angle limits are +- 360 degrees. + Os limites de ângulos de padrão de corte são +- 360 graus. AvoidLastX_Faces: Only zero or positive values permitted. - AvoidLastX_Faces: Only zero or positive values permitted. + AvoidLastX_Faces: Apenas valores zero ou positivo permitidos. AvoidLastX_Faces: Avoid last X faces count limited to 100. - AvoidLastX_Faces: Avoid last X faces count limited to 100. + AvoidLastX_Faces: Contagem de faces X evitadas limitada a 100. No JOB - No JOB + Nenhum TRABALHO Canceling Waterline operation. Error creating OCL cutter. - Canceling Waterline operation. Error creating OCL cutter. + Cancelamento da operação de contorno. Erro ao criar cortador OCL. operation time is - operation time is + tempo de operação é @@ -3283,11 +3305,21 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Create custom gcode snippet - Create custom gcode snippet + Criar trecho de gcode personalizado Path_Dressup + + + Dress-up + Trajetória adicional + + + + Creates a Path Dess-up object from a selected path + Cria uma trajetória de vestimento a partir de uma trajetória selecionada + Please select one path object @@ -3307,16 +3339,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Please select a Path object Por favor selecione uma trajetória - - - Dress-up - Trajetória adicional - - - - Creates a Path Dess-up object from a selected path - Cria uma trajetória de vestimento a partir de uma trajetória selecionada - Path_DressupAxisMap @@ -3419,7 +3441,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Edit Dragknife Dress-up - Edit Dragknife Dress-up + Editar vestimento de canivete @@ -3472,17 +3494,17 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Edit LeadInOut Dress-up - Edit LeadInOut Dress-up + Editar vestimento de Entrada/Saída LeadInOut Dressup - LeadInOut Dressup + Vestimento de saída Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path - Creates a Cutter Radius Compensation G41/G42 Entry Dressup object from a selected path + Cria um vestimento de trajetória adicional de compensação do raio de corte G41/G42 a partir de uma trajetória selecionada @@ -3490,17 +3512,17 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Create a Boundary dressup - Create a Boundary dressup + Criar um vestimento de limite Boundary Dress-up - Boundary Dress-up + Vestimento de limite Creates a Path Boundary Dress-up object from a selected path - Creates a Path Boundary Dress-up object from a selected path + Cria um vestimento de limite de trajetória a partir de uma trajetória selecionada @@ -3510,7 +3532,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Create Path Boundary Dress-up - Create Path Boundary Dress-up + Criar um vestimento de limite @@ -3520,12 +3542,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Solid object to be used to limit the generated Path. - Solid object to be used to limit the generated Path. + Objeto sólido a ser usado para limitar o caminho gerado. Determines if Boundary describes an inclusion or exclusion mask. - Determines if Boundary describes an inclusion or exclusion mask. + Determina se o objeto limite descreve uma máscara de inclusão ou exclusão. @@ -3621,7 +3643,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Cannot copy tags - internal error - Cannot copy tags - internal error + Não é possível copiar tags - erro interno @@ -3674,27 +3696,27 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci The point file from the surface probing. - The point file from the surface probing. + O arquivo de pontos da superfície sondando. Deflection distance for arc interpolation - Deflection distance for arc interpolation + Distância de desvio para interpolação de arco Edit Z Correction Dress-up - Edit Z Correction Dress-up + Editar correção Z do vestimento Z Depth Correction Dress-up - Z Depth Correction Dress-up + Correção da Profundidade Z Use Probe Map to correct Z depth - Use Probe Map to correct Z depth + Usar um mapa de sonda para corrigir a profundidade Z @@ -3707,7 +3729,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci break segments into smaller segments of this length. - break segments into smaller segments of this length. + dividir segmentos em segmentos menores deste comprimento. @@ -3743,7 +3765,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Create a Facing Operation from a model or face - Create a Facing Operation from a model or face + Criar uma operação de fresagem a partir de um objeto ou face @@ -3789,13 +3811,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Creates a Path Hop object Cria uma trajetória de salto - - - The selected object is not a path - - O objeto selecionado não é uma trajetória - - Please select one path object @@ -3811,6 +3826,13 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Create Hop Criar salto + + + The selected object is not a path + + O objeto selecionado não é uma trajetória + + Path_Inspect @@ -3885,7 +3907,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Model Selection - Model Selection + Seleção de modelo @@ -3893,7 +3915,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Toggle the Active State of the Operation - Toggle the Active State of the Operation + Ativar/desativar o estado ativo da operação @@ -4007,7 +4029,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Select Probe Point File - Select Probe Point File + Selecionar arquivo de pontos de sonda @@ -4040,7 +4062,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Profile entire model, selected face(s) or selected edge(s) - Profile entire model, selected face(s) or selected edge(s) + Perfilar o modelo inteiro, faces selecionadas ou arestas selecionadas @@ -4060,66 +4082,16 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Path_Sanity - - - Check the path job for common errors - Check the path job for common errors - - - - Base Object(s) - Base Object(s) - - - - Job Sequence - Job Sequence - - - - Job Description - Job Description - - - - Job Type - Job Type - - - - CAD File Name - CAD File Name - - - - Last Save Date - Last Save Date - - - - Customer - Customer - - - - Designer - Designer - - - - Operation - Operation - - - - Minimum Z Height - Minimum Z Height - The Job has no selected Base object. O trabalho não tem nenhum objeto Base selecionado. + + + Check the path job for common errors + Verificação do trabalho para erros comuns + A Postprocessor has not been selected. @@ -4143,32 +4115,82 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. + Nenhum problema detectado, {} passou pelo teste de sanidade básica. + + + + Base Object(s) + Objeto(s) Base + + + + Job Sequence + Sequência de trabalho + + + + Job Description + Descrição do trabalho + + + + Job Type + Tipo de trabalho + + + + CAD File Name + Nome do arquivo CAD + + + + Last Save Date + Última data salva + + + + Customer + Cliente + + + + Designer + Designer + + + + Operation + Operação + + + + Minimum Z Height + Altura Z mínima Maximum Z Height - Maximum Z Height + Altura Z máxima Cycle Time - Cycle Time + Tempo de ciclo Coolant - Coolant + Líquido de refrigeração TOTAL JOB - TOTAL JOB + TOTAL DO TRABALHO Tool Number - Tool Number + Número da ferramenta @@ -4178,12 +4200,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Manufacturer - Manufacturer + Fabricante Part Number - Part Number + Número da peça @@ -4193,47 +4215,47 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Inspection Notes - Inspection Notes + Notas de inspeção Tool Controller - Tool Controller + Controlador de ferramenta Feed Rate - Feed Rate + Taxa de alimentação Spindle Speed - Spindle Speed + Velocidade da broca Tool Shape - Tool Shape + Forma da ferramenta Tool Diameter - Tool Diameter + Diâmetro da ferramenta X Size - X Size + Tamanho X Y Size - Y Size + Tamanho Y Z Size - Z Size + Tamanho Z @@ -4243,67 +4265,67 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Work Offsets - Work Offsets + Offsets de trabalho Order By - Order By + Ordenar por Part Datum - Part Datum + Datum da parte Gcode File - Gcode File + Arquivo Gcode Last Post Process Date - Last Post Process Date + Data do último processamento Stops - Stops + Paradas Programmer - Programmer + Programador Machine - Machine + Máquina Postprocessor - Postprocessor + Pós-processador Post Processor Flags - Post Processor Flags + Sinalizadores do pós-processador File Size (kbs) - File Size (kbs) + Tamanho do arquivo (kbs) Line Count - Line Count + Número de linhas Note - Note + Observação @@ -4313,7 +4335,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Date - Date + Data @@ -4348,12 +4370,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Feature Completion - Feature Completion + Finalização do objeto Closed loop detection failed. - Closed loop detection failed. + Detecção de sequencias fechadas falhou. @@ -4366,13 +4388,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Path_SimpleCopy - - - Please select exactly one path object - - Apenas uma trajetória deve ser selecionada - - Simple Copy @@ -4383,6 +4398,13 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Creates a non-parametric copy of another path Cria uma cópia não-paramétricos de outra trajetória + + + Please select exactly one path object + + Apenas uma trajetória deve ser selecionada + + Please select exactly one path object @@ -4476,11 +4498,6 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Path_ToolController - - - Tool Number to Load - Número da ferramenta a carregar - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Add Tool Controller Adicionar controlador de ferramenta + + + Tool Number to Load + Número da ferramenta a carregar + Path_ToolTable @@ -4510,27 +4532,27 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Vcarve - Vcarve + Vcarve Creates a medial line engraving path - Creates a medial line engraving path - - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + Cria uma trajetória de gravação de linha mediana VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requer um cortador de gravura com CuttingEdgeAngle Engraver Cutting Edge Angle must be < 180 degrees. - Engraver Cutting Edge Angle must be < 180 degrees. + Ângulo de corte da borda deve ser de < 180 graus. + + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requer um cortador de gravura com CuttingEdgeAngle @@ -4551,12 +4573,12 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Probe - Probe + Sonda Create a Probing Grid from a job stock - Create a Probing Grid from a job stock + Crie uma grade de sondagem a partir de um estoque de trabalho @@ -4564,58 +4586,13 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Save toolbit library - Save toolbit library - - - - Tooltable JSON (*.json) - Tabela de ferramentas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabela de ferramentas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabela de ferramentas LinuxCNC (*.tbl) + Salvar biblioteca de brocas Open tooltable Abrir tabela de ferramentas - - - Save tooltable - Salvar tabela de ferramentas - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela de ferramentas XML (*.xml);;tabela de ferramentas HeeksCAD (*.tooltable) + + + Save tooltable + Salvar tabela de ferramentas + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Object doesn't have a tooltable property Objeto não tem uma propriedade da tabela de ferramentas + + + Rename Tooltable + Renomear tabela de ferramentas + + + + Enter Name: + Digite o Nome: + + + + Add New Tool Table + Adicionar nova tabela de ferramentas + + + + Delete Selected Tool Table + Excluir tabela de ferramentas selecionada + + + + Rename Selected Tool Table + Renomear a tabela de ferramentas selecionada + + + + Tooltable JSON (*.json) + Tabela de ferramentas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabela de ferramentas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabela de ferramentas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) @@ -4857,7 +4879,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Create custom gcode snippet - Create custom gcode snippet + Criar trecho de gcode personalizado @@ -4903,7 +4925,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Create a Facing Operation from a model or face - Create a Facing Operation from a model or face + Criar uma operação de fresagem a partir de um objeto ou face @@ -4911,7 +4933,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci User Defined Values - User Defined Values + Valores definidos pelo usuário @@ -4958,7 +4980,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci No scan data to convert to Gcode. - No scan data to convert to Gcode. + Não há dados de escaneamento para converter para Gcode. @@ -4984,7 +5006,7 @@ Se for necessário definir a profundidade final (FinalDepth) manualmente, seleci Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. + Por favor defina um valor razoável maior que zero. diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm index 398057df68..487c92388a 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm and b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts index 6951667153..7bb563dbde 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_pt-PT.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied O caminho a ser copiado + + + The base geometry of this toolpath + A geometria base deste caminho de ferramenta + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + A altura onde começa o avanço e altura quando a ferramenta é retraída no final da trajetória + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - A altura onde começa o avanço e altura quando a ferramenta é retraída no final da trajetória - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Deslocamento extra para aplicar à operação. Direção é dependente de operação. - - - The library to use to generate the path - Biblioteca a usar para gerar a trajetória - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controla como se move a ferramenta nas esquinas. Predefinido=Redondo(boleado) - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - A geometria base deste caminho de ferramenta + + The library to use to generate the path + Biblioteca a usar para gerar a trajetória + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Trabalho não encontrado %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ângulo de corte de esquina inválido %.2f, deve ser <90º e >=0º - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Ângulo de corte de esquina (%.2f) resulta num Comprimento de Ponta da ferramenta negativa - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ângulo de corte de esquina inválido %.2f, deve ser <90º e >=0º @@ -1036,21 +1036,26 @@ Pick Start Point Escolher Ponto Inicial + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Objeto %s.%s não pode ser processado como um furo circular - por favor, remover da lista de geometria Base. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumentos para o pós-processador (específico para o script) + + + Collection of tool controllers available for this job. + Coleção de controladores de ferramenta disponíveis para este trabalho. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Trajetória composta de todas as operações na ordem em que elas são processadas. - - - Collection of tool controllers available for this job. - Coleção de controladores de ferramenta disponíveis para este trabalho. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Forma Vazio (bolso) - - - - Creates a Path Pocket object from a face or faces - Cria uma trajetória de vazio (bolso) de uma face ou faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Forma Vazio (bolso) + + + + Creates a Path Pocket object from a face or faces + Cria uma trajetória de vazio (bolso) de uma face ou faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Cobrir + + + + Creates a Path Dess-up object from a selected path + Cria uma trajetória de cobertura (dress-up) a partir de uma trajetória selecionada + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Por favor selecione uma trajetória - - - Dress-up - Cobrir - - - - Creates a Path Dess-up object from a selected path - Cria uma trajetória de cobertura (dress-up) a partir de uma trajetória selecionada - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Cria objeto de ressalto da trajetória - - - The selected object is not a path - - O objeto selecionado não é uma trajetória - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Criar salto + + + The selected object is not a path + + O objeto selecionado não é uma trajetória + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + O trabalho não tem nenhum objeto Base selecionado. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + Um pós-processador não foi selecionado. + + + + No output file is named. You'll be prompted during postprocessing. + Nenhum ficheiro de saída foi nomeado. Será solicitado durante o pós-processamento. + + + + No active operations was found. Post processing will not result in any tooling. + Não foram encontradas operações ativas. O pós-processamento não resultará em qualquer trabalho feito com ferramentas. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - O trabalho não tem nenhum objeto Base selecionado. - - - - A Postprocessor has not been selected. - Um pós-processador não foi selecionado. - - - - No output file is named. You'll be prompted during postprocessing. - Nenhum ficheiro de saída foi nomeado. Será solicitado durante o pós-processamento. - - - - No active operations was found. Post processing will not result in any tooling. - Não foram encontradas operações ativas. O pós-processamento não resultará em qualquer trabalho feito com ferramentas. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Apenas uma trajetória deve ser selecionada - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Cria uma cópia não-paramétricos de outra trajetória + + + Please select exactly one path object + + Apenas uma trajetória deve ser selecionada + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Número da ferramenta a carregar - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Adicionar controlador de ferramenta + + + Tool Number to Load + Número da ferramenta a carregar + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tabela de ferramentas JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabela de ferramentas HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabela de ferramentas LinuxCNC (*.tbl) - Open tooltable Abrir tabela de ferramentas - - - Save tooltable - Salvar tabela de ferramentas - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela de ferramentas XML (*.xml);;tabela de ferramentas HeeksCAD (*.tooltable) + + + Save tooltable + Salvar tabela de ferramentas + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Objeto não tem uma propriedade da tabela de ferramentas + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tabela de ferramentas JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabela de ferramentas HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabela de ferramentas LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ro.qm b/src/Mod/Path/Gui/Resources/translations/Path_ro.qm index a58e723299..f2f486b899 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ro.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ro.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts index 84d84d41cc..935bec2ae4 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ro.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ro.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object În cazul în care operațiunea este limitată pentru obiectul stock sau de limitele parlelipipedului obiectului de bză - - - Additional offset to the selected bounding box - Decalarea adițioanală la caseta selectată - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Permite optimizarea care elimină punctele inutile din codul G-Code rezultat + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Decalarea adițioanală la caseta selectată + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Calea de acces de copiat + + + The base geometry of this toolpath + Geometria bază a traiectoriei sculei + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + Înălţime de plecare a sculei și de retragere a sculei atunci când traiectoria activă s-a terminat + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - Înălţime de plecare a sculei și de retragere a sculei atunci când traiectoria activă s-a terminat - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Se aplică un decalaj suplimentar la operaţiunea. Direcţia este dependentă de operație. - - - The library to use to generate the path - Bibliotecă de utilizat pentru a genera traiectoria - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controlează modul în care scula se mişcă în jurul colturi. Implicit = rotund - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Geometria bază a traiectoriei sculei + + The library to use to generate the path + Bibliotecă de utilizat pentru a genera traiectoria + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Nu a găsit job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Unghiul muchiei tăietoare este invalid %.2f, trebuie să fie < 90 ° şi > = 0 ° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Unghiul muchiei tăietoare (%.2f) are ca rezultat o lungime negativă a vărfului sculei - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Unghiul muchiei tăietoare este invalid %.2f, trebuie să fie < 90 ° şi > = 0 ° @@ -1036,21 +1036,26 @@ Pick Start Point Selecționați punctul de plecare + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Caracteristica %s.%s nu pot fi procesate ca un orificiu circular - vă rugăm să o înlăturaţi din lista de geometrie de Bază. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argumente pentru Post procesare (specifice script-ul) + + + Collection of tool controllers available for this job. + Colecţie de instrument controlerele disponibile pentru această sarcină de muncă. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Traiectorie combinată a tuturor operațiunilor în ordinea în care ele sunt realizate. - - - Collection of tool controllers available for this job. - Colecţie de instrument controlerele disponibile pentru această sarcină de muncă. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Forma de buzunar - - - - Creates a Path Pocket object from a face or faces - Creează un obiect tip buzunar plecând de la muchii sau o suprafață - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Forma de buzunar + + + + Creates a Path Pocket object from a face or faces + Creează un obiect tip buzunar plecând de la muchii sau o suprafață + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Traiectorie adițională + + + + Creates a Path Dess-up object from a selected path + Creează un obiect traiectorie adițională plecând de la un parcurs selecționat + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Vă rugăm să selectaţi un obiect traiecorie - - - Dress-up - Traiectorie adițională - - - - Creates a Path Dess-up object from a selected path - Creează un obiect traiectorie adițională plecând de la un parcurs selecționat - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creează un obiect salt - - - The selected object is not a path - - Obiectul selectat nu este o traiectorie - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Creați un salt + + + The selected object is not a path + + Obiectul selectat nu este o traiectorie + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Sarcina de lucru nu are obiect în Baza selecționată. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + Nici un Post Processor nu a fost selectat. + + + + No output file is named. You'll be prompted during postprocessing. + Nici un fişier de ieşire nu este denumit. Veţi fi solicitat în timpul postprocesare. + + + + No active operations was found. Post processing will not result in any tooling. + Nu s-a găsit nici o operaţiune activă. Post-procesare nu va antrena nici o sculă. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - Sarcina de lucru nu are obiect în Baza selecționată. - - - - A Postprocessor has not been selected. - Nici un Post Processor nu a fost selectat. - - - - No output file is named. You'll be prompted during postprocessing. - Nici un fişier de ieşire nu este denumit. Veţi fi solicitat în timpul postprocesare. - - - - No active operations was found. Post processing will not result in any tooling. - Nu s-a găsit nici o operaţiune activă. Post-procesare nu va antrena nici o sculă. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Vă rugăm să selectaţi o singură traiectorie - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creează o copie non-parametrice pe o altă traiectorie + + + Please select exactly one path object + + Vă rugăm să selectaţi o singură traiectorie + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Numărul uneltei de încărcat - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Adăugare dispozitiv de control a sculei + + + Tool Number to Load + Numărul uneltei de încărcat + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tabelă de scule JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Tabela de scule HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Tabelă de scule LinuxCNC (*.tbl) - Open tooltable Deschide tabela de scule - - - Save tooltable - Salvarea tabelei de scule - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tabela de scule XML (*.xml);Masă de scule HeeksCAD (*.tooltable) + + + Save tooltable + Salvarea tabelei de scule + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Obiectul nu are o proprietate în tabelul de scule + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tabelă de scule JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Tabela de scule HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Tabelă de scule LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ru.qm b/src/Mod/Path/Gui/Resources/translations/Path_ru.qm index a5701e0762..414901d44e 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_ru.qm and b/src/Mod/Path/Gui/Resources/translations/Path_ru.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts index a3967ac33c..67e70d5337 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_ru.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_ru.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Показывать временные path при построении модуля в режиме DEBUG. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки. - - - - Stop index(angle) for rotational scan - Конечный индекс (угол) для вращающегося сканирования - - - - Dropcutter lines are created parallel to this axis. - Выбросные (Dropcutter) линии создаются параллельно этой оси. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Операция должна быть ограничена заготовкой или ограничительной рамкой базового объекта - - - Additional offset to the selected bounding box - Дополнительное смещение выбранной ограничительной рамки - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Включить оптимизацию, которая удаляет лишние точки из выходного Г-кода (G-Code) + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Меньшие значения дают бОльшую точность, но существенно увеличивают время обработки. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) Направление, по которому должен обойти деталь инструмент по часовой стрелке или против часовой стрелки + + + Stop index(angle) for rotational scan + Конечный индекс (угол) для вращающегося сканирования + + + + Ignore areas that proceed below specified depth. + Игнорировать области, которые идут ниже указанной глубины. + + + + Depth used to identify waste areas to ignore. + Глубина, используемая для выявления областей отходов, чтобы игнорировать. + + + + Cut through waste to depth at model edge, releasing the model. + Резать через отходы до глубины края модели, освобождая модель. + + + + Dropcutter lines are created parallel to this axis. + Выбросные (Dropcutter) линии создаются параллельно этой оси. + + + + Additional offset to the selected bounding box + Дополнительное смещение выбранной ограничительной рамки + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Начальный индекс (угол) для вращающегося сканирования - - - Ignore areas that proceed below specified depth. - Игнорировать области, которые идут ниже указанной глубины. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Планарное: плоское, трехмерной сканирование поверхности. Вращательное: 4-осное вращательное сканирование. - - - Depth used to identify waste areas to ignore. - Глубина, используемая для выявления областей отходов, чтобы игнорировать. - - - - Cut through waste to depth at model edge, releasing the model. - Резать через отходы до глубины края модели, освобождая модель. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Траектория для копирования + + + The base geometry of this toolpath + Базовая фигура для пути инструмента + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Контролирует, как отводится инструмент по умолчанию = G98 + + + The height where feed starts and height during retract tool when path is finished + Высота на которой начинается подача и высота на которую возвращается инструмент по окончании прохождения пути + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Насколько глубоко увеличивается глубина сверления (вероятно речь о длине от кончика сверла до достижения его номинального диаметра, т.е. зависит от угла сверла) - - - The height where feed starts and height during retract tool when path is finished - Высота на которой начинается подача и высота на которую возвращается инструмент по окончании прохождения пути - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Дополнительное смещение применяется к операции. Направление зависит от операции. - - - The library to use to generate the path - Библиотека, используемая для создания траектории - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Контролирует, как инструмент движется вокруг углов. По умолчанию = Round - - - Extend the profile clearing beyond the Extra Offset. - Расширить очистку профиля за пределы дополнительного смещения. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Установить в Истину, если используется компенсация радиуса инструмента - - The base geometry of this toolpath - Базовая фигура для пути инструмента + + The library to use to generate the path + Библиотека, используемая для создания траектории + + + + Extend the profile clearing beyond the Extra Offset. + Расширить очистку профиля за пределы дополнительного смещения. @@ -916,11 +916,6 @@ Didn't find job %s Не удалось найти задачу %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Недопустимый угол режущей кромки %.2f, должно быть <90° и >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Недопустимый угол резки %.2f, должен быть >0° и <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Неверный угол режущей кромки %.2f, должен быть >0° и <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Угол режущей кромки (%.2f) приводит к отрицательной длине наконечника инструмента - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Неверный угол режущей кромки %.2f, должен быть >0° и <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Недопустимый угол режущей кромки %.2f, должно быть <90° и >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Указать начальную точку + + + Consider toggling the InverseAngle property and recomputing the operation. + Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет операции. + Verify final depth of pocket shaped by vertical faces. Проверять конечную глубину кармана, сформированного вертикальными гранями. + + + Depth Warning + Предупреждение о глубине + Processing model as a whole ... Обработка модели как цельная ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Рассмотрите переключение свойства InverseAngle (инвертировать угол) и повторный пересчет операции. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Обработка подложки индивидуально ... - - - Depth Warning - Предупреждение о глубине - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Угол поворта при обратном ходе. + + + Rotated to 'InverseAngle' to attempt access. + Перевернуто к 'Инверсному Уголу' (InverseAngle) для попытки доступа. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Функция %s.%s не может быть обработана, как круглое отверстие, - удалите из списка базовой геометрии. - - - Rotated to 'InverseAngle' to attempt access. - Перевернуто к 'Инверсному Уголу' (InverseAngle) для попытки доступа. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Аргументы для постпроцессора (специфические для скрипта) + + + Collection of tool controllers available for this job. + Коллекция контроллеров инструментов, доступных для этого задания. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Составной путь для всех операций в том порядке, в котором они обрабатываются. - - - Collection of tool controllers available for this job. - Коллекция контроллеров инструментов, доступных для этого задания. - Split output into multiple gcode files @@ -1903,16 +1903,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Конечная глубина ниже заданного ZMin. - - - Pocket Shape - Форма кармана - - - - Creates a Path Pocket object from a face or faces - Создаёт Путь обработки кармана используя контур состоящий из рёбер или из грани - Normal @@ -1928,6 +1918,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Форма кармана + + + + Creates a Path Pocket object from a face or faces + Создаёт Путь обработки кармана используя контур состоящий из рёбер или из грани + 3D Pocket @@ -2031,11 +2031,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. не удалось вернуть тип открытия. - - - Please set to an acceptable value greater than zero. - Пожалуйста, установите допустимое значение больше нуля. - Failed to extract offset(s) for expanded profile. @@ -2046,6 +2041,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Не удалось развернуть профиль. + + + Please set to an acceptable value greater than zero. + Пожалуйста, установите допустимое значение больше нуля. + For open edges, verify Final Depth for this operation. @@ -2328,6 +2328,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Текущее значение смещения невозможно. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2373,6 +2378,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Текущий инструмент больше диаметра дуги. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2393,6 +2403,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: Выбранная грань не ориентирована по вертикали: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3106,6 +3121,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3287,6 +3309,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Модифицировать + + + + Creates a Path Dess-up object from a selected path + Создаёт дополнения для выбранной траектории + Please select one path object @@ -3306,16 +3338,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Пожалуйста выберите Путь объект - - - Dress-up - Модифицировать - - - - Creates a Path Dess-up object from a selected path - Создаёт дополнения для выбранной траектории - Path_DressupAxisMap @@ -3788,13 +3810,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Создает объект шага пути - - - The selected object is not a path - - Выделенный объект не является путём - - Please select one path object @@ -3810,6 +3825,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Создать Шаг + + + The selected object is not a path + + Выделенный объект не является путём + + Path_Inspect @@ -4059,11 +4081,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Задание не имеет выбранного базового объекта. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + Постпроцессор не был выбран. + + + + No output file is named. You'll be prompted during postprocessing. + Выходной файл не назван. Вам будет предложено назвать его при постобработке. + + + + No active operations was found. Post processing will not result in any tooling. + Активные операции не были найдены. Постобработка не приведет к механической обработке. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + Не найден Контроллер Инструмента. Используются значения по умолчанию, которые опасны. Пожалуйста, добавьте Контроллер Инструмента. + + + + No issues detected, {} has passed basic sanity check. + Проблемы не обнаружены, {} базовая проверка на ошибки выполнена. + Base Object(s) @@ -4114,36 +4166,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - Задание не имеет выбранного базового объекта. - - - - A Postprocessor has not been selected. - Постпроцессор не был выбран. - - - - No output file is named. You'll be prompted during postprocessing. - Выходной файл не назван. Вам будет предложено назвать его при постобработке. - - - - No active operations was found. Post processing will not result in any tooling. - Активные операции не были найдены. Постобработка не приведет к механической обработке. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - Не найден Контроллер Инструмента. Используются значения по умолчанию, которые опасны. Пожалуйста, добавьте Контроллер Инструмента. - - - - No issues detected, {} has passed basic sanity check. - Проблемы не обнаружены, {} базовая проверка на ошибки выполнена. - Maximum Z Height @@ -4365,13 +4387,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Пожалуйста, выберите только один объект - - Simple Copy @@ -4382,6 +4397,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Создает непараметрическую копию другого пути + + + Please select exactly one path object + + Пожалуйста, выберите только один объект + + Please select exactly one path object @@ -4475,11 +4497,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Номер инструмента для загрузки - Add Tool Controller to the Job @@ -4490,6 +4507,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Добавить Контроллер Инструмента + + + Tool Number to Load + Номер инструмента для загрузки + Path_ToolTable @@ -4516,11 +4538,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4531,6 +4548,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4565,56 +4587,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Сохранить библиотеку инструментов - - - Tooltable JSON (*.json) - Таблица инструментов JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Таблица инструментов HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Таблица инструментов LinuxCNC (*.tbl) - Open tooltable Открыть таблицу инструментов - - - Save tooltable - Сохранить таблицу инструментов - - - - Rename Tooltable - Переименовать таблицу инструментов - - - - Enter Name: - Введите имя: - - - - Add New Tool Table - Добавить новую таблицу инструментов - - - - Delete Selected Tool Table - Удалить выбранную таблицу инструментов - - - - Rename Selected Tool Table - Переименовать выбранную таблицу инструментов - Tooltable editor @@ -4825,6 +4802,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Таблица инструментов XML (*.xml); Таблица инструментов HeeksCAD (*.tooltable) + + + Save tooltable + Сохранить таблицу инструментов + Tooltable XML (*.xml) @@ -4840,6 +4822,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Объект не содержит таблицу инструментов + + + Rename Tooltable + Переименовать таблицу инструментов + + + + Enter Name: + Введите имя: + + + + Add New Tool Table + Добавить новую таблицу инструментов + + + + Delete Selected Tool Table + Удалить выбранную таблицу инструментов + + + + Rename Selected Tool Table + Переименовать выбранную таблицу инструментов + + + + Tooltable JSON (*.json) + Таблица инструментов JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Таблица инструментов HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Таблица инструментов LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sk.qm b/src/Mod/Path/Gui/Resources/translations/Path_sk.qm index 905c5dae33..a2edbd4ecc 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sk.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sk.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sk.ts b/src/Mod/Path/Gui/Resources/translations/Path_sk.ts index d2b3903694..211fc73b2e 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sk.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sk.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Index zastavenia(uhol) pre rotačné skenovanie - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Dodatočný odstup k vybranému ohraničujúcemu rámčeku - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Index zastavenia(uhol) pre rotačné skenovanie + + + + Ignore areas that proceed below specified depth. + Ignorujte oblasti, ktoré pokračujú pod určenou hĺbkou. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Dodatočný odstup k vybranému ohraničujúcemu rámčeku + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Počiatočný index(uhol) pre rotačné skenovanie - - - Ignore areas that proceed below specified depth. - Ignorujte oblasti, ktoré pokračujú pod určenou hĺbkou. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Rovinné: 3D skenovanie povrchu. Rotačný: rotačný sken 4. osi. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - Knižnica použitá pri generovaní dráhy - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controls how tool moves around corners. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + Knižnica použitá pri generovaní dráhy + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3255,7 +3277,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Copy - Kópia + Kopírovať @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4420,7 +4442,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Stop - Stop + Zastaviť @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) @@ -6261,7 +6283,7 @@ If it is necessary to set the FinalDepth manually please select a different oper The default color for new shapes - The default color for new shapes + Predvolená farba nových tvarov diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sl.qm b/src/Mod/Path/Gui/Resources/translations/Path_sl.qm index 6076781b82..fe31615aff 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sl.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sl.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts index 62db5b63ab..309646fd56 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sl.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sl.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Ko je modul v razhroščevalnem načinu, prikaži začasni predmet za ustvarjanje poti. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, vendar zelo podaljšajo obdelovalni čas. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, hkrati pa ne podaljšajo obdelovalnega časa preveč. - - - - Stop index(angle) for rotational scan - Pokazatelj zaustavitve (kot) pri sukajočem pregledu - - - - Dropcutter lines are created parallel to this axis. - Črte spustnega rezkanja se naredijo vzporedno s to osjo. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Naj bo opravilo omejeno s predmetom iz zaloge ali z mejnim kvadrom osnovnega predmeta - - - Additional offset to the selected bounding box - Dodatni odmik izbranega mejnega kvadra - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Omogoči optimizacijo ki odstrani odvečne točke iz izhodne G-kode + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, vendar zelo podaljšajo obdelovalni čas. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Manjše vrednosti prinašajo drobnejše, natančnejše ploskovje, hkrati pa ne podaljšajo obdelovalnega časa preveč. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) Smer vzdolž katere bi morala pot orodja potekati okoli dela: Vzpenjajoča (v smeri urinega kazalca) ali Običajna (v nasprotni smeri urnega kazalca) + + + Stop index(angle) for rotational scan + Pokazatelj zaustavitve (kot) pri sukajočem pregledu + + + + Ignore areas that proceed below specified depth. + Prezri področja pod določeno globino. + + + + Depth used to identify waste areas to ignore. + Globina uporabljena za prepoznavanje področji z odpadom, ki bodo prezrta. + + + + Cut through waste to depth at model edge, releasing the model. + Reži skozi odpad do globine na robu modela s sprostitvijo modela. + + + + Dropcutter lines are created parallel to this axis. + Črte spustnega rezkanja se naredijo vzporedno s to osjo. + + + + Additional offset to the selected bounding box + Dodatni odmik izbranega mejnega kvadra + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Pokazatelj začetka (kót) pri sukajočem pregledu - - - Ignore areas that proceed below specified depth. - Prezri področja pod določeno globino. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Ravninsko: Plosko, 3D odčitavanje površja. Sukajoče: optično prebiranje z vrtenjem okrog 4. osi. - - - Depth used to identify waste areas to ignore. - Globina uporabljena za prepoznavanje področji z odpadom, ki bodo prezrta. - - - - Cut through waste to depth at model edge, releasing the model. - Reži skozi odpad do globine na robu modela s sprostitvijo modela. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Pot za kopiranje + + + The base geometry of this toolpath + Osnovna geometrija te poti orodja + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Upravlja kako se orodje vrne Privzeto=G98 + + + The height where feed starts and height during retract tool when path is finished + Višina začetka podajanja in višina vračanja orodja, ko je pot končana + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Koliko je povečana globina vrtanja - - - The height where feed starts and height during retract tool when path is finished - Višina začetka podajanja in višina vračanja orodja, ko je pot končana - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Pri opravilih naj se uporabi dodaten odmik. Smer je odvisna od opravila. - - - The library to use to generate the path - Knjižnica, ki se jo uporabi pri ustvarjanju poti - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Nadzira, kako se orodje premika okoli vogalov. Privzeto=Okroglo - - - Extend the profile clearing beyond the Extra Offset. - Razširi čiščenje orisa preko Dodatnega odmika. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Nastavi Prav, če se uporablja Popravek polmira rezkarja - - The base geometry of this toolpath - Osnovna geometrija te poti orodja + + The library to use to generate the path + Knjižnica, ki se jo uporabi pri ustvarjanju poti + + + + Extend the profile clearing beyond the Extra Offset. + Razširi čiščenje orisa preko Dodatnega odmika. @@ -916,11 +916,6 @@ Didn't find job %s Ne najde opravila %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Neveljaven kót rezilnega roba %.2f, biti mora <90° in >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Neveljaven kót rezilnega roba %.2f, biti mora >0° in <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Neveljaven kót rezilnega roba %.2f, biti mora >0° in <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Kót rezilnega roba (%.2f) ima za posledico negativno dolžino konice orodja - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Neveljaven kót rezilnega roba %.2f, biti mora >0° in <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Neveljaven kót rezilnega roba %.2f, biti mora <90° in >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Izberite začetno točko + + + Consider toggling the InverseAngle property and recomputing the operation. + Razmisli o preklapljanju značilnosti ObratniKot in ponovnem izračunu opravila. + Verify final depth of pocket shaped by vertical faces. Preveri končno globino ugreza, oblikovanega s pokončnimi ploskvami. + + + Depth Warning + Opozorilo na globino + Processing model as a whole ... Obravnavanje modela kot celote... - - - Consider toggling the InverseAngle property and recomputing the operation. - Razmisli o preklapljanju značilnosti ObratniKot in ponovnem izračunu opravila. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Posamezno obdelovanje poddelov ... - - - Depth Warning - Opozorilo na globino - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Zasukano na obrnjen kót. + + + Rotated to 'InverseAngle' to attempt access. + Zasukano na "ObrnjenKot" pri poskusu dostopanja. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Značilnost %s.%s ne more biti obdelana kot krožna luknja - prosim odstrani jo iz seznama Osnovne geometrije. - - - Rotated to 'InverseAngle' to attempt access. - Zasukano na "ObrnjenKot" pri poskusu dostopanja. - Always select the bottom edge of the hole when using an edge. @@ -1259,7 +1259,7 @@ Povišano na vrh obdelovanca. Utils - Utils + Pripomočki @@ -1593,6 +1593,11 @@ Povišano na vrh obdelovanca. Arguments for the Post Processor (specific to the script) Spremenljivke za poopravilnik (značilne za skript) + + + Collection of tool controllers available for this job. + Zbirka krmilnikov orodja dostopnih za to opravilo. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Povišano na vrh obdelovanca. Compound path of all operations in the order they are processed. Sestavljena pot vseh opravil v zaporedju obdelave. - - - Collection of tool controllers available for this job. - Zbirka krmilnikov orodja dostopnih za to opravilo. - Split output into multiple gcode files @@ -1651,7 +1651,7 @@ Povišano na vrh obdelovanca. Collection of all tool controllers for the job - Collection of all tool controllers for the job + Nabor vseh orodnih krmilnikov za opravilo @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Končna globina je nastavljena pod ZNajm izbrane(ih) ploskve(ev). - - - Pocket Shape - Oblika ugreza - - - - Creates a Path Pocket object from a face or faces - Ustvari pot ugreza iz ploskve ali ploskev - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Oblika ugreza + + + + Creates a Path Pocket object from a face or faces + Ustvari pot ugreza iz ploskve ali ploskev + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. ni bilo mogoče vrniti vrste odprtine. - - - Please set to an acceptable value greater than zero. - Nastavite na sprejemljivo vrednost, višjo od nič. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Razširitev orisa spodletela. + + + Please set to an acceptable value greater than zero. + Nastavite na sprejemljivo vrednost, višjo od nič. + For open edges, verify Final Depth for this operation. @@ -2221,27 +2221,27 @@ If it is necessary to set the FinalDepth manually please select a different oper Edit PropertyBag - Edit PropertyBag + Uredi lastnostno vrečo Create PropertyBag - Create PropertyBag + Ustvari lastnostno vrečo Property Bag - Property Bag + Lastnostna vreča Creates an object which can be used to store reference properties. - Creates an object which can be used to store reference properties. + Ustvari predmet, ki lahko hrani lastnosti sklica. List of custom property groups - List of custom property groups + Zeznam lastnostnih skupin po meri @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Trenutna vrednost odmika ni mogoča. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Trenutno orodje večje od premera loka. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: Izbrana ploskev ni navpično usmerjena: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -2840,12 +2855,12 @@ If it is necessary to set the FinalDepth manually please select a different oper List of all properties inherited from the bit - List of all properties inherited from the bit + Seznam vseh lastnostih, nasledenih po orodnem nastavku Did not find a PropertyBag in {} - not a ToolBit shape? - Did not find a PropertyBag in {} - not a ToolBit shape? + Lastnostne vreče ni bilo mogoče najti v {} - ni oblika Orodnega nastavka? @@ -3108,6 +3123,13 @@ privzeto=10,0. Cutoff for removing colinear segments (degrees). default=10.0. Zgornja meja pri odstranjevanju sopremih (kolinearnih) odsekov (v stopinjah). Privzeto=10,0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3116,7 +3138,7 @@ privzeto=10,0. Error processing Base object. Engraving operation will produce no output. - Error processing Base object. Engraving operation will produce no output. + Napaka pri obdelavi osnovnega predmeta. Dejanje vrezovanja na bo dalo nobenega rezultata. @@ -3289,6 +3311,16 @@ privzeto=10,0. Path_Dressup + + + Dress-up + Dodelava + + + + Creates a Path Dess-up object from a selected path + Ustvari iz izbrane poti predmet dodelave poti + Please select one path object @@ -3308,16 +3340,6 @@ privzeto=10,0. Please select a Path object Izberite pot - - - Dress-up - Dodelava - - - - Creates a Path Dess-up object from a selected path - Ustvari iz izbrane poti predmet dodelave poti - Path_DressupAxisMap @@ -3473,7 +3495,7 @@ privzeto=10,0. Edit LeadInOut Dress-up - Edit LeadInOut Dress-up + Uredi dodelavo vstopanja/izstopanja @@ -3790,13 +3812,6 @@ privzeto=10,0. Creates a Path Hop object Ustvari predmet skoka poti - - - The selected object is not a path - - Izbrani predmet ni pot - - Please select one path object @@ -3812,6 +3827,13 @@ privzeto=10,0. Create Hop Ustvari skok + + + The selected object is not a path + + Izbrani predmet ni pot + + Path_Inspect @@ -4061,11 +4083,41 @@ privzeto=10,0. Path_Sanity + + + The Job has no selected Base object. + Opravilo nima izbranega osnovnega predmeta. + Check the path job for common errors Preveri običajne napake projekta poti + + + A Postprocessor has not been selected. + Poopravilnik še ni izbran. + + + + No output file is named. You'll be prompted during postprocessing. + Nobena izhodna datoteka ni poimenovana. Za poimenovanje boste povprašani med poobdelovanjem. + + + + No active operations was found. Post processing will not result in any tooling. + Nobenega dejavnega postopka ni bilo mogoče najti. Iz poobdelave ne boste dobili nobene obdelave. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + Orodnega krmilnika ni bilo mogoče najti. Uporabljene so privzete vrednosti, kar je nevarno. Dodajte orodni krmilnik. + + + + No issues detected, {} has passed basic sanity check. + Zaznane ni nobene nepravilnosti, {} je prestal osnovni preizkus smiselnosti. + Base Object(s) @@ -4116,36 +4168,6 @@ privzeto=10,0. Minimum Z Height Najmanjša višina Z - - - The Job has no selected Base object. - Opravilo nima izbranega osnovnega predmeta. - - - - A Postprocessor has not been selected. - Poopravilnik še ni izbran. - - - - No output file is named. You'll be prompted during postprocessing. - Nobena izhodna datoteka ni poimenovana. Za poimenovanje boste povprašani med poobdelovanjem. - - - - No active operations was found. Post processing will not result in any tooling. - Nobenega dejavnega postopka ni bilo mogoče najti. Iz poobdelave ne boste dobili nobene obdelave. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - Orodnega krmilnika ni bilo mogoče najti. Uporabljene so privzete vrednosti, kar je nevarno. Dodajte orodni krmilnik. - - - - No issues detected, {} has passed basic sanity check. - Zaznane ni nobene nepravilnosti, {} je prestal osnovni preizkus smiselnosti. - Maximum Z Height @@ -4367,13 +4389,6 @@ privzeto=10,0. Path_SimpleCopy - - - Please select exactly one path object - - Izberite natanko eno pot - - Simple Copy @@ -4384,6 +4399,13 @@ privzeto=10,0. Creates a non-parametric copy of another path Ustvari nedoločilovni dvojnik druge poti + + + Please select exactly one path object + + Izberite natanko eno pot + + Please select exactly one path object @@ -4477,11 +4499,6 @@ privzeto=10,0. Path_ToolController - - - Tool Number to Load - Številka orodja za nalaganje - Add Tool Controller to the Job @@ -4492,6 +4509,11 @@ privzeto=10,0. Add Tool Controller Dodaj orodni krmilnik + + + Tool Number to Load + Številka orodja za nalaganje + Path_ToolTable @@ -4518,21 +4540,21 @@ privzeto=10,0. Creates a medial line engraving path Ustvari vrezovalno pot po srednjici - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve potrebuje vrezovalnik s kotom rezilnega roba - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve potrebuje vrezovalni rezkar z rezilnim robom pod kotom Engraver Cutting Edge Angle must be < 180 degrees. Rezilni kót vrezovalnika mora biti < 180 stopnij. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve potrebuje vrezovalnik s kotom rezilnega roba + Path_Waterline @@ -4567,56 +4589,11 @@ privzeto=10,0. Save toolbit library Shrani knjižnico orodnih nastavkov - - - Tooltable JSON (*.json) - Preglednica orodij JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD-ova preglednica orodij (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC-jeva preglednica orodij (*.tbl) - Open tooltable Odpri preglednico orodij - - - Save tooltable - Shrani preglednico orodij - - - - Rename Tooltable - Preimenuj orodno mizo - - - - Enter Name: - Vnesite ime: - - - - Add New Tool Table - Dodaj novo preglednico orodij - - - - Delete Selected Tool Table - Izbriši izbrano preglednico orodij - - - - Rename Selected Tool Table - Preimenuj izbrano preglednico orodij - Tooltable editor @@ -4827,6 +4804,11 @@ privzeto=10,0. Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Preglednica orodij XML (*.xml);;preglednica orodij HeeksCAD (*.tooltable) + + + Save tooltable + Shrani preglednico orodij + Tooltable XML (*.xml) @@ -4842,6 +4824,46 @@ privzeto=10,0. Object doesn't have a tooltable property Predmet nima lastnosti preglednice orodij + + + Rename Tooltable + Preimenuj orodno mizo + + + + Enter Name: + Vnesite ime: + + + + Add New Tool Table + Dodaj novo preglednico orodij + + + + Delete Selected Tool Table + Izbriši izbrano preglednico orodij + + + + Rename Selected Tool Table + Preimenuj izbrano preglednico orodij + + + + Tooltable JSON (*.json) + Preglednica orodij JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD-ova preglednica orodij (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC-jeva preglednica orodij (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sr.qm b/src/Mod/Path/Gui/Resources/translations/Path_sr.qm index fd09c56e89..d66c2aecf1 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sr.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sr.ts b/src/Mod/Path/Gui/Resources/translations/Path_sr.ts index a51101cb78..8f0ce6732d 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sr.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Путања за умножавање + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - The library to use to generate the path - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controls how tool moves around corners. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + The library to use to generate the path + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments for the Post Processor (specific to the script) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y 'Y' + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm index cd8f8336af..3822a1a76f 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm and b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts index f595bcbd0a..e86ecdd5da 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_sv-SE.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Visa de tillfälliga bankonstruktionsobjekten när modulen är i DEBUG-läge. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar bearbetningstiden mycket. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar inte bearbetningstiden mycket. - - - - Stop index(angle) for rotational scan - Stoppa index(vinkel) för rotationsgenomsökning - - - - Dropcutter lines are created parallel to this axis. - Dropcutter-linjer skapas parallellt med den här axeln. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Ska operationen begränsas av stamobjektet eller av grundobjektets begränsningsruta - - - Additional offset to the selected bounding box - Ytterligare förskjutning till den markerade begränsningsramen - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Aktivera optimering som tar bort onödiga punkter från G-Code-utdata + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar bearbetningstiden mycket. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Mindre värden ger ett finare, mer exakt nät. Mindre värden ökar inte bearbetningstiden mycket. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) Den riktning som verktygsbanan ska gå runt delen: Klättra(Medurs) eller Konventionell(Moturs) + + + Stop index(angle) for rotational scan + Stoppa index(vinkel) för rotationsgenomsökning + + + + Ignore areas that proceed below specified depth. + Ignorera områden som fortsätter under angivet djup. + + + + Depth used to identify waste areas to ignore. + Djup som används för att identifiera avfallsområden att ignorera. + + + + Cut through waste to depth at model edge, releasing the model. + Skär genom avfall till djup vid modellkanten, släppa modellen. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter-linjer skapas parallellt med den här axeln. + + + + Additional offset to the selected bounding box + Ytterligare förskjutning till den markerade begränsningsramen + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Startindex(vinkel) för rotationsgenomsökning - - - Ignore areas that proceed below specified depth. - Ignorera områden som fortsätter under angivet djup. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Platt, 3D yta scan. Rotations-: 4th-axis rotations- avsökning. - - - Depth used to identify waste areas to ignore. - Djup som används för att identifiera avfallsområden att ignorera. - - - - Cut through waste to depth at model edge, releasing the model. - Skär genom avfall till djup vid modellkanten, släppa modellen. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied The path to be copied + + + The base geometry of this toolpath + Basgeometri för den här verktygsbanan + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Styr hur verktyget drar tillbaka Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Hur långt borrdjupet är förlängt - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra förskjutning att gälla för operationen. Riktning är driftberoende. - - - The library to use to generate the path - Biblioteket som används för att generera banan - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Styr hur verktyget flyttas runt hörn. Standard=Omgång - - - Extend the profile clearing beyond the Extra Offset. - Utöka profilens clearing bortom Extra-förskjutningen. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Gör True, om du använder Cutter Radius Compensation - - The base geometry of this toolpath - Basgeometri för den här verktygsbanan + + The library to use to generate the path + Biblioteket som används för att generera banan + + + + Extend the profile clearing beyond the Extra Offset. + Utöka profilens clearing bortom Extra-förskjutningen. @@ -916,11 +916,6 @@ Didn't find job %s Hittade inte jobb %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Ogiltig Skäreggsvinkel %.2f, måste vara <90° och >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Ogiltig Skäreggsvinkel %.2f, måste vara >0° och <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Ogiltig Skäreggsvinkel %.2f, måste vara >0° och <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Skäreggsvinkel (%.2f) ger negativt verktygsspetslängd - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Ogiltig Skäreggsvinkel %.2f, måste vara >0° och <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Ogiltig Skäreggsvinkel %.2f, måste vara <90° och >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Välj startpunkt + + + Consider toggling the InverseAngle property and recomputing the operation. + Överväg att växla egenskapen InverseAngle och omfördela åtgärden. + Verify final depth of pocket shaped by vertical faces. Verifiera sista djupet av fickan formad av vertikala ansikten. + + + Depth Warning + Djup Varning + Processing model as a whole ... Bearbetningsmodell som helhet ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Överväg att växla egenskapen InverseAngle och omfördela åtgärden. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Bearbetning subs individuellt ... - - - Depth Warning - Djup Varning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Roteras till omvänd vinkel. + + + Rotated to 'InverseAngle' to attempt access. + Roteras till 'InverseAngle' för att försöka komma åt. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Roteras till 'InverseAngle' för att försöka komma åt. - Always select the bottom edge of the hole when using an edge. @@ -1209,7 +1209,7 @@ Increased to stock top. 3D Operations - 3D Operations + 3D-operationer @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Argument för Postprocessorn (specifika för skriptet) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -2900,7 +2915,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Tool - Create Tool + Skapa verktyg @@ -2910,12 +2925,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Save Tool as... - Save Tool as... + Spara verktyg som... Save Tool - Save Tool + Spara verktyg @@ -2925,7 +2940,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Load Tool - Load Tool + Ladda verktyg @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,66 +4082,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity - - - Check the path job for common errors - Check the path job for common errors - - - - Base Object(s) - Base Object(s) - - - - Job Sequence - Job Sequence - - - - Job Description - Job Description - - - - Job Type - Job Type - - - - CAD File Name - CAD File Name - - - - Last Save Date - Last Save Date - - - - Customer - Customer - - - - Designer - Designer - - - - Operation - Operation - - - - Minimum Z Height - Minimum Z Height - The Job has no selected Base object. The Job has no selected Base object. + + + Check the path job for common errors + Check the path job for common errors + A Postprocessor has not been selected. @@ -4145,6 +4117,56 @@ If it is necessary to set the FinalDepth manually please select a different oper No issues detected, {} has passed basic sanity check. No issues detected, {} has passed basic sanity check. + + + Base Object(s) + Base Object(s) + + + + Job Sequence + Job Sequence + + + + Job Description + Job Description + + + + Job Type + Jobbtyp + + + + CAD File Name + CAD File Name + + + + Last Save Date + Last Save Date + + + + Customer + Kund + + + + Designer + Designer + + + + Operation + Operation + + + + Minimum Z Height + Minimum Z Height + Maximum Z Height @@ -4178,7 +4200,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Manufacturer - Manufacturer + Tillverkare @@ -4278,7 +4300,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Machine - Machine + Maskin @@ -4313,7 +4335,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Date - Date + Datum @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,13 +4549,18 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline Waterline - Waterline + Vattenlinje @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Ange namn: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) @@ -4945,7 +4967,7 @@ If it is necessary to set the FinalDepth manually please select a different oper Waterline - Waterline + Vattenlinje @@ -5916,12 +5938,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Machine Object - Machine Object + Maskinobjekt Create a Machine object - Create a Machine object + Skapa ett maskinobjekt diff --git a/src/Mod/Path/Gui/Resources/translations/Path_tr.qm b/src/Mod/Path/Gui/Resources/translations/Path_tr.qm index c72c3bbcaf..88d630f248 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_tr.qm and b/src/Mod/Path/Gui/Resources/translations/Path_tr.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts index dfea6ed5c4..f24be8cee6 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_tr.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_tr.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Modül HATA AYIKLAMA kipinde olduğunda geçici 'takım yolu inşa nesnelerini' göster. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar ama işleme süresini çok artırır. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar. Bu değerler işleme süresini çok fazla artırmaz. - - - - Stop index(angle) for rotational scan - Dönel tarama için bitiş açısı - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object İşlem, stok nesnesi ya da temel nesnenin sınır kutusu tarafından sınırlanmalıdır - - - Additional offset to the selected bounding box - Seçili Sınır Kutusunu ilave ötele - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output G-Kod çıktısında gereksiz noktaları kaldıran optimizasyonu etkinleştir + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar ama işleme süresini çok artırır. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Daha küçük değerler, daha iyi ve daha hassas ağ örgüsü sağlar. Bu değerler işleme süresini çok fazla artırmaz. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) Takım yolunun parça etrafında dönme yönü: Tırmanış(Saat Yönü) veya Geleneksel(Saat Yönünün Tersi) + + + Stop index(angle) for rotational scan + Dönel tarama için bitiş açısı + + + + Ignore areas that proceed below specified depth. + Belirtilen derinliğin altında ilerleyen alanları yok say. + + + + Depth used to identify waste areas to ignore. + Yok sayılacak atık alanlar için derinlik kullanıldı. + + + + Cut through waste to depth at model edge, releasing the model. + Atığı model sınırındaki derinliğe kadar kes, modeli yayınla. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Seçili Sınır Kutusunu ilave ötele + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Dönel tarama için başlangıç açısı - - - Ignore areas that proceed below specified depth. - Belirtilen derinliğin altında ilerleyen alanları yok say. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Düzlemsel: Düz, 3D yüzey taraması. Dönel: 4. eksen dönel tarama. - - - Depth used to identify waste areas to ignore. - Yok sayılacak atık alanlar için derinlik kullanıldı. - - - - Cut through waste to depth at model edge, releasing the model. - Atığı model sınırındaki derinliğe kadar kes, modeli yayınla. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Kopyalanacak yol + + + The base geometry of this toolpath + Bu takım yolunun temel geometrisi + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Takımın nasıl geri çekildiğini kontrol eder Varsayılan = G98 + + + The height where feed starts and height during retract tool when path is finished + Yem başlama yüksekliği ve yol bittiğinde geri çekme aracı sırasında yükseklik + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Matkabın gireceği derinlik artırılır - - - The height where feed starts and height during retract tool when path is finished - Yem başlama yüksekliği ve yol bittiğinde geri çekme aracı sırasında yükseklik - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. İşlem için uygulanacak ekstra ofset. Yön operasyona bağlıdır. - - - The library to use to generate the path - Yolu oluşturmak için kullanılacak kitaplık - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Takımın köşeler etrafında nasıl hareket ettiğini denetler. Varsayılan = Yuvarlak - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Kesici Yarıçap dengelemesi kullanıyorsanız, Gerçekleştirin - - The base geometry of this toolpath - Bu takım yolunun temel geometrisi + + The library to use to generate the path + Yolu oluşturmak için kullanılacak kitaplık + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s İş %s bulamadım - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Geçersiz Kesme kenar açı %.2f,-meli var olmak < 90° ve > = 0 ° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Geçersiz Kenar İşleme Açısı %.2f, >0° ve <=180° olmalı + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Geçersiz kenar kesme açısı %.2f, >0 ve <=180 derece arasında olmalı. + Cutting Edge Angle (%.2f) results in negative tool tip length Kenar kesme açısı (%.2f) negatif araç ipucu uzunluğu sonuç - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Geçersiz kenar kesme açısı %.2f, >0 ve <=180 derece arasında olmalı. + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Geçersiz Kesme kenar açı %.2f,-meli var olmak < 90° ve > = 0 ° @@ -1036,21 +1036,26 @@ Pick Start Point Hedef noktası seç + + + Consider toggling the InverseAngle property and recomputing the operation. + TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al. + Verify final depth of pocket shaped by vertical faces. Cebin son derinliğinin dikey yüzeylere göre şekillendirilmesini doğrula. + + + Depth Warning + Derinlik Uyarısı + Processing model as a whole ... Model tüm ... olarak işleniyor - - - Consider toggling the InverseAngle property and recomputing the operation. - TersAçı özelliğine geçip operasyonu tekrar hesaplamayı dikkate al. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Alt işlemler tekil olarak işleniyor... - - - Depth Warning - Derinlik Uyarısı - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Ters açıya döndürüldü. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Özellik %s.%s olamaz dairesel delik olarak - işlenen temel geometri listeden kaldırın. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Post İşlemci İçin Argümanlar (komuta özgü) + + + Collection of tool controllers available for this job. + Bu iş için kullanılabilen takım denetleyicileri topluluğu. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Bileşik yol onlar işlenir sırayla tüm operasyonların. - - - Collection of tool controllers available for this job. - Bu iş için kullanılabilen takım denetleyicileri topluluğu. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Final depth set below ZMin of face(s) selected. Son derinliği, seçili yüz(ler) in Zmin değeri altına ayarla. - - - Pocket Shape - Cep şekli - - - - Creates a Path Pocket object from a face or faces - Yüz veya yüzlerden Path Pocket nesnesi oluşturur - Normal @@ -1929,6 +1919,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Y Y + + + Pocket Shape + Cep şekli + + + + Creates a Path Pocket object from a face or faces + Yüz veya yüzlerden Path Pocket nesnesi oluşturur + 3D Pocket @@ -2032,11 +2032,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Failed to expand profile. Profili genişletmek başarısız. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Current offset value is not possible. Geçerli telafi değeri mümkün değil. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Current tool larger than arc diameter. Mevcut takım çapı, yay çapından büyük. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se The selected face is not oriented vertically: Seçilen yüz dikey olarak yönlendirilmiyor: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_Dressup + + + Dress-up + Giydirme + + + + Creates a Path Dess-up object from a selected path + Seçilen bir yoldan bir Yol Giydirme nesnesi oluşturur + Please select one path object @@ -3307,16 +3339,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Please select a Path object Lütfen bir Yol nesnesi seçin - - - Dress-up - Giydirme - - - - Creates a Path Dess-up object from a selected path - Seçilen bir yoldan bir Yol Giydirme nesnesi oluşturur - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Creates a Path Hop object Bir nokta nesnesi oluşturur - - - The selected object is not a path - - Seçilen nesne bir yol değil - - Please select one path object @@ -3811,6 +3826,13 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Create Hop Kopya oluştur + + + The selected object is not a path + + Seçilen nesne bir yol değil + + Path_Inspect @@ -4060,11 +4082,41 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_Sanity + + + The Job has no selected Base object. + İşin Seçili temel nesnesi yok. + Check the path job for common errors Genel hatalar için Yol işini kontrol edin + + + A Postprocessor has not been selected. + Bir Postİşlemci seçilmedi. + + + + No output file is named. You'll be prompted during postprocessing. + Hiçbir çıktı dosyası adlandırılmadı. İşlem sonlanması esnasında size sorulur. + + + + No active operations was found. Post processing will not result in any tooling. + Hiçbir etkin işlem bulunamadı. İşlem sonrası herhangi bir aletle sonuçlanmaz. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + Bir Araç Denetleyicisi bulunamadı. Varsayılan değerlerin kullanılması riskli olabilir. Lütfen bir Araç Denetleyicisi ekleyin. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Minimum Z Height En az Z Yüksekliği - - - The Job has no selected Base object. - İşin Seçili temel nesnesi yok. - - - - A Postprocessor has not been selected. - Bir Postİşlemci seçilmedi. - - - - No output file is named. You'll be prompted during postprocessing. - Hiçbir çıktı dosyası adlandırılmadı. İşlem sonlanması esnasında size sorulur. - - - - No active operations was found. Post processing will not result in any tooling. - Hiçbir etkin işlem bulunamadı. İşlem sonrası herhangi bir aletle sonuçlanmaz. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - Bir Araç Denetleyicisi bulunamadı. Varsayılan değerlerin kullanılması riskli olabilir. Lütfen bir Araç Denetleyicisi ekleyin. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_SimpleCopy - - - Please select exactly one path object - - Lütfen tam olarak bir yol nesnesi seçin - - Simple Copy @@ -4383,6 +4398,13 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Creates a non-parametric copy of another path Başka bir yolun parametrik olmayan bir kopyasını oluşturur + + + Please select exactly one path object + + Lütfen tam olarak bir yol nesnesi seçin + + Please select exactly one path object @@ -4476,11 +4498,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Path_ToolController - - - Tool Number to Load - Yüklenecek Takım Numarası - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Add Tool Controller Araç Kumandasını Ekle + + + Tool Number to Load + Yüklenecek Takım Numarası + Path_ToolTable @@ -4517,11 +4539,6 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Creates a medial line engraving path Bir orta çizgi gravür yolu oluşturur - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Araç Tablosu JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD araç tablosu (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC araç tablosu (*.tbl) - Open tooltable Araç masasını açın - - - Save tooltable - Araç masasını kaydet - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Ad Girin: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Araç Tabanlı XML (*.xml);; HeeksCAD araç tablosu (*.tooltable) + + + Save tooltable + Araç masasını kaydet + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ FinalDepth'i manuel olarak ayarlamak gerekiyorsa, lütfen farklı bir işlem se Object doesn't have a tooltable property Nesnenin araç özellikli bir özelliği yok + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Ad Girin: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Araç Tablosu JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD araç tablosu (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC araç tablosu (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_uk.qm b/src/Mod/Path/Gui/Resources/translations/Path_uk.qm index a432bdae92..0050326376 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_uk.qm and b/src/Mod/Path/Gui/Resources/translations/Path_uk.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts index cc308b7762..62995314ee 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_uk.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_uk.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Траєкторія для копіювання + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - Бібліотека, що використовується для створення траєкторії - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Контролює як інструмент рухається навколо кутів. Default=Round - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + Бібліотека, що використовується для створення траєкторії + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Аргументи постпроцесора (спеціальні для скрипту) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Please select exactly one path object - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Creates a non-parametric copy of another path + + + Please select exactly one path object + + Please select exactly one path object + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm index f3fe32110e..7bcb3cb2cf 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm and b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts index 06359040ce..280b060ad5 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_val-ES.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Mostra els objectes de construcció del camí temporal quan el mòdul estiga en mode DEPURACIÓ. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets augmenten molt el temps de processament. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets no augmenten massa el temps de processament. - - - - Stop index(angle) for rotational scan - Para l'índex(angle) per a l'escàner rotacional - - - - Dropcutter lines are created parallel to this axis. - Les línies dropcutter es creen paral·leles a aquest eix. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object En cas que l'operació estiga limitada per l'objecte estoc o pel la caixa contenidora de l'objecte base - - - Additional offset to the selected bounding box - Separació addicional a la caixa contenidora seleccionada - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Activa l'optimització que suprimisca els punts innecessaris del resultat G-Code + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets augmenten molt el temps de processament. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Els valors més xicotets produeixen una malla més fina i precisa. Els valors més xicotets no augmenten massa el temps de processament. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) La direcció que la trajectòria ha de seguir al voltant de la peça: Pujada (sentit horari) o Convencional(sentit antihorari) + + + Stop index(angle) for rotational scan + Para l'índex(angle) per a l'escàner rotacional + + + + Ignore areas that proceed below specified depth. + Ignora les àrees que passen per davall d'una profunditat especificada. + + + + Depth used to identify waste areas to ignore. + Profunditat utilitzada per a identificar àmplies àrees a ignorar. + + + + Cut through waste to depth at model edge, releasing the model. + Retalla els residus fins al fons en la vora del model, alliberant-lo. + + + + Dropcutter lines are created parallel to this axis. + Les línies dropcutter es creen paral·leles a aquest eix. + + + + Additional offset to the selected bounding box + Separació addicional a la caixa contenidora seleccionada + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Inicia l'índex(angle) per a l'escàner rotacional - - - Ignore areas that proceed below specified depth. - Ignora les àrees que passen per davall d'una profunditat especificada. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: pla, escaneig de la superfície 3D. Rotacional: escaneig rotacional del 4t eix. - - - Depth used to identify waste areas to ignore. - Profunditat utilitzada per a identificar àmplies àrees a ignorar. - - - - Cut through waste to depth at model edge, releasing the model. - Retalla els residus fins al fons en la vora del model, alliberant-lo. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied El camí que es copia + + + The base geometry of this toolpath + La geometria base d'aquesta trajectòria + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controla la manera en què l'eina es retrau. Per defecte=G98 + + + The height where feed starts and height during retract tool when path is finished + L'alçària a què s'inicia l'avanç i l'alçària durant la retirada de l'eina quan el camí està finalitzat + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended Fins on s’amplia la profunditat de la perforació - - - The height where feed starts and height during retract tool when path is finished - L'alçària a què s'inicia l'avanç i l'alçària durant la retirada de l'eina quan el camí està finalitzat - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Desplaçament addicional que s'aplica a l'operació. La direcció és dependent de l'operació. - - - The library to use to generate the path - La biblioteca que s'utilitza per a generar el camí - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Controla com es mou l'eina al voltant de les cantonades. Per defecte=redó - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Marqueu «cert», si s'utilitza compensació de radi de l'eina de tall - - The base geometry of this toolpath - La geometria base d'aquesta trajectòria + + The library to use to generate the path + La biblioteca que s'utilitza per a generar el camí + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s No s'ha trobat la tasca %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length L'angle de tall (%.2f) dóna com a resultat una longitud negativa de la punta de l'eina - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - L'angle de tall %.2f no és vàlid, ha de ser >0° i <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + L'angle de tall %.2f no és vàlid, ha de ser <90° i >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Trieu el punt d'inici + + + Consider toggling the InverseAngle property and recomputing the operation. + Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació. + Verify final depth of pocket shaped by vertical faces. Verifiqueu la profunditat final del buidatge format per cares verticals. + + + Depth Warning + Advertència de profunditat + Processing model as a whole ... S'està processant el model en conjunt... - - - Consider toggling the InverseAngle property and recomputing the operation. - Penseu a alternar la propietat InverseAngle i tornar a calcular l'operació. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... S'estan processant subs individualment... - - - Depth Warning - Advertència de profunditat - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotat a l'angle invers. + + + Rotated to 'InverseAngle' to attempt access. + S'ha rotat a «AngleInvers»" per intentar accedir. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. La característica %s.%s no es pot processar com a forat circular; suprimiu-la de la llista de la geometria de base. - - - Rotated to 'InverseAngle' to attempt access. - S'ha rotat a «AngleInvers»" per intentar accedir. - Always select the bottom edge of the hole when using an edge. @@ -1591,6 +1591,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Arguments del postprocessador (específic a l'script) + + + Collection of tool controllers available for this job. + Col·lecció de controladors d'eina disponibles per a aquest treball. + Last Time the Job was post-processed @@ -1616,11 +1621,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Camí compost de totes les operacions en l'ordre en què han estat processades. - - - Collection of tool controllers available for this job. - Col·lecció de controladors d'eina disponibles per a aquest treball. - Split output into multiple gcode files @@ -1902,16 +1902,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Final depth set below ZMin of face(s) selected. Profunditat final establerta per davall de ZMin de la cara o cares seleccionades. - - - Pocket Shape - Forma del buidatge - - - - Creates a Path Pocket object from a face or faces - Crea un objecte de Trajectòria de buidatge des d'una o vàries cares - Normal @@ -1927,6 +1917,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Y Y + + + Pocket Shape + Forma del buidatge + + + + Creates a Path Pocket object from a face or faces + Crea un objecte de Trajectòria de buidatge des d'una o vàries cares + 3D Pocket @@ -2029,11 +2029,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Definiu un valor acceptable superior a zero. - Failed to extract offset(s) for expanded profile. @@ -2044,6 +2039,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Definiu un valor acceptable superior a zero. + For open edges, verify Final Depth for this operation. @@ -2321,6 +2321,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2366,6 +2371,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2386,6 +2396,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3095,6 +3110,13 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3276,6 +3298,16 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Dressup + + + Dress-up + Aspecte + + + + Creates a Path Dess-up object from a selected path + Crea un objecte aspecte del camí a partir d'un camí seleccionat + Please select one path object @@ -3293,16 +3325,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Please select a Path object Seleccioneu un objecte camí - - - Dress-up - Aspecte - - - - Creates a Path Dess-up object from a selected path - Crea un objecte aspecte del camí a partir d'un camí seleccionat - Path_DressupAxisMap @@ -3775,12 +3797,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a Path Hop object Crea un objecte de tipus salt en el camí - - - The selected object is not a path - - L'objecte seleccionat no és un camí - Please select one path object @@ -3796,6 +3812,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Create Hop Crea un salt + + + The selected object is not a path + + L'objecte seleccionat no és un camí + Path_Inspect @@ -4042,11 +4064,41 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_Sanity + + + The Job has no selected Base object. + La tasca no té un objecte base seleccionat. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + No s'ha seleccionat cap post-processador. + + + + No output file is named. You'll be prompted during postprocessing. + No s'ha mencionat cap fitxer d'eixida. Se us en demanarà un durant el processament. + + + + No active operations was found. Post processing will not result in any tooling. + No s'ha trobat cap operació activa. El processament posterior no generarà cap eina. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + No s'ha trobat cap controlador d'eina. S'utilitzaran els valors per defecte, la qual cosa és perillosa. Afegiu un controlador d'eina. + + + + No issues detected, {} has passed basic sanity check. + No s'ha detectat cap problema, {} ha superat la revisió bàsica de validesa. + Base Object(s) @@ -4097,36 +4149,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - La tasca no té un objecte base seleccionat. - - - - A Postprocessor has not been selected. - No s'ha seleccionat cap post-processador. - - - - No output file is named. You'll be prompted during postprocessing. - No s'ha mencionat cap fitxer d'eixida. Se us en demanarà un durant el processament. - - - - No active operations was found. Post processing will not result in any tooling. - No s'ha trobat cap operació activa. El processament posterior no generarà cap eina. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - No s'ha trobat cap controlador d'eina. S'utilitzaran els valors per defecte, la qual cosa és perillosa. Afegiu un controlador d'eina. - - - - No issues detected, {} has passed basic sanity check. - No s'ha detectat cap problema, {} ha superat la revisió bàsica de validesa. - Maximum Z Height @@ -4347,12 +4369,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_SimpleCopy - - - Please select exactly one path object - - Seleccioneu exactament un objecte de tipus camí - Simple Copy @@ -4363,6 +4379,12 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a non-parametric copy of another path Crea una còpia no paramètrica d'un altre camí + + + Please select exactly one path object + + Seleccioneu exactament un objecte de tipus camí + Please select exactly one path object @@ -4452,11 +4474,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Path_ToolController - - - Tool Number to Load - Número d'eina per carregar - Add Tool Controller to the Job @@ -4467,6 +4484,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Add Tool Controller Afig un controlador d'eina + + + Tool Number to Load + Número d'eina per carregar + Path_ToolTable @@ -4493,11 +4515,6 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4508,6 +4525,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4542,56 +4564,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Save toolbit library Desa la llibreria d'eines de bits - - - Tooltable JSON (*.json) - Taula d'eines JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Taula d'eines HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Taula d'eines LinuxCNC (*.tbl) - Open tooltable Obri la taula d'eines - - - Save tooltable - Guarda la taula d'eines - - - - Rename Tooltable - Canvia el nom de la taula d'eines - - - - Enter Name: - Introduïu el nom: - - - - Add New Tool Table - Afig una taula d'eines nova - - - - Delete Selected Tool Table - Elimina la taula d'eines seleccionada - - - - Rename Selected Tool Table - Canvia el nom de la taula d'eines seleccionada - Tooltable editor @@ -4802,6 +4779,11 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Taula d'eines XML (*.xml);;Taula d'eines HeeksCAD (*.tooltable) + + + Save tooltable + Guarda la taula d'eines + Tooltable XML (*.xml) @@ -4817,6 +4799,46 @@ Si és necessari establir la profunditat final de forma manual, seleccioneu una Object doesn't have a tooltable property L'objecte no té la propietat de taula d'eines + + + Rename Tooltable + Canvia el nom de la taula d'eines + + + + Enter Name: + Introduïu el nom: + + + + Add New Tool Table + Afig una taula d'eines nova + + + + Delete Selected Tool Table + Elimina la taula d'eines seleccionada + + + + Rename Selected Tool Table + Canvia el nom de la taula d'eines seleccionada + + + + Tooltable JSON (*.json) + Taula d'eines JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Taula d'eines HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Taula d'eines LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_vi.qm b/src/Mod/Path/Gui/Resources/translations/Path_vi.qm index 9fa2288c4f..d444f0f821 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_vi.qm and b/src/Mod/Path/Gui/Resources/translations/Path_vi.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_vi.ts b/src/Mod/Path/Gui/Resources/translations/Path_vi.ts index bcdc7e7fd0..dbb4abc763 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_vi.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_vi.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Hiển thị đối tượng cấu trúc đường dẫn tạm thời khi mô-đun ở chế độ GỠ LỖI. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied Đường dẫn cần được sao chép + + + The base geometry of this toolpath + Hình dạng cơ sở của đường chạy dao này + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + Chiều cao nơi nguồn cấp dữ liệu bắt đầu và chiều cao trong công cụ rút lại khi đường dẫn hoàn tất + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - Chiều cao nơi nguồn cấp dữ liệu bắt đầu và chiều cao trong công cụ rút lại khi đường dẫn hoàn tất - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Offset thêm để áp dụng cho các thao tác. Hướng thao tác là phụ thuộc. - - - The library to use to generate the path - Thư viện sử dụng để tạo đường dẫn - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round Kiểm soát cách công cụ di chuyển xung quanh các góc. Mặc định=Vòng - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - Hình dạng cơ sở của đường chạy dao này + + The library to use to generate the path + Thư viện sử dụng để tạo đường dẫn + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Không tìm được công việc %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Góc cắt cạnh không hợp lệ %.2f, phải là <90° và >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Góc cắt cạnh (%.2f) dẫn đến độ dài đầu công cụ âm - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Góc cắt cạnh không hợp lệ %.2f, phải là <90° và >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Chọn điểm đầu + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Không thể xử lý tính năng %s.%s dưới dạng lỗ tròn - vui lòng xóa khỏi danh sách Hình học cơ sở. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) Tham số của đường chạy dao (tập lệnh cụ thể) + + + Collection of tool controllers available for this job. + Các bộ điều khiển công cụ được tổng hợp sẵn cho công việc này. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Các đường dẫn của tất cả các thao tác đều được xử lý theo thứ tự. - - - Collection of tool controllers available for this job. - Các bộ điều khiển công cụ được tổng hợp sẵn cho công việc này. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Hình túi - - - - Creates a Path Pocket object from a face or faces - Tạo một đối tượng Đường dẫn túi từ một hoặc nhiều mặt - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + Hình túi + + + + Creates a Path Pocket object from a face or faces + Tạo một đối tượng Đường dẫn túi từ một hoặc nhiều mặt + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Chức năng xây dựng kết cấu bên ngoài + + + + Creates a Path Dess-up object from a selected path + Tạo một đối tượng xây dựng áo đường từ một đường dẫn đã chọn + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Vui lòng chọn đối tượng Đường dẫn - - - Dress-up - Chức năng xây dựng kết cấu bên ngoài - - - - Creates a Path Dess-up object from a selected path - Tạo một đối tượng xây dựng áo đường từ một đường dẫn đã chọn - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Tạo một đối tượng đường dẫn bước nhảy - - - The selected object is not a path - - Đối tượng được chọn không phải là một đường dẫn - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Tạo bước nhảy + + + The selected object is not a path + + Đối tượng được chọn không phải là một đường dẫn + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + Công việc không có đối tượng cơ sở đã chọn. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + Một đường chạy dao đã không được chọn. + + + + No output file is named. You'll be prompted during postprocessing. + Không có tệp đầu ra nào được đặt tên. Bạn sẽ được nhắc trong quá trình chuyển đổi đường chạy dao. + + + + No active operations was found. Post processing will not result in any tooling. + Không tìm thấy tác vụ hoạt động. Quá trình chuyển đổi đường chạy dao sẽ không dẫn đến bất kỳ công cụ nào. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - Công việc không có đối tượng cơ sở đã chọn. - - - - A Postprocessor has not been selected. - Một đường chạy dao đã không được chọn. - - - - No output file is named. You'll be prompted during postprocessing. - Không có tệp đầu ra nào được đặt tên. Bạn sẽ được nhắc trong quá trình chuyển đổi đường chạy dao. - - - - No active operations was found. Post processing will not result in any tooling. - Không tìm thấy tác vụ hoạt động. Quá trình chuyển đổi đường chạy dao sẽ không dẫn đến bất kỳ công cụ nào. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - Hãy chọn chính xác một đối tượng đường dẫn - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path Tạo một bản sao không tham số của một đường dẫn khác + + + Please select exactly one path object + + Hãy chọn chính xác một đối tượng đường dẫn + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Số công cụ cần tải - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Thêm bộ điều khiển công cụ + + + Tool Number to Load + Số công cụ cần tải + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Công cụ JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - Bảng công cụ HeeksCAD (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - Bảng công cụ LinuxCNC (*.tbl) - Open tooltable Mở hộp công cụ - - - Save tooltable - Lưu hộp công cụ - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Hộp công cụ XML (*.xml);;Hộp công cụ HeeksCAD (*.tooltable) + + + Save tooltable + Lưu hộp công cụ + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Đối tượng không có thuộc tính của hộp công cụ + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Công cụ JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + Bảng công cụ HeeksCAD (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + Bảng công cụ LinuxCNC (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm index e6fb252caf..1180ea9ffe 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm and b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts index 412ca6f894..3660d60ec1 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-CN.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. Show the temporary path construction objects when module is in DEBUG mode. - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - 旋转扫描的停止分度(角度) - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object 操作被工件对象或者基础对象的边界框限制 - - - Additional offset to the selected bounding box - 基于选定边界框的额外偏移 - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output 启用优化,从G-Code输出中移除不必要的点 + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + 旋转扫描的停止分度(角度) + + + + Ignore areas that proceed below specified depth. + 忽略指定深度以下的区域。 + + + + Depth used to identify waste areas to ignore. + 用于确定将被忽略的废物区域的深度。 + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + 基于选定边界框的额外偏移 + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan 旋转扫描的起始分度(角度) - - - Ignore areas that proceed below specified depth. - 忽略指定深度以下的区域。 - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - 用于确定将被忽略的废物区域的深度。 - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied 要复制的路径 + + + The base geometry of this toolpath + 此工具路径的基础几何形状 + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 控制工具如何缩回, 默认G98 + + + The height where feed starts and height during retract tool when path is finished + 进给开始的高度和当路径完成时撤回工具的高度 + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - 进给开始的高度和当路径完成时撤回工具的高度 - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. 要应用于操作的额外偏移量。方向与操作相关。 - - - The library to use to generate the path - 用于生成路径的库 - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round 控制工具如何在拐角处移动。默认值 = 圆 - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ 如果使用刀具半径补偿, 则为 True - - The base geometry of this toolpath - 此工具路径的基础几何形状 + + The library to use to generate the path + 用于生成路径的库 + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s 找不到作业 %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - 无效的切削角, 此角度必须小于90°且大于或等于 0 ° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + 无效的切口边缘角度 %.2f, 必须 > 0°且 <= 180° + Cutting Edge Angle (%.2f) results in negative tool tip length 切削角导致工具的提示长度为负值 - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - 无效的切口边缘角度 %.2f, 必须 > 0°且 <= 180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + 无效的切削角, 此角度必须小于90°且大于或等于 0 ° @@ -1036,21 +1036,26 @@ Pick Start Point 选取起点 + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + 深度警告 + Processing model as a whole ... 将模型作为整体处理 - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - 深度警告 - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. 功能%s.%s 不能作为圆形孔的处理方法-请从 "基本几何图形" 列表中删除。 - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) 后处理器 (特定于脚本) 的参数 + + + Collection of tool controllers available for this job. + 可用于此作业的工具控制器的集合。 + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. 按处理顺序排列的所有操作的复合路径。 - - - Collection of tool controllers available for this job. - 可用于此作业的工具控制器的集合。 - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - 口袋形状 - - - - Creates a Path Pocket object from a face or faces - 从一个或多个面创建一个路径口袋对象 - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Y + + + Pocket Shape + 口袋形状 + + + + Creates a Path Pocket object from a face or faces + 从一个或多个面创建一个路径口袋对象 + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + 修整 + + + + Creates a Path Dess-up object from a selected path + 从所选路径创建路径修整对象 + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object 请选择路径对象 - - - Dress-up - 修整 - - - - Creates a Path Dess-up object from a selected path - 从所选路径创建路径修整对象 - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object 创建一个路径跃点对象 - - - The selected object is not a path - - 所选对象不是路径 - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop 创建跃点 + + + The selected object is not a path + + 所选对象不是路径 + + Path_Inspect @@ -4060,11 +4082,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + 作业没有选定的基对象。 + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + 未选择后期处理器。 + + + + No output file is named. You'll be prompted during postprocessing. + 未命名任何输出文件。您将在在后期处理过程中得到提示。 + + + + No active operations was found. Post processing will not result in any tooling. + 未找到活动的操作。后期处理不会导致任何工具。 + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + 找不到工具控制器。使用的默认值是危险的。 请添加一个工具控制器。 + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4115,36 +4167,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - 作业没有选定的基对象。 - - - - A Postprocessor has not been selected. - 未选择后期处理器。 - - - - No output file is named. You'll be prompted during postprocessing. - 未命名任何输出文件。您将在在后期处理过程中得到提示。 - - - - No active operations was found. Post processing will not result in any tooling. - 未找到活动的操作。后期处理不会导致任何工具。 - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - 找不到工具控制器。使用的默认值是危险的。 请添加一个工具控制器。 - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4366,13 +4388,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - 请只选择一个路径对象 - - Simple Copy @@ -4383,6 +4398,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path 创建另一个路径的非参数副本 + + + Please select exactly one path object + + 请只选择一个路径对象 + + Please select exactly one path object @@ -4476,11 +4498,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - 要加载的工具编号 - Add Tool Controller to the Job @@ -4491,6 +4508,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller 添加工具控制器 + + + Tool Number to Load + 要加载的工具编号 + Path_ToolTable @@ -4517,11 +4539,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4532,6 +4549,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4566,56 +4588,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable json (*. json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (* tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (* tbl) - Open tooltable 打开 tooltable - - - Save tooltable - 保存 tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4826,6 +4803,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable xml (*. xml);;HeeksCAD tooltable (* tooltable) + + + Save tooltable + 保存 tooltable + Tooltable XML (*.xml) @@ -4841,6 +4823,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property 对象没有 tooltable 属性 + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable json (*. json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (* tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (* tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm index 1aa68545ee..9b05b37a4d 100644 Binary files a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm and b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.qm differ diff --git a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts index df83fffc09..d90a43b138 100644 --- a/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts +++ b/src/Mod/Path/Gui/Resources/translations/Path_zh-TW.ts @@ -8,26 +8,6 @@ Show the temporary path construction objects when module is in DEBUG mode. 當模組處於除錯模式下創建物件時顯示暫時軌跡 - - - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. - - - - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. - - - - Stop index(angle) for rotational scan - Stop index(angle) for rotational scan - - - - Dropcutter lines are created parallel to this axis. - Dropcutter lines are created parallel to this axis. - The direction along which dropcutter lines are created @@ -38,11 +18,6 @@ Should the operation be limited by the stock object or by the bounding box of the base object Should the operation be limited by the stock object or by the bounding box of the base object - - - Additional offset to the selected bounding box - Additional offset to the selected bounding box - Step over percentage of the drop cutter path @@ -63,6 +38,16 @@ Enable optimization which removes unnecessary points from G-Code output Enable optimization which removes unnecessary points from G-Code output + + + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + Smaller values yield a finer, more accurate mesh. Smaller values increase processing time a lot. + + + + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + Smaller values yield a finer, more accurate mesh. Smaller values do not increase processing time much. + The completion mode for the operation: single or multi-pass @@ -73,6 +58,36 @@ The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) The direction that the toolpath should go around the part: Climb(ClockWise) or Conventional(CounterClockWise) + + + Stop index(angle) for rotational scan + Stop index(angle) for rotational scan + + + + Ignore areas that proceed below specified depth. + Ignore areas that proceed below specified depth. + + + + Depth used to identify waste areas to ignore. + Depth used to identify waste areas to ignore. + + + + Cut through waste to depth at model edge, releasing the model. + Cut through waste to depth at model edge, releasing the model. + + + + Dropcutter lines are created parallel to this axis. + Dropcutter lines are created parallel to this axis. + + + + Additional offset to the selected bounding box + Additional offset to the selected bounding box + The model will be rotated around this axis. @@ -83,26 +98,11 @@ Start index(angle) for rotational scan Start index(angle) for rotational scan - - - Ignore areas that proceed below specified depth. - Ignore areas that proceed below specified depth. - Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. Planar: Flat, 3D surface scan. Rotational: 4th-axis rotational scan. - - - Depth used to identify waste areas to ignore. - Depth used to identify waste areas to ignore. - - - - Cut through waste to depth at model edge, releasing the model. - Cut through waste to depth at model edge, releasing the model. - Avoid cutting the last 'N' faces in the Base Geometry list of selected faces. @@ -243,6 +243,11 @@ The path to be copied 要複製之路徑 + + + The base geometry of this toolpath + The base geometry of this toolpath + The tool controller that will be used to calculate the path @@ -418,6 +423,11 @@ Controls how tool retracts Default=G98 Controls how tool retracts Default=G98 + + + The height where feed starts and height during retract tool when path is finished + The height where feed starts and height during retract tool when path is finished + Controls how tool retracts Default=G99 @@ -433,11 +443,6 @@ How far the drill depth is extended How far the drill depth is extended - - - The height where feed starts and height during retract tool when path is finished - The height where feed starts and height during retract tool when path is finished - Enable rotation to gain access to pockets/areas not normal to Z axis. @@ -583,11 +588,6 @@ Extra offset to apply to the operation. Direction is operation dependent. Extra offset to apply to the operation. Direction is operation dependent. - - - The library to use to generate the path - 用於生成函軌跡的函式庫 - Start pocketing at center or boundary @@ -638,11 +638,6 @@ Controls how tool moves around corners. Default=Round 控制工具將如何移動角。預設為圈 - - - Extend the profile clearing beyond the Extra Offset. - Extend the profile clearing beyond the Extra Offset. - Maximum distance before a miter join is truncated @@ -679,9 +674,14 @@ Make True, if using Cutter Radius Compensation - - The base geometry of this toolpath - The base geometry of this toolpath + + The library to use to generate the path + 用於生成函軌跡的函式庫 + + + + Extend the profile clearing beyond the Extra Offset. + Extend the profile clearing beyond the Extra Offset. @@ -916,11 +916,6 @@ Didn't find job %s Didn't find job %s - - - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Invalid Cutting Edge Angle %.2f, must be <90° and >=0° - Illegal arc: Start and end radii not equal @@ -931,15 +926,20 @@ Invalid Cutting Edge Angle %.2f, must be >0° and <=180° Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + Cutting Edge Angle (%.2f) results in negative tool tip length Cutting Edge Angle (%.2f) results in negative tool tip length - - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° - Invalid Cutting Edge Angle %.2f, must be >0° and <=180° + + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° + Invalid Cutting Edge Angle %.2f, must be <90° and >=0° @@ -1036,21 +1036,26 @@ Pick Start Point Pick Start Point + + + Consider toggling the InverseAngle property and recomputing the operation. + Consider toggling the InverseAngle property and recomputing the operation. + Verify final depth of pocket shaped by vertical faces. Verify final depth of pocket shaped by vertical faces. + + + Depth Warning + Depth Warning + Processing model as a whole ... Processing model as a whole ... - - - Consider toggling the InverseAngle property and recomputing the operation. - Consider toggling the InverseAngle property and recomputing the operation. - Can not identify loop. @@ -1084,11 +1089,6 @@ Processing subs individually ... Processing subs individually ... - - - Depth Warning - Depth Warning - Selected faces form loop. Processing looped faces. @@ -1149,6 +1149,11 @@ Rotated to inverse angle. Rotated to inverse angle. + + + Rotated to 'InverseAngle' to attempt access. + Rotated to 'InverseAngle' to attempt access. + Selected feature(s) require 'Enable Rotation: A(x)' for access. @@ -1174,11 +1179,6 @@ Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. Feature %s.%s cannot be processed as a circular hole - please remove from Base geometry list. - - - Rotated to 'InverseAngle' to attempt access. - Rotated to 'InverseAngle' to attempt access. - Always select the bottom edge of the hole when using an edge. @@ -1593,6 +1593,11 @@ Increased to stock top. Arguments for the Post Processor (specific to the script) 後處理器爭議(針對程式碼) + + + Collection of tool controllers available for this job. + Collection of tool controllers available for this job. + Last Time the Job was post-processed @@ -1618,11 +1623,6 @@ Increased to stock top. Compound path of all operations in the order they are processed. Compound path of all operations in the order they are processed. - - - Collection of tool controllers available for this job. - Collection of tool controllers available for this job. - Split output into multiple gcode files @@ -1904,16 +1904,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Final depth set below ZMin of face(s) selected. Final depth set below ZMin of face(s) selected. - - - Pocket Shape - Pocket Shape - - - - Creates a Path Pocket object from a face or faces - Creates a Path Pocket object from a face or faces - Normal @@ -1929,6 +1919,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Y Ÿ + + + Pocket Shape + Pocket Shape + + + + Creates a Path Pocket object from a face or faces + Creates a Path Pocket object from a face or faces + 3D Pocket @@ -2032,11 +2032,6 @@ If it is necessary to set the FinalDepth manually please select a different oper failed to return opening type. failed to return opening type. - - - Please set to an acceptable value greater than zero. - Please set to an acceptable value greater than zero. - Failed to extract offset(s) for expanded profile. @@ -2047,6 +2042,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Failed to expand profile. Failed to expand profile. + + + Please set to an acceptable value greater than zero. + Please set to an acceptable value greater than zero. + For open edges, verify Final Depth for this operation. @@ -2329,6 +2329,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current offset value is not possible. Current offset value is not possible. + + + Current Extend Radius value produces negative arc radius. + Current Extend Radius value produces negative arc radius. + No path extensions available for full circles. @@ -2374,6 +2379,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Current tool larger than arc diameter. Current tool larger than arc diameter. + + + Failed, slot from edge only accepts lines, arcs and circles. + Failed, slot from edge only accepts lines, arcs and circles. + Failed to determine point 1 from @@ -2394,6 +2404,11 @@ If it is necessary to set the FinalDepth manually please select a different oper The selected face is not oriented vertically: The selected face is not oriented vertically: + + + Current offset value produces negative radius. + Current offset value produces negative radius. + PathStock @@ -3107,6 +3122,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Cutoff for removing colinear segments (degrees). default=10.0. Cutoff for removing colinear segments (degrees). default=10.0. + + + Cutoff for removing colinear segments (degrees). + default=10.0. + Cutoff for removing colinear segments (degrees). + default=10.0. + The Job Base Object has no engraveable element. Engraving operation will produce no output. @@ -3288,6 +3310,16 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Dressup + + + Dress-up + Dress-up + + + + Creates a Path Dess-up object from a selected path + Creates a Path Dess-up object from a selected path + Please select one path object @@ -3307,16 +3339,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Please select a Path object Please select a Path object - - - Dress-up - Dress-up - - - - Creates a Path Dess-up object from a selected path - Creates a Path Dess-up object from a selected path - Path_DressupAxisMap @@ -3789,13 +3811,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a Path Hop object Creates a Path Hop object - - - The selected object is not a path - - The selected object is not a path - - Please select one path object @@ -3811,6 +3826,13 @@ If it is necessary to set the FinalDepth manually please select a different oper Create Hop Create Hop + + + The selected object is not a path + + The selected object is not a path + + Path_Inspect @@ -4057,11 +4079,41 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_Sanity + + + The Job has no selected Base object. + The Job has no selected Base object. + Check the path job for common errors Check the path job for common errors + + + A Postprocessor has not been selected. + A Postprocessor has not been selected. + + + + No output file is named. You'll be prompted during postprocessing. + No output file is named. You'll be prompted during postprocessing. + + + + No active operations was found. Post processing will not result in any tooling. + No active operations was found. Post processing will not result in any tooling. + + + + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. + + + + No issues detected, {} has passed basic sanity check. + No issues detected, {} has passed basic sanity check. + Base Object(s) @@ -4112,36 +4164,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Minimum Z Height Minimum Z Height - - - The Job has no selected Base object. - The Job has no selected Base object. - - - - A Postprocessor has not been selected. - A Postprocessor has not been selected. - - - - No output file is named. You'll be prompted during postprocessing. - No output file is named. You'll be prompted during postprocessing. - - - - No active operations was found. Post processing will not result in any tooling. - No active operations was found. Post processing will not result in any tooling. - - - - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - A Tool Controller was not found. Default values are used which is dangerous. Please add a Tool Controller. - - - - No issues detected, {} has passed basic sanity check. - No issues detected, {} has passed basic sanity check. - Maximum Z Height @@ -4363,12 +4385,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_SimpleCopy - - - Please select exactly one path object - - 請僅確實選擇單一個路徑物件 - Simple Copy @@ -4379,6 +4395,12 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a non-parametric copy of another path 對另一個路徑進行無參數之複製 + + + Please select exactly one path object + + 請僅確實選擇單一個路徑物件 + Please select exactly one path object @@ -4472,11 +4494,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Path_ToolController - - - Tool Number to Load - Tool Number to Load - Add Tool Controller to the Job @@ -4487,6 +4504,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Add Tool Controller Add Tool Controller + + + Tool Number to Load + Tool Number to Load + Path_ToolTable @@ -4513,11 +4535,6 @@ If it is necessary to set the FinalDepth manually please select a different oper Creates a medial line engraving path Creates a medial line engraving path - - - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle - VCarve requires an engraving cutter with CuttingEdgeAngle @@ -4528,6 +4545,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Engraver Cutting Edge Angle must be < 180 degrees. Engraver Cutting Edge Angle must be < 180 degrees. + + + VCarve requires an engraving cutter with CuttingEdgeAngle + VCarve requires an engraving cutter with CuttingEdgeAngle + Path_Waterline @@ -4562,56 +4584,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Save toolbit library Save toolbit library - - - Tooltable JSON (*.json) - Tooltable JSON (*.json) - - - - HeeksCAD tooltable (*.tooltable) - HeeksCAD tooltable (*.tooltable) - - - - LinuxCNC tooltable (*.tbl) - LinuxCNC tooltable (*.tbl) - Open tooltable Open tooltable - - - Save tooltable - Save tooltable - - - - Rename Tooltable - Rename Tooltable - - - - Enter Name: - Enter Name: - - - - Add New Tool Table - Add New Tool Table - - - - Delete Selected Tool Table - Delete Selected Tool Table - - - - Rename Selected Tool Table - Rename Selected Tool Table - Tooltable editor @@ -4822,6 +4799,11 @@ If it is necessary to set the FinalDepth manually please select a different oper Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) Tooltable XML (*.xml);;HeeksCAD tooltable (*.tooltable) + + + Save tooltable + Save tooltable + Tooltable XML (*.xml) @@ -4837,6 +4819,46 @@ If it is necessary to set the FinalDepth manually please select a different oper Object doesn't have a tooltable property Object doesn't have a tooltable property + + + Rename Tooltable + Rename Tooltable + + + + Enter Name: + Enter Name: + + + + Add New Tool Table + Add New Tool Table + + + + Delete Selected Tool Table + Delete Selected Tool Table + + + + Rename Selected Tool Table + Rename Selected Tool Table + + + + Tooltable JSON (*.json) + Tooltable JSON (*.json) + + + + HeeksCAD tooltable (*.tooltable) + HeeksCAD tooltable (*.tooltable) + + + + LinuxCNC tooltable (*.tbl) + LinuxCNC tooltable (*.tbl) + Tooltable XML (*.xml);;LinuxCNC tooltable (*.tbl) diff --git a/src/Mod/Plot/resources/translations/Plot_af.ts b/src/Mod/Plot/resources/translations/Plot_af.ts index f4ddc0fe47..be131b6c50 100644 --- a/src/Mod/Plot/resources/translations/Plot_af.ts +++ b/src/Mod/Plot/resources/translations/Plot_af.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Plot edition tools - + Plot Plot @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configure axes - + Configure the axes parameters Configure the axes parameters @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Show/Hide grid - + Show/Hide grid on selected plot Show/Hide grid on selected plot @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Set labels - + Set title and axes labels Set title and axes labels @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Show/Hide legend - + Show/Hide legend on selected plot Show/Hide legend on selected plot @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Set positions and sizes - + Set labels and legend positions and sizes Set labels and legend positions and sizes @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Save plot - + Save the plot as an image file Save the plot as an image file @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configure series - + Configure series drawing style and label Configure series drawing style and label @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configure axes - + Active axes Active axes - + Apply to all axes Apply to all axes - + Dimensions Dimensions - + X axis position X axis position - + Y axis position Y axis position - + Scales Scales - + X auto X auto - + Y auto Y auto - + Index of the active axes Index of the active axes - + Add new axes to the plot Add new axes to the plot - + Remove selected axes Remove selected axes - + Check it to apply transformations to all axes Check it to apply transformations to all axes - + Left bound of axes Left bound of axes - + Right bound of axes Right bound of axes - + Bottom bound of axes Bottom bound of axes - + Top bound of axes Top bound of axes - + Outward offset of X axis Outward offset of X axis - + Outward offset of Y axis Outward offset of Y axis - + X axis scale autoselection X axis scale autoselection - + Y axis scale autoselection Y axis scale autoselection @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it Plot document must be selected in order to save it - + Axes 0 can not be deleted Axes 0 can not be deleted - + The grid must be activated on top of a plot document The grid must be activated on top of a plot document - + The legend must be activated on top of a plot document The legend must be activated on top of a plot document @@ -249,62 +249,62 @@ plot_labels - + Set labels Set labels - + Active axes Active axes - + Title Title - + X label X label - + Y label Y label - + Index of the active axes Index of the active axes - + Title (associated to active axes) Title (associated to active axes) - + Title font size Title font size - + X axis title X axis title - + X axis title font size X axis title font size - + Y axis title Y axis title - + Y axis title font size Y axis title font size @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Set positions and sizes - + Position Posisie - + Size Size - + X item position X item position - + Y item position Y item position - + Item size Item size - + List of modifiable items List of modifiable items @@ -350,42 +350,42 @@ plot_save - + Save figure Save figure - + Inches Inches - + Dots per Inch Dots per Inch - + Output image file path Output image file path - + Show a file selection dialog Show a file selection dialog - + X image size X image size - + Y image size Y image size - + Dots per point, with size will define output image resolution Dots per point, with size will define output image resolution @@ -393,67 +393,67 @@ plot_series - + No label No label - + Line style Line style - + Marker Marker - + Configure series Configure series - + List of available series List of available series - + Line title Line title - + Marker style Marker style - + Line width Line width - + Marker size Marker size - + Line and marker color Line and marker color - + Remove series Remove series - + If checked, series will not be considered for legend If checked, series will not be considered for legend - + Removes this series Removes this series diff --git a/src/Mod/Plot/resources/translations/Plot_ar.ts b/src/Mod/Plot/resources/translations/Plot_ar.ts index 18e0a075f4..0efcbcb68c 100644 --- a/src/Mod/Plot/resources/translations/Plot_ar.ts +++ b/src/Mod/Plot/resources/translations/Plot_ar.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools أدوات طبعة المؤامرة - + Plot قطعة @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes تكوين المحاور - + Configure the axes parameters تكوين معلمات المحاور @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid إظهار / إخفاء الشبكة - + Show/Hide grid on selected plot إظهار / إخفاء الشبكة على مؤامرة مختارة @@ -43,12 +43,12 @@ Plot_Labels - + Set labels تعيين مسميات - + Set title and axes labels تعيين العناوين ومسميات المحاور @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend إظهار/إخفاء وسيلة الإيضاح - + Show/Hide legend on selected plot Show/Hide legend on selected plot @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes حدد المواضع والأحجام - + Set labels and legend positions and sizes Set labels and legend positions and sizes @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot احفظ الرسمة - + Save the plot as an image file احفظ الرسمة كملف صوري @@ -95,12 +95,12 @@ Plot_Series - + Configure series ضبط السلسلة - + Configure series drawing style and label Configure series drawing style and label @@ -108,107 +108,107 @@ plot_axes - + Configure axes تكوين المحاور - + Active axes المحاور النشطة - + Apply to all axes تطبيق على كافة المحاور - + Dimensions الأبعاد - + X axis position موضع المحور X - + Y axis position موضع المحور Y - + Scales Scales - + X auto س تلقائي - + Y auto ص تلقائي - + Index of the active axes فهرس المحاور النشطة - + Add new axes to the plot أضف محور جديد للرسمة - + Remove selected axes حذف المحاور المختارة - + Check it to apply transformations to all axes قم بهذا الإختيار لتطبيق التغييرات على كل المحاور - + Left bound of axes Left bound of axes - + Right bound of axes Right bound of axes - + Bottom bound of axes Bottom bound of axes - + Top bound of axes Top bound of axes - + Outward offset of X axis Outward offset of X axis - + Outward offset of Y axis Outward offset of Y axis - + X axis scale autoselection X axis scale autoselection - + Y axis scale autoselection Y axis scale autoselection @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it Plot document must be selected in order to save it - + Axes 0 can not be deleted لا يمكن حذف المحاور 0 - + The grid must be activated on top of a plot document The grid must be activated on top of a plot document - + The legend must be activated on top of a plot document The legend must be activated on top of a plot document @@ -249,62 +249,62 @@ plot_labels - + Set labels تعيين مسميات - + Active axes المحاور النشطة - + Title العنوان - + X label X label - + Y label Y label - + Index of the active axes فهرس المحاور النشطة - + Title (associated to active axes) العنوان (له علاقة بالمحاور النشطة) - + Title font size حجم خط العنوان - + X axis title عنوان المحور X - + X axis title font size حجم خط عنوان المحور X - + Y axis title عنوان المحور Y - + Y axis title font size حجم خط عنوان المحور Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes حدد المواضع والأحجام - + Position Position - + Size الحجم - + X item position موضع العنصر X - + Y item position موضع العنصر Y - + Item size حجم العنصر - + List of modifiable items لائحة العناصر القابلة للتعديل @@ -350,42 +350,42 @@ plot_save - + Save figure Save figure - + Inches بوصة - + Dots per Inch نقطة لكل بوصة - + Output image file path Output image file path - + Show a file selection dialog Show a file selection dialog - + X image size حجم الصورة X - + Y image size حجم الصورة Y - + Dots per point, with size will define output image resolution Dots per point, with size will define output image resolution @@ -393,67 +393,67 @@ plot_series - + No label No label - + Line style أسلوب الخط - + Marker Marker - + Configure series ضبط السلسلة - + List of available series List of available series - + Line title Line title - + Marker style Marker style - + Line width عرض الخط - + Marker size Marker size - + Line and marker color Line and marker color - + Remove series Remove series - + If checked, series will not be considered for legend If checked, series will not be considered for legend - + Removes this series Removes this series diff --git a/src/Mod/Plot/resources/translations/Plot_ca.ts b/src/Mod/Plot/resources/translations/Plot_ca.ts index fd7c94e2d2..3d68530f4d 100644 --- a/src/Mod/Plot/resources/translations/Plot_ca.ts +++ b/src/Mod/Plot/resources/translations/Plot_ca.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Eines d'edició Gráfica - + Plot Gráfic @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configurar els eixos - + Configure the axes parameters Configura els paràmetres d'eixos @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Mostra/amaga la quadrícula - + Show/Hide grid on selected plot Mostra/amaga la quadrícula d'argument seleccionat @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Conjunt d'Etiquetes - + Set title and axes labels Defineix les etiquetes de títol i eixos @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Mostra o amaga la llegenda - + Show/Hide legend on selected plot Mostra o amaga la llegenda sobre Plot seleccionat @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Mides i posicions Paràmetres - + Set labels and legend positions and sizes Posar Etiquetes i posicions de llegenda i mides @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Salvar Plot - + Save the plot as an image file Desar la gràfica com un arxiu d'imatge @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configurar la sèrie - + Configure series drawing style and label Configurar sèrie dibuix estil i etiqueta @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configurar els eixos - + Active axes Eixos actius - + Apply to all axes S'apliquen a tots els eixos - + Dimensions Dimensions - + X axis position Posició de l'eix X - + Y axis position Posició de l'eix Y - + Scales Escales - + X auto X auto - + Y auto Y auto - + Index of the active axes Índex dels eixos actius - + Add new axes to the plot Afegir nous eixos al Plot - + Remove selected axes Esborra els eixos seleccionats - + Check it to apply transformations to all axes Comprovar-ho per aplicar transformacions a tots els eixos - + Left bound of axes Esquerra obligat dels eixos - + Right bound of axes Límit Dret dels eixos - + Bottom bound of axes Fons obligat dels eixos - + Top bound of axes Part superior obligat dels eixos - + Outward offset of X axis Desplaçament cap a fora de l'eix X - + Outward offset of Y axis Desplaçament cap a fora de l'eix Y - + X axis scale autoselection Eix X auto seleccionar l'escala - + Y axis scale autoselection Y eix escala autoseleciò @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib no es troba, així que no es pot carregar mòdul argument - + matplotlib not found, Plot module will be disabled matplotlib no es troba, mòdul s'impossibilitarà - + Plot document must be selected in order to save it Cal seleccionar Plot document per tal de salvar-lo - + Axes 0 can not be deleted Eixos 0 no es pot suprimir - + The grid must be activated on top of a plot document La xarxa ha d'estar activat a sobre d'un document de plot - + The legend must be activated on top of a plot document La llegenda ha d'estar activat a sobre d'un document de Plot @@ -249,62 +249,62 @@ plot_labels - + Set labels Conjunt d'Etiquetes - + Active axes Eixos actius - + Title Títol - + X label X etiqueta - + Y label Etiquetes d'Y - + Index of the active axes Índex dels eixos actius - + Title (associated to active axes) Títol (associada als eixos actius) - + Title font size Lletra de títol - + X axis title X el títol d'eix - + X axis title font size X eix títol de lletra - + Y axis title Títol de l'eix Y - + Y axis title font size Mida de lletra de títol de l'eix Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Mides i posicions Paràmetres - + Position Position - + Size Mida - + X item position La posició de l'element X - + Y item position Y element posició - + Item size Mida de l'element - + List of modifiable items Llista dels elements modificables @@ -350,42 +350,42 @@ plot_save - + Save figure Salvar la figura - + Inches Polzades - + Dots per Inch Punts per polzada - + Output image file path Camí d'arxiu d'imatge de sortida - + Show a file selection dialog Mostra un diàleg de selecció de fitxer - + X image size X la mida de la imatge - + Y image size Mida d'imatge Y - + Dots per point, with size will define output image resolution Punts per cada punt, amb mida definirà la resolució d'imatge de sortida @@ -393,67 +393,67 @@ plot_series - + No label Sense etiqueta - + Line style Estil de línia - + Marker Marcador - + Configure series Configurar la sèrie - + List of available series Llista de les sèries disponibles - + Line title Títol de línia - + Marker style Estil de marcador - + Line width Amplada de línia - + Marker size Mida del marcador - + Line and marker color Color de línia i marcador - + Remove series Suprimeix la sèrie - + If checked, series will not be considered for legend Si està marcada, la sèrie no es tindrà en compte per a la llegenda - + Removes this series Suprimeix aquesta sèrie diff --git a/src/Mod/Plot/resources/translations/Plot_cs.ts b/src/Mod/Plot/resources/translations/Plot_cs.ts index 2d3549f05e..f3b5ffc8bc 100644 --- a/src/Mod/Plot/resources/translations/Plot_cs.ts +++ b/src/Mod/Plot/resources/translations/Plot_cs.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Nástroje editace grafu - + Plot Graf @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Konfigurovat osy - + Configure the axes parameters Nastavit parametry os @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Zobrazit či skrýt mřížku - + Show/Hide grid on selected plot Zobrazit / skrýt mřížku u vybraného grafu @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Nastavit popisky - + Set title and axes labels Nastavit nadpis a popisky os @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Zobrazit/skrýt legendu - + Show/Hide legend on selected plot Zobrazit / skrýt legendu u vybraného vykreslení @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Nastavit pozice a velikosti - + Set labels and legend positions and sizes Nastavit pozice a velikosti popisků a legendy @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Uložit graf - + Save the plot as an image file Uložit graf jako soubor obrázku @@ -95,12 +95,12 @@ Plot_Series - + Configure series Nastavení série - + Configure series drawing style and label Nastavení série stylu výkresu a popis @@ -108,107 +108,107 @@ plot_axes - + Configure axes Konfigurovat osy - + Active axes Aktivní osy - + Apply to all axes Aplikovat na všechny osy - + Dimensions Rozměry - + X axis position Pozice osy X - + Y axis position Pozice osy Y - + Scales Měřítka - + X auto X automaticky - + Y auto Y automaticky - + Index of the active axes Popisek aktivních os - + Add new axes to the plot Přidat nové osy do grafu - + Remove selected axes Odstranit vybrané osy - + Check it to apply transformations to all axes Povolí transformaci ve všech osách - + Left bound of axes Levá mez os - + Right bound of axes Pravá mez os - + Bottom bound of axes Spodní mez os - + Top bound of axes Horní mez os - + Outward offset of X axis Vnější odsazení osy X - + Outward offset of Y axis Vnější odsazení osy Y - + X axis scale autoselection Automatické měřítko osy X - + Y axis scale autoselection Automatické měřítko osy Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded modul Grafy nemohl být načten, protože knihovna matplotlib nebyla nalezena - + matplotlib not found, Plot module will be disabled Knihovna matplotlib nebyla nalezena, modul Grafy bude deaktivován - + Plot document must be selected in order to save it Graf musí být vybrán, aby mohl být uložen - + Axes 0 can not be deleted Osy 0 nemůžou být smazány - + The grid must be activated on top of a plot document Mřížka musí být aktivována nahoře dokumentu grafu - + The legend must be activated on top of a plot document Legenda musí být aktivována nahoře dokumentu grafu @@ -249,62 +249,62 @@ plot_labels - + Set labels Nastavit popisky - + Active axes Aktivní osy - + Title Nadpis - + X label Popisek X - + Y label Popisek Y - + Index of the active axes Popisek aktivních os - + Title (associated to active axes) Nadpis (připojený k aktivním osám) - + Title font size Velikost písma nadpisu - + X axis title Popisek osy X - + X axis title font size Velikost popisku osy X - + Y axis title Popisek osy Y - + Y axis title font size Velikost popisku osy Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Nastavit pozice a velikosti - + Position Position - + Size Velikost - + X item position Poloha X - + Y item position Poloha Y - + Item size Velikost položky - + List of modifiable items Seznam upravitelných položek @@ -350,42 +350,42 @@ plot_save - + Save figure Uložit obrázek - + Inches Palce - + Dots per Inch Body na palec - + Output image file path Umístění souboru výstupního obrázku - + Show a file selection dialog Zobrazit dialog pro výběr souboru - + X image size X velikost obrázku - + Y image size Y velikost obrázku - + Dots per point, with size will define output image resolution Počet teček na bod s velikostí definuje výstupní rozlišení obrázku @@ -393,67 +393,67 @@ plot_series - + No label Bez popisku - + Line style Styl čáry - + Marker Značka - + Configure series Nastavení série - + List of available series Seznam dostupných řad hodnot - + Line title Popis čáry - + Marker style Styl značky - + Line width Tloušťka čáry - + Marker size Velikost značky - + Line and marker color Barva čáry a značky - + Remove series Odstranit řadu hodnot - + If checked, series will not be considered for legend Je-li zaškrtnuto, řada hodnot nebude zahrnuta v legendě - + Removes this series Odstranit tuto řadu hodnot diff --git a/src/Mod/Plot/resources/translations/Plot_de.ts b/src/Mod/Plot/resources/translations/Plot_de.ts index d0d9596a97..a7e17dc925 100644 --- a/src/Mod/Plot/resources/translations/Plot_de.ts +++ b/src/Mod/Plot/resources/translations/Plot_de.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Druckausgabewerkzeuge - + Plot Ausdruck @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Achsen konfigurieren - + Configure the axes parameters Konfigurieren Sie die Achsenparameter @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Raster ein-/ausblenden - + Show/Hide grid on selected plot Raster auf selektiertem Ausdruck ein-/ausblenden @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Beschriftung festlegen - + Set title and axes labels Setze Titel- und Achsenbeschriftungen @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Legende ein-/ausblenden - + Show/Hide legend on selected plot Beschreibung von selektiertem Ausdruck ein-/ausblenden @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Einstellen der Position und Größe - + Set labels and legend positions and sizes Beschriftung, Lage und Größe der Legende festlegen @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Ausdruck speichern - + Save the plot as an image file Ausdruck als Bilddatei speichern @@ -95,12 +95,12 @@ Plot_Series - + Configure series Folgen einrichten - + Configure series drawing style and label Einrichten des Zeichen-Stils und der Beschriftung von Folgen @@ -108,107 +108,107 @@ plot_axes - + Configure axes Achsen konfigurieren - + Active axes Aktive Achsen - + Apply to all axes Auf alle Achsen anwenden - + Dimensions Bemaßungen - + X axis position X-Achse positionieren - + Y axis position Y-Achse positionieren - + Scales Maßstäbe - + X auto X automatisch - + Y auto Y automatisch - + Index of the active axes Zähler der aktiven Achse - + Add new axes to the plot Neue Achsen zum Ausdruck hinzufügen - + Remove selected axes Ausgewählte Achsen entfernen - + Check it to apply transformations to all axes Prüfen zum Anwenden auf alle Achsen - + Left bound of axes Achsbegrenzung links - + Right bound of axes Achsbegrenzung rechts - + Bottom bound of axes Achsbegrenzung unten - + Top bound of axes Achsbegrenzung oben - + Outward offset of X axis Äußerer Versatz der X-Achse - + Outward offset of Y axis Äußerer Versatz der Y-Achse - + X axis scale autoselection Automatische Auswahl der X-Achsen-Skalierung - + Y axis scale autoselection Automatische Auswahl der Y-Achsen-Skalierung @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib nicht gefunden, daher kann das Modul Plot nicht geladen werden - + matplotlib not found, Plot module will be disabled matplotlib nicht gefunden, daher wird das Modul Plot ausgeschaltet - + Plot document must be selected in order to save it Das Ausdruckdokument muss ausgewählt werden, damit es gespeichert werden kann - + Axes 0 can not be deleted Achse 0 kann nicht gelöscht werden - + The grid must be activated on top of a plot document Das Raster muss am Anfang des Plot-Dokuments aktiviert werden - + The legend must be activated on top of a plot document Die Legende muss am Anfang des Plot-Dokuments aktiviert werden @@ -249,62 +249,62 @@ plot_labels - + Set labels Beschriftung festlegen - + Active axes Aktive Achsen - + Title Name - + X label Beschriftung X - + Y label Beschriftung Y - + Index of the active axes Zähler der aktiven Achse - + Title (associated to active axes) Name (bezogen auf die aktive Achse) - + Title font size Schriftgröße für den Name - + X axis title Name der X-Achse - + X axis title font size Schriftgröße des X-Achsen-Namens - + Y axis title Name der Y-Achse - + Y axis title font size Schriftgröße des Y-Achsen-Namens @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Einstellen der Position und Größe - + Position Position - + Size Größe - + X item position Lage des Bestandteils X - + Y item position Lage des Bestandteils Y - + Item size Größe des Bestandteils - + List of modifiable items Liste änderbarer Bestandteile @@ -350,42 +350,42 @@ plot_save - + Save figure Abbildung speichern - + Inches Zoll - + Dots per Inch Punkte pro Zoll - + Output image file path Speicherpfad für Bilddatei - + Show a file selection dialog Datei-Auswahl-Dialog anzeigen - + X image size X-Bildgröße - + Y image size Y-Bildgröße - + Dots per point, with size will define output image resolution Punkte pro Punkt. In Verbindung mit der Bildabmessungen bestimmt das die Auflösung des Bildes @@ -393,67 +393,67 @@ plot_series - + No label Keine Beschriftung - + Line style Stil-Eigenschaften der Linie - + Marker Hevorhebung (Datenpunkte) - + Configure series Folgen einrichten - + List of available series Liste der verfügbaren Datenreihen - + Line title Name der Linie - + Marker style Stil-Eigenschaften der Hervorhebung - + Line width Linienbreite - + Marker size Größe der Hervorhebung - + Line and marker color Farbe der Hervorhebung und der Linie - + Remove series Serie entfernen - + If checked, series will not be considered for legend Nicht in Legende anzeigen - + Removes this series Diese Datenreihe entfernen diff --git a/src/Mod/Plot/resources/translations/Plot_el.ts b/src/Mod/Plot/resources/translations/Plot_el.ts index da03396b62..21c5ba72de 100644 --- a/src/Mod/Plot/resources/translations/Plot_el.ts +++ b/src/Mod/Plot/resources/translations/Plot_el.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Εργαλεία επεξεργασίας γραφήματος - + Plot Γράφημα @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Διαμόρφωση αξόνων - + Configure the axes parameters Διαμόρφωση παραμέτρων των αξόνων @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Εμφάνιση/Απόκρυψη κανάβου - + Show/Hide grid on selected plot Εμφάνιση/Απόκρυψη κανάβου στο επιλεγμένο γράφημα @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Ορισμός ετικετών - + Set title and axes labels Ορισμός τίτλου και ετικετών αξόνων @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Εμφάνιση/Απόκρυψη υπομνήματος - + Show/Hide legend on selected plot Εμφάνιση/Απόκρυψη υπομνήματος στο επιλεγμένο γράφημα @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Ορισμός θέσεων και μεγεθών - + Set labels and legend positions and sizes Ορισμός ετικετών καθώς και θέσεων και μεγεθών των υπομνημάτων @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Αποθήκευση γραφήματος - + Save the plot as an image file Αποθήκευση γραφήματος ως αρχείο εικόνας @@ -95,12 +95,12 @@ Plot_Series - + Configure series Διαμόρφωση σειρών - + Configure series drawing style and label Διαμόρφωση του τύπου μορφοποίησης σχεδίασης και των ετικετών των σειρών @@ -108,107 +108,107 @@ plot_axes - + Configure axes Διαμόρφωση αξόνων - + Active axes Ενεργοί άξονες - + Apply to all axes Εφαρμογή σε όλους τους άξονες - + Dimensions Διαστάσεις - + X axis position Θέση του άξονα X - + Y axis position Θέση του άξονα Y - + Scales Κλίμακες - + X auto Αυτόματη επιλογή X - + Y auto Αυτόματη επιλογή Y - + Index of the active axes Δείκτης των ενεργών αξόνων - + Add new axes to the plot Προσθήκη νέων αξόνων στο γράφημα - + Remove selected axes Αφαίρεση επιλεγμένων αξόνων - + Check it to apply transformations to all axes Επιλέξτε το ώστε να εφαρμόσετε μετασχηματισμούς σε όλους τους άξονες - + Left bound of axes Αριστερό όριο των αξόνων - + Right bound of axes Δεξί όριο των αξόνων - + Bottom bound of axes Κάτω όριο των αξόνων - + Top bound of axes Άνω όριο των αξόνων - + Outward offset of X axis Εξωτερική μετατόπιση του άξονα X - + Outward offset of Y axis Εξωτερική μετατόπιση του άξονα Y - + X axis scale autoselection Αυτόματη επιλογή κλίμακας του άξονα X - + Y axis scale autoselection Αυτόματη επιλογή κλίμακας του άξονα Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded δεν βρέθηκε η βιβλιοθήκη matplotlib, οπότε δεν είναι δυνατή η φόρτωση της λειτουργικής μονάδας Γραφήματος - + matplotlib not found, Plot module will be disabled δεν βρέθηκε η βιβλιοθήκη matplotlib, η λειτουργική μονάδα Γραφήματος θα απενεργοποιηθεί - + Plot document must be selected in order to save it Πρέπει να επιλέξετε ένα έγγραφο γραφήματος προκειμένου να το αποθηκεύσετε - + Axes 0 can not be deleted Ο άξονας 0 δεν μπορεί να διαγραφεί - + The grid must be activated on top of a plot document Ο κάναβος πρέπει να ενεργοποιηθεί πάνω από κάποιο έγγραφο γραφήματος - + The legend must be activated on top of a plot document Το υπόμνημα πρέπει να ενεργοποιηθεί πάνω από κάποιο έγγραφο γραφήματος @@ -249,62 +249,62 @@ plot_labels - + Set labels Ορισμός ετικετών - + Active axes Ενεργοί άξονες - + Title Τίτλος - + X label Ετικέτα X - + Y label Ετικέτα Υ - + Index of the active axes Δείκτης των ενεργών αξόνων - + Title (associated to active axes) Τίτλος (που σχετίζεται με τους ενεργούς άξονες) - + Title font size Μέγεθος γραμματοσειράς τίτλου - + X axis title Τίτλος του άξονα X - + X axis title font size Μέγεθος γραμματοσειράς τίτλου του άξονα X - + Y axis title Τίτλος του άξονα Υ - + Y axis title font size Μέγεθος γραμματοσειράς τίτλου του άξονα Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Ορισμός θέσεων και μεγεθών - + Position Position - + Size Μέγεθος - + X item position Θέση του αντικειμένου στον άξονα X - + Y item position Θέση του αντικειμένου στον άξονα Y - + Item size Μέγεθος αντικειμένου - + List of modifiable items Λίστα τροποποιήσιμων αντικειμένων @@ -350,42 +350,42 @@ plot_save - + Save figure Αποθήκευση σχήματος - + Inches Ίντσες - + Dots per Inch Κουκκίδες ανά Ίντσα - + Output image file path Διαδρομή αρχείου εικόνας εξόδου - + Show a file selection dialog Εμφάνιση ενός διαλόγου επιλογής αρχείου - + X image size Μέγεθος εικόνας στον άξονα X - + Y image size Μέγεθος εικόνας στον άξονα Y - + Dots per point, with size will define output image resolution Κουκκίδες ανά σημείο, καθορίζουν την ανάλυση της εικόνας εξόδου σε συνδυασμό με το μέγεθος @@ -393,67 +393,67 @@ plot_series - + No label Καμία ετικέτα - + Line style Τύπος μορφοποίησης γραμμής - + Marker Δείκτης - + Configure series Διαμόρφωση σειρών - + List of available series Λίστα διαθέσιμων σειρών - + Line title Τίτλος γραμμής - + Marker style Τύπος μορφοποίησης δείκτη - + Line width Πλάτος γραμμής - + Marker size Μέγεθος δείκτη - + Line and marker color Χρώμα γραμμής και δείκτη - + Remove series Αφαίρεση σειράς - + If checked, series will not be considered for legend Αν αυτό έχει επιλεχθεί, η σειρά δεν θα ληφθεί υπόψη στην κατασκευή του υπομνήματος - + Removes this series Αφαίρεση αυτής της σειράς diff --git a/src/Mod/Plot/resources/translations/Plot_es-ES.ts b/src/Mod/Plot/resources/translations/Plot_es-ES.ts index 72e33e1a9b..1f75fc4fea 100644 --- a/src/Mod/Plot/resources/translations/Plot_es-ES.ts +++ b/src/Mod/Plot/resources/translations/Plot_es-ES.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Herramientas de edición de gráficos - + Plot Gráfica @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configurar ejes - + Configure the axes parameters Configurar los parámetros de los ejes @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Mostrar/ocultar cuadrícula - + Show/Hide grid on selected plot Mostrar/Ocultar cuadrícula de la gráfica seleccionada @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Establecer títulos - + Set title and axes labels Establecer títulos de los ejes @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Mostrar/Ocultar la legenda - + Show/Hide legend on selected plot Mostrar/Ocultar la leyenda en la gráfica seleccionada @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Establecer tamaños y posiciones - + Set labels and legend positions and sizes Establecer tamaños y posiciones de leyenda y títulos @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Guardar la gráfica - + Save the plot as an image file Guardar gráfico como archivo de imagen @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configurar series de datos - + Configure series drawing style and label Configurar etiquetas y estilo de las series de datos @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configurar ejes - + Active axes Juego de ejes activo - + Apply to all axes Aplicar a todos los juegos de ejes - + Dimensions Dimensiones - + X axis position Posición del eje X - + Y axis position Posición del eje Y - + Scales Escalas - + X auto X automática - + Y auto Y automática - + Index of the active axes Índice del juego de ejes activo - + Add new axes to the plot Añadir nuevos ejes al gráfico - + Remove selected axes Eliminar el juego de ejes activo - + Check it to apply transformations to all axes Marcar para aplicar las modificaciones a todos los juegos de ejes - + Left bound of axes Límite izquierdo de los ejes - + Right bound of axes Límite derecho de los ejes - + Bottom bound of axes Límite inferior de los ejes - + Top bound of axes Límite superior de los ejes - + Outward offset of X axis Desplazamiento al exterior del eje X - + Outward offset of Y axis Desplazamiento al exterior del eje Y - + X axis scale autoselection Escala del eje X automática - + Y axis scale autoselection Escala del eje Y automática @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded Matplotlib que no se ha encontrado, por lo que no se puede cargar el módulo de graficado - + matplotlib not found, Plot module will be disabled no se encuentra matplotlib, se deshabilitará el módulo de impresión - + Plot document must be selected in order to save it Debe seleccionar una gráfica para poder guardarla - + Axes 0 can not be deleted El juego de ejes 0 no puede ser eliminado - + The grid must be activated on top of a plot document La cuadrícula debe estar activa por encima del gráfico - + The legend must be activated on top of a plot document La leyenda debe estar activa por encima del gráfico @@ -249,62 +249,62 @@ plot_labels - + Set labels Establecer títulos - + Active axes Juego de ejes activo - + Title Título - + X label Título del eje X - + Y label Título del eje Y - + Index of the active axes Índice del juego de ejes activo - + Title (associated to active axes) Título (asociado al juego de ejes activo) - + Title font size Tamaño de fuente del título - + X axis title Título del eje X - + X axis title font size Tamaño de fuente del título del eje X - + Y axis title Título del eje Y - + Y axis title font size Tamaño de fuente del título del eje Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Establecer tamaños y posiciones - + Position Posición - + Size Tamaño - + X item position Posición en X del objeto - + Y item position Posición en Y del objeto - + Item size tamaño del objeto - + List of modifiable items Lista de elementos modificables @@ -350,42 +350,42 @@ plot_save - + Save figure Guardar figura - + Inches Pulgadas - + Dots per Inch Puntos por pulgada - + Output image file path Ruta del archivo de imagen de salida - + Show a file selection dialog Muestra un diálogo de selección de archivo - + X image size Tamaño de imagen en X - + Y image size Tamaño de imagen en Y - + Dots per point, with size will define output image resolution Puntos por pulgada, junto con el tamaño define la resolución de la imagen de salida @@ -393,67 +393,67 @@ plot_series - + No label Sin título - + Line style Estilo de línea - + Marker Marcador - + Configure series Configurar series de datos - + List of available series Lista de series disponibles - + Line title Título de línea - + Marker style Estilo del marcador - + Line width Ancho de la línea - + Marker size Tamaño del marcador - + Line and marker color Color de la línea y del marcador - + Remove series Eliminar serie - + If checked, series will not be considered for legend Si se encuentra marcado, la series no se reflejarán en la leyenda - + Removes this series Elimina esta serie de datos diff --git a/src/Mod/Plot/resources/translations/Plot_eu.ts b/src/Mod/Plot/resources/translations/Plot_eu.ts index b695172d3d..5989d008ac 100644 --- a/src/Mod/Plot/resources/translations/Plot_eu.ts +++ b/src/Mod/Plot/resources/translations/Plot_eu.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Trazaketak editatzeko tresnak - + Plot Trazaketa @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Konfiguratu ardatzak - + Configure the axes parameters Konfiguratu ardatzen parametroak @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Erakutsi/ezkutatu sareta - + Show/Hide grid on selected plot Erakutsi/ezkutatu sareta hautatutako trazaketan @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Ezarri etiketak - + Set title and axes labels Ezarri izenburua eta ardatzen etiketak @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Erakutsi/ezkutatu legenda - + Show/Hide legend on selected plot Erakutsi/ezkutatu legenda hautatutako trazaketan @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Ezarri posizioak eta tamainak - + Set labels and legend positions and sizes Ezarri etiketen eta legendaren posizioak eta tamainak @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Gorde trazaketa - + Save the plot as an image file Gorde trazaketa irudi-fitxategi gisa @@ -95,12 +95,12 @@ Plot_Series - + Configure series Konfiguratu serieak - + Configure series drawing style and label Serieen marrazte-estiloa eta etiketa konfiguratzen du @@ -108,107 +108,107 @@ plot_axes - + Configure axes Konfiguratu ardatzak - + Active axes Ardatz aktiboak - + Apply to all axes Aplikatu ardatz guztiei - + Dimensions Kotak - + X axis position X ardatzaren posizioa - + Y axis position Y ardatzaren posizioa - + Scales Eskalak - + X auto X automatikoa - + Y auto Y automatikoa - + Index of the active axes Ardatz aktiboen indizea - + Add new axes to the plot Gehitu ardatz berriak trazaketari - + Remove selected axes Kendu hautatutako ardatzak - + Check it to apply transformations to all axes Markatu transformazioak ardatz guztiei aplikatzeko - + Left bound of axes Ardatzen ezkerreko muga - + Right bound of axes Ardatzen eskuineko muga - + Bottom bound of axes Ardatzen beheko muga - + Top bound of axes Ardatzen goiko muga - + Outward offset of X axis X ardatzaren kanporako desplazamendua - + Outward offset of Y axis Y ardatzaren kanporako desplazamendua - + X axis scale autoselection X ardatzaren eskalaren hautapen automatikoa - + Y axis scale autoselection Y ardatzaren eskalaren hautapen automatikoa @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib ez da aurkitu, beraz trazaketarako modulua ezin izan da kargatu - + matplotlib not found, Plot module will be disabled matplotlib ez da aurkitu, trazaketarako modulua desgaitu egingo da - + Plot document must be selected in order to save it Trazatze-dokumentua hautatu behar da hura gorde ahal izateko - + Axes 0 can not be deleted 0 ardatzak ezin dira ezabatu - + The grid must be activated on top of a plot document Saretak trazatze-dokumentuaren gainean aktibatuta egon behar du - + The legend must be activated on top of a plot document Legendak trazatze-dokumentu baten gainean aktibatuta egon behar du @@ -249,62 +249,62 @@ plot_labels - + Set labels Ezarri etiketak - + Active axes Ardatz aktiboak - + Title Izenburua - + X label X etiketa - + Y label Y etiketa - + Index of the active axes Ardatz aktiboen indizea - + Title (associated to active axes) Izenburua (ardatz aktiboei lotutakoa) - + Title font size Izenburuaren letra-tamaina - + X axis title X ardatzaren izenburua - + X axis title font size X ardatzaren izenburuaren letra-tamaina - + Y axis title Y ardatzaren izenburua - + Y axis title font size Y ardatzaren izenburuaren letra-tamaina @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Ezarri posizioak eta tamainak - + Position Posizioa - + Size Tamaina - + X item position X elementuaren posizioa - + Y item position Y elementuaren posizioa - + Item size Elementuaren tamaina - + List of modifiable items Elementu aldagarrien zerrenda @@ -350,42 +350,42 @@ plot_save - + Save figure Gorde irudia - + Inches Hazbeteak - + Dots per Inch Puntuak hazbeteko - + Output image file path Irteera-irudiaren fitxategi-bidea - + Show a file selection dialog Erakutsi fitxategia hautatzeko elkarrizketa-koadroa - + X image size X irudiaren tamaina - + Y image size Y irudiaren tamaina - + Dots per point, with size will define output image resolution Puntuak puntuko, tamainarekin irteerako irudiaren bereizmena definituko du @@ -393,67 +393,67 @@ plot_series - + No label Etiketarik ez - + Line style Lerro-estiloa - + Marker Markatzailea - + Configure series Konfiguratu serieak - + List of available series Erabilgarri dauden serieen zerrenda - + Line title Lerro-izenburua - + Marker style Markatzaile-estiloa - + Line width Lerro-zabalera - + Marker size Markatzaile-tamaina - + Line and marker color Lerro- eta markatzaile-kolorea - + Remove series Kendu seriea - + If checked, series will not be considered for legend Markatuta badago, seria ez da kontuan hartuko legendan - + Removes this series Serie hau kentzen du diff --git a/src/Mod/Plot/resources/translations/Plot_fi.ts b/src/Mod/Plot/resources/translations/Plot_fi.ts index 527a1dc6c7..d593011c1b 100644 --- a/src/Mod/Plot/resources/translations/Plot_fi.ts +++ b/src/Mod/Plot/resources/translations/Plot_fi.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Pistekuvioiden muokkaustyökalut - + Plot Pistekuvio -plot @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Määritä akselit - + Configure the axes parameters Määritä akselit-parametrit @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Piilota/näytä ruudukko - + Show/Hide grid on selected plot Piilota/näytä ruudukko valitulle käyrän tulostukselle @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Aseta nimet - + Set title and axes labels Aseta otsikon ja akseleiden nimet @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Näytä/Piilota kuvateksti - + Show/Hide legend on selected plot Näytä/Piilota kuvateksti valitulta käyrän tulostukselta @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Määritä asemat ja koot - + Set labels and legend positions and sizes Määrä nimien sekä kuvatekstien asemat ja koot @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Tallenna käyrän tulostus - + Save the plot as an image file Tallenna pistekuvio kuvatiedostona @@ -95,12 +95,12 @@ Plot_Series - + Configure series Määritä sarjan ominaisuudet - + Configure series drawing style and label Määritä sarjan piirtotyyli ja sarjan nimi @@ -108,107 +108,107 @@ plot_axes - + Configure axes Määritä akselit - + Active axes Aktivoi akseli - + Apply to all axes Sovella kaikkiin akseleihin - + Dimensions Mitat - + X axis position X akselin sijointi - + Y axis position Y akselin sijointi - + Scales Asteikot - + X auto X automaattinen - + Y auto Y automaattinen - + Index of the active axes Aktiivisten akselien indeksi - + Add new axes to the plot Lisää uusi akseli käyrän tulostukseen - + Remove selected axes Poista valitut akselit - + Check it to apply transformations to all axes Tarkista pitääkö muunnoksia soveltaa kaikkiin akseleihin - + Left bound of axes Akselin vasen raja - + Right bound of axes Akselin oikea raja - + Bottom bound of axes Akselin alaraja - + Top bound of axes Akselin yläraja - + Outward offset of X axis Ulospäin suuntautuva X akselin siirtymä - + Outward offset of Y axis Ulospäin suuntautuva Y akselin siirtymä - + X axis scale autoselection X akselin asteikon automaattisovitus - + Y axis scale autoselection Y akselin asteikon automaattisovitus @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib Python pakettia ei löydy joten käyrien tulostusmoduulia ei voi ladata - + matplotlib not found, Plot module will be disabled matplotlib Python pakettia ei löydy joten käyrien tulostusmoduuli poistetaan käytöstä - + Plot document must be selected in order to save it Käyräntulostusasiakirja pitää valita jotta sen voi tallentaa - + Axes 0 can not be deleted Akselia 0 ei voi poistaa - + The grid must be activated on top of a plot document Ruudukko täytyy aktivoida pistekuvioasiakirjan päällä - + The legend must be activated on top of a plot document Selitykset täytyy aktivoida pistekuvioasiakirjan päälle @@ -249,62 +249,62 @@ plot_labels - + Set labels Aseta nimet - + Active axes Aktivoi akseli - + Title Otsikko - + X label X akselin nimi - + Y label Y akselin nimi - + Index of the active axes Aktiivisten akselien indeksi - + Title (associated to active axes) Otsikko (aktiivisen akselin) - + Title font size Otsikon fontin koko - + X axis title X akselin otsikko - + X axis title font size X akselin otsikon fontin koko - + Y axis title Y akselin otsikko - + Y axis title font size Y akselin otsikon fontin koko @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Määritä asemat ja koot - + Position Sijainti - + Size Koko - + X item position Kohteen X suuntainen sijainti - + Y item position Kohteen Y suuntainen sijainti - + Item size Kohteen koko - + List of modifiable items Muokattavien kohteiden luettelo @@ -350,42 +350,42 @@ plot_save - + Save figure Tallenna kuva - + Inches Tuumaa - + Dots per Inch Pistettä tuumalla - + Output image file path Tulosteena tuleen kuvan tiedostopolku - + Show a file selection dialog Näytä tiedostovalintaikkuna - + X image size X suuntainen kuvan koko - + Y image size Y suuntainen kuvan koko - + Dots per point, with size will define output image resolution Pistettä per kohta, leveys määrittää kuvan @@ -393,67 +393,67 @@ plot_series - + No label Ei selitettä - + Line style Viivatyyli - + Marker Merkki - + Configure series Määritä sarjan ominaisuudet - + List of available series Käytettävissä olevien sarjojen luettelo - + Line title Viivan otsikko - + Marker style Merkin tyyli - + Line width Viivan leveys - + Marker size Merkin koko - + Line and marker color Viivan ja merkin väri - + Remove series Poista sarja - + If checked, series will not be considered for legend Poista sarjan selite - + Removes this series Poistaa tämän sarjan diff --git a/src/Mod/Plot/resources/translations/Plot_fil.ts b/src/Mod/Plot/resources/translations/Plot_fil.ts index e93626b365..2b73d0e3e0 100644 --- a/src/Mod/Plot/resources/translations/Plot_fil.ts +++ b/src/Mod/Plot/resources/translations/Plot_fil.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Edition tools ng Plot - + Plot Plot @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes I-configure ang mga axes - + Configure the axes parameters I-configure ang mga parameter ng mga axes @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Ipakita/Itago ang grid - + Show/Hide grid on selected plot Ipakita/Itago ang grid sa napiling plot @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Magtakda ng mga label - + Set title and axes labels I-set ang mga label ng title at axes @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Ipakita/Itago ang legend - + Show/Hide legend on selected plot Ipakita/Itago ang legend sa napiling plot @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes I-set ang mga posisyon at mga laki - + Set labels and legend positions and sizes I-set ang mga label at mga posisyon at mga sukat ng legend @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot I-save ang plot - + Save the plot as an image file I-save ang plot bilang isang image file @@ -95,12 +95,12 @@ Plot_Series - + Configure series I-configure ang series - + Configure series drawing style and label I-configure ang series drawing style at label @@ -108,107 +108,107 @@ plot_axes - + Configure axes I-configure ang mga axes - + Active axes Aktibong axes - + Apply to all axes I-apply sa lahat ng mga axes - + Dimensions Mga dimensyon - + X axis position Posisyon ng X axis - + Y axis position Posisyon ng Y axis - + Scales Mga Scale - + X auto X auto - + Y auto Y auto - + Index of the active axes Index ng active axes - + Add new axes to the plot Magdagdag ng bagong mga axes sa plot - + Remove selected axes Alisin ang mga napiling axes - + Check it to apply transformations to all axes I-check ito para i-aplay ang mga pagbabago sa lahat ng axes - + Left bound of axes Kaliwang bound ng axes - + Right bound of axes Kanang bound ng axes - + Bottom bound of axes Ibabang bound ng axes - + Top bound of axes Itaas na bound ng axes - + Outward offset of X axis Outward offset ng X axis - + Outward offset of Y axis Outward offset ng Y axis - + X axis scale autoselection X axis scale autoselection - + Y axis scale autoselection Y axis scale autoselection @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded hindi natagpuan ang matplotlib, kaya hindi ma load ang Plot module - + matplotlib not found, Plot module will be disabled hindi natagpuan ang matplotlib, kaya ang Plot moduleay hindi pagaganahin - + Plot document must be selected in order to save it Ang dokumento ng plot ay dapat na pinili ng nasa order para ma save ito - + Axes 0 can not be deleted Axes 0 ay hindi pwedeng maalis - + The grid must be activated on top of a plot document Ang grid ay dapat na activated sa taas ng isang plot document - + The legend must be activated on top of a plot document Ang legend ay dapat na activated sa taas ng isang plot document @@ -249,62 +249,62 @@ plot_labels - + Set labels Magtakda ng mga label - + Active axes Aktibong axes - + Title Titulo - + X label X label - + Y label Y label - + Index of the active axes Index ng active axes - + Title (associated to active axes) Titulo (nauugnay sa mga active axes) - + Title font size Laki ng font ng Titulo - + X axis title Titulo ng X axis - + X axis title font size Laki ng font ng titulo ng X axis - + Y axis title Titulo ng Y axis - + Y axis title font size Laki ng font ng titulo ng Y axis @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes I-set ang mga posisyon at mga laki - + Position Position - + Size Sukat - + X item position Posisyon ng X item - + Y item position Posisyon ng Y item - + Item size Laki ng item - + List of modifiable items Listahan ng mga item na maaaring baguhin @@ -350,42 +350,42 @@ plot_save - + Save figure I-save ang figure - + Inches Pulgada - + Dots per Inch Dots sa bawat inch - + Output image file path File path ng Output image - + Show a file selection dialog Ipakita ang file selection dialog - + X image size Laki ng X image - + Y image size Laki ng Y image - + Dots per point, with size will define output image resolution Dots sa bawat point, kasama ang laki na mag define ng output image resolution @@ -393,67 +393,67 @@ plot_series - + No label Walang label - + Line style Istilo ng Linya - + Marker Marker - + Configure series I-configure ang series - + List of available series Listahan ng mga magagamit na series - + Line title Titulo ng Linya - + Marker style Istilo ng Marker - + Line width Lapad ng linya - + Marker size Laki ng marker - + Line and marker color Kulay ng linya at marker - + Remove series Alisin ang series - + If checked, series will not be considered for legend Kung naka-check, ang series ay hindi makokonsidera para sa legend - + Removes this series Nag-aalis ng series na ito diff --git a/src/Mod/Plot/resources/translations/Plot_fr.ts b/src/Mod/Plot/resources/translations/Plot_fr.ts index d82d7070bb..54300dee38 100644 --- a/src/Mod/Plot/resources/translations/Plot_fr.ts +++ b/src/Mod/Plot/resources/translations/Plot_fr.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Outils d'édition de tracé - + Plot Tracé @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configurer les axes - + Configure the axes parameters Configurer les paramètres des axes @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Afficher/Masquer la grille - + Show/Hide grid on selected plot Afficher/Masquer la grille sur le graphique sélectionné @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Définir les étiquettes - + Set title and axes labels Définir le titre et les étiquettes des axes @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Afficher/Masquer la légende - + Show/Hide legend on selected plot Afficher/Masquer la légende sur le graphique sélectionné @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Définir les tailles et positions - + Set labels and legend positions and sizes Définir les étiquettes, la position et la taille de la légende @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Enregistrer le graphique - + Save the plot as an image file Enregistrer le graphe comme image @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configurer les séries - + Configure series drawing style and label Configurer le style de dessin et l'étiquette @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configurer les axes - + Active axes Axes actifs - + Apply to all axes Appliquer à tous les axes - + Dimensions Dimensions - + X axis position Position de l'axe X - + Y axis position Position de l'axe Y - + Scales Échelles - + X auto X auto - + Y auto Y auto - + Index of the active axes Index des axes actifs - + Add new axes to the plot Ajouter de nouveaux axes au graphique - + Remove selected axes Supprimer les axes sélectionnés - + Check it to apply transformations to all axes Cocher pour appliquer les transformations à tous les axes - + Left bound of axes Limite gauche des axes - + Right bound of axes Limite droite des axes - + Bottom bound of axes Limite inférieure des axes - + Top bound of axes Limite supérieure des axes - + Outward offset of X axis Décalage vers l'extérieur de l'axe X - + Outward offset of Y axis Décalage vers l'extérieur de l'axe Y - + X axis scale autoselection Sélection automatique de l'échelle de l'axe X - + Y axis scale autoselection Sélection automatique de l'échelle de l'axe Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib est introuvable, donc le module Plot ne peut pas être chargé - + matplotlib not found, Plot module will be disabled matplotlib est introuvable, le module Plot sera désactivé - + Plot document must be selected in order to save it Pour l'enregistrer, le document Plot doit être sélectionné - + Axes 0 can not be deleted Les axes 0 ne peuvent pas être supprimés - + The grid must be activated on top of a plot document La grille doit être activée par dessus un document graphe - + The legend must be activated on top of a plot document La légende doit être activée par dessus un document graphe @@ -249,62 +249,62 @@ plot_labels - + Set labels Définir les étiquettes - + Active axes Axes actifs - + Title Titre - + X label Étiquette en X - + Y label Étiquette en Y - + Index of the active axes Index des axes actifs - + Title (associated to active axes) Titre (lié aux axes actifs) - + Title font size Taille de police du titre - + X axis title Titre de l'axe X - + X axis title font size Taille de police pour le titre de l'axe X - + Y axis title Titre de l'axe y - + Y axis title font size Taille de police pour le titre de l'axe Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Définir les tailles et positions - + Position Position - + Size Taille - + X item position Position de l'élément en X - + Y item position Position de l'élément en Y - + Item size Taille de l'élément - + List of modifiable items Liste des éléments modifiables @@ -350,42 +350,42 @@ plot_save - + Save figure Enregistrer la figure - + Inches Pouces - + Dots per Inch Points par pouce - + Output image file path Chemin d'accès du fichier image de sortie - + Show a file selection dialog Afficher une fenêtre de sélection de fichier - + X image size Taille de l'image en X - + Y image size Taille de l'image en Y - + Dots per point, with size will define output image resolution Points par point, avec la taille vont définir la résolution d'image de sortie @@ -393,67 +393,67 @@ plot_series - + No label Pas d'étiquette - + Line style Style de ligne - + Marker Marqueur - + Configure series Configurer les séries - + List of available series Liste des séries disponibles - + Line title Titre de la courbe - + Marker style Style de marqueur - + Line width Largeur de ligne - + Marker size Taille de marqueur - + Line and marker color Couleur de ligne et de marqueur - + Remove series Supprimer la série - + If checked, series will not be considered for legend Si cochée, la série sera pas prise en compte pour la légende - + Removes this series Supprime cette série diff --git a/src/Mod/Plot/resources/translations/Plot_gl.ts b/src/Mod/Plot/resources/translations/Plot_gl.ts index 66d0fc1728..e95999bde3 100644 --- a/src/Mod/Plot/resources/translations/Plot_gl.ts +++ b/src/Mod/Plot/resources/translations/Plot_gl.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Ferramentas de edición de trazado - + Plot Trazado @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configurar eixos - + Configure the axes parameters Configurar os parámetros dos eixos @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Amosar/Agochar grella - + Show/Hide grid on selected plot Amosar/Agochar grella no trazado escolmado @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Estabelecer etiquetas - + Set title and axes labels Estabelecer títulos e etiquetas dos eixos @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Amosar/Agochar lenda - + Show/Hide legend on selected plot Amosar/Agochar lenda no trazado escolmado @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Estabelecer tamaños e posicións - + Set labels and legend positions and sizes Estabelecer tamaños e posicións de etiquetas e lendas @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Gardar trazado - + Save the plot as an image file Gardar o trazado como ficheiro de imaxe @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configurar series - + Configure series drawing style and label Configurar o estilo de deseño en serie e etiqueta @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configurar eixos - + Active axes Eixes activos - + Apply to all axes Aplicar a tódolos eixos - + Dimensions Dimensións - + X axis position Posición do eixo X - + Y axis position Posición do eixo Y - + Scales Escalas - + X auto X auto - + Y auto Y auto - + Index of the active axes Índice de eixos activos - + Add new axes to the plot Engadir novos eixos o trazado - + Remove selected axes Rexeitar os eixos escolmados - + Check it to apply transformations to all axes Marcalo para aplicar transformacións a tódolos eixos - + Left bound of axes Límite esquerdo dos eixos - + Right bound of axes Límite dereito dos eixos - + Bottom bound of axes Límite inferior dos eixos - + Top bound of axes Límite superior dos eixos - + Outward offset of X axis Desprazamento cara fóra do eixo X - + Outward offset of Y axis Desprazamento cara fóra do eixo Y - + X axis scale autoselection Auto-escolma da escala do eixo X - + Y axis scale autoselection Auto-escolma da escala do eixo Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded Non se atopou matplotlib, polo que non se pode cargar o módulo de trazado - + matplotlib not found, Plot module will be disabled Non se atopou matplotlib. O módulo de trazado será inhabilitado - + Plot document must be selected in order to save it Debe escolmar un documento de trazado a fin de gardalo - + Axes 0 can not be deleted Os eixos 0 non se poden desbotar - + The grid must be activated on top of a plot document A grella debe ser activada enriba dun documento trazado - + The legend must be activated on top of a plot document A lenda debe ser activada enriba dun documento trazado @@ -249,62 +249,62 @@ plot_labels - + Set labels Estabelecer etiquetas - + Active axes Eixes activos - + Title Título - + X label Etiqueta X - + Y label Etiqueta Y - + Index of the active axes Índice de eixos activos - + Title (associated to active axes) Título (vencellado ó eixo activo) - + Title font size Tamaño de fonte do título - + X axis title Título do Eixe X - + X axis title font size Tamaño da fonte do título do eixo X - + Y axis title Título do Eixe Y - + Y axis title font size Tamaño da fonte do título do eixo Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Estabelecer tamaños e posicións - + Position Position - + Size Tamaño - + X item position Posición do elemento en X - + Y item position Posición do elemento en Y - + Item size Tamaño do elemento - + List of modifiable items Lista de elementos modificables @@ -350,42 +350,42 @@ plot_save - + Save figure Gardar figura - + Inches Polgadas - + Dots per Inch Puntos por polgada - + Output image file path Camiño do ficheiro de saída da imaxe - + Show a file selection dialog Amosa un diálogo de escolma de ficheiro - + X image size Tamaño da imaxe en X - + Y image size Tamaño da imaxe en Y - + Dots per point, with size will define output image resolution Puntos por punto, xunto co tamaño vai definir a resolución da imaxe de saída @@ -393,67 +393,67 @@ plot_series - + No label Sen título - + Line style Estilo de liña - + Marker Marcador - + Configure series Configurar series - + List of available series Listaxe de series dispoñíbeis - + Line title Título de liña - + Marker style Estilo de marcador - + Line width Largura da liña - + Marker size Tamaño do marcador - + Line and marker color Cor da liña e mais do marcador - + Remove series Eliminar series - + If checked, series will not be considered for legend Se está marcado, as series non se amosarán na lenda - + Removes this series Borrar estas series diff --git a/src/Mod/Plot/resources/translations/Plot_hr.ts b/src/Mod/Plot/resources/translations/Plot_hr.ts index ff3f3718f5..9566f1b3fa 100644 --- a/src/Mod/Plot/resources/translations/Plot_hr.ts +++ b/src/Mod/Plot/resources/translations/Plot_hr.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Alati uređivanja ispisa - + Plot Ispis @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Konfiguriranje osi - + Configure the axes parameters Konfiguriranje parametara osi @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Pokaži/Sakrij rešetku - + Show/Hide grid on selected plot Pokaži/Sakrij rešetku na odabranom planu @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Postavi oznake - + Set title and axes labels Postavljanje oznake naslova i osi @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Pokaži/Sakrij legendu - + Show/Hide legend on selected plot Pokaži/Sakrij legendu na odabranom planu @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Postavljanje položaja i veličina - + Set labels and legend positions and sizes Postavljanje oznaka i legenda pozicija i veličina @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Spremi ispis - + Save the plot as an image file Spremi plan kao datoteku slike @@ -95,12 +95,12 @@ Plot_Series - + Configure series Konfiguriranje serije - + Configure series drawing style and label Konfiguracija stila crtanja i oznaka serije @@ -108,107 +108,107 @@ plot_axes - + Configure axes Konfiguriranje osi - + Active axes Aktivne osi - + Apply to all axes Primjeni na sve osi - + Dimensions Dimenzije - + X axis position Pozicija X osi - + Y axis position Pozicija Y osi - + Scales Mjerilo - + X auto X automatski - + Y auto Y automatski - + Index of the active axes Indeks aktivnih osi - + Add new axes to the plot Dodavanje nove osi na plan - + Remove selected axes Uklonite odabrane osi - + Check it to apply transformations to all axes Provjeravanje transformacije za primjenu na sve osi - + Left bound of axes Lijevo vezane za osi - + Right bound of axes Desno vezane za osi - + Bottom bound of axes Vezivanje osi na donju granicu - + Top bound of axes Vezivanje osi na gornju granicu - + Outward offset of X axis Pomak X osi prema van - + Outward offset of Y axis Pomak Y osi prema van - + X axis scale autoselection X os skaliranje auto odabirom - + Y axis scale autoselection Y os skaliranje auto odabirom @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib nije pronađena, tako da Plot module nije moguće učitati - + matplotlib not found, Plot module will be disabled matplotlib nije pronađena, Plot moduli će biti onemogućeni - + Plot document must be selected in order to save it Plot dokument mora biti odabran kako bi ga spremili - + Axes 0 can not be deleted Osi 0 se ne mogu izbrisati - + The grid must be activated on top of a plot document Rešetka mora biti aktivirana na gornjoj granici ispisa dokumenta - + The legend must be activated on top of a plot document Legenda mora biti aktivirana na gornjoj granici ispisa dokumenta @@ -249,62 +249,62 @@ plot_labels - + Set labels Postavi oznake - + Active axes Aktivne osi - + Title Naslov - + X label X oznaka - + Y label Y oznaka - + Index of the active axes Indeks aktivnih osi - + Title (associated to active axes) Naslov (povezan na aktivne osi) - + Title font size Veličina fonta naslova - + X axis title Naslov X osi - + X axis title font size Veličina fonta naslova X osi - + Y axis title Naslov Y osi - + Y axis title font size Veličina fonta naslova X osi @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Postavljanje položaja i veličina - + Position Položaj - + Size Veličina - + X item position X stavka pozicija - + Y item position Y stavka pozicija - + Item size Veličinu stavke - + List of modifiable items Popis izmjenljivih stavki @@ -350,42 +350,42 @@ plot_save - + Save figure Spremanje figure - + Inches Inča - + Dots per Inch Točaka po inču - + Output image file path Put izlazne datoteke slike - + Show a file selection dialog Pokaži dijaloški odabir datoteka - + X image size X veličina slike - + Y image size Y veličina slike - + Dots per point, with size will define output image resolution Točkica po mjestu sa veličinom će odrediti razlučivost slike @@ -393,67 +393,67 @@ plot_series - + No label Bez oznake - + Line style Stil crte - + Marker Marker - + Configure series Konfiguriranje serije - + List of available series Popis dostupnih serija - + Line title Naslov linije - + Marker style Stil Oznake - + Line width Širina linije - + Marker size Veličina Oznake - + Line and marker color Linija i boja oznake - + Remove series Uklanjanje podatkovne serije - + If checked, series will not be considered for legend Ako je označeno, podatkovna serija se neće prikazati u legendi - + Removes this series Uklanja ove podatkovne serije diff --git a/src/Mod/Plot/resources/translations/Plot_hu.ts b/src/Mod/Plot/resources/translations/Plot_hu.ts index fab8b73123..bd3a78ddf9 100644 --- a/src/Mod/Plot/resources/translations/Plot_hu.ts +++ b/src/Mod/Plot/resources/translations/Plot_hu.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Tervrajz szerkesztő eszközök - + Plot Tervrajz @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Tengelyek kialakítása - + Configure the axes parameters Tengelyek paramétereinek beállítása @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Rács mutatása / eltüntetése - + Show/Hide grid on selected plot A kiválasztott tervrajzon a rács mutatása / eltüntetése @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Címkék beállítása - + Set title and axes labels Cím és tengely címkék beállítása @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Felirat mutatása / eltüntetése - + Show/Hide legend on selected plot A kiválasztott tervrajzon a felirat mutatása / eltüntetése @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Pozíciók és méretek beállítása - + Set labels and legend positions and sizes Címkék és feliratok pozícióinak és méreteinek beállítása @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Tervrajz mentése - + Save the plot as an image file Nyomtatás kép fájlba @@ -95,12 +95,12 @@ Plot_Series - + Configure series Sorozatok beállítása - + Configure series drawing style and label Sorozatok rajz stílusa és címke beállítása @@ -108,107 +108,107 @@ plot_axes - + Configure axes Tengelyek kialakítása - + Active axes Aktív tengelyek - + Apply to all axes Minden tengelyre alkalmazza - + Dimensions Méretek - + X axis position X tengely helye - + Y axis position Y tengely helye - + Scales Lépték - + X auto X automatikus - + Y auto Y automatikus - + Index of the active axes Aktív tengelyek jelölése - + Add new axes to the plot Új tengely hozzáadása a tervrajzhoz - + Remove selected axes A kiválasztott tengelyek eltávolítása - + Check it to apply transformations to all axes Átalakítás alkalmazás ellenőrzése minden tengelyre - + Left bound of axes Tengelyek bal oldali határa - + Right bound of axes Tengelyek jobb oldali határa - + Bottom bound of axes Tengelyek alsó határa - + Top bound of axes Tengelyek felső határa - + Outward offset of X axis Az X tengely külső egyenestől mért távolsága - + Outward offset of Y axis Az Y tengely külső egyenestől mért távolsága - + X axis scale autoselection X tengely léptékének automatikus kiválasztása - + Y axis scale autoselection Y tengely lépték automatikus kiválasztása @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib nem található, így a tervrajz nyomtatási modult nem lehet betölteni - + matplotlib not found, Plot module will be disabled matplotlib nem található, tervrajz modul letiltja - + Plot document must be selected in order to save it Tervrajz nyomtatási dokumentumot kell kijelölni a mentés érdekében - + Axes 0 can not be deleted A 0 tengelyek nem törölhetőek - + The grid must be activated on top of a plot document A rácsot a nyomtatott dokumentum felett kell aktiválni - + The legend must be activated on top of a plot document A feliratot a nyomtatott dokumentum felett kell aktiválni @@ -249,62 +249,62 @@ plot_labels - + Set labels Címkék beállítása - + Active axes Aktív tengelyek - + Title Cím - + X label X felirata - + Y label Y felirata - + Index of the active axes Aktív tengelyek jelölése - + Title (associated to active axes) Cím (kapcsolódó az aktív tengelyekhez) - + Title font size Cím betűméret - + X axis title X tengely címe - + X axis title font size X tengely cím betűmérete - + Y axis title Y tengely címe - + Y axis title font size Y tengely cím betűmérete @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Pozíciók és méretek beállítása - + Position Pozíció - + Size Méret - + X item position X elem helyzete - + Y item position Y elem helyzete - + Item size Elem méret - + List of modifiable items Módosítható elemek listája @@ -350,42 +350,42 @@ plot_save - + Save figure Alakzat mentése - + Inches Hüvelyk - + Dots per Inch Hüvelykenkénti pontok száma - + Output image file path Kimeneti képfájl elérési útvonala - + Show a file selection dialog Fájl kiválasztás párbeszédpanel mutatása - + X image size X kép mérete - + Y image size Y kép mérete - + Dots per point, with size will define output image resolution Képpont / pont, mérettel fogja megadni a kimeneti kép felbontását @@ -393,67 +393,67 @@ plot_series - + No label Nincs felirat - + Line style Vonalstílus - + Marker Jelölő - + Configure series Sorozatok beállítása - + List of available series Elérhető szériák listája - + Line title Vonal megnevezése - + Marker style Jelölő stílusa - + Line width Vonalvastagság - + Marker size Jelölő mérete - + Line and marker color Vonal és a jelölő színe - + Remove series Sorozat eltávolítása - + If checked, series will not be considered for legend Ha be van jelölve akkor a szériák nem feliratként értelmezettek - + Removes this series Ennek a szériának az eltávolítása diff --git a/src/Mod/Plot/resources/translations/Plot_id.ts b/src/Mod/Plot/resources/translations/Plot_id.ts index 1fad39d499..effefba49a 100644 --- a/src/Mod/Plot/resources/translations/Plot_id.ts +++ b/src/Mod/Plot/resources/translations/Plot_id.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Indonesia - + Plot Plot @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Mengkonfigurasi sumbu - + Configure the axes parameters Mengkonfigurasi parameter sumbu @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Tampilkan/Sembunyikan kisi - + Show/Hide grid on selected plot Tampilkan/Sembunyikan kisi pada perencanaan yang dipilih @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Atur label - + Set title and axes labels Tetapkan label judul dan sumbu @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Tampilkan / Sembunyikan legenda - + Show/Hide legend on selected plot Tampilkan / Sembunyikan legenda pada perncanaan yang dipilih @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Mengatur posisi dan ukuran - + Set labels and legend positions and sizes Menetapkan label dan legenda posisi dan ukuran @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Simpan rencana - + Save the plot as an image file Simpan plot sebagai file gambar @@ -95,12 +95,12 @@ Plot_Series - + Configure series Mengkonfigurasi seri - + Configure series drawing style and label Mengkonfigurasi seri gambar gaya dan label @@ -108,107 +108,107 @@ plot_axes - + Configure axes Mengkonfigurasi sumbu - + Active axes Sumbu aktif - + Apply to all axes Oleskan ke semua sumbu - + Dimensions Ukuran - + X axis position Posisi sumbu X - + Y axis position Posisi sumbu Y - + Scales Timbangan - + X auto X otomatis - + Y auto Y otomatis - + Index of the active axes Indeks sumbu aktif - + Add new axes to the plot Tambahkan sumbu baru ke plot - + Remove selected axes Hapus sumbu yang dipilih - + Check it to apply transformations to all axes Periksa untuk menerapkan transformasi ke semua sumbu - + Left bound of axes Batas kiri sumbu - + Right bound of axes Batas kanan sumbu - + Bottom bound of axes Terikat bawah sumbu - + Top bound of axes Top bound dari sumbu - + Outward offset of X axis Bagian luar dari sumbu X - + Outward offset of Y axis Bagian luar sumbu Y - + X axis scale autoselection Skala X seleksi otomatis - + Y axis scale autoselection Skala Y seleksi otomatis @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib tidak ditemukan, jadi modul Plot tidak bisa dimuat - + matplotlib not found, Plot module will be disabled matplotlib tidak ditemukan, modul Plot akan dinonaktifkan - + Plot document must be selected in order to save it Dokumen plot harus dipilih untuk menyimpannya - + Axes 0 can not be deleted Sumbu 0 tidak dapat dihapus - + The grid must be activated on top of a plot document Kotak harus diaktifkan di atas dokumen plot - + The legend must be activated on top of a plot document Legenda harus diaktifkan di atas dokumen plot @@ -249,62 +249,62 @@ plot_labels - + Set labels Atur label - + Active axes Sumbu aktif - + Title Judul - + X label Label X - + Y label Label Y - + Index of the active axes Indeks sumbu aktif - + Title (associated to active axes) Judul (terkait dengan sumbu aktif) - + Title font size Judul ukuran font - + X axis title Judul sumbu X - + X axis title font size Ukuran font judul sumbu X - + Y axis title Judul sumbu Y - + Y axis title font size Ukuran font sumbu y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Mengatur posisi dan ukuran - + Position Position - + Size Ukuran - + X item position Posisi item X - + Y item position Posisi item Y - + Item size Ukuran item - + List of modifiable items Daftar item yang dimodifikasi @@ -350,42 +350,42 @@ plot_save - + Save figure Menyimpan angka - + Inches Inci - + Dots per Inch Titik per inci - + Output image file path Jalur file gambar output - + Show a file selection dialog Tampilkan dialog pilihan file - + X image size Ukuran gambar X - + Y image size Ukuran gambar Y - + Dots per point, with size will define output image resolution Titik per titik, dengan ukuran akan menentukan resolusi gambar keluaran @@ -393,67 +393,67 @@ plot_series - + No label Tidak ada label - + Line style Gaya baris - + Marker Penanda - + Configure series Mengkonfigurasi seri - + List of available series Daftar seri yang tersedia - + Line title Judul baris - + Marker style Gaya penanda - + Line width Lebar garis - + Marker size Ukuran penanda - + Line and marker color Warna garis dan penanda - + Remove series Hapus seri - + If checked, series will not be considered for legend Jika diperiksa, seri tidak akan dipertimbangkan untuk legenda - + Removes this series Menghapus seri ini diff --git a/src/Mod/Plot/resources/translations/Plot_it.ts b/src/Mod/Plot/resources/translations/Plot_it.ts index 24f4d938ba..4f0ccbf496 100644 --- a/src/Mod/Plot/resources/translations/Plot_it.ts +++ b/src/Mod/Plot/resources/translations/Plot_it.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Strumenti di modifica Plot - + Plot Grafico @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configura assi - + Configure the axes parameters Configura i parametri degli assi @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Mostra/Nascondi griglia - + Show/Hide grid on selected plot Mostra/Nasconde la griglia sul grafico selezionato @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Imposta etichette - + Set title and axes labels Imposta il titolo e le etichette degli assi @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Mostra/Nascondi legenda - + Show/Hide legend on selected plot Mostra/Nasconde la legenda sul grafico selezionato @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Imposta posizioni e dimensioni - + Set labels and legend positions and sizes Imposta la posizione e la dimensione delle etichette e della legenda @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Salva grafico - + Save the plot as an image file Salva il grafico come file immagine @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configura serie - + Configure series drawing style and label Configura lo stile e le etichette della serie @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configura assi - + Active axes Assi attivi - + Apply to all axes Applica a tutti gli assi - + Dimensions Dimensioni - + X axis position Posizione asse x - + Y axis position Posizione asse y - + Scales Scale - + X auto X auto - + Y auto Y auto - + Index of the active axes Indice degli assi attivi - + Add new axes to the plot Aggiungi nuovi assi al grafico - + Remove selected axes Rimuovi assi selezionati - + Check it to apply transformations to all axes Spuntare per applicare le trasformazioni a tutti gli assi - + Left bound of axes Limite sinistro degli assi - + Right bound of axes Limite destro degli assi - + Bottom bound of axes Limite inferiore degli assi - + Top bound of axes Limite superiore degli assi - + Outward offset of X axis Offset verso l'esterno dell'asse X - + Outward offset of Y axis Offset verso l'esterno dell'asse Y - + X axis scale autoselection Selezione automatica della scala dell'asse X - + Y axis scale autoselection Selezione automatica della scala dell'asse Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib non trovato, il modulo Plot non può essere caricato - + matplotlib not found, Plot module will be disabled matplotlib non trovato, il modulo Plot sarà disabilitato - + Plot document must be selected in order to save it Si deve selezionare un documento Plot per poterlo salvare - + Axes 0 can not be deleted Gli assi 0 non possono essere eliminati - + The grid must be activated on top of a plot document La griglia deve essere attivata su un documento grafico - + The legend must be activated on top of a plot document La legenda deve essere attivata su un documento grafico @@ -249,62 +249,62 @@ plot_labels - + Set labels Imposta etichette - + Active axes Assi attivi - + Title Titolo - + X label Etichetta X - + Y label Etichetta Y - + Index of the active axes Indice degli assi attivi - + Title (associated to active axes) Titolo (associato ad assi attivi) - + Title font size Dimensione del carattere del titolo - + X axis title Titolo asse X - + X axis title font size Dimensione del carattere del titolo dell'asse X - + Y axis title Titolo asse Y - + Y axis title font size Dimensione del carattere del titolo dell'asse Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Imposta posizioni e dimensioni - + Position Posizione - + Size Dimensione - + X item position Posizione elemento X - + Y item position Posizione elemento Y - + Item size Dimensione elemento - + List of modifiable items Lista degli elementi modificabili @@ -350,42 +350,42 @@ plot_save - + Save figure Salva figura - + Inches Pollici - + Dots per Inch Punti per pollice - + Output image file path Percorso del file immagine - + Show a file selection dialog Visualizza una finestra di dialogo di selezione file - + X image size Dimensione X dell'immagine - + Y image size Dimensione Y dell'immagine - + Dots per point, with size will define output image resolution Dot per punto, con la dimensione definisce la risoluzione dell'immagine @@ -393,67 +393,67 @@ plot_series - + No label Senza etichetta - + Line style Stile linea - + Marker Marcatore - + Configure series Configura serie - + List of available series Lista delle serie disponibili - + Line title Titolo linea - + Marker style Stile del marcatore - + Line width Spessore linea - + Marker size Dimensioni del marcatore - + Line and marker color Colore linea del marcatore - + Remove series Rimuovi serie - + If checked, series will not be considered for legend Se selezionata, la serie non viene considerata per la legenda - + Removes this series Rimuove queste serie diff --git a/src/Mod/Plot/resources/translations/Plot_ja.ts b/src/Mod/Plot/resources/translations/Plot_ja.ts index c9abfbafff..03dc7cee8c 100644 --- a/src/Mod/Plot/resources/translations/Plot_ja.ts +++ b/src/Mod/Plot/resources/translations/Plot_ja.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools プロットエディションツール - + Plot プロット @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes 軸の設定 - + Configure the axes parameters 軸パラメーターの 詳細設定 @@ -31,12 +31,12 @@ Plot_Grid - + Show/Hide grid グリッドの表示/非表示 - + Show/Hide grid on selected plot 選択されているプロット上のグリッドを表示/非表示 @@ -44,12 +44,12 @@ Plot_Labels - + Set labels ラベル設定 - + Set title and axes labels タイトルと軸のラベルを設定 @@ -57,12 +57,12 @@ Plot_Legend - + Show/Hide legend キャプションを表示/非表示 - + Show/Hide legend on selected plot 選択されているプロットのキャプションを表示/非表示 @@ -70,12 +70,12 @@ Plot_Positions - + Set positions and sizes 位置とサイズを設定 - + Set labels and legend positions and sizes ラベルとキャプションの位置とサイズを設定 @@ -83,12 +83,12 @@ Plot_SaveFig - + Save plot プロットを保存 - + Save the plot as an image file プロットを画像ファイルに保存する @@ -96,12 +96,12 @@ Plot_Series - + Configure series 系列の設定 - + Configure series drawing style and label 系列の描画スタイルとラベルを設定 @@ -109,107 +109,107 @@ plot_axes - + Configure axes 軸の設定 - + Active axes アクティブな軸 - + Apply to all axes すべての軸に適用 - + Dimensions 寸法 - + X axis position X軸の位置 - + Y axis position Y軸の位置 - + Scales スケール - + X auto X自動 - + Y auto Y自動 - + Index of the active axes アクティブな軸のインデックス - + Add new axes to the plot 新しい軸をプロットを追加します。 - + Remove selected axes 選択した軸を削除します。 - + Check it to apply transformations to all axes すべての軸に変換を適用することを確認します。 - + Left bound of axes 軸の左側境界 - + Right bound of axes 軸の右側境界 - + Bottom bound of axes 軸の下側境界 - + Top bound of axes 軸の上側境界 - + Outward offset of X axis X軸の外向きオフセット - + Outward offset of Y axis Y軸の外向きオフセット - + X axis scale autoselection X軸スケール自動選択 - + Y axis scale autoselection Y軸スケール自動選択 @@ -217,32 +217,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlibが見つからないためプロットモジュールをロードできません - + matplotlib not found, Plot module will be disabled matplotlibが見つからないためプロットモジュールは無効化されます - + Plot document must be selected in order to save it 保存するためにはプロットモジュールが選択されている必要があります - + Axes 0 can not be deleted Axes 0 を削除できません - + The grid must be activated on top of a plot document プロットドキュメント上でグリッドをアクティブにする必要があります - + The legend must be activated on top of a plot document プロットドキュメント上で凡例をアクティブにする必要があります @@ -250,62 +250,62 @@ plot_labels - + Set labels ラベル設定 - + Active axes アクティブな軸 - + Title タイトル - + X label Xラベル - + Y label Yラベル - + Index of the active axes アクティブな軸のインデックス - + Title (associated to active axes) タイトル(アクティブな軸に関連付け) - + Title font size タイトルのフォントサイズ - + X axis title X軸のタイトル - + X axis title font size X軸のタイトルのフォントサイズ - + Y axis title Y軸のタイトル - + Y axis title font size Y軸のタイトルのフォントサイズ @@ -313,37 +313,37 @@ plot_positions - + Set positions and sizes 位置とサイズを設定 - + Position Position - + Size サイズ - + X item position アイテムX座標 - + Y item position アイテムY座標 - + Item size アイテムサイズ - + List of modifiable items 変更可能なアイテムのリスト @@ -351,42 +351,42 @@ plot_save - + Save figure 図表を保存 - + Inches インチ - + Dots per Inch 1インチあたりのドット数 - + Output image file path 画像ファイルパスを出力 - + Show a file selection dialog ファイル選択ダイアログを表示 - + X image size 画像のX方向サイズ - + Y image size 画像のY方向サイズ - + Dots per point, with size will define output image resolution ポイントあたりのドット数。サイズとこの値によって出力画像の解像度が定義されます @@ -394,67 +394,67 @@ plot_series - + No label ラベルがありません - + Line style ラインのスタイル - + Marker マーカー - + Configure series 系列の設定 - + List of available series 利用可能な系列のリスト - + Line title ラインタイトル - + Marker style マーカーのスタイル - + Line width ライン幅 - + Marker size マーカーサイズ - + Line and marker color ラインとマーカーの色 - + Remove series 系列を削除 - + If checked, series will not be considered for legend チェックした場合、系列はキャプションを考慮しません - + Removes this series この系列を削除 diff --git a/src/Mod/Plot/resources/translations/Plot_kab.ts b/src/Mod/Plot/resources/translations/Plot_kab.ts index 5b35f1b4d8..4d248ad64d 100644 --- a/src/Mod/Plot/resources/translations/Plot_kab.ts +++ b/src/Mod/Plot/resources/translations/Plot_kab.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Outils d'édition de tracé - + Plot Tracé @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configurer les axes - + Configure the axes parameters Configurer les paramètres des axes @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Afficher/Masquer la grille - + Show/Hide grid on selected plot Afficher/Masquer la grille sur le graphique sélectionné @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Définir les étiquettes - + Set title and axes labels Définir le titre et les étiquettes des axes @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Afficher/Masquer la légende - + Show/Hide legend on selected plot Afficher/Masquer la légende sur le graphique sélectionné @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Définir les tailles et positions - + Set labels and legend positions and sizes Définir les étiquettes, la position et la taille de la légende @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Enregistrer le graphique - + Save the plot as an image file Enregistrer le graphe comme image @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configurer les séries - + Configure series drawing style and label Configurer le style de dessin et l'étiquette @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configurer les axes - + Active axes Axes actifs - + Apply to all axes Appliquer à tous les axes - + Dimensions Dimensions - + X axis position Position de l'axe X - + Y axis position Position de l'axe Y - + Scales Échelles - + X auto X auto - + Y auto Y auto - + Index of the active axes Index des axes actifs - + Add new axes to the plot Ajouter de nouveaux axes au graphique - + Remove selected axes Supprimer les axes sélectionnés - + Check it to apply transformations to all axes Cocher pour appliquer les transformations à tous les axes - + Left bound of axes Limite gauche des axes - + Right bound of axes Limite droite des axes - + Bottom bound of axes Limite inférieure des axes - + Top bound of axes Limite supérieure des axes - + Outward offset of X axis Décalage vers l'extérieur de l'axe X - + Outward offset of Y axis Décalage vers l'extérieur de l'axe Y - + X axis scale autoselection Sélection automatique de l'échelle de l'axe X - + Y axis scale autoselection Sélection automatique de l'échelle de l'axe Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib est introuvable, donc le module Plot ne peut pas être chargé - + matplotlib not found, Plot module will be disabled matplotlib est introuvable, le module Plot sera désactivé - + Plot document must be selected in order to save it Pour l'enregistrer, le document Plot doit être sélectionné - + Axes 0 can not be deleted Les axes 0 ne peuvent pas être supprimés - + The grid must be activated on top of a plot document La grille doit être activée par dessus un document graphe - + The legend must be activated on top of a plot document La légende doit être activée par dessus un document graphe @@ -249,62 +249,62 @@ plot_labels - + Set labels Définir les étiquettes - + Active axes Axes actifs - + Title Titre - + X label Étiquette en X - + Y label Étiquette en Y - + Index of the active axes Index des axes actifs - + Title (associated to active axes) Titre (lié aux axes actifs) - + Title font size Taille de police du titre - + X axis title Titre de l'axe X - + X axis title font size Taille de police pour le titre de l'axe X - + Y axis title Titre de l'axe y - + Y axis title font size Taille de police pour le titre de l'axe Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Définir les tailles et positions - + Position Position - + Size Taille - + X item position Position de l'élément en X - + Y item position Position de l'élément en Y - + Item size Taille de l'élément - + List of modifiable items List of modifiable items @@ -350,42 +350,42 @@ plot_save - + Save figure Enregistrer la figure - + Inches Pouces - + Dots per Inch Points par pouce - + Output image file path Chemin d'accès du fichier image de sortie - + Show a file selection dialog Afficher une fenêtre de sélection de fichier - + X image size Taille de l'image en X - + Y image size Taille de l'image en Y - + Dots per point, with size will define output image resolution Points par point, avec la taille vont définir la résolution d'image de sortie @@ -393,67 +393,67 @@ plot_series - + No label Pas d'étiquette - + Line style Style de ligne - + Marker Marqueur - + Configure series Configurer les séries - + List of available series Liste des séries disponibles - + Line title Titre de la courbe - + Marker style Style de marqueur - + Line width Largeur de ligne - + Marker size Taille de marqueur - + Line and marker color Couleur de ligne et de marqueur - + Remove series Remove series - + If checked, series will not be considered for legend If checked, series will not be considered for legend - + Removes this series Removes this series diff --git a/src/Mod/Plot/resources/translations/Plot_ko.ts b/src/Mod/Plot/resources/translations/Plot_ko.ts index b70b8a4e59..cda9d09046 100644 --- a/src/Mod/Plot/resources/translations/Plot_ko.ts +++ b/src/Mod/Plot/resources/translations/Plot_ko.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools 그래프 편집 도구 - + Plot 그래프 @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes 축 설정 - + Configure the axes parameters 축 변수 설정 @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid 격자 표시/숨기기 - + Show/Hide grid on selected plot 선택한 그래프에 격자 표시/숨기기 @@ -43,12 +43,12 @@ Plot_Labels - + Set labels 라벨 설정 - + Set title and axes labels 제목 및 축 라벨 설정 @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend 범례 보기/숨기기 - + Show/Hide legend on selected plot 선택한 그래프에 범례 표시/숨기기 @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes 위치 및 크기 설정 - + Set labels and legend positions and sizes 라벨 및 범례의 위치 및 크기 설정 @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot 그래프 저장하기 - + Save the plot as an image file 그래프를 이미지 파일로 저장하기 @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configure series - + Configure series drawing style and label Configure series drawing style and label @@ -108,107 +108,107 @@ plot_axes - + Configure axes 축 설정 - + Active axes Active axes - + Apply to all axes 모든 축에 적용하기 - + Dimensions Dimensions - + X axis position X 축 위치 - + Y axis position Y 축 위치 - + Scales Scales - + X auto X auto - + Y auto Y auto - + Index of the active axes Index of the active axes - + Add new axes to the plot 그래프에 새로운 축 추가하기 - + Remove selected axes 선택한 축 삭제하기 - + Check it to apply transformations to all axes Check it to apply transformations to all axes - + Left bound of axes Left bound of axes - + Right bound of axes Right bound of axes - + Bottom bound of axes Bottom bound of axes - + Top bound of axes Top bound of axes - + Outward offset of X axis Outward offset of X axis - + Outward offset of Y axis Outward offset of Y axis - + X axis scale autoselection X axis scale autoselection - + Y axis scale autoselection Y axis scale autoselection @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it Plot document must be selected in order to save it - + Axes 0 can not be deleted 0번 축을 삭제할 수 없습니다. - + The grid must be activated on top of a plot document The grid must be activated on top of a plot document - + The legend must be activated on top of a plot document The legend must be activated on top of a plot document @@ -249,62 +249,62 @@ plot_labels - + Set labels 라벨 설정 - + Active axes Active axes - + Title 제목 - + X label X 라벨 - + Y label Y 라벨 - + Index of the active axes Index of the active axes - + Title (associated to active axes) Title (associated to active axes) - + Title font size 제목 글꼴 크기 - + X axis title X 축 제목 - + X axis title font size X 축 제목 글꼴 크기 - + Y axis title Y 축 제목 - + Y axis title font size Y 축 제목 글꼴 크기 @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes 위치 및 크기 설정 - + Position Position - + Size 크기 - + X item position X 항목 위치 - + Y item position Y 항목 위치 - + Item size 항목 크기 - + List of modifiable items List of modifiable items @@ -350,42 +350,42 @@ plot_save - + Save figure 모양 저장하기 - + Inches 인치 - + Dots per Inch 인치당 도트 수 - + Output image file path 출력 이미지 파일 경로 - + Show a file selection dialog 파일 선택 대화 상자 표시 - + X image size X 이미지 크기 - + Y image size Y 이미지 크기 - + Dots per point, with size will define output image resolution 포인트당 도트 수와 크기로 출력 이미지의 해상도를 정합니다. @@ -393,67 +393,67 @@ plot_series - + No label 라벨이 없습니다 - + Line style 선 스타일 - + Marker 표식 - + Configure series Configure series - + List of available series List of available series - + Line title 선 제목 - + Marker style 표식 스타일 - + Line width 선 두께 - + Marker size 표식 크기 - + Line and marker color 선 및 표식 색 - + Remove series Remove series - + If checked, series will not be considered for legend If checked, series will not be considered for legend - + Removes this series Removes this series diff --git a/src/Mod/Plot/resources/translations/Plot_lt.ts b/src/Mod/Plot/resources/translations/Plot_lt.ts index 4d63f47f01..01f88f93cb 100644 --- a/src/Mod/Plot/resources/translations/Plot_lt.ts +++ b/src/Mod/Plot/resources/translations/Plot_lt.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Diagramų braižymo modulio keitimo įrankiai - + Plot Diagramų braižymas @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Ašių nustatymai - + Configure the axes parameters Keisti ašių parametrus @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Rodyti/slėpti tinklelį - + Show/Hide grid on selected plot Rodyti/slėpti tinklelį pasirinktame brėžinyje @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Nustatyti pavadinimus - + Set title and axes labels Nustatyti diagramos pavadinimą ir ašių pavadinimą @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Rodyti/slėpti žymėjimus - + Show/Hide legend on selected plot Rodyti/slėpti žymėjimus pasirinktame brėžinyje @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Nustatyti padėtis ir dydžius - + Set labels and legend positions and sizes Nustatyti pavadinimų ir ženklinimo padėtis bei dydžius @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Saugoti diagramą - + Save the plot as an image file Saugoti diagramą kaip paveikslėlį @@ -95,12 +95,12 @@ Plot_Series - + Configure series Keisti duomenų sekas - + Configure series drawing style and label Keisti duomenų sekos stilių ir pavadinimą @@ -108,107 +108,107 @@ plot_axes - + Configure axes Ašių nustatymai - + Active axes Darbinės ašys - + Apply to all axes Taikyti visoms ašims - + Dimensions Matmenys - + X axis position X ašies padėtis - + Y axis position Y ašies padėtis - + Scales Masteliai - + X auto Savaiminis X keitimas - + Y auto Savaiminis Y keitimas - + Index of the active axes Darbinių ašių rikiuotė - + Add new axes to the plot Įtraukti naujų ašių į brėžinį - + Remove selected axes Pašalinti pasirinktas ašis - + Check it to apply transformations to all axes Patikrinkite tai, kad transformacijos būtų pritaikytos visoms ašims - + Left bound of axes Kairysis ašių kraštas - + Right bound of axes Dešinysis ašių kraštas - + Bottom bound of axes Apatinis ašių kraštas - + Top bound of axes Viršutinis ašių kraštas - + Outward offset of X axis X ašies išorinis poslinkis - + Outward offset of Y axis Y ašies išorinis poslinkis - + X axis scale autoselection Savaiminis mastelio parinkimas X ašyje - + Y axis scale autoselection Savaiminis mastelio parinkimas Y ašyje @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib nerastas, tad diagramų modulis negali būti įkeltas - + matplotlib not found, Plot module will be disabled matplotlib nerastas, tad diagramų modulis šjungtas - + Plot document must be selected in order to save it Turi būti pasirinktas diagramos dokumentas, kad jį būtų galima išsaugoti - + Axes 0 can not be deleted Ašis 0 negali būti panaikinta - + The grid must be activated on top of a plot document Tinklelis turi būti įjungtas virš diagramos dokumento - + The legend must be activated on top of a plot document Ženklinimas turi būti įjungtas virš diagramos dokumento @@ -249,62 +249,62 @@ plot_labels - + Set labels Nustatyti pavadinimus - + Active axes Darbinės ašys - + Title Pavadinimas - + X label X pavadinimas - + Y label Y pavadinimas - + Index of the active axes Darbinių ašių rikiuotė - + Title (associated to active axes) Pavadinimas (susietas su darbinėmis ašimis) - + Title font size Pavadinimo šrifto dydis - + X axis title X ašies pavadinimas - + X axis title font size X ašies pavadinimo šrifto dydis - + Y axis title Y ašies pavadinimas - + Y axis title font size Y ašies pavadinimo šrifto dydis @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Nustatyti padėtis ir dydžius - + Position Position - + Size Dydis - + X item position nario X padėtis - + Y item position nario Y padėtis - + Item size Nario dydis - + List of modifiable items Keičiamų narių sąrašas @@ -350,42 +350,42 @@ plot_save - + Save figure Išsaugoti paveikslėlį - + Inches Coliai - + Dots per Inch Taškų colyje - + Output image file path Vaizdo failo išvesties vieta - + Show a file selection dialog Rodyti failų pasirinkimo dialogą - + X image size Paveikslėlio plotis - + Y image size Paveikslėlio aukštis - + Dots per point, with size will define output image resolution Taškų skaičius tipografiniame taške, apibrėžiantis išvesties vaizdo raišką @@ -393,67 +393,67 @@ plot_series - + No label Be pavadinimo - + Line style Linijos stilius - + Marker Žymeklis - + Configure series Keisti duomenų sekas - + List of available series Galimų duomenų sekų sąrašas - + Line title Linijos pavadinimas - + Marker style Žymeklio stilius - + Line width Linijos storis - + Marker size Žymeklio dydis - + Line and marker color Linijos ir žymeklio spalva - + Remove series Pašalinti seką - + If checked, series will not be considered for legend Jei pažymėta, seka nebus pateikiama žymėjimuose - + Removes this series Pašalinti šią seką diff --git a/src/Mod/Plot/resources/translations/Plot_nl.ts b/src/Mod/Plot/resources/translations/Plot_nl.ts index 8091bfcb09..cc3bb739dd 100644 --- a/src/Mod/Plot/resources/translations/Plot_nl.ts +++ b/src/Mod/Plot/resources/translations/Plot_nl.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Plotbewerkingsgereedschappen - + Plot Plot @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configureer assen - + Configure the axes parameters De parameters voor de assen instellen @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Toon/Verberg raster - + Show/Hide grid on selected plot Toon/Verberg raster op geselecteerde plot @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Benamingen instellen - + Set title and axes labels Hoofding en asbenamingen instellen @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Toon/Verberg legende - + Show/Hide legend on selected plot Toon/Verberg legenda op geselecteerde plot @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Posities en groottes instellen - + Set labels and legend positions and sizes Plaatsing en grootte van benamingen en legende instellen @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Plot opslaan - + Save the plot as an image file De plot als een afbeeldingsbestand opslaan @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configureer series - + Configure series drawing style and label Tekenstijl en benaming van series bepalen @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configureer assen - + Active axes Actieve assen - + Apply to all axes Toepassen op alle assen - + Dimensions Dimensies - + X axis position Positie X-as - + Y axis position Positie Y-as - + Scales Schalen - + X auto X auto - + Y auto Y auto - + Index of the active axes Index van de actieve assen - + Add new axes to the plot Nieuwe assen toevoegen aan plot - + Remove selected axes Verwijder geselecteerde assen - + Check it to apply transformations to all axes Activeer om transformaties op alle assen toe te passen - + Left bound of axes Linker limiet assen - + Right bound of axes Rechter limiet assen - + Bottom bound of axes Ondergrens van assen - + Top bound of axes Bovengrens van assen - + Outward offset of X axis Buitenverschuiving van de X-as - + Outward offset of Y axis Buitenverschuiving van de Y-as - + X axis scale autoselection Automatische selectie van de X-as schaal - + Y axis scale autoselection Automatische selectie van de Y-as schaal @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib kon niet worden gevonden, en dus kan de Plot module niet worden geladen - + matplotlib not found, Plot module will be disabled matplotlib kon niet worden gevonden, en dus wordt de Plot module uitgeschakeld - + Plot document must be selected in order to save it Plot document moet worden opgeslaan om deze op te slaan - + Axes 0 can not be deleted 0-assen kunnen niet worden verwijderd - + The grid must be activated on top of a plot document Het raster moet bovenop een 'plot' document geactiveerd worden - + The legend must be activated on top of a plot document De legende moet bovenop een 'plot' document geactiveerd worden @@ -249,62 +249,62 @@ plot_labels - + Set labels Benamingen instellen - + Active axes Actieve assen - + Title Hoofding - + X label X-benaming - + Y label Y-benaming - + Index of the active axes Index van de actieve assen - + Title (associated to active axes) Titel (gekoppeld aan actieve assen) - + Title font size Lettertype groote van titel - + X axis title Titel X as - + X axis title font size Lettergrootte titel X as - + Y axis title Titel Y as - + Y axis title font size Lettergrootte voor titel van Y-as @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Posities en groottes instellen - + Position Positie - + Size Grootte - + X item position X-positie van het voorwerp - + Y item position Y-positie van het voorwerp - + Item size Afmeting van voorwerp - + List of modifiable items Lijst van aanpasbare items @@ -350,42 +350,42 @@ plot_save - + Save figure Figuur opslaan - + Inches Inches - + Dots per Inch Punten per duim - + Output image file path Bestandslocatie voor resulterend beeld - + Show a file selection dialog Toon bestand selectie dialoog - + X image size X-afmeting van afbeelding - + Y image size Y-afmeting van afbeelding - + Dots per point, with size will define output image resolution Stippen per punt, dewelke de uiteindelijke beeld resolutie definiëren @@ -393,67 +393,67 @@ plot_series - + No label Geen benaming - + Line style Lijnstijl - + Marker Marker - + Configure series Configureer series - + List of available series Lijst van beschikbare series - + Line title Lijn titel - + Marker style Marker stijl - + Line width Lijndikte - + Marker size Marker grootte - + Line and marker color Kleur van de lijn en marker - + Remove series Verwijder serie - + If checked, series will not be considered for legend Indien aangevinkt, wordt deze serie niet beschouwd als legende - + Removes this series Verwijder deze serie diff --git a/src/Mod/Plot/resources/translations/Plot_no.ts b/src/Mod/Plot/resources/translations/Plot_no.ts index fe16dc809f..fc1a8f3003 100644 --- a/src/Mod/Plot/resources/translations/Plot_no.ts +++ b/src/Mod/Plot/resources/translations/Plot_no.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Plot edition tools - + Plot Plot @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configure axes - + Configure the axes parameters Configure the axes parameters @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Show/Hide grid - + Show/Hide grid on selected plot Show/Hide grid on selected plot @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Set labels - + Set title and axes labels Set title and axes labels @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Show/Hide legend - + Show/Hide legend on selected plot Show/Hide legend on selected plot @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Set positions and sizes - + Set labels and legend positions and sizes Set labels and legend positions and sizes @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Save plot - + Save the plot as an image file Save the plot as an image file @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configure series - + Configure series drawing style and label Configure series drawing style and label @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configure axes - + Active axes Aktive akser - + Apply to all axes Apply to all axes - + Dimensions Dimensions - + X axis position X axis position - + Y axis position Y axis position - + Scales Scales - + X auto X auto - + Y auto Y auto - + Index of the active axes Index of the active axes - + Add new axes to the plot Add new axes to the plot - + Remove selected axes Remove selected axes - + Check it to apply transformations to all axes Check it to apply transformations to all axes - + Left bound of axes Left bound of axes - + Right bound of axes Right bound of axes - + Bottom bound of axes Bottom bound of axes - + Top bound of axes Top bound of axes - + Outward offset of X axis Outward offset of X axis - + Outward offset of Y axis Outward offset of Y axis - + X axis scale autoselection X axis scale autoselection - + Y axis scale autoselection Y axis scale autoselection @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib not found, so Plot module can not be loaded - + matplotlib not found, Plot module will be disabled matplotlib not found, Plot module will be disabled - + Plot document must be selected in order to save it Plot document must be selected in order to save it - + Axes 0 can not be deleted Axes 0 can not be deleted - + The grid must be activated on top of a plot document The grid must be activated on top of a plot document - + The legend must be activated on top of a plot document The legend must be activated on top of a plot document @@ -249,62 +249,62 @@ plot_labels - + Set labels Set labels - + Active axes Aktive akser - + Title Title - + X label X label - + Y label Y label - + Index of the active axes Index of the active axes - + Title (associated to active axes) Title (associated to active axes) - + Title font size Title font size - + X axis title X axis title - + X axis title font size X axis title font size - + Y axis title Y axis title - + Y axis title font size Y axis title font size @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Set positions and sizes - + Position Posisjon - + Size Size - + X item position X item position - + Y item position Y item position - + Item size Item size - + List of modifiable items List of modifiable items @@ -350,42 +350,42 @@ plot_save - + Save figure Save figure - + Inches Inches - + Dots per Inch Dots per Inch - + Output image file path Output image file path - + Show a file selection dialog Show a file selection dialog - + X image size X image size - + Y image size Y image size - + Dots per point, with size will define output image resolution Dots per point, with size will define output image resolution @@ -393,67 +393,67 @@ plot_series - + No label No label - + Line style Line style - + Marker Marker - + Configure series Configure series - + List of available series List of available series - + Line title Line title - + Marker style Marker style - + Line width Line width - + Marker size Marker size - + Line and marker color Line and marker color - + Remove series Remove series - + If checked, series will not be considered for legend If checked, series will not be considered for legend - + Removes this series Removes this series diff --git a/src/Mod/Plot/resources/translations/Plot_pl.ts b/src/Mod/Plot/resources/translations/Plot_pl.ts index bc0b055fb9..c3caa79242 100644 --- a/src/Mod/Plot/resources/translations/Plot_pl.ts +++ b/src/Mod/Plot/resources/translations/Plot_pl.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Narzędzia do modyfikacji wykresu - + Plot Wykres @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Konfiguruj osie - + Configure the axes parameters Konfiguracja parametrów osi @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Pokaż/Ukryj siatkę - + Show/Hide grid on selected plot Pokaż/Ukryj siatkę na wybranym wykresie @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Ustaw etykiety - + Set title and axes labels Ustaw tytuł oraz etykiety osi @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Pokaż/Ukryj legendę - + Show/Hide legend on selected plot Pokaż/Ukryj legendę na wybranym wykresie @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Ustaw położenia i rozmiary - + Set labels and legend positions and sizes Ustaw położenia oraz rozmiary etykiet i legendy @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Zapisz wykres - + Save the plot as an image file Zapisz wydruk jako plik graficzny @@ -95,12 +95,12 @@ Plot_Series - + Configure series Skonfiguruj serie - + Configure series drawing style and label Konfiguruj styl serii rysunku i etykietę @@ -108,107 +108,107 @@ plot_axes - + Configure axes Konfiguruj osie - + Active axes Aktywne osie - + Apply to all axes Zastosuj dla wszystkich osi - + Dimensions Wymiary - + X axis position Pozycja osi X - + Y axis position Pozycja osi Y - + Scales Skale - + X auto X automatycznie - + Y auto Y automatycznie - + Index of the active axes Indeks aktywnej osi - + Add new axes to the plot Dodaj nową oś do wykresu - + Remove selected axes Usuń wybrane osie - + Check it to apply transformations to all axes Sprawdź, aby ustawić transformacje do wszystkich osi - + Left bound of axes Lewa granica osi - + Right bound of axes Prawa granica osi - + Bottom bound of axes Dolna granica osi - + Top bound of axes Górny pęczek osi - + Outward offset of X axis Zewnętrzne przesunięcie osi X - + Outward offset of Y axis Zewnętrzne przesunięcie osi Y - + X axis scale autoselection Automatyczny wybór skali w osi X - + Y axis scale autoselection Automatyczny wybór skali w osi Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded nie odnaleziono biblioteki matplotlib, więc moduł wydruku nie może zostać załadowany - + matplotlib not found, Plot module will be disabled nie odnaleziono biblioteki matplotlib, moduł wydruku zostanie wyłączony - + Plot document must be selected in order to save it Drukowanie dokumentu musi być zaznaczone aby go zapisać - + Axes 0 can not be deleted Nie można usunąć osi 0 - + The grid must be activated on top of a plot document Siatka musi być aktywowana na górze dokumentu wydruku - + The legend must be activated on top of a plot document Legenda musi być aktywowana na górze dokumentu wydruku @@ -249,62 +249,62 @@ plot_labels - + Set labels Ustaw etykiety - + Active axes Aktywne osie - + Title Tytuł - + X label Etykieta osi X - + Y label Etykieta osi Y - + Index of the active axes Indeks aktywnej osi - + Title (associated to active axes) Tytuł (powiązany z aktywną osią) - + Title font size Rozmiar czcionki dla tytułu - + X axis title Tytuł osi X - + X axis title font size Rozmiar czcionki dla tytułu osi X - + Y axis title Tytuł osi Y - + Y axis title font size Rozmiar czcionki dla tytułu osi Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Ustaw położenia i rozmiary - + Position Pozycja - + Size Rozmiar - + X item position Współrzędna X położenia elementu - + Y item position Współrzędna Y położenia elementu - + Item size Rozmiar elementu - + List of modifiable items Lista modyfikowalnych elementów @@ -350,42 +350,42 @@ plot_save - + Save figure Zapisz rusunek - + Inches Cale - + Dots per Inch Punktów na cal - + Output image file path Ścieżka pliku obrazu wyjściowego - + Show a file selection dialog Pokaż okno dialogowe wyboru pliku - + X image size Szerokość obrazu - + Y image size Wysokość obrazu - + Dots per point, with size will define output image resolution Kropek na punkt, razem z rozmiarem będzie określał rozdzielczość obrazu @@ -393,67 +393,67 @@ plot_series - + No label Brak etykiety - + Line style Styl linii - + Marker Znacznik - + Configure series Skonfiguruj serie - + List of available series Lista dostępnych serii - + Line title Tytuł linii - + Marker style Styl znacznika - + Line width Szerokość linii - + Marker size Rozmiar znacznika - + Line and marker color Kolor linii i znacznika - + Remove series Usuń serie - + If checked, series will not be considered for legend Jeśli zaznaczone, serie nie będą uwzględnione w legendzie - + Removes this series Usuń te serie diff --git a/src/Mod/Plot/resources/translations/Plot_pt-BR.ts b/src/Mod/Plot/resources/translations/Plot_pt-BR.ts index 8848253556..674ae95e0e 100644 --- a/src/Mod/Plot/resources/translations/Plot_pt-BR.ts +++ b/src/Mod/Plot/resources/translations/Plot_pt-BR.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Ferramentas de edição de plot - + Plot Plot @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configurar os eixos - + Configure the axes parameters Configurar os parâmetros dos eixos @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Mostrar/ocultar grade - + Show/Hide grid on selected plot Mostrar/ocultar grade no plot selecionado @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Rotular - + Set title and axes labels Colocar títulos e rótulos nos eixos @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Mostrar/ocultar legenda - + Show/Hide legend on selected plot Mostrar/ocultar legenda no plot selecionado @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Colocar posições e escalas - + Set labels and legend positions and sizes Colocar rótulos e legenda de posições e escalas @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Salvar o plot - + Save the plot as an image file Salvar a imagem como um arquivo de impressão @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configurar séries - + Configure series drawing style and label Configurar estilos de desenho e rotulagem @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configurar os eixos - + Active axes Eixos ativos - + Apply to all axes Aplicar a todos os eixos - + Dimensions Dimensões - + X axis position Posição do eixo x - + Y axis position Posição do eixo y - + Scales Escalas - + X auto X auto - + Y auto Y auto - + Index of the active axes Índice dos eixos ativos - + Add new axes to the plot Adicionar novos eixos ao plot - + Remove selected axes Remover os eixos selecionados - + Check it to apply transformations to all axes Marcar para aplicar as transformações a todos os eixos - + Left bound of axes Limite esquerdo dos eixos - + Right bound of axes Limite direito dos eixos - + Bottom bound of axes Limite inferior dos eixos - + Top bound of axes Limite superior dos eixos - + Outward offset of X axis Offset para fora do eixo x - + Outward offset of Y axis Offset para fora do eixo y - + X axis scale autoselection Seleção automática de escala de eixo x - + Y axis scale autoselection Seleção automática de escala de eixo y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib não encontrado, o módulo plot não pode ser carregado - + matplotlib not found, Plot module will be disabled matplotlib não encontrado, o módulo plot será desativado - + Plot document must be selected in order to save it Um documento plot deve ser selecionado para salvá-lo - + Axes 0 can not be deleted Eixos 0 não podem ser excluídos - + The grid must be activated on top of a plot document A grade deve ser enquadrada no topo do documento a ser impresso - + The legend must be activated on top of a plot document O cabeçalho deve ser enquadrado no topo do documento a ser impresso @@ -249,62 +249,62 @@ plot_labels - + Set labels Rotular - + Active axes Eixos ativos - + Title Título - + X label rótulo X - + Y label rótulo Y - + Index of the active axes Índice dos eixos ativos - + Title (associated to active axes) Título (associado aos eixos ativos) - + Title font size Tamanho de fonte do título - + X axis title Título do eixo x - + X axis title font size Tamanho de fonte do título de eixo x - + Y axis title Título do eixo y - + Y axis title font size Tamanho de fonte do título de eixo y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Colocar posições e escalas - + Position Posição - + Size Tamanho - + X item position Posição do item x - + Y item position Posição do item y - + Item size Tamanho do item - + List of modifiable items Lista de itens modificáveis @@ -350,42 +350,42 @@ plot_save - + Save figure Salvar a figura - + Inches Polegadas - + Dots per Inch Pontos por polegada - + Output image file path Caminho de arquivo de imagem de saída - + Show a file selection dialog Mostrar uma caixa de diálogo de seleção de arquivo - + X image size Tamanho x da imagem - + Y image size Tamanho y da imagem - + Dots per point, with size will define output image resolution Pontos por polegadas, com tamanho irão definir a resolução de imagem de saída @@ -393,67 +393,67 @@ plot_series - + No label Sem rótulo - + Line style Estilo de linha - + Marker Marcador - + Configure series Configurar séries - + List of available series Lista de séries disponíveis - + Line title Título de linha - + Marker style Estilo de marcador - + Line width Espessura de linha - + Marker size Tamanho do marcador - + Line and marker color Cor de linha e marcador - + Remove series Remover série - + If checked, series will not be considered for legend Se selecionado a serie não será considerada para a legenda - + Removes this series Remove esta série diff --git a/src/Mod/Plot/resources/translations/Plot_pt-PT.ts b/src/Mod/Plot/resources/translations/Plot_pt-PT.ts index 854c64d4a8..54b41d248b 100644 --- a/src/Mod/Plot/resources/translations/Plot_pt-PT.ts +++ b/src/Mod/Plot/resources/translations/Plot_pt-PT.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Ferramentas de edição de plotagem - + Plot Traçar @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configurar Eixos - + Configure the axes parameters Configurar os parâmetros dos eixos @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Mostrar/Ocultar Grelha - + Show/Hide grid on selected plot Mostrar/ocultar grelha na plotagem selecionada @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Definir Nomes - + Set title and axes labels Definir Título e Nomes dos Eixos @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Mostrar/Ocultar Legenda - + Show/Hide legend on selected plot Mostrar/ocultar legenda na plotagem selecionada @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Definir Tamanhos e Posições - + Set labels and legend positions and sizes Definir Nomes, Tamanhos e Posições das Legendas @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Salvar a plotagem - + Save the plot as an image file Salvar a plotagem como ficheiro de imagem @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configurar Séries - + Configure series drawing style and label Configurar estilos de desenho e rotulagem @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configurar Eixos - + Active axes Ativar Eixos - + Apply to all axes Aplicar para todos os eixos - + Dimensions Dimensões - + X axis position Posição do eixo X - + Y axis position Posição do eixo X - + Scales Escalas - + X auto Automático X - + Y auto Automático Y - + Index of the active axes Index dos eixos ativos - + Add new axes to the plot Adicionar novos eixos à plotagem - + Remove selected axes Remover os eixos selecionados - + Check it to apply transformations to all axes Marcar para aplicar as transformações a todos os eixos - + Left bound of axes Limite esquerdo dos eixos - + Right bound of axes Limite direito dos eixos - + Bottom bound of axes Limite inferior dos eixos - + Top bound of axes Limite superior dos eixos - + Outward offset of X axis Deslocamento (offset) para fora do eixo x - + Outward offset of Y axis Deslocamento (offset) para fora do eixo y - + X axis scale autoselection Seleção automática de escala do eixo X - + Y axis scale autoselection Seleção automática de escala de eixo Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib não encontrado, então o módulo de traçagem não pode ser carregado - + matplotlib not found, Plot module will be disabled matplotlib não encontrado, o módulo plot será desativado - + Plot document must be selected in order to save it Um documento plot deve ser selecionado para ser salvo - + Axes 0 can not be deleted Eixos 0 não podem ser apagados - + The grid must be activated on top of a plot document A grelha deve ser ativada no topo do documento a ser impresso - + The legend must be activated on top of a plot document O cabeçalho deve ser enquadrado no topo do documento a ser impresso @@ -249,62 +249,62 @@ plot_labels - + Set labels Definir Nomes - + Active axes Ativar Eixos - + Title Título - + X label Nome do X - + Y label Nome do Y - + Index of the active axes Index dos eixos ativos - + Title (associated to active axes) Título (associado ao eixo ativo) - + Title font size Tamanho da Letra do Título - + X axis title Título do Eixo X - + X axis title font size Tamanho da Letra do Título do Eixo X - + Y axis title Título do Eixo Y - + Y axis title font size Tamanho da Letra do Título do Eixo Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Definir Tamanhos e Posições - + Position Posição - + Size Tamanho - + X item position Posição do item X - + Y item position Posição do item Y - + Item size Tamanho do Item - + List of modifiable items Lista de itens modificáveis @@ -350,42 +350,42 @@ plot_save - + Save figure Guardar Figura - + Inches Polegadas - + Dots per Inch Pontos por polegada - + Output image file path Caminho do ficheiro de imagem de saída - + Show a file selection dialog Mostrar a janela da seleção de ficheiro - + X image size Tamanho da imagem X - + Y image size Tamanho da imagem Y - + Dots per point, with size will define output image resolution Pontos por polegadas, com tamanho irão definir a resolução de imagem de saída @@ -393,67 +393,67 @@ plot_series - + No label Sem rótulo - + Line style Estilo de linha - + Marker Marcador - + Configure series Configurar Séries - + List of available series Lista de séries disponíveis - + Line title Título de linha - + Marker style Estilo de marcador - + Line width Largura da linha - + Marker size Tamanho do marcador - + Line and marker color Cor de linha e de marcador - + Remove series Remover série - + If checked, series will not be considered for legend Se selecionado a serie não será considerada para a legenda - + Removes this series Remove esta série diff --git a/src/Mod/Plot/resources/translations/Plot_ro.ts b/src/Mod/Plot/resources/translations/Plot_ro.ts index 28db6b6581..c1c2498327 100644 --- a/src/Mod/Plot/resources/translations/Plot_ro.ts +++ b/src/Mod/Plot/resources/translations/Plot_ro.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Unelte de reprezentare grafică - + Plot Reprezentare grafică @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configurare axe - + Configure the axes parameters Configurează parametrii axelor @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Afisare/Ascundere grila - + Show/Hide grid on selected plot Afisare/Ascundere grila pe graficul selectat @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Seteaza etichete - + Set title and axes labels Seteaza titlul si etichetele axelor @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Afisare/Ascundere legenda - + Show/Hide legend on selected plot Afisare/Ascundere legenda in graficul selectat @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Seteaza poziţia si dimensiunile - + Set labels and legend positions and sizes Definiți etichetele, poziția și dimensiunea legendei @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Salvați graficul - + Save the plot as an image file Salvează graficul ca un fișier imagine @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configurarea seriilor - + Configure series drawing style and label Configurarea stilului de desenare si etichetei pentru serii @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configurare axe - + Active axes Axe active - + Apply to all axes Se aplica la toate axele - + Dimensions Dimensiuni - + X axis position Pozitia axei x - + Y axis position Pozitia axei y - + Scales Scari - + X auto X auto - + Y auto Y auto - + Index of the active axes Indicii axelor active - + Add new axes to the plot Adauga axe noi la grafic - + Remove selected axes Elimina axele selectate - + Check it to apply transformations to all axes Bifati pentru a aplica transformarea tuturor axelor - + Left bound of axes Marginea stanga a axelor - + Right bound of axes Marginea dreapta a axelor - + Bottom bound of axes Marginea de jos a axelor - + Top bound of axes Marginea de sus a axelor - + Outward offset of X axis Deplasare spre exterior pe axa x - + Outward offset of Y axis Deplasare spre interior pe axa Y - + X axis scale autoselection Selecție automată pentru scara axei X - + Y axis scale autoselection Selecție automată pentru scara axei Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib nu a fost găsit, astfel că modulul Plot nu poate fi încărcat - + matplotlib not found, Plot module will be disabled matplotlib nu a fost găsit, astfel că modulul Plot va fi dezactivat - + Plot document must be selected in order to save it Pentru a fi salvat, documentul Plot trebuie să fie selectat - + Axes 0 can not be deleted Axele 0 nu pot fi sterse - + The grid must be activated on top of a plot document Grila trebuie activată pe partea de sus a graficului unui document - + The legend must be activated on top of a plot document Legenda trebuie activată pe partea de sus a graficului documentului @@ -249,62 +249,62 @@ plot_labels - + Set labels Seteaza etichete - + Active axes Axe active - + Title Titlu - + X label eticheta X - + Y label eticheta Y - + Index of the active axes Indicii axelor active - + Title (associated to active axes) Titlu (asociat cu axele active) - + Title font size Dimensiunea font-ului pentru titlu - + X axis title Titlu pentru axa X - + X axis title font size Dimensiunea font-ului pentru axa X - + Y axis title Titlu pentru axa Y - + Y axis title font size Dimensiunea font-ului pentru axa Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Seteaza poziţia si dimensiunile - + Position Position - + Size Dimensiune - + X item position Pozitia pe X - + Y item position Pozitia pe Y - + Item size Dimensiune element - + List of modifiable items Lista obiectelor modificable @@ -350,42 +350,42 @@ plot_save - + Save figure Salveaza figura - + Inches Țoli - + Dots per Inch Puncte pe Țol - + Output image file path Calea pentru fisierul imagine rezultat - + Show a file selection dialog Prezinta dialogul de selectie a fisierelor - + X image size Dimensiune imagine pe X - + Y image size Dimensiune imagine pe Y - + Dots per point, with size will define output image resolution Puncte pe pixel, cu care se vor defini rezoluția imaginii de ieșire @@ -393,67 +393,67 @@ plot_series - + No label Fara eticheta - + Line style Stilul de linie - + Marker Marcator - + Configure series Configurarea seriilor - + List of available series Lista seriilor disponibile - + Line title Titlul liniei - + Marker style Stil marcator - + Line width Latimea liniei - + Marker size Dimensiune marcator - + Line and marker color Culoare linie si marker - + Remove series Elimină seria - + If checked, series will not be considered for legend Dacă e bifat, seria nu va fi luată în considerare pentru legendă - + Removes this series Elimină această serie diff --git a/src/Mod/Plot/resources/translations/Plot_ru.ts b/src/Mod/Plot/resources/translations/Plot_ru.ts index a87fd198bb..55eaea0707 100644 --- a/src/Mod/Plot/resources/translations/Plot_ru.ts +++ b/src/Mod/Plot/resources/translations/Plot_ru.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Инструменты редактирования графиков - + Plot График @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Настройка осей - + Configure the axes parameters Настройка параметров осей @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Показать/скрыть сетку - + Show/Hide grid on selected plot Показывать/Скрыть вспомогательную сетку на графике @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Настроить подписи - + Set title and axes labels Настроить подписи заголовка и осей @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Показать/скрыть легенду - + Show/Hide legend on selected plot Показать/Скрыть легенду для выбранного графика @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Настройка расположения и размеров - + Set labels and legend positions and sizes Настройка расположения и размеров легенды и подписей @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Сохранить диаграмму - + Save the plot as an image file Сохранить график как файл изображения @@ -95,12 +95,12 @@ Plot_Series - + Configure series Настройка числовых рядов - + Configure series drawing style and label Настройка стиля рисования и маркеров числового ряда @@ -108,107 +108,107 @@ plot_axes - + Configure axes Настройка осей - + Active axes Активные оси - + Apply to all axes Применить для всех осей - + Dimensions Размеры - + X axis position Расположение оси X - + Y axis position Расположение оси Y - + Scales Масштабы шкал - + X auto X автомасштабирование - + Y auto Y автомасштабирование - + Index of the active axes Индекс активных осей - + Add new axes to the plot Добавление новых осей к диаграмму - + Remove selected axes Удалить выбранные оси - + Check it to apply transformations to all axes Проверить возможность преобразования всех осей - + Left bound of axes Левая граница осей - + Right bound of axes Правая граница осей - + Bottom bound of axes Нижняя граница осей - + Top bound of axes Верхняя граница осей - + Outward offset of X axis Наружное смещение по оси X - + Outward offset of Y axis Наружное смещение по оси Y - + X axis scale autoselection Автоматический выбор шкалы оси X - + Y axis scale autoselection Автоматический выбор шкалы оси Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded библиотека matplotlib, не найдена, поэтому модуль графиков не может быть загружен - + matplotlib not found, Plot module will be disabled библиотека matplotlib, не найдена, модуль графиков будет отключен - + Plot document must be selected in order to save it Документ с графиком должен быть выбран для сохранения - + Axes 0 can not be deleted Нулевые оси не могут быть удалены - + The grid must be activated on top of a plot document Осевая сетка должна быть активирована поверх графика - + The legend must be activated on top of a plot document Легенда должна быть активирована поверх графика @@ -249,62 +249,62 @@ plot_labels - + Set labels Настроить подписи - + Active axes Активные оси - + Title Заголовок - + X label Значение по X - + Y label Значение по Y - + Index of the active axes Индекс активных осей - + Title (associated to active axes) Название (связанное с действующими осями) - + Title font size Размер шрифта заголовка - + X axis title Название оси X - + X axis title font size Размер шрифта названия оси Х - + Y axis title Название оси Y - + Y axis title font size Размер шрифта названия оси Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Настройка расположения и размеров - + Position Положение - + Size Размер - + X item position Расположение элемента по оси X - + Y item position Расположение элемента по оси Y - + Item size Размер элемента - + List of modifiable items Список модифицируемых элементов @@ -350,42 +350,42 @@ plot_save - + Save figure Сохранить рисунок - + Inches Дюймы - + Dots per Inch Точек на дюйм - + Output image file path Выходной путь изображения - + Show a file selection dialog Показать диалог выбора файла - + X image size Размер изображения по X - + Y image size Размер изображения по Y - + Dots per point, with size will define output image resolution Точек на единицу площади , разрешение исходящего изображения будет влиять на размер @@ -393,67 +393,67 @@ plot_series - + No label Нет метки - + Line style Стиль линии - + Marker Маркер - + Configure series Настройка числовых рядов - + List of available series Список доступных числовых рядов - + Line title Название линии - + Marker style Стиль маркера - + Line width Ширина линии - + Marker size Размер маркера - + Line and marker color Цвет линии и маркера - + Remove series Удалить числовой ряд - + If checked, series will not be considered for legend Если отмечено числовой ряд не будет включаться в легенду - + Removes this series Удаляет этот числовой ряд diff --git a/src/Mod/Plot/resources/translations/Plot_sk.ts b/src/Mod/Plot/resources/translations/Plot_sk.ts index 87050497e9..7d4e47b3aa 100644 --- a/src/Mod/Plot/resources/translations/Plot_sk.ts +++ b/src/Mod/Plot/resources/translations/Plot_sk.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Nástroje úpravy grafu - + Plot Graf @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Nastaviť osi - + Configure the axes parameters Nastaviť parametre osí @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Zobraziť/skryť mriežku - + Show/Hide grid on selected plot Zobraziť/skryť mriežku vybraného grafu @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Nastaviť popisy - + Set title and axes labels Nastaviť nadpis a popisy osí @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Zobraziť/skryť legendu - + Show/Hide legend on selected plot Zobraziť/skryť legendu vo vybranom grafe @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Nastavenie pozície a veľkosti - + Set labels and legend positions and sizes Nastavenie pozície a veľkosti popisov a legendy @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Uložiť graf - + Save the plot as an image file Uložiť graf ako obrázok @@ -95,12 +95,12 @@ Plot_Series - + Configure series Nastavenie série - + Configure series drawing style and label Nastavenie štýlu a popisu pre sériu @@ -108,107 +108,107 @@ plot_axes - + Configure axes Nastaviť osi - + Active axes Aktívne osi - + Apply to all axes Aplikovať na všetky osi - + Dimensions Rozmery - + X axis position Poloha osi X - + Y axis position Poloha osi Y - + Scales Mierky - + X auto X automaticky - + Y auto Y automaticky - + Index of the active axes Popis aktívnych osí - + Add new axes to the plot Pridať nové osi do grafu - + Remove selected axes Odobrať vybrané osi - + Check it to apply transformations to all axes Zaškrtnite pre povolenie transformácií vo všetkých osách - + Left bound of axes Ľavá medza osí - + Right bound of axes Pravá medza osí - + Bottom bound of axes Spodná medza osí - + Top bound of axes Horná medza osí - + Outward offset of X axis Vonkajšie odsadenie osi X - + Outward offset of Y axis Vonkajšie odsadenie osi Y - + X axis scale autoselection Automatická mierka osi X - + Y axis scale autoselection Automatická mierka osi Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded modul Graf nemohol byť načítaný, pretože knižnica matplotlib nebola nájdená - + matplotlib not found, Plot module will be disabled knižnica matplotlib nebola nájdená, modul Graf bude deaktivovaný - + Plot document must be selected in order to save it Dokument grafu musí byť vybraný, aby mohol byť uložený - + Axes 0 can not be deleted Osi 0 nemôžu byť zmazané - + The grid must be activated on top of a plot document Mriežka grafu musí byť aktivovaná hore v dokumente grafu - + The legend must be activated on top of a plot document Legenda musí byť aktivovaná hore v dokumente grafu @@ -249,62 +249,62 @@ plot_labels - + Set labels Nastaviť popisy - + Active axes Aktívne osi - + Title Nadpis - + X label Popis osi X - + Y label Popis osi Y - + Index of the active axes Popis aktívnych osí - + Title (associated to active axes) Nadpis (pripojený k aktívnym osám) - + Title font size Veľkosť písma nadpisu - + X axis title Nadpis na ose X - + X axis title font size Veľkosť písma nadpisu na ose X - + Y axis title Nadpis na ose Y - + Y axis title font size Velľkosť písma nadpisu na ose Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Nastavenie pozície a veľkosti - + Position Pozícia - + Size Veľkosť - + X item position Poloha položky v smere X - + Y item position Poloha položky v smere Y - + Item size Veľkosť položky - + List of modifiable items Zoznam upraviteľných položiek @@ -350,42 +350,42 @@ plot_save - + Save figure Uložiť znázornenie - + Inches Palce - + Dots per Inch Body na palec - + Output image file path Umiestnenie súboru výstupného obrázku - + Show a file selection dialog Zobraziť dialóg pre výber súboru - + X image size Veľkosť obrázku v smere X - + Y image size Veľkosť obrázku v smere Y - + Dots per point, with size will define output image resolution Počet bodiek na bod, spolu s veľkosťou, definujú výstupné rozlíšenie obrázku @@ -393,67 +393,67 @@ plot_series - + No label Bez popisu - + Line style Štýl čiary - + Marker Značka - + Configure series Nastavenie série - + List of available series Zoznam dostupných sérií - + Line title Nadpis na čiare - + Marker style Štýl značky - + Line width Hrúbka čiary - + Marker size Veľkosť značky - + Line and marker color Farba čiary a značky - + Remove series Odstrániť sériu - + If checked, series will not be considered for legend Ak je zaškrtnuté, séria nebude použitá pre legendu - + Removes this series Odstráni túto sériu diff --git a/src/Mod/Plot/resources/translations/Plot_sl.ts b/src/Mod/Plot/resources/translations/Plot_sl.ts index 8d17fcb12c..bb41642e92 100644 --- a/src/Mod/Plot/resources/translations/Plot_sl.ts +++ b/src/Mod/Plot/resources/translations/Plot_sl.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Orodja za urejanje izrisa - + Plot Izriši @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Nastavi osi - + Configure the axes parameters Nastavi parametre osi @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Prikaži/Skrij mrežo - + Show/Hide grid on selected plot Prikaži/skrij mrežo na izbranem izrisu @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Nastavi oznake - + Set title and axes labels Nastavi naziv in oznake osi @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Prikaži/Skrij legendo - + Show/Hide legend on selected plot Prikaži/skrij legendo na izbranem izrisu @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Nastavi položaje in velikosti - + Set labels and legend positions and sizes Nastavi velikosti in položaje oznak in legend @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Shrani izris - + Save the plot as an image file Shrani izris kot odtis @@ -95,12 +95,12 @@ Plot_Series - + Configure series Nastavi serijo - + Configure series drawing style and label Nastavi slog risanja in oznako serije @@ -108,107 +108,107 @@ plot_axes - + Configure axes Nastavi osi - + Active axes Dejavne osi - + Apply to all axes Uporabi za vse osi - + Dimensions Mere - + X axis position Položaj osi X - + Y axis position Položaj osi Y - + Scales Merila - + X auto Samodejno X - + Y auto Samodejno Y - + Index of the active axes Kazalo dejavnih osi - + Add new axes to the plot Dodaj nove osi k izrisu - + Remove selected axes Odstrani izbrane osi - + Check it to apply transformations to all axes Preveri ga, da se preobilkovanja uporabijo za vse osi - + Left bound of axes Leva meja osi - + Right bound of axes Desna meja osi - + Bottom bound of axes Spodnja meja osi - + Top bound of axes Zgornja meja osi - + Outward offset of X axis Zunanji odmik osi X - + Outward offset of Y axis Zunanji odmik osi Y - + X axis scale autoselection Samodejna izbira merila osi X - + Y axis scale autoselection Samodejna izbira merila osi Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded Knjižnica matplotlib ni bila najdena, tako da modula za izris ni mogoče naložiti - + matplotlib not found, Plot module will be disabled Knjižnica matplotlib ni bila najdena, tako da bo modul za izris onemogočen - + Plot document must be selected in order to save it Dokument izrisa mora biti izbran, da ga lahko shranite - + Axes 0 can not be deleted Osi 0 ni mogoče izbrisati - + The grid must be activated on top of a plot document Mreža mora biti aktivirana na vrhu dokumenta za izris - + The legend must be activated on top of a plot document Legenda mora biti aktivirana na vrhu dokumenta za izris @@ -249,62 +249,62 @@ plot_labels - + Set labels Nastavi oznake - + Active axes Dejavne osi - + Title Naziv - + X label Oznaka X - + Y label Oznaka Y - + Index of the active axes Kazalo dejavnih osi - + Title (associated to active axes) Naziv (povezan z dejavnima osema) - + Title font size Velikost pisave naziva - + X axis title Naziv osi X - + X axis title font size Velikost pisave naziva osi X - + Y axis title Naziv osi Y - + Y axis title font size Velikost pisave naziva osi Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Nastavi položaje in velikosti - + Position Position - + Size Velikost - + X item position Položaj predmeta X - + Y item position Položaj predmeta Y - + Item size Velikost predmeta - + List of modifiable items Seznam spremenljivih predmetov @@ -350,42 +350,42 @@ plot_save - + Save figure Shrani sliko - + Inches Palci - + Dots per Inch Pik na palec - + Output image file path Pot datoteke izhodne slike - + Show a file selection dialog Prikaži pogovorno okno za izbiro datoteke - + X image size Velikost slike X - + Y image size Velikost slike Y - + Dots per point, with size will define output image resolution Pik na točko; z velikostjo bo določena ločljivost izhodne slike @@ -393,67 +393,67 @@ plot_series - + No label Brez oznake - + Line style Slog črt - + Marker Oznaka - + Configure series Nastavi serijo - + List of available series Seznam razpoložljivih serij - + Line title Naziv črte - + Marker style Slog oznake - + Line width Širina črte - + Marker size Velikost oznake - + Line and marker color Barva črt in oznake - + Remove series Odstrani serijo - + If checked, series will not be considered for legend Če je označeno, serija ne bo upoštevana za legendo - + Removes this series Odstrani to serijo diff --git a/src/Mod/Plot/resources/translations/Plot_sr.ts b/src/Mod/Plot/resources/translations/Plot_sr.ts index 0172829484..d287cbdecb 100644 --- a/src/Mod/Plot/resources/translations/Plot_sr.ts +++ b/src/Mod/Plot/resources/translations/Plot_sr.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Алати за уређивање дијаграма - + Plot Дијаграм @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Конфигуриши оcе - + Configure the axes parameters Конфигуриши параметре оcа @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Прикажи/Cакриј координатну мрежу - + Show/Hide grid on selected plot Прикажи/Cакриј координатну мрежу на одабраном диаграму @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Пcтави ознаке - + Set title and axes labels Поcтави наcлов и ознаке оcа @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Прикажи/Cакриј легенду - + Show/Hide legend on selected plot Прикажи/Cакриј легенду на одабраном графикону @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Поcтави позиције и величине - + Set labels and legend positions and sizes Поcтави позицију и величину ознака и легенде @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Cачувај диаграм - + Save the plot as an image file Cачувај диаграм као cлику @@ -95,12 +95,12 @@ Plot_Series - + Configure series Конфигуриши cерије - + Configure series drawing style and label Конфигуриши cтил цртежа и ознаке cерија @@ -108,107 +108,107 @@ plot_axes - + Configure axes Конфигуриши оcе - + Active axes Активне оcе - + Apply to all axes Примени на cве оcе - + Dimensions Димензије - + X axis position Позиција X оcе - + Y axis position Позиција Y оcе - + Scales Cкале - + X auto X аутоматски - + Y auto Y аутоматски - + Index of the active axes Индекc активних оcа - + Add new axes to the plot Додај нову оcу у графикон - + Remove selected axes Уклони одабране оcе - + Check it to apply transformations to all axes Штиклирај да примениш транcформације на cве оcе - + Left bound of axes Лева граница оcа - + Right bound of axes Деcна граница оcа - + Bottom bound of axes Доња граница оcа - + Top bound of axes Горња граница оcа - + Outward offset of X axis Cпољни одмак X оcе - + Outward offset of Y axis Cпољни одмак Y оcе - + X axis scale autoselection Аутоматcки избор cкале X оcе - + Y axis scale autoselection Аутоматcки избор cкале Y оcе @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib није пронађен, па Диаграм модул није могуће учитати - + matplotlib not found, Plot module will be disabled matplotlib није пронађен, Диаграм модул ће бити иcкључен - + Plot document must be selected in order to save it Диаграм документ мора бити одабран да би га cачували - + Axes 0 can not be deleted Оcа 0 cе не може обриcати - + The grid must be activated on top of a plot document Координатни cиcтем мора бити активиран на врху дијаграма - + The legend must be activated on top of a plot document Легенда мора бити активирана изнад дијаграма @@ -249,62 +249,62 @@ plot_labels - + Set labels Пcтави ознаке - + Active axes Активне оcе - + Title Наслов - + X label X ознака - + Y label Y ознака - + Index of the active axes Индекc активних оcа - + Title (associated to active axes) Наcлов (додељен активној оcи) - + Title font size Величина фонта за наслов - + X axis title Наcлов X оcе - + X axis title font size Величина фонта наcлова X оcе - + Y axis title Наcлов Y оcе - + Y axis title font size Величина фонта наcлова Y оcе @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Поcтави позиције и величине - + Position Position - + Size Величина - + X item position Позиција X cтавке - + Y item position Позиција Y cтавке - + Item size Величина cтавке - + List of modifiable items Лиcта променљивих cтавки @@ -350,42 +350,42 @@ plot_save - + Save figure Cачувај фигуру - + Inches Инча - + Dots per Inch Тачака по инчу - + Output image file path Пут до одредишне датотеке cлике - + Show a file selection dialog Прикажи дијалог избора датотеке - + X image size Величина X cлике - + Y image size Величина Y cлике - + Dots per point, with size will define output image resolution Тачке по јединици површине, cа величином ће cе дефиниcати резолуција извезене cлике @@ -393,67 +393,67 @@ plot_series - + No label Нема ознака - + Line style Cтил линије - + Marker Маркер - + Configure series Конфигуриши cерије - + List of available series Лиcта раcположивих cерија - + Line title Наcлов линије - + Marker style Cтил маркера - + Line width Ширина линије - + Marker size Величина маркера - + Line and marker color Боја линије и маркера - + Remove series Уклони cерије - + If checked, series will not be considered for legend Ако је означено, серија се неће сматрати легендом - + Removes this series Уклања ову cерију diff --git a/src/Mod/Plot/resources/translations/Plot_sv-SE.ts b/src/Mod/Plot/resources/translations/Plot_sv-SE.ts index 6e9a35fcd9..98ec3db0f4 100644 --- a/src/Mod/Plot/resources/translations/Plot_sv-SE.ts +++ b/src/Mod/Plot/resources/translations/Plot_sv-SE.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Verktyg för utskriftsredigering - + Plot Skriv ut @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Konfigurera axlar - + Configure the axes parameters Konfigurera axelparametrarna @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Visa/Dölj nät - + Show/Hide grid on selected plot Visa/Dölj axlar på vald utskrift @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Ange etiketter - + Set title and axes labels Ange titel och etiketter på axlar @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Visa/Dölj legend - + Show/Hide legend on selected plot Visa/Dölj legend på vald utskrift @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Ställ in positioner och storlekar - + Set labels and legend positions and sizes Ange positioner och storlekar för etiketter och legend @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Spara utskrift - + Save the plot as an image file Spara plotten som bildfil @@ -95,12 +95,12 @@ Plot_Series - + Configure series Konfigurera serien - + Configure series drawing style and label Konfigurera seriens utseende och etikett @@ -108,107 +108,107 @@ plot_axes - + Configure axes Konfigurera axlar - + Active axes Aktiva axlar - + Apply to all axes Verkställ för alla axlar - + Dimensions Dimensioner - + X axis position X axel position - + Y axis position Y axel position - + Scales Skalor - + X auto X auto - + Y auto Y auto - + Index of the active axes Index för aktiva axlar - + Add new axes to the plot Lägg till nya axlar för utskrift - + Remove selected axes Ta bort valda axlar - + Check it to apply transformations to all axes Markera för att applicera transform på alla axlar - + Left bound of axes Vänster gräns för axlar - + Right bound of axes Höger gräns för axlar - + Bottom bound of axes Nedre gräns för axlar - + Top bound of axes Övre gräns för axlar - + Outward offset of X axis Yttre förskjutning av X-axeln - + Outward offset of Y axis Yttre förskjutning av X-axeln - + X axis scale autoselection X axel autoskala - + Y axis scale autoselection Y axel autoskala @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib hittades inte, så Plot-modulen kan inte läsas in - + matplotlib not found, Plot module will be disabled matplotlib hittades inte, Plot-modul kommer inaktiveras - + Plot document must be selected in order to save it Plotdokument måste väljas för att spara det - + Axes 0 can not be deleted Axel 0 kan inte tas bort - + The grid must be activated on top of a plot document Rutnätet måste vara aktiverat ovanpå ett plot-dokument - + The legend must be activated on top of a plot document Förklaringen måste vara aktiverad ovanpå ett plot-dokument @@ -249,62 +249,62 @@ plot_labels - + Set labels Ange etiketter - + Active axes Aktiva axlar - + Title Titel - + X label X etikett - + Y label Y etikett - + Index of the active axes Index för aktiva axlar - + Title (associated to active axes) Titel (associerad med aktiva axlar) - + Title font size Titel typsnitt storlek - + X axis title X axel etikett - + X axis title font size X axel titel typsnitt storlek - + Y axis title Y axel titel - + Y axis title font size Y axel titel typsnitt storlek @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Ställ in positioner och storlekar - + Position Position - + Size Storlek - + X item position X objekt placering - + Y item position Y objekt placering - + Item size Objektstorlek - + List of modifiable items Lista över ändringsbara objekt @@ -350,42 +350,42 @@ plot_save - + Save figure Spara figur - + Inches Tum - + Dots per Inch Punkter per tum - + Output image file path Filsökväg till exporterad bild - + Show a file selection dialog Visa fildialog - + X image size BIldstorlek (X) - + Y image size BIldstorlek (Y) - + Dots per point, with size will define output image resolution Prickar per punkt, med storlek kommer att definiera utskriftens bildupplösning @@ -393,67 +393,67 @@ plot_series - + No label Ingen etikett - + Line style Linje stil - + Marker Markör - + Configure series Konfigurera serien - + List of available series Lista av tillgängliga serier - + Line title Linje titel - + Marker style Markör stil - + Line width Linjebredd - + Marker size Markör storlek - + Line and marker color Linje- och markörfärg - + Remove series Radera serie - + If checked, series will not be considered for legend Om markerad kommer serien inte att användas för förklaring - + Removes this series Tar bort denna serie diff --git a/src/Mod/Plot/resources/translations/Plot_tr.ts b/src/Mod/Plot/resources/translations/Plot_tr.ts index ca460e753b..f26ab053cd 100644 --- a/src/Mod/Plot/resources/translations/Plot_tr.ts +++ b/src/Mod/Plot/resources/translations/Plot_tr.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Arsa düzenleme araçları - + Plot Plot @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Eksenleri yapılandırmak - + Configure the axes parameters Eksen parametrelerini yapılandırma @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid kılavuz Göster/gizle - + Show/Hide grid on selected plot Seçili arsa üzerinde ızgarayı göster / gizle @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Etiketi ayarla - + Set title and axes labels Başlık ve eksen etiketlerini ayarlama @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Efsaneyi Göster / Gizle - + Show/Hide legend on selected plot Seçili arsa üzerinde gösterge göster / gizle @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Konumları ve boyutlarını ayarlama - + Set labels and legend positions and sizes Etiketleri ve açıklama konumlarını ve boyutlarını ayarlama @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Komutu kaydet - + Save the plot as an image file Arsa dosyasını resim dosyası olarak kaydedin @@ -95,12 +95,12 @@ Plot_Series - + Configure series Diziyi yapılandır - + Configure series drawing style and label Seri çizim stilini ve etiketini yapılandır @@ -108,107 +108,107 @@ plot_axes - + Configure axes Eksenleri yapılandırmak - + Active axes Aktif eksenler - + Apply to all axes Tüm eksenlere uygula - + Dimensions Ebatlar - + X axis position X ekseni konumu - + Y axis position Y ekseni konumu - + Scales Ölçekler - + X auto X Otomatik - + Y auto Y Otomatik - + Index of the active axes Etkin eksenler indeksi - + Add new axes to the plot Arsaya yeni eksenler ekleyin - + Remove selected axes Seçilen ekseni kaldır - + Check it to apply transformations to all axes Tüm eksenlere dönüşümler uygulamak için bunu kontrol edin - + Left bound of axes Eksenlerin sol sınırı - + Right bound of axes Eksenlerin sağ sınırı - + Bottom bound of axes Eksenlerin alt sınırı - + Top bound of axes Eksenlerin üst sınırı - + Outward offset of X axis X ekseninin dışa kaydırması - + Outward offset of Y axis Y ekseninin dışa kaydırmas - + X axis scale autoselection X ekseni ölçeği otomatik seçimi - + Y axis scale autoselection Y eksen ölçeğinde otomatik seçim @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib bulunamadı, bu nedenle Arsa modülü yüklenemedi - + matplotlib not found, Plot module will be disabled matplotlib bulunamadı, Arsa modülü devre dışı bırakılacak - + Plot document must be selected in order to save it Plot belgesi kaydetmek için seçilmelidir - + Axes 0 can not be deleted Eksen 0 silinemez - + The grid must be activated on top of a plot document Izgara bir arsa belgesinin üstünde etkinleştirilmelidir - + The legend must be activated on top of a plot document Efsane, arsa belgesinin üstünde etkinleştirilmelidir @@ -249,62 +249,62 @@ plot_labels - + Set labels Etiketi ayarla - + Active axes Aktif eksenler - + Title Başlık - + X label X etiketi - + Y label Y etiketi - + Index of the active axes Etkin eksenler indeksi - + Title (associated to active axes) Başlık (etkin eksenlerle ilişkili) - + Title font size Başlık yazı tipi boyutu - + X axis title X ekseni başlığı - + X axis title font size X ekseni başlık yazı tipi boyutu - + Y axis title Y ekseni başlığı - + Y axis title font size Y ekseni başlık yazı tipi boyutu @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Konumları ve boyutlarını ayarlama - + Position Position - + Size Boyut - + X item position X öğe konumu - + Y item position Y öğe konumu - + Item size Öğe boyutu - + List of modifiable items Değiştirilebilir öğelerin listesi @@ -350,42 +350,42 @@ plot_save - + Save figure Rakam kaydet - + Inches İnç - + Dots per Inch İnç başına Nokta Sayısı - + Output image file path Çıktı görüntü dosyası yolu - + Show a file selection dialog Dosya seçimi iletişim kutusunu göster - + X image size X görüntü boyutu - + Y image size Y görüntü boyutu - + Dots per point, with size will define output image resolution Nokta başına nokta sayısı, boyutu ile çıktı görüntü çözünürlüğünü tanımlar @@ -393,67 +393,67 @@ plot_series - + No label Etiket yok - + Line style Çizgi stili - + Marker İşaretleyici - + Configure series Diziyi yapılandır - + List of available series Mevcut serilerin listesi - + Line title Satır başlığı - + Marker style İşaretçi stili - + Line width Çizgi Kalınlığı - + Marker size İşaretci boyutu - + Line and marker color Çizgi ve marker renk - + Remove series Seriyi kaldır - + If checked, series will not be considered for legend İşaretlenirse, efsane için seri kabul edilmez - + Removes this series Bu diziyi kaldırır diff --git a/src/Mod/Plot/resources/translations/Plot_uk.ts b/src/Mod/Plot/resources/translations/Plot_uk.ts index f929bd249e..402dc2c5ba 100644 --- a/src/Mod/Plot/resources/translations/Plot_uk.ts +++ b/src/Mod/Plot/resources/translations/Plot_uk.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Інструменти для роботи з діаграмами - + Plot Діаграма @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Налаштування осей - + Configure the axes parameters Налаштування параметрів осей @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Показати/приховати сітку - + Show/Hide grid on selected plot Показати/приховати сітку на обраній діаграмі @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Вказати бирки - + Set title and axes labels Вказати заголовок та бирки для осей @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Показати/приховати легенду - + Show/Hide legend on selected plot Показати/приховати легенду на обраній діаграмі @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Встановити розміщення та розміри - + Set labels and legend positions and sizes Встановити розміщення та розміри для бирок та легенди @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Зберегти діаграму - + Save the plot as an image file Зберегти діаграму як файл зображення @@ -95,12 +95,12 @@ Plot_Series - + Configure series Налаштування серії - + Configure series drawing style and label Налаштування серії, стиль креслення та бирки @@ -108,107 +108,107 @@ plot_axes - + Configure axes Налаштування осей - + Active axes Активні осі - + Apply to all axes Застосувати до всіх осей - + Dimensions Розміри - + X axis position Положення осі X - + Y axis position Положення осі Y - + Scales Шкали - + X auto X авто - + Y auto Y авто - + Index of the active axes Індекс активних осей - + Add new axes to the plot Додати нові осі - + Remove selected axes Вилучити обрані осі - + Check it to apply transformations to all axes Позначте це, щоб застосувати перетворення до всіх осей - + Left bound of axes Ліва межа для осей - + Right bound of axes Права межа для осей - + Bottom bound of axes Нижня межа для осей - + Top bound of axes Верхня межа для осей - + Outward offset of X axis Зовнішнє зміщення осі X - + Outward offset of Y axis Зовнішнє зміщення осі Y - + X axis scale autoselection Автовибір масштабу осі Х - + Y axis scale autoselection Автовибір масштабу осі Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded matplotlib не знайдено, тому модуль Діаграма не можливо завантажити - + matplotlib not found, Plot module will be disabled matplotlib не знайдено, модуль Діаграма буде вимкнено - + Plot document must be selected in order to save it Потрібно обрати документ Діаграми для збереження - + Axes 0 can not be deleted Вісь 0 не може бути вилученою - + The grid must be activated on top of a plot document Сітка має бути активована поверх діаграми - + The legend must be activated on top of a plot document Опис позначок має бути активований поверх діаграми @@ -249,62 +249,62 @@ plot_labels - + Set labels Вказати бирки - + Active axes Активні осі - + Title Назва - + X label X бирка - + Y label Y бирка - + Index of the active axes Індекс активних осей - + Title (associated to active axes) Назва (пов'язана з активною віссю) - + Title font size Розмір шрифту для назви - + X axis title Назва осі X - + X axis title font size Розмір шрифту для назви осі X - + Y axis title Назва осі Y - + Y axis title font size Розмір шрифту для назви осі Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Встановити розміщення та розміри - + Position Позиція - + Size Розмір - + X item position Положення X елемента - + Y item position Положення Y елемента - + Item size Розмір елемента - + List of modifiable items Список елементів, які можливо змінювати @@ -350,42 +350,42 @@ plot_save - + Save figure Зберегти фігуру - + Inches Дюйми - + Dots per Inch Точок на дюйм - + Output image file path Шлях до вихідного зображення - + Show a file selection dialog Показати діалог вибору файлів - + X image size X розмір зображення - + Y image size Y розмір зображення - + Dots per point, with size will define output image resolution Крапок на одиницю, з розміром буде визначати розширення вихідного зображення @@ -393,67 +393,67 @@ plot_series - + No label Без бирки - + Line style Стиль лінії - + Marker Позначка - + Configure series Налаштування серії - + List of available series Список доступних серій - + Line title Назва лінії - + Marker style Стиль позначки - + Line width Ширина лінії - + Marker size Розмір позначки - + Line and marker color Колір лінії та позначки - + Remove series Видалити послідовність - + If checked, series will not be considered for legend Якщо позначено, то послідовність не буде використовуватися для напису - + Removes this series Вилучити цю послідовність diff --git a/src/Mod/Plot/resources/translations/Plot_val-ES.ts b/src/Mod/Plot/resources/translations/Plot_val-ES.ts index 857b5dc553..01608e17ca 100644 --- a/src/Mod/Plot/resources/translations/Plot_val-ES.ts +++ b/src/Mod/Plot/resources/translations/Plot_val-ES.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Eines d'edició de gràfiques - + Plot Gràfica @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Configura els eixos - + Configure the axes parameters Configura els paràmetres d'eixos @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Mostra o amaga la quadrícula - + Show/Hide grid on selected plot Mostra o amaga la quadrícula de la gràfica seleccionada @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Defineix les etiquetes - + Set title and axes labels Defineix les etiquetes de títol i eixos @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Mostra o amaga la llegenda - + Show/Hide legend on selected plot Mostra o amaga la llegenda sobre la gràfica seleccionada @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Defineix mides i posicions - + Set labels and legend positions and sizes Defineix etiquetes i posicions de llegenda i mides @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Guarda la gràfica - + Save the plot as an image file Guarda la gràfica com a fitxer d'imatge @@ -95,12 +95,12 @@ Plot_Series - + Configure series Configura la sèrie - + Configure series drawing style and label Configura l'estil de dibuix i l'etiqueta @@ -108,107 +108,107 @@ plot_axes - + Configure axes Configura els eixos - + Active axes Eixos actius - + Apply to all axes Aplica a tots els eixos - + Dimensions Dimensions - + X axis position posició de l'eix X - + Y axis position posició de l'eix Y - + Scales Escales - + X auto X automàtica - + Y auto Y automàtica - + Index of the active axes Índex dels eixos actius - + Add new axes to the plot Afig nous eixos a la gràfica - + Remove selected axes Elimina els eixos seleccionats - + Check it to apply transformations to all axes Marqueu-ho per a aplicar les transformacions a tots els eixos - + Left bound of axes Límit esquerre dels eixos - + Right bound of axes Límit dret dels eixos - + Bottom bound of axes Límit inferior dels eixos - + Top bound of axes Límit superior dels eixos - + Outward offset of X axis Desplaçament cap a fora de l'eix X - + Outward offset of Y axis Desplaçament cap a fora de l'eix Y - + X axis scale autoselection Selecció automàtica de l'escala de l'eix X - + Y axis scale autoselection Selecció automàtica de l'escala de l'eix Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded No s'ha trobat matplotlib, així que no es pot carregar mòdul Gràfica - + matplotlib not found, Plot module will be disabled No s'ha trobat matplotlib, el mòdul Gràfica s'inhabilitarà - + Plot document must be selected in order to save it Cal seleccionar una gràfica per tal de guardar-la - + Axes 0 can not be deleted Els eixos 0 no es poden suprimir - + The grid must be activated on top of a plot document La quadrícula ha d'estar activada per damunt d'un document de gràfica - + The legend must be activated on top of a plot document La llegenda ha d'estar activada per damunt d'un document de gràfica @@ -249,62 +249,62 @@ plot_labels - + Set labels Defineix les etiquetes - + Active axes Eixos actius - + Title Títol - + X label Etiqueta de l'eix X - + Y label Etiqueta de l'eix Y - + Index of the active axes Índex dels eixos actius - + Title (associated to active axes) Títol (associat als eixos actius) - + Title font size Mida de la lletra del títol - + X axis title Títol de l'eix X - + X axis title font size Mida de la lletra del títol de l'eix X - + Y axis title Títol de l'eix Y - + Y axis title font size Mida de la lletra del títol de l'eix Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Defineix mides i posicions - + Position Position - + Size Mida - + X item position Posició de l'element en X - + Y item position Posició de l'element en Y - + Item size Mida de l'element - + List of modifiable items Llista dels elements modificables @@ -350,42 +350,42 @@ plot_save - + Save figure Guarda la figura - + Inches Polzades - + Dots per Inch Punts per polzada - + Output image file path Camí del fitxer d'imatge d'eixida - + Show a file selection dialog Mostra un diàleg de selecció de fitxers - + X image size Mida de la imatge en X - + Y image size Mida de la imatge en Y - + Dots per point, with size will define output image resolution Punts per cada punt, amb mida definirà la resolució d'imatge d'eixida @@ -393,67 +393,67 @@ plot_series - + No label Sense etiqueta - + Line style Estil de línia - + Marker Marcador - + Configure series Configura la sèrie - + List of available series Llista de les sèries disponibles - + Line title Títol de línia - + Marker style Estil de marcador - + Line width Amplària de línia - + Marker size Mida del marcador - + Line and marker color Color de línia i marcador - + Remove series Suprimeix la sèrie - + If checked, series will not be considered for legend Si està marcada, la sèrie no es tindrà en compte per a la llegenda - + Removes this series Suprimeix aquesta sèrie diff --git a/src/Mod/Plot/resources/translations/Plot_vi.ts b/src/Mod/Plot/resources/translations/Plot_vi.ts index 1e2f2b8f17..be0fc88291 100644 --- a/src/Mod/Plot/resources/translations/Plot_vi.ts +++ b/src/Mod/Plot/resources/translations/Plot_vi.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools Các công cụ chỉnh sửa Plot - + Plot Plot @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes Định hình các trục - + Configure the axes parameters Định hình bán kính trục @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid Hiện/Ẩn hệ thống ô lưới - + Show/Hide grid on selected plot Hiện/Ẩn hệ thống ô lưới trong khu vực plot đã chọn @@ -43,12 +43,12 @@ Plot_Labels - + Set labels Đặt nhãn - + Set title and axes labels Đặt tiêu đề và nhãn các trục @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend Hiện/Ẩn ghi chú - + Show/Hide legend on selected plot Hiện/Ẩn ghi chú trong khu vực plot đã chọn @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes Chọn vị trí và kích cỡ - + Set labels and legend positions and sizes Chọn nhãn, vị trí và kích cỡ của ghi chú @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot Lưu plot - + Save the plot as an image file Lưu plot thành một tệp ảnh @@ -95,12 +95,12 @@ Plot_Series - + Configure series Định hình chuỗi - + Configure series drawing style and label Định hình chuỗi kiểu bản vẽ và nhãn @@ -108,107 +108,107 @@ plot_axes - + Configure axes Định hình các trục - + Active axes Các trục hiện hành - + Apply to all axes Áp dụng cho tất cả các trục - + Dimensions Kích thước - + X axis position Vị trí trục X - + Y axis position Vị trí trục Y - + Scales Tỷ lệ - + X auto X tự động - + Y auto Y tự động - + Index of the active axes Đầu vào của các trục hiện hành - + Add new axes to the plot Thêm các trục mới vào plot - + Remove selected axes Xóa bỏ các trục đã chọn - + Check it to apply transformations to all axes Kiểm tra nó để áp dụng biến đổi cho tất cả các trục - + Left bound of axes Giới hạn trái của các trục - + Right bound of axes Giới hạn phải của các trục - + Bottom bound of axes Giới hạn dưới của các trục - + Top bound of axes Giới hạn dưới của các trục - + Outward offset of X axis Offset bên ngoài cho trục X - + Outward offset of Y axis Offset bên ngoài cho trục Y - + X axis scale autoselection Tự động chọn tỷ lệ trục X - + Y axis scale autoselection Tự động chọn tỷ lệ trục Y @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded không tìm thấy thư viện Matplotlib, do đó mô-đun biểu đồ không tải được - + matplotlib not found, Plot module will be disabled không tìm thấy thư viện Matplotlib, do đó mô-đun biểu đồ sẽ bị vô hiệu hóa - + Plot document must be selected in order to save it Tài liệu plot phải được chọn để lưu nó - + Axes 0 can not be deleted Không thể xóa các trục 0 - + The grid must be activated on top of a plot document Lưới phải được kích hoạt trên đầu trang của một tài liệu plot - + The legend must be activated on top of a plot document Chú giải phải được kích hoạt trên đầu trang của một tài liệu plot @@ -249,62 +249,62 @@ plot_labels - + Set labels Đặt nhãn - + Active axes Các trục hiện hành - + Title Tiêu đề - + X label Nhãn X - + Y label Nhãn Y - + Index of the active axes Đầu vào của các trục hiện hành - + Title (associated to active axes) Tiêu đề (liên quan đến trục hoạt động) - + Title font size Kích thước phông chữ tiêu đề - + X axis title Tiêu đề trục X - + X axis title font size Kích thước phông chữ tiêu đề trục X - + Y axis title Tiêu đề trục Y - + Y axis title font size Kích thước phông chữ tiêu đề trục Y @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes Chọn vị trí và kích cỡ - + Position Position - + Size Kích cỡ - + X item position Vị trí mục X - + Y item position Vị trí mục Y - + Item size Kích thước mục - + List of modifiable items Danh sách các mục có thể sửa đổi @@ -350,42 +350,42 @@ plot_save - + Save figure Lưu hình - + Inches Inches - + Dots per Inch Số điểm trên mỗi inch (Dpi) - + Output image file path Đường dẫn tệp hình ảnh đầu ra - + Show a file selection dialog Hiển thị hộp thoại chọn tệp - + X image size Kích thước hình ảnh X - + Y image size Kích thước hình ảnh Y - + Dots per point, with size will define output image resolution Số điểm trên mỗi inch, cùng với kích thước sẽ xác định độ phân giải hình ảnh đầu ra @@ -393,67 +393,67 @@ plot_series - + No label Không có nhãn - + Line style Kiểu đường - + Marker Điểm đánh dấu - + Configure series Định hình chuỗi - + List of available series Danh sách các chuỗi có sẵn - + Line title Tiêu đề đường - + Marker style Kiểu đánh dấu - + Line width Chiều rộng đường vẽ - + Marker size Kích thước điểm đánh dấu - + Line and marker color Màu đường vẽ và điểm đánh dấu - + Remove series Xóa chuỗi - + If checked, series will not be considered for legend Nếu chọn ô này, chuỗi sẽ không được xem xét cho chú giải - + Removes this series Xóa chuỗi này diff --git a/src/Mod/Plot/resources/translations/Plot_zh-CN.ts b/src/Mod/Plot/resources/translations/Plot_zh-CN.ts index 82b45b6383..871b125dd1 100644 --- a/src/Mod/Plot/resources/translations/Plot_zh-CN.ts +++ b/src/Mod/Plot/resources/translations/Plot_zh-CN.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools 图表编辑工具 - + Plot 图表 @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes 配置坐标轴 - + Configure the axes parameters 设置坐标轴参数 @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid 显示/隐藏网格 - + Show/Hide grid on selected plot 在选定图表上显示/隐藏网格 @@ -43,12 +43,12 @@ Plot_Labels - + Set labels 设置标签 - + Set title and axes labels 设置标题和坐标轴标签 @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend 显示/隐藏图例 - + Show/Hide legend on selected plot 在选定图表上显示/隐藏图例 @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes 设置位置和大小 - + Set labels and legend positions and sizes 设置标签和图例位置及大小 @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot 保存图表 - + Save the plot as an image file 保存图表到图像文件 @@ -95,12 +95,12 @@ Plot_Series - + Configure series 配置系列 - + Configure series drawing style and label 配置图表样式及标签 @@ -108,107 +108,107 @@ plot_axes - + Configure axes 配置坐标轴 - + Active axes 选中的坐标轴 - + Apply to all axes 应用于所有坐标轴 - + Dimensions 尺寸 - + X axis position X轴位置 - + Y axis position Y轴位置 - + Scales 比例 - + X auto X轴自动 - + Y auto Y轴自动 - + Index of the active axes 选中坐标轴索引 - + Add new axes to the plot 向图表添加新坐标轴 - + Remove selected axes 删除所选坐标轴 - + Check it to apply transformations to all axes 选中以对所有坐标轴应用变换 - + Left bound of axes 坐标轴左边界 - + Right bound of axes 坐标轴右边界 - + Bottom bound of axes 坐标轴下边界 - + Top bound of axes 坐标轴上边界 - + Outward offset of X axis X轴外部偏移量 - + Outward offset of Y axis Y轴外部偏移量 - + X axis scale autoselection 自动选择X轴比例 - + Y axis scale autoselection 自动选择Y轴比例 @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded 未找到matplotlib, 因此图表模块未能加载 - + matplotlib not found, Plot module will be disabled 未找到matplotlib, 图表模块将被禁用 - + Plot document must be selected in order to save it 必须选中图表文档以保存 - + Axes 0 can not be deleted 无法删除坐标轴0 - + The grid must be activated on top of a plot document 网格必须于图表文档顶层激活 - + The legend must be activated on top of a plot document 图例必须于图表文档顶层激活 @@ -249,62 +249,62 @@ plot_labels - + Set labels 设置标签 - + Active axes 选中的坐标轴 - + Title 标题 - + X label X标签 - + Y label Y标签 - + Index of the active axes 选中坐标轴索引 - + Title (associated to active axes) 标题(与活动轴关联) - + Title font size 标题字体大小 - + X axis title X轴标题 - + X axis title font size X轴标题字体大小 - + Y axis title Y轴标题 - + Y axis title font size Y轴标题字体大小 @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes 设置位置和大小 - + Position 位置 - + Size 大小 - + X item position X轴项目位置 - + Y item position Y轴项目位置 - + Item size 项目大小 - + List of modifiable items 可更改项目的列表 @@ -350,42 +350,42 @@ plot_save - + Save figure 保存图表 - + Inches 英寸 - + Dots per Inch 每英寸点数(DPI) - + Output image file path 输出图像文件路径 - + Show a file selection dialog 显示选择文件对话框 - + X image size X向图像大小 - + Y image size Y向图像大小 - + Dots per point, with size will define output image resolution 每点内的点数, 根据尺寸来定义输出影像的解析度 @@ -393,67 +393,67 @@ plot_series - + No label 无标签 - + Line style 线条样式 - + Marker 标记 - + Configure series 配置系列 - + List of available series 可用系列列表 - + Line title 直线标题 - + Marker style 标记样式 - + Line width 线宽 - + Marker size 标记大小 - + Line and marker color 直线和标记颜色 - + Remove series 删除系列 - + If checked, series will not be considered for legend 如果选中,系列不会被认作图例 - + Removes this series 删除此系列 diff --git a/src/Mod/Plot/resources/translations/Plot_zh-TW.ts b/src/Mod/Plot/resources/translations/Plot_zh-TW.ts index 12a00e9f81..7e5b6c0aa8 100644 --- a/src/Mod/Plot/resources/translations/Plot_zh-TW.ts +++ b/src/Mod/Plot/resources/translations/Plot_zh-TW.ts @@ -1,15 +1,15 @@ - + Plot - + Plot edition tools 製圖編輯工具 - + Plot 製圖 @@ -17,12 +17,12 @@ Plot_Axes - + Configure axes 配置軸 - + Configure the axes parameters 設定軸之參數 @@ -30,12 +30,12 @@ Plot_Grid - + Show/Hide grid 顯示/隱藏格線 - + Show/Hide grid on selected plot 於所選圖面上顯示/隱藏格線 @@ -43,12 +43,12 @@ Plot_Labels - + Set labels 設定標示 - + Set title and axes labels 設定標題和軸標示 @@ -56,12 +56,12 @@ Plot_Legend - + Show/Hide legend 顯示/隱藏圖例 - + Show/Hide legend on selected plot 於所選圖面上顯示/隱藏圖例 @@ -69,12 +69,12 @@ Plot_Positions - + Set positions and sizes 設定位置和尺寸 - + Set labels and legend positions and sizes 設定標示和圖例之位置和尺寸 @@ -82,12 +82,12 @@ Plot_SaveFig - + Save plot 儲存製圖 - + Save the plot as an image file 儲存圖形為影像檔 @@ -95,12 +95,12 @@ Plot_Series - + Configure series 配置組 - + Configure series drawing style and label 配置工程圖型式及圖標組 @@ -108,107 +108,107 @@ plot_axes - + Configure axes 配置軸 - + Active axes 選用軸 - + Apply to all axes 適用所有軸 - + Dimensions 尺寸 - + X axis position X軸位置 - + Y axis position Y軸位置 - + Scales 刻度 - + X auto X軸自動 - + Y auto Y軸自動 - + Index of the active axes 選用軸之索引 - + Add new axes to the plot 於圖面加入新的軸 - + Remove selected axes 移除所選之軸 - + Check it to apply transformations to all axes 選擇此項可提供所有軸之轉換 - + Left bound of axes 軸之左側範圍 - + Right bound of axes 軸之右側範圍 - + Bottom bound of axes 軸之底部範圍 - + Top bound of axes 軸之上部範圍 - + Outward offset of X axis X軸之外部偏移 - + Outward offset of Y axis Y軸之外部偏移 - + X axis scale autoselection X軸自動縮放 - + Y axis scale autoselection Y軸自動縮放 @@ -216,32 +216,32 @@ plot_console - + matplotlib not found, so Plot module can not be loaded 無matplotlib而無法載入製圖模組 - + matplotlib not found, Plot module will be disabled 無matplotlib時製圖模組將無法使用 - + Plot document must be selected in order to save it 為進行儲存必須選擇製圖文件 - + Axes 0 can not be deleted 不能刪除軸 0 - + The grid must be activated on top of a plot document 必須於製圖文件之上方啟動格線 - + The legend must be activated on top of a plot document 必須於製圖文件之上方啟動圖例 @@ -249,62 +249,62 @@ plot_labels - + Set labels 設定標示 - + Active axes 選用軸 - + Title 標題 - + X label X軸標示 - + Y label Y軸標示 - + Index of the active axes 選用軸之索引 - + Title (associated to active axes) 標題(與選用軸相關聯) - + Title font size 標題字體尺寸 - + X axis title X軸標題 - + X axis title font size X軸標題字體尺寸 - + Y axis title Y軸標題 - + Y axis title font size Y軸標題字體尺寸 @@ -312,37 +312,37 @@ plot_positions - + Set positions and sizes 設定位置和尺寸 - + Position 位置 - + Size 尺寸 - + X item position X項位置 - + Y item position Y項位置 - + Item size 項之尺寸 - + List of modifiable items 可更改項目的清單 @@ -350,42 +350,42 @@ plot_save - + Save figure 儲存圖案 - + Inches 英寸 - + Dots per Inch 每英寸點數(DPI) - + Output image file path 輸出圖像檔路徑 - + Show a file selection dialog 顯示檔案選擇對話框 - + X image size X圖尺寸 - + Y image size Y圖尺寸 - + Dots per point, with size will define output image resolution 每點內的點數,具有尺寸可以定義輸出影像之解析度 @@ -393,67 +393,67 @@ plot_series - + No label 無標示 - + Line style 線型式 - + Marker 標注 - + Configure series 配置組 - + List of available series 可用系列清單 - + Line title 線標題 - + Marker style 標注型式 - + Line width 線寬 - + Marker size 標注尺寸 - + Line and marker color 線和標注色彩 - + Remove series 刪除系列 - + If checked, series will not be considered for legend 如果已選擇,系列不會被認作圖例 - + Removes this series 移除此系列 diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ca.qm b/src/Mod/Points/Gui/Resources/translations/Points_ca.qm index 14e8c40841..6dbee79f98 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_ca.qm and b/src/Mod/Points/Gui/Resources/translations/Points_ca.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_ca.ts b/src/Mod/Points/Gui/Resources/translations/Points_ca.ts index 5a53e89125..400435cd2d 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_ca.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_ca.ts @@ -139,12 +139,12 @@ Import points - Import points + Importar punts Transform points - Transform points + Transformar Punts @@ -155,7 +155,7 @@ Cut points - Cut points + Punts de tall diff --git a/src/Mod/Points/Gui/Resources/translations/Points_de.qm b/src/Mod/Points/Gui/Resources/translations/Points_de.qm index 025dea0341..4750c65701 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_de.qm and b/src/Mod/Points/Gui/Resources/translations/Points_de.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_de.ts b/src/Mod/Points/Gui/Resources/translations/Points_de.ts index 99b7a0bbc5..4cb76e36aa 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_de.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_de.ts @@ -106,13 +106,13 @@ Structured point cloud - Strukturierte Punktwolke + Geordnete Punktwolke Convert points to structured point cloud - Punkte in strukturierte Punktwolke umwandeln + Punkte in geordnete Punktwolke umwandeln @@ -139,12 +139,12 @@ Import points - Import points + Punkte importieren Transform points - Transform points + Punkte transformieren @@ -155,7 +155,7 @@ Cut points - Cut points + Punkte schneiden diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fi.qm b/src/Mod/Points/Gui/Resources/translations/Points_fi.qm index 170fcdfb28..9d2f55e040 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_fi.qm and b/src/Mod/Points/Gui/Resources/translations/Points_fi.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_fi.ts b/src/Mod/Points/Gui/Resources/translations/Points_fi.ts index 07fc3ff57f..679455014c 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_fi.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_fi.ts @@ -11,7 +11,7 @@ Convert to points... - Convert to points... + Muunna pisteiksi... @@ -106,13 +106,13 @@ Structured point cloud - Structured point cloud + Strukturoitu pistepilvi Convert points to structured point cloud - Convert points to structured point cloud + Muunna pisteet jäsenneltyyn pistepilveen @@ -131,7 +131,7 @@ Test to transform a point cloud - Testaa muuttaa pistepilvi + Testaa pistepilveksi muuntamista @@ -139,12 +139,12 @@ Import points - Import points + Tuo pisteet Transform points - Transform points + Muuta pisteet @@ -155,7 +155,7 @@ Cut points - Cut points + Leikkaa pisteet @@ -238,12 +238,12 @@ I (Gray value) - I (Gray arvo) + I (harmaa arvo) Number separator: - Numero erotin: + Numeron erotin: @@ -309,7 +309,7 @@ Point formats - Point formats + Pisteen muodot diff --git a/src/Mod/Points/Gui/Resources/translations/Points_hu.qm b/src/Mod/Points/Gui/Resources/translations/Points_hu.qm index baba8310b9..51b77e317f 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_hu.qm and b/src/Mod/Points/Gui/Resources/translations/Points_hu.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_hu.ts b/src/Mod/Points/Gui/Resources/translations/Points_hu.ts index c37cb528ec..f681737bdd 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_hu.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_hu.ts @@ -139,12 +139,12 @@ Import points - Import points + Pontokat importál Transform points - Transform points + Pontokat alakít át @@ -155,7 +155,7 @@ Cut points - Cut points + Pontokat csökkent diff --git a/src/Mod/Points/Gui/Resources/translations/Points_it.qm b/src/Mod/Points/Gui/Resources/translations/Points_it.qm index 7efcc10366..3e574c929a 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_it.qm and b/src/Mod/Points/Gui/Resources/translations/Points_it.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_it.ts b/src/Mod/Points/Gui/Resources/translations/Points_it.ts index 8342568969..103b1bffea 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_it.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_it.ts @@ -139,12 +139,12 @@ Import points - Import points + Importa punti Transform points - Transform points + Trasforma punti @@ -155,7 +155,7 @@ Cut points - Cut points + Taglia punti diff --git a/src/Mod/Points/Gui/Resources/translations/Points_nl.qm b/src/Mod/Points/Gui/Resources/translations/Points_nl.qm index 2d9bd69900..b4676b07e1 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_nl.qm and b/src/Mod/Points/Gui/Resources/translations/Points_nl.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_nl.ts b/src/Mod/Points/Gui/Resources/translations/Points_nl.ts index c0a7a18f36..2781bef8c2 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_nl.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_nl.ts @@ -139,12 +139,12 @@ Import points - Import points + Importeer punten Transform points - Transform points + Transformeer punten @@ -155,7 +155,7 @@ Cut points - Cut points + Knip punten diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.qm b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.qm index 0ed876b887..36b61ff096 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.qm and b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts index 01aff51d87..1128c5b1d7 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_pt-BR.ts @@ -139,12 +139,12 @@ Import points - Import points + Importar pontos Transform points - Transform points + Transformar pontos @@ -155,7 +155,7 @@ Cut points - Cut points + Recortar pontos diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sk.qm b/src/Mod/Points/Gui/Resources/translations/Points_sk.qm index 844608a8af..54b7763e50 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_sk.qm and b/src/Mod/Points/Gui/Resources/translations/Points_sk.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sk.ts b/src/Mod/Points/Gui/Resources/translations/Points_sk.ts index e90bb1fde0..e14fae86b4 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_sk.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_sk.ts @@ -30,7 +30,7 @@ Export points... - Exportuj body .... + Exportovať body... @@ -49,13 +49,13 @@ Import points... - Import bodov ... + Importovať body... Imports a point cloud - Importuj mračná bodov + Importuje mračná bodov @@ -93,7 +93,7 @@ Cuts a point cloud with a picked polygon - 0rezať mračná bodov vybraným polygónom + Orezať mračná bodov vybraným polygónom @@ -125,7 +125,7 @@ Transform Points - Transformácia bodov + Transformovať body @@ -139,12 +139,12 @@ Import points - Import points + Importovať body Transform points - Transform points + Transformovať body @@ -155,7 +155,7 @@ Cut points - Cut points + Orezať body @@ -163,7 +163,7 @@ ASCII points import - ASCII import bodov + Import bodov s kódovaním ASCII @@ -178,12 +178,12 @@ Ignore lines starting with: - Ignorovať riadky začínajúce: + Ignorovať riadky začínajúce s: Cluster by lines starting with: - Zoskup podľa riadkov začínajúcich s: + Zoskupiť riadky začínajúce s: @@ -224,7 +224,7 @@ I,K (normal vector 2D) - I, K (normálny vektor 2D) + I, K (normálny 2D vektor) @@ -285,7 +285,7 @@ Points format: - Formát bodou: + Formát bodov: @@ -295,7 +295,7 @@ Number of previewed lines: - Počet zobrazených riadkov: + Počet riadkov náhľadu: @@ -315,7 +315,7 @@ All Files - All Files + Všetky súbory @@ -333,7 +333,7 @@ Points tools - Body nástrojov + Nástroje bodov diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sr.qm b/src/Mod/Points/Gui/Resources/translations/Points_sr.qm index 2457298b1e..4a18dda434 100644 Binary files a/src/Mod/Points/Gui/Resources/translations/Points_sr.qm and b/src/Mod/Points/Gui/Resources/translations/Points_sr.qm differ diff --git a/src/Mod/Points/Gui/Resources/translations/Points_sr.ts b/src/Mod/Points/Gui/Resources/translations/Points_sr.ts index 51f9d0d868..5fc5bc67d5 100644 --- a/src/Mod/Points/Gui/Resources/translations/Points_sr.ts +++ b/src/Mod/Points/Gui/Resources/translations/Points_sr.ts @@ -36,7 +36,7 @@ Exports a point cloud - Извози облак тачака + Извезите групу тачака @@ -55,7 +55,7 @@ Imports a point cloud - Увози облак тачака + Увезите групу тачака @@ -68,13 +68,13 @@ Merge point clouds - Споји облак тачака + Споји групе тачака Merge several point clouds into one - Споји више облака тачака у један + Спојите неколико група тачака у једну @@ -93,7 +93,7 @@ Cuts a point cloud with a picked polygon - Сече облак тачака са изабраним многоуглом + Исеците групу тачака са изабраним многоуглом @@ -106,13 +106,13 @@ Structured point cloud - Структурни облак тачака + Структурна група тачака Convert points to structured point cloud - Претвори тачке у структурни облак тачака + Претворите тачке у структурну групу тачака @@ -125,13 +125,13 @@ Transform Points - Трансформисати Тачке + Претвори тачке Test to transform a point cloud - Теcт да cе транcформише облак тачака + Теcт за претварање групе тачака @@ -139,12 +139,12 @@ Import points - Import points + Увези тачке Transform points - Transform points + Претвори тачке @@ -155,7 +155,7 @@ Cut points - Cut points + Исеци тачке @@ -163,7 +163,7 @@ ASCII points import - ASCII увоз тачака + Увоз АСКРИ тачака @@ -173,7 +173,7 @@ Special lines - Специјалне линије + Посебне линије @@ -183,7 +183,7 @@ Cluster by lines starting with: - Клаcтер линијама које почињу cа: + Групиши линијама почевши од: @@ -203,7 +203,7 @@ Point format - Формат тачака + Формат тачке @@ -217,14 +217,14 @@ I,J,K (normal vector) - I,J,K (вектор нормале) + I,J,K (обичан вектор) I,K (normal vector 2D) - I,K (вектор нормале 2D) + I,K (обичан вектор 2D) @@ -238,12 +238,12 @@ I (Gray value) - I (Вредност Сиве) + I (вредност сиве) Number separator: - Бројни cепаратор: + Раздвајач бројева: @@ -325,7 +325,7 @@ Enter maximum distance: - Унеcите макcималну удаљеноcт: + Унеcите највеће растојање: diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.qm index 02b4da4734..03c7e13656 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.ts index 61f2bae370..30c6d945b4 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_fi.ts @@ -103,7 +103,7 @@ &Render - &Tee kuvalaskenta/ render + &Tee kuvalaskenta/ renderöi @@ -126,7 +126,7 @@ Sets the camera of the selected Raytracing project to match the current view - Määrittää kameran valittuun sädeseuranta- projektin nykyiseen näkymään + Asettaa valitun Raytracing-projektin kameran vastaamaan nykyistä näkymää @@ -139,12 +139,12 @@ Export camera to POV-Ray... - Vie kameran POV-Ray... + Vie kamera POV-Ray:hin... Export the camera position of the active 3D view in POV-Ray format to a file - Export the camera position of the active 3D view in POV-Ray format to a file + Vie aktiivisen 3D-näkymän kameran sijainti POV-Ray -muodossa tiedostoon @@ -157,7 +157,7 @@ Export part to POV-Ray... - Vie osan POV-Ray... + Vie osan POV-Ray:hin... @@ -181,8 +181,8 @@ The current view camera is not perspective and thus resulting in a POV-Ray image that may look different than what was expected. Do you want to continue? - The current view camera is not perspective and thus resulting in a POV-Ray image that may look different than what was expected. -Do you want to continue? + Nykyisessä näkymässä kamera ei ole näkökulman mukainen ja siten POV-Ray kuva saattaa myöhemmin näyttää erilaiselta kuin odotat. +Haluatko jatkaa? @@ -192,7 +192,7 @@ Do you want to continue? Export view to POV-Ray... - Näkymän vieminen POV-Ray... + Näkymän vieminen POV-Ray: hin... @@ -209,14 +209,14 @@ Do you want to continue? Cannot create a project because there is no template installed. - Cannot create a project because there is no template installed. + Projektia ei voi luoda, koska mitään mallia ei ole asennettu. The current view camera is not perspective and thus resulting in a luxrender image that may look different than what was expected. Do you want to continue? - The current view camera is not perspective and thus resulting in a luxrender image that may look different than what was expected. -Do you want to continue? + Nykyisessä näkymässä kamera ei ole näkökulman mukainen ja siten Pov-Ray kuva saattaa myöhemmin näyttää erilaiselta kuin odotat. +Haluatko jatkaa? @@ -227,7 +227,7 @@ Do you want to continue? POV-Ray - POV-Ray + POV-Ray @@ -285,7 +285,7 @@ Do you want to continue? Luxrender - Luxrender + Luxrender @@ -362,7 +362,7 @@ Do you want to continue? Max mesh deviation: - Max mesh deviation: + Suurin verkkopinnan poikkeama: @@ -454,7 +454,7 @@ Do you want to continue? Default Project dir: - Oletus projektihakemisto: + Projektin oletushakemisto: @@ -472,7 +472,7 @@ Do you want to continue? The path to the POV-Ray executable, if you want to render from %1 - The path to the POV-Ray executable, if you want to render from %1 + POV-Ray suoritettavan ohjelman kansio, jos haluat renderöidä kohteesta %1 @@ -480,7 +480,7 @@ Do you want to continue? Edit LuxRender project - Muokaka LuxRender -projektia + Muokkaa LuxRender -projektia @@ -490,7 +490,7 @@ Do you want to continue? Select a LuxRender template - Vaölitse LuxRender malli + Valitse LuxRender malli diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm index e0cb42fd8b..4240c8eb12 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.ts index 5610f29cc2..ada43de122 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_pt-BR.ts @@ -472,7 +472,7 @@ Deseja continuar? The path to the POV-Ray executable, if you want to render from %1 - The path to the POV-Ray executable, if you want to render from %1 + O caminho para o executável do POV-Ray, se você quiser renderizar a partir de %1 diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.qm b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.qm index 66df0267b1..b37091be97 100644 Binary files a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.qm and b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.qm differ diff --git a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.ts b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.ts index f3b54bc496..f9ad51ed8c 100644 --- a/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.ts +++ b/src/Mod/Raytracing/Gui/Resources/translations/Raytracing_sk.ts @@ -236,7 +236,7 @@ Do you want to continue? All Files - All Files + Všetky súbory @@ -252,7 +252,7 @@ Do you want to continue? Wrong selection - Chybný výber + Nesprávny výber diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ca.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ca.qm index 3fe482a26c..1a5353ea99 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ca.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ca.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ca.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ca.ts index 76275f6b56..cb1e6ba04b 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ca.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_ca.ts @@ -240,7 +240,7 @@ Poisson reconstruction - Poisson reconstruction + Reconstrucció amb Poisson diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.qm index 7b23511e7a..feb0db0c14 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.ts index 119c86936b..5473c73112 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_de.ts @@ -47,12 +47,12 @@ Polynomial surface - Polynomfläche + Polynomialfläche Approximate a polynomial surface - Eine Polynomfläche annähern + Eine Polynomialfläche annähern @@ -106,7 +106,7 @@ Create wire from mesh boundaries - Erstelle Draht aus Netzgrenzen + Erstelle Draht aus Netzbegrenzungen @@ -137,7 +137,7 @@ Mesh segmentation... - Netz Segmentierung... + Netz-Segmentierung... @@ -173,7 +173,7 @@ Manual segmentation... - Manuelle Segmentation... + Manuelle Segmentierung... @@ -220,7 +220,7 @@ Fit polynomial surface - Polynomfläche einpassen + Polynomialfläche einpassen @@ -240,7 +240,7 @@ Poisson reconstruction - Poisson-Wiederherstellung + Poisson-Rekonstruktion @@ -320,12 +320,12 @@ User-defined u/v directions - Nutzer-definierte u/v Richtungen + Nutzer-definierte u/v-Richtungen Create placement - Platzierung erstellen + Placement erstellen @@ -362,7 +362,7 @@ Octree depth - Octree Tiefe + Octree-Tiefe @@ -404,7 +404,7 @@ View triangulation failed - Triangulation anzeigen fehlgeschlagen + Ansichts-Triangulation fehlgeschlagen diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.qm index 526b1ef3ea..13db912212 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts index a057c9c70f..0069d1247e 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_fi.ts @@ -16,7 +16,7 @@ Approximate a cylinder - Approximate a cylinder + Arvioi sylinteri @@ -29,7 +29,7 @@ Plane... - Plane... + Taso... @@ -47,12 +47,12 @@ Polynomial surface - Polynomial surface + Polynomin pinta Approximate a polynomial surface - Approximate a polynomial surface + Arvioi polynomin pinta @@ -70,7 +70,7 @@ Approximate a sphere - Approximate a sphere + Arvioi pallo @@ -83,12 +83,12 @@ Approximate B-spline surface... - Approximate B-spline surface... + Arvioi B-käyräpinta... Approximate a B-spline surface - Approximate a B-spline surface + Arvioi B-käyrän pallon pinta @@ -101,12 +101,12 @@ Wire from mesh boundary... - Wire from mesh boundary... + Tee lankapiirros verkkorajasta... Create wire from mesh boundaries - Create wire from mesh boundaries + Luo lankapiirros verkkorajoista @@ -119,12 +119,12 @@ Poisson... - Poisson... + Poisson-jakauma... Poisson surface reconstruction - Poisson surface reconstruction + Poisson pinnan rekonstruointi @@ -137,7 +137,7 @@ Mesh segmentation... - Mesh segmentation... + Verkkopinnan segmentointi... @@ -155,12 +155,12 @@ From components - From components + Osista saatu Create mesh segments from components - Create mesh segments from components + Luo verkkopinnan segmenttejä komponenteista @@ -173,12 +173,12 @@ Manual segmentation... - Manual segmentation... + Käsintehty segmentointi... Create mesh segments manually - Create mesh segments manually + Luo verkkopinnan segmentit manuaalisesti @@ -191,13 +191,13 @@ Structured point clouds - Structured point clouds + Strukturoidut pistepilvet Triangulation of structured point clouds - Triangulation of structured point clouds + Rakenteellisten pistepilvien kolmiomittaus @@ -205,27 +205,27 @@ Fit plane - Fit plane + Sovita taso Fit cylinder - Fit cylinder + Sovita sylinteri Fit sphere - Fit sphere + Sovita pallo Fit polynomial surface - Fit polynomial surface + Sovita polynomin pinta View triangulation - View triangulation + Näytä kolmiomittaus @@ -235,17 +235,17 @@ Fit B-Spline - Fit B-Spline + Sovita B-käyrä Poisson reconstruction - Poisson reconstruction + Poisson pinnan rekonstruointi Segmentation - Segmentation + Segmentaatio @@ -253,29 +253,29 @@ Fit B-spline surface - Fit B-spline surface + Sovita B-käyrän pinta u-Direction - u-Direction + u-suunta Degree - Degree + Astetta Control points - Control points + Tarkastuspisteet v-Direction - v-Direction + v-suunta @@ -285,12 +285,12 @@ Iterations - Iterations + Iteraatiot Size factor - Size factor + Koon kerroin @@ -300,32 +300,32 @@ Total Weight - Total Weight + Kokonaispaino Length of gradient - Length of gradient + Kaltevuuden pituus Bending energy - Bending energy + Taivutusenergia Curvature variation - Curvature variation + Kaarevuuden vaihtelu User-defined u/v directions - User-defined u/v directions + Käyttäjän määrittelemät u/v suunnat Create placement - Create placement + Luo sijoittelu @@ -338,7 +338,7 @@ Please select a single placement object to get local orientation. - Please select a single placement object to get local orientation. + Valitse yksi paikkaobjekti saadaksesi paikallisen suunnan. @@ -352,27 +352,27 @@ Poisson - Poisson + Poisson-jakauma Parameters - Parameters + Muuttujat Octree depth - Octree depth + Oktreen syvyys Solver divide - Solver divide + Ratkaisun jako Samples per node - Samples per node + Näytteet solmua kohti @@ -391,12 +391,12 @@ Please select a point cloud or mesh. - Please select a point cloud or mesh. + Ole hyvä ja valitse pistepilvi tai verkkopinta. Please select a single point cloud. - Please select a single point cloud. + Valitse yksi pistepilvi. @@ -404,7 +404,7 @@ View triangulation failed - View triangulation failed + Näkymän kolmiomittaus epäonnistui @@ -417,7 +417,7 @@ Create compound - Create compound + Luo yhdiste @@ -432,12 +432,12 @@ Curvature tolerance - Curvature tolerance + Kaarteen toleranssi Distance to plane - Distance to plane + Etäisyys koneeseen @@ -447,7 +447,7 @@ Create mesh from unused triangles - Create mesh from unused triangles + Luo verkkopinta käyttämättömistä kolmioista @@ -455,7 +455,7 @@ Manual segmentation - Manual segmentation + Käsintehty segmentointi @@ -521,7 +521,7 @@ Detect - Detect + Tunnista @@ -551,17 +551,17 @@ Segmentation - Segmentation + Segmentaatio Cut segment from mesh - Cut segment from mesh + Leikkaa segmentti verkkopinnasta Hide segment - Hide segment + Piilota segmentti diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.qm index 6ff3a27399..85e189fec5 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts index 95ccbd7a32..0927ade302 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_hu.ts @@ -205,27 +205,27 @@ Fit plane - Fit plane + Sík illesztése Fit cylinder - Fit cylinder + Henger illesztése Fit sphere - Fit sphere + Gömb illesztése Fit polynomial surface - Fit polynomial surface + Polinom felület illesztése View triangulation - View triangulation + Háromtényezős nézet @@ -235,12 +235,12 @@ Fit B-Spline - Fit B-Spline + B-görbe illesztése Poisson reconstruction - Poisson reconstruction + Poisson felszín helyreállítás diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.qm index b57e5824a9..f3b57e0d8b 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.ts index 3d53501295..ec47cf9455 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_it.ts @@ -205,27 +205,27 @@ Fit plane - Fit plane + Adatta piano Fit cylinder - Fit cylinder + Adatta cilindro Fit sphere - Fit sphere + Adatta sfera Fit polynomial surface - Fit polynomial surface + Adatta superficie polinomiale View triangulation - View triangulation + Visualizza triangolazione @@ -235,12 +235,12 @@ Fit B-Spline - Fit B-Spline + Adatta B-Spline Poisson reconstruction - Poisson reconstruction + Ricostruzione di Poisson diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.qm index 547397d717..9ff4b355f2 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts index 6185f728b2..1df13b6962 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_nl.ts @@ -205,27 +205,27 @@ Fit plane - Fit plane + Pas in vlak Fit cylinder - Fit cylinder + Pas in cilinder Fit sphere - Fit sphere + Pas in bol Fit polynomial surface - Fit polynomial surface + Pas in polynoom vlak View triangulation - View triangulation + Bekijk de driehoekigheid @@ -235,12 +235,12 @@ Fit B-Spline - Fit B-Spline + Pas in B-Spline Poisson reconstruction - Poisson reconstruction + Poisson reconstructie diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.qm index dcf8589562..a3de264408 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.ts index 1901281d21..8105280c18 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_pt-BR.ts @@ -16,7 +16,7 @@ Approximate a cylinder - Approximate a cylinder + Aproximar um cilindro @@ -52,7 +52,7 @@ Approximate a polynomial surface - Approximate a polynomial surface + Aproximar uma superfície polinomial @@ -70,7 +70,7 @@ Approximate a sphere - Approximate a sphere + Aproximar uma esfera @@ -101,12 +101,12 @@ Wire from mesh boundary... - Wire from mesh boundary... + Arame a partir dos limites de uma malha... Create wire from mesh boundaries - Create wire from mesh boundaries + Criar arame a partir dos limites de uma malha @@ -155,12 +155,12 @@ From components - From components + A partir de componentes Create mesh segments from components - Create mesh segments from components + Cria segmentos de malha a partir de componentes @@ -173,12 +173,12 @@ Manual segmentation... - Manual segmentation... + Segmentação manual... Create mesh segments manually - Create mesh segments manually + Criar segmentos de malha manualmente @@ -205,27 +205,27 @@ Fit plane - Fit plane + Aproximar plano Fit cylinder - Fit cylinder + Aproximar cilindro Fit sphere - Fit sphere + Aproximar esfera Fit polynomial surface - Fit polynomial surface + Aproximar superfície polinomial View triangulation - View triangulation + Triangulação de exibição @@ -235,12 +235,12 @@ Fit B-Spline - Fit B-Spline + Aproximar B-Spline Poisson reconstruction - Poisson reconstruction + Reconstrução de superfície de Poisson @@ -325,7 +325,7 @@ Create placement - Create placement + Criar posicionamento @@ -391,7 +391,7 @@ Please select a point cloud or mesh. - Please select a point cloud or mesh. + Selecione uma nuvem de pontos ou uma malha. @@ -417,7 +417,7 @@ Create compound - Create compound + Criar composto @@ -432,7 +432,7 @@ Curvature tolerance - Curvature tolerance + Tolerância de curvatura @@ -447,7 +447,7 @@ Create mesh from unused triangles - Create mesh from unused triangles + Criar malha a partir de triângulos não utilizados @@ -521,7 +521,7 @@ Detect - Detect + Detectar @@ -561,7 +561,7 @@ Hide segment - Hide segment + Ocultar segmento diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.qm index b5b070b718..caefe1dd77 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.ts index f3c1a67e78..3c79dd9239 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sk.ts @@ -34,7 +34,7 @@ Approximate a plane - Odhadnuť rovinu + Odhadnúť rovinu @@ -137,7 +137,7 @@ Mesh segmentation... - Mesh segmentation... + Segmentácia siete... @@ -155,12 +155,12 @@ From components - From components + Z komponentov Create mesh segments from components - Create mesh segments from components + Vytvorí segmenty siete z komponentov @@ -173,12 +173,12 @@ Manual segmentation... - Manual segmentation... + Ručná segmentácia... Create mesh segments manually - Create mesh segments manually + Vytvorí segmenty siete ručne @@ -264,13 +264,13 @@ Degree - Degree + Stupeň Control points - Control points + Kontrolné body @@ -290,7 +290,7 @@ Size factor - Size factor + Faktor veľkosti @@ -300,7 +300,7 @@ Total Weight - Total Weight + Celková váha @@ -325,7 +325,7 @@ Create placement - Create placement + Vytvoriť umiestnenie @@ -333,12 +333,12 @@ Wrong selection - Chybný výber + Nesprávny výber Please select a single placement object to get local orientation. - Please select a single placement object to get local orientation. + Prosím, vyberte jeden objekt umiestnenia na získanie miestnej orientácie. @@ -357,7 +357,7 @@ Parameters - Parameters + Parametre @@ -372,7 +372,7 @@ Samples per node - Samples per node + Snímkov na uzol @@ -386,7 +386,7 @@ Wrong selection - Chybný výber + Nesprávny výber @@ -417,7 +417,7 @@ Create compound - Create compound + Vytvoriť celok @@ -437,7 +437,7 @@ Distance to plane - Distance to plane + Vzdialenosť k rovine @@ -447,7 +447,7 @@ Create mesh from unused triangles - Create mesh from unused triangles + Vytvoriť sieť z nevyužitých trojuholníkov @@ -455,7 +455,7 @@ Manual segmentation - Manual segmentation + Ručná segmentácia @@ -495,7 +495,7 @@ Clear - Vyčistiť + Vymazať @@ -521,7 +521,7 @@ Detect - Detect + Zistiť @@ -556,12 +556,12 @@ Cut segment from mesh - Cut segment from mesh + Odrezať segment zo siete Hide segment - Hide segment + Skryť segment diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.qm b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.qm index ef6bfd0bf5..04735ac27f 100644 Binary files a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.qm and b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.qm differ diff --git a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts index a14d89cf67..e4db5166da 100644 --- a/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts +++ b/src/Mod/ReverseEngineering/Gui/Resources/translations/ReverseEngineering_sv-SE.ts @@ -155,7 +155,7 @@ From components - From components + Från komponenter @@ -561,7 +561,7 @@ Hide segment - Hide segment + Dölj segment diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm index 2a343fac9b..8cf68acef5 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts index 2dd77438c4..b214f411b7 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_fi.ts @@ -246,7 +246,7 @@ Set the default orientation for subsequent commands for waypoint creation - Set the default orientation for subsequent commands for waypoint creation + Aseta oletussuunta myöhemmille komennoille reittipisteen luontia varten @@ -264,7 +264,7 @@ Set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation - Set the default values for speed, acceleration and continuity for subsequent commands of waypoint creation + Aseta oletusarvot nopeudelle, lisäykselle ja jatkuvuudelle myöhempien komentojen reittipisteen luontia varten @@ -373,7 +373,7 @@ Select one Robot to set home position - Select one Robot to set home position + Valitse yksi Robotti asettaaksesi aloitussijainnin @@ -397,13 +397,13 @@ You need at least two waypoints in a trajectory to simulate. - You need at least two waypoints in a trajectory to simulate. + Tarvitset ainakin kaksi reittipistettä reitin varrella simuloidaksesi. KRL file - KRL file + KRL- tiedosto @@ -441,7 +441,7 @@ Set default speed - Set default speed + Aseta oletusnopeus @@ -451,7 +451,7 @@ Set default continuity - Set default continuity + Aseta oletus jatkuvuudelle @@ -461,7 +461,7 @@ Set default acceleration - Set default acceleration + Aseta oletuskiihtyvyys @@ -476,7 +476,7 @@ Modify - Modify + Muokkaa @@ -486,7 +486,7 @@ Please visit %1 and copy the files to %2 - Siirry %1 ja kopioi tiedost %2:oon + Siirry %1: een ja kopioi sieltä tiedostot %2: oon @@ -610,7 +610,7 @@ Tool: (0,0,400,0,0,0) - Tool: (0,0,400,0,0,0) + Työkalu: (0,0,400,0,0,0) @@ -770,7 +770,7 @@ Cluster: 0 - Klusteri: 0 + Ryhmittely: 0 diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_sk.qm b/src/Mod/Robot/Gui/Resources/translations/Robot_sk.qm index 9380fafbbc..13b7b598f2 100644 Binary files a/src/Mod/Robot/Gui/Resources/translations/Robot_sk.qm and b/src/Mod/Robot/Gui/Resources/translations/Robot_sk.qm differ diff --git a/src/Mod/Robot/Gui/Resources/translations/Robot_sk.ts b/src/Mod/Robot/Gui/Resources/translations/Robot_sk.ts index a84e278a9e..17e1376442 100644 --- a/src/Mod/Robot/Gui/Resources/translations/Robot_sk.ts +++ b/src/Mod/Robot/Gui/Resources/translations/Robot_sk.ts @@ -368,7 +368,7 @@ Wrong selection - Chybný výber + Nesprávny výber @@ -409,7 +409,7 @@ All Files - All Files + Všetky súbory diff --git a/src/Mod/Ship/resources/translations/Ship_af.ts b/src/Mod/Ship/resources/translations/Ship_af.ts index 449b42cb3a..8c204bf782 100644 --- a/src/Mod/Ship/resources/translations/Ship_af.ts +++ b/src/Mod/Ship/resources/translations/Ship_af.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Ship design - + Weights Weights - + True if it is a valid ship instance, False otherwise True if it is a valid ship instance, False otherwise - + Ship length [m] Ship length [m] - + Ship breadth [m] Ship breadth [m] - + Ship draft [m] Ship draft [m] - + Set of external faces of the ship hull Set of external faces of the ship hull - + Set of weight instances Set of weight instances - + Set of tank instances Set of tank instances - + Set of load conditions Set of load conditions @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Areas curve - + Plot the transversal areas curve Plot the transversal areas curve @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Create a new ship - + Create a new ship instance on top of the hull geometry Create a new ship instance on top of the hull geometry @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatics - + Plot the ship hydrostatics Plot the ship hydrostatics @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Load an example ship geometry - + Load an example ship hull geometry. Load an example ship hull geometry. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Outline draw - + Plots the ship hull outline draw Plots the ship hull outline draw @@ -122,42 +122,42 @@ ship_areas - + Draft Draft - + Displacement Displacement - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - + Trim angle Trim angle - + Number of points Aantal punte - + Areas curve tool number of points Areas curve tool number of points @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tank capacity curve - + Plot the tank capacity curve (level-volume curve) Plot the tank capacity curve (level-volume curve) - + Plot the tank capacity curve Plot the tank capacity curve - + Number of points Aantal punte @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Computing external faces - + Computing sections Computing sections - + Any valid ship section found Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) - + Plot module is disabled, tools cannot graph output curves Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - + A tank instance must be selected before using this tool (no objects selected) A tank instance must be selected before using this tool (no objects selected) - + More than one tank have been selected (the extra tanks will be ignored) More than one tank have been selected (the extra tanks will be ignored) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) A tank instance must be selected before using this tool (no valid tank found at the selected objects) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) A loading condition instance must be selected before using this tool (no objects selected) - + Wrong Ship label! (no instances labeled as'{}' found) Wrong Ship label! (no instances labeled as'{}' found) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ambiguous Ship label! ({} instances labeled as'{}' found) - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Wrong Weight label! (no instances labeled as'{}' found) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ambiguous Weight label! ({} instances labeled as'{}' found) - + Invalid Weight! (the object labeled as'{}' is not a weight) Invalid Weight! (the object labeled as'{}' is not a weight) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Invalid Tank! (the object labeled as'{}' is not a tank) - + Computing capacity curves Computing capacity curves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line Base line - + Free surface Free surface - + Forward perpendicular Forward perpendicular - + After perpendicular After perpendicular - + Main frame Main frame - + Create a new ship Create a new ship - + Length Lengte - + Breadth Breadth - + Draft Draft @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ curve computation - + Plot the GZ curve Plot the GZ curve - + Maximum angle Maximum angle - + Number of points Aantal punte - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Vernou - + Minimum draft Minimum draft - + Maximum draft Maximum draft - + Number of points Aantal punte - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -535,12 +535,12 @@ ship_load - + Load example ship Load example ship - + Select ship example geometry Select ship example geometry @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Create a new loading condition - + Create a new load condition spreadsheet Create a new load condition spreadsheet @@ -561,52 +561,52 @@ ship_outline - + Outline draw Outline draw - + Auto create Auto create - + Delete all sections Delete all sections - + Create sections Create sections - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Water lines - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise True if it is a valid tank instance, False otherwise - + Create a new tank Create a new tank - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects No solids found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Ship Ship @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Create a new ship weight - + True if it is a valid weight instance, False otherwise True if it is a valid weight instance, False otherwise - + Mass [kg] Mass [kg] - + Linear density [kg / m] Linear density [kg / m] - + Density [kg / m^3] Density [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Weight objects can only be created on top of its geometry (no objects selected) - + No geometrical shapes found in the selected objects No geometrical shapes found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Create a new weight Create a new weight - + Ship Ship - + Mass Mass - + Linear density Linear density - + Area density Area density - + Density Density - + Area density [kg / m^2] Area density [kg / m^2] - + Unknown object shapes selected Unknown object shapes selected diff --git a/src/Mod/Ship/resources/translations/Ship_ar.ts b/src/Mod/Ship/resources/translations/Ship_ar.ts index 01d9017f85..2b66ee7f43 100644 --- a/src/Mod/Ship/resources/translations/Ship_ar.ts +++ b/src/Mod/Ship/resources/translations/Ship_ar.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design تصميم السفينة - + Weights أوزان - + True if it is a valid ship instance, False otherwise صحيح اذا كان نموذج سفينة صالح , خطأ غير ذلك - + Ship length [m] طول السفينة [م] - + Ship breadth [m] اتساع السفينة [م] - + Ship draft [m] مشروع السفينة [م] - + Set of external faces of the ship hull مجموعة من الوجوه الخارجية لهيكل السفينة - + Set of weight instances مجموعة من نماذج الأوزان - + Set of tank instances مجموعة من نماذج الخزانات - + Set of load conditions مجموعة من شروط التحميل @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve منحنى المناطق - + Plot the transversal areas curve ارسم منحنى المناطق المستعرضة @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship إنشاء سفينة جديدة - + Create a new ship instance on top of the hull geometry إنشاء كائن سفينة جديد في قمة هندسة هيكل السفينة @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics هيدروستاتيكي - + Plot the ship hydrostatics ارسم السفينة الهيدروستاتيكية @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry تحميل مثال هندسة سفينة - + Load an example ship hull geometry. تحميل مثال هندسة هيكل سفينة. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw رسم الحدود - + Plots the ship hull outline draw يرسم رسم حدود هيكل السفينة @@ -122,42 +122,42 @@ ship_areas - + Draft مسودة - + Displacement الإزاحة - + Areas curve tool draft selected [m] تم تحديد مسودة أداة المنحنى[m] - + Plot the transversal areas curve ارسم منحنى المناطق المستعرضة - + Areas curve tool trim selected [deg] تم تحديد منطقة أداة اقتطاع المنحنى[deg] - + Trim angle تقليم زاوية - + Number of points عدد النقاط - + Areas curve tool number of points منطقة أداة منحنى مجموعة نقاط @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve منحنى سعة الخزان - + Plot the tank capacity curve (level-volume curve) رسم منحنى سعة الخزان (مستوى- حجم منحنى) - + Plot the tank capacity curve رسم منحنى سعة الخزان - + Number of points عدد النقاط @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool الرجاء إنشاء أو تحميل هندسة هيكل سفينة قبل استخدام هذه الأداة - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) يمكن فقط إنشاء كائنات السفينة في قمة هندسة الهيكل (لم يتم العثور على صلب في الكائنات المحددة) - + Computing hydrostatics الحوسبة الهيدروستاتيكية - + Computing external faces الحوسبة الوجوه الخارجية - + Computing sections مقاطع الحوسبة - + Any valid ship section found أي مقطع سفينة صالح موجود - + Ship objects can only be created on top of hull geometry (no objects selected) يمكن فقط إنشاء كائنات السفينة في قمة هندسة الهيكل (لا يوجد كائنات محددة) - + A ship instance must be selected before using this tool (no objects selected) يجب تحديد نموذج سفينة قبل استخدام هذه الأداة (لا يوجد كائنات محددة) - + More than one ship have been selected (the extra ships will be ignored) أكثر من سفينة واحدة تم تحديدها (سيتم تجاهل السفن الإضافية) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) يجب تحديد نموذج سفينة قبل استخدام هذه الأداة (لم يتم العثور على نموذج صالح في الكائنات المحددة) - + Plot module is disabled, so I cannot perform the plot تم تعطيل وحدة الرسم, حيث لا أستطيع تنفيذ الرسم - + A ship instance must be selected before use this tool (no objects selected) يجب تحديد نموذج سفينة قبل استخدام هذه الأداة (لا يوجد كائنات محددة) - + More than one ship has been selected (just the first one will be used) اكثر من سفينة واحدة تم تحديدها (سيتم استخدام اول واحدة فقط) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) يجب تحديد نموذج سفينة قبل استخدام هذه الأداة (لم يتم العثور على سفينة صالحة في الكائنات المحددة) - + Plot module is disabled, tools cannot graph output curves وحدة القياس معطلة، الأداة لايمكنها الرسم خارج المنحنى - + Failure detecting external faces from the ship object فشل الكشف عن وجوه خارجية من كائن السفينة - + A tank instance must be selected before using this tool (no objects selected) يجب تحديد نموذج خزان قبل استخدام هذه الأداة (لا يوجد كائنات محددة) - + More than one tank have been selected (the extra tanks will be ignored) اكثر من خزان واحد تم تحديده (الخزانات الإضافية سيتم تجاهلها) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) يجب تحديد نموذج خزان قبل استخدام هذه الأداة (لم يتم العثور على خزان صالح في الكائنات المحددة) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) يجب تحديد تحميل نموذج شرط قبل استخدام هذه الأداة (لا يوجد كائنات محددة) - + Wrong Ship label! (no instances labeled as'{}' found) تسمية سفينة خاطئة! (لم يتم العثور على نماذج باسم '{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ambiguous Ship label! ({} instances labeled as'{}' found) - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) يجب إختيار شرط الحمولة قبل إستعمال هذه الأداة (لم يتم العثور على أي شرط صالح للحمولة في العناصر(object) التي تم تحديدها) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Wrong Weight label! (no instances labeled as'{}' found) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ambiguous Weight label! ({} instances labeled as'{}' found) - + Invalid Weight! (the object labeled as'{}' is not a weight) Invalid Weight! (the object labeled as'{}' is not a weight) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Invalid Tank! (the object labeled as'{}' is not a tank) - + Computing capacity curves Computing capacity curves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line Base line - + Free surface Free surface - + Forward perpendicular Forward perpendicular - + After perpendicular After perpendicular - + Main frame الإطار الرئيسي - + Create a new ship إنشاء سفينة جديدة - + Length الطول - + Breadth إتساع - + Draft مسودة @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation حساب منحنى GZ - + Plot the GZ curve رسم منحنى GZ - + Maximum angle أقصى زاوية - + Number of points عدد النقاط - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Trim - + Minimum draft مشروع الحد الأدنى - + Maximum draft مشروع الحد الأقصى - + Number of points عدد النقاط - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -535,12 +535,12 @@ ship_load - + Load example ship تحميل مثال سفينة - + Select ship example geometry تحديد مثال هندسة سفينة @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition إنشاء شرط تحميل جديد - + Create a new load condition spreadsheet إنشاء جدول تحميل شرط جديد @@ -561,52 +561,52 @@ ship_outline - + Outline draw رسم الحدود - + Auto create إنشاء تلقائي - + Delete all sections حذف كل الأقسام - + Create sections إنشاء أقسام - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines خطوط المياه - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] وضعية خط المياه [م] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise صحيح إذا كان نموذج خزان صالح, خطأ غير ذلك - + Create a new tank إنشاء خزان جديد - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects لا يوجد المواد الصلبة في الكائنات المحددة - + There are not ship objects to create weights into them لا توجد كائنات سفينة لإنشاء أوزان فيها - + Ship سفينة @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight إنشاء وزن سفينة جديد - + True if it is a valid weight instance, False otherwise صحيح إذا كان نموذج وزن صالح, خطأ غير ذلك - + Mass [kg] كتلة [كيلو جرام] - + Linear density [kg / m] كثافة خطية [كج / م] - + Density [kg / m^3] الكثافة [كيلو جرام / م ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) يمكن فقط إنشاء كائنات وزن في قمة هندسته (لا يوجد كائنات محددة) - + No geometrical shapes found in the selected objects لا يوجد أشكال هندسية في الكائنات المحددة - + There are not ship objects to create weights into them لا توجد كائنات سفينة لإنشاء أوزان فيها - + Create a new weight إنشاء وزن جديد - + Ship سفينة - + Mass كتلة - + Linear density كثافة خطية - + Area density كثافة منطقة - + Density كثافة - + Area density [kg / m^2] كثافة منطقة [كج / م^2] - + Unknown object shapes selected كائن أشكال غير معروف محدد diff --git a/src/Mod/Ship/resources/translations/Ship_ca.ts b/src/Mod/Ship/resources/translations/Ship_ca.ts index 134aef9b26..ff810ab1f5 100644 --- a/src/Mod/Ship/resources/translations/Ship_ca.ts +++ b/src/Mod/Ship/resources/translations/Ship_ca.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Diseny naval - + Weights Pes - + True if it is a valid ship instance, False otherwise Cert si és una instància de vaixell vàlid, fals altrament - + Ship length [m] Nau [m] de longitud - + Ship breadth [m] Manega del Vaixell [m] - + Ship draft [m] Projecte de vaixell [m] - + Set of external faces of the ship hull Conjunt de cares externs del casc del vaixell - + Set of weight instances Conjunt d'instàncies de pes - + Set of tank instances Conjunt d'instàncies de tank - + Set of load conditions Conjunt de condicions de càrrega @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Corba de zones - + Plot the transversal areas curve Traçat de la corba d'àrees transversals @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Crear un nou vaixell - + Create a new ship instance on top of the hull geometry Crea una nova instància de vaixell sobre la geometria del casc @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatics - + Plot the ship hydrostatics Dibuixar hidrostàtica del barco @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Carregar una geometria de vaixell d'exemple - + Load an example ship hull geometry. Carregar una geometria de casc de vaixell exemple. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Dibuix del contorn - + Plots the ship hull outline draw El vaixell buc pla de seccions @@ -122,42 +122,42 @@ ship_areas - + Draft Calat - + Displacement Desplaçament - + Areas curve tool draft selected [m] Calat [m] para calcular la curva de áreas - + Plot the transversal areas curve Traçat de la corba d'àrees transversals - + Areas curve tool trim selected [deg] Eina per ajustar la corba d'àrea seleccionades [graus] - + Trim angle Ajustar angle - + Number of points Nombre de Punts - + Areas curve tool number of points Eina de Area corba nombre de punts @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Corba de capacitat de tanc - + Plot the tank capacity curve (level-volume curve) Traçat de la corba de capacitat de tanc (corba de nivell de volum) - + Plot the tank capacity curve Traçat de la corba de capacitat del tanc - + Number of points Nombre de Punts @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Crea o carrega una geometria de buc de vaixell abans d'utilitzar aquesta eina - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Els objectes vaixell només es poden crear sobre una geometria de buc (no s'ha trobat cap sòlid en els objectes seleccionats) - + Computing hydrostatics Càlcul de les hidrostàtiques - + Computing external faces Càlcul de les cares externes - + Computing sections Càlcul de seccions - + Any valid ship section found No s'ha trobat cap secció vàlida de vaixell - + Ship objects can only be created on top of hull geometry (no objects selected) Els objectes vaixell només es poden crear sobre una geometria de buc (no s'ha seleccionat cap objecte) - + A ship instance must be selected before using this tool (no objects selected) Cal seleccionar una instància de vaixell abans d'utilitzar aquesta eina (no s'ha seleccionat cap objecte) - + More than one ship have been selected (the extra ships will be ignored) S'ha seleccionat més d'un vaixell (els vaixells addicionals s'ignoraran) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Cal seleccionar una instància de vaixell abans d'utilitzar aquesta eina (no s'ha trobat cap vaixell vàlid en els objectes seleccionats) - + Plot module is disabled, so I cannot perform the plot El mòdul de gràfiques no està habilitat, per tant no es pot realitzar el traçat - + A ship instance must be selected before use this tool (no objects selected) Cal seleccionar una instància de vaixell abans d'utilitzar aquesta eina (no s'ha seleccionat cap objecte) - + More than one ship has been selected (just the first one will be used) S'ha seleccionat més d'un vaixell (només el primer s'utilitzarà) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Cal seleccionar una instància de vaixell abans d'utilitzar aquesta eina (no s'ha trobat cap vaixell vàlid en els objectes seleccionats) - + Plot module is disabled, tools cannot graph output curves El mòdul de gràfiques no està habilitat, per tant no es poden traçar les corbes de sortida - + Failure detecting external faces from the ship object Ha fallat la detecció de les cares externes de l'objecte vaixell - + A tank instance must be selected before using this tool (no objects selected) Cal seleccionar una instància de tanc abans d'utilitzar aquesta eina (no s'ha seleccionat cap objecte) - + More than one tank have been selected (the extra tanks will be ignored) S'ha seleccionat més d'un tanc (els tancs addicionals s'ignoraran) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Cal seleccionar una instància de tanc abans d'utilitzar aquesta eina (no s'ha trobat cap tanc vàlid en els objectes seleccionats) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position L'operació de volum del tanc ha fallat. L'eina tornarà a intentar-ho movent lleugerament la posició de la superfície lliure - + A loading condition instance must be selected before using this tool (no objects selected) Cal seleccionar una instància de condició de càrrega abans d'utilitzar aquesta eina (no s'ha seleccionat cap objecte) - + Wrong Ship label! (no instances labeled as'{}' found) L'etiqueta del vaixell és incorrecta (no s'han trobat instàncies etiquetades com a '{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) L'etiqueta del vaixell és ambigua (s'han trobat {} instàncies etiquetades com a '{}') - + More than one loading condition have been selected (the extra loading conditions will be ignored) S'ha seleccionat més d'una condició de càrrega (les condicions de càrrega addicionals s'ignoraran) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Cal seleccionar una instància de condició de càrrega abans d'utilitzar aquesta eina (no s'ha trobat cap condició de càrrega vàlida en els objectes seleccionats) - + Too much weight! The ship will never displace water enough Massa pes. El vaixell no desplaçarà mai prou aigua - + Wrong Weight label! (no instances labeled as'{}' found) L'etiqueta del pes és incorrecta (no s'han trobat instàncies etiquetades com a '{}') - + Ambiguous Weight label! ({} instances labeled as'{}' found) L'etiqueta del pes és ambigua (s'han trobat {} instàncies etiquetades com a '{}') - + Invalid Weight! (the object labeled as'{}' is not a weight) El pes no és vàlid (l'objecte etiquetat com a '{}' no és un pes) - + Wrong Tank label! (no instances labeled as'{}' found) L'etiqueta del tanc és incorrecta (no s'han trobat instàncies etiquetades com a '{}') - + Ambiguous Tank label! ({} instances labeled as'{}' found) L'etiqueta del tanc és ambigua (s'han trobat {} instàncies etiquetades com a '{}') - + Invalid Tank! (the object labeled as'{}' is not a tank) El tanc no és vàlid (l'objecte etiquetat com a '{}' no és un tanc) - + Computing capacity curves Càlcul de les corbes de capacitat - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position L'operació booleana ha fallat quan intentava obtindre la part sota l'aigua. L'eina tornarà a intentar aquesta operació movent lleugerament la posició de la superfície lliure - + Part.OCCError: Transversal area computation failed Part.OCCError: el càlcul de l'àrea transversal ha fallat - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: s'ha trobat un volum nul durant el càlcul del desplaçament! - + Part.OCCError: Floating area cannot be computed Part.OCCError: no es pot calcular l'àrea flotant - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: s'ha trobat una àrea nul·la durant el càlcul de l'àrea flotant! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: no es pot calcular la quaderna mestra - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: s'ha trobat una àrea nul·la durant el càlcul del coeficient de l'àrea de la quaderna mestra! @@ -391,47 +391,47 @@ ship_create - + Base line Línia de base - + Free surface Superfície lliure - + Forward perpendicular Perpendicular de proa - + After perpendicular Perpendicular de popa - + Main frame Quaderna mestra - + Create a new ship Crear un nou vaixell - + Length Longitud - + Breadth Mànega - + Draft Calat @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Càlcul de la corba GZ - + Plot the GZ curve Traça la corba GZ - + Maximum angle Angle màxim - + Number of points Nombre de Punts - + Variable trim Assentamnet variable - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time El vaixell es girarà a l'angle d'assentament d'equilibri per a cada angle de balanceig. Això augmentarà significativament el temps de càlcul requerit - + GZ curve tool angle selected [deg] Angle seleccionat de l'eina de la corba GZ [graus] - + GZ curve tool number of points selected Nombre de punts seleccionat per a l'eina de la corba GZ - + GZ curve tool variable trim angle selection Selecció de l'angle d'assentament variable de l'eina de la corba GZ @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Traça les hidrostàtiques - + Trim Retallar - + Minimum draft Calat mínim - + Maximum draft Calat màxim - + Number of points Nombre de Punts - + Hydrostatics tool trim selected Assentament seleccionat per al càlcul d'hidrostàtiques - + Hydrostatics tool minimum draft selected [m] Calat mínim seleccionat per al càlcul d'hidrostàtiques [m] - + Hydrostatics tool maximum draft selected [m] Calat màxim seleccionat per al càlcul d'hidrostàtiques [m] - + Hydrostatics tool number of points selected Nombre de punts seleccionat per al càlcul d'hidrostàtiques @@ -535,12 +535,12 @@ ship_load - + Load example ship Carrega un exemple de vaixell - + Select ship example geometry Seleccioneu un exemple de geometria de vaixell @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Crea una nova condició de càrrega - + Create a new load condition spreadsheet Crea un nou full de càlcul de condició de càrrega @@ -561,52 +561,52 @@ ship_outline - + Outline draw Dibuix del contorn - + Auto create Crea automàticament - + Delete all sections Eliminar totes les seccions - + Create sections Crea seccions - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Línies de flotació - + Transversal section positions [m] Posicions de les seccions transversals [m] - + Longitudinal section positions [m] Posicions de les seccions longitudinals [m] - + Water line positions [m] Posicions de les línies de flotació [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Cert si és una instància de tanc vàlid, fals altrament - + Create a new tank Crea un tanc nou - + Tanks objects can only be created on top of its geometry (no objects selected) Els objectes tanc només es poden crear sobre la seua geometria (no s'ha seleccionat cap objecte) - + No solids found in the selected objects No s'ha trobat cap sòlid en els objectes seleccionats - + There are not ship objects to create weights into them No hi ha cap objecte vaixell per a crear-hi pesos dins - + Ship Vaixell @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Crea un nou pes de vaixell - + True if it is a valid weight instance, False otherwise Cert si és una instància de pes vàlid, fals altrament - + Mass [kg] Massa [kg] - + Linear density [kg / m] Densitat lineal [kg/m] - + Density [kg / m^3] Densitat [kg/m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Els objectes pes només es poden crear sobre la seua geometria (no s'ha seleccionat cap objecte) - + No geometrical shapes found in the selected objects No s'ha trobat cap forma geomètrica en els objectes seleccionats - + There are not ship objects to create weights into them No hi ha cap objecte vaixell per a crear-hi pesos dins - + Create a new weight Crea un pes nou - + Ship Vaixell - + Mass Massa - + Linear density Densitat lineal - + Area density Densitat de l'àrea - + Density Densitat - + Area density [kg / m^2] Densitat de l'àrea [kg/m^2] - + Unknown object shapes selected S'han seleccionat formes d'objecte desconegudes diff --git a/src/Mod/Ship/resources/translations/Ship_cs.ts b/src/Mod/Ship/resources/translations/Ship_cs.ts index 937e855bcb..0d48cf5d75 100644 --- a/src/Mod/Ship/resources/translations/Ship_cs.ts +++ b/src/Mod/Ship/resources/translations/Ship_cs.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Návrh lodi - + Weights Hmotnosti - + True if it is a valid ship instance, False otherwise Pravda pokud je vybrána platná instance lodi, jinak Nepravda - + Ship length [m] Délka lodi [m] - + Ship breadth [m] Šířka lodi [m] - + Ship draft [m] Ponor lodi [m] - + Set of external faces of the ship hull Sada vnějších ploch trupu lodi - + Set of weight instances Sada instancí hmotnosti - + Set of tank instances Sada instancí nádrží - + Set of load conditions Množina zatěžovacích podmínek @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Oblasti křivky - + Plot the transversal areas curve Vykreslí křivku příčných průřezových ploch @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Vytvořit novou loď - + Create a new ship instance on top of the hull geometry Vytvoří novou instanci lodi na geometrii trupu @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatika - + Plot the ship hydrostatics Vykreslí hydrostatiku lodi @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Načíst příklad geometrie lodi - + Load an example ship hull geometry. Otevře příklad geometrie trupu lodi. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Kreslení obrysu - + Plots the ship hull outline draw Vykreslí řezy obrysu trupu lodi @@ -122,42 +122,42 @@ ship_areas - + Draft Ponor - + Displacement Posunutí - + Areas curve tool draft selected [m] Vybrán nástroj Křivka ploch [m] - + Plot the transversal areas curve Vykreslí křivku příčných průřezových ploch - + Areas curve tool trim selected [deg] Vybrán nástroj průřezových křivek [deg] - + Trim angle Úhel sklonu - + Number of points Počet bodů - + Areas curve tool number of points Počet bodů nástroje pro křivky příčných průřezů @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Křivka kapacity nádrže - + Plot the tank capacity curve (level-volume curve) Vykreslí křivku kapacity nádrže (křivka hladina-objem) - + Plot the tank capacity curve Vykreslit křivku kapacity nádrže - + Number of points Počet bodů @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Prosím, vytvořte nebo otevřete geometrii trupu lodi před použitím tohoto nástroje - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Lodní objekty mohou být vytvořeny pouze na geometrii trupu (mezi vybranými objekty nebylo nalezeno těleso) - + Computing hydrostatics Počítaní hydrostatiky - + Computing external faces Výpočet vnějších ploch - + Computing sections Výpočet průřezů - + Any valid ship section found Nebyl nalezen platný řez lodi - + Ship objects can only be created on top of hull geometry (no objects selected) Lodní objekty mohou být vytvořeny pouze na geometrii trupu (nebyl vybrán žádný objekt) - + A ship instance must be selected before using this tool (no objects selected) Musí být vybrána instance lodi před použitím tohoto nástroje (nebyl vybrán žádný objekt) - + More than one ship have been selected (the extra ships will be ignored) Je vybráno více než jedna loď (lodě navíc budou ignorovány) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Musí být vybrána instance lodi před použitím tohoto nástroje (ve vybraných objektech není platná loď) - + Plot module is disabled, so I cannot perform the plot modul Graf je deaktivován, nemohu vykresit graf - + A ship instance must be selected before use this tool (no objects selected) Musí být vybrána instance lodi před použitím tohoto nástroje (nebyl vybrán žádný objekt) - + More than one ship has been selected (just the first one will be used) Je vybráno více než jedna loď (bude použita první z nich) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Musí být vybrána instance lodi před použitím tohoto nástroje (ve vybraných objektech byla nalezena neplatná loď) - + Plot module is disabled, tools cannot graph output curves modul Graf je deaktivován, nástroj nemůže vykreslit výsledné křivky - + Failure detecting external faces from the ship object Selhala detekce vnějších ploch z objektu lodi - + A tank instance must be selected before using this tool (no objects selected) Instance nádrže musí být vybrána před použitím tohoto nástroje (nejsou vybrány objekty) - + More than one tank have been selected (the extra tanks will be ignored) Je vybráno více než jedna nádrž (nádrže navíc budou ignorovány) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Instance nádrže musí být vybrána před použitím tohoto nástroje (mezi vybranými objekty nebyla nalezena platná nádrž) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Operace objemu nádrže se nezdařila. Nástroj se o to znovu pokouší s mírným posunem pozice volného povrchu - + A loading condition instance must be selected before using this tool (no objects selected) Instance podmínky zatížení musí být vybrána před použitím tohoto nástroje (nejsou vybrány objekty) - + Wrong Ship label! (no instances labeled as'{}' found) Chybný popisek loďi! (žádné instance označena jako "{}" nalezena) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Nejednoznačný popisek loďi! (instance {} označené jako "{}" nalezeny) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Vybrána více než jedna hodnota výtlaku (hodnota výtlaku, která je navíc bude ignorována) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Hodnot výtlaku musí být před použitím tohoto nástroje vybrána ( nenalezena správná hodnota u vybraného objektu) - + Too much weight! The ship will never displace water enough Příliš těžké! Loď nikdy nebude mít dostatečný výtlak - + Wrong Weight label! (no instances labeled as'{}' found) Chybný popisek váhy! (žádné instance označena jako "{}" nalezena) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Nejednoznačný popisek váhy! (instance {} označené jako "{}" nalezeny) - + Invalid Weight! (the object labeled as'{}' is not a weight) Nesprávná váha! (objekt označen jako '{}' nemá váhu) - + Wrong Tank label! (no instances labeled as'{}' found) Chybný popisek nádrže! (žádná instance označena jako "{}" nalezena) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Nejednoznačný popisek nádrže! (instance {} označené jako "{}" nalezeny) - + Invalid Tank! (the object labeled as'{}' is not a tank) Nesprávná Nádrž! (objekt označen jako '{}' není nádrž) - + Computing capacity curves Výpočet křivky kapacity - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Booleovská operace selhala při pokusu o získání strany pod hladinou. Nástroj znovu zkouší tuto operaci pomocí malého posunu pozice volné plochy - + Part.OCCError: Transversal area computation failed Part.OCCError: selhal výpočet příčné plochy - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Byl zjištěn nulový objem při výpočtu posunutí! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Plovoucí plocha nemůže být vypočtena - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Byla zjištěna nulová plocha při výpočtu plovoucí plochy! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Plocha hlavního rámce nemůže být vypočtena - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Byla zjištěna nulová plocha při výpočtu koeficientu rámové plochy! @@ -391,47 +391,47 @@ ship_create - + Base line Základní čára - + Free surface Volný povrch - + Forward perpendicular Přední svislice - + After perpendicular Zadní svislice - + Main frame Hlavní žebro - + Create a new ship Vytvořit novou loď - + Length Délka - + Breadth Šíře - + Draft Ponor @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Výpočet křivky GZ - + Plot the GZ curve Nakreslit křivku GZ - + Maximum angle Maximální úhel - + Number of points Počet bodů - + Variable trim Proměnná střihu - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Loď bude natočena do rovnovážného úhlu podélného sklonu pro každý příčný náklon, což významně zvýší potřebný výpočtový čas - + GZ curve tool angle selected [deg] Vybrán nástroj GZ křivky [deg] - + GZ curve tool number of points selected Vybrán nástroj GZ křivky pro několik bodů - + GZ curve tool variable trim angle selection Výběř nástroje GZ křivky pro proměnný podélný sklon @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Nakreslit hydrostatiky - + Trim Oříznout - + Minimum draft Minimální ponor - + Maximum draft Maximální ponor - + Number of points Počet bodů - + Hydrostatics tool trim selected Hydrostatický nástroj ořezu vybrán - + Hydrostatics tool minimum draft selected [m] Hydrostatický nástroj minimálního ponoru vybrán [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatický nástroj maximálního ponoru vybrán [m] - + Hydrostatics tool number of points selected Hydrostatický nástroj počtu bodů vybrán @@ -535,12 +535,12 @@ ship_load - + Load example ship Načíst vzorovou loď - + Select ship example geometry Vyterte vzorovou geometrii lodi @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Vytvoří nové podmínky zatížení - + Create a new load condition spreadsheet Vytvoří tabulku nových podmínek zatížení @@ -561,52 +561,52 @@ ship_outline - + Outline draw Kreslení obrysu - + Auto create Automatické vytvoření - + Delete all sections Vymazat všechny průřezy - + Create sections Vytvořit průřezy - + Transversal Příčný - + Longitudinal Podélné - + Water lines Vodorysky - + Transversal section positions [m] Pozice příčných průřezů [m] - + Longitudinal section positions [m] Podélný řez poloha [m] - + Water line positions [m] Poloha vodní hladiny [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Pravda, pokud je vybrána platná instance nádrže, jinak Nepravda - + Create a new tank Vytvoří novou nádrž - + Tanks objects can only be created on top of its geometry (no objects selected) Objekty nádrží mohou být vytvořeny pouze na jejich geometrii (nejsou vybrány objekty) - + No solids found in the selected objects Ve vybraných objektech nebyla nalezena tělesa - + There are not ship objects to create weights into them Nejsou zde objekty lodi pro vytvoření jejich hmotností - + Ship Loď @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Vytvoří novou hmotnost lodi - + True if it is a valid weight instance, False otherwise Pravda, pokud je platná instance hmotnosti, jinak Nepravda - + Mass [kg] Hmotnost [kg] - + Linear density [kg / m] Lineární hustota [kg / m] - + Density [kg / m^3] Hustota [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Objekty hmotnosti mohou být vytvořeny pouze na jejich geometrii (nejsou vybrány objekty) - + No geometrical shapes found in the selected objects Ve vybraných objektech nebyly nalezeny geometrické tvary - + There are not ship objects to create weights into them Nejsou zde objekty lodi pro vytvoření jejich hmotností - + Create a new weight Vytvořit novou hmotnost - + Ship Loď - + Mass Hmotnost - + Linear density Lineární hustota - + Area density Plošná hustota - + Density Hustota - + Area density [kg / m^2] Plošná hustota [kg / m^2] - + Unknown object shapes selected Jsou vybrány neznámé objekty tvarů diff --git a/src/Mod/Ship/resources/translations/Ship_de.ts b/src/Mod/Ship/resources/translations/Ship_de.ts index 8e7b056afc..304516b797 100644 --- a/src/Mod/Ship/resources/translations/Ship_de.ts +++ b/src/Mod/Ship/resources/translations/Ship_de.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Schiffsentwurf - + Weights Massen - + True if it is a valid ship instance, False otherwise True, falls es eine gültige Schiffs-Instanz ist, ansonsten False - + Ship length [m] Schiffslänge [m] - + Ship breadth [m] Schiffsbreite [m] - + Ship draft [m] Schiffsentwurf [m] - + Set of external faces of the ship hull Satz von externen Flächen des Schiffsrumpfes - + Set of weight instances Menge von Massen - + Set of tank instances Menge von Tanks - + Set of load conditions Gruppe von Beladungszuständen @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Flächeninhalt Kurvenlinie - + Plot the transversal areas curve Schaubild der transversal Flächenkurve erstellen @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Erstelle ein neues Schiff - + Create a new ship instance on top of the hull geometry Erstelle eine neue Schiffsinstanz über der Rumpfgeometrie @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatik - + Plot the ship hydrostatics Plot der Schiff-Hydrostatik @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Lade ein Beispiel einer Schiffsgeometrie - + Load an example ship hull geometry. Lade eine Beispiel Schiffsrumpfgeometrie. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Kontur Ansicht - + Plots the ship hull outline draw Drucken der Schiffs-Umriss-Zeichnung @@ -122,42 +122,42 @@ ship_areas - + Draft Tiefgang - + Displacement Verdrängung - + Areas curve tool draft selected [m] Ausgewähltes Flächenkurvenwerkzeug: Entwurf [m] - + Plot the transversal areas curve Schaubild der transversal Flächenkurve erstellen - + Areas curve tool trim selected [deg] Beschneidung für Flächenkurvenwerkzeug ausgewählt [Grad] - + Trim angle Winkel schneiden - + Number of points Anzahl der Punkte - + Areas curve tool number of points Bereiche Kurven Werkzeug Anzahl der Punkte @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tankkapazitätskurve - + Plot the tank capacity curve (level-volume curve) Zeichne die Tankkapazitätskurve (Füllstand-Volumen Kurve) - + Plot the tank capacity curve Zeichne die Tankkapazitätskurve - + Number of points Anzahl der Punkte @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Bitte erstellen oder laden Sie eine Rumpfgeometrie bevor Sie dieses Werkzeug verwenden - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Schiffs-Objekte können nur oberhalb der Rumpf Geometrie erstellt werden (keine Volumenkörper unter den gewählten Objekten) - + Computing hydrostatics Berechnung der Hydrostatik - + Computing external faces Berechnung der äusseren Flächen - + Computing sections Berechne Abschnitte - + Any valid ship section found Keine gültigen Schiffsabschnitte gefunden - + Ship objects can only be created on top of hull geometry (no objects selected) Schiffs-Objekte können nur oberhalb der Rumpf Geometrie erstellt werden (beliebiges Objekt ausgewählt) - + A ship instance must be selected before using this tool (no objects selected) Eine Schiff-Instanz muss aktiviert sein, bevor Sie dieses Tool benutzen können (keine Objekte ausgewählt) - + More than one ship have been selected (the extra ships will be ignored) Mehr als ein Schiff wurde ausgewählt (die zusätzliche Schiffe werden ignoriert) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Eine Schiff-Instanz muss gewählt sein, bevor Sie dieses Tool benutzen können (keine gültiges Schiff bei den ausgewählten Objekten gefunden) - + Plot module is disabled, so I cannot perform the plot Druck-Modul deaktiviert, Druck kann nicht ausgeführt werden - + A ship instance must be selected before use this tool (no objects selected) Eine Schiff-Instanz muss aktiviert sein, bevor Sie dieses Tool benutzen können (keine Objekte ausgewählt) - + More than one ship has been selected (just the first one will be used) Mehr als ein Schiff wurde ausgewählt (nur das erste wird verwendet) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Eine Schiff-Instanz muss gewählt sein, bevor Sie dieses Tool benutzen können (keine gültiges Schiff bei den ausgewählten Objekten gefunden) - + Plot module is disabled, tools cannot graph output curves Plot-Modul deaktiviert, Tools können die Ausgabe-Kurven nicht zeichnen - + Failure detecting external faces from the ship object Fehler beim Erkennen der externen Flächen des Schiffs-Objektes - + A tank instance must be selected before using this tool (no objects selected) Ein Tank muss ausgewählt sein, bevor dieses Werkzeug verwendet werden kann (kein Objekt ausgewählt) - + More than one tank have been selected (the extra tanks will be ignored) Mehr als ein Tank ist ausgewählt (die zusätzlichen Tanks werden ignoriert) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Ein Tank muss ausgewählt sein, bevor dieses Werkzeug verwendet werden kann (kein gültiger Tank bei den ausgewählten Objekten gefunden) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tankvolumenbetrieb fehlgeschlagen. Das Werkzeug versucht erneut, dass die freie Oberflächenposition sich verschiebt - + A loading condition instance must be selected before using this tool (no objects selected) Belastungszustand-Instanz muss aktiviert sein, bevor Sie mit diesem Tool arbeiten (keine Objekte ausgewählt) - + Wrong Ship label! (no instances labeled as'{}' found) Falsche Schiffsbezeichnung! (keine Instanzen, die mit der Bezeichnung '{}' gefunden) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Mehrdeutige Schiffsbezeichnung! ({} Instanzen mit der Bezeichnung '{}' gefunden) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Mehr als ein Beladungszustand wurden ausgewählt (die zusätzlichen Beladungszustände werden ignoriert) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Beladungszustand Instanz muss aktiviert sein, bevor Sie mit diesem Tool arbeiten (keine gültiger Beladungszustand für die ausgewählten Objekte gefunden) - + Too much weight! The ship will never displace water enough Zu viel Gewicht! Das Schiff wird nie genug Wasser verdrängen - + Wrong Weight label! (no instances labeled as'{}' found) Falsche Gewichtsbezeichnung! (keine Instanzen, die mit der Bezeichnung '{}' gefunden) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Mehrdeutige Gewichtsbezeichnung! ({} Instanzen mit der Bezeichnung '{}' gefunden) - + Invalid Weight! (the object labeled as'{}' is not a weight) UngültigesGewicht! (das Objekt mit der Bezeichnung '{}' ist kein Gewicht) - + Wrong Tank label! (no instances labeled as'{}' found) Falsche Tankbezeichnung! (keine Instanzen, die mit der Bezeichnung '{}' gefunden) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Mehrdeutige Tankbezeichnung! ({} Instanzen mit der Bezeichnung '{}' gefunden) - + Invalid Tank! (the object labeled as'{}' is not a tank) Ungültiger Tank! (das Objekt mit der Bezeichnung '{}' ist kein Tank) - + Computing capacity curves Kapazität Kurven Berechnung - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolesche Operation ist fehlgeschlagen beim Versuch die Unterwasser Seite zu erhalten. Das Tool versucht es nochmals mit einer leicht Verschiebung der freien Oberfläche - + Part.OCCError: Transversal area computation failed Part.OCCError: transversale Flächenberechnung fehlgeschlagen - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null Volumen bei der Verschiebungsberechnung gefunden! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Haupt Rahmen Fläche kann nicht berechnet werden - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null Volumen bei der Verschiebungsberechnung gefunden! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Haupt Rahmen Fläche kann nicht berechnet werden - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null Volumen bei der Verschiebungsberechnung gefunden! @@ -391,47 +391,47 @@ ship_create - + Base line Grundlinie - + Free surface Freifläche - + Forward perpendicular Rechtwinklig vorwärts - + After perpendicular Rechtwinklig rückwärts - + Main frame Hauptrahmen - + Create a new ship Erstelle ein neues Schiff - + Length Länge - + Breadth Breite - + Draft Tiefgang @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Berechnung der GZ-Kurve - + Plot the GZ curve Die GZ-Kurve zeichnen - + Maximum angle Maximaler Winkel - + Number of points Anzahl der Punkte - + Variable trim Variable abschneiden - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Das Schiff wird für jeden Rollwinkel zum Gleichgewichts-Trimmwinkel gedreht. Es erhöht die benötigte Rechenzeit erheblich - + GZ curve tool angle selected [deg] Winkel [deg] mit GZ-Kurvenwerkzeug ausgewählt - + GZ curve tool number of points selected Anzahl von Punkten mit GZ-Kurvenwerkzeug ausgewählt - + GZ curve tool variable trim angle selection GZ-Kurve Werkzeug variable Trimmwinkelauswahl @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Zeichne Hydrostatik - + Trim Beschneiden - + Minimum draft Minimaler Tiefgang - + Maximum draft Maximaler Tiefgang - + Number of points Anzahl der Punkte - + Hydrostatics tool trim selected Hydrostatik-Werkzeug Beschneidung ausgewählt - + Hydrostatics tool minimum draft selected [m] Hydrostatikwerkzeug für minimalen Tiefgang ausgewählt [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatikwerkzeug für maximalen Tiefgang ausgewählt [m] - + Hydrostatics tool number of points selected Hydrostatik-Werkzeug ausgewählt: Anzahl Punkte @@ -535,12 +535,12 @@ ship_load - + Load example ship Beispiel Schiff laden - + Select ship example geometry Wählen Sie Schiffs Beispiel Geometrie @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Erstelle neuen Beladungszustand - + Create a new load condition spreadsheet Erstelle eine neue Kalkulationstabelle für Beladungszustand @@ -561,52 +561,52 @@ ship_outline - + Outline draw Kontur Ansicht - + Auto create Automatisch erstellen - + Delete all sections Lösche alle Abschnitte - + Create sections Erstelle Abschnitte - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Wasserlinien - + Transversal section positions [m] Position der transversalen Abschnitte [m] - + Longitudinal section positions [m] Position der longitudinalen Abschnitte [m] - + Water line positions [m] Position der Wasserlinien [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Wahr falls es ein gültiger Tank ist, Falsch sonst - + Create a new tank Erstelle einen neuen Tank - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks können nur in ihren Geometrien erstellt werden (kein Objekt ausgewählt) - + No solids found in the selected objects Kein Volumenkörper im ausgewähltem Objekt vorhanden - + There are not ship objects to create weights into them Es existieren keine Schiff Objekte um Massen in ihnen zu erstellen - + Ship Schiff @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Erstellt eine neue Schiffsmasse - + True if it is a valid weight instance, False otherwise True wenn es eine valide Masse ist, False andernfalls - + Mass [kg] Masse [kg] - + Linear density [kg / m] längenbezogene Masse [kg/m] - + Density [kg / m^3] Dichte [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Massen können nur in ihren Geometrien erstellt werden (kein Objekt ausgewählt) - + No geometrical shapes found in the selected objects Keine geometrischen Formen im ausgewählten Objekt gefunden - + There are not ship objects to create weights into them Es existieren keine Schiff Objekte um Massen in ihnen zu erstellen - + Create a new weight Erstellt eine neue Masse - + Ship Schiff - + Mass Masse - + Linear density längenbezogene Masse - + Area density flächenbezogene Masse - + Density Dichte - + Area density [kg / m^2] Flächenbezogene Masse [kg / m^2] - + Unknown object shapes selected Unbekannte Formen ausgewählt diff --git a/src/Mod/Ship/resources/translations/Ship_el.ts b/src/Mod/Ship/resources/translations/Ship_el.ts index 497338ef21..bed9cf620b 100644 --- a/src/Mod/Ship/resources/translations/Ship_el.ts +++ b/src/Mod/Ship/resources/translations/Ship_el.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Σχεδιασμός πλοίων - + Weights Βάρη - + True if it is a valid ship instance, False otherwise Αληθές αν πρόκειται για έγκυρο παράδειγμα πλοίου, Ψευδές σε κάθε άλλη περίπτωση - + Ship length [m] Μήκος πλοίου [m] - + Ship breadth [m] Πλάτος πλοίου [m] - + Ship draft [m] Βύθισμα πλοίου [m] - + Set of external faces of the ship hull Σύνολο εξωτερικών όψεων της γάστρας πλοίου - + Set of weight instances Σύνολο παραδειγμάτων βαρών - + Set of tank instances Σύνολο παραδειγμάτων δεξαμενών - + Set of load conditions Σύνολο συνθηκών φόρτωσης @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Καμπύλη εμβαδού - + Plot the transversal areas curve Δημιουργία γραφήματος καμπύλης εμβαδού εγκάρσιας διατομής @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Δημιουργία ενός νέου πλοίου - + Create a new ship instance on top of the hull geometry Δημιουργία ενός νέου παραδείγματος πλοίου πάνω στην γεωμετρία της γάστρας πλοίου @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Υδροστατική - + Plot the ship hydrostatics Δημιουργία γραφημάτων υδροστατικής του πλοίου @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Φόρτωση ενός παραδείγματος γεωμετρίας πλοίου - + Load an example ship hull geometry. Φόρτωση ενός παραδείγματος γεωμετρίας γάστρας πλοίου. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Σχεδίαση περιγράμματος - + Plots the ship hull outline draw Δημιουργεί το γράφημα περιγράμματος της γάστρας πλοίου @@ -122,42 +122,42 @@ ship_areas - + Draft Βύθισμα - + Displacement Εκτόπισμα - + Areas curve tool draft selected [m] Έχει επιλεχθεί το εργαλείο καμπύλης εμβαδού βυθίσματος [m] - + Plot the transversal areas curve Δημιουργία γραφήματος καμπύλης εμβαδού εγκάρσιας διατομής - + Areas curve tool trim selected [deg] Έχει επιλεχθεί το εργαλείο καμπύλης εμβαδού διαγωγής [deg] - + Trim angle Γωνία διαγωγής - + Number of points Αριθμός σημείων - + Areas curve tool number of points Αριθμός σημείων εργαλείου καμπύλης εμβαδού @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Καμπύλη χωρητικότητας δεξαμενής - + Plot the tank capacity curve (level-volume curve) Δημιουργία γραφήματος της καμπύλης χωρητικότητας δεξαμενής (καμπύλη στάθμης-όγκου) - + Plot the tank capacity curve Δημιουργία γραφήματος της καμπύλης χωρητικότητας δεξαμενής - + Number of points Αριθμός σημείων @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Παρακαλώ δημιουργήστε ή φορτώστε γεωμετρία γάστρας πλοίου πριν χρησιμοποιήσετε αυτό το εργαλείο - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Τα αντικείμενα πλοίων μπορούν να δημιουργηθούν μόνο πάνω στην γεωμετρία της γάστρας πλοίου (δεν βρέθηκε κανένα στερεό στα επιλεγμένα αντικείμενα) - + Computing hydrostatics Υπολογισμός μεγεθών υδροστατικής - + Computing external faces Υπολογισμός εξωτερικών όψεων - + Computing sections Υπολογισμός τομών - + Any valid ship section found Δεν βρέθηκε έγκυρη τομή του πλοίου - + Ship objects can only be created on top of hull geometry (no objects selected) Τα αντικείμενα πλοίων μπορούν να δημιουργηθούν μόνο πάνω στην γεωμετρία της γάστρας πλοίου (δεν επιλέχθηκαν αντικείμενα) - + A ship instance must be selected before using this tool (no objects selected) Πρέπει να επιλεχθεί ένα παράδειγμα πλοίου πριν χρησιμοποιήσετε αυτό το εργαλείο (δεν επιλέχθηκαν αντικείμενα) - + More than one ship have been selected (the extra ships will be ignored) Έχουν επιλεχθεί περισσότερα από ένα πλοία. (τα επιπλέον πλοία θα αγνοηθούν) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Πρέπει να επιλεχθεί ένα παράδειγμα πλοίου πριν χρησιμοποιήσετε αυτό το εργαλείο (δεν βρέθηκε κανένα έγκυρο πλοίο στα επιλεγμένα αντικείμενα) - + Plot module is disabled, so I cannot perform the plot Η λειτουργική μονάδα γραφήματος είναι απενεργοποιημένη, οπότε είναι αδύνατη η δημιουργία γραφήματος - + A ship instance must be selected before use this tool (no objects selected) Πρέπει να επιλεχθεί ένα παράδειγμα πλοίου πριν χρησιμοποιήσετε αυτό το εργαλείο (δεν επιλέχθηκαν αντικείμενα) - + More than one ship has been selected (just the first one will be used) Έχουν επιλεχθεί περισσότερα από ένα πλοία. (μόνο το πρώτο θα χρησιμοποιηθεί) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Πρέπει να επιλεχθεί ένα παράδειγμα πλοίου πριν χρησιμοποιήσετε αυτό το εργαλείο (δεν βρέθηκε κανένα έγκυρο πλοίο στα επιλεγμένα αντικείμενα) - + Plot module is disabled, tools cannot graph output curves Η λειτουργική μονάδα γραφήματος είναι απενεργοποιημένη, αδύνατη η χάραξη καμπύλων εξόδου με τη χρήση εργαλείων - + Failure detecting external faces from the ship object Αποτυχία ανίχνευσης εξωτερικών όψεων του αντικειμένου του πλοίου - + A tank instance must be selected before using this tool (no objects selected) Πρέπει να επιλεχθεί ένα παράδειγμα δεξαμενής πριν χρησιμοποιήσετε αυτό το εργαλείο (δεν επιλέχθηκαν αντικείμενα) - + More than one tank have been selected (the extra tanks will be ignored) Έχουν επιλεχθεί περισσότερες από μια δεξαμενές. (οι επιπλέον δεξαμενές θα αγνοηθούν) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Πρέπει να επιλεχθεί ένα παράδειγμα δεξαμενής πριν χρησιμοποιήσετε αυτό το εργαλείο (δεν βρέθηκε καμία έγκυρη δεξαμενή στα επιλεγμένα αντικείμενα) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Η λειτουργία όγκου δεξαμενής απέτυχε. Το εργαλείο επαναλαμβάνει την ενέργεια μετακινώντας ελαφρώς την θέση της ελεύθερης επιφάνειας - + A loading condition instance must be selected before using this tool (no objects selected) Πρέπει να επιλεχθεί ένα παράδειγμα συνθηκών φόρτωσης πριν χρησιμοποιήσετε αυτό το εργαλείο (δεν επιλέχθηκαν αντικείμενα) - + Wrong Ship label! (no instances labeled as'{}' found) Λάθος ετικέτα Πλοίου! (δεν βρέθηκαν παραδείγματα με ετικέτα'{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ασαφής ετικέτα Πλοίου! (βρέθηκαν {} παραδείγματα με ετικέτα'{}') - + More than one loading condition have been selected (the extra loading conditions will be ignored) Έχουν επιλεχθεί περισσότερες από μια συνθήκες φόρτωσης (οι επιπλέον συνθήκες φόρτωσης θα αγνοηθούν) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Πρέπει να επιλεχθεί ένα παράδειγμα συνθηκών φόρτωσης πριν χρησιμοποιήσετε αυτό το εργαλείο (δεν βρέθηκε καμία έγκυρη συνθήκη φόρτωσης στα επιλεγμένα αντικείμενα) - + Too much weight! The ship will never displace water enough Πάρα πολύ βάρος! Το πλοίο δεν πρόκειται ποτέ να εκτοπίσει αρκετό νερό - + Wrong Weight label! (no instances labeled as'{}' found) Λάθος ετικέτα Βάρους! (δεν βρέθηκαν παραδείγματα με ετικέτα'{}') - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ασαφής ετικέτα Βάρους! (βρέθηκαν {} παραδείγματα με ετικέτα'{}') - + Invalid Weight! (the object labeled as'{}' is not a weight) Μη Έγκυρο Βάρος! (το αντικείμενο με ετικέτα'{}' δεν είναι βάρος) - + Wrong Tank label! (no instances labeled as'{}' found) Λάθος ετικέτα Δεξαμενής! (δεν βρέθηκαν παραδείγματα με ετικέτα'{}') - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ασαφής ετικέτα Δεξαμενής! (βρέθηκαν {} παραδείγματα με ετικέτα'{}') - + Invalid Tank! (the object labeled as'{}' is not a tank) Μη Έγκυρη Δεξαμενή! (το αντικείμενο με ετικέτα'{}' δεν είναι δεξαμενή) - + Computing capacity curves Υπολογισμός καμπύλων χωρητικότητας - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Η πράξη Άλγεβρας Boole απέτυχε κατά την προσπάθεια λήψης της υποβρύχιας πλευράς. Το εργαλείο επαναλαμβάνει την ενέργεια μετακινώντας ελαφρώς την θέση της ελεύθερης επιφάνειας - + Part.OCCError: Transversal area computation failed Part.OCCError: Ο υπολογισμός εμβαδού εγκάρσιας διατομής απέτυχε - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Βρέθηκε μηδενικός όγκος κατά τον υπολογισμό εκτοπίσματος! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Το εμβαδόν επιφάνειας πλεύσης δεν δύναται να υπολογιστεί - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Βρέθηκε μηδενικό εμβαδόν κατά τον υπολογισμό εμβαδού επιφάνειας πλεύσης! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Δεν είναι εφικτός ο υπολογισμός εμβαδού του κυρίου πλαισίου - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Βρέθηκε μηδενικό εμβαδόν κατά τον υπολογισμό του συντελεστή επιφάνειας του κυρίου πλαισίου! @@ -391,47 +391,47 @@ ship_create - + Base line Γραμμή βάσης - + Free surface Ελεύθερη επιφάνεια - + Forward perpendicular Πρωραία κάθετος - + After perpendicular Πρυμναία κάθετος - + Main frame Κύριο πλαίσιο - + Create a new ship Δημιουργία ενός νέου πλοίου - + Length Μήκος - + Breadth Πλάτος - + Draft Βύθισμα @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Υπολογισμός καμπύλης στατικής ευστάθειας - + Plot the GZ curve Δημιουργία γραφήματος καμπύλης στατικής ευστάθειας - + Maximum angle Μέγιστη γωνία - + Number of points Αριθμός σημείων - + Variable trim Μεταβλητή διαγωγή - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Το πλοίο θα επιστρέψει στη γωνία διαμήκους ισορροπίας για κάθε γωνία κλίσης. Αυτό θα αυξήσει σημαντικά τον απαιτούμενο χρόνο υπολογισμών - + GZ curve tool angle selected [deg] Επιλέχθηκε γωνία για το εργαλείο καμπύλης στατικής ευστάθειας [deg] - + GZ curve tool number of points selected Επιλέχθηκε αριθμός σημείων για το εργαλείο καμπύλης στατικής ευστάθειας - + GZ curve tool variable trim angle selection Επιλογή εργαλείου καμπύλης στατικής ευστάθειας για μεταβλητή γωνία διαγωγής @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Δημιουργία γραφημάτων υδροστατικής - + Trim Περικοπή - + Minimum draft Ελάχιστο βύθισμα - + Maximum draft Μέγιστο βύθισμα - + Number of points Αριθμός σημείων - + Hydrostatics tool trim selected Έχει επιλεχθεί το εργαλείο γραφημάτων υδροστατικής διαγωγής [m] - + Hydrostatics tool minimum draft selected [m] Έχει επιλεχθεί το εργαλείο γραφημάτων υδροστατικής ελαχίστου βυθίσματος [m] - + Hydrostatics tool maximum draft selected [m] Έχει επιλεχθεί το εργαλείο γραφημάτων υδροστατικής μεγίστου βυθίσματος [m] - + Hydrostatics tool number of points selected Έχει επιλεχθεί ο αριθμός σημείων για το εργαλείο γραφημάτων υδροστατικής @@ -535,12 +535,12 @@ ship_load - + Load example ship Φόρτωση πλοίου παραδείγματος - + Select ship example geometry Επιλέξτε παράδειγμα γεωμετρίας πλοίου @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Δημιουργία μιας νέας συνθήκης φόρτωσης - + Create a new load condition spreadsheet Δημιουργία ενός νέου υπολογιστικού φύλλου συνθηκών φόρτωσης @@ -561,52 +561,52 @@ ship_outline - + Outline draw Σχεδίαση περιγράμματος - + Auto create Αυτόματη δημιουργία - + Delete all sections Διαγραφή όλων των τομών - + Create sections Δημιουργία τομών - + Transversal Εγκάρσιες - + Longitudinal Διαμήκεις - + Water lines Ίσαλοι - + Transversal section positions [m] Θέσεις εγκάρσιων τομών [m] - + Longitudinal section positions [m] Θέσεις διαμήκων τομών [m] - + Water line positions [m] Θέσεις ισάλων [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Αληθές αν πρόκειται για έγκυρο παράδειγμα δεξαμενής, Ψευδές σε κάθε άλλη περίπτωση - + Create a new tank Δημιουργία μιας νέας δεξαμενής - + Tanks objects can only be created on top of its geometry (no objects selected) Τα αντικείμενα δεξαμενών μπορούν να δημιουργηθούν μόνο πάνω στην γεωμετρία του (δεν επιλέχθηκαν αντικείμενα) - + No solids found in the selected objects Δεν βρέθηκαν στερεά στα επιλεγμένα αντικείμενα - + There are not ship objects to create weights into them Δεν υπάρχουν αντικείμενα πλοίων ώστε να δημιουργηθούν βάρη εντός αυτών - + Ship Πλοίο @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Δημιουργήστε ένα νέο βάρος πλοίου - + True if it is a valid weight instance, False otherwise Αληθές αν πρόκειται για έγκυρο παράδειγμα βάρους, Ψευδές σε κάθε άλλη περίπτωση - + Mass [kg] Μάζα [kg] - + Linear density [kg / m] Γραμμική πυκνότητα [κιλά / μέτρο] - + Density [kg / m^3] Πυκνότητα [κιλά / κυβικό μέτρο] - + Weight objects can only be created on top of its geometry (no objects selected) Τα αντικείμενα βάρους μπορούν να δημιουργηθούν μόνο πάνω στην γεωμετρία του (δεν επιλέχθηκαν αντικείμενα) - + No geometrical shapes found in the selected objects Δεν βρέθηκαν γεωμετρικά σχήματα στα επιλεγμένα αντικείμενα - + There are not ship objects to create weights into them Δεν υπάρχουν αντικείμενα πλοίων ώστε να δημιουργηθούν βάρη εντός αυτών - + Create a new weight Δημιουργία ενός νέου βάρους - + Ship Πλοίο - + Mass Μάζα - + Linear density Γραμμική πυκνότητα - + Area density Επιφανειακή πυκνότητα - + Density Πυκνότητα - + Area density [kg / m^2] Επιφανειακή πυκνότητα [κιλά / τετραγωνικό μέτρο] - + Unknown object shapes selected Επιλέχθηκαν άγνωστα σχήματα αντικειμένων diff --git a/src/Mod/Ship/resources/translations/Ship_es-ES.ts b/src/Mod/Ship/resources/translations/Ship_es-ES.ts index 2c5ff08f43..8312ec5fce 100644 --- a/src/Mod/Ship/resources/translations/Ship_es-ES.ts +++ b/src/Mod/Ship/resources/translations/Ship_es-ES.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Diseño naval - + Weights Pesas - + True if it is a valid ship instance, False otherwise Verdadero si es una una instancia del tanque válida. Falso de lo contrario - + Ship length [m] Longitud de la nave [m] - + Ship breadth [m] Manga del barco [m] - + Ship draft [m] Calado del barco [m] - + Set of external faces of the ship hull Conjunto de caras externas del casco del barco - + Set of weight instances Conjunto de instancias de peso - + Set of tank instances Conjunto de instancias del tanque - + Set of load conditions Conjunto de condiciones de carga @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Curva de áreas - + Plot the transversal areas curve Trazar la curva de áreas transversales @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Crear un nuevo barco - + Create a new ship instance on top of the hull geometry Crear una nueva instancia de barco en lo alto de la geometría del casco @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostáticas - + Plot the ship hydrostatics Dibujar hidrostática de la nave @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Cargar un ejemplo de geometría de barco - + Load an example ship hull geometry. Cargar un ejemplo de casco. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Dibujo del contorno - + Plots the ship hull outline draw Dibuja el contorno del casco @@ -122,42 +122,42 @@ ship_areas - + Draft Calado - + Displacement Desplazamiento - + Areas curve tool draft selected [m] calado [m] para calcular la curva de áreas - + Plot the transversal areas curve Trazar la curva de áreas transversales - + Areas curve tool trim selected [deg] Herramienta para ajustar las curvas de área seleccionadas [grados] - + Trim angle Ángulo de recorte - + Number of points Número de puntos - + Areas curve tool number of points Número de puntos de la herramienta de curva de áreas @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Curva de capacidad del tanque - + Plot the tank capacity curve (level-volume curve) Trazar la curva de capacidad del tanque (curva de nivel de volumen) - + Plot the tank capacity curve Trazar la curva de capacidad del tanque - + Number of points Número de puntos @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Por favor, cree o cargue una geometría de casco de barco antes de usar esta herramienta - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Sólo se pueden crear objetos de barco sobre la geometría del casco (no sólido encontrado en los objetos seleccionados) - + Computing hydrostatics Calculando hidrostática - + Computing external faces Calculando caras externas - + Computing sections Calcular secciones - + Any valid ship section found Cualquier sección válida del barco encontrada - + Ship objects can only be created on top of hull geometry (no objects selected) Sólo se pueden crear objetos de barco sobre la geometría del casco (ningún objeto seleccionado) - + A ship instance must be selected before using this tool (no objects selected) Se debe elegir un objeto ship antes de usar esta herramienta (ninguno seleccionado) - + More than one ship have been selected (the extra ships will be ignored) Se han seleccionado más de una nave (se ignorarán las naves adicionales) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Un objeto ship debe seleccionarse antes de utilizar esta herramienta (no se ha encontrado ninguno entre la selección) - + Plot module is disabled, so I cannot perform the plot El módulo de trazado de gráficos está desactivado, no se pueden dibujar gráficos - + A ship instance must be selected before use this tool (no objects selected) Se debe elegir un objeto ship antes de usar esta herramienta (ninguno seleccionado) - + More than one ship has been selected (just the first one will be used) Se ha seleccionado más de una nave (sólo la primera de ellas se utilizará) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Se debe seleccionar una instancia de barco antes de usar esta herramienta (no se ha encontrado ninguna en los objetos seleccionados) - + Plot module is disabled, tools cannot graph output curves El módulo de gráficas no está habilitado, las herramientas no pueden representar las curvas de salida - + Failure detecting external faces from the ship object Fallo detectando las caras externas del objeto barco - + A tank instance must be selected before using this tool (no objects selected) Una instancia del tanque debe seleccionarse antes de utilizar esta herramienta (no objetos seleccionados) - + More than one tank have been selected (the extra tanks will be ignored) Más de uno de los tanques han sido seleccionados (se omitirán los tanques adicionales) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Una instancia del tanque debe seleccionarse antes de utilizar esta herramienta (sin tanque válido en los objetos seleccionados) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position La operación de volumen del tanque falló. La herramienta está intentarlo mover ligeramente la posición de superficie libre - + A loading condition instance must be selected before using this tool (no objects selected) Una instancia de condición de carga debe ser seleccionada antes de usar ésta herramienta (no se seleccionaron objetos) - + Wrong Ship label! (no instances labeled as'{}' found) ¡Etiqueta de nave incorrecta! (no se encontraron instancias etiquetadas como '{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) ¡Etiqueta de nave ambigua! (se encontraron {} instancias etiquetadas como '{}') - + More than one loading condition have been selected (the extra loading conditions will be ignored) Mas de una condición de carga ha sido seleccionada (las condiciones de carga extra serán ignoradas) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Una instancia de condición de carga debe ser seleccionada antes de utilizar ésta herramienta (no se encontraron condiciones de carga válidas en los objetos seleccionados) - + Too much weight! The ship will never displace water enough ¡Mucho peso! La nave nunca desplazará suficiente agua - + Wrong Weight label! (no instances labeled as'{}' found) ¡Etiqueta de peso incorrecta! (no se encontraron instancias etiquetadas como '{}') - + Ambiguous Weight label! ({} instances labeled as'{}' found) ¡Etiqueta de peso ambigua! (se encontraron {} instancias etiquetadas como '{}') - + Invalid Weight! (the object labeled as'{}' is not a weight) ¡Peso inválido! (el objeto etiquetado como '{}' no es un peso) - + Wrong Tank label! (no instances labeled as'{}' found) ¡Etiqueta de tanque incorrecta! (no se encontraron instancias etiquetadas como '{}') - + Ambiguous Tank label! ({} instances labeled as'{}' found) ¡Etiqueta de tanque ambigua! (se encontraron {} instancias etiquetadas como '{}') - + Invalid Tank! (the object labeled as'{}' is not a tank) ¡Tanque inválido! (el objeto etiquetado como '{}' no es un tanque) - + Computing capacity curves Calculando curvas de capacidad - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Operación booleana falló al intentar conseguir el lado bajo el agua. La herramienta está intentando ejecutar esa operación moviendo ligeramente la posición de superficie libre - + Part.OCCError: Transversal area computation failed Part.OCCError: falló el cálculo del área transversal - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: ¡Volumen nulo encontrado durante el cálculo de desplazamiento! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Área flotante no puede ser calculada - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: ¡Área nula encontrada durante el cálculo de área flotante! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: El área del armazón principal no puede ser calculado - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: ¡Área nula encontrada durante el cálculo del coeficiente del área de la armazón principal! @@ -391,47 +391,47 @@ ship_create - + Base line Línea base - + Free surface Superficie libre - + Forward perpendicular Perpendicular de proa - + After perpendicular Perpendicular de popa - + Main frame Cuaderna maestra - + Create a new ship Crear un nuevo barco - + Length Longitud - + Breadth Manga - + Draft Calado @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Cálculo de la curva GZ - + Plot the GZ curve Graficar la curva GZ - + Maximum angle Ángulo máximo - + Number of points Número de puntos - + Variable trim Recorte variable - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time El barco será rotado al ángulo de compensación de equilibrio para cada ángulo de balanceo. Esto incrementará significativamente el tiempo de cálculo requerido - + GZ curve tool angle selected [deg] Ángulo de la herramienta de curva GZ seleccionada [deg] - + GZ curve tool number of points selected Número de puntos de herramienta de curva GZ seleccionada - + GZ curve tool variable trim angle selection Selección del ángulo de ajuste variable de la herramienta de la curva GZ @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Trazar hidrostática - + Trim Recortar - + Minimum draft Calado mínimo - + Maximum draft Calado máximo - + Number of points Número de puntos - + Hydrostatics tool trim selected trimado para el cálculo de hidrostáticas - + Hydrostatics tool minimum draft selected [m] calado mínimo para el cálculo de hidrostáticas [m] - + Hydrostatics tool maximum draft selected [m] calado máximo para el cálculo de hidrostáticas [m] - + Hydrostatics tool number of points selected número de puntos para calcular las hidrostáticas @@ -535,12 +535,12 @@ ship_load - + Load example ship Cargar barco de ejemplo - + Select ship example geometry Seleccione ejemplo degeometría de barco @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Crear una nueva condición de carga - + Create a new load condition spreadsheet Crear una nueva hoja de cálculo de condición de carga @@ -561,52 +561,52 @@ ship_outline - + Outline draw Dibujo del contorno - + Auto create Auto crear - + Delete all sections Eliminar todas las secciones - + Create sections Crear secciones - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Líneas de agua - + Transversal section positions [m] Posición de las secciones transversales [m] - + Longitudinal section positions [m] Posición de las secciones longitudinal [m] - + Water line positions [m] Posiciones de las líneas de agua [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Verdadero si es una una instancia del tanque válida. Falso de lo contrario - + Create a new tank Crea un nuevo depósito - + Tanks objects can only be created on top of its geometry (no objects selected) Los objetos de deposito sólo se pueden crear en la parte superior de su geometría (no hay objetos seleccionados) - + No solids found in the selected objects No hay sólidos encontrados en los objetos seleccionados - + There are not ship objects to create weights into them No hay objetos de nave para crear peso en ellos - + Ship Nave @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Crear un nuevo peso de la nave - + True if it is a valid weight instance, False otherwise Verdad si es una una instancia del tanque válida. Falso de lo contrario - + Mass [kg] Masa [kg] - + Linear density [kg / m] Densidad lineal [kg / m] - + Density [kg / m^3] Densidad [kg / m ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) Sólo se pueden crear objetos de peso en la cima de su geometría (ningún objeto seleccionado) - + No geometrical shapes found in the selected objects No hay formas geométricas encontradas en los objetos seleccionados - + There are not ship objects to create weights into them No hay objetos de nave para crear peso en ellos - + Create a new weight Crear un nuevo peso - + Ship Nave - + Mass Masa - + Linear density Densidad lineal - + Area density Área de densidad - + Density Densidad - + Area density [kg / m^2] Densidad de área [kg / m^2] - + Unknown object shapes selected Formas de objeto desconocido seleccionadas diff --git a/src/Mod/Ship/resources/translations/Ship_eu.ts b/src/Mod/Ship/resources/translations/Ship_eu.ts index 48d78e897f..ec1331a7bf 100644 --- a/src/Mod/Ship/resources/translations/Ship_eu.ts +++ b/src/Mod/Ship/resources/translations/Ship_eu.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Ontzien diseinua - + Weights Pisuak - + True if it is a valid ship instance, False otherwise Egia, baliozko ontzi-instantzia bada; Gezurra, ez bada - + Ship length [m] Ontzi-luzera [m] - + Ship breadth [m] Ontzi-zabalera [m] - + Ship draft [m] Ontzi-zirriborroa [m] - + Set of external faces of the ship hull Ontzi-kroskoaren kanpoko aurpegien multzoa - + Set of weight instances Pisu-instantzien multzoa - + Set of tank instances Andel-instantzien multzoa - + Set of load conditions Zamatze-baldintzen multzoa @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Areen kurba - + Plot the transversal areas curve Trazau zeharkako areen kurba @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Sortu ontzi berria - + Create a new ship instance on top of the hull geometry Sortu ontzi-instantzia berria krosko-geometriaren gainean @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostatika - + Plot the ship hydrostatics Trazatu ontziaren hidrostatika @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Kargatu adibideko ontzi-geometria bat - + Load an example ship hull geometry. Kargatu adibideko ontzi-krosko baten geometria. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Eskema-marrazkia - + Plots the ship hull outline draw Ontzi-kroskoaren eskema-marrazkia trazatzen du @@ -122,42 +122,42 @@ ship_areas - + Draft Zirriborroa - + Displacement Desplazamendua - + Areas curve tool draft selected [m] Areen kurbaren tresnaren zirriborroa hautatu da [m] - + Plot the transversal areas curve Trazau zeharkako areen kurba - + Areas curve tool trim selected [deg] Areen kurbaren tresnaren muxarratzea hautatu da [deg] - + Trim angle Muxarratze-angelua - + Number of points Puntu kopurua - + Areas curve tool number of points Areen kurben tresnaren puntu kopurua @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Andel-edukieraren kurba - + Plot the tank capacity curve (level-volume curve) Trazatu andel-edukieraren kurba (maila-bolumen kurba) - + Plot the tank capacity curve Trazatu andel-edukieraren kurba - + Number of points Puntu kopurua @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Sortu edo kargatu ontzi baten krosko-geometria tresna hau erabili baino lehen - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ontzi-objektuak krosko-geometria baten gainean soilik sor daitezke (ez da solidorik aurkitu hautatutako objektuetan) - + Computing hydrostatics Hidrostatika kalkulatzen - + Computing external faces Kanpoko aurpegiak kalkulatzen - + Computing sections Sekzioak kalkulatzen - + Any valid ship section found Aurkitutako baliozko edozein ontzi-sekzio - + Ship objects can only be created on top of hull geometry (no objects selected) Ontzi-objektuak krosko-geometria baten gainean soilik sor daitezke (ez da objekturik hautatu) - + A ship instance must be selected before using this tool (no objects selected) Ontzi-instantzia bat hautatu behar da tresna hau erabili baino lehen (ez da objekturik hautatu) - + More than one ship have been selected (the extra ships will be ignored) Ontzi bat baino gehiago hautatu da (soberan dauden ontziak ez ikusi egingo dira) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Ontzi-instantzia bat hautatu behar da tresna hau erabili baino lehen (ez da baliozko ontzirik aurkitu hautatutako objektuetan) - + Plot module is disabled, so I cannot perform the plot Trazaketarako modulua desgaituta dago eta, beraz, ezin da trazaketa gauzatu - + A ship instance must be selected before use this tool (no objects selected) Ontzi-instantzia bat hautatu behar da tresna hau erabili baino lehen (ez da objekturik hautatu) - + More than one ship has been selected (just the first one will be used) Ontzi bat baino gehiago hautatu da (lehena soilik erabiliko da) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Ontzi-instantzia bat hautatu behar da tresna hau erabili baino lehen (baliozkoak ez diren ontziak aurkitu dira hautatutako objektuetan) - + Plot module is disabled, tools cannot graph output curves Trazaketarako modulua desgaituta dago, tresnek ezin dituzten irteera-kurbak marraztu - + Failure detecting external faces from the ship object Hutsegitea ontzi-objektuko kanpo-aurpegiak antzematean - + A tank instance must be selected before using this tool (no objects selected) Andel-instantzia bat hautatu behar da tresna hau erabili baino lehen (ez da objekturik hautatu) - + More than one tank have been selected (the extra tanks will be ignored) Andel bat baino gehiago hautatu da (soberan dauden andelak ez ikusi egingo dira) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Andel-instantzia bat hautatu behar da tresna hau erabili baino lehen (ez da baliozko andelik aurkitu hautatutako objektuetan) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Andel-bolumenaren eragiketak huts egin du. Tresna eragiketa berriro egiten saiatzen ari da, gainazal askearen posizioa pixka bat mugituz - + A loading condition instance must be selected before using this tool (no objects selected) Zamatze-baldintzen instantzia bat hautatu behar da tresna hau erabili baino lehen (ez da objekturik hautatu) - + Wrong Ship label! (no instances labeled as'{}' found) Ontzi-etiketa okerra! (ez da aurkitu '{}' etiketa duen instantziarik) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ontzi-etiketa zalantzagarria! ('{}' etiketa duten {} instantzia aurkitu dira) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Zamatze-baldintza bat baino gehiago hautatu da (soberan dauden zamatze-baldintzak ez ikusi egingo dira) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Zamatze-baldintzako instantzia bat hautatu behar da tresna hau erabili ahal izateko (ez da baliozko zamatze-baldintzarik aurkitu hautatutako objektuetan) - + Too much weight! The ship will never displace water enough Pisu gehiegi! Ontziak ez du inoiz ur nahikorik desplazatuko - + Wrong Weight label! (no instances labeled as'{}' found) Pisu-etiketa okerra! (ez da aurkitu '{}' etiketa duen instantziarik) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Pisu-etiketa zalantzagarria! ('{}' etiketa duten {} instantzia aurkitu dira) - + Invalid Weight! (the object labeled as'{}' is not a weight) Baliogabeko pisua! ('{}' etiketa duen objektua ez da pisu bat) - + Wrong Tank label! (no instances labeled as'{}' found) Andel-etiketa okerra! (ez da aurkitu '{}' etiketa duen instantziarik) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Andel-etiketa zalantzagarria! ('{}' etiketa duten {} instantzia aurkitu dira) - + Invalid Tank! (the object labeled as'{}' is not a tank) Baliogabeko andela! ('{}' etiketa duen objektua ez da andel bat) - + Computing capacity curves Edukiera-kurbak kalkulatzen - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Eragiketa boolearrak huts egin du ur azpiko aldea eskuratzen saiatzean. Tresna eragiketa berriro egiten saiatzen ari da, gainazal askearen posizioa pixka bat mugituz - + Part.OCCError: Transversal area computation failed Part.OCCError: Zeharkako arearen kalkuluak huts egin du - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Bolumen nulua aurkitu da desplazamendua kalkulatzean! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Area mugikorra ezin da kalkulatu - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Area nulua aurkitu da area flotagarria kalkulatzean! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Marko-area nagusia ezin izan da kalkulatu - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Area nulua aurkitu da marko nagusiaren arearen koefizientea kalkulatzean! @@ -391,47 +391,47 @@ ship_create - + Base line Oinarrizko lerroa - + Free surface Gainazal librea - + Forward perpendicular Perpendikularraren aurretik - + After perpendicular Perpendikularraren atzetik - + Main frame Marko nagusia - + Create a new ship Sortu ontzi berria - + Length Luzera - + Breadth Zabalera - + Draft Zirriborroa @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ kurbaren kalkulua - + Plot the GZ curve Trazatu GZ kurba - + Maximum angle Angelu maximoa - + Number of points Puntu kopurua - + Variable trim Muxarratze aldakorra - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Ontzia zama orekatzeko angelura biratuko da balantza-angelu bakoitzerako. Horrek asko luzatuko du kalkulu-denbora - + GZ curve tool angle selected [deg] GZ kurbaren tresnaren angelua hautatu da [deg] - + GZ curve tool number of points selected GZ kurbaren tresnaren puntu kopurua hautatu da - + GZ curve tool variable trim angle selection GZ kurba tresnaren muxarratze aldakorreko angeluaren hautaketa @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Trazatu hidrostatika - + Trim Muxarratu - + Minimum draft Zirriborro minimoa - + Maximum draft Zirriborro maximoa - + Number of points Puntu kopurua - + Hydrostatics tool trim selected Hidrostatikako tresnaren muxarratzea hautatu da - + Hydrostatics tool minimum draft selected [m] Hidrostatikako tresnaren zirriborro minimoa hautatu da [m] - + Hydrostatics tool maximum draft selected [m] Hidrostatikako tresnaren zirriborro maximoa hautatu da [m] - + Hydrostatics tool number of points selected Hidrostatikako tresnaren puntu kopurua hautatu da @@ -535,12 +535,12 @@ ship_load - + Load example ship Kargatu adibideko ontzia - + Select ship example geometry Hautatu adibideko ontzi-geometria bat @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Sortu beste zamatze-baldintza bat - + Create a new load condition spreadsheet Sortu zamatze-baldintzen kalkulu-orri berria @@ -561,52 +561,52 @@ ship_outline - + Outline draw Eskema-marrazkia - + Auto create Sortu automatikoki - + Delete all sections Ezabatu sekzio guztiak - + Create sections Sortu zekzioak - + Transversal Zeharkakoa - + Longitudinal Luzeran - + Water lines Ur-lerroak - + Transversal section positions [m] Zeharkako sekzioen posizioak [m] - + Longitudinal section positions [m] Luzetarako sekzioen posizioak [m] - + Water line positions [m] Ur-lerroaren posizioak [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Egia, baliozko andel-instantzia bada; Gezurra, ez bada - + Create a new tank Sortu andel berria - + Tanks objects can only be created on top of its geometry (no objects selected) Andel-objektuak beren geometriaren gainean soilik sor daitezke (ez da objekturik hautatu) - + No solids found in the selected objects Ez da solidorik aurkitu hautatutako objektuetan - + There are not ship objects to create weights into them Ez dago ontzi-objekturik, haietan pisuak sortu ahal izateko - + Ship Ontzia @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Sortu ontzi-pisu berria - + True if it is a valid weight instance, False otherwise Egia, baliozko pisu-instantzia bada; Gezurra, ez bada - + Mass [kg] Masa [kg] - + Linear density [kg / m] Dentsitate lineala [kg / m] - + Density [kg / m^3] Dentsitatea [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Pisu-objektuak beren geometriaren gainean soilik sor daitezke (ez da objekturik hautatu) - + No geometrical shapes found in the selected objects Ez da forma geometrikorik aurkitu hautatutako objektuetan - + There are not ship objects to create weights into them Ez dago ontzi-objekturik, haietan pisuak sortu ahal izateko - + Create a new weight Sortu pisu berria - + Ship Ontzia - + Mass Masa - + Linear density Dentsitate lineala - + Area density Area-dentsitatea - + Density Dentsitatea - + Area density [kg / m^2] Area-dentsitatea [kg / m^2] - + Unknown object shapes selected Objektu-forma ezezagunak hautatu dira diff --git a/src/Mod/Ship/resources/translations/Ship_fi.qm b/src/Mod/Ship/resources/translations/Ship_fi.qm index dcc3ca69d2..f0d52102d4 100644 Binary files a/src/Mod/Ship/resources/translations/Ship_fi.qm and b/src/Mod/Ship/resources/translations/Ship_fi.qm differ diff --git a/src/Mod/Ship/resources/translations/Ship_fi.ts b/src/Mod/Ship/resources/translations/Ship_fi.ts index da788c81d6..6ce64b1ecd 100644 --- a/src/Mod/Ship/resources/translations/Ship_fi.ts +++ b/src/Mod/Ship/resources/translations/Ship_fi.ts @@ -1,68 +1,68 @@ - + Ship - + Ship design Aluksen suunnittelu - + Weights Painot - + True if it is a valid ship instance, False otherwise Tosi, jos se on voimassa oleva aluksen ilmentymä, muuten epätosi - + Ship length [m] Aluksen pituus [m] - + Ship breadth [m] Aluksen leveys [m] - + Ship draft [m] Aluksen vedos [m] - + Set of external faces of the ship hull Aluksen rungon ulkopinnat -joukko - + Set of weight instances Joukko painoesiintymiä - + Set of tank instances Säiliö esiintymien joukko - + Set of load conditions - Set of load conditions + Lastausolosuhteiden ryhmä Ship_AreasCurve - + Areas curve Alueen käyrä - + Plot the transversal areas curve Piirretään poikittaisten alueiden käyrä @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship - Luo uusi laiva + Luo uusi alus - + Create a new ship instance on top of the hull geometry Luo rungon geometrian päälle uusi aluksen ilmentymä @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatiikka - + Plot the ship hydrostatics Piirrä aluksen hydrostatiikka @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry - Lataa esimerkkilaivan geometria + Lataa esimerkkialuksen geometria - + Load an example ship hull geometry. Lataa aluksen rungon geometriasta esimerkki. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Ääriviivojen piirto - + Plots the ship hull outline draw Tulostaa aluksen rungon ääriviivapiirroksen @@ -122,65 +122,65 @@ ship_areas - + Draft - Vedos (vesirajasta pohjaan) + Syväys (vesirajasta pohjaan) - + Displacement Uppouma - + Areas curve tool draft selected [m] Alueiden käyrien vedostyökalu valittu [m] - + Plot the transversal areas curve Piirretään poikittaisten alueiden käyrä - + Areas curve tool trim selected [deg] Alueiden käyrien työkalu: rajaus valittuna [deg] - + Trim angle - Trim angle + Säädä kulma - + Number of points Pisteiden määrä - + Areas curve tool number of points - Areas curve tool number of points + Alueiden käyrä- työkalun pisteiden määrä ship_capacity - + Tank capacity curve Säiliön työkapasiteetin käyrä - + Plot the tank capacity curve (level-volume curve) Piirrä säiliöpasiteetin käyrä (taso-tilavuus käyrä) - + Plot the tank capacity curve Piirrä säiliöpasiteetin käyrä - + Number of points Pisteiden määrä @@ -188,346 +188,346 @@ ship_console - + Please create or load a ship hull geometry before using this tool - Luo tai Lataa aluksen rungon geometrian ennen tämän työkalun käyttöä + Luo tai Lataa aluksen rungon geometria ennen tämän työkalun käyttöä - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Laiva objekteja voidaan luoda vain runkogeometrian päälle (yhtään monitahokasta ei löytynyt valittujen objektien joukosta) - + Computing hydrostatics Lasketaan hydrostatiikkaa - + Computing external faces Lasketaan ulkoisia tahkoja - + Computing sections - Lasketaan käyrä + Lasketaan osioita - + Any valid ship section found Yhtään käypää aluksen lohkoa ei löydetty - + Ship objects can only be created on top of hull geometry (no objects selected) Laivan kohteita voidaan luoda vain runkogeometrian päälle (kohteita ei valittuna) - + A ship instance must be selected before using this tool (no objects selected) - Aluksen ilmentymä on valittava enne4n kuin käytetään tätä työkalua (kohteita ei valittuna) + Aluksen ilmentymä on valittava ennen kuin käytetään tätä työkalua (kohteita ei valittuna) - + More than one ship have been selected (the extra ships will be ignored) Enemmän kuin yksi alus valittuna (ylimääräiset alukset jätetään huomiotta) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Aluksen esiintymä on valittava ennen tämän työkalun käyttöä (ei kelvollista alusta löydettävissä valituissa kohteissa) - + Plot module is disabled, so I cannot perform the plot Tulostusyksikkö on aktivoimatta, en voi suorittaa pistepiirrosta - + A ship instance must be selected before use this tool (no objects selected) Aluksen ilmentymä on valittava ennen kuin käytetään tätä työkalua (kohteita ei valittuna) - + More than one ship has been selected (just the first one will be used) Enemmän kuin yksi alus on valittuna (vain ensimmäistä käytetään) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Aluksen esiintymä on valittava ennen tämän työkalun käyttöä (ei kelvollista alusta löydettävissä valituista kohteista) - + Plot module is disabled, tools cannot graph output curves Tulostusyksikkö kytketty pois käytöstä, työkalu ei voi piirtää käyriä - + Failure detecting external faces from the ship object Virhe havaittu aluskohteen ulkoisissa näkymäpinnoissa - + A tank instance must be selected before using this tool (no objects selected) Säiliökohde on valittava ennen kuin käytetään tätä työkalua (kohteita ei valittuna) - + More than one tank have been selected (the extra tanks will be ignored) Enemmän kuin yksi säiliö on valittu (ylimääräisiä säiliöitä ei huomioida) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Säiliön esiintymä on valittava ennen tämän työkalun käyttöä (ei kelvollista säiliötä löydettävissä valituista kohteista) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position - Tank volume operation failed. The tool is retrying that slightly moving the free surface position + Säiliön täyttötoiminto epäonnistui. Työkalu yrittää sitä uudelleen liikuttaen hieman vapaata pintaa - + A loading condition instance must be selected before using this tool (no objects selected) - A loading condition instance must be selected before using this tool (no objects selected) + Lastausehdot on valittava ennen kuin käytetään tätä työkalua (kohteita ei valittuna) - + Wrong Ship label! (no instances labeled as'{}' found) - Wrong Ship label! (no instances labeled as'{}' found) + Väärä aluksen tunniste! (ei löydetty kohteita tunnisteen nimellä'{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) - Ambiguous Ship label! ({} instances labeled as'{}' found) + Epämääräinen aluksen tunniste! ({} kohdetta nimiöitynä '{}' löytynyt) - + More than one loading condition have been selected (the extra loading conditions will be ignored) - More than one loading condition have been selected (the extra loading conditions will be ignored) + Useampi kuin yksi kuormitusehto on valittu (ylimääräisiä kuormitusehtoja ei oteta huomioon) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) + Kuormaustilan ehto on valittava ennen tämän työkalun käyttöä (ei kelvollista kuormituksen ehtoa löydettynä valituista kohteista) - + Too much weight! The ship will never displace water enough - Too much weight! The ship will never displace water enough + Liian suuri paino! Alus ei koskaan syrjäytä vettä riittävästi - + Wrong Weight label! (no instances labeled as'{}' found) - Wrong Weight label! (no instances labeled as'{}' found) + Väärä painon tunniste! (ei löydetty kohteita tunnisteen nimellä'{}') - + Ambiguous Weight label! ({} instances labeled as'{}' found) - Ambiguous Weight label! ({} instances labeled as'{}' found) + Epämääräinen painon tunniste! (ei löydetty kohteita tunnisteen nimellä'{}') - + Invalid Weight! (the object labeled as'{}' is not a weight) - Invalid Weight! (the object labeled as'{}' is not a weight) + Virheellinen paino! (kohde on merkitty '{}', joka ei ole paino) - + Wrong Tank label! (no instances labeled as'{}' found) - Wrong Tank label! (no instances labeled as'{}' found) + Väärä säiliön tunniste! (ei löydetty kohteita tunnisteen nimellä'{}') - + Ambiguous Tank label! ({} instances labeled as'{}' found) - Ambiguous Tank label! ({} instances labeled as'{}' found) + Epämääräinen säiliön tunniste! ({} kohdetta nimiöitynä '{}' löytynyt) - + Invalid Tank! (the object labeled as'{}' is not a tank) - Invalid Tank! (the object labeled as'{}' is not a tank) + Virheellinen säiliö! (kohde on merkitty '{}', joka ei ole säiliö) - + Computing capacity curves - Computing capacity curves + Lasketaan kapasiteettikäyrät - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position + Boolean laskuoperaatio epäonnistui, kun yritetään saada vedenalainen puoli. Työkalu yrittää uudelleen tätä toimintoa liikutettuaan hieman vapaa ulkopintaa - + Part.OCCError: Transversal area computation failed - Part.OCCError: Transversal area computation failed + Part.OCCError: Poikittaisalueen laskenta epäonnistui - + ZeroDivisionError: Null volume found during the displacement computation! - ZeroDivisionError: Null volume found during the displacement computation! + ZeroDivisionError: Nolla arvo löytyy siirtymä laskennan aikana! - + Part.OCCError: Floating area cannot be computed - Part.OCCError: Floating area cannot be computed + Part.OCCError: Kelluvaa aluetta ei voi laskea - + ZeroDivisionError: Null area found during the floating area computation! - ZeroDivisionError: Null area found during the floating area computation! + ZeroDivisionError: Nolla arvo löytyy kelluvan alueen laskennan aikana! - + Part.OCCError: Main frame area cannot be computed - Part.OCCError: Main frame area cannot be computed + Part.OCCError: Pääkehysaluetta ei voi laskea - + ZeroDivisionError: Null area found during the main frame area coefficient computation! - ZeroDivisionError: Null area found during the main frame area coefficient computation! + ZeroDivisionError: Nolla arvo löytyy pääkehysalueen kertoimen laskennan aikana! ship_create - + Base line Perustaso - + Free surface Vapaa pinta - + Forward perpendicular Keulapystysuoran - + After perpendicular Peräpystysuora - + Main frame Päärunko - + Create a new ship - Luo uusi laiva + Luo uusi alus - + Length Pituus - + Breadth Leveys - + Draft - Vedos (vesirajasta pohjaan) + Syväys (vesirajasta pohjaan) ship_gz - + GZ curve computation - GZ curve computation + GZ-käyrän laskenta - + Plot the GZ curve - Plot the GZ curve + Piirrä GZ-käyrä - + Maximum angle - Maximum angle + Suurin kulma - + Number of points Pisteiden määrä - + Variable trim - Variable trim + Muuttuva leikkaus - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time + Alusta pyöritetään tasapainotilan säädettyyn kulmaan jokaista rullakulmaa varten. Se pidentää merkittävästi tarvittavaa laskenta-aikaa - + GZ curve tool angle selected [deg] - GZ curve tool angle selected [deg] + GZ-käyrätyökalun kulma valittu [deg] - + GZ curve tool number of points selected - GZ curve tool number of points selected + GZ-käyrätyökalun pisteiden määrä valittu - + GZ curve tool variable trim angle selection - GZ curve tool variable trim angle selection + GZ-käyrätyökalun säätökulman valinta ship_hydrostatic - + Plot hydrostatics Tulosta hydrostatiikkakäyrät - + Trim rajaa - + Minimum draft Pienin syväys - + Maximum draft Suurin syväys - + Number of points Pisteiden määrä - + Hydrostatics tool trim selected - Hydrostaattisen työkalu hienosäätö valittu + Hydrostaattisen työkalun hienosäätö valittu - + Hydrostatics tool minimum draft selected [m] - Hydrostaattisen työkalun pienin syväys valittu + Hydrostaattisen työkalun pienin syväys valittu [m] - + Hydrostatics tool maximum draft selected [m] - Hydrostaattisen työkalun suurin syväys valittu + Hydrostaattisen työkalun maksimisyväys valittu [m] - + Hydrostatics tool number of points selected Hydrostaattisen työkalun pisteiden määrä valittu @@ -535,78 +535,78 @@ ship_load - + Load example ship - Lataa laivan esimerkkimalli + Lataa aluksen esimerkkimalli - + Select ship example geometry - Valitse laivan esimerkkigeometria + Valitse aluksen esimerkkigeometria ship_loadcondition - + Create a new loading condition - Create a new loading condition + Luo uusi lastausehto - + Create a new load condition spreadsheet - Create a new load condition spreadsheet + Luo uuden kuormaustilan laskentataulukko ship_outline - + Outline draw Ääriviivojen piirto - + Auto create Luo automaattisesti - + Delete all sections Tuhoa kaikki lohkot - + Create sections Luo lohkoja - + Transversal Poikittainen - + Longitudinal Pitkittäinen - + Water lines Vesiraja - + Transversal section positions [m] Poikittaisen lohkon sijainnit [m] - + Longitudinal section positions [m] Pitkittäisen lohkon sijainnit [m] - + Water line positions [m] Vesirajan sijainnit [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Tosi, jos se on voimassa oleva säiliön ilmentymä, muuten epätosi - + Create a new tank Luo uusi säiliö - + Tanks objects can only be created on top of its geometry (no objects selected) Säiliön kohteita voidaan luoda vain sen geometrian päälle (objekteja ei valittuna) - + No solids found in the selected objects Ei löydy yhtenäisiä rakenteita valituista objekteista - + There are not ship objects to create weights into them Ei ole aluksen kohteita, joille voidaan luoda painoja - + Ship Alus @@ -647,84 +647,84 @@ ship_weight - + Create a new ship weight - Luoda uusi aluksen paino + Luo uusi aluksen paino - + True if it is a valid weight instance, False otherwise Tosi, jos se on kelvollinen painon ilmentymä, muuten epätosi - + Mass [kg] Massa [kg] - + Linear density [kg / m] Lineaarinen tiheys [kg / m] - + Density [kg / m^3] Tiheys [kg / m ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) Painokohteita voidaan luoda vain sen geometrian päälle (objekteja ei valittuna) - + No geometrical shapes found in the selected objects Ei löytynyt geometrisia muotoja valituista kohteista - + There are not ship objects to create weights into them Ei ole aluksen kohteita, joille voidaan luoda painoja - + Create a new weight Luo uusi paino - + Ship Alus - + Mass Massa - + Linear density Lineaarinen tiheys - + Area density Alueen tiheys - + Density Tiheys - + Area density [kg / m^2] - Area density [kg / m^2] + Alueen tiheys [kg / m ^ 2] - + Unknown object shapes selected - Unknown object shapes selected + Tuntemattomia kohteen muotoja valittu diff --git a/src/Mod/Ship/resources/translations/Ship_fil.ts b/src/Mod/Ship/resources/translations/Ship_fil.ts index 875bf7ed40..38a8077d67 100644 --- a/src/Mod/Ship/resources/translations/Ship_fil.ts +++ b/src/Mod/Ship/resources/translations/Ship_fil.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Disenyo ng Ship - + Weights Weights - + True if it is a valid ship instance, False otherwise Tama kung ito ay isang valid na halimbawa ng ship, Mali kung hindi naman - + Ship length [m] Haba ng ship [m] - + Ship breadth [m] Lawak ng ship [m] - + Ship draft [m] Draft ng ship[m] - + Set of external faces of the ship hull Set ng external faces ng ship hull - + Set of weight instances Set ng mga halimbawa ng timbang - + Set of tank instances Set ng mga halimbawa ng tank - + Set of load conditions Set ng mga condition ng load @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Areas curve - + Plot the transversal areas curve I-plot ang transversal areas curve @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Lumikha ng bagong ship - + Create a new ship instance on top of the hull geometry Lumikha ng isang bagong ship instance sa ibabaw ng hull geometry @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatics - + Plot the ship hydrostatics I-plot ang ship hydrostatics @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Mag load ng halimbawa ng ship geometry - + Load an example ship hull geometry. Mag load ng halimbawa ng ship hull geometry. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Outline draw - + Plots the ship hull outline draw Plots ng ship hull outline draw @@ -122,42 +122,42 @@ ship_areas - + Draft Draft - + Displacement Displacement - + Areas curve tool draft selected [m] Napiling Areas curve tool draft [m] - + Plot the transversal areas curve I-plot ang transversal areas curve - + Areas curve tool trim selected [deg] Napiling Areas curve tool trim [deg] - + Trim angle Trim angle - + Number of points Bilang ng mga point - + Areas curve tool number of points Bilang ng puntos ng Areas curve tool @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tank capacity curve - + Plot the tank capacity curve (level-volume curve) I-plot ang tank capacity curve (level-volume curve) - + Plot the tank capacity curve I-plot ang tank capacity curve - + Number of points Bilang ng mga point @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Mangyaring lumikha o mag load ng ship hull geometry bago gamitin ang tool na ito - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ang mga ship object ay maaari lamang malikha sa ibabaw ng hull geometry (walang solid na natagpuan sa mga napiling object) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Computing ng mga panlabas na mga face - + Computing sections Computing ng mga section - + Any valid ship section found Kahit anong valid ship section na natagpuan - + Ship objects can only be created on top of hull geometry (no objects selected) Ang mga ship object ay maaari lamang malikha sa ibabaw ng hull geometry (walang mga piniling object) - + A ship instance must be selected before using this tool (no objects selected) Ang isang halimbawa ng barko ay dapat piliin bago gamitin ang tool na ito (walang mga napiling bagay) - + More than one ship have been selected (the extra ships will be ignored) Higit sa isang barko ang napili (ang mga dagdag na barko ay hindi papansinin) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Dapat piliin ang isang halimbawa ng barko bago gamitin ang kasangkapan na ito (walang wastong barko na natagpuan sa mga napiling bagay) - + Plot module is disabled, so I cannot perform the plot Ang module ng plot ay hindi pinagana, kaya hindi ko maisagawa ang balangkas - + A ship instance must be selected before use this tool (no objects selected) Dapat piliin ang isang pagkakataon sa barko bago gamitin ang kasangkapan na ito (walang napiling mga bagay) - + More than one ship has been selected (just the first one will be used) Higit sa isang barko ang napili (tanging ang unang isa ay gagamitin) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Ang isang halimbawa ng barko ay dapat piliin bago gamitin ang tool na ito (novalid ships na matatagpuan sa mga napiling bagay) - + Plot module is disabled, tools cannot graph output curves Hindi pinagana ang module ng plot, ang mga tool ay hindi maaaring gumuhit ng curve ng output - + Failure detecting external faces from the ship object Ang pagbagsak ng pagtuklas ng mga panlabas na mukha mula sa bagay ng barko - + A tank instance must be selected before using this tool (no objects selected) Dapat piliin ang isang tangke ng halimbawa bago gamitin ang tool na ito (walang napiling mga bagay) - + More than one tank have been selected (the extra tanks will be ignored) Higit sa isang tangke ang napili (ang mga dagdag na tangke ay hindi papansinin) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Dapat piliin ang isang tangke ng halimbawa bago gamitin ang kasangkapan na ito (walang balidong tangke na natagpuan sa mga napiling bagay) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Nabigo ang pagpapatakbo ng dami ng tangke. Ang tool ay muling sinusubukan na bahagyang gumagalaw ang libreng posisyon sa ibabaw - + A loading condition instance must be selected before using this tool (no objects selected) Ang isang pagkakataon sa pag-load ng pagkakataon ay dapat mapili bago gamitin ang kasangkapan na ito (walang napiling mga bagay) - + Wrong Ship label! (no instances labeled as'{}' found) Maling label ng barko! (walang mga pangyayari na may label na'{}' natagpuan) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Malinaw na label ng barko! ({} mga institusyon na may label na'{}' natagpuan) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Mahigit sa isang kondisyon sa paglo-karga ang napili (hindi papansinin ang mga karagdagang kondisyon sa paglo-load) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Ang isang pagkakataon sa pag-karga ay dapat na napili bago gamitin ang tool na ito (walang wastong kondisyon sa paglo-load na matatagpuan sa mga napiling bagay) - + Too much weight! The ship will never displace water enough Sobrang timbang! Ang barko ay hindi lilisan ang tubig - + Wrong Weight label! (no instances labeled as'{}' found) Maling etiketa ng timbang! (walang mga pangyayari na may etiketa na'{}''natagpuan) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Malubhang Timbang na etiketa! ({mga institusyon na may etiketa na'{}' natagpuan) - + Invalid Weight! (the object labeled as'{}' is not a weight) Di-wastong Timbang! (ang bagay na may label na '{}' ay hindi isang timbang) - + Wrong Tank label! (no instances labeled as'{}' found) Maling label ng tangke! (walang mga pangyayari na may label na'{}' natagpuan) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Hindi marunong tangke ng label! ({} mga institusyon na may label na'{}' natagpuan) - + Invalid Tank! (the object labeled as'{}' is not a tank) Di-wastong Tanke! (ang bagay na may etekita na'{}' ay hindi isang tangke) - + Computing capacity curves Mga kakayahang kumikilos sa computing - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Nabigo ang operasyon ng Boolean kapag sinusubukang makuha ang ilalim ng tubig. Ang tool ay muling sinusuri ang naturang operasyon nang bahagya na gumagalaw ang libreng posisyon sa ibabaw - + Part.OCCError: Transversal area computation failed Part.OCCError: Nabigo ang pag-compute ng transversal area - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null dami ng natagpuan sa panahon ng pag-aalis ng pag-compute! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Hindi maaaring kumpirmahin ang lumulutang na lugar - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null lugar na natagpuan sa panahon ng pag-compute ng lumulutang na lugar! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Hindi maaaring makalkula ang pangunahing frame na lugar - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area na natagpuan sa panahon ng pangunahing frame area koepisyent na pagtutuos! @@ -391,47 +391,47 @@ ship_create - + Base line Base linya - + Free surface Libreng mukhâ - + Forward perpendicular Ipasa ang patayo - + After perpendicular Pagkatapos ng perpendikular - + Main frame Pangunahing frame - + Create a new ship Lumikha ng bagong ship - + Length Haba - + Breadth Lwang - + Draft Draft @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ kurbang computation - + Plot the GZ curve I-plot ang kurba ng GZ - + Maximum angle Pinakamataas na anggulo - + Number of points Bilang ng mga point - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Ang barko ay maiikot sa balanse ng baluktot na anggulo para sa bawat anggulo ng roll. Ito ay makabuluhang taasan ang kinakailangang oras ng computing - + GZ curve tool angle selected [deg] Napili ang anggulo ng kasangkapan ng GZ [deg] - + GZ curve tool number of points selected GZ kurba kasangkapan na numero ng mga puntos na napili - + GZ curve tool variable trim angle selection GZ kurbang kasangkapan variable na pumipili ng pagpili ng anggulo @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Mahusay - + Minimum draft Minimum draft - + Maximum draft Pinakamataas draft - + Number of points Bilang ng mga point - + Hydrostatics tool trim selected Napili ang hydrostatics kasangkapan na trim - + Hydrostatics tool minimum draft selected [m] Napiling draft na pinakamainam na draft ng hydrostatics [m] - + Hydrostatics tool maximum draft selected [m] Pinakamataas na draft draft ng Hydrostatics napiling [m] - + Hydrostatics tool number of points selected Ang bilang ng mga kasangkapan ng hydrostatics na pinili ay pinili @@ -535,12 +535,12 @@ ship_load - + Load example ship Mag-karga ng barko ng halimbawa - + Select ship example geometry Piliin ang halimbawa ng barko Heometría @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Gumawa ng isang bagong kondisyon sa pagkakarga - + Create a new load condition spreadsheet Gumawa ng isang bagong kondisyon ng spreadsheet ng pagkarga @@ -561,52 +561,52 @@ ship_outline - + Outline draw Outline draw - + Auto create Gumawa ng auto - + Delete all sections Tanggalin ang lahat ng mga seksyon - + Create sections Lumikha ng mga seksyon - + Transversal Transversal - + Longitudinal Nauukol sa haba - + Water lines Mga guhit ng tubig - + Transversal section positions [m] Mga posisyon sa seksyon ng transversal [m] - + Longitudinal section positions [m] Mga posisyon ng seksyon ng pahaba [m] - + Water line positions [m] Mga posisyon ng guhit ng tubig [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Totoo kung ito ay isang wastong halimbawa ng tangke, kung hindi man - + Create a new tank Gumawa ng isang bagong tangke - + Tanks objects can only be created on top of its geometry (no objects selected) Mga tangke ng mga bagay ay maaari lamang nilikha sa tuktok ng geometry nito (walang mga napiling bagay) - + No solids found in the selected objects Walang mga solido na natagpuan sa mga napiling bagay - + There are not ship objects to create weights into them Walang mga bagay sa barko upang lumikha ng mga timbang sa kanila - + Ship Bapor @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Gumawa ng isang bagong timbang sa bapor - + True if it is a valid weight instance, False otherwise Totoo kung ito ay isang wastong halimbawa ng timbang, Mali kung hindi man - + Mass [kg] Misa [kg] - + Linear density [kg / m] Nauukol sa kakapalan guhit [kg/ m] - + Density [kg / m^3] Kakapalan [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Ang mga bagay sa timbang ay maaari lamang malikha sa tuktok ng geometry nito (walang napiling mga bagay) - + No geometrical shapes found in the selected objects Walang mga heometriko na hugis na matatagpuan sa mga napiling bagay - + There are not ship objects to create weights into them Walang mga bagay sa barko upang lumikha ng mga timbang sa kanila - + Create a new weight Lumalang ng bagong timbang - + Ship Bapor - + Mass Misa - + Linear density Kakapalan Nauukol sa guhit - + Area density Kakapalan ng lugar - + Density Kakapalan - + Area density [kg / m^2] Densidad ng lugar [kg / m^2] - + Unknown object shapes selected Napili ang mga hindi kilalang piniling mga bagay diff --git a/src/Mod/Ship/resources/translations/Ship_fr.ts b/src/Mod/Ship/resources/translations/Ship_fr.ts index b94da3aacd..b6f6b42024 100644 --- a/src/Mod/Ship/resources/translations/Ship_fr.ts +++ b/src/Mod/Ship/resources/translations/Ship_fr.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Conception de navires - + Weights Poids - + True if it is a valid ship instance, False otherwise True si c'est une instance de navire valide, False sinon - + Ship length [m] Longueur du navire [m] - + Ship breadth [m] Largeur de navire [m] - + Ship draft [m] Creux du navire [m] - + Set of external faces of the ship hull Ensemble des faces externes de la coque du bateau - + Set of weight instances Groupe de poids - + Set of tank instances Groupe de compartiments - + Set of load conditions Ensemble de conditions de charge @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Courbe de zone - + Plot the transversal areas curve tracer la courbe de surface transversal @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Créer un nouveau navire - + Create a new ship instance on top of the hull geometry Créer une nouvelle instance de navire sur le dessus de la géométrie de la coque @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatique - + Plot the ship hydrostatics tracer les caractéristiques hydrostatique du navire @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Charger un exemple de géométrie de navire - + Load an example ship hull geometry. Charger un exemple de géométrie de coque de navire. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Dessiner le contour - + Plots the ship hull outline draw tracer le profil de coque du navire @@ -122,42 +122,42 @@ ship_areas - + Draft Tirant d'eau - + Displacement Déplacement - + Areas curve tool draft selected [m] Outil projet de courbe de zone sélectionné [m] - + Plot the transversal areas curve tracer la courbe de surface transversal - + Areas curve tool trim selected [deg] outil de découpe de courbes sélectionné [deg] - + Trim angle Ajuster l'angle - + Number of points Nombre de points - + Areas curve tool number of points Nombre de points des outils de courbes de l'aire @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Courbe de capacité de compartiment - + Plot the tank capacity curve (level-volume curve) Traçer la courbe de capacité d'un compartiment (courbe niveau-volume) - + Plot the tank capacity curve Traçer la courbe de capacité d'un compartiment - + Number of points Nombre de points @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Veuillez créer ou charger une géométrie de coque de navire avant d'utiliser cet outil - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Les navires ne peuvent être créés qu'au sommet de la géométrie de la coque (aucun solide n'a été trouvé parmi les objets sélectionnés) - + Computing hydrostatics Calculs hydrostatiques - + Computing external faces Calcul des faces externes - + Computing sections Calcul des sections - + Any valid ship section found Aucune section valide de navire n'a été trouvée - + Ship objects can only be created on top of hull geometry (no objects selected) Les navires ne peuvent être créés qu'au sommet de la géométrie de la coque (pas d'objet sélectionné) - + A ship instance must be selected before using this tool (no objects selected) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun objet sélectionné) - + More than one ship have been selected (the extra ships will be ignored) Plus d'un navire ont été sélectionnés (les navires supplémentaires seront ignorées) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun navire valide dans les objets sélectionnés) - + Plot module is disabled, so I cannot perform the plot Module de traçage est désactivé, donc je ne peux realiser le traçage - + A ship instance must be selected before use this tool (no objects selected) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun objet sélectionné) - + More than one ship has been selected (just the first one will be used) Plus d'un navire a été sélectionné ( seul le premier sera utilisé) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun navire valide dans les objets sélectionnés) - + Plot module is disabled, tools cannot graph output curves Le module de tracé est désactivé, traçage impossible - + Failure detecting external faces from the ship object Échec de détection des faces externes de l'objet navire - + A tank instance must be selected before using this tool (no objects selected) Un compartiment doit être sélectionné avant d'utiliser cet outil (aucun objet sélectionné) - + More than one tank have been selected (the extra tanks will be ignored) Plusieurs compartiments ont été sélectionnés (les compartiments supplémentaires seront ignorés) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Un compartiment doit être sélectionné avant d'utiliser cet outil (aucun compartiment valide parmi les objets sélectionnés) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position L'opération du volume du réservoir a raté. L'outil vas recommencer en déplaçant la position de la surface libre - + A loading condition instance must be selected before using this tool (no objects selected) Un compartiment doit être sélectionné avant d'utiliser cet outil (aucun objet sélectionné) - + Wrong Ship label! (no instances labeled as'{}' found) Mauvaise étiquette du bateau! ( Aucun cas étiquetés comme '{}' trouvé) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Étiquette de Bateau Ambiguë! ({} cas étiquetés comme '{}' trouvé) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Plus d'une condition de chargement choisi (les conditions de chargement supplémentaires seront ignorées) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Une condition de chargement doit être sélectionné avant l'utilisation de cet outil (Aucune condition de chargement valide n'a été trouvé dans les objets sélectionnés) - + Too much weight! The ship will never displace water enough Trop lourd! Le bateau ne déplacera jamais assez d'eau - + Wrong Weight label! (no instances labeled as'{}' found) Mauvaise étiquette de poids! ( Aucun cas étiquetés comme '{}' trouvé) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Étiquette de poids Ambiguë! ({} cas étiquetés comme '{}' trouvé) - + Invalid Weight! (the object labeled as'{}' is not a weight) Poids non valide ! (l'objet portant la mention '{}' n'est pas un poids) - + Wrong Tank label! (no instances labeled as'{}' found) Mauvaise étiquette du réservoir! ( Aucun cas étiquetés comme '{}' trouvé) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Étiquette du réservoir Ambiguë! ({} cas étiquetés comme '{}' trouvé) - + Invalid Tank! (the object labeled as'{}' is not a tank) Réservoir non valide ! (l'objet portant la mention '{}' n'est pas un réservoir) - + Computing capacity curves Calcul des capacités des courbes - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Opération booléenne a échoué en essayant d'obtenir la partie sous-marine. L'outil lance une nouvelle tentative de calcul touchant légèrement la position de surface libre - + Part.OCCError: Transversal area computation failed Part.OCCError : Le calcul de l'aire transversale a échoué - + ZeroDivisionError: Null volume found during the displacement computation! Erreur de division par zéro: Volume nul trouvé pendant le calcul du déplacement! - + Part.OCCError: Floating area cannot be computed Part.OCCError : La zone flottante ne peut être calculée - + ZeroDivisionError: Null area found during the floating area computation! Erreur de division par zéro: Aire nul trouvé pendant le calcul de l'aire flottante! - + Part.OCCError: Main frame area cannot be computed Part.OCCError : L'aire du cadre principal ne peut être calculée - + ZeroDivisionError: Null area found during the main frame area coefficient computation! Erreur de division par zéro: Aire nul trouvé pendant le calcul du coefficient de l'aire du cadre principal! @@ -391,47 +391,47 @@ ship_create - + Base line Ligne de base - + Free surface Surface libre - + Forward perpendicular Prolonger la perpendiculaire - + After perpendicular Après la perpendiculaire - + Main frame Cadre principal - + Create a new ship Créer un nouveau navire - + Length Longueur - + Breadth Etendu/Largeur - + Draft Tirant d'eau @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Calcul de la courbe GZ - + Plot the GZ curve Tracer la courbe GZ - + Maximum angle Angle maximal - + Number of points Nombre de points - + Variable trim Variable équilibré - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Le bateau sera tourné à l'équilibre coupant l'angle pour chaque angle de rôle. Il augmentera considérablement le temps exigé de calcul - + GZ curve tool angle selected [deg] L'outil d'angle des courbe GZ sélectionné [deg] - + GZ curve tool number of points selected L'outil nombre de point pour les courbes GZ est sélectionné - + GZ curve tool variable trim angle selection La variable de sélection angulaire de la courbe GZ a été ajusté @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Tracer les lignes hydrostatiques - + Trim Ajuster - + Minimum draft Tirant d'eau minimum - + Maximum draft Tirant d'eau maximum - + Number of points Nombre de points - + Hydrostatics tool trim selected L'outil d'ajustement des lignes hydrostatiques est sélectionné - + Hydrostatics tool minimum draft selected [m] Tirant d'eau minimum sélectionné par l'outil hydrostatic [m] - + Hydrostatics tool maximum draft selected [m] Tirant d'eau maximum sélectionné par l'outil hydrostatic [m] - + Hydrostatics tool number of points selected L'outil nombre de point pour les lignes hydrostatiques est sélectionné @@ -535,12 +535,12 @@ ship_load - + Load example ship Charger un exemple de navire - + Select ship example geometry Sélectionnez un exemple de géométrie de navire @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Créer une nouvelle condition de chargement - + Create a new load condition spreadsheet Créer une nouvelle feuille de calcul de condition de chargement @@ -561,52 +561,52 @@ ship_outline - + Outline draw Dessiner le contour - + Auto create Créer automatiquement - + Delete all sections Supprimer toutes les sections - + Create sections Créer des sections - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Lignes de flottaison - + Transversal section positions [m] Position des sections transversales [m] - + Longitudinal section positions [m] Position des sections longitudinales [m] - + Water line positions [m] Position des lignes de flottaison [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Vrai si ceci est un compartiment valide, sinon False - + Create a new tank Créer un nouveau compartiment - + Tanks objects can only be created on top of its geometry (no objects selected) Un compartiment peut seulement être créé à partir de sa géométrie (aucun objet sélectionné) - + No solids found in the selected objects Aucun solide présent parmi les objets sélectionnés - + There are not ship objects to create weights into them Il n'y a pas de navire pour y créer des poids - + Ship Navire @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Créer un nouveau poids de navire - + True if it is a valid weight instance, False otherwise True si ceci est un navire valide, sinon False - + Mass [kg] Masse [kg] - + Linear density [kg / m] Masse linéique [kg / m] - + Density [kg / m^3] Densité [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Un poids peut seulement être créé à partir de sa géométrie (aucun objet sélectionné) - + No geometrical shapes found in the selected objects Aucune forme géométrique parmi les objets sélectionnés - + There are not ship objects to create weights into them Il n'y a pas de navire pour y créer des poids - + Create a new weight Créer un nouveau poids - + Ship Navire - + Mass Masse - + Linear density Masse linéaire - + Area density Densité surfacique - + Density Densité - + Area density [kg / m^2] Densité surfacique [kg / m^2] - + Unknown object shapes selected Formes inconnues sélectionnées diff --git a/src/Mod/Ship/resources/translations/Ship_gl.ts b/src/Mod/Ship/resources/translations/Ship_gl.ts index ff756db495..1434fb10bc 100644 --- a/src/Mod/Ship/resources/translations/Ship_gl.ts +++ b/src/Mod/Ship/resources/translations/Ship_gl.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Deseño naval - + Weights Lastres - + True if it is a valid ship instance, False otherwise Verdadeiro se fose unha entidade válida de buque, Falso doutro xeito - + Ship length [m] Eslora do barco [m] - + Ship breadth [m] Manga do barco [m] - + Ship draft [m] Calado do barco [m] - + Set of external faces of the ship hull Conxunto de faces externas do casco do barco - + Set of weight instances Conxunto de entidades de lastre - + Set of tank instances Conxunto de entidades de tanque - + Set of load conditions Conxunto de condicións de carga @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Curva de áreas - + Plot the transversal areas curve Trazar a curva de áreas transversais @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Crear un novo barco - + Create a new ship instance on top of the hull geometry Crear unha nova entidade do barco riba da xeometría do casco @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostáticas - + Plot the ship hydrostatics Trazar hidrostática do barco @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Cargar un exemplo de xeometría de barco - + Load an example ship hull geometry. Cargar un exemplo de xeometría de casco de barco. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Trazado da contorna - + Plots the ship hull outline draw Traza a liña de contorna do casco do barco @@ -122,42 +122,42 @@ ship_areas - + Draft Calado - + Displacement Desprazamento - + Areas curve tool draft selected [m] Ferramenta pra calcular a curva de áreas do calado escolmado [m] - + Plot the transversal areas curve Trazar a curva de áreas transversais - + Areas curve tool trim selected [deg] Ferramenta pra calcular a curva de áreas da sección escolmada [graos] - + Trim angle Ángulo da sección - + Number of points Número de puntos - + Areas curve tool number of points Número de puntos da ferramenta de curva de áreas @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Curva de capacidade do tanque - + Plot the tank capacity curve (level-volume curve) Trazar a curva de capacidade do tanque (curva nivel-volume) - + Plot the tank capacity curve Trazar a curva de capacidade do tanque - + Number of points Número de puntos @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Por favor, faga ou cargue unha xeometría de casco d0 barco antes de usar esta ferramenta - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Só se poden crear obxectos de barco riba da xeometría do casco (non se atoparon sólidos nos obxectos escolmados) - + Computing hydrostatics Calculando hidrostática - + Computing external faces Calculando faces externas - + Computing sections Calculando seccións - + Any valid ship section found Non se atopou ningunha sección de barco válida - + Ship objects can only be created on top of hull geometry (no objects selected) Só se poden crear obxectos de barco riba da xeometría do casco (non hai obxectos escolmados) - + A ship instance must be selected before using this tool (no objects selected) Débese escoller unha entidade de barco antes de usar esta ferramenta (non hai obxectos escolmados) - + More than one ship have been selected (the extra ships will be ignored) Escolmouse máis dun barco (os barcos extra serán ignorados) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Débese escoller unha entidade de barco antes de usar esta ferramenta (non se atopou un barco válido entre os obxectos escolmados) - + Plot module is disabled, so I cannot perform the plot O módulo de trazado está inhabilitado, polo que non se pode conformar o trazado - + A ship instance must be selected before use this tool (no objects selected) Débese escoller unha entidade de barco antes de usar esta ferramenta (non hai obxectos escolmados) - + More than one ship has been selected (just the first one will be used) Escolmouse máis dun barco (unicamente o primeiro será usado) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Débese escoller unha entidade de barco antes de usar esta ferramenta (atopáronse barcos inválidos entre os obxectos escolmados) - + Plot module is disabled, tools cannot graph output curves O módulo de trazado está inhabilitado, as ferramentas non poden sacar o debuxo das curvas - + Failure detecting external faces from the ship object Fallo detectando as faces externas do obxecto barco - + A tank instance must be selected before using this tool (no objects selected) Débese escoller unha entidade tanque antes de usar esta ferramenta (non hai obxectos escolmados) - + More than one tank have been selected (the extra tanks will be ignored) Escolmouse máis dun tanque (os tanques extra serán ignorados) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Débese escoller unha entidade tanque antes de usar esta ferramenta (non se atopou un tanque válido entre os obxectos escolmados) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position A operación de volume do tanque fallou. A ferramenta está a tentar mover lixeiramente a posición da superficie libre - + A loading condition instance must be selected before using this tool (no objects selected) Débese escoller unha entidade de condición de carga antes de usar esta ferramenta (non hai obxectos escolmados) - + Wrong Ship label! (no instances labeled as'{}' found) Etiqueta de barco incorrecta! (non se atoparon entidades etiquetadas como '{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) Etiqueta de barco ambigua! (atopáronse {} entidades etiquetadas como '{}') - + More than one loading condition have been selected (the extra loading conditions will be ignored) Escolmouse máis dunha condición de carga (as condicións de carga extra serán ignoradas) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Débese escoller unha entidade de condición de carga antes de usar esta ferramenta (non se atopou unha condición de carga válida entre os obxectos escolmados) - + Too much weight! The ship will never displace water enough Moito peso! O barco nunca desprazará auga abondo - + Wrong Weight label! (no instances labeled as'{}' found) Etiqueta de peso incorrecta! (non se atoparon entidades etiquetadas como '{}') - + Ambiguous Weight label! ({} instances labeled as'{}' found) Etiqueta de peso ambigua! (atopáronse {} entidades etiquetadas como '{}') - + Invalid Weight! (the object labeled as'{}' is not a weight) Peso inválido! (o obxecto etiquetado como '{}' non é un peso) - + Wrong Tank label! (no instances labeled as'{}' found) Etiqueta de tanque incorrecta! (non se atoparon entidades etiquetadas como '{}') - + Ambiguous Tank label! ({} instances labeled as'{}' found) Etiqueta de tanque ambigua! (atopáronse {} entidades etiquetadas como '{}') - + Invalid Tank! (the object labeled as'{}' is not a tank) Tanque inválido! (o obxecto etiquetado como '{}' non é un tanque) - + Computing capacity curves Calculando curvas de capacidade - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Fallou a operación booleana ó tentar obter a parte mergullada. A ferramenta está tentando outra vez esta operación movendo lixeiramente a posición da superficie libre - + Part.OCCError: Transversal area computation failed Part.OCCError: Fallou o cálculo da área transversal - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Volume nulo atopado durante o cálculo da tonelaxe! - + Part.OCCError: Floating area cannot be computed Part.OCCError: A área boiante non pode ser calculada - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Área nula atopada durante o cálculo da área boiante! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: A área da estrutura principal non pode ser calculada - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Área nula atopada durante o cálculo do coeficiente da área da estrutura principal! @@ -391,47 +391,47 @@ ship_create - + Base line Liña base - + Free surface Superficie libre - + Forward perpendicular Diante da perpendicular - + After perpendicular Tras da perpendicular - + Main frame Estrutura principal - + Create a new ship Crear un novo barco - + Length Lonxitude - + Breadth Manga - + Draft Calado @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Cálculo da curva GZ - + Plot the GZ curve Trazado da curva GZ - + Maximum angle Ángulo máximo - + Number of points Número de puntos - + Variable trim Corte variábel - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time O barco será xirado para o ángulo de compensación de equilibrio de cada vez por cada ángulo de balanceo. Isto aumentará de xeito significativo o tempo de cálculo requirido - + GZ curve tool angle selected [deg] Ángulo escolmado para a ferramenta da curva GZ [grao] - + GZ curve tool number of points selected Cantidade de puntos escolmada para a ferramenta de curva GZ - + GZ curve tool variable trim angle selection Escolma do ángulo de corte variábel para a ferramenta de curva GZ @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Trazar hidrostática - + Trim Tallar - + Minimum draft Calado mínimo - + Maximum draft Calado máximo - + Number of points Número de puntos - + Hydrostatics tool trim selected Escolmada a ferramenta de corte de hidrostáticas - + Hydrostatics tool minimum draft selected [m] Escolma do calado mínimo para a ferramenta de hidrostáticas [m] - + Hydrostatics tool maximum draft selected [m] Escolma do calado máximo para a ferramenta de hidrostáticas [m] - + Hydrostatics tool number of points selected Cantidade de puntos escolmada para a ferramenta de hidrostáticas @@ -535,12 +535,12 @@ ship_load - + Load example ship Cargar barco de exemplo - + Select ship example geometry Escolme un exemplo de xeometría de barco @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Crear unha nova condición de carga - + Create a new load condition spreadsheet Facer unha nova folla de cálculo de condición de carga @@ -561,52 +561,52 @@ ship_outline - + Outline draw Trazado da contorna - + Auto create Auto crear - + Delete all sections Desbotar tódalas seccións - + Create sections Crear seccións - + Transversal Transversal - + Longitudinal Lonxitudinal - + Water lines Liñas de auga - + Transversal section positions [m] Posicións das seccións transversais [m] - + Longitudinal section positions [m] Posicións das seccións lonxitudinais [m] - + Water line positions [m] Posicións das liñas de auga [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Verdadeiro se é unha entidade de tanque válida, Falso doutro xeito - + Create a new tank Crear un novo tanque - + Tanks objects can only be created on top of its geometry (no objects selected) Só se poden crear obxectos tanque riba das súas xeometrías (non hai obxectos escolmados) - + No solids found in the selected objects Non se atoparon sólidos nos obxectos escollidos - + There are not ship objects to create weights into them Non hai obxectos barco para crear pesos neles - + Ship Barco @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Crear un novo peso do barco - + True if it is a valid weight instance, False otherwise Verdadeiro se é unha entidade de peso válida, Falso doutro xeito - + Mass [kg] Masa [kg] - + Linear density [kg / m] Densidade linear [kg / m] - + Density [kg / m^3] Densidade [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Só se poden crear obxectos peso riba das súas xeometrías (non hai obxectos escolmados) - + No geometrical shapes found in the selected objects Non se atoparon formas xeométricas nos obxectos escollidos - + There are not ship objects to create weights into them Non hai obxectos barco para crear pesos neles - + Create a new weight Crear un novo peso - + Ship Barco - + Mass Masa - + Linear density Densidade linear - + Area density Densidade de área - + Density Densidade - + Area density [kg / m^2] Densidade de área [kg / m^2] - + Unknown object shapes selected Escolmadas Formas de obxecto descoñecidas diff --git a/src/Mod/Ship/resources/translations/Ship_hr.ts b/src/Mod/Ship/resources/translations/Ship_hr.ts index 0fc1cc176a..034e670f3a 100644 --- a/src/Mod/Ship/resources/translations/Ship_hr.ts +++ b/src/Mod/Ship/resources/translations/Ship_hr.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Dizajn broda - + Weights Težine - + True if it is a valid ship instance, False otherwise Točno ako je valjan primjer broda, inače netočno - + Ship length [m] Dužina broda [m] - + Ship breadth [m] Širina broda [m] - + Ship draft [m] Brod gaz [m] - + Set of external faces of the ship hull Skup vanjskih lica brodskog trupa - + Set of weight instances Skup instanci težine - + Set of tank instances Postavi količinu spremnika - + Set of load conditions Postavi uvjete tereta @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Područje krivulje - + Plot the transversal areas curve Nacrtajte krivulju poprečnih područja @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Izradi novi brod - + Create a new ship instance on top of the hull geometry Napravite novi primjerak broda na vrhu geometrije trupa @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostatika - + Plot the ship hydrostatics Iscrtaj hidrostatiku broda @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Učitavanje primjera geometrije broda - + Load an example ship hull geometry. Učitavanje primjera geometrije trupa broda. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Crtanje obruba - + Plots the ship hull outline draw Ispisi vanjske konture brodskog trupa @@ -122,42 +122,42 @@ ship_areas - + Draft Skica - + Displacement Premještanje - + Areas curve tool draft selected [m] Alat krivulje područja, odabran nacrt [m] - + Plot the transversal areas curve Nacrtajte krivulju poprečnih područja - + Areas curve tool trim selected [deg] Alat krivulje područja, odabrao skraćivanje [deg] - + Trim angle Smanji kut - + Number of points Broj točaka - + Areas curve tool number of points Alat krivulje područja, broj točaka @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Kapacitet spremnika, krivulja - + Plot the tank capacity curve (level-volume curve) Ispis krivulje kapaciteta spremnika (krivulja nivoa volumena) - + Plot the tank capacity curve Ispis krivulje kapaciteta spremnika - + Number of points Broj točaka @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Prije korištenja ovog alata napravite ili unesite geometriju trupa broda - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Objekti Broda se mogu stvarati samo na vrhu geometrije trupa (nema čvrstog tijela kod odabranih objekata) - + Computing hydrostatics Računanje hidrostatike - + Computing external faces Računanje vanjskog oblika - + Computing sections Računanje sekcije - + Any valid ship section found Nije pronađen nijedan ispravan odjeljak broda - + Ship objects can only be created on top of hull geometry (no objects selected) Objekti Broda se mogu stvarati samo na vrhu geometrije trupa (nema odabranih objekata) - + A ship instance must be selected before using this tool (no objects selected) Instanca broda mora biti odabrana prije početka korištenja ovog alata (nema odabranih objekata) - + More than one ship have been selected (the extra ships will be ignored) Odabrano je više brodova (zanemarit će se dodatni brodovi) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Instanca broda mora biti odabrana prije početka korištenja ovog alata (nijedan valjan brod nije pronađen kod odabira) - + Plot module is disabled, so I cannot perform the plot Iscrtati modul je onemogućen, tako da ne može izvršiti ispis - + A ship instance must be selected before use this tool (no objects selected) Instanca broda mora biti odabrana prije početka korištenja ovog alata (nema odabranih objekata) - + More than one ship has been selected (just the first one will be used) Odabrali ste više od jednog broda (samo prvi će se koristiti) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Instanca broda mora biti odabrana prije početka korištenja ovog alata (nije pronađen nijedan ispravan brod kod odabira) - + Plot module is disabled, tools cannot graph output curves Modul grafikona je onemogućen, alati ne mogu napraviti grafikon izlazne krivulje - + Failure detecting external faces from the ship object Greška kod otkrivanja vanjskih lica od objekta broda - + A tank instance must be selected before using this tool (no objects selected) Prije upotrebe ovog alata mora biti odabrana instanca spremnika (nije odabran nijedan objekt) - + More than one tank have been selected (the extra tanks will be ignored) Odabrano je više od jednog spremnika (dodatni spremnici će se zanemariti) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Prije upotrebe ovog alata mora biti odabrana instanca spremnika (kod odabranih objekata nije pronađen valjani spremnik) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Operacija volumena spremnika nije uspjela. Alat pokušava ponovo malo pomaknuti položaj slobodne površine - + A loading condition instance must be selected before using this tool (no objects selected) Prije korištenja ovog alata mora biti odabrana instanca stanja učitavanja (nije odabran nijedan objekt) - + Wrong Ship label! (no instances labeled as'{}' found) Pogrešna oznaka broda! (nije pronađen nijedan slučaj označen kao "{}") - + Ambiguous Ship label! ({} instances labeled as'{}' found) Dvoznačna brodska oznaka! ({} pronađeni primjerci "{}") - + More than one loading condition have been selected (the extra loading conditions will be ignored) Odabrano je više od jednog stanja utovara (dodatni uvjeti utovara bit će zanemareni) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Prije korištenja ovog alata mora biti odabrana instanca stanja učitavanja (u odabranim objektima nije pronađen valjani uvjet učitavanja) - + Too much weight! The ship will never displace water enough Prevelika težina! Brod nikad neće istisnuti dovoljno vode - + Wrong Weight label! (no instances labeled as'{}' found) Pogrešna oznaka težine! (nije pronađen nijedan slučaj označen kao "{}") - + Ambiguous Weight label! ({} instances labeled as'{}' found) Dvoznačna oznaka težine! ({} pronađeni primjerci "{}") - + Invalid Weight! (the object labeled as'{}' is not a weight) Nevažeća težina! (objekt označen kao "{}" nije težina) - + Wrong Tank label! (no instances labeled as'{}' found) Pogrešna oznaka tanka! (nije pronađen nijedan slučaj označen kao "{}") - + Ambiguous Tank label! ({} instances labeled as'{}' found) Dvoznačna oznaka tanka! ({} pronađeni primjerci oznake"{}") - + Invalid Tank! (the object labeled as'{}' is not a tank) Nevažeći tank! (objekt označen kao "{}" nije spremnik) - + Computing capacity curves Izračunavanje krivulje kapaciteta - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolova operacija nije uspjela kada je pokušao doći do podvodne strane. Alat pokušava ponovno polako pomaknuti položaj slobodne površine - + Part.OCCError: Transversal area computation failed Part.OCCError: Računanje poprečnog područja nije uspjelo - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Nulta zapremina pronađena je tijekom računanja pomaka! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Plutajuće područje se ne može izračunati - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Nijedno područje nije pronađeno tijekom računanja plutajućeg područja! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Područje glavnog okvira se ne može izračunati - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Nula površina pronađena tijekom izračuna koeficijenta glavnog područja nosača! @@ -391,47 +391,47 @@ ship_create - + Base line Osnovna linija - + Free surface Slobodna površina - + Forward perpendicular Naprijed okomito - + After perpendicular Nakon okomito - + Main frame Glavni okvir - + Create a new ship Izradi novi brod - + Length Dužina - + Breadth Širina - + Draft Skica @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ krivulja računanja - + Plot the GZ curve Iscrtaj GZ krivulju - + Maximum angle Maksimalni kut - + Number of points Broj točaka - + Variable trim Promjenjivo skraćivanje - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Brod će se zakretati za svaki kut motanja u ravnotežno kutno skraćivanje. Znatno će se povećati traženo računalno vrijeme - + GZ curve tool angle selected [deg] Odabran kut [deg] alata GZ krivulje - + GZ curve tool number of points selected Broj odabranih točaka u alatu GZ krivulje - + GZ curve tool variable trim angle selection Odabir promjenjivog kuta skraćivanja alata GZ krivulje @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Izradi hidrostatiku - + Trim Skrati - + Minimum draft Minimalni gaz - + Maximum draft Maksimalni gaz - + Number of points Broj točaka - + Hydrostatics tool trim selected Alat hidrostatike, odabrano skraćivanje - + Hydrostatics tool minimum draft selected [m] Alat hidrostatike, odabran minimalni gaz [m] - + Hydrostatics tool maximum draft selected [m] Alat hidrostatike, odabran maksimalni gaz [m] - + Hydrostatics tool number of points selected Alat hidrostatike, broj odabranih točaka @@ -535,12 +535,12 @@ ship_load - + Load example ship Učitaj primjer broda - + Select ship example geometry Odaberite primjer geometrije broda @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Stvori novo stanje tereta - + Create a new load condition spreadsheet Stvori novu proračunsku tablicu stanja tereta @@ -561,52 +561,52 @@ ship_outline - + Outline draw Crtanje obruba - + Auto create Automatski stvoriti - + Delete all sections Izbriši sve dijelove - + Create sections Kreiraj odjeljke - + Transversal Poprečno - + Longitudinal Uzdužno - + Water lines Vodena linija - + Transversal section positions [m] Poprečni položaj dijelova [m] - + Longitudinal section positions [m] Uzdužni položaj dijelova [m] - + Water line positions [m] Pozicija vodene linije [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Točno ako je valjan primjer spremnika, inače netočno - + Create a new tank Napravi novi spremnik - + Tanks objects can only be created on top of its geometry (no objects selected) Objekti tankova mogu se stvoriti samo na vrhu njegove geometrije (nije odabran nijedan objekt) - + No solids found in the selected objects Nijedno volumensko tijelo nije pronađeno u odabiru - + There are not ship objects to create weights into them Ovdje nema objekata broda gdje bi se mogli napraviti tereti u njima - + Ship Brod @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Stvoriti novu težinu broda - + True if it is a valid weight instance, False otherwise Točno ako je valjan primjer težine, inače netočno - + Mass [kg] Masa [kg] - + Linear density [kg / m] Linearna gustoća [kg / m] - + Density [kg / m^3] Gustoća [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Predmeti s težinom mogu se stvoriti samo na vrhu njegove geometrije (nije odabran nijedan objekt) - + No geometrical shapes found in the selected objects U odabranim objektima nisu pronađeni geometrijski oblici - + There are not ship objects to create weights into them Ovdje nema objekata broda gdje bi se mogli napraviti tereti u njima - + Create a new weight Stvoriti novu težinu - + Ship Brod - + Mass Masa - + Linear density Linearna gustoća - + Area density Gustoća područja - + Density Gustoća - + Area density [kg / m^2] Gustoća područja [kg / m^2] - + Unknown object shapes selected Nepoznati oblik objekta odabran diff --git a/src/Mod/Ship/resources/translations/Ship_hu.ts b/src/Mod/Ship/resources/translations/Ship_hu.ts index daa149da59..3277a07835 100644 --- a/src/Mod/Ship/resources/translations/Ship_hu.ts +++ b/src/Mod/Ship/resources/translations/Ship_hu.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Hajó tervezés - + Weights Súlyok - + True if it is a valid ship instance, False otherwise Igaz, ha egy érvényes hajó példányra, egyébként hamis - + Ship length [m] Hajó hossza [m] - + Ship breadth [m] Hajó szélessége [m] - + Ship draft [m] Hajó tervezet [m] - + Set of external faces of the ship hull Hajótest külső felületek csoportja - + Set of weight instances Súly példánykészletek - + Set of tank instances Tartály példánykészletek - + Set of load conditions Terhelési feltételek @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Területek görbéi - + Plot the transversal areas curve A transzverzális területek görbéit nyomtatja @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Új hajó létrehozása - + Create a new ship instance on top of the hull geometry Létrehoz egy új hajó példányt a hajótest geometria tetején @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Vízszilárdság / hydrostatika - + Plot the ship hydrostatics A hajó hidrosztatika tételeinek nyomtatása @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Egy hajó geometria példa betöltése - + Load an example ship hull geometry. Egy példa hajó test geometria betöltése. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Körvonal rajzolása - + Plots the ship hull outline draw Hajótest külső szerkezeti rajzot nyomtat @@ -122,42 +122,42 @@ ship_areas - + Draft Tervrajz - + Displacement Elmozdulás - + Areas curve tool draft selected [m] Területek görbéinek tervező eszköze kiválasztva [m] - + Plot the transversal areas curve A transzverzális területek görbéit nyomtatja - + Areas curve tool trim selected [deg] Területek görbe vágó eszközének kiválasztva [fok] - + Trim angle Szög vágása - + Number of points Pontok száma - + Areas curve tool number of points Területek görbe eszköz pontok száma @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tartály kapacitás görbe - + Plot the tank capacity curve (level-volume curve) A tartály kapacitás görbe nyomtatása (térfogat-szint görbe) - + Plot the tank capacity curve Tartály kapacitás görbe nyomtatás - + Number of points Pontok száma @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Kérjük, hozzon létre, vagy töltsön be egy hajó törzs geometriát mielőtt használná ezt az eszközt - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Hajó objektumok csak hajótörzs geometriára létrehozhatók (nem található szilárd test a kijelölt objektumokon) - + Computing hydrostatics Vízszilárdság / hidrosztatika kiszámítása - + Computing external faces Külső felületek számítása - + Computing sections Szakaszok számítása - + Any valid ship section found Ennyi érvényes hajó részt talált - + Ship objects can only be created on top of hull geometry (no objects selected) Hajó objektumok csak hajótörzs geometriára létrehozhatók (nincsenek kijelölt objektumok) - + A ship instance must be selected before using this tool (no objects selected) Egy hajó példányt kell kijelölni, mielőtt használja ezt az eszközt (nincsenek kijelölt objektumok) - + More than one ship have been selected (the extra ships will be ignored) Több, mint egy hajót választott ki (az extra hajókat nem veszi figyelembe) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Egy hajó példányt ki kell jelölni, mielőtt használja ezt az eszközt (nem található érvényes hajó a kijelölt objektumokon) - + Plot module is disabled, so I cannot perform the plot Nyomtató modul le van tiltva, ezért nem hajtható végre nyomtatás - + A ship instance must be selected before use this tool (no objects selected) Egy hajó példányt kell kijelölni, mielőtt használja ezt az eszközt (nincsenek kijelölt objektumok) - + More than one ship has been selected (just the first one will be used) Több, mint egy hajó van jelölve (csak az első, aki fogja használni) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Egy hajó példányt ki kell jelölni, mielőtt használja ezt az eszközt (nem található érvényes hajó a kijelölt objektumokon) - + Plot module is disabled, tools cannot graph output curves Tervrajz nyomtató kiiktatva, az eszköz nem tud kirajzolni görbét - + Failure detecting external faces from the ship object Hiba a hajó tárgy külső felületeinek észlelése közben - + A tank instance must be selected before using this tool (no objects selected) Egy tank példánynyt kell kijelölni, mielőtt használná ezt az eszközt (nincs tárgy kijelölve) - + More than one tank have been selected (the extra tanks will be ignored) Több mint egy tartályt választott (extra tartályokat figyelmen kívül hagyja) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Egy tartály példányt kell kijelölni, mielőtt használja ezt az eszközt (nem található érvényes tartáj a kijelölt objektumokon) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tartály térfogat művelet nem sikerült. Az eszközt újra próbálkozik kissé elmozgatva a szabad felszíni helyzetet - + A loading condition instance must be selected before using this tool (no objects selected) Terhelési feltétel példányt kell kijelölni, mielőtt használja ezt az eszközt (nincs tárgy kijelölve) - + Wrong Ship label! (no instances labeled as'{}' found) Helytelen hajó címke! (nem található "{}" címkével példány) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Kétértelmű hajó címke! ({} példány talált ezzel a "{}" címkével ellátva) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Egynél több terhelési feltételt választott (extra terhelési feltételeket nem veszi figyelembe) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A terhelési feltétel példányt kell kijelölni, mielőtt használja ezt az eszközt (nincs érvényes terhelési feltétel a kijelölt tárgyakon) - + Too much weight! The ship will never displace water enough Túl nagy súlyt! A hajó nem képes ennyi vizet kiszorítani - + Wrong Weight label! (no instances labeled as'{}' found) Helytelen súly címke! (nem található "{}" címkével példány) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Kétértelmű súly címke! ({} példány talált ezzel a "{}" címkével ellátva) - + Invalid Weight! (the object labeled as'{}' is not a weight) Érvénytelen súly! (a tárgy "{}" címkével nem tömeg) - + Wrong Tank label! (no instances labeled as'{}' found) Helytelen tartály címke! (nem található "{}" címkével példány) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Kétértelmű tartály címke! ({} példány talált ezzel a "{}" címkével ellátva) - + Invalid Tank! (the object labeled as'{}' is not a tank) Érvénytelen tartály! ("{}" címkével ellátott tárgy nem tartály) - + Computing capacity curves Kapacitás görbék számítása - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Logikai művelet nem sikerült a víz alatti oldal elérésénél. Az eszköz újrapróbálkozik a művelettel kissé elmozdítva a szabad felszíni helyzetet - + Part.OCCError: Transversal area computation failed Part.OCCError: Transzverzális terület kiszámítása nem sikerült - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null térfogat az elhelyezés számítás során! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Úszó terület nem számítható ki - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Üres területet talált a lebegő terület kiszámítása során! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Fő keret terület nem számítható ki - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Üres területet talált a fő keret terület együttható számítása során! @@ -391,47 +391,47 @@ ship_create - + Base line Alap vonal - + Free surface Szabad felület - + Forward perpendicular Merőleges előtt - + After perpendicular Merőleges után - + Main frame Fő keret - + Create a new ship Új hajó létrehozása - + Length Hossz - + Breadth Szélesség - + Draft Tervrajz @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ görbe kiszámítása - + Plot the GZ curve A GZ-görbe felrajzolása - + Maximum angle Maximális szög - + Number of points Pontok száma - + Variable trim Változó vágás - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time A hajót minden csavarási szögnél forgatni kell az egyensúlyi vágási szöghöz. Ez jelentősen növelni fogja a szükséges számítási időt - + GZ curve tool angle selected [deg] GZ görbe eszköz szöge választott [fok] - + GZ curve tool number of points selected GZ görbe eszköz pontok száma választott - + GZ curve tool variable trim angle selection GZ görbe eszköz változó vágási szög választás @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Vízszilárdság / hidrosztatika nyomtatása - + Trim Vágás - + Minimum draft Minimális merülés - + Maximum draft Maximális merülés - + Number of points Pontok száma - + Hydrostatics tool trim selected Vízszilárdság vágó eszköz kiválasztva - + Hydrostatics tool minimum draft selected [m] Vízszilárdság minimum merülés kiválasztva [m] - + Hydrostatics tool maximum draft selected [m] Vízszilárdság maximum merülés kiválasztva [m] - + Hydrostatics tool number of points selected Vízszilárdság pontok számai eszköz kiválasztva @@ -535,12 +535,12 @@ ship_load - + Load example ship Példa hajó betöltése - + Select ship example geometry Válasszon példa hajó geometriát @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Létrehoz egy új terhelési feltételt - + Create a new load condition spreadsheet Létrehoz egy új terhelés feltétel munkafüzetet @@ -561,52 +561,52 @@ ship_outline - + Outline draw Körvonal rajzolása - + Auto create Automatikus létrehozás - + Delete all sections Minden szakasz törlése - + Create sections Szakaszok létrehozása - + Transversal Átlós - + Longitudinal Hosszanti - + Water lines Vízvonalak - + Transversal section positions [m] Átlós szakaszok pozíciója [m] - + Longitudinal section positions [m] Hosszmetszet pozíciója [m] - + Water line positions [m] Víz szint pozíciók [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Igaz, ha egy érvényes tartály példányra, egyébként hamis - + Create a new tank Új tartály létrehozása - + Tanks objects can only be created on top of its geometry (no objects selected) Tartály tárgyakat csak geometria tetején hozhatók létre (nincsenek kijelölt tárgyak) - + No solids found in the selected objects Nem található szilárd testek a kijelölt tárgyon - + There are not ship objects to create weights into them Nincsenek hajó tárgyak, melyekre súlyok tehetők - + Ship Hajó @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Hozzon létre egy új hajó súlyt - + True if it is a valid weight instance, False otherwise Igaz, ha az érvényes tömeg példányra, egyébként hamis - + Mass [kg] Tömeg [kg] - + Linear density [kg / m] Lineáris sűrűségű [kg / m] - + Density [kg / m^3] Sűrűsége [kg / m ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) Súly-tárgyak csak a geometriájuk tetején hozhatók létre (nincs kijelölt tárgy) - + No geometrical shapes found in the selected objects Nem találhatók a kijelölt objektumon geometriai alakzatok - + There are not ship objects to create weights into them Nincsenek hajó tárgyak, melyekre súlyok tehetők - + Create a new weight Hozzon létre egy új súlyt - + Ship Hajó - + Mass Tömeg - + Linear density Lineáris sűrűség - + Area density Terület sűrűség - + Density Sűrűség - + Area density [kg / m^2] Terület sűrűség [kg / m ^ 2] - + Unknown object shapes selected Ismeretlen alakzatú tárgyakat választott diff --git a/src/Mod/Ship/resources/translations/Ship_id.ts b/src/Mod/Ship/resources/translations/Ship_id.ts index 269178aa38..875aed36be 100644 --- a/src/Mod/Ship/resources/translations/Ship_id.ts +++ b/src/Mod/Ship/resources/translations/Ship_id.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Desain kapal - + Weights Desain kapal - + True if it is a valid ship instance, False otherwise Benar jika itu adalah contoh kapal yang valid, Salah sebaliknya - + Ship length [m] Panjang Kapal [m] - + Ship breadth [m] Luas kapal [m] - + Ship draft [m] Rancangan kapal [m] - + Set of external faces of the ship hull Set wajah eksternal lambung kapal - + Set of weight instances Set contoh berat - + Set of tank instances Set contoh tangki - + Set of load conditions Setel kondisi beban @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Kawasan melengkung - + Plot the transversal areas curve Plot kurva traversal daerah @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Buat kapal baru - + Create a new ship instance on top of the hull geometry Buat contoh kapal baru di atas geometri lambung @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostatika - + Plot the ship hydrostatics Plot kapal Hidrostatika @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Muat contoh geometri kapal - + Load an example ship hull geometry. Muatkan contoh geometri lambung kapal. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Garis besar menggambar - + Plots the ship hull outline draw Plot garis besar hull kapal ditarik @@ -122,42 +122,42 @@ ship_areas - + Draft Konsep - + Displacement Pemindahan - + Areas curve tool draft selected [m] Area curve tool & quot; Sketcher & quot; modul. Ada modul serupa & quot; Draft & quot; n & quot; Menggambar & quot;, jadi hati-hati dengan kata-kata ini. draft "terjemahan =" konsep "> dipilih [m] - + Plot the transversal areas curve Plot kurva traversal daerah - + Areas curve tool trim selected [deg] Area curve tool trim dipilih [deg] - + Trim angle Trim sudut - + Number of points Jumlah poin - + Areas curve tool number of points Daerah melengkung alat jumlah titik @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Kurva kapasitas tangki - + Plot the tank capacity curve (level-volume curve) Plot kurva kapasitas tangki (kurva tingkat-volume) - + Plot the tank capacity curve Plot kurva kapasitas tangki - + Number of points Jumlah poin @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Tolong buat atau muat geometri lambung kapal sebelum menggunakan alat ini - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Benda kapal hanya bisa dibuat di atas geometri lambung (tidak ada padatan yang ditemukan pada benda-benda yang dipilih) - + Computing hydrostatics Komputasi hidrostatika - + Computing external faces Komputasi wajah eksternal - + Computing sections Bagian komputasi - + Any valid ship section found Setiap bagian kapal yang valid ditemukan - + Ship objects can only be created on top of hull geometry (no objects selected) Benda kapal hanya bisa dibuat di atas geometri lambung (tidak ada objek yang dipilih) - + A ship instance must be selected before using this tool (no objects selected) Contoh kapal harus dipilih sebelum menggunakan alat ini (tidak ada objek yang dipilih) - + More than one ship have been selected (the extra ships will be ignored) Lebih dari satu kapal telah dipilih (kapal tambahan akan diabaikan) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Contoh kapal harus dipilih sebelum menggunakan alat ini (tidak ada kapal yang valid yang ditemukan di objek yang dipilih) - + Plot module is disabled, so I cannot perform the plot Modul plot dinonaktifkan, jadi saya tidak bisa melakukan plot - + A ship instance must be selected before use this tool (no objects selected) Contoh kapal harus dipilih sebelum menggunakan alat ini (tidak ada objek yang dipilih) - + More than one ship has been selected (just the first one will be used) Lebih dari satu kapal telah dipilih (hanya yang pertama akan digunakan) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Sebuah contoh kapal harus dipilih sebelum menggunakan alat ini (kapal november ditemukan di objek yang dipilih) - + Plot module is disabled, tools cannot graph output curves Modul plot dinonaktifkan, alat tidak bisa membuat grafik kurva output - + Failure detecting external faces from the ship object Kegagalan mendeteksi wajah eksternal dari objek kapal - + A tank instance must be selected before using this tool (no objects selected) Contoh tangki harus dipilih sebelum menggunakan alat ini (tidak ada objek yang dipilih) - + More than one tank have been selected (the extra tanks will be ignored) Lebih dari satu tangki telah dipilih (tangki ekstra akan diabaikan) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Contoh tangki harus dipilih sebelum menggunakan alat ini (tidak ada tangki yang valid yang ditemukan pada benda yang dipilih) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Operasi volume tangki gagal. Alat ini mencoba kembali sedikit pergerakan posisi permukaan bebas - + A loading condition instance must be selected before using this tool (no objects selected) Contoh kondisi pembebanan harus dipilih sebelum menggunakan alat ini (tidak ada objek yang dipilih) - + Wrong Ship label! (no instances labeled as'{}' found) Label kapal yang salah (tidak ada contoh yang diberi label sebagai '{}' ditemukan) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Label kapal ambigu ({} contoh berlabel '{}' ditemukan) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Lebih dari satu kondisi pemuatan telah dipilih (kondisi pemuatan ekstra akan diabaikan) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Contoh kondisi muatan harus dipilih sebelum menggunakan alat ini (tidak ada kondisi pemuatan yang valid yang ditemukan pada objek yang dipilih) - + Too much weight! The ship will never displace water enough Terlalu berat! Kapal tidak akan pernah memindahkan cukup air - + Wrong Weight label! (no instances labeled as'{}' found) Label berat salah (tidak ada contoh yang diberi label sebagai '{}' ditemukan) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Label berat ambigu! ({} contoh berlabel '{}' ditemukan) - + Invalid Weight! (the object labeled as'{}' is not a weight) Berat tidak benar (objek berlabel '{}' bukan bobot) - + Wrong Tank label! (no instances labeled as'{}' found) Label tangki salah (tidak ada contoh yang diberi label sebagai '{}' ditemukan) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Label tangki ambigu! ({} contoh berlabel '{}' ditemukan) - + Invalid Tank! (the object labeled as'{}' is not a tank) Label tangki ambigu! ({} contoh berlabel '{}' ditemukan) - + Computing capacity curves Label tangki ambigu! ({} contoh berlabel '{}' ditemukan) - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Operasi boolean gagal saat mencoba mendapatkan sisi bawah air. Alat ini mencoba kembali operasi semacam itu sedikit menggerakkan posisi permukaan bebas - + Part.OCCError: Transversal area computation failed Part.OCCError: Perhitungan area transversal gagal - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume ditemukan selama perhitungan perpindahan! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Area terapung tidak bisa dihitung - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Area Null ditemukan selama perhitungan area terapung! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Area mainframe tidak dapat dihitung - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Area null ditemukan pada perhitungan koefisien area frame utama! @@ -391,47 +391,47 @@ ship_create - + Base line Garis dasar - + Free surface Permukaan bebas - + Forward perpendicular Permukaan bebas - + After perpendicular Setelah tegak lurus - + Main frame Bingkai utama - + Create a new ship Buat kapal baru - + Length Panjangnya - + Breadth Luasnya - + Draft Konsep @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Perhitungan kurva GZ - + Plot the GZ curve Plot kurva GZ - + Maximum angle Sudut maksimal - + Number of points Jumlah poin - + Variable trim Variabel trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Kapal akan diputar ke sudut trim ekuilibrium untuk setiap sudut roll. Ini akan secara signifikan meningkatkan waktu komputasi yang dibutuhkan - + GZ curve tool angle selected [deg] GZ curve tool angle dipilih [deg] - + GZ curve tool number of points selected Alat kurva GZ jumlah titik yang dipilih - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hidrostatika - + Trim Memangkas - + Minimum draft Minimum & quot; Sketcher & quot; modul. Ada modul serupa & quot; Draft & quot; dan & quot; Menggambar & quot;, jadi hati-hati dengan kata-kata ini. "terjemahan = konsep konsep - + Maximum draft Maksimum & quot; Sketcher & quot; modul. Ada modul serupa & quot; Draft & quot; dan & quot; Menggambar & quot;, jadi hati-hati dengan kata-kata ini. "terjemahan = konsep konsep - + Number of points Jumlah poin - + Hydrostatics tool trim selected Trim alat hidrostatik dipilih - + Hydrostatics tool minimum draft selected [m] Alat hidrostatik minimal & quot; Sketcher & quot; modul. Ada modul serupa & quot; Draft & quot; n & quot; Menggambar & quot;, jadi hati-hati dengan kata-kata ini. "translation =" konsep "> draft selected [m] - + Hydrostatics tool maximum draft selected [m] Alat hidrostatik maksimal & quot; Sketcher & quot; modul. Ada modul serupa & quot; Draft & quot; n & quot; Menggambar & quot;, jadi hati-hati dengan kata-kata ini. "translation =" konsep "> draft selected [m] - + Hydrostatics tool number of points selected Alat hidrostatika jumlah titik yang dipilih @@ -535,12 +535,12 @@ ship_load - + Load example ship Muat contoh kapal - + Select ship example geometry Pilih contoh kapal geometri @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Buat kondisi pemuatan baru - + Create a new load condition spreadsheet Buat kondisi pemuatan baru @@ -561,52 +561,52 @@ ship_outline - + Outline draw Garis besar menggambar - + Auto create Buat otomatis - + Delete all sections Hapus semua bagian - + Create sections Buat bagian - + Transversal Lintang - + Longitudinal Membujur - + Water lines Garis air - + Transversal section positions [m] Posisi melintang posisi [m] - + Longitudinal section positions [m] Posisi posisi longitudinal [m] - + Water line positions [m] Posisi garis air [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Benar jika itu adalah contoh tangki yang valid, Salah sebaliknya - + Create a new tank Buat tangki baru - + Tanks objects can only be created on top of its geometry (no objects selected) Benda tangki hanya bisa dibuat di atas geometrinya (tidak ada objek yang dipilih) - + No solids found in the selected objects Tidak ada padatan yang ditemukan di objek yang dipilih - + There are not ship objects to create weights into them Tidak ada objek kapal untuk menciptakan bobot ke dalamnya - + Ship Kapal @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Buat bobot kapal baru - + True if it is a valid weight instance, False otherwise Benar jika itu adalah contoh bobot yang valid, Salah sebaliknya - + Mass [kg] Massa [kg] - + Linear density [kg / m] Kepadatan linier [kg / m] - + Density [kg / m^3] Densitas [kg / m ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) Benda berat hanya bisa dibuat di atas geometrinya (tidak ada objek yang dipilih) - + No geometrical shapes found in the selected objects Tidak ada bentuk geometris yang ditemukan di objek yang dipilih - + There are not ship objects to create weights into them Tidak ada objek kapal untuk menciptakan bobot ke dalamnya - + Create a new weight Buat bobot baru - + Ship Kapal - + Mass Massa - + Linear density Kepadatan linier - + Area density Kepadatan wilayah - + Density Massa jenis - + Area density [kg / m^2] Kepadatan wilayah [kg / m ^ 2] - + Unknown object shapes selected Bentuk objek yang tidak diketahui dipilih diff --git a/src/Mod/Ship/resources/translations/Ship_it.ts b/src/Mod/Ship/resources/translations/Ship_it.ts index 1b172950c1..d7477aff56 100644 --- a/src/Mod/Ship/resources/translations/Ship_it.ts +++ b/src/Mod/Ship/resources/translations/Ship_it.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Progettazione navale - + Weights Pesi - + True if it is a valid ship instance, False otherwise Vero se è un'istanza di nave valida, altrimenti Falso - + Ship length [m] Lunghezza nave [m] - + Ship breadth [m] Larghezza nave [m] - + Ship draft [m] Pescaggio nave [m] - + Set of external faces of the ship hull Insieme di facce esterne dello scafo della nave - + Set of weight instances Imposta una istanza di pesi - + Set of tank instances Imposta le istanze del serbatoio - + Set of load conditions Condizioni di carico @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Curva delle sezioni - + Plot the transversal areas curve Traccia su un grafico la curva delle aree trasversali @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Crea una nuova nave - + Create a new ship instance on top of the hull geometry Crea una nuova istanza di nave sulla geometria dello scafo @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Idrostatica - + Plot the ship hydrostatics Traccia su un grafico l'idrostatica della nave @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Carica un esempio di geometria di una nave - + Load an example ship hull geometry. Carica un esempio di geometria di scafo. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Disegno del contorno - + Plots the ship hull outline draw Traccia su un grafico le linee di contorno dello scafo della nave @@ -122,42 +122,42 @@ ship_areas - + Draft Pescaggio - + Displacement Dislocamento - + Areas curve tool draft selected [m] Sezione selezionata per lo strumento curva dell'area immersa [m] - + Plot the transversal areas curve Traccia su un grafico la curva delle aree trasversali - + Areas curve tool trim selected [deg] Assetto selezionato per lo strumento curva dell'area immersa [gradi] - + Trim angle Angolo di assetto - + Number of points Numero di punti - + Areas curve tool number of points Numero di punti selezionati per lo strumento curva dell'area immersa @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Curva di capacità del serbatoio - + Plot the tank capacity curve (level-volume curve) Traccia la curva di capacità del serbatoio (curva di livello-volume) - + Plot the tank capacity curve Traccia la curva di capacità del serbatoio - + Number of points Numero di punti @@ -188,205 +188,205 @@ ship_console - + Please create or load a ship hull geometry before using this tool Si prega di creare o caricare la geometria dello scafo prima di utilizzare questo strumento - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Gli oggetti nave possono essere creati solo su una geometria dello scafo (nessuno degli oggetti selezionati è un solido) - + Computing hydrostatics Calcolo idrostatico - + Computing external faces Calcolo facce esterne - + Computing sections Calcolo sezioni - + Any valid ship section found Nessuna sezione valida di nave trovata - + Ship objects can only be created on top of hull geometry (no objects selected) Gli oggetti nave possono essere creati soltanto sulla geometria di uno scafo (nessun oggetto selezionato) - + A ship instance must be selected before using this tool (no objects selected) Prima di usare questo strumento si deve selezionare un'istanza nave (nessun oggetto selezionato) - + More than one ship have been selected (the extra ships will be ignored) E' stata selezionata più di una nave (le navi extra saranno ignorate) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Prima di usare questo strumento si deve selezionare un'istanza nave (tra gli oggetti selezionati non è stata trovata nessuna nave valida) - + Plot module is disabled, so I cannot perform the plot Il modulo Plot è disattivato, quindi non è possibile tracciare il grafico - + A ship instance must be selected before use this tool (no objects selected) Prima di usare questo strumento si deve selezionare un'istanza nave (nessun oggetto selezionato) - + More than one ship has been selected (just the first one will be used) È stata selezionata più di una nave (sarà usata solo la prima) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Prima di usare questo strumento si deve selezionare un'istanza nave (tra gli oggetti selezionati non è stata trovata nessuna nave valida) - + Plot module is disabled, tools cannot graph output curves Il modulo Plot è disabilitato, quindi non è possibile tracciare le curve - + Failure detecting external faces from the ship object Errore durante la rilevazione delle facce esterne dall'oggetto nave - + A tank instance must be selected before using this tool (no objects selected) Prima di utilizzare questo strumento si deve selezionare un'istanza serbatoio (nessun oggetto selezionato) - + More than one tank have been selected (the extra tanks will be ignored) Sono stati selezionati più serbatoi (i serbatoi in eccesso verranno ignorati) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Prima di utilizzare questo strumento si deve selezionare un'istanza serbatoio (tra gli oggetti selezionati non è stato trovato nessun serbatoio valido) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Operazione Volume serbatoio non riuscita. Spostare leggermente la posizione della superficie libera e fare un nuovo tentativo - + A loading condition instance must be selected before using this tool (no objects selected) Prima di utilizzare questo strumento deve essere selezionata una istanza condizione di carico (non è selezionato alcun oggetto) - + Wrong Ship label! (no instances labeled as'{}' found) Etichetta nave errata! (non è stata trovata nessuna istanza etichettata '{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) Etichetta nave ambigua! (sono state trovate {} istanze etichettate '{}') - + More than one loading condition have been selected (the extra loading conditions will be ignored) È stato selezionato più di un carico (i carichi aggiuntivi saranno ignorati) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Prima di utilizzare questo strumento si deve selezionare una istanza condizione carico (tra gli oggetti selezionati non è stata trovata nessuna condizione di carico valida) - + Too much weight! The ship will never displace water enough Troppo peso! La nave non potrà mai spostare abbastanza acqua - + Wrong Weight label! (no instances labeled as'{}' found) Etichetta peso errata! (non è stata trovata nessuna istanza etichettata '{}') - + Ambiguous Weight label! ({} instances labeled as'{}' found) Etichetta peso ambigua! (sono state trovate {} istanze etichettate '{}') - + Invalid Weight! (the object labeled as'{}' is not a weight) Peso non valido! (l'oggetto etichettato '{}' non è un peso) - + Wrong Tank label! (no instances labeled as'{}' found) Etichetta serbatoio errata! (non è stata trovata nessuna istanza etichettata '{}') - + Ambiguous Tank label! ({} instances labeled as'{}' found) Etichetta serbatoio ambigua! (sono state trovate {} istanze etichettate '{}') - + Invalid Tank! (the object labeled as'{}' is not a tank) Serbatoio non valido! (l'oggetto etichettato '{}' non è un serbatoio) - + Computing capacity curves Calcolo delle curve di capacità - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Operazione booleana fallita nel tentativo di ottenere la parte sommersa. Spostare leggermente la posizione della superficie libera e ripetere l'operazione - + Part.OCCError: Transversal area computation failed Part.OCCError: Calcolo dell'area trasversale non riuscito - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: durante il calcolo del dislocamento è stato trovato un volume zero! - + Part.OCCError: Floating area cannot be computed Part.OCCError: non è possibile calcolare l'area di galleggiamento - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: durante il calcolo dell'area di galleggiamento è stata trovata un'area zero! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: l'area della sezione maestra non può essere calcolata - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: durante il calcolo della sezione maestra è stata trovata un'area zero! @@ -394,47 +394,47 @@ etichettate '{}') ship_create - + Base line Linea di base - + Free surface Superficie libera - + Forward perpendicular Perpendicolare anteriore - + After perpendicular Perpendicolare posteriore - + Main frame Sezione maestra - + Create a new ship Crea una nuova nave - + Length Lunghezza - + Breadth Ampiezza - + Draft Pescaggio @@ -442,47 +442,47 @@ etichettate '{}') ship_gz - + GZ curve computation Calcola la curva GZ - + Plot the GZ curve Traccia la curva GZ - + Maximum angle Angolo massimo - + Number of points Numero di punti - + Variable trim Assetto variabile - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time La nave verrà ruotata fino all'angolo di assetto per ogni angolo di rollio. Questo aumenterà in modo significativo i tempi necessari per il calcolo - + GZ curve tool angle selected [deg] Angolo selezionato per lo strumento curva GZ [deg] - + GZ curve tool number of points selected Numero di punti selezionati per lo strumento curva GZ [deg] - + GZ curve tool variable trim angle selection Seleziona l'angolo di assetto variabile per lo strumento curva GZ @@ -490,47 +490,47 @@ etichettate '{}') ship_hydrostatic - + Plot hydrostatics Disegna idrostatica - + Trim Assetto - + Minimum draft Pescaggio minimo - + Maximum draft Pescaggio massimo - + Number of points Numero di punti - + Hydrostatics tool trim selected Assetto selezionato per lo strumento idrostatica - + Hydrostatics tool minimum draft selected [m] Pescaggio minimo selezionato per lo strumento idrostatica [m] - + Hydrostatics tool maximum draft selected [m] Pescaggio massimo selezionato per lo strumento idrostatica [m] - + Hydrostatics tool number of points selected Numero di punti selezionati per lo strumento idrostatica @@ -538,12 +538,12 @@ etichettate '{}') ship_load - + Load example ship Carica un esempio di nave - + Select ship example geometry Seleziona la geometria di nave di esempio @@ -551,12 +551,12 @@ etichettate '{}') ship_loadcondition - + Create a new loading condition Crea una nuova condizione di carico - + Create a new load condition spreadsheet Crea un nuovo foglio elettronico per la condizione di carico @@ -564,52 +564,52 @@ etichettate '{}') ship_outline - + Outline draw Disegno del contorno - + Auto create Crea automaticamente - + Delete all sections Elimina tutte le sezioni - + Create sections Crea sezioni - + Transversal Trasversale - + Longitudinal Longitudinale - + Water lines Linee d'acqua - + Transversal section positions [m] Posizioni della sezione trasversale [m] - + Longitudinal section positions [m] Posizioni della sezione longitudinale [m] - + Water line positions [m] Posizioni della linea d'acqua [m] @@ -617,32 +617,32 @@ etichettate '{}') ship_tank - + True if it is a valid tank instance, False otherwise True se è un'istanza di serbatoio valido, altrimenti False - + Create a new tank Crea un nuovo serbatoio - + Tanks objects can only be created on top of its geometry (no objects selected) Gli oggetti serbatoio possono essere creati solo sopra la loro geometria (nessun oggetto selezionato) - + No solids found in the selected objects Tra gli oggetti selezionati non è stato trovato nessun solido - + There are not ship objects to create weights into them Non ci sono oggetti nave in cui creare i pesi - + Ship Nave @@ -650,82 +650,82 @@ etichettate '{}') ship_weight - + Create a new ship weight Crea un nuovo peso della nave - + True if it is a valid weight instance, False otherwise True se è un'istanza di peso valida, altrimenti False - + Mass [kg] Massa [kg] - + Linear density [kg / m] Densità lineare [kg / m] - + Density [kg / m^3] Densità [kg / m ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) Gli oggetti Peso possono essere creati solo sopra la loro geometria (nessun oggetto selezionato) - + No geometrical shapes found in the selected objects Tra gli oggetti selezionati non sono state trovate forme geometriche - + There are not ship objects to create weights into them Non ci sono oggetti nave in cui creare i pesi - + Create a new weight Crea un nuovo peso - + Ship Nave - + Mass Massa - + Linear density Densità lineare - + Area density Densità della zona - + Density Densità - + Area density [kg / m^2] Densità [kg / m ^ 3] - + Unknown object shapes selected Gli oggetti forma selezionati sono sconosciuti diff --git a/src/Mod/Ship/resources/translations/Ship_ja.ts b/src/Mod/Ship/resources/translations/Ship_ja.ts index a072b9e923..0bea985937 100644 --- a/src/Mod/Ship/resources/translations/Ship_ja.ts +++ b/src/Mod/Ship/resources/translations/Ship_ja.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design 船舶設計 - + Weights 重さ - + True if it is a valid ship instance, False otherwise 有効な船舶インスタンスの場合 True、それ以外の場合 False - + Ship length [m] 船の長さ [m] - + Ship breadth [m] 船の幅 [m] - + Ship draft [m] 船舶の喫水 [m] - + Set of external faces of the ship hull 船殻の外部面を設定 - + Set of weight instances 重量インスタンスの設定 - + Set of tank instances タンクのインスタンスを設定 - + Set of load conditions 荷重条件の設定 @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve 面積曲線 - + Plot the transversal areas curve 横断領域曲線をプロット @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship 新規に船を作成 - + Create a new ship instance on top of the hull geometry 船殻ジオメトリー上に新しい船舶インスタンスを作成 @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics 流体静力学 - + Plot the ship hydrostatics 船舶の流体静力学をプロット @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry サンプルの船舶ジオメトリを読み込み - + Load an example ship hull geometry. サンプルの船体形状を読み込む @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw 外形線表示 - + Plots the ship hull outline draw 船殻外形線をプロット @@ -122,42 +122,42 @@ ship_areas - + Draft 喫水 - + Displacement 変位 - + Areas curve tool draft selected [m] 面積曲線ツール 喫水選択 [m] - + Plot the transversal areas curve 横断領域曲線をプロット - + Areas curve tool trim selected [deg] 面積曲線ツール トリム選択 [度] - + Trim angle トリム角度 - + Number of points 点の数 - + Areas curve tool number of points 面積曲線ツール 点数 @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve タンク容量曲線 - + Plot the tank capacity curve (level-volume curve) タンク容量曲線 (水位-体積曲線) をプロットします。 - + Plot the tank capacity curve タンク容量曲線をプロット - + Number of points 点の数 @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool このツールを使用する前に船殻ジオメトリーを作成するか読み込んでください - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) 船舶オブジェクトは船殻ジオメトリー上にのみ作成できます(選択されているオブジェクトの中にソリッドがありません) - + Computing hydrostatics 流体静力学を計算 - + Computing external faces 外部面を計算 - + Computing sections 断面を計算 - + Any valid ship section found 有効な船舶断面が見つかりません - + Ship objects can only be created on top of hull geometry (no objects selected) 船舶オブジェクトは船殻ジオメトリー上にのみ作成できます(選択されているオブジェクトがありません) - + A ship instance must be selected before using this tool (no objects selected) このツールを使用する前に船舶インスタンスを選択する必要があります(選択されているオブジェクトがありません) - + More than one ship have been selected (the extra ships will be ignored) 複数の船舶が選択されています(余分な船舶は無視されます) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) このツールを使用する前に船舶インスタンスを選択する必要があります(選択オブジェクトの中に適切な船舶が見つかりません) - + Plot module is disabled, so I cannot perform the plot プロットモジュールが無効なのでプロットを実行できません。 - + A ship instance must be selected before use this tool (no objects selected) このツールを使用する前に船舶インスタンスを選択する必要があります(選択されているオブジェクトがありません) - + More than one ship has been selected (just the first one will be used) 複数の船が選択されています (最初の 1 つだけ使用されます) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) このツールを使用する前に船舶インスタンスを選択する必要があります(選択オブジェクトの中に適切な船舶が見つかりません) - + Plot module is disabled, tools cannot graph output curves プロットモジュールが無効になっているため結果の曲線を描画できません - + Failure detecting external faces from the ship object 船舶オブジェクトからの外部面検出に失敗 - + A tank instance must be selected before using this tool (no objects selected) このツールを使用する前にタンク・インスタンスを選択する必要があります(選択されているオブジェクトがありません) - + More than one tank have been selected (the extra tanks will be ignored) 複数のタンクが選択されています(余分なタンクは無視されます) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) このツールを使用する前にタンク・インスタンスを選択する必要があります(選択オブジェクトの中に適切なタンクが見つかりません) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position タンクの体積操作が失敗しました。ツールは自由表面位置をわずかに移動するよう再試行しています。 - + A loading condition instance must be selected before using this tool (no objects selected) このツールを使用する前に荷重条件インスタンスを選択する必要があります(選択されているオブジェクトがありません) - + Wrong Ship label! (no instances labeled as'{}' found) 誤った船舶ラベルです!('{}' のラベルが付けられたインスタンスが見つかりませんでした) - + Ambiguous Ship label! ({} instances labeled as'{}' found) あいまいな船舶ラベルです!('{}' のラベルが付けられたインスタンスが{}見つかりました) - + More than one loading condition have been selected (the extra loading conditions will be ignored) 複数の荷重条件が選択されています(余分な荷重条件は無視されます) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) このツールを使用する前に荷重条件インスタンスを選択する必要があります(選択オブジェクトの中に適切な荷重条件が見つかりません) - + Too much weight! The ship will never displace water enough 重量が大きすぎます!船舶の排水量が不十分です - + Wrong Weight label! (no instances labeled as'{}' found) 誤った重量ラベルです!('{}' のラベルが付けられたインスタンスが見つかりませんでした) - + Ambiguous Weight label! ({} instances labeled as'{}' found) あいまいな重量ラベルです!('{}' のラベルが付けられたインスタンスが{}見つかりました) - + Invalid Weight! (the object labeled as'{}' is not a weight) 無効な重量です!('{}'のラベルを付けられたオブジェクトは重量ではありません) - + Wrong Tank label! (no instances labeled as'{}' found) 誤ったタンクラベルです!('{}' のラベルが付けられたインスタンスが見つかりませんでした) - + Ambiguous Tank label! ({} instances labeled as'{}' found) あいまいなタンクラベルです!('{}' のラベルが付けられたインスタンスが{}見つかりました) - + Invalid Tank! (the object labeled as'{}' is not a tank) 無効なタンクです!('{}'のラベルを付けられたオブジェクトはタンクではありません) - + Computing capacity curves 容量曲線を計算 - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position 水面下の面を取得しようとした際にブーリアン演算が失敗しました。ツールは自由表面の位置をわずかに移動して操作を再試行いています。 - + Part.OCCError: Transversal area computation failed Part.OCCError: 横断面積の計算に失敗しました - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: 変位の計算中にNull体積が見つかりました! - + Part.OCCError: Floating area cannot be computed Part.OCCError: 浮上面積を計算できません - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: 浮上面積の計算中にNull面積が見つかりました! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: メインフレーム面積を計算できません - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: メインフレーム面積係数の計算中にNull面積が見つかりました! @@ -391,47 +391,47 @@ ship_create - + Base line 基線 - + Free surface 自由表面 - + Forward perpendicular 船首垂線 - + After perpendicular 船尾垂線 - + Main frame メイン フレーム - + Create a new ship 新規に船を作成 - + Length 長さ - + Breadth 全幅 - + Draft 喫水 @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ曲線の計算 - + Plot the GZ curve GZ曲線をプロット - + Maximum angle 最大角度 - + Number of points 点の数 - + Variable trim 変数トリム - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time 船舶は各ロール角度に対する釣り合いトリム角度まで回転されます。必要な計算時間が大幅に増加します。 - + GZ curve tool angle selected [deg] GZ曲線ツール 角度選択 [度] - + GZ curve tool number of points selected GZ曲線ツール 点数選択 - + GZ curve tool variable trim angle selection GZ曲線ツール 変数トリム角度選択 @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics 流体静力学をプロット - + Trim トリム - + Minimum draft 最小喫水 - + Maximum draft 最大喫水 - + Number of points 点の数 - + Hydrostatics tool trim selected 流体静力学ツール トリム選択 - + Hydrostatics tool minimum draft selected [m] 流体静力学ツール 最小喫水選択 [m] - + Hydrostatics tool maximum draft selected [m] 流体静力学ツール 最大喫水選択 [m] - + Hydrostatics tool number of points selected 流体静力学ツール 点数選択 [m] @@ -535,12 +535,12 @@ ship_load - + Load example ship サンプルの船舶を読み込みます - + Select ship example geometry 船のジオメトリーの例を選択します @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition 新しい荷重条件を作成 - + Create a new load condition spreadsheet 新しい荷重条件スプレッドシートを作成 @@ -561,52 +561,52 @@ ship_outline - + Outline draw 外形線表示 - + Auto create 自動作成 - + Delete all sections 全ての断面を削除 - + Create sections 断面を作成 - + Transversal - + Longitudinal - + Water lines 水線 - + Transversal section positions [m] 横断断面位置 [m] - + Longitudinal section positions [m] 縦断断面位置 [m] - + Water line positions [m] 喫水線位置 [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise 有効なタンク・インスタンスの場合 True、それ以外の場合 False - + Create a new tank 新しいタンクを作成 - + Tanks objects can only be created on top of its geometry (no objects selected) タンク・オブジェクトはジオメトリの上にのみ作成できます (オブジェクトが選択されていません) - + No solids found in the selected objects 選択されたオブジェクトの中にはソリッドがありません - + There are not ship objects to create weights into them 重量を作成できる船舶オブジェクトがありません - + Ship 船舶 @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight 新しい船舶重量を作成 - + True if it is a valid weight instance, False otherwise 有効な重量インスタンスの場合 True、それ以外の場合 False - + Mass [kg] 質量 [kg] - + Linear density [kg / m] 線密度 [kg / m] - + Density [kg / m^3] 密度 [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) 重量オブジェクトはジオメトリの上にのみ作成できます (オブジェクトが選択されていません) - + No geometrical shapes found in the selected objects 選択されたオブジェクトの中にジオメトリー形状がありません - + There are not ship objects to create weights into them 重量を作成できる船舶オブジェクトがありません - + Create a new weight 新しい重量を作成 - + Ship 船舶 - + Mass 質量 - + Linear density 線密度 - + Area density 面密度 - + Density 密度 - + Area density [kg / m^2] 面密度 [kg / m^2] - + Unknown object shapes selected 不明なオブジェクトのシェイプが選択されています diff --git a/src/Mod/Ship/resources/translations/Ship_kab.ts b/src/Mod/Ship/resources/translations/Ship_kab.ts index e1c74a091b..7429a11b3d 100644 --- a/src/Mod/Ship/resources/translations/Ship_kab.ts +++ b/src/Mod/Ship/resources/translations/Ship_kab.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Conception de navires - + Weights Poids - + True if it is a valid ship instance, False otherwise True si c'est une instance de navire valide, False sinon - + Ship length [m] Longueur du navire [m] - + Ship breadth [m] Largeur de navire [m] - + Ship draft [m] Projet de navire [m] - + Set of external faces of the ship hull Ensemble des faces externes de la coque du bateau - + Set of weight instances Groupe de poids - + Set of tank instances Groupe de compartiments - + Set of load conditions Ensemble de conditions de charge @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Courbe de zone - + Plot the transversal areas curve tracer la courbe de surface transversal @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Créer un nouveau navire - + Create a new ship instance on top of the hull geometry Créer une nouvelle instance de navire sur le dessus de la géométrie de la coque @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatique - + Plot the ship hydrostatics tracer les caractéristiques hydrostatique du navire @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Charger un exemple de géométrie de navire - + Load an example ship hull geometry. Charger un exemple de géométrie de coque de navire. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Dessiner le contour - + Plots the ship hull outline draw tracer le profil de coque du navire @@ -122,42 +122,42 @@ ship_areas - + Draft Tirant d'eau - + Displacement Déplacement - + Areas curve tool draft selected [m] Outil projet de courbe de zone sélectionné [m] - + Plot the transversal areas curve tracer la courbe de surface transversal - + Areas curve tool trim selected [deg] outil de découpe de courbes sélectionné [deg] - + Trim angle Ajuster l'angle - + Number of points Nombre de points - + Areas curve tool number of points Nombre de points des outils de courbes de l'aire @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Courbe de capacité de compartiment - + Plot the tank capacity curve (level-volume curve) Traçer la courbe de capacité d'un compartiment (courbe niveau-volume) - + Plot the tank capacity curve Traçer la courbe de capacité d'un compartiment - + Number of points Nombre de points @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Veuillez créer ou charger une géométrie de coque de navire avant d'utiliser cet outil - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Les navires ne peuvent être créés qu'au sommet de la géométrie de la coque (aucun solide n'a été trouvé parmi les objets sélectionnés) - + Computing hydrostatics Calculs hydrostatiques - + Computing external faces Calcul des faces externes - + Computing sections Calcul des sections - + Any valid ship section found Aucune section valide de navire n'a été trouvée - + Ship objects can only be created on top of hull geometry (no objects selected) Les navires ne peuvent être créés qu'au sommet de la géométrie de la coque (pas d'objet sélectionné) - + A ship instance must be selected before using this tool (no objects selected) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun objet sélectionné) - + More than one ship have been selected (the extra ships will be ignored) Plus d'un navire ont été sélectionnés (les navires supplémentaires seront ignorées) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun navire valide dans les objets sélectionnés) - + Plot module is disabled, so I cannot perform the plot Module de traçage est désactivé, donc je ne peux realiser le traçage - + A ship instance must be selected before use this tool (no objects selected) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun objet sélectionné) - + More than one ship has been selected (just the first one will be used) Plus d'un navire a été sélectionné ( seul le premier sera utilisé) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Une instance de navire doit être sélectionnée avant d'utiliser cet outil (aucun navire valide dans les objets sélectionnés) - + Plot module is disabled, tools cannot graph output curves Le module de tracé est désactivé, traçage impossible - + Failure detecting external faces from the ship object Échec de détection des faces externes de l'objet navire - + A tank instance must be selected before using this tool (no objects selected) Un compartiment doit être sélectionné avant d'utiliser cet outil (aucun objet sélectionné) - + More than one tank have been selected (the extra tanks will be ignored) Plusieurs compartiments ont été sélectionnés (les compartiments supplémentaires seront ignorés) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Un compartiment doit être sélectionné avant d'utiliser cet outil (aucun compartiment valide parmi les objets sélectionnés) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position L'opération du volume du réservoir a raté. L'outil vas recommencer en déplaçant la position de la surface libre - + A loading condition instance must be selected before using this tool (no objects selected) Un compartiment doit être sélectionné avant d'utiliser cet outil (aucun objet sélectionné) - + Wrong Ship label! (no instances labeled as'{}' found) Mauvaise étiquette du bateau! ( Aucun cas étiquetés comme '{}' trouvé) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Étiquette de Bateau Ambiguë! ({} cas étiquetés comme '{}' trouvé) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Plus d'une condition de chargement choisi (les conditions de chargement supplémentaires seront ignorées) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Une condition de chargement doit être sélectionné avant l'utilisation de cet outil (Aucune condition de chargement valide n'a été trouvé dans les objets sélectionnés) - + Too much weight! The ship will never displace water enough Trop lourd! Le bateau ne déplacera jamais assez d'eau - + Wrong Weight label! (no instances labeled as'{}' found) Mauvaise étiquette de poids! ( Aucun cas étiquetés comme '{}' trouvé) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Étiquette de poids Ambiguë! ({} cas étiquetés comme '{}' trouvé) - + Invalid Weight! (the object labeled as'{}' is not a weight) Poids non valide ! (l'objet portant la mention '{}' n'est pas un poids) - + Wrong Tank label! (no instances labeled as'{}' found) Mauvaise étiquette du réservoir! ( Aucun cas étiquetés comme '{}' trouvé) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Étiquette du réservoir Ambiguë! ({} cas étiquetés comme '{}' trouvé) - + Invalid Tank! (the object labeled as'{}' is not a tank) Réservoir non valide ! (l'objet portant la mention '{}' n'est pas un réservoir) - + Computing capacity curves Calcul des capacités des courbes - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Opération booléenne a échoué en essayant d'obtenir la partie sous-marine. L'outil lance une nouvelle tentative de calcul touchant légèrement la position de surface libre - + Part.OCCError: Transversal area computation failed Part.OCCError : Le calcul de l'aire transversale a échoué - + ZeroDivisionError: Null volume found during the displacement computation! Erreur de division par zéro: Volume nul trouvé pendant le calcul du déplacement! - + Part.OCCError: Floating area cannot be computed Part.OCCError : La zone flottante ne peut être calculée - + ZeroDivisionError: Null area found during the floating area computation! Erreur de division par zéro: Aire nul trouvé pendant le calcul de l'aire flottante! - + Part.OCCError: Main frame area cannot be computed Part.OCCError : L'aire du cadre principal ne peut être calculée - + ZeroDivisionError: Null area found during the main frame area coefficient computation! Erreur de division par zéro: Aire nul trouvé pendant le calcul du coefficient de l'aire du cadre principal! @@ -391,47 +391,47 @@ ship_create - + Base line Ligne de base - + Free surface Surface libre - + Forward perpendicular Prolonger la perpendiculaire - + After perpendicular Après la perpendiculaire - + Main frame Cadre principal - + Create a new ship Créer un nouveau navire - + Length Longueur - + Breadth Etendu/Largeur - + Draft Tirant d'eau @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Calcul de la courbe GZ - + Plot the GZ curve Tracer la courbe GZ - + Maximum angle Angle maximal - + Number of points Nombre de points - + Variable trim Variable équilibré - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Le bateau sera tourné à l'équilibre coupant l'angle pour chaque angle de rôle. Il augmentera considérablement le temps exigé de calcul - + GZ curve tool angle selected [deg] L'outil d'angle des courbe GZ sélectionné [deg] - + GZ curve tool number of points selected L'outil nombre de point pour les courbes GZ est sélectionné - + GZ curve tool variable trim angle selection La variable de sélection angulaire de la courbe GZ a été ajusté @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Tracer les lignes hydrostatiques - + Trim Ajuster - + Minimum draft Tirant d'eau minimum - + Maximum draft Tirant d'eau maximum - + Number of points Nombre de points - + Hydrostatics tool trim selected L'outil d'ajustement des lignes hydrostatiques est sélectionné - + Hydrostatics tool minimum draft selected [m] Tirant d'eau minimum sélectionné par l'outil hydrostatic [m] - + Hydrostatics tool maximum draft selected [m] Tirant d'eau maximum sélectionné par l'outil hydrostatic [m] - + Hydrostatics tool number of points selected L'outil nombre de point pour les lignes hydrostatiques est sélectionné @@ -535,12 +535,12 @@ ship_load - + Load example ship Charger un exemple de navire - + Select ship example geometry Sélectionnez un exemple de géométrie de navire @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Créer une nouvelle condition de chargement - + Create a new load condition spreadsheet Créer une nouvelle feuille de calcul de condition de chargement @@ -561,52 +561,52 @@ ship_outline - + Outline draw Dessiner le contour - + Auto create Créer automatiquement - + Delete all sections Supprimer toutes les sections - + Create sections Créer des sections - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Lignes de flottaison - + Transversal section positions [m] Position des sections transversales [m] - + Longitudinal section positions [m] Position des sections longitudinales [m] - + Water line positions [m] Position des lignes de flottaison [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Vrai si ceci est un compartiment valide, sinon False - + Create a new tank Créer un nouveau compartiment - + Tanks objects can only be created on top of its geometry (no objects selected) Un compartiment peut seulement être créé à partir de sa géométrie (aucun objet sélectionné) - + No solids found in the selected objects Aucun solide présent parmi les objets sélectionnés - + There are not ship objects to create weights into them Il n'y a pas de navire pour y créer des poids - + Ship Navire @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Créer un nouveau poids de navire - + True if it is a valid weight instance, False otherwise True si ceci est un navire valide, sinon False - + Mass [kg] Masse [kg] - + Linear density [kg / m] Masse linéique [kg / m] - + Density [kg / m^3] Densité [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Un poids peut seulement être créé à partir de sa géométrie (aucun objet sélectionné) - + No geometrical shapes found in the selected objects Aucune forme géométrique parmi les objets sélectionnés - + There are not ship objects to create weights into them Il n'y a pas de navire pour y créer des poids - + Create a new weight Créer un nouveau poids - + Ship Navire - + Mass Masse - + Linear density Masse linéaire - + Area density Densité surfacique - + Density Densité - + Area density [kg / m^2] Densité surfacique [kg / m^2] - + Unknown object shapes selected Unknown object shapes selected diff --git a/src/Mod/Ship/resources/translations/Ship_ko.ts b/src/Mod/Ship/resources/translations/Ship_ko.ts index 3a9b4012f6..5e3b7cf94b 100644 --- a/src/Mod/Ship/resources/translations/Ship_ko.ts +++ b/src/Mod/Ship/resources/translations/Ship_ko.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design 선박 설계 - + Weights 중량 - + True if it is a valid ship instance, False otherwise True if it is a valid ship instance, False otherwise - + Ship length [m] 선체 길이 [m] - + Ship breadth [m] 선체 폭 [m] - + Ship draft [m] 선체 흘수 [m] - + Set of external faces of the ship hull Set of external faces of the ship hull - + Set of weight instances Set of weight instances - + Set of tank instances Set of tank instances - + Set of load conditions Set of load conditions @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Areas curve - + Plot the transversal areas curve Plot the transversal areas curve @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Create a new ship - + Create a new ship instance on top of the hull geometry Create a new ship instance on top of the hull geometry @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics 정수(靜水) - + Plot the ship hydrostatics Plot the ship hydrostatics @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Load an example ship geometry - + Load an example ship hull geometry. Load an example ship hull geometry. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw 윤곽선 그리기 - + Plots the ship hull outline draw Plots the ship hull outline draw @@ -122,42 +122,42 @@ ship_areas - + Draft 흘수 - + Displacement 변위 - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - + Trim angle Trim angle - + Number of points Number of points - + Areas curve tool number of points Areas curve tool number of points @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tank capacity curve - + Plot the tank capacity curve (level-volume curve) Plot the tank capacity curve (level-volume curve) - + Plot the tank capacity curve Plot the tank capacity curve - + Number of points Number of points @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Computing external faces - + Computing sections Computing sections - + Any valid ship section found Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) - + Plot module is disabled, tools cannot graph output curves Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - + A tank instance must be selected before using this tool (no objects selected) A tank instance must be selected before using this tool (no objects selected) - + More than one tank have been selected (the extra tanks will be ignored) More than one tank have been selected (the extra tanks will be ignored) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) A tank instance must be selected before using this tool (no valid tank found at the selected objects) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) A loading condition instance must be selected before using this tool (no objects selected) - + Wrong Ship label! (no instances labeled as'{}' found) Wrong Ship label! (no instances labeled as'{}' found) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ambiguous Ship label! ({} instances labeled as'{}' found) - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Wrong Weight label! (no instances labeled as'{}' found) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ambiguous Weight label! ({} instances labeled as'{}' found) - + Invalid Weight! (the object labeled as'{}' is not a weight) Invalid Weight! (the object labeled as'{}' is not a weight) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Invalid Tank! (the object labeled as'{}' is not a tank) - + Computing capacity curves Computing capacity curves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line 기선 - + Free surface 자유표면 - + Forward perpendicular 선수수선 - + After perpendicular 선미수선 - + Main frame Main frame - + Create a new ship Create a new ship - + Length 거리 - + Breadth 전폭 - + Draft 흘수 @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ curve computation - + Plot the GZ curve Plot the GZ curve - + Maximum angle Maximum angle - + Number of points Number of points - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Trim - + Minimum draft 최소 흘수 - + Maximum draft 최대 흘수 - + Number of points Number of points - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -535,12 +535,12 @@ ship_load - + Load example ship Load example ship - + Select ship example geometry Select ship example geometry @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Create a new loading condition - + Create a new load condition spreadsheet Create a new load condition spreadsheet @@ -561,52 +561,52 @@ ship_outline - + Outline draw 윤곽선 그리기 - + Auto create 자동 생성 - + Delete all sections Delete all sections - + Create sections Create sections - + Transversal - + Longitudinal - + Water lines 수선 - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] 수선 위치 [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise True if it is a valid tank instance, False otherwise - + Create a new tank 새로운 tank 만들기 - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects No solids found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Ship 선박 @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Create a new ship weight - + True if it is a valid weight instance, False otherwise True if it is a valid weight instance, False otherwise - + Mass [kg] 질량 [kg] - + Linear density [kg / m] 선 밀도 [kg / m] - + Density [kg / m^3] 밀도 [kg/ m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Weight objects can only be created on top of its geometry (no objects selected) - + No geometrical shapes found in the selected objects No geometrical shapes found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Create a new weight Create a new weight - + Ship 선박 - + Mass 질량 - + Linear density 선 밀도 - + Area density 표면 밀도 - + Density 밀도 - + Area density [kg / m^2] Area density [kg / m^2] - + Unknown object shapes selected Unknown object shapes selected diff --git a/src/Mod/Ship/resources/translations/Ship_lt.ts b/src/Mod/Ship/resources/translations/Ship_lt.ts index fe53e7563b..debbb437f8 100644 --- a/src/Mod/Ship/resources/translations/Ship_lt.ts +++ b/src/Mod/Ship/resources/translations/Ship_lt.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Laivo kūryba - + Weights Svarmenys - + True if it is a valid ship instance, False otherwise Nustatyti reikšmę į „Tiesa“, jei teisingas laivo pavyzdys, „Netiesa“ – kitu atveju - + Ship length [m] Laivo ilgis [m] - + Ship breadth [m] Laivo plotis [m] - + Ship draft [m] Laivo grimzlė [m] - + Set of external faces of the ship hull Išorinių sienų rinkinys, apibrėžiantis laivo korpusą - + Set of weight instances Svarmenų rinkinys - + Set of tank instances Talpyklų rinkinys - + Set of load conditions Apkrovų sąlygų rinkinys @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Plotų kreivė - + Plot the transversal areas curve Nubrėžti skersinių pjūvių plotų kreivę @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Sukurti naują laivą - + Create a new ship instance on top of the hull geometry Sukurti naują laivo pavyzdį ant korpuso geometrijos @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostatika - + Plot the ship hydrostatics Nubrėžti laivo hidrostatikos kreives @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Įkelti pavyzdinę laivo geometriją - + Load an example ship hull geometry. Įkelti pavyzdinę laivo korpuso geometriją. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Kontūrinis brėžinys - + Plots the ship hull outline draw Nubraižo laivo rėmo kontūrą @@ -122,42 +122,42 @@ ship_areas - + Draft Grimzlė - + Displacement Displacement - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Nubrėžti skersinių pjūvių plotų kreivę - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - + Trim angle Trim angle - + Number of points Taškų skaičius - + Areas curve tool number of points Areas curve tool number of points @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tank capacity curve - + Plot the tank capacity curve (level-volume curve) Plot the tank capacity curve (level-volume curve) - + Plot the tank capacity curve Plot the tank capacity curve - + Number of points Taškų skaičius @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Computing external faces - + Computing sections Computing sections - + Any valid ship section found Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) - + Plot module is disabled, tools cannot graph output curves Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - + A tank instance must be selected before using this tool (no objects selected) A tank instance must be selected before using this tool (no objects selected) - + More than one tank have been selected (the extra tanks will be ignored) More than one tank have been selected (the extra tanks will be ignored) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) A tank instance must be selected before using this tool (no valid tank found at the selected objects) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) A loading condition instance must be selected before using this tool (no objects selected) - + Wrong Ship label! (no instances labeled as'{}' found) Wrong Ship label! (no instances labeled as'{}' found) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ambiguous Ship label! ({} instances labeled as'{}' found) - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Wrong Weight label! (no instances labeled as'{}' found) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ambiguous Weight label! ({} instances labeled as'{}' found) - + Invalid Weight! (the object labeled as'{}' is not a weight) Invalid Weight! (the object labeled as'{}' is not a weight) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Invalid Tank! (the object labeled as'{}' is not a tank) - + Computing capacity curves Computing capacity curves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line Pagrindinė plokštuma - + Free surface Free surface - + Forward perpendicular Forward perpendicular - + After perpendicular After perpendicular - + Main frame Main frame - + Create a new ship Sukurti naują laivą - + Length Length - + Breadth Breadth - + Draft Grimzlė @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ curve computation - + Plot the GZ curve Plot the GZ curve - + Maximum angle Didžiausias kampas - + Number of points Taškų skaičius - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Apkarpyti - + Minimum draft Mažiausia grimzlė - + Maximum draft Didžiausia grimzlė - + Number of points Taškų skaičius - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -535,12 +535,12 @@ ship_load - + Load example ship Įkelti pavyzdinį laivą - + Select ship example geometry Laivo pavidalo parinkimas iš pavyzdžių @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Create a new loading condition - + Create a new load condition spreadsheet Create a new load condition spreadsheet @@ -561,52 +561,52 @@ ship_outline - + Outline draw Kontūrinis brėžinys - + Auto create Kurti automatiškai - + Delete all sections Naikinti visus pjūvius - + Create sections Sukurti pjūvį - + Transversal Skersinis - + Longitudinal Išilginis - + Water lines Laivo vandens linijos - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Nustatyti reikšmę į „Tiesa“, jei teisingas talpos pavyzdys, „Netiesa“ – kitu atveju - + Create a new tank Sukurti naują talpyklą - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects No solids found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Ship Laivas @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Create a new ship weight - + True if it is a valid weight instance, False otherwise Nustatyti reikšmę į „Tiesa“, jei teisingas svarmens pavyzdys, „Netiesa“ – kitu atveju - + Mass [kg] Masė [kg] - + Linear density [kg / m] Ilginis tankis [kg / m] - + Density [kg / m^3] Tankis [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Weight objects can only be created on top of its geometry (no objects selected) - + No geometrical shapes found in the selected objects No geometrical shapes found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Create a new weight Create a new weight - + Ship Laivas - + Mass Masė - + Linear density Ilginis tankis - + Area density Plotinis tankis - + Density Tankis - + Area density [kg / m^2] Plotinis tankis [kg / m] - + Unknown object shapes selected Unknown object shapes selected diff --git a/src/Mod/Ship/resources/translations/Ship_nl.ts b/src/Mod/Ship/resources/translations/Ship_nl.ts index 3e7383002b..9525f3be85 100644 --- a/src/Mod/Ship/resources/translations/Ship_nl.ts +++ b/src/Mod/Ship/resources/translations/Ship_nl.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Scheepsontwerp - + Weights Gewichten - + True if it is a valid ship instance, False otherwise Waar als het een geldige scheepsinstantie is, anders Onwaar - + Ship length [m] Lengte van het schip [m] - + Ship breadth [m] Schip breedte [m] - + Ship draft [m] Diepgang [m] - + Set of external faces of the ship hull Set van buitenkanten van de scheepsromp - + Set of weight instances Set van gewichten - + Set of tank instances Set van tanks - + Set of load conditions Set beladingstoestanden @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Vlakronding - + Plot the transversal areas curve Uitzetten van de vlakronding @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Maak een nieuw schip - + Create a new ship instance on top of the hull geometry Maak een nieuwe scheepsinstantie bovenop de geometrie van de romp @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatica - + Plot the ship hydrostatics Teken de hydrostatica van het schip uit @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Een voorbeeld scheepsgeometrie laden - + Load an example ship hull geometry. Laad een voorbeeld van een scheepsrompgeometrie. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Omtrek tekenen - + Plots the ship hull outline draw De romp omtrek tekenen @@ -122,42 +122,42 @@ ship_areas - + Draft Schets - + Displacement Verplaatsing - + Areas curve tool draft selected [m] Vlakronding teken functie geselecteerd [m] - + Plot the transversal areas curve Uitzetten van de vlakronding - + Areas curve tool trim selected [deg] Vlakronding trim functie geselecteerd [deg] - + Trim angle Trimhoek - + Number of points Aantal punten - + Areas curve tool number of points Vlakronding functie aantal punten @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tank capaciteit curve - + Plot the tank capacity curve (level-volume curve) Uitzetten van de tank capaciteitscurve (niveau-volumecurve) - + Plot the tank capacity curve Uitzetten van de tank capaciteitscurve - + Number of points Aantal punten @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Gelieve een scheepsrompgeometrie aan te maken of te laden alvorens dit gereedschap te gebruiken - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Scheepsobjecten kunnen alleen boven op de rompgeometrie aangemaakt worden (geen vaste vorm gevonden op geselecteerde objecten) - + Computing hydrostatics Berekening van de hydrostatica - + Computing external faces Berekening van externe vlakken - + Computing sections Berekening van de secties - + Any valid ship section found Geen geldige scheepssectie gevonden - + Ship objects can only be created on top of hull geometry (no objects selected) Scheepsobjecten kunnen alleen boven op de rompgeometrie aangemaakt worden (geen objecten geselecteerd) - + A ship instance must be selected before using this tool (no objects selected) Een scheepsinstantie moet worden geselecteerd voordat u dit gereedschap kunt gebruiken (geen objecten geselecteerd) - + More than one ship have been selected (the extra ships will be ignored) Er is meer dan één schip geselecteerd (de overige schepen worden genegeerd) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Een scheepsinstantie moet worden geselecteerd voordat u dit gereedschap kunt gebruiken (geen geldig schip gevonden in de geselecteerde objecten) - + Plot module is disabled, so I cannot perform the plot Plotmodule is uitgeschakeld, dus ik kan de plot niet uitvoeren - + A ship instance must be selected before use this tool (no objects selected) Een scheepsinstantie moet worden geselecteerd voordat u dit gereedschap gebruikt (geen objecten geselecteerd) - + More than one ship has been selected (just the first one will be used) Er is meer dan één schip geselecteerd (alleen het eerste wordt gebruikt) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Een scheepsinstantie moet worden geselecteerd voordat u dit gereedschap gebruikt (geen geldig schip gevonden in de geselecteerde objecten) - + Plot module is disabled, tools cannot graph output curves Plotmodule is uitgeschakeld, gereedschappen kunnen geen grafiek van de outputcurves tekenen - + Failure detecting external faces from the ship object Fout bij het detecteren van externe vlakken van het scheepsobject - + A tank instance must be selected before using this tool (no objects selected) Een tankinstantie moet geselecteerd zijn voordat u deze functie kunt gebruiken (geen geldige objecten geselecteerd) - + More than one tank have been selected (the extra tanks will be ignored) Er zijn meer dan één tank geselecteerd (de extra tanks zullen worden genegeerd) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Een tank instance moet geselecteerd zijn voordat u deze functie kan gebruiken (geen geldige tank gevonden binnen de geselecteerde objecten) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tankvolumebewerking is mislukt. Het gereerdschap probeert opnieuw om de vrije oppervlaktepositie te verplaatsen - + A loading condition instance must be selected before using this tool (no objects selected) Een laadvoorwaarde-instantie moet worden geselecteerd voordat u dit gereedschap kunt gebruiken (geen objecten geselecteerd) - + Wrong Ship label! (no instances labeled as'{}' found) Verkeerd scheepslabel! (geen exemplaren aangeduid als '{}' gevonden) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Onduidelijk scheepslabel! ({} instanties aangeduid als '{}' gevonden) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Meer dan één beladingstoestand is geselecteerd (extra beladingstoestanden zullen worden genegeerd) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Een laadvoorwaarde-instantie moet worden geselecteerd voor u dit gereedschap gebruikt (geen geldige laadvoorwaarde gevonden bij de geselecteerde objecten) - + Too much weight! The ship will never displace water enough Te zwaar! Het schip zal nooit genoeg water verplaatsen - + Wrong Weight label! (no instances labeled as'{}' found) Verkeerd gewichtslabel! (geen exemplaren aangeduid als '{}' gevonden) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Onduidelijk gewichtslabel! ({} instanties aangeduid als '{}' gevonden) - + Invalid Weight! (the object labeled as'{}' is not a weight) Ongeldige gewicht! (het object dat is aangeduid als '{}' is geen gewicht) - + Wrong Tank label! (no instances labeled as'{}' found) Verkeerd tanklabel! (geen exemplaren aangeduid als '{}' gevonden) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Onduidelijk tanklabel! ({} instanties aangeduid als '{}' gevonden) - + Invalid Tank! (the object labeled as'{}' is not a tank) Ongeldige tank! (het object dat is aangeduid als '{}' is geen tank) - + Computing capacity curves Berekening van de capaciteitscurves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position De Booleaanse bewerking is mislukt tijdens een poging om de onderwaterzijde te krijgen. Het gereedschap probeert een dergelijke handeling opnieuw uit te voeren door de vrije oppervlaktepositie licht te verplaatsen - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversale vlak berekening mislukt - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionfout: Nulvolume gevonden tijdens de verplaatsing van de berekening! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Zwevend vlak berekening mislukt - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionfout: Nulgebied gevonden tijdens de berekening van het zwevend gebied! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Hoofdkadergebied kan niet worden berekend - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionfout: Nulgebied gevonden tijdens de berekening van de coëfficiënt van het hoofdkadergebied! @@ -391,47 +391,47 @@ ship_create - + Base line Basislijn - + Free surface Vrij oppervlak - + Forward perpendicular Voorwaarts loodrecht - + After perpendicular Achterwaarts loodrecht - + Main frame Hoofdframe - + Create a new ship Maak een nieuw schip - + Length Lengte - + Breadth Breedte - + Draft Schets @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Berekening van de GZ-curve - + Plot the GZ curve Plot de GZ-curve - + Maximum angle Maximumhoek - + Number of points Aantal punten - + Variable trim Variabele trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Het schip zal gedraaid worden tot aan de evenwichtstrimhoek voor elke rolhoek. Het zal de benodigde rekentijd aanzienlijk verlengen - + GZ curve tool angle selected [deg] Hoek van het GZ-curvegereedschap geselecteerd [deg] - + GZ curve tool number of points selected Aantal punten van het GZ-curvegereedschap geselecteerd - + GZ curve tool variable trim angle selection Variabele trimhoek van het GZ-curvegereedschap geselecteerd @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Teken hydrostatica - + Trim Trim - + Minimum draft Minimumdiepgang - + Maximum draft Maximumdiepgang - + Number of points Aantal punten - + Hydrostatics tool trim selected Hydrostatica gereedschap trim is geselecteerd - + Hydrostatics tool minimum draft selected [m] Minimumdiepgang van het hydrostatische gereedschap geselecteerd [m] - + Hydrostatics tool maximum draft selected [m] Maximumdiepgang van het hydrostatische gereedschap geselecteerd [m] - + Hydrostatics tool number of points selected Aantal punten van het hydrostatische gereedschap geselecteerd @@ -535,12 +535,12 @@ ship_load - + Load example ship Voorbeeldschip laden - + Select ship example geometry Selecteer voorbeeld scheepsgeometrie @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Maak een nieuwe beladingstoestand - + Create a new load condition spreadsheet Een nieuwe belading voorwaarde rekenblad maken @@ -561,52 +561,52 @@ ship_outline - + Outline draw Omtrek tekenen - + Auto create Automatisch aanmaken - + Delete all sections Verwijder alle secties - + Create sections Secties maken - + Transversal Dwars - + Longitudinal Langs - + Water lines Waterlijnen - + Transversal section positions [m] Transversale doorsnede posities [m] - + Longitudinal section positions [m] Langsdoorsnede posities [m] - + Water line positions [m] Waterlijn posities [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Waar als het een geldige tankinstantie is, anders Onwaar - + Create a new tank Een nieuwe tank aanmaken - + Tanks objects can only be created on top of its geometry (no objects selected) Tankobjecten kunnen alleen boven op hun geometrie aangemaakt worden (geen objecten geselecteerd) - + No solids found in the selected objects Geen volumemodellen vormen gevonden in de geselecteerde objecten - + There are not ship objects to create weights into them Er zijn geen scheepsobjecten om er gewichten in aan te brengen - + Ship Schip @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Een nieuw schip maken - + True if it is a valid weight instance, False otherwise Waar als het een geldige gewichtsinstantie is, anders Onwaar - + Mass [kg] Massa [kg] - + Linear density [kg / m] Lineaire dichtheid [kg / m] - + Density [kg / m^3] Dichtheid [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Gewichtsobjecten kunnen alleen boven op hun geometrie aangemaakt worden (geen objecten geselecteerd) - + No geometrical shapes found in the selected objects Geen geometrische vormen gevonden in de geselecteerde objecten - + There are not ship objects to create weights into them Er zijn geen scheepsobjecten om er gewichten in aan te brengen - + Create a new weight Een nieuw gewicht aanmaken - + Ship Schip - + Mass Massa - + Linear density Lineaire dichtheid - + Area density Vlak dichtheid - + Density Dichtheid - + Area density [kg / m^2] Vlak dichtheid [kg/ m^2] - + Unknown object shapes selected Onbekende objectvormen geselecteerd diff --git a/src/Mod/Ship/resources/translations/Ship_no.ts b/src/Mod/Ship/resources/translations/Ship_no.ts index 9cd217c34e..337e52a0d3 100644 --- a/src/Mod/Ship/resources/translations/Ship_no.ts +++ b/src/Mod/Ship/resources/translations/Ship_no.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Skipsdesign - + Weights Vekter - + True if it is a valid ship instance, False otherwise True if it is a valid ship instance, False otherwise - + Ship length [m] Skipets lengde [m] - + Ship breadth [m] Skipets bredde [m] - + Ship draft [m] Ship draft [m] - + Set of external faces of the ship hull Set of external faces of the ship hull - + Set of weight instances Set of weight instances - + Set of tank instances Set of tank instances - + Set of load conditions Set of load conditions @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Areas curve - + Plot the transversal areas curve Plot the transversal areas curve @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Opprette et nytt skip - + Create a new ship instance on top of the hull geometry Create a new ship instance on top of the hull geometry @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatikk - + Plot the ship hydrostatics Plot the ship hydrostatics @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Load an example ship geometry - + Load an example ship hull geometry. Load an example ship hull geometry. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Outline draw - + Plots the ship hull outline draw Plots the ship hull outline draw @@ -122,42 +122,42 @@ ship_areas - + Draft Draft - + Displacement Displacement - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - + Trim angle Trim angle - + Number of points Antall punkter - + Areas curve tool number of points Areas curve tool number of points @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tank capacity curve - + Plot the tank capacity curve (level-volume curve) Plot the tank capacity curve (level-volume curve) - + Plot the tank capacity curve Plot the tank capacity curve - + Number of points Antall punkter @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Computing external faces - + Computing sections Computing sections - + Any valid ship section found Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) - + Plot module is disabled, tools cannot graph output curves Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - + A tank instance must be selected before using this tool (no objects selected) A tank instance must be selected before using this tool (no objects selected) - + More than one tank have been selected (the extra tanks will be ignored) More than one tank have been selected (the extra tanks will be ignored) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) A tank instance must be selected before using this tool (no valid tank found at the selected objects) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) A loading condition instance must be selected before using this tool (no objects selected) - + Wrong Ship label! (no instances labeled as'{}' found) Wrong Ship label! (no instances labeled as'{}' found) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ambiguous Ship label! ({} instances labeled as'{}' found) - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Wrong Weight label! (no instances labeled as'{}' found) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ambiguous Weight label! ({} instances labeled as'{}' found) - + Invalid Weight! (the object labeled as'{}' is not a weight) Invalid Weight! (the object labeled as'{}' is not a weight) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Invalid Tank! (the object labeled as'{}' is not a tank) - + Computing capacity curves Computing capacity curves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line Grunnlinje - + Free surface Fri overflate - + Forward perpendicular Fremover vinkelrett - + After perpendicular Bakre vinkelrett - + Main frame Main frame - + Create a new ship Opprette et nytt skip - + Length Lengde - + Breadth Bredde - + Draft Draft @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ curve computation - + Plot the GZ curve Plot the GZ curve - + Maximum angle Maximum angle - + Number of points Antall punkter - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Beskjær - + Minimum draft Minimum draft - + Maximum draft Maximum draft - + Number of points Antall punkter - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -535,12 +535,12 @@ ship_load - + Load example ship Load example ship - + Select ship example geometry Select ship example geometry @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Create a new loading condition - + Create a new load condition spreadsheet Create a new load condition spreadsheet @@ -561,52 +561,52 @@ ship_outline - + Outline draw Outline draw - + Auto create Auto create - + Delete all sections Delete all sections - + Create sections Create sections - + Transversal Tverrgående - + Longitudinal Langsgående - + Water lines Vannlinjer - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise True if it is a valid tank instance, False otherwise - + Create a new tank Lag en ny tank - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects No solids found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Ship Skip @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Create a new ship weight - + True if it is a valid weight instance, False otherwise True if it is a valid weight instance, False otherwise - + Mass [kg] Masse [kg] - + Linear density [kg / m] Lineær tetthet [kg / m] - + Density [kg / m^3] Tetthet [kg / m ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) Weight objects can only be created on top of its geometry (no objects selected) - + No geometrical shapes found in the selected objects No geometrical shapes found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Create a new weight Opprette en ny vekt - + Ship Skip - + Mass Masse - + Linear density Lineær tetthet - + Area density Area density - + Density Tetthet - + Area density [kg / m^2] Area density [kg / m^2] - + Unknown object shapes selected Unknown object shapes selected diff --git a/src/Mod/Ship/resources/translations/Ship_pl.ts b/src/Mod/Ship/resources/translations/Ship_pl.ts index f2afe78a86..8828675d1a 100644 --- a/src/Mod/Ship/resources/translations/Ship_pl.ts +++ b/src/Mod/Ship/resources/translations/Ship_pl.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Projektowanie statku - + Weights Ciężary - + True if it is a valid ship instance, False otherwise Prawdziwe jeśli instancja statku jest obowiązująca, Nieprawdziwe w innym wypadku - + Ship length [m] Długość statku [m] - + Ship breadth [m] Szerokość statku [m] - + Ship draft [m] Projekt statku [m] - + Set of external faces of the ship hull Zestaw zewnętrznych powierzchni kadłuba statku - + Set of weight instances Zestaw wzorców wag - + Set of tank instances Zestaw wzorców zbiorników - + Set of load conditions Zestaw warunków obciążenia @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Obszary krzywej - + Plot the transversal areas curve Drukuje krzywą poprzecznego obszaru @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Utwórz nowy statek - + Create a new ship instance on top of the hull geometry Tworzenie nowej instancji statku na górze geometrii kadłuba @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatyka - + Plot the ship hydrostatics Drukuje hydrostatykę statku @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Załaduj przykładową geometrię statku - + Load an example ship hull geometry. Załaduj przykład geometrii kadłuba statku. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Rysowanie konturu - + Plots the ship hull outline draw Drukuje zarys kadłuba statku @@ -122,42 +122,42 @@ ship_areas - + Draft Szkic - + Displacement Odkształcenie - + Areas curve tool draft selected [m] Wybrano narzędzie kreślenia obszarów krzywych w [m] - + Plot the transversal areas curve Drukuje krzywą obszaru poprzecznego - + Areas curve tool trim selected [deg] Narzędzie przycinania obszarów krzywej wybrane [stopnie] - + Trim angle Przytnij kąt - + Number of points Liczba punktów - + Areas curve tool number of points Liczba punktów narzędzia krzywej obszarów @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Krzywa pojemności zbiornika - + Plot the tank capacity curve (level-volume curve) Kreśl krzywą pojemności zbiornika (krzywa poziomu pojemności) - + Plot the tank capacity curve Kreśl krzywą pojemności zbiornika - + Number of points Liczba punktów @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Przed użyciem tego narzędzia, proszę utworzyć lub załadować geometrię kadłuba statku - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Obiekty statku mogą być utworzone tylko na górze geometrii kadłuba (brak odnalezionych stałych spośród wybranych obiektów) - + Computing hydrostatics Obliczanie hydrostatyki - + Computing external faces Obliczanie obszarów zewnętrznych - + Computing sections Przetwarzanie sekcji - + Any valid ship section found Odnaleziono prawidłową sekcję statku - + Ship objects can only be created on top of hull geometry (no objects selected) Obiekty statku mogą być tworzone tylko w górnej części geometrii kadłuba (żaden obiekt nie został zaznaczony) - + A ship instance must be selected before using this tool (no objects selected) Instancja statku musi być zaznaczona zanim użyje się tego narzędzia (żaden obiekt nie został wybrany) - + More than one ship have been selected (the extra ships will be ignored) Więcej jak jeden statek został zaznaczony (dodatkowy statek zostanie zignorowany) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Instancja statku musi być zaznaczona zanim użyje się tego narzędzia (brak obowiązującego statku wśród zaznaczonych obiektów) - + Plot module is disabled, so I cannot perform the plot Moduł wydruku jest wyłączony, nie można wykonać wydruku - + A ship instance must be selected before use this tool (no objects selected) Instancja statku musi być zaznaczona zanim użyje się tego narzędzia (żaden obiekt nie został wybrany) - + More than one ship has been selected (just the first one will be used) Więcej niż jeden statek został wybrany (tylko pierwszy zostanie użyty) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Instancja statku musi być zaznaczona zanim użyje się tego narzędzia (nie obowiązujący statek znaleziony wśród zaznaczonych obiektów) - + Plot module is disabled, tools cannot graph output curves Moduł wydruku jest wyłączony, narzędzia programu nie są w stanie narysować krzywych wyjściowych - + Failure detecting external faces from the ship object Niepowodzenie w wykrywaniu zewnętrznych powierzchni obiektu statku - + A tank instance must be selected before using this tool (no objects selected) Należy wybrać dany wzorzec zbiornika przed użyciem tego narzędzia (wybranych obiektów) - + More than one tank have been selected (the extra tanks will be ignored) Wybrano więcej niż jeden zbiornik (dodatkowe zbiorniki będą pominięte) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Należy wybrać dany wzorzec zbiornika przed użyciem tego narzędzia (brak prawidłowego zbiornika w wybranych obiektach) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Operacja objętości zbiornika nie powiodła się. Narzędzie próbuje ponownie lekko przesunąć pozycję wolnej powierzchni - + A loading condition instance must be selected before using this tool (no objects selected) Należy wybrać dany wzorzec przed użyciem tego narzędzia (brak wybranych obiektów) - + Wrong Ship label! (no instances labeled as'{}' found) Zła etykieta załadunku! (nie znaleziono żadnych przypadków oznaczonych jako "{}") - + Ambiguous Ship label! ({} instances labeled as'{}' found) Niejednoznaczna etykieta załadunku! (znaleziono przypadek {} oznaczony jako "{}") - + More than one loading condition have been selected (the extra loading conditions will be ignored) Wybrano więcej niż jeden warunek załadunku (dodatkowe warunki załadunku zostaną zignorowane) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Przed użyciem tego narzędzia należy wybrać przypadek warunku załadunku (nie znaleziono prawidłowego warunku załadunku dla wybranych obiektów) - + Too much weight! The ship will never displace water enough Zbyt duże obciążenie! Statek nigdy nie będzie w stanie wyprzeć wody w wystarczającym stopniu - + Wrong Weight label! (no instances labeled as'{}' found) Niepoprawna etykieta Wagi! (nie znaleziono żadnych przypadków oznaczonych jako "{}") - + Ambiguous Weight label! ({} instances labeled as'{}' found) Niejednoznaczna etykieta Wagi! (znaleziono przypadki {} oznaczone jako "{}") - + Invalid Weight! (the object labeled as'{}' is not a weight) Nieprawidłowa Waga! (obiekt oznaczony jako "{}" nie jest wagą) - + Wrong Tank label! (no instances labeled as'{}' found) Zła etykieta Zbiornika! (nie znaleziono żadnych przypadków oznaczonych jako "{}") - + Ambiguous Tank label! ({} instances labeled as'{}' found) Niejednoznaczna etykieta Zbiornika! (znaleziono przypadek {} oznaczony jako "{}") - + Invalid Tank! (the object labeled as'{}' is not a tank) Nieprawidłowy Zbiornik! (obiekt oznaczony jako "{}" nie jest zbiornikiem) - + Computing capacity curves Obliczanie krzywych pojemności - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Operacja logiczna nie powiodła się podczas próby dostanie się pod wodę. Narzędzie ponawia taką operację nieznacznie przesuwając wolną powierzchnię - + Part.OCCError: Transversal area computation failed Part.OCCError: Obliczanie obszaru poprzecznego nie powiodło się - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Znaleziono pustą objętość podczas obliczeń przemieszczenia! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Obszar swobodny nie może zostać obliczony - + ZeroDivisionError: Null area found during the floating area computation! Obszar pływającyZeroDivisionError: Znaleziono pusty obszar podczas obliczania obszaru swobodnego! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Nie można obliczyć głównego obszaru obrysu - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Znaleziono pusty obszar podczas obliczania współczynnika obszaru głównego obrysu! @@ -391,47 +391,47 @@ ship_create - + Base line Linia bazowa - + Free surface Wolna powierzchnia - + Forward perpendicular Pion dziobowy - + After perpendicular Po przekroju prostopadłym - + Main frame Rama główna - + Create a new ship Utwórz nowy statek - + Length Długość - + Breadth Szerokość - + Draft Szkic @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Obliczenie krzywej GZ - + Plot the GZ curve Drukuj krzywą GZ - + Maximum angle Maksymalny kąt - + Number of points Liczba punktów - + Variable trim Zmienne przycięcie - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Statek zostanie obrócony do kąta ustawienia równowagi dla każdego kąta przechyłu. Znacząco zwiększy to wymagany czas obliczeń - + GZ curve tool angle selected [deg] Wybrano narzędzie przycinania obszarów krzywej [deg] - + GZ curve tool number of points selected Numer narzędzia krzywej GZ wybranych punktów - + GZ curve tool variable trim angle selection Wybór kąta zmiennej pozycji narzędzia krzywej GZ @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Wydruk hydrostatyki - + Trim Przytnij - + Minimum draft Szkic minimalny - + Maximum draft Szkic maksymalny - + Number of points Liczba punktów - + Hydrostatics tool trim selected Wybrano narzędzie wykończenia hydrostatyki - + Hydrostatics tool minimum draft selected [m] Wybrano narzędzie minimalnego kreślenia hydrostatyki w [m] - + Hydrostatics tool maximum draft selected [m] Wybrano narzędzie maksymalnego kreślenia hydrostatyki w [m] - + Hydrostatics tool number of points selected Wybrano narzędzie liczba punktów hydrostatyki @@ -535,12 +535,12 @@ ship_load - + Load example ship Załaduj przykład statku - + Select ship example geometry Wybierz przykładową geometrię statku @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Utwórz nowy warunek załadunku - + Create a new load condition spreadsheet Utwórz nowy arkusz stanu obciążenia @@ -561,52 +561,52 @@ ship_outline - + Outline draw Rysowanie konturu - + Auto create Automatyczne tworzenie - + Delete all sections Usuń wszystkie sekcje - + Create sections Utwórz sekcje - + Transversal Poprzeczny - + Longitudinal Wzdłużny - + Water lines Linie wodne - + Transversal section positions [m] Położenie sekcji poprzecznych [m] - + Longitudinal section positions [m] Położenie sekcji podłużnych [m] - + Water line positions [m] Pozycja linii wodnej [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Prawdziwe jeśli wzorzec statku jest obowiązujący, Nieprawdziwe w innym wypadku - + Create a new tank Tworzenie nowego zbiornika - + Tanks objects can only be created on top of its geometry (no objects selected) Zbiorniki mogą być tworzone tylko na jego geometrii (brak wybranych obiektów) - + No solids found in the selected objects Nie odnaleziono brył w wybranych obiektach - + There are not ship objects to create weights into them Brak statków aby przypisać do nich wagi - + Ship Statek @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Tworzenie nowej masy statku - + True if it is a valid weight instance, False otherwise Prawdziwe jeśli wzorzec statku jest obowiązujący, Nieprawdziwe w innym wypadku - + Mass [kg] Masa [kg] - + Linear density [kg / m] Gęstość liniowa [kg / m] - + Density [kg / m^3] Gęstość [kg / m ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) Masa posiadające masę mogą być tworzone tylko na jego geometrii (brak wybranych obiektów) - + No geometrical shapes found in the selected objects Nie znaleziono kształtów geometrycznych w wybranych obiektach - + There are not ship objects to create weights into them Brak statków aby przypisać do nich wagi - + Create a new weight Tworzenie nowej wagi - + Ship Statek - + Mass Masa - + Linear density Gęstość liniowa - + Area density Gęstość obszarowa - + Density Gęstość - + Area density [kg / m^2] Gęstość obszarowa [kg / m^2] - + Unknown object shapes selected Nieznany kształt wybranych obiektów diff --git a/src/Mod/Ship/resources/translations/Ship_pt-BR.ts b/src/Mod/Ship/resources/translations/Ship_pt-BR.ts index 655933ce70..9714318700 100644 --- a/src/Mod/Ship/resources/translations/Ship_pt-BR.ts +++ b/src/Mod/Ship/resources/translations/Ship_pt-BR.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Design naval - + Weights Pesos - + True if it is a valid ship instance, False otherwise Verdadeiro se for uma instância válida do navio, Falso caso contrário - + Ship length [m] Comprimento do navio [m] - + Ship breadth [m] Largura do navio [m] - + Ship draft [m] Projeto do navio [m] - + Set of external faces of the ship hull Conjunto de faces exteriores do casco do navio - + Set of weight instances Conjunto de instâncias de peso - + Set of tank instances Conjunto de instâncias de tanque - + Set of load conditions Conjunto de condições de carga @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Curva de áreas - + Plot the transversal areas curve Traçar a curva das áreas transversais @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Criar um novo navio - + Create a new ship instance on top of the hull geometry Criar uma nova instância de navio em cima da geometria do casco @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostática - + Plot the ship hydrostatics Plotar a hidrostática do navio @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Carregar um exemplo de geometria de navio - + Load an example ship hull geometry. Carrega um exemplo de casco de navio. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Contorno - + Plots the ship hull outline draw Plota o contorno do casco do navio @@ -122,43 +122,43 @@ ship_areas - + Draft Projeto - + Displacement Deslocamento - + Areas curve tool draft selected [m] Ferramenta de esboço da área da curva selecionada - + Plot the transversal areas curve Traçar a curva das áreas transversais - + Areas curve tool trim selected [deg] Ferramenta de aparar área da curva selecionada[deg] - + Trim angle Ângulo da aparamento - + Number of points Número de pontos - + Areas curve tool number of points Número de pontos da ferramenta de curvas de área @@ -166,22 +166,22 @@ ship_capacity - + Tank capacity curve Curva de capacidade de tanque - + Plot the tank capacity curve (level-volume curve) Traçar a curva de capacidade do tanque (curva de nível-volume) - + Plot the tank capacity curve Traçar a curva de capacidade de tanque - + Number of points Número de pontos @@ -189,202 +189,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Por favor crie ou carregue uma geometria de casco de navio antes de usar esta ferramenta - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Navios só podem ser criados a partir de geometria do casco (nenhum sólido encontrado nos objetos selecionados) - + Computing hydrostatics Calculando hidrostática - + Computing external faces Processando faces externas - + Computing sections Calculando cortes - + Any valid ship section found Encontrar qualquer seção do navio - + Ship objects can only be created on top of hull geometry (no objects selected) Navios só podem ser criados a partir de geometria do casco (nenhum objeto selecionado) - + A ship instance must be selected before using this tool (no objects selected) Uma instância do navio deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + More than one ship have been selected (the extra ships will be ignored) Vários navios foram selecionados (os navios extras serão ignorados) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Uma instância de navio deve ser selecionada antes de usar esta ferramenta (nenhum navio válido encontrado nos objetos selecionados) - + Plot module is disabled, so I cannot perform the plot O módulo de impressão está desabilitado, logo não posso realizar a impressão - + A ship instance must be selected before use this tool (no objects selected) Uma instância do navio deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + More than one ship has been selected (just the first one will be used) Vários navios foram selecionados (apenas o primeiro será usado) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Uma instância de navio deve ser selecionada antes de usar esta ferramenta (nenhum navio válido encontrado nos objetos selecionados) - + Plot module is disabled, tools cannot graph output curves O módulo de plotagem está desativado, não é possível traçar curvas de saída - + Failure detecting external faces from the ship object Falha na detecção das faces externas do navio - + A tank instance must be selected before using this tool (no objects selected) Uma instância do tanque deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + More than one tank have been selected (the extra tanks will be ignored) Mais de um tanque estão selecionados (os tanques extra serão ignorados) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Uma instância de tanque deve ser selecionada antes de usar esta ferramenta (nenhum tanque válido encontrado nos objetos selecionados) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Falha na operação de volume do tanque. A ferramenta está tentando mover ligeiramente a posição de superfície livre - + A loading condition instance must be selected before using this tool (no objects selected) Uma instância de condição de carga deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + Wrong Ship label! (no instances labeled as'{}' found) Rótulo de navio errado! (não há instâncias rotuladas como '{}' encontradas) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Rótulo de navio ambíguo! ({} instâncias rotuladas como '{}' encontradas) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Mais de uma condição de carga foram selecionadas (as condições de carregamento extra serão ignoradas) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Uma instância de condição de carga deve ser selecionada antes de usar esta ferramenta (nenhuma condição de carga válida encontrada nos objetos selecionados) - + Too much weight! The ship will never displace water enough Muito peso! O navio nunca deslocará água suficiente - + Wrong Weight label! (no instances labeled as'{}' found) Rótulo de peso errado! (não há instâncias rotuladas como '{}' encontradas) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Rótulo de peso ambíguo! ({} instâncias rotuladas como '{}' encontradas) - + Invalid Weight! (the object labeled as'{}' is not a weight) Peso inválido! (o objeto rotulado como '{}' não é um peso) - + Wrong Tank label! (no instances labeled as'{}' found) Rótulo de tanque errado! (não há instâncias rotuladas como '{}' encontradas) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Rótulo de tanque ambíguo! ({} instâncias rotuladas como '{}' encontradas) - + Invalid Tank! (the object labeled as'{}' is not a tank) Tanque inválido! (o objeto rotulado como '{}' não é um tanque) - + Computing capacity curves Calculando curvas de capacidade - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Operação booleana falhada ao tentar encontrar o lado submerso. A ferramenta está a tentar executar essa operação movendo ligeiramente a posição da superficie livre - + Part.OCCError: Transversal area computation failed Part.OCCError: Falha de cálculo de área transversal - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Volume nulo encontrado durante o cálculo de deslocamento! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Área de flutuação não pode ser computada - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Área nula encontrada durante o cálculo de área de flutuação! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Área do quadro principal não pôde ser computada - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Área Nula encontrada durante o cálculo de coeficiente de área do quadro principal! @@ -392,47 +392,47 @@ ship_create - + Base line Linha de base - + Free surface Superfície livre - + Forward perpendicular Perpendicular para a frente - + After perpendicular Após perpendicular - + Main frame Quadro principal - + Create a new ship Criar um novo navio - + Length Comprimento - + Breadth Amplitude - + Draft Projeto @@ -440,47 +440,47 @@ ship_gz - + GZ curve computation Cálculo da curva GZ - + Plot the GZ curve Traçar a curva de GZ - + Maximum angle Ângulo máximo - + Number of points Número de pontos - + Variable trim Aparar variável - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time O navio será rodado para o ângulo de compensação de equilíbrio para cada ângulo de rolamento. Aumentará significativamente o tempo de computação necessário - + GZ curve tool angle selected [deg] GZ curva ferramenta ângulo selecionado [deg] - + GZ curve tool number of points selected Número de pontos da ferramenta de curva GZ selecionado - + GZ curve tool variable trim angle selection Seleção do ângulo de ajuste variável da ferramenta da curva GZ @@ -488,47 +488,47 @@ ship_hydrostatic - + Plot hydrostatics Plotar hidrostática - + Trim Aparar - + Minimum draft Calado mínimo - + Maximum draft Calado máximo - + Number of points Número de pontos - + Hydrostatics tool trim selected Ferramenta de corte hidrostático selecionada - + Hydrostatics tool minimum draft selected [m] Rascunho mínimo da ferramenta hidrostática selecionada [m] - + Hydrostatics tool maximum draft selected [m] Rascunho máximo da ferramenta hidrostática selecionada [m] - + Hydrostatics tool number of points selected Número de pontos da ferramenta hidrostática selecionada @@ -536,12 +536,12 @@ ship_load - + Load example ship Carregar um exemplo de navio - + Select ship example geometry Selecione um exemplo de geometria de navio @@ -549,12 +549,12 @@ ship_loadcondition - + Create a new loading condition Criar uma nova condição de carga - + Create a new load condition spreadsheet Criar uma nova planilha de condição de carga @@ -562,52 +562,52 @@ ship_outline - + Outline draw Contorno - + Auto create Criação automática - + Delete all sections Apagar todos os cortes - + Create sections Criar cortes - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Linhas de água - + Transversal section positions [m] Posição dos cortes transversais [m] - + Longitudinal section positions [m] Posição dos cortes longitudinais [m] - + Water line positions [m] Posição das linhas de água [m] @@ -615,32 +615,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Verdadeiro se for uma instância válida do tanque, Falso caso contrário - + Create a new tank Criar um novo tanque - + Tanks objects can only be created on top of its geometry (no objects selected) Tanques só podem ser criados em cima de sua geometria (não há objetos selecionados) - + No solids found in the selected objects Nenhum sólido encontrado nos objetos selecionados - + There are not ship objects to create weights into them Não há navios para criar pesos neles - + Ship Navio @@ -648,82 +648,82 @@ ship_weight - + Create a new ship weight Criar um novo peso de navio - + True if it is a valid weight instance, False otherwise Verdadeiro se for uma instância válida do peso, Falso caso contrário - + Mass [kg] Massa [kg] - + Linear density [kg / m] Densidade linear [kg / m] - + Density [kg / m^3] Densidade [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Tanques só podem ser criados em cima de sua geometria (não há objetos selecionados) - + No geometrical shapes found in the selected objects Nenhuma forma geométrica encontrada nos objetos selecionados - + There are not ship objects to create weights into them Não há navios para criar pesos neles - + Create a new weight Criar um novo peso - + Ship Navio - + Mass Massa - + Linear density Densidade linear - + Area density Densidade de área - + Density Densidade - + Area density [kg / m^2] Densidade de área [kg / m^2] - + Unknown object shapes selected Objeto selecionado com Formas desconhecidas diff --git a/src/Mod/Ship/resources/translations/Ship_pt-PT.ts b/src/Mod/Ship/resources/translations/Ship_pt-PT.ts index 2008500594..f9820a5ccc 100644 --- a/src/Mod/Ship/resources/translations/Ship_pt-PT.ts +++ b/src/Mod/Ship/resources/translations/Ship_pt-PT.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Desenho de Barcos - + Weights Lastro - + True if it is a valid ship instance, False otherwise Verdadeiro se for uma ocorrência válida de navio, Falso caso contrário - + Ship length [m] Comprimento do barco [m] - + Ship breadth [m] Largura do Navio [m] - + Ship draft [m] Calado do navio [m] - + Set of external faces of the ship hull Conjunto de faces exteriores do casco do navio - + Set of weight instances Conjunto de instâncias de lastro - + Set of tank instances Conjunto de instâncias de tanque - + Set of load conditions Conjunto de condições de carga @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Curva de áreas - + Plot the transversal areas curve Traçar a curva de áreas transversais @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Criar um novo barco - + Create a new ship instance on top of the hull geometry Criar uma nova instância de navio em cima da geometria do casco @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostática - + Plot the ship hydrostatics Traçar hidrostática do navio @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Carregar um exemplo de geometria de navio - + Load an example ship hull geometry. Carregar um exemplo de casco de navio. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Desenho do contorno - + Plots the ship hull outline draw Traça a linha de contorno do casco do navio @@ -122,42 +122,42 @@ ship_areas - + Draft Calado do Navio - + Displacement Deslocamento - + Areas curve tool draft selected [m] Ferramenta das áreas da curva do calado selecionado [m] - + Plot the transversal areas curve Traçar a curva de áreas transversais - + Areas curve tool trim selected [deg] Ferramenta "Aparar áreas curvas" selecionada [deg] - + Trim angle Ângulo de recorte - + Number of points Pontos - + Areas curve tool number of points Número de pontos da ferramenta de curvas de área @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Curva de capacidade do tanque - + Plot the tank capacity curve (level-volume curve) Traçar a curva de capacidade do tanque (curva de nível-volume) - + Plot the tank capacity curve Traçar a curva de capacidade de tanque - + Number of points Pontos @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Por favor crie ou carregue uma geometria para o casco do barco antes de utilizar esta ferramenta - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Objetos do barco só podem ser criados no topo da geometria do casco (sólidos não encontrados nos objetos selecionados) - + Computing hydrostatics Computando a hidrostática - + Computing external faces Computando as faces externas - + Computing sections Computando secções - + Any valid ship section found Qualquer secção do navio válida encontrada - + Ship objects can only be created on top of hull geometry (no objects selected) Objetos do barco só podem ser criados no topo da geometria do casco (objetos não selecionados) - + A ship instance must be selected before using this tool (no objects selected) Uma ocorrência de navio deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + More than one ship have been selected (the extra ships will be ignored) Selecionou-se mais de um navio (os navios extras serão ignorados) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Um objeto navio deve ser selecionado antes de usar esta ferramenta (nenhum navio válido encontrado nos objetos selecionados) - + Plot module is disabled, so I cannot perform the plot O módulo de impressão de gráficos está desactivado, pelo que não posso desenhar gráficos - + A ship instance must be selected before use this tool (no objects selected) Um objeto navio deve ser selecionado antes de usar esta ferramenta (nenhum objeto selecionado) - + More than one ship has been selected (just the first one will be used) Mais que um navio selecionado (apenas o primeiro será usado) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Um objeto navio deve ser selecionado antes de usar esta ferramenta (nenhum navio válido encontrado nos objetos selecionados) - + Plot module is disabled, tools cannot graph output curves O módulo de impressão de gráficos está desactivado, as ferramentas não podem traçar as curvas - + Failure detecting external faces from the ship object Falha a detetar faces externas do objeto de navio - + A tank instance must be selected before using this tool (no objects selected) Uma instância do tanque deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + More than one tank have been selected (the extra tanks will be ignored) Mais de um tanque selecionado (os tanques extra serão ignorados) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Uma instância de tanque deve ser selecionada antes de usar esta ferramenta (nenhum tanque válido encontrado nos objetos selecionados) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Falha na operação de volume do tanque. A ferramenta está a tentar mover ligeiramente a posição de superfície livre - + A loading condition instance must be selected before using this tool (no objects selected) Uma instância de condição de carga deve ser selecionada antes de usar esta ferramenta (não há objetos selecionados) - + Wrong Ship label! (no instances labeled as'{}' found) Rótulo de navio errado! (não foram encontradas instâncias rotuladas como '{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) Rótulo de navio ambíguo! ({} instâncias rotuladas como '{}' encontradas) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Mais de uma condição de carga foram selecionadas (as condições de carga extra serão ignoradas) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Uma instância de condição de carga deve ser selecionada antes de usar esta ferramenta (nenhuma condição de carga válida encontrada nos objetos selecionados) - + Too much weight! The ship will never displace water enough Muito peso! O navio nunca deslocará água suficiente - + Wrong Weight label! (no instances labeled as'{}' found) Rótulo de peso errado! (não foram encontradas instâncias rotuladas como '{}') - + Ambiguous Weight label! ({} instances labeled as'{}' found) Rótulo de peso ambíguo! ({} instâncias rotuladas como '{}' encontradas) - + Invalid Weight! (the object labeled as'{}' is not a weight) Peso inválido! (o objeto rotulado como '{}' não é um peso) - + Wrong Tank label! (no instances labeled as'{}' found) Rótulo de tanque errado! (não foram encontradas instâncias rotuladas como '{}') - + Ambiguous Tank label! ({} instances labeled as'{}' found) Rótulo de tanque ambíguo! ({} instâncias rotuladas como '{}' encontradas) - + Invalid Tank! (the object labeled as'{}' is not a tank) Tanque inválido! (o objeto rotulado como '{}' não é um tanque) - + Computing capacity curves Calculando curvas de capacidade - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Operação booleana falhada ao tentar encontrar o lado submerso. A ferramenta está a tentar executar essa operação movendo ligeiramente a posição da superficie livre - + Part.OCCError: Transversal area computation failed Part.OCCError: Falha de cálculo de área transversal - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Volume nulo encontrado durante o cálculo de deslocamento! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Área de flutuação não pode ser computada - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Área nula encontrada durante o cálculo de área de flutuação! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Área da armação principal não pode ser computada - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Área Nula encontrada durante o cálculo de coeficiente de área da armação principal! @@ -391,47 +391,47 @@ ship_create - + Base line Linha de base - + Free surface Superfície livre - + Forward perpendicular Perpendicular à proa - + After perpendicular Perpendicular à popa - + Main frame Caixilho principal - + Create a new ship Criar um novo barco - + Length Comprimento - + Breadth Amplitude - + Draft Calado do Navio @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Cálculo de curva GZ - + Plot the GZ curve Traçar a curva de GZ - + Maximum angle Ângulo máximo - + Number of points Pontos - + Variable trim Recorte variável - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time O barco será rodado para o ângulo de compensação de equilíbrio para cada ângulo de balanço. Aumentará significativamente o tempo de computação - + GZ curve tool angle selected [deg] Ferramenta de curva GZ selecionada [deg] - + GZ curve tool number of points selected Número de pontos da ferramenta de curva GZ selecionado - + GZ curve tool variable trim angle selection Selecção do ângulo de ajuste variável da ferramenta da curva GZ @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Traçado da hidrostática - + Trim Aparar - + Minimum draft Calado mínimo - + Maximum draft Calado máximo - + Number of points Pontos - + Hydrostatics tool trim selected Ferramenta de corte hidrostático selecionada - + Hydrostatics tool minimum draft selected [m] Calado mínimo para a ferramenta de cálculo de hidrostática [m] - + Hydrostatics tool maximum draft selected [m] Calado máximo para a ferramenta de cálculo de hidrostática [m] - + Hydrostatics tool number of points selected Número de pontos selecionados para de cálculo de hidrostática @@ -535,12 +535,12 @@ ship_load - + Load example ship Carregar Exemplo de Navio - + Select ship example geometry Selecione geometria exemplo de navio @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Criar uma nova condição de carga - + Create a new load condition spreadsheet Criar uma nova Tabela (folha de cálculo) de condição de carga @@ -561,52 +561,52 @@ ship_outline - + Outline draw Desenho do contorno - + Auto create Auto criar - + Delete all sections Apagar todas as secções - + Create sections Criar secções - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Linhas de água - + Transversal section positions [m] Posições da secção transversal [m] - + Longitudinal section positions [m] Posições da seção longitudinal [m] - + Water line positions [m] Posições da linha de água [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Verdadeiro se for uma instância válida de tanque, caso contrário Falso - + Create a new tank Criar um novo tanque - + Tanks objects can only be created on top of its geometry (no objects selected) Tanques só podem ser criados em cima de sua geometria (não há objetos selecionados) - + No solids found in the selected objects Nenhum sólido encontrado nos objetos selecionados - + There are not ship objects to create weights into them Não há objetos navio para criar pesos neles - + Ship Navio @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Criar um novo peso de navio - + True if it is a valid weight instance, False otherwise Verdadeiro se for uma instância válida do peso, caso contrário Falso - + Mass [kg] Massa [kg] - + Linear density [kg / m] Densidade linear [kg / m] - + Density [kg / m^3] Densidade [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Tanques só podem ser criados em cima de sua geometria (não há objetos selecionados) - + No geometrical shapes found in the selected objects Nenhuma forma geométrica encontrada nos objetos selecionados - + There are not ship objects to create weights into them Não há objetos navio para criar pesos neles - + Create a new weight Criar um novo peso - + Ship Navio - + Mass Massa - + Linear density Densidade linear - + Area density Densidade de área - + Density Densidade - + Area density [kg / m^2] Densidade de área [kg / m^2] - + Unknown object shapes selected Objeto selecionado com Formas desconhecidas diff --git a/src/Mod/Ship/resources/translations/Ship_ro.ts b/src/Mod/Ship/resources/translations/Ship_ro.ts index 332c78a367..de612957b0 100644 --- a/src/Mod/Ship/resources/translations/Ship_ro.ts +++ b/src/Mod/Ship/resources/translations/Ship_ro.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Proiectare nave - + Weights Greutati - + True if it is a valid ship instance, False otherwise Adevărat în cazul în care este o instanță de navă valabilă, False în caz contrar - + Ship length [m] Lungime navă [m] - + Ship breadth [m] Lățime navă [m] - + Ship draft [m] Pescajul navei [m] - + Set of external faces of the ship hull Ansamblul fațetelor exterioare al cocii navei - + Set of weight instances Grupare pe greutate - + Set of tank instances Grup de compartimente - + Set of load conditions Ansamblul condițiilor de încărcare @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Aria curbelor - + Plot the transversal areas curve Se trasează curba suprafeței transversale @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Creaza o nava noua - + Create a new ship instance on top of the hull geometry Crează o nouă instanţă de navă deasupra geometria corpului @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostatica - + Plot the ship hydrostatics Printeaza elementele hidrostatice ale navei @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Incarca o geometrie exemplificativa de nava - + Load an example ship hull geometry. Incarcă o geometrie exemplificativă de navă. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Deseneaza conturul - + Plots the ship hull outline draw Printează profilul cocii navei @@ -122,42 +122,42 @@ ship_areas - + Draft Pescaj - + Displacement Deplasare - + Areas curve tool draft selected [m] Ariile curbe - unelte selectate [m] - + Plot the transversal areas curve Se trasează curba suprafeței transversale - + Areas curve tool trim selected [deg] Unealtă de de decupare a curbelor selecționate [deg] - + Trim angle Ajustează unghiul - + Number of points Numărul de puncte - + Areas curve tool number of points Numărul de puncte ale uneltelor curbe din zonă @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Curba de capacitate rezervor - + Plot the tank capacity curve (level-volume curve) Se trasează curba de capacitate a rezervorului (curba de nivel-volum) - + Plot the tank capacity curve Se trasează curba de Capacitate a unui compartiment - + Number of points Numărul de puncte @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Creati sau incarcati geometria unui fuselaj de nava inaintea folosirii acestei unelte - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Obiectele-nava pot fi create doar pe o geometrie tip fuslaj (nici un solid printre obiectele selectate) - + Computing hydrostatics Calcul hidrostatic - + Computing external faces Calcul fete externe - + Computing sections Se calculeaza sectiunile - + Any valid ship section found Nici o sectiune de nava nu a fost gasita - + Ship objects can only be created on top of hull geometry (no objects selected) Navele nu pot fi create decât doar deasupra geometrie cocii (nu sunt obiectele selectate) - + A ship instance must be selected before using this tool (no objects selected) Un exemplu de navă trebuie să fie selectate înainte de a utiliza acest instrument (nu sunt obiecte selectate) - + More than one ship have been selected (the extra ships will be ignored) Au fost selectate mai multe nave (navele suplimentare vor fi ignorate) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Un exemplu de navă trebuie să fie selectate înainte de a utiliza acest instrument (nici o navă valabilă printre obiectele selectate) - + Plot module is disabled, so I cannot perform the plot Modul de trasare este dezactivat, astfel încât nu poate efectua această printare - + A ship instance must be selected before use this tool (no objects selected) Un exemplu de navă trebuie să fie selectată înainte de a folosi acest instrument (nu sunt obiecte selectate) - + More than one ship has been selected (just the first one will be used) S-au selectat mai multe nave (doar prima va fi utilizată) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Un exemplu de navă trebuie să fie selectată înainte de a utiliza acest instrument (nave invalide au fost găsite în obiectele selectate) - + Plot module is disabled, tools cannot graph output curves Modul de printarea este dezactivat, trasare imposibilă - + Failure detecting external faces from the ship object Eşec în detectarea feţelor exterioare ale obiectului navă - + A tank instance must be selected before using this tool (no objects selected) Un exemplu de compartiment trebuie selectat înainte de a utiliza acest instrument (nici un obiect selctat) - + More than one tank have been selected (the extra tanks will be ignored) Au fost selectate mai multe compartimente (compartimentele suplimentare vor fi ignorate) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Un compartiment trebuie selectat înainte de a utiliza acest instrument (nici un compartiment valabil printre obiectele selectate) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Operația de cubare a compartimentului nu a reușit. Instrumentul va reîncepe deplasând ușor poziția suprafeței libere - + A loading condition instance must be selected before using this tool (no objects selected) Un compartiment trebuie selectat înainte de a utiliza această sculă (nu sunt obiecte selectate) - + Wrong Ship label! (no instances labeled as'{}' found) Eticheta navei este greşită! (nici un fel de etichetă "{}" găsită) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Este Ambiguă Eticheta navei!! (s-a găsit {} caz etichetat drept "{}") - + More than one loading condition have been selected (the extra loading conditions will be ignored) S-au selecta mai multe condiții de încărcare( condițiile de încărcare suplimentare vor fi ignorate) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) O condiție de încărcare trebuie selectată înainte de utilizarea acestei scule (nicio condiţie de încărcare valabilă nu se regăsește printre obiectele selectate) - + Too much weight! The ship will never displace water enough Greutate prea mare! Nava nu va dezlocui niciodată așa de multă apă - + Wrong Weight label! (no instances labeled as'{}' found) Eticheta de greutate greşită! (nici un fel de etichetă ca "{}" nu a fost găsită) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Etichetă de greutatea ambiguă! (s-au găsit{} cazuri etichetate drept "{}") - + Invalid Weight! (the object labeled as'{}' is not a weight) Greutate eronată! (obiectul etichetat ca "{}" nu este o greutate) - + Wrong Tank label! (no instances labeled as'{}' found) Etichetă greşită a rezervorului! (nu s-au găsit cazuri etichetate drept "{}") - + Ambiguous Tank label! ({} instances labeled as'{}' found) Rezervor etichetat Ambiguu! ({} cazuri etichetate drept "{}" găsite) - + Invalid Tank! (the object labeled as'{}' is not a tank) Rezervor nevalid! (obiectul etichetate ca "{}" nu este un rezervor) - + Computing capacity curves Calculul Capacitățile Curbelor - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Operația Booleană nu a reușit când s-a încercat de a obţine partea submersă. Instrumentul lansează o nouă tentativă de calcul încercând schimbarea ușoară a poziției suprafeței libere - + Part.OCCError: Transversal area computation failed Part.OCCError: Calcului Ariei transversale a eșuat - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Volum Null găsit în timpul calculului deplasamentului! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Aria plutirii nu poate fi calculată - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Suprafață nulă găsită în calculul ariei plutirii! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Secțiunea maestra nu poate fi calculată - + ZeroDivisionError: Null area found during the main frame area coefficient computation! Eroarea de împărțirea la 0: s-a găsit zonă de arie nulă în timpul calculului coeficientului de arie a secțiunii maestra! @@ -391,47 +391,47 @@ ship_create - + Base line Linia de baza - + Free surface Suprafata libera - + Forward perpendicular Perpendiculara prova - + After perpendicular Perpendiculara pupa - + Main frame Sectiunea maestra - + Create a new ship Creaza o nava noua - + Length Lungime - + Breadth Latimea - + Draft Pescaj @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Calculul curbei GZ (brațul cuplului de redresare GZ [m]) - + Plot the GZ curve Se trasează curba GZ (brațul cuplului de redresare GZ [m]) - + Maximum angle Unghiul maxim - + Number of points Numărul de puncte - + Variable trim Unghi de ruliu - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Nava va fi rotită la unghiul de echilibru pentru fiecare unghi de ruliu. Aceasta va creşte în mod semnificativ timpul de calcul necesar - + GZ curve tool angle selected [deg] Selecția unghiului sculei curbei GZ [deg] - + GZ curve tool number of points selected Selectarea punctelor curbei GZ - + GZ curve tool variable trim angle selection Variabila selecției unghiulare a curbei GZ a fost ajustat @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Printeaza caracteristicile hidrostatice - + Trim Taiere - + Minimum draft Pescaju Minim - + Maximum draft Pescajul Maxim - + Number of points Numărul de puncte - + Hydrostatics tool trim selected Unealta hidrostatica - taiere selectata - + Hydrostatics tool minimum draft selected [m] Unealta hidrostatica - proiectare minima selectata - + Hydrostatics tool maximum draft selected [m] Unelte hidrostatice - ciorna maxima selectata [m] - + Hydrostatics tool number of points selected Unelte hidrostatice - numarul de puncte selectat [m] @@ -535,12 +535,12 @@ ship_load - + Load example ship Incarca nava exemplificativa - + Select ship example geometry Selectati geometria pentru nava exemplificativa @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Crează o nouă condiție de încărcare - + Create a new load condition spreadsheet Creaţi o nouă foaie de calcul a stării de încărcare @@ -561,52 +561,52 @@ ship_outline - + Outline draw Deseneaza conturul - + Auto create Creare automata - + Delete all sections Stergeti toate sectiunile - + Create sections Creare sectiuni - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Linia de plutire - + Transversal section positions [m] Poziții secțiune transversală [m] - + Longitudinal section positions [m] Poziții secțiune longitudinală [m] - + Water line positions [m] Poziții liniei de plutire[m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise True în cazul în care este un exemplu valabil de compartiment, în caz contrar False - + Create a new tank Creaţi un nou compartiment - + Tanks objects can only be created on top of its geometry (no objects selected) Compartimentele ca obiecte pot fi create doar în topul propriei geometrii (nici un obiect solid selectat) - + No solids found in the selected objects Nu este nici un solid printre obiectele selectate - + There are not ship objects to create weights into them Nu există obiecte tip navă pentru a crea greutate în ele - + Ship Navă @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Creează o nouă greutate a navei - + True if it is a valid weight instance, False otherwise Dacă aceasta este o navă validă valoarea este True, altfel False - + Mass [kg] Masă [kg] - + Linear density [kg / m] Densitate liniară [kg / m] - + Density [kg / m^3] Densitate [kg / m ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) O greutate poate fi creată doar pornind de la o geometrie (nici un obiect selectat) - + No geometrical shapes found in the selected objects Nu s-au găsit forme geometrice în obiectele selectate - + There are not ship objects to create weights into them Nu există obiecte tip navă pentru a crea greutate în ele - + Create a new weight Crează o nouă greutate - + Ship Navă - + Mass Masa - + Linear density Densitate liniară - + Area density Densitate pe unitate de suprafață - + Density Densitate - + Area density [kg / m^2] Densitatea pe suprafață [kg / m ^ 2] - + Unknown object shapes selected Formele selectate sunt necunoscute diff --git a/src/Mod/Ship/resources/translations/Ship_ru.ts b/src/Mod/Ship/resources/translations/Ship_ru.ts index b4c4627a49..dfa65194e7 100644 --- a/src/Mod/Ship/resources/translations/Ship_ru.ts +++ b/src/Mod/Ship/resources/translations/Ship_ru.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Проектирование судна - + Weights Грузы - + True if it is a valid ship instance, False otherwise Истина — если правильный экземпляр судна, Ложь — в противном случае - + Ship length [m] Длина судна [m] - + Ship breadth [m] Ширина судна [m] - + Ship draft [m] Осадка судна [m] - + Set of external faces of the ship hull Задать внешние грани корпуса судна - + Set of weight instances Набор экземпляров веса - + Set of tank instances Набор экземпляров баков - + Set of load conditions Набор условий нагрузки @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Строевая - + Plot the transversal areas curve Диаграмма кривой поперечных зон @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Задание параметров плавательного судна - + Create a new ship instance on top of the hull geometry Создать экземпляр нового судна на вершине геометрии корпуса @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Гидростатика - + Plot the ship hydrostatics Диаграмма гидродинамики корабля @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Загрузить пример геометрии судна - + Load an example ship hull geometry. Загрузить пример геометрии корпуса судна. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Контурный чертёж - + Plots the ship hull outline draw Диаграммы внешних линий корпуса корабля @@ -122,42 +122,42 @@ ship_areas - + Draft Осадка - + Displacement Смещение - + Areas curve tool draft selected [m] Заданное значение осадки при расчёте строевой по ватерлинии [м.] - + Plot the transversal areas curve Диаграмма кривой поперечных зон - + Areas curve tool trim selected [deg] Инструмент обрезка области кривой выбран [град] - + Trim angle Трим угол - + Number of points Количество точек - + Areas curve tool number of points Области кривой инструмент количество точек @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Кривая ёмкости бака - + Plot the tank capacity curve (level-volume curve) Участок кривой емкости бака (кривой уровня объёма) - + Plot the tank capacity curve Участок кривой емкости бака - + Number of points Количество точек @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Необходимо создать или загрузить геометрию корпуса судна перед использованием этого инструмента - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Объекты судна могут быть созданы в верхней части геометрии корпуса (не найдено твердотельных объектов среди выделенного) - + Computing hydrostatics Вычисление гидростатики - + Computing external faces Вычисление наружных поверхностей - + Computing sections Вычисление сечений - + Any valid ship section found Найдена допустимая секция судна - + Ship objects can only be created on top of hull geometry (no objects selected) Объекты на корабле могут быть созданы только на верхней части корпуса (объекты не выбраны) - + A ship instance must be selected before using this tool (no objects selected) Перед использованием этого инструмента должен быть выбран экземпляр корабля (объекты не выбраны) - + More than one ship have been selected (the extra ships will be ignored) Были выбраны более чем один корабль (дополнительные корабли будут игнорироваться) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Перед использованием этого инструмента должен быть выбран экземпляр корабля(подходящих кораблей не обнаружено в выбранных объектах) - + Plot module is disabled, so I cannot perform the plot Модуль диаграмм отключен, поэтому расчет диаграмм невозможен - + A ship instance must be selected before use this tool (no objects selected) Перед использованием этого инструмента должен быть выбран экземпляр корабля(объекты не выбраны) - + More than one ship has been selected (just the first one will be used) Был выбран более чем один корабль (только первый из них будет использоваться) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Прежде чем использовать этот инструмент необходимо выбрать экземпляр корабля (подходящих кораблей не обнаружено в выбранных объектах) - + Plot module is disabled, tools cannot graph output curves Модуль диаграмм отключен, инструмент не может отобразить кривые - + Failure detecting external faces from the ship object Сбой обнаружения внешних граней судна - + A tank instance must be selected before using this tool (no objects selected) Перед использованием этого инструмента должен быть выбран экземпляр бака(объекты не выбраны) - + More than one tank have been selected (the extra tanks will be ignored) Был выбран более чем один бак (дополнительные баки будут проигнорированы) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Перед использованием этого инструмента должен быть выбран экземпляр бака (не найдено подходящего объекта типа бак в выбранных объектах) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Сбой операции объем бака. Инструмент сделает повторную попытку, слегка переместив позицию волнения - + A loading condition instance must be selected before using this tool (no objects selected) Перед использованием этого инструмента должен быть выбран экземпляр состояния нагрузки (объекты не выбраны) - + Wrong Ship label! (no instances labeled as'{}' found) Неправильная метка корабля! (экземпляры помеченные как «{}» не найдены) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Неоднозначная метка корабля! ({} экземпляров помеченных как «{}» найдено) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Выбрано более одного состояния нагрузки (лишнее состояние нагрузки будет проигнорировано) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Перед использованием этого инструмента должен быть выбран экземпляр состояния нагрузки (подходящих экземпляров состояния нагрузки не обнаружено в выбранных объектах) - + Too much weight! The ship will never displace water enough Слишком большой вес! Недостаточное водоизмещение - + Wrong Weight label! (no instances labeled as'{}' found) Неправильная метка веса! (экземпляры помеченные как «{}» не найдены) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Неоднозначная метка веса! ({} экземпляров помеченных как «{}» найдено) - + Invalid Weight! (the object labeled as'{}' is not a weight) Недопустимый вес! (объект помечены как «{}» не является весом) - + Wrong Tank label! (no instances labeled as'{}' found) Неправильная метка бака! (экземпляры помеченные как «{}» не найдены) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Неоднозначная метка бака! ({} экземпляров помеченных как «{}» найдено) - + Invalid Tank! (the object labeled as'{}' is not a tank) Недопустимый бак! (объект помечены как «{}» не является баком) - + Computing capacity curves Вычисление кривых вместимости - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Сбой логической операции при попытке получить подводную часть. Инструмент выполнит повторное выполнение этой операции, слегка переместив позицию волнения - + Part.OCCError: Transversal area computation failed Part.OCCError: Ошибка вычисления поперечной области - + ZeroDivisionError: Null volume found during the displacement computation! Ошибка деления на ноль: во время вычисления водоизмещения обнаружен нулевой объем! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Плавающая область не может быть вычислена - + ZeroDivisionError: Null area found during the floating area computation! Ошибка деления на ноль: во время вычисления плавающей области обнаружена нулевая область! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Площадь главного каркаса не может быть вычислена - + ZeroDivisionError: Null area found during the main frame area coefficient computation! Ошибка деления на ноль: во время вычисления коэффициента площади основного каркаса обнаружена нулевая область! @@ -391,47 +391,47 @@ ship_create - + Base line Основная плоскость - + Free surface Волнение - + Forward perpendicular Носовой перпендикуляр - + After perpendicular Кормовой перпендикуляр - + Main frame Мидель-шпангоут - + Create a new ship Задание параметров плавательного судна - + Length Длина - + Breadth Ширина - + Draft Осадка @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Вычисление кривой GZ - + Plot the GZ curve Создать график GZ кривой - + Maximum angle Максимальный угол - + Number of points Количество точек - + Variable trim Переменная обрезка - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Корабль будет поворачиваться на равновесный угол для каждого угла крена. Это значительно увеличит требуемое время вычислений - + GZ curve tool angle selected [deg] GZ кривой угол инструмента выбран [deg] - + GZ curve tool number of points selected GZ кривой инструментом количество точек выбранного - + GZ curve tool variable trim angle selection Инструмент кривой GZ - выбор переменного угла резания @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Расчёт гидростатики - + Trim Подгонка - + Minimum draft Минимальная осадка - + Maximum draft Максиимальная осадка - + Number of points Количество точек - + Hydrostatics tool trim selected Расчётный угол дифферента - + Hydrostatics tool minimum draft selected [m] Расчётное значение мнимальной осадки [м.] - + Hydrostatics tool maximum draft selected [m] Расчётное значение максимальной осадки [м.] - + Hydrostatics tool number of points selected Расчётное количество точек гидростатики @@ -535,12 +535,12 @@ ship_load - + Load example ship Загрузка плавательного судна из образцов - + Select ship example geometry Выбор геометрии судна из образцов @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Создайте новое состояние нагрузки - + Create a new load condition spreadsheet Создать новую электронную таблицу состояния нагрузки @@ -561,52 +561,52 @@ ship_outline - + Outline draw Контурный чертёж - + Auto create Создать автоматически - + Delete all sections Удалить все сечения - + Create sections Создать сечения - + Transversal Поперечный - + Longitudinal Продольный - + Water lines Ватерлинии - + Transversal section positions [m] Положение поперечных сечений [m] - + Longitudinal section positions [m] Положение продольных сечений [m] - + Water line positions [m] Положение ватерлинии (м) @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Истина — если правильный экземпляр бака, Ложь — в противном случае - + Create a new tank Создать новый бак - + Tanks objects can only be created on top of its geometry (no objects selected) Объекты баков могут быть созданы только на вершине его геометрия (нет выбранных объектов) - + No solids found in the selected objects Не найдено твердых тел в выбранных объектах - + There are not ship objects to create weights into them Нет объектов корабля для добавления к ним веса - + Ship Корабль @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Создайте новый вес корабля - + True if it is a valid weight instance, False otherwise Истина — если правильный экземпляр судна, Ложь — в противном случае - + Mass [kg] Масса [кг] - + Linear density [kg / m] Линейная плотность [кг/м] - + Density [kg / m^3] Плотность [кг / куб.м] - + Weight objects can only be created on top of its geometry (no objects selected) Объекты веса могут быть созданы только на вершине его геометрия (нет выбранных объектов) - + No geometrical shapes found in the selected objects Нет геометрических форм, в выбранных объектах - + There are not ship objects to create weights into them Нет объектов корабля для добавления к ним веса - + Create a new weight Создайте новый вес - + Ship Корабль - + Mass Масса - + Linear density Линейная плотность - + Area density Области плотность - + Density Плотность - + Area density [kg / m^2] Поверхностная плотность [кг/м^2] - + Unknown object shapes selected Выбраны неизвестные фигуры объекта, diff --git a/src/Mod/Ship/resources/translations/Ship_sk.ts b/src/Mod/Ship/resources/translations/Ship_sk.ts index 5f3b3eabeb..3a820e2681 100644 --- a/src/Mod/Ship/resources/translations/Ship_sk.ts +++ b/src/Mod/Ship/resources/translations/Ship_sk.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Konštrukcia lodí - + Weights Hmotnosť - + True if it is a valid ship instance, False otherwise True if it is a valid ship instance, False otherwise - + Ship length [m] Dĺžka lode [m] - + Ship breadth [m] Šírka lode [m] - + Ship draft [m] Ponor lode [m] - + Set of external faces of the ship hull Sada vonkajších stien lodného trupu - + Set of weight instances Set of weight instances - + Set of tank instances Set of tank instances - + Set of load conditions Set of load conditions @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Krivka oblastí - + Plot the transversal areas curve Plot the transversal areas curve @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Vytvorte novú loď - + Create a new ship instance on top of the hull geometry Create a new ship instance on top of the hull geometry @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatika - + Plot the ship hydrostatics Plot the ship hydrostatics @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Load an example ship geometry - + Load an example ship hull geometry. Load an example ship hull geometry. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Obrysový nákres - + Plots the ship hull outline draw Plots the ship hull outline draw @@ -122,42 +122,42 @@ ship_areas - + Draft Ponor - + Displacement Premiestnenie - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - + Trim angle Orezať uhol - + Number of points Počet bodov - + Areas curve tool number of points Areas curve tool number of points @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tank capacity curve - + Plot the tank capacity curve (level-volume curve) Plot the tank capacity curve (level-volume curve) - + Plot the tank capacity curve Plot the tank capacity curve - + Number of points Počet bodov @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Pred použitím tohto nástroja vytvorte alebo vložte geometriu lodného trupu - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Computing hydrostatics - + Computing external faces Computing external faces - + Computing sections Computing sections - + Any valid ship section found Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) Pred použitím tohto nástroja musí byť vybraná inštancia lode (nie sú vybraté žiadne objekty) - + More than one ship have been selected (the extra ships will be ignored) Vybrali ste viac ako jednu loď (ďalšie lode budú ignorované) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - + A ship instance must be selected before use this tool (no objects selected) Pred použitím tohto nástroja musí byť vybraná inštancia lode (nie sú vybraté žiadne objekty) - + More than one ship has been selected (just the first one will be used) Vybrali ste viac ako jednu loď (použije sa iba prvá) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Pred použitím tohto nástroja musí byť vybraná inštancia lode (nevalidné lode nájdené vo vybratých objektoch) - + Plot module is disabled, tools cannot graph output curves Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - + A tank instance must be selected before using this tool (no objects selected) A tank instance must be selected before using this tool (no objects selected) - + More than one tank have been selected (the extra tanks will be ignored) More than one tank have been selected (the extra tanks will be ignored) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) A tank instance must be selected before using this tool (no valid tank found at the selected objects) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) Pred použitím tohto nástroja musí byť vybraná inštancia podmienok načítania (nie sú vybraté žiadne objekty) - + Wrong Ship label! (no instances labeled as'{}' found) Nesprávny štítok lode! (nenašli sa žiadne prípady označené ako '{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) Nejednoznačný štítok lode! ({} prípadov označených ako '{}') - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Nesprávný štítok s hmotnosťou! (nenašli sa žiadne inštancie označené ako '{}') - + Ambiguous Weight label! ({} instances labeled as'{}' found) Nejednoznačný štítok s hmotnosťou! ({} prípady označené ako '{}') - + Invalid Weight! (the object labeled as'{}' is not a weight) Neplatná váha! (objekt označený ako '{}' nie je váhou) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Invalid Tank! (the object labeled as'{}' is not a tank) - + Computing capacity curves Computing capacity curves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line Base line - + Free surface Free surface - + Forward perpendicular Forward perpendicular - + After perpendicular After perpendicular - + Main frame Main frame - + Create a new ship Vytvorte novú loď - + Length Dĺžka - + Breadth Breadth - + Draft Ponor @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ curve computation - + Plot the GZ curve Plot the GZ curve - + Maximum angle Maximálny uhol - + Number of points Počet bodov - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Odrezať - + Minimum draft Minimálny ponor - + Maximum draft Maximálny ponor - + Number of points Počet bodov - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -535,12 +535,12 @@ ship_load - + Load example ship Load example ship - + Select ship example geometry Select ship example geometry @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Create a new loading condition - + Create a new load condition spreadsheet Create a new load condition spreadsheet @@ -561,52 +561,52 @@ ship_outline - + Outline draw Obrysový nákres - + Auto create Auto create - + Delete all sections Vymazať všetky časti - + Create sections Create sections - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Water lines - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Water line positions [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise True if it is a valid tank instance, False otherwise - + Create a new tank Create a new tank - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects No solids found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Ship Loď @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Create a new ship weight - + True if it is a valid weight instance, False otherwise True if it is a valid weight instance, False otherwise - + Mass [kg] Mass [kg] - + Linear density [kg / m] Linear density [kg / m] - + Density [kg / m^3] Density [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Weight objects can only be created on top of its geometry (no objects selected) - + No geometrical shapes found in the selected objects No geometrical shapes found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Create a new weight Create a new weight - + Ship Loď - + Mass Mass - + Linear density Linear density - + Area density Area density - + Density Hustota - + Area density [kg / m^2] Area density [kg / m^2] - + Unknown object shapes selected Unknown object shapes selected diff --git a/src/Mod/Ship/resources/translations/Ship_sl.ts b/src/Mod/Ship/resources/translations/Ship_sl.ts index d3e733ea0a..882e1de77d 100644 --- a/src/Mod/Ship/resources/translations/Ship_sl.ts +++ b/src/Mod/Ship/resources/translations/Ship_sl.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Oblikovanje ladij - + Weights Teže - + True if it is a valid ship instance, False otherwise Prav, če je primerek ladje veljaven, v nasprotnem primeru Napak - + Ship length [m] Dolžin ladje [m] - + Ship breadth [m] Širina ladje [m] - + Ship draft [m] Ugrez ladje [m] - + Set of external faces of the ship hull Niz zunanjih ploskev ladijskega trupa - + Set of weight instances Niz primerkov teže - + Set of tank instances Niz primerkov rezervoarja - + Set of load conditions Niz obremenitev @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Krivulja ugrez. povr. - + Plot the transversal areas curve Izriši krivulje prečnih ugreznih površin @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Ustvari novo ladjo - + Create a new ship instance on top of the hull geometry Ustvari nov primerek ladje na geometriji trupa @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostatika - + Plot the ship hydrostatics Izriši hidrostatiko ladje @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Odpri primer geometrije ladje - + Load an example ship hull geometry. Naloži primer geometrije ladijskega trupa. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Pripravi oris - + Plots the ship hull outline draw Izriše oris ladijskega trupa @@ -122,42 +122,42 @@ ship_areas - + Draft Ugrez - + Displacement Izpodriv - + Areas curve tool draft selected [m] Izbran ugrez orodja za krivuljo ugreznih površin [m] - + Plot the transversal areas curve Izriši krivulje prečnih ugreznih površin - + Areas curve tool trim selected [deg] Izbrana uravnoteženost orodja za krivuljo ugreznih površin [°] - + Trim angle Kot vzd. nagnjenosti - + Number of points Število točk - + Areas curve tool number of points Število točk orodja za krivuljo ugreznih površn @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Prostornostna krivulja rezervoarja - + Plot the tank capacity curve (level-volume curve) Izriši prostornostno krivulja rezervoarja (krivulja prostornine v odvisnosti od ravni) - + Plot the tank capacity curve Izriši prostornostno krivuljo rezervoarja - + Number of points Število točk @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Preden uporabite to orodje, ustvarite ali naložite geometrijo trupa - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Objekte ladje lahko ustvarite samo na geometriji trupa (med izbranimi objekti ni teles) - + Computing hydrostatics Preračunavanje hidrostatike - + Computing external faces Računanje zunanjih ploskev - + Computing sections Računanje prerezov - + Any valid ship section found Noben veljaven prerez ladje ni bil najden - + Ship objects can only be created on top of hull geometry (no objects selected) Objekte ladje lahko ustvarite samo na geometriji trupa (noben objekt ni bil izbran) - + A ship instance must be selected before using this tool (no objects selected) Preden uporabite to orodje, izberite primerek ladje (noben objekt ni bil izbran) - + More than one ship have been selected (the extra ships will be ignored) Izbrana je bila več kot ena ladja (dodatna plovila bodo prezrta) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Preden uporabite to orodje, izberite primerek ladje (med izbranimi objekti ni veljavne ladje) - + Plot module is disabled, so I cannot perform the plot Izrisni modul je onemogočen, izris ni mogoč. - + A ship instance must be selected before use this tool (no objects selected) Preden uporabite to orodje, izberite primerek ladje (noben objekt ni bil izbran) - + More than one ship has been selected (just the first one will be used) Izbrana je bila več kot ena ladja (uporabljena bo samo prva) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Preden uporabite to orodje, izberite primerek ladje (med izbranimi objekti ni veljavne ladje) - + Plot module is disabled, tools cannot graph output curves Izrisni modul je onemogočen, orodja ne morejo izrisati izhodnih krivulj - + Failure detecting external faces from the ship object Zaznavanje zunanjih ploskev ladje ni uspelo - + A tank instance must be selected before using this tool (no objects selected) Preden uporabite to orodje, izberite primerek rezervoarja (noben objekt ni bil izbran) - + More than one tank have been selected (the extra tanks will be ignored) Izbran je bil več kot en rezervoar (dodatni rezervoarji bodo prezrti) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Preden uporabite to orodje, izberite primerek rezervoarja (med izbranimi objekti ni veljavnega rezervoarja) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Operacija na prostornini rezervoarja je spodletela. Orodja poizkuša rahlo premakniti položaj proste površine - + A loading condition instance must be selected before using this tool (no objects selected) Preden uporabite to orodje, izberite pogoj obteževanja (noben predmet ni bil izbran) - + Wrong Ship label! (no instances labeled as'{}' found) Napačna oznaka ladje (nobenega primerka z oznako '{}' ni bil najdenega)! - + Ambiguous Ship label! ({} instances labeled as'{}' found) Nejasna oznaka ladje (najdenih {} primerkov z oznako '{}') - + More than one loading condition have been selected (the extra loading conditions will be ignored) Izbran je bil več kot en pogoj obtežitve (dodatni obtežbeni pogoji bodo prezrti) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Preden uporabite to orodje, izberite pogoj obteževanja (med izbranimi predmeti ni veljavne obtežbe) - + Too much weight! The ship will never displace water enough Preveč teže! Ta ladja no bo izpodrinila dovolj vode - + Wrong Weight label! (no instances labeled as'{}' found) Napačna oznaka teže (nobenega primerka z oznako '{}' ni bil najdenega)! - + Ambiguous Weight label! ({} instances labeled as'{}' found) Nejasna oznaka teže (najdenih {} primerkov z oznako '{}') - + Invalid Weight! (the object labeled as'{}' is not a weight) Neveljavna teža (objekt, ki je označen kot '{}', ni teža)! - + Wrong Tank label! (no instances labeled as'{}' found) Napačna oznaka rezervoarja (nobenega primerka z oznako '{}' ni bil najdenega)! - + Ambiguous Tank label! ({} instances labeled as'{}' found) Nejasna oznaka rezervoarja (najdenih {} primerkov z oznako '{}') - + Invalid Tank! (the object labeled as'{}' is not a tank) Neveljaven rezervoar (objekt, ki je označen kot '{}', ni rezervoar)! - + Computing capacity curves Računanje prostornostih krivulj - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Logična operacija je med poizkusom pridobivanja podvodne strani spodletela. Orodje poizkuša operacijo z majhnim premikom položaja proste površine - + Part.OCCError: Transversal area computation failed Part.OCCError: izračun prečnih presekov je spodletel - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: med računanjem izpodriva je bila najdena ničelna prostornina! - + Part.OCCError: Floating area cannot be computed Part.OCCError: plovne površine ni mogoče izračunati - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: med računanjem plovne površine je bila najdena ničelna površina! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: površine glavnega ogrodja ni mogoče izračunati - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: med računanjem koeficienta površine glavnega ogrodja je bila najdena ničelna površina! @@ -391,47 +391,47 @@ ship_create - + Base line Osnovna črta - + Free surface Prosta površina - + Forward perpendicular Naprej pravokotno - + After perpendicular Nazaj pravokotno - + Main frame Glavno ogrodje - + Create a new ship Ustvari novo ladjo - + Length Dolžina - + Breadth Širina - + Draft Ugrez @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Računanje krivulje GZ - + Plot the GZ curve Izriši krivuljo GZ - + Maximum angle Največji kot - + Number of points Število točk - + Variable trim Sprem. vzdolžna nagnjenost - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Ladja se bo zavrtela na uravnotežen kot vzdolžne nagnjenosti za vsak kot nagiba. To bo znatno podaljšalo čas izračuna - + GZ curve tool angle selected [deg] Izbran kot orodja za krivuljo GZ [°] - + GZ curve tool number of points selected Izbrano število točk orodja za krivuljo GZ [°] - + GZ curve tool variable trim angle selection Izbran spremenljivi kot vzdolžne nagnjenosti orodja za krivuljo GZ [°] @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Izriši hidrostatiko - + Trim Prireži - + Minimum draft Najmanjši ugrez - + Maximum draft Največji ugrez - + Number of points Število točk - + Hydrostatics tool trim selected Izbrana uravnoteženost orodja za hidrostatiko - + Hydrostatics tool minimum draft selected [m] Orodja za hidrostatiko - izbran najmanjši ugrez [m] - + Hydrostatics tool maximum draft selected [m] Orodja za hidrostatiko - izbran največji ugrez [m] - + Hydrostatics tool number of points selected Orodja za hidrostatiko - izbrano število točk @@ -535,12 +535,12 @@ ship_load - + Load example ship Naloži primer ladje - + Select ship example geometry Izberite primer ladijske geometrije @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Ustvari novo obtežitev - + Create a new load condition spreadsheet Ustvari novo preglednico obtežb @@ -561,52 +561,52 @@ ship_outline - + Outline draw Pripravi oris - + Auto create Samodejno ustvari - + Delete all sections Izbriši vse prereze - + Create sections Ustvari prereze - + Transversal Prečno - + Longitudinal Dolžinsko - + Water lines Vodne črte - + Transversal section positions [m] Položaji prečnih prerezov [m] - + Longitudinal section positions [m] Položaji dolžinskih prerezov [m] - + Water line positions [m] Položaji vodnih črt [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Prav, če je primerek rezervoarja veljaven, v nasprotnem primeru Napak - + Create a new tank Ustvari nov rezervoar - + Tanks objects can only be created on top of its geometry (no objects selected) Objekte rezervoarja lahko ustvarite samo na njegovi geometriji (noben objekt ni bil izbran) - + No solids found in the selected objects Med izbranimi objekti ni bilo najdenih teles - + There are not ship objects to create weights into them Ni ladij za ustvarjanje teže - + Ship Ladja @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Ustvari novo težo ladje - + True if it is a valid weight instance, False otherwise Prav, če je primerek teže veljaven, v nasprotnem primeru Napak - + Mass [kg] Masa [kg] - + Linear density [kg / m] Premočrtna gostota [kg/m] - + Density [kg / m^3] Gostota [kg/m³] - + Weight objects can only be created on top of its geometry (no objects selected) Objekte teže lahko ustvarite samo na njeni geometriji (noben objekt ni bil izbran) - + No geometrical shapes found in the selected objects Med izbranimi objekti ni bilo najdenih geometrijskih oblik - + There are not ship objects to create weights into them Ni ladij za ustvarjanje teže - + Create a new weight Ustvari novo težo - + Ship Ladja - + Mass Masa - + Linear density Premočrtna gostota - + Area density Površinska gostota - + Density Gostota - + Area density [kg / m^2] Površinska gostota [kg/m^3] - + Unknown object shapes selected Izbrane neznane oblike objekta diff --git a/src/Mod/Ship/resources/translations/Ship_sr.ts b/src/Mod/Ship/resources/translations/Ship_sr.ts index db6b5c727a..141530e390 100644 --- a/src/Mod/Ship/resources/translations/Ship_sr.ts +++ b/src/Mod/Ship/resources/translations/Ship_sr.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Дизајн брода - + Weights Тежине - + True if it is a valid ship instance, False otherwise Иcтинито ако је важећа брод иcтанца,Лажно у другом cлучају - + Ship length [m] Дужина брода [m] - + Ship breadth [m] Ширина брода [m] - + Ship draft [m] Ship draft [m] - + Set of external faces of the ship hull Cет cпољашњих површи трупа брода - + Set of weight instances Set of weight instances - + Set of tank instances Set of tank instances - + Set of load conditions Set of load conditions @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Areas curve - + Plot the transversal areas curve Plot the transversal areas curve @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Направи нови брод - + Create a new ship instance on top of the hull geometry Create a new ship instance on top of the hull geometry @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Хидроcтатика - + Plot the ship hydrostatics Plot the ship hydrostatics @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Учитај пример геометрије брода - + Load an example ship hull geometry. Учитај пример геометрије бродcког трупа. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Outline draw - + Plots the ship hull outline draw Plots the ship hull outline draw @@ -122,42 +122,42 @@ ship_areas - + Draft Цртеж - + Displacement Displacement - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - + Trim angle Trim angle - + Number of points Број тачака - + Areas curve tool number of points Areas curve tool number of points @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Крива капацитета резервоара - + Plot the tank capacity curve (level-volume curve) Plot the tank capacity curve (level-volume curve) - + Plot the tank capacity curve Plot the tank capacity curve - + Number of points Број тачака @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics Прорачунавам хидроcтатику - + Computing external faces Прорачунавам cпољашње површи - + Computing sections Прорачунавам cекције - + Any valid ship section found Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) Више бродова је одабрано (cамо ће први бити коришћен) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) - + Plot module is disabled, tools cannot graph output curves Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - + A tank instance must be selected before using this tool (no objects selected) A tank instance must be selected before using this tool (no objects selected) - + More than one tank have been selected (the extra tanks will be ignored) More than one tank have been selected (the extra tanks will be ignored) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) A tank instance must be selected before using this tool (no valid tank found at the selected objects) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) A loading condition instance must be selected before using this tool (no objects selected) - + Wrong Ship label! (no instances labeled as'{}' found) Wrong Ship label! (no instances labeled as'{}' found) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ambiguous Ship label! ({} instances labeled as'{}' found) - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Wrong Weight label! (no instances labeled as'{}' found) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ambiguous Weight label! ({} instances labeled as'{}' found) - + Invalid Weight! (the object labeled as'{}' is not a weight) Invalid Weight! (the object labeled as'{}' is not a weight) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Invalid Tank! (the object labeled as'{}' is not a tank) - + Computing capacity curves Computing capacity curves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line Основна линија - + Free surface Cлободна површина - + Forward perpendicular Forward perpendicular - + After perpendicular After perpendicular - + Main frame Главни костур - + Create a new ship Направи нови брод - + Length Дужина - + Breadth Ширина - + Draft Цртеж @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ curve computation - + Plot the GZ curve Plot the GZ curve - + Maximum angle Макcимални угао - + Number of points Број тачака - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim Trim - + Minimum draft Minimum draft - + Maximum draft Maximum draft - + Number of points Број тачака - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] Hydrostatics tool minimum draft selected [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatics tool maximum draft selected [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -535,12 +535,12 @@ ship_load - + Load example ship Учитај пример брода - + Select ship example geometry Select ship example geometry @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Create a new loading condition - + Create a new load condition spreadsheet Create a new load condition spreadsheet @@ -561,52 +561,52 @@ ship_outline - + Outline draw Outline draw - + Auto create Аутоматско креирање - + Delete all sections Уклони cве cекције - + Create sections Направи cекције - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Водена линија - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] Позиција водене линије [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise True if it is a valid tank instance, False otherwise - + Create a new tank Направи нови резервоар - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects Ниcу пронађена чврcта тела у одабраним објектима - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Ship Брод @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Направи нови тег брода - + True if it is a valid weight instance, False otherwise Иcтинито ако је важећа тег иcтанца,Лажно у другом cлучају - + Mass [kg] Маcа [kg] - + Linear density [kg / m] Линеарна гуcтина [kg / m] - + Density [kg / m^3] Гуcтина [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Weight objects can only be created on top of its geometry (no objects selected) - + No geometrical shapes found in the selected objects Ниcу пронађени геометријcки облици у одабраним објектима - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Create a new weight Направи нови тег - + Ship Брод - + Mass Маcа - + Linear density Линеарна гуcтина - + Area density Area density - + Density Гуcтина - + Area density [kg / m^2] Area density [kg / m^2] - + Unknown object shapes selected Unknown object shapes selected diff --git a/src/Mod/Ship/resources/translations/Ship_sv-SE.ts b/src/Mod/Ship/resources/translations/Ship_sv-SE.ts index 8dddf099b4..cd9f5459fb 100644 --- a/src/Mod/Ship/resources/translations/Ship_sv-SE.ts +++ b/src/Mod/Ship/resources/translations/Ship_sv-SE.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Fartygsdesign - + Weights Vikter - + True if it is a valid ship instance, False otherwise Sant om det är ett giltig fartygsobjekt, falskt annars - + Ship length [m] Fartygslängd [m] - + Ship breadth [m] Fartygsbredd [m] - + Ship draft [m] Fartygsdjup [m] - + Set of external faces of the ship hull Uppsättning yttre ytor på skeppets skrov - + Set of weight instances Uppsättning viktobjekt - + Set of tank instances Uppsättning tankobjekt - + Set of load conditions Uppsättning av lastval @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Area kurva - + Plot the transversal areas curve Plotta transversalareakurvan @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Skapa ett nytt fartyg - + Create a new ship instance on top of the hull geometry Skapa ett nytt fartygsobjekt på skrovgeometrin @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hydrostatik - + Plot the ship hydrostatics Plotta fartygets hydrostatik @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Öppna exempel på fartygsgeometri - + Load an example ship hull geometry. Öppna exempel på fartygskrovsgeometri. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Rita kontur - + Plots the ship hull outline draw Plots the ship hull outline draw @@ -122,42 +122,42 @@ ship_areas - + Draft Djupgående - + Displacement Deplacement - + Areas curve tool draft selected [m] Area kurvans djupgående verktyg valt [m] - + Plot the transversal areas curve Plotta transversalareakurvan - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - + Trim angle Trimvinkel - + Number of points Antal punkter - + Areas curve tool number of points Areas curve tool number of points @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Kapacitetskurvan för tanken - + Plot the tank capacity curve (level-volume curve) Plot the tank capacity curve (level-volume curve) - + Plot the tank capacity curve Plottar tankkapacitetskurvan - + Number of points Antal punkter @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Var god skapa eller öppna ett fartygs skrov geometri före - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Farygs objekt kan endast skapas ovanpå toppen av skrovgeometrin (ingen solid funnen vid valda objekt) - + Computing hydrostatics Beräknar hydrostatik - + Computing external faces Beräknar externa ytor - + Computing sections Beräknar sektioner - + Any valid ship section found Ingen giltig fartygs sektion funnen - + Ship objects can only be created on top of hull geometry (no objects selected) Fartygsobjekt kan endast skapas ovanpå skrovgeometrin (inget objekt valt) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) Mer än ett fartyg har valts (De extra fartygen kommer att ignoreras) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) More than one ship has been selected (just the first one will be used) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) En instans av fartyget måste väljas innan detta verktyg används (novalid ships found in the selected objects) - + Plot module is disabled, tools cannot graph output curves Utskriftsmodulen är avaktiverad, verktygen kan inte plotta kurvorna - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - + A tank instance must be selected before using this tool (no objects selected) A tank instance must be selected before using this tool (no objects selected) - + More than one tank have been selected (the extra tanks will be ignored) More than one tank have been selected (the extra tanks will be ignored) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) A tank instance must be selected before using this tool (no valid tank found at the selected objects) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) A loading condition instance must be selected before using this tool (no objects selected) - + Wrong Ship label! (no instances labeled as'{}' found) Wrong Ship label! (no instances labeled as'{}' found) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ambiguous Ship label! ({} instances labeled as'{}' found) - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Wrong Weight label! (no instances labeled as'{}' found) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ambiguous Weight label! ({} instances labeled as'{}' found) - + Invalid Weight! (the object labeled as'{}' is not a weight) Invalid Weight! (the object labeled as'{}' is not a weight) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Ogiltig tank! (objektet med etiketten '{}' är inte en tank) - + Computing capacity curves Beräkna kapacitetskurvor - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line Baslinje - + Free surface Fri yta - + Forward perpendicular Förliga perpendikeln - + After perpendicular Akterliga perpendikeln - + Main frame Huvud spant - + Create a new ship Skapa ett nytt fartyg - + Length Längd - + Breadth Bredd - + Draft Djupgående @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Beräkning av GZ-kurvan - + Plot the GZ curve Plotta GZ-kurvan - + Maximum angle Maximal vinkel - + Number of points Antal punkter - + Variable trim Variabelt trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Fartyget kommer att vridas till jämviktstrim för varje krängningsvinkel. Detta kommer att avsevärt öka den nödvändiga beräkningstiden - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Skriv ut hydrostatiken - + Trim Trimma - + Minimum draft Minimum djupgående - + Maximum draft Maximum djupgående - + Number of points Antal punkter - + Hydrostatics tool trim selected Hydrostatikens trim verktyg valt - + Hydrostatics tool minimum draft selected [m] Hydrostatiska verktyget minimum djupgående valt [m] - + Hydrostatics tool maximum draft selected [m] Hydrostatiska verktyget maximum djupgående valt [m] - + Hydrostatics tool number of points selected Hydrostatiska verktyget antal punkter valt [m] @@ -535,12 +535,12 @@ ship_load - + Load example ship Öppna exempelfartyg - + Select ship example geometry Välj exempelfartygs geometri @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Skapa ett nytt lastval - + Create a new load condition spreadsheet Create a new load condition spreadsheet @@ -561,52 +561,52 @@ ship_outline - + Outline draw Rita kontur - + Auto create Auto skapa - + Delete all sections Radera alla sektioner - + Create sections Skapa sektioner - + Transversal Transversal - + Longitudinal Longitudinell - + Water lines Vattenlinjer - + Transversal section positions [m] Transversala sektioners position [m] - + Longitudinal section positions [m] Longitudinala sektioners position [m] - + Water line positions [m] Vattenlinjesposition [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise True if it is a valid tank instance, False otherwise - + Create a new tank Skapa en ny tank - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects No solids found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Ship Fartyg @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Skapa en ny fartygsvikt - + True if it is a valid weight instance, False otherwise True if it is a valid weight instance, False otherwise - + Mass [kg] Massa [kg] - + Linear density [kg / m] Linjär densitet [kg / m] - + Density [kg / m^3] Densitet [kg/m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Viktobjekt kan endast skapas ovanpå skrovgeometri (inget objekt valt) - + No geometrical shapes found in the selected objects Ingen geometriska former finns i markerade objekt - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Create a new weight Skapa en ny vikt - + Ship Fartyg - + Mass Massa - + Linear density Linjär densitet - + Area density Ytdensitet - + Density Densitet - + Area density [kg / m^2] Ytdensitet [kg / m ^ 2] - + Unknown object shapes selected Okända objektformer markerade diff --git a/src/Mod/Ship/resources/translations/Ship_tr.ts b/src/Mod/Ship/resources/translations/Ship_tr.ts index 4b8e49e875..8ffc83a8fb 100644 --- a/src/Mod/Ship/resources/translations/Ship_tr.ts +++ b/src/Mod/Ship/resources/translations/Ship_tr.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Gemi tasarımı - + Weights Ağırlık - + True if it is a valid ship instance, False otherwise Bu bir geçerli gemi örneği ise True aksi takdirde ise False - + Ship length [m] Gemi uzunluğu [m] - + Ship breadth [m] Gemi genişliği [m] - + Ship draft [m] Gemi taslağı [m] - + Set of external faces of the ship hull Gemi gövdesinin dış yüzleri seti - + Set of weight instances Ağırlık örnekleri seti - + Set of tank instances Tank örnekleri seti - + Set of load conditions Yük koşulları seti @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Alanlar eğrisi - + Plot the transversal areas curve Enine alan eğrisini çizme @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Yeni bir gemi yarat - + Create a new ship instance on top of the hull geometry Gövde geometrisinin üstüne yeni bir gemi örneği oluşturun @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostatikler - + Plot the ship hydrostatics Gemi hidrostatiklerini çizme @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Bir örnek gemi geometrisi yükle - + Load an example ship hull geometry. Örnek gemi gövde geometrisini yükleyin. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Anahat çizimi - + Plots the ship hull outline draw Geminin gövdesindeki çizimleri çizmek @@ -122,42 +122,42 @@ ship_areas - + Draft Taslak - + Displacement Yer Değişimi - + Areas curve tool draft selected [m] Alanlar eğri aracı taslağı seçildi [m] - + Plot the transversal areas curve Enine alan eğrisini çizme - + Areas curve tool trim selected [deg] Alanlar eğri aleti seçimi [derece] - + Trim angle Düzeltme Açısı - + Number of points Nokta sayısı - + Areas curve tool number of points Alan eğrisi aracı nokta sayısı @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tank kapasitesi eğrisi - + Plot the tank capacity curve (level-volume curve) Deponun kapasite eğrisini çizin (seviye-hacim eğrisi) - + Plot the tank capacity curve Deponun kapasite eğrisini çizin - + Number of points Nokta sayısı @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Lütfen bu aleti kullanmadan önce bir gemi gövde geometrisi oluşturun veya yükleyin - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Gemi nesneleri yalnızca gövde geometrisinin üstünde oluşturulabilir (seçilen nesnelerde katı bulunmaz) - + Computing hydrostatics Hidrostatik hesaplama - + Computing external faces Dış yüzleri hesaplama - + Computing sections Hesaplama bölümleri - + Any valid ship section found Herhangi bir geçerli gemi bölümü bulundu - + Ship objects can only be created on top of hull geometry (no objects selected) Gemi nesneleri yalnızca gövde geometrisinin üstünde oluşturulabilir (seçilen nesne yok) - + A ship instance must be selected before using this tool (no objects selected) Bu aracı kullanmadan önce bir gemi örneği seçilmelidir (nesneler seçilmemiştir) - + More than one ship have been selected (the extra ships will be ignored) Birden fazla gemi seçildi (ekstra gemi göz ardı edilecek) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Bu aracı kullanmadan önce bir gemi örneği seçilmelidir (seçilen nesnelerde geçerli bir gemi bulunmamaktadır) - + Plot module is disabled, so I cannot perform the plot Arsa modülü devre dışı, bu yüzden komplo gerçekleştirilemiyor - + A ship instance must be selected before use this tool (no objects selected) Bu aracı kullanmadan önce bir gemi örneği seçilmelidir (nesneler seçilmemiştir) - + More than one ship has been selected (just the first one will be used) Birden fazla gemi seçildi (sadece birincisi kullanılacaktır) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Bu aracı kullanmadan önce bir gemi örneği seçilmelidir (seçilen nesnelerde bulunan yeni gemiler) - + Plot module is disabled, tools cannot graph output curves Arsa modülü devre dışı, araçlar çıktı eğrilerini grafikleyemez - + Failure detecting external faces from the ship object Gemi nesnesinin dış yüzlerini tespit etme hatası - + A tank instance must be selected before using this tool (no objects selected) Bu aracı kullanmadan önce bir tank örneği seçilmelidir (nesneler seçilmemiştir) - + More than one tank have been selected (the extra tanks will be ignored) Birden fazla depo seçildi (ekstra depolar göz ardı edilecek) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Bu aracı kullanmadan önce bir tank örneği seçilmelidir (seçilen nesnelerde geçerli bir tank bulunmamaktadır) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank hacmi işlemi başarısız oldu. Araç, serbest yüzey pozisyonunu hafifçe hareket ettirmeyi deniyor - + A loading condition instance must be selected before using this tool (no objects selected) Bu aracı kullanmadan önce bir yükleme durumu örneği seçilmelidir (nesneler seçilmemiştir) - + Wrong Ship label! (no instances labeled as'{}' found) Yanlış gemi etiketi! ('{}' olarak etiketlenmiş hiçbir örnek bulunamadı) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Belirsiz gemi etiketi! ({} '{}' etiketli örnekler bulundu) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Birden fazla yükleme durumu seçildi (ek yükleme koşulları dikkate alınmayacak) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Bu aleti kullanmadan önce bir yükleme durumu örneği seçilmelidir (seçilen nesnelerde geçerli bir yükleme durumu bulunmamaktadır) - + Too much weight! The ship will never displace water enough Çok fazla ağırlık! Gemi asla suyun yerini almaz - + Wrong Weight label! (no instances labeled as'{}' found) Yanlış Ağırlık etiketi! ('{}' olarak etiketlenmiş hiçbir örnek bulunamadı) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Belirsiz Ağırlık etiketi! ({} '{}' etiketli örnekler bulundu) - + Invalid Weight! (the object labeled as'{}' is not a weight) Geçersiz Ağırlık! ('{}' olarak etiketlenmiş nesne ağırlık değildir) - + Wrong Tank label! (no instances labeled as'{}' found) Yanlış Tank etiketi! ('{}' olarak etiketlenmiş hiçbir örnek bulunamadı) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Belirsiz Tank etiketi! ({} '{}' etiketli örnekler bulundu) - + Invalid Tank! (the object labeled as'{}' is not a tank) Geçersiz Tank! ('{}' olarak etiketlenmiş nesne bir depo değildir) - + Computing capacity curves Kapasite eğrileri hesaplama - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Sualtı tarafını almaya çalışırken Boolean işlemi başarısız oldu. Alet, böyle bir işlemi, hafifçe serbest yüzey pozisyonunu hareket ettirerek tekrar deniyor - + Part.OCCError: Transversal area computation failed Part.OCCError: Enine alan hesaplaması başarısız oldu - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Boşluk hesaplaması sırasında boş hacim bulundu! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Yüzen bölge hesaplanamıyor - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Boş alan hesaplanırken boş alan bulundu! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Ana çerçeve alanı hesaplanamıyor - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Ana çerçeve alanı katsayısı hesaplaması sırasında boş alan bulundu! @@ -391,47 +391,47 @@ ship_create - + Base line Taban çizgisi - + Free surface Serbest alan - + Forward perpendicular Dikey doğrultuda ilerle - + After perpendicular Dikey olduktan sonra - + Main frame Ana kare - + Create a new ship Yeni bir gemi yarat - + Length Uzunluk - + Breadth Genişlik - + Draft Taslak @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ eğrisi hesaplaması - + Plot the GZ curve GZ eğrisini çizme - + Maximum angle Maksimum açı - + Number of points Nokta sayısı - + Variable trim Değişken düzeltme - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Gemi her rulo açısı için denge açısına döndürülecektir. Gerekli hesaplama süresini önemli ölçüde artıracaktır - + GZ curve tool angle selected [deg] GZ eğri alet açısı seçildi [deg] - + GZ curve tool number of points selected GZ eğri aracı seçilen noktaların sayısı - + GZ curve tool variable trim angle selection GZ eğri aleti değişkeni kırpma açısı seçimi @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Hidrostatikleri çizdir - + Trim Kırp - + Minimum draft En az taslak - + Maximum draft En fazla taslak - + Number of points Nokta sayısı - + Hydrostatics tool trim selected kırpma seçili Hidrostatikler aracı - + Hydrostatics tool minimum draft selected [m] en az taslak seçilmiş [m] Hidrostatikler aracı - + Hydrostatics tool maximum draft selected [m] en fazla taslak seçilmiş [m] Hidrostatikler aracı - + Hydrostatics tool number of points selected nokta sayıları seçilmiş Hidrostatikler aracı @@ -535,12 +535,12 @@ ship_load - + Load example ship Örnek gemi yükle - + Select ship example geometry Gemi örneği geometrisini seç @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Yeni bir yükleme durumu oluştur - + Create a new load condition spreadsheet Yeni bir yükleme koşulu hesap tablosu oluşturun @@ -561,52 +561,52 @@ ship_outline - + Outline draw Anahat çizimi - + Auto create Otomatik oluştur - + Delete all sections Tüm bölümleri sil - + Create sections Bölümler oluştur - + Transversal Enine çapraz - + Longitudinal Boyuna - + Water lines Su hatları - + Transversal section positions [m] Enine kesit pozisyonları [m] - + Longitudinal section positions [m] Uzunlamasına kesit pozisyonları [m] - + Water line positions [m] Su hattı konumları [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Geçerli bir depo örneği ise doğru, aksi halde False - + Create a new tank Yeni bir tank oluştur - + Tanks objects can only be created on top of its geometry (no objects selected) Tank nesneleri yalnızca geometrisinin üstüne oluşturulabilir (nesneler seçilmemiştir) - + No solids found in the selected objects Seçilen nesnelerde katı madde bulunamadı - + There are not ship objects to create weights into them Ağırlıklar yaratacak gemi nesneleri yok - + Ship Gemi @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Yeni bir gemi ağırlığı oluştur - + True if it is a valid weight instance, False otherwise Geçerli bir ağırlık örneği ise doğru, aksi halde Yanlış - + Mass [kg] Kütle [kg] - + Linear density [kg / m] Doğrusal yoğunluk [kg / m] - + Density [kg / m^3] Yoğunluk [kg / m ^ 3] - + Weight objects can only be created on top of its geometry (no objects selected) Ağırlık nesneleri yalnızca geometrisinin üstüne oluşturulabilir (nesneler seçilmemiştir) - + No geometrical shapes found in the selected objects Seçilen nesnelerde geometrik şekiller bulunamadı - + There are not ship objects to create weights into them Ağırlıklar yaratacak gemi nesneleri yok - + Create a new weight Yeni bir ağırlık oluştu - + Ship Gemi - + Mass Kitle - + Linear density Doğrusal yoğunluk - + Area density Alan yoğunluğu - + Density Yoğunluk - + Area density [kg / m^2] Alan yoğunluğu [kg / m ^ 2] - + Unknown object shapes selected Bilinmeyen nesne şekli seçildi diff --git a/src/Mod/Ship/resources/translations/Ship_uk.ts b/src/Mod/Ship/resources/translations/Ship_uk.ts index 16e2a07090..dd5109e703 100644 --- a/src/Mod/Ship/resources/translations/Ship_uk.ts +++ b/src/Mod/Ship/resources/translations/Ship_uk.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Проектування корабля - + Weights Вантажі - + True if it is a valid ship instance, False otherwise Істина, якщо екземпляр корабля правильний, Брехня в іншому випадку - + Ship length [m] Довжина судна [m] - + Ship breadth [m] Ширина судна [m] - + Ship draft [m] Осадка судна [m] - + Set of external faces of the ship hull Задати зовнішні грані корпусу судна - + Set of weight instances Набір екземплярів вантажу - + Set of tank instances Набір екземплярів ємностей - + Set of load conditions Set of load conditions @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Області кривої - + Plot the transversal areas curve Діаграма кривої поперечних зон @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Створити новий корабель - + Create a new ship instance on top of the hull geometry Створити екземпляр нового судна на вершині геометрії корпусу @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Гідростатика - + Plot the ship hydrostatics Діаграма гідростатики судна @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Завантажити приклад геометрії судна - + Load an example ship hull geometry. Завантажити приклад геометрії корпусу судна. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Контурне креслення - + Plots the ship hull outline draw Діаграми зовнішніх ліній корпусу корабля @@ -122,42 +122,42 @@ ship_areas - + Draft Креслення - + Displacement Зміщення - + Areas curve tool draft selected [m] Задане значення осідання при розрахунку стройової по ватерлінії [m] - + Plot the transversal areas curve Діаграма кривої поперечних зон - + Areas curve tool trim selected [deg] Інструмент обрізка області кривої обраний [deg] - + Trim angle Trim angle - + Number of points Кількість точок - + Areas curve tool number of points Areas curve tool number of points @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Крива ємності резервуару - + Plot the tank capacity curve (level-volume curve) Діаграма ємності резервуару (крива рівень-об'єм) - + Plot the tank capacity curve Діаграма ємності резервуару - + Number of points Кількість точок @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Необхідно створити або завантажити геометрію корпусу судна перед використанням цього інструменту - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Об'єкти судна можуть бути створені у верхній частині геометрії корпусу (не знайдено моделей серед виділених об'єктів) - + Computing hydrostatics Обчислення гідростатики - + Computing external faces Обчислення зовнішніх поверхонь - + Computing sections Обчислення перетину - + Any valid ship section found Будь-яка допустима основна секція плавального судна - + Ship objects can only be created on top of hull geometry (no objects selected) Об'єкти на кораблі можуть бути створені тільки на верхній частині корпусу (об'єкти не вибрані) - + A ship instance must be selected before using this tool (no objects selected) Примірник корабля повинен бути обраний перед використанням цього засобу (об'єкти не вибрані) - + More than one ship have been selected (the extra ships will be ignored) Було обрано більше одного корабля (додаткові кораблі будуть ігноруватися) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Примірник корабля повинен бути обраний перед використанням цього інструменту (не підходящий корабель для обраних об'єктів) - + Plot module is disabled, so I cannot perform the plot Модуль діаграм відключений, тому розрахунок діаграм неможливий - + A ship instance must be selected before use this tool (no objects selected) Примірник корабля повинен бути обраний перед використанням цього інструменту (об'єкти не вибрані) - + More than one ship has been selected (just the first one will be used) Був обраний більш ніж один корабель (тільки перший з них буде використовуватися) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Примірник корабля повинен бути обраний перш ніж використовувати цей інструмент (Виявлений невідповідний корабель для обраних об'єктів) - + Plot module is disabled, tools cannot graph output curves Модуль діаграм відключений, інструмент не може відобразити криві - + Failure detecting external faces from the ship object Не вдалося визначити зовнішні поверхні судна - + A tank instance must be selected before using this tool (no objects selected) Перед використанням цього інструмента потрібно вибрати екземпляр ємності (не обрано жодного об'єкта) - + More than one tank have been selected (the extra tanks will be ignored) More than one tank have been selected (the extra tanks will be ignored) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) A tank instance must be selected before using this tool (no valid tank found at the selected objects) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) A loading condition instance must be selected before using this tool (no objects selected) - + Wrong Ship label! (no instances labeled as'{}' found) Wrong Ship label! (no instances labeled as'{}' found) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ambiguous Ship label! ({} instances labeled as'{}' found) - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Wrong Weight label! (no instances labeled as'{}' found) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ambiguous Weight label! ({} instances labeled as'{}' found) - + Invalid Weight! (the object labeled as'{}' is not a weight) Invalid Weight! (the object labeled as'{}' is not a weight) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Invalid Tank! (the object labeled as'{}' is not a tank) - + Computing capacity curves Computing capacity curves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line Базова лінія - + Free surface Хвилювання - + Forward perpendicular Носовий перпендикуляр - + After perpendicular Кормовий перпендикуляр - + Main frame Мідель-шпангоут - + Create a new ship Створити новий корабель - + Length Довжина - + Breadth Ширина - + Draft Креслення @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ curve computation - + Plot the GZ curve Plot the GZ curve - + Maximum angle Maximum angle - + Number of points Кількість точок - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Діаграма гідростатики - + Trim Обрізати - + Minimum draft Мінімальна осадка - + Maximum draft Максимальна осадка - + Number of points Кількість точок - + Hydrostatics tool trim selected Розрахунковий кут дифферента - + Hydrostatics tool minimum draft selected [m] Розрахункове значення мінімального осідання [m] - + Hydrostatics tool maximum draft selected [m] Розрахункове значення максимального осідання [m] - + Hydrostatics tool number of points selected Розрахункова кількість точок гідростатики @@ -535,12 +535,12 @@ ship_load - + Load example ship Завантажити приклад судна - + Select ship example geometry Обрати приклад геометрії судна @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Create a new loading condition - + Create a new load condition spreadsheet Create a new load condition spreadsheet @@ -561,52 +561,52 @@ ship_outline - + Outline draw Контурне креслення - + Auto create Автоматичне створення - + Delete all sections Видалити всі розділи - + Create sections Створити перетин - + Transversal Поперечний - + Longitudinal Подовжній - + Water lines Ватерлінії - + Transversal section positions [m] Позиція поперечного перерізу [m] - + Longitudinal section positions [m] Позиція подовжнього перетину [m] - + Water line positions [m] Позиція ватерлінії [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise True if it is a valid tank instance, False otherwise - + Create a new tank Створити нову ємність - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects No solids found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Ship Судно @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Create a new ship weight - + True if it is a valid weight instance, False otherwise True if it is a valid weight instance, False otherwise - + Mass [kg] Маса [kg] - + Linear density [kg / m] Лінійна щільність [кг / м] - + Density [kg / m^3] Щільність [кг / м^3] - + Weight objects can only be created on top of its geometry (no objects selected) Weight objects can only be created on top of its geometry (no objects selected) - + No geometrical shapes found in the selected objects No geometrical shapes found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Create a new weight Створити новий вантаж - + Ship Судно - + Mass Маса - + Linear density Лінійна щільність - + Area density Поверхнева щільність - + Density Щільність - + Area density [kg / m^2] Area density [kg / m^2] - + Unknown object shapes selected Unknown object shapes selected diff --git a/src/Mod/Ship/resources/translations/Ship_val-ES.ts b/src/Mod/Ship/resources/translations/Ship_val-ES.ts index 76868b3d9f..b435010a95 100644 --- a/src/Mod/Ship/resources/translations/Ship_val-ES.ts +++ b/src/Mod/Ship/resources/translations/Ship_val-ES.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Disseny naval - + Weights Pes - + True if it is a valid ship instance, False otherwise Cert si és una instància de vaixell vàlid, fals altrament - + Ship length [m] Vaixell [m] de longitud - + Ship breadth [m] Mànega del vaixell [m] - + Ship draft [m] Calat del vaixell [m] - + Set of external faces of the ship hull Conjunt de cares externs del buc del vaixell - + Set of weight instances Conjunt d'instàncies de pes - + Set of tank instances Conjunt d'instàncies de tanc - + Set of load conditions Conjunt de condicions de càrrega @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Corba de zones - + Plot the transversal areas curve Traçat de la corba d'àrees transversals @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Crea un vaixell nou - + Create a new ship instance on top of the hull geometry Crea una nova instància de vaixell sobre la geometria de buc @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Hidrostàtica - + Plot the ship hydrostatics Traça les línies hidrostàtiques del vaixell @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Carrega un exemple de geometria de vaixell - + Load an example ship hull geometry. Carrega un exemple de geometria de buc de vaixell @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Dibuix del contorn - + Plots the ship hull outline draw Traça el perfil del buc del vaixell @@ -122,42 +122,42 @@ ship_areas - + Draft Calat - + Displacement Desplaçament - + Areas curve tool draft selected [m] Calat [m] per a calcular la corba d'àrees - + Plot the transversal areas curve Traçat de la corba d'àrees transversals - + Areas curve tool trim selected [deg] Assentament [graus] per a calcular la corba d'àrees - + Trim angle Angle d'assentament - + Number of points Nombre de punts - + Areas curve tool number of points Nombre de punts de l'eina de corba d'àrees @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Corba de capacitat del tanc - + Plot the tank capacity curve (level-volume curve) Traçat de la corba de capacitat del tanc (corba de nivell de volum) - + Plot the tank capacity curve Traçat de la corba de capacitat del tanc - + Number of points Nombre de punts @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Crea o carrega una geometria de buc de vaixell abans d'utilitzar aquesta eina - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Els objectes vaixell només es poden crear sobre una geometria de buc (no s'ha trobat cap sòlid en els objectes seleccionats) - + Computing hydrostatics Càlcul de les hidrostàtiques - + Computing external faces Càlcul de les cares externes - + Computing sections Càlcul de seccions - + Any valid ship section found No s'ha trobat cap secció vàlida de vaixell. - + Ship objects can only be created on top of hull geometry (no objects selected) Els objectes vaixell només es poden crear sobre una geometria de buc (no s'ha seleccionat cap objecte) - + A ship instance must be selected before using this tool (no objects selected) Cal seleccionar una instància de vaixell abans d'utilitzar aquesta eina (no s'ha seleccionat cap objecte) - + More than one ship have been selected (the extra ships will be ignored) S'ha seleccionat més d'un vaixell (els vaixells addicionals s'ignoraran) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Cal seleccionar una instància de vaixell abans d'utilitzar aquesta eina (no s'ha trobat cap vaixell vàlid en els objectes seleccionats) - + Plot module is disabled, so I cannot perform the plot El mòdul de gràfiques no està habilitat, per tant no es pot realitzar el traçat - + A ship instance must be selected before use this tool (no objects selected) Cal seleccionar una instància de vaixell abans d'utilitzar aquesta eina (no s'ha seleccionat cap objecte) - + More than one ship has been selected (just the first one will be used) S'ha seleccionat més d'un vaixell (només el primer s'utilitzarà) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Cal seleccionar una instància de vaixell abans d'utilitzar aquesta eina (no s'ha trobat cap vaixell vàlid en els objectes seleccionats) - + Plot module is disabled, tools cannot graph output curves El mòdul de gràfiques no està habilitat, per tant no es poden traçar les corbes d'eixida - + Failure detecting external faces from the ship object Ha fallat la detecció de les cares externes de l'objecte vaixell - + A tank instance must be selected before using this tool (no objects selected) Cal seleccionar una instància de tanc abans d'utilitzar aquesta eina (no s'ha seleccionat cap objecte) - + More than one tank have been selected (the extra tanks will be ignored) S'ha seleccionat més d'un tanc (els tancs addicionals s'ignoraran) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Cal seleccionar una instància de tanc abans d'utilitzar aquesta eina (no s'ha trobat cap tanc vàlid en els objectes seleccionats) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position L'operació de volum del tanc ha fallat. L'eina tornarà a intentar-ho movent lleugerament la posició de la superfície lliure - + A loading condition instance must be selected before using this tool (no objects selected) Cal seleccionar una instància de condició de càrrega abans d'utilitzar aquesta eina (no s'ha seleccionat cap objecte) - + Wrong Ship label! (no instances labeled as'{}' found) L'etiqueta del vaixell és incorrecta (no s'han trobat instàncies etiquetades com a '{}') - + Ambiguous Ship label! ({} instances labeled as'{}' found) L'etiqueta del vaixell és ambigua (s'han trobat {} instàncies etiquetades com a '{}') - + More than one loading condition have been selected (the extra loading conditions will be ignored) S'ha seleccionat més d'una condició de càrrega (les condicions de càrrega addicionals s'ignoraran) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Cal seleccionar una instància de condició de càrrega abans d'utilitzar aquesta eina (no s'ha trobat cap condició de càrrega vàlida en els objectes seleccionats) - + Too much weight! The ship will never displace water enough Massa pes. El vaixell no desplaçarà mai prou aigua - + Wrong Weight label! (no instances labeled as'{}' found) L'etiqueta del pes és incorrecta (no s'han trobat instàncies etiquetades com a '{}') - + Ambiguous Weight label! ({} instances labeled as'{}' found) L'etiqueta del pes és ambigua (s'han trobat {} instàncies etiquetades com a '{}') - + Invalid Weight! (the object labeled as'{}' is not a weight) El pes no és vàlid (l'objecte etiquetat com a '{}' no és un pes) - + Wrong Tank label! (no instances labeled as'{}' found) L'etiqueta del tanc és incorrecta (no s'han trobat instàncies etiquetades com a '{}') - + Ambiguous Tank label! ({} instances labeled as'{}' found) L'etiqueta del tanc és ambigua (s'han trobat {} instàncies etiquetades com a '{}') - + Invalid Tank! (the object labeled as'{}' is not a tank) El tanc no és vàlid (l'objecte etiquetat com a '{}' no és un tanc) - + Computing capacity curves Càlcul de les corbes de capacitat - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position L'operació booleana ha fallat quan intentava obtindre la part sota l'aigua. L'eina tornarà a intentar aquesta operació movent lleugerament la posició de la superfície lliure - + Part.OCCError: Transversal area computation failed Part.OCCError: el càlcul de l'àrea transversal ha fallat - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: s'ha trobat un volum nul durant el càlcul del desplaçament - + Part.OCCError: Floating area cannot be computed Part.OCCError: no es pot calcular l'àrea flotant - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: s'ha trobat una àrea nul·la durant el càlcul de l'àrea flotant - + Part.OCCError: Main frame area cannot be computed Part.OCCError: no es pot calcular la quaderna mestra - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: s'ha trobat una àrea nul·la durant el càlcul del coeficient de l'àrea de la quaderna mestra @@ -391,47 +391,47 @@ ship_create - + Base line Línia de base - + Free surface Superfície lliure - + Forward perpendicular Perpendicular de proa - + After perpendicular Perpendicular de popa - + Main frame Quaderna mestra - + Create a new ship Crea un vaixell nou - + Length Longitud - + Breadth Mànega - + Draft Calat @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Càlcul de la corba GZ - + Plot the GZ curve Traça la corba GZ - + Maximum angle Angle màxim - + Number of points Nombre de punts - + Variable trim Assentamnet variable - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time El vaixell es girarà a l'angle d'assentament d'equilibri per a cada angle de balanceig. Això augmentarà significativament el temps de càlcul requerit - + GZ curve tool angle selected [deg] Angle seleccionat de l'eina de la corba GZ [graus] - + GZ curve tool number of points selected Nombre de punts seleccionat per a l'eina de la corba GZ - + GZ curve tool variable trim angle selection Selecció de l'angle d'assentament variable de l'eina de la corba GZ @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Traça les hidrostàtiques - + Trim Retalla - + Minimum draft Calat mínim - + Maximum draft Calat màxim - + Number of points Nombre de punts - + Hydrostatics tool trim selected Assentament seleccionat per al càlcul d'hidrostàtiques - + Hydrostatics tool minimum draft selected [m] Calat mínim seleccionat per al càlcul d'hidrostàtiques [m] - + Hydrostatics tool maximum draft selected [m] Calat màxim seleccionat per al càlcul d'hidrostàtiques [m] - + Hydrostatics tool number of points selected Nombre de punts seleccionat per al càlcul d'hidrostàtiques @@ -535,12 +535,12 @@ ship_load - + Load example ship Carrega un exemple de vaixell - + Select ship example geometry Seleccioneu un exemple de geometria de vaixell @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Crea una nova condició de càrrega - + Create a new load condition spreadsheet Crea un nou full de càlcul de condició de càrrega @@ -561,52 +561,52 @@ ship_outline - + Outline draw Dibuix del contorn - + Auto create Crea automàticament - + Delete all sections Eliminar totes les seccions - + Create sections Crea seccions - + Transversal Transversal - + Longitudinal Longitudinal - + Water lines Línies de flotació - + Transversal section positions [m] Posicions de les seccions transversals [m] - + Longitudinal section positions [m] Posicions de les seccions longitudinals [m] - + Water line positions [m] Posicions de les línies de flotació [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Cert si és una instància de tanc vàlid, fals altrament - + Create a new tank Crea un tanc nou - + Tanks objects can only be created on top of its geometry (no objects selected) Els objectes tanc només es poden crear sobre la seua geometria (no s'ha seleccionat cap objecte) - + No solids found in the selected objects No s'ha trobat cap sòlid en els objectes seleccionats - + There are not ship objects to create weights into them No hi ha cap objecte vaixell per a crear-hi pesos dins - + Ship Vaixell @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Crea un nou pes de vaixell - + True if it is a valid weight instance, False otherwise Cert si és una instància de pes vàlid, fals altrament - + Mass [kg] Pes [kg] - + Linear density [kg / m] Densitat lineal [kg/m] - + Density [kg / m^3] Densitat [kg/m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Els objectes pes només es poden crear sobre la seua geometria (no s'ha seleccionat cap objecte) - + No geometrical shapes found in the selected objects No s'ha trobat cap forma geomètrica en els objectes seleccionats - + There are not ship objects to create weights into them No hi ha cap objecte vaixell per a crear-hi pesos dins - + Create a new weight Crea un pes nou - + Ship Vaixell - + Mass Pes - + Linear density Densitat lineal - + Area density Densitat de l'àrea - + Density Densitat - + Area density [kg / m^2] Densitat de l'àrea [kg/m^2] - + Unknown object shapes selected S'han seleccionat formes d'objecte desconegudes diff --git a/src/Mod/Ship/resources/translations/Ship_vi.ts b/src/Mod/Ship/resources/translations/Ship_vi.ts index fa1d3a6b67..b13e46094a 100644 --- a/src/Mod/Ship/resources/translations/Ship_vi.ts +++ b/src/Mod/Ship/resources/translations/Ship_vi.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design Thiết kế tàu - + Weights Trọng lượng - + True if it is a valid ship instance, False otherwise Đúng nếu nó là một bản sao tàu hợp lệ, Sai nếu ngược lại - + Ship length [m] Chiều dài tàu [m] - + Ship breadth [m] Bề rộng tàu [m] - + Ship draft [m] Tàu được thiết kế sơ bộ [m] - + Set of external faces of the ship hull Đặt mặt ngoài của thân tàu - + Set of weight instances Tập hợp các ví dụ trọng lượng - + Set of tank instances Tập hợp các ví dụ bể chứa - + Set of load conditions Tập hợp các điều kiện tải trọng @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Đường cong khu vực - + Plot the transversal areas curve Vẽ đường cong khu vực theo phương ngang @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship Tạo ra một con tàu biển mới - + Create a new ship instance on top of the hull geometry Tạo một bản sao tàu biển mới trên đỉnh của hình thân tàu @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics Thủy tĩnh học - + Plot the ship hydrostatics Vẽ tàu thủy tĩnh học @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry Tải ví dụ của một hình tàu biển - + Load an example ship hull geometry. Tải một ví dụ của hình thân tàu biển. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw Vẽ phác thảo - + Plots the ship hull outline draw Vẽ phác họa thân tàu @@ -122,42 +122,42 @@ ship_areas - + Draft Mớn nước của tàu - + Displacement Chuyển vị - + Areas curve tool draft selected [m] Công cụ làm cong khu vực cho phần mớn nước được chọn [m] - + Plot the transversal areas curve Vẽ đường cong khu vực theo phương ngang - + Areas curve tool trim selected [deg] Công cụ để làm cong khu vực cho phần xoay được chọn [deg] - + Trim angle Góc xoay theo hướng gió - + Number of points Số điểm - + Areas curve tool number of points Công cụ làm cong khu vực tại một số điểm @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Đường cong dung tích bình chứa - + Plot the tank capacity curve (level-volume curve) Vẽ đường cong dung tích bình chứa (đường cong mực nước-thể tích) - + Plot the tank capacity curve Vẽ đường cong dung tích bình chứa - + Number of points Số điểm @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Vui lòng tạo hoặc tải hình dạng thân tàu trước khi sử dụng công cụ này - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Các đối tượng tàu chỉ có thể được tạo trên đầu hình thân tàu (không tìm thấy vật thể rắn ở các đối tượng được chọn) - + Computing hydrostatics Tính toán thủy tĩnh - + Computing external faces Tính toán các mặt bên ngoài - + Computing sections Tính toán các mặt cắt - + Any valid ship section found Bất kỳ mặt cắt tàu hợp lệ được tìm thấy - + Ship objects can only be created on top of hull geometry (no objects selected) Các đối tượng tàu chỉ có thể được tạo trên hình thân tàu (không có đối tượng nào được chọn) - + A ship instance must be selected before using this tool (no objects selected) Một ví dụ tàu phải được chọn trước khi sử dụng công cụ này (không có đối tượng nào được chọn) - + More than one ship have been selected (the extra ships will be ignored) Đã chọn nhiều hơn một tàu (các tàu bổ sung sẽ bị bỏ qua) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) Một ví dụ tàu phải được chọn trước khi sử dụng công cụ này (không tìm thấy tàu hợp lệ ở các đối tượng đã chọn) - + Plot module is disabled, so I cannot perform the plot Mô-đun Plot bị tắt, vì vậy tôi không thể thực hiện plot - + A ship instance must be selected before use this tool (no objects selected) Một ví dụ tàu phải được chọn trước khi sử dụng công cụ này (không có đối tượng nào được chọn) - + More than one ship has been selected (just the first one will be used) Đã chọn nhiều hơn một con tàu (chỉ một con tàu đầu tiên được sử dụng) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) Một trường hợp tàu phải được lựa chọn trước khi sử dụng công cụ này (không có tàu nào hợp lệ được tìm thấy trong các đối tượng đã chọn) - + Plot module is disabled, tools cannot graph output curves Mô-đun Plot bị tắt, các công cụ không thể vẽ đồ thị đường cong cho kết quả - + Failure detecting external faces from the ship object Không phát hiện mặt bên ngoài từ đối tượng tàu - + A tank instance must be selected before using this tool (no objects selected) Một ví dụ thùng chứa phải được chọn trước khi sử dụng công cụ này (không có đối tượng nào được chọn) - + More than one tank have been selected (the extra tanks will be ignored) Đã chọn nhiều hơn một thùng chứa (các thùng chứa bổ sung sẽ bị bỏ qua) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) Một ví dụ thùng chứa phải được chọn trước khi sử dụng công cụ này (không có thùng chứa hợp lệ nào ở các đối tượng đã chọn) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Thao tác thể tích thùng không thành công. Công cụ đang thử di chuyển lại vị trí bề mặt tự do một cách từ từ - + A loading condition instance must be selected before using this tool (no objects selected) Một ví dụ điều kiện tải phải được chọn trước khi sử dụng công cụ này (không có đối tượng nào được chọn) - + Wrong Ship label! (no instances labeled as'{}' found) Nhãn tàu sai! (không có trường hợp nào được gắn nhãn là '{}' được tìm thấy) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Nhãn tàu không rõ ràng! ({} trường hợp được gắn nhãn là '{}' được tìm thấy) - + More than one loading condition have been selected (the extra loading conditions will be ignored) Đã chọn nhiều hơn một điều kiện tải (điều kiện tải bổ sung sẽ bị bỏ qua) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) Một ví dụ tải điều kiện phải được chọn trước khi sử dụng công cụ này (không có điều kiện tải hợp lệ được tìm thấy tại các đối tượng đã chọn) - + Too much weight! The ship will never displace water enough Quá nặng! Con tàu sẽ không bao giờ rẽ nước đủ - + Wrong Weight label! (no instances labeled as'{}' found) Nhãn Trọng lượng sai! (không có trường hợp nào được gắn nhãn là '{}' được tìm thấy) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Nhãn trọng lượng không rõ ràng! ({} trường hợp được gắn nhãn là '{}' được tìm thấy) - + Invalid Weight! (the object labeled as'{}' is not a weight) Trọng lượng không hợp lệ! (đối tượng được gắn nhãn là '{}' không phải là trọng lượng) - + Wrong Tank label! (no instances labeled as'{}' found) Nhãn thùng chứa sai! (không có trường hợp nào được gắn nhãn là '{}' được tìm thấy) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Nhãn hồ sơ không rõ ràng! ({} trường hợp được gắn nhãn là '{}' được tìm thấy) - + Invalid Tank! (the object labeled as'{}' is not a tank) Thùng chứa không hợp lệ! (đối tượng được gắn nhãn là '{}' không phải là một thùng chứa) - + Computing capacity curves Tính tón đường cong công suất - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Thao tác Boolean thất bại khi cố gắng để có được mặt dưới nước. Công cụ đang thử lại thao tác như vậy khi di chuyển vị trí bề mặt tự do một cách từ từ - + Part.OCCError: Transversal area computation failed Part.OCCError: Tính toán diện tích theo phương ngang không thành công - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null khối lượng tìm thấy trong quá trình tính toán trọng lượng rẽ nước! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Không thể tính toán vùng nổi - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: khu vực vô giá trị được tìm thấy trong quá trình tính toán diện tích nổi! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Không thể tính toán vùng khung chính - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Khu vực vô giá trị được tìm thấy trong quá trình tính toán hệ số khu vực khung chính! @@ -391,47 +391,47 @@ ship_create - + Base line Đường cơ sở - + Free surface Mặt tự do - + Forward perpendicular Vuông góc phía trước - + After perpendicular Vuông góc sau - + Main frame Khung chính - + Create a new ship Tạo ra một con tàu biển mới - + Length Chiều dài - + Breadth Khổ - + Draft Mớn nước của tàu @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation Tính toán đường cong GZ - + Plot the GZ curve Vẽ đường cong GZ - + Maximum angle Góc tối đa - + Number of points Số điểm - + Variable trim Góc xoay biến đổi theo hướng gió - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time Con tàu sẽ được xoay đến góc cắt cân bằng cho mỗi góc cuộn. Nó sẽ tăng một cách đáng kể thời gian tính toán yêu cầu - + GZ curve tool angle selected [deg] Đã chọn góc công cụ đường cong GZ [deg] - + GZ curve tool number of points selected Công cụ đường cong GZ của số điểm được chọn - + GZ curve tool variable trim angle selection Công cụ đường cong GZ của góc xoay biến đổi theo hướng gió được chọn @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot thủy tĩnh - + Trim Cắt bỏ - + Minimum draft Mớn nước tối thiểu - + Maximum draft Mớn nước tối đa - + Number of points Số điểm - + Hydrostatics tool trim selected Công cụ thủy tĩnh của góc xoay theo hướng gió đã chọn - + Hydrostatics tool minimum draft selected [m] Công cụ thủy tĩnh của mớn nước tối thiểu đã chọn [m] - + Hydrostatics tool maximum draft selected [m] Công cụ thủy tĩnh của mớn nước tối đa đã chọn [m] - + Hydrostatics tool number of points selected Công cụ thủy tĩnh của một số điểm đã chọn [m] @@ -535,12 +535,12 @@ ship_load - + Load example ship Tải tàu biển mẫu - + Select ship example geometry Chọn hình học ví dụ về tàu @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Tạo điều kiện tải mới - + Create a new load condition spreadsheet Tạo bảng tính điều kiện tải mới @@ -561,52 +561,52 @@ ship_outline - + Outline draw Vẽ phác thảo - + Auto create Tạo tự động - + Delete all sections Xóa tất cả mặt cắt - + Create sections Tạo các mặt cắt - + Transversal Theo chiều ngang - + Longitudinal Theo chiều dọc - + Water lines Đường mực nước - + Transversal section positions [m] Vị trí mặt cắt ngang [m] - + Longitudinal section positions [m] Vị trí mặt cắt dọc [m] - + Water line positions [m] Vị trí đường mực nước [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise Đúng nếu nó là một ví dụ thùng chứa hợp lệ, Sai nếu ngược lại - + Create a new tank Tạo thùng chứa mới - + Tanks objects can only be created on top of its geometry (no objects selected) Các đối tượng thùng chứa chỉ có thể được tạo trên đầu hình của nó (không có đối tượng nào được chọn) - + No solids found in the selected objects Không tìm thấy vật thể rắn nào trong các đối tượng được chọn - + There are not ship objects to create weights into them Không có các đối tượng tàu biển để gắn trọng lượng cho chúng - + Ship Tàu biển @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Tạo trọng lượng tàu biển - + True if it is a valid weight instance, False otherwise Đúng nếu nó là một ví dụ trọng lượng hợp lệ, Sai nếu ngược lại - + Mass [kg] Khối lượng [kg] - + Linear density [kg / m] Mật độ tuyến tính [kg / m] - + Density [kg / m^3] Mật độ [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Các đối tượng trọng lượng chỉ có thể được tạo trên đầu hình của nó (không có đối tượng nào được chọn) - + No geometrical shapes found in the selected objects Không tìm thấy hình dạng hình học nào trong các đối tượng đã chọn - + There are not ship objects to create weights into them Không có các đối tượng tàu biển để gắn trọng lượng cho chúng - + Create a new weight Tạo một trọng lượng mới - + Ship Tàu biển - + Mass Khối lượng - + Linear density Mật độ tuyến tính - + Area density Mật độ khu vực - + Density Mật độ - + Area density [kg / m^2] Mật độ khu vực [kg / m^2] - + Unknown object shapes selected Không rõ hình dạng đối tượng được chọn diff --git a/src/Mod/Ship/resources/translations/Ship_zh-CN.ts b/src/Mod/Ship/resources/translations/Ship_zh-CN.ts index cd6e0f94e1..b2e0ac989c 100644 --- a/src/Mod/Ship/resources/translations/Ship_zh-CN.ts +++ b/src/Mod/Ship/resources/translations/Ship_zh-CN.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design 船舶设计 - + Weights 重量 - + True if it is a valid ship instance, False otherwise 如果是有效的船舶实例, 则为 True, 否则为 False - + Ship length [m] 船舶长度 [m] - + Ship breadth [m] 船舶宽度 [m] - + Ship draft [m] 船舶吃水 [m] - + Set of external faces of the ship hull 船体外部面集 - + Set of weight instances 配重实例集 - + Set of tank instances 容器实例集 - + Set of load conditions 加载条件集 @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve 面积曲线 - + Plot the transversal areas curve 绘制横截面积曲线 @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship 创建新的船舶 - + Create a new ship instance on top of the hull geometry 在船体几何形状上创建一个新的船舶实例 @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics 流体静力学 - + Plot the ship hydrostatics 绘制船舶流体静力曲线 @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry 加载示例船舶几何体 - + Load an example ship hull geometry. 加载一个示例船体几何图像。 @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw 外轮廓绘制 - + Plots the ship hull outline draw 绘制船体轮廓图 @@ -122,42 +122,42 @@ ship_areas - + Draft 吃水深度 - + Displacement 位移 - + Areas curve tool draft selected [m] 区域曲线工具草案被选定[m] - + Plot the transversal areas curve 绘制横截面积曲线 - + Areas curve tool trim selected [deg] 区域曲线工具修剪被选定[度] - + Trim angle 修剪角度 - + Number of points 点的数量 - + Areas curve tool number of points 区域曲线工具点数 @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve 油箱容量曲线 - + Plot the tank capacity curve (level-volume curve) 绘制油箱容积曲线 (液位曲线) - + Plot the tank capacity curve 绘制油箱容积曲线 - + Number of points 点的数量 @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool 在使用该工具前请创建或加载一个船体几何 - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) 船舶对象只能创建在船体几何之上(选定对象中未发现实体) - + Computing hydrostatics 计算流体静力学 - + Computing external faces 计算外表面 - + Computing sections 计算剖面 - + Any valid ship section found 找到任何有效的船舶部分 - + Ship objects can only be created on top of hull geometry (no objects selected) 只能在船体几何形状上创建船舶对象 (没有选定对象) - + A ship instance must be selected before using this tool (no objects selected) 在使用此工具之前必须选择一个船舶实例 (未选择任何对象) - + More than one ship have been selected (the extra ships will be ignored) 已选择多条船 (多余的船只将被忽略) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) 在使用此工具之前必须选择一个船舶实例 (在所选对象上找不到有效的船舶) - + Plot module is disabled, so I cannot perform the plot 绘图模块已禁用, 因此无法执行绘图 - + A ship instance must be selected before use this tool (no objects selected) 在使用此工具之前必须选择一个船舶实例 (未选择任何对象) - + More than one ship has been selected (just the first one will be used) 已选择了多个船舶 (仅第一个将被使用) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) 在使用此工具之前必须选择一个船舶实例 (在所选对象中发现的不可行的船舶) - + Plot module is disabled, tools cannot graph output curves 绘图模块被禁用, 工具无法绘制输出曲线 - + Failure detecting external faces from the ship object 船舶对象的外表面检测到故障 - + A tank instance must be selected before using this tool (no objects selected) 使用此工具之前必须选择一个油箱实例 (没有选定对象) - + More than one tank have been selected (the extra tanks will be ignored) 已经选择了不止一个油箱 (多余的油箱将被忽略) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) 使用此工具之前必须选择一个油箱实例 (在选定的对象上没有找到有效的油箱) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position 油箱容积操作失败。该工具正在稍微移动自由表面位置的条件下重试 - + A loading condition instance must be selected before using this tool (no objects selected) 使用此工具之前必须选择加载条件实例 (没有选定对象) - + Wrong Ship label! (no instances labeled as'{}' found) 错误的船标签!(未找到标记为 "{}" 的实例) - + Ambiguous Ship label! ({} instances labeled as'{}' found) 不明确的船舶标签!({} 已找到标记为 "{}" 的实例) - + More than one loading condition have been selected (the extra loading conditions will be ignored) 已选择多个加载条件 (将忽略额外的加载条件) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) 使用此工具之前必须选择加载条件实例 (在所选对象上找不到有效的加载条件) - + Too much weight! The ship will never displace water enough 太重了! 这艘船永远也不会排出足够的水 - + Wrong Weight label! (no instances labeled as'{}' found) 错误的重量标签!(未找到标记为 "{}" 的实例) - + Ambiguous Weight label! ({} instances labeled as'{}' found) 不明确的重量标签!({} 已找到标记为 "{}" 的实例) - + Invalid Weight! (the object labeled as'{}' is not a weight) 配重无效!(标记为 "{}" 的对象不是配重) - + Wrong Tank label! (no instances labeled as'{}' found) 错误的油箱标签!(未找到标记为 "{}" 的实例) - + Ambiguous Tank label! ({} instances labeled as'{}' found) 不明确的油箱标签!({} 已找到标记为 "{}" 的实例) - + Invalid Tank! (the object labeled as'{}' is not a tank) 无效的油箱!(标为 "{}" 的对象不是油箱) - + Computing capacity curves 计算容量曲线 - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position 尝试获取水下部分时, 布尔运算失败。该工具正在轻微移动自由表面位置的条件下重试此操作 - + Part.OCCError: Transversal area computation failed Part. OCCError: 横向面积计算失败 - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: 在置换计算中发现的空卷! - + Part.OCCError: Floating area cannot be computed Part.OCCError: 无法计算浮动区域 - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: 在浮动区域计算中发现的空区域! - + Part.OCCError: Main frame area cannot be computed Part. OCCError: 不能计算主框架面积 - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: 在主框架面积系数计算中发现的空区! @@ -391,47 +391,47 @@ ship_create - + Base line 基准线 - + Free surface 自由表面 - + Forward perpendicular 艏垂线 - + After perpendicular 艉垂线 - + Main frame 主框架 - + Create a new ship 创建新的船舶 - + Length 长度 - + Breadth 广度 - + Draft 吃水深度 @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ 曲线计算 - + Plot the GZ curve 绘制 GZ 曲线 - + Maximum angle 最大角度 - + Number of points 点的数量 - + Variable trim 可变修剪 - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time 对于每个滚动角度,船将被旋转到相应的平衡修剪角度。这将大大增加所需的计算时间 - + GZ curve tool angle selected [deg] GZ 曲线工具角度选择[度] - + GZ curve tool number of points selected GZ 曲线工具点数选择 - + GZ curve tool variable trim angle selection GZ 曲线工具变量修剪角度选择 @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics 绘制流体静力曲线 - + Trim 修剪 - + Minimum draft 最小吃水深度 - + Maximum draft 最大吃水深度 - + Number of points 点的数量 - + Hydrostatics tool trim selected 流体工具修剪选定 - + Hydrostatics tool minimum draft selected [m] 流体力学工具最小吃水深度选择 [m] - + Hydrostatics tool maximum draft selected [m] 流体力学工具最大吃水深度选择 [m] - + Hydrostatics tool number of points selected 流体力学工具点数选择 @@ -535,12 +535,12 @@ ship_load - + Load example ship 加载示例船舶 - + Select ship example geometry 选择船舶示例几何体 @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition 创建新的加载条件 - + Create a new load condition spreadsheet 创建新的加载条件电子表格 @@ -561,52 +561,52 @@ ship_outline - + Outline draw 外轮廓绘制 - + Auto create 自动创建 - + Delete all sections 删除所有剖面 - + Create sections 创建剖面 - + Transversal 横向 - + Longitudinal 纵向 - + Water lines 水位线 - + Transversal section positions [m] 横截面位置 [m] - + Longitudinal section positions [m] 纵断面位置 [m] - + Water line positions [m] 水位线位置 [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise 如果是有效的船舱实例, 则为True, 否则为 False - + Create a new tank 创建新的船舱 - + Tanks objects can only be created on top of its geometry (no objects selected) 罐体对象只能在其几何形状之上创建 (没有选定对象) - + No solids found in the selected objects 在选定对象中未找到任何实体 - + There are not ship objects to create weights into them 没有船的对象来创造其的配重 - + Ship 船舶 @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight 创建新的船舶配重 - + True if it is a valid weight instance, False otherwise 如果是有效的配重实例, 则为True, 否则为 False - + Mass [kg] 质量 [kg] - + Linear density [kg / m] 线密度 [kg / m^2] - + Density [kg / m^3] 密度 [kg / m ^3] - + Weight objects can only be created on top of its geometry (no objects selected) 配重对象只能在其几何图形的顶部创建 (没有选定对象) - + No geometrical shapes found in the selected objects 在所选对象中没有找到几何形状 - + There are not ship objects to create weights into them 没有船的对象来创造其的配重 - + Create a new weight 创建新的权重 - + Ship 船舶 - + Mass 质量 - + Linear density 线密度 - + Area density 面密度 - + Density 密度 - + Area density [kg / m^2] 面密度 [kg / m^2] - + Unknown object shapes selected 选择了未知的对象形状 diff --git a/src/Mod/Ship/resources/translations/Ship_zh-TW.ts b/src/Mod/Ship/resources/translations/Ship_zh-TW.ts index 48721a8e55..bb6d9177d3 100644 --- a/src/Mod/Ship/resources/translations/Ship_zh-TW.ts +++ b/src/Mod/Ship/resources/translations/Ship_zh-TW.ts @@ -1,55 +1,55 @@ - + Ship - + Ship design 船舶設計 - + Weights 重量 - + True if it is a valid ship instance, False otherwise True if it is a valid ship instance, False otherwise - + Ship length [m] 船舶長度 [m] - + Ship breadth [m] 船舶廣度 [m] - + Ship draft [m] 船舶吃水 [m] - + Set of external faces of the ship hull Set of external faces of the ship hull - + Set of weight instances Set of weight instances - + Set of tank instances Set of tank instances - + Set of load conditions Set of load conditions @@ -57,12 +57,12 @@ Ship_AreasCurve - + Areas curve Areas curve - + Plot the transversal areas curve Plot the transversal areas curve @@ -70,12 +70,12 @@ Ship_CreateShip - + Create a new ship 建立新的船舶 - + Create a new ship instance on top of the hull geometry Create a new ship instance on top of the hull geometry @@ -83,12 +83,12 @@ Ship_Hydrostatics - + Hydrostatics 流體靜力學 - + Plot the ship hydrostatics Plot the ship hydrostatics @@ -96,12 +96,12 @@ Ship_LoadExample - + Load an example ship geometry 載入範例船舶幾何 - + Load an example ship hull geometry. Load an example ship hull geometry. @@ -109,12 +109,12 @@ Ship_OutlineDraw - + Outline draw 輪廓繪製 - + Plots the ship hull outline draw Plots the ship hull outline draw @@ -122,42 +122,42 @@ ship_areas - + Draft 吃水 - + Displacement 位移 - + Areas curve tool draft selected [m] Areas curve tool draft selected [m] - + Plot the transversal areas curve Plot the transversal areas curve - + Areas curve tool trim selected [deg] Areas curve tool trim selected [deg] - + Trim angle 修剪角度 - + Number of points 點數 - + Areas curve tool number of points Areas curve tool number of points @@ -165,22 +165,22 @@ ship_capacity - + Tank capacity curve Tank capacity curve - + Plot the tank capacity curve (level-volume curve) Plot the tank capacity curve (level-volume curve) - + Plot the tank capacity curve Plot the tank capacity curve - + Number of points 點數 @@ -188,202 +188,202 @@ ship_console - + Please create or load a ship hull geometry before using this tool Please create or load a ship hull geometry before using this tool - + Ship objects can only be created on top of hull geometry (no solid found at selected objects) Ship objects can only be created on top of hull geometry (no solid found at selected objects) - + Computing hydrostatics 運算流體靜力學 - + Computing external faces Computing external faces - + Computing sections Computing sections - + Any valid ship section found Any valid ship section found - + Ship objects can only be created on top of hull geometry (no objects selected) Ship objects can only be created on top of hull geometry (no objects selected) - + A ship instance must be selected before using this tool (no objects selected) A ship instance must be selected before using this tool (no objects selected) - + More than one ship have been selected (the extra ships will be ignored) More than one ship have been selected (the extra ships will be ignored) - + A ship instance must be selected before using this tool (no valid ship found at the selected objects) A ship instance must be selected before using this tool (no valid ship found at the selected objects) - + Plot module is disabled, so I cannot perform the plot Plot module is disabled, so I cannot perform the plot - + A ship instance must be selected before use this tool (no objects selected) A ship instance must be selected before use this tool (no objects selected) - + More than one ship has been selected (just the first one will be used) 選擇了超過一艘船(僅有第1艘會被使用) - + A ship instance must be selected before use this tool (novalid ships found in the selected objects) A ship instance must be selected before use this tool (novalid ships found in the selected objects) - + Plot module is disabled, tools cannot graph output curves Plot module is disabled, tools cannot graph output curves - + Failure detecting external faces from the ship object Failure detecting external faces from the ship object - + A tank instance must be selected before using this tool (no objects selected) A tank instance must be selected before using this tool (no objects selected) - + More than one tank have been selected (the extra tanks will be ignored) More than one tank have been selected (the extra tanks will be ignored) - + A tank instance must be selected before using this tool (no valid tank found at the selected objects) A tank instance must be selected before using this tool (no valid tank found at the selected objects) - + Tank volume operation failed. The tool is retrying that slightly moving the free surface position Tank volume operation failed. The tool is retrying that slightly moving the free surface position - + A loading condition instance must be selected before using this tool (no objects selected) A loading condition instance must be selected before using this tool (no objects selected) - + Wrong Ship label! (no instances labeled as'{}' found) Wrong Ship label! (no instances labeled as'{}' found) - + Ambiguous Ship label! ({} instances labeled as'{}' found) Ambiguous Ship label! ({} instances labeled as'{}' found) - + More than one loading condition have been selected (the extra loading conditions will be ignored) More than one loading condition have been selected (the extra loading conditions will be ignored) - + A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) A loading condition instance must be selected before using this tool (no valid loading condition found at the selected objects) - + Too much weight! The ship will never displace water enough Too much weight! The ship will never displace water enough - + Wrong Weight label! (no instances labeled as'{}' found) Wrong Weight label! (no instances labeled as'{}' found) - + Ambiguous Weight label! ({} instances labeled as'{}' found) Ambiguous Weight label! ({} instances labeled as'{}' found) - + Invalid Weight! (the object labeled as'{}' is not a weight) Invalid Weight! (the object labeled as'{}' is not a weight) - + Wrong Tank label! (no instances labeled as'{}' found) Wrong Tank label! (no instances labeled as'{}' found) - + Ambiguous Tank label! ({} instances labeled as'{}' found) Ambiguous Tank label! ({} instances labeled as'{}' found) - + Invalid Tank! (the object labeled as'{}' is not a tank) Invalid Tank! (the object labeled as'{}' is not a tank) - + Computing capacity curves Computing capacity curves - + Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position Boolean operation failed when trying to get the underwater side. The tool is retrying such operation slightly moving the free surface position - + Part.OCCError: Transversal area computation failed Part.OCCError: Transversal area computation failed - + ZeroDivisionError: Null volume found during the displacement computation! ZeroDivisionError: Null volume found during the displacement computation! - + Part.OCCError: Floating area cannot be computed Part.OCCError: Floating area cannot be computed - + ZeroDivisionError: Null area found during the floating area computation! ZeroDivisionError: Null area found during the floating area computation! - + Part.OCCError: Main frame area cannot be computed Part.OCCError: Main frame area cannot be computed - + ZeroDivisionError: Null area found during the main frame area coefficient computation! ZeroDivisionError: Null area found during the main frame area coefficient computation! @@ -391,47 +391,47 @@ ship_create - + Base line 基準線 - + Free surface 自由面 - + Forward perpendicular Forward perpendicular - + After perpendicular After perpendicular - + Main frame 主框架 - + Create a new ship 建立新的船舶 - + Length 間距 - + Breadth 寬度 - + Draft 吃水 @@ -439,47 +439,47 @@ ship_gz - + GZ curve computation GZ curve computation - + Plot the GZ curve Plot the GZ curve - + Maximum angle Maximum angle - + Number of points 點數 - + Variable trim Variable trim - + The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time The ship will be rotated to the equilibrium trim angle for each roll angle. It will significantly increase the required computing time - + GZ curve tool angle selected [deg] GZ curve tool angle selected [deg] - + GZ curve tool number of points selected GZ curve tool number of points selected - + GZ curve tool variable trim angle selection GZ curve tool variable trim angle selection @@ -487,47 +487,47 @@ ship_hydrostatic - + Plot hydrostatics Plot hydrostatics - + Trim 修剪 - + Minimum draft 最小吃水量 - + Maximum draft 最大吃水量 - + Number of points 點數 - + Hydrostatics tool trim selected Hydrostatics tool trim selected - + Hydrostatics tool minimum draft selected [m] 選取流體靜力學最小吃水量 [m] - + Hydrostatics tool maximum draft selected [m] 選取流體靜力學最大吃水量 [m] - + Hydrostatics tool number of points selected Hydrostatics tool number of points selected @@ -535,12 +535,12 @@ ship_load - + Load example ship 載入範例船舶 - + Select ship example geometry 選擇船舶幾何範例 @@ -548,12 +548,12 @@ ship_loadcondition - + Create a new loading condition Create a new loading condition - + Create a new load condition spreadsheet Create a new load condition spreadsheet @@ -561,52 +561,52 @@ ship_outline - + Outline draw 輪廓繪製 - + Auto create 自動建立 - + Delete all sections Delete all sections - + Create sections Create sections - + Transversal 橫向 - + Longitudinal 縱向 - + Water lines 水線 - + Transversal section positions [m] Transversal section positions [m] - + Longitudinal section positions [m] Longitudinal section positions [m] - + Water line positions [m] 水線位置 [m] @@ -614,32 +614,32 @@ ship_tank - + True if it is a valid tank instance, False otherwise True if it is a valid tank instance, False otherwise - + Create a new tank Create a new tank - + Tanks objects can only be created on top of its geometry (no objects selected) Tanks objects can only be created on top of its geometry (no objects selected) - + No solids found in the selected objects No solids found in the selected objects - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Ship 船舶 @@ -647,82 +647,82 @@ ship_weight - + Create a new ship weight Create a new ship weight - + True if it is a valid weight instance, False otherwise True if it is a valid weight instance, False otherwise - + Mass [kg] 質量 [kg] - + Linear density [kg / m] 線密度 [kg / m] - + Density [kg / m^3] 密度 [kg / m^3] - + Weight objects can only be created on top of its geometry (no objects selected) Weight objects can only be created on top of its geometry (no objects selected) - + No geometrical shapes found in the selected objects 無幾何造型於所選物件中 - + There are not ship objects to create weights into them There are not ship objects to create weights into them - + Create a new weight Create a new weight - + Ship 船舶 - + Mass 質量 - + Linear density 線密度 - + Area density 面密度 - + Density 密度 - + Area density [kg / m^2] Area density [kg / m^2] - + Unknown object shapes selected Unknown object shapes selected diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm index 47a05ba4be..4fa68d04d0 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts index 66310de188..92604ae7ff 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_af.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. You are requesting no change in knot multiplicity. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. The multiplicity cannot be decreased beyond zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm index 55e0f05580..c3d943b0ea 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts index 35accbccc7..e002055526 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ar.ts @@ -29,7 +29,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + إظهار/إخفاء درجة المنحنى الأساسي @@ -160,7 +160,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + إظهار/إخفاء درجة المنحنى الأساسي @@ -2309,7 +2309,7 @@ invalid constraints, degenerated geometry, etc. Create a new sketch - Create a new sketch + انشاء رسم جديد @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. إن الإصدار الحالي لـ OCE/OCC لا يدعم عملية العقدة. يجب أن تتوفر على الإصدار 6.9.0 أو أعلى. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. لم تقم بطلب أي تغيير في تعددية العقدة. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. لا يمكن خفض التعددية إلى ما تحت الصفر. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm index 2b9a206c23..2c53559448 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts index afd5adcf27..d264d02cbb 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ca.ts @@ -356,22 +356,22 @@ Fillets - Fillets + Empalmes Create a fillet between two lines - Create a fillet between two lines + Crea unió entre dues línies Sketch fillet - Sketch fillet + Unió d'esbós Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Restriccio conservant el la unió de croquis @@ -737,12 +737,12 @@ en el vèrtex seleccionat Constrain radius or weight - Constrain radius or weight + Restricció de radi o pes Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline - Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline + Corretgir el radi d'un cercle o un arc o fixar el pes d'un poste o d'una B-spline @@ -761,8 +761,7 @@ en el vèrtex seleccionat Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - Create a refraction law (Snell's law) constraint between two endpoints of rays -and an edge as an interface. + Crea una restricció de llei de refracció (llei d'Snell) entre dos extrems dels raigs i una aresta com a interfície. @@ -781,8 +780,7 @@ and an edge as an interface. Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points -with respect to a line or a third point + Crea una restricció de simetria entre dos punts respecte a una línia o a un tercer punt @@ -831,12 +829,12 @@ with respect to a line or a third point Convert geometry to B-spline - Convert geometry to B-spline + Converteix la geometria a B-spline Converts the selected geometry to a B-spline - Converts the selected geometry to a B-spline + Converteix la geometria seleccionada a B-spline @@ -1209,12 +1207,12 @@ with respect to a line or a third point Create corner-preserving fillet - Create corner-preserving fillet + Crear unió conservant les cantonades Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Unio que conserva el punt d'intersecció i la majoria de les restriccions @@ -1353,7 +1351,7 @@ with respect to a line or a third point Decrease B-spline degree - Decrease B-spline degree + Reduïr el grau de B-spline @@ -2309,7 +2307,7 @@ invalid constraints, degenerated geometry, etc. Create a new sketch - Create a new sketch + Crea un nou croquis @@ -2579,47 +2577,47 @@ invalid constraints, degenerated geometry, etc. Error de restricció: esbós irresoluble si s'apliquen restriccions d'igualtat. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. No s'ha trobat la intersecció de les corbes. Probar d'afegir una restricció coincident entre els vèrtexs de les corbes que esteu intentant arrodonir. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Aquesta versió d' OCE/OCC no permet operacions de nus. Necessiteu 6.9.0 o posteriors. - + BSpline Geometry Index (GeoID) is out of bounds. l'index de geometria BSpline (GeoID) esta fora de les restriccions. - + You are requesting no change in knot multiplicity. Se us ha demanat que no canvieu la multiplicitat del nus. - + The Geometry Index (GeoId) provided is not a B-spline curve. L'índex de geometria (GeoId) proporcionada no és una corba de B-spline. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. L'índex del nus és fora dels límits. Tingueu en compte que d'acord amb la notació d'OCC, el primer nus té l'índex 1 i no zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. La multiplicitat no pot augmentar més enllà del grau de la B-spline. - + The multiplicity cannot be decreased beyond zero. La multiplicitat no es pot reduir més enllà de zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC no pot reduir la multiplicitat dins de la tolerància màxima. @@ -6002,6 +6000,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Espai Virtual Sketcher diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm index 0517ea05ab..14a779b51d 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts index 5706bfcf03..9bc967117c 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_cs.ts @@ -11,7 +11,7 @@ Show/hide B-spline curvature comb - Show/hide B-spline curvature comb + Zobrazit/skrýt graf křivosti B-splinu @@ -29,7 +29,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + Zobrazit/skrýt stupeň B-splajnu @@ -65,7 +65,7 @@ Show/hide B-spline control point weight - Show/hide B-spline control point weight + Zobrazit/skrýt váhu řídicích bodů B-splajnu @@ -137,7 +137,7 @@ Close shape - Close shape + Uzavřít tvar @@ -160,7 +160,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + Zobrazit/skrýt stupeň B-splajnu @@ -170,7 +170,7 @@ Show/hide B-spline curvature comb - Show/hide B-spline curvature comb + Zobrazit/skrýt graf křivosti B-splinu @@ -180,7 +180,7 @@ Show/hide B-spline control point weight - Show/hide B-spline control point weight + Zobrazit/skrýt váhu řídicích bodů B-splajnu @@ -356,12 +356,12 @@ Fillets - Fillets + Zaoblení Create a fillet between two lines - Create a fillet between two lines + Vytvořit zaoblení mezi dvěma úsečkami @@ -465,7 +465,7 @@ Connect edges - Connect edges + Spojit hrany @@ -1565,7 +1565,7 @@ then call this command, then choose the desired sketch. Create a new sketch from merging two or more selected sketches. - Create a new sketch from merging two or more selected sketches. + Vytvořit nový náčrt sloučením dvou nebo více vybraných náčrtů. @@ -1656,7 +1656,7 @@ as mirroring reference. Rectangular array - Rectangular array + Obdélníkové pole @@ -1713,7 +1713,7 @@ This will clear the 'Support' property, if any. Select conflicting constraints - Select conflicting constraints + Vybrat konfliktní vazby @@ -1812,7 +1812,7 @@ This will clear the 'Support' property, if any. Select origin - Select origin + Vybrat počátek @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Chyba automatických vazeb: Neřešitelný náčrt po aplikaci vazeb rovnosti. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Nelze odhadnout průsečík křivek. Zkuste přidat vazbu totožnosti mezi vrcholy křivek, které chcete zaoblit. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Tato verze OCE/OCC nepodporuje operaci uzel. Potřebujete 6.9.0 nebo vyšší. - + BSpline Geometry Index (GeoID) is out of bounds. Geometrický index (GeoID) B-splajnu je mimo meze. - + You are requesting no change in knot multiplicity. Nepožadujete změnu v násobnosti uzlů. - + The Geometry Index (GeoId) provided is not a B-spline curve. Daný geometrický index (GeoId) neodpovídá B-splajn křivce. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Index uzlu je mimo hranice. Všimněte si, že v souladu s OCC zápisem je index prvního uzlu 1 a ne 0. - + The multiplicity cannot be increased beyond the degree of the B-spline. Násobnost nemůže být zvýšena nad stupeň B-splajnu. - + The multiplicity cannot be decreased beyond zero. Násobnost nemůže být snížena pod nulu. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC není schopno snížit násobnost na maximální toleranci. @@ -6017,6 +6017,11 @@ k určení, zda řešení konverguje, či nikoli + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Virtuální prostor náčrtu diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm index 124f665cc6..71c100e45f 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts index fe10d3eba1..93c85f710e 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_de.ts @@ -356,22 +356,22 @@ Fillets - Fillets + Verrundung Create a fillet between two lines - Create a fillet between two lines + Erzeugt eine Abrundung zwischen zwei Linien Sketch fillet - Sketch fillet + Skizzenverrundung Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Einschränkungserhaltende Verrundung @@ -1206,12 +1206,12 @@ with respect to a line or a third point Create corner-preserving fillet - Create corner-preserving fillet + Eckenerhaltende Verrundung Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Verrundung, die den Schnittpunkt und die meisten Einschränkungen beibehält @@ -1676,8 +1676,8 @@ als Spiegelreferenz verwendet werden. Place the selected sketch on one of the global coordinate planes. This will clear the 'Support' property, if any. - Place the selected sketch on one of the global coordinate planes. -This will clear the 'Support' property, if any. + Skizze auf eine globale Koordinaten-Ebene legen. +Die Eigenschaft 'Support' wird gelöscht. @@ -1795,7 +1795,7 @@ This will clear the 'Support' property, if any. Select malformed constraints - Select malformed constraints + Wähle fehlerhafte Einschränkungen @@ -1827,7 +1827,7 @@ This will clear the 'Support' property, if any. Select partially redundant constraints - Select partially redundant constraints + Teilweise überflüssige Einschränkungen auswählen @@ -2119,7 +2119,7 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. Swap edge tangency with ptp tangency - Swap edge tangency with ptp tangency + Tangierende Kanten gegen tangentenstetigen Übergang in einem Punkt tauschen @@ -2215,7 +2215,7 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. Swap coincident+tangency with ptp tangency - Swap coincident+tangency with ptp tangency + Deckungsgleichheit + Berührung gegen tangentenstetigen Übergang in einem Punkt tauschen @@ -2335,7 +2335,7 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. Toggle draft from/to draft - Toggle draft from/to draft + Entwurf von/zu Entwurf umschalten @@ -2387,7 +2387,7 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. Add sketch arc of Parabola - Skizzenparbelbogen hinzufügen + Skizzenparabelbogen hinzufügen @@ -2423,7 +2423,7 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. Add carbon copy - Pause hinzufügen + Kopie hinzufügen @@ -2463,7 +2463,7 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. Exposing Internal Geometry - Exposing Internal Geometry + Interne Geometry anzeigen @@ -2493,13 +2493,13 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. Toggle constraints to the other virtual space - Toggle constraints to the other virtual space + Einschränkungen auf den anderen virtuellen Raum umschalten Update constraint's virtual space - Update constraint's virtual space + Virtuellen Raum der Einschränkungen aktualisieren @@ -2575,47 +2575,47 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen.Fehler automatische Beschränkungen: unlösbare Skizze nach dem Anwenden von gleichheits Beschränkungen. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Schnittpunkt von Kurven konnte nicht gefunden werden. Versuchen Sie eine Koinzidenz Beschränkung zwischen den Scheitelpunkten der Kurven hinzuzufügen, die Sie verrunden möchten. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Diese Version von OCE/OCC unterstützt keine Knoten-Operationen. Sie benötigen 6.9.0 oder höher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometrie Index (GeoID) ist außerhalb des gültigen Bereichs. - + You are requesting no change in knot multiplicity. Sie fordern keine Änderung in der Multiplizität der Knoten. - + The Geometry Index (GeoId) provided is not a B-spline curve. Der bereitgestellte Geometrieindex (GeoId) ist keine B-Spline-Kurve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Der Knotenindex ist außerhalb der Grenzen. Beachten Sie, dass der erste Knoten gemäß der OCC-Notation den Index 1 und nicht Null hat. - + The multiplicity cannot be increased beyond the degree of the B-spline. Die Vielfachheit kann nicht über den Grad des B-Splines hinaus erhöht werden. - + The multiplicity cannot be decreased beyond zero. Die Vielfachheit kann nicht über Null hinaus verringert werden. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC kann die Multiplizität innerhalb der maximalen Toleranz nicht verringern. @@ -3109,7 +3109,7 @@ ungültigen Einschränkungen, degenerierten Geometrien, etc überprüfen. None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. - None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. + Keiner der ausgewählten Punkte wurde auf die jeweiligen Kurven beschränkt, da sie Teile desselben Elements sind, weil beide externe Geometrien sind oder weil die Kante nicht geeignet ist. @@ -3387,13 +3387,13 @@ Akzeptierte Kombinationen: zwei Kurven; Ein Endpunkt und eine Kurve; Zwei Endpun You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. - You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. + Sie können nicht intern eine Ellipse auf andere Ellipse einschränken. Wählen Sie nur eine Ellipse. Currently all internal geometrical elements of the ellipse are already exposed. - Currently all internal geometrical elements of the ellipse are already exposed. + Derzeit werden alle internen geometrischen Elemente der Ellipse bereits angezeigt. @@ -4249,12 +4249,12 @@ Erfordert das erneute aktivieren des Bearbeitungsmodus. Invalid Sketch - Invalid Sketch + Ungültige Skizze Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Farbe der Geometrie, die eine ungültige Skizze anzeigt @@ -4304,7 +4304,7 @@ Erfordert das erneute aktivieren des Bearbeitungsmodus. Color of driving constraints in edit mode - Farbe für definierende Beschränkungen im Bearbeitungsmodus + Farbe für festlegende Einschränkungen im Bearbeitungsmodus @@ -4334,12 +4334,12 @@ Erfordert das erneute aktivieren des Bearbeitungsmodus. Dimensional constraint color - Dimensional constraint color + Farbe für maßliche Einschränkungen Color of dimensional driving constraints - Color of dimensional driving constraints + Farbe für festlegende maßliche Einschränkungen @@ -4466,12 +4466,12 @@ Unterstützt alle Einheitensysteme außer 'US customary' und 'Gebäude US/Euro'. View scale ratio - View scale ratio + Skalierungsverhältnis anzeigen The 3D view is scaled based on this factor - The 3D view is scaled based on this factor + Die 3D-Ansicht wird anhand dieses Faktors skaliert @@ -5144,22 +5144,22 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges The following constraint is partially redundant: - The following constraint is partially redundant: + Die folgende Einschränkung ist teilweise redundant: The following constraints are partially redundant: - The following constraints are partially redundant: + Die folgende Einschränkungen sind teilweise überflüssig: Please remove the following malformed constraint: - Please remove the following malformed constraint: + Bitte folgende fehlerhafte Beschränkung entfernen: Please remove the following malformed constraints: - Please remove the following malformed constraints: + Bitte folgende fehlerhafte Beschränkung entfernen: @@ -5183,7 +5183,7 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketch contains malformed constraints - Sketch contains malformed constraints + Skizze enthält fehlerhafte Einschränkungen @@ -5198,7 +5198,7 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Sketch contains partially redundant constraints - Sketch contains partially redundant constraints + Skizze enthält redundante Einschränkungen @@ -5208,12 +5208,12 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Unterbestimmte Skizze mit <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 Freiheitsgrad</span></a>. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Unterbestimmte Skizze mit <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 Freiheitsgraden</span></a>. %2 @@ -5402,7 +5402,7 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges B-spline by control points - B-Spline Kontrollpunkte + B-Spline durch Kontrollpunkte @@ -5444,7 +5444,7 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Creates a radius between two lines - Creates a radius between two lines + Konstruiert einen Radius zwischen zwei Linien @@ -5495,7 +5495,7 @@ Punkte müssen näher als ein Fünftel der Rastergröße an eine Rasterlinie ges Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Eine Verrundung, die Einschränkungen und Schnittpunkt beibehält @@ -6010,6 +6010,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Skizzierer B-Spline Werkzeuge + + + Sketcher virtual space Skizzierer virtueller Bereich diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm index 1e9c1db026..aa4ead6add 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts index 40a4318045..d80c7ca13d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_el.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Αυτή η έκδοση του OCE/OCC δεν υποστηρίζει την λειτουργία κόμβων. Θα χρειαστείτε την έκδοση 6.9.0 ή κάποια μεταγενέστερη. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. Δεν απαιτείτε καμία αλλαγή της πολλαπλότητας κόμβου. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Ο δείκτης κόμβου είναι εκτός ορίων. Σημειώστε πως σύμφωνα με το σύστημα σημειογραφίας του OCC, ο πρώτος κόμβος έχει δείκτη 1 και όχι μηδέν. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. Η πολλαπλότητα δεν δύναται να είναι χαμηλότερη από το μηδέν. - + OCC is unable to decrease the multiplicity within the maximum tolerance. To ΟCC αδυνατεί να μειώσει την πολλαπλότητα εντός των ορίων μέγιστης ανοχής. @@ -6018,6 +6018,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Εικονικός χώρος πάγκου εργασίας σκαριφημάτων diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm index ea839e9328..a8a08dbfc8 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts index 5fcec3ae66..511c58b2e4 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_es-ES.ts @@ -356,22 +356,22 @@ Fillets - Fillets + Empalmes Create a fillet between two lines - Create a fillet between two lines + Crea un empalme entre dos lineas Sketch fillet - Sketch fillet + Empalme de boceto Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Restricción conservando el empalme de croquis @@ -1208,12 +1208,12 @@ con respecto a una línea o un tercer punto Create corner-preserving fillet - Create corner-preserving fillet + Crear empalme que conserva las esquinas Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Empalme que conserva el punto de intersección y la mayoría de las restricciones @@ -1797,7 +1797,7 @@ Esto borrará la propiedad 'Soporte', si la hubiera. Select malformed constraints - Select malformed constraints + Seleccionar restricciones mal formadas @@ -1829,7 +1829,7 @@ Esto borrará la propiedad 'Soporte', si la hubiera. Select partially redundant constraints - Select partially redundant constraints + Seleccionar restricciones parcialmente redundantes @@ -1970,8 +1970,8 @@ Esto borrará la propiedad 'Soporte', si la hubiera. Set the toolbar, or the selected constraints, into driving or reference mode - Set the toolbar, or the selected constraints, -into driving or reference mode + Establece la barra de herramientas, o las restricciones seleccionadas, +en modo de conducción o referencia @@ -2121,7 +2121,7 @@ restricciones inválidas, geometrías degeneradas, etc. Swap edge tangency with ptp tangency - Swap edge tangency with ptp tangency + Intercambia la tangencia del borde con la tangencia ptp @@ -2217,7 +2217,7 @@ restricciones inválidas, geometrías degeneradas, etc. Swap coincident+tangency with ptp tangency - Swap coincident+tangency with ptp tangency + Intercambia coincidencia + tangencia con la tangencia ptp @@ -2292,7 +2292,7 @@ restricciones inválidas, geometrías degeneradas, etc. Toggle constraint to driving/reference - Toggle constraint to driving/reference + Cambiar la restricción a la conducción/referencia @@ -2322,12 +2322,12 @@ restricciones inválidas, geometrías degeneradas, etc. Detach sketch - Detach sketch + Separar croquis Create a mirrored sketch for each selected sketch - Create a mirrored sketch for each selected sketch + Crear un boceto espejo para cada croquis seleccionado @@ -2337,7 +2337,7 @@ restricciones inválidas, geometrías degeneradas, etc. Toggle draft from/to draft - Toggle draft from/to draft + Alternar borrador desde/a borrador @@ -2352,12 +2352,12 @@ restricciones inválidas, geometrías degeneradas, etc. Add line to sketch wire - Add line to sketch wire + Añadir línea al alambre de croquis Add arc to sketch wire - Add arc to sketch wire + Añadir arco al alambre de croquis @@ -2394,7 +2394,7 @@ restricciones inválidas, geometrías degeneradas, etc. Add Pole circle - Add Pole circle + Añadir círculo polo @@ -2495,13 +2495,13 @@ restricciones inválidas, geometrías degeneradas, etc. Toggle constraints to the other virtual space - Toggle constraints to the other virtual space + Cambiar restricciones al otro espacio virtual Update constraint's virtual space - Update constraint's virtual space + Actualizar el espacio virtual de la restricción @@ -2531,7 +2531,7 @@ restricciones inválidas, geometrías degeneradas, etc. Drag Constraint - Drag Constraint + Restricción de arrastre @@ -2577,47 +2577,47 @@ restricciones inválidas, geometrías degeneradas, etc. Error de autorestricción: boceto sin solución después de aplicar restricciones de igualdad. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. No se puede adivinar la intersección de curvas. Intente agregar una restricción coincidente entre los vértices de las curvas que pretende rellenar. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Esta versión de OCE/OCC no permite operación de nudo. Necesita 6.9.0 o superior. - + BSpline Geometry Index (GeoID) is out of bounds. Índice de geometría BSpline (GeoID) está fuera de restricciones. - + You are requesting no change in knot multiplicity. Usted esta solicitando no cambio en multiplicidad de nudo. - + The Geometry Index (GeoId) provided is not a B-spline curve. El índice de geometría (GeoID) proporcionado no es una curva B-spline. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. El índice de nudo es fuera de los limites. Note que según en concordancia con notación de la OCC, el primer nudo tiene índice 1 y no 0. - + The multiplicity cannot be increased beyond the degree of the B-spline. La multiplicidad no puede incrementarse más allá del grado de la B-spline. - + The multiplicity cannot be decreased beyond zero. La multiplicidad no puede ser disminuida más allá de cero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC es incapaz de disminuir la multiplicidad dentro de la tolerancia máxima. @@ -3106,7 +3106,7 @@ restricciones inválidas, geometrías degeneradas, etc. Select an edge that is not a B-spline weight - Select an edge that is not a B-spline weight + Selecciona un borde que no sea un peso de B-spline @@ -3268,7 +3268,7 @@ Combinaciones aceptadas: dos curvas; un extremo y una curva; dos extremos; dos c Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. - Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. + Seleccione sólo uno o más polos de B-Spline o sólo uno o más arcos o círculos del croquis, pero no mezclado. @@ -4236,12 +4236,12 @@ Requiere volver a entrar en modo de edición para tener efecto. Internal alignment edge color - Internal alignment edge color + Color del borde interno de alineación Color of edges of internal alignment geometry - Color of edges of internal alignment geometry + Color de los bordes de la geometría interna del alineamiento @@ -4251,12 +4251,12 @@ Requiere volver a entrar en modo de edición para tener efecto. Invalid Sketch - Invalid Sketch + Croquis no válido Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Color de la geometría que indica un croquis no válido @@ -4266,32 +4266,32 @@ Requiere volver a entrar en modo de edición para tener efecto. Fully constrained edit edge color - Fully constrained edit edge color + Color de aristas de edición completamente restringido Color of fully constrained edge color in edit mode - Color of fully constrained edge color in edit mode + Color de la arista completamente restringida en modo edición Fully constrained edit construction edge color - Fully constrained edit construction edge color + Color de aristas de construcción completamente restringido Color of fully constrained construction edge color in edit mode - Color of fully constrained construction edge color in edit mode + Color del color de aristas de construcción completamente restringido en modo edición Fully constrained edit internal alignment edge color - Fully constrained edit internal alignment edge color + Color de arista con alineación interna completamente restringido Color of fully constrained internal alignment edge color in edit mode - Color of fully constrained internal alignment edge color in edit mode + Color de arista de alineamiento interno completamente restringido en modo edición @@ -4336,12 +4336,12 @@ Requiere volver a entrar en modo de edición para tener efecto. Dimensional constraint color - Dimensional constraint color + Color de restricción dimensional Color of dimensional driving constraints - Color of dimensional driving constraints + Color de las restricciones de conducción dimensional @@ -4468,12 +4468,12 @@ Soporta todos los sistemas de unidades excepto 'USA' y 'Building US/Euro'. View scale ratio - View scale ratio + Ver razón de escala The 3D view is scaled based on this factor - The 3D view is scaled based on this factor + La vista 3D está escalada en base a este factor @@ -5146,22 +5146,22 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc The following constraint is partially redundant: - The following constraint is partially redundant: + La siguiente restricción es parcialmente redundante: The following constraints are partially redundant: - The following constraints are partially redundant: + Las siguientes restricciones son parcialmente redundantes: Please remove the following malformed constraint: - Please remove the following malformed constraint: + Por favor, elimine la siguiente restricción mal formada: Please remove the following malformed constraints: - Please remove the following malformed constraints: + Por favor, elimine las siguientes restricciones mal formadas: @@ -5185,7 +5185,7 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketch contains malformed constraints - Sketch contains malformed constraints + El croquis contiene restricciones mal formadas @@ -5200,7 +5200,7 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Sketch contains partially redundant constraints - Sketch contains partially redundant constraints + El croquis contiene restricciones parcialmente redundantes @@ -5210,12 +5210,12 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Croquis bajo-restringido con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 grados</span></a> de libertad Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Croquis sub-restringido con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 grados</span></a> de libertad. %2 @@ -5446,7 +5446,7 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Creates a radius between two lines - Creates a radius between two lines + Crea un radio entre dos líneas @@ -5497,7 +5497,7 @@ Los puntos deben estar más cerca de una quinta parte del tamaño de la cuadríc Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Redondeo que conserva restricciones y punto de intersección @@ -6013,6 +6013,11 @@ para determinar si una solución converge o no + Sketcher B-spline tools + Herramientas B-spline de croquis + + + Sketcher virtual space Espacio virtual del Croquizador diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm index e90ea08162..63de18cf70 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts index 5b6e4145c2..8937df7ea9 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_eu.ts @@ -356,22 +356,22 @@ Fillets - Fillets + Biribiltzeak Create a fillet between two lines - Create a fillet between two lines + Sortu biribiltze bat bi lerroren artean Sketch fillet - Sketch fillet + Krokis-biribiltzea Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Murrizketak mantentzen dituen krokis-biribiltzea @@ -1209,12 +1209,12 @@ lerro batekiko edo hirugarren puntu batekiko Create corner-preserving fillet - Create corner-preserving fillet + Sortu izkina mantentzen duen biribiltzea Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Ebakidura-puntua eta murrizketa gehienak mantentzen dituen biribiltzea @@ -1799,7 +1799,7 @@ Horrela 'Euskarria' propietatea garbituko da, halakorik badago. Select malformed constraints - Select malformed constraints + Hautatu gaizki eratutako murrizketak @@ -1831,7 +1831,7 @@ Horrela 'Euskarria' propietatea garbituko da, halakorik badago. Select partially redundant constraints - Select partially redundant constraints + Hautatu partzialki erredundanteak diren murrizketak @@ -2579,47 +2579,47 @@ murrizketak, geometria degeneratuak, etab. aztertuta. Automurrizketa-errorea: Ebatzi ezin den krokisa berdintasun-murrizketak aplikatu ondoren. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Ezin izan da kurben ebakidura antzeman. Saiatu bat datorren murrizketa bat gehitzen biribildu nahi dituzun kurben erpinen artean. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. OCE/OCC bertsio honek ez du onartzen adabegien gaineko eragiketarik. 6.9.0 bertsioa edo berriagoa behar duzu. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline geometria-indizea (GeoID) mugetatik kanpo dago. - + You are requesting no change in knot multiplicity. Adabegi-aniztasunean aldaketarik ez egitea eskatzen ari zara. - + The Geometry Index (GeoId) provided is not a B-spline curve. Hornitutako geometria-indizea (GeoId) ez da Bspline kurba bat. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Adabegi-indizea mugetatik kanpo dago. Kontuan izan, OCC notazioaren arabera, lehen adabegiaren indize-zenbakiak 1 izan behar duela, ez 0. - + The multiplicity cannot be increased beyond the degree of the B-spline. Aniztasuna ezin da handitu Bspline-aren gradutik gora. - + The multiplicity cannot be decreased beyond zero. Aniztasuna ezin da txikitu zerotik behera. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC-k ezin du aniztasuna txikitu tolerantzia maximoaren barruan. @@ -4257,12 +4257,12 @@ Edizio moduan berriro sartu behar da horrek eragina izan dezan. Invalid Sketch - Invalid Sketch + Baliogabeko krokisa Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Baliogabeko krokisa adierazten duen geometria-kolorea @@ -4342,12 +4342,12 @@ Edizio moduan berriro sartu behar da horrek eragina izan dezan. Dimensional constraint color - Dimensional constraint color + Dimentsio-murrizketaren kolorea Color of dimensional driving constraints - Color of dimensional driving constraints + Kotek zuzendutako murrizketen kolorea @@ -4474,12 +4474,12 @@ Unitate-sistema guztiak onartzen ditu, 'US customary' eta 'Building US/Euro' sal View scale ratio - View scale ratio + Ikusi eskala-erlazioa The 3D view is scaled based on this factor - The 3D view is scaled based on this factor + 3D bista faktore honetan oinarrituta eskalatzen da @@ -5152,22 +5152,22 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar The following constraint is partially redundant: - The following constraint is partially redundant: + Honako murrizketa partzialki erredundantea da: The following constraints are partially redundant: - The following constraints are partially redundant: + Honako murrizketak partzialki erredundanteak dira: Please remove the following malformed constraint: - Please remove the following malformed constraint: + Kendu gaizki eratuta dagoen honako murrizketa: Please remove the following malformed constraints: - Please remove the following malformed constraints: + Kendu gaizki eratuta dauden honako murrizketak: @@ -5191,7 +5191,7 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketch contains malformed constraints - Sketch contains malformed constraints + Krokisak gaizki eratutako murrizketak ditu @@ -5206,7 +5206,7 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Sketch contains partially redundant constraints - Sketch contains partially redundant constraints + Krokisak partzialki erredundanteak diren murrizketak ditu @@ -5216,12 +5216,12 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Erabat mugatu gabeko krokisa <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 graduko</span></a> askatasunarekin. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Erabat mugatu gabeko krokisa <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 graduko</span></a> askatasunarekin. %2 @@ -5452,7 +5452,7 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Creates a radius between two lines - Creates a radius between two lines + Bi lerroren arteko erradio bat sortzen du @@ -5503,7 +5503,7 @@ Puntuak lerro batetik sareta-tamainaren bosten bat baino hurbilago ezarri behar Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Murrizketak eta ebakidura-puntua mantentzen dituen biribiltzea @@ -6020,6 +6020,11 @@ erabilitako errore koadratikoaren atalasea + Sketcher B-spline tools + Krokisgilearen B-spline tresnak + + + Sketcher virtual space Krokisgilearen espazio birtuala diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm index 5852ca5ad2..c8a5d077b5 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts index 891005515b..e3be4daf67 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fi.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. You are requesting no change in knot multiplicity. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. The multiplicity cannot be decreased beyond zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm index 274998a23c..27ff7b89ca 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts index b35705475a..142bb95e2c 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fil.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. Humihiling ka ng walang pagbabago sa pagkarami-rami ng pinagdahunan. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Ang index ng natuklod ay wala sa hangganan. Tandaan na alinsunod sa notasyon ng OCC, ang unang buhol ay may index 1 at hindi zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. Ang pagkarami-rami ay hindi maaaring mabawasan ng lampas sa zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. Ang OCC ay hindi maaaring bawasan ang maraming iba't ibang uri sa loob ng maximum na tolerasyon. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Espayo ng Tunay na Sketcher diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm index a0fe7b26d4..f11f783e85 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts index ff1a43d925..68b4a1e387 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_fr.ts @@ -356,22 +356,22 @@ Fillets - Fillets + Congés Create a fillet between two lines - Create a fillet between two lines + Créer un congé entre deux lignes Sketch fillet - Sketch fillet + Congé d'esquisse Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Congé d'esquisse conservant la contrainte @@ -1206,12 +1206,12 @@ with respect to a line or a third point Create corner-preserving fillet - Create corner-preserving fillet + Crée un congé conservant l'angle Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Congé qui préserve les points d'intersection et la plupart des contraintes @@ -1793,7 +1793,7 @@ Cela effacera la propriété 'Support', le cas échéant. Select malformed constraints - Select malformed constraints + Sélectionne les contraintes malformées @@ -1825,7 +1825,7 @@ Cela effacera la propriété 'Support', le cas échéant. Select partially redundant constraints - Select partially redundant constraints + Sélectionne les contraintes partiellement redondantes @@ -2573,47 +2573,47 @@ les contraintes invalides, la géométrie dégénérée, etc. Erreur de contrainte automatique : esquisse insoluble après l'application des contraintes d'égalité. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. L'intersection des courbes n'a pas pu être trouvée. Essayez d’ajouter une contrainte de coïncidence entre les sommets des courbes sur lesquels vous souhaitez appliquer un congé. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Cette version de OCE/OCC ne supporte pas l’opération de noeud. Vous avez besoin de la version 6.9.0 ou supérieure. - + BSpline Geometry Index (GeoID) is out of bounds. L'Index de la géométrie de la B-spline (GeoID) est hors limites. - + You are requesting no change in knot multiplicity. Vous ne demandez aucun changement dans la multiplicité du nœud. - + The Geometry Index (GeoId) provided is not a B-spline curve. L’Index de la géométrie (GeoID) fourni n’est pas une courbe B-spline. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. L’index du nœud est hors limites. Notez que, conformément à la notation OCC, le premier nœud a un indice de 1 et non pas de zéro. - + The multiplicity cannot be increased beyond the degree of the B-spline. La multiplicité ne peut pas être augmentée au-delà du degré de la B-spline. - + The multiplicity cannot be decreased beyond zero. La multiplicité ne peut pas être diminuée au-delà de zéro. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC ne parvient pas à diminuer la multiplicité selon la tolérance maximale. @@ -4247,12 +4247,12 @@ Requiert de ré-entrer en mode édition pour prendre effet. Invalid Sketch - Invalid Sketch + Esquisse non valide Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Couleur de la géométrie indiquant une esquisse invalide @@ -4332,12 +4332,12 @@ Requiert de ré-entrer en mode édition pour prendre effet. Dimensional constraint color - Dimensional constraint color + Couleur de contrainte dimensionnelle Color of dimensional driving constraints - Color of dimensional driving constraints + Couleur des contraintes dimensionnelles pilotes @@ -4464,12 +4464,12 @@ Supporte tous les systèmes d'unité sauf 'US customary' et 'Building US/Euro'.< View scale ratio - View scale ratio + Voir le ratio d'échelle The 3D view is scaled based on this factor - The 3D view is scaled based on this factor + La vue 3D est mise à l'échelle en fonction de ce facteur @@ -5142,22 +5142,22 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% The following constraint is partially redundant: - The following constraint is partially redundant: + La contrainte suivante est partiellement redondante : The following constraints are partially redundant: - The following constraints are partially redundant: + Les contraintes suivantes sont partiellement redondantes : Please remove the following malformed constraint: - Please remove the following malformed constraint: + Veuillez supprimer la contrainte malformée suivante : Please remove the following malformed constraints: - Please remove the following malformed constraints: + Veuillez supprimer les contraintes malformées suivantes : @@ -5181,7 +5181,7 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketch contains malformed constraints - Sketch contains malformed constraints + L'esquisse contient des contraintes malformées @@ -5196,7 +5196,7 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Sketch contains partially redundant constraints - Sketch contains partially redundant constraints + L'esquisse contient des contraintes partiellement redondantes @@ -5206,12 +5206,12 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Esquisse sous-contrainte avec <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degré</span></a> de liberté Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Esquisse sous-contrainte avec <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrés</span></a> de liberté @@ -5442,7 +5442,7 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Creates a radius between two lines - Creates a radius between two lines + Créer un congé entre deux lignes @@ -5493,7 +5493,7 @@ Les points doivent être placés à une distance de la ligne inférieure à 20% Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Congé qui préserve les contraintes et le point d'intersection @@ -6008,6 +6008,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Outils d'esquisse B-spline + + + Sketcher virtual space Espace virtuel de l'esquisse diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm index 515718aafd..77b81d8dbd 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts index f3a05b7a93..5b601d3f5c 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_gl.ts @@ -2309,7 +2309,7 @@ invalid constraints, degenerated geometry, etc. Create a new sketch - Create a new sketch + Crear un novo esbozo @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Erro auto constrición: esbozo sen solución despois de aplicar constricións de igualdade. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Non se pode adiviñar a intersección de curvas. Tenta engadir unha constrición entre os vértices das curvas que queres achaflanar. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Esta versión de OCE/OCC non soporta operacións de nó. Ti necesitas 6.9.0 ou superior. - + BSpline Geometry Index (GeoID) is out of bounds. A xeometría BSpline de Index (GeoID) está fora da construción. - + You are requesting no change in knot multiplicity. Vostede está solicitando sen troco en multiplicidade de nodo. - + The Geometry Index (GeoId) provided is not a B-spline curve. A Xeometría Index (Geold) proporcionada non é unha curva BSpline. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. O índice de nodo está fora dos límites. Note que según en concordancia coa notación da OCC, o primeiro nodo ten índice 1 e non 0. - + The multiplicity cannot be increased beyond the degree of the B-spline. A multiplicidade non pode incrementada máis alá do grao da BSpline. - + The multiplicity cannot be decreased beyond zero. A multiplicidade non pode ser diminuida máis alá de cero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC non é quen de diminuir a multiplicidade dentro da tolerancia máxima. @@ -6017,6 +6017,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Espazo virtual de esbozar diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm index f035850a0b..0d685a679a 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts index de93902b46..45022789ea 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hr.ts @@ -2652,47 +2652,47 @@ nevaljana ograničenja, degenerirana geometrija itd. Automatsko ograničenje, pogreška: nerješiva skica nakon primjene izjednačavajućih ograničenja. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Nije moguće odrediti sjecište krivulje. Pokušajte dodati podudarno ograničenje između vrhova krivulje koju namjeravate obrubiti. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Ova verzija ocean i/OCC ne podržava operacije čvora. Trebaš 6.9.0 ili noviju. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Indeks Geometrije (GeoID) je izvan granica. - + You are requesting no change in knot multiplicity. Vi zahtijevate: bez promjena u mnoštvu čvorova. - + The Geometry Index (GeoId) provided is not a B-spline curve. Indeks Geometrija (GeoId) pod uvjetom da nije B-spline krivulja. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Čvor indeks je izvan granica. Imajte na umu da u skladu s OCC notacijom, prvi čvor ima indeks 1 a ne nula. - + The multiplicity cannot be increased beyond the degree of the B-spline. Mnoštvo se ne može povećavati iznad stupanja mnoštva b-spline krive. - + The multiplicity cannot be decreased beyond zero. Mnoštvo se ne može smanjiti ispod nule. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC je uspio smanjiti mnoštvo unutar maksimalne tolerancije. @@ -6182,6 +6182,11 @@ kako bi se utvrdilo konvergira li se rješenje ili ne + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Virtualni prostor crtača diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm index c76d5076ad..e85b7c4752 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts index 00950fb744..0466cd00f2 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_hu.ts @@ -11,7 +11,7 @@ Show/hide B-spline curvature comb - Show/hide B-spline curvature comb + B-görbe görbületi fésű megjelenítése/elrejtése @@ -29,7 +29,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + B-görbe fok megjelenítése/elrejtése @@ -47,7 +47,7 @@ Show/hide B-spline knot multiplicity - Show/hide B-spline knot multiplicity + B-görbe csomó sokszorosságának megjelenítése/elrejtése @@ -65,12 +65,12 @@ Show/hide B-spline control point weight - Show/hide B-spline control point weight + B-görbe vezérlőpont súlyának megjelenítése/elrejtése Switches between showing and hiding the control point weight for all B-splines - Switches between showing and hiding the control point weight for all B-splines + Váltás a vezérlőpont súlyának megjelenítése és elrejtése között az összes B-görbén @@ -83,7 +83,7 @@ Show/hide B-spline control polygon - Show/hide B-spline control polygon + B-görbe vezérlő sokszög megjelenítése/elrejtése @@ -137,12 +137,12 @@ Close shape - Close shape + Zárja be az alakzatot Produce a closed shape by tying the end point of one element with the next element's starting point - Produce a closed shape by tying the end point of one element with the next element's starting point + Zárt alakzat létrehozása az egyik elem végpontjának a következő elem kezdőpontjával való összekötésével @@ -160,27 +160,27 @@ Show/hide B-spline degree - Show/hide B-spline degree + B-görbe fok megjelenítése/elrejtése Show/hide B-spline control polygon - Show/hide B-spline control polygon + B-görbe vezérlő sokszög megjelenítése/elrejtése Show/hide B-spline curvature comb - Show/hide B-spline curvature comb + B-görbe görbületi fésű megjelenítése/elrejtése Show/hide B-spline knot multiplicity - Show/hide B-spline knot multiplicity + B-görbe csomó sokszorosságának megjelenítése/elrejtése Show/hide B-spline control point weight - Show/hide B-spline control point weight + B-görbe vezérlőpont súlyának megjelenítése/elrejtése @@ -328,7 +328,7 @@ Ellipse by periapsis, apoapsis, minor radius - Ellipse by periapsis, apoapsis, minor radius + Ellipszis periapsis-al, apoapsis-al, alárendelt sugárral @@ -356,22 +356,22 @@ Fillets - Fillets + Lekerekítés Create a fillet between two lines - Create a fillet between two lines + Létrehoz egy lekerekítést két vonal közt Sketch fillet - Sketch fillet + Vázlat lekerekítés Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Kényszer-megőrzési vázlat lekerekítés @@ -465,12 +465,12 @@ Connect edges - Connect edges + Élek csatlakoztatása Tie the end point of the element with next element's starting point - Tie the end point of the element with next element's starting point + Az elem végpontjának összekötése a következő elem kezdőpontjával @@ -501,12 +501,12 @@ Constrain block - Constrain block + Kényszerítő kocka Block constraint: block the selected edge from moving - Block constraint: block the selected edge from moving + Rögzítési feltétel: A kiválasztott él mozdulatlansága @@ -645,7 +645,7 @@ Constrain internal alignment - Constrain internal alignment + Belső igazítás beállítása @@ -669,8 +669,7 @@ Lock constraint: create both a horizontal and a vertical distance constraint on the selected vertex - Lock constraint: create both a horizontal and a vertical distance constraint -on the selected vertex + Zárolás: A kijelölt csomópont vízszintes és függőleges távolságának beállítása az origóhoz egy időben @@ -737,12 +736,12 @@ on the selected vertex Constrain radius or weight - Constrain radius or weight + Kényszersugár vagy súly Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline - Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline + Beállítja egy kör vagy ív sugarát, vagy beállítja a B-görbe pólus súlyát @@ -761,8 +760,7 @@ on the selected vertex Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - Create a refraction law (Snell's law) constraint between two endpoints of rays -and an edge as an interface. + Hozzon létre kényszerítést a fénytörés (Snellius-törvény) szerint két gerenda végpontja és egy él között, mint interfész. @@ -781,8 +779,7 @@ and an edge as an interface. Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points -with respect to a line or a third point + Állítsa be a szimmetriát két pont között egy vonalhoz vagy egy harmadik ponthoz képest @@ -831,12 +828,12 @@ with respect to a line or a third point Convert geometry to B-spline - Convert geometry to B-spline + Geometria átalakítása a B-görbévé Converts the selected geometry to a B-spline - Converts the selected geometry to a B-spline + Az adott geometria konvertálása egy B-görbévé @@ -1209,12 +1206,12 @@ with respect to a line or a third point Create corner-preserving fillet - Create corner-preserving fillet + Sarokmegőrző lekerekítés létrehozása Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Lekerekítés a metszéspont és a legtöbb kényszerítés megörzésével @@ -1353,12 +1350,12 @@ with respect to a line or a third point Decrease B-spline degree - Decrease B-spline degree + Csökkentse a B-görbe mértékét Decreases the degree of the B-spline - Decreases the degree of the B-spline + Csökkenti a B-görbe fokát @@ -1389,12 +1386,12 @@ with respect to a line or a third point Delete all constraints - Delete all constraints + Töröl minden kényszerítést Delete all constraints in the sketch - Delete all constraints in the sketch + A vázlat összes kényszerítésének törlése @@ -1407,12 +1404,12 @@ with respect to a line or a third point Delete all geometry - Delete all geometry + Minden geometria törlése Delete all geometry and constraints in the current sketch, with the exception of external geometry - Delete all geometry and constraints in the current sketch, with the exception of external geometry + Az összes geometria és kényszer törlése az aktuális vázlatból a külső geometria kivételével @@ -1430,7 +1427,7 @@ with respect to a line or a third point Edit the selected sketch. - Edit the selected sketch. + Kijelölt vázlat szerkesztése. @@ -1479,7 +1476,7 @@ with respect to a line or a third point Increase B-spline degree - Increase B-spline degree + Növelje a B-görbe mértékét @@ -1520,7 +1517,7 @@ with respect to a line or a third point Finish editing the active sketch. - Finish editing the active sketch. + Állítsa le az aktív vázlat szerkesztését. @@ -1540,14 +1537,14 @@ with respect to a line or a third point Set the 'Support' of a sketch. First select the supporting geometry, for example, a face or an edge of a solid object, then call this command, then choose the desired sketch. - Set the 'Support' of a sketch. -First select the supporting geometry, for example, a face or an edge of a solid object, -then call this command, then choose the desired sketch. + 'Támogatás' beállítása egy vázlathoz. +Először válassza ki a támogató geometriát, például egy szilárdtest felületét vagy élét, +majd hívja meg ezt a parancsot, és végül válassza ki a kívánt vázlatot. Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. - Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. + Néhány kiválasztott tárgy a leképzett vázlattól függ. Körkörös függőség nem megengedett. @@ -1565,7 +1562,7 @@ then call this command, then choose the desired sketch. Create a new sketch from merging two or more selected sketches. - Create a new sketch from merging two or more selected sketches. + Hozzon létre egy új vázlatot két vagy több kijelölt vázlat egyesítésével. @@ -1575,7 +1572,7 @@ then call this command, then choose the desired sketch. Select at least two sketches. - Select at least two sketches. + Válasszon ki legalább két vázlatot. @@ -1595,9 +1592,9 @@ then call this command, then choose the desired sketch. Create a new mirrored sketch for each selected sketch by using the X or Y axes, or the origin point, as mirroring reference. - Create a new mirrored sketch for each selected sketch -by using the X or Y axes, or the origin point, -as mirroring reference. + Új tükrözött vázlat létrehozása minden egyes kiválasztott vázlathoz +az X vagy Y tengely, vagy a kezdőpont használatával, +mint tükörreferencia hivatkozás. @@ -1607,7 +1604,7 @@ as mirroring reference. Select one or more sketches. - Select one or more sketches. + Válasszon egy vagy több vázlatot. @@ -1643,7 +1640,7 @@ as mirroring reference. Create a new sketch. - Create a new sketch. + Hozzon létre egy új vázlatot. @@ -1656,7 +1653,7 @@ as mirroring reference. Rectangular array - Rectangular array + Négyszögletes elrendezés @@ -1680,8 +1677,8 @@ as mirroring reference. Place the selected sketch on one of the global coordinate planes. This will clear the 'Support' property, if any. - Place the selected sketch on one of the global coordinate planes. -This will clear the 'Support' property, if any. + Állítsa a kiválasztott vázlatot egy globális koordinátasíkra. +A 'Támogatás' tulajdonság törlődik, ha van. @@ -1699,7 +1696,7 @@ This will clear the 'Support' property, if any. Show all internal geometry or hide unused internal geometry - Show all internal geometry or hide unused internal geometry + Minden belső geometria megjelenítése vagy a fel nem használt belső geometriája elrejtése @@ -1713,7 +1710,7 @@ This will clear the 'Support' property, if any. Select conflicting constraints - Select conflicting constraints + Szabálytalan kényszerítések kiválasztása @@ -1726,12 +1723,12 @@ This will clear the 'Support' property, if any. Select associated constraints - Select associated constraints + Kapcsolódó kényszerítések kiválasztása Select the constraints associated with the selected geometrical elements - Select the constraints associated with the selected geometrical elements + A kijelölt geometriai elemekhez tartozó kényszerek kiválasztása @@ -1744,12 +1741,12 @@ This will clear the 'Support' property, if any. Select associated geometry - Select associated geometry + Kapcsolódó geometria kiválasztása Select the geometrical elements associated with the selected constraints - Select the geometrical elements associated with the selected constraints + A kijelölt kényszerítésekhez társított geometriai entitások kiválasztása @@ -1762,12 +1759,12 @@ This will clear the 'Support' property, if any. Select unconstrained DoF - Select unconstrained DoF + Meghatározatlan szabadságfok kiválasztása Select geometrical elements where the solver still detects unconstrained degrees of freedom. - Select geometrical elements where the solver still detects unconstrained degrees of freedom. + Válassza ki azokat a geometriai elemeket, amelyeknél a megoldó még nem ismer fel bizonyos szabadságfokokat. @@ -1780,12 +1777,12 @@ This will clear the 'Support' property, if any. Select horizontal axis - Select horizontal axis + Vízszintes tengely kijelölése Select the local horizontal axis of the sketch - Select the local horizontal axis of the sketch + A vázlat helyi vízszintes tengelyének kijelölése @@ -1799,7 +1796,7 @@ This will clear the 'Support' property, if any. Select malformed constraints - Select malformed constraints + Hibás kényszerítések kijelölése @@ -1812,12 +1809,12 @@ This will clear the 'Support' property, if any. Select origin - Select origin + Kezdőpont kijelölése Select the local origin point of the sketch - Select the local origin point of the sketch + A vázlat helyi kezdőpontjának kiválasztása @@ -1831,7 +1828,7 @@ This will clear the 'Support' property, if any. Select partially redundant constraints - Select partially redundant constraints + Részlegesen felesleges kényszerítések kiválasztása @@ -1845,7 +1842,7 @@ This will clear the 'Support' property, if any. Select redundant constraints - Select redundant constraints + Felesleges kényszerítések kiválasztása @@ -1858,12 +1855,12 @@ This will clear the 'Support' property, if any. Select vertical axis - Select vertical axis + Függőleges tengely kijelölése Select the local vertical axis of the sketch - Select the local vertical axis of the sketch + A vázlat helyi függőleges tengelyének kijelölése @@ -1881,7 +1878,7 @@ This will clear the 'Support' property, if any. When in edit mode, stop the active operation (drawing, constraining, etc.). - When in edit mode, stop the active operation (drawing, constraining, etc.). + Szerkesztési módban állítsa le az aktív műveletet (rajz, kényszerítés stb.). @@ -1930,12 +1927,12 @@ This will clear the 'Support' property, if any. Activate/deactivate constraint - Activate/deactivate constraint + Kényszerítés bekapcsolása/kikapcsolása Activates or deactivates the selected constraints - Activates or deactivates the selected constraints + A kijelölt kényszerítések engedélyezése vagy letiltása @@ -1966,14 +1963,14 @@ This will clear the 'Support' property, if any. Toggle driving/reference constraint - Toggle driving/reference constraint + Kényszerítés váltása a meghatározott és a megjelenített között Set the toolbar, or the selected constraints, into driving or reference mode - Set the toolbar, or the selected constraints, -into driving or reference mode + Állítsa be az eszköztárat vagy a kijelölt kényszerítéseket, +megvezetett vagy hivatkozási üzemmódban @@ -2010,13 +2007,13 @@ into driving or reference mode Validate a sketch by looking at missing coincidences, invalid constraints, degenerated geometry, etc. - Validate a sketch by looking at missing coincidences, -invalid constraints, degenerated geometry, etc. + Érvényesíts egy vázlatot a hiányzó egyesések megtalálásával, +érvénytelen kényszerítések, korcs geometria stb. Select only one sketch. - Select only one sketch. + Egyetlen vázlat kiválasztása. @@ -2039,7 +2036,7 @@ invalid constraints, degenerated geometry, etc. When in edit mode, switch between section view and full view. - When in edit mode, switch between section view and full view. + Szerkesztési módban váltson a szakasznézet és a teljes nézet között. @@ -2057,7 +2054,7 @@ invalid constraints, degenerated geometry, etc. When in edit mode, set the camera orientation perpendicular to the sketch plane. - When in edit mode, set the camera orientation perpendicular to the sketch plane. + Szerkesztési módban állítsa be a kamera tájolását merőlegesre a vázlatsíkra. @@ -2066,50 +2063,50 @@ invalid constraints, degenerated geometry, etc. Add horizontal constraint - Add horizontal constraint + Vízszintes kényszerítés hozzáadása Add horizontal alignment - Add horizontal alignment + Vízszintes igazítást ad hozzá Add vertical constraint - Add vertical constraint + Függőleges kényszerítést ad hozzá Add vertical alignment - Add vertical alignment + Függőleges igazítást ad hozzá Add 'Lock' constraint - Add 'Lock' constraint + 'Zárolt' kényszerítést ad hozzá Add relative 'Lock' constraint - Add relative 'Lock' constraint + Viszonyított 'Zárolt' kényszerítést ad hozzá Add fixed constraint - Add fixed constraint + Rögzített kényszerítést ad hozzá Add 'Block' constraint - Add 'Block' constraint + 'Blokk' kényszerítést ad hozzá Add block constraint - Add block constraint + Blokk kényszerítést ad hozzá @@ -2118,76 +2115,76 @@ invalid constraints, degenerated geometry, etc. Add coincident constraint - Add coincident constraint + Véletlenszerű kényszerítést ad hozzá Swap edge tangency with ptp tangency - Swap edge tangency with ptp tangency + Él érintő felcserélése ptp érintővel Add distance from horizontal axis constraint - Add distance from horizontal axis constraint + Vízszintes tengelymegkötéstől való távolság hozzáadása Add distance from vertical axis constraint - Add distance from vertical axis constraint + Függőleges tengelymegkötéstől való távolság hozzáadása Add point to point distance constraint - Add point to point distance constraint + Ponttól pontig távolság kényszerítést ad hozzá Add point to line Distance constraint - Add point to line Distance constraint + Ponttól a vonalig távolság kényszerítést ad hozzá Add length constraint - Add length constraint + Hossz kényszerítést ad hozzá Add point on object constraint - Add point on object constraint + Pont a tárgyon kényszerítést ad hozzá Add point to point horizontal distance constraint - Add point to point horizontal distance constraint + Ponttól pontig vízszintes távolság kényszerítést ad hozzá Add fixed x-coordinate constraint - Add fixed x-coordinate constraint + Rögzített x-koordináta kényszerítést ad hozzá Add point to point vertical distance constraint - Add point to point vertical distance constraint + Ponttól pontig függőleges távolság kényszerítést ad hozzá Add fixed y-coordinate constraint - Add fixed y-coordinate constraint + Rögzített y-koordináta kényszerítést ad hozzá Add parallel constraint - Add parallel constraint + Párhuzamos kényszerítést ad hozzá @@ -2198,12 +2195,12 @@ invalid constraints, degenerated geometry, etc. Add perpendicular constraint - Add perpendicular constraint + Merőleges kényszerítést ad hozzá Add perpendicularity constraint - Add perpendicularity constraint + Függőlegesség kényszerítést ad hozzá @@ -2214,12 +2211,12 @@ invalid constraints, degenerated geometry, etc. Add tangent constraint - Add tangent constraint + Érintő kényszerítést ad hozzá Swap coincident+tangency with ptp tangency - Swap coincident+tangency with ptp tangency + Egybeeső érintő felcserélése ptp érintővel @@ -2487,7 +2484,7 @@ invalid constraints, degenerated geometry, etc. Delete all geometry - Delete all geometry + Minden geometria törlése @@ -2579,47 +2576,47 @@ invalid constraints, degenerated geometry, etc. Autókényszer hiba: megoldhatatlan vázlat egyenlőségi kényszer alkalmazása után. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Nem tudja meghatározni a görbék metszéspontját. Próbáljon meg hozzáadni egybeesés kényszerítést a görbék csúcsaihoz, melyeket le szeretné kerekíteni. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Ez az OCE/OCC verzió nem támogatja a szög műveletet. 6.9.0 vagy magasabb verzió szükséges. - + BSpline Geometry Index (GeoID) is out of bounds. Bgörbe geometria Index (GeoID) nem rendelkezik kényszerítésekkel. - + You are requesting no change in knot multiplicity. Nem kér változtatást a csomó többszörözésére. - + The Geometry Index (GeoId) provided is not a B-spline curve. A megadott geometria Index (GeoId) nem egy Bgörbe. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. A csomó jelölés határvonalakon kívülre esik. Ne feledje, hogy a megfelelő OCC jelölés szerint, az első csomót jelölése 1 és nem nulla. - + The multiplicity cannot be increased beyond the degree of the B-spline. A sokszorozás nem nőhet a B-görbe szögének értéke fölé. - + The multiplicity cannot be decreased beyond zero. A sokszorozást nem csökkentheti nulla alá. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC képtelen csökkenteni a sokszorozást a maximális megengedett tűrésen belül. @@ -4255,12 +4252,12 @@ A hatályba lépéshez újra be kell lépnie a szerkesztési módba. Invalid Sketch - Invalid Sketch + Érvénytelen vázlat Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Érvénytelen vázlatot jelző geometria színe @@ -5283,7 +5280,7 @@ A pontokat a rácsméret ötödénél közelebb kell beállítani egy rácsvonal Switches between showing and hiding the control point weight for all B-splines - Switches between showing and hiding the control point weight for all B-splines + Váltás a vezérlőpont súlyának megjelenítése és elrejtése között az összes B-görbén @@ -6017,6 +6014,11 @@ annak meghatározásához, hogy egy megoldás konvergál-e vagy sem + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Vázlatkészítő virtuális terület diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm index db1848d2cb..0124007ded 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts index 89b95ba934..c73bd5373b 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_id.ts @@ -2581,47 +2581,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. Bspline GeoId berada di luar batas. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Indeks simpul berada di luar batas. Perhatikan bahwa sesuai dengan notasi OCC, simpul pertama memiliki indeks 1 dan bukan nol. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. Multiplisitas tidak dapat ditingkatkan melampaui tingkat b-spline. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC tidak dapat mengurangi multiplisitas dalam toleransi maksimum. @@ -6015,6 +6015,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm index 1f2ddb982d..71eaa1e030 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts index 01d870b55f..4d817de0e0 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_it.ts @@ -356,22 +356,22 @@ Fillets - Fillets + Raccordi Create a fillet between two lines - Create a fillet between two lines + Crea un raccordo tra due linee Sketch fillet - Sketch fillet + Raccorda schizzo Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Raccorda schizzo preservando vincoli @@ -1209,12 +1209,12 @@ rispetto a una linea o a un terzo punto Create corner-preserving fillet - Create corner-preserving fillet + Crea raccordo salva-angolo Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Raccordo che preserva il punto di intersezione e la maggior parte dei vincoli @@ -1799,7 +1799,7 @@ Questo cancellerà la proprietà 'Supporto', se presente. Select malformed constraints - Select malformed constraints + Seleziona vincoli malformati @@ -1831,7 +1831,7 @@ Questo cancellerà la proprietà 'Supporto', se presente. Select partially redundant constraints - Select partially redundant constraints + Seleziona vincoli parzialmente ridondanti @@ -2123,7 +2123,7 @@ vincoli non validi, geometria degenerata, ecc. Swap edge tangency with ptp tangency - Swap edge tangency with ptp tangency + Scambia tangenza del bordo con tangenza ptp @@ -2147,7 +2147,7 @@ vincoli non validi, geometria degenerata, ecc. Add point to line Distance constraint - Add point to line Distance constraint + Vincola la Distanza da punto a linea @@ -2176,7 +2176,7 @@ vincoli non validi, geometria degenerata, ecc. Add point to point vertical distance constraint - Add point to point vertical distance constraint + Vincola la distanza verticale tra i punti @@ -2203,7 +2203,7 @@ vincoli non validi, geometria degenerata, ecc. Add perpendicularity constraint - Add perpendicularity constraint + Aggiungi vincolo di perpendicolarità @@ -2219,7 +2219,7 @@ vincoli non validi, geometria degenerata, ecc. Swap coincident+tangency with ptp tangency - Swap coincident+tangency with ptp tangency + Scambia coincidenza+tangenza con tangenza ptp @@ -2237,7 +2237,7 @@ vincoli non validi, geometria degenerata, ecc. Add tangent constraint point - Add tangent constraint point + Aggiungi punto di vincolo tangente @@ -2283,28 +2283,28 @@ vincoli non validi, geometria degenerata, ecc. Add Snell's law constraint - Add Snell's law constraint + Aggiungi vincolo di legge di Snell's Add internal alignment constraint - Add internal alignment constraint + Aggiungi vincolo di allineamento interno Toggle constraint to driving/reference - Toggle constraint to driving/reference + Commuta il vincolo guida/riferimento Activate/Deactivate constraint - Activate/Deactivate constraint + Attiva/disattiva vincolo Create a new sketch on a face - Create a new sketch on a face + Crea un nuovo schizzo su una faccia @@ -2314,22 +2314,22 @@ vincoli non validi, geometria degenerata, ecc. Reorient sketch - Reorient sketch + Riorienta lo schizzo Attach sketch - Attach sketch + Attacca schizzo Detach sketch - Detach sketch + Stacca schizzo Create a mirrored sketch for each selected sketch - Create a mirrored sketch for each selected sketch + Crea uno schizzo specchiato per ogni schizzo selezionato @@ -2339,69 +2339,69 @@ vincoli non validi, geometria degenerata, ecc. Toggle draft from/to draft - Toggle draft from/to draft + Commuta da Draft / per Draft Add sketch line - Add sketch line + Aggiungi linea di schizzo Add sketch box - Add sketch box + Aggiungi box di schizzo Add line to sketch wire - Add line to sketch wire + Aggiungi linea alla polilinea di schizzo Add arc to sketch wire - Add arc to sketch wire + Aggiungi arco alla polilinea di schizzo Add sketch arc - Add sketch arc + Aggiungi arco di schizzo Add sketch circle - Add sketch circle + Aggiungi cerchio di schizzo Add sketch ellipse - Add sketch ellipse + Aggiungi ellisse di schizzo Add sketch arc of ellipse - Add sketch arc of ellipse + Aggiungi arco di ellisse di schizzo Add sketch arc of hyperbola - Add sketch arc of hyperbola + Aggiungi arco di Iperbole di schizzo Add sketch arc of Parabola - Add sketch arc of Parabola + Aggiungi arco di Parabola di schizzo Add Pole circle - Add Pole circle + Aggiungi cerchio Polo Add sketch point - Add sketch point + Aggiungi punto di schizzo @@ -2422,37 +2422,37 @@ vincoli non validi, geometria degenerata, ecc. Add external geometry - Add external geometry + Aggiungi geometria esterna Add carbon copy - Add carbon copy + Aggiungi copia carbone Add slot - Add slot + Aggiungi asola Add hexagon - Add hexagon + Aggiungi esagono Convert to NURBS - Convert to NURBS + Converti in NURBS Increase spline degree - Increase spline degree + Aumenta il grado della spline Decrease spline degree - Decrease spline degree + Diminuisci il grado della spline @@ -2467,22 +2467,22 @@ vincoli non validi, geometria degenerata, ecc. Exposing Internal Geometry - Exposing Internal Geometry + Esposizione Geometria Interna Create symmetric geometry - Create symmetric geometry + Crea geometria simmetrica Copy/clone/move geometry - Copy/clone/move geometry + Copia/clona/muovi geometria Create copy of geometry - Create copy of geometry + Crea copia della geometria @@ -2497,18 +2497,18 @@ vincoli non validi, geometria degenerata, ecc. Toggle constraints to the other virtual space - Toggle constraints to the other virtual space + Attiva/disattiva i vincoli all'altro spazio virtuale Update constraint's virtual space - Update constraint's virtual space + Aggiorna lo spazio virtuale del vincolo Add auto constraints - Add auto constraints + Aggiungi vincoli automatici @@ -2518,27 +2518,27 @@ vincoli non validi, geometria degenerata, ecc. Rename sketch constraint - Rename sketch constraint + Rinomina il vincolo dello schizzo Drag Point - Drag Point + Trascina Punto Drag Curve - Drag Curve + Trascina Curva Drag Constraint - Drag Constraint + Trascina Vincolo Modify sketch constraints - Modify sketch constraints + Modifica i vincoli dello schizzo @@ -2579,47 +2579,47 @@ vincoli non validi, geometria degenerata, ecc. Errore di vincolo automatico: schizzo non risolvibile dopo l'applicazione dei vincoli di uguaglianza. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Impossibile determinare l'intersezione delle curve. Provare ad aggiungere un vincolo di coincidenza tra i vertici delle curve che si intende raccordare. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Questa versione di OCE/OCC non supporta l'operazione di nodo. Serve la versione 6.9.0 o superiore. - + BSpline Geometry Index (GeoID) is out of bounds. L'indice della geometria della B-spline (GeoID) è fuori limite. - + You are requesting no change in knot multiplicity. Non stai richiedendo modifiche nella molteplicità dei nodi. - + The Geometry Index (GeoId) provided is not a B-spline curve. L'indice della geometria (GeoID) fornito non è una curva B-spline. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. L'indice del nodo è fuori dai limiti. Notare che, in conformità alla numerazione OCC, il primo nodo ha indice 1 e non zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. La molteplicità non può essere aumentata oltre il grado della B-spline. - + The multiplicity cannot be decreased beyond zero. La molteplicità non può essere diminuita al di là di zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC non è in grado di diminuire la molteplicità entro la tolleranza massima. @@ -2985,17 +2985,17 @@ vincoli non validi, geometria degenerata, ecc. Cannot add a constraint between two external geometries. - Cannot add a constraint between two external geometries. + Impossibile aggiungere un vincolo tra due geometrie esterne. Cannot add a constraint between two fixed geometries. Fixed geometries involve external geometry, blocked geometry or special points as B-spline knot points. - Cannot add a constraint between two fixed geometries. Fixed geometries involve external geometry, blocked geometry or special points as B-spline knot points. + Non è possibile aggiungere un vincolo tra due geometrie bloccate. Le geometrie bloccate coinvolgono la geometria esterna, la geometria fissata o i punti speciali come i punti di nodo delle B-Spline. A Block constraint cannot be added if the sketch is unsolved or there are redundant and conflicting constraints. - A Block constraint cannot be added if the sketch is unsolved or there are redundant and conflicting constraints. + Un vincolo di blocco non può essere aggiunto se lo schizzo è irrisolto o ci sono vincoli ridondanti e conflittuali. @@ -3108,12 +3108,12 @@ vincoli non validi, geometria degenerata, ecc. Select an edge that is not a B-spline weight - Select an edge that is not a B-spline weight + Seleziona un bordo che non è un peso B-spline None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. - None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. + Nessuno dei punti selezionati è stato vincolato alle rispettive curve, perché sono parti dello stesso elemento, perché entrambi sono geometria esterna, o perché il bordo non è ammissibile. @@ -3271,7 +3271,7 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. - Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. + Selezionare solo uno o più poli B-Spline o solo uno o più archi o cerchi dallo schizzo, ma non miscelati. @@ -3359,7 +3359,7 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; Cannot add a symmetry constraint between a line and its end points. - Cannot add a symmetry constraint between a line and its end points. + Impossibile aggiungere un vincolo di simmetria tra una linea e i suoi punti finali. @@ -3371,33 +3371,33 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. Constraint_SnellsLaw - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. + Selezionare i due punti finali delle linee da usare come raggi e un bordo che rappresenta il limite. Il primo punto selezionato corrisponde all'indice n1, il secondo a n2 e il valore è definito dal rapporto n2/n1. Cannot create constraint with external geometry only. - Cannot create constraint with external geometry only. + Impossibile creare il vincolo solo con la geometria esterna. Incompatible geometry is selected. - Incompatible geometry is selected. + Le geometrie selezionate sono incompatibili. SnellsLaw on B-spline edge is currently unsupported. - SnellsLaw on B-spline edge is currently unsupported. + SnellsLaw sul bordo di una B-spline attualmente non è supportato. You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. - You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. + Non è possibile applicare il vincolo allineamento interno di un'ellisse su un'altra ellisse. Selezionare una sola ellisse. Currently all internal geometrical elements of the ellipse are already exposed. - Currently all internal geometrical elements of the ellipse are already exposed. + Attualmente tutti gli elementi geometrici interni dell'ellisse sono già esposti. @@ -3406,7 +3406,7 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; Select constraints from the sketch. - Select constraints from the sketch. + Seleziona i vincoli dallo schizzo. @@ -3600,7 +3600,7 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; Are you really sure you want to delete all geometry and constraints? - Are you really sure you want to delete all geometry and constraints? + Sei sicuro di voler eliminare tutte le geometrie e i vincoli? @@ -3768,7 +3768,7 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; Insert weight - Insert weight + Inserisci peso @@ -3796,14 +3796,14 @@ Combinazioni ammesse: due curve; un punto finale e una curva; due punti finali; Change weight - Change weight + Modifica peso Weight: - Weight: + Peso: @@ -4238,12 +4238,12 @@ Per ottenere l'effetto è necessario accedere nuovamente alla modalità di modif Internal alignment edge color - Internal alignment edge color + Colore bordo allineamento interno Color of edges of internal alignment geometry - Color of edges of internal alignment geometry + Colore dei bordi della geometria di allineamento interno @@ -4253,12 +4253,12 @@ Per ottenere l'effetto è necessario accedere nuovamente alla modalità di modif Invalid Sketch - Invalid Sketch + Schizzo non valido Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Colore della geometria che indica uno schizzo non valido @@ -4268,42 +4268,42 @@ Per ottenere l'effetto è necessario accedere nuovamente alla modalità di modif Fully constrained edit edge color - Fully constrained edit edge color + Colore del bordo completamente vincolato in modifica Color of fully constrained edge color in edit mode - Color of fully constrained edge color in edit mode + Colore dei bordi completamente vincolati in modalità modifica Fully constrained edit construction edge color - Fully constrained edit construction edge color + Colore del bordo di costruzione completamente vincolato in modifica Color of fully constrained construction edge color in edit mode - Color of fully constrained construction edge color in edit mode + Colore del bordo di costruzione completamente vincolato in modalità di modifica Fully constrained edit internal alignment edge color - Fully constrained edit internal alignment edge color + Colore del bordo allineamento interno completamente vincolato in modifica Color of fully constrained internal alignment edge color in edit mode - Color of fully constrained internal alignment edge color in edit mode + Colore del bordo allineamento interno completamente vincolato in modalità modifica Fully constrained edit vertex color - Fully constrained edit vertex color + Colore del vertice completamente vincolato Color of fully constrained vertex color in edit mode - Color of fully constrained vertex color in edit mode + Colore dei vertici completamente vincolati in modalità modifica @@ -4338,12 +4338,12 @@ Per ottenere l'effetto è necessario accedere nuovamente alla modalità di modif Dimensional constraint color - Dimensional constraint color + Colore del vincolo dimensionale Color of dimensional driving constraints - Color of dimensional driving constraints + Colore dei vincoli dimensionali di guida @@ -4460,22 +4460,22 @@ Supporta tutti i sistemi di unità ad eccezione di 'US customary' e 'Building US Show objects that the sketch is attached to - Show objects that the sketch is attached to + Visualizza oggetti a cui è collegato lo schizzo Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. + Nota: queste impostazioni predefinite sono applicate a nuovi schizzi. Il comportamento viene ricordato individualmente per ogni schizzo come proprietà nella scheda Visualizza. View scale ratio - View scale ratio + Visualizza rapporto scala The 3D view is scaled based on this factor - The 3D view is scaled based on this factor + La vista 3D è scalata in base a questo fattore @@ -4981,7 +4981,7 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Rendering order (global): - Rendering order (global): + Ordine di rendering (globale): @@ -5148,22 +5148,22 @@ I punti devono essere impostati più vicino di un quinto della dimensione della The following constraint is partially redundant: - The following constraint is partially redundant: + Il seguente vincolo è parzialmente ridondante: The following constraints are partially redundant: - The following constraints are partially redundant: + I seguenti vincoli sono parzialmente ridondanti: Please remove the following malformed constraint: - Please remove the following malformed constraint: + Rimuovere il seguente vincolo malformato: Please remove the following malformed constraints: - Please remove the following malformed constraints: + Rimuovere i seguenti vincoli malformati: @@ -5187,7 +5187,7 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketch contains malformed constraints - Sketch contains malformed constraints + Lo schizzo contiene vincoli malformati @@ -5202,7 +5202,7 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Sketch contains partially redundant constraints - Sketch contains partially redundant constraints + Lo schizzo contiene vincoli parzialmente ridondanti @@ -5212,12 +5212,12 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Schizzo sotto-vincolato con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 grado</span></a> di libertà. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Schizzo sotto-vincolato con <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 gradi</span></a> di libertà. %2 @@ -5380,7 +5380,7 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Create an arc of ellipse by its center, major radius, and endpoints - Create an arc of ellipse by its center, major radius, and endpoints + Crea un arco di ellisse dal suo centro, raggio maggiore e punti finali @@ -5389,7 +5389,7 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Create an arc of hyperbola by its center, major radius, and endpoints - Create an arc of hyperbola by its center, major radius, and endpoints + Crea un arco di iperbole dal suo centro, raggio maggiore e punti finali @@ -5398,7 +5398,7 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Create an arc of parabola by its focus, vertex, and endpoints - Create an arc of parabola by its focus, vertex, and endpoints + Crea un arco di parabola dal suo fuoco, vertice e punti finali @@ -5448,7 +5448,7 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Creates a radius between two lines - Creates a radius between two lines + Crea un raccordo circolare tra due linee @@ -5499,7 +5499,7 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Raccordo che preserva i vincoli e il punto di intersezione @@ -5580,8 +5580,7 @@ I punti devono essere impostati più vicino di un quinto della dimensione della Current attachment mode is incompatible with the new selection. Select the method to attach this sketch to selected objects. - Current attachment mode is incompatible with the new selection. -Select the method to attach this sketch to selected objects. + L'attuale modalità di associazione è incompatibile con la nuova selezione. Selezionare il metodo per collegare questo schizzo agli oggetti selezionati. @@ -6014,6 +6013,11 @@ per determinare se una soluzione converge o no + Sketcher B-spline tools + Strumenti Sketcher B-spline + + + Sketcher virtual space Spazio virtuale dello Sketcher diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm index 677d01c0ef..b6119b7968 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts index 75d697cbc9..2c37412dbf 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ja.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. 自動拘束エラー: 等値拘束の適用後にスケッチの求解に失敗しました。 - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. 曲線の交点を推定できません。フィレット対象の曲線の頂点の間に一致拘束を追加してみてください。 - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. このバージョンの OCE/OCC はノット操作をサポートしていません。バージョン 6.9.0 以上が必要です。 - + BSpline Geometry Index (GeoID) is out of bounds. B-スプラインのジオメトリー番号(ジオID)が範囲外です。 - + You are requesting no change in knot multiplicity. ノット多重度で変更が起きないように要求しています。 - + The Geometry Index (GeoId) provided is not a B-spline curve. 入力されたジオメトリー番号(ジオID)がB-スプライン曲線になりません。 - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. ノット・インデックスが境界外です。OCCの記法に従うと最初のノットは1と非ゼロのインデックスを持ちます。 - + The multiplicity cannot be increased beyond the degree of the B-spline. B-スプラインの次数を越えて多重度を増やすことはできません。 - + The multiplicity cannot be decreased beyond zero. 0を越えて多重度を減らすことはできません。 - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCCは最大許容範囲内で多重度を減らすことができまぜん。 @@ -6013,6 +6013,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space スケッチャー仮想スペース diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm index d35333bee6..fd3ec55a38 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts index fe94b04cd1..c46aa7d480 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_kab.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. You are requesting no change in knot multiplicity. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. The multiplicity cannot be decreased beyond zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm index 6ff2b77916..65231a1ccd 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts index 4b4daaf701..4f27681ef9 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ko.ts @@ -137,7 +137,7 @@ Close shape - Close shape + 형상 닫음 @@ -356,22 +356,22 @@ Fillets - Fillets + 모깎기 Create a fillet between two lines - Create a fillet between two lines + 두 선 사이에 모깎기 생성 Sketch fillet - Sketch fillet + 스케치 모깎기 Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + 구속조건을 유지하는 스케치 모깎기 생성 @@ -389,7 +389,7 @@ Create a regular polygon in the sketcher - Create a regular polygon in the sketcher + 스케치에 일반 다각형을 생성 @@ -424,7 +424,7 @@ Regular Polygon - Regular Polygon + 일반 다각형 @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. You are requesting no change in knot multiplicity. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. The multiplicity cannot be decreased beyond zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm index 787a882f76..e036a02e0a 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts index 4c46dd3191..3f49e9655d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_lt.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. Jūs prašote nekeisti mazgo sudėtingumo laipsnio. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Mazgo indeksas išėjo iš ribų. Atkreipkite dėmesį, kad pagal OCC žymėjimą, pirmojo mazgo indeksas yra lygus 1, o ne 0. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. Mazgo sudėtingumas negali būti mažesnis, nei nulis. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC negali sumažinti sudėtingumo didžiausio leistino nuokrypio ribose. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm index f0e4648f91..89a4bc96d2 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts index 621f99ee29..918bb77b77 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_nl.ts @@ -137,7 +137,7 @@ Close shape - Close shape + Vorm sluiten @@ -356,22 +356,22 @@ Fillets - Fillets + Afrondingen Create a fillet between two lines - Create a fillet between two lines + Maakt een afronding tussen twee lijnen Sketch fillet - Sketch fillet + Schets afronding Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Constraint-behoudende schets afronding @@ -465,7 +465,7 @@ Connect edges - Connect edges + Randen verbinden @@ -1209,12 +1209,12 @@ with respect to a line or a third point Create corner-preserving fillet - Create corner-preserving fillet + Maak hoek-behoudende afronding Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Afronding dat snijpunt behoudt en meeste constraints @@ -1407,7 +1407,7 @@ with respect to a line or a third point Delete all geometry - Delete all geometry + Alle geometrie verwijderen @@ -1547,7 +1547,7 @@ then call this command, then choose the desired sketch. Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. - Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. + Sommige van de geselecteerde objecten zijn afhankelijk van de in kaart te brengen schets. Cirkelvormige afhankelijkheden zijn niet toegestaan. @@ -1762,7 +1762,7 @@ This will clear the 'Support' property, if any. Select unconstrained DoF - Select unconstrained DoF + Selecteer onbegrensde DoF @@ -1799,7 +1799,7 @@ This will clear the 'Support' property, if any. Select malformed constraints - Select malformed constraints + Selecteer foutieve randvoorwaarde @@ -1812,7 +1812,7 @@ This will clear the 'Support' property, if any. Select origin - Select origin + Selecteer oorsprong @@ -1831,7 +1831,7 @@ This will clear the 'Support' property, if any. Select partially redundant constraints - Select partially redundant constraints + Schets bevat overbodige beperkingen @@ -1858,7 +1858,7 @@ This will clear the 'Support' property, if any. Select vertical axis - Select vertical axis + Selecteer verticale as @@ -2073,7 +2073,7 @@ invalid constraints, degenerated geometry, etc. Add horizontal alignment - Add horizontal alignment + Horizontale uitleining toevoegen @@ -2314,7 +2314,7 @@ invalid constraints, degenerated geometry, etc. Reorient sketch - Reorient sketch + Schets heroriënteren @@ -2324,7 +2324,7 @@ invalid constraints, degenerated geometry, etc. Detach sketch - Detach sketch + Schets loskoppelen @@ -2344,7 +2344,7 @@ invalid constraints, degenerated geometry, etc. Add sketch line - Add sketch line + Schetslijn toevoegen @@ -2401,7 +2401,7 @@ invalid constraints, degenerated geometry, etc. Add sketch point - Add sketch point + Schetspunt toevoegen @@ -2422,12 +2422,12 @@ invalid constraints, degenerated geometry, etc. Add external geometry - Add external geometry + Externe geometrie toevoegen Add carbon copy - Add carbon copy + CC toevoegen @@ -2437,12 +2437,12 @@ invalid constraints, degenerated geometry, etc. Add hexagon - Add hexagon + Zeshoek toevoegen Convert to NURBS - Convert to NURBS + Converteren naar NURBS @@ -2487,7 +2487,7 @@ invalid constraints, degenerated geometry, etc. Delete all geometry - Delete all geometry + Alle geometrie verwijderen @@ -2523,7 +2523,7 @@ invalid constraints, degenerated geometry, etc. Drag Point - Drag Point + Sleeppunt @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Defecte schets tijdens aanleggen van gelijkheids-constraint. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Niet in staat om het snijpunt van de bochten te raden. Probeer een samenvallende beperking toe te voegen tussen de vertexen van de curven die u wilt afronden. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Deze versie van OCE/OCC ondersteunt de knoopbewerking niet. U hebt 6.9.0 of hoger nodig. - + BSpline Geometry Index (GeoID) is out of bounds. B-spline Geometrie Index (GeoID) buiten bereik. - + You are requesting no change in knot multiplicity. U vraagt geen verandering in de knobbelmultipliciteit. - + The Geometry Index (GeoId) provided is not a B-spline curve. De Geometrie Index (Geold) aangeleverd is geen B-spline lijn. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. De knoop-index is buiten de grenzen. Merk op dat volgens de OCC-notatie de eerste knoop index 1 heeft en niet nul. - + The multiplicity cannot be increased beyond the degree of the B-spline. De veelvouds-getal mag niet groter zijn dan het aantal graden van de B-spline. - + The multiplicity cannot be decreased beyond zero. De multipliciteit kan niet lager zijn dan nul. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is niet in staat om de multipliciteit binnen de maximale tolerantie te verlagen. @@ -3803,7 +3803,7 @@ Geaccepteerde combinaties: twee curven; een eindpunt en een curve; twee eindpunt Weight: - Weight: + Gewicht: @@ -4257,12 +4257,12 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Invalid Sketch - Invalid Sketch + Ongeldige schets Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Kleur van geometrie die een ongeldige schets aangeeft @@ -4342,12 +4342,12 @@ Hiervoor is het nodig om de bewerkingsmodus opnieuw in te schakelen. Dimensional constraint color - Dimensional constraint color + Maat beperkings kleur Color of dimensional driving constraints - Color of dimensional driving constraints + Kleur van maatgedreven beperkingen @@ -4474,12 +4474,12 @@ Ondersteunt alle eenheidssystemen behalve de 'US customary' en VS/Euro-gebouwsys View scale ratio - View scale ratio + Bekijk schaal verhouding The 3D view is scaled based on this factor - The 3D view is scaled based on this factor + De 3D-weergave is geschaald op basis van deze factor @@ -5152,22 +5152,22 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn The following constraint is partially redundant: - The following constraint is partially redundant: + De volgende beperking is gedeeltelijk overbodig: The following constraints are partially redundant: - The following constraints are partially redundant: + De volgende beperkingen zijn gedeeltelijk overbodig: Please remove the following malformed constraint: - Please remove the following malformed constraint: + Verwijder de volgende conflicterende beperking: Please remove the following malformed constraints: - Please remove the following malformed constraints: + Verwijder de volgende conflicterende beperkingen: @@ -5191,7 +5191,7 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketch contains malformed constraints - Sketch contains malformed constraints + Schets bevat conflicterende beperkingen @@ -5206,7 +5206,7 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Sketch contains partially redundant constraints - Sketch contains partially redundant constraints + Sketch bevat gedeeltelijk overbodige beperkingen @@ -5216,12 +5216,12 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Onderbeperkte schets met <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 graad</span></a> van vrijheid. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Onderbeperkte schets met <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 graad</span></a> van vrijheid. %2 @@ -5452,7 +5452,7 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Creates a radius between two lines - Creates a radius between two lines + Maakt een afronding tussen twee lijnen @@ -5503,7 +5503,7 @@ De punten moeten dichter dan een vijfde van de rastergrootte bij een rasterlijn Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Afronding dat beperkingen en het snijpunt behoudt @@ -6020,6 +6020,11 @@ om te bepalen of een oplossing al dan niet samenvalt + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Virtuele ruimte van de schetser diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm index d1ff4c6ec1..87909e0f23 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts index 904aad7226..8c97cf5b81 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_no.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. You are requesting no change in knot multiplicity. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. The multiplicity cannot be decreased beyond zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm index 3776fda8ee..2f840da6b3 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts index 2b2314e280..fe8b52bfd4 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pl.ts @@ -11,7 +11,7 @@ Show/hide B-spline curvature comb - Show/hide B-spline curvature comb + Pokaż/ukryj grzebień krzywizny B-splajn @@ -29,7 +29,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + Pokaż/ukryj stopień B-spline @@ -83,7 +83,7 @@ Show/hide B-spline control polygon - Show/hide B-spline control polygon + Pokaż/ukryj ramkę kontrolną B-spline @@ -267,7 +267,7 @@ Create a B-spline - Utwórz B-spline + Utwórz krzywą B-spline @@ -356,22 +356,22 @@ Fillets - Fillets + Zaokrąglenie Create a fillet between two lines - Create a fillet between two lines + Utwórz zaokrąglenie między dwoma liniami Sketch fillet - Sketch fillet + Naszkicuj zaokrąglenie Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Szkic zaokrąglenia z zachowaniem wiązań @@ -742,7 +742,7 @@ na wybranym wierzchołku Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline - Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline + Ustal promień okręgu lub łuku albo ustal wagę bieguna krzywej B-Spline @@ -1209,12 +1209,12 @@ w odniesieniu do linii lub trzeciego punktu Create corner-preserving fillet - Create corner-preserving fillet + Utwórz zaokrąglenie z zachowaniem narożników Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Zaokrąglenie, które zachowuje punkt przecięcia i większość wiązań @@ -1479,7 +1479,7 @@ w odniesieniu do linii lub trzeciego punktu Increase B-spline degree - Increase B-spline degree + Zwiększ stopień B-spline @@ -1540,9 +1540,9 @@ w odniesieniu do linii lub trzeciego punktu Set the 'Support' of a sketch. First select the supporting geometry, for example, a face or an edge of a solid object, then call this command, then choose the desired sketch. - Set the 'Support' of a sketch. -First select the supporting geometry, for example, a face or an edge of a solid object, -then call this command, then choose the desired sketch. + Ustaw 'podparcie' na szkicu. +Najpierw wybierz geometrię pomocniczą, na przykład powierzchnię lub krawędź obiektu bryłowego, +wywołaj to polecenie, a następnie wybierz żądany szkic. @@ -1762,7 +1762,7 @@ To usunie właściwość "Support", jeśli istnieje. Select unconstrained DoF - Select unconstrained DoF + Wybierz niezwiązane stopnie swobody @@ -1799,7 +1799,7 @@ To usunie właściwość "Support", jeśli istnieje. Select malformed constraints - Select malformed constraints + Wybierz nieprawidłowo sformułowane wiązania @@ -1831,7 +1831,7 @@ To usunie właściwość "Support", jeśli istnieje. Select partially redundant constraints - Select partially redundant constraints + Wybierz częściowo zbędne wiązania @@ -1881,7 +1881,7 @@ To usunie właściwość "Support", jeśli istnieje. When in edit mode, stop the active operation (drawing, constraining, etc.). - When in edit mode, stop the active operation (drawing, constraining, etc.). + Gdy jesteś w trybie edycji, zatrzymaj aktywną operację (rysowanie, wiązania itp). @@ -1966,14 +1966,14 @@ To usunie właściwość "Support", jeśli istnieje. Toggle driving/reference constraint - Toggle driving/reference constraint + Przełącza wiązanie pomiędzy wskazanym i wyświetlanym Set the toolbar, or the selected constraints, into driving or reference mode - Set the toolbar, or the selected constraints, -into driving or reference mode + Ustaw pasek narzędzi lub wybrane wiązania +w trybie ustawień lub przeglądania @@ -2010,8 +2010,8 @@ into driving or reference mode Validate a sketch by looking at missing coincidences, invalid constraints, degenerated geometry, etc. - Validate a sketch by looking at missing coincidences, -invalid constraints, degenerated geometry, etc. + Sprawdzanie poprawności szkicu przez sprawdzanie braków zbieżności, +nieprawidłowych wiązań, zdegenerowanej geometrii itp. @@ -2057,7 +2057,7 @@ invalid constraints, degenerated geometry, etc. When in edit mode, set the camera orientation perpendicular to the sketch plane. - When in edit mode, set the camera orientation perpendicular to the sketch plane. + W trybie edycji ustaw orientację widoku prostopadle do płaszczyzny szkicu. @@ -2099,7 +2099,7 @@ invalid constraints, degenerated geometry, etc. Add fixed constraint - Add fixed constraint + Dodaj wiązanie zablokowania @@ -2118,24 +2118,24 @@ invalid constraints, degenerated geometry, etc. Add coincident constraint - Add coincident constraint + Dodaj wiązanie zbieżności Swap edge tangency with ptp tangency - Swap edge tangency with ptp tangency + Zamień styczność krawędzi na styczność od punktu do punktu Add distance from horizontal axis constraint - Add distance from horizontal axis constraint + Dodaj odległość od wiązania osi poziomej Add distance from vertical axis constraint - Add distance from vertical axis constraint + Dodaj odległość od wiązania osi pionowej @@ -2170,7 +2170,7 @@ invalid constraints, degenerated geometry, etc. Add fixed x-coordinate constraint - Add fixed x-coordinate constraint + Dodaj wiązanie ze stałą współrzędną x @@ -2181,7 +2181,7 @@ invalid constraints, degenerated geometry, etc. Add fixed y-coordinate constraint - Add fixed y-coordinate constraint + Dodaj wiązanie ze stałą współrzędną y @@ -2219,7 +2219,7 @@ invalid constraints, degenerated geometry, etc. Swap coincident+tangency with ptp tangency - Swap coincident+tangency with ptp tangency + Zamień styczność krawędzi na styczność od punktu do punktu @@ -2294,7 +2294,7 @@ invalid constraints, degenerated geometry, etc. Toggle constraint to driving/reference - Toggle constraint to driving/reference + Przełączanie wiązania między wskazywaniem i wyświetlaniem @@ -2339,7 +2339,7 @@ invalid constraints, degenerated geometry, etc. Toggle draft from/to draft - Toggle draft from/to draft + Przełącz z / do rysunku roboczego @@ -2354,12 +2354,12 @@ invalid constraints, degenerated geometry, etc. Add line to sketch wire - Add line to sketch wire + Dodaj linię do szkicu linii łamanej Add arc to sketch wire - Add arc to sketch wire + Dodaj łuk do szkicu linii łamanej @@ -2396,12 +2396,12 @@ invalid constraints, degenerated geometry, etc. Add Pole circle - Add Pole circle + Dodaj koło biegunowe Add sketch point - Add sketch point + Dodaj punkt na szkicu @@ -2422,7 +2422,7 @@ invalid constraints, degenerated geometry, etc. Add external geometry - Add external geometry + Dodaj geometrię zewnętrzną @@ -2437,7 +2437,7 @@ invalid constraints, degenerated geometry, etc. Add hexagon - Add hexagon + Dodaj sześciokąt @@ -2447,12 +2447,12 @@ invalid constraints, degenerated geometry, etc. Increase spline degree - Increase spline degree + Zwiększ stopień splajnu Decrease spline degree - Decrease spline degree + Zmniejsz stopień splajnu @@ -2518,7 +2518,7 @@ invalid constraints, degenerated geometry, etc. Rename sketch constraint - Rename sketch constraint + Zmień nazwę wiązania szkicu @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Błąd więzów automatycznych: Nierozwiązywalny szkic po zastosowaniu wiązania równości. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Nie można ustalić punktu przecięcia się krzywych. Spróbuj dodać wiązanie zbieżne pomiędzy wierzchołkami krzywych, które zamierzasz zaokrąglić. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Ta wersja OCE/OCC nie obsługuje operacji węzła. Potrzebujesz wersji 6.9.0 lub wyższej. - + BSpline Geometry Index (GeoID) is out of bounds. Indeks geometrii B-Spline (GeoID) jest poza wiązaniem. - + You are requesting no change in knot multiplicity. Żądasz niezmienności w wielokrotności węzłów. - + The Geometry Index (GeoId) provided is not a B-spline curve. Podany indeks geometrii B-Spline (GeoId) nie jest krzywą B-Spline. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Indeks węzłów jest poza wiązaniem. Zauważ, że zgodnie z zapisem OCC, pierwszy węzeł ma indeks 1, a nie zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. Wielokrotność nie może być zwiększona poza stopień B-spline. - + The multiplicity cannot be decreased beyond zero. Wielokrotność nie może być zmniejszona poniżej zera. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC nie jest w stanie zmniejszyć wielokrotności w ramach maksymalnej tolerancji. @@ -3271,7 +3271,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. - Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. + Wybierz tylko jeden lub więcej biegunów B-Spline, albo tylko jeden lub więcej łuków lub okręgów ze szkicu, ale nie ich kombinację. @@ -3359,7 +3359,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow Cannot add a symmetry constraint between a line and its end points. - Cannot add a symmetry constraint between a line and its end points. + Nie można dodać wiązania symetrii między linią i jej punktami końcowymi. @@ -3371,7 +3371,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. Constraint_SnellsLaw - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. + Wybierz dwa końce linii, które mają działać jak półproste, oraz krawędź reprezentującą granicę. Pierwszy wybrany punkt odpowiada indeksowi n1, drugi n2, a wartość odniesienia określa stosunek n2 / n1. @@ -3391,13 +3391,13 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. - You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. + Nie można wewnętrznie wiązać elipsy na innej elipsie. Wybierz tylko jedną elipsę. Currently all internal geometrical elements of the ellipse are already exposed. - Currently all internal geometrical elements of the ellipse are already exposed. + Obecnie wszystkie wewnętrzne elementy geometryczne elipsy są już wyeksponowane. @@ -3493,7 +3493,7 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow CAD Kernel Error - Błąd Trzonu CAD + Błąd jądra CAD @@ -3638,12 +3638,12 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow This object belongs to another body. Hold Ctrl to allow cross-references. - This object belongs to another body. Hold Ctrl to allow cross-references. + Ten obiekt należy do innej struktury. Przytrzymaj Ctrl, aby umożliwić tworzenie odniesień. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - This object belongs to another body and it contains external geometry. Cross-reference not allowed. + Ten obiekt należy do innej struktury i zawiera zewnętrzną geometrię. Odniesienie do innych obiektów nie jest dozwolone. @@ -4004,8 +4004,8 @@ Akceptowane kombinacje: dwie krzywe; punkt końcowy i krzywa; dwa punkty końcow If selected, each element in the array is constrained with respect to the others using construction lines - If selected, each element in the array is constrained -with respect to the others using construction lines + W przypadku wybrania tej opcji, każdy element szyku jest powiązany +w stosunku do pozostałych za pomocą linii konstrukcyjnych @@ -4039,7 +4039,7 @@ reflected on copies Construction Geometry - Geometria Konstrukcji + Geometria konstrukcyjna @@ -4137,7 +4137,7 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny. Notify automatic constraint substitutions - Zgłoś substytucje więzów automatycznych + Powiadamiaj o automatycznych zamianach wiązań @@ -4240,12 +4240,12 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny. Internal alignment edge color - Internal alignment edge color + Kolor krawędzi wyrównania wewnętrznego Color of edges of internal alignment geometry - Color of edges of internal alignment geometry + Kolor krawędzi geometrii wyrównania wewnętrznego @@ -4255,12 +4255,12 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny. Invalid Sketch - Invalid Sketch + Nieprawidłowy szkic Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Kolor geometrii wskazujący nieprawidłowy szkic @@ -4290,12 +4290,12 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny. Fully constrained edit internal alignment edge color - Fully constrained edit internal alignment edge color + Kolor krawędzi wyrównania wewnętrznego w pełni związanej w trakcie edycji Color of fully constrained internal alignment edge color in edit mode - Color of fully constrained internal alignment edge color in edit mode + Kolor w pełni związanej krawędzi konstrukcyjnej w trybie edycji @@ -4310,7 +4310,7 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny. Color of driving constraints in edit mode - Color of driving constraints in edit mode + Kolor wiązań prowadzących w trybie edycji @@ -4325,7 +4325,7 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny. Color of expression dependent constraints in edit mode - Color of expression dependent constraints in edit mode + Kolor wiązań zależnych od wyrażenia, w trybie edycji @@ -4340,12 +4340,12 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny. Dimensional constraint color - Dimensional constraint color + Kolor wiązania wymiarów Color of dimensional driving constraints - Color of dimensional driving constraints + Kolor kontrolujących wiązań wymiarowych @@ -4405,7 +4405,7 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny. Constraint creation "Continue Mode" - Constraint creation "Continue Mode" + Tworzenie wiązań "Tryb kontynuacji" @@ -4416,8 +4416,8 @@ Wymaga ponownego przejścia do trybu edycji, aby mógł być skuteczny. Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - Base length units will not be displayed in constraints. -Supports all unit systems except 'US customary' and 'Building US/Euro'. + Jednostki długości bazowej nie będą wyświetlane podczas tworzenia wiązań. +Obsługuje wszystkie systemy jednostek oprócz "zwyczajowego USA" i "budowlanego USA/EURO". @@ -4437,7 +4437,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + Podczas otwierania szkicu ukrywaj wszystkie elementy, od których jest on zależny @@ -4447,7 +4447,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links + Podczas otwierania szkicu, pokaż źródła powiązań geometrii zewnętrznej @@ -4457,7 +4457,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to + Podczas otwierania szkicu, pokaż obiekty dołączone do szkicu @@ -4467,22 +4467,22 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. + Uwaga: te ustawienia są domyślnie stosowane do nowych szkiców. Ta akcja jest zapamiętane dla każdego szkicu indywidualnie jako właściwość w zakładce widoku. View scale ratio - View scale ratio + Wyświetl współczynnik skali The 3D view is scaled based on this factor - The 3D view is scaled based on this factor + Widok 3D jest skalowany na podstawie tego współczynnika When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened + Podczas zamykania szkicu przywróć położenie obrazu z powrotem do miejsca, w którym znajdował się przed otwarciem szkicu @@ -4517,7 +4517,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Geometry creation "Continue Mode" - Geometry creation "Continue Mode" + Tworzenie geometrii "Tryb kontynuacji" @@ -4527,7 +4527,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Number of polygons for geometry approximation - Number of polygons for geometry approximation + Liczba wielokątów do wyznaczenia geometrii @@ -4715,7 +4715,7 @@ Nie znaleziono jednak żadnych wiązań z punktami końcowymi. Internal alignments will be hidden - Internal alignments will be hidden + Wyrównania wewnętrzne zostaną ukryte @@ -4809,7 +4809,7 @@ Nie znaleziono jednak żadnych wiązań z punktami końcowymi. Only the type 'Edge' will be available for the list - Only the type 'Edge' will be available for the list + Na liście dostępny będzie tylko typ "Krawędź" @@ -5150,22 +5150,22 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii The following constraint is partially redundant: - The following constraint is partially redundant: + Następujące wiązanie jest częściowo zbędne: The following constraints are partially redundant: - The following constraints are partially redundant: + Następujące wiązania są częściowo zbędne: Please remove the following malformed constraint: - Please remove the following malformed constraint: + Proszę usunąć następujące błędnie sformułowane wiązanie: Please remove the following malformed constraints: - Please remove the following malformed constraints: + Proszę usunąć następujące błędnie sformułowane wiązania: @@ -5189,7 +5189,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketch contains malformed constraints - Sketch contains malformed constraints + Szkic zawiera nieprawidłowo sformułowane wiązania @@ -5204,7 +5204,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Sketch contains partially redundant constraints - Sketch contains partially redundant constraints + Szkic zawiera częściowo zbędne wiązania @@ -5214,12 +5214,12 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Szkic nie jest w pełni związany, z <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 stopniem</span></a> swobody Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Szkic nie jest w pełni związany, z <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 stopniami</span></a> swobody @@ -5382,7 +5382,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Create an arc of ellipse by its center, major radius, and endpoints - Create an arc of ellipse by its center, major radius, and endpoints + Utwórz łuk elipsy, wskazując środek, promień główny i punkty końcowe @@ -5391,7 +5391,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Create an arc of hyperbola by its center, major radius, and endpoints - Create an arc of hyperbola by its center, major radius, and endpoints + Utwórz łuk hiperboli wskazując środek, główny promień i punkty końcowe @@ -5400,7 +5400,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Create an arc of parabola by its focus, vertex, and endpoints - Create an arc of parabola by its focus, vertex, and endpoints + Utwórz łuk paraboli wskazując punkt centralny, wierzchołek i punkty końcowe @@ -5450,7 +5450,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Creates a radius between two lines - Creates a radius between two lines + Utwórz łuk pomiędzy dwiema liniami @@ -5501,7 +5501,7 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Zaokrąglenie zachowujące wiązania i punkt przecięcia @@ -5582,8 +5582,8 @@ Punkty muszą być ustawione bliżej niż jedna piąta rozmiaru siatki od linii Current attachment mode is incompatible with the new selection. Select the method to attach this sketch to selected objects. - Current attachment mode is incompatible with the new selection. -Select the method to attach this sketch to selected objects. + Obecny tryb przyłączania jest niekompatybilny z nowym zaznaczeniem. +Wybierz metodę, aby dołączyć ten szkic do wybranych obiektów. @@ -5669,7 +5669,7 @@ Do you want to detach it from the support? Executes a recomputation of active document after every sketch action - Executes a recomputation of active document after every sketch action + Wykonuje ponowne obliczenie aktywnego dokumentu po każdym poleceniu @@ -5679,7 +5679,7 @@ Do you want to detach it from the support? Forces recomputation of active document - Forces recomputation of active document + Wymusza przeliczenie aktywnego dokumentu @@ -5702,16 +5702,16 @@ Do you want to detach it from the support? Default solver: - Default solver: + Domyślny solver: Solver is used for solving the geometry. LevenbergMarquardt and DogLeg are trust region optimization algorithms. BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. - Solver is used for solving the geometry. -LevenbergMarquardt and DogLeg are trust region optimization algorithms. -BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. + Do badania geometrii używany jest solver. +LevenbergMarquardt i DogLeg są algorytmami optymalizacji strefy zaufania. +Solver BFGS wykorzystuje algorytm Broyden-Fletcher-Goldfarb-Shanno. @@ -5744,7 +5744,7 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. Step type used in the DogLeg algorithm - Step type used in the DogLeg algorithm + Typ kroku używany w algorytmie DogLeg @@ -5774,7 +5774,7 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. Maximum iterations to find convergence before solver is stopped - Maximum iterations to find convergence before solver is stopped + Maksymalna liczba powtórzeń do osiągnięcia zbieżności przed zatrzymaniem solvera @@ -5786,64 +5786,64 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm.During diagnosing the QR rank of matrix is calculated. Eigen Dense QR is a dense matrix QR with full pivoting; usually slower Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster - During diagnosing the QR rank of matrix is calculated. -Eigen Dense QR is a dense matrix QR with full pivoting; usually slower -Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster + Podczas diagnozowania obliczany jest stopień QR macierzy. +Eigen Dense QR, algorytm jest zoptymalizowany dla macierzy QR gęstych z pełnym przestawieniem; zwykle wolniejszy +Eigen Sparse QR, algorytm jest zoptymalizowany dla macierzy rzadkich; zwykle szybszy Redundant solver: - Redundant solver: + Nadmiarowość solvera: Solver used to determine whether a group is redundant or conflicting - Solver used to determine whether a group is redundant or conflicting + Solver używany do określenia, czy grupa jest nadmiarowa lub konfliktowa Redundant max. iterations: - Redundant max. iterations: + Ilość maksymalna powtórzeń nadmiarowych: Same as 'Maximum iterations', but for redundant solving - Same as 'Maximum iterations', but for redundant solving + To samo co "Maksymalna liczba powtórzeń", ale dla rozwiązywania wtórnego Redundant sketch size multiplier: - Redundant sketch size multiplier: + Nadmiarowy mnożnik rozmiaru szkicu: Same as 'Sketch size multiplier', but for redundant solving - Same as 'Sketch size multiplier', but for redundant solving + To samo co "Mnożnik rozmiaru szkicu", ale dla rozwiązywania wtórnego Redundant convergence - Redundant convergence + Zbieżność nadmiarowa Same as 'Convergence', but for redundant solving - Same as 'Convergence', but for redundant solving + Tak samo jak w przypadku opcji "Zbieżność", ale dla rozwiązywania wtórnego Redundant param1 - Redundant param1 + Parametr nadmiarowy 1 Redundant param2 - Redundant param2 + Parametr nadmiarowy 2 Redundant param3 - Redundant param3 + Parametr nadmiarowy 3 @@ -5868,7 +5868,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Maximum iterations will be multiplied by number of parameters - Maximum iterations will be multiplied by number of parameters + Maksymalna liczba powtórzeń zostanie pomnożona przez liczbę parametrów @@ -5884,8 +5884,8 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Threshold for squared error that is used to determine whether a solution converges or not - Threshold for squared error that is used -to determine whether a solution converges or not + Próg dla wartości błędu kwadratowego, który jest używany +do określenia czy rozwiązanie jest zbieżne @@ -5925,7 +5925,7 @@ to determine whether a solution converges or not During a QR, values under the pivot threshold are treated as zero - During a QR, values under the pivot threshold are treated as zero + W przypadku QR przyjmuje się, że wartości poniżej progu obrotu wynoszą zero @@ -6017,6 +6017,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Narzędzia B-spline szkicownika + + + Sketcher virtual space Wirtualna przestrzeń szkicownika diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm index 9749afa4ae..416f076937 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts index 07e754a32b..58038a24ab 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-BR.ts @@ -11,7 +11,7 @@ Show/hide B-spline curvature comb - Show/hide B-spline curvature comb + Mostrar/ocultar o pente de curvatura de B-spline @@ -29,7 +29,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + Mostrar/ocultar grau de B-spline @@ -47,7 +47,7 @@ Show/hide B-spline knot multiplicity - Show/hide B-spline knot multiplicity + Mostrar/ocultar multiplicidade de nós de B-spline @@ -83,7 +83,7 @@ Show/hide B-spline control polygon - Show/hide B-spline control polygon + Mostrar/ocultar polígono de controle de B-spline @@ -101,7 +101,7 @@ Carbon copy - Carbon copy + Com cópia @@ -137,12 +137,12 @@ Close shape - Close shape + Fechar forma Produce a closed shape by tying the end point of one element with the next element's starting point - Produce a closed shape by tying the end point of one element with the next element's starting point + Produzir uma forma fechada ligando o ponto de extremidade de um elemento com o ponto de partida do próximo elemento @@ -160,22 +160,22 @@ Show/hide B-spline degree - Show/hide B-spline degree + Mostrar/ocultar grau de B-spline Show/hide B-spline control polygon - Show/hide B-spline control polygon + Mostrar/ocultar polígono de controle de B-spline Show/hide B-spline curvature comb - Show/hide B-spline curvature comb + Mostrar/ocultar o pente de curvatura de B-spline Show/hide B-spline knot multiplicity - Show/hide B-spline knot multiplicity + Mostrar/ocultar multiplicidade de nós de B-spline @@ -328,7 +328,7 @@ Ellipse by periapsis, apoapsis, minor radius - Ellipse by periapsis, apoapsis, minor radius + Elipse pelo periélio, apoapsis, menor raio @@ -356,22 +356,22 @@ Fillets - Fillets + Filetes Create a fillet between two lines - Create a fillet between two lines + Crie um filete entre duas linhas Sketch fillet - Sketch fillet + Filete de esboço Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Filete de esboço com preservação de restrições @@ -465,12 +465,12 @@ Connect edges - Connect edges + Conectar nós Tie the end point of the element with next element's starting point - Tie the end point of the element with next element's starting point + Amarrar o ponto final do elemento com o ponto de partida do próximo elemento @@ -501,12 +501,12 @@ Constrain block - Constrain block + Restrição de bloqueio Block constraint: block the selected edge from moving - Block constraint: block the selected edge from moving + Restrição de bloqueio: impede o deslocamento da aresta selecionada @@ -645,7 +645,7 @@ Constrain internal alignment - Constrain internal alignment + Restrição de alinhamento interno @@ -669,8 +669,8 @@ Lock constraint: create both a horizontal and a vertical distance constraint on the selected vertex - Lock constraint: create both a horizontal and a vertical distance constraint -on the selected vertex + Restrição de bloqueio: adiciona uma restrição de distância horizontal e vertical +ao vértice selecionado @@ -737,12 +737,12 @@ on the selected vertex Constrain radius or weight - Constrain radius or weight + Restrição de raio ou peso Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline - Fix the radius of a circle or an arc or fix the weight of a pole of a B-Spline + Bloquea o raio de um círculo ou arco ou o peso de um polo de um B-Spline @@ -761,8 +761,8 @@ on the selected vertex Create a refraction law (Snell's law) constraint between two endpoints of rays and an edge as an interface. - Create a refraction law (Snell's law) constraint between two endpoints of rays -and an edge as an interface. + Cria uma restrição de refração (lei de Snell) entre dois pontos de extremidade de raios +e uma aresta usada como interface. @@ -781,8 +781,8 @@ and an edge as an interface. Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points -with respect to a line or a third point + Criar uma restrição de simetria entre dois pontos +em relação a uma linha ou um terceiro ponto @@ -831,12 +831,12 @@ with respect to a line or a third point Convert geometry to B-spline - Convert geometry to B-spline + Converter geometria para B-spline Converts the selected geometry to a B-spline - Converts the selected geometry to a B-spline + Converte a geometria selecionada em uma B-spline @@ -1209,12 +1209,12 @@ with respect to a line or a third point Create corner-preserving fillet - Create corner-preserving fillet + Criar filete de preservação de canto Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Filete que preserva o ponto de interseção e a maioria das restrições @@ -1353,12 +1353,12 @@ with respect to a line or a third point Decrease B-spline degree - Decrease B-spline degree + Diminuir grau B-spline Decreases the degree of the B-spline - Decreases the degree of the B-spline + Diminui o grau de uma B-spline @@ -1389,12 +1389,12 @@ with respect to a line or a third point Delete all constraints - Delete all constraints + Excluir todas as restrições Delete all constraints in the sketch - Delete all constraints in the sketch + Excluir todas as restrições do esboço @@ -1407,12 +1407,12 @@ with respect to a line or a third point Delete all geometry - Delete all geometry + Excluir toda a geometria Delete all geometry and constraints in the current sketch, with the exception of external geometry - Delete all geometry and constraints in the current sketch, with the exception of external geometry + Excluir todas as restrições e geometria do esboço atual, com exceção da geometria externa @@ -1430,7 +1430,7 @@ with respect to a line or a third point Edit the selected sketch. - Edit the selected sketch. + Editar o esboço selecionado. @@ -1479,7 +1479,7 @@ with respect to a line or a third point Increase B-spline degree - Increase B-spline degree + Aumentar grau B-spline @@ -1520,7 +1520,7 @@ with respect to a line or a third point Finish editing the active sketch. - Finish editing the active sketch. + Finaliza a edição do esboço ativo. @@ -1540,14 +1540,14 @@ with respect to a line or a third point Set the 'Support' of a sketch. First select the supporting geometry, for example, a face or an edge of a solid object, then call this command, then choose the desired sketch. - Set the 'Support' of a sketch. -First select the supporting geometry, for example, a face or an edge of a solid object, -then call this command, then choose the desired sketch. + Defina o suporte de um esboço. +Selecione primeiro a geometria de suporte, por exemplo uma face ou uma aresta de um objeto sólido, +em seguida, execute este comando e escolha o esboço desejado. Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. - Some of the selected objects depend on the sketch to be mapped. Circular dependencies are not allowed. + Alguns dos objetos selecionados dependem do esboço a ser mapeado. Dependências circulares não são permitidas. @@ -1565,7 +1565,7 @@ then call this command, then choose the desired sketch. Create a new sketch from merging two or more selected sketches. - Create a new sketch from merging two or more selected sketches. + Criar um novo esboço ao mesclar dois ou mais esboços selecionados. @@ -1575,7 +1575,7 @@ then call this command, then choose the desired sketch. Select at least two sketches. - Select at least two sketches. + Selecione pelo menos dois esboços. @@ -1595,9 +1595,9 @@ then call this command, then choose the desired sketch. Create a new mirrored sketch for each selected sketch by using the X or Y axes, or the origin point, as mirroring reference. - Create a new mirrored sketch for each selected sketch -by using the X or Y axes, or the origin point, -as mirroring reference. + Criar um novo esboço espelhado para cada esboço selecionado +usando os eixos X ou Y ou o ponto de origem +como referência espelhada. @@ -1607,7 +1607,7 @@ as mirroring reference. Select one or more sketches. - Select one or more sketches. + Selecione um ou mais esboços. @@ -1643,7 +1643,7 @@ as mirroring reference. Create a new sketch. - Create a new sketch. + Criar um novo esboço. @@ -1656,7 +1656,7 @@ as mirroring reference. Rectangular array - Rectangular array + Rede retangular @@ -1680,8 +1680,8 @@ as mirroring reference. Place the selected sketch on one of the global coordinate planes. This will clear the 'Support' property, if any. - Place the selected sketch on one of the global coordinate planes. -This will clear the 'Support' property, if any. + Coloque o esboço selecionado em um dos planos de coordenadas globais. +Isto irá limpar a propriedade 'Suporte', se houver. @@ -1699,7 +1699,7 @@ This will clear the 'Support' property, if any. Show all internal geometry or hide unused internal geometry - Show all internal geometry or hide unused internal geometry + Mostrar toda a geometria interna ou ocultar a geometria interna não utilizada @@ -1713,7 +1713,7 @@ This will clear the 'Support' property, if any. Select conflicting constraints - Select conflicting constraints + Selecionar restrições conflitantes @@ -1726,12 +1726,12 @@ This will clear the 'Support' property, if any. Select associated constraints - Select associated constraints + Selecionar restrições associadas Select the constraints associated with the selected geometrical elements - Select the constraints associated with the selected geometrical elements + Selecionar as restrições associadas aos elementos geométricos selecionados @@ -1744,12 +1744,12 @@ This will clear the 'Support' property, if any. Select associated geometry - Select associated geometry + Selecionar geometria associada Select the geometrical elements associated with the selected constraints - Select the geometrical elements associated with the selected constraints + Selecionar os elementos geométricos associados às restrições selecionadas @@ -1762,12 +1762,12 @@ This will clear the 'Support' property, if any. Select unconstrained DoF - Select unconstrained DoF + Selecionar grau de liberdade não restrito Select geometrical elements where the solver still detects unconstrained degrees of freedom. - Select geometrical elements where the solver still detects unconstrained degrees of freedom. + Selecionar os elementos geométricos onde o calculador ainda detecta graus de liberdade sem restrições. @@ -1780,12 +1780,12 @@ This will clear the 'Support' property, if any. Select horizontal axis - Select horizontal axis + Selecionar eixo horizontal Select the local horizontal axis of the sketch - Select the local horizontal axis of the sketch + Selecionar o eixo horizontal local do esboço @@ -1799,7 +1799,7 @@ This will clear the 'Support' property, if any. Select malformed constraints - Select malformed constraints + Selecione restrições malformadas @@ -1812,12 +1812,12 @@ This will clear the 'Support' property, if any. Select origin - Select origin + Selecionar a origem Select the local origin point of the sketch - Select the local origin point of the sketch + Selecionar o ponto de origem local do esboço @@ -1831,7 +1831,7 @@ This will clear the 'Support' property, if any. Select partially redundant constraints - Select partially redundant constraints + Selecionar restrições parcialmente redundantes @@ -1845,7 +1845,7 @@ This will clear the 'Support' property, if any. Select redundant constraints - Select redundant constraints + Selecionar restrições redundantes @@ -1858,12 +1858,12 @@ This will clear the 'Support' property, if any. Select vertical axis - Select vertical axis + Selecionar o eixo vertical Select the local vertical axis of the sketch - Select the local vertical axis of the sketch + Selecionar o eixo vertical local do esboço @@ -1876,12 +1876,12 @@ This will clear the 'Support' property, if any. Stop operation - Stop operation + Parar a operação When in edit mode, stop the active operation (drawing, constraining, etc.). - When in edit mode, stop the active operation (drawing, constraining, etc.). + Quando estiver no modo de edição, para a operação ativa (desenho, restrição, etc.). @@ -1930,12 +1930,12 @@ This will clear the 'Support' property, if any. Activate/deactivate constraint - Activate/deactivate constraint + Ativar/desativar restrição Activates or deactivates the selected constraints - Activates or deactivates the selected constraints + Ativa ou desativa as restrições selecionadas @@ -1966,14 +1966,14 @@ This will clear the 'Support' property, if any. Toggle driving/reference constraint - Toggle driving/reference constraint + Ativar/desativar restrição atuante ou de referência Set the toolbar, or the selected constraints, into driving or reference mode - Set the toolbar, or the selected constraints, -into driving or reference mode + Colocar a barra de ferramentas, ou as restrições selecionadas, +no modo atuante ou de referência @@ -2010,13 +2010,13 @@ into driving or reference mode Validate a sketch by looking at missing coincidences, invalid constraints, degenerated geometry, etc. - Validate a sketch by looking at missing coincidences, -invalid constraints, degenerated geometry, etc. + Validar um esboço olhando para coincidências faltando, +restrições inválidas, geometria corrompida, etc. Select only one sketch. - Select only one sketch. + Selecione apenas um esboço. @@ -2039,7 +2039,7 @@ invalid constraints, degenerated geometry, etc. When in edit mode, switch between section view and full view. - When in edit mode, switch between section view and full view. + Quando em modo de edição, alterna entre vista da seção e vista completa. @@ -2057,7 +2057,7 @@ invalid constraints, degenerated geometry, etc. When in edit mode, set the camera orientation perpendicular to the sketch plane. - When in edit mode, set the camera orientation perpendicular to the sketch plane. + Quando estiver em modo de edição, coloca a orientação da câmera perpendicular ao plano do esboço. @@ -2304,7 +2304,7 @@ invalid constraints, degenerated geometry, etc. Create a new sketch on a face - Create a new sketch on a face + Criar um novo esboço em uma face @@ -2314,22 +2314,22 @@ invalid constraints, degenerated geometry, etc. Reorient sketch - Reorient sketch + Reorientar um esboço Attach sketch - Attach sketch + Anexar esboço Detach sketch - Detach sketch + Desanexar esboço Create a mirrored sketch for each selected sketch - Create a mirrored sketch for each selected sketch + Criar um esboço espelhado para cada esboço selecionado @@ -2339,69 +2339,69 @@ invalid constraints, degenerated geometry, etc. Toggle draft from/to draft - Toggle draft from/to draft + Alternar modo rascunho Add sketch line - Add sketch line + Adicionar linha do esboço Add sketch box - Add sketch box + Adicionar caixa de esboço Add line to sketch wire - Add line to sketch wire + Adicionar linha ao arame do esboço Add arc to sketch wire - Add arc to sketch wire + Adicionar arco ao arame do esboço Add sketch arc - Add sketch arc + Adicionar esboço de arco Add sketch circle - Add sketch circle + Adicionar esboço de círculo Add sketch ellipse - Add sketch ellipse + Adicionar esboço de elipse Add sketch arc of ellipse - Add sketch arc of ellipse + Adicionar esboço de arco de elipse Add sketch arc of hyperbola - Add sketch arc of hyperbola + Adicionar esboço de arco de hipérbole Add sketch arc of Parabola - Add sketch arc of Parabola + Adicionar arco de parábola Add Pole circle - Add Pole circle + Adicionar círculo de polo Add sketch point - Add sketch point + Adicionar ponto @@ -2422,37 +2422,37 @@ invalid constraints, degenerated geometry, etc. Add external geometry - Add external geometry + Adicionar geometria externa Add carbon copy - Add carbon copy + Adicionar cópia de carbono Add slot - Add slot + Adicionar fresta Add hexagon - Add hexagon + Adicionar hexágono Convert to NURBS - Convert to NURBS + Converter para NURBS Increase spline degree - Increase spline degree + Aumentar grau de spline Decrease spline degree - Decrease spline degree + Diminuir grau de spline @@ -2467,27 +2467,27 @@ invalid constraints, degenerated geometry, etc. Exposing Internal Geometry - Exposing Internal Geometry + Exposição da geometria interna Create symmetric geometry - Create symmetric geometry + Criar geometria simétrica Copy/clone/move geometry - Copy/clone/move geometry + Copiar/clonar/mover geometria Create copy of geometry - Create copy of geometry + Criar cópia da geometria Delete all geometry - Delete all geometry + Excluir toda a geometria @@ -2497,18 +2497,18 @@ invalid constraints, degenerated geometry, etc. Toggle constraints to the other virtual space - Toggle constraints to the other virtual space + Enviar restrições para o outro espaço virtual Update constraint's virtual space - Update constraint's virtual space + Atualizar espaço virtual das restrições Add auto constraints - Add auto constraints + Adicionar restrições automáticas @@ -2518,27 +2518,27 @@ invalid constraints, degenerated geometry, etc. Rename sketch constraint - Rename sketch constraint + Renomear restrição do esboço Drag Point - Drag Point + Arrastar Ponto Drag Curve - Drag Curve + Arrastar Curva Drag Constraint - Drag Constraint + Restrição de arrasto Modify sketch constraints - Modify sketch constraints + Modificar restrições do esboço @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Erro de restrição automática: esboço insolúvel após a aplicação de restrições de igualdade. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Não é possível adivinhar a intersecção das curvas. Tente adicionar uma restrição coincidente entre os vértices das curvas que você pretende filetar. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Esta versão do OCE / OCC não suporta operação de nó. Você precisa de 6.9.0 ou superior. - + BSpline Geometry Index (GeoID) is out of bounds. Índice de geometria BSpline (GeoID) está fora dos limites. - + You are requesting no change in knot multiplicity. Você não solicitou nenhuma mudança de multiplicidade em nós. - + The Geometry Index (GeoId) provided is not a B-spline curve. O índice de geometria (GeoId) fornecida não é uma curva B-spline. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. O índice do nó está fora dos limites. Note que, de acordo com a notação do OCC, o primeiro nó tem índice 1 e não zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. A multiplicidade não pode ser aumentada além do grau de B-spline. - + The multiplicity cannot be decreased beyond zero. A multiplicidade não pode ser diminuída abaixo de zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. O OCC não consegue diminuir a multiplicidade dentro de tolerância máxima. @@ -2985,17 +2985,17 @@ invalid constraints, degenerated geometry, etc. Cannot add a constraint between two external geometries. - Cannot add a constraint between two external geometries. + Não é possível adicionar uma restrição entre duas geometrias externas. Cannot add a constraint between two fixed geometries. Fixed geometries involve external geometry, blocked geometry or special points as B-spline knot points. - Cannot add a constraint between two fixed geometries. Fixed geometries involve external geometry, blocked geometry or special points as B-spline knot points. + Não é possível adicionar uma restrição entre duas geometrias fixas. Geometrias fixas podem ser geometria externa, geometria bloqueada, ou pontos especiais como nós de B-spline. A Block constraint cannot be added if the sketch is unsolved or there are redundant and conflicting constraints. - A Block constraint cannot be added if the sketch is unsolved or there are redundant and conflicting constraints. + Uma restrição de bloqueio não pode ser adicionada se o esboço não estiver resolvido ou se existirem restrições redundantes e/ou conflitantes. @@ -3108,12 +3108,12 @@ invalid constraints, degenerated geometry, etc. Select an edge that is not a B-spline weight - Select an edge that is not a B-spline weight + Selecione uma aresta que não seja uma peso de B-spline None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. - None of the selected points were constrained onto the respective curves, because they are parts of the same element, because they are both external geometry, or because the edge is not eligible. + Nenhum dos pontos selecionados foi restrito sobre as respectivas curvas, porque elas são partes do mesmo elemento, porque são ambos geometria externa, ou porque a aresta não é elegível. @@ -3271,7 +3271,7 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. - Select either only one or more B-Spline poles or only one or more arcs or circles from the sketch, but not mixed. + Selecione somente um ou mais polos B-Spline ou apenas um ou mais arcos ou círculos do esboço, mas não misturados. @@ -3359,7 +3359,7 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Cannot add a symmetry constraint between a line and its end points. - Cannot add a symmetry constraint between a line and its end points. + Não é possível adicionar uma restrição de simetria entre uma linha e seus pontos finais. @@ -3371,33 +3371,33 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. Constraint_SnellsLaw - Select two endpoints of lines to act as rays, and an edge representing a boundary. The first selected point corresponds to index n1, second to n2, and datum value sets the ratio n2/n1. + Selecione dois pontos finais de linhas para agir como raios e uma aresta que representa um limite. O primeiro ponto selecionado corresponde ao índice n1, o segundo ao n2, e o valor de datum define a proporção n2/n1. Cannot create constraint with external geometry only. - Cannot create constraint with external geometry only. + Não é possível criar restrições somente com geometria externa. Incompatible geometry is selected. - Incompatible geometry is selected. + Geometria incompatível selecionada. SnellsLaw on B-spline edge is currently unsupported. - SnellsLaw on B-spline edge is currently unsupported. + Restrições SnellsLaw em arestas de Bspline ainda não são suportadas. You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. - You cannot internally constrain an ellipse on another ellipse. Select only one ellipse. + Não é possível restringir internamente uma elipse sobre outra elipse. Selecione apenas uma elipse. Currently all internal geometrical elements of the ellipse are already exposed. - Currently all internal geometrical elements of the ellipse are already exposed. + Atualmente todos os elementos geométricos internos da elipse já estão expostos. @@ -3406,7 +3406,7 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Select constraints from the sketch. - Select constraints from the sketch. + Selecione restrições do esboço. @@ -3600,7 +3600,7 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Are you really sure you want to delete all geometry and constraints? - Are you really sure you want to delete all geometry and constraints? + Tem certeza que deseja excluir todas as geometria e restrições? @@ -3638,12 +3638,12 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois This object belongs to another body. Hold Ctrl to allow cross-references. - This object belongs to another body. Hold Ctrl to allow cross-references. + Este objeto pertence a outro corpo. Pressione a tecla Ctrl para permitir referências cruzadas. This object belongs to another body and it contains external geometry. Cross-reference not allowed. - This object belongs to another body and it contains external geometry. Cross-reference not allowed. + Este objeto pertence a outro corpo, e contém geometria externa. Referências cruzadas não são permitidas. @@ -3768,7 +3768,7 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Insert weight - Insert weight + Inserir peso @@ -3796,14 +3796,14 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Change weight - Change weight + Alterar peso Weight: - Weight: + Peso: @@ -3879,12 +3879,12 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois Constraint name (available for expressions) - Constraint name (available for expressions) + Nome da restrição (disponível para expressões) Reference (or constraint) dimension - Reference (or constraint) dimension + Dimensão de referência (ou restrição) @@ -4004,17 +4004,17 @@ Combinações possíveis: duas curvas; um ponto de extremidade e uma curva; dois If selected, each element in the array is constrained with respect to the others using construction lines - If selected, each element in the array is constrained -with respect to the others using construction lines + Se selecionado, cada elemento na rede é restrito +em relação aos outros usando linhas de construção If selected, it substitutes dimensional constraints by geometric constraints in the copies, so that a change in the original element is directly reflected on copies - If selected, it substitutes dimensional constraints by geometric constraints -in the copies, so that a change in the original element is directly -reflected on copies + Se selecionado, substitui restrições de dimensão por restrições geométricas +nas cópias, para que uma alteração no elemento original seja refletida diretamente +nas cópias @@ -4080,61 +4080,61 @@ reflected on copies Sketcher solver - Sketcher solver + Calculador do esboço Sketcher dialog will have additional section 'Advanced solver control' to adjust solver settings - Sketcher dialog will have additional section -'Advanced solver control' to adjust solver settings + A caixa de diálogo do esboço terá uma seção adicional +'Controle avançado do calculador' para ajustar as configurações de resolução Show section 'Advanced solver control' in task dialog - Show section 'Advanced solver control' in task dialog + Mostrar seção 'Controle avançado do calculador' no painel de tarefas Dragging performance - Dragging performance + Performance durante a manipulação Special solver algorithm will be used while dragging sketch elements. Requires to re-enter edit mode to take effect. - Special solver algorithm will be used while dragging sketch elements. -Requires to re-enter edit mode to take effect. + Um algoritmo especial do calculador será usado quando arrastar elementos de esboço. +Necessita sair e reentrar no modo de edição para ter efeito. Improve solving while dragging - Improve solving while dragging + Melhorar resolução ao arrastar New constraints that would be redundant will automatically be removed - New constraints that would be redundant will automatically be removed + Novas restrições que seriam redundantes serão automaticamente removidas Auto remove redundants - Auto remove redundants + Remover redundâncias automaticamente Allow to leave sketch edit mode when pressing Esc button - Allow to leave sketch edit mode when pressing Esc button + Permitir a saída do modo de edição do esboço pressionando o botão Esc Esc can leave sketch edit mode - Esc can leave sketch edit mode + Esc para sair do modo de edição Notifies about automatic constraint substitutions - Notifies about automatic constraint substitutions + Notificar substituições automáticas de restrições @@ -4222,149 +4222,149 @@ Requires to re-enter edit mode to take effect. Color used while new sketch elements are created - Color used while new sketch elements are created + Cor usada enquanto novos elementos de esboço são criados Color of edges being edited - Color of edges being edited + Cor das arestas sendo editadas Color of vertices being edited - Color of vertices being edited + Cor dos vértices sendo editados Color of construction geometry in edit mode - Color of construction geometry in edit mode + Cor da geometria de construção no modo de edição Internal alignment edge color - Internal alignment edge color + Cor de alinhamento interno de arestas Color of edges of internal alignment geometry - Color of edges of internal alignment geometry + Cor das arestas da geometria de alinhamento interno Color of external geometry in edit mode - Color of external geometry in edit mode + Cor da geometria externa no modo de edição Invalid Sketch - Invalid Sketch + Esboço inválido Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Cor da geometria indicando um esboço inválido Color of fully constrained geometry in edit mode - Color of fully constrained geometry in edit mode + Cor de geometria totalmente restrita no modo de edição Fully constrained edit edge color - Fully constrained edit edge color + Cor das arestas totalmente restritas sendo editadas Color of fully constrained edge color in edit mode - Color of fully constrained edge color in edit mode + Cor das arestas totalmente restritas no modo de edição Fully constrained edit construction edge color - Fully constrained edit construction edge color + Cor das arestas de construção totalmente restritas sendo editadas Color of fully constrained construction edge color in edit mode - Color of fully constrained construction edge color in edit mode + Cor das arestas de construção completamente restritas no modo de edição Fully constrained edit internal alignment edge color - Fully constrained edit internal alignment edge color + Cor das arestas de alinhamento interno totalmente restritas sendo editadas Color of fully constrained internal alignment edge color in edit mode - Color of fully constrained internal alignment edge color in edit mode + Cor das arestas de alinhamento interno completamente restritas no modo de edição Fully constrained edit vertex color - Fully constrained edit vertex color + Cor dos vértices totalmente restritos sendo editados Color of fully constrained vertex color in edit mode - Color of fully constrained vertex color in edit mode + Cor dos vértices totalmente restritos no modo de edição Color of driving constraints in edit mode - Color of driving constraints in edit mode + Cor das restrições ativas no modo de edição Reference constraint color - Reference constraint color + Cor das restrições de referência Color of reference constraints in edit mode - Color of reference constraints in edit mode + Cor das restrições de referência no modo de edição Color of expression dependent constraints in edit mode - Color of expression dependent constraints in edit mode + Cor das restrições dependentes da expressão no modo de edição Deactivated constraint color - Deactivated constraint color + Cor das restrições desativadas Color of deactivated constraints in edit mode - Color of deactivated constraints in edit mode + Cor das restrições desativadas no modo de edição Dimensional constraint color - Dimensional constraint color + Cor das restrições dimensionais Color of dimensional driving constraints - Color of dimensional driving constraints + Cor das restrições dimensional atuantes Coordinate text color - Coordinate text color + Cor do texto das coordenadas Text color of the coordinates - Text color of the coordinates + Cor do texto das coordenadas Color of crosshair cursor. (The one you get when creating a new sketch element.) - Color of crosshair cursor. -(The one you get when creating a new sketch element.) + Cor do cursor cruzado do mouse. +(Que é usado ao criar um novo elemento de esboço.) @@ -4387,7 +4387,7 @@ Requires to re-enter edit mode to take effect. A dialog will pop up to input a value for new dimensional constraints - A dialog will pop up to input a value for new dimensional constraints + Um diálogo irá aparecer para inserir um valor para novas restrições de dimensão @@ -4402,24 +4402,24 @@ Requires to re-enter edit mode to take effect. Current constraint creation tool will remain active after creation - Current constraint creation tool will remain active after creation + A ferramenta de criação de restrições atual permanecerá ativa após a criação Constraint creation "Continue Mode" - Constraint creation "Continue Mode" + Modo continuo de criação de restrições Line pattern used for grid lines - Line pattern used for grid lines + Padrão de linha usado para linhas de grade Base length units will not be displayed in constraints. Supports all unit systems except 'US customary' and 'Building US/Euro'. - Base length units will not be displayed in constraints. -Supports all unit systems except 'US customary' and 'Building US/Euro'. + Unidades de comprimento não serão exibidas em restrições. +Todos os sistemas de unidades são suportados, exceto 'US customy' e 'Building US/Euro'. @@ -4439,7 +4439,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. When opening sketch, hide all features that depend on it - When opening sketch, hide all features that depend on it + Ao abrir um esboço, ocultar todos os objetos que dependem dele @@ -4449,7 +4449,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. When opening sketch, show sources for external geometry links - When opening sketch, show sources for external geometry links + Ao abrir um esboço, mostrar fontes de vínculos de geometria externa @@ -4459,32 +4459,32 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. When opening sketch, show objects the sketch is attached to - When opening sketch, show objects the sketch is attached to + Ao abrir um esboço, mostrar os objetos aos quais o esboço está anexado Show objects that the sketch is attached to - Show objects that the sketch is attached to + Mostrar objetos aos quais o esboço está anexado Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. - Note: these settings are defaults applied to new sketches. The behavior is remembered for each sketch individually as properties on the View tab. + Nota: estas configurações são padrões aplicados aos novos esboços. Estas configurações são lembradas para cada esboço individualmente, e guardadas como propriedades de vista. View scale ratio - View scale ratio + Proporção de escala de vista The 3D view is scaled based on this factor - The 3D view is scaled based on this factor + A vista 3D é dimensionada com base neste fator When closing sketch, move camera back to where it was before sketch was opened - When closing sketch, move camera back to where it was before sketch was opened + Ao fechar o esboço, a câmera será colocada de volta onde estava antes do esboço ser aberto @@ -4494,7 +4494,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Applies current visibility automation settings to all sketches in open documents - Applies current visibility automation settings to all sketches in open documents + Aplica as configurações atuais de automação de vista a todos os esboços em documentos abertos @@ -4504,7 +4504,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Font size used for labels and constraints - Font size used for labels and constraints + Tamanho de texto usado para rótulos e restrições @@ -4514,12 +4514,12 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Current sketcher creation tool will remain active after creation - Current sketcher creation tool will remain active after creation + A ferramenta atual de criação de esboço permanecerá ativa após a criação Geometry creation "Continue Mode" - Geometry creation "Continue Mode" + Modo continuo de criação da geometria @@ -4529,7 +4529,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. Number of polygons for geometry approximation - Number of polygons for geometry approximation + Número de polígonos para aproximação da geometria @@ -4659,22 +4659,22 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade. No degenerated geometry - No degenerated geometry + Nenhuma geometria corrompida No degenerated geometry found - No degenerated geometry found + Nenhuma geometria corrompida encontrada Degenerated geometry - Degenerated geometry + Geometria corrompida %1 degenerated geometry found - %1 degenerated geometry found + %1 geometrias corrompidas encontradas @@ -4717,22 +4717,22 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade. Internal alignments will be hidden - Internal alignments will be hidden + Os alinhamentos internos serão ocultos Hide internal alignment - Hide internal alignment + Ocultar alinhamento interno Extended information will be added to the list - Extended information will be added to the list + Informações adicionais serão acrescidas à lista Extended information - Extended information + Informação adicional @@ -4781,7 +4781,7 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade. Mode: - Mode: + Modo: @@ -4796,22 +4796,22 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade. External - External + Externo Extended naming containing info about element mode - Extended naming containing info about element mode + Nomeação estendida, com informações sobre o modo do elemento Extended naming - Extended naming + Nomeação estendida Only the type 'Edge' will be available for the list - Only the type 'Edge' will be available for the list + Somente o tipo 'Aresta' estará disponível para a lista @@ -4933,7 +4933,7 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade. A grid will be shown - A grid will be shown + Uma grade será mostrada @@ -4948,14 +4948,14 @@ No entanto, nenhuma restrição foi encontrada nos pontos de extremidade. Distance between two subsequent grid lines - Distance between two subsequent grid lines + Distância entre duas linhas da grade New points will snap to the nearest grid line. Points must be set closer than a fifth of the grid size to a grid line to snap. - New points will snap to the nearest grid line. -Points must be set closer than a fifth of the grid size to a grid line to snap. + Novos pontos serão colocados no nó mais próximo da grade. +Os pontos devem ser mais próximos de um quinto do tamanho de grade para serem colocados em um nó da grade. @@ -4965,7 +4965,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher proposes automatically sensible constraints. - Sketcher proposes automatically sensible constraints. + O esboço propõe automaticamente restrições adequadas. @@ -4975,7 +4975,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher tries not to propose redundant auto constraints - Sketcher tries not to propose redundant auto constraints + O esboço tenta não propor restrições redundantes automáticamente @@ -4985,12 +4985,12 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Rendering order (global): - Rendering order (global): + Ordem de renderização (global): To change, drag and drop a geometry type to top or bottom - To change, drag and drop a geometry type to top or bottom + Para alterar, arraste e solte um tipo de geometria para cima ou para baixo @@ -5069,7 +5069,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Degenerated geometry - Degenerated geometry + Geometria corrompida @@ -5152,22 +5152,22 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< The following constraint is partially redundant: - The following constraint is partially redundant: + A restrição seguinte é parcialmente redundante: The following constraints are partially redundant: - The following constraints are partially redundant: + As restrições seguintes são parcialmente redundantes: Please remove the following malformed constraint: - Please remove the following malformed constraint: + Por favor remova as seguintes restrições malformadas: Please remove the following malformed constraints: - Please remove the following malformed constraints: + Por favor remova as seguintes restrições malformadas: @@ -5191,7 +5191,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketch contains malformed constraints - Sketch contains malformed constraints + O esboço contém restrições malformadas @@ -5206,7 +5206,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketch contains partially redundant constraints - Sketch contains partially redundant constraints + O esboço contém restrições parcialmente redundantes @@ -5216,12 +5216,12 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Esboço sub-restrito com <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 grau</span></a> de liberdade. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Esboço sub-restrito com <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 graus</span></a> de liberdade. %2 @@ -5384,7 +5384,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Create an arc of ellipse by its center, major radius, and endpoints - Create an arc of ellipse by its center, major radius, and endpoints + Criar um arco de elipse pelo centro, raio principal e pontos de extremidade @@ -5393,7 +5393,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Create an arc of hyperbola by its center, major radius, and endpoints - Create an arc of hyperbola by its center, major radius, and endpoints + Criar um arco de hipérbole pelo centro, raio principal e pontos de extremidade @@ -5402,7 +5402,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Create an arc of parabola by its focus, vertex, and endpoints - Create an arc of parabola by its focus, vertex, and endpoints + Criar um arco de parábola pelo foco, vértice e pontos de extremidade @@ -5452,7 +5452,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Creates a radius between two lines - Creates a radius between two lines + Cria um raio entre duas linhas @@ -5503,7 +5503,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Filete que preserva restrições e ponto de interseção @@ -5584,8 +5584,8 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Current attachment mode is incompatible with the new selection. Select the method to attach this sketch to selected objects. - Current attachment mode is incompatible with the new selection. -Select the method to attach this sketch to selected objects. + O modo de anexo atual é incompatível com a nova seleção. +Selecione um outro método para anexar este esboço aos objetos selecionados. @@ -5660,27 +5660,27 @@ Do you want to detach it from the support? New constraints that would be redundant will automatically be removed - New constraints that would be redundant will automatically be removed + Novas restrições que seriam redundantes serão automaticamente removidas Auto remove redundants - Auto remove redundants + Remover redundâncias automaticamente Executes a recomputation of active document after every sketch action - Executes a recomputation of active document after every sketch action + Executa um recálculo do documento ativo após cada comando Auto update - Auto update + Atualização automática Forces recomputation of active document - Forces recomputation of active document + Força um recálculo do documento ativo @@ -5703,16 +5703,16 @@ Do you want to detach it from the support? Default solver: - Default solver: + Calculador padrão: Solver is used for solving the geometry. LevenbergMarquardt and DogLeg are trust region optimization algorithms. BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. - Solver is used for solving the geometry. -LevenbergMarquardt and DogLeg are trust region optimization algorithms. -BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. + O calculador usado para resolver a geometria. +LevenbergMarquardt e DogLeg são algoritmos de otimização de região de confiança. +O calculador BFGS usa o algoritmo Broyden–Fletcher–Goldfarb–Shanno. @@ -5745,7 +5745,7 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. Step type used in the DogLeg algorithm - Step type used in the DogLeg algorithm + Tipo de etapa usado no algoritmo de DogLeg @@ -5770,91 +5770,91 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. Maximum iterations: - Maximum iterations: + Iterações máximas: Maximum iterations to find convergence before solver is stopped - Maximum iterations to find convergence before solver is stopped + Máximo de iterações para encontrar a convergência antes do calculador ser interrompido QR algorithm: - QR algorithm: + Algoritmo QR: During diagnosing the QR rank of matrix is calculated. Eigen Dense QR is a dense matrix QR with full pivoting; usually slower Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster - During diagnosing the QR rank of matrix is calculated. -Eigen Dense QR is a dense matrix QR with full pivoting; usually slower -Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster + Durante o diagnóstico, a classificação QR da matriz é calculada. +Eigen Dense QR é uma matriz densa QR com pivô total; geralmente é mais lento +o algorítimo Eigen Sparse QR é otimizado para matrizes escassas; geralmente é mais rápido Redundant solver: - Redundant solver: + Calculador de redundâncias: Solver used to determine whether a group is redundant or conflicting - Solver used to determine whether a group is redundant or conflicting + Calculador usado para determinar se um grupo é redundante ou conflitante Redundant max. iterations: - Redundant max. iterations: + Iterações máximas de redundâncias: Same as 'Maximum iterations', but for redundant solving - Same as 'Maximum iterations', but for redundant solving + O mesmo que 'Iterações máximas', mas para resolução de redundâncias Redundant sketch size multiplier: - Redundant sketch size multiplier: + Multiplicador de tamanho do esboço para redundâncias: Same as 'Sketch size multiplier', but for redundant solving - Same as 'Sketch size multiplier', but for redundant solving + Igual ao 'multiplicador de tamanho do esboço', mas para resolução de redundâncias Redundant convergence - Redundant convergence + Convergência redundante Same as 'Convergence', but for redundant solving - Same as 'Convergence', but for redundant solving + O mesmo que 'Convergência', mas para resolução de redundâncias Redundant param1 - Redundant param1 + Parâmetro de redundância 1 Redundant param2 - Redundant param2 + Parâmetro de redundância 2 Redundant param3 - Redundant param3 + Parâmetro de redundância 3 Console debug mode: - Console debug mode: + Modo de depuração do console: Verbosity of console output - Verbosity of console output + Verbosidade da saída do console @@ -5869,7 +5869,7 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Maximum iterations will be multiplied by number of parameters - Maximum iterations will be multiplied by number of parameters + Máximo de iterações será multiplicado pelo número de parâmetros @@ -5885,8 +5885,8 @@ Eigen Sparse QR algorithm is optimized for sparse matrices; usually faster Threshold for squared error that is used to determine whether a solution converges or not - Threshold for squared error that is used -to determine whether a solution converges or not + Limite para o erro ao quadrado que é usado +para determinar se uma solução converge ou não @@ -5926,7 +5926,7 @@ to determine whether a solution converges or not During a QR, values under the pivot threshold are treated as zero - During a QR, values under the pivot threshold are treated as zero + Durante um QR, valores abaixo do limiar de pivô são tratados como zero @@ -6018,6 +6018,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Ferramentas de B-spline + + + Sketcher virtual space Espaço virtual de esboço diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm index 77349d6045..56fa3854a2 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts index f553c0c22e..be3d34340d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_pt-PT.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Erro de restrição automática: esboço insolúvel após a aplicação de restrições de igualdade. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Não é possível calcular a interseção das curvas. Tente adicionar uma restrição coincidente entre os vértices das curvas das quais pretende fazer a concordância. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Esta versão do OCE/OCC não suporta operações com nós. É necessária a versão 6.9.0 ou superior. - + BSpline Geometry Index (GeoID) is out of bounds. Índice de geometria BSpline (GeoID) está fora dos limites. - + You are requesting no change in knot multiplicity. Você não está a solicitar nenhuma mudança na multiplicidade de nó. - + The Geometry Index (GeoId) provided is not a B-spline curve. O índice de geometria (GeoId) fornecida não é uma curva B-spline. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. O índice do nó está fora dos limites. Note que, de acordo com a notação de OCC, o primeiro nó tem índice 1 e não zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. A multiplicidade não pode ser aumentada além do grau de B-spline. - + The multiplicity cannot be decreased beyond zero. A multiplicidade não pode ser diminuída, abaixo de zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC é incapaz de diminuir a multiplicidade dentro de tolerância máxima. @@ -6019,6 +6019,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Espaço virtual de esboço diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm index 3df61986e5..440856d522 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts index db8e4695c0..e245bdcfb9 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ro.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Nu puteți ghici intersecția curbelor. Încercați să adăugați o constrângere de potrivire între vârfurile curbelor pe care intenționați să le completați. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Această versiune de OCE/OCC nu suportă operarea nodului. Ai nevoie de versiunea 6.9.0 sau mai recentă. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. Nu cereți nicio schimbare în multiplicitatea nodului. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Indexul nod este în afara limitelor. Reţineţi că în conformitate cu notaţia OCC, primul nod are indexul 1 şi nu zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. Multiplicitatea nu poate fi diminuată sub zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC este în imposibilitatea de a reduce multiplicarea în limitele toleranței maxime. @@ -6014,6 +6014,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Spațiul virtual al Schiței diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm index 80bf8f2b75..ca979f0afb 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts index 1bc6330ef9..9d0b2ce196 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_ru.ts @@ -356,17 +356,17 @@ Fillets - Fillets + Скругления Create a fillet between two lines - Create a fillet between two lines + Создать скругление между двумя отрезками Sketch fillet - Sketch fillet + Эскиз кромки @@ -1213,7 +1213,7 @@ with respect to a line or a third point Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Скругление, которое сохраняет точку пересечения и большинство ограничений @@ -1796,7 +1796,7 @@ This will clear the 'Support' property, if any. Select malformed constraints - Select malformed constraints + Выбрать искаженные ограничения @@ -1828,7 +1828,7 @@ This will clear the 'Support' property, if any. Select partially redundant constraints - Select partially redundant constraints + Выбрать частично избыточные ограничения @@ -2576,47 +2576,47 @@ invalid constraints, degenerated geometry, etc. Ошибка автоограничения: Эскиз нерешаем после добавлении ограничения равенства. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Не удалось рассчитать пересечение кривых. Попробуйте добавить ограничение совпадения между вершинами кривых, которые вы намерены скруглить. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Эта версия OCE / OCC не поддерживает операции с узлами. Требуется версия 6.9.0 или выше. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline идентификатор геометрии (GeoID) находится вне границ. - + You are requesting no change in knot multiplicity. Вы не запрашиваете никаких изменений в множественности узлов. - + The Geometry Index (GeoId) provided is not a B-spline curve. Идентификатор геометрии (GeoId) не является B-сплайн кривой. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Индекс узла выходит за границы. Обратите внимание, что в соответствии с нотацией OCC первый узел имеет индекс 1, а не ноль. - + The multiplicity cannot be increased beyond the degree of the B-spline. Кратность не может быть увеличена сверх степени B-сплайна. - + The multiplicity cannot be decreased beyond zero. Кратность не может быть уменьшена ниже нуля. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC неспособен уменьшить кратность в пределах максимального допуска. @@ -4249,12 +4249,12 @@ Requires to re-enter edit mode to take effect. Invalid Sketch - Invalid Sketch + Недопустимый эскиз Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Цвет геометрии, указывающий недопустимый эскиз @@ -4334,12 +4334,12 @@ Requires to re-enter edit mode to take effect. Dimensional constraint color - Dimensional constraint color + Цвет размерного ограничения Color of dimensional driving constraints - Color of dimensional driving constraints + Цвет ограничения управляющего размера @@ -4466,7 +4466,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. View scale ratio - View scale ratio + Вид масштабирования передаточного отношения @@ -6010,6 +6010,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Виртуальное пространство эскиза diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm index 34218858ba..9616aabcac 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts index dffd9d3feb..ab1e5e0527 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sk.ts @@ -221,7 +221,7 @@ Copy - Kópia + Kopírovať @@ -356,17 +356,17 @@ Fillets - Fillets + Zaoblenie Create a fillet between two lines - Create a fillet between two lines + Vytvoriť zaoblenie medzi dvoma čiarami Sketch fillet - Sketch fillet + Zaobliť náčrt @@ -578,7 +578,7 @@ Fix the horizontal distance between two points or line ends - Stanoviť horizontálnu vzdialenosť medzi dvoma bodmi alebo priamkami + Stanoviť vodorovnú vzdialenosť medzi dvoma bodmi alebo koncami čiar @@ -596,7 +596,7 @@ Fix the vertical distance between two points or line ends - Stanoviť vertikálnu vzdialenosť medzi dvoma bodmi alebo priamkami + Stanoviť zvislú vzdialenosť medzi dvoma bodmi alebo koncami čiar @@ -669,7 +669,7 @@ Lock constraint: create both a horizontal and a vertical distance constraint on the selected vertex - Väzba uzamknutím: vytvorí horizontálnu aj vertikálnu väzbu vzdialenosti na vybranom bode + Väzba uzamknutím: vytvorí vodorovnú aj zvislú väzbu vzdialenosti pre vybraný bod @@ -779,7 +779,7 @@ and an edge as an interface. Create a symmetry constraint between two points with respect to a line or a third point - Vytvorí väzbu symetrie medzi dvoma bodmi vzhľadom k priamke alebo k tretiemu bodu + Vytvorí väzbu symetrie medzi dvoma bodmi s ohľadom na čiaru alebo tretí bod @@ -815,7 +815,7 @@ with respect to a line or a third point Create a vertical constraint on the selected item - Vytvoriť vertikálne obmedzenie pre vybratú položku + Vytvorí zvislé obmedzenie pre vybranú položku @@ -846,7 +846,7 @@ with respect to a line or a third point Copy - Kópia + Kopírovať @@ -1567,7 +1567,7 @@ then call this command, then choose the desired sketch. Wrong selection - Chybný výber + Nesprávny výber @@ -1599,7 +1599,7 @@ as mirroring reference. Wrong selection - Chybný výber + Nesprávny výber @@ -1909,12 +1909,12 @@ This will clear the 'Support' property, if any. Symmetry - Symmetry + Symetria Creates symmetric geometry with respect to the last selected line or point - Creates symmetric geometry with respect to the last selected line or point + Vytvorí symetrickú geometriu s ohľadom na poslednú vybranú čiaru alebo bod @@ -2018,7 +2018,7 @@ invalid constraints, degenerated geometry, etc. Wrong selection - Chybný výber + Nesprávny výber @@ -2576,47 +2576,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. You are requesting no change in knot multiplicity. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. The multiplicity cannot be decreased beyond zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -2837,7 +2837,7 @@ invalid constraints, degenerated geometry, etc. Wrong selection - Chybný výber + Nesprávny výber @@ -3886,7 +3886,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Reference - Odkaz + Referencia @@ -3904,22 +3904,22 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Select Mirror Axis/Point - Zvoľ zrkadľujúcu os/bod + Voľba osi/bodu zrkadlenia X-Axis - Osi X + Os X Y-Axis - Osi Y + Os Y Origin - Origin + Pôvodné @@ -3965,7 +3965,7 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Create array - Vytvoriť pole + Tvorba poľa @@ -3990,12 +3990,12 @@ Accepted combinations: two curves; an endpoint and a curve; two endpoints; two c Makes the inter-row and inter-col spacing the same if clicked - Makes the inter-row and inter-col spacing the same if clicked + Ak je vybraté, budú vytvorené rovnaké rozstupy medzi riadkami a medzi stĺpcami Equal vertical/horizontal spacing - Equal vertical/horizontal spacing + Rovnaký zvislý/vodorovný rozstup @@ -4016,7 +4016,7 @@ reflected on copies Constrain inter-element separation - Constrain inter-element separation + Obmedziť oddeľovanie medzi prvkami @@ -4053,7 +4053,7 @@ reflected on copies Create array - Vytvoriť pole + Tvorba poľa @@ -4374,7 +4374,7 @@ Requires to re-enter edit mode to take effect. Display - Obrazovka + Zobrazenie @@ -4709,7 +4709,7 @@ However, no constraints linking to the endpoints were found. Reference - Odkaz + Referencia @@ -5313,7 +5313,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Copy - Kópia + Kopírovať @@ -5449,7 +5449,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Creates a radius between two lines - Creates a radius between two lines + Vytvoriť polomer medzi dvoma čiarami @@ -6008,7 +6008,7 @@ to determine whether a solution converges or not Sketcher constraints - Obmedziť náčrt + Obmedzenia náčrtu @@ -6017,6 +6017,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm index de868e4b0e..412905bc6a 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts index 87957034ab..9699110c51 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sl.ts @@ -356,22 +356,22 @@ Fillets - Fillets + Zaokrožitve Create a fillet between two lines - Create a fillet between two lines + Ustvari zaokrožitev med dvema daljicama Sketch fillet - Sketch fillet + Očrtna zaokrožitev Constraint-preserving sketch fillet - Constraint-preserving sketch fillet + Očrtna zaokrožitev z ohranitvijo omejila @@ -1208,12 +1208,12 @@ glede na črto ali tretjo točko Create corner-preserving fillet - Create corner-preserving fillet + Ustvari zaokrožitev z ohranitvijo kota Fillet that preserves intersection point and most constraints - Fillet that preserves intersection point and most constraints + Zaokrožitev, ki ohranja presečno točko in večino omejil @@ -1797,7 +1797,7 @@ To bo izbrisalo lastnosti "Podpore", če sploh obstajajo. Select malformed constraints - Select malformed constraints + Izberi narobi oblikovana omejila @@ -1829,7 +1829,7 @@ To bo izbrisalo lastnosti "Podpore", če sploh obstajajo. Select partially redundant constraints - Select partially redundant constraints + Izberi delno odvečna omejila @@ -2577,47 +2577,47 @@ neveljavna omejila, izrojene geometrije, ... Napaka samodejnega omejila: Nerešljiv očrt po uveljavitiv enakostnega omejila. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Ni mogoče uganiti presečišča krivulj. Poskusite dodati omejilo sovpadanja med vozlišči krivulj, ki jih nameravate zaokrožiti. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Ta različica OCE/OCC ne podpira dela z vozli. Potrebuješ različico 6.9.0 ali višjo. - + BSpline Geometry Index (GeoID) is out of bounds. Kazalo geometrije B-zlepka (GeoID) je izven omejitev. - + You are requesting no change in knot multiplicity. Ne zahtevate spremembe večkratnosti vozla. - + The Geometry Index (GeoId) provided is not a B-spline curve. Priskrbljeno kazalo geometrije (GeoId) ni krivulja B-zlepek. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Oznaka vozla je izven meja. Upoštevajte, da ima v skladu z OCC zapisom prvi vozel oznako 1 in ne nič. - + The multiplicity cannot be increased beyond the degree of the B-spline. Večkratnost ne more biti povečana preko stopnje B-zlepka. - + The multiplicity cannot be decreased beyond zero. Večkratnost ne more biti zmanjšana pod ničlo. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC ne more zmanjšati večkratnost znotraj največjega dopustnega odstopanja. @@ -4254,12 +4254,12 @@ Veljati začne pri ponovnem prehodu v urejevalni način. Invalid Sketch - Invalid Sketch + Neveljaven očrt Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Barva geometrije nakazuje neveljaven očrt @@ -4339,12 +4339,12 @@ Veljati začne pri ponovnem prehodu v urejevalni način. Dimensional constraint color - Dimensional constraint color + Barva omejila mer Color of dimensional driving constraints - Color of dimensional driving constraints + Barva gonilnih merskih omejil @@ -4471,12 +4471,12 @@ Podprti so vsi merski sistemi razen "Ameriškega merskega sistema" in "Gradbeni View scale ratio - View scale ratio + Razmerje merila pogleda The 3D view is scaled based on this factor - The 3D view is scaled based on this factor + 3D pogled je prevelikosten na podlagi tega količnika @@ -5147,22 +5147,22 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre The following constraint is partially redundant: - The following constraint is partially redundant: + Naslednje omejilo je deloma čezmerno: The following constraints are partially redundant: - The following constraints are partially redundant: + Naslednja omejila so deloma čezmerna: Please remove the following malformed constraint: - Please remove the following malformed constraint: + Odstranite naslednje narobe oblikovano omejilo: Please remove the following malformed constraints: - Please remove the following malformed constraints: + Odstranite naslednja narobe oblikovana omejila: @@ -5186,7 +5186,7 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketch contains malformed constraints - Sketch contains malformed constraints + Očrt vsebuje narobe oblikovana omejila @@ -5201,7 +5201,7 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Sketch contains partially redundant constraints - Sketch contains partially redundant constraints + Očrt vsebuje deloma čezmerna omejila @@ -5211,12 +5211,12 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 degree</span></a> of freedom. %1 + Podomejen očrt z <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">1 </span></a> prostostno stopnjo. %1 Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 - Under-constrained sketch with <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 degrees</span></a> of freedom. %2 + Podomejen očrt z <a href="#dofs"><span style=" text-decoration: underline; color:#0000ff; background-color: #F8F8FF;">%1 </span></a> prostostnimi stopnjami. %2 @@ -5447,7 +5447,7 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Creates a radius between two lines - Creates a radius between two lines + Ustvari lok me dvema daljicama @@ -5498,7 +5498,7 @@ Da bi se pripele, morajo biti točke oddaljene od črte do eno petino polja mre Fillet that preserves constraints and intersection point - Fillet that preserves constraints and intersection point + Zaokrožitev, ki ohrani omejila in presečne točke @@ -6015,6 +6015,11 @@ za določitev, ali se rešitve prbližujejo ali ne + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Navidezni prostor očrtovalnika diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm index 45e9694d84..d509e4b5ff 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts index aff218e6de..a421b55e1a 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sr.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. You are requesting no change in knot multiplicity. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. The multiplicity cannot be decreased beyond zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm index e617733b78..e82bcca5c7 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts index 415869c1e7..434d1d5c0b 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_sv-SE.ts @@ -29,7 +29,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + Visa/dölj gradtal för B-splines @@ -160,7 +160,7 @@ Show/hide B-spline degree - Show/hide B-spline degree + Visa/dölj gradtal för B-splines @@ -300,7 +300,7 @@ 3 rim points - tre kantpunkter + Tre randpunkter @@ -356,12 +356,12 @@ Fillets - Fillets + Avrundningar Create a fillet between two lines - Create a fillet between two lines + Skapa avrundning mellan två linjer @@ -781,8 +781,8 @@ and an edge as an interface. Create a symmetry constraint between two points with respect to a line or a third point - Create a symmetry constraint between two points -with respect to a line or a third point + Skapa en symmetribegränsning mellan två punkter +med avseende på en linje eller tredje punkt @@ -1448,7 +1448,7 @@ with respect to a line or a third point Extend an edge with respect to the picked position - Förlänger en kant med avseende till den valda positionen + Förläng en kant med avseende på den valda positionen @@ -1520,7 +1520,7 @@ with respect to a line or a third point Finish editing the active sketch. - Finish editing the active sketch. + Sluta redigera den aktiva skissen. @@ -1540,9 +1540,9 @@ with respect to a line or a third point Set the 'Support' of a sketch. First select the supporting geometry, for example, a face or an edge of a solid object, then call this command, then choose the desired sketch. - Set the 'Support' of a sketch. -First select the supporting geometry, for example, a face or an edge of a solid object, -then call this command, then choose the desired sketch. + Sätt en skiss "stöd". +Markera först den stödjande geometrin, till exempel en yta eller kant på ett solitt objekt, +anropa sedan det här kommandot och välj sedan önskad skiss. @@ -1565,7 +1565,7 @@ then call this command, then choose the desired sketch. Create a new sketch from merging two or more selected sketches. - Create a new sketch from merging two or more selected sketches. + Skapa ny skiss genom att sammanfoga två eller fler markerade skisser. @@ -1595,9 +1595,9 @@ then call this command, then choose the desired sketch. Create a new mirrored sketch for each selected sketch by using the X or Y axes, or the origin point, as mirroring reference. - Create a new mirrored sketch for each selected sketch -by using the X or Y axes, or the origin point, -as mirroring reference. + Skapa en ny speglad skiss för varje markerad skiss +genom att använda X- axeln, Y-axeln eller origo +som speglingsreferens. @@ -1680,8 +1680,8 @@ as mirroring reference. Place the selected sketch on one of the global coordinate planes. This will clear the 'Support' property, if any. - Place the selected sketch on one of the global coordinate planes. -This will clear the 'Support' property, if any. + Placera markerad skiss på ett globalt koordinatplan. +Detta kommer att rensa "stöd"-egenskapen, om den finns. @@ -1713,7 +1713,7 @@ This will clear the 'Support' property, if any. Select conflicting constraints - Select conflicting constraints + Markera motstridiga begränsningar @@ -1767,7 +1767,7 @@ This will clear the 'Support' property, if any. Select geometrical elements where the solver still detects unconstrained degrees of freedom. - Select geometrical elements where the solver still detects unconstrained degrees of freedom. + Markera geometriska element där lösaren fortfarande hittar obegränsade frihetsgrader. @@ -1845,7 +1845,7 @@ This will clear the 'Support' property, if any. Select redundant constraints - Select redundant constraints + Markera överflödiga begränsningar @@ -1881,7 +1881,7 @@ This will clear the 'Support' property, if any. When in edit mode, stop the active operation (drawing, constraining, etc.). - When in edit mode, stop the active operation (drawing, constraining, etc.). + I redigeringsläge, stoppa den aktiva operationen (ritning, begränsning, etc.). @@ -1935,7 +1935,7 @@ This will clear the 'Support' property, if any. Activates or deactivates the selected constraints - Activates or deactivates the selected constraints + Aktiverar eller deaktiverar markerade begränsningar @@ -2039,7 +2039,7 @@ invalid constraints, degenerated geometry, etc. When in edit mode, switch between section view and full view. - When in edit mode, switch between section view and full view. + I redigeringsläge, växla mellan snittvy och fullständig vy. @@ -2057,7 +2057,7 @@ invalid constraints, degenerated geometry, etc. When in edit mode, set the camera orientation perpendicular to the sketch plane. - When in edit mode, set the camera orientation perpendicular to the sketch plane. + I redigeringsläge, rikta kameran vinkelrätt mot skissplanet. @@ -2442,7 +2442,7 @@ invalid constraints, degenerated geometry, etc. Convert to NURBS - Convert to NURBS + Konvertera till NURBS @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Auto-begränsningsfel: Olösbar skiss efter tillämpning av likhetsbegränsningar. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - Kan inte finna mötespunkter för kurvorna. Försök att lägga till sammanfallaningsbegränsningar mellan kurvorna du vill använda. + Kan inte finna skärning mellan kurvorna. Försök att lägga till en sammanfallande-begränsning mellan ändpunkterna på kurvorna du vill avrunda. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Denna version av OCE/OCC stöder inte knutfunktioner. Version 6.9.0 eller högre krävs. - + BSpline Geometry Index (GeoID) is out of bounds. B-spline-geometriindex (GeoID) är inte giltigt. - + You are requesting no change in knot multiplicity. Du efterfrågar ingen ändring i knutmultipliciteten. - + The Geometry Index (GeoId) provided is not a B-spline curve. Geometriindex (GeoId) som är angivet är inte en B-spline-kurva. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Knutindex är inte giltigt. Notera att i enlighet med OCC-notation så har första knuten index 1 och inte index 0. - + The multiplicity cannot be increased beyond the degree of the B-spline. Multipliciteten kan inte ökas mer än graden av B-spline:n. - + The multiplicity cannot be decreased beyond zero. Multipliciteten kan inte minskas under 0. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC kan inte minsta multipliciteten inom den maximala toleransen. @@ -3768,7 +3768,7 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk Insert weight - Insert weight + Infoga vikt @@ -3796,7 +3796,7 @@ Accepterade kombinationer: två kurvor; en slutpunkt och en kurva; två slutpunk Change weight - Change weight + Ändra vikt @@ -4114,22 +4114,22 @@ Requires to re-enter edit mode to take effect. New constraints that would be redundant will automatically be removed - New constraints that would be redundant will automatically be removed + Nya begränsningar som vore överflödiga kommer automatiskt att tas bort Auto remove redundants - Auto remove redundants + Ta bort överflödiga automatiskt Allow to leave sketch edit mode when pressing Esc button - Allow to leave sketch edit mode when pressing Esc button + Tillåt att lämna skissredigerings-läge när Esc-tangenten trycks ner Esc can leave sketch edit mode - Esc can leave sketch edit mode + Esc-tangenten kan lämna skissredigerings-läge @@ -4182,7 +4182,7 @@ Requires to re-enter edit mode to take effect. Edit vertex color - Redigera färg på hörnpunkts + Färg på hörnpunkter som redigeras @@ -4222,22 +4222,22 @@ Requires to re-enter edit mode to take effect. Color used while new sketch elements are created - Color used while new sketch elements are created + Färg som används medan nya skisselement skapas Color of edges being edited - Color of edges being edited + Färg på kanter som redigeras Color of vertices being edited - Color of vertices being edited + Färg på hörnpunkter som redigeras Color of construction geometry in edit mode - Color of construction geometry in edit mode + Färg på konstruktionsgeometri i redigeringsläge @@ -4252,22 +4252,22 @@ Requires to re-enter edit mode to take effect. Color of external geometry in edit mode - Color of external geometry in edit mode + Färg på extern geometri i redigeringsläge Invalid Sketch - Invalid Sketch + Ogiltig skiss Color of geometry indicating an invalid sketch - Color of geometry indicating an invalid sketch + Färg på geometri för att ange en ogiltig skiss Color of fully constrained geometry in edit mode - Color of fully constrained geometry in edit mode + Färg på fullständigt begränsad geometri i redigeringsläge @@ -4727,12 +4727,12 @@ Inga begränsningar länkade till slutpunkterna hittades däremot. Extended information will be added to the list - Extended information will be added to the list + Utökad information läggs till i listan Extended information - Extended information + Utökad information @@ -4781,7 +4781,7 @@ Inga begränsningar länkade till slutpunkterna hittades däremot. Mode: - Mode: + Läge: @@ -4948,14 +4948,14 @@ Inga begränsningar länkade till slutpunkterna hittades däremot. Distance between two subsequent grid lines - Distance between two subsequent grid lines + Avstånd mellan på varandra följande rutnätslinjer New points will snap to the nearest grid line. Points must be set closer than a fifth of the grid size to a grid line to snap. - New points will snap to the nearest grid line. -Points must be set closer than a fifth of the grid size to a grid line to snap. + Nya punkter fäster vid närmsta rutnätslinje. +Punkter måste placeras mindre än en femtedels ruta från en linje för att fästa. @@ -4965,7 +4965,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher proposes automatically sensible constraints. - Sketcher proposes automatically sensible constraints. + Skissaren föreslår automatiskt förnuftiga begränsningar. @@ -4975,7 +4975,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Sketcher tries not to propose redundant auto constraints - Sketcher tries not to propose redundant auto constraints + Skissaren försöker att inte föreslå överflödiga automatiska begränsningar @@ -4985,7 +4985,7 @@ Points must be set closer than a fifth of the grid size to a grid line to snap.< Rendering order (global): - Rendering order (global): + Renderings-ordning (global): @@ -5638,7 +5638,7 @@ Select the method to attach this sketch to selected objects. Sketch with a support face cannot be reoriented. Do you want to detach it from the support? - En skiss med en stödyta kan inte omriktas. + En skiss med en stödyta kan inte riktas om. Vill du ta bort den från stödytan? @@ -5662,27 +5662,27 @@ Vill du ta bort den från stödytan? New constraints that would be redundant will automatically be removed - New constraints that would be redundant will automatically be removed + Nya begränsningar som vore överflödiga kommer automatiskt att tas bort Auto remove redundants - Auto remove redundants + Ta bort överflödiga automatiskt Executes a recomputation of active document after every sketch action - Executes a recomputation of active document after every sketch action + Genomför en omberäkning av det aktiva dokumentet efter varje skisshandling Auto update - Auto update + Uppdatera automatiskt Forces recomputation of active document - Forces recomputation of active document + Framtvingar omberäkning av det aktiva dokumentet @@ -5782,7 +5782,7 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. QR algorithm: - QR algorithm: + QR-algoritm: @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Virtuellt utrymme för skissaren diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm index 2035474b89..fbe128c7f7 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts index 2eda8f2ca0..25662784b4 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_tr.ts @@ -2573,47 +2573,47 @@ bozulmuş geometriye vb. bakarak bir eskizi doğrulayın. Otomatik kısıtlama hatası: Eşitlik kısıtlamaları uygulandıktan sonra eskiz çözülemez. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Eğrilerin kesişimini tahmin edemiyoruz. Dilimlemeyi planladığınız eğrilerin köşeleri arasında çakışan bir kısıtlama eklemeyi deneyin. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. OCE/OCC'NİN bu sürümü düğüm işlemini desteklemez. 6.9.0 veya daha yüksek gerekir. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometri Dizini (GeoID) sınırların dışında. - + You are requesting no change in knot multiplicity. Düğüm çokluğunda herhangi bir değişiklik istemiyorsunuz. - + The Geometry Index (GeoId) provided is not a B-spline curve. Sağlanan Geometri Dizini (GeoId) bir B-spline eğrisi değil. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Düğüm endeksi sınırların dışındadır. OCC gösterimine göre, ilk düğümün indeks 1'i olduğunu ve sıfır olmadığını unutmayın. - + The multiplicity cannot be increased beyond the degree of the B-spline. Çeşitlilik, B-spline'nın derecesinin ötesinde artırılamaz. - + The multiplicity cannot be decreased beyond zero. Çokluk sıfırdan aşağıya düşürülemez. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC, maksimum tolerans dahilinde çokluğu azaltamıyor. @@ -6010,6 +6010,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher sanal alanı diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm index 9c226fb5fc..c4475cdda3 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts index e3e29df96b..3d5028cf6d 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_uk.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. You are requesting no change in knot multiplicity. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. The multiplicity cannot be decreased beyond zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -6020,6 +6020,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm index f6714f5f8a..c6b89b80d5 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts index 74366080be..21a5cf97ea 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_val-ES.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Error de restricció: esbós irresoluble si s'apliquen restriccions d'igualtat. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. No s'ha trobat la intersecció de les corbes. Intenteu afegir una restricció coincident entre els vèrtexs de les corbes que esteu intentant arrodonir. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Aquesta versió d' OCE/OCC no permet operacions de nus. Necessiteu 6.9.0 o posteriors. - + BSpline Geometry Index (GeoID) is out of bounds. L'índex de geometria BSpline (GeoID) està fora de les restriccions. - + You are requesting no change in knot multiplicity. Se us ha demanat que no canvieu la multiplicitat del nus. - + The Geometry Index (GeoId) provided is not a B-spline curve. L'índex de geometria (GeoId) proporcionat no és una corba de B-spline. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. L'índex del nus és fora dels límits. Tingueu en compte que d'acord amb la notació d'OCC, el primer nus té l'índex 1 i no zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. La multiplicitat no es pot augmentar més enllà del grau del B-spline. - + The multiplicity cannot be decreased beyond zero. La multiplicitat no es pot reduir més enllà de zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC no pot reduir la multiplicitat dins de la tolerància màxima. @@ -6000,6 +6000,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Espai virtual de l'esbós diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm index 9e2c2ca92e..b30a409f8f 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts index dbf72e05ff..59a56da187 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_vi.ts @@ -137,7 +137,7 @@ Close shape - Close shape + Đóng hình @@ -356,7 +356,7 @@ Fillets - Fillets + Bo tròn @@ -465,7 +465,7 @@ Connect edges - Connect edges + Nối các cạnh lại @@ -501,12 +501,12 @@ Constrain block - Constrain block + Ngăn chặn ràng buộc Block constraint: block the selected edge from moving - Block constraint: block the selected edge from moving + Ngăn chặn ràng buộc: ngăn không cho các cạnh đã chọn di chuyển @@ -1643,7 +1643,7 @@ as mirroring reference. Create a new sketch. - Create a new sketch. + Tạo một phác thảo mới. @@ -1656,12 +1656,12 @@ as mirroring reference. Rectangular array - Rectangular array + Dãy hình chữ nhật Creates a rectangular array pattern of the geometry taking as reference the last selected point - Creates a rectangular array pattern of the geometry taking as reference the last selected point + Tạo một mẫu dãy hình chữ nhật của hình học lấy làm tham chiếu điểm cuối cùng được chọn @@ -1713,7 +1713,7 @@ This will clear the 'Support' property, if any. Select conflicting constraints - Select conflicting constraints + Chọn các ràng buộc xung đột @@ -1780,7 +1780,7 @@ This will clear the 'Support' property, if any. Select horizontal axis - Select horizontal axis + Chọn trục ngang @@ -1812,7 +1812,7 @@ This will clear the 'Support' property, if any. Select origin - Select origin + Chọn gốc @@ -1858,7 +1858,7 @@ This will clear the 'Support' property, if any. Select vertical axis - Select vertical axis + Chọn trục đứng @@ -1876,7 +1876,7 @@ This will clear the 'Support' property, if any. Stop operation - Stop operation + Dừng thao tác @@ -2016,7 +2016,7 @@ invalid constraints, degenerated geometry, etc. Select only one sketch. - Select only one sketch. + Chỉ chọn một sketch. @@ -2066,30 +2066,30 @@ invalid constraints, degenerated geometry, etc. Add horizontal constraint - Add horizontal constraint + Thêm ràng buộc nằm ngang Add horizontal alignment - Add horizontal alignment + Thêm căn hàng ngang Add vertical constraint - Add vertical constraint + Thêm ràng buộc thẳng đứng Add vertical alignment - Add vertical alignment + Thêm căn hàng dọc Add 'Lock' constraint - Add 'Lock' constraint + Thêm ràng buộc 'Khóa' @@ -2099,17 +2099,17 @@ invalid constraints, degenerated geometry, etc. Add fixed constraint - Add fixed constraint + Thêm ràng buộc cố định Add 'Block' constraint - Add 'Block' constraint + Thêm ràng buộc 'Ngăn chặn' Add block constraint - Add block constraint + Thêm ràng buộc ngăn chặn @@ -2153,13 +2153,13 @@ invalid constraints, degenerated geometry, etc. Add length constraint - Add length constraint + Thêm ràng buộc chiều dài Add point on object constraint - Add point on object constraint + Thêm điểm trên ràng buộc đối tượng @@ -2187,7 +2187,7 @@ invalid constraints, degenerated geometry, etc. Add parallel constraint - Add parallel constraint + Thêm ràng buộc song song @@ -2198,12 +2198,12 @@ invalid constraints, degenerated geometry, etc. Add perpendicular constraint - Add perpendicular constraint + Thêm ràng buộc vuông góc Add perpendicularity constraint - Add perpendicularity constraint + Thêm ràng buộc vuông góc @@ -2214,7 +2214,7 @@ invalid constraints, degenerated geometry, etc. Add tangent constraint - Add tangent constraint + Thêm ràng tiếp tuyến @@ -2237,7 +2237,7 @@ invalid constraints, degenerated geometry, etc. Add tangent constraint point - Add tangent constraint point + Thêm điểm ràng buộc tiếp tuyến @@ -2245,7 +2245,7 @@ invalid constraints, degenerated geometry, etc. Add radius constraint - Add radius constraint + Thêm ràng buộc bán kính @@ -2253,7 +2253,7 @@ invalid constraints, degenerated geometry, etc. Add diameter constraint - Add diameter constraint + Thêm ràng buộc chu vi @@ -2263,13 +2263,13 @@ invalid constraints, degenerated geometry, etc. Add angle constraint - Add angle constraint + Thêm ràng buộc góc Add equality constraint - Add equality constraint + Thêm ràng buộc bằng nhau @@ -2278,12 +2278,12 @@ invalid constraints, degenerated geometry, etc. Add symmetric constraint - Add symmetric constraint + Thêm ràng buộc đối xứng Add Snell's law constraint - Add Snell's law constraint + Thêm ràng buộc theo luật Snell @@ -2299,12 +2299,12 @@ invalid constraints, degenerated geometry, etc. Activate/Deactivate constraint - Activate/Deactivate constraint + Kích/Bỏ kích hoạt ràng buộc Create a new sketch on a face - Create a new sketch on a face + Tạo bản vẽ phác trên một mặt @@ -2344,22 +2344,22 @@ invalid constraints, degenerated geometry, etc. Add sketch line - Add sketch line + Thêm đường thẳng vẽ phác Add sketch box - Add sketch box + Thêm hộp vẽ phác Add line to sketch wire - Add line to sketch wire + Thêm đường thẳng vào đường vẽ phác Add arc to sketch wire - Add arc to sketch wire + Thêm cung tròn vào đường vẽ phác @@ -2523,7 +2523,7 @@ invalid constraints, degenerated geometry, etc. Drag Point - Drag Point + Điểm kéo chuột @@ -2538,7 +2538,7 @@ invalid constraints, degenerated geometry, etc. Modify sketch constraints - Modify sketch constraints + Sửa các ràng buộc bản phác họa @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. Autoconstrain error: Unsolvable sketch after applying equality constraints. - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. Phiên bản OCE / OCC này không hỗ trợ thao tác nút. Bạn cần tải phiên bản 6.9.0 hoặc cao hơn. - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. Bạn đang yêu cầu không có sự thay đổi trong bội số nút. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. Chỉ số nút là ngoài vùng biên giới. Lưu ý rằng theo ký hiệu OCC, nút đầu tiên có chỉ số là 1 và không bằng 0. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. Bội số không thể được giảm quá số không. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC không thể làm giảm bội số trong dung sai tối đa. @@ -3406,7 +3406,7 @@ Các tổ hợp được chấp nhận: hai đường cong; một điểm cuối Select constraints from the sketch. - Select constraints from the sketch. + Chọn các ràng buộc từ bản phác họa. @@ -3681,12 +3681,12 @@ Các tổ hợp được chấp nhận: hai đường cong; một điểm cuối Deactivate - Deactivate + Hủy kích hoạt Activate - Activate + Kích hoạt @@ -3768,7 +3768,7 @@ Các tổ hợp được chấp nhận: hai đường cong; một điểm cuối Insert weight - Insert weight + Thêm khối lượng @@ -3796,14 +3796,14 @@ Các tổ hợp được chấp nhận: hai đường cong; một điểm cuối Change weight - Change weight + Thay đổi khối lượng Weight: - Weight: + Trọng lượng: @@ -3879,7 +3879,7 @@ Các tổ hợp được chấp nhận: hai đường cong; một điểm cuối Constraint name (available for expressions) - Constraint name (available for expressions) + Tên ràng buộc (để dùng trong các biểu thức) @@ -4212,7 +4212,7 @@ Requires to re-enter edit mode to take effect. Color of edges - Color of edges + Màu các cạnh @@ -4474,7 +4474,7 @@ Supports all unit systems except 'US customary' and 'Building US/Euro'. View scale ratio - View scale ratio + Hiển thị tỷ lệ thước đo @@ -4781,7 +4781,7 @@ Tuy nhiên, không có tìm thấy ràng buộc nào liên kết với các đi Mode: - Mode: + Chế độ: @@ -4796,7 +4796,7 @@ Tuy nhiên, không có tìm thấy ràng buộc nào liên kết với các đi External - External + Bên ngoài @@ -4933,7 +4933,7 @@ Tuy nhiên, không có tìm thấy ràng buộc nào liên kết với các đi A grid will be shown - A grid will be shown + Một lưới sẽ hiện lên @@ -5676,12 +5676,12 @@ Do you want to detach it from the support? Auto update - Auto update + Cập nhật tự động Forces recomputation of active document - Forces recomputation of active document + Bắt buộc tính toán lại tài liệu đang hoạt động @@ -5704,7 +5704,7 @@ Do you want to detach it from the support? Default solver: - Default solver: + Trình xử lý mặc định: @@ -5771,7 +5771,7 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. Maximum iterations: - Maximum iterations: + Số lần lặp tối đa: @@ -5781,7 +5781,7 @@ BFGS solver uses the Broyden–Fletcher–Goldfarb–Shanno algorithm. QR algorithm: - QR algorithm: + Thuật toán QR: @@ -6019,6 +6019,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Không gian ảo Bản phác họa diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm index 8974ca0ba7..737c7623a2 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts index 0b0818a947..d369463ae9 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-CN.ts @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. 自动约束错误: 应用相等约束后草图无法求解。 - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. 无法猜测曲线的交叉点。尝试在你打算做圆角的曲线顶点之间添加一个重合约束。 - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. 此版本的OCE/OCC 不支持节点操作。你需要6.9.0 或更高版本. - + BSpline Geometry Index (GeoID) is out of bounds. 贝赛尔样条几何图形索引(GeoID) 超出了界限。 - + You are requesting no change in knot multiplicity. 你被要求不对多重性节点做任何修改。 - + The Geometry Index (GeoId) provided is not a B-spline curve. 提供的几何图形索引 (GeoId) 不是贝赛尔样条曲线 - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. 结指数超出界限。请注意, 按照 OCC 符号, 第一个节点的索引为1, 而不是0。 - + The multiplicity cannot be increased beyond the degree of the B-spline. 多重性无法增加到超过B样条的自由度。 - + The multiplicity cannot be decreased beyond zero. 多重性不能小于0. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC 无法在最大公差范围内减少多重性。 @@ -6016,6 +6016,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space 草绘器虚拟空间 diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm index 67b0d540e8..333e647c68 100644 Binary files a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm and b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.qm differ diff --git a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts index 2b9f39039d..1f58e94902 100644 --- a/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts +++ b/src/Mod/Sketcher/Gui/Resources/translations/Sketcher_zh-TW.ts @@ -2309,7 +2309,7 @@ invalid constraints, degenerated geometry, etc. Create a new sketch - Create a new sketch + 建立一個新的sketch @@ -2579,47 +2579,47 @@ invalid constraints, degenerated geometry, etc. 自動拘束錯誤: 套用對稱拘束後無法解出此草圖 - + Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. Unable to guess intersection of curves. Try adding a coincident constraint between the vertices of the curves you are intending to fillet. - + This version of OCE/OCC does not support knot operation. You need 6.9.0 or higher. 此版本的 OCE/OCC 並不支援控制點操作。你需要6.9.0版或更新的版本。 - + BSpline Geometry Index (GeoID) is out of bounds. BSpline Geometry Index (GeoID) is out of bounds. - + You are requesting no change in knot multiplicity. You are requesting no change in knot multiplicity. - + The Geometry Index (GeoId) provided is not a B-spline curve. The Geometry Index (GeoId) provided is not a B-spline curve. - + The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. The knot index is out of bounds. Note that in accordance with OCC notation, the first knot has index 1 and not zero. - + The multiplicity cannot be increased beyond the degree of the B-spline. The multiplicity cannot be increased beyond the degree of the B-spline. - + The multiplicity cannot be decreased beyond zero. The multiplicity cannot be decreased beyond zero. - + OCC is unable to decrease the multiplicity within the maximum tolerance. OCC is unable to decrease the multiplicity within the maximum tolerance. @@ -6012,6 +6012,11 @@ to determine whether a solution converges or not + Sketcher B-spline tools + Sketcher B-spline tools + + + Sketcher virtual space Sketcher virtual space diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.qm index 6a330499c4..b6abb13265 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.ts index b68b9990f2..7066cf3b77 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_ca.ts @@ -245,51 +245,51 @@ Left-align cell - Left-align cell + Alineat a l’esquerra Center cell - Center cell + Alineat al centre Right-align cell - Right-align cell + Alineat a la dreta Top-align cell - Top-align cell + Alineat a dalt Bottom-align cell - Bottom-align cell + Alineat abaix Vertically center cells - Vertically center cells + Centrar verticalment Set bold text - Set bold text + Text en negreta Set italic text - Set italic text + Text en cursiva Set underline text - Set underline text + Text subratllat Create Spreadsheet - Create Spreadsheet + Crear full de càlcul Set cell properties - Set cell properties + Propietats de la cel·la Edit cell - Edit cell + Edita la cel·la Insert rows @@ -305,15 +305,15 @@ Clear cell(s) - Clear cell(s) + Neteja les cel·la(s) Set foreground color - Set foreground color + Color de la clel·la Set background color - Set background color + Color de fons diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.qm index d88654a1b0..8a1f3c7d28 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts index b82b69feb4..db55bdedbc 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_fi.ts @@ -103,7 +103,7 @@ Vertically center-align contents of selected cells - Vertically center-align contents of selected cells + Tasaa keskelle valittujen solujen sisältö @@ -148,7 +148,7 @@ Merge selected cells - Merge selected cells + Yhdistä valitut solut @@ -159,11 +159,11 @@ Set alias - Set alias + Aseta vaihtoehtoinen nimi /alias Set alias for selected cell - Set alias for selected cell + Aseta vaihtoehtoinen nimi (alias) valitulle solulle @@ -178,7 +178,7 @@ Split previously merged cells - Split previously merged cells + Jaa aiemmin yhdistetyt solut @@ -193,7 +193,7 @@ Set text in selected cells bold - Set text in selected cells bold + Lihavoi valittujen solujen teksti @@ -208,7 +208,7 @@ Set text in selected cells italic - Set text in selected cells italic + Muuta valittujen solujen teksti kursiiviksi @@ -223,14 +223,14 @@ Underline text in selected cells - Underline text in selected cells + Alleviivaa teksti valituissa soluissa ColorPickerPopup Custom Color - Custom Color + Mukautettu väri @@ -245,51 +245,51 @@ Left-align cell - Left-align cell + Vasemman tasauksen solu Center cell - Center cell + Keskitetyn tasauksen solu Right-align cell - Right-align cell + Oikean tasauksen solu Top-align cell - Top-align cell + Yläreunaan tasattu solu Bottom-align cell - Bottom-align cell + Alareunaan tasattu solu Vertically center cells - Vertically center cells + Pystysuoraan keskelle tasatut solut Set bold text - Set bold text + Aseta lihavointi Set italic text - Set italic text + Aseta kursivoitu teksti Set underline text - Set underline text + Aseta alleviivausteksti Create Spreadsheet - Create Spreadsheet + Luo laskentataulukko Set cell properties - Set cell properties + Aseta solun ominaisuudet Edit cell - Edit cell + Muokkaa solua Insert rows @@ -305,15 +305,15 @@ Clear cell(s) - Clear cell(s) + Tyhjennä solu(t) Set foreground color - Set foreground color + Etualan väri Set background color - Set background color + Taustaväri @@ -419,19 +419,19 @@ Set cell(s) foreground color - Set cell(s) foreground color + Aseta solun(solujen) edustan väri Sets the Spreadsheet cell(s) foreground color - Sets the Spreadsheet cell(s) foreground color + Asettaa tulostaulun solun(solujen) edustan värin Set cell(s) background color - Set cell(s) background color + Aseta solun(solujen) taustan väri Sets the Spreadsheet cell(s) background color - Sets the Spreadsheet cell(s) background color + Asettaa laskentataulun(-taulujen) taustavärin Spreadsheet @@ -440,22 +440,22 @@ Spreadsheet does not support range selection when pasting. Please select one cell only. - Spreadsheet does not support range selection when pasting. -Please select one cell only. + Laskentataulu ei tue alueen valintaa liittämisen yhteydessä. +Valitse vain yksi solu. Copy & Paste failed - Copy & Paste failed + Kopioi ja liitä epäonnistui Alias contains invalid characters! - Alias contains invalid characters! + Vaihtoehtoinen nimi (alias) sisältää virheellisiä merkkejä! Refer to cell by alias, for example Spreadsheet.my_alias_name instead of Spreadsheet.B1 - Refer to cell by alias, for example -Spreadsheet.my_alias_name instead of Spreadsheet.B1 + Viittaa soluihin vaihtoehtoisella nimellä (alias), esimerkiksi +Spreadsheet.my_alias_name sijasta Spreadsheet.B1 @@ -530,7 +530,7 @@ Spreadsheet.my_alias_name instead of Spreadsheet.B1 Custom Color - Custom Color + Mukautettu väri @@ -541,17 +541,17 @@ Spreadsheet.my_alias_name instead of Spreadsheet.B1 &Content: - &Content: + &Sisältö: &Alias: - &Alias: + &Alias (vaihtoehtoinen nimi): Refer to cell by alias, for example Spreadsheet.my_alias_name instead of Spreadsheet.B1 - Refer to cell by alias, for example -Spreadsheet.my_alias_name instead of Spreadsheet.B1 + Viittaa soluihin vaihtoehtoisella nimellä (alias), esimerkiksi +Spreadsheet.my_alias_name sijasta Spreadsheet.B1 diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.qm index fa92588855..7446c78c6a 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts index ec1a9bb7f3..422fcfe64c 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_hu.ts @@ -245,51 +245,51 @@ Left-align cell - Left-align cell + Balra igazított cella Center cell - Center cell + Központi cella Right-align cell - Right-align cell + Jobbra igazított cella Top-align cell - Top-align cell + Felülre igazított cella Bottom-align cell - Bottom-align cell + Alulra igazított cella Vertically center cells - Vertically center cells + Függőlegesen középre igazított cellák Set bold text - Set bold text + Félkövér szöveg beállítása Set italic text - Set italic text + Dőlt szöveg beállítása Set underline text - Set underline text + Aláhúzott szöveg beállítása Create Spreadsheet - Create Spreadsheet + Táblázat létrehozása Set cell properties - Set cell properties + Cellatulajdonságok beállítása Edit cell - Edit cell + Cella szerkesztése Insert rows @@ -305,15 +305,15 @@ Clear cell(s) - Clear cell(s) + Cella(k) törlése Set foreground color - Set foreground color + Előtér színének beállítása Set background color - Set background color + Háttér színének beállítása diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.qm index e8b78c8aba..a4262e484e 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts index aea514ca38..aad3586f2c 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_nl.ts @@ -265,7 +265,7 @@ Vertically center cells - Vertically center cells + Cellen verticaal centreren Set bold text @@ -273,7 +273,7 @@ Set italic text - Set italic text + Cursieve tekst instellen Set underline text @@ -285,11 +285,11 @@ Set cell properties - Set cell properties + Celeigenschappen instellen Edit cell - Edit cell + Cel bewerken Insert rows @@ -309,11 +309,11 @@ Set foreground color - Set foreground color + Voorgrondkleur instellen Set background color - Set background color + Achtergrondkleur instellen diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm index 5c1db84a38..ef59142d97 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts index 6835a555a8..c3931e4d35 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_pt-BR.ts @@ -245,51 +245,51 @@ Left-align cell - Left-align cell + Alinhar a célula à esquerda Center cell - Center cell + Centralizar célula Right-align cell - Right-align cell + Alinhar a célula à direita Top-align cell - Top-align cell + Alinhar a célula no topo Bottom-align cell - Bottom-align cell + Alinhar a célula em baixo Vertically center cells - Vertically center cells + Centralizar as células verticalmente Set bold text - Set bold text + Definir texto em negrito Set italic text - Set italic text + Definir texto em itálico Set underline text - Set underline text + Definir texto sublinhado Create Spreadsheet - Create Spreadsheet + Criar planilha Set cell properties - Set cell properties + Definir propriedades da célula Edit cell - Edit cell + Editar célula Insert rows @@ -305,15 +305,15 @@ Clear cell(s) - Clear cell(s) + Limpar célula(s) Set foreground color - Set foreground color + Definir cor do primeiro plano Set background color - Set background color + Definir cor de fundo @@ -440,22 +440,22 @@ Spreadsheet does not support range selection when pasting. Please select one cell only. - Spreadsheet does not support range selection when pasting. -Please select one cell only. + A planilha não suporta seleção de intervalo ao colar. +Por favor, selecione apenas uma célula. Copy & Paste failed - Copy & Paste failed + Falha ao copiar e colar Alias contains invalid characters! - Alias contains invalid characters! + O nome contém caracteres inválidos! Refer to cell by alias, for example Spreadsheet.my_alias_name instead of Spreadsheet.B1 - Refer to cell by alias, for example -Spreadsheet.my_alias_name instead of Spreadsheet.B1 + Busque a célula pelo nome, por exemplo +Planilha.meu_nome em vez de Planilha.B1 @@ -541,17 +541,17 @@ Spreadsheet.my_alias_name instead of Spreadsheet.B1 &Content: - &Content: + &Conteúdo: &Alias: - &Alias: + &Alias: Refer to cell by alias, for example Spreadsheet.my_alias_name instead of Spreadsheet.B1 - Refer to cell by alias, for example -Spreadsheet.my_alias_name instead of Spreadsheet.B1 + Busque a célula pelo nome, por exemplo +Planilha.meu_nome em vez de Planilha.B1 diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sk.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sk.qm index 7fc50b4b03..22a36dc791 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sk.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sk.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sk.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sk.ts index e87a1bfeb1..ce338a6a4b 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sk.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sk.ts @@ -407,11 +407,11 @@ Import file - Import súboru + Importovať súbor Export file - Export súboru + Exportovať súbor Show spreadsheet diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.qm b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.qm index c1e2872be6..0a51ec0623 100644 Binary files a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.qm and b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.qm differ diff --git a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts index c4c416fc17..7c85740871 100644 --- a/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts +++ b/src/Mod/Spreadsheet/Gui/Resources/translations/Spreadsheet_sv-SE.ts @@ -289,7 +289,7 @@ Edit cell - Edit cell + Redigera cell Insert rows diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ca.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_ca.qm index 815dfb7bcc..ff610accb4 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_ca.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_ca.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_ca.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_ca.ts index 6845b91625..74afc1afc6 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_ca.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_ca.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Obrir les preferències de la pàgina d'inici diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm index 708dbabc93..6664d3aa11 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts index af1433b0e7..4aee8a908a 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_cs.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Otevřít předvolby úvodní stránky diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm index 397d849017..0aebb27d52 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_de.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts index 11bf3029d4..906d6ce8b5 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_de.ts @@ -56,7 +56,7 @@ This section contains documentation useful for FreeCAD users in general: a list of all the workbenches, detailed instructions on how to install and use the FreeCAD application, tutorials, and all you need to get started. - Dieser Abschnitt enthält die Dokumentation, die für Benutzer von FreeCAD im Allgemeinen nützlich sind. Eine Liste aller Workbenches, detaillierte Anweisungen zur Installation und Verwendung der FreeCAD-Anwendung, Lernprogramme und alles, was Sie zum Einstieg benötigen. + Dieser Abschnitt enthält die Dokumentation, die für Benutzer von FreeCAD im Allgemeinen nützlich sind. Eine Liste aller Arbeitsbereiche, detaillierte Anweisungen zur Installation und Verwendung der FreeCAD-Anwendung, Tutorials und alles, was Sie zum Einstieg benötigen. @@ -66,7 +66,7 @@ This section gathers documentation for advanced users and people interested in writing python scripts. You will also find there a repository of macros, instructions on how to install and use them, and more information about customizing FreeCAD to your specific needs. - Dieser Abschnitt enthält die Dokumentation für fortgeschrittene Benutzer und Personen, die sich für das Schreiben von Python-Skripts interessieren. Dort finden Sie auch ein Repository mit Makros, Anweisungen zur Installation und deren Verwendung. Sowie weitere Informationen zum Anpassen von FreeCAD an Ihre speziellen Anforderungen. + Dieser Abschnitt enthält die Dokumentation für fortgeschrittene Anwender und Personen, die sich für das Schreiben von Python-Skripts interessieren. Dort findet sich auch ein Ablageordner mit Makros, Anweisungen zu deren Installation und deren Verwendung sowie weitere Informationen zum Anpassen von FreeCAD an Ihre speziellen Anforderungen. @@ -212,7 +212,7 @@ Wie Sie FreeCAD selbst kompilieren können, der FreeCAD-Quellcode strukturiert i Open start page preferences - Open start page preferences + Einstellungen der Startseite öffnen diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm index 7b847f2d7b..d14344acf4 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts index 975f115d7c..ef5e8ea69a 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_es-ES.ts @@ -46,7 +46,7 @@ General documentation - Generar Documentación + Documentación General @@ -61,7 +61,7 @@ Power users hub - Centro de actividad de usuarios empoderados + Centro de actividad de usuarios avanzados @@ -101,7 +101,7 @@ Getting help from the community - Ayuda de la comunidad + Obteniendo ayuda de la comunidad @@ -116,7 +116,7 @@ FreeCAD also maintains a public <a href="https://www.freecadweb.org/tracker">bug tracker</a> where anybody can submit bugs and propose new features. To avoid causing extra work and give the best chances to see your bug solved, make sure you read the <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236">bug submission guide</a> before posting. - FreeCAD también mantiene un <a href="https://www.freecadweb.org/tracker"> rastreador de errores </a> público donde cualquier persona puede enviar errores y proponer nuevas funciones. Para evitar causar trabajo extra y tener la mejor oportunidad para resolver su error, asegúrese de leer la <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236"> guía de envío de errores </a> antes de publicar. + FreeCAD también mantiene un <a href="https://www.freecadweb.org/tracker"> rastreador de errores </a> público donde cualquier persona puede reportar errores y proponer nuevas funcionalidades. Para evitar causar trabajo extra y tener la mejor oportunidad para resolver su error, asegúrese de leer la <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236"> guía de envío de errores </a> antes de publicar. @@ -126,7 +126,7 @@ Below is a list of available extra workbenches that can be added to your FreeCAD installation. Browse and install them from menu Tools -> Addons manager. You can learn more about any of them by clicking the links below. - A continuación se muestra una lista de los entornos de trabajo adicionales disponibles que se pueden agregar a su instalación de FreeCAD. Examinelos e instalelos desde el menú Herramientas -> Administrador de complementos. Puede obtener más información sobre cualquiera de ellos haciendo clic en los enlaces a continuación. + A continuación se muestra una lista de los entornos de trabajo adicionales disponibles que se pueden agregar a su instalación de FreeCAD. Examínelos e instálelos desde el menú Herramientas -> Administrador de complementos. Puede obtener más información sobre cualquiera de ellos haciendo clic en los enlaces a continuación. @@ -151,7 +151,7 @@ See all commits on github - Ver todos cambios acometidos en github + Ver todos los cambios confirmados en GitHub @@ -166,12 +166,12 @@ build - construir + compilación Create new... - Crear nuevo ... + Crear nuevo... @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Abrir preferencias de página de inicio @@ -233,7 +233,7 @@ Start Page - Página de inicio + Página de Inicio @@ -256,7 +256,7 @@ An optional HTML template that will be used instead of the default start page. - Una plantilla HTML opcional que se utilizará en lugar de la página de inicio predeterminada. + Una plantilla HTML opcional que será utilizada en lugar de la página de inicio predeterminada. @@ -271,12 +271,12 @@ Show examples folder contents - Mostrar ejemplos de contenido de la carpeta + Mostrar el contenido de la carpeta de ejemplos Show additional folder - Mostrar carpeta adicional + Mostrar carpeta de usuario @@ -286,7 +286,7 @@ If this is checked, the latest posts from the FreeCAD forum will be displayed on the Activity tab - Si esta casilla está seleccionada, los últimos posts del Foro FreeCAD se mostrará en la pestaña de Actividad + Si esta opción esta seleccionada, las últimas publicaciones del foro de FreeCAD se mostrarán en la pestaña de Actividad @@ -331,7 +331,7 @@ Background color gradient down - Deegradado del color de fondo + Degradado del color de fondo @@ -341,17 +341,17 @@ Link color - Color de enlace + Color del enlace An optional image to display as background - Una imagen opcional a mostrar como fondo + Una imagen opcional para que aparezca como fondo If this is checked, if a style sheet is specified in General preferences, it will be used and override the colors below - Si esto se marca, y esta especificada una hoja de estilo en las preferencias generales, se utilizará y anulará los colores siguientes + Si se selecciona, y se especifica una hoja de estilo en las preferencias generales, se utilizará y anulará los colores a continuación @@ -371,7 +371,7 @@ Page text color - Color de texto de la página + Color del texto de la página @@ -406,7 +406,7 @@ Background text color - Color de fondo de texto + Color de fondo del texto @@ -421,7 +421,7 @@ The font family to use on the start page. Can be a font name or a comma-separated series of fallback fonts - La familia de fuentes para usar en la página de inicio. Puede ser un nombre de fuente o una serie de fuentes de reserva separadas por comas + La familia de fuentes para usar en la página de inicio. Puede ser un nombre de fuente o una serie de fuentes alternativas separadas por comas @@ -431,7 +431,7 @@ The base font size to use for all texts of the Start page - El tamaño de fuente base para todos los textos de la página de inicio + El tamaño de fuente base para ser utilizado en todos los textos de la Página de inicio @@ -441,7 +441,7 @@ Use gradient for New File icon - Use gradiente para el nuevo icono de archivo + Usar degradado para el icono de Archivo Nuevo @@ -451,7 +451,7 @@ Should the start page be closed after loading? - ¿Debe cerrar la página de inicio después de cargar? + ¿Se debe cerrar la página de inicio después de la carga? diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_eu.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_eu.qm index 8f1ed7cd35..d51b9959d7 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_eu.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_eu.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_eu.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_eu.ts index 039e14982b..97b3f83b5b 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_eu.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_eu.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Ireki hasiera-orriaren hobespenak diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm index 37b085907c..f871da2503 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_fi.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fi.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_fi.ts index d7db29e151..86ba8bbac6 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_fi.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_fi.ts @@ -6,7 +6,7 @@ Start - Start + Aloita @@ -21,7 +21,7 @@ Activity - Activity + Toiminta @@ -36,7 +36,7 @@ Adjust the number of recent files to be shown here in menu Edit -> Preferences -> General -> Size of recent file list - Adjust the number of recent files to be shown here in menu Edit -> Preferences -> General -> Size of recent file list + Säädä näytettävien viimeaikaisten tiedostojen kappalemäärä valikossa: Muokkaa -> Asetukset -> Yleinen -> Viimeisimpien tiedostojen kappalemäärä @@ -46,37 +46,37 @@ General documentation - General documentation + Yleinen ohjeisto User hub - User hub + Uuden käyttäjän sivu This section contains documentation useful for FreeCAD users in general: a list of all the workbenches, detailed instructions on how to install and use the FreeCAD application, tutorials, and all you need to get started. - This section contains documentation useful for FreeCAD users in general: a list of all the workbenches, detailed instructions on how to install and use the FreeCAD application, tutorials, and all you need to get started. + Tässä osassa on FreeCADin käyttäjille yleihyödyllistä dokumentaatiota: luettelo kaikista työpenkeistä, yksityiskohtaiset ohjeet FreeCAD-sovelluksen asentamisesta ja käytöstä, ja kaikki mitä tarvitset päästäksesi alkuun. Power users hub - Power users hub + Edistyneen käyttäjän sivu This section gathers documentation for advanced users and people interested in writing python scripts. You will also find there a repository of macros, instructions on how to install and use them, and more information about customizing FreeCAD to your specific needs. - This section gathers documentation for advanced users and people interested in writing python scripts. You will also find there a repository of macros, instructions on how to install and use them, and more information about customizing FreeCAD to your specific needs. + Tämä osa kerää dokumentaatiota edistyneille käyttäjille ja henkilöille, jotka ovat kiinnostuneita kirjoittamaan python skriptejä. Löydät sieltä myös makrojen varaston, ohjeet miten asentaa ja käyttää niitä, sekä lisää tietoa FreeCADin muokkaamisesta sinun erityistarpeisiisi. Developers hub - Developers hub + Kehittäjien sivu This section contains material for developers: How to compile FreeCAD yourself, how the FreeCAD source code is structured + how to navigate in it, how to develop new workbenches and/or embed FreeCAD in your own application. - This section contains material for developers: How to compile FreeCAD yourself, how the FreeCAD source code is structured + how to navigate in it, how to develop new workbenches and/or embed FreeCAD in your own application. + Tässä osiossa on kehittäjille tarkoitettua materiaalia: Miten koota FreeCAD itse, miten FreeCAD lähdekoodi on strukturoitu + miten navigoida siinä, miten kehittää uusia työpenkkejä ja/tai upottaa FreeCAD omaan sovellukseen. @@ -86,37 +86,37 @@ The FreeCAD manual is another, more linear way to present the information contained in this wiki. It is made to be read like a book, and will gently introduce you to many other pages from the hubs above. <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details">e-book versions</a> are also available. - The FreeCAD manual is another, more linear way to present the information contained in this wiki. It is made to be read like a book, and will gently introduce you to many other pages from the hubs above. <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details">e-book versions</a> are also available. + FreeCAD ohjeisto on toinen, linjakkaampi tapa esitellä tämän wikin sisältämät tiedot. Se on tehty luettavaksi kirjan tapaan, ja hellävaroen se esittelee sinulle monia muita sivuja, katso edeltä. <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details">e-kirjan versiot</a> ovat myös saatavilla. Workbenches documentation - Workbenches documentation + Työpenkkien dokumentaatio These are the help pages of all the workbenches currently installed on this computer. - These are the help pages of all the workbenches currently installed on this computer. + Nämä ovat ohjesivut kaikkii niihin työpenkkeihin, mitkä ovat nyt asennettuna tähän tietokoneeseen. Getting help from the community - Getting help from the community + Haetaan apua yhteisöltä The <a href="http://forum.freecadweb.org">FreeCAD forum</a> is a great place to get help from other FreeCAD users and developers. The forum has many sections for different types of issues and discussion subjects. If in doubt, post in the more general <a href="https://forum.freecadweb.org/viewforum.php?f=3">Help on using FreeCAD</a> section. - The <a href="http://forum.freecadweb.org">FreeCAD forum</a> is a great place to get help from other FreeCAD users and developers. The forum has many sections for different types of issues and discussion subjects. If in doubt, post in the more general <a href="https://forum.freecadweb.org/viewforum.php?f=3">Help on using FreeCAD</a> section. + The <a href="http://forum.freecadweb.org">FreeCAD foorumi</a> on loistava paikka saada apua muilta FreeCADin käyttäjiltä ja kehittäjiltä. Foorumissa on useita osioita, joissa käsitellään erityyppisiä aiheita ja keskustelunaiheita. Jos olet epävarma, lähetä yleisempään <a href="https://forum.freecadweb.org/viewforum.php?f=3">Käyttöapua FreeCAD</a> -osion käyttöön. If it is the first time you are posting on the forum, be sure to <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264">read the guidelines</a> first! - If it is the first time you are posting on the forum, be sure to <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264">read the guidelines</a> first! + Jos tämä on ensimmäinen kerta, kun olet viestittelemässä foorumilla, muista <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264">lukea ohjeet</a> ensin! FreeCAD also maintains a public <a href="https://www.freecadweb.org/tracker">bug tracker</a> where anybody can submit bugs and propose new features. To avoid causing extra work and give the best chances to see your bug solved, make sure you read the <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236">bug submission guide</a> before posting. - FreeCAD also maintains a public <a href="https://www.freecadweb.org/tracker">bug tracker</a> where anybody can submit bugs and propose new features. To avoid causing extra work and give the best chances to see your bug solved, make sure you read the <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236">bug submission guide</a> before posting. + FreeCAD ylläpitää myös julkista <a href="https://www.freecadweb.org/tracker">vikaseurantapalvelinta</a>, jossa kuka tahansa voi lähettää vikotietoja ja ehdottaa uusia ominaisuuksia. Välttääksesi ylimääräistä työtä ja antaaksesi parhaat mahdollisuudet nähdä ilmoittamasi vian ratkaistun, varmista, että olet lukenut <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=5236">vikailmoituksen oppaan</a> ennen lähettämistä. @@ -126,37 +126,37 @@ Below is a list of available extra workbenches that can be added to your FreeCAD installation. Browse and install them from menu Tools -> Addons manager. You can learn more about any of them by clicking the links below. - Below is a list of available extra workbenches that can be added to your FreeCAD installation. Browse and install them from menu Tools -> Addons manager. You can learn more about any of them by clicking the links below. + Alla on luettelo käytettävissä olevista ylimääräisistä työpenkeistä, jotka voidaan lisätä FreeCAD asennukseen. Selaa ja asenna ne valikon Työkalut -> Lisäosat -hallinnasta (Addons manager). Voit oppia lisää niistä klikkaamalla alla olevia linkkejä. If not bundled with your FreeCAD version, install the FreeCAD documentation package to get documentation hubs, workbench help and individual command documentation without an internet connection. - If not bundled with your FreeCAD version, install the FreeCAD documentation package to get documentation hubs, workbench help and individual command documentation without an internet connection. + Jos se ei ole mukana FreeCAD-versiosi paketissa, asenna FreeCAD-dokumentaatiopaketti hakeaksesi dokumentaation sivuja, työpöydän ohjetta ja yksittäisten komentojen ohjetta ilman internet yhteyttä. Cannot fetch information from GitHub. <a href="EnableDownload.py">Authorize FreeCAD to access the internet</a> and reload the Start page. - Cannot fetch information from GitHub. <a href="EnableDownload.py">Authorize FreeCAD to access the internet</a> and reload the Start page. + Tietoja ei voi noutaa GitHubista. <a href="EnableDownload.py">Anna FreeCAD:lle yhteys internetiin</a> ja lataa aloitussivu uudelleen. Recent commits - Recent commits + Viimeisimmät merkinnät Below are the latest changes added to the <a href="http://github.com/FreeCAD/FreeCAD/">FreeCAD source code</a>. These changes might not reflect yet in the FreeCAD version that you are currently running. Check the <a href="https://www.freecadweb.org/wiki/Downloads">available options</a> if you wish to obtain a development version. - Below are the latest changes added to the <a href="http://github.com/FreeCAD/FreeCAD/">FreeCAD source code</a>. These changes might not reflect yet in the FreeCAD version that you are currently running. Check the <a href="https://www.freecadweb.org/wiki/Downloads">available options</a> if you wish to obtain a development version. + Alla ovat viimeisimmät muutokset, jotka on lisätty <a href="http://github.com/FreeCAD/FreeCAD/">FreeCAD lähdekoodiin</a>. Nämä muutokset eivät ehkä vielä heijasta FreeCAD-versiossa, jota parhaillaan käytät. Valitse <a href="https://www.freecadweb.org/wiki/Downloads">käytettävissä olevat vaihtoehdot</a> jos haluat saada kehitysversion. See all commits on github - See all commits on github + Näytä kaikki githubissa olevat merkinnät You can configure a custom folder to display here in menu Edit -> Preferences -> Start -> Show additional folder - You can configure a custom folder to display here in menu Edit -> Preferences -> Start -> Show additional folder + Voit määrittää mukautetun kansion tässä valikossa Muokkaa -> Asetukset -> Käynnistä -> Näytä ylimääräinen kansio @@ -166,7 +166,7 @@ build - build + rakentaa @@ -176,7 +176,7 @@ Unknown - Unknown + Tuntematon @@ -186,12 +186,12 @@ The latest posts on the <a href="https://forum.freecadweb.org">FreeCAD forum</a>: - The latest posts on the <a href="https://forum.freecadweb.org">FreeCAD forum</a>: + Viimeisimmät viestit <a href="https://forum.freecadweb.org">FreeCAD foorumilla</a>: To open any of the links above in your desktop browser, Right-click -> Open in external browser - To open any of the links above in your desktop browser, Right-click -> Open in external browser + Avataksesi minkä tahansa yllä olevan linkin työpöytäselaimessasi, napsauta hiiren kakkospainikkeella -> Avaa ulkoisessa selaimessa @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Avaa aloitussivun asetukset @@ -228,17 +228,17 @@ Start - Start + Aloita Start Page - Start Page + Aloitussivu Displays the start page in a browser view - Displays the start page in a browser view + Näyttää aloitussivun selaimen näkymässä @@ -246,17 +246,17 @@ Start page options - Start page options + Aloitussivun asetukset Start page template - Start page template + Aloitussivun malli An optional HTML template that will be used instead of the default start page. - An optional HTML template that will be used instead of the default start page. + Valinnainen HTML-malli, jota käytetään oletuksena olevan aloitussivun sijaan. @@ -266,52 +266,52 @@ Show forum - Show forum + Näytä foorumi Show examples folder contents - Show examples folder contents + Näytä esimerkkien kansion sisältö Show additional folder - Show additional folder + Näytä ylimääräinen kansio If you want the examples to show on the first page - If you want the examples to show on the first page + Jos haluat, että esimerkit näytetään ensimmäisellä sivulla If this is checked, the latest posts from the FreeCAD forum will be displayed on the Activity tab - If this is checked, the latest posts from the FreeCAD forum will be displayed on the Activity tab + Jos tämä on valittuna, viimeisimmät viestit FreeCAD foorumista näytetään aktiivisuusvälilehdessä An optional custom folder to be displayed at the bottom of the first page - An optional custom folder to be displayed at the bottom of the first page + Valinnainen mukautettu kansio, joka näytetään ensimmäisen sivun alareunassa Show notepad - Show notepad + Näytä muistio Shows a notepad next to the file thumbnails, where you can keep notes across FreeCAD sessions - Shows a notepad next to the file thumbnails, where you can keep notes across FreeCAD sessions + Näyttää muistilehtiön kuvakkeiden vieressä, missä voit pitää muistiinpanoja eri FreeCAD-istuntojen välillä Fonts and colors - Fonts and colors + Kirjasimet ja värit The background of the main start page area - The background of the main start page area + Aloituspääsivun tausta @@ -321,97 +321,97 @@ in FreeCAD - in FreeCAD + FreeCAD: ssä In external browser - In external browser + Ulkoisessa selaimessa Background color gradient down - Background color gradient down + Taustavärin värisävyn alennus The color of the version text - The color of the version text + Versiotekstin väri Link color - Link color + Linkkien väri An optional image to display as background - An optional image to display as background + Valinnainen kuva näytetään taustakuvana If this is checked, if a style sheet is specified in General preferences, it will be used and override the colors below - If this is checked, if a style sheet is specified in General preferences, it will be used and override the colors below + Jos tämä on valittuna ja jos tyylisivulle on määritetty Yleiset asetukset, niin sitä käytetään ja ohitetaan alla olevat värit Page background color - Page background color + Sivun taustaväri The color of the text on the main pages - The color of the text on the main pages + Pääsivuilla olevan tekstin väri Background image - Background image + Taustakuva Page text color - Page text color + Sivun tekstin väri The color of the links - The color of the links + Linkkien väri The background color of the boxes inside the pages - The background color of the boxes inside the pages + Sivujen sisällä olevien laatikoiden taustaväri Box background color - Box background color + Laatikon taustaväri The background color behind the panels - The background color behind the panels + Paneelien takana oleva taustaväri The down gradient for the background color (currently unsupported) - The down gradient for the background color (currently unsupported) + Värisävyn alennus taustavärille (ei tällä hetkellä tuettu) Open links - Open links + Avaa linkit Background text color - Background text color + Taustan tekstin väri Use FreeCAD style sheet - Use FreeCAD style sheet + Käytä FreeCAD tyylilomaketta @@ -421,17 +421,17 @@ The font family to use on the start page. Can be a font name or a comma-separated series of fallback fonts - The font family to use on the start page. Can be a font name or a comma-separated series of fallback fonts + Aloitussivulla käytettävät kirjasimet (fontit). Se voi olla kirjasimen nimi tai pilkulla erotettu kirjasinten sarja Arial,Helvetica,sans - Arial,Helvetica,sans + Arial,Helvetica,sans The base font size to use for all texts of the Start page - The base font size to use for all texts of the Start page + Peruskirjasimen koko, jota käytetään kaikkiin aloitussivun teksteihin @@ -441,7 +441,7 @@ Use gradient for New File icon - Use gradient for New File icon + Käytä kaltevuutta (gradient) uuteen tiedostokuvakkeeseen @@ -451,27 +451,27 @@ Should the start page be closed after loading? - Should the start page be closed after loading? + Pitäisikö aloitussivu sulkea latauksen jälkeen? Switch workbench after loading - Switch workbench after loading + Vaihda työpöytä latauksen jälkeen Close start page after loading - Close start page after loading + Sulje aloitussivu latauksen jälkeen Close & switch on file open - Close & switch on file open + Sulje & vaihda tiedosto auki If FreeCAD is started by opening a file, apply the two settings above - If FreeCAD is started by opening a file, apply the two settings above + Jos FreeCAD käynnistetään avaamalla tiedosto, käytä kahta yllä olevaa asetusta diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm index c07c99bced..c01e604507 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts index 9cca97d16a..0a5f296189 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_fr.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Ouvrir les préférences de la page d'accueil diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_gl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_gl.qm index 48fd764c50..abaac6c555 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_gl.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_gl.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_gl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_gl.ts index 0ac0d9e395..b0c37cb725 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_gl.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_gl.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Abrir as preferencias da páxina de inicio diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm index c859d93348..15fe1df690 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts index f60328da40..0916e8ec1f 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_hu.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Kezdőlap beállításainak megnyitása diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm index 1c43785728..76b9d81ce3 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_it.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts index 0032e89ce1..a537d6139b 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_it.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Apri le preferenze della pagina iniziale diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm index bd8cf4f476..1c037aadad 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts index 16cb97a526..1b9491470d 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_nl.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Open start pagina voorkeuren diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm index f2be17350c..7f91c94a6e 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts index b3439dcff7..f63262818c 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pl.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Otwórz ustawienia strony startowej diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm index 3b505e7870..e2e580642e 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts index bfdf693134..3273b69ebe 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-BR.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Abra as preferências da página inicial diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm index aadde571d1..774b63478f 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.ts index 79e1f9539c..9ed6302c9d 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_pt-PT.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Abrir preferências da página inicial diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sk.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_sk.qm index 6bc25ffd03..7de079f6b4 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_sk.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_sk.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sk.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_sk.ts index 2669a8e875..0e20cf79e0 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_sk.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_sk.ts @@ -16,7 +16,7 @@ Help - Pomoc + Pomocník @@ -26,7 +26,7 @@ Recent files - Obľúbené súbory + Nedávne súbory @@ -36,7 +36,7 @@ Adjust the number of recent files to be shown here in menu Edit -> Preferences -> General -> Size of recent file list - Nastaviť počet posledných súborov zobrazených v menu Upraviť -> Preferencie -> Hlavné -> -> Preferences -> General -> Size of recent file listeľkosť posledného zoznamu súborov + Upravte počet nedávnych súborov zobrazovaných tu pomocou ponuky Upraviť -> Predvoľby -> Všeobecné -> Veľkosť zoznamu nedávnych súborov @@ -61,7 +61,7 @@ Power users hub - Power users hub + Uzol pokročilých používateľov @@ -71,7 +71,7 @@ Developers hub - Developerský uzol + Uzol vývojárov @@ -81,22 +81,22 @@ Manual - Manuál + Príručka The FreeCAD manual is another, more linear way to present the information contained in this wiki. It is made to be read like a book, and will gently introduce you to many other pages from the hubs above. <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details">e-book versions</a> are also available. - Príručka FreeCAD je ďalším, priamejším spôsobom, ako prezentovať informácie obsiahnuté v tejto wiki. Bol napísaný vo forme knihy, a postupne vám predstaví mnoho ďalších stránok vo vyššie spomínaných huboch. K dispozícii sú aj <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details"> verzie elektronických kníh </a>. + Príručka FreeCAD je ďalším, priamejším spôsobom, ako prezentovať informácie obsiahnuté v tejto wiki. Bol napísaný vo forme knihy, a postupne vám predstaví mnoho ďalších stránok vo vyššie spomínaných uzloch. K dispozícii sú aj <a href="https://www.gitbook.com/book/yorikvanhavre/a-freecad-manual/details"> verzie elektronických kníh </a>. Workbenches documentation - Workbenches documentation + Dokumentácia k pracovným priestorom These are the help pages of all the workbenches currently installed on this computer. - These are the help pages of all the workbenches currently installed on this computer. + Tu sú stránky pomocníka pre všetky pracovné priestory, ktoré sú momentálne nainštalované v tomto počítači. @@ -111,7 +111,7 @@ If it is the first time you are posting on the forum, be sure to <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264">read the guidelines</a> first! - If it is the first time you are posting on the forum, be sure to <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264">read the guidelines</a> first! + Ak pridávate príspevok na fórum po prvýkrát, uistite sa, že ste si najskôr <a href="https://forum.freecadweb.org/viewtopic.php?f=3&t=2264">prečítali príručku</a>! @@ -121,7 +121,7 @@ Available addons - Available addons + Dostupné doplnky @@ -131,32 +131,32 @@ If not bundled with your FreeCAD version, install the FreeCAD documentation package to get documentation hubs, workbench help and individual command documentation without an internet connection. - If not bundled with your FreeCAD version, install the FreeCAD documentation package to get documentation hubs, workbench help and individual command documentation without an internet connection. + Ak nie je balík s dokumentáciou aplikácie FreeCAD zahrnutý vo vašej verzii aplikácie FreeCAD, nainštalujte ho a získate tak uzly dokumentácie, pomocníka pre pracovné priestory a dokumentáciu k jednotlivým príkazom dostupnú bez pripojenia k internetu. Cannot fetch information from GitHub. <a href="EnableDownload.py">Authorize FreeCAD to access the internet</a> and reload the Start page. - Cannot fetch information from GitHub. <a href="EnableDownload.py">Authorize FreeCAD to access the internet</a> and reload the Start page. + Nedajú sa získať informácie z platformy GitHub. <a href="EnableDownload.py">Povoľte aplikácii FreeCAD prístup k internetu</a> a znovu načítajte úvodnú stránku. Recent commits - Recent commits + Nedávne začlenenia Below are the latest changes added to the <a href="http://github.com/FreeCAD/FreeCAD/">FreeCAD source code</a>. These changes might not reflect yet in the FreeCAD version that you are currently running. Check the <a href="https://www.freecadweb.org/wiki/Downloads">available options</a> if you wish to obtain a development version. - Below are the latest changes added to the <a href="http://github.com/FreeCAD/FreeCAD/">FreeCAD source code</a>. These changes might not reflect yet in the FreeCAD version that you are currently running. Check the <a href="https://www.freecadweb.org/wiki/Downloads">available options</a> if you wish to obtain a development version. + Nižšie sú najnovšie zmeny vykonané v <a href="http://github.com/FreeCAD/FreeCAD/">zdrojovom kóde aplikácie FreeCAD</a>. Tieto zmeny nemusia byť zatiaľ premietnuté vo verzii aplikácie FreeCAD, ktorú práve používate. Skontrolujte <a href="https://www.freecadweb.org/wiki/Downloads">dostupné možnosti</a>, ak si želáte získať verziu vo vývoji. See all commits on github - See all commits on github + Prezrite všetky začlenenia na platforme github You can configure a custom folder to display here in menu Edit -> Preferences -> Start -> Show additional folder - You can configure a custom folder to display here in menu Edit -> Preferences -> Start -> Show additional folder + Môžete nastaviť vlastný priečinok, ktorý tu má byť zobrazený pomocou ponuky Upraviť -> Predvoľby -> Úvod -> Zobraziť dodatočný priečinok @@ -166,7 +166,7 @@ build - build + zostava @@ -186,12 +186,12 @@ The latest posts on the <a href="https://forum.freecadweb.org">FreeCAD forum</a>: - The latest posts on the <a href="https://forum.freecadweb.org">FreeCAD forum</a>: + Najnovší príspevok na <a href="https://forum.freecadweb.org">fóre aplikácie FreeCAD</a>: To open any of the links above in your desktop browser, Right-click -> Open in external browser - To open any of the links above in your desktop browser, Right-click -> Open in external browser + Na otvorenie ktoréhokoľvek odkazu vyššie vo vašom prehliadači, kliknite pravým tlačidlom -> Otvoriť v externom prehliadači @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Otvoriť predvoľby úvodnej stránky @@ -238,7 +238,7 @@ Displays the start page in a browser view - Displays the start page in a browser view + Zobrazí úvodnú obrazovku v zobrazení prehliadača @@ -246,7 +246,7 @@ Start page options - Možnosti úvodnej stránky + Voľby úvodnej stránky @@ -271,22 +271,22 @@ Show examples folder contents - Show examples folder contents + Zobraziť obsah priečinku s príkladmi Show additional folder - Show additional folder + Zobraziť dodatočný priečinok If you want the examples to show on the first page - If you want the examples to show on the first page + Ak chcete zobraziť príklady na prvej stránke If this is checked, the latest posts from the FreeCAD forum will be displayed on the Activity tab - If this is checked, the latest posts from the FreeCAD forum will be displayed on the Activity tab + Ak je táto voľba zaškrtnutá, v karte Činnosť budú zobrazené najnovšie príspevky z fóra aplikácie FreeCAD @@ -296,22 +296,22 @@ Show notepad - Show notepad + Zobraziť poznámkový blok Shows a notepad next to the file thumbnails, where you can keep notes across FreeCAD sessions - Shows a notepad next to the file thumbnails, where you can keep notes across FreeCAD sessions + Zobrazí poznámkový blok popri miniatúram, kde môžete zanechať poznámky naprieč reláciami aplikácie FreeCAD Fonts and colors - Fonts and colors + Písma a farby The background of the main start page area - The background of the main start page area + Pozadie hlavnej oblasti úvodnej stránky @@ -321,62 +321,62 @@ in FreeCAD - in FreeCAD + v aplikácii FreeCAD In external browser - In external browser + V externom prehliadači Background color gradient down - Background color gradient down + Spodná farba prechodu pozadia The color of the version text - The color of the version text + Farba textu verzie Link color - Link color + Farba odkazu An optional image to display as background - An optional image to display as background + Voliteľný obrázok zobrazený na pozadí If this is checked, if a style sheet is specified in General preferences, it will be used and override the colors below - If this is checked, if a style sheet is specified in General preferences, it will be used and override the colors below + Ak je táto voľba zaškrtnutá a je určený hárok štýlu vo všeobecných predvoľbách, bude použitý na nahradenie farieb nižšie Page background color - Page background color + Farba pozadia stránky The color of the text on the main pages - The color of the text on the main pages + Farba textu na hlavných stránkach Background image - Background image + Obrázok pozadia Page text color - Page text color + Farba textu stránky The color of the links - The color of the links + Farba odkazov @@ -391,7 +391,7 @@ The background color behind the panels - The background color behind the panels + Farba pozadia za panelmi @@ -406,12 +406,12 @@ Background text color - Background text color + Farba pozadia textu Use FreeCAD style sheet - Use FreeCAD style sheet + Použiť hárok štýlu aplikácie FreeCAD @@ -441,37 +441,37 @@ Use gradient for New File icon - Use gradient for New File icon + Použiť prechod v ikone nového súboru Options - Možnosti + Voľby Should the start page be closed after loading? - Should the start page be closed after loading? + Mala by byť úvodná stránka zavretá po načítaní? Switch workbench after loading - Switch workbench after loading + Prepnúť pracovný priestor po načítaní Close start page after loading - Close start page after loading + Zavrieť úvodnú obrazovku po načítaní Close & switch on file open - Close & switch on file open + Zavrieť a prepnúť pri otvorení súboru If FreeCAD is started by opening a file, apply the two settings above - If FreeCAD is started by opening a file, apply the two settings above + Ak je aplikácia FreeCAD spustená otvorením súboru, použijú sa dve nastavenia vyššie diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sl.qm b/src/Mod/Start/Gui/Resources/translations/StartPage_sl.qm index a5748329d3..ec46fdd184 100644 Binary files a/src/Mod/Start/Gui/Resources/translations/StartPage_sl.qm and b/src/Mod/Start/Gui/Resources/translations/StartPage_sl.qm differ diff --git a/src/Mod/Start/Gui/Resources/translations/StartPage_sl.ts b/src/Mod/Start/Gui/Resources/translations/StartPage_sl.ts index 304f2fa2b1..6b7f799e06 100644 --- a/src/Mod/Start/Gui/Resources/translations/StartPage_sl.ts +++ b/src/Mod/Start/Gui/Resources/translations/StartPage_sl.ts @@ -211,7 +211,7 @@ Open start page preferences - Open start page preferences + Odpri prednastavitve začetne strani diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_af.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_af.qm index 97cedfe820..1c3c8032c2 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_af.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_af.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_af.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_af.ts index 1772ad0eda..485fd5f01d 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_af.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_af.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5096,4 +5101,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Dimensions + + + + Annotations + Annotations + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ar.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ar.qm index ab9ff91fac..c8a35ef949 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ar.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ar.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ar.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ar.ts index c6d059021b..7e20f95501 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ar.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ar.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5096,4 +5101,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + الأبعاد + + + + Annotations + Annotations + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + رسم تقني + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.qm index e4ac37b46b..96d1eb1bb8 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.ts index e8520781d9..f6407317b9 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ca.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Canvia l'aparença de les línies + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5083,4 +5088,72 @@ using the given X/Y Spacing Insereix una cota d'extensió vertical + + Workbench + + + Dimensions + Dimensions + + + + Annotations + Anotacions + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.qm index 7f45e52465..20d476d5d5 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.ts index 2097eb29c7..50b2150442 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_cs.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5095,4 +5100,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Rozměry + + + + Annotations + Poznámky + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.qm index feb2127d77..6178a2f4cd 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts index 944c82dd50..37f08a2080 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_de.ts @@ -95,7 +95,7 @@ Insert Active View (3D View) - Fügt die aktive (3D-) Ansicht ein + Aktive (3D-) Ansicht einfügen @@ -108,7 +108,7 @@ Insert Angle Dimension - Winkelmaß zweier Linien einfügen + Winkelmaß einfügen @@ -134,12 +134,12 @@ Insert Arch Workbench Object - Objekt der Arch-Arbeitsumgebung einfügen + Objekt des Arch-Arbeitsbereiches einfügen Insert a View of a Section Plane from Arch Workbench - Ansicht einer Schnittebene aus der Arch-Arbeitsumgebung einfügen + Ansicht einer Schnittebene aus dem Arch-Arbeitsbereich einfügen @@ -152,7 +152,7 @@ Insert Balloon Annotation - Balloon einfügen + Ballon-Anmerkung einfügen @@ -268,6 +268,11 @@ Change Appearance of Lines Liniendarstellung ändern + + + Change Appearance of selected Lines + Liniendarstellung ausgewählter Linien ändern + CmdTechDrawDetailView @@ -292,7 +297,7 @@ Insert Diameter Dimension - Durchmesser bemaßen + Durchmessermaß einfügen @@ -318,7 +323,7 @@ Insert Draft Workbench Object - Objekt der Draft-Arbeitsumgebung einfügen + Objekt des Draft-Arbeitsbereiches einfügen @@ -466,7 +471,7 @@ Insert Bitmap from a file into a page - Fügt eine Grafik aus einer Bitmap-Datei in eine Seite ein + Grafik aus einer Bitmap-Datei in eine Seite einfügen @@ -789,7 +794,7 @@ Drawing create page - Drawing create page + Zeichnungsseite erstellen @@ -804,32 +809,32 @@ Create Clip - Create Clip + Ausschnitt erstellen ClipGroupAdd - ClipGroupAdd + ClipGroupAdd ClipGroupRemove - ClipGroupRemove + ClipGroupRemove Create Symbol - Create Symbol + Symbol erstellen Create DraftView - Create DraftView + Draft Ansicht erstellen Create ArchView - Create ArchView + Arch Ansicht erstellen @@ -840,7 +845,7 @@ Save page to dxf - Save page to dxf + Seite als dxf speichern @@ -867,7 +872,7 @@ Create GeomHatch - Create GeomHatch + Geometrische Schraffur erstellen @@ -877,7 +882,7 @@ Drag Balloon - Drag Balloon + Ziehe Ballon @@ -888,12 +893,12 @@ Create Balloon - Create Balloon + Erstelle Ballon Create ActiveView - Create ActiveView + Aktuelle Ansicht erstellen @@ -918,7 +923,7 @@ Update Detail - Update Detail + Details aktualisieren @@ -933,22 +938,22 @@ Create Anno - Create Anno + Anmerkung erstellen Edit Anno - Edit Anno + Anmerkung bearbeiten Apply Quick - Apply Quick + Schnell anwenden Apply Aligned - Apply Aligned + Ausgerichtet anwenden @@ -1072,12 +1077,12 @@ Strike Out - Durchgestrichen + Durchstreichen Bullet list (CTRL+-) - Aufzählung (STRG+-) + Liste (STRG+-) @@ -1107,12 +1112,12 @@ Text foreground color - Standardfarbe für Text im Vordergrund + Farbe für Text im Vordergrund Text background color - Standardfarbe für Text im Hintergrund + Farbe für Text im Hintergrund @@ -1158,7 +1163,7 @@ Monospace - Monospace + Dicktengleiche Schrift @@ -1188,12 +1193,12 @@ Create a link - Verknüpfung erstellen + Hyperlink erstellen Link URL: - Verknüpfungs-URL: + Hyperlink-URL: @@ -1257,12 +1262,12 @@ Select exactly one View to add to group. - Wählen Sie genau eine Ansicht aus, die Sie zur Gruppe hinzufügen möchten. + Wähle genau eine Ansicht aus, die zur Gruppe hinzugefügt werden soll. Select exactly one Clip group. - Wählen genau eine Ausschnittsgruppe. + Wähle genau eine Ausschnittsgruppe aus. @@ -1272,7 +1277,7 @@ Select exactly one View to remove from Group. - Wählen Sie genau eine Ansicht aus, die Sie aus der Gruppe entfernen möchten. + Wähle genau eine Ansicht aus, die aus der Gruppe entfernt werden soll. @@ -1297,27 +1302,27 @@ Select at least one object. - Wählen Sie mindestens ein Objekt. + Wähle mindestens ein Objekt. There were no DraftWB objects in the selection. - Es wurden keine Draft-WB-Objekte ausgewählt. + Es wurden keine Draft-Arbeitsbereich-Objekte ausgewählt. Please select only 1 Arch Section. - Bitte nur einen Schnitt aus der Arch-WB auswählen. + Bitte nur einen Schnitt aus dem Arch-Arbeitsbereich auswählen. No Arch Sections in selection. - Es wurde kein Schnitt aus der Arch-WB ausgewählt. + Es wurde kein Schnitt aus dem Arch-Arbeitsbereich ausgewählt. Can not export selection - Kann Auswahl nicht exportieren + Kann die Auswahl nicht exportieren @@ -1513,7 +1518,7 @@ Close active task dialog and try again. - Schließen Sie den aktiven Task-Dialog und versuchen Sie es erneut. + Den aktiven Aufgaben-Dialog schliessen und erneut versuchen. @@ -1521,7 +1526,7 @@ Selection Error - Auswahlfehler + Fehler bei der Auswahl @@ -1585,7 +1590,7 @@ No CenterLine in selection. - Keine Mittellinie in der Auswahl. + Keine Mittellinie ausgewählt. @@ -1627,7 +1632,7 @@ You must select 2 Vertexes. - Es müssen 2 Punkte ausgewählt werden. + Es müssen 2 Knotenpunkte ausgewählt werden. @@ -1760,7 +1765,7 @@ Export page as SVG - Seite als SVG exportieren + Seite als SVG-Datei exportieren @@ -1797,7 +1802,7 @@ Rich text creator - Rich-Text Editor + Rich-Text Ersteller @@ -1813,7 +1818,7 @@ Select a symbol - Wählen Sie ein Symbol aus + Symbol auswählen @@ -1997,7 +2002,7 @@ it has a tile weld that would become broken. Minimal distance of the object from the top and left view border - Kürzester Abstand des Objekts vom oberen und vom linken Rand der Ansicht + Minimaler Abstand des Objekts vom oberen und vom linken Rand der Ansicht @@ -2032,7 +2037,7 @@ the top and left view border Drawing style - see SoRenderManager - Darstellungsart - siehe Auswahl im Render-Manager + Zeichnungsstil - siehe Auswahl im Render-Manager @@ -2075,17 +2080,17 @@ the top and left view border Text before arrow side symbol - Text vor dem Schweißnahtsymbol der Pfeilseite + Text vor der Pfeilseite des Schweißnahtsymbols Text after arrow side symbol - Text nach dem Schweißnahtsymbol der Pfeilseite + Text hinter der Pfeilseite des Schweißnahtsymbols Pick arrow side symbol - Auswahl des Schweißnahtsymbols der Pfeilseite + Auswahl der Pfeilseite des Schweißnahtsymbols @@ -2096,7 +2101,7 @@ the top and left view border Text above arrow side symbol - Text über dem Schweißnahtsymbol der Pfeilseite + Text über der Pfeilseite des Schweißnahtsymbols @@ -2131,7 +2136,7 @@ the top and left view border Remove other side symbol - Entfernen des Schweißnahtsymbols der Gegenseite + Schweißnahtsymbols der Gegenseite entfernen @@ -2211,7 +2216,7 @@ Dieses Verzeichnis wird für die Symbolauswahl verwendet. Edge Fuzz - Edge Fuzz + Auswahlbereich für Kanten @@ -2353,21 +2358,21 @@ Schraffieren zu können; dies kann aber zu Performance-Einbußen bei komplexen M Mark Fuzz - Mark Fuzz + Fangbereich für Mittelpunktsmarkierungen Size of selection area around edges Each unit is approx. 0.1 mm wide - Size of selection area around edges -Each unit is approx. 0.1 mm wide + Größe des Auswahlbereiches um die Kanten +Jede Einheit ist etwa 0,1 mm breit Selection area around center marks Each unit is approx. 0.1 mm wide - Selection area around center marks -Each unit is approx. 0.1 mm wide + Auswahlbereich rund um die Markierungen der Mittelpunkte +Jede Einheit ist etwa 0,1 mm breit @@ -2579,12 +2584,12 @@ Each unit is approx. 0.1 mm wide Line group used to set line widths - Line group used to set line widths + Liniengruppe zum Festlegen von Linienbreiten Line Width Group - Line Width Group + Gruppe Linienbreite @@ -2773,7 +2778,7 @@ Each unit is approx. 0.1 mm wide Color of vertices in views - Farbe für Knotenpunkte in den Ansichten + Farbe der Knotenpunkte in den Ansichten @@ -2862,14 +2867,14 @@ Each unit is approx. 0.1 mm wide Tolerance Text Scale - Tolerance Text Scale + Skalierung der Toleranzeinträge Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Skalierungsfaktor der Toleranzeinträge +als Vielfaches der 'Schrifthöhe' @@ -3009,13 +3014,13 @@ für Ansichtengruppen verteilen * this font is also used for dimensions Changes have no effect on existing dimensions. - * this font is also used for dimensions - Changes have no effect on existing dimensions. + * Diese Schriftart wird auch für die Maße + verwendet. Änderungen haben keine Auswirkung auf bestehende Maße. Label Font* - Label Font* + Anmerkungsschriftart* @@ -3035,27 +3040,27 @@ für Ansichtengruppen verteilen Conventions - Conventions + Vorgaben Projection Group Angle - Projection Group Angle + Projektionsmethode Use first- or third-angle multiview projection convention - Use first- or third-angle multiview projection convention + Vorgabe der Projektionsmethode für Ansichtengruppen First - First + First Angle / Europäisch Third - Third + Third Angle / Amerikanisch @@ -3065,12 +3070,12 @@ für Ansichtengruppen verteilen Hidden Line Style - Hidden Line Style + Darstellung verdeckter Kanten Style for hidden lines - Style for hidden lines + Linienart für verdeckte Kanten @@ -3519,12 +3524,12 @@ Do you want to continue? Font Size: - Font Size: + Schriftgröße: Bubble Shape: - Bubble Shape: + Blasenform: @@ -3574,7 +3579,7 @@ Do you want to continue? Bubble shape scale factor - Bubble shape scale factor + Skalierung der Blasenform @@ -3589,22 +3594,22 @@ Do you want to continue? End Symbol Scale: - End Symbol Scale: + Endsymbol Skalierung: End symbol scale factor - End symbol scale factor + Skalierung des Endsymbols Line Visible: - Line Visible: + Hinweislinie sichtbar: Whether the leader line is visible or not - Whether the leader line is visible or not + Ob die Hinweislinie sichtbar ist oder nicht @@ -4007,66 +4012,62 @@ Benutzerdefiniert: Der benutzerdefinierte Maßstab wird verwendet Tolerancing - Tolerancing + Toleranzen If theoretical exact (basic) dimension - If theoretical exact (basic) dimension + Wenn theoretisch genaues (einfaches) Maß Theoretically Exact - Theoretically Exact + Theoretisch genau Reverses usual direction of dimension line terminators - Reverses usual direction of dimension line terminators + Kehrt die übliche Richtung der Maßlinienenden um Equal Tolerance - Equal Tolerance + Symmetrische Toleranz Overtolerance: - Overtolerance: + Oberes Abmaß: Overtolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Overtolerance value -If 'Equal Tolerance' is checked this is also -the negated value for 'Under Tolerance'. + Oberes Abmaß. Bei 'Symmetrischer Toleranz' wird der negierte Wert als unteres Abmaß genutzt. Undertolerance: - Undertolerance: + Unteres Abmaß: Undertolerance value If 'Equal Tolerance' is checked it will be replaced by negative value of 'Over Tolerance'. - Undertolerance value -If 'Equal Tolerance' is checked it will be replaced -by negative value of 'Over Tolerance'. + Unteres Abmaß. Bei 'Symmetrischer Toleranz' wird der Wert durch den negierten Wert des oberen Abmaßes ersetzt. Formatting - Formatting + Formatierung Format Specifier: - Format Specifier: + Formatspezifikation: @@ -4078,48 +4079,47 @@ by negative value of 'Over Tolerance'. If checked the content of 'Format Spec' will be used instead if the dimension value - If checked the content of 'Format Spec' will -be used instead if the dimension value + Der in der 'Formatspezifikation' eingegebene Text wird anstelle des Maßes benutzt. Arbitrary Text - Arbitrary Text + Beliebiger Text OverTolerance Format Specifier: - OverTolerance Format Specifier: + Formatspezifikation für das obere Abmaß: Specifies the overtolerance format in printf() style, or arbitrary text - Specifies the overtolerance format in printf() style, or arbitrary text + Spezifiziert die Darstellung des oberen Abmaßes im printf() Stil oder ein beliebiger Text. UnderTolerance Format Specifier: - UnderTolerance Format Specifier: + Formatspezifikation für das untere Abmaß: Specifies the undertolerance format in printf() style, or arbitrary text - Specifies the undertolerance format in printf() style, or arbitrary text + Spezifiziert die Darstellung des unteren Abmaßes im printf() Stil oder ein beliebiger Text. Arbitrary Tolerance Text - Arbitrary Tolerance Text + Beliebiger Toleranztext (Passung) Display Style - Display Style + Anzeigestil Flip Arrowheads - Flip Arrowheads + Pfeilspitzen umdrehen @@ -4129,12 +4129,12 @@ be used instead if the dimension value Color of the dimension - Color of the dimension + Farbe der Bemaßung Font Size: - Font Size: + Schriftgröße: @@ -4144,12 +4144,12 @@ be used instead if the dimension value Drawing Style: - Drawing Style: + Bemaßungsstil: Standard and style according to which dimension is drawn - Standard and style according to which dimension is drawn + Normbasis und Ausführungsart, nach der Maße eingetragen werden @@ -5085,4 +5085,72 @@ mit dem vorgegebenen X/Y-Abstand Maß für die vertikale Ausdehnung einfügen + + Workbench + + + Dimensions + Bemaßungen + + + + Annotations + Anmerkungen + + + + Add Lines + Linien hinzufügen + + + + Add Vertices + Knoten hinzufügen + + + + TechDraw + Technisches Zeichnen + + + + TechDraw Pages + TechDraw Seiten + + + + TechDraw Views + TechDraw Ansichten + + + + TechDraw Clips + TechDraw Ausschnitte + + + + TechDraw Dimensions + TechDraw Bemaßung + + + + TechDraw File Access + TechDraw Dateizugriff + + + + TechDraw Decoration + TechDraw Dekoration + + + + TechDraw Annotation + TechDraw Anmerkung + + + + Views + Ansichten + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.qm index d8fbc1f698..fb18474676 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.ts index bbef6e69c4..ee0bba9559 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_el.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5096,4 +5101,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Διαστάσεις + + + + Annotations + Περιγραφές + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + Τεχνική Σχεδίαση + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.qm index 012f05dc87..008bfa5b8d 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts index 797be30c20..5a14acaa65 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_es-ES.ts @@ -139,7 +139,7 @@ Insert a View of a Section Plane from Arch Workbench - Insertar una vista de un plano de sección desde Arch Workbench + Insertar una vista de un plano de sección desde el banco de trabajo Arch @@ -268,6 +268,11 @@ Change Appearance of Lines Cambiar el aspecto de las líneas + + + Change Appearance of selected Lines + Cambiar apariencia de las líneas seleccionadas + CmdTechDrawDetailView @@ -476,7 +481,7 @@ Image (*.png *.jpg *.jpeg) - Imagen (*.jpeg de *.jpg *.png) + Imagen (*.png*.jpg*.jpeg) @@ -809,12 +814,12 @@ ClipGroupAdd - ClipGroupAdd + Agregar grupo de clips ClipGroupRemove - ClipGroupRemove + Eliminar grupo de clips @@ -824,12 +829,12 @@ Create DraftView - Create DraftView + Crear Vista Draft Create ArchView - Create ArchView + Crear vista de Arch @@ -867,7 +872,7 @@ Create GeomHatch - Create GeomHatch + Crear GeomHatch @@ -933,17 +938,17 @@ Create Anno - Create Anno + Create Anotación Edit Anno - Edit Anno + Editar Anotación Apply Quick - Apply Quick + Aplicar rápido @@ -2215,7 +2220,7 @@ Este directorio se utilizará para la selección de símbolos. Edge Fuzz - Edge Fuzz + Arista Difusa @@ -2359,21 +2364,21 @@ una penalización de rendimiento en modelos complejos. Mark Fuzz - Mark Fuzz + Marca Difusa Size of selection area around edges Each unit is approx. 0.1 mm wide - Size of selection area around edges -Each unit is approx. 0.1 mm wide + Tamaño del área de selección alrededor de los bordes +Cada unidad tiene aproximadamente 0.1 mm de ancho Selection area around center marks Each unit is approx. 0.1 mm wide - Selection area around center marks -Each unit is approx. 0.1 mm wide + Área de selección alrededor de las marcas centrales +Cada unidad tiene aproximadamente 0.1 mm de ancho @@ -2828,7 +2833,7 @@ Each unit is approx. 0.1 mm wide Standard and Style - Estándar y Estilo + Norma y Estilo @@ -2868,14 +2873,14 @@ Each unit is approx. 0.1 mm wide Tolerance Text Scale - Tolerance Text Scale + Tolerancia de la Escala del Texto Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Tolerancia de la escala de texto +Multiplicador de 'Tamaño de fuente' @@ -3014,13 +3019,13 @@ para Grupos de Proyección * this font is also used for dimensions Changes have no effect on existing dimensions. - * this font is also used for dimensions - Changes have no effect on existing dimensions. + * esta fuente también se utiliza para las dimensiones + Los cambios no tienen efecto en las dimensiones existentes. Label Font* - Label Font* + Fuente de etiqueta* @@ -3040,27 +3045,27 @@ para Grupos de Proyección Conventions - Conventions + Convenciones Projection Group Angle - Projection Group Angle + Ángulo de Grupo de Proyección Use first- or third-angle multiview projection convention - Use first- or third-angle multiview projection convention + Utilizar la convención de multi-vista de Primer o Tercer diedro First - First + Primer Third - Third + Tercer @@ -3070,12 +3075,12 @@ para Grupos de Proyección Hidden Line Style - Hidden Line Style + Estilo de Línea Oculta Style for hidden lines - Style for hidden lines + Estilo de líneas ocultas @@ -3526,12 +3531,12 @@ Do you want to continue? Font Size: - Font Size: + Tamaño de fuente: Bubble Shape: - Bubble Shape: + Forma de burbuja: @@ -3581,7 +3586,7 @@ Do you want to continue? Bubble shape scale factor - Bubble shape scale factor + Factor de escala de forma de burbuja @@ -3596,22 +3601,22 @@ Do you want to continue? End Symbol Scale: - End Symbol Scale: + Escala del símbolo final: End symbol scale factor - End symbol scale factor + Factor de escala del símbolo final Line Visible: - Line Visible: + Línea visible: Whether the leader line is visible or not - Whether the leader line is visible or not + Si la línea de líder es visible o no @@ -4015,66 +4020,66 @@ Personalizado: se utiliza el factor de escala personalizado Tolerancing - Tolerancing + Tolerancia If theoretical exact (basic) dimension - If theoretical exact (basic) dimension + Si la dimensión teórica exacta (básica) Theoretically Exact - Theoretically Exact + Teóricamente Exacto Reverses usual direction of dimension line terminators - Reverses usual direction of dimension line terminators + Invierte la dirección habitual de los terminadores de línea de dimensión Equal Tolerance - Equal Tolerance + Tolerancia igualitaria Overtolerance: - Overtolerance: + Demasiado tolerancia: Overtolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Overtolerance value -If 'Equal Tolerance' is checked this is also -the negated value for 'Under Tolerance'. + Valor de sobretolerancia +Si 'Tolerancia igual' está marcada esto también es +el valor negado para 'Bajo tolerancia'. Undertolerance: - Undertolerance: + Subtolerancia: Undertolerance value If 'Equal Tolerance' is checked it will be replaced by negative value of 'Over Tolerance'. - Undertolerance value -If 'Equal Tolerance' is checked it will be replaced -by negative value of 'Over Tolerance'. + Valor de tolerancia inferior +Si 'Tolerancia igual' está marcada será reemplazada +por valor negativo de 'sobre tolerancia'. Formatting - Formatting + Formateando Format Specifier: - Format Specifier: + Especificador de formato: @@ -4086,48 +4091,48 @@ by negative value of 'Over Tolerance'. If checked the content of 'Format Spec' will be used instead if the dimension value - If checked the content of 'Format Spec' will -be used instead if the dimension value + Si se marca el contenido de 'Especificación de Formato' se usará +en su lugar si el valor de dimensión Arbitrary Text - Arbitrary Text + Texto arbitrario OverTolerance Format Specifier: - OverTolerance Format Specifier: + Especificador de formato de sobretolerancia: Specifies the overtolerance format in printf() style, or arbitrary text - Specifies the overtolerance format in printf() style, or arbitrary text + Especifica el formato de sobretolerancia en el estilo printf(), o texto arbitrario UnderTolerance Format Specifier: - UnderTolerance Format Specifier: + Especificador de Formato de baja Tolerancia: Specifies the undertolerance format in printf() style, or arbitrary text - Specifies the undertolerance format in printf() style, or arbitrary text + Especifica el formato de bajo tolerancia en el estilo printf(), o texto arbitrario Arbitrary Tolerance Text - Arbitrary Tolerance Text + Tolerancia de texto arbitraria Display Style - Display Style + Mostrar estilo Flip Arrowheads - Flip Arrowheads + Voltear puntas de flecha @@ -4137,12 +4142,12 @@ be used instead if the dimension value Color of the dimension - Color of the dimension + Color de la dimensión Font Size: - Font Size: + Tamaño de fuente: @@ -4152,12 +4157,12 @@ be used instead if the dimension value Drawing Style: - Drawing Style: + Estilo de Dibujo: Standard and style according to which dimension is drawn - Standard and style according to which dimension is drawn + Estándar y estilo según la dimensión que se dibuje @@ -5094,4 +5099,72 @@ usando el Espaciado X/Y dado Insertar cota de extensión vertical + + Workbench + + + Dimensions + Dimensiones + + + + Annotations + Anotaciones + + + + Add Lines + Añadir líneas + + + + Add Vertices + Añadir vértices + + + + TechDraw + TechDraw + + + + TechDraw Pages + Páginas de TechDraw + + + + TechDraw Views + Vistas de TechDraw + + + + TechDraw Clips + Clips de TechDraw + + + + TechDraw Dimensions + Cotas de TechDraw + + + + TechDraw File Access + Acceso al archivo TechDraw + + + + TechDraw Decoration + Decoración de TechDraw + + + + TechDraw Annotation + Annotación de TechDraw + + + + Views + Vistas + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm index 5a5999f8b3..8f342ced45 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts index 1e517182f7..8aaee818e7 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_eu.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Aldatu lerroen itxura + + + Change Appearance of selected Lines + Aldatu hautatutako lerroen itxura + CmdTechDrawDetailView @@ -2216,7 +2221,7 @@ Direktorio hau ikurrak hautatzeko erabiliko da. Edge Fuzz - Edge Fuzz + Ertzaren lausotasuna @@ -2360,21 +2365,21 @@ errendimendua jaitsi egin daiteke eredu konplexuetan. Mark Fuzz - Mark Fuzz + Markaren lausotasuna Size of selection area around edges Each unit is approx. 0.1 mm wide - Size of selection area around edges -Each unit is approx. 0.1 mm wide + Ertzen inguruko hautapen-arearen tamaina +Unitate bakoitzak 0.1 mm inguruko zabalera du Selection area around center marks Each unit is approx. 0.1 mm wide - Selection area around center marks -Each unit is approx. 0.1 mm wide + Zentro-marken inguruko hautapen-area +Unitate bakoitzak 0.1 mm inguruko zabalera du @@ -2869,14 +2874,14 @@ Each unit is approx. 0.1 mm wide Tolerance Text Scale - Tolerance Text Scale + Tolerantzia-testuaren eskala Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Tolerantzia-testuaren eskala +'Letra-tamaina' aukeraren biderkatzailea @@ -3016,13 +3021,13 @@ proiekzio-taldeetarako * this font is also used for dimensions Changes have no effect on existing dimensions. - * this font is also used for dimensions - Changes have no effect on existing dimensions. + * letra-tipo hau kotetarako ere erabiltzen da + Aldaketek ez dute eraginik lehendik dauden kotetan. Label Font* - Label Font* + Etiketen letra-tipoa* @@ -3042,27 +3047,27 @@ proiekzio-taldeetarako Conventions - Conventions + Konbentzioak Projection Group Angle - Projection Group Angle + Proiekzio-taldearen angelua Use first- or third-angle multiview projection convention - Use first- or third-angle multiview projection convention + Erabili lehen edo hirugarren angeluaren bista anitzaren proiekzioaren konbentzioa First - First + Lehena Third - Third + Hirugarrena @@ -3072,12 +3077,12 @@ proiekzio-taldeetarako Hidden Line Style - Hidden Line Style + Lerro ezkutuen estiloa Style for hidden lines - Style for hidden lines + Ezkutuko lerroetarako estiloa @@ -3528,12 +3533,12 @@ Jarraitu nahi duzu? Font Size: - Font Size: + Letra-tamaina: Bubble Shape: - Bubble Shape: + Burbuila-forma: @@ -3583,7 +3588,7 @@ Jarraitu nahi duzu? Bubble shape scale factor - Bubble shape scale factor + Burbuila-formaren eskala-faktorea @@ -3598,22 +3603,22 @@ Jarraitu nahi duzu? End Symbol Scale: - End Symbol Scale: + Amaiera-ikurraren eskala: End symbol scale factor - End symbol scale factor + Amaiera-ikurraren eskala-faktorea Line Visible: - Line Visible: + Lerro ikusgarria: Whether the leader line is visible or not - Whether the leader line is visible or not + Gida-marra ikusgai izango den ala ez @@ -4017,66 +4022,66 @@ Pertsonalizatua: eskala-faktore pertsonalizatua erabiliko da Tolerancing - Tolerancing + Tolerantzia If theoretical exact (basic) dimension - If theoretical exact (basic) dimension + Kota teoriko zehatza (oinarrizkoa) bada Theoretically Exact - Theoretically Exact + Teorikoki zehatza Reverses usual direction of dimension line terminators - Reverses usual direction of dimension line terminators + Kota-lerroen bukatzaileen ohiko norabidea alderantzikatzen du Equal Tolerance - Equal Tolerance + Tolerantzia berdina Overtolerance: - Overtolerance: + Gaintolerantzia: Overtolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Overtolerance value -If 'Equal Tolerance' is checked this is also -the negated value for 'Under Tolerance'. + Gaintolerantzia-balioa +'Tolerantzia berdina' markatuta badago, hau +'Azpitolerantzia' balioaren negatiboa izango da. Undertolerance: - Undertolerance: + Azpitolerantzia: Undertolerance value If 'Equal Tolerance' is checked it will be replaced by negative value of 'Over Tolerance'. - Undertolerance value -If 'Equal Tolerance' is checked it will be replaced -by negative value of 'Over Tolerance'. + Azpitolerantzia-balioa +'Tolerantzia berdina' markatuta badago, hau +'Azpitolerantzia' balioaren negatiboarekin ordeztuko da. Formatting - Formatting + Formatua Format Specifier: - Format Specifier: + Formatu-adierazlea: @@ -4088,48 +4093,48 @@ by negative value of 'Over Tolerance'. If checked the content of 'Format Spec' will be used instead if the dimension value - If checked the content of 'Format Spec' will -be used instead if the dimension value + Markatuta badago, 'Formatu-adierazlea' aukeraren +edukia erabiliko da kota-balioaren ordez Arbitrary Text - Arbitrary Text + Ausazko testua OverTolerance Format Specifier: - OverTolerance Format Specifier: + Gaintolerantziaren formatu-adierazlea: Specifies the overtolerance format in printf() style, or arbitrary text - Specifies the overtolerance format in printf() style, or arbitrary text + Gaintolerantzia-formatua zehazten du printf() estiloan edo ausazko testu gisa UnderTolerance Format Specifier: - UnderTolerance Format Specifier: + Azpitolerantziaren formatu-adierazlea: Specifies the undertolerance format in printf() style, or arbitrary text - Specifies the undertolerance format in printf() style, or arbitrary text + Azpitolerantzia-formatua zehazten du printf() estiloan edo ausazko testu gisa Arbitrary Tolerance Text - Arbitrary Tolerance Text + Ausazko tolerantzia-testua Display Style - Display Style + Bistaratu estiloa Flip Arrowheads - Flip Arrowheads + Irauli geziburuak @@ -4139,12 +4144,12 @@ be used instead if the dimension value Color of the dimension - Color of the dimension + Kota-lerroaren kolorea Font Size: - Font Size: + Letra-tamaina: @@ -4154,12 +4159,12 @@ be used instead if the dimension value Drawing Style: - Drawing Style: + Marrazte-estiloa: Standard and style according to which dimension is drawn - Standard and style according to which dimension is drawn + Estandarra eta estiloa, marrazten ari den kotaren arabera @@ -5096,4 +5101,72 @@ emandako X/Y espazioa erabilita Txertatu hedadura bertikaleko kota + + Workbench + + + Dimensions + Kotak + + + + Annotations + Oharpenak + + + + Add Lines + Gehitu lerroak + + + + Add Vertices + Gehitu erpinak + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw orriak + + + + TechDraw Views + TechDraw bistak + + + + TechDraw Clips + TechDraw klipak + + + + TechDraw Dimensions + TechDraw kotak + + + + TechDraw File Access + TechDraw fitxategi-atzitzea + + + + TechDraw Decoration + TechDraw apaingarria + + + + TechDraw Annotation + TechDraw oharpena + + + + Views + Bistak + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.qm index 328b996ec3..0c69371c02 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.ts index bca6418c46..5bb76a4470 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fi.ts @@ -6,7 +6,7 @@ Add Centerline between 2 Lines - Add Centerline between 2 Lines + Lisää keskiviiva 2:n rivin väliin @@ -14,7 +14,7 @@ Add Centerline between 2 Points - Add Centerline between 2 Points + Lisää keskiviiva 2: n pisteen väliin @@ -22,7 +22,7 @@ Add Midpoint Vertices - Add Midpoint Vertices + Lisää kosmeettiset pisteet reunaviivan keskikohtiin @@ -30,7 +30,7 @@ Add Quadrant Vertices - Add Quadrant Vertices + Lisää kvadrantin ääripisteet @@ -38,12 +38,12 @@ TechDraw - TechDraw + TechDraw Add Centerline between 2 Lines - Add Centerline between 2 Lines + Lisää keskiviiva 2:n rivin väliin @@ -51,12 +51,12 @@ TechDraw - TechDraw + TechDraw Add Centerline between 2 Points - Add Centerline between 2 Points + Lisää keskiviiva 2: n pisteen väliin @@ -64,12 +64,12 @@ TechDraw - TechDraw + TechDraw Add Cosmetic Line Through 2 Points - Add Cosmetic Line Through 2 Points + Lisää kosmeettinen viiva 2 pisteen kautta @@ -77,12 +77,12 @@ TechDraw - TechDraw + TechDraw Insert 3-Point Angle Dimension - Insert 3-Point Angle Dimension + Lisää Kolmipisteinen Kulmamitta @@ -90,12 +90,12 @@ TechDraw - TechDraw + TechDraw Insert Active View (3D View) - Insert Active View (3D View) + Lisää aktiivinen näkymä (3D-näkymä) @@ -103,12 +103,12 @@ TechDraw - TechDraw + TechDraw Insert Angle Dimension - Insert Angle Dimension + Lisää Kulmamitta @@ -116,12 +116,12 @@ TechDraw - TechDraw + TechDraw Insert Annotation - Insert Annotation + Lisää huomautus @@ -129,17 +129,17 @@ TechDraw - TechDraw + TechDraw Insert Arch Workbench Object - Insert Arch Workbench Object + Lisää Arch työpöytä -objekti Insert a View of a Section Plane from Arch Workbench - Insert a View of a Section Plane from Arch Workbench + Lisää näkymä osion tasosta Arch työpöytä @@ -147,12 +147,12 @@ TechDraw - TechDraw + TechDraw Insert Balloon Annotation - Insert Balloon Annotation + Lisää ilmapallomainen merkintä @@ -160,17 +160,17 @@ TechDraw - TechDraw + TechDraw Insert Center Line - Insert Center Line + Lisää keskilinja Add Centerline to Faces - Add Centerline to Faces + Lisää keskiviiva näkymäpintoihin @@ -178,12 +178,12 @@ TechDraw - TechDraw + TechDraw Insert Clip Group - Insert Clip Group + Lisää Leikekuvio-ryhmä (Clip) @@ -191,12 +191,12 @@ TechDraw - TechDraw + TechDraw Add View to Clip Group - Add View to Clip Group + Lisää Näkymä Leikekuvio-ryhmään (Clip group) @@ -204,12 +204,12 @@ TechDraw - TechDraw + TechDraw Remove View from Clip Group - Remove View from Clip Group + Poista Näkymä Leikekuvio-ryhmästä @@ -217,12 +217,12 @@ TechDraw - TechDraw + TechDraw Remove Cosmetic Object - Remove Cosmetic Object + Poista kosmeettinen objekti @@ -230,12 +230,12 @@ TechDraw - TechDraw + TechDraw Add Cosmetic Vertex - Add Cosmetic Vertex + Lisää kosmeettinen apupiste @@ -243,17 +243,17 @@ TechDraw - TechDraw + TechDraw Insert Cosmetic Vertex - Insert Cosmetic Vertex + Sijoita kosmeettinen apupiste Add Cosmetic Vertex - Add Cosmetic Vertex + Lisää kosmeettinen apupiste @@ -261,12 +261,17 @@ TechDraw - TechDraw + TechDraw Change Appearance of Lines - Change Appearance of Lines + Muuta rivien ulkonäköä + + + + Change Appearance of selected Lines + Muuta valittujen rivien ulkonäköä @@ -274,12 +279,12 @@ TechDraw - TechDraw + TechDraw Insert Detail View - Insert Detail View + Lisää Detaljinäkymä @@ -287,12 +292,12 @@ TechDraw - TechDraw + TechDraw Insert Diameter Dimension - Insert Diameter Dimension + Lisää Halkaisijamitta @@ -300,12 +305,12 @@ TechDraw - TechDraw + TechDraw Insert Dimension - Insert Dimension + Lisää Ulottuvuus @@ -313,17 +318,17 @@ TechDraw - TechDraw + TechDraw Insert Draft Workbench Object - Insert Draft Workbench Object + Lisää Luonnos Työpöytä Objekti Insert a View of a Draft Workbench object - Insert a View of a Draft Workbench object + Lisää näkymä luonnostyöpöydän objektille (Draft Workbench) @@ -336,7 +341,7 @@ Export Page as DXF - Export Page as DXF + Vie sivu DXF-tiedostoon @@ -359,7 +364,7 @@ Export Page as SVG - Export Page as SVG + Vie sivu SVG-tiedostoon @@ -367,22 +372,22 @@ TechDraw - TechDraw + TechDraw Insert Extent Dimension - Insert Extent Dimension + Lisää laajuusmitat Horizontal Extent - Horizontal Extent + Vaakasuuntainen laajuus Vertical Extent - Vertical Extent + Pystysuuntainen laajuus @@ -390,12 +395,12 @@ TechDraw - TechDraw + TechDraw Add Centerline to Faces - Add Centerline to Faces + Lisää keskiviiva näkymäpintoihin @@ -403,7 +408,7 @@ TechDraw - TechDraw + TechDraw @@ -416,12 +421,12 @@ TechDraw - TechDraw + TechDraw Hatch a Face using Image File - Hatch a Face using Image File + Tee näkymäpinta käyttäen kuvatiedostoa @@ -429,12 +434,12 @@ TechDraw - TechDraw + TechDraw Insert Horizontal Dimension - Insert Horizontal Dimension + Lisää Vaakasuora Mitta @@ -442,12 +447,12 @@ TechDraw - TechDraw + TechDraw Insert Horizontal Extent Dimension - Insert Horizontal Extent Dimension + Lisää Vaakasuuntainen Ulottuvuusmitta @@ -455,28 +460,28 @@ TechDraw - TechDraw + TechDraw Insert Bitmap Image - Insert Bitmap Image + Lisää Bitmap kuva Insert Bitmap from a file into a page - Insert Bitmap from a file into a page + Lisää Bitmap kuva tiedostosta sivulle Select an Image File - Select an Image File + Valitse kuvatiedosto Image (*.png *.jpg *.jpeg) - Image (*.png *.jpg *.jpeg) + Kuva (*.png *.jpg *.jpeg) @@ -484,12 +489,12 @@ TechDraw - TechDraw + TechDraw Insert Landmark Dimension - EXPERIMENTAL - Insert Landmark Dimension - EXPERIMENTAL + Lisää Maisemamitta - KOKEELLINEN @@ -497,12 +502,12 @@ TechDraw - TechDraw + TechDraw Add Leaderline to View - Add Leaderline to View + Lisää ohjausviiva näkymään @@ -510,12 +515,12 @@ TechDraw - TechDraw + TechDraw Insert Length Dimension - Insert Length Dimension + Lisää Pituusmitta @@ -523,12 +528,12 @@ TechDraw - TechDraw + TechDraw Link Dimension to 3D Geometry - Link Dimension to 3D Geometry + Linkitä Mitta 3D-geometriaan @@ -536,12 +541,12 @@ TechDraw - TechDraw + TechDraw Add Midpoint Vertices - Add Midpoint Vertices + Lisää kosmeettiset pisteet reunaviivan keskikohtiin @@ -549,12 +554,12 @@ TechDraw - TechDraw + TechDraw Insert Default Page - Insert Default Page + Lisää oletussivu @@ -562,22 +567,22 @@ TechDraw - TechDraw + TechDraw Insert Page using Template - Insert Page using Template + Lisää sivu käyttäen mallia Select a Template File - Select a Template File + Valitse mallitiedosto Template (*.svg *.dxf) - Template (*.svg *.dxf) + Malli (*.svg *.dxf) @@ -585,17 +590,17 @@ TechDraw - TechDraw + TechDraw Insert Projection Group - Insert Projection Group + Lisää Projektioryhmä Insert multiple linked views of drawable object(s) - Insert multiple linked views of drawable object(s) + Aseta useita linkitettyjä näkymiä vedettävistä kohteista @@ -603,12 +608,12 @@ TechDraw - TechDraw + TechDraw Add Quadrant Vertices - Add Quadrant Vertices + Lisää kvadrantin ääripisteet @@ -616,12 +621,12 @@ TechDraw - TechDraw + TechDraw Insert Radius Dimension - Insert Radius Dimension + Lisää Sädemitta @@ -629,12 +634,12 @@ TechDraw - TechDraw + TechDraw Redraw Page - Redraw Page + Tee sivu uudelleen @@ -642,12 +647,12 @@ TechDraw - TechDraw + TechDraw Insert Rich Text Annotation - Insert Rich Text Annotation + Lisää rich text-muotoiltu huomautus @@ -655,12 +660,12 @@ TechDraw - TechDraw + TechDraw Insert Section View - Insert Section View + Lisää poikkileikkausnäkymä @@ -668,12 +673,12 @@ TechDraw - TechDraw + TechDraw Show/Hide Invisible Edges - Show/Hide Invisible Edges + Näytä/Piilota näkymättömät reunat @@ -681,17 +686,17 @@ TechDraw - TechDraw + TechDraw Insert Spreadsheet View - Insert Spreadsheet View + Lisää taulukkonäkymä Insert View to a spreadsheet - Insert View to a spreadsheet + Lisää näkymä taulukkoon @@ -699,17 +704,17 @@ TechDraw - TechDraw + TechDraw Insert SVG Symbol - Insert SVG Symbol + Lisää SVG -symboli Insert symbol from an SVG file - Insert symbol from an SVG file + Lisää symboli SVG- tiedostosta @@ -717,13 +722,13 @@ TechDraw - TechDraw + TechDraw Turn View Frames On/Off - Turn View Frames On/Off + Näytä kehykset - Käytössä/Pois @@ -731,12 +736,12 @@ TechDraw - TechDraw + TechDraw Insert Vertical Dimension - Insert Vertical Dimension + Lisää Pystysuora Mitta @@ -744,12 +749,12 @@ TechDraw - TechDraw + TechDraw Insert Vertical Extent Dimension - Insert Vertical Extent Dimension + Lisää Pystysuuntainen Ulottuvuusmitta @@ -757,17 +762,17 @@ TechDraw - TechDraw + TechDraw Insert View - Insert View + Lisää näkymä Insert a View - Insert a View + Lisää yksi näkymä @@ -775,12 +780,12 @@ TechDraw - TechDraw + TechDraw Add Welding Information to Leaderline - Add Welding Information to Leaderline + Lisää hitsaustiedot ohjausviivaan @@ -789,63 +794,63 @@ Drawing create page - Drawing create page + Piirustus luo sivu Create view - Create view + Luo näkymä Create Projection Group - Create Projection Group + Lisää projektioryhmä Create Clip - Create Clip + Luo Leikekuvio (Clip) ClipGroupAdd - ClipGroupAdd + LeikekuvioRyhmäLisäys ClipGroupRemove - ClipGroupRemove + LeikekuvioRyhmäPoisto Create Symbol - Create Symbol + Luo Symboli Create DraftView - Create DraftView + Luo vedosäkymä Create ArchView - Create ArchView + Luo ArchView Create spreadsheet view - Create spreadsheet view + Luo laskentataulukko näkymä Save page to dxf - Save page to dxf + Tallenna sivu dxf: ään Create Annotation - Create Annotation + Lisää huomautus @@ -857,113 +862,113 @@ Create Dimension - Create Dimension + Luo mitta Create Hatch - Create Hatch + Luo Hatch Create GeomHatch - Create GeomHatch + Luo GeomHatch Create Image - Create Image + Luo kuva Drag Balloon - Drag Balloon + Vedä Ilmapallo Drag Dimension - Drag Dimension + Raahaa Mittaa Create Balloon - Create Balloon + Luo Ilmapallo Create ActiveView - Create ActiveView + Luo Aktiivinen Näkymä Create CenterLine - Create CenterLine + Luo Keskiviiva Edit CenterLine - Edit CenterLine + Muokkaa Keskilinjaa Update CosmeticLine - Update CosmeticLine + Päivitä CosmeticLine Create Detail View - Create Detail View + Luo Detaljinäkymä Update Detail - Update Detail + Päivitä Detaljinäkymä Create Leader - Create Leader + Luo johtaja Edit Leader - Edit Leader + Muokkaa johtajaa Create Anno - Create Anno + Create Anno Edit Anno - Edit Anno + Muokkaa Annoa Apply Quick - Apply Quick + Toteuta nopeasti Apply Aligned - Apply Aligned + Käytä kohdistettua Create SectionView - Create SectionView + Luo Osionäkymä Create WeldSymbol - Create WeldSymbol + Luo WeldSymboli Edit WeldSymbol - Edit WeldSymbol + Muokkaa WeldSymbolia @@ -971,38 +976,38 @@ Save changes - Save changes + Tallenna muutokset Close editor - Close editor + Sulje editori Paragraph formatting - Paragraph formatting + Kappaleen muotoilu Undo (CTRL+Z) - Undo (CTRL+Z) + Kumoa (CTRL+Z) Undo - Undo + Kumoa Redo - Redo + Tee uudelleen Cut (CTRL+X) - Cut (CTRL+X) + Leikkaa (CTRL+X) @@ -1012,7 +1017,7 @@ Copy (CTRL+C) - Copy (CTRL+C) + Kopioi (CTRL+C) @@ -1022,17 +1027,17 @@ Paste (CTRL+V) - Paste (CTRL+V) + Liitä (CTRL+V) Paste - Paste + Liitä Link (CTRL+L) - Link (CTRL+L) + Linkitä (CTRL+L) @@ -1047,7 +1052,7 @@ Italic (CTRL+I) - Italic (CTRL+I) + Kursivoitu (CTRL+I) @@ -1057,7 +1062,7 @@ Underline (CTRL+U) - Underline (CTRL+U) + Alleviivaa (CTRL+U) @@ -1067,12 +1072,12 @@ Strikethrough - Strikethrough + Yliviivattu Strike Out - Strike Out + Yliviivaus @@ -1087,22 +1092,22 @@ Decrease indentation (CTRL+,) - Decrease indentation (CTRL+,) + Pienennä sisennystä (CTRL+,) Decrease indentation - Decrease indentation + Pienennä sisennystä Increase indentation (CTRL+.) - Increase indentation (CTRL+.) + Lisää sisennystä (CTRL+.) Increase indentation - Increase indentation + Lisää sisennystä @@ -1128,7 +1133,7 @@ More functions - More functions + Lisää toimintoja @@ -1138,27 +1143,27 @@ Heading 1 - Heading 1 + Otsikko 1 Heading 2 - Heading 2 + Otsikko 2 Heading 3 - Heading 3 + Otsikko 3 Heading 4 - Heading 4 + Otsikko 4 Monospace - Monospace + Tasavälinen @@ -1168,42 +1173,42 @@ Remove character formatting - Remove character formatting + Poista merkkien muotoilu Remove all formatting - Remove all formatting + Poista kaikki muotoilu Edit document source - Edit document source + Muokkaa dokumentin lähdekoodia Document source - Document source + Dokumentin lähdekoodi Create a link - Create a link + Luo linkki Link URL: - Link URL: + Linkin URL: Select an image - Select an image + Valitse kuvatiedosto JPEG (*.jpg);; GIF (*.gif);; PNG (*.png);; BMP (*.bmp);; All (*) - JPEG (*.jpg);; GIF (*.gif);; PNG (*.png);; BMP (*.bmp);; All (*) + JPEG-(*.jpg);; GIF (*.gif);; PNG (*.png);; BMP (*.bmp);; Kaikki (*) @@ -1241,43 +1246,43 @@ No Shapes, Groups or Links in this selection - No Shapes, Groups or Links in this selection + Ei muotoja, ryhmiä tai linkkejä tässä valinnassa Select at least 1 DrawViewPart object as Base. - Select at least 1 DrawViewPart object as Base. + Valitse vähintään 1 DrawViewPart objekti alustaksi. Select one Clip group and one View. - Select one Clip group and one View. + Valitse yksi Leikekuvio-ryhmä ja yksi Näkymä. Select exactly one View to add to group. - Select exactly one View to add to group. + Valitse täsmälleen yksi Näkymä lisättäväksi ryhmään. Select exactly one Clip group. - Select exactly one Clip group. + Valitse täsmälleen yksi Leikekuvio-ryhmä. Clip and View must be from same Page. - Clip and View must be from same Page. + Leikekuvio ja Näkymä on valittava samalta sivulta. Select exactly one View to remove from Group. - Select exactly one View to remove from Group. + Valitse täsmälleen yksi Näkymä ryhmästä poistettavaksi. View does not belong to a Clip - View does not belong to a Clip + Näkymä ei kuulu Leikekuvioon @@ -1297,7 +1302,7 @@ Select at least one object. - Select at least one object. + Valitse vähintään yksi objekti. @@ -1307,17 +1312,17 @@ Please select only 1 Arch Section. - Please select only 1 Arch Section. + Ole hyvä ja valitse vain 1 Arch-poikkileikkaus. No Arch Sections in selection. - No Arch Sections in selection. + Valinnassa ei ole Arch-poikkileikkausta. Can not export selection - Can not export selection + Valintaa ei voida viedä tiedostoon @@ -1327,12 +1332,12 @@ Select exactly one Spreadsheet object. - Valitse täsmälleen yksi kohde. + Valitse täsmälleen yksi taulukkokohde. No Drawing View - No Drawing View + Ei piirrosnäkymää @@ -1352,18 +1357,18 @@ Incorrect Selection - Incorrect Selection + Virheellinen valinta Ellipse Curve Warning - Ellipse Curve Warning + Varoitus elliptisestä käyrästä Selected edge is an Ellipse. Radius will be approximate. Continue? - Selected edge is an Ellipse. Radius will be approximate. Continue? + Valittu reuna on elliptinen, joten säteestä ei tule tarkkaa. Jatketaanko? @@ -1371,60 +1376,60 @@ BSpline Curve Warning - BSpline Curve Warning + Varoitus BSpline-käyrästä Selected edge is a BSpline. Radius will be approximate. Continue? - Selected edge is a BSpline. Radius will be approximate. Continue? + Valittu reuna on BSpline, joten säteestä ei tule tarkkaa. Jatketaanko? Selected edge is an Ellipse. Diameter will be approximate. Continue? - Selected edge is an Ellipse. Diameter will be approximate. Continue? + Valittu reuna on elliptinen, joten halkaisijasta ei tule tarkkaa. Jatketaanko? Selected edge is a BSpline. Diameter will be approximate. Continue? - Selected edge is a BSpline. Diameter will be approximate. Continue? + Valittu reuna on BSpline, joten halkaisijasta ei tule tarkkaa. Jatketaanko? Need two straight edges to make an Angle Dimension - Need two straight edges to make an Angle Dimension + Kulmamittaa varten tarvitaan kaksi reunaviivaa Need three points to make a 3 point Angle Dimension - Need three points to make a 3 point Angle Dimension + 3-pisteisen Kulmamitan luomiseen tarvitaan kolme pistettä There is no 3D object in your selection - There is no 3D object in your selection + Valinnassa ei ole 3D-objektia There are no 3D Edges or Vertices in your selection - There are no 3D Edges or Vertices in your selection + Valinnassa ei ole 3D-reunoja tai pisteitä Please select a View [and Edges]. - Please select a View [and Edges]. + Valitse Näkymä [ja reunaviivat]. Select 2 point objects and 1 View. (1) - Select 2 point objects and 1 View. (1) + Valitse 2 pistemäistä objektia ja 1 Näkymä. (1) Select 2 point objects and 1 View. (2) - Select 2 point objects and 1 View. (2) + Valitse 2 pistemäistä objektia ja 1 Näkymä. (2) @@ -1440,19 +1445,19 @@ Incorrect selection - Incorrect selection + Virheellinen valinta Select an object first - Select an object first + Valitse ensin objekti Too many objects selected - Too many objects selected + Liian monta objektia valittu @@ -1464,12 +1469,12 @@ No View of a Part in selection. - No View of a Part in selection. + Valinnassa ei ole Näkymää Osasta. No Feature with Shape in selection. - No Feature with Shape in selection. + Valinnassa ei ole Piirrettä joka sisältää Muodon. @@ -1491,7 +1496,7 @@ Task In Progress - Task In Progress + Toiminto käynnissä @@ -1513,7 +1518,7 @@ Close active task dialog and try again. - Close active task dialog and try again. + Sulje aktiivisen toiminnon syöttöikkuna ja yritä uudelleen. @@ -1521,7 +1526,7 @@ Selection Error - Selection Error + Virhe valinnassa @@ -1548,12 +1553,12 @@ Wrong Selection - Wrong Selection + Väärä valinta Can not attach leader. No base View selected. - Can not attach leader. No base View selected. + Nuoliviivaa ei voida kiinnittää mihinkään, koska Näkymää ei ole valittuna. @@ -1561,13 +1566,13 @@ You must select a base View for the line. - You must select a base View for the line. + Jokin Perusnäkymä pitää valita viivan kiinnitystä varten. No DrawViewPart objects in this selection - No DrawViewPart objects in this selection + Valinnassa ei ole DrawViewPart-tyyppistä objektia @@ -1575,29 +1580,29 @@ No base View in Selection. - No base View in Selection. + Valintaan ei kuulu pohjanäkymää. You must select Faces or an existing CenterLine. - You must select Faces or an existing CenterLine. + On valittava joko alue tai olemassaoleva keskiviiva. No CenterLine in selection. - No CenterLine in selection. + Valintaan ei kuulu KeskiViivaa. Selection is not a CenterLine. - Selection is not a CenterLine. + Valinta ei ole KeskiViiva. Selection not understood. - Selection not understood. + Valintajoukko on käsittämätön. @@ -1612,7 +1617,7 @@ Selection is empty. - Selection is empty. + Mitään ei ole valittu. @@ -1622,7 +1627,7 @@ Selection is not a Cosmetic Line. - Selection is not a Cosmetic Line. + Valinnassa ei ole kosmeettista viivaa. @@ -1632,7 +1637,7 @@ No View in Selection. - No View in Selection. + Valittuna ei ole Näkymää. @@ -1653,7 +1658,7 @@ Nothing selected - Nothing selected + Mitään ei ole valittu @@ -1663,7 +1668,7 @@ Unknown object type in selection - Unknown object type in selection + Valittuna on tyypiltään tuntematon objekti @@ -1678,7 +1683,7 @@ No TechDraw Page - No TechDraw Page + TechDraw-sivua ei ole @@ -1688,12 +1693,12 @@ Select a Face first - Select a Face first + Valitse ensin alue No TechDraw object in selection - No TechDraw object in selection + TechDraw-objektia ei ole valittuna @@ -1704,7 +1709,7 @@ No Faces to hatch in this selection - No Faces to hatch in this selection + Valinnassa ei ole aluetta viivoitettavaksi @@ -1714,32 +1719,32 @@ No Drawing Pages in document. - No Drawing Pages in document. + Asiakirjassa ei ole Piirustus-sivuja. Which page? - Which page? + Mikä sivu? Too many pages - Too many pages + Liian monta sivua Select only 1 page. - Select only 1 page. + Valitse vain 1 sivu. Can not determine correct page. - Can not determine correct page. + Oikeaa sivua ei voida määrittää. PDF (*.pdf) - PDF (*.pdf) + PDF (*.pdf) @@ -1750,7 +1755,7 @@ Export Page As PDF - Export Page As PDF + Vie Sivu PDF-tiedostoon @@ -1760,14 +1765,14 @@ Export page as SVG - Export page as SVG + Vie sivu SVG-tiedostoon Are you sure you want to continue? - Are you sure you want to continue? + Oletko varma että haluat jatkaa? @@ -1787,33 +1792,33 @@ New Leader Line - New Leader Line + Uusi Nuoliviiva Edit Leader Line - Edit Leader Line + Muokkaa Nuoliviivaa Rich text creator - Rich text creator + RTF-tekstin luonti Rich text editor - Rich text editor + RTF-tekstin editori New Cosmetic Vertex - New Cosmetic Vertex + Uusi kosmeettinen piste Select a symbol - Select a symbol + Valitse symboli @@ -1833,23 +1838,23 @@ Create Section View - Create Section View + Luo poikkileikkausnäkymä Select at first an orientation - Select at first an orientation + Valitse aluksi orientaatio Edit Section View - Edit Section View + Muokkaa poikkileikkausnäkymää Operation Failed - Operation Failed + Toiminto ei onnistunut @@ -1874,12 +1879,12 @@ New Detail View - New Detail View + Uusi Detaljinäkymä Edit Detail View - Edit Detail View + Muokkaa Detaljinäkymää @@ -1917,13 +1922,13 @@ it has a weld symbol that would become broken. You cannot delete this view because it has a section view that would become broken. - You cannot delete this view because it has a section view that would become broken. + Et voi poistaa tätä Näkymää, koska siihen on liitetty Poikkileikkausnäkymä joka rikkoutuisi. You cannot delete this view because it has a detail view that would become broken. - You cannot delete this view because it has a detail view that would become broken. + Et voi poistaa tätä Näkymää, koska siihen on liitetty Detaljinäkymä joka rikkoutuisi. @@ -1942,8 +1947,8 @@ following referencing objects might be lost: The group cannot be deleted because its items have the following section or detail views, or leader lines that would get broken: - The group cannot be deleted because its items have the following -section or detail views, or leader lines that would get broken: + Ryhmää ei voi poistaa, koska siihen on liitetty seuraavat +Poikkileikkausnäkymät, Detaljinäkymät, tai Nuoliviivat, jotka rikkoutuisivat: @@ -1980,7 +1985,7 @@ it has a tile weld that would become broken. Width of generated view - Width of generated view + Luodun näkymän leveys @@ -1990,12 +1995,12 @@ it has a tile weld that would become broken. Height of generated view - Height of generated view + Luodun näkymän korkeus Border - Border + Reunus @@ -2022,7 +2027,7 @@ the top and left view border Line Width - Line Width + Viivan leveys @@ -2062,7 +2067,7 @@ the top and left view border Hidden Line - Hidden Line + Piiloviiva @@ -2075,68 +2080,68 @@ the top and left view border Welding Symbol - Welding Symbol + Hitsaussymboli Text before arrow side symbol - Text before arrow side symbol + Teksti ennen nuolenpuoleista symbolia Text after arrow side symbol - Text after arrow side symbol + Teksti nuolenpuoleisen symbolin jälkeen Pick arrow side symbol - Pick arrow side symbol + Valitse nuolenpuoleinen symboli Symbol - Symbol + Symboli Text above arrow side symbol - Text above arrow side symbol + Teksti nuolenpuoleisen symbolin päällä Pick other side symbol - Pick other side symbol + Valitse toisen puolen symboli Text below other side symbol - Text below other side symbol + Teksti toisen puolen symbolin alla Text after other side symbol - Text after other side symbol + Teksti toisen puolen symbolin jälkeen Flips the sides - Flips the sides + Vaihtaa puolet Flip Sides - Flip Sides + Vaihda puolet Text before other side symbol - Text before other side symbol + Teksti ennen toisen puolen symbolia Remove other side symbol - Remove other side symbol + Poista toisen puolen symboli @@ -2153,7 +2158,7 @@ at the kink in the leader line Field Weld - Field Weld + Kenttähitsaus @@ -2165,7 +2170,7 @@ at the kink in the leader line All Around - All Around + Kokonaan ympäri @@ -2175,7 +2180,7 @@ at the kink in the leader line Alternating - Alternating + Vaihteleva @@ -2187,7 +2192,7 @@ This directory will be used for the symbol selection. *.svg - *.svg + *.svg @@ -2197,12 +2202,12 @@ This directory will be used for the symbol selection. Symbol Directory - Symbol Directory + Symbolihakemisto Tail Text - Tail Text + Peräpään teksti @@ -2211,7 +2216,7 @@ This directory will be used for the symbol selection. Advanced - Advanced + Lisäasetukset @@ -2228,7 +2233,7 @@ Only change unless you know what you are doing! Round - Round + Pyöreä @@ -2272,7 +2277,7 @@ Then you need to increase the tile limit. Dump intermediate results during Section view processing - Dump intermediate results during Section view processing + Hävitä Poikkileikkausnäkymän käsittelyn välitulokset @@ -2287,7 +2292,7 @@ Then you need to increase the tile limit. Fuse Before Section - Fuse Before Section + Yhdistä muodot ennen poikkileikkausta @@ -2297,7 +2302,7 @@ Then you need to increase the tile limit. Show Section Edges - Show Section Edges + Näytä poikkileikkauksen reunat @@ -2335,7 +2340,7 @@ can be a performance penalty in complex models. Allow Crazy Edges - Allow Crazy Edges + Salli järjettömät reunaviivat @@ -2350,7 +2355,7 @@ can be a performance penalty in complex models. Dimension Format - Dimension Format + Mitan tekstimuotoilu @@ -2398,7 +2403,7 @@ Each unit is approx. 0.1 mm wide Style for section lines - Style for section lines + Poikkileikkausviivojen tyyli @@ -2445,12 +2450,12 @@ Each unit is approx. 0.1 mm wide Section Line Standard - Section Line Standard + Poikkileikkausviivan standardi Section Cut Surface - Section Cut Surface + Poikkileikkauksen leikkauspinta @@ -2460,22 +2465,22 @@ Each unit is approx. 0.1 mm wide Hide - Hide + Piilota Solid Color - Solid Color + Yhtenäinen väri SVG Hatch - SVG Hatch + SVG-viivoitus PAT Hatch - PAT Hatch + PAT-viivoitus @@ -2551,17 +2556,17 @@ Each unit is approx. 0.1 mm wide ANSI - ANSI + ANSI ISO - ISO + ISO Outline shape for detail views - Outline shape for detail views + Ääriviivan muoto Detaljinäkymälle @@ -2571,7 +2576,7 @@ Each unit is approx. 0.1 mm wide Section Line Style - Section Line Style + Poikkileikkausnäkymän reunaviivan tyyli @@ -2591,12 +2596,12 @@ Each unit is approx. 0.1 mm wide Line Width Group - Line Width Group + Viivanleveys-Ryhmä Detail View Outline Shape - Detail View Outline Shape + Detaljinäkymän ääriviivamuoto @@ -2631,12 +2636,12 @@ Each unit is approx. 0.1 mm wide Show arc centers in printed output - Show arc centers in printed output + Näytä kaarien keskimerkit tulosteissa Print Center Marks - Print Center Marks + Tulosta kaarien Keskimerkit @@ -2646,7 +2651,7 @@ Each unit is approx. 0.1 mm wide Detail Highlight Style - Detail Highlight Style + Detaljinäkymän korostustyyli @@ -2670,37 +2675,37 @@ Each unit is approx. 0.1 mm wide Normal line color - Normal line color + Normaalin viivan väri Hidden Line - Hidden Line + Piiloviiva Hidden line color - Hidden line color + Piiloviivan väri Preselected - Preselected + Esivalittu Preselection color - Preselection color + Esivalinnan väri Section Face - Section Face + Poikkileikkauksen Alue Section face color - Section face color + Poikkileikkauksen alueen väri @@ -2710,17 +2715,17 @@ Each unit is approx. 0.1 mm wide Selected item color - Selected item color + Valitun objektin väri Section Line - Section Line + Poikkileikkauksen Viiva Section line color - Section line color + Poikkileikkauksen viivan väri @@ -2730,12 +2735,12 @@ Each unit is approx. 0.1 mm wide Background color around pages - Background color around pages + Sivujen ulkopuolen taustaväri Hatch - Hatch + Viivoitus @@ -2800,17 +2805,17 @@ Each unit is approx. 0.1 mm wide Detail Highlight - Detail Highlight + Detaljinäkymän korostus Leaderline - Leaderline + Nuoliviiva Default color for leader lines - Default color for leader lines + Nuoliviivojen vakioväri @@ -2829,119 +2834,119 @@ Each unit is approx. 0.1 mm wide Standard and Style - Standard and Style + Tyyli ja Standardi Standard to be used for dimensional values - Standard to be used for dimensional values + Mittojen lukuarvoille käytettävä standardi ISO Oriented - ISO Oriented + ISO Orientoitu ISO Referencing - ISO Referencing + ISO Viittaava ASME Inlined - ASME Inlined + ASME Upotettu ASME Referencing - ASME Referencing + ASME Viittaava Use system setting for number of decimals - Use system setting for number of decimals + Käytä järjestelmäasetusta desimaalien määrälle Use Global Decimals - Use Global Decimals + Käytä yleistä oletusdesimaalimäärää Tolerance Text Scale - Tolerance Text Scale + Toleranssi-tekstien skaalaus Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Toleranssi-tekstin skaala +Kertoimena 'Fonttikoosta' Append unit to dimension values - Append unit to dimension values + Lisää yksikkö mittojen arvojen perään Show Units - Show Units + Näytä yksiköt Alternate Decimals - Alternate Decimals + Vaihtoehtoinen desimaalimäärä Number of decimals if 'Use Global Decimals' is not used - Number of decimals if 'Use Global Decimals' is not used + Desimaalien määrä jos 'Käytä yleistä oletusdesimaalimäärää' ei ole valittuna Font Size - Font Size + Fonttikoko Dimension text font size - Dimension text font size + Mittojen tekstin fonttikoko Diameter Symbol - Diameter Symbol + Halkaisijan Symboli Character used to indicate diameter dimensions - Character used to indicate diameter dimensions + Merkki jota käytetään halkaisijamittojen tunnuksena ⌀ - + Arrow Style - Arrow Style + Nuolen tyyli Arrowhead style - Arrowhead style + Nuolenpään tyyli Arrow Size - Arrow Size + Nuolen koko Arrowhead size - Arrowhead size + Nuolenpään koko @@ -2959,17 +2964,17 @@ Multiplier of 'Font Size' Drawing Update - Drawing Update + Piirustuksen päivitys Whether or not pages are updated every time the 3D model is changed - Whether or not pages are updated every time the 3D model is changed + Päivitetäänkö sivut aina kun 3D-malli muuttuu vaiko ei Update With 3D (global policy) - Update With 3D (global policy) + Päivitä 3D-mallin mukaan (globaali sääntö) @@ -3817,7 +3822,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Point Picker - Point Picker + Pisteiden Valitsin @@ -3842,7 +3847,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Pick a point for cosmetic vertex - Pick a point for cosmetic vertex + Valitse paikka kosmeettiselle pisteelle @@ -3871,13 +3876,13 @@ see the FreeCAD Wiki '2LineCenterLine' for a description 2d Point - 2d Point + 2d-piste 3d Point - 3d Point + 3d-piste @@ -3903,7 +3908,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Detail Anchor - Detail Anchor + Detaljinäkymän ankkuri @@ -3913,27 +3918,27 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Detail View - Detail View + Detaljinäkymä Click to drag detail highlight to new position - Click to drag detail highlight to new position + Klikkaa raahataksesi Detaljinäkymä uuteen paikkaan Drag Highlight - Drag Highlight + Raahauksen korostus scale factor for detail view - scale factor for detail view + Detaljinäkymän skaalauskerroin size of detail view - size of detail view + Detaljinäkymän koko @@ -3964,7 +3969,7 @@ Custom: custom scale factor is used Scale Type - Scale Type + Skaalauksen tyyppi @@ -3974,7 +3979,7 @@ Custom: custom scale factor is used Scale Factor - Scale Factor + Skaalauskerroin @@ -3984,7 +3989,7 @@ Custom: custom scale factor is used x position of detail highlight within view - x position of detail highlight within view + Detaljinäkymän korostuksen x-paikka Näkymässä @@ -3994,7 +3999,7 @@ Custom: custom scale factor is used y position of detail highlight within view - y position of detail highlight within view + Detaljinäkymän korostuksen y-paikka Näkymässä @@ -4164,22 +4169,22 @@ be used instead if the dimension value ISO Oriented - ISO Oriented + ISO Orientoitu ISO Referencing - ISO Referencing + ISO Viittaava ASME Inlined - ASME Inlined + ASME Upotettu ASME Referencing - ASME Referencing + ASME Viittaava @@ -4316,7 +4321,7 @@ be used instead if the dimension value Pick Points - Pick Points + Valitse pisteitä @@ -4890,37 +4895,37 @@ using the given X/Y Spacing Identifier for this section - Identifier for this section + Tämän Poikkileikkauksen tunniste Looking down - Looking down + Katselusuunta alas Looking right - Looking right + Katselusuunta oikealle Looking left - Looking left + Katselusuunta vasemmalle Section Parameters - Section Parameters + Poikkileikkauksen parametrit BaseView - BaseView + PerusNäkymä Identifier - Identifier + Tunniste @@ -4930,17 +4935,17 @@ using the given X/Y Spacing Scale factor for the section view - Scale factor for the section view + Poikkileikkausnäkymän skaalauskerroin Section Orientation - Section Orientation + Poikkileikkauksen orientaatio Looking up - Looking up + Katselusuunta ylös @@ -4950,7 +4955,7 @@ using the given X/Y Spacing Section Plane Location - Section Plane Location + Poikkileikkaustason paikka @@ -4992,7 +4997,7 @@ using the given X/Y Spacing Symbol - Symbol + Symboli @@ -5045,7 +5050,7 @@ using the given X/Y Spacing Adds a Centerline between 2 Points - Adds a Centerline between 2 Points + Lisää keskiviivan 2:n pisteen väliin @@ -5069,7 +5074,7 @@ using the given X/Y Spacing Insert Horizontal Extent Dimension - Insert Horizontal Extent Dimension + Lisää Vaakasuuntainen Ulottuvuusmitta @@ -5093,7 +5098,75 @@ using the given X/Y Spacing Insert Vertical Extent Dimension - Insert Vertical Extent Dimension + Lisää Pystysuuntainen Ulottuvuusmitta + + + + Workbench + + + Dimensions + Mitat + + + + Annotations + Merkinnät + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Leikekuviot + + + + TechDraw Dimensions + TechDraw-Mitat + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fil.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fil.qm index e4c9e6a934..7bccb59c3d 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fil.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fil.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fil.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fil.ts index 4f9bd05975..08ecaca261 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fil.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fil.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5098,4 +5103,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Mga dimensyon + + + + Annotations + Annotations + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm index 1aaeec7977..ca82d8ea0a 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts index 46b9b39251..94249b8c08 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_fr.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Changer l'apparence des lignes + + + Change Appearance of selected Lines + Changer l'apparence des lignes sélectionnées + CmdTechDrawDetailView @@ -502,7 +507,7 @@ Add Leaderline to View - Insérer une ligne de référence à la vue + Insérer une ligne d'attache à la vue @@ -809,12 +814,12 @@ ClipGroupAdd - ClipGroupAdd + Ajout groupe de rognage ClipGroupRemove - ClipGroupRemove + Supprimer le groupe @@ -893,22 +898,22 @@ Create ActiveView - Create ActiveView + Créer une vue active Create CenterLine - Create CenterLine + Créer une trait d'axe Edit CenterLine - Edit CenterLine + Editer un trait d'axe Update CosmeticLine - Update CosmeticLine + Mettre à jour CosmeticLine @@ -933,22 +938,22 @@ Create Anno - Create Anno + Créer une annotation Edit Anno - Edit Anno + Editer une annotation Apply Quick - Apply Quick + Appliquer Rapide Apply Aligned - Apply Aligned + Appliquer Aligné @@ -2216,7 +2221,7 @@ Ce répertoire sera utilisé pour la sélection des symboles. Edge Fuzz - Edge Fuzz + Détection d'arêtes @@ -2355,21 +2360,21 @@ can be a performance penalty in complex models. Mark Fuzz - Mark Fuzz + Détection des centrages Size of selection area around edges Each unit is approx. 0.1 mm wide - Size of selection area around edges -Each unit is approx. 0.1 mm wide + Taille de la zone de sélection autour des arêtes +Une unité correspond à environ 0,1 mm de largeur Selection area around center marks Each unit is approx. 0.1 mm wide - Selection area around center marks -Each unit is approx. 0.1 mm wide + Zone de sélection autour des marques centrales +Une unité correspond environ à 0,1 mm de largeur @@ -2581,12 +2586,12 @@ Each unit is approx. 0.1 mm wide Line group used to set line widths - Line group used to set line widths + Groupe de lignes utilisé pour définir les épaisseurs de ligne Line Width Group - Line Width Group + Groupe d'épaisseur de ligne @@ -2611,7 +2616,7 @@ Each unit is approx. 0.1 mm wide Restrict Filled Triangle line end to vertical or horizontal directions - Restrict Filled Triangle line end to vertical or horizontal directions + Restreindre la fin de ligne du triangle plein aux directions verticale ou horizontale @@ -2864,14 +2869,14 @@ Each unit is approx. 0.1 mm wide Tolerance Text Scale - Tolerance Text Scale + Échelle du texte de tolérance Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Échelle du texte de tolérances +Multiplicateur de 'Taille de police' @@ -2970,8 +2975,8 @@ Multiplier of 'Font Size' Whether or not a page's 'Keep Updated' property can override the global 'Update With 3D' parameter - Whether or not a page's 'Keep Updated' property -can override the global 'Update With 3D' parameter + Qu'il s'agisse ou non d'une page 's, la propriété 'Garder la page à jour' +peut remplacer le paramètre global 'Mettre à jour avec la 3D' @@ -3011,13 +3016,13 @@ pour les ProjectionGroups * this font is also used for dimensions Changes have no effect on existing dimensions. - * this font is also used for dimensions - Changes have no effect on existing dimensions. + * cette police est également utilisée pour les cotes + Les modifications n'ont pas d'effet sur les dimensions existantes. Label Font* - Label Font* + Police d'annotation @@ -3037,27 +3042,27 @@ pour les ProjectionGroups Conventions - Conventions + Conventions Projection Group Angle - Projection Group Angle + Convention de projection Use first- or third-angle multiview projection convention - Use first- or third-angle multiview projection convention + Utiliser la convention de projection Européenne ou Américaine First - First + Européenne Third - Third + Américaine @@ -3067,12 +3072,12 @@ pour les ProjectionGroups Hidden Line Style - Hidden Line Style + Style des lignes cachées Style for hidden lines - Style for hidden lines + Style des lignes cachées @@ -3344,7 +3349,7 @@ Fast, but result is a collection of short straight lines. Size of template field click handles - Size of template field click handles + Taille des repères de champ personnalisable @@ -3520,12 +3525,12 @@ Do you want to continue? Font Size: - Font Size: + Taille de police: Bubble Shape: - Bubble Shape: + Forme de bulle : @@ -3575,7 +3580,7 @@ Do you want to continue? Bubble shape scale factor - Bubble shape scale factor + Facteur d'échelle d'annotation bulle @@ -3590,22 +3595,22 @@ Do you want to continue? End Symbol Scale: - End Symbol Scale: + Échelle du symbole de fin: End symbol scale factor - End symbol scale factor + Facteur d'échelle du symbole de fin Line Visible: - Line Visible: + Ligne visible: Whether the leader line is visible or not - Whether the leader line is visible or not + Si la ligne d'attache est visible ou non @@ -3630,7 +3635,7 @@ Do you want to continue? Leader Kink Length: - Leader Kink Length: + Longueur horizontale de la ligne de la bulle: @@ -3686,10 +3691,10 @@ Do you want to continue? - lines: in equal distance to the lines and with half of the angle the lines have to each other - points: in equal distance to the points - centerline between -- lines: in equal distance to the lines and with - half of the angle the lines have to each other -- points: in equal distance to the points + trait d'axe entre +- lignes : à égale distance des deux lignes + et à la moitié de l'angle des deux lignes +- points : à égale distance des deux points @@ -3750,8 +3755,8 @@ Do you want to continue? Flips endpoints of selected lines for centerline creation, see the FreeCAD Wiki '2LineCenterLine' for a description - Flips endpoints of selected lines for centerline creation, -see the FreeCAD Wiki '2LineCenterLine' for a description + Inverser les points d'extrémité des lignes sélectionnées pour la création du trait d'axe, +voir le Wiki FreeCAD 'ligne centrale entre 2 arêtes' pour une description @@ -3814,7 +3819,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Position from the view center - Position from the view center + Position par rapport à la vue de face @@ -3895,7 +3900,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Detail Anchor - Detail Anchor + Ancrage de vue détaillée @@ -4009,66 +4014,66 @@ Personnalisé : un facteur d'échelle personnalisé est utilisé Tolerancing - Tolerancing + Tolérancement If theoretical exact (basic) dimension - If theoretical exact (basic) dimension + Si dimension théorique exact (de référence) Theoretically Exact - Theoretically Exact + Théoriquement exact Reverses usual direction of dimension line terminators - Reverses usual direction of dimension line terminators + Inverse la direction habituelle des terminaisons de lignes de cote Equal Tolerance - Equal Tolerance + Tolérance symétrique Overtolerance: - Overtolerance: + Tolérance supérieure: Overtolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Overtolerance value -If 'Equal Tolerance' is checked this is also -the negated value for 'Under Tolerance'. + Valeur de tolérance supérieure +Si 'Tolérance symétrique' est cochée, c'est +également la valeur négative pour 'Tolérance inférieure'. Undertolerance: - Undertolerance: + Tolérance inférieure: Undertolerance value If 'Equal Tolerance' is checked it will be replaced by negative value of 'Over Tolerance'. - Undertolerance value -If 'Equal Tolerance' is checked it will be replaced -by negative value of 'Over Tolerance'. + Valeur de tolérance inférieure +Si 'Tolérance symétrique' est cochée, elle sera remplacée +par la valeur négative de 'la tolérance supérieure'. Formatting - Formatting + Mise en forme Format Specifier: - Format Specifier: + Nombre de décimales: @@ -4080,48 +4085,50 @@ by negative value of 'Over Tolerance'. If checked the content of 'Format Spec' will be used instead if the dimension value - If checked the content of 'Format Spec' will -be used instead if the dimension value + Si coché, le contenu de 'Nombre de déciamles' sera utilisé +à la place de la valeur de la cote Arbitrary Text - Arbitrary Text + Texte arbitraire OverTolerance Format Specifier: - OverTolerance Format Specifier: + Précision de Tolérance supérieure: Specifies the overtolerance format in printf() style, or arbitrary text - Specifies the overtolerance format in printf() style, or arbitrary text + Spécifie le nombre de décimales de Tolérance supérieure +au format printf() , ou du texte arbitraire UnderTolerance Format Specifier: - UnderTolerance Format Specifier: + Précision de tolérance inférieure: Specifies the undertolerance format in printf() style, or arbitrary text - Specifies the undertolerance format in printf() style, or arbitrary text + Spécifie le nombre de décimales de Tolérance inférieure +au format printf() , ou du texte arbitraire Arbitrary Tolerance Text - Arbitrary Tolerance Text + Tolérance de texte arbitraire Display Style - Display Style + Style d'affichage Flip Arrowheads - Flip Arrowheads + Inverser les flèches @@ -4131,12 +4138,12 @@ be used instead if the dimension value Color of the dimension - Color of the dimension + Couleur de la cote Font Size: - Font Size: + Taille de police: @@ -4146,12 +4153,12 @@ be used instead if the dimension value Drawing Style: - Drawing Style: + Style de représentation: Standard and style according to which dimension is drawn - Standard and style according to which dimension is drawn + Norme et style selon le type de cote tracée @@ -4937,7 +4944,7 @@ en utilisant l'espacement X/Y donné Position from the 3D origin of the object in the view - Position from the 3D origin of the object in the view + Position à partir de l'origine 3D de l'objet dans la vue @@ -5088,4 +5095,72 @@ en utilisant l'espacement X/Y donné Insérer une dimension d'extension verticale + + Workbench + + + Dimensions + Dimensions + + + + Annotations + Annotations + + + + Add Lines + Ajouter des lignes + + + + Add Vertices + Ajouter des sommets + + + + TechDraw + TechDraw + + + + TechDraw Pages + Pages TechDraw + + + + TechDraw Views + Vues TechDraw + + + + TechDraw Clips + Rognages TechDraw + + + + TechDraw Dimensions + Cotations TechDraw + + + + TechDraw File Access + Accès fichier TechDraw + + + + TechDraw Decoration + Décoration TechDraw + + + + TechDraw Annotation + Annotation TechDraw + + + + Views + Vues + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.qm index 0b46e6d6b2..5601d364be 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.ts index 21e09892c6..f1808aa8be 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_gl.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5096,4 +5101,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Dimensións + + + + Annotations + Anotacións + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.qm index 0f8339f737..9fd76c3695 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.ts index 9e399834fd..55a49be5ab 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hr.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Promijenite izgled linija + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5173,4 +5178,72 @@ koristeći zadani X/Y razmak Umetnite okomitu dimenziju do granice + + Workbench + + + Dimensions + Dimenzije + + + + Annotations + Napomene + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + Tehničko Crtanje + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm index 3cc1f99a6f..2c85679e18 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts index b0b478238b..909ed11cc6 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_hu.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Egyenesek megjelenésének módosítása + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5095,4 +5100,72 @@ using the given X/Y Spacing Függőleges kiterjedés méret beszúrása + + Workbench + + + Dimensions + Méretek + + + + Annotations + Magyarázó szövegek + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + MűszakiRajz + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_id.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_id.qm index cb81fdc800..5a6ca4f4fd 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_id.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_id.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_id.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_id.ts index 117d0e6cc9..34b10cadcc 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_id.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_id.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Ubah Tampilan Garis + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5094,4 +5099,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Ukuran + + + + Annotations + Anotasi + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.qm index 5c75ad2b48..fa5ff9f6fe 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts index bd0d3f267b..766f8ae74d 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_it.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Aspetto delle linee + + + Change Appearance of selected Lines + Cambia l'aspetto delle linee selezionate + CmdTechDrawDetailView @@ -789,63 +794,63 @@ Drawing create page - Drawing create page + Crea pagina disegno Create view - Create view + Creare vista Create Projection Group - Create Projection Group + Crea gruppo di proiezione Create Clip - Create Clip + Crea clip ClipGroupAdd - ClipGroupAdd + Aggiungi clip di gruppo ClipGroupRemove - ClipGroupRemove + Rimuovi clip di gruppo Create Symbol - Create Symbol + Crea simbolo Create DraftView - Create DraftView + Crea vista Draft Create ArchView - Create ArchView + Crea vista Arch Create spreadsheet view - Create spreadsheet view + Crea vista foglio di calcolo Save page to dxf - Save page to dxf + Salva pagina su dxf Create Annotation - Create Annotation + Crea annotazione @@ -857,113 +862,113 @@ Create Dimension - Create Dimension + Crea quota Create Hatch - Create Hatch + Crea tratteggio Create GeomHatch - Create GeomHatch + Crea tratteggio geometrico Create Image - Create Image + Crea immagine Drag Balloon - Drag Balloon + Trascina pallinatura Drag Dimension - Drag Dimension + Trascina quota Create Balloon - Create Balloon + Crea pallinatura Create ActiveView - Create ActiveView + Crea vista attiva Create CenterLine - Create CenterLine + Crea linea di mezzeria Edit CenterLine - Edit CenterLine + Modifica linea di mezzeria Update CosmeticLine - Update CosmeticLine + Aggiorna linea cosmetica Create Detail View - Create Detail View + Crea vista di dettaglio Update Detail - Update Detail + Aggiorna dettaglio Create Leader - Create Leader + Crea freccia Edit Leader - Edit Leader + Modifica freccia Create Anno - Create Anno + Crea annotazione Edit Anno - Edit Anno + Modifica annotazione Apply Quick - Apply Quick + Applica Velocemente Apply Aligned - Apply Aligned + Applica allineato Create SectionView - Create SectionView + Crea vista di sezione Create WeldSymbol - Create WeldSymbol + Crea simbolo di saldatura Edit WeldSymbol - Edit WeldSymbol + Modifica simbolo di saldatura @@ -2216,7 +2221,7 @@ Questa directory verrà utilizzata per la selezione del simbolo. Edge Fuzz - Edge Fuzz + Bordo sfumato @@ -2360,21 +2365,21 @@ ma può penalizzare le prestazioni in modelli complessi. Mark Fuzz - Mark Fuzz + Marcatura sfumata Size of selection area around edges Each unit is approx. 0.1 mm wide - Size of selection area around edges -Each unit is approx. 0.1 mm wide + Dimensione dell'area di selezione attorno ai bordi +Ogni unità è larga circa 0,1 mm Selection area around center marks Each unit is approx. 0.1 mm wide - Selection area around center marks -Each unit is approx. 0.1 mm wide + Area di selezione intorno ai segni di centro +Ogni unità è larga circa 0,1 mm @@ -2586,12 +2591,12 @@ Each unit is approx. 0.1 mm wide Line group used to set line widths - Line group used to set line widths + Gruppo di linea usato per impostare le larghezze della linea Line Width Group - Line Width Group + Gruppo larghezza linea @@ -2869,14 +2874,14 @@ Each unit is approx. 0.1 mm wide Tolerance Text Scale - Tolerance Text Scale + Scala testo tolleranza Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Scala testo tolleranza +Moltiplicatore di 'Dimensione carattere' @@ -3016,13 +3021,13 @@ per i gruppi di proiezioni * this font is also used for dimensions Changes have no effect on existing dimensions. - * this font is also used for dimensions - Changes have no effect on existing dimensions. + * questo carattere è utilizzato anche per le quote +I cambiamenti non hanno effetto sulle quote esistenti. Label Font* - Label Font* + Carattere etichetta* @@ -3042,27 +3047,27 @@ per i gruppi di proiezioni Conventions - Conventions + Convenzioni Projection Group Angle - Projection Group Angle + Angolo di proiezione del gruppo Use first- or third-angle multiview projection convention - Use first- or third-angle multiview projection convention + Utilizza la convenzione del primo o terzo angolo nelle proiezioni ortogonali First - First + Primo Third - Third + Terzo @@ -3072,12 +3077,12 @@ per i gruppi di proiezioni Hidden Line Style - Hidden Line Style + Stile delle linee nascoste Style for hidden lines - Style for hidden lines + Stile per le linee nascoste @@ -3525,12 +3530,12 @@ Do you want to continue? Font Size: - Font Size: + Dimensione del carattere: Bubble Shape: - Bubble Shape: + Forma della pallinatura: @@ -3580,7 +3585,7 @@ Do you want to continue? Bubble shape scale factor - Bubble shape scale factor + Fattore scala pallinatura @@ -3595,22 +3600,22 @@ Do you want to continue? End Symbol Scale: - End Symbol Scale: + Scala finale simbolo: End symbol scale factor - End symbol scale factor + Fattore di scala del simbolo finale Line Visible: - Line Visible: + Linea Visibile: Whether the leader line is visible or not - Whether the leader line is visible or not + Se la linea con freccia è visibile o no @@ -4014,66 +4019,65 @@ Personalizzato: viene utilizzato il fattore di scala personalizzato Tolerancing - Tolerancing + Tolleranza If theoretical exact (basic) dimension - If theoretical exact (basic) dimension + Se quotatura teorica esatta (di base) Theoretically Exact - Theoretically Exact + Esatto Teoricamente Reverses usual direction of dimension line terminators - Reverses usual direction of dimension line terminators + Inverte la direzione abituale dei terminatori della linea di quota Equal Tolerance - Equal Tolerance + Tolleranza uguale Overtolerance: - Overtolerance: + Tolleranza superiore: Overtolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Overtolerance value -If 'Equal Tolerance' is checked this is also -the negated value for 'Under Tolerance'. + Valore tolleranza superiore +Se è impostato 'Tolleranze uguali' questo è anche il valore negativo per 'tolleranza inferiore'. Undertolerance: - Undertolerance: + Tolleranza inferiore: Undertolerance value If 'Equal Tolerance' is checked it will be replaced by negative value of 'Over Tolerance'. - Undertolerance value -If 'Equal Tolerance' is checked it will be replaced -by negative value of 'Over Tolerance'. + Valore tolleranza inferiore +Se è impostato 'Tolleranza uguale', sarà sostituito +da un valore negativo di 'Tolleranza superiore'. Formatting - Formatting + Formattazione Format Specifier: - Format Specifier: + Specificatore di formato: @@ -4085,48 +4089,48 @@ by negative value of 'Over Tolerance'. If checked the content of 'Format Spec' will be used instead if the dimension value - If checked the content of 'Format Spec' will -be used instead if the dimension value + Se selezionato, il contenuto di 'Formato Spec' sarà usato +al posto del valore di quotatura Arbitrary Text - Arbitrary Text + Testo arbitrario OverTolerance Format Specifier: - OverTolerance Format Specifier: + Specificatore formato tolleranza superiore: Specifies the overtolerance format in printf() style, or arbitrary text - Specifies the overtolerance format in printf() style, or arbitrary text + Specifica il formato di tolleranza superiore in stile printf() o testo arbitrario UnderTolerance Format Specifier: - UnderTolerance Format Specifier: + Specificatore formato tolleranza inferiore: Specifies the undertolerance format in printf() style, or arbitrary text - Specifies the undertolerance format in printf() style, or arbitrary text + Specifica il formato di tolleranza inferiore in stile printf() o testo arbitrario Arbitrary Tolerance Text - Arbitrary Tolerance Text + Testo tolleranza arbitraria Display Style - Display Style + Visualizza stile Flip Arrowheads - Flip Arrowheads + Capovolgi le punte della freccia @@ -4136,12 +4140,12 @@ be used instead if the dimension value Color of the dimension - Color of the dimension + Colore della quotatura Font Size: - Font Size: + Dimensione del carattere: @@ -4151,12 +4155,12 @@ be used instead if the dimension value Drawing Style: - Drawing Style: + Stile di disegno: Standard and style according to which dimension is drawn - Standard and style according to which dimension is drawn + Standard e stile secondo cui la quotatura è disegnata @@ -5093,4 +5097,72 @@ usando la spaziatura X/Y specificata Estensione verticale + + Workbench + + + Dimensions + Dimensioni + + + + Annotations + Annotazioni + + + + Add Lines + Aggiungi linee + + + + Add Vertices + Aggiungi Vertici + + + + TechDraw + TechDraw + + + + TechDraw Pages + Pagine TechDraw + + + + TechDraw Views + Viste TechDraw + + + + TechDraw Clips + Ritagli TechDraw + + + + TechDraw Dimensions + Quotature TechDraw + + + + TechDraw File Access + Accesso File TechDraw + + + + TechDraw Decoration + Decorazione TechDraw + + + + TechDraw Annotation + Annotazione TechDraw + + + + Views + Viste + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.qm index 29b275d740..def177b1c2 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.ts index 7281710780..dcf3eddf21 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ja.ts @@ -268,6 +268,11 @@ Change Appearance of Lines 線の表示を変更 + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5089,4 +5094,72 @@ using the given X/Y Spacing 垂直範囲寸法を挿入 + + Workbench + + + Dimensions + 寸法 + + + + Annotations + 注釈 + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_kab.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_kab.qm index 5af6f73ed1..7937d136fc 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_kab.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_kab.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_kab.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_kab.ts index 16f618747f..3cbd93e635 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_kab.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_kab.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5094,4 +5099,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Dimensions + + + + Annotations + Annotations + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.qm index 079639404c..6ffead31e7 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.ts index 50db92a331..068df80d27 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ko.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5095,4 +5100,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Dimensions + + + + Annotations + 주석 + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_lt.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_lt.qm index 2f2463126b..8b29d5635c 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_lt.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_lt.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_lt.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_lt.ts index 8d87e9cb18..424d6a659e 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_lt.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_lt.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5094,4 +5099,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Matmenys + + + + Annotations + Aprašai + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + Techniniai brėžiniai + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.qm index 12e8100b7e..cd6e3277a5 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.ts index 2c2274cdb7..bab7c47a9c 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_nl.ts @@ -69,7 +69,7 @@ Add Cosmetic Line Through 2 Points - Add Cosmetic Line Through 2 Points + Voeg symbolische Lijn Door 2 Punten @@ -268,6 +268,11 @@ Change Appearance of Lines Verander uiterlijk van de lijnen + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -794,12 +799,12 @@ Create view - Create view + Weergave maken Create Projection Group - Create Projection Group + Projectiegroep maken @@ -819,7 +824,7 @@ Create Symbol - Create Symbol + Maak Symbool @@ -834,7 +839,7 @@ Create spreadsheet view - Create spreadsheet view + Rekenbladweergave maken @@ -845,7 +850,7 @@ Create Annotation - Create Annotation + Aantekening maken @@ -857,12 +862,12 @@ Create Dimension - Create Dimension + Dimensie maken Create Hatch - Create Hatch + Maar Arcering @@ -872,7 +877,7 @@ Create Image - Create Image + Afbeelding maken @@ -882,13 +887,13 @@ Drag Dimension - Drag Dimension + Dimensie slepen Create Balloon - Create Balloon + Ballon maken @@ -903,22 +908,22 @@ Edit CenterLine - Edit CenterLine + Bewerk Hartlijn Update CosmeticLine - Update CosmeticLine + Symbolische lijn bijwerken Create Detail View - Create Detail View + Voeg een detailweergave in Update Detail - Update Detail + Detail Bijwerken @@ -958,12 +963,12 @@ Create WeldSymbol - Create WeldSymbol + Lassymbool maken Edit WeldSymbol - Edit WeldSymbol + Bewerk lassymbool @@ -1612,7 +1617,7 @@ Selection is empty. - Selection is empty. + Selectie is leeg. @@ -1627,7 +1632,7 @@ You must select 2 Vertexes. - You must select 2 Vertexes. + U moet 2 hoekpunten selecteren. @@ -1864,7 +1869,7 @@ Create Cosmetic Line - Create Cosmetic Line + Cosmetische lijn maken @@ -1874,12 +1879,12 @@ New Detail View - New Detail View + Nieuwe detailweergave Edit Detail View - Edit Detail View + Bewerk detailweergave @@ -2216,7 +2221,7 @@ Deze map wordt gebruikt voor de symboolselectie. Edge Fuzz - Edge Fuzz + Rand Fuzz @@ -2360,21 +2365,21 @@ in complexe modellen kan er een prestatieboete worden opgelegd. Mark Fuzz - Mark Fuzz + Markeer Fuzz Size of selection area around edges Each unit is approx. 0.1 mm wide - Size of selection area around edges -Each unit is approx. 0.1 mm wide + Selectie vlak rond randen +Elke eenheid is ca. 0,1 mm breed Selection area around center marks Each unit is approx. 0.1 mm wide - Selection area around center marks -Each unit is approx. 0.1 mm wide + Selectie vlak rond middenmarkeringen +Elke eenheid is ca. 0,1 mm breed @@ -2869,14 +2874,14 @@ Each unit is approx. 0.1 mm wide Tolerance Text Scale - Tolerance Text Scale + Tolerantie tekstschaal Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Tolerantie tekst schaal +Vermenigvuldiger van 'lettergrootte' @@ -3016,13 +3021,13 @@ voor ProjectieGroepen * this font is also used for dimensions Changes have no effect on existing dimensions. - * this font is also used for dimensions - Changes have no effect on existing dimensions. + * dit lettertype wordt ook gebruikt voor afmetingen + wijzigingen hebben geen effect op bestaande afmetingen. Label Font* - Label Font* + Label lettertype* @@ -3042,27 +3047,27 @@ voor ProjectieGroepen Conventions - Conventions + Conventies Projection Group Angle - Projection Group Angle + Projectiegroephoek Use first- or third-angle multiview projection convention - Use first- or third-angle multiview projection convention + Gebruik eerste- of derdehoeksprojectieconventie met meerdere perspectieven First - First + Eerste Third - Third + Derde @@ -3072,12 +3077,12 @@ voor ProjectieGroepen Hidden Line Style - Hidden Line Style + Verborgen lijnstijl Style for hidden lines - Style for hidden lines + Stijl voor verborgen lijnen @@ -3527,12 +3532,12 @@ Do you want to continue? Font Size: - Font Size: + Lettergrootte: Bubble Shape: - Bubble Shape: + Balon Vorm: @@ -3582,7 +3587,7 @@ Do you want to continue? Bubble shape scale factor - Bubble shape scale factor + Ballon vorm schaal factor @@ -3597,22 +3602,22 @@ Do you want to continue? End Symbol Scale: - End Symbol Scale: + Eind Symbool Schaal: End symbol scale factor - End symbol scale factor + End-symbool schaal factor Line Visible: - Line Visible: + Lijn Zichtbaar: Whether the leader line is visible or not - Whether the leader line is visible or not + Of de leiderslijn zichtbaar is of niet @@ -3859,7 +3864,7 @@ zie de FreeCAD Wiki '2LineCenterLine' voor een beschrijving Cosmetic Line - Cosmetic Line + Cosmetische lijn @@ -3870,13 +3875,13 @@ zie de FreeCAD Wiki '2LineCenterLine' voor een beschrijving 2d Point - 2d Point + 2D punt 3d Point - 3d Point + 3D-punt @@ -4016,66 +4021,66 @@ Aangepast: aangepaste schaalfactor wordt gebruikt Tolerancing - Tolerancing + Toleranties If theoretical exact (basic) dimension - If theoretical exact (basic) dimension + Indien theoretische exact (basic) afmeting Theoretically Exact - Theoretically Exact + Theoretisch Exact Reverses usual direction of dimension line terminators - Reverses usual direction of dimension line terminators + Keert de gebruikelijke richting van de afmetingslijn terminators om Equal Tolerance - Equal Tolerance + Gelijke tolerantie Overtolerance: - Overtolerance: + Overtolerantie: Overtolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Overtolerance value -If 'Equal Tolerance' is checked this is also -the negated value for 'Under Tolerance'. + Overtolerantie waarde +Als 'Gelijke tolerantie' is aangevinkt, is dit ook +de waarde voor 'ondertolerantie '. Undertolerance: - Undertolerance: + Ondertolerantie: Undertolerance value If 'Equal Tolerance' is checked it will be replaced by negative value of 'Over Tolerance'. - Undertolerance value -If 'Equal Tolerance' is checked it will be replaced -by negative value of 'Over Tolerance'. + Overtolerantie waarde +Als 'Gelijke tolerantie' is aangevinkt, is dit ook +de waarde voor 'overtolerantie '. Formatting - Formatting + Opmaak Format Specifier: - Format Specifier: + Opmaak Specificatie: @@ -4087,48 +4092,48 @@ by negative value of 'Over Tolerance'. If checked the content of 'Format Spec' will be used instead if the dimension value - If checked the content of 'Format Spec' will -be used instead if the dimension value + Indien aangevinkt, dan zal de inhoud van 'Format Spec' worden +gebruikt in plaats van de maatwaarde Arbitrary Text - Arbitrary Text + Willekeurige tekst OverTolerance Format Specifier: - OverTolerance Format Specifier: + Overtolerantie format Specificatie: Specifies the overtolerance format in printf() style, or arbitrary text - Specifies the overtolerance format in printf() style, or arbitrary text + Specificeert het overtolerantie formaat in printf() stijl, of willekeurige tekst UnderTolerance Format Specifier: - UnderTolerance Format Specifier: + Overtolerantie format Specificatie: Specifies the undertolerance format in printf() style, or arbitrary text - Specifies the undertolerance format in printf() style, or arbitrary text + Specificeert het overtolerantie formaat in printf() stijl, of willekeurige tekst Arbitrary Tolerance Text - Arbitrary Tolerance Text + Willekeurige Tolerantie tekst Display Style - Display Style + Weergave stijl Flip Arrowheads - Flip Arrowheads + Pijlkoppen Omdraaien @@ -4138,12 +4143,12 @@ be used instead if the dimension value Color of the dimension - Color of the dimension + Kleur van de afmeting Font Size: - Font Size: + Lettergrootte: @@ -4153,12 +4158,12 @@ be used instead if the dimension value Drawing Style: - Drawing Style: + Tekenstijl: Standard and style according to which dimension is drawn - Standard and style according to which dimension is drawn + Standaard en stijl afhankelijk van welke afmeting wordt getekend @@ -5095,4 +5100,72 @@ met behulp van de gegeven X/Y afstand Voeg een verticale expansie-afmeting in + + Workbench + + + Dimensions + Dimensies + + + + Annotations + Aantekeningen + + + + Add Lines + Lijnen toevoegen + + + + Add Vertices + Hoekpunten toevoegen + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensies + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Weergaven + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_no.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_no.qm index d820a262ec..966e992e98 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_no.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_no.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_no.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_no.ts index 2151fbadaa..93ac44215b 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_no.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_no.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5096,4 +5101,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Dimensions + + + + Annotations + Annotations + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm index f2e6f39f23..c902d69a8a 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts index ac9739d96f..d12b198363 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pl.ts @@ -30,7 +30,7 @@ Add Quadrant Vertices - Add Quadrant Vertices + Dodaj wierzchołki kwadrantu @@ -82,7 +82,7 @@ Insert 3-Point Angle Dimension - Insert 3-Point Angle Dimension + Wstaw 3-punktowy wymiar kątowy @@ -139,7 +139,7 @@ Insert a View of a Section Plane from Arch Workbench - Insert a View of a Section Plane from Arch Workbench + Wstaw widok płaszczyzny przekroju Środowiska pracy Arch @@ -235,7 +235,7 @@ Add Cosmetic Vertex - Add Cosmetic Vertex + Dodaj wierzchołek kosmetyczny @@ -248,12 +248,12 @@ Insert Cosmetic Vertex - Insert Cosmetic Vertex + Wstaw wierzchołek kosmetyczny Add Cosmetic Vertex - Add Cosmetic Vertex + Dodaj wierzchołek kosmetyczny @@ -268,6 +268,11 @@ Change Appearance of Lines Zmień wygląd linii + + + Change Appearance of selected Lines + Zmień wygląd wybranych linii + CmdTechDrawDetailView @@ -372,7 +377,7 @@ Insert Extent Dimension - Insert Extent Dimension + Wstaw "Całkowity wymiar zewnętrzny" @@ -502,7 +507,7 @@ Add Leaderline to View - Dodaj linię wiodącą do widoku + Dodaj linię odniesienia do widoku @@ -590,7 +595,7 @@ Insert Projection Group - Insert Projection Group + Wstaw grupę rzutowania @@ -608,7 +613,7 @@ Add Quadrant Vertices - Add Quadrant Vertices + Dodaj wierzchołki kwadrantu @@ -647,7 +652,7 @@ Insert Rich Text Annotation - Wstaw notatkę tekstową w formacie Rich Text + Wstaw adnotację w postaci tekstu sformatowanego @@ -780,7 +785,7 @@ Add Welding Information to Leaderline - Dodaj informacje spawalnicze do linii wiodącej + Dodaj informacje spawalnicze do linii odniesienia @@ -799,7 +804,7 @@ Create Projection Group - Create Projection Group + Utwórz grupę rzutowania @@ -829,7 +834,7 @@ Create ArchView - Create ArchView + Utwórz widok Środowiska pracy Arch @@ -867,7 +872,7 @@ Create GeomHatch - Create GeomHatch + Utwórz kreskowanie geometryczne @@ -888,7 +893,7 @@ Create Balloon - Create Balloon + Utwórz balonik dymka @@ -923,12 +928,12 @@ Create Leader - Create Leader + Utwórz linię odniesienia Edit Leader - Edit Leader + Edytuj linię odniesienia @@ -1072,7 +1077,7 @@ Strike Out - Przekreślenie + Skreślenie @@ -1241,7 +1246,7 @@ No Shapes, Groups or Links in this selection - Brak kształtów, grup lub linków w tym zaznaczeniu + Brak kształtów, grup lub odnośników w tym zaznaczeniu @@ -1262,7 +1267,7 @@ Select exactly one Clip group. - Select exactly one Clip group. + Wybierz dokładnie jedną grupę klipu(grupa widokowa). @@ -1272,7 +1277,7 @@ Select exactly one View to remove from Group. - Select exactly one View to remove from Group. + Wybierz dokładnie jeden widok do usunięcia z grupy. @@ -1302,17 +1307,17 @@ There were no DraftWB objects in the selection. - There were no DraftWB objects in the selection. + Nie było obiektów DraftWB w wyborze. Please select only 1 Arch Section. - Please select only 1 Arch Section. + Proszę wybrać tylko 1 przekrój/sekcję Arch (z BIM modułu) No Arch Sections in selection. - No Arch Sections in selection. + Brak przekrojów BIM (z Arch Workbench) wybranych. @@ -1358,7 +1363,7 @@ Ellipse Curve Warning - Ellipse Curve Warning + Ostrzeżenie o krzywej elipsy @@ -1371,24 +1376,24 @@ BSpline Curve Warning - BSpline Curve Warning + Ostrzeżenie o krzywych BSpline Selected edge is a BSpline. Radius will be approximate. Continue? - Selected edge is a BSpline. Radius will be approximate. Continue? + Wybrana krawędź to BSpline. Promień będzie przybliżony. Kontynuować? Selected edge is an Ellipse. Diameter will be approximate. Continue? - Selected edge is an Ellipse. Diameter will be approximate. Continue? + Wybrana krawędź jest Elipsą. Średnica będzie przybliżona. Kontynuować? Selected edge is a BSpline. Diameter will be approximate. Continue? - Selected edge is a BSpline. Diameter will be approximate. Continue? + Wybrana krawędź to BSpline. Średnica będzie przybliżona. Kontynuować? @@ -1398,7 +1403,7 @@ Need three points to make a 3 point Angle Dimension - Need three points to make a 3 point Angle Dimension + Potrzebne są trzy punkty, aby stworzyć 3-punktowy wymiar kątowy @@ -1414,17 +1419,17 @@ Please select a View [and Edges]. - Please select a View [and Edges]. + Proszę wybrać widok [i krawędzie]. Select 2 point objects and 1 View. (1) - Select 2 point objects and 1 View. (1) + Wybierz 2 punkty obiektów i 1 widok. (1) Select 2 point objects and 1 View. (2) - Select 2 point objects and 1 View. (2) + Wybierz 2 punkty obiektów i 1 widok. (2) @@ -1464,12 +1469,12 @@ No View of a Part in selection. - No View of a Part in selection. + Brak widoku części w wyborze. No Feature with Shape in selection. - No Feature with Shape in selection. + Brak właściwości kształtu w wyborze. @@ -1521,7 +1526,7 @@ Selection Error - Selection Error + Błąd zaznaczenia @@ -1548,12 +1553,12 @@ Wrong Selection - Wrong Selection + Złe zaznaczenie Can not attach leader. No base View selected. - Can not attach leader. No base View selected. + Nie można dołączyć linii odniesienia. Nie wybrano podstawowego widoku. @@ -1561,13 +1566,13 @@ You must select a base View for the line. - You must select a base View for the line. + Musisz wybrać podstawowy widok linii. No DrawViewPart objects in this selection - No DrawViewPart objects in this selection + Brak obiektów DrawViewPart w tym zaznaczeniu @@ -1575,17 +1580,17 @@ No base View in Selection. - No base View in Selection. + Brak podstawowego widoku w zaznaczeniu You must select Faces or an existing CenterLine. - You must select Faces or an existing CenterLine. + Musisz wybrać ściany lub istniejącą linię centralną. No CenterLine in selection. - No CenterLine in selection. + Brak linii centralnej w wyborze. @@ -1597,17 +1602,17 @@ Selection not understood. - Selection not understood. + Zaznaczenie nie zrozumiałe. You must select 2 Vertexes or an existing CenterLine. - You must select 2 Vertexes or an existing CenterLine. + Musisz wybrać 2 wierzchołki lub istniejącą linię centralną. Need 2 Vertices or 1 CenterLine. - Need 2 Vertices or 1 CenterLine. + Wymagane są 2 wierzchołki lub 1 linii centralna. @@ -1632,48 +1637,48 @@ No View in Selection. - No View in Selection. + Brak "widoku" w zaznaczeniu. You must select a View and/or lines. - You must select a View and/or lines. + Musisz wybrać widok i/lub linie. No Part Views in this selection - No Part Views in this selection + Brak widoków części w tym zaznaczeniu Select exactly one Leader line or one Weld symbol. - Select exactly one Leader line or one Weld symbol. + Wybierz dokładnie jedną linię odniesienia lub jeden symbol spawalniczy. Nothing selected - Nothing selected + Nic nie wybrano At least 1 object in selection is not a part view - At least 1 object in selection is not a part view + Co najmniej 1 obiekt w zaznaczeniu nie jest widokiem części Unknown object type in selection - Unknown object type in selection + Nie znany typ obiektu w zaznaczeniu Replace Hatch? - Replace Hatch? + Czy zastąpić kreskowanie? Some Faces in selection are already hatched. Replace? - Some Faces in selection are already hatched. Replace? + Niektóre "ściany" w selekcji są już kreskowane/zaznaczone. Zastąpić? @@ -1714,7 +1719,7 @@ No Drawing Pages in document. - No Drawing Pages in document. + Brak rysunków w dokumencie. @@ -1818,7 +1823,7 @@ ActiveView to TD View - ActiveView to TD View + Widok ActiveView do TechDraw @@ -1888,8 +1893,8 @@ You cannot delete this leader line because it has a weld symbol that would become broken. - You cannot delete this leader line because -it has a weld symbol that would become broken. + Nie możesz usunąć tej linii odniesienia, ponieważ +ma symbol spoiny który zostałby uszkodzony. @@ -1911,25 +1916,25 @@ it has a weld symbol that would become broken. You cannot delete the anchor view of a projection group. - You cannot delete the anchor view of a projection group. + Nie można usunąć "Kotwicy widoku" grupy projekcji. You cannot delete this view because it has a section view that would become broken. - You cannot delete this view because it has a section view that would become broken. + Nie możesz usunąć tego widoku, ponieważ ma on widok sekcji, który zostałby uszkodzony. You cannot delete this view because it has a detail view that would become broken. - You cannot delete this view because it has a detail view that would become broken. + Nie możesz usunąć tego widoku, ponieważ ma on "widok części", który zostałby uszkodzony. You cannot delete this view because it has a leader line that would become broken. - You cannot delete this view because it has a leader line that would become broken. + Nie możesz usunąć tego widoku, ponieważ ma on linię odniesienia, która zostałaby uszkodzona. @@ -1949,8 +1954,8 @@ widoki przekroju lub szczegółów, lub linie prowadzące, które mogłyby zosta The projection group is not empty, therefore the following referencing objects might be lost: - The projection group is not empty, therefore -the following referencing objects might be lost: + Grupa projekcji nie jest pusta, dlatego +następujące obiekty odniesienia mogą zostać utracone: @@ -1961,8 +1966,8 @@ the following referencing objects might be lost: You cannot delete this weld symbol because it has a tile weld that would become broken. - You cannot delete this weld symbol because -it has a tile weld that would become broken. + Nie można usunąć tego symbolu spoiny ponieważ +ma on punkową/czołową spoinę, która zostałaby uszkodzona. @@ -1970,7 +1975,7 @@ it has a tile weld that would become broken. ActiveView to TD View - ActiveView to TD View + Widok ActiveView do TechDraw @@ -2057,7 +2062,7 @@ górnej i lewej krawędzi Wireframe overlay - Wireframe overlay + Nadpisanie widoku szkieletowego @@ -2080,17 +2085,17 @@ górnej i lewej krawędzi Text before arrow side symbol - Text before arrow side symbol + Tekst przed innym symbolem bocznym Text after arrow side symbol - Text after arrow side symbol + Tekst za innym bocznym symbolem Pick arrow side symbol - Pick arrow side symbol + Wybierz boczny symbol strzałki @@ -2101,42 +2106,42 @@ górnej i lewej krawędzi Text above arrow side symbol - Text above arrow side symbol + Tekst nad symbolem bocznym strzałki Pick other side symbol - Pick other side symbol + Wybierz inny symbol boczny Text below other side symbol - Text below other side symbol + Tekst pod innym bocznym symbolem Text after other side symbol - Text after other side symbol + Tekst za innym bocznym symbolem Flips the sides - Flips the sides + Odwraca strony Flip Sides - Flip Sides + Odwróć strony Text before other side symbol - Text before other side symbol + Tekst przed innym symbolem bocznym Remove other side symbol - Remove other side symbol + Usuń inny symbol boczny @@ -2147,42 +2152,42 @@ górnej i lewej krawędzi Adds the 'Field Weld' symbol (flag) at the kink in the leader line - Adds the 'Field Weld' symbol (flag) -at the kink in the leader line + Dodaj 'Pole spoiny' symbol (flaga) +na węźle w linii odniesienia Field Weld - Field Weld + Spoina pachwinowa Adds the 'All Around' symbol (circle) at the kink in the leader line - Adds the 'All Around' symbol (circle) -at the kink in the leader line + Dodaj 'Całe wokoło' symbol (okręg) +na węźle w linii odniesienia All Around - All Around + Wszystkie do okoła Offsets the lower symbol to indicate alternating welds - Offsets the lower symbol to indicate alternating welds + Odsunięcie od dolnego symbolu w celu oznaczenia zmiennej spoiny Alternating - Alternating + Naprzemiennie Directory to welding symbols. This directory will be used for the symbol selection. - Directory to welding symbols. -This directory will be used for the symbol selection. + Katalog symboli spawania. +Ten katalog będzie używany do wyboru symboli. @@ -2192,17 +2197,17 @@ This directory will be used for the symbol selection. Text at end of symbol - Text at end of symbol + Tekst na końcu symbolu Symbol Directory - Symbol Directory + Katalog symboli Tail Text - Tail Text + Końcówka teksu @@ -2216,19 +2221,19 @@ This directory will be used for the symbol selection. Edge Fuzz - Edge Fuzz + Wykrywanie krawędzi Shape of line end caps. Only change unless you know what you are doing! - Shape of line end caps. -Only change unless you know what you are doing! + Kształt końców linii. +Zmieniaj tylko wtedy, gdy wiesz co robisz! Round - Round + Zaokrąglij @@ -2245,19 +2250,19 @@ Only change unless you know what you are doing! Limit of 64x64 pixel SVG tiles used to hatch a single face. For large scalings you might get an error about to many SVG tiles. Then you need to increase the tile limit. - Limit of 64x64 pixel SVG tiles used to hatch a single face. -For large scalings you might get an error about to many SVG tiles. -Then you need to increase the tile limit. + Limit 64x64 pikseli SVG fragmentów używany do kreskowania jednej płaszczyzny. +W przypadku dużych skali może dojść do błędu zbyt wielu SVG tiles. +Następnie musisz zwiększyć limit fragmentów. Dump intermediate results during Detail view processing - Dump intermediate results during Detail view processing + Odrzuć pośrednie wyniki podczas przetwarzania "widoku cześć" Debug Detail - Debug Detail + Szczegóły debugowania @@ -2267,49 +2272,49 @@ Then you need to increase the tile limit. Show Loose 2D Geom - Show Loose 2D Geom + Pokaż "luźne geometrie 2D" Dump intermediate results during Section view processing - Dump intermediate results during Section view processing + Odrzuć pośrednie wyniki podczas przetwarzania "widoku przekroju" Debug Section - Debug Section + Sekcja debugowania Perform a fuse operation on input shape(s) before Section view processing - Perform a fuse operation on input shape(s) before Section view processing + Wykonaj operację sumy logicznej na podanych kształtach przed przetworzeniem widoku przekroju Fuse Before Section - Fuse Before Section + Operacja sumy logicznej przed wybraniem Highlights border of section cut in section views - Highlights border of section cut in section views + Podświetla obramowania ciętych przekrojów w widokach przekroju Show Section Edges - Show Section Edges + Pokaż krawędzie sekcji Maximum hatch line segments to use when hatching a face with a PAT pattern - Maximum hatch line segments to use -when hatching a face with a PAT pattern + Maksymalne kreskowanie linii segmentów do użycia +przy kreskowanie ściany jest ze wzorem PAT Line End Cap Shape - Line End Cap Shape + Kształt elementu zakończenia linii @@ -2317,69 +2322,69 @@ when hatching a face with a PAT pattern line segments returned by the hidden line removal algorithm. Faces must be detected in order to use hatching, but there can be a performance penalty in complex models. - If checked, TechDraw will attempt to build faces using the -line segments returned by the hidden line removal algorithm. -Faces must be detected in order to use hatching, but there -can be a performance penalty in complex models. + Jeśli zaznaczone, TechDraw spróbuje zbudować ściany/powierzchnie za pomocą +segmentów linii zwracanych przez algorytm usuwania ukrytych linii. +Ściany/powierzchnie muszą zostać wykryte, aby móc korzystać z kreskowania, ale +może być problem z wydajnością w złożonych modelach. Detect Faces - Detect Faces + Wybierz płaszczyzny Include edges with unexpected geometry (zero length etc.) in results - Include edges with unexpected geometry (zero length etc.) in results + Uwzględnij krawędzie o niespodziewanej geometrii (zerowa długość itp.) w wynikach Allow Crazy Edges - Allow Crazy Edges + Zezwalaj na Szalone Krawędzie Max SVG Hatch Tiles - Max SVG Hatch Tiles + Maksymalne kreskowanie kafelków SVG Max PAT Hatch Segments - Max PAT Hatch Segments + Maksymalne kreskowanie segmentów PAT Dimension Format - Dimension Format + Format wymiaru Override automatic dimension format - Override automatic dimension format + Zastąp automatycznie format wymiaru Mark Fuzz - Mark Fuzz + Wykrywanie wyśrodkowania Size of selection area around edges Each unit is approx. 0.1 mm wide - Size of selection area around edges -Each unit is approx. 0.1 mm wide + Wielkość obszaru wyboru wokół krawędzi +Każda jednostka ma szerokość ok. 0,1 mm Selection area around center marks Each unit is approx. 0.1 mm wide - Selection area around center marks -Each unit is approx. 0.1 mm wide + Obszar wyboru wokół znaczników środka. +Szerokość każdej jednostki wynosi ok. 0,1 mm <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Uwaga:</span> Pozycje w<span style=" font-style:italic;">kursywą</span> są wartościami domyślnymi dla nowych obiektów. Nie mają one wpływu na istniejące obiekty.</p></body></html> @@ -2393,26 +2398,26 @@ Each unit is approx. 0.1 mm wide Center Line Style - Center Line Style + Styl linii środkowej Style for section lines - Style for section lines + Styl dla zaznaczonych lini NeverShow - NeverShow + Nigdy nie pokazuj Continuous - Continuous + Ciągła @@ -2440,17 +2445,17 @@ Each unit is approx. 0.1 mm wide DashDotDot - KreskaKropkaKropka + Kreska kropka kropka Section Line Standard - Section Line Standard + Standard linii przekroju Section Cut Surface - Section Cut Surface + Przekrój przeciętej powierzchni @@ -2475,32 +2480,32 @@ Each unit is approx. 0.1 mm wide PAT Hatch - PAT Hatch + Kreskowanie PAT Forces last leader line segment to be horizontal - Forces last leader line segment to be horizontal + Zmusza ostatnią linię odniesienia żeby była poziomo Leader Line Auto Horizontal - Leader Line Auto Horizontal + Linia odniesienia automatycznie poziomo Length of balloon leader line kink - Length of balloon leader line kink + Długość linii odniesienia balonu od węzła Type for centerlines - Type for centerlines + Typ linii środkowej Shape of balloon annotations - Shape of balloon annotations + Kształt adnotacji balonowych @@ -2520,7 +2525,7 @@ Each unit is approx. 0.1 mm wide Inspection - Inspection + Inspekcja @@ -2541,12 +2546,12 @@ Each unit is approx. 0.1 mm wide Balloon Leader End - Balloon Leader End + Koniec strzałki balonu Standard to be used to draw section lines - Standard to be used to draw section lines + Norma stosowana do rysowania linii przekroju @@ -2561,7 +2566,7 @@ Each unit is approx. 0.1 mm wide Outline shape for detail views - Outline shape for detail views + Kontur kształtu widoku części @@ -2576,12 +2581,12 @@ Each unit is approx. 0.1 mm wide Show arc center marks in views - Show arc center marks in views + Pokaż zaznaczenie centrum łuku w widoku Show Center Marks - Show Center Marks + Pokaż punkty środkowe @@ -2596,32 +2601,32 @@ Each unit is approx. 0.1 mm wide Detail View Outline Shape - Detail View Outline Shape + Widok części kształtu obrysu Style for balloon leader line ends - Style for balloon leader line ends + Styl dla linii odniesienia balonu kończy się Length of horizontal portion of Balloon leader - Length of horizontal portion of Balloon leader + Długość poziomej części strzałki balonu Ballon Leader Kink Length - Ballon Leader Kink Length + Długość linii odniesienia balonowego Restrict Filled Triangle line end to vertical or horizontal directions - Restrict Filled Triangle line end to vertical or horizontal directions + Ustawienie położenia trójkąta końca linii, w kierunku pionowym lub poziomym Balloon Orthogonal Triangle - Balloon Orthogonal Triangle + Trójkąt ortogonalny balonu @@ -2631,22 +2636,22 @@ Each unit is approx. 0.1 mm wide Show arc centers in printed output - Show arc centers in printed output + Pokaż środki łuku na wydanym wyniku Print Center Marks - Print Center Marks + Drukuje symbol środa Line style of detail highlight on base view - Line style of detail highlight on base view + Styl linii podświetlonego detalu w widoku podstawowym Detail Highlight Style - Detail Highlight Style + Styl podświetlenia szczegółów @@ -2670,7 +2675,7 @@ Each unit is approx. 0.1 mm wide Normal line color - Normal line color + Normalny kolor linii @@ -2685,22 +2690,22 @@ Each unit is approx. 0.1 mm wide Preselected - Preselected + Wybór wstępny Preselection color - Preselection color + Wstępny wybór koloru Section Face - Section Face + Płaszczyzna przekroju Section face color - Section face color + Kolor płaszczyzny przekroju @@ -2710,7 +2715,7 @@ Each unit is approx. 0.1 mm wide Selected item color - Selected item color + Kolor zaznaczonego elementu @@ -2730,7 +2735,7 @@ Each unit is approx. 0.1 mm wide Background color around pages - Background color around pages + Kolor tła wokół stron @@ -2740,7 +2745,7 @@ Each unit is approx. 0.1 mm wide Hatch image color - Hatch image color + Kolor obrazu siatkowania/kreskowania @@ -2755,12 +2760,12 @@ Each unit is approx. 0.1 mm wide Geometric Hatch - Geometric Hatch + Wzór geometryczny Geometric hatch pattern color - Geometric hatch pattern color + Kolor wzorca geometrycznego kreskownia/siatki @@ -2780,37 +2785,37 @@ Each unit is approx. 0.1 mm wide Color of vertices in views - Color of vertices in views + Kolor wierzchołków w widoku Object faces will be transparent - Object faces will be transparent + Powierzchnie/ściany obiektów będą przezroczyste Transparent Faces - Transparent Faces + Przezroczystość płaszczyzn Face color (if not transparent) - Face color (if not transparent) + Kolor ściany (jeżeli nie jest przezroczysta) Detail Highlight - Detail Highlight + Podświetlenie szczegółu Leaderline - Leaderline + Główna linia Default color for leader lines - Default color for leader lines + Domyślny kolor linii odniesienia @@ -2829,12 +2834,12 @@ Each unit is approx. 0.1 mm wide Standard and Style - Standard and Style + Standard i Styl Standard to be used for dimensional values - Standard to be used for dimensional values + Standard używany dla wartości wymiarów @@ -2844,44 +2849,44 @@ Each unit is approx. 0.1 mm wide ISO Referencing - ISO Referencing + Odniesienie do ISO ASME Inlined - ASME Inlined + ASME włączone ASME Referencing - ASME Referencing + Odniesienie do ASME Use system setting for number of decimals - Use system setting for number of decimals + Użyj ustawień systemowych dla liczby miejsc dziesiętnych Use Global Decimals - Use Global Decimals + Użyj globalnych ustawień odnośnie liczb miejsc po przecinku Tolerance Text Scale - Tolerance Text Scale + Skala tekstu tolerancji Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Skala tekstu tolerancji +Mnożnik 'Rozmiar czcionki' Append unit to dimension values - Append unit to dimension values + Dołącz jednostkę/tekst do wartości wymiaru @@ -2891,12 +2896,12 @@ Multiplier of 'Font Size' Alternate Decimals - Alternate Decimals + Alternatywne liczby dziesiętne Number of decimals if 'Use Global Decimals' is not used - Number of decimals if 'Use Global Decimals' is not used + Liczba miejsc po przecinku, jeśli 'Użycie globalnych miejsc po przecinku' nie jest używane @@ -2906,7 +2911,7 @@ Multiplier of 'Font Size' Dimension text font size - Dimension text font size + Rozmiar czcionki tekstu wymiaru @@ -2964,48 +2969,48 @@ Multiplier of 'Font Size' Whether or not pages are updated every time the 3D model is changed - Whether or not pages are updated every time the 3D model is changed + Tak czy owak - strony są uaktualniane za każdym razem kiedy model 3D jest zmieniany Update With 3D (global policy) - Update With 3D (global policy) + Aktualizuj z 3D (polityka globalna) Whether or not a page's 'Keep Updated' property can override the global 'Update With 3D' parameter - Whether or not a page's 'Keep Updated' property -can override the global 'Update With 3D' parameter + Tak czy owak -'s 'Zachowaj aktualizację' właściwość +może zastąpić globalny 'Aktualizuj z 3D' parametr Allow Page Override (global policy) - Allow Page Override (global policy) + Zezwalaj na zastępowanie strony (globalna polityka) Keep drawing pages in sync with changes of 3D model in real time. This can slow down the response time. - Keep drawing pages in sync with changes of 3D model in real time. -This can slow down the response time. + Pozostaw rysowanie stron w synchronizacji ze zmianami modelu 3D w czasie rzeczywistym. +To może spowolnić czas reakcji. Keep Page Up To Date - Keep Page Up To Date + Pilnuj datę odnośnie strony Automatically distribute secondary views for ProjectionGroups - Automatically distribute secondary views -for ProjectionGroups + Automatycznie dystrybuuj dodatkowe widoki +dla grup projektowych Auto-distribute Secondary Views - Auto-distribute Secondary Views + Auto-rozmieszczenie "widoków drugorzędnych" @@ -3016,13 +3021,13 @@ for ProjectionGroups * this font is also used for dimensions Changes have no effect on existing dimensions. - * this font is also used for dimensions - Changes have no effect on existing dimensions. + * ta czcionka jest również używana dla wymiarów + Zmiany nie mają wpływu na istniejące wymiary. Label Font* - Label Font* + Czcionka etykiety* @@ -3042,27 +3047,27 @@ for ProjectionGroups Conventions - Conventions + Wymagania Projection Group Angle - Projection Group Angle + Kąt "projekcji grupy" Use first- or third-angle multiview projection convention - Use first- or third-angle multiview projection convention + Użyj projekcji (konwencji) jedno lub 3 kątowego "wielo-widoku" First - First + Pierwszy Third - Third + Trzeci @@ -3072,17 +3077,17 @@ for ProjectionGroups Hidden Line Style - Hidden Line Style + Styl ukrytej linii Style for hidden lines - Style for hidden lines + Styl dla ukrytych linii Continuous - Continuous + Ciągła @@ -3127,32 +3132,32 @@ for ProjectionGroups Line Group File - Line Group File + Plik grupy linii Alternate file for personal LineGroup definition - Alternate file for personal LineGroup definition + Alternatywny plik do osobistej definicji LineGroup Welding Directory - Welding Directory + Katalog spawalniczy Default directory for welding symbols - Default directory for welding symbols + Domyślny katalog symboli spawania PAT File - PAT File + Plik PAT Default PAT pattern definition file for geometric hatching - Default PAT pattern definition file for geometric hatching + Domyślny plik definicji wzoru PAT dla geometrycznego kreskowania @@ -3162,7 +3167,7 @@ for ProjectionGroups Name of the default PAT pattern - Name of the default PAT pattern + Nazwa domyślnego wzoru PAT @@ -3190,13 +3195,13 @@ for ProjectionGroups Show seam lines - Show seam lines + Pokaż niewidoczą linie szwu Show Seam Lines - Show Seam Lines + Pokaż niewidoczną linie szwu @@ -3207,81 +3212,81 @@ for ProjectionGroups Show Smooth Lines - Show Smooth Lines + Pokaż linie cienkie Show hard and outline edges (always shown) - Show hard and outline edges (always shown) + Pokaż krawędzie grube i obrysowe (zawsze pokazane) Show Hard Lines - Show Hard Lines + Pokaż grube linie Use an approximation to find hidden lines. Fast, but result is a collection of short straight lines. - Use an approximation to find hidden lines. -Fast, but result is a collection of short straight lines. + Użyj przybliżenia, aby znaleźć ukryte linie. +Szybko, ale wynikiem jest kolekcja krótkich linii prostych. Use Polygon Approximation - Use Polygon Approximation + Użyj przybliżonego wielokąta/poligonu Make lines of equal parameterization - Make lines of equal parameterization + Utwórz linie o jednakowych parametrach Show UV ISO Lines - Show UV ISO Lines + Pokaż linie UV ISO Show hidden smooth edges - Show hidden smooth edges + Pokaż ukryte ciękie krawędzie Show hidden seam lines - Show hidden seam lines + Pokaż ukryte linie szwów Show hidden equal parameterization lines - Show hidden equal parameterization lines + Pokaż ukryte linie "równych parametrów" Visible - Visible + Widoczne Hidden - Hidden + Ukryte Show hidden hard and outline edges - Show hidden hard and outline edges + Pokaż ukryte grube krawędzie i krawędzie obrysowe ISO Count - ISO Count + Liczba linii parametrycznych ISO do wyświetlenia Number of ISO lines per face edge - Number of ISO lines per face edge + Liczba ISO linii w stosunku do krawędzi płaszczyzn @@ -3315,7 +3320,7 @@ Fast, but result is a collection of short straight lines. Default scale for new views - Default scale for new views + Domyślna skala dla nowych widoków @@ -3335,22 +3340,22 @@ Fast, but result is a collection of short straight lines. View Custom Scale - View Custom Scale + Widok skali niestandardowej Default scale for views if 'View Scale Type' is 'Custom' - Default scale for views if 'View Scale Type' is 'Custom' + Domyślna skala dla wyświetleń, jeśli 'Typ skali widoku' jest 'inny' Size Adjustments - Size Adjustments + Dostosowanie rozmiaru Size of template field click handles - Size of template field click handles + Rozmiar pola kliknięcia chwytu szablonu @@ -3375,17 +3380,17 @@ Fast, but result is a collection of short straight lines. Template Edit Mark - Template Edit Mark + Edycja znaczników szablonu Welding Symbol Scale - Welding Symbol Scale + Skala symbolu spawalniczego Multiplier for size of welding symbols - Multiplier for size of welding symbols + Mnożnik wielkości symboli spawania @@ -3413,7 +3418,7 @@ Fast, but result is a collection of short straight lines. Export DXF - Export DXF + Eksportuj do DXF @@ -3451,7 +3456,7 @@ Czy chcesz kontynuować? Can not open file %1 for writing. - Can not open file %1 for writing. + Nie można otworzyć pliku %1 do zapisu. @@ -3474,17 +3479,17 @@ Czy chcesz kontynuować? Symbol Chooser - Symbol Chooser + Wybór symboli Select a symbol that should be used - Select a symbol that should be used + Wybierz symbol, który ma być użyty Symbol Dir - Symbol Dir + Katalog symboli spawania @@ -3527,12 +3532,12 @@ Czy chcesz kontynuować? Font Size: - Font Size: + Rozmiar czcionki: Bubble Shape: - Bubble Shape: + Kształt bańki dymka: @@ -3557,7 +3562,7 @@ Czy chcesz kontynuować? Inspection - Inspection + Inspekcja @@ -3577,42 +3582,42 @@ Czy chcesz kontynuować? Shape Scale: - Shape Scale: + Skala kształtu: Bubble shape scale factor - Bubble shape scale factor + Współczynnik skali kształtu balonu End Symbol: - End Symbol: + Zakończenie symbolu: End symbol for the balloon line - End symbol for the balloon line + Symbol zakończnia linii balonowej End Symbol Scale: - End Symbol Scale: + Skala symbolu końca: End symbol scale factor - End symbol scale factor + Współczynnik skali symbolu końca Line Visible: - Line Visible: + Widoczna linia: Whether the leader line is visible or not - Whether the leader line is visible or not + Czy linia odniesienia jest widoczna, czy nie @@ -3627,17 +3632,17 @@ Czy chcesz kontynuować? Line Width: - Line Width: + Szerokość linii: Leader line width - Leader line width + Szerokość linii odniesienia Leader Kink Length: - Leader Kink Length: + Długość linii odniesienia: @@ -3650,7 +3655,7 @@ Czy chcesz kontynuować? Center Line - Center Line + Linia środkowa @@ -3670,7 +3675,7 @@ Czy chcesz kontynuować? Top to Bottom line - Top to Bottom line + Od góry do dołu @@ -3680,7 +3685,7 @@ Czy chcesz kontynuować? Left to Right line - Left to Right line + Od lewej do prawej @@ -3693,15 +3698,15 @@ Czy chcesz kontynuować? - lines: in equal distance to the lines and with half of the angle the lines have to each other - points: in equal distance to the points - centerline between -- lines: in equal distance to the lines and with - half of the angle the lines have to each other -- points: in equal distance to the points + Linia środkowa między +- liniami: w równej odległości co do linii z + połową kąta linii do ich każdej +- punktami: w równej odległości co do punktów Aligned - Aligned + Wyrównane @@ -3711,7 +3716,7 @@ Czy chcesz kontynuować? Move line -Left or +Right - Move line -Left or +Right + Przesuń linię w -Lewo(L) lub w +Prawo(R) @@ -3721,7 +3726,7 @@ Czy chcesz kontynuować? Move line +Up or -Down - Move line +Up or -Down + Przesuń linię + w górę lub - dół @@ -3731,7 +3736,7 @@ Czy chcesz kontynuować? Rotate line +CCW or -CW - Rotate line +CCW or -CW + Obróć linię + zgodnie z kierunkiem wskazówek zegara lub - przeciwnie do kierunku wskazówek zegara @@ -3741,7 +3746,7 @@ Czy chcesz kontynuować? Weight - Weight + Waga @@ -3751,19 +3756,19 @@ Czy chcesz kontynuować? Continuous - Continuous + Ciągła Flips endpoints of selected lines for centerline creation, see the FreeCAD Wiki '2LineCenterLine' for a description - Flips endpoints of selected lines for centerline creation, -see the FreeCAD Wiki '2LineCenterLine' for a description + Odwraca punkty końcowe wybranych linii do tworzenia linii środkowej +zobacz FreeCAD Wiki '2LineCenterLine' dla opisu Flip Ends - Flip Ends + Odwróć zakończenia @@ -3783,17 +3788,17 @@ see the FreeCAD Wiki '2LineCenterLine' for a description DashDotDot - KreskaKropkaKropka + Kreska kropka kropka Extend By - Extend By + Rozszerz o Make the line a little longer. - Make the line a little longer. + Zrób linię nieco dłuższą. @@ -3806,7 +3811,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Cosmetic Vertex - Cosmetic Vertex + Wierzchołek kosmetyczny @@ -3816,12 +3821,12 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Point Picker - Point Picker + Wybieranie punktów Position from the view center - Position from the view center + Pozycja od centrum widoku @@ -3841,7 +3846,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Pick a point for cosmetic vertex - Pick a point for cosmetic vertex + Wybierz punkt dla kosmetycznego wierzchołka @@ -3851,7 +3856,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description In progress edit abandoned. Start over. - In progress edit abandoned. Start over. + W toku edycji - porzucona. Zacznij od początku. @@ -3902,7 +3907,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Detail Anchor - Detail Anchor + Detal/szczegół kotwiczenia @@ -3917,22 +3922,22 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Click to drag detail highlight to new position - Click to drag detail highlight to new position + Kliknij, aby przeciągnąć detal podświetlony do nowej pozycji Drag Highlight - Drag Highlight + Przeciągnij podświetlenie scale factor for detail view - scale factor for detail view + współczynnik skali dla widoku szczegółów size of detail view - size of detail view + Rozmiar "widoku detalu" @@ -3940,10 +3945,10 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Automatic: if the detail view is larger than the page, it will be scaled down to fit into the page Custom: custom scale factor is used - Page: scale factor of page is used -Automatic: if the detail view is larger than the page, - it will be scaled down to fit into the page -Custom: custom scale factor is used + Strona: współczynnik skali strony jest używany +Automatycznie: jeśli widok szczegółów jest większy niż strona, + zostanie przeskalowany w dół, aby zmieścić się na stronie +Niestandardowy: stosuje się współczynnik skalowania niestandardowego @@ -3963,7 +3968,7 @@ Custom: custom scale factor is used Scale Type - Scale Type + Typ skali @@ -3983,17 +3988,17 @@ Custom: custom scale factor is used x position of detail highlight within view - x position of detail highlight within view + x pozycja zaznaczonych szczegółów w widoku reference label - reference label + etykieta referencyjna/ odniesienie etykiety y position of detail highlight within view - y position of detail highlight within view + y pozycja zaznaczonego szczegółów w widoku @@ -4016,66 +4021,66 @@ Custom: custom scale factor is used Tolerancing - Tolerancing + Tolerancja If theoretical exact (basic) dimension - If theoretical exact (basic) dimension + Jeśli teoretycznie dokładny (podstawowy) wymiar Theoretically Exact - Theoretically Exact + W teorii dokładnie Reverses usual direction of dimension line terminators - Reverses usual direction of dimension line terminators + Odwraca standardowy kierunek zakończeń linii wymiarowych Equal Tolerance - Equal Tolerance + Tolerancja symetryczna Overtolerance: - Overtolerance: + Powyżej tolerancji: Overtolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Overtolerance value -If 'Equal Tolerance' is checked this is also -the negated value for 'Under Tolerance'. + Wartość przekroczenia tolerancji +Jeśli 'Równa Tolerancja' jest sprawdzona, to jest również +wartość negowana dla wartości 'Pod tolerancji'. Undertolerance: - Undertolerance: + Poniżej tolerancji: Undertolerance value If 'Equal Tolerance' is checked it will be replaced by negative value of 'Over Tolerance'. - Undertolerance value -If 'Equal Tolerance' is checked it will be replaced -by negative value of 'Over Tolerance'. + Wartość odchyłki tolerancji +Jeżeli opcja ' odchyłki symetrycznej ' jest zaznaczona, zostanie ona zastąpiona +przez ujemną wartość ' górnej tolerancji'. Formatting - Formatting + Formatowanie Format Specifier: - Format Specifier: + Określenie formatu: @@ -4087,48 +4092,47 @@ by negative value of 'Over Tolerance'. If checked the content of 'Format Spec' will be used instead if the dimension value - If checked the content of 'Format Spec' will -be used instead if the dimension value + Jeśli zawartość jest sprawdzona/zaznaczona 'Specyfikacje Formatu' zostanie użyta zamiast jeśli wartość wymiaru Arbitrary Text - Arbitrary Text + Dowolny tekst OverTolerance Format Specifier: - OverTolerance Format Specifier: + Wyznacznik formatu górnej granicy tolerancji: Specifies the overtolerance format in printf() style, or arbitrary text - Specifies the overtolerance format in printf() style, or arbitrary text + Określa format tolerancji 'powyżej' w stylu printf(), lub dowolny tekst UnderTolerance Format Specifier: - UnderTolerance Format Specifier: + Wyznacznik formatu dolnej granicy tolerancji: Specifies the undertolerance format in printf() style, or arbitrary text - Specifies the undertolerance format in printf() style, or arbitrary text + Określa format tolerancji 'poniżej' w stylu printf(), lub dowolny tekst Arbitrary Tolerance Text - Arbitrary Tolerance Text + Dowolne sformułowanie tolerancji Display Style - Display Style + Styl wyświetlania Flip Arrowheads - Flip Arrowheads + Odwróć groty @@ -4138,12 +4142,12 @@ be used instead if the dimension value Color of the dimension - Color of the dimension + Kolor wymiaru Font Size: - Font Size: + Rozmiar czcionki: @@ -4153,12 +4157,12 @@ be used instead if the dimension value Drawing Style: - Drawing Style: + Styl rysunku: Standard and style according to which dimension is drawn - Standard and style according to which dimension is drawn + Standard i wzór, według którego rysowany jest wymiar @@ -4168,17 +4172,17 @@ be used instead if the dimension value ISO Referencing - ISO Referencing + Odniesienie do ISO ASME Inlined - ASME Inlined + ASME włączone ASME Referencing - ASME Referencing + Odniesienie do ASME @@ -4186,7 +4190,7 @@ be used instead if the dimension value Restore Invisible Lines - Restore Invisible Lines + Odzyskaj niewidoczne linie @@ -4315,12 +4319,12 @@ be used instead if the dimension value Pick Points - Pick Points + Wybierz Punkty Start Symbol - Start Symbol + Symbol startowy @@ -4340,7 +4344,7 @@ be used instead if the dimension value Continuous - Continuous + Ciągła @@ -4350,16 +4354,16 @@ be used instead if the dimension value End Symbol - End Symbol + Zakończenie symbolu First pick the start point of the line, then at least a second point. You can pick further points to get line segments. - First pick the start point of the line, -then at least a second point. -You can pick further points to get line segments. + Najpierw wybierz punkt początkowy linii, +a następnie co najmniej drugi punkt. +Możesz wybrać kolejne punkty, aby zdobyć segmenty linii. @@ -4379,7 +4383,7 @@ You can pick further points to get line segments. NoLine - NoLine + Brak lini @@ -4394,23 +4398,23 @@ You can pick further points to get line segments. DashDotDot - KreskaKropkaKropka + Kreska kropka kropka Pick a starting point for leader line - Pick a starting point for leader line + Wybierz punkt startowy dla linii odniesienia Click and drag markers to adjust leader line - Click and drag markers to adjust leader line + Kliknij i przeciągnij znaczniki, aby dostosować linię odniesienia Left click to set a point - Left click to set a point + Kliknij lewy przycisk myszki, aby ustawić punkt @@ -4420,7 +4424,7 @@ You can pick further points to get line segments. In progress edit abandoned. Start over. - In progress edit abandoned. Start over. + W toku edycji - porzucona. Zacznij od początku. @@ -4448,7 +4452,7 @@ You can pick further points to get line segments. Continuous - Continuous + Ciągła @@ -4468,7 +4472,7 @@ You can pick further points to get line segments. DashDotDot - KreskaKropkaKropka + Kreska kropka kropka @@ -4488,7 +4492,7 @@ You can pick further points to get line segments. Visible - Visible + Widoczne @@ -4516,12 +4520,12 @@ You can pick further points to get line segments. Feature2: - Funkcja2: + Właściwość 2: Feature1: - Funkcja1: + Właściwość 1: @@ -4605,7 +4609,7 @@ You can pick further points to get line segments. Custom Scale - Skala niestandardowa + Skala użytkownika @@ -4630,7 +4634,7 @@ You can pick further points to get line segments. Current primary view direction - Current primary view direction + Bieżący główny kierunek widoku @@ -4721,18 +4725,18 @@ You can pick further points to get line segments. Distributes projections automatically using the given X/Y Spacing - Distributes projections automatically -using the given X/Y Spacing + Umieszcza projekcje automatycznie +przy użyciu podanego odstępu X/Y Auto Distribute - Auto Distribute + Dystrybucja automatyczna Horizontal space between border of projections - Horizontal space between border of projections + Odstęp poziomy pomiędzy obramowaniem projekcji @@ -4747,7 +4751,7 @@ using the given X/Y Spacing Vertical space between border of projections - Vertical space between border of projections + Odstęp pionowy między obramowaniem wyświetlanych elementów @@ -4775,7 +4779,7 @@ using the given X/Y Spacing Cosmetic - Cosmetic + Kosmetycznie @@ -4801,7 +4805,7 @@ using the given X/Y Spacing Base Feature - Base Feature + Własność podstawowa @@ -4846,12 +4850,12 @@ using the given X/Y Spacing NoLine - NoLine + Brak lini Continuous - Continuous + Ciągła @@ -4871,7 +4875,7 @@ using the given X/Y Spacing DashDotDot - KreskaKropkaKropka + Kreska kropka kropka @@ -4881,7 +4885,7 @@ using the given X/Y Spacing Input the annotation text directly or start the rich text editor - Input the annotation text directly or start the rich text editor + Wprowadź tekst adnotacji bezpośrednio lub uruchom edytor tekstu sformatowanego @@ -4914,7 +4918,7 @@ using the given X/Y Spacing BaseView - BaseView + Widok podstawowy @@ -4929,12 +4933,12 @@ using the given X/Y Spacing Scale factor for the section view - Scale factor for the section view + Współczynnik skali widoku przekroju Section Orientation - Section Orientation + Wybierz orientacje @@ -4970,12 +4974,12 @@ using the given X/Y Spacing TaskSectionView - bad parameters. Can not proceed. - TaskSectionView - bad parameters. Can not proceed. + TaskSectionView - złe parametry. Nie można kontynuować. Nothing to apply. No section direction picked yet - Nothing to apply. No section direction picked yet + Nic do zastosowania. Nie wybrano jeszcze żadnego kierunku przekroju. @@ -5052,7 +5056,7 @@ using the given X/Y Spacing Inserts a Cosmetic Vertex into a View - Inserts a Cosmetic Vertex into a View + Wstawia Kosmetyczny wierzchołek do widoku @@ -5076,7 +5080,7 @@ using the given X/Y Spacing Inserts Cosmetic Vertices at Midpoint of selected Edges - Inserts Cosmetic Vertices at Midpoint of selected Edges + Wstawia Kosmetyczne wierzchołki w punkcie środkowym wybranych krawędzi @@ -5084,7 +5088,7 @@ using the given X/Y Spacing Inserts Cosmetic Vertices at Quadrant Points of selected Circles - Inserts Cosmetic Vertices at Quadrant Points of selected Circles + Wstawia kosmetyczne wierzchołki w punktach kwadratowych wybranych okręgów @@ -5095,4 +5099,72 @@ using the given X/Y Spacing Wstaw wymiar rozpiętości pionowej + + Workbench + + + Dimensions + Wymiary + + + + Annotations + Adnotacje + + + + Add Lines + Dodaj linie + + + + Add Vertices + Dodaj wierzchołki + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Strony + + + + TechDraw Views + TechDraw Widoki + + + + TechDraw Clips + TechDraw wycinki + + + + TechDraw Dimensions + TechDraw Wymiary + + + + TechDraw File Access + TechDraw Dostęp plików + + + + TechDraw Decoration + TechDraw Dekoracja + + + + TechDraw Annotation + TechDraw Adnotacja + + + + Views + Widoki + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.qm index 5e13e937e5..4eeeff3aeb 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.ts index 7b07974254..3e9a4afcf3 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-BR.ts @@ -30,7 +30,7 @@ Add Quadrant Vertices - Add Quadrant Vertices + Adicionar vértices de segundo grau @@ -69,7 +69,7 @@ Add Cosmetic Line Through 2 Points - Add Cosmetic Line Through 2 Points + Adicionar uma linha cosmética passando por 2 pontos @@ -82,7 +82,7 @@ Insert 3-Point Angle Dimension - Insert 3-Point Angle Dimension + Inserir uma dimensão de ângulo com 3 pontos @@ -95,7 +95,7 @@ Insert Active View (3D View) - Insert Active View (3D View) + Inserir Vista Ativa (vista 3D) @@ -108,7 +108,7 @@ Insert Angle Dimension - Insert Angle Dimension + Inserir dimensão de ângulo @@ -134,12 +134,12 @@ Insert Arch Workbench Object - Insert Arch Workbench Object + Inserir objeto da bancada Arch Insert a View of a Section Plane from Arch Workbench - Insert a View of a Section Plane from Arch Workbench + Inserir uma vista de um plano de corte da bancada Arch @@ -152,7 +152,7 @@ Insert Balloon Annotation - Insert Balloon Annotation + Inserir anotação de balão @@ -170,7 +170,7 @@ Add Centerline to Faces - Add Centerline to Faces + Adicionar linha de centro em Faces @@ -183,7 +183,7 @@ Insert Clip Group - Insert Clip Group + Inserir grupo de recorte @@ -196,7 +196,7 @@ Add View to Clip Group - Add View to Clip Group + Adicionar uma vista ao grupo de recorte @@ -209,7 +209,7 @@ Remove View from Clip Group - Remove View from Clip Group + Remover vista do grupo de recorte @@ -222,7 +222,7 @@ Remove Cosmetic Object - Remove Cosmetic Object + Remover objeto cosmético @@ -235,7 +235,7 @@ Add Cosmetic Vertex - Add Cosmetic Vertex + Adicionar Vértice Cosmético @@ -248,12 +248,12 @@ Insert Cosmetic Vertex - Insert Cosmetic Vertex + Adicionar vértice cosmético Add Cosmetic Vertex - Add Cosmetic Vertex + Adicionar Vértice Cosmético @@ -266,7 +266,12 @@ Change Appearance of Lines - Change Appearance of Lines + Alterar Aparência das Linhas + + + + Change Appearance of selected Lines + Alterar a aparência das linhas selecionadas @@ -279,7 +284,7 @@ Insert Detail View - Insert Detail View + Inserir vista de detalhe @@ -292,7 +297,7 @@ Insert Diameter Dimension - Insert Diameter Dimension + Inserir cota de diâmentro @@ -305,7 +310,7 @@ Insert Dimension - Insert Dimension + Inserir cota @@ -318,7 +323,7 @@ Insert Draft Workbench Object - Insert Draft Workbench Object + Inserir objeto da bancada Draft @@ -336,7 +341,7 @@ Export Page as DXF - Export Page as DXF + Exportar página como DXF @@ -359,7 +364,7 @@ Export Page as SVG - Export Page as SVG + Exportar Página como SVG @@ -372,17 +377,17 @@ Insert Extent Dimension - Insert Extent Dimension + Inserir dimensão de extensão Horizontal Extent - Horizontal Extent + Extensão horizontal Vertical Extent - Vertical Extent + Extensão vertical @@ -395,7 +400,7 @@ Add Centerline to Faces - Add Centerline to Faces + Adicionar linha de centro em Faces @@ -421,7 +426,7 @@ Hatch a Face using Image File - Hatch a Face using Image File + Chocar uma face usando um Arquivo de Imagem @@ -434,7 +439,7 @@ Insert Horizontal Dimension - Insert Horizontal Dimension + Inserir cota horizontal @@ -447,7 +452,7 @@ Insert Horizontal Extent Dimension - Insert Horizontal Extent Dimension + Inserir dimensão de extensão horizontal @@ -460,13 +465,13 @@ Insert Bitmap Image - Insert Bitmap Image + Inserir imagem Bitmap Insert Bitmap from a file into a page - Insert Bitmap from a file into a page + Insere um bitmap de um arquivo em uma Página @@ -489,7 +494,7 @@ Insert Landmark Dimension - EXPERIMENTAL - Insert Landmark Dimension - EXPERIMENTAL + Inserir dimensão de marco - EXPERIMENTAL @@ -502,7 +507,7 @@ Add Leaderline to View - Add Leaderline to View + Adicionar linha de chamada a uma Vista @@ -515,7 +520,7 @@ Insert Length Dimension - Insert Length Dimension + Inserir cota de comprimento @@ -528,7 +533,7 @@ Link Dimension to 3D Geometry - Link Dimension to 3D Geometry + Vincular uma cota a uma geometria 3D @@ -554,7 +559,7 @@ Insert Default Page - Insert Default Page + Inserir página padrão @@ -567,17 +572,17 @@ Insert Page using Template - Insert Page using Template + Inserir Página usando Modelo Select a Template File - Select a Template File + Selecione um arquivo de modelo Template (*.svg *.dxf) - Template (*.svg *.dxf) + Modelo (*.svg *.dxf) @@ -590,12 +595,12 @@ Insert Projection Group - Insert Projection Group + Inserir grupo de projeção Insert multiple linked views of drawable object(s) - Insert multiple linked views of drawable object(s) + Inserir várias vistas ligadas dos objetos desenháveis @@ -608,7 +613,7 @@ Add Quadrant Vertices - Add Quadrant Vertices + Adicionar vértices de segundo grau @@ -621,7 +626,7 @@ Insert Radius Dimension - Insert Radius Dimension + Inserir cota de raio @@ -634,7 +639,7 @@ Redraw Page - Redraw Page + Redesenhar página @@ -647,7 +652,7 @@ Insert Rich Text Annotation - Insert Rich Text Annotation + Inserir anotação de texto @@ -660,7 +665,7 @@ Insert Section View - Insert Section View + Inserir vista de corte @@ -673,7 +678,7 @@ Show/Hide Invisible Edges - Show/Hide Invisible Edges + Mostrar/ocultar arestas invisíveis @@ -691,7 +696,7 @@ Insert View to a spreadsheet - Insert View to a spreadsheet + Inserir vista em uma planilha @@ -709,7 +714,7 @@ Insert symbol from an SVG file - Insert symbol from an SVG file + Inserir o símbolo de um arquivo SVG @@ -736,7 +741,7 @@ Insert Vertical Dimension - Insert Vertical Dimension + Inserir cota vertical @@ -749,7 +754,7 @@ Insert Vertical Extent Dimension - Insert Vertical Extent Dimension + Inserir dimensão de extensão vertical @@ -762,7 +767,7 @@ Insert View - Insert View + Inserir uma vista @@ -780,7 +785,7 @@ Add Welding Information to Leaderline - Add Welding Information to Leaderline + Adicionar informações de solda na linha de anotação @@ -789,63 +794,63 @@ Drawing create page - Drawing create page + Criar página Create view - Create view + Criar vista Create Projection Group - Create Projection Group + Criar grupo de projeção Create Clip - Create Clip + Criar recorte ClipGroupAdd - ClipGroupAdd + ClipGroupAdd ClipGroupRemove - ClipGroupRemove + ClipGroupRemove Create Symbol - Create Symbol + Criar símbolo Create DraftView - Create DraftView + Criar vista Draft Create ArchView - Create ArchView + Criar vista Arch Create spreadsheet view - Create spreadsheet view + Criar vista de planilha Save page to dxf - Save page to dxf + Salvar página para dxf Create Annotation - Create Annotation + Criar anotação @@ -857,113 +862,113 @@ Create Dimension - Create Dimension + Criar dimensão Create Hatch - Create Hatch + Criar hachura Create GeomHatch - Create GeomHatch + Criar hachura geométrica Create Image - Create Image + Criar imagem Drag Balloon - Drag Balloon + Arrastar Balão Drag Dimension - Drag Dimension + Arrastar Dimensão Create Balloon - Create Balloon + Criar Balão Create ActiveView - Create ActiveView + Criar vista ativa Create CenterLine - Create CenterLine + Criar linha central Edit CenterLine - Edit CenterLine + Editar linha central Update CosmeticLine - Update CosmeticLine + Atualizar linha cosmética Create Detail View - Create Detail View + Criar vista de detalhe Update Detail - Update Detail + Atualizar detalhe Create Leader - Create Leader + Criar anotação Edit Leader - Edit Leader + Editar anotação Create Anno - Create Anno + Criar texto Edit Anno - Edit Anno + Editar texto Apply Quick - Apply Quick + Aplicar rápido Apply Aligned - Apply Aligned + Aplicar alinhado Create SectionView - Create SectionView + Criar vista de corte Create WeldSymbol - Create WeldSymbol + Criar símbolo de solda Edit WeldSymbol - Edit WeldSymbol + Editar símbolo de solda @@ -1072,7 +1077,7 @@ Strike Out - Strike Out + Riscar @@ -1092,17 +1097,17 @@ Decrease indentation - Decrease indentation + Diminuir recuo Increase indentation (CTRL+.) - Increase indentation (CTRL+.) + Aumentar recuo (CTRL+.) Increase indentation - Increase indentation + Aumentar recuo @@ -1241,7 +1246,7 @@ No Shapes, Groups or Links in this selection - No Shapes, Groups or Links in this selection + Sem formas, grupos ou links nesta seleção @@ -1302,27 +1307,27 @@ There were no DraftWB objects in the selection. - There were no DraftWB objects in the selection. + Não havia objetos Draft na seleção. Please select only 1 Arch Section. - Please select only 1 Arch Section. + Por favor selecione apenas 1 plano de corte Arch. No Arch Sections in selection. - No Arch Sections in selection. + Nenhum plano de corte na seleção. Can not export selection - Can not export selection + Não é possível exportar a seleção Page contains DrawViewArch which will not be exported. Continue? - Page contains DrawViewArch which will not be exported. Continue? + A página contém vistas de tipo DrawViewArch que não serão exportados. Continuar? @@ -1358,12 +1363,12 @@ Ellipse Curve Warning - Ellipse Curve Warning + Aviso de curva elíptica Selected edge is an Ellipse. Radius will be approximate. Continue? - Selected edge is an Ellipse. Radius will be approximate. Continue? + A aresta selecionada é uma elipse. O raio será aproximado. Continuar? @@ -1371,24 +1376,24 @@ BSpline Curve Warning - BSpline Curve Warning + Aviso de curva BSpline Selected edge is a BSpline. Radius will be approximate. Continue? - Selected edge is a BSpline. Radius will be approximate. Continue? + A aresta selecionada é uma BSpline. O raio será aproximado. Continuar? Selected edge is an Ellipse. Diameter will be approximate. Continue? - Selected edge is an Ellipse. Diameter will be approximate. Continue? + A aresta selecionada é uma elipse. O diâmetro será aproximado. Continuar? Selected edge is a BSpline. Diameter will be approximate. Continue? - Selected edge is a BSpline. Diameter will be approximate. Continue? + A aresta selecionada é uma BSpline. O diâmetro será aproximado. Continuar? @@ -1414,17 +1419,17 @@ Please select a View [and Edges]. - Please select a View [and Edges]. + Por favor, selecione uma vista [e arestas]. Select 2 point objects and 1 View. (1) - Select 2 point objects and 1 View. (1) + Selecionar 2 pontos e 1 vista. (1) Select 2 point objects and 1 View. (2) - Select 2 point objects and 1 View. (2) + Selecionar 2 pontos e 1 vista. (2) @@ -1513,7 +1518,7 @@ Close active task dialog and try again. - Close active task dialog and try again. + Feche a caixa de diálogo ativa e tente novamente. @@ -1521,7 +1526,7 @@ Selection Error - Selection Error + Erro de seleção @@ -1548,12 +1553,12 @@ Wrong Selection - Wrong Selection + Seleção errada Can not attach leader. No base View selected. - Can not attach leader. No base View selected. + Não é possível anexar linha de anotações. Não há nenhuma vista de base selecionada. @@ -1561,13 +1566,13 @@ You must select a base View for the line. - You must select a base View for the line. + Você deve selecionar uma vista de base para a linha. No DrawViewPart objects in this selection - No DrawViewPart objects in this selection + Não há objetos DrawViewPart nesta seleção @@ -1575,105 +1580,105 @@ No base View in Selection. - No base View in Selection. + Nenhuma vista de base na seleção. You must select Faces or an existing CenterLine. - You must select Faces or an existing CenterLine. + Você deve selecionar faces ou uma linha de centro. No CenterLine in selection. - No CenterLine in selection. + Não há linha central na seleção. Selection is not a CenterLine. - Selection is not a CenterLine. + A seleção não é uma linha central. Selection not understood. - Selection not understood. + Seleção não compreendida. You must select 2 Vertexes or an existing CenterLine. - You must select 2 Vertexes or an existing CenterLine. + Você deve selecionar 2 vértices ou uma linha central existente. Need 2 Vertices or 1 CenterLine. - Need 2 Vertices or 1 CenterLine. + Precisa de 2 vértices ou 1 linha central. Selection is empty. - Selection is empty. + A seleção está vazia. Not enough points in selection. - Not enough points in selection. + Não há pontos suficientes na seleção. Selection is not a Cosmetic Line. - Selection is not a Cosmetic Line. + A seleção não é uma linha cosmética. You must select 2 Vertexes. - You must select 2 Vertexes. + Você deve selecionar 2 vértices. No View in Selection. - No View in Selection. + Nenhuma vista na seleção. You must select a View and/or lines. - You must select a View and/or lines. + Você deve selecionar uma vista e/ou linhas. No Part Views in this selection - No Part Views in this selection + Nenhuma vista de peça nesta seleção Select exactly one Leader line or one Weld symbol. - Select exactly one Leader line or one Weld symbol. + Selecione exatamente uma linha de anotações ou um símbolo de solda. Nothing selected - Nothing selected + Nada foi selecionado At least 1 object in selection is not a part view - At least 1 object in selection is not a part view + Pelo menos 1 objeto na seleção não é uma vista de peça Unknown object type in selection - Unknown object type in selection + Tipo de objeto desconhecido na seleção Replace Hatch? - Replace Hatch? + Substituir a hachura? Some Faces in selection are already hatched. Replace? - Some Faces in selection are already hatched. Replace? + Algumas faces na seleção já estão hachuradas. Substituir? @@ -1714,7 +1719,7 @@ No Drawing Pages in document. - No Drawing Pages in document. + Não há páginas no documento. @@ -1729,7 +1734,7 @@ Select only 1 page. - Select only 1 page. + Selecione apenas 1 página. @@ -1787,79 +1792,79 @@ New Leader Line - New Leader Line + Linha de anotação Edit Leader Line - Edit Leader Line + Editar linha de anotação Rich text creator - Rich text creator + Criador de texto Rich text editor - Rich text editor + Editor de texto New Cosmetic Vertex - New Cosmetic Vertex + Novo vértice cosmético Select a symbol - Select a symbol + Selecione um símbolo ActiveView to TD View - ActiveView to TD View + Vista ativa para vista TD Create Center Line - Create Center Line + Criar linha central Edit Center Line - Edit Center Line + Editar linha central Create Section View - Create Section View + Criar vista de corte Select at first an orientation - Select at first an orientation + Selecione primeiro uma orientação Edit Section View - Edit Section View + Editar vista de corte Operation Failed - Operation Failed + Falha na operação Create Welding Symbol - Create Welding Symbol + Criar símbolo de solda Edit Welding Symbol - Edit Welding Symbol + Editar símbolo de solda @@ -1874,12 +1879,12 @@ New Detail View - New Detail View + Nova vista de detalhe Edit Detail View - Edit Detail View + Editar vista de detalhe @@ -1888,8 +1893,8 @@ You cannot delete this leader line because it has a weld symbol that would become broken. - You cannot delete this leader line because -it has a weld symbol that would become broken. + Não é possível excluir esta linha de anotação porque +ela tem um símbolo de solda que quebraria. @@ -1911,25 +1916,25 @@ it has a weld symbol that would become broken. You cannot delete the anchor view of a projection group. - You cannot delete the anchor view of a projection group. + Não pode excluir a vista geradora de um grupo de projeções. You cannot delete this view because it has a section view that would become broken. - You cannot delete this view because it has a section view that would become broken. + Não é possível excluir esta vista porque ela tem uma vista de corte associada que ficaria quebrada. You cannot delete this view because it has a detail view that would become broken. - You cannot delete this view because it has a detail view that would become broken. + Você não pode excluir esta vista porque ela tem uma vista detalhada associada que ficaria quebrada. You cannot delete this view because it has a leader line that would become broken. - You cannot delete this view because it has a leader line that would become broken. + Não é possível excluir esta vista porque ela possui uma linha de anotações associada que ficaria quebrada. @@ -1961,8 +1966,8 @@ os seguintes objetos que referenciam podem ser perdidos: You cannot delete this weld symbol because it has a tile weld that would become broken. - You cannot delete this weld symbol because -it has a tile weld that would become broken. + Não é possível excluir este símbolo da solda porque +ele tem uma solda de terra que ficaria quebrada. @@ -1970,7 +1975,7 @@ it has a tile weld that would become broken. ActiveView to TD View - ActiveView to TD View + Vista ativa para vista TD @@ -1980,7 +1985,7 @@ it has a tile weld that would become broken. Width of generated view - Width of generated view + Largura da vista gerada @@ -1990,24 +1995,24 @@ it has a tile weld that would become broken. Height of generated view - Height of generated view + Altura da vista gerada Border - Border + Borda Minimal distance of the object from the top and left view border - Minimal distance of the object from -the top and left view border + Distância mínima entre o objeto e +as bordas superior e esquerda da vista Paint background yes/no - Paint background yes/no + Preencher fundo sim/não @@ -2022,22 +2027,22 @@ the top and left view border Line Width - Line Width + Espessura de linha Width of lines in generated view - Width of lines in generated view + Largura das linhas na vista gerada Render Mode - Render Mode + Modo de renderização Drawing style - see SoRenderManager - Drawing style - see SoRenderManager + Estilo de desenho - ver SoRenderManager @@ -2057,17 +2062,17 @@ the top and left view border Wireframe overlay - Wireframe overlay + Sobreposição wireframe Hidden Line - Hidden Line + Linha oculta Bounding box - Bounding box + Caixa delimitadora @@ -2075,68 +2080,68 @@ the top and left view border Welding Symbol - Welding Symbol + Símbolo de solda Text before arrow side symbol - Text before arrow side symbol + Texto antes do símbolo da seta Text after arrow side symbol - Text after arrow side symbol + Texto após o símbolo da seta Pick arrow side symbol - Pick arrow side symbol + Escolha o símbolo da seta Symbol - Symbol + Símbolo Text above arrow side symbol - Text above arrow side symbol + Texto acima do símbolo da seta Pick other side symbol - Pick other side symbol + Escolha um símbolo para o outro lado Text below other side symbol - Text below other side symbol + Texto abaixo do outro símbolo Text after other side symbol - Text after other side symbol + Texto após o outro símbolo Flips the sides - Flips the sides + Inverter os lados Flip Sides - Flip Sides + Inverter os lados Text before other side symbol - Text before other side symbol + Texto antes do outro símbolo Remove other side symbol - Remove other side symbol + Remover o outro símbolo @@ -2147,62 +2152,62 @@ the top and left view border Adds the 'Field Weld' symbol (flag) at the kink in the leader line - Adds the 'Field Weld' symbol (flag) -at the kink in the leader line + Adiciona o símbolo 'Solda em Campo' (círculo) +à dobra na linha de anotação Field Weld - Field Weld + Solda em campo Adds the 'All Around' symbol (circle) at the kink in the leader line - Adds the 'All Around' symbol (circle) -at the kink in the leader line + Adiciona o símbolo 'Ao Redor' (círculo) +à dobra na linha de anotação All Around - All Around + Ao redor Offsets the lower symbol to indicate alternating welds - Offsets the lower symbol to indicate alternating welds + Desloca o símbolo inferior para indicar soldas alternadas Alternating - Alternating + Alternado Directory to welding symbols. This directory will be used for the symbol selection. - Directory to welding symbols. -This directory will be used for the symbol selection. + Pasta que contem símbolos. +Esta pasta será usada para a seleção de símbolos. *.svg - *.svg + *.svg Text at end of symbol - Text at end of symbol + Texto no final do símbolo Symbol Directory - Symbol Directory + Pasta de símbolos Tail Text - Tail Text + Texto final @@ -2211,24 +2216,24 @@ This directory will be used for the symbol selection. Advanced - Advanced + Avançado Edge Fuzz - Edge Fuzz + Imprecisão das bordas Shape of line end caps. Only change unless you know what you are doing! - Shape of line end caps. -Only change unless you know what you are doing! + Forma dos terminadores de linha. +Só mude isto se você sabe o que está fazendo! Round - Round + Arredondado @@ -2245,71 +2250,71 @@ Only change unless you know what you are doing! Limit of 64x64 pixel SVG tiles used to hatch a single face. For large scalings you might get an error about to many SVG tiles. Then you need to increase the tile limit. - Limit of 64x64 pixel SVG tiles used to hatch a single face. -For large scalings you might get an error about to many SVG tiles. -Then you need to increase the tile limit. + Limite de blocos SVG de 64 x 64 pixels usados para identificar uma única face. +Em grandes desenhos, pode ocorrer um erro por ter blocos SVG demais no desenho. +Neste caso, você precisa aumentar o limite de blocos. Dump intermediate results during Detail view processing - Dump intermediate results during Detail view processing + Despejar resultados intermediários durante o processamento da vistas de detalhe Debug Detail - Debug Detail + Depurar detalhes Include 2D Objects in projection - Include 2D Objects in projection + Incluir objetos 2D na projeção Show Loose 2D Geom - Show Loose 2D Geom + Mostrar geometria 2D desconectada Dump intermediate results during Section view processing - Dump intermediate results during Section view processing + Despejar resultados intermediários durante o processamento da vistas da seção Debug Section - Debug Section + Depurar seções Perform a fuse operation on input shape(s) before Section view processing - Perform a fuse operation on input shape(s) before Section view processing + Execute uma operação de fusão nas formas de entrada antes do processamento de vistas de seção Fuse Before Section - Fuse Before Section + Fusão antes da seção Highlights border of section cut in section views - Highlights border of section cut in section views + Destacar a borda cortada das seções nas vistas de seção Show Section Edges - Show Section Edges + Mostrar arestas em corte Maximum hatch line segments to use when hatching a face with a PAT pattern - Maximum hatch line segments to use -when hatching a face with a PAT pattern + Máximo de segmentos de linha de hachura para usar +ao hachurar uma face com um padrão PAT Line End Cap Shape - Line End Cap Shape + Formato dos terminadores de linha @@ -2317,69 +2322,69 @@ when hatching a face with a PAT pattern line segments returned by the hidden line removal algorithm. Faces must be detected in order to use hatching, but there can be a performance penalty in complex models. - If checked, TechDraw will attempt to build faces using the -line segments returned by the hidden line removal algorithm. -Faces must be detected in order to use hatching, but there -can be a performance penalty in complex models. + Se ativado, o TechDraw tentará construir faces usando os +segmentos de linha obtidas pelo algoritmo de remoção de linhas ocultas. +As faces precisam ser detectadas para poder usar hachuras, mas +pode demorar muito em modelos complexos. Detect Faces - Detect Faces + Detectar faces Include edges with unexpected geometry (zero length etc.) in results - Include edges with unexpected geometry (zero length etc.) in results + Incluir arestas com geometria inesperada (tamanho zero, etc.) nos resultados Allow Crazy Edges - Allow Crazy Edges + Permitir arestas malucas Max SVG Hatch Tiles - Max SVG Hatch Tiles + Número max de blocos de hachura SVG Max PAT Hatch Segments - Max PAT Hatch Segments + Número max de segmentos de hachura PAT Dimension Format - Dimension Format + Formato das dimensões Override automatic dimension format - Override automatic dimension format + Sobrescrever o formato de dimensão automática Mark Fuzz - Mark Fuzz + Imprecisão das marcas Size of selection area around edges Each unit is approx. 0.1 mm wide - Size of selection area around edges -Each unit is approx. 0.1 mm wide + Tamanho da área de seleção em torno das arestas +Cada unidade é aproximadamente 0,1 mm de largura Selection area around center marks Each unit is approx. 0.1 mm wide - Selection area around center marks -Each unit is approx. 0.1 mm wide + Área de seleção em torno das marcas centrais +Cada unidade é aproximadamente 0,1 mm de largura <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Itens em <span style=" font-style:italic;">itálico</span> são valores padrão para novos objetos. Eles não têm efeito sobre objetos existentes.</p></body></html> @@ -2393,26 +2398,26 @@ Each unit is approx. 0.1 mm wide Center Line Style - Center Line Style + Estilo da linha de centro Style for section lines - Style for section lines + Estilo para linhas de corte NeverShow - NeverShow + Nunca mostrar Continuous - Continuous + Contínuo @@ -2445,67 +2450,67 @@ Each unit is approx. 0.1 mm wide Section Line Standard - Section Line Standard + Padrão de linhas de corte Section Cut Surface - Section Cut Surface + Superfície de corte Default appearance of cut surface in section view - Default appearance of cut surface in section view + Aparência padrão da superfície cortada em vistas da corte Hide - Hide + Ocultar Solid Color - Solid Color + Cor sólida SVG Hatch - SVG Hatch + Hachura SVG PAT Hatch - PAT Hatch + Hachura PAT Forces last leader line segment to be horizontal - Forces last leader line segment to be horizontal + Força o segmento da última linha de anotação a ser horizontal Leader Line Auto Horizontal - Leader Line Auto Horizontal + Linha de anotações horizontal automática Length of balloon leader line kink - Length of balloon leader line kink + Comprimento da dobra de linha do balão Type for centerlines - Type for centerlines + Tipo para linhas centrais Shape of balloon annotations - Shape of balloon annotations + Forma de anotação de balão Circular - Circular + Circular @@ -2520,7 +2525,7 @@ Each unit is approx. 0.1 mm wide Inspection - Inspection + Inspeção @@ -2541,27 +2546,27 @@ Each unit is approx. 0.1 mm wide Balloon Leader End - Balloon Leader End + Fim da linha de balões Standard to be used to draw section lines - Standard to be used to draw section lines + Padrão a ser usado para desenhar linhas de seções ANSI - ANSI + ANSI ISO - ISO + ISO Outline shape for detail views - Outline shape for detail views + Forma de contorno para visão detalhada @@ -2571,87 +2576,87 @@ Each unit is approx. 0.1 mm wide Section Line Style - Section Line Style + Estilo da linha de corte Show arc center marks in views - Show arc center marks in views + Exibir marcas de centro de arco nas vistas Show Center Marks - Show Center Marks + Exibir marcas de centro Line group used to set line widths - Line group used to set line widths + Grupo de linhas usado para definir larguras de linhas Line Width Group - Line Width Group + Grupo de espessuras de linhas Detail View Outline Shape - Detail View Outline Shape + Forma de contorno das vistas de detalhe Style for balloon leader line ends - Style for balloon leader line ends + Estilo para setas de linhas de balão Length of horizontal portion of Balloon leader - Length of horizontal portion of Balloon leader + Comprimento de porção horizontal das linhas de balões Ballon Leader Kink Length - Ballon Leader Kink Length + Comprimento da dobra das linhas de balões Restrict Filled Triangle line end to vertical or horizontal directions - Restrict Filled Triangle line end to vertical or horizontal directions + Restringir o fim triangular das linhas em direções verticais ou horizontais Balloon Orthogonal Triangle - Balloon Orthogonal Triangle + Triângulo ortogonal em balões Balloon Shape - Balloon Shape + Forma de balão Show arc centers in printed output - Show arc centers in printed output + Mostrar centros de arcos na saída impressa Print Center Marks - Print Center Marks + Imprimir marcas de centro Line style of detail highlight on base view - Line style of detail highlight on base view + Estilo da indicação de detalhe na vista de base Detail Highlight Style - Detail Highlight Style + Estilo da indicação de detalhe <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Itens em <span style=" font-style:italic;">itálico</span> são valores padrão para novos objetos. Eles não têm efeito sobre objetos existentes.</p></body></html> @@ -2670,37 +2675,37 @@ Each unit is approx. 0.1 mm wide Normal line color - Normal line color + Cor de linha normal Hidden Line - Hidden Line + Linha oculta Hidden line color - Hidden line color + Cor da linha oculta Preselected - Preselected + Pré-selecionado Preselection color - Preselection color + Cor de pré-seleção Section Face - Section Face + Faces cortadas Section face color - Section face color + Cor das faces cortadas @@ -2710,17 +2715,17 @@ Each unit is approx. 0.1 mm wide Selected item color - Selected item color + Cor dos ítens selecionados Section Line - Section Line + Linha da corte Section line color - Section line color + Cor da linha de corte @@ -2730,17 +2735,17 @@ Each unit is approx. 0.1 mm wide Background color around pages - Background color around pages + Cor de fundo em torno das páginas Hatch - Hatch + Hachura Hatch image color - Hatch image color + Cor das hachuras por imagem @@ -2750,27 +2755,27 @@ Each unit is approx. 0.1 mm wide Color of dimension lines and text. - Color of dimension lines and text. + Cor das linhas e do texto das dimensãos. Geometric Hatch - Geometric Hatch + Hachuras geométricas Geometric hatch pattern color - Geometric hatch pattern color + Cor do padrão das hachuras geométricas Centerline - Centerline + Linha central Centerline color - Centerline color + Cor da linha de centro @@ -2780,42 +2785,42 @@ Each unit is approx. 0.1 mm wide Color of vertices in views - Color of vertices in views + Cor dos vértices em vistas Object faces will be transparent - Object faces will be transparent + As faces de objeto serão transparentes Transparent Faces - Transparent Faces + Faces transparentes Face color (if not transparent) - Face color (if not transparent) + Cor das faces (se não forem transparentes) Detail Highlight - Detail Highlight + Indicação de detalhe Leaderline - Leaderline + Linha de anotações Default color for leader lines - Default color for leader lines + Cor padrão para linhas de anotações <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Itens em <span style=" font-style:italic;">itálico</span> são valores padrão para novos objetos. Eles não têm efeito sobre objetos existentes.</p></body></html> @@ -2829,124 +2834,124 @@ Each unit is approx. 0.1 mm wide Standard and Style - Standard and Style + Padrão e estilo Standard to be used for dimensional values - Standard to be used for dimensional values + Padrão a ser usado para valores de dimensão ISO Oriented - ISO Oriented + ISO Orientado ISO Referencing - ISO Referencing + ISO Referenciamento ASME Inlined - ASME Inlined + ASME Alinhado ASME Referencing - ASME Referencing + ASME Referenciamento Use system setting for number of decimals - Use system setting for number of decimals + Usar configurações do sistema para o número de casas decimais Use Global Decimals - Use Global Decimals + Usar decimais globais Tolerance Text Scale - Tolerance Text Scale + Tamanho do texto de tolerância Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Tamanho do texto de tolerância +Multiplicador do 'tamanho do texto normal' Append unit to dimension values - Append unit to dimension values + Acrescentar unidade aos valores de dimensão Show Units - Show Units + Mostrar unidade Alternate Decimals - Alternate Decimals + Casas decimais alternativas Number of decimals if 'Use Global Decimals' is not used - Number of decimals if 'Use Global Decimals' is not used + Número de casas decimais se 'usar Casas Decimais Globais' não é usado Font Size - Font Size + Tamanho da letra Dimension text font size - Dimension text font size + Tamanho dos textos das dimensões Diameter Symbol - Diameter Symbol + Símbolo de diâmetro Character used to indicate diameter dimensions - Character used to indicate diameter dimensions + Caractere usado para indicar dimensões do diâmetro ⌀ - + Arrow Style - Arrow Style + Estilo de seta Arrowhead style - Arrowhead style + Estilo de ponta das setas Arrow Size - Arrow Size + Tamanho da seta Arrowhead size - Arrowhead size + Tamanho da ponta das setas <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Itens em <span style=" font-style:italic;">itálico</span> são valores padrão para novos objetos. Eles não têm efeito sobre objetos existentes.</p></body></html> @@ -2959,110 +2964,110 @@ Multiplier of 'Font Size' Drawing Update - Drawing Update + Atualização do desenho Whether or not pages are updated every time the 3D model is changed - Whether or not pages are updated every time the 3D model is changed + Se as páginas são atualizadas ou não toda vez que o modelo 3D é alterado Update With 3D (global policy) - Update With 3D (global policy) + Atualizar com 3D (política global) Whether or not a page's 'Keep Updated' property can override the global 'Update With 3D' parameter - Whether or not a page's 'Keep Updated' property -can override the global 'Update With 3D' parameter + Se a propriedade 'Manter atualizada' +pode substituir o parâmetro global 'Atualização com 3D' Allow Page Override (global policy) - Allow Page Override (global policy) + Permitir sobrescrever a página (política global) Keep drawing pages in sync with changes of 3D model in real time. This can slow down the response time. - Keep drawing pages in sync with changes of 3D model in real time. -This can slow down the response time. + Manter páginas sincronizadas com alterações de modelo 3D em tempo real. +Isso pode diminuir a velocidade do tempo de resposta. Keep Page Up To Date - Keep Page Up To Date + Manter página atualizada Automatically distribute secondary views for ProjectionGroups - Automatically distribute secondary views -for ProjectionGroups + Distribuir automaticamente vistas secundárias +para grupos de projeção Auto-distribute Secondary Views - Auto-distribute Secondary Views + Distribuir automaticamente vistas secundárias Labels - Labels + Rótulos * this font is also used for dimensions Changes have no effect on existing dimensions. - * this font is also used for dimensions - Changes have no effect on existing dimensions. + * esta fonte também é usada para dimensões + Mudanças não têm efeito sobre dimensões existentes. Label Font* - Label Font* + Fonte do rótulo* Label Size - Label Size + Tamanho do rótulo Font for labels - Font for labels + Fonte para rótulos Label size - Label size + Tamanho do rótulo Conventions - Conventions + Convenções Projection Group Angle - Projection Group Angle + Ângulo do grupo de projeção Use first- or third-angle multiview projection convention - Use first- or third-angle multiview projection convention + Utilizar a convenção de projeção em primeiro ou terceiro ângulo para vistas múltiplas First - First + Primeiro Third - Third + Terceiro @@ -3072,17 +3077,17 @@ for ProjectionGroups Hidden Line Style - Hidden Line Style + Estilo de linha oculta Style for hidden lines - Style for hidden lines + Estilo para as linhas ocultas Continuous - Continuous + Contínuo @@ -3092,67 +3097,67 @@ for ProjectionGroups Files - Files + Arquivos Default Template - Default Template + Modelo padrão Default template file for new pages - Default template file for new pages + Arquivo de modelo padrão para novas páginas Template Directory - Template Directory + Pasta de modelos Starting directory for menu 'Insert Page using Template' - Starting directory for menu 'Insert Page using Template' + Pasta inicial para o menu 'Inserir página usando Modelo' Hatch Pattern File - Hatch Pattern File + Arquivo de hachuras padrão Default SVG or bitmap file for hatching - Default SVG or bitmap file for hatching + Arquivo SVG ou bitmap padrão para hachura Line Group File - Line Group File + Arquivo de grupo de linhas Alternate file for personal LineGroup definition - Alternate file for personal LineGroup definition + Arquivo alternativo para a definição pessoal de grupo de linhas Welding Directory - Welding Directory + Pasta de soldas Default directory for welding symbols - Default directory for welding symbols + Pasta para símbolos de solda PAT File - PAT File + Arquivo PAT Default PAT pattern definition file for geometric hatching - Default PAT pattern definition file for geometric hatching + Arquivo padrão de definição PAT para hachuras geométricas @@ -3162,7 +3167,7 @@ for ProjectionGroups Name of the default PAT pattern - Name of the default PAT pattern + Nome do padrão PAT padrão @@ -3172,7 +3177,7 @@ for ProjectionGroups <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Itens em <span style=" font-style:italic;">itálico</span> são valores padrão para novos objetos. Eles não têm efeito sobre objetos existentes.</p></body></html> @@ -3180,23 +3185,23 @@ for ProjectionGroups HLR - HLR + HLR Hidden Line Removal - Hidden Line Removal + Remoção de linhas ocultas Show seam lines - Show seam lines + Mostrar linhas de juntas Show Seam Lines - Show Seam Lines + Mostrar linhas de juntas @@ -3207,86 +3212,86 @@ for ProjectionGroups Show Smooth Lines - Show Smooth Lines + Mostrar linhas de suavização Show hard and outline edges (always shown) - Show hard and outline edges (always shown) + Mostrar arestas ásperas e de contorno (sempre mostradas) Show Hard Lines - Show Hard Lines + Mostrar linhas ásperas Use an approximation to find hidden lines. Fast, but result is a collection of short straight lines. - Use an approximation to find hidden lines. -Fast, but result is a collection of short straight lines. + Usar uma aproximação para encontrar linhas ocultas. +Rápido, mas produz uma coleção de linhas retas simples. Use Polygon Approximation - Use Polygon Approximation + Usar aproximação por polígono Make lines of equal parameterization - Make lines of equal parameterization + Criar linhas de parametrização igual Show UV ISO Lines - Show UV ISO Lines + Mostrar linhas UV ISO Show hidden smooth edges - Show hidden smooth edges + Mostrar arestas de suavização ocultas Show hidden seam lines - Show hidden seam lines + Mostrar linhas de juntas ocultas Show hidden equal parameterization lines - Show hidden equal parameterization lines + Mostrar linhas de parametrização iguais ocultas Visible - Visible + Visível Hidden - Hidden + Oculto Show hidden hard and outline edges - Show hidden hard and outline edges + Mostrar arestas ásperas e contornos ocultos ISO Count - ISO Count + Contagem ISO Number of ISO lines per face edge - Number of ISO lines per face edge + Número de linhas ISO por aresta da face <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Itens em <span style=" font-style:italic;">itálico</span> são valores padrão para novos objetos. Eles não têm efeito sobre objetos existentes.</p></body></html> @@ -3300,22 +3305,22 @@ Fast, but result is a collection of short straight lines. Page Scale - Page Scale + Escala da página Default scale for new pages - Default scale for new pages + Escala padrão para novas páginas View Scale Type - View Scale Type + Tipo de escala de vista Default scale for new views - Default scale for new views + Escala padrão para novas vistas @@ -3335,62 +3340,62 @@ Fast, but result is a collection of short straight lines. View Custom Scale - View Custom Scale + Escala personalizada para vistas Default scale for views if 'View Scale Type' is 'Custom' - Default scale for views if 'View Scale Type' is 'Custom' + Escala padrão para vistas se 'Tipo de Escala' é 'Personalizado' Size Adjustments - Size Adjustments + Ajustes de tamanho Size of template field click handles - Size of template field click handles + Tamanho dos pontos de campos editáveis do modelo Vertex Scale - Vertex Scale + Escala dos vértices Size of center marks. Multiplier of vertex size. - Size of center marks. Multiplier of vertex size. + Tamanho das marcas centrais. Multiplicador de tamanho do vértice. Scale of vertex dots. Multiplier of line width. - Scale of vertex dots. Multiplier of line width. + Escala dos pontos de vértices. Multiplicador de largura de linha. Center Mark Scale - Center Mark Scale + Escala de marca central Template Edit Mark - Template Edit Mark + Marcas de edição do modelo Welding Symbol Scale - Welding Symbol Scale + Escala dos símbolos de solda Multiplier for size of welding symbols - Multiplier for size of welding symbols + Multiplicador de tamanho para símbolos de solda <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600;">Note:</span> Items in <span style=" font-style:italic;">italics</span> are default values for new objects. They have no effect on existing objects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600;">Nota:</span> Itens em <span style=" font-style:italic;">itálico</span> são valores padrão para novos objetos. Eles não têm efeito sobre objetos existentes.</p></body></html> @@ -3413,7 +3418,7 @@ Fast, but result is a collection of short straight lines. Export DXF - Export DXF + Exportar para DXF @@ -3474,22 +3479,22 @@ Do you want to continue? Symbol Chooser - Symbol Chooser + Seletor de símbolos Select a symbol that should be used - Select a symbol that should be used + Selecione um símbolo para ser usado Symbol Dir - Symbol Dir + Pasta de símbolos Directory to welding symbols. - Directory to welding symbols. + Pasta para símbolos de solda. @@ -3497,52 +3502,52 @@ Do you want to continue? Balloon - Balloon + Balões Text: - Text: + Texto: Text to be displayed - Text to be displayed + Texto a ser exibido Text Color: - Text Color: + Cor do texto: Color for 'Text' - Color for 'Text' + Cor para 'texto' Fontsize for 'Text' - Fontsize for 'Text' + Tamanho da fonte para 'texto' Font Size: - Font Size: + Tamanho de fonte: Bubble Shape: - Bubble Shape: + Forma de bolha: Shape of the balloon bubble - Shape of the balloon bubble + Forma da bolha de balão Circular - Circular + Circular @@ -3557,7 +3562,7 @@ Do you want to continue? Inspection - Inspection + Inspeção @@ -3577,42 +3582,42 @@ Do you want to continue? Shape Scale: - Shape Scale: + Escala de forma: Bubble shape scale factor - Bubble shape scale factor + Fator de escala da bolha End Symbol: - End Symbol: + Símbolo final: End symbol for the balloon line - End symbol for the balloon line + Símbolo final para a linha de balão End Symbol Scale: - End Symbol Scale: + Escala do símbolo final: End symbol scale factor - End symbol scale factor + Fator de escala do símbolo final Line Visible: - Line Visible: + Linha visível: Whether the leader line is visible or not - Whether the leader line is visible or not + Se a linha de anotações está visível ou não @@ -3627,22 +3632,22 @@ Do you want to continue? Line Width: - Line Width: + Espessura de linha: Leader line width - Leader line width + Espessura de linha de anotações Leader Kink Length: - Leader Kink Length: + Comprimento da dobra das linhas de anotações: Length of balloon leader line kink - Length of balloon leader line kink + Comprimento da dobra de linha do balão @@ -3650,12 +3655,12 @@ Do you want to continue? Center Line - Center Line + Linha central Base View - Base View + Vista de base @@ -3670,7 +3675,7 @@ Do you want to continue? Top to Bottom line - Top to Bottom line + Linha de cima a baixo @@ -3680,7 +3685,7 @@ Do you want to continue? Left to Right line - Left to Right line + Linha da esquerda para a direita @@ -3693,35 +3698,35 @@ Do you want to continue? - lines: in equal distance to the lines and with half of the angle the lines have to each other - points: in equal distance to the points - centerline between -- lines: in equal distance to the lines and with - half of the angle the lines have to each other -- points: in equal distance to the points + linha central entre +- linhas: na mesma distância até as linhas e com + metade do ângulo que as linhas têm umas com as outras +- pontos: em igual distância aos pontos Aligned - Aligned + Alinhado Shift Horizontal - Shift Horizontal + Deslocamento horizontal Move line -Left or +Right - Move line -Left or +Right + Mover linha -esquerda ou +direita Shift Vertical - Shift Vertical + Deslocamento vertical Move line +Up or -Down - Move line +Up or -Down + Mover linha +cima ou -baixo @@ -3731,7 +3736,7 @@ Do you want to continue? Rotate line +CCW or -CW - Rotate line +CCW or -CW + Girar a linha +anti-horário ou -horário @@ -3741,7 +3746,7 @@ Do you want to continue? Weight - Weight + Peso @@ -3751,19 +3756,19 @@ Do you want to continue? Continuous - Continuous + Contínuo Flips endpoints of selected lines for centerline creation, see the FreeCAD Wiki '2LineCenterLine' for a description - Flips endpoints of selected lines for centerline creation, -see the FreeCAD Wiki '2LineCenterLine' for a description + Inverte extremidades das linhas selecionadas para a criação de linha central, +veja o Wiki do FreeCAD '2LineCenterLine' para uma descrição Flip Ends - Flip Ends + Inverter extremidades @@ -3788,12 +3793,12 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Extend By - Extend By + Estender por Make the line a little longer. - Make the line a little longer. + Torne a linha um pouco mais longa. @@ -3806,22 +3811,22 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Cosmetic Vertex - Cosmetic Vertex + Vértex cosmético Base View - Base View + Vista de base Point Picker - Point Picker + Selecionador de Pontos Position from the view center - Position from the view center + Posição do centro de vista @@ -3841,17 +3846,17 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Pick a point for cosmetic vertex - Pick a point for cosmetic vertex + Indique um ponto para um vértice cosmético Left click to set a point - Left click to set a point + Clique com o botão esquerdo para definir um ponto In progress edit abandoned. Start over. - In progress edit abandoned. Start over. + Edição abandonada. Comece novamente. @@ -3859,7 +3864,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Cosmetic Line - Cosmetic Line + Linha cosmética @@ -3870,13 +3875,13 @@ see the FreeCAD Wiki '2LineCenterLine' for a description 2d Point - 2d Point + Ponto 2D 3d Point - 3d Point + Ponto 3D @@ -3902,37 +3907,37 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Detail Anchor - Detail Anchor + Indicador de detalhe Base View - Base View + Vista de base Detail View - Detail View + Vista de detalhe Click to drag detail highlight to new position - Click to drag detail highlight to new position + Clique para arrastar o indicador de detalhe para a nova posição Drag Highlight - Drag Highlight + Arrastar indicador scale factor for detail view - scale factor for detail view + fator de escala para vista detalhada size of detail view - size of detail view + tamanho da vista de detalhe @@ -3940,10 +3945,10 @@ see the FreeCAD Wiki '2LineCenterLine' for a description Automatic: if the detail view is larger than the page, it will be scaled down to fit into the page Custom: custom scale factor is used - Page: scale factor of page is used -Automatic: if the detail view is larger than the page, - it will be scaled down to fit into the page -Custom: custom scale factor is used + Página: o fator de escala da página é usado +Automático: se a vista de detalhe for maior que a página, + será reduzido para caber na página +Personalizado: o fator de escala personalizado é usado @@ -3963,7 +3968,7 @@ Custom: custom scale factor is used Scale Type - Scale Type + Tipo de escala @@ -3973,7 +3978,7 @@ Custom: custom scale factor is used Scale Factor - Scale Factor + Fator de escala @@ -3983,17 +3988,17 @@ Custom: custom scale factor is used x position of detail highlight within view - x position of detail highlight within view + posição x do detalhe dentro da vista reference label - reference label + rótulo de referência y position of detail highlight within view - y position of detail highlight within view + posição y do detalhe dentro da vista @@ -4016,119 +4021,119 @@ Custom: custom scale factor is used Tolerancing - Tolerancing + Tolerância If theoretical exact (basic) dimension - If theoretical exact (basic) dimension + Se esta dimensão é teórica Theoretically Exact - Theoretically Exact + Teoricamente exacto Reverses usual direction of dimension line terminators - Reverses usual direction of dimension line terminators + Inverte a direção habitual dos terminadores de linha de dimensão Equal Tolerance - Equal Tolerance + Tolerância igual Overtolerance: - Overtolerance: + Sobretolerância: Overtolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Overtolerance value -If 'Equal Tolerance' is checked this is also -the negated value for 'Under Tolerance'. + Valor de sobretolerância +Se 'tolerância igual' é ativado, isso também é +o valor negativo usado em 'subtolerância'. Undertolerance: - Undertolerance: + Subtolerância: Undertolerance value If 'Equal Tolerance' is checked it will be replaced by negative value of 'Over Tolerance'. - Undertolerance value -If 'Equal Tolerance' is checked it will be replaced -by negative value of 'Over Tolerance'. + Valor de subtolerância +Se 'Tolerância igual' for ativada, será substituído +pelo valor negativo de 'Sobretolerância'. Formatting - Formatting + Formatação Format Specifier: - Format Specifier: + Especificador de formatação: Text to be displayed - Text to be displayed + Texto a ser exibido If checked the content of 'Format Spec' will be used instead if the dimension value - If checked the content of 'Format Spec' will -be used instead if the dimension value + Se ativado, o conteúdo de 'Especificação de formatação' será +usado no lugar do valor da dimensão Arbitrary Text - Arbitrary Text + Texto arbitrário OverTolerance Format Specifier: - OverTolerance Format Specifier: + Especificador de formatação de sobretolerância: Specifies the overtolerance format in printf() style, or arbitrary text - Specifies the overtolerance format in printf() style, or arbitrary text + Especifica o formato de sobretolerância no estilo printf(), ou texto arbitrário UnderTolerance Format Specifier: - UnderTolerance Format Specifier: + Especificador de formatação de subtolerância: Specifies the undertolerance format in printf() style, or arbitrary text - Specifies the undertolerance format in printf() style, or arbitrary text + Especifica o formato de subtolerância no estilo printf(), ou texto arbitrário Arbitrary Tolerance Text - Arbitrary Tolerance Text + Texto de tolerância arbitrária Display Style - Display Style + Estilo de exibição Flip Arrowheads - Flip Arrowheads + Inverter setas @@ -4138,47 +4143,47 @@ be used instead if the dimension value Color of the dimension - Color of the dimension + Cor da dimensão Font Size: - Font Size: + Tamanho de fonte: Fontsize for 'Text' - Fontsize for 'Text' + Tamanho da fonte para 'texto' Drawing Style: - Drawing Style: + Estilo de desenho: Standard and style according to which dimension is drawn - Standard and style according to which dimension is drawn + Padrão e estilo para desenhar dimensões ISO Oriented - ISO Oriented + ISO Orientado ISO Referencing - ISO Referencing + ISO Referenciamento ASME Inlined - ASME Inlined + ASME Alinhado ASME Referencing - ASME Referencing + ASME Referenciamento @@ -4186,7 +4191,7 @@ be used instead if the dimension value Restore Invisible Lines - Restore Invisible Lines + Restaurar linhas invisíveis @@ -4257,7 +4262,7 @@ be used instead if the dimension value Apply Hatch to Face - Apply Hatch to Face + Aplicar hachura às faces @@ -4300,27 +4305,27 @@ be used instead if the dimension value Leader Line - Leader Line + Linha de anotação Base View - Base View + Vista de base Discard Changes - Discard Changes + Descartar alterações Pick Points - Pick Points + Indicar pontos Start Symbol - Start Symbol + Símbolo inicial @@ -4340,7 +4345,7 @@ be used instead if the dimension value Continuous - Continuous + Contínuo @@ -4350,16 +4355,16 @@ be used instead if the dimension value End Symbol - End Symbol + Símbolo final First pick the start point of the line, then at least a second point. You can pick further points to get line segments. - First pick the start point of the line, -then at least a second point. -You can pick further points to get line segments. + Primeiro indique o ponto de partida da linha, +e pelo menos um segundo ponto. +Você pode indicar mais pontos para obter segmentos de linha. @@ -4379,7 +4384,7 @@ You can pick further points to get line segments. NoLine - NoLine + Nenhuma linha @@ -4400,27 +4405,27 @@ You can pick further points to get line segments. Pick a starting point for leader line - Pick a starting point for leader line + Indique um ponto de partida para a linha de anotações Click and drag markers to adjust leader line - Click and drag markers to adjust leader line + Clique e arraste marcadores para ajustar a linha de anotações Left click to set a point - Left click to set a point + Clique com o botão esquerdo para definir um ponto Press OK or Cancel to continue - Press OK or Cancel to continue + Pressione OK ou Cancelar para continuar In progress edit abandoned. Start over. - In progress edit abandoned. Start over. + Edição abandonada. Comece novamente. @@ -4428,7 +4433,7 @@ You can pick further points to get line segments. Line Decoration - Line Decoration + Decoração da linha @@ -4438,7 +4443,7 @@ You can pick further points to get line segments. Lines - Lines + Linhas @@ -4448,7 +4453,7 @@ You can pick further points to get line segments. Continuous - Continuous + Contínuo @@ -4478,17 +4483,17 @@ You can pick further points to get line segments. Weight - Weight + Peso Thickness of pattern lines. - Thickness of pattern lines. + Espessura das linhas de padrão. Visible - Visible + Visível @@ -4721,33 +4726,33 @@ You can pick further points to get line segments. Distributes projections automatically using the given X/Y Spacing - Distributes projections automatically -using the given X/Y Spacing + Distribui as projeções automaticamente +usando o espaçamento X/Y fornecido Auto Distribute - Auto Distribute + Distribuir automaticamente Horizontal space between border of projections - Horizontal space between border of projections + Espaço horizontal entre a borda das projeções X Spacing - X Spacing + Espaçamento X Y Spacing - Y Spacing + Espaçamento Y Vertical space between border of projections - Vertical space between border of projections + Espaço vertical entre a borda das projeções @@ -4755,7 +4760,7 @@ using the given X/Y Spacing Restore Invisible Lines - Restore Invisible Lines + Restaurar linhas invisíveis @@ -4765,17 +4770,17 @@ using the given X/Y Spacing Geometry - Geometry + Geometria CenterLine - CenterLine + Linha central Cosmetic - Cosmetic + Cosmético @@ -4783,7 +4788,7 @@ using the given X/Y Spacing 0 - 0 + 0 @@ -4791,27 +4796,27 @@ using the given X/Y Spacing Rich Text Annotation Block - Rich Text Annotation Block + Bloco de anotação Max Width - Max Width + Largura máxima Base Feature - Base Feature + Objeto base Maximal width, if -1 then automatic width - Maximal width, if -1 then automatic width + Largura máxima, usar -1 para largura automática Show Frame - Show Frame + Mostrar quadro @@ -4846,12 +4851,12 @@ using the given X/Y Spacing NoLine - NoLine + Nenhuma linha Continuous - Continuous + Contínuo @@ -4876,12 +4881,12 @@ using the given X/Y Spacing Start Rich Text Editor - Start Rich Text Editor + Iniciar editor de texto Input the annotation text directly or start the rich text editor - Input the annotation text directly or start the rich text editor + Insira o texto da anotação diretamente ou inicie o editor de texto @@ -4909,17 +4914,17 @@ using the given X/Y Spacing Section Parameters - Section Parameters + Parâmetros do corte BaseView - BaseView + Vista de base Identifier - Identifier + Identificador @@ -4929,12 +4934,12 @@ using the given X/Y Spacing Scale factor for the section view - Scale factor for the section view + Fator de escala para vistas de corte Section Orientation - Section Orientation + Orientação do corte @@ -4944,12 +4949,12 @@ using the given X/Y Spacing Position from the 3D origin of the object in the view - Position from the 3D origin of the object in the view + Posição da origem 3D do objeto na vista Section Plane Location - Section Plane Location + Localização do plano de corte @@ -4970,17 +4975,17 @@ using the given X/Y Spacing TaskSectionView - bad parameters. Can not proceed. - TaskSectionView - bad parameters. Can not proceed. + TaskSectionView - parâmetros ruins. Não é possível prosseguir. Nothing to apply. No section direction picked yet - Nothing to apply. No section direction picked yet + Nada para aplicar. Nenhuma direção de seção selecionada ainda Can not continue. Object * %1 * not found. - Can not continue. Object * %1 * not found. + Não é possível continuar. Objeto * %1 * não encontrado. @@ -4991,21 +4996,21 @@ using the given X/Y Spacing Symbol - Symbol + Símbolo arrow - arrow + seta other - other + outro @@ -5036,7 +5041,7 @@ using the given X/Y Spacing Adds a Centerline between 2 Lines - Adds a Centerline between 2 Lines + Adicionar linha central entre duas linhas @@ -5044,7 +5049,7 @@ using the given X/Y Spacing Adds a Centerline between 2 Points - Adds a Centerline between 2 Points + Adicionar linha central entre dois pontos @@ -5052,7 +5057,7 @@ using the given X/Y Spacing Inserts a Cosmetic Vertex into a View - Inserts a Cosmetic Vertex into a View + Insere um vértice cosmético na vista @@ -5060,7 +5065,7 @@ using the given X/Y Spacing Adds a Centerline to Faces - Adds a Centerline to Faces + Adicionar linha central em faces @@ -5068,7 +5073,7 @@ using the given X/Y Spacing Insert Horizontal Extent Dimension - Insert Horizontal Extent Dimension + Inserir dimensão de extensão horizontal @@ -5076,7 +5081,7 @@ using the given X/Y Spacing Inserts Cosmetic Vertices at Midpoint of selected Edges - Inserts Cosmetic Vertices at Midpoint of selected Edges + Insere vértices cosméticos no ponto central das arestas selecionadas @@ -5084,7 +5089,7 @@ using the given X/Y Spacing Inserts Cosmetic Vertices at Quadrant Points of selected Circles - Inserts Cosmetic Vertices at Quadrant Points of selected Circles + Insere vértices cosméticos nos quadrantes dos círculos selecionados @@ -5092,7 +5097,75 @@ using the given X/Y Spacing Insert Vertical Extent Dimension - Insert Vertical Extent Dimension + Inserir dimensão de extensão vertical + + + + Workbench + + + Dimensions + Dimensões + + + + Annotations + Anotações + + + + Add Lines + Adicionar linhas + + + + Add Vertices + Adicionar vértices + + + + TechDraw + TechDraw - Desenhos Técnicos + + + + TechDraw Pages + Páginas TechDraw + + + + TechDraw Views + Vistas TechDraw + + + + TechDraw Clips + Recortes TechDraw + + + + TechDraw Dimensions + Dimensões TechDraw + + + + TechDraw File Access + Acesso a arquivos TechDraw + + + + TechDraw Decoration + Decoração TechDraw + + + + TechDraw Annotation + Anotações TechDraw + + + + Views + Vistas diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.qm index c7da3ed5c3..ad5309ef36 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.ts index a82d792505..c92ac9cdf2 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_pt-PT.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Alterar Aparência das Linhas + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5094,4 +5099,72 @@ using the given X/Y Spacing Inserir cotagem Extensão Vertical + + Workbench + + + Dimensions + Dimensões + + + + Annotations + Anotações + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw (Desenhos Técnicos) + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.qm index 5457dd1b41..7b53e23ca4 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.ts index b16559732c..0563928e0e 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ro.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5094,4 +5099,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Dimensiuni + + + + Annotations + Annotations (Automatic Copy) + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + Desen tehnic + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.qm index 3743389710..aa3d9001d0 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.ts index 73837d7dad..58de67041d 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_ru.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Изменить внешний вид линий + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5093,4 +5098,72 @@ using the given X/Y Spacing Вставить Вертикальный размер габарита + + Workbench + + + Dimensions + Размеры + + + + Annotations + Заметки + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + Технический чертёж + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sk.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sk.qm index db8104b3ad..5d515c8611 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sk.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sk.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sk.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sk.ts index 4c4e2d8037..1414f5d234 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sk.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sk.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -1017,7 +1022,7 @@ Copy - Kópia + Kopírovať @@ -1235,7 +1240,7 @@ Wrong selection - Chybný výber + Nesprávny výber @@ -1287,12 +1292,12 @@ Scalable Vector Graphic - Scalable Vector Graphic + SVG All Files - All Files + Všetky súbory @@ -1458,7 +1463,7 @@ Create a page first. - Create a page first. + Najskôr vytvorte stránku. @@ -1709,7 +1714,7 @@ No page found - No page found + Nenašla sa žiadna stránka @@ -1772,7 +1777,7 @@ Show drawing - Zobraziť nákres + Zobraziť výkres @@ -3418,12 +3423,12 @@ Fast, but result is a collection of short straight lines. Export PDF - Export do PDF + Exportovať PDF Different orientation - Orientácia obrazovky + Odlišná orientácia @@ -3435,19 +3440,19 @@ Do you want to continue? Different paper size - Different paper size + Odlišná veľkosť papiera The printer uses a different paper size than the drawing. Do you want to continue? - The printer uses a different paper size than the drawing. -Do you want to continue? + Tlačiareň používa odlišnú veľkosť papiera ako nákres. +Chcete pokračovať? Opening file failed - Opening file failed + Otvorenie zlyhalo @@ -3865,7 +3870,7 @@ see the FreeCAD Wiki '2LineCenterLine' for a description View - Pohľad + Zobrazenie @@ -4004,7 +4009,7 @@ Custom: custom scale factor is used Reference - Odkaz + Referencia @@ -4434,7 +4439,7 @@ You can pick further points to get line segments. View - Pohľad + Zobrazenie @@ -4560,7 +4565,7 @@ You can pick further points to get line segments. Projection - Projection + Projekcia @@ -4576,12 +4581,12 @@ You can pick further points to get line segments. First Angle - First Angle + Prvý uhol Third Angle - Third Angle + Tretí uhol @@ -5096,4 +5101,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Rozmery + + + + Annotations + Poznámky + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.qm index eff24d5218..7bfb0207c6 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts index ddb36dc680..e332f7f618 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sl.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Spremeni videz črt + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -933,12 +938,12 @@ Create Anno - Create Anno + Ustvari pripis Edit Anno - Edit Anno + Uredi pripis @@ -1673,7 +1678,7 @@ Some Faces in selection are already hatched. Replace? - Nekater ploskve v izboru so že počrtkane. Se nadomesti? + Nekatere ploskve v izboru so že počrtkane. Želite nadomesti? @@ -2216,7 +2221,7 @@ V tej mapi se bo znake izbiralo. Edge Fuzz - Edge Fuzz + Doseg okrog roba @@ -2303,8 +2308,8 @@ V tem primeru je treba dvigniti omejitev opločnic. Maximum hatch line segments to use when hatching a face with a PAT pattern - Največ črtnih odsekov črtkanja, ki se uporabi -pri črtkanju ploskve z vzorcem PAT + Največ črtnih odsekov črtkanja, ki se jih lahko +uporabi pri črtkanju ploskve z vzorcem PAT @@ -2360,21 +2365,21 @@ obsežnih modelih terja svoj davek pri delovanju. Mark Fuzz - Mark Fuzz + Doseg okrog oznake Size of selection area around edges Each unit is approx. 0.1 mm wide - Size of selection area around edges -Each unit is approx. 0.1 mm wide + Velikost izbora okoli robov +Vsaka enota predstavlja pribl. 0,1 mm Selection area around center marks Each unit is approx. 0.1 mm wide - Selection area around center marks -Each unit is approx. 0.1 mm wide + Območje izbora okoli središčne oznake +Vsaka enota predstavlja pribl. 0,1 mm @@ -2869,14 +2874,14 @@ Each unit is approx. 0.1 mm wide Tolerance Text Scale - Tolerance Text Scale + Velikost besedila za dopustno odstopanje Tolerance text scale Multiplier of 'Font Size' - Tolerance text scale -Multiplier of 'Font Size' + Velikost besedila za dopustno odstopanje +Množilnik 'velikosti pisave' @@ -3015,13 +3020,13 @@ v skupini preslikav * this font is also used for dimensions Changes have no effect on existing dimensions. - * this font is also used for dimensions - Changes have no effect on existing dimensions. + * ta pisava se uporablja tudi pri kotiranju + Spremembe ne vplivajo na obstoječe kote. Label Font* - Label Font* + Pisava oznake* @@ -3041,27 +3046,27 @@ v skupini preslikav Conventions - Conventions + Dogovori Projection Group Angle - Projection Group Angle + Kot preslikavne skupine Use first- or third-angle multiview projection convention - Use first- or third-angle multiview projection convention + Uporabi evropski ali ameriški način pravokotne preslikave First - First + Evropski Third - Third + Ameriški @@ -3071,12 +3076,12 @@ v skupini preslikav Hidden Line Style - Hidden Line Style + Slog skritih črt Style for hidden lines - Style for hidden lines + Slog skritih črt @@ -3234,7 +3239,7 @@ Hitro, vendar dobimo skupek kratkih ravnih črtic. Make lines of equal parameterization - Uporabi črte z enakim odoločiljenje + Uporabi črte z enakim odoločiljenjem @@ -3527,12 +3532,12 @@ Ali želite nadaljevati? Font Size: - Font Size: + Velikost pisave: Bubble Shape: - Bubble Shape: + Oblika balončka: @@ -3582,7 +3587,7 @@ Ali želite nadaljevati? Bubble shape scale factor - Bubble shape scale factor + Količnik velikosti oblike balončka @@ -3597,22 +3602,22 @@ Ali želite nadaljevati? End Symbol Scale: - End Symbol Scale: + Velikost končne oznake: End symbol scale factor - End symbol scale factor + Količnik velikosti končne oznake Line Visible: - Line Visible: + Vidnost črte: Whether the leader line is visible or not - Whether the leader line is visible or not + Ali je opisnična črta vidna ali ne @@ -4016,66 +4021,66 @@ Po meri: uporabljen je količnik merila po meri Tolerancing - Tolerancing + Določanje dopustnih odstopanj If theoretical exact (basic) dimension - If theoretical exact (basic) dimension + Če je teoretično natačna (osnovna) mera Theoretically Exact - Theoretically Exact + Teoretično natančno Reverses usual direction of dimension line terminators - Reverses usual direction of dimension line terminators + Obrne običajno smer končnikov kotirne črte Equal Tolerance - Equal Tolerance + Enako dopustno odstopanje Overtolerance: - Overtolerance: + Čezdopustno odstopanje: Overtolerance value If 'Equal Tolerance' is checked this is also the negated value for 'Under Tolerance'. - Overtolerance value -If 'Equal Tolerance' is checked this is also -the negated value for 'Under Tolerance'. + Čezdopustno odstopanje +Če je 'Enako dopustno odstopanje' označeno, je to tudi +negativne vrednost 'Poddopustnega odstopanja'. Undertolerance: - Undertolerance: + Poddopustno odstopanje: Undertolerance value If 'Equal Tolerance' is checked it will be replaced by negative value of 'Over Tolerance'. - Undertolerance value -If 'Equal Tolerance' is checked it will be replaced -by negative value of 'Over Tolerance'. + Poddopustno odstopanje +Če je 'Enako dopustno odstopanje' označeno, bo nadomeščeno +z negativno vrednostjo 'Čezdopustnega odstopanja'. Formatting - Formatting + Oblikovanje Format Specifier: - Format Specifier: + Določevalnik oblike: @@ -4087,48 +4092,48 @@ by negative value of 'Over Tolerance'. If checked the content of 'Format Spec' will be used instead if the dimension value - If checked the content of 'Format Spec' will -be used instead if the dimension value + Če je označeno, bo vsebina 'Določevalnika oblike' +uporabljena namesto vrednosti kote Arbitrary Text - Arbitrary Text + Poljubno besedilo OverTolerance Format Specifier: - OverTolerance Format Specifier: + Določevalnik oblike Čezdopustnega odstopanja: Specifies the overtolerance format in printf() style, or arbitrary text - Specifies the overtolerance format in printf() style, or arbitrary text + Določa obliko čezdopustnega odstopanja v slogu printf() ali poljubno besedilo UnderTolerance Format Specifier: - UnderTolerance Format Specifier: + Določevalnik oblike Poddopustnega odstopanja: Specifies the undertolerance format in printf() style, or arbitrary text - Specifies the undertolerance format in printf() style, or arbitrary text + Določa obliko poddopustnega odstopanja v slogu printf() ali poljubno besedilo Arbitrary Tolerance Text - Arbitrary Tolerance Text + Poljubno besedilo dopustnega odstopanja Display Style - Display Style + Slog prikaza Flip Arrowheads - Flip Arrowheads + Preobrni puščice @@ -4138,12 +4143,12 @@ be used instead if the dimension value Color of the dimension - Color of the dimension + Barva kót Font Size: - Font Size: + Velikost pisave: @@ -4153,12 +4158,12 @@ be used instead if the dimension value Drawing Style: - Drawing Style: + Slog risanja: Standard and style according to which dimension is drawn - Standard and style according to which dimension is drawn + Standard in slog kotiranja @@ -5095,4 +5100,72 @@ s pomočjo podanih X/Y odmikov Vstavi navpično razsežnostno koto + + Workbench + + + Dimensions + Mere + + + + Annotations + Opisi + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TehRisanje + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.qm index 8a3fce12e0..9c6b264106 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.ts index 9d18771a6e..18011253e6 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sr.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -3724,7 +3729,7 @@ Do you want to continue? Rotate - Ротирати + Заокрени @@ -5093,4 +5098,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Димензије + + + + Annotations + Анотације + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.qm index d873cabdf8..a0cb555c90 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.ts index 2bb0ae991d..346209a928 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_sv-SE.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Ändra utseende på linjer + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -2187,7 +2192,7 @@ Denna katalog kommer att användas för symbolvalet. *.svg - *.svg + *.svg @@ -2551,12 +2556,12 @@ Each unit is approx. 0.1 mm wide ANSI - ANSI + ANSI ISO - ISO + ISO @@ -2921,7 +2926,7 @@ Multiplier of 'Font Size' ⌀ - + @@ -3042,7 +3047,7 @@ för ProjektionGrupper Conventions - Conventions + Konventioner @@ -4042,7 +4047,7 @@ Anpassad: anpassad skalfaktor används Overtolerance: - Overtolerance: + Övertolerans: @@ -4056,7 +4061,7 @@ the negated value for 'Under Tolerance'. Undertolerance: - Undertolerance: + Undertolerans: @@ -4070,7 +4075,7 @@ by negative value of 'Over Tolerance'. Formatting - Formatting + Formatering @@ -4093,7 +4098,7 @@ be used instead if the dimension value Arbitrary Text - Arbitrary Text + Godtycklig text @@ -5095,4 +5100,72 @@ med hjälp av det givna X/Y-avstånden Dimension för infoga vertikal omfattning + + Workbench + + + Dimensions + Dimensioner + + + + Annotations + Annoteringar + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.qm index ea6af11c43..0dc321b9c1 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.ts index 607c59edc6..03f4799934 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_tr.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Çizgilerin görünümünü değiştir + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5090,4 +5095,72 @@ gösterimleri otomatik dağıtır Dikey kapsam Ölçüsü Ekle + + Workbench + + + Dimensions + Ebatlar + + + + Annotations + Açıklamalar + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TeknikÇizim + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.qm index d8754a4e8f..36536484c6 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts index 56f5584b04..1fe9af837c 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_uk.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5094,4 +5099,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Розміри + + + + Annotations + Анотації + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.qm index 1fb8ba280a..466d3cdbbd 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.ts index 480ceaf862..11ce508184 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_val-ES.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Canvia l'aparença de les línies + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5083,4 +5088,72 @@ using the given X/Y Spacing Insereix una cota d'extensió vertical + + Workbench + + + Dimensions + Dimensions + + + + Annotations + Anotacions + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_vi.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_vi.qm index 0c2d2a7406..cb3c2e2998 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_vi.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_vi.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_vi.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_vi.ts index 3b3db11ecb..e6664ace3f 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_vi.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_vi.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5096,4 +5101,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + Kích thước + + + + Annotations + Chú thích + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + Vẽ Công nghệ + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.qm index ed3f524d2a..2a75caa7a1 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.ts index d826f1ed87..978634b181 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-CN.ts @@ -268,6 +268,11 @@ Change Appearance of Lines 更改线的外观 + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5093,4 +5098,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + 尺寸 + + + + Annotations + 注释 + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + 制图 + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.qm b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.qm index 3dbc782f2d..2808a3b2cb 100644 Binary files a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.qm and b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.qm differ diff --git a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.ts b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.ts index 0c4872e9dc..1d54ca5276 100644 --- a/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.ts +++ b/src/Mod/TechDraw/Gui/Resources/translations/TechDraw_zh-TW.ts @@ -268,6 +268,11 @@ Change Appearance of Lines Change Appearance of Lines + + + Change Appearance of selected Lines + Change Appearance of selected Lines + CmdTechDrawDetailView @@ -5094,4 +5099,72 @@ using the given X/Y Spacing Insert Vertical Extent Dimension + + Workbench + + + Dimensions + 尺寸 + + + + Annotations + 註記 + + + + Add Lines + Add Lines + + + + Add Vertices + Add Vertices + + + + TechDraw + TechDraw + + + + TechDraw Pages + TechDraw Pages + + + + TechDraw Views + TechDraw Views + + + + TechDraw Clips + TechDraw Clips + + + + TechDraw Dimensions + TechDraw Dimensions + + + + TechDraw File Access + TechDraw File Access + + + + TechDraw Decoration + TechDraw Decoration + + + + TechDraw Annotation + TechDraw Annotation + + + + Views + Views + + diff --git a/src/Mod/Test/Gui/Resources/translations/Test_fi.qm b/src/Mod/Test/Gui/Resources/translations/Test_fi.qm index 735681de19..a591134360 100644 Binary files a/src/Mod/Test/Gui/Resources/translations/Test_fi.qm and b/src/Mod/Test/Gui/Resources/translations/Test_fi.qm differ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_fi.ts b/src/Mod/Test/Gui/Resources/translations/Test_fi.ts index 53d1a4c032..c19ce6bba0 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_fi.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_fi.ts @@ -112,10 +112,10 @@ Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it, including the stack trace. - Enter the name of a callable object which, when called, will return a TestCase. -Click 'start', and the test thus produced will be run. + Anna kutsuttavan objektin nimi, jota käytettäessä palautetaan testCase. +Napsauta 'alkaa', ja näin tuotettu testi suoritetaan. -Double click on an error in the tree view to see more information about it, including the stack trace. +Kaksoisnapsauta puunäkymässä olevaa virhettä nähdäksesi lisää tietoa siitä, mukaan lukien pinottu jälki. @@ -127,9 +127,9 @@ Double click on an error in the tree view to see more information about it, incl Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for ones own modules. - Copyright (c) Werner Mayer + Copyright (c) Werner Mayer -FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for ones own modules. +FreeCAD UnitTest on osa FreeCADia ja se tukee UnitTestien kirjoittamista käyttäjän omille moduuleille. diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sk.qm b/src/Mod/Test/Gui/Resources/translations/Test_sk.qm index b3bad8e02e..be799e0d09 100644 Binary files a/src/Mod/Test/Gui/Resources/translations/Test_sk.qm and b/src/Mod/Test/Gui/Resources/translations/Test_sk.qm differ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sk.ts b/src/Mod/Test/Gui/Resources/translations/Test_sk.ts index d0ae5bfbc3..659daab2a2 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_sk.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_sk.ts @@ -31,7 +31,7 @@ &Help - Pomoc + &Pomocník @@ -41,12 +41,12 @@ &About - &O + &O aplikácii Alt+A - Alt + A + Alt+A @@ -104,7 +104,7 @@ Help - Pomoc + Pomocník diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sr.qm b/src/Mod/Test/Gui/Resources/translations/Test_sr.qm index 08bca8529a..2ae169122d 100644 Binary files a/src/Mod/Test/Gui/Resources/translations/Test_sr.qm and b/src/Mod/Test/Gui/Resources/translations/Test_sr.qm differ diff --git a/src/Mod/Test/Gui/Resources/translations/Test_sr.ts b/src/Mod/Test/Gui/Resources/translations/Test_sr.ts index b1af670f33..d6483cb4e3 100644 --- a/src/Mod/Test/Gui/Resources/translations/Test_sr.ts +++ b/src/Mod/Test/Gui/Resources/translations/Test_sr.ts @@ -112,10 +112,10 @@ Click 'start', and the test thus produced will be run. Double click on an error in the tree view to see more information about it, including the stack trace. - Enter the name of a callable object which, when called, will return a TestCase. -Click 'start', and the test thus produced will be run. + Упишите назив позовивог објекта који ће, када је позван, дати случај тестирања. +Кликните на „покрени“, и тест који производи биће покренут. -Double click on an error in the tree view to see more information about it, including the stack trace. +Два пута кликните на грешку у прегледу стаблом да видите више информација о њему, укључујући праћење спремника. @@ -127,9 +127,9 @@ Double click on an error in the tree view to see more information about it, incl Copyright (c) Werner Mayer FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for ones own modules. - Copyright (c) Werner Mayer + Ауторска права © Werner Mayer -FreeCAD UnitTest is part of FreeCAD and supports writing Unit Tests for ones own modules. +„FreeCAD UnitTest“ је део FreeCAD-а и подржава писање тестирања јединице за њихове личне модуле. diff --git a/src/Mod/Tux/Resources/translations/Tux_af.ts b/src/Mod/Tux/Resources/translations/Tux_af.ts index d3dd75c2e1..234894dcac 100644 --- a/src/Mod/Tux/Resources/translations/Tux_af.ts +++ b/src/Mod/Tux/Resources/translations/Tux_af.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Kies - + Zoom Zoom - + Rotate Roteer - + Pan Pan - + Tilt Tilt - + Navigation style Navigation style - + Page Up or Page Down key. Page Up or Page Down key. - + Rotation focus Rotation focus - + Middle mouse button. Middle mouse button. - + Navigation style not recognized. Navigation style not recognized. - + Settings Instellings - + Orbit style Wentelbaanstyl - + Compact Compact - + Tooltip Tooltip - + Turntable Draaitafel - + Trackball Spoorbal - + Undefined Undefined - + Middle mouse button or H key. Middle mouse button or H key. diff --git a/src/Mod/Tux/Resources/translations/Tux_ar.ts b/src/Mod/Tux/Resources/translations/Tux_ar.ts index 241bf4df23..95ec32cd83 100644 --- a/src/Mod/Tux/Resources/translations/Tux_ar.ts +++ b/src/Mod/Tux/Resources/translations/Tux_ar.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select تحديد - + Zoom تكبير - + Rotate تدوير - + Pan تحريك جانبي - + Tilt إمالة - + Navigation style نمط التنقل - + Page Up or Page Down key. زر صفحة للأعلى أو صفحة للأسفل. - + Rotation focus تركيز التدوير - + Middle mouse button. الزر الأوسط للفأرة. - + Navigation style not recognized. نمط التنقل غير معروف. - + Settings Settings - + Orbit style Orbit style - + Compact مدمج - + Tooltip تلميح - + Turntable Turntable - + Trackball Trackball - + Undefined غير معرف - + Middle mouse button or H key. الزر الأوسط للفأره أو الزر H. diff --git a/src/Mod/Tux/Resources/translations/Tux_ca.ts b/src/Mod/Tux/Resources/translations/Tux_ca.ts index 78ca31d033..8a91b872e9 100644 --- a/src/Mod/Tux/Resources/translations/Tux_ca.ts +++ b/src/Mod/Tux/Resources/translations/Tux_ca.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Selecciona - + Zoom Lupa - + Rotate Rotació - + Pan Panoràmica - + Tilt Inclinació - + Navigation style Estil de navegació - + Page Up or Page Down key. Tecla de Re Pàg o Av Pàg. - + Rotation focus Enfocament de rotació - + Middle mouse button. Feu rodar el botó central del ratolí. - + Navigation style not recognized. Estil de navegació no reconegut. - + Settings Paràmetres - + Orbit style Estil d'òrbita - + Compact Compacte - + Tooltip Consell - + Turntable En rotació - + Trackball Ratolí de bola - + Undefined Indefinit - + Middle mouse button or H key. Botó central del ratolí o tecla H. diff --git a/src/Mod/Tux/Resources/translations/Tux_cs.ts b/src/Mod/Tux/Resources/translations/Tux_cs.ts index 75ee6bc4f6..6bedadc83d 100644 --- a/src/Mod/Tux/Resources/translations/Tux_cs.ts +++ b/src/Mod/Tux/Resources/translations/Tux_cs.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Vybrat - + Zoom Přiblížení - + Rotate Rotace - + Pan Posun - + Tilt Naklonění - + Navigation style Styl navigace - + Page Up or Page Down key. Tlačítka Page Up nebo Page Down. - + Rotation focus Střed rotace - + Middle mouse button. Prostřední tlačítko myši. - + Navigation style not recognized. Navigační styl nebyl rozeznán. - + Settings Nastavení - + Orbit style Styl orbitu - + Compact Kompaktní - + Tooltip Popisek nástroje - + Turntable Otočný stůl - + Trackball Trackball - + Undefined Nedefinovaná - + Middle mouse button or H key. Prostřední tlačítko myši nebo klávesa H. diff --git a/src/Mod/Tux/Resources/translations/Tux_de.ts b/src/Mod/Tux/Resources/translations/Tux_de.ts index 0b2be68a2f..16299eceb7 100644 --- a/src/Mod/Tux/Resources/translations/Tux_de.ts +++ b/src/Mod/Tux/Resources/translations/Tux_de.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Wähle - + Zoom Vergrößern - + Rotate Drehen - + Pan Schwenken - + Tilt Neigen - + Navigation style Navigationsstil - + Page Up or Page Down key. Bild-auf- oder Bild-ab-Taste. - + Rotation focus Drehpunkt - + Middle mouse button. Mittlere Maustaste. - + Navigation style not recognized. Navigationsstil nicht erkannt. - + Settings Einstellungen - + Orbit style Orbit Stil - + Compact Kompakt - + Tooltip Tooltip - + Turntable Drehscheibe - + Trackball Trackball - + Undefined Unbestimmt - + Middle mouse button or H key. Mittlere Maustaste oder H-Taste. diff --git a/src/Mod/Tux/Resources/translations/Tux_el.ts b/src/Mod/Tux/Resources/translations/Tux_el.ts index ff3487074d..dc85170a57 100644 --- a/src/Mod/Tux/Resources/translations/Tux_el.ts +++ b/src/Mod/Tux/Resources/translations/Tux_el.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Επιλέξτε - + Zoom Εστίαση - + Rotate Περιστρέψτε - + Pan Μεταφορική Κίνηση Κάμερας - + Tilt Ρύθμιση Κλίσης Κάμερας - + Navigation style Τύπος Πλοήγησης - + Page Up or Page Down key. Το πλήκτρο Μετακίνησης της Σελίδας προς τα Πάνω ή προς τα Κάτω. - + Rotation focus Άξονας περιστροφής - + Middle mouse button. Μεσαίο πλήκτρο του ποντικιού. - + Navigation style not recognized. Ο τύπος πλοήγησης δεν αναγνωρίζεται. - + Settings Ρυθμίσεις - + Orbit style Τύπος μορφοποίησης τροχιάς - + Compact Συμπαγής - + Tooltip Επεξήγηση εργαλείου - + Turntable Περιστρεφόμενη βάση - + Trackball Ιχνόσφαιρα - + Undefined Απροσδιόριστο - + Middle mouse button or H key. Μεσαίο πλήκτρο του ποντικιού ή πλήκτρο H. diff --git a/src/Mod/Tux/Resources/translations/Tux_es-ES.ts b/src/Mod/Tux/Resources/translations/Tux_es-ES.ts index 3e75badc8e..bbe0f44d82 100644 --- a/src/Mod/Tux/Resources/translations/Tux_es-ES.ts +++ b/src/Mod/Tux/Resources/translations/Tux_es-ES.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Seleccionar - + Zoom Aumentar - + Rotate Girar - + Pan Desplazar - + Tilt Inclinación - + Navigation style Estilo de navegación - + Page Up or Page Down key. Tecla Page Up o Page Down. - + Rotation focus Foco de rotación - + Middle mouse button. Botón central del ratón. - + Navigation style not recognized. Estilo de navegación no reconocido. - + Settings Opciones - + Orbit style Estilo órbita - + Compact Compactar - + Tooltip Descripción - + Turntable Mesa giratoria - + Trackball Trackball - + Undefined Indefinido - + Middle mouse button or H key. Botón central del ratón o la tecla H. diff --git a/src/Mod/Tux/Resources/translations/Tux_eu.ts b/src/Mod/Tux/Resources/translations/Tux_eu.ts index f57a050209..686cb036bf 100644 --- a/src/Mod/Tux/Resources/translations/Tux_eu.ts +++ b/src/Mod/Tux/Resources/translations/Tux_eu.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Hautatu - + Zoom Zooma - + Rotate Biratu - + Pan Mugitu ezker-eskuin - + Tilt Inklinatu - + Navigation style Nabigazio-estiloa - + Page Up or Page Down key. Page Up edo Page Down tekla. - + Rotation focus Biraketa-fokua - + Middle mouse button. Saguaren erdiko botoia. - + Navigation style not recognized. Nabigazio-estiloa ez da onartzen. - + Settings Ezarpenak - + Orbit style Orbita-estiloa - + Compact Trinkoa - + Tooltip Argibidea - + Turntable Tornua - + Trackball Trackball - + Undefined Definitu gabea - + Middle mouse button or H key. Saguaren erdiko botoia edo H tekla. diff --git a/src/Mod/Tux/Resources/translations/Tux_fi.qm b/src/Mod/Tux/Resources/translations/Tux_fi.qm index a101a29d5d..35b1b8dfd8 100644 Binary files a/src/Mod/Tux/Resources/translations/Tux_fi.qm and b/src/Mod/Tux/Resources/translations/Tux_fi.qm differ diff --git a/src/Mod/Tux/Resources/translations/Tux_fi.ts b/src/Mod/Tux/Resources/translations/Tux_fi.ts index 3ba2d4f4b2..c0c05624e5 100644 --- a/src/Mod/Tux/Resources/translations/Tux_fi.ts +++ b/src/Mod/Tux/Resources/translations/Tux_fi.ts @@ -1,97 +1,97 @@ - + NavigationIndicator - + Select Valitse - + Zoom - Zoom + Zoomaus - + Rotate Pyöritä - + Pan - Pan + Panoroi - + Tilt - Tilt + Kallistus - + Navigation style - Navigation style + Siirtymistyyli - + Page Up or Page Down key. - Page Up or Page Down key. + Sivu ylös tai Sivu alas näppäin. - + Rotation focus - Rotation focus + Kierron kohdistus - + Middle mouse button. - Middle mouse button. + Hiiren keskipainike. - + Navigation style not recognized. - Navigation style not recognized. + Navigointityyliä ei tunnistettu. - + Settings Asetukset - + Orbit style Kiertoradan tyyli - + Compact - Compact + Tiivis - + Tooltip Vihje - + Turntable Pyörähdyspöytä - + Trackball Trackball - + Undefined Määrittelemätön - + Middle mouse button or H key. - Middle mouse button or H key. + Hiiren keskipainike tai H-näppäin. diff --git a/src/Mod/Tux/Resources/translations/Tux_fil.ts b/src/Mod/Tux/Resources/translations/Tux_fil.ts index e0e9db1e40..019af27103 100644 --- a/src/Mod/Tux/Resources/translations/Tux_fil.ts +++ b/src/Mod/Tux/Resources/translations/Tux_fil.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Piliin - + Zoom Palakihin - + Rotate I-ikot - + Pan Pan - + Tilt Tilt - + Navigation style Estilo ng Nabigasyon - + Page Up or Page Down key. Key para sa Pag taas o baba ng page. - + Rotation focus Pokus ng Rotasyon - + Middle mouse button. Gitnang mouse button. - + Navigation style not recognized. Ang estilo ng nabigasyon ay hindi kinikilala. - + Settings Settings - + Orbit style Estilo ng orbita - + Compact Compact - + Tooltip Tooltip - + Turntable Baliktarin ang lamesa - + Trackball Trakbol - + Undefined Undefined - + Middle mouse button or H key. Middle mouse button or H key. diff --git a/src/Mod/Tux/Resources/translations/Tux_fr.ts b/src/Mod/Tux/Resources/translations/Tux_fr.ts index 4858275c78..156e517df7 100644 --- a/src/Mod/Tux/Resources/translations/Tux_fr.ts +++ b/src/Mod/Tux/Resources/translations/Tux_fr.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Sélectionner - + Zoom Zoom - + Rotate Pivoter - + Pan Panoramique - + Tilt Inclinaison - + Navigation style Style de navigation - + Page Up or Page Down key. Touche clavier Page haut ou Page bas. - + Rotation focus Focus de rotation - + Middle mouse button. Bouton central de la souris. - + Navigation style not recognized. Style de navigation non reconnu. - + Settings Réglages - + Orbit style Style d'orbite - + Compact Compact - + Tooltip Infobulle - + Turntable Table tournante - + Trackball Trackball - + Undefined Non défini - + Middle mouse button or H key. Bouton central de la souris ou touche H. diff --git a/src/Mod/Tux/Resources/translations/Tux_gl.ts b/src/Mod/Tux/Resources/translations/Tux_gl.ts index c25ec8c312..f24061795b 100644 --- a/src/Mod/Tux/Resources/translations/Tux_gl.ts +++ b/src/Mod/Tux/Resources/translations/Tux_gl.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Escolmar - + Zoom Zoom - + Rotate Xirar - + Pan Panorámica - + Tilt Inclinar - + Navigation style Estilo de Navegación - + Page Up or Page Down key. Tecla Page Up ou Page Down. - + Rotation focus Foco de rotación - + Middle mouse button. Botón central do rato. - + Navigation style not recognized. Estilo de navegación non recoñecido. - + Settings Axustes - + Orbit style Estilo orbital - + Compact Compacto - + Tooltip Suxestión - + Turntable Plataforma xiratoria - + Trackball Trackball - + Undefined Indeterminado - + Middle mouse button or H key. Botón central do rato ou tecla H. diff --git a/src/Mod/Tux/Resources/translations/Tux_hr.ts b/src/Mod/Tux/Resources/translations/Tux_hr.ts index c33a2b77f7..6bb2851963 100644 --- a/src/Mod/Tux/Resources/translations/Tux_hr.ts +++ b/src/Mod/Tux/Resources/translations/Tux_hr.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Odaberite - + Zoom Uvećaj - + Rotate Rotiraj - + Pan Pomicanje - + Tilt Naginjanje - + Navigation style Stil navigacije - + Page Up or Page Down key. Tipke Stranica iznad ili Stranica ispod. - + Rotation focus Središte rotacije - + Middle mouse button. Srednja tika miša. - + Navigation style not recognized. Stil navigacije nije prepoznat. - + Settings Postavke - + Orbit style Način okretanja - + Compact Kompaktan - + Tooltip Naziv alata - + Turntable Okretano - + Trackball Prećeno - + Undefined Nedefinirano - + Middle mouse button or H key. Srednja tipka miša ili tipka H. diff --git a/src/Mod/Tux/Resources/translations/Tux_hu.ts b/src/Mod/Tux/Resources/translations/Tux_hu.ts index b5b78603c4..4f787da54e 100644 --- a/src/Mod/Tux/Resources/translations/Tux_hu.ts +++ b/src/Mod/Tux/Resources/translations/Tux_hu.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Kiválaszt - + Zoom Nagyítás - + Rotate Forgatás - + Pan Mozgatás - + Tilt Függőleges döntés - + Navigation style Navigációs stílus - + Page Up or Page Down key. Page Up vagy Page Down billentyű. - + Rotation focus Elforgatási középpontja - + Middle mouse button. Középső egér gomb. - + Navigation style not recognized. Navigációs stílus nem felismerhető. - + Settings Beállítások - + Orbit style Orbit stílus - + Compact Tömörített - + Tooltip Buboréksúgó - + Turntable Fordítótábla - + Trackball Trackball - + Undefined Nem definiált - + Middle mouse button or H key. Középső egér gomb vagy H billentyű. diff --git a/src/Mod/Tux/Resources/translations/Tux_id.ts b/src/Mod/Tux/Resources/translations/Tux_id.ts index e6f2933591..cd80eb4a81 100644 --- a/src/Mod/Tux/Resources/translations/Tux_id.ts +++ b/src/Mod/Tux/Resources/translations/Tux_id.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Memilih - + Zoom Perbesaran - + Rotate Memutar - + Pan Wajan - + Tilt Tilt - + Navigation style Navigasi gaya - + Page Up or Page Down key. Tombol Page Up atau Page Down. - + Rotation focus Fokus rotasi - + Middle mouse button. Tombol tengah mouse. - + Navigation style not recognized. Navigasi gaya tidak diakui. - + Settings Settings - + Orbit style Gaya Orbit - + Compact Kompak - + Tooltip Keteragan alat - + Turntable Turntable - + Trackball Trackball - + Undefined Undefined - + Middle mouse button or H key. Middle mouse button or H key. diff --git a/src/Mod/Tux/Resources/translations/Tux_it.ts b/src/Mod/Tux/Resources/translations/Tux_it.ts index 1b3a8c01e5..695c95c6e7 100644 --- a/src/Mod/Tux/Resources/translations/Tux_it.ts +++ b/src/Mod/Tux/Resources/translations/Tux_it.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Seleziona - + Zoom Zoom - + Rotate Ruota - + Pan Panoramica - + Tilt Inclinazione - + Navigation style Stile di navigazione - + Page Up or Page Down key. Pagina su o Pagina giù. - + Rotation focus Centro di rotazione - + Middle mouse button. Tasto centrale del mouse. - + Navigation style not recognized. Stile di navigazione non valido. - + Settings Impostazioni - + Orbit style Stile orbita - + Compact Compatto - + Tooltip Suggerimento - + Turntable Piatto - + Trackball Trackball - + Undefined Non definito - + Middle mouse button or H key. Tasto centrale del mouse o tasto H. diff --git a/src/Mod/Tux/Resources/translations/Tux_ja.ts b/src/Mod/Tux/Resources/translations/Tux_ja.ts index 9b70da6f6e..d46d90e3b5 100644 --- a/src/Mod/Tux/Resources/translations/Tux_ja.ts +++ b/src/Mod/Tux/Resources/translations/Tux_ja.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select 選択 - + Zoom ズーム - + Rotate 回転 - + Pan パン - + Tilt チルト - + Navigation style ナビゲーションスタイル - + Page Up or Page Down key. PageUpキーまたはPageDownキー - + Rotation focus 回転中心 - + Middle mouse button. マウス中央ボタン - + Navigation style not recognized. ナビゲーションスタイルが認識されません。 - + Settings 設定 - + Orbit style 軌道スタイル - + Compact コンパクト - + Tooltip ツールチップ - + Turntable ターン テーブル - + Trackball トラックボール - + Undefined 未定義 - + Middle mouse button or H key. マウス中央ボタンまたはHキー diff --git a/src/Mod/Tux/Resources/translations/Tux_kab.ts b/src/Mod/Tux/Resources/translations/Tux_kab.ts index d14ecdc55d..2fd015634f 100644 --- a/src/Mod/Tux/Resources/translations/Tux_kab.ts +++ b/src/Mod/Tux/Resources/translations/Tux_kab.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Sélectionner - + Zoom Zoom - + Rotate Pivoter - + Pan Pan - + Tilt Tilt - + Navigation style Navigation style - + Page Up or Page Down key. Page Up or Page Down key. - + Rotation focus Rotation focus - + Middle mouse button. Middle mouse button. - + Navigation style not recognized. Navigation style not recognized. - + Settings Settings - + Orbit style Style d'orbite - + Compact Compact - + Tooltip Tooltip - + Turntable Table tournante - + Trackball Trackball - + Undefined Non défini - + Middle mouse button or H key. Middle mouse button or H key. diff --git a/src/Mod/Tux/Resources/translations/Tux_ko.ts b/src/Mod/Tux/Resources/translations/Tux_ko.ts index e9a3234581..2e602a57e9 100644 --- a/src/Mod/Tux/Resources/translations/Tux_ko.ts +++ b/src/Mod/Tux/Resources/translations/Tux_ko.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select 선택 - + Zoom 확대/축소 - + Rotate 회전 - + Pan 좌우회전 - + Tilt 상하회전 - + Navigation style 화면탐색 형식 - + Page Up or Page Down key. Page Up / Down 키 - + Rotation focus 시점회전 - + Middle mouse button. 마우스 가운데 버튼 - + Navigation style not recognized. 인식할 수 없는 화면탐색 형식 - + Settings Settings - + Orbit style 궤도 스타일 - + Compact 최적화 - + Tooltip 툴팁 - + Turntable 턴테이블 - + Trackball 트랙볼 - + Undefined Undefined - + Middle mouse button or H key. 가운데버튼 또는 'H' 키 diff --git a/src/Mod/Tux/Resources/translations/Tux_lt.ts b/src/Mod/Tux/Resources/translations/Tux_lt.ts index 88a23975dc..f7530071b8 100644 --- a/src/Mod/Tux/Resources/translations/Tux_lt.ts +++ b/src/Mod/Tux/Resources/translations/Tux_lt.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Pasirinkti - + Zoom Mastelio keitimas - + Rotate Vartyti - + Pan Tampyti - + Tilt Palenkti - + Navigation style Naršymo būdai - + Page Up or Page Down key. PgUp arba PgDn, mygtukai. - + Rotation focus Sukimosi taškas - + Middle mouse button. Vidurinysis pelės mygtukas. - + Navigation style not recognized. Nežinomas naršymo būdas. - + Settings Nuostatos - + Orbit style Vaizdo sukimo įrankis - + Compact Rodyti tik naršymo būdo paveikslėlį - + Tooltip Patarimai, kaip naudoti įrankį - + Turntable Peržiūra sukant - + Trackball Rutulinis manipuliatorius - + Undefined Nežinomas - + Middle mouse button or H key. Vidurinysis pelės mygtukas arba H mygtukas. diff --git a/src/Mod/Tux/Resources/translations/Tux_nl.ts b/src/Mod/Tux/Resources/translations/Tux_nl.ts index c66293ded8..fbba4f1652 100644 --- a/src/Mod/Tux/Resources/translations/Tux_nl.ts +++ b/src/Mod/Tux/Resources/translations/Tux_nl.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Selecteer - + Zoom Inzoomen - + Rotate Draaien - + Pan Pan - + Tilt Kantelen - + Navigation style Navigatie stijl - + Page Up or Page Down key. Page Up of Page Down toets. - + Rotation focus Rotatie focus - + Middle mouse button. Middelste muisknop. - + Navigation style not recognized. Navigatie stijl is niet herkend. - + Settings Instellingen - + Orbit style Orbit stijl - + Compact Compact - + Tooltip Tooltip - + Turntable Draaitafel - + Trackball Trackball - + Undefined niet gedefinieerd - + Middle mouse button or H key. Middelste muisknop of toets H. diff --git a/src/Mod/Tux/Resources/translations/Tux_no.ts b/src/Mod/Tux/Resources/translations/Tux_no.ts index a844f3b31b..8982664ad9 100644 --- a/src/Mod/Tux/Resources/translations/Tux_no.ts +++ b/src/Mod/Tux/Resources/translations/Tux_no.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Velg - + Zoom Zoom - + Rotate Roter - + Pan Pan - + Tilt Tilt - + Navigation style Navigation style - + Page Up or Page Down key. Page Up or Page Down key. - + Rotation focus Rotation focus - + Middle mouse button. Middle mouse button. - + Navigation style not recognized. Navigation style not recognized. - + Settings Innstillinger - + Orbit style Banestil - + Compact Compact - + Tooltip Tooltip - + Turntable Dreieskive - + Trackball Styrekulen - + Undefined Udefinert - + Middle mouse button or H key. Middle mouse button or H key. diff --git a/src/Mod/Tux/Resources/translations/Tux_pl.ts b/src/Mod/Tux/Resources/translations/Tux_pl.ts index b8d68e494f..6c67c0c51a 100644 --- a/src/Mod/Tux/Resources/translations/Tux_pl.ts +++ b/src/Mod/Tux/Resources/translations/Tux_pl.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Wybierz - + Zoom Powiększ - + Rotate Obróć - + Pan Przesunięcie - + Tilt Nachylenie - + Navigation style Styl nawigacji - + Page Up or Page Down key. Klawisz strona w górę lub strona w dół. - + Rotation focus Ostrość obrotu - + Middle mouse button. Środkowy przycisk myszki. - + Navigation style not recognized. Styl nawigacji nie jest rozpoznany. - + Settings Ustawienia - + Orbit style Technika orbitalna - + Compact Skrócone - + Tooltip Podpowiedź - + Turntable Turntable - + Trackball Trackball - + Undefined Niezdefiniowany - + Middle mouse button or H key. Środkowy przycisk myszki lub klawisz H. diff --git a/src/Mod/Tux/Resources/translations/Tux_pt-BR.ts b/src/Mod/Tux/Resources/translations/Tux_pt-BR.ts index 5edbcccc6d..4b4c2bf44c 100644 --- a/src/Mod/Tux/Resources/translations/Tux_pt-BR.ts +++ b/src/Mod/Tux/Resources/translations/Tux_pt-BR.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Selecionar - + Zoom Ampliar - + Rotate Rotacionar - + Pan Arrastar vista (pan) - + Tilt Inclinação - + Navigation style Estilo de navegação - + Page Up or Page Down key. Tecla Page Up ou Page Down. - + Rotation focus Foco de rotação - + Middle mouse button. Botão do meio do mouse. - + Navigation style not recognized. Estilo de navegação não reconhecido. - + Settings Configurações - + Orbit style Estilo de orbita - + Compact Compacto - + Tooltip Sugestão - + Turntable Plataforma - + Trackball Trackball - + Undefined Indefinido - + Middle mouse button or H key. Botão do meio do mouse ou tecla H. diff --git a/src/Mod/Tux/Resources/translations/Tux_pt-PT.ts b/src/Mod/Tux/Resources/translations/Tux_pt-PT.ts index bf03f9c89f..cb7d31b298 100644 --- a/src/Mod/Tux/Resources/translations/Tux_pt-PT.ts +++ b/src/Mod/Tux/Resources/translations/Tux_pt-PT.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Selecionar - + Zoom Zoom - + Rotate Rodar - + Pan Arrastar vista (pan) - + Tilt Inclinação - + Navigation style Estilo de navegação - + Page Up or Page Down key. Tecla Page Up ou Page Down. - + Rotation focus Foco de rotação - + Middle mouse button. Botão do meio do rato. - + Navigation style not recognized. Estilo de navegação não reconhecido. - + Settings Ajustes - + Orbit style Estilo da Órbita - + Compact Compacto - + Tooltip Sugestão - + Turntable Plataforma giratória - + Trackball Trackball - + Undefined Indefinido - + Middle mouse button or H key. Botão do meio do rato ou a tecla H. diff --git a/src/Mod/Tux/Resources/translations/Tux_ro.ts b/src/Mod/Tux/Resources/translations/Tux_ro.ts index f206cbc1fe..ed8f7f6b1c 100644 --- a/src/Mod/Tux/Resources/translations/Tux_ro.ts +++ b/src/Mod/Tux/Resources/translations/Tux_ro.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Selectaţi - + Zoom Zoom - + Rotate Rotire - + Pan Panoramic - + Tilt Înclinare - + Navigation style Stil de navigare - + Page Up or Page Down key. Apasați tasta Page Up sau tasta Page Down. - + Rotation focus Rotația focarului - + Middle mouse button. Rozeta mausului. - + Navigation style not recognized. Stil de navigare invalid. - + Settings Setari - + Orbit style Stil de rotație - + Compact Compactează - + Tooltip Sugestii - + Turntable Placa turnantă - + Trackball Trackball - + Undefined Nedefinit - + Middle mouse button or H key. Rozeta mausului sau tasta H. diff --git a/src/Mod/Tux/Resources/translations/Tux_ru.ts b/src/Mod/Tux/Resources/translations/Tux_ru.ts index f10c332231..36b6220774 100644 --- a/src/Mod/Tux/Resources/translations/Tux_ru.ts +++ b/src/Mod/Tux/Resources/translations/Tux_ru.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Выбрать - + Zoom Масштаб - + Rotate Повернуть - + Pan Сдвиг - + Tilt Вращение - + Navigation style Стиль навигации - + Page Up or Page Down key. Клавиши Page Up или Page Down. - + Rotation focus Центр вращения - + Middle mouse button. Средняя кнопка мыши. - + Navigation style not recognized. Стиль навигации не распознан. - + Settings Настройки - + Orbit style Вращение - + Compact Компактно - + Tooltip Подсказка - + Turntable Поворотный круг - + Trackball Trackball - + Undefined Не определено - + Middle mouse button or H key. Средняя кнопка мыши или клавиша H. diff --git a/src/Mod/Tux/Resources/translations/Tux_sk.qm b/src/Mod/Tux/Resources/translations/Tux_sk.qm index 5af7f9c7fc..73f49d09fc 100644 Binary files a/src/Mod/Tux/Resources/translations/Tux_sk.qm and b/src/Mod/Tux/Resources/translations/Tux_sk.qm differ diff --git a/src/Mod/Tux/Resources/translations/Tux_sk.ts b/src/Mod/Tux/Resources/translations/Tux_sk.ts index f16640e448..bc8c2803af 100644 --- a/src/Mod/Tux/Resources/translations/Tux_sk.ts +++ b/src/Mod/Tux/Resources/translations/Tux_sk.ts @@ -1,97 +1,97 @@ - + NavigationIndicator - + Select Výber - + Zoom Priblíženie - + Rotate Otočiť - + Pan Pan - + Tilt Naklonenie - + Navigation style Štýl navigácie - + Page Up or Page Down key. - Page Up or Page Down key. + Kláves Page Up alebo Page Down. - + Rotation focus - Stred rotácie + Zameranie rotácie - + Middle mouse button. Stredné tlačidlo myši. - + Navigation style not recognized. Štýl navigácie nebol rozpoznaný. - + Settings Nastavenia - + Orbit style Štýl Orbit - + Compact Kompaktné - + Tooltip Tooltip - + Turntable Točňa - + Trackball Trackball - + Undefined Nedefinované - + Middle mouse button or H key. - Middle mouse button or H key. + Stredné tlačidlo myši alebo kláves H. diff --git a/src/Mod/Tux/Resources/translations/Tux_sl.ts b/src/Mod/Tux/Resources/translations/Tux_sl.ts index 380e598216..fda60e86d6 100644 --- a/src/Mod/Tux/Resources/translations/Tux_sl.ts +++ b/src/Mod/Tux/Resources/translations/Tux_sl.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Izberite - + Zoom Približaj/Oddalji - + Rotate Zavrti - + Pan Premik - + Tilt Nagib - + Navigation style Slog krmarjenja - + Page Up or Page Down key. Tipka Page Up ali Page Down. - + Rotation focus Osredotoči vrtilno središče - + Middle mouse button. Srednja miškina tipka. - + Navigation style not recognized. Stil navigacije ni prepoznan. - + Settings Nastavitve - + Orbit style Slog vrtenja - + Compact Kompakten - + Tooltip Namig orodja - + Turntable Sukajoča pogled - + Trackball Vrtilna krogla - + Undefined Nedoločeno - + Middle mouse button or H key. Srednja miškina tipka ali tipka H. diff --git a/src/Mod/Tux/Resources/translations/Tux_sr.qm b/src/Mod/Tux/Resources/translations/Tux_sr.qm index 3041f008f7..16fdb320be 100644 Binary files a/src/Mod/Tux/Resources/translations/Tux_sr.qm and b/src/Mod/Tux/Resources/translations/Tux_sr.qm differ diff --git a/src/Mod/Tux/Resources/translations/Tux_sr.ts b/src/Mod/Tux/Resources/translations/Tux_sr.ts index 2ae7d2f8e0..1cf0848578 100644 --- a/src/Mod/Tux/Resources/translations/Tux_sr.ts +++ b/src/Mod/Tux/Resources/translations/Tux_sr.ts @@ -1,97 +1,97 @@ - + NavigationIndicator - + Select Изабери - + Zoom - Приближити + Зумирај - + Rotate - Ротирати + Заокрени - + Pan - Померити + Помери - + Tilt - Нагнути + Нагни - + Navigation style - Стил навигације + Стил кретања - + Page Up or Page Down key. - Page Up или Page Down дугме. + Тастер странице на горе или на доле. - + Rotation focus Фокус ротације - + Middle mouse button. Средње дугме миша. - + Navigation style not recognized. - Стил навигације није препознат. + Стил кретања није познат. - + Settings Подешавања - + Orbit style Начин окретања - + Compact - Компактно + Збијено - + Tooltip - Објашњење + Облачић - + Turntable Turntable - + Trackball Trackball - + Undefined Недефинисано - + Middle mouse button or H key. - Средње дугме миша или H дугме. + Средње дугме миша или тастер „H“. diff --git a/src/Mod/Tux/Resources/translations/Tux_sv-SE.ts b/src/Mod/Tux/Resources/translations/Tux_sv-SE.ts index fb316322aa..cca7c04161 100644 --- a/src/Mod/Tux/Resources/translations/Tux_sv-SE.ts +++ b/src/Mod/Tux/Resources/translations/Tux_sv-SE.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Markera - + Zoom Zooma - + Rotate Rotera - + Pan Panorera - + Tilt Luta - + Navigation style Navigationsstil - + Page Up or Page Down key. Page Up eller Page Down-tangenten. - + Rotation focus Rotationsfokus - + Middle mouse button. Mus-knappen i mitten. - + Navigation style not recognized. Navigationsstilen känns inte igen. - + Settings Inställningar - + Orbit style Orbit stil - + Compact Kompakt - + Tooltip Verktygstips - + Turntable Skivtallrik - + Trackball Trackball - + Undefined Odefinierad - + Middle mouse button or H key. Mittersta musknappen eller H-tangenten. diff --git a/src/Mod/Tux/Resources/translations/Tux_tr.ts b/src/Mod/Tux/Resources/translations/Tux_tr.ts index a1ff6583ed..6e59b3b3e8 100644 --- a/src/Mod/Tux/Resources/translations/Tux_tr.ts +++ b/src/Mod/Tux/Resources/translations/Tux_tr.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Seç - + Zoom Yakınlaştır - + Rotate Döndür - + Pan Yassılaştır - + Tilt Eğimi ayarla - + Navigation style Gezinme stili - + Page Up or Page Down key. Sayfa Yukarı veya Sayfa Aşağı Tuşu. - + Rotation focus Döndürme odaklaması - + Middle mouse button. Farenin orta tuşu. - + Navigation style not recognized. Gezinme stili tanınmıyor. - + Settings Ayarlar - + Orbit style Yörünge stili - + Compact Kompakt - + Tooltip Ipucu - + Turntable Döner tabla - + Trackball Trackball - + Undefined Tanımlanmamış - + Middle mouse button or H key. Farenin orta butonu ya da H tuşu. diff --git a/src/Mod/Tux/Resources/translations/Tux_uk.ts b/src/Mod/Tux/Resources/translations/Tux_uk.ts index 48a25e086a..40e5ebd8b6 100644 --- a/src/Mod/Tux/Resources/translations/Tux_uk.ts +++ b/src/Mod/Tux/Resources/translations/Tux_uk.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Вибрати - + Zoom Масштаб - + Rotate Обертання - + Pan Посунути - + Tilt Нахил - + Navigation style Стиль навігації - + Page Up or Page Down key. Клавіша Page Up або Page Down. - + Rotation focus Фокус обертання - + Middle mouse button. Середня кнопка миші. - + Navigation style not recognized. Стиль навігації не визначений. - + Settings Параметри - + Orbit style Стиль орбіти - + Compact Зменшити - + Tooltip Підказка - + Turntable Поворотний - + Trackball Трекбол - + Undefined Невизначено - + Middle mouse button or H key. Середня кнопка миші або клавіша H. diff --git a/src/Mod/Tux/Resources/translations/Tux_val-ES.ts b/src/Mod/Tux/Resources/translations/Tux_val-ES.ts index 13e32ebf1f..d37fd60cbc 100644 --- a/src/Mod/Tux/Resources/translations/Tux_val-ES.ts +++ b/src/Mod/Tux/Resources/translations/Tux_val-ES.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Selecciona - + Zoom Zoom - + Rotate Gira - + Pan Panoràmica - + Tilt Inclinació - + Navigation style Estil de navegació - + Page Up or Page Down key. Tecla de Re Pàg o Av Pàg. - + Rotation focus Focus de rotació - + Middle mouse button. Botó central del ratolí. - + Navigation style not recognized. No es reconeix l'estil de navegació. - + Settings Paràmetres - + Orbit style Estil d'òrbita - + Compact Compacte - + Tooltip Indicador de funció - + Turntable En rotació - + Trackball Ratolí de bola - + Undefined Sense definir - + Middle mouse button or H key. Botó central del ratolí o la tecla H. diff --git a/src/Mod/Tux/Resources/translations/Tux_vi.ts b/src/Mod/Tux/Resources/translations/Tux_vi.ts index 8959343a87..1d97cf0428 100644 --- a/src/Mod/Tux/Resources/translations/Tux_vi.ts +++ b/src/Mod/Tux/Resources/translations/Tux_vi.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select Chọn - + Zoom Phóng to/thu nhỏ - + Rotate Xoay - + Pan Nồi - + Tilt Mui che - + Navigation style Kiểu điều hướng - + Page Up or Page Down key. Phím Page Up hoặc Page Down. - + Rotation focus Tâm xoay - + Middle mouse button. Nút chuột giữa. - + Navigation style not recognized. Kiểu điều hướng không được chấp nhận. - + Settings Settings - + Orbit style Kiểu quỹ đạo - + Compact Ép chặt - + Tooltip Chú giải công cụ - + Turntable Bàn xoay - + Trackball Trackball - + Undefined Không xác định - + Middle mouse button or H key. Nhấn chuột giữa hoặc phím H. diff --git a/src/Mod/Tux/Resources/translations/Tux_zh-CN.ts b/src/Mod/Tux/Resources/translations/Tux_zh-CN.ts index 12af936e48..5a635a9c25 100644 --- a/src/Mod/Tux/Resources/translations/Tux_zh-CN.ts +++ b/src/Mod/Tux/Resources/translations/Tux_zh-CN.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select 选择 - + Zoom 缩放 - + Rotate 旋转 - + Pan 平移 - + Tilt 倾斜 - + Navigation style 导航样式 - + Page Up or Page Down key. 向上翻页 或 向下翻页 键。 - + Rotation focus 回转中心 - + Middle mouse button. 鼠标中键。 - + Navigation style not recognized. 无法识别导航样式。 - + Settings 设置 - + Orbit style 环绕模式 - + Compact 压缩 - + Tooltip 工具提示 - + Turntable 转盘 - + Trackball 轨迹球 - + Undefined 未定义 - + Middle mouse button or H key. 鼠标中键或 H 键。 diff --git a/src/Mod/Tux/Resources/translations/Tux_zh-TW.ts b/src/Mod/Tux/Resources/translations/Tux_zh-TW.ts index 01e8290cd0..620bcc96be 100644 --- a/src/Mod/Tux/Resources/translations/Tux_zh-TW.ts +++ b/src/Mod/Tux/Resources/translations/Tux_zh-TW.ts @@ -1,95 +1,95 @@ - + NavigationIndicator - + Select 選擇 - + Zoom Zoom - + Rotate 旋轉 - + Pan Pan - + Tilt Tilt - + Navigation style Navigation style - + Page Up or Page Down key. Page Up or Page Down key. - + Rotation focus Rotation focus - + Middle mouse button. Middle mouse button. - + Navigation style not recognized. Navigation style not recognized. - + Settings 設定 - + Orbit style 環繞模式 - + Compact Compact - + Tooltip Tooltip - + Turntable 可旋轉 - + Trackball 軌跡球 - + Undefined 未定義 - + Middle mouse button or H key. Middle mouse button or H key. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ca.qm b/src/Mod/Web/Gui/Resources/translations/Web_ca.qm index 0cd3d3ea49..6eeb034fb7 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_ca.qm and b/src/Mod/Web/Gui/Resources/translations/Web_ca.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ca.ts b/src/Mod/Web/Gui/Resources/translations/Web_ca.ts index 862ef1aba6..9bc36d2081 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_ca.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_ca.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Hi ha hagut greus errors en carregar l'arxiu. Pot ser que s'hagin modificat dades o no s'hagin recuperat. Guardar el projecte molt probablement resulti en pèrdua de dades. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_de.qm b/src/Mod/Web/Gui/Resources/translations/Web_de.qm index 288b9145ab..71625740d1 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_de.qm and b/src/Mod/Web/Gui/Resources/translations/Web_de.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_de.ts b/src/Mod/Web/Gui/Resources/translations/Web_de.ts index da6076b33b..8913b3b484 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_de.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_de.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Es gab schwerwiegende Fehler beim Laden der Datei. Einige Daten wurden möglicherweise geändert oder konnten nicht wiederhergestellt werden. Das Speichern des Projekts wird höchstwahrscheinlich zu Datenverlust führen. @@ -179,7 +179,7 @@ View source - Quelltext anzeigen + Quelle anzeigen diff --git a/src/Mod/Web/Gui/Resources/translations/Web_es-ES.qm b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.qm index 0f51ea0b92..c6ad51d68b 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_es-ES.qm and b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts index 9b2b4bd11b..66263422c3 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_es-ES.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Hubo errores graves al cargar el archivo. Algunos datos pueden haber sido modificados o no recuperados. Guardar el proyecto muy probablemente resultará en la pérdida de datos. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_eu.qm b/src/Mod/Web/Gui/Resources/translations/Web_eu.qm index 2e81e8cbd6..54d9c4c11d 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_eu.qm and b/src/Mod/Web/Gui/Resources/translations/Web_eu.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_eu.ts b/src/Mod/Web/Gui/Resources/translations/Web_eu.ts index 5ad837621b..bacd6facf9 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_eu.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_eu.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Errore larriak gertatu dira fitxategia kargatzean. Zenbait datu aldatuta agertu daitezke edo ez dira berreskuratu. Proiektua gordetzen bada, ziur aski datuak galduko dira. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fi.qm b/src/Mod/Web/Gui/Resources/translations/Web_fi.qm index e5e1475e14..32ef8593c0 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_fi.qm and b/src/Mod/Web/Gui/Resources/translations/Web_fi.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fi.ts b/src/Mod/Web/Gui/Resources/translations/Web_fi.ts index 87a265eafe..434255ffaf 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_fi.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_fi.ts @@ -62,7 +62,7 @@ Set URL - Set URL + Aseta URL-osoite @@ -151,12 +151,12 @@ There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. - There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. + Tiedoston latauksessa tapahtui virheitä. Joitakin tietoja on ehkä muutettu tai niitä ei ole palautettu lainkaan. Katso raporttinäkymää, josta saa tarkempaa tietoa asiaan liittyvistä kohteista. There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Tiedostoa ladattaessa tapahtui vakavia virheitä. Joitakin tietoja on ehkä muutettu tai niitä ei ole palautettu lainkaan. Projektin tallentaminen johtaa mitä todennäköisimmin tietojen menettämiseen. @@ -174,12 +174,12 @@ Open in new window - Open in new window + Avaa uudessa ikkunassa View source - View source + Näytä lähdekoodi diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fr.qm b/src/Mod/Web/Gui/Resources/translations/Web_fr.qm index d06fb3eff8..f862683021 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_fr.qm and b/src/Mod/Web/Gui/Resources/translations/Web_fr.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_fr.ts b/src/Mod/Web/Gui/Resources/translations/Web_fr.ts index 7cfdac27b9..980f7922ca 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_fr.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_fr.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Il y a eu de sérieuses erreurs lors du chargement du fichier. Certaines données ont peut-être été modifiées ou pas du tout récupérées. L'enregistrement du projet entraînera très probablement une perte de données. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_hu.qm b/src/Mod/Web/Gui/Resources/translations/Web_hu.qm index 807c07ad5b..005ab72277 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_hu.qm and b/src/Mod/Web/Gui/Resources/translations/Web_hu.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_hu.ts b/src/Mod/Web/Gui/Resources/translations/Web_hu.ts index 804b801c5f..633d2b73ce 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_hu.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_hu.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + A fájl betöltése közben súlyos hibák történtek. Előfordulhat, hogy néhány adat módosult, vagy egyáltalán nem állt helyre. A terv mentése valószínűleg adatvesztést eredményez. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_it.qm b/src/Mod/Web/Gui/Resources/translations/Web_it.qm index 30f6951a84..d88ab315c8 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_it.qm and b/src/Mod/Web/Gui/Resources/translations/Web_it.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_it.ts b/src/Mod/Web/Gui/Resources/translations/Web_it.ts index dfedf5859e..98311a7af5 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_it.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_it.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Ci sono stati errori gravi durante il caricamento del file. Alcuni dati potrebbero essere stati modificati o non recuperati affatto. Il salvataggio del progetto molto probabilmente si tradurrà in perdita di dati. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_nl.qm b/src/Mod/Web/Gui/Resources/translations/Web_nl.qm index 45743a9c0f..7e529ac7a7 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_nl.qm and b/src/Mod/Web/Gui/Resources/translations/Web_nl.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_nl.ts b/src/Mod/Web/Gui/Resources/translations/Web_nl.ts index 40988e601a..7d0a55a558 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_nl.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_nl.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Er zijn ernstige fouten opgetreden tijdens het laden van het bestand. Sommige gegevens zijn mogelijk gewijzigd of helemaal niet hersteld. Het opslaan van het project zal waarschijnlijk leiden tot data-verlies. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pl.qm b/src/Mod/Web/Gui/Resources/translations/Web_pl.qm index cf093645b1..03725c68e2 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_pl.qm and b/src/Mod/Web/Gui/Resources/translations/Web_pl.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pl.ts b/src/Mod/Web/Gui/Resources/translations/Web_pl.ts index addb3ff15c..42462f9e2a 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_pl.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_pl.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Podczas ładowania pliku wystąpiły poważne błędy. Niektóre dane mogły zostać zmodyfikowane lub w ogóle nie zostały odzyskane. Zapisanie projektu najprawdopodobniej spowoduje utratę danych. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.qm b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.qm index 3cd00d59e8..eaf3741472 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.qm and b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts index 081593a8f3..1c584fedfb 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_pt-BR.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Ocorreram erros graves ao carregar o arquivo. Alguns dados podem ter sido modificados ou não recuperados. Salvar o projeto provavelmente resultará em perda de dados. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ru.qm b/src/Mod/Web/Gui/Resources/translations/Web_ru.qm index 9894eb13bd..536f412a7c 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_ru.qm and b/src/Mod/Web/Gui/Resources/translations/Web_ru.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_ru.ts b/src/Mod/Web/Gui/Resources/translations/Web_ru.ts index 67630e89e5..cae4b51a71 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_ru.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_ru.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + При загрузке файла возникли серьезные ошибки. Некоторые данные могли быть изменены или не восстановлены вообще. Сохранение проекта скорее всего приведет к потере данных. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sl.qm b/src/Mod/Web/Gui/Resources/translations/Web_sl.qm index ae1132dd32..5c54d26572 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_sl.qm and b/src/Mod/Web/Gui/Resources/translations/Web_sl.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sl.ts b/src/Mod/Web/Gui/Resources/translations/Web_sl.ts index ab8e062ba3..122ad8dd01 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_sl.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_sl.ts @@ -156,7 +156,7 @@ There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. - There were serious errors while loading the file. Some data might have been modified or not recovered at all. Saving the project will most likely result in loss of data. + Pri nalaganju datoteke je prišlo do resnih napak. Določeni podatki so bili lahko spremenjeni ali pa sploh niso bili obnovljeni. Če projekt shranite, bo najverjetneje prišlo do izgube podatkov. diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sr.qm b/src/Mod/Web/Gui/Resources/translations/Web_sr.qm index 4b4895a1ca..981a1030de 100644 Binary files a/src/Mod/Web/Gui/Resources/translations/Web_sr.qm and b/src/Mod/Web/Gui/Resources/translations/Web_sr.qm differ diff --git a/src/Mod/Web/Gui/Resources/translations/Web_sr.ts b/src/Mod/Web/Gui/Resources/translations/Web_sr.ts index 5a2622ff45..2693343a06 100644 --- a/src/Mod/Web/Gui/Resources/translations/Web_sr.ts +++ b/src/Mod/Web/Gui/Resources/translations/Web_sr.ts @@ -16,7 +16,7 @@ Go back to the previous page - Назад на претходну cтраницу + Вратите се на претходну cтраницу @@ -34,7 +34,7 @@ Go to the next page - Иди на cледећу cтраницу + Идите на cледећу cтраницу @@ -62,7 +62,7 @@ Set URL - Set URL + Постави адресу @@ -122,7 +122,7 @@ Opens a website in FreeCAD - Отвара веб сајт у FreeCAD + Отворите веб сајт у FreeCAD-у @@ -136,7 +136,7 @@ File does not exist! - Датотека не пcтоји! + Датотека не поcтоји! @@ -151,7 +151,7 @@ There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. - There were errors while loading the file. Some data might have been modified or not recovered at all. Look in the report view for more specific information about the objects involved. + Дошло је до грешака приликом учитавања датотеке. Неки подаци су можда измењени или уопште нису опорављени. У приказу извештаја потражите одређеније информације о предметима у питању. @@ -161,7 +161,7 @@ Loading %1... - Учитавање %1... + Учитавам „%1“... @@ -169,7 +169,7 @@ Open in External Browser - Отвори у Екстерном Прегледачу + Отвори у спољном прегледачу @@ -179,7 +179,7 @@ View source - View source + Прикажи извор